E hW!  Player: planckenstein Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.20:44:58.ttyrec Time: (1745700298) Sat Apr 26 20:44:58 2025 E hf[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, planckenstein. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Vine Stalker GladiatorE hE.E hJ4E h8Welcome, planckenstein the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerE h8q - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner E h9d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageE h09`u - Forgewright Zealotm - WarperE hR9v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteE ht9wo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistE h9z - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, E h9and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended characterE h9 ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Vine Stalker GladiatorE hE h E hp planckenstein the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Cipactl d) +0 sling {Daeho} Fire: a) +2 sling {Cipactli} Zot (6000) Gem (9000) E h" ###...####.......#####.......#................⌠...[.........#.......##@.$....####...###..#.##E hF >You whisper farewell to Cipactli.E h, Welcome, planckenstein the Coglin Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...E h0 E hD Press ? for a list of commands and other information.  Found 10 gold pieces and a chain mail.E heH E hK [ _Found a staircase leading out of the dungeon.E hdE h*h$Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} E hch Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)E hh1c - a scroll of butterfliesE h E h%E hyplanckenstein the Shooter###...###Coglin#.......#Health: 16/16 ========================####.......#Magic: 1/1E hݲ========================...........AC: 3Str: 11.....⌠...[EV: 11Int: 8.........SH: 0Dex: 17E h5#.......#XL:  1 Next:  0% Place: Dungeon:1#@.$....#Noise: ---------  Time: 0.0 (0.0)###...###a) +2 sling {Cipactl d) +0 sling {Daeho} ..#E hWFire: a) +2 sling {Cipactli} .#Zot (6000) Gem (9000) E hwX#You whisper farewell to Cipactli.  E hWelcome, planckenstein the Coglin Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...E hٳPress ? for a list of commands and other information.  Found 10 gold pieces and a chain mail. _Found a staircase leading out of the dungeon.E hPE hE h E h.E hE h!l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingE hZ2.0   3.0   0   g - Spellcasting   0.0   1.4  -2      E h~,     b - Unarmed Combat   0.0   1.2  -1  E h        E h_    E h+c + Ranged Weapons 3.6   4.8  -1      E h        E hI d - Armour   0.0   1.2  -1  E hS    e + Dodging1.7   2.4  -1      f + Stealth0.7   1.2  -1  E ha    E h_    E h        E h%a    E hH        E hll    E ha    E h        E h_    E ha    E h         E h-_    E hLa    E hlThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpE hG[=] set a skill target  E h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsE h! E h  a - Fighting   2.0 c - Ranged Weapons   3.6 e - Dodging   1.7E h[TargetTarget--  --  --  --  --  --  --  a-z] setE h%\[-] clear selected targetcost|targetsE hF=[?25h[?0c0 E h}$ [?25l[?1c2.0  -1 current training targets, if any.=] set aall targetsE hW E hu planckenstein the Shooter###...###Coglin#.......#Health: 16/16 ========================####.......#Magic: 1/1========================...........AC: 3Str: 11.....⌠...[EV: 11Int: 8.........SH: 0Dex: 17#.......#XL:  1 Next:  0% Place: Dungeon:1#@.$....#Noise: ---------  Time: 0.0 (0.0)###...###a) +2 sling {Cipactl d) +0 sling {Daeho} ..#Fire: a) +2 sling {Cipactli} .#Zot (6000) Gem (9000) #You whisper farewell to Cipactli.  Welcome, planckenstein the Coglin Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... h$v :mPress ? for a list of commands and other information.  Found 10 gold pieces and a chain mail. _Found a staircase leading out of the dungeon.E h####...### #.# ####.##.+$.....⌠...[...#.# #<@$....# ###...### ...# ...# ####1.0 (159998999E h&E h(+ _Found 10 gold pieces.E hx" ###...### #.# ####.##.+$.....⌠...[...#.# #<.@....# ###...### #...# #...# #####2883.0 (277E hd$ E hU& 2 _You now have 10 gold pieces.E hw9 ###...### #.# ####.### #. +$.....⌠...[.. .. #.# #<@.....# ###...###E hlw #...# #...# #####E h~E hL~o4.0 (166E h E hE h  ###...### #.# ####.### #. +$.....⌠...[.. ...E hC A #.# #.# ###...### #...#E h_  #...# #####E hvE hj555E hvE hk _There is a staircase leading out of the dungeon here.E hC E h E h`# E h% E h/ M ...# ##...##  ########...........E h0+$.....⌠...[#......<......###...###..#...###E h{7E h8K64E h:8&4 _E h=E h@E hv*v ...# ...#  ###...### #.#  ####### #............. +$.....⌠...[..#..E h*....####.# #<......####...### #...# #..E h+J.######E h1E h1&7E h2D33E h6E h-9E h ## ...# ...#  ###...### #.#  ####### #.............E h]0 +$@....⌠...[.. #......####.# #<......####...### #...#E h #...######E hE h#&8E hD22E hE h E h  ## ...# ...# ###...### #.......# ####.### #.E hB  +@.....⌠...[.. #. ####.# #<......# ###...### #...# #...# #####E h E h] j911E h E h> E hˡ T10.0 (2.0)0E h 0E h E h7 > _You now have 20 gold pieces (gained 10).E hu####..'#?#E hE h======1.0 (18989E hE hˉ _As you open the door, it creaks loudly! You hear a shout! _Found a scroll labelled KIN YVUEBBUE.E h = ## ...# ...# ###...### #.......# ####.### ####. #...⌠...[..E h\ ^ #?##.# ####.# #<......# ###..###E h b #...# #...# E h C #####E h( E h? ------288 _E h E h Q _There is an open door here.E hG ## ...# ...# ###...### #.......# ####.### ####. #.@'......⌠...[.. #?##. #. ####.#.. #<......#### ###...###  #...#  #...#  #####E h-LE h}L------377 _E hOE hPE hN##...# ...####...### #.......#####.......#######...... #..'⌠...[.. #@##............. #.#####.......#  ... #<......####.# ###...### .# #...#.# #...#.# #####..466E hE hE hPo5.0 (255E hrE hb _e - a scroll labelled KIN YVUEBBUEE hm1 ## ...#  ...# ###...###  #.......#  ####### ####....... #.@'......⌠...[.. #.##.............#.#####.......# ... #<......# ###.# ###...###.#.# #...#.# #####..E hE ho6.0 (144E huE hE hX h## ...# ...# ###...### #.......# ####.### ####. #..@......⌠...[.. #.##. #.#####.# ... #<......# ###.# ###...### E h^ <7E h0_ D33E hEb E hRd Q _There is an open door here.E h*## ...# ...# ###...### #.......# ####.### E h####. #..'⌠...[.. #.##. #.#####.# ... #<......# ###.# ###...###.# #...E h.#.# #...# E h822 _E h"E hE h## ...# ...# ###...### #.......# ####.### ####. #..'.@....⌠...[.. #.##.E h  #.#####.# ... #<......# ###.# ###...###.# #...#E hB.# #...#.# ##### E hE hj911E hxE hAE h7+## ...# ...# ###...### #.# ####.### ####. E h 8#..'..@...⌠...[.. #.##. E h.8#.#####.# ... #<......# ###.# ###...### E h8s.# ##### E hG@E h@k2000E hEE hGE hWX j#+## ...# ...# ###...### #.# ####.### ####. #..'...@..⌠...[.. #.##. #.#####.# E hY ... #<......# ###.# ###...### .# #...#.# ##### E h` 17979E he E hg E hz<#+## ...#  ...# ###...###  #.#  ####### ####....... #..'......⌠...[.. #.##......#.#####.......#... #<......####.# ###...### .# #...#.# #####E hj288E hd]##+## #...# #...# ###...### #.# ####.### ####. #..'......⌠...[.. #.##. #.#####.# .# #...#.# #...# E hUE hj377E h E heE h X##+## #...# #...# ###...### #.# ####.#####.##..'......⌠...[..+#.##.##.#####.# E h E hZ 466E h E h E hyn##+## #...# #...# ###...### #.E hLz## ####.#### ####.# #..'......⌠...[..+ #.##.# #.#####.#### E hyz&E hE hj555E h5E hwE h{i##+###...# #...# ###...####.......# E h{####.########......# #..'......⌠.@.[..+ #.##.......# #.#####E hm|#### ... #<# ###.# ###...### .# #...#.# #...#.# #####..E hćE hj644E hE hӓE hOp##+## #...# #...# ###...### #.# ####.#### ####.# #..'......⌠..@[..+ #.##.# #.#####.#### E hP... #<......# E hWE hXj733E h\E h^E hn ##+## #...# #...# ###...### #.# ####.#### ####.# #..'......⌠...@..+ #.##.# #.#####.#### ... #<......#  ###.# ###...### .# #...E h o #.# ##### E hx 822E h} E h S _You see here a +0 chain mail.E ho^##+## #...# #...# ###...### #.# ####.####  ####.#  #..'......⌠...[@.+  #.##.#  #.#####.####  ... #<......# ###.# ###...### .# #####  ..E h^E h~l911 _E h)r##+## #...# #...# ###...### #.......# E hF*####.#### ####.# #..'......⌠...[.@+ #.##.# #.#####.#### ... #<......# .# ###...#E hs*##.# #...#.# #..E h*v.#.# ##### E h*. ..E h2E hJ3k3000E h9E h;E h_#.#'..##.#E hYfE hfl16969E hjE h6m( _You open the door.E h ##+## #...# #...# ###...### #.......# ####.#### #.E h̤|##.# ..'......⌠...[..@..# .##.##.# .#####.E h(#### # #<......# .# ###...###  .# #...#  .# #...#  ..E hsE hj288E hE hٷQ _There is an open door here.E hck##+## $.#...# .##...# .####...### .##.......# .#####.#### .# .##.# '......⌠...[..'@.# ##.##.# #####.#### .#  #<......# .# .# ###...### .. .# #...# ## ..E hCkE hkj377E hgpE hr+ _Found 10 gold pieces.E h .b# ##+## #$. #...# #.#  #...# #.# ###...### #.#  #.......# #.# ##.......#####.# #.E h<J......##@# '......⌠...[..'..# ......##.# ####.......#####.#  #<......# #.# # ###...### #.. b   bat (asleep) E h# #...# ### # #...# # #####E hE hE hE h9.bbE hj466E hbl _A bat comes into view.E h! planckenstein the Shooter..#Coglin##+## #$.Health: 16/16 ========================#...# #.#Magic: 1/1========================#...# #b#AC: 3Str: 11###...### #*#EV: 11Int: 8E h6" r#.......# #*#SH: 0Dex: 17 ####.......#####*#XL:  1 Next:  0% Place: Dungeon:1 #.............##@#Noise: ---------  Time: 34.0 (0.0) '......⌠...[..'..#a) +2 sling {Cipactl d) +0 sling {Daeho} #.............##.#E h" Fire: a) +2 sling {Cipactli} ####.......#####.#Zot (5966) Gem (8966) #<......# #.# # ###...### #..E h# b   bat # #...# ### # #...# # ##### _There is an open door here. _Found 10 gold pieces. _A bat comes into view.Fire: a) +2 sling {Cipactli}E hp# ePress: ? - help, Shift-Dir - straight lineAim: a bat (48% to hit)E h yplanckenstein the Shooter..#Coglin##+## #$.Health: 16/16 ========================#...# #.#Magic: 1/1========================#...# #b#AC: 3Str: 11###...### #.#EV: 11E hX Int: 8#.......# #.#SH: 0Dex: 17 ####.......#####.#XL:  1 Next:  0% Place: Dungeon:1 #.............##@#Noise: ---------  Time: 34.0 (0.0) '......⌠...[..'..#E h a) +2 sling {Cipactl d) +0 sling {Daeho} #.............##.#E h Fire: a) +2 sling {Cipactli} ####.......#####.#Zot (5966) Gem (8966) E h #<......# #.# # ###...### #..b   bat # #...# ### # #...# E h5 b# ##### _Found 10 gold pieces. E h} _A bat comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineE h lAim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.E h w†(((E h"\((((A bat comes into view.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!E hv.$.†...E h"1===5.3 (1.345) Rev E hE hH/ _You shoot a sling bullet.E htM# ..##+#$.. #...# #†##...##   ###### #.......## '⌠...[..'..............# ####.......#####.#E hE h z---6034E hE hmE h) bM# ..##+#$.. #...# #†##...##   ###### #.......## '⌠...[..'. #.............##.####E h2 E h2 ---723E h29 E hQ; E hެ.M.# ..##+#$.. #...# #†##...##   ###### #.......## '......⌠...[..'..##..E hE hDo812) E hE hcE hy M##.# ..##E h7 F#+#$.. #...# ##...##   ###### #.............##.##.#E h E h j901E hC  _You see here a bat corpse.E hLM##.##.#  ..####+#$..# #...# #†##...##   ####.......#####.##.#E h E hs40590 _E hE hE hM##. #######.#  ........###+#..#.#.# #...# #†# ..##...##..##.......# #.# ...#.#.#E hE h~k1859E hE hE hZo2.3 (278E hGE h> _You now have 30 gold pieces (gained 10).F h6  #### #.. #.#########.#  .......@.### ##+########...# #...# #.#.# #...# #†# ..  ###...### #.# ..#  #.# #.# ... F hy7  #########.# #. ##.............##.# .'⌠...[..'..#F h>F hn>+3.3 (1F h>D67F hBF hCF h z #### #.. #.##.#.### ##+##...# #...# #.#.# #...# #†# .. ###...### #.# ..# #.# #.# ...F hz ####.#####.# #.#.##.# ..'......⌠...[..'..#F hF hj456F hF hCF h B #### #.. #.##.#.### ##+##...# #...# #.#.# #...# #†# .. ###...### #.# ..#  #.# #.# ...  ####.#####.# #. ####.##.# #..'......⌠...[..'..#F h F h F h j545F hW F h# F hF h{ #### #.. #.##.#.### ##+##...# #...# #.#.#F h #...# #†# ..  ###...### #.# ..#  #.# #.# ... F h ####.#####.# #.  ####F h.##.#  #..'......⌠...[..'..#F h='634F h*F ha,F h=4F h>F hg231201 #### #.. #.#####.#:........#######+########...# #...# #.#.# #...# #†# ..  ###...### #.# ..#  #.......# #.# ...  ####.......#####.# #.  ####....##.#  #..'......⌠...[..'..#9.3 (350.3 (4490F hjF hn- _Found a book of Storms.F hR  #### #.. #.##.#.:.........####+##...# #...# #.#.# #...# #†# ..  ###...### #.# ..#  #F h S v.# #.# ...  ####.#####.# #.  ####.##.#  #..'......⌠...[..'..#F hZ F hQ[ p1.3 (1849F h ` F hb F h-+F h+F h,F hH-F h1F h87867F h9F h;b56F h;F hT<F h>b45F h?F h4AF hCb34F hEF hFF hHC2F h-I3F h[JF hQ ### #.. #.#..######.#................#.############+########.. #...# #.# F hR #...# #†# ###...### #.# #.......# #.#  ####.......#####.#  ####......##.# F h`R #..'......⌠...[..'..# F hbYd 7.3 (6  You pick up a book of Storms and begin reading...F hZo8.3 (712F hr^F h`v  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.F h-p  # #..#.........######+# #...# #. #...# #† ###...### #. #.# #. ####.#####. ####.##. #..'......⌠...[..'..F hV5F h5o9.3 (101F h8;F h<F hi  #S #.#g.######+# #...# # #...# # ###...### # #.# # g   hobgoblin (wandering) ####.##### S   ball python (constriction, wandering) ####.## #..'......⌠...[..'.F hmF h F h.S.ggF hl60390F hF hm _A ball python and a hobgoblin come into view.F h<##.. #.S...#..g....######+#.#...# #.#...# #†###...### #.#.# #.####.#####.####.##.#..'......⌠...[..'.F hF hB.gF hk1839F hF h F hv##.. #.#S...#.#..g.#...######+#.#...# #.##...# #†#F h5w###...### #.##.# #.#####.#####.#####.##.##..'......⌠...[..'..#F hyF h~.g278F hF hF he ##.. . #.# S...#.# ...g.#...######+#.#...# #.#.F h #...# #†# #.# #.# F h F h B.gF h j367F h4 F h F h| y#### #.. . #.# S...#.# ....g.#...######+#...##...# #.#.##...# #†# . F h r#.# #.# F h F h B.gF hw j456F h2 F h' F hR m#### #.. . #.# S...#.# .....g.### ...######+#...# #...# #.#.# #...# #†# .###...### #.# .#.# #.# F hU F h{B.gF h j545F hF hF h/#### #.. . #.# S...#.# ......g.### ...######+#...# #...# #.#.# #...# #†# .. ###...### #.# .#.F h&# #.# . F h F hB.gF hj634F htF hF h *#### #.. . #.# S...#.# .g.### ...######+#...# #...# #.#.# #...# #†# .. ###...### #.# ..#F h #.# #.# .####.#####.# # F h F hm B.gF h j723F h F hj F h5 #### #..  . #.#  S...#.#  .g.###  ...######+#...# #...# #.#.# #...# #†# .. #.# #.# .####.#####.# #. F h F hy B.gF hЉ j812F h F h^ F h5planckenstein the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================####AC: 3Str: 11#..EV: 11Int: 8  .#.#SH: 0Dex: 17  S...####################.#XL:  1 Next: 10% Place: Dungeon:1  .........g*****@.........###Noise: ---------  Time: 68.3 (0.0)  ...############+########...#a) +2 sling {Cipactl d) +0 sling {Daeho} #...# #.#.#Fire: a) +2 sling {Cipactli} F hǔ#...# #†# ..Zot (5931) Gem (8932) ###...### #.# ..##.......# #.# ... g   hobgoblin####.......#####.# #.####.............##.##..'......⌠...[..'..#You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library. _A ball python and a hobgoblin come into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (62% to hit)F h@planckenstein the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================####AC: 3Str: 11#..EV: 11F h@iInt: 8  .#.#SH: 0Dex: 17  S...####################.#XL:  1 Next: 10% Place: Dungeon:1  F h@z.........g(((((@.........###Noise: ---------  Time: 68.3 (0.0)  ...############+########...#F h@a) +2 sling {Cipactl d) +0 sling {Daeho} #...# #.#.#Fire: a) +2 sling {Cipactli} F h@#...# #†# ..Zot (5931) Gem (8932) F hA2###...### #.# ..##.......# #.# ... g   hobgoblinF h>Ae####.......#####.# #.####.............##.#F hdA#..'......⌠...[..'..# _your library. _A ball python and a hobgoblin come into view.F hAFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.F hO  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is moderately wounded.F hFF hMG.g....F hUN===9.6 (1.301) Rev F hRF hYUb _The hobgoblin is severely wounded.F h planckenstein the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================####AC: 3Str: 11#..EV: 11Int: 8  .#.#SH: 0Dex: 17  S...####################.#F h' XL:  1 Next: 10% Place: Dungeon:1  ..........g****@.........###Noise: ===------  Time: 69.6 (0.0)  ...############+########...#a) +2 sling {Cipactl d) +0 sling {Daeho} #...# #.#.#Fire: a) +2 sling {Cipactli} #...# #†# ..F he Zot (5930) Gem (8931) Rev ###...### #.# ..##.......# #.# ... g   hobgoblin####.......#####.# #.F h ####.............##.##..'......⌠...[..'..#The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. F h _The hobgoblin is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 62% to hit)F hplanckenstein the ShooterCoglinHealth: 16/16 ========================F h8Magic: 1/1========================####AC: 3Str: 11#..EV: 11Int: 8  .#.#SH: 0Dex: 17  S...####################.#XL:  1 Next: 10% Place: Dungeon:1  F h..........g....@.........###Noise: ===------  Time: 69.6 (0.0)  ...############+########...#a) +2 sling {Cipactl d) +0 sling {Daeho} #...# #.#.#Fire: a) +2 sling {Cipactli} #...# #†# ..Zot (5930) Gem (8931) Rev ###...### #.# ..##.......# #.# ... g   hobgoblinF h9A####.......#####.# #.####.............##.##..'......⌠...[..'..#You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is severely wounded.F he5Fire: a) +2 sling {Cipactli}F hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.F he†((((F hz8.((( _The hobgoblin is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!F hX..†....F h 370.8 (1.2290) Rev+ _You shoot a sling bullet.F hAF hh _Your Stealth skill increases to level 1! F hP #### #.. . #.# S...#.# ..†.### ...######+#...# #...# #.#.# #...# #†# ..  ###...### #.# ..# #.# #.#  ####.#####.# #  ####.##.#  #..'......⌠...[..'..# F hV F h---10829 _ F hn F h F h #### #.. . #.# S...#.# ..†.### ...######+#...# #...# #.#.# #...# #†# .. ###...### #.# .. #.# #.#  ####.#####.#  #### F h@.##.#  #..'......⌠...[..'..# F h3%---278) Rev  F h* F h, F hT #### #.. . #.# S...#.# ..†.### ...######+#...# #...# #.#.# #...# #†# .. ###...### #.#  #.# #.#  ####.#####.#  ####.##.#  #..'......⌠...[..'..# F h F hj367 F hV" F hs$ F h 8 #### #.. . #.# S...#.# ..†.### ...######+#...# #...# #.#.# #...# #†#  ###...### #.#  #.# #.#  ####.#####.#  ####.##.#  #..'......⌠...[..'..# F h  F h! j456 F hr$  F hf&  F hb  #### #.. . #.# S...#.# ... ...######+#... #...# #.#. #...# #†#  ###...### #.#  F hc X #.# #.#  ####.#####.#  ####.##.#  #..'......⌠...[..'..# F h*k  F hk j545 F hiq  F ht v _You see here a hobgoblin corpse. F he  #.. . #.# S...#.# .@†. ...######+# #...# #.# #...# #†#  ###...### #.# #.# #.#  ####.#####.#  ####.##.# F h  #..'......⌠...[..'..#  F h) F hv634)  _ F hd F hl F ho  # . #. S...#. .†. ...######+# #...# #. #...# #† ###...### #. #.# #. ####.#####. ####.##. #..'......⌠...[..'.. F h&u F huj723 F hy F h{ F hY d  # . # ....# ..† ...######+# #...# # #...# # ###...### # #.# # ####.##### ####.## #..'......⌠...[..' F h_  F h;` j812 F he  F hg  F hӗj. .. ...†.######+. #...#  #...#  ###...### #.#  ####. ####. #..'......⌠...[..' F h901 F h F hZ F hӡ Y##.#..#.....#.....#..†.######+.. #...#. #...#  ###...### #.# ####. F hd  ####. #..'......⌠...[.. F hۧ  F hC l80190 F h  F h+ #### #.... #....#....#$...... #..... #..†.######+.. #...#... #...#... ###...##### # F hs,.# ####. #### #..'......⌠...[ F h$4 F h4k1819 F h9 F h<* _Found 5 gold pieces. F hk ##### #.... #....#....###$......# #..... #..†.######+S.....# #...#.. #...#.. ###...###'#### #.# S   ball python (constriction, wandering) ####.# #### #..'......⌠...[ F hް F hŷZ>S F hVj278 F h F h; _Found a stone staircase leading down.F h'planckenstein the ShooterCoglin#####Health: 16/16 ========================#....F hMagic: 1/1========================#....AC: 3Str: 11###....##EV: 11Int: 8#$......#SH: 0Dex: 17#.....################ XL:  1 Next: 30% Place: Dungeon:1#....@......†......... Noise: ---------  Time: 82.8 (0.0)F h^y.....**############+#### a) +2 sling {Cipactl d) +0 sling {Daeho} >..**.##...#Fire: a) +2 sling {Cipactli} .S*...#...#Zot (5917) Gem (8918) .....###...###'#####.......# S   ball python (constriction, wandering)####.......#####...........F h#..'......⌠...[ _You see here a hobgoblin corpse. _Found 5 gold pieces. F h_Found a stone staircase leading down.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineF h\Aim: a ball python (wandering, hasn't noticed you, 66% to hit)F h9planckenstein the ShooterCoglin#####Health: 16/16 ========================#....Magic: 1/1========================#....AC: 3Str: 11###....##EV: 11Int: 8#$......#SH: 0Dex: 17F h#.....################ XL:  1 Next: 30% Place: Dungeon:1#....@......†......... Noise: ---------  Time: 82.8 (0.0).....((############+#### a) +2 sling {Cipactl d) +0 sling {Daeho} >..((.##...#Fire: a) +2 sling {Cipactli} .((...#...#Zot (5917) Gem (8918) (....###...###'#####.......# S   ball python (constriction, wandering)####.......#####...........#..'......⌠...[ _Found 5 gold pieces. _Found a stone staircase leading down.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 66% to hit)  You shoot a sling bullet.F heS  )  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ball python.The sling bullet hits the ball python.F hF hf..S.....F h===4.1 (1.356) Rev F hF hf _The ball python is moderately wounded.F h ##### #.... #.... ###....## #$......# #.....##..†..######+#>.S...# #...# ...... #...# .....'#### #.# ####.#####.#..'......⌠...[.F h F hu @S.F h z---5045F hg F h F h##### #.... #.... ###....## #$......# #.....##..†....S...######F h+#>.....# #...# ...... #...# ....'#### #.F h=# ####.#F h b####.#..'......⌠...[.F hF h5F h=S.F h_---634) F hF hF hp>##### #.... #.... ###....## #$......# #.....##..S..†..######F hQq+#>.....# #...# ...... #...# '#### #.# ####.F hwq`#####.##..'......⌠...[..'F hqF h2sF hzB.SF h`{j723F hF hzF h##### #.... #.... ####....## ##$......# ##.....#F h} #...S....@..†..######+#>.....# #...# #...... #...# #..... ###...###F h #'#### #.# #####.#####.##..'......⌠...[..'.F hF hB.SF hK81F h;2F hF hQF h{##### #.... #.... ####....## #.#$......# #.#.....#.F hW#....S....@.†..######+#.>.....# #...# #....... #...# #†..... ###...### #.F h'#### #.# #.####.#####.####.F hc##.#..'......⌠...[..'.F hF h B.SF hZ j901F hF hF h\ R##### #.... #.... ####....## #.#$......# #.##.....#.##.....S....@†.#.######+#F h/] .>.....# #...# #.#...... #...# #†#..... ###...### #.#'#### #.# #.#####.#####.#####.F hi] f##.##..'......⌠...[..'..#F h_ F hd B.SF hFe l90090F haj F hl F hNplanckenstein the ShooterCoglin#####Health: 16/16 ========================#....Magic: 1/1========================#....### AC: 3Str: 11###....###.. EV: 11Int: 8#$......##.# SH: 0Dex: 17F h#.....####################.# XL:  1 Next: 30% Place: Dungeon:1#......S***@†..............# Noise: ---------  Time: 90.1 (0.0).......############+########.. a) +2 sling {Cipactl d) +0 sling {Daeho} >.....##...# #.# Fire: a) +2 sling {Cipactli} ......#...# #†# Zot (5909) Gem (8910) .....###...### #.#'####F hD#.......# #.# S   ball python (constriction)####.......#####.#####.............##.##..'......⌠...[..'..#The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python. F h"_The ball python is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 66% to hit)F hplanckenstein the ShooterCoglin#####Health: 16/16 ========================#....Magic: 1/1========================#....### AC: 3F hmfStr: 11###....###.. EV: 11Int: 8#$......##.# SH: 0Dex: 17#.....####################.# XL:  1 Next: 30% Place: Dungeon:1F h'#......S...@†..............# Noise: ---------  Time: 90.1 (0.0).......############+########.. a) +2 sling {Cipactl d) +0 sling {Daeho} >.....##...# #.# Fire: a) +2 sling {Cipactli} ......F h #...# #†# Zot (5909) Gem (8910) .....F h8###...### #.#'#####.......# #.# S   ball python (constriction)####.......#####.#F h`a####.............##.##..'......⌠...[..'..#F hYou shoot a sling bullet. The sling bullet hits the ball python. _The ball python is moderately wounded.Fire: a) +2 sling {Cipactli}F hPress: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 66% to hit)  F hԃ@You shoot a sling bullet. The sling bullet hits the ball python.F hN.(((F h\;(((( _The ball python is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a ball python (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!F hhF hQ g......g   hobgoblin (wandering) #..'......⌠...[..'..#  You shoot a sling bullet.F h4===1.3 (1.2809) Rev F hF he\ _A hobgoblin comes into view.F hm ]planckenstein the ShooterCoglin#####Health: 16/16 ========================#....Magic: 1/1========================#....### AC: 3Str: 11###....###.. EV: 11Int: 8#$......##.# SH: 0Dex: 17#.....####################.# XL:  1 Next: 40% Place: Dungeon:1#...g******@†..............# Noise: ===------  Time: 91.3 (0.0)F hA .......############+########.. a) +2 sling {Cipactl d) +0 sling {Daeho} >.....##...# #.# Fire: a) +2 sling {Cipactli} ......#...# #†# Zot (5908) Gem (8909) Rev .....###...### #.#'#####.......# #.# g   hobgoblin (wandering)####.......#####.#####.............##.##..'......⌠...[..'..#You shoot a sling bullet. _A hobgoblin comes into view.Fire: a) +2 sling {Cipactli}F h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a ring of protection from cold (wandering, hasn't  noticed you, 62% to hit)F hg planckenstein the ShooterCoglin#####Health: 16/16 ========================#....Magic: 1/1========================#....### AC: 3F hӵ Str: 11###....###.. EV: 11Int: 8#$......##.# SH: 0Dex: 17#.....####################.# XL:  1 Next: 40% Place: Dungeon:1#...g((((((@†..............# Noise: ===------  Time: 91.3 (0.0)F h+ .......############+########.. a) +2 sling {Cipactl d) +0 sling {Daeho} >.....##...# #.# Fire: a) +2 sling {Cipactli} ......#...# #†# Zot (5908) Gem (8909) Rev .....###...### #.#'#####.......# #.# g   hobgoblin####.......#####.#####.............##.#F h f#..'......⌠...[..'..#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a ring of protection from cold (wandering, hasn't  noticed you, 62% to hit)  You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.F hP< (noticed you, 62% to hit)  You shoot a sling bullet.  F h< The hobgoblin shouts!  The sling bullet hits the hobgoblin.  The hobgoblin is heavily wounded.You shoot a sling bullet.F h F hH L.g.....F h 2.7 (1.478) Rev+ F h! F h d _The sling bullet closely misses the hobgoblin.F hmhplanckenstein the ShooterCoglin#####Health: 16/16 ========================F hh#....Magic: 1/1========================#....### AC: 3Str: 11###....###.. EV: 11Int: 8#$......#F h:ii#.# SH: 0Dex: 17#.....####################.# XL:  1 Next: 40% Place: Dungeon:1F hi1#....g*****@†..............# Noise: ===------  Time: 92.7 (0.0).......############+########.. a) +2 sling {Cipactl d) +0 sling {Daeho} >.....##...# #.# Fire: a) +2 sling {Cipactli} ......F hj#...# #†# Zot (5907) Gem (8908) Rev+ .....###...### #.#'#####.......# #.# g   hobgoblinF h)j####.......#####.#####.............##.##..'......⌠...[..'..#F hfjYou shoot a sling bullet. _The sling bullet closely misses the hobgoblin.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineF hjAim: a hobgoblin, wearing a ring of protection from cold (heavily wounded, 62%  to hit)F h:planckenstein the ShooterCoglin#####Health: 16/16 ========================#....Magic: 1/1========================#....F hr;### AC: 3Str: 11###....###.. EV: 11Int: 8#$......##.# SH: 0Dex: 17#.....####################.# XL:  1 Next: 40% Place: Dungeon:1F h;#....g(((((@†..............# Noise: ===------  Time: 92.7 (0.0).......############+########.. a) +2 sling {Cipactl d) +0 sling {Daeho} >.....#F h<#...# #.# Fire: a) +2 sling {Cipactli} ......#...# #†# Zot (5907) Gem (8908) Rev+ .....###...### #.#F h<'#####.......# #.# g   hobgoblin####.......#####.#####.............##.##..'......⌠...[..'..# _The sling bullet closely misses the hobgoblin.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineF h<Aim: a hobgoblin, wearing a ring of protection from cold (heavily wounded, 62%  to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.F h;  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a ring of protection from cold (heavily wounded, 62%  to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is almost dead.F hE[=F h}V*.....F hX64.0 (1.366) Rev* F h_F hbM _You kill the hobgoblin!F h+o ##### #.... #....  ###....## # #$......# #. #.....#. #....=....@.†. .######+# >.....# #...# #. ...... #...# #† ..... ###...### #. '#### #.# #. ####.#####. ####.##.F hz #..'......⌠...[..'..F h %F h%---5055) Rev+ F h,F hL.F h b ##### #.... #....  ###....## # #$......#F h|  # #.....# #....=...@..† .######+# >.....# #...# # ...... #...# # ..... ###...### #F h  '#### #.# # ####.##### ####.##F h x #..'......⌠...[..'F h F h #---F hA c644F h  F h F hw ##### #.... #....  ###....##  #$......#  #.....F hx #....=..@...† .######+ >.....# #...#  ...... #...#  .....F h9x ###...### '#### #F haxv.#  ####. ####.F hxx #..'......⌠...[..'F h1F hT733F hF hHF hF h5 | ##### #.... #.... ###....## #$......# #..... #....=.@....† F h f.######+ >.....# #...# ...... #...#  ..... ###...### '#### #.# ####. ####F h~ . #..'......⌠...[..F h F h@ j822F h F hT F h ##### #.... #.... ###....##F hym #$......# #..... #....=@.....† .######+ >.....# #...# ...... #...#F h% ..... ###...### '#### #.# ####.F h #### #..'......⌠...[F h F hy911) Rev F hF h^F h ##### #.... #.... ###....##F hd #$......# #..... #....@......† .######+ >.....# #...# ...... #...# ..... ###...### '####F h #.# ####. ####F h #..'......⌠...[F hF hU100.0 (1.0)0F h(0F h$ F h.t_You see here a ring of protection from cold.F h  ###### #....# #.... ###....###$......# #...@.############### #....=......†................############+###>.....## #...#.. #...#....... ###...##'####. #.#. #. #### ####..........F h F h1 M1899F ho (899 _F h F hY" F h4 ###### #....# #.... ###....##F h5<#$...@..# #..#.....############## #....=......†....... ........############+## .>.....## #...#.# #...........# ###...##'####.# ##. #. ####F h=F h>j288F hDF h`HF h  ###### #....# #....# ###....## #$..@...# #..#.....##.. #....=......†# ........######+ .>.....## #... ........# #... ..# ###... ##'####.# # #. #. ####F h 377) F h F hW F h  ###### #....# #....# ###....## #$.@....# #..#.....# #... #....=......† #.........#+#..>.....##F h3 = ##........# # ........# ### ##'####.# # #. #. ####F hD F h j466F h3& F h1( F h|x, ###### #....# #....# ###....## #$@.....# #..#.....# #...##....=......† #.........# #..>.....## # #........# ##........# ######'####.# # #. #. ####F hWF hT555F hF hWF h9F hGq      ######   #....#   #....#   ###....##   #.#   #..#.....#   #...##....=......†   #.........   #..>.....## #   #........# #   #........# ###   ###'####.# #   #. #. ####F hsx644F h|F h'F hh7.0 (233F h[F h= _You now have 35 gold pieces (gained 5).F hк c    ######  #....#  #....# ###....##  F h =.......#  #.....#########  #...##....=......†..   #.........##########   #..>.....##   #........F hݻ #  #........##  F h y  ###'####.#F h. 3 #.  F hW  #.. #.# ####   ####..F h F h F h o8.0 (122F h F h F h   ######  #....#  #....# ###....## .......# ###..#.....######## #.@.##....=......†.  #.........#########  #..>.....##   #........#  #........##  ###'####.#   #.. #.# ####  ## ####..  #..'911F hvF hzF h 3  ###### #....#  #....#  ###....# ##.......#  ###..#.....######### #...##....=......†.. #..@......########## #..>.....##  F h #........#  #.# ## ###'####.# #.  #.. #.# ####. ### ####....  #..'. #.##.F hp 1000F h F h F hu ######.......####....####.......###..#.....#########...##....=......†........############ . F h####'####.  #.#####. F h(18989 _There is a stone staircase leading down here.F h(l ......####....####.......###..#.....#########F hZl...##....=......†........##########>.....##  ####'####.F h{l #.. #.# ###F hl  ... #< F hsF htq288 _F hzF h|F h  ###....####.......###..#.....#########...##....=......†........##########>.....## . ####'####F h$ q. #.. #.# ###### ####...  ###.# ## F hL F h] F hö F h c377F h̼ F h F hRr #####.......###..#.....#########...##....=......†..F h......##########>.....## . #####@####.#.F h< #....#.# ######...# ####... ...# #..'F he... #.###.F hD  .#F hF h.K46F hV6F hF h4#Q _There is an open door here.F hL" ##.......#  ###..#.....##########   #...##....=......†...   #.........###########   #..>.....##  F h#........# #   #........# ###   ###'####.# #..   F hq #.@..#.# ####.   ####...# ####....    ...# #..'.   #.##.   #.##.#####    .... #<F h-    ###.# ###F hHM    F h_b .#     F hwu.# # F hǢF hq555 _F hqF hjF hi ##.#  ###..#.....# #...##....=......†. #.........# #..>.....## #. #........# #. #........# ###. ###'####.# #. #..@.#.# ####. ####...# ####. ....# #..'. .#...##.##. .#.#.##.#####. $# . .... #<. .# .###.# ###. .# .. .# #. .# #.F h3nF hn&6F hnD44F h=tF h#w+ _Found 15 gold pieces.F h$ ##.# ###..#.....##...##....=......†.#.#+#..>.....## #.#..# #.#........# ###.###'####.# #.#...@#.# ####.####...# ####......# #..'......⌠##.#...##.##.#.#.#.##.#####.#$#....... #<.#.# #.###.# ###.#.# .. .# #.F h. .# #.733F h9###..#.....##############...##....=......†......#.........############+##..>.....## #...#........# #.#........# F h###.###'####.# #... #....#.# ####.####.@.# ####....#........# #..'......⌠#.###.#...##.##.F hع..#.#.##.######$#....... #<#.###.###.# ####.# .. .# #.#. . .# #.F hG.# ####F h5F hy&8F hD22F hKF h-F hb1  #...##....=......†..... #.........############+ #..>.....## #.. #........ # #..#### ###'####.# #. #....#.# ########...## ####..#....@...# #..'⌠ #.###.#...##.##...... #.#.#.##.##### #$#....... #< #.###.###.# ### #.# .. .# #.. #.# . .# #..F h1 #.# .# ### ..F h2 F h]3 T911F h3 F h8 F h9 F h9 ......############+>.....## #........# .#####'####... #....########...## ####...........# #..'⌠#.###@#...##.##. #.#.#.##.#####$#....... #<.###.###.# ###..#2000F hk >.....## #........# .####'####.. #....########...## ####...#........# #..'⌠#.###.#...##.##. #@#.####$#....... #<.###.###.# ### .. .# K   kobold (missile, asleep).K.F hmF hrtK)K.F htl17979F hfxF hE{s _A kobold comes into view. It is wielding a +0 club.F hj?. .####'####.#.. #....#.# ########...## ####...........# #..'⌠###.#...##.##. #.#.####...... #<.###.###.# ### .. .#   ##.K. ..F hnF hArZ(((((((F hh..@....F ha=288F h] _The kobold throws a stone. The stone closely misses you. _You see here 15 gold pieces.F hcM  You now have 50 gold pieces (gained 15).F h)gN((((F h<....F h5--377F hF hD _The kobold throws a stone. The stone hits you.F h #........##.. planckenstein the Shooter#........####.. Coglin###'####.##.... Health: 15/16 ======================--#....#.# ####.... Magic: 1/1========================#####...## ####....... AC: 3Str: 11#........# #..'......⌠ EV: 11Int: 8#.###.#...##.##....... SH: 0Dex: 17#.#.#.##.#####.... XL:  1 Next: 60% Place: Dungeon:1#@#....... #<... Noise: =--------  Time: 123.0 (0.0)#*###.###.# ###..[39;4F hȊ 9m a) +2 sling {Cipactl d) +0 sling {Daeho} #*# .. .# #.. Fire: a) +2 sling {Cipactli} #*# . .# #.. Zot (5877) Gem (8877) #*#.# ###.K#..K   kobold (missile)...... _You see here 15 gold pieces.  You now have 50 gold pieces (gained 15). _The kobold throws a stone. The stone hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (55% to hit)F h't #........##.. planckenstein the Shooter#........####.. Coglin###'####.##.... Health: 15/16 ======================--#....#.# ####.... Magic: 1/1========================F h u #####...## ####....... AC: 3Str: 11#........# #..'......⌠ EV: 11Int: 8#.###.#...##.##....... SH: 0Dex: 17#.#.#.##.#####.... XL:  1 Next: 60% Place: Dungeon:1#@#....... #<... Noise: =--------  Time: 123.0 (0.0)#(###.###.# ###.. a) +2 sling {Cipactl d) +0 sling {Daeho} #(# .. .# #.. Fire: a) +2 sling {Cipactli} #(# . .# #.. Zot (5877) Gem (8877) F hLu &#(#.# ###.K#..K   kobold (missile)...F hu ,...  You now have 50 gold pieces (gained 15). _The kobold throws a stone. The stone hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (55% to hit)  F hu ;You shoot a sling bullet. The sling bullet hits the kobold.F h Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is severely wounded.F h D)F h <....F h 7==4.3 (1.356) Rev F hb F h J _You kill the kobold!F hu4F hyF h4534F h}j --- _You start resting.F h-6.3 (2.0F h6==---7.3 (323) F hUF h" _HP restored.F hfM  ####'####.#.. #....#.########...## ####...........# #..'⌠###.#...##.##. #.#.####...... #<##.###.# ### .. .#   ##.$..F hR F h!S o8.3 (112F h\ @ _Found 9 gold pieces.F h_##'####.. #....########...## ####...........# #..'⌠###.#...##.##. #.#.####...... #<##.###.# ### .. .#   ##.). ..bg   goblin (asleep).$b   bat (asleep)....g#F h901F h F hNb _A goblin and a bat come into view. F hC ###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8#.#....... #<... SH: 0Dex: 17#.###.###.# ###.. XL:  1 Next: 70% Place: Dungeon:1#@# .. .# #.. Noise: ---------  Time: 129.3 (0.0)#* F hm # . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} #*#.# ### Fire: a) +2 sling {Cipactli} *)#..Zot (5870) Gem (8871) *..b...g   goblin (asleep).$..b   bat (asleep)....g# _HP restored. _Found 9 gold pieces. _A goblin and a bat come into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 98% to hit) F h< ###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8 F hI #.#....... #<... SH: 0Dex: 17#.###.###.# ###.. XL:  1 Next: 70% Place: Dungeon:1#@# .. .# #.. Noise: ---------  Time: 129.3 (0.0)#(# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} #(#.# ### Fire: a) +2 sling {Cipactli} ()#..Zot (5870) Gem (8871) (..b...g   goblin (asleep).$..b   bat....g# _Found 9 gold pieces. _A goblin and a bat come into view.Fire: a) +2 sling {Cipactli} F h Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet. F h l  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.The sling bullet hits the bat. F hi  F h  F h , F h Eb.... F hJ ===30.5 (1.2690) Rev  F h  F hl \ _The bat is severely wounded.!F h###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11!F h.Int: 8#.#....... #<... SH: 0Dex: 17!F h0 #.###.###.# ###.. XL:  1 Next: 70% Place: Dungeon:1!F ham#@# .. .# #.. Noise: ===------  Time: 130.5 (0.0)#b# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} !F h#.#.# ### Fire: a) +2 sling {Cipactli} .)#..Zot (5869) Gem (8870) Rev .......!F h|g   goblin (asleep).$..b   bat....g#The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat. _The bat is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 48% to hit)!F h###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8#.#....... #<... SH: 0Dex: 17!F h#.###.###.# ###.. XL:  1 Next: 70% Place: Dungeon:1#@# .. .# #.. Noise: ===------  Time: 130.5 (0.0)#b# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.# ### Fire: a) +2 sling {Cipactli} .)#..Zot (5869) Gem (8870) Rev .......g   goblin (asleep).$..b   bat....g#You shoot a sling bullet. The sling bullet hits the bat. _The bat is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.!F hr4†!F h?((((((( _The bat is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!!F h&s†.)....!F h581.7 (1.2!F hE869!F h!F h%/ _You shoot a sling bullet.!F h "###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================!F h #.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8!F hH #.#....... #<... SH: 0Dex: 17#.###.###.# ###.. XL:  1 Next: 80% Place: Dungeon:1!F hr ?#@# .. .# #.. Noise: ===------  Time: 131.7 (0.0)!F h \#*# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} #*#!F h .# ### Fire: a) +2 sling {Cipactli} .*#..!F h Zot (5868) Gem (8869) Rev ..*...*!F h g   goblin (asleep).$.*!F h# ....g#You shoot a sling bullet. The sling bullet hits the bat.  !F hY You kill the bat! _You shoot a sling bullet.  Fire: a) +2 sling {Cipactli}!F h Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)!F h ;###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================!F h s#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8#.#....... #<... SH: 0Dex: 17!F h? #.###.###.# ###.. XL:  1 Next: 80% Place: Dungeon:1!F hd ?#@# .. .# #.. Noise: ===------  Time: 131.7 (0.0)!F h H#(# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} !F h #(#.# ### Fire: a) +2 sling {Cipactli} !F h .(#..Zot (5868) Gem (8869) Rev !F hZ m..(...(g   goblin.$.(....g#You kill the bat! !F h _You shoot a sling bullet.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line!F h lAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet.!F h? g(Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.!F h ,!F hQ t†.).g...!F h l3.0 (1.377) Rev+ !F hB !F h !F hr d _The sling bullet completely misses the goblin."F hK"###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================"F h L#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8#.#....... #<... SH: 0Dex: 17"F hTL #.###.###.# ###.. XL:  1 Next: 80% Place: Dungeon:1"F hxLm#@# .. .# #.. Noise: ===------  Time: 133.0 (0.0)#*# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} "F hL#*#.# ### Fire: a) +2 sling {Cipactli} .*#"F hL..Zot (5867) Gem (8867) Rev+ .*...g."F hLg   goblin.$.......#"F h MpThe sling bullet hits the goblin but does no damage.  You shoot a sling bullet. "F h8M_The sling bullet completely misses the goblin.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line"F hYMLAim: a goblin, wielding a +0 club (55% to hit)"F h###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1"F h========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8#.#....... #<... SH: 0Dex: 17#.###.###.# ###.. XL:  1 Next: 80% Place: Dungeon:1#@# .. .# #.. Noise: ===------  Time: 133.0 (0.0)"F hH#(# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} "F h#(#.# ### Fire: a) +2 sling {Cipactli} "F h.(#..Zot (5867) Gem (8867) Rev+ "F h_.(...g."F h5hg   goblin.$.."F hPL.....#You shoot a sling bullet. "F hl@_The sling bullet completely misses the goblin."F h^Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line"F hAim: a goblin, wielding a +0 club (55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin."F hPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  "F hțThe goblin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage."F h"F h&LT†.)g.4.2 (1.256) Rev*  _The goblin is moderately wounded."F hm,###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8"F h,#.#....... #<... SH: 0Dex: 17#.###.###.# ###.. XL:  1 Next: 80% Place: Dungeon:1#@# .. .# #.. Noise: ===------  Time: 134.2 (0.0)#*# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} #*#.# ### Fire: a) +2 sling {Cipactli} .*#.."F h, Zot (5865) Gem (8866) Rev* .g.....g   goblin.$.......#"F h#-You shoot a sling bullet.  The sling bullet hits the goblin but does no damage. _The goblin is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line"F hF-Aim: a goblin, wielding a +0 club (moderately wounded, 55% to hit)"F h###'####.##.... planckenstein the Shooter#....#.# ####.... Coglin#####...## ####....... Health: 16/16 ========================#........# #..'......⌠ Magic: 1/1========================#.###.#...##.##....... AC: 3Str: 11#.#.#.##.#####.... EV: 11Int: 8#.#....... #<... SH: 0Dex: 17"F h7{#.###.###.# ###.. XL:  1 Next: 80% Place: Dungeon:1#@# .. .# #.. Noise: ===------  Time: 134.2 (0.0)#†# . .# #.. a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.# ### Fire: a) +2 sling {Cipactli} .)#..Zot (5865) Gem (8866) Rev* .g.....g   goblin.$.......#The sling bullet hits the goblin but does no damage. _The goblin is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line"F hjAim: a goblin, wielding a +0 club (moderately wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin."F hPc((()"F h8u 2(((( _The goblin is moderately wounded.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!"F h s†.))..."F h y95.4 (1.245"F hR "F hK / _You shoot a sling bullet.#F h2 #....########...## ####...........# #..'⌠###.#...##.##. #.#.####...... #<##.###.# ### .. .#  .# ##.). ..). .......$..##......##.#F h;8#F h8d---6034#F h8#F h?#F h:Bp _You see here a bat corpse.#F htT#####...## ####...........# #..'⌠###.#...##.##. #.#.####...... #<##.###.# ### .. .# #F h†#  ###..). #....). #.......#...$..###....#F hR#F hB---7#F h#K23 _#F h#F h#F hj ........# #..'⌠###.#...##.##. #.#.####...... #<##.###.# ### .. .# #F h v# #†# #.#.# ###... #....).# ....$..###...#>.!#F hA #F hn #F h e812) Rev+ #F hN #F h #F h _Found a red potion. Found an escape hatch in the floor.  Things that are here: _a +0 club; 5 stones; a kobold corpse$F hy #.###.#...##.##...... #S#.#.#.##.######.#.#....... #<#.#.###.###.# ####.#.# .. .# ##.#†# . .# #$F h| #.#.# .# ###.#..)## .. #...@).#  #........... #...$..##### #......#  #......# #......#S   ball python (constriction, asleep) #>.!...# #..$F hP,....#$F h{$F h5`.SS)$F hj901$F h$F h^ _A ball python comes into view.%F hF!#.###.#...##.##...... planckenstein the Shooter#.#.#.#.##.#####... Coglin#S#.#....... #<.. Health: 16/16 ========================#*#.###.###.# ###. Magic: 1/1========================#*#.# .. .# #. AC: 3Str: 11#*#†# . .# #. EV: 11Int: 8#*#.#.# ## SH: 0Dex: 17#.#.*)## ..XL:  1 Next: 90% Place: Dungeon:1#...@%F h)"v[m).#Noise: ---------  Time: 139.4 (0.0)#...........a) +2 sling {Cipactl d) +0 sling {Daeho} #...$..#####Fire: a) +2 sling {Cipactli} #......#Zot (5860) Gem (8861) Rev+ #......##......#S   ball python (constriction)#>.!...##......#Things that are here: _a +0 club; 5 stones; a kobold corpse _A ball python comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ball python (66% to hit)%F h#.###.#...##.##...... planckenstein the Shooter#.#.#.#.##.#####... Coglin#(#.#....... #<.. Health: 16/16 ========================#(#.###.###.# ###. Magic: 1/1========================#(#.# .. .# #. AC: 3Str: 11%F h#(#†# . .# #. EV: 11Int: 8#(#.#.# ## SH: 0Dex: 17#.#.()## ..XL:  1 Next: 90% Place: Dungeon:1#...@).#Noise: ---------  Time: 139.4 (0.0)#...........a) +2 sling {Cipactl d) +0 sling {Daeho} #...$..#####Fire: a) +2 sling {Cipactli} #......#Zot (5860) Gem (8861) Rev+ #......##......#S   ball python (constriction)#>.!...##......# _a +0 club; 5 stones; a kobold corpse [%F h/19d_A ball python comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ball python (66% to hit)  You shoot a sling bullet.%F h?  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a ball python (66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ball python.%F h<The sling bullet hits the ball python!%F hm)%F hC......%F h%F h+#.###.#...##.##...... planckenstein the Shooter#.#.#.#.##.#####... Coglin#.#.#....... #<.. Health: 16/16 ========================#.#.###.###.# ###. Magic: 1/1========================#.#.# .. .# #. AC: 3Str: 11#.#†# . .# #. EV: 11Int: 8%F hO#.#.#.# ## SH: 0Dex: 17#.#..)## ..XL:  1 Next: 100% Place: Dungeon:1#...@).#Noise: ===------  Time: 140.6 (1.2)#...........a) +2 sling {Cipactl d) +0 sling {Daeho} #...$..#####Fire: a) +2 sling {Cipactli} #......#Zot (5859) Gem (8860) Rev* #......##......#%F h˧C#>.!...##......#Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ball python (66% to hit)  You shoot a sling bullet.  %F hThe sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!%F hۨ _You kill the ball python!You have reached level 2!%F h9/  --more--%F h3)E22/222/22 0% %F h[*%F h,4 _&F h  #.#.#.####...... #<##.###.# ### .. .# †# # #.#.# #&F hp#.#..)##. ...).##### .......$..#####...# ########&F h&F h'---&F hƶ4108&F h'59 _&F h)&F hS&F hO  ...... #<##.###.# ### .. .# # #.#†# #.#.#.# #.#..)##. ...).##### .......#####...# &F hg H---278) Rev+ 3.6 (267&F hj &F hl = _You now have 59 gold pieces (gained 9).&F hŞ   #.#.###.###.# ###  #.#.#.# .. .# #  #.#.#†# . .# #   #.#.#.# .# #   #.#..)## .. &F h 5  #....).#####   #...........   ######  &F hB  #..@...#   #......# &F h c  #......#   #>.!...#   #......#  &F h Y ########  &F h؟   &F h &F h &F h +4.6 (1&F h D56&F h &F h 'F h #.#.#.# .. .#   #.#.#†# . .#   #.#.#.# .#  'F hl #.#..)## ..   #....).#####   #...........   ######   #......#  'F h #.@....#  #......#  #>.!...#  #......# 'F hZ ######## 'F hG6   'F h'F hi&5'F hD45'F h'F h'F h #.#.#†# . .# #   #.#.#.# .# #   #.#..)#..  #....).##### 'F hCz #...........  #......#####  #......#  #......#  'F h#..@...#  #>.!...#  #......#  ########  'F h   'F h634) Rev 'F h'F h'F h5 .# .)##. ...).##### .......'F h{ ##### >...###### 'F hj$ 'F h$ &7'F h% D23'F hU* 'F h2 'F h93 Y8.6 (212'F hz3 'F h8 'F hv;  'F h; B_f - a red potion(F hj 4(F hl (F hp (F hv (F hQ} 01490) (F h~ (F hՀ (F h c849(F hDŽ (F h (F h (F h. L78(F h (F h (F h (F hJ L67(F hJ (F hZ (F h (F h L56(F h (F hԘ (F h C4(F h 5(F h (F h (F h b34(F h (F hZ (F hU (F h{ L23(F h (F hȦ (F h (F h L12(F hm (F h (F h| b01(F hH (F h (F h c390(F hC (F h (F hy c839(F hƹ (F h (F hF (F hi L78(F h (F hо (F hf b67(F h (F h) (F h@ b56(F h (F h (F h b45(F hi (F h (F h b34(F h (F h (F h b23(F h (F h (F h b12(F h{ (F h (F hV b01(F h (F h (F h= c290(F h\ (F h (F h (F h" M829(F h (F ha (F h (F h L78(F hT (F hx (F hI L67(F hp (F h (F h. (F hf n #.#.###.###.# ###...###  #.#.#.# #..##.# #...# #  #.#.#†# ##.##.# #...#  #.#.#.# #....##########  #.#..)## ###.........  #....).######.#######  #....................  #......######.######.  #......# #@# (F h  #......# #.#  #......# ...  #>.....# #...#  #......# ....#  ######## .....#S   ball python (constriction, asleep) ......(F h# ] ...S.## (F h 0735.0)(F h p4.6 (2656(F h (F hT ^ _A ball python comes into view.)F h6 (((((S  )(You shoot a sling bullet. The sling bullet hits the ball python.)F h  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.)F hLT†)F h )F hM .....)F h7r   rat (wandering).rYou kill the ball python!)F h4===5.9 (1.3)45) Rev )F hb!)F h "V _A rat comes into view.)F h1 ]  You shoot a sling bullet. The sling bullet hits the rat.)F h (((((..#)F h V(†)F h>q (You kill the rat!)F hz t......†)F h@ 87.1 (1.223) Rev+ )F h7 )F hD / _You shoot a sling bullet.*F h*F h*F hd*F h[H _No target in view!*F hU`*F hV3 *F hV#.#.#.# #.. #...# †# ##. *F hVl.# #....#########*F hW.)## ###......... ...).######.#######*F hqW................######.######.# #.# ...# #...#>...#...#*F hW:.....*F hWwb   bat (asleep)b*F hWP#......#*F h_(0.0*F h`---8.1 (112) Rev *F hg*F hiV _A bat comes into view.*F h (((((b  You shoot a sling bullet. The sling bullet hits the bat.*F h ; ((The bat is moderately wounded.You shoot a sling bullet.*F h *F h *F hD ..b.. ..===9.5 (1.401) Rev+ *F hU *F h  *F h P_The sling bullet closely misses the bat.+F hW]  You shoot a sling bullet. The sling bullet hits the bat.+F h ]_((†+F h (((((You kill the bat!+F hkV..†....+F hn1280.8 (1.3190) Rev* +F h|t+F h@w/ _You shoot a sling bullet.+F h+F hb+F h`+F h@ +F hg:_No target in view!+F h 4+F h+F h@+F h819 _+F hR78) Rev+ +F h+F h9+F hL67+F hP+F h+F h+F hL56+F h6+F h,+F hb45+F h+F hS_  You see here a bat corpse.+F h+F hUn34) Rev  _+F h +F h+F h+F hL23+F h+F h+F hb12+F hS+F h+F hP +F h{ L01+F h +F h +F h h090) +F hz +F h +F h c809+F h_ +F h3 +F h% +F hR D78+F h- +F hB +F h7 b67+F h; +F h +F h b56+F h +F hT +F h b45+F h| +F hn# +F h, >.....#####...# ......#...†...# #######.......####  #..........#  #....†.###.#  ## #.#  ######## #.# +F hR,  --- ....S.......... ...####$.......+F hp,  +.......r #......).+F h, #########r   quokka (asleep)+F h, ~ S   ball python (constriction, asleep) +F h, !+F h7 95.8 (15.0)  A ball python and a quokka come into view.+F h8 ---6.8 (1634+F h? +F h-C _Found a short sword. _You see here a cyan potion.,F h! ((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.,F h  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.,F h(,F h90x.S.===8.1 (1.3,F h0h)12) Rev ,F h5,F hE8c _The ball python is heavily wounded.,F h@{ ((You shoot a sling bullet.,F hz  The sling bullet barely misses the ball python.You shoot a sling bullet.,F hH ,F hR .SThe sling bullet barely misses the ball python.,F hR v9.401) Rev+ ,F hjY ,F h\ B _The ball python barely misses you.,F h>\ ,F h ' ,F h h You shoot a sling bullet. The sling bullet hits the ball python.,F hW  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python!,F h^ D† ,F h ,,F h` r.r,F h 6200.77990) Rev* ,F h ,F hf O _You kill the ball python!-F h} ((((You shoot a sling bullet.-F h_ (((The sling bullet hits the quokka but does no damage.  You shoot a sling bullet.-F h-F hd...r...-F hls1.9 (1.28799-F h-F h:` _The sling bullet barely misses the quokka.-F h ((( You shoot a sling bullet. The sling bullet hits the quokka.-F hop  The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.-F hwD.-F h;*....-F hM253.2 (1.3  The quokka is heavily wounded.The sling bullet hits the quokka. _You kill the quokka!  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!need to enable at least one skill for training.-F hd /  --more--.F h.F htM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   0.0   1.4  -2      .F h     b - Unarmed Combat   0.0   1.2  -1          .F h,     c - Ranged Weapons   3.6   4.8  -1  .F h#        .F hd,     d - Armour   0.0   1.2  -1  .F h,     e - Dodging   1.7   2.4  -1  .F h.     f - Stealth   2.0   3.6  -1  .F h        .F h!            .F h;_    .F hc        .F h                .F h        .F h        .F h'T    .F hJYou need to enable at least one skill.[?] Help[=] set a skill target  .F h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/F h = c + Ranged Weapons 3.61F hW rTargetTarget--  --  --  -- 1F h A --  --  --  1F hʋ a-z] set[-] clear selected target1F h ccost|targets1F h [?25h[?0c1F hV *0 2F hR" 2F h S [?25l[?1c2F hXXU4.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets2F h 2F h2F hz>.....#####...#planckenstein the Shooter ......#...†...#Coglin #######.......####Health: 22/22 ========================#..........#Magic: 2/2========================#....†.###.#AC: 3Str: 11#......# #.#EV: 11Int: 8######## #.#SH: 0Dex: 17#.#XL:  2 Next: 25% Place: Dungeon:1#@#2F hKNoise: ===------  Time: 203.2 (1.3)......†........a) +2 sling {Cipactl d) +0 sling {Daeho} ...####$.......Fire: a) +2 sling {Cipactli} +........Zot (5796) Gem (8797) Rev* #......).#########The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka. _You kill the quokka!Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.2F h9"2F h(2F h*. _3F h=43F hm?3F hK.†...........3F h#N(0.03F hS---4.2 (1563F hVQ _g - a cyan potion3F h 3F h 3F h0 3F h 3F h 3F hW D453F h 3F h^ 3F he 3F h߯ ]34) Rev+ 3F h+ 3F h 3F h D233F h 3F h #######.......#### #..........# 3F hH #....†.###.# ######## 3F hȽ  #######.##+####......†...........####@.......--- + #......)######### 3F h &3F h 0_You now have 66 gold pieces (gained 7).3F h 7.2 (3+..'#..#..#.#.#3F h 3F hd 3F h q======8.2 (413F h. 23F h 3F h = _As you open the door, it creaks loudly!4F hS 4F hS 4F hU 4F hY 4F h.[ 4F ha 01  There is an open door here.894F ha A0) Rev  _4F hb 4F hpc 4F he y8894F hg 4F hi 4F hi 6784F hi 4F hej 4F hl 4F hm 4F hm -64F hm 74F hxn 4F hp 7 _You open the door.4F hkr 4F hz b #..........# #....†.###.# #......# #.# ######## #.# #.#4F h+{ ##########.##+####.........†........####b.............'@.'........------4F hS{ ......#..#......)...... #..#########4F hz{ v.... #..# ### #..# #..#b   bat (wandering)4F h{ { #..##..#4F h{ ,...#4F h ,13.2 (54F h2 J------4.2 (64F hX I56) 4F hY 4F h V _A bat comes into view.6F h]  You shoot a sling bullet. The sling bullet hits the bat.6F hj†((6F hE (((((You kill the bat!6F hb|..†...'6F h9===5.4 (1.245) Rev 6F h6F hr/ _You shoot a sling bullet.6F hsH 6F hH 6F hjI 6F hCL 6F h8N 6F hN L346F hcV   There is an open door here.23 _6F hsX 6F hY 6F h%Z -16F hIZ $2) 6F hZ 6F h!^ 6F h_ 6F h_ L016F h` 6F hLb 6F h!d 6F hd M7906F hBe 6F hg 6F hIh 6F hh -86F hh 796F hNi 6F hj 6F hl 6F hl 6F hl D786F hsm 6F ho 6F hq b676F hq 6F hs 6F hu 6F hu D566F hdv 6F hw 6F hxy 6F hy L456F hQz 6F h{ 6F h| 6F h} 6346F h,} 6F h} 6F ht 6F h 6F h L236F h߁ 6F h 6F h| c #....†.###.# #......# #.# ######## #.# #.################.##+#6F hĊ  .............†.....#######........####†....g............'..'.....#########@.......#..#.....6F h1 ---#...............##..#######.########......##..# #.#######..# ##..#6F hQ 3 ##..#6F hp {g   hobgoblin (asleep) ##..#6F h w #.. ...# #6F h (###.#6F h 027.4 (12.0)6F hE H---8.4 (136F hh D126F hܙ 6F h \ _A hobgoblin comes into view.7F h' ((((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!7F h (The hobgoblin is almost dead.You shoot a sling bullet.7F h07F h6J.g...7F h8`===9.6 (1.2)07F h/871) Rev 7F h=7F h@c _The sling bullet barely misses the hobgoblin.7F h| ((((You shoot a sling bullet.7F h=  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.7F hSB)7F h=†...7F h3730.8690) Rev+ 7F h7F hM _You kill the hobgoblin!7F h9 J7F h 7F hi 8869) Rev 787F h 7F h L677F h 7F h 7F h 7F h+6567F hM7F h7F h7F h7F h!-47F hx$5) 7F h7F h37F h7F hD347F h07F h7F hk7F h6237F h7F h7F h7F h7 7F hY -17F hk 27F h 7F h: 7F h 7F h -07F h 17F hF 7F h6 7F h 7F h" 75907F hH 7F hj 7F hF7F hs7F hM8597F hO7F h7F h 7F h0-77F hL87F h7F h7F h77F hZL677F h7F hP7F h7F hL567F h\7F h7F h7F hL457F h7F h_7F h&" #.#..)## ###.... #....).######.## 7F h^"K#............... #......######.## 7F h" #......# #.#  7F h"e #......# ##.## 7F h"P##......# #...# 7F h"7F h"j.g...#>.....#####...# 7F h# #@#......#...†...#---7F h#o  #.########.......7F h2# 7F hI# #.# #........ 7F hb#r#.# #....†.## 7F hz#E#.# 7F h#%......# 7F h#=#.# 7F h######## g   goblin (asleep) 7F h#I#.#7F hf$ #.################ #.................7F h( 45.8 (15.0)  A goblin comes into view. It is wielding a +0 club.7F h(7F he/[.gg7F h/K====6.8 (167F h"0D347F h%77F hF;( _The goblin shouts!8F hky (You shoot a sling bullet.8F h (The sling bullet hits the goblin but does no damage.  You shoot a sling bullet.8F h8F h3'X .g  The sling bullet closely misses the goblin.19----===-8.2 (1.4)12) Rev 8F h'8F h-8F hM09 _The goblin hits you with a +0 club.8F h( `  You shoot a sling bullet. The sling bullet hits the goblin.8F h`- i)8F hU (You kill the goblin!8F h> &)8F h@ 41-9.5 (1.301) Rev+ 8F h|F 8F hH / _You shoot a sling bullet.9F hY9F h9F h9F h0!9F h!M4909F h(H849) Rev 20=---789F h(9F h)9F h)L679F hQ*9F hn+9F h+6569F h+9F h,9F hV.9F h.-49F h.$5) 9F h/9F h1:=9F h1:349F h839F hi49F h461=9F h4D239F h59F h7b129F h99F h:9F h:D019F h;9F h=c3909F h>9F h@2===8399F h@9F hD789F hFE9F hvFC69F h G79F hG9F h7J<  You see here a +0 club.9F hK9F h0L-59F hbL&6 _9F hM9F hN9F hO9F hPI==459F h=P9F hP9F hOR9F hS9F hS-39F hS49F hT9F hV9F hW9F hWL239F hX9F hYZ9F h[9F h[6129F h[9F h\9F h(_9F h`9F h`L019F ha9F h2c9F hd9F hdM2909F he9F hg9F hzh9F hhM8299F h)i9F h'j9F hk9F hLkL789F hl9F hln9F ho9F h>pD679F hq9F hr9F hs9F hsL569F ht9F hv9F h+w9F hOwL459F hw9F hx9F hny9F hyL349F hy9F hz9F h{9F h4{L239F hz{9F h |9F h|9F h}6129F h2}9F h}9F ha~9F h~9F hL019F hH9F h9F h9F h71909F h9F h(9F h59F h9F hc8199F h‡9F hɈ9F hL789F hq9F h]9F h9F hob679F h+9F h9F hьL569F h9F h9F hd9F hL459F h9F h9F h9F hL349F h9F h9F hĔ9F hJL239F hȕ9F hF9F h!9F hnL129F h 9F h9F h9F h:L019F h՜9F h:e  You see here a hobgoblin corpse.9F hğ9F hT090 _9F h9F hN9F h9F h&78099F hI9F hƢ9F hE9F ht9F hD789F h9F h9F h9F hL679F h9F h9F h^9F hL569F hG9F hĭ9F h 9F hI6459F hk9F h9F hq9F hű9F h-39F h"49F hڲ9F hϴ9F hS9F h{L239F h˵9F h9F hC19F h"29F hw9F h9F h9F hߺL019F he9F h9F h9F h4869909F hX9F h9F h9F h9F h-89F h!6999F hm9F h9F h$b789F hm9F h 9F hC69F h79F h9F h9F hr9F hL569F h9F h9F h;9F haL459F h9F hN9F h9F hL349F h:9F hl9F h9F hgL239F h9F h9F h9F hMD129F h9F hH9F h9F hL019F h[9F h49F h9F h .899F h!09F h9F h9F h9F hM8899F h`9F h?9F h9F hL789F h:9F h9F hW9F hD679F h9F h9F h9F h@L569F h9F h29F h9F hL459F h9F h9F h19F hT6349F hw9F h9F h9F hC29F h39F h"9F hv9F hp9F h-19F h29F h9F h9F h9F hD019F h:9F h9F h9F hM7909F h9F h9F hR9F hxM8799F h9F ht9F h9F h*L789F hu9F h9F hL679F h,9F hV9F h9F h-59F h69F h9F h$9F h9F hOL459F h9F h9F hL9F hgL349F h9F h=9F hU9F h~6239F h9F h9F hz9F hQ9F hx-19F h29F h9F h9F h9F h6019F h9F h?9F h{9F hD699F h09F he9F h9F h 9F h M8699F hW 9F h 9F h9F h;-79F h^89F h9F hD9F hh9F hL679F h9F h9F h9F hL569F h9F h9F hnb459F h9F h$9F hb349F h9F hK9F h9F h)L239F h9F h 9F h$"b129F h#9F h%9F h%9F h0&L019F h&9F h_(9F h(9F h(M5909F hA)9F h+9F h/,c8599F h,9F h.9F h~/b789F h/9F h19F h2C69F h279F h39F hM59F hK69F h66569F h69F h 79F h79F h89F h86459F h89F h99F h99F h:9F h:-39F h:49F hU;9F h{<9F h=9F hG=L239F h=9F h>9F h?9F h?D129F h @9F hA9F hB9F hBL019F hC9F hE9F hF9F h GM4909F hxG9F hH9F h;I9F h_IM8499F hI9F hJ9F hK9F hKL789F hhL9F htN9F hsO9F hOL679F hQ,9F hSx569F h?T9F hT9F h@UL459F hU9F hV9F hyW9F hWL349F hW9F h?Y9F hDZ9F hsZL239F hZ9F h^g  You see here a ball python corpse.9F h_9F h aS12 _9F h=a9F hPb9F hcb019F h:d9F he9F hgc3909F h$h9F hi9F hk9F h l-89F h"l 399F h7m9F h9s...#...†...# ####.......####  #..........# 9F hs #....†.###.#  #......# #.#  ######## #.# #.# #############.##+##### ............†...@....# --- #........####†.......# 9F htY.........'..'........# #........#..#......).# ........##..########## ##......##..#  #.#######..#  #.# #..#  #.# #..#9F hzm#.##.#9F h#{#.##.##.##.#'361.5 (112.0)9F h9F h((======9F hLi23789F h9F hW= _As you open the door, it creaks loudly!:F hgJ:F h:F h:F h-L67:F h!  There is an open door here.56 _:F hi":F h$:F h%:F h%L45:F h3':F h):F h*:F h*L34:F hr,:F h1.:F h.:F h.D23:F hb/:F h0:F h1:F h1L12:F hs2:F h|3:F h4:F h4L01:F h=5:F h7:F h8:F h19M290:F h9:F h@:F hA:F hDAM829:F hA:F hD:F hE:F hE.78:F hE:F h0F:F h8H:F h!I:F hII667:F hnI:F hJ:F hoMx56:F hM:F hvO:F hP:F hQL45:F hsQ:F hR:F hS:F hTb34:F hGV:F h+Wb23:F hW:F h Y:F hqZb12:F hZ:F hu[:F h\:F h7\L01:F h\:F hj]:F h^c190:F h(d819:F hdL78:F he:F hvf:F hg:F hgL67:F hoh:F hej:F h!o5645:F ho:F hmp:F hpD34:F hp:F hq:F hr:F hDrL23:F hr:F hBs:F hs:F hsL12:F h-t:F ht:F hu:F hu601:F hv:F hv:F hz:F hjzc090:F hz:F h{:F h<|:F h`|M809:F h|:F h}:F h4###..'......⌠...[..'..# ...##.##.............##.# .#.##.#####.......#####.# .......# #<......# #.# :F h|+##.###.# ###...### #..#..##.# #...# #####.##.#..#  #....############### :F h&f# ###........------#####.#############...l ..............# ######.######.# # #.# #.# ##.## #.#l   frilled lizard (asleep) # #...# #.# #####...# :F h~#.# #...÷...# #.#:F h391.5 (29.0):F hp------2.5 (307:F h8:F h::F h/a _A frilled lizard comes into view.:F h zo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.:F h]l((((((†:F hz (You kill the frilled lizard!;F hGS......†;F hJ5===3.8 (1.3)67) Rev ;F hP;F hgS/ _You shoot a sling bullet.;F hWJ;F hq;F hȒb56;F h4534;F h;F h1;F hR;F hQ23) ;F h;F hq;F h;F h.L12;F hO;F h;F hb01;F hd;F hZ;F h<;F hsN5990;F h;F h;F hd8599;F h;F h j  You see here a frilled lizard corpse.;F hY;F hS78 _;F hӿ;F h;F hb67;F h;F h/;F h1b56;F h,;F h...⌠...[..'..# .........##.# ##.......#####.# ;F h4h #<......# #.#  ###...### #..  #.. ### #  #.. ... ############# #####..# ............###.@.[---#####...†.####.# # #######;F h .#  #.#  #.#  #.#  #.;F hQ#  #.#;F h1404.8 (11.0);F h$---5.8 (1245;F h;F h$b _h - a scroll labelled GIENUGO RARI=F hPo⌠...[..'..# ##.# .#####.# #<......# #.# ###...### #.. ##...# ### #.#.#...# w...  #####..# ....###..@[..# #...†.####.# # ####### .#  #.##.# w   dart slug (asleep)  #.#  #.#  #.#=F hnz6.0)34=F h}=F he\ _A dart slug comes into view.=F h1⌠...[..'..# ##.# .#####.# <......# #.# ...### #.. # #  #...# ### .#.#.##...# #w...  #####..# ###...@..# ...†.####.# =F hn2# ####### ...# ##  #.#  #.#  #.#  #.#  #.#=F h8=F h8j723=F hJ==F h?w _You see here a +2 pair of gloves.>F hs812>F h >F hM _i - a +2 pair of gloves>F h E.⌠...[..'..#.##.# #.#####.# #<......# #.##...### #.. # #>F hf  #...# ### .#.#.# #...# #w...# #####..#.###..@...##...†.####.#.# ####### ..>F h #.# ##  #.# #.# >F h  #.#  #.#  #.#>F h7 >F h"% `.ww>F h% T901>F h% >F h) >F h+ ?F hu.⌠...[..'..#.##.# ##.#####.#  #<......# #.#  ###...### #.. # # #...# ### .#.#.# #...# #....# #####w.#.###.@....###...†.####.#.# ####### ..#.# ##  #.# #.#  #.#  #.#  #.#?F h?F h:l10890?F h ?F h#?F h.....⌠...[..'..#planckenstein the Shooter ............##.#Coglin ##.......#####.#Health: 22/22 ========================#<......# #.#Magic: 2/2========================###...### #.. # #AC: 3Str: 11#...# ### .#.#.#EV: 11Int: 8#...##....SH: 0Dex: 17 ############# #####w.#XL:  2 Next: 45% Place: Dungeon:1 ............###.@**..#Noise: ---------  Time: 410.8 (0.0) ###########...†.####.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ####### ..[33?F h"BmFire: a) +2 sling {Cipactli} ####.###Zot (5589) Gem (8590) #.##.#w   dart slug#.##.#?F hKV#.# _A dart slug comes into view. ?F hp_You see here a +2 pair of gloves. _i - a +2 pair of gloves?F hFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)?F h y.....⌠...[..'..#planckenstein the Shooter ............##.#Coglin ##.......#####.#Health: 22/22 ========================?F h' #<......# #.#Magic: 2/2========================###...### #.. # #AC: 3Str: 11#...# ### .#.#.#EV: 11Int: 8#...#?F h[ #....SH: 0Dex: 17 ############# #####w.#?F h }XL:  2 Next: 45% Place: Dungeon:1 ............###.@((..#Noise: ---------  Time: 410.8 (0.0) ?F h ###########...†.####.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ####### ..?F h tFire: a) +2 sling {Cipactli} ####.###?F h! Zot (5589) Gem (8590) #.##.#w   dart slug#.#?F hO q#.##.# _You see here a +2 pair of gloves. ?F h _i - a +2 pair of glovesFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)  ?F h >You shoot a sling bullet. The sling bullet hits the dart slug.?F h*^   Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is heavily wounded.?F h ?F h O..w?F h ===2.0 (1.2888) Rev  _The dart slug is severely wounded.@F h.....⌠...[..'..#planckenstein the Shooter ............##.#Coglin ##.......#####.#Health: 22/22 ========================#<......# #.#Magic: 2/2========================###...### #.. # #AC: 3Str: 11#...# ### .#.#.#EV: 11Int: 8#...##....SH: 0Dex: 17 ############# #####..#XL:  2 Next: 45% Place: Dungeon:1 ............###.@*w..#@F hmNoise: ===------  Time: 412.0 (0.0) ###########...†.####.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ####### ..Fire: a) +2 sling {Cipactli} ####.###Zot (5588) Gem (8588) Rev #.##.#w   dart slug#.##.##.#The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is severely wounded.Fire: a) +2 sling {Cipactli}@F hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)@F hP.....⌠...[..'..#planckenstein the Shooter ............##.#Coglin ##.......#####.#Health: 22/22 ========================#<......# #.#Magic: 2/2========================###...### #.. # #AC: 3Str: 11#...# ### .#.#.#EV: 11Int: 8#...#@F hWX#....SH: 0Dex: 17 ############# #####..#XL:  2 Next: 45% Place: Dungeon:1 ............###.@(w..#Noise: ===------  Time: 412.0 (0.0) ###########...†.####.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ####### ..Fire: a) +2 sling {Cipactli} ####.###Zot (5588) Gem (8588) Rev #.##.#w   dart slug#.##.#@F hB#.#You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.@F hC@F hVDMFire: a) +2 sling {Cipactli} @F hD< Press: ? - help, Shift-Dir - straight line@F hEvAim: a dart slug (severely wounded, 95% to hit)  @F hYEEYou shoot a sling bullet. The sling bullet hits the dart slug.  @F hERThe dart slug is almost dead.@F hwJ@F h:K.@F hwK!@F h'..@F hi623.2 (1.267) Rev+ @F h@F h5M _You kill the dart slug!AF h,AF h.UWear which item? AF h&/Armour (go to first with [)  b - a +0 leather armour (worn) AF hE/ i - a +2 pair of gloves[?] describe selected AF hb/j[!] equip|wield|wearAF h/[tab] equip|unequip AF hl3 AF h3 AF h; .....⌠...[..'..#planckenstein the Shooter ............##.#Coglin ##.......#####.#AF h; Health: 22/22 ========================#<......# #.#Magic: 2/2========================###...### #.. # #AC: 3AF hu< wStr: 11#...# ### .#.#.#EV: 11Int: 8#...##....SH: 0Dex: 17 ############# #####..#XL:  2 Next: 62% Place: Dungeon:1 AF h< ............###.@....#Noise: ===------  Time: 413.2 (0.0) AF h< ###########...†.####.#a) +2 sling {Cipactl d) +0 sling {Daeho} AF h< .....# ####### ..Fire: a) +2 sling {Cipactli} AF h= r####.###Zot (5586) Gem (8587) Rev+ AF h,= &#.##.#AF hJ= #.##.##.#AF hg= ;Press: ? - help, Shift-Dir - straight lineAF h= Aim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  AF h= The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!AF hgD AF hE (---AF h'J AF hP f  You start putting on your armour.AF hX ---4.2 (156AF hl[ AF h\ P5.2 (24AF hQ\ :5) Rev AF h_ AF hd AF hue o6.2 (334AF hyi AF hm AF hCn +7.2 (4AF hln D23AF h*r AF hQw AF hw o8.2 (512AF h| AF h} & AF h} b6 _You continue putting on your +2 pair of gloves. x5AF hj~ AF h AF h c _You finish putting on your +2 pair of gloves.CF hWjCF hjCF hkCF hRlCF h'nCF ht01)  _790CF huC8CF hu 79CF havCF hwCF hQ786756CF hCF hTCF hL45CF hCF hCF h>L34CF hՉCF hTCF hCF hb23CF hCF hҔCF h͖b12CF hCF hCF hњCF hD01CF hCF hACF h:CF hvM690CF hCF h ###...### #.# ..#  ## ...#. ......# CF hK.....⌠...[..'..# ............##.# ##.......#####.#  #<......# #.####### # CF h~ ###...### #..@....#.#  #...# #######.#.#.## CF hªZ #...# ##......########## #####..#.##..# ............###......#... ###########...†.####.# ### ....CF h@####### #... ####.CF h######CF h030.2 (12.0)CF hq1.2 (13869CF hp _j - a bubbling grey potionDF h4DF hDF hDF hDF h~786756DF hO DF h x45DF h DF h!DF h\634DF hDF h*DF hDF hb23DF hDF hDF hL12DF hgDF hDF hxDF hzDF hL01DF hiDF hfDF hDF hM590DF hDF hJDF h%A.# #.# ....# .#####.# #...>$ ....##.# #.#.# [..'..# #.#.###.# #.#..#####.# #.#.# .# #.#######.#.# ## #.......#.#.#  #######.#.#@## 40.2 (9.0) ##......# DF h&&w##### #####..#.##..# ....###......#........ DF hn&###...†.####.#####.####  DF h& #... .. ##### .## DF h&.. DF h)-DF hA.t1.2 (10.0)859DF h33DF hx6; _Found a stone staircase leading down.DF h04DF hDF h DF hL78DF h67DF hb56DF hDF h!DF h#x45DF h%DF h@'DF h'D34DF hm(DF hA*DF h]11##### ......### ######...#  #.#.#  #†# .. # ### ## #.# #..##.#.. .#DF h1 #....#.###.... .#####.# #...>$...w.. ....##.# #.#@# DF h1.[..'..# #.#.### ....##.# #.#...+ .DF h2#####.# #.#.### .# #.#######.#.DF h(2 ## #.......#.#.# w   dart slug (asleep)DF hM2#######.#.#.####......# DF hq2\##### #####..#.##..#DF h:86.2 (5.0)DF h:h7.2 (623DF hm@EF h\ _A dart slug comes into view.EF hu4EF hEF h` _A dart slug is nearby!EF hR- ((((w  You shoot a sling bullet. The sling bullet hits the dart slug.EF h  The dart slug is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.EF h/ EF h6 ^$..w.EF h7 ===8.4 (1.212) Rev EF hO> EF h,F 7 _The dart slug is lightly wounded.FF h ((( You shoot a sling bullet. The sling bullet hits the dart slug!FF h$  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.FF h#E†FF h<$..FF hޯ799.7 (1.301) Rev+ FF hbFF hHM _You kill the dart slug!FF hIFF hMJFF hbQFF hSH _No target in view!FF h3D 4FF hE FF h]G FF h@I FF hO 490) Rev  _  There is a stone staircase leading down here.FF hQ FF h...†....FF hb .##.#.#....... .[..'.#.#.###..... ....##.# #.#...+ .... .#####.# #.#.### ...r   rat (asleep).##.#.#FF h k .52.7 (3.0FF hok ---3.7 (467FF h!r FF ht V _A rat comes into view.GF hF]  You shoot a sling bullet. The sling bullet hits the rat.GF hNm†(((((GF h (You kill the rat!GF h:aF†.....GF hd83===4.9 (1.256GF hlGF hNo/ _You shoot a sling bullet.GF h6: 4GF h: GF hn> GF h@ b45GF hH ,GF hGQ j #.. #.# #.[.###.# ...#..### ...###...# ..# .# #.#.# ..[ .# #†#... #.#######†# .### #.# #..##.#.......#+ ...# #.# #...@#.###.....---50GF h@R ..#####.# ###...>...†......##.# ##.#.#....... ...[..'..# #.#.###.......##.# #.#...+ .... ...#####.# #.#.### ... ...# #.#######.#.# ## .### #.......#.#.# .# #######.#.#.##GF h{Z GF hZ ---6.9 (234GF h#c GF h}e < _Found a scale mail and a plate armour.HF hV4HF hHF hDH _No target in view!HF hq 4HF hcs HF hAw HF hy HF h 23)  _HF hx L12HF h HF hh HF he HF h b01HF h HF hy B  You see here a +0 scale mail.HF h& HF hi T390 _HF h HF h+ HF h c839HF hv HF hg HF hE b78HF h HF hҠ HF h- b67HF hå HF h HF h HF hܫ D56HF h HF h HF h b45HF h, HF h HF h˵ L34HF h HF hO HF h HF hB b23HF h HF h HF h b12HF hJ HF h HF h b01HF h" HF hg HF h c290HF hd HF h HF h HF h M829HF h1 HF hX HF h HF h L78HF h HF hc HF h b67HF h HF hb HF h HF hA L56HF h HF h HF h C4HF h 5HF h HF h HF h b34HF h HF h> HF h HF hS L23HF h HF hq HF h b12HF h~ HF h$ HF h* HF h L01HF h< HF h HF h c190HF ho HF h HF h= C8HF ht 19HF h HF h HF h HF h D78HF h HF h0 HF h b67HF h HF hI HF hr b56HF hB! HF h# HF h(% b45HF he& HF h(( HF h* b34HF h'+ HF h. HF h/ b23HF h/1 HF h@3 HF h4 L12HF h.5 HF hf6 HF h7 HF h9 b01HF h(; HF hh> R  There is a stone staircase leading down here.HF h_@ HF h@ T090 _HF h B HF h"D HF hE c809HF hF HF hH HF hJ b78HF h#L HF h#N HF hO b67HF hXQ HF hU HF hV L56HF hW HF hIX HF hYZ HF h\ L45HF h\ HF h] HF h0` HF h.b b34HF hyc HF he HF hg b23HF hh HF hj HF h@l HF hl L12HF hm HF hq _  You see here a rat corpse.HF hs HF hs S01 _HF h.u HF hv HF hx d4990HF hHy HF h} HF h} HF h4~ F8499HF h~ HF hi  .............##.. #####.[.####.##.#  #...# #.##.### ### #...# #.##.#.) ..# #...####.##.#.# #.###...[....##.#.# #...###.#######†#.# ###..##.#.......#'## HF h # ##....#.###...@..# 501.9 (45.0) # ###...>...†.....# # ##.#.#........# # #.#.###......# # #.#...+......# HF hM # #.#.###...... #######.#.# ########.....#.#HF h E.# _You open the door.HF h D _Found a sling.IF hi JIF h1 IF h) IF h S78 _IF h   There is an open door here.67 _IF h IF h IF h; L56IF h IF hY IF h b45IF h IF h IF h b34IF hu IF h IF h IF h L23IF h IF h =  You see here a +0 sling.IF hf IF h S12 _IF hs IF h IF hp b01IF hq IF h IF h c890IF h IF h IF h: IF h~ M889IF hM IF h IF h b78IF h IF h IF h  IF hJ L67IF h IF h IF h IF h L56IF h( IF h IF h5 L45IF hp IF hq IF h               ################  ........##......@.#  .[.####.##.######.#  ...# #.##.######.#  ...# #.##.#.)....#  IF h ...####.##.#.######  ...[....##.#.#   .#######†#.#    ##.#.......#'## IF h   ...#.###......#  IF h! 15.9 (146.9 (1534IF hh( IF hD* g _k - a scroll labelled YSTOMI YSEAWADOMAJF hJF hsJF hpJF h JF hJF h)2312JF hJF hzJF hL01JF hhJF hW790JF hJF hGJF hM879JF hZJF hHJF hJF hL78JF hJF hE =  You see here a +0 sling.JF hW JF h S67 _JF h JF hJF hC5JF hT6JF h1JF hJF hb45JF hJF hJF hJF hL34JF hJF h!@  There is an open door here.JF hs#JF h#S23 _JF h6%JF h(JF h8*b12JF h+JF h.JF h0C0JF h01JF h2JF h5JF h6M690JF h7JF hF8JF h:JF hz<JF h<M869JF hf>JF hA7 _You open the door.JF h`CC7JF hC8JF hDJF hH@  There is an open door here.JF h6LJF h{LS67 _JF hNJF hOJF hQb56JF hSJF hTJF h,Vb45JF hVJF hsXJF hYb34JF h&ZJF h[JF hO]b23JF h]JF h_JF h_L12JF h`,JF hHbJF hcb01JF hdJF hfJF hgc590JF h5hJF hiJF hhjJF hjM859JF hkJF hGmJF hnb78JF h JF hV ##### JF h԰JF h,p7.9 (4123JF hsJF hc; _Found a stone staircase leading down.KF hz4KF hKF hKF hyKF h1201KF hy #..## #...## .###...##.##.#..#r##.##.#.##....#.####..#.# ##.#.# #.@.#..>###### r   rat (asleep)KF h019.9 (2.0)KF hq60.9 (3390KF h\KF hzV _A rat comes into view.KF h ((((rYou shoot a sling bullet.KF h (The sling bullet hits the rat but does no damage.  You shoot a sling bullet.KF hvKF hKF h&9..rKF h%..KF h ===2.2 (1.3738) Rev KF h#KF h&^ _The sling bullet closely misses the rat.LF heb (( You shoot a sling bullet. The sling bullet hits the rat.LF h (The rat is moderately wounded.LF hkLF hOqN.r.LF hq}3.567) Rev+ LF hvLF h yw _You shoot a sling bullet. The sling bullet barely misses the rat.LF hJ]  You shoot a sling bullet. The sling bullet hits the rat.LF hDNc.( LF h (You kill the rat!LF hW,..LF h2Z{74.856) Rev* LF hu_LF ha/ _You shoot a sling bullet.LF h$F 4LF hF LF hVI LF haJ LF htQ 45) Rev+ 34LF hrR LF hS b23LF hET LF h0V LF hAW b12LF hX LF hY LF hcZ }01) Rev LF h [ LF h\ LF h] c290LF h^ LF h_ LF h` LF h a M829LF ha LF hgc LF hAd LF hd L78LF hd LF hGf LF hf g67) LF hf LF hg LF h0h b56LF hh LF hFi LF hi LF hi L45LF hj LF h[l ,LF hl L34LF hDm LF hn LF ho LF ho L23LF hp LF hr LF h.s b12LF ht LF ht LF hJv LF hqv L01LF h1w LF hpx LF hWy M190LF h~y LF hy LF hz LF h=| c819LF h| LF hv x78LF h LF h LF h b67LF hK LF h< LF ht LF h L56LF h LF hԃ LF h LF h L45LF h LF h LF h LF h: L34LF hu LF h LF hԇ LF h L23LF hn LF h LF h} b12LF h6 LF h` LF h LF h; L01LF hr LF hU LF hŏ M090LF h LF h LF h LF hB C8LF hi 09LF h LF h LF h b78LF h LF hՔ LF h LF h L67LF h LF h$ LF h b56LF h LF h LF h b45LF h LF hw LF h b34LF h LF hx LF h L23LF h LF hp LF hۤ LF h b12LF h LF h LF h_ LF h L01LF hI LF h p.....#  .....# .....# ######    LF h? _  #  ##################.##  ................@...#  LF h t--- #####################  ....#  ###.# #.# # #.#   ###.# LF h   .##.#   ..#.# LF h E LF h 099.8 (35.0)LF h ---600.8 (363990LF h! LF h X _l - a fuming dark potionMF h$4MF h˾MF hMF hNMF hN8399MF h78MF hRMF hMF h=L67MF hMF hwMF hMF hWL56MF hMF hMF h+b45MF h}MF hMF hMF hL34MF hMF huMF h_MF hL23MF hMF hMF hMF h4L12MF hMF hMF hMF h+L01MF hiMF hMF hXc890MF hMF hMF hLc889MF hMF hMF hMF h@L78MF hwMF hMF hMF hL67MF h0MF hPMF hMF h^L56MF hMF hMF hMF hR L45MF h MF h MF hf MF h L34MF h MF hMF h?MF hgL23MF hMF hMF hMF h-L12MF hhMF heMF hMF hD01MF hjMF h8MF h=y790MF hcMF hOy879MF h& MF h b78MF h MF h"MF h{#b67MF h@$MF h#&MF h&MF h'b56MF hs),MF h*b45MF h+MF he,b34MF h,MF h/MF h/MF hD0L23MF h0MF h(4MF h5b12MF h6MF hn8MF h9MF hq9b01MF h:;MF h;MF h;M690MF h <MF h>MF h?MF h@M869MF hD@MF hBMF hCMF hDL78MF hEMF hFMF hGMF hGL67MF hHMF h^IMF hIb56MF hOJMF hKMF hMMF hBML45MF hMMF hKPl  You see here a frilled lizard skeleton.MF hMF hҘ%7MF h 8MF hlMF h,MF hMF hYMF hMF h)%6MF h` 7MF hMF hdMF hMF hMF h9MF ho%5MF h 6MF hMF hȨMF h"MF hMF hMF h%4MF h4 5MF hhMF hMF hΰMF hԲMF hKMF h%3MF h 4MF h˳MF hMF hGMF hMF hMF h%2MF hJ 3MF hMF hMF hMF h2MF hMF h %1MF hB 2MF hMF h!MF hMF hMF h#MF hW%0MF h~ 1MF hMF hMF hMF hMF hMF h&39MF h, 0MF hMF hhMF hMF h{MF hMF h%8MF hF 39MF hkMF hMF hMF hMF h=MF hn%7MF h 8MF hMF h<MF h&MF h MF hmMF h%6MF h 7MF hMF h^MF hMF hMF hpMF h%5MF h 6MF h+MF hMF h]MF hZMF hL45MF hMF h!  #...##....=......†..   #.........##########   #..>.....##   #........#  #........# ##  ###'####.# #.  #....#.# ####.   #####...## ####....   #.@......###..'....65.8 (65   #.###.#...##.##....   #.#.#.#.#.##.#####.   MF hB #.#.#.#.......# #<   #.#.#.###.###.# ##   #.#.#.# #..##.#   #.#.#÷# ##.##.#   #.#.#.# #....#####   #.#..)## ###.......MF hMF h E _Done exploring.NF h>NF hNF hJNF h....0.0)..............NF hNF hNF hE _Done exploring.OF hQxX[?25h[?0c  Search for what [? for help]? OF h> [?25l[?1cOF hEOF hG12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] 5 stones  c - [D:1] a +0 club (2 further duplicates)  d - [D:1] an escape hatch in the floor  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a +0 chain mail  g - [D:1] a short sword  OF hGh - [D:1] a plate armour  i - [D:1] a +0 scale mail  j - [D:1] a stone staircase leading down  k - [D:1] a stone staircase leading down  l - [D:1] a +0 slingQF h޴QF hKQF h #...##....=......†.. planckenstein the Shooter  #.........########## Coglin  #..>.....##Health: 22/22 ========================  #........#Magic: 2/2========================  #........### AC: 6QF hJStr: 11  ###'####.##. EV: 11Int: 8  #....#.# ####. SH: 0Dex: 17  #####...## ####.... XL:  2 Next: 87% Place: Dungeon:1  QF h#.@......###..'.... Noise: ---------  Time: 665.8 (0.0)  #.###.#...##.##.... a) +2 sling {Cipactl d) +0 sling {Daeho}  #.#.#.#.#.##.#####. Fire: a) +2 sling {Cipactli}  #.#.#.#.......# #< Zot (5334) Gem (8335) QF h #.#.#.###.###.# ##  #.#.#.# #..##.#  QF h,#.#.#÷# ##.##.#  #.#.#.# #....#####QF hQ   #.#..)## ###.......  QF hw_You shoot a sling bullet. _l - a fuming dark potion _You see here a frilled lizard skeleton. QF h_Done exploring. _Done exploring.  Search for what [? for help]? .QF hS4QF hQF hk. _RF hRF hInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI RF h&* k - a scroll labelled YSTOMI YSEAWADOMA Potions (go to first with !)  f - a red potion  g - a cyan potion  j - a bubbling grey potion  l - a fuming dark potionTF hZ{a - a +2 sling (weapon) {Cipactli}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 7.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.UF h 7 Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  e - a scroll labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA Potions (go to first with !)  f - a red potion  g - a cyan potion  j - a bubbling grey potion  l - a fuming dark potion UF h[Nd - a +0 sling (offhand) {Daeho}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 7.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 9 (Base 7 x 117% (Dex) x 110% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (d)rop, (=)adjust, (s)kill target, or (i)nscribe.XF hE7 Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  e - a scroll labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA Potions (go to first with !)  f - a red potion  g - a cyan potion  j - a bubbling grey potion  l - a fuming dark potion ZF ha ZF hg #...##....=......†.. planckenstein the Shooter  #.........########## Coglin  #..>.....##Health: 22/22 ========================  #........#Magic: 2/2========================  #........### AC: 6Str: 11  ###'####.##. EV: 11Int: 8  #....#.# ####. SH: 0Dex: 17  ZF hhI#####...## ####.... XL:  2 Next: 87% Place: Dungeon:1  #.@......###..'.... Noise: ---------  Time: 665.8 (0.0)  #.###.#...##.##.... a) +2 sling {Cipactl d) +0 sling {Daeho}  #.#.#.#.#.##.#####. Fire: a) +2 sling {Cipactli}  #.#.#.#.......# #< Zot (5334) Gem (8335)  #.#.#.###.###.# ##  #.#.#.# #..##.#  #.#.#÷# ##.##.#ZF h&i  #.#.#.# #....#####   #.#..)## ###.......  _You shoot a sling bullet. _l - a fuming dark potion _You see here a frilled lizard skeleton. _Done exploring. _Done exploring. _Search for what [? for help]? .ZF h}ZF hH~ZF hOZF hIZF hZF hgZF h[F _Unknown command.[F h[F hRLevel 1 of the Dungeon<>>>>(Press ? for help)###....###..............##........###.......##.#####.[.####.##.######.####..#.....####################.# #...# #.##.######.##...##....=......†..............### #...# #.##.#.)....##.........############+########...# #...####.##.#.#######..>.....##[F h#...# #.#.###...[....##.#.##........##...# #†#...###.#######†#.##........####...### #.###..##.#.......#'#####'####.##.......# #.# ##....#.###......##....#.# ####.......#####.# ###...>...†.....######...## ####.............##.# ##.#.#........##.@......###..'......⌠...[..'..# #.#.###......##.###.#...##.##.............##.# #.#...'......#[F hv#.#.#.#.#.##.#####.......#####.# #.#.###......#####.#.#.#.......# #<......# #.#######.#.# #########.##.#.#.###.###.# ###...### #.......#.#.##.#[F h#.#.#.# #..##.# #...# #######.#.#.###.##.#.#÷# ##.##.# #...#[F hȯ##......###.##.#.#.# #....############### #####..#.##..####################.##[F h #.#..)## ###................###......#...........................##....).######.#############...÷.####.#####.#######################[F h2#....................# ####### #.............##......######.######.########.#####.#\F hAU>@\F h` \F hm  #...##....=......†.. planckenstein the Shooter  #.........########## Coglin  #..>.....##Health: 22/22 ========================  #........#Magic: 2/2========================  #........### AC: 6Str: 11  \F hm ###'####.##. EV: 11Int: 8  #....#.# ####. SH: 0Dex: 17  #####...## ####.... XL:  2 Next: 87% Place: Dungeon:1  #.@......###..'.... Noise: ---------  Time: 665.8 (0.0)  \F ho #.###.#...##.##.... a) +2 sling {Cipactl d) +0 sling {Daeho}  #.#.#.#.#.##.#####. Fire: a) +2 sling {Cipactli}  #.#.#.#.......# #< Zot (5334) Gem (8335)  #.#.#.###.###.# ##  #.#.#.# #..##.#  #.#.#÷# ##.##.#  #.#.#.# #....#####   #.#..)## ###.......  _l - a fuming dark potion _You see here a frilled lizard skeleton. _Done exploring. _Done exploring. _Search for what [? for help]? . _Unknown command.\F hq \F hv \F hMw \F hE 34 _23\F h \F hY L12\F h \F h \F h \F h L01\F h \F h \F h \F h E290\F hW \F h} \F h c829\F h4 \F h @  There is an open door here.\F h \F h S78 _\F hđ \F hɒ \F h$ \F h L67\F h \F h; \F hr b56\F hݗ \F h  ######  #....#  #....# ###....## ##.......# ###..#.....##########...##....=......†.\F h =#.........###########.## 74.8 (9#........# #........# #####'####.# #.\F h\ \ #....#.# ####.#####...## ####....#........###..'....#.###.#...##.##....#.#.#.##.#####\F h \F h \F h| y _There is a stone staircase leading down here.]F hJ]F h+]F hlv5.8 (145 _]F h]F hn     ]F h       ]F h% #   #####...# 2]F hL<  #]F hr=.# ]F hn #########  ]F h  ]F h     ]F hO]  ]F hT11324) Gem (8325) ]F h5]F hGq6.6 (1.834]F hcL]F hmO* _You climb downwards. ]F hOS_There is a stone staircase leading up here.^F hJ ^F hnK ^F hN ^F hT ^F hZ 7023 _^F h  ###### #....# #....# ###....## ##.......# ^F h ###..#.....######### #...##....=......†.. #.........##########1^F hy : #..## #........#  #........### ^F h ###'####.##. #....#.# ####. #####...## ####.... ^F h  #........###..'....  #.###.#...##.##....^F h"   #.#.#.#.#.##.#####. ^F h  ^F h ^F h)N q9.1 (2.501^F htT ^F h.W } _You climb upwards. _There is a stone staircase leading down here._F h7[[?25h[?0c  Search for what [Enter for "."]? _F ha# [?25l[?1c_F hU+_F h-12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) _F h-  b - [D:1] 5 stonesc - [D:1] a +0 club (2 further duplicates)  d - [D:1] a staircase leading out of the dungeon  e - [D:1] an escape hatch in the floor  f - [D:1] a +0 chain mail  g - [D:1] a short sword  _F h,.h - [D:1] a plate armour  i - [D:1] a +0 scale mail  j - [D:1] a stone staircase leading down  k - [D:1] a stone staircase leading down  _F h.l - [D:1] a +0 slingaF haF h{aF haF h_ ######planckenstein the Shooter  #....#Coglin  #....#Health: 22/22 ========================  ###....##Magic: 2/2========================  ##.......#AC: 6Str: 11  ###..#.....######### EV: 11Int: 8  #...##....=......†.. SH: 0Dex: 17  #.........########## XL:  2 Next: 87% Place: Dungeon:1  #..@.....##Noise: ---------  Time: 679.1 (0.0)  #........#a) +2 sling {Cipactl d) +0 sling {Daeho}  #........### aF hGFire: a) +2 sling {Cipactli}  ###'####.##. Zot (11320) Gem (8321)  #....#.# ####.  #####...## ####....   #........###..'....   #.###.#...##.##....   #.#.#.#.#.##.#####.  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .aF h\aF haF hnaF hW. _aF haF haF h aF haF h~80.1 (1190 _aF h             # aF hf  #####...# 2  #.#  #########      aF hk   aF h\  aF h aF haF haF hRr1.6 (2.5819aF haF h } _You climb downwards. _There is a stone staircase leading up here.aF hS `aF h aF h 78 _67aF h. b56aF h{ aF h 45aF hh aF h aF hT L34aF h8 aF h aF h b23aF hg ,aF hU b12aF h aF h^ aF h2 aF h{ L01aF h aF h aF h 090aF h aF h E809aF h{ aF h" aF h C7aF h 8aF h aF hS 67aF h D ###### #....# #....#### #.......# #.....#.#  #.......####.#... #........ #...######...  #####...# ...#  #<......# w..#  ######### .#.# ....w   ribbon worm (asleep) .# ## .. aF h 093.6 (12.0)aF h aF h  i4.6 (1356aF h aF h  ^ _A ribbon worm comes into view.bF h7$ ((w  You shoot a sling bullet. The sling bullet hits the ribbon worm.bF ht  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.bF h* bF hD, u  The ribbon worm is moderately wounded.bF h1 w..w   dart slugbF ho2 ===5.8 (1.2)45) Rev bF h77 bF h9 \ _A dart slug comes into view.cF hs  ###### #....# #....#### #.......# #.....#.# #.####.#... #........# #...######w..#### #####...# ...# #<......# ...# # .#.# .... .# ## .. `The dart slug launches a dart at you.cF h &.cF hH 5--60cF h} D34cF h cF h1 @ _The slug dart hits you but does no damage.dF hplanckenstein the ShooterCoglin######Health: 22/22 ========================#....#Magic: 2/2========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0dF h~1Dex: 17#.......####.#...XL:  2 Next: 87% Place: Dungeon:2#.......@*......#Noise: =--------  Time: 696.8 (0.0)#...######w..####a) +2 sling {Cipactl d) +0 sling {Daeho} dF h-#####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#dF h6Zot (11303) Gem (8304) Rev ######### .#.#....w   dart slug.# ##dF hVl.. _A dart slug comes into view.The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)dF h%WAplanckenstein the ShooterCoglin######Health: 22/22 ========================#....#Magic: 2/2========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 17#.......####.#...dF h(XXL:  2 Next: 87% Place: Dungeon:2#.......@(......#Noise: =--------  Time: 696.8 (0.0)#...######((.####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ..(#Fire: a) +2 sling {Cipactli} #<......# ...#dF h~XwZot (11303) Gem (8304) Rev ######### .#.#....w   dart slug.# ##..The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet.dF hy Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet.  The sling bullet barely misses the dart slug.The sling bullet hits the dart slug.dF h_ ,dF he ww..w   ribbon wormw   dart slugdF hf d==8.1 (1.312dF hf dF hek dF hn a _The dart slug is heavily wounded.eF hEXplanckenstein the ShooterCoglin######Health: 22/22 ========================#....#Magic: 2/2========================#....####AC: 6Str: 11eF hXF6#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 17#.......####.#...XL:  2 Next: 87% Place: Dungeon:2#.......@w......#Noise: ===------  Time: 698.1 (0.0)#...######w..####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11301) Gem (8302) Rev ######### .#.#eF hFJ....w   ribbon worm.# ##w   dart slug..The sling bullet barely misses the dart slug.eF hFYou shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is heavily wounded.Fire: a) +2 sling {Cipactli}eF h*GPress: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)eF hqwwribbon worm (lightly wounded, 80% to hit)eF h Xplanckenstein the ShooterCoglin######Health: 22/22 ========================#....#Magic: 2/2========================#....####AC: 6Str: 11eF h #.......#EV: 11Int: 8#.....#.#SH: 0Dex: 17#.......####.#...XL:  2 Next: 87% Place: Dungeon:2#.......@(......#Noise: ===------  Time: 698.1 (0.0)#...######w..####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11301) Gem (8302) Rev ######### .#.#....w   ribbon wormeF h J.# ##w   dart slug..Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 80% to hit)  eF h You shoot a sling bullet.  The sling bullet barely misses the dart slug.The sling bullet hits the ribbon worm!eF hs Aim: a ribbon worm (lightly wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the dart slug.  The sling bullet hits the ribbon worm!  The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.eF h )eF hN& eF h+ @w.eF h. 100%9.5 (1.4  The ribbon worm is heavily wounded.The sling bullet hits the dart slug. _You kill the dart slug!raining target 4.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 4!need to enable at least one skill for training.eF h9 /  --more--fF h fF h' y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  fF h              c - Ranged Weapons   4.0   5.9  -1               d - Armour   0.0   1.2  -1  fF h      e - Dodging   1.7   2.4  -1      fF ha  f - Stealth   2.0   3.6  -1              fF h _                                    fF hF                 fF hv     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiF h= e + Dodging 1.7jF hcTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsjF hK<[?25h[?0c0 jF h" jF h [?25l[?1cjF h?2.0  -1  The current training targets, if any.  The species aptitude is in white.=] set ajF hall targetsjF h7 jF h jF h% planckenstein the ShooterCoglin######Health: 22/22 ========================#....#Magic: 2/2========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 17#.......####.#...XL:  2 Next: 100% Place: Dungeon:2jF h& }#.......@w......#Noise: ===------  Time: 699.5 (1.4)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11300) Gem (8301) Rev+ ######### .#.#....w   ribbon worm.# ##..jF h' The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!Training target 4.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 4!You need to enable at least one skill for training.jF hX- +planckenstein the ShooterCoglin######Health: 22/22 ========================#....#Magic: 2/2========================#....####AC: 6jF h- Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 17#.......####.#...XL:  2 Next: 100% Place: Dungeon:2#.......@w......#jF h- Noise: ===------  Time: 699.5 (1.4)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} jF h. l#####...# ...#jF hB. Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11300) Gem (8301) Rev+ jF hx. ######### .#.#....w   ribbon worm.# ##..jF h. The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!jF h/ Training target 4.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 4!You need to enable at least one skill for training.jF h/ e  You have reached level 3!jF h8 /  --more--kF h@0  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? mF h4 7/273/393 0%  You feel agile. x2mF h8mF h:  Your brain swirls with designs for a stepdown mesotron. You just need some more_time...nF hЭfplanckenstein the ShooterCoglin######Health: 27/27 ========================#....#Magic: 3/3========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 19#.......####.#...XL:  3 Next:  0% Place: Dungeon:2#.......@w......#Noise: ===------  Time: 699.5 (0.0)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} nF hzi#<......# ...#Zot (11300) Gem (8301) Rev+ ######### .#.#....w   ribbon worm.# ##..You feel agile. x2  Your brain swirls with designs for a stepdown mesotron. You just need some more_time...  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)nF h~-planckenstein the ShooterCoglin######Health: 27/27 ========================#....#Magic: 3/3========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 19#.......####.#...XL:  3 Next:  0% Place: Dungeon:2nF h.-#.......@w......#Noise: ===------  Time: 699.5 (0.0)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11300) Gem (8301) Rev+ ######### .#.#....w   ribbon worm.# ##..Your brain swirls with designs for a stepdown mesotron. You just need some more_time...  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.nF hӼPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.nF hD (catching breath)  The ribbon worm is heavily wounded.nF hH  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.nF hE/ 5 700.8 (1.3+2 sling {Cipactli} 299) Held Gem (8300) Rev+ nF hnF h>. _You are caught in a web!oF hS (catching breath)  The web tears apart.oF h `````The ribbon worm expels a string of sticky webbing.oF h xJ....@oF hx11 ---10+2 sling {Cipactli} 8) Gem (8299oF h ~oF h-W _The stream of webbing misses you.oF h+ planckenstein the ShooterCoglin######Health: 27/27 ========================#....#Magic: 3/3========================oF h#, #....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 19oF hV, v#.......####.#...XL:  3 Next:  0% Place: Dungeon:2#.......@w......#oF h, Noise: ---------  Time: 701.8 (0.0)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#oF h, Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11298) Gem (8299) Rev+ oF h, ######### .#.#....w   ribbon worm (catching breath)oF h- q.# ##..The web tears apart.  oF h<- The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineoF hl- Aim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)oF h> planckenstein the ShooterCoglin######Health: 27/27 ========================#....#Magic: 3/3========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0oF h? pDex: 19#.......####.#...XL:  3 Next:  0% Place: Dungeon:2#.......@w......#Noise: ---------  Time: 701.8 (0.0)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11298) Gem (8299) Rev+ ######### .#.#....w   ribbon worm (catching breath)oF h? 3.# ##..The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineoF h@ Aim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.oF h  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is heavily wounded.oF hNs  The ribbon worm is severely wounded.oF hfO'===oF hO[3.0 (1.277) Rev* oF h}ToF h3WX _The ribbon worm barely misses you.pF hjplanckenstein the ShooterCoglin######Health: 27/27 ========================#....#Magic: 3/3========================#....####AC: 6Str: 11#.......#pF hkEV: 11Int: 8#.....#.#SH: 0Dex: 19#.......####.#...XL:  3 Next:  0% Place: Dungeon:2#.......@w......#Noise: ===------  Time: 703.0 (0.0)#...######...####a) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} pF hk+#<......# ...#Zot (11297) Gem (8297) Rev* ######### .#.#....pF hkw   ribbon worm (catching breath).# ##..pF h*lYou shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded. pF hhl5_The ribbon worm barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 81% to hit)pF hCt@planckenstein the ShooterCoglin######Health: 27/27 ========================#....#Magic: 3/3========================#....####AC: 6Str: 11#.......#EV: 11Int: 8#.....#.#SH: 0Dex: 19#.......####.#...XL:  3 Next:  0% Place: Dungeon:2#.......@w......#Noise: ===------  Time: 703.0 (0.0)#...######...####pF h ua) +2 sling {Cipactl d) +0 sling {Daeho} #####...# ...#Fire: a) +2 sling {Cipactli} #<......# ...#Zot (11297) Gem (8297) Rev* ######### .#.#....w   ribbon worm (catching breath).# ##..The ribbon worm is severely wounded. _The ribbon worm barely misses you.pF hQu+Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!pF hyG†pF h'((((((( _The ribbon worm barely misses you.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  You kill the ribbon worm!pF hbB†......pF ht84.2 (1.256pF h5/ _You shoot a sling bullet.qF h%nqF hn4qF hpqF hrqF h$y45  You see here a ribbon worm corpse.qF hyS34 _qF huzqF h{qF h~qF hT~]23) Rev+ qF hqF hsqF hb12qF hÃqF hqF hdqF hL01qF hrqF hqF hEqF hM890qF hqF hqF h'qF hvh889) Rev qF hqF h,qF hvL78qF hYqF hqF h\b67qF hqF hPqF hb56qF h qF h~qF h1qF hvQ45) qF hqF hZqF hͣqF h L34qF h~qF hKqF hqF hL23qF hkqF hqF hb12qF hqF hBqF hqF hL01qF hqF heqF htc790qF hqF hAqF hqF h͵E879qF h/qF hMqF hqF hL78qF hsqF hqF h{qF hL67qF h:qF hvqF hb56qF hqF h6qF hx45qF hs342312qF h,qF hUb01qF hqF hqF h|D69qF h0qF hEqF hqF hM869qF hkqF hHqF hnqF hb78qF hqF hqF hb67qF hxqF hqF h~b56qF hqF hqF hjqF hL45qF hqF hqF hYb34qF hqF hqF h##.......####.#....#.##........†......#.#.####...######...####.#...#qF h#####...#........#....###.##<......#.###....##.#####.##########.###..#.##.......# ..........####### #.#.#..####. #...........--- ####..##.####.###.. #@ #.# .# qF hoY# #.# .# #.# ##.# @   Jessica (asleep)#.##..###qF h036.2 (32.0)qF h---7.2 (3323qF h _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.sF hW#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 27/27 ========================#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#.....*@...........Noise: ---------  Time: 737.2 (0.0)####.*##.####.###..sF ha) +2 sling {Cipactl d) +0 sling {Daeho} #@ #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11262) Gem (8263) #.# ##.#@   Jessica (asleep)#.##..### _You shoot a sling bullet. _You see here a ribbon worm corpse. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Fire: a) +2 sling {Cipactli}sF hcPress: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to hit)sF h% #.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 27/27 ========================#####...#........#....###.#Magic: 3/3========================sF h' #<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#.....(@...........Noise: ---------  Time: 737.2 (0.0)####.(##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #@ #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11262) Gem (8263) #.# ##.#F h:( ~7m@   Jessica#.##..### _You see here a ribbon worm corpse. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to hit)  You shoot a sling bullet.sF h N  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to hit)  You shoot a sling bullet.  sF hD ZThe sling bullet hits Jessica but does no damage.The sling bullet hits Jessica.sF h8 Y ..@  Jessica is lightly wounded.sF hH= 8*sF h  Jessica points at you and mumbles some strange words.sF hN ?@sF h6 15-----------===8.4 (1.212) Rev sF h sF h9 4 _Pain shoots through your body!zF h(#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#zF hW)Health: 15/27 =============-----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#zF h)EV: 11Int: 8..........#######SH: 0Dex: 19zF h)#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#.....*@...........zF h)Noise: ===------  Time: 738.4 (0.0)####.*##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} zF h*#@ #.# .#Fire: a) +2 sling {Cipactli} zF hJ*# #.# .#Zot (11261) Gem (8262) Rev #.# ##.#@   JessicazF h*#.##..###Jessica points at you and mumbles some strange words. zF h*i_Pain shoots through your body!  Fire: a) +2 sling {Cipactli}zF h*Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 65%  to hit){F h^Z#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin{F h`#...######...####.#...#Health: 15/27 =============-----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#.....(@...........Noise: ===------  Time: 738.4 (0.0)####.(##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #( #.#[39;4{F hx`9m .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11261) Gem (8262) Rev #.# ##.#@   Jessica#.##..### _Pain shoots through your body!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 65%  to hit)  {F h`You shoot a sling bullet.{F h Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 65%  to hit)  You shoot a sling bullet.  The sling bullet closely misses Jessica.  You shoot a sling bullet. The sling bullet hits Jessica.{F he {F hl 6.@.{F hl 9.7 (1.301) Rev+ {F hq {F h%u [ _Jessica is heavily wounded.|F he#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 15/27 =============-----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11|F hifInt: 8..........#######SH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#.....*@...........Noise: ===------  Time: 739.7 (0.0)####.@##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11260) Gem (8261) Rev+ #.# ##.#@   Jessica#.##..###|F hfYou shoot a sling bullet. The sling bullet hits Jessica. _Jessica is heavily wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 65%  to hit)|F h}#.......####.#....#.#planckenstein the Shooter|F h<#........†......#.#.###Coglin#...######...####.#...#Health: 15/27 =============-----------#####...#........#....###.#Magic: 3/3========================|F hq#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2|F h#.....(@...........Noise: ===------  Time: 739.7 (0.0)|F h####.@##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#|F hFire: a) +2 sling {Cipactli} # #.# .#Zot (11260) Gem (8261) Rev+ |F hE*#.# ##.#@   Jessica#.#|F hu#..### _Jessica is heavily wounded.|F h Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 65%  to hit)  |F h 8You shoot a sling bullet. The sling bullet hits Jessica.|F h((  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 65%  to hit)  You shoot a sling bullet. The sling bullet hits Jessica.  Jessica is severely wounded.|F h,|F h/0@..|F h541.0 (1.35959|F hF9 |F h9|F h':0_The sling bullet closely misses Jessica.}F h #.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#}F hHealth: 15/27 =============-----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#.....@@...........Noise: ===------  Time: 741.0 (0.0)####..##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#Fire: a) +2 sling {Cipactli} # #.[40}F h Im# .#Zot (11259) Gem (8259) Rev+ #.# ##.#@   Jessica#.##..###You shoot a sling bullet. _The sling bullet closely misses Jessica.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 65%to hit)}F h#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 15/27 =============-----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######}F hSH: 0Dex: 19#.#.#..####..####.XL:  3 Next:  8% Place: Dungeon:2#((((((@...........Noise: ===------  Time: 741.0 (0.0)####..##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11259) Gem (8259) Rev+ #.# ##.#@   Jessica#.##..###}F h `You shoot a sling bullet. _The sling bullet closely misses Jessica.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 65%to hit)}F hD _The sling bullet closely misses Jessica.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 65%to hit)  You shoot a sling bullet. The sling bullet barely misses Jessica.}F h }F h  }F hWHYou shoot a sling bullet. The sling bullet barely misses Jessica.  }F h;Jessica gestures wildly while chanting.}F hK}F hB4  Jessica blinks!}F h&3@......}F h=6=}F hq2.3 (1.378) Rev* }F hT}F ha _Jessica looks very angry.}F h #.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 16/27 ==============----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#@*####..####.XL:  3 Next:  8% Place: Dungeon:2#......@...........}F h :Noise: ===------  Time: 742.3 (0.0)####..##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11257) Gem (8258) Rev* #.# ##.#@   Jessica#.##..###Jessica blinks! _Jessica looks very angry.Fire: a) +2 sling {Cipactli}}F h Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 65%to hit)~F h#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 16/27 ==============----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  ~F h_M#########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19#.#.#@.####..####.XL:  3 Next:  8% Place: Dungeon:2#......@...........Noise: ===------  Time: 742.3 (0.0)####..##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11257) Gem (8258) Rev* ~F h#.# ##.#@   Jessica#.##..### _Jessica looks very angry.~F h Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 65%to hit)  ~F h8You shoot a sling bullet. The sling bullet hits Jessica!~F h`)(~F h}(((  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 65%to hit)  You shoot a sling bullet. The sling bullet hits Jessica!  You kill Jessica!~F hM..).~F h853.6 (1.3  You shoot a sling bullet. The sling bullet hits Jessica!  You kill Jessica! _You shoot a sling bullet.  Training target 2.0 for Dodging reached!  ~F hYour Dodging skill increases to level 2!  You need to enable at least one skill for training.~F h//  --more--F hYF hKh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1               c - Ranged Weapons   4.0   5.9  -1               d - Armour   0.0   1.2  [F hi39;49m-1       e - Dodging   2.0   3.6  -1       f - Stealth   2.0   3.6  -1                                                           [34F h4km           You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF h= a + Fighting 2.0F h-TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsF h̴<[?25h[?0c0 F hu " F h~ `[?25l[?1c4.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsF hs F h) S#.......####.#....#.#planckenstein the Shooter#........†......#.#.###Coglin#...######...####.#...#Health: 16/27 ==============----------#####...#........#....###.#Magic: 3/3========================#<......#.###....##.#####.#AC: 6Str: 11  #########.###..#.##.......#EV: 11Int: 8..........#######SH: 0Dex: 19F h #.#.#).####..####.XL:  3 Next: 85% Place: Dungeon:2#......@...........Noise: ===------  Time: 743.6 (1.3)####..##.####.###..a) +2 sling {Cipactl d) +0 sling {Daeho} #. #.# .#Fire: a) +2 sling {Cipactli} # #.# .#Zot (11256) Gem (8257) Rev* #.# ##.##.##..###You shoot a sling bullet. The sling bullet hits Jessica!  You kill Jessica! _You shoot a sling bullet.  Training target 2.0 for Dodging reached!  F hM Your Dodging skill increases to level 2!You need to enable at least one skill for training.F h\ =7/28F hs F hU  F h (_F h` 4F h%a F hc F hrj 5645F hJk F hk U34) Rev+ F h=m F ho F ho 8=23F hp F hs b12F ht F hNw L01F hw F hx F h#{ F h{ M490F hv| F h _9==F hZ `849) Rev F h F h b78F h F h b67F he F h C5F hW $6) F h F h* 20==45F h7 F hw b34F hm F h3 F h L23F h F h b12F h F h͘ F h 1==01F h F hJ c390F h F hV c839F hؠ F hM L78F h F h F hΤ F h z2=67F h F hb F h L56F h F hҪ F h6 L45F hB F h b34F h] F hDZ b23F h F h F h s3=12F h; F h F h L01F h$ F hs c290F h F h c829F h1 F h+ 94F h t==78F hq F h b67F hF F h F hM L56F h F h` F h D45F hm F h i5==F h) D34F hF F h F h\ L23F h% F hQ b12F h F h F h L01F hQ F h[ 6==190F h F h F h F h& E819F h F h- F hz D78F hi F hr F h L67F h F h 7==56F h F h b45F h F h^ b34F h F h b23F hw F h .#....#..†......#.#..F h( .................---. _You start resting.F hw 087.6 (44.0)F h2 8==---8.6 (4512F h F h " _HP restored.F h  #.....#.##..........# #####.#....#.#  #........†......#.#.### #...######...####.#...# #####...#........#....###.# #<......#.###....##.#####.##########.###..#.##.......#..>..........#######F h  #.#.#)@####..#### #..................####..##.####.###.. #.! #.# .##.. #.#.#... #.# ##... #.#...# #.# #..F h#F hu9.6 (1.0)01F h"F h^ _Found a smoky yellow potion. Found a stone staircase leading down.F hIE #.....#.##.# #.####.#....#.# #.†......#.#.### #...######...####.#...# #####...#........#....###.# #<......#.###....##.#####.# #.###..#.##.##..>.####### #.#.#@.####..####. #. ####..##.####.###..F hF #.!.#.# .# #...#.# .# ...)#.# # #....#.# ...#.#.#  #..F hOF h6Pl90090F hUF h[ _Found a hand axe.  Things that are here: _a +0 dagger; a +0 robe; the human corpse of JessicaF h% ..####.#....#.†......#.#.#########...####.#...#####...#........#....###<......#.###....##.##########.###..#.##...... #..>..........######F h& #.#.#).####..####. #....@.............###..##.####.### #.!.#.# .# ..#.##.#.. .####F hC.F h.r1809 _F h4F hw6F hI .†......#.#.#########...####.#...#####...#........#....###<......#.###....##.##########.###..#.##...... #..>..........###### #.#.#).####..####. .................####.@##.####.###F h` #.!.#.# .# ..#...) #.### ##F h=278F hF htF hx V ######...####.#...F h |#####...#........#....###<......#.###....##.##########.###..#.##......F h  #..>..........######F h V #.#.#).####..####. #..................####..##.####.###F h,  #.@.#.# .# .....)F hO e ##.... #F hp F h 367F h F h F h) Y4.6 (256F hO F h F h Y _m - a smoky yellow potionF h~4F hF hF hVF h4534F h*b23F h F hF hғb12F hF hF hb01F hF hF hSd1990F hF hޜF hd8199F hF h[F hlb78F h F hF hF h667F hF hAF hF hL56F hLF hF hF hF hJL45F hPF h9F hþb34F hF hJF hb23F hF hCF h`x12F h?F h0b01F hF hF hnc890F hF h F hc889F hF hF hF hL78F hF hF hYb67F hF h1F hb56F hF hF hb45F hF hF hF hL34F h9F hF hC2F h3F hF h@F hb12F hF h F h b01F hF hF hc790F hF hv F h F h1 M879F h! F h$ F hb78F hF h8F hb67F h(F hF hb56F h(F hF hF hL45F hF hx F h"b34F hh#F hT(23F h)F h +b12F h4,F hn.F h/b01F hv0F h(2F h>3F hj3M690F h74F h5F h=####..##.####.###.. ...#...#.# #.# .#.#...#.# #.# .#....)#.# #.# ###....#.# #.## #....#.#.####..# #.#....#.......# #.###########..### #...............@# ################....#  ####.^#  ..# .# .#@   Sigmund (polearm, asleep) F h><@ F hM0 830.6 (36.0)@)@Sigmund the Dreaded comes into view. He is wielding a +4 scythe of flaming andwearing a +1 robe of cold resistance.Sigmund shouts!F h0TR ******F hTGSigmund casts a spell at you.F h{@......F h19--------==1.6 (37869F hF h F h+_The puff of flame hits you!F h-.####..##.####.###.. #...#...#.# #.# #.#.#...#.# #.# ..#....)#.# #.##....#.# #.##  #....#.#.####..#  #.#....#.......#  #.#..###  #..............@.# F h}} #....# ####.^# ..# .# .# @F h"F h#:--2.6 (1.0)F h#D78F h)F h*F h #.#.................. ..####..##.####.###.. ##...#...#.# #.# F h ##.#.#...#.# #.# ...#....)#.# #. #####....#.# #.## #....#.#.####..#F h!L #.#....#.......#  #.###########.@### #................# F hb!################....#####.^..#.#@F h)--367F h:-F h.F h #.#.#.#).####..#### ##.#.................. ...####..##.####.###.. .##...#...#.# #.###.#.#...#.# #.# ....#....)#.# #. ######....#.# #.## #....#.#.####..# #.#....#.....@.#  #.###########..### #................# ################....#####.^..#.#@@@   Sigmund (polearm)20=-------456F h,F hC  #.#.#.#).####..####.#.#........ #...####..##.####.###.. #.##...#...#.# #.# #.##.#.#...#.# #.# #....#....)#.# #.##....#.# #.## #....#.#.####..# #.#....#.# #.###########..### #......# ######....# ####.^#@.#.#@F hEF hJ@.@   Sigmund (polearm)F hEJj545F hOF h9QF h֕ E  #.#.#.#).####..####.  ###.#.......  #...####..##.####.###..  #.##...#...#.# #.#  #.##.#.#...#.# #.#  #....#....)#.# #.#  #....#.# #.## #....#.#.####..# #.#....#.#F h  #.###########..### #.....# ####....# ####@^#..#.#@F h F hɟ @.@   Sigmund (polearm)F h_ j634F hq F h^w  #.#.#.#).####..####. ###.#. #...####..##.####.###.. #.##...#...#.# #.# #.##.#.#...#.# #.# #....#....)#.# #.# #....#.# #.##F hIJ #....#.#.####..# #.#....#.# #.###########..### #....# ##..@.# ####.^#..#F hz&.#@F hTF h[@.@   Sigmund (polearm)F hüK72F h3F hDF hF hn}  #.#.#.#).####..####. ###.#... #...####..##.####.###.. #.##...#...#.# #.# #.##.#.#...#.# #.# #....#....)#.# #.# #....#.# #.## #....#.#.####..# #.#....#.# #.###########..### #...# #.@..#  ####.^#..#.#@F h!F h!1==812F ho&F h)(F h' #..>........### #.#.#.#).####..#### ###.#.................. #...####..##.####.###.. #.##...#...#.# #.#F hrf #.##.#.#...#.# #.# #....#....)#.# #.#######....#.# #.## #....#.#@####..# #.#....#.......#  #.###########..### #................# ################.@..####.^..#.#F hF hj901F hF hF hY dM#########.###..#.##........>..........####### #.#.#.#).####..####. ##.#................F h ..####..##.####.###...##.#.#.......#....) F hۭ c#######....#@# #.#F h ...#.#.####..#....#.......# ###########..###................#F hL F h l40590F h F h F h>M<........##.##### #########.###..#.##........>..........####### #.#.#.#).####..####. ##.#..................####..##.####.###...F hG?T##.#.#.......#....) #######....#.# #.#...#.#.####....#.......# F hn?M#.###########..###F hGF hGU1859F hHF h'MF hNF hUFqM####...#........#.... #<........##.##### #########.###..#.##........>..........####### #.#.#.#).####..####. ##.#..................####..##.####.###...##.#.#.......#....) #######....#.# #.#...#.#.#####.#....#.......#F hFp=278F hFF hFKF hLF h M #...######...####.#.. #####...#........#.... #<......#.###....##.##### #########.###..#.##........>..........####### #.#.#.#).####..####. ##.#..................####..##.####.###...##.#.#.......#....) #######....#.# #.##....#.#.####..#F hF hF hk2367F h}F h]F hm :M.....†......#.#.##  #...######...####.#.. #####...#........#.... #<........##.##### F h #########.###..#.##........>..........####### #.#.#.#).####..####. ##.#..................####..##@####.###...##.#.#.......#....) F h& #######....#.# #.##F h F h j456F hQ F h F hT #####.#....#.#  #........†......#.#.### #...######...####.#...#  #####...#........#....###.#  #<......#.###....##.#####.##########.###..#.##.......# #..>..........####### #.#.#.#).####..#### ###.#......@........... #...####..##.####.###.. #.##...#...#.# #.# #.##.#.#...#.# #.# #....#....)#.# #.#######....#.# #.## #....#.#.####..# #.#....#.......# #.#########F hR##..###@   Sigmund (polearm)@545F h!F h#F he #.....#.##..........# #####.#....#.# F h/f@ #........†......#.#.### #...######...####.#...# #####...#........#....###.#F hf #<......#.###....##.#####.##########.###..#.##.......# #..>..........####### #.#.#.#)@####..#### ###.#..................F hf #...####..##.####.###.. #.##...#...#.# #.# #.##.#.#...#.# #.#F hPg #....#....)#.# #.########....#.# #.## #....#.#.####..# #.#....#.@.....#F hpF hqj634F h3xF hqzF h{C  #.......####### #.....#.##..........# #####.#....#.#  #........†......#.#.### #...######...####.#...# #####...#........#....###.# #<......#.###....##.#####.##########.###..#.##.......# #..>...@......####### #.#.#.#).####..#### ###.#.................. #...####..##.####.###.. #.##...#...#.# #.# #.##.#.#...#.# #.# #....#....)#.# hD 9m #.#######....#.# #.## #....#.#.####..#F hqL F hM 3=723F hR F hT F hM###### .#####.##.........####.#....#.# .....†......#.#.## #...######...####.#..F hY####...#........#....<......#.###....##.##############.###@.#.##........>..........####### #.#.#.#).####..####. ##.#................#...####..##.####.###......#F h}F hj812F hF h@F hiM ###### #####....### ..##......#####.##.........####.#....#.# .....†......#.#.## #...######...####.#..F hj####...#........#....<........##.##############.###..#.##.......#..>..........####### #.#.#.#).####..####. ###.#..................#..#...#.#...F hp901F h|uF h^wF h," M#####  ###### #####....### ..##......#####.##.........####.#....#.# .....†......#.#.## #...######...####.#..####...#....@...#....<......#.###....##.##############.###..#.##........>..........########.#.#.#).####..####....###..##..#...#.#F hi* 50490F h0 F h`3 F h Z###### #....# ###### #....#####....### #.......##......##### #.....#.##..........# #.......####.#....#.# #........†......#.#.###  #...######@..####.#...# #####...#........#....###.# F h M#<......#.###....##.#####.# #########.###..#.##.......# #..>..........####### #.#.#.#).####..####.###.#..................#...####..##.####.###..#.##..F hD F h׍ 4==1849F hS F h F har ######  #....# ######  #....#####....###  #.......##......##### #.....#.##..........# #####.#....#.#  #........@......#.#.### #...######...####.#...# #####...#........#....###.# #<......#.###....##.#####.##########.###..#.##.......# #..>........### #.#.#.#).####..#### ###.#.................. #...####..##.####.###..F hbF hxj@   Sigmund (polearm)@F hLkj278F hrF hvx _You see here a ribbon worm corpse.F h& ###### #....# ###### #....#####....### #.......##......##### #.....#.##.# #.####.#....#.# #†......#.#.### #...######...####.#...#F h| #####...#........#....###.# #<......#.###....##.#####.# #.###..#.##.# #..>..........# #.#.#.#).###F hO#..####. ###.#......@. F hU #...####..##.####.###..F hhF hBK36F hr&7 _F hF hF h 7 ###### #....# ###### #....#####....### #.......##......##### #.....#.##.# #.####.#....#.# #.†......#.#.### #...######...####.#...# #####...#........#....###.#F h  #<......#.###....##.#####.# #.###..#.##.#  #..>.#  #.#.#.#).####..####.  ###.#......@. F h! U #...####..##.####.###..F hG 456F h F hE F hI ###### #....# ###### #....#####....### #.......##......##### #.....#.##.# #.####.#....#.# #.†......#.#.###F h8 #...######...####.#...# #####...#..#....###.# #<......#.###....##.#####.#  #.###..#.##.# #..>.# F h2 #.#.#.#).####..####.  ###.#......@. F hY8 #...####..##.####.###..F hD F hF hq5==5F hD45F hF h+F h  ###### #....# ###### #....#####....### #.......##......##### #.....#.##.# #.####.#....#.# #.†......#.#. #...######...####.#... #####...#.#....###. #<......#.###....##.#####. #########.###..#.##. #..>. #.#.#.#).####..####. ###.#......@ #...####..##.####.###F h634F h ###### #....# ######F h #....#####....### #.##......##### #.....#.##.# #.####.#....#.# #.†......#.#. #...######...####.# #####...#.#....### #<......#.###....##.##### #########.###..#.## #..>. #.#.#.#).####..#### ###.#......@ #...####..##.####.###F h|F hj723F hF huF h  ######   #....# ######   #....#####....###   #.......##......####   #.....#.##..........   #.......####.#....#.   #..†......#.#.   #..@######...####.#.  #####...#........#....##   #<......#.###....##.#   #########.###..#.##.....   #..>..........####   #.#.#.#).####..###  ###.#......@........   #...####..##.####.##   #.##...#...#.# #.#F h8 F hF hj812F hSF hF h$F x ######   #....# ######   #....#####....###   #.......##......###   #.....#.##.........   #.......####.#....#  F hF   #........†......#.#   #...######...####.#  #####.@.#........#....#   #<......#.###....##.#   #########.###..#.##....   #..>..........###  F h G  #.#.#.#).####..  ###.#......@.......    #...####..##.####.#F h0G     #.##...#...#.# #.#F hTG     #.##.#.#...#.# #.#F huG D F hrP F hP 6==901F hW F hY F h3  #....# ######  #....#####....###  #.......##......##  #.....#.##........ F hE48 #.......####.#  #........†......#.  #...######...####. #####...#........#....  #<...@..#.###....##.#F h4?  #########.###..#.##...  #..>..........##  #.#.#.#).####.. ###.#......@...... F h5 #...####..##.####  #.##...#...#.# #.  #.##.#.#...#.# #.F h45  #....#....)#.# #.F h`=F h=l60390F hAF hCF hϰ  #....# ######  #....#####....###  #.......##......  #.....#.##  #.......####.#  #........†......#  #...######...####  #####...#.#  #<..@...#.###....##.  #.###..#.##  #..>.  #.#.#.#).####..  ###.#......@  #...####..##.####  #.##...#...#.# #  #.##.#.#...#.# #  #....#....)#.# #F h$1839F hiF hF h]  #....# ######  #....#####....  #.......##......  #.....#.##  #.......####.#  #........†......  #...######... F h^ #####...#.#  #<.@....#.###....##.  #.###..#.##  #..>.  #.#.#.#).####  ###.#......@  #...####..##.###  #.##...#...#.#  #.##.#.#...#.#  #....#....)#.#F hdF hej278F hiF hhkF h? 4  #....# ######  #....#####....  #.......##  #.....#.##  #.......####.#  #........†  #...######...  #####...#.#  #<@.....#.###....##  F hb I#.###..#.##  #..>  #.#.#.#).####  ###.#......@  #...####..##.   #.##...#...#.#   #.##.#.#...#.#   #....#....)#.#F h F h 7==367F hj F h F hM  #....#   #....#####....  #.##  #.....#.##  #.####.#  #.†  #...######...  #####...#.#  #.#.###....  F h+#.###..#.  #..>  #.#.#.#).  ###.#......@  #...####..##.#   #.##...#...#.#   #.##.#.#...#.#   #....#....)#.# F hF h_j456F hF hfa _There is a stone staircase leading up here.F h JF h3# 4534F h/' @@   Sigmund (polearm)F hB.     † #...# #####.@.# #@......#6.6 (2 ######### #..> ) F h. P) _You start resting.F h        † #...# #####.@.# #@......# ##########..>)  F h? c   )F h F h F h+ \ _Sigmund is nearby!F hG4 #....# ##### planckenstein the Shooter #....#####.... Coglin #.......##.... Health: 27/28 =======================- #.....#.##.... Magic: 3/3======================== #.......####.# AC: 6Str: 11 #........†.... EV: 11Int: 8 #...######...# SH: 0Dex: 19 #####*@.#........# XL:  3 Next: 85% Place: Dungeon:2 F h4#@***...#.###....# Noise: ---------  Time: 866.6 (0.0) #########.###..#.# a) +2 sling {Cipactl d) +0 sling {Daeho}  #..>........ Fire: a) +2 sling {Cipactli}  #.#.#.#).### Zot (11133) Gem (8134)  ###.#......@.. #...####..##.# @   Sigmund (polearm) #.##...#...#.# #.##.#.#...#.# #....#....)#.# F h_5S_You start resting. _Sigmund is nearby!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +4 scythe of flaming and wearing a +1 robe of cold  resistance (61% to hit)F h"  #....# ##### planckenstein the Shooter #....#####.... Coglin #.......##.... Health: 27/28 =======================- #.....#.##.... Magic: 3/3======================== #.......####.# AC: 6Str: 11 #........†.... EV: 11F h Int: 8 #...######...# SH: 0Dex: 19 #####.@.#........# XL:  3 Next: 85% Place: Dungeon:2 #@......#.###....# Noise: ---------  Time: 866.6 (0.0) F h #########.###..#.# a) +2 sling {Cipactl d) +0 sling {Daeho}  #..>........ Fire: a) +2 sling {Cipactli} F h:  #.#.#.#).### Zot (11133) Gem (8134)  F hq ###.#......@.. #...####..##.# @   Sigmund (polearm)F h c #.##...#...#.# #.##.#.#...#.# F hp t#....#....)#.# _You start resting. _Sigmund is nearby!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +4 scythe of flaming and wearing a +1 robe of cold  resistance (61% to hit)F h F h F hR . _F hP 4F h= F hN F _Unknown command.F h> F h Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Armour (go to first with [)  b - a +0 leather armour (worn) F h{ t i - a +2 pair of gloves (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA Potions (go to first with !)  f - a red potion  g - a cyan potion  j - a bubbling grey potion  l - a fuming dark potion  m - a smoky yellow potionF h.F h<0 #....# ##### planckenstein the Shooter #....#####.... Coglin #.......##.... Health: 27/28 =======================- #.....#.##.... Magic: 3/3======================== #.......####.# AC: 6Str: 11 F h<#........†.... EV: 11Int: 8 #...######...# SH: 0Dex: 19 #####.@.#........# XL:  3 Next: 85% Place: Dungeon:2 #@......#.###....# Noise: ---------  Time: 866.6 (0.0) F h8=3#########.###..#.# a) +2 sling {Cipactl d) +0 sling {Daeho}  #..>........ Fire: a) +2 sling {Cipactli}  #.#.#.#).### Zot (11133) Gem (8134)  F h`@###.#......@.. #...####..##.# @   Sigmund (polearm) #.##...#...#.# #.##.#.#...#.# #....#....)#.# _Sigmund is nearby!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +4 scythe of flaming and wearing a +1 robe of cold _resistance (61% to hit) _Unknown command.F hF hJF h F h F hZ #....# ##### planckenstein the Shooter #....#####.... Coglin #.......##.... Health: 27/28 =======================- #.....#.##.... Magic: 3/3======================== #.......####.# AC: 6Str: 11 #........†.... EV: 11Int: 8 #...######...# SH: 0Dex: 19 #####*@.#........# XL:  3 Next: 85% Place: Dungeon:2 #@***...#.###....# Noise: ---------  Time: 866.6 (0.0) #########.###..#.# a) +2 sling {Cipactl d) +0 sling {Daeho}  #..>........ Fire: a)  hx[q0;1m+2 sling {Cipactli}  #.#.#.#).### Zot (11133) Gem (8134)  ###.#......@.. #...####..##.# @   Sigmund (polearm) #.##...#...#.# #.##.#.#...#.# #....#....)#.# _resistance (61% to hit) _Unknown command.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +4 scythe of flaming and wearing a +1 robe of cold  resistance (61% to hit)F h'[  #....# ##### planckenstein the Shooter #....#####.... Coglin #.......##.... Health: 27/28 =======================- #.....#.##.... Magic: 3/3======================== #.......####.# AC: 6Str: 11 #........†.... EV: 11Int: 8 #...######...# SH: 0Dex: 19 #####(((#........# XL:  3 Next: 85% Place: Dungeon:2 #@(((...#.###....# Noise: ---------  Time: 866.6 (0.0) #########.###..#.# a) +2 sling {Cipactl d) +0 sling {Daeho}  #..>........ FiF h\ vre: a) +2 sling {Cipactli}  #.#.#.#).### Zot (11133) Gem (8134)  ###.#......@.. #...####..##.# @   Sigmund (polearm) #.##...#...#.# #.##.#.#...#.# #....#....)#.# _resistance (61% to hit) _Unknown command.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +4 scythe of flaming and wearing a +1 robe of cold  resistance (61% to hit)F h }  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +4 scythe of flaming and wearing a +1 robe of cold  resistance (61% to hit)  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.F hg .@....  The sling bullet completely misses Sigmund.  Sigmund says, "Don't worry, I'll kill you fast."F hKm :*F h]@ v  Sigmund gestures at you while chanting.F hT o@8====7.9 (1.3Confused fire: a) +2 sling {Cipactli}2) Conf Gem (8133) Rev F ho F h Q _You are confused.F he F hf F hk F hl F h,r ;@.F hNy ---80127----F hz F h W.@F hP Y9.9 (201F hu F h4 F hч U _In your confused state, you trip and fall back down the stairs.F h&F h(F h,F hn6F h:< **Sigmund points at you and mumbles some strange words.F h'..F hU1------=70.9 (129F hx$0) F h(F hx, 0F hW------ _The magic dart hits you.F hF hm;@.F hx-1.9 (2829F hF hU _In your confused state, you trip and fall back down the stairs.F h F h 8-F h F h F h& u *Sigmund casts a spell at you.F h 1&.F ht115------=2.9 (17F h18F h8F h'  ######  #....#  #....#  ###....##  ##.......#  ###..#.....######### F h0#...##....=......†.. #.........#########1 #..@.....##  #........#  #........# ## ###'####.# #. F h#....#.# #### #####...## ####....F h,G #........###..'....F hSk  #.###.#...##.##....F hk  #.#.#.#.#.##.#####.F hc  _The magic dart hits you.F h<-----F hzF hxy-4.4 (2.556F h#!F h5$} _You climb upwards. _There is a stone staircase leading down here.F h F h` F hn F h |-Fire: a) +2 sling {Cipactli} F h!& 0 0.0  F hb& 2You start resting.F hi- 5.4 (14) Gem (8125) F h/ W _You feel less confused.F hF hYF hѸF h#F hX>6=F h4342312F hDF hGF hq-0F h1F hF hF hRx7==190F hpF hF h]F h7819F hF hF hF h`-7F h8F hF hF hL67F hRF hdU=5F h6F hF hF h=8=45F hF hF h-3F h4F hsF hF hL23F hCF h+L12F h`F hF hF h29==01F hF hF hM090F hF hF hE809F hF hF h&678F hAF hF hF h&20F h^==67F hF hF hb56F h.F hF h4D45F hUF hiF hL34F h F h< F hi 1==23F h F h F hF hL12F hF hb01F hUF hd0990F hF hF hF h!u2=8099F hF hb78F h2 F h"b67F h#F h%b56F h&F hw(F h(#3F h(W=45F h]*F hS,F h~,D34F h-F h 0F hP0L23F h1F h3b12F h85F h7F hI7H=01F hj7F h8F h:F h;F h0;U4=89F hX;0F h<F h>c889F h`@F hCBF heBL78F hCF h FF hcFL67F hGF h"JF hOJF hJ5==56F hLF h;NL45F hmNF hOF hQF hQD34F hSF hUF hUD23F hWF h4ZF hZF hZ6==12F h\F hR^F h~^L01F hk`F hHcc790F hdF hfc879F h{hF hj97F hjt==78F h lF hTnb67F hoF hsb56F htF h%wb45F hxF h$ F h;_You start resting.F h1925.4 (50.0)F hR8==F hi6.4 (5134F hF h^" _HP restored.F h#F h Level 1 of the Dungeon<>>>>(Press ? for help)#######....##....##############################....###..............##........###.......##.#####.[.####.##.######.####..#.....####################.# #...# #.##.######.##...##....=......†..............### #...# #.##.#.)....##.........############+########...# #...####.##.#.#######..@.....###...# #.#.###...[....##.#.##........##...# #†#...###.#######†#.##........####...### #.###..##.#.......#'#####'####.##.......# #.# ##....#.###......##....#.# ####.......#####.# ###...>...†.....######...## ####.............##.# ##.#.#........#F h#........###..'......⌠...[..'..# #.#.###......##.###.#...##.##.............##.# #.#...'......##.#.#.#.#.##.#####.......#####.# #.#.###......#####.#.#.#.......# #<......# #.#######.#.# #########.##.#.#.###.###.# ###...### #.......#.#.##.##.#.#.# #..##.# #...# #######.#.#.###.##.#.#÷# ##.##.# #...###......###.#F h#.#.#.# #....############### #####..#.##..####################.###.#..)## ###................###......#...........................#F h #........# ###...### #.###..##.#.......#'##F h ###'####.# #.......# #.# ##....#.###......#F h #....#.# ####.......#####.# ###...>...†.....###F h_ &## ####.............##.# ##.#.#..###..'......⌠...[..'..# #.#.###......#F h #.###.#...##.##............. #.#...'......# #.#.#.#.#.##.#####F h {#####.# #.#.###......# ### #.#.#.#.......# #<......# #.#######.#.# ######## #.#F h  #.#.#.###.###.# ###...### #.......#.#.# #.#F h  #.#.#.# #..##.#######.#.#.## F hV  #.#F hz  #.#.#÷# ##.##.# #...# ##......## #.#F h  #.#.#.# #....############### #####..#.##..####################.##F h _#.#..)## ###.........###......#.......F h ....................#....).######.#############...÷.####.#####.#######################F h ......# ####### #............######.######.# #######.#####F h, .#.....# #.# #.#F hQ #..# #.#.....# ##.## #.#F hu S#..## #.#F h ###########......# #...# #.##...###.#F h _#.......).#>.....#####...# #.###...##.###.######.#......#...÷...# #.# F h #.#..#.##.# #.########.......#####.##.##.#.F h ##.# #.# #....F h4 Z##.##....#.#F hK #........##...# #†#...###.#######†#.#>>F h } F h  ######planckenstein the Shooter  #....#Coglin  #....#Health: 28/28 ========================  ###....##Magic: 3/3========================  ##.......#AC: 6Str: 11  ###..#.....######### EV: 11Int: 8  #...##....=......†.. SH: 0Dex: 19  #.........########## XL:  3 Next: 85% Place: Dungeon:1  #..@.....##Noise: ---------  Time: 926.4 (0.0)  #........#F h La) +2 sling {Cipactl d) +0 sling {Daeho}  #........### Fire: a) +2 sling {Cipactli}  ###'####.##. Zot (11073) Gem (8074)  #....#.# ####.  #####...## ####....   #........###..'....   #.###.#...##.##....   #.#.#.#.#.##.#####.  _You climb upwards. _There is a stone staircase leading down here.  You start resting. _You feel less confused. _You start resting. _HP restored.F h F h_ F h F h F h0 x23F hV F h L12F h F h, F hu F h D01F hȤ F h F hQ c690F h F hE F h= F hl M869F h F ho F h; F h F h %7F hO 8F h F hW F h F h F h F h %6F h9 7F hq F h F hk  F h :_There is a stone F h "staircase leading down here. F h < You start resting. F h 3_You feel less confused.F h" DYou start resting. _F h] HP restored. F h You see herF h Ae a ring of protection from cold.F h) F h S56 _F h F h_ F h F h L45F h F h F h F h L34F h F h F h` F h D23F h F h[ F h0 b12F h; F hF h F hGL01F hMF hF hc590F h# F h g  You see here a hobgoblin skeleton.F h j859 _F hS F hF h b78F hbF haF hSb67F hF hF hsb56F hF h.F hb45F hF hF hGb34F hF hF h#F hHL23F hsF hF hF h+L12F hSF hW F h F h D01F h$!F h&"F h"F h#c490F h#F h$F h7%c849F hZ&F h&b78F h%'F h^(F h)b67F h)F h,F hL.b56F h/F h2F hg4F h4L45F h5F hf8F h9:F hy:L34F h;F h>F hh@F h@L23F h!BF hEF hlGb12F hHF haLF hVF hk[x01F hm]F h]M390F hz_F hwaF h.dc839F hOeF hix78F hjF hWmF hnF hoL67F hoF hsF huF huL56F hvF h #.#####.[.####.##.######.# ######.# #...# #.##.######.# .......### #...# #.##.#.)....# ######...# #...####.##.#.###### #.#.###...[....##.#.# #÷#...###.#######†#.# ## #.###..##.#.......#'## .# #.# ##....#.###......# .#####.# ###.......#64.4 (38.0) ....##.# ##.#.#........# .[..'..#.#.###......# ....##.# #.#...'......# .#####.# #.#.###... h&40m...# .# #.#######.#.# ######## ## #.......#.#.# #######.#.#.# ##......##F hF hތc _There is a stone staircase leading down here.F h;\F h\F h=eF hkF hs5.4 (1.0)45 _F h1   ##  ..  ###.  F h L#..  #.# 2 #@#  ###  F h $ You climb downwards.F h"F hh&F hnq6.2 (1.834F hjrF hu _Level annotation: Sigmund _There is a stone staircase leading up here.F hG JF hH F hlJ F h@Q 23 _12F h[R F hR L01F h*S F hVT F hV c290F htV F hfW F hX F h$Y M829F hY F hZ F h!\ F h]\ L78F h\ F h] F hXd 6756F he F hg b45F hg F h`i F hk F hQk L34F hk F hl F hn b23F hn F hLp F hq F hq L12F hF h F h4"F h"M889F h"F h|#F he$b78F h$F hD%F h&F h'L67F h7'F h(F h(F h=)L56F h)F hJ+F h3,F hc,L45F h,F h.F h+1b34F h1F h3F hE5b23F h|5F h5F h7F h 8L12F h8F h9F h:b01F h:F h;F hZ=F h=M790F h'>F h?F h.AF hRAM879F hAF hCF hLv####........†.# #.#..#...#.#  #######.#..#.###.#  ..##...#..#....)#  #.##.###..#######  # #.##......#  ####. #.....##....  .....>#.##......#.  #...@.......... 1021.1 (23.0) #...########.##  #... # ...  #...#...#...#... F hPF h%Qp2.1 (2478F hzTF h%V; _Found a stone staircase leading down.F hU  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1               c - Ranged Weapons   4.0   5.9  -1               d - Armour   0.0   1.2  F hdV[39;49m-1       e - Dodging   2.0   3.6  -1       f - Stealth   2.0   3.6  -1                                                            hV(4m           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF h"OF hOF hWF h}^####........†.# planckenstein the Shooter#.#..#...#.# Coglin#######.#..#.###.# Health: 28/28 ========================..##...#..#....)# Magic: 3/3F h^b========================#.##.###..####### AC: 6Str: 11# #.##......#EV: 11Int: 8####. #.....##....F h\_USH: 0Dex: 19.....>#.##......#.XL:  3 Next: 87% Place: Dungeon:2#...@..........Noise: ---------  Time: 1022.1 (0.0)#...########.##a) +2 sling {Cipactl d) +0 sling {Daeho} #...#F h_Fire: a) +2 sling {Cipactli} #...Zot (10977) Gem (7978) #...F h_#...#...#... _You shoot a sling bullet. F h__No target in view! _Found a club. _You see here a bat corpse. _You see here a bat corpse. F h `&_Found a stone staircase leading down.F hBeF heF h]jF hkF hmF hmF hxnF hSqF hsF hyx67F h} #.#..#...#.########.#..#.###.## ..##...#..#....)#F h5~#. #.##.###..########. #.##......# #####.##.....##....F ho~......>#.##......#.F h~ #........ #..@########.##F h~ #.........l  #...####### F h~ #...# #...#F h #...#l   frilled lizard (wandering)F hq #...+ #...#F h+3.1 (1F hd+4.1 (2F hD56F hHF h!a _A frilled lizard comes into view.F ho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.F hf((((((.F hO/ (You kill the frilled lizard!F h_-.......F h9===5.3 (1.245) Rev F hF h/ _You shoot a sling bullet.F h 4F h F hR F hc F h 34F h_ L23F h F hg F h F h I12) F h F hf F h6 F hn L01F h F h F h F h M690F h F h F h #<# ##### ### #.....F h  #.#.. #########.#.. #....##...#..# F h3 #.##.##.###..# ### #.##.##......##...#####.##.....##...F ha +....@....>#.##......#---#...#####.............F h <..... #...########.#.... #.......... #... #...#######K. #...#F h K   kobold (asleep). #...# F h $#...##...+F h F hJ 30.3 (5.0---1.3 (6869F h F h  F h- e_A kobold comes into view. It is wielding a +0 whip.F h:`  You shoot a sling bullet. The sling bullet hits the kobold.F hF?(((((()F h: (You kill the kobold!F hI%.F hIJL.....)F hM91===2.5 (1.278) Rev F hWF h7Y/ _You shoot a sling bullet.F h(^ F h^ F hc F h{f H _No target in view!F hg 4F hph F hil F hq  #<# # ### # # #.#.. # F hq 8#.#.. # #....##...#.. # #.##.##.###.. # #### #.##.##...... #...#####.##.....## . +...@.....>#.##......0.0 . #...#####.%...... #...#...# #F h2r V. ... #...#.).... #...#.... #...#..... #...#  #...+F hv F h| ---3.5 (167F hʂ  F hx '_Found a quill talisman.F hTJF hJ:---F hNF hhPH _No target in view!F h F hd F h< F h4 F hp F h 56 _45) F h F h̶ b34F h F hR F ho b23F h F h F h F h" L12F h F h& F hg F h L01F h F hG 590F h 7 _You open the door.F h: c859F hG F h @  There is an open door here.F h F h9 S78 _F h` F h_ F h b67F h* F hG F h F h L56F h F hV F h1 ....#.# #<# ..#.#.###F hn  ### ##.#...# ....###.# ##### #.#####.#F h q #.. #.......# #.## F h ..######## ##### #.## #..####. J...###F h ..#####.## ................@...'.........># ###.###......########...######.# . #%......# #...#F h> #.# #......## #....#.# #......# #...#F hv ]#.## #.)....# #...# J   endoplasm (asleep) ###..# #......# #...# F h .....# #......# #...# ###..####......# #...+F h 044.5 (11.0)F hC p5.5 (1245F h3 F h ] _An endoplasm comes into view.F h+ ((((((JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.F hZ (The endoplasm is lightly wounded.  You shoot a sling bullet.F ho,F h....J....===6.8 (1.3)34) Rev F h*F hc _The sling bullet barely misses the endoplasm.F h$  (((((((You shoot a sling bullet.F hk~  The sling bullet barely misses the endoplasm.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.F h$ F h ,...J...F h` 8.0 (1.222) Rev+ F h F h 7 _The endoplasm is lightly wounded.F h ((( You shoot a sling bullet. The sling bullet hits the endoplasm.F hp  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.F hx[.F hk)....F ht59.201F hF h 7 _You kill the endoplasm!F h F h _No target in view!F hf>#.# #<# #.#.### ### .#...# ###.# # .#####.# #....# .# #.##.# .# ##### #.##.# ..####. ....#...#####.##...'.........>#.#.###......#F hgl...#####.#.# . #%......# #...##.# #......## #.#.# #......# #...##.## #.)....# #...#..# #......# #...## #......# #...#..### F hh[#......# #...+F hXnF ho7---500F h9oL490 _F htF h vF h1 t#.# #<# #.#.### ### .#...# ###.# # #####.# #....#F h K# #.##.# # ##### #.##.# .####. ....#...#####.##.'.F h >#.# #.###......#...#####. F h ;#.# . #%......# #...# #.# #......## #. #.# F h }#......# #...# F h F h, ---1849F h F hd F hn#.# #<# .#.### ### .#...# ###.# #.# #....##.# #.##.##. ##### #.##.##. ####. ....#...#####.##.'.>#.##. .###......#...#####. .# . #%......# #...# .# #......## #. .# #......# #...# F hgF h278) Rev F h!F h#F h_#.# #<# # #.### ### # #...# # ###.# #.# #....##.# #.##.##.# ##### #.##.##.. ....#...#####.##..>#.##. F h.###......#...#####. # . #%......# #...# # #......## #. # #......# #...# ## #.)....## #......## #......# F hF hj367F hF hQ _There is an open door here.F h>.# #<# # .### ### F hL#. ...# #..# #..# #....##.# #.##.##.# ##### #.##.##.F h. ....#...#####.##.....#'>#.##.F h ......#...#####.  . #%......# #...# #......## #. #......# #...# # #.).. # #.... # #.... F hF hq456 _F hO'F h" ~###### #.. ..#  #.# #.# #########.# #.# #....##...# ..# #.##.##.### ######## #.##.##.... #. ....########...#####.##.....## ..............'.........>#.##.... #########.@.#####.......  . #%......# #...####### #......## #..........#......# #...########.)....# #...# #.. ##......# #...+ .# #......# #...#F h F h8 j545F hZ F h F h  .. # #########....##.. .##.##.## #########... #F h6 . ....########...#####.##.....## ..............'.........>#.##.... #########...#####......  . #%....@.# #...####### #......#....... #######) F hb #......# .@..# #......#F h F h K63F h $4) F hg F hK F hu #########....##.. .##.##.## #########... #. ....########...#####.##.....## ..............'.........>#.##.... #########...#####......  . #%......# #...####### #.....@##....... #######) .#......# ###.^#F hE723F hlF hF hg ....##.. .##.##.## #########... #. ....########...#####.##.....## ..............'.........>#.##.... #########...#####......  . #%......# #...####### #......##....... #######) .#.........#F hnF h`oj812F htF hvF h .##.##.## #########... #. ....########...#####.##.....## ..............'.........>#.##.... #########...#####......  . #%......# #...####### #......#....... #######) . ##+#######..#F h F he j901F h$F h[F h1  #########... #. ....########...#####.##.....## ..............'.........>#.##.... #########...#####......  . #%......# #...####### #......#....... #######) . ##+ .#..#F h F h/ l60390F hU F hf  . ....########...#####.##.....## ..............'.........>#.##.... #########...#####......  . #%......# #...####### F hg 7#......#....... #######) . ##+ .# .@..# ..@F h@g F hp F hp k1839F h.w F hcy F hv ..............'.........>#.##.... #########...#####......  . #%......# #...####### #......#....... #######) . ##+ .# .@..# F hڤZ###.^#.....F hF haj278F hF hF h#########...#####......  . #%......# #...####### #......#....... #######) F h. ##+ .# .@..# ###.^#.  ..# #######.. .# ... .#K.K   kobold (asleep) @...r   rat (asleep) #F hU,##r..F hzq  A rat and a kobold come into view.F hF hK.Krr.F h6===367 _The kobold shouts! The rat squeaks loudly. You hear an angry hiss.F hVM`  You shoot a sling bullet. The sling bullet hits the kobold.F hiR((()r   ratF h ((You kill the kobold!You shoot a sling bullet.F h]F hmdp...)r.F hog74.4 (1.256) Rev F hqF h=qG _The sling bullet hits the rat but does no damage.F h9 ((((You shoot a sling bullet.F h (((The sling bullet hits the rat but does no damage.  You shoot a sling bullet.F hE F hF F hO m..r....F hO }5.645) Rev+ F hpV F hyX ^ _The sling bullet closely misses the rat.F hI (((((((You shoot a sling bullet.F h{m  The sling bullet closely misses the rat.F hpF hħm.r.....F h$q6.9 (1.334F hF hVw _You shoot a sling bullet. The sling bullet barely misses the rat.F hG_((((((F h1  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.F hw)F hXF hV  You kill the rat!F h\.....S   adder.SF hF hv#......########...#####.......... planckenstein the Shooter.#%......# #...####### Coglin#......## #.......... Health: 28/28 ========================#......# #...####### Magic: 3/3========================#.)....# #...#AC: 6Str: 11#......# #...#EV: 11Int: 8#......# #...#SH: 0Dex: 19 ###......# #...+F h7XL:  3 Next: 100% Place: Dungeon:2 .##.....@# #...#Noise: ===------  Time: 1068.2 (1.3) .@..# #......#a) +2 sling {Cipactl d) +0 sling {Daeho} ###.^# #.......Fire: a) +2 sling {Cipactli} F h;..# #######..Zot (10931) Gem (7932) Rev* .#..).#....F hv&S   adder@...S.###...  You shoot a sling bullet.  F hīThe sling bullet closely misses the rat. _You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!F h _An adder comes into view.You have reached level 4!F h</  --more--F h,M34/344/494 0% F h5.adderF h8P _You feel clever.F h (((((((You shoot a sling bullet.F h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.F h? F h# w....S..F hu# q9.4 (1.201F h) F h, ] _The adder is heavily wounded.F h0_  You shoot a sling bullet. The sling bullet hits the adder.F hl((((†.F h9_ (((You kill the adder!F h%y....†..F h 5/351570.7 (1.3290 _You shoot a sling bullet.F hIF hi _Your Fighting skill increases to level 3!F hi ` . #%......# #...####### #......#....... #######) . ##+ .# .@..# ###.^#.......  ..# #######....... .# ..).... .#†.... @..... F h j =###.... ....F hr F hr ---10829 _F hx F h7y F hQ #......## #.......... #......# #...####### #.)....# #...# #......# #...# F hQo#......# #...# ##......# #...+  #......# #...# @..# #......#######+ ##.^# #........ F hnRG ..# ######## #..)#..†.@ ..... ####F hRq ....##...#F h\---278F hXbF h3dF hTq#......## #. #......# #...# #.)....# #...# #......# #...# #......# #...#  #......# #...+  #......# #...# ..# #......#+#.^# #...# #.F hTR.# #..)..# #..†.@ .#####.F hU7....#. F h/]F hv]{367) Rev+ F hcF heF h. #......## #. ##......# #...# #.)....# #...# #......# #...# #......# #...# #......# #...+ #......# #...# # #......#+# .^# #...# #..# #..)..# F hg/ 0#..†.@ .#####.....#.:#...#..F h*9 F h9 j456F h@ F hB - _Found a book of Dreams.F h#......## #. # #......# #...# #.)....# #...# #......# #...# #......# #...# #......# #...+ #......# #...# # #......#+##. ^# #. ..# #.#.# #..)..# F h#..†.@ ...#####.. .....#.:.##...#.545F h<#......## #. # #......# #...# #.)....# #...# #......# #...# #......# #...# #......# #...+ #......# #...#  #......#+##.# F hg# #. .# #.# .# #..).  .# #..†.#@ .#.#####.. .....#.:.##...#.F h#634F hF hzF ḩ #......# #...####### #.)....# #...# #......# #...# #......# #...# #......# #...+ #......# #...# #......#######+##.###.............######### # #..)..#..†.##@ ......#  .#####.. .....#.:..# .##...#....+.. #...#....#F h 723) Rev F h F hl F hP #.)....# #...# #......# #...# #......# #...# #......# #...+ #......# #...# ##......#######+##.##.#..............########## #..)...#..†.### @ ......#  .#####.#. ......#.:..## ..##...#....+... #...#....#>. F h F hC j812F h F h ; _Found a stone staircase leading down.F h/{#......# #...# #......# #...# ###......# #...+ .#......# #...#.##......#######+##.##.#.............. ##########.# #..)...##..†.###  ......#  .#####.#. .......#.:..##  ..##...#....+... #...#....#>. #...#....# #... ....#F hF hj901F hF hF h$#......# #...# ###......# #...+..  #......# #...#.#  #......#######+##.##.#..............###########.# #..)...# #..†.### ......# .#####.#. .......#.:..##  ..##...#....+ ... #...#....#F h>. #...#....# #...#....### #....#F htF hSl80190F hiF hWF h B#......# #...+.. #......# #...#.# #......#######+##.##. #..............# ##########.#  #..)...# #..†.### ......### .#####.#F h k. .......#.:..##  ..##...#....+ ... #...#....# >. #.. #..##  F hY F hڡ p1819) F h F hɩ F h/= #.#######+##.##...............# #F h=;######### F h>#..)...†### .....##.#####F h>... .......#.@..##F h@> ..##...#....+ ... #.F hV>#F hm>>. #....#F h>F hGF hGj278F heNF hCXV  You pick up a book of Dreams and begin reading...F hXP3.7 (26F hX7F h{^F h`y  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.F h ......#######+##.##. ..............# #########.#  #..)...# #..†.### ......### .#####...# . .......#....##  ..##...#..@.+ ... #...#....# >. #...#....#  #...#....# ##   ######F hF hNo4.7 (156F h[F h F h4#+##.##. ....# .###.# #..).F h4...# #..†.### .### .#####...F h5#  . .#....## F hG5..##...#...@+ ... #...#....# F hn5>. #...#....# #...#....# F h5F h>545F hCF hFF hJ###.#'....######F hF h&j634F hF h( _You open the door.F h #+##.##. ....# .###.# #..)....# #..†.### .###  .#####..# . .#....####.# ..##...#....@....# ... #...#....###### >. #...#....# #...#....# ## #....##....##....#######F hU 723F hC$ g _There is an open door here.F h+| #+##.##. ........# ....###.# #..)...........# #..†........###  ..### .#####...#  .#....####.# ..##...#....'@...# ... #...#....###### >. #...#....# #...#....# ## #....##....##....#######F hW F h) q812 _F hƆ F hk F hg#+##.##. # ....###.#  #..)...........#  #..†........### # .F hq...### .# #####....# ...#....####.# ..##...#....'.@..#  F h... #...#....######  >. #...#....# #...#....# ## #....##....# F hF hj901F hxF hF h,#+##.##.  #  #.###.#  #..).# # #..†.### .#  ...### ##.#  ..........# ...  F hw,.#....####.#  ..##...#....'..@.#  ... #...#....######  >. #...#....# F h, #...#....#  ## #....# F h,p #....#   F h,#....#   ######  F h-t   F h"3F h3l90090F h6F h7F hZ]6# #...#.#  #######+##.##.  ....#  ....###.#  ..)...# #  †### .#  ...........### ###.# ###..........# #...# .......#....####@#  ##...#....'....#  .. #...#....###### . #...#....#  #...#....#  ## #....#  #....#  #....#  ###### 1809F h0aF hbF h+ M+.. # #...#.# #######+##.##. ...F h , .### )...# #† . ...### ### F hC, ###..........# #@..#.....#....####.####...'.....F he, ~##### . #...#....# F h1 F h2 &2F hM2 D78F h6 F h7 F hk QF h#@F h@F h7HF hJF hAeI #...+..   #...#.# .# +##.##. .# # .. ###.# .# .).# .#  .†.### .#  ### ###.#  .# #.@.#  #....####.###  .##...#....'....#  . #...#....######   #...#....#  #...#....#  ## #....#  #....#  #....#  F hjF hCkj367F hpF hqF hC#...# ## #...+.. ###   #...#.# ..#  #####+##.##. #.#  ...# ...  ..###.# #.#  )...# #.#  †### #.#  ..### ###@#  #..........# #...#  .....#....####.### ##...#....'....#  #...#....###### #...#....#  #...#....#  ## #....#  #....#  F hKF hLT456F hLF hRF hqWF h M # ## +.. ##  #...#.# . #####+##.##. #.#....# ... .### )...# † .### ### #..........# #... ..####.### ##...#....'....# # F h~ F h T545F h8 F h F h" F h M # ## +.. ### #  #...#.# ..#.# #####+##.##. ##.#.....# ... F h =.### )...# F h6 =† F h[ J.### ### F hw #..........# #... .....#....####.###F hܹ n .. ##F h F hG j634F h8 F hB F hcoM###### # ## +.. ###  #...#.# # ..#.# #####+##.##.#.##.#.#F ho....#......# .### )...# † .F ho### ### #..........# #...# F ho F hvF hvT723F hvF h{F h|F hM....... ####### # ## ## +.. .### #  #...#.# # ..#. #####+##.##.#.##.#....#...@..# .###.####.### )...# † .........### ###.# 812F hF hF h #. #  #...#  #...# ## #...# .# #...# ## ### .# #...+.. #..###.#  #...#.# # ...#.#  +##.##.#.##.#.#  F h l#....@.#  ###.####.###  .# #.#  .F h% ### #.#  ### ###.#  F hM .# #...#  #....####.### F ht P #...#....'....#  F h V#...#....######  F hG F h &9F h D01F h F hH F h8Z#...########.# #.......... # #...#######  #...# ###  #...# ..#  #...# ## ### #.# F hZ #...+.. #..###.#   #...#.# # ...#.#  ###+##.##.#.##.#@# F hZ ...#......#  ###.####.### ..# #.#  ### #.#  ### ###.# F h[ .....# #...#  ...#....####.### ...#....'....# F hC[( F haF hfan1008990F heF hfF h-1M##..............########.##....... ####### ## .# ## ### +.. #..##  #...#.# # .. ###+##.##.#.##.#....#......###.####.### ..........# #.# F h;3F h3l18899F h6F h~8F hM...>#.### ##..............########.##....... ####### ###F h .# ## ### +.. #..##  #...#.# # .. ###+##.##.#.##.#....#...... ......###.####.### #. F h'#F hfF hj278F h;F h F hS RM##.##.....##... F h/T |...>#.### ##..............########.##F hRT ....... #######. ###..###F hyT  .......# ## ### F hT +.. #..##  #...#.# # .. F hU ###+##.##.#.##.# ..........#......# F hZ F hc[ T367F h[ F h_ F ha F hX  #.##.##......# ###.##.....##.... ....>#.###. ###..............  #...########.##  #.......... #  #...#######.   #...# ####..####  #...# #......@.#  #...# ##.######.#  #...+.. #..###.#  #...#.# # ...#.#F h ####+##.##.#.##.#.# .....#......# ###.####.### ....# #.# .### #.# F hF hKT456F hpF h\F hzF h^ #.##.##......# #.##.....##.... .>#.##......#. #....  #...########.##  #.....#  #...#######..  #...# ####..####  #...# #.#  #...# ##.######.#  #...+.. #..###.#  #...#.# # ...#.# #+##.##.#.##.#.# .#......# .###.####.### ).# #.# †.### #.# F hF hj545F hdF h F h  #.##.##.###..#######  #.##.##......# #####.##.....##.... ......>#.##......#. #####.............. # #...########.## # #............#  #...#######..#   #...# ####.@####  #...# #........#  #...# ##.######.#  #...+... #..###.#  #...#.# # ...#.# ######+##.##.#.##.#.# .....#......# .###.####.### .)....# #.# 63F h C[12;58H4F h:RF hS4 Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice63% 2b - Static DischargeF h0SnConjuration/Air63% 2  c - Fugue of the FallenF hSNecromancy85% 3  d - AirstrikeAir99% 4  e - AnguishHexes/Necromancy 99% 4 F hS f - Forge Lightning Spire Air/Forgecraft 99% 4 3 spell levels left F hS^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF hF hF hP"P #.##.##.###..#######  planckenstein the Shooter # #.##.##......#  Coglin F h"#####.##.....##....  Health: 35/35 ======================== ......>#.##......#.  Magic: 4/4F h"======================== #####..............  AC: 6F h"Str: 11 # #...########.##F h #  EV: 11Int: 9 # #............#F hE#  SH: 0Dex: 19#...#######..#F hn#  XL:  4 Next: 15% Place: Dungeon:2F h##...# ####.@####  Noise: ---------  Time: 1106.7 (0.0)#...# #........#F h#  a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##.######.#  Fire: a) +2 sling {Cipactli} F h#A#...+... #..###.#  Zot (10893) Gem (7894) #...#.# # ...#.#F hk$B ######+##.##.#.##.#.#   .............#......#   .........###.####.###   .)...........# #.# F h$  _Found a stone staircase leading down.  You pick up a book of Dreams and begin reading...  F h$You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library. _You open the door. _There is an open door here.F h *P  Okay, then.F h{*F hD.F h/. _F h F h! 4F h# F h% F h, 23 _12F h, F h . F hC. -0F hn. 1F h. F h2 F hg3 F h3 E890F h4 F h5 F h6 F h7 E889F hu7 F h; F hC< F h< L78F h%= F h> F h @ F h1@ 667F hR@ F h@ F hCB F hC F hD -5F h"D 6F hD F h2F F hG F hG L45F hWH F hOJ F hJ F hPK 634F hzK F hK F hP F hR F h2R L23F hR F hT F hV F hBV D12F hV F hY F h\ b01F h] F h_ F h_a F ha M790F hb F hee F hfg F hg M879F hi F hIk F hm F hn D78F hto F hq F hs F ht L67F hIu F hv F hx F h?x -5F h`x 6F hy F h| F h ~ F hA~ 645F hd~ F h F h F hd F h L34F h̄ F h F h b23F h F hl F h F h 612F h F h( F hȒ F h C0F h# 1F h F hs F hQ c690F h F h F h8 F hb M869F hI F h F h% F hU L78F hZ F h F h C6F h 7F h F hΫ F h԰ .....# #......# #...#.# ####.@..# #......#######+##.#  ####.^# #.................. ..# #######..........##F h  .# #..)......... .##########..†........# .....................# F hG #.#.#####......... #@...#.......#....33.7 (27.0) .......##.....##...#....F hw  ....... ##....##...#.... ....... #..>..##...#.... ....... #...#.##...#.... F h p......[ #.....######.... ####### #...### #.... #...##.... #...######F h F h p4.7 (2856F h F h * _Found a kite shield.F h#####.@..# #......#######+##.  ####.^# #................. ..# #######.# .# #..)........F hhX .##########..†..... .....................### #.#.#####........#....###....#.......#.......@##.....##...#.###....##...#.##..>..##...#.##...#.##...#F h[##.....################...### #... F h#...# #... #...# #### F hF ha#5.7 (1F hR.0)45F h F hF h^ #.@..# #......#+## ####.^# # ..# #. .# #..) .##########..† .......... #### #.#.######....###....#.##.##.....##...##.###....##...##.##..>..##...#.##...#.##...##.[##.....########...### # #...# # #...# F h@f F hf j634F hl F hbn F hdL#.@..# #......#+ ####.^# # ..# # .# #..) .###..† .........F hL ####. #.#.##### ##....###....#.# #.##.....##...# #.###....##...# #.##..>..##...#.##...#.##...##F hMQ.[##.....###### ##...### # #...# # #...# F hyU<7F hUD23F h|]F h_F h$W#.@..# #......#+F h% ####.^# # ..# # .# #..) .####..† ...F h<%v ####.# #.#.#####F h%  ##....###....#.# #.##.....##...# #.###....##...# #.##..>..##...#.##...#.##...#F h%z#.[##.....###### F h%##...### # #...# #F h&I #...# F h.F h1/j812F hG5F ht:F h  ####.^# #............. ..# ####### .# #..) .##########..† ............####.# #.#.#####....###....#.. #........##.....##... #.###....##... #.##..>..##.......##...#.##...####[##.....#### ###########...### #...# #...# F h! j901F h" F h) F h+ F hHhy ..# ####### .# #..) .##########..† ............####.# #.#.#####....###....#.. #........##.....## #.###....## #.##..>..##.....##...#.######[##.....#### ###########...###  #...#  #...# 40590F hiF hjF hGw .# #..) .##########..† ............F hw####.# #.#.#####....###....#.. #........##.....## #.###....##.#####.##..>..##......##...#.######[##.....###F hw ###########...###  #...# F h*x6 #...# F h>F hk1859F hF h F hKd, .# #..) .##########..† ... ####.# #.#.##### ##....###....# #.##.....##F hd. #.###....##.#####.##..>..##[.##...#.##.####.[##..... #...### #...#  #...#F hdF h)nF hnK27F ho8F huF hjw) _Found a chain mail.F h%S  .# #..) .##########..† .... ####.# #.#.##### ##....###....# #.##..... #.###.....#####.##..>...[.##...#..####.[##.....# ##...### #...#  #...#367F h .# #.. .####.. .. ####.# #.#. ##....###....# #........##...... #..###.....#####.##..>...[.##...#..####.[##.....## ###... #...#  #...#F hF h0j456F hAF hOF h. .# # .# .. ####.# #.#. ##....###....#. #........##.) #........###.#####F h.##..>K..[.##...#.####.[#### ####... #...#  #...#K   kobold (missile, asleep)F h  A kobold comes into view. It is wielding a +0 short sword.F hqj545F hF h$ _Found a flail.F h[Q P .# # .## #. ####.# #.#.#.. ##....###....##... #........###..). #........####.....#####F hQ .##..>#K..[.##....####.[###. #####...## #... #...F h[ 634F hc F he F h.## planckenstein the Shooter.########## Coglin#.......... Health: 35/35 ========================#.####.# #.#.## Magic: 4/4========================#..##....###....# AC: 6Str: 11#...#........##... EV: 11Int: 9#..). #........###.. SH: 0Dex: 19#.....#####........##..> XL:  4 Next: 15% Place: Dungeon:2#K*****@...........##... Noise: ---------  Time: 1146.7 (0.0).......####.......[##... a) +2 sling {Cipactl d) +0 sling {Daeho} ###### hR0m. ###########... Fire: a) +2 sling {Cipactli} ###... Zot (10853) Gem (7854) #...K   kobold (missile, asleep)A kobold comes into view. It is wielding a +0 short sword. _Found a flail.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)F hu9.## planckenstein the Shooter.########## Coglin#.......... Health: 35/35 ========================#.####.# #.#.## Magic: 4/4========================#..##....###....# AC: 6Str: 11F h֩#...#........##... EV: 11Int: 9#..). #........###.. SH: 0Dex: 19#.....#####........##..> XL:  4 Next: 15% Place: Dungeon:2#K(((((@...........##... Noise: ---------  Time: 1146.7 (0.0).......####.......[##... a) +2 sling {Cipactl d) +0 sling {Daeho} ######. ###########... Fire: a) +2 sling {Cipactli} ##F h G#... Zot (10853) Gem (7854) #...K   kobold (missile)Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineF h<Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.F hl.'Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.  The kobold shouts!  You shoot a sling bullet.F hF hph.K.[..===8.0 (1.322) Rev  _The sling bullet hits the kobold but does no damage.F h, .## planckenstein the Shooter.########## Coglin#.......... Health: 35/35 ========================#.####.# #.#.## Magic: 4/4========================#..##....###....# AC: 6F h Str: 11#...#........##... EV: 11Int: 9#..). #........###.. SH: 0Dex: 19F hޠ ;#.....#####........##..> XL:  4 Next: 15% Place: Dungeon:2#.K****@...........##... Noise: ===------  Time: 1148.0 (0.0).......####.......[##... a) +2 sling {Cipactl d) +0 sling {Daeho} F h ######. ###########... Fire: a) +2 sling {Cipactli} ##F h0 #... Zot (10852) Gem (7852) Rev #...F hU K   kobold (missile)The kobold shouts!  You shoot a sling bullet. F h _The sling bullet hits the kobold but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (58% to hit)F hi .## planckenstein the Shooter.########## Coglin#F hi ^.......... Health: 35/35 ========================#.####.# #.#.## Magic: 4/4========================#..##....###....# AC: 6Str: 11#...F hCj #........##... EV: 11Int: 9#..). #........###.. SH: 0Dex: 19#.....#####........##..> XL:  4 Next: 15% Place: Dungeon:2#.K.[..@...........##... Noise: ===------  Time: 1148.0 (0.0).......####.......[##... a) +2 sling {Cipactl d) +0 sling {Daeho} ######. ###########... Fire: a) +2 sling {Cipactli} ##F hj "#... Zot (10852) Gem (7852) Rev #...K   kobold (missile)You shoot a sling bullet. F hj i_The sling bullet hits the kobold but does no damage.  Fire: a) +2 sling {Cipactli}F hk Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.F hp a)(((( F h Z(( _The sling bullet hits thF h e kobold but does no damage.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineF h Aim: a kobold, wielding a +0 short sword and quivering stones (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  F h4 7You kill the kobold!F hI.).[..69.2 (1.201) Rev+ F hF h/ _You shoot a sling bullet.F h .# #..... .F hCb #.....  #..... ####.# #.#. #..... ##....###.... #..... #F h.## #..).. #........### #.....#####.##.. #.).[.##.####F h.[###.# ##### ###F hh # #F hKF h]---50049F h:0) Rev F hF hF hy W .# #.....# . #.....#  #.....# ####.# #.#. #.....# ##....### #.....# #.## #..)..# #.### #.....#####.## #.).[.##.####.[###.# # ### # #F h]{ F h{ g---18F h{ 49F h F h F h  .# #.....# . #.....#F he  #.....# ####.# #.# #.....# ##....### #.....# #.## #..)..# #.F h #.....#####.## #.).F hi.##.####.[##F h`#.# #F h ### # #F h F hj!j278F hz'F ha,S _You see here a +0 chain mail.F hYBV .# #.....# . #.....#  #.....# ####.# #. #.....# ##....### #.....# #. #..)..# #. #.....#####F hB. #.)@[..####.[.#.#  ### F hM367 _F hSF hUF hv/ .# #.....# . #.....#  #.....# ####.# # #.....# ##....### #.....# #. #..)..# #. #.....#####. #.@.[.#.####.[#.#.#  ###F h7F hs7o456) F h=F h C  Things that are here: _a +0 short sword; 3 stones; a kobold corpseF h #.....# .#### #.....# .... #.....# ####.#  #.....# ##....# #.....# #....... #..)..# # #.....######.####.).[.....#.....@.....####F h  #.#########.# ######## ### F h F h` R545 F h _F hM F hx F h;  #.....# . #.....#  #.....# ####.# #.....# ##.... #.....# # #..)..# # #.....##### #.####.).[ #.#### #.#.#  ###F h-D F hD K63F hD 4F hJ F hK F hF hJ #.....# . #.....#  #.....# ####. #.....# ##.... #.....# #F hl #..)..# # #.....##### #.####.).[F h  #.#### #.#.# F hJ + ###F h&F h'F hK(7F h(%2F h( 3F h(F h/F hu0F hC #.....# . #.....#  #.....# #### #.....# ### #.....# ##. #..)..# #F h.. #.....##### #.####.).[ #.#### #.#.# .. #####F hF h@K81F hd2F hxF hF h  #.....# . #.....# F h #### #.....# #... #.....# ## #... #.....# # #... #..)..# # ... #.....##### #.####.).[F h$  #.#### #.#.#  ... ###F hG k ###.#.F hi /.(##F h F h/ K90F hU 1F hE F h J _Found 4 large rocks.F hv #.....# ########.....# ## #..... #.....# ##. #..... #.....#  #.... #..)..# # .... #.....##### #.####.).[..... #...........####F h4  #@#########.# ###..$.....# ### #######.#  #.# .(# ### F h60390F hF h* _Found 7 gold pieces.F hR########.....# # #..... #.....#. #..... #.....# ..####.... #..)..# #F h9R.......... #.....#####..!...$#.####.).[............#...........####F haRI.......#.#########.# ##...$...@.# ### F huR_########.#  F hR5#.#F hRn .(# #F hR2## F hZF h:[k1839F haF hdh _Found 17 gold pieces and 2 cyan potions.F hX  #.....# .. #..... #.....# F hX .. #..... #.....# #.####.... #..)..# #.... #.....#####.!...$#.####.).[.#....####.#.#F hY #.# .$..@..# ###F h@Y k#.# #.#F hbY  .(# ###F h'a F hua j278F h,f F hg F hז] #.....#. #..... #.....# . #..... #.....# .####.... #..)..# ... #.....#...!...$#.####.).[#.#...#.#.##.# #....$.@...# ####.# #.# .(#  ###F hF h\K36F h7F h?F h>` #.....#.. #..... #.....#. #..... #.....#K....####.... #..)..#... #..... #...!...$#.####.).[ #.#. #.#.##.# #....$@....# ### #.# #.# .(#  ###K   kobold (missile, asleep)F hmF hmj456F h*tF hOws _A kobold comes into view. It is wielding a +0 whip.F he #.....#. #..... #.....#. #..... #.....#.K....####.... #..)..# ... #.....F hej #...!...$#.####.).[ #.#. #.#.##.# #....@.....# ### #.# #.# .(#  ###F hnF ho&5F hEoD45F h wF hzQ _You see here 7 gold pieces.F h########.....# planckenstein the Shooter...... #..... #.....# Coglin...... #..... #.....# Health: 35/35 ========================.K....####.... #..)..# Magic: 4/4========================.*........... #.....## AC: 6Str: 11F ho+#*..!...$#.####.).[... EV: 11Int: 9#.**.....#...........# SH: 0Dex: 19#...*....#.#########.# XL:  4 Next: 16% Place: Dungeon:2#....@.....#### Noise: ---------  Time: 1165.2 (0.0)##########.#a) +2 sling {Cipactl d) +0 sling {Daeho} #.#F hPFire: a) +2 sling {Cipactli} .(#Zot (10834) Gem (7835) ###K   kobold (missile, asleep) F h_Found 17 gold pieces and 2 cyan potions. _A kobold comes into view. It is wielding a +0 whip. _You see here 7 gold pieces.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (asleep, 98% to hit)F h&########.....# planckenstein the Shooter...... #..... #.....# Coglin...... #..... #.....# Health: 35/35 ========================.K....####.... #..)..# Magic: 4/4========================F hÿ............. #.....## AC: 6Str: 11#...!...$#.####.).[... EV: 11Int: 9#........#...........# SH: 0Dex: 19#........#.#########.# XL:  4 Next: 16% Place: Dungeon:2#....@.....#### Noise: ---------  Time: 1165.2 (0.0)F h^##########.#a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} .(#F h&XZot (10834) Gem (7835) ###F hLK   kobold (missile, asleep) _A kobold comes into view. It is wielding a +0 whip. F hr_You see here 7 gold pieces.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineF hAim: a kobold, wielding a +0 whip and quivering stones (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.F hJ)((((F h(( F h I(( _You see here 7 gold pieces.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!F h{\.).....F h8===6.4 (1.234) Rev F hF h/ _You shoot a sling bullet.F hF h+z---7023F hF h<= _You now have 79 gold pieces (gained 7).F h>  #.....#  ########.....# ...... #......#.....# ...... #......#.....# .)....####.... #..)..# ............. #.....###F h D#...!...$#.####.).[....#.#...........##.#.#########.# #..........# #############.# F h #.# .(####F hF hB---8F hD12F hF hF h'! }#.....#  #.....# .. ########.....# ...... #......#.....# ...... #......#.....# .)....####....$ #..)..# ............. #.....#####...!...$#.####.).[.....#.#...........####.#.#########.# #..........# #############.# #.#.(####F h~- 901) F h0 F h3  F h/3 _Found 6 gold pieces.F hf #.....#  #.....# .. ########.....# ...... #......#.....# #...... #......#.....# #.)....####....$.#..)..# F hig Y...............#.....######...!...@#.####.).[......#.#...........#####.#.#########.# ##..........# #############.#F hg #.#.(####F hp F hp '70F hq E290F hv F h F hm p1.4 (2829F h F h > _You now have 96 gold pieces (gained 17).F hlv.#.....#  F hl#.....#  ########.....# ...... #......#.....# #...... #......#.....# #..)....####....$.#..)..# #...........@....#.....#####F hEm#...!....#.####.).[.......#.#...........####.#.#.#########.# ###..........# #############.##.#.(#F h~m*###F h{w2.4 (178F h|F h~F h####.^#.. .#.....#  #.....#  ########.....# ...... #......#.....# #...... #......#.....# #..)....####..@.$.#..)..# #................#.....######...!....#.####.).[.......#.#...........####..F h #..#.#########.# ####..........# #############.##.#.(#F h F h &3F hZ D67F h; F hn F hR ####.^# ..#.##.....# .F h #.....# .... #.....# #...... #......#.....# ##....... #......#.....# #..)....####...@$.#..)..# #.F h( .#.....#####.#...!....#.####.).[.#..#...####.#........#.##F hM .# ##..........#F h~ ##########.##.# F hR F h &4F h D56F h- F h F hV####.^# ..# .# #.....# .##.....# ..... #.....# #...... #......#.....# ##.F hW...... #......#.....# #..)....####....@.#..)..# #..#.....#####.#...!....#.####.).[.#..#..####.#........#.#F hFW.# ##..........##########.#F hoW7#.# F h `F h`j545F h&gF hoF hoY6.4 (234F h$pF h _You now have 102 gold pieces (gained 6).F h ####.^# ..# .# #.....# . #.....#  .... #.....#  ...... #......#.....# ## ...... #......#.....# #F h .)....####...@..#..)..# # .#.....##### #...!....#.####.).[ #..#..#### #........#.#.#  #..........# ### ##########.# #.#  .(#F hx F h o7.4 (123F hzF hF hx ####.^# .. . #.....#  #.....# .... #.....#  ...... #......#.....# ## ...... #......#.....# #F h. .)....####..@...#..)..# # .#.....##### #...!....#.####.).[ #..#...#### #........#.##.#  #..........# ### ##########.# #.#  .(#F hF hF h&8F hD12F hF h$F hr - ####.^  #.....# #.....# .... #.....# F h K ...... #......#.....# ## ...... #......#.....# # .)....####.@....#..)..# # .#.....##### #...!....#.####.).[F h  #.#...####F h7  #..#.###.# F h] [ #....#F h T ### ###F h #.# #.# F h a .(#F h> F h K90F h 1F h F h' F h4 ####. #.....# #.....# .... #.....# F h^5< ...... #......#.....#  ...... #......#.....# # .)....####@.....#..)..# # .#.....#####F h5 #...!....#.####.).[ #.#....#### #.#.#########.#  #...F h5P# ### F h*6R##.# #.# F hP6a .(#F hBAF hAV80190F h)BF hIF hKF hY#.....# #.....#.... ########.....#.. #......#.....# ...... #......#.....#  .)....####......#..)..# F hZ .........#.....### #...!....#.####.).[..... #........#...........### #.#.#########.#  #...# ##F hGZy# ##########.#F hnZ: #.#F hZ .(# ###F hcF hKdk1819F hjF hdmF hiY? #.....# #.....# .... ########.....# ...... #......#.....# ...... #......#.....# .)....####......#..)..# .#.....#...!....#.####.).[ #.#. #.#.#.#  #..# ###  #.# #.#  .(#  ###F h[F h0\j278F h%cF hqeF hX . #.....#.. #.....#..... ########.....#F hY  ...... #......#.....# ...... #......#.....# .)....####......#..)..#.#.....#...!....#.####.).[ #F h/Y .#. #.#.#.#F hWY  #..# ### F h~Y ;#.# F hY  #.#  .(#  ###F hY F ho 367F h` L  .......#.....#  ...... #.....#  ..... ########.....#  .... #......#.....#  F hya 3... #......#.....#  )....####......#..)..#  ..........#.....#   ####.####.).[..   #........#........  F ha  #.#.#########.   #...# #   ##########.#   #.# F h(b   .(#   ###  F hll F hl j456F hq F hdv F hv o5.4 (245F h} F h ] _g - 3 cyan potions (gained 2)F hS   #.# #.....  #.# #.....  #F hTTU.# #.....  #.# #......#.....  #.# #......#.....  F hqT#..)....####......#..)..  #F hTR.#.....   ###F hT.#.####.).[ F hT' #F hTc.#  #F hT=.#.#  F hU3  #F h-UX.#  F hCU F hWU=#.#  F hlU4 #.#  F hUT .(#  F hUI ###  F haF h-bo6.4 (134F hhF h5jF hd   #########   #.# #  #.# #  #.# ########  #.# #......#  #.......# #......#..  #..)....####......#..) #.........#... #####.#.####.).[  #.#.........  ##.#######  #..........# ##########.#  #.#  .(# ###F hF hj723F h|F hRF h      #########   #.# #  #.# #  #.# ########  #.# #......#  #.......# #......#..  #..).@..####......#..)  #.........#... #####.#.####.)  #.#........  ##.#######  #..........# ########F hf! ##.#  #.#  .(#F h) F h^* j812F h/ F h1 F h8  ######### #.......# #.... #.# #. #.# ########. #.# #......#. #.# #......#. #..)....####......#..) #.....@...........#.... ######.####.).[  #.#........ #.#.######## #..# ##########.#  #.# .(# ###F ht?F h@j901F hFF hHF hk ######### #.......# #..... #.# #. #.# ########. F h^l##.# #......#. #.# #......#. #..)....####......#..) #.................#.... F hl######.####.).[  #.F hl#.......... #.#.#########F hl #..#  F hRm###########  #.# .(# ###F hatF htV90090F htF hczF h{F h #.......# #.....#   #.# #.....#   #.# ########.....#   #.# #......#.....#   #.# #......#.....#   #..)....####......#..)..#   F h^#.................#.....#   ######.####.).[  #.#..........   #.#.#########   #..#  ##########.#    #.# .(# ### F hF hk1809F hF h:F hv  #.# #.....#  #.# ########.....#  #.# #......#.....#  #.# #......#.....#  #..)....####......#..)..#  #.................#.....#F h ? ######.####.).[... #.#...........# #.F h (#.#########.# #..# ### ##########.#   F h #.#  .(# ### F hm F h T278F h* F h F h F h.k#.# ########.....# #.# #......#.....# #.# #......#.....# F h#..)....####......#..)..# #.................#.....#########.####.).[.... #.#...........###.#.#########.# #..# ### ##########.#   #.# .(# ### F hZF h&3F h"D67F hM F h!F hgF hgF hnF hoF h#.# #.....# #.......# #......#.....# #.# #......#.....# F hz#..)....####......#..)..# #.....#.....######.#.####.).[.#.#.##.#.##.# #.# ### #.# #.# .(# F h <4F h D56F h%F h'F hZ#.# #.....# #.......# #......#.....# ##.# #......#.....# ##..)....####......#..)..# ##.F hz....#.....######.#.####.).[.#.#...##.#.##.# ##.# ### #F h.# #.# .(# F hF h j545F hF hO #.# #.....# ##.......# #......#.....# ##.......# #......#.....# #.#..)....####......#..)..# #.#......#.....#####.F hCP #####.#.####.).[.#.#....####.#.#.##.# ##.# ### #.# #.# .(# ###F hX 634F h^ F hl` F h% #.# #......#.....# ##.#.# #......#.....# #..#..)....####......#..)..# #.#.................#.....#####.#####.#.####.).[.......F h%  #.#...........#####.#.#########.# ####..# ### ##########@#   F h% #.# .(# #### F h. F h/ j723F h5 F h: F hJjT.)....###)............########........#.####.).[...... #........#...........####......#.#########.# ###........# ### ######### #...(#.#### 812F hO #..)....####......#..)..# # #.................#.....##### #####........#.####.).[..... #........#...........#### #........#.#########.# ## #....# ###  ##########.#  ####.##..@(# #.#### # 901F h #..)....####......#..)..# # #.....#.....##### #####.#.####.).[ #.#..#### #.#.#.#  #..# ### #.# ####.# #.@.(# #.#### #...#....#.#..#.2007990F h d #...........#.....### ######.####.).[..... #.#...........### #.#.#########.#  #...# ###  ##########.#  ####.# #...(# #@#### #.#  ..##... ..#.#. .. .#. .## #. .#F h(" F h" l18799F h*( F h* F hF#####.####.).[..... ..........############.# ..# ###########  ####.#...(##### F h.#...#.#..... ..#..## .#. ...#.#. .#.## #. .#.# . #F h!F hj278F h&"F hN#F h   ..........############.# F hb..# ###########  ###...(#######.# #...#....#.....#.....F h###.#. ...###.. ##F hF hF hoj367F h'F hF h_ #.#.#########.# #..# ### ##########.# .  ####.# ..#...(# ...#.####..####.#... #....#.##.#..@.##.....#........###.#.....#####F h  #.#...#.# # #...#.# #.#...#..### ####F h 456F hV#..# ### ##########.# .  ####.# .. #...(# ... #.####.. ####.#... #....#.# .F h #.#....###....#.....#.@.......###.#.....###### #.#...#.# # #...#.#  #.#...#..#####F h@### F hF hP&5F hD45F hF h|F h#.# ### #.# . ####.# .. #...(# ... #.####.. ####.#... .#....#.# ..#.#....###.#.....#.###.#.....##.#...#.# # #...#.# #.#...#...########F hF h0j634F h!F h٫F h. f#.# ### #.# . ####.# .. .#...(# ... .[#.####.. ...####.#... ...#....#.# ..#.#....###.#.....#.###.#.....##.#...#.# # #...#.# #.#...#...#########F h F h j723F h F hy ) _Found a scale mail.F h<*#.# ### #.# ......#####.# ......#...(# .....[##.####.......#####.#... ......##....#.# ......##.#....###......##.....#.###.#.....##.#...#.# # #...#.# #.#...#...#########812F hsF hF h#.# ### #.##......#####.#..#...(#......[# #.####.......# ####.#..........# #....#.# #......# #.#....###......##.....#.###.#.....##.#...#.# # #...#.# # F h%F h-&j901F h@,F h-F h*#.# ### #.##......## ####.#.. F hU#...(#......[# #.####.# ####.#....F hs# #....#.# #......# F h#.#....###......##.....#.F h[###.#.....#.F hQ#.#...#.# F hb# #...#.# F h F hF h>l10890F hn F hF hS H#.# ###  #.##......## ####.#.. #...(#......[# #.####.# ####.#....F h # #....#.# #......# #.#....###......##.....#.###.#.....#.##.#...#.# F h m# #...#.# F h 1889F h F hR F ho#.# ### #.##......## ####.#.. #...(#......[# F h#.####.# ####.#...# #....#.# #......# #.#....###......##.....#.#F h###.#.....#.##.#...#.# # #...#.# F h F huF hj278F hf F h F h(.# ### .##......## ####.#.. #...(#......[# #.####.# ####.#...# #....#.# #......# #.#....###......##### #.....#.# ###.#.....#.## #.#...#.# # #...#.# 367F hfF hbF h>$r# ### #F h$].##......## F hF%#F h%,####.#.F h%(. F h&#...(#......[# F h&6#.####.F hT'(#  F h'####.#.F h'(#  F h*(x#....#.# #......#  F h(e#.#....###......##### F h(.....#.F h()# F h))$.#.....#F ha)A.##  F h)1#.#...#.#  F h)P# #...#.# F h) F h+* F h]*/ ####F h"2F h;3F h34F h3%5F h3 6F h!4F h:F h?=F h2 # ### #..##......## F h\ ]#.####.#... F h #...(#......[# F h #.####.# ####.#.# F h #....#.# #......# #.#....###......##### #.F h # .#.....#.## #.#...#.# F hd # # #...#.# ####F h) F h K54F h 5F h F h F hs # ### #..##......## #.####.#......... F h#t #...(#......[# #.####.......# .#...# ....#.# #......# F hZt !.#....###......##### #.# .#.....#.## .#...#.# F h|t Z.#  #...#.# F ht U.##.#...# .# F ht l...##### .. ##F h| F h} j634F hP F h| F h>"#####.##......## #.  ####.#...   #...(#......[#  #.####.# ##.#....# ...#.# ## #....###......#####.#.........# #.....##########@## #...#.# #.# #...#.# #.# #.#...# #.# ..##### #.. ## ### F htEF hFK72F h%F3F h+KF h&MF hh  ... ...([# ####....... ##.#....... ...#.# #.... #....###......##### ..#...............# F hȁ#.....##########.###.# #@# #.. ..####.F hF hƈ&8F hD12F hF hQF h+q...([# ###. ##.#... ...#.# # #....###### ..#.........# #.....##########.#F h+#.# #.# #.. ..####. ## ### F h@2F h2K90F h21F h6F h8F h '###. ##.#... ...#.# # #....###### ..#......... #.....##########.##.# #.# #.. ..####..# ## ####F hF hl20790F hF hF h#.#....# ..#.# ## F h=.###......##### .#.........# F h\U...##########.#### F hx...#.# #.#.. ...#.# F hT#.#.# F h.#...# #.#.# F h.##### #.@.# # ##### F hYF hϣk1879F h[F hF h>Qp.#.# #.# #......# ###......##### #...# #.#### #.# #.#.. #.# #.#.# #...# #.#.# ##### #..@#  ##### F hwU<2F hUD78F hXF hrZF h :###... .#.#  ...####### #...............# ..##########.#####.#.. ..##. #...#.# #####...#####367F h4?..([###... .#.#  ...####### #...............# ..##########.#########....... F h4..#...#.# ######...#####F h<F h<F h=c456F hAF hCF h'##.#... ..(#......[# ##### #..........# #.# #......# ..######## ...........# .##########.###########.# #.#.@....... .#.# #.#.######## ...# #.#.# #####...# #####F hk1545F h4F hN7F h.#. (#......[# .# .# F h.# #......# ###......##### # #.#. #.# F h[ #.#. #.# #.#.## #.#.#  F hZ#...# #####F hɰ634F hF h G.#. (#......[# .# # # #......# ###......##### # #.#.# .# #.#.# .# #.#.## #.#.#  #...# F h F h &7F h  D23F h F h F hE #. #......[# .# #  #......# F h ......##### # #.#.# # #.#.F hz ># # #.#.# # #.#.#  #...# F h F h K81F h1 2F h# F h& F h+4F hQ,F h/.F h/F h601F hB:. .....[# ......# # ......# ......##### # .##J#  #.#......@...#  #.#.##F h:  #.#.#  #...# J   endoplasm (wandering)F hn>&9F h>q30.4 (2690F hAF hfC] _An endoplasm comes into view.F hʃ5 ((J  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.F h   The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.F hA. F hc]...9===1.7 (1.3869) Rev F hbM _You kill the endoplasm!F h%4F h &F h&F hg/:7867F hC0I56) F h0F h1F h;3L45F hr3F h3F h5F h6b34F h7F hu8F h9F h9L23F hb:F h;F h<F h<-1F h =2F h=F h>F hV@F h@L01F hAF h5BF hJDc590F hDF hEF hGGc859F hGF hIF hR786756F hSF hrUF hUL45F hVF hXF hYF hZL34F hZF ha\F h[^b23F h`F hBbF hdL12F h1eF hfF h9iF hjF h k601F hAkF hlF honF hGp[39;49mF hzpM490F hqF hRrF hvtF htE849F h1uF h-vF hxL78F hxF hyF h{F h #...........####.......[##....#.#########.# ###########...## ####...# ####.##......####...# F h^I####.#.......... ##### #...(#......[##. #...# #.####.......##B #.#.# #.#..........##.##.#.# ..#.# #......##.@..#.#######F h† --- ....###......#.......# .#...............# #######.# .....##########.##########.# ...#.# F h #.#..........# ...#.##.#.##########B   giant cockroach (asleep) .#...#F h:$#.#.# .######...# F hc,######F h[052.7 (21.0)F h---3.7 (2267F hΰx _A giant cockroach comes into view.F hX? (BYou shoot a sling bullet.F h  The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.F hRHF hML.BF h N===5.0 (1.3)55) Rev F hTF hVS _The sling bullet hits the giant cockroach but does no damage.F hy (You shoot a sling bullet.F h2  The sling bullet barely misses the giant cockroach.You shoot a sling bullet.F h BThe sling bullet barely misses the giant cockroach.The giant cockroach bites you but does no damage.F h-6.2 (1.2F h U34) Rev+ F hF h] _The giant cockroach closely misses you.F hf\  You shoot a sling bullet.  The sling bullet hits the giant cockroach.F hC (The giant cockroach is moderately wounded.You shoot a sling bullet.F hf BThe sling bullet completely misses the giant cockroach.F hxg l7.423F hgm F ho G _The giant cockroach bites you but does no damage.F hy (You shoot a sling bullet.F hS3  The sling bullet barely misses the giant cockroach.You shoot a sling bullet.F h BThe sling bullet closely misses the giant cockroach.8.612) Rev* F h] _The giant cockroach bites you but does no damage.F hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.F hѮE†F h6 (You kill the giant cockroach!F h:†F hz219.9 (1.301F h?F hk/ _You shoot a sling bullet.F hT vF h[ 390839F ht_ k  You see here a giant cockroach corpse.F ha F ha -7F ha 78) Rev+ _F hc F hhe F hf F hf L67F hh F hk F hn F hn 656F hn F hOt 45F ht F h v F hkw F hw -3F hx :4) Rev F hy F h| F hG~ F h~ L23F hH F h F hq F h L12F h F h F hߍ b01F h F h F hk F h R290) F h4 F h F h" F hD M829F hQ F h F h b78F h F hD F hТ F h L67F h F h F h& L56F hX F h F h F h C4F hC 5F h F h F hc F h -3F h 4F hƮ F hް F hq F h D23F hٳ F h F hS F hw L12F h F h F hk F h L01F hԷ F hl F h/ F hh M190F h F h F h F h M819F h7 F h F h F hž L78F h F h F h| F h -6F h 7F h F h F h F h L56F hO F hD F h F h3 L45F hg F hQ F h E  #..........#########   ##########.##......    ## ####.#........   #< #...(#......[   #. #.####.......#   #.####.#..........# F hE   #.#....#.###......#   #.#.#....###......#   #.@...#............---85.9 (26.0)   ###.#.....#########  #.#...#.#  #.#...#.#    #.#.#...# F ho    #...#####    ##### F h N   F h F h; ---6.9 (2734F h{ F h 9 _Found a stone staircase leading up.F h F hO F hF F h F h$ F hı b23F h F hT F h L12F hr F h F h F hĻ L01F hۼ F hp F hW F h M090F h F h F hY F h 7809F h F h F h F h F h L78F h F h F h F h L67F h F hd F h C5F hK 6F h F h F h F h L45F h* F h F h F hC L34F h F h F h> F hj F h D23F h F h F h F h L12F h F hM F h F h D01F h F h F h z6990F h F h) F hM N8699F hw F h F h9 F hc L78F h F hQ F h F h L67F h F h F h b56F h F h, F h F h L45F h F h," F hO$ F h$ L34F h=& F h1 F h6 b23F h7 F h; F h? F h @ L12F hRB F hE F hM b01F hQ F hSR B  You see here a +0 chain mail.F h;U F hU .89F hU &0 _F hW F h [ F h] F h^ M889F h>` F hb F he F he L78F hg F hj F hmm F hm -6F hm 7F h}o F hq F hXt F ht L56F hv F hHy F h.{ F h{ L45F h$~ F hԁ F h F h L34F h F h* F h| b23F h F ha F h% F h 612F h F h F h F h F h6 D01F hr F h F ht c790F h/ F h F h F h< 7879F ho F h F hv F h F hI -7F hk 8F h F hJ F h b67F h 56F hܶ F h L45F h F hz F h b34F hh F h F h= F h L23F h F h} F hz b12F h F h ;  There is a shaft here.F h: F h -0F h &1 _F hk F h F h c690F hd F h F h F h M869F h F h F h[ F h L78F hE F h F h F hA 667F he F hF F hj F h F h L56F h F h F h F h 645F h! F h3 F h F hC F hq L34F h F h F hI F h D23F h F h F h' F h] D12F ha F h F h b01F hT F h F h F h M590F h F h, F h F h 7859F h F h F hq F h F h L78F h F hP F hf F h 667F h F h} F h F hk F h L56F hw F h F h  F h6 L45F h F hm F h> b34F h F hF F h b23F h F h! F h^# b12F h$ F hq' F h' L01F h( F h5 N _You now have 118 gold pieces (gained 16).F h7 F h8 .49F h8 0F h9 F h= F h ? F h7? M849F hL@ F hB F hC b78F hQD F hBG F hH F hH 667F hH F hI F hYN F h,P F hZP L56F hQ F hU F hwX L45F hX F hZ F h] F h#` F hU` L34F h`a F h5d F hf b23F hah F hk F hl F hm L12F hn F hq F h/s b01F ht F hw @  There is an open door here.F hPz F hz 5390 F hz _F h| F hb F h) F hZ M839F h؂ F h( F h b78F hދ F hŎ F h? F hv D67F h F hT F hp F h L56F hW F h F hϙ F h -4F h 5F h F h F h b34F hj F hR F hš b23F hȢ F h F h; F hb L12F hM F h˦ F h# F hP L01F hé F h F h F hJ M290F h F h| F h F h E829F h F h1 F h: F hc L78F h> F h F hƵ F h L67F hA F h> F hܷ F h L56F hb F h) F hĹ F h L45F hP F h% F h» F h L34F h F h# F h b23F h F h? F h F h L12F h, F h F h L01F h F h F h F h^ F h M190F h F h F h F hC M819F hA F h F hp F h 678F h F h F h F h F h D67F h F h2 F h% F hM L56F h F h F hx F h D45F h{ F hM F h b34F h< F h F h F h D23F hm F hg F h b12F h( F h" F hg F h L01F h- F h F h F h? E090F h F h F h0 F hb M809F h F h F h F h L78F h F h F h? F he 667F h F hg F h F h F h L56F hd F h F h b45F hc F h F hG L34F h{ F h F h~ F h b23F hT F h; F h F h L12F h F h F h" x01F h@$ F h% F h& F5990F h[& F h( F h * F hd* N8599F h* F h, F h. F hI. D78F h. F hd1 F h1 F h2 L67F hs2 F h4 @  There is an open door here.F h5 F h 6 S56 _F h7 F h^9 F h: C4F h: 5F h; F h$A F hB F hB L34F hC F hRE F hG F hG L23F hI F h9L F hN b12F hO F h R F hTS b01F hT F h{U F h{V F hV M890F h]W F hX F h0Z F hrZ M889F h_ BF hB` L78F ha F hc F he b67F hf F hh F h[j b56F h k F hl F hm b45F hp F hr F hou b34F hGw F h Q  ##..# #######...###.  ##.## #..)...........#  #..##########..÷........####  ##......................###  ####.###.#.#####..........#  ##....###....#.......#....###  #........##.....##...#....'...  #........###....##...#....### ####........##..@..##...#....# 416.9 (130.0) ............##...#.##...#....# ####.......[##.....######....# F hݜ .# ###########...### #....# # #...# #....# ###...# ###### .########### .##...# .##.#.#There is a stone staircase leading down here.F h% F h6 F hf E _Done exploring.F hF hLevel 2 of the Dungeon <<<>>>^(Press ? for help)#................#### #......# #...#.####....#.#################....## #......#######+##.##.#.##.#.#####.^## #....................#......######## ##..# #######..........###.####.############F h#.....# ##.###..)...........# #.##.......##.....# #..##########..÷........#### #.##.......##.....# ##......................### ###.##.......# ########.....# ####.###.#.#####..........# #...#F h0Z#.......# #......#.....# ##....###....#.......#....####.####.......# #......#.....# #........##.....##...#....'....##..)....####......#..)..# #........###....##...#....#######.................#.....#####........##..@..##...#....######........#.####.).[..............##...#.##...#....##........#...........####.......[##.....######....##........#.#########.# ###########...### #....#F hb#..........############...##....###########.##......#####...#F ho######### ####.#..........###########F h#<# #...(#......[##.##...##.# #.####.......##.##.#.#F h#.####.#..........##†##.#.##.#....#.###......##....#.#######F hg#.#.#....###......#######.......#F h3#########.###..#.##.......###.##.###..########..>..........############ ##### #.##.##......####.#.#.#).####..####......########...#####.###....####.#.............................'.........>#.##......#.# F hH#...####..##.####.###......########...#####..............# #.##...#...#.# #.# #......# #%......# #...########.### #.##.#.#...#.# #.# #......# ### #............# #....#....)#.# #.# #......# #......# #...####### F h3#######....#.# #.###......# #.)....# #...# ####..#### #....#.#.####..##......# #......# #...# #........# #.#....#.......##......# #......# #...####.######.# #.###########..######### #......# #...+....#..###.# #................#### #......# #...#.#F h"###....#.# ################....## #......#######+##.#F h@U#.#.##.#.# F h_####.^## #....................#......# F hr` ##..# #######..........##F h%#.####.###F h######### #.....# ##.## #..).........F h..# #.##.......# #.....# #..##########F hƈ=..÷........#### #.##.......# #.....# ##......................### ###.#F hوV#.......# ########.....# F h###.###.#.#####..........# #...##.......# #......#.....# ##.F h...###....#.......#....####.####.......# #......#.....# #........F h,.##.....##...#....'....##..)....####......#..)..# #..###....##...#....######F hPF hCS ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 35/35 ========================##......................### # Magic: 4/4========================F hSx####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19F hS#........###....##...#....#### XL:  4 Next: 21% Place: Dungeon:2 ####........##..@..##...#....#F hT Noise: ---------  Time: 1416.9 (0.0) ............##...#.##...#....#F h=T a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#F h]TJFire: a) +2 sling {Cipactli} F h|T# ###########...### #....#Zot (10583) Gem (7584) #F hTJ#...##....# F hT`###...####### .######F hT,##### .##...# F hUp.##.#.# _There is a shaft here. _You now have 118 gold pieces (gained 16). F hU_There is an open door here. _There is an open door here.  There is a stone staircase leading down here. _Done exploring.F hVF hL\F h]F h 4F hF h _You now have 118 gold pieces (gained 16). _There is an open door here.   stone staircase leading down here. _Done exploring.Unknown command.F hBF hGInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli} F hH d - a +0 sling (offhand) {Daeho} Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn) Scrolls (go to first with ?)c - a scroll of butterflies F h(H e - a scroll labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA F hLHPotions (go to first with !)  f - a red potion F h|H: g - 3 cyan potions  j - a bubbling grey potion F hH l - a fuming dark potion F hH0 m - a smoky yellow potionF h! F h! F h  ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 35/35 ========================F h s##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11F h $Int: 9#........##.....##...#....'... SH: 0Dex: 19F h 1#........###....##...#....#### XL:  4 Next: 21% Place: Dungeon:2 F h ####........##..@..##...#....#Noise: ---------  Time: 1416.9 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} F hͯ 1# ###########...### #....#Zot (10583) Gem (7584) ##...#F h3 #....# ###...####### .########### .##...# .##.#.# F h %_You now have 118 gold pieces (gained 16). _There is an open door here. _There is an open door here.  There is a stone staircase leading down here. _Done exploring. _Unknown command.F h* F h F h8 F h) F h{[[?25h[?0c  Search for what [Enter for "."]? F h8 [?25l[?1cF h F h $F h/ 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] F hu Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a kite shieldc - [D:2] a +0 dagger (1 further duplicate)  F h d - [D:2] a shaft  e - [D:2] a +0 whip (1 further duplicate)  f - [D:2] a quill talisman  g - [D:2] a +0 chain mail  F h dh - [D:2] a scale mail  i - [D:2] a flail  j - [D:2] a stone staircase leading down  F h rk - [D:2] 3 stones (5 further duplicates in 1 pile)  l - [D:2] a +0 short sword  m - [D:2] a club  F h 5n - [D:2] a hand axe  o - [D:2] a +0 robe  F hC p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading down  r - [D:2] a stone staircase leading up  F hf &s - [D:2] a stone staircase leading upF h4 F h08  ##..# #######..........###.## planckenstein the Shooter##.###..)...........# CoglinF h8 #..##########..÷........#### Health: 35/35 ========================##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11F h8 ##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19F hc9 D#........###....##...#....#### XL:  4 Next: 21% Place: Dungeon:2 ####........##..@..##...#....#Noise: ---------  Time: 1416.9 (0.0) F h9 ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} F h9 # ###########...### #....#Zot (10583) Gem (7584) F h9 ##...##....# ###...####### F h: E.########### .##...# .##.#.# F h): _There is an open door here. _There is an open door here.  There is a stone staircase leading down here. _Done exploring. _Unknown command.F hL: BSearch for what [Enter for "."]? .F hq@ F h A F hG F hH . _F hUF hDrink which item? Potions  f - a red potion  g - 3 cyan potions  j - a bubbling grey potion  l - a fuming dark potion F h m - a smoky yellow potion [!] read|quaff[?] describe selectedF h|F h_ ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 35/35 ========================##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###....##...#....#### XL: F ha 4 Next: 21% Place: Dungeon:2 ####........##..@..##...#....#Noise: ---------  Time: 1416.9 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (10583) Gem (7584) ##...##....# ###...####### .########### .##...# .##.#.# _There is an open door here. _There is an open door here.  There is a stone staircase leading down here. _Done exploring. _Unknown command. _Search for what [Enter for "."]? .F hF h#o7.9 (123F h7W _It was a potion of curing. You feel better.F h` F hsa F hh F h r F h 812F hI;  You climb downwards.  You hear the sound of rushing water.F hŔ/  --more--F hǹ d ###+####..  .<....).. ........ ....... ##....# +..(..+ !.##....#3 .......@#  ...#....#  #..#.#  #....#  ## ### 6F h 8<F h}" 79.7 (1.801  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a viscous blue potion, 6 stones and a mace.  Found a stone staircase leading up. _There is a stone staircase leading up here.F h u .....####+####......<....)...... ....... ##....# +..(..+ !.##..@.#.....<#....#....#... #..#.#. #....#######F h- F h3 y200790 _F h F hg F h ..... ####+####..... ..<....)...... ..> .......= ##....# +..(..+ !.##.@..#.<#.#....#. #..#.#.. #....#.. ######.F h)F hg*k1879F hT _Found an encrusted cabochon ring. Found a stone staircase leading down.F h}.....####+####..... ..<....)...... .........>  .F hS=. ##....#... +..(..+...!.##....#.......@..<#F hN#....# #..#.# #....# ######..F h278F h3F hG h ..... ####+####...... ..<....)........ .........>.#. .......=)... ##....#.. +..(..+.!.##....#.<#.#....#..#..#.#...#....#..=.######..........#######G h<3G hD67G h&G h)[ _Found a long sword and a wooden ring.G h~ l .....#g#.####+####.....#.#...<....)...................>.#...........=.).....##....#..+..(..+.!.##....#?.<#.#....#.#..#.#.#....#.=.######.gg   hobgoblin (asleep).##g   goblin (asleep)#G hg  A goblin and a hobgoblin come into view.Found a scroll labelled LITTID SEHA.G h G hz  ggg 2 hobgoblins (1 asleep)gThe goblin shouts! You hear a shout! x2G h s==456G hs G h \ _A hobgoblin comes into view.G h2 J..... #g#.####+####..... #g#...<....)...... ...............> ..#...........= G h b.).....##....# .......+..(..+ .....!.##....# ?.<# .#....# G h .#..#.# .G h #....# ......=.######.G h dg g   goblin.G h b###G h G h *.gG hr s--545G h G h G h..... #g#.####+####..... #.#...<....)...... ..g............> ..#...........= .).....##....# .......+..(..+ .....!.##....# ?.G h}<# .#....# ..#..#.# ........#....# ......=.######G h........g.......#########G hW--6G hD34G hiG hHG h9..... #g#.####+####..... #.#...<....)...... ..g......> ..#...........= .).....##....# .......+..(..+ .....!.##....# ?.<# .#....# G h........#..#.# ........#....# ......=.#####........g... G hM723G hG hnG h..... #g#.####+####..... #.#...<....)...... ..g.....> ..#...........= .).....##....# .......+..(..+ .....!.##....# ?.G h?<# .#....# ........#..#.# ........#....# ......=.##### G hG hmG hj812G hG h/G hV ..... #g#.####+####..... #.#...<....)...... ..g......> ..#...........= .).....##....# .+..(..+ .....!.##....# ?.G h # .#....# ........#..#.# .#....# ......=.##### G h G h zgg   goblinG h j901G h G hE a _There is a stone staircase leading up here.G h B.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>G h Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9G h .......+..(..+SH: 0Dex: 19G h .....!g##....#XL:  4 Next: 21% Place: Dungeon:3G h9 /?......*****@#Noise: ---------  Time: 1429.7 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#G h_ Fire: a) +2 sling {Cipactli} ........#....#G h Zot (16570) Gem (7571) ......=.######........gG h dg   goblin.......##G h Q#######The goblin shouts! You hear a shout! x2 G h _A hobgoblin comes into view. _There is a stone staircase leading up here.  G h. Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)G h).....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!g##....#XL:  4 Next: 21% Place: Dungeon:3?......(((((@#Noise: ---------  Time: 1429.7 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) [G h!0;10;1m+2 sling {Cipactli} ........#....#Zot (16570) Gem (7571) ......=.######........gg   goblin.......######### _A hobgoblin comes into view. _There is a stone staircase leading up here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.G h֠  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is heavily wounded.G h"G h0.g....===30.9 (1.2690) Rev G hh:G h<_ _The goblin is severely wounded.G hW .....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#XL:  4 Next: 21% Place: Dungeon:3?......g****@#Noise: ===------  Time: 1430.9 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} G h ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16569) Gem (7570) Rev ......=.######........gg   goblin.......#########The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin. G h *_The goblin is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 58% to hit)G h;!.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6G hStr: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#XL:  4 Next: 21% Place: Dungeon:3G h?....(((((((@#Noise: ===------  Time: 1430.9 (0.0)G h........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} G hl........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16569) Gem (7570) Rev ......=.######........gg   goblin.......#########You shoot a sling bullet. The sling bullet hits the goblin. G h_The goblin is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG hAim: a goblin, wielding a +0 dagger (severely wounded, 58% to hit)  You shoot a sling bullet.G h DFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 58% to hit)  G hDYou shoot a sling bullet.  The sling bullet barely misses the goblin.The sling bullet hits the goblin.G hN)G hG hg..)....g   hobgoblinG h22.1 (1.2768) Rev+ G hdG hJ _You kill the goblin!G hw4.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!g##....#XL:  4 Next: 22% Place: Dungeon:3?......*****@#Noise: ===------  Time: 1432.1 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) G h4+2 sling {Cipactli} ........#....#Zot (16567) Gem (7568) Rev+ ......=.######........gg   hobgoblin.......#########The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (65% to hit)G h/z.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4G h0========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!g##....#XL:  4 Next: 22% Place: Dungeon:3?......(((((@#G h0Noise: ===------  Time: 1432.1 (0.0)........#....#G h1a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16567) Gem (7568) Rev+ G h<1......=.######........gg   hobgoblin.......##G hb1e#######You shoot a sling bullet. The sling bullet hits the goblin. G h1_You kill the goblin!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG h1xAim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.G h$MFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.G hC.G hP K.)....G hUS 53.4 (1.367) Rev* G hy[ G h4^ M _You kill the hobgoblin!G h*.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#G h8XL:  4 Next: 25% Place: Dungeon:3?......)....@#Noise: ===------  Time: 1433.4 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16566) Gem (7567) Rev* ......=.######........g.......#########You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.G hYou shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG h.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=G hk6AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#G hXL:  4 Next: 25% Place: Dungeon:3?......)....@#Noise: ===------  Time: 1433.4 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16566) Gem (7567) Rev* G h-}......=.######........g.......#########G hSThe hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. G hy_You kill the hobgoblin!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.G h8G hXG h. _G hpG hG hG hG hs56) Rev+ G hG hfL45G hG hG h1L34G hG hlb23G hG h6G hxg12) Rev G hG hNG hL01G hG h$ c590G h G h G hgM859G h1G h?!G h!078) G h!!G h$G hZ*G h*D67G hx,G h3b56G h6G h]AG hAL45G hMDG hJb34G hMG hFUb23G hXG h_b12G h#bG hhb01G hkG hpG h qM490G hotG hI~y849G hQG hD78G hG hG hL67G hG hb56G hG hG hQ---gg   goblin (wandering)You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You start waiting.G hݴ054.4 (21.0)G ho---5.4 (2245G hGG h) _A goblin comes into view. It is wielding a +0 dagger of draining.G hI *.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#G h XL:  4 Next: 25% Place: Dungeon:3?......)****@#Noise: ---------  Time: 1455.4 (0.0).....g**#....#G h a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16544) Gem (7545) G h? `......=.######........gG hY jg   goblin (wandering)G h~ .......######### G h _You start waiting. _A goblin comes into view. It is wielding a +0 dagger of draining.G hǻ Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of draining (wandering, hasn't noticed you,58% to hit)G hG .....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#XL:  4 Next: 25% Place: Dungeon:3?......)((((@#Noise: ---------  Time: 1455.4 (0.0).....g((#....#a) +2 sling {Cipactl d) +0 sling {Daeho} G h $........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16544) Gem (7545) ......=.######........gg   goblin.......#########Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of draining (wandering, hasn't noticed you,58% to hit)  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin.G h )(58% to hit)  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin.  The goblin is moderately wounded.You shoot a sling bullet.G h  The sling bullet closely misses the goblin.G hi ....gg.g   hobgoblin (wandering)g   goblinYou hear a shout!===6.6 (1.234) Rev G h^G hү\ _A hobgoblin comes into view.G h\'.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#G h'EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#XL:  4 Next: 25% Place: Dungeon:3?......)****@#Noise: ===------  Time: 1456.6 (0.0).....gg*#....#a) +2 sling {Cipactl d) +0 sling {Daeho} G h6(........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16543) Gem (7544) Rev ......=.######........gG h(=g   hobgoblin (wandering).......##g   goblin#######You hear a shout! _A hobgoblin comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of draining (moderately wounded, 58% to  G h( hit)G h.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0G h[Dex: 19.....!.##....#XL:  4 Next: 25% Place: Dungeon:3?......)((((@#Noise: ===------  Time: 1456.6 (0.0).....g((#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} G hb........#....#Zot (16543) Gem (7544) Rev ......=.######........gg   hobgoblin.......##G hg   goblin#######Aim: a goblin, wielding a +0 dagger of draining (moderately wounded, 58% to  G hhit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.The hobgoblin shouts!  The sling bullet hits the hobgoblin.G hyMThe hobgoblin shouts!  The sling bullet hits the hobgoblin.  The hobgoblin is almost dead.barG h۬.g   G h*1\  You kill the hobgoblin!G h3G hg79  You hear a shout! x2G hA8G hF gg.)g......g   Robin (polearm, wandering)gg 2 goblinsRobin of the Strong Arm comes into view. They are wielding a +0 spear.G hI77.8 (1.223) Rev+ G hQG h;Ws _A goblin comes into view. It is wielding a +0 club.G h .....planckenstein the Shooter#g#.####+####.....CoglinG hj ]#.#...g....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+G h USH: 0Dex: 19.....!.##....#XL:  4 Next: 27% Place: Dungeon:3?....g.)g***@#Noise: ===------  Time: 1457.8 (0.0)G h ........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} G h ........#....#Zot (16542) Gem (7543) Rev+ ......=.######........gG h/ g   Robin (polearm, wandering).......##gg 2 goblins#######G hU Robin of the Strong Arm comes into view. They are wielding a +0 spear. _A goblin comes into view. It is wielding a +0 club.Fire: a) +2 sling {Cipactli}G hð Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of draining (moderately wounded, 58% to  hit)G h .....planckenstein the Shooter#g#.####+####.....Coglin#.#...g....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....!.##....#XL:  4 Next: 27% Place: Dungeon:3?....g.)g...@#Noise: ===------  Time: 1457.8 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#[G hΦ O40m.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16542) Gem (7543) Rev+ ......=.######........gg   Robin (polearm, wandering).......##gg 2 goblins#######Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of draining (moderately wounded, 58% to  hit)  You shoot a sling bullet.  Robin shouts!  The sling bullet hits the goblin!G hƬ )(((g)   goblinG h8 hit)  You shoot a sling bullet.  Robin shouts!  The sling bullet hits the goblin!  You kill the goblin!You shoot a sling bullet. The sling bullet hits the goblin.G h> b)(((G h+ ,G h Y  You kill the goblin!G h o<gg.))...gg   hobgoblin (wandering)g   goblinG h 309.0 (1.211) Rev* G h% G hN u _A goblin comes into view. It is wielding a +0 dagger. G hI.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g....g.......>Magic: 4/4========================..#.....*.....=AC: 6Str: 11 G hI.).....##*...#EV: 11Int: 9.......+..*..+SH: 0Dex: 19.....g.##..*.#XL:  4 Next: 30% Place: Dungeon:3?....).))...@#Noise: ===------  Time: 1459.0 (0.0)......g.#....# G h Ja) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16541) Gem (7541) Rev*  G hyJ:......=.######........gg   Robin (polearm).......##g   hobgoblin (wandering)#######g   goblinYou kill the goblin! _A goblin comes into view. It is wielding a +0 dagger. G hJFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (71% to hit) G hM .....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g....g.......>Magic: 4/4========================..#.....(.....=AC: 6Str: 11.).....##(...#EV: 11Int: 9.......+..(..+SH: 0 G h \Dex: 19.....g.##..(.#XL:  4 Next: 30% Place: Dungeon:3?....).))...@#Noise: ===------  Time: 1459.0 (0.0)......g.#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....# G h, Zot (16541) Gem (7541) Rev* ......=.######........gg   Robin (polearm).......## G hU g   hobgoblin#######g   goblin G hn ;Press: ? - help, Shift-Dir - straight line G h Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (71% to hit)  G hא XYou shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits Robin. G h 7 helmet (71% to hit)  You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits Robin.  Robin is heavily wounded.  You shoot a sling bullet. The sling bullet hits Robin. G h , G hM  G hw .g.(!g##....g G h s60.3 (1.3390 G hܼ  G h̿ Z _Robin is severely wounded. G hsQa.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#.....g.....=AC: 6 G hQ7Str: 11.).....##*...#EV: 11Int: 9.......+..*..+SH: 0Dex: 19.....!g##..*.# G hRXL:  4 Next: 30% Place: Dungeon:3?....).))...@# G h9RNoise: ===------  Time: 1460.3 (0.0).......g#....# G hcR,a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli}  G hR........#....#Zot (16539) Gem (7540) Rev*  G hR......=.######........gg   Robin (polearm) G hR.......##g   hobgoblin####### G hSg   goblinYou shoot a sling bullet. The sling bullet hits Robin.  G h8S_Robin is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  G hhSVhelmet (severely wounded, 71% to hit) G h@r.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#.....g.....=AC: 6Str: 11.).....##(...#EV: 11Int: 9 G hA.......+..(..+SH: 0Dex: 19.....!g##..(.#XL:  4 Next: 30% Place: Dungeon:3?....).))...@#Noise: ===------  Time: 1460.3 (0.0).......g#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16539) Gem (7540) Rev* ......=.######........gg   Robin (polearm).......##g   hobgoblin#######g   goblin _Robin is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet ([31 G hoBvmseverely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits Robin. G h(((  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits Robin.  Robin is severely wounded. G hK G h Nz  You shoot a sling bullet. The sling bullet barely misses Robin. G hTN G hPU{<..g( G hUg.##...gg.g 2 goblins G hYVr1.6 (1.3839 G h _ G heu _A goblin comes into view. It is wielding a +0 dagger. G hf b.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............> G h Magic: 4/4========================..#...........=AC: 6Str: 11.).....##g...#EV: 11Int: 9.......+..*..+SH: 0Dex: 19.....g.##..*.#XL:  4 Next: 30% Place: Dungeon:3?....).gg...@#Noise: ===------  Time: 1461.6 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16538) Gem (7539) Rev* ......=.######........gg   Robin (polearm).......##g   hobgobli G hՂ n#######gg 2 goblinsYou shoot a sling bullet. The sling bullet barely misses Robin.  G h _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line G h& Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit) G hl .....planckenstein the Shooter#g#.####+####.....Coglin#.#...(....)......Health: 35/35 ========================..g....(.......>Magic: 4/4========================..#.....(.....=AC: 6Str: 11 G hm .).....##(...#EV: 11Int: 9.......+..(..+SH: 0Dex: 19.....g.##..(.#XL:  4 Next: 30% Place: Dungeon:3?....).gg...@#Noise: ===------  Time: 1461.6 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16538) Gem (7539) Rev* ......=.######........gg   Robin (polearm) G hp .......##g   hobgoblin#######gg 2 goblinsYou shoot a sling bullet. The sling bullet barely misses Robin. _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit) G h  _A goblin comes into view. It is wielding a +0 dagger.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet barely misses Robin. G h{  G h|  G hK~  G h @<.......##...'..g!g##...)g G h  You shoot a sling bullet. The sling bullet closely misses Robin.  A goblin opens the door.  Robin roars a battlecry! G hf s  The goblins go into a battle-frenzy! G h֖  G h] g.)g.gg 2 hobgoblins (strong)(strong) G hߢ ====2.8 (1.278 G h  G h \ _A hobgoblin comes into view. G hgu.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......'..g..+SH: 0Dex: 19.....!g##..*.#XL:  4 Next: 30% Place: Dungeon:3?....g.)g.g.@#Noise: ====-----  Time: 1462.8 (0.0)........#....#a) +2 sling {Cipactl G h:v d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16537) Gem (7538) Rev* ......=.######........gg   Robin (polearm).......##gg 2 hobgoblins (strong)#######gg 2 goblins (strong)The goblins go into a battle-frenzy! _A hobgoblin comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit) G h.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......'..g..+SH: 0Dex: 19.....!g##....#XL:  4 Next: 30% Place: Dungeon:3?....g.)g.g.@#Noise: ====-----  Time: 1462.8 (0.0)........#....#a) +2 sling {Cipactl  G hʈd) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli} ........#....#Zot (16537) Gem (7538) Rev* ......=.######........gg   Robin (polearm).......##gg 2 hobgoblins (strong)#######gg 2 goblins (strong) _A hobgoblin comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits Robin!)(gg 2 hobgoblins (strong)gg G h\ >(((((  G h  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits Robin!  You kill Robin! G hM G hΐ G hg G h G h<...).##...)gg)g.g G h 46===-4.0 (1.266 G h G h3/ _You shoot a sling bullet. G hF.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............>Magic: 4/4======================== G hG..#...........=AC: 6 G hhGStr: 11.).....##....#EV: 11Int: 9 G hG.......'..)..+SH: 0Dex: 19 G hG.....!.##....#XL:  4 Next: 46% Place: Dungeon:3 G h(H?....)gg)g.g@#Noise: ===------  Time: 1464.0 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ........#..#.#Fire: a) +2 sling {Cipactli}  G hTH........#....#Zot (16536) Gem (7536) Rev* ......=.###### G h}Hy........ggg 2 hobgoblins (strong).......## G hHNgg 2 goblins (strong)####### G hHYou shoot a sling bullet. The sling bullet hits Robin!  You kill Robin! _You shoot a sling bullet.  G hHFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 65% to hit) G h b.....planckenstein the Shooter#g#.####+####.....Coglin#.#...<....)......Health: 35/35 ========================..g............> G hMagic: 4/4========================..#...........=AC: 6Str: 11.).....##....#EV: 11Int: 9.......'..)..+SH: 0Dex: 19.....!.##....#XL:  4 Next: 46% Place: Dungeon:3 G h?....)gg)g.g@#Noise: ===------  Time: 1464.0 (0.0)........#....#a) +2 sling {Cipactl d) +0 sling {Daeho}  G h........#..#.#Fire: a) +2 sling {Cipactli} ........#....# G h~jZot (16536) Gem (7536) Rev* ......=.######........ggg 2 hobgoblins (strong).......##gg 2 goblins (strong)#######You kill Robin!  G h_You shoot a sling bullet.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line G hAim: a hobgoblin (strong, 65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. G hC(((((You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet closely misses the goblin.The sling bullet misses the goblin. The sling bullet hits the hobgoblin. G h G h, G h .gg.ggThe hobgoblin is moderately wounded. G hK80---- G hj5.3 (1.345 G h G h8- _The hobgoblin hits you. G h@/ G h/ G h[7 G hz9 G hW: G h: G hDK)gg.g G hEy--6034 G hK G hl  ##..# #######..........###.####.## #..)...........#.##########..÷........######......................### #####.###.#.#####..........# ###....###....#.......#....#####........##.....##...#....'...#........###.g..##...#....#### G h2 ####........##..@..##...#....# ............##...#.##...#....# ####[##.....######....# # ###########...### #....# # #...#....# ## #...#######   hobgoblin .###### ##### .##...# .##.#.#  G h|x_The hobgoblin closely misses you.You climb upwards. G hD------ G hi G ha G h0b1=-7.8 (2.523 G hi G hRl _Level annotation: Sigmund _There is a stone staircase leading down here. G h  ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 31/35 =====================---##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11 G h I##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###.g..##...#....#### XL:  4 Next: 46% Place: Dungeon:2 ####........##..@..##...#....# G hL Noise: ---------  Time: 1467.8 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....# G h Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16532) Gem (7533) Rev* ##...##....# ###...####### G h g   hobgoblin (strong) .########### .##...#  G h p.##.#.#You climb upwards. _Level annotation: Sigmund  G h_ 9_There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit) G hr ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 31/35 =====================--- G h##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##..(..##...#....'... SH: 0 G hс\Dex: 19#........###.(..##...#....#### XL:  4 Next: 46% Place: Dungeon:2  G h####........##..@..##...#....#Noise: ---------  Time: 1467.8 (0.0)  G h............##...#.##...#....# G hG a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....# G h^Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16532) Gem (7533) Rev* ##...##....# ###...#######g   hobgoblin (strong) .###### G h9##### .##...# .##.#.# _Level annotation: Sigmund  G hR_There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)  You shoot a sling bullet. G h  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, strong, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.G hO .gThe sling bullet barely misses the hobgoblin.G hP{===9.1 (1.301G h9WG h-Y@ _The hobgoblin hits you but does no damage.G h39 ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 31/35 =====================---##......................### # Magic: 4/4G hR8========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###.g..##...#....#### XL:  4 Next: 46% Place: Dungeon:2 ####........##..@..##...#....#Noise: ===------  Time: 1469.1 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16530) Gem (7531) G h9 Rev* ##...##....# ###...#######g   hobgoblin (strong) .########### .##...# .##.#.#You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)G h? ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 31/35 =====================---##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##..(..##...#....'... SH: 0Dex: 19#........###.(..##...#....#### XL:  4 Next: 46% Place: Dungeon:2 ####........##..@G hKA_..##...#....#Noise: ===------  Time: 1469.1 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16530) Gem (7531) Rev* ##...##....# ###...#######g   hobgoblin (strong) .########### .##...# .##.#.#The sling bullet barely misses the hobgoblin. _The hobgoblin hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)  You shoot a sling bullet.G hFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.G hW .gThe sling bullet barely misses the hobgoblin.G hY26----70.3 (1.2290G h_G hbn _The hobgoblin hits you. The hobgoblin barely misses you.G h * ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 26/35 =================-------##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0G h \Dex: 19#........###.g..##...#....#### XL:  4 Next: 46% Place: Dungeon:2 ####........##..@..##...#....#Noise: ===------  Time: 1470.3 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16529) Gem (7530) Rev* ##...##....# ###...#######g   hobgoblin (strong) .########### G h .##...# .##.#.#You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin hits you. The hobgoblin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)G h^ ##..# #######..........###.## planckenstein the Shooter##.###..)...........# CoglinG h#..##########..÷........#### Health: 26/35 =================-------##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##..(..##...#....'... SH: 0Dex: 19#........###.(..##...#....#### XL:  4 Next: 46% Place: Dungeon:2 ####........##..@..##...#....#Noise: ===------  Time: 1470.3 (0.0) ............##...#.##...#....#a) [0G h;10;1m+2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16529) Gem (7530) Rev* ##...##....# ###...#######g   hobgoblin (strong) .########### .##...# .##.#.#The sling bullet barely misses the hobgoblin. _The hobgoblin hits you. The hobgoblin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)  You shoot a sling bullet.G h|TFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the hobgoblin!G hY)G hN.†G hz91.6 (1.3829G hG hM _You kill the hobgoblin!G h4G hG hG h7=7867G hG hv]56) Rev+ G hG hG hDD45G hG hG h 8==34G h~G ho x23G h G hgg12) Rev G hG hb01G hvG h3G h{9=190G hG hG hM819G h"G h;G hQ78) G h !G h5$b67G h&G h(G h){30=56G h+G h.G hD.L45G hN0G h2b34G h34G h6b23G h7G h:91G h,;t==12G h<G h?b01G h}@G hBc090G h^DG hFc809G hHG hJ92G h KW=78G hOG h Rb67G h%SG hUb56G hVG hfYb45G hZG hf^3=34G h^G hab23G hbG hwdb12G heG hgG hhL01G hiG hkG hlz4==499G hJl0G hmG hoC8G h)p!499G h[qG hgsG hsD78G htG hyx67G h<j --- _You start resting.G h1503.6 (32.0)G h25==---4.6 (3356G h|G h" _HP restored.G hqp G hq G hv G h G h] u5.6 (1.0)45G hH G h =You climb downwards.  You hear the sound of rushing water.G h G h /  --more--G hb  ..... G h #g#.####+####..... #...<....)...... ..g............> ..#...........= .).....##....# .......'..(..+ .....!.##g..g#G ha[3  ?....).))...@#  ........#...g#  G h.#..#.#  ........#....#  ......=.######  ........g G h g   hobgoblin  .......## gg 2 goblins  #######  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!G hG h   You hear the slow rusting of a drain nearby.  The goblin hits you but does no damage. x2; The goblin barely misses you.G hL..gG hA14-=7.1 (2.523G h6 _The goblin hits you with a +0 dagger. _There is a stone staircase leading up here.G h4G hG hq  HP restored. The goblin hits you but does no damage. The hobgoblin hits you.G hŵ-8.1 (1.012G hG h  ##..# #######..........###.####.## #..)...........#.##########..÷........######......................### #####.###.#.#####..........# ###....###....#.......#....#####........##.....##...#....'...#........###gg..##...#....####2 ####........##.g@..##...#....# ............##...#.##...#....# ####[##.....######....# # ###########...### #....# # #...#....# ## #...####### .###### ##### .##...G h‰# .##.#.# _The goblin closely misses you.You climb upwards.G h6G h]G hy-9.6 (2.501G h6G h_ _Level annotation: Sigmund _There is a stone staircase leading down here.G h[ ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 34/35 =======================-##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11G hVInt: 9#........##.....##...#....'... SH: 0Dex: 19#........###gg..##...#....#### XL:  4 Next: 49% Place: Dungeon:2 ####........##.g@..##...#....#Noise: ---------  Time: 1509.6 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} G h####.......[##.....######....#Fire: a) +2 sling {Cipactli} G h# ###########...### #....#Zot (16490) Gem (7491) ##...##....# ###...#######g   hobgoblin G h`.###########gg 2 goblins .##...# .##.#.#You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}G hkPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (65% to hit)G h * ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 34/35 =======================-##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0G hy Dex: 19#........###gg..##...#....#### XL:  4 Next: 49% Place: Dungeon:2 ####........##.g@..##...#....#Noise: ---------  Time: 1509.6 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16490) Gem (7491) ##...##....# ###...#######g   hobgoblin .###########gg 2 goblins .##...# .##.#.# _Level annotation: Sigmund _There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.G h   Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is lightly wounded.G h^  The hobgoblin is almost dead.The hobgoblin hits you but does no damage.===10.8 (1.289G hV 70) Rev G hf! G h?$ V _The goblin barely misses you. x2G h2r ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 34/35 =======================-G h3##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0G hc3Dex: 19#........###gg..##...#....#### XL:  4 Next: 49% Place: Dungeon:2 ####........##.g@..##...#....#G h3Noise: ===------  Time: 1510.8 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} G h3z####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#G h3Zot (16489) Gem (7490) Rev ##...#G h4T#....# ###...#G h94######g   hobgoblin .###########G h4gg 2 goblins .##...# .##.#.#The hobgoblin is almost dead.G h@5]The hobgoblin hits you but does no damage. _The goblin barely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 65% to hit)G hB ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 34/35 =======================-##.....(................### # Magic: 4/4========================####.###(#.#####..........# # AC: 6G h CStr: 11##....###.(..#.......#....#### EV: 11Int: 9#........##(....##...#....'... SH: 0Dex: 19#........###(g..##...#....#### XL:  4 Next: 49% Place: Dungeon:2 ####........##.g@..##...#....#Noise: ===------  Time: 1510.8 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16489) Gem (7490) Rev ##...##....# ###...#######g  G hAC[37m hobgoblin .###########gg 2 goblins .##...# .##.#.#The hobgoblin hits you but does no damage. _The goblin barely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG hlCAim: a hobgoblin (almost dead, 65% to hit)  You shoot a sling bullet.G h`Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the hobgoblin.G h\^gg 2 goblinsG h\fy .....  You kill the hobgoblin!G hnj5=512.0 (1.2888) Rev+ G hqG h|W _The goblin closely misses you. x2G hiW ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 35/35 ========================##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19G hj#........###.g..##...#....#### XL:  4 Next: 51% Place: Dungeon:2 ####........##.g@..##...#....#Noise: ===------  Time: 1512.0 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16488) Gem (7488) Rev+ ##...##....# ###...#######gg 2 goblins .######G hk##### .##...# .##.#.#You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin! _The goblin closely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)G h+  ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 35/35 ========================##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11G h, ##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###.g..##...#....#### XL:  4 Next: 51% Place: Dungeon:2 ####........##.g@..##...#....#Noise: ===------  Time: 1512.0 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16488) Gem (7488) Rev+ #G h^- J#...##....# ###...#######gg 2 goblins .########### .##...# .##.#.#You kill the hobgoblin! _The goblin closely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)  G h- ;You shoot a sling bullet. The sling bullet hits the goblin.G hf Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)  G h You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is severely wounded.  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.G hCB n  The goblin is severely wounded.G hC 2---3.2 (1.26G hFC 7G hdK G hN c _The goblin hits you with a +0 dagger. The goblin hits you but does no damage.G ht ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 32/35 =====================---##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###.g..##...#....#### XL:  4 Next: 51% Place: Dungeon:2 G h####........##.g@..##...#....#Noise: ===------  Time: 1513.2 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16486) Gem (7487) Rev+ ##...##....# ###...#######gg 2 goblins .########### .##...# .##.#.#The sling bullet hits the goblin but does no damage.  The goblin is severely wounded. _The goblin hits you with a +0 dagger. The goblin hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 58% to hit)G h & G h##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 32/35 =====================---##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11G hj##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###.g..##...#....#### XL:  4 Next: 51% Place: Dungeon:2 ####........##.g@..##...#....#Noise: ===------  Time: 1513.2 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16486) Gem (7487) Rev+ ##...##....# ###...#######gg 2 goblins .########### .##...# .##.#.#The goblin is severely wounded. G hŸR_The goblin hits you with a +0 dagger. The goblin hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 58% to hit)  G h2;You shoot a sling bullet. The sling bullet hits the goblin.G h")G hΤj   goblinG h.0(( G h/_The goblin hits you with a +0 dagger. The goblin hits you but does no damage.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!G h8 .)You shoot a sling bullet. The goblin hits you with a +0 dagger.G h#0-34.5 (1.356) Rev* G htG hdT _The goblin closely misses you.G hz ##..# #######..........###.## planckenstein the Shooter##.##G h#..)...........# Coglin#..##########..÷........#### Health: 30/35 ====================----##......................### # Magic: 4/4========================G h3####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0G h_JDex: 19#........###.)..##...#....#### XL:  4 Next: 53% Place: Dungeon:2 G h####........##.g@..##...#....#G hNoise: ===------  Time: 1514.5 (0.0) ............##...#.##...#....#G h a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#G h Fire: a) +2 sling {Cipactli} # ###########...### #....#G hZZot (16485) Gem (7486) Rev* ##...#G hi#....# ###...#######G hvg   goblin .########### .##...# .##.#.#You kill the goblin!You shoot a sling bullet. The goblin hits you with a +0 dagger. _The goblin closely misses you.Fire: a) +2 sling {Cipactli}G h@~Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)G hŚ ##..# #######..........###.## planckenstein the Shooter##.###..)...........# Coglin#..##########..÷........#### Health: 30/35 ====================----##......................### # Magic: 4/4========================####.###.#.#####..........# # AC: 6Str: 11##....###....#.......#....#### EV: 11Int: 9#........##.....##...#....'... SH: 0Dex: 19#........###.)..##...#....#### XL:  4 Next: 53% Place: Dungeon:2 ####........##((@..##...#....#[G h38GNoise: ===------  Time: 1514.5 (0.0) ............##...#.##...#....#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (16485) Gem (7486) Rev* ##...##....# ###...#######g   goblin .########### .##...# .##.#.#You shoot a sling bullet. The goblin hits you with a +0 dagger. _The goblin closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)  You shoot a sling bullet.G hA)vFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.The sling bullet hits the goblin.G he/)G hG.)G hy45.7 (1.245G hG hJ _You kill the goblin!G hj|4G hG h1=3423G hG hLs12) Rev+ G h.G hŔb01G hwG hݙ2=790G hG hc879G h{G hb78G hG h}67) Rev G hުG hG hz3=56G heG h G hL45G hG hAG hL34G hG hg23) G hLG h}G h4==12G h`G hb01G hG hc690G hG hG hnM869G hYG hj --- _You start resting.G h]031.7 (16.0)G hQ5==---2.7 (1778G hG h" _HP restored.G h+~G h~G hG h G hu3.0)67G h՗G h =You climb downwards.  You hear the sound of rushing water.G h0/  --more--G h԰ O .....  #g#.####+####..... #...<....)...... ..g............> ..#...........= .).....##....# .......'..(..+ .....!.##....#3  ?....).))...@#  ........#....#  .#..#.#  ........#....#  ......=.######  ........g  .......##  ####### G h~ G h~ G hq5.2 (2.545G h G h$  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.G hu@1 ..... #g#.####+####..... #.#...<....)...... ..g............> ..#...........= .).....##....# .......'..(..+ .....!.##....# ?....).))..@<# ........#....# ........#..#.# .#....# ......=.######  .g  .##  #G h@LG hvMx6.2 (1.034 _G hVG hXG h  ..... #g#.####+####..... #.#...<....)...... ..g......> ..#...........= .).....##....# .......'..(..+ .....!.##....# ?....).)).@.<# ........#....# ........#..#.# ........#....# ......=.######  .g  .##  #G h G hq j723G h G h G hi ..... #g#.####+####..... #.#...<....)...... ..g......> ..#...........= .).....##....# .......'..(..+ .....!.##....#G hj ?....).))@..<# ........#....# ........#..#.# ........#....# ......=.###### ........g .......##  #G hqvG hvj812G hHG hG h ..... #g#.####+####..... #.#...<....)...... ...............> ..#...........= .).....##....# .......'..(..+ .....!.##....#G h  ?....).)@...<# ........#....# ..#..#.# ........#....# ......=.###### ........g .......## #######G hG hj901G hLG h { _You see here a +0 dagger of draining.G h3 .....G h  #.#.####+####..... #.#...<....)...... ...............> ..#...........= .).....##....# .......'..(..+ .....!.##....# ?....).@)...<# ........#....# .#..#.# .#....# ......=.###### .. G hU.## #G hG hMs40590 _G hG h  Things that are here: _a +0 dagger; a goblin corpseG he  ..... #.#.####+####.....#.#...<....)....................>.#...........=.).....##....#.'..(..+.!.##....#.?....)@))...<#....#....#.#..#.#.#....#.=.######..####G hv G h_ r1859 _G h G hv G h # #. ..... #.#.####+####.....##.#...<....)......G hx..............>[...#...........=).....##....#...'..(..+......@.##....#?....).))...<#...#....#.#..#.#...#....#=.######............############G hLG hj278G hG hh _Found a pair of gloves.3.2 (267G hG hY _n - a viscous blue potionG h7 <# #......#. #.#.####+####.....#.##.#...<....).......................> #[...#...........=....).....##....#.......'..(..+.##....#?...@).))...<#.........#....#....#..#.#.#....#=.######....####.######### G hH G hiI o4.2 (156G hR G hT G h # #. ..... #. #.#.####+####.....#.##.#...<....)...............>#[...#...........=.).....##....#.'..(..+..##....#.?..@.).))...<#....#....#.#..#.#.#....#.=.######...######.#G h545G hDG hgG h` # #. ..... #. #.#.####+####.....#.##.#...<....)...... .............>#[...#...........=.).....##....#.'..(..+..##....#.?.@..).))...<#....#....#G hJi.#..#.#.#....#.=.######..#######.#G h*634G h4G h6G h # #. ..... #. #.#.####+####..... ###.##.#...<....)...... .............>#[...#...........=.).....##....#.'..(..+..##....#.?@...).))...<#....#....#.#..#.#.#....#.=.######..########.#G hG hj723G hG hnG h{  # #.  #. #.#.####+#### ###.##.#...<....) ....>#[...#.=.).....##....#.'..(..+..##....#.@....).))...<#....#....#.#..#.#.#....#.=.G h ######..#########.#G hT G h  j812G h~ G hv G h o9.2 (201G h* G h#. a _o - a scroll labelled LITTID SEHAG hG-#. #.#. . #. #.#.####+#######.##.#...<....)...... ............>#####[...#...........=.).....##....# .'..(..+ ..##....# .).))...<# ....#....# .#..#.# ..#....#.=.######G h3.................#########.#########G hG hq50.2 (1490G hG h G hMMM #.#  . #.#.  #. #.#.####+#######.##.#...<....)...... .............>#####[...#...........=).....##....#.'..(..+..##....).))...<...#..................#..#.#.............##G hG hk1849G h'G hmG hvM #.#  .  #. #.#.####+########.##.#...<....)...... ...............>#####[...#...........=##....#.'..(..+..##....G hw).))...<...............#....#...............G hG h`j278G hG hS _You see here a +0 long sword.G hQ M #.#  #. #.#.#  #. #.#.####+########.##.#...<....)...... ...............>#####[..@#...........=).....##....#.'..(..+..##................).))...<#............=.#G h] 367 _G hf G hGh G hM #.# #.# #.# #. #.#.#  #. #.#.####+####G hS#.##.#...<....)...> #####[.@.#.= .).....##....# .'..(..+G h* G hZ..##....# .).))...<#G h ....#....# .#..#.#G hˢ .#....#  .=.######G hG hj456G hҶG hG h9 #. #.##. #.##. #.# #. #.#.#  #. #.#.####+#####.##.#...<....)..> #####[@..#.=G h: #.).....##....##.'..(..+#..##....##.).))...<##...#....##.#..#.##.#....#  .=.######G h)E G hE j545G hvM G hO G h.w 6 #.#  #.##.# #.##.# #.##.#   #.##.#.#  #.##.#.####+###########.##.#...<....)...#......@.......G h x S....#####[...#...........= #........).....##....# #.....'..(..+ #.....##....# #..).))<# #...#....# #.#..#.##...#....#G h G h j634G h G h G hnM     #.##.#.####+###########@##.#...<....)#..............#####[...#...........=.....).....##....##..............'..(..+.....#.............G hvG hwj723G h}G h"r _You hear the slow rusting of a very distant drain.G hBM     ####+###########.##.#...<....)#.................#####[...#...........=#........).....##....#.................G hgG hj812G hG h G hM.     ####+##########.##.#...<....)#..............#####[...#...........=............. G h G hlj901 G h  G h G hmM##.     ####+##########.##.#...<....)#............................. G hn G h60390 G h4 G h G h G h G h?M839 G h78 G h G hF G hZ67 G h G h{ G hb56 G h  G hb45 G hA G h~######## G h5....... 5.2 (5.#  .# #.##.#  #.##.# #.##.# #.##.#.# ..  #.##.#.####+####.. #######.##.#...<....)... G hE  G h7 G h G h G h=J###########.@.......#.######## G hJA#.# #.# #.##.##.##.# #.##.#  #.##.#.# . #.##.#.####+#### G hP G hPo6.2 (134 G hU G hsV!G h4!G h!G hN!G h52312!G h7b01!G h!G h!G hc290!G h!G hZ!G hR!G hc829!G h?!G h!G hcL78!G h!G h!G h!G h !G h.D67!G h!G h)!G h!G h+L56!G he!G h3#############.# #.........@.# 74.2 (8#.#########.# #.# .##.# .##.##.# +##.##.##.##.##.##.#.# .....#.##.#.####+####.....!G hB!G h!G h!G hbA##############.# #...........# #.#########@# #.# #.# #.# #.# #.##.# #+# #.##.# #.##.#.#.....#.##.#.####+####..... ######.##.#...<....)......"G h"G ho5.2 (145"G h "G hv "G hmN ##############...........######### #.# #+ .......................>"G hS"G hXTj634"G hTY"G hZ"G ht ##############...........######### "G h#.# #+ .#####[...#...........="G h"G hj723"G h"G h"G h^O '........##.....##+####"G hcS "G hS K81"G hS 2"G h/Y "G h[  "G h3\ _You open the door."G hcZ a ##############...........######### #.##.......................#.###...........#..... #........).....##....#"G hc "G hmd j901"G hj "G hl Q _There is an open door here.#G h##############.# #...........# #.#########.# #.# #.# #.# #.# ##.##.# #.#'####....#.##.# #...@.......#.##.#....#.##.#.###.#.##.#.####+####..... #####.##.#...<....)... #G hS......................># #####[...#= ........).....##....# ......'..(..+#G h #G hs80190 _#G hw%#G h&#G hs}### #.# #.#G hzs.# #G hs#.##G hs.# #G ht)#.# #G hUt*#.# #G ht)#.# #G ht#.# ###.##.# #.#'####.#G h4u#.##.# #.#.##.#.#G hu#.##.#.###. #.##.#.####+####..... #G hus.##.#...<....)......#G h;v.>#[...#.=..#G hw).....##....# .## #G h#G hK1#G h%8#G h 19#G h#G h#G h#G h_ ### #.# #.# #.#.# #.# #.# #.# #.# ###.##.# #.#'####.#.##.# #.#.##.#.#.##.#.###.#G h 9#.##.#.####+####..##.#...<....)....>#[...#.#G hҴ =...).....##....##.## #G h #G hۿ #G hK j278#G h #G hv #G h<###  #.#  #.#  #.#.#  #.# #G h#.#  #.# #.# ######+  #.##.# #.#'####.  #.##.# #.  #.##.#.#.##.#.###.  #.##.#.####+####..##.#...<....)....>#[...#..=...).....##....##G hN#.## #G h|367#G h#G h$G h ### #.# #.# #.#.# #.# #.# #.# #.# #######+# #.##.# #.#'####. #.##.# #. #.##.#. #.##.#.###. #.##.#.####+####..##.#...<....)..#$G h...>#[...#...=...).....##....##.## $G hf$G hj456$G h"$G h<#$G hB[### .# .# .#.# .# #.# .# #.# #+# .##.# #.#'####. .##.# #. .##.#. $G hBJ.##.#.###. .##.#.####+####. .##.#...<....).#. [...#..$G hC $G h=C).....##....##.## $G hYK$G hKj545$G hP$G hQ$G h0k P### .# # #.# # #.# # #.# #+# ##.# #.#'####. ##.# #. ##.#. ##.#.###. $G hk R##.#.####+####. ##.#...<....).# ...#..).....##. $G hOu <6$G hu D34$G h{ $G h| $G h ### .# # .#  #.#  #.# #+###..# #.#'####..# #. #.#. #.#.###. #.#.####+####..#...<....).###..#...........=...).....##....##.#$G hx +# $G h $G h& j723$G h $G h $G h`### .# # .# #.# #.# #+###.# .# #.#'####. .# #. .#. .#.###. $G hԽ.#.####+####. .#...<....).###.#.....>##### ##. ).....##. $G h$G h6j812$G h$G hQ%G h+### .# # .# #.# #.# #+###.# # #.#'####. # #. #. %G h+.#.###. #.####+####. #...<....).###.#>##### #~%G h,S   adder (asleep) #.=... S .....##..%G hK,+ %G hB5%G h5j901%G h&<%G h=%G h.&d  ### #####.# ......# #####.# #.#  #.# #######+###.###  #.#'#####  ## .....# .###.......# .####+####......<....)........###.##+ .%G h&Y>##### .#~~......=... #S~##....##.##%G h.90090%G h4%G h96&G hWv### .# # .# #.# #.# #+###.###  &G hXm#.#'####.#  #.&G h_X# # ###.# ####+####.<....).###.##+#>##### .#~=... .#S~~ &G h-`&G h`k1809&G hff&G hbk&G h; ### ###.# ....# ###.# #  #.# .#&G h`; g#.# #######+###.### #.#'####.............# #........# ..# &G h; r### +####.. &G h; .<....)..###.##+##&G h; ........>##### .#~~~&G h< d=... .#S~~###....##.## .#~∩~#'..(..+&G h$E &G hE j278&G hK &G hrN , _Found a glowing drain.&G h& w### ##.# .# ...# .# ##.# .#  #.# .#  #.# #######+###.### .#'####.............# ........# .# ## +####... <....)..###.##+##........>##### .#~~~#.&G h' G=... .#S~~#.SS 3 adders (asleep)##....##.## .#~∩~#.'..(..+ .#SS~#.##....#&G h- 367&G h1 &G h3 'G h$### .# #.# # ..# .# #.# #.# #.# #.# #+###.### #'####.'G hv# # # .# +####.. 'G h....).###.##+##.#'G h;>##### #.#~~~#.#=... ..#S~~#.# ##....##.## #.#~∩~#.# '..(..+ . 'G h'G hj456'G h'G h'G hR.# #.# .# ..# # #.# .# #.# .# #######+###.### '####.............# ......# # # +####...# ...)..###.##+##.#...>##### #.#~~~#.# =... ..#S~~#.# #....##.## .#.#~∩~#.# ..(..+ ...#SS~#. #....# # ..#~~~#.# 'G hR[36m)...<#545'G h$ # #.# # ..# # #.# # #.# # #+###.### ####.# # 'G h # # ####.# ).###.##+##.# >##### #.#~~~#.# =... ..#S~~#'G hH t.# ....##.## .#.#~∩~#.# (..+ #...#SS~#.# ....# #. ...<#'G h j634'G h 'G h 'G h (G hC ..#  #.#  #.#  #######+###.### ###.............# ....# # ##### ###...# .)..###.##+##.# ...>##### #.#~~~#.# =... ...#S~~#.# ##.## #.#.#~∩~#.# (..+ #...#SS~#.#  2..# #...#~~~#.#<# (G h-D ##..## ##..#(G h8K(G hKj723(G hxP(G hgR(G h$7h'~~SS 3 adders (asleep)~#812(G h8@> _You open the door.*G h+W..# #.# #.#  #+###.### ....# ..# .# ##### .# ).###.##'##.# >##### #.#~~~#.# *G h=... ....#S~~#.# ..+ #...#SS~#.# # # #*G h*G h2*G hSS~S2 asleep)901*G h*G h9 ..#planckenstein the Shooter#.#Coglin*G h]: f#.#Health: 35/35 ========================#######+###.###Magic: 4/4======================== ##.............#*G h: `AC: 6Str: 11 ...............#EV: 11Int: 9 ...............#SH: 0*G h: qDex: 19 ...............#####*G h: VXL:  4 Next: 54% Place: Dungeon:3 ##..............@..#Noise: ---------  Time: 1599.2 (0.0) *G h; )........###.##*##.#a) +2 sling {Cipactl d) +0 sling {Daeho} *G h[; @....>##### #.#~*~#.#Fire: a) +2 sling {Cipactli} *G h; ...=... ....#SS~#.#Zot (16400) Gem (7401) ..##.## #.#.#~∩~#.# ..+#...#S~~#.#SSS 3 adders (2 asleep) *G h; ..##...#~~~#.# .<#*G h< n##..#####.. ..# *G h!< U_There is an open door here. _Found a glowing drain. *G hE< G_You open the door.  Fire: a) +2 sling {Cipactli}*G hl< qPress: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 98% to hit)*G h ..#planckenstein the Shooter#.#Coglin#.#Health: 35/35 ========================#######+###.###Magic: 4/4======================== ##.............#AC: 6Str: 11 ...............#EV: 11*G h/ Int: 9 ...............#SH: 0Dex: 19 ...............#####XL:  4 Next: 54% Place: Dungeon:3 ##..............@..#*G h xNoise: ---------  Time: 1599.2 (0.0) )........###.##(##.#a) +2 sling {Cipactl d) +0 sling {Daeho} ....>##### #.#~(~#.#*G h Fire: a) +2 sling {Cipactli} ...=... ....#SS~#.#Zot (16400) Gem (7401) *G h ..##.## #.#.#~∩~#.# ..+#...#S~~#.#*G hb SSS 3 adders (1 asleep) ..##...#~~~#.# .<###..#####.. ..# _You open the door.  *G h Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.*G h, ((  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.  The adder is moderately wounded.  You shoot a sling bullet.*G hR& *G h' B*G h( *G h) *G hi) *G h$2 SSS~~~~Swandering)*G h2 ===600.4 (1.23990) Rev *G h8 *G h; _ _The sling bullet barely misses the adder.+G h ..#  #.#  #.#  #+###.###  #......#  ....#  ..#  #####  #.#  .###.##S##.# +G h3 >##### #.#~SS#.#  =... ....#~~~#.#  .##.## #.#.#~∩~#.# +G h_ .+G h+ #...#~~~#.#  .+G hv# #...#~~~#.#  <# ##..#####.. +G hZ .#  +G h+G h-+G h+G huSSS~SS+G h{--108399+G h +G h#{ _The adder attacks as it pursues you! The adder closely misses you. x2+G h^ p..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####+G h_   XL:  4 Next: 54% Place: Dungeon:3 #..............S@.#  Noise: =--------  Time: 1601.4 (0.0) ........###.##S##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} +G h_ ...>##### #.#~S~#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16398) Gem (7399) Rev .##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders (1 wandering) .##...#~~~#.# <###..#####.. .# +G h` _The sling bullet barely misses the adder. _The adder attacks as it pursues you! The adder closely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, fire blocked by a translucent rock wall, 48%to hit)+G hu p..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####+G hYv   XL:  4 Next: 54% Place: Dungeon:3 #..............S@.#  Noise: =--------  Time: 1601.4 (0.0) ........###.##S##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~S~#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16398) Gem (7399) Rev +G hw 1.##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders (1 wandering) .##...#~~~#.# <###..#####.. .# _The adder attacks as it pursues you! The adder closely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line+G hEw Aim: an adder (moderately wounded, fire blocked by a translucent rock wall, 48%to hit)  There's something in the way.+G hx +G h +G hj . _,G h p..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####,G h   XL:  4 Next: 54% Place: Dungeon:3 #..............S@.#  Noise: =--------  Time: 1601.4 (0.0) ........###.##S##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~S~#.#  Fire: a) +2 sling {Cipactli} ,G h ..=... ....#~~~#.#  Zot (16398) Gem (7399) Rev .##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders (1 wandering) .##...#~~~#.# <###..#####.. ,G hS .# to hit) _There's something in the way.  Fire: a) +2 sling {Cipactli},G h Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, fire blocked by a translucent rock wall, 48%to hit),G h SSSwandering, hasn't noticed you, 48% to hit)-G h..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 54% Place: Dungeon:3 #..............S@.#  Noise: =--------  Time: 1601.4 (0.0) ........###.##S##.#-G h  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~S~#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16398) Gem (7399) Rev .##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders .##...#~~~#.# <###..#####.. .# to hit) -G h#3_There's something in the way.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.-G h5  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.-G h,-G h m  The adder is severely wounded.-G h sS'~S-G hzz==2.7 (1.378-G h?-G hn= _The adder bites you but does no damage.-G h..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 54% Place: Dungeon:3 #.............SS@.#  Noise: ===------  Time: 1602.7 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} -G h...>##### #.#~~S#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16397) Gem (7398) Rev .##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders .##...#~~~#.# <###..#####.. .# You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. _The adder bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line-G h7Aim: an adder (48% to hit).G hD..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 54% Place: Dungeon:3 #.............S(@.#.G hdE  Noise: ===------  Time: 1602.7 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~S#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16397) Gem (7398) Rev .G hCF.##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders .##...#~~~#.# <###..#####.. .# Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  .G hFYou shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the adder..G h]r((((((You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the adder.  The adder is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the adder..G hiN.G hY.G hXa .....SSThe sling bullet misses the adder. The adder bites you but does no damage..G hb3.9 (1.267) Rev+ .G hWq.G hy .G hz/_The adder misses you..G hM|.G h..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###.G h^  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11.G h#Int: 9 ..............#  SH: 0Dex: 19 ..............#####.G h7  XL:  4 Next: 54% Place: Dungeon:3 #.............SS@.#  Noise: ===------  Time: 1603.9 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~S#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16396) Gem (7397) Rev+ .G ho.##.## #.#.#~∩~#.# .+#...#~~~#.#  SSS 3 adders .##...#~~~#.# .G h1<###..#####.. .# The sling bullet closely misses the adder.The sling bullet misses the adder. The adder bites you but does no damage. .G h_The adder misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit).G h ..#  planckenstein the Shooter#.#  Coglin#.#  Health: 35/35 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0.G hc Dex: 19 ..............#####  XL:  4 Next: 54% Place: Dungeon:3 #.............S(@.#  Noise: ===------  Time: 1603.9 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~S#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16396) Gem (7397) Rev+ .##.## #.#.#~∩~#.# .+#...#~~~#.#  [3.G h -2mSSS 3 adders .##...#~~~#.# <###..#####.. .# Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet.  .G h qThe sling bullet closely misses the adder.The sling bullet hits the adder!.G h yAim: an adder (48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the adder!  The adder is heavily wounded.  You shoot a sling bullet. The sling bullet hits the adder..G h - 2.G h ,.G h] X  You kill the adder!.G h ) AS~.G h- 7/37695.1 (1.245.G h4 .G h6 = _The adder bites you but does no damage./G hB..#  planckenstein the Shooter#.#/G h  Coglin#.#  Health: 37/37 ======================== #######+###.###/G h  Magic: 4/4======================== #.............#  AC: 6/G hڶStr: 11 ..............#  EV: 11/G hInt: 9 ..............#  SH: 0/G h"pDex: 19 ..............#####/G hE6  XL:  4 Next: 69% Place: Dungeon:3 #.............SS@.#/G hh\  Noise: ===------  Time: 1605.1 (0.0) ........###.##'##.#/G hڷ  a) +2 sling {Cipactl d) +0 sling {Daeho} /G h...>##### #.#~~~#.#/G h  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16394) Gem (7395) Rev+ .##.## #.#.#~∩~#.#/G h9 .+#...#~~~#.#/G hMa  SS 2 adders /G hH.##...#~~~#.# <###..#####.. .# /G hƸzYou shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! /G hr_The adder bites you but does no damage.  Fire: a) +2 sling {Cipactli}/G hPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)/G hM..#  planckenstein the Shooter#.#  Coglin#.#  Health: 37/37 ======================== #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11/G h Int: 9 ..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 69% Place: Dungeon:3 #.............SS@.#  Noise: ===------  Time: 1605.1 (0.0) ........###.##'##.#/G hJ  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~~#.#/G h  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16394) Gem (7395) Rev+ /G h͠.##.## #.#.#~∩~#.# .+#...#~~~#.#  SS 2 adders /G h%@.##...#~~~#.# <###..#####.. .#/G ház You kill the adder! _The adder bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder./G ha((Aim: an adder (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the adder. /G hSThe sling bullet hits the adder.  The adder is severely wounded.  The adder bites you.  You are poisoned.  The adder poisons you! The adder bites you.  You are more poisoned./G h3========---6.4 (1.33) Pois Gem (7394) Rev* /G hA/G h, _The adder poisons you!/G h 6..#  planckenstein the Shooter#.#  Coglin#.#  Health: 33/37 =====================--- #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 /G hP ..............#####  XL:  4 Next: 69% Place: Dungeon:3 #.............SS@.#  Noise: ===------  Time: 1606.4 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~~#.#  Fire: a) +2 sling {Cipactli} /G h ..=... ....#~~~#.#  Zot (16393) Pois Gem (7394) Rev* .##.## #.#.#~∩~#.# .+#...#~~~#.#  SS 2 adders .##...#~~~#.# /G h <###..#####.. .# The adder poisons you! The adder bites you.  /G h 5You are more poisoned. _The adder poisons you!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)0G h^7SS0G h ..#  planckenstein the Shooter#.#  Coglin#.#0G h P  Health: 33/37 =====================--- #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 110G hE Int: 9 ..............#  SH: 0Dex: 19 0G hj ..............#####  XL:  4 Next: 69% Place: Dungeon:3 0G h #.............SS@.#  Noise: ===------  Time: 1606.4 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} 0G h ...>##### #.#~~~#.#0G h @  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#0G h2   Zot (16393) Pois Gem (7394) Rev* 0G hW .##.## #.#.#~∩~#.# .+0G hz #...#~~~#.#0G h   SS 2 adders .##...#~~~#.#0G h  <###..#####..0G h # .# 0G h dYou are more poisoned. _The adder poisons you!  0G h ^Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line0G h Aim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder!0G h m†   adder0G h (Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!.0G hR   The adder is severely wounded.You hear the slow rusting of a drain.0G h .SYou feel very sick.0G h29---857.6 (1.22) Pois 30G h80G h-= _The adder bites you but does no damage.1G h..#  planckenstein the Shooter#.#  Coglin#.#  Health: 29/37 ==================------ #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 1G h..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 85% Place: Dungeon:3 #..............S@.#  Noise: ===------  Time: 1607.6 (0.0) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~~#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16392) Pois Gem (7393) Rev* 1G h.##.## #.#.#~∩~#.# .+1G h%#...#~~~#.#  S   adder .#1G h#...#~~~#.# 1G h'<###..#####.. 1G hFR.# You hear the slow rusting of a drain.1G hYou feel very sick. _The adder bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line1G hSsAim: an adder (severely wounded, 48% to hit)1G hC ..#  planckenstein the Shooter#.#  Coglin#.#  Health: 29/37 ==================------ #######+###.###  Magic: 4/4======================== #.............#  AC: 61G h[D Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 85% Place: Dungeon:3 #..............S@.#1G hyD   Noise: ===------  Time: 1607.6 (0.0) 1G hD ........###.##'##.#1G hD   a) +2 sling {Cipactl d) +0 sling {Daeho} 1G hD H...>##### #.#~~~#.#  Fire: a) +2 sling {Cipactli} 1G hD U..=... ....#~~~#.#  Zot (16392) Pois Gem (7393) Rev* 1G hD .##.## #.#.#~∩~#.#1G hE  .+#...#~~~#.#1G h3E   S   adder .#1G hiE #...#~~~#.# <#1G hE x##..#####.. .#1G hE 5 You feel very sick. 1G hE E_The adder bites you but does no damage.  1G hE ^Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line1G hE Aim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.1G h Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is almost dead.1G h 6†1G h 11G hXZ X  You kill the adder!1G h_ e8100%8.8 (1.211G h ` 2You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You feel sick.  1G hF` Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!  1G hd` ;You need to enable at least one skill for training.1G hk /  --more--2G h2G h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      2G h{;         c - Ranged Weapons   4.0   5.9  -1          2G h_    2G h, d - Armour   0.0   1.2  -1      2G h- e - Dodging   2.0   3.6  -1      2G h f - Stealth   2.0   3.6  -1  2G h&a    2G h                2G h        2G hl    2G ha    2G h+            2G hY        2G h}        2G h    You need to enable at least one skill.2G h[?] Help[=] set a skill target  2G h#[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4G h= c + Ranged Weapons 4.05G h TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets5G h [?25h[?0c5G h} *0 6G hH [?25l[?1c6.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets6G h ,6G h26G hx8z..#  planckenstein the Shooter#.#  Coglin#.#  Health: 28/37 ==================------ #######+###.###  Magic: 4/4======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####6G hl9  XL:  4 Next: 100% Place: Dungeon:3 #..............†@.#  Noise: ===------  Time: 1608.8 (1.2) ........###.##'##.#  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~~#.#  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#  Zot (16391) Pois Gem (7392) Rev* .##.## #.#.#~∩~#.# .+6G h9m#...#~~~#.#   .##...#~~~#.# 6G hW:l  <###..#####..   .#  You shoot a sling bullet. The sling bullet hits the adder.  6G h:You kill the adder! _You feel sick.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.6G h;6G h~A..#  planckenstein the Shooter#.#  Coglin#.#  Health: 28/37 ==================------ #######+###.###  Magic: 4/46G hB$======================== #.............#  AC: 6Str: 11 ..............#  EV: 11Int: 9 ..............#  SH: 0Dex: 19 ..............#####  XL:  4 Next: 100% Place: Dungeon:3 6G h;B3#..............†@.#  Noise: ===------  Time: 1608.8 (1.2) 6G hYB........###.##'##.#6G h|B  a) +2 sling {Cipactl d) +0 sling {Daeho} ...>##### #.#~~~#.#6G hB@  Fire: a) +2 sling {Cipactli} ..=... ....#~~~#.#6G hB  Zot (16391) Pois Gem (7392) Rev* 6G hB.##.## #.#.#~∩~#.# .+6G h#Cm#...#~~~#.#   .##...#~~~#.# 6G hCC  <###..#####.. 6G h`C8  .# 6G h|C You shoot a sling bullet. The sling bullet hits the adder.  6G hCOYou kill the adder! _You feel sick.  6G hCTraining target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.6G hEf  You have reached level 5!6G hK/  --more--7G h Lw32/42=5/55 0% 7G hQ7G h2T4 _7G h" J7G h 0-017G h5 29--8907G h 7G h 7G h0 8-889) Rev+ 7G h 7G h| 7G h L787G h 7G hl 7-677G h 6=--567G h^% W=----7G hm, z 14.8 (6.0 _You start resting. You feel sick. x77G hX- G---5.8 (77G h- a4) Gem (7385) Rev 7G h6 q _You are no longer poisoned.8G h 8G h~8G h+8G hf34238G hԥb128G h8G h8G hc7=08G h$1) 8G h#8G h8G hԫ77908G h8G h8G h8G h-88G h  798G h8G hb788G h8G h8G hI8==8G h,D678G h8G hYb568G h08G h8G hD458G h8G h!8G hhL348G h8G h69=23120130=69086978671=564534232=12015903=859 h40m7867564=453423125==014908496=786756457=348G hj 56.8 (41.0) _You start resting.8G hp7.8 (42238G h"8G h$e _You hear the slow rusting of a drain.8G hx 8G h 8G h 8G h b128G h 018G h 8G h {8=3908G hv 8G h 8G hK M8398G h 8G h 8G h\ L788G h/ 8G h 8G h7 6678G h] 8G h 8G h 8G h #98G h W=568G h' 8G h 8G h1 L458G h 8G hC 8G h D348G h% 8G h 8G hC 8G hh ^40=238G h 8G h= 8G h| 8G h D128G hU 8G h 8G hr L018G h 8G h y2908G h 8G h 8G h /1=8G h E8298G hv 8G h 8G he 6788G h 8G hM 8G hi 8G h L678G ha 8G h 8G hW D568G hW 8G h% _ _You start resting.8G h, -74.8 (178G h, 2==5.8 (18458G h 4 8G h4 " _HP restored.9G h+ ..#  #.#  #.#  #+###.### #......# .....# ...# .##### #..@..# ).###.##'##.# .>##### #.#~~~#.# .=... ....#~~~#.# .##.## #.#.#~∩~#.#.+ #...#~~~#.#.# #...#~~~#.# .<# ## h-,49m..#####...#6.0)34  Things that are here: _an adder corpse; an adder corpse; an adder corpse9G h  #.# #.########+###.### ###.............# ......#...#..##### ###..†..# .).###.##@##.# .....>##### #.#~~~#.#=... .....#~~~#.###.## ##.#.#~∩~#.# (..+ #...#~~~#.#.# #...#~~~#.#<# ##..#####....# #.........##.#9G hC 9G h q723 _9G h 9G h Q _There is an open door here.9G hG #######+###.### ###............. 9G h...##### ###.†.. .)..###.##'##9G h....>##### #.#~@~9G h=... .....#~~##.## ##.#.#~∩ (..+ #...#~~#.........# ...#9G hA  You enter the shallow water.9G hj81) Water Gem9G h& (7322) 9G h 9G h+? _Moving in this stuff is going to be slow.:G hڛ3 :G hs#######+###.### ###............. ...##### ###........†.. .).:G h;.###.##'##....>#######.#~~~=... ....:G h\##.## ##.#.#~∩ (..+ #...#~~ ...#:G hӜ#...#~##...####### :G h+####:G h}:G h,p=80.4 (1.619:G hL0:G h:G hE:G h{Z ###............. ....##### ###........†.. .).###.##'##....>#######.#~~~=... .....#~~##.## ##.#.#~ (..+ #...#~~ ...#~<#..#####..#####:G h:G h9(2.0:G h[K8) Gem (7318) :G hE:G hAT _There is a glowing drain here.;G h& J;G h ;G h w3077 _;G h ;G h ;G h#7   ~r .~ ~#  ~#  ~#  ##~##  ;G hp7 @##~~.##a Sewer #.@~..# ..~~~~..∩.~≈≈≈≈ ;G h7 ..####~.~..#### ##.~.##  ##≈## ≈# r   rat (asleep) ;G h7 _≈# ≈#  ;G h8 ;The world spins around you as you enter the gateway.;G hZ9 K6000) ;G h? ;G h i8 (1.85999;G h ;G h _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.G hbm>G hs.w.~~~~>G hQt7===7.3 (1.2>G hqtL5) Rev+ >G hz>G h}9 _The ribbon worm is lightly wounded.>G ht ((((( You shoot a sling bullet. The sling bullet hits the ribbon worm.>G h2Q:  >G h^QThe ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.>G hO>G h_.w~~~~>G hc8.54>G h>G h{d _The ribbon worm is severely wounded.>G hv' ((((You shoot a sling bullet. The sling bullet hits the ribbon worm.>G h&  >G hѮThe ribbon worm is severely wounded.You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.>G h> ~~~~(catching breath)  The ribbon worm is severely wounded.>G hhB `````The ribbon worm expels a string of sticky webbing.>G h P~~~~@>G h, j9.73) Rev* >G h >G h W _The stream of webbing misses you.>G h] e  You shoot a sling bullet. The sling bullet hits the ribbon worm.>G ht ]†((((>G hh (((You kill the ribbon worm!>G h b..†~~~~>G hl290.92>G h>G h / _You shoot a sling bullet.?G h;4?G h<?G h=?G h??G hF1  There is an empty arch of ancient stone here.?G hO/ ~K. .~† ..~ #~# ?G hjPs#~# ~#  ##~##  ##~@.## ---.~.####.∩~..### ..†~~~~..∩.~≈≈≈≈~..####~.~..######.~.#?G hP##≈## K   kobold (missile, asleep)#≈?G hPc##≈#≈#?G hP:You enter the shallow water.?G hYe 10  Moving in this stuff is going to be slow.  ?G hYA kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.?G hak.KK)?G h bt==-2.9 (20) ?G hCbEWater Rev* ?G hh?G ho@ _The kobold shouts! You hear a loud squeak.?G h (((((((You shoot a sling bullet.?G hL  The sling bullet closely misses the kobold.You shoot a sling bullet.?G h.K.~~~~=4.1 (1.288?G hH?G hd _The sling bullet completely misses the kobold.@G h,  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!@G h})(((((@G hC{ ((You hear a splash. x2@G h>.).~~~~@G hk35.37@G h@G h./ _You shoot a sling bullet.@G h@G h@G hړ@G hH _No target in view!@G h9R@G hR@G h X@G hZH _No target in view!@G h< J@G ht> @G hA @G hG v6 _@G hH @G hUI Z4Rev+ @G h=J @G hHL @G hO Y2@G hQ @G hS @G h[ #######.~~###..~.~####~~...~r#..)†.#..~ #@# @G h\ --- @G hJ\ d#~#  #~# @G h ] 7 ##~## ##~~.##.~.####.∩~..###@G h;] r   rat (wandering)..†~~~~..∩.~≈≈≈≈@G hj] ~..####~.~..######.~.##@G hd w 700.1 (4.8  A rat comes into view.@G hl jr~@G hl \===1.7 (6.41@G hl @G hr @G hu ] _The rat squeaks loudly. You hear an angry hiss. You hear a loud squeak.AG h (((You shoot a sling bullet.AG h   The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.AG h )AG hѕt†.~AG hh2.9 (1.20AG hAG hG _You kill the rat!AG hAG hAG hyAG hH _No target in view!AG h( JAG hV AG h AG h u78) Rev+  _AG h` >78 MAG h ##### #.~~## ..~.~####AG h 4~~...†~~#..)†.##.@~#---##~##~AG h  #~# ##~##AG h6 R~~.~..AG hw >M ##### #.~~## ..~.~#####~~...†~~~~AG h 7#..@†.###..~####~###~#.∩.AG h{ Y 4.5 (1.6  You enter the shallow water.AG h f---5.5 (27) AG h 3Water Rev+ AG h AG h " j _Moving in this stuff is going to be slow.  p - 5 poisoned dartsAG hO( rr   rat (wandering)You see here a +0 short sword.AG h( 6.5 (36Rev AG h, AG hx. V _A rat comes into view.BG h e ((((((rYou shoot a sling bullet.  The rat squeaks loudly.BG h (The sling bullet hits the rat but does no damage.BG hz& BG hz†~~~r†.  You shoot a sling bullet. The sling bullet barely misses the rat.BG h{7===7.7 (1.2BG h|R5Rev+ BG hBG hۅ- _You hear an angry hiss.BG hpr]  You shoot a sling bullet. The sling bullet hits the rat.BG hv((((~((BG h (You kill the rat!BG hk]†~~~~†.BG hC48.94Rev*  _You shoot a sling bullet.BG hL54BG h|9BG h<H _No target in view!BG hS BG hyS BG hT BG hX BG hZ BG hb 2) Rev+  _BG hc BG hd C1BG h!f BG h h BG hl A  You enter the shallow water.BG hUl Z0) Water Rev+ BG hhm BG hr _Moving in this stuff is going to be slow.  You see here a rat corpse.BG h's BG hs .68BG hs >Rev  _BG ht BG hv BG hx BG hx -7BG hy BG hy BG h5| BG h~ BG h~ N5BG h BG h BG hM Y4BG h? BG h҆ BG h= BG ho H2) BG hs BG hȋ BG h< BG hd C1BG h BG hy BG ha BG h C0BG hϐ BG h BG h BG hG D59BG hה BG hۖ BG h BG hԙ C8BG h BG hi BG hp BG h C7BG h BG h BG h A  You enter the shallow water.BG h; U6) Water BG h BG h $ BG hĪ *_Moving in this stuff is going to be slow.BG h BG h- -4BG hM BG h BG h BG h۱ BG h C3BG hb BG h* BG h BG h ;1BG hO BG h BG hs BG h @0) BG h޾ BG h BG h BG h< D49BG he BG h BG h C8BG h) BG h\ } _e - 2 scrolls labelled KIN YVUEBBUE (gained 1)BG hW Y7BG h BG hm BG h ##..~## ##...####~## ##~###~##~##~##~###~## ##~## ##~~.## ##...## BG hZ ###.∩~..#####...~~####~. ~~~..∩.~≈≈≈≈≈~..~.~~~~. ###~.~..#####~~~@~####.---##.~.## ##.~.## BG h ##≈## ##≈## #≈##≈# #≈#BG h r≈≈#≈###≈# S   ball python (constriction, wandering) #≈# BG h JS~ BG h_ 035.9 (27.0)BG h BG h& ---6.9 (286BG hK BG h _A ball python comes into view. _You see here a viscous blue potion.CG h (((((((You shoot a sling bullet.CG h\,  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.CG h0 )CG h B.≈≈CG hT ≈CG h ≈CG h ≈CG h .CG h CG h 5CG hA ===CG hx 8.1 (1.2CG h̾ )CG h =4) Rev CG h< CG h CG h  CG h CG hZ +_You kill the ball python!CG h CG h4CG h3CG hVH _No target in view!DG hDG hLDG hDG hH _No target in view!DG h4DG hDG hpDG h֗C3DG h/ _n - 2 viscous blue potions (gained 1)DG h#..)†.#####..~..#  ##..##...##~###~##~# #~# ~# ~# DG hw## ##~##  ##~~.## ##...## ##.∩~..#####...~~####~.. ~~..∩.~≈≈≈≈≈~..~@~~~~.~S--- DG hS##~.~..#####~~~.~####..~##.~.## ##.~.##≈###≈##≈# #DG hq≈##≈# ≈≈# S   adder (asleep)≈###≈##≈#DG h .~DG h ,90DG h---40.1 (22DG h~DG hY _An adder comes into view.DG hOm ((((((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.DG h^ (The adder is severely wounded.You shoot a sling bullet.EG h4,EG h;~~~~S~.===1.3 (1.21EG hAEG h/D_ _The sling bullet barely misses the adder.EG h% (((((((You shoot a sling bullet.EG h  The sling bullet completely misses the adder.You shoot a sling bullet.EG h3,EG h 4EG h*;~S~~.~.2.6 (1.30) Rev+ EG h@EG h,C` _The sling bullet closely misses the adder.EG hU (((((((You shoot a sling bullet.EG h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.EG h&EG h S~~~.~.  The adder is almost dead.EG h}k3.939) Rev* EG h7EG h2S _The adder closely misses you.EG hy  (((((((You shoot a sling bullet.EG h &  EG h The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!EG h` )EG h <†~~~.~.125.1 (1.27 _You kill the adder!FG h/FG h90FG h_5FG h:H _No target in view!FG hFG hCFG hFG hFG h A  You enter the shallow water.FG h8!l6) Water Rev* FG h(FG h* _Moving in this stuff is going to be slow.  You see here an adder corpse.FG h+FG h ,J5 _FG he,FG h-FG h./3Rev+ FG h0FG h13FG hg3C2FG h3FG h5FG h6FG h7V0) Rev FG h~7FG h9FG ho<p29FG h>FG h:@Y8FG h2AFG h1DFG hEY7FG h8FFG h FG h d _The sling bullet closely misses the river rat.FG hʺ X (((FG h L((((You shoot a sling bullet.FG h@  The sling bullet closely misses the river rat.You shoot a sling bullet.FG hFG hfe~~~r~~.FG hHy9.0 (1.24) Rev+ FG hFG had _The sling bullet closely misses the river rat.GG hi (((((((You shoot a sling bullet.GG h  The sling bullet barely misses the river rat.You shoot a sling bullet. The sling bullet hits the river rat.GG hCqGG hZxe~~r~~~.GG hxi60.3 (1.32GG hGG hځd _The river rat is moderately wounded.GG h ((You shoot a sling bullet. The sling bullet hits the river rat.GG h#  The river rat is heavily wounded.You shoot a sling bullet. The sling bullet hits the river rat.GG hլF†GG h4K~~†GG h7s211.61) Rev* GG h<GG h>M _You kill the river rat!GG hGG hGG hIGG hH _No target in view!GG hf GG hϚ GG h GG hm H _No target in view!GG hmX 4GG h Y GG h[ GG h+^ GG hg v0 _GG h1i 78 #####..~..# # ##...## #S##~##GG hoi < #~# #.#  #~# #.#  ##~## ##.## GG hi # ##...## ##..~#...~~####~.. GG hyj ≈≈≈≈≈~..~.†~~~.~@..#--- #####~~~.~####..~..# # ##.~.## ##..~####≈## ##~###≈##~#≈≈##†#GG hj S   ball python (constriction, wandering).~.GG hAm ,20GG hn GG hs R~SGG ht ---3.6 (219) Rev+ GG hy GG h} ^ _A ball python comes into view.HG h  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python!HG hw.((((HG ha_ (((You kill the ball python!HG h^~......HG hd2===4.8 (1.28) Rev* HG hHG h}/ _You shoot a sling bullet.HG hHG hsHG hHG hH _No target in view!HG hy 4HG h HG hρ H _No target in view!HG h2 4HG h3 HG h^6 HG h8 HG hf> v7 _HG h? Y6HG hCA HG hG HG hI HG hI T5) Rev+ HG h+K HG h;M HG hTO HG hzO C4HG hP HG hR HG hU HG h3U C3HG h7V HG hW HG hY HG hY C2HG h[ HG h'^ HG ha  You enter the shallow water.1) Water Rev HG hNc HG h[g N _Moving in this stuff is going to be slow.HG hxi HG hi _09) Rev HG hk HG hn HG ho C8HG hPp HG hr } _e - 3 scrolls labelled KIN YVUEBBUE (gained 1)HG hWt ^7) HG hu HG hw Y6HG h&x HG hz N _m - 2 potions of enlightenment (gained 1)HG h{ HG h| C5HG h| HG h~ HG hY  You enter the shallow water.4) Water HG h HG h N _Moving in this stuff is going to be slow.HG h ^3) HG h HG h& HG hE HG ht C2HG h( HG hX HG h Y1HG hU HG hȍ HG h) HG h Y0HG h\ HG h [899HG h HG h’ HG h~ Y8HG h HG h HG h Y7HG hI HG h HG h HG h* C6HG h HG h HG h@ HG hd C5HG h HG hڝ HG h A  You enter the shallow water.HG h U4) Water HG h HG hQ N _Moving in this stuff is going to be slow.HG h 4 #~# #.# ##~## ##.## # ##...## ##..~## #####...~~####~....# ≈≈≈≈≈~..~.†~~~.~...# #####~~~.~####..~..#~.## ##..~## ##≈## ##~##  HG h #≈# #@# --- ≈≈# #†#  ##≈# #~#  #≈# #~# .~ HG h" ?.~. ...S   ball python (constriction, asleep) ~.~ HG hJ J...S~ HG h 089.0 (24.2)HG h ---90.6 (25.82HG hȴ HG hͶ ^ _A ball python comes into view.IG h<4 (((((S  )(You shoot a sling bullet. The sling bullet hits the ball python.IG h~Y (The ball python is heavily wounded.You shoot a sling bullet.IG hqIG hj†~~..S~.IG h===1.8 (1.2)1Rev IG h|IG h#e _The sling bullet barely misses the ball python.IG he  You shoot a sling bullet. The sling bullet hits the ball python!IG h(((((.†IG hL ((You kill the ball python!IG hƼ †~~~.†.IG h z3.00Rev+ IG h IG h / _You shoot a sling bullet.IG h IG h IG h IG h  IG h :_No target in view!IG h;FIG hFIG hKIG hMH _No target in view!JG h1$JJG h&JG h'JG hK/]88Rev  _  You see here a river rat corpse.6 _JG h?0JG ha1JG h1N5JG h 2JG h3JG h4JG h|5Y3JG h6JG hj8JG h8@2) JG h9JG h:JG h;JG h;C1JG h<JG h0>JG h?Y0JG h"@JG hAJG hAJG hAD79JG h2BJG hBJG hH.## ##.~.## ##..~## ## ##≈## ##~## #≈# #~ ≈≈# #† # ##≈# #~ #≈# ##~##JG hHs .~ ##.~.## ...####....~# ∩..~~~~@~†~.#---804.0 (11.JG hIP0) ...####....~# JG h3Ih##~.~## JG h_IC##### JG hI JG huOJG hO---5.0 (128JG hTJG heWB _Found a gate leading back out of this place.JG h 4JG h  JG h H _No target in view!JG h 4JG h$ JG he JG h A  You enter the shallow water.JG hn U7) Water JG h  _Moving in this stuff is going to be slow.5JG h JG h JG h( C3JG h JG h JG h JG h C2JG h JG h( JG h JG h! H0) JG h! JG h" JG h# JG h# D69JG h$ JG h& o8JG hg& JG h) Y  There is a gate leading back out of this place here.JG h1  ##≈## ##≈## ##~## #≈# ##≈# #~# #≈# ≈≈# #†# JG h42 |≈# ##≈# #~# ##≈## ##~## ##.~~## ##.~.## #####~....####....~#≈≈≈≈≈~~∩..~~~~.~†~.#JG h2 #####..@..####....~# ##..~## ##~.~####~## ######~# #~##~#S   ball python (constriction, asleep)...S..JG h9 214.4 (9.4)JG hj9 j5.4 (10.4)7JG h:> JG h(@ ^ _A ball python comes into view.KG h8e  You shoot a sling bullet. The sling bullet hits the ball python.KG h(((((#(†KG hF (You kill the ball python!KG h.~~~~.†KG h73===6.7 (1.3KG h_)6) Rev KG hOKG h/ _You shoot a sling bullet.KG h? KG h۴ KG h KG h H _No target in view!KG h KG hc KG h1 KG hc H _No target in view!KG h KG hnJKG h: KG h $ KG h. #≈# KG hE1 #~# KG h{ ≈KG h†KG h KG h*)##KG h\~KG h KG hA##≈## ##~##KG ha##.~~## ##.~.##KG h:d#####~....####....~KG h≈≈≈≈≈~~∩..~~~~.~†~.KG hZ#####.....####....~KG h9 ##.@~## ##~.~#KG hx ##~## ##### KG h#@ #~# KG hwhr   river rat (asleep)KG h).r~KG hKG hKG hJ!0.0KG h KG h>! ---KG hy!7.7 (1KG h!%5KG h!KG hu*KG hV-\ _A river rat comes into view.LG hs. (((((r(You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.LG h (The river rat squeaks loudly.  You shoot a sling bullet.LG hxLG hNyLG h}s  The sling bullet closely misses the river rat.LG h~LG h~~~~r.K   kobold (wandering)K.LG hԇr===8.9 (1.24LG hYLG hu _A kobold comes into view. It is wielding a +0 dagger.LG h  (((((((You shoot a sling bullet.LG h   The sling bullet barely misses the river rat.You shoot a sling bullet.LG h r  The sling bullet barely misses the river rat.LG h LG h ~~~r.KK..LG hY z20.2 (1.32) Rev+ LG h% LG h' ( _The kobold shouts!LG h (((You shoot a sling bullet.LG hJA  The sling bullet hits the river rat but does no damage.  You shoot a sling bullet. The sling bullet hits the river rat.LG hZ ,LG hZ ~~r~K.1.5LG h B1) Rev* LG h LG h 7 _The river rat is lightly wounded.LG hA ' (((( You shoot a sling bullet.  The sling bullet barely misses the river rat.The sling bullet hits the kobold.LG h  The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the river rat.LG hK,LG hKLG hRSir~~K.LG hSc2.80LG h}[LG hP^d _The river rat is moderately wounded.MG hA}  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.MG hRriver rat but does no damage.river rat is moderately wounded.  The sling bullet closely misses the river rat.The sling bullet hits the kobold.  You kill the kobold!MG hu((()MG h] r~~)You hear a splash.MG hfal44.158MG hhMG hDkA _The river rat bites you but does no damage.MG h (((((((You shoot a sling bullet.MG hht  The sling bullet barely misses the river rat.You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.MG h# r~~).MG hm]..  The river rat is moderately wounded.MG h<c5.47MG hMG hV _The river rat barely misses you.MG h~Ic  You shoot a sling bullet. The sling bullet hits the river rat.MG h{  The river rat is moderately wounded.You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.MG h]s  The river rat is moderately wounded.MG h]35----6.6 (1.26MG h>dMG h]f. _The river rat bites you!MG h' (((((((You shoot a sling bullet.MG h-  The sling bullet barely misses the river rat.You shoot a sling bullet.MG hm8 r~~)...  The sling bullet barely misses the river rat.MG h9 29--------7.85MG hW? MG h@ h _The river rat bites you! The river rat misses you.MG hH> 4MG hD MG hUG ^ _You are too injured to fight recklessly!MG h4MG hjMG hz^ _You are too injured to fight recklessly!NG hNG hcNG hNG h^ _You are too injured to fight recklessly!OG h>#≈###≈##~#planckenstein the Shooter#≈#≈≈##†#Coglin≈###≈##~#Health: 29/42 ================--------##≈## ##~##Magic: 5/5OG h$?========================##.~~## ##.~.##AC: 6Str: 11#####~....####....~#EV: 11Int: 9≈≈≈≈≈~~∩..~~~~.~†~.#SH: 0OG hS?Dex: 19#####.....####....~#XL:  5 Next: 24% Place: a SewerOG hx?k##.@~## ##~.~##Noise: ===------  Time: 1827.8 (0.0)##r## #####OG h?a) +2 sling {Cipactl d) +0 sling {Daeho} #~#Fire: a) +2 sling {Cipactli} #~#Zot (5855) Rev* OG h?#)#...r   river rat†....~ OG h@_You are too injured to fight recklessly! _You are too injured to fight recklessly! OG h)@_You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineOG h@yAim: a river rat (moderately wounded, 63% to hit)OG h9"#≈###≈##~#planckenstein the Shooter#≈#≈≈##†#Coglin≈#OG h8:##≈##~#Health: 29/42 ================--------##≈## ##~##Magic: 5/5========================OG h^:##.~~## ##.~.##AC: 6Str: 11OG h:#####~....####....~#EV: 11Int: 9OG h:s≈≈≈≈≈~~∩..~~~~.~†~.#SH: 0Dex: 19#####.....####....~#OG h:XL:  5 Next: 24% Place: a Sewer##.@~## ##~.~##Noise: ===------  Time: 1827.8 (0.0)##r## #####OG h;a) +2 sling {Cipactl d) +0 sling {Daeho} #~#Fire: a) +2 sling {Cipactli} OG h;;#~#Zot (5855) Rev* #)#...OG hb;r   river rat†..OG h;..~ _You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}OG h;Press: ? - help, Shift-Dir - straight lineAim: a river rat (moderately wounded, 63% to hit)  OG h;WYou shoot a sling bullet.  The sling bullet hits the river rat but does no damage.OG hMAim: a river rat (moderately wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.  The river rat is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.OG hRYou shoot a sling bullet.  The sling bullet hits the river rat but does no damage.  The river rat is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.  The river rat is moderately wounded.OG hSh9.0 (1.24OG h[OG h]  The sling bullet hits the river rat but does no damage.  The river rat is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.  The river rat is moderately wounded. _The river rat closely misses you.OG h7 #≈###≈##~#planckenstein the Shooter#≈#≈≈##†#OG hv rCoglin≈###≈##~#Health: 29/42 ================--------##≈## ##~##OG h Magic: 5/5========================##.~~## ##.~.##AC: 6OG h Str: 11#####~....####....~#EV: 11OG h ;Int: 9≈≈≈≈≈~~∩..~~~~.~†~.#SH: 0Dex: 19OG h #####.....####....~#XL:  5 Next: 24% Place: a Sewer##.@~## ##~.~##OG h Noise: ===------  Time: 1829.0 (0.0)##r## #####a) +2 sling {Cipactl d) +0 sling {Daeho} #~#Fire: a) +2 sling {Cipactli} #~#Zot (5854) Rev* #)#...r   river ratOG h †....~The sling bullet hits the river rat but does no damage.  OG hމ The river rat is moderately wounded. _The river rat closely misses you.Fire: a) +2 sling {Cipactli}OG h Press: ? - help, Shift-Dir - straight lineAim: a river rat (moderately wounded, 63% to hit)OG hw x#≈###≈##~#planckenstein the Shooter#≈#≈≈##†#Coglin≈###≈##~#Health: 29/42 ================--------##≈## ##~##Magic: 5/5========================##.~~## ##.~.##AC: 6Str: 11OG hPx #####~....####....~#EV: 11Int: 9≈≈≈≈≈~~∩..~~~~.~†~.#SH: 0Dex: 19#####.....####....~#XL:  5 Next: 24% Place: a SewerOG hzx ##.@~## ##~.~##OG hx Noise: ===------  Time: 1829.0 (0.0)##r## #####a) +2 sling {Cipactl d) +0 sling {Daeho} #~#OG hx Fire: a) +2 sling {Cipactli} #~#Zot (5854) Rev* OG hx #)#...r   river ratOG h y †....~The river rat is moderately wounded. OG h]y ]_The river rat closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a river rat (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.OG h Press: ? - help, Shift-Dir - straight line  Aim: a river rat (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  The river rat is almost dead.  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.OG hB  The river rat is almost dead.30.3 (1.32OG h OG h V _The river rat barely misses you.PG h~Y#≈###≈##~#planckenstein the Shooter#≈#≈≈##†#Coglin≈###≈##~#Health: 29/42 ================--------##≈## ##~##PG he3Magic: 5/5========================##.~~## ##.~.##AC: 6Str: 11#####~....####....~#EV: 11Int: 9≈≈≈≈≈~~∩..~~~~.~†~.#SH: 0Dex: 19#####.....####....~#XL:  5 Next: 24% Place: a Sewer##.@~## ##~.~##Noise: ===------  Time: 1830.3 (0.0)##r## #####a) +2 sling {Cipactl d) +0 sling {Daeho} #~#Fire: a) +2 sling {Cipactli} #~#Zot (5852) Rev* #)#...PG h5r   river rat†....~The sling bullet hits the river rat but does no damage.  The river rat is almost dead. PG h_The river rat barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 63% to hit)PG h}#≈###≈##~#planckenstein the Shooter#≈#≈≈##†#Coglin≈###≈##~#Health: 29/42 ================--------##≈## ##~##Magic: 5/5========================##.~~## ##.~.##AC: 6Str: 11#####~....####....~#EV: 11Int: 9≈≈≈≈≈~~∩..~~~~.~†~.#SH: 0Dex: 19#####.....####....~#XL:  5 Next: 24% Place: a Sewer##.@~## ##~.~##Noise: ===------  Time: 1830.3 (0.0)##r## #####a) +2 sling {Cipactl PG h`~[40md) +0 sling {Daeho} #~#Fire: a) +2 sling {Cipactli} #~#Zot (5852) Rev* #)#...r   river rat†....~The river rat is almost dead. _The river rat barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 63% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.PG hSF†PG ho $((((((( _The river rat barely misses you.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 63% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  You kill the river rat!PG hۑy†~~)...PG h30=321.6 (1.31PG hPG h/ _You shoot a sling bullet.PG hg 4PG h( PG h PG h C0PG h 49PG h 1=8) Rev+ PG h PG h Y7PG h PG h Y6PG h PG hE Y5PG h8 PG h PG hU 2=4) Rev PG hs PG h2 PG hn ;3PG hD PG hj Y2PG ht PG hW PG h C1PG h PG h PG h$ v3=0) PG h PG h Z39PG h PG h Y8PG h PG h PG h q4=7PG h PG h PG h C6PG h PG h Y5PG h PG h Y4PG h% PG h PG h PG h6 5==3PG h PG hS Y2PG h PG hN Y1PG h PG h! PG h " C0PG h" PG h# 6=29PG h$ PG hp& PG h& C8PG h' PG h1) PG h^) C7PG h/* PG h+ PG h, j7=6PG h, PG hz. Y5PG h. PG h(0 Y4PG h0 PG h1 Y3PG h2 PG h3 PG h3 q8=2PG h4 PG hn5 Y1PG h5 PG h6 PG h7 C0PG hW7 PG hS8 Z19PG h8 PG h9 PG h9 q9=8PG h: PG hF< PG h = C7PG h> PG h> PG h> C6PG h? PG h@ Y5PG hdA PG hB 40=4PG hB PG hC Y3PG h8D PG h E PG h6E C2PG hE PG h%G 1=1PG hG PG h}H PG hH C0PG h%I PG huJ Z09PG hJ PG hK Y8PG hL PG hR r .--- _You start resting.PG hU 074.6 (43.0)PG hU 2==---5.6 (447PG hY PG h.[ " _HP restored.QG h JQG h QG h A  You enter the shallow water.QG h 6) Water  _Moving in this stuff is going to be slow.  You see here a river rat corpse.QG h QG h7 J4 _QG h QG h{ QG hU QG hw C3QG h QG h QG h QG hE ?=1QG h QG hd QG h ~  Things that are here:  a +0 dagger; a kobold corpseQG h QG h\ F0)  QG hr _QG h QG h QG h [799QG h. QG h QG h QG hh C8QG hV QG h> QG h QG h C7QG h QG h@ QG h QG h C6QG h QG hu QG h Y5QG h QG h3 QG h  You enter the shallow water.4) Water QG h QG hf$ N _Moving in this stuff is going to be slow.QG h*  #####.....####....~# ##..~## ##~.~## ##†## ##### #~#  #~#  ##)## QG hO* ~ ##...## ~~.~#####.†..~# ....~~~@~...~~# QG h* J~~.#####~.~..# ~ ##...## #####  J   endoplasm (asleep) QG h* QG h. ~ 89.0 (13.4  An endoplasm comes into view.QG h5 bJ.JQG h6 j90.6 (15.02QG h; QG h{> ^ _The endoplasm quivers.RG h ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.RG heJ ((The endoplasm is heavily wounded.You shoot a sling bullet.RG hRG hRG hpV...J~~~RG h===1.8 (1.2)1Rev RG hRG hg _The sling bullet completely misses the endoplasm.RG hc  You shoot a sling bullet. The sling bullet hits the endoplasm.RG h-`.((( RG hZ ((((You kill the endoplasm!RG h V....~~~RG h 33.00Rev+ RG h RG hu / _You shoot a sling bullet.RG h RG h RG h RG h$ H _No target in view!SG hq4SG hrSG huSG h{wSG h88Rev  _6SG hSG hSG hC5SG hhSG hmSG h^3) SG hSG hSG hŊY2SG h!SG h/SG h(  You enter the shallow water.1) Water SG hSG hN _Moving in this stuff is going to be slow.SG h^0) SG hSSG htSG hA  You enter the shallow water.SG hV79) Water SG hSG hN _Moving in this stuff is going to be slow.SG h,SG hsC7SG heSG h@SG hSG h<C5SG hSG hSG heSG hC4SG hıSG h[SG hqY2SG h:SG h9SG hSG hٻH1) SG hzSG hѾSG h޿Y0SG hSG hbSG hA  You enter the shallow water.SG hV69) Water SG hSG hS!  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here:  a +0 dagger; a kobold corpseSG h SG hJ7 _SG hSG h$SG hY5SG hSG h`SG hY4SG hSG he  You see here a river rat corpse.SG h#SG hyO2)  _SG hSG huSG hRY1SG h*SG hSG h'SG h_;0SG h6SG hSG h  You enter the shallow water.59) Water SG hSG h<N _Moving in this stuff is going to be slow.SG h*SG h[;8SG hSG h>SG hSG h;6SG hSG hZSG hSG hC4SG hSG hSG h;^3) SG hdSG h~SG h=SG hgC2SG hSG h SG h A  You enter the shallow water.SG h U1) Water SG h SG hC N _Moving in this stuff is going to be slow.SG h SG h&D49SG huSG hnSG hSG h7C8SG hvSG he  You see here a river rat corpse.SG hSG hJ6 _SG h@SG h;SG h SG hCC4SG hvSG hVSG hSG h2H3) SG hSG hQSG hSG hC2SG hSG h(SG h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a river rat corpse.  You enter the shallow water.1) Water SG hu!SG h]$N _Moving in this stuff is going to be slow.SG h%Z39SG h&SG h4(SG h)SG h)C8SG h`*SG h+SG hD,SG hi,C6SG hO-SG h/b  You see here an adder corpse.SG hz1SG h72J4 _SG h3SG h4SG hF6SG hu6@3) SG h6SG h8SG h;A  You enter the shallow water.SG h;U2) Water SG h<SG h4?N _Moving in this stuff is going to be slow.SG h@Y0SG hPASG h-CSG h6ESG h~ED29SG hESG hGSG hHSG h%I;7SG hISG h*LSG h"MSG h[MH5) SG h1NSG hOSG hPSG hQC4SG hQSG hSSG hW  You enter the shallow water.3) Water SG hXSG hS[N _Moving in this stuff is going to be slow.SG h=]Y2SG h9^SG h_SG haY0SG hbSG heSG hgZ19SG hhSG hiSG htkSG hk;7SG hlSG h:pa  You see here a rat skeleton.SG hqSG hzrO5)  _SG hsSG huSG hyY4SG h|SG ha  You see here a rat skeleton.SG hcSG hJ3 _SG hASG hSG hm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a rat skeleton.  You enter the shallow water.SG hÈU2) Water SG h2SG h  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a rat skeleton.  You enter the shallow water _Moving in this stuff is going to be slow.SG h{SG hC1SG hSG hSG hZ09SG hГSG hSG hbSG hC8SG h{SG hSG hY6SG hFSG h;SG h*^4) SG hSG h̥SG hdY _Moving in this stuff is going to be slow. _You see here a rat skeleton.  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water.3) Water SG hSG hYou see here a rat skeleton.  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.SG hSG hIC2SG hSG hSG hSG hC0SG hSG hSG hUSG hE699SG h*SG h?SG hSG hYH7) SG hSG hSG h0Y6SG hkSG hSSG h2  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.SG hpU5) Water SG hSG hK  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterSG h4. _Moving in this stuff is going to be slow.SG hSG h"H3) SG hSG hSG h-Y2SG hSG hSG hu ##~##  #~#  #~# ##### ##~####~..## ##~~.## ##~..~.####.∩~..#####SG h"` #.....~~~~..∩.~≈≈≈≈≈ #~~~..####~.~..##### ##~@.## ##.~.## #--- ##~## ##≈## SG hy,#~# #≈##~# #≈##~#≈##~#S   ball python (constriction, asleep).~.#SG hu~~S#####≈≈≈≈≈SG h1990.2 (97.2)SG h---1.2 (981SG hSG h5 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A ball python comes into view.SG h  ##~##  #~#  #~#  ##### ##~##  ##~..## ##~~.##  #~..~.####.∩ #.....~~~~..∩ #~~~..# ##~@.##  SG h~  ##~## ##≈##  #~# #≈#  #~# #≈#  #~# ≈#  #~# .~. SG h H~~S SG h  ##~##  #~#  #~#  ##### ##~##  ##~..## ##~~.##  #~..~.####.∩ #.....~~~~..∩ #~~~..# ##~@.##   ##~## ##≈##  #~# #≈#  #~# #≈#  #~#  #~# .~. ~~S SG h SG hP! SG hQ& SG h( b _A ball python is nearby!SG h e  You shoot a sling bullet. The sling bullet hits the ball python.SG h (((((( . SG h{T (You kill the ball python!SG hd~~~~~..SG hJ4===2.5 (1.3)0) Rev SG hSG h/ _You shoot a sling bullet.TG h5JTG hJTG hOTG hvRH _No target in view!TG h4TG hTG h^TG hK  You enter the shallow water.89) Water Rev TG hc _Moving in this stuff is going to be slow.76TG hsTG hY4TG hTG hUTG huTG hC3TG h(TG h,TG hY1TG hTTG hpTG hTG hĬI79) TG h#TG hTG hѯY8TG h&TG hTG hY7TG hgTG hETG hι  You enter the shallow water.6) Water TG hTG h&N _Moving in this stuff is going to be slow.TG hY5TG hTG hTG hTG hC3TG h=TG hTTG hTG h;2TG hTG hxTG h2TG hgH0) TG h.TG hTG hZ69TG hTG h2#~~~..####~.~..#####~~~.~#####~..## ##.~.## ##.~.####~## ##≈## ##≈###~# #≈# ##≈##~# #≈# ≈≈# #~# ≈# ##≈# TG hIr##~## ##≈## ##≈## ##.~.## ##.~~## ##.~~## #.~~..####.@..~#####~....##---#...~.~~~~.~~~~≈≈≈≈≈~~∩..~~~#....~####~..?.#####.....#####...## ##...## ##..~####.## ##≈## ##†###.# #≈#TG h#~##.# #≈##~##.##≈## ##)##~..## ##...##TG hu22013.5 (21.0)TG h---4.5 (228TG hTG h\ _q - a bubbling orange potionUG h74UG h.9UG h<UG hAA  You enter the shallow water.UG hAU7) Water UG hH _Moving in this stuff is going to be slow.5) UG hVIUG hP!##~## ##≈## ##≈## ~# #≈# ##≈# UG h%Q:#~# #≈# ≈≈# #~# #≈# ##≈# ##~## ##≈## ##≈## ###.~.## ##.~~## ##.~~## ##UG hQ#.~~..####....~#####~....####.#...~.~~~~.~~~~≈≈≈≈≈~~∩..~~~~.UG hQ#....~####~..@.#####.....####.##...## ##...## ##..~## ##UG hRt##.## ##≈## ##†## .# #≈# #~# #.# #≈# #~UG h+R##. ##≈## ##)UG hQR1# UG hR###~..## ##...# #.~~.~#####.†..~##.....~~~~~...~~UG hR"#UG hSX17.1 (2.6)UG hXP8.1 (34UG hXUG h$^UG h@`d _r - 2 scrolls labelled QAOTTA IDATTYUG h UG h UG h UG hگ  UG h :_No target in view!UG h UG h UG hn UG h^ UG h UG h J3 _UG hs 621UG h> A  You enter the shallow water.UG h~ U0) Water UG h2 UG hw N _Moving in this stuff is going to be slow.UG h UG h D59UG h~ UG hc UG h! Y7UG h! UG h # UG h$ C6UG h$ UG h% UG h& UG h' UG h' H4) UG hU( UG hH* UG hC, Y3UG h, UG h / UG ha7 U #~ #≈#  #~#  #~## ##~##UG h7 # ##.~.## ##.~~## #.~~..####....~### UG h7 #...~.~~~~.~~~~≈≈≈≈≈ #....~####~....##### ##.@.## ##...## #UG h 8 \ ## ##≈##  UG hP8 U#.# #≈#  #.#≈ #.# ##≈## UG h8 t#~# ##~..## # K   kobold (missile, asleep) .!. #.~~.~#####UG h8  K.! #.....~~~~~ #..~~.#####UG h9 UG hG 8 29.5 (11.4)  UG hG uA kobold comes into view. It is wielding a +1 short sword of electrocution.UG hH h30.5 (122UG h2O UG hbT  UG hT W_Found a bubbling grey potion.VG h ( (((((K)(You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.VG h]%  The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.VG hVG hqVG hp  The kobold is moderately wounded.VG hC ....~KK 3 kobolds (1 missile, 2 wandering)KKKA kobold comes into view. It is wielding a +0 dagger.VG hBx===1.7 (1.2)1) Rev VG hpVG hVG h s _A kobold comes into view. It is wielding a +0 club.VG h\i pA kobold comes into view. It is wielding a +0 dagger. _A kobold comes into view. It is wielding a +0 club.  The sling bullet barely misses the kobold.The kobold shouts! x2  The sling bullet hits the kobold.VG h~o (((((K 2 kobolds (1 missile)VG ho T()VG h  You kill the kobold!You shoot a sling bullet. The sling bullet hits the kobold.VG hW r   koboldVG h VG h_ VG h2 {....K).VG h) |52.90) Rev+ VG hf VG hu J _You kill the kobold!VG hL  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!VG h (((()VG h  (((You hear a splash.VG h<....)!.VG hl64.148VG hVG h/ _You shoot a sling bullet.WG h4WG hWG hH _No target in view!WG h4WG h׹WG hLH _No target in view!WG h4WG h:WG hWG hvWG hv7 _WG hWG haC6WG hWG hcWG h@WG h;5WG hNWG hkWG hJ 4) Rev WG hWG h1A  You enter the shallow water.WG hfk3) Water Rev WG hDWG hm _Moving in this stuff is going to be slow.  You see here a +0 club.WG hS!WG h!e2) Rev  _WG h2$WG h -#...~.~~~~.~~~~≈≈≈≈≈#....~####~....#######...## ##...## ###.## #.# #≈#  #.# #≈#  #.# ##≈##  ##)## ##~..##  #)@.# #.~~.~####---#.).!.# #.....~~~~~##..~## #..~~.#####WG hQ-#...# ##~..## ####### WG h1.40.7 (6.6WG h2---1.7 (71) WG ha8WG h=T _s - a silvery potionXG h4XG hأXG hn.....)XG h #...~.~~~~.~~~~ #....~####~.... ##...## ##...##  ##.## ##≈## #.# #≈# #.# #≈# #.# ##≈## ##)## ##~..##  #@..# #.~~.~XG hD #.).!.# #..... ##..~## #..~~. #...# ##~..##  ##### #####XG h(0.0XG h|2.7 (10XG h  Things that are here: _a +1 short sword of electrocution; 3 stones; a kobold corpseYG h9O4YG hPYG hTYG hXYG h_w39 _YG h,aY8YG hbYG hbfY7YG hhYG h+{ #....~####~....#####.##...## ##...## ##.## ##≈## ##.# #≈# #.# #≈# #.# ##≈## ###)## ##~..## ####)..## #.~~.~#####.#.).@.# #.....~~~~~.5.7 (3##..~## #..~~.######...# ##~..## ##### ##### # YG h{Y_j - 2 bubbling grey potions (gained 1)YG h{YG hOYG h\_ _Partly explored, can't reach some places.YG hg 4YG h YG h ..0YG h% YG h' YG h7 _ _Partly explored, can't reach some places.ZG h [[?25h[?0c  Search for what [Enter for "."]? [G h3N [?25l[?1c[G hN[G hP5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] 3 stones[G h Qb - [Sewer] a +0 club  c - [Sewer] a +0 dagger (1 further duplicate)  d - [Sewer] a +1 short sword of electrocutione - [Sewer] a +0 short sword[G h] [G hc #....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================#.##≈#AC: 6Str: 11[G hd #.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer[G hSd >#.).@.# #.....~~~~~. Noise: ---------  Time: 2045.7 (0.0)##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} [G hd ##### ##### # Zot (5637) Things that are here: [G he _a +1 short sword of electrocution; 3 stones; a kobold corpse _j - 2 bubbling grey potions (gained 1) _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? .[G hk 4[G h^q [G hr . _\G h^u4\G h {\G h}F _Unknown command.bG hbG h'Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()p - 5 poisoned darts Armour (go to first with [) bG h|e b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - 3 scrolls labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI bG h k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll labelled LITTID SEHA  r - 2 scrolls labelled QAOTTA IDATTY Potions (go to first with !) bG h f - a red potion  g - 2 potions of curing  j - 2 bubbling grey potions  l - a fuming dark potionm - 2 potions of enlightenment bG h ' n - 2 viscous blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cG h8 cG hI cG h _#....~####~....#####. planckenstein the Shooter##...## ##...## ## CoglincG h  ##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================cG h1 #.##≈#AC: 6Str: 11cG hV #.# ##≈## # EV: 11Int: 9cG h <##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2045.7 (0.0)cG h ##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5637) cG hD _a +1 short sword of electrocution; 3 stones; a kobold corpse _j - 2 bubbling grey potions (gained 1) cG hi _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . cG h 1_Unknown command.cG h/$ cG h$ cG h) cG h+ eG heG hRead which item? Scrolls  c - a scroll of butterflies eG ha e - 3 scrolls labelled KIN YVUEBBUE  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll labelled LITTID SEHA  r - 2 scrolls labelled QAOTTA IDATTY [!] read|quaff[?] describe selectedfG hGfG h fG h#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#fG h 3Magic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2045.7 (0.0)fG hn##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5637) _a +1 short sword of electrocution; 3 stones; a kobold corpse _j - 2 bubbling grey potions (gained 1) _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . _Unknown command.fG h  As you read the scroll labelled KIN YVUEBBUE, it crumbles to dust.  It is a scroll of identify.fG hH/  --more--fG h fG hL qIdentify which item? (\ to view known items) fG h -Scrolls (select first with ?)  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll labelled LITTID SEHA  r - 2 scrolls labelled QAOTTA IDATTY fG h Potions (select first with !)  f - a red potion fG h A j - 2 bubbling grey potions  l - a fuming dark potion fG hҢ D n - 2 viscous blue potions  q - a bubbling orange potion fG h  s - a silvery potionfG h ][?] describe selectediG hiG h iG h#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#iG hLMagic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2045.7 (0.0)##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} iG hHA#...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5637) _Partly explored, can't reach some places. _Partly explored, can't reach some places. iG h~_Search for what [Enter for "."]? . _Unknown command.As you read the scroll labelled KIN YVUEBBUE, it crumbles to dust.  It is a scroll of identify.iG h+|6.7 (16iG h3iG hI5- _o - a scroll of amnesiaiG h-iG hRead which item? Scrolls  c - a scroll of butterfliese - 2 scrolls of identify  h - a scroll labelled GIENUGO RARI iG hr k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll of amnesia  r - 2 scrolls labelled QAOTTA IDATTY [!] read|quaff[?] describe selectedjG hjG hjG h#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================jG h#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2046.7 (0.0)##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} jG h#...# ##~..## ## Fire: a) +2 sling {Cipactli} jG h##### ##### # Zot (5636) _Partly explored, can't reach some places. jG h_Search for what [Enter for "."]? . _Unknown command.As you read the scroll labelled KIN YVUEBBUE, it crumbles to dust.  jG h:9It is a scroll of identify. _o - a scroll of amnesiajG h<jG h3>Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA  r - 2 scrolls labelled QAOTTA IDATTY Potions (select first with !)  f - a red potion  j - 2 bubbling grey potions  l - a fuming dark potion  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion[?] describe selectedkG hkG h^ kG hc#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9kG h ##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2046.7 (0.0)##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5636) kG h?_Partly explored, can't reach some places. _Search for what [Enter for "."]? . _Unknown command.kG hjAs you read the scroll labelled KIN YVUEBBUE, it crumbles to dust.  It is a scroll of identify. _o - a scroll of amnesiakG h$  As you read the scroll of identify, it crumbles to dust.7.7 (15kG h)kG hf+[ _f - a potion of heal woundskG h kG h jRead which item? Scrolls  c - a scroll of butterfliese - a scroll of identify  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll of amnesia kG hB  r - 2 scrolls labelled QAOTTA IDATTY [!] read|quaff[?] describe selectedlG hylG hRlG h^#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2047.7 (0.0)##G hm..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5635) _Unknown command.As you read the scroll labelled KIN YVUEBBUE, it crumbles to dust.  It is a scroll of identify. _o - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _f - a potion of heal woundslG hHlG hډ3Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled GIENUGO RARI  k - a scroll labelled YSTOMI YSEAWADOMA  r - 2 scrolls labelled QAOTTA IDATTY Potions (select first with !)  j - 2 bubbling grey potions  l - a fuming dark potion lG h  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion[?] describe selectedmG h$ mG h+#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0Dex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a SewermG h,8#.).@.# #.....~~~~~. Noise: ---------  Time: 2047.7 (0.0)##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5635) _Unknown command.As you read the scroll labelled KIN YVUEBBUE, it crumbles to dust.  It is a scroll of identify. _o - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _f - a potion of heal woundsmG hi:  As you read the scroll of identify, it crumbles to dust.8.7 (14mG hO@mG h&BS _h - a scroll of vulnerabilitymG hN mG h$Q Read which item? Scrolls  c - a scroll of butterflies mG hQ  h - a scroll of vulnerability  k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll of amnesia  r - 2 scrolls labelled QAOTTA IDATTY [!] read|quaff[?] describe selectednG h|nG h<nG h{n#....~####~....#####. planckenstein the Shooter##...## ##...## ## Coglin##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11Int: 9##)## ##~..## ## SH: 0nG hvDex: 19##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2048.7 (0.0)##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} nG h=B##### ##### # Zot (5634) It is a scroll of identify. _o - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. nG h_f - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerabilitynG h P  Okay, then.nG h nG hnG h . _nG h,4nG h2nG h4F _Unknown command.oG hZ oG h A sewer∩∩∩(Press ? for help) #.....~~~~..∩.~≈≈≈≈≈~..~.†~~~.~...#  #~~~..####~.~..#####~~~.~####..~..#  ##~..## ##.~.## ##.~.## ##..~##  ##~## ##≈## ##≈## ##~##  #~#oG hW #≈###≈##~#  #~##≈# ≈≈##†#  #~##≈###≈##~#  oG h ##~## ##≈## ##≈## ##~##  ##.~.## ##.~~## ##.~~## ##.~.##  #.~~..####....~#####~....####....~#  oG h #...~.~~~~.~~~~≈≈≈≈≈~~∩..~~~~.~†~.#  #....~####~....#####.....####....~#  oG hͭ ##...## ##...## ##..~## ##~.~##  oG h ##.## ##≈## ##†## #####  #.##≈#oG h 8#~#  #.##≈#oG hB #~#  #.# ##≈## ##)##  oG hf h##)## ##~..## ##...##  oG h -##)..## #.~~.~#####.†..~#  #.).@.# #.....~~~~~...~~#  ##..~## #..~~.#####~.~..#  oG h #...# ##~..## ##...##  ##### ##### #####oG hڄ / ##### ##~## ##~## ##.###~..## ##~~.## ##...## ##..~#~..~.####.∩~..#####...~~####~....#.....~~~~..∩.~≈≈≈≈≈~..~.†~~~.~...##~~~..####~.~..#####~~~.~####..~..#oG hE r##~..## ##.~.## ##.~.## ##..~####~## ##≈### ##~## #~# #≈#  # #~# #≈#  ≈≈# #†# #~# #≈# ##≈# #~#oG h{ F ##~## ##≈## ##≈## ##~###.~.## ##.~~## ##.~~## ##.~.#.~~..####....~#####~....####....~#...~.~~~~.~~~~≈≈≈≈≈~~∩..~~~~.~†~.##....~####~....#####.....####....~###...## ##...## ##..~## ##~.~####.##†##### #.# #≈# #~# #.# #≈# #~# #.# ##≈## ##)## ##)## ##~..## ##...###)..## #.~~.~#####.†..~#.).@.# #.....~~~~~...~~#pG hn pG hR _#....~####~....#####. planckenstein the Shooter##...## ##...## ## CoglinpG h۾ ##.## ##≈## # Health: 42/42 ========================#.##≈#Magic: 5/5========================#.##≈#AC: 6Str: 11#.# ##≈## # EV: 11pG h &Int: 9##)## ##~..## ## SH: 0Dex: 19pG h9 C##)..## #.~~.~#####. XL:  5 Next: 36% Place: a Sewer#.).@.# #.....~~~~~. Noise: ---------  Time: 2048.7 (0.0)pG hǿ ##..~## #..~~.#####~ a) +2 sling {Cipactl d) +0 sling {Daeho} #...# ##~..## ## Fire: a) +2 sling {Cipactli} ##### ##### # Zot (5634) As you read the scroll of identify, it crumbles to dust. _f - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. pG h _h - a scroll of vulnerability _Okay, then. _Unknown command.pG h pG hX pG h( pG h pG h v3 _pG h A  You enter the shallow water.pG h U2) Water pG hc pG hp m _Moving in this stuff is going to be slow.  You see here a +0 club.pG ho pG h O0)  _pG h pG h pG h+ Z29pG h pG h pG h; Y8pG h pG h pG hN Y7pG h pG h pG h pG h@ C6pG h pG h+ pG h Y5pG hN pG h@ pG h Y4pG h pG h~ pG h Y3pG h pG h pG h` Y2pG h pG h pG h  You enter the shallow water.1) Water pG h: pG h N _Moving in this stuff is going to be slow.pG h pG h C0pG h pG h pG h3 Z18pG h pG hf pG hB pG h} C6pG h pG hS! pG h\" C5pG h" pG h# pG h$ pG hV% pG h% H3) pG h & pG hv' pG hk( Y2pG h ) pG h@* pG h, A  You enter the shallow water.pG h- U1) Water pG h- pG ht/ N _Moving in this stuff is going to be slow.pG h0 pG h1 C0pG h1 pG h2 pG h3 pG h3 D08pG hz4 pG h5 pG h7 pG h7 Y6pG h8 pG h9 pG h9 H5) pG hU: pG h; pG h< pG hF= C4pG hH> pG h? pG h@ pG hC Y3pG hJ  #..)÷.#####..~..# # ##..~## ##...##  ##~## ##~##  #~# #~# #~# #~###### ##~## ##~## ##~..## ##~~.## ##...## #~..~.####.∩~..#####...~~####pG hK a#.....~~~~..@.~≈≈≈≈≈~..~.†~~~79.7 (31.0)#~~~..####~.~..#####~~~.~######~..## ##.~.## ##.~.## ##~## ##≈## ##≈## #~##≈###≈##~##≈#≈≈##~##≈###≈###~## ##≈## ##≈####.~.## ##.~~## ##.~~## #pG hcL E pG hL pG h S pG hT j _There is a gate leading back out of this place here.qG h 80.7 (1.0)2 _qG h:6l###.............# ................# ................# ................##### qG h7v###..............÷..# .)........###.##'##.# qG h38.....>#######.#~~~#.# ....=... .....#~~~#.# Dungeon:3 qG h|8...##.## ##.#.#~@~#.# (..+ #...#~~~#.# ...# #...#~~~#.# qG h8@..<# ##..#####..# ...# #.........# qG h9`.#.# #.........# ...# #...####### #### #### qG h:T16317) Gem (7317) qG hCqG hh1.4 (1.76qG heqG hЮ} _Welcome back to the Dungeon! _There is a collapsed entrance here.rG h JrG h rG h A  You enter the shallow water.rG hf \5) Water Gem (7316) rG hg z _Moving in this stuff is going to be slow.rG hN b34rG h rG h/ rG h# 2) Gem (7313) rG h @  There is an open door here.rG h׮ rG hr 412 rG h _rG hl rG h2 rG h b01rG hŹ rG h9 rG hĿ c090rG h rG h rG h rG h E809rG hr rG h rG h C7rG h< 8rG hr rG h rG h b67rG hw rG h7 rG h rG h, L56rG h rG h rG h rG h L45rG h rG h' rG hg b34rG h% rG h rG h=rG h}L23rG horG hrG h rG hV D12rG h rG hR  There is a stone staircase leading down here.rG hrG h*S01 _rG hrG h#*c  You see here a ring of flight.rG h9.rG h.M2990 _rG hS1rG h6rG h;rG h-<F8299rG h?rG hPFrG h,Mb78rG hQrG h] #.##.# #....................#  #.##.#.......................#  #.##.#.###...................##  #.##.#.####+####..............÷##.#...<....)........###.##'# .............>#######.#~~~ rG ha^###[...#...........=.........#~~~..).....##....##.#####.#.#~.~.........'..(@.+..# #...#~~~ ............##....#..# #...#~~~.......).))...<#..# ##..####rG h^i...........#....#..# #................#..#.#..# #...... .rG h^............#....# .# #...###rG h^........=.###### #### ............... rG h^.............####rG hk #.##.# #.# #.##.#..# #.##.#.###....... #.##.#.####+####........#.##.#...<....)........###.##'......>#######.#~~rG hlk#[...#...........=..#~~.).....##....##.#####.#.#~..'..@..+..# #...#..##....#..# #...#..).))...<#..# ##.......#....#..# #..#..#.#..# #rG h md...#....# .# #.....=.###### ####....... .####rG hy100.6 (19.2)1.6 (2067rG hlrG h=l _Items here: ( ) [[ ÷.sG h%JsG hsG hsG hi56 _sG hsG h}sG h0-4sG h\5sG h]sG hsG hsG h-3sG h4sG hqsG h*7 _You open the door.sG h:sG hL23sG hsG h/@  There is an open door here.sG hsG h412 sG h_sG hgsG hsG h01890sG hsG hG sG hsG hE889sG h-sG h\sG hEsG hL78sG hR"sG h$sG h{'C6sG h'7sG h,sG hI1sG h4sG h4L56sG hb6sG h5?sG h@AsG hAL45tG htG hatG htG hD34tG hFtG hTtG hL tG h 623tG h tG hM tG h tG htG hKL12tG hItG h7 _You open the door.tG htG hL01tG htG h@  There is an open door here.tG htG hT790 _tG htG h%tG h'c879tG h_(tG hj*tG h-tG h^.b78tG h.0tG hz5b67tG h5tG h7tG h9b56tG h:tG hj<tG h>b45tG h?tG hAtG hGEb34tG h FtG hGtG hcItG hIL23tG hGJtG hLtG h0OC1tG hzO2tG h*PtG hQtG hGStG hSL01tG hTtG h VtG hWc690tG hXtG hZtG hS[tG h[M869tG h1\tG h1^tG hedF #......#  #......#  #......# tG hdp #......#  ##.#####  ###.########  #........... tG hda #.##........  tG hen#@##........ 29.6 (28.0 tG hne:#.##........  ..##........  ..###........  ... ......... tG he.... ......... >....tG he ...... tG he tG h%ltG hlR30.6 (297tG hl8tG hptG hs; _Found a stone staircase leading down.tG h) tG h:* tG h+ tG h- tG h/ b67tG h7 56tG hf9 tG h9 D45tG h}: tG h= tG h@ C3tG h@ 4tG hB tG hOD tG hCG tG hG L23tG hI tG hQ 12tG h.T tG hX tG hX 601tG hY tG hsZ tG h\ tG h_ tG h` E590tG h,a tG hd tG hLf tG hf -8tG hf 59tG hh tG hj tG hEs  #......# #......# ##.#####tG hs $ ###.####### #..........####### #.##.............. #.##.............:##+# ##.##......."......@..###..##.......tG hs 9.6 (9.0)...###........###.......+..................#..................tG h8t  #...>........### #............# ##...........# #...........#tG h;} #...........#40.6 (10.0)78tG h tG hH U _Found a dented platinum amulet.uG huG h9uG huG huG h #......# #......# ##.##### ###. ### #.##J.# #.##.:##+# ##.##uG hy.".###..##.###........#### + # #...>....###uG h #.#J   endoplasm (wandering) ##uG h-Q....# #....# uG hVJ #.#uG h,0.0)uG h_.JJuG h1.6 (167uG hG _An endoplasm comes into view.uG huG hW (((((((You shoot a sling bullet.uG h  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.vG h4vG h;%0..J....vG h&===2.9 (1.345) Rev vG h,vG h/d _The endoplasm is moderately wounded.vG hY ((((You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.vG h  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.vG hdvG hjm...J...4.1 (1.234) Rev+ vG hsvG hvb _The endoplasm is severely wounded.vG h` c  You shoot a sling bullet. The sling bullet hits the endoplasm.vG h b.(((vG h ((((You kill the endoplasm!vG h= L.".....vG h t75.323vG h E _You shoot a sling bullet.wG h4wG hKwG hwG hwG hnb12wG h6Z M......  ##.###### #...########.# .##+# ##---".........###......#######.# +# #........................You shoot a sling bullet. The sling bullet hits the endoplasm.  wG h;You pick up a book of the Warp and begin reading...wG h ,60wG hBu---7.3 (201wG hwG hiwG he _You add the spells Dispersal, Manifold Assault and Disjunction to your library.wG hA wG h wG hA wG h wG h wG hB 490) Rev wG h] wG h E849wG h wG h wG h wG hծ D78wG hY wG h 7 _You open the door.wG h: wG hv L67wG hԷ wG hp @  There is an open door here.wG h wG h 056) wG hݿ ( _wG h^ wG hE wG h wG h4 D45wG h wG h wG h b34wG h wG h wG h wG h L23wG h wG h6 wG h: wG h D12wG h% wG h 7 _You open the door.wG ht wG h L01wG h wG h @  There is an open door here.wG h/ wG h T390 _wG hl wG h wG h wG h -8wG h 39wG h wG h= wG h wG h -7wG h 8wG hv wG h wG h wG h> -6wG he 7wG h wG h 7 _You open the door.wG h wG h, L56wG h wG h open the door. _There is an open door here. _You open the door. _There is an open wG ha Hdoor here. _You open the door.  There is an open door here.wG h wG h -4wG h &5 _wG h wG h wG hA wG hq L34wG h wG h= wG h wG h2 L23wG hl wG ht wG h wG h L12wG h8 wG h3 wG h< L01wG h wG h@ wG h wG h wG h M290wG he wG h wG h wG h M829wG h wG h wG hA wG h L78wG h wG h6 wG hb b67wG hD wG h wG h[% wG h% L56wG h& wG hJ. wG h20 wG h_0 -4wG hx0 5wG hi1 wG h]3 wG h4 wG h5 D34wG hA5 wG h6 wG hr7 wG h7 L23wG hE8 wG h9 wG h: wG h3; L12wG h; wG h.= wG h> wG h ? D01wG h? wG hA wG h C c190wG hC wG h)F wG hH C8wG hH 19wG hI wG hgL wG hAN b78wG hN wG huU wG hW L67wG hW wG hxX wG hZ wG h@\ b56wG h] wG h` wG h c wG hUc L45wG hd wG hf wG h#i wG h^i D34wG hj wG hm wG ho wG h#p L23wG hHq wG h0t wG hv C1wG hv 2wG hw wG he{ wG h9} L01wG h} wG h=~ wG h wG h* wG hg E090wG h3 wG hh wG hp C8wG h 09wG h wG h wG h wG h^ L78wG h wG h wG h U#.# ##.##.# #.##.##.# #..#.##.#.....#.##.#.###.#.##.#.#### #######.##.#...<wG h O ###.......... #.@.#####[...# #.##........).....# ... #..............' ..... #..wG hH z#....... #...).)wG h a....g.. #......... g   goblin (asleep)....... #...............wG h ....... #............... #......=.wG h 790.3 (43.0)wG hq i1.3 (4467wG h wG h  _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A goblin comes into view. It is wielding a +0 dagger.xG h`  You shoot a sling bullet. The sling bullet hits the goblin.xG hF(((()xG hj (((You kill the goblin!xG h!k....).xG h .xG h78===2.6 (1.3xG h h)56) Rev xG hxG h/ _You shoot a sling bullet.xG h 4xG hM xG h* xG h xG h L45xG h ,xG h! F #.##.# #. #.##.# #. #.##.#.. #.##.#.### #.##.#.##########.##.#...<###.............. #...#####[...#xG h g #@##........)---30........##...............>......##..............##.....).)..##............##......##.....xG h #.##+#####.= #...xG h xG h ---4.6 (234xG hC xG h3 ; _Found a stone staircase leading down.yG hyG hyG h0yG hyG h|C2yG h$3) yG h ,yG h,; #.##.# # #.##.#.. #.##.#.## #.##.#.#######.##.#...###.............. #...#####[...#########.##........).......@.##.g.>......##..##)yG h;)..##.....##.##g   hobgoblin (asleep)##.##+##### #. #. #yG hm+5.6 (1yG ho6.6 (212yG h=yG hô\ _A hobgoblin comes into view.yG h>9  ((((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!yG hh  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.yG h*F l  The hobgoblin is almost dead.yG hN g.......>.===yG hPO n7.8 (1.21990) Rev yG hSW yG hY ' _You hear a shout!zG h> (((((((You shoot a sling bullet.zG hy  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.zG hSzG hN.†.....zG h 99.08199) Rev+ zG hzG hM _You kill the hobgoblin!zG hc4zG hzG hڑzG hzG hy #.##.#.. #.##.#.# #.##.#.#######.##.#..###.......... #...#####[...#zG h#########.##........)..†.......##...>...@..##K...##)..##.....##.#####.##+#####zG h9K   kobold (wandering) #. # # #zG hV9 ######.######zG hoS0.0zG hj---200.0 (178) Rev zG hxzG hιu _A kobold comes into view. It is wielding a +0 dagger.zG h. (((((((You shoot a sling bullet.zG h  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.zG hS{G hXT...)...{G h40===1.3 (1.367) Rev+ {G h]{G hJ _You kill the kobold!{G h.4{G h5{G hD8H _No target in view!{G h{G h56 _{G h B{G h L45{G hm {G hI{G ho{G hg34) Rev {G h{G h{G h, y###.......#...#####[..#############.##..............†.......##.............>......##....).........##......{G h#!...........)..##..........##.......##---4.3 (3.0#######.##+##### #.# # #.# # #.# ######.## #.[ #.# #.. #.#{G h$ #.. #.# #.#{G h+{G h,---5.3 (423{G hE6{G h8- _Found a leather armour.{G h4{G h{G h\{G hlb12{G h,{G h{G hL01{G h{G h{G h`h890) {G h {G h4{G h c889{G hA{G h7 _You open the door.{G h{G h D78{G h{G h%  {G hThere is an open door here.{G h{G hS67 _{G h{G ho{G h{G hL56{G ha{G he{G heC4{G h5{G h{G h{G hH ......†.......##...........>......##...............).........##.....){G h ...........)..##...................##...................##.....#######.##'#####..... #.##.#####..... #.##..@.##..... #.#####..######.#######{G h#.[ ....# #.# #.. ....# #.# #.. .....# #.# .h....##.# h   Natasha (asleep) #####.#{G h.Z#.# .##.#######{G hV'#........{G h,13.3 (8{G h+4.3 (9{G h)D34{G h{G h!s _Natasha, Servant of Life and Death comes into view.|G hЛ{ ((((h|G hlYou shoot a sling bullet. The sling bullet hits Natasha.|G h$ (Natasha is lightly wounded.  You shoot a sling bullet.|G h ,|G h b..h..|G h ===5.5 (1.223) Rev |G h] |G h > _The sling bullet closely misses Natasha.|G h (( You shoot a sling bullet. The sling bullet hits Natasha.}G h-Y (((}G h-^Natasha is moderately wounded.You shoot a sling bullet.}G h ..h..  The sling bullet closely misses Natasha.}G hpl  Natasha casts a spell at you.}G hM}G h:N6.8 (1.301) Rev+ }G hV}G hW2 _You resist with some effort.}G hM ((You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.}G h4 (((Natasha is moderately wounded.You shoot a sling bullet.}G hgU}G hFX}G h`b..h..}G hqam8.1790}G hg}G hi> _The sling bullet closely misses Natasha.}G h' (( You shoot a sling bullet. The sling bullet hits Natasha!}G h (((Natasha is almost dead.}G h@ $ ..h..  You shoot a sling bullet. The sling bullet barely misses Natasha.  Natasha mumbles some strange words.You feel disoriented.}G hiE  Natasha stares at you and mumbles some strange words.}G h }G h^ t9.4879) Rev* }G hY }G h 2 _You resist with some effort.~G h](((((~G hC  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet.~G h~G hs~G hAb..h..~G hTm20.777~G h~G h> _The sling bullet closely misses Natasha.~G hO  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!~G hU((.~G h' ~G h+n(((Natasha yowls pathetically as she dies!~G hg B.....~G hFo u622.056~G hr ~G ht / _You shoot a sling bullet.G h[4G hcG hG hG h4534G hwG h9G hps23) Rev+ G h{G hG hb12G hG hG hG hL01G hG hG h%G haM690G h'G hG hG h^h869) Rev G hG hG h*G hL78G hG hWG h{G hL67G h$G h(G h! b56G h G h? G h G h Q45) G h G hG hb34G hG hG hG hL23G h(G hG hb12G hqG hG hC0G h"1G hG h!7 _You open the door.G h"G h$#M590G h^$G h),@  There is an open door here.G h).G h.T859 _G h/G h1G h%9#......##.# #.##########.##.# # #.##.###########  #.##..#  ###.############'## # G h9#.....# #...# # #.###'#########...# # #. #..........#...# # . #@.........##'####--- #. #...".........###.G h9 . .~.....###.........~ ~####.#...'........ .. #.#####........G h :C.~ .# #...>.... S   ball python (constriction, asleep).♣S #........~.# ##.......G hl:2 #G hrB039.0 (17.0)G hB---40.0 (1878G hG hL77G hG hG hG hL66G hG hG hG hD55G hyG hG hhG hD44G h~G h.G hL33G h[G hG hG hG hL22G hG hQG hlG hL11G hG hG hkx00G hG hjG hd6969G h5G hG hL88G hG h_G h}b77G hG h7 _You open the door.G h&G hnL66G hG h@  There is an open door here.G h G h@ S55 _G hG hG hG hND44G hG hXG hC3G h,3G hG hG hG hL22G hG h 7 _You open the door.G h"G h#D11G h#G h.@  There is an open door here.G h/G h0S00 _G h1G h4G h5d5959G h6G hp8G h:b88G h;G hz=G hN@b77G h&AG hCG hDG hEL66G hFG hHG hq855443322G hwx11G hb|G h:}%  G h~}You enter the shallow water.G h}r0) Water Gem (7050) G hG h% G haH_Moving in this stuff is going to be slow.G h548) Gem (7049) G h‰G hLG hL78G hcG hѐG hG hD67G hG hǗG hKG h-5G h6G hG hҞG hG h<L45G hmG hG hL34G hVG h/G h!G hL23G hG hG hG hNG hL12G hG h"G hG hD01G hRG hG hG htE390G hG h[@  There is an open door here.G hG hT839 _G hG hG hmC7G h8G h#G hG hG h.L67G hG hG hG h L56G hG h4G hC#..##..........##'####.##....... ##.###...".........###..## ..♣~≈.~.....###........### G h9a.~~~~####.#...'............ ~.....###.#####................. .♣.~~.~##.# #...>........### ..♣.~..~..# #............# G h~.#.~.##..# ##...........# ≈~≈.~...#.# #@........ ---362.3 (102.6) .~.≈.≈~~#.# #......... .~♣.~~♣.#.# #........ ~..~.≈.##.# #........ G h.#).#####.# #........ ..........# #........ G h@#####..#### #........#..# #.....G hst.[.#..#G hHG h---3345G hG h9) _Found a chain mail.G h 4G h G hG hG hZ3423G hG hG h:"b12G hf$G h'G h*b01G hC4290829G hQ7867G hQG hV,G hVL56G hYXG hZG h\C4G h ]5G h;^G he[..###.###........ ...'................... #####................... # #...>........### # #............# # ##...........# # #...........# G hvf"# #...........# # #..........@# # #...........# # #...........# # #...........# # #...........# #......[....# ############# ##### ....G hf"#G hpm17.0)G hnp4.3 (1134G hQsG hu. _t - a scroll of identifyG hG hlG hG hG h$G hx23G hG h-1G hP2G hlG hG hMG hL01G hG hG hG hE190G h3G hG h M819G h~ G h G h4 G h G hn L78G hH G h G h b67G h G hN G h G h/ L56G h1 G h G hU G h b45G h G h, G h L34G hz G h G hy G h D23G h! G h&& G h4( G h( L12G hy* G h+ G h. G hb. L01G h/ G h1 G hd3 D09G ha4 0G h4 G hFI G hK G hK M809G hL G hQ G hZT G hT L78G hU G hZ G h[ G h\ L67G h] G ha G h;c G hvc L56G hc G hf G hTg G hg L45G hg G hEj G hVl G hl L34G h^m G hq G hs G hs L23G ht G hv G hw G hw D12G hx G hFz G h{ L01G h| G h| G h G h e59990G hC G hQ G h b86999G hQ G h G hx G h5 G hn .78G h G hT G hU G hL b67G h G h, G h; b56G h G h G hI G h L45G h G h\ G h G hݤ L34G h$ G h V  There is an open door here.G h i23 _G hi G hg G h L12G hL G h G h G hE D01G h< G hd G h G h E890G h G h* G h M889G h G h G h G hb G h L78G h G h G h L67G h- G h) G h G h C5G h 6G h* G hC G h G h D45G h G h G ha b34G h G h G h` G he O#.##.# #............###.#.................# #.##.#.###.............#### #.##.#.####'####..............÷.. #.##.#...h....)........###.##'##. ..................>#######.#~~~#. #G h* [...#..=.........#~~~#. ....).....##....##.#####.#.#~.~#. ..........'..(..@..# #...#~~~#. ..........##....#..# #...#~~~#. ........).))...<#..# ##..#####. ...........#....#..# #........ ...........#..#.#..# #........ G h} Z...........#....#..# #...##### h   Natasha (wandering) .........=.######..# #### ...................#......########.#G hV' .414.3 (40G h' p5.3 (4123G h2 G h6 _Natasha, Servant of Life and Death comes into view. _There is an open door here.G hfP(((((((G hvU  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet.G hM  The sling bullet closely misses Natasha.G h"<h......hG h;===6.4 (1.1)G hP\12) Rev G h G h- _Natasha hisses angrily.G hg O((((((G hD  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.G hv G hw G h Y...h...G h 7.7 (1.300) Rev+ G h t _Natasha is moderately wounded.G h (((You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.G hw ((((Natasha is moderately wounded.You shoot a sling bullet.G hG h|v<....h..G hz8.9 (1.27879) Rev* G h%G h > _The sling bullet closely misses Natasha.G h ((You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.G hb (((((Natasha is moderately wounded.G h G h8 G h ......h 20.2 (1.378G h& G h W _You shoot a sling bullet. The sling bullet barely misses Natasha.G h  (((((((You shoot a sling bullet.G hg  The sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.G h .'..(.hNatasha is moderately wounded.G h:l1.567G hG h8P _Natasha barely misses you.G h?>(((((((G h5  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha!G heY .'..(.hNatasha is almost dead.G h'Z1-2.845G hvZG hcG hfc _Natasha claws you. Natasha barely misses you.G h  (((((((You shoot a sling bullet.G hKN  The sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!G hV )G ht L.'..(..G h 2=954.0 (1.234 G h\ i_Natasha growls in agony!G h G h* o _Your Ranged Weapons skill increases to level 5!G hۍG hzRead which item? Scrolls  c - a scroll of butterflies  h - a scroll of vulnerability  k - a scroll labelled YSTOMI YSEAWADOMA  o - a scroll of amnesia  r - 2 scrolls labelled QAOTTA IDATTYG ht - a scroll of identify [!] read|quaff[?] describe selectedG h޼ G h G hr #.##.# #....................#planckenstein the Shooter #.##.#.......................#Coglin #.##.#.###...................#### Health: 42/42 ======================== #.##.#.####'####..............÷.. Magic: 5/5======================== #.##.#...<....)........###.##'##. AC: 6Str: 11 ..................>#######.#~~~#. EV: 11Int: 9 #[...#...........=.........#~~~#. SH: 0Dex: 19 G h ....).....##....##.#####.#.#~.~#. XL:  5 Next: 95% Place: Dungeon:3 ..........'..(..@..# #...#~~~#. Noise: ===------  Time: 2424.0 (0.0) ..........##....#..# #...#~~~#. a) +2 sling {Cipactl d) +0 sling {Daeho} ........).))...<#..# ##..#####. Fire: a) +2 sling {Cipactli} ...........#....#..# #........ Zot (15973) Gem (6974) Rev* ...........#..#.#..# #........ ...........#....#..# #...##### .........=.### h0 _0m###..# #### ...................# ..........########.#You shoot a sling bullet.  The sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha! _Natasha growls in agony! _Your Ranged Weapons skill increases to level 5!G h G h Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled YSTOMI YSEAWADOMA G ha  r - 2 scrolls labelled QAOTTA IDATTY Potions (select first with !)  j - 2 bubbling grey potions  l - a fuming dark potion  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion[?] describe selectedG hG hJG h#.##.# #....................#planckenstein the Shooter #.##.#.......................#Coglin #.##.#.###...................#### Health: 42/42 ======================== #.##.#.####'####..............÷.. Magic: 5/5======================== #.##.#...<....)........###.##'##. AC: 6Str: 11 G h\..................>#######.#~~~#. EV: 11Int: 9 #[...#...........=.........#~~~#. SH: 0Dex: 19 ....).....##....##.#####.#.#~.~#. XL:  5 Next: 95% Place: Dungeon:3 ..........'..(..@..# #...#~~~#. Noise: ===------  Time: 2424.0 (0.0) ..........##....#..# #...#~~~#. a) +2 sling {Cipactl d) +0 sling {Daeho} ........).))...<#..# ##..#####. Fire: a) +2 sling {Cipactli} G h=...........#....#..# #........ Zot (15973) Gem (6974) Rev* ...........#..#.#..# #........ ...........#....#..# #...##### .........=.######..# #### ...................# ..........########.#You shoot a sling bullet.  G hBThe sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha! _Natasha growls in agony! _Your Ranged Weapons skill increases to level 5!G h"]  As you read the scroll of identify, it crumbles to dust.G h=#y---5.0 (123G h-G h/- _k - a scroll of silenceG h JG hG hQG hL12G hMG h G h'G h;(L01G h0,G h0G ho5G h6V690) Rev+ G ht8G h;G h?G h?M869G hCG hAHG hKG h9LL78G hQG hU@  There is an open door here.G hXG h+YS67 _G hZG hsdG hfG hwfg56) Rev G hgG hQhG hiL45G h jG hjG hkG hlb34G h*mG h@nG h,oG hfoL23G hoG hpG hqC1G hq$2) G h#rG h\wG h xG hQxL01G hxG hzG h{G hZ{M590G h{G h~G hy859G h.G hb78G hG hKG hG h:L67G h_G hEG hڣb56G hkG hG hG hOL45G hG hIJG hG hRL34G hG h[G hG hܾD23G hG hG hG hL12G hG hG hpb01G hLG hG hxG hM490G hG hQG hQG hM849G hOG hG h C7G hc8G hG hG hG h667G hG hG hG hG hLL56G h G hW7 _You open the door.G htG hL45G hG h@  There is an open door here.G h%G hS34 _G hG hG hG h5L23G hG h_G hAG huL12G hG hG h}G hs L01G h G hu%  ### ####.# #####.# # #.@...# G h%--- ####.# #.###.# .#.# #.# #.# ##.#.# #######'###.###  #.#'####.............# ##....................#.G h &.............# ###..........##### ####'####..........G hE&;....÷..#G hz*057.0 (32.0)G h +[8.0 (33390G hA+G ht.G hd1Q _t - a dark potionG h 4G h G hG hG hS83978G hG hiD67G hG h#G h%b56G hS&G h=(G h)G h@*D45G h*G h -G h.C3G hg/4G h0G h-2G h3G hR4D23G h4G h7G h8b12G h9G h?01G hAG hBG hECM290G hDG hFG hGc829G hpHG hKx78G hKG hP  Things that are here:  an adder skeleton; an adder skeleton; an adder skeletonG hVQG hhRS67 _G hRG hyTG h VG hIVL56G hVG hXG hZG h'[L45G h\G h/^G h`G haL34G hbG hdG heG hdfD23G hgG hhG h|jG hjL12G hkG h[mG hPoC0G ho1G h1pG hqG hIsG hsE190G h%tG hevG hwc819G hxG hzG hj|G h|L78G h}G h}G h~G h#L67G hG h{G hG hNL56G hG hG hBG hL45G h,G hۚG hwC3G h4G hG hG hΦG hL23G hG hG hb12G h6G hDG hG h L01G hG hG hsG hM090G hG hG hG hE809G hbG hG hG hVL78G hG hYG hZG hD67G hZG hXG hb56G h+G hG hb45G h G h~G hb34G h G h$R  There is a stone staircase leading down here.G h)G h*S23 _G h-G h7G h9G h9L12G h)=G hEG hLG hLL01G hPG hPWG h][G h[N8990G hg`G h,hG hJnd8899G hqG h=xG h}b78G hKG h=G hPb67G hG hG hC5G h6G h΢G hFG h%G hL45G h$G hG hG hL34G hG hAG h6G hD23G hG hG hG h:L12G hG h,G hG hL01G hG hFG hG hM890G hcG hG hQG hM889G hG hY G h L78G h G hUG hG h_G hL67G hG hG h| G h L56G h!G h#G h$G h,%L45G hB&G hy)G h+b34G h7-G h-0G h2b23G hJ4G h6G h8G h!9D12G h9G h;G hE<G h<D01G h-=G h@G hsBG hBM790G hFDG hFG hHG hH7879G hHG hIG h>LG hNb78G hOG h4QG hpRG hRD67G h?SG hTG hUG h#VD56G hVG hWG h8YG hoYL45G hZG h]G h`G hEaD34G hbG h}cG h1eG heD23G hufG h>hG hkb12G hkG h}g  You see here a hobgoblin skeleton.G hG h3S01 _G hG hR  There is a stone staircase leading down here.G hG h3T690 _G hNG hG h1c869G h|G h2G hܢb78G hG hG hثG hL67G h G hG h\G hL56G hG h@  There is an open door here.G hG hf445 G h_G hUG hJG hG hL34G hG hSG hG hL23G hG h G hxG hL12G hdG hG hIG hD01G hG hG hG h,M590G hG hG hc859G hGG hG hG hgL78G hG h]G h6G hqL67G hG hG hG hD56G hxG hQG hIG hL45G huG hG hG hD34G hG hG hG h4L23G h$G ho G hg G h L12G hG hG hb01G hG hG hc490G hG hG hC8G h5 49G hG h'!G h"G h"L78G h#G hy'G h)b67G h*G h,G h-G h.L56G h-/G h2G h:b45G h=G h AG hDG h5ED34G h0GG hJG hOb23G hdQG hTG hXb12G hwZG h\G hr_G h_D01G h`G h)cG h}eG heM390G hgG hiG hjc839G h>kG hlG hnC7G hjn8G hnG hVpG hrC6G hMs7G h2tG huG hwG h)xD56G hxG hsyG hzG hzL45G h.{G h{G h }G hY}L34G h}G hc~G h~G hD23G hG hG hC1G hڃ2G h܄G hG hL01G h,G hG h`c290G hG hG hC8G hٌ 29G hG hG hC7G h8G hUG hG hG h'L67G hvG hG hb56G hG hRG hb45G hMG h֜G hG h2L34G h؟G h(G hoG hL23G h?G hƥb12G h¦G h6N _You now have 138 gold pieces (gained 13).G hsG hD01G hG hG hc190G hۯG hG hG hޱM819G hDG hG h>G hpL78G hG hG h)G hsL67G hڷG hG h۹b56G h5G h>G hoG hL45G hBG hCG h{G h˿D34G hG hUG hb23G hG hG hb12G haG h~G hIb01G hG h{G hG hM090G hiG hG hG hM809G hG hG hG h?L78G hpG hG h&G h_L67G hG h(G hb56G h5G hAG hG hD45G h)G hG hG hHL34G hG h,G hG hU] #..########  #.........# ##############.######.###### ...............# #......# ################ ######.##.# #.# S################.# .......@..........# .##################G h   S   ball python (constriction, wandering) G h2594.0 (136.0)G hp5723G hG hU^ _A ball python comes into view.G hgl  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.G h"p .((((((G h6 (You kill the ball python!G h^0.......G h̅6===6.3 (1.3)12) Rev G hG h/ _You shoot a sling bullet.G hG hG hG htH _No target in view!G hLG h4G h(G hzG h801 _7990G h~H8799) G h!G h)G h{G hC7G h58G hG hG hPL67G hG hG hSG hL56G h G h!G h"G h#L45G h#G hJ%G h&b34G hz'G h(G h@*G h*L23G h=+G h,G h-G h(.612G hr.G h.G h60G hX1b01G h2G hb6G h7G h7M890G hc8G h9G h;y889G h<G h>G hD>L78G h>G he@G hAb67G hDG hFG hbHG hHL56G h*IG hJG hKG hLLL45G hLG hNG hOG hUOL34G hOG hPG hRG hvRD23G h WG hXG h^.# #..#.. .# #..G h_### .##..## .##.........# .#####.######.#### G hK_(......................# #..... ####################### ######....h....##G h}_########@##--- ####.#################....................G h_#.##.#################....##.##.#G h`h   Natasha (wandering)###### G hPh 615.3 (19.0)  Natasha, Servant of Life and Death comes into view.G hiG hLnp..hhG ho=--6.3 (2012G h sG hu- _Natasha hisses angrily.G h_ y (You shoot a sling bullet.G hCF  The sling bullet hits Natasha but does no damage.  You shoot a sling bullet. The sling bullet hits Natasha.G h|G hG.hG h==7.6 (1.3)01) Rev G hcG h^ _Natasha is moderately wounded.G hnw  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.G h@! (Natasha is moderately wounded.G h5 hYou shoot a sling bullet. The sling bullet barely misses Natasha.G h 8.8 (1.27879) Rev+ G hG hw _Natasha claws you but does no damage. Natasha closely misses you.G hw  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.G h'B  Natasha is moderately wounded.You shoot a sling bullet. The sling bullet hits Natasha.G hj  Natasha is heavily wounded.G hn^20.078) Rev* G hbG h~G h; _Natasha claws you but does no damage.G h ;(G h9 f  You shoot a sling bullet. The sling bullet barely misses Natasha.G h hYou shoot a sling bullet. The sling bullet barely misses Natasha.G hf q1.1 (1.167G h G h ; _Natasha claws you but does no damage.G hY G _Natasha claws you but does no damage.  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet barely misses Natasha. _Natasha claws you but does no damage.  The sling bullet hits Natasha but does no damage.G hH (Natasha is heavily wounded.You shoot a sling bullet.G h#m v hThe sling bullet closely misses Natasha.G h]n q2.3 (1.256G h%r G h=t P _Natasha barely misses you.G hy (You shoot a sling bullet.G h ^closely misses Natasha. _Natasha barely misses you.  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.G h} hNatasha is heavily wounded.G hil3.545G hG h; _Natasha claws you but does no damage.G hX;(G h,  You shoot a sling bullet. The sling bullet misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.G hñ G h G h)hG h~/Natasha is heavily wounded.G hƳG h G h 0G hx--G h&4.8 (1.3G h^.23G h,G h G hoG h?_Natasha claws you. Natasha barely misses you.G hG hm;(G h  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet.G hv hThe sling bullet closely misses Natasha.G hl6.112G hG hQ _Natasha closely misses you.G hL  You shoot a sling bullet. The sling bullet hits Natasha.G h' (Natasha is severely wounded.You shoot a sling bullet.G h_ hThe sling bullet closely misses Natasha.1=-G h_ j7.3 (1.201G hg G hj ; _Natasha claws you but does no damage.G ht6 w  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.G h (Natasha is severely wounded.G hKE & G hE ihYou shoot a sling bullet. The sling bullet barely misses Natasha.G hnF r8.4 (1.1690G hO G hQ Q _Natasha closely misses you.G hK  You shoot a sling bullet. The sling bullet hits Natasha.G h_(  Natasha is almost dead.You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!G h>ME†G hqG h".##..##.. planckenstein the Shooter .##..#### Coglin .##..########G h Health: 41/42 =======================- .##.........#Magic: 5/5======================== .####################.######.#### AC: 6Str: 11 ......................# #..... EV: 11Int: 9 ####################### ###### SH: 0Dex: 19.......†.## XL:  5 Next: 118% Place: Dungeon:3########@## Noise: ===------  Time: 2629.7 (1.3)G h####.################ a) +2 sling {Cipactl d) +0 sling {Daeho} #.................... Fire: a) +2 sling {Cipactli} #.##.################ Zot (15768) Gem (6768) Rev* #....##.##.#######G hYou shoot a sling bullet. The sling bullet barely misses Natasha. _Natasha closely misses you.You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is almost dead.G h0You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!G h _You feel Natasha's spirit has finally been put to rest.You have reached level 6!G h/  --more--G h7 D7/486/66 9% G h= G h`? 4 _G h0JG hv=77 _8=66 _HP restored.55) Rev+ G hC  You see here the felid corpse of Natasha.44 _G hjCG hDG hEG hIFb33G h HG hIG htIH=22G hIG hJG hKG hO}11) Rev G hPG hV005959G h8WG h8YG h`  #.# ##############..### #.# #..#  #.# #..# #.# #..### #.##..... G ha#.####################.### #......................# ########################  )......@......†.# ---38.7 (9.0###############.#  ####.######## #............ #.##.######## #....# #.##.#######G hjG hkk---9.7 (10.0)88G hpG hq$ _Found a flail.G hcZ4G h[G h]G h_G hUj 77) 66G hkb55G hlG hnG hNpb44G hpG h:rG hsL33G h:tG htG huG hwb22G h|G h|G hj~b11G h,G h=  You see here a +0 flail.G hxG hˇS00 _G h_G hG h1  #.# #######  #.#   #.#   #.#   #.#   #.#  #...  ##  <G hP).............†47.7 (8.0) #########    #  #. G h #...  #.##  G hz> ####G h6G hq8.7 (94949G hG h9 _Found a stone staircase leading up.G h = 4G h? G h"F G hTG G hO b88G hvz   #.#   #.#  #.#  #.#  #.#  #.  #   #<.).......9.7 (1     #  #.  #  #.   G h~ G h E _Done exploring.G hCRJG h#{L.0G hp[ _Done exploring.G h [[?25h[?0c  Search for what [Enter for "."]? G h% [?25l[?1cG hm2G hq5:20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 flail (1 further duplicate)b - [D:3] a stone staircase leading up  c - [D:3] a +0 leather armour  d - [D:3] a mace (1 further duplicate)  e - [D:3] a leather armour  f - [D:3] a stone staircase leading down  g - [D:3] a chain mail  h - [D:3] a +0 dagger (2 further duplicates)  G hP6i - [D:3] a +0 club  j - [D:3] a +0 dagger of drainingk - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading down  m - [D:3] 6 stones  n - [D:3] a +0 animal skin  o - [D:3] a +0 spear  p - [D:3] a +2 helmetq - [D:3] a +0 long sword  r - [D:3] a pair of gloves  s - [D:3] a stone staircase leading down  t - [D:3] a stone staircase leading upG h LLevel 3 of the Dungeon<<<>>>(Press ? for help) #.#.......#.##.# #.# #.##.####.#.# #######'###.### #.##.# #.#'####.............# G h? (#.##.####....................# #.##.#.......................# #.##.#.###...................##### #.##.#.####'####..............÷..# #######.##.#...<....)........###.##'##.# G h ###.......................>#######.#~~~#.# #...#####[...#...........=.........#~~~#.#  ##############.##........).....##....##.#####.#.#~.~#.# G h  #......÷.......##..............'..(..'..# #...#~~~#.#  #.......>......##..............##....#..# #...#~~~#.## G h  #....).........##............).))...<#..# ##..#####..#  #...........)..##...............#....#..# #.........# G h1  #..............##...............#..#.#..# #.........#  #..............##...............#....#..# #...####### G h @ ########.##'#####.............=.######..# ##### #.##.#####.......................# #.##....##..............########.# #.#####..######.##########.# #.[........# #.##.# #..........## #.###'#####G h$G hG h3planckenstein the ShooterCoglinHealth: 48/48 ========================Magic: 6/6========================AC: 6Str: 11EV: 11Int: 9SH: 0G hB*Dex: 19XL:  6 Next:  9% Place: Dungeon:3Time:Zot (15748) Gem (6748) _Found a flail. _You see here a +0 flail. _Found a stone staircase leading up. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .G h4G hG hG hG h!S77 _G h66G hrG hG hG hL55G hG hn =  You see here a +0 flail.G h0 G h S44 _G hG h(G hG h?L33G hG h"G hs$b22G h%G h,G h,G h,-L11G hV-G h4G h4b00G hu5G hE;G h!=d3939G hK>G hEG h Hb88G htHG hRG h9SG hSL77G hMTG h \G h1]G h]L66G h^G hdG heb55G hfG hlG hmb44G hjnG h>uG huG hHvL33G hvG hr}G h>~G h~L22G h~G hjG hZG hL11G h&G hn  You see here the felid corpse of Natasha.G hG hGS00 _G hG hwG hd2929G h9G hۜG hӝx88G h\G hb77G h3G hƬG h}G hɭL66G h1G hhG hG hDL55G hG hȹG hCb44G hG hG hb33G h:G h=G hGG hL22G hG h11G h,G hL00G hG hG hGd1919G hG hTG hG hAL88G hG h5G hG hL77G huG h9G hb66G h0G h*G hG h!b55G h44G hG hb33G hG hG hG hkL22G hG h G h G h L11G h G h8G hG hRD00G h G hG hd0909G hG hT$G hj%G h%L88G h9&G h,G h-G h.L77G h.G h3G h4G h4L66G h5G h;G hHc(554433221100G hAeG hfG hk|699699G hZmG h-ob88G hoG h?sG h-tG htL77G huG hxG h3yb66G hyG h }G h!~G h~L55G h+G hׂG hb44G hAG hG hib33G h8G hG hG h b22G h[G hG h.L11G hG hG hRG hL00G hG hG hd8989G hxG hG hb88G hG hߣG hb77G hG hG hb66G h2G hήG hG h0L55G hG hrG hb44G h#G hqG h#G hdL33G hnG hG hb22G hWG h6G hG hgD11G hG hG h]b00G hG hKG hBd7979G hFG hG hb88G hG hLG hG hTL77G hG h@  There is an open door here.G hG hS66 _G h:G hG hsG hL55G h&G hG h b44G h{ G hG hG hL33G hG hG hTG hL22G hOG hG hG hL11G hG h:$G h%b00G h&G h*G hk,d6969G h@-G h0G h1G h62G h2D88G h3G h6G h7L77G h-8G h8G h<G h=G h=L66G h>G hBG hBG hRCL55G hCG hlGG hhHG hHL44G hFIG hLG hNb33G h#######.#~~ ####[...#...........=.........#~~ .......).....##....##.#####.#.#~. .............'..@..'..# #...#~~ Noise: --------- 2753.7 (104.0) G hc.............##....#..# #...#~~ a) +2 sling {Cipactl d) +0 sling {Daeho} ...........).))...<#..# ##..### Fire: a) +2 sling {Cipactli} ..............#....#..# #..... ..............#..#.#..# #..... ..............#....#..# #...## ............=.######..# ##### ......................# .............########.#G hG h G h l _Items here: ( ) [[ ÷.G hG hPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))G hNa - a +0 spear Missiles (select all with ()b - 6 stones Armour (select all with [)c - a +0 animal skin  d - a +2 helmet Carrion the hobgoblin skeleton of Robin G h[Up|Down] select[Esc] exit G hLetters toggle [.|Space] toggle selected[top]G h:n  d + a +2 helmet[Enter] accept (1 chosen)G hG hG h-Y #.##.####....................# planckenstein the Shooter#.##.#.......................# Coglin#.##.#.###...................# Health: 48/48 ========================#.##.#.####'####.............. Magic: 6/6======================== ####.##.#...<....)........###.##' AC: 6Str: 11 .....................>#######.#~~ EV: 11Int: 9 ####[...#...........=.........#~~ SH: 0Dex: 19 G h.......).....##....##.#####.#.#~. XL:  6 Next:  9% Place: Dungeon:3 .............'..@..'..# #...#~~ Noise: ---------  Time: 2753.7 (0.0) .............##....#..# #...#~~ a) +2 sling {Cipactl d) +0 sling {Daeho} ...........).))...<#..# ##..### Fire: a) +2 sling {Cipactli} ..............#....#..# #..... Zot (15644) Gem (6644) ..............#..#.#..# #..... G hտ..............#....#..# #...## ............=.######..# ##### ......................# .............########.# _You see here a +0 flail. _You see here the felid corpse of Natasha. _There is an open door here. _There is an open door here. _There is an open door here. _Items here: ( ) [[ ÷.G hG hao4.7 (133G hkG hE _u - a +2 helmetG hG hWear which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet Floor Items ([,] to select) ArmourG h ta +0 animal skin[?] describe selected [!] equip|wield|wear[tab] equip|unequip G h G hG h5 #.##.####....................# planckenstein the Shooter#.##.#.......................# Coglin#.##.#.###...................# Health: 48/48 ========================#.##.#.####'####.............. Magic: 6/6======================== ####.##.#...<....)........###.##' AC: 6Str: 11 .....................>#######.#~~ EV: 11Int: 9 G h####[...#...........=.........#~~ SH: 0Dex: 19 .......).....##....##.#####.#.#~. XL:  6 Next:  9% Place: Dungeon:3 .............'..@..'..# #...#~~ Noise: ---------  Time: 2754.7 (0.0) .............##....#..# #...#~~ a) +2 sling {Cipactl d) +0 sling {Daeho} ...........).))...<#..# ##..### Fire: a) +2 sling {Cipactli} ..............#....#..# #..... Zot (15643) Gem (6643) ..............#..#.#..# G h#..... ..............#....#..# #...## ............=.######..# ##### ......................# .............########.# _You see here the felid corpse of Natasha. G hT_There is an open door here. _There is an open door here. _There is an open door here. _Items here: ( ) [[ ÷. _u - a +2 helmetG hG hR G h G h)G h72G h:o5.7 (122G h;G h2GG hGo6.7 (211G hQG h^G h;_o7.7 (300G hjG hw8.7 (43939G hG h[G hƊo9.7 (588G h3G h_ 9 _You start putting on your armour. You continue putting on your +2 helmet. x5G hޔG h3G ht[ _You finish putting on your +2 helmet.G hgG huYLevel 3 of the Dungeon<<<>>>(Press ? for help) #.#.......#.##.# #.#G h6v #.##.####.#.# #######'###.### #.##.# #.#'####.............# #.##.####....................# #.##.#.......................# #.##.#.###...................##### #.##.#.####'####..............÷..# G h}v@#######.##.#...<....)........###.##'##.# ###.......................>#######.#~~~#.# #...#####[...#...........=.........#~~~#.# G hv'##############.##........).....##....##.#####.#.#~.~#.# #......÷.......##..............'..@..'..# #...#~~~#.# G hv#.......>......##..............##....#..# #...#~~~#.## G h wn#....).........##............).))...<#..# ##..#####..# #...........)..##...............#....#..# #.........# G h@G h-G hY #.##.####....................# planckenstein the Shooter#.##.#.......................# Coglin#.##.#.###...................# Health: 48/48 ========================#.##.#.####'####.............. Magic: 6/6======================== ####.##.#...<....)........###.##' AC: 9Str: 11 .....................>#######.#~~ EV: 11Int: 9 ####[...#...........=.........#~~ SH: 0Dex: 19 G h].......).....##....##.#####.#.#~. XL:  6 Next:  9% Place: Dungeon:3 .............'..@..'..# #...#~~ Noise: ---------  Time: 2759.7 (0.0) .............##....#..# #...#~~ a) +2 sling {Cipactl d) +0 sling {Daeho} ...........).))...<#..# ##..### Fire: a) +2 sling {Cipactli} ..............#....#..# #..... Zot (15638) Gem (6638) ..............#..#.#..# #..... G h+..............#....#..# #...## ............=.######..# ##### ......................# .............########.# _There is an open door here. _There is an open door here. _Items here: ( ) [[ ÷. _u - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5 G h3M_You finish putting on your +2 helmet.G hG hAG h G hjG h477 G h5_G hG hG hkD66G hG h& G h b55G hiG hG hKG hL44G hG hG hG hL33G h"G h/ #.......#.# #.# #.# ##.####.#.# #######'###.### ##.# #.#'####.....# ##.####............# .#...............# ##.#.###............##### .#.####'####........÷..# ##.#...<....)........###.##'##.# ...@#######.#~~~#.# 64.7 (5#...=.........#~~~#.# ).....##....##.#####.#.#~.~#.# G h1 '..(..'..# #...#~~~#.# ##....#..# #...#~~~#.##).))...<#..# ##..#####..# #....#..# #.........# #..#.#..# #.........# #....#..# #...####### G h:G h<c _There is a stone staircase leading down here.G hiL 4G hY G ha G hm v5.7 (122 _G ho G h    ... ..#   #.# ..#   #.# ^..#   # #.# ...#   #.##   #.#.#.#....#.   #....  4 #@.......   ####.#...                G h D21G hO G h 6.5 (1.81 _You climb downwards. _There is a stone staircase leading up here.G hHJG hG hNG h01 _290G hIc829G hG hG hgb78G hG hG hG hVL67G hG h$ G h  b56G h G h G h b45G h7 G hs G hj h#.#.#.# ...# #.#.#.#.^..# .#.#....# ..#......# .# #.#.#.#....#. .. #............  #. #.###<.......  #.#.# ####.#... G h[ #..@# # # ##.....g ##.###.### #.. ##.## g   goblin (asleep) G h .73.5 (7.0G h3 o4.5 (834G h G h" s _A goblin comes into view. It is wielding a +0 club.G hZ, (((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!G h  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.G hQ2)G h @)...G hB10===5.7 (1.222) Rev G hGG hqJJ _You kill the goblin!G h4G hG hH _No target in view!G h 4G h} G h2 G h% Z.^... .####....#. ... #........... #..#.###< #.#.# ####.#..#####[.# ###.@...)... 0.0 ##.###.### #.. #..  ##. .##G h* G h1 ---6.7 (111G h2 ) _Found a scale mail.G ha4G hzG hӘG hMU ... .####....#. ...##........... #..#.###< #.#.# ####.#..#####[.# ###.....)...  ##@###.###G h'---0 #..# #..> ##.#G h G hz7.7 (100G h; _Found a stone staircase leading down.G h"= 4G h> G hA G h=D G hK 1919) 88G hL G hP G hR L77G hR G hS G hV G hX L66G hX G hY G hW\ R  There is a stone staircase leading down here.G h^ G h!_ S55 _G h_ G h` G hob b44G hc G he G hBh b33G h}i G hl G h o b22G h7p G hIr G hOt b11G hu G hw G hy G hz L00G hU{ G h0} G h N0909G h G hπ G h G h߄ b88G hÅ G h G h< b77G hш G ht G hŏ T#.#.#.#....#  #.#.#......# .  ### #.#.#.#....#..  ...##............  #..#.###<.......  #.#.# ####.#...  #...#####[.#####  ##.....).......#  ##.###.######@#  #..##.##  ##..>.# #.#  ###.## #.#  G h #.# #.#  #.# #.#   s   scorpion (asleep)#.# ..# #.# #s# #.. G h 0903.0)G hV p1.7 (1466G h G hM [ _A scorpion comes into view.G h (((((s(G h̕SYou shoot a sling bullet. The sling bullet hits the scorpion.G hc  The scorpion is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.G hߝG h{.....s.G h===2.9 (1.2)45) Rev G hϦG hG h6 _The scorpion is lightly wounded.G hh (((((((You shoot a sling bullet.G h  The sling bullet closely misses the scorpion.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.G hao ,G hv {...s...G hv }4.134) Rev+ G hQ| G h} 6 _The scorpion is lightly wounded.G hB (((You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.G hy ((((The scorpion is lightly wounded.  You shoot a sling bullet.G h(I G hO {..s....G hO l5.323G hV G h:Y c _The sling bullet closely misses the scorpion.G h> (( You shoot a sling bullet. The sling bullet hits the scorpion.G hw (((((The scorpion is moderately wounded.You shoot a sling bullet.G hG hJ{.s.....G hx6.4 (1.112) Rev* G hG hc _The sling bullet closely misses the scorpion.G h{ (You shoot a sling bullet. The sling bullet hits the scorpion.G hÄ ((((((The scorpion is heavily wounded.You shoot a sling bullet.G hG h  s......  The sling bullet closely misses the scorpion.G h l7.501G hG hU _The scorpion barely misses you.G hj  You shoot a sling bullet. The sling bullet hits the scorpion.G hk  The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion!G hpr†G hG hc~378.7 (1.2599599G hG hL _You kill the scorpion!G h{G hĻG hG hkH _No target in view!G hV9 4G h: G h= G h? G hH 88 _  You see here a scorpion corpse.G hI G hI -7G hI &7 _G h7K G h{M G hO G hO ]66) Rev+ G hiQ G hR G hKU b55G h~V G hCY G h[ C4G h[ 4G h8] G h?_ G ha b33G hAc G h*f G hg G hg g22) Rev G hji G hCk G hwl G hl L11G hm G h;o G h|q b00G hdr G h6t G hu G hu N8989G htv G hx G h{ F88) G h6{ !G h| G h'} G h~ G h~ L77G h_ G hЂ G hF G hm L66G h G h G hO L55G h~ G h G hb G hӋ b44G h( G h< G hS G hǎ L33G h G h G h G h= L22G h G hB G h b11G h G hM G hn G hӠ D00G h G h G h G h5 N7979G hͤ G h G hئ G h L88G hӧ G ht G h G h L77G h G h G h b66G hY G h G h b55G h G h G h` b44G hK G hȻ G h b33G h G hܽ G hC b22G h- G h G h b11G h G h& G h b00G h G h G h G h1 N6969G h G h G h b88G h G h G h x77G h! G h b66G h G hr G h G h L55G hR G hq G h$ L44G hH G h G h G h G h 633G h G h G hL G h G h 622G hR G hq G h3 G h G h D11G h^ G h G h ; .   ..   ...   ...>  #.#.#.#  .....  #.#....  G h ......##### #.#.#.#  .......@..# #.#.#.#.---836.7 (38.0)G h l ......###.### #.#.#.#.G h  ..... #...# #.#.#...G h  .... ###.#####.#.#.#. ... #....##.......G h'  .. ####..#.###<.. . ##.#.# #### G hR #...#####[ ##.....)..G h G hK ---7.7 (3900G h G hM 9 _Found an escape hatch in the floor.G hV G h G h G h8 G h d5959G hu BG h L88G hr" G h$ G h=' b77G h( G hy+ x66G hb, G h. G h8 .........#..........#......>..##.#.........##.#........##### #.#.∩.............# #.#......###.### #.#.....# #...# #.#...# ###.####41.7 (4.0)?.........# #....##.......# ####..#.##.."...# ##.#.# .......# #...############# ##.. ##. #..# ##G hE> G h> o2.7 (555G hE G h8H 5 _Found Zaboosis's Book Boutique.G h G h G hG G hj H _No target in view!G hŤ4G hG hG h\G hٶ44 _G hb33G hG hӿG hb22G hOG hO  You now have 149 gold pieces (gained 11).11G hG h7j _You see here an amulet of reflection.G hb00G hG h.G h8d4949G hG htG hb88G hlG h5G hG h-7G h7G hG hfG h C6G h2 6G h8 G h%G h= ..........#....>..#..........# .......##### ∩.............# .........###.###........# #...#.........# ###.#G hD.........# #.........# ###h..."...# ...........# ################## h   hound (asleep) G h,51.7 (9G hG hh.hG hh ]2.7 (10.0)55G h G h+'G h. _A hound comes into view. _You see here a scroll labelled IVYUCA CASKIDO.G h7  (((((((You shoot a sling bullet.G hu`  The sling bullet barely misses the hound.You shoot a sling bullet.G hG hG ht....h..===3.9 (1.2)34) Rev G hG h` _The sling bullet closely misses the hound.G hz ((You shoot a sling bullet.G h3  The sling bullet hits the hound but does no damage.  You shoot a sling bullet. The sling bullet hits the hound.G hG h<R.h.G hl5.0 (1.123) Rev+ G hüG hG hX` _The hound is moderately wounded.G h ( You shoot a sling bullet. The sling bullet hits the hound.G h ((((((The hound is severely wounded.You shoot a sling bullet.G h0G h+ ......hThe sling bullet closely misses the hound.G h=,x6.2 (1.212) Rev* G h 4G h5= _The hound bites you but does no damage.G hN  (((((((You shoot a sling bullet.G h  The sling bullet barely misses the hound.You shoot a sling bullet.G h ......hThe sling bullet closely misses the hound.G h 7-7.401G h G h_ R _The hound bites you but does no damage. The hound bites you.G h#_  You shoot a sling bullet. The sling bullet hits the hound!G h̗E† G hh (((((((You kill the hound!G h.X......†G h]{528.5 (1.1390G hG hL/ _You shoot a sling bullet.G h{4G h'G hҟG hy839G hcz8=78G h G hg .......---.." _HP restored.G h.60.5 (2.0G h-G---1.5 (3G hPU67) Rev+ G hG hd _v - a scroll labelled IVYUCA CASKIDOG h4G h G h'G h356G h6b45G h9G h=G hrAG hA^=34G h2DG hGG hKG hKg23) Rev G hMG hRG hXWelcome to Zaboosis's Book Boutique! What would you like to do?  a -  420 gold Great Wizards, Vol. VIIb -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic  G hXf -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. G hOY*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listG h-0buy|examineexamine item[Enter] describeG hm0 Great Wizards, Vol. VII. A collection of spells from great wizards throughout history. The author seems to have been quite tired of their project - the wizards' descriptions are terse and minimal, meeting the lowest requirement for completeness. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  G h0a - Tukima's DanceHexes3 no  b - Passage of Golubria Translocation4 no  c - Yara's Violent Unravelling Hexes/Alchemy5 noG h0G h8Welcome to Zaboosis's Book Boutique! What would you like to do?  a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic  f -  756 gold a book of Power G hP g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG hq  A book of Air. A primer on the elemental magics of Air. The great minotaur hero Vuxhurn, given a copy of this book while trapped atop the tower of a wizard with a particularlyperverse sense of humor, used its pages to construct a rudimentary glider and soared to freedom. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - SwiftnessAir3 no  c - AirstrikeAir4 yesG hWelcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter G hqYou have 149 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG h6 T A book of Burglary. A book containing spells useful for theft, breaking and entering, and other miscellaneous larceny. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Ensorcelled Hibernation Hexes/Ice2 yes  b - SwiftnessAir3 no  c - PasswallEarth3 noG hw Welcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglaryd -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic G h  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describeG h [A-H] put item on shopping listG hrZ A book of Maladies. A concise catalogue of afflictions, both magical and mundane, often described with a disquieting degree of cheerfulness. Most of them operate on timescales too slow to be useful to an adventurer, but a few sound remarkably efficacious. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  G hZa - Sublimation of Blood Necromancy2 no  b - Curse of AgonyNecromancy5 no  c - RimeblightIce/Necromancy7noG h\Welcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG ha  A book of Minor Magic. A spellbook containing a variety of simple but useful magical incantations. Manyprominent spellcasters used this book to begin their arcane studies. Stash search prefixes: {in_shop} {book} G haMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Magic DartConjuration1 no  b - BlinkTranslocation2 no  c - Call ImpSummoning2 noG h&Welcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  G h_bh -  364 gold a book of the Hunter G hYou have 149 gold pieces. [Esc] exit[!] buy|examine itemsG h[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG h/  A book of Power. A book of powerful and destructive magic spells, rumbling and shuddering with barely-contained energies. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 no  b - BombardConjuration/EarthG hF06no  c - Fortress BlastForgecraft6no  d - Spellspark ServitorConjuration/Forgecraft7noG hwWelcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e -  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG h}e $  You are short 75 gold pieces for the purchase.G h)J A book of Power. A book of powerful and destructive magic spells, rumbling and shuddering with barely-contained energies. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 no  b - BombardConjuration/Earth6no  c - Fortress BlastForgecraft6G hKno  d - Spellspark ServitorConjuration/Forgecraft7noG hd Welcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e $  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter G h7e You have 149 gold pieces. You are short 75 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG h;0q A book of Touch. A book describing spells requiring very close proximity to their target. The author seems to have had a low opinion of their wizardly peers, and spends much of the text describing the hygiene and social etiquette needed to enter close proximity to other sentient beings. G h0Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - Confusing TouchHexes3 no  c - Dispel UndeadNecromancy4 noG h=Welcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e $  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. You are short 75 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item G h[/] sort (type) [Enter] describe[A-H] put item on shopping listG hM( A book of the Hunter. A mundane book on hunting. Someone has gone through and covered the book in corrections and scathing criticisms, crossing out entire sections in favour of spells that accomplish the same task. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  G h( a - Sigil of BindingHexes3 no  b - Call Canine Familiar Summoning3 no  c - Dimensional Bullseye Hexes/Translocation 4 noG hdWelcome to Zaboosis's Book Boutique! What would you like to do?a -  420 gold Great Wizards, Vol. VII  b -  308 gold a book of Air  c -  308 gold a book of Burglary  d -  476 gold a book of Maladies  e $  224 gold a book of Minor Magic  f -  756 gold a book of Power  g -  308 gold a book of Touch  h -  364 gold a book of the Hunter You have 149 gold pieces. You are short 75 gold pieces for the purchase. G hg[Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG hAG hPG hKplanckenstein the Shooter...............$.#Coglin.................#Health: 48/48 ========================.................#G h!Magic: 6/6========================.................#AC: 9Str: 11..............>..#EV: 11Int: 9.................#SH: 0Dex: 19.................#####G hNXL:  6 Next: 52% Place: Dungeon:4.......@.............#Noise: ---------  Time: 2865.5 (4.0)G h.................###.### a) +2 sling {Cipactl d) +0 sling {Daeho} .................# #...# Fire: a) +2 sling {Cipactli} .................# ###.# Zot (21532) Gem (6533) Rev G hH......†..........# #...................# ###............."...#.................#G hl##################You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound! G h_You shoot a sling bullet. _HP restored. _v - a scroll labelled IVYUCA CASKIDOThere is an entrance to Zaboosis's Book Boutique here.G h_G hG hz  You kill the hound! _You shoot a sling bullet. _HP restored. _G hv - a scroll labelled IVYUCA CASKIDO  There is an entrance to Zaboosis's Book Boutique here. _You can access your shopping list by pressing '$'.G hB 4G hD G hI G hR s .$.# .# .# ...# .>..# .# .##### .∩....# ..###.### ..# #...# ...# ###.##......†G h=S # #... s   scorpion (wandering)....# ####."...# #.................#G hAV &0G h^ K.sG h f o6.5 (112G h/g G hzi [ _A scorpion comes into view.G h@ ...............  .....s.........$.#  .................#  .................#  .................#  ..............>..#  G h.................#  ........@.......  .......∩........  ................  G hb.................# #...#  .................#  ......†..........# G h7v .................#  ............."...#   G h% ...............  .....s.........$.#  .................#  .................#  .................#  ..............>..#  .................#  ........@.......  .......∩........  ................  .................# #...#  .................#  ......†..........#  G h%.................#  ............."...#  G h04G hl;G hJ>_ _A scorpion is nearby!G h[u (((((sYou shoot a sling bullet. The sling bullet hits the scorpion.G h  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.G h G hъ n..s....G hZ ===7.6 (1.101) Rev+ G h^ G h ` _The scorpion is heavily wounded.G hi (((((((You shoot a sling bullet.G hm  The sling bullet barely misses the scorpion.You shoot a sling bullet.G h) ,G h s....s...G h n8.72929G h G hf _The sling bullet completely misses the scorpion.G hE ((You shoot a sling bullet. The sling bullet hits the scorpion.G h  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.G hpPG h_.s.9.9 (1.278) Rev* G h)hG hi\ _The scorpion is almost dead.G hb  You shoot a sling bullet. The sling bullet hits the scorpion.G he.(G hw& ((((((You kill the scorpion!G hG.......G h±R7971.0 (1.1  You kill the scorpion! _.  Training target 6.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 6!  You need to enable at least one skill for training.G h)/  --more--G hG heC  Skill  Level Cost  Apt Skill  Level Cost  Apt G h a - Fighting   4.0   5.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1          G hR     d - Ranged Weapons   6.0   8.3  -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1                      G hr                                        You need to enable at least one skill.[?] Help[=] set a skill target  G h&[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsG h = a + Fighting 4.0G hATargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsG h<[?25h[?0c0 G h " G hN [?25l[?1cG h U6.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsG hX G hrplanckenstein the Shooter...............Coglin...............$.#Health: 48/48 ========================.................#Magic: 6/6========================.................#AC: 9Str: 11.................#EV: 11Int: 9..............>..#SH: 0Dex: 19.................#XL:  6 Next: 79% Place: Dungeon:4........@........#####Noise: ===------  Time: 2871.0 (1.1).......∩.............#a) +2 sling {Cipactl d) +0 sling {Daeho} .................###.### Fire: a) +2 sling {Cipactli} .................# #...#G h Zot (21526) Gem (6527) Rev* .................# ###.##......†..........# #....................# ####............."...##.................#You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You shoot a sling bullet.  Training target 6.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 6!You need to enable at least one skill for training.G hG h;G h1. _G h yG hgyG h{G hG hG h56 _G hG hL45G hG hG hЎs34) Rev+ G hG hؑG hb23G hG hG hb12G h3G hG hG hL01G hG hxG hJD19G h:0) Rev G h(G h"c819G hG hvN _You now have 159 gold pieces (gained 10).G hG hPL78G hG hG hG hXQ67) G h'G hBG hG h̶D56G hG h?G h x45G hG hb34G hG hG hb23G hG hHG hG hLL12G hcG hG hG h L01G h=G hkG h090G haG hM809G hG h| #.....  #....#  #....#  #######....  #  #  #  # --- ....#  G h...#  ..# ..#......#....#.....#......#G h089.0 (18.0)G h---90.0 (1978G hNG h/ _w - 3 scrolls of identifyG hG hRead which item? Scrolls  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesia  r - 2 scrolls labelled QAOTTA IDATTY  v - a scroll labelled IVYUCA CASKIDOw - 3 scrolls of identify [!] read|quaff[?] describe selectedG h+G hG hplanckenstein the Shooter#.....Coglin#....#Health: 48/48 ========================#....#Magic: 6/6========================G hn#######....AC: 9Str: 11..........#EV: 11Int: 9..........#SH: 0Dex: 19G h..........#XL:  6 Next: 79% Place: Dungeon:4.......@..#G h-Noise: ---------  Time: 2890.0 (0.0)..........#a) +2 sling {Cipactl d) +0 sling {Daeho} G h2..........#Fire: a) +2 sling {Cipactli} G hQ..........#Zot (21507) Gem (6508) ...........#G h............#.............#..............#...............# _You shoot a sling bullet.  Training target 6.0 for Ranged Weapons reached!  G hYour Ranged Weapons skill increases to level 6! _You need to enable at least one skill for training. G hJ_You now have 159 gold pieces (gained 10). _w - 3 scrolls of identifyG h%6G h:Identify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled QAOTTA IDATTY  v - a scroll labelled IVYUCA CASKIDO Potions (select first with !)  j - 2 bubbling grey potions  l - a fuming dark potion  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion  t - a dark potion[?] describe selectedG hG hG hQSplanckenstein the Shooter#.....Coglin#....#Health: 48/48 ========================#....#Magic: 6/6========================#######....AC: 9G h#Str: 11..........#EV: 11Int: 9..........#SH: 0Dex: 19..........#G hXL:  6 Next: 79% Place: Dungeon:4.......@..#G hNoise: ---------  Time: 2890.0 (0.0)..........#G ha) +2 sling {Cipactl d) +0 sling {Daeho} ..........#G hFire: a) +2 sling {Cipactli} ..........#G h :Zot (21507) Gem (6508) G h!...........#............#G h6_.............#G hI`..............#G h\k...............# _You shoot a sling bullet.  G hu6Training target 6.0 for Ranged Weapons reached!  G h?Your Ranged Weapons skill increases to level 6! G h_You need to enable at least one skill for training. _You now have 159 gold pieces (gained 10). _w - 3 scrolls of identifyG h]  As you read the scroll of identify, it crumbles to dust.G hY1.0 (167G hG hG h1 _r - 2 scrolls of revelationG hOO G h~R \Read which item? Scrolls  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesiar - 2 scrolls of revelation G hR 5 v - a scroll labelled IVYUCA CASKIDOw - 2 scrolls of identify [!] read|quaff[?] describe selectedG h G h G h planckenstein the Shooter#.....Coglin#....#Health: 48/48 ========================#....#Magic: 6/6========================#######....AC: 9Str: 11..........#EV: 11G hY Int: 9..........#SH: 0Dex: 19..........#XL:  6 Next: 79% Place: Dungeon:4.......@..#Noise: ---------  Time: 2891.0 (0.0)..........#a) +2 sling {Cipactl d) +0 sling {Daeho} ..........#Fire: a) +2 sling {Cipactli} ..........#Zot (21506) Gem (6507) ...........#............#.............#..............#...............#Your Ranged Weapons skill increases to level 6! _You need to enable at least one skill for training. _You now have 159 gold pieces (gained 10). _w - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _r - 2 scrolls of revelationG hח G hx oIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled IVYUCA CASKIDO Potions (select first with !) G h ' j - 2 bubbling grey potions  l - a fuming dark potion  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion  t - a dark potion[?] describe selectedG hcG h]G h>planckenstein the Shooter#.....Coglin#....#Health: 48/48 ========================#....#Magic: 6/6========================#######....AC: 9Str: 11..........#EV: 11G h$Int: 9..........#SH: 0Dex: 19..........#XL:  6 Next: 79% Place: Dungeon:4.......@..#Noise: ---------  Time: 2891.0 (0.0)..........#G ha) +2 sling {Cipactl d) +0 sling {Daeho} ..........#Fire: a) +2 sling {Cipactli} ..........#Zot (21506) Gem (6507) G h...........#............#G hb.............#..............#G ho...............#Your Ranged Weapons skill increases to level 6! _You need to enable at least one skill for training. _You now have 159 gold pieces (gained 10). _w - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _r - 2 scrolls of revelationG hN]  As you read the scroll of identify, it crumbles to dust.G ho2.0 (156G hG h(] _v - a scroll of teleportationG h G h Read which item? Scrolls  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesiar - 2 scrolls of revelation  v - a scroll of teleportationw - a scroll of identify [!] read|quaff[?] describe selectedG hmG hsG h0zplanckenstein the Shooter#.....Coglin#....#Health: 48/48 ========================#....#Magic: 6/6========================#######....AC: 9Str: 11..........#EV: 11Int: 9G hzq..........#SH: 0Dex: 19..........#XL:  6 Next: 79% Place: Dungeon:4.......@..#Noise: ---------  Time: 2892.0 (0.0)..........#a) +2 sling {Cipactl d) +0 sling {Daeho} G hz"..........#Fire: a) +2 sling {Cipactli} ..........#Zot (21505) Gem (6506) G hz"...........#............#.............#G h {..............#...............# _You now have 159 gold pieces (gained 10). G h.{__w - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. G hX{_r - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _v - a scroll of teleportationG h}G hjIdentify which item? (\ to view known items) Potions (select first with !)  j - 2 bubbling grey potions G hЀ l - a fuming dark potion  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion  t - a dark potion[?] describe selectedG hG hG hy&planckenstein the Shooter#.....Coglin#....#Health: 48/48 ========================#....#Magic: 6/6========================#######....G h AC: 9Str: 11..........#EV: 11Int: 9..........#SH: 0Dex: 19..........#XL:  6 Next: 79% Place: Dungeon:4.......@..#Noise: ---------  Time: 2892.0 (0.0)..........#a) +2 sling {Cipactl d) +0 sling {Daeho} ..........#Fire: a) +2 sling {Cipactli} ..........#G hAZot (21505) Gem (6506) ...........#............#G hj_.............#G h..............#...............# G h_You now have 159 gold pieces (gained 10). _w - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. G ha_r - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. G hH_v - a scroll of teleportationG h\]  As you read the scroll of identify, it crumbles to dust.G h5o3.0 (145G hFG hP _l - a potion of attractionG h bG h(e4G hfG hhhG h8o3423G hoG hpC1G h#q2G hqG h\sG htb01G hguG htvG hwG hxN4990G h{xG h{G h|G hv|N8499G h}G hG hG hLL78G hG hĄG hb67G h͇G hG hb56G hBG hYL45G hG hǒx34G hG h8G hЖL23G hG hחG h[G h=b12G hKG hݝG hb01G hG hgG hG hEM890G h&G h1## ... # ..#.# ##. #.#. .. ... #. #.# ##.########|# #..........@# #....###....# G h3#....# #...## ######....# #...+ .........## #...# .........# #...# G hŬQ.........# #...# .........# #...# .........#G hM### . # ..#.#####.#..... #. #.G h 1#.########........###.... #...## ######....# #...+#...G h19085.0)G hpq9.0 (16889G hG h5v _You see here a staff of alchemy.G h4G haG heG hh78 M#### .  ..#.###. ####.#.#####.. +.......o... #. #.########|.......###....#....# #...##..o   orc (asleep)....# #...G hi,0.0)G h 10.0 (178G hxx _An orc comes into view. It is wielding a +0 short sword.G h (((oYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.G hu_ t  The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc.G h G h S..o.G h@ ===1.2 (1.267) Rev G h8 G h 1 _The orc is lightly wounded.G hX (( You shoot a sling bullet. The sling bullet hits the orc.G h (The orc is heavily wounded.G h_G hf...2.456G hkG hnw _You shoot a sling bullet. The sling bullet barely misses the orc.G h4G h.G hH _No target in view!G h 4G h& G h G h {78 M##### .... # ..#.# ##. ####.#.#####.. +...@....... #. ####.#o######.########|# #.....#....###....#.o   orc#.##...G hJ (0.0G h @o.G h ---3.4 (145 _G h G h G hez (((((((You shoot a sling bullet.G hC  The sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.G hlj o......  The orc is heavily wounded.G h;6-===4.6 (1.234) Rev+ G hڏG h-b _The orc hits you but does no damage. The orc hits you with a +0 short sword.G hRw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.G hiz (((((((The orc is heavily wounded.You shoot a sling bullet.G h#  o......  The sling bullet closely misses the orc.5.812G h G hX I _The orc misses you.G h  You shoot a sling bullet. The sling bullet hits the orc.G hD+ (((((((The orc is almost dead.G hd o......  You shoot a sling bullet. The sling bullet barely misses the orc.G h4 7-6.9 (1.101) Rev* G h $ G h ,_The orc hits you but does no damage.G hk]  You shoot a sling bullet. The sling bullet hits the orc!G h?oC)G h (((((((You kill the orc!G h :>)......G h=v808.0790G h:CG hE/ _You shoot a sling bullet.G h[G hG hG hLH _No target in view!G h4G h(G hG h879 _788G hh=67) Rev+ G hFG hG hG hFL56G hG hīG hG hNL45G hG hG h4L34G hjG hG hۼG hGG hy=23) Rev G h{G h  Things that are here:  a +0 short sword; a +0 leather armour; an orc corpseG hTG h%S12 _G hG htG h4G hL01G hG h#.......########...........#.........#.##.....####.#.#######... +....)........#. ####.#.###### ##.########|#@# ---#...........#.# #....###....#.. #....# #...##### ####....# #...+ .......## #...# .......# #...#G h]# #...# G h827.0 (9.0---8.0 (10.0)690G hG h%b _w - a scroll labelled PEYNAY VEATIG hJG hG h  ....########..........###.....####.#.####### ... +....)........#. ####.#.###### G h~##.########|#.# ...........0.0)###.....<. #...########## ###+ .......#G hG h9.0 (1869)  _Found a stone staircase leading up.G hY2 G h2 G h7 G h!; H _No target in view!G hG hĉG hG hG h8G h78 _67G heG hFb56G hEG hG hG hL45G hTG h}G hG h634G h2G hcG hVG hbb23G hG hG hgG hD12G hG hyP  There is a stone staircase leading up here.G h-G hS01 _G h8G hKG hq..######## .........# .# .......#.# .# ..####.#.####### .# +....)........ >#  ####.#.###### .#  ######|#.# .#  G h.......#.########.##### ###....#......<.@.....# 37.0 (8 G h}# #...###########.#####  # #...+ .#  # #...# .#G hB  #...# .#  #...# .#    #...# .#   .. G hh    G hG hp8.0 (9590G hlG h; _Found a stone staircase leading down.G hG hG hgG h G hbG h85978G h?G htG h667G hG h(G hG h L56G h G h G h0 G hI G h} L45G h%G hNR  There is a stone staircase leading down here.G hJG h-3G h&4 _G hXG hG h#   #<#   #.#   #.#   #.#   G h #.# .######## #..  .# #.#  G h8......#.# #@#  44.0 (6 .####.#.########.#  G hZ +....).........>#  G hz ####.#.########.#  #####|#.##.# G h3 ......#.########.##### ##....#......<.......# #...###########.##### #...+..# G hG h{$5.0 (723G hE'G hf)9 _Found a stone staircase leading up.G hL 4G h G h G h G hd L12G h; 301490G h G h G h M849G h3 G h G h G h L78G hK G h G hf G h L67G h> G hc G h_ G h b56G hM G hU G h L45G h G h G h6 G hg L34G h G h[ G h G hL23G hjG h)G h b12G hYG hG hb01G hG h1G hOc390G hG h G h) c839G h G h G h b78G h;G h`G hIG hL67G hG hbG haG hL56G hG hZG hb45G hG hG hb34G hG hG hG hL23G hFG hG hb12G hG hG h!b01G hz!G h"G h#G h#M290G hY$G hA&G hn'c829G h'G h)G h)b78G h8*G h*G hY+G h}+L67G h+G h@,G h,G h,L56G h-G h.G h(/G h_/L45G h/G h11G hC2G h2L34G h3G h24G h 6x23G h7G hB9b12G hw9G h:G h5<b01G h<G h5>G h5?G hi?M190G h?G h@G hBG hBM819G hCG hDG h3Fb78G hFG hHG hJG heJL67G hJG hLG hMG hVML56G hMG h4NG hNG hNL45G h)OG h@PG h_Qb34G hRG haSG hUb23G hUG hWG hYb12G hGZG h"]G h`b01G hbG hdG hnfG hfM090G h+hG h5jG hkG h lM809G hlG h:oG hv.....# #...# #######.#####.# .....# #..................# .....# #....#######.####..# .....# .##.... #.# #..# .....# ....... #.# #..# .....# ....... ####.####..# ....# ....... #......##..# # ...../.####.##.#.##..# # #....@..#....#.##..# G hvi....# #....##.#.##.#.# .....# O...........##.#.# .....# #########.#........ .....#  ...#.##.#.#.G hwX# ........#.#.# O   ogre (asleep) ..>..# ###.#.#.##.#.# .....# #.#.... ...# .....##### #.#.#.# ...#G hx089.0 (44.0)G hJ}m.OOG h}q90.0 (4578G hG hx _An ogre comes into view. It is wielding a +0 giant club.G h{ ((((((You shoot a sling bullet.G h  The sling bullet closely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.G hw G h> T....O.G h ===1.1 (1.1)67) Rev G h G h) 2 _The ogre is lightly wounded.G h1 (((((You shoot a sling bullet.G h  The sling bullet closely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.G hG hd....OG hl2.256G ht%G h'2 _The ogre is lightly wounded.G hR (((You shoot a sling bullet. The sling bullet hits the ogre.G hS8  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.G h^G hɽEO....G h)3.4 (1.245) Rev+ G hG h_ G hQ_The ogre is moderately wounded.G h (((((You shoot a sling bullet.G h^  The sling bullet barely misses the ogre.You shoot a sling bullet.G h,G hp#lO....G h#s4.634) Rev* G h)G h+^ _The sling bullet barely misses the ogre.G hev  You aren't carrying any items that you can evoke.G heG hYmG ho. _G h G h ~Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 2 boomerangs  p - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) Scrolls (go to first with ?)c - a scroll of butterflies  h - a scroll of vulnerabilityG h/ k - a scroll of silence  o - a scroll of amnesia  r - 2 scrolls of revelation  v - a scroll of teleportation  w - a scroll labelled PEYNAY VEATI Potions (go to first with !)  f - a potion of heal wounds  g - 2 potions of curing  j - 2 bubbling grey potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G h԰G hG hܽ.....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#G h#Health: 48/48 ======================== .....# .##....#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9G h;Str: 11 .....# ....... ####.####..#EV: 11G haInt: 9 .....# ....... #......##..#SH: 0Dex: 19 G h.....# ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 .....# #...O@..#....#.##..#G h<Noise: ===------  Time: 2994.6 (0.0) .....# #....##.#.##.#.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21403) Gem (6404) Rev* G h?.....#...#.##.#.#. .....#........#.#.#O   ogre ..>..#G hT###.#.#.##.#.# .....##.#.... ...# G hV.....##### #.#.#.# ...# _The ogre is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the ogre.You shoot a sling bullet. G h_The sling bullet barely misses the ogre. _You aren't carrying any items that you can evoke.G hG hYG hG hxG hաG h[Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 2 boomerangs  p - 5 poisoned darts G hܧArmour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) Scrolls (go to first with ?)c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesia  r - 2 scrolls of revelation G h T v - a scroll of teleportation  w - a scroll labelled PEYNAY VEATI Potions (go to first with !)  f - a potion of heal wounds  g - 2 potions of curing  j - 2 bubbling grey potions G hb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G h:G h+AG hI.....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 48/48 ======================== .....# .##....#.# #..#Magic: 6/6======================== .....# .......G h^J#.# #..#AC: 9Str: 11 .....# ....... ####.####..#EV: 11Int: 9 .....# ....... #......##..#SH: 0Dex: 19 .....# ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 .....# #...O@..#....#.##..#G hJ4Noise: ===------  Time: 2994.6 (0.0) .....# #....##.#.##.#.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#G hJ(Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21403) Gem (6404) Rev* .....#G h!K...#.##.#.#. .....#........#.#.#O   ogre ..>..#G hCK###.#.#.##.#.# .....##.#.... ...# .....##### #.#.#.# ...# G hdK_The ogre is moderately wounded.You shoot a sling bullet.  G hKThe sling bullet barely misses the ogre.You shoot a sling bullet. _The sling bullet barely misses the ogre. _You aren't carrying any items that you can evoke.G hP4G hVG hXG hGG hKRead which item? Scrolls  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence G hL o - a scroll of amnesiar - 2 scrolls of revelation  v - a scroll of teleportation  w - a scroll labelled PEYNAY VEATI [!] read|quaff[?] describe selectedG h; G h&G h......# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 48/48 ======================== .....# .##....G h/c#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9G ha/Str: 11 .....# ....... ####.####..#EV: 11G h/Int: 9 .....# ....... #......##..#SH: 0Dex: 19 G h0.....# ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 G h80@.....# #...O@..#....#.##..#Noise: ===------  Time: 2994.6 (0.0) G hU0.....# #....##.#.##.#.#G h0 a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#G h0Fire: a) +2 sling {Cipactli} .....# #########.#........G h0Zot (21403) Gem (6404) Rev* .....#...#.##.#.#. .....#........#.#.#G h1O   ogre ..>..#G h!1T###.#.#.##.#.# .....##.#.... ...# G h1.....##### #.#.#.# ...# _The ogre is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the ogre.You shoot a sling bullet. _The sling bullet barely misses the ogre. G h1R_You aren't carrying any items that you can evoke.G h/Vi  As you read the scroll of teleportation, it crumbles to dust.G hV--5.6 (12) Tele Gem (6403) Rev+ G h\G h/_ _You feel strangely unstable. The ogre completely misses you.G hM .....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 48/48 ======================== .....# .##....#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9Str: 11 .....# ....... ####.####..#EV: 11Int: 9 .....# ....... #......##..#SH: 0Dex: 19 .....# ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 .....# #...O@..#....#.##..#Noise: =--------   hN -40mTime: 2995.6 (0.0) .....# #....##.#.##.#.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21402) Tele Gem (6403) Rev+ .....#...#.##.#.#. .....#........#.#.#O   ogre ..>..####.#.#.##.#.# G hN .....##.#.... ...# .....##### #.#.#.# ...# _You aren't carrying any items that you can evoke.As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. The ogre completely misses you.Fire: a) +2 sling {Cipactli}G h7O Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)G h.....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 48/48 ======================== .....# .##....G h!#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9Str: 11 .....# ....... ####.####..#EV: 11Int: 9 .....# ....... #......##..#SH: 0Dex: 19 .....# ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 G h&.....# #...O@..#....#.##..#Noise: =--------  Time: 2995.6 (0.0) .....# #....##.#.##.#.#G h^a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21402) Tele Gem (6403) Rev+ .....#G h6...#.##.#.#. .....#........#.#.#O   ogre ..>..####.#.#.##.#.# .....##.#.... ...# .....##### #.#.#.# ...#As you read the scroll of teleportation, it crumbles to dust. G h_You feel strangely unstable. The ogre completely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.G h) Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.G h-==6.7 (1.111) Rev* G h4G hc7] _The ogre is severely wounded.G hy _.....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 48/48 ======================== .....# .##....#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9Str: 11 G hy r.....# ....... ####.####..#EV: 11Int: 9 .....# ....... #......##..#SH: 0Dex: 19 .....#[37m ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 .....# #...O@..#....#.##..#Noise: ===------  Time: 2996.7 (0.0) .....# #....##.#.##.#.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#G hz Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21401) Tele Gem (6401) Rev* .....#...#.##.#.#. .....#........#.#.#O   ogre ..>..####.#.#.##.#.# .....##.#.... ...# .....##### #.#.#.# ...#G hz The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is severely wounded.G h{ Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)G hO .....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 48/48 ======================== .....# .##....#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9Str: 11 .....# ....... ####.####..#EV: 11Int: 9 .....# ....... #......##..#SH: 0Dex: 19 G hO ;.....# ...../.####.##.#.##..#XL:  6 Next: 80% Place: Dungeon:4 .....# #...O@..#....#.##..#Noise: ===------  Time: 2996.7 (0.0) .....# #....##.#.##.#.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21401) Tele Gem (6401) Rev* .....#...#.##.#.#. .....#........#.#.#O   ogre ..>..#G hP o###.#.#.##.#.# .....##.#.... ...# .....##### #.#.#.# ...#You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!G h_W 1)G h 6(((( _The ogre is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!G h"e -...)G hk .....# #...# #######.#####.#planckenstein the Shooter .....# #..................#Coglin .....# #....#######.####..#Health: 49/49 ======================== .....# .##....G hl W#.# #..#Magic: 6/6======================== .....# .......#.# #..#AC: 9Str: 11 .....# ....... ####.####..#EV: 11Int: 9 .....# ....... #......##..#SH: 0Dex: 19 .....# ...../.####.##.#.##..#XL:  6 Next: 120% Place: Dungeon:4 .....# #...)@..#....#.##..#Noise: ===------  Time: 2997.9 (1.2) G hm .....# #....##.#.##.#.#a) +2 sling {Cipactl d) +0 sling {Daeho} .....# ............##.#.#Fire: a) +2 sling {Cipactli} .....# #########.#........Zot (21399) Tele Gem (6400) Rev* .....#...#.##.#.#. .....#........#.#.# ..>..####.#.#.##.#.# .....##.#.... ...# .....##### #.#.#.# ...# _The ogre is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG hm Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!G hfo _You shoot a sling bullet.  You have reached level 7!G hz /  --more--G h& F55/557/770% G h G h  Your brain swirls with designs for a tertiary linkage. You just need some more _time...G h.# #...# #.# #.#.# #...###########.#####.#.# #..................#.# # #....#######.####..#.# #.##....# #.# #..#.#.# #.# #..#.#.# ####.####..#.#...# #......##..#.# ....../@####.##.#.##..#.# #.##...)...#....#.##..#.# #....##.#.##.#.#.# ............##.#.#.# #########.#.........# ...#.##.#.#.....# ........#.#.#>..####.#.#.##.#.#.# #.#.... ...#G hG h! ###.######.####  .@.......  ###.#####......  .....  ....  ... .. . G hr%G h>*G h*---808) Gem (6399G h-G h0@ _Your surroundings suddenly seem different.G h)G hG h@G h4G h1Y####.######.#..---###.#####.......B.......G hB   giant cockroach (asleep)###....##.G h-&0G h_9.9 (178 G h˻T_A giant cockroach comes into view.G ht  (((B  You shoot a sling bullet.  The sling bullet hits the giant cockroach.G h  The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.G h  D.G h ;....G hߊ ~===3001.0 (1.167G hf G h S _You kill the giant cockroach!G h4G hj5G h5G h8G h9G hA5645G hfAG hBs34) Rev+ G h+DG hEG hFG hGL23G hGG hIG hKb12G hLG hMG hNG hNL01G h_OG hPG hQG hQh890) Rev G hdRG hSG hTG hTM889G hUG hVG hWG hWD78G h@XG hYG hiZG h[b67G h[G h\C5G h,]$6) G h]G h_G h`b45G haG hbG hcb34G hUdG h@fG htgC2G hg3G hJhG hiG hkb12G h:lG hmG hnG hoL01G hoG hqG hqG hTrM790G hrG htG huC8G hTv 79G hvG hkxG hzb78G hWzG h|G h}G h8}L67G h}G hG h%b56G hG hG hG h+L45G hG ḧ́G h,b34G hG hG hb23G hG h;G hGG hL12G hG hkG hb01G hI,G hΔD69G h0G huG hG hc869G hpG hG hdb78G hG h՝G hמb67G hG hG h= #.###.#####.......  #.##......+.......  #.##..#####.......  #.##..# #.......  G h}#.##..# #.......  #.##..# ####....  #.##..#.##. G hΦ  #.##..# .# .   #@##.. ---31.0 (30.0)   #.#  G h7u#.#  #..  ...  ..##  ..  G hak>...  G hqG h֬---2.0 (3156G h G hG; _Found a stone staircase leading down.G hG hG hG hH _No target in view!G h! G h! G h>" G ho$ G h+ 45 _G h|/ .##..#####..##..# #.##..# .###. .##. .#      G h/ ..S.#......##..##.##...# .#.>... .S   water moccasin (asleep)###.G h/ # # #.#G hC7 13.0 (1.0)G h7 o4.0 (234G h0< G h}= a _A water moccasin comes into view.G h ((SYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.G hvLh  The water moccasin hisses angrily.  You shoot a sling bullet.G hEG hG h\;S..G h\===5.2 (1.22G h73) Rev G h!G h}R _The sling bullet hits the water moccasin but does no damage.G h_ o  You shoot a sling bullet.  The sling bullet hits the water moccasin.G he (((The water moccasin is lightly wounded.  You shoot a sling bullet.G h S..  The sling bullet barely misses the water moccasin.G h 6.3 (1.112) Rev+ G h G hJ \ _The water moccasin closely misses you.G h (((You shoot a sling bullet.G hb{  The sling bullet closely misses the water moccasin.You shoot a sling bullet.G h S..  The sling bullet misses the water moccasin.The water moccasin bites you but does no damage.G h l7.401G hm G h/T _The water moccasin misses you.G hpB (((You shoot a sling bullet.G h9  The sling bullet misses the water moccasin.You shoot a sling bullet.G hK S..  The sling bullet misses the water moccasin.G hLt8.5590) Rev* G h QG htV[ _The water moccasin barely misses you.G h9Y  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.G h (((The water moccasin is lightly wounded.  You shoot a sling bullet.G hi4 S..  The sling bullet closely misses the water moccasin.The water moccasin misses you. The water moccasin bites you.  You are poisoned.G htj2=======--9.7 (1.2G hjn8) Pois Gem (6358) Rev* G hoG h"r5 _The water moccasin poisons you!G h (((You shoot a sling bullet.G hM  The sling bullet misses the water moccasin.You shoot a sling bullet.G h$ S..  The sling bullet closely misses the water moccasin.You feel very sick.G h-& 48----40.8 (1.167G h* G h, _ _The water moccasin completely misses you.G h  You shoot a sling bullet.  The sling bullet hits the water moccasin.G hl  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!G hz  The water moccasin is severely wounded.You feel very sick.The water moccasin bites you.G h 2====----1.956G h% G h F _The water moccasin bites you but does no damage.G hCS G hS 9--G hIX G h{Z ^ _You are too injured to fight recklessly!G hG hG hG h^ _You are too injured to fight recklessly!G h]/ #.##..#####....... planckenstein the Shooter  #.##..# #....... Coglin  #.##..# #....... Health: 42/55 ==================------  #.##..# ####.... Magic: 7/7G h:========================  #.##..#.##. AC: 9Str: 11  #.##..#.# . EV: 11Int: 9  #.##..G hSH: 0Dex: 19  #.#G hHXL:  7 Next: 10% Place: Dungeon:4  #@#G hmNoise: ===------  Time: 3041.9 (0.0)  #.S...#G ha) +2 sling {Cipactl d) +0 sling {Daeho}  G h......#Fire: a) +2 sling {Cipactli}  G h#..##.##Zot (21355) Pois Gem (6356) Rev*  G h...# .#  .>... .G hS   water moccasin  ###.# # G h G h#.#  _The water moccasin bites you but does no damage. G h_You are too injured to fight recklessly! _You are too injured to fight recklessly!  G h^Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG h9|Aim: a water moccasin (severely wounded, 51% to hit)G hai #.##..#####....... planckenstein the Shooter  #.##..# #....... Coglin  #.##..# #....... Health: 42/55 ==================------  #.##..# ####.... Magic: 7/7========================  #.##..#.##. AC: 9Str: 11  #.##..#.# . EV: 11Int: 9  #.##..G hNSH: 0Dex: 19  #.#XL:  7 Next: 10% Place: Dungeon:4  #@#Noise: ===------  Time: 3041.9 (0.0)  #.S...#a) +2 sling {Cipactl d) +0 sling {Daeho}  ......#Fire: a) +2 sling {Cipactli} G hM #..##.##Zot (21355) Pois Gem (6356) Rev*  ...# .#  .>... .G h/S   water moccasin  ###.# #  #.# G h _You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineG hAim: a water moccasin (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.G hc  Aim: a water moccasin (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is almost dead. but does no damage.G hmThe sling bullet hits the water moccasin.  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is almost dead.You feel sick.G h?0-3.0 (1.145G hG hF _The water moccasin bites you but does no damage.G hv7 } #.##..#####....... planckenstein the Shooter  #.##..# #....... Coglin  #.##..# #....... Health: 40/55 =================-------  #.##..# ####.... Magic: 7/7========================  G h7 #.##..#.##. AC: 9Str: 11  #.##..#.# . EV: 11Int: 9  G h7 #.##..SH: 0Dex: 19  #.#G h8 XL:  7 Next: 10% Place: Dungeon:4  #@#G h?8 Noise: ===------  Time: 3043.0 (0.0)  #.S...#G hd8 #a) +2 sling {Cipactl d) +0 sling {Daeho}  ......#Fire: a) +2 sling {Cipactli}  G h8 #..##.##Zot (21354) Pois Gem (6355) Rev*  G h8 H...# .#  .>... .S   water moccasin  G hH9 +###.# #  #.#  The water moccasin is almost dead.You feel sick. _The water moccasin bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 51% to hit)G h?  #.##..#####....... planckenstein the Shooter  #.##..# #....... Coglin  #.##..# #....... Health: 40/55 =================-------  #.##..# ####.... Magic: 7/7========================  #.##..#.##. AC: 9Str: 11  #.##..#.# . EV: 11Int: 9  #.##..SH: 0Dex: 19  G h? #.#XL:  7 Next: 10% Place: Dungeon:4  #@#Noise: ===------  Time: 3043.0 (0.0)  #.S...#a) +2 sling {Cipactl d) +0 sling {Daeho}  ......#Fire: a) +2 sling {Cipactli}  #..##.##Zot (21354) Pois Gem (6355) Rev*  ...# .#  .>... .G h@ S   water moccasin  ###.# #  #.#  _The water moccasin bites you but does no damage.  G hP@ Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.G hD D.G h (((  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!G h~N E...G hT  39/56-354.1 (1.134 _You shoot a sling bullet. You feel sick.G hX G hZ i _Your Fighting skill increases to level 5!G h(i5M....+####...####...#.##..#.# ..##..# G hi#.....# ......#  #..##.##.#.#G hUr8----502G hr3G huG hWw$ _You feel sick.G hM#.#####....+####...####...##.# .#..# #...  ......#....# .#.###.# #G h'G h7----612G hG h $ _You feel sick.G hM.........#.#####....+####...####...#G h]#.# .#..#  #.....##...G hG hd6-701) Rev+ G h) G h $ _You feel sick.G h nM####.######.#####.........#.#####....+####...####...##.# .#..  #.#..#G h G h k8490G hn G h $ _You feel sick.G h SM #....###.# ####.######.#####.........#.#####....+####...####...##.# .#..  G h _#.#..#G h< G h 59849G h G h $ _You feel sick.G hG h4G h T4-G h~0 _You feel sick.  You start resting. You feel sick.G h-50.1 (17) Gem (6348G h[ _You are no longer poisoned.G h~4G h;G hG h67) Rev 5=56G h G hG hHL45G hG hG hL34G hvG h16=23) G hG hG hL12G h"G hYG hL01G h.G h-G h]E390G hG hG h'_7839G hG hb78G hG h^G hL67G hG hG h!8=56G hG hb45G h'G hG hL34G hOG hGG hp9=23G hG hG h!L12G hG hG hL01G h:G hC G h M290G h G h 40=829G h G h G h L78G h G hG hL67G hG h!G hi|1=56G hG hmb45G hG hL34G h,G hG hMb23G hG h!L2=G hsD12G hG h/b01G hG hD19G h%0G hG hG h#3G hX=819G hbG hb78G hk!x67G h!G h"b56G ha#G he$G h$j445G h5%G h%G h6&L34G h&G h'G h'L23G h(G h)G hG)65=G hp)D12G h)G h*G h*L01G hd+G hM,G h,M090G h,G h-G h.M809G h.G hm/G h/d6=78G h/G hC0G h1G h1D67G hq2G h4G hY4D56G h4G h6G hb6G h6s7=45G hG7G hF8b34G h8G h:b23G h;G h;G h;L12G hp<G hI=G h=z8=01G h >G h"?d2990G h?G h@d8299G hAG hBG h......  .####.##.##  # #.##G h]U.# #.#G h,38.1 (1G h q9.1 (15859G hpG ha _v - a scroll labelled KOIC HEEMNOG h"G h#G hM#G h&G h'C7G h.867G h0b56G hd0G h2G hx3b45G h/4G h6G h7C3G h74G h78G hm9G h;b23G h;G h=G h?b12G hJ@G hHG h\b01G hG hG hwc490G h G hE G hG hJM849G hIG hgG h[C7G h8G hhG hG h{b67G hG hG hG hL56G hxG h !G hD"b45G hC#G h5$G h%b34G h}%G h&G h(b23G h)G h,G h-G h .L12G h.G h/G h0G h 1L01G h1G h2G h3G h3M390G hF4G h>5G h+6G hR6M839G h7G h:9L78G hb9G h9G h:= G h|=H_You now have 176 gold pieces (gained 17).G h>G h>L67G h?G hAG hBC5G hB6G hECG hDG hQGx45G hGG hHb34G hiIG hJG hLb23G hMG hOG h5Pb12G hPG hQG hRG h SL01G hSG hVG hWc290G hXG hMZG h[G h[M829G h]G h)_G h+`G hR`L78G h`G hbG hcG hcL67G hdG heG hfb56G hgG h*iG hjb45G hlG hmG hnL34G h oG hpG hrG htx23G h7vG hwb12G hnxG hzG h}b01G hu~G hڀG htG hM190G hG h1G hc819G hG h9G hތb78G hG hb67G h&G hN _You now have 194 gold pieces (gained 18).G h}b56G hG hG hb45G hG hfG h ................ ........................ ........................ 5.......................G h ........................ ..................∩..... ........................ ........................ .......@................ .................†...... ........................ ........................ ........................ .##...################## 5   white imp (asleep) #... #... G hn-83.1 (44G hp4.1 (4534G hG h-\ _A white imp comes into view.G hT ((((((5  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.G hJ  The white imp shouts, "Begone, thou warped wibble-sucking yak-dropping!"  You shoot a sling bullet.G hG hzp.5......G h===5.2 (1.1)23) Rev G h!G h!#M _The sling bullet hits the white imp but does no damage.G h~ (((((You shoot a sling bullet. The sling bullet hits the white imp.G h L ((G h WThe white imp is lightly wounded.  You shoot a sling bullet.G h G h& n..5....G h }6.312) Rev+ G h G h c _The sling bullet barely misses the white imp.G hQ (((( You shoot a sling bullet. The sling bullet hits the white imp!G h  The white imp is almost dead.You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.G h,G h..5.. G hq7.5 (1.201G h$G hg&] _The white imp is almost dead.G hAc  You shoot a sling bullet. The sling bullet hits the white imp.G h\Fe.((G hC (((((You kill the white imp!G hP8.......G hkTv78.70909G h[G h]/ _You shoot a sling bullet.G hG heG hG hH _No target in view!G h G h G hc G h G h G h 88 _77G h G h G hH G h L66G h G h G h G h g55) Rev G h G h[ G hV G h b44G h G hJ b33G h G h G h G h L22G h G hy G h% G h Q11) G hJ G h G h b00G hl G h G h G h, P199199G h- G hq G h b88G h( G h1 G hb b77G h G h$ G h& G h& L66G h*( G h, G h. C5G h / 5G h/ G h2 G h4 G h4 L44G h5 G h9 G h; G h< L33G hJ= G hA G hzC b22G hOD G hG G hhI b11G hBJ G hN G hFO b00G hO G hQ G h"R G h=R N8989G hR G hT G hT b88G h{U G hV G htW b77G hW G hY G hZ G h>Z L66G hZ G h\ G hb] b55G h-^ G h_ G h` b44G hWa G hc G hFd b33G hd G hwf G h6g b22G h-h G hj G hul b11G h@n G hq G hEs G h_s L00G ht G hw G h9y N7979G hmy G hz G h0} G h~ G h* L88G h# G h G hւ G h L77G h G h G h G hއ L66G h G hJ G h b55G h G h} G hc G h L44G h G h G h̘ G hN L33G h G h. G h G hB L22G h˟ G h G h C1G hͣ 1G h G h G h G hE L00G h< G h@ G hR G hz N6969G hL G h3 G h G hղ L88G h* G h G hS b77G h G h G h b66G hο G h b55G h G h .......# #...# #.# #.# .......# #...###########.#####.# .......# #.##..........# .......# #. #....#######.####..# .......# ##.##....# #.# #..# .......# #..# #.# #..# .......# #..# ####.####..# .......# #..# #......##..# .......# #####.##.#.##..#---232.7 (44.G h 0) .......# ##.##...)...#....#.##..# .......# #. #....##.#.##.#.# .......# #............##.#.# .......# #########.#. .......# ...#.##.#.#. G hC .......# ........#.#.# ....>..# ###.#.#.##.#.# .......##.#.... ...#G h :---G h G h , _x - a wand of acid (6)G h G h~   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.4   6.0   0   h - Spellcasting   0.0   1.4  -2          G h  b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Evocations   0.0   0.6  +3           d - Ranged Weapons   6.0   8.3  -1          G hӯ Z     e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1  G h      g - Stealth   2.0   3.6  -1      G hn                 G h _    G h         G h° a    G hװ _    G h T    G hN ,            G ht     The relative cost of raising each skill is in cyan.  G h The species aptitude is in white.  [?] Help[=] set a skill target  G h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsH ha> i + Evocations 0.0H hT/TargetTarget6.0  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsH h [?25h[?0cH h] 10 H hMZ [?25l[?1cH h^3.0 current training targets, if any.=] set aall targetsH hrH h)H h.......# #...##.# #.# planckenstein the Shooter .......# #...###########.#####.# Coglin H h[=.......# #.##..................# Health: 56/56 ======================== .......# #. #....#######.####..# Magic: 7/7H h{1======================== H hz.......# ##.##....# #.# #..# AC: 9Str: 11 H hQ.......# #........# #.# #..# EV: 11Int: 9 H h.......# #........# ####.####..# SH: 0Dex: 19 .......# #........# #......##..# XL:  7 Next: 37% Place: Dungeon:4 .......# #......@.####.##.#.##..# Noise: ---------  Time: 3232.7 (0.0) H h/1.......# ##.##...)...#....#.##..# a) +2 sling {Cipactl d) +0 sling {Daeho} H hG .......# #. #....##.#.##.#.#Fire: a) +2 sling {Cipactli} H h^.......# #............##.#.#Zot (21165) Gem (6165) H hs.......# #########.#........ .......#H h"...#.##.#.#. .......#H h4........#.#.# ....>..#H hƨV###.#.#.##.#.# .......##.#.... ...# H h_The white imp is almost dead.You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! _You shoot a sling bullet. H h"0_No target in view! _x - a wand of acid (6)H hH hDH hH hH h H hc H hT H hV H h0 H h x44H hW H h L33H h{ H h x22H h= H hɣ H hݨ 11H h H hn L00H h, H h H h^ H h F5959H h H h H h H h L88H hq H h H hH H h L77H h} H h H hٿ H h# L66H hJ H h1 H h H h L55H h` H h_ H h b44H h% H h H h b33H h H h H h_ b22H h H h H h H h^ L11H h H hi H h b00H h H h, H h d4949H h H hA H h H h L88H h H h H h b77H h( H h 7 _You open the door.H h5 H h L66H h H h @  There is an open door here.H h H ha S55 _H h H h H h H h L44H hd H h5 H h 33H h H h, D22H hN H h @  There is an open door here.H h$ H h S11 _H h H h 00H hv H h: H hy N3939H h H h H hM! H h! L88H h" H h$ H h*' H h}' L77H hU( H h) H h+ b66H h, H h. H h/ H h,0 L55H h&1 H h:2 H h3 b44H h,4 H hN5 H hg6 H h6 L33H h67 H h+8 H h9 H h_9 L22H h9 H h< H ht> b11H h> H hB@ H h.A H hxA L00H hB H hC H hC H h&D N2929H hD H hG H hH H h\I L88H hI H hM H hqN H hN L77H h>O H h|S H hjT H hT L66H h7U H hV H htW H hW L55H hX H hY H hZ H h[ L44H hl[ H h\ H h] H h] L33H h+^ H h_ H hk` H h` L22H ha H hKb H h3c b11H hc H hd H hWe H he L00H he H hh H hh H hi N1919H hi H hk 7 _You open the door.H hkx  #########.....######## ###### ......#. #....# .......+......( ##....#### ..#.#######...........#.................78.7 (46.0).#.......#######.....####......................+.... .##.....######.########.....####. .##.....# #. ##.########| ###.....# #. #...........   #.....# # #....###....   #.....##### #....# #...#   ######.....##########....# #...' H h~ H h p9.7 (4788H hv H h _You open the door. _There is an open door here. _There is an open door here. _You open the door. _Found 2 stones. _There is an open door here.H h4H hH hH hCH h77 _66H hH hCH huL55H hH hH hH hL44H hH hH h:H hhL33H h[H h H h H h L22H h H hl H hxH hL11H h/H hH h H hNL00H h}H h'H hd0909H h}H h-H hb88H hzH hH h b77H h!H hj#H h$b66H h^%H hx(H h(b55H h)H h^+H h,H h8-L44H h!.H h0H h1b33H ho2H hO4H hg922H h:b11H h5;H hn=H hG>b00H h>H h?H h@f099099H hAH hAH hCH hCCL88H hDH hHH h Kb77H hKH hMH hNH hOD66H hOH hPH hQb55H h)RH h4SH hTH h)TL44H hTH hVH hWb33H hKXH hYH hZL22H h[H h[H h\H h]H h]L11H haBH h8bL00H hbH hdH h8eH hyeN8989H hfH hgH hib88H h|jH h lH hmb77H h=nH hoH hpb66H hqH hrH hy#.##.# #....................#.# #....................#.................... #.................... #.................... #.................... #.................... #.......... #...@........311.7 (32 #................... ............. ....................... ....?................... ..................... .###.................. #.<.................. ..................H h~H h~p2.7 (3355H hMH h; _Found an escape hatch in the ceiling.H h4H hQH h]H hL44H h BH hb33H hH h%H hJ #... #... #... #.. #.# #....l..####...#.......#..#.....? # #..####.. #.<#. l   iguana (asleep)# .ß ⌠ H h 14.7 (2.0)H ho5.7 (322H hH h+Z _An iguana comes into view.H hph  ((((((lYou shoot a sling bullet. The sling bullet hits the iguana.  The iguana hisses angrily.H hJ  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.H hnH hzwT.l.....H h>x===6.9 (1.201) Rev H hH ha _The iguana is moderately wounded.H h$u (((((((You shoot a sling bullet.H h  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.H h{H h..l....8.0 (1.1790) Rev+ H h2H ha _The iguana is moderately wounded.H h ((((You shoot a sling bullet. The sling bullet hits the iguana.H h3](((  The sling bullet barely misses the iguana.The sling bullet hits the iguana. _The iguana is moderately wounded.  heaviH h>H hT...l...H hm9.1879H h7H h` _The sling bullet barely misses the iguana.H hR (((((((You shoot a sling bullet.H h,  The sling bullet barely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.H hW H h V.....l..H hq t20.278) Rev* H h H h ^ _The iguana is heavily wounded.H h ((You shoot a sling bullet. The sling bullet hits the iguana.H h" (((The iguana is heavily wounded.You shoot a sling bullet.H hH hmJ...l.H hq1.4 (1.267H hH h` _The sling bullet barely misses the iguana.H hB (You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.H h" _The sling bullet barely misses the iguana.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.H hHH h/N.l  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.H hNq2.5 (1.156H hVH hLYB  The sling bullet hits the iguana but does no damage.  H h|YThe iguana is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  H hYThe iguana is heavily wounded. _The iguana barely misses you.H h}  You shoot a sling bullet. The sling bullet hits the iguana.H h>  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana.H h i  The iguana is almost dead.H h3 45-----3.645H h6 H h + _The iguana bites you!H hn,} (((((You shoot a sling bullet.H hµ  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.H h,SH h?J.....H hC6-----434.733H hnJH hLJ _You kill the iguana!H h^k ##...####.... #.............####.. #.<.#H h!l>.ß................ H htH ht6---50H htD22H h{H h}P _Found a staircase to the Ecumenical Temple.H h---6.7 (211H hH h. _y - a scroll of identifyH hT A ##...### #.........####.. #.<#. ....⌠.⌠................. H h[ H hI\ 7=7.7 (100) Rev+ H h` H hpb  H h  ###....### #.........#..####.. #.< ... ß.ß ⌠.⌠.ß.>.ß..⌠.⌠.#.ß.ß.ß86969 H h ###....### H hr #.....#......#......#....#..####.. #@<#........#..ß.ß.ß##..⌠.⌠.#.ß.>.ß##..............##...######### H hD  H h 988 H hQ H h H hT #. # ...#### #..... #...... #..... #.....##..####....##.< #.....@. #..ß.ß.ß H hCU % ##..⌠.⌠ #.ß.>.ß #..⌠.⌠ #.ß.ß.ß #..... ####.....##...######## #... H h;[  H h[  H h\ X8=30 H h6\ D77 H h`  H h|b  H h'7 o ...### #.....#......#........##..###....##.<....ß.ß@ß#..⌠.⌠. H hu7 I #.ß.>.ß.⌠.⌠.########... H hn<  H h< K16 H h= :6) Rev  H hN@  H hA  H h<  #.....#.............##..###....##.<....ß.ß.ß##..⌠.@. #.ß.>.ß.⌠.⌠.ß.ß.ß. H h 255 H hy _There is a fountain of clear blue water here. H hl # #..... #.....#..### #....##.< #....... #..ß.ß.ß ##..⌠.⌠ #.ß.@.ß #..⌠.⌠ #.ß.ß.ß #..... ####.....##...####### ########... #...  H h H hq344 _ H h H hi _There is a staircase to the Ecumenical Temple here. H h  H h Read which item? Scrolls  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesiar - 2 scrolls of revelation  v - a scroll labelled KOIC HEEMNO  w - a scroll labelled PEYNAY VEATI H h^ y - a scroll of identify [!] read|quaff|evoke[?] describe selected H hc  H h#.................... planckenstein the Shooter#.................... Coglin#.................... Health: 48/56 ====================----##..###............... Magic: 7/7========================#....##.<............. AC: 9Str: 11#..................... EV: 11Int: 9#..ß.ß.ß.............. SH: 0Dex: 19##..⌠.⌠............... XL:  7 Next: 43% Place: Dungeon:4#.ß.@.ß.............. Noise: ---------[40 H h$:m  Time: 3333.7 (0.0)#..⌠.⌠............... a) +2 sling {Cipactl d) +0 sling {Daeho} #.ß.ß.ß.............. Fire: a) +2 sling {Cipactli} #.................... Zot (21064) Gem (6064) Rev ####.....##...###############...#...You shoot a sling bullet. The sling bullet hits the iguana. _You kill the iguana! _Found a staircase to the Ecumenical Temple. _y - a scroll of identify _There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here. H h' H h(GIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled KOIC HEEMNO  w - a scroll labelled PEYNAY VEATI  H h )Potions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion  s - a silvery potion  t - a dark potion H h%)][?] describe selected H h H hB H h##.................... planckenstein the Shooter#.................... Coglin#.................... Health: 48/56 ====================----##..###............... Magic: 7/7========================#....##.<............. AC: 9Str: 11#..................... EV: 11 H h#vInt: 9#..ß.ß.ß.............. SH: 0Dex: 19##..⌠.⌠............... XL:  7 Next: 43% Place: Dungeon:4 H h $\#.ß.@.ß.............. Noise: ---------  Time: 3333.7 (0.0)#..⌠.⌠............... a) +2 sling {Cipactl d) +0 sling {Daeho}  H h2$#.ß.ß.ß.............. Fire: a) +2 sling {Cipactli}  H hW$@#.................... Zot (21064) Gem (6064) Rev ####.....##...###############... H hy$#...You shoot a sling bullet. The sling bullet hits the iguana. _You kill the iguana!  H h$g_Found a staircase to the Ecumenical Temple. _y - a scroll of identify  H h$_There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here. H h?0d  As you read the scroll of identify, it crumbles to dust. H h09=4.7 (133 H h/5 H h6T _v - a scroll of fearH hJH hH ho522) H hH h0 #...# #...## #.##.##...# #...# #._.# #._.# ##.#.###._.# #._.# #...####...## #...####...####...# H h####.##.###.###._.###.###.##.######..#####.##...##.#####..## ##.#..####.##.##.####..#.## ####.####.####.#.#.####.####.#### #...######...##...##...######...#Temple H hɻw#._........_....@....__.# #...######...##...##...######...# H h*####.####.####.#.#.####.####.######.#..####.##.##.####..#.## ##..#####.##...##.#####..## ####.##.###.###._.###.###.##.####H h$V  #...####...####...# ##...####...#  #._.# #._.###.#.## #._.# #._.#H hL<  #...# #...##.##.# ##...# #...# You climb downwards. Welcome to the Ecumenical Temple! Found eight altars.H hkZ=6000) H hv____H hk6.5 (1.85999H h ______H h!  _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.H h&4H h'H h)H h+H hq1508 _7H h1Y6H hk3H h(4H hb5Y5H h5H h6H hN7H ht7a14H h7H h.9H h<:H hk:C3H h ;H h<H h>Y2H hd>H hH haD78H hH hH hb67H hxH hTH h1H hUL56H hH hH hmH hL45H hH hlH hb34H hH hH hb23H hH hH hH hL12H hcH hH hH hD01H hH haH h*M290H hTH hH hEH hc829H hH hH hb78H hH hH h>H hbD67H hH hqH h9 H h\ L56H h H h H hb C4H h 5H h H hfH hC3H hB4H hH hH hH hL23H hH h;H hb12H htH hZH hH hL01H hH hH h!c190H hlH h,H h2M819H hYH hH hC7H h8H hSH hH huH hL67H h< H h#56H hq$H h%H h%L45H hm&H h'H h'b34H h,(H h(H h5)H hZ)L23H h)H h*H h +b12H hi+H h+H hx,b01H h,H ho-H h /c090H h/H h0H h1H h2M809H h2H h5H h5H hq6b78H h7H h8x67H h:H h:H h:L56H hX;H hb<H h)=L45H hZ=H h=H h%@H h@H h@L34H hAAH hLCH hCb23H hDH hEH hFH hFL12H hYGH hHH hIb01H hiJH hKH hLe09990H hMH hPH hPH h$QL85999H hQH hQSH hSb78H h;TH hUUH hVb67H hWWH hkH hlH hlL56H hmH h,rH hsH hsL45H hhtH hxH hyH hzL34H hzH hH hTH h}L23H hH hH hjL12H hH h H hAH hH hߓL01H h#H hH hgH hM890H hH h H hc889H hH hWH hH hL78H hH hH h(H hNL67H hH h2H hb56H hoH hpH hb45H hH hx34H hBH h@H hb23H h$H hH hb12H hKH hH hb01H hH h}H hc790H hH h9H h<H hhM879H hUH hH hb78H hfH hH hb67H hH h0 H h H h_ L56H h H hH hnb45H hH hH h'b34H hHH hH hH h1L23H h'12H h)H h+b01H h,H h 3H h6c690H h8H hl>H hr@M869H h@H hAH hE[  There is an entrance to Zaboosis's Book Boutique here.H hDHH hHS78 _H hOKH h{PH hRb67H h,TH hWH hXb56H h[H h^H h*`H hX`L45H haH h[dH hfb34H h5hH hqH hItb23H hwH h{H h%}H hN}L12H hd~H hH hb01H h>H hH hH hY7590H hH h]H hH hH hM859H hH hH hkb78H hͥH hcH hCb67H hH hH h,H hSL56H h3H hH hmH hb45H hhH hmb34H hH hLH hL23H h H hkH h|H h2H hbL12H hH hH hC0H h1H hH h?H h'c490H hH h0H hc849H hH hH h*b78H hH hH hFb67H hgH hpH hFb56H hH hH hTb45H hFH hH hb34H h H hrH hoH hL23H hH hH hH h@L12H hH h%H hEb01H hH hH hD39H h70H h7H hH hH hM839H h H h H h9 b78H h H h H hb67H hH hlH hHH hyL56H hIH hH hb45H hH hH hkb34H hKH hjH hH hL23H hH hK!H hC#b12H hz$H h%H h(L01H h(H h)H h$+H h,D29H h,0H h\-H h.H hy0c829H hS1H h43H h4L78H h5H h5H h8L67H h8H h9H hY>M _You now have 201 gold pieces (gained 7).H h@b56H hAH h6CH hDb45H hEH h9IH hJb34H hwLH hNH hPH hFPL23H hQH hSH h'Vb12H hWH h#YH hZb01H h[H h4cH h$fc190H hgH hjH hmc819H hjnH hqH hsb78H huH hyH h}b67H hiH hFH h8b56H hH hsH hb45H hH haH hb34H hGH hMH h֔L23H hH hH h4H hH hL12H h H hH hH hݟD01H hH hH hH hM090H hH hH hc809H h^H hH hH hL78H hH hH hH hL67H hH hH h H hVL56H hH h7.....# #........# ####.####..# .....# #........# #......##..# .....# #........####.##.#.##..# .....# ##.##...)...#....#.##..# .....# #.##....##.#.##.#.##..# .....# #............##.#.##..### .....# ##########.#............# .....# #.........#.##.#.#...### .....# #......@.....#.#.#...# 523.0 (155.0) H h..>..# #######.#.#.##.#.#...# .....# #.#........#...# .....##### #.#.#.##...#...# .........# #.#.#.#.^..#...# .....###.### #.#.#.#....#...# H hs.....# #...# #.#.#......#...# .....# ###.#####.#.#.#....#...# .....# #....##..............#H hH h5E _Done exploring.H hH hTH hH h..#......#.#.#..0.0).##.#.#........#......#... .........^..#........#.........#.....#....#......##........H hy _Done exploring.H h'%4H h%H hC<H h JH hKE _Done exploring.H h[[?25h[?0c  Search for what [Enter for "."]? H hE [?25l[?1cH h4XH hrY25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a teleport trapH hYb - [D:4] a stone staircase leading up  c - [D:4] a scale mail  d - [D:4] a +0 club  e - [D:4] an escape hatch in the floor  f - [D:4] a stone staircase leading down  g - [D:4] a stone staircase leading up  H hYh - [D:4] Great Wizards, Vol. VII (420 gold)  i - [D:4] Zaboosis's Book Boutique  j - [D:4] a book of Air (308 gold)  k - [D:4] a book of Burglary (308 gold)  l - [D:4] a book of Maladies (476 gold)  H hYm - [D:4] a book of Minor Magic (224 gold)  n - [D:4] a book of Power (756 gold)  o - [D:4] a book of Touch (308 gold)  H hY]p - [D:4] a book of the Hunter (364 gold)  q - [D:4] a staff of alchemyH hYr - [D:4] a +0 leather armour  s - [D:4] a +0 short sword  t - [D:4] a stone staircase leading down  H hZEu - [D:4] 2 stones  v - [D:4] a stone staircase leading up H h] page down [PgUp|<] page up [Esc] exit[top]H hHKH hQH h&X-.....# #........# ####.####..#planckenstein the Shooter .....# #........# #......##..#Coglin of Okawaru ...... .....# #........####.##.#.##..#Health: 56/56 ======================== .....# ##.##...)...#....#.##..#Magic: 7/7======================== .....# #.##....##.#.##.#.##..#AC: 9Str: 11 H hvX.....# #............##.#.##..### EV: 11Int: 9 .....# ##########.#............# SH: 0Dex: 19 .....# #.........#.##.#.#...### XL:  7 Next: 43% Place: Dungeon:4 H hX.....# #......@.....#.#.#...#Noise: ---------  Time: 3523.0 (0.0) ..>..# #######.#.#.##.#.#...#a) +2 sling {Cipactl d) +0 sling {Daeho} .....##.#........#...#Fire: a) +2 sling {Cipactli} .....##### #.#.#.##...#...#Zot (20905) Gem (5906) H h*Y.........# #.#.#.#.^..#...# .....###.### #.#.#.#....#...# .....# #...# #.#.#......#...# H hRY@.....# ###.#####.#.#.#....#...# .....# #....##..............# _There is an entrance to Zaboosis's Book Boutique here. _You now have 201 gold pieces (gained 7). H h9Z_Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .H h}`H h`H heH hg. _H h H hInventory: 24/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 2 boomerangs  p - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) H hWands (go to first with /)x - a wand of acid (6) Scrolls (go to first with ?)  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesia  r - 2 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI Potions (go to first with !)  f - a potion of heal wounds H h,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H h H hp.....# #........# ####.####..#planckenstein the Shooter .....# #........# #......##..#Coglin of Okawaru ...... H hd.....# #........####.##.#.##..#Health: 56/56 ======================== .....# ##.##...)...#....#.##..#Magic: 7/7======================== .....# #.##....##.#.##.#.##..#H hT6AC: 9Str: 11 .....# #............##.#.##..### EV: 11Int: 9 H h.....# ##########.#............# SH: 0Dex: 19 H hL.....# #.........#.##.#.#...### XL:  7 Next: 43% Place: Dungeon:4 .....# #......@.....#.#.#...#Noise: ---------  Time: 3523.0 (0.0) H hPN..>..# #######.#.#.##.#.#...#a) +2 sling {Cipactl d) +0 sling {Daeho} H ht.....##.#........#...#H hJFire: a) +2 sling {Cipactli} H h.....##### #.#.#.##...#...#Zot (20905) Gem (5906) H hw.........# #.#.#.#.^..#...# .....###.### #.#.#.#....#...# .....# #...# #.#.#......#...# .....# ###.#####.#.#.#....#...# .....# #....##..............# H hR_There is an entrance to Zaboosis's Book Boutique here. _You now have 201 gold pieces (gained 7). _Done exploring. H h_Done exploring. _Done exploring. _Search for what [Enter for "."]? .H hH hH hH hHH hHH hsNDrop what?24/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (select all with ()e - 2 boomerangs  p - 5 poisoned darts H hOArmour (select all with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) Wands (select all with /)x - a wand of acid (6) Scrolls (select all with ?)  c - a scroll of butterflies  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesia  r - 2 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] H h4(1 turn)  a - a +2 sling (weapon) {Cipactli}  c + a scroll of butterflies[Enter] accept (1 chosen)!H hqU !H h` .....# #........# ####.####..#planckenstein the Shooter .....# #........# #......##..#Coglin of Okawaru ...... .....# #........####.##.#.##..#Health: 56/56 ======================== .....# ##.##...)...#....#.##..#Magic: 7/7======================== .....# #.##....##.#.##.#.##..#AC: 9Str: 11 .....# #............##.#.##..### EV: 11!H h{a Int: 9 .....# ##########.#............# SH: 0Dex: 19 .....# #.........#.##.#.#...### XL:  7 Next: 43% Place: Dungeon:4 .....# #......@.....#.#.#...#Noise: ---------  Time: 3523.0 (0.0) ..>..# #######.#.#.##.#.#...#a) +2 sling {Cipactl d) +0 sling {Daeho} .....##.#........#...#Fire: a) +2 sling {Cipactli} !H ha .....##### #.#.#.##...#...#Zot (20905) Gem (5906) .........# #.#.#.#.^..#...# !H ha w.....###.### #.#.#.#....#...# .....# #...# #.#.#......#...# .....# ###.#####.#.#.#....#...# !H h.b 3.....# #....##..............# _There is an entrance to Zaboosis's Book Boutique here. _You now have 201 gold pieces (gained 7). _Done exploring. _Done exploring. !H hWb _Done exploring. _Search for what [Enter for "."]? .!H hb o4.0 (145!H hg !H hi 7 _You drop a scroll of butterflies."H hp' "H h2 Level 4 of the Dungeon <<<<>>>>>∩(Press ? for help)#.#.# #.##.# #..............................# #.##....#######.####..#"H h2 #.#.# #.##.# #..............................# ##.##....# #.# #..##.#.####.##.# #..............................# #........# #.# #..##.#......##.# #..............................# #........# ####.####..##.#########.# #..............................# #........# #......##..##.##.# #..............................# #........####.##.#.##..##.##.# #..............................# ##.##...)...#....#.##..##.##.# #..............................# #.##....##.#.##.#.##..#"H h2 ###.#########.# #..............................# #............##.#.##..####.............####..............................# ##########.#............##############...................................# #.........#.##.#.#...####...................................# #......@.....#.#.#...##................................>..# #######.#.#.##.#.#...##...................................##.#........#...###..###..............................##### #.#.#.##...#...#"H h93 #....##.<..................∩.............# #.#.#.#.^..#...##....................................###.### #.#.#.#....#...##..ß.ß.ß.............................# #...# #.#.#......#...#"H h3 ##..⌠.⌠..............................# ###.#####.#.#.#....#...##.ß.>.ß..................÷..........# #....##..............##..⌠.⌠..............................# ####..#.###<.........####.ß.ß.ß........................."...#"H h3 ##.#.# ####.#.......##...................................##...#####[.#########"H h d .#.##.#.###.####### #............##.#.##..####.............### ##########.#............##############..... #...#.##.#.#...### #..... #@.....#.#.#. #.....>..# #######.#.."H h  #..... #.#........#. ##..###### #...#. #....##.<∩....# #.#.#.#.^..#...# #......##.### #.#.#.#....#...# #..ß.ß.ß#...# #.#.#.....###..⌠.⌠###.#####.#.#.#...ß.>.ß÷.....##...........⌠.⌠####..#.###<.........### #.ß.ß.ß"...# ##.#.# ####.#.......# #........# #...#####[.######### ####.....##...####################### ##.....).......# ########...###.###.######.# #...##..##.# #†# #...###..>.# #.# "H hq #...####.## #.# #...# #.# #.# #...# #.#######.##H h#H h.....# #........# ####.####..#planckenstein the Shooter .....# #........# #......##..#Coglin of Okawaru ...... .....# #........####.##.#.##..#Health: 56/56 ======================== .....# ##.##...)...#....#.##..#Magic: 7/7======================== .....# #.##....##.#.##.#.##..#AC: 9Str: 11 .....# #............##.#.##..### EV: 11Int: 9 .....# ##########.#............# SH: 0Dex: 19 .....# #.........#.##.#.#...### XL:  7 Next: 43% Place: Dungeon:4 .....# #......@.....#.#.#...#Noise: --------- [3#H hD9;49m Time: 3524.0 (0.0) ..>..# #######.#.#.##.#.#...#a) +2 sling {Cipactl d) +0 sling {Daeho} .....##.#........#...#Fire: a) +2 sling {Cipactli} .....##### #.#.#.##...#...#Zot (20904) Gem (5905) .........# #.#.#.#.^..#...# .....###.### #.#.#.#....#...# .....# #...# #.#.#......#...# .....# ###.#####.#.#.#....#...# .....# #....##..............# _You now have 201 gold pieces (gained 7). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You drop a scroll of butterflies.#H hD#H h)#H h +#H he33423#H h4b12#H h"5#H h87#H h8#H h8601#H h8#H hT9#H h:#H hz;#H h;N8990#H h<#H h=#H hD?#H h?N8899#H h@#H h,C#H hsE#H hEL78#H h3F#H hdG#H hyHb67#H hI#H hJ#H heL#H hLL56#H hN#H hP#H hR#H h3SL45#H hT#H hU#H h!Wb34#H hW#H hX#H hYb23#H hZ#H h?\#H h^#H he^L12#H hz_#H ha#H hcb01#H h*d#H he#H hhc890#H hi#H hk#H hm#H hnE889#H hYo#H hv# ###.#####.#.#.#....#...#  # #....##..............#  # ####..#.###<.........###  # ##.#.# ####.#.......#  #H hw# #...#####[.#########  ### ##.....).......#   ##.###.######.#   #..##.# #†#   ##..@.# #.#  40.0 (16.0) ###.## #.#   #.# #.#   #.#######.#  #H hx #.##......#   #.##.####.#    #.......#.#    #########.#    #.#   #H hx#H h}#H h _Done exploring.Search for what [Enter for "."]? . _You drop a scroll of butterflies. _There is a stone staircase leading down here.#H h #H h9 #H h #H h #H h 1.0)78 _#H h;  .# #.  . .# #. .  #. .# #. .#  #. .# #. .#  #. .# #. .#   #. .#. .#   #.#.#.#  5 #.@.#  #.#.#^#  #H h < #. .#. #  # #. .#  #. .### .# .# .. #H h< C6#H h@ #H h o8 (1.867#H h #H h } _You climb downwards. _There is a stone staircase leading up here.$H h$H h/$H h$H h $H h $H h56 _$H hb45$H h$H h$H h$H hL34$H h$H h@$H h4b23$H h $H h $H h!$H h"D12$H h"$H h[%$H h'$H h4(L01$H hk)$H hf+$H hI-$H hw-M790$H h.$H hy0$H h2$H h:3E879$H h)4$H h5$H h7$H hC8D78$H h8$H h:$H ha<$H h<$H h<D67$H h=$H hqC.#.#.#.# +##....#.#.#.#.#.# ..#.#..... .#.#.#.#.#.# #.#.#.#... #.#.#.#.#.#.#.#.#.#....# .#.#.#.#.#.#.#.#.#.#.. $H hC#.#.#.#.#.#.#.#.#.#..  #.#.#.#.#.#.#.#.#.# #.#.#.#.#.#.#.#.# #.#.#.#.#.#.#@# #.#.#.#.#.#.#.# #.<.#.#.#.#.#.##.#.#^#.#.#...#.#$H hC#...#.######...######.#.# ..#. .#$H hCy## .#.#$H hEH/50.0)$H hHQ2.8 (115$H hI6$H hL$H h9O` _c - a scroll labelled UMMOIGHUED%H hu%H hv%H hw%H hy%H hz%H h{L45%H h34%H h>L23%H h%H h#%H hg%H h׊%H hD12%H h%H hz%H h~%H hޏL01%H h%H hٔ%H h%H h)M690%H hЗ%H h%H h6c869%H hٜ%H h%H h%H hFL78%H h٣%H hZ%H h-%H hd-6%H h7%H h%H h%H hZ%H hL56%H h%H hh%H h@%H hL45%H h%H hԱ%H hPL34%H h%H h%H hW%H h%H h-D23%H h%H h%H h%H h'L12%H hº%H h2%H hb01%H hq%H h%H h%H h7590%H h%H h|%H h/%H hc859%H h%H hm%H h;%H hD78%H hH%H h%H hL67%H hJ%H h%H h%H ht o +...r+  . #$...#  #.#....##  %H hr .#.....  .....  ## ..$  .. #.##+# #. #@...# #. #.####%H h .. #.###.####### ..# #...........# ##.# ##.###....#.#%H h ##..# #.## ....#o   orc wizard (asleep)%H h##...####..# ....#r   quokka (asleep) #++##...%H h .#...#.# ....# ...#.#.....#.#.# ......%H h 71.8 (19  A quokka and an orc wizard come into view.%H hN%H h ..rr   quokka  %H h~The orc wizard shouts!%H hy==2.8 (2056%H h%H h 7 _The orc wizard moves out of view.&H hD  . +....+  . #$.r.#  #.#....##  .#.....  ..... &H h ## ..$ .. #.##+#  #. #@...#  #. #.####  .. #.###.#  ..# #......  &H h p##.# ##.###.  ##..# #.## ....#  ..# ....# &H h@ R...#.# ....# .#.#.#  &H hw . +....+  . #$.r.#  #.#....##  &H h|].#.....  ..... ## ..$ .. #.##+#  #. #@...#  #. #.####  &H hz.. #.###.#  ..# #......  ##.# ##.###. &H hP\##..# #.## ....#  ..# .....#.# ....#.#.# &H h &H h4&H h&H hw] _A quokka is nearby!&H hg ((((( You shoot a sling bullet. The sling bullet hits the quokka.&H h 1  The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!.&H hkt &H hw _  Okawaru accepts your kill.&H hZ oo #$.......o   orc wizardo   orc (wandering)&H hN =4.0 (1.2)45) Rev &H hҎ &H hI q _An orc comes into view. It is wielding a +0 club.&H h H ((((((o  You shoot a sling bullet. The sling bullet misses the orc wizard.The sling bullet hits the orc.&H h{  The orc is almost dead.You shoot a sling bullet.&H h ]  The sling bullet hits the orc wizard but does no damage.&H h9 &H hE6  You hear a shout!&H h o.o.... &H h* }5.234) Rev+ &H hT&H hq _An orc comes into view. It is wielding a +0 whip.'H h) (((((( You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc.'H hv  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.'H h .o....  The orc wizard is heavily wounded.'H h] :*'H h}  The orc wizard gestures at you while chanting.'H h&k'H h!to.o@'H ht6.4Confused fire: a) +2 sling {Cipactli}2) Conf Gem (5853) Rev* 'H h́'H h|Q _You are confused.'H h# 4'H hO 'H hz K _You are too confused!)H h]~#. #....#. +....+o #$...# #o#....######.#........# ..........### #..$.....#)H hF^F.. #@##+#.... #. #.####  #.###.###### ..# #.......... ##.# ##.###....#.# ##..# #.## ..  ##...####..# ... #++##....#..#)H h`)H hfK.o)H hm---7012) Rev+ _)H hr)H h #. #....#. +....+ o #$...# #.#....######o#........# ..........# ## #..$.....# .. #.##+# #. #.@..# #. #.#### .. #.###.#######..# #...........# )H hG ##.# ##.###....#.###..# #.## ....# ##...####..# ....# ++##....#...#.# ....# ..#.#.....#.#.# ......)H h0 )H h )H hq )H h2 .o.o )H h p---801)H hT )H h )H h4" *H h*H h+*H ht.o.o *H hk9490*H h7*H h2 _You bump into the rock wall.*H hQ *H h *H h *H h o.o.oo 2 orcs*H h l80849*H h *H h+ 2 _You bump into the rock wall.+H h,+H h.o.o+H hl=178) Rev +H h+H h +H hpf_You bump into the rock wall. The orc wizard barely misses you.+H h7  _You bump into the rock wall. _You bump into the rock wall. The orc wizard barely misses you.  You clumsily bash the orc wizard but do no damage.  The orc wizard is moderately wounded.  You miss the orc wizard with your +0 sling.  You feel less confused.+H h8 +H h09 +H h9 +H h9 +H h@ p.oo+H h@ 2.9 (1.5Fire: a) +2 sling {Cipactli} 5) Gem (5846) Rev+ +H hF +H hH W _The orc wizard barely misses you.,H hsDd  You shoot a sling bullet. The sling bullet hits the orc wizard.,H h  The orc wizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.,H hO  The orc wizard is heavily wounded.The orc wizard hits you but does no damage.,H hW.o==4.1 (1.245) Rev* ,H h^,H hva: _The orc hits you but does no damage.,H h  You shoot a sling bullet. The sling bullet hits the orc wizard.,H hM  The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!,H hu)oo 2 orcs,H h,H hg,H h_V.o,H hy 95.2 (1.134 _Okawaru accepts your kill.,H h#,H ho&k _Your Evocations skill increases to level 1!-H h 4(-H hʡ  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.-H hY/ oThe orc is severely wounded.6.323-H h> _The orc hits you but does no damage. The orc barely misses you.-H hr 4(-H h:2  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.-H h_  oThe sling bullet completely misses the orc.7.412-H hE -H h = _The orc hits you but does no damage. x2.H h]  You shoot a sling bullet. The sling bullet hits the orc..H h (The orc is almost dead.You shoot a sling bullet..H hS oThe sling bullet closely misses the orc.3--8.5.H hD00.H h.H h[ _The orc hits you with a +0 whip. The orc hits you but does no damage..H h(84(.H hf  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet..H hJL oThe sling bullet closely misses the orc..H h$M 4=-9.7 (1.23839.H hBR .H hU v _The orc hits you but does no damage. The orc closely misses you..H h.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!.H hA)   orc.H h, (Okawaru accepts your kill./H hu )You shoot a sling bullet. The orc hits you with a +0 whip./H hx2-5090.8 (1.178/H h/H hP _The orc barely misses you./H hM((((/H hm  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!/H hr)/H hU...)/H h-1.967/H h/H hP _Okawaru accepts your kill./H ho1 #. #....# +....+/H h1  . #$...#  #.#....######.#........# ..........# ## #..$.....# .. #@##+# #. #)...# /H hZ2 O#. #.####  .. #.###.####### ..# #...........# ##.# ##.###...#.# ##..# #.## /H h2 ....#  ##...####..# ....# #++##....#...#.# ....#/H h0: E3---/H h: S2056/H hA /H hF q  Things that are here: _a +0 whip; a +0 leather armour0H hv #. #....# . +....+ . #$...##.#....######....# ..........### #..$.....#.. #)##+# #. #@...#.###.. #.###.######## #............... ...#.#.....#.#.# ......0H h~0H h~---345 _0H h90H hk _Items here: )) [ †.1H hM#. #....#. +....+. #$...# #######.#........# ..........### #..$.....#.. #@##+#)... #. #.####  #.###.######..# #...........#1H h(....1H h1H h8 q434 _1H h}1H h3q  Things that are here: _a +0 whip; a +0 leather armour1H h2 #..... #. #....# . +....+ . #$...# #.#....##### #.## #..........# ## #..@.....#1H hˏ.. ##)##+#####. #)...#  #. #.#### .. #.###.#######..# #...........## ##.###....#.## #.## ..1H hZ..#  ##...####.1H h1H h-523) Rev+ _1H hz1H h1H h4=6.9 (2121H h1H h? _You now have 212 gold pieces (gained 11).2H hIM#### .#. #....#. +....+. #$...# #.#....##### #..####.......... ##)##+####)...#. #.####2H h2H h o7.9 (1012H h!2H h#2H h?*x ... #####.. #.....#. #....# +....+ . #$...#  #.#....##### #.#.# #..# ####........# .. ##)##+####2H h* #. #)...# #. #.#### .. #.###.#######2H h* ..# #...........# ##.# ##.###....#.#2H h422H hu2k82902H h82H h:2H hu M# ...####.. .#. #....#. +....+. #$...# #####2H hhu 2#.# #..####.......... ##)##+####...2H h. 2H h 5=982H hɂ ;29) Rev 2H h 2H h 2H hb{ I .# ...# ...# #####...# #......2H h{ #. #....# +....+ . #@...#  #.#....##### #.#.# #..# ####........# .. ##)##2H h{ +#### #. #)..2H h| v.# #. #.#2H h0| p### .. #.###.#######2H hP| 2H hJ 2H h l600782H h 2H h] 1.9 (2672H hٓ 2H h ? _You now have 223 gold pieces (gained 11).3H h43H h3H h$b563H h6=45) 3H h1 _HP restored.3H hɲb343H h3H h ###.##).....'4.9 (3 _You open the door.3H h$E _Found a rapier.4H h44H h4H h4H h^4H hj23 _4H hlb124H h4H h8@  There is an open door here.4H hʻ4H he=01 _4H hE4H h4H h\4H hM1904H hd4H h4H hj4H hM8194H h4H h4H h;b784H hj4H h24H h4H hL674H h4H h 4H h4H h4L564H h4H hV4H hb454H h4H h,>  You see here a +0 rapier.4H h4H hS34 _4H h4H h 4H hDb234H h4H h4H hb124H h4H h4H hH4H hL014H h>4H h4H h4H hM0904H h4H h+4H h c8094H h 4H h4H h 4H h.L784H h4H h24H hTb674H h%4H h4H h4H hL564H h4H hf4H hw4H hL454H h4H h!4H hp($#.#. #.# #####.### #.# #.....#.####.###....# #..).....'....+ #.####...#....# #####.######.#....#4H h(: #.#.#.#....# #.#.....#..@#.###.# #.......#''###.# .####.....#≈.. ### .. ##)##+4H h(#§§.. #.# #)...§§##. #.# #.### B# .. #.###.### B   bombardier beetle (asleep)4H h)z # ..# #.........# ##.# ##.###....#.# ##..# #.## ...4H h1 23.9 (19.0)§≈≈#≈≈+..+.#You open the large door.4H he2p4.9 (20344H h74H h:d _A bombardier beetle comes into view.5H h ((((BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.5H h+  The bombardier beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.5H h'5H hh(5H h0 '≈.§§Bo## The bombardier beetle is lightly wounded.5H hR1===6.0 (1.1)23) Rev 5H h65H h?q _An orc comes into view. It is wielding a +0 club.5H hG5H h5H h 5H h H _No target in view!6H h"46H hl$6H h&6H h(6H h*6H h<212 _6H hݽ6H hq #.#  #.# ##### ### #.# # #.####.###.... #..).....'.... #.####...#....# #####.######.#.... #.#.#.#....# #.# #.@.#.###.# #---70 #''###.# .#### #≈.§≈ ### .. ##)## #≈≈.B§§ #.# #) #≈≈##.#§≈ #.# #.6H h +.. o# .+.. #.###.B   bombardier beetle +. # +..# # .# #≈ ##.# ##.###.. .#.# ##..# #.## 6H hJ:---6H h}6H hh _A bombardier beetle is nearby!6H ho (((You shoot a sling bullet.6H h  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.6H h5 '§BThe sling bullet barely misses the bombardier beetle.6H hυ {===8.1 (1.1016H h 6H h ' _You hear a shout!7H h (( You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7H h{  The bombardier beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7H hY 7H h 7H h8'Bo.≈.#≈.#..# #..o   orc§≈#7H h9.27990) Rev+ 7H h7H hj _The bombardier beetle is severely wounded.7H h$4 ((((You shoot a sling bullet.7H hB  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.7H h}> ,7H hF Bo...§.7H hHG {30.4 (1.28799) Rev* 7H hO 7H hXQ l _The sling bullet closely misses the bombardier beetle.7H h ((((You shoot a sling bullet.8H h,  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.8H h8H h:oB§...§##.8H hq1.5 (1.1778H h 8H hHk _The sling bullet barely misses the bombardier beetle.8H h  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.8H hBVThe sling bullet hits the bombardier beetle but does no damage.  The bombardier beetle is severely wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!  You kill the bombardier beetle!8H hG†o   orc8H h, #§≈§.§≈#≈+§#Okawaru accepts your kill.8H h.7/57588H h8T2.7 (1.2568H h8H hSP _The orc barely misses you.8H hIV  You shoot a sling bullet. The sling bullet hits the orc.8H h  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.8H hjk  ≈##≈+§+.#≈The orc is heavily wounded.8H hl 1---3.8 (1.1458H hq 8H ht 9 _The orc hits you with a +0 club. x29H hS  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!9H h/Xf)9H h7 ((((Okawaru accepts your kill.9H hfg)≈..§≈§..≈§§##.#§.. .#..+. # #..#≈≈#9H h4k`2---94.99H h|kD349H hq9H hEt/ _You shoot a sling bullet.9H h$9H hx$9H h*9H hN,H _No target in view!9H hJ9H h 9H h23 _129H hה9H h63=9H h5U01) Rev+ 9H h9H h&D899H h]09H h9H hƜ9H hM8899H h^9H hà9H hd4=789H h,9H h_9H h9H hӤD679H h9H h[}56) Rev 9H h59H h9H hL459H h9H h9H hz5=349H hE9H hS9H hQ23) 9H h9H hʹC19H h29H h 9H hW9H h@6=9H h̸:019H h@9H h9H hμE7909H h9H h9H hFM8799H h9H h9H hL789H h9H h9H hJ9H hls7=679H h19H h9H h)9H hVL569H h9H h9H h9H hDL459H hv9H hM9H h9H hL349H h9H hO9H hE9H ho?=29H h39H h9H h9H hL129H h69H h9H h9H hb019H h99H h9H h9H h0M6909H h(9H h9H h #.... ....##.....## ### #....$.. #.####9H h..... #..)#... #.######...############.#####....@#.#.#.#.#.#....#---#.#.#.#.#.#.#...#.###.#9H h #.#.#.#.##)†###.# .#.#.#.#.##≈..≈#### #.#.#.#.##≈≈..≈≈#9H h3#.#.#.#.##≈≈##.#≈≈##.#.#.#.# +.. .#...+..9H hZ/ .#.#.#.# +.. # #..+..# .#.#.# #≈ ≈##.#9H h2: ---9H hYk58.9 (24.0)  A malevolent force fills the Dungeon...9H hx9H h /  --more--:H h:*:H hy x @With a horrendous wail, an alarm goes off!:H h[z ==========9.9 (258) Mark Gem :H hz %(5769) :H h_ :H hB a _A sentinel's mark forms upon you.=H h"`....#.....##......##### #.....$.. #.####. ..... #..)...#... #.######...############.#=H h&Z#.....#.#.#.#.#.#....# #.#.#.#...#.###.#  #.#.#.#.##)†###.# #.#.#.#.##≈..≈#### #.##≈≈..≈≈# ##.#≈≈##.## ##. +.. .#...+.. #. +.. # #..+..# # #≈ ≈##.# # ##..#=H h+=H hq,>--------- =H h,Y60.9 (1.0)78=H h,=H hR2=H h3=H h`X ....##.#.....##### #.#....$.. #.####.# ..... #..)...#... #.######...############.#######.....#.#.#.#.#.#....# #.#.#.#..#.###.# # #)†###.# .###.##≈..≈#### ..#.##≈≈..≈≈# ##.#≈≈##.##.#. +.. .#...+.. #.. +.. # #..+..# #.  #≈ ≈##.# ##  ##..#  ##...#### =H h^ =H h&_ ---------167=H hHf =H hg >H h+.....##### #.# ....$.. #.####.# ..... #..).....#... #.####>H h+9##...############.#######.....#.#.#.#.#.#....# #.#.#.#.#..#.###.# #.>H h+ ##)†###.# .##>H h ,l#.##≈..≈#### .. >H h ,#.>H h2,T##≈≈..≈≈# #.#>H hp,#.#≈≈##.##.##. +.. .#...+.. #.#>H h,. +.. # #..+..# #.>H h, #≈ ≈##.# # ##..# #.>H h,E##...####..#.###++##....#...>H h4>H h4T256>H h4>H h%=>H h ....$.. #.####.# ..... #..).... #... #.######...############.###### #.....#.#.#.#.#.#....# ##.#>H hRT..#.###.# # ##)†###.# .##≈..≈#### ..≈..≈≈# #.##≈≈##.#≈≈# #. +.. .#...+.. #.  +.. # #..+..# #.  #≈ ≈##.# ##>H h~ .#.#.#  ##..# # #.#.#.#.####.#.###++##....#..>H h,.#...#.#.....#.>H h4>H hj345>H h>H h>H hC  ..... #..)... #... #.#####...############.##### #.....#.#.#.#.#.#....# #.#..#.###.#  ##)†###.# .≈..≈#### .≈..≈≈# ###≈≈##.#≈≈# #>H h .+.. .#...+.. # .+.. # #..+..# # .#≈ ≈##.# # .#.#.# ## ##..# #.#.#.#.##.#.###++##....#...#...#.#.....##.#.#.#....#>H h >H h7 j434>H h >H h~ ?H hw #... #.######...############.#######.....#.#.#.#.#.#....# #.#.#.#.#.#.#...#.###.# # ##)†###.# .###.##≈..≈#### ..#.?H h 3##≈≈..≈≈# ##.#≈≈##.##.#.+.. .#...+.. #...+.. # #..+..# #..#≈ ≈##.# #.## ##..# #.#.#.# ##...#####..###++##....#.......#.#.....#.#?H h4 >##.#...##.?H h?H hCK52?H hY3?H h5?H h@?H h  ##...##############.....#.#.#.#.#.#....# #.#.#.#.#.#.#...#.### #.#.#.#.#.##)†###.# .#?H h+ #.#.#.#.##≈..≈#### ..#.#.#.#.##≈≈..≈≈# ##.#.#.#.##≈≈##.#≈≈##.#.#.#.#.+.. .#...+...#.#.#.#.@+.. # #..+..# .#.#.#.#.#≈ ≈##.# ## .#.#.#.## ##..# ?H hO #.#.#.# ##...####.#?H hp V#.##.#?H h q.#.#.#.#.#.#.#.#.#.#.#...##. ?H h ?H h{ K61?H h 2?H h) ?H h @H h} .....#.#.#.#.#.#....# #.#.#.#.#.#.#...#.### #.#.#.#.#.##)†###.# .# #.#.#.#.##≈..≈#### ..#.#.#.#.##≈≈..≈≈# ##.#.#.#.##≈≈##.#≈≈##.#.#.#.#.+.. .#...+...#.#.#.#..+.. # #..+..# .#.#.#.#@#≈ ≈##.# ## .#.#.#.## ##..# #.#.#.# ##...###@H h#.#.#.#.#.###++##....#...#.#.##.##.#.#.#.#.#.#.#.#.#....##. @H h@H hj701@H h@H h`@H h#.#..#.###.#  #)†###.# .≈..≈#### .≈..≈≈# ##.##≈≈##.#≈≈# #.#.+.. .#...+.. # ..+.. # #..+..# # @H h#.#≈ ≈##.# # ## ##..#  .#.##.#.###++##....#.. #.#...#.#.....##.#.#.#.#....# #.## #.#.#.#...## #..## ######@H h#@H h@H hDk8590@H h@H h*@H ha*.#)†###.# .####≈..≈#### ..#≈≈..≈≈# ##.#≈≈##.##.#.@H h+.. .#...+.. #...+.. # #..+..# #.#≈ ≈##.# ## ##..# # ##...####@H h#.##++##....#.......#.#.....#.###.#...##..##.#...##.@H h<P#####. ..@H h@H hbU9859@H h@H ha@H h#@H h ##≈..≈#### .. #≈≈..≈≈# #.##.#≈≈##.##.##.+.. .#...+.. #.#..+.. # #..+..# #.#≈ ≈##.# ## ##..# #.###...####.#.##++##....#.......#.#.....#.#.###.##...##.#.##.##...##.######.# ..##@H h @H h k7078@H h @H h AH hA #≈≈..≈≈# #.##.#≈≈##.##.# #.+.. .#...+.. #.#..+.. # #..+..# #...#≈ ≈##.# ##.#AH h # ##..# #.####...####.#.#++##....#.......#.#.....#.#..###.#.AH h 5#...##.#..##.##AH h Q#####.#AH h b ..## AH h&AH hT167AH hAH hAH hZAH hV ##.#≈≈# #.#.+.. .#...+.. #.# .+.. # #..+..# #.. #.#≈ ≈##.# ## # ##..# #. .##.####..###++##....#...# .#...#.#.....#.##.#.#.#....#.# #.# #...##.# .##. ######.# .# ..# # .# #.<##AH h9_ AH h_ j256AH hd AH hf BH huB.+.. .#...+.. #. BH hB.+.. # #..+..# #. #.#≈ ≈##.# ## # ##..# # .##.####BH hC.###++##....#.. .#...#.#.....#.#.#.#.#....#. #.BH hiC #...##. .##. ######. BH hC .# .. #.# #.<###.#^..#.#BH hEBH hMFF   marrowcudaBH hNj345BH hSBH h$V] _A marrowcuda comes into view.BH h/..+.. # #..+..# #.#≈ ≈##.# ## ##..# #.###...####.#.#++##....#.......#.#.....#.#.###.##...##.#.##.##F...##.#.#####.# ..#BH h~c##. .#.#.<#.#.#^.##...#.######...###BH h|BH hr=434BH hBH hE _The marrowcuda bites you but does no damage. x2BH hΡ  #.#≈ ≈##.# ## # ##..# # .##.####.###++##....#.. .#...#.#.....#.#.#.#.#....#. #. #...##. F.##. .######. .# .. # BH hD .# .#.#.<# #.#.#.#^..###...#.######...### ###.#.# ..BH hM BH h# F.F   marrowcudaBH h r-523BH he BH hq CH he # ##..# [.##.##.###++##....#.. .#...#.#.....##.#.#.#....# # F#...## ..## ###### .#  # .# .#.#.<## #.#.#.#^..#.# ##...#.######...### ###.#.# .. #. .#CH hɴU.FCH h-612CH hֻCH h- _Found a pair of gloves.CH h\g[.##.##..###++##....#..#...#.#...#.#.#.#....  #... CH hF. .### .#  # .# .#.#.<# #.#.#.#^..#.# ##...#.######...### ###.#.# .. #. .#CH hMM ## .#CH h5CH hU.FCH h.=7CH hD01CH h$CH hW _The marrowcuda barely misses you.DH h.#.#++##....#..#...#.#.....#.###...##.##...#F####. .# #. .#.#.<# #.#.#.#^..#.# ##...#.######...####.#.#  #. .### .# DH hc- .#DH h?DH h.FF   marrowcudaDH hRs-8490DH hRDH hDH ho .#...#.#... #.#.#.#....  #... . ### #.#.#F.#  #.#.# .# .#.#.<# #.#.#.#^..#.# ##...#.######...### ###.#.# .. #. .# ## .# .# ..DH h u.FF   marrowcudaDH hu-9849DH hyDH h{DH hO.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.#....#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.#.#### #.#.#.#.#.#.#.#.#.#  #.#F#.#.#.#.#.#.##.#.#.#.#.#.#.#.#..#.#.@.#.#.#.#.#.##.#.#.#^#.#.#...#.DH hP#...#.######...## ###.#.# ..  #. .##  .. DH hQDH hXP.FDH hYs=8078DH h]DH ha _The marrowcuda barely misses you. _There is a stone staircase leading up here.GH h#.#.#.#.#.#.#.#.#.#....#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.#.#### #.#.#.#.#.#.#.#.#.#  #.#.#.#.#.#.#.#.##.#.#F#.#.#.#.#.#..#.#.<.#.#.#.#.#.##.#.#@#^#.#.#...#.#...#.######...## ###.#.# ..  #.  #  ..?GH h$GH hP.FGH hC.-1GH hiD67GH hGH hf _Found a scroll labelled YWI YTTAIGITT.GH h .##...###### ..#.## #.#.#.#. .#.#.F.# GH h I#.#.#.#^..#.# ##...#@######...### ##.#.# ..  #...#  ###.#  #.#GH h n#.. #?.GH h0 -#..GH hP GH h <FThe marrowcuda attacks as it pursues you!GH hr \=256GH h GH h GH h  GH h <_The marrowcuda bites you but does no damage.GH h&(#.#.#.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.#.#### #.#.#.#.#.#.#.#.#.# . #.#.#.#.#.#.#.#.## #.#.#.#.#.#.#.#.#..#.#.<.#.#.#.#.#.##.#.#F#^#.#.#...#.#...#.######...## ###.#@# ..  #..GH h ### .?.♣#GH hXGH h P.FGH h r-345GH hKGH hHH h  You shoot a sling bullet. The sling bullet hits the marrowcuda.HH h  The marrowcuda is moderately damaged.You shoot a sling bullet. The sling bullet hits the marrowcuda.HH hx/  The marrowcuda is heavily damaged.The marrowcuda bites you but does no damage.HH h/===5.1 (1.234) Rev HH hZ5HH h8X _The marrowcuda closely misses you.IH hRy (You shoot a sling bullet.IH huY  The sling bullet completely misses the marrowcuda.You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.IH h FThe marrowcuda is heavily damaged.6.2 (1.123) Rev+ IH hIH h3B _The marrowcuda bites you but does no damage.IH ht d  You shoot a sling bullet. The sling bullet hits the marrowcuda.IH hD  The marrowcuda is heavily damaged.You shoot a sling bullet. The sling bullet hits the marrowcuda.IH h  The marrowcuda is severely damaged.The marrowcuda misses you.7.4 (1.2IH h K12) Rev* IH h IH h/ B _The marrowcuda bites you but does no damage.JH hI/  You shoot a sling bullet. The sling bullet hits the marrowcuda.  You destroy the marrowcuda!JH h4C.JH h (Okawaru accepts your kill.JH h:&.JH h+? 718.6390 _You shoot a sling bullet.JH hYBJH h6Dk _Your Evocations skill increases to level 2!JH h"M.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.#....#.#.#.#.#.#.#.#.#.#######.#.#.#.#.#.#.#.#.# . #.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#..#.#.<.#.#.#.#.#.#.#.#.#^#.#.#...#.##...#@######...######.#..#..###.##.♣#JH hJH hm6---90JH hL839 _JH hJH hJH h  . #.......#####.#.#.# #.#.#.# #.#.#..# .#.#.<.#.#.## #.#.#@#^#.#.#...#.##...#.######...######.#.#.. #...####.# #.# #.. #?. #..JH h JH hy ---9078JH h~ JH h JH hM.#.#.#.#.#.#.#.#.#.#....#.#.#.#.#.#.#.#.#.#..#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.#....#.#.#.#.#.#.#.#.#.######.#.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#..#.#.@.#.#.#.#.#.#.#.#.#^#.#.#...#.##...#.######...######.#..#...#.JH hJH h8{167) Rev+ JH hIJH h:a _There is a stone staircase leading up here.LH h<LH hj<LH hK=LH hnDLH hlJ` 0  You start waiting.LH hP2.6 (15) Gem (5736LH h Sh _The sentinel's mark upon you fades away.MH hz 4MH hz MH hJ~ MH h MH hG 4534MH h MH h; }23) Rev MH h MH h MH h b12MH h׍ MH h MH h; -   .#.#.#.#.#.#.#.#.## .#.#.#.#.#.#.# <.#.#.#.#.#.## #.#.#.#^#.#.#...#.# ##...#.######...### ###.#.# ..  #...#  ###@# 6.6 (4 #.#  #.. MH hɓ  #?..  #..#. #.♣#..#.# ###.♣ _ MH hK MH h o7.6 (501MH h MH hF 9 _Found a hazy altar of Hepliaklqana.NH h4NH h NH hNH h .#.#.#.#.#.#.#.#.## .#.#.#.#.#.#.#.#.#.#.#.#.<.#.#.#.#.#.# #.#.#.#^#.#.#...#.NH hF#...#.######...## ###.#.# ..  #... NH h6### 0...#?.....#..#...#._#_NH hUy##.. .#NH h(NH h8.6 (1290 _Found an opulent altar of Gozag and a bloodstained altar of Trog.NH h 4NH h NH h NH h> h829) NH h  78NH h, NH hH #.#.#.< #.#.#.#^. ##...#.######...# ###.#.# ..  #...#  ###.# ## NH h  #.##..♣ #....###.....##...#..♣#.._#_# ### .#....##NH h -700.6 (2NH h Y1.6 (367NH h NH h<# NH hG% c _y - a scroll labelled YWI YTTAIGITTOH hRJOH hTOH haVOH h\5645OH h]OH h^OH h^L34OH hZ_OH h`OH hkab23OH haOH hcOH heb12OH heOH hfOH h..#.#.#.#.#.#.#.#.#.#..#.#.#.#.#.#.#.#.#.#.. ..#.#.#.#.#.#.#.#.#.#..#.#.#.#.#.#.#.#.#.#.####.#'#.#.#.#.#.<.#.#.#.......@..#.#.#.#.#^#.#.44.6 (32.0).........#####...#.#####.........# ###.#.######....# #...##...###.######....#.##..♣ #....##....## #######...... #..#...  _You open the door. _Found an escape hatch in the floor.RH h0RH h&1RH hV2RH h6RH h7RH h?23 _  There is an open door here.RH hz@RH h@-1RH h@&2 _RH hARH hkCRH h7ERH hEL01RH hFRH hGRH hIRH h3IM790RH hJRH h?MRH hqNRH hNM879RH hoORH hQRH hRRH hRL78RH hSRH htURH hfWL67RH hWRH hXRH hZRH h^x56RH h`RH haC4RH h b5RH hcRH heRH hgC3RH hh4RH h,iRH hlRH h)ob23RH hPpRH hsRH hub12RH hwRH hzRH hW}b01RH h~RH hƁRH h2RH h_M690RH hRH hF  You see here a +0 pair of gloves.RH hRH h.T869 _RH hRH hRH h˚b78RH h̛RH h?RH hRH h+667RH hKRH hRH h8RH hb56RH hnRH hRH hҫRH hL45RH hRH h0RH hpRH hL34RH hkRH hôRH hRH hD23RH h_RH hRH hлb12RH hoRH hRH hb01RH hRH hRH hc590RH hRH hRH h_RH hM859RH hSRH heRH h8b78RH h6RH h{RH hRH hL67RH hRH hZx56RH hRH hd.## #....# #. #..##.###..#...............##........###### ##...$.# #.#RH h...##... #..#######...# #.#.#########...############.#...#.#.#.#.....#.#.#.#.#.#....#.#.#.#.#.#.#.#.#.#...#.##..#.#.#.#.#.#.#.#.##)†###.#.#.#.#.#.#.#.#.#.##≈..≈####.#.#.#.#.#.#.#.#.##≈≈..≈≈#RH h 72.6 (28  You now have enough gold to buy a book of Minor Magic on D:4.  You can access your shopping list by pressing '$'.3.6 (2945RH hRH h? _You now have 238 gold pieces (gained 15).SH h Read which item? Scrolls  c - a scroll labelled UMMOIGHUED  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesiar - 2 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT [!] read|quaff|evoke[?] describe selectedUH hUH htUH hplanckenstein the Shooter.## #.Coglin of Okawaru ......UH h ...# #.Health: 57/57 ========================#..##.Magic: 7/7========================###..#.AC: 9UH hM Str: 11.......EV: 11Int: 9.......##SH: 0Dex: 19........######UH h ### XL:  7 Next: 71% Place: Dungeon:5.......@...$.#UH h !#.# Noise: ---------  Time: 3773.6 (0.0)..........##...#.. a) +2 sling {Cipactl d) +0 sling {Daeho} #######...##.# Fire: a) +2 sling {Cipactli} .#########...############.# Zot (26654) Gem (5655) ...#.#.#.#.....#.#.#.#.#.#..UH h4!c..#.#.#.#.#.#.#.#.#.#...#.##UH hd!V..#.#.#.#.#.#.#.#.##)†###.#.#.#.#.#.#.#.#.#.##≈..≈####.#.#.#.#.#.#.#.#.##≈≈..≈≈# UH h!1_Found an escape hatch in the floor. _There is an open door here. _You see here a +0 pair of gloves.  You now have enough gold to buy a book of Minor Magic on D:4.  You can access your shopping list by pressing '$'. _You now have 238 gold pieces (gained 15).UH h)P  Okay, then.UH h)UH hw/UH h1. _UH ht JUH hw UH hy UH h 34 _23UH h UH hp UH hJ b12UH h UH h UH hQ UH h L01UH hZ UH hu UH h M490UH h UH hڗ N _You now have 252 gold pieces (gained 14).UH h UH h M849UH hߚ UH hƜ UH h x78UH hy UH hd b67UH h UH hY UH h UH hI L56UH h UH h UH h UH hڮ L45UH h UH h1 UH hܲ UH h L34UH h UH h UH h UH h4 L23UH h UH h UH h UH h L12UH h UH h% UH h m #...[...# #........## #..... ...# #.... #..##...####..#..  ##  86.6 (13.0)UH h H.###### ##..............####### #. ...........##.......# #.UH hJ  ########...########## # .#########...############. .#.#.#.#.....#.#.#.#.#.#. .#.#.#.#.#.#.#.#.#.#...#.# UH h  ..#.#.#.#.#.#.#.#.##)†###. UH h UH hu p7.6 (1401UH h UH h4 - _Found a leather armour.VH hgVH h]gVH hhVH hCnVH hv78 M....= #...[....# .....## .......# #........ #..##........####..#.......$ 0.0)##  .###### ##....######VH hw...........##.......# #..#.#.VH hVH hnp8.6 (1390VH hVH hQ _Found a large emerald ring.VH h4VH hVH hVH h(c839VH h"78VH hlVH h VH h L67VH h VH hVH hVH h`VH hD56VH hVH hVH h!VH h!D45VH h#VH h5'VH h)VH hD)L34VH h,*VH h*0x23VH h0VH h2VH h4VH h5L12VH h7VH hw;b01VH h"=VH hBM _You now have 260 gold pieces (gained 8).WH h c290WH hWH h~WH hc829WH h WH h WH hb78WH heWH hmWH hb67WH hWH hWH hL56WH h<WH hWH hDWH hyWH hL45WH h WH h>"WH h$b34WH hg&WH h(WH h)C2WH h+*3WH hz,WH hH/WH h1b12WH hu2WH h5WH h9  You enter the shallow water.0) Water Gem (5621) WH h;WH h>N _Moving in this stuff is going to be slow.WH h@WH h<@T19) Gem (5620) WH hAWH hBWH h[CWH hCM819WH hDWH hFWH hFHb78WH hkIWH hLWH hMb67WH hNWH hRWH hSWH hSL56WH hTWH hVWH hiXb45WH h+YWH h[WH h\b34WH hS]WH hW^WH h_b23WH h`WH heWH h8gb12WH hgWH hiWH hjb01WH h%kWH hlWH h#mWH hEmM090WH hmWH hnWH h}oWH hoM809WH hoWH hpWH hqWH hDqL78WH hyqWH hrWH hrWH hrL67WH hrWH hsWH h8tWH h\tL56WH htWH huWH hxvb45WH hvWH hNxWH hyWH hzL34WH hr{WH h|WH hG}WH hj}L23WH h}WH h71201WH hWH hMWH h<WH hd5990WH hވz8599WH hKWH hT78WH h_WH hkWH hL67WH h WH hWH hWH hє656WH hWH hWH hWH hWH hӘL45WH hWH h7 _You open the door.WH hWH hL34WH hٝWH h@  There is an open door here.WH hWH h^S23 _WH hWH hvWH hWH hۧL12WH hcWH hWH hBWH hdL01WH hWH hWH hIWH h~M890WH h$WH hJWH hWH hDZM889WH hWH hWH hWH h#L78WH hWH htWH hq.#.......###...### .....###.#.....'.# ##.#.# #.#.#...#.# ...#.# #...#...#.# .###.# ###.#...#.# ## #.# ###...#.# # #.# #####...#.# WH hj# #.# #.......#.# ####.###....####841.2 (52.6) .).....'....+.....># WH h####...#....######.#  ######.#....##### .# WH h...# #.#........# # ##.# #..........# WH h)Z# .####........# WH hD# .. ##)##+####WH h_i#.# #)...#WH hWH hp2.2 (5367WH hWH h; _Found a stone staircase leading down.XH hzXH h]zXH h{XH hXH hXH hHL56XH h 45XH hX34  There is a stone staircase leading down here.23 _12XH hXH hL01XH hqXH hXH hXH h7790XH h+XH hXH hXH hXH h?-8XH h` 79XH hXH h*XH hXH hL78XH hkXH hXH hXH h-6XH h7XH h,XH h0XH hhL56XH hXH hXH hXH h۰645XH hXH hXH hXH h4b34XH hXH h6XH htXH hL23XH h!XH hqXH hXH hL12XH hXH hѼXH hXH hC-0XH hl1XH hXH hXH h c690XH h~XH hXH h0XH hbE869XH hXH hXH hXH hL78XH hLXH hXH hXH hY667XH h}XH hXH huXH h,XH h\L56XH hXH haXH h XH h=L45XH hsXH h2XH hXH hL34XH h%XH hXH hXH hL23XH hXH hXH hXH hL12XH h[XH h7XH hXH h>L01XH hXH hUXH hc590XH h\XH h-XH hGXH hwE859XH hXH hXH hf##.#.. ##.## #.# ##.##. #.# .# #. #.# ##.# . #.# XH h< ..# #.#  #.#  #.#  #.##.##### #....@...#70.2 (28.0 ####.###.# .... XH hy .....##  .>...##.XH hZ ####. . XH h#. . # .# XH h XH hW,1.2 (29XH hzD78XH h5XH h,; _Found a stone staircase leading down.XH h B67564534231201XH hz 490849XH h XH h x78XH h XH h x67XH hS XH h x56XH h XH h XH h Z45XH h XH h XH hJ L34XH h1 XH hZ XH h XH h 623XH hk XH h XH hF XH h b12XH h  XH h+ XH h b01XH h XH h5 XH h XH h 7390XH h5 XH h XH h XH h y839XH hI XH h b78XH h7 XH h ! XH h}' W #.##.#####   #........#   .#####.###.#  XH h' b ............#  #.......##..# ### ..>...##....# .. XH h' #####.##.##.# O# #.......####.#  XH hW( )####.#..#..@.#  #.#..#.####  #.#....#  #...####  #####   XH h( (  O   ogre (asleep)     XH h0 902.2 (2167XH hW6 XH h? x _An ogre comes into view. It is wielding a +0 giant club.YH h( (OYou shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!YH h~  The ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.YH hA  The ogre is lightly wounded.YH hL.OYH hU P====3.4 (1.2)YH h \56) Rev YH hYH h' _You hear a shout!YH hF  You shoot a sling bullet.  YH h2The sling bullet hits the ogre but does no damage.YH h)  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.ZH hhZH hl  The ogre is moderately wounded.A centaur comes into view.ZH hrcc   centaurZH hFs46-----===-4.5 (1.144) Rev+ ZH hwZH hR= _The ogre hits you with a +0 giant club![H hǯ[H hrEvoke which item? Wands [H hӱ x - a wand of acid (6) [!] read|quaff|evoke[?] describe selected\H h9\H h\H h #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#  Health: 46/57 ===================-----............#  Magic: 7/7========================#.......##..# ###\H h  AC: 9Str: 11  ..>...##....# ..  EV: 11Int: 9  #####.##.##.# c#  SH: 0Dex: 19#.......####O#  XL:  7 Next: 71% Place: Dungeon:5####.#..#..@.#\H hN  Noise: ===------  Time: 3894.5 (0.0)#.#..#.####  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26534) Gem (5534) Rev+ #####   O   ogre\H h~  c   centaur  The sling bullet hits the ogre but does no damage.  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.  \H hThe ogre is moderately wounded.A centaur comes into view. _The ogre hits you with a +0 giant club!\H h"P  Okay, then.\H h\H h3\H h. _\H ḣ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.8   6.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   0.0   1.4  -2      j + Evocations2.3   1.8  +3   d - Ranged Weapons   6.0   8.3\H h[40m  -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1                                     \H h{                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]H hI]H h7Q]H hW #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#  Health: 46/57 ===================-----............#  Magic: 7/7========================#.......##..# ###  AC: 9Str: 11  ..>...##....# ..]H hX  EV: 11Int: 9  #####.##.##.# c#  SH: 0Dex: 19#.......####O#  XL:  7 Next: 71% Place: Dungeon:5####.#..#..@.#  Noise: ===------  Time: 3894.5 (0.0)#.#..#.####  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26534) Gem (5534) Rev+ #####   O   ogre]H hY#  c   centaur  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.A centaur comes into view. _The ogre hits you with a +0 giant club! _Okay, then.]H h_]H h_]H hc]H h^e]H hӧ4]H h]H hF _Unknown command.^H h5zEvoke which item? Wands  x - a wand of acid (6) [!] read|quaff|evoke[?] describe selected^H hc ^H h _ #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#^H h   Health: 46/57 ===================-----............#  Magic: 7/7========================#.......##..# ###  AC: 9Str: 11  ..>...##....# ..  EV: 11^H hέ ,Int: 9  ^H h #####.##.##.# c#  SH: 0Dex: 19^H h #.......####O#  XL:  7 Next: 71% Place: Dungeon:5####.#..#..@.#  Noise: ===------  Time: 3894.5 (0.0)#.#..#.####  a) +2 sling {Cipactl d) +0 sling {Daeho} ^H h X#.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26534) Gem (5534) Rev+ #####   O   ogre  c   centaur  You shoot a sling bullet. The sling bullet hits the ogre.  ^H h The ogre is moderately wounded.A centaur comes into view. _The ogre hits you with a +0 giant club! ^H hB W_Okay, then. _Unknown command.^H h / #.##.##### planckenstein the Shooter  #........# Coglin of Okawaru ......  .#####.###.# Health: 46/57 ===================-----  ............# Magic: 7/7^H h ========================  #.......##..# ###  AC: 9Str: 11  ..>...##....# .. EV: 11Int: 9  #####.##.##.# c# SH: 0Dex: 19 #.......####O# XL:  7 Next: 71% Place: Dungeon:5 ####.#..#..@.#^H h W Noise: ===------  Time: 3894.5 (0.0) #.#..#.#### a) +2 sling {Cipactl d) +0 sling {Daeho}  #.#....# Fire: a) +2 sling {Cipactli}  ^H h; #...#### Zot (26534) Gem (5534) Rev+  #####^H h\   O   ogre^H hz   c   centaur^H h % ^H h j_The ogre hits you with a +0 giant club! _Okay, then. ^H h "_Unknown command.^H h Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line^H h Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit)_H h~[cO centaur (83_H h] #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#  Health: 46/57 ===================-----............#  Magic: 7/7========================#.......##..# ###  AC: 9Str: 11  ..>...##....# .*  EV: 11Int: 9  #####.##.##.# *#_H h8^  SH: 0Dex: 19#.......####*#  XL:  7 Next: 71% Place: Dungeon:5####.#..#..@.#  Noise: ===------  Time: 3894.5 (0.0)#.#..#.####  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26534) Gem (5534) Rev+ _H h^_#####   O   ogre  c   centaur (corroded)  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a centaur (83% to hit)  _H h^The bolt of acid hits the ogre!  The ogre is severely wounded.The bolt of acid hits the centaur!! The acid corrodes the centaur!_H h .cOPress: ? - help, Shift-Dir - straight lineAim: a centaur (83% to hit)  The bolt of acid hits the ogre!  The ogre is severely wounded.  The bolt of acid hits the centaur!! The acid corrodes the centaur!  The centaur is almost dead._H h]====5.5 (133) Rev _H h_H h"Q _The ogre barely misses you.`H hjYzEvoke which item? Wands  x - a wand of acid (5) [!] read|quaff|evoke[?] describe selected`H h  #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#  Health: 46/57 ===================-----............#  Magic: 7/7========================#.......##..# ###  AC: 9Str: 11  ..>...##....# ..  EV: 11Int: 9  #####.##.##.# c#  SH: 0Dex: 19#.......####O#  XL:  7 Next: 71% Place: Dungeon:5####.#..#..@.#  Noise: ====-----  Time: 3895.5 (0.0)#.#..#.####  a) +2 sli`H h] ng {Cipactl d) +0 sling {Daeho} #.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26533) Gem (5533) Rev #####   O   ogre  c   centaur (corroded)  Aim: a centaur (83% to hit)  The bolt of acid hits the ogre!  The ogre is severely wounded.The bolt of acid hits the centaur!! The acid corrodes the centaur!  The centaur is almost dead. _The ogre barely misses you.`H hz $ #.##.#####`H h Q planckenstein the Shooter `H h , #........#`H hh K Coglin of Okawaru ...... `H h  .#####.###.# Health: 46/57 ===================----- `H h ............# Magic: 7/7======================== `H h  #.......##..# ###  AC: 9Str: 11  ..>...##....# ..`H h < EV: 11Int: 9  #####.##.##.# c# SH: 0Dex: 19 #.......####O# XL:  7 Next: 71% Place: Dungeon:5 ####.#..#..@.# Noise: ====-----  Time: 3895.5 (0.0)`H h  #.#..#.#### a) +2 sling {Cipactl d) +0 sling {Daeho}  #.#....# Fire: a) +2 sling {Cipactli}  #...####`H hC  Zot (26533) Gem (5533) Rev  #####  O   ogre`H h   c   centaur (corroded)`H hZ The bolt of acid hits the centaur!! The acid corrodes the centaur!  The centaur is almost dead. _The ogre barely misses you.`H h Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, corroded, 83% to hit)aH hN #.##.##### planckenstein the Shooter  #........# Coglin of Okawaru ......  .#####.###.# Health: 46/57 ===================-----  ............# Magic: 7/7========================  #.......##..# ###  AC: 9Str: 11  ..>...##....# .. EV: 11Int: 9  #####.##.##.# c# SH: 0Dex: 19 #.......####O# XL:  7 Next: 71% Place: Dungeon:5 ####.#..#..@.# Noise: ====-----  Time: 3895.5 (0.0) #.#..#.#### a) +2 sling {Cipactl d) +0 sling {Daeho}  #.#....#aH hO8 Fire: a) +2 sling {Cipactli}  #...#### Zot (26533) Gem (5533) Rev  #####  O   ogre  c   centaur (corroded) _The ogre barely misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, corroded, 83% to hit)  The bolt of acid hits the ogre!! The acid corrodes the ogre!  You kill the ogre!aH hg\  Aim: a centaur (almost dead, corroded, 83% to hit)  The bolt of acid hits the ogre!! The acid corrodes the ogre!  You kill the ogre!  Okawaru accepts your kill.centaur!centaur!aH hxaP   #........#  .###.#  ....#  ..# ###  ..>.# .*  .# *#  .####*#  .  aH hXbC#.#..  #.#....#  #...####  #####       aH h].))aH h^7/58110%6.5 (1 _Okawaru accepts your kill.raining target 6.0 for Fighting reached!  Training target 3.0 for Evocations reached!  Your Fighting skill increases to level 6!Your Evocations skill increases to level 3!You need to enable at least one skill for training.aH h/  --more--bH h*RbH hU  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   h - Spellcasting   0.0   1.4  -2  bH hxV         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   0.0   1.4  -2      bH hV  j - Evocations   3.0   2.4  +3   d - Ranged Weapons   6.0   8.3  -1      bH h%W          e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1      bH hYW; g - Stealth   2.0   3.6  -1      bH hW        bH hW        bH hW        bH hW            bH hX        bH hAX        bH hrX    You need to enable at least one skill.[?] HelpbH hX*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetseH h> j + Evocations 3.0eH hŽSTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] seteH h[-] clear selected targetcost|targetsfH h<[?25h[?0c0 fH h" fH h. [?25l[?1cfH hh$5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsfH h  #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#  Health: 47/58 ===================-----............#  Magic: 7/7========================#.......##..# ###  AC: 9Str: 11  ..>...##....# ..  EV: 11Int: 9  #####.##.##.# )#  SH: 0Dex: 19#.......####)#  XL:  7 Next: 110% Place: Dungeon:5####.#..#..@.#  Noise: ====-----  Time: 3896.5 (1.0)#.#..#.####  H h ma) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26532) Gem (5532) Rev #####          _Okawaru accepts your kill.Training target 6.0 for Fighting reached!  Training target 3.0 for Evocations reached!  Your Fighting skill increases to level 6!Your Evocations skill increases to level 3!You need to enable at least one skill for training. #.##.#####  planckenstein the Shooter#........#  Coglin of Okawaru .......#####.###.#  Health: 47/58 ===================-----............#  Magic: 7/7========================#.......##..# ###  AC: 9Str: 11  ..fH h >...##....# ..  EV: 11Int: 9  #####.##.##.# )#  SH: 0Dex: 19#.......####)#  XL:  7 Next: 110% Place: Dungeon:5####.#..#..@.#  Noise: ====-----  Time: 3896.5 (1.0)#.#..#.####  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#  Fire: a) +2 sling {Cipactli} #...####  Zot (26532) Gem (5532) Rev #####          _Okawaru accepts your kill.Training target 6.0 for Fighting reached!  Training target 3.0 for Evocations reached!fH h8   Your Fighting skill increases to level 6!Your Evocations skill increases to level 3!You need to enable at least one skill for training.  Your Evocations skill increases to level 4!You have reached level 8!  --more--gH hN52/648/8108 5% gH h]gH h)P _You feel clever.hH hhH hPhH hKhH hhH h{311hH hC0hH h$0) hH hhH hhH h'N2929hH hMhH hhH hz4=88hH hhH h3b77hH hhH hoC6hH h6hH hhH h}b55hH hVhH h;hH hoz5=44hH hhH hzb33hH hQhH hb22hH hhH hqhH h#6hH hW=11hH hhH hyC0hH h0hH hhH h3hH h]N1919hH hhH hhH hs7=88hH hhH h>b77hH hl hH h" hH hG L66hH hn hH hhH hD-5hH hd5hH hEhH hhH hBj844hH hwhH hb33hH hbhH hC2hH h2hH hhH hhH hz9=11hH hhH hPL00hH h}hH hhH hz0909hH hhH hhH h t60=88hH h3!hH h"hH h"L77hH h9#hH hS$hH hw$L66hH h$hH h&b55hH hg(hH h)hH h)j144hH h*hH h+hH h,L33hH h,hH h-.b22hH h.hH h/hH h/z2=11hH h0hH h1hH h1L00hH h22hH h*3f499499hH h3hH h4hH h5z3=88hH h~5hH h6b77hH h7hH h8b66hH hY9hH hT;b55hH hh<hH hBU ........hH h*C..#..----.#.hH hVCm.... _You start resting.hH hH1933.5 (37.0)hH hUH4=----4.5 (3844hH h0KhH hRM" _HP restored.hH h4hH hۻhH hhH hx33hH h{22hH hK   Things that are here:  a +0 giant club; an ogre corpse11 _hH h&  hH h[Things that are here:  a +0 shortbow; a centaur corpsehH h:=hH hA00 _hH hhH hhH hd8989hH hr,hH hb88hH hhH hhH hx77hH hhH heb66hH hShH hhH h"b55hH hhH hhH h;b44hH hhH hfhH h33hH hhH hL22hH hchH hhH hb11hH hhH h]hH hb00hH hhH hhH h9 hH hc N7979hH h hH h0 hH h C8hH h 8hH h1 77hH hg hH h hH h hH h L66hH h hH h hH h b55hH h hH h hH h* b44hH h hH h hH h hH h! L33hH h hH hg hH hM! hH h! L22hH h8" hH h# hH h$ C1hH hB% 1hH hl% hH h& hH h& hH h& L00hH h& hH h' hH hv( hH h( N6969hH h!) hH hz* hH h+ hH h+ L88hH hS, hH h}- hH h. L77hH h. hH h%/ hH h0 hH h1 hH hS2 b66hH hl3 hH hT4 L55hH h4 hH h4 hH h/6 hH h7 b44hH h7 hH hs8 hH he9 b33hH h9 hH h3; hH hr< b22hH h< hH h= hH h> hH h? L11hH h{? hH h@ hH h'B b00hH hB hH h^D hH hF d5959hH hF hH hH hH hJ b88hH hlK hH hLM hH hN b77hH hO hH hAQ hH hR b66hH h@T hH hU hH hV b55hH hV hH hrW hH hOX hH h~X L44hH hX hH hY hH h]Z b33hH hZ hH h[ hH h_ b22hH h_ hH ha hH hKd b11hH hd hH h]k ( ####.#..#....# .. #.#..#.#### ..# #.#....# # ### hH hk #...#### # ..###### # ..# # # # #.###################### .......@.........#......hH ho  ################.#.##### #.#.#  #...#  ###.#### hH hp -77.5 (43hH hq p8.5 (4400hH hVu hH hw . _z - a scroll of identifyiH h iH h^ +Read which item? Scrolls  c - a scroll labelled UMMOIGHUED  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesiaiH h r - 2 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITTz - a scroll of identify [!] read|quaff|evoke[?] describe selectedkH hɗkH hkH hY####.#..#....# planckenstein the Shooter ..#.#..#.#### Coglin of Okawaru ...... ..##.#....# # Health: 64/64 ======================== ####...#### # Magic: 8/8======================== ..###### # AC: 9Str: 11 kH hǣ..## EV: 11Int: 10# SH: 0Dex: 19 ##.###################### XL:  8 Next:  5% Place: Dungeon:5.......@.........#...... Noise: ---------  Time: 3978.5 (0.0)################.#.##### a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#Fire: a) +2 sling {Cipactli} #...#Zot (26450) Gem (5450) ###.####kH h   _HP restored.  Things that are here: _a +0 giant club; an ogre corpsekH hLThings that are here: _a +0 shortbow; a centaur corpse _z - a scroll of identifykH hkH h -Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UMMOIGHUED  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT Potions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions kH hzX q - a bubbling orange potion  s - a silvery potion  t - a dark potionkH h][?] describe selectedlH h^~ lH h!5####.#..#....# planckenstein the Shooter ..#.#..#.#### Coglin of Okawaru ...... ..#lH h$#.#....# # Health: 64/64 ======================== ####...#### # Magic: 8/8======================== ..###### # AC: 9Str: 11 lH h%..## EV: 11Int: 10# SH: 0Dex: 19 ##.###################### XL:  8 Next:  5% Place: Dungeon:5.......@.........#...... Noise: ---------  Time: 3978.5 (0.0)################.#.##### a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#Fire: a) +2 sling {Cipactli} #...#lH hZot (26450) Gem (5450) ###.####   _HP restored.  Things that are here: _a +0 giant club; an ogre corpseThings that are here: _a +0 shortbow; a centaur corpse _z - a scroll of identifylH h]  As you read the scroll of identify, it crumbles to dust.lH hq9.5 (14949lH hАlH hP _c - a scroll of immolationmH hEmH hmH h8mH hUmH h mH hqL88mH hf7766mH h D55mH h mH hy!mH h"mH h#L44mH h#mH h%mH h&b33mH hE'mH h2(mH h)b22mH h)mH h*mH h+b11mH h7,mH h5-mH hK.mH h.Z00mH h/mH h1d3939mH hC4mH hZ88mH hJ[b77mH h[mH h#\mH h]b66mH h^mH h^mH h`b55mH h_`mH h|amH hbb44mH hbmH hdmH h{h#...###.#####.###.#  ..............#  #.......## ..>...##.... #####.##.##.# ####.......### #..S####.#..#... #... mH hi.# #.#..#. #_..# #....@..# #.#....# # ### #. #...#### #_..##.#### #...##.# #.#.# mH h`i### .######.#################### S   water moccasin (asleep).......................#....######################.#.### #.#.#mH ho0945.0)mH hop5.5 (1633mH h#tmH hua _A water moccasin comes into view.mH h L (((SYou shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin hisses angrily.mH hd (The water moccasin is lightly wounded.  You shoot a sling bullet.nH h,nH hV..S.nH h===6.6 (1.1)12) Rev nH hnH h{a _The sling bullet misses the water moccasin.nH hʗ ( You shoot a sling bullet.  The sling bullet hits the water moccasin.nH h (The water moccasin is moderately wounded.You shoot a sling bullet.nH hnH hI.SnH hv7.8 (1.201) Rev+ nH h(nH hŪ nH hS_The sling bullet misses the water moccasin.nH hk z ((You shoot a sling bullet.nH h  The sling bullet barely misses the water moccasin.You shoot a sling bullet.nH h;u ' S. The sling bullet closely misses the water moccasin.8.9 (1.1290nH hx nH hz  nH hz _The water moccasin barely misses you. The water moccasin closely misses you.nH h z ((You shoot a sling bullet.nH hJ  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.nH h S.  The water moccasin is moderately wounded.nH hj w4000.0829) Rev* nH hz nH h [ _The water moccasin barely misses you.oH hyo  You shoot a sling bullet.  The sling bullet hits the water moccasin.oH h  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!oH h  The water moccasin is almost dead.The water moccasin closely misses you. The water moccasin bites you.  You are poisoned.oH h&$59oH hT=====--1.17) Pois Gem (5428) Rev* oH h oH h5 _The water moccasin poisons you!oH hyD  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!oH hIE†oH h ((Okawaru accepts your kill.oH ha †.  You shoot a sling bullet.5----172.3 (1.267  Okawaru accepts your kill. _You feel very sick.  Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5!need to enable at least one skill for training.  --more--oH h oH hJ y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  oH hծ      c - Throwing   0.0   1.2  -1   i - Invocations   0.0   1.4  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   6.0   8.3  -1          oH h 8     e - Armour   0.0   1.2  -1  oH h+ .     f - Dodging   2.0   3.6  -1  oH hQ .     g - Stealth   2.0   3.6  -1  oH hx         oH h @                        oH h         oH hG         oH hu             oH h You need to enable at least one skill.[?] HelpoH h G[=] set a skill target  oH h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetstH h v= d + Ranged Weapons 6.0tH h TargetTarget--  --  --  --  --  --  --  --  --  --  tH hu a-z] set[-] clear selected targetcost|targetstH h< <[?25h[?0c0 uH h" uH hL`[?25l[?1c8.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsuH huH huH h#...###.#####.###.#planckenstein the Shooter..............#uH h3Coglin of Okawaru ......uH hA#.......##..# # Health: 55/64 ====================----..>...##....# # Magic: 8/8========================#####.##.##.# # AC: 9uH h:Str: 11 #####.......#### EV: 11Int: 10 #...####.#..#... SH: 0Dex: 19 #...uH hc#######.# #.#..#.## XL:  8 Next: 17% Place: Dungeon:5 #_..#uH hX#....@†.# #.#....# Noise: ===------  Time: 4002.3 (1.2) # ###uH h:#.####### #...#### a) +2 sling {Cipactl d) +0 sling {Daeho} #_..#uH hv#.######Fire: a) +2 sling {Cipactli} uH h5#...##.#Zot (26426) Pois Gem (5427) Rev* #.#.# ### .######.####################.......................#....######################.#.###uH hw#.#.#Okawaru accepts your kill.You shoot a sling bullet. _You feel very sick.Training target 5.0 for Evocations reached!  uH hYour Evocations skill increases to level 5!You need to enable at least one skill for training.uH heuH h/uH h. _vH hsJvH huvH hzL3-562-45vH hI{{134) Rev+ vH h{vH h|vH hW}z0-23vH h~vH hvH hbf-12vH hvH hpvH hǂk4901vH h^vH h38190) Rev vH hvH hՋ=....---............vH hy 9.3 (7.0 _You start resting. You feel sick. x8vH h---10.3 (88) Gem (5419vH hؕvH h[ _You are no longer poisoned.vH hNvH h-OvH hhOvH h9QvH hQL78vH hPX6756) 945vH hXvH hZb34vH h[vH h\b23vH h5]vH hv^vH h^k5012vH h4_vH h`b01vH h>avH hlbvH hbM090vH hCcvH he91vH hoeX=809vH hevH hmgb78vH hgvH hib67vH h jvH hkb56vH h4lvH hm2=45vH hQnvH hob34vH hpvH h~qvH hqL23vH h%rvH h'svH hmsj312vH hsvH htvH hFuL01vH huvH hvvH hvN3990vH hawvH hyxvH hx|4=8399vH hyvH hzvH h{L78vH h{vH h|vH h%}L67vH h}vH h%b56vH hvH h95vH h*W=45vH hvH hvH hL34vH hvvH hxvH hvH hބD23vH hMvH hvH hz6=12vH hevH hvH hRZ01vH hqvH hM890vH hvH hvH h׌{7=889vH hWvH hb78vH hvH h]vH hאL67vH h!vH h+vH hmL56vH h&vH h vH hcj845vH hvH hוvH hL34vH hvH h—vH hL23vH hvH hvH hYz9=12vH hvH h@L01vH hvvH hȜvH hvH h&M790vH hvH hٟvH h2|60=879vH hdvH hb78vH hvH hvH hBL67vH hvH hˤb56vH h'vH hxvH hǦj145vH h+vH hvH hL34vH hovH hx23vH hnvH hz2=12vH hvH hvH h+D01vH hgvH hvH hM690vH hPvH h۲93vH hX=869vH hNvH hsb78vH hvH hjb67vH h϶vH hx56vH h_ _You start resting.vH hP063.3 (53.0)vH h:4=4.3 (5445vH hvH h" _HP restored.vH h"4vH hպvH h7vH hBvH hL34vH h  You see here a water moccasin corpse.vH hhvH hS23 _vH h[vH hTvH h8H..#.# #........# ..###.#####.###.# .......# #....# ##..>...##....# #.. #####.##.##.# #) #######.......####)# #<....####.#..#.... .. #######@# #.#..#.####6.3 (2.0) ..# #.....†.# #.#....# # #vH h## #.####### #...#### # ..# #.# ##### # ..##.# # #.#  # .######.###################### .......................#...... ######################.#.##### vH hDvH ho7.3 (312vH h\vH h9 _Found a stone staircase leading up.wH h@4wH hwH hlwH h9wH h^=01wH h4590859wH hj  You see here a water moccasin corpse.wH hwH hS78 _wH h'wH hwH hb67wH hwH h wH h0 b56wH hm wH h% wH h wH h L45wH h wH h wH h, wH hY L34wH h wH hwH hwH hL23wH hwH hGwH hwH hb12wH h{wH hL01wH h9wH hkwH h]wH h4wH hsM490wH hwH h~wH hc849wH h]wH hqwH hb78wH hcwH hwH hwH hD67wH h3wH hSwH h@wH hL56wH hwH h wH h!b45wH h"wH h#wH h%b34wH hy%wH h&wH h(b23wH h;)wH h*wH hf,wH h,L12wH h8-wH h/wH hI1b01wH hI3wH h7wH h39wH h9E390wH h:wH hT=wH hX>wH h>M839wH hu?wH hAwH hBwH hCL78wH htCwH hFwH hGb67wH hEHwH hJwH hOKwH hKL56wH hKwH h2NwH hNwH h3OL45wH hOwH hQwH hRb34wH h?SwH hUwH hVb23wH hVwH hYwH h~ZwH hZL12wH h)[wH h3]wH h?^b01wH h^wH hx`wH hiac290wH hawH hcwH hdc829wH huewH hBgwH hHhb78wH hhwH h4jwH hkx67wH h mwH hmwH hnL56wH hXnwH hpwH hpwH hpL45wH h&qwH h4swH hswH hsL34wH hLtwH huwH hvwH hwL23wH h'wwH hxwH huywH hyL12wH hzwH hv{wH h1|wH h`|L01wH h|wH h ~wH h~wH h~M190wH hawH hwH h܁wH h M819wH hwH hPwH hb78wH hwH hwH hb67wH hوwH hcwH hL56wH hGwH huwH hwH hwH hʎL45wH hwH h&wH hBb34wH hwH hŒwH hwH hL23wH hwH hYwH h{wH hϖL12wH h'wH hwH hwH h>b01wH hwH hٜwH h'M090wH hwH hwH hwH hM809wH h#wH hwH h b78wH hEwH hEwH h*b67wH hwH h/wH hb56wH h߯wH hwH hpb45wH hwH hwH hb34wH hϹwH hwH hwH hL23wH h&wH hwH hwH hL12wH hwH hwH hwH hoL01wH hwH hwH hhd2990wH hEwH hwH h9wH h}N8299wH hwH hwH htwH hD78wH h2wH hwH hTb67wH hdwH h%wH hwH hXD56wH hwH hywH hwH hL45wH hwH h7  Things that are here:  a +0 shortbow; a centaur skeletonwH hwH hmS34 _wH hxwH h  Things that are here:  a +0 giant club; an ogre skeletonwH hRwH hS23 _wH hwH hqwH h812wH h-b01wH hwH hwH hwH hM890wH hwH hwH hc889wH hwH hwH hb78wH hKwH hn wH h b67wH h wH h1wH hMwH hL56wH hIwH hwH hb45wH h\wH h-wH hb34wH h,wH h-wH hb23wH h%wH hwH hb12wH hOwH h@wH hb01wH h",wH h#wH h|$M790wH h$wH hS&wH h'wH h'E879wH h7(wH h*wH h+wH h+L78wH h,wH h.wH h/wH hf/L67wH h0wH h1wH h2wH h03L56wH h3wH h6wH h=.....#.#.# ...... #.# #.#.#....#.#.# ....####.# #.#.#....##.#..###.## #.# .#.#.#...##.##..## #.# wH h9>#.#.#....##.###..# #.# .#.#.######.# ...# #.# .#.#.# ..#.#..# #.# .#.#.## #.#..## #.# #.#.#.# #...@.# # #.# 153.3 (86.0)wH hu>#.#.## #[...#.#.###.##.##### ...#.# ######....##........# wH h>#...### #......#####.###.#  .. #.##.............# #.####.......##..# wH h> #......>...##....#  #########.##.##.# # wH h,?m### .......wH hEwH h Fp4.3 (8745wH hJwH hM- _Found a pair of gloves.xH hxH hYxH hxH hxH hxH hk L34xH hb&,xH hN(b23xH hT)xH h,xH h1xH h1L12xH h2xH h4xH h6xH h6L01xH h7xH h9xH h|;c690xH h<xH h%AxH h Cc869xH h;DxH hExH hGb78xH hHxH hxH h@xH hBb67xH hDxH hHExH hFb56xH hGxH hIE  There is a large open door here.xH hJxH h&KS45 _xH htLxH hNxH hPb34xH h>RxH h1TxH hUxH hVL23xH hWxH htXxH hYb12xH hEZxH h \xH hZ]b01xH h^xH h_xH hE`E199xH h~`0xH hsaxH hdxH hfd8199xH hxgxH h:ixH hjxH hMjL78xH hjxH hl= _You open the large door.xH hmxH hmL67xH hnxH hyE  There is a large open door here.xH h+{xH h{S56 _xH h|xH hxH hɀxH hL45xH hxH hxH h\b34xH hxH hׇxH hC2xH h͈3xH hzxH hxH hb12xH h{xH huxH hb01xH hݐxH hӒxH hc890xH hkxH hxH hxH h%M889xH hDxH hxH hDb78xH htxH hxH hb67xH hxH hxH hsb56xH hxH hxH hL45xH h(xH hfxH h{xH hb34xH hxH h&xH h}x23xH h@xH h`b12xH h^xH hYxH h#b01xH h>xH hxH hc790xH h#xH hxH h$c879xH hxH h-xH hb78xH hxH hxH hb67xH hxH h`xH h3b56xH hxH hxH hDb45xH hxH hxH hGb34xH hxH hNxH hb23xH hxH hxH hjb12xH hxH hxH hvb01xH hxH h!xH hxH h\M690xH hxH hxH hxH hM869xH hxH hwxH hxH hL78xH hxH hxH hb67xH hxH hxH hb56xH h'xH hxH h xH h9L45xH hxH hxH hxH hL34xH h)xH hUxH h xH h4L23xH hxH h xH hd L12xH h xH h xH hr xH hb01xH hxH hxH h`c590xH hxH h&xH h'c859xH hxH hxH h,"b78xH h#xH h&xH h*)b67xH h+xH hU-xH hq/b56xH h0xH h-3xH h;5b45xH h6xH h8xH h:b34xH h;xH h=xH hl?b23xH h@xH hUBxH hDb12xH hUExH h0GxH hHb01xH h|JxH h_LxH h7Nc490xH hsOxH hRxH hSxH h0TM849xH hXxH h[xH h\xH hY\L78xH h]xH h._xH h`b67xH haxH hscxH hOfb56xH hCgxH hkxH hmb45xH h1oxH hsqxH hsb34xH htxH hxxH hnyxH hyL23xH hzxH h}xH hgxH hL12xH hxH hڂxH hb01xH hxH hxH hc390xH hxH hxH hc839xH hxH hxH hxH hђL78xH hxH hb67xH hxH hk _l - 2 potions of attraction (gained 1)xH hϚxH hD56xH hSxH hSxH hxH hL45xH hxH hݞxH hb34xH h6xH hVxH h    ..>. ...   #... #..   #.. #..   #.. #..    ..## #..   #xH hI ...# #..   ###.# #..##..   ############..#..295.3 (141.0)   #.#..........#........#   #............#........#   ####.........#.........   #.........#.........  xH h #.........#.........   #.........#########.  #.........#########.  xH hF#..........#.#.#.#..xH hpxH h,62xH h#D23xH hxH h3; _Found a stone staircase leading down.yH h4yH hyH hXyH hyH h1201yH h8c290yH hyH hyH hyH hmM829yH hyH h0yH hb78yH hMyH hyH hyH hL67yH hyH h=yH hyH h L56yH h yH h yH hQ yH h L45yH h*yH hyH hb34yH hyH htyH hL23yH h6yH h3K _r - 3 scrolls of revelation (gained 1)yH h@yH hmL12yH hyH hyH h=yH hiL01yH hyH hyH hyH h c190yH h""yH h$#yH hg#M819yH h#yH h%yH h&yH h'L78yH hn'yH h(yH h)yH h)L67yH hI*yH h*,yH h,yH h -L56yH hf-yH hu.yH h/b45yH h10yH h1yH h2b34yH hE3yH h3yH hg4yH h4L23yH h4yH hT5yH h':a  yH h:f        ###yH h:   #...@.#316.3 (20.0) yH h;} ##.###.#  #....#<#  #..#.#<...  #######.###.# #.......#...#  #.#.#...>..... ... #...#.#....###. #..yH h; ###...#..#..... #.yH h?yH hO@p7.3 (2112yH hCyH hE_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.yH hE 4yH hdF yH h/H yH hH yH h.I L01yH hN w090  There is an escape hatch in the ceiling here.809 _yH h)P P  There is a stone staircase leading up here.yH hQ yH h R S78 _yH hR yH h$T yH hU b67yH h V yH hHW yH hX yH h=X L56yH hwX yH hAY yH hZ yH h9Z L45yH hnZ yH h[ yH h[ yH h[ L34yH hT\ yH h] yH hy^ yH h^ L23yH h)_ yH h` yH h` yH hEa L12yH ha yH h1c yH hd yH hd L01yH he yH hWg yH h4h yH hvh N0990yH hh yH h*m yH h!n yH h\n N8099yH hn yH hq yH h$r yH hxr L78yH hr yH ht yH hu yH h>v L67yH hv yH hx yH hly b56yH hy yH hz yH h@| yH h{| L45yH h| yH ho} yH hK~ b34yH h~ yH h yH h b23yH h yH h yH h b12yH h yH h yH h b01yH hd yH hҕ yH h* c890yH hҗ yH hW yH h yH hM yH h [889yH h yH h yH h٬ yH hG %7yH h 8yH h˭ yH h ,yH hƵ yH h 667yH h yH hȷ yH hz yH hռ b56yH h yH hɿ yH hj yH h L45yH hr yH h yH h yH h L34yH h yH h yH h yH h D23yH h yH h` yH h yH hl L12yH hb yH h! yH h yH h L01yH h~ yH hv yH h yH h .79yH h) 0yH h yH h? yH hR yH h E879yH h yH h yH h L78yH h yH h^ yH h yH h yH h L67yH h yH h yH h yH h= L56yH h& yH h yH hm yH h  L45yH ha yH h"! yH h # yH hM# D34yH h# yH h[& yH h( C2yH h( 3yH h) yH h+ yH h- yH h. L12yH h. yH h1 yH h(5 A  You enter the shallow water.yH hn5 r0) Water Gem (5071) yH h6 yH h9 N _Moving in this stuff is going to be slow.yH h; yH h,< T68) Gem (5069) yH h= yH hV? yH hOB yH hB L78yH hC yH hiE yH hPG b67yH h%H yH hH yH hI yH hJ 656yH hGJ yH hJ yH hUL yH hM yH hN L45yH hN yH hGP yH hgQ yH hQ L34yH h#R yH h&c yH he x23yH hj yH hk yH h5l L12yH hm yH hr yH hs yH ht L01yH ht yH hw yH hx yH h.y E590yH hy yH h~ yH hO yH h M859yH hM yH hƄ yH h  You enter the shallow water.7) Water Gem (5058) yH h؇ yH h yH h N _Moving in this stuff is going to be slow.yH h i6) Gem (5056) yH h yH h` yH hB b55yH h yH hٞ yH h% yH hl L44yH hI yH h yH h yH h L33yH h/ yH hԲ yH h yH hZ D22yH h yH h yH h7 yH hy L11yH hM yH hD yH h yH h L00yH hP yH h yH h yH h$ F4949yH ho yH h} yH h yH hK L88yH h@ yH h yH h b77yH h yH h yH hw yH h L66yH h yH h yH hs yH h L55yH h yH h yH h yH h& L44yH h yH h yH h yH h L33yH h^ yH h yH h? yH hr L22yH h yH hyH hyH h2D11yH hSyH hKyH h- yH hd L00yH h yH h yH h< yH h N3939yH hyH hyH hyH hL88yH h6yH hyH hyH hL77yH hyH hVyH hyH hL66yH htyH hyH h b55yH hyH hEyH hyH h L44yH h yH ht!yH h""yH h?"633yH hY"yH h"yH hd$yH h%b22yH h'yH h)yH hQ*yH hz*L11yH hT+yH hS,yH h-C0yH h-0yH h].yH hJ/yH hE0yH h{0N2929yH h1yH h2yH he3yH h3L88yH h54yH h*5yH h6yH h6L77yH h7yH h=yH h=yH h >L66yH h>yH h]@yH hAyH h$B-5yH h@B5yH hEyH h_GyH huHyH hHL44yH hJIyH hLJyH h`KyH hKD33yH hLyH h7NyH hOL22yH hOyH h=PyH hQyH hSb11yH hSyH hqTyH hUL00yH hLVyH hVyH hWyH hXyH hXF1919yH hXyH hYyH hZyH hZL88yH hZ[yH h^P  There is an escape hatch in the floor here.yH h_yH h-`K77 _yH hb`yH hayH hbyH hbL66yH hDcyH hdyH hieb55yH heyH h?hyH hiC4yH h[i4yH hiyH hjyH hkL33yH hkyH hlyH hlyH hmyH h nD22yH h8nyH huyH hdvyH hvD11yH hvyH h]yyH h&zyH h]zL00yH hzyH h|yH hP}yH h}N0909yH h}yH hyH hyyH hD88yH hyH h*yH hFx77yH h<yH hb66yH hyH h8yH h9yH hL55yH hyH hyH hݏyH h'L44yH hyH hsyH hdC3yH h3yH hZyH hyH hb22yH hyH hzyH hzyH h˜611yH hyH hyH hyH h`yH hL00yH hyH hyH hyH hO59994999yH hyH hF  You see here a +0 pair of gloves.yH hyH h488 yH h8_yH h!yH h4yH hyH hLL77yH h/yH hŷyH hLyH hL66yH h5yH hyH hjyH hL55yH h%yH hyH h[yH hD44yH h yH hyH h>yH hoL33yH h$yH hyH hyH hL22yH hyH h*yH hyH hL11yH hyH h^yH h008989887766554433221100yH hd7979yH hyH h_z  #.......#...##.#... #.#.#...>.......... #...#.#....###.#... ###...#..#......### #....#.........## yH hS#.#....#..####..## #.####.#..# ##...  #.####.#### ###.  #@#....###########449.5 (132.2)  #.#..........#....  #............#....  ####.........#....yH h>  #.........#....  #.........#.... yH hi #.........#####  #.........##### yH h #..........#.# _You now have 265 gold pieces (gained 5).yH h yH hO#yH hr%E _Done exploring.zH h6 JzH h .##.#..............0.0).......zH h C..zH hD [ _Done exploring.{H h{H hB{H h{H h4{H h4{H h=[ _Done exploring.{H h:{H h4{H h>{H h?{H hE[ _Done exploring.{H haZ {H h[ Inventory: 25/52 slots Hand Weapons (go to first with )) {H hJ\ p a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 2 boomerangs  p - 5 poisoned darts Armour (go to first with [) {H hy\ 9 b - a +0 leather armour (worn) {H h\ B i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) {H h\ Wands (go to first with /)x - a wand of acid (4) Scrolls (go to first with ?) {H h&] P c - a scroll of immolation  h - a scroll of vulnerability{H hR] sk - a scroll of silence  o - a scroll of amnesia  r - 3 scrolls of revelation {H h|]  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT {H h] iPotions (go to first with !) {H h^ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~H h   #.......#...##.#... planckenstein the Shooter  #.#.#...>.......... Coglin of Okawaru ......  #...#.#....###.#... Health: 64/64 ========================  ###...#..#......### Magic: 8/8======================== #....#.........## AC: 9Str: 11 #.#....#..####..## EV: 11Int: 10 #.####.#..# ##... SH: 0Dex: 19 #.####.#### ###. XL:  8 Next: 17% Place: Dungeon:5 #@#....########### Noise: ---------  ~H h Time: 4449.5 (0.0) #.#..........#.... a) +2 sling {Cipactl d) +0 sling {Daeho}  #............#.... Fire: a) +2 sling {Cipactli}  ####.........#.... Zot (25979) Gem (4979)  #.........#.... #.........#....  #.........#####  #.........#####  #..........#.#.  _You see here a +0 pair of gloves. _You now have 265 gold pieces (gained 5). _Done exploring. _Done exploring. _Done exploring. _Done exploring.~H h? ~H h ~H h ~H h H h[[?25h[?0c  Search for what [Enter for "."]? H h [?25l[?1cH h ~22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a stone staircase leading up  c - [D:5] an escape hatch in the ceiling  H ho kd - [D:5] a +0 pair of gloves (1 further duplicate)  e - [D:5] a leather armour  f - [D:5] an escape hatch in the floor  g - [D:5] a stone staircase leading up  h - [D:5] a shaft  i - [D:5] a +0 club (1 further duplicate)  j - [D:5] a +0 rapier  k - [D:5] a bloodstained altar of Trog  l - [D:5] an opulent altar of Gozag  m - [D:5] a hazy altar of Hepliaklqana  n - [D:5] a white marble altar of Elyvilon  o - [D:5] a +0 dagger  p - [D:5] a +0 leather armour  q - [D:5] a +0 robe  r - [D:5] a +0 whip  s - [D:5] a stone staircase leading up  H hߙ ut - [D:5] a stone staircase leading down  u - [D:5] a stone staircase leading down  v - [D:5] a +0 shortbowH h>:  #.......#...##.#... planckenstein the Shooter  #.#.#...>.......... Coglin of Okawaru ......  #...#.#....###.#... Health: 64/64 ========================  ###...#..#......### Magic: 8/8======================== #....#.........## AC: 9Str: 11 #.#....#..####..## EV: 11Int: 10 #.####.#..# ##... SH: 0Dex: 19 #.####.#### ###. XL:  8 Next: 17% Place: Dungeon:5 #@#....########### Noise: ---------  H h ;5Time: 4449.5 (0.0) #.#..........#.... a) +2 sling {Cipactl d) +0 sling {Daeho}  #............#.... Fire: a) +2 sling {Cipactli}  ####.........#.... Zot (25979) Gem (4979)  #.........#.... #.........#....  #.........#####  #.........#####  #..........#.#.  _You now have 265 gold pieces (gained 5). _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .H h8<H h<H h)AH hRB. _H hxH hzyH h}H hF _Unknown command.H hH h@Level 5 of the Dungeon <<<<>>>>^____(Press ? for help)#....#<#######..#.#<.....########################.###.##.#.....#.........##.......#...##.#.....#.........# #####H h3#.#.#...>......................# #...##...#.#....###.#.....#.......=.# #...#########...#..#......######...[.....## #...######### #...##....#.........## #..........# ##..#.......###...####.#....#..####..### #..........# ###......###.#.....'.##.####.#..# ##...###..........# #≈#.##.#.# #.#.#...#.#H h#.####.#### ###..##..........####≈#....#.# #...#...#.##@#....###########..#............#.~...###.# ###.#...#.##.#..........#........##########.#.~..## #.# ###...#.#H h.#............#........###.#.~.## #.# #####...#.#H h]####.........#.........###### #..#≈### #.# #.......#.#H h#.........#..............#######≈#.####.###....####.####.........#...........##.......#≈#..).....'....+.....>#H h"#.........#########...############.####...#....######.##.........#########...############.######.#....######.##..........#.#.#.#.....#.#.#.#.#.#....# #.#........##.##.........#.#.#.#.#.#.#.#.#.#...#.###.###..........##.##..........#.#.#.#.#.#.#.#.##)'###.##..####........##.##########.#.#.#.#.#.#.#.#.##§..≈######...###)##+#####.#H hS [>@H hlH h|mH hRf  #.......#...##.#... planckenstein the Shooter  #.#.#...>.......... Coglin of Okawaru ......  #...#.#....###.#... Health: 64/64 ========================  ###...#..#......### Magic: 8/8H h======================== #....#.........## AC: 9Str: 11 #.#....#..####..## EV: 11Int: 10 #.####.#..# ##... SH: 0Dex: 19H hߑ #.####.#### ###. XL:  8 Next: 17% Place: Dungeon:5 #@#....########### Noise: ---------  Time: 4449.5 (0.0) #.#..........#.... a) +2 sling {Cipactl d) +0 sling {Daeho}  #............#.... Fire: a) +2 sling {Cipactli}  H h####.........#.... Zot (25979) Gem (4979)  #.........#.... H h#.........#....  #.........#####  #.........##### H hגu #..........#.#.  _Done exploring. H h_Done exploring. _Done exploring. _Done exploring. H hu_Search for what [Enter for "."]? . _Unknown command.H hH hH hH hH h 88 _77H hH hH hM-6H h|6H hH hH hH hWL55H hH hcH hH hݯL44H hH hH hٲH hL33H hH h>H hH hL22H hH hKH hH hL11H hH hKH hgb00H h}H h, ####### #.....# ##.###.#H ht #....#<######  #..#.#<.....######## #######.###.##.#..... #.......#...##.#.....#.. #.#.#...@................58.5 (9H h #...#.#....###.#.....# ###...#..#......###### #....#.........## #H hkI #.#....#..####..### # #.####.#..# ##...### #.####.#### ###..##... #.#....###########..#... #.#..........#..##H hlH h~c _There is a stone staircase leading down here.H hr JH h2 H h 9.5 (16969 _H h #...  #... # #... .# .###... ##.  ....... .. .  ..#....#. ...  H h...∩....##..... 6 #  ###......  .....  .###  # H h F7000H hH hl60.2 (1.76999H hH h _You climb downwards.  Found Joluinug's Armour Emporium. _There is a stone staircase leading up here.H hH hH hH hcH hH h88 _77H hH hTH hL66H h9H hȑH hH hdD55H hH hH hݗb44H h@H hH hWelcome to Joluinug's Armour Emporium! What would you like to do? H hԟ a -  26 gold a +0 leather armour  b -  149 gold a +1 pair of gloves  c -  455 gold a +2 plate armour of willpowerd -  52 gold a +0 ring mail  e -  273 gold a +2 ring mail of fire resistancef -  52 gold a +0 scale mail  H hSYg -  52 gold a +0 scale mail  h -  52 gold a +0 scale mail  i -  156 gold a scarf of invisibility You have 265 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listH h6  a -  26 gold a +0 leather armour  e $  273 gold a +2 ring mail of fire resistance You are short 8 gold pieces for the purchase.[Enter] buy shopping listH h H h\ planckenstein the Shooter  #...#Coglin of Okawaru ......  # #...###H h Health: 64/64 ========================  #. #.....###Magic: 8/8========================  #.. #...#...###AC: 9Str: 11  #...###....##...#.EV: 11Int: 10  #.................SH: 0H hDex: 19  #....#....#.......XL:  8 Next: 17% Place: Dungeon:6  #.....@....##.....Noise: ---------  Time: 4465.2 (5.0)  #...######<.......a) +2 sling {Cipactl d) +0 sling {Daeho}  #.###......Fire: a) +2 sling {Cipactli} H h #.....Zot (26994) Gem (4964)  ..###  .#  #   _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found Joluinug's Armour Emporium. _There is a stone staircase leading up here.  There is an entrance to Joluinug's Armour Emporium here.H hGH hH hhL _There is a stone staircase leading down here. _You climb downwards.  Found Joluinug's Armour Emporium. _There is a stone staircase leading up here.  n entrance to Joluinug's Armour Emporium here. _You can access your shopping list by pressing '$'.H hJH hH hDH hS33 _H h22H hH hH h9D11H hH hH h H hUL00H hH hH h3 H hn N8959H h0 H h H hmH hL88H hvH hMH h:C7H hl7H hH hH hL66H hH hH hH hH hL55H hH hH H h!H h/"D44H h"H hk$H hY&b33H h 'H h)H h*b22H h+H hw-H h#/C1H hc/1H h0H h2H h 5b00H h5H h!8H hv:H h:F7949H hf;H h=H h?H h?L88H h-AH hBH hDb77H hSEH h HH hIH h2JL66H hJH hvLH h'NH htND55H hOH hvPH hW3 #....#....#...........  #.....∩....##.......#  #...######<.........#  #...# ###........#  ##### ##.......##.  #...###.....  #..#.##  #.##.#......# H h~W ...#..@....... 84.2 (19.0) ..###..........  #.#....##.......  #...### .......  H hW#.....#.## #.H hWi......# #H hWw...#..> H hW...... H h]5.2 (2044H h`H hc9 _Found an escape hatch in the floor.H h 4H hBH h\H hp#.....∩....### #...######<.........# #...# ###........# # H h##### ##.......##.. #...###.....#..#.##..#.##.#......##...#.......###...0.0)#.#....##H h.8#...### #.#.. ....#.####. <.....H ho## #....#..>.H h <....... #...###.##H hH h_6.2 (133H h_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.H h 4H h H h H hl H ht 2211H hx H h6 H h b00H h% H h H h H hE F6939H h H h P  There is a stone staircase leading up here.H h! H h" i88 _H hk$ H h& b77H h6' H h' H h( H h) L66H h) H h|- R  There is an escape hatch in the ceiling here.H h/ H h/ S55 _H hs0 H ha2 H h4 b44H hr5 H h6 H h8 b33H h9 H h'; H hg= b22H h> H hO@ H hvB b11H hSC H hD H hF b00H hH H hM H hT  #. #<......# #.. ##....#..>. .# #<.......## .###...###.## ..#.### .# #.#.# #H hSU # #.#.# ....#...#  #....@# 993.0) ##.......<..# ##.. #.......... #...........# ........$....H hU k#....................#H h_[ H h[ t500.2 (145929H hf_ H h` 9 _Found a stone staircase leading up.H hd`H hGgH hgL88H hm,H hoH hEoL77H hpH hsH h5| .###...###.##  ..#.### .# #.#.# # ### #.#.# # H h|....#...# .# #.....####.## ##.......<..### ##............#.....@....###....# H h}........$#.....##...#....... h   howler monkey (asleep)..!##h...########H hF}"#H h12.2 (2.0)H hbP3.2 (36H h6H hH h` _A howler monkey comes into view.H h @ (((((h  (You shoot a sling bullet.  The sling bullet hits the howler monkey.  H h| The howler monkey howls!H hg  The howler monkey is moderately wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.H h H h( ...H h e...h.H h ===4.3 (1.155) Rev H h H h  H h@ b_The howler monkey is moderately wounded.H h`k (((((H h6a?((You shoot a sling bullet.H hI  The sling bullet barely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey!H h0pH hpH h/y...h...H hy}5.444) Rev+ H hH hYf _The howler monkey is severely wounded.H h  (((((((You shoot a sling bullet.H hqM_The howler monkey is severely wounded.You kill the howler monkey!H ht)H h...†...H hu226.532H h&H hoP _Okawaru accepts your kill.H h} H h H h H h H _No target in view!H h yH hyH h{H h=~H hH h21 _H haH hL10H hH h #.#.# # H hڐ#####.#.# .# ....#...# .#  #.....####.## ##.......<..###H h_ ##............##..........## #...........###......H hGH---#..##H hw.....†........# .......H h ...H h 8.5 (2.0  You now have enough gold to buy a +2 ring mail of fire resistance on this  level.  You can access your shopping list by pressing '$'.H hԚv---9.5 (3019H h&H hӞH h2> _You now have 273 gold pieces (gained 8).H hx 4H hy H hO} H h; H h h498) Rev H h܆ 87H h H h H hn b76H hb H hZ H h b65H hu H h F54) H h !H h H h o _s - 2 silvery potions (gained 1)H hF b43H h H h H h H h L32H h H h H h H h< L21H hw H hx H h H h L10H h H hA H h: y009H h H h H h M398H h H h H hR H h D87H h H h H h H h b76H hз H h b65H hI H h H h~ H hü L54H h^ H h H h H h9 L43H h H h H h b32H h H h H h H hX L21H h H h1 H h b10H h H hz H h H hI N0899H h H h H h 2988776H h b65H h H hR H h L54H h H h H h H h L43H h H h H h H h L32H hV H hd H h8 b21H h H h H h H h L10H h H h H h c089H h H h H h\ 19887H h H h N _You now have 290 gold pieces (gained 17).H h b76H hB H h H h H h L65H h6 H h H h b54H h# H h H h H h L43H h H h< x32H h H h H h b21H h^ H h H h H h$! L10H h! H h# H h2$ E079H h$ H h& K _r - 6 scrolls of revelation (gained 3)H h' c098H h( H h) H hg* H h* L87H h* H h+ H h:- H h- L76H h. H h/ H h1 H h[1 L65H h1 H h`2 H hQ3 b54H h3 H h4 H h{5 b43H h5 H h6 H h77 H h|7 L32H h7 H hf8 H h9 H hH: L21H h: H h< H hB ...###.#  ........# .#. ...........# .. ...#.......# .. ...H hC .....# .##...# ....# # #.#.#### #..... ##.#....####..##  ####...........@..# 57.5 (48.0)  #......###..#####...... ##......##.......# ..... ........##.......# H hC e##......##.......# ... ##......##.......# .> .................# . ##########.......##.......#H hJ H hmJ p8.5 (4910H hvN H h Q ; _Found a stone staircase leading down.H h|JH hH hH hLc069H h8998H hH htb87H hN H h!H h#b76H h$H h'H hh)H h)L65H hq*H h,H h2.H h.L54H hB/H h1H h2H h3L43H h4H hI5H h7H h7L32H h8H h:H h"A o.. ##  #.#. .. ....###.#...##. #.....  ......#. ............. #.........# #.. #...#H hB.....# #..##...# ....# #.@....# #.#.#### ##.....#  ##.#....####..##.#  ####..............#.####  #..#####......#.....#......#o   orc (polearm, asleep)##.......##.....#.......##.....# ##......###....>#H hK 66.5 (8.0)  An orc comes into view. It is wielding a +0 trident.H hLH hW ooo   orc priest (wandering)o   orc (polearm)The orc shouts! You hear a shout! x2==7.5 (921H h\H hh| _An orc priest comes into view. It is wielding a +0 falchion.H hSH hDShopping list: 2 items, total cost 497 gold pieces  a - [D:4] 224 gold a book of Minor Magic  b - [D:6] 273 gold a +2 ring mail of fire resistance H hYou have 290 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exitH h0H hn1H h7planckenstein the Shootero.. ##Coglin of Okawaru ......#o#. .. ....Health: 64/64 ========================...###.#...##. #.....Magic: 8/8========================........# ...#. ......AC: 9Str: 11.......# .... #...#EV: 11Int: 10.......# #.. #...#SH: 0H h89Dex: 19.....# #..##...#XL:  8 Next: 22% Place: Dungeon:6....# #.@....#Noise: ==-------  Time: 4567.5 (0.0)#.#.#### ##.....#a) +2 sling {Cipactl d) +0 sling {Daeho} ##.#....####..##.#Fire: a) +2 sling {Cipactli} ####..............#.####Zot (26892) Gem (4861) #......###..#####......# ##......##.......#......#o   orc priest (wandering) ........##.......##.....#o   orc (polearm) ##......##.......##.....# ##......##.......##....># _You now have 290 gold pieces (gained 17). H h 9P_r - 6 scrolls of revelation (gained 3) _Found a stone staircase leading down.  An orc comes into view. It is wielding a +0 trident.The orc shouts! You hear a shout! x2 _An orc priest comes into view. It is wielding a +0 falchion.H hj>H h>H hCH hEH hT  The orc shouts! You hear a shout! x2 _An orc priest comes into view. It is wielding a +0 falchion. H h:U  You shoot a sling bullet.  The orc priest shouts!sling bullet hits the orc!  You kill the orc!H hX D)((H hX n(((oH h ( Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc priest.H h\H hQ]H hYe .oo.....o   orc warrior (missile, wandering)o   orc priestThe orc priest is moderately wounded.H hSh=8.5 (110) Rev H h mH hq _An orc warrior comes into view. It is wielding a +0 dire flail.H h) (((((((You shoot a sling bullet.H hSo) _An orc warrior comes into view. It is wielding a +0 dire flail.You shoot a sling bullet.  The sling bullet barely misses the orc priest.  You shoot a sling bullet. H hG The orc warrior shouts!  The sling bullet hits the orc priest.H h4q  The orc priest is heavily wounded.H h56  You hear a shout!H h&6H h>o.oo....o   orc wizardH hJ?9.6 (1.18959) Rev+ H hyEH hMz _An orc wizard comes into view. It is wielding a +0 dagger.H hE (((((You shoot a sling bullet.  The sling bullet barely misses the orc priest.H h  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.H hK H hL H h1N H hKQ r  The orc priest is severely wounded.H h(Z oo)oo...H hZ bo 2 orc priestsH hL[ .70.8 (1.2H h[ D88H hb H hi y _An orc priest comes into view. It is wielding a +0 flail.H h  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!H h)(((   orc priestH h}h (Okawaru accepts your kill.You shoot a sling bullet.H h2H hFH h"H h.oo.o...H h61.9 (1.177) Rev* H hH hO _The sling bullet hits the orc warrior but does no damage.H hvg (((You shoot a sling bullet.H h  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.H h-p H hr H hLs H h{ 2.oH hH| [o)o..H h} q3.1 (1.266H h H h 9 _The orc warrior is lightly wounded.H h߈ ((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H h  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.H hH h .o..  The orc warrior is lightly wounded.H h=((H h(H h9*H h5+H h4f )o)o.o.  The orc warrior throws a boomerang. The boomerang hits you!  The orc priest calls down the wrath of Beogh upon you.H h546-------4.355H h<H h?' _Beogh smites you!H h ... ###)#. .. .......###.#.o.##. #....  ........# .).#. ......  H h  o... #...#  #o. #.. ..##.  #...#.#.#### ####.#....####..######..............#.####......###..#####...... #.......#.... ..#..... ##H h; #.....># .....H h H h H h H hx p..o.oH h `o   orc wizardH h ----5H h M044H h H h H h #)#. .. .......###.#...##. #.............# .).#. ......   .o.. #...#  #.. #. H h #.o##  #...#.#.#### ##.##.#....####@.##.#####..............#.####......###..#####...... ##.......#...... ..#..... ###....> ......... ##########H hH h(H h|.o.oH hg---63H h3H h!H h#H hr...###.#...##. #..........# .).#. .. .# .... #...# .# #o. #...# .....# #..##...# ....# #.o....# #.#.#### ##.....##.#....####..##.# # ####..........@...#.#### # #......###..#####......# ###......##.......#......# ...##.##.....# ###......##.##.....##......##.##....># .....##.....# ###########.##.....# #.##.....#H hyH hpz7-------722) Rev+ H h~H hH h * ...###.#...##. #..... .# .).#. ...... .# .... #...# .# #o. #...# .....# #..##...# ....# #.o....# #.#.#### ##.....# ##.#....####..##.# ## ####.#.#### .# #......###..#####......# .###......##.......#......#.##.......##.....##......##.##.....##......##.##....># .##.....# #.##.....#  #.##.....#H h 811H h2 H h H h ...###.#...##. #..... .# .).#. ...... .# .... #...# .# #o. #...# .....# #..##...# ....# #.o....# #.#.#### ##.....# # ##.#....####..##.## ####.#.#### ..# #......###..#####......# #.###......##.......#......#.##.......##.....##......##.......##.....##......##.......##....>#...H h.....##.....###.......##.....#  #.##.....#H hH hO'oo   orc warrior (missile)H h(j900H h,H h.H h8# ...###.#...##. #..... .# .).#. ...... .# .... #...# .# #o. #...# .....# #..##...# ....# #.o....# #.#.#### ##.....# ## ##.#....####o.##.# .### ####.#.####.# #......###..#####......# ##.###......##.......#......#.##.......##.....##......##.......##.....##......##.......##....>#.........##.....####.......##.....#  #.##.....#H h1H hH hooo   orc wizardH hV8=807949H h{H hH hH # ...###.#...##. #..... # .# .).#. ...... .......# .... #...# .......# #o. #...# .....# #..##...# ....# #.o....# #.#.#### ##.....## ##.#....####o.##.# ..### ####.o...#.#### #...# #......###..#####......##.###......##.......#......#.##.......##.....##......##.......##.....##......##.##....>#..##.....####.##.....#  #.##.....#H hJN H hS 0((((H h H hX .@...ooH hb =188) Rev H h H h s _The orc warrior throws a boomerang. The boomerang misses you.H hJ.## ...###.#...##. #..... ## ........# .).#. ...... # .......# .... #...# # .......# #o. #...# .....# #..##...# ....# #.o....# # #.#.#### ##.....## ##.#....####..##.#.### ####H hKc.oo..#.#### ##...# #......###..#####......##.###......##.......#......#.....##.......##.....##......##.......##.....##......##.......##....>#.........##.....###.......##.....# # #.##.....#H hLH hOH hOH hhooo.o   orc priesto   orc wizard-277H hm .## ...###.#...##. #..... .## ........# .).#. ...... .# .......# .... #...#  # .......# #o. #...# H h=o # .....# #..##...# # ....# #.o....# ## #.#.#### ##.....# .#### ##.#....####o.##.#.### ####.oo...#.#### .##...# #......###..#####......# .####.###......##.......#......#.....##.......##.....# .#......##.......##.....# .#......##.......##....>#........##.....# .#.......##.....# ## #.##.....#H hq H hr H ht H hA~ s.oooH h -366H h H h H ho.## ...###.#...##. #..... #.## ........# .).#. ......  .# .......# .... #...# # .......# #o. #...# .# .....# #..##...# .# ....# #.o....# .## #.#.#### ##.....# ..#### ##.#....####..##.#.### ####.ooo...#.#### ..##...# #......###..#####......# ..####.###......##.......#......#...##.......##.....# ..#......##.......##.....# ..#......##.......##....>#........##.....# ..H ha#########.##.....# ### #.##.....#H hH hH h Ioo.H h H hH hq  The orc priest miscasts a cantrip.H hoo.o   orc (polearm, wandering)9=455H hH h9t _An orc comes into view. It is wielding a +0 trident.H h̉ .## ...###.#...##. #..... ##.## ....o...# .).#. ...... .# .......# .... #...# # .......# #o. #...# #.# .....# #..##...# #.# ....# #.o....# #.## #.#.#### ##.....# <..#### ##.#....####..##.#.### ####..@...o.o.o...#..##...# #......###..#####......H h -.####.###......##.......#.......##.......##......#......##.##......##......##.##....>...##..... o   orc wizard.###.##..... o   orc (polearm, wandering)# #.##.....H hO ,H h, ,H h- >.oH h o.o.o.o   orc priesto   orc wizardo   orc (polearm, wandering)H hK o544) H h H h, H hj###.....# .).#. . # .H h-m ....o..# .... #...# # .......# #o. #...##. .....# #..##...#  #.# ....# #.o....# ##.## #.#.#### ##.....# .<..#####.#....####..##.# .......### ####.....o.o.o....#.####...# #....@.###..#####......####.###......##.......#.........##.##########......##.##.########......##.##........H h...##....################.##o   orc wizard ######.##o   orc (polearm, wandering) #.#H hƤH h(H hѧH h,H h&.o...o.o   orc priestH hj633H hhH hԺH hMM.###.## .# .).#. # .# .......# .... #...# # .......# #o. #...# #.# .....# #..##...# #.# ....# #.o....##.## #.#.#### ##.....# ..<..#### ##.#....####..##.#.### ####....o...o.....#.H hN'.##...# #...@..###..#####.####.###......##.#.##.##.#......##.##.##......##.##....##.########.##...H h Q# #.##  #.#H hRH hRH hTH hB_2oo.oo   orc wizardo   orc (polearm, wandering)H hn`s50722H hgH hXiH h). .###.## .# .).#. # .# ......o# .... #... # # .......# #o. #... # #.# .....# #..##... # #.#H h/  ....# #.o....#.## #.#.#### ##......<..#### ##.#....####..##..### ####...o.o..o.....#..##...# #..@...###..#####.####.###......##.#...##.##.########......##.##.##......##.##...##.#######.### #.##  #.#H hf1 H h3 H hk; m.oo.H h@ ;(((H h` )...H h& 47-=811H hW H h Q _The orc warrior throws a boomerang. The boomerang hits you.H h.###.## .# .).#. .### .# .......# .... # .# # ......o# #o. # .# #.# .....# #..## .# #.# ....# #.o .####.## #.#.#### ##H h[ .<..#### ##.#....####..##.### ####...oo...o.....#.##...# #.@....###..#####.####.###......##.#...##.##.########......##.##.##......##.##....##.########.......### #.##.  #.#H hNH h<o.H h { ((((The orc warrior throws a boomerang.H h<.H hx5H..o.o..o   orc priesto   orc wizardH h6j900H hv=H h@@ _The boomerang hits you but does no damage.H h}M#.### . .# .... # #.# # o# #o. # #.# #. .....# #..## .H hOb.# #.# ....# #.o ..####.## #.#.#### ## .....<..#####.#o...####..#.......### ####...o.o..o.....##...# #......###..#####..####.###@.....##.......#.........##.##########......##.##.########......##.##............##################.## ##########.## o   orc wizard #.#  #.#H hQH hTH hUH h].oo...oo   orc priestH h^]o   orc wizardH hu_8=-906939H hgH hyiH ho{ .#.# # o# #o. # .#.# #. .....# #..## ...# #.# ....# #.o.####.## #.#.#### ##....<..#####.#.o..####H h)} V.......### ####..o.....o....##...# #.....o###..#####.####.###......##.......#.........##.#########......##. †.########......##..................################. .##########. .  #.# o   orc wizard #.# #########H ha H h- H h H h Io.o..oo   orc priesto   orc wizardH h -188H h H hi H hr#.#.# # ......o# #o. #.#.# #.# .....# #.. #...# #.# ....# #.o.####.## #.#.#### ##.<..#### ##.#o...#### #...### ####.o......o.##...# #......###...####.###....o.##..##..#......##. .†.#......##......#########. ..# #. .. #. o   orc wizard . #. H he..oo.oo   orc priesto   orc wizardH hj277H h$%H hD(H hF #.#.# # ......o# #o. ##.#.# #.# .....# #.. .#...# #.# ....# #..####.## #.#.#### ## #.<..#### ##.#....#### ##....### ####..o.....o #.##...# #...o..###...####.###......##.o..##.#......## ..†H hG.#......##....######.# #. #o   orc wizard. # H h3IH hKH hzLH hTRo.o.o.o   orc priesto   orc wizardH hTj366H h[H h]H ha ..#.### .# .......# ..  #.#.# #......o# #o ###.#.# #.#.##...# #. ....# H hb####.##  #.#.#### <..#### ##.#....###  ##....### ####.o......o. ##...##...# #..o...###..## #...####@###......##...........o...##....########......##†########......##.........................################.######### #.. # ... #.....H hnH ho9=455H h2uH hwH hy M###...###.##.# .) ..#.### .# .......# ..  #.#.# #......o# # ####.#.# #.#.# ...#...# #. ....#  ####.##  #.#.#### .<..#### ##.#....##  ##............### ####.o......o  ##H h{ .##.@.# #..o...###..#  #....####.###......##..............o...##..########......## ....†........########......##.....#  ....# #....   .... #.... H hɄ 544H hz H h4) #<.......## ...###.#..###...###.##.# .) ..#.### .# .......# .  #.#.# #......o# #####.#.# #.#H h5.# ....#...# #. ....#  ####.##  #.#.##<..#### ##.#....# ##...........@### ####.o...... ##..........##...# #..o...###  #.....####.###......##  ...............o...## #.....########......##†########H h6## #.........................################ ....######### #H hBH hCj633H hIH hKH hvy .# #<.## ...###.# .###...###.## .# . ..#.### .# .# H hWz #.#.# # ......o#  #####.#.# #.# .....#  ....#...# #.# ....# #.....####.## #.#. ##.<..#### ##.#.... ##.### ####.o ##.##...# #..o...### #...####.###......## H hzn...............o...##  #......########......##  .....†........#......##  #H hz.  .# ....# #H h/50722H hQH hԌH h^p .# #<.## ...###.# .###...###.## .#  ..#.### .# .# #.#.# # ......o# #####.#.# #.# .....# ....#...# #.#H hq ....# #.....####.## #.#. ##.<..#### ##.# ##.### ####.o ##.##...# #..o...### #..####.###......## .............o...## #....########......## .....†........#......## #...... .......# ....# #H hBzH hzj811H h3~H hRH h;  .# #<.## ...###.# .###...###.## .# ..#.#####.# .# #.#.# #. # ......o#H h  #####.#.# #.# .....# ....#...# #.# ....# #.....####.## #.#. ##.<..#### ##.# ##.### ####.o ##.##...# #..o... #.####.###......## ...........o...##H hk U #.########......## .....†.##......## #.. .#H h # ....# #H h 900H h H hi H h9 G#.. ##....#..>.  #<.......## ...###.###...###.##. ..#.#####.# ....... #.#.# #..#......oH h K #####.#.# #.#.....#...# #. .... ####.##  #.#<@.#### ##.# ##....### ####.o.. ##.##...# #..o... #####.###...... ...........o... #.....########...... .....†##########.........................##############H hR H h& oo   orc warrior (missile)H hW' 51=H h' g6005929H h. H h0 H h #.. ##....#..>. .# #<.......## ...### .###...###.##  ..#.#####.#  #.#.# #..# ...... #####.#.# #.#  ....#...# #.# H hx0 #.....####.## #.# ##.@..#### ##.# ##.### ####.o ##.##...# #..o... #.####.###...... .....o....o... #.########...... .....†.##......H hI  #.  . H h_H hK18H hc8H hH hG H h)S_There is a stone staircase leading up here.H h$4H h(%H h*H h#+L77H h1x66H h2H h92=55H h9H h<H h@H hrAL44H h CH hKoo   orc warrior (missile)H hS  #.. >.  .# #<.......##  .##  #.# H hsTC #.#.# #..#   #.#  H hT....#...# #.#  #.....####.##  ##.......@..#### 5.3 (4 H hU##............###  ##..........##...#  #...........####. ............. #.............## .....†........# #..............H hwVS _You start resting.H h #.. >.  .# #<.......##  .##  #.#  H h#.#.# #..#   #.#  ....#...# #.#  #.....####.##  ##.......@..####  ##............###  ##..........##...#  #...........####. ............. H h[%#.............## .....†........# #..............H hϱH hH hֺc _An orc warrior is nearby!H hm2#.. ##....#..>.planckenstein the Shooter.# #<.......## ...### Coglin of Okawaru .......###...###.## ....... Health: 52/64 ===================-----..#.#####.#...... Magic: 8/8H hn========================#.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19H hnv#.....####.###.# XL:  8 Next: 26% Place: Dungeon:6##.......@..####H ho##.# Noise: ---------  Time: 4605.3 (0.0)H h?oE##.......*....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##........*.##...# #..o... Fire: a) +2 sling {Cipactli} H hp#..........*####.###...... Zot (26854) Gem (4824) .............o....o....o...#.............########...... o   orc warrior (missile).....†........########......#........................................############## _You start resting. _An orc warrior is nearby!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineH hzqAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (68% to hit)H h#.. ##....#..>.planckenstein the Shooter.# #<.......## ...### Coglin of Okawaru .......###...###.## ....... Health: 52/64 ===================-----..#.#####.#...... Magic: 8/8========================#.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11H h,Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 26% Place: Dungeon:6##.......@..######.# Noise: ---------  Time: 4605.3 (0.0)##.......(....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##........(.##...# #..o... Fire: a) +2 sling {Cipactli} #..........(####.###...... Zot (26854) Gem (4824) .............(....o....o...#.............########...... o   orc warrior (missile).... h39;49m.†........########......#........................................############## _An orc warrior is nearby!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  H hAquivering boomerangs (68% to hit)  You shoot a sling bullet.H h *  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (68% to hit)  You shoot a sling bullet.  H h }The sling bullet barely misses the orc warrior.The sling bullet hits the orc warrior.H h> H h8 H h^ H hڨ .o.oo   orc wizardH h| ===6.4 (1.133) Rev H h H h f _The orc warrior is moderately wounded.H h[#.. ##....#..>.planckenstein the Shooter.# #<.......## ...### Coglin of Okawaru .......###...###.## ....... Health: 52/64 ===================-----..#.#####.#...... Magic: 8/8========================#.#.# #..#H h\...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 26% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4606.4 (0.0)##.......*....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} H h5]=##........o.##...# #..o... Fire: a) +2 sling {Cipactli} #...........####.###...... Zot (26853) Gem (4823) Rev .............o....o....o...H h]#.............########...... o   orc warrior (missile).....†........########...... o   orc wizard#........................................##############You shoot a sling bullet. The sling bullet hits the orc warrior. H h]_The orc warrior is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  H h^gquivering boomerangs (moderately wounded, 68% to hit)H h#.. ##....#..>.planckenstein the Shooter.# #<.......## ...### Coglin of Okawaru .......###...###.## ....... Health: 52/64 ===================-----H h..#.#####.#...... Magic: 8/8========================#.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.##H h#.# XL:  8 Next: 26% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4606.4 (0.0)H h4F##.......(....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} H h##........(.##...# #..o... Fire: a) +2 sling {Cipactli} #..........(####.###...... Zot (26853) Gem (4823) Rev ............(o....o....o...H hB#.............########...... o   orc warrior (missile).....†........########...... o   orc wizard#........................................############## H hQ_The orc warrior is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.H ha  Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H hH h!H hd+ .oo.oo   orc priesto   orc wizard  The orc warrior is moderately wounded.H hq1?((H h;?@.H h37.6 (1.211) Rev+ H hH hV{ _The orc warrior throws a boomerang. The boomerang closely misses you.H h!H h"H hQ+H h9H h ?9*H h   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!H hH hG {o.Deactivating autopickup; reactivate with Ctrl-A.H h{9(H h2'.H h2649-H hp58000) Rev H hg9H hs ...###.#.....'.# .#.# #.#.#...#.# .#.# #...#...#.# H h##.# ###.#...#.#   #.# ###...#.#   #.#..#.#   #.# #.......#.#  ##.###....####.###  5 .....'....+#  ##...#....######.# ####.#....######.# .# #.#........##.# .###..........##.# ..####........##.# #...###)##+#####.# ###.# #)...# #.# # #.# #.#### #.H hc# _The orc warrior throws a boomerang. The boomerang hits you.H hh -You climb upwards.H hH hd]~---10.1 (2.54919H hfcH hf _Reactivating autopickup. _There is a stone staircase leading down here.H hƧ H h 4H h H h k5088H h 7766) 1=55H h L44H hȲ H h0 H h( H hp L33H h H h9 H h z2=22H h H h% H hm L11H h׸ H h L00H hQ H h H h< H h N3909H h H h H hݽ j388H h( H h˾ H hy Z77H h b66H h! H h H h #4H h W=55H hO H h H h$ L44H h] H h L33H hd ,H h H hu z5=22H h ,H h L11H h H h H h5 L00H h H h H h O29799H hP H h} H h z6=88H h1 H h H h L77H h9 H h H h L66H hd H h[ H h z7=55H h{ H h3 H hy L44H h H h H hU D33H h H h H h j822H ho H h H h L11H hm H h b00H h H h d1989H h H h H hV z9=88H h H h H hD L77H h H h H h L66H hH H h H h e60=55H h H hW H ho H h L44H h! H h H hR L33H h H h' 122H h H h H h L11H hl H h 000979H h H h[ q2=8H h 8H h H hT C7H h 57H h_ b66H h H hV H h s3=55H h! H hm b44H h H h H h L33H hM H h --- _You start resting.H h 056.1 (46.0)H hc 4=7.1 (4722H h H h H h " _HP restored.H hH hCLevel 5 of the Dungeon <<<<>>>>^____(Press ? for help)H hR#...#.#....###.#.....#.......=.# #...#########...#..#......######...[.....## #...######### #...##....#.........## #..........# ##..#.......###...####.#....#..####..### #..........# ###......###.#.....'.##.####.#..# ##...###..........# #≈#.##.#.# #.#.#...#.##.####.#### ###..##..........####≈#....#.# #...#...#.#H h[#.#....###########..#............#.~...###.# ###.#...#.##.#..........#........##########.#.~..## #.# ###...#.##............#........###.#.~.## #.# #####...#.#H h####.........#.........###### #..#≈### #.# #.......#.##.........#..............#######≈#.####.###....####.###H hX[#.........#...........##.......#≈#..).....'....+.....@##.........#########...############.####...#....######.##.........#########...############.######.#....######.##..........#.#.#.#.....#.#.#.#.#.#....# #.#........##.#H h٪#.........#.#.#.#.#.#.#.#.#.#...#.###.###..........##.##..........#.#.#.#.#.#.#.#.##)'###.##..####........##.##########.#.#.#.#.#.#.#.#.##§..≈######...###)##+#####.##.#.#.#.#.#.#.#.#.##≈≈..≈≈## ###.# #)...# #.###.#.#.#.#.#.#.#.##≈≈##.#≈≈#### #.# #.#### #.##.#.#.#.#.#.#.#.#.+..#§#...'..# #.###.########.#H h####.#.#.#.#.#.#.#..+§..#.#..'..# #...........##.##...#.#.#.#.#.#.#.#.#≈≈#.##≈≈##.# ##.###....#.##.#H hY ####.#.#.#.#.#.#.#..+§..#.#..'..# #...........##.# #...#.#.#.#.#.#.#.#.#≈≈#.##≈≈##.# ##.###....#.##.# #....#.#.#.#.#.#.#.###≈≈..≈≈##..# #.###....#.##.# #...#.#.#.#[#.#.#.#.###§..≈##...####..##....#.##.# ####.#.#.#.#.#.#.#.#.###++##....#...#.##....#.##.# #.#.#.#.#.#.#.#.#.#.#...#.#.....#.#.##......##.# ##.#.#.#.#.#.#.#.#.#.#.#.#.#....#.#.##....####.# #.#.#.#.#.#.#.#.#.#.#.#.#.#....##.#..###.##.##.# ##.#.#.#.#.#.#.#.#.#.#.#.#.#...##.##..##....##.# ########.#.#.#.#.#.#.#.#.#.#.#.#.#....##.###..####.##.#>..#.#.#.#.#.#.#.#.#.#.#.#.######.#....# #.##.#.#.#.#.#.#.#.#.#.#.#.#.#.# #..#.#..# #.##..#.#.#.#.#.#.#.#.#.#.#.## #..#.#..## #.#.#.#.#.#.#.#.#.#.#.#.#.#.# #.##.....# #.########.#'#.#.#.#.#.<.#.#.#.#.#.## #[...#.#.###.##.#####.....#.#.#.#.#^#.#.#...#.# ######....##........#...#####...#.######...### #......#####.###.#.............#  hn0m###.#.# #...# #.##.............###########....# #...# #...## #.####.......##..# ######## #....# ###.######....# #......>...##....# #......# #....# #.##..♣#♣...# ####.##.##.# #)###.## #....# #....#####..## #######.......####)###.# ###### #......#.....# #<....####.#..#....#...#H h\ H hpH h2...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru ...... .#.# #...#...#.#Health: 64/64 ======================== ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 26% Place: Dungeon:5 .....'....+.....@#Noise: ---------  Time: 4657.1 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26802) Gem (4772) .###..........## h3e;49m.# ..####........##.# #...###)##+#####.# ###.# #)...# #.# # #.# #.#### #.# _The orc warrior throws a boomerang. The boomerang hits you.  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _HP restored.H h;H h<H hz=L11H hD00H hEH hGe79969H hGH h JH h4Kb88H hKH hDNH hOb77H h-PH h2QH hQb66H h@RH hSH hgTb55H hTH h VH hVb44H hWH h!XH hXb33H hYH h+ZH hZH h7[L22H h[H hO]H h^H hT_Z11H hz`H hlab00H haH hbH hfcd8959H hcH hdH hPeb88H heH hfH hgH hhb77H hjH hlb66H hlH hoH hypH h qb55H hrH hsC4H h&t54H hOvH h/wb33H hwH hyH hzb22H h{H h|H h}b11H h~H h]H hcH hځD00H h%H hH h҄H hMN7949H hH h H hyb88H h&H hH hb77H hH hH hb66H hcH hPH h(b55H hH h[H hb44H h_H h#H hb33H h~H hCH hb22H hH h@H hb11H hH h#.# #..#.#..# #.##.# #.## #..#.#..## #.##.# #.##.....# #.##.# #.## #[...#.#.###.##.##### .#.# ######....##........# .### #......#####.###.# .# #.##.............# .## #.####.......##..# ####H hڢ# #....##....# #...88.1 (31.0) ..# ####.##.##.# #)## ..## #######.......####)## ...# #<....####.#..#....#..# #######.### #.#..#.####. .#♣# #.....†.# #.#....# #.  ## #.####### #...#### #.  .#♣# #.# ##### #.  .#.# #.# #. H hvH h5X  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is a stone staircase leading down here.H h- H h H hG H hE H h |9.1 (1.0)00 _H he H hd  #...###...... #..#.##....... #.##.#F.....## ...#...........  ..###...........  #.#....##........  #...#####........  #.. #....#.### 6 #. #@......#  #.. ##....#..>.  .# #<.......## ... .###...###.## ... ..#.#####.# .. H he #.#.# #..# ... F   marrowcuda (wandering) #####.#.# #.#  ....#...# #.# #.....####.##H h9f H hh H hn H hs t.FFH hT t90.6 (2.56838H h H hM } _You climb downwards. _There is a stone staircase leading up here.H ha [ ((((H ha D(((You shoot a sling bullet.H h  The sling bullet closely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda.H hi H hqk H h"p v.....F.H hp ===1.6 (1.077) Rev H hu H hx 8 _The marrowcuda is lightly damaged.H h)H h*H h/H h3H h9W.FH h:t---266H h?H h .#.# #..#.#..# #.##.# #.## #..#.#..## #.##.# .#.# #.##.....# #.##.# #.## #[...#.#.###.##.##### .#.# ######....##........# .### #......#####.###.# .# #.##.....# .## #.####.......##..# ####5 ..# #......@...##....# #... ..# ##########.##.##.# #)## ..## #######.......####)## ...#H h< #<....####.#..#....# .#.# #######.### #.#..#.#### .#♣# #.....†.# #.#....# # ##.####### #...#### #.  .#♣# #.# ##### #.  .#.# #.# #. H h:---H hO$H hv4.1 (2.555) H h H h} _You climb upwards. _There is a stone staircase leading down here.H hH hQVLevel 5 of the Dungeon <<<<>>>>^____(Press ? for help)##.#.#.#.#.#.#.#.#.#.#.#.#.#...##.##..##....##.#########.#.#.#.#.#.#.#.#.#.#.#.#.#....##.###..####.##.##......>..#.#.#.#.#.#.#.#.#.#.#.#.######.#....# #.##.##........#.#.#.#.#.#.#.#.#.#.#.#.#.# #..#.#..# #.##.##.........#.#.#.#.#.#.#.#.#.#.#.#.## #..#.#..## #.##.##........#.#.#.#.#.#.#.#.#.#.#.#.#.# #.##.....# #.##.##########.#'#.#.#.#.#.<.#.#.#.#.#.## #[...#.#.###.##.#####H h{#..............#.#.#.#.#^#.#.#...#.# ######....##........##.............#####...#.######...### #......#####.###.##.............# ###.#.# #...##.##.............###########....# #...# #...###.####.......##..# ######## #....# ###.######....##......@...##....# #......# #....##.##..♣#♣...###########.##.##.# #)###.## #....##....#####..#########.......####)###.# #######......#.....##<....####.#..#....#...# #..#...#...#.# #######.### #.#..#.####.### #.♣#.._#_..#♣# #.....†.# #.#....# #.# #.###########.####### #...#### #.# H h#.♣#.._#_..#♣# #.###### #.# ##..#...#...#.# #.##.# #.......#.....# #.##.# #.##..#####...######.######################.# #.##.(.♣ ♣..#.......................#.......# H h #............#........## #.#.~.## #.# #####...#.# ####.........#.........###### #..#≈### #.# #.......#.# ...#..............#######≈#.####.###....####.##.#...........##.......#≈#..).....'....+.....>########...############.####...#....####.#########...############.######.#....####..........#.#.#.#.....#.#.#.#.#.#....# #.#........##.# #.#.#.#.#.#.#.#.#.#...#.###.###..........##.# #.#.#.#.#.#.#.#.##)'###.##..####........##.# ########.#.#.#.#.#.#.#.#.##§..≈######...###)##+#####.#  H hM [#.#.#.#.#.#.#.#.#.##≈≈..≈≈## ###.# #)...# #.###.#.#.#.#.#.#.#.##≈≈##.#≈≈#### #.# #.#### #.##.#.#.#.#.#.#.#.#.+..#§#...'..# #.###.##.#####.#.#.#.#.#.#.#..+§..#.#..'..# #...........##.# #...#.#.#.#.#.#.#.#.#≈≈#.##≈≈##.# ##.###....#.##.# #....#.#.#.#.#.#.#.###≈≈..≈≈##..# #.###....#.##.# #...#.#.#.#[#.#.#.#.###§..≈##...####..##....#.##.# ####.#.#.#.#.#.#.#.#.###++##....#...#.##....#.##.# #.#.#.#.#.#.#.#.#.#.#...#.#.....#.#.##......##.# ##.#.#.#.#.#.#.#.#.#.#.#.#.#....#.#.##....####.# #.#.#.#.#.#.#.#.#.#.#.#.#.#....##.#..###.##.##.# ##.#.#.#.#.#.#.#.#.#.#.#.#.#...##.##..##....##.# ########.#.#.#.#.#.#.#.#.#.#.#.###.###..####.##.# H hٕC #......>..#.#.#.#.#.#.#.#.#.#.#.#.######.#....# #.##.##........#.#.#.#.#.#.#.#.#.#.#.#.#.# #..#.#..# #.##.##.........#.#.#.#.#.#.#.#.#.#.#.#.## #..#.#..## #.##.##........#.#.#.#.#.#.#.#.#.#.#.#.#.# #.##.....# #.##.#H h #..#.#<.....##########.###.##.#.....#.........##.......#...##.#........# ######.#.#...>......................# #...#H h #...#.#....###.#.....#.......=.# #...# ##### ###...#..#......######...[.....## #...######### #...# #....#.........## #..........# ##..#.......###...### #.#....#..####..### #..........# ###......###.#.....'.# #.####.#..# ##...###..........# #≈#.##.#.# #.#.#...#.# #.####.#### ###..##..........####≈#....#.# #...#...#.# #.#....###########..#............#.~...###.# ###.#...#.# #.#.............##########.#.~..## #.# ###...#.# #............#........## #.#.~.## #.# #####...#.# ####.........#.........###### #..#≈### #.# #.......#.# #.........#..............#######≈#.####.###....####.###.........#...........##.......#≈#..).....'....+.....>H h q#.........#########...############.####...#....#####.........#########...############.######.#....####............ #.#..........###..........#)'###.##..####.......#########§..≈######...###)##+### ##≈≈..≈≈## ###.# #)...# H hH hH h.#.# #..#.#..# #.##.#planckenstein the Shooter #.## #..#.#..## #.##.#Coglin of Okawaru ...... .#.# #.##.....# #.##.#Health: 64/64 ======================== #.## #[...#.#.###.##.#####Magic: 8/8======================== .#.# ######....##........#AC: 9Str: 11 .### #......#####.###.#EV: 11Int: 10 .##.##.............#SH: 0Dex: 19 .###.####.......##..# #### XL:  8 Next: 26% Place: Dungeon:5 ..##......@ hsm...##....# #... Noise: ---------  Time: 4694.1 (0.0) ..###########.##.##.# #)## a) +2 sling {Cipactl d) +0 sling {Daeho} ..#########.......####)## Fire: a) +2 sling {Cipactli} ...##<....####.#..#....#. Zot (26765) Gem (4735) .#.# #######.### #.#..#.####. .#♣# #.....†.# #.#....# #.  ###.####### #...#### #.  .#♣# #.###### #.  .#.# #.##. You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda. _The marrowcuda is lightly damaged. _You climb upwards. _There is a stone staircase leading down here.H hQH hH hH h~i44 _H hx33H hn,H hV b22H h H hBH h'H hL11H h#00H h)H h ,d5929H h$-H h4H h6H hk6L88H hA7H hD77H hHH h:JH hJL66H hdKH hSH hUH hUL55H hVH h-]H h0_H h_D44H h`H hOhH hviH hiL33H hjH hpH hrH hsrL22H hrH hxH hyH h[zL11H hzH hH h|b00H hH hMH h׋d4919H hH hH hqH h L88H hH hWH h.H hL77H hH hKH h+C6H h6H hH hH hb55H h԰H hH hcL44H hԵH hʶH h>H hb33H hH hH hb22H hH hH hb11H h*H hH h>b00H hH hH h<d3909H h6H hH h\b88H hH hH h)b77H hH hH hwb66H h*H h?H hb55H hH hH hb44H h\H hH hb33H h H hv H hiC2H h2H hH hH hC1H ht1H h H hH hb00H hH hH hH hx O29699H h H h$H h%b88H h('H h2*H h+b77H h],H h/.H h6/b66H h/H hB2H hw3H h3L55H h 4H h5H h6b44H h6H hm8H h9b33H h;H hHH hIH hKb22H h)NH hOx11H hSRH h1TH hTL00H hiUH hXYH h\d1989H h]H h;_H hlab88H h~bH hOeH hgb77H hhH hkH hlb66H h$mH hnH h/oH hoZ55H hpH hqL44H hqH h2rH h$v33H hwH hyb22H hezH h|H hn}b11H h}H huH h b00H h݁H hdH hN0979H hH hGH h=H hb88H hH hH hDH hD77H hH hBH hC6H h6H hH h    #######   #.....#   ##.###.#   #....#<######   #..#.#<.....########## H hi  #######.###.##.#.....#...   #.......#...##.#.....#...   #.#.#...@.............753.1 (59.0)   #...#.#....###.#.....#...   ###...#..#......######...   #....#.........## #..   #.#....#..####..### #.. H hi  #.####.#..# ##...###..   #.####.#### ###..##..   #.#....###########..#..   #.#..........#........##H hnH hƜH hޞ  The sling bullet closely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda. _The marrowcuda is lightly damaged. _You climb upwards. _There is a stone H h\Jstaircase leading down here. _H hDH h!H hH hFH hV4.1 (1.0)55 _H h1q ##### #...# #...# #... #...# #.....### .# #...# #...#...#####.# #...###....##...#..... #.....................  H h*#....#....#...........  #.....∩....##.......# 6 #...######@.#  #...# ###........# ##  ##### ##.......##..  #...###......  #..#.##....... #.##.#......## ...#........... ..###........... #.#....##........H hlH hH h&+5.6 (2.533 _You climb downwards. _There is a stone staircase leading up here.H h s##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.# #...###....##...#..... #............. #....#....#..... H h #.....∩....##.# #...######<# #...# ###.# ## ##### ##.##.. #...###...... #..#.#.##.#...#.....###.... H hs H hd x6.6 (1.022 _H h H h H h:##### #...# #...# #...### #...# #.....### .# H h#...# #...#...#####.# #...###....##...#..... #........ #....#....#.... #.....∩....##.# #...######<.# #...# ###.# ## H hr##### ##.##.. #...###...... #..#.##....... ...#....###.. H h*ull   iguana (wandering)H hj711H h/H h Z _An iguana comes into view.H hw ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#Health: 64/64 ========================#...# #...#...#####l#Magic: 8/8========================#...###....##...#.*...AC: 9Str: 11#...............**....EV: 11Int: 10#....#....#....*......H h!SH: 0Dex: 19#.....∩....##**.....#XL:  8 Next: 26% Place: Dungeon:6#...######<.@.......#Noise: ---------  Time: 4757.6 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26701) Gem (4671) #..#.##.......#.##.#......##l   iguana (wandering)...#.............###...........#.#....##........ _You climb downwards. _There is a stone staircase leading up here. _An iguana comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 71% to hit)H h  ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#Health: 64/64 ========================#...# #...#...#####l#Magic: 8/8========================#...###....##...#.(...AC: 9Str: 11#...............((....EV: 11Int: 10#....#....#....(......SH: 0Dex: 19#.....∩....##((.....#XL:  8 Next: 26% Place: Dungeon:6#...######<.@.......#H hW Noise: ---------  Time: 4757.6 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26701) Gem (4671) #..#.##.......#.##.#......##l   iguana...#.............###...........#.#....##........Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 71% to hit)  You shoot a sling bullet.  The iguana hisses angrily.  The sling bullet hits the iguana.H h;  Aim: an iguana (wandering, hasn't noticed you, 71% to hit)  You shoot a sling bullet.  The iguana hisses angrily.  The sling bullet hits the iguana.  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana!H hս H h H hv H h W.l.....F   marrowcuda (wandering)Fl   iguanaH h ===8.7 (1.100) Rev H h H hu _ _The iguana is severely wounded.H he) ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......H h:*#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.l...AC: 9Str: 11#...............**....EV: 11Int: 10#....#....#....*......SH: 0Dex: 19H h*\#.....∩....##**.....#XL:  8 Next: 26% Place: Dungeon:6#...######<.@.......#Noise: ===------  Time: 4758.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #####H hm+=##.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26700) Gem (4670) Rev #..#.##.......#.##.#......##F   marrowcuda (wandering)...#.F.........l   iguana..###...........#.#....##........The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana! _The iguana is severely wounded.H h+Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)H h0 ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.l...AC: 9H h Str: 11#...............((....EV: 11Int: 10#....#....#....(......SH: 0Dex: 19#.....∩....##((.....#XL:  8 Next: 26% Place: Dungeon:6#...######<.@.......#Noise: ===------  Time: 4758.7 (0.0)#...# ###........# ##H ha) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26700) Gem (4670) Rev #..#.##.......#.##.#......##F   marrowcuda...#.F.........l   iguana..###...........#.#....##........ H h_The iguana is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.H hry((  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is severely wounded.You shoot a sling bullet.H hH h#H hV...l...F.H h9.8 (1.169969) Rev+ H h H h a _The sling bullet closely misses the iguana.H h)v ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.# #...###....##...#..... #.........l.... #....#....#....H h@w& #.....∩....##.# #...######<.# #...# ###.# ## ##### ##.##.. #...###...... #..#.##....... #.##F#......## ...#.... ..###.....  #.#....##.H h8yH h zH h}H h$.H h܄lF.---60088) Rev H hĊH hH hV##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#H h:Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#....*l.....SH: 0Dex: 19#.....∩....##**.....#H hXL:  8 Next: 26% Place: Dungeon:6#...######<@*.......#Noise: ---------  Time: 4760.8 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #.F.###......Zot (26698) Gem (4668) Rev #..#.##.......#.##.#......##F   marrowcuda...#...........l   iguana..###...........H h)#.#....##........The iguana is severely wounded.You shoot a sling bullet. _The sling bullet closely misses the iguana.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)H hV##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#H h5XHealth: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#....(l.....SH: 0Dex: 19#.....∩....##((.....#XL:  8 Next: 26% Place: Dungeon:6#...######<@(.......#Noise: ---------  Time: 4760.8 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli}  huY+0;10m#.F.###......Zot (26698) Gem (4668) Rev #..#.##.......#.##.#......##F   marrowcuda...#...........l   iguana..###...........#.#....##........You shoot a sling bullet. _The sling bullet closely misses the iguana.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.H hPress: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is almost dead.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.H h$d H hg H hIo ....l.F.H ho ===1.9 (1.177) Rev+ H hEu H hw Z _The iguana is almost dead.H h ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.# #...###....##...#..... #............. #....#....#..... #.....∩....##..l....# #...######H h).# #...# ###.# ## ##### ##F......##.. #...###...... #..#.##. #.##.#......## ...#... ..###....  #.#....##.H h=H hH hql.F.H hEz---2066H hH ha _There is a stone staircase leading up here.H h}>##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8H hG?========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##*l.....#XL:  8 Next: 26% Place: Dungeon:6#...######@**.......#H h?Noise: ---------  Time: 4762.9 (0.0)#...# ###F.......# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......H h^@Zot (26696) Gem (4666) Rev+ #..#.##.......#.##.#......##F   marrowcuda...#...........l   iguana..###...........#.#....##........The sling bullet hits the iguana but does no damage. H h@]_The iguana is almost dead. _There is a stone staircase leading up here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)H hr ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru ......#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9H hs Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.l.....#XL:  8 Next: 26% Place: Dungeon:6#...######@.........#Noise: ---------  Time: 4762.9 (0.0)#...# ###F.......# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..H ht Fire: a) +2 sling {Cipactli} #...###......Zot (26696) Gem (4666) Rev+ #..#.##.......#.##.#......##F   marrowcuda...#...........l   iguana..###...........#.#....##........Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)  H hu You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!Okawaru accepts your kill.H hhz (†((H h, ((((Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)  H h You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!  Okawaru accepts your kill.You can now gain great but temporary skills.H hb H h[ ...†.F..H hʍ *9===4.0 (1.155H h H hʓ q _You shoot a sling bullet. The marrowcuda barely misses you.H h.##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  H hx0Time: 4764.0 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26695) Gem (4665) Rev+ #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........Okawaru accepts your kill.You can now gain great but temporary skills. _You shoot a sling bullet. The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (65% to hit)H h##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19H h#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4764.0 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26695) Gem (4665) Rev+ #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........You can now gain great but temporary skills. _You shoot a sling bullet. The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (65% to hit)  You shoot a sling bullet.H hivFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (65% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.The sling bullet hits the marrowcuda.H hG  The marrowcuda is lightly damaged.H hx5.2 (1.244) Rev* H h H h5 B _The marrowcuda bites you but does no damage.H h>##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11H h2AInt: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4765.2 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26694) Gem (4664) Rev* #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is lightly damaged. _The marrowcuda bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damagH hAed, 65% to hit)H h##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#H hHealth: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4765.2 (0.0)#...# ###........# ##H h%a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26694) Gem (4664) Rev* #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........The marrowcuda is lightly damaged. _The marrowcuda bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 65% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.H ha(((((((Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (lightly damaged, 65% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is moderately damaged.H h F......  The sling bullet barely misses the marrowcuda.H hq6.4 (1.233H h_H hE _The marrowcuda bites you but does no damage. x2H hܡ4##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....H hâk#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#H h~Noise: ===------  Time: 4766.4 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26693) Gem (4663) Rev* #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........You shoot a sling bullet.  The sling bullet barely misses the marrowcuda. _The marrowcuda bites you but does no damage. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 65% to hit)H hP##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#H hRMagic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@(((((((..#Noise: ===------  Time: 4766.4 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26693) Gem (4663) Rev* #..#.##.......#.##.#......##H hhS2F   marrowcuda...#.............###...........#.#....##........The sling bullet barely misses the marrowcuda. _The marrowcuda bites you but does no damage. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 65% to hit)  You shoot a sling bullet.H hEFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (moderately damaged, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.The sling bullet hits the marrowcuda.H hf F......  The marrowcuda is moderately damaged.H h h q7.5 (1.121H hl H ho _The marrowcuda misses you. The marrowcuda barely misses you.H h*##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================H h #...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4767.5 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26692) Gem (4661) Rev* #..#.##.......#.##.#......##F   marrowcuda h Q6H...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is moderately damaged. _The marrowcuda misses you. The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 65% to hit)H hm##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------ H hnh[40m Time: 4767.5 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26692) Gem (4661) Rev* #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........The marrowcuda is moderately damaged. _The marrowcuda misses you. The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 65% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.H hA?(((((((Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 65% to hit) H h- You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is heavily damaged.H h F......  The sling bullet closely misses the marrowcuda.H h2q8.7 (1.200H h&H hTW _The marrowcuda barely misses you.H h##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#H hvMagic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4768.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} H hG#######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26690) Gem (4660) Rev* #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........H hYou shoot a sling bullet.  The sling bullet closely misses the marrowcuda. _The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}H hZPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 65% to hit)H h4##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....H h#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#H hXL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4768.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #####H hH##.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26690) Gem (4660) Rev* #..#.##.......H h+#.##.#......##F   marrowcuda...#.............###...........#.#....##........ _The marrowcuda barely misses you.H ht,Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.H hs  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.  The marrowcuda is heavily damaged.You shoot a sling bullet. The sling bullet hits the marrowcuda.H h q  The marrowcuda is heavily damaged.H h q9.7 (18959H hQ H h B _The marrowcuda bites you but does no damage.H hS.0##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================H hd/#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4769.7 (0.0)#...# ###........# ##H h/a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26689) Gem (4659) Rev* #..#.##.......H hH0#.##.#......##F   marrowcuda...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is heavily damaged. _The marrowcuda bites you but does no damage.  H h0Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 65% to hit)H h *##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================H h_#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4769.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26689) Gem (4659) Rev* #..#.##.......#.##.#......##F   marrowcudH ha...#.............###...........#.#....##........The marrowcuda is heavily damaged. _The marrowcuda bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 65% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.H hcoFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (heavily damaged, 65% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  H hdXThe marrowcuda is almost destroyed.H h  The marrowcuda is almost destroyed.The marrowcuda bites you but does no damage.H hr70.8 (1.188H hH hUW _The marrowcuda barely misses you.H h!9##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8========================#...###....##...#.....H h9AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@F........#Noise: ===------  Time: 4770.8 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26688) Gem (4658) Rev* #..#.##.......#.##.#......##F   marrowcuda...#.............###...........#.#....##........H hN:The marrowcuda is almost destroyed.The marrowcuda bites you but does no damage. _The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 65% to hit)H hU##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.#Magic: 8/8H hn========================#...###....##...#.....AC: 9Str: 11#.....................EV: 11Int: 10#....#....#...........SH: 0Dex: 19#.....∩....##.†.....#XL:  8 Next: 29% Place: Dungeon:6#...######@(((((((..#Noise: ===------  Time: 4770.8 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26688) Gem (4658) Rev* #..#.##.......#.##.#......##F   h;49m marrowcuda...#.............###...........#.#....##........The marrowcuda bites you but does no damage. _The marrowcuda barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 65% to hit)  You shoot a sling bullet.H hePress: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (almost destroyed, 65% to hit)  You shoot a sling bullet.  H hfThe sling bullet closely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda.  You destroy the marrowcuda!H hik)H h,.......H hkz361.9 (1.177H hH hP _Okawaru accepts your kill.H ha##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.# H hg(#...###....##...#..... #............. #....#....#..... #.....∩....##.†.....# #...######<# #...# ###.# ## ##### ##.##.. #...###...... #..#.#.##.#...#.....###.... H hH hz---2066H hH hH h! ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.# #...###....##...#..... H h4# r#........ #....#....#.... #.....∩....##.†.....# #...######<.# #...# ###.# ## ##### ##.##.. #...###...... #..#.##....... ...#....###.. H h>, H h, ---355H h1 H h3 H h׮##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.# #...###....##...#..... #............. #....#....#... H h)#.....∩....##.†.....# #...######<.# #...# ###.# ## ##### ##.##.. #...###...... #..#.##.......#.##.#......##.....###.... H h>H h{444) Rev+ H hH h~H h݃ #...# ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.## #...###....##...#..... #............ #....#....#...........#.....∩....### #...######<..# #...# ###..# ## #######.......##.. ...###......#..#.##.......#.##.#......##..#.............###... hb49m533 _You see here an iguana corpse.H h&#...#  #...#  ##### #...#  #...# #...###  #...# #.....### .#  #...# #...#...#####.###...###....##...##...........  #....#....#.....  #.....∩....##.†.....####...######<..#  #...# ###..H h'Z# ##  #######.......##...####..#.##.......#.##.#......##.H h1H h2q622 _H h<8H h9H hH##### #...#  #...# ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.## #...###....##...# #........... #....#....#............. #.....∩....##.†.....#### #...######<..# #...# ###..# ## #######.......##...###......#..#.##.......#.##.###H hxH h{j711H h\H hH hB ##### #...#  #...# ### #...# ...# #...### ...# #.....### .# ...# #...#...#####.## ...###....##...#5 ...........Y ....#....#.............. .....∩....##.†.....####. ...######<..# ...# ###..# ## H h Y   ice beast (asleep) ######.......##.. 5   shadow imp (asleep).###......#..#.#.H h 800) Rev H h H h m _An ice beast and a shadow imp come into view.H hԞplanckenstein the Shooter#####Coglin of Okawaru *.....#...#Health: 64/64 ========================#...#Magic: 8/8======================== H h #### #...#AC: 9Str: 11 ...# #...###EV: 11Int: 10 ...# #.....### .#SH: 0Dex: 19 ...# #...#...#####.##...XL:  8 Next: 36% Place: Dungeon:6 ...###....##...#@***...5Noise: ---------  Time: 4778.9 (0.0) ....................***Ya) +2 sling {Cipactl d) +0 sling {Daeho} ....#....#..............H h Fire: a) +2 sling {Cipactli} .....∩....##.†.....####.H hZot (26680) Gem (4650) Rev ...######<.........# ...# ###........# ##Y   ice beast (asleep) ######.......##..5   shadow imp (asleep)#...###......#..#.##....... H h_Okawaru accepts your kill. _You see here an iguana corpse. _An ice beast and a shadow imp come into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 98% to hit)H hX xplanckenstein the Shooter#####Coglin of Okawaru *.....#...#Health: 64/64 ========================#...#Magic: 8/8======================== #### #...#AC: 9Str: 11 ...# #...###EV: 11Int: 10 ...# #.....### .#SH: 0H hZ Dex: 19 ...# #...#...#####.##...XL:  8 Next: 36% Place: Dungeon:6 ...###....##...#@(((...5Noise: ---------  Time: 4778.9 (0.0) ....................(((Ya) +2 sling {Cipactl d) +0 sling {Daeho} ....#....#..............Fire: a) +2 sling {Cipactli} .....∩....##.†.....####.Zot (26680) Gem (4650) Rev ...######<.........# ...# ###........# ##Y   ice beast ######.......##..5   shadow imp (asleep)#...###......#..#.##....... _You see here an iguana corpse. _An ice beast and a shadow imp come into view. hZ 20;2HFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.H h u  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is lightly wounded.H hZk\  The ice beast is lightly wounded.H hu.....5...Y.5H hv===80.1 (1.27949) Rev+ H h{H h~, _The shadow imp shouts!H hV ##### #...# #...# ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#......5. #................Y. #....#....#... H hhX +#.....∩....##.†.....####. #...######<.........# #...# ###.# ## ##### ##.##.. #...###......#.##....... #.##.##H h\ H h` H hc H hj l5.Y..H hk z---1088H hmp H h9r H hK #...# #...###### #...#  #...# #...###  #...# #.....### .#  #...# #...#...#####.##...  #...###....##...#.....5..  #....................Y... H hMo #....#....#.....  #.....∩....##.†.....####.  #...######<.........#  #...# ###.# ##  ##### ##.##.. #...###......#.##....... #.##.#......##...#.....H hOH hUH h\n5..YH h\]---277) Rev H hcH heH h #...###### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#....5... #........................ #....#....#H h+Y.... #.....∩....##.####. #...######<.........#  #...# ###.# ## ##### ##.##.. #...###......#.##....... #.##.#......##...#...........###.H h$H h%H h+n5..YH hV,j366H h3H hG7t _You see here an iguana corpse.H hV k##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#...5.... #........................H hW ) #....#....#.. #.....∩....##.†....Y####. #...######<...#  #...# ###.# ## ##### ##.##.. #...###........#.##..... #.##.#......##...#............###...........#.#....##.H h[ H h\ H hd .5.YH h7e q455 _H hi H hk H hrn ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#. #..................5..... #....#....#... #.....∩....##.†.....####. #...######<.Y.# #...# ###.# ## ##### ##.##.. #...###......H h #..#.##...... #.##.#......## ...#.... ..###.....  #.#....##.H hH hH h%f.5Y.H h%j544H h)H h*H h ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#. #........ #....#....#.......5......H hG #.....∩....##.†.....####. #...######<@.....Y..# #...# ###.# ## ##### ##.##.. #...###...... #..#.##....... #.##.#......## ...#.... ..###.....  #.#....##.H h:H h85.H hFo633) H hH hIH h<% B ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#.. #.........H h.& H #....#....#......5. #.....∩....##.†.....####. #...######.Y..# #...# ###.# ## ##### ##.##.. #...###...... #..#.##. #.##.#......## ...#... ..###...H h& \.  #.#....##.H hY) H h, H hm2 g.5Y.H h3 j722H h8 H h< a _There is a stone staircase leading up here.H h/##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8H h1========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.5...####.XL:  8 Next: 36% Place: Dungeon:6#...######@*****Y...#Noise: ---------  Time: 4787.1 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} H h1#...###......Zot (26672) Gem (4642) #..#.##.......#.##.#......##Y   ice beast...#...........5   shadow imp..###...........#.#....##........ _The shadow imp shouts! _You see here an iguana corpse. _There is a stone staircase leading up here.  H h2Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)H hc,##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================H he#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.5...####.XL:  8 Next: 36% Place: Dungeon:6#...######@(((((Y...#Noise: ---------  Time: 4787.1 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..H heFire: a) +2 sling {Cipactli} #...###......Zot (26672) Gem (4642) #..#.##.......#.##.#......##Y   ice beast...#...........5   shadow imp..###...........#.#....##........ _There is a stone staircase leading up here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineH hfAim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.H h  Aim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is lightly wounded.H hkH hlH hcmH htp5....Y..H ht===8.3 (1.211) Rev H hTxH h}{7 _The ice beast is lightly wounded.H hx ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#H h Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†5....####.XL:  8 Next: 36% Place: Dungeon:6#...######@***Y.....#Noise: ===------  Time: 4788.3 (0.0)H hA #...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26671) Gem (4641) Rev #..#.##.......#.##.#......##H h rY   ice beast...#...........5   shadow imp..###...........#.#....##........You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. _The ice beast is lightly wounded.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)H h##### #...#planckenstein the Shooter#...# #...###H hCoglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19H hb#.....∩....##.†5....####.XL:  8 Next: 36% Place: Dungeon:6#...######@(((Y.....#Noise: ===------  Time: 4788.3 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} H h#...###......Zot (26671) Gem (4641) Rev #..#.##.......#.##.#......##Y   ice beast...#...........5   shadow imp..###...........#.#....##........ H hO@_The ice beast is lightly wounded.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.H hD((((Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is lightly wounded.  You shoot a sling bullet.H h(H hTH hH h~5†...Y....H h9.5 (1.2039) Rev+ H hH hSd _The sling bullet closely misses the ice beast.H hw##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...H hxMagic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##5†.....####.XL:  8 Next: 36% Place: Dungeon:6#...######@**Y......#Noise: ===------  Time: 4789.5 (0.0)#...# ###........# ##H hya) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26670) Gem (4639) Rev+ #..#.##.......#.##.#......##Y   ice beast...#...........5   shadow imp..###...........#.#....##........The ice beast is lightly wounded.  You shoot a sling bullet. H h[z_The sling bullet closely misses the ice beast.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)H h[{ ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##5†.....####.XL:  8 Next: 36% Place: Dungeon:6#...######@(((((((..#Noise: ===------  H h} "[40mTime: 4789.5 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26670) Gem (4639) Rev+ #..#.##.......#.##.#......##Y   ice beast...#...........5   shadow imp..###...........#.#....##........You shoot a sling bullet. _The sling bullet closely misses the ice beast.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.H hA W Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ice beast.H hg :The sling bullet hits the ice beast.H hL ,H h ..Y5....90.7 (1.2688H h H h d _The ice beast is moderately wounded.H h H h vEvoke which item? Wands  x - a wand of acid (4) [!] read|quaff|evoke[?] describe selectedH hXH hdH h0##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================H hy#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11H h#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19H h #.....∩....##.†.....####.XL:  8 Next: 36% Place: Dungeon:6#...######@.Y5......#Noise: ===------  Time: 4790.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} H h#...###......Zot (26668) Gem (4638) Rev+ #..#.##.......#.##.#......##Y   ice beast...#...........5   shadow imp..###...........#.#....##........Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast. _The ice beast is moderately wounded.H h{ ##### #...# planckenstein the Shooter #...# #...### Coglin of Okawaru *..... #...# #.....### .#  Health: 64/64 ======================== #...# #...#...#####.##...  Magic: 8/8H h======================== #...###....##...#........  AC: 9Str: 11 #........................  EV: 11Int: 10 #....#....#..............  SH: 0Dex: 19 #.....∩....##.†.....####.  XL:  8 Next: 36% Place: Dungeon:6 #...######@*Y5......#  Noise: ===------  Time: 4790.7 (0.0) #...# ###........# ##  a) +2 sling {Cipactl d) +0 sling {Daeho}  ##### ##.......##..  Fire: a) +2 sling {Cipactli}  #...###......  Zot (26668) Gem (4638) Rev+ H h[13;16H #..#.##.......  #.##.#......##  Y   ice beast ...#...........  5   shadow imp ..###...........  #.#....##........ The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast. _The ice beast is moderately wounded.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 74% to hit)H h'VY5 shadow imp (71H h|0 ##### #...# planckenstein the Shooter #...# #...### Coglin of Okawaru *..... #...# #.....### .#  Health: 64/64 ======================== H h!2#...# #...#...#####.##...  Magic: 8/8======================== #...###....##...#........  AC: 9Str: 11 #........................  EV: 11Int: 10 #....#....#..............  SH: 0Dex: 19 #.....∩....##.†.....####.  XL:  8 Next: 36% Place: Dungeon:6 #...######@.Y5......#  Noise: ===------  Time: 4790.7 (0.0) #...# ###........# ##  a) +2 sling {Cipactl d) +0 sling {Daeho}  ##### ##.......##..  Fire: a) +2 sling {CipaH h2cctli}  #...###......  Zot (26668) Gem (4638) Rev+  #..#.##.......  #.##.#......##  Y   ice beast ...#...........  5   shadow imp ..###...........  #.#....##........ _The ice beast is moderately wounded.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (71% to hit)  The bolt of acid misses the ice beast. The bolt of acid hits the shadow imp!!  You kill the shadow imp!H h8h ##### #...# #...# #...### #...# #.....### .#  #...#   #...#  #....H hf9.  #......  #......  *****....#  #...# ....# ##  ##### ##.....  #...###       H h  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (71% to hit)  The bolt of acid misses the ice beast. The bolt of acid hits the shadow imp!!  You kill the shadow imp!  Okawaru accepts your kill.H h$>Y....H h7====1.7 (177H hH ho- _You hear an angry hiss.H h4##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....H h#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ====-----  Time: 4791.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +H h0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26667) Gem (4637) Rev+ #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You kill the shadow imp!Okawaru accepts your kill. _You hear an angry hiss.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 68% to hit)H h##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.H hY_XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ====-----  Time: 4791.7 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26667) Gem (4637) Rev+ #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........Okawaru accepts your kill. _You hear an angry hiss.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.H h M(((((((Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is moderately wounded.H h** Y......  The sling bullet barely misses the ice beast.H h7+===-2.8 (1.166) Rev* H h00H h3W _The ice beast closely misses you.H hu ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19H h #.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4792.8 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26666) Gem (4636) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet.  The sling bullet barely misses the ice beast. _The ice beast closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 68% to hit)H h##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 64/64 ========================#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11H hjInt: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@(((((((..#Noise: ===------  Time: 4792.8 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26666) Gem (4636) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........The sling bullet barely misses the ice beast. _The ice beast closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 68% tH h&o hit)  You shoot a sling bullet.H hFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ice beast.The sling bullet hits the ice beast.H hoh Y......  The ice beast is heavily wounded.H hi52-----3.9 (1.155H hnH hoH _The ice beast hits you. The ice beast freezes you!H hS##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 52/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  hTEm Time: 4793.9 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26665) Gem (4635) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is heavily wounded. _The ice beast hits you. The ice beast freezes you!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 68% to hit)H h; ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 52/64 ===================-----#...# #...#...#####.##...H h> Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4793.9 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26665) Gem (4635) Rev* #..#.##.......#.##.#......## h? h10;1mY   ice beast...#.............###...........#.#....##........The ice beast is heavily wounded. _The ice beast hits you. The ice beast freezes you!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast!H h  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast!  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.H hgM  The ice beast is almost dead.5.0 (1.144H hNS H hT O _The ice beast misses you.H h##### #...#planckenstein the Shooter#...# #...###H hCoglin of Okawaru *.....#...# #.....### .#Health: 52/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............H hSH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4795.0 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......H h&Zot (26664) Gem (4634) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead. _The ice beast misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineH hrAim: an ice beast (almost dead, 68% to hit)H h##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 52/64 ===================-----#...# #...#...#####.##...Magic: 8/8H h =========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4795.0 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......H hZot (26664) Gem (4634) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........ _The ice beast misses you.Fire: a) +2 sling {Cipactli}H hUPress: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.H hQ(((((((  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.You shoot a sling bullet.H h Y......  The sling bullet barely misses the ice beast.H hq6.1 (1.133H hH h @ _The ice beast hits you but does no damage.H h ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 52/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  hw m Time: 4796.1 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26663) Gem (4633) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet.  The sling bullet barely misses the ice beast. _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)H h ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#H hŘ sHealth: 52/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@(((((((..#Noise: ===------  Time: 4796.1 (0.0)H h #...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26663) Gem (4633) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........The sling bullet barely misses the ice beast. _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)  You shoot a sling bullet.H hZ* {Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ice beast.H hݸ Y...... The sling bullet closely misses the ice beast.The ice beast closely misses you.H h- y37.2 (1.122H he H hk @ _The ice beast hits you but does no damage.H h3B##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 53/64 ===================-----H h5#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4797.2 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###...... hD67mZot (26662) Gem (4632) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........The sling bullet closely misses the ice beast.The ice beast closely misses you. _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)H h<##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 53/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  h>m Time: 4797.2 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26662) Gem (4632) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........ _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.H h+(((((((  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded.You shoot a sling bullet.H hU7 Y......  The sling bullet barely misses the ice beast.8.2 (111H hh8H h3;H h<@ _The ice beast hits you but does no damage.H h ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 53/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#H h uNoise: ===------  Time: 4798.2 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26661) Gem (4631) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet.  The sling bullet barely misses the ice beast. _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)H hq 4##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....H h #...# #.....### .#Health: 53/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4798.2 (0.0)#...# ###........# ##a) +2 sling {Cipactl d)  h 40m+0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26661) Gem (4631) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........ _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.H hb  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.H h|  The ice beast is almost dead.H h q9.3 (1.100H h1 H h O _The ice beast misses you.H h~##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 53/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19H hy/#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4799.3 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26660) Gem (4630) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead. _The ice beast misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)H h߽,##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 53/64 ===================-----#...# #...#...#####.##...Magic: 8/8========================H h%E#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@(((((((..#Noise: ===------  Time: 4799.3 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26660) Gem (4630) Rev* H h#..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........The ice beast is almost dead. _The ice beast misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)  You shoot a sling bullet.H hG Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ice beast.The sling bullet hits the ice beast.H h+ Y......  The ice beast is almost dead.H h4=800.5 (1.25928H hH h H h2_The ice beast hits you but does no damage.H h[ ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 54/64 ====================----#...# #...#...#####.##...Magic: 8/8H h(] 3========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4800.5 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......H h] Zot (26659) Gem (4628) Rev* #..#.##.......#.##.#......##Y   ice beast...#.............###...........#.#....##........You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)H h ##### #...#planckenstein the Shooter#...# #...###Coglin of Okawaru *.....#...# #.....### .#Health: 54/64 ====================----#...# #...#...#####.##...H hE Magic: 8/8========================#...###....##...#........AC: 9Str: 11#........................EV: 11Int: 10#....#....#..............SH: 0Dex: 19#.....∩....##.†.....####.XL:  8 Next: 37% Place: Dungeon:6#...######@Y........#Noise: ===------  Time: 4800.5 (0.0)#...# ###........# ##a) +2 sling {Cipactl d) +0 sling {Daeho} #######.......##..Fire: a) +2 sling {Cipactli} #...###......Zot (26659) Gem (4628) Rev* #..#.##.......#.##.#......## h ^10;1mY   ice beast...#.............###...........#.#....##........ _The ice beast hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!H h, C.H hh (((((((  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!  Okawaru accepts your kill.H hp! ,.......H h% > 41.6 (1.1H h& d77 _You shoot a sling bullet.H h* H h-  H h- a_Your Ranged Weapons skill increases to level 7!H hHk4H hrlH hv66555H hwH hys44) Rev+ H hAzH hh}b33H h~H hRb22H h H hL6=H h!D11H hH h}00) Rev H hH hݏd4919H hȐH h_H hz7=88H hH hH hL77H hmH hyH hI66) H hvH hH h0j855H hH hmH hD44H hH hb33H h@H hC2H h[52H h H hs9=11H hH hb00H hkH hd3909H hH hH h{{60=88H h2H hb77H hH hNb66H hH h155H hH hC4H hu4H hH hH hzL33H hH hH h}L22H hH hH h4z2=11H hH hNH hb00H hH hO29599H hH hH h z3=88H hH hH hHL77H hH huH hL66H h\H h/ --- H h;_You start resting.H h032.6 (31.0)H hI4=---H h]i3.6 (3255H hH he " _HP restored.H hy H hz 4H h} H h H h[ b44H hΉ x33H h H h^ H h b22H h H h H hB H h ^=11H hܗ H h˙ H hY H h L00H h H hP H hb z1989H h H h H hd L88H h H hƬ H h C7H h\ 57H h H h L66H h# ,H h H h H hw L55H h߽ H hn H hE b44H h H hu H h H hy L33H hc H h H h H h L22H h* H hq H h H hY . ##...###...... ########..#.##....... #......#.##.#......##H h  #........#........ #......###... #####.#....##. #...#####. #..## #F...#.### #.@# #<......# #..# ##....#..>. #..# #<.......###...###...###.##o.#...#.#####.#H hG ### ##.#.# #..# o   orc wizard (wandering)#####.#.# #.#..#...# #.# #.....####.##H h -46.6 (13H hv p7.6 (1411H h H h _An orc wizard comes into view. It is wielding a +2 dagger of venom.H h (((o  You shoot a sling bullet.  The orc wizard shouts!  H h%The sling bullet hits the orc wizard.H h  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.H h$G  The orc wizard is lightly wounded.H h4.^..o.H h0/===8.0)00) Rev H h4H h6* _You hear a shout! x3H h ((((You shoot a sling bullet.H hA  The sling bullet closely misses the orc wizard.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.H h, ..o.  The orc wizard is lightly wounded.H h ;*H h   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!H h 1 {Deactivating autopickup; reactivate with Ctrl-A.H h<29.8 (1.20979) Rev+ H h5H h8' _You hear a shout!H h2H h\H hH h!H _No target in view!H h##### ##.......##.. ##...###...... ########..#.##....... #......#.##.### #........#....H h6! #......###....#####.#....##. #...#####........ #@.## #F...#.### #..# #<......# #..# ##....#..>. #..# #<.......## #{..###...###.## ..#...#.#####.######.#.# #..# #####.#.# #.#....#...# #.H hH h!.H hz--50088) Rev  _H he9{H h`H h/M...# ###. ####### ##.......## ##...##########..#.##............#.##.###......#........###...#####.#....#.#####........# #F...#.### #<......# ..# ##....#..>.#{.# #<.......##.H h:{.H hL---177H h2!H hg$H hM#####<. H hm\...# ###........# ####### ##.......## ##...###########..#.##.......#......#.##.####........#...#......###...#####@#.....#####........# #F...#.###..# #<......# #{.# ##....#..>.#####H hf.-266{H h)#.....∩....##.†.....####.#...######<..# #...# ###..# ## ######.......##..  ##...# ########..#.#. #......#.##.### #..#. #.....@###.... #####.#....##. #...#####........ #..## #F...#.###{.# #<......##..# ##....#..>.#..# #<......#...###...###.#..#...#.#####.#H hH h***H h H h_*@H hw`3Confused fire: a) +2 sling {Cipactli}5) Conf Gem (4575) Rev H hdH h#gQ _You are confused.H h' #....#....#.............. #.....∩....##.†.....####.#...######<..# #...# ###........# ## ######.......##..  ##...# ########..#.#. #......#.##.### #..#. #......###.... #####.#....##. #...#####........ #..## #F...#.###{.# #<......##..# ##....#..>.#..# #<......#...###...###.#H h H h  o444) H hN H h& H hX#........... #....#....#.............. #.....∩....##.†.....####.#...######<...H hp# #...# ###........# ## #####....##..  ##...# ########..#.#. #......#@##.### #..#. #......###.... #####.#....##. #...#####........#..## #F...#.###{.# #<......##..# ##....#..>.#..# #<......H hwH hBj533H ht%H hB M###....##...#..........#....#.............H h^ E..∩....##.†###.#####<... ...# ###........# ####### ##.......## ##...##########@.#.##.............#.##.###..............###...#####.#....##........H hb H h c622H h H h H hH hYH hRj711H hq9{H h2 _You bump into the rock wall.H hb#...# #...#...#####.##... #...###....##...# #............... #....#....#.............. #.....∩....##.†.....####.#...######<...# #...# ###..# ## #####....##..  ##@..#H h7dE ########..#.#. #......#.##.### #........#. #.....{###...#####.#....#...#####........#..## #F...#.###{.# #<......#H hgH h:m?{.H h4nj800H hsH htH h9^ #...###....##...#........ #................ #....#....#..... #.....∩....##.†.....####. #...######<.........#  #...# ###..# ##H ha~ ##### ##.##.. ##...###......########@.#.. #......#.##.## #......{.#..... #......###. #####.#....##. #...#####. #..## #F...#.### #{.# #<...... #..# ##....#..>.H hH h1!.H hm959969H hH hH hF#...# #...#...#####.##... #...###....##...# #............... #....#....#.............. #.....∩....##.†.....####.#...######<...# #...# ###..# ## #####....##..  ##@..# ########..#.#. #......#.##.### #..#. #......###...#####.#....#...#####........#..## #F...#.###{.# #<......#  You feel less confused.  You hear some strange, mumbled words.H h!{==60Fire: a) +2 sling {Cipactli} 8) Gem (4568) H hH hn _Something tries to affect you, but you resist.H h #...# #.....### .# #...# #...#...#####.##... #...###....##...# #............. #....#....#.............. H h4 #.....∩....##.†.....####.#...######<...# #...# ###..# ## #####....##..  ##...###...... ########..#.##. #......#.##.### #..#...#......###....#####.#....##.#...#####........#..## #F...#.##H h H h H h6 s--177H hY H hx H h b  #...# #...###  #...# #.....### .# H h8c #...# #...#...#####.##... #...###....##...#. #............. #....#....#.............. #.....∩....##.†.....####. #...######<.#  #...# #.# ####### ##.......##.. ##...###...... ########..#.##....... #......#.##.### #........#.H hc. #......###.....#####.#....##. #...#####........H hq--266H huxH hY ##### #...#  #...# #...###  #...# #.....### .#  #...# #...#...#####.##... #...###....##...#. #............... #....#....#.............. #.....∩....##.†.....####. #...######<.#  #...# #H h[.# ####### ##.......##.. ##...###...... ########..#.##....... ##.##.### #........#... #......###.....#####.#....##.H ho\H h[dH hej355H hi9{H hlH h  ##### #...# #...# #...### #...# #.....### .# #...# #...#...#####.##... #...###....##...#.. #H h ......... #....#....#..... #.....∩....##.†.....####. #...######.# #...# ###.# ## ##### ##{......##.. ##...###...... #..#.##. #......#.##.#......## #.#... #......###....  #####.#....##.H hQ H h& >{.H h& j444H h+ H h. a _There is a stone staircase leading up here.H hH hH h#H hfH h'.H hS533 _H h3    ####   #.....#   ##.###.#   #....#<######   #..#.#<.....##########   #######.###.##.#.....#...   #.......#...##.#.....#...5   #.#.#..........   #...#.#....###.#.....#...   ###...#..#......######...  #....#.........## #...  .#....#..####..### #...  ####.#..# ##...###...   ####.#### h'm ###..##...   #....###########..#...   .#..........#.## H h݆?  You climb upwards.H h_H hq7.3 (2.522H hH h _Reactivating autopickup. _There is a stone staircase leading down here.H həH hwLevel 5 of the Dungeon <<<<>>>>^____(Press ? for help)########.....###.###.##....#<#######..#.#<.....########################.###.##.#.....#.........##.......#...##.#.....#.........# ######.#.#...@......................# #...##...#.#....###.#.....#.......=.# #...#########...#..#......######...[.....## #...######### #...##....#.........## #..........# ##..#.......###...####.#....#..####..### #..........# ###......###.#.....'.##.####.#..# ##...###..........# #≈#.##.#.# #.#.#...#.#H h(#.####.#### ###..##..........####≈#....#.# #...#...#.##.#....###########..#............#.~...###.# ###.#...#.##.#..........#........##########.#.~..## #.# ###...#.##............#........###.#.~.## #.# #####...#.#####.........#.........###### #..#≈### #.# #.......#.##.........#..............#######≈#.####.###....####.####.........#...........##.......#≈#..).....'....+.....>##.........#########...############.####...#....######.##.........#########...############.######.#....######.##..........#.#.#.#.....#.#.#.#.#.#....# #.#........##.#H h.........#########...############.####...#....######.#....#########...############.######.#....######.# #..........#.#.#.#.....#.#.#.#.#.#....# #.#........##.# #.........#.#.#.#.#.#.#.#.#.#...#.###.###..........##.# #......#.#.#.#.#.#.#.##)'###.##..####........##.# #########.#.#.#.#.#.#.#.#.##≈..§######...###)##+#####.# #.#.#.#.#.#.#.#.#.##§≈..≈≈## ###.# #)...# #.# ##.#.#.#.#.#.#.#.##§§##.#≈≈#### #.# #.#### #.# #.#.#.#.#.#.#.#.#.+§§#.#...'..# #.###.########.# ####.#.#.#.#.#.#.#..+§..#.#..'..# #...........##.# #...#.#.#.#.#.#.#.#.#§≈#.##≈≈##.# ##.###....#.##.# #....#.#.#.#.#.#.#.###≈≈..≈≈##..# #.###....#.##.# #...#.#.#.#[#.#.#.#.###§..≈##...####..##....#.##.# ####.#.#.#.#.#.#.#.#.###++##....#...#.##....#.##.# #.#.#.#.#.#.#.#.#.#.#...#.#.....#.#.##......##.# h]7m ##.#.#.#.#.#.#.#.#.#.#.#.#.#....#.#.##....####.# #.#.#.#.#.#.#.#.#.#.#.#.#.#....##.#..###.##.##.# ##.#.#.#.#.#.#.#.#.#.#.#.#.#...##.##..##....##.########.#.#.#.#.#.#.#.#.#.#.#.#.#....##.###..####.##.>..#.#.#.#.#.#.#.#.#.#.#.#.######.#....# #.##.#.#.#.#.#.#.#.#.#.#.#.#.#.# #..#.#..# #..#.#.#.#.#.#.#.#.#.#.#.## #..#.#..## #.##.## #.##.....# #H hC M #............#........###.#.~.## #.# #####...#.#####.........#.........###### #..#≈### #.# #.......#.##.........#..............#######≈#.####.###....####.####.........#...........##.......#≈#..).....'....+.....>#H h~H hL! planckenstein the Shooter  #######Coglin of Okawaru *.....  #.....#Health: 64/64 ========================  ##.###.#Magic: 8/8========================  #....#<######AC: 9Str: 11  #..#.#<.....########## EV: 11Int: 10   #######.###.##.#.....#... SH: 0Dex: 19 H h"  #.......#...##.#.....#... XL:  8 Next: 47% Place: Dungeon:5   #.#.#...@................ Noise: ---------  Time: 4867.3 (0.0)   #...#.#....###.#.....#... a) +2 sling {Cipactl d) +0 sling {Daeho}   ###...#..#......######... Fire: a) +2 sling {Cipactli}  #....#.........## #... Zot (26592) Gem (4562)  #.#....#..####..### #...  #.####.#..# ##...###...   #.####.#### ###..##...   #.#.... h-$<m###########..#...   #.#..........#........## You hear some strange, mumbled words. _Something tries to affect you, but you resist. _There is a stone staircase leading up here.  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here.H hi2H h3i11 _H h":00H h?H h@H hAN8959H hBH hEH hGH h>HL88H hHH hLOH hPL77H hBQH hQH hWH hXL66H hVYH hYH hW_H hh`b55H h aH hcH hUdb44H hdH hgH hhx33H hlH h nb22H h#oH h9sH h]tb11H htH hwH h yb00H hyH hF~H hd7949H hH hH hb88H hH h"H hXb77H hH h)H hBb66H h(H h$H hkC5H h5H hVH h H hH h<b44H h H hSb33H h-H h:H hb22H hH hH hNb11H h~H hvH h^C0H h0H hH hǸH hN6939H hLH hH hMH hsH hL88H hH hH hH hL77H hnH hoH hDb66H hH hH hb55H hH hH hb44H hH hH h7b33H hH hXH hH h!L22H hH hzH hb11H hLH hH h}b00H hH hH hd5929H htH hH hb88H hH hI H h b77H hS H h >  You see here a +0 rapier.H h% H h S66 _H h H h H h b55H hR H hw H h b44H h H h H hV H h L33H h/" H h% H hf( L22H h( H h) H h9+ H h, b11H h. H h 2 @  There is an open door here.H h&6 H h6 S00 _H h8 H h: H h; d4919H h< H h> H h? H hV@ L88H h|A H hC H h1F b77H hG H hI H hAK b66H h*L H hP 7 _You open the door.H h]S b55H hT H hV @  There is an open door here.H h[X i44 _H hX H h7Z H h[ b33H hE\ H h<] H hP^ H h^ L22H hB_ H h_ H ha b11H hc H hd H he H h3f b00H hg H h>h D39H hh 609H hMp M...###.#.....'.# .#.# #.#.#...#.# .#.# #...#...#.# ##.# ###.#...#.#  #.# ###...#.#  #.# #####...#.#  #.# #.......#.# H hq ##.###....####.### .....'....'.....@#920.3 (53.0) ##...#....######.# ####.#....######.# .# #.#........##.# .###..........##.# ..####........##.# #...###[##+#####. ###.# #)...# #.# H hq # #.# #.#### #.#H h:r H hv H hx c _There is a stone staircase leading down here.H hH hH hH hO1.3 (1.0)88 _H hB1 #..# ##....#..>. #..# #<.......## ...### #...###...###.## ....... ..#...#.#####.#......H hhq ######.#.# #..#...... #.# #.#.... ....#...# #.#... #.....####.###.#6 ##.......@..######.# ##............### ####.o. ##..........##...# #..o... #...........####.###...... ..................o....o... #.............########...... o   orc warrior (missile, wandering) .....÷......o.########...... #........................... .............##############H hH hH h`:o.H h[3q2.8 (2.566H h;H h(?} _You climb downwards. _There is a stone staircase leading up here.H hp#..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 64/64 ========================..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ---------   hq[mTime: 4922.8 (0.0)##......*.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......*..##...# #..o... Fire: a) +2 sling {Cipactli} #........*..####.###...... Zot (26536) Gem (4506) ..........*.......o....o...#..........*..########...... o   orc warrior (missile, wandering).....÷.....o..########......#........................................############## _You climb downwards. _There is a stone staircase leading up here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (wandering, hasn't noticed you, 68% to hit)H h>>#..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 64/64 ========================..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ---------   hl@qmTime: 4922.8 (0.0)##......(.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......(..##...# #..o... Fire: a) +2 sling {Cipactli} #........(..####.###...... Zot (26536) Gem (4506) ..........(.......o....o...#..........(..########...... o   orc warrior (missile).....÷.....o..########......#........................................##############Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  The orc warrior shouts!  The sling bullet hits the orc warrior.H hK quivering boomerangs (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  The orc warrior shouts!  The sling bullet hits the orc warrior.is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.H h/R .....oThe orc warrior is moderately wounded.H hXU(((((H hQC.....H h;56---===3.8 (155) Rev H hrH hQ _The orc warrior throws a boomerang. The boomerang hits you!H hI M#..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 56/64 =====================---..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11H h #####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4923.8 (0.0)##......*.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......*..##...# #..o... Fire: a) +2 sling {Cipactli} #........*..####.###...... Zot (26535) Gem (4505) Rev ..........*.......o....o...#..........*..##H hQ \[34m######...... o   orc warrior (missile).....÷.....o..########......#........................................##############The orc warrior is moderately wounded. _The orc warrior throws a boomerang. The boomerang hits you!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)H h^ #..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 56/64 =====================---..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#H h .... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4923.8 (0.0)##......(.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......(..##...# #..o... Fire: a) +2 sling {Cipactli} #........(..####.###...... Zot (26535) Gem (4505) Rev ..........(.......o....o...#..........(..##H h _[40m######...... o   orc warrior (missile).....÷.....o..########......#........................................############## _The orc warrior throws a boomerang. The boomerang hits you!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.H hk((  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is moderately wounded.H hH hU....oH hh..4.8 (144H hH hde _The sling bullet barely misses the orc warrior.H ha#..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....H h#...###...###.## ....... Health: 56/64 =====================---..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4924.8 (0.0)##......*.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##H h.......*..##...# #..o... Fire: a) +2 sling {Cipactli} #........*..####.###...... Zot (26534) Gem (4504) Rev ..........*.......o....o...#..........o..########...... o   orc warrior (missile).....÷........########......#........................................##############You shoot a sling bullet. _The sling bullet barely misses the orc warrior.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)H hT#..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 56/64 =====================---H hZU..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4924.8 (0.0)##......(.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......(..##...# #..o... Fire: a) +2 sling {Cipactli} H hW #........(..####.###...... Zot (26534) Gem (4504) Rev ..........(.......o....o...#..........o..########...... o   orc warrior (missile).....÷........########......#........................................##############Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H hDquivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.H h_H hbH h_im..o..H hj5.9 (1.133) Rev+ H hpH h>rf _The orc warrior is moderately wounded.H h :#..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 56/64 =====================---..#...#.#####.#...... Magic: 8/8H ho ========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4925.9 (0.0)##......*.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......*..##...# #..o... Fire: a) +2 sling {Cipactli} #........o..####.###...... hI 0m Zot (26533) Gem (4503) Rev+ ..................o....o...#.............########...... o   orc warrior (missile).....÷........########......#........................................##############The sling bullet hits the orc warrior but does no damage. _The orc warrior is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)H h #..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 56/64 =====================---..#...#.#####.#...... Magic: 8/8========================######.#.# #..#H hI ...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4925.9 (0.0)##......(.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......(..##...# #..o... Fire: a) +2 sling {Cipactli} #........o..####.###...... Zot (26533) Gem (4503) Rev+ ... hx n9;49m...............o....o...#.............########...... o   orc warrior (missile).....÷........########......#........................................##############Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H hX Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.H h#H h.o.76.9 (122H hH hf _The orc warrior is moderately wounded.H h) #..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 57/64 =====================---..#...#.#####.#H h+ ...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------  Time: 4926.9 (0.0)##......*.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......o..##...# #..o... Fire: a) +2 sling {Cipactli} H h, #...........####.###...... Zot (26532) Gem (4502) Rev+ ..................o....o...#.............########...... o   orc warrior (missile).....÷........########......#........................................##############You shoot a sling bullet. The sling bullet hits the orc warrior. _The orc warrior is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineH h, Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)H hR #..# ##....#..>.planckenstein the Shooter#..# #<.......## ...### Coglin of Okawaru *.....#...###...###.## ....... Health: 57/64 =====================---..#...#.#####.#...... Magic: 8/8========================######.#.# #..#...... AC: 9Str: 11#####.#.# #.#.... EV: 11Int: 10....#...# #.#... SH: 0Dex: 19#.....####.###.# XL:  8 Next: 47% Place: Dungeon:6##.......@..######.# Noise: ===------ H h: [39;49m Time: 4926.9 (0.0)##......(.....### ####.o. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.......(..##...# #..o... Fire: a) +2 sling {Cipactli} #........(..####.###...... Zot (26532) Gem (4502) Rev+ ..........(.......o....o...#..........(..########...... o   orc warrior (missile).....÷.....(..########......#..........(.............................############## _The orc warrior is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded h 040m, 68% to hit)  You shoot a sling bullet.H h Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.H hH hP H hxoo.....H hPo   orc wizard (wandering).8.0 (1.111) Rev* H hiH hf _The sling bullet closely misses the orc warrior.H hL H h H h H h  oo  The orc wizard shouts! You hear a shout! x2H hl%:*H h   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!H h {Deactivating autopickup; reactivate with Ctrl-A.H hp9000H hƯH hU ...###.#.....'.# .#.# #.#.#...#.# .#.#...#.# ##.# ###.#...#.#   H hJu#.# ###...#.#   #.#..#.#   #.# #.......#.#  ##.###....####.###  5 .....'....'....o@#  ##...#....######.# ####.#....######.# .# #.#........##.# .###..........##.# ..####........##.# #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.# _The orc warrior barely misses you.H h?  You climb upwards.H h=H h[8---30.5 (2.529498) Rev+ H h H h _Reactivating autopickup. _There is a stone staircase leading down here.H hMy ...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 58/64 =====================--- ##.# ###.#...#.#Magic: 8/8H hz ========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ---------  Time: 4930.5 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26529) Gem (4498) Rev+ .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #H h{ k[40m.# # #.# #.#### #.# _Reactivating autopickup. _There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)H hib 6...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 58/64 =====================--- ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 H hd ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ---------  Time: 4930.5 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26529) Gem (4498) Rev+ .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.# _There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)H h f G  You shoot a sling bullet. The sling bullet hits the orc warrior.H h   Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.H hAt r  The orc warrior is heavily wounded.H huu ===1.6 (1.177) Rev* H h9 H h Y _The orc warrior closely misses you.H hM...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 58/64 =====================--- ##.# ###.#...#.#Magic: 8/8========================H hm#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ===------  Time: 4931.6 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26527) Gem (4497) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# #H h %[39;49m #.# #.#### #.#The orc warrior is heavily wounded. _The orc warrior closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)H hP...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 58/64 =====================--- ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ===------  Time: 4931.6 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.# hU49mZot (26527) Gem (4497) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.#Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H h.>quivering boomerangs (heavily wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.H h You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.H h44-----2.6 (166H h)H hV  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  H hMThe orc warrior is heavily wounded. _The orc warrior hits you with a +0 dire flail!H h}|...###.#.....'.#planckenstein the Shooter H h.#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 44/64 ================-------- ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ===------  Time: 4932.6 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#H h JFire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26526) Gem (4496) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.#The orc warrior is heavily wounded. _The orc warrior hits you with a +0 dire flail!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)H h...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 44/64 ================-------- ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###H h{XL:  8 Next: 47% Place: Dungeon:5 .....'...(((((((@#Noise: ===------  Time: 4932.6 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26526) Gem (4496) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.# _The orc warrior hits you with a +0 dire flail!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)  You shoot a sling bullet.H hWMPress: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.H hS .'....oThe sling bullet closely misses the orc warrior.H h53.6 (155H hCH hQ _The orc warrior misses you.H hRC...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 45/64 ================-------- ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#H hNEV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ===------  Time: 4933.6 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26525) Gem (4495) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.#The sling bullet closely misses the orc warrior. _The orc warrior misses yH hG4ou.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)H h J...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 45/64 ================-------- ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 H h ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ===------  Time: 4933.6 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26525) Gem (4495) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.# _The orc warrior misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hitH h H)  You shoot a sling bullet. The sling bullet hits the orc warrior.H h +(((((((Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is severely wounded.  You shoot a sling bullet.H h .'....oThe sling bullet closely misses the orc warrior.H hy 32----4.7 (1.144H h5" H h$ D _The orc warrior hits you with a +0 dire flail!H hʴ H h Evoke which item? Wands  x - a wand of acid (3) H hs [!] read|quaff|evoke[?] describe selectedH h'%H h+H ht3C...###.#.....'.#planckenstein the Shooter .#.# #.#.#...#.#Coglin of Okawaru *..... .#.# #...#...#.#Health: 32/64 ============------------ ##.# ###.#...#.#Magic: 8/8========================#.# ###...#.#AC: 9Str: 11  #.# #####...#.#H h4EV: 11Int: 10  #.# #.......#.#SH: 0Dex: 19 ##.###....####.###XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#Noise: ===------  Time: 4934.7 (0.0) ##...#....######.#a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.#Fire: a) +2 sling {Cipactli} .# #.#........##.#Zot (26524) Gem (4494) Rev* .###..........##.# ..####........##.#o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.#quivering boomerangs (heavily wounded h5]37m, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the orc warrior. _The orc warrior hits you with a +0 dire flail!H hc...###.#.....'.# planckenstein the Shooter .#.# #.#.#...#.# Coglin of Okawaru *..... .#.# #...#...#.# Health: 32/64 ============------------ ##.# ###.#...#.# Magic: 8/8========================  #.# ###...#.# AC: 9Str: 11  #.# #####...#.# EV: 11Int: 10  #.# #.......#.# SH: 0Dex: 19 ##.###....####.### XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@#H h Noise: ===------  Time: 4934.7 (0.0) ##...#....######.# a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.# Fire: a) +2 sling {Cipactli} .# #.#........##.# Zot (26524) Gem (4494) Rev* .###..........##.# ..####........##.# o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# # #.# #.#### #.#The sling bullet closely misses the orc warrior. _The orc warrior hits you with a +0 dire flail!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (severely wounded, 74% to hit)H h...###.#.....'.# planckenstein the Shooter .#.# #.#.#...#.# Coglin of Okawaru *..... .#.# #...#...#.# Health: 32/64 ============------------ ##.# ###.#...#.# Magic: 8/8========================  #.# ###...#.#H h AC: 9Str: 11  #.# #####...#.# EV: 11Int: 10  #.# #.......#.# SH: 0Dex: 19 ##.###....####.### XL:  8 Next: 47% Place: Dungeon:5 .....'....'....o@# Noise: ===------  Time: 4934.7 (0.0) ##...#....######.# a) +2 sling {Cipactl d) +0 sling {Daeho} ####.#....######.# Fire: a) +2 sling {Cipactli} .# #.#........##.# Zot (26524) Gem (4494) Rev* .###..........##.# ..####........##.# o   orc warrior (missile) #...###[##+#####.# ###.# #)...# #.# H h# #.# #.#### #.#Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (severely wounded, 74% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!  You kill the orc warrior!H h 9     #.#   #.#   #.# .#H h.'*****@#.# [#.# #)...# #.# #.# H hJ H hkJ....)H ho59====5.7 (133H h4uH hw  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 plate armour and  quivering boomerangs (severely wounded, 74% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill.H hJH hH h$b22H h31100) Rev+ H hH hd1989H ht488H hH hb77H h/H hH hJg66) Rev H hH h6T5=H hԭZ55H hH hb44H hH h.L33H hH hg22) H hH hH hp6=11H h;H hH hJL00H hH h^D09H h 79H hH hH h^788H hH hC7H hb7H h_H h-b66H hCH hT8=55H h|H h9b44H hH h b33H hH h b22H hiH hW9=11H hMH h`b00H hH h^e49969H hVH hS40=88H hBH hH hL77H hH h3b66H hH hH hp1=55H hyH hH h{L44H hH hb33H hH h6H hL22H hH hH ht211H hb00H hH h(d8959H hH hH h3=88H h+H hH hb77H hlH h*b66H hH h}4=55H hb44H hWH hb33H h]H hH hL22H h H h H hY ^511H h H h H h, b00H hU H h d7949H h46=88H h*H hx77H hb66H hH hH h:7=55H h]b44H hH hb33H hH hsH h.b22H h6H h8=11H hH hRZ00H h|H h\6939H h$ 9=88H h !H h"b77H h#H h#b66H h?$H h$H h%5055H h&H ha'b44H hZ(b33H h(H h3*H h*b22H h+H hu,1=11H h-b00H h.H h.d5929H h/H h092H h{1W=88H h;2H h3b77H h3H h4H hP5b66H h]6H h6j355H ht7H h8b44H h9H h;H h;b33H h=b22H h>H h{@L4=H hvAD11H h8BH hC0H h50H hH hN4919H hH ha5=88H hH h.b77H hH h H hD L66H h H hS H hT 6=55H hb44H h^H hx33H hb22H h8H h_H h 7=11H hH h?L00H hH hd3909H h}H hH hj888H h! H h6!b77H h!H h-#H h#L66H hc$H h%H h%z9=55H hJ&H h9'b44H h'H h)H h)b33H h*b22H h+H h-:60H h-m=11H h.H hU/b00H h{0e29399H h1H h1H hV2j188H h2H h4H h4L77H hf5H h6H h_7L66H h8H h9H h:z2=55H h;H h1=b44H h >H h?H hP@L33H h@H hBb22H hCH h EH hEz3=11H hAFH hGb00H hIJH h6Kd1989H hLH hRR ---- _You start resting.H hUH hVv503904.0)4=----H hRWj40588H hYH h9\" _HP restored.H h.###.#.....'.# #.#.# #.#.#...#.# ..#.# #...#...#.##.# ###.#...#.# # #.# ###...#.# #.# #####...#.# #.# #.#.##.###....####.### ).....'....'....@>#H hW##...#....######.##.#....######.#.# #.#.##.# #.###.##.# #..####.##.##...###[##+#####.#  ###.# #)...# #.# ## #.# #.#### #.#H hXH hu1.0)77H h*H h&  H he - 3 boomerangs (gained 1)  Things that are here:2.7 (266H h(H hg _a +0 dire flail; a +0 plate armour; an orc corpseH h2###.#.....'.# .#.# #.#.#...#.# #.# #...#...#.# .# ###.#...#.#  #.# ###...#.#  #.# #####...#.#  #.# #.#.# .###....####.### .....'....'....)@# H hvR...#....######.# .#....######.# # #.#.##.# .###.##.# ..####.##.#...###[##+#####.# ###.# #)...# #.# H hH ho3.7 (155H h H h` y _There is a stone staircase leading down, spattered with blood here.H hH hWH hI H hH h=444 _H h'H h3 #..# ##....#..>. #..# #<.......## ...### #...###...###.## ....... ..#...#.#####.#...... ######.#.# #..#...... #.# #.#.... ....#...# #.#... #.....####.###.#6 ##.o.....@..######.# ##............### ####.o. ##..........##...# #..o... #...........####.###...... ..................o....o... #.............########...... oH h}[37m   orc wizard .....÷........########...... #........................... .............##############H hF9  You climb downwards.H h- *****The orc wizard gestures at you while chanting.H hhH hpK.o....H hr0--=6.2 (2.533H hH h] _The magic dart hits you. _There is a stone staircase leading up, spattered with blood here.H h (((( You shoot a sling bullet. The sling bullet hits the orc wizard.H h)`  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.H h H h J.o...H h 1--==7.3 (1.122) Rev H hE H h e _The orc wizard is moderately wounded.H h (((You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.H h&  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.H hVH h~I.o..H h8.5 (1.210) Rev+ H hH hb _The orc wizard is heavily wounded.H h) ((You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.H h} (((((The orc wizard is heavily wounded.You shoot a sling bullet.H hH h L.....o.H h q90079H hH he _The sling bullet closely misses the orc wizard.H hq (You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.H h_The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!H h8e)H h&.H hN2=6250.7 (1.2088) Rev* H hH hjP _Okawaru accepts your kill.H h\4H h-H hH h7766) Rev+ H h73=55H h4H hx44H hlb33H hH hN}22) Rev H hH hӼH hz4=11H hH h1 _HP restored.H hb00H h#H h=H h$H hf#..## #F...#.### #{.# #<......# #..# ##....#..>. H hq)#..# #<......j## ...###...###...###.#....#...#.#####...######.#.# #..#......o#####.#.# #.# .........#...# #@# ....---#.....####.## #.###.....).<..#### ##.##............### ####.o##..........##...# #..o...# #.....####.###......# j   gnoll (polearm, wandering)H h1............o...##.....#########.....÷#......#H h-8.7 (8.0H h---9.7 (939969H hBH h s _A gnoll comes into view. It is wielding a +0 spear.H h !  ((((j  )  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll!H h=  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.H h$/h  The gnoll is almost dead.H h9f.j...H hx:|===60.8 (1.188H hr@H h C* _You hear a shout! x2H h!  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!H h )(((H hw ((((Okawaru accepts your kill.H hl...)...H hت=31077) Rev+ H hH h/ _You shoot a sling bullet.H hLH hN4H hPH hRH hSg66) Rev H hv\55H hb_H h`L44H hNaH hcH hk........#........... ......###........... ####.#....##........ #...#####........ #..## #....#.# #{.# #<......### ..# ##....#..>j ##..# #<.......## ...###.##...###...###@## ........#---..#...#.# H h!l.......#######.#.# #..# ......o######.#.# #.## .....#....#...# #.# .#.....####.## #.#j   gnoll (polearm, wandering)##.....).<..#### ##.#.. ##............### ####.o... ##...##...# #..o...##H h|r+4.8 (3H hsH h|C jjjbouda (j   gnoll (polearm)  A gnoll comes into view. It is wielding a +0 halberd.H h}---5.8 (433H hH hI _A gnoll bouda comes into view. It is wielding a +0 club.Things that are here: _a +0 spear; a gnoll corpseH h7 (j  You shoot a sling bullet.  The gnoll bouda shouts!  The sling bullet hits the gnoll.H h (The gnoll is lightly wounded.  You shoot a sling bullet.H h B jj., swift)  The sling bullet closely misses the gnoll.You hear an angry hiss.  The gnoll closely misses you.H h ====6.9 (1.122H hH hn\ _The gnoll picks up the pace!H h ( You shoot a sling bullet. The sling bullet hits the gnoll.H hX (The gnoll is heavily wounded.You shoot a sling bullet.H h j.The sling bullet barely misses the gnoll.H h_59--===-8.011) Rev+ H hpH h\ E _The gnoll hits you from afar with a +0 halberd.H h ((You shoot a sling bullet.H hJc  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!H hw )H h H ho kj..H h 4-9.100) Rev* H hwH hP _Okawaru accepts your kill.H h ((You shoot a sling bullet.H hօ  The sling bullet barely misses the gnoll bouda.You shoot a sling bullet. The sling bullet hits the gnoll bouda!H h~ H h`[>jH h60--70.3 (1.28959H hMH hc _The gnoll bouda is heavily wounded.H h/: e  You shoot a sling bullet. The sling bullet hits the gnoll bouda.H h ((The gnoll bouda is heavily wounded.You shoot a sling bullet.H hF u  The sling bullet closely misses the gnoll bouda.H h6R o>jo   orc wizard  H htS The gnoll bouda hits you with a +0 club.56-1.4 (1.188H h[ H h._ X _The gnoll bouda barely misses you.H h   You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.H h  The gnoll bouda is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll bouda.H h  The gnoll bouda is heavily wounded.The gnoll bouda hits you with a +0 club.H h 8*H h}  The orc wizard gestures at you while chanting.H hs @You are confused.H h-$0----2.5Confused fire: a) +2 sling {Cipactli}7) Conf Gem (4356) Rev* H hL= _You hear a shout!H h8H h[:H h?H hA^ _You are too injured to fight recklessly!H h##o ####.#....##......  #...#####..## #....#.###{.# #<......###.H h..# ##....#..>. ##<......j## ...###..###...###)## .........#...#.#####@# ######.#.# #..o #.# .........#...# #.#   #.....####.###.##.....).<..######.#.. ##............### ####.o...H h ##..........##...# #..o...##.##.###...H hbH h%  H hT*The gnoll bouda attacks as it pursues you!H h!.o.jo   orc wizardH h:"y--3065H hu(H hX+X _The gnoll bouda barely misses you.H hX~ &#####.#....##....o...  #...#####........ #..## #....#.### #{.# #<......### #..# ##....#..>.H h   #..# #<.......## ...###. #...###...###j#..... ..#...#.#####.# .######.#.# #@.# o #####.#.# #.## ..... ....#...# #. .... #.....####.## #.#. ##.....).<..#####.#. ##............### ####.o....##...# #..o...# .....####.###..................o...H h H h H h_ .o)jo   orc wizardH hR H h 1=-----454H h H hL H h/  You miss the gnoll bouda with your +0 sling.The gnoll bouda is heavily wounded.You clumsily bash the gnoll bouda but do no damage.H h4:*H h p  The gnoll bouda prays to its god.H hH hRn.ojH hz==6.0 (1.533H hH h29 _The gnoll bouda is healed somewhat.H h  You miss the gnoll bouda with your +2 sling.The gnoll bouda is moderately wounded.You clumsily bash the gnoll bouda but do no damage.H hq | .  The gnoll bouda closely misses you.H h 2=-7.521H h H h B _The gnoll bouda hits you but does no damage.H h #...##### #....#.###{.# #<......###..# ##....#..>. H h<<.......## ...###..###...###)## .........#...#.#####j# ######.#.# #..o ## .........#..   #.....####.###.##.....).<..##### ##............### ####.o.##..........##...# #..o...#.....####.###....................o#########...H hMH h\\.jH h9--80Fire: a) +2 sling {Cipactli} 1) Gem (4350H hH hW _You feel less confused.H hJy (You shoot a sling bullet.H h  The sling bullet barely misses the gnoll bouda.You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.H hVH h&`  ojo   orc wizard  The gnoll bouda is moderately wounded.H ha}1===9049H hhH hj> _The gnoll bouda hits you with a +0 club.H hm y (You shoot a sling bullet.H h,  The sling bullet barely misses the gnoll bouda.You shoot a sling bullet. The sling bullet hits the gnoll bouda!H ho{H h )ojThe gnoll bouda is severely wounded.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.H h280.7 (1.278) Weak Gem (4348) Rev* H h5H hQ _The gnoll bouda misses you.H h1u## #....#.###{.# #<......###..# ##....#..>. <.......## ...###..###...###)## .........#...#.#####o# ######.#.# #j.#o .## .........#.. H h4  #.....####.###.##.....).<..##### ##............### ####.o.##..........##...# #..o...#.......##.###..........................o#.............########........÷H h67H h9H hNAn..ojH hBz---1077H h. # #<.......## ...####...###...###o## . ..#...#.#####.#.#o.#......o#####.##.....#...# #.# ........####.##  ##.....).<..#### ##.#H h  ##............### ####.o..#.........# #..o #...........####.###... .......................o#.....H hR H hB )oYour attacks no longer feel as feeble.The orc priest invokes the aid of Beogh against you.H hX 39----71) Gem (4341H h{ H h _Beogh smites you! _Items here: )) [[ ††.H hQy (You shoot a sling bullet.H h8  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest!H hp\,H hf  o.ooo 2 orcs (1 polearm)The orc priest is heavily wounded.H hg4------9.1 (1.200H hnH hq> _The orc priest hits you with a +0 flail.H hV 9  H h UYou shoot a sling bullet. The sling bullet hits the orc priest.H hn  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!H h>t )oo 2 orcs (1 polearm)H h H h )oOkawaru accepts your kill.H h$ |490.2 (1.16939H hXH h: _The orc hits you but does no damage.H hEI## #....#.###{.# #<......###..# ##....#..>. <.......## ...###..###...###)## .........#...#.#####o# ######.#.# #)o#o )## .........#..  H hOK #.....####.###.##.....).<..##### ##............### ####.o.##..........##...# #..o...#.......##.###..........................o#.............########........÷H h.MH hUU.o.oH h(Vg5=---H hBWS1088H h]H h`l _The orc attacks as it pursues you! The orc misses you.H h{r #..## #....#.###planckenstein the Shooter#{.# #<......###Coglin of Okawaru *.....#..# ##....#..>.Health: 35/64 =============-----------#..# #<.......## ...###. Magic: 8/8========================H ht#...###...###)## ........ AC: 9Str: 11..#...#.#####.#....... EV: 11Int: 10######.#.# #o.#......o SH: 0Dex: 19#####.#.# #o##..... XL:  8 Next: 74% Place: Dungeon:6....#...# #@#.... Noise: =--------  Time: 5091.2 (0.0)#.....####.###.#. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.....).<..######.#. Fire: a) +2 sling {Cipactli} H hQ/##............### ####.o.. Zot (26368) Gem (4338) Rev* ##..........##...# #..o...##...........####.###......# oo 2 orcs (1 polearm).......................o...##.............########......#.....÷........########......# _The orc hits you but does no damage. _The orc attacks as it pursues you! The orc misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (68% to  hit)H hq@ #..## #....#.###planckenstein the Shooter#{.# #<......###Coglin of Okawaru *.....#..# ##....#..>.Health: 35/64 =============-----------#..# #<.......## ...###. Magic: 8/8H hZs========================#...###...###)## ........ AC: 9Str: 11..#...#.#####.#....... EV: 11Int: 10######.#.# #o.#......o SH: 0Dex: 19#####.#.# #o##..... XL:  8 Next: 74% Place: Dungeon:6....#...# #@#.... Noise: =--------  Time: 5091.2 (0.0)#.....####.###.#. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.....).<..######.#. Fire: a) +2 sling {Cipactli} ##............### ####.o.. Zot (26368) Gem (4338) Rev* ##..........##...# #..o...#H h9u#...........####.###......# oo 2 orcs (1 polearm).......................o...##.............########......#.....÷........########......#Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (68% to  hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.The sling bullet hits the orc.  You kill the orc!H hy)(   orcH h You shoot a sling bullet.  The sling bullet completely misses the orc.The sling bullet hits the orc.  You kill the orc!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the orc.H ho oThe orc is almost dead.H hd==2.3 (1.177H hВH hzH h: _The orc hits you but does no damage.H hbj #..## #....#.###H hplanckenstein the Shooter#{.# #<......###Coglin of Okawaru *.....#..# ##....#..>.Health: 35/64 =============-----------#..# #<.......## ...###. Magic: 8/8========================#...###...###)## ........ AC: 9Str: 11..#...#.#####.#....... EV: 11Int: 10######.#.# #).#......o SH: 0Dex: 19#####.#.# #o##..... XL:  8 Next: 74% Place: Dungeon:6....#...# #@#.... Noise: ===------  Time: 5092.3 (0.0)H h)%#.....####.###.#. a) +2 sling {Cipactl d) +0 sling {Daeho} ##.....).<..######.#. Fire: a) +2 sling {Cipactli} ##............### ####.o.. Zot (26367) Gem (4337) Rev* ##..........##...# #..o...##...........####.###......# o   orc.......................o...##.............########......#.....÷........########......#The orc is almost dead. _The orc hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, 68% to hit)H h_ #..## #....#.###planckenstein the Shooter#{.# #<......###Coglin of Okawaru *.....#..# ##....#..>.H hĦNHealth: 35/64 =============-----------#..# #<.......## ...###. Magic: 8/8========================#...###...###)## ........ AC: 9Str: 11..#...#.#####.#....... EV: 11Int: 10######.#.# #).#......o SH: 0Dex: 19#####.#.# #o##..... XL:  8 Next: 74% Place: Dungeon:6....#...# #@#.... Noise: ===------  Time: 5092.3 (0.0)#.....####.###.#. a) +2 sling {Cipactl d) +0 sling {Daeho} H h.##.....).<..######.#. Fire: a) +2 sling {Cipactli} ##............### ####.o.. Zot (26367) Gem (4337) Rev* ##..........##...# #..o...##...........####.###......# o   orc.......................o...##.............########......#.....÷........########......#Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!H hO)H hH hd7((Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  Okawaru accepts your kill.H hBH))H hq3.4 (1.166H hH h/ _You shoot a sling bullet.H h;4H hH h655H hb44H hH hWH hL33H hH hH ho722) Rev+ H hH hKb11H hH hb00H hEH h. H hD 8=5929H h H hH hg88) Rev H hH hb77H hH hw!H hW"L66H h&H h*H hy+p9=55H h-H h-2C4H h3$4) H h4H ho9H h:L33H h\<H h@H h|A40=22H hH h b11H h H hb00H hH hH hr1=4919H hH h,b88H hH hH hd L77H h!H h%b66H h'H hU+t255H hn-H hr/b44H h0H h 4b33H h83=22H hL:H h;b11H h=H h?b00H h@H hE94H hKFO=3909H hJH hWMb88H hRH hSb77H hUH hXb66H hZH hn^t555H h_H hab44H h6cH hgb33H hjH hlt46=2H hm2H h!nH hpb11H hqH hUub00H h%wH h-yH hy7=29299H hzH h}C8H h~8H hH hxb77H hՅH hcb66H hH hqH h=z8=55H hH hlC4H h4H hH hؘb33H hH hH hbs9=22H hH h>b11H h_H hH h"L00H hH hٰ501989H h4H h b88H hH hpb77H h&H hTb66H hH hy1=55H hH hb44H h H h b33H hH h2=22H hH hb11H hfH hb00H hH h?H he30979H hWH hb88H hH hCb77H hH hb66H h,H hIz4=55H hH hH hBb44H h2H hb33H h H h 5=22H h H h b11H hpH hrb00H h8H hH h.}6=29969H hH h!b88H hq#H h'b77H h(H h+b66H h,H h.H h/z7=55H h?1H h5b44H hW7H h:b33H h9<H h?H h@j822H h_CH h`Hb11H hKH h Ob00H h RH hU9=8959H hXH hU[b88H h]H h&eb77H hgH hjC6H h;k6H hlH h`p:60H h&qW=55H hirH hwub44H hwH h {b33H h|H he122H hH hGb11H hH hNb00H h&H h7H hu2=7949H h@H hb88H haH hH hġL77H hH h%b66H hkH h3=55H hH hb44H hڰH h!H hȴL33H hmH hϼj --- _You start resting.H hl1186.4 (93.0)H hv4=---7.4 (9422H h-H h" _HP restored.H hH hw!H h"H h+H h2 M.#####..........## #....#.### {.# #<......####....#..>. # #<.......## ...####...###...###)## . ..#...#.#####.#.#H h4).#......o#####.##.....#...# #.# ........####.##  ##.....).<..#### ##.###............### ####.o.......## ............#H h;,0.0)H h<o8.4 (111H hDH hO _Items here: ))) [[[ †††.H hsI4H hKH haYH hR]H h^S00 _H he,H hfd6939H h/iH hkH h&oH h#p^=88H hqH hw|  Things that are here:  a +0 spear; a gnoll corpseH hX}H h4~S77 _H h0H hH hC6H hφ6H h>H hr  There is an escape hatch in the floor here.  You see here a +0 halberd.H hH hS55 _H hH hNH hb44H hH hإH hb33H hcH hwH hb22H hJH hH hb11H hH hUH hH h! ##........# ##  ##.......##............ ##...###...............j #..#.##................# #.##.#......##.......... ..#..................... ###........... ......... ....##........ #........ .#####........##@#  ## #....#.####. # #<.#.## ... ## H h<# ##....#..>....# #)#. . # #<.......###.......###.#...## .###...###)## ............# .).#. j   gnoll (missile, wandering) ...#.#####.# .............# .... ##.#.# #).##......o# #o. ##.#.# #)###.............# #..H h}/90.0)H hTp9.4 (1100H h|H hr _A gnoll comes into view. It is wielding a +0 club.I h ((((((j  )  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll.I hZ  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.I h'I hS2.j..... I h5===200.4 (1.0)5929) Rev I h;I h=` _The gnoll is moderately wounded.I hJ (I hW ((((You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.I h֐ (The gnoll is lightly wounded.  You shoot a sling bullet.I h: j.....  The sling bullet barely misses the gnoll.I h' W((((((I h ....I h ..@188I h I hM m _The gnoll throws a stone. The stone closely misses you.I hl ((((( You shoot a sling bullet. The sling bullet hits the gnoll.I h& (The gnoll is heavily wounded.You shoot a sling bullet.I h j.....  The sling bullet barely misses the gnoll.I hP(((((I hj;I hn_ 5...I hI..5   shadow imp (wandering)  The gnoll throws a stone. The stone hits you.59--277) Rev+ I h>I h] _A shadow imp comes into view.I ha} ((((( 5  You shoot a sling bullet. The sling bullet hits the gnoll.I h (The gnoll is severely wounded.You shoot a sling bullet.I hI hI h?.5.j....I hq366) Rev* I h|I h3_ _The sling bullet barely misses the gnoll.I h  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!I h6 )((((5   shadow impI h ((Okawaru accepts your kill.I h I h w.5).....I h 60--64.5 (1.154I h( I h+ / _You shoot a sling bullet.I h9  You shoot a sling bullet. The sling bullet hits the shadow imp!  You kill the shadow imp!I hC .((((I h (((Okawaru accepts your kill.I hX P.......I h[ t75.633I h+c I he / _You shoot a sling bullet.I hcI heI hlI h\oH _No target in view!I hr4I h^I hi22 _I h+111I hb00I hPI hu4919) Rev+ I hZI hI hz2=88I h+I hb77I hI hI hg66) Rev I h>I h+I hRz3=55I hI hb44I hI h޺b33I hI hig22) I hI hl4=11I hvI hI h#I h&L00I hKI hI hN3909I hI hbI hI h78 .##.†###. <.. #.....S... .....#####..  ##.......##.I hc... ##...###.......... #..#.##........## #.##.#......##.)..##.............# ###.............@.......#--- ....##........##......... .#####........##.#.##.##. # #....#.####..#.# # #<......###.##.#... ## # ##....#..>....#.##)#. .. S   adder (wandering).##.# ...I h019.6 (14.0)I h .An adder comes into view.I h---20.6 (1588I hK I h 2 _The adder moves out of view.I h 4I hI hI h=I he=7766I hI hiI hI hI hL55I hI h I h `I hm`......# #......... .####S.......# .......##.....# ..###........ .##........## #......##.)..# ........# ..##. ...##... 3.6 (3I ho;.0) ###........##.#.##.##.#.  #....#.####..#.# #  #<......###.##.# ... ## ##....#..>....#.# #)#. ..<.......###.......###.#...##. # S   adder (wandering)...###)## .....# .).#. .. #.#####.# ....# ....  #.# #).##...o# #o. #.I hyI h:|] _An adder is nearby!I hӽ ((((((S  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder.I hF } (The adder is lightly wounded.I h ,I h ..S....===4.7 (1.144) Rev I hQ I hW r _You shoot a sling bullet. The sling bullet misses the adder.I hb (((((((You shoot a sling bullet.I h  The sling bullet closely misses the adder.You shoot a sling bullet.I h(I h5q...S...I h=7l5.833I h>I hB_ _The sling bullet barely misses the adder.I hݐ ((( You shoot a sling bullet. The sling bullet hits the adder.I h"  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.I hT,I hvc...S.I hݥ6022) Rev+ I h I h^ _The adder is severely wounded.I h (((((((You shoot a sling bullet.I h3O  The sling bullet barely misses the adder.You shoot a sling bullet.I hI ht......SI hXq7.9 (1.111I hI h _ _The sling bullet barely misses the adder.I he  You shoot a sling bullet. The sling bullet hits the adder.I hN  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.I h} h  The adder is almost dead.I h[ s9.000) Rev* I hP I h R _The adder barely misses you.I h{  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!I h q†I h. (((((((Okawaru accepts your kill.I h v......†I h |830029199I h> I h / _You shoot a sling bullet.I h4I h I hH _No target in view!I hI hI hI hI hٛI hS88 _I hm,I hɤI hL77I hԦI h7I hI hL66I hѱI hI h6]55) Rev+ I hOI h1I hI hI htL44I hI hI h-I hL33I hGI hI hI hL22I hcI hI hEI hSg11) Rev I hzI hI hb00I hI hI h I hN1989I hI hI hI hfL88I hI hI hI hNQ77) I h I hw I hI hL66I hAI hI hI h{L55I hI h>I hI h L44I hW"I h1%I h'I h(L33I h)I h,I h.I h/L22I h1I h5I h5L11I h6I hT=o _s - 3 silvery potions (gained 1)I hBI hCL00I hDI hFI hHI hIN0979I hJI h_LI h?NI hNL88I hOI hQI hSSI hTL77I hTI hXI hZZI h[L66I h[I h^I h*`I h`L55I haI hdI heI hfL44I hMgI hiI hkI hlL33I hgmI h=oI h,qI hqL22I hrI htI hvI hUwL11I hPxI hczI hh|I hj}L00I h/~I h.I hI hуO19969I hI h׆I h+I hL88I hI h"I h0I hL77I hÐI hЗF I hԘ_ .. ##########  ... #.# #.. #........# .##.########.# ---  ...............# ##.###.##..........#.##.##..##.#........# .#.......#...#........# ...........###........# I h ...#....#### ########## ......######## ..............I h062.0 (32.0)I hv---3.0 (3366I hXI hnI h5 _p - 8 poisoned darts (gained 3)I hzqJI hwI h#yI hZzL55I h44I hI hbI hL33I h$I hI hb22I hI hI h-I hӋL11I huI hdI hI hqb00I hI hI hْ\8959I hI hL88I hʖ,I hI hI hAL77I hI hI h*I hۜL66I hI hI hI hL55I haI hI hI hb44I h<I hI hvL33I h'22I hVb11I hI hI hm##########.......#I h-e##.......##........# ######## #........# #........# . ..#.##..#### #....... ##.##... ....#.##.########....... ........ .......@................78.0 (15 . ....#.##.###.##......... ........ >.# #.##.##..##.#....... ...####. ...#.......#...#....... ...# #................###.......####........#....#### #########.............######## #............................##.....##I h I hI hp9.0 (1600I h,I h I h\5_Found a stone staircase leading down.I h 4I h I h I h I h 794988I h- I h I hp I h L77I h I h I h I h, L66I h I h I hz C5I h 55I h I h I h@ b44I hz I h I hG L33I h I hS I h I h L22I hO I h I h b11I h I h I h% I h b00I h I h I h/ d6939I h I h ##### #.... I hC <#.F..#....  ##### ... #######  #...# ##.###..  #...# #..@........##.  #...# #.##........#  #...### # #.......  #.....### .##........#.##..##  #...#...#####.##........#.##.### ##....##...#..................... F   bullfrog (asleep).........#.##.####..>.##I hX w#.##.##. .∩....##.†.....####......#.......I h -90.0 (11I h p1.0 (1288I h I h [ _A bullfrog comes into view.I h2 (((F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog gives a loud, deep croak!I hs ((The bullfrog is moderately wounded.You shoot a sling bullet.I hFI hI h_=...FI h.===2.0)77) Rev I hI h?c _The sling bullet closely misses the bullfrog.I h (((((You shoot a sling bullet.I hb-  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.I h I h \....FI hٺ e366) Rev+ I h I h I h c _The bullfrog is moderately wounded.I h0 |  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.I h ((((The bullfrog is moderately wounded.You shoot a sling bullet.I h ...FThe sling bullet barely misses the bullfrog.I h{ 58---4.1 (1.155I h I h / _The bullfrog hits you. x2I h ((((You shoot a sling bullet.I h  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.I h ...FThe bullfrog is heavily wounded.I h3-----5044) Rev* I hڪE _The bullfrog hits you. x2I h1b  You shoot a sling bullet. The sling bullet hits the bullfrog.I h%The bullfrog is heavily wounded. _The bullfrog hits you. x2  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.I h?o  The bullfrog is heavily wounded.I hA49---633I hEI hH, _The bullfrog hits you.I hI hI hıI h^ _You are too injured to fight recklessly!I hI h2I h3 I h^ _You are too injured to fight recklessly!I hH I hI I hLN I h2Q ^ _You are too injured to fight recklessly! I hh planckenstein the ShooterCoglin of Okawaru *.....#####Health: 49/64 ==================------ I h6j #....Magic: 8/8========================#....AC: 9Str: 11#....EV: 11Int: 10  #####...####### SH: 0Dex: 19  #...###F###########...... XL:  8 Next: 78% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5296.1 (0.0)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli}  I hj `#.....### .##........#.##..## Zot (26163) Gem (4133) Rev* #...#...#####.##........#.##.### ##....##...#..................... F   bullfrog .........................#.##.### #....#...............>.###.##.##. .∩....##.†.....####......#....... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  I hk Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 62% to hit) I h planckenstein the ShooterCoglin of Okawaru *.....#####Health: 49/64 ==================------#....Magic: 8/8========================#....AC: 9Str: 11#....EV: 11Int: 10  #####...####### SH: 0Dex: 19  #...# I h ##F###########...... XL:  8 Next: 78% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5296.1 (0.0)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli} #.....### .##........#.##..## Zot (26163) Gem (4133) Rev* #...#...#####.##........#.##.### ##....##...#..................... F   bullfrog .........................#.##.### #....#...............>.###.##.##. .∩....##.†.....####......#....... _You are too injured to fight recklessly! I h e _You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog. I hC   Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded. I h X  The bullfrog is severely wounded.507.2 (1.122 _The bullfrog barely misses you. x2 I hhplanckenstein the ShooterCoglin of Okawaru *.....#####Health: 50/64 ==================------#....Magic: 8/8========================#.... I hajVAC: 9Str: 11#....EV: 11Int: 10  #####...####### SH: 0Dex: 19  #...###F###########...... XL:  8 Next: 78% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5297.2 (0.0)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli} #.....### .##........#.##..## Zot (26162) Gem (4132) Rev* #...#...#####.##........#.##.###  I hJk##....##...#..................... F   bullfrog .........................#.##.### #....#...............>.###.##.##. .∩....##.†.....####......#.......You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded. _The bullfrog barely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit) I h3planckenstein the ShooterCoglin of Okawaru *.....##### I hW5Health: 50/64 ==================------#....Magic: 8/8========================#(...AC: 9Str: 11#.(..EV: 11Int: 10  #####.(.####### SH: 0Dex: 19  #...###(###########...... XL:  8 Next: 78% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5297.2 (0.0)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli} #.....### .## I h6[m........#.##..## Zot (26162) Gem (4132) Rev* #...#...#####.##........#.##.### ##....##...#..................... F   bullfrog .........................#.##.### #....#...............>.###.##.##. .∩....##.†.....####......#.......The bullfrog is severely wounded. _The bullfrog barely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You shoot a sling bullet. I hOFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.The sling bullet hits the bullfrog. I hE ...FThe bullfrog is severely wounded. I hmGo8.2 (111 I hL I hyO  I h P1_The bullfrog hits you but does no damage. I h,planckenstein the ShooterCoglin of Okawaru *.....#####Health: 50/64 ==================------#....Magic: 8/8========================#....AC: 9Str: 11 I hX#....EV: 11Int: 10  #####...####### SH: 0Dex: 19  #...###F###########...... XL:  8 Next: 78% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5298.2 (0.0)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli} #.....### .##........#.##..## Zot (26161) Gem (4131) Rev* #...#...#####.##........#.##.### ##....##...#..................... F   bullfrog ................. I hd........#.##.### #....#...............>.###.##.##. .∩....##.†.....####......#.......You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded. _The bullfrog hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit) I h@\ planckenstein the ShooterCoglin of Okawaru *.....#####Health: 50/64 ==================------#....Magic: 8/8========================#....AC: 9Str: 11#....EV: 11Int: 10  ##### I h^ ...####### SH: 0Dex: 19  #...###F###########...... XL:  8 Next: 78% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5298.2 (0.0)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli} #.....### .##........#.##..## Zot (26161) Gem (4131) Rev* #...#...#####.##........#.##.### ##....##...#..................... F   bullfrog .........................#.##.### #....#...............> I hpc [40m.###.##.##. .∩....##.†.....####......#.......The bullfrog is severely wounded. _The bullfrog hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog. I h NMPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!. I hk  I hm . I h-o  I h;r  I hs $kirmisher I hs 85 I ht 9.3 (1.1  I h| You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill.  Training target 8.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 8!  You need to enable at least one skill for training.  I hQ~ (--more-- I h I hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   h - Spellcasting   0.0   1.4  -2           I h b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   0.0   1.4  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1  [ I h>40m     g - Stealth   2.0   3.6  -1                                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual I h-j mode [*] useful|all skills [!] training|cost|targetsI hoX= a + Fighting 6.0I h8 a * Fighting   6.0I hKo a - Fighting   6.0I ho&I hl> i + Invocations 0.0I h' TargetTarget--  --  --  --  --  --  --  -- I h) G --  --  a-z] set[-] clear selected targetcost|targetsI h [?25h[?0cI h< *0 I h [?25l[?1cI h$2.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsI hI hRI h2planckenstein the SkirmisherCoglin of Okawaru *.....#####Health: 50/64 ==================------#....Magic: 8/8========================#....AC: 9Str: 11#....EV: 11Int: 10  #####...####### SH: 0Dex: 19  #...###.###########...... XL:  8 Next: 85% Place: Dungeon:6  #...##..@........##...... Noise: ===------  Time: 5299.3 (1.1)  #...##.##........#....... a) +2 sling {Cipactl d) +0 sling {Daeho} #...### # #........#....... Fire: a) +2 sling {Cipactli} #.....### [34I h]5m.##........#.##..## Zot (26160) Gem (4130) Rev* #...#...#####.##........#.##.### ##....##...#.....................  .........................#.##.###  #....#...............>.###.##.##.  .∩....##.†.....####......#....... You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill.Training target 8.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 8!You need to enable at least one skill for training. _Your Invocations skill increases to level 1!I hj4I hmI hn1=5929I hw887766) Rev+ 2=5544I h%yI hyb33I hz322) Rev I h{,I hW|b11I hv}I hb~b00I hI h4=4919) I h1I hb88I hb77I hdI hI hib66I hI hwz5=55I h=I hjI h+L44I hI h׍I hL33I hgI hYI h$z6=22I h̑I hb11I h|I hI h:L00I hI hI h|7=3909I h^I hI hL88I h[I hob77I hI hb66I hNI hI hk855I hb44I h,I hb33I hΦ9=22I hx11I hb00I h,I hf60=29099I h9b88I hޫI hx77I hUb66I hI hή155I hůx44I hmI h#b33I hɱI h2=22I hI hx11I hL00I hĶ,I hI h3=1989I hb88I hcI hSI h b77I hsI hPb66I h ..---........... _You start resting.I hj1343.3 (44.0)I h4=---4.3 (4555I heI h" _HP restored.I hD(JI h*I h[,I h\-b44I h63322I h;9I h:I h;m=11I h<I h>I h|?L00I hA@I hQI hSd0979I h2UI h XI hwYI h}Zb88I hw^I hB`b77I h+aI hdI hDfI h'gb66I hlI hr55I htb44I huI h~33I hI h~I h\L22I h3I hI hb11I hI hI hI hD00I hI hI h%E099I h 69I hڙI hxI hb88I h,I hJI h9L77I hI h_I h|I h2L66I hI hI h,I hL55I hI hI hºb44I hI h\I hcb33I hI hiI hb22I hI hI hb11I heI hI hOb00I h9I hI hI h.F8959I hI hI hr......#.##.########........# ...........................# ......#.##.###.##..........# ..>.###.##.##..##.#........# ......#.......#...#........# ................###........# ........#....#### ########## ...........##### ................Y I hS.........##.....######.. .......)..#.....# ..........#.....# .....†....##....###.............#Y   ice beast (asleep) ##.#.##.##.#....##.##.##.##......# #.##.##.###.....###I h-70.3 (26I hp1.3 (2788I hEI h] _An ice beast comes into view.I h J ((((((YYou shoot a sling bullet. The sling bullet hits the ice beast.I h  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.I hTI h]V.....Y.I h_===2.3 (1.0)77) Rev I hYdI hGg7 _The ice beast is lightly wounded.I hp ((((( You shoot a sling bullet. The sling bullet hits the ice beast.I h ((The ice beast is moderately wounded.You shoot a sling bullet.I hKyI h{I h...Y... I h3.4 (1.166) Rev+ I hI hc _The sling bullet barely misses the ice beast.I h_ ((( You shoot a sling bullet. The sling bullet hits the ice beast.I hI  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast.I hb I h S..Y.I h9 p4055I h I h a _The ice beast is heavily wounded.I hI (( You shoot a sling bullet. The sling bullet hits the ice beast!I hy  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.I hI h/R.Y.I hĜq544) Rev* I h5I hХb _The ice beast is severely wounded.I h8 (You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.I hc  The ice beast is severely wounded.I hSYou shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast!I hC.I hU'..I hY*9---976.5 (1.1  You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast! _Okawaru accepts your kill.  Training target 2.0 for Invocations reached!  Your Invocations skill increases to level 2!  You need to enable at least one skill for training.I h d/  --more--I hQII h4NC  Skill  Level Cost  Apt Skill  Level Cost  Apt I hzP a - Fighting   6.0   7.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1          [37I hQm     e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1                                                  [39I hR;49m            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)I h.n ,I h= d + Ranged Weapons 8.0-I h d * Ranged Weapons   8.0.I ho.o d - Ranged Weapons   8.0.I h= a + Fighting 6.0/I hkXTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets/I hN|<[?25h[?0c0 /I h- [?25l[?1c/I hU8.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets/I h0 /I h /I hy ......#.##.########........#planckenstein the Skirmisher ...........................#Coglin of Okawaru **.... ......#.##.###.##..........#Health: 64/64 ======================== ..>.###.##.##..##.#........#Magic: 8/9=====================--- ......#.......#...#........#AC: 9/I h Str: 11 ................###........#EV: 11Int: 10 ........#....#### ##########SH: 0Dex: 19 ...........#############XL:  8 Next: 97% Place: Dungeon:6 ................@.......Noise: ===------  Time: 5376.5 (1.1) .........##.....######..a) +2 sling {Cipactl d) +0 sling {Daeho} .......)..#.....#Fire: a) +2 sling {Cipactli} ..........#.....#Zot (26083) Gem (4052) Rev* .....†....##....#### ##.................# ##.#.##.##.#....##.# #..#.##.##......# #.##.##.###.....###You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast! _Okawaru accepts your kill.Training target 2.0 for Invocations reached!  [40/I h }mYour Invocations skill increases to level 2!You need to enable at least one skill for training./I h! /I h7 /I hB . _0I h5b21 _10049798) Rev+ 0I h187766554) Rev 439===32 _Magic restored.0I hg21) 0I h`,0I hx100I h0I hM0390I h,0I h0I h'.#.##.########........# .# #.##.###.##....# 0I h###.##.##..##.#........# #.......#.....# .###........# #....#### #### ####....---89.5 (13.0)##.....######....)..#.....# ?....#.....# .)..†....##....#### ..# .......# ## .##.##.#....##.# .##.##......# 0I h0I h3===---90.5 (146980I h0I h% _Found a dagger.1I hnh41I hi1I hk1I hOl1I hEmL871I hsB1I hatL761I hu1I h"w1I hx1I hyL651I h1z1I h}1I h~1I hnb541I h2##.###.##..........# ##.##..##.## .....#...#.# .........###........# #....#### ########## ####################....................##.....######......... 1I h)..#.....# ###.....# #..)##....#### ###..####..## ##.#....##.# .#### ##.....### #.#)#.... ....#.#...##.# #.....1I h14.5 (4.0)1I hHo5.5 (5431I h1I hc _z - a scroll labelled TOOSAS HOXZAA1I hfJ1I h 1I h 1I h b321I hex211I hd1I h>  You see here a +0 dagger.1I hZ1I hQS10 _1I h1I hZ#1I h%1I h%M0291I hS&1I h(1I hS*1I h+M5981I h+1I h3-1I h.1I hz/L871I h(01I h21I h41I h4L761I hw51I h71I h91I h@:L651I h;1I h>1I h@1I hAL541I hTB1I hD1I hF1I h_GL431I hH1I hcJ1I h9N1I hOD321I hP1I hnR1I h>U1I hVL211I hW1I h\1I hF]b101I h!^1I h `1I hac0191I hc1I hg1I hnh1I h,iM4981I hi1I hj1I hk1I hlL871I h9m1I h7q1I hr1I hsL761I ht1I hv1I hxb651I hy1I hz1I h{1I hg|L541I h}1I h1I h1I h=L431I h1I h1I hF1I hD321I h1I hy1I h1I hL211I h1I h1I hL101I h,1I h1I h1I haE0091I h&1I hҞ1I h=D391I hS581I hǢ1I ho1I h/D871I h1I h1I hP1I h L761I hu1I hT  Things that are here:  a +0 trident; an orc skeleton1I h1I hS65 _1I ht1I hS54431I h"1I hb321I h1I h61I hb211I h_1I h1I h/b101I h1I h71I hL039991I h1I hJ1I hr1I h1I haM2981I h1I h[1I h]1I h+L871I h1I h1I h1I hmD761I h1I h1I hb651I h1I h1I hb541I h1I h1I h1I hL431I h1I h1I h!1I hL321I h1I hK 1I h 1I h D211I h1I h)1I hb101I h1I h{1I h!1I h!E0891I h"1I h$1I h%1I h&M1981I hi'1I h -r  There is an escape hatch in the floor here.  You see here a +0 halberd.1I h.1I h/S87 _1I h01I h{21I h31I h:4L761I h41I h61I h81I h8L651I hk91I h:1I hb<L541I h =1I h=1I h@1I hA2I h L432I h2I h2I h b322I h2I h2I hwb212I hm2I h2I hdC12I h02I h 2I hi#2I hL&2I hU'E0792I hB(2I h.2I h+1c0982I h22I h62I h72I hl8L872I h92I hT=2I h?b762I h@2I hB2I h5Cb652I h;D2I hE2I hE2I hFL542I hG2I hH2I h~J2I h`KZ432I hO2I hXd #..## #....#.#### #..# #<......### #..# ##....#..>.. 2I hZV#..# #<.......### #...###...###)###. . ..#...#.#####.##.. ... ######.#.# #).##.. .....######.#.# #)###.. >......@..#...# #.# ##.455.5 (60.0) .....####.....####.## ## ... ##.....).<..#### # ##............# ##..........##.. #...........####  .................  #.............####  .....÷........#### 2I ha2I hbp6.5 (61322I h/h2I hi; _Found a stone staircase leading down.2I h 42I h ,2I h 2I h b212I h 102I h 2I hb c0692I ha 2I hF 2I h 2I h O599982I hB 2I h: ,2I hb b872I h 2I hǡ 2I hg Z762I h8 2I h L652I hϤ ,2I h b542I h 2I h _You now have 297 gold pieces (gained 7).432I hB 2I h# b322I h 2I hɰ b212I h 2I h 2I h b102I hb 2I h 2I hܹ y0592I h` 2I h y8982I h 2I hx x872I h# 2I h b762I h 2I hA 2I h' 2I h b652I hL 2I h4 b542I h 432I h 2I h x322I h 2I h 2I h L212I h 2I h 2I h L102I h ,2I h 2I h M0492I hM 2I h 2I h 2I h D792I hi 82I h' 2I h 2I hw b872I h4 2I h7 2I h5 b762I hf 2I h 2I h x652I h[ 2I h x542I hX ,2I h5 b432I h/ 2I h, b322I hn 2I h 2I h x212I h  2I h  b102I h^ 2I h! 2I hR# c0392I h_$ 2I hQ* 2I h-, c6982I h|. 2I h4 2I h47 b872I h09 2I h? 2I h-B b762I hND 2I h`J 2I hxL b652I hM 2I hH[ 542I hUa 2I h>e b432I hg 2I hYn 2I hp b322I hr 2I hv 2I h@y 2I hz L212I hz 2I h( 2I h 2I h L102I h 2I h9 2I he 2I h| c0292I h 2I h c5982I h 2I h 2I h 2I h b872I hT 2I h8 2I hR b762I hw 2I hI 2I h| Z652I h+ 2I h 2I hB Z542I h 2I hɯ b432I hҰ 2I h 2I h b322I h] 2I h 2I h` b212I h 2I h 2I h߹ C12I h 502I h* 2I h4 2I h M0192I h 2I h 2I h 2I hT M4982I h 2I h2 2I ho 2I h% L872I h 2I h 2I h b762I h 2I h 2I h 2I h b652I hy 2I ha b542I hS 2I h 2I h 2I he Z432I hq 2I hU b322I h 2I h$ 2I h( x212I h 2I h& b102I h 2I h 2I h c0092I h 3982I h 2I h5 2I h D872I h 2I h 2I h 2I h] b762I h7 2I hz C62I h' 52I h 2I h ......###....##...######## ......# ###..##...# ......# #..##...# ......# ##......# ..#.#.#### ##.....# ###.#....####..##.# ##..............#.#### .....###..#####......# .....##.......#.@....# 523.5 (67 .....##.......##.....# .....##.......##.....# .....##.......##....># ..............##.....# #######.......##.....##.......##.....# hw H#.......#########.......#2I h 2I hn E _Done exploring.3I h] page down [PgUp|<] page up [Esc] exit[top]7I h 7I h ......###....##...########planckenstein the Skirmisher ......# ###..##...#Coglin of Okawaru **.... ......# #..##...#Health: 64/64 ======================== ......# ##......#Magic: 9/97I h ======================== ..#.#.#### ##.....#AC: 9Str: 11 ###.#....####..##.#EV: 11Int: 10 ##..............#.####SH: 0Dex: 19 .....###..#####......#XL:  8 Next: 97% Place: Dungeon:6 .....##.......#.@....#Noise: ---------  Time: 5523.5 (0.0) .....##.......##.....#a) +2 sling {Cipactl d) +0 sling {Daeho} .....##.......##.....#Fire: a) +2 sling {Cipactli} .....##.......##....>#Zot (25936) Gem (3905) ..............##.....# #######.......##.....##.......##.....##.......#########.......# _You see here a +0 halberd. _Found a stone staircase leading down. _You7I h} now have 297 gold pieces (gained 7). _Done exploring. _Done exploring.  Search for what [Enter for "."]? .7I hG 7I h0 7I ho# 7I h% . _7I h&7I h' 7I h 7I hF _Unknown command.8I hAF8I hUMInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 3 boomerangs  8I hN\p - 8 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) Wands (go to first with /)x - a wand of acid (2) Scrolls (go to first with ?)  c - a scroll of immolation  h - a scroll of vulnerabilityk - a scroll of silence  o - a scroll of amnesia  r - 6 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT  z - a scroll labelled TOOSAS HOXZAA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:I hw^  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()  e - 3 boomerangs  p - 8 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)u2 helmet Wands (go to first with /)  x - a wand of acid (2) Scrolls?  c - a scroll of immolation  h - a scroll of vulnerability  k - a scroll of silence  o - a scroll of amnesia  r - 6 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT  zTOOSAS HOXZAA Potions (go to first with !)  f - a potion of heal wounds20%;I hX M a - a +2 sling (weapon) {Cipactli}  o - a scroll of amnesia ;I hKZ r r - 6 scrolls of revelation1;I hX MHand Weapons (go to first with ))top=I h =I h" =I h‹ ......###....##...########planckenstein the Skirmisher ......# ###..##...#Coglin of Okawaru **.... ......# #..##...#Health: 64/64 ======================== ......# ##......#Magic: 9/9=I h ======================== ..#.#.#### ##.....#AC: 9Str: 11 ###.#....####..##.#EV: 11Int: 10 ##..............#.####SH: 0Dex: 19 .....###..#####......#XL:  8 Next: 97% Place: Dungeon:6 .....##.......#.@....#Noise: ---------  Time: 5523.5 (0.0) .....##.......##.....#a) +2 sling {Cipactl d) +0 sling {Daeho} .....##.......##.....#Fire: a) +2 sling {Cipactli} .....##.......##....>#Zot (25936) Gem (3905) ..............##.....# #######.......##.....##.......##.....##.......#########.......# _Found a stone staircase leading down. _You now have 297 gold pieces (gained=I ht 7). _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.=I hב =I h =I h1 =I hk >I h>I h7>I h>I h _You now have 297 gold pieces (gained 7). _Done exploring.Search for wha>I h{kt [Enter for "."]? .Unknown command.?I ht ?I h_| ALevel 6 of the Dungeon <<<<>>>>∩(Press ? for help) ?I hK~ #..## #....#.####..#.##.##......##....###.#  #..# #<......###.##.##.###.....#####..##.######  ########..# ##....#..>....#.##.# #.#)#....###.........#  #.....##..## #<.......###.......###.#...##.###.........#  #.....##...###...###)###............##.).#.............#  #........#...#.#####.##.............###....##...########  #.....######.#.# #).##.............# ###..##...#  #.....######.#.# #)###.............# #..##...#  #>.........#...# #.# ##............# ##......#  #.....####.....####.## ##...#...#.#.#### ##.....#  #.....# ##.....).<..############.#....####..##.#  ####### ##............### ####..............#.####  ##..........##...# #......###..#####......#  ###...........####.###......##.......#.@....#  #...........................##.......##.....#  ###.............########......##.......##.....#  ###......÷........########......##.......##....>#  ?I hm X #...#....................................##.....#  #.................################.......##.....#  #####.....##########.......##.....#  #.....##.......########  #.....##.......#  ################@I hO@>@I he  #...#####........##.#.##.##.#....##.#### #.#>>AI h #...# #...#...#####.##........#######........##...###....##...#............................##.......................#.##.###.##..........#....#....#...............>.###.##.##..##.#∩....##.†.....####......#.......#...#######<.........# ....#### ###........#####....#### ###### ##.......##.##################### ##...###........................# ########..#.##.......##.....######.........#AI h #......#.##.#......##.......)..#.....# ##........# #........#.....................# ..).....# #......###.....†....##....#### ###..##########.#....##........##...........# #.#...#####........##.#.##.##.#....##.#### #.### #....#.####..#.##.##......##....###.# #..# #<......###.##.##.###.....#####..##.##############..# ##....#..>....#.##.# #.#)#....#.....##.....##..## #<######.#...##.###.........##.....##...###...###)###............##.).#.............##........#...#.#####.##.............###....##...#########.....######.#.# #).##.............# ###..##...##.....######.#.# #)###.............# #..##...#BI hzH   #>.........#...# #.# ##............# ##......#  #.....####.....####.## ##...#...#.#.#### ##.....#  #.....# ##.....).<..############.#....####..##.#  ####### ##............### ####..............#.####CI h >  ##..........##...# #......###..#####......#  ###...........####.###......##.......#.@....#  #...........................##.......##.....#  ###.............########......##.......##.....#  ###......÷........########......##.......##....>#  #...#....................................##.....#  #.................################.......##.....#  #####.....##########.......##.....#DI hQDI h\......###....##...########planckenstein the Skirmisher ......# ###..##...#Coglin of Okawaru **.... ......# #..##...#Health: 64/64 ======================== ......# ##......#Magic: 9/9======================== ..#.#.#### ##.....#AC: 9DI h_Str: 11 ###.#....####..##.#EV: 11Int: 10 ##..............#.####SH: 0Dex: 19 .....###..#####......#XL:  8 Next: 97% Place: Dungeon:6 .....##.......#.@....#Noise: ---------  Time: 5523.5 (0.0) .....##.......##.....#a) +2 sling {Cipactl d) +0 sling {Daeho} .....##.......##.....#Fire: a) +2 sling {Cipactli} .....##.......##....>#Zot (25936) Gem (3905) ..............##.....# #######.......##.....##.......##.....##.......#########.......# _You now have 297 gold pieces (gained 7). _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.I h`60mDI hcDI h~dDI hQei54 _DI hk4332DI hlDI hCnb21DI h;oDI hs# ##......# #.#### ##.....# DI ht#....####..##.# ......#.#### ###..#####......# .##.......#......# .####.....# ##.......##.....# ##.......##....@# 7.5 (4.....##.....# ###.......##.....# DI huA #.......##.....#  #########  #.......########## DI hkyDI h{ _Done exploring.Search for what [Enter for "."]? .Unknown command. _DI h|U_There is a stone staircase leading down here.EI h\ 4EI h EI hu EI h v8.5 (110 _EI hP EI h EEI h(  ######7 #.... #.#### EI h1 F7000EI h EI h k9.2 (1.76999EI h, EI h } _You climb downwards. _There is a stone staircase leading up here.FI h 4FI h ,FI h FI h6 k8899 _FI h 78FI h* b67FI h FI hA FI h" b56FI hp FI h b45FI h4 ,FI h@ 3423FI h, x12FI hi FI he ########....<##.######.#FI h #.# #. # #......##......#........F.#####.######...F   bullfrog (asleep)#.##.#FI h .37.2 (8.0FI h[ o8.2 (901FI h FI h~ [ _A bullfrog comes into view.GI hM  (((FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog gives a loud, deep croak!GI h ((The bullfrog is lightly wounded.  You shoot a sling bullet.GI hWq  The sling bullet barely misses the bullfrog.GI hY,GI ha( ..F.z..z   wight (polearm)You hear an angry growl.GI h~c===9.3 (1.1890) Rev GI hJhGI hvu _A wight comes into view. It is wielding a +4 halberd.GI h (((You shoot a sling bullet.GI hW  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.GI hGI hr  The bullfrog is moderately wounded.GI hgoF..z......GI hJ40.4889) Rev+ GI hGI hN _The bullfrog misses you.HI h6#####....<.#####.. #.# #...F..# #......#  .z........HI h #####.######...#.#HI h HI h L  The bullfrog attacks as it pursues you!HI hz pF.z.HI hK y--1078HI h HI h ? _The bullfrog hits you but does no damage.HI h]`#####...<####. #F# ..... #z.....# .......... #####.######...HI hHI hHI hH F.z.z   wight (polearm)HI h760--HI h--267) Rev HI hHI hO, _The bullfrog hits you.II hBj#####...<####.F #.# z #......#  .......... #####.######...II h3DII h3EII hHhF.z.II hHr-356II hMII hOII hS######...<#####.F. #z# ##  ..........#####.######II hII hII hghF.z.II h~1--=445II hYII h? _The bullfrog hits you but does no damage.II h?####### #.@..<# #.######F# #.# #z# #.# #......# #......#..........II hjII hmII hhF.z.II hs59534II hMII h`, _The bullfrog hits you.II hj /# #..@.<# #F##### #.# #z# #.##.# #......##......# II hm II hs 8F.II hu w-623) II hj JI hRs# #.F.@<# #.##### #.# #z# JI hSG#.# JI hT,JI hZ.Fzz   wight (polearm)JI h[{60=712JI h_JI hYb? _The bullfrog hits you but does no damage.JI hr# #..F.@# #z##### #.# #z# #.# #......# JI hJI hJI h'^z.F.JI hSr-801JI hAJI h _hits you but does no damage.. but does no damage.. but does no damage. _There is a stone staircase leading up here.JI hoplanckenstein the SkirmisherCoglin of Okawaru **....Health: 60/64 ======================--Magic: 9/9========================AC: 9Str: 11EV: 11Int: 10SH: 0Dex: 19#######JI hqXL:  8 Next: 97% Place: Dungeon:7#.z.F@#Noise: ---------  Time: 5548.4 (0.0)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#Zot (26980) Gem (3881) #.##.#F   bullfrog#......#z   wight (polearm)#......#.......... _The bullfrog hits you. _The bullfrog hits you but does no damage. _There is a stone staircase leading up here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 63% to hit)KI h planckenstein the SkirmisherCoglin of Okawaru **....Health: 60/64 ======================--Magic: 9/9========================AC: 9Str: 11EV: 11Int: 10SH: 0Dex: 19#######KI hXL:  8 Next: 97% Place: Dungeon:7#.z.F@#Noise: ---------  Time: 5548.4 (0.0)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#Zot (26980) Gem (3881) #.##.#F   bullfrog#......#z   wight (polearm)#......#.......... _The bullfrog hits you but does no damage. _There is a stone staircase leading up here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.KI h~U  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.KI ho  The bullfrog is heavily wounded.KI h[C.zKI h57-===9.5 (1.17979) Rev KI h]KI he _The bullfrog misses you. The bullfrog hits you.KI hR planckenstein the SkirmisherCoglin of Okawaru **....Health: 57/64 =====================---Magic: 9/9========================AC: 9Str: 11EV: 11Int: 10SH: 0Dex: 19#######XL:  8 Next: 97% Place: Dungeon:7KI hNT #..zF@#Noise: ===------  Time: 5549.5 (0.0)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#Zot (26979) Gem (3879) Rev #.##.#F   bullfrog#......#z   wight (polearm)#......#..........You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded. _The bullfrog misses you. The bullfrog hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 63% to hit)KI hl nplanckenstein the SkirmisherCoglin of Okawaru **....Health: 57/64 =====================---Magic: 9/9========================AC: 9Str: 11EV: 11Int: 10SH: 0Dex: 19#######XL:  8 Next: 97% Place: Dungeon:7#..zF@#KI h Noise: ===------  Time: 5549.5 (0.0)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#Zot (26979) Gem (3879) Rev #.##.#F   bullfrog#......#z   wight (polearm)#......#..........The bullfrog is heavily wounded. _The bullfrog misses you. The bullfrog hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.KI h) Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded.KI h p  The bullfrog is severely wounded.KI hO 850.5 (188) Rev+ KI hQ KI h _The bullfrog misses you. The wight closely misses you.LI hOf=planckenstein the SkirmisherCoglin of Okawaru **....Health: 58/64 =====================---Magic: 9/9========================AC: 9Str: 11EV: 11Int: 10SH: 0Dex: 19#######XL:  8 Next: 97% Place: Dungeon:7#..zF@#Noise: ===------  Time: 5550.5 (0.0)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#LI hWhZot (26978) Gem (3878) Rev+ #.##.#F   bullfrog#......#z   wight (polearm)#......#..........You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded. _The bullfrog misses you. The wight closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 63% to hit)LI h&_nplanckenstein the SkirmisherCoglin of Okawaru **....Health: 58/64 =====================---Magic: 9/9========================AC: 9Str: 11EV: 11Int: 10SH: 0Dex: 19#######XL:  8 Next: 97% Place: Dungeon:7#..zF@#LI h`2Noise: ===------  Time: 5550.5 (0.0)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#Zot (26978) Gem (3878) Rev+ #.##.#F   bullfrog#......#z   wight (polearm)#......#.......... _The bullfrog misses you. The wight closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!LI hc.z   wight (polearm)LI hL((((  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!  Okawaru accepts your kill.  You shoot a sling bullet.LI hHp ..z.The sling bullet closely misses the wight.The wight hits you from afar with a +4 halberd!LI hWrLI hwplanckenstein the SkirmisherCoglin of Okawaru **....Health: 44/64 ================--------Magic: 9/9========================AC: 9LI hexStr: 11EV: 11Int: 10SH: 0Dex: 19#######XL:  8 Next: 105% Place: Dungeon:7#..z.@#Noise: ===------  Time: 5551.6 (1.1)#.#####a) +2 sling {Cipactl d) +0 sling {Daeho} #.#Fire: a) +2 sling {Cipactli} #z#Zot (26976) Gem (3877) Rev+ #.##.#LI h9yz   wight (polearm)#......##......#..........You kill the bullfrog!Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet closely misses the wight.The wight hits you from afar with a +4 halberd! _You feel drained.LI hrzr  You shoot a sling bullet.  The sling bullet closely misses the wight.  The wight hits you from afar with a +4 halberd! _You feel drained.Your life force feels restored.You have reached level 9!LI hу/  --more--MI h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? NI h3 7/69-----10/10219 2% NI h~8 NI h: R _You feel agile. x2OI hOI hYOI hOI h.OI h;8--2056OI hOI hl) ..# ##......# #.#### ##.....# #....####..##.# ............#.#### .###..#####......# .##.......#......# .##.......##.....# .##.......##.....6 .##.......##.... ..........##..... OI hr###.......##.....##.......##.....##.......#########.......########## _The wight closely misses you.--OI h -4.1 (2.545) Rev OI hOI h6} _You climb upwards. _There is a stone staircase leading down here.OI h]! OI h" 4OI h$ b34OI hz* 749=2312OI h+ OI h@, Q01) OI h~- OI h2. OI h/ 50=690OI h0 OI h\1 M869OI h2 OI h2 OI hQ3 L78OI h3 OI h4 OI h5 j167OI hH6 OI h7 OI h7 b56OI h9 OI h9 b45OI h: OI h; z2=34OI h< OI h= b23OI h1> OI h? b12OI h@ OI hA OI hkB b01OI hC OI h8D {3=590OI hD OI hE OI hcF M859OI hG OI hH OI hH L78OI hI OI hcJ 467OI hK OI hhL b56OI hHM OI hM b45OI hN OI hO 5=34OI hO OI hMP x23OI hP OI hQ b12OI hCR 6=01OI hR OI hS y490OI h_T OI h U c849OI hU 778OI h\V OI hW x67OI hW b56OI hX b45OI h SI hD t  Things that are here: _a +4 halberd; a +0 robeTI h 4TI h TI h TI h\ TI h S23 _TI h =12TI hp TI h TI h ########..).<# #.##### #@#  #.#  #.# #.#......#..J..#TI h  4J   jelly (wandering) ..........####.###### ...TI h &6TI h6 o7.7 (301TI hc TI hp X _A jelly comes into view.UI h ((((((You shoot a sling bullet.UI h@ J  The sling bullet barely misses the jelly.You shoot a sling bullet. The sling bullet hits the jelly.UI h UI hu...J...UI h===8.7 (1590) Rev UI hUI h3 _The jelly is lightly wounded.UI h} ((( You shoot a sling bullet. The sling bullet hits the jelly.UI h  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.UI hUI hf..J.UI hGr9.8 (1.1859UI hUI h` _The jelly is moderately wounded.UI hK ' UI h/ #(UI h (UI hc PYou shoot a sling bullet. The sling bullet hits the jelly.UI h (((((The jelly is heavily wounded.You shoot a sling bullet.UI h UI ho@ n.J.....70.978) Rev+  _The sling bullet barely misses the jelly.VI h ( You shoot a sling bullet. The sling bullet hits the jelly!VI hΊ  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!VI hD.VI h...VI hAx71067VI h"VI h %P _Okawaru accepts your kill.VI h VI h 4VI hr VI ht VI h b56VI h# 45VI h& L34VI h' ,VI h?) VI hA, VI h?- _23) Rev VI h(. VI h. VI h1 VI h2 L12VI hE3 VI h5 VI h8 b01VI hm9 VI h: VI hI= D49VI hc> 50VI h[? VI h@ VI hA h849) VI h|D VI hF VI hG b78VI h$I VI hXK VI hBL b67VI h^O VI hQ VI h?R L56VI hR VI hU VI h X VI h@Y b45VI h[ VI hK] VI h^ L34VI h^ VI h7b VI he b23VI h1f VI hh VI ho E#.# #....#######.#### #........#......# #.....###VI hp x##......###.............................######.######....####.................###.#.......#######.#....@..#---..........####.......##.......#####..### .... o   orc (asleep) ...# .$.o VI h{ 854.0)  An orc comes into view. It is wielding a +0 mace.VI hW} ---6.9 (1512VI h VI h _Found a faintly humming leather armour and 15 gold pieces.WI hm (((((o(You shoot a sling bullet. The sling bullet hits the orc.WI hU  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.WI hWI h{.....o[WI hk===7.0)01) Rev WI hCWI h)W _The orc is almost dead.WI h٬ (((((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.WI h6  The orc is almost dead.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.WI h....o.WI hk8390WI h6WI hW _The orc is almost dead.WI h  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!WI ha u(((().WI hC (((Okawaru accepts your kill.WI h)....).[WI h-90.0 (1.1839) Rev+ WI h4WI h8/ _You shoot a sling bullet.XI h a ###.####..........XI h #####......##.................######.######....#### .................###.#.......###### #.#.......# ...### ###..##.o   orc (asleep)..o..#XI hXXI hd---1078XI hXI hXI hyu _An orc comes into view. It is wielding a +0 hand axe.YI h ###.#### #........planckenstein the Skirmisher#......# #.....###YI h PCoglin of Okawaru **....##......###........Health: 71/71 ========================.....................YI hL Magic: 10/10 ========================######.######....####AC: 9YI hk Str: 11.................EV: 11YI h Int: 10###.#.......######SH: 0YI h Dex: 21#.#.......#YI h 1XL:  9 Next:  7% Place: Dungeon:7.......@..#Noise: ---------  Time: 5691.0 (0.0)YI h ###....*..#a) +2 sling {Cipactl d) +0 sling {Daeho} YI h #....*..#Fire: a) +2 sling {Cipactli} YI ho ####*.###Zot (26837) Gem (3738) Rev+ .*)...*.#o   orc (asleep)YI h .*.[#..o..#YI h Okawaru accepts your kill. _You shoot a sling bullet. _An orc comes into view. It is wielding a +0 hand axe.YI h fFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineYI h  VAim: an orc, wielding a +0 hand axe (asleep, 98% to hit)YI h ###.#### #........planckenstein the Skirmisher#......# #.....###Coglin of Okawaru **....##......###........Health: 71/71 ========================.....................Magic: 10/10 ========================YI h *######.######....####AC: 9Str: 11.................EV: 11Int: 10###.#.......######SH: 0Dex: 21YI h. #.#.......#XL:  9 Next:  7% Place: Dungeon:7.......@..#YI hS Noise: ---------  Time: 5691.0 (0.0)###....(..#YI ho a) +2 sling {Cipactl d) +0 sling {Daeho} #....(..#YI h Fire: a) +2 sling {Cipactli} ####(.###YI h Zot (26837) Gem (3738) Rev+ .().YI h *..(.#o   orc.(.[#YI h- ..o..# _An orc comes into view. It is wielding a +0 hand axe.YI h Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!YI hvZ   Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  The orc is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc.YI h YI h k  The orc is severely wounded.YI hm .....o 2 orcs (1 wandering)$oo.YI h {===2.1 (1.167YI h YI hJ x _An orc comes into view. It is wielding a +0 short sword.[I h,[I h/Wear which item? Armour (go to first with [) [I hL/ b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)[?] describe selected [I hl/j[!] equip|wield|wear[I h/[tab] equip|unequip [I hV [I h_ [I hvj Q###.#### #........planckenstein the Skirmisher#......# #.....###Coglin of Okawaru **....##......###........Health: 71/71 ========================.....................Magic: 10/10 ========================######.######....####[I hj AC: 9Str: 11.................EV: 11Int: 10###.#.......######SH: 0Dex: 21#.#.......#[I hj GXL:  9 Next:  7% Place: Dungeon:7.......@..#Noise: ===------  Time: 5692.1 (0.0)[I h`k "###.......#a) +2 sling {Cipactl d) +0 sling {Daeho} #.......#Fire: a) +2 sling {Cipactli} ####..###Zot (26836) Gem (3737) Rev+ ..).....#[I hk oo 2 orcs (1 wandering).$o[#[I hk i.o...#[I hk kYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  [I hk 6The orc is heavily wounded.[I hl You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded. _An orc comes into view. It is wielding a +0 short sword.[I h!l [I hz P  Okay, then.[I hA{ [I h [I hƅ . _\I h###.#### #........planckenstein the Skirmisher#......# #.....###Coglin of Okawaru **....##......###........Health: 71/71 ========================.....................Magic: 10/10 ========================######.######....####AC: 9Str: 11.................EV: 11Int: 10###.#.......######SH: 0Dex: 21#.#.......#XL:  9 Next:  7% Place: Dungeon:7.......@..#Noise: ===------  Time: 5692.1 (0.0)###....*..#a) +2 sling {Cipactl d) +0 sling {Daeho} #....*..#Fire: a) +2 sling {Cip\I h{actli} ####.*###Zot (26836) Gem (3737) Rev+ .*)...*.#oo 2 orcs (1 wandering).$o[#.o...#The orc is severely wounded. _An orc comes into view. It is wielding a +0 short sword. _Okay, then.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 70% to hit)\I h###.#### #........planckenstein the Skirmisher#......# #.....###Coglin of Okawaru **....##......###........Health: 71/71 ========================.....................Magic: 10/10 ========================######.######....####AC: 9Str: 11\I h,).................EV: 11Int: 10###.#.......######SH: 0Dex: 21#.#.......#XL:  9 Next:  7% Place: Dungeon:7\I hT<.......@..#\I hNoise: ===------  Time: 5692.1 (0.0)###....(..#a) +2 sling {Cipactl d) +0 sling {Daeho} #....(..#\I hFire: a) +2 sling {Cipactli} ####.(###Zot (26836) Gem (3737) Rev+ \I h.()...(.#\I hoo 2 orcs (1 wandering).$([#\I h:.o.(.#The orc is severely wounded. \I hW_An orc comes into view. It is wielding a +0 short sword. _Okay, then.\I hFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 70% to hit)\I hZ _Okay, then.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.\I hp  The sling bullet completely misses the orc.\I hY4  The orc shouts!\I h\I hW....oS   water moccasin (wandering)o$.oo 2 orcs.S.\I hv3.1 (156) Rev* \I h\I ha _A water moccasin comes into view.\I h ###.#### #........planckenstein the Skirmisher#......# #.....###Coglin of Okawaru **....##......###........Health: 71/71 ========================\I h .....................Magic: 10/10 ========================######.######....####AC: 9Str: 11\I h .................EV: 11Int: 10\I hQ ###.#.......######SH: 0Dex: 21#.#.......#XL:  9 Next:  7% Place: Dungeon:7\I h %.......@..#Noise: ===------  Time: 5693.1 (0.0)###....*..#\I h a) +2 sling {Cipactl d) +0 sling {Daeho} #....*..#Fire: a) +2 sling {Cipactli} \I hز ####*.###Zot (26835) Gem (3736) Rev* .*).\I h< ..o.#S   water moccasin (wandering)o$.[#oo 2 orcs..S..#The sling bullet completely misses the orc.\I he hThe orc shouts! _A water moccasin comes into view.\I h fFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line\I h Aim: an orc, wielding a +0 hand axe (severely wounded, 70% to hit)\I h ###.#### #........planckenstein the Skirmisher#......# #.....###Coglin of Okawaru **....##......###........\I h Health: 71/71 ========================.....................Magic: 10/10 ========================######.######....####AC: 9Str: 11.................EV: 11Int: 10###.#.......######SH: 0Dex: 21#.#.......#XL:  9 Next:  7% Place: Dungeon:7.......@..#Noise: ===------  Time: 5693.1 (0.0)###.......#a) +2 sling {Cipactl d) +0 sling {Daeho} #.......#Fire: a) +2 sling {Cipactli} ####..###Zot (26835) Gem (3736) Rev* ..)...o.#S   water moccasin (wandering)o$.[\I h 40m[#oo 2 orcs..S..#Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 70% to hit)  You shoot a sling bullet.  \I hJ The water moccasin hisses angrily.  The sling bullet hits the orc.  You kill the orc!\I hM (((()S\I h g   orc\I hC@ ](((You shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the orc.  You kill the orc!  Okawaru accepts your kill.  You shoot a sling bullet.\I h \I h \I h \I h 4...\I h .\I h qo.S.$\I h 1.\I h o4.1 (145\I h \I h h _The sling bullet barely misses the water moccasin.^I hxe #.# #....#### ###.#### #........ ......# #.....### ^I h{ ##......###. ..................... ######.######....#### .......... ^I hU###.#.######^I h3#.## ....# ###.# ^I hsR#.......# ####..###..). o.S.# ^I h..$.[#.....#^I hG^I h^I hQxoS..)^I h0---5^I h.D34^I h^I h\^I h  #.# ######.###...  ### #####^I h.......................######.######....#### ..........##^I h? ######.#^I hsk...###.......^I h5####..### oS). ..).$.[^I h^I h^I hUToS...^I h---623^I h/^I h' $####  #.# ######.###...  ### ##^I h ###.......................######.######....#### ..........###.######.#...^I h ###.......####oS###^I h  ..). ..).^I h ^I hk ^I h  ^I h WSo..^I hw &7^I h D12^I h ^I h _I h4_I h_I h_I ho#### #####  #.# ####_I ho@##.###..._I hipj #......# ### ##......###.....................######.######@...#### ..........###.######.#........###....S....o..####..### ..)._I hr_I hs_I h;|S.o.801) Rev+ _I h;_I h_I h r #..).<# #.#####  #.# ###### #.# #....#  #.# #....#### ###.#### #........ #......# #.....### #####. ............@........######.######....#### .................###.#.......###### #.#.......# ........S.####.....o.# #.......#####..###_I hl _I h _I h _I h kS...#_I h> k9290_I hf _I h _I h2 #..).<# #.##### #.# ###### #.# #....# #.# #....#### ###.#### #........ #......# #.....### ##......###. . ######.######....#### ... ###.#.....S.###### #.#.......# ...# ###.......# #.......#  ####..###_I h# _I h m700829_I h_I h(`I hk #..).<# #.##### #.# ###### #.# #....# #.# #....#### ###.#### #........ #......# #.....### ##......###. . ######.######....#### ........ ###.#.....S.######  #.#.#  .#  ###.#  #.#  ####..###`I h#`I h$`I h SS   water moccasin`I hj178`I h`I haI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7aI h;h..........@*S........Noise: ---------  Time: 5701.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26827) Gem (3728) Rev+ #.#.......#..........#S   water moccasin###.......##.......#####..###Okawaru accepts your kill.You shoot a sling bullet. aI h_The sling bullet barely misses the water moccasin.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (55% to hit)aI hK#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11aI h/###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7..........@(((((((...aI hNoise: ---------  Time: 5701.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26827) Gem (3728) Rev+ #.#.......#..........#aI hg]S   water moccasin###.......##.......#####..###You shoot a sling bullet. _The sling bullet barely misses the water moccasin.Fire: a) +2 sling {Cipactli}aI hPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (55% to hit)  You shoot a sling bullet.aI hkeFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (55% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin.aI haI hS......===2.2 (1.167aI haI h}h _The sling bullet barely misses the water moccasin.aI hn#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11aI h9o###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7aI ho{..........@S.........Noise: ===------  Time: 5702.2 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26826) Gem (3727) Rev+ #.#.......#..........#S   water moccasin###.......##.......#####..###The sling bullet misses the water moccasin.You shoot a sling bullet. aI h;p_The sling bullet barely misses the water moccasin.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (55% to hit)aI h, #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0aI h- lDex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7..........@S.........Noise: ===------  Time: 5702.2 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26826) Gem (3727) Rev+ #.#.......#..........#S   water moccasin###.......##.......#####..###You shoot a sling bullet. aI h- _The sling bullet barely misses the water moccasin.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineaI h- XAim: a water moccasin (55% to hit)  You shoot a sling bullet.aI h \MFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.aI h0; a  The sling bullet hits the water moccasin but does no damage.aI hD oo   orcThe water moccasin bites you but does no damage.aI hE x3.3 (1.156) Rev* aI hK aI hN \ _The water moccasin closely misses you.bI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7..........@S.........Noise: ===------  Time: 5703.3 (0.0)######.######o...####a) +2 sling {Cipactl d) +0 sling {Daeho} ...........bI hD[40m......Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26825) Gem (3726) Rev* #.#.......#..........#S   water moccasin###.......#o   orc#.......#####..###The sling bullet hits the water moccasin but does no damage.  The water moccasin bites you but does no damage. _The water moccasin closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (55% to hit)bI hp#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10bI hq:#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7..........@S.........Noise: ===------  Time: 5703.3 (0.0)######.######o...####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26825) Gem (3726) Rev* #.#.......#..........#bI hOrPS   water moccasin###.......#o   orc#.......#####..### _The water moccasin closely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.bI h  Aim: a water moccasin (55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is lightly wounded.in but does no damage.bI h{bI h߆ o.  The water moccasin is lightly wounded.bI hhq4.4 (1.145bI hbI h[ _The water moccasin barely misses you.bI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  7% Place: Dungeon:7..........@So........Noise: ===------  Time: 5704.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} ...........bI h[40m......Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26824) Gem (3725) Rev* #.#.......#..........#S   water moccasin###.......#o   orc#.......#####..###The sling bullet hits the water moccasin but does no damage.  The water moccasin is lightly wounded. _The water moccasin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 55% to hit)bI hn +bI ho #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11bI ho 3###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........bI hyp XL:  9 Next:  7% Place: Dungeon:7..........@So........Noise: ===------  Time: 5704.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26824) Gem (3725) Rev* #.#.......#..........#S   water moccasin###.......#o   orcbI h q d#.......#####..### _The water moccasin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.bI hx MYou shoot a sling bullet.  The sling bullet hits the water moccasin.  bI h The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet misses the water moccasin.orc!bI h& `()bI h i SYou kill the orc!bI h y85.5 (1.133bI h bI h? _The water moccasin misses you. The water moccasin barely misses you.cI hZ1#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........cI hXL:  9 Next:  8% Place: Dungeon:7..........@S)........Noise: ===------  Time: 5705.5 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26823) Gem (3723) Rev* #.#.......#..........#S   water moccasin###.......##.......#####..###cI hEThe sling bullet hits the orc!  You kill the orc! _The water moccasin misses you. The water moccasin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)cI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 71/71 ========================#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........cI hEV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@(((((((...Noise: ===------  Time: 5705.5 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} cI h[###.#.....S.######Zot (26823) Gem (3723) Rev* #.#.......#..........#S   water moccasin###.......##.......#####..###You kill the orc! _The water moccasin misses you. The water moccasin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)  You shoot a sling bullet.cI hWMPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.cI h S).....  The water moccasin is moderately wounded.cI hf$67cI h}--6.6 (1.112cI h2cI h3 _The water moccasin bites you.cI hj #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 67/71 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11cI h &Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@S)........Noise: ===------  Time: 5706.6 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26821) Gem (3722) Rev* cI h! #.#.......#..........#S   water moccasin###.......##.......#####..###The sling bullet hits the water moccasin.  The water moccasin is moderately wounded. _The water moccasin bites you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)cI hn #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 67/71 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@(((((((...Noise: ===------  Time: 5706.6 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} ..............I h 9m...Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26821) Gem (3722) Rev* #.#.......#..........#S   water moccasin###.......##.......#####..###The water moccasin is moderately wounded. _The water moccasin bites you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)  You shoot a sling bullet.cI hQFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.cI h S).....  The sling bullet closely misses the water moccasin.The water moccasin bites you.  You are poisoned.cI h%6=====7.6 (10) Pois Gem (3721) Rev* cI hXcI h{ _The water moccasin poisons you! The water moccasin barely misses you.dI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 66/71 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@S)........Noise: ===------  Time: 5707.6 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} ...........dI h[40m......Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26820) Pois Gem (3721) Rev* #.#.......#..........#S   water moccasin###.......##.......#####..###The water moccasin bites you.  You are poisoned. _The water moccasin poisons you! The water moccasin barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)dI h}#..).<#planckenstein the SkirmisherdI h&#.#####Coglin of Okawaru **....#.# ######Health: 66/71 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21dI h##......###........XL:  9 Next:  8% Place: Dungeon:7..........@S)........Noise: ===------  Time: 5707.6 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} dI h&p.................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26820) Pois Gem (3721) Rev* #.#.......#..........#dI hES   water moccasin###.......##.......#####..### dI hb_The water moccasin poisons you! The water moccasin barely misses you.Fire: a) +2 sling {Cipactli}dI h}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.dI hP! dI hQT Aim: a water moccasin (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is moderately wounded.!dI hkThe sling bullet hits the water moccasin.  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin is severely wounded.You feel very sick.dI h3-8.6 (1190dI hIdI hF _The water moccasin bites you but does no damage.dI h #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/71 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0dI hM Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@S)........Noise: ===------  Time: 5708.6 (0.0)######.######....####dI hi a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} dI h ###.#.....S.######Zot (26819) Pois Gem (3720) Rev* dI h 8#.#.......#..........#dI h S   water moccasin###.......#dI h !#.......#####..###dI h BThe water moccasin is severely wounded.dI h You feel very sick. dI h {_The water moccasin bites you but does no damage.  Fire: a) +2 sling {Cipactli}dI h 1Press: ? - help, Shift-Dir - straight linedI h {Aim: a water moccasin (severely wounded, 55% to hit)dI hU#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/71 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11dI hInt: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@S)........Noise: ===------  Time: 5708.6 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26819) Pois Gem (3720) Rev* #.#.......#..........#dI hR1S   water moccasin###.......##.......#####..### _The water moccasin bites you but does no damage.  Fire: a) +2 sling {Cipactli}dI h|Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 55% to hit)  dI hIYou shoot a sling bullet.  The sling bullet hits the water moccasin!dI h%M(((((((Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin is almost dead.You shoot a sling bullet.eI h,o S).....  The sling bullet barely misses the water moccasin.You feel very sick.0-9.7 (1.1819eI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 60/71 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next:  8% Place: Dungeon:7..........@(((((((...Noise: ===------  Time: 5709.7 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .............eI h$?Z....Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26818) Pois Gem (3719) Rev* #.#.......#..........#S   water moccasin###.......##.......#####..###You feel very sick. _The water moccasin bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 55% to hit)  You shoot a sling bullet.eI hAim: a water moccasin (almost dead, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!eI hn)eI hV †).....  Okawaru accepts your kill.eI h\ 58/72-1410.8 (1.178 _You feel very sick.eI h@beI hci _Your Fighting skill increases to level 7!eI heI h 8-eI h[eI hqx67eI heI hd6-56eI h eI h1eI heI h%[5-4eI h<5eI h`eI hs34) Rev+ eI hOeI h{eI hT423eI h!eI heI heI he3=-12eI heI hu2=----eI h8 6.8 (6.0 _You start resting. You feel sick. x7---7.8 (7eI hJ0) Gem (3711eI heI h[ _You are no longer poisoned.fI h(fI hT)fI h*fI hn-fI h43090) Rev 809fI hO6fI h6L78fI h}7fI h994fI h#:W=67fI hz;fI h<C5fI h)=$6) fI h>fI hO@b45fI hlAfI hCfI hCs5=34fI hDfI h/GfI hGb23fI hJb12fI hKfI hN601fI hOfI hTd7990fI hUfI hPXd8699fI hfYfI hn\7=78fI h]fI h_b67fI h`fI hbb56fI hcfI hf8=45fI h gfI hib34fI hkfI hAox23fI hp912fI hqfI hsb01fI htfI hvc890fI hiwfI hzM60=fI hFzE889fI h{fI hG}b78fI h5~fI hŀb67fI hfI hfI h,L56fI h!fI hXfI hƇz1=45fI hfI hfI h hh   black bear (wandering) _You start resting.fI h 043.8 (26.0)fI hlp4.8 (2734fI h0fI hۡ] _A black bear comes into view.gI h6#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 61/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7...h******@†)........Noise: ---------  Time: 5744.8 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................gI hC7BFire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26783) Gem (3684) #.#.......#..........#h   black bear (wandering)###.......##.......#####..### _You are no longer poisoned. _You start resting. gI hk7_A black bear comes into view.Fire: a) +2 sling {Cipactli}gI h7Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, 75% to hit)gI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 61/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7...(((((((@†)........Noise: ---------  Time: 5744.8 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} ..............I h *m...Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26783) Gem (3684) #.#.......#..........#h   black bear (wandering)###.......##.......#####..### _You start resting. _A black bear comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, 75% to hit)  You shoot a sling bullet.gI hbh  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (wandering, hasn't noticed you, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the black bear.You shoot a sling bullet.  The black bear growls angrily.gI hgI hL.h.....gI h~===5.9 (1.123) Rev gI hgI hN _The sling bullet hits the black bear but does no damage.gI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 61/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7....h*****@†)........Noise: ===------  Time: 5745.9 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} ...........I h39;49m......Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26782) Gem (3683) Rev #.#.......#..........#h   black bear###.......##.......#####..###You shoot a sling bullet.  The black bear growls angrily. _The sling bullet hits the black bear but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (75% to hit)gI h(1#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 61/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........gI hp)XL:  9 Next: 14% Place: Dungeon:7....h(((((@†)........Noise: ===------  Time: 5745.9 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26782) Gem (3683) Rev #.#.......#..........#h   black bear###.......##.......#####..###The black bear growls angrily. gI h)m_The sling bullet hits the black bear but does no damage.  Fire: a) +2 sling {Cipactli}gI h)Press: ? - help, Shift-Dir - straight lineAim: a black bear (75% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.gI hFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (75% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is moderately wounded.gI h%6gI hc<K.h....gI h=Z27.0 (1.11gI hC=02) Rev+ gI hEgI hG gI hG__The black bear is moderately wounded.gI h #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 62/72 ====================----#.# #....#gI h^ FMagic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........gI h XL:  9 Next: 14% Place: Dungeon:7.....h****@†)........Noise: ===------  Time: 5747.0 (0.0)gI h ######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26781) Gem (3682) Rev+ #.#.......#..........#h   black bear###.......##.......#gI h ####..###The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear. _The black bear is moderately wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 75% to hit)gI hp @#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######gI hq Health: 62/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21gI hoq ##......###........XL:  9 Next: 14% Place: Dungeon:7...(((((((@†)........Noise: ===------  Time: 5747.0 (0.0)######.######....####gI hq [a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######gI hq Zot (26781) Gem (3682) Rev+ #.#.......#..........#h   black beargI hq F###.......##.......#####..###gI hr You shoot a sling bullet. The sling bullet hits the black bear. _The black bear is moderately wounded.Fire: a) +2 sling {Cipactli}gI hAr Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 75% to hit)  gI hr You shoot a sling bullet.gI h Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the black bear.The sling bullet hits the black bear.gI h| gI h w...h...8.0 (1gI h' D01gI h gI h b _The black bear is heavily wounded.hI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 62/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........hI h|EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7......h***@†)........Noise: ===------  Time: 5748.0 (0.0)######.######....####hI h a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26780) Gem (3681) Rev+ #.#.......#..........#h   black bear###.......##.......#####..###The sling bullet barely misses the black bear.hI hUuYou shoot a sling bullet. The sling bullet hits the black bear. _The black bear is heavily wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 75% to hit)hI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 62/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11hI h###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7......h(((@†)........Noise: ===------  Time: 5748.0 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26780) Gem (3681) Rev+ #.#.......#..........#h   black bear###.......##.......#####..###You shoot a sling bullet. The sling bullet hits the black bear. _The black bear is heavily wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: hI hq[ma black bear (heavily wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.hI h[ Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is heavily wounded.hI hQhI h+r  The black bear is severely wounded.hI hz...h..z   wighthI h?w9.0 (1790) Rev* hI hShI hy _A wight comes into view. It is wielding a +2 short sword.hI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 62/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11hI h###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7...z...h**@†)........Noise: ===------  Time: 5749.0 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######hI hZot (26779) Gem (3680) Rev* #.#.......#..........#h   black bear###.......#hI h,4z   wight#.......#####..###You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is severely wounded. hI hUH_A wight comes into view. It is wielding a +2 short sword.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 75% to hit)hI h#@#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######hI hVHealth: 62/72 ====================----#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0hI hDex: 21##......###........XL:  9 Next: 14% Place: Dungeon:7...z((((((@†)........Noise: ===------  Time: 5749.0 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26779) Gem (3680) Rev* #.#.......#..........#h   black bear###.......#z   wight#.......#hI hހ####..###Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 75% to hit)  You shoot a sling bullet.  hI hyThe sling bullet completely misses the black bear.The sling bullet hits the wight.hI h7  Aim: a black bear (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet completely misses the black bear.The sling bullet hits the wight.  The wight is moderately damaged.  You shoot a sling bullet. The sling bullet hits the black bear.hI h hI h .z..h..h(berserk)The black bear is almost dead.hI h= 3=50.1 (1.1879hI h hI h \ _The black bear goes berserk!iI h&1#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........iI h'XL:  9 Next: 14% Place: Dungeon:7....z..h**@†)........Noise: ===------  Time: 5750.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26778) Gem (3679) Rev* #.#.......#..........#h   black bear (berserk)###.......#iI h(z   wight#.......#####..###iI h-(You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is almost dead. iI hb(/_The black bear goes berserk!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 75% to hit)iI hS#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21iI h##......###........XL:  9 Next: 14% Place: Dungeon:7....z..h..@†)........Noise: ===------  Time: 5750.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######iI hA|Zot (26778) Gem (3679) Rev* #.#.......#..........#h   black bear (berserk)###.......#z   wightiI hr#.......#####..### _The black bear goes berserk!Fire: a) +2 sling {Cipactli}iI h1Press: ? - help, Shift-Dir - straight lineiI h{Aim: a black bear (almost dead, berserk, 75% to hit)  iI h~You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!iI h†((z   wightiI hh(((  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 75% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the wight!iI h+iI hm.z.†..iI hw91.1 (178iI hiI h^ _The wight is severely damaged.iI hg#..).<#planckenstein the SkirmisheriI h2h#.#####Coglin of Okawaru **....#.# ######Health: 63/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........iI h_h8EV: 11Int: 10#......# #.....###SH: 0Dex: 21iI hh##......###........XL:  9 Next: 19% Place: Dungeon:7iI hh.....z****@†)........Noise: ===------  Time: 5751.1 (0.0)######.######....####iI h i[a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######iI hliZot (26777) Gem (3678) Rev* #.#.......#..........#z   wight###.......##.......#####..###You shoot a sling bullet. The sling bullet hits the wight! _The wight is severely damaged.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineiI hiAim: a wight, wielding a +2 short sword and wearing a +0 robe (severelydamaged, 70% to hit)iI h 1#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........iI h XL:  9 Next: 19% Place: Dungeon:7.....z((((@†)........Noise: ===------  Time: 5751.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26777) Gem (3678) Rev* #.#.......#..........#z   wight###.......##.......#####..###Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (severelydamaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.iI h _damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is severely damaged.The sling bullet hits the wight.  You destroy the wight!iI h' C)iI h1 iI hv4 L z.).†..z   wight (wandering)Okawaru accepts your kill.iI h8 x232.1 (167iI hN@ iI h2J r _A wight comes into view. It is wielding a +0 mace.jI ht(#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11jI hD)Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7...z******@†)........Noise: ===------  Time: 5752.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} jI hq)@###.#.....S.######jI h)xZot (26776) Gem (3677) Rev* #.#.......#..........#jI h)z   wight (wandering)###.......##.......#jI h):####..###Okawaru accepts your kill. jI h *d_A wight comes into view. It is wielding a +0 mace.jI hQ*Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)jI h]#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 63/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21jI h##......###........XL:  9 Next: 23% Place: Dungeon:7...z((((((@†)........Noise: ===------  Time: 5752.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26776) Gem (3677) Rev* #.#.......#..........#z   wight###.......##.......#####..### jI hN_A wight comes into view. It is wielding a +0 mace.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight linejI hxAim: a wight, wielding a +0 mace and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.jI h ~(  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 mace and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is moderately damaged.jI hkjI hx.z).†..jI h1w43.1 (156jI h jI h` _The sling bullet closely misses the wight.jI hG #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 64/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0jI hG Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7....z*****@†)........Noise: ===------  Time: 5753.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######jI hG Zot (26775) Gem (3676) Rev* #.#.......#..........#z   wightjI hH F###.......##.......#####..###jI h0H qYou shoot a sling bullet. _The sling bullet closely misses the wight.jI hGH ^Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight linejI h^H Aim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)jI h^ 1#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 64/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........jI hU XL:  9 Next: 23% Place: Dungeon:7...(((((((@†)........Noise: ===------  Time: 5753.1 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26775) Gem (3676) Rev* #.#.......#..........#z   wight###.......##.......#####..### _The sling bullet closely misses the wight.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)  You shoot a sling bullet.jI h s  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.jI h! jI h. n..z.†..jI hj/ q4.2 (1.145jI h25 jI hi8 ` _The sling bullet closely misses the wight.kI hK#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 64/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0kI hyDex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7.....z****@†)........Noise: ===------  Time: 5754.2 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26774) Gem (3675) Rev* #.#.......#..........#z   wight###.......##.......#####..###You shoot a sling bullet. kI ho>_The sling bullet closely misses the wight.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)kI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 64/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10kI hƟ#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7...(((((((@†)........Noise: ===------  Time: 5754.2 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######kI hcZot (26774) Gem (3675) Rev* #.#.......#..........#z   wight###.......##.......#####..### _The sling bullet closely misses the wight.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)  You shoot a sling bullet.kI hS)  Aim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.kI h׫kI hȴ..)z†..5.2 (1kI h>D34kI hckI hϿ` _The wight is moderately damaged.kI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 64/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........kI h]EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7.....)z***@†)........Noise: ===------  Time: 5755.2 (0.0)kI h######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26773) Gem (3674) Rev* #.#.......#..........#z   wight###.......#kI h#.......#####..###The sling bullet hits the wight but does no damage. _The wight is moderately damaged.kI hڧ Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)kI h`#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 64/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11kI haIInt: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7.....)z(((@†)........Noise: ===------  Time: 5755.2 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} kI hxaN.................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26773) Gem (3674) Rev* #.#.......#..........#z   wight###.......##.......#####..### _The wight is moderately damaged.kI haFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%kI haHto hit)  You shoot a sling bullet. The sling bullet hits the wight.kI hg  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is moderately damaged.kI ht kI huw .z..56.3 (1.123kI h t _The wight is severely damaged.kI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 65/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11kI hyFInt: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7.....).z**@†)........Noise: ===------  Time: 5756.3 (0.0)kI h######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26772) Gem (3673) Rev* #.#.......#..........#z   wight###.......##.......#kI h####..###You shoot a sling bullet. The sling bullet hits the wight. _The wight is severely damaged.kI hDfFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight linekI hlAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)lI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 65/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7.....).z((@†)........lI hNoise: ===------  Time: 5756.3 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26772) Gem (3673) Rev* #.#.......#..........#z   wight###.......##.......#####..###Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.lI h}to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is severely damaged.lI h&#lI h9-†z.7.4 (1.112lI h4lI h7^ _The wight is severely damaged.lI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 65/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9lI hJStr: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7lI h.....).†z*@†)........Noise: ===------  Time: 5757.4 (0.0)######.######....####lI h[a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######lI h:Zot (26771) Gem (3672) Rev* #.#.......#..........#z   wight###.......##.......#####..###The sling bullet hits the wight but does no damage. _The wight is severely damaged.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight linelI hfAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)lI h$#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 65/72 =====================---#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 23% Place: Dungeon:7.....).†z(@†)........Noise: ===------  Time: 5757.4 (0.0)lI h2O######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26771) Gem (3672) Rev* #.#.......#..........#z   wight###.......##.......#####..###Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.lI hkSMto hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is severely damaged.The sling bullet hits the wight!  You destroy the wight!lI h=rC)lI h#&.lI hw68.4 (101lI hH lI h5 P _Okawaru accepts your kill.mI hmI hmI h~mI hmI ho6=690869mI hmI hmI h ---FF   bullfrog (wandering) _You start resting.mI h,60.4 (2mI h+@F.mI h---1.4 (378mI h>mI h|[ _A bullfrog comes into view.mI hX #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 66/72 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 26% Place: Dungeon:7.....).F**@†)........Noise: ---------  Time: 5761.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .......mI h w..........Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26767) Gem (3668) Rev* #.#.......#..........#F   bullfrog (wandering)###.......##.......#####..### _Okawaru accepts your kill. _You start resting. _A bullfrog comes into view.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 64% to hit)mI h #..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 66/72 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 26% Place: Dungeon:7.....).F((@†)........Noise: ---------  Time: 5761.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} I h; 'H.................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26767) Gem (3668) Rev* #.#.......#..........#F   bullfrog###.......##.......#####..###Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet.  The bullfrog gives a loud, deep croak!  The sling bullet hits the bullfrog!mI h (((((Aim: a bullfrog (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet.  The bullfrog gives a loud, deep croak!  The sling bullet hits the bullfrog!  The bullfrog is moderately wounded.  You shoot a sling bullet.mI h mI h x..).†F.mI h 7====2.4 (167mI hk mI h c _The sling bullet closely misses the bullfrog.nI h%u#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 67/72 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 26% Place: Dungeon:7.....).†F*@†)........nI h<&!Noise: ====-----  Time: 5762.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26766) Gem (3667) Rev* #.#.......#..........#F   bullfrog###.......##.......#####..###The bullfrog is moderately wounded.You shoot a sling bullet. _The sling bullet closely misses the bullfrog.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 64% to hit)nI h- 1#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 67/72 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........nI hz ~XL:  9 Next: 26% Place: Dungeon:7.....).†F(@†)........Noise: ====-----  Time: 5762.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26766) Gem (3667) Rev* #.#.......#..........#F   bullfrog###.......##.......#####..###You shoot a sling bullet. _The sling bullet closely misses the bullfrog.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.nI hqFire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.nI hUnI h )FThe bullfrog is heavily wounded.nI h6===-3.4 (156nI h&'nI h*, _The bullfrog hits you.nI h'#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 66/72 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 26% Place: Dungeon:7nI h`.....).†)F@†)........Noise: ===------  Time: 5763.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho} .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26765) Gem (3666) Rev* #.#.......#..........#F   bullfrog###.......##.......#####..###You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)nI h#..).<#planckenstein the Skirmisher#.#####Coglin of Okawaru **....#.# ######Health: 66/72 ======================--#.# #....#Magic: 10/10 ========================#.# #....####AC: 9Str: 11###.#### #........EV: 11Int: 10#......# #.....###SH: 0Dex: 21##......###........XL:  9 Next: 26% Place: Dungeon:7.....).†)F@†)........Noise: ===------  Time: 5763.4 (0.0)######.######....####a) +2 sling {Cipactl d) +0 sling {Daeho}nI h .................Fire: a) +2 sling {Cipactli} ###.#.....S.######Zot (26765) Gem (3666) Rev* #.#.......#..........#F   bullfrog###.......##.......#####..###The bullfrog is heavily wounded. _The bullfrog hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.nI h01Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!nI h6E†nI hnI h7/73304.5 (1.144nI hnI huP _Okawaru accepts your kill.nI h7 4nI hnI hnI hj833nI h22nI htC1nI h1nI hBnI h!900) Rev+ nI h"nI h%d5959nI hH'nI hE*b88nI h+nI h`.70=77nI h0nI h3}66) Rev nI h4nI h6nI hU7L55nI h8nI h;nI h<s1=44nI h~=nI h@b33oI h 22) 11oI h 200oI hJoI hd4949oI hoI h0b88oI h@oI h&j --- _You start resting.oI h,/080.5 (16.0)oI h/3=---1.5 (1777oI h_7oI h3:" _HP restored.oI h) 9#..).<# #.##### #.# ###### #.# #....# #.# #....#### ###.#### #........ #......# #.....### ##......###. .....).†)†.@). oI h f######.######....#### ........ ###.#.....S.###### oI hoI hu2.0)66oI h4"oI h%{ _You see here a water moccasin corpse.oI hȧ I#..).<# #.##### #.# ###### #.# #....# #.# #....#### ###.#### #........ #......# #.....### ##......###. .....).†)†.†@. ######.######....#### ... ###.#.......###### oI h ]#.#.......#...####.......##.......# oI hH oI h8 q355 _oI hu oI h  Things that are here: _a +0 short sword; an orc corpseoI h; #.##### #.# #######.# #....# #.# #....#######.#### #........ #......# #.....### ##......###........ .....).†)†.†). ######.######@...####  ................. ###.#.......###### oI h  #.#.......# ..........####.......# #.......#####..### ..)oI h oI hq444 _oI hoI h pI h0 #.# ###### #.# #....# #.# #....#######.#### #........ #......# #.....####......###.............).†)†.†). ######.######....#### ........@........###.####### #.#.#  ...# ###.# #.# ####..### ..).).#pI hpI h=533pI hXpI hpI hX #.# #....# #.# #....#######.#### #........ #......# #.....####......###.............).†)†.†). ######.######....#### .................###.####### #.#.# ....#####.# #.# ####..### ..)...).#$.[#pI hpI hI j622pI h$pI h!pI h  #.# #....#######.#### #........ #......# #.....####......###.............).†)†.†). ######.######....#### .................###.####### #.#.# .....######.# #.# ####..### ..).pI h ..).##.$.[# .....#pI h 711pI hO pI h qI h# ###.####....#......# #.....#####......###.............).†)†.†).######.######....#### .................###.##########. .....##### ###..##..#qI h@qI hj800qI hqI hDqI h......#####......###........qI h.....).†)†.†).######.######....####qI h .................###.##########. .....qI hq##### ###..## ..).. ..).##...$.[# ..qI hZ...# . qI hqI hl93939qI hqI hqI hK  ##........).†)†.†)######.######....#### .................###.#########. .....##### ###..## ..).....).##..#..#qI hc 9088qI hq qI hz qI h.....).†)†.†). ######.######....####  ................. ###.####### ###.#.# ......# ######  #.# ####@.### #.....)...#....).##..##...$.[# ...#......# .#...[..##......#########qI h177qI h^qI h( _Found a ring mail.rI hڝi ######.######....#### .................###.#.......###### ###.#.......#  ............# #####.......# #.......#####..####rI hbx#...@.)...# #....).##..# #...$.[# ... #......# .. #...[..# #......# ######## rI hrI hj266rI hrI hشrI h   .................###.####### .....##### ######..####.....)...).##..#$.[# ......# [ rI h 355rI h rI h rI h*d  ###.####### .....###### .######..####.....)...#).##..#.[# ......# [ .rI h|n 444rI hKv rI h rI h o5.5 (233rI hΡ U _You now have 312 gold pieces (gained 15).sI h ###.#.###### ###.#.......# ......# #####.......# #.......# #####..#### #.....)...# #....).##..# #....@[# ... #......# .. #...[..# sI hp Z#......# sI hlsI hho6.5 (122sI hsI hPsI ho ###.#.###### ###.#.......# ............# #####.......# #.......# #####..#### #.....)...# #....).##..# #.....@# ... #......# .. #...[..# #......# sI h 711sI h sI h0 _You see here the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}.uI h uI h j800uI huI hN _A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}vI h5vI h8?Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) vI h;9% A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}[?] describe selected [!] equip|wield|wearvI h[9[tab] equip|unequip wI hwI hwI h/###.#.......######planckenstein the Skirmisher###.#.......#Coglin of Okawaru **................#Health: 73/73 ========================#####.......#Magic: 10/10 ========================#.......#AC: 9Str: 11#####..####EV: 11Int: 10#.....)...#SH: 0Dex: 21#....).##..#wI hXL:  9 Next: 30% Place: Dungeon:7#.....@# ...Noise: ---------  Time: 5798.5 (0.0)#......# ..a) +2 sling {Cipactl d) +0 sling {Daeho} #...[..#Fire: a) +2 sling {Cipactli} #......#Zot (26730) Gem (3630) ########wI hThings that are here: _a +0 short sword; an orc corpse _Found a ring mail. _You now have 312 gold pieces (gained 15). wI h_You see here the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}. _A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}wI hLwI h-wI hwI h1%  wI hm?You start removing your armour.wI h9.5 (12929wI hmwI h[800.5 (288wI hwI hLwI hT1.5 (377wI hwI hqwI ho2.5 (466wI hwI h$wI hb$Y3.5 (555wI h$wI hf*wI h, 62 _You continue removing your +0 leather armour. x5wI h6-wI h3wI hB  You finish removing your +0 leather armour.  You start putting on your armour.4.5 (644wI hDwI hMwI hNh5.5 (733wI hSwI h\wI hQ\Y6.5 (822wI hs\wI hbwI hYjwI hj+7.5 (9wI hjD11wI hpwI hywI hzs8.5 (10.0)00wI hwI h_91  You finish removing your +0 leather armour. wI h! You start putting on your armour.continue putting on the +0 leather armour "Kiviok" {rElec rF++ Regen+Stlth+}. x5putting on the +0 leather armour "Kiviok" {rElec rF++ Regen+  Stlth+}.wI hwI h&wI h _The leather armour "Kiviok" throbs as it attunes itself to your uninjured body.xI h xI h "Drop what?27/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Cipactli} xI h  d - a +0 sling (offhand) {Daeho} Missiles (select all with ()e - 3 boomerangs  p - 8 poisoned darts Armour (select all with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) xI h  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}b - a +0 leather armour Wands (select all with /)x - a wand of acid (2) xI h Scrolls (select all with ?)  c - a scroll of immolation xI h+ Y h - a scroll of vulnerabilityk - a scroll of silence  xI hD ?o - a scroll of amnesia  r - 6 scrolls of revelation xI h\ b v - a scroll of fear  w - a scroll labelled PEYNAY VEATI xI h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit xI h¡ Letters toggle [.|Space] toggle selected[top]zI h (1 turn)  a - a +2 sling (weapon) {Cipactli}  b + a +0 leather armourzI hW f[Enter] accept (1 chosen)zI h,l zI hR{ c###.#.......######planckenstein the Skirmisher###.#.......#Coglin of Okawaru **................#Health: 73/73 ========================#####.......#Magic: 10/10 ========================#.......#AC: 9Str: 11#####..####EV: 11zI h{ =Int: 10#.....)...#SH: 0Dex: 21#....).##..#XL:  9 Next: 30% Place: Dungeon:7#.....@# ...zI h | Noise: ---------  Time: 5808.5 (0.0)#......# ..a) +2 sling {Cipactl d) +0 sling {Daeho} zI h9| #...[..#Fire: a) +2 sling {Cipactli} #......#zI hk| Zot (26720) Gem (3620) ########You start putting on your armour.zI h| You continue putting on the +0 leather armour "Kiviok" {rElec rF++ Regen+ _Stlth+}. x5  zI h| \You finish putting on the +0 leather armour "Kiviok" {rElec rF++ Regen+  Stlth+}. zI h0} w_The leather armour "Kiviok" throbs as it attunes itself to your uninjured body.zI h} q9.5 (11919zI h zI h 3 _You drop a +0 leather armour.|I hY4|I hn|I h|I h|I h/L88|I h&V  You see here a +0 hand axe.|I h)|I h)-7|I h)&7 _|I hk+|I hj/|I ho2|I h2666|I h2|I h{4|I h7|I h:b55|I h;|I h}?|I h2C|I h}CL44|I hD|I h,H|I hKC3|I h*L3|I h-N|I hQ|I hU|I hUD22|I hsY|I h^|I hb|I hbD11|I hd|I hh|I hj|I hkL00|I hm|I hs|I hu #.#####  #.# ###### #.# #....# #.# #....####|I h................. ##..########---617.0) ######.#..# #I hJx  #.#..# ##### #.#..#) #.#### #....).I hzx I #.# #.....[ #.# #...... #.#I hx  #...[.. #......I h I h@ ---2.0 (1867I h- I hT ; _Found a stone staircase leading down.I hoJI hI hI h=5645I h@I hb34I hI hI hb23I hI hI hDC1I h2I hI h[I hI hWL01I hI hI hI hM590I hrI hI h{I hE859I h.I hI hpI hD78I h&I hFI h I hL L67I h I h I hI hCL56I hI hI hI h D45I hZI hI h}I hD34I h[I hI hOI hL23I h/I hI hI h,L12I hI hs I h{!I h!L01I h!"I hL#I h%c490I h]&I h'I h?)I hm)M849I h<*I hJ+I hc-b78I h.I h1I h83I hi3D67I h3I h5I h7I hG7L56I h7I h&9I hB:I hy:L45I h:I h<I hb=I h=L34I h=I h>I hD?I hv?D23I h?I h@I hBI hABL12I hBI h>DI hEI hEL01I hFI hPII hKc390I hrKI h MI hpNC8I hN 39I hNI hUI hWI hPWL78I hWI hYI hw[b67I h[I h\I hH]I h|]L56I h]I hR^I h]_I h_L45I h"`I h2aI hbb34I hcI hgdI hHeI hxeL23I hffI hSgI hhb12I hM190I h:I hI hKI hE819I hI hPI hI h0L78I hI h\I hI hڣ667I hI hI hI h_I hL56I h'I hI h3I heD45I hݫI hI hCI hm634I hI hI hI hQI hD23I hI hyI hI hL12I hI hI hI h7-0I hZ1I hI hNI h# #..#.. ##.######.#.. #...# #.#.. I h9#...# #.#.. # #...# #.### #> ##.## #.# ##.. #.# #.# ......#######.# #.# I hn........# 918.0 (56####.########## I h I hI h I hI hq9.0 (57090I h}I hk9 _Found an escape hatch in the floor.I hzqJI hsI huI h3vM809I h|78I h~b67I h4I hcI h[b56I hI hI hȆI hL45I hI hI hI hC-3I hd4I hI h?I hI h׍-2I h3I h|I hI hȐI h612I hI hI hyI hI h-0I h1I hI hI hI h4/599I hW0I hИI hI hI h88499I hӛI hPI hٝI h I hEL78I hI hI h##### #...# #.#### I h9# #>..# ##.## #.# #.##...# #.# #.# .##......#######.# #.# I h\.................# #######.########## #.# I h` #.###### I h^#......@......F#I hF   sky beast (asleep)I h -31.0 (12I hp2.0 (1367I hI h\ _A sky beast comes into view.I h2 ((((((FYou shoot a sling bullet.I h%:  I h%&The sling bullet hits the sky beast but does no damage.  You shoot a sling bullet. The sling bullet hits the sky beast!I hI h.....F.===3.0)56) Rev I h>I hd _The sky beast is moderately wounded.I h (((((You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.I hk   The sky beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the sky beast.I hI hK....F.I h/q4.1 (1.145I hI h a _The sky beast is heavily wounded.I h ((((You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.I h"  The sky beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the sky beast.I hǥI hJ...F.I h5034) Rev+ I hZI hݵb _The sky beast is severely wounded.I h-  (((((((You shoot a sling bullet.I h1 tThe sling bullet hits the sky beast. _The sky beast is severely wounded.  You shoot a sling bullet.  The sling bullet closely misses the sky beast.  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.I h I h L..F....I h0 q623) Rev* I h I h b _The sky beast is severely wounded.I h, ((You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.I h  The sky beast is severely wounded.You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.I h|I htH.F.I hj712I hI hUb _The sky beast is severely wounded.I h (You shoot a sling bullet. The sling bullet hits the sky beast.I h_The sky beast is severely wounded.You shoot a sling bullet. The sling bullet hits the sky beast.  !  I hL7You kill the sky beast!I hC† I h".448.2 (1.101 _Okawaru accepts your kill.I hI hZI hwI hI hI hM890I h,I h y889I h e  You see here a sky beast corpse.I hI hjS78 _I hI hI hI hF]67) Rev+ I hbI hI hI hL56I hI hiI hb45I h I h"I h$}34) Rev I hR%I hU'I h(b23I h})I h*I h-b12I hJ.I h/I h1b01I hp1I h$8I h/9h790) I h9I h'<I h<I h<M879I h=I h[>I h?b78I h@I hAI hCI hCL67I hDDI hEI hJGb56I hGI hII hKb45I hLI hnNI hOL34I hOI hvPI h0RI hUTb23I hUI hPYe  You see here a sky beast corpse.I h_[I h\S12 _I h\I hF^I h_b01I hz`I h5c,I hcM690I hcI heI h*gI hygM869I hgI h7iI h9kb78I h&lI hlI hnb67I h*oI hpI hqI h>rL56I hrI h3tI hub45I h-vI hwI h6{34I h23I hMb12I hނI hBI h/b01I hzI hއI h;c590I hI hI hc859I h&I hI hb78I hFI h3I hb67I h+I hiI hb56I h ,I hޝb45I hI hI h]I hL34I h`I hI h?b23I hI hcI hةI hL12I hI hI hfb01I h߮I hI hc490I hIJI h6I hc849I hI h8I hI hL78I hI h?I hb67I h}I hI hS  #  #..o# #  #...# ###  #...# #..  ... ##.#  ... #..#  #'###.##  ####'#####.# #....  #...@......# #>...---  #.....#.#.. #.....###.### #.##+###...# #.##.##...# #.##.###### #...# o   orc priest (asleep) #.##.##>..# ##.## #.##.##...# #.# #.## h m......#######.# 82.2 (44.0)  You open the large door.I hy; ---3.2 (4556 _An orc priest comes into view. It is wielding a +0 club.I huQ$ ((((((o    You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!I h  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest.I hUI h]g.o...''I h^===4.2 (1.0)45) Rev I hiI hbtc _The orc priest is severely wounded.I h  You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!I hq~)(((((I hr ((Okawaru accepts your kill.I hI h7 o)...''o   orc wizard (wandering)  You shoot a sling bullet.I h# 65.3 (1.1  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robe_of willpower.  Training target 2.0 for Armour reached!  Your Armour skill increases to level 2!need to enable at least one skill for training.I h]( /  --more--I h I h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2      I h  j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1               e - Armour   2.0   3.6  -1      I h{ f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1                  I h@                        I h!            I h&        I hGYou need to enable at least one skill.[?] Help[=] set a skill target  I h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI hQ = e + Armour 2.0I hTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsI h o<[?25h[?0c0 I h  [?25l[?1c3.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsI heAI hGI hO # planckenstein the Skirmisher #..o## Coglin of Okawaru **.... #..)#### Health: 74/74 ======================== #...#I h3P#.. Magic: 10/10 ======================== ...##.# AC: 9Str: 11 ...#..# EV: 11Int: 10I h\P #'###.## SH: 0I hPADex: 21 I hP0####'#####.# #.... XL:  9 Next: 46% Place: Dungeon:7 I hPI hPp#...@......# #>... Noise: ===------  Time: 5985.3 (1.1) I h&Q8#.....###### #.#.. a) +2 sling {Cipactl d) +0 sling {Daeho}  I hLQ#.....###.### Fire: a) +2 sling {Cipactli} I hnQi #.##+##I hQ#...# Zot (26543) Gem (3444) Rev+  I hQB#.##.##...# I hQI hQ#.##.###### #...# o   orc wizard (wandering) I h\Rm#.##.##>..# ##.## I h~RX#.##.##...# #.# I hRx#.##......#######.#You shoot a sling bullet.  I hRAn orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robe_of willpower.I hR|Training target 2.0 for Armour reached!  Your Armour skill increases to level 2!I hRIYou need to enable at least one skill for training.I hWI h]I hh. _I hr (((((((You shoot a sling bullet.I hF  The sling bullet barely misses the orc wizard.You shoot a sling bullet.I hrI h.o)...''oI h,60I hD23I hI he _The sling bullet closely misses the orc wizard.I ha (((((((You shoot a sling bullet.I h:  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.I hg I hbh I hNr L .o.o..''opriest (wandering)o   orc wizard  The orc wizard is lightly wounded.I hr q712) Rev* I hx I hd  _An orc priest comes into view. It is wielding a +0 short sword.I he (((((((You shoot a sling bullet.I h$o _An orc priest comes into view. It is wielding a +0 short sword.You shoot a sling bullet.  The sling bullet closely misses the orc wizard.  You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc wizard but does no damage.I hD} .o.o..''  The orc wizard is lightly wounded.I h ****The orc wizard gestures at you while chanting.I hhI h a.o..''I hr67---801I hJI h\. _The magic dart hits you!I hRf ((((((I hV7(You shoot a sling bullet.I hdYThe orc wizard gestures at you while chanting. _The magic dart hits you!  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.I hI hI h..)oo.''I h8=--9390I hI h8 _The orc wizard is lightly wounded.I h (((((((You shoot a sling bullet.  The sling bullet closely misses the orc wizard.I h / _The orc wizard is lightly wounded.  The sling bullet closely misses the orc wizard.  The sling bullet barely misses the orc priest.The sling bullet hits the orc wizard but does no damage.I h&,I hl.t...oo''I h._9=90I h#/E839I h5I h98 _The orc wizard is lightly wounded.I h ((You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.I h  The orc wizard is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.I hI hI h\ b.oo'I h s70178I hCI h8 _The orc wizard is lightly wounded.I h! (You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.I hf sling bullet hits the orc wizard but does no damage. _The orc wizard is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.I h* ,I h2 \.ooI h\3 1=2.4 (1.167I h: I h= b _The orc wizard is heavily wounded.I hg  You shoot a sling bullet. The sling bullet hits the orc wizard.I h;The sling bullet hits the orc wizard. _The orc wizard is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.I hѾ  The orc wizard is severely wounded.The orc wizard hits you but does no damage.I hQI h 2=3056I hI hm _The orc priest looks encouraged for a moment.I hO  You shoot a sling bullet. The sling bullet hits the orc wizard.I h<( _The orc priest looks encouraged for a moment.You shoot a sling bullet. The sling bullet hits the orc wizard.almost dead.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc priest.I hI hM'oI hy34.5 (1.144I hI h8 _The orc priest is lightly wounded.I h~d  You shoot a sling bullet. The sling bullet hits the orc wizard.I hu The sling bullet hits the orc priest. _The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.I h6I h 'oThe orc wizard is almost dead.I h:*I h q   The orc wizard casts a spell.The orc wizard flickers and vanishes!I h{4=====5I hM033I hSI h _Deactivating autopickup; reactivate with Ctrl-A.I h1~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.I h]  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.I hB  The orc priest is heavily wounded.Something hits you but does no damage.I hC ===-6.6 (1.112I hfJ I hUS A _The orc priest hits you but does no damage.I h& d  You shoot a sling bullet. The sling bullet hits the orc priest.I h Something hits you but does no damage. _The orc priest hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!I h C)I hZ? _  Okawaru accepts your kill.I h|C 8-7001I h9I I hL f _Something hits you but does no damage.I hX I hY I hY_ I hb H _No target in view!I hr4I hI hWH _No target in view!I h=  You shoot a sling bullet.  Okawaru accepts your kill.I h=Cz )Reactivating autopickup.I hDD(((I hpH..)I h{508.7 (1.1290I hI hP _You feel a bit more experienced. You shoot a sling bullet.I hQ4I haSI h[[.......I h\$.##...I hb    #...#   #..)#   #...#I hVbV #  ...# ##.  ... #..  #'#I hbx ##.  ####)#####.# #  #..@.......# #>I hbh  #.....###### #.#  #.....# ##.  #.##+## #...#   #.##.# #...#  #I h)c.##.###### #...#  #.##.##>..# ##.## I hPc  #.##.##...# #.#   #.##......I hwc!#.#I hJl(0.0I hr=---9.7 (1829I htuI h_z  Things that are here: _a +0 dagger; a +0 robe of willpowerI hl4I hI h"I hI hi78 _I h   There is a large open door here.  Things that are here:  a +0 short sword; a +0 ring mailI hNI h-6I hG77) Rev+ _I hI h[  There is a large open door, spattered with blood here.I hI h?S56 _I hI hwI h[I hL45I hI hI hI hL34I hI h'I h I h. ##  #.  .    I h  ##### # ##..o  #. I h...# # # ###--- I hj.# . I h.#  ..# I h`P#  #'## ##.## ####)#####.# #..... o   orc (missile, wandering) #..).......# #>....I h #.....###### #.#... #.....# ##.##I h ##I h#.6004.7 (5I h+5.7 (6I h_23) Rev I h(I h1 _a +0 short sword; a +0 ring mail _There is a large open door, spattered with blood here.  An orc comes into view. It is wielding a +0 war axe and quivering poisoned _darts.  Things that are here: _a +0 club; an orc corpseI h  (o  )You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.I hm? (The orc is heavily wounded.I h! o.You shoot a sling bullet. The sling bullet barely misses the orc.I h[ (The orc throws a poisoned dart. The poisoned dart hits you!I h8.I h=====6.8 (1.11) Pois Gem (3422) Rev+ I hI hI h< Q _You are poisoned.I h I hO I h%(I h I h3NYou shoot a sling bullet. The sling bullet hits the orc.I hK  I h I hZ$(I h!The orc is almost dead.I hI h^  You shoot a sling bullet. The sling bullet barely misses the orc.I h2G.o1=-===-7001I hI hGS _You feel very sick.I h ((You shoot a sling bullet.I h;  The sling bullet closely misses the orc.You shoot a sling bullet.I h0 .oThe sling bullet closely misses the orc.I h --8190) Rev* I h+ I h! X _You feel sick. The orc misses you.I hT  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!I hߎ e)I h ((Okawaru accepts your kill.I hL.)I h5r9.9 (1.1819I hI h> _You shoot a sling bullet. You feel sick.I h,4I hy0I h4I h;7867I h <I h?I hN@W=56I hEI h\Is45) Rev+ I hVKI h SG---...'I hZz 13.9 (4.0 _You start resting. You feel sick. x5I h2[---4.9 (53) Gem (3414I hJaI hjd[ _You are no longer poisoned.I h. 4I h I h ! I h}! j223I h( 4=12) Rev I h, 1 _HP restored.I h/ b01I h\0 I h7 D M #  ##########.......# )## #...#.##I hK8  #...##..#..p - 13 poisoned darts (gained 5)  Things that are here:I h$? +7.9 (3I h? p8.9 (4090I h^C I hQF f _a +0 war axe; a +0 leather armour; an orc corpseI hI hhI hI h]I h>I hp y809I h y=78) I hp I hI hb67I hI hI hb56I hI hI h8"b45I hr#I h,%I h~'b34I h(I h|5I h7b23I h|9I h8>I h0Ab12I hhCI hzGI hKb01I hT,I hWI hWN4990I hYI hC`I hbd8399I h&eI h=iI hkb78I hEnI hsI hvb67I huxI h'|I hb56I hހI h&I hvb45I hI hdI hb34I hI h•I hI hܘL23I hxI hI hb12I hI hWI hŨb01I hI hs #..)# #.#### #...# #.##.. #...# #.# ##.# #...# #.# #..# ##'## #.# ##.## ####)#####.# #... #..).......# #>.. #.....###### #.#. #...@.###.### #.##+###...#  #.##.#I hJ#...#  #.##.###### #...#  #.##.##>..# ##.# #.##.##...#   #.##......#######.#  #...........#  ########.##########I h37.9 (19.0)'#.##.##.##.##.....I hI h======8.9 (20890I hI h= _As you open the door, it creaks loudly!I h 4I h I hI h889  There is an open door here.I hpS78 _I hEI hI hL67I hBI h)I h!I h#b56I h$I hg(I hC*I h*L45I h+I h/I h0b34I h1I h04I h5I h5L23I h+7I h9I hd;I h><b12I h>I hK@I h@L01I h1AI hUDI hFc790I hGI hII h8Kc879I hKI htNI hOI h=PL78I hPI hSI hTI hBUL67I hVI hXI h[YI hYL56I hZI hi\I hC]I h]L45I h]I h`I hhbb34I hbI hheI hfb23I h{gI hiI hkI hSkL12I hkI h3nI hoI h'pL01I hpI hsI htI h=uM690I huI hBxI hyI h zM869I hzI h|I h~b78I hhI hI hI hL67I hJI hI hDb56I h I hI hUb45I hI hdI hb34I hI hI hCb23I hI hޙI hI h_L12I hI hI hɢI h9L01I hI hѦI hI htM590I hI hI hޭc859I htI h)I hC7I h8I h&I hGI hb67I hI h I hb56I h;I hI hb45I hI hI hb34I hI hI hb23I hsI hI h8b12I hI h:I hb01I hI h\I h7c490I hI hI hc849I hI hMI heb78I hI hI hXb67I h^I hI h, b56I hI h*I hb45I hI h"I hx%b34I hq(I h +I h-I h.L23I h/I h2I h#5I hY5L12I h!7I h<|  Things that are here:  a +0 mace; an orc skeletonI h?I h AS01 _I hI hjI hc390I hI h I hc839I hI haI hI h@L78I hI hI h^ b67I h"I h7%I h!(I h(D56I h*I hW.L45I h.I h?1I h8N _You now have 322 gold pieces (gained 10).I h@b34I h_BI hEI hGHI hHL23I hII hMI hV######.......#   #.......#   #####..####  #.....)...## #+  #....).##..######..c  #.....[#............ I h0Wx #......#............  #...[..#............  #......#....@....... I hW------  ############........  #...##...  #...# (  #...# I hX2#...# c   centaur (asleep) ..... ####.. I h#cy 95.9 (57  A centaur comes into view.I hc------6.9 (5812I hjI hp% _Found 7 stones.I h6r  ((((((cYou shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!I h  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.I h c......(launcher)The centaur is moderately wounded.I hW ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.I h@I hTc.......I h63----===8.0 (1.1)01) Rev I h%)I hm+) _The arrow hits you!I hh ((((((You shoot a sling bullet.I h*  The sling bullet barely misses the centaur.You shoot a sling bullet.I h8 cI he{.....  The sling bullet barely misses the centaur.I hT(((((I hz.....5=---I hj90290I hI h !Y _The centaur shoots an arrow. The arrow hits you but does no damage.I h (((((You shoot a sling bullet. The sling bullet hits the centaur.I hnF  The centaur is moderately wounded.You shoot a sling bullet. The sling bullet hits the centaur.I hk .....  The centaur is moderately wounded.I h T(((((I h_ .....  The centaur shoots an arrow. The arrow hits you but does no damage.I huf T(((((I h 8.....I h\ 1--100829) Rev+ I h I h F _The centaur shoots an arrow. The arrow hits you.I h ((((((You shoot a sling bullet.I h#>  The sling bullet closely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur!I h c.....  The centaur is almost dead.I hT(((((I he8.....I h58---1.1 (1.178I hI h!F _The centaur shoots an arrow. The arrow hits you.I h4I h*I h^ _You are too injured to fight recklessly!I h 4I h I h ^ _You are too injured to fight recklessly!I hXC######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 58/74 ==================------#.....)...###+Magic: 10/10 ========================#....).##..######.c.AC: 9Str: 11#.....[#........**..EV: 11I hInt: 10#......#.......*....SH: 0Dex: 21#...[..#.....**.....XL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6101.1 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} I h\#...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26427) Gem (3328) Rev+ #...##...#c   centaur (launcher).....####.. _The centaur shoots an arrow. The arrow hits you. I h_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)I hS?######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 58/74 ==================------#.....)...###+Magic: 10/10 ========================I h?#....).##..######.c.AC: 9Str: 11#.....[#........((..EV: 11Int: 10#......#.......(....SH: 0Dex: 21#...[..#.....((.....I h@XL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6101.1 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} #...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26427) Gem (3328) Rev+ #...##...#c   centaur (launcher).....####.. _You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet.  I h@5The sling bullet hits the centaur but does no damage.I h(  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.You shoot a sling bullet.I hJI hOU c......  The sling bullet barely misses the centaur.I h [S((((I hy....72.2 (1.167) Rev* I hI hF _The centaur shoots an arrow. The arrow hits you.I hC (######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 57/74 ==================------#.....)...###+I hcD Magic: 10/10 ========================#....).##..######c..AC: 9Str: 11#.....[#........*...EV: 11Int: 10#......#......**....SH: 0I hD `Dex: 21#...[..#.....*......XL:  9 Next: 50% Place: Dungeon:7I hD e#......#....@.......I hD Noise: ===------  Time: 6102.2 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} #...##...I hD Fire: a) +2 sling {Cipactli} #...# (I hE Zot (26426) Gem (3327) Rev* #...##...#I h^E c   centaur (launcher).....####..  You shoot a sling bullet.  The sling bullet barely misses the centaur. I hE {_The centaur shoots an arrow. The arrow hits you.  Fire: a) +2 sling {Cipactli}I hE Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)I hk4{######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 57/74 ==================------#.....)...###+Magic: 10/10 ========================#....).##..######c..AC: 9Str: 11I hZ5#.....[#........(...EV: 11Int: 10#......#......((....SH: 0Dex: 21#...[..#.....(......XL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6102.2 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} I h5n#...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26426) Gem (3327) Rev* #...##...#c   centaur (launcher).....####.. I h5_The centaur shoots an arrow. The arrow hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  I h6UYou shoot a sling bullet.  The sling bullet hits the centaur but does no damage.I h+sMAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.I h ....  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.I h\((((((I h.....@The sling bullet hits the centaur but does no damage.  The centaur is almost dead.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.  The centaur shoots an arrow. The arrow closely misses you.I h[S((((I h/7....I h#03-3.2 (156I h<I hb?F _The centaur shoots an arrow. The arrow hits you.I hX######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 53/74 =================-------#.....)...###+Magic: 10/10 ========================#....).##..######c..AC: 9I hStr: 11#.....[#........*...EV: 11Int: 10#......#......**....SH: 0Dex: 21#...[..#.....*......I hXL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6103.2 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} #...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26425) Gem (3326) Rev* #...##...#c   centaur (launcher).....####..  I hThe centaur is almost dead.The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)I hmQ######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 53/74 =================-------#.....)...###+Magic: 10/10 ========================#....).##..######((.AC: 9Str: 11#.....[#........(...EV: 11I hGFInt: 10#......#......((....SH: 0Dex: 21#...[..#.....(......XL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6103.2 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} #...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26425) Gem (3326) Rev* #...##...#c   centaur (launcher)I hω.....####..  The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet.I h3=Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet.  I hvThe sling bullet closely misses the centaur.The sling bullet hits the centaur.I h c.....  The centaur is almost dead.I h\((((((I h:7`.....@I h*8w44.2 (145I hAI h4Eo _The centaur shoots an arrow. The arrow barely misses you.I h^o ######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 54/74 =================-------#.....)...###+Magic: 10/10 ========================#....).##..######c..AC: 9Str: 11#.....[#........*...EV: 11Int: 10#......#......**....SH: 0Dex: 21#...[..#.....*......XL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6104.2 (0.0)############........a) +2 sling {Cipactl I hp ed) +0 sling {Daeho} #...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26424) Gem (3325) Rev* #...##...#c   centaur (launcher).....####..  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is almost dead. _The centaur shoots an arrow. The arrow barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)I h ######.......#planckenstein the Skirmisher#.......#Coglin of Okawaru **....#####..####Health: 54/74 =================-------#.....)...###+Magic: 10/10 ========================#....).##..######c..AC: 9Str: 11#.....[#............EV: 11I h Int: 10#......#............SH: 0Dex: 21#...[..#............XL:  9 Next: 50% Place: Dungeon:7#......#....@.......Noise: ===------  Time: 6104.2 (0.0)############........a) +2 sling {Cipactl d) +0 sling {Daeho} #...##...Fire: a) +2 sling {Cipactli} #...# (Zot (26424) Gem (3325) Rev* #...##...#c   centaur (launcher)I h .....####.. _The centaur shoots an arrow. The arrow barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineI h!Aim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!I hn'w)((((I hɯ#((Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!  Okawaru accepts your kill.I h|;\).....I h?*6=55.3 (1.134I hI h/ _You shoot a sling bullet.I h4I hPI hq7=2I h3812I hI hJ9=01I hI h s60=19I h 00) Rev+ I hI h<1I hE819I hI hI hz2=78I hI hO3=67) Rev I h I h$z5=56I h%I h.'I h)I h~*z6=45I h&,I h/I h0j734I h86I h\98=23) I h:I h\?9=12I hAI hDI hEk7001I hFI hJ1=090I hZLI hPI hP{2=809I h}RI h?V378I hdXI hbb ............--- _You start resting.I hk21.3 (16.0)4=---2.3 (1767I hrI ht" _HP restored.I ho4I hrI hzI h}b56I h,I hb45I hI h~I h&b34I hI hI h #.......# #####..#### .# I h6#.....)...## .#+### #....).##..######)....# #.....[#..............# I hp:#......#....+ I h.#...[..#....# #......#.....# ############....I hؘ# 5.3 (3.0) #...##.....# I h4#...# ..(.$#...# .#####.#...# I h&.#..... .#I hJ#####...#..>#I hI h=6.3 (423I hˬI hN; _Found a stone staircase leading down.I h) 4I h I h I h 12I h b01I h I h I h} d3990I h I h ;  You see here 7 stones.I h# I h U8299 _I hD I h I h I h L78I hM I h? b67I h! I hU& N _You now have 333 gold pieces (gained 11).I h( I h) L56I hW* I hf, I h. b45I h/ I h2 I hT4 b34I h05 I h6 I h\: b23I hp; I h< I h> b12I h? I h/C I hE b01I hF I h@H I h4J c890I hoK I hL I hN c889I hO I hP I hQ b78I hXR I hS I hT I hU L67I huU I hV I hW I hW L56I h@Y I hY I hZ I hF[ L45I h[ I h] I h^ I h^ L34I h9_ I hl` I ha I ha L23I h%b I hc I hd I hfd L12I hd I hf I hTh b01I hh I hj I h l I hJl M790I hZm I hn I hp I h%q M879I hq I hWs I ht I hDu L78I hu I hw I hLy b67I h+z I h{ I h} I hP~ D56I h~ I h I h b45I h I h I h* I hc L34I h I hR I h I h L23I hË I h I h% b12I hȎ I hŏ I h I h L01I h I h I hؓ I h c690I h I hY I h E869I h I h4 I hD I h L78I h֚ I h I h6 I h L67I h I h I h I hQ L56I hà I h ,I h L45I h I h I h I hY L34I h I hԧ I h I h{ ^.23I h I h I h I hs L12I h I h I h I h1 L01I hȯ I hܱ I h I h M590I h I h} I hV c859I hO I h I h I h2 L78I h I hV I h= b67I h I h I h b56I h~ I h I h I h L45I h I h" I h3 b34I h I hR  #### #..........# #.########## #.#  # #.##### #. #.....# ##.. #####.# ..... #.# ......#########.# ......)@........##################I h - I h' f #### #.###+## #.##.... #.# #.... #.##### #.... #.....##.... #####.#?...... #.#.#.#..##I h6 0759.0)I h p6.3 (5023I h! I h$ _Found a scroll of teleportation. _You see here a +1 whip of draining.I h 4I h I h I h I hǰ 12 _I hV I h L01I h I hķ I h c490I h7 I hK I h3 I h E849I h I h] I hs I h D78I h8 I h I h b67I h I h I h L56I h I h I hZ  #####...# ### ..># #### #..... ##+### #.#### #....# #.# #....# #.#### #....# #..... #####....# #####. #..# #. #........#########.#........).........I hV E###################I h7 83.3 (7.0)4.3 (845I h I h ] _b - a scroll of teleportationI h I h I h I hN I h I h 3423I h] I h b12I h I h I h I hQ L01I h I h I h2 I hq E390I h I hl I h5 I h 83978I h 7 _You open the door.I h L67I hU I h I h @  There is an open door here.I hd I h  S56 _I h3 I h I h I h L45I h I hT I h b34I h I h I h b23I h! I h# I h$ b12I hl% I h' I hk( b01I hT) I h* I h+ I h6, E290I h- I h/ I h2 c829I h3 I h_8 I h9 L78I hU: I hw; I h= I h@ b67I h@ I heB I hI h>S56 _I h?I hWAI hCI hQCL45I hDI hEI hGI h_HL34I hHI haJI hlLI hLL23I hMI hOI hQb12I hRI hbUI hVI h0WL01I hWI hLYI h[d2990I h[I h^I h_I h9bz8199I hfiF.# #.# #...[..#... ......# #.# #......#.. ####### #.# ..# ####.# #.# ############.# #.# ....†........#. #.# ##############.####.# ######.5......##.# #...... ##.#### I hi#.##)#######.#  #.##.#.......#  #.##.#......##  #...........# # #.......#.### # 5   white imp (asleep) #......##.##I hj#......##.# ######......##.# #....I h2r,30.3 (1I hrp1.3 (1478I hxxI hz\ _A white imp comes into view.I h$ 9 #.# #...[ #.#  #.# ..#  #.# #.# # #.# †#. #.# #####.####.#  .5......##.#  #@##.#  #.##)  #.##.  #.##.  #....  #.....  #......##.#  #...   I hw #.# #...[ #.#  #.# ..#  #.# #.# # #.# †#. #.# #####.####.#  .5......##.#  #@##.#  #.##)  #.##.  #.##.  #....  #.....  #......##.#  #...   I hr}I h~I hI h` _A white imp is nearby!I h6E (((((5  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp shouts, "Crawl home, thou impertinent tardy-gaited slabber!"I h  The white imp is lightly wounded.  You shoot a sling bullet. The sling bullet hits the white imp.I hII heP].5....I hQ===2.0)67) Rev I hWI hZd _The white imp is moderately wounded.I h,r  You shoot a sling bullet. The sling bullet hits the white imp!  You kill the white imp!I hy.((((I h1 (Okawaru accepts your kill.I hƅ*.....I hu{356) Rev+ I hI hg/ _You shoot a sling bullet.I h/4I hC^ _No target in view!I hm 4I hn I ho I hy >45) Rev  _34I hz I hU{ D23I hu{ I h| I ht~ C1I h~ 2I h  I hF I h r........# #.### #......# ######### #.#.. ..# ######### #.#.# #.# ##############.#.# #.# ......†........#.# #.# ################.####.# ##### ..........##.# #....#######.#.##.# #.###.##)#######.# ---7.3 (4I h9 #.∩...#.##.#.......##/#####.##.#......## #.....#  #.......#.### #......##.#  #......##.# ## #......##.# #.. #......##.# #I h I h# ---8.3 (501) I h I hv 5 _Found Cesm's Assorted Antiques.I h(I hI h I hH _No target in view!I hyI hI h-I hH _No target in view!I hL 4I hHN I hP I hUS I h=\ 890 _889I h] I h-` I hy` L78I ha I hb I hd I h?e L67I h5f I h1k I h=s Welcome to Cesm's Assorted Antiques! What would you like to do?  a -  150 gold a dented platinum amuletb -  105 gold a flail  I hs vc -  300 gold a glaive  d -  120 gold an orcbow  e -  150 gold a wooden ringf -  27 gold a robe  g -  120 gold a scale mail  I ht h -  60 gold a scroll of identify You have 333 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listI hh $  After the purchase, you will have 273 gold pieces.[Enter] buy shopping listI h I h I h #.########## #.#.. ..# ###### planckenstein the Skirmisher #.##.#.# #.#Coglin of Okawaru **.... #.###############.#.# #.#Health: 74/74 ======================== #........†........#.# #.#Magic: 10/10 ======================== ###################.####.# ## AC: 9Str: 11..........##.# #. EV: 11Int: 10I h3 '#######.#.##.# #. SH: 0Dex: 21#####.#.##)#######. XL:  9 Next: 55% Place: Dungeon:7#.@...#.##.#....... Noise: ---------  Time: 6242.3 (4.0)#/#####.##.#......# a) +2 sling {Cipactl d) +0 sling {Daeho} #. #...........# Fire: a) +2 sling {Cipactli} I hw .. #.......#.### Zot (26286) Gem (3187) ### #......##.##......##.##......##.#I h Z#......##.##.#+#####.# _You shoot a sling bullet. I h x_No target in view! _Found Cesm's Assorted Antiques. _No target in view! I h P_No target in view!  There is an entrance to Cesm's Assorted Antiques here.I h  _No target in view! _Found Cesm's Assorted Antiques. I h __No target in view!  There is an entrance to Cesm's Assorted Antiques here. _You can access your shopping list by pressing '$'.I h I h I ht I hD I h: 56 _I h= 45I h #.# #.#.# #.#  #.###############.#.# #.# I h9 #........†........#.# #.#  ###################.####.# # ..........##.#  #######.#.##.# # #####.#.##)#######I hhF #.∩...#.##.#..... #@#####.##.# #.# #.....I h ..# ##.##### ##.#  I h]#......##.#  #......##.# I h #......##.# #.#+#####.# #.# #.#I hI h++4.3 (2I ho5.3 (334I h I h - _B - a wand of roots (2)I hI hmI hI hI hI hV2312I hI hD01I heI h7I hI hM790I hI h(I hzC8I h 79I hI hI hI hL78I hGI hI hI h*L67I haI hI h+I hmL56I hI hI hb45I hI hI hdI hL34I hI h:I h9I hm-2I h3I h I h 7 _You open the door.I hT C1I h 2I h I h/ @  There is an open door here.I h I h 401 I h _I hu I h I h1 c690I h I h I h I h M869I h5 I h I h  I hQ L78I h I h I h I h -6I h 7I hv I h I h; L56I h I h I h7 I h I h D45I h) I h\ I h! I h! L34I h]" I h# I h$ C2I hE% 3I h% I h' I hn) L12I h) I h* I hw- I h. I h. 601I h/ I h/ I h1 I h2 I h2 M590I h}3 I h 5 I h6 I h"7 E859I hR7 I h 9 I h: b78I h; I h< I h= I h> L67I h> I h @ I hA I hcA L56I hA I h@C I h}D I hD L45I hqE I hF I hH I hFH L34I hH I h?J I h{K I hK L23I h6L I hM I hN I h$O L12I hkP I hP I h@R I hyR L01I h$S I hT I hPV I hV M490I hW I hY I h[ I h[ M849I h\ I h^ I hl` I h` L78I ha I hc I hd I h3e L67I h.f I hg I hi b56I hj I hl I hm I hn L45I hn I hgp I hq I hOr I hr D34I hs I h}u I hw I hbw L23I h@x I h/{ I h^} I h} L12I h~ I h" I h I h L01I h I h I hLJ I h M390I hԈ I h I hd M839I h I h9 I h I h I hӒ L78I h I h֕ I h I hח L67I hi I h I hO I h L56I h3 I h I h I h D45I h I h7 I h I h` L34I hI I h I h I h8 L23I h I h I hĵ I h 612I h! I h I h I h I h -0I h 1I h I hǾ I h I h .29I h 0I h I h I h I h M829I h I h I h I h D78I h^ I hi I h b67I hl I h I h% I h L56I h I h I h I h  #####.#.##)#######.# # I h ##### #.∩...#.##.#.......# # #...# #.#####.##.#...F..## ## #...#####.# #..........#. '.........# #.......#.### #. #...####### #......##.# #. #...#I h i#......##.# #####. ######......##.# ##.@....##.# #I h #.#'#####.# ##.#.# #.# ####.#.? #.# #.#####.#F   bullfrog (wandering)#.##..###  I hH You open the door.I h %303.3 (5I hK 8.0)I hi 9F.I h# ,4.3 (59I hq D45I hf I h E _A bullfrog comes into view. I h/ J_Found a scroll of amnesia.I hҁ (((((F  You shoot a sling bullet. The sling bullet hits the bullfrog.I hb ((The bullfrog is moderately wounded.You shoot a sling bullet.I h{I h6z..F....I h===5.3 (1.0)34) Rev I hnI h  I h:U_The sling bullet closely misses the bullfrog.I h| (((((((You shoot a sling bullet.I h  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.I hÆ ,I he ....F..I h j623I h I h c _The bullfrog is moderately wounded.I h (((((((You shoot a sling bullet.I h=  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.I hI h,.....F.I h1{712) Rev+ I hI hN` _The bullfrog is heavily wounded.I h I hE I h(#(I h(I h(I h(I h)(I hW(I h(I h/You shoot a sling bullet.I h4g  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.I hDI h ......FThe bullfrog is severely wounded.I h@I hpK80I h1I hI h? _The bullfrog hits you but does no damage.I hr  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!I h C.I ha (((((((Okawaru accepts your kill.I h g......I hR ).I h 499.4 (1.1  I h9 You kill the bullfrog!  Okawaru accepts your kill. _You shoot a sling bullet.  Training target 3.0 for Armour reached!  I h[ Your Armour skill increases to level 3!You need to enable at least one skill for training.I hH /  --more--I hc  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7I h  -1               e - Armour   3.0   4.8  -1       f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1                                      hm                         You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI h:F = e + Armour 3.0I hE,TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetI h,ccost|targetsI h#e<[?25h[?0c0 I h" I h[?25l[?1c4.0  -1  The current training targets, if any.  The species aptitude is in white.I hP=] set aall targetsI h0 I h8 I hE #####.#.##)#######.# # planckenstein the Skirmisher ##### #.∩...#.##.#.......# # Coglin of Okawaru **.... #...# #.#####.##.#......## ## Health: 74/74 ======================== #...#####.# #...........# #. Magic: 10/10 ======================== '.........# #.......#.### #. AC: 9Str: 11 #...####### #......##.##. EV: 11Int: 10 #...##......##.# #####. SH: 0Dex: 21 ##### h;F @5H#......##.# #..... XL:  9 Next: 59% Place: Dungeon:7#.@....##.# #..... Noise: ===------  Time: 6309.4 (1.1)#.#'#####.# #..... a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.# #.# ###### Fire: a) +2 sling {Cipactli} #.#.? #.#Zot (26219) Gem (3120) Rev* #.#####.##.##..###You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 3.0 for Armour reached!  Your Armour skill increases to level 3!You need to enable at least one skill for training.I hzH I h]O I h]Q . _I h4I hcI hI hI h819 _  There is an open door here.I h,I hd78) Rev+ _I hI hI hI hL67I hI hI hJI hD56I h:I hI h4L45I hI h@H _o - 2 scrolls of amnesia (gained 1)I hI h`-3I h:4) Rev I hI hI hK#####.# #...........# #.... ......# #.......#.### #.... ####### #......##.# #.... # #......##.# #####....# # #......##.# #........# #......##.# #........# #.#'#####.# #........) #.#.#####.# ##########I h#.#...@.#.# ---#.#####.##.# .##.# .# #.. s.### .#s   scorpion (asleep) .# .. I h.15.4 (6.0I h---6.4 (723I hI h@ [ _A scorpion comes into view.I hû (((sYou shoot a sling bullet.I hA L (I h5B lThe sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.I h I hx f..s.I h ===7.5 (1.111) Rev+ I h, I h c _The sling bullet closely misses the scorpion.I h) ((((You shoot a sling bullet.I h  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.I h;7I h8@.sI h9%..I h9p8000I hW?I hA6 _The scorpion is lightly wounded.I hC` ((You shoot a sling bullet.I h=  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.I h"eI hSl s.  The scorpion is moderately wounded.I h{mz9.6 (1.10809) Rev* I hqI hwtV _The scorpion closely misses you.I h+|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.I hȲ _The scorpion closely misses you.  The sling bullet hits the scorpion but does no damage.  The scorpion is moderately wounded.I h">   You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is moderately wounded.I h0? m20.778I hE I hH  The sling bullet hits the scorpion but does no damage.  The scorpion is moderately wounded.  I hH You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is moderately wounded. I hI 3_The scorpion stings you but does no damage.I h  I h v You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.I hmm  The scorpion is moderately wounded.You shoot a sling bullet. The sling bullet hits the scorpion!I hC p  The scorpion is severely wounded.I hL l1.867I h I hN A _The scorpion stings you but does no damage.I hx b  You shoot a sling bullet. The sling bullet hits the scorpion.I hV  The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.I hk  The scorpion is almost dead.I hp2056I hI hdU _The scorpion barely misses you.I h  You shoot a sling bullet. The sling bullet hits the scorpion!  You kill the scorpion!I hH†I hhI hiI h7jL67I hjI hmI hnI hoL56I hqoI hsI htI hMtL45I htI hxI hxI hxL34I hzyI h|I h}I h~L23I hi~I hI hI hL12I h_I hBI h I hBL01I hćI hI hI hȋM690I h6I hI hI hϏI hE869I hI h I hjI hD78I hI hʗI hI hܘL67I h^I hI hI h,L56I hI hI hSI hL45I hAI hI h}I hD34I h|I hsI hb23I hI hI hI h/-1I h\2I h5I hI h I hXL01I hI hI hI h+M590I hӽI hyI hYI hM859I hI hI hI h-7I h8I hVI hPI hI hL67I hI h-I hb56I hI hVI hI hDL45I hI hI hx34I h{I hI hOL23I hI h6I hb12I hI hI hI h?L01I hxI h5I hI hM490I hI hI hI heM849I hI h=I hfI hL78I hNI h?I hI hL67I hI hI h2I hD56I hI hu I h|I hL45I h9I hvI htI hL34I hI hwI hzb23I hI hI h[ I h L12I h!I h%  Things that are here:  a +0 orcbow; a centaur skeletonI h'I h (-0I h;(&1 _I hM)I h~*I h,I hf,M390I h6-I h@0I h1I h2E839I h2I h4I h6I h7L78I h#8I h?$............. ... .......###### #.# .......# #.# .......# #.# .......# #.# I h$@`.......# #.# ###..#### #.# ....)...## #.#+### ...).##..######)@...# ....[#..............# I hU@k.....#..............+ ..[..#..............# .....#..............# I h@o##########..........##...##.....####...##..(....#I hA@#...##.#####.#I h:i{###...#'90.8 (48======1.8 (4967 _As you open the door, it creaks loudly!I h 4I h I h I h b56I hH   There is an open door here.45 _I h I hk L34I h~ I h I h I h= D23I h I h I h L12I h I h I he I h! I hz D01I hC I h @  There is an open door here.I h 290 _I h c829I hk I h I h! C7I hO" 8I h# I h% 7 _You open the door.I h' I hN' D67I h' I h ) I h* I h* L56I h+ I h. @  There is an open door here.I hl0 I h0 S45 _I hG2 I h<4 I hM5 C3I h5 54I h6 I h7 I h8 L23I hH8 I hH9 I h: b12I h: I hS; I h; I h1< b01I h< I h= I h= M190I ha> I h> I h_? I h? M819I h-@ I hC I hC I hC Z78I hD I hE C6I hF 57I h G I hH L56I hH ,I h>I I hI I hEJ D45I hJ I hTK I hK I hBL L34I h~L I hM I hN I hN L23I hO I hlc 1201  ##    ## ####   ...   ...   ... #####.###   ... zz.zz...#  ## #.# #@#  ------  #.# #.#   #.# #.#   #.#########.#.#   #.#.........#.#   #.#.#########.#   zzzz hcd 39;49m 4 wights (dormant)#.#'### #.#  ####)....# #.#  .........#######.#  I hk x 417.8 (26  4 wights come into view.I hKl ------8.8 (27090I hr I h { l _Found a ring mail. _You see here 16 gold pieces.I h ((z3 dormant)You shoot a sling bullet.I hڗy  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.I hM I h I h .z.. 3 wights (2I h! `===9.8 (1.0)8I hU! 809) Rev I h( I h+ I _The sling bullet hits the wight but does no damage.I hz ((You shoot a sling bullet.I hjy  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.I h,I hzH..zI h20.9 (1.178) Rev+ I hcI h  You shoot a sling bullet. _The sling bullet hits the wight but does no damage.  You shoot a sling bullet.  I h7The sling bullet hits the wight but does no damage.  You shoot a sling bullet. _The sling bullet hits the wight but does no damage.I h:@ >  You shoot a sling bullet.I h/ f((((  _ I hH ,I hbQ ...zzzzz 4 wights (2 dormant)I h'R p1067I h5Y I hY_ _ _The sling bullet barely misses the wight.I hW## .. ###### .. ... ... ## ... #####.### ..zz....zz ## #.# #$ I h .########.#..........#..#########.'### #. 2 wights ####)..... .........#######..'.......I h~I hI hF.zI h t---256I h,"I h#I h].. ###### .. ... ... ## ... #####.### ..I hd^zz.....z ## #.# #  .########.........########'### ####).... .........######'......########I h`I h(hL$zI hh~=--345I hiI hnI hqw _The wight attacks as it pursues you! The wight barely misses you.I h ###### .. ... ... ## ... #####.### ..zz.....z ## #.# #$  z.########.I h ........########'### ####).... .........######'......######## I h% ,I h r.z.zI hv -434) Rev I hO I h I h_  You shoot a sling bullet. The sling bullet hits the wight.I h4(( _The wight attacks as it pursues you! The wight barely misses you.You shoot a sling bullet. The sling bullet hits the wight.  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet completely misses the wight. I h%tI h-}X $zI h}OzThe wight is heavily damaged.I hA6----===6.0 (1.123) Rev+ I hI h[> _The wight hits you with a +1 long sword!I h+<_  You shoot a sling bullet. The sling bullet hits the wight.I hM  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.I hXMB  The wight is lightly damaged.I hN1-----7.112I hTI hV> _The wight hits you with a +1 long sword.I h (You shoot a sling bullet.  The sling bullet barely misses the wight.The sling bullet hits the wight but does no damage.I hC  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.I h zThe wight is moderately damaged.I h0-8.201) Rev* I h I h> _The wight hits you with a +1 long sword.I h&y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.I h:   The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.I hʐl  The wight is heavily damaged.I he59900990I hI hOI hK> _The wight hits you with a +1 long sword.I hC 4I hI I h/L ^ _You are too injured to fight recklessly!I h I h I hY I hi ^ _You are too injured to fight recklessly!I hU.4I h1I hz3^ _You are too injured to fight recklessly!I hI heI hI h^ _You are too injured to fight recklessly!I hm######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  Health: 59/74 ===================----- ## ... #####.###  Magic: 10/10 ======================== .. ... zz......#  AC: 9I hMStr: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6429.2 (0.0)#.#.........#.#I h!  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26099) Gem (3000) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'.......# .........######### .........# _You are too injured to fight recklessly! I hU_You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 long sword and wearing a +0 robe (heavily damaged,  70% to hit)I h@zz0 mace and wearing a +0 robe (heavily damaged, 70% to hit)I h 7######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....I h   Health: 59/74 ===================----- ## ... #####.###  Magic: 10/10 ======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#I h   SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#I hu   Noise: ===------  Time: 6429.2 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} I h i#.#'### #.#I h܁   Zot (26099) Gem (3000) Rev* ####)....# #.# I h .........#######.#  zz 2 wights .........'.......# I h= X.........######### .........# I hn _You are too injured to fight recklessly!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineI h Aim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet. The sling bullet hits the wight.I h/ `(  hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is heavily damaged.  You shoot a sling bullet.  The sling bullet barely misses the wight. I hÑ  zThe wight is heavily damaged.I hŒ 8-30.3 (1.182999I hg I h > _The wight hits you with a +1 long sword.I hF######  planckenstein the Skirmisher ..I h@G...  Coglin of Okawaru ***... .....  Health: 58/74 ==================------ ## ... #####.###  Magic: 10/10 ======================== .. ... zz......#  AC: 9Str: 11 I hG## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#I h/H  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6430.3 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#I haH  Zot (26098) Gem (2999) Rev* ####)....# #.# I hH.........#######.#  zz 2 wights .........'.......# I hH.........######### .........# The wight is heavily damaged. _The wight hits you with a +1 long sword.  I h IFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)I h######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  Health: 58/74 ==================------ ## ... #####.###  Magic: 10/10 ======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6430.3 (0.0)#.#.........#.#I h  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26098) Gem (2999) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'.......# .........######### .........# Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.I h+hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.I hoMThe sling bullet hits the wight but does no damage.  The wight is heavily damaged.The wight hits you with a +1 long sword.I h/P: 52/72 (74)-1.4 (1.17) Drain Gem (2998) Rev* I huI hȾQ _You feel drained.I hEE######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 52/72 (74) =================------- ## ... #####.###  MP: 10/10======================== .. ... zz......#I h#F&  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7I hqFH#.#########.#@#  Noise: ===------  Time: 6431.4 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#I hF  Fire: a) +2 sling {Cipactli} #.#'### #.#I hFz  Zot (26097) Drain Gem (2998) Rev* ####)....# #.# .........#######.#I hG!  zz 2 wights .........'.......# .........######### .........#I hQG The wight hits you with a +1 long sword. _You feel drained.Fire: a) +2 sling {Cipactli}I hGPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)I h ######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 52/72 (74) =================------- ## ... #####.###  MP: 10/10======================== .. ... zz......#  AC: 9Str: 11 ## #.#I hE #$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##(#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6431.4 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26097) Drain Gem (2998) Rev* ####)....# #.# .........#######.#  zz 2 wights I h .........'.......# .........######### .........# Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% toI h hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.The sling bullet hits the wight but does no damage.I h ?You shoot a sling bullet.  The sling bullet barely misses the wight.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.You shoot a sling bullet.I h, zThe wight is heavily damaged.32.5 (1.166I h84 I h7 < _The wight hits you but does no damage.I h{######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 53/72 (74) =================------- ## ... #####.###  MP: 10/10======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#I h|  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6432.5 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26096) Drain Gem (2996) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'.......# .........######### .........# The wight is heavily damaged. _The wight hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-DI h}ir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)I hR######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 53/72 (74) =================------- ## ... #####.###  MP: 10/10======================== .. ... zz.....(#  AC: 9Str: 11 ## #.##(#  EV: 11Int: 10#.##(#  SH: 0Dex: 21#.##(#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6432.5 (0.0)#.#.........#.I hwS#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26096) Drain Gem (2996) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'.......# .........######### .........# _The wight hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.I hn  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet closely misses the wight. x2The sling bullet hits the wight.I h`, .I hJa$zzThe wight is severely damaged.I ha[4=3.6 (1.1I hbD45I hhI hj< _The wight hits you but does no damage.I h######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 54/72 (74) ==================------ ## ... #####.###  MP: 10/10======================== I h.. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6433.6 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26094) Drain Gem (2995) Rev* ####)....# #.# hUm .........#######.#  zz 2 wights .........'.......# .........######### .........# The wight is severely damaged. _The wight hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)I h######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 54/72 (74) ==================------ ## ... #####.###  MP: 10/10======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6433.6 (0.0)#.#.........#.#I h  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26094) Drain Gem (2995) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'.......# .........######### .........# Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.I hH Aim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight.I h m  The wight is almost destroyed.I h 48--4.6 (134I h I h > _The wight hits you with a +1 long sword!I h######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 48/72 (74) ================-------- ## ... #####.###  MP: 10/10======================== .. ... zz......#  AC: 9I hH Str: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#I h   Noise: ===------  Time: 6434.6 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#I hX  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26093) Drain Gem (2994) Rev* ####)....# #.# .........#######.#I hg  zz 2 wights .........'.......# .........######### .........# The wight is almost destroyed. _The wight hits you with a +1 long sword!  Fire: a) +2 sling {Cipactli}I hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)I hr######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 48/72 (74) ================-------- ## ... #####.###  MP: 10/10======================== .. ... zz......#  AC: 9I hStr: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6434.6 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26093) Drain Gem (2994) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'..I h.....# .........######### .........# Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.I hVe(You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet barely misses the wight..I hh zThe wight is severely damaged.I h795.6 (123I hj$ I h D_The wight barely misses you.I hR######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 49/72 (74) ================-------- ## ... #####.###  MP: 10/10I h{T======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##z#  SH: 0Dex: 21#.##z#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6435.6 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26092) Drain Gem (2993) Rev* ####)....# # hT,m.# .........#######.#  zz 2 wights .........'.......# .........######### .........# The wight is severely damaged. _The wight barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)I h######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 49/72 (74) ================-------- ## ... #####.###  MP: 10/10======================== .. ... zz.....(#  AC: 9Str: 11 ## #.##(#  EV: 11I hInt: 10#.##(#  SH: 0Dex: 21#.##(#  XL:  9 Next: 63% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6435.6 (0.0)#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26092) Drain Gem (2993) Rev* ####)....# #.# .........#######.#  zz 2 wights .........'.......# .........#########I h<' .........# Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  I hxto hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.I hAKMto hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet barely misses the wight.The sling bullet hits the wight!  You destroy the wight!I h{   wightI hI hr.$.zI h51/7366.6 (112I h!I h@$P _Okawaru accepts your kill.I h{7######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....I h|  HP: 51/73 (74) ================-------- ## ... #####.###  MP: 10/10======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##.#  SH: 0Dex: 21#.##z#  XL:  9 Next: 66% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6436.6 (0.0)#.#.........#.#I h}X  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26091) Drain Gem (2992) Rev* ####)....# #.# .........#######.#I h}  z   wight .........'.......# .........######### .........# You destroy the wight! _Okawaru accepts your kill.I hQ~Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)I hA######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  HP: 51/73 (74) ================-------- ## ... #####.###  MP: 10/10I h?======================== .. ... zz.....(#  AC: 9Str: 11 ## #.##(#  EV: 11Int: 10#.##(#  SH: 0Dex: 21#.##(#  XL:  9 Next: 66% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6436.6 (0.0)I h_#.#.........#.#  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26091) Drain Gem (2992) Rev* ####)....# #.# I h.........#######.#  z   wight .........'.......# .........######### .........# I h_Okawaru accepts your kill.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineI hCAim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet.I ha  Aim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!I heSI h.$.)I h/ealth: 52/74 97.6 (1  You destroy the wight! _Okawaru accepts your kill.Your life force feels restored.Training target 4.0 for Armour reached!  Your Armour skill increases to level 4!  You need to enable at least one skill for training.I h/  --more--I hl I hi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      I hH  c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1               e - Armour   4.0   5.9  -1      I hӾ ) f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1              I h                                             I h     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI h = e + Armour 4.0I h^TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsI h X[?25h[?0cI hX*0 I h " I hk `[?25l[?1c5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsI h` I hf######  planckenstein the Skirmisher .....  Coglin of Okawaru ***... .....  Health: 52/74 ================-------- ## ... #####.###  Magic: 10/10 ======================== .. ... zz......#  AC: 9Str: 11 ## #.##$#  EV: 11Int: 10#.##.#  SH: 0Dex: 21#.##)#  XL:  9 Next: 69% Place: Dungeon:7#.#########.#@#  Noise: ===------  Time: 6437.6 (1.0)#.#.........#.#I h-h  a) +2 sling {Cipactl d) +0 sling {Daeho} #.#.#########.#  Fire: a) +2 sling {Cipactli} #.#'### #.#  Zot (26090) Gem (2991) Rev* ####)....# #.# .........#######.#   .........'.......#   .........#########   .........#  You destroy the wight! _Okawaru accepts your kill.Your life force feels restored.Training target 4.0 for Armour reached!  Your Armour skill increases to level 4!You need to enable at least one skill for training.I hkI hpI hcr. _I h F ..I h=  ... ... ## ... #####.### ..zz...... ## #.# #$  .)########.#.........########'### ####).... .........#  I h I h 53=---8890 _I h_ I hK I h  ... ## ... #####.### ..zz...... ## #.# #$  .)########.#..........#.########'### ####).... .........###### ..##.....###  I h6I h4=---9889I hI hI h ## ... #####.### ..zz...... I h## #.# #$  .)########.#..........#.########'### ####).... .........######'......I h6 ..##..(....#  I hI hs54078I h̐I hI h  ..zz...... ## #.# #$  .)########.#.I h3.........#.########'### ####).... .........######'......########I he ..##.#####.#  I hBI h6=167) Rev+ I hpI hI h[ ## #.# #$  .)########.#..........#.########'### ####).... .........######'......########  ..##.# #.#######  I h]I h]#7I h]=256I hcI heI h+  #.# #.#  #.# #)#  #.#########.#.#  #.#.........#.#  #.#.#########.#  #.#'### #.# #####)....# #.# ..........#######.# .'.....@.# .######### .#  .# ##.....### .##..(....# .##.#####.# .##.# #.####### ....# #.......# I h I h r8345I h5 I h I hJI h60=341=23) Rev 2=12I h I hWs3=01I hI hhI hp4790) I hI h"I hu{5=879I hI h 6=78I h I h 767I hI hI h8z9=56I hI hiI h{70=45I hI h1=34I hZI hI hRz2=23I hnI hI hj312I hI ho#_ _You start resting.I h(0563.0)I h)4=7.6 (1401I h-I h/" _HP restored.I hڢ## #.# #$#  #.# #.#  #.# #)#  #.#########.#.# I h: #.#.........#.#  #.#.#########.#   #.#'### #.#  ####)....# #.#  #######@#  '.......# I hs ######### #  I hY|......#  ##.....###  ##..(....#  ##.#####.#  ##.# #.#######  I hI h#8I hS.0)690[37mI hLI h\I h8E 4MI h .. ... zz...... ##$. #)########.#..........########  #.#'## ####)....# #######'.......######## .........# 9869I hM#######.## .. ... zz...... ##$. #)########.#..........########  #.#'## I h####)....# #######'....... .........######### I hI hk6078I h[I hܡI h>M.. ... #######.## .. ... zz...... ##$. #)########.#..........########  #.#'## ####)....# ####### .........'.......# I hI hy=167I hII hI h%M... .. ... #######.## .. ... zz...... ##$. #)########.#.I h&.........########  #.#'## ####)....# .........#######.# I h-I h-j256I h:4I h5I ho M######... .. ... #######.## .. ... zz...... ##$.I h 1 #)########.........########  #.#'## ####)....# #.# I h! I hv j345I h I h I hA"M.. ######... .. ... #######.## I h.. ... zz...... ##$. I hY########.#..........########I h#.#'### #.# ###I h434I hTI hY I h}Z_Items here: )) [[.I h M## .. ######... .. ... #######.## .. ... zz...... ##$ #)########.#.........#.#.#########.# ..#I hI hq523 _I hI h.I hSM ## .. ######... .. ... #######.## .. ... zz...... ##. #)########.#.#.#.........#.# zz 2 wights (dormant)#.#I hI hu.zz1 dormant)I h0j612I h=I hR _You see here 16 gold pieces.I hB ## .. ###### .. ... ... ## ... #####.### ..z.z..... ## #.# #$  )########.#..........#.#########.#  .........'.......#  701 _I hW  .. ###### .. ... ... ## ... #####.### ..z.z..... ## #.# #$  .########.#..........#.########..# .........#########  I h|^ I hB_ k8590I hZd I hl h _Items here: )) [[.I h>P  ###### .. ... ... ## ... #####.### ..z.z..... ## #.# #$  .)########..........#.########'### ### .........#  I hW I h~X r9859 _I h] I h_ I hw .. ... ... ## ... #####.### ..z.z..... ## #.# #$  .I hUxA)########.#.........########'### ####).... .........#  I h$zI h[zz   wightI hɁk7078I hI hoI hsy ... ## ... #####.### ..z.z...z. ## #.# #$  .)I hsZ########.#..........#.########'### ####).... .........######'......######## I hNt0####I h'vI h{F.zI h<|j167I h~I hI hf!## ... #####.### ..z.z..... ## #.# #z  .)########.#..........#.########'### ####).... .........######I h'......######## ####(....I hI h#&L$zI h&j256I h,I hD.I h ## ... #####.###  planckenstein the Skirmisher .. ... z.z.....#  Coglin of Okawaru ***... ## #.##$#  Health: 74/74 ========================#.##z#  Magic: 10/10 ========================#.##*#  AC: 9Str: 11#.#########.#*#I h F  EV: 11Int: 10#.#.........#*#  SH: 0Dex: 21I hC f#.#.#########*#  XL:  9 Next: 69% Place: Dungeon:7#.#'### #@#  Noise: ---------  Time: 6472.6 (0.0) ####)....# #.#  a) +2 sling {Cipactl d) +0 sling {Daeho} .........#######.#I he   Fire: a) +2 sling {Cipactli} .........'.......#I h   Zot (26055) Gem (2956) .........######### .........#I h  z   wight .........#I h , ..##.....### I h 4..##..(....# I h r_Items here: )) [[. _You see here 16 gold pieces. I h :_Items here: )) [[.  I h ^Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineI h% gAim: a wight, wielding a +0 great sword and wearing a +0 robe (70% to hit)I h\ ## ... #####.###  planckenstein the Skirmisher .. ... z.z....(#  Coglin of Okawaru ***... ## #.##(#  Health: 74/74 ========================#.##(#  Magic: 10/10 ========================#.##(#  AC: 9I h =Str: 11#.#########.#(#  EV: 11Int: 10#.#.........#(#  SH: 0Dex: 21#.#.#########(#I h   XL:  9 Next: 69% Place: Dungeon:7#.#'### #@#  Noise: ---------  Time: 6472.6 (0.0) ####)....# #.#  a) +2 sling {Cipactl d) +0 sling {Daeho} .........#######.#  Fire: a) +2 sling {Cipactli} .........'.......#I h k  Zot (26055) Gem (2956) .........######### .........#  z   wight .........#I h ..##.....### ..##..(....# _You see here 16 gold pieces. _Items here: )) [[.  I hO Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 great sword and wearing a +0 robe (70% to hit)  You shoot a sling bullet.I hj z  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 great sword and wearing a +0 robe (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.I ha I h .$.z...I h ===3.6 (145) Rev I h I hc ` _The sling bullet closely misses the wight.I hU## ... #####.###  planckenstein the Skirmisher I h?U_.. ... z.z.....#  Coglin of Okawaru ***... ## #.##$#I h`U  Health: 74/74 ========================#.##.#I hoV  Magic: 10/10 ========================#.##z#  AC: 9Str: 11#.#########.#*#  EV: 11Int: 10#.#.........#*#  SH: 0Dex: 21#.#.#########*#  XL:  9 Next: 69% Place: Dungeon:7#.#'### #@#I hV6  Noise: ===------  Time: 6473.6 (0.0) ####)....# #.#I hV  a) +2 sling {Cipactl d) +0 sling {Daeho} .........#######.#I hV  Fire: a) +2 sling {Cipactli} .........'.......#I hV  Zot (26054) Gem (2955) Rev .........######### .........#I hW  z   wight .........#I hc # .# .#### . # .### #######.# I hc . .....#.# . ..... .#### .....######.### . ......[...@...# # #.#I hc s#.#.#  #.# #.#.#  #.# #.#)#I h&d   #.##.#.#  #.#...#.# I hd # #.#.#########)# # #.#'### #.# .######)....# #.# I h|k I h0l &2I hl U67) Rev+ I hgs I hw t  Things that are here: _a +3 war axe; a +0 robeI h64I h8I h@I hBI hTI56 _I h(Lb45I hMI hQI hsTb34I hVI h\I h^I h0_g23) Rev I h`I hcI heL12I heI h:gI hjI hnb01I h*pI huI hvI h-xM290I hyI h{I h}C8I h$~%29) I hI hOI hI h3L78I hI hRI hb67I h I hI hnI hL56I hI hUI h ######  #....# #. I h #....######...########### #.........@.......# 503.0 (I h 11.0)I h(.....###...$..########.# #.....................#.# I hp)..........>. ..........# #....####......######.### ................[...)...# I hۚm...########.#########.#.# ...# #. #.#.#..# # #.#)#I h4.0 (1245I hI h#; _Found a stone staircase leading down.I h]=4I h>I hBI h Q ####  ###### #.  #....# #.=  #....######...#  #.......#0.0)  #.....###...$..#.# ##...#.# I hQ†).>......# ##....####......######.###......[...)...#.##.#########.#.#.# #.# #.#.# ....# #.# #.#)#I h[I h{\o5.0 (134I hdI h/hJ _Found a silver ring.I h*4I h,I h0I h? ## <#######!<.  ###### #...  #....# #.=.  #....######...########### # #.......................# # #.....###...$.@########.#0 ###.....................#.# .†)>............# ###....####......######.### ............[...)...#I hJ@########.#########.#.#.# #.# #.#.#.# #.# #.#)#.# #.#########.#.#I hII hPo6.0 (123I h|SI h V; _Found an escape hatch in the ceiling.I h 4I h I h I h I h5 L12I h ,I h* b01I hf I h c190I h I h M _You now have 391 gold pieces (gained 4).I h c819I h I h7 I h4 b78I h I h I h% I hs L67I h| I h I h4 b56I h I h, I hY I h D45I hI h?b34I h`I hK*  ##### .).<# ##### #### #@<.# 15.0 (9 ###### #...# # #....# #.=.#  #....######...########### #### #.......................## #.....###......########.####.................I h'+....#.# ÷)†.†)..........>............# ######....####......######.### _f - 2 potions of heal wounds (gained 1)I h/I h1E _Done exploring.I h>4I h?I hOgL0.......I hgI hoI hqE _Done exploring.I h 4I h I hV <I hi I hh E _Done exploring.I h4I hI hI h [[?25h[?0c  Search for what [Enter for "."]? I h [?25l[?1cI hI h!34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] an escape hatch in the ceilingb - [D:7] a stone staircase leading down  c - [D:7] a +0 robe (6 further duplicates)  d - [D:7] a +3 war axee - [D:7] a ring mail (1 further duplicate)  f - [D:7] a +0 short sword (1 further duplicate)  I hg - [D:7] a +0 mace (2 further duplicates)  h - [D:7] a +1 long swordi - [D:7] a stone staircase leading up  j - [D:7] a +0 great sword  k - [D:7] a +4 halberdl - [D:7] a +0 hand axe  m - [D:7] a +0 orcbow  n - [D:7] a +0 leather armour (1 further duplicate)  o - [D:7] a +2 short swordp - [D:7] 7 stones  q - [D:7] a stone staircase leading up  r - [D:7] a +0 war axe (1 further duplicate)  s - [D:7] a stone staircase leading down  t - [D:7] Cesm's Assorted Antiques  u - [D:7] a flail (105 gold)  I hv - [D:7] a glaive (300 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I h.N  c - [D:7] a +0 robe (6 further duplicates)  d - [D:7] a +3 war axe  ering mail (1 further duplicate) I hN f - [D:7] a +0 short sword (1 further duplicate)  g+0 mace (2 further duplicates)  h - [D:7] a +1 long sword  istone staircase leading up  j - [D:7] a +0 great sword  k - [D:7] a +4 halberd  lhand axe  m - [D:7] a +0 orcbow  nI hNleather armour (1 further duplicate)  o - [D:7] a +2 short swordp7 stones  q - [D:7] a stone staircase leading up  ra +0 war axe (1 further duplicate)  sI hObdown  tCesm's Assorted Antiques  uflail (105 gold)  vI hAOBa glaive (300 gold)  wrobe (27  xI hdOUscale mail (120 gold)16%I hG m - [D:7] a +0 orcbow  p - [D:7] 7 stonesy - [D:7] a scroll of identify (60 gold)  z - [D:7] an orcbow (120 gold)  A - [D:7] a stone staircase leading down41I h   B - [D:7] a +1 whip of draining50I h I h8 I h planckenstein the SkirmisherCoglin of Okawaru ***...Health: 74/74 ========================Magic: 10/10 ========================AC: 9Str: 11EV: 11Int: 10 #####SH: 0Dex: 21 .).<######XL:  9 Next: 75% Place: Dungeon:7 ######@<.#Noise: ---------  Time: 6515.0 (0.0) # ###### #...#I h Pa) +2 sling {Cipactl d) +0 sling {Daeho} # #....# #.=.#Fire: a) +2 sling {Cipactli} # #....######...###########Zot (26013) Gem (2914) #### #.......................# ...# #.....###......########.# ...###.....................#.# I h! s÷)†.†)..........>............# ######....####......######.### _You now have 391 gold pieces (gained 4). _f - 2 potions of heal wounds (gained 1) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .I hX I hƹ I h< I h . _I h I h I h4 I hw F _Unknown command.I h]nI hoDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15)Zot: 26013 Temple (1/1) D:4Zot: 5969  Sewer (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($120)HepliaklqanaI hoxKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuI honSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinI hBpDThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 [ D:7 * I hzpAnnotations: (press ! to add a new annotation) D:2 SigmundI h{]I holrplanckenstein the SkirmisherCoglin of Okawaru ***...Health: 74/74 ========================Magic: 10/10 ========================AC: 9Str: 11EV: 11Int: 10 #####SH: 0Dex: 21 .).<######XL:  9 Next: 75% Place: Dungeon:7 #####I hCm#@<.#Noise: ---------  Time: 6515.0 (0.0) # ###### #...#a) +2 sling {Cipactl d) +0 sling {Daeho} # #....# #.=.#Fire: a) +2 sling {Cipactli} # #....######...###########Zot (26013) Gem (2914) #### #.......................# ...# #.....###......########.# ...###.....................#.# I hm÷)†.†)..........>............# ######....####......######.### _f - 2 potions of heal wounds (gained 1) _Done exploring. _Done exploring. _Done exploring. I hm_Search for what [Enter for "."]? . _Unknown command.I hnI huI hvI hI hȆI hٍI hF _Unknown command.I h[yI hzWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple I hfI hxf[?25h[?0cplanckenstein the SkirmisherI hyOCoglin of Okawaru ***...Health: 74/74 ========================Magic: 10/10 ========================AC: 9Str: 11EV: 11Int: 10 #####SH: 0Dex: 21 .).<######XL:  9 Next: 75% Place: Dungeon:7 ######@<.#Noise: ---------  Time: 6515.0 (0.0) # ###### #...#I h'zPa) +2 sling {Cipactl d) +0 sling {Daeho} # #....# #.=.#Fire: a) +2 sling {Cipactli} # #....######...###########Zot (26013) Gem (2914) #### #.......................# ...# #.....###......########.# ...###.....................#.# I hvz÷)†.†)..........>............# ######....####......######.### _Done exploring. _Done exploring. _Search for what [Enter for "."]? . I hz_Unknown command. _Unknown command.What level of the Dungeon? (default 6, ? - help) I h[?25l[?1c223 _12I hI h-0I h:1I hI hY!I h1%I h%7090I h>&I h(I h-I h1I hg2I h2/809I h3I hs5I h\:I h=I h'>I h>D78I h@I hBFI h/NI hN-6I h\O7I hJQI hUI hXI hYI hYD56I h`\I h`I hcI hjd-4I hd5I hfI hlI hRoI hoL34I haqI huI h xI h}xI hx.23I hPyI h{I h~I h΁I hPL12I hI hYI hI h@L01I hRI hI hI h959990I h̖I hI hI hI hI hˡ%8I h 899I h<I hI hI hHI h߫I h;.78I hI hI hI hI h-6I h7I h&I hGI hI haI h.56I hI hI hI h?I hL45I hXI hI hI hjI h.34I hI hI hI hI h L23I hI hI hQI hI h4.12I hI hI hI hNI h601I h.I hI hI hI hI h/890I hI hI h I h I hI h"/889I h{I hI hI hI hvI h.78I h)I hI hI h@I hI h D67I hI h"%  I hJ#3There is a stone staircase leading up here.I h,%I h(I h(-5I hK)&6 _I h*I h06I h1I h4b44I h6I h6Al _You climb upwards.  There is a stone staircase leading down here.I hBI hLCS33 _I hCI hFI hzHI hHL22I hEJI hMI h2Pb11I hQI h:UI hVI hVL00I hWI hZI h[d7979I h\I h_I h`I h`L88I hPaI hcI heb77I h>gI hiI hkI h!l666I h4lI h]mI hpI hrb55I hsI h7vI hxI h^xL44I hyI h|I hL33I h+I hI h/I hUI hD22I hHI h I hِb11I hI hRX  There is a stone staircase leading up here.I hI h@I hęS00 _I hI hb5I hbI hZdI hdN6869I hPeI hol _You climb upwards.  There is a stone staircase leading down here.I hhpI hpS78 _I h qI huI hvI hv-6I hv7I hwI hQ|I hc}I h}L56I h~I hI hI hD45I hI hI hI hIL34I hI h}I hyI hL23I h;I hI hI hL12I h7I hI hb01I hI hI hŚc590I h"I h~I h1I hUM859I hӞI h'I hڡb78I hyI hI hb67I hbI hhI hb56I hI hBI h׫I hL45I heI h_I hGI hhL34I hI hI hb23I hXI hWI hI hL12I hI hI hb01I hI hI h<I hvM490I h I h<I hc849I hI hNI hmI hL78I hVI h!I hNI hL67I h3I hI hI hL56I hOI hI h I h.L45I hI hhI hb34I hqI hTI hAI h{L23I hI hI hIb12I hI hI hGI hpL01I hiI hI h^c390I hI hI hI hE839I haI hII h&I hPL78I hI hZI h%I hSL67I hI h]I hI hML56I hI h@I hI h.L45I hkI hI hb34I hI hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upI hI hJI h}S23 _I hI h<4I hb11I hI hThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.I hI hS00 _I h I hI hd2929I hI h!I h|b88I hEI hI hb77I hI hvYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  You see here a +0 scale mail.I hI hS66 _I hI hI hwb55I hPI hI h~b44I hI h>I hBI hzL33I hI hX  There is a stone staircase leading up here.I hI hI hS22 _I hI h<3I hb01I hI hl _You climb upwards.  There is a stone staircase leading down here.I hI hFT190 _I hJI hac  You see here a ring of flight.I hI hZT819 _I hfI hI hgb78I hWI haI hb67I h'I hI h b56I h I hlI h<b45I hI h X  There is a stone staircase leading up here.I hI hI hNS34 _I hI hCG 2  You climb upwards.I hI hb22I hI hRs  ##..# #######..........###.##I hc##.###..)...........##..##########..÷........######......................### #####.###.#.#####..........# ###....###....#.......#....####  #........##.....##...#....'...  #........###.)..##...#....####........##.)@..##...#....#616.5 (101.5) ............##...#.##...#....# #I h###.......[##.....######....############...### #.... # #...# # ## #...# ##### .###### ##### .##...# .##.#.# _Level annotation: SigmundI hI hI h0c _There is a stone staircase leading down here.I h4I hI hGJ0.0)I h"I heE _Done exploring.I h I h\ {Level 2 of the Dungeon <<<>>>^(Press ? for help)#................#### #......# #...#.####....#.#################....## #......#######+##.##.#.##.#.#####.^## #....................#......######## ##..# #######..........###.####.#############.....# ##.###..)...........# #.##.......#I h *#.....# #..##########..÷........#### #.##.......##.....# ##......................### ###.##.......# ########.....# ####.###.#.#####..........# #...##.......# #......#.....# ##....###....#.......#....####.####.......# #......#.....# #........##.....##...#....'....##..)....####......#..)..# #........###.)..##...#....#######.................#.....#####........##.)@..##...#....######........#.####.).[..............##...#.##...#....##........#...........####.......[##.....######....##........#.#########.# ###########...### #....##..........###########I he #...##....###########.##......#####...########## ####.#..........############<# #...(#......[##.##...##.# #.####.......##.##.#.##.####.#..........##†##.#.##.#....#.###......##....#.########.#.#....###......#######.......#I h9I ho ##..# #######..........###.## planckenstein the Skirmisher##.###..)...........# Coglin of Okawaru ***...#..##########..÷........#### Health: 74/74 ========================##......................### # Magic: 10/10 ========================####.###.#.#####..........# # AC: 9Str: 11##....###....#.......#....#### EV: 11Int: 10#........##.....##...#....'... SH: 0Dex: 21I hA#........###.)..##...#....#### XL:  9 Next: 75% Place: Dungeon:2 ####........##.)@..##...#....#Noise: ---------  Time: 6616.5 (0.0) ............##...#.##...#....#I ha) +2 sling {Cipactl d) +0 sling {Daeho} ####.......[##.....######....#Fire: a) +2 sling {Cipactli} # ###########...### #....#Zot (25912) Gem (2812) ##...##....# ###...#I h###### .########### .##...# .##.#.# _You see here a ring of flight. I h_There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here. I h17_Done exploring.I h1I hI hxI hI h̥I hͦI h\I hkI hٯS11 _I h I hͶI hI hQL00I h!I heI hHD09I hx 09I h:I hI hTb88I hI hI hI hL77I huI hI hLx66I hvI hI h D55I hZI hI h0I hcL44I h?I hRI hb33I hI hI hI hL22I hxI h$I h+I hkL11I hI h,I h]I hL00I hI hI hmI hP899799I hI h'I heI hL88I h I hlI hfI hL77I hI hI hI hL66I hQI hI hb55I hI hI hb44I hII hI h I h L33I h! I h5\#.#.#.#).####..######### ##.#...................... ...####..##.####.###......####### .##...#...#.# #.# #......# #%.. .##.#.#...#.# #.# #......# #... ....#....)#.# #.# #......# #... ######....#.# #.###......# #.)#.#.####..##......# #...  #.#....#.....@.##......# #...35.5 (19.0)  #.###########..######### #...  .........#### #...  ######....## #... ####.^## #...I hL ####### ##..# ####  ### #.....# ##.## ..# #.....# #..#######  ..# #.....# ##........I hE I h=I hI hI hJ4I h`KI hSI hVb22I h'\,I h\b11I hH]I h`I hfbb00I h0cI heI hfN8989I h#gI hgI hhI hiI hiL88I hyjI hkI h$mb77I hmI hIoI hpb66I hqI hpsI h=vb55I hwI h{I h}L44I h}I h[I h_I hb33I hI hI hI hL22I h֊I hI hC1I h01I hI h͒I hI hL00I hI hI hhI hN7979I hޚI hCI hb88I hȠI hI hxb77I hƥI hI h٧b66I hI h ###### #....# ######  #....#####....###  #.......##......#####  #.....#.##....#  #.......####.#....#.#  #.........#.#.### I h052.5 (17 #...######...####.#...#  #####...#........#....###.#  #<.@....#.###....##.#####.# #########.###..#.##.......##..>..........#### #.#.#.#[.####..####... ###.#................... #...####..##.####.###.I hv' ###### #....# ###### #....#####....### #.......##......##### #.....#.##.# #.####.#....#.# #...#.#.### #...######...####.#...# #####...#........#....###.#I hw #<.@....#.###....##.#####.# #.###..#.##.# #..>.... #.#.#.#[.####..#### ###.#. #...####..##.####.###I h~}I h[u3.0)55I h,I hI hBj  ###### #....# ###### #....#####....### #.......##......##### #.....#.##.# #.####.#....#.# #.#.#. #...######...####.#... #####...#I hj .#....###. #<......#.###....##.#####. #########.###..#.##. #..>. #.#.#.#[.####..#### ###.# #...####..##.####.###I hWq I hDr j444I h v I h~w I h ###### #....# ###### #....#####....### #.##......##### #.....#.##.# #.####.#....#.# #.#.#. #...######...####.# #####...#.#....### #<......#.###....##.##### #########.###..#.## #..>. #.#.#.#[.####..#### ###.#I heS #...####..##.####.###I hI h*j533I hI h"I h[  ######   #....# ######   #....#####....###   #.......##......####   #.....#.##..........   #.......####.#....#.   #.........#.#.   #..@######...####.#.  #####...#........#....##   #<......#.###....##.#   #########.###..#.##.....   #..>..........####   #.#.#.#[.####..###  ###.#...............   #...####..##.####.##   #.##...#...#.# #.#I h6I hj622I hI hJI hSK  ######   #....# ######  I hK  #....#####....###   #.......##......###   #.....#.##.........   #.......####.#....#   #...............#.#   #...######...####.#  I hK x#####.@.#........#....#  I hK w #<......#.###....##.#  I h#L  #########.###..#.##....   #..>..........###   #.#.#.#[.####..  ###.#..............I hQL -    #...####..##.####.#    #.##...#...#.# #.#   I hL  #.##.#.#...#.# #.# I hR I h_S j711I hW I hOY I hzI hLevel 2 of the Dungeon <<<>>>^(Press ? for help)###################....# #######..........##....#####....######.########.##.......##......######...##.########.....#.##..........##.####.......##.......####.#....#.##<#########.####...............#.#.######I hM'#........†.##...######...####.#...##.#..#...#.######.@.#........#....###.##########.#..#.###.##<......#.###....##.#####.##....##...#..#....)##########.###..#.##.......##.##.##.###..########..>..........################# #.##.##......####.#.#.#[.####..####......########...#####.##.....##....####.#.............................'.........>#.##......#.##...####..##.####.###......########...#####..............##.##...#...#.# #.# #......# #%......# #...########.####.##.#.#...#.# #.# #......# #......## #............##....#....)#.# #.# #......# #......# #...#######..########....#.# #.###......# #.)....# #...# ####..#####....#.#.####..##......# #......# #...# #........##.#....#.......##......# #......# #...####.######.#I h#.###########..######### #......# #...+....#..###.##................#### #......# #...#.####....#.#I h*************************,,,,,,,,,,***,,,,******,********,*,#*,,,,,,******,,,**,********,,,,,,,,,,**,****,,,,,,,*****,*,,,,*,**<*********,***,,,,,,,,,,*,*,*******,,,,,,,,†,******,,,****,*,,,**,*,,*,,,*,*****#.@.#,,,,,,,,*,,,,***,**********,*,,*,***,*,***,,,,**,*****,**,,,,**,,,*,,*,,,,)*,***,,*,**,,,,,,,**,**,**,***,,********,,>,,,,,,,,,,***************** *,**,**,,,,,,****,*,*,*[,****,,****,,,,,,********,,,*****,**,,,,,**,,,,****,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,',,,,,,,,,>*,**,,,,,,*,**,,,****,,**,****,***,,,,,,********,,,*****,,,,,,,,,,,,,,*I hLs*,**,,,*,,,*,* *,* *,,,,,,* *%,,,,,,* *,,,********,****,**,*,*,,,*,* *,* *,,,,,,* *,,,,,,** *,,,,,,,,,,,,**,,,,*,,,,)*,* *,* *,,,,,,* *,,,,,,* *,,,*******,,********,,,,*,* *,***,,,,,,* *,),,,,* *,,,* ****,,*****,,,,*,*,****,,**,,,,,,* *,,,,,,* *,,,* *,,,,,,,,**,*,,,,*,,,,,,,**,,,,,,* *,,,,,,* *,,,****,******,**,***********,,********* *,,,,,,* *,,,+,,,,*,,***,**,,,,,,,,,,,,,,,,**** *,,,,,,* *,,,*,****,,,,*,*I h I h  ******planckenstein the Skirmisher  #....# ******Coglin of Okawaru ***...  #....###**,,,,***Health: 74/74 ========================  #......,#*,,,,,,*** Magic: 10/10 ========================  #.....#.#*,,,,,,,,, AC: 9I h Str: 11  #.......****,*,,,,* EV: 11Int: 10  #.....,,,,,,,,,,*,* SH: 0Dex: 21  #...#*****,,,****,* XL:  9 Next: 75% Place: Dungeon:2  ****#.@.#,,,,,,,,*,,,,* Noise: ---------  Time: 6657.5 (0.0)  I h L#<......#,***,,,,**,*** a) +2 sling {Cipactl d) +0 sling {Daeho}  #########,***,,*,**,,,, Fire: a) +2 sling {Cipactli}  *,,>,,,,,,,,,,*** Zot (25871) Gem (2771)  I h *,*,*,*[,****,,**  ***,*,,,,,,,,,,,,,,   *,,,****,,**,****,*I h N   *,**,,,*,,,*,* *,*   *,**,*,*,,,*,* *,*  _You see here a ring of flight. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here. _Done exploring.I h I h I hx 7 _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here. _Done exploring. _Level map cleared.I hЌ4I hI hPI hI h00 _6969I h֙I hٚI hL88I hI hqI hkI hL77I hI hI hb66I hkI hI hb55I hI hI h*b44I hPI hI hEb33I hqI hI hTb22I h߼I hI h}I hL11I hI hI hrb00I hoI h2I hXd5959I hI hI hMb88I hI h_I hI h]L77I h'I hI hzI hL66I hI h"I hb55I h`I hXx44I h1I h^I hI h>L33I hI h0I hYI hL22I hcI hyI hI hL11I hI hI hI h+L00I hxI hI h d4949I hI hI h0I hvL88I hI hJI hBI h~L77I hI h 66I h I h L55I ho I h I h I hL44I hI hI hb33I hI hI hI h+L22I hI hI h;I hlL11I hI hI h6I hjL00I hI h/I h<I hyN3939I hI h "I h]"I h"L88I h+#I h%I h&I h 'D77I h&(I h)I h+I h+666I h+I h,I h5/I h1b55I h2I h4I h6I h6L44I h8I h|;I h'=I hz=L33I hk>I h@I hBb22I hdCI hFI hSII hIL11I hLI h%NI hPI hQL00I hRI hTI hWI hXWN2929I hXI h\I h_b88I h0aI h`cI heI h hI hFhL77I hjI hkI hI h  #.......####.#....#.# #...............#.#.### #...######...####.#...#  #####...#........#....###.#  #<......#.###....##.#####.#  #########.###..#.##.......#  *,,>..........#######*** *,#.#.#[.####..####.,,,,, ***,#.....@............,,,,701.5 (44.0) *,,,####..##.####.###..,,,, *,**,,,#..,#.# *.# *,, *,**,*,#..,#.# *.# *,,,,,, *,,,,*, hm...)#.# *,# *,,,,,, ******#...,#.# *,***@   Sigmund (polearm, wandering) *,...#,#.#***,,**,,,,,, *.#.@,,#..,,,,,**,,,,,, *,*****###***,,********I hI h\ _Sigmund is nearby!I h  (((((@)(You shoot a sling bullet.  Sigmund shouts!  The sling bullet hits Sigmund.I h[  Sigmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Sigmund!I h ......@Sigmund is heavily wounded.I h ******Sigmund casts a spell at you.I huK......I h[v3-===2.5 (1.0)66) Rev I h|I h~= _The puff of flame hits you. You resist.I h ((((( (You shoot a sling bullet. The sling bullet hits Sigmund.I h  Sigmund is severely wounded.You shoot a sling bullet. The sling bullet hits Sigmund.I h-B..I hp..I h..I h /.I h`/@I h/.I h/I h0I ha14I h@2=I h2&3.6 (1.1I h 3%4I hA3 5I ht3I hc9I h= I hU=I h=8_Sigmund is severely wounded.I h=I hQ (((((You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage.I h _Sigmund is severely wounded.  You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage.  I h|W I h_ u....@.I hy` }4.734) Rev+ I hAh I hj \ _Sigmund is severely wounded.I h (((( You shoot a sling bullet. The sling bullet hits Sigmund.I h 3  Sigmund is almost dead.You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund!I h:f)I h=....I h1085023I hI hii _Okawaru is honoured by your kill.I h)  #.........#.#.### #...######...####.#...######...#........#....###.# #<......#.###....##.#####.# #########.###..#.##.......# *..>..........#######*** *,#.#.#[.####..####.,,,,***,#.................. *,,,####.@##.####.###..I hə  *,**,,,#...#.# *.# *, *,**,*,#...#.# *.# * *,,,,*,...)#.# *,# * ******#.)..#.# *,*** *,...#.#.#***,,** *.#..,.#..,,,,,** #.###*####***,,******* *,,,,,,,,,,,,,,,,****I h I h t---612I hu I h I hV #...######...####.#...######...#........#....###.# #<......#.###....##.#####.# #########.###..#.##.......# *..>..........#######** *,#.#.#[.####..####.,,,***,#..................I hr( *,,,####..##.####.###.. *,**,,,#@..#.# *.# *, *,**,*,#...#.# *.# * *,,,,*,...)#.# *,# * ******#.)..#.# *,*** *,...#.#.#***,,** *.#....#..,,,,,**,,,,  #.########***,,****** I h #,,,,,,,,,,,,,,,,****  ****************,,,,* I hI h=---701I hKI hI h5 #####...#........#....###<......#.###....##.##########.###..#.##...... *..>..........#######**,#.#.#[.####..####.,,,***,#..................,,,####..##.####.###**,,,#...#.# *.# *,,*,,,#....),****##.)..I hE** *,...#.#.#***,,#****,^ I h<8I hbE190I hI h7!I h, $ <......#.###....##.##########.###..#.##...... *..>..........#######**,#.#.#[.####..####.,,,*##,#..................,..####..##.####.###**..,#...#.# *.# *,,#.,,,#..@.),****##.)..** *....#.#.#***,,#.#....#..,,,#******* **, I h I hE k9819I h" I hͺ I h  ########.##...... *..>..........#######**,#.#.#[.####..####.,,,*##,#..................,..####..##.####.###**...#...#.# *.# *,,,#.,,,#....),****##.@..** #....#.#.#***,,#.#....#..,,,.########***,,******I hz #**********,,,,,* ** I h I h' 1078) Rev I he I hh&  Things that are here:  a +4 scythe of flaming; a +1 robe of cold resistance; the human corpse of _SigmundJ hvJ h:Level 2 of the Dungeon <<<>>>^(Press ? for help)#...######...####.#...#*,*,,*,,,*,*#####...#........#....###.#*********,*,,*,***,*#<......#.###....##.#####.#*,,,,**,,,*,,*,,,,)*#########.###..#.##.......#*,**,**,***,,********..>..........#######********** *,**,**,,,,,,****,#.#.#[.####..####.,,,,,********,,,*****,**,,,,,**,,,,**##,#..................,,,,,,,,,,,',,,,,,,,,>*,**,,,,,,*,**,..####..##.####.###..,,,,********,,,*****,,,,,,,,,,,,,,**,**...#...#.# *.# *,,,,,,* *%,,,,,,* *,,,********,****,**,#.#...#.# *.# *,,,,,,* *,,,,,,** *,,,,,,,,,,,,**,,,,#....)#.# *,# *,,,,,,* *,,,,,,* *,,,*******,,******##.@..#.# *,***,,,,,,* *,),,,,* *,,,* ****,,****#....#.#.#***,,**,,,,,,* *,,,,,,* *,,,* *,,,,,,,,*J h*2#.#....#..,,,,,**,,,,,,* *,,,,,,* *,,,****,******,*#.########***,,********* *,,,,,,* *,,,+,,,,*,,***,*#,,,,,,,,,,,,,,,,**** *,,,,,,* *,,,*,****,,,,*,*****************,,,,** *,,,,,,*******+**,**,*,**,*,*****,^** *,,,,,,,,,,,,,,,,,,,,*,,,,,,******** **,,* *******,,,,,,,,,,***,****,*************,,,,,* **,***,,),,,,,,,,,,,* *,**,,,,,,,**,,,,,* *,,**********,,÷,,,,,,,,**** *,**,,,,,,,**,,,,,* **,,,,,,,,,,,,,,,,,,,,,,*** ***,**,,,,,,,* ********,,,,,* ****,***,*,*****,,,,,,,,,,* *,,,*J h#.#..#...#.##########.#..#.###.##....##...#..#....)##.##.##.###..################## #.##.##......####......########...#####.##.....##....####............'.........>#.##......#.##.....########...#####..............##.###.# #......# #%......# #...########.####.##.#.# #......# #......## #............##....#.# #......# #......# #...#######..#######.###......# #.)....# #...# ####..#######..##......# #......# #...# #........#.....##......# #......# #...####.######.####..######### #......# #...+....#..###.#................#### #......# #...#.####....#.#################....## #......#######+##.##.#.##.#.#####.^## #....................#......######## ##..# #######..........###.####.#############.....# ##.###..)...........# [4J h0m#.##.......##.....# #..##########..÷........#### #.##.......##.....# ##......................### ###.##.......# ########.....# ####.###.#.#####..........# #...#J hXJ h!o #########.###..#.##.......#planckenstein the Skirmisher#..>..........######### Coglin of Okawaru ***...#.#.#.#[.####..####.... Health: 74/74 ========================###.#.................... Magic: 10/10 ========================#...####..##.####.###.... AC: 10Str: 11#.##...#...#.# #.# #.... EV: 11Int: 10#.##.#.#...#.# #.# #.... SH: 0Dex: 21J h#....#....)#.# #.# #.... XL:  9 Next: 85% Place: Dungeon:2#######.@..#.# #.###.... Noise: ---------  Time: 6710.7 (0.0)#....#.#.####..##.... a) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#.......##.... Fire: a) +2 sling {Cipactli} #.###########..###### Zot (25817) Gem (2718) Rev #................####################....# ####.^ ####### ##.J h ##########.....# ## You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund! J hUK_Okawaru is honoured by your kill.Things that are here:  a +4 scythe of flaming; a +1 robe of cold resistance; the human corpse of _SigmundJ hJ hJ h#  You kill Sigmund! _Okawaru is honoured by your kill.  Things that are here:  a +4 scythe of flaming; a +1 robe of cold resistance; the human corpse of _SigmundRemembered map restored.J hm J hy nLevel 2 of the Dungeon <<<>>>^(Press ? for help)#...######...####.#...##.#..#...#.######...#........#....###.##########.#..#.###.##<......#.###....##.#####.##....##...#..#....)##########.###..#.##.......##.##.##.###..########..>..........################# #.##.##......####.#.#.#[.####..####......########...#####.##.....##....####.#.............................'.........>#.##......#.##...####..##.####.###......########...#####..............##.##...#...#.# #.# #......# #%......# #...########.###J h_y #.##.#.#...#.# #.# #......# #......## #............##....#....)#.# #.# #......# #......# #...#######..########.@..#.# #.###......# #.)....# #...# ####..#####....#.#.####..##......# #......# #...# #........##.#....#.......##......# #......# #...####.######.#J hy #.###########..######### #......# #...+....#..###.##................#### #......# #...#.####....#.#J hy I################....## #......#######+##.##.#.##.#.#####.^## #....................#......######## ##..# #######..........###.####.############J hy #.....# ##.###..)...........# #.##.......#J hy #.....# #..##########..÷........#### #.##.......#J hz s#.....# ##......................### ###.#J h;z #.......# ########.....# ####.###.#.#####..........# #...#J h-\>@J hvJ h #########.###..#.##.......#planckenstein the Skirmisher#..>..........######### Coglin of Okawaru ***...#.#.#.#[.####..####.... Health: 74/74 ========================###.#.................... Magic: 10/10 ========================#...####..##.####.###.... AC: 10Str: 11#.##...#...#.# #.# #.... EV: 11Int: 10#.##.#.#...#.# #.# #.... SH: 0Dex: 21#....#....)#.# #.# #.... XL:  9 Next: 85% Place: Dungeon:2#######.@J ha..#.# #.###.... Noise: ---------  Time: 6710.7 (0.0)#....#.#.####..##.... a) +2 sling {Cipactl d) +0 sling {Daeho} #.#....#.......##.... Fire: a) +2 sling {Cipactli} #.###########..###### Zot (25817) Gem (2718) Rev #................####################....# ####.^ ####### ##. ##########.....# ## You kill Sigmund! _Okawaru is honoured by your kill.Things that are here:  a +4 scythe of flaming; a +1 robe of cold resistance; the human corpse of _Sigmund _Remembered map restored.J hJ h&J h)J hA*S67 _J h0,J h%2b56J h3J hl6J h9b45J h%:J h<J h=g34) J hOBJ hEJ hNHb23J hIJ hvLJ hOJ h2OL12J hQJ hSJ hUJ hUL01J hWJ hOYJ hZc090J hq[J hb #.......##......##### #.....#.##..........#  #.......####.#....#.#  #.......#.#.## #...######...####.######...#........#....####<......#.###....##.##############.###..#.##... #..@..........######8.7 (8 #.#.#.#[.####..#######.#.......#...####..##.####.###.#.##...#...#.# #.# #.#.##.#.#...#.# #.# #.J hbH#....#....)#.# #.# #.#######.)..#.# #.# #....#.#.####..##.J hfJ hhc _There is a stone staircase leading down here.J h L J h}L J h5R J hX J h_ 9.7 (1809 _J h$   #.# ###  #.#   #.#   #.#   #.#   #.########  #........  ##################3  #@.).......  ##################   J h%     J hd& J hP+ J h r21.2 (2.578J h J h } _You climb downwards. _There is a stone staircase leading up here.J h&J hDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15)Zot: 25807J h Temple (1/1) D:4Zot: 5969  Sewer (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosJ h>Elyvilon FedhasGozag ($120)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruJ hGQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) J hD:4 : D:6 [ D:7 *J h #.# ### planckenstein the Skirmisher #.#Coglin of Okawaru ***... #.#Health: 74/74 ======================== #.#Magic: 10/10 ======================== #.#AC: 10Str: 11 #.######## EV: 11Int: 10 #......... SH: 0Dex: 21  ################## XL:  9 Next: 85% Place: Dungeon:3  #@........)....... Noise: ---------  Time: 6721.2 (0.0)  ################## a) +2 sling {Cipactl d) +0 sling {Daeho}  Fire: a) +2 sling {Cipactli}  Zot (25807) Gem (2708) a +J h4 scythe of flaming; a +1 robe of cold resistance; the human corpse of _Sigmund _Remembered map restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.J hbJ hJ hJ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2  J ho         b - Unarmed Combat   0.0   1.2  -1      J hB c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1              e + Armour4.9   5.9  -1      J h) f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1              J h            J h8        J ha        J h        J h        J hX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpJ h@*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ h J h J hP  #.# ### planckenstein the Skirmisher #.#Coglin of Okawaru ***... #.#Health: 74/74 ======================== #.#Magic: 10/10 ======================== #.#AC: 10Str: 11 #.######## EV: 11Int: 10 #......... SH: 0Dex: 21 J h  ################## XL:  9 Next: 85% Place: Dungeon:3  #@........)....... Noise: ---------  Time: 6721.2 (0.0)  ################## a) +2 sling {Cipactl d) +0 sling {Daeho}  Fire: a) +2 sling {Cipactli}  Zot (25807) Gem (2708) a +4 scythe of flaming; a +1 robe of cold resistance; the human corpse of _Sigmund J h ! _Remembered map restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.J h9% J h% J hB) J h+ J hL7J h:Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15)Zot: 25807 Temple (1/1) D:4Zot: 5969  Sewer (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasJ h;`Gozag ($120)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 [ D:7 *J hlWJ hDb  #.# ### planckenstein the Skirmisher #.#Coglin of Okawaru ***... #.#Health: 74/74 ======================== #.#Magic: 10/10 ======================== #.#AC: 10Str: 11 #.######## EV: 11J hbInt: 10 #......... SH: 0Dex: 21 J hb ################## XL:  9 Next: 85% Place: Dungeon:3  #@........)....... Noise: ---------  Time: 6721.2 (0.0) J hc ################## a) +2 sling {Cipactl d) +0 sling {Daeho}  Fire: a) +2 sling {Cipactli}  Zot (25807) Gem (2708) J h1ca +4 scythe of flaming; a +1 robe of cold resistance; the human corpse of J hTc_Sigmund _Remembered map restored. _There is a stone staircase leading down here. _You climb downwards. J hwcL_There is a stone staircase leading up here.J hCdJ hhJ hKiJ hJ hǡWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon  T - Temple J hn J h @[?25h[?0c J h #.# ### planckenstein the Skirmisher #.#Coglin of Okawaru ***... #.#Health: 74/74 ======================== #.#J h Magic: 10/10 ======================== #.#AC: 10Str: 11 #.######## EV: 11Int: 10 #......... SH: 0Dex: 21  ################## XL:  9 Next: 85% Place: Dungeon:3 J h)  #@........)....... Noise: ---------  Time: 6721.2 (0.0)  ################## a) +2 sling {Cipactl d) +0 sling {Daeho}  Fire: a) +2 sling {Cipactli}  Zot (25807) Gem (2708) J h @ _Sigmund _Remembered map restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  What level of the Dungeon? (default 2, ? - help)  J hV[?25l[?1c6 J hf J h J ht67 _ J h J h  J hBD56 J h߳ J h  J hb45 J h J h9 J hC3 J h4 J hO J h4 J h2312 J hx01 J h J hd7990 J h J h J h J hN8699 J h, J h_Remembered map restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  You see here a +0 flail. J h0 J h-7 J h&8 _ J h J h'  J hL67 J hQ J h2 J hp J hb56 J h J h#x45 J h$ J h+ J h, J h,L34 J h- J hS4 J h5 J h5L23 J h|6 J hU= J h> J h>L12 J h? J h,F J h5G J hhGL01 J hG J hMN J h)O J hpOM890 J hO J h@V J hXW J hWM889 J hX J h^ J h_ J h:`L78 J h` J hZg J hh J hKhL67 J hh J hBn J ho J h2oL56 J ho J hu J hv J hwL45 J hBw J h9p  You see here the felid skeleton of Natasha. J hh J hS34 _ J h J hI J hڊb23 J he J h J hHb12 J h J h J h؛ J hL01 J h J hۢ J h J hM790 J hp J h J h] J hM879 J h J hp J h˱b78 J h J h J hb67 J h* J hٿ J hb56 J h_ J h J h&b45 J h J h J h J hL34 J h` J hF J h$ J hfL23 J h J h J hSb12 J h J h J hT J hL01 J h J h J h y690 J hk J hD J hM869 J h J h J h J hL78 J h J h  J h b67 J hG  J h  J hJ b56 J h  J h  J h b45 J h  J h  J hr b34 J hU  J hY  J h!  J h! D23 J h"  J hL)  J h[*  J h* L12 J hX+  J hf1  J h2  J h2 L01 J h3  J h9  J hW; c590 J h;  J h>  J hI@ c859 J h@  J hE  J hF b78 J hOG  J hI  J hJ x67 J hM  J hM  J hM L56 J hM  J hP  J hQ  J hQ L45 J hR  J hLW  J hX  J hX D34 J hY  J h]  J he^  J h^ L23 J h^  J ha  J h+c b12 J hd  J hg  J hi b01 J hi  J h@n  J ho  J h[p M490 J hq  J h6u  J hv  J hDv M849 J hw  J hM{  J h| b78 J h}  J he  J hʂ b67 J h-  J h҇  J hZ b56 J h  J h  J h b45 J hޏ  J h  J h b34 J h˖  J h  J hy b23 J h  J hҞ  J h  J h L12 J h$  J h  J h b01 J hZ  J h  J hа c390 J h  J hr  J hT c839 J h  J h  J h b78 J h^  J h  J h_  J h L67 J h  J h  J h b56 J h  J h  J hs  J hD L45 J h  J h?  J h b34 J hX  J h  J h b23 J h"  J hq  J h}  J h L12 J h  J hH  J h` b01 J h  J h @  There is an open door here. J h  J h3 T290 _ J hf  J h]  J h c829 J h  J h  J h  J h L78 J hE  J hx  J h  J h L67 J h  J h Z  There is a stone staircase leading down here. J h&  J h  J hA S56 _ J h  J h <4 J hn  J h L34 J h  J h l _You climb downwards.  There is a stone staircase leading up here. J hS i23 _ J h  J h  J ht b12 J h  J h&  J h  J h L01 J h  J h  J hT c190 J h  J h,  J h c819 J h  J h\  J h  J h L78 J hX  J h  J hI  J h L67 J h  J h7  J h  J h L56 J h  J h  J h1  J hW L45 J h  J h  J h b34 J hK  J h  J h b23 J h&  J h  J ht  J h. L12 J h  J h$  J h  J h L01 J h  J h&  J h'  J h' M090 J hz(  J hs0  J h1 c809 J ht2  J h#:  J h`;  J h; L78 J h<  J hm O6756  Things that are here:  a +0 leather armour; a +0 short sword; an orc skeleton45 _3423 J hp  J hgr b12 J hFs  J h x  J hz b01 J hg{  J h  J hT  J h F6990 J h  J h  J h d8599 J h  J h  J hU b78 J h  J h  J h b67 J hW  J h  J h b56 J h  J h  J h  J h L45 J h.  J hy  J h b34 J h  J h  J h x23 J h  J h5  J h} L12 J h7  J h  J h b01 J h  J h@  J h c890 J h  J hz  J h c889 J h$  J h  J h b78 J h  J h  J h, b67 J h4  J hd  J hb  J h L56 J h  J h  J h b45 J h~  J h  J h b34 J hJ  J h   J h b23 J h  J h$  J h' b12 J h:(  J hP-  J hS/ b01 J h0  J h5  J h6 c790 J h7  J h;  J h=  J hQ= M879 J ha>  J hA  J hC b78 J h$D  J hF  J hH b67 J hUI  J hL  J hyN b56 J hO  J hS  J hT  J hT L45 J hU  J hX  J hIZ  J hZ L34 J hd[  J h2^  J h` x23 J hy  J hz  J hn{ L12 J h{  J hI~  J hH  J h| L01 J h$  J ht  J h c690 J h0  J hJ  J h c869 J h߇  J hw  J hԊ  J h L78 J h  J h  J h b67 J h?  J hq  J h x56 J h0  J hI b45 J h-  J h  J h̚ b34 J h)  J hv  J h b23 J h  J h  J hR b12 J h  J h  J h: b01 J h  J hv  J h c590 J h  J hJ  J h|  J h M859 J hr  J hw  J hl  J h L78 J hM  J h Z  There is a stone staircase leading down here. J h  J h  J h S67 _ J hϷ  J hb 5 J h'  J hʬ  J hz L56 J h  J hU l _You climb downwards.  There is a stone staircase leading up here. J hB  J h S45 _ J h  J h  J h  J h` L34 J h  J hS  J h L23 J h  J hd  J h  J h(  J hr L12 J h  J h/  J h b01 J h  J h; Z  There is a stone staircase leading down here. J h:  J h  J h< T490 _ J h  J hu<6 J hc748 J h J h  ##### #...# #.##..... #...# #...### #.##..... #...# #.....### #.##..... #...# #...#...#####.##..... J hC#...###....##...#.......... #.......................... #....#....#.......> #.....∩....##.÷.....####... #...#####.# #880.7 (159.5) J h#...# ###........####... ##### ##.......##..... ##...###......... ########..#.##.......... J hmc#......#.##.#......##...  #........#..............  #......###..............  #####.#....##........##. J h`  _You climb downwards. J hs J h J hn _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. J ha3 J h>Level 6 of the Dungeon <<<<>>>>∩(Press ? for help) ##### #.......##########  #...# ####.###########.......#   J h>#...##...........##.......#  ##### #...##.##........#........# ##########  #...# #...### #.##........#........# #........#  #...# #.....### #.##........#.##..#### #........#   J h/?#...# #...#...#####.##........#.##.########........#  #...###....##...#..................................#  #.............................#.##.###.##..........#   J h?#....#....#...............>.###.##.##..##.#........#  #.....∩....##.÷.....####......#.......#...#........#  #...######@.........# #................###........#  #...# ###........####........#....#### ##########  ##### J h/@>##.......##.............#####################  ##...###.....................................#  ########..#.##................##.....######.........#  #......#.##.#......##.......(..#.....# ##........#  #........#.....................#.....# #..).....#  #......###................÷....##....#### ###..#####   J h@#####.#....##........##.................# #.##  #...#####........##.#.##.##.#....##.#### #.#  #..## #....#.####..#.##.##......##....###.#  #..# #<......###.##.##.###.....#####..##.###### J hN #...# #...### #.##........#........# #........##...# #.....### #.##........#.##..#### #........##...#...#####.##.##.########........#...###....##...#....................................##.###.##...#....#...............>.###.##.##..##...∩....##.÷.....####......#...###@.........# ##### #######..#....#### ############# ## J hP 7##.............##################### ##...###................# ##..#.##.......#####.........# #......#.##.#......(..#.....# ##........# #..........#.....# #..).....#......###.....÷....##....#### ###..####.#....##.##..........# #.## #...####..##.#.##.##.#....##.#### #.# #..## #....#.####..#.##.##.#....###.# #..# #<###.##.##.###.#..##.####.# ##....#..>....#.##.# #.#)#....###.........##.....##..## #<.###.......###.#.........##.....##...###...###)###............##.).#.............##........#...#.#####.##.............###....##...## J hj J h##### #...##.##..... planckenstein the Skirmisher#...# #...### #.##..... Coglin of Okawaru ***...#...# #.....### #.##..... Health: 74/74 ========================#...# #...#...#####.##..... Magic: 10/10 ========================#...###....##...#.......... AC: 10Str: 11#.......................... EV: 11Int: 10#....#....#...............> SH: 0Dex: 21 J h>d#.....∩....##.÷.....####... XL:  9 Next: 85% Place: Dungeon:6#...######@.........# #... Noise: ---------  Time: 6880.7 (0.0)#...# ###........####... a) +2 sling {Cipactl d) +0 sling {Daeho} ##### J h##.......##..... Fire: a) +2 sling {Cipactli} ##...###......... Zot (25647) Gem (2548) ########..#.##..........#......#.##.#......##... #........#.............. #......###.............. #####.#....##........##.  _There is a stone staircase leading down here.  J hϊ_You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.  J hn_You climb downwards. _There is a stone staircase leading up here. J h| J hՌ J h+ J h˗ J h67 _56 J hŢ J hb45 J h( J h J hpb34 J h% J h? J hʯ J h L23 J h J h' J hL12 J hô J hL J hN J hNx01 J h J hc390 J h J h J hic839 J h J hv J hL78 J h J h[ J hO J hb67 J h/ J h J hPb56 J hK J h J hb45 J hc J h J hb34 J hV J h#####..#.##................## ....#.##.#......##.......(..# ......#.....................# ....###................÷....## ##.#....##........##...#...#####........##.#.##.##.##..## #....#.####..#.##.##.....#..# #<......###.##.##.###. ##..# ##....#..@....#.##.# #.#)#94.7 (14.0) ##..## #<.......###.#  J h##...###...###)###............## ...#...#.#####.##.......### ######.#.# #).##......# # ######.#.# #[###.......# .....#...# #.# ##.# ####.....####.## ##...#...#.#.###  J h# ##.....).<..############.#...You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards J h6h. _There is a stone staircase leading up here.  n escape hatch in the floor J h J h J hP _You see here a +0 halberd. J h_  J h Level 6 of the Dungeon <<<<>>>>∩(Press ? for help) #...# ###........####........#....#### ##########  #######.......##.............#####################  ##...###.....................................#  ########..#.##................##.....######.........#  #......#.##.#......##.......(..#.....# ##........#  #........#.....................#.....# #..).....#  #......###................÷....##....#### ###..#####  #####.#....##........##.................# #.##  #...#####........##.#.##.##.#....##.#### #.#  #..## #....#.####..#.##.##......##....###.#  #..# #<......###.##.##.###.....#####..##.######  ########..# ##....#..@....#.##.# #.#)#....###.........#  #.....##..## #<.......###.......###.#...##.###.........#  #.....##...###...###)###............##.)[0;10 J h\ m.#.............#  #........#...#.#####.##.............###....##...########  #.....######.#.# #).##.............# ###..##...#  #.....######.#.# #[###.............# #..##...#  #>.........#...# #.# ##............# ##......#  #.....####.....####.## ##...#...#.#.#### ##.....#  #.....# ##.....).<..############.#....####..##.#  ####### ##............### ####..............#.####  ##..........##...# #......###..#####......#  ###...........####.###......##.......#......# J h #...#...#####.##..#.##.########...........###....##...#.....................##.................#.##.###.###....#....#......>.###.##.##..##.##.....∩....##.÷.....###.......#...#...######<.........# #.##...#...# ###........####........#....#### ############### ##.......##....##################### ##...###.....................................#########..#.##................######.........##......#.##.#......##.......(.. ##........ #........#.....................#.....# #..) #......###................÷....##....#### ###..#### #####.#....##........##.......# #.## #...#####........##.#.##.##.#....##.#### #.# #..## #....#.####..#.##.##......##....###.# J h[  #..# #<......###.##.##.###.....#####..##.#############..# ##....#..@....#.##.# #.#)#....###.........#..## #<.......###.......###.#...##.###.........##...###...###)###............##.).#.............#........#...#.#####.##.............###....##...#########.....######.#.# #)....# ###..##...##.....######.#.# #[###.......# #..##...# J h J h{;#####..#.##................##.... planckenstein the Skirmisher ....#.##.#......##.......(..#.... Coglin of Okawaru ***... ......#.....................#.... Health: 74/74 ======================== ....###................÷....##... Magic: 10/10 ======================== ##.#....##........##............. AC: 10Str: 11  #...#####........##.#.##.##.#... EV: 11Int: 10  #..## #....#.####..#.##.##..... SH: 0Dex: 21  #..# #<......###.##.##.###.... XL:  9 Next: 85% Place: Dungeon:6 ##..# ##....#..@....[ J hW<40m#.##.# #.#)# Noise: ---------  Time: 6894.7 (0.0) ##..## #<.......###.......###.#.. a) +2 sling {Cipactl d) +0 sling {Daeho} ##...###...###)###............##. Fire: a) +2 sling {Cipactli} ...#...#.#####.##.............### Zot (25633) Gem (2534) ######.#.# #).##.............# # ######.#.# #[###.............# .....#...# #.# ##............# ####.....####.## ##...#...#.#.###  # ##.....).<..############.#....  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  There is an escape hatch in the floor here. _You see here a +0 halberd. J hr> J hFI J hL J hLS23 _ J hR J hiV J hgZb12 J hy\ J h/` J hsbb01 J hd J hg J h jc290 J h"k J h7n J hrpc829 J hq J hbu J hxb78 J h'y J h{ J h~C6 J h~7 J h/ J h J h J h8L56 J h J h J hb45 J h~ J h  J hQb34 J h  J h J hƖb23 J hߗ J h J hƚb12 J h, J hמ J h1b01 J h= J h J hc190 J h J h ####.###########.......# # #...........##.......# # #.##........#.# # ### #.##........#........# # ..### #.##........#.##..#### # #...#####.##........#.##.######## .##...#..................... ....................#.##.###.## #...............@.###.##.##..##.908.7 (14.0)  J h~.##.÷.....####......#.......#...# <.........# #.......# ##........####........#....####  ##.......##.............#######...###................ J h... #..#.##................####.##.#......##.......(..#.....# ..#.....................#.....# J h| J h J hc _There is a stone staircase leading down here. J h'' J h' J h7/ J h6 J h">9.0)819 _ J h(  #.# #.# #.# #... #.# #.# #.# #... #.# #.####.#### #... # #.# #.### #... # ###.#######.##......###... # #..............).÷)÷.÷)... # ##.#####.#.######.###### # #..# #.#...............7 ##.######.#@######.#......  J hP) # #...........######.#.... # #>................... # #.#......#..########....... ##.######.#..# #.......  #...# #.#..# #####..### J h})    #...# #.#..# #.....)... J h)    #...# #.#### #....).##.   J h *  ##.## #.# #.....[#..  J h+  J h2  J h r11.2 (2.578 J h  J h& } _You climb downwards. _There is a stone staircase leading up here. J ha4 J h J hF0.0 J h[ _Done exploring. J hk  J h Level 7 of the Dungeon <<<<>>>>∩(Press ? for help) #.........# #..).<######  #.#######.# #.######.<.#  #.# #.# #.# ###### #...#   J h? #.# #.# #.# #....# #.=.#  ##########.# #.# #.# #....######...###########  ##.......##.# #.####.#### #.......................#  #..)####.##.# #.##......# #.....###......########.#  #..)# #.####.#######.##......###.....................#.#   J hi /#...# #.# J h }#..............).÷)÷.÷)..........>............#  #...# #.# ##.#####.#.######.######....####......######.###   J h #...# #.# #..# #.#.............................[...)...#   J h ##'## #.# ##.######.#@######.#.......########.#########.#.#   J h ~####)#####.# #...........######.#.......##.##.#.#   J h' #..).......# #>.........................##.# J hK %#.#)#   J ho {#.....###### #.#......#..########.......##.#########.#.#  #.....# J h 6##.######.#..##.......##.#.........#.#  J h #.##'###...# #.#..# #####..#### #.#.#########)#  J h  #.##.##...# #.#..# #.....)...## #.#'### #.#  #.##.###### #...# #.#### #....).##..######)....# #.#   J h5 #.##.##>..# ##.## #.##.....[#..............#######.#   J h[ #.##.##...# #.# #.##......#..............'.......#  #.##......#######.# #.# J h #...[..#..............#########  #.................# #.######## #......#..............# J hB O@>J hJ hWJ h#.# #.# #.# #... planckenstein the Skirmisher ##.# #.# #.# #... Coglin of Okawaru ***... ##.# #.####.#### #... Health: 74/74 ======================== ##.# #.##......# #... Magic: 10/10 ======================== ####.#######.##......###... AC: 10Str: 11 ##..............).÷)÷.÷)... EV: 11Int: 10 # ##.#####.#.######.######... SH: 0Dex: 21 # #..# #.#................. XL:  9 Next: 85% Place: Dungeon:7 J hj# ##.######.#@######.#.......# Noise: ---------  Time: 6911.2 (0.0) # #...........######.#.......# a) +2 sling {Cipactl d) +0 sling {Daeho} # #>.........................# Fire: a) +2 sling {Cipactli} # #.#......#..########.......# Zot (25617) Gem (2518) ##.######.#..##.......##...# #.#..# #####..### #...# #.#..# #.....)... #...# #.#### #....).##.J h ##.## #.##.....[#.. There is an escape hatch in the floor here. _You see here a +0 halberd. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.J h'J hJ h67 _J h 5645342312J h J hY J h L01J hRJ hJ h5c090J hJ hOJ hc809J hJ h\J h{b78J hJ h ##.......# #.# #.####  #..)####.# #.# #.##  #..)# #.# ##.#######.##  #...# #.# ........)  #...# #.# ##.#####.#.######  #...# #.# #..# #.#....  ##'## #.# ##.######.#<###### ###)#####.# J hG!W..###### ..).......# #@.........210.0) .....###### #.#......#..##### .....# ##.######.#..# .##'## #...# #.#..# .##.# #...# #.#..# J ht!.##.###### #...# #.#### J h!X.##.##>..# ##.## #.# .##.##...# #.# #.# J h!d.##......#######.# #.#J h{"J h(J h*c _There is a stone staircase leading down here.J hL-J h-J h3J h9J hA2.0)67 _J h $ .............  ##............  #...>.........  #.....F.......  .............  #...........  .###...>. 8 .......@.......  .........  ...#...........  . #...........^  ##....[...... .......##... F   bullfrog (asleep) ........# ... .....##..# .. J h F7000J h J hH r9 (1.769996J hR J hFX _Done exploring.  Found a pair of gloves.  Found two stone staircases leading down. _upJ h2 (((FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.J hɮ  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.J h`4r  The bullfrog is moderately wounded.J hF?X.F..J h?===4.0 (1.185) Rev J h4GJ h J- _You hear an angry hiss.J hk ((You shoot a sling bullet. The sling bullet hits the bullfrog!J hx  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.J h J hR J h p  The bullfrog is severely wounded.J h* J h- yk.....Fk   wyvern (wandering)F   bullfrogJ h Q507J h 04) Rev+ J h J h Y _A wyvern comes into view.J hF kYou shoot a sling bullet.  The wyvern hisses angrily.  The sling bullet hits the bullfrog but does no damage.J h  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.J hjQJ hV  The bullfrog is almost dead.A water moccasin comes into view.J h&WJ hbS.kS   water moccasink   wyvernF   bullfrogJ hbj663J hjJ hmV _The bullfrog closely misses you.J hX b  You shoot a sling bullet. The sling bullet hits the bullfrog.J h5 MA water moccasin comes into view _The bullfrog closely misses you.J hZ6 You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!J h; E†J h ,J h J h .S..kJ h 97.1 (1.1  You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill.  Training target 5.0 for Armour reached!  Your Armour skill increases to level 5!  You need to enable at least one skill for training.J h! /  --more--J hJ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      J h6 c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1               e - Armour   5.0   7.1  -1  J h     f - Dodging   2.0   3.6  -1       g - Stealth   2.0   3.6  -1                                          J h!            J h        J h You need to enable at least one skill.[?] Help[=] set a skill target  J h9[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ hI> f + Dodging 2.0J hTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsJ h [?25h[?0cJ h *0 J h9&" J h-`[?25l[?1c5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsJ hqJ hJ hgplanckenstein the Skirmisher.............Coglin of Okawaru ***...##............Health: 74/74 ========================#...S.........Magic: 10/10 ========================#.............AC: 10Str: 11.............EV: 11Int: 10#...........SH: 0Dex: 21.###...†.....>.J hXL:  9 Next: 89% Place: Dungeon:8......k@.......Noise: ===------  Time: 6927.1 (1.1)...............a) +2 sling {Cipactl d) +0 sling {Daeho} ...#...........Fire: a) +2 sling {Cipactli} . #...........^Zot (26995) Gem (2502) Rev* ##....[.............##...S   water moccasin........# ...k   wyvernJ h,[.....##..# ..  You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill.Training target 5.0 for Armour reached!  J hYour Armour skill increases to level 5!You need to enable at least one skill for training.J h]J hJ h|. _J hJ hqJ h)J hmJ h J h Z>SJ h& Z--804J he 01) Rev+ J h J h   ##.......##.# #.#####..)####.# #.# #.##..#..)# #.# ###.#######.##..#...# #.# #..............)#...# #.# ##.#####.#.#######...# #.# #..# #.#.......J h2 5##'## #.# ##.######.#<###### ###)#####.# #...........######7 ..).......# #......... .....###### #k##..###### .....# ##.######.#..# .##'## #...# #.#..# J hY .##.# #...# #.#..# .##.###### #...# #.####J hy gk   wyverJ h n .##.##>..# ##.## #.# J h .##.##...# #.# #.# J h .##......#######.# #.# _The wyvern closely misses you.J h@ 9--J h J hV {-9.6 (2.52499J h] J ha } _You climb upwards. _There is a stone staircase leading down here.J ha ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.#J h###.#######.##.. Health: 74/74 ========================#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10J hStr: 11  #...# #.# #..# #.#....... EV: 11J hInt: 10  ##'## #.# ##.######.#<###### SH: 0J hULDex: 21 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 J h!..).......# #@................ Noise: ---------  Time: 6929.6 (0.0) J h.....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#J hˌFire: a) +2 sling {Cipactli} .##'###...# #.#..#J h?Zot (26992) Gem (2499) Rev+ .##.##...# #.#..# .##.###### #...# #.####J h.qk   wyvern J hT$.##.##>..# ##.## #.# .##.##...# #.# #.# J hy.##......#######.# #.# _The wyvern closely misses you. _You climb upwards. J hۍ_There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (70% to hit)J h6@ ##.......#J h#.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.#J h###.#######.##.. Health: 74/74 ========================#...# #.#J h#..............) Magic: 10/10 ========================J h#...# #.# ##.#####.#.###### AC: 10Str: 11  J hM-#...# #.# #..# #.#....... EV: 11Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 J hA###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 ..).......# #@................ Noise: ---------  Time: 6929.6 (0.0) J h.....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#Fire: a) +2 sling {Cipactli} .##'###...# #.#..#J h;Zot (26992) Gem (2499) Rev+ .##.##...# #.#..# .##.###### #...# #.####k   wyvern J h.##.##>..# ##.## #.# .##.##...# #.# #.# .##......#######.# #.# _You climb upwards. J hC%_There is a stone staircase leading down here.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (70% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.J ha |  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (70% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is lightly wounded.!J hm  The wyvern is heavily wounded.J hQ8===30.7 (1.1J hrK18) Rev* J hJ hEV _The wyvern barely misses you. x2J h&  ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 74/74 ========================#...# #.##..............) Magic: 10/10 ========================J h& G#...# #.# ##.#####.#.###### AC: 10Str: 11  #...# #.# #..# #.#....... EV: 11Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 J h& W###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 ..).......# #@................ Noise: ===------  Time: 6930.7 (0.0) J h& .....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#J hR' fFire: a) +2 sling {Cipactli} .##'###...# #.#..#Zot (26991) Gem (2498) Rev* .##.##...# #.#..# .##.###### #...# #.####k   wyvern J hw' $.##.##>..# ##.## #.# .##.##...# #.# #.# J h' .##......#######.# #.#You shoot a sling bullet. The sling bullet hits the wyvern!  J h' The wyvern is heavily wounded. _The wyvern barely misses you. x2  Fire: a) +2 sling {Cipactli}J h' Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 70% to hit)J h  ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 74/74 ========================#...# #.##..............) Magic: 10/10 ========================J hk #...# #.# ##.#####.#.###### AC: 10Str: 11  #...# #.# #..# #.#....... EV: 11Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 ..).......# #@................ Noise: ===------  Time: 6930.7 (0.0) .....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#Fire: a) +2 sling {Cipactli} .##'###...#J h [40m #.#..#Zot (26991) Gem (2498) Rev* .##.##...# #.#..# .##.###### #...# #.####k   wyvern .##.##>..# ##.## #.# .##.##...# #.# #.# .##......#######.# #.#The wyvern is heavily wounded. _The wyvern barely misses you. x2  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern!J hP (((((((Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern!  J hlQ XThe wyvern is severely wounded.J h k......  The sling bullet barely misses the wyvern.J h o1.7 (107J h J h > _The wyvern bites you but does no damage.J hZ ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 74/74 ========================#...# #.#J hǜ#..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10Str: 11  #...# #.# #..# #.#....... EV: 11Int: 10  J h##'## #.# ##.######.#<###### SH: 0Dex: 21 J h0 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 J hW7..).......# #@................ Noise: ===------  Time: 6931.7 (0.0) J h~;.....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....#J h##.######.#..#Fire: a) +2 sling {Cipactli} J h؝.##'###...# #.#..#Zot (26990) Gem (2497) Rev* J h.##.##...# #.#..# .##.###### #...# #.####J h(qk   wyvern J hP$.##.##>..# ##.## #.# .##.##...# #.# #.# J hv.##......#######.# #.#You shoot a sling bullet.  The sling bullet barely misses the wyvern. J hJ_The wyvern bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 70% to hit)J h7M ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.#J hM###.#######.##.. Health: 74/74 ========================#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10Str: 11  #...# #.# #..# #.#....... EV: 11J hM<Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 J hN ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 J hPN7..).......# #@................ Noise: ===------  Time: 6931.7 (0.0) J hyN.....###### #(#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###(######.#..#J hNFire: a) +2 sling {Cipactli} .##'###.(.# #.#..#J hNZot (26990) Gem (2497) Rev* .##.##.(.# #.#..# J hO'.##.###### #.(.# #.####k   wyvern J hjOT.##.##>..# ##(## #.# .##.##...# #(# #.# .##......#######.# #.#The sling bullet barely misses the wyvern. _The wyvern bites you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hOAim: a wyvern (severely wounded, 70% to hit)  You shoot a sling bullet.J h|Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wyvern.J hbf k..J h[ch....  The sling bullet closely misses the wyvern.J h9d962----J hdk2.8 (1.1896J hmJ h:p J hp[_The wyvern bites you! The wyvern barely misses you.J h  ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 62/74 ====================----#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10Str: 11  J h_ #...# #.# #..# #.#....... EV: 11Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 ..).......# #@................ Noise: ===------  Time: 6932.8 (0.0) J h .....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#Fire: a) +2 sling {Cipactli} .##'###...# #.#..#Zot (26989) Gem (2496) Rev* .##.##...# #.#..# J hA .##.###### #...# #.####k   wyvern .##.##>..# ##.## #.# J h .##.##...# #.# #.# .##......#######.# #.#You shoot a sling bullet.  J h The sling bullet closely misses the wyvern. _The wyvern bites you! The wyvern barely misses you.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h tAim: a wyvern (severely wounded, 70% to hit)J h$  ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.#J h ###.#######.##.. Health: 62/74 ====================----#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10Str: 11  #...# #.# #..# #.#....... EV: 11Int: 10  J ha ##'## #.# ##.######.#<###### SH: 0Dex: 21 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 ..).......# #@................ Noise: ===------  Time: 6932.8 (0.0) .....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....#J h 4##.######.#..#Fire: a) +2 sling {Cipactli} .##'###...# #.#..#J hо 5Zot (26989) Gem (2496) Rev* .##.##...# #.#..# .##.###### #...# #.####J h k   wyvern .##.##>..# ##.## #.# J h# .##.##...# #.# #.# .##......#######.# #.# J hK _The wyvern bites you! The wyvern barely misses you.Fire: a) +2 sling {Cipactli}J hs Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 70% to hit)  J h TYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.J hG   Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (severely wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  The wyvern is severely wounded.You shoot a sling bullet. The sling bullet hits the wyvern.J h i  The wyvern is almost dead.J h2 47-----3.9 (1.185J h0 J h A _The wyvern bites you. The wyvern bites you!J hQ ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 47/74 ===============---------#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10J hRzStr: 11  #...# #.# #..# #.#....... EV: 11Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 J h6S..).......# #@................ Noise: ===------  Time: 6933.9 (0.0) .....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#Fire: a) +2 sling {Cipactli} .##'###...# #.#..#Zot (26988) Gem (2495) Rev* .##.##...# #.#..# .##.###### #...# #.####J hSk   wyvern .##.##>..# ##.## #.# .##.##...# #.# #.# .##......#######.# #.#You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is almost dead. _The wyvern bites you. The wyvern bites you!  J hSFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 70% to hit)J h ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 47/74 ===============---------#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10J hrStr: 11  #...# #.# #..# #.#....... EV: 11Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 ###)#####.# #...........###### XL:  9 Next: 89% Place: Dungeon:7 ..).......# #@................ Noise: ===------  Time: 6933.9 (0.0) .....###### #k#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#J hfFire: a) +2 sling {Cipactli} .##'###...# #.#..#Zot (26988) Gem (2495) Rev* .##.##...# #.#..# .##.###### #...# #.####k   wyvern J hPc.##.##>..# ##.## #.# .##.##...# #.# #.# .##......#######.# #.# J h_The wyvern bites you. The wyvern bites you!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 70% to hit)  J hvYou shoot a sling bullet. The sling bullet hits the wyvern!  You kill the wyvern!J h)H†J h(((((((  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern!  J hxYou kill the wyvern!  Okawaru accepts your kill.J hk8g†......J h= 82984.9 (17J hd>?4 _You shoot a sling bullet.J hkDJ hFh _Your Dodging skill increases to level 3!J hM J hN J hO J hRP J hW 96350=521=41J hW U23J hqX 00) Rev+ J hKY J hZ J hZ ~53=289J h[ J hd\ J h\ |4=18J h\ J h] J h] z6=07J h,^ J h_ J h<_ 7=796) Rev J h_ J h3` J hu` j885J h` J hnb J hb d9=74J hb J hic J hd J hd \60=6J hd $3) J he J h6g J hwg j152J hh J hi J hj z2=41J hj J hl 93J hl W=30J hm J h=o J ho k4279J h,p J hq J hq J hr s6=18J hr J hs J ht J ht s7=07J hu J hx J hTx {8=696J hy J hz J hz #9J hz W=85J h{ J hz} J h} '70J h ~ D74J h~ J h J h [1=6J h( 3J hÀ J hN J h J h s2=52J h` J h J h j341J h J hn T --- _You start resting.J hŎ J hޔ 057.9 (23.0)J hp 54=J h }---8.9 (2430J h- J hk " _HP restored.J hJ h&TLevel 7 of the Dungeon <<<<>>>>∩(Press ? for help) J h#.# #.# #.# ###### #...#  #.# #.# #.# #....# #.=.#  ##########.# #.# #.# #....######...###########  ##.......##.# #.####.#### #.......................#  J h O#..)####.##.# #.##......# #.....###......########.#  #..)# #.####.#######.##......###.....................#.#  #...# #.#J hG#..............).÷)÷.÷)..........>............#  J hq#...# #.# ##.#####.#.######.######....####......######.###  J h#...# #.# #..# #.#.............................[...)...#  ##'## #.# ##.######.#<######.#.......########.#########.#.# J h ####)#####.# #...........######.#.......##.##.#.#  J h##..).......# #@.........................##.##.#)#  J hM#.....###### #†#......#..########.......##.#########.#.# J hQ #.....###.######.#..##.......##.#.........#.#  J h#.##'###...# #.#..# #####..#### #.#.#########)#  J hj#.##.##...# #.#..# #.....)...## #.#'### #.#  #.##.###### #...# #.#### #....).##..######)....# #.#  #.##.##>..# ##.## #.##.....[#..............#######.#  #.##.##...# #.# #.##......#..............'.......# J h #.##......#######.# #.##...[..#..............#########  J h#.................# #.######## #......#..............#  J h########.########## #.#......# ############..........#  #.##.#.####.##...##.....###J h)O@>J hd J>>J hLJ hqf ##.......##.# #.#### planckenstein the Skirmisher#..)####.##.# #.##.. Coglin of Okawaru ***...#..)# #.####.#######.##.. Health: 74/74 ========================#...# #.##..............) Magic: 10/10 ========================#...# #.# ##.#####.#.###### AC: 10Str: 11  #...# #.# #..# #.#....... EV: 12Int: 10  ##'## #.# ##.######.#<###### SH: 0Dex: 21 J hg###)#####.# #...........###### XL:  9 Next: 98% Place: Dungeon:7 ..).......# #@................ Noise: ---------  Time: 6958.9 (0.0) .....###### #†#......#..###### a) +2 sling {Cipactl d) +0 sling {Daeho} .....###.######.#..#Fire: a) +2 sling {Cipactli} .##'###...# #.#..#Zot (26963) Gem (2470) .##.##...# #.#..# .##.###### #...# #.#### .##.##>..# ##.## #.# .##.##...# #.# #.# .##......#######.# #.#You kill the wyvern!Okawaru accepts your kill. _You shoot a sling bullet. _Your Dodging skill increases to leJ hhvel 3! _You start resting. _HP restored.J h$iJ h}rJ hsJ h"tM269J hz,J hM{J h{L18J h'|J hcJ hJ h607J h܁J h\J hJ h҇J hM596J hJ hJ hJ h{D85J hMJ hwJ hהb74J hJ hљJ hJ hpL63J hJ hhJ h֡b52J h*J hJ hjb41J hJ hJ hܰJ h630J hJ h{J hqP  There is a stone staircase leading up here.J hJ ho-2J h'59 _J h&BJ hL18J hJ hJ hb07J hJ hJ h{J hE496J hJ hJ hJ hL85J hJ h#J h_b74J hhJ hJ hXJ hL63J hLJ hJ hjJ hL52J h7J hh  You see here a black bear skeleton.J hBJ hS41 _J hE J h5 V  Things that are here:  a +0 robe; a +0 maceJ h J h# S30 _J h J h f  You see here a bullfrog skeleton.J h^ J h -2J h '49 _J h J h[ J h J h4 L18J h J hR$ l  You see here a water moccasin skeleton.J h) J h) 407 J h) _J h+ J h*3  Things that are here:  a +0 short sword; an orc skeletonJ h[6 J h6 T396 _J h8 J hS< J h> J h$? L85J h@ J hC J hF J hF L74J hH J hK J h!M J hfM L63J hN J hQ J hJX J hX D52J h Z J h\ J hM_ b41J h` J hdc J h.f b30J hg J hEj J hnl J hl E239J hm J hyp J h$s J hs D18J hu J hx J hE{ J h{ 607J h{ J h} J h J ha J h E296J h J h .).<# ##### ##### #.<.# # ###### #...# # #...#.=.# # #....######...########### #### #.......................# ...# #.....###......########.# ...###..........J hU .# ÷[÷.÷)..........# 92.9 (34.0) ######....####......######.### ................[...)...# #.......########.#########.#.# #.......# #.# #.#.# ........# #.# #.#)# #.......# #.#####J h ####.#.# #.......# .........#.# ####..#### #.#.#########)#J h J h J h c _There is a stone staircase leading down here.J hd@J hAJ h;FJ hPJ hTW|3.9 (1.0)85 _J h[[J hG ..... .....# .#.... .....## ...... ....... ..>.# .....o#  .... ....o.#  #..#..... . J hE #....#.... 8 #@....o..  #......##  ...  ..........  ........... ............ ooo 3 orcs (asleep) ............#J hf ...[.........# J hlJ h#foo2 asleep)J h,~q4.6 (1.774J h1J h+ _You climb downwards.  Found a leather armour. Found a stone staircase leading down. _There is a stone staircase leading up here.J hf ((((o1You shoot a sling bullet. The sling bullet hits the orc.J h  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.J h J hp J h o....o.===J hy k5063) Rev J h J h [ _The orc is heavily wounded.J h  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!J hϤ((()o 2J hS+ ((((Okawaru accepts your kill.J hJ hJ h.o...)...J h6.7 (1.152) Rev+ J h,J hX/ _You shoot a sling bullet.J h:  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!J h#()o   orc (J h (((((Okawaru accepts your kill.J hY.....)J hp7041J h"J ha&/ _You shoot a sling bullet.J h5 (((((oYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.J h  The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!J h C)J hP X....)J h7U y9830) Rev* J h\ J h ` P _Okawaru accepts your kill.J h _No target in view!J h}J hP~J h J h#J hcJ h229 _J h9J hU18) Rev+ J hUJ hJ hӫJ h0L07J hJ hcJ h8c196J h|J hJ h.......## #..[.......###..  #.............##.............###.#...........##......... ........###..>.##.....)#.......@.#......#J h?---7002.7 (4..##..#..#.......## ##...)#.... ##<...)... ### ... .......... .......................J hJ h$---3.7 (585J hJ h( _Found a ring mail.J h4J hJ hJ hb78 M#..[ #.#.## #...[.###.... .... #.......# ##.#...........##........J h...###..>@##.....)0.......#..##..#..#...##.##...)#.J h2# ##<...)......J hm[.............J hhJ h4.7 (174) Rev J hJ h% _Found a helmet.J hw4J hJ h<J h J hL63J hB,J hb52J hhJ hx41J hJ h[J hB...#..[ #.# .......## #... [.......###.... #.............# #......#. ##.#...........##J h=... .........#.......###..>.##.....)#...?...@.....#......###..#..#.......... ##.##...)#......o. #..##<...)...... #..##......##...............o   orc (asleep).##......... ........ ....J h+7.7 (3J h+8.7 (4J h[I30) J hJ hu _An orc comes into view. It is wielding a +0 hand axe.J hg ((((oYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!J hu  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!J hD)J h_  Okawaru accepts your kill.J h# ....oo   orcJ h*You hear a shout! x2J h@===9.8 (1.1219) Rev J hƒJ h>u _An orc comes into view. It is wielding a +0 hand axe.J hb ((( You shoot a sling bullet. The sling bullet hits the orc.J h ((((The orc is almost dead.J hgJ h\l  You shoot a sling bullet. The sling bullet barely misses the orc.J hvn..o)..o.o   orc wizardo   orcJ hvJ hvq10018J h J h  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +1 robe_of willpower.J h;K J h S Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 3 boomerangs  p - 13 poisoned darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+} J hS Wands (go to first with /)x - a wand of acid (2)  B - a wand of roots (2) Scrolls (go to first with ?)  b - a scroll of teleportation  c - a scroll of immolation  h - a scroll of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesia  r - 6 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI J h'T [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J hN J h>J h...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***...[.......###....Health: 74/74 ========================#.............#Magic: 10/10 ========================J hw{#.............#AC: 10Str: 11. ##.#...........##EV: 12Int: 10... .........#.......SH: 0Dex: 21.....###..>.##.....)#J hXL:  9 Next: 99% Place: Dungeon:8...?...@.....#......#J hNoise: ===------  Time: 7010.8 (0.0)......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} J hM....o ##.##...)#....Fire: a) +2 sling {Cipactli} ..). #..##<...)...Zot (26911) Gem (2418) Rev J h6..o #..##......##...............o   orc wizardJ h.##...........o   orcJ h....................... _An orc comes into view. It is wielding a +0 hand axe.J h You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.You shoot a sling bullet. The sling bullet barely misses the orc.J h1 An orc wizard comes into view. It is wielding a +0 dagger and wearing a +1 robe_of willpower.J h)J hj)J h12J h4 J hu1]  You shoot a sling bullet. The sling bullet hits the orc! J hy7o(() J h (((((You kill the orc! J hD>  You shoot a sling bullet. J hQK...)) J h*R,... J hV1.8 (107) Rev+  J h1_ J h#c' _You hear a shout! J h  J h  J h"  J hV& H _No target in view! J hG  J h> J ha J h J he ...#..[ #.# .......## #.... [.......###...... #.......# J hp... #......# .[... ##.#...## ............#. ..###..>.##.....)# . J h?...?..@......#......# ..##..#..#. ..). ##.##...)#.... ..).o. #..##<...)... ..o.. #..##......##  J h/...... ....o   orc priest (wandering) . J h^9...##. ##...o   orc wizard ^...# ## ... J h4. .  J h). J h# 0  An orc priest comes into view. It is wielding a +0 short sword.Found a scroll of identify and a leather armour. J h*9* J ha   The orc wizard casts a spell.The orc wizard flickers and vanishes!!J hJ {  Deactivating autopickup; reactivate with Ctrl-A.!J hkQ!J h!J h]q-2.8 (1096!J hU!J h.l _The orc priest looks satisfied for a moment.!J hN ((You shoot a sling bullet.!J h  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.!J hX,!J hvc^.o..!J hcr=385!J hm!J hp8 _The orc priest is lightly wounded."J hy...#..[ #.# .......## #... . [.......###.... .. #.......# ... #......#  [... ##.#...##  ..............#.  ......###..>.##.....)#  ?...?...@.....#......#  .##..#..#.  .....)o ##.##...)#....  ...)... #..##<...)...  ....... #.. .["J hw{t37m...... .... ....##. ##... ...# ## .... "J h|"J h}"J hao.o   orc priest"J hKt---474"J h"J h#J h...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10#J hwStr: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)##J h/XL:  9 Next: 99% Place: Dungeon:8?...?..*@.....#......#Noise: ---------  Time: 7014.8 (0.0).....o*##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26907) Gem (2414) Rev+ #J h{....... #..##......##....... .............o   orc priest....##. ##...........#J h...# ## .......................You shoot a sling bullet. The sling bullet hits the orc priest. _The orc priest is lightly wounded.  #J hFire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  #J h%(lightly wounded, 70% to hit)#J hgB...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================#J h.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?..(@.....#......##J h.ZNoise: ---------  Time: 7014.8 (0.0).....o(##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26907) Gem (2414) Rev+ ....... #..##......##....... .............o   orc priest#J hv....##. ##..............# ## .......................Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight line#J hAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.#J h}(((((Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is lightly wounded.  You shoot a sling bullet.#J h#J h#J h Wo.......#J h e===5.9 (1.163#J h #J h#J hKd _The sling bullet barely misses the orc priest.#J h W...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0#J h( Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o*@.....#......#Noise: ===------  Time: 7015.9 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26906) Gem (2413) Rev+ ....... #..##......##....... .............o   orc priest....##. ##..............# ## [40#J h m.......................You shoot a sling bullet. _The sling bullet barely misses the orc priest.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 70% to hit)#J h ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================#J h n... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o(@.....#......#Noise: ===------  Time: 7015.9 (0.0).......##..#..#.......#J h4 a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} #J hs (...)... #..##<...)...Zot (26906) Gem (2413) Rev+ #J h i....... #..##......##....... .............o   orc priest#J hR ....##. ##..............# ## .......................Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 70% to hit)  #J h XYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.#J hF M Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is lightly wounded.The sling bullet hits the orc priest.#J h z .  The orc priest is heavily wounded.#J hj #J hT6  The orc priest begins to cast a cantrip, but forgets the words! *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!#J hN.{#J h53-#J ho&7.0 (1.1#J h552) Rev* #J h,#J hs#J h #J h#J h/_The puff of flame hits you. You resist.$J h ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 73/74 =======================-.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o*@.....#......#Noise: ===------  Time: 7017.0 (0.0)......$J h,[34m{##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26905) Gem (2412) Rev* ....... #..##......##....... .............o   orc priest....##. ##..............# ## .......................A puff of flame appears from out of thin air! _The puff of flame hits you. You resist.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 70% to hit)$J hJ*...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 73/74 =======================-.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......$J h5SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o(@.....#......#Noise: ===------  Time: 7017.0 (0.0)......{##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26905) Gem (2412) Rev* ....... #..##......##$J hV....... .............o   orc priest....##. ##..............# ## .......................Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.$J hK Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest.$J hP$J h...$J h4=8.0 (141$J h$J hc _The orc priest is severely wounded.$J h ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o*@.....#......#Noise: ===------  Time: 7018.0 (0.0).......$J hQ M##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26904) Gem (2411) Rev* ....... #..##......##....... .............o   orc priest....##. ##..............# ## .......................You shoot a sling bullet. The sling bullet hits the orc priest. _The orc priest is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)$J hMt B...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================$J h&u .. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o.@.....#......#$J hu hNoise: ===------  Time: 7018.0 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26904) Gem (2411) Rev* ....... #..##......##$J hy ....... .............o   orc priest....##. ##..............# ## .......................You shoot a sling bullet. The sling bullet hits the orc priest. _The orc priest is severely wounded.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)$J hh ((((((( _The orc priest is severely wounded.  Fire: a) +2 sling {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet. x2$J h ...?.o.  The sling bullet completely misses the orc priest.$J hFo9.0 (130$J h8{$J hf _Something hits you but does no damage.%J hB...#..[ #.#planckenstein the Skirmisher%J h.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0%J hXDex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o*@.....#......#Noise: ===------  Time: 7019.0 (0.0)%J h.......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....%J h*Fire: a) +2 sling {Cipactli} ...)... #..##<...)...%J h?Zot (26903) Gem (2410) Rev* %J h n....... #..##......##....... .............o   orc priest....##. ##..............# ## ...........%J h............The sling bullet completely misses the orc priest. _Something hits you but does no damage.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)%J hp4...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?(((((((@.....#......#%J hiwNoise: ===------  Time: 7019.0 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26903) Gem (2410) Rev* ....... #..##......##....... .............o   orc priest....##. ##..............# ## ....................... _Something hits you but does no damage.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet.%J h  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc priest.%J hސ ...?.o{The sling bullet closely misses the orc priest.20.0 (1209%J hl%J hdf _Something hits you but does no damage.%J h ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================%J h ... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8%J h) R?...?.o*@.....#......#Noise: ===------  Time: 7020.0 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26902) Gem (2409) Rev* %J h[ i....... #..##......##....... .............o   orc priest%J h M....##. ##..............# ## .......................The sling bullet closely misses the orc priest. %J h w_Something hits you but does no damage.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)%J hV_ ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10%J hH` Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 99% Place: Dungeon:8?...?.o{@.....#......#Noise: ===------  Time: 7020.0 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26902) Gem (2409) Rev* ....... #..##......##%J h` ....... .............o   orc priest....##. ##..............# ## .......................The sling bullet closely misses the orc priest. %J h` (_Something hits you but does no damage.Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  %J ha H(severely wounded, 70% to hit)%J hG Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet. x2  Okawaru accepts your kill.%J hC z )Reactivating autopickup.%J hwv %J h$ K.o%J h ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 74/74 ========================.. #.............#Magic: 10/10 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10%J hʔ b..............#.......SH: 0Dex: 21......###..>.##.....)#XL:  9 Next: 100% Place: Dungeon:8?...?..o@.....#......#Noise: ===------  Time: 7021.1 (1.1).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26901) Gem (2408) Rev* ....... #..##......##....... .............%J h o   orc priest....##. ##..............# ## .......................Press: ? - help, Shift-Dir - straight line%J h̕ IAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet. x2  Okawaru accepts your kill.Reactivating autopickup.%J h M _You feel a bit more experienced.  %J h@ AYou have reached level 10!%J h /  --more--&J hG80/801/1110 0% &J h&J h4 _'J hW...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================.. #.............#Magic: 11/11 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0'J hvDex: 21......###..>.##.....)#XL: 10 Next:  0% Place: Dungeon:8?...?..o@.....#......#Noise: ===------  Time: 7021.1 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26901) Gem (2408) Rev* ....... #..##......##....... .............o   orc priest....##. ##..............# ## .'J h[40m...................... _You feel a bit more experienced. _You have reached level 10!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)'J h...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================.. #.............#'J h|Magic: 11/11 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL: 10 Next:  0% Place: Dungeon:8?(((((((@.....#......#Noise: ===------  Time: 7021.1 (0.0)'J h.......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26901) Gem (2408) Rev* ....... #..##......##....... .............o   orc priest....##. ##..............# ## ....................... _You have reached level 10!Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  'J h h(severely wounded, 70% to hit)  You shoot a sling bullet.'J hW Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.The sling bullet hits the orc priest.'J hT ...?..oThe orc priest is almost dead.'J h@q2.2 (1.107'J h_'J hA _The orc priest hits you but does no damage.'J hi ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================.. #.............#Magic: 11/11 ========================... #.............#AC: 10Str: 11[... ##.#...........##EV: 12'J hj Int: 10..............#.......SH: 0Dex: 21......###..>.##.....)#XL: 10 Next:  0% Place: Dungeon:8?...?..o@.....#......#Noise: ===------  Time: 7022.2 (0.0).......##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .....). ##.##...)#....Fire: a) +2 sling {Cipactli} ...)... #..##<...)...Zot (26900) Gem (2407) Rev* ....... #..##......##....... .............o   orc priest'J hZk ....##. ##..............# ## .......................The orc priest is almost dead. _The orc priest hits you but does no damage.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (almost dead, 70% to hit)'J h +'J h J...#..[ #.#'J hi <planckenstein the Skirmisher'J h  h.......## #...'J h, 2Coglin of Okawaru ***...'J h . [.......###....'J h dHealth: 80/80 ========================'J hz n.. #.............#'J h dMagic: 11/11 ========================'J h n... #.............#'J h! -AC: 10'J h! -Str: 11'J h'" [... ##.#...........##'J h" -EV: 12'J h" -Int: 10'J h2# o..............#.......'J h# -SH: 0'J h.$ -Dex: 21'J h$ ......###..>.##.....)#'J h% XL: 10 Next:  0% Place: Dungeon:8'J h% y?...?..o@.....#......#'J h & Noise: ===------  Time: 7022.2 (0.0)'J h& .......##..#..#.......'J hZ' a) +2 sling {Cipactl d) +0 sling {Daeho} 'J h;( .....). ##.##...)#....Fire: a) +2 sling {Cipactli} 'J h( ...)... #..##<...)...'J h?) ?Zot (26900) Gem (2407) Rev* 'J h) ....... #..##......##'J ht* {....... .............'J h+ Uo   orc priest'J h+ ....##. ##...........'J h+ ~...# ## ...........'J hW, ............'J h, -Fire: a) +2 sling {Cipactli}'J hD- 1Press: ? - help, Shift-Dir - straight line'J h- jAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  'J h&. J(almost dead, 70% to hit)  'J h/ FYou shoot a sling bullet. The sling bullet hits the orc priest!  'J h0 "You kill the orc priest!'J h0 'J h: 'J h'; )'J h; !'J h (((((((Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!  Okawaru accepts your kill.'J h` l...?..)'J hd {13.3 (1.18986'J hl 'J ho / _You shoot a sling bullet.(J h6 ...#..[ #.# .......## #... . [.......###.... .. #.......# ..o #......# . [... ##.#...## . ..............#. .(J h& ......###..>.##.....)# . ?...?...#......# . .##..#..#. . .....). ##.##...)#.... . ...)... #..##<...)... . ....... #.(J h\7.##......## . ....... ....o   orc (wandering) . ....##. ##... (J h^ ...# ## .... . .(J h4(J hV.o(J h?z---4075(J h(J hR _An orc comes into view. It is wielding a +0 mace. _Items here: )) [[ ††.(J h ...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================(J h#".. #.............#Magic: 11/11 ========================... #.............#AC: 10Str: 11 .[o.. ##.#...........##EV: 12Int: 10 ...**..........#.......SH: 0Dex: 21 .....**###..>.##.....)#XL: 10 Next:  1% Place: Dungeon:8 .?...?.*@......#......#Noise: ---------  Time: 7024.3 (0.0) ........##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} ......). ##.##...)#....Fire: a) +2 sling {Cipactli} .(J h#...)... #..##<...)...Zot (26897) Gem (2405) Rev* ........ #..##......## ........ .............o   orc (wandering) .....##. ##........... ^...# ## ........... ............. _You shoot a sling bullet. _An orc comes into view. It is wielding a +0 mace. (J hW#]_Items here: )) [[ ††.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 70% to hit))J h}...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================.. #.............#Magic: 11/11 ========================... #.............#AC: 10Str: 11 .)J hT((.. ##.#...........##EV: 12Int: 10 ...((..........#.......SH: 0Dex: 21 .....((###..>.##.....)#XL: 10 Next:  1% Place: Dungeon:8 .?...?.(@......#......#Noise: ---------  Time: 7024.3 (0.0) ........##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .)J hɝ.....). ##.##...)#....Fire: a) +2 sling {Cipactli} ....)... #..##<...)...Zot (26897) Gem (2405) Rev* ........ #..##......## ........ .............)J h*o   orc (wandering) .....##. ##........... ^...# ## ........... ............. _An orc comes into view. It is wielding a +0 mace. )J h{v_Items here: )) [[ ††.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.)J h) _Items here: )) [[ ††.  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.)J h  You shoot a sling bullet. The sling bullet barely misses the orc.)J he[.o.....o)J hg{===5.4 (1.164)J h)J h % _The orc shouts!)J h)...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================.. #.............#Magic: 11/11 ========================... #.............#AC: 10Str: 11 .[.o. ##.#...........##EV: 12Int: 10 ....**.........#.......SH: 0Dex: 21 ......*###..>.##.....)#)J h*XL: 10 Next:  1% Place: Dungeon:8 .?...?.*@......#......#Noise: ===------  Time: 7025.4 (0.0) ........##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} ......). ##.##...)#....Fire: a) +2 sling {Cipactli} ....)... #..##<...)...Zot (26896) Gem (2404) Rev* ........ #..##......## ........ .............)J hl+o   orc .....##. ##........... ^...# ## ........... .............The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet barely misses the orc. _The orc shouts!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (70% to hit))J h2$B...#..[ #.#planckenstein the Skirmisher.......## #...Coglin of Okawaru ***.... [.......###....Health: 80/80 ========================.. #.............#Magic: 11/11 ========================... #.............#AC: 10)J hN%Str: 11 .[.o. ##.#...........##EV: 12Int: 10 ....((.........#.......SH: 0Dex: 21 ......(###..>.##.....)#XL: 10 Next:  1% Place: Dungeon:8 .?...?.(@......#......#Noise: ===------  Time: 7025.4 (0.0) ........##..#..#.......a) +2 sling {Cipactl d) +0 sling {Daeho} .)J h%.....). ##.##...)#....Fire: a) +2 sling {Cipactli} ....)... #..##<...)...Zot (26896) Gem (2404) Rev* ........ #..##......## ........ .............)J h &ko   orc .....##. ##........... ^...# ## ........... .)J h&............You shoot a sling bullet. The sling bullet barely misses the orc. _The orc shouts!  Fire: a) +2 sling {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.)J hrPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!)J hC))J hbJ1....)J hNq6.5 (1.152)J h_f _Okawaru accepts your kill.*J hA ...#..[ #.#...#. .## #....... [.###........ #.............#... #.............# ...[.)..##.#.....## ..*J h;..........#. ...###..>.##.....)# ...?...?.@)......#......# ...##..#..#. ..*J h.).###.##...)#.... >..)...# #..##<...)... .... #..##......## ..*J h.. . ...##.. ##. .^*J h.# ##.. . .. .*J hϱ*J hz---7041*J h*J h*J ho ...#..[ #.#.#.........## #.....[.......###..... #....#. #...#..[.)..##.#.....##..........#...###..>.##.....)#..?...?@.)......#......#..##..#..#...).###.##...)#.... .>.*J hbp.)...# #..##<...)..... #..##......##.... ..##...##.  ..^.# ##... . . . *J h*J h---830*J h *J h8*J h:  ...#..[ #.#.#.........## #....[.......###......#.....#.##....#..[.)..##.#..........#..###..>.##.....)..?...@..)......#........##..#..#.*J h .).###.##...)# ..>..)...# #..##<...).. #..##..........##...##.^.# ##... . *J hn <9*J h! F2399*J ho* *J h9 30.5 (218) Rev+ *J h#D *J hG _ _h - 2 scrolls of vulnerability (gained 1)+J hIZ ...#..[ #.#.#.........## #....[.......###.....#......##......[.)..##.#...........#..###..>.##.......?..@...)......#..##..#..#. #+J hK[.).###.##...)#.>. #......)...# #..##<...)..##..##...........##...##.^.####... . +J ho1.5 (107+J h:|+J h+J hT/ ...#..[ #..#.........## #.[.......###.#...##.....[.)..##.#.......#..###..>.##.+J h70 .?.@....)......#..##..#..#. ##.).###.##...)#.>. #......)...# #..##<...). #.##..##....##...##.^.####... . +J hm;+J h <k2896+J h:C+J hE+J hU  ...#..[ #.#.........## #.[.......###.#...##...[.)..##.#..#..###..>.##+J h> e. #.....?@.....)......#..##..#..#. ###.).###.##...)#.>. #......)...# #..##<.... #.##..##. #. #.##...##.^.####... [...... +J hJ 385) Rev +J h} +J h= +J hS  ...#..[ .#.........## #.[.......###.#.##...[.)..##.#..#..###..>.##. #......)......#..##..#..#. .###.).###.##...) †.....>. #......)...# #..##< <. #.##..##. #. #.##...##.^ .####... .[...... +J h. 474+J h\ +J hS 5.5 (263+J h +J h . _C - a scroll of identify-J h0-J hDRead which item? Scrolls  b - a scroll of teleportation  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fear  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT  z - a scroll labelled TOOSAS HOXZAAC - a scroll of identify [!] read|quaff|evoke[?] describe selected.J h.J h&.J h/N...#..[planckenstein the Skirmisher.........#.........## # Coglin of Okawaru ***....J hB0W............[.......###. Health: 80/80 ========================.............#.......... Magic: 11/11 ========================............##.......... AC: 10Str: 11 ........ .......[.)..##.#........ EV: 12Int: 10 ........ .....................#.. SH: 0Dex: 21 ........ .............###..>.##.. XL: 10 Next:  1% Place: Dungeon:8 .J h01 ........ #.....@......)......#.. Noise: ---------  Time: 7035.5 (0.0) ........ ..............##..#..#.. a) +2 sling {Cipactl d) +0 sling {Daeho} ........ .###........).###.##...) Fire: a) +2 sling {Cipactli} †.....>. #......)...# #..##<.. Zot (26886) Gem (2393) Rev <....... #............##..##... ........ #......................  ........ #.........##...##......  .......^ .........####... ......  .J h1.[............. The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _Okawaru accepts your kill. _h - 2 scrolls of vulnerability (gained 1) _C - a scroll of identify.J hj.J hYnoIdentify which item? (\ to view known items) Scrolls (select first with ?)  w - a scroll labelled PEYNAY VEATI  y - a scroll labelled YWI YTTAIGITT  z - a scroll labelled TOOSAS HOXZAA Potions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions .J h[ow t - a dark potion[?] describe selected0J hp0J hv0J hЃ...#..[planckenstein the Skirmisher.........#.........## # Coglin of Okawaru ***...............[.......###. Health: 80/80 ========================.............#.......... Magic: 11/11 ========================............##.......... AC: 10Str: 11 ........ .......[.)..##.#........ EV: 12Int: 10 ........ .....................#.. SH: 0Dex: 21 0J h ........ .............###..>.##.. XL: 10 Next:  1% Place: Dungeon:8 ........ #.....@......)......#.. Noise: ---------  Time: 7035.5 (0.0) ........ ..............##..#..#.. a) +2 sling {Cipactl d) +0 sling {Daeho} ........ .###........).###.##...) Fire: a) +2 sling {Cipactli} †.....>. #......)...# #..##<.. Zot (26886) Gem (2393) Rev <....... #............##..##... ........ #......................  ........ #.........##...##......  .......^ .........####... hm ......  .[............. The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _Okawaru accepts your kill. _h - 2 scrolls of vulnerability (gained 1) _C - a scroll of identify0J h  As you read the scroll of identify, it crumbles to dust.6.5 (1520J h0J hˮ2 _w - a scroll of brand weapon1J h*1J h 8Read which item? Scrolls  b - a scroll of teleportation  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fearw - a scroll of brand weapon  y - a scroll labelled YWI YTTAIGITT 1J h  z - a scroll labelled TOOSAS HOXZAA [!] read|quaff|evoke[?] describe selected3J h 3J h3J h0'...#..[planckenstein the Skirmisher.........#.........## # Coglin of Okawaru ***...............[.......###. Health: 80/80 ========================.............#.......... Magic: 11/11 ========================............##.......... AC: 10Str: 11 ........ .......[.)..##.#........ EV: 12Int: 10 ........ .....................#.. SH: 0Dex: 21 3J h(........ .............###..>.##.. XL: 10 Next:  1% Place: Dungeon:8 ........ #.....@......)......#.. Noise: ---------  Time: 7036.5 (0.0) ........ ..............##..#..#.. a) +2 sling {Cipactl d) +0 sling {Daeho} ........ .###........).###.##...) Fire: a) +2 sling {Cipactli} †.....>. #......)...# #..##<.. Zot (26885) Gem (2392) Rev <....... #............##..##... ........ #......................  ........ #.........##...##......  .......^ .........####... h)m ......  .[............. You kill the orc! _Okawaru accepts your kill. _h - 2 scrolls of vulnerability (gained 1) _C - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon3J hM+GBrand which weapon? Hand Weapons  a - a +2 sling (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho}[?] describe selected4J hx4J hĀ4J h...#..[planckenstein the Skirmisher.........#.........## # Coglin of Okawaru ***...............[.......###. Health: 80/80 ========================.............#.......... Magic: 11/11 ========================............##.......... AC: 10Str: 11 ........ .......[.)..##.#........ EV: 12Int: 10 ........ .....................#.. SH: 0Dex: 21 4J h........ .............###..>.##.. XL: 10 Next:  1% Place: Dungeon:8 ........ #.....@......)......#.. Noise: ---------  Time: 7036.5 (0.0) ........ ..............##..#..#.. a) +2 sling {Cipactl d) +0 sling {Daeho} ........ .###........).###.##...) Fire: a) +2 sling {Cipactli} †.....>. #......)...# #..##<.. Zot (26885) Gem (2392) Rev <....... #............##..##... ........ #......................  ........ #.........##...##......  .......^ .........####... hm ......  .[............. You kill the orc! _Okawaru accepts your kill. _h - 2 scrolls of vulnerability (gained 1) _C - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon4J h^u  [  .........#.....  ............[.. .............# ............# .......[.)..##.4J hٔ- ............... .............###..> #.....@......) ..............# .###........).#) †.....>. #......)...# #..##< < #............ #.............4J h7] #.........##..^ .........####... .[As you read the scroll of brand weapon, it crumbles to dust.  Your +2 sling {Cipactli} is covered with a thin layer of ice!4J h*9  [  .........#.....  ............[.. .............# ............# .......[.)..##. ............... .............###..> #.....@......) ..............# .###........).#) †.....>. #......)...# #..##< < #............ #............. #.........##..^ .........####... 4J h0: <[4J h8F 4J hF 7.5 (1(freeze)(freeze) {Cipactli}41) 4J hP 4J hU D _a - a +2 sling of freezing (weapon) {Cipactli}5J h 45J hʄ 5J h 5J hە 5J hϟ x305J h c2895J h 5J h 5J h^ L185J hϯ 5J h 5J h 5J h2 5J h L075J h< 5J h 5J h c7965J h~ 5J hs 5J h 5J h. L855J h 5J h 5J hO 5J h L745J hW 5J hQ 5J h b635J h 5J h 5J h 0##..............................#...>.................###.#.......###............)....S..........###.....5J h' .###........).### .###...†.c...>.. ##......)...# #k<. ##......##.##.............#.......#.........##...# .5J h  #...........^...........####.  ##....[.........#  .......##........# 5J h T ..#....#  .....##..## c   centaur (wandering) .5J hN .....#. ..##### #...........5J h c45.5 (8clauncher)A centaur comes into view.The centaur shouts!5J h| ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.5J h,e ......  The arrow hits you but does no damage.5J hx==6.5 (9525J h5J h- _You hear an angry hiss.6J hG ((((((You shoot a sling bullet. The sling bullet hits the centaur.6J hl  The centaur is lightly wounded.  You shoot a sling bullet.  6J h45The sling bullet hits the centaur but does no damage.6J hX ^ ......  The centaur is lightly wounded.6J h^ T(((((((6J h_ X......@6J hB =7.5 (141) Rev 6J h 6J h o _The centaur shoots an arrow. The arrow barely misses you.6J h$d (((((((You shoot a sling bullet.6J h  The sling bullet closely misses the centaur.You shoot a sling bullet.7J h 7 c......  The sling bullet completely misses the centaur.7J h=S((((((7J h_7......7J h ((((((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.7J hZ7......7J h[73---830) Rev+ 7J h%b7J hf< _The arrow hits you but does no damage.7J h (((((((You shoot a sling bullet.7J h}- The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. _The arrow hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.7J h7J h7J hyS.c.....S   water moccasin (wandering)c   centaur (launcher)7J h4=--92797J h7J h5 _The centaur is lightly wounded.7J h9 O (((((S You shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the centaur. The sling bullet freezes the centaur.7J h-  The centaur is moderately wounded.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.7J hqI Sc.....  The centaur is moderately wounded.7J h### #......###............).....S................###.....###........).# ###...†.....>.. ##......)...# #. .....k<..cS.... ##............##..........##.........#.........##...##  #..^..@........####...  ##....[.....# .......### ....#.... .....##..#.. ...#. ..##### # 9J hM..cS9J h B(((((9J h&&.....9J h3------10079J h9J hF _The centaur shoots an arrow. The arrow hits you.9J hy.... ...>................###..> .............###....).. ...S................##..#  #.............###..).###.# ##...†.....>.. )...# #.9J hCk<........ ####.cS...##........ .......#...##. #...........^...####... ##....[....# ## ...#..# ...[ ....##..##9J h......#...######...........9J h9J hn~4=---29J hV696) Rev+ 9J h~9J h9J h# SM.[.)..##.# #..........>.......###..>.###...).... ...S9J h ......##.  #.............###..).###.# ##...†.....>.. ##)...# k<........ #### ..cS...#....... .#......#.##...## #...........^...###... ##....[.......9J hp   .......##..............# ......#............#####9J h 9J hF 5=-3859J h 9J h :J hb,:J h-:J h-:J h0:J h2:J h:674:J h>SS   water moccasin:J hv>:J hDp [.)....>....>.........):J h'E.....  ........)†.....>.. ##......)...# < ##.......#@.......4#........^..S........:J hiE [..........#  ...........# .............# ...[............... :J hEA ...............#.   :J hEI_You start resting.:J h/#[.)....>....>.........).....  :J h........)†.....>.. ##......)...# < ##.......#@.......#........^..S........ [..........#  ...........# .............# ...[............. ...............#:J h8 :J h):J h:J he _A water moccasin is nearby!:J hY .....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 66/80 ===================----- :J h .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 :J h .........cS...##@................ Noise: ---------  Time: 7054.6 (0.0) .#.............#*........##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^..S........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26867) Gem (2374) Rev+ :J hA m.......##..............# ... ........#................# ...[ S   water moccasin ....##..##...............................#............##### _The centaur shoots an arrow. The arrow hits you. _You start resting. _A water moccasin is nearby!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit):J hu{ .....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 66/80 ===================----- :J hC| .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ---------  Time: 7054.6 (0.0) :J h| &.#.............#(........##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^..(........####... . Fire: a) +2 sling (freeze) {Cipactli} :J h)} ##....[........(........#.. Zot (26867) Gem (2374) Rev+ .......##....(.........# ... ........#.....(..........# ...[ S   water moccasin ....##..##...(.................(.........#.:J hd} ...........##### _You start resting. _A water moccasin is nearby!:J h} Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a sling bullet.:J h c  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.:J h :J h܆ ,:J h Sc....c   centaur (launcher).:J h 7====5.7 (1.163) Rev* :J hϔ :J h0 a _The sling bullet misses the water moccasin.;J hWr.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 67/80 ====================---- ;J ht.............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7055.7 (0.0) .#.............#S........##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^..c........####... . Fire: a) +2 sling (freeze) {Cipactli} ;J h,u##....[.................#.. Zot (26866) Gem (2373) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##................c   centaur (launcher)...............#............#####The sling bullet barely misses the water moccasin.You shoot a sling bullet. _The sling bullet misses the water moccasin.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit);J he.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 67/80 ====================---- ;J hf.............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7055.7 (0.0) .#.............#S........##...##. a) +2 sling (freeze) d) +0 sling {Daeho} ;J hgv#...........^..c........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26866) Gem (2373) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##................c   centaur (launcher)...............#............##### ;J hgB_The sling bullet misses the water moccasin.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.;J hqV (slow)  The sling bullet hits the water moccasin.  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin seems to slow down.freezes the water moccasin.;J hrb  The water moccasin is moderately wounded.;J hks;J hv%  ;J hyw.The water moccasin is no longer moving slowly.;J hkc.;J hy96.8 (1.152;J h;J hϊ[ _The water moccasin barely misses you.;J h.U.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 69/80 ====================---- .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ;J hy/....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7056.8 (0.0) .#.............#Sc.......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26865) Gem (2372) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##................c   centaur (launcher)...............#............#####The water moccasin is moderately wounded. h/S40mThe water moccasin is no longer moving slowly. _The water moccasin barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit).......................###..> Health: 69/80 ====================---- .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 .. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7056.8 (0.0) .#.............#Sc.......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26865) Gem (2372) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##..............[4.......................###..> Health: 70/80 =====================--- .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12=J h4Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7057.8 (0.0) .#.............#Sc.......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} =J h##....[.................#.. Zot (26864) Gem (2371) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##................c   centaur...............#............#####The water moccasin closely misses you. The centaur unwields a +0 orcbow.  The centaur hits you but does no damage. _The centaur kicks you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line=J hruAim: a centaur (severely wounded, 79% to hit)=J h&.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 70/80 =====================--- .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 12Int: 10 =J h##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  1% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7057.8 (0.0) .#.............#Sc.......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26864) Gem (2371) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##..............[4=J hl0m..c   centaur...............#............#####The centaur hits you but does no damage. _The centaur kicks you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.=J h~hAim: a centaur (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.  You kill the centaur!=J hHpD)=J hl_  Okawaru accepts your kill.=J h68-338.8 (130=J h=J hy _The water moccasin barely misses you. The water moccasin bites you.=J hXG .....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 68/80 ====================---- .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 13Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  3% Place: Dungeon:8 .........cS...##@................ Noise: =J hxH -[m===------  Time: 7058.8 (0.0) .#.............#S).......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26863) Gem (2370) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##...............................#............#####You kill the centaur!Okawaru accepts your kill. _The water moccasin barely misses you. The water moccasin bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)=J h  u.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 68/80 ====================---- .............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 13Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  3% Place: Dungeon:8 =J hr .........cS...##@................ Noise: ===------  Time: 7058.8 (0.0) .#.............#S).......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26863) Gem (2370) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##...............................#............##### _The water moccasin barely misses you. The water moccasin bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.=J h W  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin!freezes the water moccasin.=J h,  The water moccasin is almost dead.The water moccasin bites you.  You are poisoned.=J h- 3=--9.9 (1.12) Pois Gem (2369) Rev* =J h86 =J h9 5 _The water moccasin poisons you!>J h*.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 63/80 ==================------ >J h.............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 13Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  3% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7059.9 (0.0) >J h`.#.............#S).......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} ##....[.................#.. Zot (26862) Pois Gem (2369) Rev* >J hR.......##..............# ... ........#................# ...[ S   water moccasin ....##..##...............................#............#####The water moccasin bites you.  >J h9FYou are poisoned. _The water moccasin poisons you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 56% to hit)>J h.....................[.)..##.#... planckenstein the Skirmisher #................................ Coglin of Okawaru ***... ...>.......................###..> Health: 63/80 ==================------ >J hy.............###............).... Magic: 11/11 ======================== ...S........................##..# AC: 10Str: 11  #.............###........).###.# EV: 13Int: 10 ##...†.....>.. ##......)...# #.. SH: 0Dex: 21 ....k<........ ##............##.. XL: 10 Next:  3% Place: Dungeon:8 .........cS...##@................ Noise: ===------  Time: 7059.9 (0.0) .#.............#S).......##...##. a) +2 sling (freeze) d) +0 sling {Daeho} #...........^...........####... . Fire: a) +2 sling (freeze) {Cipactli} [40>J hym##....[.................#.. Zot (26862) Pois Gem (2369) Rev* .......##..............# ... ........#................# ...[ S   water moccasin ....##..##...............................#............#####Aim: a water moccasin (almost dead, 56% to hit)  >J h~You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.  You kill the water moccasin!>J hqF†>J h)(((((((You shoot a sling bullet.  The sling bullet hits the water moccasin!water moccasin seems to slow down.sling bullet freezes the water moccasin.  You kill the water moccasin!  Okawaru accepts your kill.>J h; †......  You shoot a sling bullet.>J h޼ 0761.0 (1.118 _You feel very sick.>J h=>J hh _Your Dodging skill increases to level 4!>J h 4>J hȣ >J h >J h 59=-07>J h >J h 60==596>J h >J h^ 59=-85) Rev+ >J hϼ >J h3 f-74>J ha >J h >J h ?=6>J h( 3>J h< >J h >J h L52>J h >J h >J h g41) Rev >J h >J h3 (--->J h y 8.0 (7.0 _You start resting. You feel sick. x8>J hi ---9.0 (83) Gem (2360>J h >J h+ [ _You are no longer poisoned.>J h4>J h>J h61=259>J htW2=18307) >J hy74=4965=85>J h>J h>J h!j674>J h>J h7=638=5270=411=30>J hm822493184=075=3966857=749=63 _You start resting.86.0 (17.0)80=7.0 (1852>J h=>J h^>" _HP restored.@J h&zJ@J hk@J hQ@J hهL41@J hݏ  You see here a water moccasin corpse.@J hÒ@J hSS30 _@J h@J h@J h>c239@J h@J h@J hС@J hTW=18@J hz@J hީ@J hb07@J h@J hc@J h?@J hM296@J h@J hP@J hb85@J h@J hF@J h@J hoL74@J h@J ht@J hb63@J h@J hn@J hR@J hL52@J hN@J h#@J h@J hL41@J h@J h@J hYb30@J hu@J h(@J hc229@J h=@J h@J hb18@J h @J h@J h;b07@J h@J h&@J hc196@J hw@J h@J hZ@J hL85@J h@J h~ @J h @J hG L74@J h @J hc@J h@J h&L63@J h@J hj@J hJb52@J h@J h@J h6"@J h"L41@J h#@J hG%@J h'@J h(L30@J h)@J h<0@J h 4c219@J hW5@J hk8@J hb:@J h:L18@J hS;@J h=@J h%?@J h|?L07@J h{@@J hC@J hH@J hHM096@J h0J@J hU@J hRZb85@J h[@J h^@J htcL74@J hc@J he@J hi@J hmb63@J hAq@J hs@J h@xx52@J hy@J h|b41@J h~@J h@J hrx30@J h@J h4@J hM209@J h@J h@J h;@J hL18@J hg@J h@J hx07@J h@J h˺@J hd7996@J h`@J hDb85@J h @J h@J hb74@J hu@J hD@J h/b63@J h@J h@J hxb52@J h@J h@J h @J hL41@J h@J h@J h@J h>L30@J hO@J h@J he@J hN2299@J h@J h:@J h@J hjL18@J h0@J h@J hb07@J h@J h @J h_ c896@J h4@J h@J hS@J hL85@J h@J h@J hV@J hb74@J h)$@J hj63 ########.....### #........## #...# ### #....#..[.# ##.## .........## ##...# ..[.......###....##.............###............@#.##.#...........## ...#.......# ...###..>.##.....)##  ....)......#......###..#..#.o   orc (wandering)).###)#@J h#l3[34m. )...# #..##<...)..o .....##..####136.0 (49oo.7.0 (5052  An orc comes into view. It is wielding a +0 short sword and wearing a +1 _leather armour of fire resistance.BJ hvg(((((((BJ h  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.BJ hBJ h..).o..BJ h===8.0 (1.0)41) Rev BJ hQBJ hG _The sling bullet hits the orc but does no damage.BJ hQfd (((((BJ hg>((You shoot a sling bullet.BJ h1  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.BJ htBJ h{..)o....BJ hW{930) Rev+ BJ h BJ h1 _The orc is lightly wounded.BJ h{\ ((( You shoot a sling bullet. The sling bullet hits the orc.BJ h ((((The orc is heavily wounded.You shoot a sling bullet.BJ htg BJ hw {..o....BJ hYx l40289BJ hۀ BJ h ^ _The sling bullet closely misses the orc.CJ h (( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.CJ hC  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!CJ hOD)CJ h ...CJ h^q118) Rev* CJ h?CJ hP _Okawaru accepts your kill.CJ hy.4CJ h0CJ h3CJ h'@07) Rev+ CJ hOM#........## #.........# ####..[.# ##.## .........## ##...# ..[.......###.... ...#............##...........##.#...........###.........#....@..#---.###..>.##....))##)......# .##..#..#..........#.o   orc (wandering)#......##... .................o..#.# .##...##...........CJ hQ&2CJ hQCJ h_ polearm, wandering)..oAn orc comes into view. It is wielding a +0 short sword.An orc comes into view. It is wielding a +0 trident.CJ h`---3.0 (2796CJ hjCJ hks0 _The orc moves out of view.DJ h* (((((((You shoot a sling bullet.DJ h4o  ) _The orc moves out of view.  You shoot a sling bullet.  The sling bullet closely misses the orc.  You shoot a sling bullet.  shouts!  The sling bullet hits the orc. The sling bullet freezes the orc.DJ hU,DJ h)....o  wandering)o.DJ hy===4.0 (185DJ hDJ hW _The orc is almost dead.DJ hS (((((o  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.DJ h   The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.DJ hu )...o.o   orc wizard (wandering)ooo 2 orcs (1 polearm)oThe orc is heavily wounded.5.1 (1.174) Rev*  _An orc wizard comes into view. It is wielding a +0 dagger.DJ hwDJ h8  _An orc wizard comes into view. It is wielding a +0 dagger.You shoot a sling bullet.  The sling bullet closely misses the orc.orc wizard shouts!  The sling bullet hits the orc. The sling bullet freezes the orc.  You kill the orc!DJ h& b(((((oDJ h )   orcDJ h  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!DJ h. )DJ h _  Okawaru accepts your kill.DJ ht )...)o.DJ hm% p6063DJ h/ DJ h 4 ' _You hear a shout!EJ hx ((((((You shoot a sling bullet.EJ hp  The sling bullet barely misses the orc wizard.You shoot a sling bullet.EJ h"gEJ hh)...o.)EJ hjj752EJ hrEJ h=vd _The sling bullet barely misses the orc wizard.EJ h# (((((((You shoot a sling bullet.EJ hG  The sling bullet completely misses the orc wizard.You shoot a sling bullet.EJ h/EJ hW;)..o)).EJ h*<q8.2 (1.141EJ hFEJ h0Jd _The sling bullet barely misses the orc wizard.EJ hht ((( EJ hdiYou shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.EJ h  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.EJ hy EJ h o).o..EJ h{ l9.320EJ h} EJ h2 b _The orc wizard is heavily wounded.EJ hA (((((((You shoot a sling bullet.EJ hr  The sling bullet barely misses the orc wizard.You shoot a sling bullet.EJ h EJ h] t  The sling bullet closely misses the orc wizard.EJ h 0)o...))o   orco..EJ h n50.4179EJ h EJ hf x _An orc comes into view. It is wielding a +0 short sword.FJ h ( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.FJ hM ((((((The orc wizard is severely wounded.You shoot a sling bullet.FJ hFJ hFJ h'o....o..FJ h(p1008FJ hV3FJ h7e _The sling bullet closely misses the orc wizard.FJ h&^You shoot a sling bullet. _The sling bullet closely misses the orc wizard.The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.  You kill the orc wizard!FJ h1.)o   orcFJ h (((((((Okawaru accepts your kill.You shoot a sling bullet.FJ hBFJ hLE)..FJ h.NH.o..FJ h Q]82697FJ hQFJ h/\FJ h^^ _The sling bullet closely misses the orc.FJ hv3  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc!FJ h:(((($.)..FJ h (((Okawaru accepts your kill.FJ hhP)...$..FJ h&Tj386FJ h.^FJ ha/ _You shoot a sling bullet.FJ h 4FJ hh FJ h H _No target in view!FJ h 4FJ h2 FJ h H _No target in view!GJ hI4GJ hNGJ hW,..GJ h7a.# ####..[.# ##.## .........## ##...[.###..#...##.###.........#.......GJ ha###..>.#)##.)......#......# ##..#..).###.##...)#....... )...# #..##<...)$.)....# .....##..##......##)...................#.####...##.... GJ hub0####... GJ hg<0GJ ho| zz 2 wights (wandering)zzA wight comes into view. It is wielding a +4 mace.GJ hз---4.4 (175 _A wight comes into view. It is wielding a +0 scimitar. _Items here: )) [[ ††.GJ h< ###[.# ##.## ##...#[.###....#........#........#........### #.......# >.##....@)## )#......##........ )#...)#....... )...# #..##<...)$.)....# #......##).... ........z..#.## ........z....#  GJ h ###[.# ##.## ##...#[.###....#........#........#........### #.......# >.##....@)## )#......##........ )#...)#....... )...# #..##<...)$.)....##......##).... ........z..#.##........z....# GJ hP---GJ h(GJ hd _There are monsters nearby!GJ hn (((((zz  You shoot a sling bullet. The sling bullet hits the wight.GJ h  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.GJ h{ ,GJ h |...$zz..GJ h t===564GJ h: GJ h ] _The wight is heavily damaged.GJ h ((((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.GJ hG  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!GJ hQ l)   wightGJ h GJ h _  Okawaru accepts your kill.GJ h ...$zz 2 wights (1 wandering).zGJ hO r9653GJ h; GJ h}  _A wight comes into view. It is wielding a +1 vampiric long sword.HJ h ((((z  You shoot a sling bullet. The sling bullet hits the wight.HJ hJ (((The wight is moderately damaged.You shoot a sling bullet.  The sling bullet completely misses the wight.HJ hFHJ hHJ h...z)z.HJ hj742HJ hv _The sling bullet closely misses the wight.HJ h (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.HJ h _The sling bullet closely misses the wight.The sling bullet hits the wight but does no damage.  The wight is moderately damaged.HJ hHJ hHJ hզ~..z$z.HJ hܧq8.5 (1.130HJ h&HJ h` _The wight is moderately damaged.HJ h ((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.HJ hrThe sling bullet hits the wight but does no damage. _The wight is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight!HJ h,HJ hC.z.z)HJ hq90269HJ hcHJ h^ _The wight is almost destroyed.HJ hա (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.HJ h, p((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet barely misses the wight..HJ h HJ hS HJ h xz.z$HJ hv k6018HJ h; HJ h 3 _The wight is lightly damaged.HJ h  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!HJ h l)   wightHJ hԛ  HJ hL "HJ hu #(HJ h (HJ h (HJ h> (HJ hԠ (HJ hc (HJ h (HJ h 3Okawaru accepts your kill.HJ h2 /You shoot a sling bullet.HJ h4 HJ hc6 )HJ h<7 zHJ h7 .HJ hz8 $HJ h9 )HJ h9 .HJ h: .HJ h? HJ h? 11HJ hE@ 1HJ h@ %0HJ hBA 7HJ hA HJ h>O HJ hS  HJ hT HJ h]U <_The sling bullet closely misses the wight.HJ hU HJ h9l (((((((You shoot a sling bullet.HJ h  The sling bullet closely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.HJ huHJ hz..$)..2.6 (1.1596HJ h1HJ hՓ3 _The wight is lightly damaged.IJ h (((((((You shoot a sling bullet.IJ h   The sling bullet completely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.IJ h z..$)..  The wight is lightly damaged.IJ hƛ76--3085IJ hIJ hG _The wight hits you with a +1 vampiric long sword.IJ h]  You shoot a sling bullet. The sling bullet hits the wight.IJ h-  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.IJ hrm  The wight is severely damaged.IJ hݽ8=-4.7 (1.174IJ h0IJ h _The wight misses you. The wight closely misses you.IJ h} _  You shoot a sling bullet. The sling bullet hits the wight.IJ h  The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight.IJ h$  The wight is almost destroyed.The wight hits you with a +1 vampiric long sword.IJ hp%4-5063IJ h0IJ hQ4@ _The wight draws strength from your wounds!IJ hY  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!IJ hxaD)IJ h (((((((Okawaru accepts your kill.IJ hw!)IJ hx.IJ hy.IJ hz$IJ h|.).IJ h| .IJ hIJ hT5IJ h-IJ hɄ2IJ hs 6IJ h.52IJ hƆIJ hIJ h- IJ hIJ hƠ!_You shoot a sling bullet.IJ h IJ h IJ h IJ h H _No target in view!IJ h#} 4IJ h IJ h IJ h 641 _IJ hԏ L7=IJ hR D30IJ hI IJ hܘ IJ h{ {8=259IJ h4 IJ h* IJ h {918) Rev+ IJ h IJ h" IJ h {80=07IJ h IJ h 0.---IJ h u #..[.# ##.## .........## ##...[.###..#...##.###.........#.......###..>.##....))##.)......IJ h .# ##..#......#).###.##...)#.......# )...# #..##<...)$.)....#.............. ... #............IJ hk ,71.7 (5IJ h G---2.7 (6IJ h; E496IJ h IJ h _Items here: )) [[.JJ hvJJJ h;JJ hT$JJ h+i85 _JJ hN.JJ h6JJ h7g74) Rev JJ h0;JJ hG@JJ h-FJJ hkF$=JJ hF:63JJ hNJJJ hRN  You now have 407 gold pieces (gained 16).JJ h1SJJ hS%5JJ hT2JJ hcXJJ hmC _You see here a +0 short sword.JJ hxtJJ htL41JJ h#xJJ h Z  Things that are here:  a +0 scimitar; a +0 robeJJ heJJ hX30)  _JJ hMJJ hPJJ hM249JJ hDJJ hOJJ h5JJ hJJ hL18JJ hLJJ hJJ h JJ h9L07JJ hdJJ hJJ hJJ h7396JJ hJJ hJJ hJJ hMJJ hL85JJ hJJ hJJ hJJ h6L74JJ hJJ hIJJ hJJ hL63JJ hJJ h52JJ hJJ hb JJ h 641JJ h JJ hFJJ hJJ hqJJ hL30JJ hZJJ hJJ h"JJ h #M239JJ h)%JJ hr'JJ hW*JJ h}*618JJ h*JJ hL,JJ h0JJ h4JJ h4607JJ h4JJ h97JJ h9JJ hq;JJ h;E296JJ h<JJ hb?JJ hJBJJ hBL85JJ hDJJ hEJJ hGL74JJ hGJJ hHJJ h.JJJ hINb63JJ hOJJ hQJJ hW..####... ................## ................### ............#....# ...[...#...##.. .......# .#. JJ h"XR.....### ## ...........#.# .........##### #...# JJ hCX#.....?...#  ........###  .........  JJ heX7.....##.D ..... ..## D   steam dragon (asleep) .... ... JJ hXz   wight (dormant) ..z. ... JJ h] 95.7 (23.0)  A wight and a steam dragon come into view.JJ hdD.DJJ h:eb=6.7 (2452JJ h_eJJ hmJJ hx6 _The steam dragon hisses angrily.JJ hT _ ((((JJ hT (((JJ hT /You shoot a sling bullet.JJ hM  The sling bullet closely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.JJ h+_JJ hXbI  The steam dragon is lightly wounded.JJ hkz.D....zz 2 wights (1 wandering, 1 dormant).JJ hl==7.8 (1.1)41) Rev JJ hTtJJ h~y _A wight comes into view. It is wielding a +0 morningstar.KJ hb (z  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.KJ h< ((((((The steam dragon is lightly wounded.  You shoot a sling bullet.KJ hoKJ hxKJ h#.zD......KJ h8030) Rev+ KJ hKJ hbf _The sling bullet barely misses the steam dragon.KJ h  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.KJ h9 n(((((((You shoot a sling bullet. _The sling bullet barely misses the steam dragon.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is lightly wounded.  You shoot a sling bullet.KJ h ,KJ h k .zD....z ..z.. ..  The sling bullet closely misses the steam dragon.9.9 (1.1KJ hd! E229KJ hV* KJ hL- \ _The steam dragon barely misses you. x2LJ hu (((((((You shoot a sling bullet.LJ hu  The sling bullet barely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.LJ hق,LJ h/ .zD...z ... ...  The steam dragon is moderately wounded.The steam dragon bites you.LJ hw75--201.018) Rev* LJ h[LJ h5D _The steam dragon claws you but does no damage.MJ hyk...##...### ####........# # .....# .# ..#....# # ...[..#...#........# ......### #...........#.# ...z....@######.........# #.....?D..# .###..............##.. ....z ..##.... ....... ...MJ hzMJ h{MJ h{MJ h.zD.z.MJ h6-----2007) Rev+ MJ hnMJ hMJ h(.......#.### ...##...### ####........# # ....# # .#....# # ...[#...## ...# ...###.........@.#.# ....z....######.......D.# #.....?...# .###......... ....z##.. ..... ..## MJ hMJ hMJ hYs  The steam dragon attacks as it pursues you!  The steam dragon bites you.MJ hz....D.z.MJ h)MJ he3-=--3196MJ hMJ h9D _The steam dragon claws you but does no damage.MJ h2w#.### ##...##....### ... ......#  ....##  MJ h<3.#....# # ...[.#...##  .#  .### .....z....@#.# MJ hd3H.D##### MJ h3#.........# #.....?...# ........#MJ h3}##....z.... MJ h3.....##.. ..... ..## MJ h+6MJ h7MJ h8MJ h+@.z..D..   wightMJ h@4=-485MJ hdGMJ hTINJ h )...................#.###planckenstein the Skirmisher ##...##..............###Coglin of Okawaru ***... NJ h* ###... ................#Health: 74/80 ======================--................##Magic: 11/11 ========================NJ hP ............#....#AC: 10Str: 11 NJ hu # ...[.........#...##EV: 13Int: 10 NJ h . ...............#SH: 0Dex: 21NJ h .............###XL: 10 Next: 12% Place: Dungeon:8NJ hގ }......z..D@#.#NJ h Noise: ---------  Time: 7204.0 (0.0).........#####NJ h+ a) +2 sling (freeze) d) +0 sling {Daeho} #.........#Fire: a) +2 sling (freeze) {Cipactli} NJ hR #.....?...#Zot (26718) Gem (2225) Rev+ NJ hv ........###.........D   steam dragonNJ h .....##..z   wight..... ..##NJ h֏ .... ...The steam dragon attacks as it pursues you!  The steam dragon bites you. _The steam dragon claws you but does no damage.  NJ h gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineNJ h {Aim: a steam dragon (moderately wounded, 70% to hit)OJ h T .DOJ h7.*OJ hCz*Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (70% to hit)OJ h8i...................#.###planckenstein the Skirmisher ##...##..............###Coglin of Okawaru ***... ###... ................#Health: 74/80 ======================--................##OJ hk9Magic: 11/11 ========================............#....#AC: 10Str: 11 # ...[.........#...##EV: 13Int: 10 . ...............#SH: 0Dex: 21.............###XL: 10 Next: 12% Place: Dungeon:8OJ h9......z(((@#.#Noise: ---------  Time: 7204.0 (0.0).........#####a) +2 sling (freeze) d) +0 sling {Daeho} #.........#OJ h99Fire: a) +2 sling (freeze) {Cipactli} #.....?...#Zot (26718) Gem (2225) Rev+ ........###OJ h9(.........D   steam dragon.....##..z   wightOJ h :..... ..##.... ... _The steam dragon claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineOJ h7:Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.OJ h   Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.The sling bullet hits the wight but does no damage.The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.OJ hBOJ hJ ..Dz(catching breath)z 2 wights  The steam dragon is moderately wounded.OJ h^P *  The steam dragon breathes steam at you.OJ hOJ ht.z.D@OJ hOJ h O3-======OJ h-j5.1 (1.174OJ htOJ h= _The ball of steam hits you. You resist.OJ hA;...................#.###planckenstein the Skirmisher ##...##..............###Coglin of Okawaru ***... ###... ................#OJ h;Health: 73/80 =====================---................##Magic: 11/11 ========================............#....#AC: 10OJ h;Str: 11 # ...[.........#...##EV: 13OJ h;Int: 10 . ...............#SH: 0OJ h<Dex: 21.............###XL: 10 Next: 12% Place: Dungeon:8OJ h,< .......z*D@#.#Noise: ======---  Time: 7205.1 (0.0)OJ hO<.........#####a) +2 sling (freeze) d) +0 sling {Daeho} OJ hi<O#.........#OJ h<Fire: a) +2 sling (freeze) {Cipactli} #.....?...#OJ h<Zot (26717) Gem (2224) Rev+ .....z..###OJ h<1.........OJ h<D   steam dragon (catching breath).....##..OJ h<3zz 2 wightsOJ h<;..... ..##OJ h=0.... ...OJ h=yThe steam dragon is moderately wounded.The steam dragon breathes steam at you. OJ h1=E_The ball of steam hits you. You resist.  OJ hB=gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineOJ he=gAim: a wight, wielding a +0 morningstar and wearing a +0 robe (70% to hit)PJ hpJ-...................#.###planckenstein the Skirmisher ##...##..............###Coglin of Okawaru ***... ###... ................#Health: 73/80 =====================---................##Magic: 11/11 ========================............#....#AC: 10Str: 11 # ...[.........#...##PJ h#KEV: 13Int: 10 . ...............#SH: 0Dex: 21.............###XL: 10 Next: 12% Place: Dungeon:8.......z.D@#.#Noise: ======---  Time: 7205.1 (0.0).........#####a) +2 sling (freeze) d) +0 sling {Daeho} PJ hRK#.........#Fire: a) +2 sling (freeze) {Cipactli} #.....?...#PJ h|KZot (26717) Gem (2224) Rev+ .....z..###.........PJ hKD   steam dragon (catching breath).....##..PJ hKzz 2 wights..... ..##.... ...PJ hKThe steam dragon breathes steam at you. _The ball of steam hits you. You resist.  PJ hLFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 morningstar and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.PJ hm((Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the steam dragon.  The sling bullet hits the wight.PJ hWPJ hZZo  The wight is moderately damaged.PJ ha.zD.   wightPJ hb54=PJ hb===---6.2 (1.163) Rev* PJ hbPJ hahPJ hj _The steam dragon completely misses you. The steam dragon closely misses you.PJ h^ ~##..##.....)##)....# .........#.### ...##.....### ##.... PJ hW_ `.....##  .#....#  ...[#...##..# .PJ h_ ..@.###.zD§#.# ..PJ h_ .######.........# PJ h_ #.....?...#.###PJ h` Z......... .....##..PJ h)` q..... ..##PJ hgd PJ he PJ h0n PJ hrn {zD.§PJ hp 6=------7052PJ hYp PJ hNz PJ h} QJ h~~...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 76/80 ======================-- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13Int: 10...[.........#...##SH: 0Dex: 21QJ hӱ...............#XL: 10 Next: 12% Place: Dungeon:8.........zD@.###Noise: ---------  Time: 7207.2 (0.0).........§§#.#QJ hX7a) +2 sling (freeze) d) +0 sling {Daeho} .........#####Fire: a) +2 sling (freeze) {Cipactli} #.........#Zot (26715) Gem (2222) Rev* #.....?...#........###QJ hD   steam dragon.........QJ hPz   wightQJ hK.....##....... ..##QJ hڲThe wight is moderately damaged. _The steam dragon completely misses you. The steam dragon closely misses you.QJ h6Fire: a) +2 sling (freeze) {Cipactli}QJ hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelyQJ h51damaged, 70% to hit)QJ hL ...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 76/80 ======================-- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13Int: 10QJ h ...[.........#...##SH: 0Dex: 21...............#XL: 10 Next: 12% Place: Dungeon:8.........zD@.###Noise: ---------  Time: 7207.2 (0.0)QJ hԳ b.........§§#.#QJ h ea) +2 sling (freeze) d) +0 sling {Daeho} .........#####Fire: a) +2 sling (freeze) {Cipactli} #.........#QJ hw Zot (26715) Gem (2222) Rev* #.....?...#........###D   steam dragon.........z   wight.....##....... ..##QJ h̴ Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelydamaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.QJ h>  Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelydamaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.  The steam dragon is heavily wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.QJ h t  The steam dragon is severely wounded.QJ h Gz...QJ h 7====8.2 (141QJ hJ QJ h ] _The steam dragon closely misses you. x2RJ h{...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 77/80 =======================- ##... ................#Magic: 11/11 ========================................##AC: 10RJ h|Str: 11............#....#EV: 13Int: 10...[.........#...##SH: 0Dex: 21..........z....#RJ hB|XL: 10 Next: 12% Place: Dungeon:8..........D@.###RJ h| Noise: ===------  Time: 7208.2 (0.0)...........#.#a) +2 sling (freeze) d) +0 sling {Daeho} .........#####Fire: a) +2 sling (freeze) {Cipactli} RJ h|#.........#Zot (26714) Gem (2221) Rev* #.....?...#RJ h|........###D   steam dragon.........RJ h$}z   wight.....##....... ..##RJ hO}The steam dragon is severely wounded. _The steam dragon closely misses you. x2  RJ hq}gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineRJ h}Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelydamaged, 70% to hit)RJ h|m...##..##.....)##)....#planckenstein the Skirmisher .........(........#.###Coglin of Okawaru ***... RJ hm#...##....(.........###Health: 77/80 =======================- ##... .....(..........#Magic: 11/11 ========================.......(........##AC: 10RJ hnStr: 11.........(..#....#RJ h(nPEV: 13Int: 10RJ hJn...[.......(.#...##SH: 0RJ hvnDex: 21..........(....#RJ hnXL: 10 Next: 12% Place: Dungeon:8..........D@.###RJ hnNoise: ===------  Time: 7208.2 (0.0)RJ hnv...........#.#a) +2 sling (freeze) d) +0 sling {Daeho} .........#####Fire: a) +2 sling (freeze) {Cipactli} RJ h;o#.........#Zot (26714) Gem (2221) Rev* #.....?...#........###D   steam dragonRJ hwo.........z   wight.....##....... ..## RJ ho_The steam dragon closely misses you. x2  Fire: a) +2 sling (freeze) {Cipactli}RJ hoPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelyRJ hoJdamaged, 70% to hit)  You shoot a sling bullet.RJ h  Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelydamaged, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.RJ hRJ h ......zz(catching breath)z 2 wights  The wight is moderately damaged.RJ hv **  The steam dragon breathes steam at you.RJ hh! #§§§.#@§§RJ h! z5-======9.2 (1RJ h!" D30RJ h) RJ h, { _The ball of steam hits you. You resist. The wight closely misses you.RJ ho"q...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 75/80 ======================-- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13Int: 10...[.........#...##SH: 0Dex: 21..........z§§§.#XL: 10 Next: 12% Place: Dungeon:8..........D@§###Noise: ======---  Time: 7209.2 (0.0)RJ hy#...........#§#a) +2 sling (freeze) d) +0 sling {Daeho} ........z#####Fire: a) +2 sling (freeze) {Cipactli} #.........#Zot (26713) Gem (2220) Rev* #.....?...#........###D   steam dragon (catching breath).........zz 2 wights.....##....... ..##The steam dragon breathes steam at you. _The ball of steam hits you. You resist. The wight closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderatelydamaged, 70% to hit)SJ h3 zDsteam dragon (severely wounded, catching its breath, 70% to hit)SJ h m...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... SJ h= #...##..............###Health: 75/80 ======================-- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13SJ h ]Int: 10...[.........#...##SH: 0Dex: 21..........z§§§.#XL: 10 Next: 12% Place: Dungeon:8..........D@§###Noise: ======---  Time: 7209.2 (0.0)...........#§#SJ h oa) +2 sling (freeze) d) +0 sling {Daeho} ........z#####Fire: a) +2 sling (freeze) {Cipactli} #.........#SJ hB HZot (26713) Gem (2220) Rev* #.....?...#........###D   steam dragon (catching breath)SJ h| .........zz 2 wights.....##....... ..## SJ h _The ball of steam hits you. You resist. The wight closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineSJ h Aim: a steam dragon (severely wounded, catching its breath, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.SJ he   Aim: a steam dragon (severely wounded, catching its breath, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is severely wounded.The sling bullet hits the steam dragon.freezes the steam dragon.SJ hP SJ hr SJ h O z.zz 3 wights  The steam dragon is almost dead.A wight comes into view. It is wielding a +0 war axe.The steam dragon bites you but does no damage.SJ h 6===---10.3 (1.1119SJ hb SJ h _The steam dragon closely misses you. The wight barely misses you.TJ hZa...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 76/80 ======================-- ##... ................#TJ haMagic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13Int: 10...[.........#...##SH: 0TJ ha-Dex: 21TJ hbb..........z§§§.#XL: 10 Next: 12% Place: Dungeon:8..........D@§###TJ hDbNoise: ===------  Time: 7210.3 (0.0).........z.#§#TJ hnba) +2 sling (freeze) d) +0 sling {Daeho} .........#####TJ hbFire: a) +2 sling (freeze) {Cipactli} #.........#TJ hbZot (26711) Gem (2219) Rev* #.....?...#........###TJ hbD   steam dragon (catching breath)....z....TJ h#czzz 3 wights.....##....... ..##TJ h@cA wight comes into view. It is wielding a +0 war axe.The steam dragon bites you but does no damage. TJ h]cs_The steam dragon closely misses you. The wight barely misses you.TJ hcFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 70% to hit)TJ h`...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 76/80 ======================-- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13Int: 10...[.........#...##SH: 0Dex: 21..........z§§§.#XL: 10 Next: 12% Place: Dungeon:8TJ h..........D@§###Noise: ===------  Time: 7210.3 (0.0).........z.#§#a) +2 sling (freeze) d) +0 sling {Daeho} .........#####Fire: a) +2 sling (freeze) {Cipactli} #.........#Zot (26711) Gem (2219) Rev* #.....?...#........###D   steam dragon (catching breath)....z....zzz 3 wights.....##....... ..## _The steam dragon closely misses you. The wight barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.TJ h2c  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (almost dead, catching its breath, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is almost dead.You shoot a sling bullet. The sling bullet hits the steam dragon.TJ h,TJ h #.#..zz.  The steam dragon is almost dead.The steam dragon misses you. The steam dragon closely misses you.TJ h1-1.4 (1.108TJ h)TJ h? _The wight hits you with a +0 morningstar.TJ h?]~...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###Health: 71/80 =====================--- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13Int: 10...[.........#...##SH: 0Dex: 21TJ h]..........z§§§.#XL: 10 Next: 12% Place: Dungeon:8..........D@.###Noise: ===------  Time: 7211.4 (0.0)..........z#§#a) +2 sling (freeze) d) +0 sling {Daeho} TJ h].........#####Fire: a) +2 sling (freeze) {Cipactli} #.........#TJ h^Zot (26710) Gem (2218) Rev* #.....?...#.....z..###D   steam dragon.........TJ h+^zzz 3 wights.....##....... ..##The steam dragon is almost dead.TJ hP^The steam dragon misses you. The steam dragon closely misses you. _The wight hits you with a +0 morningstar.  TJ ht^Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)UJ h%b...##..##.....)##)....#planckenstein the Skirmisher ..................#.###Coglin of Okawaru ***... #...##..............###UJ hbHealth: 71/80 =====================--- ##... ................#Magic: 11/11 ========================................##AC: 10Str: 11............#....#EV: 13UJ hb Int: 10...[.........#...##SH: 0Dex: 21UJ hbd..........z§§§.#UJ hcXL: 10 Next: 12% Place: Dungeon:8....(((((((@.###UJ h*cNoise: ===------  Time: 7211.4 (0.0)..........z#§#UJ hzcya) +2 sling (freeze) d) +0 sling {Daeho} UJ hc+.........#####Fire: a) +2 sling (freeze) {Cipactli} #.........#Zot (26710) Gem (2218) Rev* UJ hcD#.....?...#.....z..###D   steam dragon.........UJ hdzzz 3 wights.....##....... ..##UJ h4dThe steam dragon misses you. The steam dragon closely misses you. _The wight hits you with a +0 morningstar.  UJ hndgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineUJ hdAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.UJ hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the steam dragon.UJ hvv  The sling bullet closely misses the steam dragon.UJ hvUJ hj4 ......D.(catching breath)zThe wight closely misses you.A wight comes into view. It is wielding a +0 falchion.UJ hء **  The steam dragon breathes steam at you.UJ h ...@§.The ball of steam hits you. You resist.  The wight hits you with a +0 morningstar!UJ hP: 49/76 (80)------======2.5 (1.109) Drain GemUJ h*+ (2216) Rev* UJ hf#UJ hE* _You feel drained. The wight hits you with a +5 flail! You feel drained.UJ h= 2# #..##<...)).)....##  ##..##.....)##)....# UJ h  .................#.###  ...##..............###  #............#  UJ h G.......## .UJ h .#....#  ...[#...##UJ h } .z.@..# UJ hC K .D§§###UJ hq r .z#.# UJ h Y ...##### UJ h f#.........#  UJ h #.....?...#  ........###UJ h!   2UJ h,! x....z....  .....##.. UJ hO! ( UJ h% UJ h& UJ h1 JDz.UJ hv3 50------------3UJ h3 M085UJ h< UJ he? VJ h /##.##...)#.......## # #..##<...)).)....###..##.....)##)..................#.### ...##..............## VJ h #... ................# ................## ............#....#...[.........#@..##D...z§§###..#....#####...#.....?z..z 3 wights....###z..VJ h% VJ h VJ h. VJ h VJ h z.z.zVJ h@ =-----474VJ h VJ h v _The steam dragon bites you. The steam dragon closely misses you.WJ h[M..#..#... ##.##...)#.......## # #..##<...)).)....###..##.....)##)..................#.### ...##..............## #... ................# ................## ....#...[.........#...##.....zD.........§§###......#.WJ hM%.........#####...z   wight#.....?.....z.###WJ hXPWJ hPWJ hQWJ hSWJ hbDzz.zz 3 wightsz.WJ hd1=-563) Rev+ WJ hpWJ harWJ h@ .)......#....).##### .##..#..#.......... ).###.##...)#.......##  #..##<...)).)....## ##..##.....)##)....# ...#.### ##### ##... ..#  ...........@....## WJ h  ............#....# ...[........z#D..##  ...........z...#  ...........§§### ...........#.#  ........z#####  2 #.........# #.....?z..#WJ h WJ h WJ h WJ h WJ hWJ h,z#D.#z.z.zz 4 wightsz.WJ h2=-652WJ h*WJ hv-WJ hv WJ hј ###..>.##....))## .)......#....).##### ...##..#..#..........).###.##...)#.... #..##<...)).)....##WJ h ##..##.....)##)....# ......WJ h .#.######## ###... WJ hu ..# .......## ..z#D...# # ...[WJ h .#z..## . ......#WJ h b ....§§###WJ h  z..#.# 3WJ h ) ...#####WJ h- I #.......z.#WJ hy XWJ hޟ WJ h9 =zD.#z.z....z 4 wightsz.WJ h 3741WJ hh WJ h XJ hh1.........#.......####..>.##....))## XJ h1.)......#....).##### ....##..#..#..........).###.##...)#.......# XJ h1)...# #..##<...)).)....####..##.....)##)....# ........#.### .##...##XJ h.2### ####... ........# # zD....## ..XJ hU2.#z...## ...[#XJ hy2.## .. ........# XJ h2. z...§### 3XJ h2h ....#.# XJ h2-z#####XJ h7XJ h7XJ h8XJ h9XJ hNDz.z.z 4 wightsz.54=830XJ hXXJ h[XJ hRc)..##.#.....###.........#.......####..>.##....))## .)......#....).#####...##..#..#.......... ...).###.##...)#.......# .XJ hc)...# #..##<...)).)....####..##.....)##)....# .........#.### ..##...##......### .####... .D......# .# zz....## ..XJ hc.#....## ...[.........#...## .XJ h d.. z......#XJ hd# 3 XJ hDdp#. ......### XJ hYd.# XJ hmdz..#.#XJ hdXJ hfXJ hsz.(catching breath)XJ hy ****  The steam dragon breathes steam at you.XJ hSXJ hWXJ hXJ hXJ h#§§.§.§@z§.DzXJ h:.z.z 4 wightsz.XJ hC>52-XJ h======9209) Rev XJ h!!XJ h$= _The ball of steam hits you. You resist.XJ h' ....##..# )..##.#...........###.........#.......####..>.##....))## XJ h .)......#....).#####...##..#..#.............).###.##..§)#......)...# #..##<.§.§).)....####..##...@.)##)....#.......§§....#.### ...##...##XJ h z§.....### ..####...#Dz.....# ..# XJ h ..XJ h I.## ..XJ h# F....#....#XJ h7 zzz 3 wights# ...[XJ h_ z..#...## .... XJ ht ?.......# .#. XJ h .z...###XJ h XJ h XJ h XJ ho XJ h XJ h& §)§§.z§.D..zD   steam dragon (catching breath).zzz 3 wightszXJ h& (.XJ hD' 54=------2018XJ h7 XJ h9 YJ h..#.# .....##.............# [.)..##.#...........###.........#.......####..>.##....))## .)......#....).#####...##..#..#.............).###.##..§)#...YJ h)...# #..##<.@§)).)....####..##....§)##)....#........z....#.###..##...##§.D.....###.####...#..#.# .........## ..z..#....# 2# ...[.........#YJ h#j.## ..... z......#YJ h֩YJ h۫YJ h֬YJ hYYJ hYJ hE §§..z...§§.D§§§.z.z...zz 4 wights..z.The wight is engulfed in a cloud of scalding steam.  The wight attacks as it pursues you! The wight hits you with a +5 flail.YJ h3/74==-----107YJ h%YJ hXQ _You feel drained.YJ h.#.#.##.............# .[.)..##.#...........###....#.......#.###..>.##....))##.)......#....).#####.##..#..#.§........#.).###.##.§.)#.##.)...# #..##<@..)).)....##YJ hE.##..##...z.)##)....#........§....#.###.##...##.....§.D§.....###.####...#.....§§.z....#.# ..z........##.#......#....#.# ...[......z..#...## ...... .#YJ hYJ hYJ huYJ hLYJ h..§D.§..z..z..z.4-26996YJ h YJ h"YJ hO .#.#.##.............#.[.)..##.#...........###..#.#YJ hCP .###..>.##....))##.)......#....).#####.##..#..#..........#.).###.##...)#.##.)...# #..##@...)).)....##.##..##...z§)##)....#......D.§...#.###YJ hyP .##...##.......z§.....###.####...#.z.....#YJ hP .# ..##.# ..z...#....# ......# ...[.#...## . .#YJ hS YJ hU YJ hkW YJ hX YJ hsZ YJ hg zD..z..z..§§z.YJ hh 75-YJ hh h385) YJ hw YJ h| _The wight is engulfed in a cloud of scalding steam. _There is a stone staircase leading up here.\J h#........#.............#planckenstein the Skirmisher .......##.............#Coglin of Okawaru ***... ..[.)..##.#...........###HP: 55/74 (80) =================------- ................#.......#MP: 11/11======================== ........###..>.##....))##AC: 10\J h=Str: 11 .........)......#....).#####EV: 13Int: 10 .........##..#..#..........#SH: 0Dex: 21 .......).###.##...)#.......##XL: 10 Next: 12% Place: Dungeon:8 \J hȲg.....)...# #..##@.z.)).)....##Noise: ---------  Time: 7223.5 (0.0) \J h!..........##..##.*D..)##)....#a) +2 sling (freeze) d) +0 sling {Daeho} \J h4...................z.....#.###Fire: a) +2 sling (freeze) {Cipactli} ......##...##......z.......###Zot (26698) Drain Gem (2205) \J h.....####...#.......§§.......# .....# ........z........##D   steam dragon .....# .............#....#zzzz 4 wights ......# ...[.........#...## ....... ...............# _You feel drained. _The wight is engulfed in a cloud of scalding steam. _There is a stone staircase leading up here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line\J huAim: a steam dragon (almost dead, 70% to hit)\J h`........#.............#planckenstein the Skirmisher .......##.............#Coglin of Okawaru ***... ..[.)..##.#...........###HP: 55/74 (80) =================------- \J h................#.......#MP: 11/11======================== ........###..>.##....))##AC: 10Str: 11 .........)......#....).#####EV: 13\J h2Int: 10 .........##..#..#..........#SH: 0\J h]IDex: 21 .......).###.##...)#.......##XL: 10 Next: 12% Place: Dungeon:8 \J h.....)...# #..##@.z.)).)....##\J h7Noise: ---------  Time: 7223.5 (0.0) ..........##..##.(D..)##)....#\J ha) +2 sling (freeze) d) +0 sling {Daeho} \J hZ...................z.....#.###Fire: a) +2 sling (freeze) {Cipactli} ......##...##......z.......###Zot (26698) Drain Gem (2205) .....####...#.......§§.......# .....# ........z........##D   steam dragon \J h.....# .............#....#zzzz 4 wights \J h......# ...[.........#...## ....... ...............# _There is a stone staircase leading up here.  \J hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line\J hAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.\J hVR T  Aim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is almost dead.\J h \J hD \J h \J h \J hT MThe sling bullet hits the steam dragon but does no damage.  The steam dragon is almost dead.The wight is engulfed in a cloud of scalding steam.\J hN z.D.z)§.§z.....§ 3\J hT 6=3===4.5 (174) Rev \J h| \J h M _The wight is destroyed!]J h]J h]J hn ]J hp ]J h  The wight closely misses you.The steam dragon bites you but does no damage.]J h;AZz.).z.......7=--563]J h- ).<# ##### ##### #.<.# # ###### #...# # #....# #.=.# # #....######...########### #### #.................## #.....###......########.####...............#7 ÷[÷.÷).........z@D........... ######....####......######.##..........[...)... #.......########.#########.#. #.......# #.# #.#]J h/~...# #.# #.#) #.......# #.#########.#.#   wight #.......# #.#.........#.# ####..#### #.#.#########)# _The steam dragon completely misses you.]J h/9--]J hp9]J h,9=-7.0 (2.552]J h]J hs} _You climb upwards. _There is a stone staircase leading down here.]J h .).<######planckenstein the Skirmisher ######.<.#]J h Coglin of Okawaru ***... # ###### #...#HP: 59/74 (80) ===================----- # #....# #.=.#MP: 11/11======================== ]J h/ # #....######...###########AC: 10Str: 11 ]J hW #### #.......................#EV: 13Int: 10 ]J h ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 13% Place: Dungeon:7 ]J h L÷[÷.÷).........z@D...........#Noise: ---------  Time: 7227.0 (0.0) ]J h w######....####......######.###]J hP _a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} ]J h #.......########.#########.#.#Zot (26695) Drain Gem (2202) Rev #.......#]J h #.##.#.# ........##.#]J h #.#)#D   steam dragon #.......#]J h #.#########.#.#z   wight ]J h, #.......##.#.........#.# ####..#### #.#.#########)# ]J hQ _You climb upwards. _There is a stone staircase leading down here.  ]J hy Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  ]J h to hit)^J hY>I z@^J h7r@DAim: a steam dragon (almost dead, 70% to hit)^J hL.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 59/74 (80) ===================----- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 13Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 13% Place: Dungeon:7 ÷[÷.÷).........z@D...........#Noise: ---------  Time: 7227.0 (0.0) ######.^J hL...####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26695) Drain Gem (2202) Rev #.......##.##.#.# ........##.##.#)#D   steam dragon #.......##.#########.#.#z   wight #.......##.#.........#.# ####..#### #.#.#########)# _There is a stone staircase leading down here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.^J h (((((((Press: ? - help, Shift-Dir - straight line  ^J hLAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is almost dead.You shoot a sling bullet.^J hk  D......  The sling bullet barely misses the steam dragon.The wight hits you with a +5 flail. You feel drained.^J hk 6/72-===8.0 (14) Drain 1^J h u ^J hv n _The steam dragon misses you. The steam dragon claws you._J hS.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 56/72 (80) ==================------ # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 13Int: 10 _J htT...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 13% Place: Dungeon:7 ÷[÷.÷).........z@D...........#Noise: ===------  Time: 7228.0 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} _J hT .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26694) Drain Gem (2201) Rev #.......##.##.#.# _J h/U........##.##.#)#D   steam dragon _J hU#.......##.#########.#.#z   wight #.......##.#.........#.# _J hKVF####..#### #.#.#########)#The sling bullet barely misses the steam dragon.The wight hits you with a +5 flail. You feel drained. _The steam dragon misses you. The steam dragon claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)_J hm.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 56/72 (80) ==================------ # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 13_J h[Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 13% Place: Dungeon:7 ÷[÷.÷).........z@D...........#Noise: ===------  Time: 7228.0 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26694) Drain Gem (2201) Rev #.......##.##.#.# ........##.##.#)#D   steam dragon #.......##.#########.#.#z   wight #.......##_J h=.#.........#.# ####..#### #.#.#########)# _The steam dragon misses you. The steam dragon claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage._J hW  Aim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is almost dead._J hThe steam dragon is almost dead.  The wight closely misses you.team dragon bites you_J hx7=9.0 (130) Rev+ _J hM_J hD _The steam dragon claws you but does no damage._J h.".).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#_J h"BHP: 57/72 (80) ===================----- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 13Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#_J h/#uXL: 10 Next: 13% Place: Dungeon:7 ÷[÷.÷).........z@D...........#Noise: ===------  Time: 7229.0 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#_J h_#oFire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26693) Drain Gem (2200) Rev+ #.......##.#_J h#}#.#.# ........##.##.#)#_J h#D   steam dragon #.......#_J h##.#########.#.#z   wight #.......##.#.........#.# _J h$}####..#### #.#.#########)#The wight closely misses you._J h6$The steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.  _J h`$Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)_J h.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 57/72 (80) ===================----- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 _J h#### #.......................#EV: 13Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 13% Place: Dungeon:7 ÷[÷.÷).........z@D...........#Noise: ===------  Time: 7229.0 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26693) Drain Gem (2200) Rev+ #.......##.##.#.# _J h0........##.##.#)#D   steam dragon #.......##.#########.#.#z   wight #.......#_J hr #.#.........#.# ####..#### #.#.#########)#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line_J hAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.  _J h:You kill the steam dragon!_J h†z   wight_J hW (((((((Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freeze  You kill the steam dragon!  Okawaru accepts your kill._J h @†......_J h[ 18/74-4730.1 (1.1  You kill the steam dragon!  Okawaru accepts your kill. _The wight barely misses you. The wight misses you.raining target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training._J h) /  --more--`J heK`J hZOC  Skill  Level Cost  Apt Skill  Level Cost  Apt `J hO6 a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  `J hOS    `J hO c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2      `J h1P j - Evocations   5.0   3.6  +3   d - Ranged Weapons   8.0  10.7  -1  `J hcP            `J hP- e - Armour   5.0   7.1  -1      `J hPi f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1      `J hR                                `J h=R            `J heRa    `J hR        `J hRYou need to enable at least one skill.[?] Help[=] set a skill target  `J hS[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsgJ h' = d + Ranged Weapons 8.0hJ hŲTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetshJ h <[?25h[?0c0 iJ hr2" iJ h)D [?25l[?1ciJ hHU10.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsiJ hiJ h{iJ h.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 58/74 (80) ==================------ # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 iJ h...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time: 7230.1 (1.1) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26692) Drain Gem (2199) Rev+ #.......##.##.#.# ........##.#iJ h#.#)#z   wight #.......##.#########.#.# #.......#iJ h:R#.#.........#.# ####..#### #.#.#########)#You kill the steam dragon!Okawaru accepts your kill. _You shoot a sling bullet. The wight barely misses you. The wight misses you.Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training.iJ hiJ hiJ h. _iJ h{ .).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 58/74 (80) ==================------ # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time: 7230.1 (0.0iJ h| ) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26692) Drain Gem (2199) Rev+ #.......##.##.#.# ........##.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#Your Dodging skill increases to level 5! _You need to enable at least one skill for training.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)iJ hI.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 58/74 (80) ==================------ # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10iJ hJStr: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time: 7230.1 (0.0) ######....####......######.###iJ hJa) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#iJ h^KFire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26692) Drain Gem (2199) Rev+ #.......##.##.#.# ........##.#iJ hK?#.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)# _You need to enable at least one skill for training.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiJ h LAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.iJ h  Aim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.jJ h}$l  The wight is heavily damaged.jJ hg%50--1.2 (1.11jJ h%&8) Rev* jJ h4jJ h69 _The wight hits you with a +5 flail!jJ h  .).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 50/74 (80) ================-------- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time:J h 37m 7231.2 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26691) Drain Gem (2198) Rev* #.......##.##.#.# ........##.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#The wight is heavily damaged. _The wight hits you with a +5 flail!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)jJ h7) .).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 50/74 (80) ================-------- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10jJ h* YStr: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time: 7231.2 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#jJ h + Zot (26691) Drain Gem (2198) Rev* #.......##.##.#.# ........##.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  jJ hZ+ SYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.jJ h (((((((Aim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.You shoot a sling bullet.jJ hF ......zThe sling bullet closely misses the wight.jJ h%G 44/72--2.2 (10) Drain 7jJ h#Q jJ hS u _The wight hits you with a +5 flail. You feel drained.kJ h&!.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 44/72 (80) ==============---------- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time:J h!37m 7232.2 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26690) Drain Gem (2197) Rev* #.......##.##.#.# ........##.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#The sling bullet closely misses the wight. _The wight hits you with a +5 flail. You feel drained.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)kJ h.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 44/72 (80) ==============---------- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#kJ hNoise: ===------  Time: 7232.2 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26690) Drain Gem (2197) Rev* #.......##.##.#.# ........##.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.kJ hq(((((((Aim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.  You shoot a sling bullet.kJ h ......zThe sling bullet barely misses the wight.kJ h39-3.2 (1896kJ h kJ h 9 _The wight hits you with a +5 flail.kJ hWm .).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 39/72 (80) =============----------- # #....# #.=.#MP: 11/11======================== # #....######...###########kJ hqn \AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#kJ hn *XL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#Noise: ===------  Time: 7233.2 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#kJ ho Zot (26689) Drain Gem (2196) Rev* #.......##.#kJ h;o U#.#.# ........##.#kJ hco #.#)#z   wight #.......#kJ ho #.#########.#.# #.......##.#.........#.# kJ ho 0####..#### #.#.#########)#The sling bullet barely misses the wight. _The wight hits you with a +5 flail.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linekJ hp Aim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)kJ hV .).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#HP: 39/72 (80) =============----------- # #....# #.=.#MP: 11/11kJ h ======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 kJ h^ d÷[÷.÷).........z@†...........#Noise: ===------  Time: 7233.2 (0.0) kJ h ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} kJ h .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} kJ h #.......########.#########.#.#Zot (26689) Drain Gem (2196) Rev* #.......#kJ h U#.##.#.# ........#kJ h. Z#.##.#)#kJ h[ z   wight #.......##.#########.#.# kJ h #.......##.#.........#.# ####..#### #.#.#########)# kJ h w_The wight hits you with a +5 flail.  Fire: a) +2 sling (freeze) {Cipactli}kJ h/ Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.kJ hc   Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (heavily damaged, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is severely damaged.kJ h m  The wight is almost destroyed.kJ h 404.3 (1.175kJ h( kJ hM S _The wight closely misses you.lJ h,M.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... lJ hj# ###### #...#HP: 40/72 (80) =============----------- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0Dex: 21 ...###.....................#.#XL: 10 Next: 17% Place: Dungeon:7 lJ h÷[÷.÷).........z@†...........#Noise: ===------  Time: 7234.3 (0.0) ######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#lJ hFire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#Zot (26687) Drain Gem (2195) Rev* #.......##.##.#.# ........#lJ hu#.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#The wight is almost destroyed. _The wight closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linelJ hAim: a wight, wielding a +5 flail and wearing a +0 robe (almost destroyed, 70%  to hit)lJ h.).<######planckenstein the Skirmisher ######.<.#Coglin of Okawaru ***... # ###### #...#lJ hdHP: 40/72 (80) =============----------- # #....# #.=.#MP: 11/11======================== # #....######...###########AC: 10Str: 11 #### #.......................#EV: 14Int: 10 ...# #.....###......########.#SH: 0lJ hyDex: 21 ...###.....................#.#lJ hWXL: 10 Next: 17% Place: Dungeon:7 ÷[÷.÷).........z@†...........#lJ h Noise: ===------  Time: 7234.3 (0.0) ######....####......######.###lJ h9a) +2 sling (freeze) d) +0 sling {Daeho} .....................[...)...#Fire: a) +2 sling (freeze) {Cipactli} #.......########.#########.#.#lJ hsZot (26687) Drain Gem (2195) Rev* #.......##.##.#.# ........#lJ h!#.##.#)#z   wight #.......##.#########.#.# #.......##.#.........#.# ####..#### #.#.#########)#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linelJ h0Aim: a wight, wielding a +5 flail and wearing a +0 robe (almost destroyed, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!lJ hWlJ hC)lJ hiq(((((((Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (almost destroyed, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!  Okawaru accepts your kill.lJ h=L......)lJ h1/7385.3 (16) Drain 4lJ hlJ h / _You shoot a sling bullet.lJ hQ 4lJ h1S lJ hyV lJ hV ^253lJ h] 3=42lJ h _ lJ h2f 4=31lJ h)i lJ hk 6=20) Rev+ lJ h*m lJ hHp 7=189lJ hYq lJ h*s t808lJ h5u lJ hqx lJ hx |9=797lJ hTz lJ hW| h50=8lJ h| :6) Rev lJ h} lJ h t175lJ h lJ h' lJ h }52=64lJ h< lJ hl lJ h 3=53) lJ hk lJ h lJ hI z5=42lJ h lJ hL lJ h z6=31lJ hĐ lJ hՒ lJ h4 j720lJ h lJ h lJ h֘ {8=179lJ hB lJ h lJ h z9=08lJ h lJ h lJ h l60697lJ hg lJ h0 lJ h z1=86lJ h lJ h lJ h z2=75lJ hݱ lJ h lJ h lJ h% s4=64lJ hg lJ h 5=53lJ h lJ h 642lJ hn lJ h| lJ h s7=31lJ h lJ h5 lJ h s8=20lJ h lJ h 9169lJ h; lJ h" 70=08lJ h lJ h- 1=597lJ h- lJ h lJ h! j286lJ h lJ h] j --- _You start resting.lJ h. 063.3 (28.0)lJ h 3=---4.3 (2975lJ hD lJ h " _HP restored.mJ hi!.).<# ##### .##### #.<.# .# ###### #...# .# #....# #.=.# .# #....######...##### .#### #...............#.# #.....###......#.#.###.#.# .÷[÷.÷)mJ hxk.@>†.# .######....####......######.###...[...)...# .#.########.#.#.# .#.# #.# #.#.#.# #.# #.#)# ##.# #.##.#.#  #.# #.#.#.# #####..#### #.#.#)#mJ hrv5.3 (1.0)64mJ h|mJ hr  Things that are here: _a +5 flail; a +0 robenJ h-nJ hCLevel 7 of the Dungeon <<<<>>>>∩nJ hrCf(Press ? for help) ########### #######  #.........# #..).<######  #.#######.# #.#####nJ hC#.<.#  #.# #.# #.# ###### #...#  nJ hD\#.# #.# #.# #....# #.=.#  ##########.# #.# #.# #....######...###########  nJ haDq##.......##.# #.####.#### #.......................#  #..)####.##.# #.##......# #.....###......########.#  #..)# #.#nJ hDN###.#######.##......###.....................#.#  #...# #.##..............[.÷[÷.÷).........@>†...........#  nJ hSE#...# #.# ##.#####.#.######.######....####......######.###  #...# #.# #..# #.#.............................[...)...#  ##'## #.# ##.######.#<######.#.......########.#########.#.#  ####)#####.# #...........######.#.......##.##.#.#  #..).......# #>.........................##.#nJ hE%#.#)#  nJ hE#.....###### #†#......#..########.......##.#########.#.#  #.....###.######.#..##.......#nJ hE*#.#.........#.#  #.##'##nJ h F#...# #.#..# #####..#### #.#.#########)#  #.##.#nJ hFF#...# #.#..# #.....)...## #.#'### #.#  nJ hnFk#.##.###### #...# #.#### #....).##..######)....# #.#  #.##.##>..# ##.## #.#nJ hF?#.....[#..............#######.#  nJ hF#.##.##...# #.# #.##......#..............'.......#  #.##......#######.# #.#nJ hFc#...[..#..............#########nJ h G@>nJ h/ ##'## #.# ##.######.#<######.#.......########.#########.#.#####)#####.# #....######.#.......#.# #.#.##..).......# #>.........................## #.#)##.....###### #†#......#..########.......# #########.#.##.....###.######.#..# #.......# #.........#.##.##'## #...# #.#..# #####..#### #.#)#.##.# #...# #.#..# #.....)...## #.#'### ##.##.###### #...# #.#### #....).##..######)....# #.##.##>..# ##.## #.# #.....[########.##.##...# #.# #.# #......#......'#.##......#######.# #.# #...[..#........#nJ h ######.................# #.######## ##...#########.########## #.#......# ############..........# #.# #.#.####.# #...##.....### #.###############.#.# #.# #...##..(....# #........†..# #.# #...##.# #############.####.# ########...##.# #.###### #...................##.# #.............# #....... #.###############.#.##.# #.#########...# ###### #.# #####.#.##)#######.# #.....>########## #.# ##### #.∩...#.##.#.......# #.#######......... #.# #...# #.#####.##.#......## ##'### #.######### J hV 40m#.###...#####.# #...........# #....# #.#oJ hoJ h-..).<######planckenstein the Skirmisher .######.<.#Coglin of Okawaru ***... .# ###### #...#HP: 73/73 (80) ======================== .# #....# #.=.#MP: 11/11======================== .# #....######...###########AC: 10Str: 11 .#### #.......................#EV: 14Int: 10 ....# #.....###......########.#SH: 0Dex: 21 oJ h~.....###.....................#.#XL: 10 Next: 18% Place: Dungeon:7 .÷[÷.÷).........@>†...........#Noise: ---------  Time: 7265.3 (0.0) .######....####......######.###a) +2 sling (freeze) d) +0 sling {Daeho} ......................[...)...#Fire: a) +2 sling (freeze) {Cipactli} oJ h/.#.......########.#########.#.#Zot (26656) Drain Gem (2164) .#.......##.##.#.# .........##.##.#)# ##.......##.#########.#.##.......##.#.........#.# #####..#### #.#.#########)#Okawaru accepts your kill. _You shoot a sling bullet. _You start resting. _HP restored.  Things that are here: _a +5 flail; a +0 robeoJ hV0oJ h3oJ h:oJ hU=oJ hOF53 _oJ h|Jb42oJ hLMoJ hFSoJ htVb31oJ hXoJ h[oJ hk^b20oJ h`oJ heoJ hTgc159oJ hhoJ hloJ h~nb08oJ hvoJ h^woJ h7zM497oJ hzoJ hR{oJ h~oJ hEb86oJ hoJ hoJ hb75oJ hoJ hoJ hoJ hfL64oJ hoJ h  Things that are here:  a +0 orcbow; a centaur skeletonoJ hoJ h|S53 _oJ hboJ hkoJ h"oJ hD42oJ hCoJ h!oJ htb31oJ h8oJ hЬoJ hЯb20oJ h'oJ heoJ hc149oJ hoJ hoJ hC0oJ h@8oJ hoJ hoJ hrc397oJ h oJ hoJ hL86oJ hoJ hoJ hoJ hEb75oJ hCoJ h/oJ h oJ hVL64oJ h?oJ hoJ hb53oJ hoJ hoJ h2oJ hL42oJ h[oJ h....#..............# ###########..........# #...##.....### #...##..(....# #...##.#####.#  ########...##.# #.#######  #.............# #.......# oJ hA #.#########...# #######.# ####.# ############.# 87.3 (22.0)....# #.#######..........# ## ##'### #.########## ...# #....# #.# #.### #....# #.##### #.# #....# #.....#oJ hg.# #####....# #####.# #.# #........# #.#.# #........#########.#oJ hoJ hoJ hc _There is a stone staircase leading down here.oJ h$ oJ h oJ h oJ h & 8.3 (1.0)31 _oJ h4, oJ h ,> ....z.... .. ......##..... ...... ..##.... #...... .......# ....... ... .... .......  #..# ......#  #...#......# 8 #.@.#  ##..#  #.##  #..  ..#oJ h,v ..# ### oJ h-oJ h(5oJ hkh9.1 (1.80oJ h oJ h} _You climb downwards. _There is a stone staircase leading up here.pJ hl pJ h pJ hj pJ h* pJ h pJ h 239 _pJ h ........### .... .. # ......##.. pJ hZ ... .# ...##.... .#... ....# .....pJ h `.... #..#..##......# #...#@.....##.<.#...##pJ h $##..# ..##.## z##.. ....# ..pJ h z   wight (dormant)...# .pJ hC 6####pJ hX -900pJ h P1.1 (21pJ h 8pJ ht pJ h v _A wight comes into view. It is wielding a +3 falchion.qJ h̚ (((z  You shoot a sling bullet.qJ h y  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.qJ hqJ hC....qJ h%Z===2.1 (10qJ hM77) Rev qJ hYqJ hI _The sling bullet hits the wight but does no damage.qJ hS 4qJ hNX qJ hZ  qJ h'[ :_No target in view!qJ h qJ h qJ h8 qJ h $ qJ h* 8#.....?...# #.. #.### .... #.... qJ h* .. #..# #......##.. ...##..##.qJ h + ##........# ....# ......... #.qJ hc+ v.##..##.@....# #...#......# #.<.#...#qJ h+ ##..##..# #.## z.##.. .... z   wightqJ h+ ..# .......# .#..####qJ h. &0qJ h6 @z.qJ h= ---3.1 (1296 _qJ h? rJ hE ((You shoot a sling bullet.rJ h  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.rJ h]RrJ hSZT.z.rJ hC[^===485rJ h}[rJ harJ hd3 _The wight is lightly damaged.rJ h (You shoot a sling bullet. The sling bullet hits the wight.rJ hC  You shoot a sling bullet. The sling bullet hits the wight. _The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.rJ hrJ h!Az..rJ hҞ{574) Rev+ rJ h^rJ h3 _The wight is lightly damaged.rJ h y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.rJ h* _The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.rJ h<   You shoot a sling bullet.  The sling bullet hits the wight but does no damage.wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.wight is lightly damaged.rJ h+ [6.2 (1.163rJ hu rJ h rJ h Y  The sling bullet hits the wight but does no damage.wight is lightly damagedrJ h F.  You shoot a sling bullet.  The sling bullet hits thrJ h De wight but does no damage.wight is lightly damaged. rJ h E_The wight closely misses you.sJ h   You shoot a sling bullet. The sling bullet hits the wight.sJ h  The wight is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.sJ h/o  The wight is moderately damaged.sJ h/s7.342) Rev* sJ h6sJ hg9V _The wight completely misses you.sJ hz (You shoot a sling bullet.sJ h~  The sling bullet completely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.sJ hV zThe wight is moderately damaged.8.431sJ h# sJ h $sJ h$2_The wight completely misses you.sJ h%sJ hڛz (You shoot a sling bullet.sJ hB#  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.sJ h zThe wight is severely damaged.sJ hIJp9020sJ hsJ h4< _The wight hits you but does no damage.sJ hPy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.sJ hJl { (The wight is severely damaged.sJ hl /You shoot a sling bullet.sJ h zThe sling bullet barely misses the wight.sJ hJ m300129sJ h# sJ h < _The wight hits you but does no damage.sJ h4 _  You shoot a sling bullet. The sling bullet hits the wight.sJ h _The wight hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the wight. sJ hp The wight is severely damaged.!  You destroy the wight!sJ hB D)sJ h_L sJ h{O Q*4-sJ hO s201.5 (1.107sJ hU sJ hpW _Okawaru accepts your kill. You can now speed up your combat.sJ h sJ h sJ h sJ h H _No target in view!tJ htJ h<tJ htJ htJ h4=196tJ h1---.tJ h^ #.. #.........##....... .. #..###.##..#...##...... # ... .... #tJ hZ#  #..##......# . #.<.#...###..##..#  #.## ......# ....##### _HP restored.tJ h,20tJ h---3.5 (285tJ htJ h6u  Things that are here: _a +3 falchion; a +0 robeuJ huJ hVuJ huJ h&uJ h+uJ h274 _uJ h;s63) Rev+ uJ h=uJ h[AuJ hFuJ hF^=52uJ hHuJ hJKuJ hFPb41uJ hSuJ hVuJ h\uJ h\L30uJ hz^uJ hauJ h:euJ hveh219) Rev uJ h6guJ hiuJ hunuJ hnL18uJ houJ hruJ hvuJ hwL07uJ hxuJ h{uJ huJ hR096) uJ h3uJ hnb85uJ huJ hK~ _z - 2 scrolls labelled TOOSAS HOXZAA (gained 1)uJ hC7uJ h•4uJ houJ hTuJ hb63uJ hțuJ huJ huJ hL52uJ huJ hݣuJ hzx41uJ huJ hb30uJ huJ huJ huJ hH-2uJ hf 09uJ h uJ huJ huJ hL18uJ h^uJ h8uJ hMuJ h607uJ huJ huJ hz5996uJ huJ hluJ huJ hD85uJ hhuJ huJ huJ hWL74uJ huJ hduJ huJ hL63uJ huJ huJ huJ hL52uJ huJ huJ h\b41uJ huJ h+uJ hxC3uJ h0uJ hRuJ hwuJ heuJ hN2099uJ huJ hfuJ huJ hL18uJ hUuJ huJ hF uJ hv L07uJ h uJ huJ hJuJ h7896uJ huJ h'uJ huJ h;uJ hjL85uJ huJ h?!.....#†).......##...##....z...... ..^...........####...#........... uJ hp!..............# ............. ..............# #.............# uJ h!...............# #...[.........# ................###.............. uJ h!p.............#...# .............. uJ h".........######..##.............# .......... #@.##..........###uJ h$" #..##.#.........# #.....#.........#uJ h~"`#..##.#.........###........#..........#....#..###......##..#....##..##.........##uJ h"{.........#..........### uJ h".....##...............# uJ h;+033.5 (30.0)uJ h+Z4.5 (3174uJ h+uJ h1uJ h 4R _w - a white potionuJ hBJuJ huJ h uJ h L63uJ hb,uJ h)uJ hnL52uJ huJ h+uJ hb41uJ huJ hj(uJ h+uJ h+L30uJ h,uJ h.uJ h1uJ h27289uJ h52uJ hn3uJ h4uJ h9uJ h9D18uJ h{;uJ h]?uJ h$AuJ hOAL07uJ hAuJ hBuJ hiDuJ hD.79uJ hD6uJ h5EuJ hHuJ hJuJ hK-8uJ h5K5uJ hjLuJ hNuJ hRC7uJ hCR4uJ hNSuJ h0YuJ h[uJ h\L63uJ h\uJ h^uJ hauJ ha652uJ hauJ hbuJ hguJ hjuJ hk641uJ h-kuJ hluJ hjruJ hub30uJ h`vuJ hwuJ hByuJ hkyM279uJ hMzuJ hC{uJ h|uJ h|D18uJ he}uJ ht~uJ hL07uJ huJ houJ h_uJ huJ h[696uJ h5uJ h] .....# #..##.# ...........#####.....# ............##..##.# .. #...............#.... ...#..........#..###.... uJ hb.......##..## #####.....# ##..##.....##. uJ h'##@####.....##.....#.......####..##.....#.......# #...#.).............. #.<.#..............#... ##..##..o........... .. #.###.. o   orc priest (asleep)...#.#....... # #.. .....####........ ..# ... ...# ..uJ h52.5 (183.5 (1985uJ huJ hUz _An orc priest comes into view. It is wielding a +0 dagger.vJ h ((((((o    vJ hۄYou shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.  The orc priest shouts!vJ ha (The orc priest is moderately wounded.You shoot a sling bullet.vJ h  The sling bullet completely misses the orc priest.  You hear a shout!vJ h̛ ;.......oh   wolf (wandering)ho   orc priestvJ h ===4.0)74) Rev vJ hL vJ h^ W _A wolf comes into view.vJ hp i(((((hYou hear a shout! _A wolf comes into view.  The wolf howls!  The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.vJ h  vJ h ((The orc priest is heavily wounded.You shoot a sling bullet.vJ ht  The sling bullet closely misses the orc priest.vJ hpvJ hvJ hvJ hB ....vJ ho..ho   orc warrioroh   wolfvJ hno   orc priest  You hear a shout!vJ h {563) Rev+ vJ h-vJ hܟ _An orc warrior comes into view. It is wielding a +0 long sword.wJ hok (((( You shoot a sling bullet. The sling bullet hits the orc priest.wJ h/ _An orc warrior comes into view. It is wielding a +0 long sword.The sling bullet hits the orc priest.  The orc priest is severely wounded.shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.  You kill the orc priest!wJ h<D)wJ hYwJ h(wJ hɅ_  Okawaru accepts your kill.wJ hʌ....ho...oo   orcwJ hq6.6 (1.152wJ hwJ hu _An orc comes into view. It is wielding a +0 hand axe.wJ h ((( You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.wJ hf[ wJ he (( You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  The wolf is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the wolf.hits the orc warrior.wJ h wJ hz wJ hE wJ h wJ h' .h...oo.wJ h w7041) Rev* wJ h wJ hg f _The orc warrior is moderately wounded.wJ h (You shoot a sling bullet. The sling bullet hits the wolf.wJ h]t&  wJ htThe wolf is heavily wounded.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.wJ hwJ hRk  The wolf is heavily wounded.wJ h;wJ hh.oo..wJ h51-wJ hc830wJ h wJ h) _The wolf bites you.xJ hڤ  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.xJ h/(((The sling bullet hits the wolf.freezes the wolf.  xJ h*07The wolf is severely wounded. xJ h_0) You shoot a sling xJ h0bullet.  xJ h0SThe sling bullet barely misses the wolf.xJ h 1hits the orc warxJ h1rior but does no damage.xJ h  The orc warrior is moderately wounded.xJ hLj h.ooxJ h/).oo   orc wizard (wandering)o   orcThe wolf misses you.xJ h2-9269xJ hnxJ hH _An orc wizard comes into view. It is wielding a +0 dagger of flaming.xJ hkaThe wolf misses you. _An orc wizard comes into view. It is wielding a +0 dagger of flaming.You shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the wolf!  You kill the wolf!xJ hq#.xJ hqo   orc wizardo   orcxJ h (((((((Okawaru accepts your kill.You shoot a sling bullet.xJ h| xJ hV~ u  The sling bullet closely misses the orc warrior.xJ h ,xJ h4 B.oo..o)....o..o 2 orcsxJ h ~3/7636018xJ hd xJ h r _An orc comes into view. It is wielding a +0 flail.yJ h/ (((((((You shoot a sling bullet.yJ h  The sling bullet closely misses the orc warrior.You shoot a sling bullet.yJ h*=,yJ hA  The sling bullet closely misses the orc warrior.An orc wizard comes into view. It is wielding a +0 dagger.yJ hP o..o..oo...o 2 orc wizards.  The orc suddenly curses.yJ hW9*yJ h>T    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!yJ hȰyJ hs o.{Deactivating autopickup; reactivate with Ctrl-A.yJ h<y51.7 (1.107yJ hPyJ h"& _You hear a howl!|J h=## ##..##. .# #..##.#..#####.....#...........##..##.#... #...............# ...#..........#..### ..............##..#######..............#.##.....##. ##.####.....## #.oo....####..##. #.......# #...#.) ........... #.<. .{)........#... ##..## oo....... #.###.  ...#.#.# #.. ..####........ ..# |J h|J ho.o   orc warrior|J h6=---20596|J h|J hT|J h #...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 76/76 (80) ========================.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ---------  Time: 7362.7 (0.0)##o####.....##.... a) +2 sling (freeze)|J hP [39;49m d) +0 sling {Daeho} #.o.....####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.......# #...#.).. Zot (26559) Drain Gem (2066) Rev* ........... #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###....#.#....... # #.. ....####........ ..# ..Deactivating autopickup; reactivate with Ctrl-A. _You hear a howl!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)|J h] y#...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..|J h ............#####.....#. HP: 76/76 (80) ========================.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8|J h ##@.##.....##...... Noise: ---------  Time: 7362.7 (0.0)##o####.....##.... a) +2 sling (freeze) d) +0 sling {Daeho} |J h! #.o.....####..##.... Fire: a) +2 sling (freeze) {Cipactli} |J hK #.......# #...#.).. Zot (26559) Drain Gem (2066) Rev* ........... #.<.#...{)........#... ##..##. o   orc warrior|J hw Noo.......... .. #.###....#.#....... # #.. ....####........ ..# ..|J h yFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.|J h` ((((Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.You shoot a sling bullet.|J hw t  The sling bullet barely misses the orc warrior.|J h% oo...o   orc|J h 65----===3.7 (185|J h |J h D _The orc warrior hits you with a +0 long sword!}J h/#...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 65/76 (80) ====================----.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ===------  Time: 7363.7 (0.0)##o####.....##.... a) [}J hX0)0;10;1m+2 sling (freeze) d) +0 sling {Daeho} #.o.o...####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.......# #...#.).. Zot (26558) Drain Gem (2065) Rev* ........... #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###. o   orc...#.#....... # #.. ....####........ ..# ..The sling bullet barely misses the orc warrior. _The orc warrior hits you with a +0 long sword!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)}J h#...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 65/76 (80) ====================----.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11}J hB...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ===------  Time: 7363.7 (0.0)##(####.....##.... a) +2 sling (freeze) d) +0 sling {Daeho} #.o.o(..####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.....(.# #...#.).. Zot (26558) Drain Gem (2065) Rev* }J h........(.. #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###. o   orc...#.#....... # #.. ....####........ ..# .. _The orc warrior hits you with a +0 long sword!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet.}J h  Aim: an orc warrior, wielding and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.}J h-u  The orc warrior is moderately wounded.}J h8Zo....}J h9w64.7 (174}J h@}J hCB _The orc warrior hits you but does no damage.}J ho #...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 66/76 (80) ====================----.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ===------  Time: 7364.7 (0.0)##o####.....##.... a) [}J hr 0;10;1m+2 sling (freeze) d) +0 sling {Daeho} #.o.....####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.......# #...#.).. Zot (26557) Drain Gem (2064) Rev* ........... #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###....#.#....... # #.. ....####........ ..# ..The orc warrior is moderately wounded. _The orc warrior hits you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)}J hFw#...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 66/76 (80) ====================----.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ===------  Time: 7364.7 (0.0)##(####.....##....[3}J hWx-7m a) +2 sling (freeze) d) +0 sling {Daeho} #.o..(..####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.....(.# #...#.).. Zot (26557) Drain Gem (2064) Rev* ........(.. #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###....#.#....... # #.. ....####........ ..# .. _The orc warrior hits you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet.}J hAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.~J hYu  The orc warrior is moderately wounded.~J hzbtoo...o   orc5---5.7 (163~J hk~J hoD _The orc warrior hits you with a +0 long sword!~J hR#...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 56/76 (80) =================-------.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ===------  Time: 7365.7 (0.0)##o####.....##.... a) [~J h40;10;1m+2 sling (freeze) d) +0 sling {Daeho} #.o.o...####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.......# #...#.).. Zot (26556) Drain Gem (2063) Rev* ........... #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###. o   orc...#.#....... # #.. ....####........ ..# ..The orc warrior is moderately wounded. _The orc warrior hits you with a +0 long sword!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)~J h=#...........## ##..##... planckenstein the Skirmisher...........# #..##.#. Coglin of Okawaru ****..............#####.....#. HP: 56/76 (80) =================-------.............##..##.#... MP: 11/11========================... #...............#... AC: 10Str: 11...#..........#..###... EV: 14Int: 10..............##..##... SH: 0Dex: 21#####..............#... XL: 10 Next: 23% Place: Dungeon:8##@.##.....##...... Noise: ===------  Time: 7365.7 (0.0)##o####.....##.... ~J hD a) +2 sling (freeze) d) +0 sling {Daeho} #.o.o...####..##.... Fire: a) +2 sling (freeze) {Cipactli} #.......# #...#.).. Zot (26556) Drain Gem (2063) Rev* ........... #.<.#...{)........#... ##..##. o   orc warrioroo.......... .. #.###. o   orc...#.#....... # #.. ....####........ ..# .. _The orc warrior hits you with a +0 long sword!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!~J h9   Aim: an orc warrior, wielding and wearing a +0 plate armour  (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The orc warrior is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.~J h| ,~J h- Roo.~J h 7=6.8 (1.152~J h( ~J h+ c _The orc warrior is heavily wounded.J h3..######..##..#...## ##..##.....# #..##.#......#####.....#......##..##.#.... #.....#....##..###.......##..##.#####..@...........#J h%4##.o##.....##... ##o####.....##.#.o.....####..##...#.......# #...#.). ........... #.<.#...{)........#... ##..##.oo.......... .. #.###...#.#. # #.. .J hy8J h :Q  The orc warrior hits you but does no damage.J hkCAo.J hC4---7041J hLJ hO J hOOW_The orc attacks as it pursues you! The orc hits you with a +0 hand axe.J h8H.######..##.#.## ##..##..# #..##.#....#####.....#.....##..##.#.... #.#....#.#..###..##..##.#####.#.##oo##.....##.##.####.....##.#.o.....####..##.#.......# #...#.)............ #.<.#...#.{)........#... ##..##..#oo.......... .. #.###..#...#.#. # #.. .J h<:J h>f  A wolf comes into view.J hO?J h^J o.h   wolf (wandering)ho   orcThe orc warrior hits you with a +0 long sword!J h(K44-----=-830J hTJ h&Wl _The orc attacks as it pursues you! The orc misses you.J h?.######..##.#.## ##..##..# #..##.#..#####.....#.....##..##.#.... #.#....#.#..###..##..##.#####..o.#.##.o##.....##.##.####.....##.J h^@#.o.....####..##......##.......# #...#.)....#........... #.<.#...#.{)........#... ##..##..# o   orcoo...h...... .. #.###..#...#.#. # #.. .J hCJ hDJ h EJ hNoo.o.J hO5=----9259J hVJ hXt _The orc attacks as it pursues you! The orc closely misses you.J hvJ hyEvoke which item? Wands  x - a wand of acid (2)B - a wand of roots (2) [!] read|quaff|evoke[?] describe selectedJ h'J hJ h*...........######..##....... planckenstein the Skirmisher#...........## ##..##...... Coglin of Okawaru ****.............# #..##.#.... HP: 45/76 (80) ==============----------............#####.....#.... MP: 11/11========================.............##..##.#...... AC: 10Str: 11... #...............#...... EV: 14Int: 10...#..........#..###...... SH: 0Dex: 21........o.....##..##...... XL: 10 Next: 23% Place: Dungeon:8#####...o@.........#...... Noise: =J h[40m--------  Time: 7369.8 (0.0)##..##.....##......... a) +2 sling (freeze) d) +0 sling {Daeho} ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli} #.o.....####..##......# Zot (26552) Drain Gem (2059) Rev* #.......# #...#.)....#........... #.<.#...## o   orc warrior.{)........#... ##..##..# o   orcoo...h...... .. #.###..#...#.#....... # #.. .....The orc warrior hits you but does no damage. _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.  A wolf comes into view.The orc warrior hits you with a +0 long sword! _The orc attacks as it pursues you! The orc misses you. _The orc attacks as it pursues you! The orc closely misses you.J h#[39;49mJ h ...........######..##....... planckenstein the Skirmisher #...........## ##..##...... Coglin of Okawaru ****.. ...........# #..##.#.... HP: 45/76 (80) ==============---------- ............#####.....#.... MP: 11/11======================== .............##..##.#...... AC: 10Str: 11J h ... #...............#...... EV: 14Int: 10 ...#..........#..###...... SH: 0Dex: 21 .......*o*....##..##...... XL: 10 Next: 23% Place: Dungeon:8 J h_>#####..*o@.........#...... Noise: =--------  Time: 7369.8 (0.0) ##.*##.....##......... a) +2 sling (freeze) d) +0 sling {Daeho}  ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli}  J hU#.o.....####..##......# Zot (26552) Drain Gem (2059) Rev*  #.......# #...#.)....# ........... #.<.#...## o   orc warrior .{)........#... ##..##..#  o   orc J hoo...h...... .. #.###..#  ...#.#....... # #.. ..... _The orc attacks as it pursues you! The orc misses you. J h*_The orc attacks as it pursues you! The orc closely misses you.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded)J h...........######..##....... planckenstein the Skirmisher#...........## ##..##...... Coglin of Okawaru ****.............# #..##.#.... HP: 45/76 (80) ==============----------............#####.....#.... MP: 11/11========================.............##..##.#...... AC: 10Str: 11... #...............#...... EV: 14Int: 10...#..........#..###...... SH: 0Dex: 21.......###....##..##...... XL: 10 Next: 23% Place: Dungeon:8#####..#*#.........#...... Noise: =--------J h[40m  Time: 7369.8 (0.0)##.###.....##......... a) +2 sling (freeze) d) +0 sling {Daeho} ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli} #.o.....####..##......# Zot (26552) Drain Gem (2059) Rev* #.......# #...#.)....#........... #.<.#...## o   orc warrior.{)........#... ##..##..# o   orcoo...h...... .. #.###..#...#.#....... # #.. ..... _The orc attacks as it pursues you! The orc misses you. _The orc attacks as it pursues you! The orc closely misses you.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded)J hƉ*(rooted) closely misses you.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded)  The roots erupt in riotous growth!J hp_@(rooted)J h J hTG   (heavily wounded)  The roots erupt in riotous growth!  Roots grab the orc warrior. Roots grab the orc.The grasping roots constrict the orc warrior!  The grasping roots constrict the orc!  You kill the orc!J h1N  Okawaru accepts your kill.You hear a howl! You hear a shout!J h`X .)..o@. J h\ 1--=======70.8 (118) Rev+ J hp 8{J h D _The orc warrior hits you with a +0 long sword.J h ]...........######..##....... planckenstein the Skirmisher#...........## ##..##...... Coglin of Okawaru ****..J hy ...........# #..##.#.... HP: 41/76 (80) ============------------............#####.....#.... MP: 11/11========================.............##..##.#...... AC: 10Str: 11... #...............#...... EV: 14Int: 10J h ...#..........#..###...... SH: 0Dex: 21J hң L........).....##..##...... XL: 10 Next: 23% Place: Dungeon:8#####..{o@.........#...... Noise: =======--  Time: 7370.8 (0.0)J h ##..##.....##......... a) +2 sling (freeze) d) +0 sling {Daeho} J h ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli} #.o.....####..##......# Zot (26551) Drain Gem (2058) Rev+ J h: #.......# #...#.)....#J h[ L........... #.<.#...## o   orc warrior (rooted).{)........#... ##..##..#J h} `oo...h...... .. #.###..#J h ...#.#....... # #.. .....You hear a howl! You hear a shout! J h e_The orc warrior hits you with a +0 long sword.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, constricted by roots, 98% to hit)J h| T {oJ h0)]...........######..##....... planckenstein the Skirmisher#...........## ##..##...... Coglin of Okawaru ****..J hy)...........# #..##.#.... HP: 41/76 (80) ============------------............#####.....#.... MP: 11/11========================J h).............##..##.#...... AC: 10Str: 11J h)... #...............#...... EV: 14Int: 10J h)...#..........#..###...... SH: 0Dex: 21J h*&........).....##..##...... XL: 10 Next: 23% Place: Dungeon:8J h8*8#####..{o@.........#...... Noise: =======--  Time: 7370.8 (0.0)J hW*##..##.....##......... a) +2 sling (freeze) d) +0 sling {Daeho} ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli} J h*t#.o.....####..##......# Zot (26551) Drain Gem (2058) Rev+ #.......# #...#.)....#J h +L........... #.<.#...## o   orc warrior (rooted).{)........#... ##..##..#J h=+`oo...h...... .. #.###..#J h[+...#.#....... # #.. .....You hear a howl! You hear a shout! J h~+l_The orc warrior hits you with a +0 long sword.  Fire: a) +2 sling (freeze) {Cipactli}J h+Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.J hshoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.  You kill the orc warrior!J he)J h'C_  Okawaru accepts your kill.J hLG.{J hP2/77=6====---1.8 (107) Rev* J hXZJ h ]' _You hear a shout!J h%S...........######..##....... planckenstein the Skirmisher#...........## ##..##...... Coglin of Okawaru ****.............# #..##.#.... HP: 42/77 (80) =============-----------............#####.....#.... MP: 11/11========================.............##..##.#...... AC: 10Str: 11... #...............#...... EV: 14Int: 10...#..........#..###...... SH: 0Dex: 21........).....##..##...... XL: 10 Next: 26% Place: Dungeon:8#####...{@.........#...... Noise: ====-----  hS}49m Time: 7371.8 (0.0)##..##.....##......... a) +2 sling (freeze) d) +0 sling {Daeho} ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli} #.o.....####..##......# Zot (26550) Drain Gem (2057) Rev* #.......# #...#.)....#........... #.<.#...## .{)........#... ##..##..# oo...h...... .. #.###..# ...#.#....... # #.. .....J hTt The sling bullet freezes the orc warrior.  You kill the orc warrior!Okawaru accepts your kill. _You hear a shout!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h!7{@J h C...........######..##....... planckenstein the Skirmisher#...........## ##..##...... Coglin of Okawaru ****.............# #..##.#.... HP: 42/77 (80) =============-----------............#####.....#.... MP: 11/11========================.............##..##.#...... AC: 10Str: 11J h' ... #...............#...... EV: 14Int: 10...#..........#..###...... SH: 0Dex: 21........).....##..##...... XL: 10 Next: 26% Place: Dungeon:8#####...{@.........#...... Noise: ====-----  Time: 7371.8 (0.0)J hL ##..##.....##......... a) +2 sling (freeze) d) +0 sling {Daeho} ##.####.....##....... Fire: a) +2 sling (freeze) {Cipactli} J h #.o.....####..##......# Zot (26550) Drain Gem (2057) Rev* #.......# #...#.)....#........... #.<.#...## .{)........#... ##..##..# oo...h...... .. #.###..#J hڰ  ...#.#....... # #.. ..... J h The sling bullet freezes the orc warrior.  You kill the orc warrior!Okawaru accepts your kill. J h6 _You hear a shout!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h6 E((((J h J h } f...{f   Maurice (wand) .{)........#... ##..##..# J hb soo...h...... .. #.###..# ...#.#....... # #.. ..... _You hear a shout!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying awand of mindburst.J h 3===-2.8 (1496J h J h. f _Something hits you but does no damage.J h #   #..##.#..#####.....#....f..##.#...... #......#.#.#..###......#........).....##..##.#####...{..........#. ##..##@....##....##.####.....###.o.....####..##......###.......# #...#.)....# .... #.<.#...##.{)#... ##..##..# oo...h .. #.###..#...#.#.# #.. ..... ..####. ..# . J h J hJ hf.)f   Maurice (wand)J hm4----3J h'U85) Rev+ J h#J h%J h\#.## ##..##..# #..##.#.....f.#####.....#..##..##.#.... #.....#....#.#..###......#.J hݣ).....##..##.#####...)..#.##..##.@...##.##.####.....##.##.o.....####..##......##.# #...#.)....# .{).#... ##..##..# J h-J hJ hJ hJ hy..fof   Maurice (wand)o   orcJ h5=---474J hձJ hHJ hJ h}3   #..##.#..#####.....#......fJ h4 ^..##.#...... #........#.#.#..###......##........).....##..##...#####...o..........#. ##..##.....##....####@....####.o.....####..##......####.......# #...#.)....# .... #.<.#...## .{)#... ##..##..#oo...h .. #.###..# o   orc...#.#.# #.. .......####. ..# . J hJ4 P...# ..#J h;6 J h6 J h9 J h9 J h?C .fh)of   Maurice (wand)h   wolf (wandering)o   orcJ h-D T6=5J hdD D63J hCL J hPN J hk.# #..##.#..#####.....#..##..##.#.#... #.f.....#....#.#..###......##..).....##..##.######..h)o...#.##..##.....##.##.####.@...##.#.#.o.....####..##......##.# #...#.)....# . #.<.#...## .{).#... ##..##..#oo...h...... .. #.###..# h   wolf (wandering)...#.#. # #.. ..... o   orc h5lK..####. ..# . J hlJ hmJ htnJ hPoJ hPzb.fh.o.of   Maurice (wand)h   wolf (wandering)o   orc wizardo   orcJ h|8652J hǃJ hJ hr y.# #..##.#..#####.....#..##..##.#.#... #..f......#.#...#.....h....#..###......##..#.).....##..##.######...o..........#.###..##o....##.J h-s ##.####..@..##.#.#.o.....####..##......##.# #...#.)....# . .#.<.#...## .{).#....##oo...h...... ....#.###..# J hWs h   wolf (wandering)...#.#.J h~s  #..#.. ..... o   orc wizard..####.J hs  ....#....... o   orcJ hs L...# ..#...J hu J hdw J h&x J hkx J hy J h% r.f..h)o.of   Maurice (wand)h   wolf (wandering)o   orc wizardo   orcJ hW 9=741) Rev J h J h J h? &..#####.....#.# .#..##.#...### ... #......#. #...f..h...#..###......##..#  ........).....##..##...##  #####...)o.........#. ##..##.o...##......J h &.####.....##........#...##.o.....####@.##......########.......# #...#.)....# .... ..#.<.#...##  .{)#....##..##..#  oo...h.....#.###..#  ...#.#.......##..#.. .....h   wolf (wandering)J h1 D..####........#....#..o   orc wizard ... .....##...#J hX o   orc#### ###J h~ J hu J h J hU ,J h J h[ wf.....h.o.of   Maurice (wand)h   wolf (wandering)o   orc wizardo   orcJ h# 50=830J hYJ hJ ho..##.#...###  #....f..........#. #........h.#..###......##..# ........).....##..##...## J h#####...)..........#.# ##..##o.o..##.....####.....##.#...###.o.....####..##......####### J h#.......# #.@.#.)....# ..............#.<.#...## .{)..#....##..##..# oo...h...........#.###..# ...#.#.......##..#.. ..... ..####........#....#..h   wolf (wandering) ... .....##...#J ho   orc.. ..#### ## ### J hNJ hWJ hJ hJ hyJ hJ hy.fh..o...of   Maurice (wand)h   wolf (wandering)o   orc wizardo   orcJ hoB19J hE249J h J h J h%  #......#. #.....fh...#..###......##..# ....).....##..##.........## ####...)..o.......#.....#  ##..##...o.##.........# ####.....##........#...## #.o.....####..##......####### #.......# #...#.)....#  .......#@<.#...## {).#....##..##..# o...h...........#.###..# ..#.#.......##..#.. ..... .####........#....#..... .....##...#... .. ..#### ## ###J h J hƳ2..f.o.of   Maurice (wand)J h>]2=80J hUD18J hWJ hqJ h  #.#.# #..#..###......##..# ).f...##..##.........## ...)...o......#....### ##..##.....##......# ##.####..o..##........#...##  #.o.....####..##......#  #.# #...#.)....# .#.@.#...## ).#....##..##..# ...h.#.###..# #.#.##..#.. ..... ####.#....#.... .....##...#... o   orc wizard.. ..#### h 0m ## ### o   orc J h J hA J hJ hNv.o.oJ ha\3==1J hI07) J h J h(% _Something hits you but does no damage. _There is a stone staircase leading up here.J h #...............#..........#planckenstein the Skirmisher J h.#..........#..###......##..#Coglin of Okawaru ****.. ......).f...##..##.........##HP: 53/77 (80) ================-------- ###...)....o.....#..........###MP: 11/11========================##..##.....##...............#AC: 10Str: 11##.####...o.##........#...##EV: 14Int: 10  #.o.....####.*##......#######SH: 0Dex: 21  #.......# #..*#.)....#XL: 10 Next: 26% Place: Dungeon:8 ..............#.@.#...##Noise: =--------  Time: 7381.8 (0.0) )........#....##..#J hO[40m#..#a) +2 sling (freeze) d) +0 sling {Daeho} ...h...........#.###..#Fire: a) +2 sling (freeze) {Cipactli} .#.#.......##..#.. .....Zot (26540) Drain Gem (2047) ####........#....#.......... .....##...#...o   orc wizard.. ..#### ## ###o   orc _Something hits you but does no damage. _Something hits you but does no damage. _There is a stone staircase leading up here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)J hi[ .oJ hfo*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)J hy #...............#..........#planckenstein the Skirmisher .#..........#..###......##..#Coglin of Okawaru ****.. ......).f...##..##.........##HP: 53/77 (80) ================-------- ###...)....o.....#..........###MP: 11/11J hz========================##..##.....##...............#AC: 10Str: 11##.####...o.##........#...##EV: 14Int: 10  #.o.....####.(##......#######SH: 0Dex: 21  J hzI#.......# #..(#.)....#XL: 10 Next: 26% Place: Dungeon:8 J hz}..............#.@.#...##J hzNoise: =--------  Time: 7381.8 (0.0) )........#....##..##..#J h{a) +2 sling (freeze) d) +0 sling {Daeho} J h3{...h...........#.###..#Fire: a) +2 sling (freeze) {Cipactli} J hS{\.#.#.......##..#.. .....J hq{Zot (26540) Drain Gem (2047) ####........#....#.......J h{e... .....##...#...J h{o   orc wizard.. ..#### ## ###J h{do   orc J h{_There is a stone staircase leading up here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h |hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  J h-|`You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.J hx  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  The orc is almost dead.  You kill the orc!J hC)J hőJ h f...f   Maurice (wand)o   orc wizard  Okawaru accepts your kill.J h :*J h~x   The orc wizard casts a spell.J h  {The orc wizard flickers and vanishes! Something hits you.J h2==2.8 (1396) Rev J h8{J h& _You hear a howl!J hJ h@J hJ hڍJ hDJ hgJ hJ hК.fh.{h   wolfJ h 3--385J hg ......#....# ###########..........#  #...##.....###  #...##..(....#  J hO#...##.#####.# ######...##.# #.#######  #.............# #....... #.#########...# #######.#7 J hڀ####.# #.....@###########.# .....# #.#######..........#J h.## ##'### #.########## ....# #....# #.# J hh.### #....# #.##### J h,x#.# #....# #.....# J hv#.# #####....# #####.# #.# #........##.# #.# #........#########.# _Something hits you but does no damage.J hi --You climb upwards.J hOJ hK55=-5.3 (2.564) J h8{J h _Reactivating autopickup. _There is a stone staircase leading down here.J hJ h^R(((((J h ....{You shoot a sling bullet. x2; Something hits you.J h====6.4 (1.153J hv _Deactivating autopickup; reactivate with Ctrl-A.J hJ hu R(((((J he J hń ~ ....{You shoot a sling bullet. x2J hՋ |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!J h 54-7.541J h J h . _The magic dart hits you.J h`.  You shoot a sling bullet.  Okawaru accepts your kill.J hN4& J h4T)Reactivating autopickup.J h,V(((((J hNZ....)J hF55=78.630J hJ hP _You feel a bit more experienced. You shoot a sling bullet.J ho0#...[..#.######### #......#..............# J h0############..........#  #...##.....### #...##..(....# #...##.#####.# J h0 ########...##.# #.####### #.............# #.......# J hi1~ #.#########.@.# #.# #####.# #.....>###########.#..# #.#######..........#.## ##'### #.########## .....# #....# #.# J h1.#.### #....# #.##### ##.# #....# #.....# #J h1`#.# #####....# #####.# #J h1t#.# #.# #.#J h9J h :A6=J h2:t---90239J h>J hB~  Things that are here: _a +0 dagger of flaming; a +0 robeJ hd JJ hf J h_o &7188=07J hp 9=296J hpr J ht J hu L608J h:u 5J hxw J hx J h+y z2=74J hz J h|| 3=63J h} J h J h j452J hׁ J h J hW #5J hy W=41J hЄ J hɆ J h J h" 96=J hD :30J h J hʍ 7229J h J h: #8J h_ W=18J ha J h J h #9J h0 W=07J h J hm J h $71J h֖ X=196J ho J h J hx #2J h W=85J ho J h J h@ &3J hf D74J h J hy J hǡ #4J h W=63J h2 J h] J h s5=52J hH J h J hU T641J h} J hŪ J hh --- _You start resting.J h 14078.0)J h Z7=8.6 (19J h» D30J h J hF " _HP restored.J h J h -Level 7 of the Dungeon <<<<>>>>∩(Press ? for help) #.##.###### #...# #.#### #....).##..######)....# #.# J hK { #.##.##>..# ##.## #.#J hr #.....[#..............#######.#  #.##.##...# #.# #.##......#..............'.......# J h G #.##......#######.# #.#J h P#...[..#..............#########  J h #.................# #.######## #......#..............#  ########.########## #.#......# ############..........#  J h! x#.##.#.####.##...##.....###  #.###############.#.# #.#J h] 2#...##..(....#  #........†........#.# #.##...##.#####.#  ###################.####.# ########...##.# #.#######  J h #...................##.# #.............# #.......#  J h #.###############.#.##.# #.#########.@.# #######.#  #.#J h #####.#.##)#######.# #.....>###########.#  J h0 #.# ##### #.∩...#.##.#.......# #.#######..........#  #.# #...# #.#####.##.#......## ##'### #.##########  #.###...#####.# #...........# #....# #.#  #...'.........# #.......#.### #....# #.#####  #####...####### #......##.#J hX M#....# #.....#  #...#J h #......##.# #####....# #####.#  ######......##.# #........#J h #.#  J h #......##.# #........#########.#  #.#'#####.# #........).........#  J h _#.#.#####.# ####################J h`L@>J hg ##.......# #.# #.####.#### #...................... #..)####.# #.# #.##......# #.....#### #..)# #.# ###.#######.##......###.......# #...# #.# #..............[.÷[÷.÷).)>†...........J h  #...# #.# ##.#####.#.######.######....##########.### #...# #.# #..# #.#......................[...)...###'## #.# ##.######.#<######.#.......########.#########.#.#####)#####.# #...........######.#.......# #.# #.#.#J h;#..).......# #>..................# #.# #.#)#J h_#.....###### #†#......#..########.......# #.#########.#.J h#.....# ##.######.#..# #.......# #.#.........#J h#.##'## #...# #.#..# #####..#### #.#.##)J h#.##.# #...# #.#..# #.....)...## #.#'### #.##.###### #...# #.#### #....).##..######)....# ##.##.##>..# ##.## #.# #.....[#..............J h1.#.##.##...# #.# #.# #......#............J hK..'.......#J h^#.##......#######.# #.# #...[..#.............J hp.##########.................# #.######## #......#.........J h!J h########.########## #.#......# ############..........#J h#.# #.#.####.# #...##.....###J hג#.###############.#.# #.# #...##..(...J h.##........†........#.# #.# #...##.#####J h s.####################.####.# ##J h3:...##.# #.#######J hEJ hB J h_ #...[..#..............#########planckenstein the Skirmisher #......#..............#Coglin of Okawaru ****.. ############..........#HP: 77/77 (80) ========================#...##.....###MP: 11/11========================#...##..(....#AC: 10Str: 11#...##.#####.#EV: 14Int: 10########...##.# #.#######SH: 0Dex: 21J h_ #.............# #.......#XL: 10 Next: 27% Place: Dungeon:7#.#########.@.# #######.#Noise: ---------  Time: 7408.6 (0.0) #####.# #.....>###########.#a) +2 sling (freeze) d) +0 sling {Daeho} J h ` ......# #.#######..........#Fire: a) +2 sling (freeze) {Cipactli} .....## ##'### #.##########Zot (26513) Drain Gem (2020) .....# #....# #.# .#.### #....# #.##### ##.##....# #.....# J h<` ##.# #####....# #####.# ##.# #........##.#Reactivating autopickup. J hk` _You feel a bit more experienced. You shoot a sling bullet.  Things that are here: _a +0 dagger of flaming; a +0 robe J h` M_You start resting. _HP restored.J h)a J hb J hk J h]l J hyr 21918J h~s J hw J hy J hy D07J hz J h~ J h- J h] M096J h4 J h J h J h D85J h J hZ J hG C7J h 4J h J h J h J h D63J h J h= J hڡ b52J h J h J h3 b41J h J h J hB J h L30J h J hU J h c209J h J h >Things that are here: _a +0 dagger of flaming; a +0 robe _You start resting. _HP restored.  Things that are here:  a +0 orcbow; a centaur skeletonJ h J hW S18 _J hW J h J h J h D07J h# J hF J h J h N4996J h J h J hh J h L85J h J h J h J h) L74J hh J h7 J h L63J h J h J h/ J h L52J h@ J h J hH J h J h$ L41J h. J h J h J h L30J h J h" J hT J h G21999J hj J hg .).<# ##### #### #.<.#   #...# # #....# #.=.# # #....######...########### J h V#### #.......................# ...# #.....###......########.# ...###.........#.# ÷[÷.÷).........[@†...........# 29.6 (2J h! s1.0)#....####......######.### ...............[...)...# J h=! #.......########.#########.#.# #.......# #.# #.#.# .J h! .......# #.# #.#)# #.......# #.#########.#.# #.......# #.#.........#.###..#### #.#.#########)#J hf" J h/ J hL2  J hq2 k_There is a stone staircase leading down, spattered with blood here.J h4J hJ hJ h}30.6 (1.0)18 _J hJ h .......#.............# .......##.............# ..[.)..##.#...........### ................#.......# ........###..>.##....[[## .........)#.z..[.##### ......##..#..#..........# ....).###.##...[## J hbz8 .....)...# #..##@...[).[....# ..........##..##.....[##)............[.....#.## ......##...##..............## .....####...#...............# .................#J hz   wight (polearm, wandering) .....## #.............#...J h.# ......## #...[.........#J hO# .......###.................J hة<#  You climb downwards.J hHJ hkJ h̯J h'zz.z 2 wights (1 polearm, wandering)J h!q2.1 (2.507J h.2J h?; _Level annotation: Maurice _There is a stone staircase leading up here.J hZ (((zz)  You shoot a sling bullet.J h ((((The sling bullet hits the wight but does no damage.  You shoot a sling bullet.J h'J h (J hR9........z..   wight (J h97===3.1 (1.0J h9]896) Rev J hFJ hsI_ _The sling bullet barely misses the wight.J hv ((You shoot a sling bullet. The sling bullet hits the wight.J hUc  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J hIJ h)J hpz.z.z 2 wights (1 polearm)J he485) Rev+ J h?J h, J h 3 _The wight is lightly damaged.J h6 (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h2sling bullet hits the wight but does no damage. _The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.J hKJ h^Z .z.  J hl^JThe wight is moderately damaged.J h>_j574J hmJ hpS _The wight closely misses you.J h', q (((((((J h, /You shoot a sling bullet.J hں QThe wight is moderately damaged. _The wight closely misses you.  The sling bullet closely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h< J h> o  The wight is moderately damaged.J hR ..z....z.z.z 3 wights (1 polearm, 1 wandering)J hS q663) Rev* J hGd J he K _The wight misses you.J h (((((((You shoot a sling bullet.J hk  The sling bullet completely misses the wight.You shoot a sling bullet.J h{*  The sling bullet barely misses the wight.The wight hits you from afar with a +2 halberd.J h9.....z...zz.z)J hA:&1/75J hs:}--7.0 (0.952J hIJ hLQ _You feel drained.J h (((((((You shoot a sling bullet.J h  The sling bullet barely misses the wight.You shoot a sling bullet.J h̕ J h n  The sling bullet barely misses the wight.J h .....z.z.zJ h4 J hT 2=-8.0 (1.04J hk 1J hg J h@ R _The wight barely misses you.J h/ J h J h@( J hQ+ J h: K.zJ h> =--930J hUK J h  ).<# ##### ##### #.<.# # ###### #...# # #....# #.=.# # #....######...########### #### #.................## #.....###......########.####..........z....#7 J h `÷[÷.÷).........[@†........... ######....####......######.##..........[...)... #.......########.#########.#. #.......# #.# #.#...# #.# #.#)   wight J h #.......# #.#########.#.# #.......# #.#.........#.# ####..#### #.#.#########)# _The wight hits you with a +0 war axe. The wight barely misses you.J h 9--J h '÷J h s 4-40.5 (2.5188J hdz J h| _You climb upwards. _There is a stone staircase leading down, spattered with blood here.J h (((((((You shoot a sling bullet.J hme  The sling bullet closely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.J h' J h\ J h.J h.J h3.J hk.J h.J h.J h!zJ hW3The wight is lightly damaged.J hJ h5J h.=J hb ===J h1.6 (1.1J h%0J h 7J h5J h. J h J hrJ h._The wight barely misses you.J hJ h} J hb  J h You shoot a sling bullet.  J h3The sling bullet hits the wight but does no damage.J h J hK!J h"(J hΓ(J h(J h@(J h{(J h(J h(J h,:The wight is lightly damaged.  J h_You shoot a sling bullet.J h*  J hs+ J h+ .J h+ .J h+ .J h, .J h?, .J hb, .J h, zJ h, 3The sling bullet barely misses the wight.J h- J h3. J h. 4/74J h. =J hB/ 2J h/ 0J h/ &79J h/ 6J h*0 J h< J h@  J hA J htA S_The wight hits you with a +0 war axe. You feel drained.J hA J h (((((((You shoot a sling bullet.J ha  The sling bullet closely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.J hK ......zThe wight is lightly damaged.J he j385J hK J h# K _The wight misses you.J hh n (((((((J hNi /You shoot a sling bullet.J h  The sling bullet barely misses the wight.You shoot a sling bullet.J h ......zThe sling bullet barely misses the wight.J hq4.5 (0.974J hh _The wight barely misses you.J h~y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h' (((((((The wight is lightly damaged.  You shoot a sling bullet.J hȴ ......zThe sling bullet barely misses the wight.J h׵q5.6 (1.163J hJ hS _The wight closely misses you.J hA y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h͖  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight!J h&  The wight is severely damaged.65---6.7J h5'D52J h+1J h3b _The wight hits you with a +0 war axe! The wight hits you but does no damage.J ho (((((((You shoot a sling bullet.J h6  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!J h)J h j......)J hg6/75---870J hD41J həJ hP _Okawaru accepts your kill.J hJ hJ hJ h J h9B_No target in view!J hW4J hYJ h^J h^j730J hdJ heJ hOfk8279J hMjJ hnJ h!oz9=18J hqJ hTuJ hu71=07) Rev+ J h"xJ h{2=696J h_~J hBJ hz3=85J hJ hًJ h?j474J h]J hOj --- _You start resting.J h,54.7 (7J hm5=---5.7 (8J hǢ_63) Rev J hJ h" _HP restored.J h4J h'J h;5J h:o6.7 (152J h=J hpg .......#.............# .......##.............# ..[.)..##.#.........z.### ................#.......# ........###..>.##....[[## .........)#....[.##### ......##..#..#..........# ....).###.##...[## 8 .....)...# #..##@...[).[....# ..........##..##z....[##)............[.....#.## ......##...##..............## J h.....####...#...............# .................#zz 2 wights (1 polearm) .....## #.............#....# ......## #...[.........## .......###.................#  You climb downwards.J h0!:=J hU"J h#h  Level annotation: MauriceJ hW3L.zJ hYy=8.2 (2.541J hbJ h _The wight misses you. The wight hits you but does no damage. _There is a stone staircase leading up here.J h9`J h>M.zJ hDv9.2 (1.030) J h=MJ hX. ).<# ##### ##### #.<.# # ###### #...# # #....# #.=.# # #....######...########### #### #.................## #.....###......########.####..........[....#7 ÷[÷.÷).........[@÷........... ######....####...z..######.##..........[...)... #.......########.#########.#. #.......# #.# #.#...# #.# #.#)   wight  h /m#.......# #.#########.#.# #.......# #.#.........#.# ####..#### #.#.#########)# _The wight closely misses you.J h5J h}{-60.7 (2.5168J hJ hG _You climb upwards. _There is a stone staircase leading down, spattered with blood here.J hM >  You shoot a sling bullet.J h ((The sling bullet hits the wight but does no damage.  You shoot a sling bullet.J hk z.  The sling bullet closely misses the wight.J hZl===1.7 (1.007) Rev J h/yJ h{S _The wight closely misses you.J h ((You shoot a sling bullet.J hC}  The sling bullet closely misses the wight.You shoot a sling bullet.J h  z.  The sling bullet completely misses the wight.J h |2596) Rev+ J hJ h< _The wight hits you but does no damage.J h%_  You shoot a sling bullet. The sling bullet hits the wight.J hg  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h  The wight is lightly damaged.385J hJ hKR _The wight barely misses you.J h8y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h r _The wight barely misses you.You shoot a sling bullet.sling bullet hits the wight but does no damage.  The wight is lightly damaged.J h7  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.wight is lightly damaged.J hq474) Rev* J h J h(  The sling bullet hits the wight but does no damage.wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.wight is lightly damaged. _The wight closely misses you.J hVy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.J h o  The wight is moderately damaged.563J hy J h| R _The wight barely misses you.J h  You shoot a sling bullet. The sling bullet hits the wight.J h`3 LThe wight is moderately damaged. _The wight barely misses you.  The wight is severely damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J ha  The wight is severely damaged.652J h J h K _The wight misses you.J h4 ((You shoot a sling bullet.J h " _The wight misses you.  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.J h3z.7.6 (0.94J h41J h>J hA^ _The wight is severely damaged.J hpT ((You shoot a sling bullet.J hF  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.J hn z.  The wight is severely damaged.8.6 (1.030J h}J h~S _The wight closely misses you.J h-  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!J hI5D)J h ((Okawaru accepts your kill.J hwN?).J h[6-309.7 (1.1259J h<]/ _You shoot a sling bullet.J h4J hJ hH _No target in view!J hzk4J h9|J hJ h6=---70018J hJ h3 .......#.............# .......##.............# ..[.)..##.#...........### ................#.......# ........###..>.##...z[[## .........)#....[.##### J hu......##..#..#..........# ....).###.##...[## 8 .....)...# #..##@...[).[....# ..........##..##.....[##)............[.....#.## ......##...##..............## J hk.....####...#...............# .................#z   wight (polearm) .....## #.............#...J h.# ......## #...[.........## J h%.......###.................J hO# _HP restored.  You climb downwards.J h(V=---J h^J hİM.zJ hQq2.2 (2.507J h#J hw' _Level annotation: Maurice _There is a stone staircase leading up here.J h (( You shoot a sling bullet. The sling bullet hits the wight!J hv (((The wight is severely damaged.You shoot a sling bullet.J h J hg b...z.J hO ]===3.2 (1.049J h 6J h J h  ` _The sling bullet closely misses the wight.J h#|  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!J h[f)(J h0 ((((Okawaru accepts your kill.J hb...).J h7-2485J hJ hx/ _You shoot a sling bullet.J hJ hJ hAJ h)H _No target in view!J h4J hK J h)97J h2*W=74J h1J h71 _HP restored.J h<b63J h ?J hP[.......###....# .............# ....##.............# [.)..##.#...........### .......#.......# ###..>.##....[[## )......#....[.##### J hQ.##..#..#.)..# .).###.##..@[#.......## ---)...# #..##<...[).[....## ##..##.....[##)....# J hmQ............[.....#.### ...##.##J hQ#####...### ....#J hQo## #.....#.J hQo### #...[J hQ-#...#J hd0#.........## ##...# [.......###....# .............# ....##.............# [.)..##.#...........### .......#.......# ###..>.##....[[## J hd)......#....[.##### .##..#..#.@........# .).###.##...[#.......## )...# #..##<...[).[....## ##..##.....[##)....# ............[.....#.###...##.....#######...#.....## ....### #.....#....J hUe"#J hpt+6.2 (2J h u---7.2 (352J hJ h`t  Things that are here: _a +2 halberd; a +0 robeJ h-J hJ hJ hN(J h/J h20d41) Rev+ _J h8,J h<J h<^=30J hCJ hqKP  There is a stone staircase leading up here.J hRJ hST249 _J h[[J haJ heJ hJfL18J h$hJ hlJ hs}07) Rev J hxJ h|J hnc396J hJ h J hb85J hJ h J hkL74J hJ hJ hJ htC6J hÿ$3) J hJ hJ h;L52J h~J hJ hlJ hb41J hJ hJ h C3J hY0J h`J h/J hJ hM239J hVJ hJ h L18J h J h J hJ hJ hL07J hTJ hJ h#J h$M296J h 'J he+J h0J hR0L85J hM2J h5J hh9J h9L74J hV;J h?J hBJ hK†.....>..####......)...###..##<k<........###............##..##......##..............J hKt.......#÷).......##...##.... .........^.....####...#....J hK@[.................# ##.......##..............## #.......J h,L#................## #...[... .##..##........###....... J hTLm...............#...##.......J hzL ...........######..##....... J hL#...........## ##..##...... ...........# #..##.#.... J hM............#####.....#.... o   orc wizard (wandering) ...o.........##..##.#...... ...##...............#...... J h&M=...####......J hU095.2 (18.0)J hgVp6.2 (1963J h^J hmp _An orc wizard comes into view. It is wielding a +1 dagger of venom.J hN ((((((o    You shoot a sling bullet.  J hBThe orc wizard shouts!  The sling bullet hits the orc wizard.J h< (The orc wizard is moderately wounded.You shoot a sling bullet.J hJ hs.......oJ h===7.0)52) Rev J h(J he _The sling bullet closely misses the orc wizard.J hK\ (((J h(( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.J hB  The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.J h .....  The orc wizard is severely wounded.J h *****The orc wizard gestures at you while chanting.J h b.....841J hmJ hFp J hp6_The puff of flame hits you but does no damage.J h ((((((You shoot a sling bullet.J hE  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.J h .....oThe orc wizard is almost dead.J hh *****The orc wizard points at you and mumbles some strange words.J h@ .....6-9.3 (1.120) Rev+ J hJ J hwN = _The puff of flame hits you. You resist.J h ((((((You shoot a sling bullet.J h|# J h&$=_The puff of flame hits you. You resistJ h$ .  J h$You shoot a sling bulletJ h,% .  J hs%?The sling bullet barely misses the orc wizard.J h%[You shoot a sling bullet. The sling bullet hits the orc wizard. J h%' The sling bullet freezes the orc wizarJ h& d.  J hP';You kill the orc wizard!J h;0J h1J hZ1J h1J h1 J h1J hJ h.J h..J h.J hʿ.J h(.J hh)J hJ h'J h7J h=J h4#500.4J h%1J h 29J hJ h_J ht J hJ h7,_Okawaru accepts your kill.J hlJ hI4J haJ hRJ hJ hxx08J h!M197J huJ hoJ hJ hjJ hL86J hJ h-J hJ h.y=75) Rev J hJ hJ h J hL64J hwJ hx ##....[...........# ##..  .##.. #..  .#........## #. J h .....##..##.........### ........#...## #####..##J hC .#.## ##..## J hhv.# #..## ##J hT--- ).....J h##.# .....##...............# ......#..........#..### ...........[.....##..## .. #####...[..........# . ##..##....{## J h6##.####...).## J hZ8#.o.....####..##J h .......##.## #..#..## ###..##J hid.......### ...#...########..###..## ##..##...# #..##J hb.#####.....##..##.#J hk#.....##........#..##..###J h......[.....##..## #####...[..........#J hH ##..##....{##.. ##.####...).###.o.....####..##J h2o #.......# #...#J h-5.4 (5.0J h---6.4 (653J hJ h#  Things that are here: _a +1 dagger of venom; a +0 robe; an orc corpseJ h8J hd9J h:J h5EJ hGJ hN42 _J h|R ..#...##  .....##..##J hR...## #.........#...##...######..##J hR.....## ##.........# #..J hS........#####..)........##..## .#....@##..............J hgS.........#..........#.........[.....##....#####...[..........#. ##..##....{##.#..... ##.####...).# o   orc (wandering).... #.o.....####..#J hSo.... #.......# #... J hS4.......#{J hFV+7.4 (1J h;^ . An orc comes into view. It is wielding a +2 heavy war axe.J h`_t8.4 (231) J h eJ hl0 _The orc moves out of view.J hƄ 4J hx J hb J h< ##..##..# #....#....#######.......#..## ##....# #.....#####)........##..##.....##....................@..##......[.....##.#####...[......#. ##..##....{####..... ##.####...)....... #.o.....####.. o   orc (wandering)...P #.......# #..o..... .......#.{)#....#J h &0J h Co.J hI o9.4 (120J hڶ J hK J h-o(((((((J h  You shoot a sling bullet. The sling bullet barely misses the orc.J h6,J h&B...o.o..J hB===10.5 (1.1118) Rev J hHJ hKw _You shoot a sling bullet. The sling bullet barely misses the orc.J h߁ ((( You shoot a sling bullet. The sling bullet hits the orc.J h You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.The sling bullet hits the orc.  The sling bullet freezes the orc.  You kill the orc!J h* f)J h 7...J hu 1.4 (0.90Rev+ J h J h{ P _Okawaru accepts your kill.J h$J hJ hJ hH _No target in view!J h^4J h"aJ heJ ho #....#....########.....#..## ###.......# #.......#####)........##.#.....##.............#...#......[.....##0#####...[......#.. ##..##....{####..)..## ##.####...) ........ #.o.....####P. #.......# #...... .....>....)#.... oo...h..........J hyJ h"z---2.4 (1097) Rev J hJ h4 _Found a staircase to the Lair.J h} J h=~ J h J h J h ..####### #.....#..## #.#.......# .......###.)..##.#.....##..........#..#......[.....######...[......---#...# ##..##....{####..)..### ##.####... ........ #.o.....#####.......P.. #.......# #...h.J h" ..... h   wolf (wandering)..>....).#..... ......h......... ...#.###J h &0J h J h Bh.J h- o3.4 (186J h J h4 J h (((((((You shoot a sling bullet.J hHh _Found a staircase to the Lair.  You shoot a sling bullet.  The sling bullet closely misses the wolf.  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the wolf.J hhJ hF&...... . ====475) Rev+ J hN.J h012 _The wolf is lightly wounded.J h 4J h J h H _No target in view!J h$>J hu>J h@J hEJ h(Lp  #.....#..## J hcL..#.......# ....####)..J hLJ#.....##..J hL........#......[.....#J hL{#####...[.....#...# ##..##J hM ####..)h.### ##.####.. #.........##.o.....####.......P...#.......# .........>....)........#J h....)..#....##..##. #..........................#.### ##...........#.#.......##..#..  ##.........####........#....#J hn###.....### #.......f.....#####.########..........#### ###.........@....... #########..#  ##.......#  ###  #...### ...#f   Maurice (wand, wandering) ..## ### J hp048.4 (21.0)J hEu?f.J hvp9.4 (2220J h{J h|J hg .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####.....*f.#....#... EV: 14Int: 10###.....### #...**........##.. SH: 0Dex: 21###.########.**.......#### ## XL: 10 Next:  h5h 40m35% Place: Dungeon:8#.........@.......Noise: ---------  Time: 7549.4 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26372) Drain Gem (1880) #...###...#f   Maurice (wand, wandering)..##### _Okawaru accepts your kill. _You see here a +2 heavy war axe.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (wandering, hasn't noticed you, 62% to hit)J h.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11======================== J hY##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####.....(f.#....#... EV: 14Int: 10###.....### #...((........##.. SH: 0Dex: 21###.########.((.......#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ---------  Time: 7549.4 (0.0)#########........#J hCa) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#J hZot (26372) Drain Gem (1880) #...###...#J hf   Maurice (wand)..#####J hPress: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  J hrmindburst (wandering, hasn't noticed you, 62% to hit)  You shoot a sling bullet.  Maurice shouts!  J h9@The sling bullet hits Maurice. The sling bullet freezes Maurice.J h KYou shoot a sling bullet.  Maurice shouts!  The sling bullet hits Maurice. The sling bullet freezes Maurice.  Maurice is lightly wounded.  You shoot a sling bullet. but does no damage.J hJ hMf.....J h4[===50.4 (11J hS879) Rev J hHJ h11 _Maurice is lightly wounded.J hp.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11J h@======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  J h##.........####.....f..#....#... EV: 14Int: 10J h###.....### #...**........##.. SH: 0Dex: 21J h"###.########.**.......#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......J hRNoise: ===------  Time: 7550.4 (0.0)#########........#J hja) +2 sling (freeze) d) +0 sling {Daeho} ##.......#J hBFire: a) +2 sling (freeze) {Cipactli} J hC##......#J hZot (26371) Drain Gem (1879) Rev J h #...###...#f   Maurice (wand)..##J hz###The sling bullet hits Maurice but does no damage. _Maurice is lightly wounded.  J h4gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h_Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (lightly wounded, 62% to hit)J h6.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  J h##.........####.....((.#....#... EV: 14Int: 10###.....### #...((........##.. SH: 0Dex: 21###.########.((.......#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ===------  Time: 7550.4 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26371) Drain Gem (1879) Rev J h&#...###...#f   Maurice (wand)J hWn..##### _Maurice is lightly wounded.  J hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (lightly wounded, 62% to hit)  You shoot a sling bullet.J h'_  Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (lightly wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses Maurice.The sling bullet hits Maurice.  The sling bullet freezes Maurice.J h3J h Nf......J h1.4 (108) Rev+ J hGJ h 1 _Maurice is lightly wounded.J hE.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####....f...#....#... EV: 14J hInt: 10###.....### #...*.........##.. SH: 0Dex: 21###.########.**.......#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ===------  Time: 7551.4 (0.0)#########........#J ha) +2 sling (freeze) d) +0 sling {Daeho} ##.......#J htFire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26370) Drain Gem (1878) Rev+ #...###...#J hf   Maurice (wand)..#####The sling bullet freezes Maurice. J h)_Maurice is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hPAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (lightly wounded, 62% to hit)J h".#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== J h~##..........................#.###. MP: 11/11======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####....f...#....#... EV: 14Int: 10###.....### #...(.........##.. SH: 0Dex: 21J h####.########.((.......#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......J h#Noise: ===------  Time: 7551.4 (0.0)#########........#J h#Ca) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#J h$Zot (26370) Drain Gem (1878) Rev+ #...###...#J h@$f   Maurice (wand)..#####J hm$Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  J h$mindburst (lightly wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits Maurice!  The sling bullet freezes Maurice.J hiM((((Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (lightly wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits Maurice!  The sling bullet freezes Maurice.  Maurice is moderately wounded.  You shoot a sling bullet.J h6 ..f....  The sling bullet completely misses Maurice.J h;J hB====2.5 (1.1696J hJ hG _Maurice zaps a wand. You resist with some effort.J hI J h_ Evoke which item? Wands  x - a wand of acid (2)J h B - a wand of roots (1) [!] read|quaff|evoke[?] describe selectedJ hE J h .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== J he #..........................#.###. MP: 11/11======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####....f...#....#... EV: 14Int: 10J h ###.....### #.............##.. SH: 0Dex: 21J hÔ t###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......J h Noise: ====-----  Time: 7552.5 (0.0)#########........#J h a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} J h{ ##......#Zot (26369) Drain Gem (1876) Rev+ #...###...#f   Maurice (wand)..#####J hȕ You shoot a sling bullet. The sling bullet hits Maurice!  The sling bullet freezes Maurice.  Maurice is moderately wounded.You shoot a sling bullet.  The sling bullet completely misses Maurice. J h 2_Maurice zaps a wand. You resist with some effort.J h P  Okay, then.J h J h J hD . _J hŰ.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####....f...#....#... EV: 14Int: 10###.....### #...*.........##.. SH: 0Dex: 21###.########.**.......#### ## XL: 10 Next: 35%  hL33mPlace: Dungeon:8#.........@.......Noise: ====-----  Time: 7552.5 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26369) Drain Gem (1876) Rev+ #...###...#f   Maurice (wand)..##### _Maurice zaps a wand. You resist with some effort. _Okay, then.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (moderately wounded, 62% to hit)J hK .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11J h 7======================== ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####....f...#....#... EV: 14Int: 10###.....### #.............##.. SH: 0Dex: 21J h t###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......J h Noise: ====-----  Time: 7552.5 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#J h_ $Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26369) Drain Gem (1876) Rev+ #...###...#f   Maurice (wand)..##### J h _Maurice zaps a wand. You resist with some effort. _Okay, then.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (moderately wounded, 62% to hit)J h J h J h . _J h>J h Ability - do what?CostFailure  f - Invent GizmoNone0% J hڧ Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--J hp45% [?] toggle between ability selection and description.J h J h*J h.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 11/11======================== J h ##...........#.#.......##..#.. .. AC: 10Str: 11  ##.........####....f...#....#... EV: 14Int: 10###.....### #.............##.. SH: 0Dex: 21J h0 ###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ====-----  Time: 7552.5 (0.0)J h #########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26369) Drain Gem (1876) Rev+ #...###...#J h f   Maurice (wand)..##J h ~### _Maurice zaps a wand. You resist with some effort. _Okay, then.J h!]Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h4!Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of _mindburst (moderately wounded, 62% to hit)J h#J h`+Mf.J h+Y9/11 -----1J h,8----3.5 (18) Hero Drain Gem (1875) Rev+ J h3J hG7m _You gain the combat prowess of a mighty hero.J h9 $J h .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. J h 1.......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- J h ##...........#.#.......##..#.. .. AC: 11Str: 11  J h% ##.........####...f....#....#... EV: 18Int: 10###.....### #..*..........##.. SH: 0J h Dex: 21###.########.*........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ---------  Time: 7553.5 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} J h A##......#Zot (26368) Hero Drain Gem (1875) Rev+ #...###...#J h +f   Maurice (wand)..##### _mindburst (moderately wounded, 62% to hit) J hY !_You gain the combat prowess of a mighty hero.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  J h| [mindburst (moderately wounded, 66% to hit)J h .#.......P...#.......# #...#.).. planckenstein the Skirmisher .......................(..#{<.#.. Coglin of Okawaru ****.. .......>....)........#(...##..##. HP: 78/78 (80) ======================== #....................(.....#.###. MP: 9/11===================----- ##...........#.#....(..##..#.. .. AC: 11Str: 11  ##.........####...(....#....#... EV: 18Int: 10###.....### #..(..........##.. SH: 0Dex: 21###.######## h 39;49m.(........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ---------  Time: 7553.5 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26368) Hero Drain Gem (1875) Rev+ #...###...#f   Maurice (wand)..##### _You gain the combat prowess of a mighty hero.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (moderately wounded, 66% to hit)  You shoot a sling bullet.J h5  The sling bullet closely misses Maurice.  You shoot a sling bullet. The sling bullet hits Maurice.  The sling bullet freezes Maurice.J h] ....f..  Maurice is moderately wounded.J h J hS J hS ====4.3 (0.87J h[ J h^^ G _Maurice zaps a wand. You resist with some effort.J h.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  J h^##.........####...f....#....#... EV: 18Int: 10###.....### #..*..........##.. SH: 0Dex: 21###.########.*........#### ## XL: 10 Next: 35% Place: Dungeon:8J h*6#.........@.......Noise: ====-----  Time: 7554.3 (0.0)#########........#J hTa) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} J h~##......#Zot (26367) Hero Drain Gem (1875) Rev+ J h#...###...#f   Maurice (wand)J h݃n..#####Maurice is moderately wounded. J h_Maurice zaps a wand. You resist with some effort.  Fire: a) +2 sling (freeze) {Cipactli}J hPress: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  J h[mindburst (moderately wounded, 66% to hit)J hT.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11J hֈ{===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####...f....#....#... EV: 18Int: 10###.....### #..(..........##.. SH: 0Dex: 21J hA###.########.(........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ====-----  Time: 7554.3 (0.0)J h%#########........#a) +2 sling (freeze) d) +0 sling {Daeho} J hL##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#J hrZot (26367) Hero Drain Gem (1875) Rev+ #...###J h...#f   Maurice (wand)..##### J hƉO_Maurice zaps a wand. You resist with some effort.  J hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h$Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits Maurice.J hEP(((((  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  J hmindburst (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits Maurice.  Maurice is moderately wounded.J hJ ha.....f.J hٞb===-5.0 (0.7J hB4) Rev* J htJ hW _You shoot a sling bullet. The sling bullet barely misses Maurice.J h $J hR .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. J h .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #..f..........##.. SH: 0J h, Dex: 21###.########.*........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......J h_ Noise: ===------  Time: 7555.0 (0.0)#########........#J h a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26367) Hero Drain Gem (1874) Rev* J h #...###...#f   Maurice (wand)..##J hH q###Maurice is moderately wounded. _You shoot a sling bullet. The sling bullet barely misses Maurice.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  J h [mindburst (moderately wounded, 66% to hit)J h .#.......P...#.......# #...#.).. planckenstein the Skirmisher J h ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- J hx ##...........#.#.......##..#.. .. AC: 11Str: 11  J h ##.........####........#....#... EV: 18Int: 10###.....### #..f..........##.. SH: 0J hͽ -Dex: 21J h Y###.########.(........#### ## XL: 10 Next: 35% Place: Dungeon:8J h M#.........@.......J h9 Noise: ===------  Time: 7555.0 (0.0)#########........#J hV a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#J h Fire: a) +2 sling (freeze) {Cipactli} ##......#J h Zot (26367) Hero Drain Gem (1874) Rev* J h m#...###...#J h־ {f   Maurice (wand)J h 5..##### J hN _You shoot a sling bullet. The sling bullet barely misses Maurice.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits Maurice!J h[F M((((((Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (moderately wounded, 66% to hit)  J hF You shoot a sling bullet. The sling bullet hits Maurice!  Maurice is heavily wounded.J h .....f.J h o7 (0.763J h J h W _You shoot a sling bullet. The sling bullet barely misses Maurice.J h.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #..f..........##.. SH: 0Dex: 21###.########.*........#### ## XL: 10 Next: 35%  h3mPlace: Dungeon:8#.........@.......Noise: ===------  Time: 7555.7 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26366) Hero Drain Gem (1873) Rev* #...###...#f   Maurice (wand)..#####Maurice is heavily wounded. _You shoot a sling bullet. The sling bullet barely misses Maurice.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (heavily wounded, 66% to hit)J h.#.......P...#.......# #...#.).. planckenstein the Skirmisher .......................(..#{<.#.. Coglin of Okawaru ****.. .......>....)........#(...##..##. HP: 78/78 (80) ======================== #....................(.....#.###. MP: 9/11===================----- ##...........#.#....(..##..#.. .. AC: 11Str: 11  ##.........####...(....#....#... EV: 18Int: 10###.....### #..(..........##.. SH: 0Dex: 21###.######## h39;49m.(........#### ## XL: 10 Next: 35% Place: Dungeon:8#.........@.......Noise: ===------  Time: 7555.7 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26366) Hero Drain Gem (1873) Rev* #...###...#f   Maurice (wand)..#####Maurice is heavily wounded. _You shoot a sling bullet. The sling bullet barely misses Maurice.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (heavily wounded, 66% to hit)J h\)MFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet barely misses Maurice.  You shoot a sling bullet. The sling bullet hits Maurice.J h  Maurice is heavily wounded.Maurice casts a spell......§.f6.5 (0.852 _Maurice blinks!J h..#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- J h ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #..§..........##.. SH: 0Dex: 21J h3###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#......f**@.......Noise: ===------  Time: 7556.5 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#J hLMFire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26365) Hero Drain Gem (1872) Rev* #...###J h...#f   Maurice (wand)..#####J h]Maurice casts a spell. _Maurice blinks!  J hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (heavily wounded, 66% to hit)J hw.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  J h~w;##.........####........#....#... EV: 18Int: 10###.....### #..§..........##.. SH: 0Dex: 21###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#..(((((((@.......Noise: ===------  Time: 7556.5 (0.0)J hx6#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26365) Hero Drain Gem (1872) Rev* #...###...#f   Maurice (wand)..#####J hGxMaurice casts a spell. _Maurice blinks!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hpxAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (heavily wounded, 66% to hit)J h Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet barely misses Maurice.  You shoot a sling bullet. The sling bullet hits Maurice!  The sling bullet freezes Maurice.J hJ hv......f.J hh7.3 (0.84J hҖJ hy\ _Maurice is severely wounded.J hY*.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #.............##.. SH: 0Dex: 21###.########..........#### ## XL: 10 Next: 35% Place: J hu+[40mDungeon:8#.......f*@.......Noise: ===------  Time: 7557.3 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26364) Hero Drain Gem (1872) Rev* #...###...#f   Maurice (wand)..#####The sling bullet freezes Maurice. _Maurice is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (severely wounded, 66% to hit)J h.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #.............##.. SH: 0J h'Dex: 21###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#..(((((((@.......Noise: ===------  Time: 7557.3 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26364) Hero Drain Gem (1872) Rev* #...###...#f   Maurice (wand)..##### _Maurice is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (severely wounded, 66% to hit)  You shoot a sling bullet.J hzMPress: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 flail, wearing a +0 cloak and carrying a wand of  mindburst (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses Maurice.The sling bullet hits Maurice!J h .....f.Maurice is severely wounded.J hY 8*J h   Maurice casts a spell.Maurice flickers and vanishes!J hHl 8{J hl h8.0 (0.71J ht J how _Deactivating autopickup; reactivate with Ctrl-A.J heEvoke which item? Wands  x - a wand of acid (2)B - a wand of roots (1) [!] read|quaff|evoke[?] describe selectedJ h0 J h7.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  J h8##.........####........#....#... EV: 18Int: 10###.....### #.............##.. SH: 0Dex: 21###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#.......{.@.......Noise: ===------  Time: 7558.0 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26364) Hero Drain Gem (1871) Rev* #...###...#..#####The sling bullet closely misses Maurice.  You shoot a sling bullet. The sling bullet hits Maurice!  Maurice is severely wounded.Maurice casts a spell.Maurice flickers and vanishes!  hP9xd_Deactivating autopickup; reactivate with Ctrl-A.J h^X.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10  ###.....### #.............##.. SH: 0Dex: 21  ###.########**........#### ## XL: 10 Next: 35% Place: Dungeon:8 J h_#.......{*@*......  Noise: ===------  Time: 7558.0 (0.0) #########***.....#  a) +2 sling (freeze) d) +0 sling {Daeho}  ##.......#  Fire: a) +2 sling (freeze) {Cipactli}  ##......#  Zot (26364) Hero Drain Gem (1871) Rev*  #...###  ...#   ..##   ###    Maurice casts a spell.Maurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineJ h{.**@..J hj/ .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- J h/ ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #.............##.. SH: 0Dex: 21J h30 ###.#########.........#### ## XL: 10 Next: 35% Place: Dungeon:8#.......*##.......Noise: ===------  Time: 7558.0 (0.0)J h0 ###########......#a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26364) Hero Drain Gem (1871) Rev* #...###...#..#####J h0 Maurice casts a spell.Maurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.J h1 }Aiming: FastrootPress: ? - help, Shift-Dir - straight lineJ h?The roots erupt in riotous growth!J hJ h= .{.@..  Roots grab something.The now-empty wand crumbles to dust. The grasping roots constrict something!J hé=======9.0 (130J h߯J h' _You hear a shout!J h .#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  J h l##.........####........#....#... EV: 18Int: 10###.....### #.............##.. SH: 0Dex: 21###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#.......{.@.......Noise: =======--  Time: 7559.0 (0.0)#########........#J h ca) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26363) Hero Drain Gem (1870) Rev* #...###...#..##J h* w###The roots erupt in riotous growth!  Roots grab something.The now-empty wand crumbles to dust. The grasping roots constrict something! _You hear a shout!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h ;.@J hUI7{*J h+.#.......P...#.......# #...#.).. planckenstein the Skirmisher ..........................#{<.#.. Coglin of Okawaru ****.. .......>....)........#....##..##. HP: 78/78 (80) ======================== #..........................#.###. MP: 9/11J hb,M===================----- ##...........#.#.......##..#.. .. AC: 11Str: 11  ##.........####........#....#... EV: 18Int: 10###.....### #.............##.. SH: 0Dex: 21J h,###.########..........#### ## XL: 10 Next: 35% Place: Dungeon:8#.......{(@.......Noise: =======--  Time: 7559.0 (0.0)#########........#J h~-a) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26363) Hero Drain Gem (1870) Rev* #...###...#..#####The roots erupt in riotous growth!  Roots grab something.The now-empty wand crumbles to dust. The grasping roots constrict something! _You hear a shout!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h,J h@}now-empty wand crumbles to dust. The grasping roots constrict something! _You hear a shout!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2;  Okawaru accepts your kill.J hXO $.Reactivating autopickup.J h U ealth: 78/80 -47===----7 (0.7J hnU2Gem (1869 _You feel a bit more experienced.  Your life force feels restored.J hA[J h\t _Your base Ranged Weapons skill increases to level 9!J h#.#.......P...#.# #...#.) #..........#{<.# #.......>....)........#....##..## ##.....#.###  ##...#.#.##..#..  ##..J hK.####........#....# ###.....### #....## ###.#.####  #.......$. #.# ##.# ##......# #...###  ...# ..## ###J h|#J h$J h(%9-agic: 10/11==-------60.7 (1.018 _J h>+J h-J hU #.#.P...#.# #...#.)  #...........#{<.#  #.>....)........#....##..  ##......#. ##.#.#.......##..#..  ##.####........#....# ###.....### #....## ###.#J h!u.####  #.. #.# ##.# ##......# #...##  ...#  ..## ###J hh80=---107) Rev+ J hJ h  You now have 416 gold pieces (gained 9).  B - a wand of mindburst (2)  Things that are here:J h$p2.7 (2596J hJ hԾ, _a +0 flail; a +0 cloakJ h"8J h:Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)b - a +0 cloak [Up|Down] selectJ h: [Esc] exit Letters toggle [.|Space] toggle selected[top]J h  b + a +0 cloak[Enter] accept (1 chosen)J h'J hJ h  #.#.......P...#.......# #...#.) planckenstein the Skirmisher#..........................#{<.# Coglin of Okawaru ****..#.......>....)........#....##..# Health: 80/80 ========================##..........................#.## Magic: 10/11 =====================---##...........#.#.......##..#.. AC: 11Str: 11##.........####........#....#. EV: 18Int: 10###.....### #.............## SH: 0Dex: 21###.########..........#### XL: 10 Next: 47% Place: Dungeon:8#.......@.........Noise: ---------  Time: 7562.7 (0.0)#########........# hg Ha) +2 sling (freeze) d) +0 sling {Daeho} ##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26359) Hero Gem (1866) Rev+ #...###...#..#####Your life force feels restored. _Your base Ranged Weapons skill increases to level 9!You now have 416 gold pieces (gained 9).  B - a wand of mindburst (2)  Things that are here: _a +0 flail; a +0 cloakJ h"J ho3.7 (185J h J h$ _C - a +0 cloakJ hJ ] #.#.P...#.# #...#. #.#{<. #.>....).#....##.. ##........#. ##.#.#.......##..#.. ##.####........#....# ###.....### #.... ###.#.#### #). J h #.# ##.# ##......# #...### ...# ..## ###J h* J h j474J h J h J hfm #.#.P...#.# #...# #.#{< #.>....).#....## ##.#. ##.#.#.##..# ##.####........#.... ###.....### #.... ###.#. #.). #.# ##.......# ##......# #...### ...# ..##  ###563) Rev J hT Wear which item? Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}C - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip J h J h1 J h# 2 #.#.......P...#.......# #...# planckenstein the Skirmisher#..........................#{< Coglin of Okawaru ****..#.......>....)........#....##. Health: 80/80 ========================J h$ ##..........................#. Magic: 10/11 =====================---##...........#.#.......##..#. AC: 11Str: 11##.........####........#.... EV: 18Int: 10###.....### #............. SH: 0Dex: 21###.########..........### XL: 10 Next: 47% Place: Dungeon:8#.....@.).........Noise: ---------  Time: 7565.7 (0.0)#########........#a) +2 sling (freeze) d) +0 sling {Daeho} J h$ T##.......#Fire: a) +2 sling (freeze) {Cipactli} ##......#Zot (26356) Hero Gem (1863) Rev #...###J h$ !...#..##### J h% _Your base Ranged Weapons skill increases to level 9!You now have 416 gold pieces (gained 9).  B - a wand of mindburst (2)  J h=% GThings that are here: _a +0 flail; a +0 cloak _C - a +0 cloakJ h+ J h+ J h0 J h4 J h;= 6.7 (152J huA _You start putting on your armour. You continue putting on your +0 cloak. x2J hB 047.7 (24) Gem (1861J hG J hxO _You feel like a meek peon again.You continue putting on your +0 cloak.J hO #1J h$P |===8.7 (330J hkU J h\ 4 _Magic restored.J h\ u9.7 (4259) J ha J h\g J hg p70.7 (518J hsl J hgn  1 _You continue putting on your +0 cloak. x2J hn J hr J hu Z _You finish putting on your +0 cloak.J h4J hJ hvJ hJ hi07 _J h2J h!J ha===496J h J hH=  You see here a +0 flail.J h J h* S85 _J hW J h.J hEJ hL74J hJ hqJ hJ hL63J hJ hJ hJ hL52J hJ h$J h%J h%L41J h'J hc*J h -b30J h.J h0J hx2c249J h3J hH5J h`7J h7L18J h8J hE:J h<J hs<L07J h(=J htAJ hCJ hjCM396J hCJ hEJ hEGJ hGHb85J heR74J hTJ hVJ h8XL63J hXJ h[J h\J h8]L52J h7^J h`J hdcJ hcL41J hdJ hmJ hpJ hPqL30J hrJ hjvJ hyJ hzM239J h:{J h}J h-J h|L18J hJ h&J hUb07J hJ hJ hc296J hJ h<J hJ hL85J hUJ h$J hJ hTL74J hJ hJ h`J hL63J hJ hJ hb52J hJ hJ hJ h˭L41J hJ h.J hJ hܳL30J hJ hJ h\c229J h)J hJ hJ h.L18J hJ hJ hJ hؾL07J hPJ hJ hr196J hb85J hwJ hJ hJ hL74J hJ hJ hMJ hL63J hoJ hJ hb52J hJ hJ hJ hL41J h J hJ hJ h2L30J hJ h J hJ h,M219J hJ hJ hb18J hJ h#z  Things that are here:  a +0 robe; a +3 falchionJ h%J h&S07 _J h'J h+J h-J h.M096J h%/J h4P  There is a stone staircase leading up here.J h#7J h7S85 _J hy9J h]=J h?b74J h@J hEJ hNHb63J h JJ hMJ hOJ hEPL52J hfRJ hGVJ hMYC4J hY1J h[J h]J h`b30J hcJ h0hJ hkJ h%lM209J hnJ hqJ htJ htL18J hpvJ hJ h،b07J hڎJ hJ hqJ hF2996J hJ hڞJ hJ hL85J hפJ hJ hJ hL74J hJ hJ hC6J hc3J h޹J h J hVJ hD52J hJ hJ h$b41J hJ hBJ hJ h^L30J h!J hJ hd2799J hJ h.J hF .##.......##  ..#.......o..## .....##..##................# #..................#.. ..#..............######. #.....#...........## ##..#..................# #J h..............#####.##.....)##..##......#.....##......#.............#..........#..#..................[.....##.##.........#####...[........#........#...# ##..##.....## o   orc wizard (wandering)#.####..)..#######.####...).#.##.........##.......####..#.#.......P...#.......#.##..J h]16299.0)J hf.J hq30.7 (6018J hJ hqJ h 4J h J h J ht ##....[... .......##.....o ........#......##..##. . #........ ..#...## #.....#J h # ## ..#.# # .## ##............)## ##.....##... #.#.......... #..................[.....## ##.........#####...[....... o   orc wizard (wandering) #........#...# ##..##.....#J h #.####..)..#######.####...) #.##.........##.......####.J h` ,0.0)J h f.J h o1.7 (107J h J ho J hR4J hJ hJ h. #.....^.###....[.......o. .......## ........#......##..##.. #............#....## #.....##J hZ ..#.#  .## ##............)## ###.. #...#.......... .........[.....# o   orc wizard (wandering) ##.........#####...[...... #........#...# ##..##.....J hZ #.####..)..#######.####...J h&0J h9o.J hnp2.7 (1896J hJ hG- . ^ ##....[......o.. .......##...... ........#....... .....##..##...... .. #........... ...#........... #.....#.......  ..#.....@.......  ................ ##............).. #......#.....##.. J h .#.............#.. #..................[ ##.........#####...[ #........#...#  )J h . ^ ##....[......o.. .......##...... ........#....... .....##..##...... .. #........... ...#........... #.....#.......  ..#.....@.......  ................ ##............).. J h#......#.....##.. #.............#.. #..................[ ##.........#####...[ #........#...#  )J h4J hJ hb _An orc wizard is nearby!J hu (((((((You shoot a sling bullet.J h0 o   _An orc wizard is nearby!You shoot a sling bullet.  The sling bullet closely misses the orc wizard.  You shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the orc wizard.J hh J h? u.o.....===385) Rev  _The orc wizard is moderately wounded.J h= (((((You shoot a sling bullet. The sling bullet hits the orc wizard.J h ? ((The orc wizard is heavily wounded.You shoot a sling bullet.J h+J h7p...o....J h4.8 (1.174) Rev+ J h~J hh _The sling bullet completely misses the orc wizard.J h (((( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.J h (((The orc wizard is severely wounded.You shoot a sling bullet.J hlJ hAp....o...J hp5063J hJ he _The sling bullet closely misses the orc wizard.J h  (((You shoot a sling bullet. The sling bullet hits the orc wizard.J hkV _The sling bullet closely misses the orc wizard.  You shoot a sling bullet. The sling bullet hits the orc wizard.The sling bullet hits the orc wizard!  The sling bullet freezes the orc wizard.  You kill the orc wizard!J h#e)J hy)4...J h-y86.7 (0.952J h3J h*5P _Okawaru accepts your kill.J hJ h}J hJ hH _No target in view!J h J h J h J h J h J h 41 _J hj J h L30J h J h J h{ M289J h J h J h J h }18) Rev J h J h J h b07J h J h J h J h  M796J hB J h[ J h C8J h. $5) J h J h# J ht& J h& L74J hO( J hl0 63J h0: + ...S.. ..##. #......# ..#.###...÷.....>..## .........<### #. ........## #.##...#..÷ ..$..#...^....J h: ) #..##....[.......... ##.###.......--- ###.....#........ #...##..##..)...J h:  ...........#... .#....J h: d #..###..##.....#........ #.. ##..#........J h;  ## #............ ##............)J hC .45.7 (9.0J h!D p---6.7 (10.0)5J h^D 2J hXL J hO 6 _p - 17 poisoned darts (gained 4)J h J hg J h J h: J h J hb x41J h\b30J hJ hJ hJ hM279J hJ hK J h L18J h J hU M _You now have 424 gold pieces (gained 8).J h b07J hMJ hJ hy696J hTJ hJ hD85J hLJ hJ hx74J hJ hb63J hJ hJ hJ hNL52J hJ hJ h^J hJ hD41J h5J hPJ hb30J hOJ h#26918J hW$J hG%x07J h(J hM*c596J h*J h,J h .b85J h.J h/J h0J h0L74J hu1J h2J h^3J h3D63J h#4J h@5J h66L52J he6J hO7J h8J h:L41J h:J h8;J h=J ht>L30J h>J h?J h!@J h@J hAM259J h}AJ hPDJ hDJ hDL18J hEJ h'GJ hdHb07J hHJ hIJ hJJ hJM496J h+KJ hLJ hLJ hLL85J hFMJ h7NJ hNJ hOL74J hzOJ h?SJ hTb63J hTJ hUJ hWb52J hWJ hYJ hk[L41J h[J h0\J h]J h2_b30J hR`J hlJ hny249J hpJ hrJ hrL18J hsJ hwJ hxb07J hTyJ h {J h|c396J h}J hJ hb85J h߄74J hQJ hJ hևL63J hJ hAJ h=b52J hHJ h|J hJ hL41J h$J h5J h,J huL30J hJ hJ hJ h=E239J hJ hJ hb18J h|J hJ h&b07J hJ hpJ hc296J hxJ h-J hJ hL85J h֩J hΫJ hfb74J hJ hJ h9J hzL63J h(J hPJ hvb52J hHJ h4J h]b41J h J hѿJ hJ hL30J hJ h #......<   ##..#....   ##.##...#.........   #......#....   #...#..##....[...   #####.#.##.   ####...#   ##..........##..##   #...#98.7 (52  J h #....#   ##..###..##.....#   #..# ##..#   #### #   ##..   #......#   #.   #J h.J hCJ hJ hrE _Done exploring.J hFJ hJ h%J h.......#...##........#....0.0)J h;#4J h$E _Done exploring.J h+2 J h2 J h2 J hd <J hAk [ _Done exploring.J h~[[?25h[?0c  Search for what [Enter for "."]? J hy< [?25l[?1cJ hU J hY 35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading upb - [D:8] a pair of gloves  c - [D:8] a +2 heavy war axed - [D:8] a stone staircase leading down  e - [D:8] a staircase to the Lair  f - [D:8] a stone staircase leading down  J hLZ Jg - [D:8] a +0 dagger (5 further duplicates)  h - [D:8] a +0 robe (8 further duplicates)  i - [D:8] a teleport trap  j - [D:8] a +1 dagger of venomk - [D:8] a +0 flail (1 further duplicate)  l - [D:8] a +0 orcbow  m - [D:8] a +0 hand axe (2 further duplicates)  J hZ An - [D:8] a +0 long sword  o - [D:8] a +0 plate armour  p - [D:8] a +0 scale mail  q - [D:8] a leather armour (1 further duplicate)  r - [D:8] a +0 mace  s - [D:8] a ring mail  t - [D:8] a +0 leather armour (4 further duplicates)  u - [D:8] a +0 short sword (3 further duplicates) J hZ 1 v - [D:8] a +1 robe of willpower J h [ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J hp  c - [D:8] a +2 heavy war axe  dstone staircase leading down  e - [D:8] a staircase to the Lair  f - [D:8] a stone staircase leading downg+0 dagger (5 further duplicates)  h+0 robe (8 further duplicates)  iteleport trap  j - [D:8] a +1 dagger of venom  k+0 flail (1 further duplicate) J hq l - [D:8] a +0 orcbow  mhand axe (2 further duplicates)  nlong sword  oplate armour  pscale mail  qleather armour (1 further duplicate)  rmace  sring mail  tJ h[qleather armour (4 further duplicates)  u+0 short sword (3 further duplicates)  v - [D:8] a +1 robe of willpower  wstone staircase leading upx3 falchionJ hq815%J he? 4J h@  j - [D:8] a +1 dagger of venomy - [D:8] a helmet  z - [D:8] a stone staircase leading down  A - [D:8] a stone staircase leading up  B - [D:8] a +2 halberd46J h   j - [D:8] a +1 dagger of venom  k - [D:8] a +0 flail (1 further duplicate)J hL qC - [D:8] a +0 morningstar53J hZ2 J h@9 J h? g #............<..... planckenstein the Skirmisher  ##..#.............. Coglin of Okawaru ****..  ##.##...#......... Health: 80/80 ========================  #......#.......... Magic: 11/11 ========================  #...#..##....[.... AC: 11Str: 11  #####.#........##. EV: 14Int: 10  J h`@ ####...........#.. SH: 0Dex: 21  ##..........##..##. XL: 10 Next: 48% Place: Dungeon:8  #.@.........#...... Noise: ---------  Time: 7698.7 (0.0)  #...........#...... a) +2 sling (freeze) d) +0 sling {Daeho}  ##..###..##.....#.. Fire: a) +2 sling (freeze) {Cipactli}  J h@ A#..# ##..#........ Zot (26223) Gem (1730)  #### #...........  ##..........J h@    #......#....   #...........J h@    #...........  _p - 17 poisoned darts (gained 4) J h A _You now have 424 gold pieces (gained 8). _Done exploring. _Done exploring. J h+A y_Done exploring.  Search for what [Enter for "."]? .J h_N JJ hO . _J hΑ J h J h J hF F _Unknown command.J h[TJ h8\Inventory: 29/52 slots Hand Weapons (go to first with )) J hl\ a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()J h\,e - 3 boomerangs  J h\7p - 17 poisoned darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +0 cloak (worn) J h\Wands (go to first with /)x - a wand of acid (2)  J h]B - a wand of mindburst (2) Scrolls (go to first with ?) J h3]k b - a scroll of teleportation  c - a scroll of immolation J hQ]Z h - 2 scrolls of vulnerabilityk - a scroll of silence  J h]^ao - 2 scrolls of amnesia  r - 6 scrolls of revelation  v - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J h3 Missiles (  e - 3 boomerangs  p - 17 poisoned darts Armour [  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +0 cloak (worn) Wands (go to first with /)  x - a wand of acid (2)  B - a wand of mindburst (2) Scrolls?  b - a scroll of teleportation  c - a scroll of immolation  h - 2 scrolls of vulnerability  k - a scroll of silence  o - 2 scrolls of amnesia  r - 6 scrolls of revelation  v - a scroll of fear  y - a scroll labelled YWI YTTAIGITT  z - 2 scrolls labelled TOOSAS HOXZAA Potions (go to first with !)23%J h54J h\ C - a +0 cloak (worn)  B - a wand of mindburst (2)  f - 2 potions of heal wounds J h{ g - 2 potions of curingJ h/38J h3 J hEg j - 2 bubbling grey potions46J hJ h`J h #............<..... planckenstein the Skirmisher  ##..#.............. Coglin of Okawaru ****..  ##.##...#......... Health: 80/80 ========================  J hޖ{#......#.......... Magic: 11/11 ========================  #...#..##....[.... AC: 11Str: 11  #####.#........##. EV: 14Int: 10  J hD####...........#.. SH: 0Dex: 21  ##..........##..##. XL: 10 Next: 48% Place: Dungeon:8  #.@.........#...... Noise: ---------  Time: 7698.7 (0.0)  J h#...........#...... a) +2 sling (freeze) d) +0 sling {Daeho}  ##..###..##.....#.. Fire: a) +2 sling (freeze) {Cipactli}  J h#..# ##..#........ Zot (26223) Gem (1730)  J hЗ#### #...........  ##..........   #......#....J h   #...........   #...........J hr  _You now have 424 gold pieces (gained 8). J h6_Done exploring. _Done exploring. _Done exploring. J hU_Search for what [Enter for "."]? . _Unknown command.J hoJ hJ hJ hJ h/J hqJ hͷJ hغ _Done exploring.Search for what [Enter for "."]? .Unknown command.J hJ hd?Level 8 of the Dungeon <<<>>>>(Press ? for help)#....................................##..#..#.)........##....##.###.............###........).###.##...[#.......####....#.###...÷.....>..####......)...###..##<...[).[....###............<........###............##..##.....[##)....#J h##..#.................##......................[.....#.#####.##...#.............#÷).......##...##..............####......#...........^...........####...#................##...#..##....[.................# ##..................#######.#........##..............## #.............#....#####...........#................## #...[.........#...##J h"##..........##..##..).............###.................##.@.........#..................#...##...............###J hG#...........#..............######..##.............#.###..###..##.....#...........## ##..##..........#####J hh#..# ##..#..................# #..##.#.........##### #.....................#####.....#.........#J h##............)........##..##.#.........####......#.....##...............#..........#J h#.............#..........#..###......##..##..................[.....##..##.........####.........#####...[..........#..........###J hd#........#...# ##..##.....##...............#J hv#.####..)..#######.####...).##........#...##J hU8 ###.............#  ##.#........[.)..##.#...........###  ####............................#.......#  #######...>.....###..>.##....[[## ###...#.##[#....[.##### #................##..#..#.) #....##.###...###..).###.##...[#J h>V## ##....#.###...÷.....>..####)...###..##<...[).[#............<........###.....##..##.....[##)....###........##.............[.....#.###J hjV ##.##...#.............#÷)##...####J hV #......#....^.####...#....# #...#..##....[.....# .....## #####.#...#....## #...#....#J hV###...........#....## #...[.#...####..........##..##..)J hW.....###........##.@.........#..#...##.J h3WK.....####...........#..............######..##...#.#J hTW##..###..##.....#.....## ##......######..# ##..#J htW2...# #J hWz..##### #............#####.....#.# J hWd#.....)........##..##.#### J hWO.....#.....##...............#...# J hE N>>J hQJ hl #............<..... planckenstein the Skirmisher  ##..#.............. Coglin of Okawaru ****..  ##.##...#......... Health: 80/80 ========================  #......#.......... Magic: 11/11 ========================  #...#..##....[.... AC: 11Str: 11  #####.#........##. EV: 14Int: 10  ####...........#.. SH: 0Dex: 21  ##..........##..##. XL: 10 Next: 48% Place: Dungeon:8  #.@.........#...... Noise: ---------  Time: 7698.7 (0.0)  #...........#...... a) +2 sling (freeze) d) +0 sling {Daeho} J hm ##..###..##.....#.. Fire: a) +2 sling (freeze) {Cipactli}  #..# ##..#........ Zot (26223) Gem (1730)  #### #...........  ##..........   #......#....   #...........   #...........  _Done exploring. _Done exploring. J h-n_Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.J hnJ h!oJ h|J h}J h229 _18J h\J hJ hJ h$L07J hJ hÐJ hJ hёM196J h>J hJ hXb85J hȚJ hJ hXb74J h0J hpJ hҦJ hL63J hJ hJ hJ hL52J hZJ hJ h+b41J hdJ hJ hab30J hJ hJ hfJ hM219J h(J hJ hb18J hJ hJ h8b07J h&J hHJ hc096J hJ hOJ hb85J hJ htJ h0J hmL74J hZJ hoJ hx63J h5 ##.................#  #...................##  ##.#.....................[.)..## J hc ####.................. #####...>.......................# ..#.#.............###... J h".................... .##.###.............###........) J hH..#.###...÷.....@..####......)715.7 (17.0) J hk..........<........###..... .#.................##.......... J h.##...#.............#÷).......## .....#...........^....#### J h..#..##....[...........# # J hq###.#........##..............## ##...........#..........## .........##..##..)....J h( ##J hJ hGJ hSearch for what [Enter for "."]? .Unknown command. __There is a stone staircase leading down here.J hJ haJ hSJ h4J h|6.0)52 _J hJ hNL o# # .o# # J h#  ..###  .... 9 .......@.....#  ......#  .....#  .#+###.#  .....## # .....o   orc warrior (asleep)J h ....o   orc (asleep) .... J hF7000J h J ht7.5 (1.869991J hJ h'} _You climb downwards. _There is a stone staircase leading up here.J hM ((J ha(((o  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  The orc shouts!J ht ((The orc is severely wounded.J hD o.o.....owandering)You shoot a sling bullet. The sling bullet barely misses the orc.J h===8.4 (0.98Rev J hJ h+ _You hear a bellow! x2J h3The sling bullet barely misses the orc. _You hear a bellow! x2  You shoot a sling bullet.  The orc warrior shouts!  The sling bullet hits the orc.  You kill the orc!J h7)(((((oJ h ((Okawaru accepts your kill.J h@J hPB>  You shoot a sling bullet.J hH(..oo.).....o   orc (wandering)J hSLq9.4 (1.070J hSJ h`q _An orc comes into view. It is wielding a +0 club.J h (((((oYou shoot a sling bullet.  The orc shouts!J hQu  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.J hA ,J hs ...oo....J h, }20609) Rev+ J hF J h, 9 _The orc warrior is lightly wounded.J h` (((( You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.J hd  The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.J h J h J h w..oo...J h8 q158) Rev* J h J hE f _The orc warrior is moderately wounded.J hZ[ (((((((You shoot a sling bullet.J h  The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.J hxj,J hCr.....oo..J hs&2J hsD47J h}J h J h`_The orc warrior is moderately wounded.J h ((You shoot a sling bullet. The sling bullet hits the orc warrior.J h  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.J h)J hI*J h,s  The orc warrior is severely wounded.J ha5Y..oo.Y   yak (wandering)o   orc warrioro   orcJ h6q3.3 (0.936J hn=J hxAV _A yak comes into view.J hM (((((((You shoot a sling bullet.J hz  The sling bullet barely misses the orc warrior.You shoot a sling bullet.J h} ,J h J h....Y.....ooYJ hHq4.4 (1.125J hJ h#e _The sling bullet barely misses the orc warrior.J hŖ  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.J h;  The orc warrior is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.J hL J h J h .Y.o  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  J hq The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.J h ]72---50J h D14J hB J h`   The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  J h The orc warrior is severely wounded. _The orc warrior hits you with a +0 mace!J h1  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.J hz  The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!J h9 )o   orcJ h* _  Okawaru accepts your kill.J hO/ J hy7 L..YJ hX; V3---51J h; T6.5 (1.102J hB J hE n _The orc hits you but does no damage. The orc misses you.J hI*  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.J hd  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!J h߻ C)J h9?J hIK.YJ hdM4=70891J h.UJ hZP _Okawaru accepts your kill.J hq\(((((((J h   You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.J hJ hӌJ h<k .Y....J hz.YY 2 yaksThe sling bullet hits the yak but does no damage.J hyJ h|6=88J h0J h۝J hIV _A yak comes into view.J hk>  You shoot a sling bullet.J hP (((((((The sling bullet hits the yak but does no damage.J hJ hf ..Y....J hYYou shoot a sling bullet. The sling bullet barely misses the yak.J h57=J he97699J hJ h;Q _The yak closely misses you.J h]  You shoot a sling bullet. The sling bullet hits the yak.J h̜ (((((The yak is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.J hV  The sling bullet hits the yak but does no damage.J h'{.Y...YJ h'#5J h(v-3068J h0.J h0( _The yak gores you.J hh]  You shoot a sling bullet. The sling bullet hits the yak!J hThe sling bullet hits the yak but does no damage. _The yak gores you.!The sling bullet hits the yak!freezes the yak.J h!p,J h| Y.YY 3 yaks (1 wandering)The yak is heavily wounded.A yak comes into view.J h}#6J h}u-157J hJ hP _The yak barely misses you.J hݸ  J h YYou shoot a sling bullet.  J he WThe yak bellows!  The sling bullet hits the yak. The sling bullet freezes the yak.J h> ((((((The yak is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the yak.J h> AThe sling bullet completely misses the yak.J hx Y..Y..YJ hd 57=J h a2.4 (0.94J h@ J h G _The sling bullet hits the yak but does no damage.J h W ((((J ha (((You shoot a sling bullet.  The sling bullet closely misses the yak. x2J h#  The sling bullet barely misses the yak. You shoot a sling bullet.  The sling bullet hits the yak. The sling bullet freezes the yak.J h J hd %  J h FThe yak is severely wounded.J h~ .Y..Y.YJ h& 8=3.4 (1.036J hK J h J h > _The yak completely misses you.J h J hf]  You shoot a sling bullet. The sling bullet hits the yak.J h  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J hN*,J h,%  J h 8AThe yak is almost dead.J hA Y.Y.YY 4 yaks (1 wandering)The yak closely misses you.J hCy94.3 (0.925J hMJ hNV _A yak comes into view.J hs| YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak but does no damage.J h (The yak is almost dead.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.J hx,J hՈ@  The yak is lightly wounded.J hJ h6 uY.Y.YYu   white ugly thing (wandering)YYYY 4 yaksThe yak gores you.J hy75.3 (1.014J hlJ hc _A white ugly thing comes into view.J h* uYou shoot a sling bullet.  The white ugly thing gurgles horribly!  The sling bullet hits the yak. The sling bullet freezes the yak.J ha&  J hbThe yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!J h'gu) 3 yaksJ h&,J hJ hJ h.uY.Y.YJ hvz85603J h9J hP _Okawaru accepts your kill.J hD]  You shoot a sling bullet. The sling bullet hits the yak.J h  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.J hR@  The yak is lightly wounded.J hRJ hrSJ h3[;.u.J hS[=Y.YJ hf[J h1\%9J hK\U7.2 (0.9792J hcJ haf; _The yak gores you but does no damage.J h&  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J h+0  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!J ha J h j  The yak is heavily wounded.J h! J h״ J hƻ )uY.YJ h 80=8.3 (1.18J hӼ 1J h J h ; _The yak gores you but does no damage.J h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J h (((((((The yak is severely wounded.J h  You shoot a sling bullet. The sling bullet barely misses the yak.J hE J h ~.uY......YJ h p9070J h4  _The yak misses you. The yak closely misses you.J h*J h+J h2J h?7J h7J hA?L.uYJ hF74----40689J hFJ h$'  ##.............................##....................####.#..............[.)..######.....J h%`............... #####...>..............# ..#.#................ ................................. .##.###.......###........).8 ..#.###...÷.....@..####......)... ..........<....Y.Y.###........... .#.......##............ J hj%(.##...#......#÷).......##. .....#...........^...........#### ..#..##....[.................# # YY 2 yaks ###.#........##..............## ##...........#................## .........##..##..).............## J h%0_The yak gores you.J h&B----J h15J h 6-1.8 (2.547J hJ h} _You climb upwards. _There is a stone staircase leading down here.J hK ]  You shoot a sling bullet. The sling bullet hits the yak.J hE Q _There is a stone staircase leading down here.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yakJ h ?.  You kill the yak!J h< †   yakJ h3l _  Okawaru accepts your kill.J h-p 68--60===2.7 (0.96J hj| J h ( _The yak gores you!J hd (((((((You shoot a sling bullet.J hڀ  The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!J h Y...[..  The yak is lightly wounded.J h5---3.7 (1.035J hhJ h( _The yak gores you.J hf  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.J h  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.J hxj  The yak is heavily wounded.J h+y6-424J hJ hI _The yak misses you.J h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J h  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.J h*j  The yak is heavily wounded.J hӜ7=513J hJ hP _The yak barely misses you.J h}  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J hH  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.J hk  The yak is severely wounded.J h^8=6J hD02J hCJ hi  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freeze  J hThe yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak.  J h;The yak is severely wounded. _The yak barely misses you.J hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.J h  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J h) f  The yak is almost dead.J h) z77.6 (0.9691J h[3 J hO6 ( _The yak gores you.J h< (((((((You shoot a sling bullet.J hZ  The sling bullet closely misses the yak.You shoot a sling bullet.J hY Y...[..  The sling bullet closely misses the yak.J hY 5---8.6 (1.080J hc J he ( _The yak gores you!J hJ~ J h~ J h J h  J h, P_You are too injured to fight recklessly!J h4J hJ h^ _You are too injured to fight recklessly!J h?4J hJ h^ _You are too injured to fight recklessly!J h/:(((J h((((The sling bullet closely misses the yak. _The yak gores you! _You are too injurJ h:ed to fight recklessly!  You shoot a sling bullet.J hC  The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!J hLSJ h....[..J hd78---J hs49.5 (0.9779J hJ h-P _Okawaru accepts your kill.J h 4J h$ J h J h_ j968J h  61=57J h J h J h d2=46J hJ J h  J h J h {335) Rev+ J h J h J h #4J h W=24J h% J h+! J h`! J h! 95=J h! :13J h$ J h( J h~) &6J h) D02J h+ J h0 J h1 7=591) Rev J hV3 J h8 9=80J ht9 J h{: J h: $70J h: X=769J h; J h> J h*? #1J h? W=68J h@ J hWB J hB N257) J hB !J hC J hI <3464=35J hK J hK z5=24J hL J hN J h_O j613J hcQ J hS J h T s8=02J hEU J hV J hW {9=491J hW J h_ T --- _You start resting.J h"` J hg 067.5 (18.0)J hh 680=J hh g---8.5 (1980J h2h J ho J hr " _HP restored.J h>J h Level 8 of the Dungeon <<<>>>>(Press ? for help)#.#....##.............####....#..[.# ##.#####...#...................#.........## ##...##.....###....................[.......###....###.............................#.............##.............................##.............###.#.....................[.)..##.#...........###J h####..................................#.......########...>.......................###..>.##....[[#####...#.#.............###............[......#....[.######....................................##..#..#.)........##....##.###.............###........).###.##...[#.......####....#.###...÷.....@..####......)...###..##<...[).[....###............<......†.###............##..##.....[##)....###..#.................##......................[.....#.###J hW##.##...#.............#÷).......##...##..............####......#...........^...........####...#................##...#..##....[.................# ##..................##J h#####.#........##..............## #.............#....#####...........#................## #...[.........#...##J h##..........##..##..).............###.................##...........#..................#...##...............####...........#..............######..##.............#.#J h@w##..###..##.....#...........## ##..##..........#####J hO\>@J h#J h? ##.............................# planckenstein the Skirmisher#.............................## Coglin of Okawaru ****..##.#.....................[.)..## Health: 80/80 ========================####........................... Magic: 11/11 ======================== #####...>.......................# AC: 11J hStr: 11 ..#.#.............###............ EV: 14Int: 10 ................................. SH: 0Dex: 21 .##.###.............###........). XL: 10 Next: 64% Place: Dungeon:8 ..#.###...÷.....@..####......)... Noise: ---------  Time: 7768.5 (0.0) J h\..........<......†.###........... a) +2 sling (freeze) d) +0 sling {Daeho} .#.................##............ Fire: a) +2 sling (freeze) {Cipactli} .##...#.............#÷).......##. Zot (26948) Gem (1660) J h.....#...........^...........#### ..#..##....[.................# #  ###.#........##..............##J h ##...........#................##  J h.........##..##..).............## The sling bullet closely misses the yak.J h!You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak! _Okawaru accepts your kill. _You start resting. J hZ*_HP restored.J hJ hJ hJ hEJ hy759J hJ h9L68J hJ h{J hJ hD57J hCJ hJ hmb46J hJ h>J hFJ hwL35J hOJ hJ hb24J hJ h| J h J h D13J hJ hUJ hJ h9-0J h]2J hrJ h ####..##. #.#....##..... J h^###...#................ #.....###.... ##...J hx=. #.J h$... J h:##.# J h####J h0.....J h J h#######...@.............76.5 (8 J h ###...#.#.............###  #J h5L...... J hI #....##.###.............###. J h] ##....#.###...÷.....>..####.. J h#............<......†.###... ##..#.....J h2##.... J h;##.##...#J h\#÷).. J h#......#....J hL^.......J hJ h)%J hP(c _There is a stone staircase leading down here.J hoJ hJ h{J hJ hw7.5 (1391 _J hJ hM #. #. #. #. #####.### ##  ....... ..#.# .####...#.....# 9 .......@......#  .####...  #..........  #....##+#.#  J hҰ#..... # ....... ## ..#### J hjJ hJ hh8.2 (1.78J hJ h } _You climb downwards. _There is a stone staircase leading up here.J h"J h#J hK(J h+H _No target in view!J hyJ hiJ h`J hJ h\J h70 _J hAc649J hJ hJ h-J h}b58J hJ h4736J h J h J h( .K..# ....# #...# #...# #...#  #...#  J hjO#...#  #@# #.#####.###### .............#.#J h#.####...#.....#.......<......#J h.####...........K   kobold (missile, wandering)J h #........... #....##+#.#.J hI#..... .#J h83.2 (5.0)4.2 (625J h#J h<4u _A kobold comes into view. It is wielding a +0 dagger.J h (((((( You shoot a sling bullet. The sling bullet hits the kobold.J h0' (The kobold is severely wounded.You shoot a sling bullet.J hӪJ hj.K.....J h7===5.1 (0.9J hԱ\14) Rev J hiJ ha _The sling bullet closely misses the kobold.J h (((((((You shoot a sling bullet.J hp  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.J h#u)J hJ h&j.).....J hk&6.1 (1.0J hE%0J h 3J hJ hw J h J h`J h&_You kill the kobold!J hJ hJ h^J hJ hκH _No target in view!J hjDJJ hOHH _No target in view!J h" 4J h J h> J hh J h6 292 _J h J hI L81J h: J h J h J hW L70J h J h J h C6J hI %39) J h J h7 J hV ..... .K......##+#........#.......+......J h g...)..#--- J h #...#  #...#  J h #...#  #.###J h )#.#####.###### K   kobold (wandering).............#.#J h, #.####...#.....#.......<.....J hP J hJ ,90.1 (4J h! 9K.J h #---J h h1.1 (558J h J hL u _A kobold comes into view. It is wielding a +0 dagger.J h (((((((You shoot a sling bullet.J h  The sling bullet completely misses the kobold.You shoot a sling bullet.J hp  The sling bullet closely misses the kobold.J h$.K...).KJ h===2.1 (147) Rev J h?J h&= _The kobold shouts! You hear a shout! x2J h=  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.J h{?~)(((((J hs ((You kill the kobold!J hWO.)...).J hT{336) Rev+ J hXJ h]/ _You shoot a sling bullet.J hQJ hJ h&J hJ hf J h)J h:_No target in view!J h9 J h J h0 J h H _No target in view!J ho J h_o J hp J hx J hx J hk~ 25) Rev  _J hU 78 ..#+###K........## ......... ........##+#).......#..........+........#####.........---#.#####..#...##...#K   kobold (missile, wandering)J h I....J hȈ &4J h J hݔ  .KK   kobold brigand (missile)A kobold comes into view. It is wielding a +0 club.A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.---5.1 (214J h J h# _The kobold moves out of view.  Things that are here: _a +0 dagger; 4 stones; a kobold corpseJ hU (((J h=((You shoot a sling bullet.J hi  The sling bullet hits the kobold brigand but does no damage.  You shoot a sling bullet.J hQJ ha  The sling bullet hits the kobold brigand but does no damage.J h*K.K)...K   kobold (wandering)J h===6.1 (103) Rev+ J hoJ hu _A kobold comes into view. It is wielding a +0 dagger.J h3 (((( KYou shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.J h (((The kobold brigand is moderately wounded.You shoot a sling bullet.J hd ,J h6 ..K..K...J h k7192J hR J h i _The sling bullet closely misses the kobold brigand.J h> (((((((You shoot a sling bullet.J h  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand!J hH J hI u  The kobold brigand is heavily wounded.J h(L J huT ...K)K..J hT q881) Rev* J h[ J hFd z _A kobold comes into view. It is wielding a +0 short sword.J h^ (((((((You shoot a sling bullet.J h]  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.J hBJ h...K..K..K 2 koboldsJ hQq9.0 (0.970J hJ h^i _The sling bullet closely misses the kobold brigand.J hV (You shoot a sling bullet.  The sling bullet hits the kobold brigand.J hXb1 The sling bullet hits the kobold brigand.  The kobold brigand is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.freezes the kobold brigand.J hJ hJ hjJ hLJ h2v  The kobold brigand is severely wounded.J h&K.K.K.K KK 4 kobolds (1 missile, 2 wandering)J hHk9629J hPJ h<s _A kobold comes into view. It is wielding a +0 club.J h@((KK)The kobold brigand is severely wounded. _A kobold comes into view. It is wielding a +0 club.You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.  The kobold shouts! x2J h)The sling bullet barely misses the kobold brigand.The kobold shouts! x2  The sling bullet hits the kobold but does no damage.closely misses the kobold brigand.sling bullet hits the kobold!J h7g) 3J hqSY  You kill the kobold!J hUJ hVJ hMd ...K.K)K.KYou hear a bellow!J hkfs800.9 (1.058J hnJ hM~[ _The kobold brigand barely misses you.J hIhear a bellow! _The kobold brigand barely misses you.  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The sling bullet freezes the kobold brigand.  You kill the kobold brigand!J h)KKK 3 kobolds (1 missile)J h8  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the kobold.J ht?)(( 2J h,J hU...K.K.)J hy61.8 (0.947J hpJ hJ _You kill the kobold!J h* (((((((You shoot a sling bullet.J h   The sling bullet closely misses the kobold.You shoot a sling bullet.J hV ,J h F.....KKJ h L..)J h c2.76J h# J h) a _The sling bullet closely misses the kobold.J hP `  You shoot a sling bullet. The sling bullet hits the kobold!J hV )(((   kobold (J h1 ((((You kill the kobold!J hf ...)..)J h j l3.635J ho J hq / _You shoot a sling bullet.J h  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!J h| r)(((J h~0 ((((Okawaru accepts your kill.J h m...)...J h q4.6 (1.024J h J h / _You shoot a sling bullet.J hJ hJ hJ hH _No target in view!J hJ h(J hYJ h H _No target in view!J hGd4J hfJ ho+..J hhxM.......#+#####. ..#+#))......#..)....... +..........#####.......)#.####J h yX#...##.#J h&0J h---5.6 (113 _J hJ h^E  p - 25 poisoned darts (gained 8)J hƘ---6.6 (202J h J hS/ _You see here a +0 dagger.J h 4J hȣ J hb J h c091J h ,J h J hb ]80) Rev+ J hk J h] J h J h M719J h, J h X  Things that are here:  a +0 club; a +0 daggerJ h .....uY.....#............Y....Y).....#.......Y<...................#......................#+###.#####....##.....>. #@....... ##+#))...... #..)........+...........#####..)..#+#+##.......)..# Y   yak (wandering)#.#####...##...J h a# #...#J h +9.6 (3J h J hg J h E.uYu   white ugly thing (wandering)Y   yakJ hJ p10.6 (468J h J hf ; _Found a stone staircase leading down.J hv % (((((uYou shoot a sling bullet.  The white ugly thing gurgles horribly!  The sling bullet hits the yak!J hq6  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J h ,J hR ..u.Y....J h {===1.5 (0.957J h J h ^ _The yak is moderately wounded.J h .................Y).....#.u...Y< .Y...... #. .#+########## .....>  # ##+#@)#..)..+....#####..)..#+#+##.....##.#####.J hH J h J h S.uYJ hM {---2.5 (1.046J h- J h i  Things that are here: _a +0 club; a +0 daggerJ hW  #.Y< ...........u..... #........Y ........#+########..##  .....>..  ###+#))...... #..@.. +...#####..)..#+#+## .......)..#  #.#####...# #...# #...#  #...#  #...#J h J h` J h T..uYJ h ---335 _J hY J h l _Items here: )) ††.J h3 .. #u Y......#+########.....## .....>  # ##+#))..)..+#####..)..#+#+##.......)..# #.#####.##J h;T..uYJ h;q424 _J hEJ hGJ h8C # u.....#+########Y....## .....>..........  # ##+#))..)..+...#####..@..#+#+##.......)..# #.#####.J h9U###.#####.######J h>;J h;J hEU..uYJ hjF513) Rev J hvMJ hRO _You see here a +0 dagger.J h #+########u...## .....>....Y.....  #........ ##+#))..)..+..........#####..)..#+#+##..... J hZ#.#####.###.#####.######.............#.#J h,J hӲW...uYJ hOq602 _J hsJ h:  Things that are here: _a +0 dagger; 4 stones; a kobold corpseJ hB ####### .....>u...  #..Y..... ##+#))...).......+..........J h #####..)..#+#+##.......)..# #.########.#####.######.............#.##.####...#....J h! J ho! J hQ* W...uYJ h>+ s78991 _J h2 J hD6 J hMJ hhQ,planckenstein the Skirmisher (Coglin Hunter) Turns: 7662, Time: 00:21:33 Health: 80/80AC: 11 Str: 11 XL: 10 Next: 66% Magic: 11/11EV: 14 Int: 10 God: Okawaru [****..] Gold: 424SH:  0 Dex: 21 Spells: 9/9 levels left rFire + + . a - +2 sling (freeze) {Cipactli} rCold . . .d - +0 sling {Daeho} rNeg . . .J hRqA - +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} rPois .u - +2 helmet rElec + C - +0 cloak rCorr .i - +2 pair of gloves SInv .(no boots) Will +....(no gizmo) Stlth +++ HPRegen 1.13/turn MPRegen 0.12/turn %: no passive effects @: revving J h/RsA: off-hand wielding, slow wielding, warmup strikes, no jewelleryJ h0J h?y#####...........##planckenstein the Skirmisher.....>..........Coglin of Okawaru ****..#....u...Health: 80/80 ========================##+#))Y.....Magic: 11/11 ========================#..)........AC: 11Str: 11J h@+...........EV: 14Int: 10#####..)..#+#+##SH: 0Dex: 21.......)..#XL: 10 Next: 66% Place: Dungeon:9#.#####@..#Noise: ---------  Time: 7817.5 (0.0)#...#a) +2 sling (freeze) d) +0 sling {Daeho} #...#Fire: a) +2 sling (freeze) {Cipactli} #...#Zot (26899) Gem (1611) Rev #...##.###u   white ugly thing#.#####.######Y   yakJ hOAo.............#.##.####...#.....#Things that are here: _a +0 club; a +0 dagger _Items here: )) ††. _You see here a +0 dagger.  Things that are here: _a +0 dagger; 4 stones; a kobold corpseJ hBJ hpJJ hbNJ h, .....>  #....u... ##+#))Y......).......+........#####..)..#+#+##.......)..# #.#####.###.#####.######.............#.##.####...#.... .......<.J h. J h/ J h7 i..uY J h7 o8.5 (180J h> J h|B J h  # ##+#)).u..#..).Y...+.......#####..)..#+#+##.......)..# #.#####.###.#####.######.............#.##.####...#.... .......<.####.....J h| J h J h ...uY9709) J hKT:##+#))#..)...u.+...Y...#####..)..#+#+##J hTF.......)..# #.#####.###.#####.######.............#.##.####...#.... .......<.####........... J h7WJ hWJ hM_..YY   yakJ h_k2068J hkJ hnJ h..)..+.......#####..)Y.#+#+##.......)..# #.#####.###.#####.######.............#.##.####...#.... .......<.####........... #.....##+#.#J hJ hJ.YJ h6j157J h0J hJ h2p+...#####..)..#+#+##.......)Y.# #.#####..####.#####.######.............#.##.####...#.... .......<.####........... #.....##+#.#. J hf4J h=J.YJ h>j246J h_DJ hlHJ h:G#####..)..#+#+##.......)..# #.#####.Y #...#.#####.#####@######.............#.##.####...#..... .......<......####........... ....##+#.#. ....... J hJ hJ hJ.YJ hj335J hJ hhJ hJ#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#Y..#AC: 11J hStr: 11#*..#EV: 14Int: 10#*..#SH: 0Dex: 21#*###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ---------  Time: 7823.5 (0.0)J h6.............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26893) Gem (1605) .####...........#...........Y   yak#....##+#.#.#..... .#....... # _You see here a +0 dagger.  Things that are here: _a +0 dagger; 4 stones; a kobold corpseFire: a) +2 sling (freeze) {Cipactli}J h vPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 79% to hit)J h #####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#Y..#AC: 11Str: 11J hl$#(..#EV: 14Int: 10#(..#SH: 0Dex: 21#(###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ---------  Time: 7823.5 (0.0).............#.#J ha) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#J hsZot (26893) Gem (1605) .####...........#...........Y   yakJ h#....##+#.#.#..... .#J h2....... #J h1iThings that are here: _a +0 dagger; 4 stones; a kobold corpseJ hFgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h[}Aim: a yak (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.J hk|Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, 79% to hit)  J h|You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.J hkJ hX.Y..J h===4.5 (124) Rev J h J h|1 _The yak is lightly wounded.J h #####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#Y..#EV: 14Int: 10#*..#SH: 0Dex: 21#*###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7824.5 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#ZJ hot (26892) Gem (1604) Rev .####...........#...........Y   yak#....##+#.#.#..... .#....... #You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 79% to hit)J h* #####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#Y..#EV: 14Int: 10#(..#SH: 0Dex: 21#(###J h XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7824.5 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26892) Gem (1604) Rev .####...........#...........Y   yak#....##+#.#.#..... .#J h" ....... # _The yak is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 79% to hit)  J hI QYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.J hZ ?  Aim: a yak (lightly wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is lightly wounded.The sling bullet hits the yak.freezes the yak.J hL J h R.Y.J hv 5.5 (113) Rev+ J h2 J h ^ _The yak is moderately wounded.J h:#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#J ht@EV: 14Int: 10#Y..#SH: 0Dex: 21#*###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7825.5 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} J h#.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26891) Gem (1603) Rev+ .####...........J h#...........Y   yak#....##+#.#.#..... .#J h....... #You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak. J hN_The yak is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hrAim: a yak (moderately wounded, 79% to hit)J hn#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#EV: 14Int: 10#Y..#SH: 0Dex: 21#(###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7825.5 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} J hcf#.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26891) Gem (1603) Rev+ .####...........#...........Y   yak#....##+#.#.#..... .#....... # _The yak is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.J h;|  Aim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is heavily wounded.hits the yak but does no damage.J hJ hyw.Y6.5 (1J hD02J hJ h[ _The yak is heavily wounded.J hsZ#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#EV: 14Int: 10#...#SH: 0Dex: 21#Y###J hJt}XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7826.5 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26890) Gem (1602) Rev+ .####...........#...........Y   yak#....##+#.#.J ht#..... .#....... #You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is heavily wounded.J htFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 79% to hit)J h#&F#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#EV: 14Int: 10#...#SH: 0Dex: 21#Y###J h&XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7826.5 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26890) Gem (1602) Rev+ .####...........#...........Y   yak#....##+#.#.#..... .#....... #J hE'The sling bullet hits the yak but does no damage. _The yak is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.J hb Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezeJ h6J h7v7.4 (0.989Rev* J h{=J h@\ _The yak is severely wounded.J h #####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#EV: 14Int: 10#...#SH: 0Dex: 21#Y###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7827.4 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26889) Gem (1602J hО ) Rev* .####...........#...........Y   yak#....##+#.#.#..... .#....... #You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak. _The yak is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)J hA #####..)..#+#+##planckenstein the Skirmisher.......(..#Coglin of Okawaru ****..#.#####(..#Health: 80/80 ========================#(..#Magic: 11/11 ========================#(..#AC: 11Str: 11#(..#EV: 14Int: 10#(..#SH: 0Dex: 21#(###XL: 10 Next: 66% Place: Dungeon:9#.#####@######J h$B Noise: ===------  Time: 7827.4 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26889) Gem (1602) Rev* .####...........#...........Y   yak#....##+#.#.#..... .#....... #The sling bullet freezes the yak. _The yak is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet.J h Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet closely misses the yak.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.J htU ).....YThe yak is severely wounded.J hVo8.4 (181J h\J h`P _The yak barely misses you.J hF#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 80/80 ========================#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#EV: 14Int: 10#...#SH: 0Dex: 21#Y###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7828.4 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} J h.......<......#Zot (26888) Gem (1601) Rev* .####...........#...........Y   yak#....##+#.#.#..... .#....... #The sling bullet hits the yak but does no damage.  The yak is severely wounded. _The yak barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)J h#####..)..#+#+##planckenstein the Skirmisher.......(..#Coglin of Okawaru ****..#.#####(..#Health: 80/80 ========================#(..#Magic: 11/11 ========================#(..#AC: 11Str: 11#(..#EV: 14Int: 10#(..#SH: 0Dex: 21#(###J hJXL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7828.4 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26888) Gem (1601) Rev* .####...........#...........Y   yak#....##+#.#.#..... .#....... #The yak is severely wounded. _The yak barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet.J hiPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet completely misses the yak.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.J hg ).....YThe yak is severely wounded.J h*75--9.3 (0.970J hjJ h( _The yak gores you.J h #####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 75/80 ======================--#...#Magic: 11/11 ========================#...#J hf \AC: 11Str: 11#...#EV: 14Int: 10#...#SH: 0Dex: 21#Y###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7829.3 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26887) Gem (1600) Rev* J h .####...........#...........Y   yak#....##+#.#.J h #..... .#....... #The sling bullet hits the yak but does no damage.  J h The yak is severely wounded. _The yak gores you.  Fire: a) +2 sling (freeze) {Cipactli}J h  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)J h f#####..)..#+#+##planckenstein the Skirmisher.......)..#Coglin of Okawaru ****..#.#####...#Health: 75/80 ======================--#...#Magic: 11/11 ========================#...#AC: 11Str: 11#...#EV: 14Int: 10#...#SH: 0Dex: 21#Y###XL: 10 Next: 66% Place: Dungeon:9#.#####@######Noise: ===------  Time: 7829.3 (0.0).............#.#a) +2 sling (freeze) d) +0 sling {Daeho} J h A#.####...#.....#Fire: a) +2 sling (freeze) {Cipactli} .......<......#Zot (26887) Gem (1600) Rev* .####...........#...........Y   yak#....##+#.#.#..... .#....... #The yak is severely wounded. _The yak gores you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!J h?2 Aim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!J h6 C.J hG 8.J h 67130.3 (16599J h J h P _Okawaru accepts your kill.J h=4J hJ hJ h67=588=47J hJ h<j936J hLJ h.j --- _You start resting.J h+3.3 (3J h^80=---4.3 (425) Rev+ J hyJ h" _HP restored.J h .......)..# #.#####...#  #...# #...# #...# #...# #.### #.#####.######........@....#.##.####...#.....# .......<......# .####..... #..#....##+#.#.#..... .#.......###5.3 (114J hG J h! J hd_T #.#####...# J h_#...# #...# #...# #...# #.####.#####.###### .............#.#J h1`H #.####.@.#.....# ........<......##.####...........J hV` #........... #....##+#J h`#. #..... .# ....... ###.......J h`1 ..####..J hhJ hhj603J h{mJ h*pJ hy ..##J hG#.#####.######.............#.##.####...#............@<......#.####.....##+#.#..####..#J h J h|L779J h:2) Rev J hTJ hJ h+#...# #...# #...# #.### #.#####.###### #J hon.............#.##.####...#.....# ........<......# J hl#.####..@..J h #. #....##+#.#. J h_#..... .# ..J h}###..####..###. .<J hX8<J hB=8J hºD81J hJ hx J h+_Found a stone staircase leading up.J hV  #...# #...# #.####.#####.###### # .............#.# #.####...#.....# ........<......# #.####..... #. #....##+#.#. #....... .# ........# ###.......# ..####..###. .<.. #. ###J hX 970J hd] J h` J hu#...# #.### #.#####.###### #.............#.# #.####...#.....# ........<......# #.####..... #. #..@.##+#.#. #.......#.# ....J h# # #.### .. ..####..#. ##. .<..#. ####J h"#.J hJ h0V40689J h"J hLJ hJ h#.### #.#####.######.#.............#.# #.####...#.....# ........<......# #.####...........J h! #........... #....##+#.#. #...@...#.# #....# # J h~#.### .. ...####..# .#.##. .<... .#####. . J h(#J hGJ hrN158) J h!J hJ hJJ hX#.#####.######.#.............#.# #.####...#.....# ........<......# #.####........... #........... #....##+#.#. ..#.......#.# #....# # #.### ......####..# .#.##. .<.. #. .####J h6Y #. .. .#.#J h_J h`j247J h_fJ hiJ h7 .............#.# #.####...#.....# ........<......# #.####........... #..... #....##+#.#. ..#.......#.# #....# # #.### ......####..# .#.##. ..<.. #. ##.#### #. ... #.##.##.#J h< J h>> j336J hB J h/I J hC [#.####...#.....# ........<......# #.####..... #..... #....##+#.#. ..#.......#.# #....# # #.### ......####.@# .#.##......<..# #.####.#### #. ...  ##.##.##.##.425J h........<......# #.####........... #.... #....##+#.#. ..#.......#.# #....#.# #.##.......#.# ......####..#.#.#.##......<@.# #.####.####  #. ....  ###.# #.##.##. J h J hj514J hJ hJ h| 4J h J h J h]d .<......# #.####........... #........... #....##+#.#. ..#.#.# #..........#.# #.##.......#.#J hdJ ......####..#.# .#.##......@..# . #.####.#### #. .... ###.# #.# #.# #.#.J hUkJ hlj603J hpJ hsa _There is a stone staircase leading up here.J h #.####..... #..... #....##+#.#...#.......#.##..........#.# #.##.......#.#J h......####..#.# .#.##......<..# . #.####@#### #.........# #.####.##.# #.# # #.# #.# #.# #.#J hJ hS7692 J h_J hJ h!J h..##+#.#..#.......#.# #.......##......####..#.##.##......<..# . #.####.### #.....@...#J hp####.## #.# # K   kobold (missile, asleep).K.J h+J h5,j881J h\2J h5 J h5l_A kobold comes into view. It is wielding a +3 short sword.J hކ ##+#.#..#.......#.# #...##......####..##.##......<. . #.####.#### #.........#.####@##.# #.# # J hY U.K.###J h J h׎ j970J hF J h J h#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ---------  Time: 7849.3 (0.0)#*# #a) +2 sling (freeze) d) +0 sling {Daeho} #*#Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26867) Gem (1580) #*##*J hU[40m#K   kobold (missile, asleep).K.### _There is a stone staircase leading up here. _A kobold comes into view. It is wielding a +3 short sword.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +3 short sword and quivering stones (asleep, 98% to  hit)J h #....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#J hXL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ---------  Time: 7849.3 (0.0)#(# #a) +2 sling (freeze) d) +0 sling {Daeho} #(#Fire: a) +2 sling (freeze) {Cipactli} #(#Zot (26867) Gem (1580) #(##(#J hK   kobold (missile).K.###Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +3 short sword and quivering stones (asleep, 98% to  hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!J hM|(Aim: a kobold, wielding a +3 short sword and quivering stones (asleep, 98% to  hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!  The kobold is moderately wounded.  You shoot a sling bullet.J h3J hj....K.J he===50.2 (0.9679) Rev J hJ h ` _The sling bullet barely misses the kobold.J hd9#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11J h9Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21J h9#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#J h:Noise: ===------  Time: 7850.2 (0.0)#*# #J h-:a) +2 sling (freeze) d) +0 sling {Daeho} #*#J h:Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26866) Gem (1579) Rev #*##K#K   kobold (missile)...###You shoot a sling bullet. J h:r_The sling bullet barely misses the kobold.Fire: a) +2 sling (freeze) {Cipactli}J h:Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +3 short sword and quivering stones (moderatelyJ h;2wounded, 65% to hit)J h#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10J hG. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7850.2 (0.0)#.# #J hs@a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} #.#J hZot (26866) Gem (1579) Rev #.##K#J hK   kobold (missile)...J hJ###Fire: a) +2 sling (freeze) {Cipactli}J hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +3 short sword and quivering stones (moderatelyJ hwounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.J hU (((()#J hT((Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +3 short sword and quivering stones (moderatelywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  You kill the kobold!J h J h  ....)K   kobold (wandering).KYou shoot a sling bullet.J ho q1.1 (0.958J hD' J hR. z _A kobold comes into view. It is wielding a +0 short sword.J h V#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#J h% kHealth: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#J hO AC: 11Str: 11.#.##......<..#J h *EV: 14Int: 10. #.####.####SH: 0Dex: 21J h #.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#J h fNoise: ===------  Time: 7851.1 (0.0)#*# #a) +2 sling (freeze) d) +0 sling {Daeho} J h #*#Fire: a) +2 sling (freeze) {Cipactli} #*#J h Zot (26865) Gem (1578) Rev #*##*#J h? K   kobold (wandering)..K###J hf You shoot a sling bullet. _A kobold comes into view. It is wielding a +0 short sword.Fire: a) +2 sling (freeze) {Cipactli}J h Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 65% tohit)J h #....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14J h Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7851.1 (0.0)#.# #a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} J h #.#Zot (26865) Gem (1578) Rev #.##)#J hد K   kobold (wandering)..K###J h Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 65% tohit)  J h0 ZYou shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold!J h (((((#)J h9 l (Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 65% tohit)  You shoot a sling bullet.kobold shouts!  The sling bullet hits the kobold!  You kill the kobold!J h >  You shoot a sling bullet.J h ....)K   kobold brigand (missile, wandering)J h AKYou hear a shout!J h 2.0 (0.947) Rev+ J hq J h  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.J h$#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7852.0 (0.0)J hM#*# #a) +2 sling (freeze) d) +0 sling {Daeho} #*#Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26864) Gem (1577) Rev+ #*##*#K   kobold brigand (missile, wandering)..K###A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  J h'3(wandering, hasn't noticed you, 65% to hit)J h5#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11J h6.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7852.0 (0.0)#(# #a) +2 sling (freeze) d) +0 sling {Daeho} #(#Fire: a) +2 sling (freeze) {Cipactli} #(#Zot (26864) Gem (1577) Rev+ J h'7#(##(#K   kobold brigand (missile)..K###Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hs7Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 65% to hit)  J h7:You shoot a sling bullet.  The kobold brigand shouts!J hþ%You shoot a sling bullet.  The kobold brigand shouts!  The sling bullet hits the kobold brigand but does no damage.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.sling bullet freezes the kobold brigand.J hF ....)KThe kobold brigand is lightly wounded.J hV (((((((The kobold brigand throws a poisoned dart.J h3.@....)J h=o9 (0.936J hJ h|S _The poisoned dart misses you.J h5 #....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11J h Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7852.9 (0.0)#*# #J hA a) +2 sling (freeze) d) +0 sling {Daeho} #*#Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26863) Gem (1576) Rev+ #*##*#K   kobold brigand (missile)..K###The kobold brigand throws a poisoned dart. _The poisoned dart misses you.J hp Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  J h %(lightly wounded, 65% to hit)J h3t e#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#J ht %EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7852.9 (0.0)#(# #J ht a) +2 sling (freeze) d) +0 sling {Daeho} #(#J ht Fire: a) +2 sling (freeze) {Cipactli} #(#Zot (26863) Gem (1576) Rev+ J ht #(##(#J hOu =K   kobold brigand (missile)..K###Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hmu Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 65% to hit)  J hu You shoot a sling bullet.  J hu <The sling bullet hits the kobold brigand but does no damage.J h{ M(Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  The kobold brigand is lightly wounded.J h J hDž ....K)J hH v3.9 (125) Rev* J h J h i _The sling bullet closely misses the kobold brigand.J hG#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7853.9 (0.0)#*# #a) +2 sling (freeze) d) +0 sling {Daeho} #*#Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26862) Gem (1575) Rev* #*J h\##K#K   kobold brigand (missile)..)###You shoot a sling bullet. _The sling bullet closely misses the kobold brigand.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 65% to hit)J hH#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14J hJInt: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7853.9 (0.0)#(# #a) +2 sling (freeze) d) +0 sling {Daeho} #(#Fire: a) +2 sling (freeze) {Cipactli} #(#Zot (26862) Gem (1575) Rev* #(##K#K   kobold brigand (missile)..)###Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.J h?You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.freezes the kobold brigand.J h[ ....  The kobold brigand is heavily wounded.J ha (((((((The kobold brigand throws a poisoned dart.J h>n..@....J h7o4.9 (114J h.J hZ _The poisoned dart barely misses you.J he#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#J hEV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7854.9 (0.0)#*# #a) +2 sling (freeze) d) +0 sling {Daeho} #*#J h$Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26861) Gem (1574) Rev* #*##K#K   kobold brigand (missile)..)J h###The kobold brigand throws a poisoned dart. _The poisoned dart barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 65% to hit)J he#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#J hݧEV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7854.9 (0.0)#(# #a) +2 sling (freeze) d) +0 sling {Daeho} #(#Fire: a) +2 sling (freeze) {Cipactli} #(#Zot (26861) Gem (1574) Rev* J h#(##K#K   kobold brigand (missile)..)###Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.J h/M(((heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.  The kobold brigand is severely wounded.You shoot a sling bullet.J hײJ h...K).J hq5.8 (0.903J h$J hHi _The sling bullet closely misses the kobold brigand.J h! #....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11J h 6Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7855.8 (0.0)J h #*# #a) +2 sling (freeze) d) +0 sling {Daeho} #*#Fire: a) +2 sling (freeze) {Cipactli} #*#Zot (26860) Gem (1573) Rev* #K##)#K   kobold brigand (missile)J hC ..)###You shoot a sling bullet. _The sling bullet closely misses the kobold brigand.J hh gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 65% to hit)J hx #....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#J h Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21J h #.........#XL: 10 Next: 71% Place: Dungeon:9#.####@##.#J h2 Noise: ===------  Time: 7855.8 (0.0)#(# #J hR a) +2 sling (freeze) d) +0 sling {Daeho} #(#J ht Fire: a) +2 sling (freeze) {Cipactli} #(#Zot (26860) Gem (1573) Rev* J h #(##(#K   kobold brigand (missile).()### _The sling bullet closely misses the kobold brigand.Fire: a) +2 sling (freeze) {Cipactli}J h 1Press: ? - help, Shift-Dir - straight lineJ h" jAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  J hC h(severely wounded, 65% to hit)  You shoot a sling bullet.J h% kYou shoot a sling bullet.  The sling bullet misses the kobold brigand.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.  You kill the kobold brigand!J hQ )J h$ U K...))K   kobold (missile).  Okawaru accepts your kill.J h9( 36.7 (0.9  Okawaru accepts your kill.  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.raining target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.J h2 /  --more--J h*J hy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  J hP     c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons  10.0  14.3  -1      J h         e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1  J h.     g - Stealth   2.0   3.6  -1  J h֢        J h        J ha    J h                J ht                        You need to enable at least one skill.J hDz[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ hV= a + Fighting 8.0J h, TargetTarget--  --  --  --  --  --  --  --  J h"- =--  --  a-z] set[-] clear selected targetcost|targetsJ h <[?25h[?0c0 J hC" J h`[?25l[?1c10.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsJ hi J hp J hy #....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21J hy #.......K.#XL: 10 Next: 73% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7856.7 (0.9)#.# #J h z a) +2 sling (freeze) d) +0 sling {Daeho} #.#J h-z Fire: a) +2 sling (freeze) {Cipactli} #.#Zot (26860) Gem (1572) Rev* J hRz #)##)#K   kobold (missile)J huz j..)###Okawaru accepts your kill.J hz rA kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.Training target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.J h J hT J hw . _J h`#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#J haeAC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21#......*K.#XL: 10 Next: 73% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7856.7 (0.0)#.# #a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} #.#Zot (26860) Gem (1572) Rev* J hb#)##)#K   kobold (missile)J hb..)###Training target 10.0 for Ranged Weapons reached!  J h/b@Your Ranged Weapons skill increases to level 10! J hub*_You need to enable at least one skill for training.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (66% to hit)J hV#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#J h@iHealth: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10J h. #.####.####SH: 0Dex: 21#......((.#XL: 10 Next: 73% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7856.7 (0.0)#.# #a) +2 sling (freeze) d) +0 sling {Daeho} #.#J h0Fire: a) +2 sling (freeze) {Cipactli} #.#Zot (26860) Gem (1572) Rev* #)##)#K   kobold (missile)..)###Your Ranged Weapons skill increases to level 10! _You need to enable at least one skill for training.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (66% to hit)  You shoot a sling bullet.J hCFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering poisoned darts (66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.J h# .K7.6 (0.9591J h* J h. a _The sling bullet closely misses the kobold.J hW#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10J h. #.####.####SH: 0Dex: 21#......*K.#XL: 10 Next: 73% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7857.6 (0.0)#.# #a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} #.#Zot (26859) Gem (1571) Rev* #)##)#J hBK   kobold (missile)..)###J hmqThe sling bullet closely misses the kobold.You shoot a sling bullet. J h_The sling bullet closely misses the kobold.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ h®hAim: a kobold, wielding a +0 whip and quivering poisoned darts (66% to hit)J h4#....##+#.#.planckenstein the Skirmisher..#.......#.#Coglin of Okawaru ****..#..........#.#Health: 80/80 ========================#.##.......#.#Magic: 11/11 ========================......####..#.#AC: 11Str: 11.#.##......<..#EV: 14Int: 10. #.####.####SH: 0Dex: 21J h4#......(K.#XL: 10 Next: 73% Place: Dungeon:9#.####@##.#Noise: ===------  Time: 7857.6 (0.0)#.# #a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} #.#Zot (26859) Gem (1571) Rev* J h5#)##)#K   kobold (missile)..)### _The sling bullet closely misses the kobold.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJ hI5Aim: a kobold, wielding a +0 whip and quivering poisoned darts (66% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.J h  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering poisoned darts (66% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  The kobold is severely wounded.  You shoot a sling bullet. The sling bullet hits the kobold.J h,C)J hT&.J hYo8.6 (180J haJ heJ _You kill the kobold!J h"  ..#.......#.# #...###......####..##.##......<. . #.####.### #.......).##.####.##.# #@# J h / )J h J he u---9769J hu J h J hZp #...###......#####.##......<. . #.####.### #.......).####.## #.#  )J hۛJ h=---6068J hJ hK hbl ##......#####.##......<. . #.####.### #.......).####.## #.#  )..)K h|157K h~K h!......#####.##......<. . #.####.### #.......).####.## #.#  ..)#####   K hd)K h){246) Rev+ K h/K h7E  p - 31 poisoned darts (gained 6)K h7o3.6 (235K h<K h@4 _You see here a +0 short sword.K h#.##......<. . #.####.### #.......).####.## #.#  K h))#....)..##########K h K hg o4.6 (124K hgK hBw  Things that are here: _a +3 short sword; 3 stonesK h) ` #.####.####  #.......).# #.####.##.#  #.# # #.# #.# #)# #####)##.##....@..########## K h2 K h3 q513 _K hK9 K h@  Things that are here: _a +0 short sword; a kobold corpseK hxg8. #.####.#### #.......).# #.####.##.# #.# .# #.# .##.# .##)# .# ####)##.# #....)@.# # K hoK ho602) Rev  _K h-xK hzK h .#.##......<..# . #.####.#### #.......).# #.####.##.# #.##.# #.##.# #.##.#  #)##.# ####)##@# #....)..# #########K h+7491K hX3K h6K hG.....####..#.#.##......<..#. #.####.###......)#.####. #)####)###....)..#########K hP880K hzcK hv  #.##..........####..#.#.##......<..#. #.####.###......)#.####. #)###)##....)..######### K h59759K hK hK h\ M.. #.##..........####..#.#.##......<..#. #.####.###......)#.####. #)###)##K h Y#....)..#K h K hf O7068) K h !K h< K h K hXo M ..#.. #.##..........####..#.#.##......<..#. #.####.###......)#.####. #)####)##.#K hz j157K hz K hS K hɇ K h=+M #....##+#.#. ..#.. #.##..........####..#.#.##......<..#. #.####.###......)#.####.#)##.#K h j246K h K hjK hK h  #........... #....##+#.#. ..#.#.# #...#.# #.##.......#.#K h7 ......####..#.##.##......<..#. #.####.####K hX #.......@.##.####.##.#K hw #.##.# #.##.# #.#K h#.# #)##.# ####)##.# #....)..##########K h6K hj335K hK hyb  p - 36 poisoned darts (gained 5)  Things that are here:K ho4.6 (224K hK hP _a +0 whip; a kobold corpseK h+- #. #....##+#.#. ..#.......#.# #...#.# #.##.......#.# ......####..#.# .#.##......<..# . #.####.#### #).# #.####.##.# #.##.# #.##.# #.##.# #)##.# ####)##.# #....)..#  #K h3K hS4o5.6 (113K h:K h>K h% q #. #....##+#.#. ..#.......#.# #....#.#K h2& 2 #.##.......#.# ......####..#.# .#.##......<..# . #.####.#### #.).#K ha&  #.####.##.# #.##.#K h& 9 #.##.# #.##.# #)##.# ####)K h& ##.#  #....)..#  #K h. K h0/ j602K h4 K h7 K hW  #. #....##+#.#. ..#.......#.# #....#.# #.##.......#.# ......####..#.# .#.##......<..# . #.####.#### #.).# #.####.##.# #.##.# #.##.# #.##.# #)##.# ####)##.# #....)..#  #K h K h k7391K h K h[ K h%, #. #....##+#.#. ..#.......#.# #...#.# #.##.......#.# ......####..#.# .#.##......<..# . #.####.#### #.).# #.####.##.# #.##.# #.##.# #.##.# #)##.# ####)##.# #....)..#  #K h880K hK h #. #....##+#.#. ..#.#.# #.#.# #.##.#.# ......####..#.# .#.##......<..# . #.####.#### #.).# #.####.##.#.. #.##.### #.##.#  #.##.#  #)##.#  ####)##.#  #....)..# K heG #K hK hk9749K hK hK h@ #. #....##+#.#. ..#.......#.# #..........#.# #.##.......#.# ......####..#.# .#.##......<..# . #.####.#### #.).# #.####.##.# ... #.##.# #### #.##.#  #.##.#  #)##.#  ####)##.#  #....)..#  #K hK h|k8068K hK hɺK h   #....##+#.#.  ..#.......#.#  #..........#.#   #.##.......#.#  ......####..#.#   .#.##......<..#   . #.####.####   #.......).#  K h V #@####.##.#  #...# #.##.#  ##### #.##.#   #.##.#   #)##.#  ####)##.#   #....)..#   #########  K hA K hΒ j157K h K hy K h ..#.......#.#  .#..........#.#  ###.#.##.......#.#  ........####..#.#  K h#.#.##......<..#  #....#.####.####   ...#.......).#  K hb#.#.####.##.#  #.@.# #.##.#   ##### #.##.#   #.##.#  K ho #)##.#  ####)##.#  K hN  #....)..#  K hّ1  #######K h)##  K h( K h246K hNK hyK h "  #....##+#.#. # #..#.......#.#  .#..........#.# K hq D###.#.##.......#.# ........####..#.#  #.#.##......<..# K h y#?##....#.####.#### K h #.......#.......).#  #@#.####.##.# K h ~ #...# #.##.# K h u##### #.##.#  #.##.#K h%.  #K h@))##.# K h_N ####)##.# K hN #....)..# K h.######### K h~K hj335K h K h$f _Found a scroll labelled VUTHRE PIEGRO.K h   #...........  #..#....##+#.#. # #..#.#.#  .#...#.# ###.#.##.......#.#K h s ........####..#.#  #.#.##......<..#  #?##....#.####.#### K hV ]#.....@.#.......).# #######.#.####.##.#  #...# #.##.# K hy i##### #.##.#  #K h :.##.#  #K h d)##.#  ####)#K h X#.#  #....)..#K h / #########K h K hn K42K h 4K h" K h\P  #.K hC #.#..#....##+#.#.  #.#..#.#.# #.#..K h.#.#  ###.#.##K h.#.#  ........####..#.# K h3 #.#.##......<..#K h_  #?##....#.####.####K hyT  #.#K hK.).#  K hQ#.#.####.##.# K h~ #...# #.##.# K hk ##### #.##.#  K h: #.##.#  K hD #)##.#   ####)##.#   #....)..#   K h](#K h K h &5K h D13K h'K hF+K h[@o  #.  #.#..#....##+#.#.  #.#..#.......#.#  #.#..........#.#  ###.#.##.......#.# K hA' ........####..#.#  #.#.##......<..#  #?##....#.####.####  #.#.).#  #.#.####.##.#  #...# #.##.#  ##### #.##.# K hLA  #.##.#   #)##.#  K hyA ####)##.#   #....)..#   #K hAK hHK h  #.##.# K hW  #)##.#  K hQ ####)##.#  K h=p #....)..#   K h(#K hoK hL729K h1K hK hVK h <  #  #.#..#....##+#.#  #.#..#.#.#  #.#..........#.# ####.#.##.#.# K hM #.........####..#.#  #( #.#.##......<..#  #?##....#.####.####  #K hm P.#.).#K h "  K h Q#.#.####.##.# K h ^ #...# #.##.# K h T ##### #.##.# K h  K h 7 #.##.# K h ; #)##.#K h u   ####)##.#K hp    #....)..#   # K h K hj j880K h@ K h % _Found 2 stones.K hE. #.####  #.........  #.#..#....##+#.  #.#..#.#.K h.  #.#....#.  ####.#.##.......#.  #.........####..#.  #(##.#.##......<..  #@##....#.####.##K h.  #.......#.......). #######.#.####.##. K h. #...# #.##. ##### #.##.  #.##.K h/V  #)##. K h-/ ####)##.  #....)..K hH/K h6K h7k9739K h#<K hCK hfDp90.6 (268K hIK hL K hLU_D - a scroll labelled VUTHRE PIEGROK h>M........<#.### #........##+# #.#...###.#.##..............####..##.##......<..##....#.####.###.......#.......)#######.#.### #...# #.##.1.6 (157K hK h/L _You see here 2 stones.K hp #.####...#.....# ........<# #.####.  #......... #.#..#....##+#.# #.#..##.#  #.#....#.# ####.#.##.......#.# #.@.......####..#.# #(##.#.##......<.. #.##....#.####.#### #.......#.......).# #######.#.####.##.# #...# #.##.# ##### #.##.# #.##.#  #)##.#K hK h'q246 _K hK hdK h^  #.####...#.....#  ........<......#  #.####. .# #. #.#..#....##+#.#. #.#..#.#.#  #.#.#.#  ####.#.##.#.#  #.####..#.#  #(##.#.##......<..#  #.##....#.####.####  #.......#.).#  ####### #...# #.##.# ##### #.##.# #.##.# #)##.#K h"f K hf j335K h7k K hn K hy;[ .............#.# K h;q #.####...#.....#  K h;S........<#  K h;g#.####.  K h<#.# #...........  K hY<1#.#..#....##+#.#. #.#..##.#   #.#..........#.# K h{<i ####@#.##.......#.# K h<  #.........####..#.#  #(##.#.##......<..# K h< #.##....#.####.####  #.......#.......)K h<.# #######.#.### K h=|#...# #####K h3=Z #.##.#K h,EK hEj424K hIK hLK h\M#.#####.#####.............##.####...#........<# ## #..........##+#.#.# #@#...####.#.##.....#.........####..#K h#(##.#.##......<.. #.##....#.####.########K hLK hj513K hK hK h" M #.### #.#####.#####.............##.####...#........<# ##K h`#  #..........##+#.#.# #.#...###.#.##..............####..# #(##.#.##......<..#..K h# /.#.#.K h, 602K h[1 K h3 K hI M.. #.### #.#####.#####.............##.####...#........<# ## #..........##+#.#.# #.#...###.#.##.....K h e #.........####..#.####K h K h k7191K h5 K h K h#M.. #.### ## #.#####.#####...............#.#.####...#........<# ## #..........##+#.#.# #.#... ####.#.##.......#.#...K hcK hc880K h K hć=M.. #.# #.### ## #.#####.######...............##.#.####...##.........<# ## #..........##+#.#.# #.#..........#.##.. K h9729 K h3 K h K h\  #...#  .# #...#  #.# #...#  #.# #...#  #.# #.###   ####.#####.######.# ..............#.#  #.#.####...#.....# #.@.......<# ###.####...  #.# #...........  #.#..#....##+#.#.  #.##.#.#  #.#...#.#  ####.#.##.......#.#  #.........####..#.#  #(##.#.##......<..# K h  K hl90068 K h K hm K h  #.#####...#  #...#  .# #...#  #.# #...#  #.# #...#  #.# #.###   ####.#####.######.# ..............#.#  #@#.####...#.....#  #.........<# ###.####.  #.# #.........  #.#..#....##+#.#  #.#..#.#.#   #.#...#.#   ####.#.##.......#.#   #.........####..#.#  K h  K h j157 K hf  K h  K hY .......)..#  #.#####...#  .# #...#  .# #...#  #.# #...#  #.# #...#   #.# #.###  ####.#####.######.#  #..@............#.#  ##.#.####...#.....#  #.........<#  ###.####. #.# #........... #.#..#....##+#.#. #.#..##.#  #.#....#.# ####.#.##.......#.# K h246 K h: K hZ K hh #####..)..#+#+## .......)..#  #.#####...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#   #.# #.###  ####@#####.######.#  #...............#.#  ##.#.####...#.....#  #.........<#  ###.### #.# #........... #.#..#....##+#.#. #.#..#  #.#... K h K hOj335 K h K h K hM +...........#####..)..#+#+##.......)####... #@# #.### ####.#####.######...............###.#.####...# #.........<......##.# K h K hj424 K h K h K hM#..) +...........#####..)..#+#+## K h9.......)####... #.# #.### ###.#####.#####...............# ##.#.####...#.....##.##.# K h K hj513 K hq K h K h M#+#))#..) +...........#####..)..#+#+##.......)####... #.# #.### ###.#####.##### #...............#.##.# K h  K hP j602 K h  K h  K haM #..#+#))#..) +...........#####..)..#+#+##.......)####... #.# #.###  ####.#####.######.##.# K hO K hΕk7091 K h  K h/ K h#?M.....>..# #..#.#+#))#. #..).. +............#####..)..#+#+##.......)####...  K h}#.# #.###... K h K hjj880 K hT K h K hI$M#####.# .....>.. #..#+#))#. #..)#.. +...........#..#####..)..#+#+###.........).### #.# #...##.# K hQ9719 K hX K h^Y K h]  ..  #####.  # .....>..  #. #..  #. ##+#))......  #.# #..).  #.. +........... K h)^  #..#####..)..#+#+## #..@......)..# ####.#####...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#  #.# #.###  ####.#####.######.#  #...............#.# K htg K hhk1068 K hn K h:q K h(H  #  .  ## #####  #. .....>.  #. #..  #. ##+#))......  #.######..).  #......'...........  #.@#####..)..#+#+##  #.........)..#  K hH ####.#####...#  #.# #...#  #.# #...#  #.# #...#  #.# #...# K hH  #.# #.###  ####.#####.######.#  K haQ  K hQ j157 K h]  K h3`  K hC . #  .  ### #####  #.. .....>  #.# #.  #.# ##+#))  #.######..)  #@.....'.......... K h"  #..#####..)..#+#+#  #.........)..# ####.#####...#  #.# #...#  #.# #...#  #.# #...#  K hM #.# #...#  #.# #.### K h!246 K hI K hz&#..# ..## #####.. .....>. #.. ##+#))######..)....'..........#####..)..#+#+#.........)####.####.#.. K hy- K h.j335 K h2 K h5 K h~M.#..# ..########.. .....>. #.. ##+#))######..)....'..........#####..)..#+#+# #.........)..## K hϕ K hQj424 K h K h K hu YM .#..# ..########........>. #.. ##+#))######..)....'.......... #..#####..)..#+#+#..# K h{ 513 K h  K h*  K hm F .   .. #. ... #.  ... #########.. #.@......>.. #.#######.#... #.# ##+#)) #.######..) #......'........... #..#####..)..#+#+## #.........)..# ####.#####...#  K hQt  K hy j602 K hpz  K h}  K hMV< . . . #. . #. . #. #.>. #.# K h*W.#.  #.# ##+#))......  #.######..).  #. #. #. ##  K hb_ K h`l77991 K hf K h`i K hj . .....u . #.  K h. #. . #.# #. K h:>.  #.#.#.  #.# ##+#))......  #.######..).  K hh/ K h K hj880 K hw K h K h . .....uY .Y #.Y . #. ...... # K h.# #.>.  #.# K h+.#.  #.# ##+#))......  K h] #.######..).  K h K hk9709 K h  K h  K hl!  . .....uY. .Y) #.Y< . #....... ......# #.##  #.>.  #.#.#.  #.# ##+#))......  #.######..).  K h.  K h/ k2068 K h5  K h}8 K h2o . .....uY. ..Y). #...Y<. K h .... #....... .....#+ #.## K h #.>.  #.#K h(@.#.  #.# ##+#))......  #.######..). K hL&K h$157K h,K h.K he  .# ...........uY. ...........Y). #.........Y<. ........ #..... ....#+# #.##  #.>. K hf #.#.#.  #.# ##+#))......  #.######..)........ K hq<2K hqD46K hyK h{K h4[ .#   .>.....uY.   ......Y).   #..........Y<.   ..... #... ...#+#   #.##  #..  #.#.#. K h-5* #.# ##+#))......  #.######..)........  #......'........... #..#####..)..#+#'## K hA335K hlIK hL _Found a stone staircase leading down. _There is a stone staircase leading down here.K hR K h( K h K h? K hԩaM #......###.>uY.#......Y)#......Y<..#.#..... #......#+############.......>..#######.#.. ##+#))  #.######..)..........#'.#K h424 _K hK h!K hu  .).#   .   #......#  >uY  ......Y) #Y<  .  #.#....   #......#+#   #########.##  K h  #........>..   #.#######.#..   #.# ##+#))...   #.######..)....   #......'...........   #..#####..)..#'#'##  K hAh  #.........)..#.#K hӛK h_j513K hK hK hRN  .. ##).  .  #... >uY .Y) #Y<  #.  #.#K h%B...  #......#+  #########.##  #........>..  #.#######.#........  #.# ##+#))....  #.######..)....  #......'...........  #..#####..)..#'#'##K hIa60K h2K hWK hK hӖ K h:  K h  K h  K hϗ  K h  .K h-  K hP ##K hu )K h  K h  K h  K h @ #.K h* ..K hK  K hp $>K h uYK h  K hܙ .Y)K hZ  K h~ ) #K h Y<K hǚ  K h @ #.K hj  K h L #.#K h ..K h% m  #...K h` ...#K h V  #########K hќ .##K h| R  #........>K h; ......  #.#######.#........  #.# ##+#))K h .....  #.######..).....  #......'...........K h* K h k7891K he K h K hî W   ##    . ##)    #... >uY .Y  #Y  #.  #.#.  #......  #########.##  #........>.......  #.#######.#........  #.# ##+#))......  #.######..).K h K h j880K h K hS K h%   #  ##    . ##)    #... >u . #  #.  #.#K h:  #.....  #########.#  #........>..  #.#######.#..  #.# ##+#))......K hK hl97499K h"K h&&K h   ##  #  ##    . ##)    #.. K hjJ>  #  #.  #.#  #...K hk.  #########.K hU  #........>K h5q..  #.#######.#..K hY K h k3068K hK hsK hz K h{ K h K hP K h M #   ##  . ..##.####)#........>##.## #................ . # . K h$ K hs% j157K h( K hy* K h     .  ##  #  ##   . .  ##.####)  #.....  #######.  #.>  #  #.  #.#  #...  #########K hYK hj246K hfK hlK hX   ......  .......  ##.......  #.........  ##...   ...   ##.####K h.)  #  #  #.>  ##.  ##.  #.. K h+ #.#.  #....  #K hK h}K33K h5K h@K hJK hv    ......  .......  ##.......  #.........  ##..........   # .... K h܌ 3  ##.####.)  #  #  #.>  ##...  ##...  #...  #.#. K h w #  #K h@ K h &4K h D24K hH K h™ K h    #. ......  #. .  #. ##.  #. #.  #. ##..........   #. .....   ##.####.  #  #  #.>.  ##...  ##  #  #.#  #  #K h K h, j513K h K h] K hS   #..   #.#   #.# .  #.# ##  #.# #   #.# ##...   #.# ....   ##@####...K h  #.....  #######..  #.>  #  #.  #.#  #...K hK hj602K htK h( K h{TM##.   #   ##  #@# . K hd|##.####...#.........#######.. #.>..........K hK hk7791K hK hLK hRM ##.   #   ##  #.# . #.#####......  #######............K hK hj880K hK hK hW |M ##.  K h 3 #   ##  #.# . #.####K hԅ   #..................K hD K h k9789K h K h K hJ M ##.   #   ##  #.# .   ##.####............K hM K h[N k4068K h:P K hQ K hM ###.   #   ##   #.# ............K hK htj157K h{K h!K hZM ######.......[.   #     #.# ##..........###K hbK h|bj246K hHeK hOi- _Found a pair of gloves.K h,        #######.. #.@....[..  #.#####......  #.# .  #.# #  #.#  #.# ##K hOH . #.# ..  ##.#### #.......K hK hj335K hK hK h} ;     K h~ t  # #...#K hL~  #..@...[. #.#####......  #.# ....... K h  #.# ##.  #. #.# ##. . #.# . . ##.####.) #.K h K h j424K h K h K h8        .#  #...#. #...@..[. #.#####......  #.# .......  #.# ##.......  #.# ##. . #.# . . ##.####.K h _). #.K h K h j513K h K h K h     # .# ..# K h} #...#. #....@.[. #.#####......  #.# .......  #.# ##.......  #.# #.........K h̟ #.# ##.......... . #.# ...... . ##.####.). #.K hwK hܥj602K hK hK hY    #### ...#  ...# K h N ...#  #...#. #.....@[. #.#####. #.# .......  #.# ##.......  #.# #.........K h\ #.# ##.......... . #.# ............ . ##.####.............). #.K h=<7K hE691K hK h"K h],    #####  #...#  #...#  #...# . #...#. #.. #.#####. #.# .. #.# ##. #.# #.. #.# ##.. . #.# ... .K h, ##.####..). #.K h;880K h@K hEW _You see here a +0 pair of gloves.K h0     #####  #...#  #...# .K h M #...# .. #...#. #......[ #.#####. #.# <. #.# ###. #.# #.K h  #.# ##. . #.# .. . ##.####.K h ^). #.K hn K h &9K h E779K hp K h ; _Found an escape hatch in the ceiling.K h7;    #####  #...# ##. #...# ... K h#...# .. #...#. #......[. #.#####. #.# .<. #.#.###.K h #.# #. #.# ##.. #.# . . ##.####.).K h0A #.K hyK h'50K h6D68K hK hK h    ##### . #...# ###. #...# #. #...##. #K h]...#. #......[. #.#####. #.#..<. #.#.###.$ #.# #. #.# ##.K h. #.# .. ##.####.). #.K hK hK hj157K hK h+ _Found 16 gold pieces.K h)    . ##### . #...# ###. #...# #. #...##.K h  #...#. #......[. #.#####. #.#..<. #.#.###.$. #.# #.> #.# ##.# #.# ..# ##.####.).# #.#K h K h j246K h K h ; _Found a stone staircase leading down.K hNB  ## ..# ##### ...# K hBg#...# ###...# #...###. #...##. #...#.K h;C- #......[. #.#####. #.#..<. #.#.###.$. #.# #.>. #.# ##.K hC# #.# ..# ##.####.K hCs[.# #.#K h OK heO&3K hOD35K hYK h\K h*= ###  ..#  ##### ...#  #...# ####...# #...###. #...##.  #...#.  #......[.  #.#####.  #.#..<.  #.#.###.K h>+$.  #.# #.>.  #.# ##.  #.# ...  ##.####.[. K h^5K h5j424K h<K hu?K h*#### ...# ##### ...# #...# ####...#K h+#...###.#...##.#...#.#......[.#.#####.#.#..<.#.#.###.$.#.# #.K h>+>.#.# ##.#.# ....  ##.####.K hf+8[.. K h 5K h5T513K h6K h;K hC?K hM. ####...# ##### ...# #...# ####...#####...###..........#...##..  #######...#..  #......[....  #.#####..  #.#..<..#.#.###$K h/ J#.# #..>#.# ##.........##.# ........# ##.####[.......# #..............# ###########K h8 K h9 j602K h? K hB K h^ ]...# ##### #...# #...# ####...######...###...........#...##..# #######...#.. #......[.... #.#####.. K h `#.#..<.. #.#.###$ #.# #..> #.# ##.........# #.# ....K h ...# #.####[.# .......K h '.#K h"  ##########K h8 t #.>uY.....###K hM D K h5 K h k7591K h` K hT K hu]##### #...# #...# ####...#######...###............#...##..# ######...#... ......[.... .#####.. .#..<.. .#.### .# #..K h)v> .# ##.........# .# ....# .####[.......# .......K hkvd# ######### K hv #.>..#####..Y).......K hUK h&8K hD80K h׉K hoK hp9.6 (2769K h(K h|? _You now have 440 gold pieces (gained 16).K h ...# ##### #...# #...# ####...########...#.#  #...#K hb#.# #####...##....[# ##### #..<..$ K h#.##. # #.>K hq # ##.K hö_# # ...K hٶ'..K hQ.# ####[K hB.# .....K hJ# ####...#####.>.....###K hK h!p60.6 (168K hK h[+ _Found 13 gold pieces.K h' =####  #...# ##### #...# #...# ####...####### #...#.#  #...##.# ####...## ....[###### ..<..$ .##.  #.>  ##.#  .....# ###[# ....# ###...####K h3 157K hn< K h> K hV#####  #...# ##### #...# #...# ####...####### #...#.#  #...##.# ###...## ...[## #### <..$ ##..> ##.# .....# ##[# ...#K hK h8K h2K h%4K h3 6K hiK hK hK h6P##### #...#  ##### #...#  #...# ####...#######  #...###..#  #...##.#.# ...#.K hX7# [.## .# <.$.. #.>..#.K h7+#K h?K h @K33K hP@5K hFK hHK h\ ?##### #...# ##### #...# #...# ####...####### #...###.# #...##.#.# K h ...#.# [.## .# .$.. .>. .#K hL  .#K hĺ K h j424K h K h K hhD######...# #### #...# ...# ####...####### ...###............# ...##..#.# ...#...# [....#. .$...... .>.####.#[####K heoK hoj513K hwK hzK hutB#...# ### #...# ..# ####...##########............# ##..#.# #...# ..## ... ......$.......>#.#####K ht.#[####..###K h}K h}j602K hK hK h#...#  #...# # ####...####### .###.# ..##.#.# ...#.# ...## ..#..>.###### K hCM# K h<7K hE491K hK huK ho8.6 (280K hrK h? _You now have 453 gold pieces (gained 13).K h} I#...#  #...# ####... # ####...####### ...... ###...# ..... ##.#.# ......[ #.# .F.##..#.K h: >.###### [.# F   bullfrog (asleep)# K h  A bullfrog comes into view.9.6 (1759K h\ K h # _Found a robe.K ho #...#planckenstein the Skirmisher # #...#####...Coglin of Okawaru ****.. # ####...####### .......K hp Health: 80/80 ======================== ###............# .......Magic: 11/11 ======================== ##...........#.# ......[AC: 11Str: 11 #..............# .F.....EV: 14Int: 10 ...............##*......SH: 0Dex: 21 ................#*......XL: 10 Next: 73% Place: Dungeon:9 ................@.......K h>q Noise: ---------  Time: 7969.6 (0.0) ........................a) +2 sling (freeze) d) +0 sling {Daeho} ........>............###Fire: a) +2 sling (freeze) {Cipactli} .................#####Zot (26747) Gem (1459) .................# .........[.......#K h|q (F   bullfrog (asleep) .................# .................#### ....................### K hr O_You now have 453 gold pieces (gained 13).  A bullfrog comes into view. _Found a robe.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)K h_P h#...#planckenstein the Skirmisher # #...#####...Coglin of Okawaru ****.. # ####...####### .......Health: 80/80 ======================== ###............# .......Magic: 11/11 ======================== ##...........#.# ......[AC: 11K hP CStr: 11 #..............# .F.....EV: 14Int: 10 ...............##(......SH: 0Dex: 21 ................#(......XL: 10 Next: 73% Place: Dungeon:9 ................@.......K hQ @Noise: ---------  Time: 7969.6 (0.0) ........................a) +2 sling (freeze) d) +0 sling {Daeho} K hFQ ........>............###Fire: a) +2 sling (freeze) {Cipactli} .................#####K hnQ Zot (26747) Gem (1459) .................# .........[.......#K hQ F   bullfrog .................# .................#### K hQ ....................### _Found a robe.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)  K h;R XYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.K h x((((  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.  The bullfrog is lightly wounded.  You shoot a sling bullet.K hX\ K hd p....F.K he ====70.6 (168) Rev K h m K hp b _The sling bullet barely misses the bullfrog.K h[#...#planckenstein the Skirmisher # #...#####...Coglin of Okawaru ****.. # ####...####### .......K h\Health: 80/80 ======================== ###............# .......Magic: 11/11 ======================== ##...........#.# ......[AC: 11Str: 11 #..............# .......EV: 14Int: 10 K hG\5...............##F......SH: 0Dex: 21 ................#*......K hr\XL: 10 Next: 73% Place: Dungeon:9 ................@.......K h\\Noise: ====-----  Time: 7970.6 (0.0) ........................a) +2 sling (freeze) d) +0 sling {Daeho} K h\........>............###Fire: a) +2 sling (freeze) {Cipactli} .................#####K h\Zot (26746) Gem (1458) Rev .................# .........[.......#K h]F   bullfrog .................# K h;].................#### ....................###The bullfrog is lightly wounded.  K hc]You shoot a sling bullet. _The sling bullet barely misses the bullfrog.Fire: a) +2 sling (freeze) {Cipactli}K h]{Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 66% to hit)K h#...#planckenstein the Skirmisher # #...#####...Coglin of Okawaru ****.. K hk(# ####...####### .......Health: 80/80 ======================== ###............# .......Magic: 11/11 ======================== ##...........#.# ......[AC: 11Str: 11 #..............# .......EV: 14K hInt: 10 ...............##F......SH: 0K hDex: 21 ................#(......K hXL: 10 Next: 73% Place: Dungeon:9 ................@.......K h Noise: ====-----  Time: 7970.6 (0.0) ........................a) +2 sling (freeze) d) +0 sling {Daeho} ........>............###Fire: a) +2 sling (freeze) {Cipactli} K h,.................#####Zot (26746) Gem (1458) Rev .................# .........[.......#F   bullfrog K hP .................# .................#### ....................### _The sling bullet barely misses the bullfrog.K huFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 66% to hit)  K hjYou shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.K hM(((((  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (lightly wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.  The bullfrog is moderately wounded.K hI .....FThe sling bullet barely misses the bullfrog.===-1.5 (0.957 _The bullfrog closely misses you.K h#...#planckenstein the Skirmisher # #...#####...Coglin of Okawaru ****.. K hE# ####...####### .......Health: 80/80 ======================== ###............# .......Magic: 11/11 ======================== ##...........#.# ......[AC: 11Str: 11 #..............# .......EV: 14Int: 10 ...............##.......SH: 0Dex: 21 ................#F......XL: 10 Next: 73% Place: Dungeon:9 ................@.......Noise: ===------  Time: 7971.5 (0.0) K h........................a) +2 sling (freeze) d) +0 sling {Daeho} ........>............###Fire: a) +2 sling (freeze) {Cipactli} .................#####Zot (26745) Gem (1457) Rev K hC.................# .........[.......#F   bullfrog .................# K h.................#### ....................###You shoot a sling bullet.  K hThe sling bullet barely misses the bullfrog. _The bullfrog closely misses you.Fire: a) +2 sling (freeze) {Cipactli}K hJPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 66% to hit)K hܱ 6#...#planckenstein the Skirmisher # #...#####..(Coglin of Okawaru ****.. # ####...####### .....(.Health: 80/80 ======================== ###............# ....(..Magic: 11/11 ======================== K h ###...........#.# ...(..[AC: 11Str: 11 #..............# ..(....EV: 14Int: 10 ...............##.(.....SH: 0Dex: 21 ................#(......XL: 10 Next: 73% Place: Dungeon:9 ................@.......Noise: ===------  Time: 7971.5 (0.0) ........................K h /a) +2 sling (freeze) d) +0 sling {Daeho} ........>............###Fire: a) +2 sling (freeze) {Cipactli} .................#####Zot (26745) Gem (1457) Rev .................# .........[.......#F   bullfrog .................# .................#### ....................###The sling bullet barely misses the bullfrog. _The bullfrog closely misses you.Fire: a) +2 sling (freeze) {Cipactli}K h Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 66% to hit)  You shoot a sling bullet.K h; Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.K h ......FThe sling bullet closely misses the bullfrog.K h9 2.4 (0.94Rev+ K h[ K h ? _The bullfrog hits you but does no damage.K hڠ  You shoot a sling bullet. The sling bullet hits the bullfrog!K h+ _The bullfrog hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.  You kill the bullfrog!K h0C.K h8.K ht53.336K h/K hP _Okawaru accepts your kill.K h6In#####  #...#  ####  #...# #####  ####...########......##..K hN...#.##......[.....##.......##........#0....>...####.#####.#[######K hT---4.3 (1.025K hYK hf]+ _Found 3 flux baubles.K h #####  #...#  ##### #...# #######...########.$.##..#.##......[##..##.......#.0............>.....##########.[.#---514 _Found 8 gold pieces.K hH=E##### #...# ##...# #####....##.$. .##.#.##......[.##...##.#.......0.....>.##[..#603K h#####  #...# ##...# #####......#...##.$.###.##.##......[...###...###.##.......0..#..#>.##[.......##7392) Rev K hf  ##### #...# ## #...# #####......# ...##.$.# ##.# #.##......[...# ##...# ##.# #.......0..# # >.#######[.......##881K h ###  ...#  ######## ...# #####......# ########.$.# .##....# #.##......[...# ##..# ##....# .#.0..# # ........>...##############.#[970K hK ###  #  ######## # #####......# ########.$.# .##....# #.##...# ##..# ##....# #.0..# #........>...##############80649K hc _You see here a +0 robe.K h3 ##  #  ######## # #####......# ########.$.# .##.# #.##......[...# ##..# ##....# #.0..##........ >...##############K h?K h Av158)  _K h+GK htIK hTE #  #  ######## # #####......# ########.# .##....# #.##......[...# K h##..# ##....##0..## ...........#########K hK hT247K h"K hK h&K ho3.3 (236K h.K h > _You now have 461 gold pieces (gained 8).K hW  ######## #####......# ######..........# .....##.# #.##......[...# .##....# ##...# .0..#K h ...#.##############K hX K h o4.3 (125K h % K h' K hJF #############...... #######.... .....#K hG[...0## .......#K h}NK h Oj514K hTK hJWK h #############...... #######.... .....#[...0..# .......#K h*K hj603K hK hK h9 #############...... #######.... .....#[...0...... .......#K h#AK hAk7292K h/EK hiGK hg #############...... #######.... .....#[...0......######### .......####K hšK h$j881K h K hK hV K hW K h_ K ha  K hh #############...... #######.... .....#[...0...........###########..##### ..........### K h<9 K h׈D70 K h K hv K h#####......# ######..........# ....##.# #.##......[...# #.##....# .###.# ..#.0..# ...##...##............. K h14################ # ######..###Y)....... K h@ K hl90639 K h K h# K hn#####......# ..........# ....###..........# ....##.##......[...# ....# ##....# ....# ##...# ....# #.0..# ....###.# K hfn.##### .# ##  K hn K hv K hZwj158 K h5} K h~ K ha #####......# .##....# ##..........##....# #.##......[...##....# ##..........##....# ##..........##....# #.0..##....###.#.##### ..# .# K h$b G#  K hk  K hk c247 K hq  K hs !K h#####......# .##....# ##.##....# .##......[...##....# ##.##....# ##..........##....# #.0..##....###.#.##### ..# ...# ...# ..#### . !K h!K hU j336!K hL&!K h<)!K hqJ ########  #######....# ##.##....# ##....##....# ##......[...##....# ##.##....# !K hIr##....##....# #0..##....######...##..............###########..#####...# ....# .....# ......#### ....... .....###!K hy!K hryj425!K ho~!K h+!K hLM  #############  #####...[ #. #0######...##!K hU...............########### ..#####..............!K hý!K hKj514!K h!K h"K hPF############## #####......##....# #..........##....# .##....# ......[...##....# ....##....# .##....# .0..##....#######...##...@............################ #.# #.# #.# #.#####...###"K hHX"K h/Yj603"K h_"K ha"K hq####......##....# ..........##....# .##....# ......[...##....# ....##....# ."K hq^##....# .0..##....#######. ...##................########### "K hr(##### #. # #. # #. # "K h## .......+ ######.# #...#.....##.######$K hak#.##...........$K hi$K hZij603$K hr$K hM ######## ######### ##$K h,W #..#######.##..## ......+ ######..............#......$K h 7092$K hM$K h$K hv ####### #########....# #.......# ##....# #.# ##....# #.### ##....# #..# ##....# #.# ##....# #.# ##....######## ##.................## ....+ ######  #....#....#.#######.##..881$K hD$K hd%K h r ###### ######### #....# #.......# ....# #.# ....# #.###....# #..# %K h{r....# #.# ....# #.# ....######## ...............@.## ..+ %K hr~#####  #.# %K hrT#.....#.#####%K hs5##.%K h(sP##....###.#########%K hHs%K hy%K hzK97%K h(K h>L58(K h?(K h5A(K hC(K hQCL47(K hC(K hVE(K haG(K hGL36(K hCH(K hJ(K hLM(K hML25(K hN(K hR(K h[_.. ..........# #.#####..# # ....##..# )$ #...#..# $$$ #..#.## #$$$ #.#.#(K h\7 #/$D. #...# #....#.#.#  #$$..@#.#  ###...#.#  (K h:\.....##.###.### #.### #.##.#(K hc\D   acid dragon (asleep)(K hh 344.0)  An acid dragon comes into view.(K h}iZ5.3 (1514(K h>l(K hs(K hIwO _Found 110 gold pieces, a wand of acid (3) and a hand axe.)K hI (((DYou shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.)K hu  The acid dragon roars!  You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.)K h)K hS.D...)K h===6.0)03) Rev )K h)K hh9 _The acid dragon is lightly wounded.*K h ################## ............# #.#####..# ....##..#)$ #...#..*K hf _$$$ #..#.###$$$ #.#.##/$.D #...##....#$$###... .....##*K h ##.######.#*K h^(*K h(u---7792*K h.*K h1*K h-M.................. .################## ............# #.#####..## ....##..)$ #...#..$$$ #..#.##$$$ #.##/$.D #@..##....#.#.#*K hw#$$...#.####........##.##*K h*K hDD   acid dragon*K hp---881*K h*K h*K h+K hj....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 80/80 ========================#.#####..#Magic: 11/11 ========================# ....##..#AC: 11Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##+K hSH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ---------  Time: 8038.3 (0.0)+K h=y#....#*#.#a) +2 sling (freeze) d) +0 sling {Daeho} #$$.D.#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26678) Gem (1391) Rev .....##.###.### #.#D   acid dragon## #.#+K hp#.#You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon. _The acid dragon is lightly wounded.  +K hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (lightly wounded, 71% to hit)+K h;h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 80/80 ========================#.#####..#Magic: 11/11 ========================# ....##..#AC: 11+K hhtStr: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#+K hh XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ---------  Time: 8038.3 (0.0)#....#(#.#+K hha) +2 sling (freeze) d) +0 sling {Daeho} #$$.(.#.#+K hYiFire: a) +2 sling (freeze) {Cipactli} ###.(.#.#Zot (26678) Gem (1391) Rev ...(.##.###.### #.#D   acid dragon## #.#+K h}iz#.#The sling bullet freezes the acid dragon. _The acid dragon is lightly wounded.  +K higFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line+K higAim: an acid dragon (lightly wounded, 71% to hit)  You shoot a sling bullet.+K hfFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (lightly wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the acid dragon.+K h~ .D..(catching breath)The sling bullet barely misses the acid dragon.+K h *The acid dragon spits acid at you.+K h'.+K h+K h)67---- 7 ======9.2 (0.9-2 sling (freeze) d) -4 sling {Daeho} 7) Corr (-4)+K h5\ Gem (1390) Rev +K h+K h*s _The splash of acid hits you! The acid corrodes you!,K h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 67/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21,K h#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ======---  Time: 8039.2 (0.0)#....#*#.#,K ha) -2 sling (freeze) d) -4 sling {Daeho} #$$.D.#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26677) Corr (-4) Gem (1390) Rev .....##.###.### #.#,K hOD   acid dragon (catching breath)## #.##.#,K hThe sling bullet barely misses the acid dragon.The acid dragon spits acid at you. _The splash of acid hits you! The acid corrodes you!Fire: a) +2 sling (freeze) {Cipactli},K hPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (lightly wounded, catching its breath, 71% to hit),K h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 67/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ======---  Time: 8039.2 (0.0)#....#(#.#,K hl a) -2 sling (freeze) d) -4 sling {Daeho} #$$.D.#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26677) Corr (-4) Gem (1390) Rev .....##.###.### #.#D   acid dragon (catching breath)## #.##.#The acid dragon spits acid at you. _The splash of acid hits you! The acid corrodes you!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (lightly wounded, catching its breath, 71% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.,K h> Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (lightly wounded, catching its breath, 71% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  The acid dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freeze,K h,K hKD.,K h'k8===---40.2 (1,K hTV689) Rev+ ,K h ,K h ,K h#X_The acid dragon is moderately wounded.-K h\....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 68/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8040.2 (0.0)#....#D#.#a) -2 sling (freeze) d) -4 sling {Daeho} [3-K h]4m#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26676) Corr (-4) Gem (1389) Rev+ .....##.###.### #.#D   acid dragon (catching breath)## #.##.#You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon. _The acid dragon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (moderately wounded, catching its breath, 71% to hit)-K hX....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 68/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#-K h8Y3Noise: ===------  Time: 8040.2 (0.0)#....#(#.#a) -2 sling (freeze) d) -4 sling {Daeho} #$$..(#.#Fire: a) +2 sling (freeze) {Cipactli} ###..(#.#Zot (26676) Corr (-4) Gem (1389) Rev+ .....##.###.### #.#D   acid dragon (catching breath)## #.##.#The sling bullet freezes the acid dragon. _The acid dragon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (moderately wounded, catching its breath, 71% to hit)  You shoot a sling bullet.-K hz MPress: ? - help, Shift-Dir - straight line  Aim: an acid dragon (moderately wounded, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet closely misses the acid dragon.You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.-K h6n D..  The acid dragon is heavily wounded.The acid dragon bites you but does no damage.-K hny71.1 (0.958-K hWw-K hz0 _The acid dragon claws you.-K h{....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 67/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0-K hDex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8041.1 (0.0)#....#D#.#-K ha) -2 sling (freeze) d) -4 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26675) Corr (-4) Gem (1388) Rev+ -K h.....##.###.### #.#D   acid dragon (catching breath)## #.##.#The acid dragon is heavily wounded.The acid dragon bites you but does no damage. _The acid dragon claws you.  -K hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, 71% to hit)-K h=....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 67/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8041.1 (0.0)-K h#....#(#.#a) -2 sling (freeze) d) -4 sling {Daeho} #$$..(#.#Fire: a) +2 sling (freeze) {Cipactli} ###..(#.#Zot (26675) Corr (-4) Gem (1388) Rev+ .....##.###.### #.#D   acid dragon (catching breath)## #.##.#The acid dragon bites you but does no damage. _The acid dragon claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, 71% to hit)  You shoot a sling bullet.-K hY Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet closely misses the acid dragon.-K h  D..The sling bullet barely misses the acid dragon.The acid dragon bites you but does no damage.-K hv 82.0 (0.947) Rev* -K h -K h Y _The acid dragon closely misses you.-K hA....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 68/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8042.0 (0.0)#....#D#.#-K h9a) -2 sling (freeze) d) -4 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26674) Corr (-4) Gem (1387) Rev* .....##.#-K h##.### #.#D   acid dragon## #.##.#The sling bullet barely misses the acid dragon.The acid dragon bites you but does no damage. _The acid dragon closely misses you.Fire: a) +2 sling (freeze) {Cipactli}-K h|Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, 71% to hit).K hJ....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 68/80 ====================----#.#####..#Magic: 11/11 ========================# ....##..#AC:  7  Str: 11.K hZ`)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8042.0 (0.0)#....#D#.#a) -2 sling (freeze) d) -4 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} .K h###...#.#Zot (26674) Corr (-4) Gem (1387) Rev* .....##.###.### #.#D   acid dragon.K hՐ## #.##.#The acid dragon bites you but does no damage. _The acid dragon closely misses you..K hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon..K h Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  The acid dragon is heavily wounded.  You shoot a sling bullet. The sling bullet hits the acid dragon!  The sling bullet freeze.K hè (catching breath)The acid dragon is almost dead..K h8q  The acid dragon spits acid at you..K h749------3======9 (0.968.K h8{386.K hj<.K hJ>t _The splash of acid hits you!! The acid corrodes you!.K hs ....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 49/80 ==============----------#.#####..#Magic: 11/11 ========================# ....##..#AC:  3  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0.K huu Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ======---  Time: 8042.9 (0.0)#....#D#.#a) -6 sling (freeze) d) -8 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26673) Corr (-8) Gem (1386) Rev* .....##.###.### #.#D   acid dragon (catching breath)## #.##.#The acid dragon is almost dead.The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit).K h ....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 49/80 ==============----------#.#####..#Magic: 11/11 ========================# ....##..#AC:  3  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21.K h- #$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ======---  Time: 8042.9 (0.0)#....#D#.#a) -6 sling (freeze) d) -8 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26673) Corr (-8) Gem (1386) Rev* .....##.###.### #.#D   acid dragon (catching breath)## #.##.# _The splash of acid hits you!! The acid corrodes you!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage..K h~ g  Aim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead..K he. You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead..K h/ 50====---3.8 (0.925.K h 6 .K h9   The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead. _The acid dragon completely misses you. The acid dragon closely misses you./K h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 50/80 ===============---------#.#####..#Magic: 11/11 ========================# ....##..#AC:  3  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21/K hj"#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8043.8 (0.0)#....#D#.#a) -6 sling (freeze) d) -8 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26672) Corr (-8) Gem (1385) Rev* .....##.###.### #.#/K hD   acid dragon (catching breath)## #.##.#The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead. _The acid dragon completely misses you. The acid dragon closely misses you./K h-Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)/K hM#J....................#/K h+$planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 50/80 ===============---------#.#####..#Magic: 11/11 ========================# ....##..#AC:  3  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8043.8 (0.0)#....#D#.#a) -6 sling (freeze) d) -8 sling {Daeho} #$$..[/K h$37m.#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26672) Corr (-8) Gem (1385) Rev* .....##.###.### #.#D   acid dragon (catching breath)## #.##.# _The acid dragon completely misses you. The acid dragon closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage./K hj9((( /K h Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.You shoot a sling bullet./K h98 D..The sling bullet barely misses the acid dragon./K hA949-4.7 (0.94/K h6B/K hEs _The acid dragon barely misses you. The acid dragon claws you./K hY ^....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 49/80 ==============----------#.#####..#Magic: 11/11 ========================# ....##..#AC:  3  Str: 11/K h g)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#/K h ZNoise: ===------  Time: 8044.7 (0.0)#....#D#.#a) -6 sling (freeze) d) -8 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#/K hF Zot (26672) Corr (-8) Gem (1384) Rev* .....##.###.### #.#/K hu D   acid dragon## #.##.#You shoot a sling bullet.  /K h The sling bullet barely misses the acid dragon. _The acid dragon barely misses you. The acid dragon claws you.  /K h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 71% to hit)/K hL ....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 49/80 ==============----------#.#####..#Magic: 11/11 ========================# ....##..#AC:  3  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#/K h Noise: ===------  Time: 8044.7 (0.0)#....#D#.#a) -6 sling (freeze) d) -8 sling {Daeho} #$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26672) Corr (-8) Gem (1384) Rev* .....##.###.### #.#D   acid dragon## #.##.# _The acid dragon barely misses you. The acid dragon claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage./K h[z jMAim: an acid dragon (almost dead, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead./K h* (catching breath)You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead./K h% The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  The acid dragon spits acid at you./K h /K h) 26-------0======5.7 (110 sling (freeze12 sling {Daeho}112) Gem (138/K h &3) Rev* /K hÝ /K h t _The splash of acid hits you!! The acid corrodes you!0K h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 26/80 =======-----------------0K hh7#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#EV: 140K hInt: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#0K h&Noise: ======---  Time: 8045.7 (0.0)#....#D#.#a) -10 sling (freeze d) -12 sling {Daeho}#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26671) Corr (-12) Gem (1383) Rev* .....##.#0K h(##.### #.#D   acid dragon (catching breath)## #.#0K hX#.#The acid dragon is almost dead.The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you!0K hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)0K hI....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 26/80 =======-----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##0K h SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#0K hlNoise: ======---  Time: 8045.7 (0.0)#....#(#.#a) -10 sling (freeze d) -12 sling {Daeho}0K h'#$$..(#.#Fire: a) +2 sling (freeze) {Cipactli} ###..(#.#Zot (26671) Corr (-12) Gem (1383) Rev* .....##.###.### #.#D   acid dragon (catching breath)0K h|^## #.##.#The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line0K hAim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.0K hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the acid dragon.0K hP GD..0K h 7====---6.6 (0.9020K h(0K h|*e _The sling bullet barely misses the acid dragon.0K hw ....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 27/80 ========----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8046.6 (0.0)#....#D#.#a) -10 sling (freeze d) -12 sling {Daeho}0K h [11;12H#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26670) Corr (-12) Gem (1382) Rev* .....##.###.### #.#D   acid dragon (catching breath)## #.##.#The sling bullet barely misses the acid dragon.You shoot a sling bullet. _The sling bullet barely misses the acid dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)0K h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 27/80 ========----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#0K hEV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8046.6 (0.0)#....#D#.#a) -10 sling (freeze d) -12 sling {Daeho}#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26670) Corr (-12) Gem (1382) Rev* .....##.###.### #.#D   acid dragon (catching breath)## #.##.# _The sling bullet barely misses the acid dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (0K h[0;10;1malmost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.1K hYF Aim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.The sling bullet hits the acid dragon.freezes the acid dragon.1K hDn  The acid dragon is almost dead.1K h87.6 (16911K h1K h) _The acid dragon misses you. The acid dragon barely misses you.1K h 8T....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 28/80 ========----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 111K hO8)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 211K h8#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8047.6 (0.0)#....#D#.#a) -10 sling (freeze d) -12 sling {Daeho}#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} 1K h8e###...#.#Zot (26669) Corr (-12) Gem (1381) Rev* .....##.###.### #.#1K h9D   acid dragon (catching breath)## #.##.#1K h@9The sling bullet freezes the acid dragon.  The acid dragon is almost dead. 1K h`9_The acid dragon misses you. The acid dragon barely misses you.Fire: a) +2 sling (freeze) {Cipactli}1K h9Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)1K h* ....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 28/80 ========----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8047.6 (0.0)#....#D#.#1K hD+ 'a) -10 sling (freeze d) -12 sling {Daeho}#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26669) Corr (-12) Gem (1381) Rev* .....##.###.### #.#D   acid dragon (catching breath)## #.##.# _The acid dragon misses you. The acid dragon barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.1K h Aim: an acid dragon (almost dead, catching its breath, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.1K hD You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.1K hE 98.6 (1801K hM 1K hR  The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits th1K huR e acid dragon but does no damage.  The acid dragon is almost dead. _The acid dragon barely misses you. The acid dragon completely misses you.2K h*....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 29/80 ========----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#EV: 14Int: 102K h$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8048.6 (0.0)#....#D#.#a) -10 sling (freeze d) -12 sling {Daeho}#$$...#.#Fire: a) +2 sling (freeze) {Cipactli} 2K he###...#.#Zot (26668) Corr (-12) Gem (1380) Rev* .....##.###.### #.#2K hDD   acid dragon## #.##.#The sling bullet hits the acid dragon but does no damage.  The acid dragon is almost dead. _The acid dragon barely misses you. The acid dragon completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 71% to hit)2K h....................#planckenstein the Skirmisher .##################.#Coglin of Okawaru ****.. ............#Health: 29/80 ========----------------#.#####..#Magic: 11/11 ========================# ....##..#AC:  0  Str: 11)$ #...#..#EV: 14Int: 10$$$ #..#.##SH: 0Dex: 21#$$$ #.#.#XL: 10 Next: 75% Place: Dungeon:9#/$.D #@..#Noise: ===------  Time: 8048.6 (0.0)#....#D#.#a) -10 sling (freeze d) -12 sling {Daeho}# hE0;10;1m$$...#.#Fire: a) +2 sling (freeze) {Cipactli} ###...#.#Zot (26668) Corr (-12) Gem (1380) Rev* .....##.###.### #.#D   acid dragon## #.##.# _The acid dragon barely misses you. The acid dragon completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 71% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  You kill the acid dragon!2K hSD.2K h(((  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 71% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  You kill the acid dragon!  Okawaru accepts your kill.2K h2K h| ...zz   wight  You shoot a sling bullet.2K hR31/81=89.5 (0.97792K h/2K h+x _A wight comes into view. It is wielding a +3 long sword.3K h|3K hw|3K hބ3K h3K heg#  ##########.#  . ..........#  #.#####..#  # ....##..#  )$ #...#..#  $$$ #..#.##  #$$$ #.#.#  #/$.D #.@.#  #....#.#.#  #$$...#.#  ###...#.#  .....##.#  ##z### #.#  hg40m ## #.#  #.#   3K hi3K hPr@z.3K hr2=---50.5 (1.063K hr83K hKz3K h}3K h s#######.######  ..................#  #################.#  ..........#   #.#####..#  # ....##..# 3K hN  )$ #...#..#  $$$ #..#.## #$$$ #.#@#  3K h #/$.D #...#  #....#.#.#  #$$...#.#  ###...#.#  ..z..##.#  3K h 5##.### #.#  ## #.#  3K h )#.# 3K ho 3K h @z.3K h y3---153K h 73K hS 3K h& 4K hoN #######.##### 4K ho................. #################........ #.###4K h p\# ....##..#4K h*p)$ #...#..#$$$ #..#@##4K htp$$$ #.##/$.D #..4K hpv#....#.$$...4K hp###z.. .....#4K hBqW##.#####4K ht4K hz@z.4K h{<34=4K h@{c2464K h4K h4K h4;M..... #######.##### ................. #################........ #.#### ....#)$ #...#@.#$$$ #..#.##4K hV5$$$ #.##/$.D #..#....#.#.# z. .. ... .### #.#4K h5D 4K h >4K h>5=335) Rev+ 4K h?4K h,D4K hNG4K hZLM..... #######.##### ................. #################........ #.#### ....#)$ #...#..$$$ #..#.##$$$ #.##/$.D #...# #.#4K h@4K hO zz   wight64244K h74K h4K hs<..... #######.##### ................. #################........ #.#### ....#)$ #...#..$$$ #..#.##$$$ #.##/$.D #.z#....#$$.z###...4K hAv4K h}:z.4K h~8=5134K h4K hM4K h}_ '...... #######.##### ................. #################........ #.##### ....#)$ #...#..$$$ #..#.##$$$ #.#z#/$.D #..#....#$$.z4K hd :z.4K he y9=604K h)e 24K hkk 4K h n 4K h ####  '..#  ##.#  ##.#  ....##.#  #.#  #######.######  .................#  ################@#  ..........# 4K hr G  #.#####..#  # ....##..#  )$ #...#..#  $$$ #..#z# 4K h #$$$ #.#.#  4K h  #/$.D #...#  #....#.#.#  4K h4K hN:z.4K h'407591) Rev 4K hr4K h5K h8####.......#  .#### .'..# .##.# .##.# ......##.# .#######.#  #######.###### 5K hD9#................@.# #################.# ..........#  #.#####..#  # ....##..# 5K h9 ).#z.#   .#.##   #$$$ #.#.#  /$.D #...#5K h9J  5K hC5K hC\1=85K hDD805K hM5K hO5K hE#.# 5K hOh.#### .'..# 5K hth.##.# .##.# 5K hM.##.# .#.#5K hf .#.######5K hڄ .# #.#5K h . ..# 5K h%z #.#####..#  # ....##..#5K hOq  )$ #...#z.#5K hr  $$$ #..#.## 5K hp #$$$ #.#.# 5K h… #/$.D #...# 5K h5K h}2=97695K h5K hC5K h% #.# .#### .'..# .##.# .##.# .##.# .#.# .#.###### .# .#.# 5K hZ& . .#  #.#####..#  # ....##..# )$ #...#z.# $$$ #..#.## #$$$ #.#.# #/$.D #...#5K h. 5K hI/ 36068) 5K h6 5K h: 5K hq #.#.####.'..#.##.#.##.#.##.#.#######.#.#.######.# #.#.#. .# #.#####..#  # ....##..#  )$ #...#z.#  $$$ #..#.##  #$$$ #.#.#  #/$.D #...#5K h 5K h izz   wight5K hm 4=1575K h8 5K h 6K hpM$.#.#.####.'..#.##.#.##.#.##.#.#######.#.#.######.##.#z# 6K hM ... .# #.#####..#  # ....##..# )$ #...#z.#  $$$ #..#.## 6K hMn #$$$ #.#.# 6K h%N #/$.D #...#6K hP6K hX;z.6K h1Y5=2466K h_6K hb6K hF.#.#.####.'..# #.##.# #.##.# #.##.# #.#######.# #.#.###### #.z.##.#.# ... .# #.#####..#  # ....##..# )$ #...#z.#  $$$ #..#.##  #$$$ #.#.#  #/$.D #...#6K h6K h14z.6K h73356K h6K hH6K h{J.#.#.####.'..# ##.##.#  #.##.#  #.##.#  #.#.#  #.#.######  #6K hK.z..#  ###.#.# ... .# #.#####..#  # ....##..# )$ #...#z.#  $$$ #..#.##  #$$$ #.#.# 6K h=K #/$.D #...#6K h(M6K hT4z.6K huU8=4246K h`6K hc6K h$.#.#.####.'..##.##.# #.##.# #.##.# #.#.# #.#.###### #.z...# ###.#.# ... .# #.#####..# 6K h< # ....##..# )$ #...#z.#  $$$ #..#.##  #$$$ #.#.#  #/$.D #...#6K ha6K hO4z.6K hѡ9=5136K hB6K hǪ6K h %#....#.# #.####.'..##.##.# #.##.# #.##.# #.........#.# #.#.###### #.z....# ###.#.# ... .# #.#####..#  # ....##..# )$ #...#z.#  $$$ #..#.##  #$$$ #.#.#  #/$.D #...#6K h 6K h 4z.6K hF 506026K h" 6K h 6K h #....#.# ##.####.'..##.##.# #.##.# #......##.# #.........#.# #.#.###### #6K h, D.z.....# ###.#.# ... .# #.#####..#  # ....##..# )$ #...#z.#  $$$ #..#.## 6K h  #$$$ #.#.#  #/$.D #...#6K h 6K h{ 4z.6K h 1=74916K h 6K h" 7K h.##....#.# .##.####..'..##......##.# #.......##.# #........##.# #...#.# #.#.###### #.z......# ###.#.# ... .# #.#####..#  # ....##..# )$ #...#z.#  $$$ #..#.##  #$$$ #.#.#  #/$.D #...#7K h$7K h&4z.7K h-'2=8807K hq.7K h07K hd.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 52/81 ===============--------- ######..............##.#Magic: 11/11 ========================7K h<#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@***z.......#Noise: ---------  Time: 8068.5 (0.0)###.##################.#7K ha) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26648) Corr (-12) Gem (1360) # ....##..#)$ #...#z.#z   wight$$$ #..#.###$$$ #.#.##/$.D #...#Okawaru accepts your kill.You shoot a sling bullet. _A wight comes into view. It is wielding a +3 long sword.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (71% to hit)7K h .##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 52/81 ===============--------- ######..............##.#Magic: 11/11 ========================#..............##.#7K hMAC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@(((z.......#7K h.Noise: ---------  Time: 8068.5 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26648) Corr (-12) Gem (1360) # ....##..#)$ #...#z.#7K hz   wight$$$ #..#.###$$$ #.#.##/$.D #...#You shoot a sling bullet. _A wight comes into view. It is wielding a +3 long sword.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (71% to hit)  You shoot a sling bullet.7K hYYFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 long sword and wearing a +0 robe (71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.7K h27K hI..z.7K h3===9.5 (1759) Rev 7K h7K hI _The sling bullet hits the wight but does no damage.7K h .##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 53/81 ===============--------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@**z........#Noise: ===------  Time: 8069.5 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26647) Corr (-127K h ) Gem (1359) Rev # ....##..#)$ #...#z.#z   wight$$$ #..#.###$$$ #.#.##/$.D #...#The sling bullet hits the wight but does no damage.  You shoot a sling bullet. _The sling bullet hits the wight but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (71% to hit)7K h* f.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 53/81 ===============--------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:97K h+ %#..........@((z........#Noise: ===------  Time: 8069.5 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26647) Corr (-12) Gem (1359) Rev # ....##..#)$ #...#z.#z   wight$$$ #..#.###$$$ #.#.##/$.D #...#You shoot a sling bullet. _The sling bullet hits the wight but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (71% to hit)  You shoot a sling bullet.7K h MFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 long sword and wearing a +0 robe (71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.The sling bullet hits the wight.7K h7 7K hE 7K hHG H.z.7K h H 47K hlH A=70.4 (0.97K hfL ;67K h3X 7K h]  7K hy^ 7K h^ %_The wight is lightly damaged.7K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 54/81 ================-------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@*z.........#Noise: ===------  Time: 8070.4 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26646) Corr (-127K h z) Gem (1359) Rev # ....##..#)$ #...#z.#z   wight$$$ #..#.###$$$ #.#.##/$.D #...#You shoot a sling bullet. The sling bullet hits the wight. _The wight is lightly damaged.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (lightly damaged,  71% to hit)8K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 54/81 ================-------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 148K h\Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@(z.........#Noise: ===------  Time: 8070.4 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}8K h,.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26646) Corr (-12) Gem (1359) Rev # ....##..#)$ #...#z.#z   wight$$$ #..#.###$$$ #.#.##/$.D #...#Fire: a) +2 sling (freeze) {Cipactli}8K h3Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (lightly damaged,  71% to hit)  8K hTSYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.8K hT_((((((Aim: a wight, wielding a +3 long sword and wearing a +0 robe (lightly damaged,  71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is lightly damaged.  You shoot a sling bullet.8K h8K h>z......8K h51.3 (0.958) Rev+ 8K h:8K h` _The sling bullet closely misses the wight.8K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. 8K h}....................'..#Health: 55/81 ================-------- ######..............##.#Magic: 11/11 ========================8K h6i#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 108K h_#.........#######.#SH: 0Dex: 218K hs#.........#######.######8K h4XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8071.3 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26645) Corr (-12) Gem (1358) Rev+ # ....##..#8K h\)$ #...#z.#z   wight8K h$$$ #..#.###$$$ #.#.#8K h#/$.D #...#You shoot a sling bullet. 8K hr_The sling bullet closely misses the wight.Fire: a) +2 sling (freeze) {Cipactli}8K h1Press: ? - help, Shift-Dir - straight line8K h}Aim: a wight, wielding a +3 long sword and wearing a +0 robe (lightly damaged,  71% to hit)8K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. 8K h6....................'..#Health: 55/81 ================-------- ######..............##.#Magic: 11/11 ========================#..............##.#8K h^AC:  0  Str: 11#..............##.#EV: 148K hInt: 10#.........#######.#SH: 08K hDex: 21#.........#######.######8K hXL: 10 Next: 78% Place: Dungeon:9#..........@z..........#8K hNoise: ===------  Time: 8071.3 (0.0)###.##################.#8K ha) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} 8K h<#.#####..#Zot (26645) Corr (-12) Gem (1358) Rev+ 8K hi1# ....##..#)$ #...#z.#z   wight$$$ #..#.##8K h$#$$$ #.#.##/$.D #...# _The sling bullet closely misses the wight.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (lightly damaged,  71% to hit)  You shoot a sling bullet. The sling bullet hits the wight.8K hSMAim: a wight, wielding a +3 long sword and wearing a +0 robe (lightly damaged,  71% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.8K ho  The wight is moderately damaged.8K hX62.3 (1478K ho8K hS _The wight closely misses you.8K hj .##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 56/81 ================-------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 108K hk #.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8072.3 (0.0)8K h>k ###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}8K h[k (.............#8K hk pFire: a) +2 sling (freeze) {Cipactli} #.#####..#8K hl Zot (26644) Corr (-12) Gem (1357) Rev+ # ....##..#)$ #...#z.#z   wight$$$ #..#.###$$$ #.#.##/$.D #...#The wight is moderately damaged. _The wight closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (moderately8K h3m 1damaged, 71% to hit)8K hX8.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#8K hqYHealth: 56/81 ================-------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 08K hYDex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8072.3 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#8K hZFire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26644) Corr (-12) Gem (1357) Rev+ 8K h?Z# ....##..#)$ #...#z.#z   wight8K haZ$$$ #..#.###$$$ #.#.#8K hZ#/$.D #...#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line8K hZyAim: a wight, wielding a +3 long sword and wearing a +0 robe (moderately8K hZdamaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.8K hK damaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.You shoot a sling bullet.9K h(uYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.9K hu)43----3.2 (0.939K h)6) Rev* 9K h)9K h19K h/5u  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged. _The wight hits you with a +3 long sword!9K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 43/81 ============------------ ######..............##.#9K h/Magic: 11/11 ========================#..............##.#AC:  0  Str: 119K hD#..............##.#9K h-EV: 149K hqInt: 10#.........#######.#9K h -SH: 09K h-Dex: 219K h(s#.........#######.######9K hSXL: 10 Next: 78% Place: Dungeon:9#..........@z..........#9K h|Noise: ===------  Time: 8073.2 (0.0)###.##################.#9K ha) -10 sling (freeze d) -12 sling {Daeho}.............#9K hpFire: a) +2 sling (freeze) {Cipactli} #.#####..#9K hZot (26643) Corr (-12) Gem (1356) Rev* # ....##..#9K h)$ #...#z.#z   wight9K h$$$ #..#.###$$$ #.#.#9K h1n#/$.D #...#9K hThe wight is moderately damaged. _The wight hits you with a +3 long sword!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line9K hAim: a wight, wielding a +3 long sword and wearing a +0 robe (moderatelydamaged, 71% to hit)9K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 43/81 ============------------ 9K h######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#9K hZEV: 14Int: 109K hq#.........#######.#SH: 09K h(-Dex: 219K h:s#.........#######.######9K hKXL: 10 Next: 78% Place: Dungeon:99K hh#..........@z..........#Noise: ===------  Time: 8073.2 (0.0)9K h{>###.##################.#9K ha) -10 sling (freeze d) -12 sling {Daeho}...9K h_..........#Fire: a) +2 sling (freeze) {Cipactli} 9K h$#.#####..#9K hyZot (26643) Corr (-12) Gem (1356) Rev* 9K hΐF# ....##..#9K hސ)$ #...#z.#z   wight9K hH$$$ #..#.##9K hG#$$$ #.#.#9K hm#/$.D #...# 9K hF_The wight hits you with a +3 long sword!  9K h.6Fire: a) +2 sling (freeze) {Cipactli}9K h=1Press: ? - help, Shift-Dir - straight line9K hLyAim: a wight, wielding a +3 long sword and wearing a +0 robe (moderately9K h\1damaged, 71% to hit)  9K hk:You shoot a sling bullet. The sling bullet hits the wight.9K h,Aim: a wight, wielding a +3 long sword and wearing a +0 robe (moderatelydamaged, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  9K hSThe wight is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.9K hl  The wight is heavily damaged.9K h=5=9K hj4.1 (0.9259K hl9K hR _The wight barely misses you.9K h~ .##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 45/81 =============----------- 9K h n######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 119K h; #..............##.#EV: 14Int: 10#.........#######.#9K hk SH: 0Dex: 21#.........#######.######9K h XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#9K h Noise: ===------  Time: 8074.1 (0.0)###.##################.#9K h a) -10 sling (freeze d) -12 sling {Daeho}.............#9K h Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26642) Corr (-12) Gem (1355) Rev* 9K h # ....##..#)$ #...#z.#z   wight9K h $$$ #..#.###$$$ #.#.##/$.D #...#The wight is heavily damaged. _The wight barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line9K h Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged,  71% to hit)9K h]` 8.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#9K ha Health: 45/81 =============----------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######9K h2a XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8074.1 (0.0)9K hYa ###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#9K h}a Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26642) Corr (-12) Gem (1355) Rev* 9K ha # ....##..#)$ #...#z.#9K ha z   wight$$$ #..#.###$$$ #.#.#9K ha #/$.D #...# _The wight barely misses you.9K hb gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line9K hb Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged,  71% to hit)  You shoot a sling bullet. The sling bullet hits the wight.9K h6 Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged,  71% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.9K hgx 65.0 (0.9149K h( 9K h ] _The wight is heavily damaged.:K h.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 46/81 =============----------- ######..............##.#Magic: 11/11 ========================#..............##.#:K h{AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8075.0 (0.0):K h###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#:K h/Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26641) Corr (-12) Gem (1354) Rev* # ....##..#:K h)$ #...#z.#z   wight$$$ #..#.##:K h@#$$$ #.#.##/$.D #...#The sling bullet hits the wight but does no damage. :K ho_The wight is heavily damaged.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line:K hAim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged,  71% to hit):K h5.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#Health: 46/81 =============----------- ######..............##.#Magic: 11/11 ========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10:K h5c#.........#######.#SH: 0Dex: 21#.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8075.0 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}...:K h5-..........#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26641) Corr (-12) Gem (1354) Rev* # ....##..#)$ #...#z.#z   wight$$$ #..#.##:K h#6#$$$ #.#.##/$.D #...#:K hE6gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line:K hc6Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged,  71% to hit)  :K h}6SYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.:K h Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged,  71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.:K hK  The wight is severely damaged.The wight hits you with a +3 long sword!:K hQLkP: 33/79 (81)---:K hrL9 (0.90Drain Gem (1353:K hL%) Rev* :K h\U:K hXQ _You feel drained.:K h@ 0.##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#HP: 33/79 (81) ==========-------------- ######..............##.#MP: 11/11:K h 9========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0Dex: 21:K h' #.........#######.######XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#Noise: ===------  Time: 8075.9 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#:K hN Fire: a) +2 sling (freeze) {Cipactli} #.#####..#Zot (26640) Corr (-12) Drain Gem (1353) :K hu # ....##..#Rev* )$ #...#z.#:K h z   wight$$$ #..#.###$$$ #.#.#:K h #/$.D #...#The wight hits you with a +3 long sword! :K h 2_You feel drained.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (severely damaged,:K h 71% to hit):K h .##....#######.......#planckenstein the Skirmisher .##.................####Coglin of Okawaru ****.. ....................'..#HP: 33/79 (81) ==========-------------- ######..............##.#:K h_ <MP: 11/11========================#..............##.#AC:  0  Str: 11#..............##.#EV: 14Int: 10#.........#######.#SH: 0:K h Dex: 21#.........#######.######:K h XL: 10 Next: 78% Place: Dungeon:9#..........@z..........#:K h Noise: ===------  Time: 8075.9 (0.0)###.##################.#a) -10 sling (freeze d) -12 sling {Daeho}.............#Fire: a) +2 sling (freeze) {Cipactli} #.#####..#:K h+ Zot (26640) Corr (-12) Drain Gem (1353) # ....##..#:K hI Rev* )$ #...#z.#:K hh z   wight$$$ #..#.###$$$ #.#.#:K h n#/$.D #...#:K h gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line:K h Aim: a wight, wielding a +3 long sword and wearing a +0 robe (severely damaged,71% to hit)  You shoot a sling bullet.  :K h 3The sling bullet hits the wight but does no damage.:K hd B71% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is severely damaged.The sling bullet hits the wight!  You destroy the wight!:K h C):K hG :K h V4/81 (82806.8 (0.9:K h B392:K h# :K h' P _Okawaru accepts your kill.;K h%;K h~;K hF;K h;K h$5;K hX81670;K h;K h;K hF7649;K h8;K hT;K h.;K h9=58Rev+ ;K h;K h;K hZ$40;K h}4=47;K h;K h;K h;K h;K h(71=;K hJA36;K he;K h;K hm2=25;K h;K h;K hKt314Rev ;K h;K h,;K h4=03;K h;K h(---;K hh 85.8 (9.0 _You start resting.;K h5=11 ---6.8 (10.0)+2 sling (freeze) d) +0 sling {Daeho} ;K h>29) Drain Gem (1342) Rev ;K h ;K h[ _You are no longer corroded.;K h 4;K h ;K hJ ;K h 681;K h, 8=70) ;K h, ;K h ;K h j9=639;K h ;K hz ;K h _5058;K hh ;K h 1=47;K h] ;K h p2=36;K h ;K hT ;K h ;K h( ^325;K h ;K h 4=14;K hq ;K h ;K hC #5;K hz M=03;K h ;K hD ;K h _7192;K hu ;K h* O58=;K hs D81;K h ;K h ;K h |9=70;K h  ;K h ;K h l60629;K h ;K h ;K h8 61=;K h^ D58;K h' ;K h" ;K h# z2=47;K h% ;K h0* ;K hu* j336;K h8, ;K hi0 ;K h0 s5=25;K h1 ;K ho4 ;K h4 ;K h4 ]6=14;K h4 ;K h6 ;K h~8 ;K h8 j703;K h: ;K h= ;K h= t8=092;K hB ;K hE ;K hE #9;K hE W=81;K hG ;K hK ;K hK k7070;K hM ;K hQ 1=619;K hT ;K hU z2=58;K hV ;K hY ;K hZ c447;K hZ ;K h\ ;K h] z5=36;K h] ;K hya ;K ha z6=25;K h}c ;K hf ;K hg j714;K hk ;K hp ;K hq s8=03;K ht ;K hx ;K h y |9=5992;K hz ;K h!| =80;K h]| D81;K h0} ;K h _ _You start resting.;K h .117.8 (31;K h4 1=8.8 (3270;K h ;K hԝ " _HP restored.K hѦ#.# #### '..# ##.# ##.# ##.# #######.# #.###### .).# .#.# ... .# #.#####..# >K hʹ503>K hv>K h˼>K h.# #### '..# ##.# ##.# ##.# #######.# #.###### ).# .#.#  .# #.#####..# >K h6892>K h >K h#>K h]K.#  ####  '..#  ##.#  ##.#  ##.#  #.#  #.######  ).#  #.#  . .#  #.#####..#  >K h# ....##..#  )$ #...#z.#   $$$ #..#.##   #$$$ #.#.#   #/$.D #...#   >K hͪ>K hFj781>K hS>K hѳ>K hkx.#  ####  '..#  ##.#  ##.#  ##.#  #.# >K hrl #.######  ).#  .#   ..#  #.#####..#  # ....##..#  )$ #...#z.# >K hl $$$ #..#.##  #$$$ #.#.#  #/$.D #...#  >K hUs>K hsj870>K hdw>K hiz>K hV .........#### '..#  ##.#  ##.#  ##.#  #######.#  #######.###### .)..........#  ################@#   ..........#  #.#####..#  # ....##..#  )$ #...#..#  $$>K h #.##  ##.#  #/$.D #...#  ....#.#.#  >K hQ >K h l96299>K h >K h} ?K hV1.'..# .##.# .##.# .##.# #######.# .#.###### ...)..........# #################.#  ........@.#  #.#####..# ?K heW# ....##..#  )$ #...#..#  $$$ #..#.##  #$$$ #.#.  #/$.D #...#  #....#.#.#  #$$.z.#.# ?K h9`?K h`k3058?K haf?K hi?K hG E ############..).......... ################# ......... #.#####?K hVH # ....#)$ #...$$$ #..#.##.####...#.#  ?K hO ?K h*P &1?K hMP D47?K hxV ?K h4Y ?K h& c ##########..).......... ################# ......... #.###### ....)$ #...$$$ #..#.##$$$ #.#.# #.#.....##.#  ?K h=, ?K h, &2?K h, D36?K hK4 ?K h6 @K h; ##########..).......... ################# ......... #.#####@K h# ....)$ #...$$$ #..#.##$$$ #.#.# @K h /$.D #..#.#@K hr##.### #.#  @K h @K hQ T325@K hv @K h!@K h@K h! ##########..).......... ################# ......... #.###### ....)$ #...$$$ #..#@###$$$ #.#.# /$.D #.. #....#.# #$$.........### #.### #.#  @K h+414@K h^1@K h4@K h- #####..).......... ################# ......... #.###### ....)$ #...#..#$$$ #..#.###$$$ #.#@# /$.D #..@K hK[ #....#.# #$$...# .### #.#@K ho[#.#  @K h'@K h&5@K hD03@K h@K h@K h g...)..........# ##################.# . ..........#  #.#####..# # ....##..# @K h  )$ #...#..#  $$$ #..#.##  #$$$ #.#.#  #/$.D #.@.#@K h R  #....#.#.#  #$$...#.#  ###...#.#  .....##.# @K h ##.### #.#  ## #.#  #.# @K h@K h2k6792@K h@K h0 AK hEPw.).# .##########.# . ..........#  #.#####..#AK hP  # ....##..#  )$ #...#..#  $$$ #..#.##AK hP  #$$$ #.#.# AK hQ #/$.D #@..#  #....#.#.#  #$$...#.# AK hQ: ###...#.#  .....##.# ##.### #.#AK hRU ## #.#AK h7R7 #.# AK h\AK hG]&7AK hi]D81AK h^fAK htjAK h4AK h`AK hAK h  ################## .. ......... #.#####..## ....##..#)$ #...#..$$$ #..#.##$$$ #.#.# /$.D #.. #....#@#.#AK h ! #$$...#.####...#.#.....##AK h\ AK h j870AK h AK h AK h@ .. ..........# #.#####..#### ....##..##)$###...#..##$$$$##..#.## #$$$$##.#.#AK h  #/$..$#...# #....#.#.# #$$.@.#.# ###...#.# .....##.###.#####.#AK hŌ n ## #.# AK h 3#.# AK h_ AK h k9689AK h AK h + _Found 45 gold pieces.BK h ... .# #.#####..# ### ....##..# #)$###...#..# #$$$$##..#.##BK h40 #$$$$##.#.# #/$..$#...# #....#.#.# #$$@..#.#BK hk ###...#.# .....##.# ##.#####.#  ## #.# BK hI #.#BK hb=40BK hD58BK hBK h8BK h ... .# #.#####..# ### ....##..# #)$###...#..# #$$$$##..#.## #$$$$##.#.# #/$..$#...# #....#.#.#BK h #$@...#.# ###...#.# .....##.# ##.#####.# ## #.# BK h?I #.#BK hVBK h&1BK hD47BK hBK hBK h+2.8 (2BK h7D36BK h BK h ? _You now have 487 gold pieces (gained 12).BK hWH  ... .# #.#####..# ### ....##..# #)$###...#..# #$$$$##..#.## #$$$$##.#.# #/$..$#...#BK hH K #....#.#.# #@....#.# ###...#.# .....##.# ##.#####.#  ## #.# BK hH I #.#BK hQ BK hQ Y3.8 (125BK hQ BK hVX BK h` BK h` o4.8 (214BK h>g BK hj > _You now have 495 gold pieces (gained 8).BK h5 ###.##################.#.............# #.#####..# ### ....##..# #)$###...#..##.#.## #$$$$##.#.#BK h6 /$..$#...#.#.#.#.....#.# ###...#.# .....##.#.#####.##BK h?6 P# #.##.#BK h.B BK hB o5.8 (103BK hN BK hpQ CK h| #...........)..........####.##################.#.............# #.#####..# ####....##..# #)$###...#..##.#.## #$$$$##.#.#CK h|$..$#...#.#.#.#.....#.# ###...#.# .....##.#.#####.#CK h$}Q## #.##.#CK hCK hU6692CK hCK h<CK hYCK hЙ+7.8 (2CK hD81CK hSCK h? _x - a wand of acid (5) (gained 3 charges)CK h }#.).# ###.#.# CK h}... .# #.#####..# ####....##..# #)$###...#..# #$$$$##..#.## #$$$$##.#.# CK h}c#.@..$#...# ##....#.#.# ##.....#.# CK h}###...#.# .....##.#CK h}G##.#####.# CK h~CK h܊CK hU+8.8 (1CK huD70CK hCK h`CK hp9.8 (2679CK hCK h? _You now have 511 gold pieces (gained 16).CK h D ########.###### #...........)..........####.##################.#.............# #.#####..# ####....##..#CK h  #)$###...#..#.#.## #@$$$##.#.# #....$#...#.#.#.#CK h .....#.# ###...#.#CK h:  .....##.#.#####.##CK h` P# #.##.#CK h CK h Q50.8 (15CK h 8CK h CK h CK h= o1.8 (247CK h CK hX ? _You now have 536 gold pieces (gained 25).DK hqA #.#.#  ########.###### #...........)..........####.##################.#.............# #.#####..#DK hIr ####....##..# #)$###...#..#.#.###.$$$##.#.# #....$#...#DK hr.#.#.#.....#.# ###...#.# .....##.#.#####.### #.#DK h^{DK h{P2.8 (13DK h|6DK hDK hcDK hىo3.8 (225DK hDK hH> _You now have 544 gold pieces (gained 8).DK h'#.....##.# #.#.# #.#######.###### #...........)..........# ###.##################.# .............# DK h(x #.#####..# ####....##..# #)@###...#..# #.$$$##..#.###.$$$##.#.# #....$#...# ##....#.#.#DK h<(##.....#.####.DK h[(.#......#DK h(4##.#####.#DK h1DK h1o4.8 (114DK h8DK h>?DK h?+5.8 (2DK h?D03DK hEDK hI? _You now have 555 gold pieces (gained 11).DK hL/ K ##########..)..........##.################## ... ......... #.#########....DK h/ ).###....@$$##..#.##.$$$##.#.#  #....$#..#....#.##### #.#DK h$: DK hs: Q6.8 (159DK h: 2DK hG DK hO DK hP o7.8 (281DK hV DK hY ? _You now have 565 gold pieces (gained 10).DK h</#.#.# #.#.###### #.).# ###.#.# ... DK h3=t.# #.#####..# ####....##..# #).###...#..# #..@$##..#.## ##.$$$##.#.# #....$#...# DK hV=##....#.#.# # DK hu=%##.##DK h=9###.# EK he8.8 (170EK hPEK h}A9.8 (2EK hE669EK hg"EK h$? _You now have 575 gold pieces (gained 10).EK hO #####..)..........##.################## ... ......... #.#########....).###......$##..#.###.@$$##.#.#  #....$#..#....#.# ##.....##.#EK hYp60.8 (158EK hYEK h<_EK hg1.8 (247EK hVkEK ho? _You now have 588 gold pieces (gained 13).EK h&#.#.#  #.#######.######  #...........)..........#  ###.##################.# .............#  #.#####..# ####....##..# #).###...#..# #...@##..#.###..$$##.#.# #....$#...# ##....#.#.# ##.....#.#EK h3!###...#.#......###.#####.###EK hEK hf o2.8 (136EK h2(EK h1EK h2o3.8 (225EK hi9EK hM?? _You now have 606 gold pieces (gained 18).FK hu #####..)..........##.################## ... ......... #.#########....).###.......##..#.###..@$##.#.#  #....$#..#....#.# ##.....##.#FK h FK h o4.8 (114FK hFK h?FK ho5.8 (203FK h[FK h? _You now have 623 gold pieces (gained 17).FK hh\#.#.###### #.).# ###.#.# ... .# #.#####..# ####....##..# #).###...#..# #....##..#.## FK h##...@##.#.# #....$#...# ##....#.#.# ##.....#.# ###...#.# FK hpFK hi6.8 (1492FK hFK hFK h'+7.8 (2FK hHD81FK h FK h? _You now have 635 gold pieces (gained 12).FK h h..)..........# #.##################.#  ... ..........#  #.#####..# ####....##..# #).###...#..# #....##..#.## ##.# FK hk #....@#...# ##....#.#.# ..#.# #...#.# .....##.###.#####FK h Z.# #.# FK h FK h FK h~ o8.8 (170FK h FK hq N  You now have 650 gold pieces (gained 15).FK h5 p9.8 (2659FK hF FK h ? _You now have 661 gold pieces (gained 11).HK hEo4HK hoHK h_rHK h|5847HK h}HK hHK hPb36HK h(HK hHK hb25HK h|HK hHK h3b14HK hHK hHK hb03HK hHK hHK hbc392HK hQHK hHK h #.###....##.#.# #..#.....#...# #.##....#.#.##..##.....#.# #...###...#.# #.......##.# ####.#####.# #..##..# #.# #.@##..#.# #..#  ..##. HK h#.. .. #.# ##9#. .. 9   gargoyle (wandering)# ## HK h,76.8 (7HK h k9.9HK hfo7.8 (881HK hHK hfu _A gargoyle comes into view. It is wielding a +0 mace.HK h> HK h@ Shopping list: 3 items, total cost 557 gold pieces  a - [D:7] 60 gold a scroll of identifyHK h8@ b - [D:4] 224 gold a book of Minor Magic  c - [D:6] 273 gold a +2 ring mail of fire resistance You have 661 gold pieces HK hf@ V[!] travel|examine|delete items [a-c] choose item[Esc] exitIK h IK h Q#.###....##.#.#planckenstein the Skirmisher#..#.....#...#Coglin of Okawaru ****..#.##....#.#.#HP: 81/81 (82) ========================#..##.....#.#MP: 11/11========================#...###...#.#AC: 11Str: 11#.......##.#EV: 14Int: 10####.#####.#SH: 0Dex: 21#..##..# #.#XL: 10 Next: 80% Place: Dungeon:9#.@##..#.#IK h #Noise: ---------  Time: 8177.8 (0.0)#..# .#a) +2 sling (freeze) d) +0 sling {Daeho} ..##. #Fire: a) +2 sling (freeze) {Cipactli} #.. .9Zot (26538) Drain Gem (1251) #.# ##.#...9   gargoyle### _You now have 606 gold pieces (gained 18). _You now have 623 gold pieces (gained 17). _You now have 635 gold pieces (gained 12).  You now have 650 gold pieces (gained 15). _You now have 661 gold pieces (gained 11). _A gargoyle comes into view. It is wielding a +0 mace.IK h IK h IK h IK h1 JK h.# #....##..#.##.###....##.#.# #..#.....#...# #.##....#.#.# #..##.....#.# #...###...#.# #.......##.# ####.#####.# #..##@.# #.# #..##..#.##..# .# ..##. #. .9#.# ##.#...###JK hJK ho8.8 (170JK h)JK hJK h|  #).###...#..# .# .#.#####....##.#.#.#.....#...# ##.#.# #..##.....#.##...###...#.#JK hF} ! #.......##.# ####@#####.##..##..# #.# #..##..#.# #..# .# ..##. # #.. .9 #.# ## #...###JK h JK h* k9649JK hɉ JK h JK hk ####....##..#  #).###...#..# .# #....##..#.###.###....##.#.# #..#.....#...# #.##....#.#.# #..##.....#.# #...###...#.# #....@..##.# JK hl 5####.#####.# #..##..# #.# #..##..#.##..# .#..##. #. .9#.# ##.#...JK ht JK h:u k8058JK h$y JK h{ KK h #.#####..# ####....##..#  #).###...#..# .# #....##..#.###.###....##.#.# #..#.....#...# #.##....#.#.# #..##.....#.# #...###@..#.# #.......##.# ####.#####.# #..##..# #.# #..##..#.##..# .#..##. #. .9#.# ##.KK hKK hj147KK h+KK hKK hd.............#  #.#####..# ####....##..#  #).###...#..# .# #....##..#.###.###....##.#.# #..#.....#...# #.##....#.#.# #..##...@.#.# KK h#...###...#.# #.......##.# ####.#####.# #..##..# #.##..##..#.##..# .#..##. #. .9KK hKK h99   gargoyleKK h#j236KK h#KK hKK h0 ##################.# ............#  #.#####..# ####....##..#  #).###...#..# .# #....##..#.###.###....##.#.# #..#.....#...# #.##....#@#.# #..##.....#.# #...###...#.# #.......##.# KK h ####9####.##..##..# #.# #..##..#.##..# .#..##. #KK h6 KK h* .9.KK h j325KK h KK h= LK h^r.......)..........#  ##################.#  ...........#   #.#####..#  ####....##..#   #).###...#..#  .# #....##..#.## LK hr#.###....##.#.#  #..#.....#.@.#  #.##....#.#.#  #..##.....#.#  #...###...#.#  #....9..##.#  ####.#####.#  LK hJsF#..##..# #.#  #..##..#.# #..# .#  LK hvLK h|T9.4LK h}D14LK hLK hlLK h ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: K h Q4m---------  Time: 8184.8 (0.0)#.##....#*#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...*.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###9..#.#  Zot (26531) Drain Gem (1244) #.......##.# ####.#####.#  9   gargoyle#..##..# #.# #..##..#.# #..# .# You now have 650 gold pieces (gained 15). _You now have 661 gold pieces (gained 11). LK hJ _A gargoyle comes into view. It is wielding a +0 mace.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (82% to hit)LK h? ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#LK h l  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ---------  Time: 8184.8 (0.0)#.##....#(#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...(.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###9..#.#  Zot (26531) Drain Gem (1244) #.......##.# LK h L####.#####.#  9   gargoyle#..##..# #.# #..##..#.# #..# .# _You now have 661 gold pieces (gained 11). _A gargoyle comes into view. It is wielding a +0 mace.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (82% to hit)  You shoot a sling bullet.LK hC (((  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (82% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.LK h LK h Y.9...LK hC ===5.7 (0.93) Rev LK h LK h b _The sling bullet barely misses the gargoyle.MK h}........)..........#  planckenstein the Skirmisher ##################.#MK hL  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================MK h#.#####..#  MP: 11/11MK h4========================####....##..#  AC: 11MK hStr: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#MK h-  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8185.7 (0.0)#.##....#*#.#MK h/  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...9.#.#MK h>  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#MK hg   Zot (26531) Drain Gem (1243) Rev #.......##.#MK hz ####.#####.#MK h  9   gargoyle#..##..# #.# MK hu#..##..#.# #..# .#MK h [ The sling bullet hits the gargoyle but does no damage.  MK hA ]You shoot a sling bullet. _The sling bullet barely misses the gargoyle.MK hc Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (82% to hit)MK h........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#MK hE  Noise: ===------  Time: 8185.7 (0.0)#.##....#(#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...9.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26531) Drain Gem (1243) Rev #.......##.# ####.#####.#  9   gargoyle#..##..# #[39;49m.# #..##..#.# #..# .# _The sling bullet barely misses the gargoyle.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (82% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet freezes the gargoyle.MK hBp  Aim: a gargoyle, wielding a +0 mace (82% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet freezes the gargoyle.  The gargoyle is moderately damaged.hits the gargoyle but does no damage.MK h%MK hO9.MK h=6.7 (102) Rev+ MK hMK h%c _The gargoyle is moderately damaged.MK h# ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11MK h Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#MK h -  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8186.7 (0.0)#.##....#9#.#MK h   a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} MK h4 #...###...#.#  Zot (26530) Drain Gem (1242) Rev+ #.......##.# MK h_ d####.#####.#  9   gargoyle#..##..# #.# MK h )#..##..#.# #..# .# You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is moderately damaged.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)MK h{v G........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21MK hv #.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8186.7 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#MK hw   Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#MK hLw (  Zot (26530) Drain Gem (1242) Rev+ #.......##.# MK hyw d####.#####.#  9   gargoyle#..##..# #.# MK hw @#..##..#.# #..# .# _The gargoyle is moderately damaged.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineMK hx Aim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.MK h j  Aim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is moderately damaged.MK hMK h&r7.6 (0.9291MK hMK hc _The gargoyle is moderately damaged.NK h........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: NK h===------  Time: 8187.6 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26529) Drain Gem (1241) Rev+ #.......##.# ####.#####.#  9   gargoyle#..##..# #.# #..##..#.# #..# .# You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is moderately damaged.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)NK hl........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 81/81 (82) ========================#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#NK hߖ  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8187.6 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26529) Drain Gem (1241) Rev+ #.......##.# ####.#####.#  9   gargoyle#..##..# #.# #..##..#.# #..# .# The sling bullet hits the gargoyle but does no damage. _The gargoyle is moderately damaged.Fire: a) +2NK h  sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle.NK h,MPress: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle.  The gargoyle is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.NK h%  NK hMThe gargoyle is moderately damaged.NK h NK hq The gargoyle hurls a stone arrow at you.NK h<6------8.5 (0.980) Rev* NK h+ANK h D0 _The stone arrow hits you!!NK h( )........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 61/81 (82) ==================------#.#####..#  MP: 11/11========================####....##..#  AC: 11NK h) Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8188.5 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#NK h *   Zot (26528) Drain Gem (1240) Rev* #.......##.# ####.#####.#NK h5*   9   gargoyle#..##..# #.# NK h[* }#..##..#.# #..# .# NK h* The gargoyle is moderately damaged.The gargoyle hurls a stone arrow at you. _The stone arrow hits you!!  NK h* gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineNK h* Aim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)NK hG $........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 61/81 (82) ==================------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0NK h Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8188.5 (0.0)#.##....#(#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...(.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###(..#.#  Zot (26528) Drain Gem (1240) Rev* #....(..##.# ####(#####.#NK hX y  9   gargoyle#..##..# #.# #..##..#.# #..# .# NK h The gargoyle hurls a stone arrow at you. _The stone arrow hits you!!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineNK h Aim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)  You shoot a sling bullet.NK hSk Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 82% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gargoyle.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.NK h 9....  The gargoyle is moderately damaged.NK h x29.5 (1739NK h NK h U _The gargoyle barely misses you.OK hEvoke which item? Wands  x - a wand of acid (5)B - a wand of mindburst (2) [!] read|quaff|evoke[?] describe selectedOK h OK h- OK hp ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 62/81 (82) ==================------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#OK h   Noise: ===------  Time: 8189.5 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26527) Drain Gem (1239) Rev* #.......##.# ####.#####.#  9   gargoyle#..##..# #.#OK h*  #..##..#.# #..# .# You shoot a sling bullet.  The sling bullet barely misses the gargoyle.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is moderately damaged. _The gargoyle barely misses you.OK hE ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. . ..........#  HP: 62/81 (82) ==================------ #.#####..#  MP: 11/11OK h ======================== ####....##..#  AC: 11Str: 11 #).###...#..#  EV: 14Int: 10  .# #....##..#.##  SH: 0Dex: 21 OK h } #.###....##.#.#OK h  XL: 10 Next: 80% Place: Dungeon:9 #..#.....#.@.#OK h  Noise: ===------  Time: 8189.5 (0.0) #.##....#9#.#OK h[  a) +2 sling (freeze) d) +0 sling {Daeho}  #..##.....#.# Fire: a) +2 sling (freeze) {Cipactli}  OK h #...###...#.# Zot (26527) Drain Gem (1239) Rev*  #.......##.# ####.#####.#OK h  9   gargoyle #..##..# #.# #..##..#.# OK h #..# .#The sling bullet hits the gargoyle but does no damage.  The gargoyle is moderately damaged. OK h2 _The gargoyle barely misses you.Aiming: Corrosive BoltOK h} Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)OK h5........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 62/81 (82) ==================------#.#####..#  MP: 11/11========================####....##..#OK hq6  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9OK h6#..#.....#.@.#  Noise: ===------  Time: 8189.5 (0.0)#.##....#*#.#OK h7  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...*.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###*..#.#  Zot (26527) Drain Gem (1239) Rev* OK h97#....*..##.# ####*#####.#OK h]7  9   gargoyle#..##..# #.# OK h7#..##..#.# #..# .# The gargoyle is moderately damaged. _The gargoyle barely misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineOK h7Aim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)  The bolt of acid hits the gargoyle but does no damage.PK h}a9.... _The gargoyle barely misses you.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)  The bolt of acid hits the gargoyle but does no damage.  The gargoyle is moderately damaged.PK h~57--====90.5 (168PK h5PK h7; _The gargoyle hits you with a +0 mace.PK h) PK h+ Evoke which item? Wands  x - a wand of acid (4)PK h[+ B - a wand of mindburst (2) [!] read|quaff|evoke[?] describe selectedQK h8QK hC QK ht[........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 57/81 (82) ================--------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10QK h.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ====-----  Time: 8190.5 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26526) Drain Gem (1238) Rev* #.......##.# ####.#####.#  9   gargoyle#..##..# K h4m#.# #..##..#.# #..# .# Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)  The bolt of acid hits the gargoyle but does no damage.  The gargoyle is moderately damaged. _The gargoyle hits you with a +0 mace.QK h1+R........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. . ..........#  HP: 57/81 (82) ================-------- #.#####..#  MP: 11/11======================== ####....##..#  AC: 11Str: 11 #).###...#..#  EV: 14Int: 10  .# #....##..#.##  SH: 0Dex: 21  #.###....##.#.# XL: 10 Next: 80% Place: Dungeon:9 #..#.....#.@.#QK hc,z Noise: ====-----  Time: 8190.5 (0.0) #.##....#9#.# a) +2 sling (freeze) d) +0 sling {Daeho}  #..##.....#.# Fire: a) +2 sling (freeze) {Cipactli}  #...###...#.# Zot (26526) Drain Gem (1238) Rev*  #.......##.# ####.#####.# 9   gargoyle #..##..# #.# #..##..#.# #..# .#The bolt of acid hits the gargoyle but does no damage.  The gargoyle is moderately damaged. _The gargoyle hits you with a +0 mace.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)QK h_ ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 57/81 (82) ================--------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.# K h[m Noise: ====-----  Time: 8190.5 (0.0)#.##....#*#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##...*.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###*..#.#  Zot (26526) Drain Gem (1238) Rev* #....*..##.# ####*#####.#  9   gargoyle#..##..# #.# #..##..#.# #..# .# The gargoyle is moderately damaged. _The gargoyle hits you with a +0 mace.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit) K h%d The bolt of acid hits the gargoyle.QK hCM9.... _The gargoyle hits you with a +0 mace.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)  The bolt of acid hits the gargoyle.  The gargoyle is heavily damaged.QK h49--1.5 (157QK htQK hQ; _The gargoyle hits you with a +0 mace!RK h/RK hMEvoke which item? Wands  x - a wand of acid (3)B - a wand of mindburst (2) [!] read|quaff|evoke[?] describe selectedRK h8RK h@RK hGI........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 49/81 (82) ==============----------#.#####..#  MP: 11/11RK hNH========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10RK hwH .# #....##..#.##  SH: 0Dex: 21RK hH#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9RK hH#..#.....#.@.#  Noise: ====-----  Time: 8191.5 (0.0)#.##....#9#.#RK hNI  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#RK hI  Zot (26525) Drain Gem (1237) Rev* #.......##.# ####.#####.#RK hIy  9   gargoyle#..##..# #.# #..##..#.# #..# .# RK hIAiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineRK hJAim: a gargoyle, wielding a +0 mace (moderately damaged, 88% to hit)  The bolt of acid hits the gargoyle.  RK h7JvThe gargoyle is heavily damaged. _The gargoyle hits you with a +0 mace!RK hf........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. . ..........#  HP: 49/81 (82) ==============---------- #.#####..#  MP: 11/11======================== RK hf####....##..#  AC: 11Str: 11 #).###...#..#  EV: 14Int: 10  .# #....##..#.##  SH: 0Dex: 21 RK hf. #.###....##.#.# XL: 10 Next: 80% Place: Dungeon:9 RK hfn#..#.....#.@.#RK h g Noise: ====-----  Time: 8191.5 (0.0) #.##....#9#.# a) +2 sling (freeze) d) +0 sling {Daeho} RK h\g #..##.....#.# Fire: a) +2 sling (freeze) {Cipactli}  #...###...#.#RK hg Zot (26525) Drain Gem (1237) Rev*  #.......##.# RK hg####.#####.# 9   gargoyleRK hg #..##..# #.# #..##..#.# RK hh#..# .#The bolt of acid hits the gargoyle.  The gargoyle is heavily damaged. RK h.h_The gargoyle hits you with a +0 mace!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineRK hyhAim: a gargoyle, wielding a +0 mace (heavily damaged, chance to affect: 67%)RK hk ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#RK hwk   HP: 49/81 (82) ==============----------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21RK hk #.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ====-----  Time: 8191.5 (0.0)#.##....#*#.#RK hk   a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} RK h*l }#...###...#.#  Zot (26525) Drain Gem (1237) Rev* #.......##.#RK hSl z ####.#####.#RK hxl   9   gargoyle#..##..# #.# RK hl #..##..#.# #..# .# The bolt of acid hits the gargoyle.  RK hm The gargoyle is heavily damaged. _The gargoyle hits you with a +0 mace!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, chance to affect: 67%)RK hIA RK h 9  The gargoyle is heavily damaged. _The gargoyle hits you with a +0 mace!  Aiming: MindburstPress: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (heavily damaged, chance to affect: 67%)  The gargoyle struggles to resist.RK hN 502.5 (146) Rev+ RK h RK h ? _The gargoyle hits you but does no damage.SK hr|  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.SK hA  The gargoyle is heavily damaged.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.SK h#1  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  SK hB$MThe gargoyle is heavily damaged.SK h*The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  The gargoyle hurls a stone arrow at you.SK hSK h!26-------===-3.4 (0.93Rev* SK h]SK h׷SK hܹ0 _The stone arrow hits you!!SK h |  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.SK hr (((((The gargoyle hurls a stone arrow at you. _The stone arrow hits you!!  You shoot a sling bullet. SK h The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.You shoot a sling bullet.SK h 9....  The sling bullet barely misses the gargoyle.SK h 7=-------4.4 (1.025SK h[ SK h ? _The gargoyle hits you but does no damage.TK ha9TK h;Evoke which item? Wands  x - a wand of acid (3)TK h~AB - a wand of mindburst (1) [!] read|quaff|evoke[?] describe selectedTK h] TK h TK h ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 27/81 (82) ========----------------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#TK h   EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#TK h #  Noise: ===------  Time: 8194.4 (0.0)#.##....#9#.#TK h   a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26522) Drain Gem (1235) Rev* TK he Y#.......##.# ####.#####.#  9   gargoyleTK h #..##..# #.# #..##..#.# #..# .#TK h h You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.You shoot a sling bullet.  The sling bullet barely misses the gargoyle. _The gargoyle hits you but does no damage.TK h ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. . ..........#  HP: 27/81 (82) ========----------------TK hj  #.#####..#  MP: 11/11======================== ####....##..#  AC: 11Str: 11TK h  #).###...#..#  EV: 14Int: 10 TK h  .# #....##..#.##  SH: 0Dex: 21 TK h  #.###....##.#.# XL: 10 Next: 80% Place: Dungeon:9TK h } #..#.....#.@.#TK h/  Noise: ===------  Time: 8194.4 (0.0) #.##....#9#.#TK hU  a) +2 sling (freeze) d) +0 sling {Daeho}  TK hy #..##.....#.# Fire: a) +2 sling (freeze) {Cipactli} TK h  #...###...#.#TK h  Zot (26522) Drain Gem (1235) Rev*  TK h #.......##.# ####.#####.#TK h  9   gargoyle #..##..# #.#TK h2 4 #..##..#.# #..# .#TK hW rYou shoot a sling bullet.  The sling bullet barely misses the gargoyle. TK h V_The gargoyle hits you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 88% to hit)TK hQ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#TK h RE  HP: 27/81 (82) ========----------------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14TK h9R Int: 10.# #....##..#.##  SH: 0TK hR~Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ===------  Time: 8194.4 (0.0)#.##....#*#.#  a) +2 sling (freeze) d) +0 sling {Daeho} TK hR#..##...*.#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###*..#.#TK hS  Zot (26522) Drain Gem (1235) Rev* TK h@S#....*..##.# ####*#####.#TK heS  9   gargoyle#..##..# #.#TK hSI #..##..#.# #..# .# You shoot a sling bullet.  The sling bullet barely misses the gargoyle. _The gargoyle hits you but does no damage.  TK hSAiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 88% to hit)TK hS9....  The sling bullet barely misses the gargoyle. _The gargoyle hits you but does no damage.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 88% to hit)  The bolt of acid misses the gargoyle.TK h ) ###.# . ..........# TK h  #.#####..#  ####....##..#  #).###...#..# TK h5W .# #..#.##  TK hiy#.#.#  #.@.# TK hZ #9#.# TK hQ ...#.#  TK hM#...#.#  TK h"M#.......##.#  TK hJM####.#####.#  TK hr#..##..# #.#  .# TK h TK hf#..# .#The gargoyle hurls a stone arrow at you.UK hR~) ###.#  ..........#  #.#####..#  ####....##..#  #).###...#..#  .# #..#.##  UK h#.#.#  #.@.#  #9#.#  ...#.#  #...#.#  #.......##.# UK hmz ####.#####.#  #..##..# #.#  .#  UK hU#..# .#UK hu?  The stone arrow hits you!!UK hB"UK h"10------====5.4 (114UK h)UK h,V _* * * LOW HITPOINT WARNING * * *VK hNVK hQJRead which item? Scrolls  b - a scroll of teleportation  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fear  y - a scroll labelled YWI YTTAIGITT  z - 2 scrolls labelled TOOSAS HOXZAA  D - a scroll labelled VUTHRE PIEGRO VK hR[!] read|quaff|evoke[?] describe selectedWK hӥWK h!WK h 3........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 10/81 (82) ==----------------------#.#####..#  MP: 11/11========================####....##..#  AC: 11WK hiStr: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#WK h  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ====-----  Time: 8195.4 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} WK hA}#...###...#.#  Zot (26521) Drain Gem (1234) Rev* #.......##.#WK h{c ####.#####.#  9   gargoyle#..##..# #.#WK h #..##..#.# #..# .# Press: ? - help, Shift-Dir - straight lineWK hѴxAim: a gargoyle, wielding a +0 mace (heavily damaged, 88% to hit)  The bolt of acid misses the gargoyle.The gargoyle hurls a stone arrow at you.The stone arrow hits you!! _* * * LOW HITPOINT WARNING * * *WK hn  Okay, then.WK h|WK h. _WK h/WK hDrink which item? Potions  f - 2 potions of heal wounds  g - 2 potions of curing  j - 2 bubbling grey potions WK h l - 2 potions of attractionm - 2 potions of enlightenment  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions  t - a dark potion  w - a white potion WK h9[!] read|quaff|evoke[?] describe selectedXK h XK h Q........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 10/81 (82) ==----------------------#.#####..#  MP: 11/11========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10XK hd .# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: ====-----  Time: 8195.4 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26521) Drain Gem (1234) Rev* #.......##.# ####.#####.#  9   gargoyle#..##..# K h j4m#.# #..##..#.# #..# .# Aim: a gargoyle, wielding a +0 mace (heavily damaged, 88% to hit)  The bolt of acid misses the gargoyle.The gargoyle hurls a stone arrow at you.The stone arrow hits you!! _* * * LOW HITPOINT WARNING * * * _Okay, then.XK h XK h 25=======--6.4 (103XK h XK h Q _You feel much better. The gargoyle hits you with a +0 mace!YK hy Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--45% [?] toggle between ability selection and description.[K hc [K hj?........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 25/81 (82) =======-----------------#.#####..#  MP: 11/11[K hNk========================####....##..#  AC: 11Str: 11#).###...#..#  EV: 14Int: 10.# #....##..#.##  SH: 0Dex: 21[K h~k#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9[K hki#..#.....#.@.#[K hk#  Noise: ==-------  Time: 8196.4 (0.0)#.##....#9#.#[K h'l  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#[K h[l  Zot (26520) Drain Gem (1233) Rev* #.......##.# [K hl####.#####.#  9   gargoyle[K h my#..##..# #.# #..##..#.# #..# .# The bolt of acid misses the gargoyle.The gargoyle hurls a stone arrow at you.[K hMmThe stone arrow hits you!! _* * * LOW HITPOINT WARNING * * * _Okay, then. _You feel much better. The gargoyle hits you with a +0 mace![K hu ) ###.# . ..........#  [K hev^#.#####..#  ####....##..#  #).###...#..#  .# #..#.##  #.#.# [K hvZ #.@.#  [K hvW#9#.#  [K hvL...#.#  [K hw#...#.#  #.......##.# [K h3w ####.#####.#  #..##..# #.# [K hfwP .#  #..# .#[K hwWYou gain the combat prowess of a mighty hero.[K h%N) ###.#  ..........#  #.#####..#  [K hN####....##..#  #).###...#..#  .# #..#.##  [K hN#.#.#  #.@.#  [K hN#9#.# [K hO  [K hcO...#.#  #...#.#  [K hO(#.......##.#  ####.#####.#  [K hP1#..##..# #.#  .#  #..# .#[K hYJ  The gargoyle hits you with a +0 mace.[K hZ2-9/11 -----28-7.4 (1[K hAZ19) Hero Drain Gem (1232) Rev* [K hVa[K hdV _* * * LOW HITPOINT WARNING * * *\K hu>........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 22/81 (82) ======------------------#.#####..#  MP: 9/11\K hDv===================-----####....##..#  AC: 12Str: 11#).###...#..#  EV: 18Int: 10.# #....##..#.##  SH: 0Dex: 21\K hw#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#\K hmw  Noise: =--------  Time: 8197.4 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26519) Hero Drain Gem (1232) Rev* #.......##.# ####.#####.#\K hw  9   gargoyle#..##..# #.# #..##..#.# #..# .# You gain the combat prowess of a mighty hero.The gargoyle hits you with a +0 mace. \K hx_* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line\K hDxAim: a gargoyle, wielding a +0 mace (heavily damaged, 84% to hit)\K hR ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 22/81 (82) ======------------------\K h #.#####..#  MP: 9/11===================-----####....##..#  AC: 12Str: 11#).###...#..#  EV: 18Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: =--------  Time: 8197.4 (0.0)\K h #.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26519) Hero Drain Gem (1232) Rev* #.......##.# ####.#####.#  9   gargoyle#..##..# #.#\K h  #..##..#.# #..# .# _* * * LOW HITPOINT WARNING * * *\K h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 84% to hit)  \K h VYou shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.\K h7R   Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 84% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.You shoot a sling bullet. The sling bullet hits the gargoyle!\K hO p  The gargoyle is almost destroyed.\K h b ) ###.# . ..........#  #.#####..#  ####....##..#  \K h #).###...#..#  .# #..#.##  #.#.#  #.@.#  #9#.#  ...#.#  #...#.#  #.......##.#  ####.#####.#  \K h #..##..# #.#  .#  #..# .#\K h RThe gargoyle hurls a stone arrow at you.\K h׼ ) ###.#  ..........#  #.#####..#  ####....##..#  #).###...#..#  .# \K hl #..#.##  #.#.#  #.@.#  #9#.#  ...#.#  \K h #...#.#  #.......##.# \K h  ####.#####.#  \K h #..##..# #.#  \K h .#  #..# .#\K hH ?  The stone arrow hits you!!\K hJ \K hK 3/81 (82) ------==8.2 (0.881\K hU \K hW V _* * * LOW HITPOINT WARNING * * *^K hd^K hhDrink which item? Potions  f - a potion of heal wounds  g - 2 potions of curing  j - 2 bubbling grey potions  l - 2 potions of attractionm - 2 potions of enlightenment  n - 2 viscous blue potions ^K hPiM q - a bubbling orange potion  s - 3 silvery potions  t - a dark potion  w - a white potion [!] read|quaff|evoke[?] describe selected_K hӹ_K h_K hi........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 3/81 (82) ------------------------_K hQV#.#####..#  MP: 9/11===================-----####....##..#  AC: 12Str: 11#).###...#..#_K h|   EV: 18Int: 10.# #....##..#.##_K h  SH: 0Dex: 21#.###....##.#.#_K h  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#_K h#  Noise: ===------  Time: 8198.2 (0.0)#.##....#9#.#_K h)/  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#_K hO  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#_K hv-  Zot (26518) Hero Drain Gem (1231) Rev* #.......##.# _K h####.#####.#  9   gargoyle_K h#..##..# #.# #..##..#.# #..# .# The gargoyle is heavily damaged.You shoot a sling bullet. The sling bullet hits the gargoyle!  The gargoyle is almost destroyed._K h8The gargoyle hurls a stone arrow at you.The stone arrow hits you!! _* * * LOW HITPOINT WARNING * * *_K h_K h<37/81 (82) ==========--9.2 (170_K h_K h4o _You feel much better. The gargoyle completely misses you.aK hP aK hY Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()e - 3 boomerangs  p - 36 poisoned darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +0 cloak (worn) aK h/Z $Wands (go to first with /)x - a wand of acid (2)  B - a wand of mindburst (1) Scrolls (go to first with ?)  b - a scroll of teleportation  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesia  r - 6 scrolls of revelation aK hfZ / v - a scroll of fear aK hZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cK hf........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 37/81 (82) ==========--------------#.#####..#  MP: 9/11===================-----####....##..#  AC: 12Str: 11#).###...#..#  EV: 18Int: 10cK hU.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: =--------  Time: 8199.2 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#cK h  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26517) Hero Drain Gem (1230) Rev* cK h#.......##.# ####.#####.#cK ho  9   gargoylecK h##..##..# #.# #..##..#.#cK hIK #..# .# cK hoYou shoot a sling bullet. The sling bullet hits the gargoyle!  The gargoyle is almost destroyed.The gargoyle hurls a stone arrow at you.cK hThe stone arrow hits you!! _* * * LOW HITPOINT WARNING * * * _You feel much better. The gargoyle completely misses you.cK hcK hcK h cK hBcK hgdK h\A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27Will: +AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 84% to hit with your +2 sling of freezing. It has about 45% to hit you. AttackMax Damage Hit: +0 mace 27 It is immune to torment; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow(3d12) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)fK hZ ........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 37/81 (82) ==========--------------#.#####..#  MP: 9/11===================-----####....##..#  AC: 12Str: 11#).###...#..#  EV: 18Int: 10.# #....##..#.##  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.# K h[ 49m Noise: =--------  Time: 8199.2 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#  Zot (26517) Hero Drain Gem (1230) Rev* #.......##.# ####.#####.#  9   gargoyle#..##..# #.# #..##..#.# #..# .# You shoot a sling bullet. The sling bullet hits the gargoyle!  The gargoyle is almost destroyed.The gargoyle hurls a stone arrow at you.The stone arrow hits you!! _* * * LOW HITPOINT WARNING * * * _You feel much better. The gargoyle completely misses you.fK h6` fK hb gK h4gK hgK hF _Unknown command.hK hY H........)..........#  planckenstein the Skirmisher ##################.#  Coglin of Okawaru ****.. ...........#  HP: 37/81 (82) ==========--------------#.#####..#  MP: 9/11hK hMZ ===================-----####....##..#  AC: 12Str: 11#).###...#..#  EV: 18Int: 10.# #....##..#.##  SH: 0hK hzZ Dex: 21#.###....##.#.#hK hZ   XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#  Noise: =--------  Time: 8199.2 (0.0)hK h [ #.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} hK h2[ #...###...#.#  Zot (26517) Hero Drain Gem (1230) Rev* hK hZ[ #.......##.# ####.#####.#hK h[   9   gargoyle#..##..# #.# hK h[ |#..##..#.# #..# .# hK h[ _* * * LOW HITPOINT WARNING * * * _You feel much better. The gargoyle completely misses you. hK h[ N_Unknown command.Fire: a) +2 sling (freeze) {Cipactli}hK h\ Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (almost destroyed, 84% to hit)iK h¤........)..........#  planckenstein the Skirmisher ##################.#iK h  Coglin of Okawaru ****.. ...........#  HP: 37/81 (82) ==========--------------#.#####..#  MP: 9/11===================-----####....##..#  AC: 12Str: 11#).###...#..#  EV: 18Int: 10.# #....##..#.##iK hϥ  SH: 0Dex: 21#.###....##.#.#  XL: 10 Next: 80% Place: Dungeon:9#..#.....#.@.#iK hI3  Noise: =--------  Time: 8199.2 (0.0)#.##....#9#.#  a) +2 sling (freeze) d) +0 sling {Daeho} #..##.....#.#  Fire: a) +2 sling (freeze) {Cipactli} #...###...#.#iK hȦ  Zot (26517) Hero Drain Gem (1230) Rev* #.......##.# ####.#####.#  9   gargoyle#..##..# #.# #..##..#.# iK h#..# .# _Unknown command.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiK h4Aim: a gargoyle, wielding a +0 mace (almost destroyed, 84% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.iK hL9  Aim: a gargoyle, wielding a +0 mace (almost destroyed, 84% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is almost destroyed.The sling bullet hits the gargoyle.  You destroy the gargoyle!iK h>j)iK hWiK hG ealth: 38/82 =9==200.0 (0.86Gem (1229 _Okawaru accepts your kill.iK hiK hi _Your life force feels restored.jK h5#######.######  .......)..........#  #################.#  jK h..........#   #.#####..#  ####....##..#   #).###...#..#  jK h*~.# #....##..#.## #.###....##.#@#  #..#.....#...#  #.##....#)#.#  #..##.....#.#  jK hX#...###...#.#  #.......##.#  jK h####.#####.#  jK h#..##..# #.#  #..##..#.# jK h.jK hX9=---1.0 (1.058 jK h_jK hjK h=jK hC M #######.##### .......)......... #################........ #.###jK h,D ###....##..# #).###...#..#.# #....##..#@###.###....##.##..#.....#..##....#)#..##.....#.# #jK hWD  .###..# #.#jK h\L jK hL jK h%M X40---2jK hOM D47jK hoS jK hU kK hUiYM..... #######.##### .......)......... #################........ #.######....# #).###...#@.#.# #....##..#.###.###....##.##..#.....#..#.##....#)#.# .. ......#####.#kK hpkK hp2=336) Rev+ kK hskK heulK h&JlK h)lK h)p3=25lK h/4agic: 10/11==14lK h/lK h2lK h25=03lK h+4lK h7lK h76=092) Rev lK h9lK h;lK h;^781lK h<lK h>lK h?[8===lK hH?:70lK hK@lK hBlK h6Cr50=619lK h)DlK hJlK hQf 10.0 (7 _You start resting.lK hRU1141.0 (8lK hRK5) Gem (1218) lK h XlK h[` _You feel like a meek peon again.lK h*+ lK h*, lK h, lK h. lK hI3 2=47lK h9 & lK h=: ~3= _You start resting.lK hAB +2.0 (1lK h C 71===lK hGC h3.0 (236lK hI lK h8K % _Magic restored.mK h4mK hmK hmK h2^425mK h&#5=14mK h8%6=03mK h4&mK h(mK h(U7===499mK h(2mK h *mK hY,mK h,}59=81mK h-mK h/mK h0^60=7mK hL00mK h1mK h3mK h04k1609mK h5mK h6mK hE7#2mK ho7W=58mK h_8mK h:mK h;z3=47mK h%<mK ht>mK h>j436mK h?mK hBmK hBd5=25mK hCmK hCmK hEmK hE@6=mK hF:14mK hGmK hImK hIj803mK hLKmK hMmK hUM\9=89mK h}M2mK hdNmK hPmK h$Q{70=81mK hRmK h1TmK hTj170mK hdUmK h6WmK hvW62=mK hWF6199mK hXmK h\mK h^\z3=58mK h~^mK hpdmK hdj447mK hemK hgmK hhs6=36mK hFimK hjmK hpkz7=25mK hlmK ho814mK hRpmK h8s9=03mK htmK h~vmK hv|80=792mK hwmK hxzmK hzj181mK h{mK h:_ _You start resting.mK h40385.0)mK h&2=9.0 (2670mK hnmK h" _HP restored.mK h3 mK h4 $ mK h5 #####mK hK5 #####mK h6 F..).......... mK hC7 +#################mK h7  mK h7 /.........mK h8 " #.#####mK hX8 ####....mK h8 ").###...mK h8 _.# #....##..#@##mK hG9 W#.###....##.#.# mK h9 ( #..#.....#..mK h9 T #.##....#)#mK h: *..mK h:: - mK h: ..mK h: ...mK h: M.#####.#mK h-; >#..##..# #.#mK hj; 0  mK hE ,mK hYG mK hG 40.0 (1mK hG .0)mK h H %6mK h=H 89mK h_H mK hN mK hcQ mK hU  #####..).......... #################mK hWU  ......... #.#########....mK hsU P).###...#..#mK hU .# #....##..#.###.###....##.#@#  #..#.....#..mK hU ] #.##....#)#mK hU .##.....# mK hU .#mK hV v##..# #.##..##..#.#mK h.V F  mK h>_ mK h_ T158mK h` mK h5g mK hj mK h ..).......... ################# ......... #.#########....##..#).###...#..#mK hN*.# #....##..#.##.###....##.#.#  #..#.....#.. #.##....#)#.##......###...mK hpA.. ##mK hw##.##..# .#mK h0  mK hmK h)<2mK hl*D47mK hy1mK h3nK hU ################# ......... #.#####..#####....##..#).###....# #....##..#.#nK h#.###....##.#.#  #..#.....#.. #.##....#)#.##......###.. #.......##. nK h4##.#..##. #nK hQF  nK hnK h7#=nK hVc336nK h0nK hBnK h;N  ......... #.#####..#####....).###....# #....##..#.##.###....##.#.#  #..#.....#..nK h*< #.##....#)#.##......### #.......####.####.##.. .9  nK hGnK hHj425nK hOMnK hOnK hNY  #.#########....nK hO).###....# #....##..#.##.###....##.#.#  #..#.....#..nK h>Oj #.##....#)#.##.....nK h_O .###nK hO #.......####.###..##..# ..##.# ##.  nK hxXnK hXj514nK h._nK hGinK h  ####....).###....# #....##..#.##.###....##.#.#  #..#.....#.. #.##....#)#.##......### #.......####.###..##..#  #..##..#.##... nK h$ D nK h nK h5 j603nK hn nK h nK h ; ).###....# #....##..#.##.###....##.#.#  #..#.....#..nK h  #.##....#)#.##......### #.......####.###..##..#  #..##.. nK h. ^#?#### nK hP D nK h nK h" k7692nK hK nK hs 1 _Found a scroll of identify.oK h{ .# #....##..#.##.###....##.#.#  #..#.....#.. #.##....#)#.##......### #.......####.###..##..#  #..##.. ..##. #.# oK hD oK hoK h j881oK h@oK h%oK hgA #.###....##.#.#  #..#.....#.. #.##....#)#.##......### #.......####.###oK he..##..#  #..##.. ..##. #.. .9 .#..  oK hȪoK h>j970oK hoK hoK hH ?  #..#.....#.. #.##....#)#.##......### #.......####.###..##..#  #..##..oK h ] ..##. #.. .9 .#.# ##..#.. .#oK h p...# #..oK h P  oK h oK h[ l50679oK h] oK h oK h #.##....#)#.##......### #.......####.###..##..#  #..##.. ..##. #.. .9 #.oK h_#.# ##..# #..#? ..###. #.. #..oK h9   gargoyle (wandering)#.#  .. ..9oK h57 oK hoK hS . A gargoyle comes into view. It is wielding a +0 mace.oK hoK h[j158oK hoK hj5 _The gargoyle moves out of view.pK hQ .##......### #.......####.###..##..#  #..##.. pK h..##. ##.. .9 #.#.# ##..# #..#? ..###..pK h> #.pK h\....  pK h pK hpK hj247pK hpK h`pK h .### #.......####.###..##..#  #..##.. ..##. ##.. .9 #.#.# ##..# #..#? ..###. #.. #..pK h!v#. .......pK hIP  pK hpK h99   gargoyle (wandering)pK hT336pK hpK h/pK hqK h_ #.......####.###..##..#  #..##..qK hd ..##. ##.. .9 #.#.# ##..#  ..###. #.. #..#.# #.9... ..... ....##..#.####qK hBfqK h=mqK hm9qK hm .qK hn 9qK hQnqK hnqK hoqK hp4qK hFp%2qK hup 5qK hpqK hvqK h4| qK h|qK h|J_You see here a scroll of identify.qK h; #...###..........###.#####..##..# #. #..# . ..##. ## #.. .9 #.# #. #..#?# ..###.# #.. #9. #.# #... ..qK hm; . ## ..... .#.####qK hE qK hBJ ````  The gargoyle hurls a stone arrow at you.qK h} Z.@?.qK h s==514qK ht qK h Q _The stone arrow misses you.rK h##..#...###..........###.#####..##..# #. #..# . ..##. ## #.. .9 #.# ##..#.. #..#?# ..###.# #.. #9. #.# #... .... ## ..... rK h(9.rK hs--603rK hrK hrK h^##....#)##..#...###..........###.#####..##..# #. #..# . ..##. ## #.. .9 #.rK h+_X# ##..#.. #..#?# ..###9# #.. #.. #.# #... ..rK h_S.. ##rK hzarK h4h(9.rK hhA--7rK hhE592rK hnrK h)qrK h C#..#.....#..##....#)##..#...###..........###.#####..##..# #. #..# . ..##. ## #.. .9 #.# ##..#.. #..#9# ..###.# #.. #.. #.# #... ... 9?881rK hf rK h rK h\#.###....##.##..#.....#..##....#)##..#...###..........###.#####..##..# #. #..# . ..##. ##rK hc #.. .9 #..# ##..#9. #..#?# ..###.# #.. #.. #.# #... rK hzrK h ````  The gargoyle hurls a stone arrow at you.rK hM@...rK h]==970rK h rK h9)rK he-Q _The stone arrow misses you.sK h%..# #....##..#.###.###....##.##..#.....#..##....#)##..#...###..........###.#####..##..# #. #..# . ..##. ##sK h. #.. .9 #..# ##..#9. #..#?# ..###.# #.. #.. sK h1sK h#9(9.sK h9U--606sK h9 69sK h~AsK hCsK h*[ #).###...#...# #....##..#.###.###....##.##..#.....#..##....#)##..#...###..........sK h*}###.#####..##..# #. #..# . ..##. ##. #.. .9 #.9sK h +# ##..#.. #..#?# ..###.#sK h:+sK h-sK h4(9.sK hY5A--1sK h~5D58sK h;sK h=sK hQ###....# #).###...#...# #....##..#.###.###....##.##..#.....#..##....#)##..#...###..........sK h###.#####..##..# #. #..# .#. ..##. ##9 #.. .9 #.sK h# ##..#.. #..#?sK hsK h(9.sK hlj247sK hsK hfsK h  #.######....# #).###...#...# #....##..#.###.###....##.##..#.....#..##....#)##..sK hc #...###..........###.#####..##..# #..#. #..# .#9 ..##. ## 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[.# #..# #..#### #.###{K hu ###. .....Y). ....{K h{K h|"9.{K hj158{K h{K h {K hf.# #####......##....# # .#.##....# #.##.##....# #.#.##......[...##....# #.##...##....# #.##.##....# #.#.......0..##....#.##.9 >.#.#####{K hg #.# # .[.# #..# #..#### #.### ###. ......Y).{K hgB ....{K hj{K hs"9.{K htj247{K h~{K h{K hQ.# #####......##....# # ..#.##....# #.##.##....# #.#.##......[...##....# #.##...##....# #.##.##....# #.#.......0..##....#{K h/T.##.9 .>.#.##### #.# # ..[.# #.# #.#### #.### ###. .Y).{K h`B ....{K h {K h9.336{K h{K he{K h$ c.# #####......##....# #.##.##....# #.##.##....# #.#.##......[...##....# #.##...##....# #.##.##....# #.#.......0..##....{K h-% d.##.9.>.#.##### #.# #.[.#{K hR%  #.# #.#### #.###{K hu% T ###. .Y).{K h% B ....{K h' {K hs0 "9.{K h0 j425{K hr7 {K hk: {K hI u#...# #####......##....# # #...##.##....# #.##.##....# #.#.##......[...##....# #.##...##....# #.##.##....# #.#.......0..##.....##.9.>.#.##### #{K hcJ ...# #.[.# #.# #.#### #.### ###. .Y). ....{K hL {K h0U v9.514{K hU {K hY {K h[ |K h#...########....##....# ...........##.##....# #.##[...##....# ...##..........##....# ..##..##....# ...#.0..##....###......##........9.>###########.|K h##### #...#  #[.......# #..# #.#### #....### ###.##Y).......|K h( .....Y<.....######|K hn|K h&9.|K h;j603|K hԟ|K h!|K h-#...#.##....#.##.##....#.#.##......[...##....#..##...##....#.##.##....#.#.......0..##.....##.9.>.##.#####|K h׭W #....# #.[.......# #.# #.#### #.### ###. .Y). .... .Y<.....# #####|K h|K h&9.|K hk7092|K h|K h|K h* #...#.##....# #....##.##....#.#.##......[...##....#..##...##....#.##.##....#.#.......0..##.....##.9.>.##.#####|K h Y #...# #.[.......# #u.....# #......#### #u   white ugly thing (wandering)..###|K h - ###. 9   gargoyle.Y). .Y<.....# |K h|K h||K hV9.u.|K hj881|K hL%|K h'|K hp c ####...#.##....# ##...##.##....# #.#.##......[...##....#.##...##....#.##.##....#.#.......0..##.....##.9.>.##.##### #..# #.[.u.....# #....# #|K h y.....#### #.........### ###....[[....... .Y<.....# |K h` |K h |K h U9.u.|K h j970|K h& |K h)) |K hS t###............##.##.....#.##[...##.......##..........##.....##..##......#.0..##..........##....9.....>|K h ###########.##### #.u......#  #[.# #..#|K h  #.#### #....### ##|K h) [[....... .......<.....###........|K hP !#|K h |K hi |K hC n9..uu|K h U==106|K h 19|K hF |K h < _The white ugly thing gurgles horribly!K h- K h9 Read which item? Scrolls  b - a scroll of teleportation  c - a scroll of immolation  h - 2 scrolls of vulnerabilityK h &k - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fear  y - a scroll labelled YWI YTTAIGITT  z - 2 scrolls labelled TOOSAS HOXZAA  D - a scroll labelled VUTHRE PIEGRO [!] read|quaff|evoke[?] describe selectedK h, K h%###............##..........##.... planckenstein the Skirmisher ##...........#.##......[...##.... Coglin of Okawaru ****.. #..............##..........##.... Health: 82/82 ======================== K h6&:...............##..........##.... Magic: 11/11 ======================== ................#.......0..##.... AC: 11Str: 11 ...........................##.... EV: 14Int: 10 .....................9........... SH: 0K he&,Dex: 21 K h&m........>............###########. XL: 10 Next: 89% Place: Dungeon:9 ................@#####K h&#. Noise: ==-------  Time: 8310.0 (0.0) ...........u.....#K h&#. a) +2 sling (freeze) d) +0 sling {Daeho} .........[.......#K h'#. Fire: a) +2 sling (freeze) {Cipactli} .................#K h3'_#. Zot (26406) Gem (1119) K hV'.................#####. ....................###K hv'm## u   white ugly thing K h'..............[[........ 9   gargoyle K h'-...............<.....### .....................# _The stone arrow misses you.The gargoyle hurls a stone arrow at you. K h(t_The stone arrow misses you.Things that are here: K h7(h_a +3 long sword; a +0 robe _The white ugly thing gurgles horribly!K h5b  As you read the scroll of teleportation, it crumbles to dust.K hn5K hA79.u.K hB--1.0 (15) Tele Gem (1118) K hZr _You feel strangely unstable.K hL q.#[...##....... .##........#.......0..........9........>...###########....u....##### .......@# [.###...####[[....... .......<.....# ##..........#K h K h K hQ& %..u.K h& --247K h2 K h 5 K h:... .##.......#.......0...........9..>...###########.##### .....u..# [......###...####[[.......K h);D .......<.....# ##..........#.#+###K h0FK h`L #. #..#?#  # ..###.#  #.. #..  #.# #...  .. K hrM ....# #####.#.... #.....# .#.### #  #  #..   ##.#   .# .# ?#K hM: .# K hSO  Your surroundings suddenly seem different.K hOYK hY&3K hYK3) Gem (1116) K hN^K ha1 _Found a scroll of identify.K h\   ..###. #.. #..#.# #..... ..... ....######.#......# .#.###K h] #.......#.####.# .#K hd K hd &4K hd D25K hi K hjk K hq #.. #.. K hkA##.# #.... .... ....#######.#..... #.....# .#.#####.#.#K h#.#.###(..#.@.......##.####.#K h.# #.# #?##.K h##.##..K h514K h; _Found 8 stones.K h ##.# #...... ....... #######.#. K h;......#.#####.##.###(........##@####.#. #.# K hi2?###K hK hYT603K hK hK hK h~ ... ....... #######.#. ......#.#####.##.###(..#.........##.####.#. #@# ?.K hqK hفV73992K hK hK hK h0Z  .. #######.#. .....#.####K h~Z #.##.#.###(..#.......#.####.# #.# ?K hZ .K h_b K hb K88K hb 1K hh K hj K hI #####.#. .....#.#####.#.##.#.###(..K hI......#.####.# #.# ..K h)RK hR&9K hRD70K hXK h_K hl`Q20.0 (26K h` 09K hdK hg. _b - a scroll of identifyK h7 K h Read which item? Scrolls  b - a scroll of identify  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence K hv  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fear K h _ y - a scroll labelled YWI YTTAIGITT  z - 2 scrolls labelled TOOSAS HOXZAA K hС D - a scroll labelled VUTHRE PIEGRO [!] read|quaff|evokeK h G[?] describe selectedK hA K h`H#####.#..... planckenstein the Skirmisher#.....# .#.#### Coglin of Okawaru ****..#.#.#Health: 82/82 ========================#.#.###(..Magic: 11/11 ========================#.........AC: 11Str: 11##.####.#.EV: 14Int: 10#.#SH: 0Dex: 21#.#XL: 10 Next: 89% Place: Dungeon:9#@#Noise: ---------  Time: 8320.0 (0.0)#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} #..Zot (26396) Gem (1109) ###As youK hH  read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.Your surroundings suddenly seem different. _Found a scroll of identify. _Found 8 stones. _b - a scroll of identifyK heK h]htIdentify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled YWI YTTAIGITT  z - 2 scrolls labelled TOOSAS HOXZAA  D - a scroll labelled VUTHRE PIEGRO K hhPotions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions  t - a dark potion  w - a white potion[?] describe selectedK hDHK hOK hBV#####.#..... planckenstein the Skirmisher#.....# .#.#### Coglin of Okawaru ****..#.#.#Health: 82/82 ========================#.#.###(..Magic: 11/11 ========================#.........AC: 11Str: 11##.####.#.EV: 14Int: 10#.#SH: 0Dex: 21#.#XL: 10 Next: 89% Place: Dungeon:9#@#K hVVNoise: ---------  Time: 8320.0 (0.0)#.#a) +2 sling (freeze) d) +0 sling {Daeho} #.#Fire: a) +2 sling (freeze) {Cipactli} #..Zot (26396) Gem (1109) ###As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.Your surroundings suddenly seem different. _Found a scroll of identify. _Found 8 stones. _b - a scroll of identifyK hlu  As you read the scroll of identify, it crumbles to dust.1.0 (158 _y - a scroll of enchant armourK h6.....#.#####.#.##.###(........#.####.# #.# .### K h<K hb=j247K hRAK hBK h- #.##.###(........#.####.# #.# .......#######.K h! K h! j336K h}& K h( K hpt #.#.###(..#......... ##.####.#. #.# #.# #.# #.# ##.####...##.@.......########.#K hy K h`z j425K h, K h` K hD^#.#.###(.. #... ##.####.#. #.# #.# #.# #.# .# #.####...##.#.#K h/K hj514K h8K hK h4 K h# 1Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} K h1$ Missiles (go to first with ()e - 3 boomerangs  p - 36 poisoned darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +0 cloak (worn) K hn$ Wands (go to first with /)x - a wand of acid (2)  B - a wand of mindburst (1) Scrolls (go to first with ?) K h$  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  K h$ o - 2 scrolls of amnesia  r - 6 scrolls of revelation  v - a scroll of feary - a scroll of enchant armour K h% [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K h$K h K h#.#.###(..planckenstein the Skirmisher#.........Coglin of Okawaru ****..##.####.#.Health: 82/82 ========================#.#Magic: 11/11 ========================#.#AC: 11Str: 11#.#EV: 14Int: 10#.# .#SH: 0Dex: 21#.####...##K hXL: 10 Next: 89% Place: Dungeon:9#..@.......Noise: ---------  Time: 8325.0 (0.0)########.##a) +2 sling (freeze) d) +0 sling {Daeho} Fire: a) +2 sling (freeze) {Cipactli} Zot (26391) Gem (1104) Your surroundings suddenly seem different. K h._Found a scroll of identify. _Found 8 stones. _b - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _y - a scroll of enchant armourK hK hK hlK hK h4K hQ Read which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of feary - a scroll of enchant armour  z - 2 scrolls labelled TOOSAS HOXZAA  D - a scroll labelled VUTHRE PIEGRO [!] read|quaff|evoke[?] describe selectedK ha K h K h? C#.#.###(..planckenstein the Skirmisher#.........Coglin of Okawaru ****..##.####.#.Health: 82/82 ========================#.#Magic: 11/11 ========================#.#AC: 11Str: 11#.#EV: 14Int: 10#.# .#SH: 0K h \Dex: 21#.####...##XL: 10 Next: 89% Place: Dungeon:9#..@.......Noise: ---------  Time: 8325.0 (0.0)########.##a) +2 sling (freeze) d) +0 sling {Daeho} Fire: a) +2 sling (freeze) {Cipactli} Zot (26391) Gem (1104) Your surroundings suddenly seem different. K h X_Found a scroll of identify. _Found 8 stones. _b - a scroll of identify  K h ]As you read the scroll of identify, it crumbles to dust. _y - a scroll of enchant armourK h K hn Enchant which item? Armour  C - a +0 cloak (worn)[?] describe selectedK h,K h"K hW*q#.#.###(..planckenstein the Skirmisher#.........Coglin of Okawaru ****..##.####.#.Health: 82/82 ========================#.#Magic: 11/11 ========================#.#AC: 11Str: 11#.#EV: 14Int: 10#.# .#SH: 0Dex: 21K h*#.####...##XL: 10 Next: 89% Place: Dungeon:9#..@.......Noise: ---------  Time: 8325.0 (0.0)########.##a) +2 sling (freeze) d) +0 sling {Daeho} Fire: a) +2 sling (freeze) {Cipactli} K h+ Zot (26391) Gem (1104) Your surroundings suddenly seem different. _Found a scroll of identify. _Found 8 stones. _b - a scroll of identify  As you read the scroll of identify, it crumbles to dust. K ha+_y - a scroll of enchant armourK h2c  As you read the scroll of enchant armour, it crumbles to dust.K h)3w26.0 (103K h7K h:= _Your +0 cloak glows green for a moment.K hC#.#.###(.. #. K h##.####.#. #.# #.# #.# ##.# #.# #.####...##.#K hɻ?.#K hK hk7892K hK hK h"#.#.###(.. #......... ##.####.#. #.# .##.# .##.# .# # #.# .#.# #.####...##.#.#K hK hj881K hR K h K hs #.#.###(.. #......... ##.####.#. #.# #.# #.# #.# ##.# #.#.# #.# #.#.# #.####...##.#.##K hy K hy j970K hh~ K hπ K h #.#.###(.. #.........###.####.#.##.# #.#.#K he #.# #.#.# #.# #.#.# #.# #.#.# #.####...##.#.### K hQK hL306K h$!099K h>K hK h#.........###.####.#.# .# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####...########...............########@######  ### K h K hz j158K h K h K ht~}#.#.###(.. #.........# ##.####.#.# #.# #.#.# #.# #.#.# #.# #.#.# K h~#.# #.#.# #.####...#########........@.......########.###########K hK hj247K h K hK h#.#.###(.. #..# ##.####.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####...#.#.#.#### 336K hpE #.#.###(.. #.# ##.####.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####...#.##.##.#### K hKK huLj425K hPK hRK hc#.#.###(..  #.#  ##.####.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.####...#.#  #.#  #.#  ###            K hiK h}jj514K hnK h+qK hN 4K h-O K hP K h7S K hY 03792K hY L81K hHZ K h~[ K hs] b70K h] K h;d .#.###(..  .........#  #.####.#.#  #.# #.#.# ## #.# #.#.# .# #.# #.#.# .#K hd  #.# #.#.# .# #.####...########.#  #........@.#  9.0 (4 ########.####K hd {  ###   K he   K h"e :   K he K h}i K hk K h 1#.#  #.###(..  ........#  .####.#.#   .# #.#.# ###  .# #.#.# ..#  .# #.#.# #.#  .# #.#.# #.#  .####...########@#  K h1.................#  #######.########## ###      K hV9K h9q40.0 (1689K h>K hJK h)R....# .#.#### #.###(.. ......## ###. #.#.# K h####...######## ................. #######.#############K h_%K h%&1K h%D58K h{*K h&-K h&M### ..... ....# .#.#### #.###(.. ......## #.#######...... #.#.# ####...######## K h................. #######.########## K h@K h&2K hD47K h K h]K h * .. ....## ####.# ..... .....# .#.#### .#.#  #.###(.. ........# #.####.#.#  K h #.# #.#.##.####### #.# #.#.##.....@.# #.# #.#.########.#K h  #.# #.#.# #.# #.####...########.#K hD  .................# ########.########## K hl A###   K h 336K h K h K hi .. ....## #.# ..... #.....# .#.#### #.#.# #.#.###(.. #.# #.####.#.#  #.# #.#.##.#  #.# #.#.##.#  #.# #.#.##.#  #.# #.#.# #.#  #.####...#.#  #..#K h  #.###  ### K h  K h\K hɳK42K h5K hTK hӺK h .. ....##  #####.# .....  #.....# .#.####  #.#.#  #.#.###(..  #.#  ##.####.#.#  #.# #.#.##.#K hlR  #.# #.#.##.#  #.# #.#.##.#  #.# #.#.# #.#  #.####...#.#  #.#  #.K hi#  ###   K h K h T514K h K hK hK hA1{ .. ....##  #####.# .....  #.....# .#.####  #.#.#  #.#.###(..  #.#  ##.####.#.##  #.# #.#.##.#  #.# #.#.##.#  #.# #.#.##.#  #.# #.#.# #.#  #.####...#.#  #.#  #.#  ###   K h2j603K h7K h9K hC .. ....##  #####.# %......  #.....# #.#.####  #.#.##.  #.#.###(.. ..  #.##.  ##.####.#.##.  #.# #.#.##.#  #.# #.#.##.#K heDS  #.# #.#.##.#  #.# #.#.# #.#  #.####...#.#K hDZ  #.# K hD #.#  ###   K hLK hLk7692K hQ8%K hYU+ _Found a maw talisman.K h3 Z ... .....  .. ......##  #####.# %...... K h3 K #.....# #.#.####  #.#.# #.#  #.#.###(.. ..#  #.........##.# #.####.#.##.#  K h{4  #.# #.#.##@#######  #.# #.#.##.......#  #.# #.#.########.#  #.# #.#.# #.#K h4 \  #.####...########.#K h4 #.................#########.############# K h< 2%K hy= &8K h= D81K h]C K hE K h M##.# #...  ....  ..... ......######.# .. %...... ....# ..#.#.####K hi } .##.###(.. .........##.### #######.......########.# #.#.##.#K h 2%K h- j970K h' K hE K h^ZM #.. #.. ###.#####... .... .  ..... ......##K h߂####.#... %...... ....#....#.#.#### #....##.###(............##.### K h######......#.# #.#.########.#K hg2%K h'50K hӊE679K hK h̒K hxM# ..###.# #.. #.. ###.#####... .. ........  ..... ......######.#... %...... ....#....#.#.#### #....##.###(....K hG.........###.####. #######.# #.#.##.......#K hiK hj158K hK hK hc PM. #..#?# ..###.#... ##.. #....###.#####... .............  ............######.#... %...... ....#....#.#.#### #....##.###(.............###.####.#.##.# K hd #.# #.#.##.#######K hpo 247K hu 8%K hw K h0 M# ##..#.. #..#?#.#### ..###.#.... ##.. #......###.#####...#[/............... ............#######.#....%.............#### #....##.###(....K h0 .........###.####.#.##.##K h: 1%K h^; j336K hdB 8%K hE h _Found a ring mail and a shiny lead wand.K hS #.. .9 #..# #.# ##..#.# .  #. #..#?#.#### ..###.#.... ##.. #......####.#####...#[/.... .......### #####.#....@........ #.....#....#.#.#### #.#.# #....#.# #.#.###(.....# #.........#.##.####.#.##.# #.# #.#.##.####### #.# #.#.##.......#K hTl[39;49m #.# #.#.########.#K ha425K hUiK h mR _You see here a maw talisman.K hp ..##. ##.# . .9 #..# ##.# ##..#.# . #. #..#?#.### # ..###.#....  ##.. #...... ####.#####...#[/ ...  ....### #####.#....%........#.....#....#.#.######.#.# #....#.#.##.#.###(.....# ##.........##.###.####.#.##.##.# #.#.##.########.# #.#.##.......K h !#K h' 514 _K h, 9%K h7. K h#..# .#.#  ..##. ##.#  . .9 #..# # #.# ##..#.# .  #. #..#?#.#### K h# ..###.#  ##.. #......# ####.#####...#[/# ...#  .............#### #####.#....%.........K hAp #.....#....#.#.#####. #.#.# #....#.#.# K hn #.#.###(.....#.#  K h #.........##.#[#  ##.####.#.##.#..   #.# #.#.##.#######   K hK h8j603K h9%K h K hG_Found a glowing robe.K h5#..##..#.#  #..# .#.#  ..##. ##.#  . .9 #..# ## #.# ##..#.# .  #. #..#?#.##### K h6## ..###.#......  ##.. #......#  ####.#####@..#[/#  ...#   .............####  #####.#....%.........  #.....#....#.#.#####. #.#.# #....#.#.#  #.#.###(.....#.#  K h07#.........##.#[#  ##.####.#.##.#..  K h?F8%K hGk7592K hRTK h" hM#..##..# #. #..# . ..##. ##.#  #.. .9 #..# ### ##..#.# . . #..#?#.###### ..###.#...... ##.. #@.....#####.#####...#[/.............# .............#########.#....%......... ...K h {# .....##.#[#K h 8%K h j881K h K h K hfzM###.#####..##..# #. #..# . ..##. ##.#  #.. .9 #..# ### ##..#.# . . #..#?#.###### ..###@#...... ##.. #......####.#####...#[/#.....................####K h{N .#.......#.#K h8%K hj970K hTK hMK h<5M.......###.#####..##..# #. #..# . ..##. ##.#  #.. .9 #..# ### ##..#.# . . #..#@#.###### ..###.#...... ##.. #......#####.#####...#[/#................# # %.#.#.#K h+?%60669K hBH9%K hU1.0 (258K h\K h`_. _b - a scroll of identifyK h) ###.###..##..#  #..##.. ..##. ##.. .9 #..# ###.# ##..#.# .  .#####K h ..###@#...... ##.. #......# ####.#####...#[/#................## .#.#.##.#.###(.....#.#  K hUK ho2.0 (147K h9%K hK h3 #..##..# #.#   #..##..#.#  #..# .#.#  ..##. ##.#  #.. .9 #..#### #.# ##..#.#..  #. #..#.#.#####. K h # ..###.#.......  ##.. #.@....#  ####.#####...#[/#  ................#  .............####  #####.#....%.........  #.....#....#.#.#####.  K h4 \#.#.# #....#.#.#  #.#.###(.....#.# K hd } #.........##.#[#  K hm K h j336K h K h] K h3X  #..##..#.#  #..# .#.#  ..##. ##.#  #.. .9 #..#### #.# ##..#.#..  #. #..#.#.#####.#  # ..###.#.......#   ##.. #......#  ####.#####..@#[/#  ................#  .............####  #####.#....%...  #.....#....#.#.#####.  #.#.# #....#.#.#  #.#.###(.....#.#  K hX #.........##.#[#  ##.####.#.##.#..  K hnc K hc j425K hk 9%K h\n K h[#..# .#.#  ..##. ##.#  #.. .9 #..#### #.# ##..#.#.. #  #. #..#.#.#####.#  # ..###.#.......#   ##.. #......#  K hJ####.#####...#[/#  .............@..#  .#### K h1 ####.#....%......... K hR K h.....#....#.#.#####.  .#.# #....#.#.#  .#.###(.....#.#  .........##.#[# K hP ####.#.##.#..  #K hX.# #.#.##.####### K h}j514K hcK hmK hK h#..# .#.#  ..##. ##.#  #.. .9 #..####  #.# ##..#.#.. #  #. #..#.#.#####.#  # ..###.#.......#  ##.. #......# K hZ/ ####.#####...#[/#  .#  .####  K hh.#....%.........  K h#....#.#.#####.  #.# #....#.#.# K hř #.###(.....#.#  ##.#[# K hO .####.#.##.#..  K hx.# #.#.##.#  K h^%6K hD03K h-9%K hK hZX#..# .#.#  ..##. ##.#  #.. .9 #..####  #.# ##..#.#.. #  #. #..#.#.#####.#  # ..###.#.......#  ##.. #......#  ####.#####...#[/#  K h.#  .####  .#....%.........  #....#.#.#####.  .# #....#.#.#  .###(.....#.#  K h##.#[#  ####.#.##.#..  K hBw# #.#.##.#  K h7%K hCk7492K hK h K h IM#. #..# . ..##. ##.#  #.. .9 #..#### # #. . #..#.#.##### # ..###.#.......# ##.. #......  K h ####.#####...#[...  .............#### ##%........ ...#....#.#.#####. # K h% K hu j881K h 8%K h K h o9.0 (270K h 8%K h~ 1 _f - a wand of polymorph (6)K h:K h@Read which item? Scrolls  b - a scroll of identify  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fear K h< z - 2 scrolls labelled TOOSAS HOXZAA  D - a scroll labelled VUTHRE PIEGRO [!] read|quaff|evoke[?] describe selectedK hK h+K hy #..##..#.#  planckenstein the Skirmisher#..# .#.#  Coglin of Okawaru ****....##. ##.#  Health: 82/82 ========================#.. .9 #..####K hܫ  Magic: 11/11 ======================== #.# ##..#.#.. #   AC: 12Str: 11 #. #..#.#.#####.#   EV: 14Int: 10 K h)# ..###.#.......#   SH: 0Dex: 21K h1##.. #......#  XL: 10 Next: 89% Place: Dungeon:9  K hW####.#####...#[@#  Noise: ---------  Time: 8369.0 (0.0)  K hy................#  a) +2 sling (freeze) d) +0 sling {Daeho} K h.............####  Fire: a) +2 sling (freeze) {Cipactli} K h##.#....%.........  Zot (26347) Gem (1060) ...#....#.#.#####.K h] .# #....#.#.# K h]  .###(.....#.# K h)  .......##.#[#   ####.#.##.#..K hG   _Found a maw talisman. _Found a ring mail and a shiny lead wand. _You see here a maw talisman. _Found a glowing robe. _b - a scroll of identify K h_f - a wand of polymorph (6)K hK h*KIdentify which item? (\ to view known items) Scrolls (select first with ?)  z - 2 scrolls labelled TOOSAS HOXZAA  D - a scroll labelled VUTHRE PIEGRO K hjPotions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions K h3 t - a dark potion  w - a white potionK h][?] describe selectedK hTK h\K hdy #..##..#.#  planckenstein the Skirmisher#..# .#.#  Coglin of Okawaru ****....##. ##.#  Health: 82/82 ========================#.. .9 #..####K h!e  Magic: 11/11 ======================== #.# ##..#.#.. #   AC: 12Str: 11 K hle;#. #..#.#.#####.#   EV: 14Int: 10 # ..###.#.......#   SH: 0Dex: 21K he##.. #......#  XL: 10 Next: 89% Place: Dungeon:9  K hnf)####.#####...#[@#  Noise: ---------  Time: 8369.0 (0.0)  ................#  a) +2 sling (freeze) d) +0 sling {Daeho} .............####  Fire: a) +2 sling (freeze) {Cipactli} ##.#....%.........  Zot (26347) Gem (1060) ...#....#.#.#####. .# #....#.#.#   .###(.....#.#   .......##.#[#   ####.#.##.#.. K hf\  _Found a maw talisman. _Found a ring mail and a shiny lead wand. _You see here a maw talisman. _Found a glowing robe. _b - a scroll of identify _f - a wand of polymorph (6)K hu  As you read the scroll of identify, it crumbles to dust.70.0 (1K hvE659K hv~K huM _z - 2 scrolls of poisonK h.U-M#..##..# #. #..# . ..##. ##.# K hUj #.. .9 #..#### # #.. #. #..#.#.#####.# K hU# ..###.#.......# ##.. #.....  ####.#####...#[..... K hV .............#### ##.#....%......... #K hVu .#K hrh158K hjK h####.#####.#  #..##..# #.#  #..##..#.#  #..# .#.#  ..##. ##.#  . .9 #..####  .# ##..#.#.. #  . #..#.#.#####.#   ..###.#....@..#   ##.. #......##.#  ####.#####...#[.# #  .......#  .............####  #.#....%.........  ..#....#.#.#####. # #....#.#.#  ###(.....#.#  K h7%K hj247K hLK hՖK hH0.#####.#  ..##..# #.#  #..##..#.#  #..# .#.#  ..##. ##.#  .. .9 #..#### ##  K h+# ##..#.#.. .#   #..#.#.#####.#  ..###.#.#  ##.. #......##.#  K h.#####...#[.# ##  .....#  K hT...####  K hF^.#....%.........  .K hm#....#.#.#####.   #....#.#.# K hv (.....#.#  K h7%K hj336K h8%K hMK hֳ u......##.#  ##.#####.# K h  .##..# #.#  #..##..#.#  #..# .#.# K hI m .##. ##.#  K ho . .9 #..#########  ##..#.#.......#  K h #..#.#.#####@#   ..###.#.......#  K h N ##.. #......##.#  ##.#####...#[.####  K h ..#  ...........####  K hB #....%.........  #....#.#.#####. #....#.#.#  K h< 7%K h K42K h8 5K h 8%K h7 K h ###...#.# .......##.# ###.#####.# ..##..# #.#  #..##..#.#  #..# .#.# .##. ##.# .. .9 #..######### # ##..#.#.....@.#  #..#.#.#####.#  ..###.#.......#  ##.. #......##.# ###.#####...#[.#### ......#K h ............#### .#....%......... .#....#.#.#####. K h<5K hD14K h@K hK hq K hq K hr K hu K hw K h 03392K h K hj K h 681K h݅ K h† K h K h0 C7K h 0K hz K h K h K h M649K hb K h A  You see here a +0 ring mail.K h K h S58 _K h8 K hت K h K hͮ L47K h K h` K h/ K hx L36K h K h\ K h b25K h K h) K h K h; L14K h K h K h K h L03K h K h  # ..###.#.......#  ##.. #......##.#  ####.#####...#[.####  K hK 2................#  .............#####  #####.#....%.........#  #.....#....#.#.#####.#  #.#.# #....#.#.# K hv ' #.#.###(.....#@# #.........##.#[# ##.###.#.. K h  #.# #.#.##.#######  #.# #.#.##.......#  #.# #.#.########.#  #.# #.#.# #.# K h #.####...########.#  #.................# K hI   ##.. #......######.#####...#[.###................# .....#####K h #####.#....%.............#.#.######.#  ##(....K h W........###.####.#.##.#.......#K h v #.# ########......K h G########.########## K h" E K hd J%86.0 (11.0)K h ,7.0 (12K h E292K h 8%K hG _You see here a +0 robe of positive energy.K hʺ K hD K h K hM K h K ht 81 _K h L70K h K hK K h K h M639K h K he K h K h -5K h 8K hf K h K h b47K h K hu K h K h D36K h K hV K h K h L25K h K h| K h K h- L14K h K h^K hXK hL03K hK h%K h) K h] M192K h K h|K hK hb-8K h1K hK hK hC7K h0K h~K h9K h K h#!-6K h! 29K h"K h&K h-*K hi*-5K h*8K h0,K h4K h5647K h65K h7K h =K hL@K h@-3K h@6K hCK hEK h>Jb25K hsPK h SK hf1403092K hm81K h nK hBpb70K hSqK hrK hvK hGvM619K hvK hzK h}b58K h~K hK hb47K hK hK hԇb36K h'K hUK hb25K h K hfK hb14K h+K hK h@b03K hK hҔK hvK h×N2992K hkK hK hКK hL81K hK hK h՟K hL70K h'K hK hg #..##.....#.#  #...###...#.#  #.......##.# K h ## ####.#####.#  ..##..##..###.#  K h##.#. #..##..#.#  #..#.##..##..#.#  K h##.##..##..###.#  #..@#..##..##..##### ##.#.##..##..#.#.... K h:)#..#.##..##..#.#.### ##.##..##..###.#....K h\ c. #..##..# #...... K h## ####.#####...#[. c   centaur (asleep) ................K hY .............### K h֬]#####.#....%........K hϵ-419.0 (3K h\20.0 (33609K h?K hK hbZ _A centaur comes into view.K hN  (((cYou shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!K h  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.K he ...c(launcher)The centaur is moderately wounded.K hk (((%The centaur wields a +0 orcbow. The centaur shoots an arrow.K h ...%===1.0 (1.0)58) Rev K h K hJ < _The arrow hits you but does no damage.K h3 ((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.K h (%The centaur is severely wounded.You shoot a sling bullet.K hW ...c%The sling bullet barely misses the centaur.K h\l(((%K h^...%K h (((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.K hu5...K h9v69----247) Rev+ K h|9%K h) _The arrow hits you!K hK (K h`((%You shoot a sling bullet.  K h5The sling bullet hits the centaur but does no damage.K h) (The centaur is severely wounded.You shoot a sling bullet.K h ...c%The sling bullet closely misses the centaur.K hӥl(((%K h4,..K h4 .K h35%K hc5K h6K h*72K hh7!------K h7$9 (0.9K h7%3K h7 6K h-9K h@9%K hCF _The centaur shoots an arrow. The arrow hits you!K h 8%K hC K h K h ^ _You are too injured to fight recklessly!K hK hNK ha K hz#^ _You are too injured to fight recklessly!K h2 #..##.....#.#planckenstein the Skirmisher#...###...#.#Coglin of Okawaru ****..#.......##.#Health: 62/82 ==================------## ####.#####.#Magic: 11/11 ========================..##..##..###.#AC: 12Str: 11##.#. #..##..#.#EV: 14Int: 10#..#.##..##..#.#SH: 0Dex: 21##.##..##..###.#XL: 10 Next: 89% Place: Dungeon:9#..@#..##..##..##### Noise: ===------  Time: 8422.9 (0.0)K h>3 ]##*#.##..##..#.#.... a) +2 sling (freeze) d) +0 sling {Daeho} #.*#.##..##..#.#.### Fire: a) +2 sling (freeze) {Cipactli} ##*##..##..###.#.... Zot (26293) Gem (1006) Rev+ c. #..##..# #......## ####.#####...#[. c   centaur (launcher).............................########.#....%........ K h3 _The centaur shoots an arrow. The arrow hits you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)K h)S#..##.....#.#planckenstein the Skirmisher#...###...#.#Coglin of Okawaru ****..#.......##.#Health: 62/82 ==================------## ####.#####.#Magic: 11/11 ========================..##..##..###.#AC: 12Str: 11##.#. #..##..#.#EV: 14Int: 10#..#.##..##..#.#SH: 0Dex: 21##.##..##..###.#K h#*XL: 10 Next: 89% Place: Dungeon:9#..@#..##..##..##### Noise: ===------  Time: 8422.9 (0.0)##(#.##..##..#.#.... a) +2 sling (freeze) d) +0 sling {Daeho} #.(#.##..##..#.#.### Fire: a) +2 sling (freeze) {Cipactli} ##(##..##..###.#.... Zot (26293) Gem (1006) Rev+ (. #..##..# #......## ####.#####...#[. c   centaur (launcher)................K h~* .............########.#....%........ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)  You shoot a sling bullet.K h[  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the centaur.K h2K h9..c.%K hB:~33.9 (125) Rev* K h@K h` _The centaur is severely wounded.K hۼ#..##.....#.#planckenstein the Skirmisher#...###...#.#Coglin of Okawaru ****..#.......##.#Health: 63/82 ==================------## ####.#####.#Magic: 11/11 ========================..##..##..###.#AC: 12Str: 11##.#. #..##..#.#EV: 14Int: 10#..#.##..##..#.#K hYSH: 0Dex: 21##.##..##..###.#XL: 10 Next: 89% Place: Dungeon:9#..@#..##..##..##### Noise: ===------  Time: 8423.9 (0.0)##*#.##..##..#.#.... a) +2 sling (freeze) d) +0 sling {Daeho} #.*#.##..##..#.#.### Fire: a) +2 sling (freeze) {Cipactli} ##c##..##..###.#.... Zot (26292) Gem (1005) Rev* .. #..##..# #......K h## ####.#####...#[. c   centaur (launcher).............................###K h#####.#....%........The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur. K h޽z_The centaur is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}K hPress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)K hhS#..##.....#.#planckenstein the Skirmisher#...###...#.#Coglin of Okawaru ****..#.......##.#Health: 63/82 ==================------## ####.#####.#Magic: 11/11 ========================..##..##..###.#AC: 12Str: 11##.#. #..##..#.#EV: 14Int: 10#..#.##..##..#.#SH: 0Dex: 21##.##..##..###.#K hi:XL: 10 Next: 89% Place: Dungeon:9#..@#..##..##..##### Noise: ===------  Time: 8423.9 (0.0)##.#.##..##..#.#.... a) +2 sling (freeze) d) +0 sling {Daeho} #..#.##..##..#.#.### Fire: a) +2 sling (freeze) {Cipactli} ##c##..##..###.#.... Zot (26292) Gem (1005) Rev* .. #..##..# #......K hi## ####.#####...#[. c   centaur (launcher).............................########.#....%........ K hj_The centaur is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK h*jAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!K hno(()% K hM((Fire: a) +2 sling (freeze) {Cipactli} K h Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)  K h!You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!  K h|:Okawaru accepts your kill.K h{..).%K h~4914.8 (0.914K h9%K h/ _You shoot a sling bullet.K hHK hK hK h~K h{75=036=892K hK hj881K hzK hK h69=K h-U70) Rev+ K hK hhK h~70=6999K hK h؜K hVj158K hK hK h*s2=47K hK hSK h3=36) Rev K hK hK hVj425K hrK hK hiz6=14K hTK hK h z7=03K hDK hK h޷p8792) K h׸K hK hQs9=81K hK hxK hK ht80=70K h5K hK h.k1689K h9K h ..##.---.##..##..#..##.......K hf..... _You start resting.K hY39.8 (15.0)%K h2=---40.8 (1658K h9%K h" _HP restored.K h` #...###...#.# #.......##.########.#####.# ..##..##..###.###.#. #..##..#.# #..#.##..##..#.# ##.##..##..###.# #...#..##..##..#### ##@#.##..##..#.#... #..#.##..##..#.#.## ##)##..##..###.#... ..##..##..# #. #######.#####...#[ .............. #######.#....%.......K hQ #.....#....#.#.####K h8%K hS11.0)K hvD47K hK hK h  #.......########.###..##..##..##.#. #..##....#.###.##..##..###...#..#####.#.##..##..#.#...#.###)##..##..###.#... .. #..########.#####...#[K hf%#.#.# #....#.#.#K hg&8%K h&j236K h*,9%K h/K hl  #######.###..##..##..##.#. #..##....#.##.##..##..###...#..######.#.##..##..#.#....####@##..##..###.#..... #..########.#####...#[ ...............%#.#.###(.....#.#K h| 8%K h j325K hZ 9%K h²  Things that are here: _a +0 orcbow; a centaur corpseK h  ..##..##..###.###.#. #..##..#.# #..#.##..##..#.# ##.##..##..###.# #...#..##..##..### ##.#.##..##..#.#.. #..#.##..##..#.#.# ##)##..##..###.#.. #@.##..##..# #. ########.#####...# .............. K hm ######.#....%...... #.....#....#.#.###  #.#.# #....#.#.# #.#.###(.....#.# #.........##.#[### K h %=414 _K hF K h% K h|8#######.#####.# ..##..##..###.# ##.#. #..##..#.# #..#.##..##..#.# ##.##..##..###.# #...#..##..##..######.#.##..##..#.#...#..#.##..##..#.#.####@##..##..###.##..##..##..# #.....########.#####...#[.. .............#######.#....%.......#.....#....#.#.#####.#.# #....#.#.##.#.###(.....#.#K hāK hj503K h{K h  Things that are here: _a +0 orcbow; a centaur corpseK h M #.......#######.## ..##..##..###.#. K h ..#.##..##..##.###.# #...#..##..##..#####..#.@#.##..##..#.#.###)##.#K h  #..##..##..# #.....########.#####...#[K h0 Q...............%K h* 8%K h K hH k6692 _K h K hœeM#...###... #.......#######.## ..##..##..###.#. #..#.##..##..##.###.# ...#..##..##..######....#.##..##..#.#.####)##.##..##..##..# #.....########.#####...#[K h% K hdK hj781K hK hkK hM##..#...###... #.......#######.## ..##..##..####.#. #..#.##..##..#.##.# #.@.#..##..##..#####.#.#..#..#.##..##..#.#.####)##.##..##..##..# #.....%K ht8%K hܖj870K h9%K hK h;M##....#)##..#...###... #.......#######.## ..##..##..####.#. ..#.##..##..##@###.# ...#..##..##..######.#...#..#.##..##..#.#.####)##..##..###.#..... ##K hK h*k9679K hK h5K hG0M#..#.....#..##....#)##..#...###... #.......########.## ..##..##..###.#. K h0#.@#.##..##..#.###.# #...#..##..##..######.#.#..#..#.##..##..#.#.##K h"7K h7L505K h78K he<K ha>K h7zM#.###....##.##..#.....#..##....#)##..#...###... #.......##.#########.###......##..##..##K hR7##@#. ..#.##..##..##.##.# #...#..##..##..######.#.##..##..#.#....#K h7 ...#######K hD@K h@K14K h@7K hFK hPIK hO M.# #....##..#.###.###....##.##..#.....#..##....#)##..#...###... #.......#.#########.###.....@##..##..####.###.#. #..#.##..##..##.##.# #...#..##..##..####..#236K hS K hU K hO .# #....##..#.## #.###....##.#.# #..#.....#...# #.##....#)#.# #..##.....#.# #...###...#.# #.##.# ##.#########.#####.# #....@.##..##..###.# ##.###.#. #..##..#.# #..#.##..##..#.# ##.##..##..###.# #...#..##..##.. ##.#.##..##..#.# #..#.##..##..#.#. ##)##..##..###.# #..##..##..# #K h\K h`j325K hgK hiK h" .# #....##..#.## #.###....##.#.#. #..#.....#...##. #.##....#)#.##. #..##.....#.##. #...###...#.##. #.##.# ##.#########.#####.# #...@..##..##..###.# ##.###.#. #..##..#.##. #..#.##..##..#.## ##.##..##..###.# #...#..##..##.. ##.#.##..##..#.# #..#.##..##..#.#. ##)##..##..###.# #..##..##..# #K h}*K h*j414K h0K h2K h_# .# #....##..#. ### #.###....##.#.#.# #..#.....#...# #.# #.##....#)#.# #.# #..##.....#.# #.## #...###...#.# #.. #.##.# ##.#########.#####.# #..@...##..##..###.# ##.###.#. #..##..#.# #.. #..#.##..##..#.# ##. ##.##..##..###.#.. #...#..##..##..#. ##.#.##..##..#.# S   water moccasin (asleep)S. #..#.##..##..#.##. ##)##..##..###.# #..##..##..# #..K hK hj503K h K h^a _A water moccasin comes into view.K h`.#.# #....##..#.# planckenstein the Skirmisher ####.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 82/82 ========================#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..@...##..##..###.# Noise: ---------  Time: 8455.8 (0.0)##*###.#. #..##..#.# a) +2 sling (freeze)K he/9[39;49m d) +0 sling {Daeho} #.* #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##* ##.##..##..###.# Zot (26260) Gem (973) .* #...#..##..##..##* ##.#.##..##..#.# S   water moccasin (asleep)S. #..#.##..##..#.##. ##)##..##..###.##..##..##..# #..Things that are here: _a +0 orcbow; a centaur corpse _A water moccasin comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)K h#.# #....##..#.# planckenstein the Skirmisher ####.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 82/82 ========================#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..@...##..##..###.# Noise: ---------  Time: 8455.8 (0.0)##(###.#. #..##..#.# a) K h[40m+2 sling (freeze) d) +0 sling {Daeho} #.( #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##( ##.##..##..###.# Zot (26260) Gem (973) .( #...#..##..##..##( ##.#.##..##..#.# S   water moccasinS. #..#.##..##..#.##. ##)##..##..###.##..##..##..# #.. _A water moccasin comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.K hm!  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin hisses angrily.  You shoot a sling bullet.  The sling bullet hits the water moccasin.freezes the water moccasin.K h,K h H...SH   manticore (wandering).S   water moccasinThe water moccasin is lightly wounded.K h===6.7 (0.92) Rev K h4K h\ _A manticore comes into view.K hp> F#.# #....##..#.# planckenstein the Skirmisher ####.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 82/82 ========================#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21K h> ##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..@...##..##..###.# Noise: ===------  Time: 8456.7 (0.0)##H###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.* #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} K h> ##* ##.##..##..###.# Zot (26260) Gem (972) Rev .* #...#..##..##..#K h? #S ##.#.##..##..#.# H   manticore (wandering).. #..#.##..##..#.# S   water moccasinK hC? #. ##)##..##..###.##..##..##..# #..The sling bullet freezes the water moccasin.  K h@ $The water moccasin is lightly wounded. _A manticore comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 58% to hit)K h; #.# #....##..#.# planckenstein the Skirmisher ####.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 82/82 ========================#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..@...##..##..###.# Noise: ===------  Time: 8456.7 (0.0)##H###.#. #..##..#.# a) K h +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##. ##.##..##..###.# Zot (26260) Gem (972) Rev .. #...#..##..##..##S ##.#.##..##..#.# H   manticore.. #..#.##..##..#.# S   water moccasin#. ##)##..##..###.##..##..##..# #.. _A manticore comes into view.Fire: a) +2 sling (freeze) {Cipactli}K h Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.K h J  Aim: a water moccasin (lightly wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.  The manticore is lightly wounded.hits the manticore but does no damage.K h{+ K h, K h>6 HS.7.6 (0.9591K h= K h@ 7 _The manticore is lightly wounded.K h .# #....##..#.# ## #.###....##.#.# ..# #..#.....#...# #.# #.##....#)#.# #.# #..##.....#.# #.## #...###...#.# #.. #.##.# ##.#########.#####.# #...@..##..##..###.# ##H###.#. #..##..#.# #.. #..#.##..##..#.# ##S ##.##..##..###.# .. #...#..##..##..##. ##.#.##..##..#.#... #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #. H.  The manticore attacks as it pursues you! K h~[23d The manticore misses you. The manticore claws you.0---8.6 (1.080K h0W _The manticore claws you but does no damage.K hwi.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....#K h#..#.....#...# Health: 80/82 =======================-#.##.##....#)#.# Magic: 11/11 ========================#.#K hڧ*#..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14K hH8Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..H@..##..##..###.# Noise: =--------  Time: 8458.6 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} K ht#.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26258) Gem (970) Rev K h.. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #...K hThe manticore attacks as it pursues you!  The manticore misses you. The manticore claws you. K h_The manticore claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK hIKAim: a manticore (lightly wounded, 79% to hit)K h8~.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 80/82 =======================-#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..H@..##..##..###.# Noise: =--------  Time: 8458.6 (0.0)##.###.#. #..##..#.# K h~]a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26258) Gem (970) Rev .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #...The manticore misses you. The manticore claws you. _The manticore claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.K h)Press: ? - help, Shift-Dir - straight line  Aim: a manticore (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The manticore is lightly wounded.  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezeK hK ht; SK hS   water moccasinThe manticore is lightly wounded.  The manticore bites you but does no damage.K h68----==9.5 (0.9769) Rev+ K h] _The manticore claws you! The manticore claws you.K hV.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 68/82 ===================-----#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#..H@..##..##..###.# Noise: ===------  Time: 8459.5 (0.0)##S###.#. #..##..#.# a)K h +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26257) Gem (969) Rev+ .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...The manticore is lightly wounded.  The manticore bites you but does no damage. _The manticore claws you! The manticore claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded, 79% to hit)K hN.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 68/82 ===================-----#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21K h##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#(((@..##..##..###.# Noise: ===------  Time: 8459.5 (0.0)##S###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26257) Gem (969) Rev+ .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...The manticore bites you but does no damage. _The manticore claws you! The manticore claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, ShiK hXft-Dir - straight lineAim: a manticore (lightly wounded, 79% to hit)  You shoot a sling bullet.K h_  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (lightly wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet closely misses the manticore.The sling bullet hits the manticore.K h" K hV .SH.  The manticore is moderately wounded.K hv 0--60.5 (168K h K h _The manticore bites you. The manticore misses you. The manticore claws you.K h*=.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 60/82 =================-------#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#.SH@..##..##..###.# Noise: ===------  Time: 8460.5 (0.0)##.###.#. #..##..#.#K h= a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26256) Gem (968) Rev+ .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...You shoot a sling bullet. The sling bullet hits the manticore.  The manticore is moderately wounded. _The manticore bites you. The manticore misses you. The manticore claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, 79% to hit)K h:.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 60/82 =================-------#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9K h$#.SH@..##..##..###.# Noise: ===------  Time: 8460.5 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26256) Gem (968) Rev+ .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.K h8#..##..##..# #... _The manticore bites you. The manticore misses you. The manticore claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.K h'MPress: ? - help, Shift-Dir - straight line  Aim: a manticore (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.  The manticore is moderately wounded.You shoot a sling bullet. The sling bullet hits the manticore!K h/ p  The manticore is heavily wounded.K h 50---1.4 (0.95Rev* K h(K h+s _The manticore closely misses you. The manticore claws you. x2K hg Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--45% [?] toggle between ability selection and description.K hK hHK hN.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 50/82 ==============----------#.##.##....#)#.# Magic: 11/11 ========================#.##..##.....#.# AC: 12Str: 11#.## #...###...#.# EV: 14Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9K h#.SH@..##..##..###.# Noise: ===------  Time: 8461.4 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26255) Gem (968) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.  The manticore is moderately wounded.K h You shoot a sling bullet. The sling bullet hits the manticore!  The manticore is heavily wounded. _The manticore closely misses you. The manticore claws you. x2K h  You gain the combat prowess of a mighty hero.The manticore completely misses you.The manticore claws you but does no damage.K hK hQ19/11 -----K h=-38--K h[2.4 (14) Hero Gem (967) Rev+ K hK hV _The manticore barely misses you.K h^ .# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 51/82 ==============----------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#.SH@..##..##..###.# Noise: =--------  Time: 8462.4 (0.0)##.###.#.  hc_ T0m#..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26254) Hero Gem (967) Rev+ .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...The manticore completely misses you.The manticore claws you but does no damage. _The manticore barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded, 81% to hit)K hcK O.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 51/82 ==============----------#.#K hL #.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9K h;L -#.SH@..##..##..###.# Noise: =--------  Time: 8462.4 (0.0)K hnL ##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} K haM ##S ##.##..##..###.# Zot (26254) Hero Gem (967) Rev+ .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #... _The manticore barely misses you.Fire: a) +2 sling (freeze) {Cipactli}K hM 1Press: ? - help, Shift-Dir - straight lineK hM Aim: a manticore (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.K hL   Aim: a manticore (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.  The manticore is severely wounded.hits the manticore but does no damage.K hcq  The manticore is severely wounded.K hd44--==3.1 (0.736) Rev* K hSlK hos _The manticore bites you! The manticore closely misses you. x2K h.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 44/82 ============------------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#.SH@..##..##..###.# Noise: ===------  Time: 8463.1 (0.0)##.###.#.  h0m#..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26253) Hero Gem (966) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...The sling bullet hits the manticore but does no damage.  The manticore is severely wounded. _The manticore bites you! The manticore closely misses you. x2  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, 81% to hit)K hvKW.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 44/82 ============------------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9K h Ls#.SH@..##..##..###.# Noise: ===------  Time: 8463.1 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26253) Hero Gem (966) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...K hLThe manticore is severely wounded. _The manticore bites you! The manticore closely misses you. x2  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.K h^Press: ? - help, Shift-Dir - straight line  Aim: a manticore (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The manticore is almost dead.  You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.K hbdl  The manticore is almost dead.K he30----8 (0.725K hmK hpk _The manticore bites you! The manticore misses you. x2K hz .# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 30/82 ========----------------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#.SH@..##..##..###.# Noise: ===------  Time: 8463.8 (0.0)##.###.#. #..##..#K h, .# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26252) Hero Gem (965) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...The sling bullet hits the manticore but does no damage.  The manticore is almost dead. _The manticore bites you! The manticore misses you. x2  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)K h:y a.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 30/82 ========----------------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21K h7{ ##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#.SH@..##..##..###.# Noise: ===------  Time: 8463.8 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26252) Hero Gem (965) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticore.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...The manticore is almost dead. _The manticore bites you! The manticore misses you. K h{ x2  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.K hz Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The manticore is almost dead.  You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.K h~ K h 1=4.6 (0.84K hR K h ] _The manticore is almost dead.K hh..# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 31/82 =========---------------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11K h.#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9K h /T#.SH@..##..##..###.# Noise: ===------  Time: 8464.6 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} K hr/#.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26252) Hero Gem (964) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticoreK h/.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #...You shoot a sling bullet.  The sling bullet hits the manticore but does no damage. K hk0_The manticore is almost dead.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)K hz.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 31/82 =========---------------#.##.##....#)#.# Magic: 9/11===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 10 Next: 91% Place: Dungeon:9#.SH@..##..##..###.# Noise: ===------  Time: 8464.6 (0.0)K hx##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26252) Hero Gem (964) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. H   manticoreK h.. #..#.##..##..#.#. S   water moccasin#. ##)##..##..###.#.#..##..##..# #... _The manticore is almost dead.Fire: a) +2 sling (freeze) {Cipactli}K hoPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.K hq  Aim: a manticore (almost dead, 81% to hit)  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.  The manticore is almost dead.!  You kill the manticore!K hw†S   water moccasinK hK hG.SK hK h .# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 32/83 =========---------------#.##.##....#)#.# Magic: 9/11K h* u===================-----#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0K hv Dex: 21##.#########.#####.# XL: 10 Next: 103% Place: Dungeon:9K h J#..S@..##..##..###.# Noise: ===------  Time: 8465.3 (0.7)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} K h #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26251) Hero Gem (964) Rev* .. #...#..##..##..##K h_V#. ##.#.##..##..#.#. S   water moccasin.. #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #...You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.  The manticore is almost dead.K hYou shoot a sling bullet. The sling bullet hits the manticore!  You kill the manticore! _Okawaru accepts your kill.K h6  The manticore is almost dead.  You shoot a sling bullet. The sling bullet hits the manticore!  You kill the manticore! _Okawaru accepts your kill.Your base Fighting skill increases to level 9!You have reached level 11!K hK h/  --more--K h y5/892-1 1% K hY K hm  Your brain swirls with designs for a diagrounded waveguide. You just need some _more time...K hë4K haK hSF _Unknown command.K h{ .# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 35/89 =========---------------#.##.##....#)#.# Magic: 9/12==================------#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 11 Next:  1% Place: Dungeon:9#..S@..##..##..###.# Noise: ===------  Time: 8465.3 (0.0)##.###.#. #..##..#.# h| ;49m a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26251) Hero Gem (964) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. S   water moccasin.. #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #...Your brain swirls with designs for a diagrounded waveguide. You just need some _more time... _Unknown command.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 63% to hit)K hɞ.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 35/89 =========---------------#.##.##....#)#.# Magic: 9/12==================------#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 11 Next:  1% Place: Dungeon:9#(((@..##..##..###.# Noise: ===------  Time: 8465.3 (0.0)##.###.#. #..##..#.#K hD a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26251) Hero Gem (964) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. S   water moccasin.. #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #... _more time... _Unknown command.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 63% to hit)  You shoot a sling bullet.K hr*m  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin.K hew ..SThe sling bullet closely misses the water moccasin.K hwq6.1 (0.803K hQK hہ3 _The water moccasin bites you.K h.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 35/89 =========---------------#.##.##....#)#.# Magic: 9/12==================------K h^#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21K hy##.#########.#####.# XL: 11 Next:  1% Place: Dungeon:9#..S@..##..##..###.# Noise: ===------  Time: 8466.1 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} ##S ##.##..##..###.# Zot (26250) Hero Gem (963) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. S   water moccasin.. #..#.##..##..#.#.#. ##)##..##..###.#.#..##..##..# #...You shoot a sling bullet.  The sling bullet closely misses the water moccasin. _The water moccasin bites you.  K h.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 63% to hit)K h-.# #....##..#.## planckenstein the Skirmisher###.###....##.#.# Coglin of Okawaru ****....##..#.....#...# Health: 35/89 =========---------------#.##.##....#)#.# Magic: 9/12K h==================------#.##..##.....#.# AC: 13Str: 11#.## #...###...#.# EV: 18Int: 10#.. #.......##.# SH: 0Dex: 21##.#########.#####.# XL: 11 Next:  1% Place: Dungeon:9#..S@..##..##..###.# Noise: ===------  Time: 8466.1 (0.0)##.###.#. #..##..#.# a) +2 sling (freeze) d) +0 sling {Daeho} #.. #..#.##..##..#.# Fire: a) +2 sling (freeze) {Cipactli} K hMv##S ##.##..##..###.# Zot (26250) Hero Gem (963) Rev* .. #...#..##..##..###. ##.#.##..##..#.#. S   water moccasin.. #..#.##..##..#.#.#. ##)##..##..###.#.K h{#..##..##..# #...Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK hAim: a water moccasin (lightly wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.K h^The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  The water moccasin is heavily wounded.  You kill the water moccasin!K hhg†K hl9#K hQ639 (0.8492K hK huP _Okawaru accepts your kill.K h37818=709=10/12==6594058) Rev+ 1=47--- 71.9 (5.0 _You start resting.2=24---2.9 (63) Gem (956 _You feel like a meek peon again.K h?4K hKK h`K hPP4==255=14) Rev K hK hXp6=03K hW K h"71==392K h#K h&t881K h'K h/*9=70) K hz*K h]-K h-r50=649K hI.K h10K h02===58K hm1K h33=47K h4K hu6K h6^436K h7K h9K hI:^525K h ;K hB 6= _You start resting.K h I083.9 (11.0)K hI2==4.9 (1214K hOK hR% _Magic restored.K h%4K heK h K h!p7=03K h@)8292K h+K h ,|60=81K he-K h/K h 0I1===K hr0:70K h?1K hv4:2K h4;639K h5K h9K h\9W358K h:K hp=<64K h>m=47K h^AK hA|5=36K hBK h4EK hxEj625K h&GK hHK hIz8=14K h_JK hL99K hLW=03K hMK hOK hQPe70192K h7QK h6TL1=K hzTD81K h2UK hoW92K hWW=70K hWXK hZ<3K h:[E629K h[K hA^<4K h^D58K h_K hQbK hbz5=47K hcK hf7=36K h>gK hiK hi68=K h(jD25K hkK h:mK hmz9=14K hnK hqK hqd8003K hrK hu1092K hvK hxK h>ys2=81K h\zK h }K hY}s3=70K hG~K hK hU5619K hK hK hOK h#6K hЉW=58K hK h+K h|s7=47K hK hP836K hK h+ _You start resting.512.9 (289=3.9 (2925K hK hͮ" _HP restored.K hm[.# #....##..#.## ## #.###....##.#.# ..# #..#.....#...# #.# #.##....#)#.# #.# #..##.....#.# #.## #...###...#.# K h#.. #.##.# ##.#########.#####.# #..†.@.##..##..###.# ##.###.#. #..##..#.# #.. #..#.##..##..#.# ##S ##.##..##..###.# K h)<.. #...#..##..##..##. ##.#.##..##..#.#... #..#.##..##..#.#.#K hQ#. ##)##..##..###.#.#..##..##..# #.K hK hqu4.9 (1.0)14K hK hK h ###.###.# ...#.....#...# ###....#)#.# #..#.# # #...###...#.# . 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######.#.#####.#....% #.#.#.....#....# #.#.#.#.#.#....#. #.###.#.###(..... #.# #.........##. #.# ##.####.#.##..#######.# #.# #.#.##........@.# #.# #.#.##.########## #.# #.#.### #.# #.#.#  #.####...### #........... ########.### ### K h7%K hWQ6.9 (169K h{2K h}K hEK hcW 2 # ######.#.#####.#....% #.#.#.....#....# #.#.#.#.#.#....# #.###.#.###( #.# #.## #.# ##.####.#.###.#.# #.# #.#.###.# #.# #.#.### #.# #.#. #.# #.#.# #.####... # #.  ###%781K hTZ 8%K h;\ K h K h K hk K h K h K h L70K h 679K hu K h L58K hl K h K h3 K h^ L47K h K h+ K h K h -3K h 6K h K hr . # . ######.#.#####.# . #.#.#.## #.#.#.#.#.. #.###.#.####. #.# #......K h A#. #.# ##.## #.#######.  #.@....... 52.9 (5K h B ####  K h #.# # #.## K h b# #### K hg K h K hI K hkk#. .. #.............. ..######.#.#####. #.  #.#.#..... # ### #.#.#.#.#. # ..# #.###.#.## # #.# #.# #..... # #.# #.# ##.## # #@#######.# #.# # #.........# #.# ############ #.# # #.# # #.### # #.... ###### ##K h K h{P3.9 (12K h5K hK hK hM########.####### # ............... .######.#.##### #. ...K hbn###.#.#.#..##.#.##.....K h #.# ##.##########.........########### ##.#K h$K h*%j414K h)K h+K h M ....#..##.########.####### # 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K h#.# ###.###) #.# ....#.. ..# #. ..# . #. ######.#. #.#. #.#.# #.# # #.#.#.#. #.# #..@..# #.###.#. #.# #.###.# #.# # #.#.. #.# #.# ##. ..#K hLz## #.#.# #.## #..# #.# ).# ### #.# #.# #.# #.#K hs #. #.# #K h=K hj781K hK hZK hK hK hOK hK hb70K h\j#.# ###.###) .#.# ....#...# #..# . #. ######.#. +#.#. #.#.# .#.# # #.#.#.# .#.# #.@...# #.###.#8 .#.# #.###.# #.# # .#.# ... #.# #.# ##. <..# #### #.#.# #.# #.# #. .).# K h# #. ##.# #. ##.# #. ##.# #K h\K hK hK hs V..#.# ....#. ....#########.###.# ............... #. ######.#.## #+#.#. #.#.#. ..#.######## #.#.# ..#.# #.....# #.###. ..#.# #@###.# #.# #. ..#.#+...# #.# #.# ## .<..###### #.#######.# # .#### #.........# # K h ..).# ########### # .##.## .##.#K h]  # .##.# # .##.# #K h K h k9669K h K h K h ?vK hEL58...#########.##.# .............. #. ######.#.# ##+#.#. #.#. ...#.######## #.#.#.#.# #.....# #.###.#.####.###.# #.# # #..#.#+.@.# #.# #.# #60<..# ##### #.#######.# #.#### #.........# ..).# ########### #.##.# #.##.# #.##.# #.##.# #)##.#K hGK hZIK h"#.....# #..# . #. ######.#. .##+#.#. #.#.K hV.#.# ####### #.#..#.# #.....# #..#.# ###.###.# #.# K h#..#.# +@..# #.# #.# K h.<..# ##### #.#.# ##.#### #K h/.#.).# # ##.##.#  #.##.#  #.##.#  #.##.#  #)##.#K hBK hK h"K14K hG7K hK hK h L...............K h `............'.....(#####K h@ K h K23K h3 6K h" K h _You open the door. _Found a throwing net.K h9.#.....# #. <......# ....... ........ #........ ######.# ..##+#.#......!. #.#K h:3.#.# >...... ####### #.#.#.#.. #.....# #..#.#.###.###.# #.##..#.#.@...# #.# #.#.<..#.(##### #.#.##.###### #.#.).# # K h;###.##.#  #.##.#  #.##.#  #.##.#  #)##.#K h@;K hEK h9Fj325K hMK hQ _Found a ruby potion. Found an escape hatch in the floor. _There is an open door here.K h$,<......# ....... ....... ..... #.# ########+#.#!.+ #.....#.#.>......# ####### #..#.#..# #.....# #..#.#.###.###.# #. ####..#.#.'...# #.# #. .....<..###### #.#######. ####.############# #......... ......).#  ######### ####.##.#  #.##.# # #.##.#  #.##.# #)##.# ####)##.#K h6K h8q414 _K h?K hGK h3Ho5.9 (203K hNK hPR _b - a throwing netK h| M.# ######## .K h <#................######K h s##+#.#......!.+ >##### #.... ....###.## ####..#'...# #.# K h8 .....<..#........##### #.####### ####.#############K hh r......... ......)########## ####.##.#K h9 K h p6.9 (1492K h K h K h_ M....# .. ..######### .<#................########+#.#......!.+ >##### #.... ....###.## ####..#'...# #.# K h"` .....<..#........##### #.####### ####.#############......... ......).###########K hSg K hg j781K hNn K h?p K h)9M########....## .. ..######### .<#................########+#.#......!.+ >##### #.... ....###.## ####..#'...# #.# K h9.....<..#........##### #.####### ####.############# #.........K hBK h-Cj870K hHK hKK hRE=#.###  #.######.#######+#.###.....#.#.# . ...#.....#.## #######<#..... #.............#########+#.#......!.+ #.#.#.>....@.# ####### #.#.#.# #.....# # K hLFt.......#.#.###.###.# # .####..#.#.'...# #.# # ......<..#........##### #.####### .####.############# #........ .......).########## .####.##.# .# #.##.#K h~NK hNk9659K hTK hVK hƗ+M..#  #.######.#######+###....# ..##### #######<#... .................######K hi##+#.#..+ >##### #.... .....###.## .####..#.#........'...# #.# #K hK hk7058K hbK hK ho1.9 (247K h&K hQ _E - a ruby potionK hD ...# # .### .# . .######.#+#.# ##.#.# .#.....#.#### # .<......#... .. #.# ######.##+#.#.+ #.#.#.>......# # #.K hE #.#.# #.....# #.#.#.###.###.# #. ####..#.#.'...# #.# #.<..#.##### #.#. ####.# #.).# # K h+N K hN o2.9 (136K hS K hV K hS.##...#'...#####K h@\K h\j325K hZcK hf( _You open the door.K h@7# #. ### .# . ######.#+#.# ###.#.#..# . .#.....#..#### #. <......#..... .... ..# #.###...# ######.###+#.#.K h7a...# #.##.#.>......######### #.##.#.# #.....# #.##.#.###.###.# #.#..#.#.'...# #.# #.#<..#.##### #.#.#.## #.K h!8p#).# # K h @K hp@j414K h FK hHQ _There is an open door here.K h{# #.# .# ..#######+#.# ###.##.#.........# . #.....#.........#### #.# ......#............ ..... #..# #.###...# ######.#. .##+#.#.K h'@..# #.#.#.#.>......######### #.#.#.#..# #.....# #.##.#........###.###.# #.# ..#.#........<..#.........###### K h=K h K h2 K50K hX &3 _K h K hL K hlS # #.# # .# ...#.#######+#.# K hS w###.##.#.........# ....# .....#.........##### ##.##............. ..... .#..# #.K hS ###...# ######.#.# ##+#.#.'.@.# #.#.#K h2T #.#.>......######### #.#.##.#........# #.....# #.##.#........###.###.# #.# # #..#.#........'...# #.# #.#K hmT  #<..#.....# K h\ K h7] k6392K hb K hd K hvD ...#. #.## .#  ...#. ###.#######+#.# ###.###.#.........# ....#.#.........##### #########.####...... .....K hn...#..# #.......... .............###@..# ######.#.# #+#.#........'...### #.#.#.#.#.>......######### #.#.#.#.#........# #.....# #.###. ..#.#.K hN###.###.# #.# #.#.#.'...# #.# #.# ##  .<..#........##### #.#######.# #  .############# #.........# #  ..).# ########### # K hK h/%<7K h%D81K h+K h^.K htK htK h{K hi}K h)l...#.#.###..# ...#..#+#.# ### ###.###)#.#..# ......#.#.#####.#########.##........#..# #.###.@.# ######.#.# +#.#.'...### K hl#.#.#. .#.#.>......######### #.#.#.# .#.#........# #.....# #.###.# .#.#.###.###.# #.# #. .#.#.'...# #.# #.# ##. <..#.##### #.#.# #. # #.# #. .K hm).# # #.K heuj870K huK h~{K h|K hVP ##S ##.#...#.. #.###.# .# ...#..# #.#######+#.# ### ###.###)# #.#.........# .. ....#..#.#####.#########.######...........#@.# #............ ...........###...## ######.#.#### #.#........'...### #.#.#... #.#.>......######### #.#.#.#. #.#.K h+Q )# #.....# #.###.# #.#.###.###.# #.# #.. #.#.'...# #.# #.# ##.# ..#........##### #.#######.# #.# ############ #.........# #.#K hX K hgX k9649K h^ K h` K hhb#.. #..#.##S ##.##...#.. #.###.#. .# ...#..#. .#######+#.# ##### ###.###)# .#...# ... ....#.. .#.#####.#########.###### .#.......@............#..###............. ....###...## ######.#.##### .#........'...### #.#.#... .#.>######### #.#.#.#.# .#.K hai# #.....# #.###.#.# .#.###.###.# #.# #....#.'...# #.# #.# ##.##K hi .#........##### #.#######.# #.#K hzr8058K hxK h{K h&M#.###.. #..#.##S ##.#...#...# # #.### .# .# ...#..#.######+#.#.######Y.# ###.###)..#.........# ....#....#####@#########.###### .#..........#..###............. ..K h'{.###...## ######.#.##### .#........'...####.#.#....##Y   yak (asleep)K h3147K h[:K hk>V _A yak comes into view.K h##.###.#. planckenstein the Skirmisher#.. #..#. Coglin of Okawaru ****..##S ##.## Health: 89/89 ========================...#...# Magic: 12/12 ========================# #.###.#. AC: 12Str: 11.#.# ...#..#. EV: 14Int: 10 K h..#######+#.#.######Y.# ###.###)## SH: 0Dex: 21 .#.........#.....**..# ....#..## XL: 11 Next:  3% Place: Dungeon:9 .#.........#####@#########.###### Noise: ---------  Time: 8581.9 (0.0) .#............................... a) +2 sling (freeze) d) +0 sling {Daeho} K h[..............#..###............. Fire: a) +2 sling (freeze) {Cipactli} ..........###...## ######.#.##### Zot (26134) Gem (847) .#........'...####.#.#.... K h.#.>......######### #.#.#.#.# Y   yak (asleep) .#........# #.....# #.###.#.# .#........###.###.# #.# #.... .#........'...# #.# #.# ##.## _You open the door. K h_There is an open door here. _A yak comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)K hnr##.###.#. planckenstein the Skirmisher#.. #..#. Coglin of Okawaru ****..##S ##.## Health: 89/89 ========================...#...# Magic: 12/12 ========================# #.###.#. AC: 12Str: 11.#.# ...#..#. EV: 14Int: 10 .#######+#.#.######Y.# ###.###)## SH: 0Dex: 21 .#.........#.....((..# ....#..## XL: 11 Next:  3% Place: Dungeon:9 .#.........#####@#########.###### Noise: ---------  Time: 8581.9 (0.0) .#............................... a) +2 sling (freeze)  hs3md) +0 sling {Daeho} ..............#..###............. Fire: a) +2 sling (freeze) {Cipactli} ..........###...## ######.#.##### Zot (26134) Gem (847) .#........'...####.#.#.... .#.>......######### #.#.#.#.# Y   yak .#........# #.....# #.###.#.# .#........###.###.# #.# #.... .#........'...# #.# #.# ##.## _A yak comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK hsAim: a yak (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.K h(  Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak bellows!  You shoot a sling bullet.K h,K h W.YW   shadowghast (wandering)The sling bullet hits the yak but does no damage.====2.9 (136) Rev K hSK hh^ _A shadowghast comes into view.K h:##.###.#. planckenstein the Skirmisher#.. #..#. Coglin of Okawaru ****..##S ##.## Health: 89/89 ========================...#...# Magic: 12/12 ========================# #.###.#. AC: 12Str: 11.#.# ...#..#. EV: 14Int: 10 .#######+#.#.######W.# ###.###)## SH: 0Dex: 21 K h6;.#.........#.....*Y..# ....#..## XL: 11 Next:  3% Place: Dungeon:9 .#.........#####@#########.###### Noise: ====-----  Time: 8582.9 (0.0) .#............................... a) +2 sling (freeze) d) +0 sling {Daeho} ..............#..###............. Fire: a) +2 sling (freeze) {Cipactli} ..........###...## ######.#.##### Zot (26133) Gem (846) Rev .#........'...####.#.#.... K h;.#.>......######### #.#.#.#.# Y   yak .#........# #.....# #.###.#.# W   shadowghast (wandering) .#........###.###.# #.# #.... .#........'...# #.# #.# ##.##You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _A shadowghast comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK h/<4Aim: a yak (79% to hit)K h'##.###.#. planckenstein the Skirmisher#.. #..#. Coglin of Okawaru ****..##S ##.## Health: 89/89 ========================K hE...#...# Magic: 12/12 ========================# #.###.#. AC: 12Str: 11.#.# ...#..#. EV: 14Int: 10 .#######+#.#.######W.# ###.###)## SH: 0Dex: 21 K hH.#.........#.....(Y..# ....#..## XL: 11 Next:  3% Place: Dungeon:9 .#.........#####@#########.###### Noise: ====-----  Time: 8582.9 (0.0) .#............................... a) +2 sling (freeze) d) +0 sling {Daeho} K hF..............#..###............. Fire: a) +2 sling (freeze) {Cipactli} ..........###...## ######.#.##### Zot (26133) Gem (846) Rev .#........'...####.#.#.... .#.>......######### #.#.#.#.# Y   yak K h.#........# #.....# #.###.#.# W   shadowghast .#........###.###.# #.# #.... .#........'...# #.# #.# ##.##The sling bullet hits the yak but does no damage. _A shadowghast comes into view.Fire: a) +2 sling (freeze) {Cipactli}K hIPress: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.K hn~ Press: ? - help, Shift-Dir - straight line  Aim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezeK h#,K hdY.YWK h===-3.9 (125K hgK h^ _The yak is moderately wounded.K hI#.. #..#.###S ##.#...#...#.# #.###.#.#.# ...#..#.# #######+#.#.######..# ###.###)# #.........#.....YW..# ....#..##. #..#####.#########.##### #........@................ ..#..######...## ######.#.##### #'...### #.#.#..... #.>######### #.#.#.#.# #........# #.....# #.###.#.## #.###.###.# #.# #..... #.'...# #.# #.# ##.### #.##### #.#######.# #.#K hK h.YY   yakK h1-----414K hK hK _The yak attacks as it pursues you! The yak gores you!K hr#.. #..#.###S ##.##....#...#.# #.###.#.#.# .# ...#..#.#+#.#.######..# ###.###)##. .#......W..# ....#..##. .#####Y#.# ..#..###.###...## ######.#.#####.# .'...### #.#.#.....# K h K.>......######### #.#.#.#.#.# .# #.....# #.###.#.# .###.###.# #.# #. .'...# #.# #.# ##.# .##### #.#.# #.# #K hK h,A.YK h2=----503K hK ht _The yak attacks as it pursues you! The yak closely misses you.K h a#.. #..#.##.##S ##.##..#...#...#..## #.###.#.##..# .# ...#..#.##.+#.#.######..# ###.###)##..##......W..# ....#..##..######.#.#Y.#..###.###...## ######.#.#####.#.'...### #.#.#.....#. >......######### #.#.#.#.#.#.# #.....# #.###.#.###(K h |###.###.# #.# #.'...# #.# #.# ##.####.##### #.#.# #.# #.K hf ,K h> W.YW   shadowghastK h޶ 1--6292K h K hL K _The yak attacks as it pursues you! The yak gores you.K h#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 81/89 =====================---# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####W#########.######### XL: 11 Next:  3% Place: Dungeon:9 ...............Y@................ Noise: =--------  Time: 8586.9 (0.0) ...........#..###................ a) +2 sling (freeze) hfA9;49m d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26129) Gem (842) Rev >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... W   shadowghast .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #. _The yak attacks as it pursues you! The yak gores you! _The yak attacks as it pursues you! The yak closely misses you. _The yak attacks as it pursues you! The yak gores you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)K hj#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 81/89 =====================---# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####W#########.######### XL: 11 Next:  3% Place: Dungeon:9 .........(((((((@................ Noise: =--------  Time: 8586.9 (0.0) K hk...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26129) Gem (842) Rev >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... W   shadowghast .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #. _The yak attacks as it pursues you! The yak gores you! _The yak attacks as it pursues you! The yak closely misses you. _The yak attacks as it pursues you! The yak gores you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded hOkm, 79% to hit)K h  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.K hevK h}^......WYK h~d2===7.8 (0.9K h6~D81K h K hш^ _The yak is moderately wounded.K ho#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 82/89 ======================--# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............WY@................ Noise: ===------  Time: 8587.8 (0.0) ...........#..###................ a) +2 sling (frK ho eeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26128) Gem (841) Rev >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... W   shadowghast .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)K hˁ[#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 82/89 ======================--# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 K hI#####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............WY@................ Noise: ===------  Time: 8587.8 (0.0) K h'...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} K h).......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26128) Gem (841) Rev >......######### #.#.#.#.#.#. K h.......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... W   shadowghast .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #. _The yak is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.K hG (  Aim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is moderately wounded.The sling bullet barely misses the yak.hits the shadowghast.K h. YThe shadowghast is lightly damaged.  The yak misses you.K h:*K hv   The shadowghast slips into darkness.The shadowghast flickers and vanishes!K h {38.7 (0.90) Rev+ K h K hX _Deactivating autopickup; reactivate with Ctrl-A.K h #.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 83/89 ======================--# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 K hU 1........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............{Y@................ Noise: ===------  Time: 8588.7 (0.0) ...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26128) Gem (840) Rev+ K h L>......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak K h .......###.###.# #.# #....... .......'...# #.# #.# ##.####. K h .......##### #.#######.# #.# #.The shadowghast slips into darkness.The shadowghast flickers and vanishes! K h _Deactivating autopickup; reactivate with Ctrl-A.Fire: a) +2 sling (freeze) {Cipactli}K h' Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)K h #.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 83/89 ======================--# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............{Y@................ Noise: ===------  Time: 8588.7 (0.0) ...........#..###................ a) +2 sling (frK h eeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26128) Gem (840) Rev+ >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.K h# Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezeK hk  The yak is severely wounded.K hðz49.6 (0.9739K hK h`Q _The yak closely misses you.K h.#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 84/89 ======================--# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............{Y@................ Noise: ===------  Time: 8589.6 (0.0) K hP...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26127) Gem (839) Rev+ >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.The sling bullet freezes the yak.  The yak is severely wounded. _The yak closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)K h#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 84/89 ======================--# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 K h:........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............{Y@................ Noise: ===------  Time: 8589.6 (0.0) ...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...###K h#.#.#.....#. Zot (26127) Gem (839) Rev+ >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #. _The yak closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.K h7x  Aim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is almost dead.hits the yak but does no damage.K hf  The yak is almost dead.K h73---90.6 (168) Rev* K h K h( _The yak gores you!K hJ#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 73/89 ===================-----# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............{Y@................ Noise: ===------  Time: 8590.6 (0.0) ...........#..###................ a) +2 sling (frK hgeeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26126) Gem (838) Rev* >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak gores you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)K h#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 73/89 ===================-----# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 K hg........#####.#########.######### XL: 11 Next:  3% Place: Dungeon:9 ..............{Y@................ Noise: ===------  Time: 8590.6 (0.0) ...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26126) Gem (838) Rev* >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( Y   yak .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.K heFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!K hg†K h"(Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!  Okawaru accepts your kill.K hLK hn .WW   shadowghast .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.  You shoot a sling bullet.  The shadowghast strikes at you from the darkness!K h58/90----51.6 (157K hK hX _Reactivating autopickup.K hj C#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 58/90 ===============---------# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12K hj Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 K hj C........#####.#########.######### XL: 11 Next:  5% Place: Dungeon:9 ...............W@................ Noise: ===------  Time: 8591.6 (0.0) K hk <...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} K h:k .......'...####.#.#.....#. Zot (26125) Gem (837) Rev* >......######### #.#.#.#.#.#. K hk X.......# #.....# #.###.#.###( W   shadowghast .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #.You shoot a sling bullet.  The shadowghast strikes at you from the darkness! _Reactivating autopickup.Fire: a) +2 sling (freeze) {Cipactli}K hk Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 71% to hit)K h)B #.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 58/90 ===============---------# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  5% Place: Dungeon:9 K hB t...............W@................ Noise: ===------  Time: 8591.6 (0.0) ...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26125) Gem (837) Rev* >......######### #.#.#.#.#.#. K hB x.......# #.....# #.###.#.###( W   shadowghast .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #. K hVC _Reactivating autopickup.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.K hI Y  Aim: a shadowghast (heavily damaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged.K h_ You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged.K h_ 92.5 (0.946K h9g K hi W  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged. K hMj M_The shadowghast barely misses you.K hG#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 59/90 ===============---------# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 K h........#####.#########.######### XL: 11 Next:  5% Place: Dungeon:9 ...............W@................ Noise: ===------  Time: 8592.5 (0.0) ...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...###K h)#.#.#.....#. Zot (26124) Gem (836) Rev* >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( W   shadowghast .......###.###.# #.# #....... .......'...# #.# #.# ##.####. K hw.......##### #.#######.# #.# #.The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged. K h(_The shadowghast barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 71% to hit)K hA#.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 59/90 ===============---------# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 K hX........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  5% Place: Dungeon:9 ...............W@................ Noise: ===------  Time: 8592.5 (0.0) K h8...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26124) Gem (836) Rev* >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( W   shadowghast K h+.......###.###.# #.# #....... .......'...# #.# #.# ##.####. K hd8.......##### #.#######.# #.# #. _The shadowghast barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK hAim: a shadowghast (heavily damaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.K hQ$  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged.You shoot a sling bullet. The sling bullet hits the shadowghast.K hF  The shadowghast is heavily damaged.61=3.5 (135K hK h0 _The shadowghast claws you.K hk #.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 61/90 ================--------# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0K h Dex: 21 ........#####.#########.######### XL: 11 Next:  5% Place: Dungeon:9 ...............W@................ Noise: ===------  Time: 8593.5 (0.0) ...........#..###................ a) +2 sling (freeze) d) +0 sling {Daeho} K h9 .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26123) Gem (835) Rev* >......######### #.#.#.#.#.#. K hh .......# #.....# #.###.#.###( W   shadowghast K h .......###.###.# #.# #....... .......'...# #.# #.# ##.####. K h ".......##### #.#######.# #.# #.You shoot a sling bullet. The sling bullet hits the shadowghast.  The shadowghast is heavily damaged. K h _The shadowghast claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 71% to hit)K hb #.. #..#.##. planckenstein the Skirmisher##S ##.##..# Coglin of Okawaru ****.....#...#..# Health: 61/90 ================--------# #.###.#.##. Magic: 12/12 ========================.#.# ...#..#.##. AC: 12Str: 11 #####+#.#.######..# ###.###)##..# EV: 14Int: 10 ........#......W..# ....#..##..# SH: 0Dex: 21 ........#####.#########.######### XL: 11 Next:  5% Place: Dungeon:9 ...............W@................ Noise: ===------  Time: 8593.5 (0.0) ...........#..###................ a)  h* p32m+2 sling (freeze) d) +0 sling {Daeho} .......###...## ######.#.#####.#. Fire: a) +2 sling (freeze) {Cipactli} .......'...####.#.#.....#. Zot (26123) Gem (835) Rev* >......######### #.#.#.#.#.#. .......# #.....# #.###.#.###( W   shadowghast .......###.###.# #.# #....... .......'...# #.# #.# ##.####. .......##### #.#######.# #.# #. _The shadowghast claws you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.K h*M  The sling bullet hits the shadowghast but does no damage.  The shadowghast is heavily damaged.  You shoot a sling bullet. The sling bullet hits the shadowghast!  You destroy the shadowghast!Okawaru accepts your kill.You can now enter into single combat with a foe.K hR g†K h K h *274.4 (0.92K h K h s _Okawaru will now gift you throwing weapons as you gain piety.K h #.. #..#.## ##S ##.##.. ...#...#.. # #.###.#.## .# .# ...#..#.###+#.#.######..# ###.###)##...#......W..# ....#..##...#####.#...@..#..###.###...## ######.#.#####.#.'...### #.#.#.....# .>......######### #.#.#.#.#.#.# #.....# #.###.#.###.###.###.# #.# #.'...# #.# #.# ##.####.##### #.#.# #.# #K hK hO3---5.4 (1.014K h(K hp _You see here a yak corpse.K h  64=03K h:5=192681) Rev+ K hK hޕK77K h0K hK hȘ9=629K h:K hҜK h 70=58) Rev K hK h147K hK hK hMz2=36K hߢK hK h̤[3=2K h5K h^K hקK hK41K h0$4) K hK h-K hZs5=03K h2K h{7=092K hЭK h,K hK h!j881K hK h 99K h=W=70K hK h K hQ|80=619K hK hA<1K hD58K hڸK hxK hj247K hջK hK h]63=K hD36K hK h7K hmz5=25K hK hK h3T614K hPK hK hRK hz7=03K hqK hv 8=k---k   wyvern (wandering) _You start resting.K h1616.4 (21.0)K hQr7.4 (220992K hK hY _A wyvern comes into view.K h #.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 88/90 =======================-# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@******k......... Noise: ---------  Time: 8617.4 (0.0) ............#..###............... a) +2 sling (freeze)K h  d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...####.#.#.....# Zot (26099) Gem (812) .>......######### #.#.#.#.#.# ........# #.....# #.###.#.### k   wyvern (wandering) ........###.###.# #.# #...... ........'...# #.# #.# ##.#### ........##### #.#######.# #.# # _You see here a yak corpse. _You start resting. _A wyvern comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 71% to hit)K h ?#.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 88/90 =======================-# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@((((((k......... Noise: ---------  Time: 8617.4 (0.0) K h L............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...####.#.#.....# Zot (26099) Gem (812) .>......######### #.#.#.#.#.# ........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... ........'...# #.# #.# ##.#### K h ........##### #.#######.# #.# #Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK h vAim: a wyvern (wandering, hasn't noticed you, 71% to hit)  You shoot a sling bullet.  K h- BThe wyvern hisses angrily.  The sling bullet hits the wyvern.K h? You shoot a sling bullet.  The wyvern hisses angrily.  The sling bullet hits the wyvern.  The wyvern is lightly wounded.  You shoot a sling bullet. but does no damage.K h K h z.....k.K h 9===8.3 (0.981) Rev K h@ K h< 4 _The wyvern is lightly wounded.K h#.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 89/90 =======================-K hi# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 K h######+#.#.######..# ###.###)##.. EV: 14Int: 10 K h.........#......W..# ....#..##.. SH: 0Dex: 21 K hY.........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 K hx+................@*****k.......... Noise: ===------  Time: 8618.3 (0.0) K h'............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} K hԓ[........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...###K h#.#.#.....# Zot (26098) Gem (811) Rev .>......######### #.#.#.#.#.# K h0e........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... K hN........'...# #.# #.# ##.#### K h........##### #.#######.# #.# #You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage. K h\_The wyvern is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}K h yPress: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 71% to hit)K h]E#.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 89/90 =======================-# #.###.#.## Magic: 12/12 ========================.#K hEf.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 K h F.........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@(((((k.......... Noise: ===------  Time: 8618.3 (0.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...###K h5F#.#.#.....# Zot (26098) Gem (811) Rev .>......######### #.#.#.#.#.# K hF........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... ........'...# #.# #.# ##.#### ........##### #.#######.# #.# #The sling bullet hits the wyvern but does no damage. K hF\_The wyvern is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}K hFPress: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.K h}Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (lightly wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is moderately wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezeK hkU,K h[g...k..K h[90=9.3 (170) Rev+ K haK hf^ _The wyvern is heavily wounded.K h #.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@***k............ Noise: ===------  Time: 8619.3 (0.0) ............#..###............... K h a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...####.#.#.....# Zot (26097) Gem (810) Rev+ .>......######### #.#.#.#.#.# ........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... ........'...# #.# #.# ##.#### ........##### #.#######.# #.# #You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern. _The wyvern is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit)K h܋ #.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 K hs ................@(((((((......... Noise: ===------  Time: 8619.3 (0.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...####.#.#.....# Zot (26097) Gem (810) Rev+ .>......######### #.#.#.#.#.# ........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... K h ........'...# #.# #.# ##.#### ........##### #.#######.# #.# #The sling bullet freezes the wyvern. _The wyvern is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit)  You shoot a sling bullet.K h+ Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (moderately wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wyvern.You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.K h K ha ..k....K hҠ q20.3 (1609K h| K hr a _The wyvern is moderately wounded.K hQ*#.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12K h1Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@**k............. Noise: ===------  Time: 8620.3 (0.0) K h)[............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...####.#.#.....# Zot (26096) Gem (809) Rev+ .>......######### #.#.#.#.#.# ........# #.....# #.###.#.### k   wyvern K hR........###.###.# #.# #...... ........'...# #.# #.# ##.#### K h5........##### #.#######.# #.# #You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage. _The wyvern is moderately wounded.K hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit)K hT<#.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 K hUX.........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@((k............. Noise: ===------  Time: 8620.3 (0.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} K h.U[........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...###K hXU#.#.#.....# Zot (26096) Gem (809) Rev+ .>......######### #.#.#.#.#.# K hUe........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... K hU........'...# #.# #.# ##.#### ........##### #.#######.# #.# #K hUThe sling bullet hits the wyvern but does no damage. _The wyvern is moderately wounded.K hVFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern!K h3MPress: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern!  The wyvern is severely wounded.  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.K haK hth`.k.K hhx1.2 (0.958) Rev* K hoK hvr_ _The wyvern is severely wounded.K h\ #.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0K h] ,Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 K hV] r................@*k.............. Noise: ===------  Time: 8621.2 (0.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} K hz] [........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...###K h] b#.#.#.....# Zot (26095) Gem (808) Rev* K h] .>......######### #.#.#.#.#.# K h] e........# #.....# #.###.#.### k   wyvern ........###.###.# #.# #...... K h^ ........'...# #.# #.# ##.#### ........##### #.#######.# #.# #K he^ You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage. _The wyvern is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 71% to hit)K h #.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0K h Dex: 21 .........#####.#########.######## XL: 11 Next:  7% Place: Dungeon:9 ................@(k.............. Noise: ===------  Time: 8621.2 (0.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} K h ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} K h 3........'...####.#.#.....# Zot (26095) Gem (808) Rev* .>......######### #.#.#.#.#.# K h# ........# #.....# #.###.#.### k   wyvern K hE ........###.###.# #.# #...... ........'...# #.# #.# ##.#### ........##### #.#######.# #.# #K h The sling bullet hits the wyvern but does no damage. _The wyvern is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.K h Aim: a wyvern (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is severely wounded.  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.  You kill the wyvern!K h; q†K h#0 8.K h3 102.2 (1  The sling bullet freezes the wyvern.  You kill the wyvern! _Okawaru accepts your kill.  Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training.K h> /  --more--K h) K hK M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2      K h +     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   2.0   4.2  -2  K h      j - Evocations   5.0   3.6  +3  K h  d - Ranged Weapons  10.0  14.3  -1          K hd      e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1  K h         K h !            K h             K h%                 K h}             You need to enable at least one skill.[?] Help[=] set a skill target  K h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK h8> i + Invocations 2.0K h WTargetTarget--  --  K ho --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsK h <[?25h[?0c0 K hl [?25l[?1cK h&$4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsK h  K h#.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0K h Dex: 21 .........#####.#########.######## XL: 11 Next: 10% Place: Dungeon:9 ................@.†.............. Noise: ===------  Time: 8622.2 (1.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...###K hۻq#.#.#.....# Zot (26094) Gem (807) Rev* .>......######### #.#.#.#.#.# ........# #.....# #.###.#.###  K h........###.###.# #.# #......  ........'...# #.# #.# ##.####K h:  ........##### #.#######.# #.# # K hrThe sling bullet freezes the wyvern.  You kill the wyvern! _Okawaru accepts your kill.Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training.K hK hgK h. _K h K hR Level 9 of the Dungeon <<<<>>>>(Press ? for help) #..#####..)..#'#'## ##.#########.#####.#  #.........)..#.# #..†...##..##..###.#  ####.#####...# ##.###.#. #..##..#.#  K h #.# #...##.. #..#.##..##..#.#  #.# #...###S ##.##..##..###.#  #.# #...# ...#...#..##..##..#########  #.# #...#  #  #.###.#.##..##..#.#.......#  #.# #.###    .#   .#  ...#..#.##..##..#.#.#####.#  ####.#####.######.#######+#.#.######..# ###.###)##..##..###.#.......#  K h #...............#.#.........#......W..#  ....#..##..##..# #......##.#  ##.#.####...#.....#.........#####.#########.#########.#####...#[.####  K h2 `#.........<......#................@.†...........................#  ###.####......................#..###.........................#####  #.# #..................###...## ######.#.#####.#....%.........#  K hP N#.#..#....##+#.#........'...####.#.#.....#....#.#.#####.#  K hz #.#..#.......#.#.>......######### #.#.#.#.#.#....#.#.# #.#  K h c#.#..........#.#........# #.....# #.###.#.###(.....#.# #.#  ####.#.##.......#.#........###.###.# #.# #.........##.#[#####.#  K h #.........####..#.#........'...# #.# #.# ##.####.#.##.#.......#  K h #(##.#.##......<..#........##### #.#######.# #.# #.#.##.#########  K h B#.##....#.####.############# #.........# #.# #.#.##.......#  #.......#.......).############ #.# #.#.########.# K h q #######.#.####.##.##.# #.#.##.#K h1y<@%K h| K hE #.. #..#.## planckenstein the Skirmisher##S ##.##.. Coglin of Okawaru *****....#...#.. Health: 90/90 ========================# #.###.#.## Magic: 12/12 ========================.#.# ...#..#.## AC: 12Str: 11 ######+#.#.######..# ###.###)##.. EV: 14Int: 10 .........#......W..# ....#..##.. SH: 0Dex: 21 .........#####.#########.######## XL: 11 Next: 10% Place: Dungeon:9 K h+ ................@.†.............. Noise: ===------  Time: 8622.2 (0.0) ............#..###............... a) +2 sling (freeze) d) +0 sling {Daeho} ........###...## ######.#.#####.# Fire: a) +2 sling (freeze) {Cipactli} ........'...####.#.#.....# Zot (26094) Gem (807) Rev* .>......######### #.#.#.#.#.# ........# #.....# #.###.#.###  ........###.###.# #.# #......  ........'...# #.# #.# ##.####  ........##### #.#######.# #.# # The sling bullet freezes the wyvern.  You kill the wyvern! _Okawaru accepts your kill.TrainiK hޠ ng target 10.0 for Fighting reached!  Your Fighting skill increases to level 10! _You need to enable at least one skill for training.K hv K hȫ K h֭ K h[ 36 _K h L25K hB K h K hK K h ]14) Rev+ K h K h K h K h L03K h K h K h c892K h K h% K hF b81K h K h K h K he _70) Rev K h K h K hS K h K6799K hh K ho K hx K h L58K h K h K h K hw L47K h/ K hN K h g36) K h K h& K h K h% D25K h K hP K h' K h L14K he K h K h b03K hp K h K hh c792K h' K h K hC K h D81K ha K hk K hx b70K h K h K hx c689K hW K hw K h b58K h! K h# K h% b47K h7& K h`' K h( b36K h7) K h+ K hn- L25K h- K hw. K h0 K h3 K h43 L14K h54 K hM5 K h7 b03K hb7 K h~< 5#.# #...##.# #...# ..# #.# #...# #.# ##.# #...# #.## #.#.# #.### ... #. ####.#####.######.#######+# #...............#.#....... K h< ##.#.####...#.....#......... #.@......#---46.2 (24.0) ###.####................... K h= C#.# #................. #.#..#....##'#.#........' #.#..#.......#.#.>..... #.#..........#.#........ ####.#.##.......#.#........# #.........####..#.#........' K h= k#(##.#.##......<..#........K hw> :---K hB K hE a _There is a stone staircase leading up here.K hdK heK hjK h lK hru   white ugly thing (wandering)uK hy7.2 (1.0)692 _K hx' ####..##............. #.#....##............ ###...#............... #.....###............. ##..................... #...................... ##.#........... ####..........8######...@.......###...#.#....###....#...............#....##.###.............###..##....#.###...÷.....>..####..#............<......†.###.....#...........##.... K hyx ##.##...#.............#÷)..  #...........^. K hzK hK h[q8.7 (2.580K hK h} _You climb upwards. _There is a stone staircase leading down here.K hoK hRrplanckenstein the Skirmisher (Coglin Hunter) Turns: 8499, Time: 00:25:35 Health: 90/90K hrAC: 12 Str: 11 XL: 11 Next: 10% Magic: 12/12K hrrEV: 14 Int: 10 God: Okawaru [*****.] Gold: 661SH:  0 Dex: 21 Spells: 10/10 levels left rFire + + . K hsa - +2 sling (freeze) {Cipactli} rCold . . .d - +0 sling {Daeho} rNeg . . .A - +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} K has"rPois .u - +2 helmet rElec + C - +1 cloak rCorr .K hs<i - +2 pair of gloves SInv .(no boots) Will +....(no gizmo) Stlth +++ HPRegen 1.15/turn MPRegen 0.13/turn K hs %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryK hNK hL####..##............. planckenstein the Skirmisher#.#....##............ Coglin of Okawaru *****.###...#................ Health: 90/90 ========================#.....###.............. Magic: 12/12 ========================##...................... AC: 12Str: 11#....................... EV: 14Int: 10##.#.................... SH: 0Dex: 21####................... XL: 11 Next: 10% Place: Dungeon:8#######...@................ Noise: ---------  Time: 8648.7 (0.0)###...#.#.............###.... a)  hk210;1m+2 sling (freeze) d) +0 sling {Daeho} #............................ Fire: a) +2 sling (freeze) {Cipactli} #....##.###.............###.. Zot (26068) Gem (780) ##....#.###...÷.....>..####..#............<......†.###... ##..#.................##.... ##.##...#.............#÷).. #......#...........^....... Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10! _You need to enable at least one skill for training. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.K hƕK hK hK hK h$K h׎Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairK hQ K h [?25h[?0cK hH Z####..##............. planckenstein the Skirmisher#.#....##............ Coglin of Okawaru *****.###...#................ Health: 90/90 ========================K h #.....###.............. Magic: 12/12 ========================##...................... AC: 12Str: 11#....................... EV: 14Int: 10##.#.................... SH: 0Dex: 21####................... XL: 11 Next: 10% Place: Dungeon:8#######...@................ Noise: ---------  Time: 8648.7 (0.0)K h ###...#.#.............###.... a) +2 sling (freeze) d) +0 sling {Daeho} #............................ Fire: a) +2 sling (freeze) {Cipactli} K h #....##.###.............###.. Zot (26068) Gem (780) K hZ e##....#.###...÷.....>..####..#............<......†.###... ##..#.................##....K h~  ##.##...#.............#÷).. K h o#......#...........^....... K h Your Fighting skill increases to level 10! _You need to enable at least one skill for training. K h K_There is a stone staircase leading up here. _You climb upwards. K h _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) K h6 [?25l[?1cK h&4K h(K h8K hw:K hAj779 _K hK hAK hAL13K hH,K hJb02K hOK h)RS  There is a staircase to the Lair here.K h8UK h XK hXT391 _K hZK h<-Generating dungeon...o\\/o/ building the Dungeon \o\K h-< /o/K h(< \o\K h< /o/K hċ< \o\K h < /o/K hD tbuilding the Lair of Beasts \o\K h K h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/12 ========================AC: 12Str: 11EV: 14Int: 10SH: 0Dex: 21XL: 11 Next: 10% Place: Lair:1Time:Zot (27000) Gem (3750) _There is a stone staircase leading up here. K hV A_You climb upwards. _There is a stone staircase leading down here. _What level of the Lair of Beasts? (default 1, ? - help) _You see here a +2 heavy war axe. _There is a staircase to the Lair here.K h G6K h! K h F5999K h K h͗  .....>.........##########..........................................@.......Noise: --------- 8678.5 (29.8)....#####......a) +2 sling (freeze) d) +0 sling {Daeho} ......Fire: a) +2 sling (freeze) {Cipactli} .......K hz ... _You climb downwards. Welcome to the Lair of Beasts!  Found a stone staircase leading down.K h K hl K hY d _There is a staircase back to the Dungeon here.K h*JK h K hO849 _7867564534........##########.....# ...............# ...............# .......<.......# ....#####......# . ##.....#  ##.....#  #P@....#  ##.....#  #.....# ......P# #............S   water moccasin (asleep)#....... hQ6H....S...# 84.5 (6.0)  A water moccasin comes into view.K hI[K hc|SS.K hXo5.5 (723K hK h8 _The water moccasin hisses angrily.K h ((((You shoot a sling bullet.K hhJ  The sling bullet hits the water moccasin but does no damage.  You shoot a sling bullet.  The sling bullet hits the water moccasin.K h K hw i...S..K h ===6.4 (0.912) Rev K h K h < _The water moccasin is lightly wounded.K hDN (((((((You shoot a sling bullet.K h  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.K hYK hMaw..S.....K h'b7.4 (1.001) Rev+ K hiK hl< _The water moccasin is lightly wounded.K h (((((((You shoot a sling bullet.K hc  The sling bullet closely misses the water moccasin.You shoot a sling bullet.K h,K hXmS......K hr8.3 (0.9890K h:K h a _The sling bullet misses the water moccasin.K hf (((((((You shoot a sling bullet.K h) The sling bullet misses the water moccasin.bar  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.K hcz S......The water moccasin is moderately wounded.K hz 88-9.2839) Rev* K h K hʄ 3 _The water moccasin bites you.K hI (((((((You shoot a sling bullet.K h7:  The sling bullet misses the water moccasin.You shoot a sling bullet.K hG e S.....K h S.The sling bullet misses the water moccasin.K h 9-90.178K h K he _ _The water moccasin completely misses you.K h{ (((((((You shoot a sling bullet.K h&  The sling bullet closely misses the water moccasin.You shoot a sling bullet.K hJ S......The sling bullet barely misses the water moccasin.K hKl1.067K hSK hV3 _The water moccasin bites you.K hJ (((((((You shoot a sling bullet.K ht  The sling bullet barely misses the water moccasin.You shoot a sling bullet.K hB S......The sling bullet misses the water moccasin.K h?90=2.0 (1.056K h~K h> _ _The water moccasin closely misses you. x2K hS (((((((You shoot a sling bullet.K h[  The sling bullet closely misses the water moccasin.You shoot a sling bullet.K h-f S......The sling bullet misses the water moccasin.K hg89-345K hqI _The water moccasin bites you.K ho  You shoot a sling bullet.  The sling bullet hits the water moccasin.K h7 (((((((The water moccasin is moderately wounded.You shoot a sling bullet.K h S......The sling bullet barely misses the water moccasin.K h90=9 (0.934K hK h[ _The water moccasin barely misses you.K h9 (((((((You shoot a sling bullet.K hd  The sling bullet closely misses the water moccasin.You shoot a sling bullet.K h S......The sling bullet closely misses the water moccasin.The water moccasin closely misses you.K h l4.823K h K h{# F _The water moccasin bites you but does no damage.K h4j o  You shoot a sling bullet.  The sling bullet hits the water moccasin.K h " K h The sling bullet hits the water moccasin.  The water moccasin is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.K h> freezes the water moccasin.K ht v  The water moccasin is severely wounded.K hcu 87-5.8 (1.01K hu 2K h{ K hy~ 3 _The water moccasin bites you.K h (((((((You shoot a sling bullet.K hC  The sling bullet closely misses the water moccasin.You shoot a sling bullet.K hs S......The sling bullet closely misses the water moccasin.K h8-601K hK hpI _The water moccasin bites you but does no damage. x2K h (((((((You shoot a sling bullet.K hkN  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.K h S......The water moccasin is severely wounded.The water moccasin bites you!  K h;You are poisoned.K h2=--7.7 (0.9Pois Gem (3730) Rev* K hK h5 _The water moccasin poisons you!K h(  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.K h  The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.K h#;  The water moccasin is severely wounded.You feel very sick.K h;0--8.7 (1.07929K h+AK hEF _The water moccasin bites you but does no damage.K hZg  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.K h] (((((((The water moccasin is almost dead.You shoot a sling bullet.K hY{: S......The sling bullet barely misses the water moccasin.You feel sick. The water moccasin bites you.  You are more poisoned.K h|73====--9.6 (0.98K hgK h:5 _The water moccasin poisons you!K ho  You shoot a sling bullet.  The sling bullet hits the water moccasin.K h9-  The water moccasin is almost dead.The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.  You kill the water moccasin!K h`1D.K hs .Okawaru accepts your kill.K h68---1700.6 (1.078K hiK hcS _You feel very sick.K h K h; 8-K h K h ^ _You are too injured to fight recklessly!K h!JK h$" K h"Q You start resting.K h)J5-6762--56K h,e _You feel very sick. x2K h-c1-4K h-5K h0K hv33 _You feel sick.K h3@59=-K h3U34) Rev+ K h4K hA8b _You feel very sick.K h 9f-23K h.:K h<K h<L12K h=K h@K h@L01K hBK hDK hD$=K hEV690) Rev K h9FK hLIK hIM819K hJK h MK hRML78K hwNK hTu<......---K h*[H 10.0) _You feel sick. x7K h\---1.6 (116) Gem (3717K h`K hc[ _You are no longer poisoned.K h{ 4K h K h K h[ 61=56) 2=45334K h8 K h K h }64=23K h K h K h3 B5=K hX :12K h K h K h j601K h K ht K h &7K h E590K h K h 9=809K h' K h K h' {70=78K h K h 167K h K h 2=56K h` K h 3=45K hq K h. K ho j434K hk K hN K h 65=K h D23K h K h K h z7=12K h- K h K h! j801K h K h 9=490K h K h :80K h5 Y=8699K h/ B178267K h" L4=565=45K hr K h j634K h0 K h K h 67=K h; D23K h  K h K h; @8=K he :12K h[ K h <9K h  D01K h$ K h _ _You start resting.K h -37.6 (26K h;! 90=8.6 (27390K h# K h% " _HP restored.K h4K h7K hK hK hM889K hʮ78K hK hL67K hK h1K hK hH^=56K hK hK hK hML45K h&K hK hK hjL34K hK hK htK hL23K hK hK hPb12K hK hK hK hL01K h1K hK h_K h>M290K h:K hK hc879K h2K hK hK h2L78K hK hb67K hK hAk _l - 3 potions of attraction (gained 1)K hC5K hI6K hK hK hK hL45K hK hK h K h L34K h K h9K hb23K hiK hK hK h/L12K hlK h\"K hX$b01K h%K h=)K he,K h,M190K h?.K h1K hW4c869K h(6K hR8K h;K hq=L78K h~>K hCb67K hDK hGq _g - 3 potions of curing (gained 1)K hJK h(KL56K hLK hPK hSK hTL45K hxUK hYK hZL34K hQ[K h^g _z - 3 scrolls of poison (gained 1)K hab23K haK hcK heK h1fL12K hfK hhK hjb01K hkK hnK hpc090K hXrK hNtK hvc859K hVwK h=yK h{b78K h|K hK h:b67K hK hK hÆC5K h6K hɇK h8K hK h$L45K h;K hK h b34K h K hΑK hb23K h<K h_K hK hGL12K hGK hK hK hҜL01K hK hdK hCd8990K hۡK hxK hc849K hԥK h,K hK hL78K hK hK hb67K hK hK hNb56K hK hK hb45K hK hK hK h1L34K h!K hK h:K hD23K hK h}b12K hK hFM _You now have 667 gold pieces (gained 6).K h=b01K hK hK hK h=c890K hTK hc839K hK h*K h/K hL78K h_K hK h..........#  #########.#  #.#  K h">#.#  #.#  ####.#  #######.##.# ##K hO...........##.######......!@............F...................####.####P####...#.## ### ####  F   bullfrog (asleep) K h K h-90.6 (52K h)p1.6 (5367K hK hJ[ _A bullfrog comes into view.K hgW ((((((F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.K hN  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.K h;"K h(yF....!....K hd)===2.5 (0.9)56) Rev K h0K h3a _The bullfrog is severely wounded.K hT  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.  You kill the bullfrog!K hYb.((((( K h ((Okawaru accepts your kill.K hJjR......!K hn23.445) Rev+ K htK hw/ _You shoot a sling bullet.K h`4K hEfK hhH _No target in view!K h K h K h K h K h K h 34) Rev  _ ..# #.#K h M #.# #.# #.# ####.##.##.# ##...##.######.@......---...#.####P####...#.#K h  ## ### ####K h -4.4 (1.0K h ---5.4 (223K hv K hj Z _F - a fizzy coppery potionK hy4K hzK h}K h0K h=1201) K hxK h_K hM790K hK hOK hc829K hkK hʑK hK hL78K hK hK hb67K hޘK hRK hK hL56K hK hWK h45K hզb34K hקK hK hXK hͬL23K h\K hK hK h;L12K hK hֳK hٵb01K h1K hK hlc690K hK hqK hnK hĿM819K hK hK h:b78K hK hlK hb67K h9K hK hb56K hK hAK hb45K hK hK h=K hL34K h K hK hK hIL23K hmK hK hb12K hK hK hYb01K hK h2K h8K hM590K hK hbK h>K hM809K h0K hK hTK h~L78K h#K hK hb67K hK hzK hK hBK hD56K hKK h&K hb45K hjK hK hob34K hK h K h b23K h K h K hub12K hlK hTK h\b01K h`K hK hSM490K hK hPK hK hK h N8599K h K h #K h?%K h%L78K hH&K h(K h;+K h+L67K h,K hy.K h0b56K h1K h3K hj5K h5L45K h6K h8K hg:b34K h/;K h[<K h=b23K h$>K hAK hCK h:DL12K hbEK h=HK hIb01K hJK hALK hMc390K hNK h)QK hHSK hSM889K hTK hWK h_Zb78K h[K h ^K h5ab67K hcK hOfK hib56K hiK hqkK hnb45K hoK hjrK htb34K hzvK h xK hyb23K hczK hP|K h~K h~L12K hK h?K hK hL01K h`K hȉK h/M290K hRK h8N _You now have 687 gold pieces (gained 20).K hK hWM879K hrK hYK hҖK h L78K hK hK h[b67K h9K hK hK hL56K hK hK hb45K hK h K h33423K hK h4b12K hĭK hkK h=K hL01K h#K hK hŵM190K hK hK h޼869K h"K h~b78K hK hK h=b67K hHK hK hK hL56K hfK h;K hb45K h.K hK hb34K hK h?K hiK hL23K hK h"K h%b12K hK hK hQK hL01K hLK hK hc090K hK hK hM859K hK hK hK hK h9L78K hKK hK hb67K hnK hK hxb56K hK h]K h,b45K hK hK hb34K hK h+K hb23K hK h K h b12K h|K hK hK hL01K hpK hK h/d7990K h\K h%"K hD%M849K h%K h'K h)K h<-K h^/D78K hX2K h5K h4?" ### ### #.####P################ ....................... ...........##...##P.# ######.....## K h? #...........@...# 880.4 (85.0)##.....#####P.(## #....>............ #P.................> #................... ######.....#P###..####P. ...........### #### . ...........# K h?P...<.......#K hHK hqIp1.4 (8667K huQK h5V; _Found a stone staircase leading down.K hm 4K h K h H _No target in view!K h4K hK hK h K h&56 _K hb45K hK hab34K hK hC 3 _y - 5 javelinsK h'### ###P################ # .................... .. ........##...##P.# F ###.....#..# .# K h}(j #...............# ..#  ##.....#####P..##...##....>........@....##P.................>##............... ###.....#P###..####P.!.. ........### #### # ........# ...F   cane toad (asleep) <# .. ### ..  ##K h)"K hi214.4 (3.0)K h3o5.4 (423K h6K h+:\ _A cane toad comes into view.K h' ((((FYou shoot a sling bullet.K h_&  K h\`The sling bullet hits the cane toad but does no damage.  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.K h:K hKz.F...K h===6.4 (112) Rev K hK h7 _The cane toad is lightly wounded.K h| (((You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.K h  The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.K h\ K h s.F..K ha 7.3 (0.901) Rev+ K hږ K h 7 _The cane toad is lightly wounded.K hS ((K h_ You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.K h  The cane toad is moderately wounded.You shoot a sling bullet. The sling bullet hits the cane toad.K hK hl.F.K hFr8.3 (1.0890K hK hd _The cane toad is moderately wounded.K h) (You shoot a sling bullet. The sling bullet hits the cane toad.K hүx _The cane toad is moderately wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is heavily wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezeK h2K h; .FThe cane toad is heavily wounded.K h<r9839) Rev* K h2DK hcG K hGI_The cane toad closely misses you.K h| ((((You shoot a sling bullet.K hsx  The sling bullet barely misses the cane toad.K h.tTYou shoot a sling bullet. The sling bullet hits the cane toad.K h, F...The cane toad is severely wounded.9078K hK hb W _The cane toad closely misses you.K hޘ  You shoot a sling bullet. The sling bullet hits the cane toad!  The sling bullet freezes the cane toad.K h  The cane toad is almost dead.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.K h~l  The cane toad is almost dead.K h-q1.2 (0.967K hK hZ _The cane toad completely misses you.K h  You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!K h C.K hLy ((((Okawaru accepts your kill.K h E....K h T3--7K hV O2.156K h K h / _You shoot a sling bullet.K h[ K hI\ K hPb K h\d H _No target in view!K hlK hmK hoK hsK hVy45 _K hy-3K h7z4K hQ|K h\K hL23K hYK hK hx--12) Rev+ K hK hrK hωL01K h9K hK h/M790K hݐK hK hgE829K h K hK hٙ73==K h_78) Rev K hK h=4 _Magic restored.K hK h -6K h67K hK hLK hfb56K hļK hK hb45K hK hK hyK hd==34) K hK h^K hL23K hK hK hK hL12K hK hbl _t - 2 dark potions (gained 1)K h;###############.P# .................... .. ..##...##P.#....#P.##.##K hJ..#...# ........#...# ....... ..#####P..##...# F...... .>.....# ....... ..............>##....### ................@.......--- ..#P###..####P.......P.# ..### #### ## K h..# #.......## #......# #.......#F   bullfrog (asleep) ..# #......... ..# #.......#. ..# ........#K h.1906.1 (14.0)K h---7.1 (1501K hQK h[ _A bullfrog comes into view.K h ((F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.K hu (slow)  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.K h K h E  The bullfrog is lightly wounded.K h K h ...kk   wyvern (wandering)K hv ====8.0 (0.9)690) Rev K h K h Y _A wyvern comes into view.K hʝ (((((((You shoot a sling bullet.K h&  The sling bullet barely misses the wyvern.You shoot a sling bullet.K ha o  The sling bullet barely misses the wyvern.K hC K h, F....k..kF   bullfrog (slow)K h ===-9.0 (1.0819) Rev+ K h K hS 0 _The wyvern hisses angrily.K h1(|  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.K h&  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.K hu3K h< k.The bullfrog is moderately wounded.K h:=-9 (0.978K hAK h+? _The bullfrog hits you but does no damage.K hn$b  You shoot a sling bullet. The sling bullet hits the bullfrog.K h _The bullfrog hits you  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog!  seems to slow down. The sling bullet freezes the bullfrog.  You kill the bullfrog!K h"E†K hZ=K h=K hGUk.K h;M 810.867) Rev* _Okawaru accepts your kill.K h\UK hWl _Your Invocations skill increases to level 3!K h y (You shoot a sling bullet.K hpo  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.K hmK hk.1.76K hkK h+a _The wyvern is moderately wounded.K h\y  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.K h~ (((((((The wyvern is severely wounded.You shoot a sling bullet.K h k......The sling bullet closely misses the wyvern.K h 688-K h j2.7 (1.055K h K hӛ m _The wyvern completely misses you. The wyvern bites you.K h z  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.K hkR  The wyvern is severely wounded.You shoot a sling bullet. The sling bullet hits the wyvern.K hn  The wyvern is severely wounded.K hR#9K hu-344K hK hBS _The wyvern barely misses you.K hsz  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.K h* (((((((The wyvern is severely wounded.You shoot a sling bullet.K h k......The sling bullet closely misses the wyvern.K ho^75---4.6 (0.9K h;3K hgK hz#+ _The wyvern bites you!K hsV& K hVY(((((((You shoot a sling bullet.K hT  The sling bullet closely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern.K hj k......The wyvern is almost dead.K hwk6---5.6 (1.023K hsK hvO _The wyvern misses you. x2K hh  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.  You kill the wyvern!K hC.K hp (((((((Okawaru accepts your kill.K hH.......K h\72061K h^2K hK h / _You shoot a sling bullet.K hMK h K he K h H _No target in view!K h K h K h K h K h .801 _9=590K h K h! A81=K hW ;809K h9 278) Rev+ K h' K hp #3K h W=67K h9 K h K h? z4=56K h K hq K h T545K h K h K hd K h 634) Rev K h K h' K h z7=23K h K h K h z9=12K h K h+ K h {90=01K h K h" K h" K hb R490) K h K h K h K h 88499K h K hs K h; d  You see here a bullfrog corpse.K h K hH S78 _K h K hF" K h& t=67K h& K h) K h+ K h+ L56K h - K hL0 K h:  ### ##########.P####### .K h; ........ ##P.#....#P.##.####...#...#.....@.---326.0)....#...#.........#... ##P..##...#............#...K h.; #........>##†...###.PK hW; .................... ##..####P.......P.##.#.[ K hw;  #### ##.............K h; S #.......#....K hnD K hD ---3.6 (1745K hbK K hN ) _Found a chain mail.K hVK h@WK h]YK h]K hf78 M ### ##########.P#########.P#.....................(K hf##P.#....#P.##@####...0.0)...... ............# ##P..##..... K hg{..........#.........#...†....K hCgP..#............#..K higK hrq4.6 (134K hwwK h+z% _Found 8 stones.K h K h K hJ K h K h- 23K h K h 612K h% K h K hj K h C0K h 1K h K h K h K hU 7390K h K h^ K h 88978K h K h K h( -6K hS 7K h K h K h K h% L56K h K h# K h K h L45K h{ ,K h K h 634K h5 K h K h K h, K hs D23K h K hV K h K h5 -1K h] 2K h K h K h K h L01K h K h K h  y290K h, K h# T###### .P#########.P#####.## .............(....... .#P.##.####...#P#.## #.............# # K h$ #.........#...## #..............##. ##...... ##†...###.P.....@...............###.###..hP.##.#.[# ## ...........#..# #....#........# h   wolf (asleep)#....#.. K h3% h.......... ......#...K h$/ 0484.0)K h/ q9.6 (15879K h7 K hM< W _A wolf comes into view.K hb ((((((hYou shoot a sling bullet. The sling bullet hits the wolf.  The wolf howls!K h (The wolf is lightly wounded.  You shoot a sling bullet.K hj-n  The sling bullet closely misses the wolf.K h15  You hear a howl!K h1K h@<....hh...h 2 wolves===50.0)78) Rev K h;HK h`KW _A wolf comes into view.K h ((((You shoot a sling bullet. The sling bullet hits the wolf!K he( _A wolf comes into view.You shoot a sling bullet. The sling bullet hits the wolf!  The wolf is moderately wounded.The sling bullet hits the wolf. The sling bullet freezes the wolf.K h),K h K h~K h_A  The wolf is lightly wounded.K h`..h.h.hh 3 wolvesK hF[1.5 (0.967K hK h  K hE W _A wolf comes into view.K hȿ ((You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.K hI (((((The wolf is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the wolf.K h K hU K h K h f  The sling bullet misses the wolf.K h .h.hh..hh 4 wolves (1 wandering)K h( }2.456) Rev+ K h K h  K h I_A wolf comes into view.K hO (hYou shoot a sling bullet. The sling bullet hits the wolf!K h y _A wolf comes into view.The sling bullet hits the wolf!  The wolf is almost dead.  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  You kill the wolf!K h a† 3K hpgK h5h,K h,i,K hiK hrh.h.h..K hvt13.345K hK h,P _Okawaru accepts your kill.K hr (((((((You shoot a sling bullet.  The sling bullet completely misses the wolf.K hW  The sling bullet misses the wolf. You shoot a sling bullet.  The sling bullet hits the wolf!K h ,K hK hmk  The wolf is heavily wounded.K h0.h†h....hK hÍ881---K hq4.3 (1.034) Rev* K hK h) _The wolf bites you!K h (((((((You shoot a sling bullet.  The sling bullet completely misses the wolf.K hf  The sling bullet barely misses the wolf.You shoot a sling bullet.  The sling bullet barely misses the wolf.K hK hCn  The sling bullet closely misses the wolf.K hhhh†.....K h0---5.2 (0.923K hK he _The wolf barely misses you. The wolf bites you.K h=  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.K h (((((((The wolf is almost dead.K hV2 h†.....You shoot a sling bullet. The sling bullet misses the wolf.The wolf closely misses you. The wolf misses you. The wolf bites you.K hAWu796.112K hcK hh _The wolf barely misses you. The wolf closely misses you.K h)You shoot a sling bullet. The sling bullet misses the wolf.The wolf closely misses you. The wolf misses you. The wolf bites you. _The wolf barely misses you. The wolf closely misses you.The sling bullet hits the wolf.  The sling bullet freezes the wolf.  You kill the wolf!K hq. 2K h6 (((((((Okawaru accepts your kill.K ht.†.....K hJ3--37.1 (1.001K hK h{ _You shoot a sling bullet. The wolf misses you. The wolf bites you. x2K h  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.K hz  The wolf is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wolf.K h   The wolf is moderately wounded.4--8.0 (0.9190K h K ha _The wolf barely misses you. x2; The wolf misses you.K hi &  K hYj bYou shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.K h  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf.K hF l  The wolf is severely wounded.K h@ 67--9869K he K h\ _The wolf completely misses you. x2; The wolf misses you. The wolf bites you!K hK hFK hK h^ _You are too injured to fight recklessly!K h-K hK hK hH^ _You are too injured to fight recklessly!K hdK h@K h(K h*^ _You are too injured to fight recklessly!K h######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 67/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#......h......XL: 11 Next: 23% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8958.9 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#. hm36m[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5718) Gem (3469) Rev* ......#....#... ..............#hh 2 wolves ......#....#.. .......... ......#... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)K hT Y######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......K h PHealth: 67/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 K h "#.........#......(......XL: 11 Next: 23% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8958.9 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#K h {Zot (5718) Gem (3469) Rev* ......#....#... ..............#K h hh 2 wolves ......#....#.. .......... ......#... K h? _You are too injured to fight recklessly! _You are too injured to fight recklessly!  K hr Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)  K h You shoot a sling bullet.K hš   Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet hits the wolf.K h( p h  The wolf is almost dead.K h , o9.9 (178K h5 K h9 _The wolf closely misses you. The wolf bites you. The wolf misses you.K h######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 67/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12K htStr: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#......h......XL: 11 Next: 23% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8959.9 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5717) Gem (3468) Rev* ......#....#... ..............#hh 2 wolves ......#....#.. .......... ......#...You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is almost dead. _The wolf closely misses you. The wolf bites you. The wolf misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - strK h}aight lineAim: a wolf (almost dead, 59% to hit)K hQ######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 67/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12K hRRStr: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#......h......XL: 11 Next: 23% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8959.9 (0.0) ..............###h###...K hR@a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5717) Gem (3468) Rev* ......#....#... ..............#hh 2 wolves K hS......#....#.. .......... ......#...Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 59% to hit)  K hmSYou shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  You kill the wolf!K hY.   wolfK h@ (Okawaru accepts your kill.K h2x .You shoot a sling bullet. The wolf misses you.K h~8=460.8 (0.967K hNK h< _The wolf bites you but does no damage.K h######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 68/90 ==================------ .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #K hu/AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8960.8 (0.0) ..............###h###...K h"a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5716) Gem (3467) Rev* ......#....#... ..............#h   wolf ......#....#.. .......... ......#...Okawaru accepts your kill.You shoot a sling bullet. The wolf misses you. K hR_The wolf bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (59% to hit)K hu######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 68/90 ==================------ .#P.##.####...#P#.##Magic: 13/13 ======================== K h^w3#.............# #AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8960.8 (0.0) ..............###(###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5716) Gem (3467) Rev* ......#....#... ..............#h   wolf ......#....#.. K hwy.......... ......#...Okawaru accepts your kill.You shoot a sling bullet. The wolf misses you. _The wolf bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (59% to hit)K h0Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a wolf (59% to hit)  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.K hK h  The wolf is lightly wounded.K hܐw91.8 (156K h K h _The wolf barely misses you. The wolf misses you.K h e I######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 69/90 ==================------ .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12Str: 11 K he #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....K he MNoise: ===------  Time: 8961.8 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} K h1f ...........#..#Zot (5715) Gem (3466) Rev* ......#....#... ..............#h   wolf K hvf ......#....#.. .......... ......#...The sling bullet freezes the wolf.  The wolf is lightly wounded. K hf _The wolf barely misses you. The wolf misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK hf GAim: a wolf (lightly wounded, 59% to hit)K h; ######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 69/90 ==================------ .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 K h[< E#.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8961.8 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5715) Gem (3466) Rev* K h= f......#....#... ..............#h   wolf ......#....#.. .......... ......#... _The wolf barely misses you. The wolf misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (lightly wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.K h   Press: ? - help, Shift-Dir - straight line  Aim: a wolf (lightly wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  The wolf is moderately wounded.  You shoot a sling bulleK hl "t. The sling bullet hits the wolf.K hjX  The wolf is severely wounded.5-2.7 (0.95K h^K ha) _The wolf bites you.K hM######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 65/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12K hNStr: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8962.7 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} K hOw......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5715) Gem (3465) Rev* ......#....#... ..............#h   wolf ......#....#.. .......... ......#...You shoot a sling bullet. The sling bullet hits the wolf.  K hFOThe wolf is severely wounded. _The wolf bites you.  Fire: a) +2 sling (freeze) {Cipactli}K hpOPress: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)K h-######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 65/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12Str: 11 #.........#...##EV: 14K hInt: 10 #..............########.SH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8962.7 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} K h)......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5715) Gem (3465) Rev* ......#....#... ..............#h   wolf ......#....#.. .......... ......#... _The wolf bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)  K hRYou shoot a sling bullet.  The sling bullet hits the wolf but does no damage.K hF  Aim: a wolf (severely wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.K h}<You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.63.7 (144  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded. _The wolf bites you but does no damage. The wolf misses you.K hB P######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 66/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.K hQ rSH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8963.7 (0.0) ..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5714) Gem (3464) Rev* ......#....#... ..............#h   wolf ......#....#.. .......... ......#...K h The sling bullet hits the wolf but does no damage.  The wolf is severely wounded. _The wolf bites you but does no damage. The wolf misses you.Fire: a) +2 sling (freeze) {Cipactli}K h Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)K hQ ######planckenstein the Skirmisher .P#########.P#####.##Coglin of Okawaru *****. .............(.......Health: 66/90 =================------- .#P.##.####...#P#.##Magic: 13/13 ======================== #.............# #K hQ AC: 12Str: 11 #.........#...##EV: 14Int: 10 #..............########.SH: 0Dex: 21 #.........#.............XL: 11 Next: 24% Place: Lair:1 ##†...###.P.....@.†.....Noise: ===------  Time: 8963.7 (0.0) K hVR +..............###h###...a) +2 sling (freeze) d) +0 sling {Daeho} ......P.##.#.[# ##Fire: a) +2 sling (freeze) {Cipactli} ...........#..#Zot (5714) Gem (3464) Rev* K hR ......#....#... ..............#h   wolf ......#....#.. K hR X.......... ......#...The wolf is severely wounded. K hR _The wolf bites you but does no damage. The wolf misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineK h S Aim: a wolf (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.K h^ Aim: a wolf (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is almost dead.  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  You kill the wolf!K h D.K hp 9.K hu x754.6 (0.93K h } K h P _Okawaru accepts your kill.K h<K hVK hpK hK h!8=2370=12K hPK hK h=j101K hK hkK h\2=09K h00) Rev+ K h/K hK h+#3K hPX=859K hK hK hVj478K h-K hsK h#5K h W=67K h K h K h^@7=K hU56) Rev K hHK hK hJj845K hK hK h#9K h0W=34K hK hK h!{80=23K h K h#K h#h112) K hS%K h(K h)j201K h*K h}.K h.f3=6990K h /K hP1K hX4K h4t5=849K h6K h9K h9j678K h[<K h?K h@#7K h3@W=67K hBK hDK hDz8=56K hFK hJK hKj945K hVLK htY .............K hZc..--- _You start resting.K hqc083.6 (19.0)K hldo90=---4.6 (20K hdD34K hg{8 _HP restored.K h#JK h (K h*K hS+L23K h312K h5K hx9`  You see here a wolf corpse.K hc<K h=S01 _K h>K hAAK hCK h DK h9DX=890K hEK hGK hIK hIM839K hfJK hLK hNNK hNL78K huOK hVK h+XK hXL67K hYK hZK h\b56K h_]K ha`K haK hbL45K hbK hdK hfK h7gD34K hgK hSiK hjK h3kL23K hlK hnK hXpK hpL12K hBqK h#sK htK htL01K huK hxwK hvzK hzM790K h.|K hx}K h=K hM829K h-K hāK hK h0D78K hȄK hGK h؉K h#L67K hK hiK hK hL56K h*K h&K h5K hD45K h!K hۓK hb34K hJK h+K hK h623K hK hߙK hK hb12K h8K hãK h,K hlL01K hK h%K hK h^M690K h"K hK hK hK h=E819K hK hK h.K hL78K h K h K hK hL67K hmK h@K hK hL56K hK htK hK hL45K hK hK hGK h634K hK hEK hK hK hWL23K hK hK hK hhL12K hnK hK hb01K hK hK h K hlM590K hK hK hAK hM809K haK h7 _You open the door.K h K h L78K hC K h@  There is an open door here.K hb# ##............#..## #....# #.......#....#...# ##...# K h.#...............## ##...# #.......#....#..# #....# #...............# ##...#K hi #.......#....#..### #...# ..#....#..#.#####...#K hI .....###'#.............# .................#9020.6 (36 .......................# .......................# ............###.#......# ...........## ####.....# ...........# #.....# >..........# #.....#K h#b ...........# K h K h!p1.6 (3767K h<)K hZ,; _Found a stone staircase leading down.K hK hK hIK h"K h$  #.# ##.........#......#....#..# #...............# ##......#....#..### #.K h%N........#....#..#.#####. .....###'#...........................###.### ####Y   yak (asleep)..Y........#K hz/,0.0)K h162.6 (156K hI:V _A yak comes into view.K h)]   .....##  #.....#..#  #.........#  #.......#....#..###  ........#....#..#. .....###'#..... ............... .......@....... ............... ............###K h)} ...........##  ...........#  >..........#  ...........#  K h)S..Y........# K hj! K hV  .....## K hH #.....#..#  #.........#  #.......#....#..###  ........#....#..#.K h~ .....###'#..... ............... K h.......@....... ............... ............### ...........##  ...........#  >..........#  K h/E...........# K hT]..Y........# K h4K h6K h]Z _A yak is nearby!K h*gI (((((Y(You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak bellows!K h  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.K h+v K hx @  The yak is lightly wounded.K h .....Y 2 yaks (1 wandering)Y.Y.K h9 ===3.5 (0.945) Rev K h K h V _A yak comes into view.K h7 2 (((((YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak. The sling bullet freezes the yak.K hB  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.K hg0k.....YK hn1l4.434K hz8K ho;[ _The yak is heavily wounded.K hjn(((((((K h  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.K hAwK hzK h....Y.Y...K hu}5.323) Rev+ K hK h3a _The sling bullet completely misses the yak.K hZ ((((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.K h*  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.K hJ  The yak is heavily wounded....Y.YY 4 yaks (1 wandering).YYY6.3 (1.012 _A yak comes into view. x2K hp(((((((K hQjYThe yak is heavily wounded. _A yak comes into view. x2  K hjYou shoot a sling bullet. The sling bullet barely misses the yak.  The yak bellows!  The sling bullet hits the yak.K h  The yak is heavily wounded.K hMI  You hear a bellow! You hear a shout!K hK h!K hr..Y..YY 5 yaks...YY.....YK hjR7.2 (0.90K h&1) Rev* K hK h V _A yak comes into view.K hMf ((You shoot a sling bullet.  The sling bullet hits the yak but does no damage.K h>  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.  K hw !The sling bullet freezes the yak.K hCq ,K hq K hr K hr K hu{ .Y.Y..YY..Y.K h| \8.2 (1.0490K h| K h K h  K h N_The yak is severely wounded.K h| (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.K hq  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.K h> BK h K h K h Y.Y.YY..Y.K h s9.1 (0.98399K h K hP W _The yak is almost dead.K hX]  You shoot a sling bullet. The sling bullet hits the yak.K hqD _The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.almost dead.  The sling bullet freezes the yak.  You kill the yak!K h'x† 4 yaksK h+,K hC,K h,K h6Y.YY..Y.K h+<u830.078K h9DK hZGP _Okawaru accepts your kill.K h),## ##.....#..## #....# #.......#....#...# ##...# #...............## ##...# #.......#....#..# #....# #...............# ##...# #.......#....#..### #...# ........#....#..#.#####...# K h,R.....###'## .# ..# ......†................# ......Y.....###.#......# ......YY...## ###.......Y...# #.....# ># #.....#.K h -S...........#K h/K h0K h1K h62K h';jYY..Y.K h)<{---1.0 (1.067K h`CK hEK h?e.####PP.##.#.[# ##### ## ##........## #.....#....#...............## ##..#....#..# #..........# ##.......#....#..### ........#....#..#.#####....###@#........†Y.........YY....###.#.Y..## ###.>#.....#K hAK h:BK hBK hqCK hKYY.Y..Y.K hL---256K hRK hVQ _There is an open door here.K h ..............###.###...# ..####P.P.##.#.[# #####...# ### ##............#..## #....# ##....#...# ##...# #...............## ##...# #.......#....#..# #....# #.........# ##...# #.#....#..### #...#........#.@..#..#.#####...# .....###'#K hoD.# .............# ........Y......# ......Y.Y........# ........Y...###..# 3 yaks ...........## ####.....# ...........# #.....# >......# #.....#K h/K hfK hK hbs...K hK34K h&5 _K h#K h%L hm4L hToL hpL h4qL hGrL htL h|s34) Rev+ L hYYYYYY 3 yaksL hb .....P.##.#.[#  ##............#..##  #.......#....#...#  #...............##  #.......#....#..#  .........#  #....#..###  #.@..#4 .....###Y#..... L h...... ...... ....... ....### ...##  L hχr...#  > _You start waiting.L h$.....P.##.#.[#  ##............#..##  #.......#....#...#  #...............##  #.......#....#..#  .........#  #....#..###  #.@..# .....###Y#..... ...... ...... .......L hZ%3 ....### ...##  ...#  > L hQ&L h.L h0d _There are monsters nearby!L hb......................###.###...# planckenstein the Skirmisher ..####P.......P.##.#.[# #####...# Coglin of Okawaru *****. ### ##............#..## #....# Health: 90/90 ========================#.......#....#...# ##...# Magic: 13/13 ========================L hY/#...............## ##...# AC: 12Str: 11#.......#....#..# #....# EV: 14Int: 10#...............# ##...# SH: 0Dex: 21#.......#....#..### #...# XL: 11 Next: 28% Place: Lair:1........#.@..#..#.#####...# Noise: ---------  Time: 9034.0 (0.0).....###Y#.............# a) +2 sling (freeze) d) +0 sling {Daeho} ........Y..............# Fire: a) +2 sling (freeze) {Cipactli} ........Y..............# Zot (5643) Gem (3394) Rev+ L hF......Y................#............###.#......# YYY 3 yaks...........## ####.....#L h...........# #.....#>..........# #.....# _There is an open door here. L h_You start waiting. _There are monsters nearby!Fire: a) +2 sling (freeze) {Cipactli}L hfPress: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)L h......................###.###...# planckenstein the Skirmisher ..####P.......P.##.#.[# #####...# Coglin of Okawaru *****. ### ##............#..## #....# Health: 90/90 ========================#.......#....#...# ##...# Magic: 13/13 ========================#...............## ##...# AC: 12Str: 11#.......#....#..# #....# EV: 14Int: 10#...............# ##...# SH: 0Dex: 21#.......#....#..### #...# XL: 11 Next: 28% Place: Lair:1........#.@..L hmj[33m#..#.#####...# Noise: ---------  Time: 9034.0 (0.0).....###Y#.............# a) +2 sling (freeze) d) +0 sling {Daeho} ........Y..............# Fire: a) +2 sling (freeze) {Cipactli} ........Y..............# Zot (5643) Gem (3394) Rev+ ......Y................#............###.#......# YYY 3 yaks...........## ####.....#...........# #.....#>..........# #.....# _You start waiting. _There are monsters nearby!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)  You shoot a sling bullet. The sling bullet hits the yak.L hQ  Press: ? - help, Shift-Dir - straight line  Aim: a yak (80% to hit)  L h You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezeL h: BL h Y.===9 (0.923) Rev* L h L hE ^ _The yak is moderately wounded.L hY +>##†...###.P.......†.....# ...................###.###...# .####P.......P.##.#.[# #####...# ## ##.L h ....#..## #....# #.......#....#...# ##...# #...............## ##...# #.......#....#..# #....# #...............# ##...# L h ##..@.#..### #...# ........#..Y.#..#.#####...# .....###Y#......# .YY.# .....L h ......†................# Y 4 yaks............###.#............## ###.L h   The yak gores you but does no damage. The yak attacks as it pursues you!L ha JY.L h* 84----5.9 (1.012) Rev+ L h2 L h ( _The yak gores you.L h$#.........#......# >##†...###.P.......†.....# ............###.###...# ##P.P.##.#.[# #####...# # ##............#..## #....# #.#....#...# ##...# #.L h%.......## ##...# #.#....#..# #....# #...........@...# ##...# #.......#....#..### #...# ........#.YY.#..#.#####...# .....###Y#...# ..Y....................# L h%......†.....................###.#..L h&G## ###L h(L h)L h*L h*L hj5YY..Y'. 3 yaksL hV65----601L h>L hhBl _The yak attacks as it pursues you! The yak misses you.L hHj##.....########..#.#.........#........>##†...###.P.......†.. .............###. ####PP.##.#.[# ##### # #....## #.#....#...#........## ##...#...@#..# #.........# ##.......#..YY#..### ........#...Y#..#.########'#............................†...........###.#.L hlL hQmL hmL hYoL hyYY..YY 4 yaksL hy7=7390L hL h*^ _The yak attacks as it pursues you! The yak gores you but does no damage.L h e...#.#...## .## ##...#..............#########.........#.............# >##†...###.P.......†.....# ............###.###...# ##P.......P.##.#.[# #####...# ##.L hA D....#..## #....# #.#....#...# ##...# #............@..## ##...# #.#....#..# #....# #.L hm ...YY..# ##...# #L h .#...Y#..### #...# ........#....#..#.#####L h -...#.....###Y#.......#  3 yaks............L h ................†....L h$ L h L h ,L h] qY..Y'L h+ 4-8889L h6 L h, K _The yak attacks as it pursues you! The yak gores you.L h#...#....# .# ...#..#...## .## L hV#...#..............#########.........#.......# >##†...###.P.......†.....# ..................###.###...# L h}##P.......P.##.#.[# #####...#  ##............#..## #....# #.......#....#@..# ##...# L h#........## ##...# #.L hΈ #...Y#..# #....# #....YY..# ##...# L h##....#..### #...#L h........#..Y.#..#.#####...# Y 4 yaksL h;.....###'#.............L h\R.L hL hL h,L hltYY..Y.L hA5-978) Rev L h5L hct _The yak attacks as it pursues you! The yak closely misses you.L h6.#P.##.####...#P#.##........# # ...#...## .# #.......########..#.#.........#........L h_7D>##†...###.P.......†.. ...........###. ##PP.##.#.[# ######.## #..#....#.........Y..## ##.#...Y#Y.L h7.........# ###..Y.#..### L h7........#....#..#.########'#L h;L h;L h%=L hU=L hGY.Y.#.Y. 3 yaksL hxH{6-4067L hPL hQL hX $.................(....... .#P.##.####...#P#.##.........# # .....#...## .# #..........########..#.#.........#........>##†...###.P.......†.. ............###. ##PP.##.#@[# ######.....#..## #.#....#Y..L hY ......Y.## ###....#....Y....# # 2 yaks#....#..### ........#....#..#.########'#L h[ ,L h\ L he Y.YY.Y 3 yaksL hWf 7=-156L hwn L hAp L hC####.P#########.P#####.## .................(....... L hH.#P.##.####...#P#.##.......# # ..#...## .# #L h..........########..#.#.........#.........L h>##†...###.P.......†.. ..........@.###. ##PL h# .P.##.#.[# ######.....#Y.## #.L hL#....#.Y.#......Y..## ##.#....#.L h|...Y....# #### .......#..#.#####L hL hNL hL h;Y.YL h/Y..L h$78L h<---==2L hD45L hL h K _The yak attacks as it pursues you! The yak gores you!L h: ### #### ####.P#########.P#####.## .................(....... .#P.##.####...#P#.##......# # ....#...## .# #.......########..#.#.........#.L hR;>##†...###.P.@.....†.. ...........###.## ##P.P.##.#Y[# ######......#.Y## #..#....#Y..#........## ##.#....#....Y....# #### L hU>L h>L h/@L hIjY.YY..L hJ80=----334) L hSL hnUL h:  ### #### ####.P########[33m#.P#####.## .................(....... .#P.##.####...#P#.##........# # ..#...## .# #.....########..#.#.........#.L h>##†...###.P.......†.. .........Y.###.## ##PP.##.#.Y# ######......#Y.## #.#...Y#...#Y 4 yaks.........## ###....#....Y....# #L hL hL hL hL hY.YY[Y#...L h61=--423L hL hcL h~   ### #### ####.P#########.P#####.## .................(....... .#P.##.####...#P#.##......# # #...## .# #.......@..########..#.#.........#........L h >##†...###.P.Y.....†.. ...........Y###.## ##PP.##.#Y[# ######....Y#..## #..#....#...........## ###....#.L h ,L h L hK L h Y.YY.Y#...L h r2512L hO# L h*& L h,  ### #### ####.P#########.P#####.## .................(....... .#P.##.####...#P#.##....# # .....#.@.## .# #.....########..#.#.........#.Y.......L h,>##†...###.P..Y....†.. ..........Y.###.## ##P.P.##Y#.[# ######......#..## #.#....#...........## ##L hL h,L h&L hlYY.Y...L h.3=601L hL hL h  ### #### ####.P#########.P#####.## .................(....... .#P.##.####...#P#.##.......@.# # #...## .# #....Y..########..#.#.........#...>##†...###.P.Y.....†.. ........Y..###. ##PP.##.#.[# ######.....#..## #.#....#...L hL hL h=L hL hhjYY.Y..L h4=7290L hL hgL hƁ  ### #### #####.P#########.P#####.## ..................(....... .#....#P.##.####@..#P#.## .# .#...#.....# # . .#...#...#.Y.## .## ##...#...........Y..########..#..#.........#Y............#>##†...###.PY......†.....# .............###.###...# ###PL hg.P.##.#.[# #####...##......#..## ....#L hBL h L hՆL hL h)YY.Y..Y.L h{5=8879L hߘL h~w _The yak attacks as it pursues you! The yak completely misses you.L hn1 T ### #### ######.P#########.P#####.## ................@..(....... P.#....#P.##.####...#P#.## .# ..#...#..........Y..# # . ..#...#.........#Y..## .## .##...#..........Y...######L h12 ##..#..#.........#.Y...........#>##†...###.P.......†.....# .............###.###...# ####PP.##.#.[# #####...#L hI5 ,L h7 ,L ht< Y..Y. 3 yaksL h< z6-978L hA L hB L h2 U ### #####.P#.P#####.##.(. #P.#....#P.##.####Y..#P#.## .#.#...#....# # .#.#...#.#Y..## .## ..##...#..Y..##..#.#.#.......#   yakL h>3 F.>##†...###.P.......†.....#....###.###...# .####P.P.##.#.[# #####...#L h5 L h? BY.L h@ 8==5067L hH L hK t _The yak attacks as it pursues you! The yak closely misses you.L h ### #####.P#.P#####.##.Y..(. #L h2#P.#....#P.##.####...#P#.## .#.#...#.............# # .#.#...#.........#Y..## . P..##...#....Y..#...#...#......#.>##†...###.P.......†.....# .###.###...# ..####P.P.##.#.[# #####...#L h@,L hY.YY 2 yaksL h9=-156L hL h˝L hA planckenstein the SkirmisherCoglin of Okawaru *****.L h Health: 89/90 =======================-Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######L h OSH: 0Dex: 21 L h n########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@Y...(.......L h\ Noise: ---------  Time: 9051.9 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} L hŒ #....#...#.........#Y..##.# Zot (5625) Gem (3376) P..##...#...........Y..########.. ........#.........#.............# YY 2 yaks .......>##†...###.P.......†.....# L h 8......................###.###...# ..####P.......P.##.#.[# #####...# _The yak attacks as it pursues you! The yak gores you! _The yak attacks as it pursues you! The yak completely misses you. L h1 _The yak attacks as it pursues you! The yak closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)L hv planckenstein the SkirmisherCoglin of Okawaru *****.Health: 89/90 =======================-Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##L h\v XL: 11 Next: 28% Place: Lair:1 ................@(((((((.....Noise: ---------  Time: 9051.9 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} L hv ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} L h U....#...#.........#Y..##.# Zot (5625) Gem (3376) P..##...#...........Y..########.. ........#.........#.............# YY 2 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak attacks as it pursues you! The yak gores you! _The yak attacks as it pursues you! The yak completely misses you. _The yak attacks as it pursues you! The yak closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)L h< The yak closely misses you.  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a yak (80% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.L h, BL h YY..(..YYY 4 yaksThe sling bullet hits the yak but does no damage.L h 90====2.8 (0.945) Rev L h} L hw I _The yak misses you. L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.## L hfXL: 11 Next: 28% Place: Lair:1 ................@YY..(.......Noise: ===------  Time: 9052.8 (0.0) ##P.#....#P.##.####YY.#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho}  L h....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5624) Gem (3375) Rev  L hP..##...#...........Y..########.. ........#.........#.............# YYYY 4 yaks  L h.......>##†...###.P.......†.....# ......................###.###...#  L h..####P.......P.##.#.[# #####...#You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak misses you. L h5Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit) L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.## L hXL: 11 Next: 28% Place: Lair:1 ................@YY..(.......Noise: ===------  Time: 9052.8 (0.0) ##P.#....#P.##.####YY.#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli}  L h  ....#...#.........#Y..##.# Zot (5624) Gem (3375) Rev P..##...#...........Y..########.. ........#.........#.............# YYYY 4 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet hits the yak but does no damage.  L ha_The yak misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)  You shoot a sling bullet. The sling bullet hits the yak. L huNhPress: ? - help, Shift-Dir - straight line  Aim: a yak (80% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freeze L h', L h4 Y.The yak is moderately wounded.3.8 (134 L hk L hI _The yak misses you. L h?planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1  L hi................@YYY.(.......Noise: ===------  Time: 9053.8 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho}  L h# ^....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5623) Gem (3374) Rev P..##...#...........Y..########.. ........#.........#.............# YYYY 4 yaks  L h .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet freezes the yak.  The yak is moderately wounded. _The yak misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit) L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9053.8 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5623) Gem (3374) Rev P..##...#...........Y..########.. ........#.........#.............# L h YYYY 4 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The yak is moderately wounded. _The yak misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak. L huPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak. L h  L h0  . 3 yaksThe yak is heavily wounded. L hT 89-4.8 (123) Rev+  L h. L h( _The yak gores you. L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 89/90 =======================-Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9054.8 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5622) Gem (3373) Rev+ P..##...#...........Y..########.. ........#.........#...... L h2 !.......# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet freezes the yak.  The yak is heavily wounded. _The yak gores you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit) L hV planckenstein the SkirmisherCoglin of Okawaru *****.Health: 89/90 =======================-Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@(YY.(.......Noise: ===------  Time: 9054.8 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho}  L h ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5622) Gem (3373) Rev+ P..##...#...........Y..########.. ........#.........#.............# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak gores you.  L h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)  L h You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak. L hr   Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak! L h  L h| Y#YY 4 yaksThe yak is severely wounded. L h 90=5.8 (112 L hK  L h Q _The yak closely misses you. L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@YYY.(....... L h Noise: ===------  Time: 9055.8 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..## L h.# Zot (5621) Gem (3372) Rev+ P..##...#...........Y..########.. ........#.........#.............# YYYY 4 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#You shoot a sling bullet. The sling bullet hits the yak!  The yak is severely wounded.  L h_The yak closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 80% to hit) L hnplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9055.8 (0.0)  L hov##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5621) Gem (3372) Rev+ P..##...#...........Y..########.. ........#.........#.............# YYYY 4 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak closely misses you.Fire: a) +2 sling (freeze) {Cipactli} L hoPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage. L h  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak. L h L hƋv. 3 yaks L h_o6.7 (0.91) Rev*  L h L hoW _The yak is almost dead. L hPplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9056.7 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5621) Gem (3371) Rev* P..##...#...........Y..########.. ........#.........#.............# L hP, YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak. _The yak is almost dead.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 80% to hit) L h Cplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/13 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 28% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9056.7 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli}  L h*DP....#...#.........#Y..##.# Zot (5621) Gem (3371) Rev* P..##...#...........Y..########.. ........#.........#.............# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak is almost dead.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak! L hWKw† 2 yaks L hr(  Aim: a yak (almost dead, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!  Okawaru accepts your kill..  The sling bullet freezes the yak. L hZ L h{cCY. L hd64-- L hGem307.6 (0.9  You shoot a sling bullet. The sling bullet hits the yak.  L heThe sling bullet freezes the yak. _The yak is lightly wounded.  Training target 4.0 for Invocations reached!  Your Invocations skill increases to level 4!  You need to enable at least one L heskill for training. L hq/  --more-- L h  L hV   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   4.0   7.1  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons  10.0  14.3[34 L h m  -1               e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1                                   L h%                  L h             You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL hp/> i + Invocations 4.0L hY TargetTarget--  --  --  --  --  --  --  -- L h 1 --  --  a-z] set[-] clear selected targetcost|targetsL h L h <[?25h[?0c0 L hs" L h/[?25l[?1c5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsL hL h L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/14 ======================--AC: 12Str: 11EV: 14L h1Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 L hp................@Y.Y.(.......Noise: ===------  Time: 9057.6 (0.9) L h##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #L h7.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5620) Gem (3371) Rev* P..##...#...........Y..########.. ........#.........#.............# YY 2 yaks .......>##†...###.P.......†.....# ......................###.###...# L h]..####P.......P.##.#.[# #####...#You shoot a sling bullet. The sling bullet hits the yak.  L h}The sling bullet freezes the yak. _The yak is lightly wounded.  Training target 4.0 for Invocations reached!  L hYour Invocations skill increases to level 4!You need to enable at least one skill for training.L hL hJL hr. _L h!planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@Y.Y.(.......L h5Noise: ===------  Time: 9057.6 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5620) Gem (3371) Rev* P..##...#...........Y..########.. ........#.........#.............# YY 2 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Training target 4.0 for Invocations reached!  Your Invocations skill increases to level 4! _You need to enable at least one skill for training.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 80% to hit)L hH planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/14 ======================--AC: 12Str: 11EV: 14L h-I 'Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@Y.Y.(.......L hSI Noise: ===------  Time: 9057.6 (0.0) L hI x##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##L hI .# Zot (5620) Gem (3371) Rev* P..##...#...........Y..########.. L hI ?........#.........#.............# YY 2 yaks .......>##†...###.P.......†.....# L hPJ ......................###.###...# ..####P.......P.##.#.[# #####...#Your Invocations skill increases to level 4! _You need to enable at least one skill for training.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 80% to hit)  L h{J 8You shoot a sling bullet. The sling bullet hits the yak.L h ((Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.The sling bullet barely misses the yak.L hc Y.YY 3 yaksL hsc r8.5 (0.9190L hJk L hm G _The sling bullet hits the yak but does no damage.L h6planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@Y.Y.(.......Noise: ===------  Time: 9058.5 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5619) Gem (3370) Rev* P..##...#...........Y..########.. ........#.........#......L h,.......# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The yak is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the yak. _The sling bullet hits the yak but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 80% to hit)L hͽ planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@Y.Y.(.......Noise: ===------  Time: 9058.5 (0.0) ##P.#....#P.##.####Y..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} L hQ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5619) Gem (3370) Rev* P..##...#...........Y..########.. ........#.........#.............# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The sling bullet hits the yak but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h޾Aim: a yak (lightly wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L hJ  Aim: a yak (lightly wounded, 80% to hit)  You shoot a sling bullet.  L hKThe sling bullet hits the yak but does no damage.  The yak is lightly wounded.The sling bullet hits the yak.freezes the yak.L hL hm  The yak is moderately wounded.L hHY.L hL87-9.4 (0.9869L h'L hV( _The yak gores you.L hCplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 87/90 =======================-Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9059.4 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5618) Gem (3369) Rev* P..##...#...........Y..########.. ........#.........#......L hyD'.......# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet freezes the yak.  The yak is moderately wounded. _The yak gores you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)L hy planckenstein the SkirmisherCoglin of Okawaru *****.Health: 87/90 =======================-Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@(YY.(.......Noise: ===------  Time: 9059.4 (0.0) L h \##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5618) Gem (3369) Rev* P..##...#...........Y..########.. ........#.........#.............# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak!L h You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak!  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.. The sling bullet freezes the yak.L h* YThe yak is moderately wounded.L hh+x860.4 (178L h1L h3T _The yak completely misses you.L h( planckenstein the SkirmisherCoglin of Okawaru *****.Health: 88/90 =======================-Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9060.4 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5617) Gem (3368) Rev* P..##...#...........Y..########.. ........#.........#......L h \.......# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet hits the yak. The sling bullet freezes the yak.  The yak is moderately wounded. _The yak completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)L h] planckenstein the SkirmisherCoglin of Okawaru *****.Health: 88/90 =======================-Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9060.4 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5617) Gem (3368) Rev* P..##...#...........Y..########.. ........#.........#.............#[L h m YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L hy (  Aim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.The sling bullet barely misses the yak..L h  L h L h YL h /The yak is heavily wounded.L h L h L h 9L h$ 1.3 (0.9L hZ %6L h 7L h L h> L h!  L hN! L h! %_The yak misses you.L h! L hzplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 89/90 =======================-Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@YYY.(.......Noise: ===------  Time: 9061.3 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #L h|$.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5616) Gem (3367) Rev* P..##...#...........Y..########.. ........#.........#.............# YYY 3 yaks .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#L h>|;The sling bullet hits the yak.  L hT|pThe yak is heavily wounded. _The yak misses you.L hu|gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h|rAim: a yak (moderately wounded, 80% to hit)L hZQplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 89/90 =======================-Magic: 13/14 ======================--AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 30% Place: Lair:1 ................@(((((((.....Noise: ===------  Time: 9061.3 (0.0) L hQ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5616) Gem (3367) Rev* L hRMP..##...#...........Y..########.. L h:R........#.........#.............# YYY 3 yaks L hVR.......>##†...###.P.......†.....# ......................###.###...# L hR..####P.......P.##.#.[# #####...# _The yak misses you.Fire: a) +2 sling (freeze) {Cipactli}L hRPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet closely misses the yak.L h SL h  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet closely misses the yak.  The sling bullet barely misses the yak. You shoot a sling bullet.  L h{@The sling bullet hits the yak! The sling bullet freezes the yak.L h o YYY.(..The yak is severely wounded.L hp\90=2.2 (0.9L hTpD56L hxL h{; _The yak gores you but does no damage.L h]  You shoot a sling bullet. The sling bullet hits the yak.L hAt _The yak gores you but does no damage.  You shoot a sling bullet. The sling bullet hits the yakL ht.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!L h5|w† 2 yaksL hs,L heDYY.L hy23.2 (1.045L hL h>P _Okawaru accepts your kill.L h0]  You shoot a sling bullet. The sling bullet hits the yak!L h]  The yak is severely wounded.L hvYou shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L huJ  The yak is severely wounded.4==434L hSL hV; _The yak gores you but does no damage.L h\  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L hK . _The yak gores you but does no damage.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is severely wounded.hits the yak but does no damage.L hot  The yak is severely wounded.5.1 (0.923L h| L h~ I _The yak misses you.L hv w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h   L ha _The yak misses you.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.L h OThe sling bullet hits the yak.freezes the yak.L h f  The yak is almost dead.L h9 =6.1 (1.012L h L hD Q _The yak closely misses you.L h w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h_b  _The yak closely misses you.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.L h_  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.L h77----7.0 (0.901L hyL h3I  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak gores you!L h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!L h†   yakL hR (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak.L h L hCY.L hr8----==48.0 (1.0090L hqL h*1 _The yak is lightly wounded.L h%  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.L hZ  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h>j  The yak is heavily wounded.L h?69--9 (0.9859L hGL hJ( _The yak gores you!L hDfL hfL h rt _You are too injured to fight recklessly!L hL hgL hԎL h^ _You are too injured to fight recklessly!L h L h L h L hp ^ _You are too injured to fight recklessly!L hG L h L hT L h ^ _You are too injured to fight recklessly!L hpplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 69/90 ==================------Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 ................@Y...(.......Noise: ===------  Time: 9068.9 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5608) Gem (3359) Rev* P..##...#...........Y..########.. ........#.........#.............#[L hsm Y   yak .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)L hpplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 69/90 ==================------Magic: 14/14 ========================AC: 12L hStr: 11EV: 14Int: 10#######SH: 0L h̏Dex: 21 ########.P#########.P#####.##L hXL: 11 Next: 34% Place: Lair:1 ................@Y...(.......L hMNoise: ===------  Time: 9068.9 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} L hz....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5608) Gem (3359) Rev* P..##...#...........Y..########.. ........#.........#.............# Y   yak L hܐ.......>##†...###.P.......†.....# ......................###.###...# L h..####P.......P.##.#.[# #####...# _You are too injured to fight recklessly!  L h%gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hMAim: a yak (heavily wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L hx  Aim: a yak (heavily wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is heavily wounded.The sling bullet hits the yak.freezes the yak.L hA  The yak is heavily wounded.709.9 (178 _The yak misses you.L h> |planckenstein the SkirmisherCoglin of Okawaru *****.Health: 70/90 ==================------Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 ................@Y...(.......Noise: ===------  Time: 9069.9 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5607) Gem (3358) Rev* L h P..##...#...........Y..########.. ........#.........#.............# Y   yak .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet freezes the yak.  The yak is heavily wounded. _The yak misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 70/90 ==================------Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 ................@Y...(.......L h Noise: ===------  Time: 9069.9 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##L h .# Zot (5607) Gem (3358) Rev* P..##...#...........Y..########.. ........#.........#.............# Y   yak .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak misses you.Fire: a) +2 sling (freeze) {Cipactli}L h Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L hZ {  Aim: a yak (heavily wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is severely wounded.hits the yak but does no damage.L h   The yak is severely wounded.2=70.9 (167L h L hY T _The yak completely misses you.L hf planckenstein the SkirmisherCoglin of Okawaru *****.Health: 72/90 ===================-----Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 ................@Y...(.......Noise: ===------  Time: 9070.9 (0.0) L hX ]##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5606) Gem (3357) Rev* P..##...#...........Y..########.. ........#.........#.............# Y   yak .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet hits the yak but does no damage.  L h SThe yak is severely wounded. _The yak completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 72/90 ===================-----Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 ................@Y...(.......Noise: ===------  Time: 9070.9 (0.0) L h##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5606) Gem (3357) Rev* P..##...#...........Y..########.. ........#.........#.............# Y   yak L h.......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hAim: a yak (severely wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h   Aim: a yak (severely wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!freezes the yak.L hf  The yak is almost dead.L h-y31.8 (0.956L h^L h@Q _The yak closely misses you.L hH~zplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 73/90 ===================-----Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 ................@Y...(.......Noise: ===------  Time: 9071.8 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #L h~.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5605) Gem (3356) Rev* P..##...#...........Y..########.. ........#.........#.............# Y   yak L h~.......>##†...###.P.......†.....# ......................###.###...# L h~n..####P.......P.##.#.[# #####...#L h~The sling bullet freezes the yak.  The yak is almost dead. _The yak closely misses you.L hHFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 80% to hit)L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 73/90 ===================-----Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 34% Place: Lair:1 L h?i................@Y...(.......Noise: ===------  Time: 9071.8 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} L h....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} L hӂ....#...#.........#Y..##.# Zot (5605) Gem (3356) Rev* P..##...#...........Y..########.. L h........#.........#.............# Y   yak L h/.......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _The yak closely misses you.L hWgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hAim: a yak (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h wM You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!L hg†L hL h462.8 (145L hL hP _Okawaru accepts your kill.L h4L hL hL huz5=34L h6=23L hL hYj712L haL hL h{801) Rev+ L hFL heL h69=L hF5990L hL hbL h|81=849L h=L hyL hj278L hL h3=67) Rev L hL h4=56L h7L heL h545L h_L ho634) L hL hE8=23L hL hL hL h*s9=12L hL hj --- _You start resting.L h0853.0)L h.p ee   Fannar (wandering) ..####P.......P.##.#.[# #####...#HP restored.L h,90=---6.8 (1401L hL h  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of_freezing and wearing a +2 robe of cold resistance.L h L h planckenstein the Skirmisher (Coglin Hunter) Turns: 8942, Time: 00:26:32 Health: 90/90L h TAC: 12 Str: 11 XL: 11 Next: 36% Magic: 14/14EV: 14 Int: 10 God: Okawaru [*****.] Gold: 687SH:  0 Dex: 21 Spells: 10/10 levels left rFire + + . L h Ca - +2 sling (freeze) {Cipactli} rCold . . .d - +0 sling {Daeho} rNeg . . .A - +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} rPois .u - +2 helmet rElec + C - +1 cloak rCorr .i - +2 pair of gloves SInv .(no boots) Will +....(no gizmo) Stlth +++ HPRegen 1.15/turn MPRegen 0.14/turn %: no passive effects L h @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryL hL h( planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##L hp)XL: 11 Next: 36% Place: Lair:1 ................@†...(.......Noise: ---------  Time: 9086.8 (0.0) ##P.#....#P.##.####e..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##L h).# Zot (5590) Gem (3341) P..##...#...........Y..########.. L h)u........#.........#.............# e   Fannar (wandering) .......>##†...###.P.......†.....# L hA*!......................###.###...# ..####P.......P.##.#.[# #####...#You kill the yak! _Okawaru accepts your kill. _You start resting.HP restored.  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of_freezing and wearing a +2 robe of cold resistance.L hi*L hU+L h1L h3L hS L h !Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins L h Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +1 cloak (worn) Wands (go to first with /)L hc vf - a wand of polymorph (6)  x - a wand of acid (2)  B - a wand of mindburst (1) L h Scrolls (go to first with ?)  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesia L hA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L h L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@†...(.......Noise: ---------  Time: 9086.8 (0.0) ##P.#....#P.##.####e..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5590) Gem (3341) P..##...#...........Y..########.. ........#.........#.............#[39;L h n49m e   Fannar (wandering) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#You kill the yak! _Okawaru accepts your kill. _You start resting.HP restored.  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of_freezing and wearing a +2 robe of cold resistance.L h " L h" L hD+ L h|- L h^L h}Evoke which item? Wands  f - a wand of polymorph (6)x - a wand of acid (2)  L hB - a wand of mindburst (1) [!] read|quaff|evoke[?] describe selectedL hL hL hD"planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 L h#................@†...(.......Noise: ---------  Time: 9086.8 (0.0) ##P.#....#P.##.####e..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5590) Gem (3341) P..##...#...........Y..########.. ........#.........#.............# e   Fannar (wandering) .......>##†...###.P.......†.....# L hu#......................###.###...# ..####P.......P.##.#.[# #####...#You kill the yak! _Okawaru accepts your kill. _You start resting.HP restored.  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff ofL h#s_freezing and wearing a +2 robe of cold resistance.L hM  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 90/90 ========================  Magic: 14/14 ========================  AC: 12Str: 11  EV: 14Int: 10 ### ####  SH: 0Dex: 21 ########.P#########.P#####.##  XL: 11 Next: 36% Place: Lair:1 ................@**..(.......  Noise: ---------  Time: 9086.8 (0.0) ##P.#....#P.##.####e..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# # .# Fire: a) +2 sling (freeL hSNze) {Cipactli} ....#...#.........#Y..## .# Zot (5590) Gem (3341) P..##...#...........Y..########.. ........#.........#.............# e   Fannar (wandering) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _freezing and wearing a +2 robe of cold resistance.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (wandering, hasn't noticed you, will  become a glass eye, a guardian serpent, or a faun, chance to affect: 14%)"L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@†...(......."L hNoise: ---------  Time: 9086.8 (0.0) ##P.#....#P.##.####e..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5590) Gem (3341) P..##...#...........Y..########.. ........#.........#.............# e   Fannar (wandering) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (wandering, hasn't noticed you, will  "L hmbecome a glass eye, a guardian serpent, or a faun, chance to affect: 14%)  Okay, then."L h"L h "L h> . _"L h 4"L h* "L h F _Unknown command.#L h#L hg* Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  #L hSa - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--#L hԧ,22%  c - Duel7 MP, Piety--#L h%p63% [?] toggle between ability selection and description.$L h{$L hJ$L hiplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 14/14 ========================AC: 12Str: 11EV: 14Int: 10#######SH: 0$L h~uDex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@†...(.......Noise: ---------  Time: 9086.8 (0.0) ##P.#....#P.##.####e..#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} $L h’....#...#.........#Y..##.# Zot (5590) Gem (3341) P..##...#...........Y..########.. ........#.........#.............# e   Fannar (wandering) $L h.......>##†...###.P.......†.....# ......................###.###...# $L h0..####P.......P.##.#.[# #####...#Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  $L hXPresistance and wearing a ring of ice (wandering, hasn't noticed you, will  $L h|become a glass eye, a guardian serpent, or a faun, chance to affect: 14%) _Okay, then. $L h1_Unknown command.$L h$L hҡRe.$L hT2----3$L hţ87.8 (189) Hero Gem (3340) $L h$L hym _You gain the combat prowess of a mighty hero.$L h}wplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@*e..(.......Noise: ---------  Time: 9087.8 (0.0) $L hhx##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5589) Hero Gem (3340) P..##...#...........Y..########.. ........#.........#.............# e   Fannar (wandering) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _You gain the combat prowess of a mighty hero.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (wandering, hasn't noticed you, 63% to  hit)%L h+Osplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0%L hOkDex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@(((((((.....Noise: ---------  Time: 9087.8 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} %L h8P....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5589) Hero Gem (3340) P..##...#...........Y..########.. ........#.........#.............# e   Fannar (wandering) %L hP.......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _You gain the combat prowess of a mighty hero.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (wandering, hasn't noticed you, 63% to  hit)%L hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (wandering, hasn't noticed you, 63% to  hit)  You shoot a sling bullet. The sling bullet barely misses Fannar.%L hj  You shoot a sling bullet. The sling bullet barely misses Fannar.e...(..e%L hkx====8.5 (0.7Rev %L ht%L hv$ _Fannar shouts!%L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 %L h V................@e...(.......Noise: ====-----  Time: 9088.5 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5589) Hero Gem (3340) Rev P..##...#...........Y..########.. %L h ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# ......................###.###...# %L h ..####P.......P.##.#.[# #####...#You shoot a sling bullet. The sling bullet barely misses Fannar. _Fannar shouts!  %L hE Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (63% to hit)%L h6 planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##%L hI7 XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ====-----  Time: 9088.5 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} %L h8 ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5589) Hero Gem (3340) Rev P..##...#...........Y..########.. ........#.........#.............# e   Fannar %L h58 =.......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# %L h8 _Fannar shouts!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  %L h8 oresistance and wearing a ring of ice (63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar!%L h   Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar!  Fannar is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.%L h1O%L hO===-9.2 (0.7839%L hW%L h)[0 _Fannar is lightly wounded.&L hRplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9089.2 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5588) Hero Gem (3339) Rev P..##...#...........Y..########.. ........#..[&L hSp34m.......#.............# e   Fannar .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet hits Fannar but does no damage. _Fannar is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (lightly wounded, 63% to hit)&L hlPplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================&L hPMagic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 &L hNQ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9089.2 (0.0) &L hQ>##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5588) Hero Gem (3339) Rev P..##...#...........Y..########.. &L h R........#.........#.............# e   Fannar .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# &L h\R_Fannar is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (lightly wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar!&L h  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (lightly wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar!  Fannar is lightly wounded..&L h^q YY   ice beast (summoned)Fannar is moderately wounded.&L h/r 90.0 (0.878) Rev+ &L h{ &L h}  &L h} T_Fannar mumbles some strange words.'L h$planckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########YP#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9090.0 (0.0) 'L h###P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5587) Hero Gem (3338) Rev+ P..##...#...........Y..########.. ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar is moderately wounded. _Fannar mumbles some strange words.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)'L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########YP#####.##'L h XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9090.0 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##'L h.# Zot (5587) Hero Gem (3338) Rev+ P..##...#...........Y..########.. ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  'L hPYou shoot a sling bullet.  The sling bullet hits Fannar but does no damage.'L hjAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.  Fannar is moderately wounded.You shoot a sling bullet. The sling bullet hits Fannar.'L hmh  'L h### #### P#########YP#####.## .......@e...(....... #P.##.####...#P#.## ...# # ... ...'L hZ..>##††'L h/[# Fannar is moderately wounded.Fannar gestures wildly while chanting.'L ht ### #### P#########YP#####.## .......@e...(....... #P.##.####...#P#.## ...# # ... .....>##†'L hrh†[# 'L h]  Fannar drains the heat from the surrounding environment!'L h"78----====7 (0.77'L h#'L hL _The fungus begins to die. x2; The plant begins to die.(L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 78/90 ====================----Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########YP#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ====-----  Time: 9090.7 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5587) Hero Gem (3337) Rev+ P..##...#...........Y..##(L h0######.. ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar drains the heat from the surrounding environment! _The fungus begins to die. x2; The plant begins to die.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)(L hDplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 78/90 ====================----Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 (L hϨe########.P#########YP#####.##XL: 11 Next: 36% Place: Lair:1 ................@(((((((.....Noise: ====-----  Time: 9090.7 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} (L h !....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##(L h3.# Zot (5587) Hero Gem (3337) Rev+ P..##...#...........Y..########.. (L hW........#.........#.............# e   Fannar (L hu.......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# (L hʩ..####P.......P.##.#.[# #####...#Fannar drains the heat from the surrounding environment! (L ht_The fungus begins to die. x2; The plant begins to die.  Fire: a) +2 sling (freeze) {Cipactli}(L h} Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)(L hS7(L hCPress: ? - help, Shift-Dir - straight line  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet closely misses Fannar.  You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.(L h(L h.eY..(..(L h9====-1.4 (0.76(L h(L h] _Fannar is moderately wounded.(L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 79/90 =====================---Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##(L ha XL: 11 Next: 36% Place: Lair:1 ................@eY..(.......Noise: ===------  Time: 9091.4 (0.0) (L h x##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##(L h .# Zot (5586) Hero Gem (3337) Rev+ P..##...#...........Y..########.. ........#.........#.............# e   Fannar (L h) /.......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#The sling bullet hits Fannar but does no damage. (L h _Fannar is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)(L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 79/90 =====================---Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@(((((((.....Noise: ===------  Time: 9091.4 (0.0) (L hJ ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5586) Hero Gem (3337) Rev+ P..##...#...........Y..########.. ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...# _Fannar is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line(L h "Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet closely misses Fannar.(L hYA 5  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet closely misses Fannar.  The sling bullet closely misses the ice beast.  You shoot a sling bullet. The sling bullet closely misses Fannar.  The sling bullet hits the ice beast!(L h eY..(..The ice beast is heavily wounded.Fannar hits you with a +0 quarterstaff of freezing.(L hn 3--2.2 (0.856) Rev* (L h (L h ) _Fannar freezes you.)L h@planckenstein the SkirmisherCoglin of Okawaru *****.Health: 73/90 ===================-----Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@eY..(.......Noise: ===------  Time: 9092.2 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5585) Hero Gem (3336) Rev* P..##...#...........Y..########..)L hA[ ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar hits you with a +0 quarterstaff of freezing. _Fannar freezes you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit))L h2planckenstein the SkirmisherCoglin of Okawaru *****.Health: 73/90 ===================-----Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@(Y..(.......Noise: ===------  Time: 9092.2 (0.0) )L h63?##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5585) Hero Gem (3336) Rev* P..##...#...........Y..########.. )L ho3........#.........#.............# e   Fannar )L h3.......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fire: a) +2 sling (freeze) {Cipactli})L h31Press: ? - help, Shift-Dir - straight line)L h4EAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet misses Fannar.  The sling bullet hits the ice beast.)L h[Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet misses Fannar.  The sling bullet hits the ice beast.  The ice beast is heavily wounded.  You shoot a sling bullet. The sling bullet hits Fannar.)L hSL eFannar is moderately wounded.)L hLy43.0 (0.845)L hFU)L h Y9 _Fannar hits you but does no damage.)L h6planckenstein the SkirmisherCoglin of Okawaru *****.Health: 74/90 ===================-----Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##)L hXL: 11 Next: 36% Place: Lair:1 ................@eY..(.......Noise: ===------  Time: 9093.0 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} )L hđ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} )L h....#...#.........#Y..##.# Zot (5584) Hero Gem (3335) Rev* )L h P..##...#...........Y..########.. ........#.........#.............# e   Fannar )L hȒ.......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar is moderately wounded. _Fannar hits you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)*L h/planckenstein the SkirmisherCoglin of Okawaru *****.Health: 74/90 ===================-----Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########.P#####.##XL: 11 Next: 36% Place: Lair:1 ................@eY..(.......Noise: ===------  Time: 9093.0 (0.0) *L h/##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5584) Hero Gem (3335) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 63% to hit)  *L h"0You shoot a sling bullet. The sling bullet misses Fannar.  The sling bullet hits the ice beast!  You kill the ice beast!*L hO8a(§*L hLuYou shoot a sling bullet. The sling bullet misses Fannar.  The sling bullet hits the ice beast!  You kill the ice beast!  The ice beast disappears in a puff of smoke!  You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.*L hT e§Fannar is moderately wounded.*L h] *****Fannar casts a spell at you.*L hC§....@e.45-------====7 (0.74*L h&*L h1 _The bolt of cold hits you!!*L h*L hгEvoke which item? Wands  f - a wand of polymorph (6)x - a wand of acid (2)  *L hB - a wand of mindburst (1) [!] read|quaff|evoke[?] describe selected+L hV +L hv` +L h.m planckenstein the SkirmisherCoglin of Okawaru *****.Health: 45/90 ============------------Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 +L hm %########.P#########§P#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ====-----  Time: 9093.7 (0.0) +L hm W##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} +L hm ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} +L h-n ....#...#.........#Y..##.# Zot (5584) Hero Gem (3334) Rev* +L hWn P..##...#...........Y..########.. ........#.........#.............# e   Fannar +L hn .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#The ice beast disappears in a puff of smoke!You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.  +L hn Fannar is moderately wounded.Fannar casts a spell at you. _The bolt of cold hits you!!+L h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 45/90 ============------------  Magic: 12/14 ====================----  AC: 13Str: 11  EV: 18Int: 10 ### ####  SH: 0Dex: 21 ########.P#########§P#####.##  XL: 11 Next: 36% Place: Lair:1 +L h (................@e...(.......  Noise: ====-----  Time: 9093.7 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} +L h' ....#...#.............# # .# Fire: a) +2 sling (freeze) {Cipactli} +L hQ ....#...#.........#Y..## .# Zot (5584) Hero Gem (3334) Rev* P..##...#...........Y..########.. +L ht ........#.........#.............# e   Fannar .......>##†...###.P.......†.....# +L h ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar casts a spell at you. +L h̒ |_The bolt of cold hits you!!  Aiming: Corrosive Bolt+L h $Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 57% to hit),L hmYplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 45/90 ============------------Magic: 12/14 ====================----AC: 13Str: 11EV: 18Int: 10###,L h####SH: 0Dex: 21 ########.P#########§P#####.##XL: 11 Next: 36% Place: Lair:1 ................@*****.......Noise: ====-----  Time: 9093.7 (0.0) ##P.#....#P.##.####...#P#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ,L h>!....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##,L hm.# Zot (5584) Hero Gem (3334) Rev* P..##...#...........Y..########.. ,L h........#.........#.............# e   Fannar (corroded) ,L h.......>##†...###.P.......†.....# ......................###.###...# ,L h..####P.......P.##.#.[# #####...# _The bolt of cold hits you!!  ,L hCAiming: Corrosive Bolt,L h8Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  ,L hgresistance and wearing a ring of ice (moderately wounded, 57% to hit)  The bolt of acid hits Fannar! The acid corrodes Fannar!,L hKW#  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, 57% to hit)  The bolt of acid hits Fannar! The acid corrodes Fannar!  Fannar is moderately wounded.,L hb,L h3se ..e...(#.A nearby fungus withers and dies. A nearby plant withers and dies.Fannar says, "I shall freeze you to your soul!",L hHt63==4.7 (133,L hB|,L h~9 _Fannar hits you but does no damage.-L hGplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 46/90 ============------------Magic: 13/14 ======================--AC: 13-L h@H`Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##-L hhHXL: 11 Next: 36% Place: Lair:1 ................@e...(.......-L hHNoise: ====-----  Time: 9094.7 (0.0) -L hHW##P.#....#P.##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} -L hH....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} -L hH....#...#.........#Y..##.# Zot (5583) Hero Gem (3333) Rev* -L hIMP..##...#...........Y..########.. -L hEIt........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# -L hiI......................###.###...# ..####P.......P.##.#.[# #####...#-L hIFannar says, "I shall freeze you to your soul!" _Fannar hits you but does no damage.  -L hPJRFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, corroded, 63% to hit)-L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 46/90 ============------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##-L hT&XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ====-----  Time: 9094.7 (0.0) ##P.#....#P.##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##-L h.# Zot (5583) Hero Gem (3333) Rev* P..##...#...........Y..########.. -L h........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# -L h..####P.......P.##.#.[# #####...# _Fannar hits you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line-L h"Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, corroded, 63% to hit)You shoot a sling bullet. The sling bullet hits Fannar.-L h>Q  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, corroded, 63% to hit)You shoot a sling bullet. The sling bullet hits Fannar.  Fannar is heavily wounded.-L h-L hg7===-5.4 (0.72-L h-L hZ _Fannar is heavily wounded.-L h nplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 47/90 ============------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######-L hو 7SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9095.4 (0.0) ##P.#....#P.##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5582) Hero Gem (3333) Rev* -L h P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) -L h+ >.......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#-L hL You shoot a sling bullet. The sling bullet hits Fannar. _Fannar is heavily wounded.-L h WFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit).L hWplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 47/90 ============------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##.L hWXL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9095.4 (0.0) ##P.#....#P.##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5582) Hero Gem (3333) Rev* .L h(XP..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)  You shoot a sling bullet.  .L h_X0The sling bullet hits Fannar but does no damage..L h0MAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)  You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.  .L hiFannar is heavily wounded.The sling bullet hits Fannar..L h!ri  Fannar is heavily wounded..L h|z .A nearby fungus withers and dies..L h]~86.2 (0.812.L h.L hP _Fannar closely misses you..L h> planckenstein the SkirmisherCoglin of Okawaru *****.Health: 48/90 ============------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9096.2 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} .L h0 ....#...#.........#Y..##.# Zot (5581) Hero Gem (3332) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#A nearby fungus withers and dies. _Fannar closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit).L hw4 planckenstein the SkirmisherCoglin of Okawaru *****.Health: 48/90 ============------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9096.2 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} .L hR5 ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5581) Hero Gem (3332) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# _Fannar closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)  .L h5 7You shoot a sling bullet. The sling bullet hits Fannar..L h#   Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.  Fannar is heavily wounded..L hO  Fannar is heavily wounded.9=.L hOj7.0 (0.801.L hW.L hBZO _Fannar barely misses you./L hilplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 49/90 =============-----------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9097.0 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #/L h=.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5580) Hero Gem (3331) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar is heavily wounded. _Fannar barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)/L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 49/90 =============-----------/L hMagic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@(((((((...../L h;Noise: ===------  Time: 9097.0 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5580) Hero Gem (3331) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) /L h.......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar is heavily wounded. _Fannar barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  /L hٚvresistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)/L hr#  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet misses Fannar.  You shoot a sling bullet. The sling bullet hits Fannar!/L h e...(..Fannar is severely wounded.Fannar hits you with a +0 quarterstaff of freezing!/L h 37----7 (0.70/L h׸ /L he ) _Fannar freezes you.0L hbplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 37/90 =========---------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......0L hNoise: ===------  Time: 9097.7 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} 0L hъ-....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5580) Hero Gem (3330) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar hits you with a +0 quarterstaff of freezing! _Fannar freezes you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  0L h~resistance and wearing a ring of ice (severely wounded, corroded, 63% to hit)0L h> planckenstein the SkirmisherCoglin of Okawaru *****.Health: 37/90 =========---------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@(((((((.....Noise: ===------  Time: 9097.7 (0.0) 0L h: ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5580) Hero Gem (3330) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar hits you with a +0 quarterstaff of freezing! _Fannar freezes you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line0L h Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, corroded, 63% to hit)0L h. Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet closely misses Fannar.  You shoot a sling bullet. The sling bullet hits Fannar.0L h Z e...(..Fannar is severely wounded.8=8.5 (0.8790L h 0L hr O _Fannar barely misses you.1L hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 38/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9098.5 (0.0) 1L hkb##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##1L h|.# Zot (5579) Hero Gem (3330) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar is severely wounded. _Fannar barely misses you.Fire: a) +2 sling (freeze) {Cipactli}1L h׺Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, corroded, 63% to hit)1L h*planckenstein the SkirmisherCoglin of Okawaru *****.Health: 38/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##1L hG+XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9098.5 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5579) Hero Gem (3330) Rev* 1L h+P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) 1L h+.......>##†...###.P.......†.....# ......................###.###...# 1L hO,..####P.......P.##.#.[# #####...#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar!  The sling bullet freezes Fannar.1L h Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar!  The sling bullet freezes Fannar.  Fannar is severely wounded.  You shoot a sling bullet. The sling bullet hits Fannar!1L hOC99.3 (0.88291L h##†...###.P.......†.....# 1L hgX......................###.###...# ..####P.......P.##.#.[# #####...#You shoot a sling bullet. The sling bullet hits Fannar! _Fannar is almost dead.Fire: a) +2 sling (freeze) {Cipactli}1L hPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)2L hC1planckenstein the SkirmisherCoglin of Okawaru *****.Health: 39/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########..#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......2L hDNoise: ===------  Time: 9099.3 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5578) Hero Gem (3329) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# ......................###.###...# ..####P.......P.##.#.[# #####...# 2L hD"_Fannar is almost dead.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  2L h2Eresistance and wearing a ring of ice (almost dead, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.2L h  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.  Fannar is almost dead.2L ha YY   ice beast (summoned)Fannar is almost dead.2L hfb40100.0 (0.7782L hh2L hokU _Fannar casts a spell.2L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 40/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########Y.#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9100.0 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #2L h0 ;.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5577) Hero Gem (3328) Rev* P..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) 2L h Z.......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Fannar is almost dead. _Fannar casts a spell.2L h’ SFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)2L h planckenstein the SkirmisherCoglin of Okawaru *****.Health: 40/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########Y.#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9100.0 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5577) Hero Gem (3328) Rev* P..##...#...........Y..######2L h ##.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...# _Fannar casts a spell.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.2L h 5(((((((Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.  Fannar is almost dead.2L h e...(..You shoot a sling bullet. The sling bullet closely misses Fannar.2L h 17 (0.772L h 2L h$ 9 _Fannar hits you but does no damage.3L h.planckenstein the SkirmisherCoglin of Okawaru *****.Health: 41/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 ########.P#########Y.#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9100.7 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5577) Hero Gem (3327) Rev* 3L hP..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#You shoot a sling bullet. The sling bullet closely misses Fannar. _Fannar hits you but does no damage.  3L h(KFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)3L hEplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 41/90 ==========--------------Magic: 13/14 ======================--AC: 13Str: 11EV: 18Int: 10#######SH: 0Dex: 21 3L h########.P#########Y.#####.##XL: 11 Next: 36% Place: Lair:1 ................@e...(.......Noise: ===------  Time: 9100.7 (0.0) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5577) Hero Gem (3327) Rev* 3L hP..##...#...........Y..########.. ........#.........#.............# e   Fannar (corroded) .......>##†...###.P.......†.....# Y   ice beast (summoned) ......................###.###...# ..####P.......P.##.#.[# #####...#Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  3L h<+resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.  You kill Fannar!Okawaru is honoured by your kill.3L h3L h$O§)3L hr)3L ha=(((((((Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, corroded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Fannar.  You kill Fannar!  Okawaru is honoured by your kill.The ice beast disappears in a puff of smoke!3L hy§)...(..3L h2=4==41.4 (0.7  Okawaru is honoured by your kill.  3L hn)The ice beast disappears in a puff of smoke! _.  Training target 5.0 for Invocations reached!  Your Invocations skill increases to level 5!You need to enable at least one skill for training.3L h1/  --more--4L hO  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  12.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   5.0   1.2  -1       c - Throwing   5.0   1.2  -1   i - Invocations   5.0   8.5  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons  h߲7m 15.0  14.3  -1               e - Armour  10.0   7.1  -1       f - Dodging  10.0   7.1  -1       g - Stealth   7.0   3.6  -1                                hS*40m                               You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets8L h> i + Invocations 5.08L hXUTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets9L h <[?25h[?0c0 9L h" 9L h$[?25l[?1c7.0   The current training targets, if any.  Skills enhanced by Heroism are in green.=] set aall targets9L h9L h9L h%planckenstein the SkirmisherCoglin of Okawaru *****.Health: 42/90 ===========-------------Magic: 14/14 ========================AC: 13Str: 11EV: 18Int: 10#######SH: 09L h%Dex: 21 ########.P#########§.#####.##XL: 11 Next: 46% Place: Lair:1 ................@)...(.......Noise: ===------  Time: 9101.4 (0.7) ##P.#....#..##.####...#.#.## .# a) +2 sling (freeze) d) +0 sling {Daeho} ....#...#.............# #9L h%#.# Fire: a) +2 sling (freeze) {Cipactli} ....#...#.........#Y..##.# Zot (5576) Hero Gem (3327) Rev* 9L h*P..##...#...........Y..########.. ........#.........#.............#  .......>##†...###.P.......†.....#  ......................###.###...#  ..####P.......P.##.#.[# #####...# Okawaru is honoured by your kill.The ice beast disappears in a puff of smoke! _You shoot a sling bullet.  Training target 5.0 for Invocations reached!  Your Invocations skill increases to level 5!You need to enable at least one skill for training.9L h,9L h49L h6. _:L hzr :L h&s :L hKt :L hy :L h~ t356:L h 445:L h) :L h 5=34:L h :L hӑ :L h- 6=23) Rev+ :L hU :L h :L h ^712:L h :L h 9=01:L h :L h@ :L hU r50=690:L h :L h :L h z1819) Rev :L h$ :L hӱ :L hG ^278:L h߳ :L ho B.---:L h7 h 10.4 (9.0 _You start resting.:L h =3=:L hb 24---1.4 (10.0)6) Gem (3317:L h :L h ` _You feel like a meek peon again.;L hu);L h);L h+;L h&/;L hh74=56545) ;L h7;L h;;L h;7=34;L h"=;L h?;L h@p8=23;L hB;L h]Et912;L hF;L hI;L hJ60=01;L hK;L hO91;L h@QN=590;L h.R;L hSU;L h:V_2809;L hV;L hZ;L h[^378;L h\;L h_<65;L hd_W=67;L h.a;L hd;6;L hdW=56;L hVf;L hli;L hij745;L hj;L hAn;L hns8=34;L hp;L hr99;L hasW=23;L ht;L hw=70;L h0xD12;L hIy;L hN|;L h|z2=01;L h ~;L h93;L hX=490;L h;L ha48;L h6!299;L h;L hI;L hz5=78;L h;L hb;L hz6=67;L h/;L h;L hVj756;L h;L h 845;L h;L hͤ{80=34;L hc;L h;L hXz1=23;L hI;L h212;L h3=01;L h4=390;L h};L h5889;L hU;L hP;L hj678;L h,;L h8=67;L h;L h2;L hs9=56;L h1;L h_ _You start resting.;L h)-42.4 (31;L h90=3.4 (3245;L h ;L hM" _HP restored.;L h ### #### .P#..#####.## .@...(. P.#....#..##.####...#.#.## .# #...#.............# # .# #...#.........#Y..## .# ..##...#....;L hY..#..##...#......#>##†...###.P.......†.....####.###...#####P.P.##.#.[# #####...#;L h;L hۏu4.4 (1.0)34;L hY;L h _Items here: ) = [ †.##†...###.P.......†.....# .....................###.###...# .####P.......P.##.#.[# #####...# =L h_You need to enable at least one skill for training. _You start resting. _You feel like a meek peon again. _You start resting. =L h_HP restored. _Items here: ) = [ †.=L hk=L ho5.4 (123=L h=L haV _G - a +2 robe of cold resistance?L hs 4?L hJ ?L h ?L h ?L h> L12?L h ,?L hP ?L h L01?L h2 ?L hz ?L hf ?L h M290?L h} ?L hw ?L h M879?L h8 ?L h ?L h ;  You see here 8 stones.?L h ?L h| S78 _?L h ?L h[ ?L h ?L h L67?L he ?L h{ ?L h b56?L h ?L h@ ?L h( ?L h L45?L h ?L ho! ?L hX# ?L h# L34?L hl$ ?L h& ?L h5) ?L h) L23?L hU* ?L h:/ ?L hx1 ?L h1 L12?L h2 ?L h4 ?L h6 ?L hA7 D01?L h7 ?L h: ?L h< ?L h= M190?L hs= ?L h? ?L huA ?L hA M869?L hB ?L hC ?L hE b78?L hsF ?L hI ?L hK ?L h7L D67?L hL ?L hN ?L hVP ?L hP Z56?L hW ?L hY ?L h^Z L45?L hZ ?L h] ?L h_ b34?L h` ?L hIb ?L hDd b23?L hd ?L hNg ?L h/i ?L hi L12?L hj ?L hl ?L hNn b01?L hCo ?L hp ?L hCs c090?L hs ?L hu ?L hw c859?L hx ?L h?{ ?L h{ ?L hK| L78?L h| ?L h ?L h ?L h L67?L h ?L hc ?L h" L56?L h ?L hӅ ?L h ?L hΉ ?L h) L45?L h ?L h ?L hp ?L hƎ L34?L hY ?L hӐ ?L h ?L h L23?L ht ?L h, ?L h̖ b12?L hw ?L h" ?L hۚ ?L h' L01?L h ?L hȝ ?L h d4990?L hK ?L h ?L h ?L h^ M849?L hХ ?L h ?L h ?L hp L78?L hk ?L hg ?L hȹ i..Y....# ##...# ....#..### #...# ....#..#.#####...# ##'#.............#?L hr J .................# .................# †................#  ......###.#......#  ## ####....@#  80.4 (35.0) .....# #.....#  ..# #.....#  ?L h @..# #......  ...# #.....#   #.....#    ......#    ..[((..#      ?L h ?L h4 p1.4 (3667?L h ?L h 3 _Found 11 stones and a helmet.@L hL @L h @L h @L h{ @L h @L h] L56@L hc @L h @L h @L hp L45@L h @L h @L h @L h L34@L hb @L h @L h b23@L h_ @L h @L h @L h[ L12@L hP @L h @L h{$ @L h$ L01@L hv' @L h* @L h/ @L hq/ M890@L h(1 @L h3 @L h7 @L h7 M839@L hg9 @L h> @L h0C @L hC L78@L hE @L hUV >  You see here a +0 helmet.@L h] @L hc @L hc K67 _@L hs @L hbv @L h6 @L h L56@L h; @L hs @L h @L h L45@L h @L h. @L hH @L h L34@L hY @L h @L h0 @L h L23@L h- @L h, @L hɭ @L h' L12@L h$ @L h @L hJ b01@L h @L h @L h c790@L hտ @L h @L hb @L h M829@L hV @L h @L hG b78@L h @L hC @L hN b67@L hm @L h% @L h x56@L h @L hp b45@L hY @L h x34@L h @L hG @L h b23@L h @L h @L hv b12@L h[ @L h @L h$ @L h L01@L h8 @L h @L h @L hp M690@L h @L hz @L h @L h 7819@L h @L h= @L hH @L hG @L h L78@L hn @L h @L h @L h~ L67@L h> @L h @L h @L h L56@L h @L hs @L h/ b45@L h @L h @L hL @L h L34@L h @L h @L h  b23@L h @L h @L h> @L h! Z12@L h @L h! @L h#" L01@L h" @L h$ @L h"& @L hx& M590@L hr' @L h( @L h+ c809@L h+ @L hH. @L hs0 @L h0 L78@L h1 @L h3 @L hk6 @L h6 L67@L h8 @L hK @L hN @L h:O L56@L h=P @L h>S @L hZ  ......# ######P..#  @L h[ #.....# ##.##  ....# #..#  #...# #P.#  ##...# ##.#  #P...# #.#  #...### #.##  @L hD\ l#...#.#########..#  #.@.............##  .S...................#  @L h\ .....................#  ###########.P######.##  #### ### @L h` S   water moccasin (asleep) @L hf 222.4 (413.4 (4245@L hl @L hp a _A water moccasin comes into view.AL hi (((((SYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.AL hh ((The water moccasin hisses angrily.  You shoot a sling bullet.AL h,AL hab...S...AL h2===4.4 (1.0)34) Rev AL hAL hi _The sling bullet closely misses the water moccasin.AL h- (((You shoot a sling bullet.AL h>> ((((The sling bullet hits the water moccasin but does no damage.  You shoot a sling bullet.AL h\ AL hD b..S....AL h {523) Rev+ AL h AL h h _The sling bullet barely misses the water moccasin.BL h (( You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.BL h2 (((The water moccasin is moderately wounded.You shoot a sling bullet.BL hBL h$BL hb`S....BL hej612BL hBL h4i _The sling bullet closely misses the water moccasin.BL hc (slow) _The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.BL ht  The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.BL h7 v  The water moccasin is severely wounded.BL h q701) Rev* BL h\BL hF _The water moccasin bites you but does no damage.BL h The water moccasin is severely wounded. _The water moccasin bites you but does no damage.  The sling bullet freezes the water moccasin.  You kill the water moccasin!BL hۊ C† BL ho (Okawaru accepts your kill.BL h :†BL ho s88490BL h BL h / _You shoot a sling bullet.BL h: BL h; BL h(A BL h:D H _No target in view!CL h{CL h4CL hLjCL hϊCL h8199 _CL hL78CL h"CL hCL hCL hf]67) Rev+ CL h˘CL hCL hCL hL56CL hCL h8CL hCL hL45CL h6CL h%CL h CL hb34CL hCL hCL h}23) Rev CL hjCL hCb12CL hCL hCL h>x01CL hfCL hCc390CL hiCL hCL hNCL hR889) CL hCL h˸CL hCL hL78CL hCL hCL hb67CL hCL hFCL hb56CL hCL hCL h\b45CL hHCL hCL hWCL hL34CL h?CL hCL h #.. ... #.# #..Y #.# ##.... #.# #P..CL h... #.# #..##.... #.# #.. #.###### ..... ####.#######†. ........ ......#####.##.......... ........ .......@..........--- ##...#.# ##.####P####.############### ### ###  Y   yak (asleep)CL h0446.0)CL h$---5.4 (1723CL hCL hq _A yak comes into view. _You see here 17 gold pieces.CL h N  You now have 704 gold pieces (gained 17).CL hz CL hg .YYwandering)The yak bellows!CL h. ~==6.0)12CL hN CL h V _A yak comes into view.DL hf. (((((((You shoot a sling bullet.DL hAp  The sling bullet completely misses the yak.DL h=  You shoot a sling bullet. The sling bullet barely misses the yak.DL h)D[....... DL hD=7.3 (0.901) Rev DL hHJDL h(M& _The yak bellows!EL h8I#.. .EL hw9E#.# #.. #.# ##... #.# #P.... #.# #. ## .... #.# #. .###### ..... ####.#EL h9†.. ......#####.##.......... .EL h9.......EL h9...#.# ##.####P####.##### ### ### EL h @EL hA|---8.3 (1.0290EL hjFEL hHEL h #.. ....##.# #...#. #.# ##...#.. #.# #P...#... #.# #...# # .... EL hA l#.# #...# ###### ..... ####.#†. ......#####.##. . ...#.# ##.####P####.# #### ### ### EL h EL h ---9879EL h EL h EL hU #.. ....# #.# #...# . #.# ##...# .. #.# #P...# ... #.# #...# .... #.# #...#. ..... ####.#######†. ......#####.##. .#.# ##.####P####.# ### ### #EL h 5078) EL h EL hs FL h==#.. ....# #.# #...# . #.# ##...# .. #.# #P...# ... #.# #...#.... FL hm#.# #...#.# ..... ####.#######†. ......#####.##. . .#.# ##.####P####.#. ### ### #FL hJFL hFL hYY   yakFL hj167FL hFL hFL h! } (((((You shoot a sling bullet.FL h ((The sling bullet hits the yak but does no damage.FL h* FL h 2 V..Y....FL h3 ===2.2 (0.956) Rev FL ht: FL h;= w _You shoot a sling bullet. The sling bullet barely misses the yak.FL h N ((((FL h vYou shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.FL h*:  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.FL h4FL h.Y...3.2 (1.045FL hFL h FL h!P_The yak is moderately wounded.GL hq (((You shoot a sling bullet. The sling bullet hits the yak.GL h_c _The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezeGL h΁GL hO.Y..GL hu4.1 (0.934) Rev+ GL h{GL hϒ[ _The yak is heavily wounded.GL hV  (( You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.GL h  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.GL h1GL hN.Y.GL h l5.023GL h0m _The yak is almost dead.GL hv>(((((((GL h  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.GL hDGL h[f......YGL hx6.0 (1.012) Rev* GL hԳGL h W _The yak is almost dead.GL h>(((((((GL h R  The sling bullet freezes the yak. _The yak is almost dead.The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!GL h\ ' GL h6 GL h , Y......†Y   yak (wandering)Okawaru accepts your kill.GL hI 5--50701GL h GL h! V _A yak comes into view.HL h (((((((You shoot a sling bullet.HL h)#  The sling bullet closely misses the yak.You shoot a sling bullet.HL hIHL ha..Y....†YHL h p9 (0.9190HL h HL h a _The sling bullet completely misses the yak.HL hW (((((You shoot a sling bullet. The sling bullet hits the yak.HL h-  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.HL hAa,HL hiY.Y...†Y 2 yaks (1 wandering)HL hjr8.9 (1.0869HL h,qHL ht^ _The yak is moderately wounded.HL h ((((YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak.HL h7  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.HL h,HL h.Y.Y..†HL hj978HL hgHL hK[ _The yak is heavily wounded.HL hVZ  #.. ....# #.# #...# . #.# ##...# .. #.# #P...# ...HL hZ  #.# #... .... #.# #...#.# ..... ####.#######†. .....Y#####.##. .......Y...#.# ##.####P####.##HL h[ y ### ### HL h\ HL hM] HL h|d X.Y.YHL he z-----6067HL he HL hj HL hJq p _You see here a yak corpse.HL h (You shoot a sling bullet. The sling bullet hits the yak.HL h}` _heavi _You see here a yak corpseHL h` .  You shoot a sling bullet. The sling bullet hits the yak.   You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezeHL hR HL h, j  The yak is heavily wounded.HL h HL h Y.Y.YY 3 yaks (1 wandering)HL hq t===156HL h HL h V _A yak comes into view.IL h} YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak.IL h2 (((((((The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.IL ho IL ht m  The sling bullet closely misses the yak.IL hS..Y...YY2.8 (0.945IL hIL h; _The yak gores you but does no damage.IL hE (You shoot a sling bullet. The sling bullet barely misses the yak.IL hFVThe sling bullet hits the yak. The sling bullet freezes the yak.IL h IL hy The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.IL hzXk  The yak is severely wounded.IL h_e.Y..YYIL h`85--5==3.74IL hfIL hj( _The yak gores you.IL hƖw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.IL h   The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.IL hIL h .YThe yak is severely wounded.IL h3--4.63IL hVIL h)( _The yak gores you.IL h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.IL hM IL hM The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.IL hf  The yak is almost dead.IL hzC.YIL h X78--5.5IL hUD23IL hNIL hSZ  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freeze  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. _The yak gores you.IL h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.IL hj  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.IL h IL hY 9=-6.412IL h IL h # W _The yak is almost dead.IL h< ((You shoot a sling bullet. The sling bullet barely misses the yak. x2IL h MThe sling bullet hits the yak but does no damage.  You kill the yak!  Okawaru accepts your kill.Okawaru grants you throwing weapons!IL h /  --more--JL h7cJL hi[ 2 yaksJL hD  Something appears at your feet!JL hJJL hCY.JL h"80===27.301JL h2JL hek _The yak snorts and paws the ground.JL h` (You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.JL h1  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.JL hoo .The yak is moderately wounded.JL hp u18.2090JL h|v JL hy G _The yak gores the plant! The plant begins to die.JL h (You shoot a sling bullet. The sling bullet hits the yak.JL h/3/The yak is moderately wounded. _The yak gores the plant! The plant begins to die.heavi  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezeKL htj  The yak is heavily wounded.KL h{C.YKL h|3=9.1859KL hKL h . _The yak gores the plant!KL h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.KL h+((The yak is severely wounded.  You shoot a sling bullet.  The sling bullet completely misses the yak.hitKL hm  The yak is moderately wounded.KL hD.YYKL hi4=70.078KL hKL hP _The yak barely misses you.KL h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.KL h%l (The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.KL h} YThe yak is heavily wounded.KL h@j967KL hKL hB( _The yak gores you.KL h  (You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak! The sling bullet freezes the yak.KL h  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!KL h$y YThe yak is almost dead.KL h1%y51.9 (1.056KL h+KL h-T _The yak completely misses you.KL hMw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.KL h(You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the yak.KL h^ f  The yak is almost dead.KL hg Y.A nearby plant withers and dies.KL h~h y42.8 (0.945KL hn KL hq ( _The yak gores you.KL h7 w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.KL h! 3 _The yak gores you.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.The sling bullet hits the yak!  You kill the yak!KL h& †   yakKL h Y.YKL h[ 553.8 (1.034KL h KL hL P _Okawaru accepts your kill.KL h~  (((((((You shoot a sling bullet.KL h_  The sling bullet closely misses the yak.You shoot a sling bullet.KL h ......YThe sling bullet completely misses the yak.KL h 79-423KL h KL h ( _The yak gores you!KL h   You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!KL h%C† LL hi (((((((Okawaru accepts your kill.LL h5h......†LL h80-7512LL hLL h/ _You shoot a sling bullet.LL h)LL h|1---601LL h\LL h* _H - a silver javelinML hML h4ML hML h3=39904=849) Rev+ 578ML h667ML h7=56ML hmML hV8=45) Rev ML hML hRML h934ML hMML h\90=2ML h3ML hRML h12  You see here a yak corpse.01)  _890ML hML hML hwu=839ML h ML h~ML h|b78ML hML hML hi b67ML h; ML h ML hML hL56ML hML hML hb45ML hML hJML h@ML hL34ML hgML hML hML hCL23ML hML h' ML h"b12ML hN#ML hk%ML hK'C0ML h'1ML h(ML h)ML h+ML hU,M790ML h,ML h(.ML h00ML ha0M829ML h1ML h2ML h4ML h5D78ML hv5ML h8ML h:b67ML h:ML h=ML h>ML hJ?L56ML hY@ML hAML hDb45ML h1EML hGML hhHb34ML hIML hJML hJb23ML hKML hLML hdOb12ML hgPML hWRML hVx01ML h}WML hXML hd`.....# .....######### .. .............. ... .......###### #####.... ........##...#.... .......## .....#P.. ML ha.......# #........ ######.# ##.......# # #.# #.# #.#--- #.# #........## #. #.# ##........# #.####.#ML hPa#.......P# #.# ###.##.#### #.......##.# .......##.######.......# ####.# l   komodo dragon (wandering) ML haK.......................#####.##.. .......................l..††..... .####P####...#.####.####.####.###ML hvi1306.8 (30.0)ML hiq7.8 (31690ML hoML h}r` _A komodo dragon comes into view.NL h/ ..  ...  #####....  #...#....  .....#P..  #........  ##.......#  #.# #.@......#  #.# #........##  #.# ##........#   #.......P#  #.......# #.......# ........#.........l..††.NL h1 ..  ...  #####....  #...#....  .....#P..  #........  ##.......#  #.# #.@......#  #.# #........##  #.# ##........#   #.......P#  #.......# #.......# ........#.........l..††.NL h:4NL hGANL hEd _A komodo dragon is nearby!OL hh (((((l(You shoot a sling bullet.  The komodo dragon hisses angrily.  OL hyi(The sling bullet hits the komodo dragon.OL h"(slow)  The sling bullet hits the komodo dragon.  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.seems to slow down.freezes the komodo dragon.OL hyOL h߅g.....l.OL h===8.8 (1.0)819) Rev OL hُOL h; _The komodo dragon is lightly wounded.OL ht| (((((You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.OL h:4 You shoot a sling bullet.sling bullet hits the komodo dragon but does no damage.komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.freezes the komodo dragon.OL hOL h6}....l.OL hh9.7 (0.98OL hOL hwh _The komodo dragon is moderately wounded.OL h (((((((You shoot a sling bullet.OL hxs  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.OL h ....l..10.7 (1.077) Rev+  _The sling bullet barely misses the komodo dragon.PL hC%V (((PL h%f(You shoot a sling bullet.  The sling bullet hits the komodo dragon.PL h (((The komodo dragon is moderately wounded.You shoot a sling bullet.PL h0PL hK3`  The sling bullet barely misses the komodo dragon.PL h3PL h3PL hd;Xk...lPL h;..k   rime drake (wandering).PL h<K16PL h<6PL hFPL hF PL hFO_A rime drake comes into view.PL h (((((((You shoot a sling bullet.PL h  The sling bullet completely misses the komodo dragon.You shoot a sling bullet.PL h|w  The sling bullet closely misses the komodo dragon.PL h7PL hc.k..lPL hJ...k.PL hKh2.6 (0.95PL hPL hF4 _The rime drake hisses angrily.QL h (((((((You shoot a sling bullet.QL h[d; _The rime drake hisses angrily.  You shoot a sling bullet.  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.QL h|w  The komodo dragon is moderately wounded.QL h.k..l....QL h}x3.6 (1.045) Rev* QL hQL h]C _The komodo dragon is no longer moving slowly.QL hR ((You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.QL h  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.QL h_Z ,QL hc .k.l.QL hc q4.5 (0.934QL h l QL han e _The komodo dragon is heavily wounded.SL hSL h= Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--14%  c - Duel7 MP, Piety--50% SL hg[?] toggle between ability selection and description.TL h TL hw.....#planckenstein the Skirmisher .....#########..Coglin of Okawaru *****. .................TL hHealth: 90/90 ======================== .......###### #####....Magic: 15/15 ======================== ........##...#....AC: 12Str: 11 .......##....k#P..EV: 14Int: 10 .......##........SH: 0TL hS.Dex: 21 ######.###.......##.. XL: 11 Next: 57% Place: Lair:1#.#TL h#.@......##.# Noise: ===------  Time: 9314.5 (0.0)#.#TL h&#........## #.# a) +2 sling (freeze) d) +0 sling {Daeho} #.#TL h##..l.....# #.# Fire: a) +2 sling (freeze) {Cipactli} ####.#TL h1#.......P# #.# Zot (5363) Gem (3114) Rev* ###.##.#### #.......##.# TL h*.......##.######.......# ####.# l   komodo dragon .......................#####.##.. k   rime drake TL h..........................††..... .####P####...#.####.####.####.###You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon. _The komodo dragon is heavily wounded.TL hTL hTL h  l.(catching breath)You gain the combat prowess of a mighty hero.TL h. **The rime drake breathes ice at you.The icy flash freeze hits you!!TL h^..TL h72-----3----38TL hj====5.5 (12) Hero Frozen Gem (3113) Rev* TL hTL hW _You are encased in ice.UL h.....#planckenstein the Skirmisher .....#########..Coglin of Okawaru *****. .................Health: 72/90 ===================----- .......###### #####....UL hEWMagic: 13/15 ====================---- ........##...#....AC: 13Str: 11 .......##....k#P..EV: 18Int: 10 .......##........SH: 0Dex: 21 ######.###.......##.. XL: 11 Next: 57% Place: Lair:1UL h#.##.@......##.# Noise: ====-----  Time: 9315.5 (0.0)UL h(#.##..l.....## #.# a) +2 sling (freeze) d) +0 sling {Daeho} UL h#.###........# #.# Fire: a) +2 sling (freeze) {Cipactli} UL hQ####.##.......P# #.# Zot (5362) Hero Frozen Gem (3113) Rev* ###.##.#### #.......##.# .......##.######.......# ####.# l   komodo dragon UL hm.......................#####.##.. k   rime drake ..........................††..... UL hW.####P####...#.####.####.####.###The rime drake breathes ice at you.The icy flash freeze hits you!! _You are encased in ice.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineUL hzAim: a komodo dragon (heavily wounded, 79% to hit)UL h%.....#planckenstein the Skirmisher .....#########..Coglin of Okawaru *****. .................Health: 72/90 ===================----- .......###### #####....UL h Magic: 13/15 ====================---- ........##...#....AC: 13Str: 11 .......##....k#P..EV: 18Int: 10 .......##........SH: 0Dex: 21 ######.###.......##.. XL: 11 Next: 57% Place: Lair:1#.##.@......#UL h^#.# Noise: ====-----  Time: 9315.5 (0.0)#.##..l.....## #.# a) +2 sling (freeze) d) +0 sling {Daeho} #.#UL h##........# #.# Fire: a) +2 sling (freeze) {Cipactli} ####.##.......P# #.# Zot (5362) Hero Frozen Gem (3113) Rev* UL hd###.##.#### #.......##.# .......##.######.......# ####.# l   komodo dragon .......................#####.##.. k   rime drake ..........................††..... .####P####...#.####.####.####.### _You are encased in ice.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineUL h2Aim: a komodo dragon (heavily wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.UL h&b  Aim: a komodo dragon (heavily wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.on.UL h(catching breath)The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is heavily wounded.komodo dragon bites you!UL h% **The rime drake breathes ice at you.UL h A..49------6.2 (0.712UL hIUL hK4 _The icy flash freeze hits you!WL hjRead which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  v - a scroll of fear  z - 3 scrolls of poison  D - a scroll labelled VUTHRE PIEGRO [!] read|quaff|evoke[?] describe selectedYL h@YL hHYL hQQ.....#planckenstein the Skirmisher .....#########..Coglin of Okawaru *****. .................YL hQHealth: 49/90 =============----------- .......###### #####....Magic: 13/15 ====================---- ........##...#....AC: 13Str: 11 .......##....k#P..EV: 18Int: 10 YL hdR.......##........SH: 0Dex: 21 ######.###.......##.. XL: 11 Next: 57% Place: Lair:1#.#YL hR#.@......##.# Noise: ====-----  Time: 9316.2 (0.0)YL hR#.#YL hRB#..l.....## #.# a) +2 sling (freeze) d) +0 sling {Daeho} #.#YL h!S##........# #.# Fire: a) +2 sling (freeze) {Cipactli} ####.#YL hNSu#.......P# #.# Zot (5361) Hero Frozen Gem (3112) Rev* ###.##.#### #.......##.# YL hS.......##.######.......# ####.# l   komodo dragon YL hS.......................#####.##.. k   rime drake (catching breath) ..........................††..... .####P####...#.####.####.####.###YL hSeYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  YL hTThe komodo dragon is heavily wounded.The komodo dragon bites you!  The rime drake breathes ice at you. YL hIT5_The icy flash freeze hits you!YL h\Y  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The rime drake looks frightened!YL hYYL hbk..ll(fleeing)kfleeing, catching breath)YL hcS50----7.2 (1YL hdD01YL hKkYL hn9 _The komodo dragon looks frightened![L h ########..............###### #####....# #...#k.#.....#P #...... ########[L h} C#.. ..###..l.....### #.......P ###.##.#### #.# .......##.######.###..........####.##............††... .####P####...#.####.####.####.### ## ### ####### ### ### [L h -###[L h [L hڍ [L hX [L h [L hΖ k...l)[L h 2----8.7 (1.55909[L h [L h \L h..........k###### #####.....# #...#...#.....#P #...... #########.. ..#\L hs.###.### P ###.##.####l..# .......##.######.....###.........####.##......††... .####P####...#.####.####.####.### ## ### ####### ### ### ### \L h7\L hR.l\L h3=20.27Gem (3108) Rev+ \L hp\L h` _The ice encasing you melts away.\L h( ###### #####....# #...#.....#P #...... #########.. ..##..###.### \L h! P ###.##.##### .......##.#####l.# ###................#####.##......††... .####P####...#.####.####.####.### ## ### ####### ### ### ### \L h \L h R.l\L hC 4=1067\L h \L hE ]L h.# #...#.....#P #...... #########.. #..##..##.### ]L hP ###.##.##### .......##.########.........l#####.##.......††... .####P####...#.####.####.####.### ## ### ####### ### ### ### ]L hX]L hl.l]L hի64==256]L h]L hD _The komodo dragon seems to regain its courage.]L hDr#.....#P #...... #########.. #..#.##.### P ###.##.##### .......##.########..............l.#####.##........]L h E.....††... .####P####...#.####.####.####.### ## ### ####### ### ### ###]L hF]L hPOl.]L hP7=345]L hX]L hZ]L hZ /. #........ #######.#####. #.# #........# # #.# #..## #. #.# ##..# #.####.# #P# #. ####.##.#### #. #. ........##.######....l..# ####..........@.......#####.##.....††.. ]L h #.####P####...#.####.####.####.## ### ### ####### ### ### ### ]L h ]L h? Ll.]L h 8=434) Rev ]L h ]L h ]L h3.# #.#.# ##.......# # #.# #........# # #.# #........## # #.# ##........# # ####.# #.......P# ##.##.#### #.......# #.##.######...l...# ####.#####.##.....††#.####P####...#.####.####.####.  ### ### ####### ### ### ###]L hP6]L h\?P.l]L hJ@9523^L h5^L h`.# #.#.# ##.#  #.# #........#  #.# #........##  #.# ##........#  ####.# #.......P# #.##.#### #.......# .##.######.# .l....#####.^L h].††#.####P####...#.####.####.####. ### ### ####### ### ### ^L h=^L h%Hl.^L h60===612^L ho^L h>^L h8(k.# #.#.# ##.# #.# #.# #.# #.## # #.# ##.# # ####.# #.......P##.##.#### #.......#.##.######.# .l.....#####..††#.####P####...#.####.####.#### ### ### ####### ### ### ^L h*^L hP3Hl.^L h41=701^L h;^L h=^L h .# #.#.# ##.# # #.# #.# # #.# #.## ## #.# ##.# P# ####.# #.P##.##.#### #.......#.##.######.# .l......#####.††#.####P####...#.####.####.^L h  ### ### ####### ### ### ^L h ^L h Hl.^L hL 28490) ^L h ^L h ^L hd.# #. .#.# ##.# .# #.# #.# .# #.# #.## .## #.# ##.# .P# ####.# #.P# .^L hel#.##.#### #.#.##.######.# .l....#.####P####...#.####.####. ### ### ####### ### ###^L hg^L h8nHl.^L h.o64=5==98099^L hUt^L hv_L hcG.# #_L hݢ. ..#.# ##.# ..# #.# #.# ..# #.# #.## ..##_L h]g #.# ##.# ..P# ####.# #.P# ..#.##.#### #.#.##.######_L h.#.l....#.####P####...#.####.####._L h ### ### ####### ### ###_L hj_L hHl._L h%5_L h=3078_L h_L hI_L h;%#.# #. #..#.# ##.# #..# #.# #.# P..# #.# #.## #..## #.# ##_L h &.# #..P# ####.# #.P# #..#.##.#### #.#.##.######.# #.l. ##.####P####...#.####.####. ### ### ####### ### _L h'_L h@/Hl._L ht0%6_L h0M167_L h6_L h:_L h  #.# #.  #..#.# ##.# ##..#_L h  ^ #.# #.# #P..# #.# #. ##..## #.# ##.  #..P# ####.# #.P ##..#.##.#### #.# #.##.######.# ##.l.  #  _L h N#.####P####...#.####.#### ### ### ####### ### _L h _L h>% Hl._L hH& r7256_L h8 _L h: _L h% n#.## .....#P #..............# #.  #..###########.# ##.  ##..# #.# #.  #P.. #.# _L h% #..## #.##.  #..P# ####.# #.  ##..########.##.#### #.  ##.######.#l #..............................########.####P####...#.####.##### ### ####### ###_L h( _L h/ Ml._L h0 58=_L hK2 <==3_L h2 D45_L h9 _L h< `L hg..#...#..##.....#P...........  #..############P..# .##..# # #..P# ####.# #..########.##@#### .##.#######..l.................................########.####P####...#.####.###### ### ####### ###`L ho`L ho9=434`L hp`L hu`L hZw`L h<M####### ####..#...#..##.....#P...........  `L h #..############P..# .##..# # #..P# ####@# #..########.##.#### .........##.#######`L h^...........l#..............................#.###`L h`L his71523`L h`L h`L hyM ....... .k#...###### ####..#...#..`L hz##.....#P...........  #..############P..# .##..# # #..P# ####.# #..########.##.#### ....##.########.................l.............###P###`L h|`L hBll   komodo dragon`L h52=`L hEc612`L hۊ`L hҌ`L h c######### . ........... .k#...###### ####.....#...#..##.....#P`L h? d...........  #..############P..# .##..# # #..P# ####.# #..########.##.#### .##.#######...l..l..............................########.####P####...#.####.###### ### ####### ###`L h `L h Nl.`L h} ^3=7`L h D01`L hT `L h! `L hѴt  .....######### . ............. .k#.....###### ####......`L hȵ#...#..#...##.....#P...........  #..############P..# .##..# # #..P# ####.# #..########.##.#### .l##.#######l..............................########.####P####...#.###`L hW"#.###`L h`L hNl.`L h%4`L hͿN8390`L h`L h aL h|......#  ......######### . ............... .k#........###### ####..........#...#..#aL h}........##.....#P...........  #..############P..# .##..# # #..P# ####.# #..########.##l#### .##.#######l..............................aL h΀aL h^Nl.aL h;b5=249aL h̉K8) Gem (3089) aL h*aL hđ` _You feel like a meek peon again.aL hT  #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 75/90 ====================----aL hZU #......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  #................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............##....... XL: 11 Next: 57% Place: Lair:1aL hU #..###########@###....... Noise: ---------  Time: 9339.2 (0.0)  ##..##*##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..#aL hV J#*##........ Fire: a) +2 sling (freeze) {Cipactli} ##..###*###....... Zot (5338) Gem (3089) aL h_V y#..P# ####l##.......##..########.##.#### #....... l   komodo dragonaL hV S#...............##.######.......##.................l............#.............................. _The ice encasing you melts away. _The komodo dragon seems to regain its courage. aL h8W %_You feel like a meek peon again.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 77% to hit)aL h  #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 75/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  #................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............#aL hX #....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ---------  Time: 9339.2 (0.0)  ##..##(##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..##(##........ Fire: a) +2 sling (freeze) {Cipactli} ##..###(###....... Zot (5338) Gem (3089) #..P# ####l##.......##..########.##.#### #....... l   komodo dragon#...............##.######.......##.................l............#..............................Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.aL h ((((Aim: a komodo dragon (heavily wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  The komodo dragon is heavily wounded.  You shoot a sling bullet.aL h>#aL hx,..l....aL h-6===40.2 (178) Rev aL h5aL hO9g _The sling bullet barely misses the komodo dragon.bL h^ #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 76/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  bL hf#................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............##....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ===------  Time: 9340.2 (0.0)  ##..#bL hź#*##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..##*#bL h#........ Fire: a) +2 sling (freeze) {Cipactli} ##..###l#bL h-##....... Zot (5337) Gem (3088) Rev #..P# ####.##.......bL h_R##..########.##.#### #....... l   komodo dragon#...............##.######.......bL h##.................l............#..............................The komodo dragon is heavily wounded.You shoot a sling bullet. bL h»_The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linebL hCzAim: a komodo dragon (heavily wounded, 77% to hit)bL h^ #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 76/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  bL hT#................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............##....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ===------  Time: 9340.2 (0.0)  ##..##(##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..##(##........ Fire: a) +2 sling (freeze) {Cipactli} ##..###l###....... Zot (5337) Gem (3088) Rev #..P# ####.#bL h0Z#.......##..########.##.#### #....... l   komodo dragon#...............##.######.......##.................l............#.............................. _The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}bL hzPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.bL h=9(((((  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (heavily wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is severely wounded.You shoot a sling bullet.bL h?.l.....71.1 (0.967) Rev+ bL h]g _The sling bullet barely misses the komodo dragon.cL h #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 77/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  #................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............#cL h#....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ===------  Time: 9341.1 (0.0)  ##..##*##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..##l##........ Fire: a) +2 sling (freeze) {Cipactli} ##..###.###....... Zot (5336) Gem (3087) Rev+ #..P# ####.##.......##..########.##.#### #....... l   komodo dragon#...............##.######.......##.................l............#..............................The komodo dragon is severely wounded.You shoot a sling bullet. cL h%_The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 77% to hit)cL hL^ #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 77/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  cL haMu#................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............##....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ===------  Time: 9341.1 (0.0)  ##..##(##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..#cL hMk#l##........ Fire: a) +2 sling (freeze) {Cipactli} ##..###.###....... Zot (5336) Gem (3087) Rev+ cL hM~#..P# ####.##.......cL hEN##..########.##.#### #....... l   komodo dragon#...............##.######.......##.................l............#..............................Fire: a) +2 sling (freeze) {Cipactli}cL hN%Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.cL hV((((((Aim: a komodo dragon (severely wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.  You shoot a sling bullet.cL h]cL hbcl......cL hBdy82.0 (0.956cL hjcL hBmg _The sling bullet barely misses the komodo dragon.cL hy 1 #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 78/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12cL hEz Str: 11  #................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............##....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ===------  Time: 9342.0 (0.0)  ##..##l#cL hz #........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..##.##........ Fire: a) +2 sling (freeze) {Cipactli} ##..###.###....... Zot (5335) Gem (3086) Rev+ #..P# ####.##.......cL hC{ ##..########.##.#### #....... l   komodo dragon#...............##.######.......##.................l............#..............................The komodo dragon is almost dead.cL h}| UYou shoot a sling bullet. _The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, 77% to hit)cL h: #............#planckenstein the Skirmisher#............#Coglin of Okawaru *****.#............#########. Health: 78/90 ====================----#......................k Magic: 15/15 ========================##..............###### #####... AC: 12Str: 11  #................##...#... EV: 14Int: 10  ##..............##.....#P. SH: 0Dex: 21#..............##....... XL: 11 Next: 57% Place: Lair:1#..###########@###....... Noise: ===------  Time: 9342.0 (0.0)  ##..##l##........ a) +2 sling (freeze) d) +0 sling {Daeho} #P..##.##....cL hs;.... Fire: a) +2 sling (freeze) {Cipactli} ##..###.###....... Zot (5335) Gem (3086) Rev+ #..P# ####.##.......##..########.##.#### #....... l   komodo dragon#...............##.######.......##.................l............#.............................. _The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.cL hThe sling bullet hits the komodo dragon but does no damage.  The komodo dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!.dL h9.dL h 9=619 (0.945) Rev* _Okawaru accepts your kill.dL h dL h#l _Your Invocations skill increases to level 6!dL hۮdL hdL hdL h<dL hй81=34) Rev+ 2233=12dL hջdL hDdL h4=01) Rev dL h.dL hdL hk5290dL hdL h<6dL h<E879dL hdL hdL h:z7=78dL hdL hdL hNx9=67) dL hdL hj --- _You start resting.dL h.50.9 (8.0dL h90=---1.9 (956dL hdL hx" _HP restored.dL hq 0M####  ######### . ....... .k#dL hP ###### ####..#...#..##.....#P...........  #..############.P..# ..##..###.#dL h F##..........dL hdL ho2.9 (145dL h dL heL he$M..####  ######### . ....... .k####### ####..##...#..##.....#P...........  eL hD #..############.#P..##.##..........#eL heL hj334eL h{eL heL h0M#######...#.##..####  ######### . ....... .k####### ####..##...#..##.....#P...........  #..#############..##.##........#.#eL heL hj423eL heL heL h M #######...#.#.#..###.#  ######### . ....... .k####### ####.eL h .#...#..##.....#P........... #..###########.###.......#.#eL h: eL h =512eL h eL h eL h ##.# #...#.#  #.# #...#.#  #.#######...#.#  #.....#..  #.....###.....#  #...#   #.##########........w .k ##############. #...# #...#... ##.##.....#P#..............# ...###########.# ## w   torpor snail (asleep) ##..# #.# #.# #P..# #.# #..# ##..## #.# ##.eL h n  A torpor snail comes into view.eL hN 60) Slow Gem (3071) eL h- eL h O _Being near the torpor snail leaves you feeling lethargic.fL h.# #...#.# #.# #...#.# #.#...#.# #.#.. #.### #.....# #....# #.#.. fL hb#.w. .k. .#.... ...# #...#.... ...## .....#P.. #.... #..####.# ##.# ..# #. P..# #.# #.# #..## #.# ##.#fL h-fL hr8.4 (1.5190fL hzfL hfL h #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@*****w. .k. Noise: ---------  Time: 9358.4 (0.0) fL h# O#..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5319) Slow Gem (3070) #..............##........ #..###########.###.......# w   torpor snail (asleep) #..##.##........# P..##.##........## #..###.###........# _HP restored.  A torpor snail comes into view. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (asleep, 98% to hit)fL hr #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@(((((w. .k. Noise: ---------  Time: 9358.4 (0.0) fL h$ 6#..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5319) Slow Gem (3070) #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#A torpor snail comes into view. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (asleep, 98% to hit)  You shoot a sling bullet.fL h-A cFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.fL h fL hR =....w.fL hK ===9.7 (1.3868) Rev fL h fL h P _The sling bullet hits the torpor snail but does no damage.gL h-#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== gL h{{#...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@****w.. .k. Noise: ===------  Time: 9359.7 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} gL h................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5318) Slow Gem (3068) Rev #..............##........ gL h #..###########.###.......# w   torpor snail #..##.#gL hD\#........# P..##.##........## #..###.###........#gL hyThe sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet. _The sling bullet hits the torpor snail but does no damage.  gL hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)gL hd#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12gL hIStr: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@((((w.. .k. Noise: ===------  Time: 9359.7 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} gL hV#..............##.....#P.. Zot (5318) Slow Gem (3068) Rev #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#gL hCYou shoot a sling bullet. _The sling bullet hits the torpor snail but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linegL hVAim: a torpor snail (96% to hit)  You shoot a sling bullet.gL h*^Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.gL hgL h<...w.gL hR61.2 (1.567) Rev+ gL hgL hP _The sling bullet hits the torpor snail but does no damage.gL hx#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 gL hy#............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@***w... .k. Noise: ===------  Time: 9361.2 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5316) Slow Gem (3067) Rev+ #..............##........ gL hIz#..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#The sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet. _The sling bullet hits the torpor snail but does no damage.  gL hzFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)gL hb?#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#gL h YHealth: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 gL h#...............@(((w... .k. Noise: ===------  Time: 9361.2 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} gL hM#..............##.....#P.. Zot (5316) Slow Gem (3067) Rev+ #..............##........ #..###########.#gL hzH##.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#You shoot a sling bullet. _The sling bullet hits the torpor snail but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet.gL hMFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  gL hBYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.The sling bullet hits the torpor snail.gL h-gL h5..w.2.6 (1.456) Rev* gL h:gL h#=: _The torpor snail is lightly wounded.gL h #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 gL h1 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@**w.... .k. Noise: ===------  Time: 9362.6 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5315) Slow Gem (3066) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#gL h% nThe sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet. The sling bullet hits the torpor snail. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)gL hU #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..gL h@ Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@((w.... .k. Noise: ===------  Time: 9362.6 (0.0) gL h _#..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5315) Slow Gem (3066) Rev* gL h G#..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..#gL h #.##........## #..###.###........#You shoot a sling bullet. The sling bullet hits the torpor snail. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.gL h]g  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezegL hr gL h/ :.w.gL h q4.0 (1.434gL h gL h! g _The torpor snail is moderately wounded.hL hi#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 hL hd#............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@*w..... .k. Noise: ===------  Time: 9364.0 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5313) Slow Gem (3064) Rev* #..............##........ #..###########.###.......# w   torpor snail #..#hL hԹ5#.##........# P..##.##........## #..###.###........#You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail. _The torpor snail is moderately wounded.hL hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)hL hY#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..hL hY#Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########hL hZ.. XL: 11 Next: 61% Place: Lair:1 #...............@(w..... .k. Noise: ===------  Time: 9364.0 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5313) Slow Gem (3064) Rev* #..............##........ hL h([#..###########.###.......# w   torpor snail #..##.#hL h`[B#........# P..##.##........## #..##hL h[#.###........#The sling bullet freezes the torpor snail. _The torpor snail is moderately wounded.hL h[Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  hL h\AYou shoot a sling bullet. The sling bullet hits the torpor snail.hL h3MPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is moderately wounded.You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.hL h&p8.hL h$qq5.3 (1.323hL hvhL hxg _The torpor snail is moderately wounded.hL h #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..hL h Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@*w..... .k. Noise: ===------  Time: 9365.3 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5312) Slow Gem (3063) Rev* #..............##........ #..###########.#hL h_ ##.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)hL hx #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 90/90 ======================== #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0hL h Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@((((((( .k. Noise: ===------  Time: 9365.3 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5312) Slow Gem (3063) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#The sling bullet hits the torpor snail but does no damage. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}hL ha Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.hL h7 Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the torpor snail.You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.hL h hL h >w......hL h q6.8 (1.501hL h{ hL ḩ d _The torpor snail is heavily wounded.iL ha  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.iL hȂ  The torpor snail is heavily wounded.You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.iL h s  The torpor snail is heavily wounded.iL h r8.2 (1.4090iL hDiL h#Y _The torpor snail barely misses you.iL h  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.iL hR! _The torpor snail barely misses you.You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.iL h  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.iL h076----9.6859iL hiL hP  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  iL h}The torpor snail is heavily wounded. _The torpor snail bites you!iL h"  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.iL h _The torpor snail bites you!  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.iL h9   You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.iL h: 65-------71.067iL h@ iL h@D   The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded. _The torpor snail bites you!jL h2  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.jL h!  The torpor snail is heavily wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.jL hs  The torpor snail is heavily wounded.jL h6---2.456jL hjL hD _The torpor snail bites you but does no damage.jL hrf  You shoot a sling bullet. The sling bullet hits the torpor snail.jL hEThe torpor snail is heavily wounded. _The torpor snail bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.jL hus  The torpor snail is heavily wounded.jL hyV8=3.8jL hND34jL hjL hZ _The torpor snail closely misses you.jL h( #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 68/90 ==================------ #...........#..Magic: 15/15 ======================== #...........###AC: 12jL h Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9373.8 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} jL h #..............##.....#P.. Zot (5303) Slow Gem (3054) Rev* #..............##........ #..###########.###.......# w   torpor snail jL h p#..##.##........# P..##.##........## #..###.#jL hJ )##........#The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded. _The torpor snail closely misses you.Fire: a) +2 sling (freeze) {Cipactli}jL h Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)jL hB #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 68/90 ==================------ #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 jL h< #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9373.8 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##jL h .....#P.. Zot (5303) Slow Gem (3054) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.#jL h #........## #..###.###........# _The torpor snail closely misses you.jL h> Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  jL hw rYou shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.jL hh   Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is severely wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.jL h t  The torpor snail is severely wounded.jL h 5-5.3 (1.523jL h jL h/ 1 _The torpor snail bites you.kL h9#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. kL h:#.#######...#.#Health: 65/90 =================------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 kL hY;B#...............@w...... .k. Noise: ===------  Time: 9375.3 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................#kL h;#...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##kL h<.....#P.. Zot (5302) Slow Gem (3053) Rev* #..............##........ #..###########.#kL hJ<##.......# w   torpor snail #..##.##........# P..##.#kL h<8#........## #..###.###........#kL h< You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is severely wounded. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}kL h-=Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)kL h}?#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#kL hkpHealth: 65/90 =================------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9375.3 (0.0) kL h#..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5302) Slow Gem (3053) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........# _The torpor snail bites you.  kL hRFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.kL h&|MAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is severely wounded.hits the torpor snail but does no damage.kL hEt  The torpor snail is severely wounded.kL hB y66.7 (1.411kL hkL hR _The torpor snail misses you.kL hL&#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 66/90 =================------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 kL hMe#............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9376.7 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5301) Slow Gem (3051) Rev* #..............##........ #..###########.#kL hRNk##.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#The sling bullet hits the torpor snail but does no damage.  kL hNcThe torpor snail is severely wounded. _The torpor snail misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)kL hXY#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 66/90 =================------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#kL hW(SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9376.7 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5301) Slow Gem (3051) Rev* #..............##........ #..###########.#kL h ##.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#The torpor snail is severely wounded. _The torpor snail misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.kL hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead.You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.kL h)  The torpor snail is almost dead.48.2 (1.52990kL h0 kL h4 1 _The torpor snail bites you.kL ha #.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 64/90 =================------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14kL hXc Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9378.2 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5299) Slow Gem (3050) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail kL hBd J(almost dead, 96% to hit)kL h2U#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 64/90 =================------- #...........#..Magic: 15/15 ======================== #...........###kL h3%AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9378.2 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##kL h3.....#P.. Zot (5299) Slow Gem (3050) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# kL h34P..##.##........## #..###.###........# _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.kL h  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead.You shoot a sling bullet. The sling bullet hits the torpor snail.lL h| o  The torpor snail is almost dead.lL hd 52----9.5 (1.3849lL hlL hY1 _The torpor snail bites you!lL hz#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 52/90 =============----------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 lL hk#............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9379.5 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5298) Slow Gem (3049) Rev* #..............##........ #..###########.###.......# w   torpor snail lL h#..##.##........# P..##.##........## #..###.###........#You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead. _The torpor snail bites you!  Fire: a) +2 sling (freeze) {Cipactli}lL hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)lL h#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 52/90 =============----------- #...........#..Magic: 15/15 ======================== #...........###AC: 12Str: 11 #............#EV: 14lL h^Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9379.5 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5298) Slow Gem (3049) Rev* #..............##........ lL h#..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........# _The torpor snail bites you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.lL hy-Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail.lL ho  The torpor snail is almost dead.lL hU4=81.0 (1.567lL hlL hZ _The torpor snail closely misses you.lL h A#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 54/90 ==============---------- #...........#..Magic: 15/15 ======================== lL h W#...........###AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9381.0 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##lL h .....#P.. Zot (5296) Slow Gem (3047) Rev* #..............##........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........#You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead. _The torpor snail closely misses you.lL hN Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)lL h i#.# #...#.#planckenstein the Skirmisher #.# #...#.#Coglin of Okawaru *****. #.#######...#.#Health: 54/90 ==============---------- #...........#..Magic: 15/15 ======================== #...........###lL h AC: 12Str: 11 #............#EV: 14Int: 10 #............#SH: 0Dex: 21 #............###########.. XL: 11 Next: 61% Place: Lair:1 #...............@w...... .k. Noise: ===------  Time: 9381.0 (0.0) #..............#############.... a) +2 sling (freeze) d) +0 sling {Daeho} ................##...#.... Fire: a) +2 sling (freeze) {Cipactli} #..............##.....#P.. Zot (5296) Slow Gem (3047) Rev* #..............#lL hš r#........ #..###########.###.......# w   torpor snail #..##.##........# P..##.##........## #..###.###........# _The torpor snail closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  lL h: rYou shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.lL hK8   Aim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is almost dead.!  You kill the torpor snail!.lL hr .Okawaru accepts your kill.lL h!652.3 (1.35) Gem (3046lL hlL h[ _You feel yourself speed up.mL hmL hmL hmL hmL hy7=45mL h7M8=34923) Rev+ mL h3mL h60=12mL h?mL hmL hOp1=01mL hmL hz mL hg _3890mL h mL h1 64=839) Rev mL h mL hamL h|5=78mL hRmL h`mL hj667mL hmL hmL hj756mL hwmL hEmL h8=45) mL hmL h mL hz9=34mL hOmL hmL h4k7123mL hmL h mL h!z2=12mL h!mL hL#mL h#z3=01mL hO$mL h(&mL h&k4790mL h&mL ht)L5=mL h*[829mL h,mL h9-z6=78mL h-mL h/a86mL h 07mL hP0mL h12mL h2z9=56mL h3mL hp4mL h4{80=45mL hy5mL h7mL hd7j134mL hS8mL hr:mL h:j223mL hX;mL h=mL hH>z3=12mL h>mL h?@mL h@#4mL h@W=01mL hAmL hJCmL hCk6690mL h>DmL hYFmL hF{7=819mL hBGmL hkImL hIz8=78mL hzJmL hLmL hMj967mL hNmL hVj --- _You start resting.mL h]1411.3 (29.0)mL h^$90mL hY^=---2.3 (3056mL h dmL hg" _HP restored.nL hl453423nL hs=12nL htx01nL h8unL h*wnL hwE590nL hwnL hynL h {nL hw{M809nL h{nL hy}nL hC7nL h-8nL hnL hnL h...#.# ...#.### ...#.#nL h2.# ...#.. .w ...### .# ....# ..# ....# #.# ....#############.# .. nL h| ..........@# .k. ......#############.... nL h# #...#.... ......## .....#P.. ...nL hK####.# ##.......# #.. w   torpor snail (asleep)  #.#.......# #.#  #.#.......## #.#  #.##........# #.#nL h: 20.3 (8.0)  nL hPIA torpor snail comes into view.nL h1.3 (96) Slow Gem (3007) nL h֘nL h1O _Being near the torpor snail leaves you feeling lethargic.oL hjH...#.#planckenstein the Skirmisher ...#.###Coglin of Okawaru *****. ...#.#.#Health: 90/90 ======================== ...#...wMagic: 15/15 ======================== ...###*#oL h\l-AC: 12Str: 11 ....#*.#EV: 14Int: 10 ....##*#SH: 0Dex: 21 ....#############*# ..XL: 11 Next: 65% Place: Lair:1 ................@# .k.Noise: ---------  Time: 9421.3 (0.0) ......#############....a) +2 sling (freeze) d) +0 sling {Daeho} .......##...#....Fire: a) +2 sling (freeze) {Cipactli} ......##.....#P..Zot (5256) Slow Gem (3007) ......##........ #####.###.......##.. w   torpor snail (asleep)#.##........##.##.#oL hm#........## #.##.###........# #.# _HP restored.  A torpor snail comes into view. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineoL hQmEAim: a torpor snail (asleep, 98% to hit)oL hm...#.#planckenstein the Skirmisher ...#.###Coglin of Okawaru *****. ...#.#.#Health: 90/90 ======================== oL hb...#...wMagic: 15/15 ======================== ...###(#AC: 12Str: 11 ....#(.#EV: 14Int: 10 ....##(#SH: 0Dex: 21 ....#############(# ..XL: 11 Next: 65% Place: Lair:1 ................@# .k.Noise: ---------  Time: 9421.3 (0.0) ......#############....a) +2 sling (freeze) d) +0 sling {Daeho} .......#oL hF>#...#....Fire: a) +2 sling (freeze) {Cipactli} ......##.....#P..Zot (5256) Slow Gem (3007) ......##........ #####.###.......#oL h#.. w   torpor snail#.##........##.#oL h#.##........## #.##.###........# #.#A torpor snail comes into view. oL h#_Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (asleep, 98% to hit)  You shoot a sling bullet.oL hPress: ? - help, Shift-Dir - straight line  Aim: a torpor snail (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.oL hW! oL h( S.w...oL h) ===2.8 (1.545) Rev oL h. oL h02 : _The torpor snail is lightly wounded.pL hQ#...#.# #...#.# ## #...#.# .#.#.. ...### w#.# ..#.# #.#.#.# ...........@.# .k..##.....# #...#.....## .....#P.. .# #.#.# ##.# #.. #.# #.# #.#  #.# #.## #.#  #.# ##.# #.#  .ww   torpor snail  #.# ##........# #.#  You feel yourself speed up.---4.334pL hsVpL hXO _Being near the torpor snail leaves you feeling lethargic.pL hz0 #...#.#  #...#.# ## ##...#.# .#.#.. ...### .#.#pL h{ .w#.# #.#.#.# ....# .k..##.....# #...#.....## .....#P.. .# #.pL h|#.# ##.# # #.# #.# #. pL hw|f #.# #.## #.  #.# ##.# #. pL hDpL h---5.81) Gem (3002pL h"pL h pL hM_You feel yourself speed up.pL h- #...#.# #...#.# ###...#.# .#.#.. ...###pL hB.J .#.# .w#.# #.#.#.# .....# .k..##.....# #...#.....## .....#P.. .# #.#.# ##pL h..# # #.# #.# # #.# #.## # #.# ##.# #pL h1pL h9ww   torpor snailpL hz:600) Slow Gem (3001) pL hD@qL h#O _Being near the torpor snail leaves you feeling lethargic.qL hC #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#qL hjDHealth: 90/90 ======================== ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############w# ..qL hDXL: 11 Next: 65% Place: Lair:1 ................@***# .k.Noise: ---------  Time: 9426.8 (0.0) .........#############....qL hE2a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..qL htEZot (5250) Slow Gem (3001) .........##........ ########.###.......#qL hE# w   torpor snail#.##........###.##........## #qL hF#.###........# # _Being near the torpor snail leaves you feeling lethargic. _You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)qL h/  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#..qL h" Q..Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############w# ..qL h XL: 11 Next: 65% Place: Lair:1 ................@(((# .k.Noise: ---------  Time: 9426.8 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5250) Slow Gem (3001) qL h" .........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# # _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}qL h Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.qL h   Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.qL hZ qL h B...wqL h ===8.3 (1.5490) Rev qL h qL h! : _The torpor snail is lightly wounded.qL hc  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#....qL ht RMagic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@**w# .k.Noise: ===------  Time: 9428.3 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##qL h .....#P..Zot (5249) Slow Gem (3000) Rev .........##........ ########.###.......## w   torpor snail#.##........###.#qL h P#........## ##.###........# #You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}qL h Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)qL h #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#....Magic: 15/15 ======================== ......###.#qL h,pAC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@((w# .k.Noise: ===------  Time: 9428.3 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5249) Slow Gem (3000) Rev qL h.........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# # _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.rL h kMAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.The sling bullet hits the torpor snail.freezes the torpor snail.rL hÎrL hД:.w.rL ho9.7 (1.482998) Rev+ rL hrL h^P _The torpor snail is lightly wounded.rL h #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#....rL hMagic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@*w.# .k.Noise: ===------  Time: 9429.7 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5248) Slow Gem (2998) Rev+ .........##........ ########.###.......## w   torpor snail#.#rL h#........###.##........## ##.###........# #You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)rL hG #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#....Magic: 15/15 ======================== ......###.#AC: 12rL hStr: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@(w.# .k.Noise: ===------  Time: 9429.7 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##rL h.....#P..Zot (5248) Slow Gem (2998) Rev+ .........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.#rL h{##........# # _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.rL ho[M Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.rL h=rL h9w.rL h*y31.1 (1.467) Rev* rL hrL h5g _The torpor snail is moderately wounded.rL hs  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14rL hMu Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9431.1 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5246) Slow Gem (2997) Rev* .........##........ ########.###.......## w   torpor snail#.#rL hEv R#........###.##........## ##.###........# #You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)rL hM  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#..rL hO b..Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9431.1 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..rL h/P Zot (5246) Slow Gem (2997) Rev* .........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# #The sling bullet freezes the torpor snail. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.rL h MPress: ? - help, Shift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is moderately wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.rL hpe s  The torpor snail is heavily wounded.rL hf 83--2.5 (1.456rL hk rL hFm 1 _The torpor snail bites you!sL hyc #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#sL hdHealth: 83/90 ======================-- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9432.5 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} sL h3e.........##.....#P..Zot (5245) Slow Gem (2996) Rev* .........##........ ########.###.......## w   torpor snail#.##........###.##........## #sL he#.###........# #The sling bullet freezes the torpor snail.  The torpor snail is heavily wounded. _The torpor snail bites you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)sL hL #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 83/90 ======================-- ......#....sL hMMagic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9432.5 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5245) Slow Gem (2996) Rev* .........#sL hN#........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# # _The torpor snail bites you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet.  sL h%O:The sling bullet hits the torpor snail but does no damage.sL h\  Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.sL hcsL h&gsL hm53.8 (1.334sL h-r  sL hs#You shoot a sling bullet.  sL hsThe sling bullet hits thsL h*t)e torpor snail but does no damage.  sL htXThe torpor snail is heavily wounded.  sL h.u#You shoot a sling bullet.  sL huThe sling bullet hits thsL h}v(e torpor snail but does no damage. sL hvY_The torpor snail is heavily wounded.sL h[ #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#sL hc\ZHealth: 85/90 ======================-- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 sL h5]................@w..# .k.Noise: ===------  Time: 9433.8 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..sL h]Zot (5243) Slow Gem (2994) Rev* .........##........ ########.###.......#sL h]p# w   torpor snail#.##........###.##........## ##.###........# #You shoot a sling bullet.  sL hx^gThe sling bullet hits the torpor snail but does no damage. _The torpor snail is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)sL hU #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 85/90 ======================-- ......#....Magic: 15/15 ======================== sL hZVf......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9433.8 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5243) Slow Gem (2994) Rev* sL h*WL.........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# # _The torpor snail is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linesL hWAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.sL h.(((  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is heavily wounded.  You shoot a sling bullet.sL hh w..The sling bullet completely misses the torpor snail.sL h`iq5.2 (1.423sL hlsL hn1 _The torpor snail bites you.sL hG  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. sL h0 ###...#.#.#Health: 85/90 ======================-- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9435.2 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5242) Slow Gem (2993) Rev* .........##........ ########.###.......#sL h # w   torpor snail#.##........###.##........## ##.###........# #You shoot a sling bullet.  The sling bullet completely misses the torpor snail. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)sL hj #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 85/90 ======================-- ......#....sL hkYMagic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9435.2 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..sL hlZot (5242) Slow Gem (2993) Rev* .........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# # _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  sL h'mZYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.sL hR  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.tL h=s  The torpor snail is heavily wounded.tL h?q6.6 (1.412tL hEtL h5G1 _The torpor snail bites you.tL hc #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 85/90 ======================-- ......#....Magic: 15/15 ======================== ......###tL he.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9436.6 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..tL heVZot (5241) Slow Gem (2992) Rev* .........##........ ########.###.......## w   torpor snail#.##........###.##........## ##.###........# #You shoot a sling bullet. The sling bullet hits the torpor snail.  tL hEfVThe torpor snail is heavily wounded. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)tL hxs #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#tL htHealth: 85/90 ======================-- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.tL h)uNoise: ===------  Time: 9436.6 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5241) Slow Gem (2992) Rev* .........##........ ########.#tL hu##.......## w   torpor snail#.##........###.##........## ##.###........# #The torpor snail is heavily wounded. _The torpor snail bites you.  tL h5v Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.tL hsPress: ? - help, Shift-Dir - straight line  Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.tL hs  The torpor snail is heavily wounded.tL h7=8.0 (1.4390tL htL hD _The torpor snail bites you but does no damage.tL h  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 87/90 =======================- ......#....tL h Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9438.0 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} tL h{ ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5239) Slow Gem (2990) Rev* .........##........ ########.###.......## w   torpor snail#.#tL h! #........###.##........## ##.###........# #The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linetL hy xAim: a torpor snail (heavily wounded, 96% to hit)tL hѲ s #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 87/90 =======================- tL hس ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9438.0 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} tL hI _..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5239) Slow Gem (2990) Rev* .........##........ ########.#tL h ##.......## w   torpor snail#.##........###.#tL h #........## ##.###........# # _The torpor snail bites you but does no damage.  tL hS 9Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.tL h<   Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.You shoot a sling bullet. The sling bullet hits the torpor snail!freezes the torpor snail.tL h t  The torpor snail is severely wounded.tL h r9.3 (1.3889tL he tL h 1 _The torpor snail bites you.uL hF #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 87/90 =======================- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 uL hG.......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.uL h*GxNoise: ===------  Time: 9439.3 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........#uL hHG#...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..uL hbGZot (5238) Slow Gem (2989) Rev* .........##........ ########.#uL h|G##.......## w   torpor snailuL hG9#.##........###.#uL hG#........## ##.###........# #The sling bullet freezes the torpor snail.  uL hGThe torpor snail is severely wounded. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineuL hGyAim: a torpor snail (severely wounded, 96% to hit)uL h#  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 87/90 =======================- ......#....uL h# 7Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14uL hd$ Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9439.3 (0.0) uL h$ .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} uL h$ 3..........##...#....uL h$ }Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..uL h$ Zot (5238) Slow Gem (2989) Rev* .........#uL h$ #........ ########.#uL h% ##.......## w   torpor snailuL h5% )#.##........#uL hP% ##.#uL hk% @#........## ##.#uL h% p##........# # _The torpor snail bites you.  uL h% gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineuL h% Aim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  uL h% :The sling bullet hits the torpor snail but does no damage.uL h? ^  Aim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.uL h= MThe sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.The torpor snail briefly extends its eye-stalks.uL h? z940.6 (1.378uL hD uL h{G D _The torpor snail bites you but does no damage.uL hFS> #...#.#uL h9Wplanckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 89/90 =======================- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9440.6 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5237) Slow Gem (2988) Rev* .........##........ ########.###.......## w   torpor snailuL hW]#.##........###.##........## ##.###........# #The torpor snail is severely wounded.The torpor snail briefly extends its eye-stalks. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)uL h? #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 89/90 =======================- ......#....Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0uL h_Dex: 21 .......#############.# ..XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.Noise: ===------  Time: 9440.6 (0.0) .........#############....a) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##uL h.....#P..Zot (5237) Slow Gem (2988) Rev* .........##........ ########.###.......## w   torpor snail#.##........###.##........## #uL h#.###........# # _The torpor snail bites you but does no damage.  uL h/gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineuL hSyAim: a torpor snail (severely wounded, 96% to hit)  uL h|rYou shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.vL hO  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail.vL ho  The torpor snail is almost dead.vL h690=vL hFj2.1 (1.556vL hvL hR _The torpor snail misses you.vL h-G #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#....Magic: 15/15 ======================== ......###.#AC: 12vL h$Str: 11 .......#.w#EV: 14Int: 10 .......##.#SH: 0Dex: 21 vL h.......#############.# ..XL: 11 Next: 65% Place: Lair:1 vL hԴe................@w..# .k.Noise: ===------  Time: 9442.1 (0.0) .........#############....vL hHa) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..Zot (5235) Slow Gem (2986) Rev* .........#vL hl-#........ ########.###.......#vL h# w   torpor snail#.#vL hѵ#........###.#vL hx#........## ##.###........# #vL h^You shoot a sling bullet. The sling bullet hits the torpor snail.  vL h3~The torpor snail is almost dead. _The torpor snail misses you.vL hO6Fire: a) +2 sling (freeze) {Cipactli}vL hf1Press: ? - help, Shift-Dir - straight linevL htAim: a torpor snail (almost dead, 96% to hit)vL h #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#Health: 90/90 ======================== ......#..vL h..Magic: 15/15 ======================== ......###.#AC: 12Str: 11 .......#.w#EV: 14Int: 10 .......#vL hc#.#SH: 0Dex: 21 vL h@.......#############.# ..XL: 11 Next: 65% Place: Lair:1 vL he[................@w..# .k.Noise: ===------  Time: 9442.1 (0.0) .........#############....vL ha) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....vL hJFire: a) +2 sling (freeze) {Cipactli} vL h".........##vL h.....#P..Zot (5235) Slow Gem (2986) Rev* vL h'?.........##........ ########.#vL hI##.......## w   torpor snailvL hl#.#vL h#........##vL hH#.##........## ##.#vL h ##........# #The torpor snail is almost dead. _The torpor snail misses you.Fire: a) +2 sling (freeze) {Cipactli}vL h0Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  vL hSAYou shoot a sling bullet. The sling bullet hits the torpor snail.vL hR:Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.vL h!o  The torpor snail is almost dead.vL h|vL h{8---3.5 (1.44vL h5vL hvL hp vL h#_The torpor snail bites you!vL h  #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. ###...#.#.#vL hP IHealth: 80/90 =====================--- ......#....Magic: 15/15 ======================== ......###.#AC: 12vL hy |Str: 11 .......#.w#EV: 14vL h |Int: 10 .......##.#SH: 0vL h Dex: 21 .......#############.# ..vL h XL: 11 Next: 65% Place: Lair:1 ................@w..# .k.vL h Noise: ===------  Time: 9443.5 (0.0) .........#############....vL h( a) +2 sling (freeze) d) +0 sling {Daeho} ..........#vL hO }#...#....Fire: a) +2 sling (freeze) {Cipactli} .........##vL h .....#P..Zot (5234) Slow Gem (2985) Rev* .........#vL h -#........ ########.###.......#vL h # w   torpor snail#.#vL h #........###.#vL h x#........## ##.###........# #vL hC The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead. _The torpor snail bites you!  vL h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)vL h #...#.#planckenstein the Skirmisher#...#.###Coglin of Okawaru *****. vL hG###...#.#.#Health: 80/90 =====================--- ......#....Magic: 15/15 ======================== ......###.#vL h<rAC: 12Str: 11 .......#vL h^c.w#EV: 14Int: 10 vL h|.......##.#SH: 0Dex: 21 vL h.......#############.# ..XL: 11 Next: 65% Place: Lair:1 vL h................@w..# .k.vL hNoise: ===------  Time: 9443.5 (0.0) .........#############....vL ha) +2 sling (freeze) d) +0 sling {Daeho} ..........##...#....vL h5}Fire: a) +2 sling (freeze) {Cipactli} .........##.....#P..vL hZpZot (5234) Slow Gem (2985) Rev* vL h{?.........##........ ########.#vL h##.......#vL h# w   torpor snail#.##........#vL h##.#vL h@#........## ##.#vL h$p##........# # _The torpor snail bites you!  vL hEgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linevL hiAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  vL h:The sling bullet hits the torpor snail but does no damage.vL hN  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  vL h8=You kill the torpor snail!vL hg†vL h#_  Okawaru accepts your kill.vL h(2705.0 (1.52) Gem (2983vL h-vL h0[ _You feel yourself speed up.wL hwL hwL hwL hwL h63=124=01wL hwL h1L529wL hS00) Rev+ wL hwL hVwL hk6879wL h,wL hwL hwL hs8=78wL hwL hwL h@9=wL h:67wL huwL hj --- _You start resting.wL h| .51.0 (6.0wL h4 90=---2.0 (75wL hp :6) Rev wL h wL h/" _HP restored.wL hq+ #...#.#  #...#.# ## ...#.# .# wL h+ #.. .. ### .# # wL h+ .w# # #.# #wL h, .# .. .......@..# .k. #wL h', #.... # #...#.... ## .....#P.. wL hK, E.# ##.wL hp, `# #.#.# #.wL h, # #.#.# #.## #.wL h, v#.# ##.# #.wL h{4 3.0 (145wL ho8 wL hX< y _You see here a torpor snail corpse.wL h0#...#.# #...#.# ## ...#.# wL ht0.# #.. .. ### .# # ..# # #.# wL h0#.# .. ......†@.# .k. ##.... # #...#.... wL h0## .....#P.. .# ##.wL h#1# #.#.# #.# #.#wL hF1a#.# #.## #.#wL hh1w#.# ##.# #.#wL h%9wL h:q434 _wL h?wL hAxL hm...#.# ...#.# ## ...#.# .# #.. .. ### xL hMa.# # ..# # #.# #.# .. xL hv.†.@# .k. #xL h#.... # #...#.... ## .....#P.. xL hƀo.# ##.# #..xL hZ#.# #.xL h # #.##.# #.xL h1## #.##.# ##.xL hRI# #.#xL hxL hj523xL hxL h^xL hD*#.#####.#  #.# ## #.# #.##.. .. ###.# # .# xL h* #############@# .. .......†..## .k. #############....  #...#.... #.....#P.. xL h#+8.....# ... ####.# ## #..#.# #.# xL hN+h#.# #..#xL h@3xL h3g=61xL h3$2) xL h9xL h;xL h #.#.. .#.#### .#.#  #.# ## #.# #.##.. .. ####.# # .#  #############.## .. .......†..## .k. #############....  #...#....#.....#P.. ....# ... ###.# ## #..#.# #.# xL hZ T701xL h xL h, xL h yL h6#.#...########## #.#.. #.#### #.#  #.# ## #.# yL h7e###.# #.. ... ####.# # #.# yL h7S #############.## .. .......†..## .k. #############....yL h8R #...#....#.....#P..yL hB8 yL hh8b. ...# ... yL h8g##.# ## #..yL h8 yL h?yL hd@U8190yL h@yL h!EyL hAGyL h5M....^.................##########..#####  ##########.###.....w_w~~~........# ##### #.. ##.## #############.## . ...........†..## .k.#ww 2 torpor snails (asleep)  2 torpor snails come into view.yL h9 .ww1 asleep)Found a snail-covered altar of Cheibriados.yL h98) Slow Gem (2969) yL hayL h yL hA_Being near the torpor snail leaves you feeling lethargic.{L h*#.#...########## .#.#..## .#.## .#.# .#.### .#.#########.###... .#.. .ww~~~........# .### ##.# .. #@.#.###.##.#############.## .. ............†..## .k.#############......# #...#....# .....#P... #........ ###.##..##..{L hl{L hV60.5 (1.57) Gem (2968{L h #) {L hw{L h[ _You feel yourself speed up.{L h ## ###  ##########.###.....ww~~~........### ##.# .# {L hm#.##@##############.## ............†..## .k#############...#.##........##.#{L h5{L hp1067{L h{L h{L hb .#.## ..#.# .#.###.#.#########.###... .{L h *.#.. .ww~~~........# ..### ##.# .. #..#.#{L h L#.##.###########..{L h ...........†..## .k.#############....{L h f..# #...#....# .....#{L h7 @P... #........ {L hW ####.##{L hv ..##.. {L h  #.# .# #.#{L h  #.# #.## #.#{L h {L h K25{L h 6{L h {L hG |L h/a.#.# .#.###|L h/.#.#########.###....#.. .ww~~~........#.### ##.# ..|L h0 #..#.##.##.###########|L h40.............†.@## .k.#############....|L hU0p..# #...#....# .....#P..|L hu0-. #.....|L h0#... #####.##..#|L h0T#..  #.# |L h0.# #.# #.# #.#|L h0# #.# #.# ##|L h1H..# #.#|L hj:345|L h?|L hD|L h#...#.# #...#.# ## #...#.# #.###....#.. .ww~~~........#.### ##.#.# #..#.# ##.##.#.## ....†@.## .k..##.....# #...#.....## .....#P.. .# #.#.# ##.# #..  #.# #.# #.#  #.# #.## #.#  #.# ##.# #.# 434|L h2 #...#.#  #...#.# ## ##...#.# #.###...|L hA3.#.. .ww~~~.#.### ##.#.# #..#|L hg3=.# ##.##.|L h3#.## .........@..## .k..##....|L h3p.# #...#.....## .....#P.. |L h3 .#|L h3/ #.|L h3`#.# ##.# #|L h4P #.# #|L hV4.# #. #.# #.## #. #.# ##|L hs4F.# #.|L h1;|L h;j523|L h@|L hDy _You see here a torpor snail corpse.|L h  #...#.# #...#.# ###...#.# #.###....#.. .ww~~~.#.### ##.#.# #..#.# ##.##|L h .#.## .........@†..## .k..##.....# #...#.....## .....#P.. |L hi .# #.#.# ##.# # #.# #|L h .# # #.# #.## #|L h  #.# ##.# #|L h |L hW R612 |L h _|L hz |L ho |L h4  #...#.# #...#.# ###...#.# #.###...|L hv .#.. .ww~~~.#.### ##.#.# #..#.#|L h  ##.##.#.## ..|L h ......@.†..## .k..|L hҭ [##.....# #...#....|L h G.## .....#P.. .#|L h / #.|L h" 0#.# ##|L h: \.# #.# #|L hT \.# #.# #|L hm #.##|L h ] #.# ##.#|L h6 |L h j701|L h |L hs }L h! 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L h] o#.......# #.####.# #P......## ###.# #P.......###P# ##.......... .#######...@...^..........# L h^ ##.# #....#.#...###########..# ##...#.#..##L h^ W#..# #...#.######.# #...#.##.# #...#.#  #.#######...#.# #########.#.. .ww~~~..#.###L h^ L hih 701L h#n L hYp L h,#......# #.# #......P#......# #.# ##........ ##......# #.# ##.. #.......# #.####.# #P## ###........# #P.......###P#.L h[ ##...... .#######^# ##.# #....#@#...########## #..# ##...#.#..## #..# #...#.#### ##.# #...#.# .# #...#.# L h@e##.#######...#.# ########.#...........#.. .ww~~~...#....###  ##.##. #..#L hL hk8890L h: L hN L h U #........#L h. ##...###.#.P# ###........#.###P#........L hM 6.#....................L h  #.#######.......^....###.# #....#.#...#########L h =.###  L h ### #  ##............###.##L h$ D L hL hK98L h 39L hL hL hٔH ###..###.#P# ###.......#.###P#......#.........L hK #.#######.......^###.# #....#.#...#########.###  ### #  L hy8#######L hI########.L hӕN#............#############.##L h|L hĝ'90L hD78L hQL hL h  .###.#P# ###.......#.###P#....L h #........ #.#######^###.# #....#.#...#########.L h# 6###  L hD \### # L he % ######L h 6#########.L h @..........#...ww~~~..L h L h #......................†..## . L h L h 167L h L h L hÖ 9 P# ###.......#.###P#....#..... #.#######^###.# #....#.#...#########.###  ### #  L h ###############...........#...ww~~~..##. ##.#.# #..####..............#############.. L h 256L hi L hN L hBQ .###P.#..... #.#######^###.# #....#.#...#########.###  ### #  ###############...........#...w.~~~.ww~~~..##.##### ##.#.# #.[.L hxC$ #####.#w   torpor snail (asleep)#................##...#..L hFn  A torpor snail comes into view.L hN ww 2 torpor snails (1 wandering, 1 asleep)Found a ring mail.L h3O34) Slow Gem (2835) L hUL hWO _Being near the torpor snail leaves you feeling lethargic.L hkM## ###P###P###.......... #.#######.......^..........#..###########..##.####  # #L h*la#######...#.# ########...w.~~~.ww~~~...###.#######............# #.w#..## L hNlL h"pL hx w[w   torpor snail (wandering)  ##..............#############..  You feel yourself speed up.L hzq5.0 (1.523L hL hO _Being near the torpor snail leaves you feeling lethargic.L hM. #.####.#.## ###...#P###P###.......... #.#######.......^..........#..##########L h#..##.####  # ########...#.# ########...w.~~~.ww~~~...#...........###.##### ##.##w ##L hL hs6.51) Gem (2832) L hL h[ _You feel yourself speed up.L hM# ##.. #.####.#.## ###...#P###P#...##.........L h. #.#######.......^..........#..###########..##.####  #L hn ########...#.# #########...........#...w.~~~.ww~~~...L hL hЋL hp7001L hwL hL hx M  ### ##.. #.####.#.## ###.....#P###P#....##................. #.#######.......^..........#..###########..##.####  # ##.#######...#.#########.L h* L h+ k8790L h1 L hY3 L h SM......P##  ##.# ##... #.####.#..## ###........#P.......###P#........##.....................L h #.#######.......^..........#..###########..##.#### #.# #...#.##L hL hk9829L haL hsL hxM#.....## ......P##  ### ##.. #.####.#..## ###P###P###.......... #.#######....@..^..........##....#.#...############...#.#..##.#...#.######.# #...#.####L hL hl60078L hIL hVL hTM####..## #.....## ......P##  ### ##.. #.####.#..## ###P###P###..........L h,H #.#######.......^..........#....#.#...############...#.#..##L hV#..# #...#.####..#.L hyH#.#..L hlL hj167L hCL h:L htE3M.......P# #P####..## #.....## ......P##  ##.# ##... #.####.#..## ###P.......###P###.......... #.#######.......^..........#..###########..# ##...#.#..##.#.####.#...#.#L h^ML h*Pj256L hSL hyUL hQ<L h<L h=L h\F4534L hbGL hGL23L hRHL hJb12L hKL hML hNL01L hNL hPL hjPM690L h9QL hSC8L hS 19L hTL hVb78L hWL h:Zb67L h [L hW]b56L h#^L h`L hb`L45L haL hcL hAcL34L h dL hfL23L hfL hgL hib12L hjL hylL hlL01L hmL hoD59L ho0L hpL hyrc809L hisL hPvb78L h wL hdyb67L hzL h|L hB|L56L h(}L hrL hL45L hL h`L hL34L hXL hb23L hL hb12L hhL hьb01L hЍL hc490L huL hd8799L h{L hЕb78L hL hb67L hL h,L56L h`L hL hVb45L hL hL34L hL hĢL hb23L hL hb12L h\L hb01L hgL hc390L hpL hL hM889L hL hb78L hTL hb67L h%L hJL hL56L hL hL hL45L hL hb34L h˿L hb23L hL hb12L hL hL hL01L hL hD29L h0L hL hc879L h{L hb78L hL hb67L hL hb56L hAL hb45L hL hL hL34L hL hb23L hL hb12L hL hb01L hL hc190L hL hc869L htL hb78L hdL hb67L hRL hYL hL56L hL hL hL45L hL h-L hjL34L hL hb23L hL h!b12L h?L hb01L hWL hc090L hL hc859L h L h L h L78L hx L hqL hL67L hgL hL hL56L hL hL45L hL hL hb34L hL hb23L hL h!b12L h"L h$b01L h%L h'e49990L h(L h*L h*E849L h+L h@/x78L hJ2b67L hC3L h5b56L h6L h8b45L h9L h~<b34L hO=L h?b23L hs@L hb12L hL heb01L hL h~c890L hL h L h E839L h L h%b78L h+L h&b67L hL hb56L hL hb45L hL hb34L h6L hb23L h{L hp"b12L h#L hC%L h%L01L h&L hl(c790L h6)L h+c829L h+L h.b78L h/L h32b67L h2L h:k 701.5 (99.0) _You start waiting.L h;t2.5 (100.0)56L hq@L h/C# _Done waiting.L h  #####..## ## #.# #......P###........###...###.#.P# ###.......#..###P.#............ #.#######^L he ###.# #....#.#...#########.### .#.##.#...#.##...........#...w.~~~.ww~~~... L h L h u3.0)45L h L h L h  #.# #......P###........###..###.#P# ###.......#..###P.#..... #.#######^###.# #....#.#...#########.#...#.#..##  #...#.#### ..#.#...#..#...........###.##### ##.# L h֜L huj434L hL hL hl$W ......P###........###..###.#P# ###.......#..###P.#..... #.#######^###.# #....#@#...#########.##...#.#..##  #...#.#### ##...#.# ####............# #w[#..# L hO,L h,j523L hi2L hk4L h #........###...###.#.P# ###........#.###P#.........#.................... #.#######.......^....###.# #....#.#...#########.###  ### #  ##............# #####.## L hL hj612L h<L hL hH   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.L h+L h,======701L h3L h'6. _You shout for attention!L h M......P##  ##.# ##... #.####.#..## ###........#P.......###P#........##..................... #.#######.......^..........#..###########..##.#### #.# #...#.##L h L h ------8690L h2 L h L h UM#.....## ......P##  ### ##.. #.####.#L h ..## ###P###P###..........L h\  #.#######....@..^..........##....#.#...############...#.#..##.#...#.######.# #...#.####L hU L hG w   torpor snail (wandering)wL hD ------98) Slow Gem (2719) L h[ L hS O _Being near the torpor snail leaves you feeling lethargic.L h~M####..## #.....## ......P## L h~ ### ##.. #.####.#..## ###PL h~a###P###.......... #.#######.......^..........#....#.#...##########L h]##...#.#..###..# #...#.####..#.#.L h[~ #.w L haL h w   torpor snail (wandering)w  #...........#...w.~~~.ww~~~...  You feel yourself speed up.11.0 (1.567L hL huO _Being near the torpor snail leaves you feeling lethargic.L h}e #......#####..## ##.....#planckenstein the Skirmisher#......# #.# ##.....##Coglin of Okawaru *****.L h#......# #.# #......P##Health: 90/90 ========================L hݓ#......# #.# ##........Magic: 15/15 ========================L h9~##......# #.# ##.........AC: 12Str: 11#.......# #.####.#........L hZZEV: 14Int: 10L hz#P......## ###..............#SH: 0L hDex: 21#P.......###P#...............L hXL: 11 Next: 70% Place: Lair:1L h##............@..............Noise: ---------  Time: 9711.0 (0.0)L hMu#.#######....*..^..........#a) +2 sling (freeze) d) +0 sling {Daeho} ##.# #....#*#...##########Fire: a) +2 sling (freeze) {Cipactli} #..# ##...#*#..##L hrlZot (4966) Slow Gem (2717) L h#..# #...#*######.# #...#*#w   torpor snail (wandering)L hΕ#.# #...#*##L hv#.#######...#w#########.L h$#...........#...w.~~~.ww~~~... L h9_Being near the torpor snail leaves you feeling lethargic.  You feel yourself speed up. L h\_Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h]Aim: a torpor snail (wandering, hasn't noticed you, 96% to hit)L h  #......#####..## ##.....#planckenstein the Skirmisher#......# #.# ##.....##Coglin of Okawaru *****.#......# #.# #......P##L hO YHealth: 90/90 ========================#......# #.# ##........Magic: 15/15 ========================##......# #.# ##.........AC: 12Str: 11L h #.......# #.####.#........EV: 14Int: 10#P......## ###..............#SH: 0L h Dex: 21#P.......###P#...............L h XL: 11 Next: 70% Place: Lair:1##............@..............L h& Noise: ---------  Time: 9711.0 (0.0)L hN #.#######....(..^..........#L hx a) +2 sling (freeze) d) +0 sling {Daeho} L h ##.# #....#(#...##########Fire: a) +2 sling (freeze) {Cipactli} L h #..# ##...#(#..##L h lZot (4966) Slow Gem (2717) L h :#..# #...#(######.# #...#(#L h5 nw   torpor snailL hX #.# #...#(##L h| v#.#######...#w#########.L h #...........#...w.~~~.ww~~~... _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}L h 1Press: ? - help, Shift-Dir - straight lineL h Aim: a torpor snail (wandering, hasn't noticed you, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  L h *The sling bullet freezes the torpor snail.L hSz _  Aim: a torpor snail (wandering, hasn't noticed you, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  The torpor snail is lightly wounded.hits the torpor snail but does no damage.L h y.....w.L h ===2.3 (1.356) Rev L h L h  : _The torpor snail is lightly wounded.L hm.......P# #P####..## #.....## ......P##  ##.# ##... #.####.#..## ###P.......###P###.......... #.#######.......^..........#..############...#.#..##..#.#####..#. #...#w# ########...#.# ########L hL hU<w.L h{---3.8 (1.534L hL hFL h# ##.......P# #P####..## #.....## ......P##  ### ##...L h^ #.####.#.## ###P.......###P###................. #.#######.......^..........#L hr#...############..##.L hW.#.#####wL h]  #L hWL h$<w.L h---5.323) L h!L h;#L h# ##.......P# #P####..## #.....## ......P##  ### ##... #@####.#.L h:.## ###P###P###................. #.#######.......^..........L h#....############...#.#..##.#...#w#####L h!#L hL h<w.L h4l6.801L hL h|L h0 _####....# ##.......P# #P####..## #.....## ......P##L h   ### ##.. #.####.#..## ###........L h @#P###P#........L h -##.............L h  . #.#######.......^..........#L h4 ....#.#...############...#w#..##.####L h L hA% <w.L h% m8.3590L h[+ L h, L h...<.....#####.....# ##.......P# #P####..## #.....## ......P##  ### ##.. #.####.#.## ###...#P###P#....##........L h... #.#######.......^..........#....#w#...###########..##L hL hf<w.L hm9.8708L hUL hL h...........<.......#####.......# ##.......P# #P####..## #.....## ......P##  ###L h5 ##.. #.####.#.## ###P###P#...##................. #.#######....w..^..........#..##########L hL h)<w.L hW21.367L h+L hL hL h\8##### #.......<....####...........## ##.......P# #P####..## L h8#.....## ......P##  ###L h9 ##.. #.####.#L hB9>.## ###L hl9_P###P#.##............w...L h9. #.#######.......^..........L h;L h&B<w.L hCV2.845L h,CL hIL hJL hV  ##...###########P####### #....<.####... ........## ##........P# #P####.@##L h @ ##.....## ......P##  ### ##.. #.####.#.L h U## ###.#L h IP###P#w##.........L h7 .L h L h <w.L hɌ M4.33L h 4L hA L h/ L h #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#L hMagic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21L hAu#.............P# #P.....#L h^XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L h|Noise: ---------  Time: 9724.3 (0.0)L h#......# ##*# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} L h#......# #*# #......P##L h٫KFire: a) +2 sling (freeze) {Cipactli} L h#......# #*# ##........Zot (4953) Slow Gem (2704) L h$##......# #*# ##.........#.......# #*####.#........L hEnw   torpor snailL hq#P......## ###w.............##P.......###P#...............L hZ##...........................You shoot a sling bullet.  L h@The sling bullet hits the torpor snail but does no damage. L hƬb_The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}L h߬Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L ha #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#L hHealth: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11L hr#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21L h1w#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L hj;Noise: ---------  Time: 9724.3 (0.0)#......# ##(# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #(# #......P##L hڋFire: a) +2 sling (freeze) {Cipactli} #......# #(# ##........L hZot (4953) Slow Gem (2704) ##......# #(# ##.........#.......# #(####.#........L h[w   torpor snail#P......## ###w.............#L h#P.......###P#...............##........................... _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}L hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h  Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.L hL h\....w.L h===5.8 (1.512) Rev L hL h: _The torpor snail is lightly wounded.L hp  #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#L h EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9725.8 (0.0)L h] #......# ##*# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #*# #......P##Fire: a) +2 sling (freeze) {Cipactli} L h #......# #*# ##........Zot (4951) Slow Gem (2702) Rev L h ##......# #*# ##.........#.......# #w####.#........L h w   torpor snail#P......## ###..............#L h f#P.......###P#...............##...........................L h vYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. L h- b_The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}L hQ Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L h T #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10L he #.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9725.8 (0.0)#......# ##(# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} L h #......# #(# #......P##Fire: a) +2 sling (freeze) {Cipactli} L h #......# #(# ##........Zot (4951) Slow Gem (2702) Rev ##......# #(# ##.........L h #.......# #w####.#........w   torpor snailL h# #P......## ###..............##P.......###P#...............##........................... L hE x_The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}L h Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L h͟   Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.L h+ L hU, .L h, .L h- .L hO- wL h- .L h- L h. L h$/ &7.2 (1.4L hK/ %0L hm/ 1) Rev+ L h/ L h4 L h8  L h8 L h9 ,_The torpor snail is lightly wounded.L ho" #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#L h"XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9727.2 (0.0)#......# ##*# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} L h#^#......# #*# #......P##Fire: a) +2 sling (freeze) {Cipactli} #......# #*# ##........Zot (4950) Slow Gem (2701) Rev+ ##......# #w# ##.........L h?#B#.......# #.####.#........w   torpor snail#P......## ###..............#L hl#f#P.......###P#...............##...........................L h#The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail. _The torpor snail is lightly wounded.  L h#Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L h #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#L h^Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L h-Noise: ===------  Time: 9727.2 (0.0)#......# ##(# ##.....##L h$a) +2 sling (freeze) d) +0 sling {Daeho} #......# #(# #......P##L hKFire: a) +2 sling (freeze) {Cipactli} L h#......# #(# ##........Zot (4950) Slow Gem (2701) Rev+ L h0##......# #w# ##.........#.......# #.####.#........L h^nw   torpor snailL hy#P......## ###..............##P.......###P#...............L he##........................... _The torpor snail is lightly wounded.  L hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hnAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  L h :The sling bullet hits the torpor snail but does no damage.L hgM Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.The sling bullet hits the torpor snail.L h.L hN..w.L h{8.7 (1.549699) Rev* L hL hg _The torpor snail is moderately wounded.L h #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================L h#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21L hAw#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L hmNoise: ===------  Time: 9728.7 (0.0)#......# ##*# ##.....##L hUa) +2 sling (freeze) d) +0 sling {Daeho} #......# #*# #......P##Fire: a) +2 sling (freeze) {Cipactli} L h#......# #w# ##........Zot (4949) Slow Gem (2699) Rev* L h;X##......# #.# ##.........#.......# #.####.#........w   torpor snailL hgb#P......## ###..............##P.......###P#...............##...........................The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail. L h._The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)L h #. ##...###########.....#P### planckenstein the SkirmisherL h^#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11L h#.............# ##.....#EV: 14Int: 10#.............## ##.....#L hSH: 0Dex: 21#.............P# #P.....#L hXL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L h-Noise: ===------  Time: 9728.7 (0.0)#......# ##(# ##.....##L h8a) +2 sling (freeze) d) +0 sling {Daeho} L h`#......# #(# #......P##Fire: a) +2 sling (freeze) {Cipactli} L h#......# #(# ##........Zot (4949) Slow Gem (2699) Rev* L h##......# #(# ##.........#.......# #(####.#........L hnw   torpor snailL h#P......## ###(.............##P.......###P#(..............L h;##...........................You shoot a sling bullet. The sling bullet hits the torpor snail. L hF_The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.L hX?Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet completely misses the torpor snail.L hL hc.w.....L hr30.2 (1.578L hL hj _The sling bullet completely misses the torpor snail.L h  #. ##...###########.....#P### planckenstein the SkirmisherL ha #.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#L h Magic: 15/15 ========================#.............#####......#AC: 12Str: 11L h E#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0L h Dex: 21#.............P# #P.....#L h XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L hH Noise: ===------  Time: 9730.2 (0.0)#......# ##*# ##.....##L hx a) +2 sling (freeze) d) +0 sling {Daeho} #......# #w# #......P##L h Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........L h Zot (4947) Slow Gem (2698) Rev* ##......# #.# ##.........L h0 #.......# #.####.#........w   torpor snail#P......## ###..............##P.......###P#...............##...........................The sling bullet completely misses the torpor snail.L h_ You shoot a sling bullet. _The sling bullet completely misses the torpor snail.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h |Aim: a torpor snail (moderately wounded, 96% to hit)L hէ  #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11L hV #.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L h Noise: ===------  Time: 9730.2 (0.0)#......# ##(# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} L h #......# #w# #......P##Fire: a) +2 sling (freeze) {Cipactli} L h #......# #.# ##........Zot (4947) Slow Gem (2698) Rev* L h ##......# #.# ##.........#.......# #.####.#........L h7 $w   torpor snail#P......## ###..............##P.......###P#...............L h ##...........................You shoot a sling bullet. _The sling bullet completely misses the torpor snail.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.L h5 Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L he v  The torpor snail is moderately wounded.L h w.1.6 (1.467L h L h< x _The torpor snail briefly extends its eye-stalks.L h #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11L hs~#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9731.6 (0.0)L h#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} L h#......# #.# #......P##Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........Zot (4946) Slow Gem (2697) Rev* L hW2##......# #.# ##.........#.......# #.####.#........w   torpor snail#P......## ###..............##P.......###P#...............##...........................L h@The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded. _The torpor snail briefly extends its eye-stalks.Fire: a) +2 sling (freeze) {Cipactli}L hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)L h #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 90/90 ========================#................<.......#Magic: 15/15 ========================L ha#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0L h'Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1L hˇ#......#####.@## ##.....#Noise: ===------  Time: 9731.6 (0.0)L h~#......# ##w# ##.....##L h a) +2 sling (freeze) d) +0 sling {Daeho} #......# #.# #......P##L h9Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........L h]qZot (4946) Slow Gem (2697) Rev* L h##......# #.# ##.........#.......# #.####.#........w   torpor snail#P......## ###..............##P.......###P#...............L h҈##........................... _The torpor snail briefly extends its eye-stalks.L hoFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.L h Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hݝs  The torpor snail is heavily wounded.L hY86--3.0 (1.445L hL hg1 _The torpor snail bites you.L hT #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 86/90 ======================--#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10L h#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9733.0 (0.0)L hP#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #.# #......P##L hFire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........Zot (4944) Slow Gem (2695) Rev* ##......# #.# ##.........#.......# #.####.#........w   torpor snailL h#P......## ###..............##P.......###P#...............##...........................L h The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded. L h:o_The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}L hTPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)L h #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 86/90 ======================--#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#L hmNoise: ===------  Time: 9733.0 (0.0)#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #.# #......P##Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........Zot (4944) Slow Gem (2695) Rev* ##......# #.# ##.........#.......# #.####.#........w   torpor snail#P......## ###..............##P.......###P#...............##...........................The torpor snail is heavily wounded. L hޠY_The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.L h3&(((((((Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is heavily wounded.L hβ w......The sling bullet completely misses the torpor snail.L hry34.4 (1.434L hcL hҼ1 _The torpor snail bites you.L hJ  #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 83/90 ======================--#................<.......#L haK Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#L h L XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9734.4 (0.0)#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #.# #......P##Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........L h5L Zot (4943) Slow Gem (2694) Rev* ##......# #.# ##.........L h[L #.......# #.####.#........w   torpor snailL hL #P......## ###..............##P.......###P#...............##...........................You shoot a sling bullet.  L hL The sling bullet completely misses the torpor snail. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}L hM Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)L hNX n #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 83/90 ======================--#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12L hX Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21L hY #.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9734.4 (0.0)#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #.# #......P##Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........Zot (4943) Slow Gem (2694) Rev* ##......# #.# ##.........#.......# #.####.#........w   torpor snail#P......## ###..............##P.......###P#...............##........................... _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded hZ z9m, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h   Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is heavily wounded.The sling bullet hits the torpor snail!freezes the torpor snail.L hg t  The torpor snail is severely wounded.L hh y45.9 (1.512L h'o L hq D _The torpor snail bites you but does no damage.L hXA #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 84/90 ======================--#................<.......#Magic: 15/15 ========================#.............#####......#L hRYAC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9735.9 (0.0)L h}Y#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} L hY#......# #.# #......P##L hYFire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........L hYZot (4941) Slow Gem (2692) Rev* ##......# #.# ##.........L hZ#.......# #.####.#........w   torpor snailL h4Z#P......## ###..............##P.......###P#...............L hRZk##...........................The sling bullet freezes the torpor snail.  L hoZThe torpor snail is severely wounded. _The torpor snail bites you but does no damage.  L hZgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hZzAim: a torpor snail (severely wounded, 96% to hit)L h?; #. ##...###########.....#P### planckenstein the Skirmisher#.###....................### # Coglin of Okawaru *****.#........................#Health: 84/90 ======================--#................<.......#Magic: 15/15 ========================#.............#####......#AC: 12Str: 11#.............# ##.....#EV: 14Int: 10#.............## ##.....#SH: 0Dex: 21#.............P# #P.....#XL: 11 Next: 70% Place: Lair:1#......#####.@## ##.....#Noise: ===------  Time: 9735.9 (0.0)L h<#......# ##w# ##.....##a) +2 sling (freeze) d) +0 sling {Daeho} #......# #.# #......P##Fire: a) +2 sling (freeze) {Cipactli} #......# #.# ##........Zot (4941) Slow Gem (2692) Rev* ##......# #.# ##.........#.......# #.####.#........w   torpor snail#P......## ###..............##P.......###P#...............##...........................The torpor snail is severely wounded. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!L hAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  You kill the torpor snail!L hQD.L hVs .Okawaru accepts your kill.L h[6/16--47.2 (1.30) Gem (2691L hfbL hXe[ _You feel yourself speed up.L h& cM #...# #........... ##...###########P####### #....<.L h& ####. ## ##.......@P# #P.#####..## ##.....## ......P###......# #.# ##........#..L h . L h. U7=---L h. 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L h #.#...###L hֳ 4# L hһ L h# k9839L h L h L h ~#####......# #.#. .# ##.....# #. .## ##.....# #.#. .P# #P.....# .#. .## ##.....# .....# .# ##.....## . .# #......P#. .# ##.......† .# ##.. .####.#.##P.#.### . .## ### . ... >....# .^....## . .#...########## .####L hL hk9078L hL h}L h%<N#####......# #.#. # ##.....# #. ## ##.....# #.#. 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L h5I.L hsI# L hI#.L hJP##P.#.#####.L hK#L hKS######## ....L hK*# L hK L h2L8>.L hfL# L hL L hL+## L h$M.L hVM # L hM L hM.#L hM L h0N.L h_N.L hNL hX612L hj]L h~_L h1T# #.#....#..# .....# #...Y....# .....# #.......#....#..# .....# ........#....#..# .....# .......###'#. .....## L hT.P#. .†.# .##P.#.#####.L hTs## ######## ....L hTt#  >....L hU3# L hU>## .L hBU;#  .#L hhU%..L h^L h/_&7L hQ_D01L heL hWhL h# #........## #.#....#..# # #...Y....# # #.#....#..## ..#....#..## #.###'### #.P###########.†.............#P.#.#####...## ######### .....#  >..... ...........# .................# #######.... .####.L hL hmU8790L hL hL hL h" M#....#...........###....#...Y....# ##.....#..#L h# / ###'### P###########.†....................##.##P.#.#####L hq# # # ......######## ...........#.....L h, L h- k9829L h3 L h5 L hBM## #### #.##....#...........###....#...Y....# L hjS###.....#..# ###'### P###########.......†....................## L h.......##P.#.#####...........## ##.L hU.....L hz L h (800L h@ D78L hL hnL h MP###..####PP.##.#.[# ## #### #.##....#...........###....# L hV...Y....# ####.....#..# ###'### P###########..†........ ..............................###L h,#......L hL hRT167L hL h"L h#L h.....................#.#P###..####PP.##.#.[.### #### ##......#L h~.# ##....#....# #.........#.# ##....#..#.#L hT #....Y.....#L hU ##.#....#..#.#L h..#....#..#.L h #L h/J###'#.## #L hPP###########.L hq/..†.......L hP.............#..##P.#.#####L h;.########## L h......#. >.#L h~L hT256L h%L h&L hk)L h JL h L hϦ x45L hӭ x34L h L h L h L h- 623L hS L hQ L h L h_ b12L hֺ L hW L h b01L h L h L hT L h E690L h L h L hv c819L h L h` L hS L h L78L h L h' R  There is a stone staircase leading down here.L hN L h S67 _L h L h L h L h L56L h L h L hY b45L h| L h L h L h L34L h L h- L h b23L hq L h 7 _You open the door.L h x12L h L h L h: -0L hV 1L hr L h L h @  There is an open door here.L h L h T590 _L h L h L hX L h E809L hg L h< L h L h< 678L h[ L h> L h  L h L h L67L h L h L h" b56L hR# L h$ L h) X## #### #..# #########.####.#.###........ .# L h* ................... ... .......##'###......  #.....#......#.### P# L h>+ ^##.........#.###  ########.###.........# ~~.ww~~~........#....#.# ## ##.####..@###....#  #..#.....^##  ##.###..##...F...# #######.##.... .## †..##..... . # #########.... ..  w   torpor snail (wandering) L h}+  #...#.... .. w...... F   bullfrog (asleep)  .....#P..+## .. ......# L h+ g #........ .....#L h+ L he0 022.2 (20.0)L h=: ww.A torpor snail and a bullfrog come into view.L h9; 3.2 (214) Slow Gem L hl; %(2605) L h#B L hC O _Being near the torpor snail leaves you feeling lethargic.L h! ##..# .......## #### #.....# ########.####.#.###. .###............. ........##'###...... ....#.....#......#.### P###L h ##.........#.###  ########.###.........# ~.ww~~~........#@...#.# # ##.####...###....# ..#.....^......# ##.###..##...F...# ###### .#......# ...†..##. ......# L h########.... .. w......#...#.... .. ............#P..+## ....... .L hL h14.7 (1.5)L h"K3) Gem (2603) L h&L h[ _You feel yourself speed up.L h  ##>#  ## ......## #### #....# #######.####.#.###. .####................... ........##'###...... .....L h #.....#......#.### P#### ##...#.#### ########.###....@....# # .ww~~~........#....#.# L h9 ###.####...###....# #..#.....^......### L hc  ##.###..##...F...# # #####L h ] .#......# L h # ..†..##..... . ......# # #######.... .. w...... .#...#.... .. .L h L h ,50L hN D22L h L hv L hktM######## #P. >.# ##...... ......## #### #............# #######.####.#.###.....####..................##'###...... .....L hI.....#......#.### P### ##..#.### ########.###........ .ww~~~........#....#.# #.####...###....#..#.....^......##L h(#.##...F. .. . ... . .....L hT} .. L h8L hK61L h1L hL hU L h\M.##P.#.###### ######### #P..... >....# ##... ......## #### #............# #######.####.#.###........ .####..............L h ].......##'###...... ..........#.@....#.### P### ##..#.### ########.###........ .ww~~~........#....#.# ##.####...###....#L h9]#.## .#L h].. .#..... ......#L hG`L hhw   torpor snailwL hi70) Slow Gem (2600) L hpL hsO _Being near the torpor snail leaves you feeling lethargic.L ho............##.##P.#.#####......# ######### #P...... >......# ##...... ......## #### #............# L h#######.####.#.###.....####..................##@###...... ..........#......#.### P### ##...#.### ########.###.........# L h.ww~~~........#....#.# #.####...###....L h> #..#.....^......##  ##.###..##w..F L h^#####.###L hL h^L h. L ht9.2 (1.548599L hL hJQ _There is an open door here.L h[ ÷................#.P.#.#####...## ########## #P..#  ##>.#  ##.L hR\ # .....## #### #....# ######.####.#.### .#####..........@........ ........##'###...... ......#.....#......#.### P####.L h~\  ##.........#.####. #######.###.........# L h\ #. ww~~~........#....#.# #.##.####...###....# #...#.....^......###.  ##.###..##...F...# #.L h!] L hqa L hi w   torpor snailw L h@j ##.###..##...F...# #.You feel yourself speed up.L h..........#AC: 12Str: 11 ......###...........#EV: 14Int: 10 .....## #### #............#SH: 0Dex: 21 ######.####.#.###........ .##### XL: 11 Next: 74% Place: Lair:1..........@........ ...... Noise: ---------  Time: 9830.7 (0.0).......##*###...... ...... h̵v;49m a) +2 sling (freeze) d) +0 sling {Daeho} #.....#.*....#.### P####. Fire: a) +2 sling (freeze) {Cipactli} ##......*..#.####. Zot (4847) Slow Gem (2597) #######.###...*.....##. ww~~~........#*...#.##. w   torpor snail##.####..w###....##.#..#.....^......###.##.###..##...F...##. _There is an open door here.  You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}L hBoPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)L h^ .......................÷......... planckenstein the Skirmisher .............................###. Coglin of Okawaru *****. ......##P.#.#####...........## ## Health: 90/90 ======================== .....######## #P...........#Magic: 16/16 ======================== ......##>..........#AC: 12Str: 11 ......###...........#EV: 14Int: 10 .....## #### #............#SH: 0L h_ Dex: 21 ######.####.#.###........ .##### XL: 11 Next: 74% Place: Lair:1..........@........ ...... Noise: ---------  Time: 9830.7 (0.0).......##(###...... ...... a) +2 sling (freeze) d) +0 sling {Daeho} L hf_ #.....#.(....#.### P####. Fire: a) +2 sling (freeze) {Cipactli} ##......(..#.####. Zot (4847) Slow Gem (2597) #######.###...(.....##. ww~~~........#(...#.#L h ` H#. w   torpor snail##.####..w###....##.#..#.....^......###.##.###..##...F...##.You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h2` VAim: a torpor snail (96% to hit)  You shoot a sling bullet.L ha ^Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hl L hIv l'...w.L hw ===2.1 (1.456) Rev L h~ L h P _The sling bullet hits the torpor snail but does no damage.L hS<P###########........÷..............#.P.#.#####.## ########### #P..L hfT#  ##>#  ##.# ....## #### #....# #####.####.#.### .######L hT............ ........##'###...... ......L hU#.....#......#.### P####. ##.........#.####. ######.###.........# #. w~~~........#w...#.# #.. L hNU##.####...###....# #.. ..#.....^......#L h{UG#.. L h^L hd^---3.6 (1.54) Gem (2595L hbL hd[ _You feel yourself speed up.L h۱ M## P###########.÷......................###.L h] .##P.#.###### ########### #P. ##>.# ## ....## #### #.L h /...# L h D#####.####.#.#########L hIJ ................##'###...... .....L h #.....#......#.### P####...L h W.## .L h- $#.L hH #..L h L hj ---4034L h L hg L h0M ####'### #.P###########.÷......................###.L h.##P.#.###### ########### #P. ##>.# ## ....## #### #....# #####.####.#.###L h######.............##'###...... .........L h9 ..L hD..........#L h;(L h(h523) L h.L h0L h#KM.....#..#.## #####'### #.P###########..÷..........L h$............###..##P.#.###### ########### #P. .# ## ....## #### #....# #####.####.#.###L hG$p######................... .......L h$.#L h.L hN/K61L ht/2L h5L hB9c _There is a stone staircase leading down here.L h_DM### .....#..#.## #####'### #P###########.L h_)..÷......................###..##P.#.###### ########### #P L h0`##>.# ## ....## #### #.L hT`...# #####.####.#.###........ .######L hv`!.###L hiL hjq701 _L hsqL h=sL hXYM ...Y....# #### .....#..#.## ####'### P###########.......÷......................###..##P.#.#####L hY# ########### #P. ##>.# ## ....## #### #............#.#.###L hdL h_ek8390L hkL h9qL hI=.# ##....#..#.# #....Y....# .# ##.#....#..#.# #.#....#..#.#.#####'#.## #P###########.÷......................###...##P.#.#####.## ########## #P.#. ##>.#..# ##....# .....## #### #.....# ######.####.#.###. .##### ....... .......##'###...... ....L h>k9889L h1EL hGL h X.# #.#....#..#.# #...Y....#.# ##.#....#...# #.#....#..#..# ##.###'#.## #.P#.÷L h ?.###.##P.#.#####.## .# #P..#. ##>..#.# ##........#.## #### #......##.####.#.###........ . L h n.........  .##'###...... L h L h\ k4078L h L h L hJL h b67L h56L hAL hL45L hL hAb34L h>L hb23L hL hQb12L h L h"b01L h#L h%L h%M290L h&L hK)c879L h<*L hz-b78L h/L h0L h0L67L h32L h4L56L h4L h5L h7L h7L45L h8L hL;C3L h;4L h<L h?b23L h.@L hBL hBD12L hCL hEC0L hF1L hGL hyID19L hI0L hJL hLL hNC8L h9O 69L h....L h__6  ##......  #### L h_#.. ...  L h_  L h_Q _You start waiting.L hT   #........  ##.......# #........# ##.......# #........#######.......................÷.......@.......P.#.#####......  #P......  ##>....  ##...... #### .. ...     L h@L hL h!a _A rime drake is nearby!L hY....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== L hY....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 L hZ"................@*............### Noise: ---------  Time: 9859.6 (0.0) .......##P.#.#####**.........## # a) +2 sling (freeze) d) +0 sling {Daeho} L h?Z......######## #P..**.......#Fire: a) +2 sling (freeze) {Cipactli} .......L hZ##>...*k.....#Zot (4818) Gem (2569) .......###...........# ......## #### #............#k   rime drake (wandering) L h [9#######.####.#.###........ .####................... ............##'###...... ..... _There is a stone staircase leading down here. L h3[_You start waiting. _A rime drake is nearby!Fire: a) +2 sling (freeze) {Cipactli}L h[Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 67% to hit)L h :....#L h #.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. L hC ....###.......#....#..## Health: 90/90 ======================== ....#L h #........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....##L h 3#................. EV: 14Int: 10 ....P###########................. SH: 0L h ,Dex: 21 L h ........................÷........ XL: 11 Next: 74% Place: Lair:1 L h ................@(............### Noise: ---------  Time: 9859.6 (0.0) L hY G.......##P.#.#####((.........## # a) +2 sling (freeze) d) +0 sling {Daeho} L h ......######## #P..((.......#Fire: a) +2 sling (freeze) {Cipactli} .......##>...((.....#Zot (4818) Gem (2569) .......#L h ##...........# ......## #### #............#L h &k   rime drake (wandering) #######.####.#.###........ .####................... .....L h5 .......##'###...... ..... _You start waiting. _A rime drake is nearby!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h_ sAim: a rime drake (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.L hR z  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the rime drake.L h t  The sling bullet closely misses the rime drake.L hK .....k..kL h ]===60.5 (0.97L hI 78) Rev L h L h 4 _The rime drake hisses angrily.L h....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....##L h^#................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@**...........### Noise: ===------  Time: 9860.5 (0.0) L h.......##P.#.#####.***.......## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P....k......#L hFire: a) +2 sling (freeze) {Cipactli} .......##>..........#Zot (4817) Gem (2568) Rev .......#L h##...........# ......## #### #............#L h6ak   rime drake L h[#######.####.#.###........ .####................... ............##'###...... .....L h~uYou shoot a sling bullet.  The sling bullet closely misses the rime drake. L h_The rime drake hisses angrily.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hڣ<Aim: a rime drake (67% to hit)L h=m6....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@((...........### Noise: ===------  Time: 9860.5 (0.0) L hn.......##P.#.#####.(((.......## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P....((.....#Fire: a) +2 sling (freeze) {Cipactli} .......##>..........#Zot (4817) Gem (2568) Rev .......###...........# ......## #### #............#k   rime drake #######.####.#.###........ .####................... ............##'###...... .....The sling bullet closely misses the rime drake. _The rime drake hisses angrily.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (67% to hit)  You shoot a sling bullet.L h0Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (67% to hit)  L hyYou shoot a sling bullet.  The sling bullet barely misses the rime drake.L htvL hvL h}\...k...L hE~R1.4 (0.96L hp~07) Rev+ L h L hN _The sling bullet hits the rime drake but does no damage.L ha ....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....#L ha $##.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 L h b ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@**...........### Noise: ===------  Time: 9861.4 (0.0) L h7b .......##P.#.#####.*k........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#Fire: a) +2 sling (freeze) {Cipactli} L h[b .......##>..........#Zot (4816) Gem (2567) Rev+ .......#L hb ##...........# ......## #### #............#k   rime drake L hb #######.####.#.###........ .####................... .....L hb !.......##'###...... .....The sling bullet barely misses the rime drake.You shoot a sling bullet. _The sling bullet hits the rime drake but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}L h c mPress: ? - help, Shift-Dir - straight lineAim: a rime drake (67% to hit)L hL a....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 L hM ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@((...........### Noise: ===------  Time: 9861.4 (0.0) .......##P.#.#####.(k........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#Fire: a) +2 sling (freeze) {Cipactli} .......##>..........#Zot (4816) Gem (2567) Rev+ .......#L h+N ##...........# ......## #### #............#k   rime drake #######.####.#.###........ .####................... .....L hZN .......##'###...... ..... _The sling bullet hits the rime drake but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}L hN lPress: ? - help, Shift-Dir - straight lineAim: a rime drake (67% to hit)  L hN nYou shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezes the rime drake.L hg f  Aim: a rime drake (67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezes the rime drake.  The rime drake is moderately wounded.hits the rime drake but does no damage.L h[ L hb `..k..L h/c o2.4 (156L hh L hj e _The rime drake is moderately wounded.L hN-....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....#L h O#........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14L hcOInt: 10 ....P###########................. SH: 0Dex: 21 L hO........................÷........ XL: 11 Next: 74% Place: Lair:1 L hO................@**k..........### Noise: ===------  Time: 9862.4 (0.0) L hO7.......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} L hO......######## #P...........#Fire: a) +2 sling (freeze) {Cipactli} .......L h..........#Zot (4815) Gem (2566) Rev+ .......#L haP##...........# ......## #### #............#L hQk   rime drake #######.####.#.###........ .####................... ............##'###...... .....You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage. _The rime drake is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)L h....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== L h....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12[33mStr: 11 ....###................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 L h#........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@((k..........### Noise: ===------  Time: 9862.4 (0.0) L h.......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#L hPQFire: a) +2 sling (freeze) {Cipactli} .......##>..........#Zot (4815) Gem (2566) Rev+ .......###...........# L hF......## #### #............#k   rime drake #######.####.#.###........ .####L h................... ............##'###...... .....The sling bullet hits the rime drake but does no damage. _The rime drake is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h Aim: a rime drake (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.L h2 Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake is heavily wounded.!L h6L h'N.k.L hz(x3.3 (0.945) Rev* L h"0L h2c _The rime drake is severely wounded.L h4 0....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@*k...........### Noise: ===------  Time: 9863.3 (0.0) L h .......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#Fire: a) +2 sling (freeze) {Cipactli} .......##>..........#Zot (4814) Gem (2565) Rev* .......###...........# ......## #### #............#k   rime drake #######.####.#.###........ .####................... ............##'###...... .....The rime drake is heavily wounded.You shoot a sling bullet. The sling bullet hits the rime drake! _The rime drake is severely wounded.L h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)L h a....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 L ht ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@(k...........### Noise: ===------  Time: 9863.3 (0.0) .......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#Fire: a) +2 sling (freeze) {Cipactli} .......##>..........#Zot (4814) Gem (2565) Rev* .......###...........# ......## #### #............#k   rime drake #######.####.#.###........ .####L h ................... ............##'###...... .....You shoot a sling bullet. The sling bullet hits the rime drake! _The rime drake is severely wounded.L hܭ %Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.L h5 ((((((Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake is severely wounded.L hb .k.....(catching breath)The sling bullet barely misses the rime drake.L hu *******The rime drake breathes ice at you.L hV R.....@.L h~W q4.2 (0.934L h^ L hda V _The icy flash freeze misses you.L h˳9....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. L h?....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14L hnInt: 10 ....P###########................. SH: 0Dex: 21 L h........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@*k...........### Noise: ===------  Time: 9864.2 (0.0) L h.......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#L hkFire: a) +2 sling (freeze) {Cipactli} .......L hB##>..........#Zot (4813) Gem (2564) Rev* .......#L hq##...........# ......## #### #............#L hk   rime drake (catching breath) #######.####.#.###........ .####L hȵ................... ............##'###...... .....L hrThe sling bullet barely misses the rime drake.The rime drake breathes ice at you. L h_The icy flash freeze misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hsAim: a rime drake (severely wounded, catching its breath, 67% to hit)L h-....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....#L h$#........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 L h^........................÷........ XL: 11 Next: 74% Place: Lair:1 L hR................@(((((((......### Noise: ===------  Time: 9864.2 (0.0) .......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} L h×......######## #P...........#Fire: a) +2 sling (freeze) {Cipactli} .......L h##>..........#Zot (4813) Gem (2564) Rev* .......#L h##...........# ......## #### #............#L hn"k   rime drake (catching breath) #######.####.#.###........ .####................... .....L h~.......##'###...... .....The rime drake breathes ice at you. L h_The icy flash freeze misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hAim: a rime drake (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet.L h;  _The icy flash freeze misses you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rime drake.L hL h-Rk......L hmo5.2 (123L hL hw _You shoot a sling bullet. The sling bullet misses the rime drake.L h -....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....#L h 4#........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....###................. EV: 14Int: 10 L h. ....P###########................. SH: 0Dex: 21 L hh ........................÷........ XL: 11 Next: 74% Place: Lair:1 L h ................@k............### Noise: ===------  Time: 9865.2 (0.0) L h .......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#L h Fire: a) +2 sling (freeze) {Cipactli} .......##>..........#L h Zot (4812) Gem (2563) Rev* .......###...........# L h9 ......## #### #............#k   rime drake (catching breath) L hg #######.####.#.###........ .####................... .....L h w.......##'###...... .....You shoot a sling bullet.  L h The sling bullet closely misses the rime drake. _You shoot a sling bullet. The sling bullet misses the rime drake.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)L h ....##.......#....#..# planckenstein the Skirmisher ....##..........Y....# Coglin of Okawaru *****. ....###.......#....#..## Health: 90/90 ======================== ....##........#....#..#. Magic: 16/16 ======================== ....###.......###'#..... AC: 12Str: 11 ....##L h h#................. EV: 14Int: 10 ....P###########................. SH: 0Dex: 21 ........................÷........ XL: 11 Next: 74% Place: Lair:1 ................@k............### Noise: ===------  Time: 9865.2 (0.0) L hF .......##P.#.#####...........## # a) +2 sling (freeze) d) +0 sling {Daeho} ......######## #P...........#L hn kFire: a) +2 sling (freeze) {Cipactli} .......L h ##>..........#Zot (4812) Gem (2563) Rev* .......#L h ##...........# ......## #### #............#L h "k   rime drake (catching breath) #######.####.#.###........ .####................... .....L h .......##'###...... ..... _You shoot a sling bullet. The sling bullet misses the rime drake.L h; gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hZ Aim: a rime drake (severely wounded, catching its breath, 67% to hit)  L hv ~You shoot a sling bullet. The sling bullet hits the rime drake!  You kill the rime drake!L h [.L hZ "(((((((  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake!  You kill the rime drake!  Okawaru accepts your kill.L h R.......L hH y86.1 (0.912L h L h0 / _You shoot a sling bullet.L hP1r# #.#....#..# # #...Y....# # ##.#....#..## L h1N#.#....#..#.## ##.###'#.## #.P#.÷....L h1o###.##P.#.#####....L h92s## ## #P..L h]2w#  ##>..L h 3# # ##...........### #### #......L h?3# .####.#.###........ .#......... .L hb3R.##'###...... .L h=L hs>7---7.1 (1.0L h>D01L hFL hhHL hM # #...Y....# # ##.#....#..#### #..#....#..#.# #####'#.......##......P###########.L hN |............÷............###.###P.#.#####@.## ########### #P....#  ##># ###..# ## #### #.....# #####.####.#.###. .###### ............ .......L h O .##'### .#.....#......#.### P####L hV L hW ---8090L h\ L h^ L hb# ##.#....#..### .# #..#....#..#.### .# #####'#........ .##...... .P###########.............÷..................###.#L hڛ##P.#.#####..## ########### #P.@..#  ##># ####..# #L h## #### #..# # ####.####.#.### .#L h&g######  ....................L hH0.##'###.L hl#.....#......#.#### P#####....#.### #.L hL hFL hk9859L hL hL hvr# #..#....#..#.#### # #####'#......... ##...... P###########.............÷L h...............###.###P.#.#####..## ########### #P....# #. ##># #.###..# #.L h## #### #..# #. ###.####.#.##########.  ......................##'###.[L h;#.....#......#.#####P######.........#.### #. ####.###.# #.L hML hB|7078) Rev+ L hL hL h  ####'#..........#......#########. ............L ha ÷............###.###P.#.#####..## ### .######## #P....# #. ##># #.###..# #. .## #### #..L h !# #. ##.####.#.#########.  ....................##'###[(L h #.....#......#.#####P####.....##.........#.### #. L h ###.###.........# #. ~........#w...#.# #.L hF L hU j167L hL hL hJO## #..... P########### ............÷..........###.###P.#.#####... ####L h###### #P...# # ... ##>.# #.# ##.# ## #### .# # ###.####.#.###.#######  .................L h$ ##'###[ #.....#......#.#####P####....L hP ##.........#.### # ####.###...# L h # ~~........#w...#.# #  ##.####...###....# #L hL hjK25L h6L hL hLL hE3 H #. ##..÷.....###.#.##P.#.#####....## ####. .# #P.# #. ##>.# #.L h3 # ##.# #. .## #### #.# #..####.#.###.#.....##'###.[(L h4 #.....#......#.#####P####.##.........#.### #.L h74 Z.###.........# #. ~.L h[4 #w...#.# #. ##.####...###....# #.L h4 L h? L h? j345L hPG L h6I L hP#########. ...........÷............###.# .##P.#.#####..## ### ######## #P....# #. . ##># #. .###..# #. ## #### #..# #. #.####.#.#########.  ....................##'###[((#.....#......#.#####P####......#....#.### # #. ##.###.........# #. ........#....#.# #. #.####...###....L hu#. ..#.....^......## #.L hsL h434) Rev L hbL hL h?..........÷............###.# ##P.#.#####..## ### ####### #P....# #. ##>L h߈d# #. ###..# #. # #### #..# #. .####.#.#########. ................... .##'###[((#.....#......#.#####P####.......#L h....#.### # #. #.###.........# #. L h8j.......#....#.# #. .####...###...L h]#. .#.....^......## #. ###..##...F...# #.L hL hL hj523L hL hCL hFW .###.# .##P.#.#####...## ########## #P...# # L hW R. ##>.# # .# ##.# # ## #### .# # #.####.#.###.#######  .................  L hX ##'###[((  #.....#......#.#####P####.....L h;X  ##.........#.### # # ##.###L hdX ...# # ........#....#.# # #.####...###....# #L hX .#.....^......## #L hX o##..##...F... #L hX .... .#......# #.....^L h3Y L hb L hb &6L hb D12L h*i L hj L h8.s.###.# ..##P.#.#####....## #### .# #P.# # .. ##>.# # ..# ##.# # .## #### #L h..# # ##.####.#.###.#  .##'###.[ #.....#......#.#####P#### ##L h..#.### # ##.###.........#L h/ # ~.#....#.#L h-/ # ##.####...###....# #L hT/F   bullfrog (asleep) #..#.....^......##L hz/ # #.###..##...F...#L h/ # .##.... .#......#L h/G #.....L hJ:L h:j701L hBL hDL h=f .........................###.#... planckenstein the Skirmisher ..##P.#.#####...........## ####.. Coglin of Okawaru *****. .######## #P...........# #.. Health: 90/90 ======================== ..##>..........# #.. Magic: 16/16 ======================== L hf ..###...........# #.. AC: 12Str: 11 .## #### #............# #.. EV: 14Int: 10 ##.####.#.###...........#######.. SH: 0Dex: 21L hg ............................... XL: 11 Next: 78% Place: Lair:1.......##'###.@..............[( Noise: ---------  Time: 9877.1 (0.0)#.....#.....*#.#####P####..... a) +2 sling (freeze) d) +0 sling {Daeho} ##.........#*### # #..... Fire: a) +2 sling (freeze) {Cipactli} L hPg 6###.###.......*.##..... Zot (4800) Gem (2551) Rev ~........#...*#.##..... L hg ;##.####...###*...##..... F   bullfrog (asleep) #..#.....^..*...##L hg #..... #.###..##...F...##..... .##.... .#......#L hg `#.....You kill the rime drake!Okawaru accepts your kill. L hh m_You shoot a sling bullet.  Fire: a) +2 sling (freeze) {Cipactli}L h)h sPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)L hkF .........................###.#... planckenstein the Skirmisher ..##P.#.#####...........## ####.. Coglin of Okawaru *****. .######## #P...........# #.. Health: 90/90 ======================== ..##>..........# #.. Magic: 16/16 ======================== ..###...........# #.. AC: 12Str: 11 .## #### #............# #.. EV: 14Int: 10 ##.####.#.###...........#######.. SH: 0L hUG Dex: 21............................... XL: 11 Next: 78% Place: Lair:1.......##'###.@..............[( Noise: ---------  Time: 9877.1 (0.0)#.....#.....(#.#####P####..... a) +2 sling (freeze) d) +0 sling {Daeho} ##.........#(### # #..... Fire: a) +2 sling (freeze) {Cipactli} ###.###.......(.##..... Zot (4800) Gem (2551) Rev ~........#...(#.##..... ##.####...###(...##..... F   bullfrog (slow) L hG ##..#.....^..(...###..... #.###..##...F...##..... .##.... .#......##.....L hG Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)  L hG You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.  The bullfrog gives a loud, deep croak!L h  Aim: a bullfrog (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.  The bullfrog gives a loud, deep croak!is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.L hX L h,[ r  The bullfrog is moderately wounded.L h+e .....w   torpor snail (wandering).w.L hGf ===8.0 (0.9799) Slow Gem (2550) Rev L hn L hq O _Being near the torpor snail leaves you feeling lethargic.L h5|.........................###.#... planckenstein the Skirmisher ..##P.#.#####...........## ####.. Coglin of Okawaru *****. .######## #P...........# #.. Health: 90/90 ======================== ..##>..........# #.. Magic: 16/16 ======================== ..###...........# #.. AC: 12Str: 11 .## #### #............# #.. EV: 14Int: 10 L h##.####.#.###...........#######.. SH: 0Dex: 21............................... XL: 11 Next: 78% Place: Lair:1.......##'###.@..............[( Noise: ===------  Time: 9878.0 (0.0)#.....#.....*#.#####P####..... a) +2 sling (freeze) d) +0 sling {Daeho} L hc##.........#*### # #..... Fire: a) +2 sling (freeze) {Cipactli} ###.###.......*.#L h #..... Zot (4799) Slow Gem (2550) Rev ~........#...*#.##..... L h##.####...###*...##..... w   torpor snail (wandering) #..#.....^..*...###..... #.###..##..w....##..... .##.... .#......##.....You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is moderately wounded. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (wandering, hasn't noticed you, 96% to hit)L hi;.........................###.#... planckenstein the Skirmisher ..##P.#.#####...........## ####.. Coglin of Okawaru *****. .######## #P...........# #.. Health: 90/90 ======================== ..##>..........# #.. Magic: 16/16 ======================== L h;..###...........# #.. AC: 12Str: 11 .## #### #............# #.. EV: 14Int: 10 ##.####.#.###...........#######.. SH: 0Dex: 21............................... XL: 11 Next: 78% Place: Lair:1L h-<.......##'###.@..............[( Noise: ===------  Time: 9878.0 (0.0)L hH</#.....#.....(#.#####P####..... a) +2 sling (freeze) d) +0 sling {Daeho} L h<##.........#(### # #..... Fire: a) +2 sling (freeze) {Cipactli} ###.###.......(.#L h<#..... Zot (4799) Slow Gem (2550) Rev ~........#...(#.##..... ##.####...###(...##..... w   torpor snail #..#.....^..(...##L h=W#..... #.###..##..w....#L hM=#..... .##.... .#......##.....The bullfrog is moderately wounded. L h=_Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h=Aim: a torpor snail (wandering, hasn't noticed you, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.L hHPress: ? - help, Shift-Dir - straight line  Aim: a torpor snail (wandering, hasn't noticed you, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezeL hL,L hV.....FF   bullfrog (slow)..L hW9.4 (1.4849) Rev+ L h`L hCd: _The torpor snail is lightly wounded.L hA ÷...................#.#..P.#.#####...## ####. ######## #P..# #. . ##>L hB ~# #. ## #. #### #..# #. #.####.#.##########................##'###................[((#.....#......#.#####P####. L hB { ##...#.### # #. ##.###.........# #. ........#....#.# #.L h6C  ####...###.F..# #.  ..#.....^......##. #..##.......# #. L hNE L hO : w   torpor snailw  You feel yourself speed up.L hQ ---80.9 (1.567) Rev L h~X L h-[ O _Being near the torpor snail leaves you feeling lethargic.L h'÷.....###.#. ##P.#.#####....## ####. #P.# #. ##>.# #. # ##.# #. # #### #.L h# #. .####.#.###.#. ..##'###.[((.#.....#......#.#####P####.##.#.### # #. #.###.........# L h#.#....#.# #. .####...###.F..# #.  .#.....^..w...## L h:k#.  ###..##.# L h_U#. L hWL h---2.45) Gem (2546L hL h[ _You feel yourself speed up.L h.....###.# #P.#.#####..## ####### #P....# #. ##># #.##..L h/# #.  #### #..# #. ####.#.#########. ..................##'###[(( #.....#......#.#####P####....... #L h....#.### # #. .###.........# #. ......#....#.# #. ####...###.F.#. #.....^..w...## #. ##..##.......# #. L hΠ.... .# #.....^L hL huL h@FF   bullfrogL hp3045L hPL hL he% ###.#......# P.#.#####....## ####.....# #P.# #.....###>.# #.....###.# #.#### #.L h& # #.....#.#.###.#.....####'###.F.[((..# .....#......#.#####P####.P #..#.### # #.# ###.# #.#L h@& #....#.# #.#...###.F..# #. .....^..w...## L hl& T#.# #..##.# #.L h& # .#......# #.....^..#L ha( L hn1 0.F..L h.2 N434) L hn2 !L h: L hO; L hZ.....................###.#......# planckenstein the Skirmisher P.#.#####...........## ####.....# Coglin of Okawaru *****. ##### #P...........# #.....# Health: 90/90 ========================##>..........# #.....# Magic: 16/16 ========================##...........# #...... AC: 12Str: 11#### #............# #.....# EV: 14L h6zInt: 10 ###.#.###...........#######.....# SH: 0Dex: 21 ................................# XL: 11 Next: 78% Place: Lair:1 .....##'###..F**@..........[((..# Noise: ---------  Time: 9884.4 (0.0) .....#......#.#####P####........P a) +2 sling (freeze) d) +0 sling {Daeho} #.........#.### # #........# Fire: a) +2 sling (freeze) {Cipactli} ###.........##........# Zot (4793) Gem (2544) .....#....#.#L h#........# ###...###.F..##......... F   bullfrog .....^..w...###........# #..##.......##........# L h... .#......##.....^..#You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic. L hu_You feel yourself speed up.Fire: a) +2 sling (freeze) {Cipactli}L hPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 67% to hit)L hQz.....................###.#......# planckenstein the Skirmisher P.#.#####...........## ####.....# Coglin of Okawaru *****. ##### #P...........# #.....# Health: 90/90 ========================##>..........# #.....# Magic: 16/16 ========================L h ##...........# #...... AC: 12Str: 11#### #............# #.....# EV: 14Int: 10 ###.#.###...........#######.....# SH: 0Dex: 21 ................................# XL: 11 Next: 78% Place: Lair:1 .....##'###..F((@..........[((..# Noise: ---------  Time: 9884.4 (0.0) .....#......#.#####P####........P a) +2 sling (freeze) d) +0 sling {Daeho} L hB#.........#.### # #........# Fire: a) +2 sling (freeze) {Cipactli} ###.........##........# Zot (4793) Gem (2544) .....#....#.#L hp#........# ###...###.F..##......... F   bullfrog .....^..w...###........# #..##.......##........# ... .#......##.....^..# L hs_Being near the torpor snail leaves you feeling lethargic. _You feel yourself speed up.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 67% to hit)  L h0=You shoot a sling bullet. The sling bullet hits the bullfrog.L hN.   Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezeL hL hL h..F===5.3 (0.923) Rev L ha _The bullfrog is severely wounded.L h|.....................###.#......# planckenstein the Skirmisher P.#.#####...........## ####.....# Coglin of Okawaru *****. ##### #P...........# #.....# Health: 90/90 ========================##>..........# #.....# Magic: 16/16 ========================##...........# #...... AC: 12Str: 11#### #............# #.....# EV: 14Int: 10 ###.#.###...........#######.....# SH: 0Dex: 21 ................................# XL: 11 Next: 78% Place: Lair:1 L h@.....##'###....F@..........[((..# Noise: ===------  Time: 9885.3 (0.0) .....#......#.#####P####........P a) +2 sling (freeze) d) +0 sling {Daeho} L h#.........#.### # #........# Fire: a) +2 sling (freeze) {Cipactli} ###.........##........# Zot (4792) Gem (2543) Rev .....#....#.#L h=4#........# ###...###.F..##......... F   bullfrog .....^..w...###........# #..##.......##........# ... .#......##.....^..#You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog. _The bullfrog is severely wounded.L hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 67% to hit)L hm .....................###.#......# planckenstein the Skirmisher P.#.#####...........## ####.....# Coglin of Okawaru *****. ##### #P...........# #.....# Health: 90/90 ========================##>..........# #.....# Magic: 16/16 ========================##...........# #...... AC: 12Str: 11#### #............# #.....# EV: 14Int: 10 ###.#.###...........#######.....# SH: 0L hJn WDex: 21 ................................# XL: 11 Next: 78% Place: Lair:1 .....##'###(((((@..........[((..# Noise: ===------  Time: 9885.3 (0.0) .....#......#.#####P####........P a) +2 sling (freeze) d) +0 sling {Daeho} #.........#.### # #........# Fire: a) +2 sling (freeze) {Cipactli} ###.........#L hyn #........# Zot (4792) Gem (2543) Rev .....#....#.##........# ###...###.F..#L hn #......... F   bullfrog .....^..w...###........# #..##.......##........# L hn ... .#......##.....^..#The sling bullet freezes the bullfrog. L ho {_The bullfrog is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}L ho Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 67% to hit)  You shoot a sling bullet.L h  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.The sling bullet hits the bullfrog.L h ....FThe bullfrog is almost dead.L h q6.2 (0.912L hݐ L h N _The bullfrog misses you.L h\z.....................###.#......# planckenstein the Skirmisher P.#.#####...........## ####.....# Coglin of Okawaru *****. ##### #P...........# #.....# Health: 90/90 ========================##>..........# #.....# Magic: 16/16 ========================L hl##...........# #...... AC: 12Str: 11#### #............# #.....# EV: 14Int: 10 ###.#.###...........#######.....# SH: 0Dex: 21 ................................# XL: 11 Next: 78% Place: Lair:1 .....##'###....F@..........[((..# Noise: ===------  Time: 9886.2 (0.0) .....#......#.#####P####........P a) +2 sling (freeze) d) +0 sling {Daeho} #.........#.### # #........# Fire: a) +2 sling (freeze) {Cipactli} ###.........##........# Zot (4791) Gem (2542) Rev .....#....#.##........# ###...###.F..##......... F   bullfrog .....^..w...###........#  h:6d#..##.......##........# ... .#......##.....^..#You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead. _The bullfrog misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)L hh)N.....................###.#......# planckenstein the Skirmisher P.#.#####...........## ####.....# Coglin of Okawaru *****. ##### #P...........# #.....# Health: 90/90 ========================##>..........# #.....# Magic: 16/16 ========================##...........# #...... AC: 12Str: 11L h)#### #............# #.....# EV: 14Int: 10 ###.#.###...........#######.....# SH: 0Dex: 21 ................................# XL: 11 Next: 78% Place: Lair:1 .....##'###(((((@..........[((..# Noise: ===------  Time: 9886.2 (0.0) L h*.....#......#.#####P####........P a) +2 sling (freeze) d) +0 sling {Daeho} #.........#.### # #........# Fire: a) +2 sling (freeze) {Cipactli} ###.........##........# Zot (4791) Gem (2542) Rev .....#....#.##........# ###...###.F..##......... F   bullfrog .....^..w...###........# #..##.......#L h*E#........# ... .#......#L h*#.....^..#The bullfrog is almost dead. _The bullfrog misses you.Fire: a) +2 sling (freeze) {Cipactli}L h$+Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)  You shoot a sling bullet.L hMPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!L hSL hV>....†L h[97.2 (101) Rev+ L haL hcP _Okawaru accepts your kill.L h#f###.#......# .#.#####....## ####.....#  #P.# #.....# ##>.# #.....###.# #......##### #.# #.....#.#.###.#.....# # ##'###....†.L hgd[((..##......#.#####P####.P# .#.### # #.#.# #.# #....#.# #.#...###.F..# #.#^..w...## #.## ..##.# #.# .#......# #.....^..#L hiL hyrww   torpor snailL hTs---889) Slow Gem (2540) Rev+ L h{L h1~O _Being near the torpor snail leaves you feeling lethargic.L h....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###.*****@.........[((..## Noise: ---------  Time: 9888.2 (0.0)  h9m....#....w*#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4789) Slow Gem (2540) Rev+ ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#You kill the bullfrog! _Okawaru accepts your kill. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hmOAim: a torpor snail (lightly wounded, 96% to hit)L hE....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###.(((((@.........[((..## Noise: ---------  Time: 9L hp888.2 (0.0) ....#....w(#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4789) Slow Gem (2540) Rev+ ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..# _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L h)T  Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is lightly wounded.hits the torpor snail but does no damage.L hL haIw...†...L h|===9.6 (1.4839L hL h: _The torpor snail is lightly wounded.L hP....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  L h#### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###w*****@.........[((..## Noise: ===------  Time: 9889.6 (0.0) L hۑ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4788) Slow Gem (2539) Rev+ ....#....#.##........## ##...###.F..#L h #.........# w   torpor snail ....^..w...###........## L h6..##.......##........# .. .#......##.....^..#L hkYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _The torpor snail is lightly wounded.  L hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L h@t....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 L h,u...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###w(((((@.........[((..## Noise: ===------  Time: 9889.6 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4788) Slow Gem (2539) Rev+ ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..# L hhui_The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L h9MAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hL h^?.w..†.L h6y90.9 (1.367) Rev* L h9L h: _The torpor snail is lightly wounded.L h ....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###.w****@.........[((..## Noise: ===------  Time:L h [40m 9890.9 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4786) Slow Gem (2537) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L h ....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 L h ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###.w((((@.........[((..## Noise: ===------  Time: 9890.9 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4786) Slow Gem (2537) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..# _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L ht n  Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.The sling bullet hits the torpor snail!freezes the torpor snail.L h L hU >.w.†.L h q2.2 (1.356L h6 L h۱ g _The torpor snail is moderately wounded.L h....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###..w***@.........[((..## Noise: ===------  Time:L h4[40m 9892.2 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4785) Slow Gem (2536) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)L hT{....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================L hV##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###..w(((@.........[((..## Noise: ===------  Time: 9892.2 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4785) Slow Gem (2536) Rev* ....#....#.##........## ##...###.F..#L hdV#.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..# _The torpor snail is moderately wounded.L hVFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  L hVZYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L huMAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.The sling bullet hits the torpor snail.freezes the torpor snail.L hhL hr=.w†.L hrq3.7 (1.544L hPzL h}g _The torpor snail is moderately wounded.L h2....................###.#......# planckenstein the Skirmisher L h.#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12L hStr: 11  #### #............# #.....## EV: 14Int: 10 L h##.#.###...........#######.....# SH: 0Dex: 21 L h0...............................# XL: 11 Next: 79% Place: Lair:1 L hrT....##'###...w**@.........[((..## Noise: ===------  Time: 9893.7 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} L h.........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4784) Slow Gem (2534) Rev* ....#....#.#L h#........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......#L h{#........# .. .#......##.....^..#L hiYou shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail. L h_The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h{Aim: a torpor snail (moderately wounded, 96% to hit)L hm{....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================L hn##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###...w((@.........[((..## Noise: ===------  Time: 9893.7 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} L ho.........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4784) Slow Gem (2534) Rev* ....#....#.##........## ##...###.F..#L hWo6#.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......#L ho#.....^..# _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}L hoPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  L hPp:The sling bullet hits the torpor snail but does no damage.L h0MAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.The sling bullet hits the torpor snail!freezes the torpor snail.L hL hڈ:.w.L hL hj5.1 (1.423L h@L hd _The torpor snail is heavily wounded.L h x....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================L h b##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 L h T....##'###....w*@.........[((..## Noise: ===------  Time: 9895.1 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} L h/ .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4782) Slow Gem (2533) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...##L h n#........## ..##.......##........# .. .#......##.....^..#You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail. _The torpor snail is heavily wounded.L h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)L hc x....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================L h ##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....w(@.........[((..## Noise: ===------  Time: 9895.1 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} L hZ .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4782) Slow Gem (2533) Rev* ....#....#.#L h #........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..# L h _The torpor snail is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h! Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L h   Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is severely wounded.  L hև AYou shoot a sling bullet. The sling bullet hits the torpor snail.L hw L hh;†wL hq6.6 (1.512L h$L hre _The torpor snail is severely wounded.L hB....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 L hB...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 9896.6 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4781) Slow Gem (2532) Rev* ....#....#.##........## L h,C`##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#The torpor snail is severely wounded.You shoot a sling bullet. The sling bullet hits the torpor snail. _The torpor snail is severely wounded.L hXCFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)L hrP....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  L h#### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 9896.6 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4781) Slow Gem (2532) Rev* ....#....#.##........## ##...###.F..#L hp#.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..# _The torpor snail is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  L h*The sling bullet freezes the torpor snail.L hqM Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is almost dead.L hx;o  The torpor snail is almost dead.L h7<89-7.9 (1.3790L hHDL h#G1 _The torpor snail bites you.L h@....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 89/90 =======================-##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 989L h 7.9 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4779) Slow Gem (2530) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)L hP....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 89/90 =======================-##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  L h6#### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 9897.9 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4779) Slow Gem (2530) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^ h0m..# _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L h MAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is almost dead.hits the torpor snail but does no damage.L h o  The torpor snail is almost dead.L h 90=9.2 (1.3829L h) L h" D _The torpor snail bites you but does no damage.L hy....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 989L h)9.2 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4778) Slow Gem (2529) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)L h7....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###((((((@.........[((..## Noise: ===------  Time:L h8 9899.2 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4778) Slow Gem (2529) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#The torpor snail is almost dead. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.L hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet completely misses the torpor snail.You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hV? ....†wL h`XThe torpor snail is almost dead.900.7 (1.577L h*aL hydY _The torpor snail barely misses you.L h....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 990L h(0.7 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4777) Slow Gem (2527) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......##.....^..#The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead. _The torpor snail barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)L hP....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  L h#### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 79% Place: Lair:1 ....##'###....†w@.........[((..## Noise: ===------  Time: 9900.7 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4777) Slow Gem (2527) Rev* ....#....#.##........## ##...###.F..##.........# w   torpor snail ....^..w...###........## ..##.......##........# .. .#......#L h#.....^..# _The torpor snail barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hEP  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead.You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  You kill the torpor snail!L hWE†L hx  Okawaru is honoured by your kill.L hY842.1 (1.4  You kill the torpor snail!  Okawaru is honoured by your kill. _You feel yourself speed up.raining target 7.0 for Invocations reached!  Your Invocations skill increases to level 7!You need to enable at least one skill for training.L h/  --more--L hL h(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2          L h b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   7.0  11.3  -2       j - Evocations   5.0   3.6  +3   d - Ranged Weapons  10.0  14.3  -1              L ho e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1          L h@                        L h!            L hJ        L h_    L hŐ,    You need to enable at least one skill.[?] Help[=] set a skill target  L h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL h:v> j + Evocations 5.0L h$TargetTarget--  --  --  --  --  -- L hk --  --  --  --  a-z] set[-] clear selected targetcost|targetsL hɄ[?25h[?0cL hd*0 L hGQ [?25l[?1c8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsL hڌ L h“ L h x....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================L h ##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 84% Place: Lair:1 ....##'###....††@.........[((..## Noise: ===------  Time: 9902.1 (1.4) L h ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........##........# Zot (4775) Gem (2526) Rev* ....#....#.#L he #........## ##...###.F..##.........# ....^..w...###........## ..##.......##........# .. .#......##.....^..#L h You kill the torpor snail!Okawaru is honoured by your kill. _You feel yourself speed up.Training target 7.0 for Invocations reached!  L h Your Invocations skill increases to level 7!You need to enable at least one skill for training.L h L hO L hگ . _L h/L h8Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with () L hJ9 b - a throwing nete - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - a silver javelin Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +1 cloak (worn)  G - a +2 robe of cold resistance Wands (go to first with /)f - a wand of polymorph (6)  x - a wand of acid (1)  B - a wand of mindburst (1) Scrolls (go to first with ?)  c - a scroll of immolation  h - 2 scrolls of vulnerability L h9[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L h L h L h {....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================L h _##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 ...............................# XL: 11 Next: 84% Place: Lair:1 L hU -....##'###....††@.........[((..## Noise: ===------  Time: 9902.1 (0.0) L h ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........#L h #........# Zot (4775) Gem (2526) Rev* ....#....#.##........## ##...###.F..##.........# ....^..w...###........## L h #..##.......##........# .. .#......##.....^..#You kill the torpor snail!Okawaru is honoured by your kill. _You feel yourself speed up.Training target 7.0 for Invocations reached!  Your Invocations skill increases to level 7! _You need to enable at least one skill for training.L hB L h L h L h0 L h Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--9%  c - Duel7 MP, Piety--38% [?] toggle between ability selection and description.L hL hL h....................###.#......# planckenstein the Skirmisher .#.#####...........## ####.....# Coglin of Okawaru *****. #### #P...........# #.....# Health: 90/90 ========================##>..........# #.....## Magic: 16/16 ========================##...........# #......# AC: 12Str: 11  #### #............# #.....## EV: 14Int: 10 ##.#.###...........#######.....# SH: 0Dex: 21 L hu...............................# XL: 11 Next: 84% Place: Lair:1 ....##'###....††@.........[((..## Noise: ===------  Time: 9902.1 (0.0) ....#......#.#####P####........P# a) +2 sling (freeze) d) +0 sling {Daeho} .........#.### # #........## Fire: a) +2 sling (freeze) {Cipactli} ##.........#L h #........# Zot (4775) Gem (2526) Rev* ....#....#.##........## ##...###.F..##.........# ....^..w...###........## ..##.......##........# .. .#......##.....^..#You kill the torpor snail!Okawaru is honoured by your kill. L h>_You feel yourself speed up.Training target 7.0 for Invocations reached!  Your Invocations skill increases to level 7! L hmT_You need to enable at least one skill for training.L h]P  Okay, then.L h9L hL h. _L hh 4L hw L h L hs L h 45 _  You see here a torpor snail corpse.L hN L h 434 L h _L h L h$ d  You see here a bullfrog corpse.L h: L h d23) Rev+ _L h_ L h L hQ L h L12L h L h L h L hp L01L h L hW L h/ L h M690L hD L h L h L h@ h819) Rev L h~ L h L hJ L h L78L h L h L h L he L67L hA L h L h L h\ L56L h L h L h L hR I45) L h L h5 34L h L h L h6 L23L hi L hh L hi  #.....#......#.#####P####....  ##.........#.### # #.....###.........# #.... ~~........#....#.## #....##.####...###....# #......#.....^......## #....##..##.......# #.... L h #.##.... .#......# #.... .##..... .#.....@# #....---15.1 (13.0) ###.... ................ .....#.... ..#........[.... .... ...#P..+##...............# ####... ...............# ......# ##P##...........#L h ..# ## #.#..####..#....## #.#### ##...#.....# #.# #P...#L hJ L h ---6.1 (1412L h|! L h?# - _Found a leather armour.L hJL hrL h4L hL01L h,L hL h5M590L h"L hy809L h,L hL h L78L hL hL hCL hL67L hL hJL h0L hL56L hL hUL hL hAL45L hL h(L hL hL34L hL h L h L hY L23L h L h# L hi L h L12L h L h L h L h L01L hG L hA L h L h6 M490L hS L h L h3 L h N8499L h) L h" L h\# L h# L78L hA$ L h% L h' L67L h' L h( L h* L hN+ L h+ L56L h, L h?/ L he1 L h1 L45L h2 L h5 L h7 L h7 L34L h8 L h_; L hF= L h= L23L h> L h0A L h9C L hC D12L hD L hG L h%I b01L h"J L hL L hM L hN E390L hbO L hQ L hNT L hT E889L hPV L hW L hY b78L h [ L h\ L hX_ L h_ L67L ha L hc L h~f L hf L56L h9h L hj L h{m L hm L45L hho L h}q L hs L ht D34L h'u L h7y L h | b23L h| L h L h L he L12L hL L h L h L hy L01L h L h* L h 290L h L h< M879L h` L hZ L h L h 678L h L h L h; L h L67L h L h7 L h L h O..............# ##.... ..^..........## ######..... #...##########.####.#.###.... #..## ............... #### .......##'###....†† # ####.....#......#.### # ..##.........#.###  ########.###.........# .w.~~~.ww~~~...@....#....#.## .##### #~###.####...###....# L h<  #w[ #..#.....^......##  ### ##.###..##.......# ############.##......#......####...†..##.......#......##.## w   torpor snail (asleep)#############...................# #...#.......#........[.. .## .....#P..+##............L h w51.1 (35wL h߱ p2.1 (3656L h L hл L h~ ((((((You shoot a sling bullet.L h"  The sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet.L h! .w~~...The sling bullet hits the torpor snail but does no damage.===3.1 (1.0)4) Slow Gem (2475) Rev  _Being near the torpor snail leaves you feeling lethargic.L hx# ##. .^.L hP## ######. ...#.####.#.###. ..## .. .##'###....††. ####.....#......#.# ..##.........#.###  ########.###.L h߸# w.~~~.w.w~~....@...#....#.## L hS.##### #~###.####...###....# #w[ #..#.....^......##  L hF### ##.###..##.......# .##......#...†..##.L h#......##.# #............ .# #...#.L hu#.[. ## .....#P..+##.L hzL h>~wL h{---4.6 (1.534L hL hL hՕ # ##. ^.## ######.#.####.#.###.## ........... .......##'###....††.####.....#......#.#..##.........#.### ########.###.# w.~~~.w.~w~.#....#.## L h R##### #~###.####...###....# w[ #..#.....^......## ### ##.###..##.......# .##......#....†..##.#......##.#... # #...#.#........[. # .....#P..+##.L h L h{ >~wL hB L h ---6.112) L h L h_ L hB............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~w*****@..#....#.##L hCNoise: ---------  Time: 9956.1 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4721) Slow Gem (2472) ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... #L h$E#...#.......#........[.... #.....#P..+##..............You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)L hq............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 L hw.~~~.w.~~w(((((@..#....#.##Noise: ---------  Time: 9956.1 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4721) Slow Gem (2472) ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............The sling bullet hits the torpor snail but does no damage. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet.L hxaFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hL hG~w....L h===7.6 (1.501) Rev L hL hL P _The sling bullet hits the torpor snail but does no damage.L hd q............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 L h:f w.~~~.w.~~~w****@..#....#.##Noise: ===------  Time: 9957.6 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4720) Slow Gem (2471) Rev ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............The sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet. _The sling bullet hits the torpor snail but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)L h9 q............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 L h w.~~~.w.~~~w((((@..#....#.##Noise: ===------  Time: 9957.6 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4720) Slow Gem (2471) Rev ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............You shoot a sling bullet. _The sling bullet hits the torpor snail but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.L h Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezeL h .w...9.0 (1.41869) Rev+ L h( L h+ : _The torpor snail is lightly wounded.L h+Z............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~.w***@..#....#.##Noise: ===------  Time: 9959.0 (0.0) L h0[8##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4718) Slow Gem (2469) Rev+ ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail. L h[_The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L h0E............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##L hs1.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~.w(((@..#....#.##Noise: ===------  Time: 9959.0 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4718) Slow Gem (2469) Rev+ ##########.##......#......#### .......†..##.......#......##.#### w   h 2G49m torpor snail ############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hM Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L hAL hM;.w..L hNy60.5 (1.578) Rev* L hrWL hZ: _The torpor snail is lightly wounded.L h|/............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11L h|}####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~..w**@..#....#.##Noise: ===------  Time: 9960.5 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L h}tFire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4717) Slow Gem (2468) Rev* ##########.##......#......#### L h~q.......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #L hQ~.....#P..+##..............You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail. _The torpor snail is lightly wounded.  L h~Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)L hcX............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~..w((@..#....#.##Noise: ===------  Time: 9960.5 (0.0) ##### #~###.####.L hqY..###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4717) Slow Gem (2468) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.L hw~  Aim: a torpor snail (lightly wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  The torpor snail is moderately wounded.hits the torpor snail but does no damage.L hbcL hi:.w.L hTlq2.0 (1.556L hbwL h:|g _The torpor snail is moderately wounded.L h4 ............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#L ho5 uXL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~...w*@..#....#.##Noise: ===------  Time: 9962.0 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4715) Slow Gem (2466) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail L h5 ############..................... ##...#.......#........[.... #.....#P..+##..............You shoot a sling bullet.  L h5 The sling bullet hits the torpor snail but does no damage. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h/6 {Aim: a torpor snail (moderately wounded, 96% to hit)L h~ E............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##L ho .......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~...w(@..#....#.##Noise: ===------  Time: 9962.0 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L h Zot (4715) Slow Gem (2466) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}L ha Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h b  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.L hL h9.wL hq3.4 (1.445L h} _The torpor snail is moderately wounded.L hx............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9963.4 (0.0) L hƪC##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4714) Slow Gem (2465) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)L hW^............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. L hYV..##########.####.#.###.......... Health: 90/90 ======================== .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9963.4 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[L hZ#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4714) Slow Gem (2465) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hzMAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.L hlYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.L hm82---4.7 (1.333L h}tL hw  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded. _The torpor snail bites you!L h:@E............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 82/90 =====================--- .##..................... Magic: 16/16 ======================== ##L h@I.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9964.7 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} L hMA4w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L hAZot (4713) Slow Gem (2463) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail L hA############..................... ##...#.......#........[.... #.....#P..+##..............The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded. _The torpor snail bites you!  L hBFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)L h E............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 82/90 =====================--- .##..................... Magic: 16/16 ======================== ##L h .......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9964.7 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4713) Slow Gem (2463) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snailL h = ############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail bites you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.You shoot a sling bullet.L h` You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.L h 4=6.2 (1.512L hi$ L h&   The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded. _The torpor snail bites you but does no damage.L hS[ p............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 84/90 ======================-- .##L h[ ..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11L h[ "####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0L h[ Dex: 21########.###.........#L h\ XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L hY\ .Noise: ===------  Time: 9966.2 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L h5] QFire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4711) Slow Gem (2462) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hY] {Aim: a torpor snail (moderately wounded, 96% to hit)L hP/............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 84/90 ======================-- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11L h?####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9966.2 (0.0) L h##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L h^Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4711) Slow Gem (2462) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... #L hM#...#.......#........[.... #L hl.....#P..+##.............. _The torpor snail bites you but does no damage.  L hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  L h:The sling bullet hits the torpor snail but does no damage.L h Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.You shoot a sling bullet.L h,You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.L ha,1-7.7 (1.50L h,0L h4L h6  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded. _The torpor snail bites you.L hK/............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 81/90 =====================--- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11L h=L####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9967.7 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4710) Slow Gem (2460) Rev* L h]Lx##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... #L h{L#...#.......#........[.... #.....#P..+##..............The sling bullet hits the torpor snail but does no damage.  L hLThe torpor snail is moderately wounded. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hL{Aim: a torpor snail (moderately wounded, 96% to hit)L h{^............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. L h..##########.####.#.###.......... Health: 81/90 =====================--- .##..................... Magic: 16/16 ======================== ##L h.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#L h;XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L h`(Noise: ===------  Time: 9967.7 (0.0) ##### #~###.####...###....#L ha) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L hFire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L hpZot (4710) Slow Gem (2460) Rev* L hT##########.##......#......#### L h$.......†..##.......#......##.#### w   torpor snail ############..................... #L h&M#...#.......#........[.... #L hF.....#P..+##.............. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}L hg1Press: ? - help, Shift-Dir - straight lineL hAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hq  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.L hv  The torpor snail is moderately wounded.L h3=9.2 (1.508L hA 59L hL h D _The torpor snail bites you but does no damage.L h............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 83/90 ======================-- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#L hXL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9969.2 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} L h,w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} ###L hP##.###..##.......#Zot (4708) Slow Gem (2459) Rev* L hl&##########.##......#......#### .......†..##.......#......##.#### w   torpor snail L hR############..................... #L hn#...#.......#........[.... #.....#P..+##..............L hˋYou shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is moderately wounded. L hL_The torpor snail bites you but does no damage.  L hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h{Aim: a torpor snail (moderately wounded, 96% to hit)L hF. E............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 83/90 ======================-- .##..................... Magic: 16/16 ======================== ##L h / ?.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9969.2 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} L h[/ 4w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L h/ Zot (4708) Slow Gem (2459) Rev* ##########.##......#......#### L h/ $.......†..##.......#......##.#### w   torpor snail ############..................... #L h/ #...#.......#........[.... #.....#P..+##.............. _The torpor snail bites you but does no damage.  L h0 gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h 0 Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L hf   Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is moderately wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail!L h3F s  The torpor snail is heavily wounded.L hF 67-----70.5 (1.378L hM L hP 1 _The torpor snail bites you!L h B............#L h ##.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 67/90 =================------- .##..................... Magic: 16/16 ======================== ##L hC .......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9970.5 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4707) Slow Gem (2458) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   toL h rpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............You shoot a sling bullet. The sling bullet hits the torpor snail!  The torpor snail is heavily wounded. _The torpor snail bites you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)L h:Bp............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 67/90 =================------- .##L hB}..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10L hB..##.........#.###SH: 0Dex: 21L hB########.###.........#XL: 11 Next: 84% Place: Lair:1 L hCiw.~~~.w.~~~....w@..#....#.##L h'C(Noise: ===------  Time: 9970.5 (0.0) ##### #~###.####...###....#L hJCa) +2 sling (freeze) d) +0 sling {Daeho} w[L hlC#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} L hCf#####.###..##.......#L hCZot (4707) Slow Gem (2458) Rev* ##########.##......#......#### L hC.......†..##.......#......##.#### w   torpor snail L hC############..................... ##...#.......#........[.... #L h&D.....#P..+##..............The torpor snail is heavily wounded. _The torpor snail bites you!  L hFDgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hDAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!L hPress: ? - help, Shift-Dir - straight line  Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The torpor snail is severely wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.L h  The torpor snail is severely wounded.9=1.9 (1.456L h#L h&D _The torpor snail bites you but does no damage.L h............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 69/90 ==================------ .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9971.9 (0.0) ##### #~###.####...###.L h...#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4705) Slow Gem (2456) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............The sling bullet freezes the torpor snail.  The torpor snail is severely wounded. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)L hD*............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 69/90 ==================------ .##..................... Magic: 16/16 ======================== L h ET##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21L h*E########.###.........#XL: 11 Next: 84% Place: Lair:1 L hDEiw.~~~.w.~~~....w@..#....#.##L hVENoise: ===------  Time: 9971.9 (0.0) L hhE##### #~###.####...###....#L hyEa) +2 sling (freeze) d) +0 sling {Daeho} w[L hET#..#.....^......##L hEdFire: a) +2 sling (freeze) {Cipactli} ###L hE##.###..##.......#Zot (4705) Slow Gem (2456) Rev* L hF##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##.............. L h=F_The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}L hrFPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  L hF:The sling bullet hits the torpor snail but does no damage.L hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.L hH`t  The torpor snail is severely wounded.L h`z703.4 (1.545L hVgL hlR _The torpor snail misses you.L h0 p............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 70/90 ==================------ .##L hw0 ..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21L h0 ########.###.........#XL: 11 Next: 84% Place: Lair:1 L h0 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9973.4 (0.0) L h0 ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L ho1 Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4704) Slow Gem (2455) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............L h1 You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is severely wounded. _The torpor snail misses you.Fire: a) +2 sling (freeze) {Cipactli}L h1 Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)L h E............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 70/90 ==================------ .##..................... Magic: 16/16 ======================== ##L h .......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~(((((((@..#....#.##Noise: ===------  Time: 9973.4 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[L h# t#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4704) Slow Gem (2455) Rev* L h i##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............The torpor snail is severely wounded. _The torpor snail misses you.L h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.L hb Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet completely misses the torpor snail.You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h1 ~~....wThe torpor snail is severely wounded.2L h |=4.7 (1.333L h L h D _The torpor snail bites you but does no damage.L h?V............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 72/90 ===================----- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12L hVpStr: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 L hVw.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9974.7 (0.0) ##### #~###.####...###....#L hFWza) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4703) Slow Gem (2453) Rev* ##########.##......#......#### L hrW.......†..##.......#......##.#### w   torpor snail ############..................... L hWR##...#.......#........[.... #L hW.....#P..+##..............The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded. L hW_The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}L hXPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)L h ^............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. L h..##########.####.#.###.......... Health: 72/90 ===================----- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11L h####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L hQ.Noise: ===------  Time: 9974.7 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L hFire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4703) Slow Gem (2453) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hʁ Aim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.You shoot a sling bullet.L hYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.L hy46.1 (1.412L hEL h  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded. _The torpor snail bites you but does no damage.L hw............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 74/90 ===================----- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L hZxNoise: ===------  Time: 9976.1 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4701) Slow Gem (2452) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... #L hxP#...#.......#........[.... #.....#P..+##..............The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded. _The torpor snail bites you but does no damage.  L hxFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)L h............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 74/90 ===================----- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10L h~ e..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9976.1 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} L h *#####.###..##.......#Zot (4701) Slow Gem (2452) Rev* ##########.##......#......#### L h $.......†..##.......#......##.#### w   torpor snail ############..................... #L h!M#...#.......#........[.... #L h !.....#P..+##.............. _The torpor snail bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}L hO!Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  L hs!ZYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h Aim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.You shoot a sling bullet.L h85You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.L h85=7.5 (1.401L h=L hd@  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded. _The torpor snail barely misses you.L h~ ............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 75/90 ====================---- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9977.5 (0.0) ##### #~###.####...###.L h~ ...#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4700) Slow Gem (2451) Rev* ##########.##......#......#### L h0 q.......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #L h .....#P..+##..............The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded. _The torpor snail barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)L hZ p............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 75/90 ====================---- .##L hZ }..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10L h[ ..##.........#.###SH: 0Dex: 21L h)[ \########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L hL[ (Noise: ===------  Time: 9977.5 (0.0) ##### #~###.####...###....#L h[ ja) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} ###L h[ ##.###..##.......#Zot (4700) Slow Gem (2451) Rev* L h] &##########.##......#......#### .......†..##.......#......##.#### w   torpor snail L h\^ D############..................... ##...#.......#........[.... #.....#P..+##.............. _The torpor snail barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hA   Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.L hto  The torpor snail is almost dead.L h~t568.9 (1.4L htG69849L h~L h1 _The torpor snail bites you.L hOE............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 76/90 ====================---- .##..................... Magic: 16/16 ======================== ##L hiO9.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21L hOf########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L hONoise: ===------  Time: 9978.9 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} L hOw[#..#.....^......##L hPFire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L h#PpZot (4698) Slow Gem (2449) Rev* L hxP##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #L hP.....#P..+##..............You shoot a sling bullet. The sling bullet hits the torpor snail.  L hPsThe torpor snail is almost dead. _The torpor snail bites you.  L hPgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hQtAim: a torpor snail (almost dead, 96% to hit)L h............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 76/90 ====================---- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9978.9 (0.0) ##### #~###.####...###....# hIl8Ha) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} ###L hp##.###..##.......#Zot (4698) Slow Gem (2449) Rev* L h&##########.##......#......#### .......†..##.......#......##.#### w   torpor snail L h############..................... ##...#.......#........[.... L h#.....#P..+##..............The torpor snail is almost dead. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hDAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.L h̆  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead.  The sling bullet freezes the torpor snail.L hV  The torpor snail is almost dead.80.2 (1.378L hL h1 _The torpor snail bites you.L hK ^............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. L hK ..##########.####.#.###.......... Health: 76/90 ====================---- .##..................... Magic: 16/16 ======================== ##L h=L .......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0L hQ Dex: 21########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9980.2 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#Zot (4697) Slow Gem (2448) Rev* ##########.##......#......#### .......†..##.......#......##.#### w   torpor snail ############..................... ##...#.......#........[.... #.....#P..+##..............The sling bullet freezes the torpor snail.  The torpor snail is almost dead. _The torpor snail bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim:  hLR \40ma torpor snail (almost dead, 96% to hit)L h ^............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. L hQ ..##########.####.#.###.......... Health: 76/90 ====================---- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11L h ####.....#......#.##### EV: 14Int: 10..##.........#.###SH: 0Dex: 21########.###.........#L h XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L h%! (Noise: ===------  Time: 9980.2 (0.0) ##### #~###.####...###....#L h! a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L h! Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L h! Zot (4697) Slow Gem (2448) Rev* ##########.##......#......#### L h " .......†..##.......#......##.#### w   torpor snail ############..................... L h1" R##...#.......#........[.... #L hV" Y.....#P..+##.............. _The torpor snail bites you.  L h" Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  L h" ZYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L h{ k  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead.L hD WYou shoot a sling bullet. The sling bullet hits the torpor snail.L h> o  The torpor snail is almost dead.L hD? y81.6 (1.467L hG L hJ Z _The torpor snail closely misses you.L hy1p............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. ..##########.####.#.###.......... Health: 78/90 ====================---- .##L h1O..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14L h1eInt: 10..##.........#.###L h2ZSH: 0Dex: 21L h2########.###.........#XL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##Noise: ===------  Time: 9981.6 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##L h2Fire: a) +2 sling (freeze) {Cipactli} #####.###..##.......#L h 3Zot (4696) Slow Gem (2447) Rev* ##########.##......#......#### L h,3.......†..##.......#......##.#### w   torpor snail ############..................... L hO3R##...#.......#........[.... #L hv3.....#P..+##..............You shoot a sling bullet. The sling bullet hits the torpor snail.  L h3The torpor snail is almost dead. _The torpor snail closely misses you.Fire: a) +2 sling (freeze) {Cipactli}L h3Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)L h^............###.......... planckenstein the Skirmisher ^..........## ######........... Coglin of Okawaru *****. L ha..##########.####.#.###.......... Health: 78/90 ====================---- .##..................... Magic: 16/16 ======================== ##.......##'###....††.. AC: 12Str: 11####.....#......#.##### EV: 14L hInt: 10..##.........#.###SH: 0Dex: 21L ho########.###.........#L hXL: 11 Next: 84% Place: Lair:1 w.~~~.w.~~~....w@..#....#.##L hsNoise: ===------  Time: 9981.6 (0.0) ##### #~###.####...###....#a) +2 sling (freeze) d) +0 sling {Daeho} w[#..#.....^......##Fire: a) +2 sling (freeze) {Cipactli} ###L h##.###..##.......#Zot (4696) Slow Gem (2447) Rev* L hT##########.##......#......#### L h.......†..##.......#......##.#### w   torpor snail L h############..................... ##...#.......#........[.... L h=%#.....#P..+##.............. L h\_The torpor snail closely misses you.Fire: a) +2 sling (freeze) {Cipactli}L h{Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  L hZYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.L hl  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  You kill the torpor snail!L h`r[.L hir .Okawaru accepts your kill.L h\ 9=9L hD3.0 (1.44) Gem (2445 _You feel yourself speed up.L h$ L hk _Your Evocations skill increases to level 6!L h  ##> . #........## ######..########.####.#.###...................... #L h H .......##'###....††...####.....#......#.#####P ..##...#.### L h  ########.###@........# .~~~.w.~~~........#....#.## L h #### #~###.####...###....# [ ..#.....^......# ##.###..##.......# #########.##......#......#### ......†..##.......#......##.##### ###########...........L h -. L h 0#...#.......[L h L hj L h L h 81=---4034 _L h L h L h?Y T######## #P.L hrY  ##>..# ##. ^..........## ######.. L hY t..##########.####.#.### .##L hY 3.............. ##L hY  ........##'###....††..##L h Z #......#.##### ..##.#.###L hHZ ^ ########.###......... L hiZ Jw.~~~.w.~~~........#....#.## L hZ j##### #~###.####...###....# L h0[ w[ #..#.....^...## ##.###..##.......# ##########.##......#......#### .......†..##.......###.#### ############.L h[ .L h g L hh 2---523L hp L hs L hL hL hL hUL hG3=12) Rev+ 4=01L hk5890L hQL hEL h_6839L hPL hI8=78) Rev L h&L h#L hL hs9=67L h L hI_ _You start resting.L h,91.0 (6L h|90=2.0 (756L hL h5 L hJ_HP restored.L h p ##>#L h A##..## ######... .##########.####.#.###.. ## ............... L h) #  .##'###....†† L hK b####.....#......#.#####P..L h{ ....#.### ########.###.# L h z.~~~.w.~~~........#....#.# L hlj #### #~###.####...###....# L h [ #..#.....^......## ##L h/ f##.###..##....#L hR ######.##......#......#### ......†..##.......#......##.##### L ht O###########................L h K #...#.#[L h L h L h P3.0 (14L h 5L ha L h1 L h6 R.# ## ^# ###############.####.#.### ............. ........##'###....†† ####.....#......#.#####L h97  ..##.........#.### ########.###...# w.~~~.w.~~~.....@..#....#.## ##### #~###.####...###....# L h7 w[ #..#.....^......## ####.###..##.......########.##......#.....#### .......†..##.......#......##.#### ############..................... #L h7  #...#.......#..[ # .....#P..+#.L hE 434) L hZN L h[.# ## .^.## ######.#.####.#.### ..## ......# ........##'###....†† ####.....#......#. ..##.........#.### ########.###.# .w.~~~.w.~~~....@...#....#.## .##### #~###.####...###....# #w[ #..#.....^......##  ### ##.###..##.......##.##......#...####.†..##.#......##.#L h[.. .# #...#.#........[# .....#P..+##L h5fL hfj523L hnL h7pL h^.# ## ..^.## ###### #...#.####.#.### #..## .# .##'###....†† #L h ####.....#......#. # ..##.........#.### # ########.###.# ..w.~~~.w.~~~...@....#....#.## #.##### #~###.####...###....#  #w[ #..#.....^......## ### ##.###..##.......##.##......#......####.†..##L h.#......##. .#. ..# #...#.#.[ .## .....#P..+##L hL hwB=6L hD12L h&L h+L h/.# ##.^.## ###### .#...#.####.#.### .#..## .#### .##'###.... .# ####.....#......#. .# ..##.........#.### .# ########.###.#.w.~~~._.~~~..@.....#....#.## #L hZ0'#.##### ##~###.####...###....# # #w[ #..#.....^......## # ### ##.###..##.......##.##......#......####.†..##.#......##. ..####.# #...#.#.[.## .....#P..+##L h1;L h;K70L h;1L h@L h$BL h ".# ##.^.## ###### #.#...#.####.#.### #.#..## #.#### L hD .##'###.... #.# ####.....#......#. #.# ..##.........#.### #.# ########.###.# #...w.~~~._.~~~.@......#....#.###.########~###.####...###....# .# #w[L hۏ  #..#.....^......## .# ### ##.###..##.# .#.##......#.......†..##.#......##..#####.# #...#.#L h o.[.## .....#P..+##L h L h0 &8L h_ E790L h& L h] L h4.# ##.^.## ###### .#.#...#.####.#.### .#.#..## .#.#### .##'### .#.# ####.....#......#. .#.# ..##.#. L h45.#.# ~########.###.# .#...w.~~~._.~~~@.......#....#.## .###.#~###.####...###....# ..# #w[ #..#.....^......## ..# ### ##.###..##L hd5f.# ..#.##......#.......†..##.#......##.L h5D####.# #...#.#L h5Z..## .....#P..+##L hc=L h=k9829L h_CL hDL hgv.# ##.^.## ###### ..#.#...#.####.#.### ..#.#..## .#.#### .##'### ..#.# ####.....#......# ..#.# ..##.#. ..#.# #~########.###.# ..#...w.~~~._.....#....#. ..###.#~###.####...###.....# #w[ ~~ #..#.....^.......# ### ## ##.###..##.#.#.##......#.......†..##.#.......#.# #...#.#.## .....#P..+##L hbA  You enter the shallow water.L h10000.0 (1.0)7) Water Gem (2428) L h|L h? _Moving in this stuff is going to be slow.L h .# ##.^.## ######.#.#...#.####.#.###.#.#..## .#.#### .##'###.#.# ####.....#.......#.# ..##.#..#.# ##~########.###..#...w.~~~._.~@~........#....#..###.L h #~###.####...###.# #w[ ~~# #..#.....^.......# ### ### ##.###..##..#.##......#.......†..##.#.......#.# #...#.#.## .....#P..+##L h 1.6 (1.667L h L hr L hk.# ## #.^.## ######.#.#...#.####.#.### #...#.#..## #...#.#### .##'### #...#.# ####.....# #...#.# ..##.# #...#.# ###~########.###.#...w.~~~._.@~~........#....#.###.########~###.####...###.# #w[ ~~###..#.....^.# ### ### ##.###..##.#.##......#.†..##.#.#.# #...#.#.## .....#P..+##L h&L hl3.245L hWL hL h[<.# ## ##.^.## ###### #....#.#...#.####.#.### ##...#.#..##  #...#.#### .##'  #...#.# ####.....#  #...#.# ..##. ##...#.# .###~########.###.#.....~~~._@~~~.#.....###.########~###.####...###.# #w[ ~~###..#.....^.# ### ### ##.###..##.#.##......#.†..##.#.L h<#.# #...#.#.## .....#P..+##L hEL hnFs4.82) Gem (2423) L h>LL hNL h.# ###.^.## ######  #....#.#...#.####.#.###  ##...#.#..##  #...#.#### .##' #...#.# ####.....# #...#.# # ..###...#.##.###~########.###.#.....~~~.@.~~~.#.###.########~###.####...###.# #w[ ~~###..#.....^.# ### ### ##.###..##.#.##......#L h~.†..##.#.#.# #...#.#.## .....#P..+##L hL hp5012L hL hzi _There is a snail-covered altar of Cheibriados here.L hv ].# #.^.## ###### #....#.#...#.####.#. ##...#.#..##  #...#.#### .##' #...#.# ####.....# #...#.# ## ..###...#.##.###~########.###.#.....~~~@_.~~~.#.###.########~###.####....# #w[ ~~###..#.....^L h0w o.# ### ### ##.###..##.#.##......#.†..##.#.#.# #...#.#.## .....#P..+##L h 601 _L h L h܈ L h.# #.^.##  #....#.#...#.####.#. ##...#.#..##  #...#.#### .## #...#.### ####.....# #...#.# ##~ ..###...#.##.###~########.###.#.....~~@._.~~~.#.###.########~###.####....# #w[ ~~###..#.....^.# ### ### ##.###..##.#.##......#L h.†..##.#.#.# #...#.#.## .....#P..+##L hA  You enter the shallow water.L h=769) Water Gem (2420) L hL h ? _Moving in this stuff is going to be slow.L h<.##.^.##  #....#.#...#.####.#. ##...#.#..##  #...#.#### .L h[ #...#.# ### ####.....# #...#.# ##~~ ..###...#.##.###~########.###.#.....~@~._.~~~.#.###.########~###.####....# #w[ ~~###..#.....^.# ### ### ##.###..##.L h#.##......#.†..##.#.#.# #...#L h\.#.## .....#P..+##L h}9.4 (1.6819L hL h>L h.##.^.## # #....#.#...#.####.# # ##...#.#..## # #...#.#### . # #...#.# ### ####..... # #...#.## ##~~ ..###...#.##.###~#.###.#.....@~~._.~~~..###.########~###.####.# #w[ ~~###..#......# ### ### ##.###..##.#.##.......†..##..#.# #...#..## .....#P..+##L hO%?11.0L h%D67L hf,L h-L h .# .#.^.## .# #....#.#...#.####. .# ##...#.#..## .# #...#.#### .# #...#.### ### #### .# #...#.##. ##~~ ..## L hU .#...#.##.###~#.###.#~._.~~~.###.########~###.####.###w[ ~~###..#L h M.# ### ### ##.###...#.##.†..##.#.# #...#.## .....#P..+L h\ L h P2.65) Gem (2416L hҞ #) L hc L h L hN#.# #.#.^.## #.# #....#.#...###.#### ..# ##...#.#..##. .# #...#.####.L h #.# #...#.###.# ### #### #.# #...#.##.. ##~~ ..## #.#...#.##.###~#.### #.#...@.~~~._.~~~ #.###.########~###.#### #.###w[ ~~###..# #.# ### ### ##.###.. #.#.## #.†..## #.#.# #...# #.## .....#P..+L hL hCp3045L hL hVL h #.#######^# ##.# #....#.#...##########.##.# ##...#.#..##. ....... #..# #...#.## ##.# #...#.###.# ### ####  #.# #...#.##.. ##~~ ..##  #.#######...#.##.###~########.##  #...........#.....~~~._.~~~.....  #.###@########~###.###  #..###.[.~~~~~###..#..  #.# ######## ##.###  #L hхs.#############.##.  #...........†. ###############..# #...# ### .....#P  #. #........L h6L hj434L h%L hL hޝ#.# #....#.#...##########.#### ..# ##...#.#..##. ........ ..# #...#.####. # #...#.###.# ### #### #.# #...#.##.. ##~~ .. #.#######...#.##.###~########.### #...........#.....~~~._.~~~...... #.###.########~###.#### #.[.~~~~~###..#... #.# ######### ##.## #.#############.##... #..........†..##.. #.#############. .. #...#.## .....#P..+ #.# #....... #..###########.# ##.##L hTL h&5L hND23L hL hL h L.# #....#.#...#.####. .# ##...#.#..##. . .# #...#.####. . .# #...#.###.# ### ####. .# #...#.##.. ##~~ ..##. .#...#.##.###~#.###. .#.....~~~._.~~~. .###.########~###.####. .###.@.~~~~~###..#. .# ############.###..# .#.##. .†..##. .#.# #...#. .## .....#P..+# .# #. ..#.# ##.#L h*' 612L h- L h2 R _You see here a +0 ring mail.L hh# #....#.#...#.####.# # ##...#.#..##. . # #...#.####. . # #...#.###.# ### ####. L h{iB# #...#.##.. ##~~ ..##. #...#.##.###~#.###.#.....~~~._.~~~.###.########~###.####.###.[@~~~~~###..#.# ############.###..##.##.†..##.L hi #.# #...#.## .....#P..+## #. .#.# ##.#L hGsL htq701 _L h{L hq}L hVU 590  You see here a +0 ring mail.L h[ 809 _78L h\ L h] L h` L hQ` D67L h!a L h d L hf L hlf D56L hLg L hfi L h7k L huk L45L hal L h$n L h0p L hup L34L hq L hBs L ht L h"u L23L h v L hy L hz b12L hX| L h L h2 L h{ D01L h L h L h L h .49L h 0L h) L h L h C8L h2 !399L h L hؐ L h L hI L78L h L h| L h] L h L67L hÙ L hE L h; L hp D56L h L h L h L h L45L h% L hϧ L h/ L h L34L h L h L hk L h L23L hP L h L hӱ L h D12L h L hȴ L hN L01L h L h L h L h6 c390L h3 L h L hD c889L h L h, L h L h L78L hZ L h L hV L h L67L h L h< L h b56L h L h@ L h b45L h` L h L h b34L h@ L h L h# b23L hr L h L h L hV L12L h L h} L h< L h L01L h L hT L h c290L h L h L h< L hu M879L h5 L h L hJ L hy L78L h L h L h L h L67L h L h L h C5L h2 6L h L h L hz L h D45L h L h2 L h L h3 L34L hM L h L hQ L h -2L h 3L hU L h L h L hH L12L hQ L h! L h& f.##..###~~~~~...##.........#.## #.##.###~########.###...# .....~~~._.~~~........#....#.## ##.########~###.####...###....# .###.[.~~~~~###..#.....^......## .# ############.###..##.......# L h& J#############.##......#......###.†..##.......#......###############@...........# #...#.......#........[## .....#P..+##....L h& # #.............. ##.# ##.......#####P## L h&  #.# #........# ####.#..## F   cane toad (wandering)  #.# #........## #.####L h&  L h' #.# ##.....F..# #.# L h:' ##.# #.......P# #.#L h+ 056.6 (39.0)L h*- L hC6 KF.L h6 p7.6 (4001L h/@ L hC \ _A cane toad comes into view.L hNML hML h`L hdp _Your line of fire to the cane toad is blocked by a fungus.L h.###.############.....#......#. .##..###~~~~~...##.........#.### .##.###~########.###.........# .....~~~._.~~~........#....#.## ##.########~###.####...###....# ###.[.~~~~~###..#.....^......# # #..##.......# #############.##......#......####.......†..##.#......##.##############... #...#.......[#.....#P..+##.. ..# ................ #.# ##.......#####P##....... #.# #.......F# ####.#..### #.# #........## #.#### # #.# ##.# #.# #F.8.6 (1.0)190 L h@[23d_L h[#........##'###....†† ###.############.....#......#.### ##..###~~~~~...##...#.### ##.###~########.###.........# ....~~~._.~~~........#....#.## .########~###.####...###....# #.[.~~~~~###..#.....^......#  #..##.......# #############......#### .......†..##.#......##.## .#############... #...#.......[#.....#P..+##.. .# .......... .# ##......F#####P##........ .# #..# ####.#..### .# #..## #.#### #F.9869L hC^[####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#L h^fXL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ---------  Time: 10059.6 (0.0) .........†..##..*....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############..*................ Fire: a) +2 sling (freeze) {Cipactli} L h?_s..##...#...*...#........[.. Zot (4618) Gem (2369) .##.....#P.*+##............ .##.......F............... F   cane toad (wandering) L hc_.###.......#####P##........ .#L h_#........# ####.#..#### .##........## #.#### ## L h_p_You see here a +0 ring mail. _A cane toad comes into view. L h__Your line of fire to the cane toad is blocked by a fungus.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h`ZAim: a cane toad (wandering, hasn't noticed you, 75% to hit)L h'####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ---------  Time: 10059.6 (0.0) .........†..##..(....#......##.## a) +2 sling (freeze) d) +0 slL h(?ing {Daeho} .#############..(................ Fire: a) +2 sling (freeze) {Cipactli} ..##...#...(...#........[.. Zot (4618) Gem (2369) .##.....#P.(+##............ .##.......F............... F   cane toad .###.......#####P##........ .##........# ####.#..#### .##........## #.#### ##Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL h(Aim: a cane toad (wandering, hasn't noticed you, 75% to hit)  You shoot a sling bullet.  The cane toad croaks.  The sling bullet hits the cane toad.L h޺You shoot a sling bullet.  The cane toad croaks.  The sling bullet hits the cane toad.  The cane toad is lightly wounded.  You shoot a sling bullet. but does no damage.L hBL hLz...F.L hN===60.5 (0.978) Rev L hUmL ho7 _The cane toad is lightly wounded.L hv 1####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 L hVw ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10060.5 (0.0) L hyw .........†..##..*....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############..*................ Fire: a) +2 sling (freeze) {Cipactli} L hw ..##...#...*...#........[.. Zot (4617) Gem (2368) Rev L hw .##.....#P.F+##............ L hw .##....................... F   cane toad L hw }.###.......#####P##........ L h x c.##........# ####.#..#### L h)x f.##........## #.#### ##L hDx sYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage. L h_x __The cane toad is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}L hzx }Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 75% to hit)L h # ####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 L h$ #.########~###.####...###....#EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10060.5 (0.0) .........†..##..(....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############..(................ Fire: a) +2 sling (freeze) {Cipactli} ..##...#...(...#........[.. Zot (4617) Gem (2368) Rev L hX$ .##.....#P.F+##............ .##....................... F   cane toad .#L h$ ##.......#####P##........ .##........# ####.#..#### .#L h$ #........## #.#### ## _The cane toad is lightly wounded.  L h$ Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 75% to hit)  L h$ lYou shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.L hU   Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.  The cane toad is moderately wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.L hN@L hIs..F.L hJq1.4 (0.967L hGTL hXd _The cane toad is moderately wounded.L hZ####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  L h############.###..##.......#XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10061.4 (0.0) L h.........†..##..*....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} L hB .#############...*............... Fire: a) +2 sling (freeze) {Cipactli} ..##...#...F...#........[.. Zot (4616) Gem (2367) Rev .##.....#P..+##............ .##....................... F   cane toad L hi.###.......#####P##........ .#L hc#........# ####.#..#### .#L h`#........## #.#### ##L hThe cane toad is moderately wounded.You shoot a sling bullet. The sling bullet hits the cane toad. _The cane toad is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 75% to hit)L ha1####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 L h##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10061.4 (0.0) .........†..##..(....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############...(............... Fire: a) +2 sling (freeze) {Cipactli} L hC..#L hm#...#...F...#........[.. Zot (4616) Gem (2367) Rev .##L h.....#P..+##............ .#L h#....................... F   cane toad .#L hԲk##.......#####P##........ .#L hV#........# ####.#..#### .##........## #.#### ## _The cane toad is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}L hFPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 75% to hit)  L hֳWYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.L hTC(slow)  Aim: a cane toad (moderately wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.The sling bullet hits the cane toad.cane toad seems to slow down. The sling bullet freezes the cane toad.L hWL hn.F..L h2.3 (0.956) Rev+ L hL ha _The cane toad is heavily wounded.L hw+ ####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#L h+ EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10062.3 (0.0) L h, .........†..##..*....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############..F................ Fire: a) +2 sling (freeze) {Cipactli} L hE, ..##...#.......#........[.. Zot (4615) Gem (2366) Rev+ .##L hm, .....#P..+##............ .#L h, R#....................... F   cane toad (slow) .###.......#####P##........ L h, .##........# ####.#..#### .##........## #.#### ##You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad. _The cane toad is heavily wounded.L h+- Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 75% to hit)L hۤ [####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#L hk XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10062.3 (0.0) .........†..##..(....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############..F................ Fire: a) +2 sling (freeze) {Cipactli} ..##...#.......#........[.. Zot (4615) Gem (2366) Rev+ L h .##.....#P..+##............ .#L h #....................... F   cane toad (slow) L hԥ }.###.......#####P##........ L hG .##........# ####.#..#### .##........## #.#### ## _The cane toad is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL hf Aim: a cane toad (heavily wounded, slow, 75% to hit)  You shoot a sling bullet.  L h 7The sling bullet hits the cane toad but does no damage.L hi5 MAim: a cane toad (heavily wounded, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is heavily wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  L h5 'The sling bullet freezes the cane toad.L h L h TF.L h o3.3 (145L hw  L h [_The cane toad is heavily wounded.L h׉[####.########........##'###....†† planckenstein the Skirmisher ###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 #.########~###.####...###....#EV: 14Int: 10 ##.[.~~~~~###..#.....^......##SH: 0Dex: 21  ############.###..##.......#L hQ[XL: 11 Next: 89% Place: Lair:1 ############.##.@....#......#### Noise: ===------  Time: 10063.3 (0.0) .........†..##..F....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############................... Fire: a) +2 sling (freeze) {Cipactli} ..##...#.......#........[.. Zot (4614) Gem (2365) Rev+ .##L h؊B.....#P..+##............ .##....................... F   cane toad (slow) .###.......#####P##........ .##........# ####.#..#### L h.##........## #.#### ##You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad. _The cane toad is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 75% to hit)L hQ3####.########........##'###....†† planckenstein the Skirmisher L h3###.############.....#......#.### Coglin of Okawaru *****. ##..###~~~~~...##.........#.###Health: 90/90 ======================== ##.###~########.###.........#L h3?Magic: 16/16 ======================== ....~~~._.~~~........#....#.##AC: 12Str: 11 L h4#.########~###.####...###....#EV: 14Int: 10 L h64##.[.~~~~~###..#.....^......##SH: 0L hY4Dex: 21  ############.###..##.......#L h|4XL: 11 Next: 89% Place: Lair:1 L h4############.##.@....#......#### Noise: ===------  Time: 10063.3 (0.0) L h 5`.........†..##..F....#......##.## a) +2 sling (freeze) d) +0 sling {Daeho} .#############................... Fire: a) +2 sling (freeze) {Cipactli} ..##...#.......#........[.. Zot (4614) Gem (2365) Rev+ .##.....#P..+##............ .#L hH5R#....................... F   cane toad (slow) .###.......#####P##........ L hk5i.##........# ####.#..#### .#L h5_#........## #.#### ## L h5_The cane toad is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  L h6IThe cane toad seems to slow down. The sling bullet freezes the cane toad.L h  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.  L hThe cane toad is heavily wounded.  You shoot a sling bullet. The sling bullet hitL hrQL htRq4.2 (0.934L hZL hs]b _The cane toad is severely wounded.L h&  L h#You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.L hP  The cane toad is severely wounded.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.L ht  The cane toad is severely wounded.The cane toad stings you.  You are poisoned.86L h=--5.2 (1.02) Pois Gem (2363) Rev* L hL h]0 _The cane toad poisons you!L h? (((((((You shoot a sling bullet.L h)  The sling bullet barely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad!  The sling bullet freezes the cane toad.L h_ F......The cane toad is almost dead.You feel very sick.L h0 74=-----6L hz D12L h L h5 / _The cane toad stings you!L hm  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad!L h\.L h`f (((((L hLaQ((Okawaru accepts your kill.L hc.......L h3---937.1 (0.901L hLL h]> _You shoot a sling bullet. You feel sick.L h~ L h L hQ L hǹ L h7 (20901-859L h L h z2=78L h L h L h% o=67) Rev+ L h? L hH L h L56L hh L h L h L45L h L h (---L h@ z 73.1 (6.0 _You start resting. You feel sick. x7L h ---4.1 (73) Gem (2354L h L h [ _You are no longer poisoned.L h1323) Rev 5=126=01L h,L h75990) 88499=78L h80=67L hL h"j156L hL hb!L h"z3=45L h#L h$L hN%z4=34L hw&L h(523L h*L h+612L hC-L h 277=018=890L hb3L h59839L h96L hA_ _You start resting.L h]e89.1 (15.0)90=90.1 (1678 _HP restored.L hD L h 4L h7 L h L h L67L h 56L hK L h L45L h L h L h L hy ^=34L h L h. L h1 L h3 L23L h4 L hUA L hD L hE L hmF D12L h,H L h)T L hU L hMV L01L hV L h_ L hxa c790L hb L hg L hi L hi E829L hj L hq L hs b78L hSv L hz L he} b67L h ~ L h] L h2 b56L h L h L h4 b45L h L hy L h b34L h[ L hD L hl L h L23L ha L h L h} b12L h L h @  There is an open door here.L h L h S01 _L h L h L hJ c690L h L hի L h c819L h< L h} L h L h L78L hó L hֵ L h; L h L67L hƸ L h߼ R  There is a stone staircase leading down here.L h] L h S56 _L h# L h L h L h L45L h L h L hR L h L34L h L h L h C2L h? 3L h L hH 120159080978L h N67564534L h< L23L h L h L hC1L hT2L hL h 01L h9%L ht'c490L h(L h,L h-L hR.N8299L h/L h73L h%5L hm5L78L h6L h;L h>L hn>L67L h?L h CL hEL hMEL56L hFL hJL hAl4534231201L hony390L h sy889L hltL hwL hyb78L hyL h|L h~C6L hm~7L h~L hՁL hb56L hL hKL h2L hxL45L hML hL hL hL34L hL hyL hҕb23L h#L hAL hbL h-1L h2L h]L hVL hGL hL01L hL hL hXL hM290L hL hL hAL h~M879L hjL hL hZb78L h!L hKL hDL hL67L hL hL h/L hD56L hL hL hξL h;D45L hL hL heL34L hL hL hL hL h7L23L hL hL hL h-L12L hL hL hL hL01L hL hL hL hM190L hL hL hL hM869L hL hL hcL hD78L hDL hL hL hL67L hL hL h? L h L56L h L hL hL45L h\L hL hL hL hSL34L hKL h L hv!L h+"L23L h"L hC'L h(L hK)L12L h)L hZ.L h/L h/601L h/L h0L h75L hN6L h6M090L hO859786756L hL hL hL45L hL hy L h2!L h!L34L hu"L h2%L h'L23L h%(L h')L h\,L h.L h.D12L h/L h3L hz5L h5L01L h6L h?:L h>z4990L hG ### #########.####P#################.P ........................ ..................##...##P.#....# L hH.###.....#........#...#. ..## #...............#...#. ...# ##.....#####P..##...#. ..## ##...@>.............#.178.1 (88# #P..........> L hNH..# #...###########.....#P###..####P. .L hH..................### #### ## ............# # ..........<.......# # .......#####......# #... .......# ##.....L hHG #...L hIL hPL hST _Key pressed, stopping explore.L h#~JL h\L hL h|849 _  There is a stone staircase leading down here.L hzL hؓS78 _L hL h L hL h(-6L hQ7L hL hL hgL hL56L h]L hL hAL hL45L hͧL h{L hL h9L34L hgL hL hL hL23L hEL hL hNL hL12L hոL hL hL hx01L hL h0M890L hL hL hL hYM839L hL hN78675645L hL hL34L h6L hL hPb23L hdL h L h b12L h$L hL hL h/L01L hWL hL h4c790L hL hL h"c829L h#L hu&L hW*b78L h^+L h.L h1b67L hT2L h4L h 7L hz8L56L h8L hO;L h<=L h=L45L h>L h!AL hBL hKCD34L hTDL hGL hHL hHL23L hIL hQLL hNL hNL12L haPL hRL hTL hTL01L h_VL hgL hiL hziM690L hjL hsnL hoL hp7819L hpL h-qL htL hvL hvL78L hE|,L hm~L h~L67L h^L huL hL hKL56L hوL h?L h L hTL45L h(L hhL hL hdL34L h.L h̞L h<L hL23L hĦL hL hL hL12L h,L hL hL hD01L h8L hL hHL h7590L hܾL hL hL hL hM809L hL h3L hL hL78L h*L hL h.b67L hL hML hL hL56L h$L hBL hb45L hL hL hL hHL34L hL hL hIb23L hL hL h/L hsL12L hL hL hb01L h2L hB........##........# .#....#.## #........## ..###....# #.........# ^L h ## #........## #.......# #........# #......#### ###.....^..# #......##.#######.#........# .........................# #........[.....@..## 227.1 (49 #...............##########P..# L h ................# ##.## ##P##...........# #..#  ####.#..####...# #P.#  #.#### ##...# ##.# L h ! #.# #P...# #.# L hS! #.# ##...####.##  #.# #...#.#########..#L hM"!L hv"L h)L h8,E _Done exploring.L hRJL hAp..........0.0)L hpL hxL h{E _Done exploring.L h'L hL h"L h<L hL hE _Done exploring.L hL hNL hL hL h y _Done exploring.L hƓ[[?25h[?0c  Search for what [Enter for "."]? L hu  [?25l[?1cL hH9]14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a leather armourb - [Lair:1] a teleport trap  c - [Lair:1] 4 stones (15 further duplicates in 2 piles)  d - [Lair:1] a +0 helmet  e - [Lair:1] a shaft  f - [Lair:1] a stone staircase leading down  g - [Lair:1] a snail-covered altar of Cheibriados  h - [Lair:1] a chain mail  i - [Lair:1] a +0 ring mail  j - [Lair:1] a staircase back to the Dungeon  k - [Lair:1] a stone staircase leading down  l - [Lair:1] a stone staircase leading down  m - [Lair:1] an alarm trap  n - [Lair:1] a +0 quarterstaff of freezingL h L h7 L hl ........##........#planckenstein the Skirmisher .#....#.###........##Coglin of Okawaru *****. ..###....##.........#Health: 90/90 ======================== .^......###........##L h Magic: 16/16 ======================== #.......##........#AC: 12Str: 11 .#......#### ###.....^..#EV: 14Int: 10 .#......##.#######.#........#SH: 0L h3 [Dex: 21 ............................#XL: 11 Next: 93% Place: Lair:1 .#........[.....@...........##L h *Noise: ---------  Time: 10227.1 (0.0) #...............##########P..#a) +2 sling (freeze) d) +0 sling {Daeho} ................###.##Fire: a) +2 sling (freeze) {Cipactli} ##P##...........##..#L hѫ Zot (4450) Gem (2201) ####.#..####...##P.#L h ^#.#### ##...###.#L h S#.# #P...##.#L h; S#.# ##...####.##L h\ #.# #...#.#########..# _There is a stone staircase leading down here. L h} _Done exploring. _Done exploring. _Done exploring. L h y_Done exploring.  Search for what [Enter for "."]? .L hb L h L h L h . _L h L h 1Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} L hh Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - a silver javelin Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) L h A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +1 cloak (worn)  G - a +2 robe of cold resistance L h 9Wands (go to first with /)f - a wand of polymorph (6)  x - a wand of acid (1)  B - a wand of mindburst (1) Scrolls (go to first with ?) L h+ P c - a scroll of immolation  h - 2 scrolls of vulnerability L hd [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L hvP  Missiles (  b - a throwing net  e - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - a silver javelin Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) L hKQ  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C1 cloak  G - a +2 robe of cold resistance Wands (go to first with /)  f - a wand of polymorph (6)  x - a wand of acid (1)  B - a wand of mindburst (1) Scrolls (go to first with ?)  c - a scroll of immolation  h - 2 scrolls of vulnerability  k - a scroll of silence  o - 2 scrolls of amnesia  r - 6 scrolls of revelation17%L h B - a wand of mindburst (1)  k - a scroll of silence  z - 3 scrolls of poison  D - a scroll labelled VUTHRE PIEGRO L h6Potions (go to first with !)35L h k - a scroll of silence  z - 3 scrolls of poison  g - 3 potions of curing  j - 2 bubbling grey potions L h: l - 3 potions of attractionm - 2 potions of enlightenment58L hONy - 5 javelins  H - a silver javelin Armour (go to first with [)  o - 2 scrolls of amnesia  z - 3 scrolls of poison41L ha a - a +2 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 36 poisoned darts  f - a wand of polymorph (6) 5L hMHand Weapons (go to first with ))topL hx L hL h  ........##........#planckenstein the Skirmisher .#....#.###........##Coglin of Okawaru *****. ..###....##.........#L hzIHealth: 90/90 ======================== .^......###........##Magic: 16/16 ======================== #.......##........#AC: 12Str: 11 .#......#### ###.....^..#L hEV: 14Int: 10 .#......##.#######.#........#SH: 0L h6 Dex: 21 ............................#XL: 11 Next: 93% Place: Lair:1 .#........[.....@...........##Noise: ---------  Time: 10227.1 (0.0) #...............##########P..#a) +2 sling (freeze) d) +0 sling {Daeho} ................###.##L hj Fire: a) +2 sling (freeze) {Cipactli} ##P##...........##..#Zot (4450) Gem (2201) L h ####.#..####...##P.##.#### ##...###.#L h #.# #P...##.##.# ##...###L h #.###.# #...#.#########..# _There is a stone staircase leading down here. L h!_Done exploring. _Done exploring. _Done exploring. L h,!6_Done exploring. L hQ!M_Search for what [Enter for "."]? .L h(L h)L hA4L h4L hL h  _Done exploring.Search for what [Enter for "."]? .Unknown command.L hӼL hLevel 1 of the Lair of Beasts <>>>^_(Press ? for help)#..# #...#.####.########........##'###....÷...........[((..####.# #...#.###.############.....#......#.#####P####........P##.# #...#.##..###~~~~~...##.........#.### ### #........###.#######...#.##.###~########.###.........##........##...........#.....~~~._.~~~........#....#.###........###...........###.########~###.####...###....##.........##............###.[.~~~~~###..#.....^......###........###............# ############.###..##.......##........##............#############.##......#......#### ###.....^..##......................†..##.......#......##.#######.#........###..............#############..................................##................# ##...#.......#........[.....@...........####..............## #.....#P..+##...............##########P..#L h#..............###..........................###.###..###########.###.......#####P##...........##..###..##.##........# ####.#..####...##P.##P..##.##........## #.#### ##...###.###..###.###........# #.# #P...##.##..P# ####.##........# #.# ##...####.####..########.##.#### #.......## #.# #...#.#########..##...............##.######.......# ####.#######†..............####.................l............#####.##.......................##.................................††..........................#L h" #......# #.# ##........................###.#......#.......# #.####.#........##P.#.#####...........## ######P......## ###..............######## #P...........# ###P.......###P#...............# ##>..........# ####................# ##...........# #......#######.......^..........### ######............# #.....#L h\ ##.# #....#.#...##########.####.#.###...........#########..# ##...#.#..##............................#..# #...#.####.#..#'###....÷...........[((####.# #...#.###.############.#####P###P# #.# #...#.##..###~~~~~...###.### ### ### #.#######...#.##.###~########.###...# ## #.....~~~._.~~~........#....#.## #........####.########~###.####...###....# #...................###.[.~~~~~###..#.....^......## #........## #............# ############.###..##.......# #....... #............#############.##......#......#### ###.....^. #......................†..##.......#......##.#######.#.......##..............#############..................................#L h ?................# ##...#.......#........[.....@...........## #.....#P..+##...............##########P.. # ##........# ##.#############.# #######P### #L hL h* ........##........#planckenstein the Skirmisher .#....#.###........##Coglin of Okawaru *****. ..###....##.........#Health: 90/90 ======================== .^......###........##Magic: 16/16 ======================== #.......##........#AC: 12Str: 11 .#......#### ###.....^..#EV: 14Int: 10 .#......##.#######.#........#SH: 0Dex: 21 ............................#XL: 11 Next: 93% Place: Lair:1 .#........[.....@...........##Noise: ---------  Time: 10227.1 (0.0) #...............##########P..#a) +2 sling (freeze) d) +0 sling {Daeho} L h................###.##Fire: a) +2 sling (freeze) {Cipactli} ##P##...........##..#Zot (4450) Gem (2201) ####.#..####...##P.##.#### ##...###.##.# #P...##.##.# ##...####.###.# #...#.#########..# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.L h"L h0L h$L h&L h,j490 _L h-L hK1d8199L h1L h7L h9L h9L78L hQ;L hkDx67L hGEL hIL hKL hGLL56L hNL hDQL hhRL hRL45L hBSL hVL hPXL hXL34L hZL h^L h_L h_L23L h2aL hbL h"eb12L h]fL hGhL hkb01L hn,L hqy390L hsL htc889L h&vL h|L hTb78L hlL hmL hL h^667L hL hL h1L hL hL56L h[L hL hXL hL45L hdL h.L hb34L hL hL hL hBL23L h˚L hL h L12L hcL h$L hL hx01L hL hűL hE290L hgL hL hc879L hL hlL h3b78L hoL hkv# #........#....#..#.## ..# ##.......###'#....... #................... ..P###########................... ...............÷.......... ......................###.# .....##P.#.#####....## ###L h_######## #P# ....# ### 50.1 (23.0) .....# ##...........# ### ######............# ###.####.#.###...........###### ................................. ####........##'###....÷..........  #######.....#......#.#####P####..  ~~~...##.........#.### ### #..  L hZ######.###.........# #.. L hLL h(c _There is a stone staircase leading down here.L hz L h L hԇ L h؏ L h 1.1 (1.0)67 _L h ... .. ... . .... . ..... .## .....##.## .......⌠.##  ..........# 2 .....⌠.@..+  ........  ....##.⌠.##.$.# L hK ... #..## ...  $ .... + ..... ..... ....### L hET10426) Gem (2177) L hlL h2Lo9 (1.856L hWRL hW _You climb downwards.  Found 30 gold pieces. _There is a stone staircase leading up here.L haL hL hiL hL hL hR#45 _L hd$L h$634L h+%L h%L h(L h/... ..... ... .... .. ..... .## # +###L h/.....##.## #.....#.......⌠.##.#.#.#....#............⌠.<..+...⌠...L h0..........@...........##.⌠.##.$.#L h70*... #..## #....$ ..... .#+.##L h^0....... . .#........ .Y .L h0YY 2 yaks (asleep)......### ..L h0d...... ⌠Y#L h:-3.9 (2.0L hM;Y4.9 (323L h;L h@L hJDV _2 yaks come into view.L hI Q ((L hPJ ((Y1 asleep)You shoot a sling bullet. The sling bullet hits the yak.  The yak bellows!L h  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L h-R L hnT @  The yak is lightly wounded.L hLU L hU L h-_ ...YY.YYY 4 yaksL h_ CYY.L hk` {===5.9 (112) Rev L h` L hg L hj Y _A yak comes into view. x2L hRv (((You shoot a sling bullet. The sling bullet hits the yak!L h  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L htF...L h6.8 (0.901) Rev+ L hL h^ _The yak is moderately wounded.L hY (((L h{gYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.L hRThe sling bullet hits the yak but does no damage. _The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.L hL h,L hDL h_..Y. 3 yaks⌠L h;r7.8 (1.0190L hL hX[ _The yak is heavily wounded.L hu# (((((You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.L h.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.L hBL hI.Y.Y..L hr8869) Rev* L hL h\ _The yak is severely wounded.L h 0 (You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h͸  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.L h: ,L h= L hD jY.Y.L hBE h9.7 (0.98L hK L hRO \ _The yak is severely wounded.L hH]  You shoot a sling bullet. The sling bullet hits the yak!L hF _The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!almost dead.  The sling bullet freezes the yak.  You kill the yak!L hv. 2 yaksL h\,L heY.Y.L hYjz560.7 (1.077L hpL htP _Okawaru accepts your kill.L hh z (You shoot a sling bullet.L h  The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet hits the yak!L hzp ,L hux IY.L hRy h1.6 (0.96L h+ L h 1 _The yak is lightly wounded.L h'S .......L h . .  ..... .## # +### .....##.## #.....# ⌠.##.#.#.#.L h7 ..........#....... .....⌠.<.@+...⌠... ..................L h2t ....##.⌠.##Y$.#... ... #..## #Y....#L h[L$ ..... .#+.## ....... . .#L h ........ .. . ......### ..L h7......⌠.#L hTL hL hL h%Y#.YY 3 yaksL hX&{---2.6 (1.056L h-L h/L h ....... ... ... .... .. ..... .## # +### .....##.## #.....# .⌠.##.#.#.#. .#. .....⌠.<@.+...⌠... .Y.L h ....##.⌠.##Y$.#... ... #..## #.....# $ ..... Y#+.## ....... . .# 2 yaks ........ .. . ......### ..  ...... ⌠.#L hL h L hAL hZY#.Y.Y 3 yaksL h---345L hO$L h&L h L  ....... ... ... .... .. ..... .## # +### .....##.## #.....# .⌠.##.#.#.#. .#. .....⌠.@.Y+...⌠... .Y.L hL  ....##.⌠.##.$.#... ... #..## #Y....# $ ..... .#+.## ....... . .# ........ .. . ......### ..  ...... ⌠.#L hQO L hKQ ,L hX fY.Y.L hX j434L h_ L hc a _There is a stone staircase leading up here.L hL hL hgL hsL hfL h gY.Y.L h=523) Rev+ L hLL hp ..##........#....#..#.## ..# ##.......###'#....... ..## #................... ..P###########................... ......................÷.......... ............................###.# .....##P.#.#####...........## ### ....######## #P.Y.........#1 .....# ##@..........# .....# ##....# ....### ######............# #####.####.#.###...........###### ................................. ####........##'###....÷.......... Y   yak #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###...# #.. _The yak misses you.L h1qL hvL hSy-7.1 (2.501L hL hm} _You climb upwards. _There is a stone staircase leading down here.L h.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L hK ((((((The yak is moderately wounded.You shoot a sling bullet.L h .....YThe sling bullet completely misses the yak.L h82---===8.0 (0.9090L h L h( _The yak gores you!L h\6 w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h ((((((The yak is moderately wounded.You shoot a sling bullet.L hF .....YThe sling bullet completely misses the yak.L hIG 3=--9859) Rev* L hO L hR ; _The yak gores you but does no damage.L h ]  You shoot a sling bullet. The sling bullet hits the yak!L hv ((((((The yak is heavily wounded.L h .....YYou shoot a sling bullet. The sling bullet barely misses the yak.L hD4=9.9 (1.078L hL h L hF_The yak completely misses you.L hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L h  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L h k  The yak is severely wounded.L h}!z570.8 (0.967L h')L h,I _The yak misses you.L hS  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L h9 _The yak misses you.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is severely wounded.hits the yak but does no damage.L hek  The yak is severely wounded.L hf7=1.8 (1.056L h%nL hpQ _The yak closely misses you.L h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.L h   The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L hif  The yak is almost dead.L h8=245L hL hd; _The yak gores you but does no damage.L hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.L hP  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!L hV".L hW9L h-8.L hk 98334 L hY_Okawaru accepts your kill.L hL hek _Your Evocations skill increases to level 7!L h4C L hC L hJ L hJL H _No target in view!L hiL hLevel 1 of the Lair of Beasts <>>>^_(Press ? for help)#.............#####......##.......#....#..# #....##.............# ##.....#L h#...............# ##...##.............## ##.....###.......#....#..### #...##.............P# #P.....##........#....#..#.#####...##......#####..## ##.....###.......###'#.............##......# ##.# ##.....###.........................##......# #.# #......P###########.........................#L h\#......# #.# ##.........................÷................###......# #.# ##................................###.#......##.......# #.####.#........##P.#.#####...........## ####.....##P......## ###..............######## #P...........# #.....#L h#P.......###P#...............###@..........# #.....####...........................###...........# #......#L ho#.#######.......^..........### ######............# #.....####.# #....#.#...##########.####.#.###...........#######.....##..# ##...#.#..##...........................................##..# #...#.####.########........##'###....÷...........[((..####.# #...#.###.############.....#......#.#####P####........P##.# #...#.##..###~~~~~...##.........#.### ### #........###.#######...#.##.###~########.###.........##........##...........#.....~~~._.~~~........#....#.###........##L h#...........###.########~###.####...###....##.........##............###.[.~~~~~###..#.....^......###........##L h6_b####...## .........#...#.........#...## #.### #....# ####P..##...#.########..## #...## L h_>.............#.........#.............### #...# ............>##÷...###.P.......÷..# #...# #..........................###.#### ##...#########P###..####PP.##.#.[# ########..............### #### #..## #L h` ..................# ##....#...# ## ..........<.# #L hE`.## ## #.......#####......# #.......#....#..# #L h`6 #.......# ##.....# #....# ## #......## ##.....# L h`o##.......#....#..### #...# L h`P# #P.....# #........#....#..#.#####...#L ha@.....#####..## ##.....# ##.###'#........# #......# ##.# ##.....## #..L h1a....... #......# #.# P###########L ha^ #......# #.# ##..................#.....# #.# ##..........................###.##L hae#.......# #.####.#........##P.#.#####...........## ######P......## ###..............######## #P...........# ##P###PL hb..........# ##@..........# ##................# .......# #L hDb#######.......^..........### ######............# #L h L h9 ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 89/90 =======================- ..P###########................... Magic: 16/16 ======================== ......................÷.......... AC: 12Str: 11 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 11 Next: 98% Place: Lair:1 .....###@..........#Noise: ===------  Time: 10273.8 (0.0) .....###...........#L h: a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (10403) Gem (2154) Rev* ................................. ####........##'###....÷..........  #######.....#......#.#####P####..  ~~~...##.........#.### ### #..  ######.###.........##.. You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak! _Okawaru accepts your kill. _Your Evocations skill increases to level 7! _No target in view!L h; L h< L hI L hM 90=23L hT CThe sling bullet freeze  You kill the yak! _Okawaru accepts your kill. _Your Evocations skill increases to level 7!No target in view! _HP restored.L hV b12L h6X L h[ L hA^ L01L h^ L h^ L ha L hVb L hb _3990) Rev+ L hc L he L hf L hUg _=849L hg L h-i L h!k b78L hk L ho L hp L hq L67L hq L hrt L hXu L hu g56) Rev L hv L h`y L h{ b45L h| L h~ L h~ b34L h L h0 L h؁ L h Q23) L h L h2 L h[ b12L hφ L h L h5 b01L hƉ L h2 L h c890L h L h! L h: c839L h L h L h b78L hi L h} L h_ L h L67L h L h :#  #### #### #################.P#########..###........................)...(..##...##P.#....#..##.####...###...#......##....#...#.........#...######P..##...#..............>.............#.........#................@##÷...###.P.....---90.8 (17.0)...................##P###..####P.P.##.#.[# ....### #### ##..#..# #.#....#...# ....# #.......## ....# #.......#....#..# ....# #...............# ....# ##.......#....#..##L h :---L h L hp c _There is a stone staircase leading down here.L h]L h L hL h"L h|1.0)56 _L hL h*9 ♣ .  .♣♣ .♣  .. .♣  #♣ ♣.♣..  #♣.♣...♣  ♣......# 2 ♣.@.♣ #......♣  L hQ8##..♣.♣#  ##♣ ♣# L hL h7L hF -2.5 (1.7L h&L L hP } _You climb downwards. _There is a stone staircase leading up here.L h@`L hCL hDS45 _L h,K34L hKL hML hRPb23L hPL hRL hUL12L hUL hWVL hWL hZL h*[L01L h[L h]L h`c790L h=aL hbL heM829L he,L hWgL hiL hjL78L hl,L hpb67L hqL hsrL h"uL huL56L huL hwwL hzb45L hrzL h9|L h~b34L h L hL hL hiL23L hL hkL hC1L hF2L hL hL h*##.....#...... ####..... .#......= #.#...... ♣♣ ..L h#......♣.♣♣♣ ..........♣♣.♣ ...♣.♣♣♣306.5 (14.0) .. ♣♣♣♣.♣..♣ .# ♣.♣.♣♣♣ . ## ♣♣.♣♣ .♣ .#♣..♣♣ .♣.♣♣..♣♣ .♣###..♣.♣ ##♣.♣.♣..♣L hD#♣.♣...♣.♣L hěL hŜp7.5 (1501L h!L hQ _Found a large emerald ring.L hL h04L hxL h L h5y690L hc819L hL hL h#. .((((.####P #......#P# P.###........## ##............# ........ ###............##=........ ##......@♣♣ 9.5 (2.0)#......♣.♣♣♣ .........♣♣.♣ .......♣...♣.♣♣♣ .##...♣♣♣♣.♣.L ho$.♣ .###. ♣.♣.♣♣♣ . ### ♣♣.♣♣ .♣ .# ♣..♣♣ .♣. ♣♣..♣ .♣L h010.5 (378L ho9L h!<% _Found 4 stones.L hN 4L hS L hl] L hak .(....(.  .((((.#### P #......#P# P.##### ### #.. # ##......## ......=.@......#0 #.......♣♣♣....# #♣.♣♣♣ ..# ........♣♣.♣ # .....♣...♣.♣♣♣ ##...♣♣♣♣.♣.. ##. ♣.♣.♣♣♣ L h(l # # ♣♣.♣♣ # ♣..♣♣ L hYx L hy o1.5 (167L hā L h % _Found 2 stones.L hL hL hDL h^L hb56L hBL hE L45L hW L hL h:.(......( ..(....(.  ..((((.#### P #......#P# P.##### ###  #..  ##......## 3.5 (2 ......=........#  #.L h♣♣....#  #♣.♣♣♣...#  ........♣♣.♣♣.## .....♣...♣.♣♣♣# ##...♣♣♣♣.♣.. ##. ♣.♣.♣♣♣ # ♣♣.♣♣ L h*(4.5 (334L h1L h'4% _Found 2 stones.L hh 4L hn L h?w L h ..(..(....(.  ..((((.#### P ##P P.### ### ..#0 #L h  ##.......# # =........# . #.......♣♣♣....# . #......♣.♣♣♣...# . ........♣♣.L h ,.## .L h9 w .....♣...♣.♣♣♣# ...♣♣♣♣.♣..♣ ##. ♣.♣.♣♣♣ .L h͙ 5.5 (123L h% L h % _Found 2 stones.L h#`L h.(..P.....(...(.L h..(#....(.  ..((((.####L h] P ##PL h6 P.###L hi ###0 L h&..# #L hP# ##....# .L h#!# L h=........# #. #.......♣♣♣....# .L h.L h m #......♣.♣♣♣...# ..L hu ........♣♣.♣♣.## ..L h=r .....♣...♣.♣♣♣# ..L h8..♣♣♣♣.♣..♣L hL ho6.5 (112L ht,L hX1% _Found 2 stones.L h 4L hz L h! L h50 $.(........(.#.(..P.....(.#..(#....(#...(....(.#  ..((((.#### P ##P P.###0 ### ..# ### ##....# ..# =........# .#..#.......♣♣.#. #......♣.♣♣♣...#. ........♣♣.♣♣.##. .....♣...♣.♣♣♣#L hA L hI o7.5 (101L hN L hR % _Found 2 stones.L hk4L hsL h$L h.(.(..(........(.#.(..P.....(.#..(#....(#......(....(.# .SPl...((((.#### P ##P P.### ##..# #....# +### ##....## ...# ......=........#l   komodo dragon (wandering) #.#..#.......♣♣♣....#S   water moccasin (wandering).L hє #.♣♣♣...# ⌠... ........♣♣..##L h02  A komodo dragon and a water moccasin come into view.L hGCS.L h4y==8.5 (1590L h6L hdI _Found 2 stones. The komodo dragon bites something!!L h....(........(.....(.(.#....(..P.....(.# ....(........(# .(# ...(.# S.Pl...((((.#### P #......#P# P.###..###......#.... #####..## ..# ......=##. .#.......♣♣♣....# ... #......♣.♣♣♣...# ..♣.♣♣.## ... .....♣...♣.♣#L hL hLl.l   komodo dragon (wandering)--9809L h/)L h*L hߴ ; #...(..P#...(...# ....((# ...l.(....(.S.P....((((.#### P #......#P#.P.##..####....###.. ####L h N# .........=. .#..#.......♣♣♣♣#♣#.....♣.. ...##...♣♣♣♣.♣..♣L h L h l.l   komodo dragon (wandering)L hz --2078L h L h M hn#....(........(.#planckenstein the Skirmisher....(..P.....(.#Coglin of Okawaru *****.....(........(#Health: 90/90 ========================M h1o\.....l......(#Magic: 16/16 ========================......*....(.#AC: 12Str: 11M hVoS.P...*((((.####EV: 14Int: 10M hyoP #*.....#P#SH: 0Dex: 21M ho.P.###*.......##XL: 11 Next: 98% Place: Lair:2M ho ##....@.......##Noise: ---------  Time: 10320.5 (0.0)#..............#M hoa) +2 sling (freeze) d) +0 sling {Daeho} #####............##M hpdFire: a) +2 sling (freeze) {Cipactli} ..#M h.pz.......=........#Zot (10357) Gem (2108) M h^p.#..#.......♣♣♣....# ...#......♣.♣♣♣...#M hpl   komodo dragon (wandering) ...M hp#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣# M hp(...##...♣♣♣♣.♣..♣ M hp{_Found 2 stones.  A komodo dragon and a water moccasin come into view. M hq_Found 2 stones. The komodo dragon bites something!!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h)q]Aim: a komodo dragon (wandering, hasn't noticed you, 77% to hit)M hs....(........(.#planckenstein the Skirmisher....(..P.....(.#Coglin of Okawaru *****.....(........(#Health: 90/90 ========================.....l......(#Magic: 16/16 ========================......(....(.#AC: 12Str: 11S.P...(((((.####EV: 14Int: 10M hP #(.....#P#SH: 0Dex: 21.P.###(.......##XL: 11 Next: 98% Place: Lair:2##....@.......##Noise: ---------  Time: 10320.5 (0.0)#..............#M ha) +2 sling (freeze) d) +0 sling {Daeho} #####............##Fire: a) +2 sling (freeze) {Cipactli} ..#.......=........#Zot (10357) Gem (2108) .#.M h .#.......♣♣♣....# ...#......♣.♣♣♣...#M hCl   komodo dragon ...M hi#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣# M h(...##...♣♣♣♣.♣..♣ M h_Found 2 stones. The komodo dragon bites something!!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h}Aim: a komodo dragon (wandering, hasn't noticed you, 77% to hit)  You shoot a sling bullet.  M h!The komodo dragon hisses angrily.M hT(slow)  The komodo dragon hisses angrily.  The sling bullet hits the komodo dragon but does no damage.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.sling bullet freezes the komodo dragon.M h1ll(...M h2===1.4 (0.967) Rev M h?M hB; _The komodo dragon is lightly wounded.M h3 0P..(...# ..l(# ..(....(.#S.P....((((.#### .P #......#P#.P.##..## ##....###.. ##### .........=. .#.#.......♣♣♣. ♣.♣♣♣#..♣♣.♣♣.#M h) q♣...♣.♣♣♣###...♣♣♣♣.♣..# ##. ♣.♣.♣♣♣ .M h M h. Q(lM h. {---2.4 (1.056M h? M hB M h|` .# .((# l(....(.#S.P....((((.#### .P #......#PP.##..## ##....##.. ###### .........=M h-a. .#.#.......♣♣♣. ♣.♣♣♣.#..♣♣.♣♣.###.. .### ♣♣.♣♣ .♣M heM hpr.ll   komodo dragon (slow)M hrg---34M h s$5) M hwM hM h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P...l((((.####Magic: 16/16 ========================.P #*.....#P#AC: 12Str: 11.P.###*.......##EV: 14Int: 10##...*........##SH: 0Dex: 21#.....*........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ---------  Time: 10323.4 (0.0) ..#.......=........#M h!a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10354) Gem (2105) ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .##M h# ♣♣.♣♣ .♣The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon. M hc_The komodo dragon is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}M h'Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P...l((((.####Magic: 16/16 ========================.P #(.....#P#AC: 12Str: 11.P.###(.......##EV: 14Int: 10##...(........##SH: 0Dex: 21#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ---------  Time: 10323.4 (0.0) M hʦ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10354) Gem (2105) ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣ _The komodo dragon is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.M h:3   You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.freezes the komodo dragon.M hQ ....The komodo dragon is lightly wounded.M h===4.4 (134) Rev M hM h`C _The komodo dragon is no longer moving slowly.M hZ[ ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P...l((((.####Magic: 16/16 ========================.P #*.....#P#AC: 12Str: 11.P.###*.......##EV: 14Int: 10##...*........##SH: 0Dex: 21#.....*........#XL: 11 Next: 98% Place: Lair:2 ###M h[ ##....@.......##Noise: ===------  Time: 10324.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} M h\ H...#......♣.♣♣♣...#Zot (10353) Gem (2104) Rev ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M hd\ l   komodo dragon ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .##M h\ q# ♣♣.♣♣ .♣The sling bullet freezes the komodo dragon.  The komodo dragon is lightly wounded. _The komodo dragon is no longer moving slowly.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h\ OAim: a komodo dragon (lightly wounded, 77% to hit)M h[: ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P...l((((.####Magic: 16/16 ========================.P #(.....#P#AC: 12Str: 11.P.###(.......##EV: 14Int: 10M h; ##...(........##SH: 0Dex: 21#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10324.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#.M h9; #.#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#M hl; Zot (10353) Gem (2104) Rev ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M h; l   komodo dragon (slow) ...M h; p###...♣♣♣♣.♣..♣ ..#M h; ##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣M h < Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 77% to hit)  M h3< {You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  M hW< +The sling bullet freezes the komodo dragon.M hR WThe sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  The komodo dragon is moderately wounded.You shoot a sling bullet.hits the komodo dragon but does no damage.M hJ M hT t.l...M hU 5.4 (123) Rev+ M h \ M h^ h _The komodo dragon is moderately wounded.M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #l.....#P#AC: 12Str: 11.P.###*.......##EV: 14Int: 10##....*.......##SH: 0Dex: 21#.....*........#XL: 11 Next: 98% Place: Lair:2 M h#####....@.......##Noise: ===------  Time: 10325.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} M hL ...#......♣.♣♣♣...#Zot (10352) Gem (2103) Rev+ ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) M h  ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .##M h # ♣♣.♣♣ .♣You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. M h _The komodo dragon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h Aim: a komodo dragon (moderately wounded, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #l.....#P#AC: 12Str: 11.P.###(.......##EV: 14Int: 10##....(.......##SH: 0Dex: 21#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M hZNNoise: ===------  Time: 10325.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10352) Gem (2103) Rev+ ...#........♣♣.♣♣.## ...M h@#.....♣...♣.♣♣♣#M hl   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .##M h*# ♣♣.♣♣ .♣ _The komodo dragon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hTAim: a komodo dragon (moderately wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hzW  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.freezes the komodo dragon.M hM h o.l..M h o6.4 (112M h.M h!h _The komodo dragon is moderately wounded.M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###l.......##EV: 14Int: 10##...*........##SH: 0Dex: 21#.....*........#XL: 11 Next: 98% Place: Lair:2 ###M he8##....@.......##Noise: ===------  Time: 10326.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10351) Gem (2102) Rev+ M h...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..#M h##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon. _The komodo dragon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###l.......##EV: 14Int: 10##...(........##SH: 0Dex: 21M h#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10326.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#M hZot (10351) Gem (2102) Rev+ ...#........♣♣.♣♣.## ...M h#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...M h-p###...♣♣♣♣.♣..♣ ..#M hZ##.. ♣.♣.♣♣♣ . .##M hw# ♣♣.♣♣ .♣Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hAim: a komodo dragon (moderately wounded, slow, 77% to hit)  M hOYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  M h +The sling bullet freezes the komodo dragon.M hQYNYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  The komodo dragon is moderately wounded.You shoot a sling bullet.hits the komodo dragon but does no damage.M hR=..M hx7.3 (0.901) Rev* M hM hh _The komodo dragon is moderately wounded.M h ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###l.......##EV: 14Int: 10##...*........##SH: 0Dex: 21#.....*........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M h0 Noise: ===------  Time: 10327.3 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10350) Gem (2101) Rev* ...M h #........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...M h ###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.M hG Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 77% to hit)M h ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###l.......##EV: 14Int: 10##...(........##SH: 0Dex: 21#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10327.3 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} M h .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10350) Gem (2101) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M h= l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..#M h z##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣ _The komodo dragon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}M h Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hN W  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.freezes the komodo dragon.M h M h k..l.M hw -8.2 (0.9M h E490M h M h" e _The komodo dragon is heavily wounded.M h....(........(#planckenstein the Skirmisher.....(......(#M hCoglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================M h.P #......#P#AC: 12Str: 11M h.P.###........##EV: 14Int: 10M h/v##....l.......##SH: 0M hIwDex: 21#.....*........#M hkXL: 11 Next: 98% Place: Lair:2 ###M h##....@.......##Noise: ===------  Time: 10328.2 (0.0) M hS..#.......=........#M ha) +2 sling (freeze) d) +0 sling {Daeho} M h.#..#.......♣♣♣....#M hdFire: a) +2 sling (freeze) {Cipactli} ...M h-#......♣.♣♣♣...#Zot (10349) Gem (2100) Rev* ...#........♣♣.♣♣.## M hPH...#.....♣...♣.♣♣♣#M hkl   komodo dragon (slow) ...M hp###...♣♣♣♣.♣..♣ ..#M h##.. ♣.♣.♣♣♣ . .##M h# ♣♣.♣♣ .♣The komodo dragon seems to slow down.  M hrThe sling bullet freezes the komodo dragon. _The komodo dragon is heavily wounded.M hoFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hBAim: a komodo dragon (heavily wounded, slow, 77% to hit)M h3....(........(#planckenstein the Skirmisher.....(..(...(#Coglin of Okawaru *****.......(.(..(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #.(....#P#AC: 12Str: 11.P.###.(......##EV: 14Int: 10##....(.......##SH: 0Dex: 21#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10328.2 (0.0) ..#.......=.......[M h)34m.#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10349) Gem (2100) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣The sling bullet freezes the komodo dragon. _The komodo dragon is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 77% to hit)  You shoot a sling bullet.M h*oPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (heavily wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hM h..(...lM hns9.1 (0.98099M h( M he _The komodo dragon is heavily wounded.M hV....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================M h.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21M h(#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M h(Noise: ===------  Time: 10329.1 (0.0) ..#.......=........#M ha) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10348) Gem (2099) Rev* ...M h#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) M hG...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣You shoot a sling bullet.  M hpThe sling bullet hits the komodo dragon but does no damage. _The komodo dragon is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14M hgInt: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10329.1 (0.0) M h..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#.M h˫.#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...M h #......♣.♣♣♣...#Zot (10348) Gem (2099) Rev* M h4...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) M hW...###...♣♣♣♣.♣..♣ ..#M h##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣ M h_The komodo dragon is heavily wounded.Fire: a) +2 sling (freeze) {Cipactli}M hܬPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 77% to hit)  You shoot a sling bullet.  M h(The sling bullet hits the komodo dragon.M h8h  Aim: a komodo dragon (heavily wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is heavily wounded.on but does no damage.M hM hor30.0 (0.978M hM he _The komodo dragon is heavily wounded.M h ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11M h |.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M h' Noise: ===------  Time: 10330.0 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#.M h` #.#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#M h Zot (10347) Gem (2098) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M h l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ M h ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣M h You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is heavily wounded.M hH Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 77% to hit)M hv ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 90/90 ========================M h- S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 M hf #####....@.......##Noise: ===------  Time: 10330.0 (0.0) ..#M h A.......=........#M h a) +2 sling (freeze) d) +0 sling {Daeho} .#.M hӫ .#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} M h l...#......♣.♣♣♣...#M h& Zot (10347) Gem (2098) Rev* ...#........♣♣.♣♣.## M hZ ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...M h p###...♣♣♣♣.♣..♣ ..#M h ##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣M h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 77% to hit)  M h zYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.M h35(((((((Aim: a komodo dragon (heavily wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  M hf4The sling bullet freezes the komodo dragon.  The komodo dragon is severely wounded.  You shoot a sling bullet.M h ..(...lThe sling bullet completely misses the komodo dragon.M h77----9 (0.967M hM h|2 _The komodo dragon bites you!M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 77/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11M h_|.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M hNoise: ===------  Time: 10330.9 (0.0) ..#.......=........#M h a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#M hFire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#M hZot (10346) Gem (2097) Rev* ...#........♣♣.♣♣.## ...M h6#.....♣...♣.♣♣♣#l   komodo dragon (slow) M hU...###...♣♣♣♣.♣..♣ ..#M h~##.. ♣.♣.♣♣♣ . .##M h# ♣♣.♣♣ .♣You shoot a sling bullet.  The sling bullet completely misses the komodo dragon. M hǏ:_The komodo dragon bites you!  M hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)M hp....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 77/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10330.9 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#M hEq[33mFire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10346) Gem (2097) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣ _The komodo dragon bites you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M h (((((((  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.You shoot a sling bullet.M hˆ ..(...lThe sling bullet barely misses the komodo dragon.M h69--1.8 (0.956M hM h2 _The komodo dragon bites you!M hs $....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.M hӰ \......(....(.#Health: 69/90 ==================------S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11M h &.P.###........##EV: 14Int: 10##............##SH: 0M h- wDex: 21#.....l........#M hS XL: 11 Next: 98% Place: Lair:2 #####....@.......##M ht Noise: ===------  Time: 10331.8 (0.0) ..#M h A.......=........#M h a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#M hڱ JFire: a) +2 sling (freeze) {Cipactli} M h ...#......♣.♣♣♣...#Zot (10345) Gem (2096) Rev* M h W...#........♣♣.♣♣.## M h; H...#.....♣...♣.♣♣♣#M hY l   komodo dragon (slow) ...M h| p###...♣♣♣♣.♣..♣ ..#M h ##.. ♣.♣.♣♣♣ . .##M hò # ♣♣.♣♣ .♣You shoot a sling bullet.  The sling bullet barely misses the komodo dragon. M h p_The komodo dragon bites you!  Fire: a) +2 sling (freeze) {Cipactli}M h Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)M hU R....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 69/90 ==================------S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12M hx Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10331.8 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10345) Gem (2096) Rev* ...M h #........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) M hΒ ...###...♣♣♣♣.♣..♣ ..#M h ##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣M h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)  M h; OYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  M h` +The sling bullet freezes the komodo dragon.M h (((((((Aim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  M hu [The komodo dragon is severely wounded.M h ..(...lM h x702.8 (145M hҼ M h g _The sling bullet barely misses the komodo dragon.M h/....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 70/90 ==================------S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#M hf0cXL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10332.8 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#.M h0.#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...M h0#......♣.♣♣♣...#Zot (10344) Gem (2095) Rev* M h0...M h0#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M h$1l   komodo dragon (slow) ...M hD1###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . M h`1m.### ♣♣.♣♣ .♣M h1vThe komodo dragon is severely wounded.You shoot a sling bullet. M h1y_The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}M h1Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 70/90 ==================------S.P....((((.####Magic: 16/16 ========================M hY.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M hNoise: ===------  Time: 10332.8 (0.0) ..#.......=........#M h a) +2 sling (freeze) d) +0 sling {Daeho} .#.M h2m.#.......♣♣♣....#M hWFire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#M hXZot (10344) Gem (2095) Rev* ...M h#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M hl   komodo dragon (slow) ...M h p###...♣♣♣♣.♣..♣ ..#M h1##.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣ M hU_The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hxAim: a komodo dragon (severely wounded, slow, 77% to hit)  M h[You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hpM hڑ&MM h"(M hB(M h(M h(M h(M h8(M h( M h֔k Press: ? - help, Shift-Dir - straight line  M h'Aim: a komodo dragon (severely wounded, slow, 77% to hit)  M h You shoot a sling bullet.  M hCBThe sling bullet hits the komodo dragon but does no damage.  M h×[The komodo dragon is severely wounded.M h0 ..(...lThe sling bullet closely misses the komodo dragon.M h 1p13.7 (0.94M h:M h:=Z _The komodo dragon barely misses you.M ht ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 71/90 ==================------S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0M h >Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10333.7 (0.0) ..#.......=........#M h ma) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...M h: #......♣.♣♣♣...#Zot (10344) Gem (2094) Rev* ...#........♣♣.♣♣.## ...M hl #.....♣...♣.♣♣♣#l   komodo dragon (slow) ...M h S###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣M h^ You shoot a sling bullet.  The sling bullet closely misses the komodo dragon. _The komodo dragon barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)M h ....(........(#planckenstein the Skirmisher.....(..(...(#Coglin of Okawaru *****.......(.(..(.#Health: 71/90 ==================------S.P....((((.####Magic: 16/16 ========================.P #.(....#P#AC: 12Str: 11.P.###.(......##EV: 14Int: 10##....(.......##SH: 0Dex: 21M hW #.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10333.7 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...M h~ #......♣.♣♣♣...#Zot (10344) Gem (2094) Rev* ...M h #........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...M h ###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .##M h b# ♣♣.♣♣ .♣M h) The sling bullet closely misses the komodo dragon. _The komodo dragon barely misses you.M hE gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM ha Aim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.M hd Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hR ..(...lThe komodo dragon is severely wounded.M h 2=4.7 (133M h  M h [ _The komodo dragon closely misses you.M h^Q....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 72/90 ===================-----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#M h UXL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10334.7 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10343) Gem (2093) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded. _The komodo dragon closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded[40M hUm, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 72/90 ===================-----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M hfNoise: ===------  Time: 10334.7 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10343) Gem (2093) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M h Ml   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.M hRLYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  The komodo dragon is severely wounded.You shoot a sling bullet.hits the komodo dragon but does no damage.M h835.7 (122M heCM hGf _The komodo dragon is severely wounded.M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 73/90 ===================-----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10335.7 (0.0) ..#.......=........#M ha) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10342) Gem (2092) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣You shoot a sling bullet.  M h+rThe sling bullet hits the komodo dragon but does no damage. _The komodo dragon is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)M h/....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 73/90 ===================-----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#M hXL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10335.7 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10342) Gem (2092) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.M h 2MThe sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.You shoot a sling bulletM h B.sling bullet hits the komodo dragon but does no damage.M hЧ p  The komodo dragon is almost dead.M h p46.6 (0.91M hB M h [ _The komodo dragon closely misses you.M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 74/90 ===================-----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10336.6 (0.0) ..#.......=........#M hia) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10341) Gem (2092) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is almost dead. _The komodo dragon closely misses you.Fire: a) +2 sling (freeze) {Cipactli}M h' Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 74/90 ===================-----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##M hSNoise: ===------  Time: 10336.6 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10341) Gem (2092) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.M hJ<kYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hp  The komodo dragon is almost dead.M h5=7.5 (0.901M hM hS _The komodo dragon misses you.M hy....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 75/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##M hSH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10337.5 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#.M h.#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10340) Gem (2091) Rev* ...#........♣♣.♣♣.## M hR...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .##M h# ♣♣.♣♣ .♣The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is almost dead. _The komodo dragon misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h{Aim: a komodo dragon (almost dead, slow, 77% to hit)M h....(........(#planckenstein the Skirmisher.....(..(...(#Coglin of Okawaru *****.......(.(..(.#Health: 75/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #.(....#P#AC: 12Str: 11.P.###.(......##EV: 14Int: 10##....(.......##SH: 0Dex: 21#.....(........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10337.5 (0.0) ..#.......=.......[M hC34m.#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10340) Gem (2091) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣The komodo dragon is almost dead. _The komodo dragon misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 77% to hit)  You shoot a sling bullet.M hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the komodo dragon.M h..(...lM hcz68.4 (0.9390M h(M h*g _The sling bullet barely misses the komodo dragon.M h ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 76/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14M h# PInt: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10338.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} M hK .#..#.......♣♣♣....#Fire: a) +2 sling (freeze) {Cipactli} M hn l...#......♣.♣♣♣...#M h Zot (10339) Gem (2090) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#M h l   komodo dragon (slow) ...M h S###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣M h The sling bullet closely misses the komodo dragon.You shoot a sling bullet. _The sling bullet barely misses the komodo dragon.M h, Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 77% to hit)M h^ ....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 76/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#.....l........#XL: 11 Next: 98% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10338.4 (0.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#M h [33mFire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10339) Gem (2090) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣#l   komodo dragon (slow) ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣ _The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hw f  The komodo dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!M h C.M hi<.M h....(........(#planckenstein the Skirmisher.....(......(#Coglin of Okawaru *****.......(....(.#Health: 77/90 ====================----S.P....((((.####Magic: 16/16 ========================.P #......#P#AC: 12Str: 11.P.###........##EV: 14Int: 10##............##SH: 0Dex: 21#..............#XL: 11 Next: 102% Place: Lair:2 #####....@.......##Noise: ===------  Time: 10339.4 (1.0) ..#.......=........#a) +2 sling (freeze) d) +0 sling {Daeho} .#..#.......♣♣♣....#M h&Fire: a) +2 sling (freeze) {Cipactli} ...#......♣.♣♣♣...#Zot (10338) Gem (2089) Rev* ...#........♣♣.♣♣.## ...#.....♣...♣.♣♣♣# ...###...♣♣♣♣.♣..♣ ..###.. ♣.♣.♣♣♣ . .### ♣♣.♣♣ .♣The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!M hd! _Okawaru accepts your kill.You have reached level 12!M hO,/  --more--M h} N83/977/1722 1% M hk M hJ R _You feel stronger. M h.(# ......(....(.# S.P....((((.####.P #......#P# .P.###..###....#...... ####......## .# .......= #. .#.♣♣♣....# . #......♣.♣♣♣...#  #........♣♣.♣♣.##  #.....♣...♣.♣# ###...♣♣♣♣.♣..#  ##.. ♣.♣.♣♣♣ . ## . ♣♣.♣♣ .♣  ♣. .♣5=---40[0;10; M hD1m78 _ M hq M hw M h  .(....(.S.P....((((.#### .P #......#PP.##..## ##....##....... #### ........=. #.#......@♣♣♣.... . ♣.♣♣♣...#..♣♣.♣♣.#♣...♣.♣♣♣#  M h k..♣♣..♣♣ .♣ M h96 M hI=---167 M h' M hy! M hž S.P....((((.####.P #......#P# .P.###........####............###..............# ###............##  .......=........#  .#.♣♣♣....# .  M h_ @#......♣#  #..♣.♣♣.##  #.....♣...♣.♣♣♣#  ###...♣♣♣♣.♣..♣ #  ##.. ♣.♣.♣♣♣ . # #. ♣♣.♣♣ .♣  ♣. .♣  M h o♣ .♣ ### M h $.♣ M h  M h r7256 M h  M hL  M h;3 .P #......#P# .P.###........## ##....## . M hS..# ## ##.....# .#.......=..# #. .#.......♣♣♣....# .. #.♣♣♣...# .........@♣♣.♣♣.## .. #.....♣...♣.♣♣♣ .. ###...♣♣♣♣.♣..♣ .# ##.. ♣.♣.♣♣♣ . ## #. ♣♣.♣♣ .♣ .# ♣..♣♣  . ♣♣..♣♣ ###..♣ #♣.♣..♣8345) Rev+  M h" M h= M h M h M hi M h79=3490=23 M h M hŻj212 M hӼ M h3=01) Rev  M h4=290 M h$ M hN5879 M ha67 M h$8)  M h M hu_ _You start resting. M h,50.4 (7 M h7=1.4 (867 M h^ M h" _HP restored. M hN  .P #......#P# .P.###........## ##............## #..............###............## ..# .=........# .#. .#.......♣♣♣....#.#......♣.♣♣♣...#. #.♣♣.♣♣.##. #.....♣...♣.♣♣♣# M h j. ###...♣♣♣♣.♣..♣ ..# ##.. ♣.♣.♣♣♣ . .## #. ♣♣.♣♣ .♣  .# ♣..♣♣ .♣  . ♣♣..♣♣ .♣ . ###..♣.♣ .# #♣.♣.♣..♣ M h  M hy o2.4 (156 M h  M hc  M hg\6 .P #......#P# .P.###.## ##...## #..............# +####............##.# #.=........# #.#. .#.♣♣♣....#. ##......♣.♣♣♣...# ⌠... #.♣♣.♣♣.## M h]. #.....♣...♣.♣♣♣# #... ###...♣♣♣♣.♣..♣.# ##.. ♣.♣.♣♣♣ . +.## #.. ♣♣.♣♣ .♣ .###. ♣..♣♣ .♣ . .## ♣♣..♣♣ .♣ .. ###..♣.♣ ⌠.# #♣.♣.♣..♣ M hNf M hfj345 M h7m M hKp M h .P.###........## ##....## #........#+### ####............## ....# #.......=..# .#.#. .#.......♣♣♣....# ..... ##.♣♣♣...# .⌠... ..♣♣.♣♣.## ..... #....@♣...♣.♣♣♣ .#... ###...♣♣♣♣.♣..♣ ....# ##..♣ ♣.♣.♣♣♣ . #+.## #... ♣♣.♣♣ .♣ . .# ##.. ♣..♣♣ .. . ##♣♣ ♣♣..♣♣  ..  ###..♣  ⌠.#♣.♣..♣ #♣.♣...♣.♣ M h M hj434 M h M h M h   ##....###..............+### ####....# ....#.......=........ .#.#. .#.......♣♣♣ ....#♣.♣♣♣ .⌠........♣♣.♣♣.# .. M h ♣...♣.♣♣♣# ####..@♣♣♣♣.♣..♣ ...# ##..♣ ♣.♣.♣♣♣ . #+.# #... ♣♣.♣♣ .♣ . .#... ♣..♣♣ .♣ #♣......#♣♣ M h M h M h=523 M hr M h M h  ..+### ####......# ...........=........ . M h #.#. .#.......♣♣♣ ....#.♣.♣♣♣ .⌠........♣♣.♣♣.# .. M h ♣...♣.♣♣♣# ####...♣♣♣♣.♣..♣  M h ...# M h9  ##.@♣ ♣.♣.♣♣♣ . #+.# M hY  #...♣♣♣.♣♣ .♣ . . M hq #...♣♣..♣♣ .♣ . . M h  ##♣♣#♣♣..♣♣ .♣ ♣♣.<.♣.# M h  M h  M h K61 M hG 2 M hb  M h  M hES+### ##### ...# #.......=.. #.#. .#.......♣♣♣....# ... ##......♣# ⌠... #........♣♣.♣♣.##  M h... #.....♣...♣.♣♣♣# #... ###...♣♣♣♣.♣..♣ ..#  ##..♣♣♣.♣.♣♣♣ . +.##  M hN#..@♣♣♣.♣♣ .♣  .# #..♣  ♣♣#♣ M hd.♣   ###..♣.♣  M h>I⌠.##♣.♣.♣..♣ M h`C #♣.♣...♣ M h;♣......#♣ M h♣♣.<.♣.##.....# M h$ M h*%j701 M h]+ M h- M h w ..#  +### ####......# ....# #.......=........# .#.#. .#.......# ..... ##......♣.♣♣♣...# .⌠... #........♣♣.♣♣.## ..... #.....♣...♣.♣♣♣# .#...###...♣♣♣♣.♣..♣ ....###.@♣♣♣.♣.♣♣♣ . #+.## ♣ .♣#...♣ .♣.##♣♣#♣♣..♣♣ .♣  .. ###..♣.♣⌠.# #♣.♣..♣ #♣.♣....♣ ♣......#♣♣ ♣♣.<.# M h  M h0 k8190 M hp  M h  M h\&M## #........  +#####............# ....# #.......=.... .#.#...♣♣♣. ..#......♣.♣♣♣... .⌠...♣♣.♣♣.## .. M h\#.....♣...♣.♣♣♣# .#...###..@♣♣♣♣.♣..♣  M h[]....##..♣♣♣.♣.♣♣♣ . #+.#...♣♣♣.♣♣ .♣ . .###...♣♣..♣♣ .♣  M h{]-.. . M h]##♣♣#♣♣..♣♣ .♣ M hRh M hhk9869 M ho M hHr M h6 M h M h- M h M hs  M ht  M hx|  M hG  M h^ M.P.##### ##............# #......  +######............# ....# #.......=.... .#.#..♣♣♣. ..#......♣.♣♣♣... .⌠...♣♣.♣♣.## ..#....@♣...♣.♣♣♣# .#...###...♣♣♣♣.♣..♣ ....##..♣♣♣.♣.♣♣♣ . #+.#...♣♣♣.♣♣ .♣ . .###...♣♣..♣♣ .♣# M hf 6078 M hp  M hms M hPr.P #......#P# .P.##### ##......##  #..............# +### ####......## ..# #.......=........# #.#. .#.♣♣....# ... #♣.♣♣♣...# ⌠... #.....@..♣♣.♣♣.# .M hr... #.....♣...♣.♣♣♣# #... ###...♣♣♣♣.♣..♣ ...# ##..♣♣♣.♣.♣♣♣ . +.## #...♣♣♣.♣♣  .# ##...♣♣..♣♣ . .M hs##♣♣#♣♣..♣♣ .. ##..♣ ⌠.#♣..♣M h{M h|j167M hM h M hG@.P #......#P# .P.###.## ##...## #..............# ### ####............## # #.M h{G=........# .#. .#.♣♣♣....#  ##......♣.♣♣♣...# ... #.♣♣.♣♣.## M hGd #.....♣...♣.♣♣♣# ... ###...♣♣♣♣.♣..♣ # ##..♣♣♣.♣.♣♣♣ . .## #...♣♣♣.♣♣  .# ##.M hAH  . ## M hPM h{Qj256M hWM hxZM h|e2.P.###..###............#..............# ## ####............## .# #.......=........# #. .#.♣♣♣....# . ##......♣.♣♣♣...#  #..♣.♣♣.## M he #.....♣.@.♣.♣♣♣#  ###...♣♣♣♣.♣..♣ #  ##..♣♣♣.♣.♣♣♣ . ## #.♣ .♣  #..♣♣M h{fm .♣ ♣♣# .♣ ###.♣ ##♣.♣.♣..♣ #♣.♣...♣M hooM hoj345M huM hwM hh 4M h+ M hc M hbz.P.###.## ##......## #.......#  ####......## # #.=.# . .#.......♣♣♣....#  ##......♣.♣♣♣...#  #.♣♣.♣♣.## M h{9 #.....♣..@♣.♣♣♣#  ###...♣♣♣♣.♣..♣ # ##..♣♣♣.♣.♣♣♣ .  #...♣♣♣.♣♣ .♣  M hM hj434M h&M h_M hZK##....#..... ####....##  M hK#.......=  .#.♣♣♣....#  M hKm##......♣.♣♣♣...#  M hKP#..♣.♣♣.## M hKw #.....♣...♣.♣♣♣# M hLq ###...♣♣♣♣@♣..♣ M h L ##..♣♣♣.♣.♣♣♣ .M h##  M h c.## =........# M hN m♣♣....# # ♣.♣♣♣..# ..♣♣.♣♣.##♣.♣.♣# ♣...♣.♣♣♣#♣.....♣ M ho ..♣.♣#.♣.<@♣♣# M hԁ X..♣♣♣.♣.♣♣♣#.......# ...♣♣♣.♣♣♣.♣.♣.♣.♣## #...♣♣..♣♣..♣.♣♣♣# ##♣♣#♣♣..♣♣♣.♣###..♣.♣.♣♣..♣M h ♣♣#♣.♣...♣.♣♣......#♣♣M h M hR K43M h 4M h) M h M hd~M#### #..#=....M h~ .♣♣♣....# ## ♣.♣♣♣...##♣.♣# ...♣♣.♣♣.##♣.♣.♣#...♣.♣♣♣#♣...@.♣ M h)♣.♣..♣#.♣.<.♣♣#♣♣♣.♣.♣♣♣#.......# ...♣♣♣.♣♣♣.♣.♣.♣.♣## M hP#...♣♣..♣♣..♣.♣♣♣#♣♣M h4♣♣.♣M hʈM h>&5M h`D23M h^M hM hN JM h'P M hR M hES L12M hY 01M h] M h_ M h_ M890M hs` M hb M h.f M hgf 7839M hf M h #........♣♣.♣♣.##♣.♣. ...... #.....♣...♣.♣♣♣#♣....M hF  $.#... ###...♣♣♣♣.♣..♣#.♣.<.M h4F   .....# ##..♣♣♣.♣.♣♣♣#.....  M hXF.#+.## #...♣♣♣.♣♣♣.♣.♣.♣. M h}FM hQ[20.4 (3578M hD67M h2M hM hVM hD56M htM hTM hM hYL45M hM hM h+M hoL34M hM hM hNM hL23M hM hM hM hL12M h M h M hD C0M h 1M h% M h M h\+ c490M h7 M h? M h;Q ....(...♣P.P:(. ....(........(. #......(........(.# ##P.....(..P.....(.# ........(........(# .........((# M hQ ..........(....(.#  ......P....@(((.#### 8.4 (8M hQ .0) ......PP###......#P# M hQ  ..P...P.###........## M hR p ......##............## M hR  ....# #..............# M hZR b+### ... ####............## ...# # #.......=........# M hR #.#. ⌠...#.......♣♣♣....# ###M hR v... ...##......♣.♣♣♣...##♣.♣#M hh M h i Y9.4 (981999M h/i M hy M h b _Found 2 stones. _You see here a stone.M h#4M h-M hc@M h[v(... ....(##....(...♣P.P:(. ....(.(.. ......(........(.# ##P.....(..P.....(..(...M hH\(......(# ....(.@..(.# 0......P....((((.#### ......PP###......#P# ..P...P.###.## ......##......##  ....# #.......M h\# ### ... ####......## M h\..# # #.......=.....##. ⌠...#.M h ]P♣♣....# ###M hWwM hwp30.4 (178M hM h% _Found 2 stones.M hlM hüM hM hhM h#(.k......(# (........(###....(...♣P.P:(. ....(.(.........(........(.# ##P.....(..P.....(..(...(...@..(# M hm....(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###......#.## k   rime drake (asleep) M h' ....# #.......# ## ... ####......#M h# # #.......=........#M h u 0  A rime drake comes into view.M ho1.4 (167M h%M h*% _Found 2 stones.M h ((((((kYou shoot a sling bullet.M h (The sling bullet hits the rime drake but does no damage.  You shoot a sling bullet.M h֦ M h) o..k.....M h9 ===2.3 (0.956) Rev M h M h e _The sling bullet closely misses the rime drake.M h! (((((You shoot a sling bullet.M h'~  The sling bullet hits the rime drake but does no damage.  You shoot a sling bullet.M h. .....(catching breath)The sling bullet hits the rime drake but does no damage.M h`<*****  The sling bullet hits the rime drake but does no damage.  The rime drake breathes ice at you.icy flash freeze hits you!M hO.....M hX81----====M h3.24) Frozen Gem (1995) Rev M hM hW _You are encased in ice.M h R.#(........(#...(..k##..♣P.P:(........#..# ##PM hd P....# .((# .(..@.(.M h P....((((.####P###......#PP...P.##..##....##...M h .##M h$ B# #......M hK y. ## ... ####.M hn # .# # #.......=M h . #. ⌠...#.......♣♣♣....# ###M hM hM h,G.kM h-3--------4.7 (1.533M hBM hFM hH Z..(.(###.(...♣P.P:(... ....(..k.....(...#......(........(.##P.....(..P.....(.# ........(........( ..( ..(....(.# P....(@((.#### ......PP###......#P# ..P...P.###........## ......##....## ....# ...# ### ... ####.....# ..# # #.......=..#. ⌠...#.......♣♣♣....# ### ... ...##.♣♣♣...##♣.♣#M h M h, .k5=----M h k6.21) Gem (1992M h6( M h, _The ice encasing you melts away. _You see here a stone.M h`7 .♣P.P:(........#..k# ##PP.....# .((# .(....(.P....((((.####.PP###.@....#PP...P.##..##....##....### #....... ### ... ####.# ..# # #.......=. .M ho8#. ⌠...#.......♣♣♣# ### ... ...#♣.♣♣♣...##♣.♣#>. #..♣♣.♣♣.##♣.♣.♣#M h:M he<M hKB.kM hK?6=M h$Lu7001)  _M h ZM hw\M hrD....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 86/97 =====================---##P.....(..P.....(.#Magic: 17/17 ========================........(...k....(#AC: 12Str: 12.........(..*...(#EV: 14M h Int: 10..........(.*..(.#SH: 0Dex: 21......P....(*((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ---------  Time: 10437.2 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} M hO@......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10240) Gem (1991) M hˠv### ... ####............## ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣# M hn_You are encased in ice. _The ice encasing you melts away. _You see here a stone.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (67% to hit)M h....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 86/97 =====================---##P.....(..P.....(.#Magic: 17/17 ========================........(...k....(#AC: 12Str: 12M h.........(..(...(#EV: 14Int: 10..........(.(..(.#SH: 0Dex: 21......P....((((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ---------  Time: 10437.2 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10240) Gem (1991) ### ... ####............## ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....#[M hz37m ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣# _You see here a stone.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezes the rime drake.M hc  Aim: a rime drake (67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezes the rime drake.  The rime drake is moderately wounded.hits the rime drake but does no damage.M hsH ..((catching breath)The rime drake is moderately wounded.M h@Q *******The rime drake breathes ice at you.M h..(@...M h7===8.2 (1390) Rev M hlM hV _The icy flash freeze misses you.M h ....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 87/97 =====================---##P.....(..P.....(.#Magic: 17/17 ========================........(...k....(#AC: 12M h Str: 12.........(..*...(#EV: 14Int: 10..........(.*..(.#SH: 0Dex: 21......P....(*((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10438.2 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##M h2 .Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10239) Gem (1990) Rev ### ... ####............## ..# # #.......=........#M h_ sk   rime drake (catching breath) M h O.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# M h ... >. #........♣♣.♣♣.##♣.♣.♣#The rime drake is moderately wounded.The rime drake breathes ice at you. _The icy flash freeze misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hD Aim: a rime drake (moderately wounded, catching its breath, 67% to hit)M hi ....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 87/97 =====================---##P.....(..P.....(.#Magic: 17/17 ========================........(...k....(#AC: 12Str: 12.........(..(...(#EV: 14Int: 10M hN ..........(.(..(.#SH: 0Dex: 21......P....((((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10438.2 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#M h Zot (10239) Gem (1990) Rev ### ... ####............## M h ..# # #.......=........#k   rime drake (catching breath) M h O.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# M h ... >. #........♣♣.♣♣.##♣.♣.♣# _The icy flash freeze misses you.M hg Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  M h 8The sling bullet hits the rime drake but does no damage.M h3 ,((((  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.  The rime drake is moderately wounded.M h M h z....k.(M h 89.2 (1889) Rev+ M h2 M hV6 w _You shoot a sling bullet. The sling bullet misses the rime drake.M h[....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 88/97 =====================---##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(..k...(#EV: 14Int: 10..........(.*..(.#SH: 0Dex: 21......P....(*((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10439.2 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} M h\[34m......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10238) Gem (1989) Rev+ ### ... ####............## ..# # #.......=........#k   rime drake (catching breath) .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#The sling bullet hits the rime drake but does no damage.  The rime drake is moderately wounded. _You shoot a sling bullet. The sling bullet misses the rime drake.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)M h:....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 88/97 =====================---##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(..k...(#EV: 14Int: 10..........(.(..(.#SH: 0Dex: 21M h......P....((((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10439.2 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10238) Gem (1989) Rev+ ### ... ####............## ..# # #.......=........#k   rime drake (catching breath) .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣# _You shoot a sling bullet. [M h40mThe sling bullet misses the rime drake.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The sling bullet freezes the rime drake.M h@/(((((  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (moderately wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The sling bullet freezes the rime drake.  The rime drake is heavily wounded.  You shoot a sling bullet.M hM h$p.....k(M h$9=40.1 (0.978M h9M h_=d _The sling bullet barely misses the rime drake.M h *....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 89/97 ======================--##P.....(..P.....(.#M h*Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(.k..(.#SH: 0Dex: 21......P....(*((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#M h*[Noise: ===------  Time: 10440.1 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10237) Gem (1988) Rev+ ### ... ####............## M h8+..# # #.......=........#k   rime drake (catching breath) M hl+O.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# M h+K... >. #........♣♣.♣♣.##♣.♣.♣#The rime drake is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the rime drake.M h+gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h+Aim: a rime drake (heavily wounded, catching its breath, 67% to hit)M hJ/....(...♣P.P:(...planckenstein the Skirmisher....(...(....(...Coglin of Okawaru *****.#......(...(....(.#Health: 89/97 ======================--##P.....(..P(....(.#Magic: 17/17 ========================........(...(....(#AC: 12M hAStr: 12.........(..(...(#EV: 14Int: 10..........(.(..(.#SH: 0Dex: 21......P....((((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10440.1 (0.0)..P...P.###........##M hHa) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#M hwZot (10237) Gem (1988) Rev+ ### ... ####............## M h..# # #.......=........#k   rime drake (catching breath) M hO.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# M h... >. #........♣♣.♣♣.##♣.♣.♣#You shoot a sling bullet. M hK_The sling bullet barely misses the rime drake.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, catching its breath, 67% to hit)  You shoot a sling bullet.M hb DFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (heavily wounded, catching its breath, 67% to hit)  M h9c |You shoot a sling bullet.  The sling bullet barely misses the rime drake.M h M h ......kM h< z901.0 (0.967M h2 M h] e _The sling bullet closely misses the rime drake.M h|I....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 90/97 ======================--##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10M h..........(....(.#SH: 0Dex: 21......P....(k((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10441.0 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} M h;......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10236) Gem (1987) Rev+ ### ... ####............## M hd..# # #.......=........#k   rime drake M hO.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# M h... >. #........♣♣.♣♣.##♣.♣.♣#M hThe sling bullet barely misses the rime drake.You shoot a sling bullet. _The sling bullet closely misses the rime drake.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 67% to hit)M hS....(...♣P.P:(...planckenstein the Skirmisher....(...(....(...Coglin of Okawaru *****.#......(...(....(.#Health: 90/97 ======================--##P.....(..P(....(.#Magic: 17/17 ========================........(...(....(#AC: 12Str: 12.........(..(...(#EV: 14Int: 10..........(.(..(.#SH: 0Dex: 21......P....((((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#M hUNoise: ===------  Time: 10441.0 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10236) Gem (1987) Rev+ ### ... ####............## ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#You shoot a sling bullet. _The sling bullet closely misses the rime drake.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 67% to hit)  You shoot a sling bullet.M hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rime drake.M h M hÏ M h!.M hp.M h.M h.M h.M hX.M hkM h.The sling bullet barely misses the rime drake.M hM hM h1M hU9 (0.9M h%5M h6) Rev* M hM hM hoW _The rime drake barely misses you.M hR....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 91/97 ======================--##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0Dex: 21......P....(k((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10441.9 (0.0)M hS(..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10235) Gem (1986) Rev* ### ... ####............## ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#You shoot a sling bullet.  The sling bullet barely misses the rime drake. _The rime drake barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 67% to hit)M h9....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 91/97 ======================--M hnH##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0Dex: 21......P....(k((.####M hXL: 12 Next:  1% Place: Lair:2......PP###.@....#P#M hNoise: ===------  Time: 10441.9 (0.0)..P...P.###........##M ha) +2 sling (freeze) d) +0 sling {Daeho} ......##............##M hKFire: a) +2 sling (freeze) {Cipactli} M h....# #..............#Zot (10235) Gem (1986) Rev* M h### ... ####............## M h..# # #.......=........#k   rime drake M h.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#The sling bullet barely misses the rime drake. _The rime drake barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.M h=M Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake is heavily wounded.  You shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezeM h7 (catching breath)The rime drake is severely wounded.M hA *******The rime drake breathes ice at you.M h8@..M hZR..=.M hFw22.9 (145M hM hV _The icy flash freeze misses you.M h5 ....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 92/97 ======================--##P.....(..P.....(.#M h Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0M h Dex: 21......P....(k((.####M hҏ XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#M h Noise: ===------  Time: 10442.9 (0.0)M h ..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} M h8 ......##............##Fire: a) +2 sling (freeze) {Cipactli} M hL x....# #..............#M h^ >Zot (10234) Gem (1985) Rev* M hr .### ... ####............## ..# # #.......=........#M h sk   rime drake (catching breath) M hݐ Y.#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#The rime drake is severely wounded.The rime drake breathes ice at you. M h ~_The icy flash freeze misses you.Fire: a) +2 sling (freeze) {Cipactli}M h 1Press: ? - help, Shift-Dir - straight lineM h Aim: a rime drake (severely wounded, catching its breath, 67% to hit)M hl....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 92/97 ======================--##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0M hmHDex: 21......P....(k((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10442.9 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##M hmFire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10234) Gem (1985) Rev* M h2o@### ... ####............## ..# # #.......=........#k   rime drake (catching breath) .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#The rime drake breathes ice at you. _The icy flash freeze misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.M h Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake is almost dead.M hQ The rime drake is almost dead.The rime drake bites you but does no damage.M h@Rq3.8 (0.934M hsfM hi/ _The rime drake bites you.M h@v^....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 92/97 ======================--##P.....(..P.....(.#Magic: 17/17 ========================........(........(#M hvAC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0Dex: 21M hvo......P....(k((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#M hwNoise: ===------  Time: 10443.8 (0.0)..P...P.###........##M hywla) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10233) Gem (1984) Rev* ### ... ####............## M hw..# # #.......=........#k   rime drake M hw.#. ⌠...#.......♣♣♣....# ### M hw... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#M hxThe rime drake is almost dead.The rime drake bites you but does no damage. M h3x!_The rime drake bites you.  M hWxgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hxrAim: a rime drake (almost dead, 67% to hit)M hh....(...♣P.P:(...planckenstein the Skirmisher....(...(....(...Coglin of Okawaru *****.#......(...(....(.#Health: 92/97 ======================--##P.....(..P(....(.#Magic: 17/17 ========================........(...(....(#AC: 12Str: 12.........(..(...(#EV: 14Int: 10..........(.(..(.#SH: 0Dex: 21......P....((((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time:[39;4M hj 9m 10443.8 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10233) Gem (1984) Rev* ### ... ####............## ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#The rime drake bites you but does no damage. _The rime drake bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 67% to hit)  You shoot a sling bullet.M hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rime drake.M h8 ......kThe sling bullet closely misses the rime drake.M h4=4.7 (0.93M hM hؠB _The rime drake bites you but does no damage.M h ....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 94/97 =======================-##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0Dex: 21......P....(k((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10444.7 (0.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............M h #[34m##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10233) Gem (1983) Rev* ### ... ####............## ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#You shoot a sling bullet.  The sling bullet closely misses the rime drake. _The rime drake bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 67% to hit)M h ....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#Health: 94/97 =======================-##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12M hi O.........(......(#EV: 14Int: 10..........(....(.#SH: 0Dex: 21......P....(k((.####XL: 12 Next:  1% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10444.7 (0.0)M h ..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##M h Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10233) Gem (1983) Rev* ### ... ####............## M h\ ..# # #.......=........#k   rime drake .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#The sling bullet closely misses the rime drake. _The rime drake bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h Aim: a rime drake (almost dead, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.M hVPress: ? - help, Shift-Dir - straight line  Aim: a rime drake (almost dead, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake is almost dead.  You shoot a sling bullet. The sling bullet hits the rime drake.  You kill the rime drake!M h_C(M h0M hT8545.7 (1  You shoot a sling bullet. The sling bullet hits the rime drake.  You kill the rime drake! _Okawaru accepts your kill.  Training target 8.0 for Evocations reached!  M hYour Evocations skill increases to level 8!  You need to enable at least one skill for training.M h/  --more-- M h  M h~ % M h@ ( Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2       M h      b - Unarmed Combat   0.0   1.2  -1       M hK  c - Throwing   0.0   1.2  -1   i - Invocations   7.0  11.3  -2       j - Evocations   8.0   5.3  +3   d - Ranged Weapons  10.0  14.3  -1               e - Armour   5.0   7.1  -1       M h%  f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1                                   M hd                      M h          M h You need to enable at least one skill.[?] Help[=] set a skill target  M h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%M h = d + Ranged Weapons 10.0(M h~TargetTarget--  --  --  --  --  --  --  -- (M h+G --  --  a-z] set[-] clear selected targetcost|targets(M h<[?25h[?0c0 (M h " (M h `[?25l[?1c12.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets)M h)M hA)M hK....(...♣P.P:(...planckenstein the Skirmisher....(........(...Coglin of Okawaru *****.#......(........(.#)M h>Health: 95/97 =======================-##P.....(..P.....(.#Magic: 17/17 ========================........(........(#AC: 12Str: 12.........(......(#EV: 14Int: 10..........(....(.#SH: 0Dex: 21......P....((((.####XL: 12 Next:  4% Place: Lair:2......PP###.@....#P#Noise: ===------  Time: 10445.7 (1.0)..P...P.###........##a) +2 sling (freeze) d) +0 sling {Daeho} ......##............##Fire: a) +2 sling (freeze) {Cipactli} ....# #..............#Zot (10232) Gem (1982) Rev* ### ... ####............## ..# #)M h* #.......=........# .#. ⌠...#.......♣♣♣....# ### ... ...##......♣.♣♣♣...##♣.♣# ... >. #........♣♣.♣♣.##♣.♣.♣#You shoot a sling bullet. The sling bullet hits the rime drake.  You kill the rime drake! _Okawaru accepts your kill.Training target 8.0 for Evocations reached!  Your Evocations skill increases to level 8!You need to enable at least one skill for training.)M ht)M h)M h|. _)M h4)M h?)M h-611)M hٹ)M hj --- _You start resting.)M h&6)M h7=---7.7 (200)M h)M h" _HP restored.*M h$ ....(........(...#......(.(.##P.....(..P.....(.# ........(........( .........( ..........(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###@.......## ......##....## ....# #........# +### ... ####.....# ...# # #.......=..# #.#. ⌠...#.......♣♣♣....# ### .... ...##.♣♣♣...##♣.♣#  ⌠... >. #..♣♣.♣♣.♣# . #.....♣...♣.♣♣♣#♣.....♣*M h%8 *M h<*M hv=q8.7 (12979*M hQ*M h#U*M h:. 0 #..# ##P.....(..P........(...# ..((# ..(....(.P....((((.####..PP###......#PP...P.##..##....##....### #....... +### ... ##### ...# # #.......=..*M h./ #.....♣.. #...###...♣♣♣♣.♣..♣#.♣.<.♣♣ *M h= *M h= {988) Rev+ *M hAJ *M hL *M h #P.....(..P.....(.# ........(........( .........(. ..........(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###........## ......##....## ....# ...#+### ... ####.....# ....# # #.......=..# .#.#. ⌠...#.......♣♣♣....# ### ..... ...##.♣♣♣...##♣.♣# .⌠... >. #..♣♣.♣♣.♣ ..... #.....♣...♣.♣♣♣#♣..... .#... ###...♣♣♣♣.♣..♣#.♣.< ....# ##..♣♣♣#......[*M h m*M h *M hL k5077*M hz *M h *M hB ........(........( .........(.. ..........(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###........## ......##....## ....# ...# # +### ... ####.@...# .....# # #.......=..# *M h#.#.#. ⌠...#.......♣♣♣....# ### ...... ...##.♣♣♣...##♣.♣⌠... >. #..♣♣.♣♣. ...... #.....♣...♣.♣♣♣#♣.... $.#... ###...♣♣♣♣.♣..♣#.♣.<....# ##..♣♣♣.♣.♣♣♣#..... .#+.## #...♣♣♣.♣♣♣.♣.♣.♣*M hP*M h=166*M h֣*M h+M h ..( ..........(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###........## ......##....## ....# #........## +### ... ####.....# #.....# # #...@...=..# .#.#.#. .⌠...#.......♣♣♣....# ## ....... ....##.♣♣♣...##♣.⌠... .>. #..♣♣.♣♣..... #.....♣...♣.♣♣♣#♣.. .$.#... ###...♣♣♣♣.♣..♣#.♣.< #.....# ##..♣♣♣.♣.♣♣♣#...  .#+.##+M h  #...♣♣♣.♣♣♣.♣.♣.♣  . .# ##...♣♣..♣♣..♣.♣♣+M h!255+M hz-+M h/+M h .(......(# ..........(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###.## ......##.## ....# #.......# # +### ... ####......##  #.....# # #.=.# #.#.#.#. #.⌠...#.♣♣♣....# #. .....##......♣.♣♣♣...##♣ +M hJ+...⌠... ..>. #.♣♣.♣♣.##♣. Y. ... #.....♣...♣.♣♣♣#♣ #.$.#... #. ###...♣♣♣♣.♣..♣#.♣.  #.....# # ##..♣♣♣.♣.♣♣♣# .#+.## #...♣♣♣.♣♣♣.♣.♣. . .# ##...♣♣..♣♣..♣.+M h+M h344) Rev +M hݵ+M h#+M h[ .(......(# .(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###.## ......##...## ....# #.......# # +### ... ####......## # #.....# # #.=.# ##.#.#.#. #.⌠...#.♣♣♣....# +M h.#.......##......♣.♣♣♣...## .+...⌠...+..>.⌠#..♣♣.♣♣.##♣ .Y.#.... #.....♣...♣.♣♣♣#♣ ##.$.#...##.⌠. ###...♣♣♣♣.♣..♣#.♣ +M h'# #.....# #.. ##..♣♣♣.♣.♣♣♣# .#+.## ... #...♣♣♣.♣♣♣.♣.♣ . .# ##...♣♣..♣♣..♣.+M h+M hj433+M h' +M h +M ho  ..(....(.# P....((((.#### ......PP###......#P# ..P...P.###........## ......##....## ....# ...# # # +### ... ####.....# ## #.....# #.###.......=..# .##.#.#.#. #.⌠..@#.......♣♣♣....# Y.#.............##......♣.♣♣♣...# Y.+...⌠...+..>.⌠#........♣♣.♣♣ ..Y.......#.....#.....♣...♣.♣♣♣ .##.$.#...##.⌠.####...♣♣♣♣.♣..♣#+M h  #.....# #..# ##..♣♣♣.♣.♣♣♣#. . .#+.## ... #...♣♣♣.♣♣♣.♣ . . .##... ##...♣♣..♣♣. . .. . ##♣♣#♣♣..♣♣+M h 522+M h= +M hV ,M h|, .(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###..## ......##.... ....# #...... ## # +### ... ####..... .## #.....# #.###.=. ⌠.##.#.#.#. #.⌠.@.#.♣♣♣.... .Y.#.##......♣.♣♣♣... <Y.+...⌠...+..>.⌠#.♣♣.♣♣..Y.#.....#.....♣...♣.♣♣♣# ,M h 1⌠.##.$.#...##.⌠.####...♣♣♣♣.♣..♣# .## #.....# #..# ##..♣♣♣.♣.♣♣♣# .. .#+.## ... #...♣♣♣.♣♣♣.♣ .. . .##... ##...♣♣..♣♣.. .. .. . ##♣♣#♣♣..♣♣♣,M h}+611,M hM3,M h(6,M h@ .(....(.# ......P....((((.#### ......PP###......#P# ..# ..P...P.###. ../ ......##.... .#.....# #... .## # +####... ####. #.## #.....# #.###.= .⌠.##.#.#.#. #.⌠@..#.♣♣♣ ..Y.#.##......♣.♣♣♣ .<Y.+...⌠...+..>.⌠#.♣♣.♣♣..Y.......#.....#.....♣...♣.♣♣♣ .⌠.##.$.#...##.⌠.####...♣♣♣♣.♣..♣ ..## #.....# #..## ##..♣♣♣.♣.♣♣♣,M h. .#+.## ... #...♣♣♣.♣♣♣.. . .##... ##...♣♣..♣♣. .. . ##♣♣#♣♣..,M h,M ho700) ,M h,M h0 _Found a wand of roots (8).,M h( z P....((((.###.h.......PP###......#P ...#....P...P.###........ .. ./#......##... .. #.....# #...  .## # +####... ####. ,M h2) ##.## #.....# #.###.......= ..⌠.##.#.#.#.##.⌠...#.......♣♣♣ ...Y.#..........@..##.♣♣♣ ⌠.<Y.+...⌠...+..>.⌠..♣♣.♣♣ .....Y.......#.....#.....♣...♣.♣♣ ,M h{) #.⌠.##.$.#...##.⌠.####...♣♣♣♣.♣.. #..## #.....# #..## ##..♣.. .#+.## .... #...♣♣,M h) 7h   polar bear (asleep). . .##.... ##...♣♣..♣♣,M h) C. .. ...... ##♣♣#♣♣..♣### ..  ###..,M h~4 ,M h4 l81969,M h< ,M h\@ ] _A polar bear comes into view.-M hWP?......P....((((.### planckenstein the Skirmisher.h.......PP###......#P Coglin of Okawaru *****. ...#.*..P...P.###........ Health: 97/97 ======================== ..-M hP./#*.....##........... Magic: 17/17 ======================== ..#.*...# #............ AC: 12Str: 12  .## # +####.*. ####........... EV: 14Int: 10 -M hEQ##.## #.....# #*###.......=...... SH: 0Dex: 21 ..⌠.##.#.#.#.##.*...#.......♣♣♣.. XL: 12 Next:  4% Place: Lair:2 ...Y.#..........@..##......♣.♣♣♣. Noise: ---------  Time: 10458.7 (0.0) ⌠.<Y.+...⌠...+..>.⌠#........♣♣.♣♣ a) +2 sling (freeze) d) +0 sling {Daeho} -M hQ.....Y.......#.....#.....♣...♣.♣♣ Fire: a) +2 sling (freeze) {Cipactli} -M hxR#.⌠.##.$.#...##.⌠.####...♣♣♣♣.♣.. Zot (10219) Gem (1969) #..## #.....# #..## ##..♣♣♣.♣.♣♣ .... .#+.## .... #...♣♣♣.♣♣♣ h   polar bear (asleep) .... . .##.... ##...♣♣..♣♣ -M hR.... .. ...... ##♣♣#♣♣..♣ ..### ..###.. _HP restored. -M hRZ_Found a wand of roots (8). _A polar bear comes into view.-M hRoFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line-M hSCAim: a polar bear (asleep, 98% to hit)-M h_EI......P....((((.### planckenstein the Skirmisher.h.......PP###......#P Coglin of Okawaru *****. ...#.(..P...P.###........ Health: 97/97 ======================== .../#(.....##........... Magic: 17/17 ======================== ..-M hEr#.(...# #............ AC: 12Str: 12  .## # +####.(. ####........... EV: 14Int: 10 ##.## #.....# #(###.......=...... SH: 0Dex: 21 -M hFO..⌠.##.#.#.#.##.(...#.......♣♣♣.. XL: 12 Next:  4% Place: Lair:2 -M hSF...Y.#..........@..##......♣.♣♣♣. Noise: ---------  Time: 10458.7 (0.0) ⌠.<Y.+...⌠...+..>.⌠#........♣♣.♣♣ a) +2 sling (freeze) d) +0 sling {Daeho} -M h|F.....Y.......#.....#.....♣...♣.♣♣ Fire: a) +2 sling (freeze) {Cipactli} -M hF#.⌠.##.$.#...##.⌠.####...♣♣♣♣.♣.. Zot (10219) Gem (1969) -M hF#..## #.....# #..## ##..♣♣♣.♣.♣♣ -M hF.... .#+.## .... #...♣♣♣.♣♣♣ h   polar bear .... . .##.... ##...♣♣..♣♣ -M h)G.... .. ...... ##♣♣#♣♣..♣ ..### ..###.. -M h}Ge_A polar bear comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear growls angrily.-M hC  Aim: a polar bear (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear growls angrily.  The polar bear is lightly wounded.sling bullet hits the polar bear but does no damage.-M h[X -M h[ G  The polar bear is lightly wounded.-M hi D.h.....⌠D   six-headed hydra (wandering)h   polar bear-M hj ===9.7 (188) Rev -M hyr -M h} c _A six-headed hydra comes into view..M h....(....(.#  ......P....((((.#### D........PP###......#P# . .#h...P...P.#### . ./#......##... . #.....# #... .M h9.## # +####... ####...... #.## #.....# #.###.......=..... .⌠.##.#.#.#.##.⌠@..#..M hb:♣♣.. ..Y.#.............#.M h ♣.♣♣♣.. ..M h5<Y.+...⌠...+..>.⌠#........♣♣.♣♣. ....Y.......#.....#.....♣...♣.♣♣♣ .M h6.⌠.##.$.#...##.⌠.####...♣.## #.....# #..## ##..♣♣♣..M hN .#+.## .... #...♣♣♣.♣♣♣. . .##.... ##...♣♣..♣♣. . .. ...... ##♣♣#♣♣..♣♣ .M h.M h .hh   polar bear.M h u---6077.M h^.M h<.M hU .(....(.# ......P....((((.#### D.PP###......#P#  .#....P...P.###.# .h#......##....# #.....# #.... ## # +####... ####.# .## #.....# #.###.=. ⌠.##.#.#.#.##.⌠.@.#.♣♣♣. .Y.#..M h N##......♣.♣♣♣. <Y.+...⌠...+..>.⌠#.♣♣.♣♣.#Y.......#.....#.....♣...♣.♣♣♣# .M hƯ ⌠.##.$.#...##.⌠.####...♣♣♣♣.♣..♣# ..M hۯ ## #.....# #..## ##..♣♣♣.♣.♣♣♣#.M h  .#+.## .... #...♣♣♣.♣♣♣.♣.M h . .M hʰ  . .##.... ##...♣♣..♣♣..  .. ...... ##♣♣#♣♣..♣ .M h .M h7 ---166) .M h .M hf .M hd.(....(.# ......P....((((.#### D.PP###......#P# .#....P...P.###..## .h#......##....##.....# #......# # # +####... ####.....# ## #.....# #.###.=.# .##.#.#.#.##.⌠..@#.♣♣♣....# Y.#.##......♣.♣♣♣...# Y.+...⌠...+..>.⌠#.♣♣.♣♣.#Y.#.....#.....♣...♣.♣♣♣#♣ .##.$.#...##.⌠.####...♣♣♣♣.♣..♣#. ## #.....# #..## ##..♣♣♣.♣.♣♣♣#. . .#+.## .... #...♣♣♣.♣♣♣.♣. . . .##.... ##...♣♣..♣♣..♣ . .. ...... ##♣♣#♣♣.M hAe)..♣♣♣..M hn.M hkoj255.M hw.M hz/M hIQ.(......(# ....(....(.#  P....((((.#### D........PP###......#P# .#....P...P.##### .h.#.##  #.....# #....... /M hQ # +####... ####......## # #.....# #.###.@.....=........# ##.#.#.#.##.⌠...#.......♣♣♣....# .#.............##......♣.♣♣♣.. ./M h0R+...⌠...+..>.⌠#........♣♣.♣♣.# .Y.......#.....#.....♣...♣.♣♣♣#♣.$.#...##.⌠.####...♣♣♣♣.♣..♣#.♣ /M hR7# #.....# #..## ##..♣♣♣.♣.♣♣♣#.  .#+.## .... #...♣♣♣.♣♣♣.♣  . .##.... ##...♣♣..♣♣../M h_j344/M h`/M htn/M hz/M hnA X.(.# ......P....((((.####D........PP###......#P# .#....P...P.###........#h#......##....#.....# #...... # +####... ####......##  #.....# #.###.......=. .#.#.#.##.⌠...#.♣♣♣....# # #/M hA .............##......♣##♣ +...⌠...+..>.⌠#..♣.♣♣.##♣. Y.......#.....#.....♣...♣.♣♣♣#♣.. #.$.#...##.⌠.####...♣♣♣♣.♣..♣#.  #.....# #..## ##..♣♣♣.♣.♣♣♣#...  .#+.## .... #...♣♣♣.♣♣♣.♣.♣ .##.... ##...♣♣..♣♣./M h@B .. ...... ♣♣#♣.♣#/M hM /M hN j433/M hV /M h~Z /M h......P....((((.####D........PP###......#P# .#....P...P.###..#h#......##....#.....# #......  # +####... ####......## #.....# #.###.......=. /M h.#.#.#.##.⌠...#.♣♣♣....# ## .............##.@....♣.♣♣♣...##♣. ...⌠...+..>.⌠#..♣.♣♣.##♣. .......#.....#.....♣...♣.♣♣♣#♣.. .$.#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<....# #..## ##..♣♣♣.♣.♣♣♣#....#+.## .... #...♣♣♣.♣♣♣.♣.♣.♣/M hw .##.... ##...♣♣..♣♣..♣.♣♣.. ...... ♣♣#♣.♣####..♣./M hL /M hE/M h j522/M h/M h 0M h3D........PP###......#P# .#....P...P.###..#h#......##....#.....# #...... 0M hv# +####... ####......## .....# #.###.......=. #.#.##.⌠...#.♣♣♣....# ### .0M hH...........##......♣##♣.♣0M h +⌠...+..>.⌠#..♣.♣♣.##♣....#.....#.....♣...♣.♣♣♣#♣.... $.#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<....# #..## ##..♣♣♣.♣.♣♣♣#..... 0M h).#+.## .... #...♣♣♣.♣♣♣.♣.♣.♣0M hF .##.... ##...♣♣..♣♣..♣.♣♣.. ...... 0M h♣♣#♣.♣####..♣.0M hN⌠.##♣.♣.♣..♣♣0M hb$0M h$T6110M h$%0M h,0M h/0M hVlD.PP###......#P# .#....P...P.###.## .h#......##.## #.....# #.......#  +####... ####......0M hlL## # #.###.=........# .#.#.##.⌠...#.♣♣♣....# ### ##......♣.♣♣♣...##♣.♣# .⌠...+..>.⌠#.♣♣.♣♣.##♣.♣.♣#.....#.....♣...♣.♣♣♣#♣. 0M h'm8.#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣# #..## ##..♣♣♣.♣.♣♣♣#. 0M hYm#+.## .... #...♣♣♣.♣♣♣.♣.♣.♣.♣ . .##.... ##...♣♣..♣♣..♣.♣♣♣# .. ...... ##♣♣0M hm4 0M hMx0M hxj7000M h0M hd0M h1 0M h 0M h 0M h 0M h` z09590M h 0M hY L880M h 0M h hh   polar bear (wandering)0M h4    .###........##  ##............##   #..............# 0M hp W  ####............##  ......=... #.......♣0M h q ### ##......♣.♣>.⌠#....@...♣9.7 (20M h D#.....♣...♣###...♣♣♣♣.♣<0M h 1 #..## ##..♣ .... #... . 0M h ( ##..  ##♣0M h# "  .. 0M hE O ⌠.# _You start waiting.0M hg 0M hzd   .###........##  ##............##   #..............#   ####............##  ......=... #.......♣ ### ##......♣.♣>.⌠#....@...♣#.....♣...♣###...♣♣♣♣.♣< #..## ##..♣ .... #...  ##..  ##♣  ..  ⌠.#0M hi0M hka _A polar bear is nearby!1M hKD.PP###......#P#  .#....P...P.###.## .h#......##.## #.....# #.......# +####... ####............## 1M hѱ"# #.###h......=........# #.#.##.⌠...#.♣♣♣....# ### ##......♣.♣♣♣...##♣.♣# ⌠...+..>.⌠#.♣♣.♣♣.##♣.♣.♣#1M hb#.....#.....♣...♣.♣♣♣#♣.....♣ #...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣# #..## ##..♣♣♣.♣.♣♣♣#. 1M h<1+.## .... #...♣♣♣.♣♣♣.♣.♣.♣.♣#  .##.... ##...♣♣..♣♣..♣.♣♣♣# 1M hlz ...... ##♣ 1M h1M hüj.hh1M hSy==70.7 (1771M hg1M h4 _The polar bear growls angrily.1M h/D.PP###......#P# .#....P...P.###.##  .h#......##...## #.....# #..............# ####... ####............## # #.###.h.....=........# .#.##.⌠...#.♣♣♣....# ### ##......♣.♣♣♣...##♣.♣# ...+..>.⌠#.♣♣.♣♣.##♣.♣.♣# #.....#.....♣...♣.♣♣♣#♣.....♣ ...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣## #..## ##..♣♣♣.♣.♣♣♣#.# .## .... #...♣♣♣.♣♣♣.♣.♣.♣.♣#.##.... ##...♣♣..♣♣..♣.♣♣♣#  ...... ## .h hy49m--1661M h1M h #....P...P.###..# .h#......##............#.....# #..............# ###... ####............## .# #.###..h....=........# #.##.⌠...#.......♣♣♣....# ### .1M h{ .......##......♣.♣♣♣...##♣.♣+..>.⌠#..♣.♣♣.##♣.#.....#.....♣.@.♣.♣♣♣#♣.....♣ ##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# .# #..## ##..♣♣♣.♣.♣♣♣#.......# ## .... #.1M h ♣♣.♣.♣.♣.♣## .... #..♣♣..♣.♣♣1M hЖ #..... ♣♣#♣.♣# 1M h < ###..♣. 1M h P##♣.♣.♣..♣♣ 1M h[ <#♣.♣..♣1M h 1M h P.h1M hm --2551M h 1M h: 2M h'X....P...P.###.## h#......##......## #.....# #.......# ... ####......## # #.###.=.# .##.⌠...#.h.....♣♣♣....# ### 2M hXG##......♣.♣♣♣...##♣.♣# +..>.⌠#.♣♣.♣♣.##♣.♣.♣# #.....#.....♣..@♣.♣♣♣#♣.....♣ ##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# # #..## ##..♣♣♣.♣.♣♣♣#.#  .... #...♣♣♣.♣♣♣.♣.♣.♣.♣## 2M hX...... ##♣♣#♣♣..♣♣♣.♣#  2M hB[2M hTcL.h2M hcj3442M hi2M hl2M h-....P...P.###........##planckenstein the Skirmisher h#......##............##Coglin of Okawaru *****. #.....# #..............#Health: 97/97 ======================== ##... ####............##Magic: 17/17 ======================== # #.###.......=........#2M h-AC: 12Str: 12 .##.⌠...#..h....♣♣♣....# ###EV: 14Int: 10 .......##...**.♣.♣♣♣...##♣.♣#SH: 0Dex: 21 2M h-.+..>.⌠#......**♣♣.♣♣.##♣.♣.♣#XL: 12 Next:  4% Place: Lair:2 .#.....#.....♣..@♣.♣♣♣#♣.....♣Noise: ---------  Time: 10473.7 (0.0) .##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#a) +2 sling (freeze) d) +0 sling {Daeho} # #..## ##..♣♣♣.♣.♣♣♣#.......#2M h^.Fire: a) +2 sling (freeze) {Cipactli} # .... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Zot (10204) Gem (1954) ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#h   polar bear###..♣.♣.♣#♣.♣.♣..♣♣♣#♣.♣...♣.♣ _You start waiting. _A polar bear is nearby! 2M h._The polar bear growls angrily.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)2M hr....P...P.###........##planckenstein the Skirmisher h#......##............##Coglin of Okawaru *****. #.....# #..............#Health: 97/97 ======================== ##... ####............##Magic: 17/17 ======================== # #.###..(....=........#AC: 12Str: 12 .##.⌠...#.((....♣♣♣....# ###EV: 14Int: 10 2M hV.......##...((.♣.♣♣♣...##♣.♣#SH: 0Dex: 21 .+..>.⌠#......((♣♣.♣♣.##♣.♣.♣#XL: 12 Next:  4% Place: Lair:2 .#.....#.....♣..@♣.♣♣♣#♣.....♣Noise: ---------  Time: 10473.7 (0.0) .##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#a) +2 sling (freeze) d) +0 sling {Daeho} # #..## ##..♣♣♣.♣.♣♣♣#.......#Fire: a) +2 sling (freeze) {Cipactli} 2M h# .... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Zot (10204) Gem (1954) ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#h   polar bear###..♣.♣.♣#♣.♣.♣..♣♣♣#♣.♣...♣.♣ _A polar bear is nearby! _The polar bear growls angrily.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet.2M h;  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.2M h12M hv%p...h...2M h;&===4.6 (0.93Rev 2M hr,2M h/8 _The polar bear is lightly wounded.2M h ....P...P.###........##planckenstein the Skirmisher h#......##............##Coglin of Okawaru *****. 2M h_ #.....# #..............#Health: 97/97 ======================== ##... ####............##Magic: 17/17 ======================== # #.###.......=........#AC: 12Str: 12 .##.⌠...#.......♣♣♣....# ###EV: 14Int: 10 .......##...h*.♣.♣♣♣...##♣.♣#SH: 0Dex: 21 .+..>.⌠#......**♣♣.♣♣.##♣.♣.♣#XL: 12 Next:  4% Place: Lair:2 .#.....#.....♣..@♣.♣♣♣#♣.....♣Noise: ===------  Time: 10474.6 (0.0) .##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#a) +2 sling (freeze) d) +0 sling {Daeho} # #..## ##..♣♣♣.♣.♣♣♣#.......#2M h] Fire: a) +2 sling (freeze) {Cipactli} # .... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Zot (10203) Gem (1954) Rev ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#h   polar bear###..♣.♣.♣#♣.♣.♣..♣♣♣#♣.♣...♣.♣You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage. _The polar bear is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)2M hl ....P...P.###........##planckenstein the Skirmisher h#......##............##Coglin of Okawaru *****. #.....# #..............#Health: 97/97 ======================== ##... ####............##Magic: 17/17 ======================== # #.###.......=........#AC: 12Str: 12 .##.⌠...#.......♣♣♣....# ###EV: 14Int: 10 .......##...h(.♣.♣♣♣...##♣.♣#SH: 02M ho Dex: 21 .+..>.⌠#......((♣♣.♣♣.##♣.♣.♣#2M h fXL: 12 Next:  4% Place: Lair:2 .#.....#.....♣..@♣.♣♣♣#♣.....♣Noise: ===------  Time: 10474.6 (0.0) .##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#a) +2 sling (freeze) d) +0 sling {Daeho} # #..## ##..♣♣♣.♣.♣♣♣#.......#Fire: a) +2 sling (freeze) {Cipactli} 2M hV R# .... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Zot (10203) Gem (1954) Rev ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#h   polar bear###..♣.♣.♣#♣.♣.♣..♣♣♣2M h] #♣.♣...♣.♣The sling bullet hits the polar bear but does no damage. _The polar bear is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.2M hP MPress: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.2M h 2M h e.h..2M h q5.5 (0.9232M h 2M hx 8 _The polar bear is lightly wounded.3M h....P...P.###........##planckenstein the Skirmisher h#......##............##Coglin of Okawaru *****. #.....# #..............#Health: 97/97 ======================== ##... ####............##Magic: 17/17 ======================== # #.###.......=........#AC: 12Str: 12 .##.⌠...#.......♣♣♣....# ###EV: 14Int: 10 .......##....h.♣.♣♣♣...##♣.♣#SH: 03M hn;Dex: 21 .+..>.⌠#......**♣♣.♣♣.##♣.♣.♣#XL: 12 Next:  4% Place: Lair:2 .#.....#.....♣..@♣.♣♣♣#♣.....♣Noise: ===------  Time: 10475.5 (0.0) 3M h.##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#a) +2 sling (freeze) d) +0 sling {Daeho} 3M h# #..## ##..♣♣♣.♣.♣♣♣#.......#Fire: a) +2 sling (freeze) {Cipactli} # .... #...♣♣♣.♣♣♣.♣.♣.♣.♣##3M hkZot (10202) Gem (1953) Rev ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#h   polar bear3M h###..♣.♣.♣#♣.♣.♣..♣♣♣#♣.♣...♣.♣You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage. _The polar bear is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)3M h....P...P.###........##planckenstein the Skirmisher h#......##............##Coglin of Okawaru *****. #.....# #..............#Health: 97/97 ======================== ##... ####............##Magic: 17/17 ======================== # #.###.......=........#AC: 12Str: 12 .##.⌠...#.......♣♣♣....# ###EV: 14Int: 10 .......##....h.♣.♣♣♣...##♣.♣#SH: 0Dex: 21 .+..>.⌠#......((♣♣.♣♣.##♣.♣.♣#XL: 12 Next:  4% Place: Lair:2 .#.....#.....♣..@♣.♣♣♣#♣.....♣Noise: ===------  Time: 10475.5 (0.0) 3M h.##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#a) +2 sling (freeze) d) +0 sling {Daeho} # #..## ##..♣♣♣.♣.♣♣♣#.......#Fire: a) +2 sling (freeze) {Cipactli} # .... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Zot (10202) Gem (1953) Rev ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#h   polar bear###..♣.♣.♣#♣.♣.♣..♣♣♣#♣.♣...♣.♣The sling bullet hits the polar bear but does no damage. _The polar bear is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!3M hJ(((((Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The polar bear is lightly wounded.  You shoot a sling bullet.3M h3M hp.....h.3M h6.5 (112) Rev+ 3M hz _The sling bullet barely misses the polar bear.3M hr#......##.... .....# #.....  ####....##  #.###.......= #.⌠...#.♣♣♣....# ### ......##......♣.♣♣♣...##♣.♣ +..>.⌠#......h.♣♣.♣♣.##♣. 3M h#.....#.....♣...♣.♣♣♣#♣.....♣ ##.⌠.####...♣♣♣♣@♣..♣#.♣.<.♣♣#  #..## ##..♣♣♣.♣.♣♣♣#.......#  .... #...♣♣♣.♣♣♣.♣.♣.♣.♣## .... #..♣♣..♣.♣♣♣# 3M hZa..... ♣♣#♣.♣# ###..♣.♣.♣ #♣.♣.♣..♣♣#♣.♣..♣♣......#♣3M h3M hP.h3M ht---7013M hm3M h.4M hmt# ..# ##... ####..# # #.###.......=..# .##.⌠...#.......♣♣♣....# ### .......##......♣.♣♣♣...##♣.♣# .+..>.⌠#........♣♣.♣♣.♣# .#.....#.....♣.h.♣.♣♣♣#♣.....♣ .##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# # #..## ##..♣♣♣@♣.♣♣♣#.......# # .... #...♣♣♣.♣♣♣.♣.♣.♣.♣## ##.... ##...♣♣..♣♣..♣.♣♣♣# ...... ##♣♣#♣♣..♣♣♣.♣#  ###..♣.♣.♣♣.♣.♣..♣♣♣..♣.♣ ♣......#♣♣#♣♣.<.♣.#4M h---81990) Rev 4M hp  #####  #.###.......= #.⌠...#.♣♣♣....# ### ......##......♣##♣.♣ +..>.⌠#..♣.♣♣.##♣. #.....#.....♣.h.♣.♣♣♣#♣.....♣ ##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#  #..## ##..♣♣♣.♣.♣♣♣#.......#  .... #...♣♣♣@♣♣♣.♣.♣.♣.♣## .... #..♣♣..♣.♣♣♣# ..... ♣♣#♣♣..♣♣♣.♣#  ###..♣.♣.♣ #♣.♣.♣..♣♣#♣.♣...♣.♣♣......#♣♣#♣♣.<.♣.##.....#4M hE 4M h K984M h/ 494M h 4M h 4M h T  #.###.......=. ##.⌠...#.......♣♣♣### ......#♣.♣♣♣...##♣.♣# +..>.⌠#..♣♣.♣♣.##♣.♣.♣# #.....♣.h.♣.♣♣♣#♣.....♣ ##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#  #..## ##..♣♣♣.♣.♣♣♣#.......4M h5 .... #...♣♣♣.♣♣♣.♣.♣.♣.♣# ##...♣♣@.♣♣..♣.♣♣♣# . ##♣♣#♣♣..♣♣♣.♣#  ###..♣.♣.♣#♣.♣.♣..♣♣..♣♣.##..♣.♣#4M hy 4M h/ hh   polar bear4M h k80784M h 4M hd 5M hB#.⌠...#.♣♣♣....# ### .....##......♣##♣.♣5M hrC>.⌠#..♣.♣♣.##♣. .....#.....♣.h.♣.♣♣♣#♣.....♣ ⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# #..## ##..♣♣♣h♣.♣♣♣#.......# .... #...♣♣♣.♣♣♣.♣.♣.♣.♣## .... ##...♣♣..♣♣..♣.♣♣♣# .... ♣♣#♣♣@.♣♣♣.♣#  ###..♣.♣.♣ #♣.♣.♣..♣♣♣ #♣.♣...♣.♣ ♣......#♣#♣♣.<.♣.# #......♣###..♣.♣#♣.♣#5M hF5M hTML.h5M hNT1675M h0N5M hS5M hU5M hQ....##......♣##♣.♣ .>.⌠#..♣.♣♣.##♣...#.....♣.h.♣.♣♣♣#♣.....♣ ⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# ..## ##..♣♣♣.♣.♣♣♣#.......# ... #...♣♣♣h♣♣♣.♣.♣.♣.♣##  ##...♣♣..♣♣..♣.♣♣♣# 5M hR ♣♣#♣♣..♣♣♣.♣#  ###@.♣.♣.♣ #♣.♣.♣..♣♣♣ #♣.♣...♣.♣ ♣......#♣♣ 5M hGRK#♣♣.<.♣.##......♣# ##..♣.♣#5M hoR##♣.♣# ###5M hT5M h[L.h5M h\o256) 5M ha5M he5M h 5M h 5M h 5M h 5M hy >.⌠#..♣♣.♣♣.##♣.♣.♣# ....♣.h.♣.♣♣♣#♣.....♣ .5M hG} ⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# ..## ##..♣♣♣.♣.♣♣♣#........ #...♣♣♣.♣♣♣.♣.♣.♣.♣##...♣♣.h♣♣..♣.♣♣♣#  ##♣♣#♣♣..♣♣♣.♣#  ###..♣.♣.♣#♣.♣@♣..♣♣#♣.♣...♣.♣ ♣......#♣♣#♣♣.<.♣.# ......♣##..♣.♣#  ##♣.♣# ### 5M h L.h5M h> j3455M h` 5M hމ 6M h 8....#.....♣.h.♣.♣♣♣#♣.....♣ #.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# #..## ##..♣♣♣.♣.♣♣♣#.......#.. #...♣♣♣.♣♣♣.♣.♣.♣.♣##. ##...♣♣..♣♣..♣.♣♣♣# . ##♣♣#♣♣.h♣♣♣.♣#  ###..♣.♣.♣♣.♣.♣..♣♣♣..♣.♣ 6M h  ♣......#♣♣#♣♣.<.♣.#  #......♣# ##..♣.♣# ##♣.♣# ## 6M hp#6M h*P.h6M h*j4346M h06M h16M h##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#  #..## ##..♣♣♣#.......#  .... #...♣♣♣.♣♣♣.♣.♣.♣.♣## #.... ##...♣♣..♣♣..♣.♣♣♣# . ##♣♣#♣♣..♣♣♣.♣#  ###h.♣.♣.♣♣.♣.♣..♣♣♣#♣.♣...♣.♣  ♣..@...#♣♣6M hj#♣♣.<.♣.#  #......♣# ##..♣.♣ ##♣.♣# ### 6M h6M hzQ.h6M hݻj5236M h6M h6M hw  #..## ##..♣♣♣.♣.♣♣♣#........... #...♣♣♣.♣♣♣.♣.♣.♣.♣# ##...♣♣..♣♣..♣.♣♣♣# . ##♣♣#♣♣..♣♣♣.♣#  ###..♣.♣.♣#♣.♣h♣..♣♣#♣.♣...♣.♣ ♣......#♣#♣♣.@.♣.# #......♣#6M h 4##..♣.♣#  ##♣.♣#  ###6M h 6M h Q.h6M h" j6126M h, 6M h a _There is a stone staircase leading up here.9M h- #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#9M hHealth: 97/97 ======================== ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 149M hInt: 10#♣.♣h..♣.♣SH: 0Dex: 21♣...*..#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ---------  Time: 10486.5 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#9M h)Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10191) Gem (1942) ###9M h|h   polar bearYou shoot a sling bullet. _The sling bullet barely misses the polar bear. _There is a stone staircase leading up here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line9M hLAim: a polar bear (lightly wounded, 77% to hit):M hd #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 97/97 ======================== ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12:M he#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣h..♣.♣SH: 0Dex: 21♣...(..#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ---------  Time: 10486.5 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} :M hAf##♣.♣#Zot (10191) Gem (1942) ###h   polar bear _The sling bullet barely misses the polar bear. _There is a stone staircase leading up here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.:M hhMMPress: ? - help, Shift-Dir - straight line  Aim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.:M hu:M hA{f.h.:M h|===7.5 (101) Rev :M hZ:M h8 _The polar bear is lightly wounded.:M h"G  #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 97/97 ======================== ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0:M hH 9Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10487.5 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10190) Gem (1941) Rev ###h   polar bearYou shoot a sling bullet.  The sling bullet hits the polar bear but does no damage. _The polar bear is lightly wounded.  :M hZH Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit):M h C #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 97/97 ======================== :M h ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10487.5 (0.0):M hW #......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10190) Gem (1941) Rev ###h   polar bear _The polar bear is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  :M h XYou shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.:M hl   Aim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is lightly wounded.:M h The polar bear is lightly wounded.  The polar bear bites youpolar bear claws you:M h6 :M he 3-8.4 (0.9890:M h :M h P _The polar bear misses you.;M hG #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 93/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2;M h2#♣♣.@.♣.#Noise: ===------  Time: 10488.4 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10189) Gem (1940) Rev ###h   polar bearThe polar bear bites you.  The polar bear claws you but does no damage. _The polar bear misses you.;M h$Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit);M hi #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 93/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12;M hp#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10488.4 (0.0)#......♣#;M ha) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10189) Gem (1940) Rev ###h   polar bear _The polar bear misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.;M hJ Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the polar bear.;M h4t  The polar bear is moderately wounded.;M h49.3 (0.9839) Rev+ ;M h;M hj _The polar bear barely misses you. x2; The polar bear misses you.;M h[ T #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 94/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣;M hӤ lEV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10489.3 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ;M hQ ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10188) Gem (1939) Rev+ ###h   polar bearYou shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is moderately wounded. _The polar bear barely misses you. x2; The polar bear misses you.;M h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 77% to hit);M hws  #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 94/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..(...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10489.3 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##.. hs ;1m♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10188) Gem (1939) Rev+ ###h   polar bearThe polar bear is moderately wounded. _The polar bear barely misses you. x2; The polar bear misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 77% to hit)  You shoot a sling bullet.;M hn Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.;M hà hThe polar bear is moderately wounded.The polar bear bites you! The polar bear misses you.;M hM 88--90.3 (178;M hM ;M h X _The polar bear closely misses you.M hH" #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##>M hICoglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 93/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21>M hI3♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10495.0 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10182) Gem (1933) Rev* ###h   polar bearThe polar bear bites you but does no damage.  The polar bear closely misses you. _The polar bear claws you but does no damage.  >M hIFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, 77% to hit)>M hN #..## ##..♣♣♣.♣.♣♣♣#.......#>M hCOplanckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 93/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2>M hO)#♣♣.@.♣.#Noise: ===------  Time: 10495.0 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10182) Gem (1933) Rev* ###>M hOah   polar bearThe polar bear closely misses you. _The polar bear claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line>M h'PAim: a polar bear (heavily wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!>M hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  >M hAim: a polar bear (heavily wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The polar bear is severely wounded.[40m.>M hd  The polar bear is severely wounded.The polar bear bites you but does no damage.  The polar bear barely misses you.>M hPe349 (0.9>M heD12>M hj>M hoB _The polar bear claws you but does no damage.>M hC  #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 94/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10>M hwD #♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10495.9 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10181) Gem (1932) Rev* ###h   polar bearThe polar bear bites you but does no damage.  The polar bear barely misses you. _The polar bear claws you but does no damage.  >M hD Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 77% to hit)>M h3  #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 94/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#>M h3 tMagic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21>M hJ4 ♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10495.9 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} >M hy4 ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#>M h4 ]Zot (10181) Gem (1932) Rev* ###>M h4 h   polar bear _The polar bear claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}>M h4 1Press: ? - help, Shift-Dir - straight line>M h5 Aim: a polar bear (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.>M h   Aim: a polar bear (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.  The polar bear is severely wounded.hits the polar bear but does no damage.>M hI hh(berserk)The polar bear is severely wounded.>M h[J y56.8 (0.901>M hO >M h1S \ _The polar bear goes berserk!?M hf$ #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 95/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10496.8 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ?M h'%##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10180) Gem (1931) Rev* ###h   polar bear (berserk)The sling bullet hits the polar bear but does no damage.  The polar bear is severely wounded. _The polar bear goes berserk!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, 77% to hit)?M h #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 95/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12?M h#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..(...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10496.8 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#?M h\Zot (10180) Gem (1931) Rev* ###h   polar bear (berserk)The polar bear is severely wounded. _The polar bear goes berserk!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, 77% to hit)  You shoot a sling bullet.?M h@Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.?M h() hThe sling bullet closely misses the polar bear.The polar bear barely misses you. The polar bear claws you.?M h/*h7.7 (0.90?M hI/?M h"3P _The polar bear misses you.?M h #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 95/97 =======================- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12?M h+Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21?M h ♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10497.7 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10180) Gem (1930) Rev* ###h   polar bear (berserk)The sling bullet closely misses the polar bear.The polar bear barely misses you. The polar bear claws you. ?M hFb_The polar bear misses you.Fire: a) +2 sling (freeze) {Cipactli}?M hiPress: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, 77% to hit)?M hxU #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 95/97 =======================- ?M h5..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣?M hXL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#?M h&Noise: ===------  Time: 10497.7 (0.0)#......♣#?M hDa) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#?M hoFire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10180) Gem (1930) Rev* ###h   polar bear (berserk)The polar bear barely misses you. The polar bear claws you. _The polar bear misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line?M hAim: a polar bear (severely wounded, berserk, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.?M h Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, 77% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is almost dead.!?M hG The polar bear is almost dead.  You shoot a sling bullet. The sling bullet hits the polar bear!  The polar bear is almost dead.  The polar bear bites you but does no damage.  The polar bear misses you. The polar bear barely misses you. x2  The polar bear claws you.?M h4 1-8.6 (0.979?M hH ?M h B _The polar bear claws you but does no damage.?M h #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 91/97 ======================-- ..... ##♣♣#♣♣..♣♣♣.♣#?M hIMagic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10498.6 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#?M hZot (10179) Gem (1930) Rev* ###h   polar bear (berserk)The polar bear misses you. The polar bear barely misses you. x2  The polar bear claws you. _The polar bear claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, 77% to hit)@M h Q #..## ##..♣♣♣.♣.♣♣♣#.......#planckenstein the Skirmisher.... #...♣♣♣.♣♣♣.♣.♣.♣.♣##Coglin of Okawaru *****. #.... ##...♣♣..♣♣..♣.♣♣♣#Health: 91/97 ======================-- ..... ##♣♣#♣♣..♣♣♣.♣#Magic: 17/17 ========================###..♣.♣.♣AC: 12Str: 12#♣.♣.♣..♣♣♣EV: 14Int: 10#♣.♣...♣.♣SH: 0Dex: 21♣..h...#♣♣XL: 12 Next:  4% Place: Lair:2#♣♣.@.♣.#Noise: ===------  Time: 10498.6 (0.0)#......♣#a) +2 sling (freeze) d) +0 sling {Daeho} ##..♣@M hR2[32m.♣#Fire: a) +2 sling (freeze) {Cipactli} ##♣.♣#Zot (10179) Gem (1930) Rev* ###h   polar bear (berserk) _The polar bear claws you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.@M hMAim: a polar bear (almost dead, berserk, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is almost dead.The sling bullet hits the polar bear!  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KM hr" j345KM h( KM h+ KM h64KM h;KM h>LM h ⌠ .PP###......#P#  .#....P...P.###.## ./#......##.## #.....# #.......# LM h ]+####... ####............## # #.###.=........# #.#.##.⌠...#.♣♣♣....# ### ##......♣.♣♣♣...##♣.♣# ⌠...+..>.⌠#.♣♣.♣♣.##♣.♣.♣##.....#.....♣...♣.♣♣♣#♣.....♣ #...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣LM h # #..## ##..♣♣♣.♣.♣♣♣#. +.## .... #...♣♣♣.♣♣♣.♣.♣.♣.♣#  .##.... ##..LM hg ...... ##♣LM h=4 LM hLM hIj434LM hNLM h6!MM h2[MM h iLevel 2 of the Lair of Beasts <<<>(Press ? for help)  .........(......(#   ..........(....(.#  . ...D....P....((((.####    ⌠ .........PP###......#P#  .......   .#....P...P.###........##  ... ...  ./#......##............##  .... ..   #.....# #..............#  ..... .##  # +####... ####............##  .....##.## #.....# #.###.......=........#  .......⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ###  ........Y.#.............##......♣.♣♣♣...##♣.♣# MM h_jw .....⌠.<Y.+...⌠...+..>.⌠#.....@..♣♣.♣♣.##♣.♣.♣#  ..........Y.......#.....#.....♣...♣.♣♣♣#♣.....♣  ....##.⌠.##.$.#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#  ... #..## #.....# #..## ##..♣♣♣.♣.♣♣♣#.......#  $ .....   .#+.## ....  #...♣♣♣.♣♣♣.♣.♣.♣.♣##  .......   . .##....  ##...♣♣..♣♣..♣.♣♣♣#  ........   .. ......  ##♣♣#♣♣..♣♣♣.♣#  ......###  .. ###..♣.♣.♣  ......   ⌠.##♣.♣.♣..♣♣♣    #♣.♣...♣.♣ ♣......#♣♣ #♣♣.<.♣.#MM h9   ⌠ ...PP###......#P# .......   .#....P...P.###........## ... ...   ./#......##............##.... .. #.....# #........# .##  # +####... ####....##..##.## #.....# #.###.......=....⌠.##.#.#.#.##.⌠...♣♣♣....# ###...Y.#.............##......♣.♣♣♣...##♣.♣#⌠.<Y.+...⌠...+..>.⌠#.....@..♣♣.♣♣.##♣.♣.♣#...Y.......#.....#.....♣...♣.♣♣♣#♣.....♣##.⌠.##.$.#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# #..## #.....# #..## ##..♣♣♣.♣.♣♣♣#.......#$ .....   .#+.## ....  #...♣♣♣.♣♣♣.♣.♣.♣.♣## .......   . .##....  ##...♣♣..♣♣..♣.♣♣♣#  ........   .. ......  ##♣♣#♣♣..♣♣♣.♣#  ......###  ..  ###..♣.♣.♣  ......   ⌠.##♣.♣.♣..♣♣   #♣.♣...♣.♣M hU7H♣......#♣♣#♣♣.<.♣.##......♣###..♣.♣# ##♣.♣#MM h MM h5 ⌠ .........PP###......#P#planckenstein the Skirmisher.#....P...P.###........##Coglin of Okawaru *****../#......##............##Health: 97/97 ========================#.....# #..............#Magic: 17/17 ======================== +####... ####............##AC: 12Str: 12 MM h6 ...# #.###.......=........#EV: 14Int: 10 #.#.##.⌠...#.......♣♣♣....# ###SH: 0Dex: 21 ..........##......♣.♣♣♣...##♣.♣# XL: 12 Next:  6% Place: Lair:2 ⌠...+..>.⌠#.....@..♣♣.♣♣.##♣.♣.♣# Noise: ---------  Time: 10534.5 (0.0) ....#.....#.....♣...♣.♣♣♣#♣.....♣ a) +2 sling (freeze) d) +0 sling {Daeho} #...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣ Fire: a) +2 sling (freeze) {Cipactli} ...# #..## ##..♣♣♣.♣.♣♣♣#....... Zot (10143) Gem (1894) MM h97 +.## .... #...♣♣♣.♣♣♣.♣.♣.♣.♣#.##.... ##...♣♣..♣♣..♣.♣♣♣# . ...... ##♣♣#♣♣..♣♣♣.♣# ..###..♣.♣.♣ ⌠.##♣.♣.♣..♣♣♣You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear! _Okawaru accepts your kill. MM hq7 _You start resting. _HP restored. _There is a dry fountain here.MM h8 MM ho: MM h3@ MM h&F MM hwM x23MM hO MM heO L12MM h_P MM hR MM hlW b01MM hX MM hZ MM h] M390MM h^ MM h^ MM ha MM hYe c889MM hf MM hh MM hl MM hm 678MM hGm MM hn MM ho MM hr MM hBs D67MM h/t MM hu MM hz x56MM hy{ MM h~ b45MM hf MM h MM h b34MM hЅ MM h MM h b23MM h MM h& MM h MM h MM h Z12MM hѥ MM hݨ b01MM h MM h  #..## ##..♣♣♣.♣.♣♣♣#.......#... #...♣♣♣.♣♣♣.♣.♣.♣.♣## #.... ##...♣♣..♣♣..♣.♣♣♣# ..... ##♣♣#♣♣..♣♣♣.♣#  ###..♣.♣.♣  MM h #♣.♣.♣..♣♣♣  #♣.♣...♣.♣  ♣......#♣♣  #♣♣.@.♣.# 47.5 (13.0) #......♣#  ##..♣.♣#  ##♣.♣# MM hM O### MM h* MM hW MM hP O  You kill the polar bear! _Okawaru accepts your kill.You start resting. _HP restored. _There is a dry fountain here. _stone staircase leading up, spattered with blood here.NM hNM h@NM hNM hP'NM h-}8.0)290 _NM h/NM hv3\##### #### #################.P#########..### ..........................)...(..##...##P.#....#..##.####...#. ....#........#...#.............## .............#...#.........#...## ....#####P..##...#..............# ...>.............#.........#.....1 ................@##÷...###.P..... ...............................## ....#P###..####P.......P.##.#.[# ....### #### ##............#..## ....##.......#....#...# ....##...............##  ....##.......#....#..#  ....##...............#  ....###.......#....#..##NM h 4D NM h5NM hBNM h<s50.0 (2.5778NM hNM h} _You climb upwards. _There is a stone staircase leading down here.OM h[OM hy Level 1 of the Lair of Beasts <>>>^_(Press ? for help)###### ########### #####.############.####P#################.P#########..#####.#######..............................................)...(..........##........................##...##P.#....#..##.####...#.#.##.##.##..##P...###########.....#........#...#.............#########.##.####...###...............#...#.........#...###.###.# #....###.....#####P..##...#..............########..##.# #...####....>.............#.........#.............###.# #...##P.................@##÷...###.P.......÷.....##.# #...##.................................###.###...##.# ##...###########.....#P###..####P.......P.##.#.[# #####...##.###....................### #### ##............#..## #....##........................#OM h, \#.......#....#...# ##...##................<.......##...............## ##...##.............#####......##.......#....#..# #....##.............# ##.....##...............# ##...##.............## ##.....###.......#....#..### #...##.............P# #P.....##........#....#..#.#####...##......#####..## ##.....###.......###'#.............##......# ##.# ##.....###.........................##......# #.# #......P###########.........................##......# #.# ##.........................÷................###......# #.# ##................................###.#......#OM h&r\>@OM hJh2 <<<>     . ...D....P....((((.####     ⌠ .........PP###......#P#      .#....P...P.#####   ... ...   ./#......##............##   .... ..   #.....# #......OM h٘\.#   ..... .##  # +####... ####......##   .....##.## #.....# #.###.......=..#   .......⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ###   ........Y.#..##......♣.♣♣♣...##♣.♣OM h#   .....⌠.<Y.+...⌠...+..>.⌠#♣♣.♣♣.##♣.♣.♣OM h.k#   ..........Y..OM hVY.....#.....♣...♣.♣♣♣#♣.....♣ OM h}  ....##.⌠.##.$.#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣# OM h  ... #..## #.....# #..## ##..♣♣♣.♣.♣♣♣#.......# OM hʙ  $ .....   .#+.## ....  #...♣♣♣.♣♣♣.♣.♣.♣.♣##OM h.   .......   . .##....  ##...♣♣..♣♣..♣.♣♣♣#   ..   .. ......  ##♣♣#♣♣..♣♣♣.♣OM hTb#   OM hy#  ..  ###..♣.♣.♣ OM h     ⌠.#  #♣.♣.♣..♣♣♣ OM hĚ      #♣.♣...♣.♣ OM h ♣#♣♣ #♣♣.<.♣OM hg.# #♣OM h3# ##..♣.♣#PM hPM h #########planckenstein the Skirmisher #################.P#########..### Coglin of Okawaru *****. ..........................)...(.. Health: 97/97 ======================== PM hIF....##...##P.#....#..##.####...#. Magic: 17/17 ======================== ....#........#...#.............## AC: 12Str: 12 .............#...#.........#...## EV: 14Int: 10 ....#####P..##...#..............# SH: 0Dex: 21 PM h|...>.............#.........#..... XL: 12 Next:  6% Place: Lair:1 ................@##÷...###.P..... Noise: ---------  Time: 10550.0 (0.0) PM h...............................## a) +2 sling (freeze) d) +0 sling {Daeho} ....#P###..####P.......P.##.#.[# Fire: a) +2 sling (freeze) {Cipactli} PM hK$....### #### ##............#..## Zot (10127) Gem (1878) ....##.......#....#...# ....##...............##  ....##.......#....#..#  ....#PM hw}#...............#  ....###.......#....#..##PM hf  _You start resting. PM h_HP restored. _There is a dry fountain here. _There is a stone staircase leading up, spattered with blood here. PM hn_You climb upwards. _There is a stone staircase leading down here.PM h{PM hPM h#QM hQM hvLevel 1 of the Lair of Beasts <>>>^_(Press ? for help)###### ########### #####.############.####P#################.P#########..#####.#######..............................................)...(..........##........................##...##P.#....#..##.####...#.#.##.##.##..##P...###########.....#........#...#.............#########.##.####...###...............#...#.........#...##QM h:#.###.# #....###.....#####P..##...#..............########..##.# #...####....>.............#.........#.............###.# #...##P.................@##÷...###.P.......÷.....##.# #...##.................................###.###...##.# ##...###########.....#P###..####P.......P.##.#.[# #####...#QM h#.###....................### #### ##............#..## #....##........................##.......#....#...# ##...##................<.......##...............## ##...##.............#####......##.......#....#..# #....##.............# ##.....##...............# ##...##.............## ##.....###.......#....#..### #...##.............P# #P.....##........#....#..#.#####...##......#####..## ##.....###.......###'#.............##......# ##.# ##.....###.........................##......# #.# #......P###########.........................#QM hE#......# #.# ##.........................÷................###......# #.# ##................................###.#......#QM hW\>@QM hN U >#.......# #.####.#........##P.#.#####...........## ####.....##P......## ###..............######## #P...........# #.....##P.......###P#...............###>..........# #.....####...........................###...........# #......#QM h +#.#######.......^..........### ######............# #.....####.# #....#.#...##########.####.#.###...........#######.....#RM h3RM h$#########planckenstein the Skirmisher #################.P#########..### Coglin of Okawaru *****. ..........................)...(.. Health: 97/97 ======================== ....##...##P.#....#..##.####...#. Magic: 17/17 ======================== ....#........#...#.............## AC: 12Str: 12 .............#...#.........#...## EV: 14Int: 10 ....#####P..##...#..............# SH: 0RM hUDex: 21 ...>.............#.........#..... XL: 12 Next:  6% Place: Lair:1 ................@##÷...###.P..... Noise: ---------  Time: 10550.0 (0.0) ...............................## a) +2 sling (freeze) d) +0 sling {Daeho} ....#P###..####P.......P.##.#.[# Fire: a) +2 sling (freeze) {Cipactli} ....### #### ##............#..## Zot (10127) Gem (1878) ....##.......#....#...# RM h,....##...............##  ....##.......#....#..#  ....##...............#  ....###.......#....#..##  RM hm_You start resting. _HP restored. _There is a dry fountain here. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. RM hU_There is a stone staircase leading down here.RM h3RM hRM hJRM hRM hG67 _RM hRM h656RM h>RM hRM hRM h: RM h -4RM h 5RM h RM hoRM hoRM h634RM hRM heRM hRM hRM h623RM h?RM hJRM hRM hRM h[L12RM h RM h#RM h%RM h%601RM h%RM h 'RM h*RM h,RM hj,M190RM h-RM h;0RM h3RM h3M869RM h4RM h7RM h9RM h9678RM h$:RM h;RM h>RM h@RM hB@L67RM h@BRM h[DRM h$FRM hFL56RM h}GRM hJRM hKRM hKL45RM h%MRM hoORM hQL34RM hARRM h2SRM hOURM h*WRM huWL23RM hXRM hZRM hu\RM h\L12RM h]RM h_RM hdx01RM hk@..##........#....#..#.## ..# ##.......###'#.......## #.................P###########............................÷......................###.RM hol.##P.#.#####...........## ##.######## #P...........# # ##@..........# 67.0 (17.0)# ##....# ## ######.....# #####.####.#.#####...................... RM hl\####........##'###....÷.. RM h m#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. RM hEm_######.###.........# #..RM hmRM htRM h8w _HP restored. _There is a dry fountain here.stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone RM hwJstaircase leading down here. _RM h 4RM h RM hc RM h 8.0)090 _RM h  ⌠ ........ ....... .#....PRM hs , ... ... ./# .... .. #.....# ..... .## # +####... # .....##.## #.....# #.## .......⌠.##.#.#.#.##.⌠.. RM h ..........#.............2 .....⌠.@..+...⌠...+..>.⌠ ............ ....##.⌠.##.$.#...##.⌠.# ... #..## #.....# #.. $ ..... .#+.## ....RM hV  ....... . .##.... RM h >........ .. ...... ......### ..  ⌠.#RM h^ RM h RM hU r9.5 (2.5859RM hd RM hg } _You climb downwards. _There is a stone staircase leading up here.SM h3........#....P... ... /#........ .. #.....# ..... .## # +####... #.....##.## #.....# #.###........⌠.##.#.#.#.##.⌠......#.............#.....⌠.<..+...⌠...+..>.⌠#........@.........#.....#....##.⌠.##.$.#...##.⌠.##... #..## #.....# #..## $ ..... .#+.## ....  ....... . ............ .. ..SM h3..........###........ ⌠.# SM h<SM h=S70.5 (1.07SM h>&8 _SM hCSM h}FTM h. .#....P...P... ... ./#......#.... .. #.....# #..... .## # +####... #.....##.## #.....# #.###..⌠.##.#.#.#.##.⌠...#.#...#.....⌠.<..+...⌠...+..>.⌠#..#.....#.TM h....##.⌠.##.$.#...##.⌠.#... #..## #.....# #..## $ ..... .#+.## .... ....... . ..............#......TM hTM hj167TM hTM hTM h:. TM hu.#....P...P.... ... ./#......#.... .. #.....# #.TM h{..... .## # +####... #.....##.## #.....# #.###..TM hգi⌠.##.#.#.#.##.⌠...#..#..##......⌠.<..+...⌠...+..>.⌠#..#.....#.....##.⌠.##.$.#...##.⌠.#TM h... #..## #.....# #..## #$ ..... .#+.## .... ....... . .##............ .. ............### ........ ⌠.#TM hTM h>j256TM h"TM hTM hu= . .#....P...P.#... ... . ./#......##..... .. . #.....# #...... .## #.+####... ####......##.####.....###.###..TM h;? Z⌠.##.#.#.#.##.⌠...#...#.##......⌠.<..+...⌠...+..>.⌠#..#.....#.....##.⌠.##.$.#...##.⌠.####.... #..####.....#.#..## #$ ..... .#+.## .... #....... .. .##.... #........ #.. ............### ... #...... .⌠.#TM hTH TM hI j345TM hO TM hQ TM hs... ... . ./#......##... .. #.....# #...## #.+####... ###.....##.####.....###.###...........⌠.##.#.#.#.##.⌠...#...#.............##......⌠.<..+...⌠...+..>.⌠#....................#.....#.....##.⌠.##.@.#...##.⌠.####TM hts... #..####.....#.#..## $ ..... ..#+.## .... #. ....... .#.. .##.... #..##.#.. ...... ......### . ... #...... . .⌠.# .. ...TM h݁TM hԂj434TM hTM hȕTM ho5.5 (223TM hTM hq? _You now have 715 gold pieces (gained 11).UM hPM. .#....P...P.## ../#......## .. .. #.....# #. .## #.+####... ######.####.....###.###...⌠.##.#.#.#.##.⌠........#.............##⌠.<..+...⌠...+..>.⌠........@.....#.....#...##.⌠.##...#...##.⌠.####.... #..####.....#.#..## #$  ..#+.## ........ .#.. ..##.... ####.#.. ... ..... ...UM hUM ho6.5 (112UM hշUM hUM h8OM ⌠ .........PP..#....P...P.## ../#......## .. .. #.....# #. .## #.+####... ######.####.....###.###....⌠.##.#.#.#.##.⌠........#.............##⌠.<..+.@.⌠...+..>.⌠UM hm95..............#.....#...##.⌠.##...#...##.⌠.####.... #..####.....#.#..## #$ ..... ..#+.## .... #.#...#.. .⌠.#..UM hDUM hDj701UM hJUM hMUM h" M . ...D....P... .⌠..........PP..#....P...P.## ../#......## .. .. #.....# #. .## #.+####... ######.####.....###.###..UM hM# ⌠.##.#.#.#.##.⌠........#.@...........##⌠.<..+...⌠...+..>.⌠..............#.....#...##.⌠.##...#...##.⌠.####.... #..####.....#.#..## ##..#.... .....#UM hE. UM h$/ l80990UM h6 UM h7 UM hْ ..........(#.........D....P.... .#.⌠..........PP#....... .....#....P...P.###... ... ... ./.#.... .. ###... #.....# #....... .## ..#.+####... ####.....##.####.....###.###....⌠.##.#@#.#.##.⌠...#...........#.............#UM h.....⌠.<..+...⌠...+..>.⌠#...................#.....#.......##.⌠.##...#...##.⌠.####..... #..####.....#.#..## ##.. $ ..... ..#+.###.... #..  .#.. ..##.... ##. ..##.#.. ....... ## UM hUM hk9849UM hHUM h߬VM hěM(...#.....#..........(#.........D....P.... #.#.⌠..........PP.#.....#....P...P.### ... ....../#......## .. ###... #.....# #. .###..#.+####... ######.####.@...###.###..⌠.##.#.#.#.##.⌠........#.............##⌠.<..+...⌠...+..>.⌠..................#.....#......# ..#.VM hsP.#.. ..##..VM hɧVM hgk8078VM hVM hVM hkM(..##.....#.(...#.....#..........(.............P.... #.#.⌠..........PP.#.....#....P...P.### ... #....../#......## .. ###.....#.....# #.VM hm9 .###..#@+####... ######.####.....###.###..⌠.##.#.#.#.##.⌠........#.............##.....⌠.<..+...⌠...+..>.⌠#....... ##...#...#..#+.###.VM h}167VM hVM h<VM hT ##P.....(..P.# #.#.##(...##.....#..(....#.....#...(#.....P....( #.#.⌠..........PP###........ #.....#....P...P.###... ... #....../.#.... .. ###..@..#.....# #..VM h: 4..... .###..#.+####... ####.....##.####.....###.###....⌠.##.#.#.#.##.⌠...#...........#.............#.....⌠.<..+...⌠...+..>.⌠#...................#.....#.....♣....##.⌠.##...#...##.⌠.####...♣... #..####.....#.#..## ##..♣VM ho VM h j256VM h VM h VM hfm##P.....(..P..# ##.#.###........(..##.....#....(...#.....#..(.#..............P....(#.#.⌠....PP###.. #.....#....P...P.###.... ... #....../#......##..... .. ###...@.#.....# #...... .###..#.+####... ####......##.####.....###.###.=.⌠.##.#.#.#.##.⌠...#..#....VM hGC##......⌠.<..+...⌠...+..>.⌠#........#.....#.....♣.....##.⌠.##...#...##.⌠.####...♣... #..####.....#.#..## ##..♣VM hd<3VM h'D45VM hVM hWM h:p~##P.....(..P..# ##.#.###..(..##.....#..(...#.....#.(.#........P....(#.#.⌠..........PP###. .WM h#q #.....#....P...P.###. ... ... #....../#......##. .... .. ###....@#.....# #. ..... .###..#.+####... ####. .....##.####.....###.###.=. .⌠.##.#.#.#.##.⌠...#. .#.##......♣ .....⌠.<..+...⌠...+..>.⌠#. .#.....#.....♣. ....##.⌠.##...#...##.⌠.####...♣ ... #..####.....#.#..## ##..♣WM h*~WM h~j434WM hWM hWM hR......(.... #... ##P.....(..P.# ##.#.##(...##.....#..(....#.....#...(....#..............P....(((( #.#.⌠..........PP###.... #.....#....P...P.### ... #...#WM hXo .. ###.....#.....# #.. .###..#.+####....####......##.####.....###.###.......=⌠.##.#.#.#.##.⌠...#.....#.............#♣⌠.<..+...⌠...+..>.⌠#........♣.............#.....#.....♣...##.⌠.##...#...##.⌠.####...♣WM h523WM hWM h6.5 (212WM h$WM h(- _v - a wand of roots (8)WM hz X#... ##P.....(..P.# ##.#.###........(.. .##.......( ..#.....#..( #.......P....((( #.#.⌠..........PP###... ....... #.....#....P...P.### ... #.......#......##.... .. #### WM h( 3.. .###..#.+####....####.##.####.....###.###.......=...⌠.##.#.#.#.##.⌠...#.........#.............##⌠.<..+...⌠...+..>.⌠...............#.....#.....♣..##.⌠.##...#...##.⌠.####...♣♣♣ #..####.....#.#..## ##..WM h WM h o7.5 (101WM hM WM h XM h~ #... ##P.....(..P .# ##.#.###..( .##.....#..( ..#.....#.( #........P.... #.#.⌠..........PP###  . #.....#....P...P.###  ... ... #XM h'.#......##  .... .. ###...@.#.....# #  ..... .###..#.+####....####  .....##.####.....###.###.=  .⌠.##.#.#.#.##.⌠...#  .#.##......  .....⌠.<..+...⌠...+..>.⌠#  XM h|.#.....#.....♣  ....##.⌠.##...#...##.⌠.####...  ... #..####.....#.#..## ##..XM h8890XM hXM h̘XM h# #... ##P.....(..P .# ##.#.###........( .##.....#....( ..#.....#..( #..............P.... #.#.⌠....PP###XM h . #.....#....P...P.### ... ... #.#......## .... .. ###..@..#.....# # ..... .###..#.+####....#### .....##.####.....###.###. .⌠.##.#.#.#.##.⌠...# .#...XM h.## .....⌠.<..+...⌠...+..>.⌠# .......#.....#.....♣ ....##.⌠.##...#...##.⌠.####... ... #..####.....#.#..## ##..XM hXM h}k9839XM h5XM hXM h .# ##.#.###........(.. .##.......( ..#.....#..( #.......P... #.#.⌠.PP###....... #.....#....P...P.### ... ... #.......#......##.. .... .. #### XM hu  ..... .###..#@+####....#### .....##.####.....###.###.. .......⌠.##.#.#.#.##.⌠...# ....#.............## .....⌠.<..+...⌠...+..>.⌠ ..................#.....# ....##.⌠.##...#...##.⌠.####... ... #..####.....#.#..## ##..XM h  $ ..... ..#+.###.... #..XM hߜ XM h k9078XM h XM hm XM hf  .##.......( ..#.....#. #.......P... #.#.⌠.PP##....... #.....#....P...P. ... ... #.......#......##.. .... .. ###.....#.....#  ..... .###..#.+####....####XM h?  .....##.####@....###.###.. .......⌠.##.#.#.#.##.⌠...# ....#.............## .....⌠.<..+...⌠...+..>.⌠ ..................#.....# ....##.⌠.##...#...##.⌠.#### ... #..####.....#.#..## ## $ ..... ..#+.###.... # ....... .#.. ..##.... ##XM h~ XM h~ j167XM h YM hd- ..#.....#. #.......P #.#.⌠.PP#....... #.....#....P...P.YM hIe ... ... #.......#......##. .... .. ###.....#  ..... .###..#.+####....#### .....##.####.....###.###.. .......⌠.##@#.#.#.##.⌠...# ....#.............## .....⌠.<..+...⌠...+..>.⌠YM he ..................#.....# ....##.⌠.##...#...##.⌠.#### ... #..####.....#.#..## ##YM he $ ..... ..#+.###.... # ....... .#.. ..##.... #.##.#.. .......YM hmYM h]nj256YM hXsYM hNvYM hzYM hEvoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (8)  x - a wand of acid (1)  YM h[ B - a wand of mindburst (1) [!] read|quaff|evoke[?] describe selectedZM huZM h|ZM h..#.....#......... planckenstein the Skirmisher#..............P.. Coglin of Okawaru *****.#.#.⌠..........PP# Health: 97/97 ========================....... #.....#....P...P.# Magic: 17/17 ========================... ... #.......#......##. AC: 12Str: 12.... .. ###.....#.....# #.. EV: 14ZM hDInt: 10..... .###..#.+####....####. SH: 0Dex: 21.....##.####.....###.###.... XL: 12 Next:  6% Place: Lair:2.......⌠.##@#.#.#.##.⌠...#.. Noise: ---------  Time: 10592.5 (0.0)..........#.............##.. a) +2 sling (freeze) d) +0 sling {Daeho} .....⌠.<..+...⌠...+..>.⌠#... Fire: a) +2 sling (freeze) {Cipactli} ZM h..................#.....#... Zot (10085) Gem (1836) ....##.⌠.##...#...##.⌠.####.... #..####.....#.#..## ##$ ..... ..#+.###.... #ZM hڄY....... .#.. ..##.... #........##.#.. ....... _There is a stone staircase leading down here. _There is a stone staircase leading down here. ZM h_You climb downwards. _There is a stone staircase leading up here. _You now have 715 gold pieces (gained 11). _v - a wand of roots (8)ZM hbP  Okay, then.ZM h ZM h}ZM h. _ZM h 6 . #........P#.⌠...P#....... #.....#....P...P. ..#......##.. .. ###.....#.....# #.. .###..#.+####....######.####.....###.###.....⌠.##.#.#.#.##.⌠...#...#@............#⌠.<..+...⌠...+..>.⌠#..............#.....ZM h_7 3##.⌠.##...#...##.⌠.####.##.. ........### . .....#.ZM hN> ZM h> v3.5 (145 _ZM hD ZM hF [M h y #.⌠P#....... #.....#....P...P. ....#......##.. .. ###.....#.....# #.. .###..#.+####....######.####.....###.###.....⌠.##.#.#.#.##.⌠...#...#.............#⌠.<..+@..⌠...+..>.⌠#...............#.....##.⌠.##...#...##.⌠.#### #..####.....#.#..## ##...##..#.[M h0 ......#...... . .⌠.#..[M h[M hj434[M h[M h [M h@[....... #.....#....P...P. ... ... #.......#......# .... .. ####  ..... .###..#.+####....#### .....##.####.....###.###.. .......⌠.##.#.#.#.##.⌠...# ..........#.............##[M h[ .....⌠.<..+...⌠...+..>.⌠ ..........@.......#.....# ....##.⌠.##...#...##.⌠.#### ... #..####.....#.#..## #[M h\; $ ..... ..#+.###....  ....... .#.. ..##.....##.#.. ....... [M hB\### . .....#.[M hf\ ...... . .⌠.#. .. ...[M he[M hTf&5[M hvfD23[M hl[M h}n[M ha . #.....#....P...P ... ... #.#...... .... .. ###.....#.....# # ..... .###..#.+####.... .....##.####.....###.### .⌠.##.#.#.#.##.⌠...# .#.[M hnb@.## .....⌠.<..+...⌠...+..>.⌠# .#.....# ....##.⌠.##...#...##.⌠. ... #..####.....#.#..##  $ ..... ..#+.###....[M hb ....... .#.. ..##.... ........##.#.. ....... ......### . .....#. ...... . .⌠.#..  .. ...[M hDl[M hmj612[M hOr[M h;u[M hQ R . #.....#....P... ... ... #.#...... .... .. ###.....#.....#  ..... .###..#.+####.... .....##.####.....###.### .⌠.##.#.#.#.##.⌠... .#...[M hR d .....⌠.<..+...⌠...+..>.⌠# .#.....# ....##.⌠.##...#...##.⌠. ... #..####.....#.#..##[M h.R 9 $ ..... ..#+.###.... ....... .#.. ..##....[M hNR g ........##.#.. .[M hnR  ......### . .....#. .....[M hR . . .⌠.#..  .. ...[M h\ [M h\ T701[M h] [M hb [M he [M hڴ  . #.....#....P ....... #.# .... .. ###.....#.....# ..... .###..#.+####.... .....##.####.....###.### .⌠.##.#.#.#.##.⌠ .#....[M h)  .....⌠.<..+...⌠...+..>.⌠ .#..... ....##.⌠.##...#...##.⌠. ... #..####.....#.#..## $ ..... ..#+.###.... ......[M hO . .#.. ..##.... ........##.#.. .[M hr  ......### . .....#. [M h  ...... . .⌠.#..  .. ...[M hs [M hԿ k8790[M h [M h2 [M h b  . #.....#....P  .... #.#  .... ###.....#.....  . .###..#.+####....  .##.####.....###.  .⌠.##.#.#.#.##.⌠  .#...  [M hq #.....⌠.<..+...⌠...+..>.  #.#  .##.⌠.##...#...##.⌠.  ... #..####.....#.#..  .$ ..... ..#+.###....   .......[M h #.#.. ..##....   ........##.#.. .  [M h  ......### . .....#.  [M h4  ......# . .⌠.#..   .. ...[M h  A malevolent force fills the Lair of Beasts...[M h/  --more--\M hf" :*\M hP' 9 @\M h' GWith a horrendous wail, an alarm goes off!  \M h9( 5A sentinel's mark forms upon you.\M hi( \M h) \M h) %==========\M h* 9\M hL* D8) Mark Gem \M h}* (1829) \M h* \M h1 \M h6  \M hi6 \M h6 G_You hear an angry hiss. x4; You hear a croak. You hear a shout!]M hh  #.#.⌠........ ....... #.....#....P ........ #.. ........ ###.....#.....# ...... .###..#.+####.... ......##.####.....###.### ]M h!.⌠.##.#.#.#.##.⌠ ...........#............ #.....⌠.@..+...⌠...+..>.⌠ #..................#.... .....##.⌠.##...#...##.⌠ ]M h!R.... #..####.....#.#..## .$ ..... ..#+.# .......#.#.. ..##.... ........##.#.. ....... ]M h"......### . .....# ......# . .⌠.#..]M h.]M hu/--------- 60078]M h5]M hh9a _There is a stone staircase leading up here.^M h^M h^M h:^M h[^M hb67^M hʒb56^M h ^M h$^M h~L45^M h^M h^^M h^M hLD34^M h^M hb23^M hP^M h٦^M hET ---------S^M hiS   water moccasin _You start waiting.^M h(+5.5 (5^M h^M hZS.Y   yak^M hS   water moccasinY^M h-o6.5 (612^M h^M h/a _A water moccasin comes into view._M h\#.#.⌠......... planckenstein the Skirmisher....... #.....#....P.. Coglin of Okawaru *****......... #.......#..... Health: 97/97 ========================........ ###.....#.....# Magic: 17/17 ========================...... .###..#.+####....# AC: 12Str: 12......##.####.....###.### EV: 14Int: 10........⌠.##.#.#.#.##.⌠.. SH: 0Dex: 21...........#............. XL: 12 Next:  6% Place: Lair:2#.....⌠.@..+...⌠...+..>.⌠ Noise: ---------  Time: 10606.5 (0.0)#.......*.......[_M h-40m...#..... a) +2 sling (freeze) d) +0 sling {Daeho} .....##*⌠.##...#...##.⌠.# Fire: a) +2 sling (freeze) {Cipactli} .... #*.####.....#.#..## Zot (10071) Mark Gem (1822) .$ .S... ..#+.###...........#.#.. ..##.... Y   yak_M h 0........##.#.. ....... S   water moccasin.....Y### . .....#.......# . .⌠.#.. _There is a stone staircase leading up here. _You start waiting. _A water moccasin comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)_M h r#.#.⌠......... planckenstein the Skirmisher....... #.....#....P.. Coglin of Okawaru *****......... #.......#..... Health: 97/97 ========================........ ###.....#.....# Magic: 17/17 ========================...... .###..#.+####....# AC: 12Str: 12......##.####.....###.### EV: 14Int: 10........⌠.##.#.#.#.##.⌠.. SH: 0Dex: 21...........#............. XL: 12 Next:  6% Place: Lair:2_M hW }#.....⌠.@..+...⌠...+..>.⌠ Noise: ---------  Time: 10606.5 (0.0)#.......(..........#..... a) +2 sling (freeze) d) +0 sling {Daeho} .....##(⌠.##...#...##.⌠.# Fire: a) +2 sling (freeze) {Cipactli} .... #(.####.....#.#..## Zot (10071) Mark Gem (1822) _M h%.$ .S... ..#+.###...........#.#.. ..##.... Y   yak........##.#.. ....... S   water moccasin.....Y### . .....#.......# . .⌠.#.. _You start waiting. _A water moccasin comes into view.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)  You shoot a sling bullet._M h%(slow)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin seems to slow down.  _M hr,The sling bullet freezes the water moccasin._M h_M h_M h%...Y 2 yaksY_M h?&===7.4 (0.901) Rev _M h ._M h1< _The water moccasin is lightly wounded._M hS #.#.⌠......... planckenstein the Skirmisher....... #.....#....P.. Coglin of Okawaru *****......... #.......#..... Health: 97/97 ========================........ ###.....#.....# Magic: 17/17 ========================...... .###..#.+####....# AC: 12Str: 12......##.####.....###.### EV: 14Int: 10........⌠.##.#.#.#.##.⌠.. SH: 0Dex: 21_M h '...........#............. XL: 12 Next:  6% Place: Lair:2#.....⌠.@..+...⌠...+..>.⌠ Noise: ===------  Time: 10607.4 (0.0)#.......*..........#..... a) +2 sling (freeze) d) +0 sling {Daeho} .....##*⌠.##...#...##.⌠.# Fire: a) +2 sling (freeze) {Cipactli} _M h .... #*.####.....#.#..## Zot (10070) Mark Gem (1821) Rev .$ .S... ..#+.###...._M h" .......#.#.. ..##.... YY 2 yaks......Y.##.#.. ....... S   water moccasin (slow)_M hU .....Y### . .....#.......# . .⌠.#..The water moccasin seems to slow down.  _M h The sling bullet freezes the water moccasin. _The water moccasin is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}_M h Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 59% to hit)_M h #.#.⌠......... planckenstein the Skirmisher....... #.....#....P.. Coglin of Okawaru *****......... #.......#..... Health: 97/97 ========================........ ###.....#.....# Magic: 17/17 ========================...... .###..#.+####....# AC: 12Str: 12......##.####.....###.### EV: 14Int: 10........⌠.##.#.#.#.##.⌠.. SH: 0Dex: 21...........#............. XL: 12 Next:  6% Place: Lair:2#.....⌠.@..+...⌠...+..>.⌠ Noise: ===------  Time: 10607.4 (0.0)_M h) #.......(..........#..... a) +2 sling (freeze) d) +0 sling {Daeho} .....##(⌠.##...#...##.⌠.# Fire: a) +2 sling (freeze) {Cipactli} .... #(.####.....#.#..## Zot (10070) Mark Gem (1821) Rev .$ .(... ..#+.###.......(...#.#.. ..##.... YY 2 yaks...(..Y.##.#.. ....... S   water moccasin (slow)...(.Y### . .....#.......# . .⌠.#..The sling bullet freezes the water moccasin. _The water moccasin is lightly wounded.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: _M h\ ^a water moccasin (lightly wounded, slow, 59% to hit)  You shoot a sling bullet._M h jFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 59% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin._M h ,_M hX _M h ..S...Y..Y...._M h1 8.3 (0.9690) Rev+ _M h _M h i _The sling bullet closely misses the water moccasin.`M h r#.#.⌠......... planckenstein the Skirmisher....... #.....#....P.. Coglin of Okawaru *****......... #.......#..... Health: 97/97 ========================........ ###.....#.....# Magic: 17/17 ========================...... .###..#.+####....# AC: 12Str: 12......##.####.....###.### EV: 14Int: 10........⌠.##.#.#.#.##.⌠.. SH: 0Dex: 21...........#............. XL: 12 Next:  6% Place: Lair:2`M h !\#.....⌠.@..+...⌠...+..>.⌠ Noise: ===------  Time: 10608.3 (0.0)#.......*..........#..... a) +2 sling (freeze) d) +0 sling {Daeho} .....##*⌠.##...#...##.⌠.# Fire: a) +2 sling (freeze) {Cipactli} .... #S.####.....#.#..## Zot (10069) Mark Gem (1820) Rev+ `M h:!q.$ ..... ..#+.###.........Y.#.#.. ..##.... YY 2 yaks`M h!I.....Y..##.#.. ....... S   water moccasin (slow)......### . .....#.......# . .⌠.#..The sling bullet misses the water moccasin.You shoot a sling bullet. _The sling bullet closely misses the water moccasin.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 59% to hit)`M h[r#.#.⌠......... planckenstein the Skirmisher....... #.....#....P.. Coglin of Okawaru *****......... #.......#..... Health: 97/97 ========================........ ###.....#.....# Magic: 17/17 ========================...... .###..#.+####....# AC: 12Str: 12......##.####.....###.### EV: 14Int: 10........⌠.##.#.#.#.##.⌠.. SH: 0Dex: 21...........#............. XL: 12 Next:  6% Place: Lair:2`M h#.....⌠.@..+...⌠...+..>.⌠ Noise: ===------  Time: 10608.3 (0.0)#.......(..........#..... a) +2 sling (freeze) d) +0 sling {Daeho} .....##(⌠.##...#...##.⌠.# Fire: a) +2 sling (freeze) {Cipactli} .... #(.####.....#.#..## Zot (10069) Mark Gem (1820) Rev+ `M h.$ .(... ..#+.###.......(.Y.#.#.. ..##.... YY 2 yaks...(.Y..##.#.. ....... S   water moccasin (slow)`M h:...(..### . .....#.......# . .⌠.#..You shoot a sling bullet. _The sling bullet closely misses the water moccasin.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line`M hWoAim: a water moccasin (lightly wounded, slow, 59% to hit)  You shoot a sling bullet.`M hTTPress: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, slow, 59% to hit)  You shoot a sling bullet.  The sling bullet completely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.`M h0,`M h,`M h`M hck S...D.S...Y.Y.D   six-headed hydra...YY 2 yaks.SS 2 water moccasins (1 slow)The water moccasin is lightly wounded.`M hp9.3 (1819`M h`M hQa _A water moccasin comes into view.dM h74dM h@dM hEBdM hrH,dM hAR.SDS...⌠Y.dM hYu---1078dM hZdM hQ..##........#....#..#.## ..# ##.......###'#..... ..## #.............. ..P###########................... ......................÷.......... ............................###. .....##P.#.#####...........## ### ....######## #P...........# 1 dM hqRk.....# ##@..........# .....# ##. ....### ######............# #####.####.#.###...........#### ................................. ####........##'###....÷.......... #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###dM hRu...# #.. dM haT:---dM h[dM h^1.8 (2.556) Rev dM hdM h} _You climb upwards. _There is a stone staircase leading down here.dM hf 4dM hh dM hj dM h6r <453423dM h$s dM h:u g12) dM h?v dM hx b01dM hy dM h{ c590dM h| dM h~ c809dM h dM h b78dM h6 dM h} b67dM h~ dM hۈ b56dM hډ dM h{ dM h L45dM h dM ht L34dM h dM h} dM h* dM hg L23dM h- dM h4 b12dM h- dM h b01dM h dM h_ c490dM hg dM ht dM h N8799dM h> dM hѠ b78dM h dM h b67dM h dM hy b56dM h dM h b45dM h dM h dM hP L34dM hV dM h dM hh L23dM hG dM h dM h' L12dM h dM h C0dM h 1dM hѵ dM h dM h j 36.8 (25.0) _You start waiting.dM hb x7.8 (2639) Gem (1790) dM h dM h h _The sentinel's mark upon you fades away.eM heM hLevel 1 of the Lair of Beasts <>>>^_(Press ? for help)#.............#####......##.......#....#..# #....##.............# ##.....##...............# ##...##.............## ##.....###.......#....#..### #...##.............P# #P.....##........#....#..#.#####...##......#####..## ##.....###.......###'#.............##......# ##.# ##.....###.........................##......# #.# #......P###########.........................##......# #.# ##.........................÷................#eM h##......# #.# ##................................###.#......##.......# #.####.#........##P.#.#####...........## ####.....##P......## ###..............######## #P...........# #.....##P.......###P#...............###@..........# #.....####...........................###...........# #......##.#######.......^..........### ######............# #.....####.# #....#.#...##########.####.#.###...........#######.....##..# ##...#.#..##...........................................##..# #...#.####.########........##'###....÷...........[((..####.# #...#.###.############.....#......#.#####P####........P##.# #...#.##..###~~~~~...##.........#.### ### #........###.#######...#.##.###~########.###.........##........#eM hK#...........#.....~~~._.~~~........#....#.###........###...........###.########~###.####...###....##.........##............###.[.~~~~~###..#.....^......###........##eM hm ####...## .........#...#.........#...## #.### #....# ####P..##...#.########..## #...## >.............#.........#.............### #...# eM h ............>##÷...###.P.......÷..# #...# #..........................###.#### ##...#########P###..####PP.##.#.[# ########..............### #### #..## #..................# ##....#...# ## eM h1 l..........<.# #.## ## #.......#####......# #.......#....#..# # #eM hf .......# ##.....# #....# ## #......## ##.....# eM h ##.......#....#..### #...# P# #P.....# #........#....#..#.#####eM h ...#.....#####..## ##.....# ##.###'#........eM h # #......# ##.# ##.....## #......... #......# #.# P########### #......# #.# ##..................#.....# #.# ##..........................###.##eM h ~#.......# #.####.#........##P.#.#####...........## ######P......## ###..............######## #P...........# ##P###P..........# ##@..........# ##................# .......# #eM h #######.......^..........### ######............# #fM hΜfM h~\..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 fM h ....######## #P...........#XL: 12 Next:  6% Place: Lair:1 .....###@..........#Noise: ---------  Time: 10637.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (10039) Gem (1790) fM h................................. ####........##'###....÷..........  #######.....#......#.#####P####..  ~~~...##.........#.### ### #..  ######.###.........##.. The water moccasin is lightly wounded. _A water moccasin comes into view. _You climb upwards. fM hȿ_There is a stone staircase leading down here. _You start waiting. _The sentinel's mark upon you fades away.fM hfM hfM h fM hfM h688978fM hfM hb67fM h8fM hfM hKb56fM hyfM h)fM hL45fM h<fM hfM h fM hfM hL34fM h fM hfM hfM hL23fM hfM hfM hfM hL12fM hfM hifM hb01fM h%fM hy290fM hfM hYfM h1c879fM hfM h#fM hb78fM h+fM hfM hob67fM hfM h fM h b56fM h3fM h_fM hb45fM h#fM hfM h,b34fM h-fM hzfM hib23fM hfM h%#  #### #### #################.P#########..###........................)...(..##...##P.#....#..##.####...###...#......##....#...#.........#...######P..##...#..............>.............#.........#................@##÷...###.P.....54.8 (17.0)...................##P###..####P.P.##.#.[# ....### #### ##..#..fM hB&L# #.#....#...# ....# #.......## ....# #.......#....#..# ....# #...............# ....# ##.......#....#..##fM h{&fM h^-fM h0 _A water moccasin comes into view. _You climb upwards. _There is a stone staircase leading down here. _You start waiting. _The sentinel's mark upon you fades away. _There is a stone staircase leading down here.fM h_4fM hdgfM hofM hTp|5.0)12 _fM hxfM huZ.#..## ##..♣♣♣.♣.♣♣♣#.......# .... #...♣♣♣.♣♣♣.♣.♣.♣.♣## #.... ##...♣♣..♣♣..♣.♣♣♣# . ##♣♣#♣♣..♣♣♣.♣# #. ###..♣.♣.♣  #♣.♣.♣..♣♣♣  #♣.♣...♣.♣  ♣......#♣♣ 2 #♣♣.@.♣.#  #......♣#  ##..♣.♣#  ##♣.♣# ### fM hcfM hq7.3 (2.501fM hfM h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.gM hOv4gM hwgM hgM hgM h190 _gM hDC8gM h 69gM hgM hߘgM hb78gM hgM h֡gM hb67gM h+gM hgM hb56gM h$gM hYgM hb45gM h7gM h͹gM hLgM hL34gM hgM hgM hnC2gM h3gM hgM hgM hBb12gM hgM hrgM h?b01gM hgM hgM hwgM hM090gM hcgM hgM h-c859gM hgM hgM hb78gM h4gM h?gM hb67gM hgM hgM hO!b56gM h)%gM h*gM h7b45gM h(9gM h@gM h Ib34gM hMgM h5YgM hDcb23gM hWhgM hogM h5yb12gM h.gM hgM hb01gM h'gM hgM hl9999) Gem (1750) gM hgM hTgM hRc849gM h}gM h:  You see here a stone.gM hp ...P...(. ##  .#(........(# #..  ...(........(###...  ....(...♣P.P:(....  ....(........(...  #......(........(.# ##P.....(..P.....(.# ........(.......@(# 79.3 (22.0) .........(......(## gM hK..........(....(.# ......P....((((.#### ......PP###......#P# ..P...P.###........## ......##............## ....# #..............# ....####............##gM hn gM h q80.3 (2378gM hXgM h#$ _Found a stone.hM hh4hM hhM h $hM hk578 M(......(##  ....P...(. ## .#(... # .....(###...♣P.P:(.....# ..#  #.. ##PP.#0.0)(..(##(......(##....(....(.# hM h5......P....((((.####................hM hEhM hMo1.3 (167hM hXhM h[% _Found 2 stones.hM h1[ hM h[ hM hJb hM hm hM h %78 M.(....(.. (......(##  ....P...(. ## .# # ...(........(###...♣P.P:(.....# ..#  #..0 ##PP.hM h> (..(##(......(## ..........(....(.#......hM h hM hH o2.3 (156hM h$ hM h % _Found 2 stones.hM h 4hM hdhM hhM h-,b78 M.((((..#.(....(.. (......(###  ....P...(. ##hM hy, .#(.. #. .....(###...hM h,)♣P.P:(.....# ..#0  #..#.# ##PPhM h,.(..(## .........(......(##hM h<-.#.....iM hCiM h o3.3 (145iM hiM h% _Found 4 stones.iM hiM hRiM hiM huiM h@x34iM h M.....((((..#.(....(.. (......(###  ....P...(. ## .# #.. .....(###......♣P.P@(.....# ..###  #..#.# ##PP. ........(........(####.....You pick up a book of Blasting and begin reading...iM h&4iM ho5.3 (223iM hiM h>  You add the spells Volatile Blastmotes, Fulminant Prism and Iskenderun's Mystic_Blast to your library.iM h4iM hiM h/iM h8<b12jM hjM h:  You see here a stone.jM hjM h]S01 _jM hjM h:  You see here a stone.jM h%jM h&T890 _jM h,jM h9:  You see here a stone.jM hBjM h&CT839 _jM hHjM hZ:  You see here a stone.jM hci78 _jM hgjM hPkjM hrb67jM hvjM hW|jM h b56jM hjM hjM hKb45jM hjM h=jM h԰; ### ####  ####..##..#  #......@.## 93.3 (8 #..((((..##  ..(....(..#  #(......(### (....P...(.# ## .#..(## #.. ...(........(###... ....(...♣P.P.(.....# ....(..(...###jM hjM ho4.3 (934jM hEjM h$ _Found a stone.jM hjM hjM hDjM h] jM h9 jM h L23jM hB jM h, jM h2 b12jM h}7 jM hK jM h&W b01jM ha jM hk :  You see here a stone.jM hIs jM hs T790 _jM hYz jM h jM h c829jM hI jM h :  You see here a stone.jM h jM h S78 _jM h| jM h* jM h1 b67jM h jM hA jM h L56jM h jM h jM h jM hu jM h D45jM h jM h jM h; b34jM h? jM h jM h b23jM h jM hJ jM h jM h& #.......# ########.........## ####..##..##........P###........##..........#.#..((((..##..............(....(..#...........##(......(###...........#(....P...(.#......P....#(........(## ..###.@....(........(## ##$....(...♣P.P.(.. #.....(........(.. #......(........(.##... ##P.....(..P.....(.#jM h' ,.# ##.#.###........(........(## k   rime drake (wandering).##.....#..........(......(##..#.....#k.........(....(.##......P....((((.####jM hz< ]705.3 (11.0)6.3 (12jM h< D12jM hL jM hQ ] _A rime drake comes into view.lM h $## ######## ..## ####..##..# #P###........## .#.#..((((..## ....(....(..# ..##(......(### .....#(....P...(.# ......P.@..#(........(## ..###......(........(#####$....(...♣P.P.(.lM hں #.....(.(... #......(........(.# #... ##P.....(..P.....(.#  .# ##.#.###..(...##.....#...(......(#..#.....#k...(....#lM h! lM h k   rime drake (wandering)k.lM hb u7.0)01lM h lM h lM h=...... $## ######## ..## ####..##..# #P###........## .#.#..((((..## ...(....(..# .##(......(### .lM hٸq..@.#(....P...(.# ......P....#(........(## ..###......(........(#####$....(...♣P.P.(.#.....(.(... #......(........(.##.  #... ##P.....(..P.....(.# .# ##.#.###........(...##.....#..k(......(#lM hlM hk   rime drake (wandering)klM hk8690lM h.lM h"mM hAb...... $## ######## ..## ####..##..# #P###........## .#.#..((((..## ...(....(..# .mM hb##(......(### .....#(....P...(.# ......P....#(.(## ..###......(........(#####$....(...♣P.P.(.....#.....(........(...## #......(........(.##.# mM hcI #... ##P.....(..P.....(.# # # ##.#.###...k....(..mM hx9819mM hEmM hmM hLK...... $......#.......# ######## ...## ####..##..# #P###........## .mM hxM#.#..((((..## ...(....(..# .##(......(### .....#(....P...(.# ##......P....#(........(## ..###......(........(###mM hM##$....(...♣P.P.(.....#.....(........(...## #......(........(.##.# mM hM #... ##P.....(..P.....(.# #mM h_b107mM h4`8mM hPnmM hpmM h P...... $...... #.......# ######## .........## ####..##..# #..P###..## .#.#..((((..## .(....(..# .##(......(### .mM h= ,.#(....P...(.# ## ......P....#(........(## #.. mM hq 6..###......(.......##$....(...♣P.P#.....(.......mM h X#......(....... mM h j167mM hu mM h mM h nM h ...... $...... #.# ######## .........## ####..##..# #........P###.## .#.#..((((..## .(....(..# .##(......(### ...#(....P...(.# ## nM h......P....#(.(## #.. ..###......(.##$....(...♣P.P.#.....(.nM ha#......(. nM hknM hj256nM hnM hnM h...... $...... #.# ######## .## ####..##..# #........P###.## .#.#..((((..## .....(..# .##(......(### ....#(....P...(.# ## ......P....#(.nM h(## #.. #...#... nM h nM h, j345nM hnM h"K _You see here a stone.nM h S...... $...... #.# ########  .## ####..##..#  #.P###.##  .#.#..((((..##  .(@...(..#  .##(......(###  .nM h &...#(....P...(.# ##  ......P....#(.(## #.. ..###......(.(###...##$....(...♣P.P.(.....##.....(.(...####......(.(.##.# nM h nM ha q434 _nM h nM h oM hZ...... $......  #.# ######## .## ####..##..# #.P###.## .#.#..((((..## .(.@..(..# .##(......(### .#(....P...(.# ## ......P....#(.(## #.. oM h##$....(...♣P.P.(.....##.....(........(...####......(........(.##.# oM h5oM hj523oM h,oM h0oM huj......  $...... #.# ######## ## ####..##..# .P###.## #.#..((((..## (..@.(..# ##(......(### #(....P...(.# ## P....#(.(## #.. ##$..#.....(........(...####......(........(.##.# oM h?oM hj612oM h˝oM h*oM h m ...... $...... .......# ######## .## ####..##..# P###........## #.#..((((..## ...(....(..# ##(....@.(####(....P...(.# ##P....#(........(## #.. ###......(.(###...  ##$....(...♣P.P.(.....#oM hm ;.....(........(...####......(........(.#####P.....(..P.....(.# # ##...k....(........(##oM h oM hڄ j701oM h oM hl oM h ...... ...... ......# ########## ####..##..# P###........## #.#..((((..## ...(....(..# ##(......(##oM hb #(....P.@.(.# ##P....#(........(## #.. ###......(.(###...  ##$....(...♣P.P.(.....# oM h .....(........(...####......(..(.##.#  oM hķ ##P.....(..P.....(.# # oM h #...k....(........(## ..k...oM hX 8590oM h oM hl pM hRU # ########## ####..##..# P###........## #.#..((((..## ...(....(..# ##(......(###(....P...(.# ##P....#(.......@(## #.. pM h f##......(.(###...  ##$....(...♣P.P.(.....# .....(........(...###  #......(........(.##.# ##P.....(..P.....(.# # ...k....(........(## .k....pM h?9(#pM hpM hk9809pM hpM hpM h*1 # ########## ####..##..# P###........## #.#..((((..## ...(....(..# ##(......(####(....P...(.# ## .P....#(........(## #.. #......(.###... $....(...♣P.P.(.....# pM h1.....(........(...### #......(........(.##.# #P.....(..P.....(.# # ..k....(........(## k....(.#P....((((.####pM hYHpM hHk2078pM h|]pM hbK _You see here a stone.pM h{## ####..##..# P###........## #.#..((((..## ...(....(..# ##(......(###(....P...(.# ## . P....#(........(## #.........(.pM h&5(###....#$....(...♣P.P.(@....# .....(........(...### ......(.(.##.# P.....(..P.....(.# # .k....(........(##.(## .pM hh(.#P....((((.####PP###......#P#pM h %pM h%&1pM h&K67 _pM h];pM h>pM hO ?## ####..##..# P###........## #.#..((((..## (....(..# ##(......(### ~#(....P...(.# ###.~ ....#(.(## #....~(.(###....# pM h, $....(...♣P.P.(.@...# .....(.(...### (.(.##.# .....(..P.....(.# ## k....(.(##(..(. pM hV pM h= j256pM h.- pM h80 pM hb## ####..##..# P###.## #.#..((((..## (....(..# ~##(......(### ~#(....P...(.# ###.~#(..(## #....~(.(###....# pM hOB....(...♣P.P.(..@..# (.(...### (.(.##.# (..P.....(.# ## ....(.(##(...(....(.#P....((((.#### pM h^pM hc345pM h0+pM h-qM h ## ####..##..# P###.## #.#..((((..## ~(....(..# ~##(......(### ~~P#(....P...(.# ###.~~.#(........(####....~(.(###....# (...♣P.P.(...@.# (.(...### qM h(.(.##.# (..P.....(.# ## (.....(......(##(....(.#qM h:VP....((((.#### qM hͥqM hbj434qM hkqM h-qM h` ######## # ####..##..# ###........## S #.#..((((..## ..(....(..# .#..(### ~~P#(....P...(.# ####.~~..#(........(##~~~.(........(###.@..#qM h9(...♣P.P.(.....#~~.~N~(.(...### ..~~~(........(.##.# P..~(..P.....(.# ## ...(..#.S   water moccasin (wandering)(......(#N   naga (constriction, wandering)...(....# P....((((.####qM hwqM hDz  A naga and a water moccasin come into view.qM hEqM hqM h! ~S~NA water moccasin comes into view.qM hj523qM hN qM h1$; _The water moccasin moves out of view.qM h0   ########  ####..##..# #........## ~#..((((..## S..(....(..# . #..(### ~~P #(....P...(.# ####.~~.. #(.(#~~~..(........(###....#~~~.~(...♣P.P.(.....#~~.~~N.qM ho1 (.(...####..~~~ .(........(.##.# #P..~~(..P.....(.# ## #...(..##..(......(##. ...(....#qM h3 qM h4 qM h\6 qM h6 qM h}K ~~NN   naga (constriction, wandering)qM hL j612qM hZ qM hw] rM h/v######## # ####..##..#~ ###........##~ #.#..((((..##. ....(....(..#. .##(......(###P.. .P...(.# ####.~~... .#(........(####....~~~.. ..(.(#~~~.~ .rM h.(...♣P.P.(.....#~~.~~~N ..(........(...####..~~~~ ..(.(.##.# #P..~~ ..(..P.....(.# ## #.... ..(........(## ##....( #...(....(.# P....(((####rM hrM h=j701rM h5rM hrM h!## ####..##..#~ P###........##~ .#.#..((((..##. .....(....(..#.##(......(###P.. ..P...(.# ####.~~... ..#(........(####....~~~.. ...(........(##~~~.~.(...♣P.P.(...@.#~~.~~~NrM h".(........(...####..~~~~.(.(.##.# #P..~~.(..P.....(.# ## #.....(........(## ##....( #...(....(.#P....(((#### .PP###......#P#rM h"rM hF%rM h&rM h2<8rM hU3E490rM ho@rM hArM h? S.P###........##~ ..#.#..((((..##. ......(....(..#.##(......(###P...P...(.# ####.~~....#(........(####....~~~....(........(##~~~.~.(...♣P.P.(.....#~~.~~~N.(........(..@####..~~~~.(.(.##.# #P..~~.(..P.....(.# ## #....rM h? .(........(## ##....( #...(....(.#P....(((#### ..PP###......#P# ..P.###........##rM hX 98699rM hh rM hj sM hO.P###.## ~~.#.#..((((..## ~~..(....(..# ~~...##(......(### ~~P...#(....P...(.# ####.~~....#(.(####....~~~...(.(###....#~~~.~ $....(...♣P.P.(.....#~~.~~~N.(sM hKP0.(.@.####..~~~~.(.(.##.# #P..~~.(..P.....(.# ## #.... k....(.(## ##...(......(## #..(....(.#.P....((((.####.PP###......#P# ...P.###.##sM h+j=30sM hjD78sM hzzsM h}sM h[.P###.## ~~.#.#..((((..## ~~..(....(..# ~~...##(.k....(### ~~P...#(....P...(.# ####.~~... P....#(.(####....~~~...(.(###....#~~~.~ sM h@#$....(...♣P.P.(.....#~~.~~~N #.....(.(@..####..~~~~.(.(.##.# #P..~~ P.....(..P.....(.# ## #.... .k....(.(## ##...(......(## #..(....(.#sM hk   rime drake (wandering).P....((((.sM h9`####.PP###......#P# P...P.###.##sM hXsM hsM hB.sM h8j167sM h sM hKsM hI JsM h b56sM he) sM hG7 sM h7 D45sM hs> sM h?H b34sM hN sM hX sM h8Y L23sM h!` sM h$i b12sM h@p sM hJy b01sM h~ sM h; sM hK sM h sM hl M390sM h sM h kk   rime drake (wandering)sM h   ~~ ((((..## ~~. (....(..# ~~.. (......(### ~~P.. (....P...(.# ####.~~... (........(####....~~~.. (........(###....#~~~.~ #$....(...♣P.P.(.....# (........(@..# 8.3 (7(........(.##.#  (..Pk....(.# ## #.... (........(## ##.. (......(## #. (....(.#((((.####......#P## _You start waiting.tM h ~~ ((((..## ~~. (....(..# ~~.. (......(### ~~P.. (....P...(.# ####.~~... (........(####....~~~.. (........(###....#~~~.~ $....(...♣P.P.(.....# (........(@..# (........(.##.#  (..Pk....(.# ## #.... (........(## ##.. (......(## (....(.#((((.#.....tM hD$tM h;tM hra _A rime drake is nearby!tM hW...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NtM h XL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ---------  Time: 10738.3 (0.0) ......(......***.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..Pk**..(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9939) Gem (1690) .......(......(###. ........(....(.#k   rime drake (wandering) ....P....((((.#### ....PP###......#P# P...P.###........## _The water moccasin moves out of view. _You start waiting. _A rime drake is nearby!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 67% to hit)tM hK F...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...tM hL AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ---------  Time: 10738.3 (0.0) ......(......(((.##.# #P..~~tM hM oa) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P(((..(.# ## #....tM hWM Fire: a) +2 sling (freeze) {Cipactli} .k....(..(.....(####..tM hM Zot (9939) Gem (1690) .......(......(###. tM hM ........(....(.#k   rime drake (wandering) tM hM ~....P....((((.#### ....PP###......#P# tM hM P...P.###........## _You start waiting. _A rime drake is nearby!tM hN oFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linetM hDN sAim: a rime drake (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.tM h k  Aim: a rime drake (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rime drake.You shoot a sling bullet.  The rime drake hisses angrily.  The sling bullet hits the rime drake.tM hle tM h~ w..(.k..tM h ===9.3 (1889) Rev tM hf tM h? 8 _The rime drake is lightly wounded.uM h=...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..uM h/Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 uM hJ......(........(###....#~~~.~SH: 0Dex: 21 uM h#$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........*@..####..~~~~uM h>Noise: ===------  Time: 10739.3 (0.0) ......(......**(.##.# #P..~~uM hia) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P.k*..(.# ## #....uM hFire: a) +2 sling (freeze) {Cipactli} .k....(........(##uM h##..Zot (9938) Gem (1689) Rev .......(......(##uM hE#. ........(....(.#k   rime drake uM hk~....P....((((.#### ....PP###......#P# uM hP...P.###........##The rime drake hisses angrily.  The sling bullet hits the rime drake. _The rime drake is lightly wounded.  uM hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineuM hMAim: a rime drake (lightly wounded, 67% to hit)uM hM=...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..uM hMagic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~uM hJXNoise: ===------  Time: 10739.3 (0.0) ......(......(((.##.# #P..~~uM hta) +2 sling (freeze) d) +0 sling {Daeho} uM hAP.....(..P.((..(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} uM h.k....(..((....(####..Zot (9938) Gem (1689) Rev uM h.......(......(###. ........(....(.#uM h9k   rime drake ....P....((((.#### uM hgF....PP###......#P# P...P.###........##uM hkThe sling bullet hits the rime drake. _The rime drake is lightly wounded.  uM hgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineuM heAim: a rime drake (lightly wounded, 67% to hit)  You shoot a sling bullet.uM h  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rime drake.You shoot a sling bullet. The sling bullet hits the rime drake.  The sling bullet freezes the rime drake.uM huM h~(...k..uM hp40.3 (178uM h52uM h6e _The rime drake is moderately wounded.uM hY...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 uM hJZP....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ===------  Time: 10740.3 (0.0) ......(.......**.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} uM hyZ1P.....(..P..k*.(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9937) Gem (1688) Rev .......(......(##uM hZ#. ........(....(.#k   rime drake ....P....((((.#### ....PP###......#P# P...P.###........##You shoot a sling bullet. The sling bullet hits the rime drake.  The sling bullet freezes the rime drake. _The rime drake is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)uM h<...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 uM h=,P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ===------  Time: 10740.3 (0.0) ......(.......((.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P..((.(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(...((...(####..Zot (9937) Gem (1688) Rev uM h'>.......(.(....(###. ........(....(.#k   rime drake ....P....((((.#### ....PP###......#P# uM h>P...P.###........##The sling bullet freezes the rime drake. _The rime drake is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)  uM h>You shoot a sling bullet.uM hyPress: ? - help, Shift-Dir - straight line  Aim: a rime drake (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the rime drake.You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.uM hVuM hl.(.k...uM hem1.2 (0.967) Rev+ uM h|uM hQe _The rime drake is moderately wounded.uM ho =...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..uM hl PMagic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ===------  Time: 10741.2 (0.0) ......(.......**.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} uM h, P.....(..P...k.(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9936) Gem (1687) Rev+ .......(......(###. ........(....(.#k   rime drake ....P....((((.#### ....PP###......#P# P...P.###........##uM h You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage. _The rime drake is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)uM hPY...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 97/97 ======================== .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 uM h7#.....(........(@..####..~~~~Noise: ===------  Time: 10741.2 (0.0) ......(.......((.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P..((.(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(...((...(####..Zot (9936) Gem (1687) Rev+ .......(.(....(###. ........(....(.#k   rime drake ....P....((((.#### ....PP###......#P# P...P.###........##uM h+The sling bullet hits the rime drake but does no damage. _The rime drake is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)  You shoot a sling bullet.uM h]4Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the rime drake.vM h .(.k...(catching breath)The sling bullet barely misses the rime drake.vM h{3**You shoot a sling bullet.  The sling bullet barely misses the rime drake.  The rime drake breathes ice at you.The icy flash freeze hits you!vM h8D.(vM he984----====2.1 (0.95) Frozen Gem (1686) Rev* vM hJvM h$LW _You are encased in ice.vM hO#...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 84/97 ====================---- .....##(......(###~~P..Magic: 17/17 ======================== vM h#.....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 vM h$#.....(........(@..####..~~~~Noise: ====-----  Time: 10742.1 (0.0) ......(.......**.##.# #P..~~vM h=$ia) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P...k.(.# ## #....vM hd$Fire: a) +2 sling (freeze) {Cipactli} .k....(........(##vM h$##..Zot (9935) Frozen Gem (1686) Rev* .......(......(##vM h$#. ........(....(.#k   rime drake (catching breath) vM h%....P....((((.#### ....PP###......#P# P...P.###........##The rime drake breathes ice at you.The icy flash freeze hits you! _You are encased in ice.Fire: a) +2 sling (freeze) {Cipactli}vM h=%Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)vM h{Q...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 84/97 ====================---- vM hWR.....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~vM hRNoise: ====-----  Time: 10742.1 (0.0) ......(.......((.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} vM hRP.....(..P...k.(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..vM hRZot (9935) Frozen Gem (1686) Rev* .......(......(###. vM h/SU........(....(.#k   rime drake (catching breath) ....P....((((.#### ....PP###......#P# P...P.###........##vM hZSThe icy flash freeze hits you! _You are encased in ice.Fire: a) +2 sling (freeze) {Cipactli}vM hSPress: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.vM ht Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (moderately wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake is heavily wounded.  You shoot a sling bullet. The sling bullet hits the rime drake.  The sling bullet freezevM hhvM hCvJk(.5====-3.0 (0.945vM hǃvM hlc _The rime drake is severely wounded.vM h Y...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 85/97 =====================--- .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 vM h4 #.....(........(@..####..~~~~Noise: ===------  Time: 10743.0 (0.0) ......(.......k*.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P.....(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9934) Frozen Gem (1685) Rev* .......(......(###. ........(....(.#k   rime drake ....P....((((.#### ....PP###......#P# P...P.###........##You shoot a sling bullet. The sling bullet hits the rime drake.  The sling bullet freezes the rime drake. _The rime drake is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)vM hP...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 85/97 =====================--- .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ===------  Time: 10743.0 (0.0) ......(.......k(.##.#vM h|Q[m #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P.....(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9934) Frozen Gem (1685) Rev* .......(......(###. ........(....(.#k   rime drake ....P....((((.#### ....PP###......#P# P...P.###........## _The rime drake is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.vM h((((((  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.  The rime drake is severely wounded.You shoot a sling bullet.wM h9 k(.....(catching breath)The sling bullet barely misses the rime drake.wM hFD *The rime drake breathes ice at you.wM hX(77--====9 (0.934wM hwM hf4 _The icy flash freeze hits you!wM h ...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 77/97 ===================----- .....##(......(###~~P..Magic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0wM hcDex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 #.....(........(@..####..~~~~Noise: ====-----  Time: 10743.9 (0.0) ......(.......k*.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P.....(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9933) Frozen Gem (1684) Rev* wM h>\.......(......(###. ........(....(.#k   rime drake (catching breath) ....P....((((.#### ....PP###......#P# P...P.###........##The sling bullet barely misses the rime drake.The rime drake breathes ice at you. _The icy flash freeze hits you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)wM ht=...P###........##~~planckenstein the Skirmisher ....#.#..((((..##~~.Coglin of Okawaru *****. ........(....(..#~~..Health: 77/97 ===================----- .....##(......(###~~P..wM hMagic: 17/17 ======================== .....#(....P...(.# ####.~~...AC: 12Str: 12 P....#(........(####....~~~..EV: 14Int: 10 ......(........(###....#~~~.~SH: 0Dex: 21 #$....(...♣P.P.(.....#~~.~~~NXL: 12 Next:  6% Place: Lair:2 wM hI#.....(........(@..####..~~~~Noise: ====-----  Time: 10743.9 (0.0) wM h!......(.......k(.##.# #P..~~a) +2 sling (freeze) d) +0 sling {Daeho} P.....(..P.....(.# ## #....Fire: a) +2 sling (freeze) {Cipactli} .k....(........(####..Zot (9933) Frozen Gem (1684) Rev* wM ht.......(......(###. ........(....(.#k   rime drake (catching breath) ....P....((((.#### wM h=|....PP###......#P# P...P.###........##Fire: a) +2 sling (freeze) {Cipactli}wM hcPress: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)  wM huYou shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezes the rime drake.  wM h8You kill the rime drake!wM h/c†(wM hK((((((Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet. The sling bullet hits the rime drake!  The sling bullet freezes the rime drake.  You kill the rime drake!  Okawaru accepts your kill.wM hm†(.....wM h88===-4.8 (0.923wM hwM h[/ _You shoot a sling bullet.xM hgxM h1hxM hoxM h'|xM hj912xM hxM h1I----xM h7g 5.8 (1.0 _You start resting.xM h֩80---6.8 (20) Gem (1681xM hxM hܿ` _The ice encasing you melts away.xM h4xM h1xM h xM hӡ{1=290xM hxM h]xM h۲2=879) Rev+ xM h#xM h378xM hxM h75=67xM hxM hc6=56xM hxM h_ 745) Rev xM h>xM h$834xM h+xM h69=23xM h=xM hOMxM hMt90=12xM hVxM hze201) xM hmxM hx3=190xM hxM h_4=869xM hʕxM hd578xM hxM hn667xM hUxM h]_ _You start resting.xM h060.8 (14.0)xM h@7=1.8 (1556xM h xM h " _HP restored.yM h.P###.## ~~.#.#..((((..## ~~..(....(..# ~~...##(......(### ~~P...#(....P...(.# ####.~~... .P....#(.(####....~~~.. #......(.(###....#~~~.~ ##$....(...♣P.P.(.....#~~.~~~N  #.....(.@...####..~~~~ #......(.†(.##.# #P..~~ #P.....(..P.....(.# ## #.... ..k....(.(## ##.. k.(......(## #. .(....(.#.P....((((.####.PP###......#P# .P...P.###.##yM h~2.0)45yM h0yM hr1K _You see here a stone.yM h .P###.## ~~.#.#..((((..## ~~..(....(..# ~~...##(......(### ~~P...#(....P...(.# ####.~~... ..P....#(.(####....~~~.. ##......(.(###....#~~~.~ yM h)! ##$....(...♣P.P.(.....#~~.~~~N #.....((...####..~~~~  #......(.†(.##.# #P..~~ ##P.....(..P.....(.# ## #.....k....(.(## ##.. .k.(......(## #..(....(.#yM h!.P....((((.####.PP###......#P# ..P...P.###.##yM he:yM h(;q334 _yM hnPyM hSyM h˻ .P###.## ~~.#.#..((((..## ~~..(....(..# ~~...##(......(### ~~P...#(....P...(.# ####.~~....P....#(.(####....~~~..#......(..(###....#~~~.~yM hS  ##$....(...♣P.P.(.....#~~.~~~N #.....(.(...####..~~~~ #......(.†(.##.# #P..~~  ##P.....(..P.....(.# ## #.... #...k....(yM hs P.(## ##.. ..kyM h m.(......(## #. #yM hԼ ..(....(.#.P....((((.####.PP###......#P# yM h 1...P...P.###.##yM h@ yM h j423yM hZ yM hE yM h+.P###.## ~~.#.#..((((..## ~~..(....(..# ~~...##(......(### ~~P...#(....P...(.# ####.~~....P....#(.(####....~~~.. .###......(........(###....#~~~.~ ##$....(...♣P.P.(.....#~~.~~~N #.....(.(...####..~~~~ #......(.†(.##.# #P..~~ ##P.....(..P.....(.# ## #.... ##...k....(yM hj,.(## ##.. #..k..(......(## #. .#...(....(.#.P....((((.####.PP###......#P# ....P...P.###.##zM hzM h=512zM h= zM h"zM h.P###.## .#.#..((((..## ~~....(....(..# ~~.##(......(### ~~P.#(....P...(.# ####.~~.P....#(........(####....~~~ ..###......(........(###....#~~~. ##$....(...♣P.P.(.....#~~.~~~ #.....(.(...####.. #......(.†(.##.# #P.. ##P.....(..P.....(.# ## ##...k....(.(## ## .#..k.(......(## # ..#....(....(.#.P....((((.####.PP###......#P# zM h 3#....P...P.###.##zM h&zM hj601zM hezM hLzM hG#.P###.## .#.#..((((..## zM hGd...(....(..# ~~.##(......(### ~~P..#(....P...(.# ####.~~.P....#(........(####....~~~  ..###......(........(###....#~~~ ##$....(...♣P.P.(.....#~~. #.....(.(...####.. #......(.†(.##.# #P.. zM hH. ##P.....(..P.....(.# ## # .###...k....(.(## ## ..#..k.(......(##.#.....(....(.#.P....((((.####.PP###......#P# .#....P...P.###.##zM h`zM h.ak7090zM hgqzM hszM h^  #.P###.##  .#.#..((((..##  ...(....(..#  ...##(......(### ~~  ..#(....P...(.# ####.~~  ......P....#(........(####....zM h  ..###......(........(###....# ##$....(...♣P.P.(.....#~~. #.....(.(...####.. #......(.†(.##.# #P .. ##P.....(..P.....(.# ## # #.###...k....(.(## .#..k..zM hI .....(......(##.#..........(....(.#zM hu ..P....((((.#### ⌠..PP###......#P# ..#....P...P.###.##zM h 8859zM h zM h zM h( #.P###.## .#.#..((((..## .......(....(..#  ...##(......(###  ..#(....P...(.# ####. ......P....#(........(####....zM hz) ..###......(........(###....# ##$....(...♣P.P.(.....#~~. #.....(.(...####.. #......(.†(.##.# #P. ##P.....(..P.....(.# ## # .#.###........(.(## .#..k.(......(##.#...zM h)!.(....(.#...P....((((.#### .⌠...PP###......#P# ...#....P...P.###.##zM h*{M h978{M h {M h {M h #.P###.## ....#.#..((((..## .......(....(..# ...##(......(###  ..#(....P...(.# ####. ......P....#(..(####.... ..###......(........(###....# ##$....(...♣P.P.(.....#~~ #.....(.(...#### #......(.†(.##.# # #... ##P.....(..P.....(.# ## #.#.###.(.(##.#..k.(......(## #.....#.(....(.#.P....((((.### #.⌠....PP###......#P# ....#....P...P.###.##{M h;:{M h;k7067{M h"R{M h U{M h^ #.P###.## {M h..#.#..((((..## ......(....(..# ..##(......(### .#(....P...(.# #### ......P....#(.(#### ..###......(........(###....{M h ##$....(...♣P.P.(.....# #......(...#### #......(.†(.##.# {M hg #... ##P.....(..P.....(.# ## ##.#.###.(.(## #.....#...(......(## .#.....#.(....(.#.P....((((.#### .#.⌠.PP###.#P# .....#....P...P.###.##{M hh{M hCj156{M h_{M hK _You see here a stone.{M h!] #.P###.## .#.#..((((..## .....(....(..# .##(......(### .#(....P...(.#  ......P....#(.(#### ..###......(.(### ##$....(...♣P.P.(.....# #....@(.(... #......({M h*&.†(.##.# #... ##P.....(..P.....(.# ##  ##.#.###.(.(## ##.....#.(.(## ..#.....#.(....(.# #.P....((((.#### #.#.⌠.PP###..#P# #.....#....P...P.###.##{M h{M hq245 _{M h{M hF{M hG  .## ####..##..# #P###........## #.#..((((..## ....(....(.. .##(......(###  ...........#(....P...(.# ##....P....#(.(####..###......(........(###..{M hjH ##$..@.(...♣P.P.(..... #.....(..(...## #......(.......†(.##.# #... ##P.....(..P.....(.# ## # ##.#.###...(## .#..(##  ..#.....#..........(....(.#  #....P....((((.##{M hI c##  #.#.⌠..........PP####P{M hc {M hKd j334{M h| {M hO~ |M h .## ####..##..# #.P###........## .#.#..((((..## ...(....(..# .##(......(### .#(....P...(.#  ......P....#(.(#### ..###......(.(### ##$.@..(...♣P.P.( #.....(.(... #......(.†(.##. #... ##P.....(..P.....(.# .# ##.#.###.(....(##  .##.....#.(...(## ..#.....#.(..(.#  #..P....((((.#### [39;|M hHT49m #.#.⌠.PP###......#P#|M hz|M h+ j423|M h|M h|M hX .## ####..##..# #.P###.## .#.#..((((..## ...(....(..# .##(......(### .#(....P...(.#  ......P....#(.( ..###......(.(### ##$@...(...♣P.P.( #.....(.(... #......(.†(.## #... ##P.....(..P.....(.#  .# ##.#.###..(.....(## .##.....#..(....(## ..#.....#.(...(.#  #.|M h[.P....((((.####  #.#.⌠.PP###......#P#|M hʹ512|M hk|M h|M h, .## ####..##..# #.P###.## .#.#..((((..## ...(....(..# .##(......(### ...#(....P...(.# ......P....#(.( ..###......(.( ##@....(...♣P.P.( #.....(.( #......(|M hS.†(. #... ##P.....(..P.....(.# .# ##.#.###..(......(## .##.....#..(......(##  ..#.....#.(....(.# #..P....((((.####  #.#.⌠.PP###......#P# |M h|M h[j601|M h|M h7.8 (28990|M h|M h? _You now have 741 gold pieces (gained 26).|M ht #.# ######## .## ####..##..###P###........###.#..((((..###....(....(..#..##(......(#............#(....P...(........P....#(.(..#.(........(##.....(...♣P.P.( #.....(..(. |M hvi#......(.......†(. #... ##P.....(..P.....(. ##.#.###.....(##......(## ..#.....#..........(....(.#  #....P....((((.##|M hw"|M h#p8.8 (1849|M h93|M h6}M hT $...... #.#.# ###### .## ####..##..###P###........#.#..((( #....(....(..##.##(......(##......#(....P...(#......@P....#(.(.##..#.(........(# ##.....(...♣P.P.(}M h\ #.....(..( #......(.......†( #... ##P.....(..P.....( ##.#.###.......(#.....(# ..#.....#..........(....(.}M h"978}M h  ...... .##$......# #.#.# ###### .## ####..##. ###P###........#.#..((( #....(....(. ##.##(... #......#(....P... #.......P....#(...##..##.(........### ##.....(...♣P.P. #.....(..}M h #......(.......† #... ##P.....(..P..... ##.#.###.......#..(}M h, }M h!k8067}M h.}M h&1}M hu ## ##......# .##$......# #.#.# ##### .## ####..## ###P###.....#.#..((( #....( ##.##(... #......#(....P #.......P....#(#..##..##.(......## ### ##.....(...♣P.P}M hs  #.....(. #......(.. #... ##P.....(..P ##.#.###.}M h 156}M h }M h# ~M h$; ##....### ##......# .##$......# #.#.# ## .## ####..# ###P###.....#.#..((( #....( ##.##(... #......#(....P #.......P....#( #..##..##.(......##. #### ##.....(...♣P# #.....( #......(.. #... ##P.....(..P~M h1~M hV2j245~M h:~M h'<~M h(_M ....P #### ##.##$ #.# ### #.## ####..###P###......#.#.#..((((#....(###(.....P#.......P....#(....... #..~M hg~M hPhj334~M hfo~M h)q~M hDM$..... ....P.. ##.## ##..##$ # ### #.## ####..####P###...... #.#.#..((((#....(####(....#............#(....P.#...~M hS<4~M h:TD23~M h^~M h b+ _Found 20 gold pieces.~M h M #### $....  ....P.. ##..## ##..##$ # ### #.## ####..####P###...... #.#.#..((((....(###...........##(.....#. #### ##...~M h/ ~M h j512~M h. ~M h ~M hc M #### $.....  ....P.. ##..## ##..##$ #.# ### #.## ####..###P###...... #.#.#..((((#.#..............(....# .##..###....~M h7 ~M h j601~M h ~M h ~M h4'M #### $....  ....P.. ##..## ##..# #.# ### #.## ####..###P###......#...........#.#..((((#.......P...~M h?~M h@k7890~M hG~M hR~M hoSp8.8 (2839~M hZ~M hs^? _You now have 760 gold pieces (gained 19).M hF#### $......  ....P.. ###....# ..## # ..##.# #.## ####..## ####..#####P###........#.#..((((M h0#.#...(....(####.#.....#(....PM hM hjo9.8 (178M hM h3M h## #.####.$... ....P# .. ###....# ..## ##.@....# ..##.# #.#.# ##..## ####..##.###.P###.#..#.#..((((.#.#.(....(.###.##(......(#.#(....P.M hM hk9067M hM h%M h/ ### ##..####..# #$........ #....P.. ###@...# ..## # ..##.# #.## #######..## ####..#####P###........#.#.#..((((..##.#....(....(..###..(#M h M h j156M h M hx M h0M#### #..####..# #$....... #@...P#.. ###....##..## ##...##. #.#.......# #######. M h 0##...........M hM hGj245M hM h)M hM#### ###..####..# #@....... #....P#.#.. ###....##..## ##...##.......#. ..#...........#M hM hYM h3j334M hM h/M ho4.8 (223M hM hW? _You now have 780 gold pieces (gained 20).M hѣ #### ## #..####..##.#. #....P#.#.. ###....## ..## ##......# ..##..#.#.......# ##.........## ####..##..####..P###.##.#.#..((((..#M hf M h o5.8 (112M h M hA M hr#### ## #..####..## #.# . #....P#.## .. ###....## ..## ##......# ..##.#.#.# ##..## ####..##..####.P###.###.#.#..((((..##M hM hj601M h#M h%M hn)#### ## #..####..## #.# . #....P#.## .. ###....## ..## ##......# ..## #.### M hM hk7790M hM h'M h6 T#### ### #..####..## #.# . #....P#.## .. ###....## #..## ##......# ..##.##.#.##.#M h7 ?###.P M h> M h? k8829M hC M hLE M hzM h6{M hu{M h~M hM hx78M hGM hL67M h{M h7M hM hPL56M hM hAM h M h]L45M hߘM h$M hޞb34M hGM h M hM huD23M hM hvM hb12M h%M hϯM hM hL01M h"M hM hc690M hݺM hмM hOc819M h7M hM hM hL78M hM hM hb67M h M hM hb56M hM h.M hb45M hM hM hM hL34M hM h8M h}M hL23M h?M h1M heb12M h(M hYM hb01M hRM hM hc590M hM hM hM hNM809M hM hM hb78M hM h M h b67M h M hM hb56M h,M h|M h*M hkL45M h5M hM hb34M hM hM h\$x23M h%M h)C1M hn*2M h*M hR,M h.L01M h.M hl/M h0M h4M hD5M490M h5M h&9M hl<d8599M hW=M h>M hAM h6BL78M hBM hRDM hHM hHL67M hIIM hJM h*Nb56M hNM h PM hWTb45M hUM hWM hZb34M h[M h\M h|h ###..##...........#.#..(( #..#.#..............(.. ##.###...........##(...#..#............#(....#..#.......P....#(....##..##..###......(.... ##..#### ##.....(...♣ ##.### #.....(.... #..@.# #......(.... #....# ##P.....(..P. .# ##.#.###........(.... .##.....#..........(... ..#.....#..........(.. Y#..............P....(( Y   yak (wandering) . #.#.⌠..........PM hhP###......... #.....#....P...P.###.. ........ #.......#......##.....M hi1833.8 (35.0)M huKY.M hivp4.8 (3623M h1M hM h  (((((((You shoot a sling bullet.M hk YThe sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.M hM hx....Y..M h===5.7 (0.9)2) Rev M h-M h1 _The yak is lightly wounded.M h (((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.M hd%  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.M hM h&e..Y.M hݲc6.61M hM h\^ _The yak is moderately wounded.M h ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.M h~  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.M h M h% ].Y.M h }7.501) Rev+ M h" M h [ _The yak is heavily wounded.M hrx (You shoot a sling bullet. The sling bullet hits the yak!M h  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.M h*M h<Y.8.439M hّ&0) Rev* M hM h\ _The yak is severely wounded.M h  You shoot a sling bullet. The sling bullet hits the yak.M hت _The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!M hh†M h?7M h]@YY   yak (wandering)M hDv109.3889M hMM h[QP _Okawaru accepts your kill.M h~  ###.(( #..( ##.( #..( #..#( ##..#( ##..#### ( ##.### ( #..@.# ( #.†..# ( .# ##.#.##( .##.....( ..#....( Y#.......(( . #.#.⌠...   #.....#.. M hH~  ###.(( #..( ##.( #..( #..#( ##..#(M hw ##..#### ( ##.### ( #..@.# ( #.†..# ( .# ##.#.##( .##.....( ..#....( Y#.......(( M h. #.#.⌠...   #.....#.. M h4M hM hZ _A yak is nearby!M h* (((((Y  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak!M h  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.M h6|†....YM h58m40.278M hFM h@N^ _The yak is moderately wounded.M hW (((((You shoot a sling bullet.  The sling bullet hits the yak but does no damage.M h ((The yak is moderately wounded.M hngM hs†..Y...M htl1.167M h~M hނw _You shoot a sling bullet. The sling bullet barely misses the yak.M h-k(((((((M h\  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.M hT M h( M h †...YS.S   water moccasin (wandering)M h l2.056M h M h [ _The yak is heavily wounded.M h 5 (((SYou shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the yak. The sling bullet freezes the yak.M hy  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.M h% M h M h M ht z†.YS.M hy j945M h M h [ _The yak is heavily wounded.M h (( You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.M h   The yak is severely wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.M h,M h*]†YS.M h߰q3.9 (1.034M hM hs\ _The yak is severely wounded.M hc (You shoot a sling bullet.  The sling bullet hits the yak but does no damage.M h  _ The sling bullet hits the yak.freezes the yak.M hGp M hq M h hY..SM h q4.8 (0.923M h M h W _The yak is almost dead.M hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.M hV  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.M hM hf  The yak is almost dead.M h<JS.M hc5.72M hM hP _The yak barely misses you.M hO ((((You shoot a sling bullet.M h  The sling bullet completely misses the yak.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.M hZ f  The yak is almost dead.M hf S.Y...M hf -6.5 (0.8M hf ;1M hp M hat ; _The yak gores you but does no damage.M hw  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!M hh †S   water moccasinM h ((((Okawaru accepts your kill.M h0q†...M h4y17.4 (0.901M hX=M h@n _You shoot a sling bullet. The water moccasin misses you.M hc  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.M hL ((M hiThe water moccasin is moderately wounded.You shoot a sling bullet.M h/ .SThe sling bullet misses the water moccasin.M h|0m8.3290M h9M h>F _The water moccasin bites you but does no damage.M h   You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.M h) ((The water moccasin is severely wounded.You shoot a sling bullet.M hŶ .SThe sling bullet misses the water moccasin.M hr9.3 (1.0879M hM hF _The water moccasin closely misses you.M hM h$(o  You shoot a sling bullet.  The sling bullet hits the water moccasin.M h ((The water moccasin is severely wounded.You shoot a sling bullet.M hG ' M hG .SThe sling bullet barely misses the water moccasin.The water moccasin bites you but does no damage.M hGH r50.2 (0.978M h8Q M hRU \ _The water moccasin closely misses you.M h z ((You shoot a sling bullet.M h/  The sling bullet misses the water moccasin.You shoot a sling bullet.M h .SThe sling bullet barely misses the water moccasin.M h l1.167M h M h [ _The water moccasin barely misses you.M h z ((You shoot a sling bullet.M hf &  M h% kThe sling bullet misses the water moccasin.You shoot a sling bullet.M h .SThe sling bullet closely misses the water moccasin.M h89--2.1 (1.056M hx#M h(3 _The water moccasin bites you!M h.o  You shoot a sling bullet.  The sling bullet hits the water moccasin.M h ((The water moccasin is severely wounded.You shoot a sling bullet.M hN .SThe sling bullet completely misses the water moccasin.The water moccasin closely misses you.M hO90--345M h`M h#dF _The water moccasin bites you but does no damage.M hz ((You shoot a sling bullet.M h~E _The water moccasin bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.M h .SThe water moccasin is almost dead.M hy14.0 (0.934M hM h F _The water moccasin bites you but does no damage.M hs mThe water moccasin is almost dead. _The water moccasin bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!M h| e.M h ((Okawaru accepts your kill.M h C..M h z23923M hj M h / _You shoot a sling bullet.M h 4M h M h H _No target in view!M h[M hY\M h\M haM hkE3=125=01M hm6190M hn .........M hoZ--- _You start resting.M h-7.9 (3.0M hՍ7=---8.9 (4869) Rev+ M hM h" _HP restored.M h]# #..######P###...###..##.#..( #..#.#....(##.###.##( #..#......#( #..#.......P....#(##..#.(...##..#### ##.....( ##@### #.....( #....# #......(.. #.†..# ##P.....(..PM h ##.#.###.##..... ..#.....#..........(. .#........P....( . #.#.⌠..........PP###  . #.....#....P...P.###M hM h0o9.9 (178M hM h\M h  #.#..## .## #### #..######........P###..###..##.....#.#. #..#.#.......(##.###...##( #..#............#( #..#.......P....#(#..#.(.#### ##.....( ##.### #.....( #....# #......(.. #.†..# ##P.....( ##.#.#####... ..#.....#...... .#.....P... . #.#.⌠..........PP###M h M h k6067M hE M hW M h7\M....####.# .#..## #.........## #### #..######........P#####..##...........#.#....#.#..............(##.###......#(#........#..#.......P....###.@##..###.##..#### ###.### #...# #.#.†..# ##P.....(.....M hjM hkj156M hptM hwM hD8 ##.....#..##.# #.....####.#.......#  #.#..## #.........## ### #..######........P######..##...........#.#. #..#.#.............##.###...........##( #..#............#( #.@#.......P....#(..#.(.#### ##.....( ##.### #.....(M h> #....# #......( #.†..# ##P.....( ##.#.#####... ..#.....#......M hrM hm=245) Rev M hM hiM hp ..#####......# ##.....#..##.# #.....####.#.#  #.#..## .## ## #..######P######..##.# #..#.#...##.###.## #@.#......#( #..#.......P....#(..#.(.#### ##.....( ##.### #.....( #....# #......( #.†..# ##P.....(M h5rm ##.#.####M h}|M hX}j334M hM hM h. M h M h M hp M hԀ fM#P..## ###....####.......######.....#..#....####.# .#..## #.M h l## # #..######P#####..##.#.##..#...##@####...#.......P....###..##..###.##..#### ##.....(.##M h M h4 j423M h M h M h #..# #....P#.#P.........## ###....### #.......#####......# ##.....#..##.# #.....####.#.#  #.#..## .## # #..######P####..## #@.#.#..#.###.# #..#......# #..#.......P....#..#..#### ##.....M h ##.### #..... #....# #...... #.†..# ##P.....M h/M hj512M hM hM h`M..##........# #....P#.#P..## ###....###.......#######.....#..#.....####.# .#..## #.## # #..######P#####@.##.#..#..##.####.#..#.......P....#..M hM ho601) M hM hM h4 #..######..### #..####.......# ##..... #...........# #....P#P.........## ###....## #.......#####......# ##.....#..##.# #.....####.#. #.#..## .# #.@######P####..## #..#.#.#.###. #..#...... #..#.......P#..##..#.#### ## ##.### #M hd>M hn?k7090M hCM hFM hV  #.# #### #### # #..######..### #..####..# ##..... #..# #....P#P..## ###....# #.......#####......# ##.....#..##.# #.....####.#. #.#@.## .# #..######P###..# #..#.##.###M h2  #..#. #..#.......P#..##..#.#### ##M h̋ M h k8859M h/ M h[ M hz 8 #.# #### ####  #..######..### #..###..# ##.... #..# #....#P..## ###.... #.......#####...... ##.....#..##. #.@...####.#. #.#..## .###..######M h ^###..# #..#.##.### #..#. #..#.......P..#M h' M h( j978M h- M h0 M h #.# #### ####   #..######..### #..##   .............# ##...   #...M hY.# #   #P..# ###   #.###.   ##..   ###.#   #@#..## #.   ###..######  M h ###..##.   #..#.#   ##.###   #..   #..#M hP   ##..##..###   ##..#### ##M h5M h/ k7067M hn$M hK'M h9mM hvn&MM ho M ho# #### #### M hpn#..######..### #..##M h~p ..M hq#M h0r.M hr.# #P..## ####.......#####M hNs3#.....#..#....####.#.#..## #.###..#########..##.  M h1|#..#.#........# M h}M h~1M h %5M hd 6M hM hM hHM h3p  ## #.# #### ####  ##..######..### #..### ......# ##. #....M h1q  #. #P... ### #..## #..##. #.....####.# #.#..## #.. ###..###### ###..##.. #..#.#.M hq  ##.## #..#.. #..#.......PM hiz M h{ j245M h+ M hς M h`t     #   #.# #### ####  M ha##..######..### #..##  ..# ##   #..# #  #P..## ###   ..#####   ##.....#..##   #.....####.#  M ha^ #.#..##  ###..######  ###..#   #..#.#  #.###  M h&bH #..#.M hlM h nj334M hXrM htM h_      #  M h` #.# #### ##  ##..######..### #..#  ..# ##   #..# #  #P..## ###  #..#####   ##.....#..##  M h6 #.....####.#   #.#..##  ###..######  ###..#  M h m #..#.#  #.###M h M h$ j423M hM h4M h'W     #  M hW~ #.## #### ## #####..######..###  #.....# ##  #..# #  #P..## ### ##..##### M heX] ##.....#..##  #.....####.#  #.#..##  ###..###### M hXx###..#  #..#.#M h9bM hb&5M hbD12M hiM hlM h6,     #   #.## #### ##  #####..######..###  #.....# ##M h#m #.#..##..# # ..). #P..## ###  .... ##..#####  ... ##.....#..##  .. #.....####.#  . #.#..##  ###..###### M h####..#M hM hj601M h2M hd _Found a crystal short sword.M h     ###  #.## ####   #####..######..### #  #.# M h   #.#..##.#   ..).# #P.##   #..... ###.##### .. ##.....#..## ... #.....####.#  P... #.#..## #  P... ###..######  ###..##M h M hD M h l77990M h M h M h)W(  ###  #.## #### #####..######..### M hW  #................#  #.#.@##...........#   #...).###P....# #  #..... ###...# . ##.....#..  #...... #.....####.#M hF.S# . .⌠.# M hEp .. ...M hk  A cane toad comes into view.M hM hdF.S...M hK97M h8M htM hd; _Found a stone staircase leading down.M hF%  #.##..####..P.###..#.+##P..##.####.....#P..M h% ..⌠.##.#.#.# ###....#...... #.#.....⌠.<..+...⌠####..........#....@...##.⌠.##...##..#..####...M h% $......... ..#+.#.#.#.. ..#.#.. #.M h%& gF.S### . ...#.>...# . .⌠.# #..M hY& t. .. ...M h( M h7+ M h, M h-4 _S.F.M hx4 '10M h4 D67M h; M h> M hǜ 8 ###......# ##... ##...#..... #..P..###..#.+### #P.........##.####.... ##P...⌠.##.#.#.# ###............#..... #.#.....⌠.<..+...⌠M h&  #####.@.............. ##.⌠.##...# #..........#..####.... #.....$......... ..#+.## #.M h S....#.#.. ..# ...##.#..  #....F.### . ..... ##.>M h # . .⌠.#. #............. .. ...M h- M h M h) M h iS.F.M h j156M h$ M hQ M h #...#.#.⌠... ###......# .. ##...###.....#. #..P.###..#.+###M h6 #P..##.####.....## ##P..⌠.##.#.#.#.# ###............#..... #.#..@..⌠.<..+...⌠...+M h] #####..................# #.M h##.⌠.##...# #..........#..####.....#.M h& #.....$..S...... ..#+.## #.....#.#.. ..##M h΀ F....##.#..  #....M h### . .....# ##.>M h}# . .⌠.#..M hM hM hEM h؍S.FF.M hT245M hێM hM hM hA ##..... #...#.#.⌠... ###......#... .. ##...###.....#.. #..P.###..#.+####. #P..##.####.....## ##P..⌠.##.#.#.#.## ###.....@......#......... #.#.....⌠.<..+...⌠...+. #####..................#. #........##.⌠.##...#...## #.......S..#..####.....#. #.....$......... ..#+.###. #.F.....#.#.. ..## ...##.#.. .... #....### . .....#M h M h,M h:M hoS.F.SM hM h.=3M hD34M h0M hH8 _The water moccasin hisses angrily.M hBq ^ ##.#. #...#.#.⌠. ###....#.....#. ##...##.#. ##...####.....#.M hq  #..P..###..#.+####. #P.##.####.....###. ##P.M hq ⌠.##.#.#.#.##. ###.#.M hq  #.#.....⌠.<..+...⌠...+. #####.#.M h)r  #.......S##.⌠.##...#...##. #..#..####.....#.#.M hPr  #.....$..F...... ..#+.###. #.M hr .....#.#.. ..##. #......##.#.. . M h0u M hu M hx M hf gSF.M h \-423M hA M h M h: M h* ##.#. #......#.#.⌠. ###......#.....#....P ##.....##.#. ##.M he...####.....#. #..P...###..#.+####. #P.##.####.....###.# ##P.⌠.##.#.#.#.##.⌠M h6 ###.#. #.#.....⌠.<..+...⌠...+..>M ha #####....S.#. #.M hF##.⌠.##...#...##.⌠ #.M hJ.#..####.....#.#.M h2 #.....$......... ..#+.###. #.......#.#.. ..##.M h #.......##.#.. . M hM h5M hiSF..M hr=512M h@M h\ M hF_The water moccasin misses you.M h@ ##.#.   #........#.#.⌠.   ###.............#.....#....P.   ##......##.#.   ##.M h....####.....#.   #..P...###..#.+####.   #P.##.####.....###.#   ##P.⌠.##.#.#.#.##.⌠.   ###.#.  M hD0 #.#.....S.<..+...⌠...+..>.   #####....F.M h1#.   #.##.⌠.##...#...##.⌠.   #..#..####.....#.#..#  M h  #.....$......... ..#+.###.   #.M hDw.......#.#.. ..##.   #.M hkt.......##.#.. . M h"M hPF..M h j601M hM hF _The water moccasin bites you but does no damage.M h #..#.#.⌠  ###.......#.....#....P  ##............##.......#....  ##......###.....#  #..PM h.###..#.+####....#  #P...##.####.....###.###  #.⌠.##.#.#.#.##.⌠..  ###..#............M h #.#....FS.@..+...⌠...+..>.⌠ M hN6 #####..................#....  #........##.⌠.##...#...##.⌠.#  #..M h..#..####.....#.#..##  #.....$......... ..#+.###....M h M h #..............#.#.. ..##....  #..............#M h"..... M hz #.............### . .....#M hT.  ##.>M h_# . .⌠.#.M h!.M hM hZR  The water moccasin attacks as it pursues you!M ha`.FSM hU7590M hgM hM h _The water moccasin misses you. The water moccasin barely misses you. _There is a stone staircase leading up here.M hR 4M h M hZ M h X⌠FM h k8809M h M h$ ! ..# #..#....#..#.## ..# ##.......###'#..... ..## #.............. ..P###########................... ......................÷.......... ............................###. .....##P.#.#####...........## ### ....######## #P...........# 1 .....# ##@S.........# .....# ## ....### ######............# #####.####.#.###...........#### ................................. M h 4#####'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###...# #.. M h \_The water moccasin misses you.M h M h. M hԃ z-20.4 (2.578M h M h } _You climb upwards. _There is a stone staircase leading down here.M ht ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 M h ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0M h 'Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ---------  Time: 10920.4 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9757) Gem (1508) M h׍ ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. M h i~~~...##.........#.### ### #.. ######.###.........##.. _The water moccasin misses you. _You climb upwards. _There is a stone staircase leading down here.  M hH Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)M hN @..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14M hO Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ---------  Time: 10920.4 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M hP '#####.####.#.###...........###### Zot (9757) Gem (1508) ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##.. _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)  You shoot a sling bullet.M h   Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (59% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.M hd S......The sling bullet barely misses the water moccasin.M h1e ===1.3 (0.967) Rev M hj M h{m \ _The water moccasin closely misses you.M hH..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10921.3 (0.0) M hk.....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9756) Gem (1507) Rev ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You shoot a sling bullet.  The sling bullet barely misses the water moccasin. M h_The water moccasin closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)M h..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== M hϸe..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 M h/W.....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#M hYNoise: ===------  Time: 10921.3 (0.0) .....###...........#M ha) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M hڹ>Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9756) Gem (1507) Rev ................................. M hT####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. M h?~~~...##.........#.### ### #.. ######.###.........##..M hEThe sling bullet barely misses the water moccasin. _The water moccasin closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)  You shoot a sling bullet.M h1C^Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.M h! S......The sling bullet closely misses the water moccasin.The water moccasin closely misses you.M ho2.3 (156M hM hF _The water moccasin bites you but does no damage.M h}..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== M hU..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M h:W....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#M hdNoise: ===------  Time: 10922.3 (0.0) .....###...........#M ha) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M hFire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9755) Gem (1506) Rev M h$................................. ####........##'###....÷.......... S   water moccasin M h#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. M h<######.###.........##..The sling bullet closely misses the water moccasin.The water moccasin closely misses you. M hu_The water moccasin bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)M hz..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12M h*Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ===------  Time: 10922.3 (0.0) .....###...........#M ha) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M h>Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9755) Gem (1506) Rev ................................. M hs####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. M h######.###.........##..The water moccasin closely misses you. _The water moccasin bites you but does no damage.  M hxFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)  You shoot a sling bullet.M hd|Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (59% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.M hD S......The sling bullet misses the water moccasin.6-3.2 (0.945) Rev+  _The water moccasin bites you.M h ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 96/97 =======================- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10923.2 (0.0) .....###...........#a) +2 sling (freeze) d) +M h 0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9754) Gem (1505) Rev+ ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You shoot a sling bullet.  The sling bullet misses the water moccasin. _The water moccasin bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)M h ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 96/97 =======================- M h^ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#M h Noise: ===------  Time: 10923.2 (0.0) .....###...........#M h a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9754) Gem (1505) Rev+ M h 6................................. ####........##'###....÷.......... S   water moccasin M h9 #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........#M hr #.. _The water moccasin bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h Aim: a water moccasin (59% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.M hz] `(((((((  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (59% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is lightly wounded.  You shoot a sling bullet.M h[ S......The sling bullet misses the water moccasin.M h [7=4.1 (0.9M h= K34) Rev* M h M h F _The water moccasin bites you but does no damage.M hK8..#M h*#........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..##M h&i#................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== M h......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M hW....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#M hcNoise: ===------  Time: 10924.1 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} M hK....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9753) Gem (1504) Rev* ................................. M h####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..M hvYou shoot a sling bullet.  The sling bullet misses the water moccasin. _The water moccasin bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 59% to hit)M h..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 M hCm............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10924.1 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9753) Gem (1504) Rev* ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. M h}~~~...##.........#.### ### #.. ######.###.........##.. _The water moccasin bites you but does no damage.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 59% to hit)  M h\You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.M hl(((((((  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is lightly wounded.  You shoot a sling bullet.M hy S......The sling bullet misses the water moccasin.The water moccasin bites you.  You are poisoned.M h2=--5.0 (0.92) Pois Gem (1503) Rev* M hM hk5 _The water moccasin poisons you!M ha..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 92/97 ======================-- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12M h4bStr: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0M h~bDex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#M hbNoise: ===------  Time: 10925.0 (0.0) .....#M hb##...........#a) +2 sling (freeze) d) +0 sling {Daeho} M hb....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M hc#####.####.#.###...........###### Zot (9752) Pois Gem (1503) Rev* M h>c6................................. ####........##'###....÷.......... S   water moccasin M hc#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........#M hcD#..The water moccasin bites you.  M hdYou are poisoned. _The water moccasin poisons you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 59% to hit)M hWCf..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 92/97 ======================-- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M hD....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ===------  Time: 10925.0 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9752) Pois Gem (1503) Rev* ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You are poisoned. _The water moccasin poisons you!  M h.DgFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hsDiAim: a water moccasin (lightly wounded, 59% to hit)  You shoot a sling bullet.M hi Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet completely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin!M hX S......The water moccasin is heavily wounded.You feel very sick.M hYw08 (0.812M haM hhd\ _The water moccasin closely misses you.M h b..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..##M h #................... Health: 90/97 ======================-- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14M hN Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M hv ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....#M h ##@S.........#Noise: ===------  Time: 10925.8 (0.0) .....#M h ##...........#a) +2 sling (freeze) d) +0 sling {Daeho} M h ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h #####.####.#.###...........###### Zot (9751) Pois Gem (1502) Rev* ................................. M hG T####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. M hj ~~~...##.........#.### ### #.. ######.###.........#M h #..The water moccasin is heavily wounded.You feel very sick. _The water moccasin closely misses you.Fire: a) +2 sling (freeze) {Cipactli}M h Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 59% to hit)M h ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 90/97 ======================-- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 M h{ ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ===------  Time: 10925.8 (0.0) .....###...........#M h 6a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M hІ #####.####.#.###...........###### Zot (9751) Pois Gem (1502) Rev* M h 6................................. ####........##'###....÷.......... S   water moccasin M h #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........#M h> #..M hn You feel very sick. _The water moccasin closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h Aim: a water moccasin (heavily wounded, 59% to hit)  You shoot a sling bullet.M h M(slow)You shoot a sling bullet.  The sling bullet completely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.M h' S......The water moccasin is heavily wounded.You feel very sick.M hI 88=-6.8 (101M h5 M hD _ _The water moccasin completely misses you.M hc#..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 88/97 =====================--- M hS..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 M hBe.....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#M hkXL: 12 Next: 13% Place: Lair:1 .....###@S.........#M hcNoise: ===------  Time: 10926.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} M h....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h #####.####.#.###...........###### Zot (9750) Pois Gem (1501) Rev* ................................. M hr`####........##'###....÷.......... S   water moccasin (slow) #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The water moccasin is heavily wounded.You feel very sick. M h_The water moccasin completely misses you.Fire: a) +2 sling (freeze) {Cipactli}M h1Press: ? - help, Shift-Dir - straight lineM h Aim: a water moccasin (heavily wounded, slow, 59% to hit)M hCf..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 88/97 =====================--- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M h~....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ===------  Time: 10926.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M hq#####.####.#.###...........###### Zot (9750) Pois Gem (1501) Rev* ................................. ####........##'###....÷.......... S   water moccasin (slow) #######.....#......#.#####P####.. M h&~~~...##.........#.### ### #.. ######.###.........##..You feel very sick. M hE_The water moccasin completely misses you.Fire: a) +2 sling (freeze) {Cipactli}M hbPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 59% to hit)  You shoot a sling bullet.M hs'Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 59% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin.M h  S......The sling bullet misses the water moccasin.77.8 (1490M h+M hc _You feel sick. The water moccasin misses you.M h+ub..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..##M hu[#................... Health: 87/97 =====================--- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#M huNoise: ===------  Time: 10927.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h>v#####.####.#.###...........###### Zot (9749) Pois Gem (1500) Rev* ................................. ####........##'###....÷.......... S   water moccasin (slow) M hv9#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You shoot a sling bullet.  The sling bullet misses the water moccasin. _You feel sick. The water moccasin misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hvAim: a water moccasin (heavily wounded, slow, 59% to hit)M hqO..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 87/97 =====================--- ..P###########................... Magic: 17/17 ======================== M hP%......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ===------  Time: 10927.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9749) Pois Gem (1500) Rev* ................................. M h>Q####........##'###....÷.......... S   water moccasin (slow) #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The sling bullet misses the water moccasin. _You feel sick. The water moccasin misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hQAim: a water moccasin (heavily wounded, slow, 59% to hit)  You shoot a sling bullet.M hmFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 59% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin.M hkS......You shoot a sling bullet.  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet misses the water moccasin.You feel sick.  The water moccasin is no longer moving slowly.M hl1-8.8 (18499M htM hv3 _The water moccasin bites you.M h ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 81/97 ====================---- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10928.8 (0.0) .....###...........#a) +2 sling (freeze) d) +M hS :0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9748) Pois Gem (1499) Rev* ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You feel sick.  The water moccasin is no longer moving slowly. _The water moccasin bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 59% to hit)M h ..##........#....#..#.## planckenstein the Skirmisher M h ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 81/97 ====================---- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 M h ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0M h Dex: 21 ....######## #P...........#M h aXL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10928.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9748) Pois Gem (1499) Rev* ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.M hPk KYou shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  The water moccasin is almost dead.You shoot a sling bullet.hits the water moccasin but does no damage.M h  The water moccasin is almost dead.You feel sick.M h: h9.7 (0.98M h M h _ _The water moccasin completely misses you.M h..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 81/97 ====================---- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10929.7 (0.0) .....###...........#a) +2 sling (freeze) d) +M hRT0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9748) Pois Gem (1498) Rev* ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The water moccasin is almost dead.You feel sick. _The water moccasin completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 59% to hit)M h|\..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 81/97 ====================---- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M h....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@(((((((...#Noise: ===------  Time: 10929.7 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9748) Pois Gem (1498) Rev* ................................. ####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You feel sick. M hȇ1_The water moccasin completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 59% to hit)  You shoot a sling bullet.M hFire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.M h S......The sling bullet barely misses the water moccasin.M h0-30.7 (177M h M h _You feel sick. The water moccasin misses you. The water moccasin bites you.M hU..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 80/97 ===================----- M hC..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M hC$....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10930.7 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M h`Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9747) Pois Gem (1497) Rev* ................................. M h####........##'###....÷.......... S   water moccasin #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..M hhYou shoot a sling bullet.  The sling bullet barely misses the water moccasin. _You feel sick. The water moccasin misses you. The water moccasin bites you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h:vAim: a water moccasin (almost dead, 59% to hit)M h @..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 80/97 ===================----- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14M h Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P...........#XL: 12 Next: 13% Place: Lair:1 .....###@S.........#Noise: ===------  Time: 10930.7 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h #####.####.#.###...........###### Zot (9747) Pois Gem (1497) Rev* ................................. ####........##'###....÷.......... S   water moccasin M h <#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..Aim: a water moccasin (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.  M h <You kill the water moccasin!M hA g†M hs x(((((((You shoot a sling bullet.  The sling bullet hits the water moccasin.water moccasin seems to slow down.sling bullet freezes the water moccasin.  You kill the water moccasin!  Okawaru accepts your kill.M hM J†......M h w41.7 (166M h M h > _You shoot a sling bullet. You feel sick.M hM hAM haM hM h1=55M hb44M hKM h"D=---M h͹w 3.7 (2 _You start resting. You feel sick. x3M hں---4.7 (33) Gem (1493) Rev+ M h@M hE[ _You are no longer poisoned.M h.BM hECM hDM hGGM hN222311M hOM hOj400M hQM h(Tr6=39M hmT;89) Rev M hUM hX7=88M h>ZM h.\M hn\j877M h]M hPa9=66M hbM hudM hd90=55) M heM hgh144M hiM hk233M h mM hoM ho[4=2M ho2M hqM hrsM hsz5=11M htM hXwj600M hwM hxM hF_ _You start resting.M hZ047.7 (13.0)M h7=8.7 (142979M hȑM h6" _HP restored.M hM h)M hxM hM h9.0)88M h #.........#.#.⌠.........  ###.............#.....#....P  ##............##.......#  ##............####.....#.....#  #..P.........###..#.+####....#  #P.........##.####.....###.##  ##P..........⌠.##.#.#.#.##.⌠.. M hE ###..........F.#.............2 #.#.....⌠.@..+...⌠...+..>.⌠  #####............  #........##.⌠.##...#...##.⌠.#  #..........#..####.....#.#.. M hr #.....$......... ..#+.###....  M ht......#.#.. ..##.... F   cane toad  #..............##.#.. ....... M h #.............### . .....#. M h ##.>....# . .⌠.#..M h*:=M hz  You climb downwards. The cane toad barely misses you.M hP@z=51.2 (2.567M hVIM hl _The cane toad closely misses you. _There is a stone staircase leading up here.M hYJM h#dM hdq2.2 (1.056M hlM heF ..# #..#....#..#.## ..# ##.......###'#..... ..## #.............. ..P###########................... ......................÷.......... ............................###. .....##P.#.#####...........## ### ....######## #P.F.........# 1 .....# ##@†.........# .....# ## ....### ######............# #####.####.#.###...........#### ................................. #####'###....÷.......... #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###...# #.. _The cane toad barely misses you.M hy-3.7 (2.544M hM hݷ _You climb upwards. _There is a stone staircase leading down, spattered with blood here.M h..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 97/97 ======================== M h+)..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0M hZDex: 21 ....######## #P.F.........#M hcXL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ---------  Time: 10953.7 (0.0) M h.....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} M h ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9724) Gem (1474) ................................. M hHY####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. M hl~~~...##.........#.### ### #.. ######.###.........#M h#.. _The cane toad barely misses you. _You climb upwards. M h _There is a stone staircase leading down, spattered with blood here.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (75% to hit)M h '..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###........(.......... Health: 97/97 ======================== ..P###########.......(........... Magic: 17/17 ======================== M h....................(.÷.......... AC: 12Str: 12 ...................(........###.# EV: 14Int: 10 .....##P.#.#####..(........## ### SH: 0Dex: 21 ....######## #P.(.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ---------  Time: 10953.7 (0.0) M h8.....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M h:Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9724) Gem (1474) ................................. M h####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##.. _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Fire: a) +2 sling (freeze) {Cipactli}M hPress: ? - help, Shift-Dir - straight lineAim: a cane toad (75% to hit)  You shoot a sling bullet.M hP|  Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cane toad.M h .....FThe sling bullet hits the cane toad but does no damage.M h;73------M h===4.6 (0.93Rev M hYM h2 _The cane toad stings you! x2M hb0z..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 73/97 ==================------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12M h0Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10954.6 (0.0) .....###...........#M h]1*a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9723) Gem (1474) Rev ................................. M h1####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage. _The cane toad stings you! x2  M h1Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (75% to hit)M h\..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 73/97 ==================------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 M hU;....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10954.6 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9723) Gem (1474) Rev M h)................................. ####........##'###....÷.......... F   cane toad M h$#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The sling bullet hits the cane toad but does no damage. _The cane toad stings you! x2  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (75% to hit)  M h>You shoot a sling bullet. The sling bullet hits the cane toad.M h`@M Press: ? - help, Shift-Dir - straight lineAim: a cane toad (75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezeM h_s  The cane toad is moderately wounded.M hy45.5 (0.923M h+M hRZ _The cane toad completely misses you.M hcg..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 74/97 ==================------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10955.5 (0.0) .....###...........#a) +2 sling (freeze) d)  h(hm+0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9722) Gem (1473) Rev ................................. ####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The sling bullet freezes the cane toad.  The cane toad is moderately wounded. _The cane toad completely misses you.M hhFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 75% to hit)M h1..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 74/97 ==================------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10955.5 (0.0) .....###...........#M h1a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9722) Gem (1473) Rev ................................. ####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##.. _The cane toad completely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.M hJ((((((  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.  The cane toad is heavily wounded.  You shoot a sling bullet.M hlG& M hG7.....M hGrFThe sling bullet closely misses the cane toad.M hOJ67--6.4 (0.912) Rev+ M hSM hV/ _The cane toad stings you!M h ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 67/97 ================-------- ..P###########................... Magic: 17/17 ======================== M hY ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#M h yXL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10956.4 (0.0) M h .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9721) Gem (1472) Rev+ ................................. M h< Y####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. M ha ~~~...##.........#.### ### #.. ######.###.........#M h @#..You shoot a sling bullet.  M h uThe sling bullet closely misses the cane toad. _The cane toad stings you!  M hˠ Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)M hd ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###........(.......... Health: 67/97 ================-------- ..P###########.......(........... Magic: 17/17 ======================== ....................(.÷.......... AC: 12Str: 12 ...................(........###.# EV: 14M h Int: 10 .....##P.#.#####..(........## ### SH: 0Dex: 21 ....######## #P.(.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10956.4 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h #####.####.#.###...........###### Zot (9721) Gem (1472) Rev+ ................................. ####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The sling bullet closely misses the cane toad. _The cane toad stings you!  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet.M h Fire: a) +2 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the cane toad.M h 1 .....FThe sling bullet barely misses the cane toad.The cane toad stings you.  You are poisoned.M h 2====-7.3 (0.90) Pois Gem (1471) Rev+ M hr M hB 0 _The cane toad poisons you!M h)7..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 62/97 ===============--------- M hU*S..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 M h*I.....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#M h+cNoise: ===------  Time: 10957.3 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} M hD+....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h+#####.####.#.###...........###### Zot (9720) Pois Gem (1471) Rev+ ................................. ####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........#M h0,k#..The cane toad stings you.  You are poisoned. M hW,n_The cane toad poisons you!  Fire: a) +2 sling (freeze) {Cipactli}M h|,Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)M h b..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..##M h!(#................... Health: 62/97 ===============--------- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 M h!<.....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10957.3 (0.0) .....###...........#M h!6a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h! #####.####.#.###...........###### Zot (9720) Pois Gem (1471) Rev+ ................................. M h"####........##'###....÷.......... F   cane toad M h5"#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........#M hY"A#.. _The cane toad poisons you!  M h"gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h"Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.M hWS  Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is heavily wounded.M h>:MThe sling bullet hits the cane toad but does no damage.  The cane toad is heavily wounded.You feel very sick.M h:58-8.1 (0.8190) Rev* M h>BM hDO _The cane toad misses you.M hS ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 58/97 ==============---------- ..P###########................... Magic: 17/17 ======================== M h ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#M h XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10958.1 (0.0) .....###...........#M hO 6a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h #####.####.#.###...........###### Zot (9719) Pois Gem (1470) Rev* ................................. M h Y####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. M h ~~~...##.........#.### ### #.. ######.###.........##..M h <The cane toad is heavily wounded.M hx dYou feel very sick. _The cane toad misses you.M h Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)M h b..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..##M h} #................... Health: 58/97 ==============---------- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14M h Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#M h Noise: ===------  Time: 10958.1 (0.0) .....###...........#M h? a) +2 sling (freeze) d) +0 sling {Daeho} M hh ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h #####.####.#.###...........###### Zot (9719) Pois Gem (1470) Rev* M h M................................. M h Y####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. M h ~~~...##.........#.### ### #.. ######.###.........##.. M h1 _The cane toad misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hX Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet.  M h 7The sling bullet hits the cane toad but does no damage.M h)u M((((((  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is heavily wounded.M ha .....FThe sling bullet closely misses the cane toad.You feel very sick.M h8 5-9.0 (0.9869M hK M h? V _The cane toad barely misses you.M hpE..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. M h ..###................... Health: 55/97 =============----------- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0M h!Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10959.0 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} M h@....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h\#####.####.#.###...........###### Zot (9718) Pois Gem (1469) Rev* ................................. ####........##'###....÷.......... F   cane toad M hy#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. M h7######.###.........##..The sling bullet closely misses the cane toad.You feel very sick. _The cane toad barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM huAim: a cane toad (heavily wounded, 75% to hit)M hYb..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..##M hx#................... Health: 55/97 =============----------- ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#M hNoise: ===------  Time: 10959.0 (0.0) .....###...........#M ha) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M hپJFire: a) +2 sling (freeze) {Cipactli} M h#####.####.#.###...........###### Zot (9718) Pois Gem (1469) Rev* M h M................................. M h?####........##'###....÷.......... F   cane toad M h\#######.....#......#.#####P####.. ~~~...##.........#.### ### #.. M hs&######.###.........##..M h-You feel very sick. M h~_The cane toad barely misses you.Fire: a) +2 sling (freeze) {Cipactli}M hֿPress: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.M hKPress: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.M h  The cane toad is heavily wounded.You feel very sick.M h;1-M hh9 (0.978M hEM h/ _The cane toad stings you.M h, ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 51/97 ============------------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#M h0 XL: 12 Next: 14% Place: Lair:1 .....###@†.........#M hA1 Noise: ===------  Time: 10959.9 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M hm1 #####.####.#.###...........###### Zot (9717) Pois Gem (1468) Rev* ................................. M h1 Y####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. M h1 ~~~...##.........#.### ### #.. ######.###.........##..M h1 _The cane toad is heavily wounded.You feel very sick. M hD2 _The cane toad stings you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 75% to hit)M h ..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 51/97 ============------------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#M h Noise: ===------  Time: 10959.9 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9717) Pois Gem (1468) Rev* ................................. ####........##'###....÷.......... F   cane toad #######.....#......#.#####P####.. M h ~~~...##.........#.### ### #.. ######.###.........##..You feel very sick. _The cane toad stings you.  M h gFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.M h E (slow)Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is severely wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.M h   The cane toad is almost dead.You feel very sick.4960.8 (0.967M h M h W _The cane toad closely misses you.M h޶..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 49/97 ============------------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14Int: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....#M hP`##@†.........#Noise: ===------  Time: 10960.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#Fire: a) +2 sling (freeze) {Cipactli} M h#####.####.#.###...........###### Zot (9716) Pois Gem (1467) Rev* ................................. M hy####........##'###....÷.......... F   cane toad (slow) #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........##..The cane toad is almost dead.You feel very sick. _The cane toad closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 75% to hit)M h^..##........#....#..#.## planckenstein the Skirmisher ..###.......###'#....... Coglin of Okawaru *****. ..###................... Health: 49/97 ============------------ ..P###########................... Magic: 17/17 ======================== ......................÷.......... AC: 12Str: 12 ............................###.# EV: 14M hrTInt: 10 .....##P.#.#####...........## ### SH: 0Dex: 21 ....######## #P.F.........#XL: 12 Next: 14% Place: Lair:1 .....###@†.........#Noise: ===------  Time: 10960.8 (0.0) .....###...........#a) +2 sling (freeze) d) +0 sling {Daeho} ....### ######............#M h`Fire: a) +2 sling (freeze) {Cipactli} #####.####.#.###...........###### Zot (9716) Pois Gem (1467) Rev* ................................. M h####........##'###....÷.......... F   cane toad (slow) #######.....#......#.#####P####.. ~~~...##.........#.### ### #.. ######.###.........#M hk#.. _The cane toad closely misses you.Fire: a) +2 sling (freeze) {Cipactli}M hpPress: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.M h  The sling bullet hits the cane toad but does no damage.  The cane toad is almost dead.  You shoot a sling bullet. The sling bullet hits the cane toad.  You kill the cane toad!  Okawaru accepts your kill.Okawaru grants you throwing weapons!M h/  --more--M h(M h$[.M h8.M h8=-71.8 (156M hM hܾD _Something appears at your feet! You feel sick.M hfN-M hM hM ho^745M hx34M hM h M h L23M h M h9s12) Rev+ M hM hM hdL01M hM hiu=090M hM hc859M hM hn&D8---M h.w 8.8 (7 _You start resting. You feel sick. x8M h.---9.8 (87) Gem (1458) Rev M h5M h7[ _You are no longer poisoned.M h6M h69=70.8 (167M hI>M hA6 _H - 3 silver javelins (gained 2)M h M hr M h M h| 50=56M h 145234) M hp M h% J3=235=12M h1' M hI) ^601M h* M h- M hV. #7M h. a=6990M h0 M h<2 M h2 [8=849M h2 M h3 M h6 M h?7 $9M h}7 :78M h8 M hh< M h< X6067M h5> M h)A M hA >2=M hA D56M hsC M hD M hCE #3M huE M=45M hxF M h:M "4345=23M hN M hR g6=1M hR 2M hS M hU M h8V ^701M hVW M h Z u8890M h[ M h\ M h7] &70M ha] X=839M h^ M ha M ha |1=78M hb M hd M h e j267M h2f M hh M hh M hi s3=56M hj M hYl M hl z4=45M hm M hp M h>q j534M hr M hu M hu z7=23M hv M hy z8=12M h;z M h^{ M h} M h&~ j901M hn M hɁ M h l80790M hd M h M hT e1=829M h M h M h) M h z2=78M h M h M h c467M h M h M hА d5=56M h M h M hJ z6=45M h M hb M h M hO j734M h4 M h M hH j823M hI M h M h% [9=1M hO 2M h' M h! M h_ M h t91=01M h M h M hC k2690M hP M hW M h M hĩ t3=819M hҪ M hŭ q4=7M h 8M h M hq M h j567M h M hW M hʵ c656M h M h _ _You start resting.M h 1011.8 (41.0)7=2.8 (4245M h< M h " _HP restored.M hZ 4M h] M hd M hj u3.8 (1.0)34M hl M hl j #.........#.#.⌠.........  ###.............#.....#....P  ##............##.......#  ##............####.....#.....#  #..P.........###..#.+####....#  #P.........##.####.....###.##  ##P..........⌠.##.#.#.#.##.⌠..  ###............#.............M hm /2 #.#.....⌠.@..+...⌠...+..>.⌠  #####............  #........##.⌠.##...#...##.⌠.#  #..........#..####.....#.#..  #.....$......... ..#+.###....  ......#.#.. ..##....  #..............##.#.. .......  #.............### . .....#.  ##.>....M hEn n# . .⌠.#..M ho :=M hy M hT q5.3 (2.523M h M h } _You climb downwards. _There is a stone staircase leading up here.M h`   ###.#.....#....P   ##............##.......#..  ......####   #..P.........###..#.+####....   #P..##.####.....###.#   ##PM h ~...⌠.##.#.#.#.##.⌠.   ###....#..........   #.#.....⌠.<..+...⌠...+..> M h8 :  #####......@...........#....   #........##.⌠.##...#...##.⌠  M hb A...#..####.....#.#. M h ]  #.....$......... ..#+.###....   #..............#.#.. ..##....   #M h ......##.#.. .......  ....### . .....#.   ##.>..........# . .⌠.#.   #.M hB j.. .. ...M h M h x6.3 (1.012 _M h M h M hh  ###.#.....#....P   ##.....##.#   ##....####.....#   #..P...###..#.+####   #P.##.####.....###.   ##P.⌠.##.#.#.#.##.⌠  M h  ###.#  #.#.....⌠.<..+...⌠...+..>  #####.#   #.##.⌠.##...#...##.⌠   #....#..####.....#.#..   #.....$......... ..#+.###   #..............#.#.. ..##   #..............##.#.. M h  #.............### .......#.   ##.>..........# . .⌠.#..   #. .. ...M h)M hTj701M h_'M h(  ###.#.....#....  ##.....##.#  ##....####.....#  #..P...###..#.+####  #PM h).##.####.....###.  ##P.⌠.##.#.#.#.##.  ###.#  #.#.....⌠.<..+...⌠...+..  #####.#  #.##.⌠.##...#...##.  #...#..####.....#.#  #.....$......... ..#+.###M h)  #..............#.#.. ..##  #..............##.#..   #.............### .......#.  ##.>..........M h)*# . .⌠.#..   #. .. ...M h4M h 5&8M h75E590M h0:M h0<M hU[   ###.......# ...####  #..P..###..#.+####  #P.##.####.....###  ##P...⌠.##.#.#.#.##  ###....#........  #.#.....⌠.<..+...⌠...+  #####..................#  #.......@##.⌠.##...#...## ..#..####.....#.#  #.....$......... ..#+.##  #..............#.#.. ..##  #......##.#.. .. ....### .......#  ##.>....# . .⌠.#.  #...... .. ... M hBb M hb U9809M hc M hi M hl M h ##  #..P..###..#.+####  #P.##.####.....##  ##P....⌠.##.#.#.#.M hp  ###.....#........  #.#.....⌠.<..+...⌠...+  #####..................#  #........##.⌠.##...#...# ..#..####.....#.  #.....$......... ..#+.##  #........#.#.. ..##M h  #.##.#.. .. ### .......#M h  ##.>.# . .⌠.#.  #.M h.. .. ...  M h"T.. M hM h4k2078M hM h8M hb   #..P..#.+###  #P..##.####.....  ##P..........⌠.##.#.#.#.  ###.....#.......  #.#.....⌠.<..+...⌠M h6-  #####..................  ##........##.⌠.##...#... ..#..####..  #.....$@........ ..#+.##  #.....#.#.. ..  #.##.#.. .. ### ....  ##.>.# . .⌠.#.  #...P .. .M h ..  ..  #^...... M hM h_j167M h9M h?M h  #..P.###..#.+  #P.........##.####.....  ##P...⌠.##.#.#.#  ###..#  #.#.....⌠.<..+...⌠M h  #####......  ##.##.⌠.##...#  #.#..####.....  #...... ..#+.  #.#.#.. ..  #.##.#..   #.### M h  ##.>.# . .⌠.#  #.M hP .. ... .  ##M hEg.^...... M hM hnj256M h+M h M ho3.3 (245M h2M h? _You now have 799 gold pieces (gained 19).M hc 4 P..##.####.....#P..⌠.##.#.#.# ###...#...... #.#.....⌠.<..+...⌠####..........##........##.⌠.##...#..#..####........ ..#+.##.#.. ..#.#.. #.### .....#.> . .⌠.###..........!.M hq A4.3 (1M hNr D34M hw M h~{ Y _Found a potion of curing.M hI #P..⌠.##.#.#.# ###...#...... #.#.....⌠.<..+...⌠####..........##........##.⌠.##...#M hIz..#..####........ ..#+.##.#.. ..#.#.. #.### .....#.>M hI . .⌠.# #..M hJ.P .. ... .............M hJ+M hfTM hTj523M hP[M h%^M h3  ###...#...... #.#.....⌠.<..+...⌠####..........##........##.⌠.##...#..#..####...M h..... ..#+.##.#.. ..##.#.. #.### .....#.> . .⌠.#M h #...P .. ... ..M h. ##P...........M h*M h*j612M h2M h5M h #.#.....⌠.<..+...⌠ #####................ ##........##.⌠.##...# #....####.....# #..... ..#+.## #.#.#.. . ##.# #..### ...... ##.>M hS# . .⌠.# #...P .. ...  ...  ##^  ...!M hww #... ##PM hL ### M hM hj701M hM h(M h, ; #####..................# ##........##.⌠.##...#...# #....####.....#M h- ' #..... ..#+.## #.#.#.. . ##.#M h3- G. #..M hS- ### .......# ##.>M hs- ### . .⌠.# #...M h- P... ...  .... M h- / ##^M h-  ...!..# #..M h- ?. ##PM h. h ### #.M h;. &/ M hpA 8490M h\B M hF / _Found a wand of acid (3).M h[2  ##........##.⌠.##...#...# #..M h2 &..####.....# #.....#..#+.## #.#.#.. ..##. ##.##M h2 z.. #..### .......#M h2  ##.>####. .⌠.#.. M h3 #...P... ... M h(3 O ....# M hI3 - ##^M hi3 9# M h3 ...!..## #...M h3 @ ##P#M h3 8 ###M h3 X #./M h3 - ...#M h 4  M h> M h? l98399M hE M hF M h} #....####.....#.#. #.....#..#+.###.. #.#.#.. ..##. ##..##.. #..### .......#.  ##.>####. .⌠.#..  #...M hP... ...  ....#  ##^#  M hmK...!..##  #.....#  ##P#  ### #.M h/..# ...## ..### M hM h)k3078M hM h M h i #.#..####.....#.#. #..#..#+.###. #..#.#.. ..##. ##..##.#.. . #.M h ### .......#.  ##.>.####.#.⌠.#..  #.P...#...  .#  ##.^.#  ##.!..##  #.#  ##P.M h #  ### # . . M h$ 167M h* M h0- M h C #.....#..#+.###..   #..#.#.. ..##.   ##..##.#.. ....   #..M h> ### .......#.  ##.>####.#.⌠.#.. M he #...P...#...  ...M h e.#  ##^M h 8#  M h ...@..##  #.....# M h A ##P# M h _ ###   #./M h$ ..# ...## ..###M h< &# M he g #...#..### M he M h j256M hM M h@$ M h$ o3.3 (245M h + M hj/ b _g - 4 potions of curing (gained 1)M h; #.#.#.. ..##....  ##...##.#.. .......  #..### .......#.  ##.>####.#.⌠.#..  #...P...#...  ....#  ##^#  ......## M h[A #..  ##P#  ### #./..#  ...## ..#### #...#..### ######## M hBM hY4.3 (134M hM hrM hDM h?##.#.....  #..### .......#.  ##.>####.#.⌠.#.. ...P...#...  ....#  ##^# ......## #.. ##P# # #./..# ...## ..#### #...#..########### M hM hj523M hM hxM h .### .......#. #.>####.#.⌠.#..  #...P...#...  ....#  ##^ ##.##..#P# ###.# /.M hX[..#### M hOM h j612M hM h]M hM$ A #.>#.#.⌠.#..  #...P...#...  ....#  ##^ ##.##..#P# ###M h$ . ...####  #...#..###M h. 701M hb4 M h+= 8.3 (2390M hSB M hjE ? _x - a wand of acid (4) (gained 3 charges)M h  ##.>.####.#.⌠.#.. #.P...#... .#M h9  ##.^.# ##.##M hg  #.# ##P.##M h  ###.# #.#M h  .## ..###.#M h  #...#..### ########M h 9.3 (1889M h M h M h  ##.>.####.#.⌠.#..   #.P...#...   .#   ##.^.#   ##.##   #.#   ##P.##   ###.#   #.#   .##   ..###.#   #...#..###   #     M hr%M h%k4078M h+M h-M h  ##.>.####.#.⌠.#..   #.P...#...   .#  ##.^.#   ##.##  #.#  ##P.##  ###.#  #.#  .##  ..###.#  #...#..###  #### M h,   M hM hj167M hM h(M h)  ##.>.####.#.⌠.#..  #.P...#...  .#  ##.^.#  ##.##  #.#  ##PM h*.##  ###.#  #.#  .##  ..###.# M h>* #...#..###  ########M h]*  M h}*%  M h5M h<6j256M hj;M hW>M he   ##.>.####.#.⌠.#..  #.P...#...  .#  ##.^.#  ##.##  #.#  ##P.##  ###.#  #.#  #.##M hf p  #..###.#  . #...#..###   #    M hLp 345M hu M hx M hF1  ##.>.####.#.⌠.#..  #.P...#...  .#  ##.^.#  ##.##  #M hK.#  ##P.##  ###.#  #.#  #.##M h  #..###.#  ... #...#..###M hu  . ### M h,   M h&434M h,M hGM hPL  ##.>.####.#.⌠.#  #.P...#...  .#  ##.^.#  ##.##  #.#  ##P.##  ###.#  #.#  #.##  #..###.#  #... #...#..###  #.. ########  #.  #  M h`%M h&j523M hu+M h-M hJZl  ##.>.####.#.⌠.#  ##.P...#...  .#  ##.^.#  ##.##  #.#  ##P.##  ###.#  #.#  #.##  #..###.#M hZ  #...# #...#..###  #... ########  #..  #.  #. M hdM h#ej612M hkM hlM h   ##.>.####.#.⌠.  ##.P...#...  ..#  ##.^.#  ##.##  #.#  ##PM h\(.##  ###.#  #.#  #.##  #..###M h=.#  #...# #...#..###  #... ########  M h#...  #..  M hʑF#.. M h9M hj701M hM h-M h"   ##...P...#.  .....#   ##.^.#  ##......#  #....#  ##P.##  ###..#  ##.# #  #..###.  #...## #...#..###  #... ######## M h# e  #...  #..#   #..  #.# M h+ M h=, k8290M h0 M h3 M h U  ....#   ##.......^.#  ##......#  #.....#  ##P..##  ###..#  ##.#  #  #@.###........  #...## #...#..###  #...# ########   #...#   #..##  #..  #.#  # M h M h k9879M h M h? M h5  ##^.#  ##......#  #......#  ##P..##  ###..#  ##.#M hR6z  #.......#  ###..###........  #.@.## #...#..###  #...# ########   #...#   #..##M h6  #..  #.##  #  M h@M hs@k5078M hDM hFM h #  ##.#.....#P..# ###. ##......M h .......####..### ...## #...#..## ########  # M hM hLj167M hfM hM hM hM h+M hTM h5645M hM hM hM hL34M hM hM h,b23M hM hM hM hb12M hM hb01M hM hM hc190M hM hM h c869M h, M h M hcM hD78M hM hM hb67M hzM h6M h+b56M h3M h!M h$M h$L45M hw%M h8,M ha0b34M h+1M hV5M h8b23M h9M h2=M h@b12M h?BM hM hcM hL01M hM h M hc090M h1M hgM hc859M hTM hM h b78M hr!M hB$M hg(b67M h)M h],M h0M h0L56M h2M h15M h49M h9L45M h;M hc>M hXAM hAL34M hCM hEM hHM hEIL23M hJM hNM hX1201M hZM hF^N5990M h^M h_M h\aM hdM hNdM849M hNeM hhM hpx78M hux67M huM hwM h56M hwM hL45M hmM hM hM h2L34M hM hOM hhM hĐL23M hIM hM hM h5L12M hM hśM h*M hL01M h3M hM hc890M h{M h'M h=.........#.#.....##.... ##...♣ .........##.#.......... ##♣♣# .......###........#... . .......####.#.⌠.#.... .. # M hv........P...#....... ... #♣ ..........#.#...#.# .>.. ♣. M h..^.......##.....# ..... #♣♣ .........####...##...... #.. ..........#.....@..# ##.88.3 (3M h7.0) ..........##.####...### ...........### ##.# M hI8...........# .# ..........## # ##........#  #...#..###  ######## M hնM hwq9.3 (38839M hM h; _Found a stone staircase leading down.M h7 4M h M h M h1 M h 7867M h b56M h$ M hm M ho M h L45M h M hZ M h M h D34M h M h. M h {####.#.⌠.#........ #♣P...#...... ♣.♣..#...#.#..>... ♣.........##.....# #♣♣.<.M h ####...##......# #..... .......#........## ##.......##.####...# ##♣.### ###.## ### #@.#  M h9 ## #P.#.#  M h_ # #.... ..# #..### #S..... ...# ###### #...... ....M h M ....... ....#S   water moccasin (wandering) #...... ....#M h z ###.... .....M hr 294.3 (5.0)M h A.M h* o5.3 (623M hM hM hM hM hM h~M hM h12M hJM hRG####.#.⌠.#. #♣.♣.P...#. #♣.♣.#.#...#.#..>... ♣.##.....##.....# #♣♣.<.♣####...##......# #.#........## ##..♣.♣##.####...# ##♣.♣#### ###.## ### # #.@# 6.3 (1## #P.#.# # #.......# #..### #S.........#  #...........#............# S   water moccasin (wandering)#......####..........M hSM hYM h]e _A water moccasin is nearby!M hW((((((Sa stone staircase leading down. _A water moccasin is nearby!  You shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.M h (The water moccasin is lightly wounded.  You shoot a sling bullet.M h dM hk.P.....SM hm===701) Rev M hrM hui _The sling bullet closely misses the water moccasin.M ht ((((((You shoot a sling bullet.  The sling bullet hits the water moccasin.M h (slow)hit  The sling bullet hits the water moccasin.  The water moccasin seems to slow down.freezes the water moccasin.M hVM h....S...M hBr8.1 (0.8790M hM hÒi _The water moccasin is moderately wounded.M hZ (((((((You shoot a sling bullet.M hk  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.M h x  The water moccasin is moderately wounded.M h .P.S...M hZ -9.0 (0.9M h V829) Rev+ M h M h D _The water moccasin is no longer moving slowly.M h (((((((You shoot a sling bullet.M h{L _The water moccasin is no longer moving slowly.  The sling bullet closely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.M h(M h.P..S..M h/j978M h M h0g _The water moccasin is severely wounded.M hJ((((slow)The sling bullet freezes the water moccasin. _The water moccasin is severely wounded.n.water moccasin seems to slow down.  The sling bullet freezes the water moccasin.M hh ((((The water moccasin is severely wounded.You shoot a sling bullet.M hBM h.P...S..M h u100.867) Rev* M hM hqh _The sling bullet barely misses the water moccasin.M hL ((You shoot a sling bullet.  The sling bullet hits the water moccasin.M hȃW (((M hp((The water moccasin is severely wounded.You shoot a sling bullet.M h, .S.....1.6 (0.8M h h _The sling bullet barely misses the water moccasin.M h  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!M h i(†M hY| ((((((Okawaru accepts your kill.M h .P†....M h t82.456M hM M h  / _You shoot a sling bullet.M hٛ4M hM h]M hI45M hM hmL34M hpM hM h M h)L23M hM hϸM hzM h]12) Rev+ M hM hM hb01M hM hM hM hM690M hM hbM hM h"M819M hM hM h}78) Rev M hM hM h!M h^L67M hzM hM hM hEL56M hLM h>M h<M hsL45M hM h0M hF34) M h!M hRM hM hb23M hM hM h`M hL12M h3M hM hEM h}L01M h,M hM hM hVM590M hM h/M hM hXc809M h M h M hD L78M hM hM hb67M hM hMM h4M hL56M h(M h@M hM hD45M hSM h#"M h$b34M h%M h&M h(M h)L23M h)M hg+M h).b12M h.M h1M h3M h3L01M h4M h6M h9c490M h:M h=M h@d8299M hAM hDM hFM h`FL78M hQGM hJM hMb67M hNM hQM hTb56M hTM hWM h [b45M h\M h_M hebb34M hdcM hgM hjb23M hkM hlM hppL12M hpM hpqM hsM huL01M huM h~vM hCxM hP{c390M h{M h}M h*c889M hwM hM hb78M hlM hM hb67M h7M hM hUM hL56M h<M hM hb45M hM hOM hM h6L34M heM hM h§b23M h]M hj  You see here a water moccasin corpse.M hM hS12 _M hnM hM h<M hpL01M hM hDM hjc290M hйM hnM hc879M hҿM hM h!b78M hM hM hb67M hM hHM h<b56M h\M hGM hVM hL45M h]M htM h1b34M hM hM h b23M hM hM h~b12M haM hM hfM hL01M hwM h"M hc190M hM hM h0c869M hM hM hb78M hM h$ M hb67M h&M hM hYM hL56M h9M h~M h_C4M h5M hM hM h> M h} L34M hS!M h$M hm'M h'L23M h(M h=,M ho/M h/L12M h0M h2M h4b01M h5M h7M h:c090M h<M h =M h>c859M hx?M hAM hpEb78M hFM hHM hLb67M hZMM hPM hVb56M hHXM ht[M h`C4M h a5M hbM hfM hokM hkL34M h/nM h}M hM hBL23M h#M hDM hM hBL12M hM hM hBb01M hM hM h-d4990M h˽M hM hc849M huM h?M hWb78M hM hM h4#.#..............(....(..# ###...........##(......(### #............#(....P...(.# #####.......P....#(........(####... #..##..###......(........(### ##..#### ##.....(...♣P.P.(.....#~  ##.### ##.....(........(...###  #....# #......(.......†(.##.#  #.†..####P.....@..P.....(.# ##--- ##.#.###........(........(## #..........(......(##...#..........(....(.# ..............P....(M hr(((.#### .#.⌠..........PP###....D.#P#D   six-headed hydra (wandering) .....#....P...P.###........## .......#......##............## #.....#.....###..............#M hb080.4 (78.0)M hJ..#P#M h---1.4 (7967M h M h$K _You see here a stone.M h$4M h=+M hH@M hM##..#.#..((((..## #.#.....(....(..# ##.#..(### #.....#(....P...(.# #### .#.......P....#(........(# ..##..###......(........(###....# #..#### ##.....(...♣P.P.(.....#~~ ##.### #(.(...####. #....# #......(@......÷(.##.# # #.†..####P.....(..P.....(.# ###.##.(......#..........(......(# #.....#..........(....#.....P....((((.#### D   six-headed hydra (wandering) #.⌠..........PP###......#P##....P...P.###.....D..##M hZ[39;49m ...##M h,0.0)M h-O.M hU.W2.4 (156 M h4_M hAM hDM hM h M hM h M h M hL45M hE(M hw5M hN?b34M hIM hNQM h bb23M h{lM hwM hM hD12M hM hRM hb01M hŴM htM h(c890M hM hM hc839M hM hM hb78M h M h:  You see here a stone.M hM h+S67 _M h%M hA,M h4b56M h}:M h`@M hKb45M h PM hUM h^b34M hbM htM h}|M hyM hb23M hCM h|M h# M h5 .P#### ~~ ..#.#..((((..## ~~. ......(....(..# ~~.. ...##(......(### ~~P.. ..#(.(.# ####.~S... .#(........(####....~~~.. ....(........(###....#~~~.~ ....(...♣P.P.(.....#~~.~~~N ....(........(..@####..~~~~ 95M h6 3.0) ....(.......÷(.##.# #P..~~ ....(..P.....(.#### #....(.(## ##.. .....(......(## #.(....(.# S   water moccasin (wandering) ..P....((((.####PP###......#P#P.###M hM7 M hK M hO e _A water moccasin is nearby!M h70  ((((((SYou shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the water moccasin.M hk  The water moccasin hisses angrily.  The sling bullet hits the water moccasin.  The water moccasin is lightly wounded.sling bullet hits the water moccasin.freezes the water moccasin.M h:,M hM~S~....===M h6Np6.3 (0.9)12) Rev M h}aM hd< _The water moccasin is lightly wounded.M h>.ZM(((( _The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.M h' (((The water moccasin is heavily wounded.You shoot a sling bullet.M h= M hN ~.~.S..M h O q7.1 (0.801M hs] M h\` h _The sling bullet barely misses the water moccasin.M hs (((You shoot a sling bullet.  The sling bullet hits the water moccasin.M h ((((The water moccasin is heavily wounded.You shoot a sling bullet.M hщ M h ~.~S...8.0 (0.9790) Rev+ M h M h  M h® [_The sling bullet closely misses the water moccasin.M h; (((((((You shoot a sling bullet.M hn _The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet closely misses the water moccasin.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.M hQ,M he~.~..S.M hQfk9829M huM hPxg _The water moccasin is severely wounded.M h;, (((You shoot a sling bullet.M hPThe sling bullet freezes the water moccasin. _The water moccasin is severely wounded.You shoot a sling bullet.M h1T ..SThe water moccasin is severely wounded.M hTs9.878) Rev* M hdM hh\ _The water moccasin closely misses you.M h  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!M hC.M h) (((Okawaru accepts your kill.M hP...M h$m9200.77M hI3M h5/ _You shoot a sling bullet.M h M h M hѿ M h H _No target in view!M h/ 4M hw M h M h M h S66 _M h_ M h M h b55M hD M hٶ M h M h1 C4M hw 04) Rev+ M h4 M h: M h M h1w  ########   ####..##..#  ##........##  #..((((..## ~~. (....(..# ~~.. ##(......(### ~~P.. M h[2#(....P...(.# ####.~~..N #(........(####.@..~~~.. ---3.7 (3.0(........(###....#~~~.~ (...♣P.P.(.....#~~.~~~. M h2(........(...####..~~~~ (.......÷(.##.# #P..~~M h2(..P.....(.#### #....N   naga (constriction, wandering)M h2(........(## ##..(......(## M h3O#..(....(M h3,#M h 4:---M hGM hwI[ _A naga is nearby!M hCC ((((((N  )You shoot a sling bullet.  The naga shouts!  The sling bullet hits the naga! The sling bullet freezes the naga.M h (The naga is heavily wounded.You shoot a sling bullet.M h ~..N..~The sling bullet barely misses the naga.M h===4.6 (0.93Rev* M h[/M hP3- _You hear an angry hiss.M hw (((((((You shoot a sling bullet.M hנ  The sling bullet barely misses the naga.You shoot a sling bullet. The sling bullet hits the naga.  The sling bullet freezes the naga.M ht# M h2 ~.....~~~NM h%3 l5.523M hC M h3F ] _The naga is severely wounded.M h  (((((((You shoot a sling bullet.M h@ The sling bullet freezes the naga. _The naga is severely wounded.hits the naga but does no damage.M h ..~~~N., catching breath)The naga is severely wounded.M h% *****The naga spits poison at you.The splash of poison hits you!M hP..~~~M hpu89=--6.4M hn1) Pois Gem (1222) Rev* M hM h\Q _You are poisoned.M hv (((((You shoot a sling bullet. The sling bullet hits the naga.M h`  _You are poisoned.  You shoot a sling bullet. The sling bullet hits the naga.  The naga is severely wounded.You shoot a sling bullet. The sling bullet hits the naga!  The sling bullet freezes the naga.  You kill the naga!M h`/C)M h_  Okawaru accepts your kill.M h..~~~~SS   water moccasinM h7=---207.4 (1.001M hsM hS _You feel very sick.M h1 (((((((You shoot a sling bullet.M h  The sling bullet misses the water moccasin.You shoot a sling bullet.M h@  The sling bullet closely misses the water moccasin.M h,W.~.~S~~M hW-8.3 (0.9690M hfM h:i$ _You feel sick.M hY ((((M hq_You shoot a sling bullet.  The sling bullet hits the water moccasin.M h% (((The water moccasin is lightly wounded.  You shoot a sling bullet.M hw  The sling bullet barely misses the water moccasin.M h:M hN.#S~.~~~.M hʹ6=9.2819M hM h$ _You feel sick.M h5 (( You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.M h The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  The water moccasin is severely wounded.You kill the water moccasin!M h* F†M hf ..†Okawaru accepts your kill.M hek u110.178M h{~ M h $ _You feel sick.M h`M hM hh%M h&H _No target in view!M h)M hM hM hH _No target in view!M hu4M h:M hM hI@7=M hP67M hw3 _You feel sick.M hH=56M h M hM h3 _You feel sick.M hL45M hM h _No target in view! _No target in view! _You feel sick. _You feel sick.  M hb3) Gem (1214) Rev+ M hM hj _You are no longer poisoned.M hqj823M hM h&M h|z9=12M hM hM hM ht90=01M hL M hM h#&2M hH`590) Rev M hM h3=809M hM h%M h%d4=78M h&M h}*M h0M h0j567M h7M h1=M hv=K65M h=$6) M h@M hFM h^Fz7=45M hIM hR1 _HP restored.M h\d# ....... ####..##..# ....~~.## ...~~ #..((((..## .~~~~.(....(..# .~~~.(......(### .~~P..P (....P...(.# ####.~~...> M hdk(.(####..@.~~~).---23.1 (13.0) (.(###....#†~~.~. (...♣P.P.(.....#~~.~~~. (.(...####..~~~~ (.M hce÷(.##.# #P..~ (..P.....(.#### #... (.(## ##.. M h:xM hx---4.1 (1434M h<M h9 _Found a staircase to the Snake Pit.M h<M h*=M h>M hVEM hHM hJM hRPx23M h(RM hcR612M hRM hHTM hYM h_A  You enter the shallow water.M he`n=0) Water Gem (1201) M h`M hbM hfN _Moving in this stuff is going to be slow.M h:jM hpjG49199M hlM hpM htM htS7) Gem (1198) M howM hzM hq~M h~L67M hҀM hM h͈M h L56M hM h[M hM hL45M hM hM hHM hm634M hM hqM hNM hzL23M h)M heM _You now have 802 gold pieces (gained 3).M hvM hL12M hTM hM hM hSL01M h(M hʵM hA  You enter the shallow water.M hs39) Water Gem (1190) M hkM h N _Moving in this stuff is going to be slow.M hM h S7) Gem (1188) M hM hOM hM h667M hM h'M hM hb56M hM hgM hM h645M h>M hM hWM hXb34M hM hM hNM h{L23M hgM hM hM hD12M hM hM hTC0M h1M h M hM hM hM290M hM hM h;M ha7879M hM hM h~M haM hL78M hM hM h M hR L67M h M ho # ##....  .# ##....#  .## #...#.#  M h..##### ###....###  ....# #P.......#  ~~~~..# ###........#  ~~~~~.###..........#  ...~~~.##.......@..#  ....~~~.............#  .P...~~.............#  M h1.>...~~.............#  .....~~.............#  ~..~~~~.............#  M h  ..~~~~.............##    ~~~~~..^...P......##    ~~~~.......##....   M hK/50.9 (26.8M hp1.9 (2756M hM h;"e _I - 3 scrolls labelled XEPTOS ATWECLIM hs4M hۃM hM hM hx45M h7M hL34M hܒM h7M h֗b23M hM h.M hM hӟL12M hM h M hM hܦL01M hcM hM hOM hE190M hǮM hM hǴM h7869M h?M h<M h(M hMM hL78M h8M hM hM heL67M h|M hM hM h/D56M hM hiM h3.>...~~.............# .....~~.............# ~..~~~~.............# .M hl.~~~~.............## ~~~~~..^...P......## ~~~~.......##.....# M hn...~..............P ..~.#. M h..P## ....... .M hl##  P# M hW ..?# M he #P#  #####...## l   komodo dragon (asleep) #....  M hY#..l# M h M h M h/61.9 (10.0M hp2.9 (1145M hM h  _A komodo dragon comes into view.Things that are here: _a fizzy coppery potion; a scroll of fearM h{` (((((l(You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M h[ (The komodo dragon hisses angrily.  You shoot a sling bullet.M h(M h1.....l.M h=2===3.7 (0.8)4) Rev M h8?M hRBg _The sling bullet barely misses the komodo dragon.M hqA (((((You shoot a sling bullet.M hs  The sling bullet hits the komodo dragon but does no damage.  You shoot a sling bullet.M h?K,M hW ....l6   Amaemon (wand, wandering).l   komodo dragon6The sling bullet hits the komodo dragon but does no damage.M hXh4.6 (0.93M h`M hk$  The sling bullet hits the komodo dragon but does no damage.  Amaemon the Diabolical Poisoner comes into view. He is wielding a -2 demon whip_of venom and carrying a wand of roots.M hc ((((6)You shoot a sling bullet.  Amaemon shouts!  The sling bullet hits the komodo dragon!M h  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hM hM h...l.6.M hҡ5.6 (1.023) Rev+ M hM h; _The komodo dragon is lightly wounded.M h ((( You shoot a sling bullet.  The sling bullet hits the komodo dragon!M h  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M hK M hc ..l.The komodo dragon is moderately wounded.M h d#*#######M h *Amaemon zaps a wand. The roots erupt in riotous growth!M h]Z k  The grasping roots grab you!M hM h .@......PThe plant is unaffected. The grasping roots constrict you.M h 4 =======6.5 (0.91) Constr Gem (1162) Rev+ M h M hY) _You hear a screech!M hM h$ Ability - do what?CostFailure  f - Invent GizmoNoneM hl0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-M hY0%  b - Finesse5 MP, Piety--8%  c - Duel7 MP, Piety--M h£p38% [?] toggle between ability selection and description.M hFM hM h' .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 17/17 ======================== ~~~~~..^...P......##   AC: 12Str: 12 ~~~~.......##.....##   EV:  4 Int: 10 M h ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##.......@..#   Noise: =======--  Time: 11266.5 (0.0).........##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} ..?....l.#   Zot (9411) Constr Gem (1162) Rev+ #.......P#  #####...##   6   Amaemon (wand)#.6..   l   h A39;49m komodo dragon#...#   The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.Amaemon zaps a wand. The roots erupt in riotous growth!  The grasping roots grab you!The plant is unaffected. The grasping roots constrict you. _You hear a screech!M hR M h M h= l.6.You gain the combat prowess of a mighty hero.M h| Q3-5M h P---38-------M h 7.5 (10) Hero Constr Gem (1161) Rev+ M h M h7$ M h}' 7 _The grasping roots constrict you.M h M h rEvoke which item? Wands M hJ  f - a wand of polymorph (6)v - a wand of roots (8)  x - a wand of acid (4)  B - a wand of mindburst (1) M h [!] read|quaff|evoke[?] describe selectedM h;4 M h7 M hA .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 93/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- M hB ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 M hCB 9..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##M hnB .......@..#   Noise: ---------  Time: 11267.5 (0.0).........##   a) +2 sling (freeze) d) +0 sling {Daeho} M hB .......lP#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9410) Hero Constr Gem (1161) Rev+ #.......P#  #####.6.##   6   Amaemon (wand)#....   l   komodo dragon#...#   M hC Amaemon zaps a wand. The roots erupt in riotous growth!  The grasping roots grab you!M h>C The plant is unaffected. The grasping roots constrict you. _You hear a screech!  You gain the combat prowess of a mighty hero. M hbC 8_The grasping roots constrict you.M hHb R.>...~~.............#  planckenstein the Skirmisher .....~~.............#  Coglin of Okawaru *****. ~..~~~~.............#  Health: 93/97 =======================- ..~~~~.............##  Magic: 15/17 =====================--- ~~~~~..^...P......##  AC: 13Str: 12 ~~~~.......##.....##  EV:  8 Int: 10 M hb ...~..............P#  SH: 0Dex: 21 ..~.#. .........P#  XL: 12 Next: 21% Place: Lair:2 .## .......@..#  Noise: ---------  Time: 11267.5 (0.0) M hb .......*.##  a) +2 sling (freeze) d) +0 sling {Daeho}  .......lP# Fire: a) +2 sling (freeze) {Cipactli}  ..?......#M hc  Zot (9410) Hero Constr Gem (1161) Rev+  #.......P# #####.6.## 6   Amaemon (wand) #.... l   komodo dragon #...# _You hear a screech!  M hc You gain the combat prowess of a mighty hero. _The grasping roots constrict you.  Aiming: Corrosive BoltM hc Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 81% to hit)M h>EZ l*M h0 R*.*M hK*M hD6  You gain the combat prowess of a mighty hero. _The grasping roots constrict you.  Aiming: Corrosive Bolt  M hżPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (67% to hit)M h* .*6.Out of range.M h*.6.Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (67% to hit)M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 93/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 M h Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##.......@..#   Noise: ---------  Time: 11267.5 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......*P#   Fire: a) +2 sling (freeze) {Cipactli} ..?...*..#   Zot (9410) Hero Constr Gem (1161) Rev+ #.....*.P#  #####.*.##   6   Amaemon (waM h 0nd, corroded)#....   l   komodo dragon (corroded)#...#   Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (67% to hit)  The bolt of acid hits the komodo dragon!  M h3 The acid corrodes the komodo dragon!  The komodo dragon is severely wounded.The bolt of acid hits Amaemon! The acid corrodes Amaemon!M hm [(67% to hit)  The bolt of acid hits the komodo dragon!acid corrode  The komodo dragon is severely wounded.The bolt of acid hits Amaemon! The acid corrodes Amaemon!  Amaemon is moderately wounded.M hip M hkz l..6.The komodo dragon hisses menacingly.M hz M h{ 4====8.5 (109M hl| 0M h M h 7 _The grasping roots constrict you.M hT.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 94/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13M hT Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 M h7UP..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##.......@..#   Noise: ====-----  Time: 11268.5 (0.0)M h_U.......l.##   a) +2 sling (freeze) d) +0 sling {Daeho} M hU.......*P#   Fire: a) +2 sling (freeze) {Cipactli} M hU..?...*..#   Zot (9409) Hero Constr Gem (1160) Rev+ #.....6.P#  M heV#####...##   6   Amaemon (wand, corroded)#....   l   komodo dragon (corroded)#...#   The komodo dragon hisses menacingly. _The grasping roots constrict you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)M hEU.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 94/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 M hU~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##M hU'.......@..#   Noise: ====-----  Time: 11268.5 (0.0).......l.##   a) +2 sling (freeze) d) +0 sling {Daeho} M hV........P#   Fire: a) +2 sling (freeze) {Cipactli} M h}Vy..?......#   Zot (9409) Hero Constr Gem (1160) Rev+ #.....6.P#  #####...##   6   Amaemon (wand, corroded)#....   l   komodo dragon (slow, corroded)M hVt#...#   M hVsAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  M hHW(moderately wounded, corroded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.M hG(((The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.hits Amaemon but does no damage.M h|o\l..M hpD5===-M hDpk9.3 (0.8859M hyM h>}^ _Amaemon is moderately wounded.M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 95/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##M h .......@..#   Noise: ===------  Time: 11269.3 (0.0).......l.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......*P#   Fire: a) +2 sling (freeze) {Cipactli} ..?...*..#   Zot (9408) Hero Constr Gem (1159) Rev+ #.....6.P#  #####...##   6   Amaemon (wand, corroded)#....   l   komodo dragon (slow, corroded)#...#   The sling bullet hits Amaemon but does no damage. _Amaemon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wieldingM h a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)M hB.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 95/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- M h~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 M hJ..~.#. .........P#   XL: 12 Next: 21% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11269.3 (0.0)M h.......l.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9408) Hero Constr Gem (1159) Rev+ #.....6.P#  #####...##   6   Amaemon (wand, corroded)#....   l   komodo dragon (slow, corroded)#...#   Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  M h^(moderately wounded, corroded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.M h7PThe komodo dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!M hH†M hlM h% 6.Okawaru accepts your kill.M h)s6470.1 (0.878) Rev* M hX)M h0M hR47 _The grasping roots constrict you.M hK .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 96/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.M hK ......@..#   Noise: ===------  Time: 11270.1 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......*P#   Fire: a) +2 sling (freeze) {Cipactli} ..?....6.#   Zot (9407) Hero Constr Gem (1158) Rev* #.......P#  #####...##   6   Amaemon (wand, corroded)#....  #...#   Okawaru accepts your kill. _The grasping roots constrict you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)M hwJ .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 96/97 =======================- ..~~~~.............##   Magic: 15/17 =====================--- M h3K A~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11270.1 (0.0)M h_K .......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......(P#   Fire: a) +2 sling (freeze) {Cipactli} M hK -..?....(.#   Zot (9407) Hero Constr Gem (1158) Rev* M hK #......(P#  #####..(##   6   Amaemon (wand, corroded)M hK #..(.  #..(#   M hK u_The grasping roots constrict you.  Fire: a) +2 sling (freeze) {Cipactli}M h'L Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)  M h|L You shoot a sling bullet.M h   Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Amaemon.  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.M hXM h$ZW  Amaemon is moderately wounded.M hbZM hf †6....M hMg=4   orange demon (reaching, wandering)4..The grasping roots constrict you.  An orange demon comes into view.M hh7=18 8 (0.76Gem (1157M hpM hsI _Amaemon's grasping roots sink back into the ground.M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. M h~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18M h'KInt: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##M hQ.......@..#   Noise: ===------  Time: 11270.8 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} M h.......6P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9406) Hero Gem (1157) Rev* #.......P#  #####...##   6   Amaemon (wand, corroded)#....   4   orange demon (reaching, wandering)#4..#  M h An orange demon comes into view. _Amaemon's grasping roots sink back into the ground.  M h!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  M hT\(moderately wounded, corroded, 70% to hit)M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 15/17 =====================--- M h%~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##M hi.......@..#   Noise: ===------  Time: 11270.8 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......6P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9406) Hero Gem (1157) Rev* M hg#.......P#  #####...##   6   Amaemon (wand, corroded)M hl#....   4   orange demon (reaching)#4..#  M hy Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h iAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  M h,(moderately wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.M hxM(moderately wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.  Amaemon is moderately wounded.hits Amaemon but does no damage.M hT M h9! †4.Amaemon is moderately wounded.M h( 9*M h , curare)Amaemon gestures at the orange demon while chanting.M hq h41.5 (0.7M h M h` A _The orange demon's venom grows more potent.M h)<.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. M h<~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 15/17 =====================--- M h<~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18M h<Int: 10 ...~..............P#   SH: 0M h,=eDex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##M h`=.......@..#   Noise: ===------  Time: 11271.5 (0.0)M h=.......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} M h=.......6P#   Fire: a) +2 sling (freeze) {Cipactli} M h=q..?......#   Zot (9406) Hero Gem (1157) Rev* #.......P#  #####...##   6   Amaemon (wand, corroded)#.4..   4   orange demon (reaching, curare)M hf>7#...#   Amaemon gestures at the orange demon while chanting. _The orange demon's venom grows more potent.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)M h8.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== M h..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 M h9..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##M h).......@..#   Noise: ===------  Time: 11271.5 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} M hB.......6P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9406) Hero Gem (1157) Rev* M h#.......P#  #####...##   6   Amaemon (wand, corroded)#.4..   4   orange demon (reaching, curare)#...#   _The orange demon's venom grows more potent.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.M h  Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (moderately wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  Amaemon is heavily wounded.  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezeM hW†2.2 (0.756M hM hxM hx[ _Amaemon is heavily wounded.M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== M h)..~~~~.............##   Magic: 15/17 =====================--- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0M hBDex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11272.2 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......6P#   Fire: a) +2 sling (freeze) {Cipactli} M hU..?......#   Zot (9405) Hero Gem (1156) Rev* #.......P#  #####...##   6   Amaemon (wand, corroded)M h!~#.4..   4   orange demon (reaching, curare)#...#  M hG The sling bullet freezes Amaemon. _Amaemon is heavily wounded.M h1Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (heavily wounded, corroded, 70% to hit)M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 15/17 =====================--- M hϻ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 M hY...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11272.2 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......6P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9405) Hero Gem (1156) Rev* #.......P#  #####...##   6   Amaemon (wand, corroded)#.4..    h0;1m4   orange demon (reaching, curare)#...#   Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  M h(heavily wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon!  The sling bullet freezes Amaemon.M hEAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (heavily wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon!  The sling bullet freezes Amaemon.  Amaemon is severely wounded.  You shoot a sling bullet. The sling bullet hits Amaemon!M h,M h6.4.M hC6=9 (0.745M hkM hM h\ _Amaemon is severely wounded.M h.>...~~.............#   planckenstein the Skirmisher M h.....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 M h...~..............P#   SH: 0Dex: 21 M h=9..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##M he.......@..#   Noise: ===------  Time: 11272.9 (0.0)M h.......6.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} M hj..?......#   Zot (9404) Hero Gem (1155) Rev* #.......P#  M h9l#####..4##   6   Amaemon (wand, corroded)#....   4   orange demon (reaching, curare)#...#   You shoot a sling bullet. The sling bullet hits Amaemon! _Amaemon is severely wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h|Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (severely wounded, corroded, 70% to hit)M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 M hy.##.......@..#   Noise: ===------  Time: 11272.9 (0.0).......6.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9404) Hero Gem (1155) Rev* #.......P#  #####..4##   6   Amaemon (wand, corroded)#....   4   orange demon (reaching, curare)#...#  M h  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (severely wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.M hNM Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (severely wounded, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.  Amaemon is severely wounded.M hM h 4.Amaemon is almost dead.Amaemon says, "Need some antivenom? Don't worry, you can trust me."M h9c####*####M h *Amaemon zaps a wand. The roots erupt in riotous growth!M hk  The grasping roots grab you!M h M hx ....@..6.M hy  8 =======3.7 (0.8Constr Gem (1154) Rev* M hI M hM N _Amaemon is unaffected. The grasping roots constrict you.M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- M h~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.......@..#   Noise: =======--  Time: 11273.7 (0.0).......6.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9404) Hero Constr Gem (1154) Rev* M hO#......4P#  #####...##   6   Amaemon (wand, corroded)#....   4   orange demon (reaching, curare)#...#  M hx The grasping roots grab you! _Amaemon is unaffected. The grasping roots constrict you.  Fire: a) +2 sling (freeze) {Cipactli}M hPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (almost dead, corroded, 70% to hit)M hX.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##M h+Y.......@..#   Noise: =======--  Time: 11273.7 (0.0).......6.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9404) Hero Constr Gem (1154) Rev* #......4P#  #####...##   6   Amaemon (wand, corroded)#....   4   orange demon (reaching, curare)#...#   _Amaemon is unaffected. The grasping roots constrict you.  Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (almost dead hYf39;49m, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.M h2  Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (almost dead, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  Amaemon is almost dead.  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezeM hn===----4.4 (0.73M hvM hcxW _Amaemon is almost dead.M hU .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- M h ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 ...~..............P#   SH: 0Dex: 21 M h? ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11274.4 (0.0).......6.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} M h ..?......#   Zot (9403) Hero Constr Gem (1154) Rev* #......4P#  M h #####...##   6   Amaemon (wand, corroded)#....   4   orange demon (reaching, curare)M hր #...#   The sling bullet freezes Amaemon. _Amaemon is almost dead.M h oFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM h, Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (almost dead, corroded, 70% to hit)M h+K .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV:  8 Int: 10 M hL v...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 24% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11274.4 (0.0).......6.##   a) +2 sling (freeze) d) +0 sling {Daeho} ........P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9403) Hero Constr Gem (1154) Rev* #......4P#  #####...##   6   Amaemon (wand, corroded)M hYL #....   4   orange demon (reaching, curare)#...#   Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of roots  (almost dead, corroded, 70% to hit)  M hL `You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.M h ](almost dead, corroded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Amaemon.  The sling bullet freezes Amaemon.  Amaemon is almost dead.  You kill Amaemon!M h )4   orange demon (reaching, curare)M h.e M hq T4.M hw 18 95.1 (0.72Gem (1153 _Okawaru accepts your kill.M h< M h߇ u _Your base Ranged Weapons skill increases to level 11!M h].>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. M hȨ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18M hInt: 10 ...~..............P#   SH: 0Dex: 21 M hR9..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##M hw.......@..#   Noise: ===------  Time: 11275.1 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} M h.......*P#   Fire: a) +2 sling (freeze) {Cipactli} ..?....4.#   Zot (9402) Hero Gem (1153) Rev* M h#.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   You kill Amaemon! _Okawaru accepts your kill. M h>_Your base Ranged Weapons skill increases to level 11!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hfSAim: an orange demon (concentrated venom, 82% to hit)M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- M h~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11275.1 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......(P#   Fire: a) +2 sling (freeze) {Cipactli} ..?....4.#    h/mZot (9402) Hero Gem (1153) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   _Okawaru accepts your kill. _Your base Ranged Weapons skill increases to level 11!Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon!M h  Press: ? - help, Shift-Dir - straight line  Aim: an orange demon (concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon!  The orange demon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orange demon!  The sling bullet freezes the orange demon.M h[M hm)4.M ho9 (0.812M hM hg _The orange demon is moderately wounded.M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 M h ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11275.9 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9401) Hero Gem (1152) Rev* #.......P#  #####...##   4  M h % orange demon (reaching, curare)#....  #...#   You shoot a sling bullet. The sling bullet hits the orange demon!  The sling bullet freezes the orange demon. _The orange demon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}M h. Press: ? - help, Shift-Dir - straight lineAim: an orange demon (moderately wounded, concentrated venom, 82% to hit)M hH .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......M hH @..#   Noise: ===------  Time: 11275.9 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9401) Hero Gem (1152) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   _The orange demon is moderately wounded.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (moderately wounded, concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon.  The sling bullet freezes the orange demon.M h   Press: ? - help, Shift-Dir - straight lineAim: an orange demon (moderately wounded, concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon.  The sling bullet freezes the orange demon.  The orange demon is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orange demon.M hY )The orange demon is heavily wounded.M h&Z-6.6 (0.7M h4gM h"iR _The orange demon misses you.M hJ .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......M hLK @..#   Noise: ===------  Time: 11276.6 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9401) Hero Gem (1152) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   You shoot a sling bullet. The sling bullet hits the orange demon.  The orange demon is heavily wounded. _The orange demon misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##M hy .......@..#   Noise: ===------  Time: 11276.6 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9401) Hero Gem (1152) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   _The orange demon misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the orange demon but does no damage.M h| P((((((  Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)  You shoot a sling bullet.  M h| The sling bullet hits the orange demon but does no damage.  The orange demon is heavily wounded.You shoot a sling bullet.M h6 )4.....M h q7.3 (0.701M h M hX g _The sling bullet closely misses the orange demon.M h].>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== M hQ^..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 M h_..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11277.3 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9400) Hero Gem (1151) Rev* #.......P#  M hZ_4#####...##   4   orange demon (reaching, curare)#....  #...#   The orange demon is heavily wounded.You shoot a sling bullet. M h_8_The sling bullet closely misses the orange demon.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== M h..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 M hB..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11277.3 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} M hj..?......#   Zot (9400) Hero Gem (1151) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  M h#...#   You shoot a sling bullet. _The sling bullet closely misses the orange demon.M hFire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)  M hAYou shoot a sling bullet. The sling bullet hits the orange demon.M h/Press: ? - help, Shift-Dir - straight line  Aim: an orange demon (heavily wounded, concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon.  The orange demon is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orange demon.  The sling bullet freezeM h% )The orange demon is heavily wounded.M h&s8.0 (0.73990M h.M h2Z _The orange demon closely misses you.M h .>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 M h..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11278.0 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9399) Hero Gem (1150) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   The sling bullet freezes the orange demon.  The orange demon is heavily wounded. _The orange demon closely mM hisses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)M hy.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- M hy~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 M hzb..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11278.0 (0.0).......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} M hiz.......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9399) Hero Gem (1150) Rev* M hzx#.......P#  #####...##   4   orange demon (reaching, curare)M hz#....  #...#   M h{The orange demon is heavily wounded. _The orange demon closely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon!M h " Press: ? - help, Shift-Dir - straight lineAim: an orange demon (heavily wounded, concentrated venom, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orange demon!  The orange demon is severely wounded.You shoot a sling bullet. The sling bullet hits the orange demon.  The sling bullet freezes the orange demon.M h )The orange demon is almost dead.M h g7 (0.749M h M h Y _The orange demon barely misses you.M hs'.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- ~~~~~..^...P......##   AC: 13Str: 12 M h(~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11278.7 (0.0).......*.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9399) Hero Gem (1149) Rev* #.......P#  #####...##   4  M h) orange demon (reaching, curare)#....  #...#   The sling bullet freezes the orange demon.  The orange demon is almost dead. _The orange demon barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orange demon (almost dead, concentrated venom, 82% to hit)M h.>...~~.............#   planckenstein the Skirmisher .....~~.............#   Coglin of Okawaru *****. ~..~~~~.............#   Health: 97/97 ======================== ..~~~~.............##   Magic: 16/17 ======================-- M h6~~~~~..^...P......##   AC: 13Str: 12 ~~~~.......##.....##   EV: 18Int: 10 ...~..............P#   SH: 0Dex: 21 ..~.#. .........P#   XL: 12 Next: 29% Place: Lair:2 .##.......@..#   Noise: ===------  Time: 11278.7 (0.0)M h!.......(.##   a) +2 sling (freeze) d) +0 sling {Daeho} .......4P#   Fire: a) +2 sling (freeze) {Cipactli} ..?......#   Zot (9399) Hero Gem (1149) Rev* #.......P#  #####...##   4   orange demon (reaching, curare)#....  #...#   M h_The orange demon barely misses you.Fire: a) +2 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineM hAim: an orange demon (almost dead, concentrated venom, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the orange demon but does no damage.M h"  You shoot a sling bullet.  The sling bullet hits the orange demon but does no damage.  The orange demon is almost dead.  You shoot a sling bullet. The sling bullet hits the orange demon!  The sling bullet freezes the orange demon.  You kill the orange demon!M hS.\.M h°J).M h7==329.4 (0.78M hM hP _Okawaru accepts your kill.M h  .. ~..~~~~...... ..~~~~.......# ~~~~~..^...P......## .......##.....## ..........P~.#. .## !.. ##.P# ?......#.......P.#...  M h M h f---80.4 (1.078M h1 M h7 M h m  v - a wand of roots (10) (gained 2 charges)  Things that are here:M hF ---1.4 (267M hV M h _a -2 demon whip of venom; a komodo dragon corpseM h|M> .....~~.... ~..~~~~..... ..~~~~.......##~..^...P.# ~~~##.....#.~..... .M h|c.~.#...P .##.#).##......P..?......#.......P#  .#...M h}M h M hu+2.4 (1M hD56M hXM hM h!$==M hFy3.4 (245) Rev+ M hM hڡ _F - 2 fizzy coppery potions (gained 1); J - a scroll of fearM hv).....~~.# ~..~~~~....# ...## ~~^...P## .....##.....## ....~M hk........P# #. .P# #.## ..#  ).## ..P# #..?......# ##.P# M h #####...##  #....  #...#  .#... M h~M ho4.4 (134M hM hM h s~.~..~~~~.# ~.....# ~~^...P## ......##.....## M hl .....~........P# #...~.#. .P#  #.## ..#  ).## ..P# M h ##..?......#  ##.M h P#  #####...##  M h #....  #...##  .#... M h b . ..##  M h M h j523M h M hq M hh+6~# ~~^...P## .......##.....## .....~M h+U........P# ##...~.#.P#  #.## ..#  ).## #M h+..P#  ##..?.@....# M h+ ##.P#  #####...## M h, #....#  #...## M h=, .#...  . ..## M h,a ... # M h5M h6T612M h:6M h;M h?M h?%.~~~..~~~~.## .~..^...P......## P..~~~~~.##.....## #......~.P# #...~.#.P#  #.##.# M h%.).##  #..P#  ##..?@.....#  ##.P#  #####...##  #....# M h #...##  .#...#  . ..## M h#M h ... ♣# M h˕M h701) Rev M hYM hM hk3~.~~~..~~~~.## .~..^...P......## #P..~~~~~.##.....## #......~.P#  ###...~.#M h3.P#  #.##.# P.).##  #..P#  ##...# M h3 ##.P#  #####...## M h4 #....#  #...##  .#...# M h)4# . ..## M hM4♣# ... .♣# M h=M ha=&8M h=/890M h=M hDM h*NM hNp9.4 (2839M hUM hJX. _K - a scroll of identifyM hM h]Read which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation M h z - 3 scrolls of poison  D - a scroll labelled VUTHRE PIEGRO  I - 3 scrolls labelled XEPTOS ATWECLI  J - a scroll of fearM hK - a scroll of identify [!] read|quaff|evoke[?] describe selectedM h M hM h~.~~~..~~~~.............##   planckenstein the Skirmisher ..~~~~~~~~..^...P......##   Coglin of Okawaru *****. #P..~~~~~.......##.....##   Health: 97/97 ======================== ##......~..............P#   Magic: 17/17 ========================###...~.#.............P#   AC: 13Str: 12M h#.## ...............#   EV: 18Int: 10P...........).##   SH: 0Dex: 21#..........P#   XL: 12 Next: 32% Place: Lair:2##..@......#   Noise: ---------  Time: 11289.4 (0.0)M h##.......P#   a) +2 sling (freeze) d) +0 sling {Daeho} #####...##   Fire: a) +2 sling (freeze) {Cipactli} #....#   Zot (9388) Hero Gem (1139) Rev M h9#...##  .#...#    M h;#. ..##    ♣#...    .♣#   _Okawaru accepts your kill.v - a wand of roots (10) (gained 2 charges)  Things that are here: _a -2 demon whip of venom; a komodo dragon corpse M h_F - 2 fizzy coppery potions (gained 1); J - a scroll of fear _K - a scroll of identifyM hMM hQIdentify which item? (\ to view known items) Scrolls (select first with ?)  D - a scroll labelled VUTHRE PIEGRO  I - 3 scrolls labelled XEPTOS ATWECLI Potions (select first with !)  j - 2 bubbling grey potions M h,R n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions  t - 2 dark potions  w - a white potion  E - a ruby potion  F - 2 fizzy coppery potionsM hWR][?] describe selectedM hۮM h(M h~.~~~..~~~~.............##   planckenstein the Skirmisher ..~~~~~~~~..^...P......##   Coglin of Okawaru *****. #P..~~~~~.......##.....##   Health: 97/97 ======================== ##......~..............P#   Magic: 17/17 ========================###...~.#.............P#   AC: 13Str: 12#.## ...............#   EV: 18Int: 10P...........).##   SH: 0Dex: 21#..........P#   XL: 12 Next: 32% Place: Lair:2##..@......#   Noise:  hоm---------  Time: 11289.4 (0.0)##.......P#   a) +2 sling (freeze) d) +0 sling {Daeho} #####...##   Fire: a) +2 sling (freeze) {Cipactli} #....#   Zot (9388) Hero Gem (1139) Rev #...##  .#...#    #. ..##    ♣#...    .♣#   _Okawaru accepts your kill.v - a wand of roots (10) (gained 2 charges)  Things that are here: _a -2 demon whip of venom; a komodo dragon corpse M h_F - 2 fizzy coppery potions (gained 1); J - a scroll of fear _K - a scroll of identifyM h}  As you read the scroll of identify, it crumbles to dust.90.4 (1M hD78M hM hS _D - a scroll of fogM h?.~~~~~~~~..^...P##  P..~~~~~.......##.....##  #......~.......P#  #...~.#P#   #.## ..M h?#   P).##   #.P#  ##.#  P#  M h@###...##   #....#  #...##  M h7@.#...#  . ..##   ...  M ha@u    M hIM hcJh167) M hPM hSM hh' M h' M hp. M h1 M hpg M hg M ho M hIq M h~..^...P......##  ..~~~~~.##.....##  ......~.P#  ...~.#.P#  #.## .#  M hP.).##  #..P#  ##.#  ##.P#  #####...##  M h #....#  #...##  .#...#  M h1 w. ..##   M hW ...  # ...#  M h| J♣  M ha*M h*K25M h+6M hR2M h 6M h.~~~~~.......##.....##  ...~.......P#  #...~.#P#   #.## ..#   PM h k).##   #.P#  ##.#  P#  M hTz####@..##   #....#  #...##  .#...#  M h}*. ..##  .. ...  .. ...#  M h M hÎ##P .[##  # M hM hj345M hM h# _Found a robe.M hF...~.......P#  ~.#P#  ## ..#   P).##   #.P#  #..#  #.......P#  ####...##  M hnG. #.@..#  #...##  #.#...#  ......##  ........  ..........#  ..###P..[##  .. ######    M hPM hQj434M hXM h/\M h!/ ~.# #.## ......# P.....).# #..........P#  ##......... ##.......P# #####...#M h #....###.#.........#......... .###.  M hM h&5M h6D23M hM hM h>#...~.#.P#  #.## ........# M h7 P...........).##  #..........P#  ##.........#  ##.......P#  #####...##  #....#  #@..##  #.#...#  ......##  .........# ........# $..###P..[## #.. ###### #.. # M hM hPj612M hvM hX+ _Found 24 gold pieces.M h  #.## ..#  P...........).##  #..........P#  ##.........#  ##.......P#  #####...##  ###....# #.#...## #...# ...........## .$?.........# #............# ♣$..###P..[## ♣##... ###### .##.. ##PM h  M h 701M h M hp C _Found a scroll of identify and 6 gold pieces.M hK P).##  #....P#  ##.........#  ##.......P#  #####...##  ###....# .#...## .#.###.#.#...# .......@....## #$?M hUL..# ♣#...# .♣$..###P..[## ♣##... ###### ..# #.. ♣## #P   ##  M hRX8790M hA`M hbM hQ #..P#  ##...#  ##.......P#  #####...##  ###....# # ##.#...## #.#.###.#.#...# #............## ♣#$?..# .♣#?....# ..♣M hQ[#..$..###P..[## ♣# #.#... ###### ...# #.. ♣## #P.   ## M hR M h]M hE^k9829M hfM hKiT _Found a scroll of butterflies.M hS  #.P#  ##...#  ##.......P#  #####...##  ###....#  # ##.#...## #.#.###.#.#...# ##.## .♣##...$?.# ♣.♣# .?.# .♣ .#..$..###P..[## <.♣♣# #.#... ###### .# #. #... ♣.♣## . #P.. M h ♣# ##.. ##.  M h M h 624300M h7 K7) Gem (1128) M h1 M hk ` _You feel like a meek peon again.M h O #.P#  ##.#  ##.P#  #####...##  ###....# #. ## ##.#...##  ##.#.###.#.#...# # #.## ♣.♣# #...$?.# .♣.♣# ..?.# .♣ ..#..$..###P..[## .<.♣♣# #.#...# ###### .# #. #.... M h .♣.♣## .. #P..# ♣# . ##..# # ##.. ♣ M h 167M h! M h$ M hɜ #.P#  ##.#  ##.P#  #####...## # ###....#  #. ## ##.#...##  ##.#.###.#.#...#  ### #.## #♣.♣# #...$.# ♣.♣.♣# #..?.# M h3.♣ ...#..$..###P..[## ♣.<.♣♣# . #.#...# ###### .# #.##.... ♣.♣.♣## ... #P..## .♣♣♣# ... ##..# ♣#.. ##.. .♣ M hM hRj256M hM h3.4 (245M hM h1. _K - a scroll of identifyM h  #.P#  ##.#  ##.P# ### #####...## # #. ###....# # #..### ##.#...## # ##.#.###.#.#...# # ### #.## #♣.♣# #...M h >.# #♣.♣.♣# #..?.# ♣.....♣ ....#..$..###P..[## .♣.<.♣♣# ... #.#...# ###### .# # #.##.... .♣.♣.♣## ... #P..## ♣.♣♣♣# ... ##..# .♣# ..# ##.. ♣.♣ M h# M h5$ o4.4 (134M ht+ M h{5 M h6 o5.4 (223M h< M h? > _You now have 808 gold pieces (gained 6).M huJ _  ##. ##P ### #####...#.. ###....#..### ##.#...##.#.###.#.#...###.............# ##♣.♣# ##. #♣.♣.♣# #..? ♣.....♣ ....#..$..###P..[# .♣.<.♣♣# ... #.#...# ###### M hK ......# # #.##....# . ....#...#.. ♣♣♣  M h1S M hS o6.4 (112M hY M hM\ M h  ##P ###. #####...#.. ###....#..### ##.#...###.#.###.#.#...###.............# ##♣.♣# ##. #♣.♣.♣# #..? ♣.....♣ ....#..@..###P..[# .♣.<.♣♣# ... #.#...# ###### M h......# # #.##....# ♣.♣.♣## ... #P..#. ...#.. ♣  M hM hj701M hM h M hb p8.4 (2690M h^M h#? _You now have 832 gold pieces (gained 24).M hV Read which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  I - 3 scrolls labelled XEPTOS ATWECLI  J - a scroll of fearK - a scroll of identify [!] read|quaff|evoke[?] describe selectedM hfM hM h##.......P#   planckenstein the Skirmisher ###. #####...##   Coglin of Okawaru *****. ##.. ###....#   Health: 97/97 ======================== ##..### ##.#...##   Magic: 17/17 ======================== ###.#.###.#.#...#   AC: 12Str: 12 # ####.............##   EV: 14Int: 10 ##♣.♣# ###..............#   SH: 0M hCUDex: 21 #♣.♣.♣# #..?.............#   XL: 12 Next: 32% Place: Lair:2 ♣.....♣ ....#..@..###P..[##   Noise: ---------  Time: 11308.4 (0.0) .♣.<.♣♣# ... #.#...# ######   a) +2 sling (freeze) d) +0 sling {Daeho} .......# # #.##....#  Fire: a) +2 sling (freeze) {Cipactli} M hl.♣.♣.♣## ... #P..##  Zot (9369) Gem (1120) M h♣.♣♣♣# ... ##..# .♣#M h...# ##..   M hS♣.♣...#.. M h  ♣♣♣#..   ♣M h/   M h;_Found a scroll of identify and 6 gold pieces. _Found a scroll of butterflies. M h_You feel like a meek peon again. _K - a scroll of identify _You now have 808 gold pieces (gained 6). _You now have 832 gold pieces (gained 24).M hM hIdentify which item? (\ to view known items) Scrolls (select first with ?)  I - 3 scrolls labelled XEPTOS ATWECLI Potions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion M h s - 3 silvery potions  t - 2 dark potions  w - a white potion  E - a ruby potion  F - 2 fizzy coppery potionsM h][?] describe selectedM h2 M hU$ M hb. ##.......P#   planckenstein the Skirmisher ###. #####...##   Coglin of Okawaru *****. ##.. ###....#   Health: 97/97 ======================== #M h. .#..### ##.#...##   Magic: 17/17 ======================== ###.#.###.#.#...#   AC: 12Str: 12 # ####.............##   EV: 14Int: 10 ##♣.♣# ###..............#   SH: 0Dex: 21 M h/ 7#♣.♣.♣# #..?.............#   XL: 12 Next: 32% Place: Lair:2 M hA/ X♣.....♣ ....#..@..###P..[##   Noise: ---------  Time: 11308.4 (0.0) M hb/ .♣.<.♣♣# ... #.#...# ######   a) +2 sling (freeze) d) +0 sling {Daeho} M h/ .......# # #.##....#  Fire: a) +2 sling (freeze) {Cipactli} M h/ s.♣.♣.♣## ... #P..##  Zot (9369) Gem (1120) ♣.♣♣♣# ... ##..# .♣#...# ##..   ♣.♣...M h0 i#..   ♣♣♣M h%0 e#..   ♣ M h?0 -  M hY0 _Found a scroll of identify and 6 gold pieces. _Found a scroll of butterflies. _You feel like a meek peon again. M hw0 _K - a scroll of identify _You now have 808 gold pieces (gained 6). _You now have 832 gold pieces (gained 24).M hC  As you read the scroll of identify, it crumbles to dust.9.4 (1819M hI M hL 5 _I - 3 scrolls of enchant weaponM h ##. #####...##   #.. ###....#   #..### ##.#...##   ##.#.###.   ###M h #.............##  #♣.♣# ###.....#  ♣.#..?......#  .....♣ ....#.....###P..[##  M h8 <.♣♣# ... #.#.@.# ######  ......# # #.##....#  M hg >♣.♣.♣## ... #P..##  ♣♣# ... ##..# M h  # ...#    ... M h  ♣  .  .. M h0 U   M h M hQ k1078M h M h M hb#.. ###....#  #..### ##.#...##  ##.#.###.#.#...#  ####.............##  ♣.♣# ###........#  .#..?.......#  ....♣ ....#.....###P..[##  .M h*<.♣♣# ... #.#...########  .....# # #.##..@.#  .♣.♣## ... #P..##  M h7♣♣# ... ##..#  # ...#  M h\ M h~ ... . ♣  .  .. M hm ..   M h2M hj167M hXM hM h!x ### ##.#...###.#.###.#.#... ###.............# ♣.♣# ##....... .♣.♣# #..? ....♣ ....#.....###P..[# .<.♣♣# ... #.#...######## M hoxJ....# # #.##....# ♣.♣## ... #P.@## ♣♣♣# ... ##..# # ...# ##.. ♣M hxp ##... M hx...#...  M hM hj256M hM hM hGf #.#.###.#.#... ###.............# ♣.♣# ###. .♣.♣# #..? ....♣ ....#.....###P..[# .M hʆ<.♣♣# ... #.#...######## ....# # #.##....# ♣.♣## ... #P..## ♣♣♣# ... ##.@# # ...# ##..# ♣ ##... #....M h ...##....  M hM hj345M h|M hM h ###.............##  .♣# ###........  #..?.......#  ...♣ ....#.....###P..[##  <.♣♣# ... #.#...########  ....# # #.##....#  ♣.♣## ... #P..##  M hC q♣♣# ... ##..##   ...#   ... ...# M hl s ##....#  M h y...## ...#  M h ....  .. P..#M h /  M h 434M hx M h M h՟t♣# ###.  #..?......#  ..♣ ....#.....###P..[##  .♣♣# ... #.#...########  ...# # #.##....#  .♣## ... #P..## ##  # ... ##..## ..#   ...# M hǠ..# ... ...#  #  ....##  .....#  .......  ..... .....P..# ..#.#######.#   M h5M hj523M hȰM hM hr\#..?#   ....#.....###P..[##  ♣♣# ... #.#...########  ..# # #.##....#  ♣## ... #P..## ###  # ... ##..## #..#   ...# #..#  ... ...#   #  #P....##  #......#  ..........  .... ......P..# M h..#.#######.#  ...# ..   M hM hj612M hM hM h N ....#.....###P..[##  ♣# ... #.#...########  .# # #.##....#  ## ... #P..## ###   ... ##..####..#   ...# #..#  ... ...#   ###....#  #P...@##  #......#  ....  . ......P..# ..#.#######.#  ...# ..  ## ##   M h M hQ j701M h M h+ M hƽD # ... #.###### .# # #.##....# M h&## ... #P..## ### M h|i ... ##..####..#...# ##..##..#  ##... M ht###....#..#P....###.....@# ....#.#P..#..##M hU#  M hCM hk8590M hM hM hw# # #.##....#  # ... #P..## ###   ... ##..####..#  ...# #..#  ... M h{xi...#   ###....#  ..#P....##  #......##  .... . ......P..# ..#.#######.#  ...# ..  ## ###      M hTM h k9809M hM h%M hn)  ... #P..## ###   ... ##..####..#  ...# ..#  ... ...#   ###....#  ..#P....##  #......##  .... . ......P..# ..#.#######.#  ...# ..  ## ###       M h`1 M h1 k2078M hp8 M ht: M h Z... ##..####..#  ...# ..#  ... ...#   ###....#  ..#P....##  #......##  .... .M h  ......P..# ..#.#######.#  ...# #..  ## ####        M h M ho j167M h M h M h...# ##..##..#  ##... ###....#P....# #......#..........##.......##..P..#..M hK#.#######.# #...# ## ####M hwM hj256M heM h M hA ...#   ###....#  ..#P....##  #......##  ....... .. ......P..#..###  ..#.#######.#.#  ...# #.@.#  M h B## #####          M hGM hHj345M hLM hOM h# ##..##..#  . ##.....#   ###....#  ..#P....##   #......##  ..##  .....##  ......P..#..###  ..#.#######.#@#  ...#...#  ##M hIy#####        M h=M hj434M hZM hrM hӳM hfRead which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fogM hGI - 3 scrolls of enchant weapon  J - a scroll of fear [!] read|quaff|evoke[?] describe selectedM hM h\M h.# ##..##..#  planckenstein the Skirmisher . ##.....#  Coglin of Okawaru *****.###....#  Health: 97/97 ========================..#P....##  Magic: 17/17 ========================#......##M he  AC: 12Str: 12..........##   EV: 14Int: 10...........##   SH: 0Dex: 21......P..#..###   XL: 12 Next: 32% Place: Lair:2..#.#######.#@#   Noise: ---------  Time: 11324.4 (0.0)...#M hS#...#   a) +2 sling (freeze) d) +0 sling {Daeho} #######   Fire: a) +2 sling (freeze) {Cipactli}   Zot (9353) Gem (1104)   M h      M h  _You feel like a meek peon again. _K - a scroll of identify _You now have 808 gold pieces (gained 6). _You now have 832 gold pieces (gained 24).  M h^As you read the scroll of identify, it crumbles to dust. _I - 3 scrolls of enchant weaponM hM hqEnchant which weapon? Hand Weapons  a - a +2 sling of freezing (weapon) {Cipactli} M h d - a +0 sling (offhand) {Daeho}[?] describe selectedM h/M h#M h .# ##..##..#  planckenstein the Skirmisher . ##.....#  Coglin of Okawaru *****.###....#  Health: 97/97 ========================M hֿ..#P....##  Magic: 17/17 ========================#......##  AC: 12Str: 12..........##   EV: 14Int: 10...........##   SH: 0M hDex: 21......P..#..###   XL: 12 Next: 32% Place: Lair:2M h-..#.#######.#@#   Noise: ---------  Time: 11324.4 (0.0)...##...#   a) +2 sling (freeze) d) +0 sling {Daeho} #######   Fire: a) +2 sling (freeze) {Cipactli} M hTN  Zot (9353) Gem (1104)        M hv   _You feel like a meek peon again. M h5_K - a scroll of identify M h`_You now have 808 gold pieces (gained 6). _You now have 832 gold pieces (gained 24).  M h^As you read the scroll of identify, it crumbles to dust. _I - 3 scrolls of enchant weaponM hc  As you read the scroll of enchant weapon, it crumbles to dust.M hB+5.4 (1M hX3M hn-323M hM hM hR _Your +2 sling of freezing {Cipactli} glows red for a moment.M hM hRead which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fogM hcGI - 2 scrolls of enchant weapon  J - a scroll of fear [!] read|quaff|evoke[?] describe selectedM h9zM h~M h܁.# ##..##..#  planckenstein the Skirmisher . ##.....#  Coglin of Okawaru *****.###....#  Health: 97/97 ========================..#P....##  Magic: 17/17 ========================#......##  AC: 12Str: 12..........##   EV: 14M h$Int: 10...........##   SH: 0Dex: 21......P..#..###   XL: 12 Next: 32% Place: Lair:2..#.#######.#@#   Noise: ---------  Time: 11325.4 (0.0)...#M hQS#...#   a) +3 sling (freeze) d) +0 sling {Daeho} #######   Fire: a) +3 sling (freeze) {Cipactli}   Zot (9352) Gem (1103)   M h        M h\_You now have 808 gold pieces (gained 6). _You now have 832 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. _I - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 sling of freezing {Cipactli} glows red for a moment.M hՃM hsEnchant which weapon? Hand Weapons  a - a +3 sling of freezing (weapon) {Cipactli} M h d - a +0 sling (offhand) {Daeho}[?] describe selectedM hI .# ##..##..#  planckenstein the Skirmisher . ##.....#  Coglin of Okawaru *****.###....#  Health: 97/97 ========================..#P....##  Magic: 17/17 ========================#......##  AC: 12Str: 12..........##   EV: 14Int: 10...........##   SH: 0Dex: 21......P..#..###   XL: 12 Next: 32% Place: Lair:2..#.#######.#@#   Noise: ---------  Time: 11325.4 (0.0)...##...#   a) +3 sling (freeze) d) +0 sling {Daeho} ##M hD #####   Fire: a) +3 sling (freeze) {Cipactli}   Zot (9352) Gem (1103)           _You now have 808 gold pieces (gained 6). _You now have 832 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. _I - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 sling of freezing {Cipactli} glows red for a moment.M h c  As you read the scroll of enchant weapon, it crumbles to dust.M h٧ Q6.4 (144M h :12M h M h2 R _Your +3 sling of freezing {Cipactli} glows red for a moment.M h M h Read which item? Scrolls  c - a scroll of immolation  h - 2 scrolls of vulnerabilityk - a scroll of silence M hW  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison M hw i D - a scroll of fogI - a scroll of enchant weapon M h / J - a scroll of fear M h [!] read|quaff|evoke[?] describe selectedM hM h@M h .# ##..##..#  planckenstein the Skirmisher . ##.....#  Coglin of Okawaru *****.###....#  Health: 97/97 ========================M h.M..#P....##  Magic: 17/17 ========================#......##  AC: 12Str: 12M hU..........##   EV: 14Int: 10M hy...........##   SH: 0Dex: 21M h......P..#..###   XL: 12 Next: 32% Place: Lair:2M h..#.#######.#@#   Noise: ---------  Time: 11326.4 (0.0)...#M hګ#...#   a) +4 sling (freeze) d) +0 sling {Daeho} ##M hV-#####   Fire: a) +4 sling (freeze) {Cipactli}   Zot (9351) Gem (1102)          M hAs you read the scroll of identify, it crumbles to dust. _I - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. M h_Your +2 sling of freezing {Cipactli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. M h̬=_Your +3 sling of freezing {Cipactli} glows red for a moment.M hFM hgEnchant which weapon? Hand Weapons  a - a +4 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho}M h][?] describe selectedM h4.# ##..##..#  planckenstein the Skirmisher . ##.....#  Coglin of Okawaru *****.###....#  Health: 97/97 ========================..#P....##  Magic: 17/17 ========================#......##  AC: 12Str: 12..........##   EV: 14Int: 10...........##   SH: 0Dex: 21......P..#..###   XL: 12 Next: 32% Place: Lair:2..#.#######.#@#   Noise: ---------  Time: 11326.4 (0.0)M hK...##...#   a) +4 sling (freeze) d) +0 sling {Daeho} #######   Fire: a) +4 sling (freeze) {Cipactli}   Zot (9351) Gem (1102)          As you read the scroll of identify, it crumbles to dust. _I - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 sling of freezing {Cipactli} glows red for a moment.  M hjAs you read the scroll of enchant weapon, it crumbles to dust. _Your +3 sling of freezing {Cipactli} glows red for a moment.M hc  As you read the scroll of enchant weapon, it crumbles to dust.M hQ7.4 (155M h:01M h{M hR _Your +4 sling of freezing {Cipactli} glows red for a moment.M h)4M hM h?M hމM hV4908099M hL78M hM hM hNM hD67M hM hM hb56M hMM hM hܝM hL45M hCM hM hM h%L34M h M hzM hM h'L23M hLM hM h׫M h L12M hM h$M hְM h-0M h41M hHM hKM hM hE390M hM hM hιM h"M889M hM hNM hnM h-7M h8M hM hM hM hGL67M hM hM hC5M hD6M h;M hM hb45M hM h[M hM hL34M h!M h1M hiM hL23M hM hM hEM h}L12M hM hM hjM h-0M h1M hM hM hM hS7290M hwM hM hM hM h7879M hM h:M hdM hb78M hM hM hM hD67M h?M hUM hlM hD56M hM h M h-M hoD45M hM hC3M h>4M hmM hun _h - 3 scrolls of vulnerability (gained 1)M hNM hL23M hM h' #......♣# ♣. ♣♣..............  ##..♣.♣# ♣..♣.♣.............##♣.♣# ♣............#.## ### ♣............##  ##########...#######  M hl'b#P..#.###..###  ###........##  ##..........## M h' #......@.....#  ##..........## M h'# ##........## ##.#.......# #M h'# ##......# ###.#...## .#M h (##..... ##.....#. M h/(<.##..P#.#M hO0055.4 (28.0)M h0Z6.4 (2912M h0M h6M h=. _I - a wand of flame (11)M h0119086978675645M hM h:M hsM hD34M h|M h֕M hM hL23M hLM hM hLM hL12M h"M hM hM hBL01M hCM hM hM hVM090M hM hM hc859M h$M hM hM h-7M h 8M hM hM hM hL67M h+M h#M hM h\656M h}M hAM hM hTM hL45M hLM hyM hM hL34M h0M hM hM hL23M hM hM hx12M h(M hXC0M h1M h/M h7M hM hN2990M hM hM h?M hr-8M h 49M h~M h0M hAM hL78M hrM hM hWM hL67M hM h$M hC5M h(6M hM h M h M h 645M h M hM h_M h1M hf-3M h4M hJM hrM hb23M hM h7M hb12M h!M h#M h%M h&L01M h&M h)M hf+M h+M890M h,M h/M h1M h1M839M h3M h-6M h7M h58-7M hX88M hI9M h;M h=M h2>-6M hV>7M hN?M hAM hBM h-C-5M hUC6M hPDM hFM hHM hHL45M hJM hKM hiMM hML34M hOM hnPM hiRL23M hRM hHSM hUM hpWM hWL12M hXM hZM h\M h\L01M h]M h_M heac790M hbM hdM hfM h?fE829M hfM hhM hdjM hjL78M hkM hhlM hmM h$nD67M hnM hqM hrM h6rL56M hrM h!uM hrvM hvL45M hMwM hxM hzM h@zL34M hzM h~M hM hD23M hM hM hvM h-1M hЄ2M hVM hM hC0M h1M hM hM h׌M hM690M hM hwM hM h3E819M hM hȓM hM hL78M hM hM hM h667M h6M hM hM hM hD56M h}M hKM hb45M hM hM hL34M hާM h_M hM hM hLD23M hܰM hCM hM hL12M hM hM hb01M hM hտM hkM hM590M hM hM hM hE809M hM hM hM h.L78M h[M hYM hiM hD67M hGM hBM h\M hD56M hM hM h9M hkL45M hM h1M hL34M haM h#M h(M hFM h{L23M h^M hM hM h-1M h2M hFM hcM hM hD01M hM hM hC M h M490M h M hM hM hP8999) M hcM hM hM hD78M hM hM hC6M h7M hM hT"M hE#C5M hc#6M h#M h@&M h(L45M h)M h\+M h-M h0M h1L34M hY2M h4M h8C2M hU83M h=M h?M hpBM hBL12M hFDM h1FM hHM hHD01M hJM hdLM hNM h OM390M hPM h^M haM hbE889M hVcM hIfM hdiM hiL78M h$lM hoM hiqM hq-6M hq7M hrM huM h!xM hRxL56M hyM h|M hC4M h5M hM h˃M h)A  You enter the shallow water.M h_K3) Water GeM h&m (984) M h#M h _Moving in this stuff is going to be slow.  You see here a water moccasin skeleton.M hƑM hU/1) Gem (982M h}*)  _M h.M hM h$M haD01M h՚M hlM hM h4E290M hM hM h,M879M hM h9M hWM hM hD78M hM hM h8M hD67M hgM hM hC5M h[6M hM hWM hb45M hM hM hb34M hM hxM hC b23M hHM hM hPb12M hM hM hM h)L01M hM h"M h&M hU&M190M h-(M h+M h-M hF.M869M h/M h'2M h4M h4L78M h#6M hV8M h:M h ;L67M hY<M h;?M h@M hAL56M hBM hdCM hDM hEL45M hEM hiIM h#KM haKL34M h0LM hJNM hOM hO-2M h!P3M hPM hRM hVTM hTL12M hUUM hWM hXM hYL01M hYM hxlM hmM h+nM090M hoM hsM htc859M huM hxM hzM hKzD78M hzM h~|M h}M h~D67M h~M hM hL56M h?M hQM hiM hmM hD45M hM h&M h/M hsL34M hIM hM hM hL23M hM hM h~M hhL12M hM hM hM h)L01M hM hM hOM hN1990M hM h M hFM h-8M h 49M hM hM h0M hiL78M hM hM hC6M h7M hsM hbM hOM hL56M h M hKM hCb45M hM hM h,M h^D34M hM hM hb23M hM h:M hM hL12M hM huM hNM h|L01M hM hM hlM hM890M hM hDM hM h7E839M hM h`M h/M hrL78M hyM hM hM h667M hM hM hM hM h}L56M h}M hM hM h( L45M h M hl M h M h D34M hM hM hcM hL23M hTM hnM hM hD12M hM h M h#b01M hX$M h&M h(M h(M790M h)M hf,M h.M h.E829M h/M h4M h6M h6L78M h7M h:M h^=M h=667M h=M h?M hEM hHM h ID56M hJM hiOM hRM hRL45M hUM h XM hZM hZ634M hZM h`\M hi^M hMaC2M ha3M hycM hfM hvjM hjL12M hlM hCpM hksM hsL01M hNuM hxM h{M h|M690M h}M hpM h+c819M h/M h3M h_b78M hM h_M hHM hL67M h"M hM hM h4L56M h8M hM hM h&D45M hM hM h7M hdL34M hM h_M hM h2L23M hPM hUM hx12M hkM hkM hL01M hM h@M h M hBE590M hRM hM hM hEM809M hM hRM h2C7M hn8M h'M hM h\b67M h<M hVM hM hL56M hM hM h`M hL45M hM hM hM hL34M hM hM hM h1L23M h_M h-M hb12M hdM hM hM hL01M hM h{M hM hM490M hM hRM h5M hf*8M h!899M hSM hM hx78M hjM hb67M hM hM h$b56M hM h0)M h}+M h+L45M h-M h3M h@5b34M h5M h @M hRAM hAD23M hZCM h5HM hIM hID12M hkJM hPM h#Rb01M hSM hXM h ZM hCZM390M h[M haM hibM hbM889M h9fM hmM hnM h0oL78M hpM h,uM hvM hw-6M h%w7M hHxM h M h/M hgL56M h M hM hM hCL45M hYM hM h™M htL34M hM hM h M hFL23M hoM hM hM h-1M h2M hM h!M h$M hdD01M hM h_M hM hM290M hM hM hM879M hM hnM h-M hM hD78M hCM hM hkM hL67M h8M hM hM hkD56M h M h M h b45M h M hw M h^ M h L34M h M h' M h* C2M h* 3M h+ M hV4 M h8 C1M h9 2M h: M hB M hE M h`F L01M heG M h P M hT A  You enter the shallow water.M heT r19) Water Gem (870) M hV M h]a N _Moving in this stuff is going to be slow.M hsf h8) Gem (869) M hti M hu M h3| M h} L78M h6 M hc M h] b67M h M he M h M hS D56M hݬ M hڷ M hȿ M h L45M h M h M h1 b34M h M h M h M h8 L23M hP M h M h M h2 L12M h M h& :  You see here a stone.M h, M h, 401 M h, _M h1 M h< M h\G M hG E090M h:O M h` M hg c859M hn M h%| M h b78M he M hϠ M h b67M h M h M h b56M hq M h M h L45M h" M hn M h M hP b34M h M h :  You see here a stone.M hn M h S23 _M h M h M h M h D12M h! M h& M h, M hk, D01M h1 M h7 M h: N0990M h:; M h= M hC M hG M hG M849M hJ M hNO M hwR M hR L78M h*U M hX M h=] M h{] L67M h` M hg M hm M hgm L56M hpp M h=s M hu M hv 645M h;v M hw M hLz M hn{ M h{ L34M hi} M h M h# C2M hX 3M h M hك M hф M h L12M h M h) M h| M h D01M hG M h M hҋ M h M890M h M h M h M h$ M839M h M hސ M h M hG L78M hܒ M h M h M h: L67M h M hH M hט C5M h 6M h M h M h M h L45M h M h* #.....P# #..##.....####### #..#P....#.....###...## ##..##..###.....#.#...#......## ##..#### ##....##............# ##.### ##....####...........# #....# #.....M h #P.............# #.÷..####P....##.............####.#.###.......#........##.....#........593.6 (237.2)  ##.........#.....#....... M h  ##..............#..............P  #...............#.#.⌠..........P  ###.............#.....#....P...P  ##............##.......#......#   ##............####.....#.....###  M hE  #..P.........###..#.+####....###   #P.........##.####.....###.###..M h E M h9 M h M h E _Done exploring.M h<M h=M hJ>M h_n.....#........0.0)..#.....M hnM hQvM hwE _Done exploring.M h [[?25h[?0c  Search for what [Enter for "."]? M h [?25l[?1cM hM h14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a stone staircase leading upb - [Lair:2] a stone staircase leading down  c - [Lair:2] the +9 short sword of Butchery {spect, Int+2}d - [Lair:2] a stone (31 further duplicates)  e - [Lair:2] a stone staircase leading down  f - [Lair:2] a stone staircase leading down  g - [Lair:2] a teleport trap (1 further duplicate)  M h`h - [Lair:2] a stone staircase leading up  i - [Lair:2] a stone staircase leading up  M h nj - [Lair:2] a +0 battleaxe  k - [Lair:2] a +0 robe  l - [Lair:2] a staircase to the Snake Pit M h= ` m - [Lair:2] a -2 demon whip of venomn - [Lair:2] a robeM ho M hpw M h3 J #.....P##..#............ planckenstein the Skirmisher#.....####### #..#.......P.... Coglin of Okawaru *****.#.....###...## ##..##..###..... Health: 97/97 ========================M h #.#...#......## ##..#### ##.... Magic: 17/17 ========================##............# ##.### ##.... AC: 12Str: 12  ####...........# #....# #..... EV: 14Int: 10  #P.............# #.÷..####P.... SH: 0Dex: 21  M h ##.............####.#.###....... XL: 12 Next: 32% Place: Lair:2  #..............@##.....#........ Noise: ---------  Time: 11593.6 (0.0)  M h4 ##................#.....#....... a) +5 sling (freeze) d) +0 sling {Daeho} M hf ##..............#..............P Fire: a) +5 sling (freeze) {Cipactli} #...............#.#.⌠..........P Zot (9084) Gem (835) M h ###.............#.....#....P...P##............##.......#......#M h  ##............####.....#.....###M hڀ  #..P.........###..#.+####....### M h M#P.........##.####.....###.###..  M h' ~_Moving in this stuff is going to be slow. _You see here a stone. _You see here a stone. M hJ m_Done exploring. _Done exploring.  M h BSearch for what [Enter for "."]? .M h M h M hݎ M h . _M hM hpM hM hF _Unknown command.M hUM h^Inventory: 36/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()  b - a throwing netM h+_e - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - 3 silver javelins Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +1 cloak (worn)  G - a +2 robe of cold resistance M hM_Wands (go to first with /)f - a wand of polymorph (6)  M hj_<v - a wand of roots (10)  x - a wand of acid (3)  M h_B - a wand of mindburst (1)  I - a wand of flame (11) Scrolls (go to first with ?) M h_[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M h"   b - a throwing net  e - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - 3 silver javelins Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+} M h  C - a +1 cloak (worn)  G - a +2 robe of cold resistance Wands (go to first with /)  f - a wand of polymorph (6)  v - a wand of roots (10)  x - a wand of acid (3)  B - a wand of mindburst (1)  Iflame (11) Scrolls (go to first with ?)  c - a scroll of immolation M h h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesia20%M hu G - a +2 robe of cold resistancer - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  J - a scroll of fear Potions (go to first with !)  g - 4 potions of curing  j - 2 bubbling grey potionsM hv/55M hf, G - a +2 robe of cold resistance  x - a wand of acid (3)  l - 3 potions of attractionm - 2 potions of enlightenment6M hJf M hm M ht S #.....P##..#............ planckenstein the Skirmisher#.....####### #..#.......P.... Coglin of Okawaru *****.M hu #.....###...## ##..##..###..... Health: 97/97 ========================#.#...#......## ##..#### ##.... Magic: 17/17 ========================##............# ##.### ##.... AC: 12Str: 12  ####...........# #....# #..... EV: 14Int: 10  #P.............# #.÷..####P.... SH: 0Dex: 21  M hu ##.............####.#.###....... XL: 12 Next: 32% Place: Lair:2  #..............@##.....#........ Noise: ---------  Time: 11593.6 (0.0)  M hw k##................#.....#....... a) +5 sling (freeze) d) +0 sling {Daeho} ##..............#..............P Fire: a) +5 sling (freeze) {Cipactli} #...............#.#.⌠..........P Zot (9084) Gem (835) ###.............#.....#....P...P##............##.......#......# ##............####.....#.....### #..P.........###..#.+####....### #P.........##.####.....###.###..  _You see here a stone. _You see here a stone. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.M hV} M h} M h M h M h8M hM hM h" _Done exploring.Search for what [Enter for "."]? .Unknown command.N h N h Level 2 of the Lair of Beasts <<<>>>>(Press ? for help)##...}....# ###..##...........#.#..((((..## ##..~~~~...~~~.##..........###......### #..#.#..............(....(..# ##...~~~.....~~~.............##.....####.###...........##(......(### #.#..~~P..P...~~.............##.....P##..#............#(....P...(.# ####.~~...>...~~.............#N h) #.....####### #..#.......P....#(........(####....~~~).....~~.............##.....###...## ##..##..###......(........(###....#÷~~.~..~~~~.............##.#...#......## ##..#### ##.....(...♣P.P.(.....#~~.~~~..~~~~.............####............# ##.### ##.....(........(...####..~~~~~~~~..^...P......######...........# #....# #......(.......÷(.##.# ##P..~~~~~.......##.....##N hX T#P.............# #.÷..####P.....(..P.....(.#### ##......~..............P###.............####.#.###........(........(#####...~.#.............P#N h #..............@##.....#..........(......(####.###...............#N h ##................#.....#..........(....(.#### #P...........).##N h ##..............#..............P....((((.######.#..........P##...............#.#.⌠..........PP###......#P#N h #...##.........####.............#.....#....P...P.###........###..####.......P###............##.......#......##............##N h n##.## #####...####............####.....#.....###..............#N h* #..P# ###....##..P.........###..#.+####....####............###..### ##.#...##N hJ N#P.........##.####.....###.###.......=........###.#.###.#.#...#N hh y##P..........⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ####.............##N h |###............#.............##......♣.♣♣♣...##♣.♣# #####..............#N h #.#.....⌠.<..+...⌠...+..>.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............#N h% #.....P# #...#(....P...(.# ####.~~...>...~~...####### #..#.P....#(........(####.).....#...## ##..##..###......(..(###....#÷~~.~..~~#...#......## ##..#### ##.....(...♣P.P.(.....#~~.~~~..~~~~.##............# ##.### ##........####..~~~~~~~~..^...P######...........# #....# ÷(.##.# ##P..~~~~~.......##.....###P.......# #.÷..####PP.....(.#### ##......~..PN h[###.###.#.###...## ###...~.#.......P...@##.....#....((## ##.###........#...#.....#..........(....(.# ### #P).#.#........P....((((.## ##.#N h.#.#.⌠...PP###......#P# #...####.....#....P...P.###........##N h- #..####.P# ######............##N hh# #####...######.....#.....###........#P# ###..P###..#.+####....####....##N h ##.#...##P.##.####.....###.###.......=..###.#.#...P⌠.##.#.#.#.##.⌠...N hX♣♣♣###...........# ###N h...#.............##......♣.♣♣♣...##♣.♣# #####.............. #.#.....⌠.<..+...⌠...+..>.⌠#N h6..♣♣.♣♣.##♣.♣.♣###.#..?..........N h9 #####...........#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[##..N h\##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...########N h#..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....#N h^ N h  #.....P##..#............ planckenstein the Skirmisher#.....####### #..#.......P.... Coglin of Okawaru *****.#.....###...## ##..##..###..... Health: 97/97 ========================#.#...#......## ##..#### ##.... Magic: 17/17 ========================##............# ##.### ##.... AC: 12Str: 12  ####...........# #....# #..... EV: 14Int: 10  #P.............# #.÷..####P.... SH: 0Dex: 21  ##.............####.#.###....... XL: 12 Next: 32% Place: Lair:2  #..............@##.....#........ Noise: ---------  Time: 11593.6 (0.0N hz )  ##................#.....#....... a) +5 sling (freeze) d) +0 sling {Daeho} ##..............#..............P Fire: a) +5 sling (freeze) {Cipactli} #...............#.#.⌠..........P Zot (9084) Gem (835) ###.............#.....#....P...P##............##.......#......# ##............####.....#.....### #..P.........###..#.+####....### #P.........##.####.....###.###..  _You see here a stone. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.N hd 34 _2312N h r017908297867564534N hͽ 23 _Done exploring.Search for what [Enter for "."]? .Unknown command. _ There is a dry fountain here.12 _01.....#.#.⌠..........PP####P .....#.....#....P...P.###.... ....##.......#......##...... ...####.....#.....###........ ..###..#.+####....####....... ##.####.....###.###.......=. ..⌠.##.#.#.#.##.⌠...#.......♣♣♣ .....#...##......♣.♣♣♣ ⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣607.6 (14.0) .......#.....♣...♣.♣♣ #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. #..####.....#.#..### ##..♣♣♣.♣.♣♣ .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....#N h` #......#.##...♣♣..♣♣ ....##.#.............####♣♣#♣♣..♣ ..###........#.......# ###.. ..####.#.⌠.#.........# #♣.♣.♣ _There is a stone staircase leading down here.N h(N hm5ZLevel 2 of the Lair of Beasts <<<>>>>(Press ? for help)#...............##.....#..........(......(####.###...............###................#.....#..........(....(.#### #P...........).####..............#..............P....((((.######.#..........P##...............#.#.⌠..........PP###......#P##...##.........####.............#.....#....P...P.###........###..####.......P###............##.......#......##............####.## #####...####............####.....#.....###..............#N h5#..P# ###....##..P.........###..#.+####....####............###..### ##.#...###P.........##.####.....###.###.......=........###.#.###.#.#...###P..........⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ####.............#####............#.............##......♣.♣♣♣...##♣.♣# #####..............##.#.....⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............######..................#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[####........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....##...............#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## ####N h 6#..............#.#.....##......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..###..............##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..###.............###........#.......####..♣.♣.♣ #...### ##.....#N h16;##.>..........####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######....####.............P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣#........#P....###.................#.#...#.#..>...## ♣......#♣♣♣.♣.♣ ♣.......P#......##N hY6###.......^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣................##N h?v 4#.#.......P....((((.#### ##.#P#.#.#.⌠....PP###......#P# #...##N hv ..##.....#....P...P.###........##..#### ####.......###......###.## #####...#.N hv ####.....#.....###......#P# ###....#..P###..#.+####....##..### ##.PN h.w ~####.###.......=#.#.###.#.##P.⌠.##.#.#.#.##.⌠...#.N hUw H♣♣♣....# ###........N hw ! ###.....#.............##......♣.♣♣♣...##♣.♣# #####........... #.#.....⌠.<..+...⌠...+..@.⌠#.N hw ".♣♣.##♣.♣.♣###.#..?N hw .##.N hx #.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[###........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#######N hKx ##..........#..####.....#.#..### ##..♣♣♣.......#.#..#.##....#N h,y .......#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## ####....#.#......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..####.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..#.###.........# ###..♣.♣.♣ #...### ##.....#>####.#.⌠.#N hsy  #♣.♣.♣..♣♣♣♣♣..######....#  ###.P...#......N hy ]#♣.♣..♣♣ ♣#........#P....##....N hy T...#.#...#.#..>...## ♣......#♣♣♣.♣.♣ ♣.......P#......#^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣........##N hy  ######...##......# #......♣#♣♣♣..♣♣....N h$z C..## .N hNz ........###..# ##..♣.♣# ♣..♣.♣.P..#..###N h u\>>N hY N h .....#.#.⌠..........PP###......#P planckenstein the Skirmisher .....#.....#....P...P.###........ Coglin of Okawaru *****. ....##.......#......##........... Health: 97/97 ======================== ...####.....#.....###............ Magic: 17/17 ======================== ..###..#.+####....####........... AC: 12Str: 12 ##.####.....###.###.......=...... EV: 14Int: 10 ..⌠.##.#.#.#.##.⌠...#.......♣♣♣.. SH: 0Dex: 21 N ho .....#.............##......♣.♣♣♣. XL: 12 Next: 32% Place: Lair:2 ⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣ Noise: ---------  Time: 11607.6 (0.0) .............#.....#.....♣...♣.♣♣ a) +5 sling (freeze) d) +0 sling {Daeho} #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. Fire: a) +5 sling (freeze) {Cipactli} #..####.....#.#..### ##..♣♣♣.♣.♣♣ Zot (9070) Gem (821) .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....##......#.##...♣♣..♣♣  ....##.#.............####♣♣#♣♣..♣  ..###........#.......####..  ..####.#.⌠.#.........# #♣.♣.♣  _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. [N h m_There is a dry fountain here. _There is a stone staircase leading down here.N h N h N h1 N ho4 N h= 690 _N h> N h? M819N h@ N hE N hG N hDH L78N hjI N hN N hQ N hoQ L67N hCR N hxV N hX b56N hY N hs^ N h` N hw` L45N hMa N h e N hg N hmg L34N hh N hk N hm N hm L23N hn N hr N hu N h}u L12N hv N hz N h2| b01N h} N h. N h c590N h N h܅ N h c809N hӈ N h܋ N h N h L78N h N h N h% N hr L67N h N h N h b56N h N hӞ N h] b45N h N h# N h b34N h` N h N h b23N h^ N h N h X  #.#.....⌠.<..+...⌠...+  #####..................#  ##........##.⌠.##...#...#  #..........#..####.....# N hr  #...............#..#+.###  #D.............#.#.....##  ##..............##.#....  #.....###........# N h * ##.>.....@....####.#.⌠.#..  ###.............P...#......  #.................#.#...#.#  ###.......^.......##.....##  ##.............####...##.  #...............#........ D   six-headed hydra (wandering)  ##P.............##.####..  ###.............### ###  #....# ###N h 025.6 (18.0)N h R.DN hc p6.6 (1912N h N h\  N h #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##D*............##.#...... SH: 0Dex: 21 N h/ #...***.......###........# XL: 12 Next: 32% Place: Lair:2  ##.>...**@....####.#.⌠.#.. Noise: ---------  Time: 11626.6 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9051) Gem (802)   ##.............####...##.  #...............#........ D   six-headed hydra (wandering)  ##P.............##.####.. N hK ###.............### ###  ##.............# ### _Unknown command. _There is a dry fountain here. _There is a stone staircase leading down here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (wandering, hasn't noticed you, 86% to hit) N ht^  #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##D(............##.#...... SH: 0Dex: 21 N he_W #...(((.......###........# XL: 12 Next: 32% Place: Lair:2  ##.>...((@....####.#.⌠.#.. Noise: ---------  Time: 11626.6 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9051) Gem (802)   ##.............####...##.  #...............#........ D   six-headed hydra  ##P.............##.####.. N h_ ###.............### ###  ##.............# ###Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (wandering, hasn't noticed you, 86% to hit)  You shoot a sling bullet.  N h_`The sling bullet hits the six-headed hydra.  The sling bullet freezes the six-headed hydra. N h4(Aim: a six-headed hydra (wandering, hasn't noticed you, 86% to hit)  N h}You shoot a sling bullet.  The sling bullet hits the six-headed hydra.  The sling bullet freezes the six-headed hydra.ix-headed hydra is lightly wounded.  You shoot a sling bullet N h. N hj N hrn..D..... N h..***@....####.#.⌠.#.. Noise: ===------  Time: 11627.5 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9050) Gem (801) Rev   ##.............####...##.  #...............#........ D   six-headed hydra  ##P.............##.####..  ###.............### ###  ##.............# ###The six-headed hydra is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the six-headed hydra.Fire: a) +5 sling (freeze) {Cipactli}Press: ? N h { - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 86% to hit) N h #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ======================== N h #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21 N h N hJ #..D((........###........# XL: 12 Next: 32% Place: Lair:2 N hZ{ ##.>..(((@....####.#.⌠.#.. Noise: ===------  Time: 11627.5 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}  N h ###.......^.......##.....## Zot (9050) Gem (801) Rev  N hp ##.............####...##. N h #...............#........ D   six-headed hydra (slow) N hf ##P.............##.####.. N h| ###.............### ### N h? ##.............# ###Press: ? - help, Shift-Dir - straight line N hVRAim: a six-headed hydra (lightly wounded, 86% to hit)  N hsRYou shoot a sling bullet.  The sling bullet hits the six-headed hydra!  N h]The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra. N hEThe sling bullet hits the six-headed hydra!  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.  The six-headed hydra is moderately wounded.You shoot a sling bullet.hit N h.....8.4 (0.9490 N h N hǦk _The six-headed hydra is moderately wounded. N hf #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0 N h{ Dex: 21  #..D**........###........# XL: 12 Next: 32% Place: Lair:2  ##.>..***@....####.#.⌠.#.. Noise: ===------  Time: 11628.4 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9049) Gem (800) Rev   ##.............####...##.  #...............#........ D   six-headed hydra (slow) N h  ##P.............##.####..  ###.............### ###  ##.............# ###You shoot a sling bullet.  N hBlThe sling bullet hits the six-headed hydra. _The six-headed hydra is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (moderately wounded, slow, 86% to hit) N hک #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12 N h #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21  #..D((........###........# XL: 12 Next: 32% Place: Lair:2  ##.>..(((@....####.#.⌠.#.. Noise: ===------  Time: 11628.4 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9049) Gem (800) Rev   ##.............####...##. [ N hԫ39;49m #...............#........ D   six-headed hydra (slow)  ##P.............##.####..  ###.............### ###  ##.............# ### _The six-headed hydra is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (moderately wounded, slow, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the six-headed hydra! N h8A  You shoot a sling bullet.  The sling bullet hits the six-headed hydra!  The six-headed hydra is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the six-headed hydra.freezes the six-headed hydra. N hOw  The six-headed hydra is heavily wounded. N h]...D.... N h9.2 (0.88799) Rev+  N h^ N h_F _The six-headed hydra is no longer moving slowly. N h  #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21  #.............###........# XL: 12 Next: 32% Place: Lai N hW r:2  ##.>D****@....####.#.⌠.#.. Noise: ===------  Time: 11629.2 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9048) Gem (799) Rev+   ##.............####...##.  #...............#........ D   six-headed hydra  ##P.............##.####..  ###.............### ###  ##.............# ###The sling bullet freezes the six-headed hydra.  The six-headed hydra is heavily wounded. _The six-headed hydra is no longer moving slowly.  Fi N h re: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (heavily wounded, 86% to hit) N h' #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****. N h- ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21 N h& #.............###........# XL: 12 Next: 32% Place: Lair:2 N hai ##.>D((((@....####.#.⌠.#.. Noise: ===------  Time: 11629.2 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}  N h ###.......^.......##.....## Zot (9048) Gem (799) Rev+  N hV ##.............####...##.  #...............#........ D   six-headed hydra N hߝ}  ##P.............##.####.. N h| ###.............### ### N h1 ##.............# ###Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line N hWAim: a six-headed hydra (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the six-headed hydra.  N h.The sling bullet freezes the six-headed hydra. N hP(l You shoot a sling bullet.  The sling bullet hits the six-headed hydra.  The sling bullet freezes the six-headed hydra.  The six-headed hydra is severely wounded.  You shoot a sling bullet.hits the six-headed hydra but does no damage. N hg N hq.D...30.0 (0.878 N hv N hRzi _The six-headed hydra is severely wounded. N h^F #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12 N h7GStr: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21  #.............###........# XL: 12 Next: 32% Place: Lair:2  ##.>.D***@....####.#.⌠.#.. Noise: ===------  Time: 11630.0 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9047) Gem (798) Rev+   ##.............####...## N h_G.  #...............#........ D   six-headed hydra  ##P.............##.####..  ###.............### ### N hG" ##.............# ###You shoot a sling bullet.  The sling bullet hits the six-headed hydra but does no damage. _The six-headed hydra is severely wounded. N hGFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, 86% to hit) N hQ #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21  #.............###........# XL: 12 Next: 32% Place: Lai N hr:2  ##.>.D(((@....####.#.⌠.#.. Noise: ===------  Time: 11630.0 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9047) Gem (798) Rev+   ##.............####...##.  #...............#........ D   six-headed hydra (slow)  ##P.............##.####..  ###.............### ###  ##.............# ###Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, 86% to hit)  You N h-shoot a sling bullet.  The sling bullet hits the six-headed hydra.  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra. N h M The sling bullet hits the six-headed hydra.  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.  The six-headed hydra is severely wounded.You shoot a sling bullet.hits the six-headed hydra! N h:... N hpv9 (0.967) Rev*  N h N hsd _The six-headed hydra is almost dead. N h$  #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12 N hZ% DStr: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21  #.............###........# XL: 12 Next: 32% Place: Lair:2 N h%  ##.>.D***@....####.#.⌠.#.. Noise: ===------  Time: 11630.9 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}  N h%  #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}  N h%  ###.......^.......##.....## Zot (9046) Gem (797) Rev*  N h & p ##.............####...##. N h*&  #...............#........ D   six-headed hydra (slow) N hQ&  ##P.............##.####..  ###.............### ### N h&   ##.............# ###You shoot a sling bullet.  N h& qThe sling bullet hits the six-headed hydra! _The six-headed hydra is almost dead. N h& Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (almost dead, slow, 86% to hit) N h  #.#.....⌠.<..+...⌠...+ planckenstein the Skirmisher  #####..................# Coglin of Okawaru *****.  ##........##.⌠.##...#...# Health: 97/97 ========================  #..........#..####.....#. Magic: 17/17 ========================  #...............#..#+.### AC: 12Str: 12  #..............#.#.....## EV: 14Int: 10  ##..............##.#...... SH: 0Dex: 21  #.............###........# XL: 12 Next: 32% Place: Lai N h r:2  ##.>.D(((@....####.#.⌠.#.. Noise: ===------  Time: 11630.9 (0.0)  ###.............P...#...... a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.#...#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##.....## Zot (9046) Gem (797) Rev*   ##.............####...##.  #...............#........ D   six-headed hydra (slow)  ##P.............##.####..  ###.............### ###  ##.............# ### _The six-headed hydra is almost dead.Fire: a) +5 sling (freeze) {Cipactli} N h Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (almost dead, slow, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the six-headed hydra. N h|` The six-headed hydra is almost dead.You shoot a sling bullet.  The sling bullet hits the six-headed hydra!  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.  You kill the six-headed hydra! N he [. N h E.... N h y91.8 (0.956 N h  N h i _Okawaru is honoured by your kill.N hU=  #.#.....⌠.<..+...⌠...  #####..........  ##.##.⌠.##...#...  #.#..####.....#  #..#..#+.  #N h Q..#.#.....  ##...##.#  #.....###.  ##.>....@.....####.#.⌠.#  ###.P...#  #.#.#...#.  ###.^.##.....  ##.####...##  #N h.#  ##P.##.####  ###.###   ##.# N hN h{---2.8 (1.045N h N hN hI  #.#.....⌠.<..+...⌠  #####........  ##.##.⌠.##...#  #.#..####.....  #.#..#+.  #.#.#.....  ##.##.#  #...N h.###  ##.>...####.#.⌠.#  ###.P...#  #.#.#...#  ###N h.^.##.....  ##.####...  #N hB.#  ##PN hP.##.####  ###.###   ##.# N hN h%---334N hN hN h   #.#.....⌠.<..+...⌠  #####.....  ##N h C.##.⌠.##...#  #.#..####  #.#..#+.  #.#.#  ##N h1 .##.#  #....###  ##.>..N h .####.#.⌠.  ###.P...#  #.#.#...  ###.^.##  ##.####...  #.#  ##PN h .##.###  ###.###  ##.#N h N h@ &4N hr U23) Rev+ N h N h N h..####.#.⌠  ###N hW k.P...#  #.#.#  ###.^.##  ##.####  #.#  ##PN hW d.##.  ###.....### N hW O  ##.#N h_ N hI` N hm` c512N hg N hh N h9  #.#.....⌠.<..+...  #####.....  ##.##.⌠.##...  #.#..####  #.#..#  #.#.#  ##.##.#  #....###  ##.>@..####.#.  ###.P...#  #.#.#  ###.^.##  ##.####  #.#  ##P.##.  ###......###   ##.#601N hǂ  #.#.....⌠.<..+  #####  ##.##.⌠.##  #.#..####  #.#..  #N h%v.#.#  ##.##.#  #....###  ##.@...####.#  ###.P...#N hM  #.#.#  ###.^N h{.##  ##.####  #.#N hă  ##P.##.  ###.   ##.#N h/7390) Rev N hN hc _There is a stone staircase leading down here.N hj) _Okawaru is honoured by your kill. _There is a stone staircase leading here.  You're starting to limber up. Your movement speed is average.  Your attack delay is about 0.8.  Your damage rating with your +5 sling of freezing {Cipactli} is about 17 (Base  7 x 127% (Dex) x 142% (Skill) + 5 (Ench)).N h*N h2N h4  Your damage rating with your +0 sling {Daeho} is about 12 (Base 7 x 127% (Dex) _x 142% (Skill)).N hN hEN hN hN h r8889 _N h N h7 ....#.  .....  # ....  .#...  #... ##.. ##S.##N hi3 #..@P# .........# .........# ....PP...# ..####.... . ##....N hS   black mamba (asleep) #.... N hM#....# N hUi15038) Gem (789) Rev N h N h_-9.5 (1.7N hN h} _You climb downwards. _There is a stone staircase leading up here.N hKMy (You shoot a sling bullet.N h SThe sling bullet completely misses the black mamba.You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.N hgm SThe black mamba hisses angrily.N hg8===40.3 (0.8N hgD78N hnN hrC _The black mamba bites you but does no damage.N h#p (slow)You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba seems to slow down.  The sling bullet freezes the black mamba.N hn  The black mamba is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black mamba.N he H  The black mamba is lightly wounded.N h 1.2 (0.967) Rev+ N h: N h C _The black mamba bites you but does no damage.N h  You shoot a sling bullet. The sling bullet hits the black mamba!  The sling bullet freezes the black mamba.N he  The black mamba is heavily wounded.You shoot a sling bullet. The sling bullet hits the black mamba!N h'  The black mamba is severely wounded.The black mamba bites you!  You are poisoned.N h($84N h)=----2.0 (0.85) Pois GemN h)4 (786) Rev+ N h/N h-32 _The black mamba poisons you!N hTe  You shoot a sling bullet. The sling bullet hits the black mamba.N h<You are poisoned. _The black mamba poisons you!.  You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.N h6k  The black mamba is severely wounded.You feel very sick.N h,l|2----84N h}l&5) Rev* N hrN h`vY _The black mamba closely misses you.N hAz{You feel very sick. _The black mamba closely misses you.  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba seems to slow down.  The sling bullet freezes the black mamba.  You kill the black mamba!N h~C.N h (Okawaru accepts your kill.N hg .You shoot a sling bullet.N h`|0=-423.6N hN hS _You feel very sick.N h'eN he8-N hgN hkN h/s 793423) Rev+ N h#wN hhwj812N hnxN h|b01N hW}N hc290N hN hȆN hh879) Rev N hN hN h^=78N hN hȒL67N hN hN h09---N hz 51.6 (8.0 _You start resting. You feel sick. x9N hV---2.6 (95) Gem (776N hN h[ _You are no longer poisoned.N hN haN h`N hN h ,8045) 1=34N hN h#2N hW=23N hRN hN h<j312N hUN hN hMj401N hN hN h{6=190N h;N hN h7N h_t7=869N hON h}N h&8N hD78N hN hM N h z9=67N h N hzN he90=56N hN hN h145N hBN hN h9s3=34N hMN h4=23N h|N hzN hj512N h N h#N h$j601N h$N he*_ _You start resting.N hp.067.6 (15.0)N h.N h.7=8.6 (16090N h3N h4" _HP restored.N hP 4N hQ N hU N h] 78 M...#.. .....#(# ........#....... #...... ##...###.@##0.0)N h?^ #..<P........PP...#.#....#N hxd N h5m 9.6 (1859N hp % _Found 6 stones.N hW~N h~N h-N hDžN hWN h7867N hN h~N hN hÛ^=56N hrN hMN hN h-4N h5N hKN hN hN hL34N hmN h$N hڸN hL23N hN hN hON h612N hN hN hN h<N hkL01N hN h}N h>N hnO49990N h8N hSN hN h/-8N hE 49N hN hN hb78N h\N h;N hN h8L67N hN hN hN h2D56N hN hN hN hL45N hN hN hN h6-3N hL4N h/N hN hWN hzN hD23N hN hN hN h-1N h 2N h9N hN hT N h D01N h< N h N hqN hE890N hrN hN hN hM839N hN hcN hN hL78N hN h N h"N hI#L67N h$N h'N h[*N h*L56N hD+N hO-N h0N h1645N h71N h1N h]3N hS6N h6D34N hZ7N h:N h@=C2N h=3N h7>N h@N h+DN hlDD12N hEN hFN hIN hI601N hIN hJN hMN hT#..<P#####.....P# ......# #......### ......# ##...##...## .PP...###...## ....## N hU###........#####..#.# ##........# .#.... #.....#### ...## #....#.##.....#.#####.@..##.......#.##.....#.#....#........#....#N hkU.#######.....###..###P.##.# #..###.. ## ....F   bullfrog (asleep) ...# F....N hU##... .....#.... ...N h^097.6 (28.0)N hM_[8.6 (29790N ho_N hwdN hh[ _A bullfrog comes into view.N h` (((((F  You shoot a sling bullet. The sling bullet hits the bullfrog.N h< (slow)  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.N hN h[....F.N hߦ===9.4 (0.8)829) Rev N hpN h6 _The bullfrog is lightly wounded.N hk ((((You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.N h (((The bullfrog is lightly wounded.  You shoot a sling bullet.N h_ N h`...F...N heT700.3 (0.97N h8N hN h$ b _The sling bullet barely misses the bullfrog.N h ((( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.N hg'  The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!N h,D.N hW....N hո31.1 (0.867) Rev+ N hN hP _Okawaru accepts your kill.N h JN h H _No target in view!N h[N hӁN hBN h6N h~N h56 _45) Rev N h:N hN hN hjL34N hN h1N hN hٙL23N hʚN hN hžN hQ12) N hN hN h%N h]L01N hN hĨN hc690N hZN hN hc819N h#N hN hb78N hN hĶN hN hL67N h1N hN hɾN h L56N hdN hgN hN hML45N hN hN h3N hhL34N h@N h|N hN hL23N hN hN hb12N hN hN h.......# . ##.. .... .#..... ).P ..#.........# ..# .$.. N h?.#......## ).###...# ###.....P# ###..#.....#......### #....P..... ##...##...## #......... #...###....####.@.......---16.1 (15.0) N h...#####..#.##...P##.... ....##.#........### . .######...###...# #.# ##...#P...# #.#####....##..## .#.##.....#.##N h .. ......#....###..# #.....###..# #...N hwN h---7.1 (1601N hN hy8 _Found a short sword and a war axe.N hl N hm N hs N hw H _No target in view!N h; N h N h N hs N h3 N h 590 _N h N hn M809N h" N h8& N h- ## (...# ....Y # . ...#. .... ###.. ...... ...# .N hE.  P.).P ...## .......# ##..# .$..### .....## #.).###...#..# .....P# ###..# .....### #....PN h. ,###...## ##.........#.####....####...........# #####..#.##...P##....... .##.#........### .......###...###...# .....##N h / Y   death yak (asleep)  ##...#P...# ##..... ####....##..## #....#.....#.##.. ...N hH: 19.1 (2.0)N h: p20.1 (378N hA N hE \ _A death yak comes into view.N h' ((((((YN hYou shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak bellows!N h  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.N hN hN hG Y.Y..$..Y 2 death yaks (1 wandering)The death yak is lightly wounded.N h===1.1 (167) Rev N hN h \ _A death yak comes into view.N hF#(...#...Y. .....# . ...#. ...Y##.. ...... ...#...... P.).P ...### ##..# .$..##### #.).###...#..# #.....P# ###..#.........### #....P#N hF##...## ##...#.##....####...........###..#.##...P##....... ..##.#........### . #####...###...# .....## # ##...#P...# ##.....   death yak N h5G#####....##..## #.... .##.....#.##.. ....#....###..#N hKN hTR.YN hUt---256N h[N h]N h ......# . ...#. ...##.. ...... ..Y#...... P.).P ...### ##..# .$..### N hW ### #.).###...#..# ##.....P# ###..#.........### #....P# #...##...## ##...#.##....####...###..#.##...P##....... ...##.#........### ....... ######...###...# .....## N h .# ##...#P...# ##..... .#####....##..## #.... #.##.....#.##.. .. .....#....###..#.###..# #...N h N h R.YN ho ---345) N h6 N h9 N h##.. ...... ...#...... P.).P .Y.### ##..# .$..### .### #.).###...#..# ###.....P# ###..#........  .### #....P# ##...##...## ##...#.##....####...###..#.##..@P##.........##.#........### ....... .######...###...# .....## #.# ##...#P...# ##..... #.#####....##..## #.....##.....#.##.. ......#....###..# #.....###..# #... ##P.##.###..##...PN hO#N hZ-Q.YN hg.j434N h4N hs7N h.###.. ...... ...#. P.).P ...## #.# ##..# .Y..### #.#......## #.).###...#..##.....P# ###..#. #......### #....P.#  ##...##...## ##.#.# ##...###....####.#.#####..#.##.@.P##..##.#.### . ..######...###...# .....## .#.# ##...#P...# ##..... .#.#####....##..## #.... ..#.##.....#.##.. ... .#....###..# ##.....###..# #...  ##P.##.###..##...PN hTN hV@$YN hj523N hN hN h.###.. ...... ...#. 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P.).P ...##.#.# ##..# .$..### .###.#......## #.).###...#..# <P#####.....P# ###..#. ..# #......### #....PY......# ..# ##...##...## ##..#.# ..###...###....####.#N hڰ@.#####..#.##...P##..##.#.### ..######...###...# .....##.#.# ##...#P...# ##......#.#####....##..## #.....#.##.....#.N hG##.. ... N hvV.#.#....###..# #####.....###..# #...  ##P.##.###..##...P  ##.. ## ......###N hN h'R.YN h}k8490N h8N hN h*#. P.).P ...## #...#.# ##..# .$..### ..###.#......## #.).###...#..# .<P#####.....P# ###..#..# #......### #....P.#.# ##...##...## ##...Y.....#.#.###...###....####..#.#####..#.##...P##. #.##.#.### . N ho+#.....######...###...# .....## #....#.# ##...#P...# ##......#.#####....##..## #.....#.##.....#.##.. ... ..#..#....###..##.....###..# #... ##P.##.###..##...P  ##.. ## ......###N h-N hx5B.N h6i98699N h_?N hBN h m #. 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N hc 3......# ##...##...## ### .PP...###...###....####.... ####@.#.##...P###........##.#........### ..... #.....######...###...# . #....#.# ##...#P...# #  ####....##..## # N h  #.......#.##.....#.##....  ....#........#....###..#N h .#######.....###..# #...P.##.###..##...PN hFN hj256N h<N hN hG  ###..# . ...#. ....####.. ...... ... #....... P.).P . ##...#....# ##..# .$. ##..###..## #.).###...#  #..<P#####.....P# ###..#.# #......### #....P..... .......# ##...##...## ## ..PP...###...###@...####.... #####..#.##...P###........##.#........### N h  #.....######...###...# . #....#.# ##...#P...# # ####....##..## # #.......#.##.....#.##... ....#........#....###..#.#######.... #...N h` N h j345N h N h  N hc8'M #......#( Y##..........# . ...#. ....#.#.........###.. ...... #........ P.).P ...#N h8L ##...#..........# ##..# .$..#..###.#......## #.).###...#  #..<P#####.....P# ###..# #......### #....PN h9.....# ##...##@..## ..PP...###...###....####..... ####.N h,9#####..#.##...P###...##.#.....Y..###N h\9#.....######...###...# ....Y   death yakN h94...##N h=N htEMY.N hEj434N hLN hNN h.....##  #(...# ##..  ###N hV ..# ......#. ...####.. ...... ... #...... P.).P . ##...#....# ##..# .$. ##..###..## #.).###  #..<P#####.....P# ###..#.# #....@.### #....P......# ##...##...## ## ...PP...###...###....####.... .##....#####..#.##...P###........##.#....Y...### N h  #.....######...###...# . #....#.# ##...#P...# # ####....##..## # #.......#.##.....#.##..N hN hxRY.N hBj523N hN hgN hΫ  .......#....##planckenstein the Skirmisher#......#(...# ##..... Coglin of Okawaru *****.###..........# ......#. ... Health: 97/97 ========================#.#.........###.. ...... ... Magic: 17/17 ========================#............... P.).P ... AC: 12Str: 12##...#..........# ##..# .$. EV: 14Int: 10N he ##..###.#......## #.).###... SH: 0Dex: 21#..<P#####.....P# ###..#.... XL: 12 Next: 43% Place: Lair:3 ........# #....@.### #....P.... Noise: ---------  Time: 11735.1 (0.0) ........# ##...##**.## ##........ a) +5 sling (freeze) d) +0 sling {Daeho} N h ...PP...###...###..**####........ Fire: a) +5 sling (freeze) {Cipactli} .####........#####..#Y##...P##... Zot (14942) Gem (693) ##........##.#........### ...#.....######...###...# ... Y   death yak#....#.# ##...#P...# ##.#.....#.#####....##..## ##.......#.##.....#.##..The sling bullet hits the death yak but does no damage.  The death yak is lightly wounded. _A death yak comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)N h  .......#....##planckenstein the Skirmisher#......#(...# ##..... Coglin of Okawaru *****.###..........# ......#. ... Health: 97/97 ========================#.#.........###.. ...... ... Magic: 17/17 ========================#............... P.).P ... AC: 12Str: 12##...#..........# ##..# .$. EV: 14Int: 10N hz ##..###.#......## #.).###... SH: 0Dex: 21#..<P#####.....P# ###..#.... XL: 12 Next: 43% Place: Lair:3 ........# #....@.### #....P.... Noise: ---------  Time: 11735.1 (0.0) ........# ##...##((.## ##........ a) +5 sling (freeze) d) +0 sling {Daeho} N h ]...PP...###...###..((####........ Fire: a) +5 sling (freeze) {Cipactli} .####........#####..#Y##...P##... Zot (14942) Gem (693) ##........##.#........### ...N h #.....######...###...# ... Y   death yak#....#.# ##...#P...# ##.N h5 #.....#.#####....##..## ##.......#.##.....#.##..The death yak is lightly wounded. N hd _A death yak comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h SAim: a death yak (86% to hit)  You shoot a sling bullet.N hi Z(Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.N h N hO ...Y.===6.0 (0.912) Rev N h7 N hD c _The sling bullet barely misses the death yak.N hFK .......#....##planckenstein the Skirmisher#......#(...# ##..... Coglin of Okawaru *****.###..........# ......#. ... Health: 97/97 ========================#.#.........###.. ...... ... Magic: 17/17 ========================#............... P.).P ... AC: 12Str: 12##...#..........# ##..# .$. EV: 14Int: 10##..###.#......## #.).###... SH: 0Dex: 21N h L#..<P#####.....P# ###..#.... XL: 12 Next: 43% Place: Lair:3 ........# #....@.### #....P.... Noise: ===------  Time: 11736.0 (0.0) ........# ##...##**.## ##........ a) +5 sling (freeze) d) +0 sling {Daeho} ...PP...###...###..*Y####........ Fire: a) +5 sling (freeze) {Cipactli} .####........#####..#.##...P##... Zot (14941) Gem (692) Rev ##........##.#........### ...N hhLx#.....######...###...# ... Y   death yak#....#.# ##...#P...# ##.#.....#.#####....##..## ##.......#.##.....#.##..The sling bullet hits the death yak but does no damage.  N hLYou shoot a sling bullet. _The sling bullet barely misses the death yak.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)N hL\a .......#....##planckenstein the Skirmisher#......#(...# ##..... Coglin of Okawaru *****.###..........# ......#. ... Health: 97/97 ========================N h\#.#.........###.. ...... ... Magic: 17/17 ========================#............... P.).P ... AC: 12Str: 12##...#..........# ##..# .$. EV: 14Int: 10##..###.#......## #.).###... SH: 0N h\-Dex: 21N h].#..<P#####.....P# ###..#.... XL: 12 Next: 43% Place: Lair:3 N h8]L........# #....@.### #....P.... Noise: ===------  Time: 11736.0 (0.0) N he]h........# ##...##((.## ##........ a) +5 sling (freeze) d) +0 sling {Daeho} ...PP...###...###..(Y####........ Fire: a) +5 sling (freeze) {Cipactli} N h]X.####........#####..#.##...P##... Zot (14941) Gem (692) Rev ##........##.#........### ...N h]#.....######...###...# ... Y   death yak#....#.# ##...#P...# ##.N h]#.....#.#####....##..## ##.......#.##.....#.##.. N h[^b_The sling bullet barely misses the death yak.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.N hU  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the death yak.N hr@...N h1so8 (0.801N hyyN h{7 _The death yak is lightly wounded.N ha .#....## #......#(...# ##..  ###..# ......#.  #.#.###.........  #.. P.).P  ##...#N h\..# ##..# .$ ##..###.#......## #.).### #..<P#####.....P# ###..#.# #...@..### #....P.# ##...##...## ##N h.PP...###...###...Y#### ..####.#####..#.##...P## N h. ##........##.#........###  #.....######...###...# N h #....#.# ##...#P...# ## #.....#.#####....##..#N ha#  #.#.##.....#.##..N hN h/"N h&)UY.N h)|---7.8 (1.0390N h2N hY5N h  .#....## #......#(...# ##..  ###.# ......#.  #.#.###.  #....# P.).P  ##...#.# ##..# . ##..###.#......## #.).### #..<P#####.....P# ###..#  .# #..@...### #....P  .# ##...##.Y.## ##  ....PP...###...###....####  ..####........#####..#.##...P##  . ##..##.#........###  #.....######...###...#  #....#.# ##...#P...#N h   #.....#.#####....##..##  #.#.##.....#.##..N h6 N h OY.N hX ---8889N hI N h N hC7 #......#(...# ##..##..........# ......#.  #.#.........###.........  #...............# P.).P #...#..# ##..# ###.### #.).### #..<P#####.....P# ###...........# Y### #....P .# ##.@.##...## ##... ....PP...##....#### ..####.....##..#.##...P## . ##........##.#........###  #.....######...###...# #....#.# ##...#P...# .#.#####....##..##N hB8x..#.##.....#.##.. ....#........#....###..#N hCN hfDo978) N hKN hNN h2##..........# ......#. #.#.........###......... #...............# P.).P#...#... ##..####.#......## #.).## #..<P#####.....P# ###...........# Y### #....P .# ##...##...## ##... ....PP...##....#### ..####.....##..#.##...P# . ##........##.#........# #.....######...###...#  #....#.# ##...#P...#.#.#####....##..##..#.##.....#.##..N h+3 ....#........#....###..# .#######.....###..# #...N h4N h7N hT@MY..N h@k4067N hGN h|JN hN #.###......... .........# P.).P#...#... ##..####.#......## #.).# #..<P#####.....P# ###...........# #...Y..### #.... .........# ##...##...## ##... ....PP...##....#### ..####.....##..#.##...P . ##..##.#........# #.....######...###...#  #....#.# ##...#P...#.#.#####....##..##..#.##.....#.##.. ....#........#....###..#N h .#######.....###..# #... ##P.##.###..##...PN hGN hR.YN hTj156N hN hfN h/  #.#.### #...# P.). ##...#..........# ##.. ##..###.#......## #.). #..<P#####.....P# ### .........# #......### # .........# ##..Y##...## ## ....PP...###...###....#### ..####.#####..#.##...N h s . ##.##.#. #.....######...###...# #....#.# ##...#P...# #.....#.#####....##..## #.......#.##.....#.##.. ....#......#....###..# .#######.....###..# #... ##P.##.###..##...N h N h  R.YN h j245N hM" N h$ N h ( #.#.### #........# P.) ##...#..........# ## ##..###.#......## #.).#..<P#####.....P# ###N h  .........# #......### # ...# ##...##...## ## ....PP...###..Y###....#### ..####.#####..#.## . ##.##.#. #.....######...###... #....#.# ##...#P... #.....#.#####....##.. #.......#.##.....#.##...#........#....###...#######.....###..# # ##P.##.###..##N h N h( O.YN h j334N h N h N hD #.#.### #..# P. ##...#..........# ### ##..###.#......## #..#..>>>(Press ? for help)#P.........##.####.....###.###.......=........###.#.###.#.#...###P..........⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ####.............#####............#.............##......♣.♣♣♣...##♣.♣# #####..............##.#.....⌠.<..+...⌠...+..>.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............######..................#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[####........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....##...............#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## #####..............#.#.....##......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..#$N hy##..............##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..###.............###........#.......####..♣.♣.♣ #...### ##.....###.@..........####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######....####.............P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣#........#P....###.................#.#...#.#..>...## ♣......#♣♣♣.♣.♣ ♣.......P#......#####.......^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣................##$N hz##.............####...##......# #......♣#♣♣♣..♣♣...................###...............#........###..# ##..♣.♣# ♣..♣.♣.............P..#..#####P.............##.####...#######♣.♣# ♣♣♣............#.#######.#.####.............### ###.#####♣♣............## #...###.............# ###..###########...#############.............#######P†#.###P..#.###..######..###........##.##.......#####........###...## #...#..#####..........####..........##$N hO@>$N h% $N h`  #.#.....⌠.<..+.. planckenstein the Skirmisher  #####............. Coglin of Okawaru *****.  ##........##.⌠.##.. Health: 97/97 ========================  #..........#..####. Magic: 17/17 ========================  #...............#.. AC: 12Str: 12  #..............#.#. EV: 14Int: 10  ##..............##.# SH: 0Dex: 21  #.............###... XL: 12 Next: 43% Place: Lair:2  ##.@..........####.# Noise: ---------  Time: 11752.3 (0.0)  $N h] ###.............P...# a) +5 sling (freeze) d) +0 sling {Daeho}   #.................#.# Fire: a) +5 sling (freeze) {Cipactli}   ###.......^.......##. Zot (14925) Gem (676)   ##.............####  #...............#..  ##P.............##.  ###.............##  ##.............#The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded. _You climb upwards. _There is a stone staircase leading down here.$N h $N h $N hO S45 _$N h ,$N h b34$N h $N h $N hU! x23$N hx& $N h( b12$N h* $N h. $N h1 $N h1 D01$N h2 $N hp6 $N h?8 c190$N h9 $N h= $N h1@ c869$N hA $N h]F $N h6H b78$N hH $N hL $N h\N b67$N h>O $N hS $N hT $N hU L56$N h2V $N hY $N h2Z b45$N h[ $N hj\ $N h^ b34$N h_ $N hb $N hd $N hd D23$N hd $N hj $N hHn $N hn L12$N hro $N h6r $N hs $N ht L01$N ht $N hw $N hix $N hx M090$N h&y $N hJ{ $N h| $N h| M859$N h} $N h $N h $N h L78$N h $N h $N hZ b67$N h $N h $N hŊ b56$N h $N h׍ $N h] b45$N h $N hB $N hג b34$N hʓ $N hƕ $N h b23$N h $N hj $N h $N h L12$N hț $N h $N h $N hI L01$N hz $N h #.⌠.##...#...##.⌠.####...♣♣♣♣.♣ #..####.....#.#..### ##..♣♣♣.♣.♣♣ .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....##......#.##...♣♣..♣♣ ....##.#.......####♣♣#♣♣..♣ ..###........#.# ###. ..####.#.⌠.#...# #♣.♣.♣ ...P...#.............# #♣.♣ .....#.#...#.#..@...## ♣......77.3 (25.0) .....##.....##.....## #♣♣.<.♣. ....####...### #......♣ .....#........###..# ##..♣.♣# .....##.####...##### ##♣.♣# ......### ###.## ### ......# ###..# .....#######P†#.## .....##.##.......## # $N h $N h@ $N hp c _There is a stone staircase leading down here.%N h%N hL%N h%N hs%N h 8.3 (1.0)8990 _%N hQ ..............  ..#.#<#.#.... #  #.....#.#  ##...#.  #.......  %N h##....P........  ./...... 3 #P.@.(.#  ##P.....#  ###..###    ...Y. #..  .... ...  ...# ....  ...## .....  .$..###%N hn%N hw8<%N hvr9.1 (1.8849%N h%N h*M _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards.  Found 9 stones and a sharpened ivory wand.  Found a stone staircase leading up. _up&N h g#.#. .###...................#.#<#.#....## # ###. #......###....P.#./....@........#...##P.<.(.##..P.....####..### ..# ...Y.# .... . ... &N hh }P ...## .....&N hb &N h x80078 _&N h &N h 'N h~####....... #.#.#.###...................#.#<#.#....## # ###. #...... ###...@P. #./............. #...##P.<.(.##....# ##P.....#.. ###.### . ..# ...Y.# .... .. ... 'N h'N h&j167'N h9'N hx'N hhI.####....... ...#.#.#.###... .......... ...#.#<#.#....## #.#.# ##.#. #. ###..@.P. #./. #...##P.<.(.##.#...## ##P.....#. ###..###.. ..# ...Y. #..# #. .... ... ... ...# ....'N hV<2'N hWD56'N h]'N h`'N h S.####....... .. .....#.#.#.###... ................ ...#.#<#.#....## #...........#.# ##..#. ...##....P. #./.@... #...##P.<.(.###...## ##P.....#'N h U.... ###..### ..... #..# .#. ... ... .... ...# .... .).P ...## .....'N hR 'N h j345'N he 'N h- 'N h  .####. .. .....#.#.#.###... ................ ...#.#<#.#....## #.#.# ##.#. #. ###....P. #./. #...##P.<.(.##. #...#####P.....#.. ###..###.. ..# ....... #..# ..#. ...... .... ...##.'N ht  .... P.).P ...## .....'N h 'N h j434'N h'N h(N h? .####. .. .....#.#.#.###... ................ ...#.#<#.#....## #..#.# ##.#. #.. ###....P. #.. #...##P.<.(.##. #...#####P.....# ...... ###..###.. ..# . ..(N h( #..#.#. ........ .... ...##... ....  P.).P ...## .....(N h((N h)j523(N hZ/(N h4z _You see here a wand of charming (5).(N h .####. .. .....#.#.#.###... ................ ...#.#<#.#....## #..#.# ##.#. #.. ###....P. #./ #...##P.<.(.##. #...#####P.....# ...... ###..### (N h P....... ..#. ........ ...##... (N h (N hE q612 _(N h (N h͸ )N hG.####. .. .....#.#.#.###... ................ ...#.#<#.#....## #.#.# ##.#. #. ###....P. #./. #...##P.<.(.##. )N hH#...#####P.....# ...... ###..### ....... ..#........ #..##. ...... ...##. )N hV<7)N hVD01)N h[^)N h_)N h |.####. .. .....#.#.#.###... ................ ...#.#<#.#....## #.#.# ##.#. #. ###....P. #./. )N h #...##P.<.(.##. #...#####P.....# ...... ###..### ............. #..# #. ........ ... )N h )N h? k8890)N h+ )N hl *N hr*N h*N h*N h*N h*N h7839*N hB*N h*N h L78*N hn*N he*N hs*N hL67*N h*N h *N h*N hL56*N ho*N h!*N h b45*N h"*N h$%*N hA+b34*N hI-*N h1*N h9 #...........#.# ##...........#.. #.......... ###....P........... #./.............*N h:.#..#####...##P.<.(.##.#.....#...#####P.....##.........## ###..###.....# ..# ##.. ..........## #..# ......#. ...........# ... ..........#...##....# .... *N h1:..# P.).P #...###..... ..... .# ##..##P.$..####.#.# *N hY:k   wyvern (wandering) #.).###...#..# #### # ###..#k...*N h:.... ## #....P.......#*N h+>,94.1 (6*N hE .A wyvern comes into view.*N hFo5.1 (723*N hM*N hP3 _The wyvern moves out of view.+N h:+N h+N h+N h+N hy@ ##.... ....##....P..# #./....+N h'#.#..#####...##P.<.(.## #.....#...#####P.....##.........## ###..###..# ..#  ##..# #..#  ......#...# ... +N hu#..........#...##....# ....# P.).P #...###.....# ..... ##..##P.$..####.#.# ## #.).###...#..# ####k   wyvern (wandering) P# ###..#........## #....k.......# ..## ##...#.#+N h&0+N hO.+N h6.1 (112+N h.+N h 4+N hѾ +N hM +N h~ b01+N h 790+N h r.....# #./. . #.#..#####...##P.<.( .P #.....#...#####P .# ##.........## ###..# .## ##...........# ..# ..# ##.. ##...........## #.. ..# ......#.............# .. .###..........#...##....# .. +N h ......# P.).P #.@.###.....# .. .....# ##..##P.$..####.#.# ...## #.).###...#..# #### P# ###..#........# .### #...............## ##.........#.# k   wyvern (wandering) ##....####...........#..#.##.k.P##....... #.#........### .......+N h +N h +8.1 (2+N h +N h +N hy lkk.+N h y==9.1 (3829+N h +N h C _The wyvern hisses angrily. You hear a bellow!,N hC (((((((You shoot a sling bullet.,N h  The sling bullet closely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.,N hrS ,N h[T ,N ha .....Y   death yak.Y.,N hb =800.0 (0.978) Rev ,N hMl ,N ho 4 _The wyvern is lightly wounded.-N hs <..... ###....P .....# #./......... #.#..#####...##P.<.(.# P .....#...#####P..... # ## ###..# ## #....# ..# # ##.. ##...........## #..# ......#.............# . ###..........#..@##....# .P.).P #...###.....# ....# ##..##P.$..####.#.# ## #.).###...#..# ####P# ###..## ..### #....#.#-N hT ...## ##.#.# # #....####...........##..#.##.Y.P##-N h -N hj -N h@ -N h KkYY 2 death yaks (1 wandering)k   wyvernYY.-N h {---1.0 (1.067-N h -N h \ _A death yak comes into view..N hUj ............ ###....P.....# #./........... #.#..#####...##P.<.(.## #.....#...#####P..... ## ###..### #  ..# # ##.. ### #..#  ......#.......@.....# ... ##........Y.#...##....# ..N hk:P.).P #...###.....# .....# ##..##P.$..####.#.# ## #.).###...#..# #### .P# ###..#........# Y   death yak ( .### #....k.......#.# ...## ##.........#.# # ....####.YY........#.N hm.N h!o.N hvo.N hxY.k..N hPy---256) .N h.N h\ _A death yak comes into view..N h> N ## ............ ###....P.....# #./............#.#..#####...##P.<.(.##......#...#####P.....#  ## ###..###  ..#  ##.. ##...## #..#  ......#..Y..........# ... .N h~? @#..........#...##....# .... P.).P #...###.....# ..... ..# ##..##P.$..####.#.# ## #.).###k..#..# #### P# ###..#........# ### #............#.### ##.........#.# #.N hB .N hD .N hF .N hN z.Yk..N h}P j345.N h\ .N h_ .N hiU#..# ##. ............ ###....P.....# #./............#.#..#####...##P.<.(.##......#...#####P.....# ## ###..###  ..# ##.. ##.....N h ## #..# ......#...Y.........# ... .......#...##....# .... P.).P #.k.###.....# ..... .# ##..##P.$..####.#.# # #.).###...#..# #### ###..#........N h?~.# ## #...#.#.N h.N h'Tk..N hj434.N h>.N h/N hpB...#.#<#.#....## #...#.#  ##. . ....... ..... ###....P .....# #./............#.#..#####...##P.<.(.##......#...#####P.....# /N h-)## ###..###  ..# #.. ##....## #..# #...Y.........# ... .......#..k##....# ....P.).P #...###.....# ...../N hd##..##P.$..####.#.#  #.).###...#..# ####  ###..#.#/N h/N hp/N h.Y..k./N hj523/N hQ/N h/N h@e................ ...#.#<#.#....## #...#.#  ##.#.  ....... ..... ###....P. .....# #./............#.#..#####...##P.<.(.##......#..@#####P.....# /N hCA*## ###..### # ..#  ##...........## #..# #....Y..k.....# ..........#...##....# .... P.).P #...###.....# ...../N hA##..##P.$..####.#.##.).###...#..# ####/N hD/N hD/N hiF/N hOikY..../N h#Pj612/N h6Y/N h]/N h .....#.#.#.###... ................ ...#.#<#.#....## #..#.#  ##......l....#.  #....... ..... ###....P.. .....# #./............/N hH s#.#..#####.@.##P.<.(.##......#...#####P.....# ..## ###..###  ...k...# ..#  ##....Y## #..##.............# ... .......#...##....# .... l   komodo dragon (wandering)P.).P #...###.....# .....k   wyvern##..##P.$..####.#.#/N h /N h /N hR /N h /N hD l.kY.../N h j701/N h /N h ` _A komodo dragon comes into view.0N h.....#.#.#.###... ................ ...#.#<#.#....## #..#.# ##.....l.....#. ... #.. ..... ###....P. .....# #./. #.#..#####..@##P.<.(.##. 0N h#.....#...#####P.....# ##.k.## ###..### ##.....Y.....# ..#  ##....#.0N hu_.....# ... #...##....# .... P.).P #...###.....# ..... 0N h0N hM0N h,0N hl.k..Yl0N hk86900N h0N h7 _The komodo dragon hisses angrily.0N hx.####....... .. .....#.#.#.###... ................ ...#.#<#.#....## #...........#.#  ##....l#.  ....... ..... ###....P .....# #./.@..........#.#..#####.k.##P.<.(.##.0N hg.....#...#####P.....# ...## ###..###Y....# ..#  ### #..# #.............# ... .....#...##....# .... .).P #...###.....# .....0N h0N h40N h}.lk.0N h0--=98190N h\0N hQ _The wyvern attacks as it pursues you! The wyvern bites you!0N h) .####. .. .....#.#.#.###... ................ ...#.#<#.#....## #.#.# ##.#. ... #....l.  ..... ###....P.  .....# #./k. #.#..#####...##P.<.(.##. 0N h* #.....#...#####P.....# ##..## ###..###  ##......Y. ##.....## #..# #......# ... #...##....# .... 0N h- 0N h. 0N h/ 0N h; ( .l.kY.The wyvern attacks as it pursues you! The wyvern barely misses you.0N h< 1--10780N hG 0N hgJ L _The wyvern misses you.1N hf6.####. .. .....#.#.#.###... ........ ...#.#<#.#....## #.#.# ##.#.  ... #. ..... ###..l.P. .....# #./.k.  #.#..#####...##P.<.(.##. #.....#...#####P.....#  ##......Y..## ###..### ##.....# ..#.## #..# .1N hC7# ...P#...##....# .... 1N h;1N h0=1N h6L.kY.70-----==1671N hmU1N haY3 _The komodo dragon bites you!!1N hÙ@.####. .. .....#.#.#.###... .. ...#.#<#.#....## #.#.# ##.1N h]#. ... #.  ###..l.P. # #./..k. #.#..#####...##P.<.(.##.  #.....#.Y.#####P.....# ##.1N h6..## ###..### .## #..# # ...P 1N hg#...##....# .... 1N h1N hG1N h&Q  The komodo dragon attacks as it pursues you!1N h<.l.k@..l   komodo dragonk   wyvern1N h47-----------====2561N hެ1N h1N hu _The komodo dragon bites you!! The wyvern completely misses you.1N h .....#.#.#.###............ #.#<#.#....###...........#.# # ..#... ###...lP # #./...k.. 1N hH \#..#####...##P.@.(.##. ....#...#####P.....# #.........## ###..### .. ..# .## #..# ...P .#...##....# ....  #...#.# . #P.$..####.#.#1N h 1N h; 1N h d..lk1N hb 8----------31N h D451N hB 1N h# a _There is a stone staircase leading up here.5N h(5N h+Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (10)  x - a wand of acid (3)  B - a wand of mindburst (1)  5N hz,I - a wand of flame (11) [!] read|quaff|evoke[?] describe selected6N h?6N hA6N hb.....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..#..............6N hJEV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........## ###..###Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) 6N hC..........## #..# ...........#...Pl   komodo dragon .#...##....#....6N hk   wyvern#...###.....# ..... #P.$..####.#.#6N hThe wyvern attacks as it pursues you! The wyvern barely misses you. _The wyvern misses you. 6N h m_The komodo dragon bites you!!  The komodo dragon attacks as it pursues you! 6N h_The komodo dragon bites you!! The wyvern completely misses you. _There is a stone staircase leading up here.6N hn  Okay, then.6N h6N hs. _8N hRead which item? Scrolls  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  J - a scroll of fear [!] read|quaff|evoke[?] describe selected9N h" 9N h $ 9N h. U.....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..9N h/ #..............EV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........## ###..###9N h0 Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) ..........## #..# ...........#...Pl   komodo dragon .#...##....#....k   wyvern#...###.....# ..... #P.$..####.#.# _The wyvern misses you. _The komodo dragon bites you!!  The komodo dragon attacks as it pursues you! _The komodo dragon bites you!! The wyvern completely misses you. 9N h1 ~_There is a stone staircase leading up here. _Okay, then.9N hR: P  Okay, then.9N h9; 9N hB 9N hE . _:N h:N hvDrink which item? Potions  g - 4 potions of curing :N h< j - 2 bubbling grey potions  l - 3 potions of attractionm - 2 potions of enlightenment  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions  t - 2 dark potions  w - a white potion :N h: E - a ruby potion  F - 2 fizzy coppery potions :N h2[!] read|quaff|evoke[?] describe selected;N hP ;N h] ;N hg .....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================;N h7h ##...........#.AC: 12Str: 12 ..#..............EV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........;N huh XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.Noise: ---------  Time: 11813.0 (0.0) ;N hh 8#.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........## ###..###;N hh Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) ;N hh ..........## #..# ...........#...Pl   komodo dragon ;N hi .#...##....#....k   wyvern;N hIi #...###.....# ..... #P.$..####.#.# _The komodo dragon bites you!!  ;N hi &The komodo dragon attacks as it pursues you! _The komodo dragon bites you!! The wyvern completely misses you. _There is a stone staircase leading up here. _Okay, then. _Okay, then.;N ht P  Okay, then.;N hju ;N h~ ;N hD . _=N hBR=N hU'Read which item? Scrolls  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesia=N hVr - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  J - a scroll of fear [!] read|quaff|evoke[?] describe selected@N h}@N h@N hG.....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..#..............EV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........##[4@N h^0m ###..###Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) ..........## #..# ...........#...Pl   komodo dragon .#...##....#....k   wyvern#...###.....# ..... #P.$..####.#.#The komodo dragon attacks as it pursues you! _The komodo dragon bites you!! The wyvern completely misses you. _There is a stone staircase leading up here. _Okay, then. _Okay, then. _Okay, then.  Okay, then. _AN h`YAN ha1Inventory: 36/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} AN hcMissiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - 3 silver javelins Armour (go to first with [)  i - a +2 pair of gloves (worn) AN hXdv u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +1 cloak (worn)  G - a +2 robe of cold resistance Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (10)  AN hdx - a wand of acid (3)  B - a wand of mindburst (1)  I - a wand of flame (11) Scrolls (go to first with ?) AN hd[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]CN h&Q  Missiles (  b - a throwing net  e - 3 boomerangs  p - 36 poisoned darts  y - 5 javelins  H - 3 silver javelins Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C1 cloak  G - a +2 robe of cold resistance Wands (go to first with /)  f - a wand of polymorph (6)  v - a wand of roots (10)  x - a wand of acid (3)  Bmindburst (1  Iflame (11 Scrolls (go to first with ?)  c - a scroll of immolation  h - 3 scrolls of vulnerability  k - a scroll of silence15%CN h y - 5 javelins  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}o - 2 scrolls of amnesia  r - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog3DN hz( A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  v - a wand of roots (10)  J - a scroll of fear Potions (go to first with !)  g - 4 potions of curing  j - 2 bubbling grey potions  l - 3 potions of attraction60DN h3P  v - a wand of roots (10) DN h&4 x - a wand of acid (3)m - 2 potions of enlightenment5EN hJ EN hS.....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..#..............EN hcThEV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........XL: 12 Next: 43% Place: Lair:3 EN h>U.#..#####...##Pk@.(.##.Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........## ###..###Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) ..........## #..# ...........#...PEN hUcl   komodo dragon .#...##....#....k   wyvern#...###.....# ..... #P.$..####.#.# _The komodo dragon bites you!! The wyvern completely misses you. _There is a stone staircase leading up here. EN hUr_Okay, then. _Okay, then. _Okay, then. EN hU6_Okay, then.EN hP^EN h^EN h gEN hXjEN h1i Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--8%  c - Duel7 MP, Piety--38% [?] toggle between ability selection and description.LN h`& LN h. LN h7 .....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..#..............EV: 14LN hD8 Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........LN ho8 XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.LN h8 Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........## ###..###Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) LN h9 ..........## #..# ...........#...Pl   komodo dragon LN h)9 9.#...##....#....LN hk9 k   wyvern#...###.....# ..... #P.$..####.#.# LN h9 _The komodo dragon bites you!! The wyvern completely misses you. _There is a stone staircase leading up here. LN h9 L_Okay, then. _Okay, then. LN h: \_Okay, then. _Okay, then.LN h=C _There is a stone staircase leading up here.Okay, then.  LN hC LN hOK LN hDN . _NN hTNN hDrink which item? Potions  g - 4 potions of curing  j - 2 bubbling grey potions  l - 3 potions of attractionNN hm - 2 potions of enlightenment  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions  t - 2 dark potions  w - a white potion  E - a ruby potion  F - 2 fizzy coppery potions NN h,[!] read|quaff|evoke[?] describe selectedPN h PN h! PN h( .....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..#..............PN h( EV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.PN hH) Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........## ###..###Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) ..........## #..# ...........#...Pl   komodo dragon .#...##....#....k   wyvern#...###.....# ..... PN hw) $#P.$..####.#.# _There is a stone staircase leading up here. _Okay, then. _Okay, then. _Okay, then. _Okay, then. PN h) 6_Okay, then.PN ht0 LOkay, then.  PN h0 PN h5 PN hO8 . _QN hQN h Read which item? Scrolls  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence QN h^ o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison QN hI D - a scroll of fog  J - a scroll of fear QN h[!] read|quaff|evoke[?] describe selectedUN h UN h% UN h-/ .....#.#.#.###...planckenstein the Skirmisher................Coglin of Okawaru *****....#.#<#.#....##Health: 48/97 ===========-------------#...........#.#Magic: 17/17 ========================##...........#.AC: 12Str: 12 ..#..............EV: 14Int: 10 ... ###....P........SH: 0Dex: 21 ...# #./....l........XL: 12 Next: 43% Place: Lair:3 .#..#####...##Pk@.(.##.Noise: ---------  Time: 11813.0 (0.0) #.....#...#####P.....#a) +5 sling (freeze) d) +0 sling {Daeho} #.........##N h/ 30m ###..###Fire: a) +5 sling (freeze) {Cipactli} ...........# ..#Zot (14864) Gem (615) ..........## #..# ...........#...Pl   komodo dragon .#...##....#....k   wyvern#...###.....# ..... #P.$..####.#.# _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.UN h3  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The wyvern looks frightened!UN hj4 UN h4 UN hZ= kl..l(fleeing)k(fleeing)UN h]> 9=4.0 (134UN hE UN hI 9 _The komodo dragon looks frightened!]N hsD]N hCE,]N hOkl..YY   death yakl   komodo dragon (fleeing)k   wyvern (fleeing)]N hQ50=523]N hoY]N h(\_N hZlk....Y1612_N h.aN haN h@aN h{aN h-aN haN hY$l..Y2701aN h%#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. #..####.....#.#..### ##..♣♣♣.♣.♣♣ .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....###.##...♣♣..♣♣ ....##.#.....####♣♣#♣♣..♣###........## ###..####.#.⌠.#.........# #♣.♣.♣P...#.............# #♣.♣...2....#.#...#.#..@...## ♣...... .....##.....##.....## #♣♣.<.♣. ....####...##......# #......♣#........#####..♣.♣###.####...##### ##♣.♣#### ###.## ### ......# ###..#  ..####P†#.##  .....##.##.......### aN h&aN h+aN hj4=8.5 (2.5590aN haN h_} _You climb upwards. _There is a stone staircase leading down here.aN h aN h aN h$ aN h! aN h$ 5=809678aN h aN h 8=67aN h aN h aN hL p9=56aN h} aN h+ aN h _6045aN hm aN h aN h! 1=34aN h aN ho aN h p2=23aN hw aN h aN hK ^312aN h aN h aN h l5=01aN h aN h aN h q6=490aN h aN h9 aN hN s78599aN h aN h aN h ^878aN h aN h| <69aN h W=67aN h^ aN h 70=56aN h aN h  245aN h aN h 3=34aN h aN h aN h z4=23aN h aN hP 512aN h^ aN hQ 601aN h) aN h aN h e7=390aN h aN h5 aN h aN h. t8=889aN h aN h aN h k8078aN h aN h 1=67aN h aN h 2=56aN h aN hT 345aN h?! aN h" a43aN h# 4aN h$ aN hN& aN h& z5=23aN h' aN h( aN h( z7=12aN h%* aN h, 801aN hJ, aN h/. 9=290aN h. aN h0 aN h0 u90=879aN h1 aN hc3 178aN h5 aN h6 267aN h7 aN h9 L4=aN h4: D56aN h6; aN h= aN hE= s5=45aN h-> aN h@ aN h;@ j634aN h{A aN hI _ _You start resting.aN hO 054.5 (36.0)aN h@P Z7=5.5 (37aN hgP D23aN h W aN hY " _HP restored.bN hebN hpLevel 2 of the Lair of Beasts <<<>>>>(Press ? for help)###............#.............##......♣.♣♣♣...##♣.♣# #####..............##.#.....⌠.<..+...⌠...+..>.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............######..................#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[####........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....##...............#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## #####..............#.#.....##......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..###..............##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..###.............###........#.......####..♣.♣.♣ #...### ##.....#bN hq##.>..........####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######....####.............P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣#........#P....###.................#.#...#.#..@...## ♣......#♣♣♣.♣.♣ ♣.......P#......#####.......^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣................####.............####...##......# #......♣#♣♣♣..♣♣...................###...............#........###..# ##..♣.♣# ♣..♣.♣.............P..#..#####P.............##.####...#######♣.♣# ♣♣♣............#.#######.#.####.............### ###.#####bN hq♣♣............## #...###.............# ###..###########...#############.............#######P†#.##bN h r#P..#.###..######..###........##.##.......#####........###...## #...#..#####..........####..........##bN hBr#...# ######## ##...........##............##...##............###..........##bN h΢ #P..##.####.....###.###.......=........# ##.#.###.#.###P..........⌠.##.#.#.#.##.⌠...#♣....# ### #.#..#.#......♣.♣♣♣...##♣.♣# #####.............. #.#.....⌠.<..+...⌠...+..>.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............# #####..................#.....#.....♣..♣.....♣#.....#.....###P..[#####.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..###.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....#bN h  .#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## ## #..#.#.....##.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..#...##.#....###♣♣#♣♣..♣♣♣.♣# ## ##..##..## #.###........# ### #...### ##..... ##.>####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######..........P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣##P  #...bN h٣ .#.#...#.#..@...## ♣......#♣♣♣.♣.♣ ♣P#  ##^#.....##.....## #♣♣.<.♣.#♣....♣♣♣♣....##.bN h ####...##......#......♣#♣♣♣..♣♣.........###...#........###..# ##..♣.♣# ♣..♣.♣...P..#..####P.bN hK 9##.####...#######♣.♣# ♣♣♣............#.#######.#.###.### ###.## ### ♣♣............## #...#bN h  ##.....# ###..#  ##########...############ #.............#######P†#.## bN h q #P..#.###..#####..###........##.####  ###bN hʤ \## #...#..######dN hdN h#dN h#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 97/97 ======================== ....#.#.....##......#.##...♣♣..♣♣ Magic: 17/17 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 43% Place: Lair:2 .....#.#...#.#..@...## ♣...... NoisdN he: ---------  Time: 11855.5 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14822) Gem (573) .....##.####...#######♣.♣# ......### ###.##### ......# ###..# .....#######P†#.## .....##.##.......### You assume a fearsome visage. The wyvern looks frightened! _The komodo dragon looks frightened! _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.dN h?dN h&dN h)x12dN h301190dN h4dN h6dN h8dN h9M869dN h9dN h4<dN hL>dN h>L78dN h?dN hAdN hCb67dN hDdN hFdN hHdN hHD56dN hdIdN hxKdN hMb45dN h NdN hR _The komodo drago _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.  There is a dry fountain here.dN hSdN hTS34 _dN hUdN hWdN hGYb23dN hZdN h6b.....#.#.⌠..........PP###......#P .....#.....#....P...P.###........##.......#......##...........####.....#.....###............###..#.+####....####........... ##.####.....###.###.......=....⌠.##.#.#.#.##.⌠...#.......♣♣♣....#..##......♣.♣♣♣ ⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣610.0)dN hbK........#.....#.....♣...♣.♣♣ #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. #..####.....#.#..### ##..♣♣♣.♣.♣♣..#+.###.....####...♣♣♣.♣♣♣#.#.....##......#.##...♣♣..♣♣##.#.............####♣♣#♣♣..♣###........#.......####..####.#.⌠.#.........# #♣.♣.♣dN hcdN h jdN h`mc _There is a stone staircase leading down here.fN h WfN hWfN h^fN hefN ho6.0)12 _fN hs  . ... ##  . #.# F..  #. ... ....  #.# #l# #..  .####........ ..  .....#.#.#.###...  .l...... 3 ...#.#@#.#....##  #...........#.#  ##...........#.  ... #.............. fN htu  ###k...P.......# #./............. Y   death yak  #.#..#####...##P.<Y(.##. ll 2 komodo dragons (1 asleep)  #.....#...#####P.....# F   cane toad (wandering)  ##.........## ###..### k   wyvern (wandering)fN hv fN h{ 9  You climb downwards.fN hY| fN hQ fN h fN h fN h fN hW fN h ..k....P.Y.l   komodo dragon (k   wyvernfN hA z=8.0 (2.5090fN h fN h _The wyvern hisses angrily. _There is a stone staircase leading up here.gN h gN h gN h gN h gN h ,gN h !l.k.Y.ll 2 komodo dragons (1 asleep)gN h 9.0 (1.0859gN h  .....#.#.⌠..........PP###......#P .....#.....#....P...P.###........ ....##.......#......##........... ...####.....#.....###............ ..###..#.+####....####........... ##.####.....###.###.......=...... ..⌠.##.#.#.#.##.⌠...#.......♣♣♣.. .....#...##......♣.♣♣♣.2 ⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣ .............#.....#.....♣...♣.♣♣ #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. #..####.....#.#..### ##..♣♣♣.♣.♣♣#..#+.###.....####...♣♣♣.♣♣♣#.#.....##......#.##...♣♣..♣♣ ....##.#.............####♣♣#♣♣..♣ ..###........#.......# ###.. ..####.#.⌠.#.........# #♣.♣.♣gN h s  _The wyvern bites you but does no damage.gN h9 gN h gN hez-70.5 (2.578gN hmgN ho} _You climb upwards. _There is a stone staircase leading down here.hN h`hN hMnLevel 2 of the Lair of Beasts <<<>>>>(Press ? for help)#...............##.....#..........(......(####.###...............###................#.....#..........(....(.#### #P...........).####..............#..............P....((((.######.#..........P##...............#.#.⌠..........PP###......#P##...##.........####.............#.....#....P...P.###........###..####.......P###............##.......#......##............####.## #####...####............####.....#.....###..............##..P# ###....##..P.........###..#.+####....####............###..### ##.#...###P.........##.####.....###.###.......=........###.#.###.#.#...#hN hn##P..........⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ####.............#####............#.............##......♣.♣♣♣...##♣.♣# #####..............##.#.....⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............######..................#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[####........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....##...............#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## #####..............#.#.....##......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..###..............##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..###.............###........#.......####..♣.♣.♣ #...### ##.....#hN ho##.>..........####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######....####.............P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣#........#P....###.................#.#...#.#..>...## ♣......#♣♣♣.♣.♣ ♣.......P#......#####.......^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣................##hN h #.......P....((((.#### ##.#P#.#.#.⌠....PP###......#P# #...##..###....P...P.###........##..#### ####.......###......###.## #####...#.####.....#.....###......#hN h WP# ###....#..P###..#.+####....##..### ##.P####.###.......=#.#.###.#.##P.⌠.##.#.#.#.##.⌠...#.♣♣♣....# ###........ ###.....#.............##......♣.♣♣♣...##♣.♣# #####........... #.#.....⌠.<..+...⌠...+..@.⌠#..♣♣.##♣.♣.♣###.#..?.##.#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[###........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#######hN hw ##..........#..####.....#.#..### ##..♣♣♣.......#.#..#.##....#.......#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## ####....#.#......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..##hN h $##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..#.###.........# ###..♣.♣.♣ #...### ##.....#>####.#.⌠.# #♣.♣.♣..♣♣♣♣♣..######....#  ###.P...#......hN h· #♣.♣..♣♣ ♣#........#P....##.......#.#...#.#..>...## ♣......#♣♣♣.♣.♣ ♣.......P#......#^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣........## ######...##......# #......♣#♣♣♣..♣♣......## .........###..# ##..♣.♣# ♣..♣.♣.P..#..###hN hyJ>>iN h~iN hQ.....#.#.⌠..........PP###......#P planckenstein the Skirmisher .....#.....#....P...P.###........ Coglin of Okawaru *****. ....##.......#......##........... Health: 97/97 ======================== ...####.....#.....###............ Magic: 17/17 ======================== ..###..#.+####....####........... AC: 12Str: 12 ##.####.....###.###.......=...... EV: 14Int: 10 ..⌠.##.#.#.#.##.⌠...#.......♣♣♣.. SH: 0Dex: 21 .....#.............##......♣.♣♣♣. XL: 12 Next: 43% Place: Lair:2 iN hf⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣ Noise: ---------  Time: 11870.5 (0.0) .............#.....#.....♣...♣.♣♣ a) +5 sling (freeze) d) +0 sling {Daeho} #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. Fire: a) +5 sling (freeze) {Cipactli} #..####.....#.#..### ##..♣♣♣.♣.♣♣ Zot (14807) Gem (558) .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....##......#.##...♣♣..♣♣  ....##.#.............####♣♣#♣♣..♣  ..###........#.......####..  ..####.#.⌠.#.........# #♣.♣.♣ You climb downwards. _The wyvern hisses angrily. _There is a stone staircase leading up here. _The wyvern bites you but does no damage. _You climb upwards. _There is a stone staircase leading down here.iN hiN h iN hiN h)iN hS67 _iN hiN h ,iN hb56iN hBiN hiN hib45iN hRiN h<iN hL34iN hhiN h&iN h\23iN h iN h{L12iN h2iN h} iN h b01iN hiN hiN hiN h;N7990iN hiN hiN hiN h^M849iN hiN hiN hiN hL78iN hiN h"iN h#iN h$L67iN h$iN h'iN h%)iN hV)L56iN h)iN hD-iN h.iN h.L45iN h/iN h-2iN h3iN h3D34iN h4iN h8iN h(:iN hn:L23iN h;iN hT>iN hj?iN h?L12iN h@iN hCiN hFb01iN hGiN hJiN hLc890iN hkMiN hOiN hLnN h" dMP....##..P ###..#......P##...#....P... #..... .......#..#..PP #......#((... ###.##..@# #....##..## ##...#..##...####..###.#.#...#..#..<P##### ##..........# #....... ..PP......## ##.nN h/ nN h0 j612nN h8 nN h: oN hM##...## ..P# P....##..P####..P.#......P##...#....P.... #.............#..#..PP# #......#((...# ###.#...# #....##..## ##...#..#...####..###.#. #...#..#..<P#####..... oN h-:...PP....####.oN hoN hGj701oN h}oN hoN h19M #...# .####...## ..P# .P....##..P####..P.#......P##...#....P.......... #.............#..#..PP# #......#((.@.# ### #.#...# #....##..## ##...#.. ##...####..###.#....##...oN h&oN hصk8690oN hoN hoN h M .... #  #...# .#####...## ..P# ..P....##..P####...P.#......P##...##....P.......... #.............#..##.@PP# #......#((...## ### #.#...# #.... oN h ##..## ##...#......#...oN hD oN h k9819oN h oN h oN h   ## ..   #.... #  #...# .##  ####...## ..P#   #..P....##..P####.  .P.#......P##...# P.  #@........oN hS   ##..PP##.##(  #(...## ###  #...## #.#  #...# #...oN h   ##..## ##...#.  ##...####..###.  #...#..#..<P##### #.# #...oN h oN h 1078oN h oN h pN h-M #  . #  #...# .####...## ..P# #.#..P....##..P####..pN hj9.....P.#......P##...##.@..P.##.............#..#..PP##.#......#(pN h#(...## ## #...## #.#...........#pN hظpN h`<1pN hD67pN hpN hpN h 4   >....  ....  ###...   #....   #...# .##  ####...## ..P#  ##.#..P....##..P####. #.....P@#......P##...# ##....#....P.  #P.# ##........ #.. ##..PP##.#( # #(...## ###pN h|  #...## #.#  #...# #...  ##..## ##...#.  ##...####..###.pN hpN h{j256pN hpN h; _Found a stone staircase leading down.qN hM......>..... ......##.... .. #  #...# .# ####...## ..P# ##.#..P@...##..P####.......P.#......P##...###....#....P. #P.####.............#.. #.. ##..PP##.#......#(## ..#qN hqN h j345qN h?qN hqN hÈzM .> ......##...... ..^ #  #...# .# ####@..## ..P# ##.#..P....##..P####.......P.#......P##...###....#....P.  #P.####.............#..PP #.###..#qN hqN hYj434qN hĚqN hqN h0   .....# ......# .. >  . ###.......  #.....^..#  #.@.# .##  ####...## ..P# ##.#..P....##..P####...#.....P.#......P##...###....#....P..... #P.####.............#...qN h,1 #..P ##..PP##.#......#(### #(...## ###. #...## #.qN h= 523qN hC qN hF rN h?_  .......##. .......#.. ........# ... .>  #. ###........ #..@..^..#  #...##...## rN h_  ####...## ..P# ##.#..P....##..P####...#.....P.#......P##...###....#....P........... #P.####.............#...rN h_#..P ##..PP##.#......#(### #(###.rN hlrN hmj612rN hsrN hvrN h  ....##.#.. .# ........##..# ..#.. ..# #... #.> rN hT #. ###.@......# #.....^..### #...##...##  ####...##...P# ##.#..P....##..P####......rN hΗN#.....P.#......P##...#....P##....#....P..............# #P.####.............#....#rN h_#..P ##..PP##.#......#(rN hrN h(j701rN h rN hɭrN hbM...## ####.. #....##.#.. .#..##..#..#...#.#.> .###........#.....^..### #...##...##  ####...##...P#.# ........####..........8590rN h hM##. #.....## ####.. ##.#.. .#.##..##..#....#.#.> #.##........#.....^..### #...##...##..#....P.....rN hs" rN h# k9809rN h* rN hb. rN h=   # ...  ###. #...  ....## ####...   #....##.#... .#  ##..#  #.  #...#..  #..  #.>.  ##..  ###........#  #.....^.###rN h>  #...##...##  ####...##...P#  ##.#..P....##..P####...... #.....P.#......P##...#....rN hJrN hKk2078rN h2TrN hWsN h@@      # ...  ####. #...  ....## ####...   #....##.#.....#  ##..#  #.  #...#..  #####..  #.>.  ##..  ###........#  #.....^..###  #...##...##sN h  ####...##...P#  ##.#..P....##..P####.sN h167sN hsN hsN h[3   #  P   #Y ...  ####. #...  ....#######...   #....##.#.....#  ##..#  #.  #...#..  #####..  #.>.  ##..  ###........#Y   yak (asleep)  #.....^..###  #...##...##  ####.P#sN h;\ sN hhsN hnij256sN hnsN hrV _A yak comes into view.sN hr4    #.  #Y  P.   #Y ...  ####. #...  #....#######...   #....##.#.....#  ##..#  #.  #...#..  #####..  #.>....  ##..Y 2 yaks (asleep)  ###........#  #.....^.###  #...##...##sN hA sN hA j345sN hG sN hK V _A yak comes into view.tN hX   #.  #Y#  P..  #YP...  ####.##...  #....######  #....##.#.....#  #.........##..#  #..#...  #..#..  #####....  #.>.  ##...... ##..#  #.....^..###  #...##...  ####...##...P#tN htN hij434tN h tN hz uN hYY#P..#YP...####.##....#######...  #....##.#.....#.....##.#....#####. #.>#...###........#.....^..##   yakuN h/Z##...#####P##.#..P....##..P####..uN hfuN h[gj523uN hmuN houN h{  #Y#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####*##...Magic: 17/17 ========================  #...*#######...AC: 12Str: 12  #.*..##.#.....#EV: 14Int: 10  #.*.......##..#SH: 0Dex: 21  #.*........#...XL: 12 Next: 43% Place: Lair:3 uN h #.@.........#..Noise: ---------  Time: 11925.0 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14752) Gem (503)  ###........# #.....^..###Y   yak (asleep) uN h#...##...##  ####...##...P# ##.#..P....##..P####.. _Found a stone staircase leading down. _A yak comes into view. _A yak comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)uN hm  #Y#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####(##...Magic: 17/17 ========================  #...(#######...AC: 12Str: 12  #.(..##.#.....#EV: 14Int: 10  #.(.......##..#SH: 0Dex: 21  #.(........#...XL: 12 Next: 43% Place: Lair:3 uN ho #.@.........#..Noise: ---------  Time: 11925.0 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14752) Gem (503)  ###........# #.....^..###Y   yak #...##...##  ####...##...P# ##.#..P....##..P####.. _A yak comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.uN hD  Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak bellows!  You shoot a sling bullet. The sling bullet hits the yak.uN h Y.....The yak is lightly wounded.uN h===8 (0.812) Rev uN huN h( _You hear a bellow!uN h   #Y#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####*##...Magic: 17/17 ========================  #...*#######...AC: 12Str: 12uN h   #.*..##.#.....#EV: 14Int: 10  #.*.......##..#SH: 0Dex: 21  #.*........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11925.8 (0.0)uN h   #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........uN h5 Zot (14751) Gem (502) Rev  ###........# #.....^..###uN h 1Y   yak #...##...##  ####...##...P# ##.#..P....##..P####..You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded. _You hear a bellow!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)uN h   #Y#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####(##...Magic: 17/17 ======================== uN h  #...(#######...AC: 12Str: 12  #.(..##.#.....#EV: 14Int: 10  #.(.......##..#SH: 0Dex: 21  #.(........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11925.8 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  uN h #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14751) Gem (502) Rev  ###........# #.....^..###Y   yak #...##...##  ####...##...P# ##.#..P....##..P####.. _You hear a bellow!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.uN h% ?  Aim: a yak (lightly wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is lightly wounded.The sling bullet hits the yak!freezes the yak.uN h3 uN hq uN h .Y.Y....Y 2 yaks (1 wandering)uN h h6.7 (0.91uN h uN hԺ [ _The yak is heavily wounded.vN hd  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####Y##...Magic: 17/17 ========================  #...*#######...AC: 12Str: 12  #.*..##.#.....#EV: 14Int: 10  #.*.......##..#SH: 0Dex: 21  #.*........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11926.7 (0.0)  #####..........a) +5 slvN huing (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14751) Gem (501) Rev  ###........# #.....^..###YY 2 yaks (1 wandering) #...##...##  ####...##...P# ##.#..P....##..P####..You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak. _The yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)vN h$  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #(P...Health: 97/97 ========================  ####(##...Magic: 17/17 ========================  #...(#######...AC: 12Str: 12  #.(..##.#.....#EV: 14Int: 10 vN h #.(.......##..#SH: 0Dex: 21  #.(........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11926.7 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14751) Gem (501) Rev  ###........# #.....^..###YY 2 yaks #...##...##  ####...##...P# ##.#..P....##..P####..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak.vN hYYou shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the yak. but does no damage.vN h7,vN h( .Y.Y...vN h 7.6 (0.90Rev+ vN hvN h 1 _The yak is lightly wounded.vN h  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####.##...Magic: 17/17 ========================  #...Y#######...AC: 12Str: 12  #.*..##.#.....#EV: 14Int: 10  #.*.......##..#SH: 0Dex: 21  #.*........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11927.6 (0.0)  #####..........a) +5 sling (freeze)N hq;49m d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14750) Gem (501) Rev+  ###........# #.....^..###YY 2 yaks #...##...##  ####...##...P# ##.#..P....##..P####..You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage. _The yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)vN h%f  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####.##...Magic: 17/17 ========================  #...Y#######...AC: 12Str: 12 vN hg #.(..##.#.....#EV: 14Int: 10  #.(.......##..#SH: 0Dex: 21  #.(........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11927.6 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14750) Gem (501) Rev+  ###........# #.....^..###YY 2 yaks #...##...##  ####...##...P# ##.#..P....##..P####..The sling bullet hits the yak but does no damage. _The yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press:vN hMh ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.vN h<((Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.vN hr vN hms vN h0z ~.Y.Y..vN hz r8.5 (0.9490vN h~ vN h 1 _The yak is lightly wounded.vN h T   #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####Y##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #.Y..##.#.....#EV: 14Int: 10  #.*.......##..#SH: 0Dex: 21  #.*........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11928.5 (0.0)  #####..........a) +5 sling (freeze) N hT lmd) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14749) Gem (500) Rev+  ###........# #.....^..###YY 2 yaks #...##...##  ####...##...P# ##.#..P....##..P####..You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak. _The yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)vN h#  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #.P...Health: 97/97 ======================== vN h# ####Y##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #.Y..##.#.....#EV: 14Int: 10 vN h$ #.(.......##..#SH: 0Dex: 21  #.(........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11928.5 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho} vN h$g #.>........vN h$hFire: a) +5 sling (freeze) {Cipactli}  vN h%##.........Zot (14749) Gem (500) Rev+  vN h5%####........# vN h[%#.....^..###YY 2 yaks vN h%[#...##...##  ####...##...P# vN h%y##.#..P....##..P####..The sling bullet hits the yak. The sling bullet freezes the yak. vN h%_The yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linevN h%Aim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!vN h_MPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.vN h3,vN h;x.Y.Y.vN h<9.5 (18) Gem (499) Rev* wN hwN h{\ _The yak is severely wounded.wN hn  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####.##...wN hPMagic: 17/17 ========================  #...Y#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.Y.......##..#SH: 0Dex: 21  #.*........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..wN hNoise: ===------  Time: 11929.5 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  wN hw#.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14748) Gem (499) Rev*  ###........# #.....^..###YY 2 yaks #...##...##wN h۟C  ####...##...P# ##.#..P....##..P####..You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}wN hPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)wN hH  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####.##...Magic: 17/17 ========================wN hH  #...Y#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.Y.......##..#SH: 0Dex: 21  #.(........#...wN hIXL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11929.5 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14748) Gem (499) Rev*  ###........# #.....^..###YY 2 yaks #...##...## wN hI ####...##...P# ##.#..P....##..P####.. _The yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}wN hJPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet.  wN h0J1The sling bullet hits the yak but does no damage.wN h{  Aim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.The sling bullet hits the yak!freezes the yak.wN hUwN h Wf  The yak is almost dead.wN h_WwN h`Y.Y.YY 3 yakswN h`|30.3 (0.878wN hfwN hkiV _A yak comes into view.wN h   #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####.##...Magic: 17/17 ======================== wN hG t #....#######...AC: 12Str: 12  #.Y..##.#.....#EV: 14Int: 10  #.........##..#SH: 0Dex: 21  #.Y........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11930.3 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14747) Gem (498) Rev*  ###........# #.....^..###YYY 3 yaks wN h x#...##...##  ####...##...P# ##.#..P....##..P####..wN h The sling bullet freezes the yak.  The yak is almost dead. _A yak comes into view.wN h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)wN hN   #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####.##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #.Y..##.#.....#EV: 14Int: 10wN h< /  #.........##..#SH: 0Dex: 21  #.Y........#...XL: 12 Next: 43% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11930.3 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14747) Gem (498) Rev*  ###........# wN ht #.....^..###YYY 3 yaks #...##...## wN h  ####...##...P# ##.#..P....##..P####..Fire: a) +5 sling (freeze) {Cipactli}wN h/ 4Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!wN h u. 2 yakswN hh ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.wN h wN h wN h x.Y.Y.wN h 41.2 (0.967wN h wN h} 1 _The yak is lightly wounded.xN h  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...xN hHealth: 97/97 ========================  ####.##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.Y.......##..#SH: 0xN hLDex: 21  #.*........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..xN hwNoise: ===------  Time: 11931.2 (0.0)  #####..........xN ha) +5 sling (freeze) d) +0 sling {Daeho} xN h #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14746) Gem (497) Rev*  ###........# #.....^..###YY 2 yaksxN hR #...##...##  ####...##...P# ##.#..P....##..P####..xN hzYou shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is lightly wounded.  xN hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)xN hk  #.#planckenstein the Skirmisher  P..Coglin of Okawaru *****.  #YP...Health: 97/97 ========================  ####.##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12xN hr  #....##.#.....#EV: 14Int: 10  #.Y.......##..#SH: 0Dex: 21  #.(........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11931.2 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........xN hZot (14746) Gem (497) Rev*  ###........# #.....^..###YY 2 yaksxN h4 #...##...## xN hZ ####...##...P# ##.#..P....##..P####.. xN ho_The yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}xN hvPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)  xN hL`You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.xN h O Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet hits the yak.xN h, xN h  The yak is severely wounded.xN h Y.Y.YY 3 yaks (1 wandering)xN h {2.0 (0.856xN h xN h< V _A yak comes into view.xN h+  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####Y##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.........##..#SH: 0Dex: 21  #.Y........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11932.0 (0.0)  #####..........a) +5 sling (freeze) d) xN hn[0;10;1m+0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14745) Gem (496) Rev*  ###........# #.....^..###YYY 3 yaks (1 wandering) #...##...##  ####...##...P# ##.#..P....##..P####..You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded. _A yak comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)xN h  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####Y##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10 xN hVR #.........##..#SH: 0Dex: 21  #.Y........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11932.0 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14745) Gem (496) Rev*  ###........# #.....^..###YYY 3 yaks #...##...##  ####...##...P# ##.#..P....##..P####..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak!yN h6You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak!  The yak is almost dead.  You shoot a sling bullet. but does no damage.yN h Y8 (0.845yN hW _The yak is almost dead.yN hM  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...yN hHealth: 97/97 ========================  ####Y##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.........##..#SH: 0Dex: 21 yN h_ #.Y........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11932.8 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli} yN h ##.........Zot (14744) Gem (495) Rev* yN h: ###........# yN h(#.....^..###yN hYYY 3 yaks #...##...##  ####...##...P# yN h##.#..P....##..P####..You shoot a sling bullet.  The sling bullet hits the yak but does no damage. yN h3_The yak is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineyN hTkAim: a yak (almost dead, 81% to hit)yN h+yN h  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #.P...Health: 97/97 ========================  ####Y##...Magic: 17/17 ========================  #....#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.........##..#SH: 0Dex: 21  #.Y........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11932.8 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho} N hH #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14744) Gem (495) Rev*  ###........# #.....^..###YYY 3 yaks #...##...##  ####...##...P# ##.#..P....##..P####.. _The yak is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yN h59  Aim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.yN hH,yN hջMThe sling bullet hits the yak but does no damage.  The yak is almost dead.A yak comes into view.yN hJYY.YY 4 yaks (1 wandering)yN h/_84----3.6 (0.8yN hyN ho( _The yak gores you!yN h>   #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #YP...Health: 84/97 ====================----  ####.##...Magic: 17/17 ========================  #...Y#######...AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.........##..#yN h( /SH: 0Dex: 21  #.Y........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11933.6 (0.0)  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........yN ho Zot (14744) Gem (495) Rev*  ###........# yN h #.....^..###YYYY 4 yaks (1 wandering)yN h 4 #...##...## yN h2  ####...##...P# ##.#..P....##..P####..The yak is almost dead.A yak comes into view. _The yak gores you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)yN hA S  #.#planckenstein the Skirmisher  PY.Coglin of Okawaru *****.  #YP...Health: 84/97 ====================----  ####.##...Magic: 17/17 ========================  #...Y#######...yN h AC: 12Str: 12  #....##.#.....#EV: 14Int: 10  #.........##..#SH: 0Dex: 21  #.Y........#...XL: 12 Next: 44% Place: Lair:3  #.@.........#..Noise: ===------  Time: 11933.6 (0.0)yN h 2  #####..........a) +5 sling (freeze) d) +0 sling {Daeho}  #.>........Fire: a) +5 sling (freeze) {Cipactli}  ##.........Zot (14744) Gem (495) Rev* yN hŘ b ###........# #.....^..###yN hQ YYYY 4 yaks #...##...## yN h  ####...##...P# ##.#..P....##..P####..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineyN h Aim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The yak bellows!  yN hڙ 1The sling bullet hits the yak but does no damage.yN h9You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.yN h ,yN hyN hZ .Y.YThe yak is almost dead.yN h 5=4.4 (0.834yN h?yN hy; _The yak gores you but does no damage.zN h  #.#  P..  #YP ...  ####Y# #...  #....#######...  #.Y..##.#.....#  #...##..#  #.Y.#...  #..#..  #####.  #.>.zN hQ  ##.........  ###........# #.....^..###  #...##...## ##.#..P....##..P####.zN hr zN h zN hG!zN h+b.Y.YzN h,e7----5.4 (1.0zN h,N23zN h3zN h7( _The yak gores you!zN h@  #.#  P..  #.P ...  ####Y# #...  #...Y#######...  #....##.#.....#  #..Y......##..#  #.Y.zN h #...  #..#..  #####.  #.>.  ##..  ###........# #.....^..###  #...##...## ####...##...zN h- iP###.#..P....##..P####.zN h* zN h ,zN h( zN h> h.Y...YYzN h 6-----612zN h zN h! t _The yak attacks as it pursues you! The yak closely misses you.zN h+L  P..  #.P ... ####.# #...  #...Y#######...  #.Y..##.#.....# #.........##..#  #...Y...  #..Y..  #####..  #.>  ##..  ###.#  #.....^..###zN hL ^ #...##...##  ####...##...P###.#..P....##..P####.....#.....P.#......P##...#zN hQ zN hxQ zN hQ zN hR zN h3\ p.Y..YYzN h5] ^7=--zN h] m701zN h[e zN hh {N hZ#.P...####.###....#######...  #.Y..##.#.....##..Y......###....#...#...YY......######.. #@>#.####.....^..####.#####...##...P##.#..P....##..P####..........P.#......P##...##....#....P..........{N hӂ{N hc{N h{N ht{N hh..Y..YY{N hӏS3-={N h i8390) Rev+ {N hݖ{N h'K _The yak attacks as it pursues you! The yak gores you.{N h ####.# #...  #....#######...  #....##.#.....# #..Y......##..#  #......  #.....  #####YY..  #.>.  ##@.  ###.#  #.....^..###  #...##...##  ####...##...P##.#..P....##..P####......#.....P.#......P##...###....#....P........... #P.####.....#{N h {N h\!{N h,"{N h"{N h.+.Y.Y..YY{N h$,S4--{N h\,X9889{N h3{N hS6{N hlJ....#######...  #....##.#.....#.........##...Y.#....Y.#####. #YY##.###.....^..##{N h#...##...## ####...##...P###.#..P....##..P####...........P.#......P##...##....#....P.......... #P.####.............##..P ##..PP##.#......#({N h,{N h2{N h{N h..Y.Y 3 yaks{N hW5-40{N hN78{N h{N h{N hr  #....##.#.....#........##....#.....#####Y{N hs #. #.Y####.##..@..^..####...## ####...##...P###.#..P....##..P####...........P.#......P##...#{N hs #....#....P.......... #P.####.............##..P ##..PP##.#......#(## #(...## ###.......{N hw ,{N hx {N hy {N h Y#.YY 4 yaks{N hz y7=16{N h )7{N h {N hY {N hD> .....##..#...Y.#####Y.{N h,? c #.Y#.###Y#.....^..####...## ####...##...P##.#..P....##..P####...........P.#......P##...##....#....P.......... #P.####......# 3 yaks#..P ##..PP##.#......#(## #(...## ###....... #...## #.{N h9C {N h D {N h E {N hP .Y.Y.YY 4 yaks{N h7R ^0--==2{N hR i56) Rev {N h[ {N h_ K _The yak attacks as it pursues you! The yak gores you!|N hO.#....Y......#####... #YY.......#........###........#..Y..^..##.##...## ###P##.#..P....##..P####...........P.#......P##...##....#....P.......... #P.####.............##..P ##..PP##.#......#(## #(...## ###....... #...## #. #.|N h|N hr|N hV|N h|N h4.Y.Y.Y|N h>U1----|N hW345|N h|N h |N h.#####.Y...... #.Y.....#Y....###........#.....^..##Y##...## ####...##...P##.#..P..@.##..P####......|N hV.....P.#......P##...##....#....P.......... #P.####.............##..P ##..PP##.#......#(## #(...## ###....... #...## #.#...# #.#..## ##...#|N h3|N h|N h,|N h{.>YY.Y|N hx2--434|N hM|N hA|N h` ####. #.>Y..#Y..###Y.......#.....^..##.##...## ####..Y##...P###.#..P....##..P####...........P.#@.....P##...##....#....P.......... #P.####....##..P ##..PP##.#......#(## #(...## ###....... #...## #.#...# #.#..## ##...#.####..###.#|N hc |N hd |N hf ,|N ho n..YY.Y|N hRp 3=523|N hgx |N hO{ |N h ] #.>#.Y.###Y.#..Y..^..##.##...## ####...##...P###.#..P..Y.##..P####...........P.#......P##...##....#..@.P.......... #P.####....#|N h1 #..P ##..PP##.#......#(## #(...## ###....... #...## #. #.#..## ##...###...####..###.#...#..#..<P#####|N h |N h |N h |N h0 |N hؿ n..YY.Y|N h# 4=612) |N h= |N h }N h#.###.Y##..Y..^..###..Y##...## ####...##...P##.#..P....##..P####...........P.#Y.....P##...##....#....P.......... #P.####.@..##..P ##..PP##.#......#(## #(...## ###....... #...## #. #.#..## ##...###...####..###.#...#..#..<P######..........# #.}N hX}N h;,..YY.Y6=701}N h 3}N h:^ _The yak attacks as it pursues you! The yak gores you but does no damage.}N h$###...Y.^..###..Y##...## ####..Y##...P##.#..P....##..P####...........P.#......P##...##....#..Y.P.......... #P.####....##..P ##.@PP##.#......#(## #(...## ###....... #...## #. #.#..## ##...###...####..###.#...#..#..<P######..........# #. ##...#}N h7}N h}N h̖}N hs}N h~Y..Y.Y}N ho7=-8290}N h}N h}N h..Y..^..###...##...## ####..Y##...P##.#..P..Y.##..P####...........P.#......P##...##....#....P.......... #P.####.Y...........##..P ##..PP##.#......#(## #(.@.## ###....... #...## #. #.}N h#..## ##...###...####..###.#...#..#..<P##### 3 yaks#..........# #. ##...#PP...###...#}N h}N h}N hL}N hq}N h!.Y.Y.YY 4 yaks}N h!8=-9879}N h\)}N h.,}N h/Y##...## ####...##...P##.#..P..Y.##..P####...........P.#Y.....P##...##....#....P.......... #P.####.............##..P ##.YPP##.#......#(## #(...## ###....... #..@## #. #.#..## ##...###...####..###.#...#..#..<P#######..........# #. 3 yaks}N hz ##...#PP...###...##....####........#}N hz}N h_}N h}N hs}N hT.Y.Y.YY 4 yaks}N h}95078}N h}N h&}N he ####..Y##...P##.#..P....##..P####...........P.#Y.....P##...##....#..Y.P.......... #P.####.......##..P ##..PP##.#......#(## #(.Y.## ###....... #...## #. #.#..## ##...###...####..###.#...#..#..<P#######..........# #. #......##...# 3 yaks.PP...###...##....####........#.....## ##.}N hzh }N hi }N hi }N hkj }N ht .Y.Y.YY 4 yaks}N hu }80167}N h} }N hk }N hӖ ##.#..P..Y.##..P####...........P.#......P##...##....#..Y.P.......... #P.####.Y....##..P ##..PP##.#......#(## #(...## ###....... #..Y## #..# #.##.@## ##...###...####..###.##...#..#..<P#######..........# #. #..........# ##...#..PP...###...# 3 yaks}N h $#....####........#.....## ##..#.#..# ###}N h }N hD }N hq ,}N hQ .Y.Y.YY 4 yaks}N h: 1=256}N h }N h ~N h}#.....P.#Y.....P##...#....P##....#....P..............# #P.####.Y...#....##..P ##.YPP##.#(### #(...## ##.. #...## #.#.# #..Y# #.. ##..## ##...# ##..@####..###.#~N ha #...#..#..<P#### ##..........# #.. ..........# ##...## #.....PP...###...## #....####........## 3 yaks .....## #. #.#..# #.....#### ###.. #....#.# ~N hZ~N h~N h5~N h~N h&j.Y..Y~N h3=345~N hf~N hW~N h# 1##....#..Y.P..............#  #P.####.....#....##..P ##.YPP##.#(### #(...## ##....# #...## #.#.## #...# #...~N h  ##.Y## ##...# ##...####..###.# #...#@.#..<P#### ##..........# #.. ..........# ##...## #.....PP...###...###. #....####........## .....## #~N h .   yak #.#..# #.....#### ###.. #....#.#  ## #.....#.#####.~N h ~N h B.Y~N h .44~N h! N34~N h ~N h N h;3 ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 84/97 ====================---- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 N h<#...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 44% Place: Lair:3 N h~<#...#@.#..<P#####..... Noise: ---------  Time: 11954.4 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli} N h<& #.....PP...###...###. Zot (14723) Gem (474)  #....####........##### N h= .....## ##........##.# Y   yak  #.#..# #.....######.N hE=  ###..#....#.# ## ##N hr=#.....#.#####. _The yak attacks as it pursues you! The yak gores you. _The yak attacks as it pursues you! The yak gores you! N h=_The yak attacks as it pursues you! The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)N h5 ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 84/97 ====================---- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14N h"Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 44% Place: Lair:3 #...#@.#..<P#####..... Noise: ---------  Time: 11954.4 (0.0) N h##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14723) Gem (474)  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..N hc#....#.# ## ##N hO#.....#.#####. _The yak attacks as it pursues you! The yak gores you! _The yak attacks as it pursues you! The yak gores you but does no damage.  N h{Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.N h   Press: ? - help, Shift-Dir - straight line  Aim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezeN h3N hsYY 2 yaksN hg5====5.2 (0.823) Rev N h4N h^ _The yak is moderately wounded.N h- ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 85/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #..Y# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 44% Place: Lair:3 N h=#...#@.#..<P#####..... Noise: ===------  Time: 11955.2 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14722) Gem (473) Rev  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######. N h ###..#....#.# ## ##N h#.....#.#####.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak. N h_The yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h+rAim: a yak (moderately wounded, 81% to hit)N hUM ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 85/97 =====================--- N hk### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #..Y# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 44% Place: Lair:3 N h-#...#@.#..<P#####..... Noise: ===------  Time: 11955.2 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  N h#..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14722) Gem (473) Rev  #....####........#####  .....## ##........##.# YY 2 yaksN h   #.#..# #.....######.  ###..N h^w#....#.# ## ###.....#.#####. N hP_The yak is moderately wounded.N h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  N h!The sling bullet freezes the yak.N hWx  Aim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is moderately wounded.hits the yak but does no damage.N h_m  The yak is moderately wounded.N h H.YN h 66.1 (0.912N h N h ; _The yak gores you but does no damage.N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 86/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 N h##.Y## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 44% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11956.1 (0.0) N hޮ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h#.....PP...###...###. Zot (14721) Gem (472) Rev  N h#Q#....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The sling bullet hits the yak but does no damage.  The yak is moderately wounded. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N ht ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 86/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##.Y## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 44% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11956.1 (0.0)N hu ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14721) Gem (472) Rev  #....####........#####  .....## ##........##.# YY 2 yaks N hv #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The yak is moderately wounded. N hcxT_The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!N hPress: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.N hۈN hyk  The yak is severely wounded.N hY.YY 3 yaks77.0 (0.9N h_01) Rev+ N hN hQ _The yak closely misses you.N he ##....#..Y.P..............# planckenstein the Skirmisher N hٝ #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 87/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== N h$#...## #.#.........## AC: 12Str: 12 #..Y# #............ EV: 14Int: 10N h ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 44% Place: Lair:3 N h#...#@.#..<P#####..... Noise: ===------  Time: 11957.0 (0.0)N h ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho} N h N h<#..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h{#.....PP...###...###. Zot (14720) Gem (471) Rev+  N h8#....####........#####  .....## ##........##.# YYY 3 yaks  #.#..# #.....######.  ###..N hU#....#.# ## ###.....#.#####.The sling bullet freezes the yak.  The yak is severely wounded. N h_The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hpAim: a yak (severely wounded, 81% to hit)N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 87/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #(..## #.#.........## AC: 12N hStr: 12 #.(Y# #............ EV: 14Int: 10 ##.(## ##...#........ SH: 0Dex: 21 ##.Y(####..###.#...... XL: 12 Next: 44% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11957.0 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  N h#..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14720) Gem (471) Rev+  #....####........#####  .....## ##........##.# YYY 3 yaks N hT #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.N h3The sling bullet freezes the yak.  The yak is severely wounded. _The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)N h. Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.N h k  The yak is severely wounded.N hY S...YYN hȽ 89 (0.9190N h N h< ; _The yak gores you but does no damage.N h@ ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 88/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12N hStr: 12 #...# #............ EV: 14Int: 10 ##.Y## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 44% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11957.9 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14719) Gem (470) Rev+  N hd8#....####........#####  .....## ##........##.# YYY 3 yaks  #.#..# #.....######.  ###..N h#....#.# ## ###.....#.#####.The sling bullet hits the yak but does no damage.  The yak is severely wounded. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 88/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##.Y## ##...#........ SH: 0Dex: 21 N h˼K##.YY####..###.#...... XL: 12 Next: 44% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11957.9 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14719) Gem (470) Rev+  #....####........#####  .....## ##........##.# YYY 3 yaks  #.#..# #.....######.  ###..#....#.# ## N h###.....#.#####.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!N h$w† 2 yaksN hyN~(You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.N hN hN hTN hKY.YY 3 yaksN hM9=68.7 (0.869) Rev* N hN h\ _The yak is severely wounded.N hs ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 89/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #..Y# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 N h@u##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11958.7 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14719) Gem (469) Rev*  #....####........#####  .....## ##........##.# YYY 3 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.N huHYou shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)N h =  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 89/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #..Y# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 N h> #...#@.#..<P#####..... Noise: ===------  Time: 11958.7 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14719) Gem (469) Rev*  #....####........#####  .....## ##........##.# YYY 3 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.N h ((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  The yak is moderately wounded.N hK  You shoot a sling bullet. The sling bullet barely misses the yak.N hT ...Y.Y 2 yaksN hU q909.5 (0.88N h\ N h` ; _The yak gores you but does no damage.N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 90/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 N h##.Y## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11959.5 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h#.....PP...###...###. Zot (14718) Gem (469) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..N h%4#....#.# ## ###.....#.#####.The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N hW ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 90/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== N h#...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##.Y## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11959.5 (0.0) N h* ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14718) Gem (469) Rev* N h~ ` #....####........#####  .....## ##........##.# YY 2 yaksN h4!  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet.  N h~!1The sling bullet hits the yak but does no damage.N h  Aim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.The sling bullet hits the yak.freezes the yak.N hs0m  The yak is moderately wounded.N h:H.YN h`;160.4 (0.978N hHN haMI _The yak misses you.N h_ ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 91/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11960.4 (0.0)N h[10;5H ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14717) Gem (468) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The sling bullet freezes the yak.  The yak is moderately wounded. _The yak misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N hXC ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 91/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #(..## #.#.........## AC: 12Str: 12N hDG #.(.# #............ EV: 14Int: 10 ##.(## ##...#........ SH: 0Dex: 21 ##.Y(####..###.#...... XL: 12 Next: 46% Place: Lair:3 N h#...#@.#..<P#####..... Noise: ===------  Time: 11960.4 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho} N hY #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14717) Gem (468) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks N h. #.#..# #.....######.  ###..#....#.# ##N hd ###.....#.#####.The sling bullet freezes the yak.  N h3EThe yak is moderately wounded. _The yak misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N hun  _The yak misses you.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.N h ...YThe yak is heavily wounded.N h 21.2 (0.867N h N h ; _The yak gores you but does no damage.N h:h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 92/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 N hi#...#@.#..<P#####..... Noise: ===------  Time: 11961.2 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14716) Gem (467) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded hi 9m, 81% to hit)N hC%M ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 92/97 ======================-- N h&### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11961.2 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h{'l#.....PP...###...###. Zot (14716) Gem (467) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ##N h(#.....#.#####. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.N h-((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freeze  The yak is severely wounded.N h1A ...YYou shoot a sling bullet. The sling bullet barely misses the yak.N hqB88-2.1 (0.956N hzIN hM( _The yak gores you.N h9  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 88/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 N h: ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11962.1 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  N h: #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14715) Gem (466) Rev*  #....####........##### N h?;  .....## ##........##.# YY 2 yaks N h&<  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)N h2  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 88/97 =====================--- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12N h|  #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 46% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11962.1 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h #.....PP...###...###. Zot (14715) Gem (466) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..N h@ #....#.# ## ###.....#.#####.You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!N h~ Aim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!N h †   yakN h N h Y#Y 2 yaksN hO 9=73.0 (0.945N h N h# P _Okawaru accepts your kill.N hn ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 89/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##.YY####..###.#...... XL: 12 Next: 47% Place: Lair:3 N hd#...#@.#..<P#####..... Noise: ===------  Time: 11963.0 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14714) Gem (465) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The sling bullet freezes the yak.  N h0You kill the yak! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 89/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0N hBDex: 21 ##.YY####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11963.0 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14714) Gem (465) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. N ho_Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.N hܡ  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak.N hE$N h. .   yakThe yak is almost dead.N h/909 (0.934N hk6N h9Q _The yak closely misses you.N hn ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 90/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 N hX##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11963.9 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14713) Gem (464) Rev*  N h#....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.N hYou shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. _The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)N hi ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 90/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 N h.##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11963.9 (0.0) ##..........# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N hJ#.....PP...###...###. Zot (14713) Gem (464) Rev*  #....####........#####  .....## ##........##.# Y   yak N h: #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  N h1The sling bullet hits the yak but does no damage.N hDL r  Aim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.The sling bullet hits the yak.freezes the yak.N h N h0 YY 2 yaksThe yak is almost dead.N h5 h14.7 (0.83N hF N h ; _The yak gores you but does no damage.N hYM ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 91/97 ======================-- N hZ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 N hZ##..Y####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11964.7 (0.0) N h[##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14713) Gem (463) Rev*  #....####........#####  .....## ##........##.# YY 2 yaksN h[O  #.#..# #.....######.  ###..#....#.# ## N h2\###.....#.#####.The sling bullet freezes the yak.  The yak is almost dead. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}N hx\Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)N h  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 91/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #(..## #.#.........## AC: 12Str: 12 #.(.# #............ EV: 14N hBInt: 10 ##.(## ##...#........ SH: 0Dex: 21 ##..(####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11964.7 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14713) Gem (463) Rev*  N hv ##....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The yak is almost dead. _The yak gores you but does no damage.  N h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.N h  _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet closely misses the yak.N h8 ...YYou shoot a sling bullet. The sling bullet barely misses the yak.05.6 (0.92N hN$N h(N _The yak gores you but does no damage. The yak gores you.N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 90/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12N hBStr: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11965.6 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli} N h #.....PP...###...###. Zot (14712) Gem (463) Rev*  #....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.N h;K  ###..#....#.# ## ###.....#.#####.The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet barely misses the yak. N h(_The yak gores you but does no damage. The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)N h  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 90/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 N h##..## ##...#........ SH: 0Dex: 21 ##..Y####..###.#...... XL: 12 Next: 47% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11965.6 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14712) Gem (463) Rev*  N ho#....####........#####  .....## ##........##.# YY 2 yaks  #.#..# #.....######.  ###..#....#.# ## N hv###.....#.#####. _The yak gores you but does no damage. The yak gores you.  N hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  N h91The sling bullet hits the yak but does no damage.N h$|  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!  Okawaru accepts your kill.Okawaru grants you throwing weapons!N h|+/  --more--N hw N hU} †   yakN h9 N h 196.5 (0.912N h N h p _Something appears at your feet! The yak barely misses you.N h* ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 91/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11966.5 (0.0) h+34m ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14711) Gem (462) Rev*  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.Okawaru accepts your kill.Okawaru grants you throwing weapons! _Something appears at your feet! The yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)N hM ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 91/97 ======================-- N h### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 N h6#...#@.#..<P#####..... Noise: ===------  Time: 11966.5 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14711) Gem (462) Rev*  #....####........##### N h .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.Okawaru grants you throwing weapons! _Something appears at your feet! The yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!N hc(((((( _Something appears at your feet! The yak barely misses you.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is moderately wounded.N h Y.....You shoot a sling bullet. The sling bullet barely misses the yak.N h27.4 (0.901N hN h; _The yak gores you but does no damage.N h W ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 92/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== N h #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11967.4 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho} N h 5 #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14710) Gem (461) Rev*  #....####........#####  .....## ##........##.# Y   yak N h 8 #.#..# #.....######.  ###..#....#.# ## N h U###.....#.#####.The yak is moderately wounded.N hX You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N h  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 92/97 ======================-- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11967.4 (0.0) hr 34m ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14710) Gem (461) Rev*  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.N h$((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freeze  The yak is moderately wounded.N hn Y.....You shoot a sling bullet. The sling bullet barely misses the yak.N h]3=8.2 (0.8090N hN h; _The yak gores you but does no damage.N ho; ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 93/97 =======================- ### #(...## ###..........# Magic: 17/17 ========================N h #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11968.2 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14709) Gem (460) Rev*  N h{#....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you but does no damage.  N hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N hN3 ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 93/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 N h#...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11968.2 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h8E#.....PP...###...###. Zot (14709) Gem (460) Rev*  #....####........#####  .....## ##........##.# Y   yak N hʑ #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}N hPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.N hG  Aim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.N h9N h!49.0 (0.8859N hN h)^ _The yak is moderately wounded.N hM ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 94/97 =======================- N h### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 N hN>##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11969.0 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  N h#..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14708) Gem (459) Rev*  #....####........#####  .....## ##........##.# Y   yak N hrT #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.N hYou shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)N hK ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 94/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12N h #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11969.0 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  N h#.....PP...###...###. Zot (14708) Gem (459) Rev*  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The sling bullet hits the yak but does no damage. _The yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hAim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!N hL? Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.N h j  The yak is heavily wounded.N h 58 (0.878N h| N hv ; _The yak gores you but does no damage.N h  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 95/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 N h #...#@.#..<P#####..... Noise: ===------  Time: 11969.8 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14707) Gem (458) Rev*  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ##N h: " ###.....#.#####.The sling bullet hits the yak but does no damage.  The yak is heavily wounded. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}N h Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)N h  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 95/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 N h$ ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11969.8 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14707) Gem (458) Rev*  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak gores you but does no damage.  Fire: a) N h #+5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.N hAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.N hj  The yak is heavily wounded.N h#.70.6 (0.8N hزN h9( _The yak gores you.N h]. ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 95/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 N h#...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11970.6 (0.0) ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14707) Gem (458) Rev*  N h#....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####.The sling bullet hits the yak but does no damage.  N hQ<The yak is heavily wounded. _The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 95/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 49% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11970.6 (0.0) hv34m ##..Y.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14707) Gem (458) Rev*  #....####........#####  .....## ##........##.# Y   yak  #.#..# #.....######.  ###..#....#.# ## ###.....#.#####. _The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.N hx  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!†N hN h501.4 (0.867N hMN hYP _Okawaru accepts your kill.N h ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 95/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 ##..†####..###.#...... XL: 12 Next: 50% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11971.4 (0N h.0) ##..†.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14706) Gem (457) Rev*  #....####........#####  .....## ##........##.#   #.#..# #.....######.   ###..#....#.# ##  ###.....#.#####. You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h;  ##....#..Y.P..............# planckenstein the Skirmisher  #P.####.............#....## Coglin of Okawaru *****. #..P ##.YPP##.#......#(...# Health: 95/97 =======================- ### #(...## ###..........# Magic: 17/17 ======================== #...## #.#.........## AC: 12Str: 12 #...# #............ EV: 14Int: 10 ##..## ##...#........ SH: 0Dex: 21 N h= ##..†####..###.#...... XL: 12 Next: 50% Place: Lair:3 #...#@.#..<P#####..... Noise: ===------  Time: 11971.4 (0.0) ##..†.......# #...... a) +5 sling (freeze) d) +0 sling {Daeho}  #..........# ##...##. Fire: a) +5 sling (freeze) {Cipactli}  #.....PP...###...###. Zot (14706) Gem (457) Rev*  #....####........#####  .....## ##........##.#   #.#..# #.....######.   ###..#....#.# ##  ###.....#.#####. The sling bullet freezes the yak.  h= d You kill the yak! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.N h=> N h3H N h%K . _N ht  #P.####....#....###..P ##.YPP##.#......#(...## #(...## ###....... #...## #.##...# #...##..## ##...###..†####..###.##...#(.#..7=---2.4 (156 _N hN hvN h*OM##....#..Y.P.....#  #P.####.............#....#..P ##.YPP##.#......#(### #(...## ##.#...## #.####...# #....##..## ##...#..##..†####..###.#....#@.#..<P#######..†N h + #..........# ##... #.....PP...###...###. #....####........###### .#N h9+=.##.N h-79---N h7m345N h?N h{RN hZ4.4 (234N h_/ _J - an atropa-tipped dartN hr #.....P.#......P##...#....P ##....#....P......  #P.####........ #..P ##..PP##.#(... ### #(...## ###..  #...## #.##  #...# #...  ##..## ##...#.N h/Z  ##..@####..###.  #...#..#..<P##### #..†.......# #....  #..........# ##...##  #.....PP...###...N h{  #....####  .....## ##........  #.#..# #.....####N h  ###.. #....#.# #N hN h5.4 (123) Rev+ N hN h`  Things that are here: _a yak corpse; a yak corpseN hD  ##.#..P....##..P####...... #.....P.#......P##...#.... ##....#....P......  #P.####........ #..P ##..PP##.#( ### #(...## ###.  #...## #.#  #...# #...  ##.@## ##...#.  ##..†####..###.  #...#..#..<P##### #..†.......# #....  #..........# ##...  #.....PP...###...  #....###N h E#  .....## ##........  #.#..# #.....####N hQN hQ=612 _N h@YN h9\N hza .....P.#......P##...##....#....P.......... #P.####....##..P ##..PP##.#......#(## #(...## ###....... #...## #. #.##..## ##...#†####..###.##...#..#..<P######..†.......# #. #..........# ##...#PN hz{B#####..##  ###..#....#.#N h%N ht701N h.N hN hE@ #....#....P.......... #P.####....##..P ##..PP##.#......#(## #(...## ###....... #...## #.#...# #.##..## ##...###..†####..###.#N hAx#..@#..#..<P######..†.......# #. #..........# ##...#.PP...###...##. #.. ##. #.....#.#### N hNN h$Ov86990N hVN hYN h   #P.####....##..P ##..PP##.#......#(## #(...## ###....... #...## #.#...# #.#..## ##...###..†####..###.#...#..#..<P#######.@†.......# #. #...##...#PP...###...##....####........#.####. #.......#.##. N h[ N hݥ 9849) Rev N hN N h/ N h?75 #..P ##..PP##.#......#(## #(...## ###....... #...## #.#...# #.#..## ##...###..†####..###.#...#..#..<P#######..†.......# #.N h9 #.@.##...#PP...###...##....####........#.....## ##..#.. .....#........ N hEN hFu8078N hNN h-QN h ## #(...## ###....... #...## #. #.#..## ##...###..†####..###.##...#..#..<P#######..†.......# #. #...##...#PP...###...##....####........##.....## ##..#.#..## ####.. ..#######..... 167N hk*  #...## #. #.#..## ##...###..†####..###.##...#..#..<P######..†.......# #. #...##...##.PP...###...##..@.####........##.....## ##..#..## #####.. #.# N hl#.: ##P.## N hwN hhxt256N h!N h̄3 _Found a book of Conjurations.N h  #...#   ##..## ##...#  ##..†####..###.#  #...#..#..<P#####  ##..†.......#   ###...# ##N hd  #.#.....PP...#  ###....####.....  #. ##..  #.#N hjW #.....##  ###..# #....#.#   ##...#.###  ...N h..#. N h_ .... .....#...... N hf#.:.. ..#######N h  ...... ##P.#  ##..N hN hN h2&3N hQ245) N hv!N hN hN h(5 d#..## ##...#†####..###.#...#..#..<P######..†.......# #.###..........# ##.PP...###...####....####........#.....## ##.N h5 #.#.@## ######..# #.#  ##.. #.## .... #.......#.N h5 .#.....#.......#.:.....#######....... ##P.#>..# ##.. .N h D N hD t434N hK N hN ; _Found a stone staircase leading down.N heM †####..###.#...#..#..<P######..†.......# #.###..........# ##.#.....PP...###...####....####........##.....## ##.N h#.#..## #####.@# #.#  ##...# #.## ....# #.......#.N h-#....#.....#.........#.)...# ##.. N h$*N h*&5N h*N23N h1N hE5& _Found an orcbow.N h ...#..#..<P######..†.......# #.###......##.#.....PP...###...####....####........##.....## ##..#..### #####..#.##.#  ##@..# #.###.....# #.......#.##....#.....#.......:.....#######.......# ##P.##..##...... #.. N hN h&6N hǙN12N hN hN h) #..†.......# #.###....#.#.....PP...###...####....####........#.....## ##.#..### #####..#.#.#  ###...# #.###..@..# #.......#.#....#.....#....... #.:.....#######N h.......## ##P.#F   bullfrog (asleep).## #F...... #..N hN h2t701N hN hF[ _A bullfrog comes into view.N ht ###...#.#.....PP...###...####....####........#.....## ##.#..### #####..#.#.#  ###...# #.##.....# #.......#.##.@..#.....#....... #.:.....########.......## ##P.##....>..# ##....#.). ...##......###.## #F......# .. .......#.N h N h; u8890N hA N h N h0).PP...###...####....####........#.....## ##.#..### #####..#.#.#  ###...# #.##.....# #.......#.##....#.....#....... #.@.....########.......## ##P.#>..# ##..#..#.). .N h)#..##......####.## #F......# #.. .......#.## .N h5N h6u9839N h;N h?Z _You see here a book of Conjurations.N hR; ;  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ========================  #.#..### #.....#### Magic: 17/17 ========================  ###..#.# #....#.#AC: 12Str: 12  ###...# #.....#.### EV: 14N h; VInt: 10  #.....# #.......#.## SH: 0Dex: 21  ##....#.....#....... XL: 12 Next: 50% Place: Lair:3 #.@.....#######.... Noise: ---------  Time: 11989.4 (0.0) N h< 5 #..*....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}  N h=<  #..*.>..###.. Fire: a) +5 sling (freeze) {Cipactli} N h`<   #..#*)...#N h< ... Zot (14688) Gem (439)   #..##*.....#N h< ##.. N h<  #.## #F......##.. F   bullfrog (asleep)N h<   #.. .......#.N h= #..  ## ........ N h5= c_Found an orcbow. _A bullfrog comes into view. N ho= _You see here a book of Conjurations.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)N h x  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ========================  #.#..### #.....#### Magic: 17/17 ========================  ###..#.# #....#.#AC: 12Str: 12N hu   ###...# #.....#.### EV: 14Int: 10  #.....# #.......#.## SH: 0Dex: 21  ##....#.....#....... XL: 12 Next: 50% Place: Lair:3N h  #.@.....#######.... Noise: ---------  Time: 11989.4 (0.0) N hE e #..(....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}   #..(.>..###.. Fire: a) +5 sling (freeze) {Cipactli} N hy   #..#()...#... Zot (14688) Gem (439) N h   #..##(.....#N h ##..  #.## #F......#N h #.. F   bullfrog (slow) N h  #.. .......#.#.. N hD  ## ........Fire: a) +5 sling (freeze) {Cipactli}N h rPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)  N h You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.  The bullfrog gives a loud, deep croak!N h (((Aim: a bullfrog (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.  The bullfrog gives a loud, deep croak!  The bullfrog is moderately wounded.  You shoot a sling bullet.N h N h' c...F...N hE( ===90.3 (0.978) Rev N hn( N ht/ N h2 b _The sling bullet barely misses the bullfrog.N hJ   #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ======================== N h  #.#..### #.....#### Magic: 17/17 ========================  ###..#.# #....#.#AC: 12Str: 12 N h  ###...# #.....#.### EV: 14Int: 10 N h  #.....# #.......#.## SH: 0Dex: 21 N h$  ##....#.....#....... XL: 12 Next: 50% Place: Lair:3 N hP #.@.....#######.... Noise: ===------  Time: 11990.3 (0.0) N h{ 5 #..*....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}  N h  #..*.>..#N h ##.. Fire: a) +5 sling (freeze) {Cipactli}   #..#*)...#... Zot (14687) Gem (438) Rev   #..##F.....###..N h5   #.## #.......#N hi #.. F   bullfrog (slow)  #.. .......#.#..N h   ## ........The bullfrog is moderately wounded.N h You shoot a sling bullet. _The sling bullet barely misses the bullfrog.Fire: a) +5 sling (freeze) {Cipactli}N h Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, slow, 69% to hit)N h  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ======================== N h #.#..### #.....#### Magic: 17/17 ========================  ###..#.# #....#.#AC: 12Str: 12 N hA ###...# #.....#.### EV: 14Int: 10 N ho #.....# #.......#.## SH: 0Dex: 21 N h ##....#.....#....... XL: 12 Next: 50% Place: Lair:3 N hN hO#.@.....#######.... Noise: ===------  Time: 11990.3 (0.0)  #..(....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}   #..(.>..###.. Fire: a) +5 sling (freeze) {Cipactli}  N h #..#()...#... Zot (14687) Gem (438) Rev   #..##F.....###..  #.## #.......##.. F   bullfrog (slow) N h #.. .......#.#.. N h, ## ........You shoot a sling bullet. N h__The sling bullet barely misses the bullfrog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, slow, 69% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.N hX^ Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, slow, 69% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezeN h2p  The bullfrog is severely wounded.N h<Y..F.N h{1.2 (0.967N hN h> _The bullfrog is no longer moving slowly.N h  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ========================  #.#..### #.....#### Magic: 17/17 ========================N h-  ###..#.# #....#.#AC: 12Str: 12  ###...# #.....#.### EV: 14Int: 10 N ha #.....# #.......#.## SH: 0Dex: 21  ##....#.....#....... XL: 12 Next: 50% Place: Lair:3N h" #.@.....#######.... Noise: ===------  Time: 11991.2 (0.0) N h #..*....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}   #..*.>..#N h##.. Fire: a) +5 sling (freeze) {Cipactli}   #..#F)...#N hK... Zot (14686) Gem (437) Rev   #..##......###..  #.## #.......##.. F   bullfrogN hm  #.. .......#.#.. N h ## ........The sling bullet freezes the bullfrog.  The bullfrog is severely wounded. N h_The bullfrog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hvAim: a bullfrog (severely wounded, 69% to hit)N hߖ  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.N h,  #.....## ##........# Health: 97/97 ========================  #.#..### #.....#### Magic: 17/17 ======================== N hQ ###..#.# #....#.#AC: 12Str: 12 N h ###...# #.....#.### EV: 14Int: 10  #.....# #.......#.## SH: 0Dex: 21 N hϗ ##....#.....#....... XL: 12 Next: 50% Place: Lair:3 N h#.@.....#######.... Noise: ===------  Time: 11991.2 (0.0) N h6O #..(....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}  N h^- #..(.>..###.. Fire: a) +5 sling (freeze) {Cipactli}  N h #..#()...#... Zot (14686) Gem (437) Rev   #..##(.....###..N hט/  #.## #(......##.. F   bullfrog N h #.. .(.....#.#.. N hp ## .(......The bullfrog is severely wounded. _The bullfrog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hÙAim: a bullfrog (severely wounded, 69% to hit)  You shoot a sling bullet.N h"Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.N hN hc.F.....N h'R2.1 (0.95N hD:6) Rev+ N hN h?a _The bullfrog is severely wounded.N h  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ======================== N h #.#..### #.....#### Magic: 17/17 ========================  ###..#.# #....#.#AC: 12Str: 12  ###...# #.....#.### EV: 14Int: 10  #.....# #.......#.## SH: 0Dex: 21 N hD, ##....#.....#....... XL: 12 Next: 50% Place: Lair:3 #.@.....#######.... Noise: ===------  Time: 11992.1 (0.0) N h5 #..*....## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}  N h #..F.>..###.. Fire: a) +5 sling (freeze) {Cipactli}   #..#.)...#N h8 ... Zot (14685) Gem (436) Rev+   #..##......###..  #.## #.......##.. F   bullfrog N hk #.. .......#.#..N hp  ## ........N hYou shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage. _The bullfrog is severely wounded.N h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 69% to hit)N h  #.#.....PP...###...# planckenstein the Skirmisher  ###....####........## Coglin of Okawaru *****.  #.....## ##........# Health: 97/97 ========================  #.#..### #.....#### Magic: 17/17 ======================== N hp ###..#.# #....#.#AC: 12Str: 12  ###...# #.....#.### EV: 14Int: 10  #.....# #.......#.## SH: 0Dex: 21N h-  ##....#.....#....... XL: 12 Next: 50% Place: Lair:3 N h#.@.....#######.... Noise: ===------  Time: 11992.1 (0.0)  #.......## ##P.# a) +5 sling (freeze) d) +0 sling {Daeho}   #..F.>..#N hf##.. Fire: a) +5 sling (freeze) {Cipactli}   #..#.)...#... Zot (14685) Gem (436) Rev+   #..##......###..  #.## #.......#N h#.. F   bullfrog  #.. .......#.#.. N h ## ........ _The bullfrog is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 69% to hit)  N h\zYou shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!N hWi(†N h((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!  Okawaru accepts your kill.N he.†.....N h19 (0.845N hsN hس/ _You shoot a sling bullet.N h\  You pick up a book of Conjurations and begin reading...N h---3.9 (1.034N h~N h T _You add the spells Magic Dart and Searing Ray to your library.N h'  ###....####........#.....## ##.#..### #####..#.#.#  ###...# #.##N h՟ #.....# #.......#.##....#.....#.......##.......########.## ##P.#†.>..# ##..#..#.). .#..##......###.# N hE b....###...N h N hD g---42N hg )3N h N h N hr .....## ##.#..### #####..#.#.#  ###...# #.##N hTs'#.....# #.......#.#....#.....#.......##.......#######.## ##P.#>..# ##..#..#.). .N hksa#..##......###N h~sH#.## N hs:.# N hsf..... ...N hCN h&5N hN12N hDN hu _You see here a bullfrog corpse.N hޥ #..### #####..#.#.#  ###...# ##.###.....#.#.......#.#....#.....#.......##.......#######.## ##P.#N hC†.>..# ##..#..#@). .#..##......####.## .# #.. .#.N hhs##...## .#N h+N hN h^K60N hK1) Rev  _N hN hwN h  ##..#.#.#  ###...# ##.##.....#.#.......#.#....#.......##.......########.## ##P.##..†.>..# ##..#..#.)...#.# .#..##@.....####.## .# #.. .#.# #. .....#.N h" N h &7N h O790N h N hV N hԣ  ###...# ##.##.....#.#.......#.#....#.......N h+...########.## ##P.#..†.>..# ##..#..#.)...#.# .#..##......###N he#.## .# #.. #.N hR#.# #N h8.  N h###N h5Z....###.... #N hX+N hp8829N h3N h( .....#.#.......#.#....#.......#.......#######.N hԮ## ##P.#†.>..# # ##..#..#.)...#.# .#..##......####.###N h. #.. #.#.N h0# .N hJ~  ###..... ..#N hS#.....N hcN h+&9N hN278) N hp!N hlN hN h_o ##....#.....#........ ##.......####### #.......## ##P.## #..†.>..# #..  #..#.)...#.# ...#N h`d #..##......## ## #.####. . #.. #.......##.N h0`h ## #..#N hE`  N hV`2 #...###N hf`a #..... ...N hx` #....### .# N h`R #...#.N h` ..... # ...... ...... N h1mN hmw200067N huN h)yN h  ...#######.## ##P.##†.>..### ##.. #..#.)...#. ...##..##......###...#.###.N hr  #.. #.#.## .  ###....#.....# ....#....### .# #. N h ^.#....N hv N h t156N h N h N h`   ##P.#  #..†.>..### ##.. .#.)...#.# ... ##......## ##..  #.####.......# #  #.. N hEa#.# #  ## #.........#   ##...###.... ..# .... ### .#N h]ak  #...#. N hsa  ..... #.  #...... ..N haj  #...... ..N habFF 2 blink frogs (asleep)N ha  ##..... ...  #N ha.F#F. ... N hkpN hq^245N hqN hxN h}] _2 blink frogs come into view.N hM  #..†.>..### ##. .#.)...#.#  ##......## ##  #.####.......# #  #.. .#.# #  ## #.........#   ##...###.... ..# .... ### .#  #...#.#   #.....##..  #......# ....  #......# ...#  ##...... ....  #.F#F.. ...  ##..... N hTN hUt334N h[N h`N hX<F #.......## ##P.# .†.>..### ## #.)...#.# .. #..##......## ##. #.###N h<.# #. #.. #.......#.# #.. ## #.........#  ###....  ##..@..# .... #....### .# #...#.# N h< #.....##..  #......# .... #......# ...#  ##...... ...N h< #.F#F.. ... ##.....N hA=N h>N h?N h3FyFF1 asleep).N hfGt423N hMN hPN h$ p ######..... #.......## ##P.## .†.>..### ##.. N h % 9 #.)...#.# ...# #..##......## ##. #.###N hD% # #. #.. #.......#.# #...N hi%  ## #.........#  N h% 9###.... N h% ##.....# .... #....### .#N h%  #...#.#  #.....##N h% .. #......# .... N h&   blink frog #...F..# ...#N hR& ##...... .... #..#F.. ...N hu& N h - N h3 Q.N h?4 t512N hD: N hf= , _The blink frog blinks!N hMM#.....#...#.#######..........## ##P.## #..†.>..####..  #..#.)...#. ...# #..###N h g #.####.# ..##...## #..@......# ##...###....##.....# .....### .#  #...#.#.N h ,#....N hN hK60N h)1N hN hN hP}M.#.......#.###.....#...#.#######............## ##P.##N h}M #..†.>..####..  #..#.)...#. ...# #..#N h}W## #.####N h}.# ..#.# #...N h=~## #.........# ##...###...##.....# ....  #....### .#..N hs~*.......N hN hPL769N hv)0N h#N hN h ,M##...# ##.....#.####.#.......#.###.....#...##.#######............## ##P.## #..†.>..### ##..  #..#.)...#. ...# #..### #.####.# ..##...## #.........# ##...###.  ##.....# ....##.....N h N h u8819N h N hB N h$jM###..#.# # ###...####.....#.####.#.......#.####....#.....#...##.#######.....#.......## ##P.## #..†.>..### ##.. N hj #..#.)...#. ...# #..## # #.####.# ..##...## #.........#  ##...###......#....N h}uN hSvt978N h.}N hN h% ###..#.# #....#.# # ###...####.....#.# #.....#.#.......#.##. ##....#.....#.# ##.#######.....# #.## ##P.##.N h~ #..†.>..### ##.. # #..#.)...#.# ...#  #..##..@...## ##...  #.####.# #.N h #.. #.#.# #...# ## #.N hޢ#  ##...###. ##.....# .N h #....### .#.# #...#.# ##N h/)## N hԧN hF   blink frogFN hu1067N hTN h=\T.#..##.########..#.# #....#.# ###...####.....#.#####.#.......#.##..N h\##....#.....#...#.#######.....#.....## ##P.##. #..†.>..### ##.. #N h\ #..#.)@..#. ...# #..N h\~## ##...  #.####N h\.# ...#.# #...#N h ]## #.........# ##...###.....N hB]#.....# .....#...F### ..#.N hb]m #...#.# ####N h`N hbN hiRF.N hwj^156N hjN hhpN hEsN h  #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0Dex: 21 N h #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ---------  Time: 12011.9 (0.0)  #..##..*...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..*....##.... Fire: a) +5 sling (freeze) {Cipactli}  N h0 #.. #..*....#.# #...# Zot (14665) Gem (416)   ## #..*......#  ##..F###.....N hF   blink frog  ##.....# .....  #....### ..#.# N h4V #...#.# #### _You see here a bullfrog corpse. _2 blink frogs come into view. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}N hmPress: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)N hx  #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ======================== N h y #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12 N h,y ##.......#######.....# EV: 14N hTyInt: 10  #.......## ##P.##. SH: 0N huy<Dex: 21 N hy #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ---------  Time: 12011.9 (0.0) N hz #..##..(...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..(....#N hGz#.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #..(....#.# #...# Zot (14665) Gem (416)  N hwz9 ## #..(......#  ##..(###.....N hzF   blink frog  ##..(..# .....  #...(### ..#.#  #...#.# #### _2 blink frogs come into view. _The blink frog blinks!  N h{gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h7{TAim: a blink frog (59% to hit)  You shoot a sling bullet.N h/ (slow)  Aim: a blink frog (59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog seems to slow down.  The sling bullet freezes the blink frog.N h̐....F..N h8===2.8 (0.945) Rev N hN hUe _The blink frog is moderately wounded.N h   #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****. N h  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ======================== N h.  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14N h 8Int: 10  #.......## ##P.##. SH: 0Dex: 21 N h$  #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12012.8 (0.0) N hñ q #..##..*...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..*....##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #..*....#.# #...# Zot (14664) Gem (415) Rev   ## #..*......#  ##..F###.....N h F   blink frog (slow)  ##.....# .....N h   #....### ..#.# N hR  #...#.# ####The blink frog seems to slow down.  N h The sling bullet freezes the blink frog. _The blink frog is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}N h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)N h   #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0Dex: 21  #..†.>..### ##.. # XL: 12 Next:  h. m51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12012.8 (0.0)  #..##..(...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..(....##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #..(....#.# #...# Zot (14664) Gem (415) Rev   ## #..(......#  ##..(###.....F   blink frog (slow)  ##..(..# .....  #... he ;10;1m(### ..#.#  #...#.# ####The blink frog seems to slow down.  The sling bullet freezes the blink frog. _The blink frog is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)N h  _The blink frog is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet.N h}N hŭ....F...N hy3.8 (134N hN he _The sling bullet closely misses the blink frog.N h  #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0Dex: 21  #..†.>..### ##.. # XL: 12 Next:  hm51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12013.8 (0.0)  #..##..*...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..*....##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #...*...#.# #...# Zot (14663) Gem (414) Rev   ## #...F.....#  ##...###.....F   blink frog (slow)  ##.....# .....  #....### ..#.#  #...#.#  h40m####You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. _The sling bullet closely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)N h  #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14N hInt: 10  #.......## ##P.##. SH: 0Dex: 21  #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12013.8 (0.0)  #..##..(...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..(....##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #...(...#.# #...# Zot (14663) Gem (414) Rev   ## #... h10;1m(.....#  ##...###.....F   blink frog (slow)  ##.....# .....  #....### ..#.#  #...#.# ####You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. _The sling bullet closely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)N hTFM_The sling bullet closely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, slow, 59% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.N h<q  The blink frog is heavily wounded.N h..F.N hd4.6 (0.8Rev+ N hN h@ _The blink frog is no longer moving slowly.N h$   #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0Dex: 21 N h8  #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12014.6 (0.0)  #..##..*...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..*....##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #...F...#.# #...# Zot (14663) Gem (414) Rev+   ## #.........#  ##...###.....F   blink frog  ##.....#  h 0m.....  #....### ..#.#  #...#.# ####You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded. _The blink frog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)N h   #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0N hx Dex: 21  #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12014.6 (0.0)  #..##..(...## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####..(....##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #...F...#.# #...# Zot (14663) Gem (414) Rev+   ## #.........#  ##...###.....F   blink frN h .og  ##.....# .....  #....### ..#.#  #...#.# #### _The blink frog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet freezes the blink frog.N he_  ((  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet freeze  The blink frog is severely wounded.  You shoot a sling bullet.N h t  The sling bullet closely misses the blink frog.N h z..§...FN h e5.4 (0.823N h N h N hi , _The blink frog blinks!N h[  #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ======================== N h[ #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14Int: 10 N h[s #.......## ##P.##. SH: 0Dex: 21  #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3 N h\e #..#.)@..#.#...# Noise: ===------  Time: 12015.4 (0.0)  #..##...*..## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####...*...##.... Fire: a) +5 sling (freeze) {Cipactli} N hE][  #.. #...§.*.#.# #...# Zot (14662) Gem (413) Rev+   ## #......F..#  ##...###.....F   blink frog  ##.....# .....N h]  #....### ..#.#  #...#.# ####You shoot a sling bullet.  The sling bullet closely misses the blink frog. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}N h ^Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 59% to hit)N h  #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12N hStr: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0Dex: 21  #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3  #..#.)@..#.#...# Noise: ===------  Time: 12015.4 (0.0)  #..##...(..## ##... a) +5 sling (freeze) d) +0 sling {Daeho}   #.####...(...##.... Fire: a) +5 sling (freeze) {Cipactli}   #.. #...§.(.#.# h,49m #...# Zot (14662) Gem (413) Rev+   ## #......(..#  ##...###(....F   blink frog  ##.....# .(...  #....### ..#.#  #...#.# ####The sling bullet closely misses the blink frog. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}N hTPress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 59% to hit)  You shoot a sling bullet.N hsPress: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet completely misses the blink frog.You shoot a sling bullet.  The sling bullet hits the blink frog but does no damage.N h N h' N h..F....N h_6.3 (0.912) Rev* N hCN hc _The blink frog is severely wounded.N h   #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****.  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ========================  ##....#.....#........# AC: 12N h Str: 12  ##.......#######.....# EV: 14Int: 10  #.......## ##P.##. SH: 0Dex: 21N h2   #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3 N hd { #..#.)@..#.#N h ...# Noise: ===------  Time: 12016.3 (0.0) N h K #..##...*..## ##... a) +5 sling (freeze) d) +0 sling {Daeho}  N hǖ g #.####....F..#N h #.... Fire: a) +5 sling (freeze) {Cipactli}  N h C #.. #...§...#.# #...# Zot (14661) Gem (412) Rev*  N hJ  ## #.........#  ##...###.....N hr (F   blink frog  ##.....# .....  #....### ..#.#  #...#.# ####You shoot a sling bullet.  The sling bullet hits the blink frog but does no damage. _The blink frog is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h xAim: a blink frog (severely wounded, 59% to hit)N hI   #.#..### #.....###### planckenstein the Skirmisher  ###..#.# #....#.# # Coglin of Okawaru *****. N hJ  ###...####.....#.##### Health: 97/97 ========================  #.....#.#.......#.##.. Magic: 17/17 ======================== N hGJ  ##....#.....#........# AC: 12Str: 12  ##.......#######.....# EV: 14N hmJ Int: 10  #.......## ##P.##. SH: 0N hJ <Dex: 21 N hJ w #..†.>..### ##.. # XL: 12 Next: 51% Place: Lair:3 N hJ { #..#.)@..#.#N hK ...# Noise: ===------  Time: 12016.3 (0.0) N h8K e #..##...(..## ##... a) +5 sling (freeze) d) +0 sling {Daeho}  N hK  #.####....F..##.... Fire: a) +5 sling (freeze) {Cipactli}  N hK  #.. #...§...#.# #...# Zot (14661) Gem (412) Rev*   ## #.........#N hK {  ##...###.....N hK F   blink frog N h)L  ##.....# .....  #....### ..#.#N hXL   #...#.# ####The sling bullet hits the blink frog but does no damage. N h|L }_The blink frog is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}N hL Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 59% to hit)  N hL ?You shoot a sling bullet. The sling bullet hits the blink frog.N h You shoot a sling bullet. The sling bullet hits the blink frog.  almost dead.  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.  You kill the blink frog!N hY D.N hf R...N hj 37.1 (0.801N hp N hr P _Okawaru accepts your kill.N hp  ###..#.# #....#.#  ###...####.....#.#####. #.....#.#........ ##....#.....#........# ##.......#######.....# #.......## ##P.## #..†.>..##.. ## #..#.)...#.# ...#  #..##...@..## ##...  #.####.......# . #.. #.......##...## ## #.........#  ##...###..... ##.....# ...... #....### ..#.## #...#.#N h .[40m .#### #.....##..---8.1 (1.0590N hyp .####.....#.#####.. #.....#.#...... ##....#.....#........# ##.......#######.....### #.......## ##P.## #..†.>..###.. ##  #..#.)...#.# ...# N hK #..##......## ##...  #.####. . #.. #.......##...## ## #.........#  ##...###..... ##.....# ....... #....### ..#.###N hyR #...#.# .#### #.....##.. .. #......# ....N hN hg---98N h*09N hUN h N hF #.....#.#..... ##....#.....#........# ##.......#######.....###N h|F #.......## ##P.## #..†.>..#.. ##  #..#.)...#.# ...# N hF #..##......## ##...  #.####.......# .N hFM #.. #......@#.# #...## ## #.........# N hFL ##...###......N h G ##.....##........ #....###...#.###PN h9G #...#.# ..#### #.....##.....N haG #......# ..... #......# ...#N h!RN hRp2078) Rev+ N hSN hYN h,\N hX  ##....#.....#........# ##.......#######.....### #.......## ##P.## #..†.>..#.. ## .N h6Y  #..#.)...#.# ...# . #..##......## ##... . #.####........ #.. #.......##...## ## #.......@.#  ##...###......... ##.....##.N h`Y .. #....###...#.###P #...#.##..#### #N hY  #.....##..... #......# .....N hY #......#.....# # ....N hY N hac N hd K16N h1d )7N hk N h1o N hLhf ##.......#######.....###..#   #.......## ##P.##   #..†.>..#.. ## .   #..#.)...#.# ...# .   #..##......## ##... .   #.####.......##.  #.. #.......#.# ###...##   ## #.........##..P#.  ##...###..@....... ##.....##. #....###...#.###P.# #...#.##..#### ## #.....##..... #......##.....N hh #......#.....# #....... #..#F.. ...N htN hktt256N h{N h~N h" ##.#.....###..#  #.......## ##P.##.###..# #..†.>..### ##.. ## .  #..#.)...#.# ...# .  #..##......## ##... .  #.####.......## #.... . N hf} #.. #.......#.# ####...##  ## #.##..P#. N hu##...###.  ##.....##. N h #....###...#.###P.# N h #...#.##..#### ##  #......##.....  #......#....N hjd.#  ##.... N hqN h^345N hAN hȷN hN hHg Y##.#.....###..# #N hg @#.......## ##P.##.###..##..†.>..### ##.. ## .#..#.)...#.# ...# .#..##......## ##... .#.####.......## #.... . #.. #.......#.# #####...## ## #.N hh ##..P#.##...###.##.....##.N h6h #....###...#.###P.##.#...#.##..#### ##  N h[h t#.....##..... #......##...N hh .. #......#.....# ##...N h{l -... N h#s N hs 434) Rev N h N h  ##P.##.###.. #..†.>..### ##.. ## ...#.)...#.# ...# N h]#......## ##... ####.......## #.... . #.......#.# #####...##  ## #.........##..P#...  N h ##...###..............##. #....###...#.###P.##.N h #...#.##..#### ## #.....##..... N h .##.....  #......#  ##............  #..#F.. ...N h;H ##.....N hN hK52N h)3N hN hwN hN hjN hKN hN hL5  #.## ##P.##.###..   #..†.>..### ##.. ##   #..#.)...#.# ...#   #..##......## ##... N h5  #.####.......## #....   #.. #.......#.# #####...##   ## #.........##..P#...   ##...###.   ##.....##N h5.   #....###...#.###P.##. N h5  #...#.##..#### ## N h6  #.....##.....   #......##..... N h<6}  #......#.....#   ##N hb6V......   #..#F....N h6[....   ##.....N hOBN hBt612N hIN hKN h_ M  #..†.>..### ##.. ##  #.)...#.# ...#  #......[34m## ##...   #.####.......## #....   #.. #.......#.# #####...##   ## #.........##..P#...   ##...###............  ..##.   #....###..@#.###P.##.  N h.   #...#.##..#### ##   #.....##.....  .##.....   #......#.....#   ##............   #..#F........   ##.......... N h 701N h N h N hB  #.)...#.# ...#  #......## ##...   #.####.......## #.... N hB   #.. #.......#.# #####...##  ## #.........##..P#...   ##...###............ ..##............  #....###...#.###P.##.N hC $  #...#.##.@#### ##   #.....##.....# N h9C  .##.....#  #......#.....##N h[C   ##............  #..#F..N h|C bFF 2 blink frogs (asleep)N hC   ##....  .F........ N h$N l  A blink frog comes into view.N heO N hQ N hR N h-T T  The blink frog croaks. x2; You hear a croak. x2N h\ F..FFFF 3 blink frogs (1 wandering)F.N h] ==8490) N hd N hh ] _A blink frog comes into view.N hz(  #..#.)...#.#...#planckenstein the Skirmisher   #..##......## ##...Coglin of Okawaru *****.   #.####.......## #....Health: 97/97 ========================   #.. #.......#.# #####...##Magic: 17/17 ========================   ## #.........##..P#...AC: 12Str: 12   ##...###............EV: 14Int: 10   ##.....##............SH: 0Dex: 21   #....###...#.###P.##.XL: 12 Next: 53% Place: Lair:3 N hd  #...#.##.@#### ##Noise: ==-------  Time: 12028.1 (0.0)   #.....##..*..#a) +5 sling (freeze) d) +0 sling {Daeho}   #......##.*...#Fire: a) +5 sling (freeze) {Cipactli}   #......#.*...##Zot (14649) Gem (400)   ##.....F*.....   #..#..F......FFF 3 blink frogs (1 wandering)   ##...........  F.........  A blink frog comes into view.N h/The blink frog croaks. x2; You hear a croak. x2 _A blink frog comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)N hlk  #..#.)...#.#...#planckenstein the Skirmisher   #..##......## ##...Coglin of Okawaru *****.   #.####.......## #....Health: 97/97 ========================   #.. #.......#.# #####...##Magic: 17/17 ========================   ## #.........##..P#...AC: 12Str: 12   ##...###............EV: 14Int: 10 N h/  ##.....##............SH: 0Dex: 21   #....###...#.###P.##.XL: 12 Next: 53% Place: Lair:3   #...#.##.@#### ##Noise: ==-------  Time: 12028.1 (0.0)   #.....##..(..#a) +5 sling (freeze) d) +0 sling {Daeho}   #......##.(...#N h"+Fire: a) +5 sling (freeze) {Cipactli}   #......#.(...##Zot (14649) Gem (400)   ##.....F(.....   #..#..F......FFF 3 blink frogs   ##...........  F.........  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)  You shoot a sling bullet.  The blink frog croaks.  The sling bullet hits the blink frog.  The sling bullet freezes the blink frog.N hw9!You shoot a sling bullet.  The blink frog croaks.  The sling bullet hits the blink frog.  The sling bullet freezes the blink frog.  The blink frog is lightly wounded.The sling bullet hits the blink frog!N he,N hN h..F..F.F.N h=9 (0.88399) Rev N he _The blink frog is moderately wounded.N hf  #..#.)...#.#...#planckenstein the Skirmisher   #..##......## ##...Coglin of Okawaru *****.   #.####.......## #....Health: 97/97 ======================== N h_  #.. #.......#.# #####...##Magic: 17/17 ========================   ## #.........##..P#...AC: 12Str: 12   ##...###............EV: 14Int: 10   ##.....##............SH: 0Dex: 21   #....###...#.###P.##.XL: 12 Next: 53% Place: Lair:3   #...#.##.@#### ##N hNoise: ===------  Time: 12028.9 (0.0)   #.....##..*..#a) +5 sling (freeze) d) +0 sling {Daeho}   #......##.*...#Fire: a) +5 sling (freeze) {Cipactli}   #......#F*...##Zot (14648) Gem (399) Rev   ##......F.....   #..#.........FFF 3 blink frogs   ##...F.......  ..........  The blink frog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the blink frog! _The blink frog is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 59% to hit)N hrp  #..#.)...#.#...#planckenstein the Skirmisher   #..##......## ##...Coglin of Okawaru *****. N h  #.####.......## #....Health: 97/97 ========================   #.. #.......#.# #####...##Magic: 17/17 ========================   ## #.........##..P#...N h]AC: 12Str: 12   ##...###............EV: 14Int: 10   ##.....##............SH: 0Dex: 21   #....###...#.###P.##.XL: 12 Next: 53% Place: Lair:3 N h  #...#.##.@#### ##Noise: ===------  Time: 12028.9 (0.0)   #.....##..(..#N hQa) +5 sling (freeze) d) +0 sling {Daeho}   #......##.(...#Fire: a) +5 sling (freeze) {Cipactli} N hY  #......#F(...##Zot (14648) Gem (399) Rev   ##......F..... N hV  #..#.........FFF 3 blink frogs (1 slow)   ##...F.......  .......... N h< Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 59% to hit)  N h|You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.N h\Aim: a blink frog (moderately wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezeN h{\  The blink frog is heavily wounded.You shoot a sling bullet. The sling bullet hits the blink frog.N h,N hN h,  .F...FF 4 blink frogs (1 wandering, 1 slow).N h^FThe blink frog is heavily wounded.N h`9.7 (0.88N hN h] _A blink frog comes into view.N hi f  #..#.)...#.#...#planckenstein the Skirmisher   #..##......## ##...Coglin of Okawaru *****.   #.####.......## #....Health: 97/97 ======================== N h4   #.. #.......#.# #####...##Magic: 17/17 ========================   ## #.........##..P#...AC: 12Str: 12   ##...###............EV: 14Int: 10   ##.....##............SH: 0Dex: 21 N hq   #....###...#.###P.##.XL: 12 Next: 53% Place: Lair:3   #...#.##.@#### ##N h Noise: ===------  Time: 12029.7 (0.0)   #.....##..*..#N h a) +5 sling (freeze) d) +0 sling {Daeho}   #......##F*...#N h Fire: a) +5 sling (freeze) {Cipactli}   #......#.*...##N h Zot (14648) Gem (398) Rev   ##......F..... N h/   #..#..F......FFFF 4 blink frogs (1 wandering, 1 slow) N hW f  ##...........  N h{ .F........  You shoot a sling bullet. The sling bullet hits the blink frog.  N hݾ wThe blink frog is heavily wounded. _A blink frog comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 59% to hit)N h f  #..#.)...#.#...#planckenstein the Skirmisher   #..##......## ##...Coglin of Okawaru *****.   #.####.......## #....Health: 97/97 ======================== N h   #.. #.......#.# #####...##Magic: 17/17 ========================   ## #.........##..P#...AC: 12Str: 12   ##...###............EV: 14Int: 10   ##.....##............SH: 0N hR Dex: 21   #....###...#.###P.##.XL: 12 Next: 53% Place: Lair:3   #...#.##.@#### ##N hw Noise: ===------  Time: 12029.7 (0.0)   #.....##..(..#a) +5 sling (freeze) d) +0 sling {Daeho} N h   #......##F(...#Fire: a) +5 sling (freeze) {Cipactli} N h   #......#.(...##Zot (14648) Gem (398) Rev N hւ  ##......F.....   #..#..F......N h FFFF 4 blink frogs (1 slow)   ##........... N h R .F........ N h3 J Fire: a) +5 sling (freeze) {Cipactli}N h DPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.N hA M(You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.  The blink frog is severely wounded.The sling bullet misses the blink frog.hitN h G  The blink frog is lightly wounded.N h N hS N h N h .§..F. 2 blink frogsFN hO 1.N h| 30.6 (0.97Rev+ N h N h / _The blink frog blinks! x2N hݵ  †.>..### ##.. ## . .)...#.# ...# . #..##......## ##... . #.####.......## #.... N hw l #.. #.......#.# #####...## ## #.........##..P#...  ###............  ##.....##............  #....###..@#.###P.##. #...#.##..#### ## ##.....# N h  #......##§....#  #......#.....## ##......F.....  #..#......... ##...FN h j. ..........N h N ha N hg N h! N h .F.F 3 blink frogsF......FN h ---1.6 (1.067) Rev N h N h N h"  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 97/97 ========================   #.####.......## #....N haMagic: 17/17 ========================   #.. #.......#.# #####...##AC: 12N haStr: 12   ## #.........##..P#...N hEV: 14Int: 10   ##...###............SH: 0N hDex: 21   ##.....##............N hٌXL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.N hNoise: ---------  Time: 12031.6 (0.0)   #...#.##.*#### ##N h?a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..*..#Fire: a) +5 sling (freeze) {Cipactli}   #......##.F...#N hTZot (14646) Gem (397) Rev   #......#.....##   ##............FFF 3 blink frogs N h  #..#..F......   ##.........F. N hzV ..........The sling bullet hits the blink frog.  The blink frog is lightly wounded. _The blink frog blinks! x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 59% to hit)N h^V  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 97/97 ========================   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##N h_AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.Noise: ---------  Time: 12031.6 (0.0) N h[_  #...#.##.(#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..(..#N h_:Fire: a) +5 sling (freeze) {Cipactli}   #......##.(...#Zot (14646) Gem (397) Rev N h_  #......#.(...##   ##......(.....N h`FFF 3 blink frogs   #..#..(......   ##...(.....F.  ..........N h`7The sling bullet hits the blink frog.  The blink frog is lightly wounded. _The blink frog blinks! x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 59% to hit)N h (1 slow)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 59% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog. x2  You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog seems to slow down.  The sling bullet freezes the blink frog.N h tN htN hك..F.F 2........N hۄ\===2.4 (0.85N h:6) Rev+ N h!N he _The blink frog is moderately wounded.N h["  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 97/97 ========================   #.####.......## #....N hz[nMagic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14N h[Int: 10   ##...###............SH: 0N h[Dex: 21   ##.....##............N h[XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.N hk\Noise: ===------  Time: 12032.4 (0.0)   #...#.##.*#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..*..#Fire: a) +5 sling (freeze) {Cipactli}   #......##.F...#N h\QZot (14645) Gem (396) Rev+ N h\  #......#.....##   ##......F.....N h\FF 2 blink frogs (1 slow)   #..#......... N h\Q  ##...........  N h(]P..........The blink frog seems to slow down.  N hS]The sling bullet freezes the blink frog. _The blink frog is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}N hw]Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)N h:  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#N h:...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 97/97 ========================   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12 N h:  ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0N h/;Dex: 21   ##.....##............XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.N h;Noise: ===------  Time: 12032.4 (0.0)   #...#.##.(#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..(..#Fire: a) +5 sling (freeze) {Cipactli}   #......##.(...#Zot (14645) Gem (396) Rev+   #......#.(...##   ##......(.....N h;[FF 2 blink frogs (1 slow)   #..#..(......   ##...(....... N h2< .......... _The blink frog is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}N hb<Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.N hz  The sling bullet barely misses the blink frog.The sling bullet closely misses the blink frog.You shoot a sling bullet.  The sling bullet barely misses the blink frog.  The sling bullet hits the blink frog.  The sling bullet freezes the blink frog.N h&KN hNG  The blink frog is lightly wounded.N hPN hRN hZaF..FN hZ..F 3 blink frogs (2 slow).....F.N hO\{3.3 (0.945N hscN h6g, _The blink frog blinks!N h`S "  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 97/97 ========================   #.####.......## #....N h6T Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###.F..........SH: 0Dex: 21   ##.....##.*..........XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.N huT (Noise: ===------  Time: 12033.3 (0.0)   #...#.##..#### ##N hT 6a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli} N hT I  #......##.F...#Zot (14644) Gem (395) Rev+   #......#.....## N hU  ##............FFF 3 blink frogs (2 slow) N h9U   #..#.......F.   ##...........  N h]U ~..........The sling bullet freezes the blink frog.  The blink frog is lightly wounded. N h~U T_The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}N hU Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)N h?Q V  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N hQ :  #..##......## ##... . Health: 97/97 ========================   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14N h'R Int: 10   ##...###.F..........SH: 0Dex: 21 N haR   ##.....##.(..........XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.N hR Noise: ===------  Time: 12033.3 (0.0)   #...#.##..#### ##a) +5 sling (freeze) d) +0 sling {Daeho} N hR D  #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##.F...#N hS Zot (14644) Gem (395) Rev+   #......#.....##   ##............N h9S FFF 3 blink frogs (2 slow)   #..#.......F. N hS  ##...........  ..........The blink frog is lightly wounded. _The blink frog blinks!  N hS %Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.N h ?((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 59% to hit)  N h You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded.N hd,N heN ho..FF..FF 4 blink frogs (2 slow)N hHp4.1 (0.834) Rev* N hxN hze _The sling bullet closely misses the blink frog.N h&  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 97/97 ========================   #.####.......## #....Magic: 17/17 ======================== N hx  #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##.F..........N h**XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12034.1 (0.0)   #...#.##..#### ##N hZ\a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..F..#Fire: a) +5 sling (freeze) {Cipactli} N h  #......##.....#Zot (14643) Gem (394) Rev*   #......#....F##   ##............FFFF 4 blink frogs (2 slow)   #..#.......F.   ##...........  ..........N hDThe blink frog is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}N hwPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 59% to hit)N heWV  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N hWf  #..##......## ##... . Health: 97/97 ========================   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10 N hX  ##...###............SH: 0Dex: 21 N h>X  ##.....##.F..........XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.N hXNoise: ===------  Time: 12034.1 (0.0)   #...#.##..#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..F..#Fire: a) +5 sling (freeze) {Cipactli} N hYH  #......##.....#Zot (14643) Gem (394) Rev*   #......#....F##   ##............FFFF 4 blink frogs (2 slow)   #..#.......F.   ##...........  ..........You shoot a sling bullet. _The sling bullet closely misses the blink frog.N hY"Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!N h(((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, slow, 59% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is almost dead.N hjN h|nt  The sling bullet closely misses the blink frog.N h*oN hya..FF.N hHzF. 3 blink frogs (1§N ht{86---5.0 (0.923N hN hE _The blink frog blinks! The blink frog hits you!N h>   #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 86/97 =====================---   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##.F.......... hT? 3mXL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12035.0 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##...F.#Zot (14642) Gem (393) Rev*   #......#.....##   ##............FFF 3 blink frogs (1 slow)   #..#.......§.   ##...........  ..........You shoot a sling bullet.  The sling bullet closely misses the blink frog. _The blink frog blinks! The blink frog hits you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 59% to hit)N h: V  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N hL   #..##......## ##... . Health: 86/97 =====================---   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.......(.##..P#...EV: 14Int: 10   ##...###.(..........SH: 0Dex: 21   ##.....##.(..........XL: 12 Next: 53% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12035.0 (0.0) N h   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N h )Fire: a) +5 sling (freeze) {Cipactli}   #......##...F.#Zot (14642) Gem (393) Rev* N h   #......#.....##   ##............FFF 3 blink frogs (1 slow) N h$   #..#.......§.   ##...........  N hL ..........The sling bullet closely misses the blink frog. _The blink frog blinks! The blink frog hits you!  N hs gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h Aim: a blink frog (almost dead, slow, 59% to hit)  You shoot a sling bullet.N h| 4MYou shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog seems to slow down.  The sling bullet freezes the blink frog.  You kill the blink frog!N hj b 2 blink frogsN h _  Okawaru accepts your kill.N hy...§   blink frog.N hv759 (0.9  You kill the blink frog!  Okawaru accepts your kill. _N hblinks! The blink frog misses you.raining target 12.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 12!You need to enable at least one skill for training.N h%/  --more--N ht:N h<C  Skill  Level Cost  Apt Skill  Level Cost  Apt N h<6 a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  N h&=     c - Throwing   0.0   1.2  -1   i - Invocations   7.0  11.3  -2  N hX=     j - Evocations   8.0   5.3  +3  N h= d - Ranged Weapons  12.0  17.8  -1          N h=S    N h? e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1          N hF@M                        N hv@        N h@                    You need to enable at least one skill.N hA[?] Help[=] set a skill target  N hBA[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN h> i + Invocations 7.0N h NTargetTarget--  -- N h  --  --  --  --  --  --  --  N h |--  a-z] setN h [-] clear selected targetcost|targetsN h!N h" [?25h[?0cN hP *0 N h0 [?25l[?1cN h$8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsN hzN hN h  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 87/97 =====================--- N hW  #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14N hInt: 10   ##...###............SH: 0Dex: 21 N hl  ##.....##............XL: 12 Next: 55% Place: Lair:3   #....###..@#.###P.##.N h،Noise: ===------  Time: 12035.9 (0.9) N h  #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N hYFire: a) +5 sling (freeze) {Cipactli}   #......##...§.#Zot (14641) Gem (392) Rev*   #......#.....##   ##............N h.F   blink frog   #..#.......§.   ##...........  N hčd..........You kill the blink frog!Okawaru accepts your kill. N h_The blink frog blinks! The blink frog misses you.Training target 12.0 for Ranged Weapons reached!  N hYour Ranged Weapons skill increases to level 12!You need to enable at least one skill for training.N hܒN h͚N h. _N hh  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#N hyit...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 87/97 =====================---   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##N hifAC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10 N hi  ##...###............SH: 0N h]lDex: 21   ##.....##............XL: 12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12035.9 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##...§.#Zot (14641) Gem (392) Rev*   #......#.....##   ##............F   blink frog   #..#.......§.   ##...........  ..........Training target 12.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 12! _You need to enable at least one skill for training.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - strN hl^aight lineAim: a blink frog (lightly wounded, 60% to hit)N hV  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N hQf  #..##......## ##... . Health: 87/97 =====================---   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10 N h  ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 55% Place: Lair:3 N h  #....###..@#.###P.##.Noise: ===------  Time: 12035.9 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N h&Fire: a) +5 sling (freeze) {Cipactli}   #......##...§.#N hBZot (14641) Gem (392) Rev*   #......#.....## N h[  ##............F   blink frog (slow) N hsh  #..#.......§. N hb  ##...........  ..........N h6Fire: a) +5 sling (freeze) {Cipactli}N h}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 60% to hit)  N hFYou shoot a sling bullet. The sling bullet hits the blink frog.  N hQThe blink frog seems to slow down.  The sling bullet freezes the blink frog.N hcAim: a blink frog (lightly wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freeze  The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog.N hot  The blink frog is moderately wounded.N hJN hFF 3 blink frogs (2 slow).F.F...N h60--N hY6.7 (0.81N hN hT. _The blink frog hits you!N h? V  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N h Y  #..##......## ##... . Health: 80/97 ===================-----   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12 N hU   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12036.7 (0.0) N h   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N h Fire: a) +5 sling (freeze) {Cipactli}   #......##...§.#N h֩ Zot (14641) Gem (391) Rev*   #......#.....## N h  ##............FFF 3 blink frogs (2 slow) N h)   #..#.........   ##....F.F....  N hR m..........You shoot a sling bullet. The sling bullet hits the blink frog.  N h The blink frog is moderately wounded. _The blink frog hits you!  Fire: a) +5 sling (freeze) {Cipactli}N h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)N hM V  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N hQ   #..##......## ##... . Health: 80/97 ===================-----   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12036.7 (0.0)   #...#.##.F#### ##N hݼ a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##...§.#Zot (14641) Gem (391) Rev*   #......#.....##   ##............FFF 3 blink frogs (2 slow) N h$ A  #..#.........   ##....F.F....  ..........Fire: a) +5 sling (freeze) {Cipactli}N hl Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  N h QThe blink frog seems to slow down.  The sling bullet freezes the blink frog.N hE,(N hF0((((((N hFAim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freeze  The blink frog is heavily wounded.You shoot a sling bullet.N hN he F..N h(.....F.F..The sling bullet barely misses the blink frog.N h71--7.6 (0.90N hN h. _The blink frog hits you!N hy  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 71/97 =================-------   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL:  h*{49m12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12037.6 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##...§.#Zot (14640) Gem (391) Rev*   #......#.....##   ##............FFF 3 blink frogs (2 slow)   #..#.....F...   ##....F......  ..........You shoot a sling bullet.  The sling bullet barely misses the blink frog. _The blink frog hits you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 60% to hit)N hC  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 71/97 =================-------   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12 N hD  ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12037.6 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##...§.#Zot (14640) Gem (391) Rev*   #......#.....##   ##............FFF 3 blink frogs (2 slow) N hrE  #..#.....F...   ##....F......  ..........Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.N h(Aim: a blink frog (heavily wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.  The blink frog is heavily wounded.!N hU,N ha ..FF...The blink frog is almost dead.N hb28.5 (0.9390N hkN hSoP _The blink frog misses you.N h   #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 72/97 =================-------   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL:  h 49m12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12038.5 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14639) Gem (390) Rev*   #......#.....##   ##.........F..FFF 3 blink frogs (2 slow)   #..#...F.....   ##...........  ..........You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is almost dead. _The blink frog misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 60% to hit)N h$w  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 72/97 =================-------   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21 N hMx  ##.....##............XL: 12 Next: 55% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12038.5 (0.0)   #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14639) Gem (390) Rev*   #......#.....##   ##.........F..N hx6FFF 3 blink frogs (2 slow)   #..#...F.....   ##...........  N hJy.......... _The blink frog misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  You kill the blink frog!N hˁ. 2 blink frogs (1N h (((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  You kill the blink frog!  N hD :Okawaru accepts your kill.N hNN hQN hXz......F....N hVYh.§...F.N h^3=79.4 (0.9889N hbfN hjI _You shoot a sling bullet. The blink frog blinks! x2N h0K"  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 73/97 ==================------   #.####.......## #....N hK]Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21 N hK  ##.....##............XL: 12 Next: 57% Place: Lair:3 N h9L2  #....###..@#.###P.##.Noise: ===------  Time: 12039.4 (0.0)   #...#.##.*#### ##a) +5 sling (freeze) d) +0 sling {Daeho} N hL  #.....##...*.#Fire: a) +5 sling (freeze) {Cipactli}   #......##...*.#Zot (14638) Gem (389) Rev*   #......#....F##   ##............FF 2 blink frogs (1 slow) N hL  #..#...§...F.   ##...........  ..........N h(MYou kill the blink frog!Okawaru accepts your kill. _You shoot a sling bullet. The blink frog blinks! x2  N hSMFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)N h9:  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 73/97 ==================------ N h;]  #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............N h;XL: 12 Next: 57% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12039.4 (0.0)   #...#.##.(#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##...(.#Fire: a) +5 sling (freeze) {Cipactli}   #......##...(.#Zot (14638) Gem (389) Rev* N hX<  #......#....(##   ##.........(..FF 2 blink frogs (1 slow)   #..#...§..(F.   ##........(..  ..........Okawaru accepts your kill. _You shoot a sling bullet. The blink frog blinks! x2  N h<Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)  You shoot a sling bullet.N hvslow)Aim: a blink frog (60% to hit)    The sling bullet barely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog seems to slow down.  The sling bullet freezes the blink frog.N hR  The blink frog is moderately wounded.The blink frog is no longer moving slowly.N h[F..F.1 slow)....§.N hq\440.3 (0.978N h\cN hf, _The blink frog blinks!N h "  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 74/97 ==================------   #.####.......## #....N h! Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 57% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12040.3 (0.0)   #...#.##.F#### ##N h a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##...*.#Fire: a) +5 sling (freeze) {Cipactli}   #......##...*.#Zot (14637) Gem (388) Rev*   #......#....F## N h   ##............FF 2 blink frogs (1 slow)   #..#.......§.   ##...........  ..........The blink frog is moderately wounded.The blink frog is no longer moving slowly. _The blink frog blinks!  N h[ Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)N h  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 74/97 ==================------   #.####.......## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14N hInt: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 57% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12040.3 (0.0)   #...#.##.(#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##...(.#Fire: a) +5 sling (freeze) {Cipactli}   #......##...(.#Zot (14637) Gem (388) Rev*   #......#....F##   ##............FF 2 blink frogs (1 slow)   #..#.......§.   ##...........  ..........Fire: a) +5 sling N hչe(freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet.  The sling bullet closely misses the blink frog.The sling bullet hits the blink frog.N hslow)The sling bullet closely misses the blink frog.The sling bullet hits the blink frog.  The blink frog is heavily wounded.The sling bullet hits the blink frog.  The blink frog seems to slow down.freezes the blink frog.N h߆N h8r  The blink frog is severely wounded.N h͗F§...   blink frog.N hؘ51.1 (0.867N hN hϤ, _The blink frog blinks!N hW  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 75/97 ==================------ N h  #.####.....F.## #....Magic: 17/17 ========================   #.. #......*#.# #####...##AC: 12Str: 12   ## #......*..##..P#...EV: 14Int: 10   ##...###.*..........SH: 0N hYDex: 21   ##.....##.*..........XL: 12 Next: 57% Place: Lair:3   #....###..@#.###P.##.N h3Noise: ===------  Time: 12041.1 (0.0)   #...#.##.§#### ##N h1*a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14636) Gem (387) Rev*   #......#.....##   ##............F   blink frog (slow) N hv  #..#.........   ##...........  ..........N hThe sling bullet freezes the blink frog.  The blink frog is severely wounded. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h}Aim: a blink frog (severely wounded, slow, 60% to hit)N h  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)..(#.#...# . Coglin of Okawaru *****.   #..##....(.## ##... . Health: 75/97 ==================------   #.####.....(.## #....N huMagic: 17/17 ========================   #.. #......(#.# #####...##AC: 12Str: 12   ## #......(..##..P#...EV: 14Int: 10   ##...###.(..........SH: 0Dex: 21   ##.....##.(..........N h !XL: 12 Next: 57% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12041.1 (0.0)   #...#.##.§#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N hD Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14636) Gem (387) Rev* N hs1  #......#.....##   ##............F   blink frog (slow) N h]  #..#......... N h7  ##...........  ..........The blink frog is severely wounded. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)  You shoot a sling bullet.N hh Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.N h N hr s  The sling bullet barely misses the blink frog.N h ..§..F...FF 2 blink frogs (slow)N h 62.0 (0.956N h N h , _The blink frog blinks!N hx  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 76/97 ==================------   #.####.....§.## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.......F.##..P#...EV: 14Int: 10   ##...###.*..........SH: 0Dex: 21   ##.....##.N hx*..........XL: 12 Next: 57% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12042.0 (0.0)   #...#.##..#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##...F.#Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14635) Gem (386) Rev*   #......#.....##   ##............FF 2 blink frogs (slow)   #..#.........   ##...........  ..........You shoot a sling bullet.  The sling bullet barely misses the blink frog. _The blink frog blinks!  N hxFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)N h ;V  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****. N h;>  #..##......## ##... . Health: 76/97 ==================------   #.####.....§.## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.......F.##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 57% Place: Lair:3 N h <  #....###..@#.###P.##.Noise: ===------  Time: 12042.0 (0.0)   #...#.##..#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##...F.#N h;< Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14635) Gem (386) Rev* N hi<  #......#.....##   ##............FF 2 blink frogs (slow) N h<  #..#.........   ##...........  ..........N h<gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h<Aim: a blink frog (severely wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet freezes the blink frog.  You kill the blink frog!N h=N hB.((   blink frogN hu(Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet freeze  You kill the blink frog!  Okawaru accepts your kill.N hR>  You shoot a sling bullet.N h_Z...F.N h _7=98 (0.845N h!fN hi@ _The blink frog is no longer moving slowly.N h#  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 77/97 ===================-----   #.####.....§.## #....N h]Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21 N h  ##.....##............XL: 12 Next: 59% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12042.8 (0.0) N h+  #...#.##.F#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N h˞7Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14634) Gem (385) Rev*   #......#.....##   ##............F   blink frog N h  #..#.........   ##...........  ..........N h(`Okawaru accepts your kill.You shoot a sling bullet. N hP_The blink frog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hwAim: a blink frog (heavily wounded, 60% to hit)N hNu  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 77/97 ===================----- N hv  #.####.....§.## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 59% Place: Lair:3   #....###..@#.###P.##.Noise: ===------  Time: 12042.8 (0.0)   #...#.##.F#### ##N hva) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14634) Gem (385) Rev*   #......#.....##   ##............F   blink frog   #..#.........   ##...........  ..........N hvDYou shoot a sling bullet. _The blink frog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 60% to hit)  N h,w?You shoot a sling bullet. The sling bullet hits the blink frog.N hy  (slow)Aim: a blink frog (heavily wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is severely wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog seems to slow down.  The sling bullet freezeN hB .The blink frog is almost dead.N h2 583.6 (0.8N h N hG X _The blink frog closely misses you.N hg  #..†.>..### ##.. ## . planckenstein the Skirmisher N hV  #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 78/97 ===================-----   #.####.....§.## #....Magic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10 N h  ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 59% Place: Lair:3 N h  #....###..@#.###P.##.Noise: ===------  Time: 12043.6 (0.0)   #...#.##.F#### ##N ha) +5 sling (freeze) d) +0 sling {Daeho}   #.....##.....#N h< Fire: a) +5 sling (freeze) {Cipactli}   #......##.....#Zot (14634) Gem (385) Rev* N hh  #......#.....##   ##............N h$F   blink frog (slow)   #..#.........   ##........... N h) ..........The sling bullet freezes the blink frog.  The blink frog is almost dead. _The blink frog closely misses you.N hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 60% to hit)N hА#  #..†.>..### ##.. ## . planckenstein the Skirmisher   #..#.)...#.#...# . Coglin of Okawaru *****.   #..##......## ##... . Health: 78/97 ===================-----   #.####.....§.## #....N hKMagic: 17/17 ========================   #.. #.......#.# #####...##AC: 12Str: 12   ## #.........##..P#...EV: 14Int: 10   ##...###............SH: 0Dex: 21   ##.....##............XL: 12 Next: 59% Place: Lair:3 N h  #....###..@#.###P.##.Noise: ===------  Time: 12043.6 (0.0)   #...#.##.(#### ##a) +5 sling (freeze) d) +0 sling {Daeho}   #.....##..(..#Fire: a) +5 sling (freeze) {Cipactli}   #......##.(...#Zot (14634) Gem (385) Rev*   #......#.(...##   ##......(.....F   blink frog (slow)   #..#..(......   ##...(.......  ..........N hsThe sling bullet freezes the blink frog.  The blink frog is almost dead. _The blink frog closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 60% to hit)N h[!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 60% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!N hj()N h.†......N h9614.4 (0.834N hVN hP _Okawaru accepts your kill.N h4N hnN hu8023N hˮ,N hְN hJ[1=1N h)2N h˲N hN h3=01N hN hN h)4290) Rev+ N haN h5=879N hN h]6=78N hN hN ht767N hN hnN h856) Rev N hN h+N h90=45N hN hN hC1=34N hN h{N ht223N h*N hN hW[3=1N h.2) N h N hN h54=01N h\N hN h u5190N h\N h: 7=--- _You start resting.N h058.4 (14.0)N h\=---9.4 (15869N h1$N h&" _HP restored.N h  #.)...#.# ...#  #......## ##... N h   #.####.......## #....   #.. #.......#.# #####...##  ## #.........##..P#...   ##...###............ ..##............  #....###...#.###P.##.  #...#.##.@#### ## N h   #.....##.....#  .##.....#N h:   #......#.....##  ##............  #..#..N h   ##...  ... N h N h[ 60.0)78N hL N h w _You see here a blink frog corpse.N hz #..##......###...#.####.......## #....N h`#.. #.......#.# #####...### ..##..P#...  ##...###.........##.....##..........###...#.###P.###.##.†#### ## #.....##...@.# #.#.....##............ .....#......  N hN h8{167 _N h N hN h$  #.####.......## #....  #.. #.......#.# #####...##  ## #.........##..P#...   ##...###............  ##.....##.  #....###...#.###P.##.  #...#.##.†#### ##   #.....##.....#  .##..@..#  #......#  ##.............  #..#.##  ##...  .. ..#....... ####...## N h /N h/^256N h0N h6N hP9N hI   #.. .# #####...##  ## #.........##..P#...   ##...###............  ##.....##.  #....###...#.###P.##.  #...#.##.†#### ##   #.....##.....#  .##.....#  #......#  ##.............#  #..###  ##...#  ... ..#........  #....#####...##  #PP.# ###. N h N h &3N h– N45N hޝ N h N h  ## #...##..P#...   ##...###............N h  ##.....##.  #....###...#.###P.##.  #...#.##.†#### ## N h  #.....##.....#   #......##.....#N h5T  #......##N hW  ##.......@.....#  #..##N hx  ##...#  N h7... #N h..  ##....#####...##N h  #PP.# ###.  ##N hS. N h5N ht434N h`N hN h^  ##...###............  ##.....##.  # #....###...#.###P.##.  #.#...#.##.†#### ##   #.....##.....# N h-_q  #......##.....#  #......##  ##.............#  #..##N hR_  ##...#  N hr_M...  ##N h_..N h_c  ###....#####...##N h_  #PP.# ###.N h_r  ##..  ###N h``  N hkN hjkt523N h rN h/uN h=  ..##.  #.#....###...#.###P.##.  #.#...#.##.†#### ##   ##.....##.....# N h>O ..##.....#  #......##  ##.............#  #..##N hJ>  ##...#  ...  #N hv>#..  ###....#####...##N h>  #PP.#. ###.N h>  ##.. #   ###N hIN hJt612N hzPN h:TN hm W #.#....###...#.###P.###.##.†#### ## ##.....##.....# .##......#.....#####............. #..###...N h{m #...#.##....#####...## #PP.#. ###.   N h1u N hv K70N h@v )1N h{ N h| N hB #.##.†#### ## ##.....##.....# .#.....#.....####............. #..###......#........##....#####...## #PP.#. ###. #.. ## N h^  N h@N hL809N h)0N hN hN h##.....##.....# #.#.....#......#.....#####............. #..###...........N h˨#........###...@#####...## #PP.#.# ###. #.. ##  ### N h۰N hޱK98N h *59N hN hN h #......##.....#  #......#.....## #.......#  #..#.........##  ##............#  #............... #.......#..N hx ###....#####...##  #PP.#@# ###.  ##..###  ### N hnN h_7078N hN hN hN hǔ   ##.....##.....#  #......##.....  #.....###N h   ##.............#  #..#.........##  ##............#N h =  #.........N h-   #.......#........  ###...@#####...##N h[  #PP.#.# ###.  ##..###N hq G ###N h۞ N h- t167N h N hȦ N hd #.#...#.##.†#### ## ###.....#  #......##  #......#.....###  ##....N h  #..###  #...#  #........ N h #......@#........  ###....#####...##N h% #PP.#.# ###. ##..### ###N hN ht256N heN hN hgi #.#....###...#.###P.##. #.#...#.##.†#### ## ##.....##.....#  #......##  #......#.....###  ##....  #..###  ###  #........  #.......#........  ###....#####...## #PP.#.# ###. ##..### ###N hsN htt345N hvzN h!}N h; #.#...#.##.†#### ##  ##.....##.....#  #......##.....#  #......#.....### #.......#  #..###  ##...N h. #.... #.......# ###....#####...##  #PP.#.# ###.#  ##..###  ###N hN hN h7t434N hN hN h  #.#...#.##.†#### ## N h = ##.....##.....#  #......##.....#  #......#.....###  ##.N h J#  #..#.N hK \##  ##.##.N hu S #. #.N h @#. ###....#####...# #PP.#.# ###.#  ##..### N h N h t523N h N hj N h O #.#...#.##.†#### ##  ##.....##.....#  #......##.....#  #......#.....###  ##.#  #..#.## . ##.##..P #. #.#. ###....#####...# #PP.#.# ###.#  ##..### # N hN hN h\6N h%1N h2N hN hJN h!N h` #.#...#.##.†#### ##  ##.....##.....#  #......##.....#  #......#.....###  ##.# . #..#.## .. ##.##..P# #.# #.N h]#. ###....#####...# #PP.#.# ####.#  ##..### # N h701N h?&N hL(N hX \ #.#...#.##.†#### ##  ##.....##.....#  #......##.....# .N h  #......#.....### .. ##..# .. #..#.## ...# ##.##..P#  #.N h( # #.#. ###....#####...# #PP.#.# ####.#  ##..### ## N hN hv85990N hN h`"N h  #.#...#.##.†#### ##  ##.....##.....# #.  #......##.....# ..  #......#.....### ##.  ##..# ....#  #..#.## ....#  ##.##..P#  #.##.  #.#.  ###....#####...######.  #PP.#.# ####.#  ##..### ##  N hE N h u9849N h N h' N h: #.#...#.##.†#### ## ##.....##.....# #. #......##.....# . #......#.....### ###...# ##..# .....#  #..#.## ....#  ##.##..P#  #.##.##.#.###....#####...######.#N h1; #PP.#.# ####.# ##..### ## N hG N hG u8078N hJN N h'Q N h#.#...#.##.†#### ## .....##.....# .#. ......##.....# . ......#.....#######...# ...##.....# #..#.###....# ##.##..P# #.##.# #.#. ###....#####...######.##PP.#.# ####.# N h&a##..### ## N hN ht167N hۛN hN h~ .#...#.##.†#### ## .....##.....# .#... ##.....# ..... #.....#######...# ....##.....# ..#.###....# .##..P# .##.##. .N h#.....#####...######.##PP.#.# ####.#  N h##..### ##  ###N hHN h^256N hN h`N h[N hT#...#.##.†#### ## ##.....# .#... ##.....# ..... #.....#######...# ...##.....# #..###....# .##..P# ##.##.#.?....#####...######.# #PP.#.# ####.# ##..### ##  ###N hN ht345N hIN hD1 _Found a scroll of identify.N hP ...#.##.†#### ## ##.....# .#... ##.....# ..... #.....#######...# ##.....# #..###....# ##..P# ###.##.#.?# ....#####...######.# PP.#.# ####.# #..### ## ###N hZ N h[ t434N h` N hc N hP#.##.†#### ## ##.....# .#... ##.....# ..... #.....#######...# ##.....# .###....# ##..P# ## .##.##...##.?# #####...######.##### .#.# ####.# ## ..### ##  N h^(523N h.N h/1N h t%#.##.†#### ## ##.....# .#... ##.....# ..... #.....#...# ##.....# ###....# .##..P#### ..##.##...# #.?# #####...######.##### .#.# ####.# ### ### ##  N h/{N h{t612N hN hN hо h#.##.†#### ## ##.....# .#... ##.....# ..... ^ #.....#...# ..##.....# ...###....# ...##..P#### ..##.##...# #.?# #####...######.##### #.# ####.# ### ### ## N h a70N h )1N h N h N h7 .##.†#### ## .....# .#... .........# ..... ..^. .....#...# ...##.....# ..###....# ..##..P#### #.....%N h ##.##...# #.?# #####...######.##### .# ####.# ###  ## N hu 7%N h u8890N hN h- _Found a storm talisman.N hKu##.†#### ## .....# .#... ... .....# ..... ....^.#...# ......$##.....# ......P###....# .##..P######.....% ##.##...# #.?# N h...######.##### # ####.# ###  ## N h9%N hu9839N h[N h * _Found 8 gold pieces.N h (.†#### ## # .#.....# ..........^.#...# .......$.##.....# #......P.###....# #....... ##..P######.....% ##.##...# .# ...######.#####  ####.# ###  N h! *## N h N h5 u9078N h N h N hu y1.4 (267N h :%N h . _K - a scroll of identifyN h<3Read which item? Scrolls  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fogK - a scroll of identify [!] read|quaff|evoke[?] describe selectedN hLN hN h#.†#### ##planckenstein the Skirmisher ....# .#............Coglin of Okawaru *****. ....# ..........^...Health: 97/97 ======================== ...#######...# .......$.N hY Magic: 17/17 ======================== .....##.....# #......P.AC: 12N hStr: 12 ....###....# #.......EV: 14Int: 10 .....##..P######.....%SH: 0Dex: 21 N hh..........##.##...#XL: 12 Next: 61% Place: Lair:3 ................@#Noise: ---------  Time: 12091.4 (0.0) ###...######.#####a) +5 sling (freeze) d) +0 sling {Daeho} ####.# ###N hpFire: a) +5 sling (freeze) {Cipactli} ##Zot (14586) Gem (337)          _HP restored. _You see here a blink frog corpse. _Found a scroll of identify. _Found a storm talisman. _Found 8 gold pieces. _K - a scroll of identifyN hVN h ?Identify which item? (\ to view known items) Potions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion  s - 3 silvery potions  t - 2 dark potions  w - a white potion  E - a ruby potion  F - 2 fizzy coppery potions[?] describe selectedN h0N h!N hj#.†#### ##planckenstein the Skirmisher ....# .#............Coglin of Okawaru *****. ....# ..........^...Health: 97/97 ======================== ...#######...# .......$.Magic: 17/17 ======================== .....##.....# #......P.AC: 12Str: 12 ....###....# #.......EV: 14N h_Int: 10 .....##..P######.....%SH: 0Dex: 21 N h..........##.##...#XL: 12 Next: 61% Place: Lair:3 ................@#Noise: ---------  Time: 12091.4 (0.0) N h###...######.#####a) +5 sling (freeze) d) +0 sling {Daeho} ####.# ###N hFire: a) +5 sling (freeze) {Cipactli} ##Zot (14586) Gem (337) N h         _HP restored. _You see here a blink frog corpse. _Found a scroll of identify. _Found a storm talisman. _Found 8 gold pieces. _K - a scroll of identifyN hA %As you read the scroll of identify, it crumbles to dust.N hP2.4 (15N h)6N hN hs, _s - 3 potions of mightN h...#.###P.##. .†#### ## ...# .#.......... ..........^...#######...# .......$..#......P..###....# #.........##..P######.....%...##.## ................ N h##...######.#########.# #####N h%34N h)5N hN hbN h0 ]......... .#.###P.##. †#### ##...# .#.... ..........^...#######...##.......$..#......P###....# #.......##..P######..@..%....##.##...##...... ...............## ..##. #...######.##### P# ####.# ###N h G###N h 4%N hv t434N h" N h% N h .........#....## .#.###P.# #### ##.P# .#... ..........^... #######...##.......$..#......P###....# #...@......#N hWx##..P######.....%....###.##...##......# ..............## ...##.. ...######.##### .#P# . ###.# ###.#######N h9%N hat523N h(;%N hڪN h 2##..P#...  ..... .........#....## .###P.## ### ##.P# # .#......# ..........^... ######...##.......$..#....@.P ###....# #..........#N hi ##..P######.....%....# ##.##...##......# ..........##....##.. ..######.##### #.#P# .. ##.# ### #.### .##### N h< 9%N hٮ t612N hu ;%N h N hE# #####...## ##..P#...... .........#....## .###P.## # ##.P#  .#......## ..........^... #####...##......@$.......##......P ##....# #..........# ##..P######.....%....# ##.##...##......#..........##....##... .######.##### #.#P# ... #.# ### #.### ..######N h3%N h}t701N h(;%N hN hO`~ #####...## ..P#.  #....## ###P.##.##  ##.P# .#.#.^....##.......# ##......P....#....# #.## ..P######.....%....# ##.##N h`##....##... ######.#######.#P# .... .# ### #.### ...# N ho%8790N h2v9%N h%9.4 (2829N hB9%N h\> _You now have 840 gold pieces (gained 8).N h%( ..P#................ ..... #....## ##P.##.  ##..P#  .#.####...^... ###...##. .....# N h) P@...### ....# #....## ..P######.....%....# ...##.##...##......# ......##....##... #####.#######.#P# . ### #.### ...# # ### #### N h4 9%N h5 {100.4 (178N h< N h9> N hk.. #....## #P.##.  ##..P# .#.####....^.... ##...##.. ....# P....### # #.N hO.@.## P######.....%....# ##.##...##......# ......##....##... ####.#######.#P# .  ### #.### ...# ### ####  N hD N h)N ht167N hN hN h1#....## P.##.  ##..P#  .#.####....^.... #...##.... ...# P....### N h# #....## P######.....%...@# ##.##...##......# ......##....##... ###.#######.#P##.  ### #.####...# N hT### ##### N hu4%N hHt256N h:%N hpN hs P.##......##  ##.P  ..####..^.... #...##.......... ...# ##P....### # ....## P#####%....# .##.##...##.........##....##...# ###.#######.#P##....#  ### #.####...##  N h-(9%N h(t345N h.8%N h0N h$ O##..P# .#..####. ...^........... ...##.......... ..# P....### # #....## ######.....%....# N h ^##.##...##......###......##....##.@.# ##.#######.#P##.  ### #.####...##  N h ### ##### N h 9%N he t434N h| 8%N h& N hs1P.##.##  ##.P#  .#........####.  ....^........... #............. ...# ##P....### ..# #..........## N hP######.....%....# ##.##...##.....@### ........##....## ###.#######.#P##....#### #.####...##### #####N h1N hy&5N hN23N h:%N hN h,9 M....#....## P.####P# #.####  ..........^..... #...##...........# #N h9 P....### ..# .....## P######.....%...@# ##.##...##......### ........##....##...# ###.#######.#P##....#N h9 ### #.####...##N hC 4%N h D t612N hJ :%N hpM N h \M...... ....#....## P.####P# .#.N hS ####..  ..........^.... #...##...........# #N h P....### ..# ....@## N hĵ P######.....%....# ##.##...##......## ........##....##...# ###.#######.#P##....#N h F####N h3 8%N h t701N hE ;%N h N h#....... ....#....## .## ##.N hAPP# .#......####... ..........^....#.............##......P# N hi.# #..........# ######.....%....# ##.##N h..### .......##....##...# N h##.#######.#P##....#  N h### #.####...##N hg### ##### N hN h}u8690N h;%N hN hn## ........... ..#....## ## #.P# #......####......^#......@.......##......P#.##.#N hro #..........####.....%....# #.##..### ......##....##...# #.#######.#P##....# ### #.####...### #####N h?yN hyu9819N h;%N hN h% ,.... ...## ......... ..#....##  .## . .P# ...l......####......^#...............N h5 6##......P....###.##.##  #..........## #####.....%###..### l   komodo dragon (wandering) .....##....#...# .#######.#P##....# ## #.####...N h% N h B.N hu u1078N hv# N h% N h ... ## ..... .... .#....## .. ....## ♣l..P# ..####.^. ##.  ##......P....###.##.##.#.## ## #.....%....# ##...##......### l   komodo dragon (wandering)##....##...# #.#P N hod.l%N hLt167N hN hyN h ]. ....##........... ..#....## .. #....## ♣.....P# .l....####.......^. .##N h . # ##......P....###.##.##. #.## ## ##.....%....# .##...##......###.##....##...# .N h[ #.#P##....# ## #.####...##N h" N h, _.%N hO, t256N h2 ;%N h85 N h#.... ... #...## .............. ..#....## .. ##..## ♣... N h@#.P# ..... #.####.......^. ..##. N hg.# ##......P....###.##.##. # #N h.## ## ##.....%....# N hI#.##...##......###.##....#N h#...# #.#.#P##....# ### #.####...##N h1:%N hÍK34N h)5N h9%N hN h  #.... ... ##...##.. #...... ..#....## .. .##.## ♣... ##N h+.P# ..... .#.####.......^..##. ..# ##......P....###.##.##. .# #.## ## #N hr#.....%....# ##.##...##......###N h.##....##...# ##.#.#P##N h....#  ### #.####...##N hh(:%N h(t434N h/9%N h2N hl9  #.... ...#...## #...... P#..... ..#....## .. P.##.## ♣... N h9  ##.P# .....  .#.####......  .^. #...##..# ##......P....###.##.##. .N h!: .# #.## ## # P######.....%....# N hr: y.##.##...##......###.##....##...##.#.#P##....#  ### #.####...##N hyC :%N hC t523N hI 9%N hJ N hj& N h& T #.... ...N h' >#...## #....... N hI' .P#N h' $.........N h' .......N h( ) .N hh( 5.#....##N h( ( .. N h) #P.##N hc) H.## ♣...N h) * ##N h) \.P# .....N h* * .#N h]* 9.####......N h*  N h* '.^N h* . #N h0+ #...##N hn+ .N h+ .# ##......P....###.##.##.N h, ..# #N hN, d.## ## # N h, .P######.....N h, =%....#N h - .##.##..N he- E.##......###N h- .#N h. :#....##...#N h. K#.#######.#P#N h. #....# N h/ ] ### #.####...##N h/ N h: N h5; %N hu; N h< N h= 6N ha= %1N h= 2N h= N hD N hyH N hȘ2 #.... ...#...####...P#..... ..#....## .. ##P.##.## ♣... ##.P# ..... .#.####...... .^.#...##..# ##......P....###.##.##..# #.## ## # ..P######.....N h~%....#.##.##...##......###.##....##...##.#######.#P##....# # ### #.####...##N hJN hڥt701N hN h/N hZ#..... #.... ##.~  #####...####... #..P#.. ....... . ......# .. ###P.##.## ♣... # ##P# ..... .#.####......  ....^. ####................... #.....# ##N h8P....###.##.##. #....# #..........## ## # #..P######.....%....###.##...##......### ...........##....#######.#######.#P##....#N h3%N hu8590N h;%N hN hoh  ...# .....#... ### # #.... ##.~ #####...####... ##..P#........l. ........ . .......# .. .###P.##.## ♣... ## ##P# ..... .#.####...... ....^. #####................... ##.....# ##P....###.##.##. ##....# #..........## ## #l   komodo dragon (wandering) ##..P######.....%....###.##...##......### ............##....##N h2m N hv ~l.lN hXw u9809N h} 9%N h 7 _The komodo dragon hisses angrily.N hM # ##.....#### ## #.... #.......#.~ .# #####...####.......... .##..P#...............l.. ............... .#....##. #.###P.##.......## ♣... ### N hN d.P# ..... # .#..####...... # .^.......... ######...##...... .##.....# ##P....###.##.##.# #...... ## N hCN ; .##..P######.....%....# ......##.##...##......###........##....##..N hcN H.#######.#######.#P##....#N hQ N hec .l%2078N hf N h03 M# ##... .#### .## #.... #.......#.~ #.# #####...####.... ..##..P#........l. .#....## N h3 .#.###P.##.## ♣# ##.P# .# .#.#### .# .^#...##N h3 .##.....# ##......P....###.##.## .###....# #.# ## # ..##..P######.....%....# N h4 .##.##...##......###....##....##...# ...######.#.#P##....#N h@ N hI e.l%N haJ t167N hQ N hNU l _The komodo dragon hisses menacingly.N h2.## ##... .#### ..## #.... #.#.~ .#.# #####...####...........##..P#...#...l## .#.###P.##.## ♣ †#### ##.P# .# .#.#### ..# .^ N h.#...##.##.....# ##......P....###.##. ..###....# #.## ## #.##..P######.....%....#.##.##...##......###....##....##..# #...######.#.#P##....#N hN hoLl.N ht256N hwN hmN h.## ##... .####.## #.... #.......#.~ ..#.# #####...####...........##..P#....... #...... #.#..l.##.#.###P.##.## ♣ .†#### ##.P# .# .#.####.# .^.#...##.##.....# ##......P....###.##..###....# #.## #.##..P######.....%....#.##.##...##.###N h....##....##...# ##...######.#.#P##....#N h:N h}R.lN hyt345N hnN hN h=.## ##... .####.## #.... #.......#.~.#.# #####...####...........##..P#.. ##....... ##...#....## #...#.###P.##.l...## #.†#### ##.P# .# .#.####.# #.^.#...##N h`9.##.....# ##......P....###.##.###....# #..## ##.##..P######.....%....#.##.##...##..###...##....#...# ###...######.#.#P##....#N hN hl.%434N hN h{N h G.## ##... .####.## #.... #.#.~.#.# #####...####..##..P#.#... .##..#....## ##...#.###P.##.l....## ##.†#### ##.P# .# .#.####.# #.^.#######...##.##.....# ##......P....###..###....# #...## ##.##..P######.....%....#..##.##...##...### #...##....##...# ####...######.#.#P##....#N hO N h j.l%N h_ t523N hl ;%N h? N h̑ .## ##... .####.## #.... #.#.~.#.# #####...####..##..P#. .###... ..##...#....###...#.###P.##.## .##.†#### ##.l.....P# #.....# .#.#### N hV D#.....# #.^.#######...##.##.....# ##......P....###..###....# #.## .##..P######.....%....#..##.##...##....### .#N h ....##..##...# #####...######.#.#P##....#N hm N h P.lN h> t612N h ;%N h N h8.## ##... .####.## #.... #.#.~.#.# #####...####..##..P#. ..###....##..#....## .###...#.###P.##.## #.##.†#### ##.P# ##.....# .#.l. ##.....# #N ht.^ #.....#######...##.##.....# ##......P....###.###....# #.##.##..P######.....%....#.##.##...##.....### ..#..##....##...# .#####...######.N h'(#.#P##....#N hPN h [l..%N h t701N h;%N hHN hǣ......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................N h]AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 N hA##.....# .#.@****l........### Noise: ---------  Time: 12127.4 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} N hK#.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14550) Gem (301) .......###....# #..........## ........##..P######.....%....#l   komodo dragon .............##.##...##......### ..#.................##....##...# N h.#####...######.#######.#P##....# _You now have 840 gold pieces (gained 8). _The komodo dragon hisses angrily. _The komodo dragon hisses menacingly.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (79% to hit)N hP ......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 N h ##.....# .#.@((((l........### Noise: ---------  Time: 12127.4 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14550) Gem (301) .......###....# #..........## ........##..P######.....%....#l   komodo dragon .............##.##...##......### ..#.................##....##...# N h G.#####...######.#######.#P##....#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.N h h%You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  The komodo dragon is moderately wounded.You shoot a sling bullet.hits the komodo dragon but does no damage.N hݞ N h, b...l.N h ===8.3 (0.9490) Rev N hY 9%N h h _The komodo dragon is moderately wounded.N hB......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. N h......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 N h##.....# .#.@***l.........### Noise: ===------  Time: 12128.3 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14549) Gem (300) Rev .......###....# #..........## N h........##..P######.....%....#l   komodo dragon .............##.##...##......### ..#.................##....##...# N hY!.#####...######.#######.#P##....#You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}N hPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 79% to hit)N hO......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== N hMP........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 N hQR#.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@(((l.........### Noise: ===------  Time: 12128.3 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N hFQO........##.....# ##......P....### Zot (14549) Gem (300) Rev .......###....# #..........## ........##..P######.....%....#l   komodo dragon N hQ.............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....#Fire: a) +5 sling (freeze) {Cipactli}N hQ'Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.N h$MYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  The komodo dragon is moderately wounded.N hh...%9.1 (0.8N hniM8299N h>r;%N hth _The komodo dragon is moderately wounded.N h'......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 N h...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@***l.........### Noise: ===------  Time: 12129.1 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N ha........##.....# ##......P....### Zot (14548) Gem (299) Rev .......###....# #..........## ........##..P######.....%....#l   komodo dragon N h:t.............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....#You shoot a sling bullet.  The sling bullet hits the komodo dragon. _The komodo dragon is moderately wounded.N h_Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 79% to hit)N h`L......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14N hUMInt: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@(((l.........### Noise: ===------  Time: 12129.1 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14548) Gem (299) Rev N hM}.......###....# #..........## ........##..P######.....%....#l   komodo dragon .............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....# _The komodo dragon is moderately wounded.N h%N3Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!N hs%(slow)  The sling bullet hits the komodo dragon!  The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.freezes the komodo dragon.N h\ N hjd t..l.%N hd 30.0 (0.978) Rev+ N hHl ;%N ho e _The komodo dragon is heavily wounded.N h n......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 N hnW##.....# .#.@**l..........### Noise: ===------  Time: 12130.0 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} N h{q#.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14547) Gem (298) Rev+ .......###....# #..........## ........##..P######.....%....#l   komodo dragon (slow) .............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....#The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon. _The komodo dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 79% to hit)N h (......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12N h( Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#N h(XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@((l..........### Noise: ===------  Time: 12130.0 (0.0) N h(##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} N h)#.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N h?)y........##.....# ##......P....### Zot (14547) Gem (298) Rev+ .......###....# #..........## N h)........##..P######.....%....#l   komodo dragon (slow) .............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....# N h)_The komodo dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h)Aim: a komodo dragon (heavily wounded, slow, 79% to hit)  N h *[You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.N hsTM The sling bullet hits the komodo dragon but does no damage.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.N hN h}.l.%N huy8 (0.867N hN hJ f _The komodo dragon is severely wounded.N hG......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12N hIStr: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0N hпDex: 21 #.##.†#### ##..............P#N hXL: 12 Next: 61% Place: Lair:3 N h @##.....# .#.@*l...........### Noise: ===------  Time: 12130.8 (0.0) N hY##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14546) Gem (297) Rev+ .......###....# #..........## N hd........##..P######.....%....#l   komodo dragon (slow) .............##.##...##......### N h..#.................##....##...# .#####...######.#######.#P##....#The komodo dragon seems to slow down.  N h#sThe sling bullet freezes the komodo dragon. _The komodo dragon is severely wounded.N hHoFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hmAim: a komodo dragon (severely wounded, slow, 79% to hit)N h;`p......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 N h`R#.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@(l...........### Noise: ===------  Time: 12130.8 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N ha........##.....# ##......P....### Zot (14546) Gem (297) Rev+ .......###....# #..........## ........##..P######.....%....#l   komodo dragon (slow) .............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....#Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 79% to hit)  You shoot a sling bullet.  N haThe sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.N hR%The sling bullet hits the komodo dragon.komodo dragon seems to slow down.sling bullet freezes the komodo dragon.  The komodo dragon is severely wounded.You shoot a sling bullet.hits the komodo dragon but does no damage.N h{U.%N hn|`1.7 (0.96N h;%N hgf _The komodo dragon is severely wounded.N h2 ......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12N h2 Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@*l...........### Noise: ===------  Time: 12131.7 (0.0) N h2 ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} N h$3 #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} ........##.....# ##......P....### Zot (14546) Gem (296) Rev+ N h^3 .......###....# #..........## N h3 ........##..P######.....%....#l   komodo dragon (slow) N h4 .............##.##...##......### ..#.................##....##...# .#####...######.#######.#P##....#N hX4 You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 79% to hit)N h ......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12N h Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 N h@ q##.....# .#.@(l...........### Noise: ===------  Time: 12131.7 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} N hg #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N h ........##.....# ##......P....### Zot (14546) Gem (296) Rev+ .......###....# #..........## ........##..P######.....%....#N h l   komodo dragon (slow) .............##.##...##......### N h ..#.................##....##...# .#####...######.#######.#P##....# _The komodo dragon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}N h Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 79% to hit)  N h) HYou shoot a sling bullet.  The sling bullet hits the komodo dragon.N hd  % The sling bullet hits the komodo dragon.  N hd The komodo dragon is severely wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.freezes the komodo dragon.N h N h jl.%N h -2.6 (0.9N h H5Rev* N hO 9%N h a _The komodo dragon is almost dead.N h5......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##EV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#N h5XL: 12 Next: 61% Place: Lair:3 ##.....# .#.@l............### Noise: ===------  Time: 12132.6 (0.0) N h6##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N hb6........##.....# ##......P....### Zot (14545) Gem (296) Rev* .......###....# #..........## N h6{........##..P######.....%....#N h6#l   komodo dragon (slow) .............##.##...##......### ..#.................##....##...# N h6.#####...######.#######.#P##....#The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon. N h>7'_The komodo dragon is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 79% to hit)N hIr......## ##... .......#### planckenstein the Skirmisher .......## #.... #.......#.~ Coglin of Okawaru *****. ......#.# #####...####.......... Health: 97/97 ======================== ........##..P#.................. Magic: 17/17 ======================== ..###.........................AC: 12Str: 12 ...##..................#....##N hEV: 14Int: 10 .###...#.###P.##.............##SH: 0Dex: 21 #.##.†#### ##..............P#XL: 12 Next: 61% Place: Lair:3 N h]##.....# .#.@(((((((......### Noise: ===------  Time: 12132.6 (0.0) ##.....# #..........^......... a) +5 sling (freeze) d) +0 sling {Daeho} N h #.....#######...##............... Fire: a) +5 sling (freeze) {Cipactli} N hC........##.....# ##......P....### Zot (14545) Gem (296) Rev* .......###....# #..........## N hi........##..P######.....%....#N hl   komodo dragon (slow) .............##.##...##......### N h1:..#.................##....##...# N h`.#####...######.#######.#P##....#The sling bullet freezes the komodo dragon. _The komodo dragon is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 79% to hit)  You shoot a sling bullet.N hmrYou shoot a sling bullet.  The sling bullet barely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!%N h>X.......%N hQ33.4 (0.845N h.;%N h P _Okawaru accepts your kill.N hIY M)...#. ...# ..... ## ##...# .......####.## #.... #.#.~#.# #####...####......##..P#...#........ ...##...........N hY #....## .###...#.###P.### #.##.†#### #P#  .#.### ##.....# #..........^ #.....#######...##......... N hZ ........##.....# ##......P....####%....N he :%N h|f ---4.4 (1.034N hm ;%N hp N haM†.>..####.. ##.### .)...#. ...## ..... ## ##...# .......####.## #.... #.#.~#.#######...####......##..P#N h..#............. ...##...........#....## .###...#.###P.### #.##.†#### #P#  .#.### ##.....# #..........^ N h#.....#######...##.................#......##.N h&8%N h/---523N h;%N hmN hZM.....## ##P.##.###..##...P †.>..####..###.### .)...#. ...## ..... ## ##...## .......####.## #.... #.#.~#.#######...####......##..P#..#....... ...##...........#....## .###...#.###P.### #.##.†#### # ##P#  .#.### ##.....# #..........^.............P######.....N hN h%612) Rev+ N hN hN hM.#######.....###..# #... .....## ##P.##.###..##...P †.>..####..###.### .)...#. ...## ..... ## ##...## .......####.## #.... #.......#.~#.#######...####......##..P#..#....... ...##...........#....## .###...#.###P.### #.##.†#### ####P# ##.....# .#...............###...# #.....N hʺN ht701N hTN hN h? M#.....#.......###..#.#######.....###..# #... .....## ##P.##.###..##...P †.>..####..###.### .)...#.N h\@ k ...## ..... ## ##...## .####.## #....# #.......#.~#.#######...####......##..P#..#....... ...##...........#....## .###...#.###P.### #.##.†#### ####..............P#.N h@  ..# ##..... N hJ N hK u8390N h R N h}T N h#3M#.......#.##.....#.##.. #.....#........#....###..#.#######.....###..# #... .....## ##P.##.###..##...P †.>..####..###.### .)...#.N hk, ...## ..... ## ##...## .####.## #....# #.......#.~#.#######.@.####........##..P#..#......... .N h..##...........#....## .###...#.###P.##.............##..##......N hY9889N hN hN h#.....#........#....###..#..#######.....###..# #... ## ##P.###...P .>..###..### ......### )...#.# ...## ..... ....## ##.......#####....# #.~ #.#######...####.......... .##..P#...@....... ###.......... .......#....## ###...#.###P.##..†#### ####..P#....# .#.#### #.....# #...^... .....#######...##. .......##.....# P....###N hN h4078) Rev N hN h}N hZV#.....#.#....###..# #.....###..# #... ## ##P.##.###..##...P >..### ##..### ......### ...#.# #...## ..... N hV?## ##...## .#### ## #....# #.......#.~ #.#######...####. ##..P#. ###. ##.N hCWJ#....## ...#.###P.##.## ##.†#### ####....P# .....# .#.####. .....# #..^.N hW#...##.##.....# ##......P....###.#N haN hEbt167N hgN h>jN hb #.....#.#....###..# #.....###..# #... ## ##P.##.###..##...P ..### ##..### ......### #.# #...## ..... ## ##...## .......#### ## #....# #.......#.~ #.#######...####.N h?c  ##..P#. . ##.#....## ...#.###P.##.....## N hgc .†#### ####.P# .N hc # .#.####.# #..N hc ^.#...##.##.....# ##......P....###.#N hm N hn t256N h>t N h~u N h` b.....#.#....###..# #.....###..# #... ## ##P.##.###..##...P ### ##..### ......### #.# #...## ......## ##...## .......#### ## #....# #.......#.~ #.#######...####. ##..P#. . .#....## ...#.###P.##....## ♣ .†#### ####....P# .# .#.####.# #..N h` ^.#...##.##.....# ##......P....###.##.N hh N h~h t345N hn N hq N h#.#....###..# #.....###..###... ## ##P.##.###..##...P ### ##..### ......### #.# #...## ......### ##...## .......#### ## #....# #.......#.~ #.#...####. N hP##..P#. . .#....## #.###P.##......## ♣. N h†#### ####.....P# .# .#.N h....####.# #.^.... .#N h...##..##.....# ##......P....###.##.#N hq434) N hN h3N hD#.#....###..# #.....###..###. ##P.##.###..##...P  ##..### .......### .# #...## #......# ## ##...## .......#### ## #....# #.#.~ #.#...####. ##..P#.N h  #....## . .#.###P.##.....## ♣. #### ####......P# . .# .#....####. .# #.N h^..... #...##..N he##.....# ##......P....###.##.#N hN ht523N h$N hBN h^#.#....###..# .....###..###....  ##P.##.###..##...P  ##..### .N h3### N hNk# #...## ##......#  ##...## .#### ## #....# #.N h#.~ .#...####. ##..P#.N hq #.#....#N h. #.###P.##.......## ♣.N h ####.......P# . N h# .#..####. # #.N h=1^...N h^...##...... .##.....# ##......P....###.##.##.N h%N ht612N hD"N h$N h4 y#.#....###..# .....###..###.... ##P.##.###..##...P  ##..### .###  #...## ##......#  ##...###.####  #....# #.#.~ #...####. ##..P#. #.. #....### .. .###P.##......## ♣...  ####.. .#.......####.  #...^....##....... ##.....# ##......P....###.##.##.N h N h t701N h N h N h #.#....###..# .....###..###.... ##P.##.###..##...P ##..### .### #...## ##......# ##...###.####♣ #....# #.#.~....####.~..P#.#.. #....### .. ###P.##.......## ♣...  ####........#......#..........^.....##. N h N h u8290N h N h N hl.#....###..# .....###..###.... ##P.##.###..##...P ##..####.### #...## ##......# ##...###.####♣##....# #.#.~.♣...####.~§ ..P#.♣#..~ . #....### N ho.. P.##.......## ♣...  ####........P#.#.#. N hI§§N hIu9879N hj9§N hN h#....###..# .....###..###....  ##P.##.###..##...P ##..####.### #...## ##......# ##...###.####♣# #....# #.#.~§♣♣...####.§§ .P#.♣ #..~§ . #....### § .. N hP.##......## ♣... ####.......P.#.#  #.^..........##.. N h#+.~§§..5078N h3B§§N hsG#....###..# .....###..###.... ##P.##.###..##...P  ##..####.###  #...## ##......#  ##...###.####♣# #....# #.#.~.♣♣♣...####.~§§. P#.♣ #..~.§ . #....### ♣.♣ .. P.##.............## ♣... ..  .#... #.^.........##.... N hON hK16N hΫ)7N h 9§N hN h #....###..# .....###..###.... P.##.###..##...P ##..####.### #...## ##......# ##...###.####♣#  #....# #.#.~.♣♣♣....####.~§§.♣ #.♣ #..~.§♣ . #....### ♣♣.♣♣ .. .##..## ♣... .. .#.. .^.... ...##... N h j§§§§§~§§N h t256N h  ]§§§N h N h #....###..# ###..###.... P.##.###..##...P ..####.......### N hZ...## ##......# ...###.####♣# #....# #.#.~§♣♣♣.♣...####.§§§.♣ N h.§♣ #..~§§♣ . #....####♣♣.♣♣ .. ##...## .♣... .. #...^..N h)`##........ N hO.~§§.N h3§§§N hK34N h)5N h M§§§N h*$N h#....###..# ###..###.... .##.###..##...P ..####.......### ## ##......# ...###.####♣# ....# #.#.~.♣♣♣.♣ ...####.~§§.♣ ♣ #..§§§♣ . #....####♣♣§♣♣ .. ...## .♣... .....P# ..... .......####......^... N hY§§§§N ht434N h@§§N h7N hW ###..###.... ##...P ##.......### .## # #.......####♣# #.~.♣♣♣.♣####...~§§§♣§....♣♣R§.....#.@§§§♣ .N hb #....####♣♣§♣♣ .. .....## .♣... .....P# ..... .....####...^......... R   eleionoma (asleep) ##.  P....###.##.##.  #....## ## #N h%  An eleionoma comes into view.Found a staircase to the Swamp.N h §§§§§♣§§♣♣§§RRN h3 ====523N h5 K§§§N h@ + _The eleionoma shouts!N h~ ".#....###..# ..#.....###..##...P ..##.### ##......# #####♣# ..# ##.~§♣♣♣.####.§§§§♣§♣N h U.......@§♣♣§§♣ ........#.§§R§♣ .#....####♣♣§♣♣ .. #.....## .♣........P# ...N hA ####...... ..^. ................. N hp U# ##P....###.##.##.N h §§R§.§§§N h ----612N h :§N h͓ < _The eleionoma flows through the trees.N h\.#....###..#.###..###.... P.##.###..##...P #..####.......###.## ##......# #...###.####♣# #....# #.#.~§♣♣♣§♣ #...####.§R§§§♣§♣.♣♣§§♣N hB.#.§§§§♣ ..#....####♣♣§♣♣ .. ##...## .♣... #.....P# ..... #.......####.......^.N h r.. ..##. .# ##......P....###.##.##.N hN h..~§R.§§----70N hG)1N hM:§N hN hU N hN" Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNoneN h0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--7%  c - Duel7 MP, Piety--N hp36% [?] toggle between ability selection and description.N hN hɟN h....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 17/17 ======================== ...## ##......#AC: 12Str: 12 #...###.......####♣#EV: 14Int: 10 #....# #.......#.~.♣♣♣§♣SH: 0Dex: 21 #...####..........~§§§♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ---------  Time: 12157.4 (0.0) ................#..§§§♣ .N h8a) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...Zot (14520) Gem (271) #..............P# ..... #...............####......R   eleionoma .........^................ ..##...................... .# ##......P....###.##.##.You kill the komodo dragon! _Okawaru accepts your kill.An eleionoma comes into view.Found a staircase to the Swamp. _The eleionoma shouts! _The eleionoma flows through the trees.N h .§.§.§§You gain the combat prowess of a mighty hero.N h5---38=8.4 (119) Hero Gem (270) N h:§N h,V _The eleionoma barely misses you.N h]g....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........§.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: =--------  Time: 12158.4 (0.0) ................#..§§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§N heh|♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...Zot (14519) Hero Gem (270) #..............P# ..... #...............####......R   eleionoma .........^................ ..##...................... .# ##......P....###.##.##. _The eleionoma flows through the trees.  You gain the combat prowess of a mighty hero. _The eleionoma barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (77% to hit)N hn....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13N h9Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........§.§.♣§♣N hoXL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: =--------  Time: 12158.4 (0.0) ................#..§§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} N h.........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...N h͑Zot (14519) Hero Gem (270) #..............P# ..... #...............####......N hR   eleionoma .........^................ N ha..##...................... .# ##......P....###.##.##.N h1You gain the combat prowess of a mighty hero. _The eleionoma barely misses you.N hUgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hyAim: an eleionoma (77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.N h§§§§Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.  The eleionoma is lightly wounded.  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezeN hIq §The eleionoma is lightly wounded.N h §```§The eleionoma hurls a spray of splinters at you.N hM=W~.§..@N h=I§§.§N hq>6==9.2 (0.8N h>g869) Rev N hoF"§N hF=§§§N hK_ _The spray of wooden splinters misses you.N hƥ5....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- N h...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12159.2 (0.0) ................#..§§.♣ .N hKa) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§♣♣ ..N h*Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...N hYZot (14518) Hero Gem (269) Rev #..............P# ..... #...............####......N h}R   eleionoma .........^................ N ha..##...................... .# ##......P....###.##.##.N hħThe eleionoma is lightly wounded.  The eleionoma hurls a spray of splinters at you. N h_The spray of wooden splinters misses you.Fire: a) +5 sling (freeze) {Cipactli}N h}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (lightly wounded, 77% to hit)N h^v....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18Int: 10 N h#....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12159.2 (0.0) ................#..§§.♣ .a) +5 sling (freeze) d) +0 sling {Daeho} N h2.........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...N hVZot (14518) Hero Gem (269) Rev #..............P# ..... #...............####......N h~R   eleionoma .........^................ N h..##...................... .# ##......P....###.##.##.The eleionoma hurls a spray of splinters at you. N hƒ_The spray of wooden splinters misses you.Fire: a) +5 sling (freeze) {Cipactli}N hPress: ? - help, Shift-Dir - straight lineAim: an eleionoma (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.N h~§§ Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.  The eleionoma is lightly wounded.  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.N h[I§.N hy9 (0.778N h9§N h׷d _The eleionoma is moderately wounded.N h$J....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18N hInt: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12159.9 (0.0) ................#..§§.♣ .a) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## .♣...Zot (14517) Hero Gem (268) Rev #..............P# ..... #...............####......R   eleionoma .........^................ ..##...................... .# ##......P....###.##.##.You shoot a sling bullet. The sling bullet hits the eN heleionoma!  The sling bullet freezes the eleionoma. _The eleionoma is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 77% to hit)N hţ....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13N h<Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 N h ................@((♣♣§§♣Noise: ===------  Time: 12159.9 (0.0) ................#..§§.♣ .a) +5 sling (freeze) d) +0 sling {Daeho} N h.........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} N h##.............## .♣...Zot (14517) Hero Gem (268) Rev N h #..............P# ..... #...............####......R   eleionoma N h-x.........^................ ..##...................... N hQ.# ##......P....###.##.##.The sling bullet freezes the eleionoma. N ht_The eleionoma is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hAim: an eleionoma (moderately wounded, 77% to hit)  You shoot a sling bullet.N hA/ §§Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the eleionoma.The sling bullet hits the eleionoma.N hq R.§The eleionoma is moderately wounded.N h ```§§The eleionoma hurls a spray of splinters at you.N hJ §..@§§§§N h+K r60.7 (0.87) Rev+ N hQ C§§N hU _ _The spray of wooden splinters misses you.N ht` ....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13N ha 7Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12160.7 (0.0) ................#..§§§♣ .N hBa a) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} N hba ##.............## .♣...Zot (14517) Hero Gem (267) Rev+ N h~a #..............P# ..... #...............####......N ha R   eleionoma .........^................ N ha a..##...................... .# ##......P....###.##.##.N ha The eleionoma is moderately wounded.The eleionoma hurls a spray of splinters at you. N ha _The spray of wooden splinters misses you.Fire: a) +5 sling (freeze) {Cipactli}N hEb Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 77% to hit)N h v....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18Int: 10 N h( #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12160.7 (0.0) ................#..§§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} N h} .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## .♣...Zot (14517) Hero Gem (267) Rev+ N h #..............P# ..... #...............####......R   eleionoma N hL r.........^................ ..##...................... .# ##......P....###.##.##.The eleionoma hurls a spray of splinters at you. _The spray of wooden splinters misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!N h7 (§§ Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The eleionoma is heavily wounded.  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.N h §§The eleionoma is severely wounded.N ha h1.4 (0.76N h7 C§§§N h W _The eleionoma closely misses you.N hW....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###N heMagic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12161.4 (0.0) ................#..§§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} N h=##.............## §♣...Zot (14516) Hero Gem (267) Rev+ #..............P# ..... #...............####......R   eleionoma .........^................ N h*..##...................... .# ##......P....###.##.##.The sling bullet freezes the eleionoma.  The eleionoma is severely wounded. _The eleionoma closely misses you.N hTFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 77% to hit)N hv....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18Int: 10 N h#....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.§.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@((♣♣§§♣Noise: ===------  Time: 12161.4 (0.0) ................#..§§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...Zot (14516) Hero Gem (267) Rev+ N h~#..............P# ..... #...............####......R   eleionoma .........^................ ..##...................... N h'}.# ##......P....###.##.##.The eleionoma is severely wounded. N hL_The eleionoma closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hlwAim: an eleionoma (severely wounded, 77% to hit)  N hYou shoot a sling bullet.N hN§§§ Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the eleionoma.You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.N h ~R.~The eleionoma is almost dead.N h{2.1 (0.756N h4N hSW _The eleionoma closely misses you.N h' J....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13Str: 12 #...###.......####♣#EV: 18N h Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.~.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣N h Noise: ===------  Time: 12162.1 (0.0) ................#..~§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} N h .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...N h@ Zot (14515) Hero Gem (266) Rev+ #..............P# ..... #...............####......N hc R   eleionoma .........^................ N h ..##...................... .# ##......P....###.##.##.The sling bullet freezes the eleionoma.  N h The eleionoma is almost dead. _The eleionoma closely misses you.N h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (almost dead, 77% to hit)N h+ ....#....###..#planckenstein the Skirmisher ....###..###....Coglin of Okawaru *****. P.##.###..##...PHealth: 97/97 ======================== #..####.......###Magic: 15/17 =====================--- ...## ##......#AC: 13N h Str: 12 #...###.......####♣#EV: 18Int: 10 #....# #.......#.~.♣♣♣.♣SH: 0Dex: 21 #...####..........~.~.♣§♣XL: 12 Next: 63% Place: Lair:3 ................@R.♣♣§§♣Noise: ===------  Time: 12162.1 (0.0) ................#..~§§♣ .a) +5 sling (freeze) d) +0 sling {Daeho} N h .........#....####♣♣§♣♣ ..Fire: a) +5 sling (freeze) {Cipactli} ##.............## §♣...N h Zot (14515) Hero Gem (266) Rev+ #..............P# ..... #...............####......R   eleionoma .........^................ ..##...................... .# ##......P....###.##.##.Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!!  The sling bullet freezes the eleionoma.  You kill the eleionoma!Okawaru accepts your kill.N h' C/N hg ((§An eleionoma bone magically twists into a wand of mindburst (12).N hT/.§N h718 (0.745) Rev* N hg>§§§N h5/ _You shoot a sling bullet.N h#....###..# ###..###.... .##.###..##...P ..####.......### ## ##......# ...###.####♣# ....# #.#.~.♣♣♣.♣ ...####.~.~.♣§♣ .♣♣§§♣ #..§§§♣ . #....####♣♣§♣♣ .. ...## §♣... .....P# ..... .......####......^... N hv<§§~N h6=---3.8 (1.034) Rev+ N h :§N hd §..B - a wand of mindburst (13) (gained 12 charges)N h---4.8 (223N hB§§N h3W _You see here an eleionoma corpse.N h;_.#....###..#.###..###.... P.##.###..##...P #..####.......###.## ##......# #...###.####♣# #....# #.#.~.♣♣♣.♣ #...####.~.~§♣§♣†.♣♣§§♣N h!<.#..~§§♣ ..#....####♣♣§♣♣ .. ##...## §♣... #.....P# ..... #N hD<].......####.......^.N h<r.. ..##. .# ##......P....###.##.##.N hF_§§.N hGy5.8 (112N hM<§§N hPN hy,#.##.....#.##......#....###..# ....###.... #P.##.###..##...P N h,s##..##.### ##......# #...#####♣#  #....# ##.~.♣♣♣§ N h-t##...####..~.~§♣§♣ #N h*-..†.♣♣§§♣ ........#..§§§♣ . ..N hr-#....####♣♣§♣♣ .. .##....## .N h-X♣... ##.....P# N h-D.... .#........###N h.#..............^.... ...................N h-9a..§§§N h9K60N h":)1N h?B§§N h%DN hO ###....##..## #.... .#.##.....#.##......#....###..# #.....###..###....P.##.###..##...P  ##..##.###  N h[P 9 ##......# #...#####♣#  #....# ##.~.♣♣♣. ###...####..~.~.♣§♣ P#..†.♣♣§§♣ ........#..§§§♣ . ...N hP #....####♣♣§♣♣ .. P.##N hP ..## ♣... ###...P# N hP ] .....  .#........###N hP 4#...... #....^N hQ 0.N h[ 8.N h\ =7090) Rev N h c :§N he N hd.#.# ##...#P...# ##.....###....##..## #....#.##.....#.##...# ... .......#....###..#......###..###....P.##.###..##...P ##..##.###  ##......# #...#####♣#  #....####.~.♣♣♣. ####...####..~.~.♣§♣ .P#N h6O..†.♣♣§§♣ ........#..§§§♣ . ....#....####♣♣.♣♣ .. #P.##..## ♣... ####..P# .....  .#.####......N hJ§§§§N hu8859N hmN hN h<M.######...###.....## ##...#P...# ##. .#.#####....##..## ### #....#.##.....#.##...#.. ... ......###..#.. ##.....###..###....##P.##.###..##...P #..####.##...## ## ##...###.N h`####♣#  #....###.~.♣♣♣.♣ ####...####..~.~.♣§♣ .P#.................†§♣♣§§♣.§§♣§.........N h|9§N ht978N huN hON hM...##.#........###.. ..######...###.....## ##...#P...# ##. .#.#####....##..## ### #....#.##.....#.##...#..#..... ......###..#...... ##.....###..###.......##P.##.###..##...P##..####.##...## ## ##...###.####♣#  #....##N h#.~.♣♣♣.♣ ####...####..........~.~.♣§♣.#§#♣.........N h N h5 {7==706N hn )7N hN hoN hD m#####..#.##...P##. ..##.#........### ....... #####...###...# .....## #.# ##...#P...# ##..... #.#####....##..## ### #N h #.##.....#.##...#..#..... ......#....###..#....... #.....###..###.......... ##P.##.###..##..@P#  ##..####.......####...## #  ##...###.......####♣#  #....###.......#.~.♣♣♣.N h ♣ ###...####....~.~.♣ P#...†§♣♣N h  ......#§.§§§♣ . N h3 n.....#....####♣♣§♣♣ ..N h N h! 2415) Gem (256) N h' N hA+ ` _You feel like a meek peon again.N h(A....####.YY........# #####..#.##...P##. ..##.#........### ....... #####...###...# .....## .# ##...#P...# ##..... N hB####....##..## ### # #.##.....#.##...#..#..... .....#....###..# .....###..###...@....... #P.##.###..##...P#####.. ##..####.......### #...## # ##...###.......####♣#  #........#.~.♣♣♣.N hIB♣ ##...####..........~.~.♣ #.....†§♣♣N hB`......#§.§§§♣ .N h9LN hL^245N hMN hSN hnVN hْ###....####.YY.# #####..#.##...P##. ##.#.### . ...###...# .....## # ##...#P...# ##..... #####....##..###### #.... .##.....#.##...#..#..... #....###..#.###..###. N hN:P.##.###..##...P#####...####.### ...## ##......# ...###...... #....###........####.... .... N hڜ334N hN huN h ###....####.YY.# #####..#.##...P##. ##.#.### . ...###...# .....##  ##...#P...# ##..... ....##..########.... ##.....#.##...#..#.#....###..#.###..###. .##.###..##...P#####. N h ..####.### .## ##......# ...###..... ....###... ...####.. N h N h ==423N h N h\ N hP 5###....####.YY.# ..#.##...P##....... ##.#.### ....... ...###...# .....##.##...#P...# ##.......##..########......#.##...#..#......##....###..#.####..###. ##.###..##...P#####....#####.### ..## ##......# N h i.###.... N hN hkt512N hRN h!N h ....####.YY.# ..#.##...P##....... .#.### ....... ....###...# .....##.##...#P...# ##......P....##..########.....# .....#.##...#..#......# #....###..#.####..###.#N hG.###..##...P#####....#. ####.......### ....# ## ##......# ...###.####♣# ...###.#.~.♣♣♣.♣ ..####.~.~.♣§♣ . N hWN h[t601N hfN hPN hϣ....####.YY.# ..#.##...P##....... #. .#.### ............###...# .....##. ##...#P...# ##......P.....##..########.....# #.##...#..#......# N hM#....###..#.## ###..###.# .###..##...P#####....#.#.......### #....#  ##......# N hxl.. ###.####♣# ..###.N h#.~.♣♣♣.♣.. ####.~.~.♣§♣..†§♣♣§§♣ ... N hۯN hv74990N hcN h%N h=n ....####.YY.# ..#.##...P##....... #.# #.### ........ ...###...# .....##...#...#P...# ##......P. ....##..########.....# #.##...#..#......# ....###..#.## ..###.# ###..##...P#####....#.# .### ##....#  ##......# N ho :......#.####♣# .. ###.#.~.♣♣♣.♣..~.~.♣.♣.†§♣♣§§♣ . N h+w N hw 88) Gem (249) N hg~ N h N h#.##...P## #.# ........### ........... ..###...# .....##...# P...# ##......P. ...##..########.....# #.##...#..#......# ##..#..........# #..###.... ...P#####.@..#.# #.......###  # .......# #.......####♣#....N h'.~.♣♣♣.♣...~.~§♣ ...†§♣♣§§♣ ....##§.§§§♣ ....##....####♣♣§♣♣ ..N h§♣§.♣§§N h|978N hk:§N h N hO<#.##...P##. #.# ### ........... ###...# .....##...# #P...# ##......P. ##..########.....# #.##...#..#......# ###..#.## ..###.# ..##...P#####..@.#.# .### ##....# ......# ..N h8P# .####♣#..#.~.♣♣♣§♣§..~.~.♣§♣.†§♣♣§§♣ ....##§.§§ N h[D.♣§N h[\}8067N hhcN§§N hffN h[ .....### .... ###...# .....##...# P...# ##......P. ##..########.....# #.##...#..#......# ##..#..........####....#...P#####....# ......### N h- z # #........# ......####♣#.....~.♣♣♣.♣§ ...~.~.♣§♣. .†§♣♣§§♣ ....##YY   dream sheep (asleep)#§.§§§♣ ....##....####♣♣§♣♣ ....##N h| [. .♣...N h m  A dream sheep comes into view.N h7  _You feel like a meek peon again.  A dream sheep comes into view.The dream sheep bleats!  A dream sheep comes into view.  The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.N h /  --more--N hʆ 3  N hR n .....##...#  ##......P. ###.....#.#......#........##.........## #....#.#  ##..@.# #........# #............ ♣♣♣.♣§......Y .♣§♣....... N h †§♣♣§§♣ ....##Y  YY 2 dream sheep (1 wandering)§§♣ ....# ♣§♣♣ ....## N hه . .♣...N hٌ N h 2  2 N h& W==1+5 sling (freeze) {Cipactli} N hK ]56 _N h N hP N hʔ N h- N h N hT t--2.8 (245N h N h N hK N h/ N h- N hƦ F--3.8 (3N h V34N hs N hЫ N h N h N hͲ N h 4.8 (423N h5 N h N h N h N hS N h P5.8 (51N h; 12N h N hV N h: N h N hm N h P6.8 (60N h 11N h N h( N hI N h( N h     .....##...#  ##......P. ###.....#.#......#........##.........## #....#.#  ##..@Y# #........# #............ N hl ♣♣♣§♣...Y.... §♣§♣.......†§♣♣§§♣ ....##Y YYY 3 dream sheep (1 wandering) ....#♣.♣♣ ....## N h R _A dream sheep comes into view.N hX ^§.§N h* 14 7.8 (7+5 sling (freeze) {Cipactli} 890N hM N hB " _You wake up.N h#.##...P## #.# ......### ........... ###.....##...#P...# ##......P. .##..########.....# #.##...#..# ### ###..............####...P#####...@#.### ##...Y#  # N hc####♣#............#.~.♣♣♣§♣...Y.~.~§♣.♣........†§♣♣§§♣#Y.......#§.§§§♣ ....#....####♣♣.♣♣ ....##N hN hlN h§...Y.♣....§Y§.N hX=8.8 (18N h239N hN hkY _The dream sheep closely misses you.N hR z###.YY........# ##...P##....... #.# .....### ........... ##...# .....##...# #P...# ##......P. ##..########.....#...#..## ###..### N h ###.............@## ##...P#####....#.### ##...Y## # #........# ####♣#..§...Y.....#.~.♣♣♣.♣........~.~§♣.♣......YN h †§♣♣§§♣ ....##. .......#§.§§§♣ #N h N h % Y..Y   dream sheep.The dream sheep attacks as it pursues you!N hA |978N h! N h % G _The dream sheep headbutts you but does no damage.N h####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##XL: 12 Next: 71% Place: Lair:3 ###.............@##Noise: =--------  Time: 12189.8 (0.0) .##...P#####...Y#.#a) +5 sling (freeze) d) +0 sling {Daeho} N h.....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14487) Gem (238) .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~.♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....# _The dream sheep closely misses you.The dream sheep attacks as it pursues you! _The dream sheep headbutts you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (74% to hit)N h####.YY........#planckenstein the Skirmisher .##...P##....... #.#N hCoglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##XL: 12 Next: 71% Place: Lair:3 ###.............@##Noise: =--------  Time: 12189.8 (0.0) .##...P#####...Y#.#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14487) Gem (238) .....####♣#......Y..... ......#.~.♣♣♣.♣.N h.......Y   dream sheep .........~.~.♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....# _The dream sheep headbutts you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (74% to hit)  You shoot a sling bullet. The sling bullet hits the dream sheep!  The sling bullet freezes the dream sheep.N h`z  Press: ? - help, Shift-Dir - straight line  Aim: a dream sheep (74% to hit)  You shoot a sling bullet. The sling bullet hits the dream sheep!  The sling bullet freezes the dream sheep.  The dream sheep is heavily wounded.  You shoot a sling bullet. The sling bullet hits the dream sheep!N h& s  The dream sheep is severely wounded.N h c==90.6 (0.8Rev N h:§N h+X _The dream sheep barely misses you.N h"c####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14N hc3Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##XL: 12 Next: 71% Place: Lair:3 ###.............@##Noise: ===------  Time: 12190.6 (0.0) .##...P#####...Y#.#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14487) Gem (238) Rev .....####♣#......Y..... ......#.~.♣♣♣.♣........N hFdY   dream sheep .........~.~.♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#You shoot a sling bullet. The sling bullet hits the dream sheep!  N hdThe dream sheep is severely wounded. _The dream sheep barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hdyAim: a dream sheep (severely wounded, 74% to hit)N h~ ####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 N hQ ###..#..........##XL: 12 Next: 71% Place: Lair:3 ###.............@##Noise: ===------  Time: 12190.6 (0.0) .##...P#####...Y#.#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14487) Gem (238) Rev .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~.♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#The dream sheep is severely wounded. _The dream sheep barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h Aim: a dream sheep (severely wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the dream sheep.N hy Aim: a dream sheep (severely wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the dream sheep.  The dream sheep is almost dead.  You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.  You kill the dream sheep!N h F†N h N h YY   dream sheep§N h 31.4 (0.867N h N hc P _Okawaru accepts your kill.N h####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##N hzXL: 12 Next: 73% Place: Lair:3 ###.............@##Noise: ===------  Time: 12191.4 (0.0) .##...P#####...†#Y#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14486) Gem (237) Rev .....####♣#......Y..... N ha......#.~.♣♣♣.♣........N hY   dream sheep .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#The sling bullet freezes the dream sheep.  You kill the dream sheep! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h8=Aim: a dream sheep (74% to hit)N hLR####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 N hK##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##XL: 12 Next: 73% Place: Lair:3 ###.............@##Noise: ===------  Time: 12191.4 (0.0) .##...P#####...†#Y#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} N h.....# #........#Zot (14486) Gem (237) Rev .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#N hYou kill the dream sheep! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (74% to hit)  You shoot a sling bullet.N hg7§§Press: ? - help, Shift-Dir - straight line  Aim: a dream sheep (74% to hit)  You shoot a sling bullet.  The sling bullet hits the dream sheep but does no damage.  You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.N hs §The dream sheep is lightly wounded.N h2.2 (0.856) Rev+ N h*:§N hX _The dream sheep barely misses you.N h ####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##XL: 12 Next: 73% Place: Lair:3 ###.............@##Noise: ===------  Time: 12192.2 (0.0) .##...P#####...†#Y#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#N h~ [0;10;1mZot (14485) Gem (236) Rev+ .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#The sling bullet freezes the dream sheep.  The dream sheep is lightly wounded. _The dream sheep barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (lightly wounded, 74% to hit)N h! ####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 97/97 ======================== ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 N h a###..#..........##XL: 12 Next: 73% Place: Lair:3 ###.............@##Noise: ===------  Time: 12192.2 (0.0) .##...P#####...†#(#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14485) Gem (236) Rev+ .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#The dream sheep is lightly wounded. _The dream sheep barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (lightly wounded, 74% to hit)  You shoot a sling bullet.N h §§Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (lightly wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the dream sheep.N h Y§The sling bullet closely misses the dream sheep.N hU 0--3.0 (0.845N h N hk 4 _The dream sheep headbutts you!N h####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 90/97 ======================-- ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##N hXL: 12 Next: 73% Place: Lair:3 ###.............@##Noise: ===------  Time: 12193.0 (0.0) .##...P#####...†#Y#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14484) Gem (235) Rev+ .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. N hq[.......#§.§§§♣ ....#You shoot a sling bullet.  The sling bullet closely misses the dream sheep. _The dream sheep headbutts you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN hNAim: a dream sheep (lightly wounded, 74% to hit)N h####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 90/97 ======================-- ##...# .....##...#Magic: 17/17 ======================== #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#SH: 0Dex: 21 ###..#..........##XL: 12 Next: 73% Place: Lair:3 ###.............@##N hzNoise: ===------  Time: 12193.0 (0.0) .##...P#####...†#Y#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14484) Gem (235) Rev+ .....####♣#......Y..... ......#.~.♣♣♣.♣........Y   dream sheep .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#The sling bullet closely misses the dream sheep. _The dream sheep headbutts you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (lightly wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the dream sheep!N h)<Aim: a dream sheep (lightly wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the dream sheep!  The dream sheep is severely wounded.  You shoot a sling bullet. The sling bullet hits the dream sheep!  The sling bullet freezes the dream sheep.  You kill the dream sheep!N hBF†N h8#N ha8--48 (0.8  N h4The sling bullet freezes the dream sheep.  You kill the dream sheep! _Okawaru accepts your kill.  Training target 8.0 for Invocations reachedN h^!  Your Invocations skill increases to level 8!You need to enable at least one skill for training.N h/  --more--N h*2N h)4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      N h5 c - Throwing   0.0   1.2  -1   i - Invocations   8.0  12.7  -2       j - Evocations   8.0   5.3  +3   d - Ranged Weapons  12.0  17.8  -1               e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1  N h!6                                                            N h6You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN h > j + Evocations 8.0N htR TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsN h<[?25h[?0c0 N h " N h [?25l[?1cN h $10.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsN hw N h,####.YY........#planckenstein the Skirmisher .##...P##....... #.#Coglin of Okawaru *****. .....### ...........Health: 90/97 ======================-- ##...# .....##...#Magic: 17/18 ======================-- #P...# ##......P.AC: 12Str: 12 ##..########.....#EV: 14Int: 10 .##...#..#......#N hSH: 0Dex: 21 ###..#..........##XL: 12 Next: 74% Place: Lair:3 ###.............@##Noise: ===------  Time: 12193.8 (0.8) .##...P#####...†#†#a) +5 sling (freeze) d) +0 sling {Daeho} .....### ##....##Fire: a) +5 sling (freeze) {Cipactli} .....# #........#Zot (14483) Gem (234) Rev+ .....####♣#......Y..... ......#.~.♣♣♣.♣........ .........~.~§♣.♣......Y ........†§♣♣§§♣ ....##. .......#§.§§§♣ ....#The sling bullet freezes the dream sheep.  You kill the dream sheep! _Okawaru accepts your kill.N hvTraining target 8.0 for Invocations reached!  Your Invocations skill increases to level 8!You need to enable at least one skill for training.N haN hxB§§N hm. _N ha JN h1f N hl 223N hLm N hm 3=12N hn N ht N ht 4=01N h§§N h  #.# ..... ..... ##......P.N h71##.....#......#......##.......##†#@#5.0 (1 ###...Y### #........##...... ♣♣♣.♣..$. N h§§♣§♣. †§♣♣§§♣~. §.♣§♣....# ..  . _You start resting.N h  #.# ..... ..... ##......P.##.....#......#N h~ ......##.......##†#@# ###...Y### #........##...... ♣♣♣.♣..$§§♣§♣. †§♣♣§§♣~.§.♣§♣....#  .N hz :---N h N h֏ b _A dream sheep is nearby!N hc##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 90/97 ======================-- P...# ##......P.Magic: 18/18 ======================== #..########.....#AC: 12Str: 12 N h_H##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#Noise: ---------  Time: 12215.0 (0.0) ....### ###...Y###a) +5 sling (freeze) d) +0 sling {Daeho} ....# #........#Fire: a) +5 sling (freeze) {Cipactli} N h....####♣#..............Zot (14462) Gem (213) Rev .....#.~.♣♣♣.♣........$. ........~.§§♣§♣.........Y   dream sheep .......†§♣♣§§♣~....##... ......#§.§§.♣§♣....# .. ....####♣♣.♣♣♣§...## . _That would be overly suicidal. _You start resting. _A dream sheep is nearby!N h|Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (74% to hit)N h7##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 90/97 ======================-- N hk8P...# ##......P.Magic: 18/18 ======================== #..########.....#AC: 12Str: 12 ##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#N h8Noise: ---------  Time: 12215.0 (0.0) ....### ###...(###a) +5 sling (freeze) d) +0 sling {Daeho} N hr9....# #....(...#Fire: a) +5 sling (freeze) {Cipactli} ....####♣#...(..........Zot (14462) Gem (213) Rev .....#.~.♣♣♣(♣........$. ........~.§(♣§♣.........Y   dream sheep .......†§♣♣§§♣~....##... N h9......#§.§§.♣§♣....# .. ....####♣♣.♣♣♣§...## . _You start resting. N h9_A dream sheep is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineN h:UAim: a dream sheep (74% to hit)  You shoot a sling bullet.N h  Press: ? - help, Shift-Dir - straight line  Aim: a dream sheep (74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the dream sheep.You shoot a sling bullet. The sling bullet hits the dream sheep!  The sling bullet freezes the dream sheep.N hA  Y..§♣§§§§♣§The dream sheep is heavily wounded.N h 1===9 (0.912) Rev+ N h^*§ _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.N h*##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 91/97 ======================-- P...# ##......P.Magic: 18/18 ======================== #..########.....#AC: 12Str: 12 ##...#..#......#N hkEV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#Noise: ===------  Time: 12215.9 (0.0) ....### ###...Y###a) +5 sling (freeze) d) +0 sling {Daeho} ....# #........#Fire: a) +5 sling (freeze) {Cipactli} ....####♣#..............Zot (14461) Gem (212) Rev+ .....#.~.♣♣♣§♣§.......$. ........~.§§♣§♣.........N h[Y   dream sheep .......†§♣♣§§♣§....##... ......#§.§§.♣§♣....# .. ....####♣♣.♣♣♣§...## .The sling bullet freezes the dream sheep.  The dream sheep is heavily wounded. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (heavily wounded, 74% to hit)N h##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 91/97 ======================-- N hP...# ##......P.Magic: 18/18 ======================== #..########.....#AC: 12Str: 12 ##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#N hNoise: ===------  Time: 12215.9 (0.0) ....### ###...(###a) +5 sling (freeze) d) +0 sling {Daeho} N hZ....# #....(...#Fire: a) +5 sling (freeze) {Cipactli} ....####♣#...(..........Zot (14461) Gem (212) Rev+ .....#.~.♣♣♣(♣§.......$. N h........~.§(♣§♣.........Y   dream sheep .......†§♣♣§§♣§....##... ......#§.§§.♣§♣....# .. N hF....####♣♣.♣♣♣§...## .The dream sheep is heavily wounded. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.Fire: a) +5 sling (freeze) {Cipactli}N hPress: ? - help, Shift-Dir - straight lineAim: a dream sheep (heavily wounded, 74% to hit)  You shoot a sling bullet.N h§ §Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (heavily wounded, 74% to hit)  N h You shoot a sling bullet.  The sling bullet barely misses the dream sheep.  You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.N h& Y..§§§~§§.♣§♣§The dream sheep is severely wounded.N hO^26.7 (0.81N hYF§§§N h#G _The dream sheep headbutts you but does no damage.N hd ##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 92/97 ======================-- P...# ##......P.Magic: 18/18 ======================== N h #..########.....#AC: 12Str: 12 ##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#Noise: ===------  Time: 12216.7 (0.0) ....### ###...Y###a) +5 sling (freeze) d) +0 sling {Daeho} ....# #........#N h> Fire: a) +5 sling (freeze) {Cipactli} ....####♣#..............Zot (14461) Gem (211) Rev+ .....#.~.♣♣♣§♣§.......$. ........~.§§♣§♣.........Y   dream sheep .......†§♣♣§§♣~§...##... N h ......#§.§§.♣§♣§...# .. ....####♣♣.♣♣♣§...## .The sling bullet freezes the dream sheep.  N h The dream sheep is severely wounded. _The dream sheep headbutts you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}N h Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded, 74% to hit)N h6 ##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 92/97 ======================-- P...# ##......P.Magic: 18/18 ======================== #..########.....#AC: 12Str: 12 ##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##N hC8 XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#Noise: ===------  Time: 12216.7 (0.0) ....### ###...(###a) +5 sling (freeze) d) +0 sling {Daeho} ....# #....(...#Fire: a) +5 sling (freeze) {Cipactli} ....####♣#...(..........Zot (14461) Gem (211) Rev+ .....#.~.♣♣♣(♣§.......$. ........~.§(♣§♣.........Y   dream sheep .......†§♣♣§§♣~§...##... ......#§.§§.♣§♣§...# .. ....####♣♣.♣♣♣§...## .The dream sheep is severely wounded. _The dream sheep headbutts you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}N h9 Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded, 74% to hit)  You shoot a sling bullet.N h m §§♣~§§Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded, 74% to hit)  You shoot a sling bullet. N h The sling bullet barely misses the dream sheep.  You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.N hO 5 Y..§§§§♣~.§.♣§♣.The dream sheep is almost dead.N h;Q 3=7.5 (0.80Rev* N h_X :§N h\ G _The dream sheep headbutts you but does no damage.N hD ##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 93/97 =======================- P...# ##......P.Magic: 18/18 ======================== #..########.....#N h\tAC: 12Str: 12 ##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 ##...P#####...†#@#Noise: ===------  Time: 12217.5 (0.0) ....### ###...Y###a) +5 sling (freeze) d) +0 sling {Daeho} ....# #........#Fire: a) +5 sling (freeze) {Cipactli} ....####♣#..............Zot (14460) Gem (211) Rev* N h.....#.~.♣♣♣§♣§.......$. ........~.§§♣§♣.........Y   dream sheep .......†§♣♣§§♣~....##... ......#§.§§.♣§♣....# .. ....####♣♣.♣♣♣§...## .N hThe sling bullet freezes the dream sheep.  The dream sheep is almost dead. _The dream sheep headbutts you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (almost dead, 74% to hit)N hXdE##...P##....... #.#planckenstein the Skirmisher ....### ...........Coglin of Okawaru *****. #...# .....##...#Health: 93/97 =======================- P...# ##......P.Magic: 18/18 ======================== #..########.....#AC: 12Str: 12 ##...#..#......#EV: 14Int: 10 ##..#..........##SH: 0Dex: 21 ##..............##XL: 12 Next: 76% Place: Lair:3 N hGe*##...P#####...†#@#Noise: ===------  Time: 12217.5 (0.0) ....### ###...Y###a) +5 sling (freeze) d) +0 sling {Daeho} ....# #........#Fire: a) +5 sling (freeze) {Cipactli} ....####♣#..............Zot (14460) Gem (211) Rev* .....#.~.♣♣♣§♣§.......$. ........~.§§♣§♣.........Y   dream sheep .......†§♣♣§§♣~....##... ......#§.§§.♣§♣....# .. ....####♣♣.♣♣♣§...## . N he_The dream sheep headbutts you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (almost dead, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the dream sheep but does no damage.N h;MYou shoot a sling bullet.  The sling bullet hits the dream sheep but does no damage.  The dream sheep is almost dead.  You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.  You kill the dream sheep!N h†§♣§§N h s.♣.~§♣.§N hً488.4 (0.9590N h!:§N hUP _Okawaru accepts your kill.N h p.....### ..... ##...# .....##...# #P...# ##......P. ##..########.....# .##...#..#......#..#....###....## .##...P#####...†#†# .....### ###...@###.# #........#.####♣#................#.~.♣♣♣.♣........$.....~.~§♣.♣.........†§♣♣§§♣~....##...#§.§§.♣§♣....# .. #....####♣♣.♣♣♣....## .N h< R..## #..♣......N hЪ 9§N h~ 5---9.4 (1.0809N hɫ N hG :§N hr x _You see here a dream sheep corpse.N hd#...# .....##...# P...# ##......P. ..########.....# .#..#......# ##..#..........#........P#####...†#†# ...### #### #......@.# ####♣#.......~.♣♣♣.♣$. ..~.~§. †§♣♣§§♣~....###§.§§§♣.♣....# ####♣♣.♣♣♣....##  . #..♣......P# .....N h§§§.6---2078 _N hL§§N hN hI...# .....##...# ...# ##......P. ..#.....# ...#..#......# ..#...## ...## ...P#####...†#†# ### ###...†### # #.# ####♣#.#.~.♣♣♣.♣.$.~.~§♣.♣.†§♣♣§§♣~....##.#§.§§.♣.♣....# ..N h1####♣♣.♣♣♣....## ..## #..♣...... .. N hun§§§♣§N h7=167) Rev+ N hM§§N h N h* # ##......P. ####### .#..#......# ..#..........#. ...... ...P#####...†#†# #... ..### ### .....# #........##......####♣#.........~.♣♣♣.♣$..~.~§♣§.†§♣♣§§♣~....###§.§§§♣§♣....# ....#####♣♣.♣♣♣....## N h #..♣...... P# ....... .####......N h N h |256N h N h N h# ##......P. #.....# #..#......# .#....## ....## .P#####...†#†# ##.### ###...†### #.....## #.##.####♣#.#.~.♣♣♣.♣.$.~.~§♣§♣.†§♣♣§§♣~....##.#§.§§§♣§♣....# ....#.####♣♣.♣♣♣....## #....### #..♣...... #.P# ....... . N hc d§♣§.N h)!|345N h(:§N h,N ht###### .#..#......# .... #..........#........P#####...†#†# ##.. ### #####.....# # #........##........ ####♣#....~.♣♣♣§♣§$..~.~§♣§♣..†§♣♣§§♣~....###§.§§§♣.♣....# ....# ####♣♣.♣♣♣....## # #..♣...... .P# ....... .####....... ....N hj§§.§§N h|434N h]L§§N hN hu.....# #..#......# .. .## ....## . P#####...†#†# ###. ###...†#####.....#.  #.##.♣#....§§. N h #.~.♣♣♣§♣.§.....@$.~.~§♣§♣.†§♣♣§§♣§....##.#§.§§§♣.♣....##....#.♣♣.♣♣♣....####....#. ## #..♣...... #. P# ....... .####....... . N ha§§~§N h=523) Rev N h9§N hN h>: .....# ..#......# .## .## . #####...†#†# ###......P ###...†#####.....#.#.##.♣#....§§. .~.♣♣♣§♣.§..~.~§♣§♣.†§♣♣§§♣~....##. #§.§§§♣.♣§...##....#.♣♣.♣♣♣....####....#. #..♣...... .#..... # ....... # ......#  N hTD D...N hE |612N hsL N h2W N hX 7.4 (201N ho] N ha ? _You now have 858 gold pieces (gained 18).N h$`.....# #......# .. ## #.......### #.......#...†#†# ###......P#  ###...†#####.....#.#.##.♣#....§. ~.♣♣♣§♣. .~.~§♣§♣. †§♣♣§§♣~....##. §.§§§♣.♣....##....#.♣♣.♣♣♣....####....#.  #..♣...... .#......  . #.......#. .......# N h7N h8.4 (1490N hN hN hH.....# #......# .### #.......# ## #.......# ...†#†# ###......P#P  ###...†#####.....#.#.##. ♣#....§. 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N h;pN hp|345N hxN h{O hE# ........#### #..#.......####..†#†# ###......P#PPP.. O h (####.....#.....PP.# ..##............P# §......# ♣..## ~....##P.... .♣....##....#..#...####..#..... O hg...... #.#........### ..... ##.......###  ........#  .## O hO h˛|434O hTO hZO hn### #..#.####... †#†# ###......P#PPP.. ####.....#.....PP.# O hn..##............P# §.......# .## #### ~....##P.........##....#..#...###..... O h o..... #.#........### ##.......###  ........# O hTo .##...   ###. #.O hyO hz|523O huO hiO h #.####... #†# ###......P#PPP.. ####.....#.....PP.# ..##............P# ....# O ho .## ##### ....##P...... ....##....#..#.. ...###..... #.#........### ##.......###  ..#  .##... # O hե s ###. #O h O h |612O h O h O hF## #.####...  †# ###......P#PPP..  #####.....#.....PP.#  ##..P#  ..#  ##  #.O hws ##.P. ##....#.#..  ####....#....#.#  #.#..###.....#  ##.### .. . ..# ..  O h.##... .#.#.   ###. ###     O h-t   O h#O h|701O huO h%O h] ###......P#PPP..  ####.....#.....PP.#  .##............P#  ....#  ##  ######.. ##P....... ##....#..# .O h###....#.@.....#  #.#........###.....#  . ##.......### .......  ........# .  .##... ..#.#  ###. ..### #  .P#  .##  O hO h~}8390O hO h֙O h ###......P#PPP..  .....#.....PP.#  ##...P#  ..# . ## .P #######.. .##.P...... .##....#.#. ####....#....#.#  . #.#.###.....#   ##.### #.# .# #. .##... #..#.#. ###. ...### #. ..P#  ..##   O hO hO h}9889O hO hO h ##.....#.....PP.#  #............P# ..  ..# ...  ## #.P ######....  ##P.........P  ##....#..#.. #...#.......#   #.#........###.@...#   ##.......### #.......# ..# #.  .##... #..#.#  ###. ...### #  ...P# #  #..##  ..#   O hY O hI }4078O h: O h O h 7.....#.....PP.#  ....P# . ...# . ## #.P..  #######....#  #.P.........P.  #....#.#.......  ....#....#.#  #.#.###..@..#  ##.### #.#  .# #.#  .##... #..#.#. ###. ...#####. ...P# ##  ##..##  ..#   O h: 167O h O hױ O h4O hO hvO h56O h@4534O h23O hhO h12O hOO hO h^01O hO h{O hD29O h 10O h^O h?O hu879O hO hCO hO h+^78O hO h)67O he 56O ht45O hO hO ht34O hO hO ht23O h)O hxO h!t12O hk"O hr$O h&C0O h&'11O h(O h)O hZ,u190O h,O hO.O h1O h1u869O h2O hF5t78O h5O h7O hh9O h:^67O h:O h;O h?t56O h~?O hD45O hEO h3L34O h[k231201090O h]O hO^859O h_O h`t78O h1aO hf67O h4hO h'l56O hr45O h6sO h{vt34O hwO hyO hp|t23O h]}O h~O hkt12O hy01399084978675645O h8O h34O h#O hfO h^23O hoO h׿O hHO h^12O hO hIO ht01O hO h&O hfu890O hpO hqO h~u839O h4O hO hXt78O hkO h9O h0t67O hO hwO h564534O hO hMt23O h/O hO hO ht^12O hO hO h* O h V01O hV O h O hWO h_790O hdO hO h@O h_829O hQO h:O hvO h^78O hiO hO h)"67O h#O h't56O h(O h*O h.t45O hb0O h734O h8O h@:O h=O h >V23O h>O hAO hCO hED^12O hEO hXGO hvJO hJ^01O hKO h^NO hJRO hR_690O hrSO hUO hXu819O hYO h[O h_t78O h_`O h+cO h ft67O h gO h"iO hlC5O hm16O hmO hdoO hrO hhr^45O hsO h/vO h=yO hy^34O h\zO h'|O hJO h^23O hJO h|O hO h^12O hO hO heO h^01O h4O hBO h590O hO hou809O hӖO h2O hO hV78O htO hO hLt67O hǠO hݡO ht56O hO hOO hct45O hO hO ht34O hO hIO ht23O h"O hO ht12O hO hzO h O hh^01O hO h3O hu490O hZO hֿO hq8) Gem (99) O hJO hlO hO hfV78O hO hO hl67O hrO hO h@l56O hO hO hDl45O hO hO h!O hV34O hO hO h l23O hO hO h:l12O h O hEO hl01O hgO h|O hm390O hO hO hj889O hO hRO hVC7O h)8O hzO hvO hoO hV67O h O h8 O hil56O hO hO hl45O h>O h@O hO hV34O hO h!O hu%V23O h%O hY&O h)O h0 #..   .. .##  .###... ..##   P..##  .#....## #...###  .....#.# ##  O h;1+......#. #  Y....... ##.....k#  ........ ##.@##  .. ##P...#  O hy1<.(.##. . #...### ### .....# ...###...# ##.# #..### .........# ###.## O h1..# #........####..##  k   wyvern (asleep)O h1C#..# #..........###.##...P ...........##.#.#O h32.... ...#............#O h=234504.0)O h?z6512O hDO hHY _A wyvern comes into view.O h ((((kYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.O hT`  The wyvern hisses angrily.  You shoot a sling bullet.O hʇO h͐...k.===7.2 (0.8)01) Rev O h8O hJ _The sling bullet hits the wyvern but does no damage.O h4{ (((You shoot a sling bullet.O hz  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet.O h-AO hHa..k.O hnIw8.0290O hOO hbSJ _The sling bullet hits the wyvern but does no damage.O h=n (((((You shoot a sling bullet.O h  The sling bullet closely misses the wyvern.You shoot a sling bullet.O hB ...k.O h^ 9 (0.9879) Rev+ O h O h ` _The sling bullet barely misses the wyvern.O hk y (You shoot a sling bullet.O h1 (((The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet.O hs O h{ h..k.O h} `9.7 (0.88O h O hV d _The sling bullet completely misses the wyvern.O hI`  You shoot a sling bullet. The sling bullet hits the wyvern.O hm  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.O h\  The wyvern is almost dead.The wyvern barely misses you.O h]^d50.57O hcO he> _The wyvern bites you but does no damage.O hz  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.O hF (((The wyvern is almost dead.You shoot a sling bullet.O h ..kThe sling bullet barely misses the wyvern.O h1.4 (0.967) Rev* O hO h> _The wyvern bites you but does no damage.O hNo%  O ho;You shoot a sling bullet. The sling bullet hits the wyvern.O h[q _The wyvern bites you  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is almost dead.You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.  You kill the wyvern!O h[.O h'8.O h 802.2 (0.856O hO hΞP _Okawaru accepts your kill.O h O h O hm O h H _No target in view!O h4O hO hO hO h 45 _O h?O h@34O hO hO hO hO h,g23) Rev+ O hO hYO hrO hV12O hbO hO hO hV01O hO hsO hO hW190O hWO h[O hPO ho869) Rev O hrO hNO hO h_V78O hFO h<O h O hqV67O h O hO hO h]V56O h8O h[O h1 O h [45) O h O h O hO h+V34O hO hO hXO hV23O hlO h^O h&] ..#.#  ## ......  ... #....  .... ###.#.  #.. [.....#  .. ..#....## .###... ........##  #P@.##O h'G---65.2 (13.0)#....## ##...### .....#.# #......## .#. ##......# Y....... ##......# O h(3........ ##..###.## ........ ##P...##..## <.(.##. . #...#####..### .....###...# #..##.#O h1---6.2 (1412O hH?O hB) _Found a chain mail.O h  _No target in view!O hDs O ht O ht O hsx O h:~ O h~ ]01 _O h` ,O h O h W090O h8 O h O h M ..# #.  .....####.  ...#.#... O h7 .. ## ......> .# ... #.....  .... ..###.#. l# #.. ..[  .. ...#..@. 8.2 (2.0)O hޖ ###.............## ...........#P..## <#.#....##....####...### .#.#...# #......## #..## ##......# Y....... ##......# .P........ ##..###.## ..... ##P...##..## O h O h M9.2 (38O h *59O h O h ; _Found a stone staircase leading down.O hB'O h(O hA)O h-O hv2O h 3V78O h:,O h<O h<V67O h=O hs@O h-EO hEV56O hGO hJO hOO hPV45O hQO hVR  There is a stone staircase leading down here.O h\O h\]34 _O h_O hfbO hfO hgV23O hhO h6kO h^oO hoV12O hqO hsO h7xO hxV01O hzO hO}O hO h$X2990O hrO hPO h[O hT849O hO h`O hdO hV78O hO hO hjO hәV67O hO h+O hO hBV56O hO hO h5O hV45O hO h    O h{#####   #.#.##   #...   #.###   O h##.@.#   ## ##..###   #.. ###...#  O hT .#.# #...###   ....# ##...P#  O h E .....####..####   #...#.#....#   #O hT>.##   .P#.....##  O h#083.2 (14.0)O hz4.2 (1534O h,O h. _K - a scroll of identifyO h)O hO hO hO hO hvV23O h12O hVO h7O hV01O hO h/O hO hW890O hO hO h@8O hU@39O hVO hO hLV78O hO h O hgO hN67O hO hFO hO h@V56O hO h%O hl45O hbO h@O h4O hrV34O hO hO h O heN23O hO h_O hO htV12O hO hBO hO h=V01O h-O hO hO h O790O hAO hO hYO hT829O hO hlO hYO hV78O hkO hO h\O hV67O hUO hQ O h O h N56O hc O hO hO hV45O hO htO hO hJV34O h$O hO hr O h V23O h3!O h"O h'l12O h(O h+01O h6,O h-O h7/O hp/W690O h/O h1O h-3O h3T819O h4O h5O h27O h7N78O h7O h#9O h:O h?;@67O hs;O h;O h<O h?O h?V56O hL@O hBO hCl45O hWE,O hFl34O h[GO h\HO hIO hJd23O hKO hNO hxNV12O h OO h:QO hUl01O hEVO hWO h~ZO hZW590O h4[O h\O h^O h^X89) O h_O haO heO h9fS78O hO hO h2O hC7O hO hUO hO hw;6O h@O hO hO hRC5O hūO hxO hO h;4O hPO h\O hmO hC3O hdO h8O hGO h;2O hO hپO hY1O hO hGO hJ ###.### #.## ##. ##..###..# ##.. O h. ##..#..### ###..... ##..#.#.# #...##... ##....## ##...P#.... ##.....####..####O h..... #.#...#.#....# . ...#...##.#.......>.## O h*;. #.# #...@...P#.....##  #. ............###.#.##  O h` #.# #l#.#.......[.....## ###........#.......#....## .#.#.#.###.............##  O h .......................#P..## l   komodo dragon (asleep)O hL ...#.#<#.#....##....####...###  #.l.k.......#.#...## #......#O hHj ##...........#..## ##......O h.436.2 (52O hg7.2 (530O hO hhO h6((((((l  slow)K - a scroll of identify  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The komodo dragon seems to slow  The sling bullet freezes the komodo dragon.  The komodo dragon hisses angrily. O h  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon. O h  O h  ..l....===8.1 (0.9)39) Rev  O h O h"h _The komodo dragon is moderately wounded. O hW ((((( O hݔqYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O hYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.freezes the komodo dragon. O h% O hk....l. O h_f9 (0.88 O h O h8e _The komodo dragon is heavily wounded. O h6 (((((You shoot a sling bullet. O h  The sling bullet barely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O h j..l.. O hf _9.7Rev+  O h  O h e _The komodo dragon is heavily wounded. O h (((( You shoot a sling bullet.  The sling bullet hits the komodo dragon. O h#  The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O hp ...l.40.57 O h  O hT f _The komodo dragon is severely wounded. O h3U (((You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O hf((The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.You shoot a sling bullet. O hrq ...l.The sling bullet barely misses the komodo dragon. O hmro1.4 (0.96) Rev*  O hUz O h}C _The komodo dragon is no longer moving slowly. O hU ((( O hqYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O hbI _The komodo dragon is no longer moving slowly.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded. O hh O hXl.... O hc2.35 O hy O hY  O hX_The komodo dragon is severely wounded. O h^8 { (((You shoot a sling bullet. O h  The sling bullet barely misses the komodo dragon.You shoot a sling bullet. O hG  O hS `.l. O hrT c3.24 O hZ  O hW^ k _The sling bullet completely misses the komodo dragon. O h{ (((You shoot a sling bullet. O hj(slow)  You shoot a sling bullet.  The sling bullet completely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon. O h) O h02N..l O h2c4.13 O h9 O h<f _The komodo dragon is severely wounded. O h{{ (((You shoot a sling bullet. O hN  The sling bullet barely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O h N..l O hbc5.02 O h6 O hf _The komodo dragon is severely wounded. O h5  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O h<  The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon. O h  The komodo dragon is almost dead.8 (0.81 O h^  O h Z _The komodo dragon barely misses you. O h(M_The komodo dragon barely misses you.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You kill the komodo dragon! O hvq† O h * (((Okawaru accepts your kill. O h(P..† O h-026.6 O h O h/ _You shoot a sling bullet. O h/O  O hQ Read which item? Scrolls  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fogK - a scroll of identify [!] read|quaff|evoke[?] describe selected O h- O h> O hm%###.### #.####. planckenstein the Skirmisher##..###..###.. Coglin of Okawaru *****.. ##..#..### ###... Health: 97/97 ========================.. ##..#.#.# #...## Magic: 18/18 ======================== O h... ##....## ##...P# AC: 12Str: 12.... ##.....####..#### EV: 14Int: 10..... #.#...#.#....#SH: 0Dex: 21. ...#...##.#.......>.##XL: 12 Next: 82% Place: Lair:3. #.# #..†@...P#.....##Noise: ===------  Time: 12446.6 (0.0)#. ............###.#.##a) +5 sling (freeze) d) +0 sling {Daeho} #.# #.#.#.......[.....##Fire: a) +5 sling (freeze) {Cipactli}  O h9.####........#.......#....##Zot (14231) Rev* .....#.#.#.###.............##.......................#P..##...#.#<#.#....##....####...### #.l.k.......#.#...## #......# ##...........#..## ##......  _The komodo dragon barely misses you.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You kill the komodo dragon!Okawaru accepts your kill. _You shoot a sling bullet. O h, O hIdentify which item? (\ to view known items) Potions (select first with !)  j - 2 bubbling grey potions  n - 2 viscous blue potions  q - a bubbling orange potion  t - 2 dark potions  w - a white potion  O h E - a ruby potion  F - 2 fizzy coppery potions[?] describe selectedO h2 O h?###.### #.####. planckenstein the Skirmisher##..###..###.. Coglin of Okawaru *****.. ##..#..### ###... Health: 97/97 ========================.. ##..#.#.# #...## Magic: 18/18 ========================... ##....## ##...P# AC: 12Str: 12.... ##.....####..#### EV: 14Int: 10..... #.#...#.#....#SH: 0Dex: 21O h0 . ...#...##.#.......>.##XL: 12 Next: 82% Place: Lair:3. #.# #..†@...P#.....##Noise: ===------  Time: 12446.6 (0.0)#. ............###.#.##a) +5 sling (freeze) d) +0 sling {Daeho} #.# #.#.#.......[.....##Fire: a) +5 sling (freeze) {Cipactli} .####........#.......#....##Zot (14231) Rev* .....#.#.#.###.............##.......................#P..##...#.#<#.#....##....####...### #.l.k.......#.#...## #......# ##...........#..## ##......  _The komodo dragon barely misses you.You shoot a sling bullet. O h  The sling bullet hits the komodo dragon.  You kill the komodo dragon!Okawaru accepts your kill. _You shoot a sling bullet.O hj  As you read the scroll of identify, it crumbles to dust.---7.6 (10O h'O ht+T _j - 2 potions of lignificationO hO hO hгO hO hZ29O h  You see here a komodo dragon corpse.O hO hfJ8 _O hO hO hO h@T7) Rev+ O hmO h=O hFO hC6O h_O hlO hfY5O hO hO h>Y4O hkO heO h(t3) Rev O hO hEO hrO hC2O hO hq O h O hC1O hO hO hY0O hO hO h:I19) O hO h(q _g - 5 potions of curing (gained 1)O h-Y8O h1.O h0O h5Y7O h6O h":O h.>Y6O hG?O hCO h"GO hGC5O h7HO hXKO hOY4O hVQO hSO h\O.#.. ##.....# ##.....# ###......## ## #....####.........## ## #...#.............###. #..........#...#...##. #.P.......#.#.#.#..†.. ##.....#............. ##...##.#.#.#.#..... #P.@####........#...--- #P......#.#.#.###... #............. O h^....#....#.#<#.#....# ......#.#...........#. #...... ####...........# Y   death yak (wandering) .....## #......Y...... ...Y.. ###....P. .....# #./......O h1c0636.0)O hslyYY.O h}mp==4.6 (173O htO hx, _The death yak bellows!O h}9....# ###......##....####......##.#...#.........#.#..........#...#...##.##.P.......#.#.#.#..†..#.....#.............##...##.#.#.#.#.#P..####........##P..@...#.#.#.###.#.................#....#.#<#.#....##...#...........##.......####......Y..### #......Y....... ###....P.......# #./......#.#..#####...##P.<.(.##.O hCY.Y 2 death yaks (1 wandering)YO hFu--5.0)2O hMO hSO h!....# ###......## ##.#....####.## ##.#...#..###.#.#..........#...#...##.#.#.P.......#.#.#.#..†.##.....#.##...##.#.#.#.#.#P..####.#.#P...@..#.#.#.###.#.......#....#.#<#.#....##........#.#.....#.#.#..Y....####....#......### #......Y.O h   death yak...... ###....P....Y# #./..... O hO hO h.YY 2 death yaks (1 wandering)Y.O h|--61O hO hsO hx....# ###......## ##.#....####.## ##.#...#....###.#.#..#...#...##.#.#.P.#.#.#.#..†....P##.....#.....###...##.#.#.#.#.[#P..####.#.#P....@.#.#.#.###.#.......#....#.#<#.#....##.O hTU.......#.#...........#.#.#...Y...####.....#..#.....### #........ ...Y.. ###....P......# #./......#.#..#####...##P.<.(.##. . O hAO hY.Y   death yakO ha70O hO h O hV #....####...##.#.............###.#..........#...#...##.#.#.P#.#.#.#..†....P##.....#...............####...##.#.#.#.#[.O hW #P..####........#.#P......#.#.#.###.#.................#....#.#<#.#....##....Y..#.#...........#.#.#.......###..##.....### #.......Y.. ###....P .....# #./......#.#..#####...##P.<.(.##. .....#...#####P.....# ..O hZ O hee TY.O h.f b809O hm O ho O h2l3#....####.## ##.#...#.......###.#...##.#...#...##.#.#.P.#.#.#.#..†....P#.##.....#........###...##.#.#.#.#.[.#P..####........#.##P......#.#.#.###.#......Y#....#.#<#.#....##..#.#...........#.#...##.......####...........#..## .....### #............Y.. ###....P. .....# #./.............#.#..#####...##P.<.#.....#...#####P.....# ...#O hnO hyQY.O hza98O hO haO hL#....####.## ##.....##...#.............###.#...#.#..........#...#...##.#.#.P.......#.#.#.#..†....P#.##.....#.........###.##...##.#.#.#.#.[.#P..####........#.#.#P......#.#.#.###.#..Y.O hk......#....#.#<#.#....##....#.#.#...........#.#...##.......####...........#..## .....### #...............Y.. ###....P.. .....# #./............. ##.#..#####...##P.<.(.##. . ##.....#...#####P.....# ...#O hO hH.YO hb707O hIO hO h#....####.## ##.....##...#.............###.#...#.##..........#...#...##.#.#.P.......#.#.#.#..†....P#.##.....#...............###.###...##.#.#.#.#.[.#P..####........#.#.#P......#.#.#.###.#...Y.......#....#.#<#.#....##....#.#.#...........#.#...## #.####...........#..## .....### #...............  ...Y.. ###....P........ #.....# #./............. ##.#..#####...##P.<.(.#[3O h!o4m#. . #.#.....#...#####P.....# ...#.Y16O hO h ~#....#.#...#.#.#..........#...#...##.#.......#.P#.#.#.#..†....P##.....#...............###.#O h] 1##.#.#.#.#[.....#P..####........#.##P......#.#.#.###...#....Y............#......#....#.#@#.#....##....###.#.#...........#.#...##  #.####...........#..## #.....### #............... # ...Y.. ###....P ## .....# #./...... ##P#.#..#####...##P.<.(.##. . #......#...#####......# ...####.........## ###..### .......O h  O h5 L.YO h# a25O h! O h% a _There is a stone staircase leading up here.O hu #...#.............###.#...#.#. planckenstein the Skirmisher#..........#...#...##.#....... Coglin of Okawaru *****.#.P.......#.#.#.#..†....P#.... Health: 97/97 ========================##.....#...............###.#. Magic: 18/18 ========================##...##.#.#.#.#.......[..... AC: 12Str: 12#P..####........#.......#... EV: 14Int: 10#P......#.#.#.###........... SH: 0Dex: 21O h?#.....Y****................# XL: 12 Next: 82% Place: Lair:3......#....#.#@#.#....##....### Noise: ---------  Time: 12472.6 (0.0).......#.#...........#.#...## # a) +5 sling (freeze) d) +0 sling {Daeho} #.......####...........#..## # Fire: a) +5 sling (freeze) {Cipactli} .....### #............... # Zot (14205) ...Y.. ###....P........ ## .....# #./............. ##P Y   death yak#.#..#####...##P.<.(.##. . #..O hԵb#.....#...#####......# ...###.##.........## ###..### ....... _g - 5 potions of curing (gained 1) _The death yak bellows! _There is a stone staircase leading up here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)O h\~ #...#.............###.#...#.#. planckenstein the Skirmisher#..........#...#...##.#....... Coglin of Okawaru *****.#.P.......#.#.#.#..†....P#.... Health: 97/97 ========================##.....#...............###.#. Magic: 18/18 ========================##...##.#.#.#.#.......[..... AC: 12O hJ^Str: 12#P..####........#.......#... EV: 14Int: 10#P......#.#.#.###........... SH: 0Dex: 21#.....Y((((................# XL: 12 Next: 82% Place: Lair:3......#....#.#@#.#....##....### Noise: ---------  Time: 12472.6 (0.0).......#.#...........#.#...## # a) +5 sling (freeze) d) +0 sling {Daeho} #.......####...........#..## # Fire: a) +5 sling (freeze) {Cipactli} .....### #............... # Zot (14205) ...Y.. ###....P........ ## .....# #./............. #O h_#P Y   death yak#.#..#####...##P.<.(.##. . #..#.....#...#####......# ...###.##.........## ###..### ....... _The death yak bellows! _There is a stone staircase leading up here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.O h  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.O hqO hb.Y...O h===3.5 (0.94) Rev O hO h7 _The death yak is lightly wounded.O hf  #...#.............###.#...#.#. planckenstein the Skirmisher#..........#...#...##.#....... Coglin of Okawaru *****.#.P.......#.#.#.#..†....P#.... Health: 97/97 ========================##.....#...............###.#. Magic: 18/18 ========================##...##.#.#.#.#.......[..... AC: 12Str: 12#P..####........#.......#... EV: 14Int: 10#P......#.#.#.###........... SH: 0Dex: 21#......Y***................# XL: 12 Next: 82% Place: Lair:3......#....#.#@#.#....##....### Noise: ==O hY =------  Time: 12473.5 (0.0).......#.#...........#.#...## # a) +5 sling (freeze) d) +0 sling {Daeho} #.......####...........#..## # Fire: a) +5 sling (freeze) {Cipactli} .....### #............... # Zot (14204) Rev ...Y.. ###....P........ ## .....# #./............. ##P Y   death yak#.#..#####...##P.<.(.##. . #..#.....#...#####......# ...###.##.........## ###..### .......You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)[O hw 8;13HO hU  #...#.............###.#...#.#. planckenstein the Skirmisher#..........#...#...##.#....... Coglin of Okawaru *****.#.P.......#.#.#.#..†....P#.... Health: 97/97 ========================##.....#...............###.#. Magic: 18/18 ========================##...##.#.#.#.#.......[..... AC: 12Str: 12#P..####........#.......#... EV: 14Int: 10#P..(((.#.#.#.###........... SH: 0Dex: 21#......((((................# XL: 12 Next: 82% Place: Lair:3......#....#.#@#.#....##....###[3O hCW 7m Noise: ===------  Time: 12473.5 (0.0).......#.#...........#.#...## # a) +5 sling (freeze) d) +0 sling {Daeho} #.......####...........#..## # Fire: a) +5 sling (freeze) {Cipactli} .....### #............... # Zot (14204) Rev ...Y.. ###....P........ ## .....# #./............. ##P Y   death yak#.#..#####...##P.<.(.##. . #..#.....#...#####......# ...###.##.........## ###..### .......The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly woO hX 2unded, 86% to hit)  You shoot a sling bullet.O h 5MO h @Press: ? - help, Shift-Dir - straight line  Aim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet barely misses the death yak.You shoot a sling bullet.  O h 7The sling bullet hits the death yak but does no damage.O hp O h} O h~ ...O h% 2.Y..O hw O h O h &4.4 (0.9O h %3O h} O h O h  O hf O h )_The death yak is lightly wounded.O h, #...#.............###.#...#.#. planckenstein the Skirmisher#..........#...#...##.#....... Coglin of Okawaru *****.#.P.......#.#.#.#..†....P#.... Health: 97/97 ========================##.....#...............###.#. Magic: 18/18 ========================##...##.#.#.#.#.......[..... AC: 12Str: 12#P..####........#.......#... EV: 14Int: 10#P......#.#.#.###........... SH: 0Dex: 21#.......Y**................# XL: 12 Next: 82% Place: Lair:3......#....#.#@#.#....##....### Noise: ==O h".=------  Time: 12474.4 (0.0).......#.#...........#.#...## # a) +5 sling (freeze) d) +0 sling {Daeho} #.......####...........#..## # Fire: a) +5 sling (freeze) {Cipactli} .....### #............... # Zot (14203) Rev ...Y.. ###....P........ ## .....# #./............. ##P Y   death yak#.#..#####...##P.<.(.##. . #..#.....#...#####......# ...###.##.........## ###..### .......You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)[O hi/8;14HO hm #...#.............###.#...#.#. planckenstein the Skirmisher#..........#...#...##.#....... Coglin of Okawaru *****.#.P.......#.#.#.#..†....P#.... Health: 97/97 ========================O h##.....#...............###.#. Magic: 18/18 ========================##...##.#.#.#.#.......[..... AC: 12Str: 12#P..####........#.......#... EV: 14Int: 10#P......#.#.#.###........... SH: 0Dex: 21#.......Y((................# XL: 12 Next: 82% Place: Lair:3......#....#.#@#.#....##....### Noise: ===------  Time: 12474.4 (0.0).......#.#...........#.#...## # a) +5 sling (freeze) d) +0 sling {Daeho} #.......####...........#..## # Fire: a) +5 sling (freeze) {Cipactli} .....#O h## #............... # Zot (14203) Rev ...Y.. ###....P........ ## .....# #./............. ##P Y   death yak#.#..#####...##P.<.(.##. . #..#.....#...#####......# ...###.##.........## ###..### .......The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.O hMPress: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.O h'O h/q...O h0y5.2 (0.82) Rev+ O h9O he=7 _The death yak is lightly wounded.O h 1#..........#...#...##.#.......>#.P#.#.#.#..†....P##.....#...............###.#.###.#.#.#.#.......[.....##P..####........#.......##P......#.#.#.###.........#.................#PO hw ......#....#Y#<#.#....##....###.#.....@.....#.#...## #. #.###.## # .....### #.... # ..Y.. ###....P ##..# #./...... ##P. #.#..#####...##P.<.(.##. . #... Y   death yak....#...#####......# ...###.. ##.........## ###..### ........ #..O h r ..# #O h3 O h% K.YO h% r---6.2 (1.01O hj1 O h2 O hl#.P#.#.#.#..†....P#.....##.....#...............###.#.####.#.#.#.#.......[.....##P..####........#.......##P......#.#.#.###.........#...................#P ......#....#.#<#.#....##....####. .#...Y.......#.#...## #.. .####.....## # ....### #..O h.. ##. .Y.. ###....P ##...# #./...... ##P. .#..#####...##P.<.(.##.. . #...#....#...#####......# ....## #.........## ###..### ....... ....# ..# # .## ##.O hO h&O hѩY.YY 2 death yaks (1 wandering)O hD---70) Rev O hO hO h ##.....#...............###.#.# ##...##.#.#.#.#.......[....P..####........#.......#......Y.#.#.#.###......................#P ......#....#.#<#.#....##....####.#.#...........#.#...## #.###...Y.#..## ##### #........ Y.. ###....PO h` ##. ...# #./......##P .#..#####...##P.<.(.##.. . #...# #.....#...#####......# ....###.......## ###..### ...... ..# ..# ###..#. ...P .O hO haj.YYO h3c8199O hO hO h  ##...##.#.#.#.#[....P..####........#.......#.......Y#.#.#.###......................#P O h c......#....#.#<#.#....##....####.#.#...........#.#...## #.###...Y.#..## ##### #........ Y.. ###....P ##. ...# #./......##P .#..#####...##P.<.(.##.. . #...# #.....#...#####......# ....###.......## ###..### ...... ..# ..# ###..#.O hq  ...P . .#...##. ...#O h O hG O h O h{ O h Y.Y.Y.YYY 4 death yaks (2 wandering)O h~ a98O ho O h O hnP..####........#.......#......Y.#.#.#.###...........Y.Y........#P ......#....#.#<#.#....##....####O h.#.#...........#.#...## #.###.#..## ##### #.....Y... Y.. ###....P ##. ...# #./.....##P .#..#####...##P.<.(.##.. . #...# #.....#...#####......# ....###.......## ###..### ...... ..# ..# ###..# 3 death yaks (1. ...P . .#...##. ...#  #.....#...##.#O hgO hO hO h'...Y.#Y.YO h(b807O h_1O h3O h:W..Y.#.#.#.##............Y.............#P ......#..Y.#Y#<#.#....##....####.#.#...........#.#...## #.###.#..## ##### #.... Y.. ###....PY ##. ...# #./......##P .#..#####...##P.@.(.##.. . #...# #.....#...#####......# ....###.......## ###..### ...... .O h-.# ..# ###..#. ...P .Y 4 death yaks (2 wandering)#...##. ...#  #.....#...##.# #P.$..####.# ..# ##.#O hO h O hG The death yak attacks as it pursues you!O hzO hO h.Y..#.Y..Y.YO hj5-=16) O hO h=  _The death yak gores you. _There is a stone staircase leading up here.O h O hO hO h1O hO hdO h.Y....Y..YY1O h6-25O h O h  #.⌠.##...#...##.⌠.####...♣♣♣♣.♣ #..####.....#.#..### ##..♣♣♣.♣.♣♣#..#+.###.....####...♣♣♣.♣♣♣#.#.....###.##...♣♣..♣♣##.#.......####♣♣#♣♣..♣###........## ###. ..####.#.⌠.#.........# #♣.♣.♣P...#.............# #♣.♣.2....#.#...#.#..@Y..## ♣...... .....##.....##.....## #♣♣.<.♣ O h ....####...##......# #♣#........### ##..♣.♣###.####...##### ##♣.♣#### ###.## ### Y   death yak.....# ###..# ..####P†#.## .....##.##.......## # _The death yak barely misses you.O hk! O h( O hy c7=-3.7 (2.5O hG ;4O h1 O h } _You climb upwards. _There is a stone staircase leading down here.O hUN#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 97/97 ======================== ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 O h...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ---------  Time: 12483.7 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14194) .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......### _The death yak barely misses you. _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deO h,ath yak (lightly wounded, 86% to hit)O hA #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 97/97 ======================== ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣......O h5C x Noise: ---------  Time: 12483.7 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14194) .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......### _There is a stone staircase leading down here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.O h$   Press: ? - help, Shift-Dir - straight line  Aim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the death yak.O hV F  The death yak is lightly wounded.O hW 5-===4.5 (0.83) Rev O h_ O hb . _The death yak gores you.O h#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 95/97 =======================- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== O hϭ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 O h-8.....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12484.5 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} O hu.....#........###..# ##..♣.♣# Zot (14193) Rev .....##.####...#######♣.♣# ......### ###.#####O hY   death yak ......# ###..# .....#######P†#.## .....##.##.......##O h\#You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is lightly wounded. _The death yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)O h^#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 95/97 =======================- O h_)....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12484.5 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} O hN``....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14193) Rev .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......##O h`# _The death yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  O h,alYou shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak.O hMAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak.  The death yak is moderately wounded.hits the death yak but does no damage.O hys  The death yak is moderately wounded.O hzp65.3 (0.82O hO hɄV _The death yak barely misses you.O h#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 96/97 =======================- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14O h8`Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12485.3 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14192) Rev .....##.####...#######♣.♣# ......### ###.#####Y   death yak O hS......# ###..# .....#######P†#.## .....##.##.......###The sling bullet hits the death yak but does no damage.  The death yak is moderately wounded. _The death yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)O h #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. O h.....#..#+.###.....####...♣♣♣.♣♣♣ Health: 96/97 =======================- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0O h Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12485.3 (0.0) O h......##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14192) Rev .....##.####...#######♣.♣# O h......### ###.#####Y   death yak O h......# ###..# .....#######P†#.## .....##.##.......###O h-The death yak is moderately wounded. _The death yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}O hPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.O hPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.O hs  The death yak is moderately wounded.O h7=6.1 (0.81) Rev+ O h O hA _The death yak gores you but does no damage.O h&{#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 97/97 ======================== ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 O h'..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12486.1 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14191) Rev+ .....##.####...#######♣.♣# ......### ###.#####Y   deatO h(bh yak ......# ###..# .....#######P†#.## .....##.##.......###The sling bullet hits the death yak but does no damage.  The death yak is moderately wounded. _The death yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)O h{#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 97/97 ======================== ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 O h..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12486.1 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14191) Rev+ .....##.####...#######♣.♣# ......### ###.#####Y   [0;10O h^;1mdeath yak ......# ###..# .....#######P†#.## .....##.##.......###The death yak is moderately wounded. _The death yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.O h2G(((Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is moderately wounded.  You shoot a sling bullet.O h- Y..The sling bullet barely misses the death yak.O h7-----9 (0.80O h*O h6/ _The death yak gores you!!O h c#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 77/97 ===================----- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... [33O hdmNoise: ===------  Time: 12486.9 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14190) Rev+ .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......###You shoot a sling bullet.  The sling bullet barely misses the death yak. _The death yak gores you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)O hg#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 77/97 ===================----- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@(((## ♣......[O h\h37m Noise: ===------  Time: 12486.9 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14190) Rev+ .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......###The sling bullet barely misses the death yak. _The death yak gores you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet.O h  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet barely misses the death yak.  The sling bullet hits the death yak but does no damage.O h}sNY..O htx87.8 (0.989) Rev* O hzO h}d _The death yak is moderately wounded. O h O hb"Fire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  O hU#p - 36 poisoned darts  y - 5 javelins  H - 3 silver javelins  J - an atropa-tipped dart Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (10)  x - a wand of acid (3)  B - a wand of mindburst (13)  I - a wand of flame (11) Scrolls (go to first with ?)  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  z - 3 scrolls of poison#O hҺ#O hN#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 78/97 ===================----- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 #O h7...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12487.8 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14189) Rev* .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......###You shoot a sling bullet.  The sling bullet barely misses the death yak.You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is moderately wounded.[2#O hU3;2HOkay, then.#O hJ#O hm. _$O h$O h!Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (10)  $O h#x - a wand of acid (3)  B - a wand of mindburst (13)  I - a wand of flame (11) [!] read|quaff|evoke[?] describe selected%O h0%O h(9%O h"A#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 78/97 ===================----- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12Str: 12 ..###........#.......####.. EV: 14%O hAInt: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#.............# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y..## ♣...... Noise: ===------  Time: 12487.8 (0.0) .....##.....##.....## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14189) Rev* .....##.####...#######♣.♣# ......### ###.#####Y   death yak ......# ###..# .....#######P†#.## .....##.##.......##[1%O hBq7;33H#You shoot a sling bullet.  The sling bullet barely misses the death yak.You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is moderately wounded. _Okay, then.%O h]#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 78/97 ===================----- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12%O h_Str: 12 ..###........#.......# ###.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#........***..# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..@Y*.## ♣...... Noise: ===------  Time: 12487.8 (0.0) .....##.....##..***## #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14189) Rev* .....##.####...##### ##♣.♣# ......### ###.## ###  Y   death yak ......# ###..# [16%O h`d.....#######P†#.## .....##.##.......## #The sling bullet hits the death yak but does no damage. _The death yak is moderately wounded. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)%O hqO#.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. planckenstein the Skirmisher #..####.....#.#..### ##..♣♣♣.♣.♣♣ Coglin of Okawaru *****. .....#..#+.###.....####...♣♣♣.♣♣♣ Health: 78/97 ===================----- ....#.#.....##......#.##...♣♣..♣♣ Magic: 18/18 ======================== ....##.#.............####♣♣#♣♣..♣ AC: 12%O hrsStr: 12 ..###........#.......####.. EV: 14Int: 10 ..####.#.⌠.#.........# #♣.♣.♣ SH: 0Dex: 21 ...P...#........###..# #♣.♣... XL: 12 Next: 82% Place: Lair:2 .....#.#...#.#..#*#.## ♣...... Noise: ===------  Time: 12487.8 (0.0) .....##.....##..##### #♣♣.<.♣. a) +5 sling (freeze) d) +0 sling {Daeho} ....####...##......# #......♣ Fire: a) +5 sling (freeze) {Cipactli} .....#........###..# ##..♣.♣# Zot (14189) Rev* .....##.####...#######♣.♣# ......### ###.#####Y  %O h%tp death yak ......# ###..# .....#######P†#.## .....##.##.......###The sling bullet hits the death yak but does no damage. _The death yak is moderately wounded. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)%O hJ(rooted) _The death yak is moderately wounded. _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)  The roots erupt in riotous growth!%O h%O h1 ...@Y....Roots grab the death yak.The grasping roots constrict the death yak!%O h380=======8.8 (18) Rev+ %O h.8%O h@;W _The death yak closely misses you.&O hj#.⌠.##...#...##.⌠.####...♣♣♣♣.♣ .#..####.....#.#..### ##..♣♣♣.♣..#..#+.###.....####...♣♣♣..#.#.....##......#.##...♣♣...##.#.....####♣♣#♣♣...###........#.# ###.####.#.⌠.#.# #♣.♣..P...#.# #♣.♣&O h\.#.#...#.#.@>Y..## ♣.##.....##.....## #♣♣.<.♣.####...##......# #.......#........###..# ##..♣.♣ ......##.####...##### ##♣.♣#.### ###.## ### .# ###..# ......#P†#.##.##.##.##&O hP  The grasping roots constrict the death yak!&O h1=-------97&O h&O hTE _The death yak struggles to escape constriction.'O hl)##.⌠.##...#...##.⌠.####...♣♣♣♣.♣. planckenstein the Skirmisher .#..####.....#.#..### ##..♣♣♣.♣.♣ Coglin of Okawaru *****. 'O h.......#..#+.###.....####...♣♣♣.♣♣ Health: 81/97 ====================---- .....#.#.....##......#.##...♣♣..♣ Magic: 18/18 ======================== .....##.#.............####♣♣#♣♣.. AC: 12Str: 12 ...###........#.......####. EV: 14Int: 10 ...####.#.⌠.#.........# #♣.♣. SH: 0Dex: 21 ....P...#.............# #♣.♣.. XL: 12 Next: 82% Place: Lair:2 ......#.#...#.#.@*Y..## ♣..... Noise: ---------  Time: 12489.8 (0.0) ......##.....##.....## #♣♣.<.♣ a) +5 sling (fr'O h/eeze) d) +0 sling {Daeho} .....####...##......# #...... Fire: a) +5 sling (freeze) {Cipactli} ......#........###..# ##..♣.♣ Zot (14187) Rev+ ......##.####...#######♣.♣# .......### ###.##### Y   death yak (rooted) .......# ###..# ......#######P†#.## ......##.##.......## _The death yak closely misses you.The grasping roots constrict the death yak! _The death yak struggles to escape constriction.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, constricted by roots, 98% to hit)'O h ##.⌠.##...#...##.⌠.####...♣♣♣♣.♣. planckenstein the Skirmisher .#..####.....#.#..### ##..♣♣♣.♣.♣ Coglin of Okawaru *****. ......#..#+.###.....####...♣♣♣.♣♣ Health: 81/97 ====================---- 'O h .....#.#.....##......#.##...♣♣..♣ Magic: 18/18 ======================== .....##.#.............####♣♣#♣♣.. AC: 12Str: 12 ...###........#.......####. EV: 14Int: 10 ...####.#.⌠.#.........# #♣.♣. SH: 0Dex: 21 ....P...#.............# #♣.♣.. XL: 12 Next: 82% Place: Lair:2 ......#.#...#.#.@(Y..## ♣..... Noise: ---------  Time: 12489.8 (0.0) ......##.....##.....## #♣♣.<.♣ a) +5 sling (freeze) d) +0 sling {Daeho} .....####...##......# #...... Fire: a) +5 sling (freeze) {Cipactli'O hO  } ......#........###..# ##..♣.♣ Zot (14187) Rev+ ......##.####...#######♣.♣# .......### ###.##### Y   death yak (rooted) .......# ###..# ......#######P†#.## ......##.##.......## _The death yak struggles to escape constriction.  'O h IFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.'O hۏ  Aim: a death yak (heavily wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded.The sling bullet hits the death yak.freezes the death yak.'O h >The death yak is severely wounded.The grasping roots constrict the death yak!'O h@2===90.7 (0.9'O h#'O h &E _The death yak struggles to escape constriction.'O h##.⌠.##...#...##.⌠.####...♣♣♣♣.♣. planckenstein the Skirmisher .#..####.....#.#..### ##..♣♣♣.♣.♣ Coglin of Okawaru *****. ......#..#+.###.....####...♣♣♣.♣♣ Health: 82/97 ====================---- .....#.#.....##......#.##...♣♣..♣ Magic: 18/18 ======================== .....##.#.............####♣♣#♣♣.. AC: 12Str: 12 ...###........#.......####. EV: 14Int: 10 'O hP...####.#.⌠.#.........# #♣.♣. SH: 0Dex: 21 ....P...#.............# #♣.♣.. XL: 12 Next: 82% Place: Lair:2 ......#.#...#.#.@*Y..## ♣..... Noise: ===------  Time: 12490.7 (0.0) ......##.....##.....## #♣♣.<.♣ a) +5 sling (freeze) d) +0 sling {Daeho} .....####...##......# #...... Fire: a) +5 sling (freeze) {Cipactli} ......#........###..# ##..♣.♣ Zot (14187) Rev+ ......##.####...#######♣.♣# .......### ###.##### Y   death yak (rooted) .......# ###..# ......#######P†#.## ......##.##.......##[1'O h8;2HThe death yak is severely wounded.The grasping roots constrict the death yak! _The death yak struggles to escape constriction.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, constricted by roots, 98% to hit)'O h]##.⌠.##...#...##.⌠.####...♣♣♣♣.♣. planckenstein the Skirmisher .#..####.....#.#..### ##..♣♣♣.♣.♣ Coglin of Okawaru *****. ......#..#+.###.....####...♣♣♣.♣♣ Health: 82/97 ====================---- 'O h.....#.#.....##......#.##...♣♣..♣ Magic: 18/18 ======================== .....##.#.............####♣♣#♣♣.. AC: 12Str: 12 ...###........#.......####. EV: 14Int: 10 ...####.#.⌠.#.........# #♣.♣. SH: 0Dex: 21 ....P...#.............# #♣.♣.. XL: 12 Next: 82% Place: Lair:2 ......#.#...#.#.@(Y..## ♣..... Noise: ===------  Time: 12490.7 (0.0) ......##.....##.....## #♣♣.<.♣ a) +5 sling (freeze) d) +0 sling {Daeho} .....####...##......# #...... Fire: a) +5 sl'O hking (freeze) {Cipactli} ......#........###..# ##..♣.♣ Zot (14187) Rev+ ......##.####...#######♣.♣# .......### ###.##### Y   death yak (rooted) .......# ###..# ......#######P†#.## ......##.##.......## _The death yak struggles to escape constriction.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.'O hQ   Aim: a death yak (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is severely wounded.The sling bullet hits the death yak!freezes the death yak.'O h&  The death yak is almost dead.The grasping roots constrict the death yak!  You kill the death yak!'O h D>.'O h) 381.5 (0.86) Rev* _Okawaru accepts your kill.'O h 'O h k _Your Evocations skill increases to level 9!(O hʨ4(O h(O h(O hEa45(O hlK5=4) Rev+ 6=3(O h(O h72(O hZ(O hq9=1(O hR(O h<(O h90=0) Rev (O h](O h(O hZb179(O h(O hw28(O h(O h(O hpq3=7(O hN(O hV4=(O hs66) (O h(O h/w65(O h`(O hQj --- _You start resting.(O h1502.5 (11.0)(O h7=---3.5 (124(O h,(O h@" _HP restored.)O h)O hLevel 2 of the Lair of Beasts <<<>>>>(Press ? for help)###............#.............##......♣.♣♣♣...##♣.♣# #####..............##.#.....⌠.<..+...⌠...+..>.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............######..................#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[####........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....#)O h#...............#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## #####..............#.#.....##......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..#)O h##..............##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..###.............###........#.......####..♣.♣.♣ #...### ##.....###.>..........####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######....####.............P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣#........#P....###.................#.#...#.#.@>...## ♣......#♣♣♣.♣.♣ ♣.......P#......#####.......^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣................####.............####...##......# #......♣#♣♣♣..♣♣...................###...............#........###..# ##..♣.♣# ♣..♣.♣.............P..#..#####P.............##.####...#######♣.♣# ♣♣♣............#.#######.#.####.............### ###.#####♣♣............## #...###.............# ###..###########...#############.............#######P†#.###P..#.###..######..###........##.##.......#####........##)O hO'#...## #...#..#####..........####..........###...# ######## ##...........##............##...##............###..........##)O hUG@>)O hk   #P.........##.####.....###.###.......=........###.#.###.#.#...###P..........⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ####.............##>)O hk (>*O hb*O h##.⌠.##...#...##.⌠.####...♣♣♣♣.♣. planckenstein the Skirmisher .#..####.....#.#..### ##..♣♣♣.♣.♣ Coglin of Okawaru *****. ......#..#+.###.....####...♣♣♣.♣♣ Health: 97/97 ======================== *O h!.....#.#.....##......#.##...♣♣..♣ Magic: 18/18 ======================== .....##.#.............####♣♣#♣♣.. AC: 12Str: 12 ...###........#.......####. EV: 14Int: 10 ...####.#.⌠.#.........# #♣.♣. SH: 0Dex: 21 ....P...#.............# #♣.♣.. XL: 12 Next: 88% Place: Lair:2 ......#.#...#.#.@>...## ♣..... Noise: ---------  Time: 12503.5 (0.0) ......##.....##.....## #♣♣.<.♣ a) +5 sling (freeze) d) +0 sling {Daeho} *O hނ2.....####...##......# #...... Fire: a) +5 sling (freeze) {Cipactli} ......#........###..# ##..♣.♣ Zot (14174) ......##.####...#######♣.♣# .......### ###.##### .......# ###..# ......#######P†#.## ......##.##.......##The grasping roots constrict the death yak!  You kill the death yak! _Okawaru accepts your kill. _Your Evocations skill increases to level 9! _You start resting. _HP restored.*O hA*O h*O h*O h*O hnC3*O h 2*O h106987*O h׬C6*O h*O h(FYou kill the death yak! _Okawaru accepts your kill. _Your Evocations skill increases to level 9! _You start resting. _HP restored.  There is a dry fountain here.*O h'`5 _*O h*O h*O h*O hC4*O hG*O hTx.....#.#.⌠..........PP###......#P .....#.....#....P...P.###........*O hû##.......#......##...........####.....#.....###............###..#.+####....####......... ##.####.....###.###.......=.....⌠.##.#.#.#.##.⌠...#.......♣♣♣..#...##......♣.♣♣♣ ⌠.<..+...⌠...+..@.⌠#........♣♣.♣♣110.0).......#.....#.....♣...♣.♣ *O h#.⌠.##...#...##.⌠.####...♣♣♣♣.♣ #..####.#..### ##..♣♣♣.♣.♣#..#+.###.....####...♣♣♣.♣♣♣#.#.....##......#.##...♣♣..♣♣ ##.#.............####♣♣#♣♣..♣ ###........#.......####..*O h_ ####.#.⌠.#.........# #♣.♣.♣ *O h*O h*O hgc _There is a stone staircase leading down here.*O h]4*O h*O h*O hY#4.0)3 _*O h) #...#...###.#...#.#.  #..........#...#...##.#  #.P.......#.#.#.#..†....P#  ##.....#...............###.# ##...##.#.#.#.#.......[ #P..####........#.......# #P......#.#.#.###......... ...................#3  ......#....#Y#@#.#....##....### *O h+ #.#...........#.#...## #  #.......####.....Y.....#..## #  .....### #............... #Y.. ###..Y.PY....... ##.# #./............. ##P YYY 3 death yaks (1 wandering)  #.#..#####...##P.<.(.##.. . #..  #.....#...#####......# ....###.  ##.........## ###..### .......*O hr,*O h7.*O h/*O h0*O h0*O h-7YY.....Y..P.*O hh6.0 (2.51*O h _You climb downwards. _There is a stone staircase leading up here.+O h+4+O h 5+O h<+O h>;  The death yak bellows!+O hIY...Y.Y+O hJ89--====7.0 (1.00+O h6S+O h  .....#.#.⌠PP###......#P .....#.....#....P...P.###. ....##.......#......##....... ...####.....#.....###........... ..###..#.+####....####...... ##.####.....###.###.......=... +O h p..⌠.##.#.#.#.##.⌠...#.......♣♣♣ ...........##......♣.♣♣♣.2 ⌠.<..+...⌠...+..@Y⌠#........♣♣.♣♣ ......#.....#.....♣...♣.♣♣ #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. #..####.....#.#..### ##..♣♣♣.♣.♣♣..#..#+.###.....####...♣♣♣.♣♣♣#.#.....##......#.##...♣♣..♣♣ Y   death yak ....##.#.............####♣♣#♣♣..♣ ..###........#.......# ###. ..####.#.⌠.#.........# #♣.♣.♣ _The death yak gores you!+O hs 9--+O h~ +O h 91----8.5 (2.559+O h[ +O h } _You climb upwards. _There is a stone staircase leading down here.,O h; ,O hvA Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (9)  x - a wand of acid (3)  B - a wand of mindburst (13)  I - a wand of flame (11) [!] read|quaff|evoke[?] describe selected.O hr .O h{,.O hn7.....#.#.⌠..........PP###......#P planckenstein the Skirmisher .....#.....#....P...P.###........ Coglin of Okawaru *****. ....##.......#......##........... Health: 91/97 ======================-- ...####.....#.....###............ Magic: 18/18 ======================== ..###..#.+####....####........... AC: 12Str: 12 ##.####.....###.###.......=...... EV: 14Int: 10 ..⌠.##.#.#.#.##.⌠...#.......♣♣♣.. SH: 0Dex: 21 .....#.............##......♣.♣♣♣. XL: 12 Next: 88% Place: Lair:2 .O hy9I⌠.<..+...⌠...+..@Y⌠#........♣♣.♣♣ Noise: ---------  Time: 12518.5 (0.0) .............#.....#.....♣...♣.♣♣ a) +5 sling (freeze) d) +0 sling {Daeho} #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. Fire: a) +5 sling (freeze) {Cipactli} #..####.....#.#..### ##..♣♣♣.♣.♣♣ Zot (14159) .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....##......#.##...♣♣..♣♣ Y   death yak ....##.#.............####♣♣#♣♣..♣ ..###........#.......####.. ..####.#.⌠.#.........# #♣.♣.♣ _You climb downwards. _There is a stone staircase leading up here.  The death yak bellows! _The death yak gores you! _You climb upwards. _There is a stone staircase leading down here..O h\.....#.#.⌠..........PP###......#P planckenstein the Skirmisher .....#.....#....P...P.###........ Coglin of Okawaru *****. ....##.......#......##........... Health: 91/97 ======================-- ...####.....#.....###............ Magic: 18/18 ======================== ..###..#.+####....####........... AC: 12Str: 12 ##.####.....###.###.......=...... EV: 14Int: 10 ..⌠.##.#.#.#.##.⌠...#.......♣♣♣.. SH: 0Dex: 21 .....#..........***##......♣.♣♣♣. XL: 12 Next: 88% Place: Lair:2 ⌠.<..+...⌠...+..@Y*#........♣♣.♣♣ Noise: ---------  Time: 12518.5 (0.0) .............#..***#.....♣...♣.♣.O hd^R♣ a) +5 sling (freeze) d) +0 sling {Daeho} #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. Fire: a) +5 sling (freeze) {Cipactli} #..####.....#.#..### ##..♣♣♣.♣.♣♣ Zot (14159) .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....##......#.##...♣♣..♣♣ Y   death yak ....##.#.............####♣♣#♣♣..♣ ..###........#.......# ###.. ..####.#.⌠.#.........# #♣.♣.♣ _The death yak gores you! _You climb upwards. _There is a stone staircase leading down here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak.O h.....#.#.⌠..........PP###......#P planckenstein the Skirmisher .....#.....#....P...P.###........ Coglin of Okawaru *****. ....##.......#......##........... Health: 91/97 ======================-- ...####.....#.....###............ Magic: 18/18 ======================== ..###..#.+####....####........... AC: 12Str: 12 ##.####.....###.###.......=...... EV: 14Int: 10 ..⌠.##.#.#.#.##.⌠...#.......♣♣♣.. SH: 0Dex: 21 .O hS.....#..........#####......♣.♣♣♣. XL: 12 Next: 88% Place: Lair:2 ⌠.<..+...⌠...+..#*##........♣♣.♣♣ Noise: ---------  Time: 12518.5 (0.0) .............#..####.....♣...♣.♣♣ a) +5 sling (freeze) d) +0 sling {Daeho} #.⌠.##...#...##.⌠.####...♣♣♣♣.♣.. Fire: a) +5 sling (freeze) {Cipactli} #..####.....#.#..### ##..♣♣♣.♣.♣♣ Zot (14159) .....#..#+.###.....####...♣♣♣.♣♣♣ ....#.#.....##......#.##...♣♣..♣♣ Y   death yak ....##.#.............####♣♣#♣♣..♣ ..###........#.......####.. ..####.#.⌠.#.........# #♣.♣.♣ _The death yak gores you! _You climb upwards. _There is a stone staircase leading down here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineA.O hI%im: a death yak.O h.(rooted)You climb upwards. _There is a stone staircase leading down here.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a death yak  The roots erupt in riotous growth!.O h .O hy  ...@Y⌠...Roots grab the death yak.The grasping roots constrict the death yak..O h^ 2=======9.5 (18.O hǕ .O h W _The death yak closely misses you./O hz<.#.#.⌠.PP###......#.#.....#....P...P.###.##.#......##.####.....#.....###...###..#.+####....#### .##.####.....###.###.......=.⌠.##.#.#.#.##.⌠...#.♣♣♣.#.##......♣.♣♣♣ .⌠.<..+...⌠...+.@>Y⌠#.♣♣..#.....#.....♣...♣. ##.⌠.##...#...##.⌠.####...♣♣♣♣.♣ .#..####.....#.#..### ##..♣♣♣.♣..#..#+.###.....####...♣♣♣..#.#.....##......#.##...♣♣...##.#.............####♣♣#♣♣...###..#.......# ###.####.#.⌠.#.# #♣.♣.  The grasping roots constrict the death yak.3=-------207 _The death yak struggles to escape constriction./O h] .#....P....((((.#.#.⌠..........PP###..#.....#....P...P.###....#......##..####.....#.....###. ....###..#.+####....####....##.####.....###.###.......=...⌠.##.#.#.#.##.⌠...#...... .......#........@....##.♣⌠.<..+...⌠...+..>Y⌠#........♣♣. ...............#.....#.....♣..#.⌠.##...#...##.⌠.####...♣♣♣#..####.....#.#..### ##...#..#+.###.....##♣.##......#.##......##.#.............####♣♣#♣♣.###........#.# ###  The grasping roots constrict the death yak!5=-------16 _The death yak struggles to escape constriction.0O hg.#.P....((((..#.#.⌠..........PP###.#.....#....P...P.###.##.#......##.####.....#.....###.###..#.+####....####.##.####.....###.###.=.⌠.##.#.#.#.##.⌠...#..#.##......♣..⌠.<..+...⌠...+..>Y⌠#.♣♣..#.....#.....♣...♣ ..##.⌠.##...#...##.⌠.####...♣♣♣♣..#..####.....#.#..### ##..♣♣♣.♣.#..#+.###.....####...♣♣♣.0O hi.#.#.....##......#.##...♣♣.##.#.............####♣♣#♣♣.###.#.# 0O hlP  The grasping roots constrict the death yak!0O h xY.6250O h20O h, _The death yak escapes!0O hƛ v.#.P....((((.#.#.⌠.PP###.#.....#....P...P.###.##.......#......##.####.....#.....###.###..#.+####....####.##.####.....###.###.=.⌠.##.#.#.#.##.⌠...#..#0O h .##......♣..⌠.<..+...⌠...+..Y.⌠#..#.....#.....♣....##.⌠.##...#...##.⌠.####...♣♣♣♣.#..####.....#.#..### ##..♣♣♣..#..#+.###.....####...♣♣♣.#.#.....##......#.##...♣♣.##.#.............####♣♣#.###.#.# 0O hǡ 0O h[ MY>0O h) 7=340O h 0O hJ 0O h^_.#.P.....#.#.⌠.PP###.#.....#....P...P.###.##.......#......##.####.....#.....###.###..#.+####....####.##.####.....###.###.=.⌠.##.#.#.#.##.⌠...#..#.##......♣.⌠.<..+...⌠...+.Y>.⌠#..#.....#.....♣.##.⌠.##...#...##.⌠.####....#..####.....#.#..### ##..♣♣♣.#..#+.###.....####...0O h .#.#.....##......#.##....##.#.............####♣♣#.###.#.#0O h0O hMY.0O ha430O h0O hc1O h.#.P.....#.#.⌠.PP###.#.....#....P...P.###.##.......#......##.####.....#.....###.###..#.+####....####.##.####.....###.###.=.⌠.##.#.#.#.##.⌠...#.#.##...... #.....⌠.<..+...⌠...+Y.>.⌠# #1O h.#.....#.....♣.##.⌠.##...#...##.⌠.####....#..####.....#.#..### ##...#..#+.###.....####....#.#.....##......#.##....##.#.............####♣♣ .###.#.#1O h1O hOY.1O ha521O hZ1O h01O hq.#.P.....#.#.⌠.PP###.#.....#....P...P.###.##.......#......##.####.....#.....###.###..#.+####....####.##.####.....###.###..⌠.##.#.#.#.##.⌠...#.#.Y.....## .#.....⌠.<..+...⌠...+..>.⌠# ##1O h.#.....#.....♣.##.⌠.##...#...##.⌠.####....#..####.....#.#..### ##...#..#+.###.....####....#.#.....##......#.##.##.#.............#### .###.#.#1O hp1O hY.611O hO1O ha3O hU............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 97/97 ======================== ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 3O h=.........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@**Y......##..... Noise: ---------  Time: 12526.5 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14151) .......#..####.....#.#..### ##..♣ 3O h\............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......# _The death yak struggles to escape constriction.  The grasping roots constrict the death yak! _The death yak escapes!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)3O h ............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 97/97 ======================== ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 3O h ............#...@((Y......##..... Noise: ---------  Time: 12526.5 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14151) .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......# _The death yak escapes!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)  3O ha lYou shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.3O h  Aim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak is heavily wounded.hits the death yak but does no damage.3O h@w.Y.===7.3 (0.80) Rev  _The death yak is heavily wounded.3O h ............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 97/97 ======================== ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 3O h .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@*Y.......##..... Noise: ===------  Time: 12527.3 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14150) Rev .......#..####.....#.#..### ##..♣ 3O h ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)3O h.............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 97/97 ======================== ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@(((((((..##..... Noise: ===------  Time: 12527.3 (0.0) .#.....⌠.<.. hU*;49m+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14150) Rev .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#The sling bullet hits the death yak but does no damage. _The death yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.4O h~#   Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet completely misses the death yak.The sling bullet hits the death yak!  The sling bullet freezes the death yak.4O h|4O hlY......8.2 (0.9494O h64O h6b _The death yak is severely wounded.4O hX............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 97/97 ======================== ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12528.2 (0.0) 4O hqZ|.#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14149) Rev .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#You shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak. _The death yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)4O h............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 97/97 ======================== 4O h...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12528.2 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} 4O h......##.⌠.##...#...##.⌠.####...♣ Zot (14149) Rev .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......# _The death yak is severely wounded.4O hz<Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.4O h U  Aim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is severely wounded.4O h5You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  4O h'!The death yak is severely wounded.82----4O h!r9.0 (0.88) Rev+ 4O h(4O h;,Q  The sling bullet hits the death yak but does no damage.  The death yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is severely wounded. 4O h/-#_The death yak gores you!4O h )............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 82/97 ====================---- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 04O h> Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12529.0 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14148) Rev+ .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. 4O hQ @...........##.#.............####♣ .........###........#.......#The sling bullet hits the death yak but does no damage.  The death yak is severely wounded. _The death yak gores you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)4O hM............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 82/97 ====================---- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 4O h.........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12529.0 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14148) Rev+ .......#..####.....#.#..### ##..♣ ............#4O h..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#The death yak is severely wounded. _The death yak gores you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.5O h*Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is severely wounded.You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.5O hLq  The death yak is severely wounded.5O h0-9 (0.975O h5O hV. _The death yak gores you.5O hR{............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 80/97 ===================----- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 5O h.......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12529.9 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14147) Rev+ .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak  hd...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#The sling bullet hits the death yak but does no damage.  The death yak is severely wounded. _The death yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)5O h............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 80/97 ===================----- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 5O h............#...@(((((((..##..... Noise: ===------  Time: 12529.9 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14147) Rev+ .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#The death yak is severely wounded. _The death yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death ya5O h3jk (severely wounded, 86% to hit)  You shoot a sling bullet.5O heFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet completely misses the death yak.5O h Y......The sling bullet barely misses the death yak.5O h58-----30.8 (0.965O h15O h/ _The death yak gores you!!5O h i............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 58/97 ==============---------- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 5O hp .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12530.8 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14146) Rev+ .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.....5O h ........####♣ .........###........#.......#You shoot a sling bullet.  The sling bullet barely misses the death yak. _The death yak gores you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)5O hY............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 58/97 ==============---------- ...........##.......#......##.... Magic: 18/18 ======================== 5O h..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12530.8 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14146) Rev+ 5O hA.......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......# _The death yak gores you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.5O h\0 5O h?O Aim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is severely wounded.6O h}6O h 91.6 (0.8Rev* 6O hb _The death yak is severely wounded.6O h!............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 59/97 ==============---------- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 6O hs.........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12531.6 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14146) Rev* .......#..####.....#.#..### ##..♣ ............#..#6O hH+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 86% to hit)6O hi............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 59/97 ==============---------- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 6O hk............#...@Y........##..... Noise: ===------  Time: 12531.6 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14146) Rev* .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#The sling bullet hits the death yak but does no damage. _The death yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line hYl2;2HAim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.6O h Press: ? - help, Shift-Dir - straight line  Aim: a death yak (severely wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freeze6O h:l  The death yak is almost dead.6O hՃ602.4 (0.856O hc6O hIA _The death yak gores you but does no damage.6O hŞ ............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 60/97 ==============---------- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 6O h .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12532.4 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14145) Rev* .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak 6O h [34m...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#The sling bullet freezes the death yak.  The death yak is almost dead. _The death yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 86% to hit)6O h? ............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. ............#.....#....P...P.###. Health: 60/97 ==============---------- ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 88% Place: Lair:2 ............#...@Y........##..... Noise: ===------  Time: 12532.4 (0.0) .#.....⌠6O hY k.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣ Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14145) Rev* .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... Y   death yak ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#Aim: a death yak (almost dead, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  You kill the death yak!Okawaru is honoured by your kill.Okawaru grants you throwing weapons!6O h /  --more--7O h| 7O h C.7O h H(((((((7O h( H.......7O h4 1=943.2 (0.847O hHA   You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freeze  You kill the death yak!  Okawaru is honoured by your kill.Okawaru grants you throwing weapons! _Something appears at your feet! You shoot a sling bullet.8O h>8O h @2=---4.2 (1.038O hG8O h}J/ _y - 7 javelins (gained 2)8O h8O hʬ48O h8O h7325=16=0) Rev+ 8O h8O hl7398O hp8O h8O hU888O h 8O h69=770=6) Rev 253=48O h4=38O h8O h8O hf52) 8O h-8O h8O hya618O h8O h7=08O h8O h8O hlr9=298O h\8O hx8088O h8O h:1=72=68O h18O ha358O h448O h8O h6=37=2818O h8O h,8O hq9=08O h8O h:908O heO=198O h8O hu8O hZ188O h8O hw278O hZ8O h8O hq4=68O h68O h8O h}q5=58O h38O hw648O hW8O hh  --- _You start resting.8O h.063.2 (29.0)8O h-7=4.2 (3038O h8 _HP restored.9O hB 9O h Level 2 of the Lair of Beasts <<<>>>>(Press ? for help)##.............####.#.###........(........(#####...~.#.............P##...............##.....#..........(......(####.###...............###................#.....#..........(....(.#### #P...........).####..............#..............P....((((.######.#..........P##...............#.#.⌠..........PP###......#P##...##.........####.............#.....#....P...P.###........###..####.......P###............##.......#......##............##9O h ##.## #####...####............####.....#.....###..............##..P# ###....##..P.........###..#.+####....####............###..### ##.#...###P.........##.####.....###.###.......=........###.#.###.#.#...###P..........⌠.##.#.#.#.##.⌠...#.......♣♣♣....# ####.............#####............#...@.........##......♣.♣♣♣...##♣.♣# #####..............##.#.....⌠.<..+...⌠...+..>.⌠#........♣♣.♣♣.##♣.♣.♣###.#..?.............######..................#.....#.....♣...♣.♣♣♣#♣.....♣#.....#.....###P..[####........##.⌠.##...#...##.⌠.####...♣♣♣♣.♣..♣#.♣.<.♣♣#....##.#...#########..........#..####.....#.#..### ##..♣♣♣.♣.♣♣♣#.......#.#..#.##....##...............#..#+.###.....####...♣♣♣.♣♣♣.♣.♣.♣.♣##......##P..## #####..............#.#.....##......#.##...♣♣..♣♣..♣.♣♣♣# ##....####..####..###..............##.#.............####♣♣#♣♣..♣♣♣.♣# #...## ##..##..###.............###........#.......####..♣.♣.♣ #...### ##.....#9O h ##.>..........####.#.⌠.#.........# #♣.♣.♣..♣♣♣♣♣ #.....######....####.............P...#.............# #♣.♣...♣.♣.♣.♣♣ ♣#........#P....###.................#.#...#.#..>...## ♣......#♣♣♣.♣.♣ ♣.......P#......##9O h3 O@>:O hA@ >>###.......^.......##.....##.....## #♣♣.<.♣.#♣....♣♣♣♣................####.............####...##......# #......♣#♣♣♣..♣♣...................###...............#........###..# ##..♣.♣# ♣..♣.♣.............P..#..###:O hPJ>>:O h :O h U............#..............P....( planckenstein the Skirmisher ............#.#.⌠..........PP###. Coglin of Okawaru *****. :O h ............#.....#....P...P.###. Health: 97/97 ======================== ...........##.......#......##.... Magic: 18/18 ======================== ..........####.....#.....###..... AC: 12Str: 12 .........###..#.+####....####.... EV: 14Int: 10 .......##.####.....###.###....... SH: 0Dex: 21 .........⌠.##.#.#.#.##.⌠...#..... XL: 12 Next: 94% Place: Lair:2 ............#...@.........##..... Noise: ---------  Time: 12564.2 (0.0) .#.....⌠.<..+...⌠...+..>.⌠#...... a) +5 sling (freeze) d) +0 sling {Daeho} ##..................#.....#.....♣[3:O h 9;49m Fire: a) +5 sling (freeze) {Cipactli} ......##.⌠.##...#...##.⌠.####...♣ Zot (14113) .......#..####.....#.#..### ##..♣ ............#..#+.###.....####... ...........#.#.....##......#.##.. ...........##.#.............####♣ .........###........#.......#Okawaru is honoured by your kill.Okawaru grants you throwing weapons! _Something appears at your feet! You shoot a sling bullet. _y - 7 javelins (gained 2) _You start resting. _HP restored.:O h :O h :O h :O h C2:O h 1:O h :O h :O h C0:O h :O h` :O h :O h D09:O h :O h :O h Y8:O h :O hr :O h :O h% ;7:O h :O hd 6:O h :O h :O h9 C5:O hE :O h :O h :O h0 ;4:O h :O h ,:O h C3:O h> :O h :O h! :O h`" C2:O hA# :O h% :O hh( Y1:O h|* :O hg, :O h. Y0:O h/ :O h2 :O h4 :O h5 E099:O h6 :O h)9 :O hX; :O h< C8:O h< :O h&? :O h;A :O hA C7:O huB :O haD :O hF :O h}F C6:O h6G :O hI :O hK Y5:O hpL :O hS   #.#.....⌠.<..+..  #####.............  ##........##.⌠.##.  #..........#..####  #...............# :O hT  #..............#.#  ##..............##.#  #.............###  ##.@..........####.#82.2 (18.0)  ###.............P...#  #..........#.#  ###.......^.......##.  ##.............####  #...............#  ##P.......##  ###.......## :O hU o ##......#:O h[ :O h7^ [  Okawaru grants you throwing weapons! _Something appears at your feet! You shoot a sling bullet. _y - 7 javelins (gained 2) _You start resting. _HP restored. _There is a stone staircase leading down here.;O h;O hO;O h0;O hG;O hs3.0)4 _;O hE;O h<e##....#....P..............#  #P.####.............#....## #..P ##..PP##.#......#(...# ### #(...## ###..........# ... #...## #.#.........###.. #...# #...............#  ##..## ##...#..........#  ##..†####..###.#......## 3 #...#..#..@P#####.....P#  ##..÷.......# #......###  ;O h###..........# ##...##...##  #.#.....PP...###...###....##  ###....####........#####..#.  #.....## ##........##.#.....   #.#..### #.....######...###   ###..#.# #....#.# ##...#P  ###...####.....#.#####....## ;O hO;O h;O hg}h4.7 (2.53;O h_;O h} _You climb downwards. _There is a stone staircase leading up here.=O hëC8=O h-=O h=O h=O h̲Y7=O hݴ=O hͶ=O h{Y6=O hV=O hY5=O h=O h=O hS=O hY4=O h=O h|=O h(Q3=O hL=O h#o2=O h=O he=O hgY1=O hn=O h=O hzQ0=O h=O h=O hD19=O h2=O h=O h3=O h0C8=O h=O h=O h=O hC7=O h=O hS=O h=O hY6=O hd=O ha=O hC5=O h=O h =O h =O hiC4=O h=O h=O h Y3=O h=O h=O h=O hBC2=O h=O hy!=O h?$=O h$C1=O h%=O h5(=O h*=O ht+C0=O h+=O h6.=O h1=O h2D09=O h3=O h6=O h);=O h==O h>C8=O hc?=O hjA=O h=O h= #.# ### #### ####.# ##.#  #..# #....# #####.##  #..# #.#..# #.#...# ##.## #....#######....####P..### ##....##..#..######. =O h#####..#.## ##.......#...## ##. #P......#.###.##........## ###.. P........#......@####....####....669.7 (85.0) ...##P##.F......## ##...#....... #.#### #..........# ### ##........# #.P.......#. #...^.....# ###.....#... # #........... ##...##.#. F   cane toad (wandering) ## #...#.###...# #P..####.. =O h=\.# ##....### #... #P......#. .#####.#P... #.........=O h=O h7` _A cane toad is nearby!=O h2 ((((((FYou shoot a sling bullet.=O hKk (The sling bullet hits the cane toad but does no damage.  You shoot a sling bullet.=O hQ=O h~v....F..=O hq===70.5 (0.8)7) Rev =O hT=O hd _The sling bullet closely misses the cane toad.>O h (((((((You shoot a sling bullet.>O h3'&  >O h(mThe sling bullet barely misses the cane toad.You shoot a sling bullet.>O h>O h5\F........>O hpc1.36>O h>O h<M _The sling bullet hits the cane toad but does no damage.>O h M ((((You shoot a sling bullet. The sling bullet hits the cane toad.>O h(  (slow)The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.>O hD^ >O hi .F...2.15) Rev+ >O hUo >O h*s d _The cane toad is moderately wounded.>O h ~ ((((((You shoot a sling bullet.>O h[   The sling bullet barely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.>O hZ..F...94>O hn>O h-b _The cane toad is severely wounded.?O hm (((You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.?O hG  The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.?O hS{?O hO.F..?O h(3.7?O hx?O hU] _The cane toad is almost dead.?O hu  You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!?O h{†((?O hG ((((Okawaru accepts your kill.?O h]...†..?O h74.5  You kill the cane toad!  Okawaru accepts your kill. _You shoot a sling bullet.  Training target 10.0 for Evocations reached!  Your Evocations skill increases to level 10!You need to enable at least one skill for training.?O h/  --more--@O h_@O hC  Skill  Level Cost  Apt Skill  Level Cost  Apt @O h a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   8.0  12.7  -2       j - Evocations  10.0   7.1  +3   d - Ranged Weapons  12.0  17.8  -1          [37@O hm     e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1                              @O h                                You need to enable at least one skill.[?] Help[=] set a skill target  @O h\[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBO hJ> i + Invocations 8.0DO h?TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsEO hC[?25h[?0cEO hE*0 EO h\ " EO h{ [?25l[?1cEO ho 10.0   The current training targets, if any.  The species aptitude is in white.=] set aEO hd all targetsGO h= i * Invocations   8.0GO hp i - Invocations   8.0HO h= a + Fighting 10.0IO hPa-z] setselected target IO hu&[?25h[?0c0 IO hJO hD- [?25l[?1cJO hٜ11.0   0 10.0 =] set aall targetsKO h) KO h-#.#### planckenstein the Skirmisher########.###.# Coglin of Okawaru *****.#..##....# #####.## Health: 97/97 ========================#..#KO h/#.#..# #.#...#Magic: 18/18 ========================##.###....#######....### AC: 12Str: 12#P..### ##....##..#..######. EV: 14Int: 10 #####..#.## ##.......#...## ##. SH: 0Dex: 21 #P......#.###.##........## ###.. XL: 12 Next: 97% Place: Lair:3 P........#...†..@####....####.... Noise: ===------  Time: 12674.5 (0.8) ...##P##........## ##...#....... a) +5 sling (freeze) d) KO h0[0;10;1m+0 sling {Daeho} #.######........# #..........# Fire: a) +5 sling (freeze) {Cipactli} ### ##........# #.P.......#. Zot (14003) Rev* #...^.....# ###.....#... ##........... ##...##.#.  ###...#.###...# #P..####..  .# ##....### #... #P......#.  .#####.#P...#......... You kill the cane toad!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 10.0 for Evocations reached!  Your Evocations skill increases to level 10!KO h1IYou need to enable at least one skill for training.KO h6KO hx=KO h A. _KO hpKO h1rKO h=sKO hvKO hzKO hv2 _KO h 1) Rev+ KO hKO hKO hC0KO hiKO hՎKO hvKO hF3999KO hKO hhKO hטKO hC8KO hKO h>KO hKO h}^7) Rev KO h KO hKO hKO hBC6KO hKO hVKO hKO hC5KO hKO hKO h4KO hC4KO hKO hkKO hsKO h%H3) KO h¼KO hTKO hKO hC2KO h\KO hKO hcKO hC1KO hKO hIKO hKO hwC0KO h^KO hKO hZKO h<89KO hKO hKO huKO hUC8KO h2KO hEKO hKO hC7KO hKO h1KO h KO hC6KO hKO hKO hKO hC5KO hKO h KO h Y4KO hr KO h: KO h Y3KO h KO hu KO h0 C2KO hI KO hy N _You now have 874 gold pieces (gained 16).KO h KO h C1KO h KO h.% ..#####.#P... ###....##........ .....#P.#....## ###......#....# ..P............ #........#.#.. ####...........######.......####. # ###.............##.....#### #..#P.....................#  #.......P.............#.# #./##........#.......##.#..#####. KO h% #...#....P.##...@.#..#.....#...##--- .........####...)#.###.........## ....#....## ##..#####. .....#(...# ##.. ##....# ..........# ..............# .........###..#...##....# ..............##P.).P #...###.. ..#..........# ##..##P.$..####.# ###.#......## #.).###...#..# ##KO h1  ...#P.#....## ###......#....#P............ #........#.#.. ############# # ###...##.....#### #.  #P.KO h3 Y.......# ###.P......#.# #./ ##..#.......##.#..#####.. #...#....P.##.....#..#.....#...## .........###.##.# ##..#####...#(...# ##.. ##.#.....# ......#..#....## P#####.....P# ###..#........#KO h? 096.5 (22.0)KO h5@ ---7.5 (230KO hJ KO hY _You see here the +2 quarterstaff of Boyzxoego {antimagic, rF+ Str+4}.MO h~4MO hMO h MO h MO hw79 _MO h7o8MO h!MO ho&MO h&C7MO h,MO h-MO hS2Y6MO h4MO h9MO hg=MO h=C5MO h?MO hCMO heIMO h1JC4MO hLMO hOMO hTMO h\TC3MO hWMO h[MO h_MO h_C2MO hbMO h8hMO hmY1MO h ,MO hY0MO hMO hMO hoP.............#.# #./..........#.......##.#..#####...##P.<.( .P.##.....#..#.....#...#####.... .####...)#.###.........## ###..# .## ##..#####....# ..# ..####...###.....## #. ..##......#.............# .###..........#...##....# ..##P.).P##.@.###.....# ...# ###..##P.$..####.#.# ## #.).###...#..# #### P# ###..#........# ### #............#.# ##...## ##.........#.# # kMO h'[40m   wyvern (wandering) ##....####...........#.#.##...P##k...... #.# #.#........### ...........707.5 (10MO hk.8.5 (1169MO hMO h*MO hN # #./.#..#####...##P.<.(#.....#...#.)#.###.........##  ##..#####...........# .###...........## .#.............# ....#...# ).P##.@.#  #P.$..#  #.).###...#..# ####  ........#  #............#.#  ##.........#.# # ...k......# ..P##....... #.#  MO h $ MO hbT  #./.#..#####...##P.<.(#.....#...#.)#.###.........##  ##..#####...........# .###...........## .#.............# ....#...# ).P##.@.#  #P.$..# MO h U  #.).###...#..# ####  ........#  #............#.# ##.........#.# # ...k......#..P##.......  MO h` 4MO hdo MO hr ] _A wyvern is nearby!NO h:  (((((kYou shoot a sling bullet.  The wyvern hisses angrily.  The sling bullet hits the wyvern.NO h  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.NO hMNO hNNO h[...k..NO h\===9.3 (0.8)8) Rev NO hgNO hQk4 _The wyvern is lightly wounded.NO h ((( You shoot a sling bullet. The sling bullet hits the wyvern.NO h9 ((((The wyvern is moderately wounded.You shoot a sling bullet.  The sling bullet completely misses the wyvern.NO htNO h...k...PNO hi10.2 (0.97NO h0NO hd _The sling bullet completely misses the fungus.NO h) ((You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.NO h9Z ((((The wyvern is heavily wounded.You shoot a sling bullet.NO h NO h $.k....NO h y1.0 (0.86) Rev+ NO h NO h ` _The sling bullet barely misses the wyvern.NO h] (You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.NO h  The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.NO hqNO hTk.NO hNO h_9 (0.95NO heNO h#_ _The wyvern is severely wounded.OO h  You shoot a sling bullet. The sling bullet hits the wyvern.OO hN` (((((((The wyvern is almost dead.You shoot a sling bullet.OO h k......The sling bullet barely misses the wyvern.OO hr[6-2.7 (0.8OO hOO hj _The wyvern closely misses you. The wyvern bites you.OO h  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.  You kill the wyvern!OO h`D$OO hx" (((((((Okawaru accepts your kill.OO hm$......OO hV7=93.6 (0.94) Rev* OO hOO h5/ _You shoot a sling bullet.OO h4OO hOO hBH _No target in view!OO h OO h߮ OO h߰ OO h] OO hʷ OO h q3) Rev+ _OO h& N  You now have 889 gold pieces (gained 15).OO h C2OO h# OO h b _You see here a wyvern corpse.OO h Y1OO h OO h OO h OO hL U=0OO h OO hV OO hq OO h _59) Rev OO hz OO hv OO h OO h C8OO h OO hQ OO h! Y7OO h OO h^ OO h6 7#####..# ..# ###...........## #..# # ....#.............# ...P .......#...##....# .... .. ##P.).P##...###.....# .....  ###..##P.†..####.#.# ..#  #.).###...#..######## ...P  ###..#........#.P)/[# ..  #............#@# ..---20.6 (7.0 # ##.........#.### .... ####...........# .... .##...P##....... #.# OO h ......####........... .... #.....##...# ... #P...# ###......P. ....########.....# .##...#..#......# ........#OO h OO h ---1.6 (86OO h} OO h7 i _You have identified the last wand. Found a barding.PO h/4PO h0PO h4PO h3B)#.## ###..### .. .## ..# #.###.....## #..# ##.............# ...P . .......#...##....# .... ... #P.).P##...###.....# .......## ###..##P.†..####.#.# ..# ##.).###...#..######## ...P  ###..#PO hBP)/[#....#  #...#.##$[.#.  ##.#.### )P#. ###...........# ##. ##...P##. #.# . ....####........... PO hB[....# P   oklob plant (dormant)...# #.....##...#... # P...# ###......P.PO h2C6.. #..########PO hJc 0  An oklob plant comes into view.Found 18 gold pieces, a ring mail, a shortbow and a runed great mace.  Marking area around an oklob plant as unsafe for travelling.PO h>X/  --more--QO hO9.QO hv 2.6 (15)  _QO h8QO hRO h .)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0RO h FDex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ---------  Time: 12722.6 (0.0)  #............#.##**.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13955) ##...P##....... #.#..... ....####...........RO h D....# P   oklob plant (dormant) #...# #.....##...#... # P...# ###......P... #..########.....#An oklob plant comes into view.Found 18 gold pieces, a ring mail, a shortbow and a runed great mace. _Marking area around an oklob plant as unsafe for travelling.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit)SO hij.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#SO h<}..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ---------  Time: 12722.6 (0.0)  #............#.##((.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13955) SO h##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... SO hj#..########.....#Found 18 gold pieces, a ring mail, a shortbow and a runed great mace. _Marking area around an oklob plant as unsafe for travelling.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineSO hAim: an oklob plant (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.SO hQPress: ? - help, Shift-Dir - straight line  Aim: an oklob plant (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezeSO hpuP$[PSO h2===3.5 (0.94) Rev SO h?SO h 9 _The oklob plant is lightly damaged.SO hNB .)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  SO hB #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ===------  Time: 12723.5 (0.0)  #............#.##**.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} SO hBC ###...........# ##..... Zot (13954) Rev ##...P##....... #.#..... ....####...........SO hC ....# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....#You shoot a sling bullet. The sling bullet hits the oklob plant.  SO h?D The sling bullet freezes the oklob plant. _The oklob plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)SO hX .)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===------  SO hY $Time: 12723.5 (0.0)  #............#.##((.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13954) Rev ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....# _The oklob plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.SO h }  Aim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.  The oklob plant is moderately damaged.hits the oklob plant but does no damage.SO hs ]P$[SO ht h4.3 (0.83SO h~ SO h f _The oklob plant is moderately damaged.TO h;.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ===------  Time:TO h5 12724.3 (0.0)  #............#.##**.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13953) Rev ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....#You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)TO hd.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===------  TO hYTime: 12724.3 (0.0)  #............#.##((.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13953) Rev ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....# _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.TO h?  Aim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.The sling bullet hits the oklob plant.freezes the oklob plant.TO h  P$[The oklob plant is moderately damaged.TO h ***The oklob plant spits acid at you.TO ht]P$[TO huF86--- 8 5.2 (0.9+1 sling (freeze) d) -4 sling {Daeho} 2) Corr (-4) Rev+ TO hTO hs _The splash of acid hits you! The acid corrodes you!UO h[u.##..# ..# # ...# #..# #..#.......# ...P .....#...##....# .... ##P.).P##...###.....# .......#  ###..##P.†..####.#.# ..#  #.).###...#..######## ...PUO hu ###..#........#.P)/[# .... #....##$[.# .... # ###.### )P# ####...# ## .##...P##....... #.#  .....####.....UO h v ##...# #.....##...# UO h;vP...# ###......P.  ##..########.....# .##...#..#.UO hav.........#UO hg7------6.2 (1.01Rev UO h,UO hUO h UO hv UO h UO h UO h 80UO h r9=49UO h UO h :91UO h d=8UO h UO h5 l27UO h UO h UO h j3=6UO h_ UO h UO h #4UO hS N=5UO hZ UO h UO h Z54UO h+ UO hY UO h a63UO hA UO hf --- _You start resting.UO hI ,34.2 (8UO h 7=5.2 (92UO h  UO h " _HP restored.VO h4VO hTVO hVO hC1VO hVO hY0VO hVO hZ39VO hVO h VO h U=8VO hVO hVO h;7VO hVO hVO hhC6VO h>VO h.+VO h6f 41.2 (6 _You start waiting.VO h>712 2.2 (7+5 sling (freeze) d) +0 sling {Daeho} 5) VO hPBVO hE[ _You are no longer corroded.VO h8Really walk into a travel-excluded area? Y - Yes  N - NoWO h"WO h54.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. WO h4*..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14WO h|5Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ---------  Time: 12742.2 (0.0)  #............#.##$[.#WO h5 ..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#WO h5..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##WO h 6..... Zot (13935) ##...P##....... #.#..... ....####...........WO hU6G....# P   oklob plant (unaware) #...# #.....##...#... # P...# ###......P.WO h6.. #..########.....#The oklob plant spits acid at you. _The splash of acid hits you! The acid corrodes you! _You start resting. _HP restored. _You start waiting. _You are no longer corroded.WO hF=WO hEG+3.2 (1WO hiG;4WO h7PWO hnRWO hOs $WO hs .)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#WO ht =...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 WO hBt ###..##P.†..####.#.#..# # SH: 0Dex: 21  WO hit #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  WO ht v###..#........#@P)/[#WO ht ....# Noise: ---------  Time: 12743.2 (0.0)  #............#.##**.#WO ht ..... a) +5 sling (freeze) d) +0 sling {Daeho} WO hu t##.........#.### )P#WO h8u ..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13934) WO hu ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... WO hu #..########.....# _HP restored. _You start waiting. _You are no longer corroded.WO hu Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)WO hW E.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########WO hBX ...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ---------  Time: 12743.2 (0.0)  #............#.##((.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13934) ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....# _You start waiting. _You are no longer corroded.WO hX *Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.WO h  WO h Q Press: ? - help, Shift-Dir - straight line WO h  Aim: an oklob plant (moderately damaged, 98% to hit)  WO h GYou shoot a sling bullet. The sling bullet hits the oklob plant.  WO h^ ZThe oklob plant is moderately damaged.  WO h GYou shoot a sling bullet. The sling bullet hits the oklob plant!  WO h The sling bullet freezeWO hO WO h} P$[The oklob plant is heavily damaged.WO ht ***The oklob plant spits acid at you.WO hP$[86---===4.0 (0.83) Rev WO h'WO hb+2 _The splash of acid hits you!XO hf .)#.###.........## ###..### ... planckenstein the Skirmisher XO hz`.#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 86/97 =====================--- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#XO h....# Noise: ===------  Time: 12744.0 (0.0)  #............#.##**.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##XO hi..... Zot (13933) Rev ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....#The oklob plant is heavily damaged.XO h LThe oklob plant spits acid at you. _The splash of acid hits you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)XO h' .)#.###.........## ###..### ... planckenstein the Skirmisher XO h' .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 86/97 =====================--- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12XO h1( Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===------  Time: 12744.0 (0.0)  XO hf( &#............#.##((.#..... a) +5 sling (freeze) d) +0 sling {Daeho} XO h( 4##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##XO h( ..... Zot (13933) Rev ##...P##....... #.#..... XO h( ....####...............# P   oklob plant #...# #.....##...#XO hK) ... # P...# ###......P... #..########.....# _The splash of acid hits you!  Fire: a) +5 sling (freeze) {Cipactli}XO h) Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.XO h@ qM Press: ? - help, Shift-Dir - straight lineXO h Aim: an oklob plant (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.  XO h XThe oklob plant is heavily damaged.XO hF P$[78 (0.82XO h Q XO h~T c _The oklob plant is heavily damaged.YO hX2.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 87/97 =====================--- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12YO h2&Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########YO h3$...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#YO h-3....# Noise: ===------  Time: 12744.8 (0.0)  #............#.##**.#YO h\3 ..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#YO h3..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13932) Rev ##...P##....... #.#..... ....####...............# P   oklob plant YO h3#...# #.....##...#... # P...# ###......P... #..########.....#YO h%4The oklob plant is heavily damaged.You shoot a sling bullet. The sling bullet hits the oklob plant. _The oklob plant is heavily damaged.YO hQ4Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)YO hJ.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 87/97 =====================--- ...#.............#...P ... Magic: 18/18 ======================== YO h_KP.......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0YO hKoDex: 21  #.).###...#..########YO hK...P XL: 12 Next: 99% Place: Lair:3  YO hKG###..#........#@()/[#....# Noise: ===------  Time: 12744.8 (0.0)  YO hKz#............#.##((.#YO hL..... a) +5 sling (freeze) d) +0 sling {Daeho} YO hFL4##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##YO hL..... Zot (13932) Rev ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... YO hL#..########.....# _The oklob plant is heavily damaged.Fire: a) +5 sling (freeze) {Cipactli}YO hMPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)  YO h5MYYou shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.YO hB  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is heavily damaged.You shoot a sling bullet. The sling bullet hits the oklob plant.YO hh P$[ The oklob plant is severely damaged.YO hoI ***YO h|oBThe oklob plant spits acid at you.YO h]P$[YO h 73---5.6 (0.8Rev+ YO h YO h2 _The splash of acid hits you!ZO h_.##..# ..# # ...# #..# #..#.....ZO h..# ...P .....#...##....# .... ##P.).P##...###.....# .......#  ###..##P.†..####.#.# ..# ZO h #.).###...#..######## ...P ###..#........#.P)/[# .... #....ZO h%##$[.# .... # ##ZO hRl#.### )P# ####ZO h...# ## .##...P##....... #.#  .....####ZO hg..... ##...# #.....##...# P...# ###......P.  ##..########.....# .##...#..#.........#ZO hCZO h94ZO ha------6.6 (1.01) Rev ZO hZO hRZO hO ZO h ZO h ZO hA ZO h &5ZO h Q0ZO h ZO hP b629ZO h ZO hN ZO h #7ZO h N=8ZO h ZO h ZO h #8ZO hC S=7) ZO hp ZO h{ ZO h b806ZO h ZO h ZO h #1ZO h N=5ZO h ZO h ZO h #2ZO h/ N=4ZO h] ZO h ZO h a33ZO ho ZO hw ZO h Z42ZO h ZO h9 ZO h q5=1ZO h ZO h@ ZO h q6=0ZO h  ZO h ZO h b819ZO h ZO h$ 99ZO h$ N=8ZO h' ZO h, ZO h, $90ZO h- N=7ZO h0 ZO h%5 ZO hm5 a16ZO h: ZO h? ZO h @ a25ZO h C ZO hG ZO hG q3=4ZO h,K ZO hS 5=3ZO hV ZO h [ ZO hX[ a62ZO h] ZO hj --- _You start resting.ZO h v 0659.0)ZO hv 7=6.6 (201ZO h* ZO h " _HP restored.[O hReally walk into a travel-excluded area? Y - Yes  N - No\O hu\O hK.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 \O h#P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#\O h..# # SH: 0Dex: 21  #.).###...#..########\O h...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ---------  Time: 12766.6 (0.0)  \O h(#............#.##$[.#..... a) +5 sling (freeze) d) +0 sling {Daeho} \O hF##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##\O h..... Zot (13911) ##...P##....... #.#..... \O hm....####...............# P   oklob plant (unaware) #...# #.....##...#... # P...# ###......P... #..########.....#\O hYou shoot a sling bullet. The sling bullet hits the oklob plant.  The oklob plant is severely damaged.The oklob plant spits acid at you. \O h_The splash of acid hits you! _You start resting. _HP restored.\O hf\O hf7.6 (10\O hu\O h\O hφ K.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 \O h '#P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ---------  Time: 12767.6 (0.0)  #............#.##**.#\O h ..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#\O h ..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13910) \O h' s##...P##....... #.#..... ....####...........\O hZ Q....# P   oklob plant (unaware) #...# #.....##...#... # P...# ###......P.\O h .. #..########.....# _The splash of acid hits you! _You start resting. _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, unaware, hasn't noticed you, 98% to hit)]O hz.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ]O h߃..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 ]O h #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0]O hEoDex: 21  #.).###...#..########]O hl...P XL: 12 Next: 99% Place: Lair:3  ]O h1###..#........#@()/[#....# Noise: ---------  Time: 12767.6 (0.0)  ]O hz#............#.##((.#]O h2..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#]O h ..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##]O h...... Zot (13910) ##...P##....... #.#..... ....####...........]O hZ....# P   oklob plant #...# #.....##...#]O h... # P...# ###......P... #..########.....# _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line]O h5Aim: an oklob plant (heavily damaged, unaware, hasn't noticed you, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.]O h w  Aim: an oklob plant (heavily damaged, unaware, hasn't noticed you, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is heavily damaged.]O hڨ P$[PYou shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is heavily damaged.]O hk ***The sling bullet hits the oklob plant but does no damage.  The oklob plant is heavily damaged.  ]O hȯ You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is heavily damaged.  The oklob plant spits acid at you.]O h> ]P$[]O h@ G7----- 8 ===8.5 (0.9+1 sling (freeze) d) -4 sling {Daeho} 09) Corr (-4) Rev ]O hK ]O hN t _The splash of acid hits you!! The acid corrodes you!^O h{Zp.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 77/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC:  8  Str: 12 ^O hZ#P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#^O he[....# Noise: ===------  Time: 12768.5 (0.0)  #............#.##**.#..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##^O h[..... Zot (13909) Corr (-4) Rev ##...P##....... #.#..... ....####...........^O h[....# P   oklob plant #...# #.....##...#... # ^O h\0P...# ###......P... #..########.....#The oklob plant is heavily damaged.The oklob plant spits acid at you. _The splash of acid hits you!! The acid corrodes you!^O h0\Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)_O hJ.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. _O hJ..###...........## #..# #.. Health: 77/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#_O h5KL.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0_O hKdDex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===------  Time: 12768.5 (0.0)  _O hKz#............#.##((.#_O hK..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#_O hLs..... Fire: a) +5 sling (freeze) {Cipactli} _O hLM###...........# ##_O h@L..... Zot (13909) Corr (-4) Rev ##...P##....... #.#..... ....####..........._O h_L....# P   oklob plant #...# #.....##...#_O hL... # P...# ###......P... #..########.....# _The splash of acid hits you!! The acid corrodes you!_O hpMCFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage._O h`  Aim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged._O hgv_O hhwP_O hw>$[_O hy%8_O h*zb9.3 (0.88Rev+ _O hE_O hNf _The oklob plant is moderately damaged._O h .)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 78/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#_O hw ..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ===------  Time: 12769.3 (0.0)  #............#.##**.#..... a) +1 sling (freeze) d) -4 sling {Daeho} _O h +##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13908) Corr (-4) Rev+ ##...P##....... #.#..... ....####..........._O h ....# P   oklob plant #...# #.....##...#... # _O h2 ZP...# ###......P... #..########.....#_O hV uYou shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _O h _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}_O h Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)_O h'6 p.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 78/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC:  8  Str: 12 _O hA -#P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===------  Time: 12769.3 (0.0)  #............#.##((.#..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##_O hB ..... Zot (13908) Corr (-4) Rev+ ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....# _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}_O h]B Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage._O h; xMAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged._O h!c P$[970.1 (0.87_O hn _O hq f _The oklob plant is moderately damaged.`O h .)#.###.........## ###..### ... planckenstein the Skirmisher `O h?.#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 79/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#`O hj.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#`O h..# # SH: 0Dex: 21  `O h#.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  `O hv###..#........#@P)/[#`O h ....# Noise: ===------  Time: 12770.1 (0.0)  #............#.##**.#`O hdw..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} `O hO###...........# ##..... Zot (13907) Corr (-4) Rev+ ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # `O hP...# ###......P... #..########.....#You shoot a sling bullet.  `O h2lThe sling bullet hits the oklob plant but does no damage. _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)`O h5.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 79/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#`O h.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#`O h....# Noise: ===------  Time: 12770.1 (0.0)  #............#.##((.#..... a) +1 sling (freeze) d) -4 sling {Daeho} `O h3##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} `O hX###...........# ##..... Zot (13907) Corr (-4) Rev+ `O h##...P##....... #.#..... ....####...............# P   oklob plant `O h#...# #.....##...#... # P...# ###......P... `O h#..########.....# _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}`O hPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  `O h^YYou shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.`O ho~xMAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.`O hw ]P$[`O hl o809 (0.86`O h`O hf _The oklob plant is moderately damaged.`O h .)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 80/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#`O h ..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ===------  Time: 12770.9 (0.0)  #............#.##**.#`O hG ..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#`O hn ..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##`O h ..... Zot (13906) Corr (-4) Rev+ ##...P##....... #.#..... ....####...........`O h =....# P   oklob plant #...# #.....##...#... # P...# ###......P.`O h F.. #..########.....#You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line`O h` |Aim: an oklob plant (moderately damaged, 98% to hit)`O h.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 80/97 ===================----- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===---`O h---  Time: 12770.9 (0.0)  #............#.##((.#..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13906) Corr (-4) Rev+ ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....# _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.`O h*(  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.  The oklob plant is heavily damaged.  You shoot a sling bullet.aO h` P$[PThe sling bullet completely misses the oklob plant.aO hPg ***The oklob plant spits acid at you.aO h]P$[aO h54------1.8 (0.95Rev* aO haO h3 _The splash of acid hits you!!aO hw.##..# ..# # ...# #..# #..#.......# ...P .....#...##....# .... ##P.).P##...###.....# .......#  ###..##P.†..####.#.# ..#  #.).###...#..######## ...P ###..#........#.P)/[# .... #....##$[.# .... # ###.### )P# ####...# ## .##...P##....... #.#  .....####..... ##...# #.....##...# P...# ###......P.  ##..########.....# .##...#..#.........#aO h aO h 5---------2.8 (1.04aO haO hbO h4bO hdbO hrbO h'63Rev+ 7=2bO hbO hg9=1bO hbO h;60bO h10bO h&bO htbO h1=899Rev bO hbO h bO h_ g2=8bO h bO hbO hU37bO hbO h3v46bO hbO h#6=5bO h %bO h(97bO h(D=4bO hj.bO hB3bO h3U83bO h5bO h\8bO h8t69=2bO h9bO h2D:---bO hOj 842.0) _You start resting.bO hP'70=12 5.8 (13+5 sling (freeze) d) +0 sling {Daeho} 1) bO hYbO h\[ _You are no longer corroded.bO hA4bO h.bO hRbO ha10bO h ,bO h| b289bO hc bO h bO h q4=8bO h bO h bO h q5=7bO h& bO h bO hK a66bO h bO h % bO hp% q7=5bO h( bO h, bO h}, q8=4bO h. bO hq3 bO h3 a93bO hC6 bO h ; bO h}; r81=2bO h"? bO hD bO hD q2=1bO hG bO h|K bO hK a30bO h\N bO hQ bO h5R b479bO h$U bO h _ 5=8bO ha bO h]f 6=7bO hh bO hm w86bO ho bO hxt bO h@u j9=5bO hw bO h{ bO h{ r90=4bO h} bO h bO h a13bO hN bO h bO h a22bO h> bO h bO hu q3=1bO hP bO h 5=0bO h bO h bO ha b669bO hy bO h _ _You start resting.bO h_ .807.8 (22bO hD 7=8.8 (238bO h bO h " _HP restored.cO h"Really walk into a travel-excluded area? Y - Yes  N - NocO h[cO h@}.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ---------  Time: 12cO h}808.8 (0.0)  #............#.##$[.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13868) ##...P##....... #.#..... ....####...............# P   oklob plant (unaware) #...# #.....##...#... # P...# ###......P... #..########.....#The oklob plant spits acid at you. _The splash of acid hits you!! _You start resting. _You are no longer corroded. _You start resting. _HP restored.cO hcO hf9.8 (17cO hcO hcO h.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. cO h~..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########cO h(...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ---------  Time: 12809.8 (0.0)  #............#.##**.#..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13867) ##...P##....... #.#..... ....####...............# P   oklob plant (unaware) #...# #.....##...#... # P...# ###......P.cO h.. #..########.....# _You are no longer corroded. _You start resting. _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, unaware, hasn't noticed you, 98% to hit)dO hp` .)#.###.........## ###..### ... planckenstein the Skirmisher dO h`.#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 97/97 ======================== ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#dO h`B.... ... AC: 12Str: 12 #P.).P##...###.....# .......## EV: 14dO h&a,Int: 10 dO h}a###..##P.†..####.#.#..# # SH: 0dO haDex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#dO ha#....# Noise: ---------  Time: 12809.8 (0.0)  #............#.##((.#dO hZb..... a) +5 sling (freeze) d) +0 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13867) ##...P##....... #.#dO hb..... ....####...............# P   oklob plant #...# #.....##...#dO hbm... # P...# ###......P... dO hb#..########.....# _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linedO hbAim: an oklob plant (lightly damaged, unaware, hasn't noticed you, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.dO h1(  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, unaware, hasn't noticed you, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.  You shoot a sling bullet.dO hυ P$[PThe sling bullet completely misses the oklob plant.dO hЏ ***The oklob plant spits acid at you.dO h]P$[dO h 69------- 8 ===10.6 (0.8+1 sling (freeze) d) -4 sling {Daeho} Corr (-4) Rev dO hA+dO hd.t _The splash of acid hits you!! The acid corrodes you!dO h'.)#.###.........## ###..### ... planckenstein the Skirmisher .#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 69/97 =================------- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@P)/[#....# Noise: ===------ dO h)J Time: 12810.6 (0.0)  #............#.##**.#..... a) +1 sling (freeze) d) -4 sling {Daeho} ##.........#.### )P#..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##..... Zot (13867) Corr (-4) Rev ##...P##....... #.#..... ....####...............# P   oklob plant #...# #.....##...#... # P...# ###......P... #..########.....#The sling bullet completely misses the oklob plant.The oklob plant spits acid at you. _The splash of acid hits you!! The acid corrodes you!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)dO h^ .)#.###.........## ###..### ... planckenstein the Skirmisher dO h^.#####...........# ..# #.. Coglin of Okawaru *****. ..###...........## #..# #.. Health: 69/97 =================------- ...#.............#...P ... Magic: 18/18 ======================== .......#...##....#dO h]_.... ... AC:  8  Str: 12 #P.).P##...###.....# .......## EV: 14Int: 10 ###..##P.†..####.#.#..# # SH: 0Dex: 21  #.).###...#..########dO h_...P XL: 12 Next: 99% Place: Lair:3  ###..#........#@()/[#....# Noise: ===------  Time: 12810.6 (0.0)  #............#.##((.#..... a) +1 sling (freeze) d) -4 sling {Daeho} dO h$`l##.........#.### )P#dO hb`..... Fire: a) +5 sling (freeze) {Cipactli} ###...........# ##dO h`..... Zot (13867) Corr (-4) Rev ##...P##....... #.#..... ....####...........dO h`....# P   oklob plant #...# #.....##...#... # dO h`YP...# ###......P... #..########.....# dO h`_The splash of acid hits you!! The acid corrodes you!Fire: a) +5 sling (freeze) {Cipactli}dO haPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.dO hpR  Aim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.The sling bullet hits the oklob plant.freezes the oklob plant.dO h- ]P$[dO h q701.4 (0.86dO h dO h 9 _The oklob plant is lightly damaged.fO h .##..# ..# # ...# #..# #..#.......# ...P .....#...##....# .... ##P.).P##...###.....# .......#  ###..##P.†..####.#.# ..#  #.).###...#..######## ...P ###..#........#.P)/[# .... #....fO h ##$[.# .... # ###.### )P# ####...# ## .##...P##....... #.#  .....####..... ##...# #.....##...# P...# ###......P.  fO hx ~##..########.....# .##...#..#.........#fO h fO h z1---2.4 (1.05fO h# gO hc4gO hB5243=3gO hgO h5=2gO h:gO h{gO ha61gO hsgO hfgO h"q7=0gO hgO hgO hr8=59gO h4gO hgO ha98gO hgO hx807gO h8gO hr gO h q1=6gO h gO h3=5gO hgO hgO h a44gO hgO h$gO h%gO hh&5gO h&=gO h'%3gO hM'gO ha*gO h<gO h=---gO h>gO hSj 242.0) _You start resting.gO hY$6=12 5.4 (13+5 sling (freeze) d) +0 sling {Daeho} 2) gO h^gO hb[ _You are no longer corroded.gO hY4gO hagO hk71gO hs80gO htgO hts90=49gO hwgO h0}1=8gO hngO hOw27gO hևgO h}3=6gO hgO h4=5gO h~gO h?w54gO hIgO h1 7= _You start resting.gO h33.4 (8.0)=4.4 (93gO hgO h " _HP restored.hO h >.)#.#### ###..### #..#####..#  # #...#### #..# ##.............# ...P .........#...# .... . .##P.).P##...###.....# ....... # ###..##P.†..####.#.#  ..# #.).###...#..########  ###..#.......@#.P)/[#  .......#.##$[.#  ##.........#.### )P# ##...........# ## #.##...P##....... #.# ......####........... ... ###...# #.....#hO h>#...# ... .#P...# ###......P...########hO hMhO hPNf5.4 (12hO h\hO h_hO hd 4hO h hO hP hO h hO h Y1hO hY hO hC Y0hO h hO hy hO h% Z39hO hj( hO h+- hO h2 Y8hO hc6 hO h9 hO h> Y7hO hB hO hAJ hO h~O Y6hO hcS hO h|Y hO hE` Y5hO hc hO hh hO hm hO h n C4hO hq hO hy hO hԃ Y3hO hl hO h hO hʐ Y2hO h hO hޖ hO h hO h C1hO h9 hO hf hO hh C0hO hè hO h٫ hO h hO h Z29hO h hO h hO h Y8hO h hO h& hO h+ Y7hO h hO h hO hs hO h C6hO h hO h[ hO h hO hi C5hO h hO hs hO h hO h C4hO h hO h hO h hO h` C3hO h hO hZ hO hZ! Y2hO h$ hO h[( hO h- hO h;. ;1hO h0 hO h4 hO h7 hO h8 C0hO h9 hO h$= hO h@ hO hA D19hO h6C hO hF hO hVJ hO hJ C8hO hL hO hP hO hS hO h[W hO hW C7hO h;Z hO h[ hO hwhO hE u####...##P.<.(.##.. . #...##### .#...#####......# ....###...# #.. .....## ###..### .........# ##.# ..# #...Y....###### #..#####..........### ......# ###...P#............## ##....# ##...........#.......... ###.....#...........##.#...... .####.#.# #....@..####.#....##60.4 (25.0)..#########P.......P###....###.# ....#.P)/[##.........###....# # ...#.##$[.##...............## ## .#.### )P##..............### #.#hO h .#########.............##.##### Y   death yak (wandering) .....#.##.##................#P### ..............#......#P........#. ..##...#.......#....###...#......hO hhO hp` _A death yak is nearby!iO h , ((((((YYou shoot a sling bullet.  The death yak bellows!  The sling bullet hits the death yak. The sling bullet freezes the death yak.iO hx  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.iO h iO h nY.......iO h ===1.2 (0.8)6) Rev iO h iO hM 7 _The death yak is lightly wounded.kO h ..#...#####......# ....###...# .....## ###..### .........# ##..# ..# #..Y.....## #..#####..........##..# ###...P#.. .##....# ###...........#.. .###.....#.##.# ..####.#.# ####.#....##..#########P..@....P### kO ht.....#.P)/[##.........###....# #..#.##$[.##...............## ###.### )P##....# ...#########.....###....#.##.##........#P.............#......#P........##...#.......#....###...#........P..#...........# #...##.##kO h=kO hR.YkO hr---2.2 (1.05kO hOkO hnkO h.....## ###..### .........# #..# ..#. #.## #..#####.Y..........# ###...P#....##....# ###...........#.. ..###.....#.##.# †..####.#.# ####.#....##..#########P.......P### ......#.P)/[##kO h*..###....# #.##$[.##.......## ##.### )P### ...#########.###...#.##.##....#P..........##P........##...#.......#....###...#.... #......P..#...........# #...##.## ##.....#####.# ##..###.kO h=kO hq.Y---34) kO hkO h~kO hV B..# ..#. #.## #..#####.....# ###...P#..Y.##....# ###...........#..###.....#..##.# .†..####.#.# #kO hW ###.#....# ...#..#########P.......P##.....#.P)/[##..###....# .##$[.##.......## #.### )P### ...#########.#...#.##.##....#P..........##P.......##...#.......#....###...# ##......P..#...........# #...##.# ###.....#####..........# ##..###. #. ### #..####kO hZ kO hl LY.kO hm a43kO hy kO h} kO h p# #..#####....# ###...P#.Y #...##....# ###...........# #...###.....#..##.# P.†..####.#.# ###.# #...#..#########P.......P##.....#.P)/[##..###.....##$[.##.......###.### )P###...#########kO hp .# #........#.##.##.... #..........##P...... #.....##...#.......#....###...# ###......P..#...........# #...####.....#####..........# ##..## .#.kO h  ##........## #..### ..## ##.# #....PkO h kO h R.YkO h a52kO h kO h lO h*A.# ###...P#.. #...#####.......Y...##.....#....##.# P.†..####.#.# #####.# #...#..#########P.P###....# ........#.P)/[##..#.##$[.......##.### )P#..#########. #..#.##............##P......##...#.......#....###...# ###......P..#...........# #...###.....#####...# ##..### lO h+W.#......## ##........## . ##.......# #....P.## ###......lO hT.lO hq;Q.YlO h<a61lO hGlO h@IlO h#...#####...........##.....#..Y.##.# P.†..####.#.# #.####.# #...#..#########P.P###....# ........#.P)/[##..#.##$[.......##.### )P#..#########. #lO hu..#.##............##P......##...#.......#....###...# ###......P..#...........# #...###.....#####....# ##..### .#......## ##..## . ##.# #....P.## ####...... ####...÷#†# ##P#PPP..##lO hlO h۝.Y70lO hlO h"lO hQ#...###.....#.##.# #P.†..####.#.# #Y####.# ##...#..#########P.......P##.....#.P)/[##..###.....##$[.##...#.### )P##...#########. ##........#.##.##.... #lO hR#.......@..#......#P.....  #.....##...#.......#....###...#  ###......P..#...........# #...####.....#####....# ##..## ..#......## ##..## #.. ...## ##.# #......## #.####..... #####...÷#†# ###P#PPP..## #lO hHUs ###...†#####.....#.....PP.####lO hVlO hc.Y809lO hnlO hrlO h ZP##...###.....#.##.# ##P.†..####.#.# #.......####.##...#..#P....Y..P### .#.#.P)/[##.........###.#.##$[.##.....#.### )P##....#########..## P##.#.##.###.#......#P #.....##...#.#....###...# ###......P..#.# #...#.....#####.# ##.. #..#......## ##.## #...## ##.# #.## #.#### lO h P#####...÷#†# ###......P#PPP..## ## ###...†#####.....#.....PP.lO h lO h? R.YlO h a98lO h lO h lO h.P##...###.....#.##.# .##P.†..####.#.# #.####.# .###...#..#P.......P### ..#.#.P)/[##....Y....###.#.##$[.##......#.### )P##......#########... .P##.#.##.###.#......#P # #.....##...#.#....###... # ###......P..#.# #...#.....#####.# ##.. .#..#......## ##.## #.. #.## ##.# #.## #.####...  .P#####...÷#†# ###......P#PPP..# # ###...†#####.....#.....PP.## lO h(lO h(b707lO h83lO h6mO h").P##...###.....#.##.# ..##P.†..####.#.# #.####.# ).###...#..#P.P### #..#.#.P)/[##....Y....###.#.##$[.##.#.### )P##......#########.... ..P##.#.##.## .####.#......#P mO h%.# #.....##...#.#....### .# ###......P..#.# ##.....#####.# ## ..#..#......## ##.## # .#...## ##.# #....## #.#### ..P#####...÷#†# ###......P#PPP.. .### ###...†#####.....#.....PP.mO h$mO h`%a16mO hj/mO h2mO h .).P##...###.....#.##.# #..##P.†..####.#.# #.####. .).###...#..#P.P### ##..#.#.P)/[##....Y....###.#.##$[.## #mO h>C.#.### )P## #..#########....P##.#.##.##.####.#......#P ..# #.....##...#.#....### ..# ###......P..#.# # .#.....#####.# ##.#..#......## ##.## # ..#..## ##.# #....## #.####.P#####...÷#†# ###......P#PPP ..### ###...†#####.....#.....PP.mO h&*mO hX+a25mO h7mO h~:mO hyHP.).P##...###.....#.##. ##..##P.†..####.#.# #.#### #.).###...#..#P.P#..#.#.P)/[##....Y.... #....#.##$[.## ##.#.### )P## ##.######### #...P##.#.##.##.####.#......#P.# #.....##...#.#....###.# ###......P..#.# # ..#.....#####.# #...#..#......## ##.## #..#.## ##.# #...## #.......#### #...P#####...÷#†# ###......P#PPPmO hzr.### ###...†#####.....#.....PPmO hvmO hma34mO hmO hDmO hu#P.).P##...###.....#.###..##P.†..####.#.# #.  #.).###...#..#P.P  ###..#........#.P)/[##....Y....  #....#.##$[.##  ##.#.### )P###.######### ##...P##.#.##.##.####.#......# mO h#...# #.....##...#.#.... P...# ###......P..#..# #..##.....#####...# #...#..#......## ##........## ##..#.## ##.......# ##...## #....... #mO h#...P#####...÷#†# ###......P#.### ###...†#####.....#.....mO hmO hYY   death yakmO ha43mO h~ mO hZ mO h: M#P.).P##...###.....#. mO h;  ###..##P.†..####.#.# #. #.).###...#..#P.P ###..#........#.P)/[##....Y.... #....#.##$[.## # ##.#.### )P###.######### .##...P##.#.##.##Y.####.#...... #mO h#< E#...# #.....##...#.#.... #P...# ###......P..#...# ##..#.....#####...# .##...#..#......## ##.###..#..........## ##.##........## #.##mO hs< ~  .##...P#####...÷#†# ###......P#P .### ###...†#####.....#..... mO h[? mO hL .YY   death yakmO hY w52mO hZ mO h .##P.).P##...###.....#. # ###..##P.†..####.#.# #. #.).###...#..#P. ###..#........#.P)/[##....Y # #....#.##$[.## ## ##.#.### )P## .####.######### #.##...P##.#.##.##.####.Y..##...# #.....##...#.#.... .#P...# ###......P..#... .##..##.....#####. #.##...#..#......## ##. .###..#..........## ##.# .###.......## #.#  ..##...P#####...÷#†# ###......P# .### ###...†#####.....#.... mO h T[33mY..Y   death yak61nO h0.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0nO hkDex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@*****Y....#..... Noise: ---------  Time: 12876.2 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13801) #.##...#..#......## ##........# nO hA.###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)nO h.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12nO hStr: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@(((((Y....#..... Noise: ---------  Time: 12876.2 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13801) #.##...#..#......## ##........# .###..#..........## ##.......# Y   nO h[40mdeath yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.nO hPKMPress: ? - help, Shift-Dir - straight line  Aim: a death yak (86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.nO h<.....nO h===7.0 (0.80) Rev nO henO hI7 _The death yak is lightly wounded.nO hf $nO hL q.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0nO h Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@*****Y....#..... Noise: ===------  Time: 12877.0 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13800) Rev #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _ThenO h) death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)nO h .##P.).P##...###.....#........... planckenstein the Skirmisher nO h # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12nO hc Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 nO h #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 nO h3 Z......####......@(((((Y....#..... Noise: ===------  Time: 12877.0 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13800) Rev #.##...#..#......## ##........# nO hr .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# nO h ......### ###...†#####.....#....The sling bullet hits the death yak but does no damage. nO h _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.nO hH MPress: ? - help, Shift-Dir - straight line  Aim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.nO h nO h c....Y.nO h h8 (0.8799nO h nO hN 7 _The death yak is lightly wounded.nO h.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.nO hX#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 nO hE#.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@****Y.....#..... Noise: ===------  Time: 12877.8 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} nO h/.##..########.....#####.......... Zot (13799) Rev #.##...#..#......## ##........# nO hZ(.###..#..........## ##.......# Y   death yak .###..............## #.......# nO hO..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. nO h_The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linenO hKAim: a death yak (lightly wounded, 86% to hit)oO hiB.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 oO hsC!## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@((((Y.....#..... Noise: ===------  Time: 12877.8 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} oO hC<.##..########.....#####.......... Zot (13799) Rev #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# oO h8D..##...P#####...÷#†# ###......P# ......### ###...†#####.....#.... _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineoO h|DAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak.oO hMAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak.  The death yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.oO h`oO h,jb...Y.oO hpnd8.6 (0.8Rev+ oO hwoO hX|7 _The death yak is lightly wounded.oO h.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####O hJ0m......@***Y......#..... Noise: ===------  Time: 12878.6 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13799) Rev+ #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)oO h}0.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================oO h+1###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 oO hd1#.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 oO h1D......####......@(((Y......#..... Noise: ===------  Time: 12878.6 (0.0) oO h2+###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13799) Rev+ #.##...#..#......## ##........# oO hT2.###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# oO h2......### ###...†#####.....#.... _The death yak is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}oO h2Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.oO h_  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the death yak!oO h>JoO h~]a..Y.oO hp^h9.4 (0.88oO hjoO hld _The death yak is moderately wounded.oO h .##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== oO h <# #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@**Y.......#..... Noise: ===------  Time: 12879.4 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} oO h .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13798) Rev+ #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....The death yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the death yak! _The death yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)oO h* .##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 oO h ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@((Y.......#..... Noise: ===------  Time: 12879.4 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13798) Rev+ #.##...#..#......## ##........# .###..#..........## ##.......# Y   O hJ 1mdeath yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#.... _The death yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.oO h3   Aim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak is moderately wounded.hits the death yak but does no damage.oO hj oO hp `.Y.oO h i80.2 (0.87oO h oO h d _The death yak is moderately wounded.pO h.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================pO h@###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@*Y........#..... Noise: ===------  Time: 12880.2 (0.0) pO h+###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13797) Rev+ #.##...#..#......## ##........# pO h&.###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linepO hxAim: a death yak (moderately wounded, 86% to hit)pO h/T.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 pO h U......####......@(Y........#..... Noise: ===------  Time: 12880.2 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13797) Rev+ #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#.... _The death yak is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet.  pO hU7The sling bullet hits the death yak but does no damage.pO h  Aim: a death yak (moderately wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is moderately wounded.The sling bullet hits the death yak!freezes the death yak.pO hx8.pO hyo1.0 (0.86) Rev* pO h:pO hňa _The death yak is heavily wounded.pO h0 .##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================pO hb1 @###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@*Y........#..... Noise: ===------  Time: 12881.0 (0.0) pO ht2 ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13796) Rev* #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak. _The death yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)pO h{ .##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== pO h\ I# #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@(Y........#..... Noise: ===------  Time: 12881.0 (0.0) ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} pO h =.##..########.....#####.......... Zot (13796) Rev* #.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# pO h ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#.... _The death yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linepO hz Aim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.pO h!s kMAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded.pO h pO hb MY.pO h f8 (0.85pO h pO h: a _The death yak is heavily wounded.qO h".##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================###..#........#.P)/[##....Y... Magic: 18/18 ======================== qO h### #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@Y.........#..... Noise: ===------  Time: 12881.8 (0.0) qO h# ###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} qO h $.##..########.....#####.......... Zot (13795) Rev* #.##...#..#......## ##........# qO hj$.###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....qO h$You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. _The death yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)qO h.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 97/97 ========================qO hR###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@Y.........#..... Noise: ===------  Time: 12881.8 (0.0) qO hU###...# #.....##...#.......#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13795) Rev* qO h#.##...#..#......## ##........# .###..#..........## ##.......# Y   death yak .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#.... _The death yak is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}qO h3Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.qO hn&kMAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded.qO h You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded.qO hYY 2 death yaks (1 wandering)qO hպ`79-----2.7 (0.9qO h  The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded.  You shoot a sling bullet.  The sling bullet hits thqO he death yak but does no damage.  The death yak is heavily wounded. _The death yak gores you!!qO hR .##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 79/97 ===================-----###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####O hlT 0m......@Y.........#..... Noise: ===------  Time: 12882.7 (0.0) ###...# #.....##...#..Y....#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13795) Rev* #.##...#..#......## ##........# .###..#..........## ##.......# YY 2 death yaks (1 wandering) .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....The sling bullet hits the death yak but does no damage.  The death yak is heavily wounded. _The death yak gores you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)qO h; .##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 79/97 ===================-----###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 qO h~= #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......####......@(((((((...#..... Noise: ===------  Time: 12882.7 (0.0) ###...# #.....##...#..Y....#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13795) Rev* #.##...#..#......## ##........# .###..#..........## ##.......# YY 2 death yaks (1 wandering) .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....The death yak is heavily wounded. _The death yak gores you!!  Fire: a) +5 sling (qO h= freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.qO h Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 86% to hit)  You shoot a sling bullet.  The sling bullet barely misses the death yak.qO hAW  The sling bullet barely misses the death yak.The death yak bellows!qO h@k Y......Y.YqO hLl q803.6 (0.94qO hny qO h$~ V _The death yak barely misses you.rO hr! Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--30% [?] toggle between ability selection and description.rO h3.##P.).P##...###.....#........... planckenstein the Skirmisher # ###..##P.†..####.#.# #.......# Coglin of Okawaru *****.#.).###...#..#########P....... Health: 80/97 ===================-----###..#........#.P)/[##....Y... Magic: 18/18 ======================== # #............#.##$[.##........ AC: 12Str: 12 ## ##.........#.### )P##........ EV: 14Int: 10 .####...........#########........ SH: 0Dex: 21 #.##...P##........#.##.##........ XL: 12 Next: 99% Place: Lair:3 ......###O h40m#......@Y.........#..... Noise: ===------  Time: 12883.6 (0.0) ###...# #.....##...#.Y.....#.... a) +5 sling (freeze) d) +0 sling {Daeho} .#P...# ###......P..#........... Fire: a) +5 sling (freeze) {Cipactli} .##..########.....#####.......... Zot (13794) Rev* #.##...#..#......## ##........# .###..#..........## ##.......# YY 2 death yaks .###..............## #.......# ..##...P#####...÷#†# ###......P# ......### ###...†#####.....#....You shoot a sling bullet.  The sling bullet barely misses the death yak.You shoot a sling bullet.  The sling bullet barely misses the death yak.The death yak bellows! _The death yak barely misses you.  You gain the combarO h1t prowess of a mighty hero.rO hY.1=6---38--4.6 (13) Hero Rev*  _The death yak barely misses you.sO hx .##P.).P##...###.....# .# ###..##P.†..####.#.# #. # #.).###...#..##P # ###..#........#.P)/[##....Y ## #.#.##$[.## .## ##.#.### )P## ..####.######### .#.##...P##.#.##.##.####.Y.........# .###...# #.....##...#Y......# ..#P...# ###......P..#.##..########.....##### .#.##...#..#......## ##. ..###..#..........## ##. ..###........## #. #..##...P#####...÷#†# ###......P.### ###...†#####.....#O hRy Y9m  The death yak attacks as it pursues you!sO h; DY...Y.2=--52sO h sO hQ W _The death yak closely misses you.tO h|^ tO hGb Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (8)  x - a wand of acid (3)  B - a wand of mindburst (13)  I - a wand of flame (11) [!] read|quaff|evoke[?] describe selecteduO h[ uO huO h(..##P.).P##...###.....#.......... planckenstein the Skirmisher .# ###..##P.†..####.#.# #....... Coglin of Okawaru *****. uO hl)T# #.).###...#..#########P...... Health: 82/97 ====================---- # ###..#........#.P)/[##....Y.. Magic: 16/18 =====================--- ## #............#.##$[.##....... AC: 13Str: 12 .## ##.........#.### )P##....... EV: 18Int: 10 ..####...........#########....... SH: 0Dex: 21 uO h}*.#.##...P##........#.##.##....... XL: 12 Next: 99% Place: Lair:3 .......####.....@Y...Y......#.... Noise: =--------  Time: 12885.6 (0.0) .###...# #.....##...#.......#... a) +5 sling (freeze) d) +0 sling {Daeho} ..#P...# ###......P..#.......... Fire: a) +5 sling (freeze) {Cipactli} ..##..########.....#####......... Zot (13792) Hero Rev* .#.##...#..#......## ##........ ..###..#..........## ##....... YY 2 death yaks ..###..............## #....... #..##...P#####...÷#†# ###......P .......### ###...†#####.....#...uO h*The death yak bellows! _The death yak barely misses you.You gain the combat prowess of a mighty hero. _The death yak barely misses you.uO h+The death yak attacks as it pursues you! _The death yak closely misses you.vO h..##P.).P##...###.....#.......... planckenstein the Skirmisher .# ###..##P.†..####.#.# #....... Coglin of Okawaru *****. # #.).###...#..#########P...... Health: 82/97 ====================---- # ###..#........#.P)/[##....Y.. Magic: 16/18 =====================--- ## #............#.##$[.##....... AC: 13Str: 12 .## ##.........#.### )P##....... EV: 18Int: 10 ..####...........#########....... SH: 0Dex: 21 vO h .#.##...P##.....***#.##.##....... XL: 12 Next: 99% Place: Lair:3 .......####.....@Y*..Y......#.... Noise: =--------  Time: 12885.6 (0.0) .###...# #.....##*..#.......#... a) +5 sling (freeze) d) +0 sling {Daeho} ..#P...# ###......P..#.......... Fire: a) +5 sling (freeze) {Cipactli} ..##..########.....#####......... Zot (13792) Hero Rev* .#.##...#..#......## ##........ ..###..#..........## ##....... YY 2 death yaks vO h%K..###..............## #....... #..##...P#####...÷#†# ###......P .......### ###...†#####.....#... _The death yak barely misses you.The death yak attacks as it pursues you! _The death yak closely misses you.vO hZAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded)vO h..##P.).P##...###.....#.......... planckenstein the Skirmisher .# ###..##P.†..####.#.# #....... Coglin of Okawaru *****. # #.).###...#..#########P...... Health: 82/97 ====================---- vO h,# ###..#........#.P)/[##....Y.. Magic: 16/18 =====================--- ## #............#.##$[.##....... AC: 13Str: 12 .## ##.........#.### )P##....... EV: 18Int: 10 ..####...........#########....... SH: 0Dex: 21 .#.##...P##.....####.##.##....... XL: 12 Next: 99% Place: Lair:3 .......####.....#*#..Y......#.... Noise: =--------  Time: 12885.6 (0.0) .###...# #.....###..#.......#... a) +5 sling (freeze) d) +0 sling {Daeho} ..#P...# ###......P..vO h#.......... Fire: a) +5 sling (freeze) {Cipactli} ..##..########.....#####......... Zot (13792) Hero Rev* .#.##...#..#......## ##........ ..###..#..........## ##....... YY 2 death yaks ..###..............## #....... #..##...P#####...÷#†# ###......P .......### ###...†#####.....#... vO h_The death yak barely misses you.The death yak attacks as it pursues you! _The death yak closely misses you.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded)vO h(1 rooted)  The death yak attacks as it pursues you! _The death yak closely misses you.  Aiming: Fastroot  vO hVPress: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded)  The roots erupt in riotous growth!vO h9CvO h  Roots grab the death yak.The grasping roots constrict the death yak.vO h...@Y..Y..vO h}3=======6.6 (11vO hvO hvO hW _The death yak closely misses you.vO h .##P.).P##...###.....# ..# ###..##P.†..####.#.# # ## #.).###...#..##P P# ###..#........#.P)/[##....Y# #vO ha$..#.##$[.## ..## ##.#.### )P##.####.######### ..#.##...P##.#.##.##.####....@.Y..Y.......# ..###...# #.....##...#.#.#P...# ###......P..#.##..########.....##### ..#.##...#..#......## ##.###..#..........## ## vO hl#..###..............## # ##..##...P#####...÷#÷# ###...... #.### ###...†#####.....#vO heP  The grasping roots constrict the death yak!vO hMY.vO h4-------70Rev+ vO h #vO h 'E _The death yak struggles to escape constriction.wO hi...##P.).P##...###.....#......... planckenstein the Skirmisher ..# ###..##P.†..####.#.# #...... Coglin of Okawaru *****. ## #.).###...#..#########P..... Health: 84/97 ====================---- P# ###..#........#.P)/[##....Y. Magic: 16/18 =====================--- ### #............#.##$[.##...... AC: 13Str: 12 ..## ##.........#.### )P##...... EV: 18Int: 10 ...####...........#########...... SH: 0Dex: 21 ..#.##...P##........#.##.##...... XL: wO hW[40m12 Next: 99% Place: Lair:3 ........####....@*Y.Y........#... Noise: ---------  Time: 12887.6 (0.0) ..###...# #.....##...#.......#.. a) +5 sling (freeze) d) +0 sling {Daeho} ...#P...# ###......P..#......... Fire: a) +5 sling (freeze) {Cipactli} ...##..########.....#####........ Zot (13790) Hero Rev+ ..#.##...#..#......## ##....... ...###..#..........## ##...... YY 2 death yaks (1 rooted) #..###..............## #...... ##..##...P#####...÷#÷# ###...... #.......### ###...†#####.....#.. _The death yak closely misses you.The grasping roots constrict the death yak! _The death yak struggles to escape constriction.  FwO hgire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, constricted by roots, 98% to hit)wO h...##P.).P##...###.....#......... planckenstein the Skirmisher wO h%..# ###..##P.†..####.#.# #...... Coglin of Okawaru *****. ## #.).###...#..#########P..... Health: 84/97 ====================---- P# ###..#........#.P)/[##....Y. Magic: 16/18 =====================--- ### #............#.##$[.##...... AC: 13Str: 12 ..## ##.........#.### )P##...... EV: 18Int: 10 wO h...####...........#########...... SH: 0Dex: 21 ..#.##...P##........#.##.##...... XL: 12 Next: 99% Place: Lair:3 wO h#s........####....@(Y.Y........#... Noise: ---------  Time: 12887.6 (0.0) ..###...# #.....##...#.......#.. a) +5 sling (freeze) d) +0 sling {Daeho} ...#P...# ###......P..#......... Fire: a) +5 sling (freeze) {Cipactli} ...##..########.....#####........ Zot (13790) Hero Rev+ ..#.##...#..#......## ##....... ...###..#..........## ##...... YY 2 death yaks (1 rooted) wO h`r#..###..............## #...... ##..##...P#####...÷#÷# ###...... #.......### ###...†#####.....#..wO h~The grasping roots constrict the death yak! _The death yak struggles to escape constriction.  wO hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, constricted by roots, 98% to hit)  wO h>You shoot a sling bullet. The sling bullet hits the death yak.wO hr Press: ? - help, Shift-Dir - straight line  Aim: a death yak (heavily wounded, constricted by roots, 98% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezewO h  The death yak is severely wounded.The grasping roots constrict the death yak!wO h+ lY.wO h 5====8.3 (0.789Rev* wO h wO h , _The death yak escapes!xO hAp.##P.).P##...###.....#.# ###..##P.†..####.#.# # .## #.).###...#..###P .P# ###..#........#.P)/[##....Y xO h.### #...#.##$[.##.## ##.#.### )P##.####.######### #..#.##...P##.#.##.## #.####...@.Y..Y..#.###...# #.....##...#.# #...#P...# ###......P..#.##..########.....#####.#.##...#..#......## ##.###..#..........## ## ##..###........## ##..##...P#####...÷#÷# ### ##.### ###...†#####.....#xO hxO h,xO h yY.Y..xO h#6xO h=---9.3 (1.08Rev+ xO hxO h>xO h- ....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 86/97 =====================--- .P# ###..#........#.P)/[##....Y Magic: 16/18 =====================--- .### #............#.##$[.##..... AC: 13Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: O h.. 9;49m99% Place: Lair:3 #........####...@Y.Y..........#.. Noise: ---------  Time: 12889.3 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13788) Hero Rev+ ...#.##...#..#......## ##...... ....###..#..........## ##..... YY 2 death yaks ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.The death yak is severely wounded.The grasping roots constrict the death yak! _The death yak escapes!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: O h. b9ma death yak (almost dead, 87% to hit)xO h' $xO h{( ....##P.).P##...###.....#........ planckenstein the Skirmisher xO hA) ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. xO h) F.## #.).###...#..#########P.... Health: 86/97 =====================--- xO hB* T.P# ###..#........#.P)/[##....Y Magic: 16/18 =====================--- xO h* .### #............#.##$[.##..... AC: 13xO h.+ ,Str: 12 xO h+ ...## ##.........#.### )P##..... EV: 18xO hk, ,Int: 10 xO h- ....####...........#########..... SH: 0xO h. ,Dex: 21 xO h / #..#.##...P##........#.##.##..... XL: 12 Next: 99% Place: Lair:3 xO h/ B#........####...@((Y..........#.. Noise: ---------  Time: 12889.3 (0.0) xO hH0 ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} xO h1 #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} xO h1 ....##..########.....#####....... Zot (13788) Hero Rev+ xO h1 m...#.##...#..#......## ##...... xO hP2 ....###..#..........## ##..... YY 2 death yaks xO h2 w##..###..............## #..... xO h3 ###..##...P#####...÷#÷# ###..... xO hf3 ^##.......### ###...†#####.....#.xO h3 6Fire: a) +5 sling (freeze) {Cipactli}xO h84 1Press: ? - help, Shift-Dir - straight linexO h4 qAim: a death yak (almost dead, 87% to hit)  xO h.5 You shoot a sling bullet.  xO h5 BThe sling bullet completely misses the death yak.xO h6 :The sling bullet hits the death yak!xO h xO h3 (xO h You shoot a sling bullet.  xO h BThe sling bullet completely misses the death yak.xO hr AThe sling bullet hits the death yak!  xO h +The death yak is lightly wounded.  xO h EYou shoot a sling bullet. The sling bullet hits the death yak.  xO h *The sling bullet freezes the death yak.xO hzxO h{0Y.xO h;|xO h,xO h7xO h7xO h=xO h; ===xO h90.1 (0.8xO h"7xO h Rev* xO hxO hhxO h xO h*xO hw9_The death yak is almost dead.xO hyO hn7I....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 87/97 =====================--- .P# ###..#........#.P)/[##....Y Magic: 17/18 ======================-- .### #............#.##$[.##..... AC: 13yO hh9Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: 99% Place: Lair:3 #........####...@Y.Y..........#.. Noise: ===------  Time: 12890.1 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13787) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... O h:h0;10;1mYY 2 death yaks ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak. _The death yak is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 87% to hit)yO h&I....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 87/97 =====================--- .P# ###..#........#.P)/[##....Y Magic: 17/18 ======================-- .### #............#.##$[.##..... AC: 13yO h'Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: 99% Place: Lair:3 #........####...@Y.Y..........#.. Noise: ===------  Time: 12890.1 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13787) Hero Rev* ...#.##...#..#......## ##...... yO h(....###..#..........## ##..... YY 2 death yaks ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#. _The death yak is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.yO h  Aim: a death yak (almost dead, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak is almost dead.The sling bullet hits the death yak.freezes the death yak.yO h@yO hN Y.The death yak is almost dead.yO hO72----9 (0.86yO hYyO h]. _The death yak gores you!zO h!Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (7)  x - a wand of acid (3)  B - a wand of mindburst (13)  I - a wand of flame (11) [!] read|quaff|evoke[?] describe selected{O h{O hg{O hu....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 72/97 =================------- .P# ###..#........#.P)/[##....Y Magic: 17/18 ======================-- .### #............#.##$[.##..... AC: 13Str: 12 {O hh:...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: 99% Place: Lair:3 #........####...@YY...........#.. Noise: ===------  Time: 12890.9 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} {O h#...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13786) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... YY 2 death yaks {O hǢ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.The sling bullet hits the death yak but does no damage.  The death yak is almost dead.You shoot a sling bullet. The sling bullet hits the death yak.  The sling bullet freezes the death yak.  The death yak is almost dead. _The death yak gores you!{O h....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 72/97 =================------- .P# ###..#........#.P)/[##....Y Magic: 17/18 ======================-- .### #............#.##$[.##..... AC: 13Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: 99% Place: Lair:3 #........####...@YY...........#.. Noise: ===------  Time: 12890.9 (0.0) ...###...# #.....##...#.......#. a) +5 s{O hling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13786) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... YY 2 death yaks ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.The sling bullet freezes the death yak.  The death yak is almost dead. _The death yak gores you!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 92% to hit){O h` _YYlightly wounded, 92% to hit)|O h_u....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 72/97 =================------- .P# ###..#........#.P)/[##....Y Magic: 17/18 ======================-- .### #............#.##$[.##..... AC: 13|O h`\Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: 99% Place: Lair:3 #........####...@YY...........#.. Noise: ===------  Time: 12890.9 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13786) Hero Rev* |O haN...#.##...#..#......## ##...... ....###..#..........## ##..... YY 2 death yaks ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#. _The death yak gores you!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line|O haAim: a death yak (lightly wounded, 92% to hit)  The bolt of acid hits the death yak!! The acid corrodes the death yak!  You kill the death yak!|O hkm) P.†..##  #.).###...#..## ###..)/[ #....|O h2n$[ ##... ...#*****.. .# .     death yak (corroded)......## ##...÷#÷#  † |O hpn( Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded, 92% to hit)  The bolt of acid hits the death yak!! The acid corrodes the death yak!  You kill the death yak!  |O hnOkawaru is honoured by your kill.  The bolt of acid hits the death yak! The acid corrodes the death yak!|O h_|O hnY....|O hl|O hs....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 74/98 ==================------ .P# ###..#........#.P)/[##....Y Magic: 17/18 ======================-- |O h.### #............#.##$[.##..... AC: 13Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 12 Next: 105% Place: Lair:3 |O hc#........####...@Y............#.. Noise: ====-----  Time: 12891.9 (1.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13785) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... Y   death yak (corroded) |O h##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 92% to hit)  |O hKThe bolt of acid hits the death yak!! The acid corrodes the death yak!  You kill the death yak!Okawaru is honoured by your kill.The bolt of acid hits the death yak! The acid corrodes the death yak!|O h  _The death yak is moderately wounded.You have reached level 13!|O h"/  --more--|O hF 9/104=9-3 3% |O hQdeath yak (corroded)|O h4 _}O h Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (7)  x - a wand of acid (2)  B - a wand of mindburst (13)  I - a wand of flame (11) [!] read|quaff|evoke[?] describe selected~O h~O h&~O h-4i....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 79/104 ==================------ .P# ###..#........#.P)/[##....Y Magic: 17/19 =====================--- ~O h.5.### #............#.##$[.##..... AC: 13Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 13 Next:  3% Place: Lair:3 #........####...@Y............#.. Noise: ====-----  Time: 12891.9 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13785) Hero Rev* [~O h50;10m...#.##...#..#......## ##...... ....###..#..........## ##..... Y   death yak (corroded) ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.The bolt of acid hits the death yak!! The acid corrodes the death yak!  You kill the death yak!Okawaru is honoured by your kill.The bolt of acid hits the death yak! The acid corrodes the death yak! _The death yak is moderately wounded. _You have reached level 13!~O hTd....##P.).P##...###.....#........ planckenstein the Skirmisher ~O h[e...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. ~O he.## #.).###...#..#########P.... Health: 79/104 ==================------ ~O hf.P# ###..#........#.P)/[##....Y Magic: 17/19 =====================--- ~O h:g.### #............#.##$[.##..... AC: 13~O hg,Str: 12 ~O hh...## ##.........#.### )P##..... EV: 18~O h{h,Int: 10 ~O hh....####...........#########..... SH: 0~O hCi,Dex: 21 ~O hi#..#.##...P##........#.##.##..... XL: 13 Next:  3% Place: Lair:3 ~O hLj:#........####...@Y............#.. Noise: ====-----  Time: 12891.9 (0.0) ~O hj...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} ~O h,k#...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ~O hk....##..########.....#####....... Zot (13785) Hero Rev* ~O hkW...#.##...#..#......## ##...... ~O hjl....###..#..........## ##..... Y   death yak (corroded) ~O hDm9##..###..............## #..... ~O hm)###..##...P#####...÷#÷# ###..... ~O h%n*##.......### ###...†#####.....#.~O hnaThe bolt of acid hits the death yak! The acid corrodes the death yak! ~O ho?_The death yak is moderately wounded. ~O h{o>_You have reached level 13!~O hoCAiming: Corrosive Bolt~O hipCPress: ? - help, Shift-Dir - straight line~O h;qAim: a death yak (moderately wounded, corroded, 92% to hit)O h....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. O h.## #.).###...#..#########P.... Health: 79/104 ==================------ .P# ###..#........#.P)/[##....Y Magic: 17/19 =====================--- .### #............#.##$[.##..... AC: 13Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 O h....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 13 Next:  3% Place: Lair:3 O h#........####...@Y............#.. Noise: ====-----  Time: 12891.9 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13785) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... Y   death yak (corroded) ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#. _The death yak is moderately wounded. _You have reached level 13!Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straO hight lineAim: a death yak (moderately wounded, corroded, 92% to hit)  Okay, then.O hO h. _O h/Evoke which item? Wands  f - a wand of polymorph (6)v - a wand of roots (7)  x - a wand of acid (2)  B - a wand of mindburst (13)  I - a wand of flame (11) [!] read|quaff|evoke[?] describe selectedO hxO huO hu....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 79/104 ==================------ .P# ###..#........#.P)/[##....Y Magic: 17/19 =====================--- .### #............#.##$[.##..... AC: 13Str: 12 O hԔ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##........#.##.##..... XL: 13 Next:  3% Place: Lair:3 #........####...@Y............#.. Noise: ====-----  Time: 12891.9 (0.0) ...###...# #.....##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13785) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... Y hە40m   death yak (corroded) ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#. _The death yak is moderately wounded. _You have reached level 13!Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, corroded, 92% to hit) _Okay, then.O hu....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 79/104 ==================------ .P# ###..#........#.P)/[##....Y Magic: 17/19 =====================--- .### #............#.##$[.##..... AC: 13O h7Str: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##...***..#.##.##..... XL: 13 Next:  3% Place: Lair:3 #........####...@Y*...........#.. Noise: ====-----  Time: 12891.9 (0.0) O hͽ$...###...# #...**##...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} ....##..########.....#####....... Zot (13785) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... Y   death yak (corroded) ##..###..............## #..... ###..##...P#####...÷#÷# ###..... O hI##.......### ###...†#####.....#.Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, corroded, 92% to hit) _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, corroded)O hS^I....##P.).P##...###.....#........ planckenstein the Skirmisher ...# ###..##P.†..####.#.# #..... Coglin of Okawaru *****. .## #.).###...#..#########P.... Health: 79/104 ==================------ .P# ###..#........#.P)/[##....Y Magic: 17/19 =====================--- .### #............#.##$[.##..... AC: 13O h4_CStr: 12 ...## ##.........#.### )P##..... EV: 18Int: 10 ....####...........#########..... SH: 0Dex: 21 #..#.##...P##...###..#.##.##..... XL: 13 Next:  3% Place: Lair:3 #........####...#*#...........#.. Noise: ====-----  Time: 12891.9 (0.0) ...###...# #...####...#.......#. a) +5 sling (freeze) d) +0 sling {Daeho} #...#P...# ###......P..#........ Fire: a) +5 sling (freeze) {Cipactli} O h_\....##..########.....#####....... Zot (13785) Hero Rev* ...#.##...#..#......## ##...... ....###..#..........## ##..... Y   death yak (corroded) ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...†#####.....#.Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, corroded, 92% to hit) O h` _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, corroded)O h@=O h>ed, rooted)Aim: a death yak (moderately wounded, corroded, 92% to hit) _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, corroded)  The roots erupt in riotous growth!O h O hy;  ...@Y...Roots grab the death yak.The grasping roots constrict the death yak!73--=======2.9 (14O hJ O hZ . _The death yak gores you!O h0/w###..........#...# ###..##P.).P##...###.....#.. ....# ###..##P.†..####.#.# # .O h$0.## #.).###...#..#########P... ..P# ###..#........#.P)/[##### ...#.##$[.## #...## ###.### )P##..####....######### ##..#.##...P##..@.....#.##.##.. .#........####....Y.....##...# #.....##..# ##...#P...# #.P.. #....##..########.....###.##...#..#......##O h0B....###..#..........###..............## # .###..##...P##÷#÷# ###...O h{@{  The grasping roots constrict the death yak!!O h~A74=--------33Rev+ O hLO hOE _The death yak struggles to escape constriction.O hR O###..........#...##....# ###..... planckenstein the Skirmisher .....##P.).P##...###.....#....... Coglin of Okawaru *****. ....# ###..##P.†..####.#.# #.... Health: 74/104 =================------- ..## #.).###...#..#########P... Magic: 17/19 =====================--- ..P# ###..#........#.P)/[##.... AC: 13Str: 12 O hS ..### #............#.##$[.##.... EV: 18Int: 10 #...## ##.........#.### )P##.... SH: 0Dex: 21 #....####...........#########.... XL: 13 Next:  3% Place: Lair:3 ##..#.##...P##..@.....#.##.##.... Noise: ---------  Time: 12893.9 (0.0) .#........####...*Y............#. a) +5 sling (freeze) d) +0 sling {Daeho} #...###...# #.....##...#.......# Fire: a) +5 sling (freeze) {Cipactli} ##...#P...# ###......P..#....... Zot (13783) Hero Rev+ O hT O#....##..########.....#####...... ....#.##...#..#......## ##..... Y   death yak (corroded, rooted) #....###..#..........## ##.... ###..###..............## #.... .###..##...P#####...÷#÷# ###.... _The death yak gores you!  The grasping roots constrict the death yak!! _The death yak struggles to escape constriction.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, corroded, constricted by roots, 98% to hit)O h }###..........#...##....# ###..... planckenstein the Skirmisher .....##P.).P##...###.....#....... Coglin of Okawaru *****. O h ....# ###..##P.†..####.#.# #.... Health: 74/104 =================------- ..## #.).###...#..#########P... Magic: 17/19 =====================--- ..P# ###..#........#.P)/[##.... AC: 13Str: 12 ..### #............#.##$[.##.... EV: 18Int: 10 #...## ##.........#.### )P##.... SH: 0Dex: 21 #....####...........#########.... XL: 13 Next:  3% Place: Lair:3 ##..#.##...P##..@.....#.##.##.... Noise: ---------  Time: 12893.9 (0.0) O h <.#........####...(Y............#. a) +5 sling (freeze) d) +0 sling {Daeho} #...###...# #.....##...#.......# Fire: a) +5 sling (freeze) {Cipactli} ##...#P...# ###......P..#....... Zot (13783) Hero Rev+ #....##..########.....#####...... ....#.##...#..#......## ##..... Y   death yak (corroded, rooted) #....###..#..........## ##.... ###..###..............## #.... .###..##...P#####...÷#÷# ###.... _The death yak struggles to escape constriction.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, corroded, constricted by roots, 98% to hit)You shoot a sling bullet. The sling bullet hits the death yak!  O h9 'The sling bullet freezes the death yak.O h   Press: ? - help, Shift-Dir - straight line  Aim: a death yak (severely wounded, corroded, constricted by roots, 98% to hit)You shoot a sling bullet. The sling bullet hits the death yak!  The sling bullet freezes the death yak.  The death yak is almost dead.  You shoot a sling bullet. The sling bullet hits the death yak.O h2  The death yak is almost dead.The grasping roots constrict the death yak!  You kill the death yak!O h E 6..O hE 1O h/N 56===4.6 (0.7Rev* O hXV O hfY  O hY B_Okawaru accepts your kill.O hO hO h=O hO ha62O h#O h%O h%78=1Rev+ O hO'O h*O h+q8=0O h,O h0O h!1r9=79O h2O h5O hl6b818O h'8O h>;O h;2=7Rev O h=O hAO h!Bq3=6O hDO hN 4=--- _You start resting.O hWX/901.6 (7.0O hX9==---2.6 (85O h`O hd% _Magic restored.O hf 54O h7 O h$ 63O h? 8=2O h O hn #9O h a===1O h O h 900O h O h r1=69O h O hG 2=8O h& O h O ho a37O h& O h w56O h O h O h q6=5O h O hN) O h8 j 12.6 (10.0) _You start resting.O hB: 7=243.6 (114) O hoF O hJ ` _You feel like a meek peon again.O hf 4O hh O h)r 83O hr O hbs K92O hs O hv O h6z O hz p100/104=1O h| O h O h\ q2=0O h8 O h x359O h O hG $ O h ;_You start resting.O h= 18.6 (5.0)O h 4=9.6 (68O h O h " _HP restored.O h>TO h UO hAVO hbO heO hkY7O hp4O h.q;6O hrO hvO hzO hz;5O hX|O hO hO htU=4O h{O hO h-O hC3O hVO h;O hxO hC2O hO hO hbO hC1O hO hO hpO hݬC0O hO hO hUO hD49O hO hTO hO hzC8O hO hO hO h3C7O hO h:O hO hMC6O hO hMO hO haC5O h5O hpO hWO hC4O hO hO hsO hC3O hO hO hO h;2O h O h 1O hO hU9d0398O h>7O hHBO h CY6O hDO hLO hOO h)P;5O hQO hUO hXY4O hZO hocO hneO heC3O hhO hjO h!nO hnC2O h4pO h#sO hvY1O hyO h{O h~O hMC0O hmO hO hZ29O hSO hO hO hC8O hzO hO hUO hC7O hzO h>O hY6O h O hˢO hY5O hPO hاO h Y4O hO hO hY3O hHO hO hY2O h0O hɸO hܻY1O hO hO hY0O h]O hO hZ19O hO hO hY8O hhO hO hyY7O hO hQO hC6O hO hO hO haY5O hO hO h`O hC4O hO hO hWO hC3O hO hYO h Y2O hO h;O hY1O h=O h O hY0O hsO hO haO hD09O hO hoO hY8O hYO hO hO hC7O hWO hO hO hzY6O hO h>Y5O hO hYO hIY4O hO h/ O h O hc C3O h O h O h O hS;2O h-O hO hO hdC1O h}O hhO hO hC0O hO h+O hO hE699O hO hX"O h#O h4$C8O h$O h4'O h)O hr)C7O h*O h,O hn.Y6O h/O h1O h3C5O h3O h4O h6O h8O h09C4O h :O hU<O h >O hv>C3O ha?O hAO hCY2O hEO hPGO hIY1O h O h#" O h$ O h% C6O h;& O h') O h+ O hM, C5O h- O h3 O hk4 O h4 C4O h6 O hP9 O h; O h?< C3O h= O hA R  There is a stone staircase leading down here.O hD O hD J2 _O hhF O hoH O hjK C1O hK O hL O hP f  You see here a bullfrog skeleton.O hQ O h\R J0 _O hGS O hqT O hJV O hV <19O h[ ,O h\ Y8O h\ O hQ^ O hve   ###..#.# ##....#  ###...####.....#  #.....#.#...  ##....#.....#  ##.......#######  #.......## #  ##..÷.>..###   ##..#.)...#.# O hMf 3  #@.##......##   #.####.......##   #.. #.......#.####  ##k #.........##..P  ## ##...###..  ##.....##...k   wyvern (asleep)  #.#....###...#.###P  #.#...#.##.†#### ## O hf Q ##.....##.....#O hTp 33059.6 (140.0)O hYq h6017O hy O hJ} Y _A wyvern comes into view.O hA ((k  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.  The wyvern hisses angrily.O hI (The wyvern is heavily wounded.You shoot a sling bullet.O hO h m.k.O hx===1.4 (0.8)6) Rev O hO hIO hd _The sling bullet completely misses the wyvern.O h (You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.O h  The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern.O h O h  Tk.O h c2.25O h O h|$ _ _The wyvern is severely wounded.O h`  You shoot a sling bullet. The sling bullet hits the wyvern.O h.  The wyvern is severely wounded.You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.O hƷi  The wyvern is almost dead.O hθ97/104 --3.04) Rev+ O hA _The wyvern bites you!O hE  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.  You kill the wyvern!O hLD.O hy ((Okawaru accepts your kill.O hD_A..O hd9/105--79 (0.93O hzjO hm/ _You shoot a sling bullet.O hJ O hJ O h|K O hO 100/1052O h9W U1=12=0) Rev O h X x309O hX O h-[ O h[ q5=8O h>\ O h^ O h` Y7O ha O hc O he O h-f H6) O h&g O hDi O hi Y5O hj O hq O hXs O hs U=4O hu O hw O h} 3O h~ O hZ ;2O h O h' O h Y1O h͆ O hÉ O h Y0O h" O h3 O h O h E599O h O hm O h Y8O h6 O h_ O hZ Y7O h O hy O h Y6O hT O hy O hM O h C5O h O h O hw O h C4O h O h۶ O h& O h C3O hk O h O h O h C2O hx O h O h O h^ C1O hk O h O hR O h C0O h8 O h O h O hm D89O h O h O h O h C8O h O h? O h O hK C7O hO O h O h O hZ C6O h O h7 O h O h C5O hy O h O h O h~ C4O h O h\ O h O h C3O h O h O h Y2O h O h O h Y1O h O hn O h O hO C0O h O h O h- O h D79O h O h O hQ O h C8O h O h  O h O h Y7O h O h6 o6O h9 O h' O h ;5O h O h! O h" O h$ Y4O h4% O h-' O h' C3O h^( O h) O h+ O h+ ;2O h, O h- O hF/ O h/ C1O h0 O h}3 O h`5 Y0O h6 O h8 O h9 O hb: D69O h: O h< O hB 8O h>C O hC C7O hDF ,O h8H O hH C6O hUI O h5K O hPM O hM C5O hgN O hR O hT O h:U C4O hU O h>_ O hja O hc Y3O h(f O hXh O hh C2O hi O hum O hp Y1O h 1O h O hx C0O h O h O h O h9 E499O h{ O h O h Y8O hf O h O h~ Y7O hX O h O hK O h C6O h O h O hg Y5O h O h O h O h7 ;4O hQ O h O h7 Y3O h4 O h5 O h O h2 C2O h O h% O h' O hA( C1O hT) O h&- O h/ O h/ C0O hJ1 O h%7 O h: O ht: D89O h=< O h@ O hD O hUE C8O hG O hRM O hQ Y7O hU O h=\ O hc Y6O hng O hJl O hp Y5O hy O h O h O h} C4O h" O h O h O h؏ C3O h O h O h O h C2O hb O h O h O h C1O hj O h| O h Y0O hf O h O ho O h D79O h O h O h Y8O h O h O h Y7O h O h O h8 Y6O h O h$ O h Y5O h O h O h! O h C4O h O h" O h* Y3O h. O h2 O h6 C2O hy6 O h8 O hp? O hA O hB C1O h@C O hF O hH O h#I C0O hJ O hO O h*R O hR D69O hkT O h W O hZ O hkZ C8O h\ O hY^ O h=a O ha C7O hc O hWe O hg O huh C6O hci O hn O hip O hp C5O hq O hv O hx O h@y C4O hz O h| O h~ Y3O h O h4 O h& Y2O hr O hR O h O h C1O hڏ O hR O h Y0O h O hA O h; Z59O h O h O h Y8O h O hH O h@ O h C7O h O hT O h9 O h C6O h O h@ O h8 O h C5O h O hP O hd O hƾ C4O h O h O h O h C3O h O hI O h Y2O hE O h O hI C1O h O h O h O hb Y0O h$ O h O hc Z49O h O h O h Y8O h O h O h Y7O h O h O h) O h C6O h& O hS O h O hv C5O h O h O h O h C4O h O h O h O h Y3O h O h O h C2O h O h O h Y1O h;O hO hY0O hO hXO hmO hD39O haO h"O h$O hR%C8O h%O h>,O h-O ha.C7O h/O h5O h7O h8C6O h8O hf>O h@Y5O hlAO hAGO hHO hII;4O h\JO h)QO hSO hTC3O hTO h]YO h [O h[C2O h@\O h`O hcO hcC1O hdO hiO hkY0O hkO hknO hpO hqD29O hqO huO hxY8O h`yO h}O hO hC7O haO h?O hcO h҈C6O h;O hO h[O h;5O h7O hcO hO h$C4O hO h[O hSY3O hkO hO hO hתC2O h}O hO hO hC1O hsO h.O hܺO hKC0O hO h4i  You see here a wand of charming (5).O hO hK19 _O hO hO hO h;8O hO hO hKY7O h(O h O h@Y6O hO hkO hbY5O hO hO hY4O hO hEO hC3O hPO h O hO hDY2O h O hO hO h_C1O h#O h='O h*O hU+C0O h-O ho8O h >Z09O hAO hO h,O hC8O hd O hO hWC7O hO hO h"o6O h#O hY*O h,O hG-C5O h.O h4O hf:Y4O hH3O hJO h#UO hDXC2O hXO hTZO h`O hdO h0e;1O hfO hlO hoO h;pC0O hqO h0wO hEzO hzE399O h }O hO hO hhC8O h O hČO h2O hC7O hZO hVO hO hpC6O hO h|O h[O hի;5O h.O hmO h7Y4O h(O hO hY3O hO hO hY2O hO h[O hY1O hUO hO hO h)C0O h7O h`O hD89O h O hZO hO hY8O hfO hO hC7O hV,O hhO h'Y6O h O hLO hY5O hO hO hY4O hjO h2O hf O h C3O h O hfO hzY2O hO hO hC1O hO hO heO hY0O hO h.O h!Z79O h"O hCO h\FO hnGC8O h@HO hhWO h3YO hYC7O hZO hiO hkO h8lC6O h-mO hY{O h^}O h}C5O h"O hK4O hXO h;O hâC3O hO hO hO hC2O hO h&O hY1O hO hO heY0O hO hO hZ69O hO hO hO hC8O hO h_O hY7O hO h#O h'Y6O h2*O h]54O h3O h։Y2O h@O h8O hY1O hO hO høY0O hQO hO h4O hD59O h 87O hO hC6O h#O hO hO hO h;5O hxO h'O h.Y4O h0O hA=O h~BO h'CC3O he2O hlO hoY1O hqrO h{O h~O h~C0O h;O hhO h͋Z49O hO h=O h=Y8O hO hO hO hwC7O hO hO hO hC6O hsO hO hO haC5O hFO hO h$O hC4O h.O hO hY3O h&O h O hY2O hO hO hY1O hO haO h Y0O ht O h<O hO hD39O hO h!O h&Y8O hQS765O h}WO hYY4O h[O hT`O hrdO hgY3O h210  You see here 6 stones.O hōO huK29 _O h O hO hʗY8O hO hiO hO h%C7O h2O hO hO hC6O hmO h#O hY5O h*O hKO hO hC4O hO h߾O hY3O h>O hO hO hIC2O h4O hO hY1O hO hrO hO h:C0O h O hp19O hO hk8O hO hY7O hO hco6O hvO h(O hC5O hO hGO hO hN Y4O hK O hO hY3O hO h69210O hc  #.>..........  ##..........P  ###........###  #.....^..### #  #...##...##   ######...##....# ##.#.......##..P#### #.....P.#......P##.. ##.@..#....P........---366.9 (303.0)O hyd  #P.####...... #..P# ##..PP##.#.... ##### #(...######...  #...## #.#  #...# ##....   ##..## ##...#   ##..÷####..###   #...#..#..<P## O hoe:---O hEr _Partly explored, can't reach some items and places.O h)4O hO h@......P.#............0.0)O h!JO hLi _Partly explored, can't reach some items and places.O h~ O hP O h" O h' <O hB  _Partly explored, can't reach some items and places.O h O h O hM O hT5 O hp6 O h= O h>  O hM? [_Partly explored, can't reach some items and places.O h, [[?25h[?0c  Search for what [Enter for "."]? O hZP [?25l[?1cO h#`O hb22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] O hc a - [Lair:3] 6 stones (15 further duplicates in 2 piles)b - [Lair:3] a stone staircase leading down  c - [Lair:3] a dispersal trap  d - [Lair:3] a stone staircase leading up  e - [Lair:3] a stone staircase leading down  f - [Lair:3] an orcbow  g - [Lair:3] an alarm trap (1 further duplicate)  h - [Lair:3] the +2 quarterstaff of Boyzxoego {antimagic, rF+ Str+4}i - [Lair:3] a short sword  j - [Lair:3] a war axe  k - [Lair:3] a storm talisman  l - [Lair:3] a staircase to the Swamp  m - [Lair:3] 18 gold pieces  n - [Lair:3] a runed maceo - [Lair:3] a ring mail  p - [Lair:3] a shortbow  O hc$q - [Lair:3] a wand of digging (3)  r - [Lair:3] a runed great maces - [Lair:3] a stone staircase leading up  t - [Lair:3] a stone staircase leading up  u - [Lair:3] a chain mail  v - [Lair:3] a stone staircase leading downO hmO hO h #.>.......... planckenstein the Skirmisher ##..........P Coglin of Okawaru *****. ###........### Health: 105/105 ======================== #.....^..### # Magic: 19/19 ======================== #...##...## # AC: 12Str: 12  ######...##....# # EV: 14Int: 10 ##.#.......##..P#### SH: 0Dex: 21 #.....P.#......P##.. XL: 13 Next:  7% Place: Lair:3 O hQK##.@..#....P........ Noise: ---------  Time: 13366.9 (0.0)  #P.####............ a) +5 sling (freeze) d) +0 sling {Daeho}  #..P# ##..PP##.#.... Fire: a) +5 sling (freeze) {Cipactli}  ##### #(...######... Zot (13310)  #...## #.#... #...# ##....  ##..## ##...#  ##..÷####..###  #...#..#..<P##  _You see here 6 stones. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.  Search for what [Enter for "."]? .O hO hO h}O h%. _O h O h ]Inventory: 36/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 36 poisoned darts  y - 7 javelins  H - 3 silver javelins  J - an atropa-tipped dart O h IArmour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C - a +1 cloak (worn)  G - a +2 robe of cold resistance Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (6)  x - a wand of acid (2)  B - a wand of mindburst (13)  I - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O h@  Missiles (  b - a throwing net  e - 3 boomerangs  p - 36 poisoned darts  y - 7 javelins  H - 3 silver javelinsJ - an atropa-tipped dart Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+}  C1 cloak  G - a +2 robe of cold resistance Wands (go to first with /)  f - a wand of polymorph (6)  v - a wand of roots (6)  x - a wand of acid (2)  Bmindburst (13)  Iflame (11) Scrolls (go to first with ?)  c - a scroll of immolation  h - 3 scrolls of vulnerability15%O hC^ W H - 3 silver javelins  u - a +2 helmet (worn)k - a scroll of silence  o - 2 scrolls of amnesia  r - 6 scrolls of revelation  z - 3 scrolls of poison3O hs u - a +2 helmet (worn)  C - a +1 cloak (worn) O ht D - a scroll of fog Potions (go to first with !)4O h) C - a +1 cloak (worn)  v - a wand of roots (6)  g - 5 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionm - 2 potions of enlightenment6O h ,J - an atropa-tipped dart Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn) O h n v - a wand of roots (6)4O hUjHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} Missiles (go to first with () O hgX$ b - a throwing nete - 3 boomerangs  p - 36 poisoned dartsy - 7 javelins  H - 3 silver javelins  C - a +1 cloak (worn)topO hnO hGrO h"{b #.>.......... planckenstein the Skirmisher ##..........P Coglin of Okawaru *****. O h|^###........### Health: 105/105 ======================== #.....^..### # Magic: 19/19 ======================== #...##...## # AC: 12Str: 12  ######...##....# # EV: 14Int: 10 ##.#.......##..P#### SH: 0Dex: 21 #.....P.#......P##.. XL: 13 Next:  7% Place: Lair:3 ##.@..#....P........ Noise: ---------  Time: 13366.9 (0.0)  #P.####............ a) +5 sling (freeze) d) +0 sling {Daeho}  O h}#..P# ##..PP##.#.... Fire: a) +5 sling (freeze) {Cipactli}  ##### #(...######... Zot (13310)  #...## #.#... #...# ##....  ##..## ##...# O h{}f ##..÷####..###  O h}#...#..#..<P##  _You see here 6 stones. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. O h~_Partly explored, can't reach some items and places. _Search for what [Enter for "."]? .O ḧ́O h[O hO h O h4O hyO h _Partly explored, can't reach some items and places.Search for what [Enter for "."]? .Unknown command.O ha O hwo ,Level 3 of the Lair of Beasts <<<>>>>(Press ? for help)####..........#...## ##...#.###...## #P..####........#.......#....###...........#...# ###....####.#...###P......#.#.#.###.............#######...........#####.#P...# ###....##..........................#P..###.>............#P.#....### ###......#....#.#<#.#....##....####...###O hq ##..........P............# #........#.#...........#.#...## #......#####........####...........######.......####...........#..### ##......##.....^..### ###.............##.....#### #...............## ##......##...##...## #P.....................## ###....P..........# ##..###.########...##....# #.......P.............#.# #./...............####P...##..## ##.#.......##..P####........#.......##.#..#####...##P.<.(.##.....##...#####..####.....P.#......P##...#....P.##.....#..#.....#...#####......##....###...# #..##.###.@..#....P..............####...)#.###.........## ###..#####.........# ####.## #P.####.............#....## ##..#####...........# #P..#.##.#........####..## #..P# ##..PP##.#......#(...####...###...........## ###..#####..........###.## ##### #(...######..........##......#.............# ###...P#............##.#.##...## #.#.........###..........#...##....#####...........#............##...# ##...............##P.).P##...###.....#...........##.#.........#####..## ##...#..........#####..##PO hnr %.÷..####.#.##.#.......####.#....##..###..÷####..###.#......### #.).###...#..#########P.......P###....###.###...#..#..<P#####.....P# ###..#........#.P)/[##.........###....# #..####..÷.......# #......### #............#.##$[.##...............## ##..######..........# ##...##...## ##.........#.### )P##..............### #.###P##.#.....PP...###...###....####...........#########.............##.#####...[?7l#[?7hO h [>@O h O h  #.>.......... planckenstein the Skirmisher ##..........P Coglin of Okawaru *****. ###........### Health: 105/105 ======================== #.....^..### # Magic: 19/19 ======================== #...##...## # AC: 12Str: 12  ######...##....# # EV: 14Int: 10 ##.#.......##..P#### SH: 0Dex: 21 O hz#.....P.#......P##.. XL: 13 Next:  7% Place: Lair:3 ##.@..#....P........ Noise: ---------  Time: 13366.9 (0.0)  #P.####............ a) +5 sling (freeze) d) +0 sling {Daeho}  #..P# ##..PP##.#.... Fire: a) +5 sling (freeze) {Cipactli}  ##### #(...######... Zot (13310)  #...## #.#... #...# ##....  ##..## ##...#  ##..÷####..###  #...#..#..<P##  _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Search for what [Enter for "."]?  h_0m. _Unknown command.O hOO hO htO h`K09 _O h8O hO h"O h$O hR%C7O h'O ha*O h-O h(.C6O h/O h]2O hJ5O h5;5O h7O h9O h<O h<=C4O h$>O h@O hCO h DC3O h'EO hGO hTJO hJC2O hKO hNO hiQO hQC1O hRO h?]R ##.P# ##.......##P## ####.## ##....#.###### #....#######....#### ##.#....##.#.....# #.##.........##..## ####..........#...##  #...........#...#  #####...........#####.# #.@............#P.#75.9 (9O hO^ ##..........P ###........####. #.....^..### ###. #...##...## #P.. ######...##....# #..##.#.......##..P####......#.....P.#......P##...#....##....#....P..............O h^O heO hAjc _There is a stone staircase leading down here.O h-O h0O h6O h?O h@m6.9 (10 _O hLHO h## ##  ##+#.##..#  #  ## 4 #  .......#.   #.......+   #.......#  O h #.##...## ## ####O hC9O hO hG? -7.7 (1.8O hD O h#H } _You climb downwards. _There is a stone staircase leading up here.O hUO h1O hO h=O h7O hY299 _8O hY7O hX O hY"O h!$O h$C6O h-%O h'O h:5l  ....=. ...^ .... ...   #.P   #.##   #..#  ##@# 81.7 (4.0 .## ##  ##+#.##..# #.......#  #.......## #.<......# #.......#... #.......+ .# #.......# #O h8O h9f2.7 (55O h>O hAN _Found a tourmaline ring.O h JO h" O h< N78 M....>...#....=.P#....^........P # #@.#0##.##  #..## #O hD #+#.##..#  #.......#....<......#....+O h O h f3.7 (14O h O h ; _Found a stone staircase leading down.O hO hO hdO hO h$78 M#...........>...# .#.....=.P#......^.........##.~........FP..### #..#.##  #..## #  ##+#.##..#F   blink frog (asleep)....O h&0O hf4.7 (13O hO hi] _A blink frog comes into view.O h4O hO h"p _Your line of fire to the blink frog is blocked by a plant.O hC#P##.#.###.........# # .....>...# .#.#.....=.P#.~#......^... #.......##.~#..........FP..#.#### #..##.##  #..## ##+#.##..# ......#O h<<......#O hxO hAO hX  The blink frog croaks. You hear a loud, deep croak!O hK,O h O hM* FF.FFFF 3 blink frogs (2 wandering)A blink frog comes into view. x2==52O h3O h-> _The blink frog moves out of view. _A blink frog comes into view.O hd/ ## #.### #P##.#.## #.........# #.....>...# .#.#.....=.P#.~#......^...$~###...@....F.F#...#.P..##.~### #.#### #..##.#O h]# #..## ##+#.##..# ......#O h1O h:  Found 21 gold pieces.O hO hkO hO h,O h FF..~   blink frogF   bullfrog (wandering)  A bullfrog comes into view.O hj--61O h[O h7 _The blink frog moves out of view.O hb=## #.#####P##.#.###.........##.....>...# ..#.....=.P#.~ #......^...$~ #.......##.FF..~O h~>B#...#@P..##.~### #.####  #..# ##.##..## ####+#.##.........# #<......O heAO hBBO hDO hEO hMl~.FFO hN|--70O hbO h A##P##.#.###.........##.....>...# .#.#.....=.P#.~ #......^...$~ #.......##.~#........FO hh#...#.PF.##.~## #@####  #..# ##.##..## ####+#.##.........# #<............#...O h֣O hեO hFF.§889 _The blink frog blinks!O h|.........##.....>..F# ..#.....=.P#.~ #......^...$ #.......##.......F..~O h}#...#.P§.##.~## #.####  #@.# ##.#..## ####+#.##.........#...##<......#......#...+ .#O h߀O hO hO h.FF.F   bullfrog (wandering)O ha98O hO hO hF #O h'H \>...# ..#.....=FP#.~ #......^...$ #.....F.##.....#...#.P§.#### #.####  #..# ##@###..## ####+#.##.........# ...##<............#....+ .## O hK O hM O h R O hY .§.FF   bullfrog (wandering)O hZ b907O h_ O hc N _The teleport trap disappears. The blink frog disappears!O hw ##.....>...# .planckenstein the Skirmisher  #.#.....=.P#.~Coglin of Okawaru *****.  #......§...$~Health: 105/105 ========================  #.......##.~Magic: 19/19 ========================  #....F.....~AC: 12Str: 12  #...#.P§.##.~EV: 14Int: 10  ### #*####SH: 0Dex: 21 O hN #*.#XL: 13 Next:  7% Place: Lair:4  ##@##Noise: ---------  Time: 13390.7 (0.0)  #..## ##a) +5 sling (freeze) d) +0 sling {Daeho}  ##+#.##..#Fire: a) +5 sling (freeze) {Cipactli}  #.......#Zot (19287)  #.......##  #.<......#F   bullfrog (wandering)  #.......#...  #.......+ .#  #.......# # _The blink frog moves out of view. _The blink frog blinks! _The teleport trap disappears. The blink frog disappears!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO h XAim: a bullfrog (wandering, hasn't noticed you, 70% to hit)O h ##.....>...# .planckenstein the Skirmisher  #.#.....=.P#.~Coglin of Okawaru *****.  #......§...$~O hHealth: 105/105 ========================  #.......##.~Magic: 19/19 ========================  #....F.....~AC: 12Str: 12  #...#.P§.##.~EV: 14Int: 10  ### #.####SH: 0Dex: 21  #..#XL: 13 Next:  7% Place: Lair:4  ##@##Noise: ---------  Time: 13390.7 (0.0)  #..## ##a) +5 sling (freeze) d) +0 sling {Daeho}  O h##+#.##..#Fire: a) +5 sling (freeze) {Cipactli}  #.......#Zot (19287)  #.......##  #.<......#F   bullfrog (wandering)  #.......#...  #.......+ .#  #.......# # _The blink frog moves out of view. _The blink frog blinks! O h^_The teleport trap disappears. The blink frog disappears!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit)O hO hO hblinks!teleport trap disappears. The blink frog disappears!  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit) _Your line of fire to the bullfrog is blocked by a plant.O h8Sw ##.....>...# .planckenstein the Skirmisher  #.#.....=.P#.~Coglin of Okawaru *****.  O hT#......§...$~Health: 105/105 ========================  #.......##.~Magic: 19/19 ========================  #....F.....~AC: 12Str: 12  #...#.P§.##.~EV: 14Int: 10  ### #*####SH: 0Dex: 21  O hcT#*.#XL: 13 Next:  7% Place: Lair:4  ##@##Noise: ---------  Time: 13390.7 (0.0)  #..## ##O hT{a) +5 sling (freeze) d) +0 sling {Daeho}  ##+#.##..#Fire: a) +5 sling (freeze) {Cipactli}  #.......#O hTZot (19287)  #.......##  #.<......#O hhUF   bullfrog (wandering)  #.......#...  #.......+ .#  #.......# #Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit) _Your line of fire to the bullfrog is blocked by a plant.  O hVFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit)O hw ##.....>...# .planckenstein the Skirmisher  #.#.....=.P#.~Coglin of Okawaru *****.  O h#......§...$~Health: 105/105 ========================  #.......##.~Magic: 19/19 ========================  #....F.....~AC: 12Str: 12  #...#.P§.##.~EV: 14Int: 10  ### #.####SH: 0Dex: 21  #..#XL: 13 Next:  7% Place: Lair:4 O h@ ##@##Noise: ---------  Time: 13390.7 (0.0)  #..## ##a) +5 sling (freeze) d) +0 sling {Daeho}  ##+#.##..#Fire: a) +5 sling (freeze) {Cipactli}  #.......#Zot (19287)  #.......## O h #.<......#F   bullfrog (wandering)  #.......#...  #.......+ .#  #.......# #Press: ? - help, Shift-Dir - straight lineO h oAim: a bullfrog (wandering, hasn't noticed you, 70% to hit) _Your line of fire to the bullfrog is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit)O hO hSO h. _O hn .#.....=.P#.~ #......§...$ #.......##.F....#...#.P§.#### #.####  #..# ##.##O hջ/#.@## ####+#.##.........# ..##<......#......#...+ .## ##...##O h}O hYO hO hm1.7 (16 _O h O hO h .....§...$~  O hV.....##.~  #....F.....~  #...#.P§.##.~  ### #.####   #..#  ##.##  #..## ## ##+#@##..#  #.......#  #.......# O hO#.<......#  #.......#... #.......+ .# #.......# # #.##...## ## #####O hO ha25O hBO hO hH4O hQxFF   bullfrog (wandering)O hO  $~ O h #..F.  #....  #...#.  ### #.####  #..# O h.##.## #..## ##  ##+#@##..# 3 #.......#  #.......##  #.<......#  #.......#... O h #.......+ .#  #.......# #  #.##...##  ## ##### _You start waiting.O hh $~  #..F.O hI   #....  #...#.  ### #.####  #..# ##.## #..## ##  ##+#@##..#  #.......#  #.......##  #.<......#  #.......#..O h #.......+ .#  #.......# # #.##...## ## O hO hO h O hY_A bullfrog is nearby!O h? #......§...$~planckenstein the Skirmisher  O h@#..F....##.~Coglin of Okawaru *****.  #..*.F.....~Health: 105/105 ========================  #...#*P§.##.~Magic: 19/19 ========================  ### #*####AC: 12Str: 12  #*.#EV: 14Int: 10  ##*##SH: 0Dex: 21  #.*## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ---------  Time: 13393.7 (0.0)  #.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli}  #.<......#Zot (19284)  #.......#...  #.......+ .#O hAF   bullfrog (wandering)  #.......# #  #.##...##  ## ##### _Aim: a bullfrog (wandering, hasn't noticed you, 70% to hit) _You start waiting. _A bullfrog is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit)O hX Z #......§...$~planckenstein the Skirmisher  #..F....##.~Coglin of Okawaru *****.  #..(.F.....~Health: 105/105 ========================  #...#(P§.##.~O hY Magic: 19/19 ========================  ### #(####AC: 12Str: 12  #(.#EV: 14Int: 10  ##(##SH: 0Dex: 21  #.(## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ---------  Time: 13393.7 (0.0)  #.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli} O hZ C #.<......#Zot (19284)  #.......#...  #.......+ .#F   bullfrog  #.......# #  #.##...##  ## #####Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 70% to hit)  O hZ pYou shoot a sling bullet.  The bullfrog gives a loud, deep croak!  The sling bullet hits the bullfrog.O h (Aim: a bullfrog (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The bullfrog gives a loud, deep croak!  The sling bullet hits thO h Le bullfrog.is lightly wounded.  You shoot a sling bullet.O hs O hv [.F.....O hw ===4.6 (0.93) Rev O h} O h c _The sling bullet closely misses the bullfrog.O hv #......§...$~planckenstein the Skirmisher  #.......##.~Coglin of Okawaru *****.  #..F.F.....~Health: 105/105 ========================  #...#*P§.##.~Magic: 19/19 ========================  ### #*####AC: 12Str: 12  #*.#EV: 14Int: 10  ##*##SH: 0Dex: 21  #.*## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ===------  Time: 13394.6 (0.0)  #.......#O h a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli}  #.<......#Zot (19283) Rev  #.......#...  #.......+ .#F   bullfrog  #.......# #  #.##...##  ## #####The bullfrog is lightly wounded.  You shoot a sling bullet. _The sling bullet closely misses the bullfrog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 70% to hit)O h #......§...$~planckenstein the Skirmisher  #.......##.~Coglin of Okawaru *****.  #..F.F.....~Health: 105/105 ========================  #...#(P§.##.~Magic: 19/19 ========================  ### #(####AC: 12Str: 12  #(.#EV: 14Int: 10  ##(##SH: 0Dex: 21  #.(## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ===------  Time: 13394.6 (0.0)  #.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli} O hW#  #.<......#Zot (19283) Rev  #.......#...  #.......+ .#F   bullfrog  #.......# #  #.##...##  ## #####You shoot a sling bullet. _The sling bullet closely misses the bullfrog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.O h (slow)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.O h'O h./_.F....O hc0h5.5 (0.92O h7O h9` _The bullfrog is heavily wounded.O h #......§...$~planckenstein the Skirmisher  #.......##.~Coglin of Okawaru *****.  #....F.....~Health: 105/105 ======================== O hv #...#FP§.##.~Magic: 19/19 ========================  ### #*####AC: 12Str: 12  #*.#EV: 14Int: 10  ##*##SH: 0Dex: 21  #.*## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ===------  Time: 13395.5 (0.0)  #.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##O hFire: a) +5 sling (freeze) {Cipactli}  #.<......#Zot (19282) Rev  #.......#...  #.......+ .#F   bullfrog (slow)  #.......# #  #.##...##  O hP## #####You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog. _The bullfrog is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}O h2Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 70% to hit)O h r #......§...$~O h cplanckenstein the Skirmisher  #.......##.~Coglin of Okawaru *****.  #....F.....~Health: 105/105 ========================  #...#FP§.##.~Magic: 19/19 ========================  ### #(####AC: 12Str: 12  #(.#EV: 14O hInt: 10  ##(##SH: 0Dex: 21  #.(## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ===------  Time: 13395.5 (0.0)  O h#.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli}  #.<......#Zot (19282) Rev  #.......#...  #.......+ .#F   bullfrog (slow)  #.......# #  #.##...## O hU ## ##### _The bullfrog is heavily wounded.O h-Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 70% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  O h&The sling bullet freezes the bullfrog.O h&(((  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 70% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.  The bullfrog is almost dead.  You shoot a sling bullet.O hO hNo...F...O h7y6.3 (0.81) Rev+ O hO hb _The sling bullet barely misses the bullfrog.O hӖ  #......§...$~planckenstein the Skirmisher  #.......##.~Coglin of Okawaru *****.  #....F.....~Health: 105/105 ========================  #...#.P§.##.~Magic: 19/19 ========================  O h/ ### #F####AC: 12Str: 12  #*.#EV: 14Int: 10  ##*##SH: 0Dex: 21  #.*## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ===------  Time: 13396.3 (0.0)  #.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli}  #.<......#Zot (19281) Rev+  #.......#...  O h #.......+ .#F   bullfrog (slow)  #.......# #  #.##...##  ## #####The bullfrog is almost dead.You shoot a sling bullet. O h _The sling bullet barely misses the bullfrog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 70% to hit)O h3 k #......§...$~planckenstein the Skirmisher  #.......##.~Coglin of Okawaru *****.  #....F.....~O h5 Health: 105/105 ========================  #...#.P§.##.~Magic: 19/19 ========================  ### #(####AC: 12Str: 12  #(.#EV: 14Int: 10  ##(##SH: 0Dex: 21  #.(## ##XL: 13 Next:  7% Place: Lair:4  ##+#@##..#Noise: ===------  Time: 13396.3 (0.0)  #.......#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......##Fire: a) +5 sling (freeze) {Cipactli}  O h(6 #.<......#Zot (19281) Rev+  #.......#...  #.......+ .#F   bullfrog (slow)  #.......# #  #.##...##  ## #####You shoot a sling bullet. _The sling bullet barely misses the bullfrog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 70% to hit)  You shoot a sling bullet.O hϿ Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (almost dead, slow, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.You shoot a sling bullet.  The sling bullet hits thO h e bullfrog but does no damage.O h T >  The bullfrog is almost dead.....7.2 (0.90O hW > _The bullfrog is no longer moving slowly.O hK\# #.....=.P#.~ ........$~  #.......##.~  #..........~  #...#.P§.##.~ ### #.####  #.F#  ##.##   #.@## ##O h]  ##+#.##..#  #.......  #.......##  #.<......#  #.......#...F   bullfrog  #.......+ .#  #.......# #  #.##...##O hTaO heh<.FO h*is---8.2 (1.079O hnO h qO hb  #.#.....=.P#.~planckenstein the Skirmisher  #..........$~Coglin of Okawaru *****.  #.......##.~Health: 105/105 ========================  #..........~Magic: 19/19 ========================  #...#.P§.##.~AC: 12O h rStr: 12  ### #.####EV: 14Int: 10  #..#SH: 0Dex: 21  ##F##XL: 13 Next:  7% Place: Lair:4  #.@## ##Noise: ---------  Time: 13398.2 (0.0)  ##+#.##..#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......#O hU Fire: a) +5 sling (freeze) {Cipactli}  #.......##Zot (19279) Rev+  #.<......#  #.......#...F   bullfrog  #.......+ .#  #.......# #  O h` #.##...##The sling bullet hits the bullfrog but does no damage.  The bullfrog is almost dead. _The bullfrog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)O h  #.#.....=.P#.~planckenstein the Skirmisher  #....(.....$~Coglin of Okawaru *****.  #...(...##.~O hЃ Health: 105/105 ========================  #...(......~Magic: 19/19 ========================  #...#(P§.##.~AC: 12Str: 12  ### #(####EV: 14Int: 10  #(.#SH: 0Dex: 21  ##(##XL: 13 Next:  7% Place: Lair:4  #.@## ##Noise: ---------  Time: 13398.2 (0.0)  ##+#.##..#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......#Fire: a) +5 sling (freeze) {Cipactli} O h  #.......##Zot (19279) Rev+  #.<......#  #.......#...F   bullfrog  #.......+ .#  #.......# #  #.##...##The bullfrog is almost dead. _The bullfrog is no longer moving slowly.  Fire: a) +5 sling (freeze) {Cipactli}O h| Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)  You shoot a sling bullet.O h? Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.O hS p ......FO h The bullfrog is almost dead.===9.0 (0.88O hԠ O hɣ V _The bullfrog closely misses you.O h= #.#.....=.P#.~planckenstein the Skirmisher  #..........$~Coglin of Okawaru *****.  #.......##.~Health: 105/105 ========================  #..........~Magic: 19/19 ========================  #...#.P§.##.~AC: 12O h>Str: 12  ### #.####EV: 14Int: 10  #..#SH: 0Dex: 21  ##F##XL: 13 Next:  7% Place: Lair:4  #.@## ##Noise: ===------  Time: 13399.0 (0.0)  ##+#.##..#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......#Fire: a) +5 sling (freeze) {Cipactli} O hʡ9 #.......##Zot (19278) Rev+  #.<......#  #.......#...F   bullfrog  #.......+ .#  #.......# #  O hZ#.##...##The sling bullet hits the bullfrog but does no damage.  The bullfrog is almost dead. _The bullfrog closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)O h #.#.....=.P#.~planckenstein the Skirmisher  #....(.....$~Coglin of Okawaru *****.  #...(...##.~O hހHealth: 105/105 ========================  #...(......~Magic: 19/19 ========================  #...#(P§.##.~AC: 12Str: 12  ### #(####EV: 14Int: 10  #(.#SH: 0Dex: 21  ##(##XL: 13 Next:  7% Place: Lair:4  O h*#.@## ##Noise: ===------  Time: 13399.0 (0.0)  ##+#.##..#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......#O hFire: a) +5 sling (freeze) {Cipactli}  #.......##Zot (19278) Rev+  #.<......#  #.......#...F   bullfrog  #.......+ .#  #.......# #  O hB#.##...##The sling bullet hits the bullfrog but does no damage.  The bullfrog is almost dead. _The bullfrog closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)O h  _The bullfrog closely misses you.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.O h ......FThe bullfrog is almost dead.O hm9 (0.97) Rev* O hO h _The bullfrog misses you. The bullfrog completely misses you.O hU $O h  O h #.#.....=.P#.~planckenstein the Skirmisher  #..........$~Coglin of Okawaru *****.  #.......##.~Health: 105/105 ========================  #..........~Magic: 19/19 ========================  #...#.P§.##.~AC: 12Str: 12  ### #.####EV: 14Int: 10  #..#SH: 0Dex: 21  ##F##XL: 13 Next:  7% Place: Lair:4  #.@## ##Noise: ===------  Time: 13399.9 (0.0)  ##+#.##..#a) +5 sling (freeze) d) +0 sling {Daeho} O hc [ #.......#Fire: a) +5 sling (freeze) {Cipactli}  #.......##Zot (19277) Rev*  #.<......#  #.......#...F   bullfrog  #.......+ .#  #.......# #  #.##...##You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead. O hW [_The bullfrog misses you. The bullfrog completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)O h_` " #.#.....=.P#.~planckenstein the Skirmisher  #....(.....$~Coglin of Okawaru *****.  #...(...##.~Health: 105/105 ======================== O ha s #...(......~Magic: 19/19 ========================  #...#(P§.##.~AC: 12Str: 12  ### #(####EV: 14Int: 10  #(.#SH: 0Dex: 21  ##(##XL: 13 Next:  7% Place: Lair:4  #.@## ##Noise: ===------  Time: 13399.9 (0.0)  ##+#.##..#a) +5 sling (freeze) d) +0 sling {Daeho}  #.......#Fire: a) +5 sling (freeze) {Cipactli}  #.......##Zot (19277) Rev*  #.<......# O h@c  #.......#...F   bullfrog  #.......+ .#  #.......# #  #.##...##The bullfrog is almost dead. _The bullfrog misses you. The bullfrog completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)  You shoot a sling bullet.O h Aim: a bullfrog (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.  You kill the bullfrog!O h )O h p.......O h} r8400.8 (0.96O h~ O h; P _Okawaru accepts your kill.O h]M#.....>...# .#.#.....=.P#.#..........$.....## #............#.P§.##.~### #.#### #..#O h##@##  #..## ##+#.##..#..#  #.......##.#.......#O hO hܟr---1.8 (1.05O hO hO hԽoM ....# #.....>...# .#.#.....=.P#.#..........$.....## #............#.P§.##.~### #.####O hy #@.###.##  #..## ##+#.##..#  #.......#....#....+O hO h}---24O hO hMO hXM#P##.#.## #.........# #.....>...# .#.#.....=.P#.#..........$......##.~ #..........~...#.P..##.~### #@####O hJ #..#.##  #..## #  ##+#.##..#....O hO hr33) Rev+ O hhO hO h5MO hu ## #.### #P##.#.## #.........# ##.....>...# .#.#.....=.P#.~#....$~#.......## #..........~...#@P..##.~### #.#### #..##.##  #..## ##..O hO ha42O h.O hO h4b    #.###  ##P##.#.###  .........#  ##.....>...#  #.=.P#.~≈ #...$~  #.......##.~≈ #....@.....~≈ #...#.P..##.~~ ### #.#### #..#  #### ..## ## ##+#.## #.......# #.......##O hQO ha51O hO hoO h&  ## #.###  ##P##.#.### . #.# . ##.....>...# .~. #.#.....=.P#.~≈  #.O hp($~ ≈   #.##.~≈   #....~≈   #...#.P..##.~~≈   ### #.#### ~ #..#  ##.## #.. ##+# O h5O h-6a60O h<O h>O h2 ## #.###  ##P##.#.### .  #.# ..  ##.....>...# .~.  #.#.....=.P#.~≈ . #..$~≈≈ #.##.~≈ #....~≈ #...#.P..##.~~≈ ### #.#### ~~≈ #..# . ##.##    O hOO h}769) Rev O hSO hO h## #.### ##P##.#.### . .#..# ....##.....>...# .~.>.#.#.....=.P#.~≈≈.≈#...$~≈≈≈~#.##.~≈#....~≈#...#.P..##.~~≈### #.#### .~~≈~#..# ...##.## ..#O h#..## ## ## O hw88O h'O h +; _Found a stone staircase leading down.O hLj F## #.### ##..##P##.#.### #...#.........###...##.....>...#..~.>.~#.#.....=.P#.~≈≈.≈#.O hv ,...$~≈≈≈~≈#.##.~≈#....~≈#...#.P..##.~~≈### #.#### ..~~≈~#..# #~.##.## #P..##..## ## #### O h O h@ O hv O hm n FS§O hW F   blink frogS   electric eel (wandering)  The blink frog blinks!O h a97O h] O hˮ ` _An electric eel comes into view.O h n ## #.### ##.. ##P##.#.### #.... #.........###..... ##.....>...#..~.>.~O h  #.#.....=.P#.~≈F.≈≈ #....$~≈≈≈~≈ #.##.~≈≈≈≈S #....~≈≈≈≈§ #...#.P..##.~~≈≈≈≈ ### #.#### ..~~≈~~ #..# #~..... ##.## #P..## #..## ## #### ##+#.##..#  #.#  #.##O h O h O h D≈O h b106O h O hŇ "## #.### ##.. ##P##.#.### #.... #.........###..... ##.....>...#..~.>.~ #.#.....=.P#.~≈≈.≈≈ #....F~≈≈≈~≈ #.##.~≈≈≈≈≈ #....~≈≈≈≈§ O h Y#...#.P..##.~~≈≈≈≈ ### #.#### ..~~≈~~ #..# #~..... ##.## #P..###..## ## #### F   blink frog O hы O h@ O h $~≈≈≈~SF≈S   electric eel (wandering)O h f15) O h O hã O hplanckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 105/105 ========================#.........###.....Magic: 19/19 ========================##.....>...#..~.>.~AC: 12Str: 12O h#.#.....=.P#.~≈≈.≈≈EV: 14Int: 10#..........$~≈≈≈~SSH: 0Dex: 21#.......##F~≈≈≈≈≈XL: 13 Next:  8% Place: Lair:4#........@.~≈≈≈≈≈Noise: ---------  Time: 13411.8 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....O hyZot (19265) ##.## #P..###..## ## ####F   blink frog##+#.##..#S   electric eel (wandering)#.......##.......## _Found a stone staircase leading down.  The blink frog blinks! _An electric eel comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)O hg,planckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 105/105 ========================#.........###.....O hgMagic: 19/19 ========================##.....>...#..~.>.~AC: 12Str: 12#.#.....=.P#.~≈≈.≈≈EV: 14Int: 10#..........$~≈≈≈~SSH: 0Dex: 21#.......##F~≈≈≈≈≈XL: 13 Next:  8% Place: Lair:4#........@.~≈≈≈≈≈Noise: ---------  Time: 13411.8 (0.0)O hE#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19265) ##.## #P..###..## ## ####F   blink frog##+#.##..#S   electric eel#.......##.......##The blink frog blinks! _An electric eel comes into view.O hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!O h.yPress: ? - help, Shift-Dir - straight line  Aim: a blink frog (60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is moderately wounded.  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet freezes the blink frog.O hq  The blink frog is heavily wounded.O h eFS§O hU c===2.6 (0.8Rev O h O h, _The blink frog blinks!O h}= planckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 105/105 ========================#.........###....FMagic: 19/19 ========================##.....>...#..~.>*~AC: 12Str: 12#.#.....=.P#.~≈**≈≈EV: 14Int: 10#..........$~*≈≈~SSH: 0Dex: 21#.......##**≈≈≈≈≈XL: 13 Next:  8% Place: Lair:4#........@.~≈≈≈≈≈Noise: ===------  Time: 13412.6 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze)O h> ^ d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19265) Rev ##.## #P..###..## ## ####F   blink frog##+#.##..#S   electric eel#.......##.......##The sling bullet freezes the blink frog.  The blink frog is heavily wounded. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 60% to hit)O hn planckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 105/105 ========================#.........###....(Magic: 19/19 ========================##.....>...#..~.>(~AC: 12Str: 12#.#.....=.P#.~≈((≈≈EV: 14Int: 10O h #..........$~(≈≈~SSH: 0Dex: 21#.......##((≈≈≈≈≈XL: 13 Next:  8% Place: Lair:4#........@.~≈≈≈≈≈Noise: ===------  Time: 13412.6 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19265) Rev ##.## #P..###..## ## ####F   blink frog##+#.##..#O h8 S   electric eel#.......##.......##The sling bullet freezes the blink frog.  The blink frog is heavily wounded. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 60% to hit)O h   (slow)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 60% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.O h F.≈.≈O h̬ k§~The blink frog is severely wounded.O he *******The electric eel shoots out a bolt of lightning at you!O h5 O hF ;.FO hG s≈~~≈≈@.O hHH 2-3.4 (0.84O hQ O hU C _The bolt of electricity hits you. You resist.O ha0fplanckenstein the SkirmisherO h 2Z## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 102/105 =======================-#.........###.....Magic: 19/19 ========================##.....>...#..~.>F~AC: 12Str: 12#.#.....=.P#.~≈**≈≈EV: 14Int: 10#..........$~*≈≈~SSH: 0Dex: 21#.......##**≈≈≈≈≈XL: 13 Next:  8% Place: Lair:4#........@.~≈≈≈≈≈Noise: ===------  Time: 13413.4 (0.0)#...#.P..##.~~≈≈≈≈O h 3a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19264) Rev ##.## #P..###..## ## ####F   blink frog (slow)##+#.##..#S   electric eel#.......#O h3#.......##The blink frog is severely wounded.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you. You resist.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)O h&,planckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 102/105 =======================-#.........###.....O h(Magic: 19/19 ========================##.....>...#..~.>F~AC: 12Str: 12#.#.....=.P#.~≈≈.≈≈EV: 14Int: 10#..........$~≈≈≈~SSH: 0Dex: 21#.......##§~≈≈≈≈≈XL: 13 Next:  8% Place: Lair:4#........@.~≈≈≈≈≈Noise: ===------  Time: 13413.4 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19264) Rev ##.## #P.O h)3.###..## ## ####F   blink frog (slow)##+#.##..#S   electric eel#.......##.......##Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet freezes the blink frog.  You kill the blink frog!O h.†(((((S   electric eelO h)1 O hE((Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet freezes the blink frog.  You kill the blink frog!  Okawaru accepts your kill.O h:O hKD.†≈.≈≈≈S≈.~O hI394.3 (0.93) Rev+ O h5RO hT/ _You shoot a sling bullet.O hw,planckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 103/105 =======================-#.........###.....O hxMagic: 19/19 ========================##.....>...#..~.>†~AC: 12Str: 12#.#.....=.P#.~≈≈.≈≈EV: 14Int: 10#..........$~≈**S≈SH: 0Dex: 21#.......##***≈≈≈≈XL: 13 Next:  9% Place: Lair:4#........@.~≈≈≈≈≈Noise: ===------  Time: 13414.3 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19263) Rev+ ##.## #P.. hvy7m###..## ## ####S   electric eel##+#.##..##.......##.......##You kill the blink frog!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (63% to hit)O h8 planckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 103/105 =======================-#.........###.....Magic: 19/19 ========================##.....>...#..~.>†~AC: 12Str: 12#.#.....=.P#.~≈≈.≈≈EV: 14Int: 10#..........$~≈((S≈SH: 0Dex: 21#.......##(((≈≈≈≈XL: 13 Next:  9% Place: Lair:4#........@.~≈≈≈≈≈Noise: ===------  Time: 13414.3 (0.0)#...#.P..##.~~≈≈≈≈a) O h +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19263) Rev+ ##.## #P..###..## ## ####S   electric eel##+#.##..##.......##.......##Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (63% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel!O h]M ((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (63% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel!  The electric eel is severely wounded.O h/ O h ≈≈S~.~≈O h p45.1 (0.82O hx O h. g _The sling bullet closely misses the electric eel.O hEplanckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 104/105 =======================-#.........###.....Magic: 19/19 ========================##.....>...#..~.>†~AC: 12Str: 12#.#.....=.P#.~≈≈.≈≈EV: 14O h/Int: 10#..........$~≈*S~≈SH: 0Dex: 21#.......##.**≈≈≈≈XL: 13 Next:  9% Place: Lair:4#........@*~≈≈≈≈≈Noise: ===------  Time: 13415.1 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19262) Rev+ ##.## #P..###..## ## ####S   electric eel##+#.##..##.......##.......##The electric eel is severely wounded.You shoot a sling bullet. _The sling bullet closely misses the electric eel.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - helpO hA, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 63% to hit)O h yplanckenstein the Skirmisher## #.### ##..Coglin of Okawaru *****.##P##.#.### #....Health: 104/105 =======================-#.........###.....Magic: 19/19 ========================##.....>...#..~.>†~AC: 12O h~Str: 12#.#.....=.P#.~≈≈.≈≈EV: 14Int: 10#..........$~≈(S~≈SH: 0Dex: 21#.......##.((≈≈≈≈XL: 13 Next:  9% Place: Lair:4#........@(~≈≈≈≈≈Noise: ===------  Time: 13415.1 (0.0)#...#.P..##.~~≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} ### #.#### ..~~≈~~Fire: a) +5 sling (freeze) {Cipactli} #..# #~.....Zot (19262) Rev+ ##.## #P..###..## ## ####S   electric eel##+#.##..##...O h....##.......##You shoot a sling bullet. _The sling bullet closely misses the electric eel.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.O hGThe sling bullet hits the electric eel.  The electric eel is almost dead.  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet freezes the electric eel.  You kill the electric eel!  Okawaru accepts your kill.O haLE≈O h9k≈~≈.O h5=9 (0.81) Rev* O hO hW( _You hear a splash.O h2 1 ## #.### ####P##.#.### .........###......##.....>...#..~.>†~~#.=.P#.~≈≈.≈≈#...$~≈≈≈~#.......##@~≈........~≈≈#...#.P..##.~~≈≈≈≈≈### #.#####..~~≈~~..# ##~......##.## #P..##.O hJ3 ..## ## ######+#.###.#O h3> O h? r---6.9 (1.00O hsF O hxI O h9+M ## ## #.### ###P##.#.### # ....###......#.....>...#..~.>†~~#.#.....=.P#.~≈≈.≈#..........@~≈≈≈~.....##. #..........~≈...#.P..##.~~≈≈≈≈≈### #.#####..~~≈~~.O h8---759) Rev+ O hUAO hOO hPf8.9 (28O h_O h6a? _You now have 910 gold pieces (gained 21).O h ##. ## #.### ##... ##P##.#.### #..... #...###......O hf  ##.....>...#..~.>†~~ #.#.....=.P#.~≈≈.≈≈≈ #.~≈≈≈~≈≈ #.##.~≈≈≈≈≈≈ #..........~≈≈≈≈≈≈ #...#.P..##.~~≈≈≈≈≈ ### #.#####..~~≈~~. #..# ##~...... ##.## #P..##.  #..## ## ####  ##+#.##..#O hO hl=9.9 (17O h|O hO hvO hh # ##. ## #.### ##... ##P##.#.### #..... #.###...... ##.....>...#..~.>†~~ #.#.....=.P#.~≈≈.≈≈≈ #O h .~≈≈≈~≈≈ #.##.~≈≈≈≈≈≈ #..........~≈≈≈≈≈≈ #...#.P..##.~~≈≈≈≈≈ ### #.#####..~~≈~. #..# ##~.... ##.## #P..#. #..## ## ####  ##+#.##..#O h b206O h> O h O hx O hV  # ##. ## #.### ##... ##P##.#.### #..... #.###......O hW n ##.....>...#..~.>†~~ #.#.....=.P#.~≈≈.≈≈≈ #.~≈≈≈~≈≈ #.##.~≈≈≈≈≈≈ #..........~≈≈≈≈≈≈ #...#.P..##.~~≈≈≈≈≈ ### #.#####..~~≈~~. #..# ##~...... ##.## #P..##.  #..## ## ####  ##+#.##..#O heb O h$d |15) Rev O hh O hAk O h0     #   #. ##.   ## #.### ##...   ##P##.#.### #.....   #.........###......   #>...#..~.>†~~  .#P#.~≈≈.≈≈≈  ....~≈≈≈~≈≈  #.......##.~≈≈≈≈≈≈   #..........~≈≈≈≈≈≈   #...#.P..##.~~≈≈≈≈≈  #####.#####..~~≈~~.   #..# ##~......   ##.## #P..##.   #..## ## ####O hOw24O hRO hVr _You see here a ring of fire.O h   ..  #.  #.   #. ##.   ## #.### ##...  O h   ##P##.#.### #.....   #.........###......   #..#..~.>†~~  #.....=.P#.~≈≈.≈≈≈   ....~≈≈≈~≈≈  #.......##.~≈≈≈≈≈≈   #..........~≈≈≈≈≈≈   #...#.P..##.~~≈≈≈≈≈  #####.#####..~~≈~~.   #..# ##~......   ##.## #P..##.O h~33 _O hO hPc _There is a stone staircase leading down here.O h   ...  ...  #.#  #.#   #.# ##.  ## #.### ##...  ##P##.#.### #.....  #.###......  #>...#..~.>†~~ #.....=.P#.~≈≈.≈≈≈ O h ....~≈≈≈~≈≈ #.......##.~≈≈≈≈≈≈  #..........≈≈≈≈≈≈  #...#.P..##.~~≈≈≈≈≈ #####.#####..~~≈~~.  #..# ##~......O h%O h&m42)  _O h,O h/O h^ M...  #.# ## ## #.### ####P##@#.### # ....###......##.....>...#..~.>†~~O h_ #.#.....=.P#.~≈≈.≈  ##...........~≈≈≈~≈≈#####.####O hj O hk a51O hq O hcs O h M........  #.# ## ## #@### ####P##.#.### # #.........###......O h# 6##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈##...~~...#.P..##O h| w60O hP O h O hkOFM#...................  #@# ## ## #.### ###P##.#.### # #.........###......  ##.....>...#..~.>†~~.....=..........#####........O hWO hXb749O h^O h9aO hM.#......#......###.......O h......#.......  #.# ## ## #.### ###P##.#.### #  #.........###..............O h O ha88O hnO hZ O h M####.###.#.#...... ###.##.......#...#........##.....#  #.# ## ## #.### ##  O h ##P##.#.### #..........O h> O h a97O h O h<   #. .#  ####.###.# .  #......## # #.#.# #......#.... #........# O h>#..@..# ##.#..# #.####   #.# ##.   #.### ##... ##P##.#.### ..... .........###...... ##.....>...#..~.>†~~ #.=.P#.~≈≈.≈≈O hEO hGb306O hLO hNO h   ##. #  #.. .# ####.###.#  .#......#   # #  #.......##.# #....  #.@......#  #.....#..# #.#..#  #.####   #.# ##.  ## #.### ##...  ##P##.#.### #.....  #.........###......  #>...#..~.>†~~15O h    #P   ##. #  #.. .# ####.###.#  .#......#   ## #  #.......##.# #.... #........#  #.....#..# #.#..#  #.####  #.# ##.  ## #.### ##...  ##P##.#.### #.....  #.........###......24O h n   ..  #P+   ##.. #  #.. .# ####.###.#  .#......#   ## #  #@......##.#  #.... #........#  #.....#..# #.#..#  #.####  #.# ##.  ## #.### ##...  ##P##.#.### #.....O h} O h a33O h O h O hSM .# .. #P+# #... # #..# .#####.####.#......# ## .##.#......#....##...... #.....#..#.#O hPw42O hO hwO hsiD   O hukk  .#  ..  #P+  ##... #  #..# .#  ####.###.# #......#  # #  #.......##.#  ##.... #........#  #.....#..# #.#..#  #.####  #.# ##.O hzlD O htO hua51O hO h 0  .# ..  #P+# ##...  O h #..# .#  ####.###.#  #.#......#  ##@.....## # ..#  #......#....  ##..#  .....#.# ##.#..# .#### #.# ##. ## #.### ##...O h O h a60O h; O h O h\  .#  # ..   #P+#  ##... #  O h #..# .#  ####.###.#  #.  ##......## #  #.#.#  #......#.... ##........# #.....#..# ##.#.. # #.####  #.# ##.O h$739O hx&  ..  .#  ..# O h'U..   #P+#  ##... #   #..# .#  ####@###.#  #.  ##......## #  #.#.#  #......#.... ##........# #.....#.. ##.#..### O h(0#.####O h2O h2a88O h7O h:O h|V  ..# ...  O hWv..#  ..# ..  P+#  ##...##   #.@# .#  ####.###.#  #.#......#  ##......## #  #.......##.# #......#.... ##........# #.....#..# ##.#..###O haO haa97O heO hVhO h^  .P.....  .....#.   ......  ....#  #...# ...  P+#  ##.@.##  O h #..##.#  ####.###.#  #.#......#  ##......## # #.......##.# #......#....   ##........# #.....#..O hx406O hO h O h= #.#..#.+..'O hG O h9I a15O hM O hP ( _You open the door.O h\k" ..#......  ...P.....  ........#.##  . ....... .#  ..(.....#..# .. ....#...#.+.... #........# ##P@#  ##...##  #..##.#  ####.###.#  #..# ##......## # #..#.# #......#.... ##...#O huO hva24O h!|O hu _Found 2 atropa-tipped darts. _There is an open door here.O h ##+##. ##..#.......#...P......# ........#.## ...........# ..(.....#..# ....#...#.+....##.....@..#####P'######...##  #..##.# ####.###.##.###......## ##..#.##......#....O hO hh33 _O hO hO hz o .. P ##+##..## ..#.......# ...P...... .#.##  ...........# . ..(.....#..# .......#..@#.+....# #........#####P'#### ##...## #..##.# ####.###.# #.#......###......## # #.......##.#O h w42O h O hq   .  # ..##  #P ##+##..##  #.#  O h\LP......#  #.##  ..........# .  ...(...@.#..# ...  .....#...#.+....#  ...#........#  # ####P'####   ##...##   #..##.#   ####.###.#   #.#......#  # #O h3O hO ha51O hzO hO h"    .#  ## ..## O h #P.##+##..## #...#.# #....P......# #.#.## .# .  #...(..@..#..# ...  #.....#...#.+....#  .#........#  O h X#. ####P'####  ##...##   #..##.#   ####.###.#   #.#......#   ##......## #O h O h a60O hu O h{ O hz q   .#  ## ..##  ##P.##+##..##  #...#.#  #....P......# #.#.## #.# .  #...(.@...#..# ...  #.....#...#.+....# #....#........# .##. ####P'#### # ##...##   #..##.#   ####.###.#  #.#......#   ##......## #729O h O h    .#  ### ..##  ##P.##+##..##  #...#.#  #....P......#  ##.#.##  #.# .  #...(@....#..# ...  #.....#...#.+....#  #....#........#  #.##.#####P'####  # ## ##...##  #..##.#  ####.###.#  #.#......#   ##......## #O hO ha88O hO h#O h%    .#  ### ..##  ##P.##+##..##O hM   #...#.#  #....P......#  ##.#.##  #.# .  #...@.....#..# ...  #.....#...#.+....#  #....#........#  #.##.#####P'####  # ## ##...##  #..##.# O h&  ####.###.#   #.#......#   ##......## #O h O ha97O hEO h$O h%g50.9 (26O h*O h,: _J - 3 atropa-tipped darts (gained 2)O hPF     .#  #### ..  ##P.##+##..##  #...#.#  #....P......  ###.##  ....# . #.........#..# ...  #.....#...#.+....#  #....#........#  #.##.#####P'####  ## ## ##...##  #..##.#  ####.###.#  #.#......#O hOO hPf1.9 (15O h-UO h~WO hZ ?      .#  ## ..##  ##P.##+##..##  #...#.......#  ....P......#  ##.##  #....# .  ##.........#..# ...  .#...#.+....# ...#........#O h  #.##.#####P'#### ## ## ##...##  #..##.# ####.###.#O h* O h$ a24O h O h O h]6    O h^.#  #### ..##  ##P.##+##..##  #...#.#  #....P......#  ##.#.##  #.# .  ##.#..# ...  #.....#...#.+....# O h` #.##.#####P'#### ## ## ##...## #..##.# O hjO h,la33O h$qO hsO h}       .#  O h&^#### ..##  ##P.##+##..##  #...#.......#  #....P@.....#  ##.##  #....# .  ##.........#..# ...  .#...#.+....# ...#........# #.##.#####P'#### ## ## ##...#  #..O h $##.#O hO ha42O h4O hO hÇ M  .#  #### ..## O hֈ P##P.##+##..##...#. #....P......# ###.## ....#  ##.........#..# ...## ##...#O h O h a51O h O hŚ O h i..$##.O h X###.#..'O h O h' a60O h  O h+ ( _You open the door. O h <_Found 8 gold pieces.O hM. . . $# #.# ###..#  #####....## #P.##@##..###...#. #....P......# ###.##  #.............# .#.#..##.#####P'##O hYO hSi719 _O h*"O hU%Q _There is an open door here.O h  $.# . . O h!.  $#   #.#   ###..#  ###.@..##  ##P.##'##..##  #...#.......#  ....P......#  ##.........#.## #.............# . ##.........#..#  #.....#...#.+....# ...#........#O hO hԢa88O hԦO h+ _Found 15 gold pieces.O h*  O h....#  .Y$.# .. .. ..  $#   ##.#   ###@.#  ###....##  ##P.##'##..##  #...#.......#  ....P......# ##.........#.## Y   catoblepas (asleep)O h_ #.............# . ##.........#..#  .#...#.+....#O hTO ha97O hyO h_] _A catoblepas comes into view.O hl D ...........#  ...........#  S.......Y$.# ........O h  ...... .....  #.$#  ##@#  ###..#  #####....##  ##P.##'##..##  #...#.......# #....P......#  ##.........#.## S   water moccasin (asleep) #.............# .O h D ##.........#..# O h4 606 _A water moccasin comes into view.O h )...SY$.# #....#.................#..............##. ## ###..#  #####....## #P.##'##..#.#....... #....P......# #.........#.##....# O h O hda15O h O hd%f _Found a club. _You see here 8 gold pieces.O hd O hUf a24O hl O ho > _You now have 918 gold pieces (gained 8).O h1...........)#SY$.# #.....#.........#..............# #..# ##O hp2###.#####....####P.##'##..##...#.........P......##.........#.##.............# .##..# ..O h2_YYO hO *******S   water moccasin (asleep)  The catoblepas breathes a plume of calcifying dust at you.O h w<........Y...☼§§@☼○==33O hxO hD{y _The blast of calcifying dust hits you but does no damage.O h # #.#S.Y$.# #............#..........☼.....#.....§.. #.§# #○###☼#####..○.####P.##'##..##...#.........P......#......#.#.......#..##.....#...#.+....#O h- >☼O h j--42O h O h O hd) S.......Y$.# #............#.......☼.....#...§. #.☼# ##○###☼.#####..○@####P.##'##..##...#.......#.P......#...............#...#.+.#....#........#O hH°○°O hB|--51O hO h(O hxt SY$.# #............#.....☼.....#..§. #.☼# ##°###○.#####..°.##O h##P.##'##@.##...#.......#...P..##.........#.##......O hѶ.O hg..#........###.##.#####P'####O hO h○Y.○..Y   catoblepasO hXa60O hO h<O h   ....#...   ........○.....#   .......Y......#   #.○#   ##.#  ###○.#  #####....##  P.##'##..##   #...#...@...#   #....P......#  #.........#.##   ....# .   ###..# ...   #.....#...#.+....#  #........##  ##.#####P'##   ## ## ##...##O hʫ O hdz V°○O hv b709O ht O h O h_  °.....#○. #.○# #.###○#####....####P.##'##..##...#...........PO h ##.........#.##....# .##..# ....###### ##...#  #..##.#O h O hQ °°YY   catoblepasO h a88O hH O h O hri@°. #.°# #Y###○.#####....####P.##'##..##...#........P##.......@.#.##....# .##..# .. #...#.+....##....#........####.##.#####P'#### # ## ##... #..##.####.#O h(oO hvH..O hva97O h|O h~O ho  #..# ####○#####....####P.##'##..##...#........P###.........#.##....# .##..# .. #...#.+....##....#........### ##.###.  #.#......#O htO hUzYY   catoblepasO hzb706O hO h~O hW ####○#####...Y####P.##'##..##...#.......#.P......##.........#.##....# .##..# .. #...#.+....##....#........### #.##.#####P'#### # ## ##...# #..##.####.###.#......##......## #O h O h1 F.YO h a15O hʡ O h* } _The catoblepas rams the ground with its head heavily.O hQC###○#####....####P.##'##Y.##...#........P###.........#.##....# .##..# ..O hR@ #.....#.@.#.+....##....#........### #.##.#####P'#### # ## ##...##  #..##.####.###.#.#......##......## # .##.O hXO hb.Y24O hwO hr'#####....####P.##'##..##...#...Y...#.P...##.........#.##......# .#.........#..# .. #...#.+....##....#...@....### #.##.#####P'#### # ## ##...##  #..##.####.###.#.#.....#......## # #.......##.#....O h,O h63B.YO h3a33O h:O he<O h8  ##P.##'## #...#.......#  #....P..Y...#  ##.........#.# #......# . O h ##...#..# ...  #.....#...#.+....#  #....#........###  O h s#.##.#####P@####  ## ## ##...##  #..##.#  O h# ####.###.#  #.#......# ##......## # #.......##.# #......#....O hQ Y #..#O hC O hq .Y42O h O h" Q _There is an open door here.O hqJ  #...#.......#   #....P......#  #.......Y.#.##   #.............# .   ##.........#..# ...   #.....#...#.+....#  ...#........###  ##.#####P'#### O hq  ## ## ##.@.##   #..##.#  ####.###.#   #.#......#   #.## #   #.......##.#   #.....   ##........#   ##..#O hwO h.Y51 _O hO h܍O h,I  #...#.#   #....P......#   ##.........#.##  O hI  #........Y....# .   ##.........#..# ...   #.....#...#.+....#  O h7JO  #....#........###   #.##.#####P'####   ## ## ##@..##   #..##.#  ####.###.#  O h K #.#......#   ##......## #  O hK: #.......##.#   #......#....   ##........#   #.....#..#O hoYO hRal ******O ha  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the plant!O hh......#.Y.....☼P@○O h96/105 ---==60O hUO h~ _The plant begins to die. The blast of calcifying dust hits you!O h q  #....P......# #.........#.##  Y....# .  ##...#..# ...  #.....#...#.+....# #...☼....###  ##.#####P'#### O hV   ## ## ##§..##   #@○##.# ####.###.#  #.#......#  ##......## #  #.......##.# O h [ #......#.... O hӪ  ##........#  #.....#..#  ##.#..##O h A☼O h 7=----7199O hr O hY ? _The plant is engulfed in calcifying dust.O h ##.........#.##.Y....# .#..#..# .. #...#.+....##....#...☼....### #.##.#####P'#### # ## ##☼..##  #.○##.####@##.#......##......## # #.......##....####.#..###  #.####O h °The plant is engulfed in calcifying dust.O h!8=--88O hO h`/ _The plant turns to stone!O h9 .Y....# .#..#..# .. #...#.+....##....#...☼....### #.##.#####P'#### # ## ##☼..##  #.°##.####.###.#.#.@....##......## # .##.#......##.####  #.###.O h_G#.○.O hwHo100/10597O hVNO hQ? _The plant is engulfed in calcifying dust.O h,> #..#..# .. #...#.+....##....#...☼....### #.##.#####P'#### # ## ##○..##  #..##.#####.###.##.#.....#..@...## # .##.#....#........# #O h>#.#  ## #.### ##...O hZAN  The plant is engulfed in calcifying dust.O hEO h M°YY   catoblepasO hMO h NN1=80O h2N;6O hTO hVV _A nearby plant withers and dies.O hY /  #...#.+....##....#...°....### #.##.#####Y'#### # ## ##○..##  #..##.#####.###.#.#.....O h]Z ##......## # .##.#....#........#  #..#.#..####.#  ##P##.#.### #.....O he A°O h>f ^2=1O hdf ;5O hj O hl O h #....#...°....### #.##.#####Y'#### # ## ##°..##  #..##.#####.###..#.....##......## # .##.#....O h#........#  ##.#..####.#  #.........###......O h;O h.YY   catoblepasO hi324O hO hNO h*#.##.#####Y'#### # ## ##...##  #.Y##.####.####.#.....##......## # .##.#....##.@......# O h+ ##.#..#### #.####  ##.## #.### ##..##P##.#.### #...........###.O h0+#>...#..~.>†~~O hG9O h(A *******  The catoblepas breathes a plume of calcifying dust at you.O h3##.#.Y...☼§@§O hj==33O hJO hf _The blast of calcifying dust hits you.O hIU # ## ##...##  #.Y##.####.####.#......#O h#......## # #..☼....##.§...#....##.☼......# O h #§@...#..##.#..####O h #.####  ##... O hM #.#.....=.P#.~≈≈.≈≈≈O hB☼☼O hr4--42O hO hO h  #.Y##.####.####.#......##......## # #..☼....##.#..☼...#....##.☼......#  #☼....#..###@#..### #.####  ##.## #.### ##.....  ##...........~≈≈≈~≈≈O h>○O hy5=--51O hrO h?O h3  ####.##.#......##......## # #..☼....##.#..☼...#....#.○......#  #☼....#..###.#..### #@####  ##.## #.### ##..O h3 ##P##.#.### #.......  ##.......##.~≈≈≈≈≈≈O hc? F○○O h? a60O hFF O hH O hi .#.....#......## # #..☼....##.#..○...#....#.○......#  #○....##.#..### #.####  ##.## #.### ##..##P##.#.### #...........###.O ho........  #..........~≈≈≈≈≈≈O hȣ=°O hb789O htO h8O hc #......## # #..☼....##...○...#....#.°......#  #○....##.#..### #.####  ##.## #@### ##..##P##.#.### #...........###.##.....>...#..~.>†~~.....=..........#####........  #...#.P..##.~~≈≈≈≈≈O hfO hq.Y.°Y   catoblepasO hra88O hxO hzO h1-  .##...Y...#....#........#  #°....##.#..### #.####  ##.O hz- 6## #.### ##..##P##@#.### #..#.........###.##.....>...#..~.>†~~#.#.....=.P#.~≈≈.≈≈≈O h- ##...........~≈≈≈~ ####.~≈≈≈≈O h-  #..........~#...#.P..##.~~####.#####..~~≈~~.O h1 O hR; R.Y.O hG< }=97O hB O hIF O ht  #....#.Y......#  #.....##.#..### #.####  ##.## #.### ##..##P##.#.### #..#....@....###.#>...#..~.>†~~#.#.....=.P#.~≈≈.≈≈≈##...........~≈≈≈~ ####.~≈≈≈≈ #..........#...#.P..##.~~O h #####.#####..~~≈~~. #..# ##~.....O hO h *******  The catoblepas breathes a plume of calcifying dust at you.O h.Y....#.##.##.#§☼@O hm4-==906O h}O hEf _The blast of calcifying dust hits you.O h2   ##.Y......#  #.....#..#  ##.#..####  #.####   #.# ##. ## #§### ##... ##P##☼#.### #..... O h R #....☼....##. ##...@.>...#..~.>†~~ O h  #.#.....=.P#.~≈≈.≈≈≈  #......~≈≈≈~≈≈ O h ) ##O h' ##.~≈≈≈≈≈≈  #..........~≈≈≈≈≈≈ #...#.P..##.~~≈≈≈≈≈ O hV / #####.#####..~~≈~~.  #..# ##~...... #.## #P..##.O hh B☼O h O h 5=--15O h O hP O hs .....#..#  ##.#..####  .####  #.# ##. ## #☼### ##...  ##P##☼#.### #.....  #....☼....###......  ##.....>...#..~.>†~~  #.=.P#.~≈≈.≈≈≈  ##...........~≈≈≈~≈≈  ###.~≈≈≈≈≈≈  ..........~≈≈≈≈≈≈  O hR #...#.P..##.~≈≈≈≈≈ #####.#####..~~≈~~.  #..# ##~...... ##.## #P..##. #..## ## ####O h1-F○○O h-|--24O hj5O h7O h' #.#..### #.####  ##.## #☼### ##..##P##○#.### #......○....###.##.....>...#..~.>†~~O h]#.#.....=.P#.~≈≈.≈≈≈#....@......~≈≈≈~ ####.~≈≈≈≈ #..........#...#.P..##.~~..#  ##+#.##..#O h6+O h+a33O h2O h4O hA O h  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--O h p30% [?] toggle between ability selection and description.O hqO hwO h  ##.#..####planckenstein the Skirmisher  #.####Coglin of Okawaru *****.  #.###.Health: 105/105 ========================  ## #☼### ##...Magic: 19/19 ========================  ##P##○#.### #.....AC: 12Str: 12  #....○....###......O hEV: 14Int: 10  ##.....>...#..~.>†~~SH: 0Dex: 21  #.#.....=.P#.~≈≈.≈≈≈XL: 13 Next:  9% Place: Lair:4  ##....@......~≈≈≈~≈≈O hقNoise: ---------  Time: 13493.9 (0.0)  ##.......##.~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  O h #..........~≈≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  O hF)#...#.P..##.~~≈≈≈≈≈Zot (19183)  #####.#####..~~≈~~.  O ho#..# ##~......  ##.## #P..##.  O h#..## ## ####  ##+#.##..#The plant is engulfed in calcifying dust. _A nearby plant withers and dies.O hރ]The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you.The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you.O hwJ°°O h77---O h%~384.9 (12) Hero O hǗO hm _You gain the combat prowess of a mighty hero.O h#  #.####  ##.O h### #☼### ##..##P##°#.### #..O h*$ ....°....###.##.....>...#..~.>†~~O hL$#.#.....=.P#.~≈≈.≈≈≈##...........~≈≈≈~O ho$T ####.~≈≈≈≈O h$ #..........#...#.P..##.~~####.#####..~~≈~~.O h$n+#.  #.......#O h1O h2#.##Y#..Y   catoblepasO h3&5O h3;1O h:O hAO h9" #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  O h9r## #Y### ##...Health: 105/105 ========================  ##P##*#.### #.....O h:Magic: 17/19 =====================---  O h?:#....*....###......AC: 13Str: 12 O hc: O h:##....*>...#..~.>†~~EV: 18Int: 10  O h:#.#...*.=.P#.~≈≈.≈≈≈SH: 0Dex: 21 O hC; ##....*......~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##...@...##.~≈≈≈≈≈≈Noise: ---------  Time: 13495.9 (0.0)  O hq;#..........~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  O h;#...#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli} O h; O h;B#####.#####..~~≈~~.O h;ZZot (19181) Hero  O h<S#..# ##~...... O h< O h#<]##.## #P..##.O h<<kY   catoblepas O hQ< O h|<#..## ## ####  ##+#.##..#  O h<#.......#The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you. O h<_You gain the combat prowess of a mighty hero.Fire: a) +5 sling (freeze) {Cipactli}O h<}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, 94% to hit)O h@  #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ## #Y### ##...O h ]Health: 105/105 ========================  ##P##(#.### #.....Magic: 17/19 =====================---  #....(....###......AC: 13Str: 12 O h  ##....(>...#..~.>†~~EV: 18O h Int: 10  #.#...(.=.P#.~≈≈.≈≈≈O h |SH: 0Dex: 21  ##....(......~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  O h ##...@...##.~≈≈≈≈≈≈Noise: ---------  Time: 13495.9 (0.0)  O h _#..........~≈≈≈≈≈≈O h a) +5 sling (freeze) d) +0 sling {Daeho}  O h |#...#.P..##.~~≈≈≈≈≈O h@ Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19181) Hero O hc { #..# ##~......  O h ]##.## #P..##.O h Y   catoblepas  #..## ## #### O h i ##+#.##..#  #.......# O h _The blast of calcifying dust hits you. _You gain the combat prowess of a mighty hero.Fire: a) +5 sling (freeze) {Cipactli}O h( Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!O he   Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (calcifying dust, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  The catoblepas is lightly wounded.  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O h O h! }°Y....O h c===6.6 (0.7Rev O h) O h 8 _The catoblepas is lightly wounded.O h #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ## #°### ##...Health: 105/105 ========================  ##P##Y#.### #.....O h\Magic: 17/19 =====================---  #....*....###......AC: 13Str: 12  ##....*>...#..~.>†~~EV: 18Int: 10  O h#.#...*.=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##....*......~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  O h# ##...@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13496.6 (0.0)  O hH_#..........~≈≈≈≈≈≈O hla) +5 sling (freeze) d) +0 sling {Daeho}  O h|#...#.P..##.~~≈≈≈≈≈O hÔFire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19181) Hero Rev  O h#..# ##~......  ##.## #P..##.O h"Y   catoblepas  #..## ## ####  O hD_##+#.##..#  #.......#O heYou shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas. _The catoblepas is lightly wounded.  O hȕFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 94% to hit)O hٕ1 #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ## #°### ##...Health: 105/105 ========================  O h]##P##Y#.### #.....Magic: 17/19 =====================---  #....(....###......AC: 13Str: 12  ##....(>...#..~.>†~~EV: 18O h>Int: 10  O h#.#...(.=.P#.~≈≈.≈≈≈SH: 0Dex: 21 O h̖ ##....(......~≈≈≈~≈≈O hXL: 13 Next:  9% Place: Lair:4  O h ##...@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13496.6 (0.0)  O h7_#..........~≈≈≈≈≈≈O h[a) +5 sling (freeze) d) +0 sling {Daeho}  O h%#...#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.O hėZot (19181) Hero Rev  #..# ##~......  O h##.## #P..##.Y   catoblepas  O h #..## ## ####  ##+#.##..#  O h)T#.......#The sling bullet freezes the catoblepas. O hN_The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO htAim: a catoblepas (lightly wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.O h> Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (lightly wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.O hZ.....O hh7.3 (0.70O hO h8 _The catoblepas is lightly wounded.O h  #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ## #.### ##...Health: 105/105 ========================  ##P##Y#.### #.....Magic: 17/19 =====================---  O hh #....*....###......AC: 13Str: 12  O h ##....*>...#..~.>†~~EV: 18Int: 10  #.#...*.=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##....*......~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##...@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13497.3 (0.0)  #..........~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #...#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19180) Hero Rev  O h #..# ##~......  ##.## #P..##.O h TY   catoblepas  #..## ## ####  ##+#.##..#  O h2 #.......#You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage. O h _The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 94% to hit)O h  #.####planckenstein the Skirmisher  #(###.Coglin of Okawaru *****.  ## #(### ##...O h1 oHealth: 105/105 ========================  ##P##(#.### #.....Magic: 17/19 =====================---  #....(....###......AC: 13Str: 12  O h ##....(>...#..~.>†~~EV: 18Int: 10  #.#...(.=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##....(......~≈≈≈~≈≈O h XL: 13 Next:  9% Place: Lair:4  ##...@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13497.3 (0.0)  O hF z#..........~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #...#.P..##.~~≈≈≈≈≈O h Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19180) Hero Rev  O hȨ #..# ##~......  ##.## #P..##.O h dY   catoblepas  #..## ## ####  ##+#.##..#  #.......#O h JThe sling bullet hits the catoblepas but does no damage. _The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 94% to hit)  You shoot a sling bullet.O hl9MPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 94% to hit)  You shoot a sling bullet.  The sling bullet completely misses the catoblepas.You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.O hO hN?...O hEY...O h2g8.0 (0.779Rev+ O h^O hO h8 _The catoblepas is lightly wounded.O htT #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ## #.### ##...Health: 105/105 ========================  ##P##.#.### #.....Magic: 17/19 =====================---  #....Y....###......AC: 13Str: 12 O hT- ##....*>...#..~.>†~~EV: 18Int: 10  #.#...*.=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##....*......~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  O h;U##...@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13498.0 (0.0)  #..........~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} O hU #...#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19179) Hero Rev+ O hU` #..# ##~......  ##.## #P..##.Y   catoblepas  O hV-#..## ## ####  ##+#.##..#  #.......#You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage. _The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 94% to hit)O hO#{ #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ## #.### ##...Health: 105/105 ========================  ##P##.#.### #.....Magic: 17/19 =====================---  #....Y....###......AC: 13Str: 12  ##....(>...#..~.>†~~O h#EV: 18Int: 10  #.#...(.=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##....(......~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  O h# ##...@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13498.0 (0.0)  O h3$_#..........~≈≈≈≈≈≈O hW$a) +5 sling (freeze) d) +0 sling {Daeho}  #...#.P..##.~~≈≈≈≈≈O h$fFire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19179) Hero Rev+  #..# ##~......  O h$##.## #P..##.Y   catoblepas  O h9%#..## ## ####  ##+#.##..#  #.......# O h%a_The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O hM Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (lightly wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is lightly wounded.!O h8> ...The catoblepas is moderately wounded.O hbI ******  The catoblepas breathes a plume of calcifying dust at you.O hz9#.##.#.Y.§☼@○☼#.#..#.#..#+#.7 (0.7O hO hy _The blast of calcifying dust hits you but does no damage.O hw/  #.####  #.# ##.  ## #.### ##...  ##P##.#.### #.....  #....Y....###......  ##....§>...#..~.>†~~ O hڛ #.#...§.=.P#.~≈≈.≈≈≈ O h  ##....☼......~≈≈≈~≈≈  ##..@§...##.~≈≈≈≈≈≈  #...○......~≈≈≈≈≈≈  #...#☼P..##.~~≈≈≈≈≈ O h6A #####§#####..~~≈~~.   #..# ##~......  ##.## #P..##.O h`Y   catoblepas  O h #..## ## ####   ##+#.##..#   #.#O hO h O h******  The catoblepas breathes a plume of calcifying dust at you.O hB.#.###.#.Y..§§☼○@☼☼○☼O hC3--9.7 (1.08O h LO hOf _The blast of calcifying dust hits you.O h2 S  #.####  #.# ##.  ## #.### ##...  ##P##.#.### #.....  #....Y....###...... O h`3  ##....§>...#..~.>†~~  #.#..§☼.=.P#.~≈≈.≈≈≈  ##...○☼......~≈≈≈~≈≈ O h3  ##.@○☼...##.~≈≈≈≈≈≈ O h3  #.☼.○......~≈≈≈≈≈≈ O h3  #..○#☼P..##.~~≈≈≈≈≈ O h3  #####☼#####..~~≈~~.   #..# ##~...... O h+4  ##.## #P..##. Y   catoblepas  O ha4  #..## ## ####   ##+#.##..#   #.#O h4 O h9 O hB .Y☼○○.°○O hC Q4-8O hC ]=---500O hC Y7Rev O hJ O hM O h2 #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ## #.### ##... Health: 104/105 =======================- ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 ##....Y>...#..~.>†~~ EV: 18Int: 10 #.#..*☼.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##..*○○......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##.@○☼...##.~≈≈≈≈≈≈ O hNoise: ---------  Time: 13500.7 (0.0) #.○.°......~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #..○#○P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####☼#####..~~≈~~. Zot (19177) Hero Rev  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......# _The blast of calcifying dust hits you but does no damage.The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, moderately wounded, 94% to hit)O h #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ## #.### ##... Health: 104/105 =======================- ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 O hg##....Y>...#..~.>†~~ EV: 18Int: 10 #.#..(☼.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##..(○○......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##.@○☼...##.~≈≈≈≈≈≈ Noise: ---------  Time: 13500.7 (0.0) O h/a#.○.°......~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #..○#○P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####☼#####..~~≈~~. Zot (19177) Hero Rev  O h#..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......# _The blast of calcifying dust hits you.O h?Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, moderately wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  O h0(The sling bullet freezes the catoblepas.O hYMAim: a catoblepas (calcifying dust, moderately wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  The sling bullet freezes the catoblepas.  The catoblepas is heavily wounded.hits the catoblepas but does no damage.O h☼○.°°○°○O h?5====1.4 (0.76Rev+ O hdO hb _The catoblepas is heavily wounded.O hB M #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ## #.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 ##....Y>...#..~.>†~~ EV: 18Int: 10 #.#..*○.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 O h F##..*°○......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##.@°○...##.~≈≈≈≈≈≈ Noise: ===------  Time: 13501.4 (0.0) #.○.°......~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#○P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19176) Hero Rev+  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..#O h #.......#You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage. _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)O h Q #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ## #.### ##... Health: 105/105 ======================== O h ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 ##....Y>...#..~.>†~~ EV: 18Int: 10 #.#..(○.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##..(°○......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 O hd6##.@°○...##.~≈≈≈≈≈≈ Noise: ===------  Time: 13501.4 (0.0) O h#.○.°......~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#○P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  O h#####○#####..~~≈~~. Zot (19176) Hero Rev+  #..# ##~...... ##.## #P..##. Y   catoblepasO hq #..## ## #### ##+#.##..# #.......# _The catoblepas is heavily wounded.O hdFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O hmM Aim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.O hsO h○Y.°°°..°O hh2.2 (0.85O hO hb _The catoblepas is heavily wounded.O hf  #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ## #.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 ##....○>...#..~.>†~~ EV: 18Int: 10 #.#..Y○.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##...*°......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##.@°○...##.~≈≈≈≈≈≈ Noise: O hf '===------  Time: 13502.2 (0.0) #.°........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#°P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19175) Hero Rev+  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......#You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage. _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)O hG  #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ## #.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #....(....###...... AC: 13Str: 12 ##....(>...#..~.>†~~ EV: 18Int: 10 #.#..(○.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##...(°......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##.@°○...##.~≈≈≈≈≈≈  hH .3mNoise: ===------  Time: 13502.2 (0.0) #.°........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#°P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19175) Hero Rev+  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......#The sling bullet hits the catoblepas but does no damage. _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet.O h4 Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet.  The sling bullet barely misses the catoblepas.O h\ .○Y°The sling bullet barely misses the catoblepas.O hc ****The catoblepas breathes a plume of calcifying dust at you.O h c##.###....#...#.=.P#☼.°.....@.○...#☼§.##9 (0.74Rev* O h O h y _The blast of calcifying dust hits you but does no damage.O h   #.####  #.# ##.  ####.### ##...  ##P##.#.### #..... O h  #.........###......  ##....○>...#..~.>†~~  #.#..Y○.=.P#.~≈≈.≈≈≈ O h2  ##..☼.°......~≈≈≈~≈≈  ##@○.○...##.~≈≈≈≈≈≈  #☼°..~≈≈≈≈≈≈  #.§.#°P..##.~~≈≈≈≈≈  #####○#####..~~≈~~.   #..# ##~......  ##.## #P..##.  O h{  #..## ## ####   ##+#.##..#   #.#O h" O h, e°°Y°.☼#---3.9 (1.03Rev+ O h1 O hx4 O h  #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 O hh }##....○>...#..~.>†~~ EV: 18Int: 10 #.#..°°.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##..Y.°......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##@○.°...##.~≈≈≈≈≈≈ Noise: ---------  Time: 13503.9 (0.0)O h  #☼.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #.☼.#°P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19173) Hero Rev+  #..# ##~...... O hs U##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# O hɖ #.......#The sling bullet barely misses the catoblepas.The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.O h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)O h^  #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 ##....○>...#..~.>†~~ EV: 18Int: 10 O hw_ #.#..(°.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##..(.°......~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##@○.°...##.~≈≈≈≈≈≈ Noise: ---------  Time: 13503.9 (0.0) #☼.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #.☼.#°P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19173) Hero Rev+  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ##O h_ #[40m #### ##+#.##..# #.......#The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet.O h Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet.  The sling bullet barely misses the catoblepas.You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O hO K ....°°.=.PY......°○.The catoblepas is heavily wounded.O he v===4.6 (0.7Rev* O h O hۈ X _The catoblepas closely misses you.O h #.####planckenstein the Skirmisher O hk#.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== O h ##P##.#.### #..... Magic: 18/19 ======================-- O hǙ#.........###...... AC: 13Str: 12 O h##....○>...#..~.>†~~ EV: 18Int: 10O h #.#..°°.=.P#.~≈≈.≈≈≈ SH: 0O h3ADex: 21 O hV##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4O h O h@X##@°.°...##.~≈≈≈≈≈≈ Noise: ===------  Time: 13504.6 (0.0) O ha2#○.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  O h#.☼.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  O h#####○#####..~~≈~~. Zot (19173) Hero Rev* O h̜ #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......#The sling bullet freezes the catoblepas.  The catoblepas is heavily wounded. _The catoblepas closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)O hz9 #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. O hD{####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12O hl{ O h{.##....○>...#..~.>†~~ EV: 18Int: 10 O h{#.#..°°.=.P#.~≈≈.≈≈≈ SH: 0Dex: 21O h{ O h6~]##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##@°.°...##.~≈≈≈≈≈≈ Noise: ===------  Time: 13504.6 (0.0) O h~c#○.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #.☼.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19173) Hero Rev*  #..# ##~...... O h!d##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......# O hJ_The catoblepas closely misses you.Fire: a) +5 sling (freeze) {Cipactli}O hpPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  O hXYou shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.O h   Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.  The catoblepas is heavily wounded.You shoot a sling bullet. The sling bullet hits the catoblepas.O h##.......#○O hOh5.3 (0.72O h@O h b _The catoblepas is heavily wounded.O h 9 #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. O hI ####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- O h #.........###...... AC: 13Str: 12 O h .##....○>...#..~.>†~~ EV: 18Int: 10 O h #.#..°..=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 O hn Z##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##@°.....##.~≈≈≈≈≈≈ Noise: ===------  Time: 13505.3 (0.0) #○.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho} O h  #.○.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli} O h  #####○#####..~~≈~~. Zot (19172) Hero Rev* O h b #..# ##~...... O h- ##.## #P..##. Y   catoblepas O h s#..## ## #### ##+#.##..#O h Z #.......#The catoblepas is heavily wounded.O h You shoot a sling bullet. The sling bullet hits the catoblepas. _The catoblepas is heavily wounded.O h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO h Aim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)O hH9 #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. O h####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12O h ##....○>...#..~.>†~~ EV: 18O hAInt: 10 O h7#.#..°..=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 O h ##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 O h=##@°.....##.~≈≈≈≈≈≈ Noise: ===------  Time: 13505.3 (0.0) O hݳ2#○.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  O h, #.○.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  O h #####○#####..~~≈~~. Zot (19172) Hero Rev*  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..# #.......#O hHYou shoot a sling bullet. The sling bullet hits the catoblepas. _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hkAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!O h=((Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  The catoblepas is severely wounded.O ha ##....YThe sling bullet barely misses the catoblepas.O hh6.0 (0.71O hUO hpB _The catoblepas gores you but does no damage.O h)J #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 O h K##.....>...#..~.>†~~ EV: 18Int: 10 #.#.....=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 ##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##@°.....##.~≈≈≈≈≈≈ Noise: ===------  Time: 13506.0 (0.0) #○.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #.○.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19171) Hero Rev*  #..# ##~...... ##.## #P..##. h?K"40m Y   catoblepas #..## ## #### ##+#.##..# #.......#O hoK%You shoot a sling bullet.  The sling bullet barely misses the catoblepas. _The catoblepas gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hKAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)O h3 #.####planckenstein the Skirmisher O h#.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== O h##P##.#.### #..... Magic: 18/19 ======================-- #.........###...... AC: 13Str: 12 O h(##.....>...#..~.>†~~ EV: 18Int: 10O hK O hi#.#.....=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 O hO h##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 O h5##@°.....##.~≈≈≈≈≈≈ Noise: ===------  Time: 13506.0 (0.0) O hDO hd*#○.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  O h#.○.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19171) Hero Rev*  O hC#..# ##~...... O h8##.## #P..##. Y   catoblepas O hVb#..## ## #### O hs-##+#.##..# #.......# O hJ_The catoblepas gores you but does no damage.  O hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O h-M Aim: a catoblepas (calcifying dust, severely wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is severely wounded.  You shoot a sling bullet.hits the catoblepas but does no damage.O h .°The catoblepas is severely wounded.O h Z9==7 (0.7O h O h" W _The catoblepas barely misses you.O h/ #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== O h##P##.#.### #..... Magic: 19/19 ======================== #.........###...... AC: 13Str: 12 ##.....>...#..~.>†~~ EV: 18O h٪AInt: 10 O h#.#.....=.P#.~≈≈.≈≈≈ SH: 0O h!<Dex: 21 O hT##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 O hyO h##@......##.~≈≈≈≈≈≈ Noise: ===------  Time: 13506.7 (0.0) O h̫1#°.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  O h #.○.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  O h4#####○#####..~~≈~~. Zot (19171) Hero Rev*  O hVC#..# ##~...... O h##.## #P..##. Y   catoblepas O h"#..## ## #### ##+#.##..# #.......#The sling bullet hits the catoblepas but does no damage.  The catoblepas is severely wounded. O h_The catoblepas barely misses you.Fire: a) +5 sling (freeze) {Cipactli}O h=Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)O hd #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****.O hd ####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 19/19 ======================== #.........###...... AC: 13O h'eAStr: 12 O hIe##.....>...#..~.>†~~ EV: 18O heeAInt: 10 O he#.#.....=.P#.~≈≈.≈≈≈ SH: 0O heADex: 21 O h h##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 ##@......##.~≈≈≈≈≈≈ Noise: ===------  Time: 13506.7 (0.0) O hvh#°.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #.○.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19171) Hero Rev*  O hhK#..# ##~...... O hi7##.## #P..##. Y   catoblepas #..## ## #### O hkj##+#.##..# #.......# _The catoblepas barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)  You shoot a sling bullet.  O hj8The sling bullet hits the catoblepas but does no damage.O h"  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.  The catoblepas is severely wounded.You shoot a sling bullet. The sling bullet hits the catoblepas.O hV}K°O h~a7.4 (0.70O hmO h^ _The catoblepas is almost dead.O ha/ #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. ####.### ##... Health: 105/105 ======================== O h##P##.#.### #..... Magic: 19/19 ======================== #.........###...... AC: 13Str: 12 O h#,##.....>...#..~.>†~~ EV: 18Int: 10 O hW#.#.....=.P#.~≈≈.≈≈≈ SH: 0Dex: 21 O h##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 O hɸ##@......##.~≈≈≈≈≈≈ Noise: ===------  Time: 13507.4 (0.0) O hiE#°.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  #.°.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  O hS#####○#####..~~≈~~. Zot (19170) Hero Rev*  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### O h*6##+#.##..# #.......#O h_The catoblepas is severely wounded.You shoot a sling bullet. The sling bullet hits the catoblepas. _The catoblepas is almost dead.O hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, 94% to hit)O h 9 #.####planckenstein the Skirmisher #.###. Coglin of Okawaru *****. O h ####.### ##... Health: 105/105 ======================== ##P##.#.### #..... Magic: 19/19 ======================== #.........###...... AC: 13Str: 12O hX  ##.....>...#..~.>†~~ EV: 18O h Int: 10 #.#.....=.P#.~≈≈.≈≈≈ SH: 0O h˒ ADex: 21 O h ##..Y........~≈≈≈~≈≈ XL: 13 Next:  9% Place: Lair:4 O h# ##@......##.~≈≈≈≈≈≈ Noise: ===------  Time: 13507.4 (0.0) O hV 1#°.........~≈≈≈≈≈≈ a) +5 sling (freeze) d) +0 sling {Daeho}  O hd x#.°.#.P..##.~~≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli}  #####○#####..~~≈~~. Zot (19170) Hero Rev*  #..# ##~...... ##.## #P..##. Y   catoblepas #..## ## #### ##+#.##..#O h  #.......# _The catoblepas is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hӔ Aim: a catoblepas (almost dead, 94% to hit)  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.O h*#   Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, 94% to hit)  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.  The catoblepas is almost dead.You shoot a sling bullet. The sling bullet hits the catoblepas.O h^ m  The catoblepas is almost dead.O h & O hٶ ~*The catoblepas breathes a plume of calcifying dust at you.O hgA Z@.#O hB 97/105 --8.2 (0.869O hI O h^L f _The blast of calcifying dust hits you!O h"+ #.####  #.# ##.  ####.### ##...  ##P##.#.### #.....  #.###......  ##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈  ##..Y.~≈≈≈~≈≈  ##☼##.~≈≈≈≈≈≈  #....~≈≈≈≈≈≈  #.°.#.P..##.~~≈≈≈≈≈  #####.#####..~~≈~~.  #.. ##.## #P..##. O h2  The catoblepas roars fiercely, eyes lowered.O h$: ***The catoblepas breathes a plume of calcifying dust at you.O h@☼.☼##O hd8---9.2 (1.0O h;8O hPO h O h k_The blast of calcifying dust hits you but does no damage.O hO! #.####  #.# ##.  ####.### ##...  ##P##.#.### #.....  #.###......  ##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈  ##..Y.~≈≈≈~≈≈ O h ##☼##.~≈≈≈≈≈≈  #.☼..~≈≈≈≈≈≈  #..☼#.P..##.~~≈≈≈≈≈  #####.#####..~~≈~~.  #. ##.## #P..##. O h< #..# ##+#.##..# O h(O h0 ***The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits you!The blast of calcifying dust hits the plant!O hI○○@§○#.P#O hQ89---107O hO h. _The plant begins to die.O h]  #.####  #.# ##.  ####.### ##...  ##P##.#.### #.....  O h #.###......  ##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈  O h '##..Y.~≈≈≈~≈≈  ##○○☼@...##.~≈≈≈≈≈≈  O h? #.☼.§......~≈≈≈≈≈≈  #..○#.P..##.~~≈≈≈≈≈  #####.#####..~~≈~~.  O hq # ##.## #P..##.  #. O h 8##+ O h O h .Y○.☼O h 90----16O h O h ? _The plant is engulfed in calcifying dust.O hlr #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 90/105 ====================----  ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  ##.....>...#..~.>†~~EV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##○○Y@...##.~≈≈≈≈≈≈Noise: ---------  Time: 13511.2 (0.0)  #.○O h~sw.☼......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #..○#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19166) Hero Rev*  #..# ##~......  ##.## #P..##.Y   catoblepas  #..## ## ####  ##+#.##..#  #.......#The blast of calcifying dust hits the plant! _The plant begins to die. _The plant is engulfed in calcifying dust.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)O hX #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 90/105 ====================----  ##P##.#.### #.....Magic: 19/19 ========================  O hX0#.........###......AC: 13Str: 12  ##.....>...#..~.>†~~EV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##○○Y@...##.~≈≈≈≈≈≈O hY?Noise: ---------  Time: 13511.2 (0.0)  #.○.☼......~≈≈≈≈≈≈O h6Ya) +5 sling (freeze) d) +0 sling {Daeho}  O hZY#..○#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli} O h{Y_ #####.#####..~~≈~~.O hYZot (19166) Hero Rev*  #..# ##~...... O hYh ##.## #P..##.O hYY   catoblepas  O hZ#..## ## ####  ##+#.##..# O h'Za #.......# _The plant is engulfed in calcifying dust.  O hFZgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hZAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  O hZ(The sling bullet freezes the catoblepas.O h`((  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, severely wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is almost dead.  You shoot a sling bullet.O hr  °Y°The sling bullet barely misses the catoblepas.The plant is engulfed in calcifying dust.O hs=1===9 (0.7O h{s;5O h:{O hR~r _The plant turns to stone! The catoblepas closely misses you.O hC  #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 91/105 ====================----  ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  ##.....>...#..~.>†~~EV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##○°Y@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13511.9 (0.0)  O h c#.○.☼......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19165) Hero Rev*  #..# ##~......  O hI ##.## #P..##.Y   catoblepas  #..## ## ####  ##+#.##..#  O h #.......#The sling bullet barely misses the catoblepas.The plant is engulfed in calcifying dust. _The plant turns to stone! The catoblepas closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 94% to hit)O h8t" #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  O ht####.### ##...Health: 91/105 ====================----  ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  O hu##.....>...#..~.>†~~EV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈O h8ukSH: 0Dex: 21  O hu##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  O hgvn##○((@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13511.9 (0.0)  #.○.☼......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  O hw#####.#####..~~≈~~.Zot (19165) Hero Rev*  #..# ##~......  ##.## #P..##.Y   catoblepas  #..## ## ####  ##+#.##..#  #.......#O hwThe plant is engulfed in calcifying dust. _The plant turns to stone! The catoblepas closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 94% to hit)  You shoot a sling bullet.O hdMFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (calcifying dust, almost dead, 94% to hit)  You shoot a sling bullet.  The sling bullet barely misses the catoblepas.O hM@ °Y°.○The sling bullet completely misses the catoblepas.The plant is engulfed in calcifying dust.O hN[2=2.7 (0.8O hVO hX[ _The catoblepas completely misses you.O hx #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 92/105 =====================--- O he ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  ##.....>...#..~.>†~~O hYEV: 18Int: 10 O hF O hmQ#.#.....=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##...........~≈≈≈~≈≈O hXL: 13 Next:  9% Place: Lair:4  ##○°Y@...##.~≈≈≈≈≈≈O hNoise: ===------  Time: 13512.7 (0.0)  O h.#.°.○......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.O hUZot (19165) Hero Rev*  #..# ##~......  O h##.## #P..##.Y   catoblepas  O hңZ#..## ## ####  ##+#.##..#  #.......#The sling bullet completely misses the catoblepas.The plant is engulfed in calcifying dust. O h_The catoblepas completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO h2Aim: a catoblepas (calcifying dust, almost dead, 94% to hit)O hՃ #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 92/105 =====================--- O h_ ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  O h##.....>...#..~.>†~~EV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈SH: 0O h>Dex: 21  O h##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  O h##○°Y@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13512.7 (0.0)  #.°.○......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #..°#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.O hhZot (19165) Hero Rev*  #..# ##~......  ##.## #P..##.Y   catoblepas  #..## ## ####  ##+#.##..#  #.......# _The catoblepas completely misses you.O h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 94% to hit)  You shoot a sling bullet.  O hц8The sling bullet hits the catoblepas but does no damage.O h  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 94% to hit)  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.  The catoblepas is almost dead.You shoot a sling bullet. The sling bullet hits the catoblepas.O hRK #...O hHThe catoblepas is almost dead.O hp33.4 (0.74O h2U _The plant is engulfed in calcifying dust.O hx #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 93/105 =====================---  ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  O hed##.....>...#..~.>†~~EV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##..Y@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13513.4 (0.0)  #.°.○......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  O h#...#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19164) Hero Rev*  #..# ##~......  ##.## #P..##.Y   catoblepas  #..## ## ####  ##+#.##..#  O haR#.......#You shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas is almost dead. _The plant is engulfed in calcifying dust.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hAim: a catoblepas (calcifying dust, almost dead, 94% to hit)O hve #.####planckenstein the Skirmisher  #.###.Coglin of Okawaru *****.  ####.### ##...Health: 93/105 =====================---  ##P##.#.### #.....Magic: 19/19 ========================  #.........###......AC: 13Str: 12  ##.....>...#..~.>†~~O h6xGEV: 18Int: 10  #.#.....=.P#.~≈≈.≈≈≈SH: 0Dex: 21  ##...........~≈≈≈~≈≈XL: 13 Next:  9% Place: Lair:4  ##..Y@...##.~≈≈≈≈≈≈Noise: ===------  Time: 13513.4 (0.0)  #.°.○......~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  #...#.P..##.~~≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #####.#####..~~≈~~.Zot (19164) Hero Rev*  O hye#..# ##~......  ##.## #P..##.Y   catoblepas  #..## ## ####  ##+#.##..#  #.......# _The plant is engulfed in calcifying dust.  O hyFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 94% to hit)  O hynYou shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O h  Aim: a catoblepas (calcifying dust, almost dead, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is almost dead.hits the catoblepas but does no damage.O h  The catoblepas is almost dead.The plant is engulfed in calcifying dust.O h8 ○A nearby plant withers and dies.O h" ***The catoblepas breathes a plume of calcifying dust at you.O h.@○☼.#44.1 (0.73O h6O h_9y _The blast of calcifying dust hits you but does no damage.O h ##.#..#######  #.# ## ####.### ###P##.#.### # #.........###......##.....>...#..~.>†~~#.#.....=.P#.~≈≈.≈##....@......~≈≈≈~##..Y§○☼§##. #.°.○......~≈...#.○..##.~~≈≈≈≈≈#####.#####..~~≈~~O h3 + #..# ##~.....#.## #P..##. #..## ## #####+#.##..#O h ^ .☼○☼☼..°..#.°#You feel like a meek peon again.O h 68------24====5.1 (1.02) Rev* O h] O h 0 _The catoblepas gores you!!O hI ##.#..####O hJplanckenstein the Skirmisher  #.####Coglin of Okawaru *****.  #.###.O h{Health: 68/105 ===============---------  ####.### ##...Magic: 19/19 ========================  O hɏX##P##.#.### #.....AC: 12Str: 12  #.........###......EV: 14O h>Int: 10  O h)##.....>...#..~.>†~~SH: 0Dex: 21  O hX#.#.....=.P#.~≈≈.≈≈≈O hÐXL: 13 Next:  9% Place: Lair:4  ##....@......~≈≈≈~≈≈Noise: ====-----  Time: 13515.1 (0.0)  O h5##..Y☼○☼☼##.~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  O hz#...°......~≈≈≈≈≈≈O h=Fire: a) +5 sling (freeze) {Cipactli}  #...#.°..##.~~≈≈≈≈≈O hcZot (19162) Rev*  #####.#####..~~≈~~.  O h#..# ##~......Y   catoblepas  O hؑ##.## #P..##.  #..## ## ####  ##+#.##..# _The blast of calcifying dust hits you but does no damage.O hYou feel like a meek peon again. _The catoblepas gores you!!  Fire: a) +5 sling (freeze) {Cipactli}O h)Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 93% to hit)O h΢ ##.#..####planckenstein the Skirmisher  #.####Coglin of Okawaru *****.  #.###.Health: 68/105 ===============---------  ####.### ##...Magic: 19/19 ========================  ##P##.#.### #.....AC: 12Str: 12  #.........###......EV: 14Int: 10  ##.....>...#..~.>†~~SH: 0Dex: 21  O hl#.#.....=.P#.~≈≈.≈≈≈XL: 13 Next:  9% Place: Lair:4  ##....@......~≈≈≈~≈≈Noise: ====-----  Time: 13515.1 (0.0)  ##..Y☼○☼☼##.~≈≈≈≈≈≈a) +5 sling (freeze) d) +0 sling {Daeho} O h] #...°......~≈≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  #...#.°..##.~~≈≈≈≈≈Zot (19162) Rev*  #####.#####..~~≈~~.  #..# ##~......O h"Y   catoblepas  ##.## #P..##.  O hi#..## ## ####  ##+#.##..# _The catoblepas gores you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hAim: a catoblepas (calcifying dust, almost dead, 93% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.O h-  Aim: a catoblepas (calcifying dust, almost dead, 93% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is almost dead.hits the catoblepas but does no damage.O hm  The catoblepas is almost dead.O hIP **O hb*The catoblepas breathes a plume of calcifying dust at you.O hK #.☼○@°○O hL O hM 9===-6.0 (0.91O hNT O hW y _The blast of calcifying dust hits you but does no damage.O h̪  #.....#..# ##.#..####  #.#### O h|-  #.# ##.  ####.### ##...  ##P##.#.### #.....  #.......§.###...... O hT ##.....>☼..#..~.>†~~  #.#..@.○=.P#.~≈≈.≈≈≈ ##....☼......~≈≈≈~≈≈ #..Y☼°○☼##.~≈≈≈≈≈≈  #...°......O h≈  #...#.°..##.~~≈≈≈≈≈ #####.#####..~~≈~~.  #..# ##~....O h..  ##.## #P..##.  #..## ## ####O h=O h☼Y○.○°○○.O h.O hO70=----7.0 (1.0O h;0O huO hO h  #.....#..#planckenstein the Skirmisher  ##.#..####Coglin of Okawaru *****.  #.####Health: 70/105 ================--------  #.###.Magic: 19/19 ========================  O h J####.### ##...AC: 12Str: 12  ##P##.#.### #.....EV: 14Int: 10  #.......☼.###......SH: 0Dex: 21  ##.....>☼..#..~.>†~~O hZ GXL: 13 Next:  9% Place: Lair:4  #.#..@.○=.P#.~≈≈.≈≈≈Noise: ---------  Time: 13517.0 (0.0)  ##...Y○......~≈≈≈~≈≈O h +a) +5 sling (freeze) d) +0 sling {Daeho}  ##...○°○○##.~≈≈≈≈≈≈O h Fire: a) +5 sling (freeze) {Cipactli}  #..........~≈≈≈≈≈≈O h Zot (19160) Rev*  #...#....##.~~≈≈≈≈≈  O h #####.#####..~~≈~~.Y   catoblepas O h=  #..# ##~......  ##.## #P..##. O hl #..## ## ####The catoblepas is almost dead.O h The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.O h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, 93% to hit)O h  #.....#..#planckenstein the Skirmisher  ##.#..####Coglin of Okawaru *****.  #.####Health: 70/105 ================--------  #.###.O h Magic: 19/19 ========================  ####.### ##...AC: 12Str: 12  ##P##.#.### #.....EV: 14Int: 10  #.......☼.###......SH: 0Dex: 21 O h'  ##.....>☼..#..~.>†~~XL: 13 Next:  9% Place: Lair:4  #.#..@.○=.P#.~≈≈.≈≈≈Noise: ---------  Time: 13517.0 (0.0)  O hU %##...Y○......~≈≈≈~≈≈a) +5 sling (freeze) d) +0 sling {Daeho}  O h ##...○°○○##.~≈≈≈≈≈≈O h Fire: a) +5 sling (freeze) {Cipactli}  #..........~≈≈≈≈≈≈O h Zot (19160) Rev*  #...#....##.~~≈≈≈≈≈ O h X #####.#####..~~≈~~.O h! Y   catoblepas  #..# ##~......  O hJ ##.## #P..##.  #..## ## ####O hu The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.O h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO h Aim: a catoblepas (almost dead, 93% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.O h6g Aim: a catoblepas (almost dead, 93% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas is almost dead.  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  You kill the catoblepas!O hGn D.O h ○°..°..#O hO 2/10613===8 (0.8  The sling bullet freezes the catoblepas.  You kill the catoblepas! _Okawaru accepts your kill.  Training target 11.0 for Fighting reached!  Your Fighting skill increases to level 11!You need to enable at least one skill for training.O hE/  --more--O h O h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  11.0  13.5   0   h - Spellcasting   0.0   1.4  -2      O hJ F     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   8.0  12.7  -2       j - Evocations  10.0   7.1  +3  O hu  d - Ranged Weapons  12.0  17.8  -1          O h      e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1      O hڗ  g - Stealth   2.0   3.6  -1              O h9                             O hz                     O h You need to enable at least one skill.[?] Help[=] set a skill target  O hȘ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO h= a + Fighting 11.0O h6 iTargetTarget--  --  --  O h n--  10.0 --  --  --  --  O h |--  a-z] setO h9 [-] clear selected targetcost|targetsO h5l [?25h[?0cO hl10 O h" O hR [?25l[?1cO h*U12.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsO h O h> O h I #.....#..#planckenstein the Skirmisher  ##.#..####Coglin of Okawaru *****.  #.####O h? Health: 72/106 ================--------  #.###.Magic: 19/19 ========================  ####.### ##...AC: 12Str: 12 O h  ##P##.#.### #.....EV: 14Int: 10  #.......☼.###......SH: 0Dex: 21  O h L##.....>○..#..~.>†~~XL: 13 Next: 13% Place: Lair:4  O h -#.#..@.°=.P#.~≈≈.≈≈≈Noise: ===------  Time: 13517.8 (0.8) O hA  ##....○......~≈≈≈~≈≈O h a) +5 sling (freeze) d) +0 sling {Daeho}  ##...○.°○##.~≈≈≈≈≈≈Fire: a) +5 sling (freeze) {Cipactli}  O h #..........~≈≈≈≈≈≈Zot (19159) Rev*  O h #...#....##.~~≈≈≈≈≈  #####.#####..~~≈~~. O h a #..# ##~......  O h@ "##.## #P..##.  #..## ## ####The sling bullet freezes the catoblepas.  You kill the catoblepas! O hg _Okawaru accepts your kill.Training target 11.0 for Fighting reached!  Your Fighting skill increases to level 11!O h IYou need to enable at least one skill for training.O h O h O hS . _O hJO hBO h$3O hG8O hO h/$4O hY17O h O hO h0?56O h`O h O hO h76=5) Rev+ O hO hy7=4O hOO h|O h׶a93O hO hO hVr80=2O hO hO h1=1) Rev O hO hhO hK20O hO hO hO hzb349O hO hO h`o4=8) O hO h,O hj6=7O hsO hw76O hO hlO ha85O hO hO hj9=4O hO h*O hk90=3O hpO hO ha12O h%O hO h'q3=1O hO hO hq4=0O hO h] O h b539O hO hO h(a68O h?O hO hRa77O hO h$O h$q8=6O he'O h,O h,a100/106=5O h-O h.O h3O h06a14O h38O h;O h%<q2=3O h<O h?O hA@q3=2O hAO hFO haFa41O hGO hU50O hJW7 .O hW]..---........ O hWQ_You start resting.O ha046.8 (29.0)O hbO hb6=---7.8 (3029O hiO h~l" _HP restored.O hk 9 ##.#..####  #.####  #.# ##. ####.### ##...  ##P##.#.### #.....  #.........###......  ##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈  O h r##....@......~≈≈≈~≈≈  ##.......##.~≈≈≈≈≈≈  ..........~≈≈≈≈≈≈  #...#....##.~  #####.#####..~~≈~~.  #..# ##~...... ##.## #P..##. #..## ## #### ##+#.##..#O h O h O h2 8.8 (1O h{ .0)O h %8O hQ O h O hn O hQk .####  #.# ##. ####.### ##...  ##P##.#.### #..... O hEl #.........###......  ##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈  ##...........~≈≈≈~≈≈  .@..##.~≈≈≈≈≈≈  ..........~≈≈≈≈≈≈  #...#....##.~ O hl! #####.#####..~~≈~~.   #..# ##~...... ##.## #P..##. #..## ## #### O hl^##+#.##..#O h@m< #.......#O hzO h}a97O hlO hO h  ##.####.### ##..##P##.#.### #...........###.##.....>...#..~.>†~~#.#.....=.P#.~≈≈.≈≈≈O hO##...........~≈≈≈~ ##.......##.~≈≈≈≈ ...~#...#....##.~~####.#####..~~≈~~.Zot (19127)  #.......##O h` O h b506O hO hO hߐ ####.### ##..##P##.#.### #...........###.##.....>...#..~.>†~~.#.....=.P#.~≈≈.≈≈≈O h##...........~≈≈≈~ ##.......##.~≈≈≈≈ ...#...#.@..##.~~#####.#####..~~≈~~. #..# ##~.....##.## #P..##  #.<......#O hO h^}=15O hO hO hDe P##.#.### #.....  #.........##. ##.....>...#..~.>†~~  #.#.....=.P#.~≈≈.≈≈≈  ##...........~≈≈≈~≈≈  ##.......##.~≈≈≈≈≈≈  #..........~≈≈≈≈≈≈ #...#....##.~~≈≈≈≈≈  #####@#####..~~≈~~. O hEL #..# ##~...... ##.## #P..##.  #..## ## ####  #+#.##..#  #.....  #.....##  #.<......#  #....O hPO hQa24O hmWO hYO h  .........###.##.....>...#..~.>†~~.#.....=.P#.~≈≈.≈≈≈#...........~≈≈≈~ ##.......##.~≈≈≈≈ #..........~#...#....##.~~####.#####..~~≈~~. #@.# ##~.....##.## #P..##O h y..## ## #### ##+#.##..# ....  #.......+ .#O h O h# a33O h O h O h_ O h` O he O h2n O hp O hSl #>...#..~.>†~~.#.....=.P#.~≈≈.≈≈≈#...........~≈≈≈~ ##.......##.~≈≈≈≈ ....#...#....##.~~####.#####..~~≈~~.O h*T #..# ##~.....##@## #P..###..## ## #### ##+#.##..# .......# ....#....+  #.......# #O h_O hd`a42O hWfO hbhO h .#.....=.P#.~≈≈.≈≈≈#...........~≈≈≈~ ##.......##.~≈≈≈≈ ....#...#....##.~~####.#####..~~≈~~. #..# ##~.....O h_##.## #P..###.@## ## #### ##+#.##..# .......# ..##.#O hk.......#  #.##...##O hlO hsFF   blink frog (wandering)O ha51O hO h~O hi ##...........~≈≈≈~≈≈  .....##.~≈≈≈≈≈≈  ..........~≈≈≈≈≈≈  #...#....##.~  #####.#####..~~≈~~.   #..# ##~......  O h3n##.## #P..##.  #..## ## ####  ##+#@##..#  O hIO#.......#  O h]M#.......# O hnO#.<......#  O h#.......#.F. O hq#.......+ .#  O hs#.......# # O hd#.##...## O hR## #####O hO h+C.O hva60O h#O h %O h < ##.~≈≈≈≈≈≈  ..........~≈≈≈≈≈≈  #...#....##.~  #####.#####..~~≈~~.   #..# ##~......  ##.## #P..##.  #..## ## ####  ##+#.##..#  #....@..#  #.##   #.<  #.......#...   #.+ .# #.# # #.##...## ## #####O h x719O h^ O h O h #...~≈≈≈≈≈≈  #...#....##.~  #####.#####..~~≈~~.  #..# ##~......  ##.## #P..##.  #..## ### ####  ##+#.##..#  #.......#  #.## #.<O h2  #.......#... #.+ .## #.# # #.##...## ## ##### O hO hZa88O h O hO hJbX#...#....##.~ #####.#####..~~≈~~.  #..# ##~...... ##.## #P..##. #..###### #### ##+#.##..# #.......# #.##.< #.......#...##.O hca+ .###.# # #.##...#### ##### O hlO h/ma97O hkrO htO hj #...#....##.~~≈≈≈≈≈ #####.#####..~~≈~~. #..# ##~...... ##.## #P..##. #..###### #### ##+#.##..# #.# #.## #.<.....@# #.#...# #.+..## O h #.#### #.##...###O h] O h b606O h O h O h֥P#####.#####..~~≈~~.  #..# ##~...... ##.## #P..##. #..###### #### ##+#.##..# .#####.......# ##.F...#.##..P....#.<.(.....O h3p#.......#@..##.......+..## #.......#### #.##...## ## ##### O hVF   blink frog (wandering)O hOO h:PF.O ha15O hO h1- _Found 5 poisoned darts.O h #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# F####AC: 12Str: 12#.......# ##*....EV: 14Int: 10#.......##.*P....SH: 0Dex: 21#.<......#*(.....XL: 13 Next: 13% Place: Lair:4#.......#@..#Noise: ---------  Time: 13561.8 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} O hi #.##...##Zot (19115) ## #####F   blink frog (wandering) _You start resting. _HP restored. _Found 5 poisoned darts.  Fire: a) +5 sling (freeze) {Cipactli}O h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 60% to hit)O hB #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# F####AC: 12Str: 12#.......# ##(....EV: 14Int: 10#.......##.(P....SH: 0Dex: 21#.<......#((.....XL: 13 Next: 13% Place: Lair:4#.......#@..#Noise: ---------  Time: 13561.8 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5O huD s sling (freeze) {Cipactli} #.##...##Zot (19115) ## #####F   blink frog _HP restored. _Found 5 poisoned darts.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.O h   Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (wandering, hasn't noticed you, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet freezeO hS O hV q  The blink frog is heavily wounded.O h]X O h)b -.F.P...F.FF 2 blink frogs (1 wandering)O hb c===2.6 (0.8Rev O hj O hm ] _A blink frog comes into view.O h"C#####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####AC: 12Str: 12#.......# ##F....EV: 14Int: 10#.......##.*P...FSH: 0Dex: 21#.<......#*(.....XL: 13 Next: 13% Place: Lair:4#.......#@..#Noise: ===------  Time: 13562.6 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sO hCling (freeze) {Cipactli} #.##...##Zot (19115) Rev ## #####FF 2 blink frogs (1 wandering)The sling bullet freezes the blink frog.  The blink frog is heavily wounded. _A blink frog comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 60% to hit)O h#####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####AC: 12Str: 12#.......# ##F....EV: 14Int: 10#.......##.(P...FSH: 0Dex: 21#.<......#((.....XL: 13 Next: 13% Place: Lair:4#.......#@..#Noise: ===------  Time: 13562.6 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: aO h u) +5 sling (freeze) {Cipactli} #.##...##Zot (19115) Rev ## #####FF 2 blink frogsPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 60% to hit)  You shoot a sling bullet.  The blink frog croaks.  The sling bullet hits the blink frog!  The sling bullet freezes the blink frog.O h#M(Aim: a blink frog (heavily wounded, 60% to hit)  You shoot a sling bullet.  The blink frog croaks.  The sling bullet hits the blink frog!sling bullet freezes the blink frog.  The blink frog is almost dead.O hO h   You shoot a sling bullet. The sling bullet misses the blink frog.O h O h....FFP...§.F(1 wandering)O hh3.4 (0.84O hVO ha, _The blink frog blinks!O h[#####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####AC: 12Str: 12#.......# ##....FEV: 14Int: 10#.......##.FP...§SH: 0Dex: 21#.<......#*(.....XL: 13 Next: 13% Place: Lair:4#.......#@..#Noise: ===------  Time: 13563.4 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 O h\sling (freeze) {Cipactli} #.##...##Zot (19114) Rev ## #####FF 2 blink frogs (1 wandering)The blink frog is almost dead.You shoot a sling bullet. The sling bullet misses the blink frog. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, 60% to hit)O h  c#####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####AC: 12Str: 12#.......# ##(...FEV: 14Int: 10#.......##.(P...§SH: 0Dex: 21#.<......#((.....XL: 13 Next: 13% Place: Lair:4#.......#@..#Noise: ===------  Time: 13563.4 (0.0)#.......+..##O h a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19114) Rev ## #####FF 2 blink frogs (1 wandering)You shoot a sling bullet. The sling bullet misses the blink frog. _The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, 60% to hit)  You shoot a sling bullet.O h ^The sling bullet closely  You shoot a sling bullet.  The blink frog gives a loud, deep croak!  The sling bullet hits the blink frog! The blink frog seems to slow down.  The sling bullet freezes the blink frog.  You kill the blink frog!O h    blink frogO h7 ,O hc@ ...FF†P.....F 2 blink frogsO hE 44.2 (0.83) Rev+ O hgL O hO P _Okawaru accepts your kill.O hn#####.#####..~~≈~~. #..# ##~...... ##.## #P..##. #..###### #### ##+#.##..# .####.#.......####...FF/#.##.†P.#.<......#.(.#.#.@.# #.+..## #.#### #.##...## O hO hUO hvO h$ ..FFFF   bullfrog (wandering)  Found a wand of mindburst (7).O h@&---5.2 (1.02) Rev O h*-O h0[ _A bullfrog comes into view.O h q L #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.O heq 'Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####.....FEV: 14Int: 10#.......##.†P*FF..SH: 0Dex: 21#.<......#.**.....O hq XL: 13 Next: 14% Place: Lair:4#.......#.@.#Noise: ---------  Time: 13565.2 (0.0)#.......+..##O hq a) +5 sling (freeze) d) +0 sling {Daeho} #.......####O hq Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19112) Rev ## #####O h r ZFF 2 blink frogsO hgr F   bullfrog (wandering) _Okawaru accepts your kill.Found a wand of mindburst (7). _A bullfrog comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)O h*  #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####(AC: 12Str: 12#.......####...((FEV: 14Int: 10#.......##.†P((F..SH: 0Dex: 21#.<......#.((.....XL: 13 Next: 14% Place: Lair:4#.......#.@.#Noise: ---------  Time: 13565.2 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} O hH+ #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19112) Rev ## #####FF 2 blink frogsF   bullfrog (wandering)  O hs+ Found a wand of mindburst (7). _A bullfrog comes into view.Fire: a) +5 sling (freeze) {Cipactli}O h+ Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)  You shoot a sling bullet.O hظ fF  Aim: a blink frog (60% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.You shoot a sling bullet.  The bullfrog croaks.  The sling bullet hits the blink frog.O hO= ,O h= O h1? ,O hH ...FF..F..FF 3 blink frogs (1 wandering)O hI ===6.0 (0.81) Rev+ O hQ O hU 8 _The blink frog is lightly wounded.O hx #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####.....FEV: 14Int: 10#.......##.†PF..F.SH: 0Dex: 21#.<......#.**.F...O hyXL: 13 Next: 14% Place: Lair:4#.......#.@.#Noise: ===------  Time: 13566.0 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19111) Rev+ O h?yB## #####O hyFFF 3 blink frogs (1 wandering)F   bullfrog  O hy#The bullfrog croaks.  The sling bullet hits the blink frog. _The blink frog is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 60% to hit)O hZ #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####.....FEV: 14Int: 10#.......##.†PF..F.SH: 0Dex: 21#.<......#.((.F...XL: 13 Next: 14% Place: Lair:4#.......#.@.#O h[[SNoise: ===------  Time: 13566.0 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19111) Rev+ ## #####FFF 3 blink frogsF   bullfrog  Press: ? - help, Shift-Dir - straight lineO h[Aim: a blink frog (lightly wounded, 60% to hit)  You shoot a sling bullet.  The blink frog gives a loud, deep croak!  O h[TThe sling bullet hits the blink frog.  The sling bullet freezes the blink frog.O h (((((The blink frog is moderately wounded.You shoot a sling bullet.O hjO hk,O hilO h4mO hmO hw.../...F...FF 2O h0xf9 (0.90O hjO h5d _The sling bullet barely misses the blink frog.O hٿ #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####...../O hwEV: 14Int: 10#.......##.†P...F.SH: 0Dex: 21#.<......#.(...F..XL: 13 Next: 14% Place: Lair:4#.......#.@F#Noise: ===------  Time: 13566.9 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##O hZot (19110) Rev+ ## #####FF 2 blink frogsO hF   bullfrog  The blink frog is moderately wounded.You shoot a sling bullet. O h+_The sling bullet barely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hWyAim: a blink frog (moderately wounded, 60% to hit)O h #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####...../EV: 14Int: 10#.......##.†P...F.SH: 0Dex: 21#.<......#.(...F..XL: 13 Next: 14% Place: Lair:4O h#.......#.@F#Noise: ===------  Time: 13566.9 (0.0)#.......+..##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19110) Rev+ ## #####FF 2 blink frogsF   bullfrog  You shoot a sling bullet. _The sling bullet barely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 60% to hit)  O h?You shoot a sling bullet. The sling bullet hits the blink frog.O hI(Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is moderately wounded.O h,O hs  The sling bullet barely misses the blink frog.O h0O h(FP..F.F...§F 3 blink frogs O hl7.7 (0.8Rev* O h O h , _The blink frog blinks!O h,You shoot a sling bullet.  The sling bullet closely misses the bullfrog. _The bullfrog misses you.O ht,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 70% to hit)O h #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......O h52Coglin of Okawaru *****.O hyI##.## #P..##.O hdHealth: 106/106 ========================O ho#..###### ####O h&dMagic: 19/19 ========================O h^##+#.##..# .####.O h-AC: 12O h-Str: 12O hEU#.......####...../O hr#EV: 14O h-Int: 10O h#.......##.†P.....O h-SH: 0O hH-Dex: 21O h}q#.<......#.(F.....O hXL: 13 Next: 16% Place: Lair:4O hP#.......#.@.#O h Noise: ===------  Time: 13574.3 (0.0)O h m#.......+.(##O h8!ya) +5 sling (freeze) d) +0 sling {Daeho} O hn!0#.......####O h!AFire: a) +5 sling (freeze) {Cipactli} O h!##.##...##O h)"4Zot (19103) Rev* O hc"B## #####O h"wF   blink frogO h"bF   bullfrog (slow)  O hg#=The sling bullet closely misses the bullfrog. O h#@_The bullfrog misses you.O h#6Fire: a) +5 sling (freeze) {Cipactli}O h $1Press: ? - help, Shift-Dir - straight lineO hX${Aim: a bullfrog (severely wounded, slow, 70% to hit)  O h$You shoot a sling bullet.O hAim: a bullfrog (severely wounded, slow, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.  You kill the bullfrog!O h' O hQ_  Okawaru accepts your kill.O h>RO hP[u..F†O h`p75.1 (0.82O hShO htW _A nearby fungus withers and dies.O h #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####...../EV: 14Int: 10#.......##.†......SH: 0Dex: 21#.<......#.(......XL: 13 Next: 17% Place: Lair:4#.......#.@F#Noise: ===------  Time: 13575.1 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##O hZot (19102) Rev* ## #####F   blink frogYou kill the bullfrog!Okawaru accepts your kill. _A nearby fungus withers and dies.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)O hA  #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 106/106 ========================#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####...../EV: 14Int: 10#.......##.†......SH: 0Dex: 21#.<......#.(......XL: 13 Next: 17% Place: Lair:4#.......#.@F#Noise: ===------  Time: 13575.1 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##O hC *Zot (19102) Rev* ## #####F   blink frog (slow)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezes the blink frog.O h9 U Aim: a blink frog (60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog seems to slow down.  The sling bullet freezeis lightly wounded  You shoot a sling bullet. The sling bullet hits the blink frog!O hB t  The blink frog is moderately wounded.O h1 eF§#O h 91/106 ----9 (0.81O h O h E _The blink frog hits you! The blink frog blinks!O hZ #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 91/106 ====================----#..###### ####Magic: 19/19 ========================O hI[###+#.##..# F####.AC: 12Str: 12#.......####*..../EV: 14Int: 10#.......##.*......SH: 0Dex: 21#.<......#.*......XL: 13 Next: 17% Place: Lair:4O h[#.......#.@§#Noise: ===------  Time: 13575.9 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####O h[Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19101) Rev* O h[## #####F   blink frog (slow)[18;2HO h\You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is moderately wounded. O h$\_The blink frog hits you! The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}O hC\Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)O hT #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 91/106 ====================----#..###### ####Magic: 19/19 ========================##+#.##..# (####.AC: 12Str: 12#.......####(..../O hhU3EV: 14Int: 10#.......##.(......SH: 0Dex: 21#.<......#.(......XL: 13 Next: 17% Place: Lair:4#.......#.@§#Noise: ===------  Time: 13575.9 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} O hV#.##...##Zot (19101) Rev* ## #####F   blink frog (slow)The blink frog is moderately wounded. _The blink frog hits you! The blink frog blinks!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet.O hFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.O hjO hu.F†(.O htw3=6.8 (0.90O h~O hd _The sling bullet barely misses the blink frog.O h #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 93/106 =====================---#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####F..../EV: 14Int: 10#.......##.*......SH: 0Dex: 21#.<......#.*......XL: 13 Next: 17% Place: Lair:4#.......#.@.#Noise: ===------  Time: 13576.8 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##O h yZot (19100) Rev* ## #####F   blink frog (slow)The sling bullet barely misses the blink frog.You shoot a sling bullet. _The sling bullet barely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)O hަ #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 93/106 =====================---#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####F..../EV: 14Int: 10#.......##.(......SH: 0Dex: 21#.<......#.(......XL: 13 Next: 17% Place: Lair:4#.......#.@.#Noise: ===------  Time: 13576.8 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} O hz#.##...##Zot (19100) Rev* ## #####F   blink frog (slow)You shoot a sling bullet. _The sling bullet barely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.O hO2Q(( _The sling bullet barely misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded.O h1s.F†(O hJ-7.6 (0.8O hO hw _You shoot a sling bullet. The sling bullet misses the blink frog.O h  #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 93/106 =====================---O h #..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####F..../EV: 14Int: 10#.......##.*......SH: 0O h WDex: 21#.<......#.*......XL: 13 Next: 17% Place: Lair:4#.......#.@.#O hh Noise: ===------  Time: 13577.6 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##O h vZot (19100) Rev* ## #####O h ~F   blink frog (slow)You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded. _You shoot a sling bullet. The sling bullet misses the blink frog.O h gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hZ |Aim: a blink frog (heavily wounded, slow, 60% to hit)O h  #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 93/106 =====================---#..###### ####O h Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####F..../EV: 14Int: 10O h| #.......##.(......SH: 0Dex: 21#.<......#.(......XL: 13 Next: 17% Place: Lair:4#.......#.@.#Noise: ===------  Time: 13577.6 (0.0)O h #.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19100) Rev* ## #####F   blink frog (slow)The blink frog is heavily wounded. _You shoot a sling bullet. The sling bullet misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!O h M(( _You shoot a sling bullet. The sling bullet misses the blink frog.Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, slow, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is severely wounded.O h  You shoot a sling bullet. The sling bullet misses the blink frog.The blink frog is no longer moving slowly.O h! .§†( O h# r48.4 (0.8099O h. O hG2 , _The blink frog blinks!O h<] 4O h_ O h^a O hf O hdm w68O hqq F---F   blink frogO hw    #..#   ##.##   #..O h x  ####  ##+#.##..# .####.  #.......####§..../  #.......##.†......  #.<......#.(F.....  #.@.#O hHx l9.4 (1.0 +.†## ####O hx N  ## #####O hy S _You start resting.O h    #..#   ##.##   #.. ####  ##+#.##..# .####.  #.......####§..../  #.......##.†......  #.<......#.(F.....  #.@.# +.†## #### O h ] ##  O h6 :---O h& O h0 a _A blink frog is nearby!O h #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 96/106 =====================---O h%H#..###### ####Magic: 19/19 ========================##+#.##..# .####.O he AC: 12Str: 12#.......####§..../EV: 14Int: 10O h,#.......##.†......SH: 0Dex: 21#.<......#.*F.....O hXL: 13 Next: 17% Place: Lair:4#.......#.@.#Noise: ---------  Time: 13579.4 (0.0)#.......+.†##O h+a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19098) Rev* ## #####F   blink frog _The blink frog blinks! O h<_You start resting. _A blink frog is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 60% to hit)O hy' #####.#####..~~≈~~.planckenstein the Skirmisher#..# ##~......Coglin of Okawaru *****.##.## #P..##.Health: 96/106 =====================---#..###### ####Magic: 19/19 ========================##+#.##..# .####.AC: 12Str: 12#.......####§..../EV: 14Int: 10#.......##.†......SH: 0Dex: 21#.<......#.(F.....XL: 13 Next: 17% Place: Lair:4#.......#.@.#O hzFNoise: ---------  Time: 13579.4 (0.0)#.......+.†##a) +5 sling (freeze) d) +0 sling {Daeho} #.......####Fire: a) +5 sling (freeze) {Cipactli} #.##...##Zot (19098) Rev* ## #####F   blink frog _A blink frog is nearby!Fire: a) +5 sling (freeze) {Cipactli}O hWz&Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!O h`^(. O hn((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!  Okawaru accepts your kill.O h~........(.O h78===80.2 (0.87O hߣO h/ _You shoot a sling bullet.O h JO ha :8=69=5O h O h g100/1064O h' O h O h r13) Rev+ O hѝ O h O h֡ q2=2O h O he O h q4=1O ht O hĦ O h |50) Rev O h O h j --- _You start resting.O h˳ -7.2 (7.0O hC 6=---8.2 (889O h O h " _HP restored.O h#...#....##.~~≈≈≈≈≈ #####.#####..~~≈~~. ..# ##~...... ##.## #P..##...###### #### ##+#.##..# .####..#.......####...../#.......##.†..#.<.@......<#.#...#......#.+.†## .##.#O h#.......#### ##.##...## #####O h5<O h$f9.2 (18O hj$O h0p _Found a stone staircase leading up.  p - 41 poisoned darts (gained 5)O he1g90.2 (27O hp7O h:W _You see here a blink frog corpse.O h= /.......~≈≈≈≈≈≈ #...#....##.~~≈≈≈≈≈ #####.#####..~~≈~~. ..# ##~...... ##.## #P..##. ..###### #### .###+#.##..# #.####..##.####...../#.......##.†@.......#.<O h .†......<#.#...#.......#.+.†###.##.###.......#### ## ##.##...## #####O h A1.2 (1O h" @6) O h O h O hT##.##.~≈≈≈≈≈≈ .......~≈≈≈≈≈≈  #...#....##.~~≈≈≈≈≈  #####.#####..~~≈~~. O h Uj..# ##~...... ##.## #P..##. ..###### #### .# ##+#.##..# #.####..##.####.@.../#.......##.†........#.<.†......<#.#...#........#.+.†###.##.####.......#### ## ###.##...## #####O h$^O h5_}=25O hrgO hgjO h"-##.##.~≈≈≈≈≈≈  #.~≈≈≈≈≈≈ #...#....##.~~≈≈≈≈≈ #####.#####..~~≈~~. #..# ##~...... ##.## #P..##. #..###### #### .# ##+#.##..# #.####..#.##.####..@../...##.##.†.#.<......#.†......<.#.O h#c#...#.#.+.†###.##.##.#### ### ## O h,O hu-a34O h5O h 9O h(; H.##.~≈≈≈≈≈≈ #.~≈≈≈≈≈≈ ...#....##.~~≈≈≈≈≈ .#####..~~≈~~. #..# ##~...... ##.## #P..##. ##..###### #### .#  O h; &##+#.##..# #.####..#.#  #.####...@./...#  #.##.†.#.<......#.†......<.#.#...#.#.+.†###.##.##.#### ###O h < V ## O hED O hD a43O hJ O hL O h̫ .##.~≈≈≈≈≈≈ .~≈$#....##.~~≈≈≈≈≈~..#####..~~≈~~..#O hS e#..# ##~........##.## #P..##..##  #..###### #### ..# ##+#.##..# #.####..#.# #.####....@/...# #.O h ##.†.# #.<......#.†......<. #.#...#. #.+.†###.##.# #.# O h1 52O h + _Found 11 gold pieces.O hi~##.~≈≈≈≈≈≈ ~≈$ #....##.~~≈≈≈≈≈~. .#####..~~≈~~..#  #..# ##~........ ##.## #P..##..## #..###### #### #..# +#.##..# #.####..#.# .####.....@...# .##.†.# .<......#.†......<. .#...#. .+.†###.##.######. .#### ###### O hO ha61O hO hIO hf7.2 (20O hO h}E _B - a wand of mindburst (20) (gained 7 charges)O h_##.~≈≈≈≈≈≈ ~≈$ #....##.~~≈≈≈≈≈~. .O h0`.#####..~~≈~~..# .# #..# ##~........ ..#.## #P..##..## ..# ..###### #### #..# .. O h_`+#.##..# #.####..#.# ####..O h`# ##.†.# <......#.†......<......##...#.+.†###.##.######.#O hZa#### ###### # O hRb*O hSm}8.2 (179O hKsO huO hk##.~≈≈≈≈≈≈ ~≈$ .. ....##.~~≈≈≈≈≈~. ..# O h.#####..~~≈~~..# ..# ..# ##~........ #..# .## #P..##..####..# ###### #### #..#... #.##..# #.####..#.# O h_####..# ##.†.# ......#.†......<......# #...#.O hK+.†###.##.######.##### ## #####O h2O hMll   komodo dragon (wandering)O ha98O h=O hu` _A komodo dragon comes into view.O hІ =..~≈$O h ..##.~~. ..# #####..~~≈~~..# ..# O hM ##~........ #..# ## #P..##..####..# O h ###### #### #..#... ..# #.####..#.# ....####.........#####.†..O h .#.†......<......##...#.......l.+.†###.##.######.##.#### ###### O h e###  O h> 6### O h O h R.lO h< c6007O h O hL O hD......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. O he#####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12O h5Str: 12 ###### #### #..#...EV: 14Int: 10 O hZ.##..# #.####..#.#SH: 0Dex: 21 O h....####.........###XL: 13 Next: 18% Place: Lair:4 O h....##.†........@..#Noise: ---------  Time: 13600.2 (0.0) O h.....#.†......<..***.#a) +5 sling (freeze) d) +0 sling {Daeho} O h....#...#...........***.Fire: a) +5 sling (freeze) {Cipactli} O h....+.†###.##.######.##lZot (19077) O h:....#### ####### ...##O h^l   komodo dragon (wandering) #### _Found 11 gold pieces. O h?_B - a wand of mindburst (20) (gained 7 charges) _A komodo dragon comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, 79% to hit)O h......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 O hz###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ---------  Time: 13600.2 (0.0) .....#.†......<..(((.#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...........(((.O hFire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##lZot (19077) ....#### ####### ...##O hٵKl   komodo dragon (slow) ####Aim: a komodo dragon (wandering, hasn't noticed you, 79% to hit)  You shoot a sling bullet.  The komodo dragon hisses angrily.  O hThe sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.O hN95The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.sling bullet freezes the komodo dragon.  The komodo dragon is moderately wounded.You shoot a sling bullet.hitO h]......lO h!7===1.0 (0.8O h|S6) Rev O hTO he _The komodo dragon is heavily wounded.O h9]......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ===------  Time: 13601.0 (0.0) .....#.†......<..***.#a) +5 sling (freeze) d) O h]A+0 sling {Daeho} ....#...#...........***.Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##lZot (19076) Rev ....#### ####### ...##l   komodo dragon (slow) ####You shoot a sling bullet.  The sling bullet hits the komodo dragon. _The komodo dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 79% to hit)O hJ D......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. O hJ #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 O haK ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###O hK XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#O hK Noise: ===------  Time: 13601.0 (0.0) .....#.†......<..(((.#O hK xa) +5 sling (freeze) d) +0 sling {Daeho} O hK ....#...#...........(((.Fire: a) +5 sling (freeze) {Cipactli} O hL ....+.†###.##.######.##lZot (19076) Rev O h2L z....#### ####### ...##O hSL l   komodo dragon (slow) #### O hsL W_The komodo dragon is heavily wounded.O hL oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hL Aim: a komodo dragon (heavily wounded, slow, 79% to hit)  O hL [You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.O h e  Aim: a komodo dragon (heavily wounded, slow, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.O hw f.....l.9 (0.95 _The komodo dragon is heavily wounded.O h......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#O h+Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ===------  Time: 13601.9 (0.0) .....#.†......<..***.#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...........**l.Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19075) Rev O he....#### ####### ...##l   komodo dragon (slow) ####O hYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is heavily wounded.O hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 79% to hit)O h......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14O h{Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ===------  Time: 13601.9 (0.0) .....#.†......<..(((.#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...........((l.Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19075) Rev ....#### ####### ...##l   komodo dragon (slow) #### _The komodo dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.O h}MAim: a komodo dragon (heavily wounded, slow, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.O hS You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.O h*.....FF   cane toad (wandering)The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.  You shoot a sling bullet.  The sling bullet hits thO he komodo dragon but does no damage.  The komodo dragon is heavily wounded.  The komodo dragon is no longer moving slowly.O hVy2.8 (0.94) Rev+ O h2O h"\ _A cane toad comes into view.O hTU......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#O hU!Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 O hV.##..# #.####..#.#SH: 0Dex: 21 ....####.........###O h&VXL: 13 Next: 18% Place: Lair:4 ....##.†........@..#O hEVNoise: ===------  Time: 13602.8 (0.0) .....#.†......<..***.#O hvVxa) +5 sling (freeze) d) +0 sling {Daeho} O hV....#...#...........**l.Fire: a) +5 sling (freeze) {Cipactli} O hV....+.†###.##.######.##FZot (19074) Rev+ O hVd....#### ######O hV(# ...##O hWl   komodo dragon ####O h/WF   cane toad (wandering)The komodo dragon is heavily wounded.O hKWThe komodo dragon is no longer moving slowly. _A cane toad comes into view.O hWFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 79% to hit)O h......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#O hMagic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14O hDInt: 10 .##..# #.####..#.#O hkSH: 0Dex: 21 ....####.........###O hzXL: 13 Next: 18% Place: Lair:4 O h....##.†........@..#Noise: ===------  Time: 13602.8 (0.0) O h .....#.†......<..(((.#a) +5 sling (freeze) d) +0 sling {Daeho} O h....#...#...........((l.Fire: a) +5 sling (freeze) {Cipactli} O hB ....+.†###.##.######.##FZot (19074) Rev+ O hj ....#### ####### ...##O h) il   komodo dragon ####F   cane toadFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 79% to hit)  You shoot a sling bullet.  The cane toad gives a loud, deep croak!  The sling bullet hits the komodo dragon.O h7 The cane toad gives a loud, deep croak!  The sling bullet hits the komodo dragon.  The komodo dragon is heavily wounded.sling bullet hits the komodo dragon.freezes the komodo dragon.O hQ,O h y....lF.O h$!-3.6 (0.8O h(O h+f _The komodo dragon is severely wounded.O h; /......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#O h SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@*.#Noise: ===------  Time: 13603.6 (0.0) O h .....#.†......<...**.#a) +5 sling (freeze) d) +0 sling {Daeho} O h ....#...#...........*lF.Fire: a) +5 sling (freeze) {Cipactli} O h ....+.†###.##.######.##.Zot (19074) Rev+ O h> ....#### ####### ...##O hl l   komodo dragon ####F   cane toadO h The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon. _The komodo dragon is severely wounded.O h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO h {Aim: a komodo dragon (severely wounded, 79% to hit)O hw ......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== O h8y .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@(.#Noise: ===------  Time: 13603.6 (0.0) .....#.†......<...((.#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...........(lF.Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19074) Rev+ ....####O hy  ####### ...##l   komodo dragon ####F   cane toad _The komodo dragon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.O h MYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.O h' You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.O h O h2 O h` w...lF.O h O h h4.4 (0.83) Rev* O h O hO f _The komodo dragon is severely wounded.O h......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#O hHealth: 106/106 ======================== .# ##~........ #..#O h<Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 O hDZ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#O hwSH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#O hNoise: ===------  Time: 13604.4 (0.0) .....#.†......<..**..#O hBa) +5 sling (freeze) d) +0 sling {Daeho} ....#...#..........*lF..Fire: a) +5 sling (freeze) {Cipactli} O h....+.†###.##.######.##.Zot (19073) Rev* O h2....#### ####### ...##O hl   komodo dragon ####F   cane toadThe sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon. O h݊,_The komodo dragon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 79% to hit)O hwD......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#O hDHealth: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 O h-E.##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#O hYENoise: ===------  Time: 13604.4 (0.0) .....#.†......<..((..#O hEa) +5 sling (freeze) d) +0 sling {Daeho} ....#...#..........(lF..Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.O hEZot (19073) Rev* ....#### ####### ...##O hEUl   komodo dragon (slow) ####F   cane toadPress: ? - help, Shift-Dir - straight lineO hFAim: a komodo dragon (severely wounded, 79% to hit)  You shoot a sling bullet.  O h4FThe sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.O h@ (You shoot a sling bullet.  O hThe sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.  You shoot a sling bullet.O h`O hb...F.l.O hch5.2 (0.82O hnjO himh _The sling bullet closely misses the komodo dragon.O hU......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ===------  Time: 13605.2 (0.0) .....#.†......<..**.F#a) +5 sling (freeze) h&40m d) +0 sling {Daeho} ....#...#..........*l...Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19072) Rev* ....#### ####### ...##l   komodo dragon (slow) ####F   cane toadThe komodo dragon is almost dead.You shoot a sling bullet. _The sling bullet closely misses the komodo dragon.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 79% to hit)O hPJ......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14O h K3Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ===------  Time: 13605.2 (0.0) .....#.†......<..((.F#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#..........(l...Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.O hMKZot (19072) Rev* ....#### ####### ...##O h{Kl   komodo dragon (slow) ####F   cane toad O hK_The sling bullet closely misses the komodo dragon.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineO hKAim: a komodo dragon (almost dead, slow, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.O h]  Aim: a komodo dragon (almost dead, slow, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is almost dead.O h V,O h^..F.l.O h_h6.0 (0.81O hTfO hha _The komodo dragon is almost dead.O hC ......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 O h .##..# #.####..#.#SH: 0Dex: 21 ....####.........###O h% XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#Noise: ===------  Time: 13606.0 (0.0) .....#.†......<..**F.#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#..........l....O ha Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19071) Rev* O h )....#### ####### ...##l   komodo dragon (slow) ####O h F   cane toadYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. O h (_The komodo dragon is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 79% to hit)O h ......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 18% Place: Lair:4 ....##.†........@..#O h gNoise: ===------  Time: 13606.0 (0.0) .....#.†......<..((F.#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#..........((...Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19071) Rev* ....#### ####### ...##l   komodo dragon (slow) ####F   cane toadThe sling bullet hits the komodo dragon but does no damage. _The komodo dragon is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 79% to hit)  You shoot a sling bullet.O h^ ^You shoot a sling bullet.  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!O h&d F   cane toadO h3 O hW hF.....O h o208 (0.80O h O h; P _Okawaru accepts your kill.O h=R......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0O h=>Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@*F#Noise: ===------  Time: 13606.8 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19070) Rev* O h=....#### ####### ...##O h.>FF   cane toad ####The sling bullet freezes the komodo dragon.  You kill the komodo dragon! _Okawaru accepts your kill.O hR>Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (77% to hit)O ha......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 O h.##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@(F#Noise: ===------  Time: 13606.8 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19070) Rev* ....#### ####### ...##F   cane toad ####You kill the komodo dragon! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}O hPress: ? - help, Shift-Dir - straight lineAim: a cane toad (77% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.O h2i(Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (77% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is lightly wounded.O h O h1MF.O h-7.7 (0.9O hO h#d _The sling bullet closely misses the cane toad.O ha......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12O hStr: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#Noise: ===------  Time: 13607.7 (0.0) O h(@.....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............O hOJFire: a) +5 sling (freeze) {Cipactli} O hƅW....+.†###.##.######.##.Zot (19070) Rev* ....#### ####### ...##O hF   cane toad ####The cane toad is lightly wounded.  You shoot a sling bullet. O hv_The sling bullet closely misses the cane toad.Fire: a) +5 sling (freeze) {Cipactli}O hO|Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 77% to hit)O hI......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== O hFJ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@((#Noise: ===------  Time: 13607.7 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19070) Rev* ....#### ####### ...##F   cane toad ####You shoot a sling bullet. _ hJmThe sling bullet closely misses the cane toad.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 77% to hit)  You shoot a sling bullet.O h#M Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the cane toad.The sling bullet hits the cane toad!O h\V F.The cane toad is moderately wounded.O hVi8.6 (0.969O h\O h_O _The cane toad misses you.O h ......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 O hܹ ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#Noise: ===------  Time: 13608.6 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} O h W....+.†###.##.######.##.Zot (19069) Rev* ....#### ####### ...##O h@ F   cane toad ####O h You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad is moderately wounded. _The cane toad misses you.Fire: a) +5 sling (freeze) {Cipactli}O h Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 77% to hit)O h`o ......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== O ho <.# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0O hLp Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#Noise: ===------  Time: 13608.6 (0.0) O hp @.....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............O hp Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.O hp Zot (19069) Rev* ....#### ####### O hp ...##F   cane toad O hq #### _The cane toad misses you.Fire: a) +5 sling (freeze) {Cipactli}O hCq Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 77% to hit)  O hiq lYou shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.O hT ((Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.  The cane toad is heavily wounded.You shoot a sling bullet.O h F.The sling bullet closely misses the cane toad.O h -9.4 (0.8O h7 ;8O h O h V _The cane toad barely misses you.O h*......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher O hC...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== O h-V## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0O hs^Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#O hyNoise: ===------  Time: 13609.4 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19068) Rev* ....#### ####### ...##F   cane toad ####You shoot a sling bullet.  The sling bullet closely misses the cane toad. _The cane toad barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 77% to hit)O h\......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 106/106 ======================== .# ##~........ #..#Magic: 19/19 ======================== O h]5## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 O h^....##.†........@F.#Noise: ===------  Time: 13609.4 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} O h+^....+.†###.##.######.##.Zot (19068) Rev* O hQ^....#### ####### ...##O hv^F   cane toad #### O h^~_The cane toad barely misses you.Fire: a) +5 sling (freeze) {Cipactli}O h^Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 77% to hit)  O h^WYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.O h (slow)  Aim: a cane toad (heavily wounded, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is heavily wounded.The sling bullet hits the cane toad!cane toad seems to slow down. The sling bullet freezes the cane toad.O ht  The cane toad is almost dead.The cane toad stings you.  You are poisoned.O h z3====-10.2 (0.87) Pois Rev* O h|O h0 _The cane toad poisons you!O h+......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 103/106 =======================- .# ##~........ #..#O hF,Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#O h|,gNoise: ===------  Time: 13610.2 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} O h,....#...#...............Fire: a) +5 sling (freeze) {Cipactli} O h,....+.†###.##.######.##.Zot (19067) Pois Rev* O h,....#### ####### ...##O h-F   cane toad (slow) ####O hA-The cane toad stings you.  You are poisoned. _The cane toad poisons you!  O hu-Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 77% to hit)O hD......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. O h#####..~~≈~~..# ..#Health: 103/106 =======================- .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 O h.##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@((#Noise: ===------  Time: 13610.2 (0.0) .....#.†......<......#O h&a) +5 sling (freeze) d) +0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} O hޮ....+.†###.##.######.##.Zot (19067) Pois Rev* O h....#### ####### ...##O hEF   cane toad (slow) ####You are poisoned. _The cane toad poisons you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 77% to hit)  You shoot a sling bullet.O hh:Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the cane toad.The sling bullet hits the cane toad.O h F.The cane toad is almost dead.O h;98/106 -O ha1.1 (0.96O h!O h O h0E_You feel very sick.O hke......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 98/106 ======================-- .# ##~........ #..#Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###XL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#Noise: ===------  Time: 13611.1 (0.0) .....#.†......<......#a) +5 sling (freeze) d) O hTh+0 sling {Daeho} ....#...#...............Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19066) Pois Rev* ....#### ####### ...##F   cane toad (slow) ####You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is almost dead. _You feel very sick.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 77% to hit)O h%......~≈≈≈≈≈≈≈$..planckenstein the Skirmisher ...##.~~≈≈≈≈≈~. ..#Coglin of Okawaru *****. #####..~~≈~~..# ..#Health: 98/106 ======================-- .# ##~........ #..#O h1&Magic: 19/19 ======================== ## #P..##..####..#AC: 12Str: 12 ###### #### #..#...EV: 14Int: 10 .##..# #.####..#.#SH: 0Dex: 21 ....####.........###O h&rXL: 13 Next: 20% Place: Lair:4 ....##.†........@F.#Noise: ===------  Time: 13611.1 (0.0) .....#.†......<......#a) +5 sling (freeze) d) +0 sling {Daeho} O h&....#...#...............Fire: a) +5 sling (freeze) {Cipactli} ....+.†###.##.######.##.Zot (19066) Pois Rev* O h'....#### ####### ...##O hB'F   cane toad (slow) ####Fire: a) +5 sling (freeze) {Cipactli}O hj'Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 77% to hit)  O h'EYou shoot a sling bullet. The sling bullet hits the cane toad!  O h'The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad!O hq-G†O hkq$M((Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 77% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad!  Okawaru accepts your kill.O h †.You shoot a sling bullet.O hy6-19 (0.85O hO hj S _You feel very sick.O hs##.~~≈≈≈≈≈~.# .#####..~~≈~~..# ..# ##~........ #..## #P..##..####. .###### #### #..#... .##..# #.####..#.#O h....####.........###.##.†.†.###..#.†......<@.....#..#..........+.†###.##.######.##..#### ###### # # ### O hO h53-O hk---2.9 (1.04O hYO hS _You feel very sick.O h O h O hp O h W  You start resting.O h) [1-3O h 89-2O h $ O hߗ A_You feel very sick. x2O h #8O h9 b-1Rev+ O h O hK O h "-O h՝ ;0O h O h 99O h O=59O h O hG O hҦ C8O hJ O h O h; a7Rev O h O hί O h5 C6O h O h O h C5O h O h V=---O hy E 21.9 (9 _You feel sick. x8O h9 2.9 (10.0)4) Rev O hr O h> [ _You are no longer poisoned.O hO h4O hӁO hO h+ 913) 22O hيO hJq3=1O hO hHO hq4=0O hZO hnO hb549O hO hw78O hrO hO h68=O h#;7O hO hO h4q9=6O hO hO h_Q100/1065O hO hkO h!O ha14O hO hܧO hq2=3O hO hO hëq4=2O hwO hO ha51O hO h*_ _You start resting.O h@-35.9 (13O h#6=6.9 (140O h6O hB" _HP restored.P hP hP h5P hP hS P h D39P h8P h;P h-P hP hf;7P hP hP h k=6P h!P h#P h5&P h&;5P hy'P h*P h-P hV-C4P h.P h~1P h2P h.3C3P h/4P hc6P h9P h3:C2P h`;P h=P h@P h@C1P hBP hFP hFC0P hHP hLN _You now have 929 gold pieces (gained 11).P hOP hPD29P hDQP hTP hhVP hVC8P h'XP h;ZP h\P hc\;7P h\P h4`P hzbP hbC6P hcP hhf7 _You open the door.P h iP hOiC5P hvjP hn@  There is an open door here.P hpP hQqJ4 _P hHrP h4uP hxY3P h,yP h{P hY2P hP hxP hP hڅ;1P hMP hlP hP h-0P hGP huP hP hZ19P hєP h,P hfP hC8P hP hP hBP hC7P h0P hP hY6P htP hbP hP hDC5P hP hP hkP hC4P hP hP hZP hC3P hcP hP hP h;2P hP h*P hvP hC1P h2P hP hSP h;0P hP hP hP hP h:<09P hP hg ...# .#...  ....###... . #.......# P h.## ###...I...# ...####.........# .#..I...I.### ≈........#.#####. ~~..# #...I...P h.. ≈~.P# ###.......####.### P h k~~..###....###...# ≈.#.......## ##...# ~.#.'P hW.I..## #....# .#.##...## #....# P h ..####..# .#...# .####..## # #..# ..#....#P h-67.9 (31P hqQ8.9 (328P hP hP hmT _K - a scroll of fearP hf+ JP h- P h0 P h{7 o7P h8< ....###... .. #.......# ..## ###...I...#P h-= .####.....#.#..I...I.### ≈.......#####. ~~..# #...I...........~.P# ###.####.#####....###..@# 9.9 (1.0).#.......## ##...# .#.'.I..## #....# .#.##...## #....#....# .####..# .... ..#.#P##.<.# ....###P hC P hmD g70.9 (26P hI P hL 9 _Found a stone staircase leading up.P h U4P hVP hIZP hd54P h0eP hFhP hjY3P hKlP hnP hkqP hqC2P hrP hPtP hdvP hvC1P h~wP hxP hqzP hzC0P h${P hK}P h~P hF8999P hP hP h^P hC8P h3P hKP h;P hvC7P h-P hwP hP h4C6P hP heP hXY5P h֎P hP hRY4P hP hP  There is a stone staircase leading up here.P hLk~..###....###...## .#.......## ##...###.'.I..## #....# #.##...## ##....#P h####..# # #.#...# ####..## #.####..## .#....# #..> #...# .#.#P## ##....#.<.# ...### #......@..#82.9 (P h12.0) ...†.### ##....###.# <......# #..... .. .............. .## ######.##.+.. # # # #... # P hkP hg3.9 (133P hP hA9 _Found an escape hatch in the floor.P h4P h֢P hP hEP h21P hdP hY0P h P h6P hP hD89P h=P hP hY8P hnP hc7 _You open the door.P hP hC7P hP hP hY6P hP hP hY5P hP hP hC4P hP hP hP hP hC3P h3P hP hP hC2P hP hP hmP hC1P hMP hP hP hC0P hP hP hp79P hqP h&Y8P h(P hP hY7P hP h]P hP P h C6P hR P he  You see here a cane toad corpse.P hP hJ5 _P hmP hP hP h1C4P hP hP hY3P hP hi"P h$P h%C2P h%P h)P h&,Y1P hx-P h0P h3Y0P h#4P h<P h>Z69P h@P hP h^ P h -8P h P h8P hmP hY7P h3P hP hP hC6P h^P hP h!P h"C5P h #P hq%P h*o4P h,P hu0P h0C3P h1P h4P hj8P h8-2P h8P h;P hg>P hAP hBC1P h/CP hFP hIP hIC0P hKP hMP hPP hPD59P h+RP hTP h@WP hWC8P hXP h@[P hD^P h^;7P h_P h0cP h-gP hugC6P hhP hjP hmP hn;5P hnP h~tP h)wP hmw-4P hwP hyP h'|P h~P h~C3P hJP hP hfP h;2P hP hWP hlP hC1P hP h9P hP hC0P h“P hP haP hD49P hP hP hP h@-8P hmP hP hEP hC7P hGP hƩ P hG_You now have 937 gold pieces (gained 8).P hP hC6P hP hP hױP hIC5P h P hP hP hXC4P h2P hjP hջP hP hAC3P h/P hP hY2P hP hP h1P hC1P haP h7 _You open the door.P hfP hC0P hP hN@  There is an open door here.P hP hCK39 _P h7P hP h~P hV.#.......# .P ... ......#.## ###.# P hg.....Y....# #h..###......#..# ....... ...#...#.+....#...# °....### ..P# #####Y'#### #..#  ##...## #@# P h5$ #.Y##.# ##.#### ###.###.# ###.'##P# .## #.......# #......## ##.......# # #.......##.###......# .##P hqh   polar bear (wandering) #......#.....+......###...# P h##.Y......# #..............#.....#..# ##........##...P hX.737.9 (54P h#g8.9 (558P hP hw] _A polar bear comes into view.P hN= ((((hYou shoot a sling bullet. The sling bullet hits the polar bear.P hM  The polar bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the polar bear.P hI P hQ v..h...P hR Q===9.7 (0.8)Rev P hAR P hyX P h\ 8 _The polar bear is lightly wounded.P h (((You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.P hl= ((The polar bear is lightly wounded.  You shoot a sling bullet.P hhu.h...P h)40.5P he;7P hP hd _The sling bullet barely misses the polar bear.P h ((( You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.P h  The polar bear is moderately wounded.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.P h+P hp2o.h..P h'3t1.36) Rev+ P h9P h\<e _The polar bear is moderately wounded.P h (((((You shoot a sling bullet.P hz  The sling bullet barely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.P hP hfv....h.P hh2.2 (0.95P h P h e _The polar bear is moderately wounded.P hnu (You shoot a sling bullet. The sling bullet hits the polar bear.P h((((((  The sling bullet barely misses the polar bear.The sling bullet hits the polar bear. _The polar bear is moderately wounded.  heaviP h P h7 p......hP h o3.0 (0.84) Rev* P h( P h d _The sling bullet barely misses the polar bear.P h d  You shoot a sling bullet. The sling bullet hits the polar bear.P hj (((((((The polar bear is heavily wounded.You shoot a sling bullet.P h 3 ......hThe sling bullet closely misses the polar bear.The polar bear closely misses you. The polar bear barely misses you.P h f9 (0.93P h P hE X _The polar bear closely misses you.P hS (((((((You shoot a sling bullet.P h.  The sling bullet barely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.P h n ......hThe polar bear is severely wounded.The polar bear bites you.  The polar bear claws you but does no damage.P hn[2-4.7 (0.8P huP hxW _The polar bear barely misses you.P hN~  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.P hB _The polar bear barely misses you.  You shoot a sling bulletsling bullet hits the polar bear but does no damage.  The polar bear is severely wounded.P h?a3-5.52P heP h1hc _The polar bear is severely wounded.P h (((((((You shoot a sling bullet.P h$  The sling bullet barely misses the polar bear.You shoot a sling bullet.P h......hThe sling bullet barely misses the polar bear.  You shoot a sling bullet.  The sling bullet barely misses the polar bear.polar bear closely misses you.  The polar bear claws you but does no damage.P hk46.31P h׸P hdX _The polar bear closely misses you.P h ~  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.P h{ (((((((The polar bear is severely wounded.You shoot a sling bullet.P h _ ......hThe sling bullet closely misses the polar bear.96/106 --7.10P hP hm _The polar bear bites you! The polar bear misses you. x2P hP&  P hQXYou shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.P h _The polar bear bites you! The polar bear misses you. x2  The sling bullet hits the polar bear but does no damage.  The polar bear is severely wounded.P hdi  The sling bullet hits the polar bear but does no damage.  The polar bear is severely wounded.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is severely wounded.The polar bear misses you. The polar bear closely misses you.P hj7--929P hvm _The polar bear barely misses you.P hr  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.P h  The polar bear is almost dead.You shoot a sling bullet. The sling bullet hits the polar bear.  You kill the polar bear!P h G†P h1 P h 9/107=38.8 (0.98P h P h P _Okawaru accepts your kill.P h P h׿ P hr P hN H _No target in view!P h P h P h P h- H _No target in view!P hz.4P h/P h&0P h;6!100/107=7 _16P h89w25P h&:P h;P h_<3=4) Rev+ P hE=P h5@5=3P hAP h$CP h~Ca62P h%DP h}GP hGq7=1P hHP hfJP h@LP hL^0) Rev P h:MP hQf  You see here a polar bear corpse.P hSP hKTK19 _P hUP hWP hYP hYC8P hnZP h\P h^P h^Z=7) P h_P h^bP hadP hdC6P h\eP hhP hjP h kC5P hkP hnP hpP hJq;4P hqP htP hvP hIwC3P hnxP h|zP h@}P haC2P hqP h9P hP hY1P hP hC0P hJP hċP hYP hDP hD09P hcP hzP hĕY8P hP hP hP hC7P hP hP h7Y6P hmP h١P hY5P hP hAP hP hC4P hP h P hXY3P hlP hP hY2P hOP hP hY1P hVP h,P hDP h~C0P hAP hP h P hBE899P h)P h1P h8P hY7P hQP hP h|Y6P hUP hP hEY5P hP hP hP hGC4P hgP hP hY3P hP hY2P hP hN _You now have 952 gold pieces (gained 15).P hP h C1P hP hP h*P hoC0P hP hP hZ89P h0 P hn P h P h C8P h P hd0  ##### ## ######.P.## ##.### ...........@# #....#--- ...........## ###....#### ...........# ##......+... S..........###........# ...........#.........# ..............###....## ..............###.....# ####..########......# P h##.# #.#....##L - a black potionP hxx88.8 (40.0)---9.8 (41P h:;7P h"P h|.- _You see here a +0 club. P h4 P h P h  P h_ P hC6 P h, P hZY5 P h P h P h P hC4 P hd P h! P h( ##### ## .#######.P.## ##.### .@...)# #....#  P h(.....## ###....### .....# ##......+.. S..........###........# .....#.........#  P h%).......###....## S   water moccasin (asleep)  P hO).......###.....# ######..########......# P h~)t ##.# #.#....## P h1292.8 (3.0) P hW2f3.8 (43 P h9 P h< P hm  ##### ##  .#######.P.##   P hn W.......@...)#   ...........##  ...........#  S..........#  ...........#  ............  .............  ######..######  ##.#   P he  ##### ##  .#######.P.##   .......@...)#   ...........##  ...........#  S..........#  ...........# ............  ............. ######..###### ##.#  P h  P h  P h  P h e _A water moccasin is nearby! P hy| ((((((S  P h(} rYou shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin hisses angrily. P h (The water moccasin is lightly wounded.  You shoot a sling bullet. P h, P h}l.S....... P hgc===4.6 (0.8Rev  P h5 P h l _The sling bullet completely misses the water moccasin. P h_ P hL( P h&(( P hY (( P h#(slow)  P hYou shoot a sling bullet.  P hOI_The sling bullet completely misses the water moccasin. P h$seems to slow P h down. P h!sling bullet freezes the water mo P hRccasin. P hs  P ht  P hPv-The water moccasin is lightly wounded.  P hv You shoot a sling bullet.  P hv)The sling bullet hits the water moccasin. P h9....5.42 P hs  P h< _The water moccasin is lightly wounded. P hф ((((You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage. P h (((The water moccasin is lightly wounded.  You shoot a sling bullet. P h P hǍZS........ P h~t6.21) Rev+  P h̔ P hٗh _The sling bullet barely misses the water moccasin. P h ((( You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin. P hZsling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  The water moccasin is severely wounded.  You kill the water moccasin! P h_C. P hvX..... P hRc7.00 P h P hP _Okawaru accepts your kill. P h8 P h9 P hE P h!IH _No target in view! P hh  P hh  P hl  P ho H _No target in view! P h  P hP  P h  P h   P hI B_No target in view! P hOC P hC P h E P hI P hL P hRw79 _ P hT P hTC8 P hV P hX P h[ P h[^7) Rev  P hB] P h_ P ha P hbC6 P hb P hd P hfY5 P hg P h4i P hk P hIkC4 P hl P hlm P hAo P hoH3)  P h*p P hu P hw P hnwC2 P hx P hz P h P h! P h(;1 P h% P h P h P h0C0 P h$ P h" P h P hD69 P hK P h  P h P hC8 P hR P h6 P hg P hC7 P h P h P h֣ P hC6 P h P h P h\ P hC5 P h| P h P hZ P hC4 P hb P h P hY P hC3 P hz P ht P h@ P hC2 P hM P hN@  There is an open door here. P h" P hJ1 _ P h P h P h$ P hjC0 P h\ P h\ P h P hdD59 P h_ P he P hy P hC8 P h P hC P hC7 P h P h P hq P h5 P h}C6 P h, P h P hg P hC5 P hj P h P h P hUC4 P h P h P h P hC3 P h. P h  P h P h5C2 P h% P h P h P hC1 P h P h P hz P hC0 P h P h P hD49 P ho P h  P h P h  P h C8 P h  P h  P hQ P hC7 P ho P h" P h P h/-6 P hZ P h3 P h P h P hC5 P h P h! P h P h5 C4 P h  P h# P h% P h%C3 P ht& P h( P h) P h)C2 P h* P h, P hM- P h-C1 P hc. P h/ P h1 P h1C0 P h2 P h)4 P h5 P h5D39 P ht6 P h7 P h9 P h :C8 P h: P hX< P h)> P he>C7 P h? P h|@ P h B P h C6 P h P h. P hC5 P h- P hp P h  P h Y4 P h  P hR P h P hgC3 P h P hP P hU P hC2 P h P h4 P huY1 P h P h! P h\#Y0 P h$ P h& P h)Z29 P h5* P h, P hu/ P h/C8 P h0 P h2 P h"5 P h^5C7 P h6 P h8 P h: P h;C6 P h< P h> P hA P hAC5 P hB P hI P h'K P h~KC4 P hL P h.O P hvRY3 P hR P hKU P hV P h.# .######.......# ..# ..##.###......# .. .#.....+......###...#...  P h....###.........@....# ---860.0 (63. P h#0) .#..# ##........##......  P h]1.#### #......### ...##..#... ## #P.P.+.# ....###... ###...## #.... P h4...# # ###.....## ###...I...# ### ##........####.........# P h ..###...........#.#..I...I.### ..#..~.>÷~~≈...............#.#### P hE  P h P h4H---1.0 (64 P h^;6 P hp P h9 _Found an escape hatch in the floor. P h 4 P h  P h2  P h  P h C5 P h 4 P hV  P hB  P h C3 P hM  P h*  P h  P hK! C2 P h!  P h %  P h&  P hT' C1 P h'  P h)  P h,  P hl, ;0 P h-  P hj/  P h1  P h2 <09 P h2  P h+5  P h7  P h7 C8 P h8  P hJ<  P h>  P h;? C7 P h@  P hD  P hcG  P hG C6 P hH  P h.K  P hM  P hN ;5 P hO  P h;Q  P hS  P hS C4 P hT  P hFV  P hX  P h3Y C3 P hZ  P h\  P hL^  P h^ C2 P hX_  P ha  P hec Y1 P hld  P hg  P hm #...###### .......... .....<  P hCn .#...##### ...... ##..P# #....  ##†.# ### ...#  #.## ###.# ...# #  P hn V ##.####...####+..##.## ##.'##P##...#.........# ...#..>.#...@.....+ P hn -76.0 (15......##...#.#...P....# #......###..##...#..#..#  P h>o M+......###...#....#..# # ..............#..####........##.......# ........####...##..#...   P ho #P.P.+.# #.....###... ###...## ##### P hv  P hw g7.0 (160 P h~|  P h ; _Found an escape hatch in the ceiling. P h P h P hh P h P h- P hE799 P h8 P h P h. P h}C7 P h` P h P hfY6 P hd P hp P h- P hC5 P hK P h֟ P h P h@;4 P hʢ P h P hC3 P hO P hߩ P h« P h P hc;2 P h P h0 P h P hC1 P h P h5 P hض P h/;0 P h P h P hZ89 P h& P h P h P hC8 P hq P h P hL P hC7 P h P h P hY6 P h P h P hC5 P h P h P hS P h P h5C4 P h P h P h P hC3 P h P h8 P h P h};2 P h P h P hC P hC1 P h P h P hU P hC0 P hr P h3 P h4 P hD79 P h P h P h P hC8 P h P h P h P hC7 P h P h P h P h$;6 P h P h> P h6 P hC5 P hK P h P h P hC4 P h P h^  P h  P hC C3 P h P h4 P h P hSC2 P h P h P hC1 P h| P h P h P h  P hyC0 P h P hd P h6" P hA#D69 P h# P he& P h#( P h(C8 P h3) P h+ P hf. P h.;7 P hh/ P h{1 P h3 P h4;6 P h4 P h6 P h9 P hb9C5 P h": P h; P h>Y4 P h> P h@ P hB P h*CC3 P hC P hSE P hG P hPGC2 P hG P hI P hK P h*LC1 P hL P h9N P hP P h_PC0 P hP P hS P hT P hTD59 P hU P hW P hX P hYC8 P hY P hZ P h\ P h\C7 P h] P h_ P hb P hb;6 P h^c P he P hf P hfC5 P hg P hj P h%t ##  ###### .######  #..#.### ...!... ####.....# .?..... .........### ###....... ...#.......####.#....... P ht#....^...##.#.#.......  #P.....#.......922.0 (45  #..........P.##.......  ##...#.###.### ##..  ##..### ### ###  #.P#  ##..##  ##..#.##  P hRu ##......#  #.......## P h} P h~g3.0 (464 P hX P hT _Found a scroll of butterflies. P hR4 P hT P hjY P ha ###  ###### S.#######  #..#.### #...!...# ###.....# #.?......### ###.  P hb..#.......####.#.# ##....^...##.#.###P.....#........##..........P.##...##...#.###.######....##..### ### .####.P# .#S   water moccasin (asleep)..## # P hFcb.#.## ##......# P hEn,0.0) P h of4.0 (13 P hw P h&ya _A water moccasin comes into view. P h ###   S.#######   #...!...#  #.?......  ###........ #.......# ^ P hG#@......#  ..............#  ...P.##.......#  ##.######....##   ### .####  #.P# .#   #   P hc; ###   S.#######   #...!...#  P h˚I #.?......  ###........ #.......# ^#@......#  ..............#  ...P.##.......#   P h##.######....##   ### .####  P hD #.P# .#   #   P h| P h4 P hت P h  ((((S _A water moccasin is nearby! P hrYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage. P h?   You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin hisses angrily.  You shoot a sling bullet.  The sling bullet hits the water moccasin.freezes the water moccasin. P h  P h  P hN c..S.. P h ===8 (0.82) Rev  P h  P h < _The water moccasin is lightly wounded. P hʯ VM(( _The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin. P h: (((The water moccasin is moderately wounded.You shoot a sling bullet. P h  P ha d...S. P h -5.7 (0.9 P h  P h| h _The sling bullet barely misses the water moccasin. P h S((slow) _The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin. P h)x ((((The water moccasin is heavily wounded.You shoot a sling bullet. P hv  P hEZ....S P hy6.5 (0.81) Rev+  P h  P hi _The sling bullet closely misses the water moccasin. P h You shoot a sling bullet. _The sling bullet closely misses the water moccasin.You shoot a sling bullet P h.  The sling bullet hits the water moccasin!  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.P hFB  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin.P h3~7.4 (0.90P hP hKb _The water moccasin is almost dead.P h (((((You shoot a sling bullet.P h$  The sling bullet misses the water moccasin.You shoot a sling bullet.P h  ....SThe sling bullet closely misses the water moccasin.P h i8.2 (0.849P hP hF _The water moccasin bites you but does no damage.P h%Z ((((P ht&7(You shoot a sling bullet.P hǸ barely misses the water moccasin.The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  You kill the water moccasin!P h)P hF\....†P hJr49.08) Rev* P hQP hRP _Okawaru accepts your kill.P hU4P h]P h_ P h<`:_No target in view!P hP hP h P hԦH _No target in view!P h~8 4P h9 P h< P h6? P h@ J7 _P h4H 6) Rev+ P h+I P hL P hO P hP C5P hdQ P hyS P hU P h8V C4P hW P hk\ t3) Rev P h ^ P ha u _F - 3 fizzy coppery potions (gained 1)P h9d Y2P hRe P hfk P hm P h[n C1P hLo P h.s P h$v P hv P hv ;0P hx P h| P h P hV I39) P hj P h7 P h Y8P hψ P hٌ P hD P h C7P h P h P hė Y6P h P h͝ P h P h C5P h P h+ P hK Y4P hƨ P h P h֯ C3P hF P hP P hԳ P h P hl ;2P h P h P h\ Y1P hȾ P hy P hV Y0P h2 P h, P h! Z29P h P hz P hQ Y8P hX P h P h Y7P h P hi P h Y6P hD P h P h #P.....#..............##..........P.##.......###...#.###.######....## ##..### ### #..#### #.P# ##P.#  ##..#...#  ##..#.## #.PP##  ## #..P#  #.......## #@.## ---51.0 (22.P h 0) ###........#........[ #.....#.#..## .......<..##.##....### ##......###. ##..## ###....## #..  ##...P h ....# #.###+..##.##P h ---2.0 (235P h P h - _Found a leather armour.P h P h P h P hR P h P h o4P h P h)! C3P h3" P h% P h' P h ( C2P h5) P hd+ P h/ P hH0 C1P h1 P hd3 P hx6 Y0P h7 P h: P h= P h= D19P h> P hA P hfC P hD C8P hD P hQH P hpK P hK C7P hM P htP P hKS Y6P hT P hAW P h[ Y5P h+] P h_ P ha Y4P hb P h>e P hh P hh C3P hi P h s  ...............#.#..### ......<..##.##....### #......###. ##..## ##....## # ##..# ##...## # #...# #....# # #P###.## # ##+..##.####....+.##.### ...#.............# ..P hs +..#...@......## .#...P....#..#..#..#............ #....#..#+##+...!...##.# .#..####.. #.....## ## .....# ......#.### .##..#.....#.### ..###... #### .......P h't c#  You pick up a book of Wicked Creation and begin reading...P h{ -64.0 (12P h<| ,5.0 (13P h| ;2P hB P hS C _You add the spell Rimeblight to your library.P h&P hb'P h)P h,P h^/P h~>10P haBP hJDZ09P hEP hIY8P hJP hN P hOq_q - 2 bubbling orange potions (gained 1)P hRY7P hRP hjVP huXY6P h0ZP hy[P hp]Y5P h _P h\`P hebY4P h cP hdP heY3P hgP hhP hRjC2P hjP hjP hSmP hnP hnC1P hpP hqP hsP hsC0P hztP hvP huy[699P hKzP hN|P h~Y8P hvP h}P hτY7P hP hP h!Y6P h P hϐP hY5P hP hߕP hP hʗC4P hpP h%P h Y3P hPP hأP hY2P hP hP hwY1P hP hoP hܯY0P hP hP hP hݳ<89P hP hxP h@P hXY8P hUP hP hEC7P hP hKP hP hkC6P h#P hP h9Y5P hP hP h6Y4P h{P hsP h6C3P hP hP hP hY2P hP h P h Y1P hP hP hWP hC0P hPP hP h[P hD79P h#P hP hY8P hNP h,P hP hC7P hP hP hWY6P hiP hP hP h8C5P h&P hP h?P hC4P h(P hP h|Y3P hzP h P h5 Y2P h1 P h3P hP hC1P hP h P hY0P hP hP h+P h|D69P hP h!P h&#P hk#C8P hp$P ha%P h0'Y7P h'P h)*,P h|*C6P h+P h.P h1Y5P h2P h3P h5P h5C4P h6P h;P h%>Y3P h>P h!@P hAY2P hiBP hCP hEY1P hEP hFP hmHP hHC0P hIP hJP h[MP hMD59P h;OP hPP hQY8P hRP hSP hWUY7P hVP hWP hmYP hYC6P hZP h\P h{^P h^C5P h_P haP hDbP hzbC4P hcP hdP heP h6eC3P heP hifP hgY2P hhP hjP hjY1P hkP hlP hmP hmC0P h0nP hoP h*qZ49P hqP hrP hsY8P hmtP h.vP hvP hvC7P hswP hzP hzY6P h|P hP hY5P hQ4P hP ho3P hwP h4P hhP h̒C2P h͓P hݕP hY1P hΙP hP h՜P hC0P hhP hmP hZ39P h5P h+P hY8P h$P hMP hP hť;7P h&P hP hP#####..........##  ##.....###.......#  ....[..### #.......# #.#..### #......## ...### #.......# ..## #.......#  #..# #......P#  ...# ###P..P##  P h#.##### ###@##  .+.##.#### #.#  .........# ..P  ........## ....#  ........# h.#..#  ........# #...#.  h   wolf (asleep)....##.# ..#. .# ...###### ♣.. . .# .###  P hĸx 4040.0 (75  A wolf comes into view.P hP hv`h.hP h4q===1.0 (766P hP h9 _The wolf howls! You hear a howl! x2P h2z...... .....###.......# ....[..### #.......#  #......##  #.......# ..## #.......# #..# #......P# ...# ###P..P## #.##### ###@## . #.# .........# ..P ........## h...# ........# ..#..# .. #...#.# .. ..#. .# . ♣.. . .# P hl\...... .....###.......# ....[..### #.......#  #......##  #.......# ..## #.......# ..# #......P# ..# ###P..P## .##### ###@## . #.# .........# ..P .......## h...# .......# ..#..# . #...#.# .P hGJ ..#. .# . ♣.. . .# P hCP hP hP h [ _A wolf is nearby!P hm z...... .....###.......# ....[..### #.......#  #......##  #.......# ..## #.......# #..# #......P# ...# ###P..P## #.##### ###@## . #.# .........# ..P ........## h...# ........# ..#..# .. #...#.# .. ..#. .# . ♣.. . .# P h'7 ...... .....###.......# ....[..### #.......#  #......##  #.......# ..## #.......# ..# #......P# ..# ###P..P## .##### ###@## . #.# .........# ..P .......## h...# .......# ..#..# . #...#.# . ..#. .# .P h8  ♣.. . .# P h? P h@ P hXG P hJ [ _A wolf is nearby!P hC (( You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.P ho (((((The wolf is moderately wounded.You shoot a sling bullet.P hlP h#.h.....P h$8 (0.8)5) Rev P h+P h._ _The sling bullet closely misses the wolf.P h (((((((You shoot a sling bullet.P h^   The sling bullet closely misses the wolf.You shoot a sling bullet.P hP hm  The sling bullet barely misses the wolf.P h h..h..h 2 wolves (1 wandering)..The wolf bites you but does no damage.P h-2.7 (0.9P hP hW _A wolf comes into view.P h` ((((P h/You shoot a sling bullet.P hs&  The sling bullet barely misses the wolf.You shoot a sling bullet.P hP hP  The sling bullet closely misses the wolf.A wolf comes into view.P hhh....#.h3.64) Rev+ P h0P h< _The wolf bites you but does no damage.P h{ ((((You shoot a sling bullet.P hr  The sling bullet barely misses the wolf.You shoot a sling bullet.P h  The sling bullet closely misses the wolf.You hear a howl!P hP h h.h...h 3 wolves4.4 (0.83P hP hR _The wolf closely misses you.P h; ((((You shoot a sling bullet.P hm  The sling bullet barely misses the wolf.P h.H,P h:L  You shoot a sling bullet. The sling bullet misses the wolf.P hLP hNf  A wolf comes into view.P hWhh..h.h 4 wolvesP hXj5.22) Rev* P h_P hbQ _The wolf barely misses you.P h y (You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits the wolf.P h  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.P h| A  The wolf is lightly wounded.P h$ + hhh 5 wolves  The wolf bites the fungus! The fungus begins to die.  A wolf comes into view.6.01P h P h$ p _The wolf bites the fungus! The wolf completely misses you.P h x  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.P h+  The wolf is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.P h^ n  The wolf is moderately wounded.P h .h  The wolf bites the fungus! The wolf closely misses you.P hb a80P h" P hi 3 _The wolf bites the fungus! x2P h (You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits the wolf.P hg\The sling bullet closely misses the wolf.sling bullet hits the wolf.  The wolf is moderately wounded.The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!P hNj- 4P h_  Okawaru accepts your kill.P hP h h.The wolf bites the fungus. The wolf bites the fungus!P hc3-57.7 (0.9P hf P hn D _The wolf bites the fungus. The wolf bites you.P h>  You shoot a sling bullet.P hk ((((The sling bullet hits the wolf but does no damage.P h hhh.You shoot a sling bullet. The sling bullet misses the wolf. x3  The wolf bites the fungus! x2; The wolf bites you but does no damage.P h4-8.5 (0.829P hP h 0 _The wolf bites the fungus.P h*%  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.P h(You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  The wolf is moderately wounded.  You shoot a sling bullet.  The sling bullet barely misses the wolf.hitP h< h  The wolf is heavily wounded.The wolf bites the fungus! The wolf bites you but does no damage.P h<2-9.4 (0.98P hEP hHH _The wolf bites the fungus! x2; The wolf bites you.P hG^(The wolf is heavily wounded.The wolf bites the fungus! The wolf bites you but does no damage. _The wolf bites the fungus! x2; The wolf bites you.  You shoot a sling bullet.  The sling bullet barely misses the wolf.  The sling bullet hits the wolf but does no damage.P hThe sling bullet barely misses the wolf.sling bullet hits the wolf  The wolf is heavily wounded.The sling bullet misses the wolf.The sling bullet hits the wolf! The sling bullet freezes the wolf.  You kill the wolf!P h8† 3P hAyP h hh.Okawaru accepts your kill.P hR3=50.2 (0.87P hݓg _The wolf barely misses you.P hBx  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.P hEa ((((P hFFThe wolf is moderately wounded.You shoot a sling bullet. The sling bullet misses the wolf.P hn  The sling bullet closely misses the wolf.P h< hh...A nearby fungus withers and dies.P h#4P hQx=1.06P h@P h? _The wolf bites you but does no damage. x2P h ((((You shoot a sling bullet.P h*m  The sling bullet closely misses the wolf. x2  You shoot a sling bullet.  The sling bullet barely misses the wolf.P h \hh..P h ~1-9 (0.95P h P h P h k _The sling bullet misses the wolf. The wolf bites you.P h P h. #(P h (P h (P hf (P hG P h /  You shoot a sling bullet. The sling bullet misses the wolf. x2  You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the wolf. The sling bullet freezes the wolf.P h( hh..The wolf is moderately wounded.P h) [2-2.7 (0.8P hO8 h _The wolf closely misses you.P h> (You shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet hits the wolf!P hThe sling bullet barely misses the wolf.  The sling bullet hits the wolf!  The wolf is almost dead.. The sling bullet misses the wolf.The sling bullet hits the wolf! The sling bullet freezes the wolf.  You kill the wolf!P hJ† 2P h_  Okawaru accepts your kill.P hCPh.hP h"3=63.6 (0.94P h)P h+x _The wolf bites you but does no damage. The wolf barely misses you.P hCTx  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.P hs (The wolf is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the wolf.P h$ka h  The sling bullet hits the wolf but does no damage.P hl4=4.4 (0.83P hsP hv< _The wolf bites you but does no damage.P hڏ^  You shoot a sling bullet. The sling bullet hits the wolf.P hBThe sling bullet hits the wolf but does no damage. _The wolf bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is moderately wounded.  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezeP hLg  The wolf is almost dead.P h<k55.22P hSP h*y _The wolf bites you but does no damage. The wolf closely misses you.P hXM_The wolf bites you but does no damage. The wolf closely misses you.  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!P hm†   wolfP he (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the wolf.P hP h-Ph†P hk66.01P hP h2 _The wolf is lightly wounded.P h ( ((((You shoot a sling bullet.P hڳ  The sling bullet completely misses the wolf.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.P h> h†..The wolf is lightly wounded.P h? 7=80P hG P h(K Q _The wolf barely misses you.P h+ ((((You shoot a sling bullet.P hX3  The sling bullet closely misses the wolf.You shoot a sling bullet.P hſ h†..The sling bullet completely misses the wolf.P h -7.7 (0.9P hH P h y _The wolf closely misses you. The wolf bites you but does no damage.P h,  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.P hn  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!P h{t h†P hP h=78.619P hP h P _Okawaru accepts your kill.P hy$4P ha+P ha.H _No target in view!P hjJP hP hP h-8 _  Things that are here:  a wolf corpse; a wolf corpse; a wolf corpseP hP hJ7 _P h_P h@"  Things that are here:  a wolf corpse; a wolf corpseP h#P h!$J6 _P h$P h'P h)P h'*T5) Rev+ P h*P hY,P h.P h.C4P h /P h0P h1P h12C3P hs2P h4P h4=##....### #.......# ###..## #.......#  ##..# #......P# ##...# ###P..P##P h= P###.##### #####.## ....+.##.#### #.###†## ............####.#.†.# #..........###.......# ...........# +..@.#..# ---P h:>:64.6 (6.0..........#..##...#.# +.......##.## #..#.#.# P h>v.....###### ♣....#.# .#.### ..#.+### #### ♣♣..#.P h>T #.# ..# % ### ♣# .# P hF9%P hF---5.6 (72P hMP h@Q2 _Found a wellspring talisman.P hpP hpP hrP hJtP hFvP hv^1) Rev P h},P h}P h,~C0P h~P hIP hقP h;D09P hP hYP hj^8) P hP h P h@P hC7P hőP hP haP hC6P hP hfP hP hzP h%5P hn,P h1P hP hP h%4P hɳP h P hP hP hͼP h!%3P h ,P h7P hP hC2P h_P htP hEY1P hP hP hoP hC0P hgP hP h[599P hP h2P hFY8P hP hP h/Y7P hP hP hSP h;6P h3P hP hP hOC5P hP hP hY4P hfP h`P ho3P hP hY2P h8P hKP h Y1P h P h P h Y0P hs P h P h P h P h &89P he P h P h.# P h?& P hb' P h' %8P h( P h) P h/ P hx0 P h0 C7P hu1 P h=3 P h4 P hf5 C6P h6 P h08 P he: Y5P h#; P h? P hA P hA C4P hB P hF P hsH P hH C3P hI P hJK P hL P h)M C2P hM P hfO P hP Y1P hSQ P hU P h]  ##........#   #.........#   ##.......##   ####.#...#   ##..P##   P h|^ #...##   ##.##   #...#   ##@##  96.6 (31.0)P h^ w #..#   P h8_ .....   #.......   #.........  P h_ k ..+.......##  # #.......P  ..(.....## P h_ " P hh P hi g7.6 (320P h|o P hr % _Found 3 stones.P hĪ P h P hT P h P hO 798P hP Y7P hx P h P h Y6P h P h P hb P h C5P h P h P h P h C4P h" P h6 P hf P h C3P h" P h P hD P h C2P h P hv P h Y1P hd P hg P h Y0P h@ P hT P h P h D69P h@ P h P hA o8P h 7 _You open the door.P h0 P h C7P h4 P hq @  There is an open door here.P hs P h J6 _P h> P h P h" P hH# C5P h# P h1& P h' P hM( C4P h) P h?+ P h#- P h- C3P h/ P h0 P h2 P hA3 C2P h4 P h5 P h8 P h8 C1P h(; P h< P h3> P h> C0P h$? P h-H ...####.......## #...######.#...# #....###..P## #....##...## .#...# ##.## ###..## #...# >.#...# ##.## P hH ..#.<.# ##### ####..### ......# ..##.+@#.# #.......# ..###.# #.....P...####.......## ...#..# .##...P##...#.........# P hI Q...'.## ......# ##...'.......## ....## ####.# #####.......P# ...P# ## #..(.....## ##########.#### #### P hN ###+##.....#.'117.6 (20P h^U P hU ======8.6 (2159P h [ P hH^ = _As you open the door, it creaks loudly!P h P hY P h P h~ P hh P h C8P h   There is an open door here.7 _P h P h P h Y6P h,! P ha# P hO% Y5P h% P h%( P h'* P h+ Y4P h. 7 _You open the door.P h/ P h$0 C3P h0 P h 2 P h3 P h14 C2P h4 P h8 @  There is an open door here.P h: P h; J1 _P h< P h> P hD ~I...I.##### ♣#.♣....#### ......#.#####....## ##♣♣....... ..I................... ......####.###D.......##...##........ ##...## ..### ####.#. # #....# #...# ##..  ##....# ##..# #...  ###.#...# #.@## ##.#------  #.####..## #...# #...  #..>.#...# ###'### ##.# P hE ##....#.<.# #.....##### ####..# #.........#.....##.'.#.# #...... ##....###.####.....P...####...... D   five-headed hydra (asleep)......#..# #.##...P##...#....... .......'.## #......####...'...... .+......## #####.## #####......P hI 226.6 (8.0)P h$J ------7.6 (90P h

 ###'### <.# #.....##### .##.'.#.# .. #.##P hS1   P hKq ## ....## .... ...  ...   ..###  P ḩ #...#   ##..#   #.@##   #...#  #..> ###'### P h(<.# #.....##### .##.'.#.# .. #.##P h1   P h4P hpP hnh _A five-headed hydra is nearby!P hP ## ....## .... ...  ...   ..### #  #...#   ##..#   #.@##   #...#  #..> ###'### <.# #.....##### .##.'.#.# .. #.##  P hQ P h ## ....## .... ...  ...   ..###   #...#   ##..#   #.@##   #...#  #..> ###'### <.# #.....##### .##.'.#.# .. #.##   P hP hP hiP h6h _A five-headed hydra is nearby!P hU ## ....## .... ...  ...   ..### #  #...#   ##..#   #.@##   #...#  #..> ###'### <.# #.....##### .##.'.#.# .. #.##   P hJ ## ....## .... ...  ...   ..###   #...#   ##..#   #.@##   #...#  #..> ###'### <.# #.....##### .##.'.#.# .. #.##   P h:P hP h~P hh _A five-headed hydra is nearby!P h ((((D _A five-headed hydra is nearby! _A five-headed hydra is nearby! _is nearby!  You shoot a sling bullet.  The sling bullet hits the five-headed hydra.  The five-headed hydra roars!P h  The sling bullet hits the five-headed hydra.  The five-headed hydra roars!  The five-headed hydra is lightly wounded.ra!sling bullet freezes the five-headed hydra.P h| P h& t.D...P h& ===8.4 (0.849) Rev P hk. P h91 ? _The five-headed hydra is lightly wounded.P h dM((( _The five-headed hydra is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra.  The sling bullet freezes the five-headed hydra.P hn $You shoot a sling bullet.hit  The sling bullet freezes the five-headed hydra.  The five-headed hydra is moderately wounded.You shoot a sling bullet.hits the five-headed hydra!P h P h [..D..P hn P h c9.28P h P h l _The five-headed hydra is moderately wounded.P h(y(((slow)! _The five-headed hydra is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra!five-headed hydra seems to slow down.  The sling bullet freezes the five-headed hydra.P h  The five-headed hydra is heavily wounded.You shoot a sling bullet.  The sling bullet hits the five-headed hydra.P h>>..P h?u30.07) Rev+ P h5EP hIj _The five-headed hydra is severely wounded.P h  ((You shoot a sling bullet.  The sling bullet hits the five-headed hydra!P h'a You shoot a sling bullet.  The sling bullet hits the five-headed hydra!  The five-headed hydra is severely wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra!freezes the five-headed hydra.P hҩP h.#D.86P hP he _The five-headed hydra is almost dead.P h (((((((You shoot a sling bullet.P hPU *You kill the five-headed hydra!  Okawaru is honoured by your kill.  Okawaru will grant you a choice of weapons... once.P hZ/  --more--P ha~  Okawaru will grant you a choice of armour... once.P h/  --more--P hexp  Okawaru grants you throwing weapons!P h/  --more--P hk P h SP h?p.......P h D 8/108311.6  Okawaru will grant you a choice of armour... once.Okawaru grants you throwing weapons! _Something appears at your feet!  Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12!  You need to enable at least one skill for training.P hP/  --more--P h P h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      P h  c - Throwing   0.0   1.2  -1   i - Invocations   8.0  12.7  -2       j - Evocations  10.0   7.1  +3   d - Ranged Weapons  12.0  17.8  -1               e - Armour   5.0   7.1  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1  P h\                                                             P h You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP h= d + Ranged Weapons 12.0P hgTargetTarget--  --  --  --  10.0 --  --  --  --  --  P ha-z] set[-] clear selected targetcost|targetsP h<[?25h[?0c0 P hs [?25l[?1cP hU13.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsP h P h( P h0 <I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...P h0 ##...... AC: 12Str: 12 ## ##...## ..#######.#. EV: 14Int: 10 # #....# #...#P h@1 ##.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@##P he1 ##.# Noise: ===------  Time: 14131.6 (0.8)  #.####..## #...#P h1 4#... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'###P h1 h##.# Fire: a) +5 sling (freeze) {Cipactli} P h1 ##....#.<.# #.....##### ####..# Zot (18546) Rev* #.........#.....##.'.#.# #...... ##....###.####.....P...####......P h1   #......#..# #.##...P##...#.......  P h2 .......'.## #......####...'......  .+......## #####.## #####......P hG2  Okawaru will grant you a choice of armour... once.Okawaru grants you throwing weapons! P hk2 n_Something appears at your feet!  Training target 12.0 for Fighting reached!  P h2 Your Fighting skill increases to level 12!You need to enable at least one skill for training.P hw8 P h3? P hA . _P h- P h0  Ability - do what?CostFailure  f - Invent GizmoNone0% P hv  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-P h .0%  b - Finesse5 MP, Piety--P h 44%  c - Duel7 MP, Piety--28%  P h ,W - Receive WeaponNone0%  P h $E - Receive ArmourNoneP h o0% [?] toggle between ability selection and description.P h  P h P h I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...##...... AC: 12Str: 12 ## ##...## ..#######.#. EV: 14P h ZInt: 10 # #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@####.# Noise: ===------  Time: 14131.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} P h a##....#.<.# #.....##### ####..# Zot (18546) Rev* #.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  P h f.......'.## #......####...'......  .+......## #####.## #####...... Okawaru will grant you a choice of armour... once.Okawaru grants you throwing weapons! _Something appears at your feet!  Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12! _You need to enable at least one skill for training.P h s  Okawaru offers you a choice of weapons!P h# /  --more--P hfP hk[Choose an item to acquire.  a - a +2 rapier of electrocution  b - a +3 quick blade of protection  c - a +5 sling of draining P hql d - a +0 heavy arbalest [!] acquire|examine items [a-d] select item for acquirement[Esc] exit#P h)v+ Acquire a +5 sling of draining? (y/N)$P h:$P h> I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== $P h.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18546) Rev* $P hu@#.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  .......'.## #......####...'......$P h3A:  .+......## #####.## #####...... Okawaru grants you throwing weapons! _Something appears at your feet!  Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12! _You need to enable at least one skill for training.  Okawaru offers you a choice of weapons!$P hBk---2.6 (15) Rev+ $P hJB$P hJ$P hM5 _Something appears at your feet!%P hA%P hxPick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of draining %P hMissiles (select all with ()b - 3 javelins [Up|Down] select%P h[Esc] exit Letters toggle [.|Space] toggle selected%P h7[top]&P h   a + a +5 sling of draining[Enter] accept (1 chosen)'P h~  a + a +5 sling of draining  b + 3 javelins2'P h 'P h\ I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...##...... AC: 12Str: 12 ## ##...## ..#######.#. EV: 14Int: 10 # #....# #...###.. SH: 0'P h FDex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@####.# Noise: ---------  Time: 14132.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18545) Rev+ 'P h #.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  .......'.## #......####...'......  .+......## #####.## #####......  _Something appears at your feet!  Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12! _You need to enable at least one skill for training.  Okawaru offers you a choice of weapons! _Something appears at your feet!'P h 'P h% f3.6 (14'P hP 'P h l _M - a +5 sling of draining; y - 10 javelins (gained 3)(P hٟ(P h Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28%  E - Receive ArmourNone0% (P hg[?] toggle between ability selection and description.)P h)P h8)P hI...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...##...... AC: 12Str: 12 ## ##...## ..#######.#. EV: 14Int: 10 )P h|# #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@####.# Noise: ---------  Time: 14133.6 (0.0)  #.####..## #...#)P hK4#... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'###)P hph##.# Fire: a) +5 sling (freeze) {Cipactli} )P h##....#.<.# #.....##### ####..# Zot (18544) Rev+ #.........#.....##.'.#.# #...... ##....###.####.....P...####......)P h  #......#..# #.##...P##...#.......  )P h.......'.## #......####...'......  .+......## #####.## #####......)P hu Training target 12.0 for Fighting reached!  )P h#Your Fighting skill increases to level 12! _You need to enable at least one skill for training.  )P hDOkawaru offers you a choice of weapons! _Something appears at your feet! _M - a +5 sling of draining; y - 10 javelins (gained 3))P hr  Okawaru offers you a choice of armour!)P h/  --more--)P h۹)P hChoose an item to acquire.  a - the -1 cloak "Zunosch" {rF+ Int+4} )P h% b - the +5 crystal plate armour "Pammomm" {rElec}  c - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ S)P hN d - the -2 pair of gloves of Okawaru, Shimmering {rElec rN+ Will+} [!] acquire|examine items [a-d] select item for acquirement[Esc] exit3P h*=yacquire|examineexamine item4P hi The +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies. Base armour rating: 10Encumbrance rating: 11 Harm:It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rPois:It protects you from poison. rN+:It protects you from negative energy. Str+5:It affects your strength (+5). If you switch to wearing this armour: Your AC would increase by 21.6 (12.3 -> 33.9). Your EV would decrease by 2.7 (14.0 -> 11.3). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________8P hbnChoose an item to acquire.  a - the -1 cloak "Zunosch" {rF+ Int+4}  b - the +5 crystal plate armour "Pammomm" {rElec}  c - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ S d - the -2 pair of gloves of Okawaru, Shimmering {rElec rN+ Will+} [!] acquire|examine items [a-d] examine item[Esc] exit9P hmacquire|examineselect item for acquirement:P h= + Acquire the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}? (y/N) .[?7l.[?7h;P h;P h?I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...##...... AC: 12Str: 12 ## ##...## ..#######.#. EV: 14Int: 10 # #....# #...#;P h##.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@####.# Noise: ---------  Time: 14133.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18544) Rev+ #.........#.....##.'.#.# #...... ;P h##....###.####.....P...####......  #......#..# #.##...P##...#.......  ;P h.......'.## #......####...'......  .+......## #####.## #####...... ;P h$Your Fighting skill increases to level 12! _You need to enable at least one skill for training.  ;P hCOkawaru offers you a choice of weapons! _Something appears at your feet! _M - a +5 sling of draining; y - 10 javelins (gained 3)  ;P hmFOkawaru offers you a choice of armour!;P hf4.6 (13;P h ;P hq5 _Something appears at your feet!

] page down [PgUp|<] page up [Esc] exit[top]?P hXN - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ StThe nacreous scales of a pearl dragon. It grants its wearer resistance to negatienergies. Base armour rating: 10 Encumbrance rating: 11 Harm: It increases damage dealt and taken. ?P hM6*Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). If you switch to wearing this armour: Your AC would increase by 21.6 (12.3 -> 33.9). ?P h~Your EV would decrease by 2.7 (14.0 -> 11.3). This ancient artefact cannot be changed by magic or mundane means. ?P hOkawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {god gift} {body armour{body armor} ?P hˢT(w)ear, (d)rop, (=)adjust, or (i)nscribe.AP hAAP hAP hn I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== AP h.###...##...##...... AC: 12Str: 12 ## ##...## ..#######.#. EV: 14Int: 10 # #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@####.# Noise: ---------  Time: 14135.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18542) Rev+ AP h#.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  .......'.## #......####...'......AP h"U  .+......## #####.## #####......  _Something appears at your feet! _M - a +5 sling of draining; y - 10 javelins (gained 3)  AP hk1Okawaru offers you a choice of armour! _Something appears at your feet!  N - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ _Str+5}AP hAP h^AP hnAP h M - a +5 sling of draining; y - 10 javelins (gained 3)  Okawaru offers you a choice of armour! _Something appears at your feet!  N - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ _Str+5}  You start removing your armour.AP h6.6 (11) Rev AP hAP hf7.6 (20AP hAP hOAP hg8.6 (339AP hAP hwAP hwk9.6 (48) AP h#AP h'AP h"(g40.6 (57AP h+AP hx-' AP h- 8  You continue removing the +0 leather armour "Kiviok" {rElec rF++ Regen+ _Stlth+}. x5AP h .AP hE2AP h8  You finish removing the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}.  You start putting on your armour.AP h8f1.6 (66AP h;AP hmAAP hAf2.6 (75AP hnDAP hJ3.6 (84AP hMAP hNf4.6 (93AP hQAP h2VAP hVj5.6 (10.0)2AP hXAP h[83371  You finish removing the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}.putting on your armour.putting on the +13 pearl dragon scales of Eternal Vigilance {Harm*Corrode rPois rN+ Str+5}. x5AP h[pputting on the +13 pearl dragon scales of Eternal Vigilance {Harm  *Corrode rPois rN+ Str+5}.AP h;\AP he`AP hjbR _You feel stronger.BP hw Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 148% (Skill) + 5 (Ench)).  Your damage rating with your +0 sling {Daeho} is about 13 (Base 7 x 127% (Dex)  x 148% (Skill)).BP h=y BP h~ BP h f _Your base attributes are Str 12, Int 10, Dex 21.EP h@fEP hfEP hkEP hdnF _Unknown command.EP hp EP h Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho}  M - a +5 sling of draining Missiles (go to first with () EP hE ' b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [) EP ht  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} EP h  G - a +2 robe of cold resistance Wands (go to first with /)EP hɖ rf - a wand of polymorph (6)  v - a wand of roots (6)  x - a wand of acid (2) EP h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]GP hGP hGP h<I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...GP hο##...... AC: 33Str: 17 ## ##...## ..#######.#. EV: 11Int: 10 # #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@####.# Noise: ---------  Time: 14145.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} GP h`##....#.<.# #.....##### ####..# Zot (18532) #.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  .......'.## #......####...'......  .+......## #####.## #####...... Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 148% (Skill) + 5 (Ench)).  Your damage rating with your +0 sling {Daeho} is about 13 (Base 7 x 127% (Dex)  x 148% (Skill)). GP h_Your base attributes are Str 12, Int 10, Dex 21. _Unknown command.GP hP4GP h9GP hGGP h GP h bWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  d - a +0 sling (offhand) {Daeho} GP h  M - a +5 sling of draining[?] describe selected [!] equip|wield|wear[tab] equip|unequip HP hHP h"HP h I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............HP h ##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##...##...... AC: 33Str: 17 ## ##...## ..#######.#. EV: 11Int: 10 # #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@##HP h >##.# Noise: ---------  Time: 14145.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) d) +0 sling {Daeho} #..>.#...# ###'###HP h _##.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18532) HP h5 8#.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......HP ho *  .......'.## #......####...'......  .+......## #####.## #####...... HP h Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 148% (Skill) + 5 (Ench)).  HP h kYour damage rating with your +0 sling {Daeho} is about 13 (Base 7 x 127% (Dex)  x 148% (Skill)). HP h _Your base attributes are Str 12, Int 10, Dex 21. _Unknown command.HP h _Your base attributes are Str 12, Int 10, Dex 21. _Unknown command.  To do this, you must remove one of the following items:  HP h Q(? for menu, Esc to cancel)  < or a - a +5 sling of freezing {Cipactli}  > or d - a +0 sling {Daeho}JP hJP h _JP h["JP h)h  You start parting from your weapon.JP hs2|6.6 (11JP h7JP hf8P7.6 (20JP h8JP hg=JP h%DJP hDQ8.6 (329JP hDJP hpOJP hOJP h,Qf9.6 (48JP h2VJP h\JP hS]JP h]`50.6 (57JP h2cJP heW  {Cipactli} JP he_You continue parting from your +0 sling {Daeho}. x5  You finish parting from your +0 sling {Daeho}.JP hYfJP hkJP hs  You whisper farewell to Daeho.  You start attuning to your weapon.JP htf1.6 (66JP hzJP hJP hr+2.6 (7JP h;5JP hJP h JP hvP3.6 (84JP hJP hJP hәJP h?f4.6 (93JP hJP h)JP h٨T5.6 (10.0)2JP h.JP hw M) +5 sling (drain)  You whisper farewell to Daeho.attuning toattuning to your +5 sling of draining. x5attuning to your +5 sling of draining.elcome your +5 sling of JP hKdraining "Pete" into your grasp.  You sense an unholy aura.JP hHJP hmJP ha _M - a +5 sling of draining (offhand) {Pete}KP h Drop what?40/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}d - a +0 sling {Daeho} Missiles (select all with ()  b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  KP h H - 3 silver javelins  J - 3 atropa-tipped darts Armour (select all with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance Wands (select all with /)f - a wand of polymorph (6)  v - a wand of roots (6) KP h w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]LP h(1 turn)  a - a +5 sling of freezing (weapon) {Cipactli}  d + a +0 sling {Daeho}[Enter] accept (1 chosen)LP h ,LP hg WI...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....LP h F#....... Magic: 19/19 ======================== .###...##...##...... AC: 33Str: 17 LP h3 ## ##...## ..#######.#. EV: 11Int: 10 # #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  LP h{ ###.#...# #.@####.# Noise: ---------  Time: 14155.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) M) +5 sling (drain) LP h M#..>.#...# ###'#####.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18522) #.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  LP h .......'.## #......####...'......  .+......## #####.## #####......LP hF  You start attuning to your weapon. _You continue attuning to your +5 sling of draining. x5  LP hi |You finish attuning to your +5 sling of draining.  You welcome your +5 sling of draining "Pete" into your grasp.  LP h kYou sense an unholy aura. _M - a +5 sling of draining (offhand) {Pete}LP h f6.6 (11LP h+ LP hY 2 _You drop a +0 sling {Daeho}.MP hL  Your movement speed is average.r attack delay is about 1.0 (and is slowed by your armour).MP hr damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 148% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 148% (Skill) + 5 (Ench)).MP hMP hMP h'f _Your base attributes are Str 12, Int 10, Dex 21.NP hpsNP hsNP h_yNP h{F _Unknown command.NP h& NP h@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   h - Spellcasting   0.0   1.4  -2  NP h5          b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations   8.0  12.7  -2      NP h  j - Evocations  10.0   7.1  +3  d + Ranged Weapons 12.0  17.8  -1               e - Armour   5.0   7.1  -1      NP h  f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1  NP h         NP h/         NP hW !            NP h         NP h         NP hѸ         NP h         NP h The relative cost of raising each skill is in cyan.  The species aptitude is in white.  NP hd d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsPP hTargetTarget--  --  --  --  10.0 --  PP hܗk13.0 --  --  --  PP ha-z] set[-] clear selected targetcost|targetsPP h/[?25h[?0cPP h*13.0 QP h;E( QP hVK [?25l[?1cQP hL14.0 current training targets, if any.=] set aall targetsQP hQP hQP h+*I...I.##### ♣#.♣....#### planckenstein the Skirmisher ......#.#####....## ##♣♣....... Coglin of Okawaru ****** ..I...............##...... Health: 108/108 ======================== ......####.###....#....... Magic: 19/19 ======================== .###...##QP h...##...... AC: 33Str: 17 ## ##...## ..#######.#. EV: 11Int: 10 # #....# #...###.. SH: 0Dex: 21##....# ##..##... XL: 13 Next: 31% Place: Lair:4  ###.#...# #.@##QP h'>##.# Noise: ---------  Time: 14156.6 (0.0)  #.####..## #...##... a) +5 sling (freeze) M) +5 sling (drain) #..>.#...# ###'###QP h##.# Fire: a) +5 sling (freeze) {Cipactli} ##....#.<.# #.....##### ####..# Zot (18521) #.........#.....##.'.#.# #...... ##....###.####.....P...####......  #......#..# #.##...P##...#.......  .......'.## #......####...'......  .+......## #####.## #####...... Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 148% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  QP h6127% (Dex) x 148% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21. _Unknown command.QP heQP h QP hQP hSP h4SP hSP hSP hQ0 _SP h19SP hSP hZC8SP hSP hrSP hSP hC7SP hfSP hSP hSP hIC6SP hPSP hSP hY5SP h8SP hSP hSP h&C4SP hSP hSP h}Y3SP hSP hSP hY2SP hSP hSP h9SP hC1SP hSP hSP hKSP hC0SP hSP hjSP hZ09SP hfSP hSP h=SP hqC8SP hSP h SP h Y7SP hs SP h SP hY6SP hSP hSP h"Y5SP hSP hRSP hSP hC4SP hSP h.SP h<SP hsC3SP h:SP hSP h= SP h C2SP h*!SP h"SP h$SP hW$C1SP h$SP h (E  You see here a +0 sling {Daeho}.SP h\*SP h*J0 _SP h+SP h+-SP hSP h?SP h8@SP hh@C5SP h@SP hwASP hBSP hKBC4SP hBSP hlHSP hIY3SP hJSP hFMSP h OY2SP hPSP hmRSP hMTY1SP hQUSP h/XSP heC8SP h3fSP h~hSP hiY7SP hikSP hp6SP hs@  There is an open door here.SP huSP hjvJ5 _SP hFwSP h{SP h}SP h?~C4SP hSP hKSP hkSP hC3SP h'SP hSP hVY2SP hSP h̊SP h[Y1SP hSP hSP hY0SP h#SP h0SP h/SP hD79SP hSP hySP h$SP hşC8SP hSP hSP hY7SP h~SP h֨SP h٭6SP hSP hίC5SP hSSP h{SP hSP h6C4SP hqSP htSP hC3SP h4SP h9SP hPSP hwY2SP h(SP h2SP hsY1SP h*SP hKSP hkSP hC0SP h)SP hmSP hAZ69SP hSP hvSP hY8SP hVSP h SP hSP hUC7SP h5SP hSP h"Y6SP haSP h"SP hSP hC5SP hrSP hiSP hESP hC4SP hSP hSP hRSP h;3SP hsSP h SP h[Y2SP hSP h-SP hSP hC1SP hwSP h1SP h1Y0SP hiSP hSP h<Z59SP hSP hSP hSP hC8SP heSP hmSP hSP hY7SP hSP h?Y6SP hSP hSP h .#..#..#............#..##...#.# #..#+##+.......##.####..#.#.# ####...#......######..♣....#.# ##.......#.#####♣.♣.♣..#.+### .#.....#.#### ♣.♣.♣.♣♣♣..#.# ....####.#♣.♣ ♣.♣.♣.♣..#.%# ....### ### >.♣♣♣.♣.♣♣♣#...# I...# ♣.♣.♣♣♣.♣....## ....# #####♣@♣.♣.♣.♣....# 221.6 (65.0) ..I.### #.#.####♣♣#.♣....###### ....#.#####....#### ##♣♣....... I.................# ##........ SP h ....####.###....P## #...##### ##....P# ##.......#  ##...## #..#### ####.#  #....# ##...# ##..P#  ##....# ##..## #...##SP h8%SP hg2.6 (665SP hSP hO; _Found a stone staircase leading down.TP hjJTP h/TP hTP h̐o4TP h.......+..#..###.......# #...P....#.....#.+....#..# ...#..#..#............#..##...#.#..#..#+##+.......##.####..#.#.# TP hv#..####...#......######..♣....#.# ....##.......#.#####♣.♣.♣..#.+### ##..#.....#.#### ♣.♣.♣.♣♣♣..#.# .###....####.#♣.♣.♣.♣.♣.♣..#.%#..### ###.>@♣♣♣.♣.♣♣♣#...#TP h..# #♣B♣.♣.♣♣♣.♣....## ..# #####♣.♣.♣.♣.♣....# I.### #.#.####♣♣#.♣....####TP h>..#.#####....#### ##♣♣. ..I.................# ##...... B   boulder beetle (asleep) ......####.###....P## #....... TP hu6.###...##### ##....P# ##...... ## ##...## #..#### ####.#.TP h %3.6 (1.0)BBA boulder beetle comes into view.TP hn=4.6 (23TP h8%TP hF _The boulder beetle bites you but does no damage.TP h\d g %You shoot a sling bullet.TP h,  The sling bullet hits the boulder beetle but does no damage.  You shoot a sling bullet.TP h %The sling bullet hits the boulder beetle but does no damage.TP hv ==5.6 (12) Rev TP hۈ TP hU 2 _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage. _The boulder beetle bites youTP hޑ%  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage. _The boulder beetle bites you.  The sling bullet freezes the boulder beetle.TP hF  The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.UP hfK  The boulder beetle is lightly wounded.UP hgr61) Rev+ UP hQnUP h3pF _The boulder beetle bites you but does no damage.UP hyM(drained) _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  UP hzMThe sling bullet hits the boulder beetle.  You drain the boulder beetle.UP h %The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.UP h>  %The boulder beetle is lightly wounded.93/108 ----70UP hUP h>3 _The boulder beetle bites you!UP h= % You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.UP h  The boulder beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.UP h4  The boulder beetle is moderately wounded.The boulder beetle closely misses you.UP hj54----8.7 (1.149) Rev* UP h<UP h?F _The boulder beetle bites you but does no damage.UP h %You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.UP hM%You shoot a sling bullet.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.freezes the boulder beetle.UP hۤx  The boulder beetle is moderately wounded.UP hg908UP hì8%UP hSF _The boulder beetle bites you but does no damage.UP h %(You shoot a sling bullet.UP h p% _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet completely misses the boulder beetle.You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.UP h %B  The boulder beetle is moderately wounded.UP hl b307UP h UP h$ F _The boulder beetle bites you but does no damage.UP hm: %You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.UP h %You shoot a sling bullet.hits the boulder beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.freezes the boulder beetle.UP h5S %The boulder beetle is heavily wounded.UP hS 5=16UP h Y UP h>\ F _The boulder beetle bites you but does no damage.UP h6aThe boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.UP hf%You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.  The boulder beetle is heavily wounded.You shoot a sling bullet.hits the boulder beetle but does no damage.VP h[ %The boulder beetle is heavily wounded.25VP ha8%VP hd[ _The boulder beetle barely misses you.VP h %You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.VP h' _The boulder beetle barely misses you.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.VP h  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.VP hϫ6=34VP h~VP h5  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded. _The boulder beetle completely misses you.VP h %You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.VP htH% _The boulder beetle completely misses you.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.VP h  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.43VP hVP h   The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.VP h=*o  You shoot a sling bullet.  The sling bullet hits the boulder beetle.VP hg  The boulder beetle is heavily wounded.VP hrYou shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.VP h>u  The boulder beetle is heavily wounded.VP h?a52VP hAG8%VP hGJF _The boulder beetle bites you but does no damage.VP h\  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.VP hD%.  The sling bullet freezes the boulder beetle.  The boulder beetle is severely wounded.e but does no damage.  You drainVP hdi v  The boulder beetle is severely wounded.VP hn MB°VP hn p76.8 (1.10VP hs L%°VP hv / _The boulder beetle leaps!VP hˣ %(°You shoot a sling bullet.  VP h% \The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.VP h 0 °The boulder beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.VP h VP h s%.B°VP h R7039VP h VP h :°VP h g _The boulder beetle is severely wounded.VP h %You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.VP h3 %((The sling bullet hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.You shoot a sling bullet.VP h'  .B.The sling bullet barely misses the boulder beetle.VP h7 i888VP hVP hmF _The boulder beetle bites you but does no damage.VP h 0z ((You shoot a sling bullet.WP hvThe sling bullet barely misses the boulder beetle. _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.WP h .B  The boulder beetle is severely wounded.WP hh9.9 (1.17WP h, 8%WP h F _The boulder beetle bites you but does no damage.WP h % You shoot a sling bullet.  The sling bullet hits the boulder beetle!  The sling bullet freezes the boulder beetle.WP hPfreezes the boulder beetle.almost dead.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  You kill the boulder beetle!WP h%>WP h_44006 _Okawaru accepts your kill.WP hWP hNWP hm8%WP h^H _No target in view!WP hWP hWP hHWP hH _No target in view!WP hR7%WP hVWP h8%WP hhH _No target in view!WP h( 4WP h( WP h* WP h_2 9=5 _43WP h2 100/108=2) Rev+ WP h4 Y1WP h8 10WP hX9 Z29WP h: WP h; t8) Rev WP hd< WP h@ 27WP h3A Y6WP hbA WP hYC w35WP hC WP h5E ^4) WP hE WP hJ 34=2WP h)K WP hK C1WP hK WP hM Y0WP hM WP hO 5=19WP hbP WP hQ WP hQ C8WP hR WP hT WP hOT a67WP hT WP hV WP hW C6WP h_W WP hX Y5WP hY WP hZ WP h?[ a74WP h[ WP hX] WP h] C3WP h!^ WP h_ WP h_ ;2WP hO` WP hb WP hUb 68=WP hb ;1WP hc WP htd WP he WP h[f C0WP hg WP h]v WP hmx WP hx D09WP hS #..# ##~....... Health: 108/108 ======================== ##.## ##P..##.. Magic: 19/19 ======================== #..#############. AC: 33Str: 17 ##+#.##..# #.####. EV: 11Int: 10 #.......####...... SH: 0Dex: 21 #.......##.†...... XL: 13 Next: 34% Place: Lair:4 #@<......#.†...... Noise: ---------  Time: 14381.9 (0.0) #.......#...#..... a) +5 sling (freeze) M) +5 sling (drain)  #.......+.÷###.##. Fire: a) ZP hB+5 sling (freeze) {Cipactli}  #.......#### ##### Zot (18295)  #.##...## ######## _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _ZP h0ZP haZP hZP h"$ ZP hl%8_Unknown command.ZP h ZP h Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (6)  x - a wand of acid (2)  B - a wand of mindburst (20) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]P h Missiles (  b - a throwing net  e - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} ]P h[0 G - a +2 robe of cold resistance Wands (go to first with /)  f - a wand of polymorph (6)  v - a wand of roots (6)  x - a wand of acid (2)  Bmindburst (20)  Iflame (11) Scrolls (go to first with ?)  c - a scroll of immolation13%]P h C - a +1 cloak (worn)  G - a +2 robe of cold resistance ]P h h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesia  r - 6 scrolls of revelation30]P h G - a +2 robe of cold resistance  x - a wand of acid (2)z - 3 scrolls of poison  D - a scroll of fog9]P h{{   K - a scroll of fear43^P h x - a wand of acid (2)  I - a wand of flame (11) Potions (go to first with !)  g - 5 potions of curing^P hc/52^P hm I - a wand of flame (11)  k - a scroll of silence  j - 2 potions of lignification  l - 3 potions of attractionm - 2 potions of enlightenment  n - 2 viscous blue potions69^P hZE MArmour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  x - a wand of acid (2)  k - a scroll of silence43^P h| tHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts  i - a +2 pair of gloves (worn) ^P h m x - a wand of acid (2)top`P h}`P h`P h{  #...#....##.~~≈≈≈≈≈~ planckenstein the Skirmisher #####.#####..~~≈~~.. Coglin of Okawaru ****** #..# ##~....... Health: 108/108 ======================== ##.## ##P..##.. Magic: 19/19 ========================`P h  #..#############. AC: 33Str: 17 ##+#.##..# #.####. EV: 11Int: 10 `P h *#.......####...... SH: 0Dex: 21 #.......##.†...... XL: 13 Next: 34% Place: Lair:4 #@<......#.†...... Noise: ---------  Time: 14381.9 (0.0) #.......#...#..... a) +5 sling (freeze) M) +5 sling (drain)  #.......+.÷###.##. Fire: a) +5 sling (freeze) {Cipactli}  #.......#### ##### Zot (18295)  #.##...## ########`P h e _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.`P hH`P h`P h`P h^`P h:`P h;`P hA`P hxDSearch for what [Enter for "."]? .Unknown command.bP h[cbP hrLevel 4 of the Lair of Beasts <<<<>>>>>(Press ? for help) #.####...## ####.......### ###.>.♣♣♣.♣.♣♣♣#...#  ####.### ###.....## ###...I...##♣.♣.♣.♣♣♣.♣....##  ##P##.#.### ##........####.........# #####♣.♣.♣.♣.♣....#  #.........###...........#.#..I...I.### #.#.####♣♣#.♣....######  ##.....>...#..~.>÷~~≈...............#.#####....#### ##♣♣........##  #.#.....=.P#.~≈≈.≈≈≈~~..#P###...I.................# ##........#  bP hs1##...........~≈≈≈~≈≈≈~.P#####.......####.###....P## #.........#  ##.......##.~≈≈≈≈≈≈~~..###....###...##### ##....P# ##.......##  ##..........~≈≈≈≈≈≈≈.#.......## ##...## #..#### ####.#...#  #...#....##.~~≈≈≈≈≈~.#.'.I..## #....# ##...###..P##  #####.#####..~~≈~~..#.##...## ##....# ##..###...##  #..# ##~........####..# ###.#...# #.)####.##  ##.## ##P..##..####..## #.####..## #...##...#  #..#############..#....# #..>.#...######'###bP ht##.##  ##+#.##..# #.####..#.#P## ##....#.<.#.##.....##### ####..###  #.......####.........### #.........#.....##.'.#.# #.......#  #.......##.†.........†.######....###.####.....P...####.......##  #@<......#.†......<......#.#......#..# #.##...P##...#.........#  #.......#...#.....................'.## #......####...'.......##  #.......+.÷###.##.######.##.+......## #####.## #####.......P#  #.......#### ###### #.###......P#####..(.....##  #.##...##### ###.##########.####  ##############bP hŅ\>@bP h; bP h4c  #...#....##.~~≈≈≈≈≈~ planckenstein the Skirmisher #####.#####..~~≈~~.. Coglin of Okawaru ****** #..# ##~....... Health: 108/108 ======================== ##.## ##P..##.. Magic: 19/19 ======================== #..#############. AC: 33Str: 17 ##+#.##..# #.####. EV: 11Int: 10 #.......####...... SH: 0Dex: 21 #.......##.†...... XL: 13 Next: 34% Place: Lair:4 #@<......#.†...... Noise: ---------  Time: 14381.9 (0.0) #.......#...#..... bP hRd Na) +5 sling (freeze) M) +5 sling (drain)  #.......+.÷###.##. Fire: a) +5 sling (freeze) {Cipactli}  #.......#### ##### Zot (18295)  #.##...## ######## _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.bP h_e bP h?n bP h%p bP hx 4 _3bP h~ 2bP h~ bP h? bP h C1bP hހ bP hh bP h Y0bP h bP h bP h= Z89bP hm bP h bP h֐ bP hA C8bP hђ bP hr bP h bP hq C7bP hT bP hȝ bP h bP h C6bP h bP h bP hU bP h C5bP h) bP h bP h Y4bP hŷ bP h bP h bP h0 C3bP h\ bP hQ bP h bP h C2bP h bP h  ##....#........ .....#..# ##..... ##.#..#### ## #.#### #P.P.+.# #.# ###...## ####.### ###.....## ##P##.#.### ##........# #.........###.... ##.....@...#..~.>÷~~≈94.9 (1bP h 3.0) #.#.....=.P#.~≈≈.≈≈≈~~ ##...........~≈≈≈~≈≈≈~.P ##.......##.~≈≈≈≈≈≈~~..bP h d ##..........~≈≈≈≈≈≈≈.#. #...#....##.~~≈≈≈≈≈~.#.  #####.#####..~~≈~~..#.#  #..# ##~........##  ##.## ##P..##..### bP h bP h bP h c _There is a stone staircase leading down here.cP hkcP h cP h;cP h/cP h5.0)1 _cP h  You climb downwards.  You hear a distant snort.cP hR /  --more--dP hH    ........#   P.......Y   P.....Y.#   #..Y....P dP h   #.(Y.....   #..Y..~..   #........ 5 dP h  #@....~..   #........! dP h }  #.........  dP h n ##........  dP h8  #........  ......... YYYYY 5 yaks (asleep)dP h\ u  ......... dP h  #........ dP hD24dP h8& YYYYYYYYYYHark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!dP hGL====6.7 (1.8dP hdP h} _The yak bellows! x4; You hear a bellow! You hear a roar!  Found a bubbling black potion and a stone. _There is a stone staircase leading up here.eP h ((((You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak.eP h,a  The yak is lightly wounded.  You shoot a sling bullet.eP heP heP heP heP heP hV  The sling bullet hits the yak but does no damage.eP hnY..Y..YY..Y.YY 6 yakseP h8===-700) Rev eP hWeP hV _A yak comes into view.eP h5 ((((1 drained)You shoot a sling bullet.  The sling bullet completely misses the yak.eP h 6 GThe sling bullet hits the yak. You drain the yak.eP h  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.eP h.F eP hJ m  The yak is moderately wounded.eP hK eP hL eP hiM eP hO p  A water moccasin comes into view.eP hZ +.Y..Y(.YY..YYS   water moccasin (wandering)SeP h3\ |-879eP he eP h6l ; _The yak gores you but does no damage.fP h fP hu fP h fP h fP h' fP h fP h5 G  The water moccasin hisses angrily.fP h( fP hK .Y..YYSS.fP h --98fP h   ##........###........ #.....#..# ##....... ##.#..#### #......# #.#### #P.P.+.# #.# ###...## ####.### ###.....## ##P##.#.### ##........# #.........###..........fP h) 4 ##.....@...#..~.>÷~~≈... #.#....YY.P#.~≈≈.≈≈≈~~.. ##.....~≈≈≈~≈≈≈~.P ##.......##.~≈≈≈≈≈≈~~..fP h  ##..........~≈≈≈≈≈≈≈.#. #...#....##.~~≈≈≈≈≈~.#. 2 yaks #####.#####..~~≈~~..#.# #..# ##~........## ##.## ##P..##..### _The yak gores you but does no damage.fP h 9--fP h fP h r-401.2 (2.56fP h fP hO } _You climb upwards. _There is a stone staircase leading down here.gP h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.gP h r  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.gP hm  The yak is moderately wounded.gP hGr===2.2 (1.05gP h gP h, > _The yak gores you but does no damage. x2gP hLw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.gP hx  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.gP hek  The yak is severely wounded.gP hfr34) Rev+ gP hUpT _The yak gores you but does no damage. x2gP h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.gP hs  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!gP hhz =   yakgP h _  Okawaru accepts your kill.gP h p543) Rev* gP h gP h ; _The yak gores you but does no damage.gP h$  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.gP h<   yak (drained)The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.gP hD f  The yak is almost dead.gP hD a52gP h4N gP hP ; _The yak gores you but does no damage.gP h  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.gP h3-The sling bullet freezes the yak.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.drain  You kill the yak!gP h"h†hP hmhP hri661hP hzhP h<}P _Okawaru accepts your kill.hP h9hP hhP hhP hH _No target in view!hP hhP hLevel 4 of the Lair of Beasts <<<<>>>>>(Press ? for help) ##......######.......##...#.#...P....#............#.+....#..#  #.......##.###......###..##...#..#..#............#..##...#.#  #......#.....+......###...#....#..#+##+.......##.####..#.#.#  ##........###..............#..####...#......######..♣....#.#  #.....#..# ##........##.......##.......#.#####♣.♣.♣..#.+###  ##.#..#### #......####...##..#.....#.#####♣.♣.♣.♣♣♣..#.#  #.#### #P.P.+.# #.....###....####.#♣.♣.♣.♣.♣.♣..#.%#  hP hY#.####...## ####.......### ###.>.♣♣♣.♣.♣♣♣#...#  ####.### ###.....## ###...I...##♣.♣.♣.♣♣♣.♣....##  hP h0##P##.#.### ##........####.........# #####♣.♣.♣.♣.♣....#  #.........###...........#.#..I...I.### #.#.####♣♣#.♣....######  hP hs##.....@...#..~.>÷~~≈...............#.#####....#### ##♣♣........##  hP h#.#....†=.P#.~≈≈.≈≈≈~~..#P###...I.................# ##........#  hP hƯU##...........~≈≈≈~≈≈≈~.P#####.......####.###....P## #.........#  ##.......##.~≈≈≈≈≈≈~~..###....###...##### ##....P# ##.......##  hP hI`##..........~≈≈≈≈≈≈≈.#.......## ##...## #..#### ####.#...#  #...#....##.~~≈≈≈≈≈~.#.'.I..## #....# ##...###..P##  #####.#####..~~≈~~..#.##...## ##....# ##..###...##  #..# ##~........####..# ###.#...# #.)####.##  ##.## ##P..##..####..## #.####..## #...#hP hv#...#  #..#############..#....# #..>.#...######'#####.##  hP h]##+#.##..# #.####..#.#P## ##....#.<.#.##.....##### ####..###  #.......####.........### #.........#.....##.'.#.# #.......#hP h*R O@>iP hXyiP hyiP h˩ ##........###........ planckenstein the Skirmisher  #.....#..# ##....... Coglin of Okawaru ******  ##.#..#### #......# Health: 108/108 ========================  #.#### #P.P.+.# Magic: 19/19 ========================  #.####...## AC: 33Str: 17  ####.### ###.....## EV: 11Int: 10  ##P##.#.### ##........# SH: 0Dex: 21  #.........###.......... XL: 13 Next: 36% Place: Lair:4  iP h##.....@...#..~.>÷~~≈... Noise: ===------  Time: 14406.2 (0.0)  #.#....†=.P#.~≈≈.≈≈≈~~.. a) +5 sling (freeze) M) +5 sling (drain)  ##...........~≈≈≈~≈≈≈~.P Fire: a) +5 sling (freeze) {Cipactli}  ##.......##.~≈≈≈≈≈≈~~.. Zot (24271) Rev*  ##..........~≈≈≈≈≈≈≈.#.  #...#....##.~~≈≈≈≈≈~.#.   #####.#####..~~≈~~..#.#   #..# ##~........##   ##.## ##P..##..### You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.  You kill the yak! iP h_Okawaru accepts your kill. _No target in view!iP hiP heiP h'iP hiP hoJ0 _iP hw  You see here a ring of fire.iP hiP hK69 _iP hiP hiP hvY8iP hiP h iP hj7) Rev+ iP hiP hiP h\iP hC6iP hiP hiP hriP hC5iP hiP hLiP hMt4) Rev iP hiP hiP h'32iP hh+iP h5 ##........###........#  #.....#..# ##........##  ##.#..#### #......####...##. #.#### #P.P.+.# #.....# #.# ###...## ####.... iP h%6 ####.### ###.....## ###...I  ##P##.#.### ##........####......  #.........###...........#.#..I ##.....>...#..~.@÷~~≈.........---15.2 (9 #.#....†=.P#.~≈≈.≈≈≈~~..#P###...I ##...........~≈≈≈~≈≈≈~.P#####.... iP h\6V ##.......##.~≈≈≈≈≈≈~~..###....##  ##..........~≈≈≈≈≈≈≈.#.......## iP h6o #...#....##.~~≈≈≈≈≈~.#.'.I..##  #####.#####..~~≈~~..#.##...##  #..# ##~........####..#  ##.## ##P..##..####..## #.iP h7:---iP h>iP hZBc _There is a stone staircase leading down here.iP h*iP hiP h;iP h;iP hm6.2 (11 _iP hiP hA  You climb downwards.  iP h:KYou hear a distant snort.iP h/  --more--jP hSf ## ...P≈.  ##P# ## ...≈≈.  ....##.##....~≈  ..............~  ≈≈≈≈≈≈.........  ...~...  ....~...h 5 .......@...≈...  ........[..≈≈..  ###.....<..≈...  #.####.#.#...  # #..# ## ### h   polar bear (asleep) jP h pXhhjP hm7.0 (1.80) jP hSjP h  You climb downwards.  You hear a distant snort.  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!  Found a ring mail. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.jP hu >  You shoot a sling bullet.jP hk  (drained)The sling bullet hits the polar bear but does no damage.  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.jP hX5  The polar bear is lightly wounded.  The polar bear bites you but does no damage.  The polar bear completely misses you.jP hL6 -===8jP hv6 ]059) Rev jP h= jP hC B _The polar bear claws you but does no damage.jP hr  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.jP hbYou shoot a sling bullet. The sling bullet hits the polar bear.sling bullet freezes the polar bear.  The polar bear is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You drainkP hP  The polar bear is moderately wounded.The polar bear barely misses you.kP hQa98kP h[kP hA`E _The polar bear claws you but does no damage. x2kP h  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.kP hp (((((((The polar bear is heavily wounded.You shoot a sling bullet.kP h? .≈....hThe sling bullet barely misses the polar bear.The polar bear closely misses you.The polar bear claws you but does no damage.kP h"s207) Rev+ kP hkP hwP _The polar bear misses you.kP hw[~  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.kP h  The polar bear is heavily wounded.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.kP hbw  The polar bear is heavily wounded.The polar bear barely misses you.polar bear claws youkP hxa16kP hkP hP _The polar bear misses you.kP h~d  You shoot a sling bullet. The sling bullet hits the polar bear.kP hS  The polar bear is heavily wounded.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.kP h  The polar bear is heavily wounded.The polar bear bites you but does no damage.kP hh25) Rev* kP hSkP hbE _The polar bear claws you but does no damage. x2kP h  very drained)The polar bear bites you but does no damage. _The polar bear claws you but does no damage. x2  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You drain the polar bear.kP h (((((((The polar bear is severely wounded.You shoot a sling bullet.kP h$  .≈....hThe sling bullet barely misses the polar bear.The polar bear bites you but does no damage.kP h% a34kP h, kP h2 E _The polar bear claws you but does no damage. x2kP h[] e (((((kP h] >((You shoot a sling bullet.kP h  kP h "kP h*  kP h CThe sling bullet completely misses the polar bear.kP h \You shoot a sling bullet. The sling bullet hits the polar bear!  kP h$ (The sling bullet freezes the polar bear.kP h  kP h kP h .kP h ≈kP h' .kP ho .kP h .kP h .kP h0 hkP hp hkP hƃ 1berserk, very drained)kP h (The polar bear is almost dead.kP hA kP h kP hS 4kP h %3kP h؆ kP h kP h  kP h kP h 8_The polar bear goes berserk!kP hc kP hh (((((((You shoot a sling bullet.kP h2  The sling bullet closely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.kP h.≈....hYou shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear bites you.  The polar bear claws you but does no damage. x2  The polar bear bites you but does no damage.  The polar bear closely misses you.kP h2--5.1 (1.12kP hkP hB _The polar bear claws you but does no damage.lP hzd  You shoot a sling bullet. The sling bullet hits the polar bear.lP hZ uYou shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is almost dead.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You drain the polar bear.  You kill the polar bear!lP hG†lP hlP h3--86.0 (0.91lP hlP h-lP hP _Okawaru accepts your kill.lP hlP hlP h=lP hH _No target in view!lP hlP h&lP h lP hlP h`0 _lP hGlP hD49lP hIlP hlP h[q4=8lP hClP hlP hgT7) Rev+ lP h8lP hclP hq5=6lP hlP hlP hC5lP hRlP hlP hY^4) Rev lP hlP hlP ha63lP hlP hAlP h;2lP hQ lP h Y1lP hlP h}lP hf70) lP hlP h`$lP h$D39lP h&lP h/lP hq/j8=8lP h$1lP h51 _HP restored.lP hq?Y7lP hAlP hSA  You see here a +0 ring mail.lP h!\lP h\J6 _lP h^lP h`lP hglP hgC5lP h[ilP h`mlP hrlP hDsU=4lP htlP h*vlP h|lP h|C3lP hN~lP h`lP hlP h$C2lP hlP hlP hlP hޕC1lP h!lP hlP hlP hƤC0lP hlP hs _You hear the loud beating of a very distant drum.lP hlP h^D29lP hӲlP hlP hGlP hz ##P# ## ...≈≈........##.##....~≈..................~≈..≈≈≈≈≈≈≈............~.....≈......~...†......≈≈≈F........<...≈............[..≈≈.....lP h޿7 ###..@..<..≈......--- #.####.#.#...## # ##..# ### #.### ###lP h@F   cane toad (wandering)lP h048.0 (22.0)lP h---9.0 (238lP h.lP hV\ _A cane toad comes into view.mP h! ((((((FYou shoot a sling bullet.  The cane toad croaks.mP h8(drained)  You shoot a sling bullet.  The cane toad croaks.  The sling bullet hits the cane toad but does no damage.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  You drain the cane toad.mP hJ1mP h6mP hBl..F....mP hB===50.0 (1.0)7) Rev mP hHmP hM7 _The cane toad is lightly wounded.mP h; (((( slow, drained)You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.mP hW"You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.  The cane toad is moderately wounded.mP hE o.F...1.1 (1.16) Rev+  _The cane toad is moderately wounded.mP h;A (((You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.mP h  The cane toad is moderately wounded.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.mP h^...  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.mP h_g205mP hgmP hn  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded. _The cane toad is no longer moving slowly.mP hׯ (((You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.mP hP9  very drained)The cane toad is heavily wounded.You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.mP hm mP h e.F..mP hf o3.0 (0.94) Rev* mP h mP hm b _The cane toad is severely wounded.mP hȜ (((((((You shoot a sling bullet.mP h#  The sling bullet barely misses the cane toad.You shoot a sling bullet.mP hL mP h} mP h ^......FmP h% h4.0 (1.03mP hH mP h d _The sling bullet closely misses the cane toad.mP h}  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.mP h{ ((The cane toad is severely wounded.You shoot a sling bullet.mP h .FThe sling bullet closely misses the cane toad.mP hTa52mP hk%mP h+V _The cane toad barely misses you.nP h  You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.nP hfYou shoot a sling bullet. The sling bullet hits the cane toad.drain the cane toad.  The cane toad is almost dead.  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad!nP h[.nP h$8.nP h)p96.1 (1.11nP h2nP h@7P _Okawaru accepts your kill.nP hnP hYRead which item? Scrolls  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear [!] read|quaff|evokenP hG[?] describe selectedoP h oP h##P# ## ...≈≈..planckenstein the Skirmisher......##.##....~≈..Coglin of Okawaru ******................~≈..Health: 108/108 ========================.≈≈≈≈≈≈≈............Magic: 19/19 ========================.....~.............≈AC: 33Str: 17......~...†......≈≈≈EV: 11Int: 10.........<...≈......SH: 0Dex: 21..........[..≈≈.....XL: 13 Next: 39% Place: Lair:5###..@..<..≈......Noise: ===------  Time: 14456.1 (0.0)oP h#.####.#.#...##a) +5 sling (freeze) M) +5 sling (drain) # ##..# ###Fire: a) +5 sling (freeze) {Cipactli} #.###Zot (24221) Rev* ###    You drain the cane toad.  The cane toad is almost dead.You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad! oP hQ_Okawaru accepts your kill.oP h& >,,,***,*,*##P#*##*,,~,,,, ,,,,,*,*,~~~,, ,,,,,,,,,,,~~ ,,,,,,,,,,~~, ,,,,,,,,,~~,, ,,,,,,,,,,,,, ,,,,,,,,,,,,, ,,,,,,,<,,,,, ,,,****,,.###,,,, ****~~~~~~≈≈#*,*,* * ****,,^##########..##### ******,,##########.####*,,###############***##############################As you read the scroll of revelation, it crumbles to dust.oP h'p---7.1 (10oP h-oP h,4a _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.sP hlb,*,* ***,* ##* *,...P≈.,,~,***,*,###P#####....≈≈..,~,,,,**,*,......##.##....~≈..~~~,,,.........~≈..,.≈≈≈≈≈≈≈,.....~.......≈~~......~...†......≈≈≈,,.<...≈......,,,,<,........@.[..≈,,,,* ,,****,,.####.....<..≈......,,, ***~~~~~~≈≈##.####.#.#...##*,*,*,****,,^..##### *******,,#.*,,#***# ################ sP h6x####.###########..############.##################################################sP hgy~---819sP hssP hZsP h˲,* *** ***,,,**,,,,,,,,* *,* ***,* ##* *,...P≈.,,~,***,*,###P#####....≈≈..,~,,,,***,*,......##.##....~≈..~~~,,,*.........~≈..,.≈≈≈≈≈≈≈,.....~.......≈~~,,,*......~...†......≈≈≈,,,,,*,...≈......,,,,<,..........[..≈,,,,*, ,****,,.####.....<..≈......,,,,** **~~~~~~≈≈##.####.#.#...##*,*,*,****,,^##########..##### ********,,#.###*,,#***# ################sP hJsP hfa98sP h%sP ha _There is a stone staircase leading up here.tP h4tP hntP htP hz607) Rev+ _tP htP h E ##........###..............#..  #.....#..# ##........##......  ##.#..#### #......####...##. #.#### #P.P.+.# #.....## #.# ###...## ####....  ####.### ###.....## ###...I  ##P##.#.### ######......  #.........###.....#.#..I..4 tP h[! ##.....>...#..~.@÷~~...... #.#....†=.P#.~≈≈.≈≈≈~~..#P###...I ##...........~≈≈≈~≈≈≈~.P#####....  ##.......##.~≈≈≈≈≈≈~~..###....####..........~≈≈≈≈≈≈≈.#.......##  tP h! #...#....##.~~≈≈≈≈≈~.#.'.I..#######.#####..~~≈~~..#.##...## #..# ##~........####..# ## ##.## ##P..##..####..## #. tP h! tP h8# tP h, tP h h1.6 (2.56tP h{ tP h  tP h˹ w_You climb upwards. _There is a stone staircase leading down here.uP h"JuP hWLevel 4 of the Lair of Beasts <<<<>>>>>(Press ? for help) ##......######.......##...#.#...P....#............#.+....#..#  #.......##.###......###..##...#..#..#............#..##...#.#  #......#.....+......###...#....#..#+##+.......##.####..#.#.#  ##........###..............#..####...#......######..♣....#.#  #.....#..# ##........##.......##.......#.#####♣.♣.♣..#.+###  ##.#..#### #......####...##..#.....#.#####♣.♣.♣.♣♣♣..#.#  #.#### #P.P.+.# #.....###....####.#♣.♣.♣.♣.♣.♣..#.%#  #.####...## ####.......### ###.>.♣♣♣.♣.♣♣♣#...#  ####.### ###.....## ###...I...##♣.♣.♣.♣♣♣.♣....##  ##P##.#.### ##........####.........# #####♣.♣.♣.♣.♣....#  #.........###...........#.#..I...I.### #.#.####♣♣#.♣....######  ##.....>...#..~.@÷~~≈...............#.#####....#### ##♣♣........##  #.#....†=.P#.~≈≈.≈≈≈~~..#P###...I.................# ##........#  ##...........~≈≈≈~≈≈≈~.P#####.......#uP hXK###.###....P## #.........#  ##.......##.~≈≈≈≈≈≈~~..###....###...##### ##....P# ##.......##  ##..........~≈≈≈≈≈≈≈.#.......## ##...## #..#### ####.#...#  #...#....##.~~≈≈≈≈≈~.#.'.I..## #....# ##...###..P##  #####.#####..~~≈~~..#.##...## ##....# ##..###...##  #..# ##~........####..# ###.#...# #.)####.##  ##.## ##P..##..####..## #.####..## #...##...#  #..#############..#....# #..>.#...######'#####.##  ##+#.##..# #.####..#.#P## ##....#.<.#.##.....##### ####..###  #.......####.........### #.........#.....##.'.#.# #.......#uP hp%>@vP hKnvP h ##........###..............#.. planckenstein the Skirmisher#.....#..# ##........##...... Coglin of Okawaru ******##.#..#### #......####...##. Health: 108/108 ========================#.#### #P.P.+.# #.....## Magic: 19/19 ========================#.####...## ####.... AC: 33Str: 17####.### ###.....## ###...I EV: 11Int: 10  ##P##.#.### ##........####...... SH: 0Dex: 21  #.........###...........#.#..I.. XL: 13 Next: 39% Place: Lair:4 ##.....>...#..~.@÷~~≈............ Noise: --------- vP h[m Time: 14461.6 (0.0) #.#....†=.P#.~≈≈.≈≈≈~~..#P###...I a) +5 sling (freeze) M) +5 sling (drain) ##...........~≈≈≈~≈≈≈~.P#####.... Fire: a) +5 sling (freeze) {Cipactli} ##.......##.~≈≈≈≈≈≈~~..###....## Zot (24216) Rev+ ##..........~≈≈≈≈≈≈≈.#.......###...#....##.~~≈≈≈≈≈~.#.'.I..#######.#####..~~≈~~..#.##...###..# ##~........####..# ## ##.## ##P..##..####..## #.  _Okawaru accepts your kill.As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.vP hvP hvP hՔvP hvP hJ5 _vP h&,vP hǠvP h*^4) Rev vP hkvP hpvP hC3vP hѧvP h.vP hvP hvP hRC2vP h[vP h̲vP h+Y1vP hkvP h`vP hٽvP hH0) vP h}vP hvP hcZ09vP hvP h^vP hrY8vP h7vP ho7vP hvP h  ##..###......   #.....#..# ##.   ##.#..#### #......#   #.#### #P.P.+.   #.# ###...##   ####.### ###.....##   ##P##.#.### ##........#   #...###........   ##.....@...#..~.>÷~~≈70.6 (9 vP hL  #.#....†=.P#.~≈≈.≈≈≈~~..   ##...........~≈≈≈~≈≈≈~.P   ##.......##.~≈≈≈≈≈≈~~..   ##..........~≈≈≈≈≈≈≈.#.   #...#....##.~~≈≈≈≈≈~.#.   #####.#####..~~≈~~..#.#   #..# ##~........   ##.## ##P..##..###vP hvP hIvP hc _There is a stone staircase leading down here.vP hF 4vP hM vP h}W vP h^ m1.6 (16 _vP hM_ vP h  You climb downwards.  You hear a distant snort.vP hK /  --more--wP h8  *,,,,,,,,,,,*   **........#**   *P........*   *P.......#*   *#...Y....**   #.(....Y.,***   #.....~..,,,*   #........,*,* 5 wP hG *#@....~..,^,* **  #........!,,** ***,  #.........,,****,,,  *##........,*,**,,,,  *,#........*****,*,,  **.........,,,***,,, YY 2 yaks (wandering) wP h$g *.........,,,,,,,,, S   water moccasin (wandering)  *#.....S..,,,,,,,,,wP hf  *,,,,,,,,,,,,,,,,,,wP hwP h  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!wP hwP hwP hwP hNwP hwP hwP hiwP h:wP h  ....Y.YYSD   eight-headed hydra (wandering)YYY 3 yaksDS   water moccasin  The water moccasin hisses angrily. The yak bellows! You hear a bellow!wP hr===3.1 (2.54wP h_wP h _An eight-headed hydra comes into view. _There is a stone staircase leading up here.yP h+yP h- Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.yP hyP hyP h l  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru ******  *P........*Health: 108/108 ========================  *P.......#*Magic: 19/19 ========================  *#........**AC: 33Str: 17  #.(......,***EV: 11Int: 10  #..Y.Y~..,,,*SH: 0Dex: 21 yP hl  #........,*,*XL: 13 Next: 39% Place: Lair:5  *#@....~..,^,* ** Noise: ===------  Time: 14473.1 (0.0)  #.......Y!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##........,*,**,,,, Zot (24204)  yP h C *,#........*****,*,,  **......S..,,,***,,, D   eight-headed hydra (wandering)  *.........,,,,,,,,, YYY 3 yaks yP h p *#.....D..,,,,,,,,, S   water moccasin  *,,,,,,,,,,,,,,,,,,You hear a distant snort.yP h nHark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!  The water moccasin hisses angrily. The yak bellows! You hear a bellow! _An eight-headed hydra comes into view. _There is a stone staircase leading up here.yP h yP h5 yP h yP h1 yP h yP h$ yP h yP h $...Y.YY.YS.DY 4 yaks.yP h .7---64---4.1 (13) Hero yP h' yP h- m _You gain the combat prowess of a mighty hero.zP h3n  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 108/108 ========================  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17zP hn  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21 zP hn  #.Y.Y....,*,*XL: 13 Next: 39% Place: Lair:5 zP hnc *#@....Y..,^,* ** Noise: ---------  Time: 14474.1 (0.0) zP ho* #........Y,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  zP h:o #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  zP hGp *##...S....,*,**,,,, Zot (24203) Hero   *,#........*****,*,,  **.........,,,***,,, D   eight-headed hydra (wandering)  *......D..,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,, S   water moccasin  *,,,,,,,,,,,,,,,,,, _An eight-headed hydra comes into view. _There is a stone staircase leading up here. zP hvp_You gain the combat prowess of a mighty hero.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)zP h 6 YzP h -*.zP h?^ I..*.{P h ,:*.{P h.*.SAim: a water moccasin (66% to hit){P hwC S.{P h̼{P h# g*S*..|P h(*DAim: an eight-headed hydra (wandering, hasn't noticed you, 88% to hit)|P hq  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 108/108 ========================  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0|P hDex: 21  #.Y.Y....,*,*XL: 13 Next: 39% Place: Lair:5  *#@....Y..,^,* ** Noise: ---------  Time: 14474.1 (0.0)  #..(.....Y,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #...(.....,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##..(S....,*,**,,,, Zot (24203) Hero  |P hA *,#...(....*****,*,,  **.....(...,,,***,,, D   eight-headed hydra  *......D..,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,, S   water moccasin  *,,,,,,,,,,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (wandering, hasn't noticed you, 88% to hit)  You shoot a sling bullet.  |P haQThe eight-headed hydra roars!  The sling bullet hits the eight-headed hydra!|P hei The eight-headed hydra roars!  The sling bullet hits the eight-headed hydra!  The eight-headed hydra is lightly wounded.sling bullet hits the eight-headed hydra.freezes the eight-headed hydra.|P h,|P hw|  The eight-headed hydra is moderately wounded.|P hi|P h|P h.Y.Y~Y......!S...D.|P h===5.0 (0.92Rev |P h |P h Q _The yak closely misses you.}P hc{  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 108/108 ========================  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36}P h[Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 39% Place: Lair:5  *#@.Y.Y~Y.,^,* ** Noise: ===------  Time: 14475.0 (0.0)}P h&_  #..*.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  }P hR #...S.....,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##..*.....,*,**,,,, Zot (24202) Hero Rev  }P h|n *,#...*....*****,*,,  **.....D...,,,***,,, D   eight-headed hydra}P h  *.........,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,, S   water moccasin }P h *,,,,,,,,,,,,,,,,,,The sling bullet freezes the eight-headed hydra.  }P htThe eight-headed hydra is moderately wounded. _The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, 88% to hit)}P hmTF  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 108/108 ========================  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17  #.(......,***EV: 14}P hInt: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 39% Place: Lair:5  *#@.Y.Y~Y.,^,* ** Noise: ===------  Time: 14475.0 (0.0)  #..(.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #...S.....,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##........,*,**,,,, Zot (24202) Hero Rev   *,#........*****,*,,  **.....D...,,,***,,, D   eig}P hht-headed hydra  *.........,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,, S   water moccasin  *,,,,,,,,,,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, 88% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.}P hBZ You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  The water moccasin is heavily wounded.You shoot a sling bullet.hits the water moccasin!}P hDd}P h8fq  The water moccasin is almost dead.}P hf}P hMg}P hg}P h w_Y.Y.Y.S...D. 9 (0.91Rev+ }P h}P h#I _The yak misses you.~P h  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*~P hHealth: 108/108 ========================  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10 ~P h #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 39% Place: Lair:5~P h  *#@Y.Y.Y..,^,* ** Noise: ===------  Time: 14475.9 (0.0) ~P h7d #..S.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  ~P h #..*......,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  ~P h *##..*.....,*,**,,,, Zot (24201) Hero Rev+  ~P h$v *,#...D....*****,*,, ~P hS **.........,,,***,,, D   eight-headed hydra  *.........,,,,,,,,, YYYY 4 yaks ~P h\ *#........,,,,,,,,, S   water moccasin  *,,,,,,,,,,,,,,,,,,The sling bullet hits the water moccasin!  ~P hThe water moccasin is almost dead. _The yak misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line~P h Aim: an eight-headed hydra (moderately wounded, 88% to hit)~P h  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 108/108 ========================  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17 ~P h|c #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 39% Place: Lair:5  *#@Y.Y.Y..,^,* ** Noise: ===------  Time: 14475.9 (0.0)  #..S.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  ~P h( *##........,*,**,,,, Zot (24201) Hero Rev+   *,#...D....*****,*,,  **.........,,,***,,, D   eight-headed hydra  *.........,,,,,,,,, YYYY 4 yaks ~P h *#........,,,,,,,,, S   water moccasin  *,,,,,,,,,,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, 88% to hit)  ~P h0You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!~P h D.~P h>Q(((The sling bullet hits the water moccasin.  You kill the water moccasin!  Okawaru accepts your kill.eight-headed hydra!  The sling bullet freezes the eight-headed hydra.~P h y  The eight-headed hydra is heavily wounded.~P hl ~P hc# TY.Y~.~P h# /..~P h, d5-406.8 (0.9~P h, ;0~P h26 ~P h; N _The yak gores you but does no damage. The yak gores you.P hr  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**P harCoglin of Okawaru *****.  *P........*Health: 105/108 =======================-  *P.......#*Magic: 17/19 =====================---P hr  *#........**AC: 36Str: 17 P hr, #.(......,***EV: 14Int: 10  #.....~..,,,*P hrjSH: 0Dex: 21 P h s #.Y......,*,*XL: 13 Next: 40% Place: Lair:5 P hCs *#@YY.Y~..,^,* ** Noise: ===------  Time: 14476.8 (0.0) P hysd #..*.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P hs #..*......,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P hs *##..*.....,*,**,,,, Zot (24200) Hero Rev+  P hsv *,#...D....*****,*,, P ht **.........,,,***,,, D   eight-headed hydra P h*t8 *.........,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,,P hMtC  *,,,,,,,,,,,,,,,,,,P hqtThe sling bullet freezes the eight-headed hydra.  The eight-headed hydra is heavily wounded. P ht_The yak gores you but does no damage. The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}P htPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 88% to hit)P h  *,,,,,,,,,,,*planckenstein the SkirmisherP hw  **........#**Coglin of Okawaru *****.  *P........*Health: 105/108 =======================-P h W  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36P h-Str: 17  #.(......,***EV: 14P hRInt: 10  #.....~..,,,*P htSH: 0Dex: 21  #.Y......,*,*P hXL: 13 Next: 40% Place: Lair:5 P h *#@YY.Y~..,^,* ** Noise: ===------  Time: 14476.8 (0.0) P h~ #..(.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h #..(......,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P h% *##..(.....,*,**,,,, Zot (24200) Hero Rev+  P hFv *,#...D....*****,*,,  **.........,,,***,,, D   eight-headed hydra (drained)P hn  *.........,,,,,,,,, YYYY 4 yaks P h *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 88% to hit)  You shoot a sling bullet.  The sling bullet hits the eight-headed hydra.  You drain the eight-headed hydra.P hӌ- The sling bullet hits the eight-headed hydra.  You drain the eight-headed hydra.  The eight-headed hydra is severely wounded.a!  The sling bullet freezes the eight-headed hydra.P hP hOP hu  The eight-headed hydra is almost dead.P h.Y.Y..D.P h)-7.7 (0.9P h$P h(w _The yak closely misses you. The yak gores you but does no damage.P h }  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 105/108 =======================-  *P.......#*P h Magic: 17/19 =====================---  *#........**AC: 36Str: 17  #.(......,***P h+ &EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21P hS   #.Y......,*,*XL: 13 Next: 40% Place: Lair:5P hu  P h  *#@Y.Y.~..,^,* ** Noise: ===------  Time: 14477.7 (0.0) P h d #..Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h  #...*.....,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...D....,*,**,,,, Zot (24200) Hero Rev+ P hE   *,#........*****,*,,  **.........,,,***,,, D   eight-headed hydra (drained) P hh 8 *.........,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,,P h C  *,,,,,,,,,,,,,,,,,,P h The sling bullet freezes the eight-headed hydra.  The eight-headed hydra is almost dead. P h _The yak closely misses you. The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP h Aim: an eight-headed hydra (almost dead, lightly drained, 88% to hit)P hN  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 105/108 =======================-  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21 P h #.Y......,*,*XL: 13 Next: 40% Place: Lair:5  *#@Y.Y.~..,^,* ** Noise: ===------  Time: 14477.7 (0.0)  #..Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P h *##...D....,*,**,,,, Zot (24200) Hero Rev+   *,#........*****,*,,  **.........,,,***,,, D   eight-headed hydra (drained)  *.........,,,,,,,,, YYYY 4 yaks  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,The eight-headed hydra is almost dead. _The yak closely misses you. The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (almost dead, lightly drained, 88% to hit)  You shoot a sling bullet.P hGAim: an eight-headed hydra (almost dead, lightly drained, 88% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the eight-headed hydra!  You kill the eight-headed hydra!P hM((†YYYY 4 yaksP hFIY.P h*648.6 (0.9199Rev* P hhP hli _Okawaru is honoured by your kill.P h  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 106/108 =======================-  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17P h  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 44% Place: Lair:5  *#@Y.Y.~..,^,* ** Noise: ===------  Time: 14478.6 (0.0)  #..Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P hV #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24199) Hero Rev*   *,#........*****,*,, P h<3 **.........,,,***,,, YYYY 4 yaks  *.........,,,,,,,,, P hg *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,The sling bullet hits the eight-headed hydra!  P hYou kill the eight-headed hydra! _Okawaru is honoured by your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP hrAim: a yak (moderately wounded, 83% to hit)P h' F  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 106/108 =======================-  *P.......#*Magic: 17/19 =====================---  *#........**AC: 36Str: 17  #.(......,***EV: 14P h[ Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 44% Place: Lair:5  *#@Y.Y.~..,^,* ** Noise: ===------  Time: 14478.6 (0.0)  #..Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24199) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYYY 4 yaks (1 drained)P h q  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.P hD }((The sling bullet hits the yak but does no damage.  You drain the yak.  The yak is moderately wounded.  The sling bullet completely misses the yak.  The sling bullet hits the yak! The sling bullet freezes the yak.P h  The yak is heavily wounded.P h@) a.Y.YP hn* P h* 8=9.5 (0.98P h3 P hJ8 _The yak completely misses you. The yak misses you.P h6D  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 106/108 =======================-  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 44% Place: Lair:5 P h|7 *#@.Y..~..,^,* ** Noise: ===------  Time: 14479.5 (0.0)  #.YY.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24198) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYYY 4 yaks (1 drained)  *.........,,,,,,,,, P h8 *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,The sling bullet hits the yak! The sling bullet freezes the yak.  The yak is heavily wounded. _The yak completely misses you. The yak misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, 83% to hit)P hF  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 106/108 =======================-  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14P hzInt: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 44% Place: Lair:5 P h *#@.Y..~..,^,* ** Noise: ===------  Time: 14479.5 (0.0)  #.YY.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h4 #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24198) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYYY 4 yaks (1 drained)  *.........,,,,,,,,,  *#........,,,,,,,,, P hY *,,,,,,,,,,,,,,,,,, _The yak completely misses you. The yak misses you.P hwgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP hAim: a yak (moderately wounded, lightly drained, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.  P h1You kill the yak!P hx† 3 yaksP hS@(((((((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.  You kill the yak!  Okawaru accepts your kill.P h!&P hP3Y.†......P h7q580.4 (0.97P h?P h#F _You shoot a sling bullet. The yak misses you. The yak closely misses you.P h5  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 106/108 =======================-  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 45% Place: Lair:5P h  *#@Y...~..,^,* ** Noise: ===------  Time: 14480.4 (0.0)  #.†Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24197) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYY 3 yaks  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,You kill the yak!Okawaru accepts your kill. P h)-_You shoot a sling bullet. The yak misses you. The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)P haD  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 106/108 =======================-  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 45% Place: Lair:5 P h *#@Y...~..,^,* ** Noise: ===------  Time: 14480.4 (0.0)  #.†Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24197) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYY 3 yaks  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,, _You shoot a sling bullet. The yak misses you. The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, ShifP ht-Dir - straight lineAim: a yak (83% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.P hX~  Press: ? - help, Shift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak.P h0  The yak is heavily wounded.The yak barely misses you. The yak gores you but does no damage.P h p71.3 (0.96P h P hN! Q _The yak closely misses you.P h( N  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 107/108 =======================-  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21 P h  #.Y......,*,*XL: 13 Next: 45% Place: Lair:5  *#@Y...~..,^,* ** Noise: ===------  Time: 14481.3 (0.0)  #.†Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24196) Hero Rev*  P hd H *,#........*****,*,,  **.........,,,***,,, YYY 3 yaks  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,P h The yak is heavily wounded.The yak barely misses you. The yak gores you but does no damage. _The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)P h D  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 107/108 =======================-  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 45% Place: Lair:5 P h  *#@Y...~..,^,* ** Noise: ===------  Time: 14481.3 (0.0)  #.†Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24196) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYY 3 yaks  *.........,,,,,,,,,  *#........,,,,,,,,,P hc   *,,,,,,,,,,,,,,,,,, _The yak closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.P h`PPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak!P hkf  The yak is almost dead.P h1-2.2 (0.95P h'P hD` _The yak misses you. x2; The yak gores you.P h   *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*P h Health: 101/108 ======================--  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17 P h #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21 P hS #.Y......,*,*XL: 13 Next: 45% Place: Lair:5  *#@Y...~..,^,* ** Noise: ===------  Time: 14482.2 (0.0)  #.†Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24195) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YYY 3 yaks P ha *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,You shoot a sling bullet. The sling bullet hits the yak!  P hThe yak is almost dead. _The yak misses you. x2; The yak gores you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP hlAim: a yak (almost dead, 83% to hit)P h~)  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 101/108 ======================-- P hLZ *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10 P h #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 45% Place: Lair:5  *#@Y...~..,^,* ** Noise: ===------  Time: 14482.2 (0.0)  #.†Y.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain) P h  #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P h=u *##...†....,*,**,,,, Zot (24195) Hero Rev*   *,#........*****,*,,P he  **.........,,,***,,, YYY 3 yaks P h *.........,,,,,,,,,  *#........,,,,,,,,, P ht *,,,,,,,,,,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}P h߀Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)  P hYou shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!P h(x† 2 yaksP h (((((((Okawaru accepts your kill.P h†.†....P h88/108 ---63.1 (0.94P hP hi} _You shoot a sling bullet. The yak gores you! The yak barely misses you.P hc }  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 88/108 ===================-----  *P.......#*P h Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0P h1 3Dex: 21  #.Y......,*,*XL: 13 Next: 46% Place: Lair:5 P h_  *#@Y...~..,^,* ** Noise: ===------  Time: 14483.1 (0.0) P h h #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h  #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24194) Hero Rev* P hֹ   *,#........*****,*,, P h  **.........,,,***,,, YY 2 yaks P h#  *.........,,,,,,,,,  *#........,,,,,,,,, P hI ` *,,,,,,,,,,,,,,,,,,You kill the yak!P ho Okawaru accepts your kill. _You shoot a sling bullet. The yak gores you! The yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}P h Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)P hB\ )  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 88/108 ===================----- P h\  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21P h\   #.Y......,*,*XL: 13 Next: 46% Place: Lair:5P h]  P h4]  *#@Y...~..,^,* ** Noise: ===------  Time: 14483.1 (0.0) P h] h #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h]  #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P h]  *##...†....,*,**,,,, Zot (24194) Hero Rev*  P h] $ *,#........*****,*,,  **.........,,,***,,, YY 2 yaksP h^ ~  *.........,,,,,,,,,P h#^ g  *#........,,,,,,,,, P hC^  *,,,,,,,,,,,,,,,,,, _You shoot a sling bullet. The yak gores you! The yak barely misses you.P hb^ gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP h^ oAim: a yak (heavily wounded, 83% to hit)  P h-_ `You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.P h M Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  The yak is severely wounded..P hv f  The yak is almost dead.P hv p94.0 (0.93P h P hE > _The yak gores you but does no damage. x2P h~  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 89/108 ===================-----  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17P h#  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 46% Place: Lair:5  *#@Y...~..,^,* ** Noise: ===------  Time: 14484.0 (0.0)P ht@  #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24193) Hero Rev* P h;  *,#........*****,*,,  **.........,,,***,,, YY 2 yaksP h  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. _The yak gores you but does no damage. x2  P h=Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)P hj  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 89/108 ===================-----  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17P h   #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 46% Place: Lair:5 P h *#@Y...~..,^,* ** Noise: ===------  Time: 14484.0 (0.0)  #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P h( *##...†....,*,**,,,, Zot (24193) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, YY 2 yaksP h~  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,, _The yak gores you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!P h\.   yakP h)`(((((((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!  Okawaru accepts your kill.P hp....~..P hP hg78 (0.82P hP h j _You shoot a sling bullet. The yak barely misses you.P h v  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 89/108 ===================-----  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 47% Place: Lair:5  *#@....~..,^,* ** Noise: ===------  Time: 14484.8 (0.0)  #P hw.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24192) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, Y   yak  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,You kill the yak!Okawaru accepts your kill. _You shoot a sling bullet. The yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)P h6,$  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 89/108 ===================-----P h,*  *P.......#*Magic: 18/19 ======================--  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21 P h;- #.Y......,*,*XL: 13 Next: 47% Place: Lair:5 P hp- *#@....~..,^,* ** Noise: ===------  Time: 14484.8 (0.0) P h-h #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h- #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}  P h-u *##...†....,*,**,,,, Zot (24192) Hero Rev*   *,#........*****,*,,P h .  **.........,,,***,,, Y   yak P h.- *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,Okawaru accepts your kill. _You shoot a sling bullet. The yak barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  P h6/8You shoot a sling bullet. The sling bullet hits the yak.P hv| Press: ? - help, Shift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!!  The sling bullet freezeP hI~ .The yak is severely wounded.P hJ69==P hJE====5.7 (0.9P hYP h`; _The yak gores you but does no damage.P h }  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 89/108 ===================-----  *P.......#*P hY Magic: 19/19 ========================  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*XL: 13 Next: 47% Place: Lair:5  *#@....~..,^,* ** Noise: ====-----  Time: 14485.7 (0.0)  #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##... hՎ 40m†....,*,**,,,, Zot (24192) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, Y   yak  *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,The sling bullet freezes the yak.  The yak is severely wounded. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}P hs Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)P hXB   *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P......(.*Health: 89/108 ===================-----  *P.....(.#*Magic: 19/19 ========================  *#....(...**AC: 36Str: 17  #.(.(....,***EV: 14Int: 10  #..(..~..,,,*SH: 0P hB RDex: 21  #.(......,*,*XL: 13 Next: 47% Place: Lair:5  *#@....~..,^,* ** Noise: ====-----  Time: 14485.7 (0.0)  #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)  P h6C ! #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24192) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, Y   yakP hC   *.........,,,,,,,,,  *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,The yak is severely wounded. _The yak gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}P hC Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)  You shoot a sling bullet.P h Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 83% to hit)  You shoot a sling bullet.  The sling bullet closely misses the yak.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.P h[e.....YP h\90====-6.6 (0.91P heP hj\ _The yak is severely wounded.P hT{  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 90/108 ====================----  *P.......#*Magic: 19/19 ========================  *#........**AC: 36P h.U>Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21  #.Y......,*,*P hrU,XL: 13 Next: 47% Place: Lair:5  *#@....~..,^,* ** Noise: ===------  Time: 14486.6 (0.0) P hMV  #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24191) Hero Rev*   *,#........*****,*,,  **.........,,,***,,, Y   yak  *.........,,,,,,,,, P h~V *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,P hV|You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak. P hVv_The yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}P hVPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)P h))  *,,,,,,,,,,,*planckenstein the Skirmisher  **........#**Coglin of Okawaru *****.  *P........*Health: 90/108 ====================---- P h/ *P.......#*Magic: 19/19 ========================  *#........**AC: 36Str: 17  #.(......,***EV: 14Int: 10  #.....~..,,,*SH: 0Dex: 21 P h #.Y......,*,*XL: 13 Next: 47% Place: Lair:5 P h *#@....~..,^,* ** Noise: ===------  Time: 14486.6 (0.0)  #.††.....!,,** ***, a) +5 sling (freeze) M) +5 sling (drain)   #.........,,****,,, Fire: a) +5 sling (freeze) {Cipactli}   *##...†....,*,**,,,, Zot (24191) Hero Rev* P h  *,#........*****,*,, P h'X **.........,,,***,,, Y   yak (drained)  *.........,,,,,,,,, P hP *#........,,,,,,,,,  *,,,,,,,,,,,,,,,,,,P hyThe sling bullet freezes the yak. _The yak is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}P hPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.P haAim: a yak (severely wounded, 83% to hit)  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!P h[.P h8.P hzI87.5 (0.90 _Okawaru accepts your kill.P h  ****  *..,*  *#..## #P.  *P.##  *#........#*  #.(.......***  #.....~...,,*  #.@.......*,*  *#<....~...^,* ***P h #.††.....!.,** ***,* #......* *##...†.....*,**,,, *,#........#****, **....,,*** *....... *#........P hP hRs---8.5 (1.089P hx!P h^&P h|G *,***  ###*  *..,*  *#..##* #P.  #P.##  *#........##  #.(.......#**  #..@..~....,*  #.........#,*  *#<....~...^,* *** #.††.....!..** ***,* #......P h#* *##...†.....#,**,,, *,#........##***,*,,,_ **....,,*** *..P h,P hX 1---98P h*P hP h:  ###.........*  *...,*  *###*  #P#  #P.##  *#. #.(*P h:  #.....~.....*  #...@.....#,*  *#<....~...^.* ***** #.††.....!..#* ***,*, #...........#***,,,,, *##...†.....#.**,, *,#........##***,*,,,_ **..........,,***,,,,,, #.......P h=; a,,, *#,,P hmI P h/J b907P h5S P hW P h. *...,*  *###*  #P#  #P.## P hD *#. #.(# #.....~.....#  #.........#.#  *#<...@~...^.# ****** #.††.....!..## ***,*,*,P hH #...........#***,,,,,,, *##...†.....#.#*,, *,#........##*#*,*,,,_ *#..........,,***,,,,,, #.......P h,,, #. *,,,,,,,,,,P hP h.21P hO6Rev+ P hP hP hQ *###*  #P#  #P.##  *#. #.(# #.....~.....# P h #.........#.#  ##<....~...^.# ******* #.††...@.!..## ***,*,*,, #...........#***,,,,,,, *##...†.....#.#*,, *,#........##*#*,*,,,_ *#..........,,***,,,,,, #.......,,, #.P hI{ *.. *,P hmP h&2P h0;5P hbP hP h.k *#.##*  #P.#  #P.##  *#.##  #.(.P h###  #.....~.....#  #...#.#  ##<....~...^.# * #.††....@!..## ***,*,*, #.....#***,P hE *##...†.....#.#*, *,#........##*#*,*,,,_, *#.,,***,P hv #..........., ##.., *.P hV., *,P h'P hI(a34P h/P h4P h[b *#.##*  #P..#  #P.##  *#.##  #.(.P h\\###  #.....~.....#  #...#.#  ##<....~...^.# * #.††.....@..## ***,*,*, #.....P h\j#***, *##...†.....#.#*, *,#........##*#*,*,,,_, *#.P h\,,***, #..........., ##..., *.P h]M.., *,P hkP h]lb343P h0sP h}P h~+5.5 (2P h5Y2Rev P h<P hi[ _d - a bubbling black potionP h FM.P h ).,*#.##*.##PP h. ## *#..## .(.......##P hP D.....~.....#P hs g #.........#.# #<....~.@.^.# *********P h e††..# ***,*,*P h j #...........#***P h ##...†.....#.#*,,,,,,   *,#........####*,*,,,_,,,,,P h 2..........P h P h f6.5 (11P hd P h P hN_M###...,P hO*#.##*.##P## *#..## .(.......###.....~.... #.......@.#.# #<....~...^.# *********††..# ***,*,*P hO3 #...........#***   *##...†.....#.#*,,,,,,,,,,,.........P h_P hZ`i470P h=gP hiP hv  *,,,,,,,***  ###...*  *..,*  *#.##*  #PP h=@..#  #P  *#.   #.(.......###  #.....~@....#  #.........#.# P h  ##<....~...^.# ********  #.††........## ***,*,*  #...........#***P h  *##...†.....#.#*,,,,,  *,#........####*,*,,,_P hr  *#..........,,***  P hP hyL879P hP hP hxp _You hear the loud beating of a drum very nearby.P h1X  *,∩,,,,,,,*  ###*P hXg  ###..*  *..,*  *###*  #P..#  #PP hY  *#.   #.(...@...###  #.....~.....#  #.........#.#   ##<....~...^.# *******  #.††........## ***,*,*  #...........#***  *##...†.....#.#*,,,,,P hZ  *,#........####*,*,,,_  *#***P hjP hk55=P hkb98P hyP hv  *,*  #.∩......,*  ####  ###..*  ..,*P h|J  *###*P h  #P..#  #P  *#.P h   #.(.......###  #.....~.....#  #.........#.# P h&  ##<....~...^.# ******P hO  #.††........## ***,*,*  #...........#***P h  *##...†.....#.#*,,,,,  *,#####*,*,,,_P hP hfM5007P hP hZP h 9 _Found a gate leading to a gauntlet.P h   *,  #..#*  #.∩......,*  ####  ###..#  ...*  *##*  #P..#  #P  ##.   #.(.......###  #.....~.....#  #.........#.#  ##<....~...^.# *****  #.††........## ***,*,*  #...........#***  *##...†.....#.#*,,,,,P h P h a16P hՐ P h P h y  **,**  #.#  #..##  #.∩.......*  ####  ###.#  ...#  *#P h P#*  #P..#  #P#  ##.   #.(.......###  #.....~.....#  #.........#.#   ##<....~...^.# ***  #.††........## ***,*  #...........#***P h 4∩P h 6=25P h P h 5∩P hn P hm  ,,*  *#P#*  #.  #.##  #.∩.......*  ####  ###.#  ...#P h\   *##*  #P..#  #P#  ##.   #.(.......###  #.....~.....#  #.........#.#   ##<....~...^.# ***  #.††.## ***,*P h4∩P h9a34P h\P hP h M*****...*P#* .##∩.......* #####...###.##*.P## P h   ##........###<....~...P hP hl∩l   basilisk (wandering)P ha43P h!P h[)[ _A basilisk comes into view.P hbH ,,,#.......##**....l.....*P#* .##∩.......* #####...###.##*.P####..## .(.......##.....~.... #.........#.#.l752P h ** .,,###**..........*#...l...P#* .##∩.......* ######...###.##*.P## ##..##.(.......##~....P h P h/ G.lP h a61P h| P h? P h2**,* #* ..,####**...*#.......P#*l....# .##..* #####...#P h##.##*.P####..##(.......##P hQP hʺG.lP hi870P hP hQ  There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!P h;~  ***,,,,,,,,,*planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*Health: 98/108 =====================---  ##.......##**P hMagic: 19/19 ========================  *..........*AC: 36Str: 17  *#.......P#*EV: 14Int: 10  #........#SH: 0Dex: 21  #..*l....##P hSXL: 13 Next: 48% Place: Lair:5  #.@.......*Noise: ---------  Time: 14507.5 (0.0)  #.......###a) +5 sling (freeze) M) +5 sling (drain)   ###.........#P hbFire: a) +5 sling (freeze) {Cipactli}   #...........#Zot (24170) Hero   ##........##*P h  #P........#l   basilisk (wandering)P h  #P.......##  ##........##  #.(.......### _A basilisk comes into view.There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 73% to hit)P h  ***,,,,,,,,,*planckenstein the Skirmisher P h,k #........#**Coglin of Okawaru *****.  #.........,*Health: 98/108 =====================---  ##.......##**Magic: 19/19 ========================  *..........*AC: 36Str: 17  *#.......P#*EV: 14Int: 10  #........#SH: 0Dex: 21  #..(l....##XL: 13 Next: 48% Place: Lair:5  #.@.......*Noise: ---------  Time: 14507.5 (0.0) P hUX #.......###a) +5 sling (freeze) M) +5 sling (drain)   ###.........#Fire: a) +5 sling (freeze) {Cipactli}   #...........#Zot (24170) Hero   ##........##*  #P........#l   basilisk (drained)  #P.......##  ##........##  #.(.......###Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 73% to hit)  You shoot a sling bullet.  P h6TThe sling bullet hits the basilisk but does no damage.  You drain the basilisk.P hT@You shoot a sling bullet.  P hXUThe sling bullet hits the basilisk but does no damage.  You drain the basilisk.  The basilisk is lightly wounded.  You shoot a sling bullet. The sling bullet hits the basilisk.  The sling bullet freezes the basilisk.P hP hJ..lP h5===8.3 (0.869Rev P hP ho6 _The basilisk is lightly wounded.P h p  ***,,,,,,,,,*P h planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*Health: 98/108 =====================--- P h  ##.......##**Magic: 19/19 ========================  *..........*AC: 36Str: 17  *#.......P#*EV: 14Int: 10  #........#SH: 0P h Dex: 21  #........##P h XL: 13 Next: 48% Place: Lair:5  #.@l......*P h Noise: ===------  Time: 14508.3 (0.0)  #.......###P hE ;a) +5 sling (freeze) M) +5 sling (drain)   ###.........#Fire: a) +5 sling (freeze) {Cipactli} P h   #...........#Zot (24169) Hero Rev   ##........##* P h  #P........#l   basilisk (drained) P h  #P.......##  ##........## P h  #.(.......###You shoot a sling bullet. The sling bullet hits the basilisk.  The sling bullet freezes the basilisk. _The basilisk is lightly wounded.  P hS Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, lightly drained, 73% to hit)P hۏ ~  ***,,,,,,,,,*planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*Health: 98/108 =====================---  ##.......##**P hh Magic: 19/19 ========================  *..........*AC: 36Str: 17  *#.......P#*EV: 14Int: 10  #........#SH: 0Dex: 21 P h  #........##XL: 13 Next: 48% Place: Lair:5  #.@l......*Noise: ===------  Time: 14508.3 (0.0)  #.......###a) +5 sling (freeze) M) +5 sling (drain)   ###.........#Fire: a) +5 sling (freeze) {Cipactli} P h*   #...........#Zot (24169) Hero Rev  P hU # ##........##*  #P........#l   basilisk (drained)P h   #P.......##  ##........##P h   #.(.......### _The basilisk is lightly wounded.  P hՑ gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP h Aim: a basilisk (lightly wounded, lightly drained, 73% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.P h  Aim: a basilisk (lightly wounded, lightly drained, 73% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.  The basilisk is moderately wounded.!  The sling bullet freezes the basilisk.P hp  The basilisk is severely wounded.P hr8*P hS<  7 The basilisk gazes at you.You are slowing down.P h>P huE/  --more--P hP h8@P h 9.2 (0.98) Petr Hero Rev _P h*P hP h   ***,,,,,,,,,*planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*Health: 98/108 =====================---  ##.......##**Magic: 19/19 ======================== P h ' *..........*AC: 36Str: 17  *#.......P#*EV:  7 Int: 10  #........#SH: 0Dex: 21  #........##XL: 13 Next: 48% Place: Lair:5  #.@l......*Noise: ===------  Time: 14509.2 (0.0) P h  #.......###a) +5 sling (freeze) M) +5 sling (drain)  P h  ###.........#Fire: a) +5 sling (freeze) {Cipactli}  P hA  #...........#Zot (24168) Petr Hero Rev  P hj  ##........##*  #P........#P h l   basilisk (drained)  #P.......##P h _  ##........## P h  #.(.......###The basilisk is severely wounded.The basilisk gazes at you. _You are slowing down.P h6 Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 73% to hit)P h>   ***,,,,,,,,,*planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*P hN? @Health: 98/108 =====================---  ##.......##**Magic: 19/19 ========================  *..........*AC: 36Str: 17  *#.......P#*EV:  7 Int: 10  #........#SH: 0P h? CDex: 21  #........##XL: 13 Next: 48% Place: Lair:5  #.@(((((((*Noise: ===------  Time: 14509.2 (0.0) P h? V #.......###P h:@ a) +5 sling (freeze) M) +5 sling (drain)   ###.........#Fire: a) +5 sling (freeze) {Cipactli}   #...........#P hg@ Zot (24168) Petr Hero Rev   ##........##*P h@   #P........#l   basilisk (drained)P h@   #P.......##  ##........##P h@   #.(.......###The basilisk gazes at you. P h;A _You are slowing down.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP hA Aim: a basilisk (severely wounded, lightly drained, 73% to hit)  You shoot a sling bullet.P h Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 73% to hit)  You shoot a sling bullet.  The sling bullet closely misses the basilisk.P h[  l......The sling bullet barely misses the basilisk.You feel like a meek peon again.The basilisk bites you but does no damage.P h7] 59=P h] 3510.5 (1.37Rev+ P hJd P hj 0 _Your limbs are stiffening.P hV{  ***,,,,,,,,,*planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*Health: 99/108 ======================--  ##.......##**Magic: 19/19 ========================  *..........*AC: 33Str: 17  *#.......P#*EV:  5 Int: 10  #........#SH: 0Dex: 21  #........##XL: 13 Next: 48% Place: Lair:5  #.@l......*P h7Noise: ===------  Time: 14510.5 (0.0)  #.......###a) +5 sling (freeze) M) +5 sling (drain)   ###.........#Fire: a) +5 sling (freeze) {Cipactli}   #...........#Zot (24167) Petr Rev+   ##........##*  #P........#l   basilisk (drained) P h01 #P.......##  ##........##  #.(.......###You feel like a meek peon again.P hpUThe basilisk bites you but does no damage. _Your limbs are stiffening.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 70% to hit)P h3S  ***,,,,,,,,,*planckenstein the Skirmisher  #........#**Coglin of Okawaru *****.  #.........,*Health: 99/108 ======================--  ##.......##**Magic: 19/19 ========================  *..........*AC: 33Str: 17  *#.......P#*EV:  5 Int: 10 P hT #........#SH: 0Dex: 21  #........##XL: 13 Next: 48% Place: Lair:5  #.@l......*Noise: ===------  Time: 14510.5 (0.0)  #.......###a) +5 sling (freeze) M) +5 sling (drain)   ###.........#Fire: a) +5 sling (freeze) {Cipactli}   #...........#Zot (24167) Petr Rev+   ##........##*  #P........#l   basilisk (drained)  #P.......##  ##........##  #.(.......###Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, lightly draineP h7Ud, 70% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  The sling bullet freezes the basilisk.  You kill the basilisk!P hiZE†P ht(((((((Press: ? - help, Shift-Dir - straight lineP hXwAim: a basilisk (severely wounded, lightly drained, 70% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  The sling bullet freezes the basilisk.  You kill the basilisk!  Okawaru accepts your kill.P ho   #........#**  #.........,*  ##.......##**  *..........*  *#.......P#*  #........#  #........##  #.@†......*  #.......###  ###.........#  #...........#  ##........##*  #P........#   #P.......##  P huJ ##........##   #.(   2You shoot a sling bullet. You have turned to stone.P hz/  --more--P hf ! P h 1.9 (1.4+5 sling (freeze) {Cipactli} 5) Stone Rev* _P h| P h P hH C100/108---2.9 (2P h ;4P h9 P h P h ---3.9 (33Rev+ P h& P h2 f4.9 (42P h:3 P hj; P hK P hL X15.9 (51P h_M P hT P ha P h,c f6.9 (60P hi P hv P hw Y27.9 (759P hw 7Rev P h P h؋    #........#**  #.........,*  ##.......##**  *..........*  *#.......P#*  #........#  #........## P hP { #.@†......*  #.......###  ###.........#  #...........#  ##........## #P........# #P.......##P h ##........ #.(P hS n11 8.9 (8+5 sling (freeze) {Cipactli} P h L8) Rev P h P hO d _You turn to flesh and can act again.P h( _Unknown command.P h<P hP h˩P h&F _Unknown command.P h 4P h(P h2F _Unknown command.P hZP h[P h&dP h oP hto9.9 (1.07 _P hwP h ~P hl ### ### ### ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ################################ ...............≈∩≈............≈## .........©.............©.......#ß #...###########...###########..## P hV#.ß.#.##.##.###...#.........#..#a Gauntlet #...#.##.#..###.@.#..##.##..#..## ######........#...#.##...##.#..#ß #...###.##.##©#...#.#.....#.#..## #©.©###.##.##.#...#....©....#..# #...##.#....#.#...#.#.....#Y#..## P h.######.##.##.##...#.##...##Y#..#ß w   torpor snail (wandering) #...##.##P#####...#..##w##YY#..## P   oklob plant (unaware) #.ß.#.D=.©!.D.#...#..?)©=Y..#..# #...###########...###########..## _Unknown command.  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting. P hL Found a scroll of enchant armour and a potion of heal wounds.  Found a gate leading back out of this place.P hJ6000P h0 3  Found three transporters.  Marking area around an oklob plant as unsafe for travelling.P hl*/  --more--P hK.##.##..##.#.........##..##.P h,....wPwP.D=.©!.D.P hEw 20.7 (1.85999 _P hIP hlMc _There is an empty arch of ancient stone here.P h' You're starting to limber up. Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 150% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 150% (Skill) + 5 (Ench)).P h( P h{2 P h56 f _Your base attributes are Str 12, Int 10, Dex 21.P h[[?25h[?0c  Search for what [Enter for "."]? P h$[?25l[?1cP hi'23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a potion of heal wounds P h'j b - [Gauntlet] a runed rapierc - [Gauntlet] a scroll of enchant armour  d - [Gauntlet] a transporter  e - [Gauntlet] a transporter  f - [Gauntlet] a transporter  g - [Gauntlet] a transporter  h - [Gauntlet] a dark potioni - [Gauntlet] a transporter P h( j - [Gauntlet] a glowing scimitark - [Gauntlet] a scroll of brand weapon  l - [Gauntlet] a glowing whipm - [Gauntlet] a transporter  P hS(n - [Gauntlet] a transporter  o - [Gauntlet] 21 gold pieces  p - [Gauntlet] a distressingly furry cloakq - [Gauntlet] a transporter  P h(r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a potion of heal wounds P h(- v - [Gauntlet] a dark potion P h([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P h planckenstein the Skirmisher ### ### ### ### ### ### ### ###Coglin of Okawaru *****. #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#Health: 103/108 ======================-- ################################ Magic: 19/19 ======================== ...............≈∩≈............≈## AC: 33Str: 17 .........©.............©.......#ß EV: 11Int: 10 #...###########...###########..## SH: 0Dex: 21 #.ß.#.##.##.###...# hG39;49m.........#..# XL: 13 Next: 48% Place: a Gauntlet #...#.##.#..###.@.#..##.##..#..## Noise: ---------  Time: 14520.7 (0.0) ######........#...#.##...##.#..#ß a) +5 sling (freeze) M) +5 sling (drain) #...###.##.##©#...#.#.....#.#..## Fire: a) +5 sling (freeze) {Cipactli} #©.©###.##.##.#...#....©....#..# Zot (5999) Rev #...##.#....#.#...#.#.....#Y#..## ######.##.##.##... h36m#.##...##Y#..#ß w   torpor snail #...##.##P#####...#..##w##YY#..## P   oklob plant #.ß.#.D=.©!.D.#...#..?)©=Y..#..# #...###########...###########..##Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 150% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 150% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21.  Search for what [Enter for "."]? .∩ _P hqP h{.Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  P h|H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (6)  x - a wand of acid (2)  B - a wand of mindburst (20) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P h`P hiP h?vplanckenstein the Skirmisher ### ### ### ### ### ### ### ###Coglin of Okawaru *****. #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#Health: 103/108 ======================-- ################################ Magic: 19/19 ======================== ...............≈∩≈............≈## AC: 33Str: 17 .........©.............©.......#ß EV: 11Int: 10 #...###########...###########..## SH: 0Dex: 21 #.ß.#.##.##.###...#P h!|[40m.........#..# XL: 13 Next: 48% Place: a Gauntlet #...#.##.#..###.@.#..##.##..#..## Noise: ---------  Time: 14520.7 (0.0) ######........#...#.##...##.#..#ß a) +5 sling (freeze) M) +5 sling (drain) #...###.##.##©#...#.#.....#.#..## Fire: a) +5 sling (freeze) {Cipactli} #©.©###.##.##.#...#....©....#..# Zot (5999) Rev #...##.#....#.#...#.#.....#Y#..## ######.##.##.##...#P h|N.##...##Y#..#ß w   torpor snail #...##.##P#####...#..##w##YY#..## P   oklob plant #.ß.#.D=.©!.D.#...#..?)©=Y..#..# #...###########...###########..##Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 150% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 150% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21. _Search for what [Enter for "."]? .P hdP hP hhP h%P hP h [[?25h[?0c  Search for what [Enter for "."]? P h1 [?25l[?1cP h|P h7?23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a potion of heal wounds  b - [Gauntlet] a runed rapierP hc - [Gauntlet] a scroll of enchant armour  d - [Gauntlet] a transporter  e - [Gauntlet] a transporter  f - [Gauntlet] a transporter  g - [Gauntlet] a transporter  h - [Gauntlet] a dark potioni - [Gauntlet] a transporter  j - [Gauntlet] a glowing scimitark - [Gauntlet] a scroll of brand weapon  l - [Gauntlet] a glowing whipm - [Gauntlet] a transporter  n - [Gauntlet] a transporter  o - [Gauntlet] 21 gold pieces  p - [Gauntlet] a distressingly furry cloakq - [Gauntlet] a transporter  r - [Gauntlet] a transporter  P hWs - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a potion of heal wounds  v - [Gauntlet] a dark potion P h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P h:A Gauntlet∩∩∩(Press ? for help) ###...ß.#...#...≈ß≈...........≈ß≈...#...#.ß...###  #.....#.©.#....≈.............≈....#.©.#.....#  ###..###########...###########...###########..###  #ß#..#..#.##..##.ß.#....5...5#...#.....##)?#..#ß#  ###..#.#..#.##P#...#.#.....#.#...#..###.##)#..###  #..##.#P.##.©#####..#####..#...#.##.##.#=#..#  P h###..###..#..P.#...#..##.##..#...#.#.#.#.#.#..###  #ß#..#######.#.#©.©#....©....#...#3#.#©#.#3#..#ß#  ###..#.hh###..##...#..##.##..#...#.#.#.#.#.#..###  #..##.####..######..#####..#...#.#.##.##.#..#  ###..#h.#.p#.#.#...#.#..3..#.#...#.##.###..#..###  #ß#..##.hh©.#.##.ß.#....©$[..#...##©##.....#..#ß#  ###..###########...###########...###########..###  P hþ<#...........................................#  #≈..........................≈∩≈............≈#  #############################################  #ß# #ß# #ß# #ß# #ß##≈...............≈##ß#  ### ### ### ### ####ß.ß.ß..©.©..ß.ß.ß####  #≈...............≈#  ####  #P h6#  ##  ##P hF23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a potion of heal wounds  b - [Gauntlet] a runed rapier  c - [Gauntlet] a scroll of enchant armour  d - [Gauntlet] a transporter  e - [Gauntlet] a transporter  f - [Gauntlet] a transporter  g - [Gauntlet] a transporter  h - [Gauntlet] a dark potion  i - [Gauntlet] a transporter  j - [Gauntlet] a glowing scimitar  k - [Gauntlet] a scroll of brand weapon  l - [Gauntlet] a glowing whip  m - [Gauntlet] a transporter  n - [Gauntlet] a transporter  o - [Gauntlet] 21 gold pieces  p - [Gauntlet] a distressingly furry cloak  q - [Gauntlet] a transporter  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a potion of heal wounds  v - [Gauntlet] a dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [ hH^40mEsc] exit[top]P h P hd P h planckenstein the Skirmisher ### ### ### ### ### ### ### ###Coglin of Okawaru *****. #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#Health: 103/108 ======================-- ################################ Magic: 19/19 ======================== ...............≈∩≈............≈## AC: 33Str: 17 P h} 1.........©.............©.......#ß EV: 11Int: 10 #...###########...###########..## SH: 0Dex: 21 #.ß.#.##.##.###...#.........#..# XL: 13 Next: 48% Place: a Gauntlet #...#.##.#..###.@.#..##.##..#..## Noise: ---------  Time: 14520.7 (0.0) ######........#...#.##...##.#..#ß a) +5 sling (freeze) M) +5 sling (drain) P hӹ #...###.##.##©#...#.#.....#.#..## Fire: a) +5 sling (freeze) {Cipactli} #©.©###.##.##.#...#....©....#..# Zot (5999) Rev P h #...##.#....#.#...#.#.....#Y#..## ######.##.##.##...#.##...##Y#..#ß w   torpor snail #...##.##P#####...#..##w##YY#..## P   oklob plant #.ß.#.D=.©!.D.#...#..?)©=Y..#..# #...###########...###########..##7 x 127% (Dex) x 150% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 150% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .P h 4P h P h . _P hdp   ### ### ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ###############################.≈∩≈.....≈# P hhq ..........©.............©....... ##...###########...###########..# .#.ß.#.##.##.###@..#.........#.. .#...#.##.#..###.∩.#..##.##..#..# .######........#...#.##...##.#.. .#...###.##.##©#...#.#.....#.#..# ##©.©###.##.##.#...#....©....#.. .#...##.#....#.#...#.#.....#Y#..# P h%r .######.##.##.##...#.##...##Y#.. .#...##.##P#####...#..##w##YY#..#  .#.ß.#.D=.©!.D.#...#..?)©=Y..#..# P h& 8∩P h r1.7 (18)  _P hы <∩P h P h=M## ### ### ### ### ### ### ##  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ################################......≈∩≈......≈ P h>..........©.............©..... ##...###########@..##########ß.#.##.##.###...#..........#.##.#..###.∩.#..##.##.#####........#...# .#...###.##.##©#...#.#.....#.#..#######...#..P hDP hPw   torpor snailw.P h{Qa27P hmYP h[P h # ### ### ### ### ### ### ### ### # #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ################################.≈∩≈.....≈ ...........©....@........©....... ###...###########...###########.. ..#.ß.#.##.##.###...#.........#.. ..#...#.##.#..###.∩.#..##.##..#.. ..######........#...#.##...##.#.. #.#...###.##.##©#.P hl..#.#.....#.#.. P##©.©###.##.##.#...#....©....#..  #.#...##.#....#.#...#.#.....#Y#..  ..######.##.##.##...#.##w..##Y#.. P h-∩w   torpor snailw.4=36P h:∩P h2P hJ# ### ### ### ### ### ### ### P hß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#############.≈∩≈..©.©#...#...#.#.ß.#.##.##.###...#.#.#...#.##.#..###.∩.#..##.##..# #..######........#...#.##...##.# P hޅ@P#.#...###.##.##©#...#.#.....#.# ©P##©.©###.##.##.#...#....©....#.  P#.#...##.#....#.#...#.#w....#Y#.  #..######.##.##.##...#.##...##Y#. P hٚw45P hC∩P hN# ### ### ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ##############P hvO.≈∩≈.©.©#...#...#.#.ß.#.##.##.###...#.# #...#...#.##.#..###.∩.#..##.##..# P#..######........#...#.##...##.# P hO.P#.#...###.##.##©#...#.#.....#.# #©P##©.©###.##.##.#...#....©....# P h5P.P#.#...##.#....#.#...#.#w....#Y# P#..######.##.##.##...#.##...##Y#P h{tP h8u5=54P h|<∩P h~P h   ### ### ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ##############.≈∩≈.©.©#...#... #....#.ß.#.##.##.###...#. P#...#...#.##.#..###.∩.#..##.##.. .P#..######........#...#.##...##. #.P#.#...###.##.##©#...#.#.....#. P#©P##©.©###.##.##.#...#....©.... #.P#.#...##.#....#.#...#.#w....#Y .P#..######.##.P h 3[40m##.##...#.##...##YP h P h~ a63P h3 <∩P h P h  # ### ### ### ### ### ### ### ### # #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß###############.≈∩≈.©.©#...#... .#....#.ß.#.##.##.###...# .P#...#...#.##.#..###.∩.#..##.## P h ~#.P#..######........#...#.##...## P#.P#.#...###.##.##©#...#.#.....# .P#©P##©.©###.##.##.#...#....© P#.P#.#...##.#....#.#...#.#w....# #.P#..######.##.##.##...#.##...##P h P h a72P hC P h P hrX_# ### ### ### ### ### ### ### ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#############.≈∩≈..©#...#... ..#....#.ß.#.##.##.###...# #.P#...#...#.##.#..###.∩.#..##.## P h:YP#.P#..######........#...#.##... .P#.P#.#...###.##.##©#...#.#..... #.P#©P##©.©###.##.##.#...#....© yP#.P#.#...##.#....#.#...#.#w.... P#.P#..######.##.##.##...#.##...P hkP hmi681P hs<∩P htw|  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 150% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21.Search for what [Enter for "."]? . __There is a transporter here.P h∩movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 150% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 150% (Skill) + 5 (Ench)).P hÃP hP hf _Your base attributes are Str 12, Int 10, Dex 21.P h9P h\:P h@P hCF _Unknown command.P hXP h#ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ################################# ..................≈∩≈............ ............§.............©......##...###########...###########. P h<k...#.ß.#.##.##.###...#.........#. ...#...#.##.#..###.∩.#..##.##..#. #..######........#...#.##...##.# P#.#...###.##.##@#...#w#.....#.# ©P##©.©###.##.##.#...#....©....#. P#.#...##.#....#.#...#.#w....#Y#.######.##.##.##...#.##...##Y#. ...#...##.##P#####...#..##.##YY#. .P hh..#.ß.#.D=.©!...#...#..?)©=Y..#. w   torpor snail###...###########.§.###########. #....≈.............≈....#.©.#.... #...≈ß≈...........≈ß≈...#...#.ß..P ha90P hd:∩P hL _You enter the transporter and appear at another place.P hmk################################# ..................≈∩≈.............§.............© ####...###########...########### ...#.ß.#.##.##...........P hn#..###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©#...#w#..... ©P##©.©....©... P#.#...##D#....##w....#Y #..######.##.##.##...# ...#...##.##P####.##.##Yß.#.D=D©!...?)©=Y.. ####...###########.§.########## #P hp^....≈.............≈....#.©.#.... P   oklob plant≈ß≈...≈ß≈...#...#.ßDD 2 acid dragons (wandering).≈..≈....#.©.#..P h-{m  2 acid dragons come into view.P h|P hP h- ∩.w..D.D   acid dragon  P hThe acid dragon roars! x2P h:k=3089P hZP h?8 _The acid dragon moves out of view.P h4..................≈∩≈.............§.............© ####...###########...########### ...#.ß.#.##.##.............###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©..... ©P##©.©###D##.##.#...#w...©... P#.#...##.#....#.#w....#Y #..######.##.##.##...# P hݳ...#...##.##P####.##.##Yß.#..=.D!...?)©=Y.. ####...###########...########## #....≈.............≈....#.©.#...≈ß≈≈ß≈...#...#.ß.≈..≈....#.©.#..D 2 acid dragons###...###########...###########P h̹P hϻP hb.D©DP hq7-18P h<∩P hQ _Found a twisted pearl ring.P hZ#################################.......≈∩≈...... ............©.............©..... ####...#################ß#.###...#....... ...#...#.##.#..###.∩.#..##.##. #..######........#...# P#.#...###.##.##©#...#.#.....# ©P##©.©###.##.##w...©.... P#.#...##.#D...#.w.... #..######.##.##.###...##..##.##P######.##YY ...#.ß.#..=.©D...#...#..?)©=Y.. ####...########### h)m...###########.≈..≈....#.©.#..≈ß≈≈ß≈...#...#.ß #....≈.............≈....#.©.#...P hP hP h∩.D!D§P h{-27P h1P hP hf ,ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß #################################.......≈∩≈...... ............©.............©..... ####...#################ß##.###...#....... P hg ...#...#.##.#..###.∩.#..##.##. #..######........#...# P#.#....#.....# ©P##©.©###.##.##w...©.... P#.#...##.#.D..#.w.... #..######.##.##.#P hh ##...##..##.##P######.##YY ...#.ß.#..=.©!D..#...#..?)©=Y.. ####...###########...###########. D   acid dragon.≈.....≈....#.©.#....P h6h i≈ß≈≈ß§...#...#.ßP h_o P hr P h §∩§w..DP h 8=36P hՏ u _There is a transporter landing site here.P h3## ### ### ### ### ### ### ### ## ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß #################################......§∩≈...... ............©......§......©..... ####...#################ß.#.##.##.###...#....... P h-5...#...#.##.#..###.∩.#..##.##. #..######........##...# P#.#...###.##.##©#...#w#.....# ©P##©.©###.##.##...©.... P#.#...##.#.D..#.w.... #..######.##.##.###...##..##.##P######.##YY ...#.ß.#..=.©!.D.#...#..?)©=Y.. ####...###########...###########.≈..≈....#.©.#..P h=P hzHa∩.P hIh45 _P hS:∩P hUP h؜P h,P h.w.DD   acid dragonP ha54P hP h:P hg $P h)h ## ### ### ### ### ### ### ### ## planckenstein the Skirmisher ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß Coglin of Okawaru *****. ################################# Health: 108/108 ======================== ..................§∩≈............ Magic: 19/19 ======================== ............©.............©...... AC: 33Str: 17 ####...###########...###########. EV: 11Int: 10 ...#.ß.#.##.##.###...#.........#. SH: 0P hh Dex: 21 ...#...#.##.#..###.∩.#..##.##..#. XL: 13 Next: 48% Place: a Gauntlet #..######.......@#...#w##...##.#. Noise: ---------  Time: 14535.7 (0.0) P hh P#.#...###.##.##*#...#.#.....#.#. a) +5 sling (freeze) M) +5 sling (drain) ©P##©.©###.##.##*#...#....©....#. Fire: a) +5 sling (freeze) {Cipactli} P h+i P#.#...##.#.D..#*#...#.#w....#Y#. Zot (5984) #..######.##.##D##...#.##...##Y#. P hi n...#...##.##P#####...#..##.##YY#. w   torpor snail ...#.ß.#..=.©!...#...#..?)©=Y..#. D   acid dragon ####...###########...###########. P hi #....≈.............≈....#.©.#.... _The acid dragon moves out of view. _Found a twisted pearl ring. _There is a transporter landing site here.  Fire: a) +5 sling (freeze) {Cipactli}P hj oPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (75% to hit)P hE0 ## ### ### ### ### ### ### ### ## planckenstein the Skirmisher P hg1 ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß Coglin of Okawaru *****. ################################# Health: 108/108 ======================== ..................§∩≈............ Magic: 19/19 ======================== ............©.............©...... AC: 33Str: 17 ####...###########...###########. EV: 11Int: 10 ...#.ß.#.##.##.###...#.........#. SH: 0Dex: 21 ...#...#.##.#..###.∩.#..##.##..#. XL: 13 Next: 48% Place: a GauntleP hh2 t #..######.......@#...#w##...##.#. Noise: ---------  Time: 14535.7 (0.0) P#.#...###.##.##(#...#.#.....#.#. a) +5 sling (freeze) M) +5 sling (drain) ©P##©.©###.##.##(#...#....©....#. Fire: a) +5 sling (freeze) {Cipactli} P#.#...##.#.D..#(#...#.#w....#Y#. Zot (5984) #..######.##.##D##...#.##...##Y#. ...#...##.##P#####...#..##.##YY#. w   torpor snail ...#.ß.#..P h3 q[40m=.©!...#...#..?)©=Y..#. D   acid dragon (drained) ####...###########...###########. #....≈.............≈....#.©.#.... _There is a transporter landing site here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (75% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  You drain the acid dragon.P h4 ∩(  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (75% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  You drain the acid dragon.  The acid dragon is moderately wounded.shoot a sling bullet.P hS §≈§©..D===6.6 (0.93) Rev P hs[ P h9] f _The sling bullet closely misses the acid dragon.P h*a## ### ### ### ### ### ### ### ## planckenstein the Skirmisher ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß Coglin of Okawaru *****. ################################# Health: 108/108 ======================== .................§≈§≈............ Magic: 19/19 ======================== ............©.............©...... AC: 33Str: 17 ####...###########...###########. EV: 11Int: 10 ...#.ß.#.##.##.###...#.........#. SH: 0 hb7;56HDex: 21 ...#...#.##.#..###.∩.#..##.##..#. XL: 13 Next: 48% Place: a Gauntlet #..######.......@#...#w##...##.#. Noise: ===------  Time: 14536.6 (0.0) P#.#...###.##.##*#...#.#.....#.#. a) +5 sling (freeze) M) +5 sling (drain) ©P##©.©###.##.##*#...#....©....#. Fire: a) +5 sling (freeze) {Cipactli} P#.#...##.#.D..#*#...#.#w....#Y#. Zot (5983) Rev #..######.##.##D##...# h\c~37m.##...##Y#. ...#...##.##P#####...#..##.##YY#. w   torpor snail ...#.ß.#..=.©!...#...#..?)©=Y..#. D   acid dragon (drained) ####...###########...###########. #....≈.............≈....#.©.#....The acid dragon is moderately wounded.You shoot a sling bullet. _The sling bullet closely misses the acid dragon.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (moderately wounded, lightly drained, 75% to hit)P hq$P h ## ### ### ### ### ### ### ### ## planckenstein the Skirmisher P hKß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß Coglin of Okawaru *****. P h-################################# Health: 108/108 ======================== P h.................§≈§≈............ Magic: 19/19 ======================== P h............©.............©...... AC: 33P h,Str: 17 P h####...###########...###########. EV: 11P hgInt: 10 ...#.ß.#.##.##.###...#.........#. SH: 0Dex: 21 P h...#...#.##.#..###.∩.#..##.##..#. XL: 13 Next: 48% Place: a Gauntlet #..######.......@#...#w##...##.#. Noise: ===------  Time: 14536.6 (0.0) P#.#...###.##.##(#...#.#.....#.#. a) +5 sling (freeze) M) +5 sling (drain) P h©P##©.©###.##.##(#...#....©....#. Fire: a) +5 sling (freeze) {Cipactli} P#.#...##.#.D..#(#...#.#w....#Y#. Zot (5983) Rev P h#..######.##.##D##...#.##...##Y#. ...#...##.##P#####...#..##.##YY#. w   torpor snail ...#.ß.#..=.©!...#...#..?)©=Y..#. D   acid dragon (very drained) P h####...###########...###########. #....≈.............≈....#.©.#....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (moderately wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  P hV%ZThe sling bullet hits the acid dragon but does no damage.  You drain the acid dragon.P hмYou shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  You drain the acid dragon.  P hyThe acid dragon is moderately wounded.You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.P hUGP hQY.≈∩§©.D.P hcZf7.6 (12P hUe:∩P hhc _The acid dragon is heavily wounded.P hύ ## ### ### ### ### ### ### ### ## planckenstein the Skirmisher ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß Coglin of Okawaru *****. ################################# Health: 108/108 ======================== ..................≈∩≈............ Magic: 19/19 ======================== ............©.....§.......©...... AC: 33Str: 17 ####...###########...###########. EV: 11Int: 10 ...#.ß.#.##.##.###...#.........#. h. m SH: 0Dex: 21 ...#...#.##.#..###.∩.#..##.##..#. XL: 13 Next: 48% Place: a Gauntlet #..######.......@#...#w##...##.#. Noise: ===------  Time: 14537.6 (0.0) P#.#...###.##.##*#...#.#.....#.#. a) +5 sling (freeze) M) +5 sling (drain) ©P##©.©###.##.##*#...#....©....#. Fire: a) +5 sling (freeze) {Cipactli} P#.#...##.#.D..#D#...#.#w....#Y#. Zot (5982) Rev #..######.##.##.##P h [39;49m...#.##...##Y#. ...#...##.##P#####...#..##.##YY#. w   torpor snail ...#.ß.#..=.©!...#...#..?)©=Y..#. D   acid dragon (very drained) ####...###########...###########. #....≈.............≈....#.©.#....You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon. _The acid dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, heavily drained, 75% to hit)P hoZ *## ### ### ### ### ### ### ### ## planckenstein the Skirmisher ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß Coglin of Okawaru *****. P hx[ ################################# Health: 108/108 ======================== ..................≈∩≈............ Magic: 19/19 ======================== ............©.....§.......©...... AC: 33Str: 17 ####...###########...###########. EV: 11Int: 10 ...#.ß.#.##.##.###...#.........#. SH: 0Dex: 21 ...#...#.##.#..###.∩.#..##.##..#. XL: 13 Next: 48% Place: a Gauntlet #..######.......@#...#w##...##.#. Noise: ===------  P h[ A[40mTime: 14537.6 (0.0) P#.#...###.##.##(#...#.#.....#.#. a) +5 sling (freeze) M) +5 sling (drain) ©P##©.©###.##.##(#...#....©....#. Fire: a) +5 sling (freeze) {Cipactli} P h\ P#.#...##.#.D..#D#...#.#w....#Y#. Zot (5982) Rev #..######.##.##.##...#.##...##Y#. P h\ ...#...##.##P#####...#..##.##YY#. w   torpor snail ...#.ß.#..=.©!...#...#..?)©=Y..#. D   acid dragon (very drained) ####...###########...###########. #....≈.............≈....#.©.#.... P h\ M_The acid dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, heavily drained, 75% to hit)  P h$] pYou shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.P h   You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freeze  The acid dragon is almost dead.  You shoot a sling bullet. The sling bullet hits the acid dragon.  You kill the acid dragon!Okawaru accepts your kill.P h~ D[P h r∩.©.P h 98.6 (11) Rev+ P h[ :∩P hQ G _The acid dragon scales are intact enough to wear.P h ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ################################# ..................≈∩≈............©.............© P h ####...###########...########### ...#.ß.#.##.##............#.##.#..###.∩.#..##.## #..######........#...#w##...## P#.#...###.##.##.#..... ©P##©.©###.##.##....©... P h5 (P#.#...##.#.D..#[#w....#Y #..######.##.##.##...# ...#...##.##P####.##.##Yß.#..=.©!...?)©=Y.. P hy ####...###########...########## #....≈...........§§§....#.©.#...≈ß≈P h /≈ß§...#...#.ßP h P hQ x.w..≈P h k---90P h P h _ _There is a transporter landing site here.P hd################################# ..................≈∩≈.............©.............© ####...###########...########### ...#.ß.#.##.##...........#..###.∩.#..##.## #..######........#...#.##...## P he P#.#...###.##.##©#...#w#..... ©P##©.©....©... P#.#...##.#....#[#w....#Y #..######.##.##.##...# ...#...##.##P####.##.##Yß.#..=.©!...?)©=Y.. ####...###########...########## #....≈.............≈....#.©.#.... P   oklob plant≈ß≈...≈ß≈...#...#.ßP hfh.≈..≈....#.©.#..P h|J∩§§P h|---4079) Rev  _P hSP h~P h..................≈∩≈.............©.............© ####...###########...########### ...#.ß.#.##.##.............###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©#...#w#..... ©P##©.©###.##.##.#...#....©... P#.#...##.#....##w....#Y #..######.##.##.##...# ...#...##.##P####.##.##Yß.#..=.©!...?)©=Y.. ####...###########...#######P ho### #....≈.............§....#.©.#...≈ß≈§..≈ß≈...#...#.ß.≈...§.≈....#.©.#.. ####...###########...###########P h P h.w..18P h6!:∩P h*  Things that are here: _+0 acid dragon scales; an acid dragon corpseP hg ©.......© #####...###########...########### ....#.ß.#.##.##.###...#.........# #...#...#.##.#..###.∩.#..##.##..# P hri P#..######........#...#.##...##.# .P#.#...###.##.##©#...#.#.....#.# #©P##©.©###.##.##.#...#w...©....# .P#.#...##.#....#[#...#.#w....#Y#.######.##.##@##...#.##...##Y#.#...##.##P#####...#..##.##YY#.#.ß.#..=.©!..D#...#..?)©=Y..# #####...###########...########### .#....≈.............§....#.©.#.. .#...≈ß≈...≈ß≈...#...#.ß .#........≈....#.©.#. #####...###########...########### D   acid dragonP h$j r..##.ß.#....5...5#...#.....##)?#P hp P hs P hO ^.wD.P hS h27 _P h P h P hqQ.≈∩≈..... ..............©.............©.... ######...###########...#########.#.ß.#.##.##.###...#..........#...#.##.#..###.∩.#..##.##..P h1.######........#...#.##...##. #.P#.#...###.##.##©#...#.#.....#. P#©P##©.©###.##.##.#...#....©.... #.P#.#...##.#...@#[#...#w#w....#Y .P#..######.##.##.##...#.##...##Y P hzP#...#...##.##P#####...#..##.##YY #....#.ß.#..=.©!.D.#...#..?)©=Y.. ######...###########...########## P hG©.#....≈......§....#.©.#.. D   acid dragon.#...≈ß≈..ß≈...#...#.ß P h)©.#....≈.............≈....#.©.#..#####...###########...#########P hgP h2?D.P hV4a36P hs?P h@CP h43P hs4oReally walk into a travel-excluded area? P h4IY - Yes  N - NoP h P h2 &.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33P h?4 Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#w#w....# Noise: ---------  Time: 14543.6 (0.0) #.P#..######.##.##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y h4 +m Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!D..#...#..?)©=Y. Zot (5976) Rev #######...###########...######### .©.#....≈.............§....#.©.#. P   oklob plant ...#...≈ß§...........≈ß≈...#...#. D   acid dragon .©.#....≈§............≈....#.©.#. #######...###########...#########You kill the acid dragon!Okawaru accepts your kill. _The acid dragon scales are intact enough to wear. P h{5 _There is a transporter landing site here.  Things that are here: _+0 acid dragon scales; an acid dragon corpseP hb: P hF .≈§.4.6 (1P hpG @5) P h\Q P hS P hL.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== P hV.P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#w#w....# Noise: ---------  Time: 14544.6 (0.0) P hu#.P#..######.##*##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5975) #######...###########...######### .©.#....≈.............§....#.©.#. P   oklob plant ...#...≈ß≈§..........≈ß≈...#...#. P h.©.#....≈.............≈....#.©.#. #######...###########...######### _There is a transporter landing site here.  Things that are here: _+0 acid dragon scales; an acid dragon corpseFire: a) +5 sling (freeze) {Cipactli}P h5oPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)P hUL.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== P hV.P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#w#w....# Noise: ---------  Time: 14544.6 (0.0) #.P#..######.##(##.##...#.##...## a) +5 sling (freeze) M) +5 sP h0Wkling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5975) #######...###########...######### .©.#....≈.............§....#.©.#. P   oklob plant (drained) ...#...≈ß≈§..........≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...######### _+0 acid dragon scales; an acid dragon corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  You drain the oklob plant.P hI  Aim: an oklob plant (98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  You drain the oklob plant.  The oklob plant is lightly damaged.!  The sling bullet freezes the oklob plant.P h| .The oklob plant is moderately damaged.P h P h*The oklob plant spits acid at you.P h'.§.§≈§.§P h)h5-29 ===P h)5.6 (1+1 sling (freeze) M) +1 sling (drain) 4) Corr (-4) Rev P h6P h:s _The splash of acid hits you. The acid corrodes you!P h ≈∩≈....©....©....###########...# #....#.ß.#.##.##.###...#. P#...#...#.##.#..###.∩.#..##.##. .P#..######........#...#.##...##. #.P#.#...###.##.##©#...#.#.....#. P#©P##©.©###.##.##.#...#....©. #.P#.#...##.#...@#[#...#w#w....#Y .P#..######.##.##.##...#.##...##Y P#...#...##.##P#####...#..##.##Y #....#.ß.#..=.©D...#...#..?) hV 39;49m©=Y....###########...# ©.#....≈§.§..........≈....#.©.#.. D   acid dragon#...≈ß§...........≈ß≈...#...#.ß ©.#....≈..§..........≈....#.©.#....#...#P hۈ P h L!D.P h 8§.P h d---63P h} P h ∩P h P h3 P hm3∩...©©###.##.#.#∩.#.....#...##.##©#...#©.©###.##.##.#...#P hU4*##.#...@#[#...###.##.##.##...###P#####...#©!#..?)©###########..............§........≈ ©...........≈....#.©P hi...©©###.##.#.#∩.#.....#...##.##©#...#©.©###.##.##.#...###.#...@#[#...#P hy##.##.##.##...###P#####...#©!#..?)©###########..............§........≈ ©...........≈....#.©P h;∩P h:---P h:∩P hDc _An acid dragon is nearby!P h©.......© #####...###########...########### P hf....#.ß.#.##.##.###...#.........#...#.##.#..###.∩.#..##.##..#######........#...#.##...##.##...###.##.##©#...#.#.....#.# #©P##©.©###.##.##.#...#....©....# .P#.#...##.#....#[#...#.#w....#Y# P#..######.##.##@##...#.##...##Y# #...#...##.##P#####...#..##.##YY# P h=....#.ß.#..=.©!D..#...#..?)©=Y..# #####...###########...########### .#....≈§............≈....#.©.#... .#...≈ß§..§.≈ß≈...#...#.ß. P   oklob plant (drained)#....≈.........#.©.#... D   acid dragon #####...###########...########### #..##.ß.#....5...5#...#.....##)?P h5P h[J.D.P hF6-72 _P hP hP h= .....≈∩≈. ............©.............©...... ####...###########...###########. ...#.ß.#.##.##.###...#.........#. ...#...#.##.#..###.∩.#..##.##..#. P h? #..######........#...#.##...##.#. P#.#...###.##.##©#...#.#.....#.#. ©P##©.©###.##.##.#...#....©....#.#...##.#....#@#...#.#w....#Y#.######.##.##.##...#w##...##Y#.#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!.D.#...#..?)©=Y..#. ####...###########...########### #....≈§....≈....#.©.#.... w    ha@ 0;1mtorpor snail #...≈ß§..≈ß≈...#...#.ßP   oklob plant (drained)....≈.............≈....#.©.#.... D   acid dragon###...###########...###########.P hH P hK P hZ pw..P h[ a81P hj P h0q  Things that are here: _+0 acid dragon scales; an acid dragon corpseP h#################################.......≈∩≈...... ............©.............©..... ####...#################ß#.###...#....... ...#...#.##.#..###.∩.#..##.##. #..######........#...# P#.#...###.##.##©P h#.....# ©P##©.©###.##.##....©.... P#.#...##.#....#[#...#w#w.... #..######.##.##.###...##..##.##P######.##YY ...#.ß.#..=.©!...#...#..?)©=Y.. ####...###########...###########.≈P h=-.≈....#.©.#..≈ß§≈ß≈...#...#.ß #....≈.............≈....#.©.#...P h; P hWR∩w.P hp790 _P h)P hu,P h P h P h' P h^1 P h9 Z69P h-A Y8P hC P hP ∩ _You start resting.P h\ ,51.6 (2P h] ~8=2.6 (37P h] P hg :∩P hOj " _HP restored.P h4P hSP h-o6P hY5P hP hY4P hP h6:=P h13P hgP hY2P hP hY1P hP h Y0P hP h)%D∩§P h7 ∩9.6 (7 _You start waiting.P h;933 60.6 (8+5 sling (freeze) M) +5 sling (drain) 59) P hG:∩P h J[ _You are no longer corroded.P h ..................≈∩≈.............©.............© ####...###########...########### ...#.ß.#.##.##.............###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©..... ©P##©.©###.##.##.#...#w...©... P#.#...##.#....#.#w....#Y P h+ >#..######.##.##.##...# ...#...##.##P####.##.##Yß.#..=.©!...?)©=Y.. ####...###########...########## #....≈§............≈....#.©.#...≈ß§ß≈...#...#.ß.≈..≈....#.©.#.. ####...###########...###########P h P ht _.w§P h! f1.6 (18P h P h;  Things that are here: _+0 acid dragon scales; an acid dragon corpseP h,6©.......© #####...###########...########### ....#.ß.#.##.##.###...#.........# #...#...#.##.#..###.∩.#..##.##..# P#..######........#...#.##...##.# .P#.#...###.##.##©#...#.#.....#.# #©P##©.©###.##.##.#...#....©....# P hA-.P#.#...##.#....#[#...#w#w....#Y#.######.##.##@##...#.##...##Y#.#...##.##P#####...#..##.##YY#.#.ß.#..=.©!..D#...#..?)©=Y..# #####...###########...########### .#....≈§............≈....#.©.#.. .#...≈ß§...§ß§...#...#.ß .#....≈....≈....#.©.#. #####...###########...########### D   acid dragon..##.ß.#....5...5#...#.....##)?#P h#6P h6P hlG.D.§§≈P   oklob plant (drained)§.§D   acid dragon27 _P hRP hRUP h1.≈∩≈..... ..............©.............©.... ######...###########...#########.#.ß.#.##.##.###...#..........#...#.##.#..###.∩.#..##.##...######........#...#.##...##. #.P#.#...###.##.##©#...#.#.....#. P#©P##©.©###.##.##.#...#....©.... #.P#.#...##.#...@#[#...#.#w....#Y .P#..######.##.##.##...#.##...##Y P#...#...##.##P#####...#..##.##YY #....#.ß.#..=.©!.D.#... h3km#..?)©=Y.. ######...###########...########## ©.#....≈§...§§≈....#.©.#.. D   acid dragon.#...≈ß§....≈ß§...#...#.ß ©.#....≈...........§.§....#.©.#.. ######...###########...#########P h!8P haGTD.§P h?Ha36P h_RP h7VP h Really walk into a travel-excluded area? Y - Yes  N - NoP hHCP hWh.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet  hVi34mP#.P#.#...##.#..@.#[#...#.#w....# Noise: ---------  Time: 14563.6 (0.0) #.P#..######.##.##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!D..#...#..?)©=Y. Zot (5956) #######...###########...######### .©.#....≈...........§§§§...#.©.#. P   oklob plant (drained) ...#...≈ß§...........≈ß≈P hi[40m...#...#. D   acid dragon .©.#....≈...........§.§§...#.©.#. #######...###########...######### _You start resting. _HP restored. _You start waiting. _You are no longer corroded.Things that are here: _+0 acid dragon scales; an acid dragon corpseP h.pP hH.§.≈.4.6 (15P hP hPP h_ N.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P h P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#.#w....# Noise: ---------  Time: 14564.6 (0.0) #.P#..######.##*##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)P h> [39;49m©=Y. Zot (5955) #######...###########§..######### .©.#....≈...........§.≈....#.©.#. P   oklob plant (drained) ...#...≈ß§...........≈ß≈...#...#. .©.#....≈...........§.§§...#.©.#. #######...###########...######### _You are no longer corroded.Things that are here: _+0 acid dragon scales; an acid dragon corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)P h5a.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 P h7.P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#.#w....# Noise: ---------  Time: 14564.6 (0.0) #.P#..######.##(##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5955) #######...###########§..#####P h8#### .©.#....≈...........§.≈....#.©.#. P   oklob plant (drained) ...#...≈ß§...........≈ß≈...#...#. .©.#....≈...........§.§§...#.©.#. #######...###########...######### _+0 acid dragon scales; an acid dragon corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.P hq  Aim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.P hP h*.DD   acid dragon  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.P h+8*The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.  P h'9OThe oklob plant spits acid at you.P hW..§§.≈§§.P hL===5.6 (14) Rev P h/P hE _The splash of acid hits you but does no damage.P hN.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P hP#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#.#w....# Noise: ===------  Time: 14565.6 (0.0) #.P#..######.##*##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.D!...#...#.. h37m?)©=Y. Zot (5954) Rev #######...###########...######### .©.#....≈.§........§..≈....#.©.#. P   oklob plant (drained) ...#...≈ß≈.........§§≈ß≈...#...#. D   acid dragon .©.#....≈...........§.§....#.©.#. #######...###########...#########The oklob plant is moderately damaged.The oklob plant spits acid at you. _The splash of acid hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)P h; L.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== P h< .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#.#w....# Noise: ===------  Time: 14565.6 (0.0) #.P#..######.##(##.##...#.##...## a) +5 sling (freeze) M)  h7= O0;10;1m+5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.D!...#...#..?)©=Y. Zot (5954) Rev #######...###########...######### P h= .©.#....≈.§........§..≈....#.©.#. P   oklob plant (drained) ...#...≈ß≈.........§§≈ß≈...#...#. D   acid dragon P h? .©.#....≈...........§.§....#.©.#. #######...###########...######### _The splash of acid hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.P h M((Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.P hrS P ha .P.©..P hDb b§..≈P hb w6.6 (13) Rev+ P ho P hp i _The sling bullet completely misses the oklob plant.P hN.....................≈∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P hP#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#.#w....# Noise: ===------  Time: 14566.6 (0.0) #.P#..######.##*##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?P h4 )©=Y. Zot (5953) Rev+ #######...###########...######### .©.#....≈.............≈....#.©.#. P   oklob plant (drained) ...#...≈ß≈........§..≈ß≈...#...#. .©.#....≈...........§.≈....#.©.#. #######...###########...#########The oklob plant is moderately damaged.You shoot a sling bullet. _The sling bullet completely misses the oklob plant.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)P hS.....................≈∩≈......... planckenstein the Skirmisher P hT...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== P hU.#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#.#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##.#...#....©... XL: 13 Next: 49% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#.#w....# Noise: ===------  Time: 14566.6 (0.0) #.P#..######.##(P hnV[39;49m##.##...#.##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5953) Rev+ #######...###########...######### .©.#....≈.............≈....#.©.#. P   oklob plant (drained) ...#...≈ß≈........§..≈ß≈...#...#. .©.#....≈...........§.≈....#.©.#. #######...###########...######### _The sling bullet completely misses the oklob plant.Fire: a) +5 sling (freeze) {Cipactli} hW220;2HPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.P h5MP hPress: ? - help, Shift-Dir - straight line  Aim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.  The oklob plant is heavily damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant.P hCoP h{ .DD   acid dragon  The oklob plant is heavily damaged.P h@ *The oklob plant spits acid at you.P h]∩....P h90/108 ----7.6 (12P h':∩P h+2 _The splash of acid hits you!P h(≈∩≈....©....©....###########...# #....#.ß.#.##.##.###...#. P#...#...#.##.#..###.∩.#..##.##. P h_.P#..######........#...#.##...##. #.P#.#...###.##.##©#...#.#.....#. P#©P##©.©###.##.##.#...#....©. #.P#.#...##.#...@#[#...#.#w....#Y .P#..######.##.##.##...#.##...##Y P#...#...##.##P#####...#..##.##Y #....#.ß.#..=.D!...#...#..?)©=Y....###########...# ©.#....≈.............≈....#.©.#.. D   acid dragonP h#...≈ß≈...........≈ß≈...#...#.ß ©.#....≈.......≈....#.©.#....#...#P hP h∩©P h1-------81P h<∩P hP hr4P hP hP hP hnY0P h$∩---DD   acid dragonP h ...©©###.##.#.#∩.#.....#...##.##©#...#©.©###.##.##.#...###.#...@#[#...#9##.##.##.##...###P#####...#©!#..?)©###########............P h...........≈ ©...........≈....#.© _You start resting.P h_ ∩...©©###.##.#.#∩.#.....#...##.##©#...#©.©###.##.##.#...###.#...@#[#...###.##.##.##...###P#####...#©!#..?)©###########............P h=a...........≈ ©...........≈....#.©P hujP hmc _An acid dragon is nearby!P h ....................≈∩≈.......... planckenstein the Skirmisher ..............©.............©.... Coglin of Okawaru *****. ######...###########...########## Health: 91/108 ====================---- #....#.ß.#.##.##.###...#......... Magic: 19/19 ======================== P#...#...#.##.#..###.∩.#..##.##.. AC: 33Str: 17 .P#..######........#...#.##...##. EV: 11Int: 10 P h #.P#.#...###.##.##©#...#.#.....#. SH: 0Dex: 21 P#©P##©.©###.##.##.#...#....©.... XL: 13 Next: 49% Place: a Gauntlet #.P#.#...##.#...@#[#...#.#w....#Y Noise: ---------  Time: 14569.6 (0.0) .P#..######.##.##.##...#.##...##Y a) +5 sling (freeze) M) +5 sling (drain) P#...#...##.##P#####...#..##.##YY Fire: a) +5 sling (freeze) {Cipactli} #....#.ß.#..D.©!...#...# h 34m..?)©=Y.. Zot (5950) Rev+ ######...###########...########## ©.#....≈.............≈....#.©.#.. D   acid dragon ..#...≈ß≈...........≈ß≈...#...#.ß ©.#....≈.............≈....#.©.#.. ######...###########...##########The oklob plant spits acid at you. _The splash of acid hits you! _You start resting. _An acid dragon is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP h;....................≈∩≈.......... planckenstein the Skirmisher ..............©.............©.... Coglin of Okawaru *****. ######...###########...########## Health: 91/108 ====================---- #....#.ß.#.##.##.###...#......... Magic: 19/19 ======================== P#...#...#.##.#..###.∩.#..##.##.. AC: 33Str: 17 P h<Y.P#..######........#...#.##...##. EV: 11Int: 10 #.P#.#...###.##.##©#...#.#.....#. SH: 0Dex: 21 P#©P##©.©###.##.##.#...#....©.... XL: 13 Next: 49% Place: a Gauntlet #.P#.#...##.#...@#[#...#.#w....#Y Noise: ---------  Time: 14569.6 (0.0) .P#..######.##.##.##...#.##...##Y a) +5 sling (freeze) M) +5 sling (drain) P h=P#...#...##.##P#####...#..##.##YY Fire: a) +5 sling (freeze) {Cipactli} #....#.ß.#..D.©!...#...#..?)©=Y.. Zot (5950) Rev+ ######...###########...########## ©.#....≈.............≈....#.©.#.. D   acid dragon ..#...≈ß≈...........≈ß≈...#...#.ß ©.#....≈.............≈....#.©.#.. ######...###########...##########The oklob plant spits acid at you. _The splash of acid hits you! _You start resting. _An acid dragon is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineP h>P hG:∩P hJ. _P h B©.......© P h#####...###########...########### ....#.ß.#.##.##.###...#.........#...#.##.#..###.∩.#..##.##..#######........#...#.##...##.##...###.##.##©#...#.#.....#.# #P hc©P##©.©###.##.##.#...#Y...©....# .P#.#...##.#....#[#...#.#w....#Y# P#..######.##.##@##...#.##...##Y# #...#...##.##P#####...#..##.##YY# ....#.ß.#..D.©!...#...#..?)©=Y..# #####...###########...########### .#....≈.............≈....#.©.#... P h!.#...≈ß≈....≈ß≈...#...#.ß. Y   death yak (wandering)#....≈....P h#....#.©.#... P   oklob plant #####...###########...########### D   acid dragon..##.ß.#....5...5#...#.....##)?P h#+,P h3.YD=YP h4270.6 (149) Rev P hO?P h B, _The death yak bellows!P h=w .....≈∩≈. ............©.............©...... ####...###########...###########. ...#.ß.#.##.##.###...#.........#. ...#...#.##.#..###.∩.#..##.##..#. #..######........#...#.##...##.#. P#.#...###.##.##©#...#.#.....#.#. P hx ©P##©.©###.##.##.#...#....©....#.#...##.#....#@#...#Y#w....#Y#.######.##.##.##...#w##...##Y#.#...##D##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. ####...###########...########### #....≈.....≈....#.©.#... #...≈ß..≈ß≈...#...#.ßw   torpor snail....≈.............≈....#.©.#.... P   hy m oklob plant###...###########...###########.P hS} P h9 P hq ^YD.Y 2 death yaks (1 wandering)D   acid dragon18P hڛ <∩P h  Things that are here: _+0 acid dragon scales; an acid dragon corpseP hn#################################.......≈∩≈...... ............©.............©..... ####...#################ß#.###...#....... ...#...#.##.#..###.∩.#..##.##. #..######........#...# P#.#...###.##.##©#.....# P ho+©P##©.©###.##.##.Y..©.... P#.#...##.#....#[#...#Y#w.... #..######D##.##.##...#w##...##..##.##P######.##YY ...#.ß.#..=.©!...#...#..?)©=Y.. ####...###########...###########. YY.≈..≈....#.©.#..≈ß≈≈ß≈...#...#.ß #....≈.............≈....#.©.#...P hjxP hyP hzP hJ∩YD..YYY 3 death yaks (1 wandering)27P h:∩P h2, _The death yak bellows!P h.......≈∩≈...©.............©#####...####.###...#..###.∩.#....#...#.##©#...#.#©#@#...#YY#....#[#...#Y#.##.##.##...#w#P#####...#..©!...#...#..?)©#########...###..........≈.............≈ß≈...#.©P h@.......≈∩≈...©.............©#####...####.###...#..###.∩.#....#...#.##©#...#.#©#@#...#YY#....#[#...#Y#.##.##.##...#w#P#####...#..©!...#...#..?)©#########...###..........P h[40m≈.............≈ß≈...©P h4P hP hc _An acid dragon is nearby!P huß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß #################################.......≈∩≈...... ............©.............©..... ####...#################P h\ß##.###...#....... ...#...#.##.#..###.∩.#..##.##. #..######........#...# P#.#....#.....# ©P##©.©###.##.##.Y..©.... P#.#...##D#....#[#...#Y#..... #..######.##.##.##...#w##...##..##.##P######.##YY ...#.ß.#..=.©!...#...#..?)©=Y.. ####...###########...###########.≈.....≈....#.©.#....≈ß≈≈ß≈...#...#.ß..P h*P h; Y.Y§§§The death yak bellows!336P ha:∩P h  _The death yak snorts and paws the ground. _There is a transporter landing site here.P h;4P hIP hP h,P h@t5) P h _You start resting.44P h3P hyY3P h!P hY2P hP hGP h1P hq5=1P hP h=∩YDY 4 death yaks≈..D   acid dragonP h  #ß# #ß# #ß# #ß# #ß# #ß# #ß# ##############.......≈∩≈...©.............©#####...#####.###...#..##.#..###.∩.#.........#...#.##@#...#Y#8.6 (5©#.#...#YY#[#...#Y##D##...#w######...#..P h©!...#...#..?)©#######...###.........≈.... _The death yak bellows! You hear a bellow!P h #ß# #ß# #ß# #ß# #ß# #ß# #ß# ##############.......≈∩≈...©.............©#####...#####.###...#..##.#..###.∩.#.........#...#.#P hɻ{#@#...#Y#©#.#...#YY#[#...#Y##D##...#w######...#..©!...#...#..?)©#######...###.........≈....P hmP h:∩P hc _An acid dragon is nearby!P h`ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 95/108 =====================--- ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#.. h=b40m##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ---------  Time: 14578.6 (0.0) ©P##©.©###.##.##*#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#*#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##D##...#w##...##Y#. Zot (5941) ...#...##.##P#####...# hcn;49m..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon #...≈ß≈...........≈ß≈...#...#.ß.. _You start resting. _The death yak bellows! You hear a bellow! _An acid dragon is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (75% to hit)P hrSß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 95/108 =====================--- ............©.............©...... Magic: 19/19 ======================== P hT####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ---------  Time: 14578.6 (0.0) ©P##©.©###.##.##(#...#YY..©....#. a) +5 sling (freeze) M)  hkUm+5 sling (drain) P#.#...##D#....#(#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##D##...#w##...##Y#. Zot (5941) ...#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (drained) #...≈ß≈...........≈ß≈...#...#.ß..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (75% to hit)  You shoot a sling bullet.  The sling bullet hits the P hV@acid dragon but does no damage.  You drain the acid dragon.P hw∩ You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  You drain the acid dragon.  The acid dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.P hlP hQz|∩.D.P hw{===9.5 (0.90) Rev P hÄ:∩P h؇f _The acid dragon is moderately wounded.P h ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 95/108 =====================--- P h ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P h P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14579.5 (0.0) ©P##©.©###.##.##*#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#D#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5940) Rev ...#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks P h L####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (drained) #...≈ß≈...........≈ß≈...#...#.ß..You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon. _The acid dragon is moderately wounded.P hA Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (moderately wounded, lightly drained, 75% to hit)P h ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 95/108 =====================--- P h ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14579.5 (0.0) P h ©P##©.©###.##.##(#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#D#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5940) Rev ...#...##.##P#####...#..##.##YY#. P h— ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (drained) #...≈ß≈...........≈ß≈...#...#.ß.. _The acid dragon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (moderately wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.P h`&   Aim: an acid dragon (moderately wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is moderately wounded.The sling bullet hits the acid dragon.freezes the acid dragon.P h/ P h JD[P h {80.6 (1.139) Rev+ P h7 P h c _The acid dragon is heavily wounded.P hß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 95/108 =====================--- ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#.. hɫ40m##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14580.6 (0.0) ©P##©.©###.##.##D#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#[#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5939) Rev+ ...#...##.##P#####P hڬ...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (drained) #...≈ß≈...........≈ß≈...#...#.ß..You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon. _The acid dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, lightly drained, 75% to hit)P hß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 95/108 =====================--- P h#............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14580.6 (0.0) ©P##©.©###.##.#P h#D#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#[#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5939) Rev+ ...#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (draiP hned) #...≈ß≈...........≈ß≈...#...#.ß.. _The acid dragon is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.P hA&M very drained)  Aim: an acid dragon (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is heavily wounded.  You shoot a sling bullet. The sling bullet hits the acid dragon.drain the acid dragoP hZ'n.P h ∩The acid dragon is severely wounded.The acid dragon barely misses you.P hn61.6 (18P h:∩P hC _The acid dragon claws you but does no damage.P hh+ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 96/108 =====================--- ............©.............©...... Magic: 19/19 ======================== P h, ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14581.6 (0.0) ©P##©.©###.##.##D#...#YY..©....#. a) +5 sling (freeze) M) P h- +5 sling (drain) P#.#...##D#....#[#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5938) Rev+ ...#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (very drained) #...≈ß≈...........≈ß≈...#...#.ß..The acid dragon is severely wounded.P h4. wThe acid dragon barely misses you. _The acid dragon claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, heavily drained, 75% to hit)P hS ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 96/108 =====================--- ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#.. h 40m##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14581.6 (0.0) ©P##©.©###.##.##D#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#[#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5938) Rev+ ...#...##.##P#####P h ...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (very drained) #...≈ß≈...........≈ß≈...#...#.ß.. _The acid dragon claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, heavily drained, 75% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.P ha M((Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (severely wounded, heavily drained, 75% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet freezes the acid dragon.  P hE oThe acid dragon is almost dead.  You shoot a sling bullet.P hL D[The acid dragon is almost dead.  You shoot a sling bullet.  The sling bullet barely misses the acid dragon.  P hM The death yak snorts and paws the ground.The acid dragon bites you but does no damage.  The acid dragon claws you but does no damage.P hkN h2.7 (1.17) Rev* P h[ <∩P h_ \ _The acid dragon closely misses you. x2P hOß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher ################################# Coglin of Okawaru *****. P h>D..................≈∩≈............ Health: 96/108 =====================--- ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P hVP#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14582.7 (0.0) ©P##©.©###.##.##D#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P#.#...##D#....#[#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} P h#..######.##.##.##...#w##...##Y#. Zot (5937) Rev* ...#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail #....≈.............≈....#.©.#.... D   acid dragon (very drained) #...≈ß≈...........≈ß≈...#...#.ß..P hThe acid dragon bites you but does no damage.  The acid dragon claws you but does no damage. _The acid dragon closely misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, heavily drained, 75% to hit)P h ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß planckenstein the Skirmisher P h Z################################# Coglin of Okawaru *****. ..................≈∩≈............ Health: 96/108 =====================--- ............©.............©...... Magic: 19/19 ======================== ####...###########...###########. AC: 33Str: 17 P h ...#.ß.#.##.##.###...#.........#. EV: 11Int: 10 ...#...#.##.#..###.∩.#..##.##..#. SH: 0Dex: 21 #..######........#...#.##...##.#. XL: 13 Next: 49% Place: a Gauntlet P#.#...###.##.##@#...#Y#.....#.#. Noise: ===------  Time: 14582.7 (0.0) ©P##©.©###.##.##D#...#YY..©....#. a) +5 sling (freeze) M) +5 sling (drain) P h"hP#.#...##D#....#[#...#Y#.....#Y#. Fire: a) +5 sling (freeze) {Cipactli} #..######.##.##.##...#w##...##Y#. Zot (5937) Rev* P h^...#...##.##P#####...#..##.##YY#. ...#.ß.#..=.©!...#...#..?)©=Y..#. YYYY 4 death yaks ####...###########...###########. w   torpor snail P hE#....≈.............≈....#.©.#.... D   acid dragon (very drained) #...≈ß≈...........≈ß≈...#...#.ß..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, heavily drained, 75% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon!  You kill the acid dragon!Okawaru accepts your kill.P hD[P h((Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, heavily drained, 75% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon!  You kill the acid dragon!  Okawaru accepts your kill.P hGThe acid dragon scales are intact enough to wear.P hA^∩[[P hRGw7503.7 (16P hT:∩P hW/ _You shoot a sling bullet.P h P h P h P h Y5P h P h _ _You start resting.P h L4) Rev+ P h P h P h a83P hZ P hb P h C2P h P hv P h] C1P h P h P h 9=0) Rev P ho P h P h <29P h P h P h p100/108=8P h8 P h, o7P h/ P h/ H6) P h2 P h>; P h; a15P h@ P hJ Y4P hL P h}S a23P hT P hU P h^ P h_ ;2P ha P ho Y1P hr P h P h Z30P hA P h Z19P hߕ P hڢ Y8P hƧ P hд 4=7P h P h0 Y6P h% P h 95P h N=5P h P h+ Y4P h P h$ Y3P h} P h P h| a62P hp P h P h ;1P h P h Y0P h$ P h3 x709P h6 P h= P h> ;8P hA P h_[ --- _The death yak snorts and paws the ground. x2P hyo O∩611.7 (28.0)P hp 8=---2.7 (297P hi :∩P h " _HP restored.P h k################################# ..................≈∩≈.............©.............© ####...###########...########### ...#.ß.#.##.##...........P h#..###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©#...#Y#..... ©P##©.©Y..©... P#.#...##.#....##.....#Y #..######.##.##.##...#w##...# ...#...##.##P#####...#..##.##Yß.#..=.©!...?)©=Y.. ####...###########...########## #....≈.............≈....#.©.#...≈ß≈...P h;§ß§...#...#.ßP   oklob plant (unaware).≈..≈....#.©.#..P h&§P≈ß≈PP h'l3.7 (1.0)6P hI  Things that are here: _+0 acid dragon scales; an acid dragon corpseP hH& ..................§∩≈.............©.............© ####...###########...########### ...#.ß.#.##.##.............###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©#...#Y#..... ©P##©.©###.##.##[Y..©... P#.#...##.#....##.....#Y #..######.##.##.##...#w##...# ...#...##.##P#####...#..##.##Yß.#..=.©!...?)©=Y.. ####...########## h' #0;10;1m#...########## #....≈.............≈....#.©.#...≈ß≈≈ß≈...#...#.ß.≈..§....#.©.#.. ####...###########...###########P h@ ≈45 _P hsD &∩P hIE P hJ  Things that are here: _+0 acid dragon scales; an acid dragon corpseP h ©.......© #####...###########...########### ....#.ß.#.##.##.###...#.........# #...#...#.##.#..###.∩.#..##.##..# P#..######........#...#.##...##.# .P#.#...###.##.##©#...#Y#.....#.# #©P##©.©###.##.##[#...#YY..©....# .P#.#...##.#....#[#...#Y#.....#Y#.######.##.##@##...#w##...##Y#.#...##.##P#####...#..##.##YY#.#.ß.#..=.©!...#...#..?)©P h |=Y..# #####...###########...########### .#....≈.............≈....#.©.#.. .#...≈ß≈...≈ß≈...#...#.ß 3 .#........≈....#.©.#.P   oklob plant####...###########...###########..##.ß.#....5...5#...#.....##)?#P hͮ S§§§§..P h h54 _P h P h P h1W.§∩≈..... ..............©.............©.... ######...###########...#########.#.ß.#.##.##.###...#..........#...#.##.#..###.∩.#..##.##...######........#...#.##...##. #.P#.#...###.##.##©#...#Y#.....#. P hXhP#©P##©.©###.##.##[#...#YY..©.... #.P#.#...##.#...@#[#...#Y#.....#Y .P#..######.##.##.##...#w##...##Y P#...#...##.##P#####...#..##.##YY #....#.ß.#..=.©!...#...#..?)©=Y.. ######...###########...########## ©.#....≈.....§§≈....#.©.#. ..#...≈ß≈..§§ß≈...#...#.ß ©.#....≈.............≈....#.©.#..  ######...###########...########## P hiC∩§P hj}=63P hzP h3~P hC Really walk into a travel-excluded area? Y - Yes P hm ' N - NoP hDP hs+.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a GauntlP hA0et P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ---------  Time: 14616.7 (0.0) #.P#..######.##.##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5903) #######...###########...######### .©.#....≈...........§§≈....#.©.#. P   oklob plant ...#...≈ß≈.......... hC14m§§ß≈...#...#. .©.#....≈...........§.≈....#.©.#. #######...###########...######### _The death yak snorts and paws the ground. x2 _HP restored.  Things that are here: _+0 acid dragon scales; an acid dragon corpseThings that are here: _+0 acid dragon scales; an acid dragon corpseP hBP hdM ∩*The oklob plant spits acid at you.P h"∩.§§83/108 ------===7.7 (12P hP hV3 _The splash of acid hits you!!P hW p.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. P hX #######...###########...######### Health: 83/108 ==================------ .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 P hY .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14617.7 (0.0) #.P#..######.##*##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5902) #######...###########P hOZ [37m...######### .©.#....≈...........§§§....#.©.#. P   oklob plant ...#...≈ß≈..........§§ß≈...#...#. .©.#....≈...........§.§....#.©.#. #######...###########...######### _+0 acid dragon scales; an acid dragon corpseThe oklob plant spits acid at you. _The splash of acid hits you!!  Fire: a) +5 sling (freeze) {Cipactli}P hZ Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)P h l.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 83/108 ==================------ P ho .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14617.7 (0.0) #.P#..######.##(P h [37m##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5902) #######...###########...######### .©.#....≈...........§§§....#.©.#. P   oklob plant ...#...≈ß≈..........§§ß≈...#...#. .©.#....≈...........§.§....#.©.#. #######...###########...######### _The splash of acid hits you!!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damP hB qaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.P hO& "∩  Aim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.P h ∩.§§§..P h 48.6 (0.91) Rev P h :∩P h 9 _The oklob plant is lightly damaged.P hG.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 84/108 ==================------ .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11P hInt: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14618.6 (0.0) #.P#..######.##*##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!... hgm#...#..?)©=Y. Zot (5901) Rev #######..§###########...######### .©.#....≈§..........§§§....#.©.#. P   oklob plant ...#...≈ß§...........§ß≈...#...#. .©.#....≈.............§....#.©.#. #######...###########...#########You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _The oklob plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)P hY `.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 84/108 ==================------ .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 P hH.P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14618.6 (0.0) #.P#..######.##(##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5901) Rev #######..§###########P h~2...######### .©.#....≈§..........§§§....#.©.#. P   oklob plant ...#...≈ß§...........§ß≈...#...#. .©.#....≈.............§....#.©.#. #######...###########...######### _The oklob plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.P hQ Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  P h:The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant.P hY4.§.§..≈§§≈ß§≈P h5f9.6 (10P h?P hDf _The oklob plant is moderately damaged.P h K.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 84/108 ==================------ .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== P h .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14619.6 (0.0) #.P#..######.##*##.##...#w##...## a) +5 sling (freeze) M) P h +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5900) Rev #######..§###########§..######### .©.#....≈.§...........≈§...#.©.#. P   oklob plant ...#...≈ß§§..........≈ß§...#...#. .©.#....≈.............≈....#.©.#. #######...###########...#########The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant. _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)P hM%.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 84/108 ==================------ .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33P hStr: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14619.6 (0.0) #.P#..######.##(##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#### hP40m#...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5900) Rev #######..§###########§..######### .©.#....≈.§...........≈§...#.©.#. P   oklob plant ...#...≈ß§§..........≈ß§...#...#. .©.#....≈.............≈....#.©.#. #######...###########...######### _The oklob plant is moderately damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.P hE(drained)  Aim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.The sling bullet hits the oklob plant.  You drain the oklob plant.P h .The oklob plant is moderately damaged.P hF' P h^*The oklob plant spits acid at you.P hs.....≈P hu70---29 20.6 (1+1 sling (freeze) M) +1 sling (drain) P hnvt899) Corr (-4) Rev+ P h _The splash of acid hits you! The acid corrodes you!P h.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 70/108 ===============--------- .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 29  Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: P h50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14621.6 (0.0) #.P#..######.##(##.##...#w##...## a) +1 sling (freeze) M) +1 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5898) Corr (-4) Rev+ #######...###########...######### .©.#....≈.§...........≈....#.©.#. P    hT1moklob plant (drained) ...#...≈ß≈...........≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...#########Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, lightly drained, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  You drain the oklob plant.P hְTYou shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  You drain the oklob plant.  The oklob plant is heavily damaged.You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.P hF .The oklob plant is heavily damaged.P hP *The oklob plant spits acid at you.P h`∩..P hp5----2.5 (0.97Rev* P h:∩P h62 _The splash of acid hits you!P h§∩≈....©....©....###########...# #....#.ß.#.##.##.###...#. P#...#...#.##.#..###.∩.#..##.##. .P#..######........#...#.##...##. #.P#.#...###.##.##©#...#Y#.....#. P#©P##©.©###.##.##[#...#YY..©. #.P#.#...##.#...@#[#...#Y#.....#Y .P#..######.##.##.##...#w##...##Y P#...#...##.##P#####...#..##.##Y #....#.ß.#..=.©!...#...#.. hZ40m?)©=Y....###########...# ©.#....≈.............≈....#.©.#.#...≈ß≈...........≈ß≈...#...#.ß  ©.#....≈.......≈....#.©.#.. ...#...# P ht;∩P h1-------3.5 (1.06P h5A∩P hJP hP h"Z5Rev+ P hP hY4P hP h5k23P hP hY2P h+P h 31Rev P hP h9o0P h/KP hwLD89P hePP hb94P hcV=8P hgP hud7P hyP hGY6P hP hUb∩---§P h] ∩30.0) _You start resting.5=33 4.5 (11+5 sling (freeze) M) +5 sling (drain) 5) P hӺ<∩P hH[ _You are no longer corroded.P hl P h P h P h Y4P h P h P h U63P h P h Y2P h P hD Y1P hv P hI k70P h P h' Z79P h- P h> P h? N88P hB P hQ Y7P hT P h9b Y6P he P hxr 99P hv l=5P h Y4P hm P hL P h* C3P hC P hk ~60=2P hٯ P h Y1P hx P hl k10P h P h Z69P h` P hP h3;8P h_P hSP hU27P hP h$Y6P h)P hj8Y5P h"=P hXP hYy3=4P h)|34=2P hEY1P hP h8Y0P h-P hrP hV559P hP hY8P hþP h@k67P hP hP hC6P hXP hY5P h"P h}U74P hP hP hY3P h P h*Y2P hP h*8=1P h-P h?:Y0P h;P h'9=498P hY7P hL!P h^?7065P h,NP h_OC4P h@QP h]k13P h_P hoY2P htP h2=1P h…P hY0P h]P hhZ39P h_P h{}3=8P hP hY7P hP hY6P hP h%2k45P h3P hBY4P hEP hNk53P hlRP h`Y2P h=dP hoY1P h\sP h-k60P hP hp29P hP h 77=8P h?Y7P hP h0Y6P h<P h8=5P h/43P h;P hGP hIa92P hKP h_]P hM^C1P hbP h~80019P hY8P h 1=76P hP hP hkC5P hP hWP hAq2=4P hWP hn 332P hQY1P hwTP hhP h^jC0P hnP hP hb409P hWP h7Y8P h&P hw57P h(P h!Y6P hP hKY5P hCP hP hq6=4P h#P h32P h=7=1P hCP h;RP hS;0P hTWP hk8799P hvY8P hzP hY7P hP hpw96P hP hY5P hiP hY4P hP hP hJr90=3P hP heP h;2P haP h81=1P hP hxo0P hZ89P h%P h w28P h#P h1P h 3;7P h6P h^P hgC6P h6lP hewP hxa35P hzP hɊY4P h0P hw43P h62P hY1P hԿP h5=0P h3p79P hs6=87P hP hF Y6P h P hLw75P hnP h5,Y4P hd/P h=Y3P hBP hASw82P hUP hzbY1P hIeP hw9=0P hoZ69P h;P hY8P h/P h100/108=7P hP hP h;6P hP h o5P hw14P hP hY3P hP h1<2P h;2P hP hw Y1P hdP hY0P h#P h.x359P h3P hDY8P hNP hPP hRq4=7P hTP hcY6P heP huY5P hyP h 5=4P hĉP hѕY3P hP h!Y2P hP hcw61P hP hfY0P h3P hx749P hP hY8P h P hP hQC7P h ∩≈ _You start resting.P h D∩772.5 (13P h!8.0)P h"8=396P hq;:∩P h>" _HP restored.P h\%P h&Really walk into a travel-excluded area? Y - Yes  N - NoP hDP hǧ.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a GauntlP het P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ---------  Time: 14773.5 (0.0) #.P#..######.##.##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5746) #######...###########...######### .©.#....≈.............≈....#.©.#. P   oklob plant (unaware) ...#...≈ß≈........... hm≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...#########The oklob plant spits acid at you. _The splash of acid hits you! _You start resting. _You are no longer corroded. _You start resting. _HP restored.PP4.5 (15∩P hлP h֩ `.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 P h .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ---------  Time: 14774.5 (0.0) #.P#..######.##*##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5745) #######...###########...P h 5######### .©.#....≈.............≈....#.©.#. P   oklob plant ...#...≈ß≈...........≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...######### _You are no longer corroded. _You start resting. _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)P hJ .....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. P hA #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ---------  h m Time: 14774.5 (0.0) #.P#..######.##(##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5745) #######...###########...######### .©.#....≈.............≈....#.©.#. P   oklob plant ...#...≈ß≈...........≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...######### _P h [40mYou start resting. _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)  You shoot a sling bullet.P h\  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.P h ∩.§===5.5 (14) Rev P hP hP9 _The oklob plant is lightly damaged.P h%Q.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 P h#.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14775.5 (0.0) #.P#..######.##*##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y hm37m Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5744) Rev #######...###########...######### .©.#....≈.............≈....#.©.#. P   oklob plant ...#...≈ß§...........≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...#########You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant. _The oklob plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)P hoQ.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 P h#.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0Dex: 21 .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14775.5 (0.0) #.P#..######.##(##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##P hr.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5744) Rev #######...###########...######### .©.#....≈.............≈....#.©.#. P   oklob plant (drained) ...#...≈ß§...........≈ß≈...#...#. .©.#....≈.............≈....#.©.#. #######...###########...######### _The oklob plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant!  You drain the oklob plant.P hLM Aim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant!  You drain the oklob plant.  The oklob plant is heavily damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.P h-.6.4 (0.93) Rev+ P h5P h8c _The oklob plant is heavily damaged.P hl H.....................§∩≈......... planckenstein the Skirmisher ...............©.............©... Coglin of Okawaru *****. #######...###########...######### Health: 108/108 ======================== .#....#.ß.#.##.##.###...#........ Magic: 19/19 ======================== .P#...#...#.##.#..###.∩.#..##.##. AC: 33Str: 17 #.P#..######........#...#.##...## EV: 11Int: 10 P#.P#.#...###.##.##©#...#Y#.....# SH: 0P hn ,Dex: 21 P hp .P#©P##©.©###.##.##[#...#YY..©... XL: 13 Next: 50% Place: a Gauntlet P#.P#.#...##.#..@.#[#...#Y#.....# Noise: ===------  Time: 14776.4 (0.0) #.P#..######.##*##.##...#w##...## a) +5 sling (freeze) M) +5 sling (drain) .P#...#...##.##P#####...#..##.##Y Fire: a) +5 sling (freeze) {Cipactli} .#....#.ß.#..=.©!...#...#..?)©=Y. Zot (5743) Rev+ #######...#########P h P h k33.P h 4.4 (15) Rev P h P h p _The smoke demon roars! _There is a transporter here.P h6(1#..#....#.ß.#.##.##.###...# P#.P#...#...#.##.#..###.∩.#..##. yP#.P#..######........#...#.##... #.P#.P#.#...###.##.##©#...#Y# .#.P#©P##©.©###.##.##[#...#YY..© #yP#.P#.#...##.#....#[#...#Y# P h($yP#.P#..######.##.##.##...#w##... P#.P#...#...##.##.#####...#..##. #..#....#.ß.#..=@©....#...#..?)©=#...#... .#.©.#....≈.≈....#.©. .#...#...≈ß≈.≈ß§...#... .#.©.#....≈.§§§...#.©.#...#.§§ .#.##..##.ß.#......3..#...#..... 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P#.#...##.#....##.....#Y #..######.##.##.##...#.Zot (5724) P h?B G.##P hB S. #...≈ß§...........≈ß§...#...#.ß.. .§§§.≈....#.©.#..P huX P hX &6P hY B3 _P hBf P hk  Things that are here: _+0 acid dragon scales; an acid dragon corpseP hvP ha72P hP hI/ _P - +0 acid dragon scalesP h  ..................≈∩§.............©.............© ####...###########...########### ...#.ß.#.##.##...........P h l..###.∩.#..##.## #..######........#...#.##...## P#.#...###.##.##©..... ©P##©.©###.##.##†...©... P#.#...##.#....#P h #.....#Y #..######.##.##.##...# P h7 ...#...##.##.####.##.##YP hW o.Zot (5722) P hw ..........≈.... ####...###########..§###########. P h P h &8P h0 ;1P h>( P h,  Things that are here: _+0 acid dragon scales; an acid dragon skeletonP h B©.......© P hɐ K#####...###########...########### ....#.ß.#.##.##.###...#.........# P h #...#...#.##.#..###.∩.#..##.##..# P h PP#..######........#...#.##...##.# .P#.#...###.##.##©#...#.#.....#.# #©P##©.©###.##.##†#...#....©....# .P#.#...##.#....#[#...#.#.....#Y#.######.##.##@##...#.##...##Y#.#...##.##.#####...#..##.##YY#P h .#.ß.#..=.©....#...#..?)©=Y..# #####...###########...########### .#....§.§...........≈....#.©.#.. .#...≈ß...≈ß§...#...#.ß .#....§§§....≈....#.©.#. #####...###########...########### #P h r..##.ß.#....3.5..#...#.....##)?#P h$ P h h90 _P h` P hR P h׃).≈∩§..... ..............©.............©.... ######...###########...#########.#.ß.#.##.##.###...#..........#...#.##.#..###.∩.#..##.##...######........#...#.##...##. #.P#.#...###.##.##©#...#.#.....#. P h=P#©P##©.©###.##.##†#...#....©.... 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P h.©.#..........≈....#.©.#P hp-#...#...P h?-&.P h-a18P h4P h06P hL =©.......© ########...###########...######## ..#....#.ß.#.##.##.###...#....... #.P#...#...#.##.#..###.∩.#..##.## P#.P#..######........#...#.##...# P h %.P#.P#.#...###.##.##©#...#.#..... #.P#©P##©.©###.##.##÷#...#....©.. yP#.P#.#...##.#....#[#...#.#...######.##@##.##...#.##.#...##.##.#####...#..## .P h .#....#.ß.#..=.©....#...#..?)©= ########...###########...######## #.©.#....≈.............≈....#.©. P h #...#...≈ß≈......ß≈...#...# #.©.#....P h> .......≈....#.©.# ########...###########...######## #.##..##.ß.#....3.5..#...#.....P ha P h 9§P hˢ &2P h ;7P h& P h P h;e ########...###########...######## ..#....#.ß.#.##.##.#....... #.P#...#...#.##.#..###.∩.#..##.## P h <iP#.P#..######........#...#.##... .P#.P#.#...###.##.##©#...#.#..... #.P#©P##©.©###.##.##÷#...#....© P hc<)yP#.P#.#...##.#....#[#...#.#... P#.P#..######.##.##.##...#.##...# #.P#...#...##.##@####.##.# P h<,..#....#.ß.#..=.©....#...#..?)©=Y P h<########...###########...########Zot (5717) P h<3   smoke demon5   crimson impP h=.#....35...#.. ..#.##P#...#.#.....#.#...#..###.#P hTK§§§§§§P h]UK36P hUP hDaP hKcP hu ..#....#.ß.#.##.##........ #.P#...#...#.##.#..###.∩.#..##.## P#.P#..######........#...#.##... .P#.P#.#...###.##.##©#..... #.P#©P##©.©###.##.##÷...© yP#.P#.#...##.#....#[#...#.#... P#.P#..######.##.##.##...#.##...# #.P#...#...##.##.#####...#..##.# P h ..#....#.ß.#..=.@....#...#..?)©=Y ########...###########...######## #.©.#....§§§...........≈....#.©...#...≈ß§.≈ß≈...#..©.#....§§§.≈....#.©P h( #######...###########...####### #.##..##.ß.#....35...#...#..... ..#.##P#...#.#.....####. #P.##.©#####..#####.##.##.P h#.§≈§§.§§P h$a45P hF3P h\7 _The crimson imp laughs crazily. _There is a transporter here.P hP h$P h/8################################# #≈..........................≈∩§.. #.....................©.......... #..###########...###########...##.#!#..#....#.ß.#.##.##.###...# P h/#..#.P#.P#...#...#.##.#..###.∩.# #..##yP#.P#..######........#...#..#.#.P#..#.#...###.##.##©#...#. P h00#..#©.#.P#©.##©.@###.##.##÷#...#. #P h&0..#.#yP#..#.#...##.#....#[#...#.P hH0.##yP#.P#.y######.##.##.##...#.P hj0#.P#.P#...#...##.##.#####...#..#.#..#....#.ß.#..=.§....#...#. #P h0..###########.§§###########...y   hornet....#.©.#....§...§.........≈... #...ß.#...#...≈ß≈§.§........≈ß≈.. #P h0p.....#.©.#....§§.§..........≈..P h02a54P h^;P h> _You enter the transporter and appear at another place. _Found a transporter.P h% #≈.......≈∩§ ß#..©#..#...####... P h&&m #..#!#..#....#.ß.#.##.##.###...# ##..#.P#..#...#...#.##.#..###.∩.# ß#..##yP#.P#..######........#...# #P hH&#..#.#.P#..#.#...###.##.##©#...# P h&] #..#©.#..#©.##©@©###.##.##÷#...# ##..#.#yP#..#.#...##.#....#[#...# P h&ß#..##yP#.P#.y######.##.##.##...# #P h&#..#.P#.y#...#...##.##.#####...#  #..#.#..#....#.ß.#..=.§....#...# #P h'#..#.§§###########...y 2 hornets (1 wandering) ß#.....#.©.#....§...§.........≈ ##...ß.#...#...≈ß≈§.§........≈ß≈  #.....#.©.#....§§.§.≈P hQ0P h2P h>=y....   hornet≈.......P h->a63P h:GP hI0 _The hornet buzzes angrily.P h % #≈.......≈∩§ #ß#..©#..#...#####... #..#!#..#....#.ß.#.##.##.###...P hm $#..#.P#..#...#...#.##.#..###.∩. #ß#..##yP#.P#..######........#...#..#.#..#..#.#...###.##.##©#...P h e #..#©.#..#©.##@.©###.##.##÷#...P h #..#.#y.#..#y#...##.#....#[#... P h {#ß#..##yP#.P#..######.##.##.##...#..#.P#..#...#...##.##.#####...P h  #..#.#..#....#.ß.#..=.§....#...#..P h [#...#####... #ß#.....#.©.#....≈.......≈#...ß.#...#...≈ß≈...........≈ß≈ #.....#.©.#....§§.§.≈P h P hN P h9 P h y.#©y.yy 3 hornets (1 wandering)P hN a72P h P h R _There is a transporter here.P hP hplanckenstein the Skirmisher (Coglin Hunter) Turns: 14681, Time: 00:46:56 Health: 108/108 AC: 33 Str: 17 XL: 13 Next: 52% Magic: 19/19P hEV: 11 Int: 10 God: Okawaru [*****.] Gold: 952SH:  0 Dex: 21 Spells: 12/12 levels left rFire . . .a - +5 sling (freeze) {Cipactli} P hNrCold . . .M - +5 sling (drain) {Pete} rNeg + . . P hqN - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet P hrElec .C - +1 cloak rCorr .P hi - +2 pair of gloves SInv .(no boots) Will +....P hV(no gizmo) Stlth + HPRegen 0.38/turn P hMPRegen 0.16/turn %: no teleportation, corrode self (3%), harm (+30% outgoing, +20% incoming) @: no status effects P hAsA: off-hand wielding, slow wielding, warmup strikes, no jewelleryP hsP h)v ############################### planckenstein the Skirmisher ###≈..........................≈∩§ Coglin of Okawaru *****. #ß#.....................©........ Health: 108/108 ======================== ###..###########...###########... Magic: 19/19 ========================#..#!#..#....#.ß.#.##.##.###... AC: 33P h*uStr: 17 ###..#.P#..#...#...#.##.#..###.∩. EV: 11Int: 10 #ß#..##yP#.P#..######........#... SH: 0Dex: 21 ###..#.#..#..#.#...###.##.##©#... XL: 13 Next: 52% Place: a Gauntlet#..#©.#y.#©y##@.©###.##.##÷#... Noise: ---------  Time: 14807.4 (0.0) ###..#.#y.#..#y#...##.#....#[#... a) +5 sling (freeze) M) +5 sling (drain) P h*?#ß#..##yP#..#..######.##.##.##... Fire: a) +5 sling (freeze) {Cipactli} ###..#.P#..#...#...##.##.#####... Zot (5712) P h*#..#.#..#....#.ß.#..=.§....#... P h*###..###########...###########... yyy 3 hornets (1 wandering) P h>++#ß#.....#.©.#....≈.............≈. ###...ß.#...#...≈ß≈...........≈ß≈#.....#.©.#....§§.§..........≈. _The crimson imp laughs crazily. P h`+_There is a transporter here. _You enter the transporter and appear at another place. P h+_Found a transporter. _The hornet buzzes angrily. _There is a transporter here.P h,P h6<∩P h.9P hL P hO  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - DuelP hP 7 MP, Piety--30% [?] toggle between ability selection and description.P hEP hOP h"[% ############################### planckenstein the Skirmisher ###≈..........................≈∩§ Coglin of Okawaru *****. #ß#.....................©........ Health: 108/108 ======================== ###..###########...###########... Magic: 19/19 ========================P h[#..#!#..#....#.ß.#.##.##.###... AC: 33Str: 17 ###..#.P#..#...#...#.##.#..###.∩. EV: 11Int: 10 #ß#..##yP#.P#..######........#... SH: 0Dex: 21 P h[###..#.#..#..#.#...###.##.##©#... XL: 13 Next: 52% Place: a GauntletP h[#..#©.#y.#©y##@.©###.##.##÷#... Noise: ---------  Time: 14807.4 (0.0) P he\###..#.#y.#..#y#...##.#....#[#... a) +5 sling (freeze) M) +5 sling (drain) #ß#..##yP#..#..######.##.##.##... Fire: a) +5 sling (freeze) {Cipactli} ###..#.P#..#...#...##.##.#####... Zot (5712) #..#.#..#....#.ß.#..=.§....#... P h\###..###########...###########... yyy 3 hornets (1 wandering) P h\#ß#.....#.©.#....≈.............≈. P h\###...ß.#...#...≈ß≈...........≈ß≈P h\Y#.....#.©.#....§§.§..........≈. P h\X_The crimson imp laughs crazily. P h\K_There is a transporter here. P h]x_You enter the transporter and appear at another place. _Found a transporter. P h]!_The hornet buzzes angrily. P h-]=_There is a transporter here.P hgX  Okay, then.P hhP hq:∩P hbs. _P hN*P h*P hU.P h:  ###≈.....  #ß#...............©  ###..#####...#### #..#!#..#....#.ß.#.##.##.##  ###..#.P#..#...#...#.##.#..##  #ß#..##.P#..#..######.....  ###..#.#..#..#.#...###.##.##©P h}; #..#©.#.y#@y##©.©###.##.##÷  ###..#.#..#.y#.#...##.#....#[  #ß#..##.P#..#..######.##.##.#  ###..#.P#..#...#...##.##.#### #..#.#..#....#.ß.#..=.§.  ###..#P h;####...#### yy P h; #ß#.....#.©.#....≈.. P h; ###...ß.#...#...≈ß≈....P h"< #.....#.©.#....§§.§.P hV=P8.4 (11P h=P h6GP hK _You enter the transporter and appear at another place. _Found a transporter.P hk  #ß# #ß# #ß# #ß# #ß# #ß# #ß #############################≈.............ß#.....................©....###..###########...######## #..#!#..#....#.ß###..#.P#..#...#...#.##.#..##ß#..##.P#..#..######........###..#.#..#.@#.#...#© #..#©.#.y#©y##©.©###.##.##÷##..#.#..#. h9 q0;1my#.#...##.#....#[ß#..##..#..#..####.###..#..#..#...#...##.##.#### #..#.#..#....#.ß.#..=.§....##..###########...##########ß#.....#.©.#....≈..###...ß.#...#...≈ß≈..P h P hB P h y.#y.  The hornet misses you.P h .=9P h4 ;0P h P h& B _The hornet stings you but does no damage. x3P h### ### ### ### ### ### ###ß# #ß# #ß# #ß# #ß# #ß# #ß ###############################≈.....#ß#.....................©.....###..###########...######### #..#!#..#....#.ß.#.##.##.####..#.P#..#...#...#.##.#..####ß#..##.P#..#@.######........####..#.#..#y.#.#...###.##.##©# #..#©.#..#yy##P hxo©.©###.##.##÷####..#.#..#..#.#...##.#....#[#ß#..##..#..#..######.##.##.###..#..#..#...#...##.##.##### 2 #..#.#..#....#.ß.#..=.§....###..###########...############ß#.....#.©.#....≈..P hP hgP h:P hCy.y 3 hornets96/108 ---=1009P hP hR _The hornet attacks as it pursues you! The hornet stings you!P h `  You shoot a sling bullet. The sling bullet hits the hornet.P hy& (The hornet is lightly wounded.  You shoot a sling bullet.P h  The sling bullet barely misses the hornet.P hZ ,P hF y#y©P h =18) Rev P h P h; _The hornet barely misses you. The hornet closely misses you.P hP h Ability - do what?CostFailure  f - Invent GizmoNone0% P hw Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--P hp30% [?] toggle between ability selection and description.P hF P h ### ### ### ### ### ### ### planckenstein the Skirmisher#ß# #ß# #ß# #ß# #ß# #ß# #ß# Coglin of Okawaru *****.############################ Health: 96/108 =====================---###≈.......................... Magic: 19/19 ========================#ß#.....................©..... AC: 33Str: 17###..###########...########### EV: 11P hV >Int: 10#..#!#..#....#.ß.#.##.##.### SH: 0Dex: 21###..#.P#..#...#...#.##.#..### XL: 13 Next: 52% Place: a Gauntlet#ß#..##.P#..#@.######........# Noise: ===------  Time: 14811.4 (0.0)P h F###..#.#..#yy#y#...###.##.##©# a) +5 sling (freeze) M) +5 sling (drain) #..#©.#..#©.##©.©###.##.##÷# Fire: a) +5 sling (freeze) {Cipactli} ###..#.#..#..#.#...##.#....#[# Zot (5708) Rev P h "#ß#..##..#..#..######.##.##.#####..#..#..#...#...##.##.##### yyy 3 hornetsP h# #..#.#..#....#.ß.#..=.§....####..###########...###########P hG #ß#.....#.©.#....≈............ _The hornet attacks as it pursues you! The hornet stings you!  You shoot a sling bullet. The sling bullet hits the hornet.  P hj The hornet is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the hornet. P h _The hornet barely misses you. The hornet closely misses you.P h |  You gain the combat prowess of a mighty hero.P h `. 2P h< S7---6P hc k4--2.4 (17) Hero Rev P h P h P h _The hornet completely misses you. The hornet barely misses you.P h (1 drained)You shoot a sling bullet. The sling bullet hits the hornet.  You drain the hornet.P h%r  The hornet is moderately wounded.You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezes the hornet.P hm  The hornet is heavily wounded.P hG  yy 3 hornets (1 drained)The hornet misses you.P h y7==3.2 (0.86P hP h? _The hornet stings you but does no damage.P h$ z (You shoot a sling bullet.P he  The sling bullet closely misses the hornet.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.P h( m  The hornet is heavily wounded.P h". y  The hornet barely misses you. The hornet stings you.P hn7 ;yP h7 1-4.1 (0.95Rev+ P h@ P hnB B _The hornet stings you but does no damage. x2P hd  You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet.P h` (The hornet is almost dead.You shoot a sling bullet.P hp  The sling bullet closely misses the hornet.P h .y#y 2P hc5.04P hP h _The hornet barely misses you. The hornet misses you.P hs You shoot a sling bullet.  The sling bullet closely misses the hornet. _The hornet barely misses you. The hornet misses you.The sling bullet hits the hornet!  The sling bullet freezes the hornet.  You kill the hornet!P h{ †   hornetP hn (Okawaru accepts your kill.P h P hɞ yy#†y 2 hornetsP h h2----48 (0.8P h P h n _You shoot a sling bullet. The hornet closely misses you.P hyz (You shoot a sling bullet.P h|  The sling bullet completely misses the hornet.You shoot a sling bullet.P hX  The sling bullet closely misses the hornet.The hornet stings you.P h, .y   hornetYou are poisoned.P h85==--6.7 (0.93) Pois Hero Rev* P hVP hZS _The hornet barely misses you.P h  You shoot a sling bullet. The sling bullet hits the hornet!P hLC  The hornet is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.P hm  The hornet is heavily wounded.P hb  You feel very sick.P hpP h2--8=7.62P hP h!P hR? _The hornet stings you but does no damage.P hA <(P h  You shoot a sling bullet. The sling bullet misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet!P hfW i  The hornet is almost dead.P hmc yyy 2 hornetsP hd p18.4 (0.81P hm P hq b _You feel sick. The hornet barely misses you.P h̪z (You shoot a sling bullet.P h7  The sling bullet closely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet.  You kill the hornet!P h?|   hornetP h1} .§Okawaru accepts your kill.P h0-59.3 (0.90P hP hf _You feel sick. The hornet completely misses you.P ho  You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet.P h ((The hornet is moderately wounded.P h* , .y§.  You shoot a sling bullet. The sling bullet misses the hornet. You feel sick.  The hornet closely misses you.P hl+ 78-20.2699P h3 P h 8 ? _The hornet stings you but does no damage.P h$  (drained)You shoot a sling bullet. The sling bullet hits the hornet.  You drain the hornet.P hcfYou shoot a sling bullet. The sling bullet hits the hornet.drain the hornet.  The hornet is severely wounded.  You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freeze  You kill the hornet!P hq†P h1,i .  Okawaru accepts your kill.P h1=61.0 (0.88P h9P h<$ _You feel sick.P h ### ### ### ### ### ### # #ß# #ß# #ß# #ß# #ß# #ß# #ßP h ########################### ###≈.... #ß#.....................©....P hk###..###########...####### #..#!#..#....#.ß.#.##.##. ###..#.P#..#@..#...#.##.#..# #ß#..##..#..#..######........P h.###..#.#..#..#†#...###.##.##© #..#©.#..#©.##©.©###.##.##÷ ###..#.#..#..#.#...##.#....#[ #ß#..##..#..#..######.##.##.###..#..#..#...#...##.##.### #..#.#..#....#.ß.#..=.§.... ###..###########...##########P hP h&z7---2.0 (1.07P h3P h _You feel sick. _You see here a hornet corpse.P h `### ### ### ### ### ### # #ß# #ß# #ß# #ß# #ß# #ß# ############################≈........................ #ß#.© ###..###########...######### #..#!#..#....#.ß.#.##.##.###..#.P#..#†..#...#.##.#..P h # #ß#..##..#.@#..######....... ###..#.#..#..#†#...###.##.## #..#©.#..#©.##©.©###.##.#####..#.#..#..#.#...##.#....# #ß#..##..#..#..######.##.##. ###..#..#..#...#...##.##.## #..#.#..#....#.ß.#..=.§...###..###########...######### #ß#.....#.©.#....≈..........P h X---3P h ;6P h P h $ _You feel sick.P h5'P h8 ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß#  ######################### ###≈.......P h. #ß#.....................©..###..###########...#######P h #..#!#..#....#.ß.#.##.##. ###..#.P#.@#†..#...#.##.# #ß#..#P hZP..######......###..#.#..#..#†#...###.##.P h #..#©.#..#©.##©.©###.## ###..#.#..#..#.#...##.#... #ß#..##..#..#..######.##.###..#..#..#...#...##.##.##P h!& #..#.#..#....#.ß.#..=.§.. ###..###########...########P hP h76=-9==45P hP h!$ _You feel sick.P h ### ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß# ############### ###≈.......... #ß#...........© ###..###########... #..#!#..#....#.ß.#.##.## ###..#.P#@.#†..#...#.##.#P h #ß#..##..#..#..###### ###..#.#..#..#†#...###.##. #..#©.#..#©.##©.©###.##. ###..#.#..#..#.#...##.# #ß#..##..#..#..######.##.P h ###..#..#..#...#...##.##. #..#.#..#....#.ß.#..=.§ ###..#...P hU3  You feel sick.P h5=-54) Hero Rev+ P h]P h[ _You are no longer poisoned.P h### ### ### ### ### ## #ß# #ß# #ß# #ß# #ß# #ß########################≈..................... #ß#......© ###..###########...###### #..#!#..#....#.ß.#.##.###..#..#..#†..#...#.##. #ß#..##.@#..#..######...P h ###..#.#..#..#†#...###.## #..#©.#..#©.##©.©###.#####..#.#..#..#.#...##.#. #ß#..##..#..#..######.## ###..#..#..#...#...##.##. #..#.#..#....#.ß.#..=.§###..###########...###### #ß#.....#.©.#....≈.......P huP h}663P hQ#P hm'T _Found a dark potion.P h ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# # ############# ###≈..... #ß#............ ###..###########...P h7 #..#!#..#....#.ß.#.##. ###..#..#..#†..#...#.##. #ß#..##@.#..#..###### ###..#.#..#..#†#...###. #..#©.#..#©.##©.©###. ###..#.#..#..#.#...##.# #ß#..##..#..#..######.## ###..#..#..#...#...##.## #..#.#..#....#.ß.#..=. ###..###########... #ß#.....#.©.#....≈P hH^§7P h;2P hP h+P h/g ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß#  ##################### ###§......... #ß#....................###..###########...#### #..#!#..#....#.ß.#.## ###..#†..#...#.## #ß#..#..######..P h0###..#.#..#..#†#...###. #..#©.#..#©.##©.©## ###..#.#..#..#.#...##. #ß#..##..#..#..######.###..#..#..#...#...##.# #..#.#..#....#.ß.#..= ###..###########...####P h@P hA~==81P hwIP hTKP h` \M## ### ### ### ## #ß# #ß# #ß# #ß# #ß#  ########################§......#ß#....................###..###########...##P h  #..#@#..#....#.ß###..#..#..#†..#...#.##ß#..##..#..#..######.###..#.#..#..#†#...#..#©.#..#©.##©.©###...#..# ..#..#.#..#..P h` P h' 77=90Rev P h P ha P h h30.0 (289P h P hw ] _t - 3 dark potions (gained 1)P hN ### ### ### ### ###ß# #ß# #ß# #ß# #ß########################§...................#ß#.......###..###########...#### #..#.#..#....#.ß.#.P hN###..#@.#..#†..#..#ß#..##..#..#..######..##..#.#..#..#†#...### #..#©.#..#©.##©.©..#..#..#..#.#..#..###..###########...####P hND P h]9≈P hi]8=1.0 (18P hcP heP he+### ### ### ### ### ##ß# #ß# #ß# #ß# #ß# ##########################≈....................#ß#...........###..###########...##### #..#.#..#....#.ß.#.##.###..#..#..#†..#...#.##.#ß#..##..######...###..#.†#...###.#P h5f #..#©.#..#©.##©.©###.####..#.#..#..#.#...##.#ß#..##..#..#..######.####..#..#..#...#...##.# #..#.#..#....#.ß.#..=.###..###########...######ß#.....#.©.#....≈......P hvww27P h}P hP h 4P h P h P hܭ M #ß# #ß# #ß# #ß# #ß# ######################≈................... #ß#.....P h 7 ###..###########...#### #..#.#..#....#.ß.#.###..#..#..#†..#...#.##P hW  #ß#..##..#..#..######. ###..#@#..#..#†#...### #..#©.#..#©.##©.©###.###..#.#..#..#.#...P hl  #ß#..##..#..#..######.#P h  ###..#..#..#...#...##.P h  #..#.#..#....#.ß.#..=P h ###..###########...####P hڮ # #ß#.....#.©.#....≈..... ###...ß.#...#...≈ß≈P hc P h i36P h P h#,c ########################≈...................ß#.........##..###########...#### #..#.#..#....#.ß.#.P h,P###..#..#..#†..#..ß#..##..#..#..######..###..#.#..#..#†#...###P h, #..#@.#..#©.##©.©###..#.#..#..#.#...##.#P h-#ß#..##..#..#..#######..#..#..#...#....#..#####.P h<-##...ß.#..#.....#.©.#....§§.§.. P h^-P h<P h=S945P h'=P hCP hFR _There is a transporter here.P h P h5 P hM P h Y4P h} P h C3P hj P hg P hA P h~ [802P hw P hv Y1P hm P h P h q1=0P h P h Z79P h P h$ Y8P h$ P h- P h- j2=7P h. P h}5 P hC f 42.0 (8 _You start resting.P hD 9313.0 (9P hCD @6) P hI P hM ` _You feel like a meek peon again.P h:JP hBP h5CC5P hHP hMP hN&3P h:N;4P hOP hDYY3P hYZP haP hba42P h"cP hxmC1P hmP hnnP hxY0P hyP hx569P hP hP hMC8P h(P h2q6=7P hP hP hY6P hP hY5P hqP h7=4P hP h³P h;3P hȴP hY2P hP hP h'a81P hP hP hC0P hSP h 9598790=6P h 54P h1=3P hJ!o2P hb<l21049P h=w38P hcAP hKo7P hNP hVNK46P hyNP h=OP hWY5P hWP hR^Y4P h[_P hDgP hgj5=3P h\hP hnY2P hoP hyY1P h zP hP hAj6=0P hfP hZ39P hP hdw78P h{P hY7P hǝP hԥY6P hP hw85P hYP hgY4P h1P hP h;3P hP hL9=P h ;2P hP hY1P hP hD100/108=0P hZP h@Z29P hqP hY8P hP ha17P hDP hP h Y6P h P hY5P h)P h><2P h|;4P h P h`:o3P hA<3P hQA;2P hBP hQo1P h(XY0P h@YP hbL4=P hb<19P hdP hoY8P hoP h%{5=7P h |P h_Y6P hDžP hEY5P hP h w64P hۛP hY3P h¦P hY2P hP hbw71P h^P hY0P hP h_ _You start resting.P h1909.0 (66.0)P h58=P h9b10.0 (6709P hP h" _HP restored.P h[  You enter the transporter and appear at another place.P h+,P hbP hMP hp-#ß#..##..#..#........###..#.#..#..#†#...###.##.##..#©.#..#©.##©.©###.##.####..#.#..#..#.#...##.#....#ß#..##..#..#..######.####..#..#..#...#...##.##..#.#..#....#.ß.#..=.§###..###########...########P h#ß#.....#.@.#....§........###...ß.#...#...≈ß≈........#.....#.©.#....≈§.§......###..###########...########ß#..#..#h##hh##.ß.#....35.P h/]###..#.#..#.##h#...#.#..... hhhhh 5 wolves#..##.#..##h©#####..########..###..#....#...#..##.##P hTx#ß#..#######.#.#©.©#....©..P hl1.0 (1.0)8P hMP h d _The wolf howls! x4 _Found a transporter.P h9 ##..#.#..#..#†#...###.##.# #..#§.#..#©.##©.©###..#.#..#..#.#...##.#....ß#..##..#..#..######.##.####..#..#..#...#... #..#.#..#....#.ß.#..=.§..###..###########...########ß#.....#.©.#....§.........##...ß≈ß≈ #.....#.©.#....≈§.§###..###########...########P h5:5ß#..#..#h##hh##.ß.#....35.##..#.#..#.##h#...#.#.....#hhhhh 5 wolves#..#....#....#######.#.#©.###..#.hh###..##...#..##.##P h5KK≈§P hKh27 _P hTP h_VP h@  #..#§.#..#©.##©.©###..#.#..#..#.#...##.#....ß#..##..#..#..######.##.####..#..#..#...#... #..#.#..#....#.ß.#..=.§..###..###########...########ß#.....#.©.#....≈.........##...ß.#...#...≈ß≈ #....P hN/.§§.§###..###########...########ß#..#..#h##hh##.ß.#....35.#.Zot (5607) #.#..##P h|###hhhhh 5 wolves.#P h#P h.#.hh###..##.#..##.####..######..#####P hP h§36P h,P h R _There is a transporter here.P hq  You enter the transporter and appear at another place.  The crimson imp shouts! You hear a roar!P h#P hP hA#..#.#..#....#.ß.#..=.§....#.###..###########...############ß#.....#.©.#....≈.............###...ß.#...#...§ß≈...........≈#.....#.©.#....§...........P h###..###########...####.#ß#..#..#.##hh##.ß.#....35...#P h)T###..#.#.h#.##h#...#.#.....#.##..##.#..##h@#####5.#####..####..###..#....#...#..##.##..#.#ß#..#######.#.#©.©#....©....#P hc###..#...###..##...#..##.##..#P h#..##.####..######.3#####..#.P h###..#h.#..#.#.#...#.#..3..#.#. 3   smoke demon (wandering)#ß#..##.h.©.#.##.ß.#....©$[..#. hhhh 4 wolvesP h>###..###########...###########. 5   crimson imp#............................P hP h#=P hb=45P hP hD _The wolf bites you but does no damage. x3; The wolf barely misses you. _Found two transporters.P h&{###..###########...##########ß#.....#.©.#....≈............##...ß.#...#...§ß≈≈ #.....#.©.#....§..###..###########...###########ß#..#..#.##hh##.ß.#....35...P h|##..#.#.h#.##h#...#.#.....# #..##.#..##h©#####5.#####.###..###..#...@#...#..##.ß####.#.#©.©#....©..##..#...###..##...#..##.## #..##.####..######.3######..#h.#..#.#.#...#.#..3..#ß#..##.h.©.#.##.ß.#....©$[.##..###########...##########h 5 wolves #............P h@|T[37m...............≈≈P hP hLP hP hXP hP hF,P h׎z§.§.#.##.h#####.h53.3P h5a54P hP h  _The wolf barely misses you. The wolf closely misses you. x2P hNß#.....#.©.#..§.§............##...ß.#...#...§ß≈≈ #.....#.©.#....§..###..###########...###########ß#..#..#.##hh##.ß.#....35...P h^ND##..#.#..#.##.#...#.#.....# #..##.#..##hh#####..#####.###..###..#h...#...#5.##.ß####.#@#©.©#....©..P hN##..#...###..##...#..##.##P hN #..##.####..######3.######..#h.#..#.#.#...#.#..3..#P hO[ß#..##p!.©.#.##.ß.#....©$[.##..###########...##########p   necromancer (wandering)P hGO #............................ 3   smoke demon≈....P hfO≈ hhhhh 5 wolves############################ 5   crimson impP he  A necromancer comes into view. It is wielding a +0 dagger.Found a potion of heal wounds.P hfP hh<  The necromancer shouts!P hi  The wolf attacks as it pursues you! The wolf barely misses you.P hjP hrkP hkP hnP hdoP h|d§≈ß§§.P h}h.©..hh#...#.5P h=},h3.P h_}Z.ppP h~a63P h]y _The wolf attacks as it pursues you! The wolf bites you but does no damage. x2P h^  You shoot a sling bullet. The sling bullet hits the wolf.P hN ((The wolf is moderately wounded.P h  You shoot a sling bullet. The sling bullet misses the wolf.P hP hΎc  The wolf bites you but does no damage. x2; The wolf bites you.P h= .≈ß≈§.hh.!pThe wolf bites you but does no damage.P h7-==72) Rev P h=P hP hTe _The crimson imp grins evilly.P hř  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.P h%  The wolf is almost dead.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.P hg  The wolf is almost dead.P h}P hP hZ,P h .≈..hp.  The wolf bites you but does no damage. x2; The wolf barely misses you. x2P h8=9 (0.9Rev+ P hP hR _The wolf closely misses you.P h3 x  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.P hui b _The wolf closely misses you.  You shoot a sling bullet.sling bullet hits the wolf but does no damage.  The wolf is almost dead.. The sling bullet hits the wolf!  You kill the wolf!P hn H. 4P h P h  Okawaru accepts your kill.  The wolf bites you but does no damage. The wolf closely misses you.P h , .P h fh.pThe crimson imp grins evilly.P hp p79.0 (1.10P h P h R _The wolf closely misses you.Q h  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.Q hB ((The wolf is lightly wounded.  You shoot a sling bullet.Q hxThe wolf is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the wolf.wolf bites you but does no damage.  The wolf pauses to sniff the ground.The wolf bites you! The wolf bites you but does no damage.Q h$§h.p.0--9 (0.9Rev* Q hQ hfQ _The wolf barely misses you.Q h< (1 drained)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.Q h  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.Q hL  The wolf is severely wounded.The wolf barely misses you. The wolf bites you but does no damage.Q h[ p.  The wolf barely misses you. The wolf bites you.Q h \ 98/108 ---20.9 (1.0599Q hd Q hIh ? _The wolf bites you but does no damage. x2Q h^   You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!Q h](N. 3 wolvesQ h ((Okawaru accepts your kill.Q h9Q hB~≈§§§p..Q hsFa18Q hXQQ hRo _You shoot a sling bullet. The wolf closely misses you. x2Q h (drained)You shoot a sling bullet. The sling bullet hits the necromancer.  You drain the necromancer.Q hc  The necromancer is lightly wounded.  You shoot a sling bullet. The sling bullet hits the necromancer.  The sling bullet freezes the necromancer.Q h+ >  The necromancer is moderately wounded.The wolf completely misses you. The wolf bites you but does no damage.  The wolf barely misses you. The wolf bites you but does no damage.Q h; v.55 2 crimson imps (1 wandering)Q hr< a27Q hF Q hkJ B _The necromancer hits you but does no damage.Q h5  The wolf barely misses you. The wolf bites you but does no damage. _The necromancer hits you but does no damage.  You shoot a sling bullet.  The crimson imp shouts!  The sling bullet hits the necromancer.  The sling bullet freezes the necromancer.Q h  The necromancer is moderately wounded.You shoot a sling bullet. The sling bullet hits the necromancer!Q h.  The necromancer is severely wounded.The wolf bites you! The wolf barely misses you.Q h= §§..5.  The wolf bites you but does no damage. The wolf closely misses you.Q h>1--3.8 (0.96Q hzHQ hwKB _The necromancer hits you but does no damage.Q h8 ((You shoot a sling bullet.Q h   The sling bullet barely misses the necromancer.You shoot a sling bullet. The sling bullet hits the necromancer!  You kill the necromancer!Q hm(3   smoke demonhhh 3 wolves55 2 crimson impsQ h_  Okawaru accepts your kill.Q h8≈.).5.Q hy 604.8 (1.05 _The wolf misses you. The wolf barely misses you.Q h|Q hp _Your Ranged Weapons skill increases to level 13!Q h1r ###...ß.#...#...≈ß≈ #.....#.©.#.....###..###########...########### #ß#..#..#.##..##.ß.#....35...# ###..#.#..#.##.#...#.#.....#.# #..##.#..##.h#####..#####..####..###..#..hh#...#..##.##..#Q hI #ß#..#######.#.#©.©#5...©....# ###..#...###.@##...#3.##.##..# #..##.####..######5.#####..####..#h.#..#.#.#...#.#..3..#.# #ß#..##.!.©.#.##.ß.#....©$[..# ###..###########...########### #.......................... #≈.......... 2 ############################ #ß# #ß#Q h #ß# #ß# #ß##≈......Q hXQ h‹Q hQ hKC©.hQ h˙2---54Q hQ h| _The wolf bites you but does no damage.  Things that are here: _a +0 dagger; a +0 robe; a human corpseQ h (1 drained)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.Q h _a +0 dagger; a +0 robe; a human corpse  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  The wolf is heavily wounded.  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!Q hj.   wolfQ hۘQ h}Q h? .h#hh 2 wolves  Okawaru accepts your kill.Q hq==6.7 (0.93Q hSQ hZy _The wolf bites you but does no damage. The wolf closely misses you.Q h  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.Q h (1 drained)  The wolf is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.Q hsR F  The wolf is severely wounded.The wolf closely misses you. The wolf barely misses you.7.7 (1.02Q hU Q htZ i _The crimson imp grinds its teeth.Q h8  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.Q ho  The wolf is severely wounded.You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!Q h3j.   wolfQ hdIr .Okawaru accepts your kill.Q hNq3181Q hWQ h=\y _The wolf bites you but does no damage. The wolf closely misses you.Q h=  You shoot a sling bullet. The sling bullet hits the wolf.Q h   The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.Q hgY %  Q hf The wolf is severely wounded.90Q h3i y _The wolf bites you but does no damage. The wolf closely misses you.Q h> M((((Q hx  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!Q h U55 2 crimson impsQ hU....Q h k23089Q hQ hP _Okawaru accepts your kill.Q h`B #ß#.....#.©.#..§.§###...ß.#...#...≈ß≈ #.....#.©.#....≈........... ###..###########...#########Q h?a #ß#..#..#.##..##.ß.#....35...###..#.#..#.##.#...#.#.....#. #..##.#..##.©#####..#####.. ###..###..#....#...#..##.##.. #ß#..#######@#.#©.©#5...©....Q ha###..#...###.)##...#3.##.##..Q ha' #..##.####..######5.#####.. ###..#h.#..#.#.#...#.#..3..#. #ß#..##.!.©.#.##.ß.#....©$[..Q hb###..###########...########## #............. Q hb* #≈......................... ########################## Q hpQ h{qs4---18Q hQ h\Q h4Q h^Q h8Y7Q hZQ h-L5=Q hk;6Q hQ hZQ hT5) Rev+ Q hQ h6Y4Q h}Q h6=3Q hQ h%Y2Q hQ ht1) Rev Q hQ hT$w70Q h%Q h0p79Q h6Q h6a88Q hi8Q h@^7) Q h}BQ hMo6Q h7T9=5Q hUQ h]Y4Q h _Q hf100/108=3Q hzhQ hqY2Q h*sQ hyY1Q hB{Q hQ ha10Q hԅQ hZ69Q hQ hY8Q hQ hǿw27Q hQ hY6Q hQ hw35Q h,Q hY4Q hpQ hY3Q hQ h4=2Q hjQ hY1Q hQ h&Y0Q h(Q h/5=59[13;38HQ h1Q h8Y8Q hf:Q hRw67Q hTQ h\Y6Q h^Q h9kY5Q hmQ hxvw74Q hwQ hY3Q h1Q hX .§§§ß§--- _You start resting.Q hp.§§...ß.66.7 (35.0)Q h8=7.7 (362Q h>Q hA" _HP restored.Q hgt###...ß.#...#...≈ß≈ #.....#.©.#..§§§..###..###########...############ß#..#..#.##..##.ß.#....35...###..#.#..#.##.#...#.#.....#.# #..##.#..##.©#####..#####..####..###..#....#...#..##.##..##ß#..#######.#.#©.©#5...©....####..#...###.@##...#3.##.##..# #..##.####..#Q huc#####5.#####..####..#h.#..#.#.#...#.#..3..#.##ß#..##.!.©.#.##.ß.#....©$[..####..###########...########### #........................... 3   smoke demon#≈.............55 2 crimson imps############################ß# #ß# #ß# #ß# #ß##≈......Q hI..≈Q h7l8.7 (1.0)1Q h?Q h  Things that are here: _a +0 dagger; a +0 robe; a human corpseQ h h #.....#.©.#....###..###########...########## #ß#..#..#.##..##.ß.#....35... ###..#.#..#.##.#...#.#.....#. #..##.#..##.©#####..#####..###..###..#....#...#..##.##..Q h   #ß#..#######.#.#©.©#5...©.... ###..#...###.)##...#3.##.##.. #..##.####@.######5.#####..###..#h.#..#.#.#...#.#..3..#.Q hY l #ß#..##.!.©.#.##.ß.#....©$[.. ###..###########...######### #.......................... #≈....Q h 2 ########################### Q h  #ß# #ß# #ß# #ß# #ß##≈.....  ### ### ### ### ####ß.ß.ß. Q h7 Q h*8 h90 _Q h? Q hIA Q hy  ###..###########...##########ß#..#..#.##..##.ß.#....35...##..#.#..#.##.#...#.#.....# #..##.#..##.©#####..#####.Q hz ###..###..#....#...#..##.ß#..#######.#.#©.©#5...©..##..#...###.)##...#3.##.## #..##.####..######5.###Q hz ###..#h.#..#@#.#...#.#..3..#ß#..##.!.©.#.##.ß.#....©$[.Q hz ##..###########...##########....Q h{ YZot (5550) .Q hG{ .####≈.....Q h{ D Q h =70Q h <49Q hb Q hV Q hd #ß#..#..#.##..##.ß.#....35.. ###..#.#..#.##.#...#.#.....# #..##.#..##.©#####..#######..###..#....#...#..##.## #ß#..#######.#.#©.©#5...©. ###..#...###.)##...#3.##.## #..##.####..######5.########..#..#..#.#.#...#.#..3..# #ß#..##.!.©@#.##.ß.#....©$[ ###..###########...######### #......................... #≈........ ##Q h@e[0;10;1m######################## #ß# #ß# #ß# #ß# #ß##≈.... ### ### ### ### ####ß.ß.ß #≈.... ##Q hPqQ hqB=1Q hq;8Q h|zQ h|Q h #ß#..#..#.##..##.ß.#....35 ###..#.#..#.##.#...#.#..... #..##.#..##.©#####..##### ###..###..#....#...#..##.##Q h #ß#..#######.#.#©.©#5...© ###..#...###.)##...#3.##.## #..##.####..######5.#####Q hAm ###..#..#..#.#.#...#.#..3.. #ß#..##.!.@.#.##.ß.#....©$[ ###..#...Q hd_ # #≈Q hf ############### #ß# #ß# #ß# #ß# #ß##≈ ### ### ### ### ####ß.ß.Q hs #≈  ##Q h<2Q h;7Q h]Q hA Q hdD_There is a transporter here.Q h} #ß#..#..#.##..##.ß.#....35 ###..#.#..#.##.#...#.# #..##.#..##.©#####.. ###..###..#....#...#..##. #ß#..#######.#.#©.©#5...© ###..#...###.)##...#3.##. #..##.####..######5. ###..#..#..#.#.#...#.#..3 #ß#..##.!@©.#.##.ß.#....©$ ###..#... # #≈ ############### #ß#[4Q hm~0m #ß# #ß# #ß# #ß##≈ ### ### ### ### ####ß.ß #≈  ##Q hq~36 _Q hQ h@[  #ß#..#..#.##..##.ß.#....3 ###..#.#..#.##.#...#.# #..##.#..##.©#####.. ###..###..#....#...#..##. #ß#..#######.#.#©.©#5...© ###..#...###.)##...#3.##. #..##.####..######5.Q h[  ###..#..#..#.#.#...#.#..3 #ß#..##.@.©.#.##.ß.#....© ###..#... # #≈ ############## #ß# #ß# #ß# #ß# #ß##≈ ### ### ### ### ####ß. #≈  ##Q hg Q hh a45Q hKm Q hy Q hz f5.7 (24Q h Q hA  Q hf Y_O - 2 potions of heal wounds (gained 1)Q h&\ ###..###########...##### #ß#..#..#.##..##.ß.#.###..#.#..#.##.#...#.#.. #..##.#..##.©#####..## ###..###..#....#...#..## #ß#..#######.#.#©.©#5..###..#...###.)##...#3. #..##.####..######5.##Q h{0 ###..#.@#..#.#.#...#.#.. #ß#..##...©.#.##.ß.#....###..###########...##### # #≈....................Q h#####################  #ß# #ß# #ß# #ß# #ß##≈Q h/ Q hN### ### ### ### ####ß  #≈ Q hvQ hf6.7 (13Q hwQ hQ hZQ M #.....#.©.#....≈......##..###########...#####ß#..#..#.##..##.ß.#..###..#.#..#.##.#...#.#.. #..##.#..##.©#######..###..#....#...#..###ß#..#######.#.#©.©#5...###..#...###.)##...#3 #..##@####..######5.#####..#..#..#.#.#...#.#ß#..##...©.#.##.ß.#....###..###########...######........................ ##Q hQ h### ### ###Q h] Q h-^ a72Q he Q hf  Q h ###..###########...#####ß#..#..#.##..##.ß.#....##..#.#..#.##.#...#.# #..##.#..##.©#####..## Q h###..###..#....#...#ß#..#######.#.#©.©#5...###..#...###.)##...#3.## Q h3 #..##.####..######5###..#.@#..#.#.#...#.#..#ß#..##...©.#.##.ß.#.. Q h##..###########...#####....Zot (5542) ...##### ### ####≈  Q h Q ha81 Q h Q hb Q h}#ß#..#..#.##..##.ß.#....3###..#.#..#.##.#...#.# #..##.#..##.©#####..######..###..#....#...#..##.#ß#..#######.#.#©.©#5...©###..#...###.)##...#3.## #..##.####..######5.####..#..#..#.#.#...#.#..3#ß#..##.@.©.#.##.ß.#....©###..###########...###### #...................... Q hݮ#≈#######################ß# #ß# #ß# #ß# #ß##≈.### ### ### ### ####ß. #≈.## Q ha90 Q h Q hg Q h Q h=< #ß#..#..#.##..##.ß.#....35###..#.#..#.##.#...#.#.#..##.#..##.©#####..# Q hj< Z###..###..#....#...#..##.##ß#..#######.#.#©.©#5...©. Q h< z###..#...###.)##...#3.##.##..##.####..######5.# Q h< ###..#..#..#.#.#...#.#..3.#ß#..##..@©.#.##.ß.#....©$ Q h = ###..#...##. Q h.= #≈.############### Q hP= #ß# #ß# #ß# #ß# #ß##≈. Q hr= ### ### ### ### ####ß.ß#≈.  Q hH  Q hH c8039 Q hN  Q h`S  Q hD#ß#..#..#.##..##.ß.#....35.###..#.#..#.##.#...#.#.#..##.#..##.©#####..####..###..#....#...#..##.##ß#..#######.#.#©.©#5...©.###..#...###.)##...#3.##.# Q hf#..##.####..######5.####..#..#..#.#.#...#.#..3.#ß#..##...@.#.##.ß.#....©$[###..# Q h...##.#≈. Q h################ Q h\#ß# #ß# #ß# #ß# #ß##≈.### ### ### ### ####ß.ß.#≈.  Q hn! Q hw18 Q h$ Q hZR _There is a transporter here. Q h #ß#.....#.©.#..§.§.............≈ ###...ß.#...#...§ß≈...........≈ß≈#.....#.©.#....≈§............≈.  Q h ###..###########..§###########... #ß#..#..#.##..##.ß.#....35...#.  Q hT !###..#.#..#.##.#...#.#.....#.#... Q h~ c#..##.#..##.©#####..#####..#... ###..###..#....#...#..##.##..#.  Q h #ß#..#######.#.#@.©#5...©....#... ###..#...###.)##...#3.##.##..#... Q h #..##.####..######5.#####..#  Q h ###..#..#..#.#.#...#.#..3..#.#  Q hA 3#ß#..##...§.#.##.ß.#....©$[..#... ###..###########...###########3   smoke demon Q h #.............................. 55 2 crimson imps#≈..........................≈∩≈############################### Q h` a27 Q hT ;∩ Q h L _You enter the transporter and appear at another place. Q hcß#.....#.©.#..§.§.≈....ß.#...#...§ß≈.≈ß≈.#.....#.©.#....≈§.≈...###########..§#...# ß#..#..#.##..##.ß.#.....5...#...#..#.#..#.##.#...#.#.....#.#...# Q hd#..##.#..##.©#####..#####..#...#..###..#....#...#..##.##..#...# ß#..#.#.#©@©#5...©....#...#..#...###.)##...#3.##.##..#...##..##.####..######5.#####..#...#..#..#..#.#.#...#.#.....#.#...# ß#..##...§.#.##.ß.#....©$[..#...#..###########...# Q hRd...##.....  #≈.......≈∩≈.# Q hu≈.§§.©36 Q h Q h* _Found a transporter. Q hG Q h Jplanckenstein the Skirmisher (Coglin Hunter) Turns: 14859, Time: 00:47:41 Health: 108/108 AC: 33 Str: 17 XL: 13 Next: 62% Magic: 19/19 Q hrJEV: 11 Int: 10 God: Okawaru [*****.] Gold: 952SH:  0 Dex: 21 Spells: 12/12 levels left rFire . . .a - +5 sling (freeze) {Cipactli} rCold . . .M - +5 sling (drain) {Pete} rNeg + . .  Q h L%N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec .C - +1 cloak rCorr .i - +2 pair of gloves SInv .(no boots) Will +....(no gizmo) Stlth + HPRegen 0.38/turn MPRegen 0.16/turn %: no teleportation, corrode self (3%), harm (+30% outgoing, +20% incoming) @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryQ h@ Q hR ß#.....#.©.#..§.§.............≈.. planckenstein the Skirmisher ##...ß.#...#...≈ß≈...........≈ß≈. Coglin of Okawaru *****.Q hHS Y#.....#.©.#....≈.§...........≈.. Health: 108/108 ======================== ##..###########.§.###########...# Magic: 19/19 ======================== ß#..#..#.##..##.ß.#.....5...#...# AC: 33Str: 17 ##..#.#..#.##.#...#.#.....#.#...# EV: 11Int: 10  Q htS 0#..##.#..##.©#####..#####..#...# SH: 0Dex: 21 Q hS k##..###..#....#...#..##.##..#...# XL: 13 Next: 62% Place: a Gauntlet Q h T ß#..#######.#.#©@©#5...©....#...# Noise: ---------  Time: 14983.7 (0.0) ##..#...###.)##...#3.##.##..#...# a) +5 sling (freeze) M) +5 sling (drain) Q h0T #..##.####..######5.#####..#...# Fire: a) +5 sling (freeze) {Cipactli} Q hYT X##..#..#..#.#.#...#.#.....#.#...# Zot (5536) Q h}T ß#..##...©.#.##.ß.#....©$[..#...# Q hT ##..###########...###########...# 3   smoke demonQ hT q#............................... 55 2 crimson imps  #≈..........................≈∩≈.################################ _a +0 dagger; a +0 robe; a human corpse Q hT _There is a transporter here. _O - 2 potions of heal wounds (gained 1) _There is a transporter here. Q h%U R_You enter the transporter and appear at another place. _Found a transporter.Q h:V Q h}^ Q h` Q hu #.....#.©.#..§.§.≈. #...ß.#...#...≈ß≈...........≈ß≈. #.....#.©.#....≈.§.....≈. #..###########.§.#####...# #..#..#.##..##.ß.#.........#...#. #..#.#..#.##.#...#.#.....#.#...#. #..##.#..##.©#####..#####..#...#. #..###..#....#...#..##.##..#...#. #..#.#.#©.@#5...©....#...#3 #..#...###.)##...#3.##.##..#...#. #..##.####..######5.#####..#...#. #..#..#..Q hmv #.#.#...#.#.....#.#...#. #..##...©.#.##.ß.#....©$[..#...# #..###########...#####...# #... #≈.......≈∩≈. #Q h b..∩Q h f4.7 (15Q h ;∩Q h5 o _Found 21 gold pieces. _There is a transporter here.Q hB Q h*E A crimson imp. A small, ugly minor demon. Its fanged maw seems locked in a permanent malign grin, and its horns protrude obscenely from its scaly pate. Max HP: ~13Will: +Q hSE RAC: +EV: +++rF: ∞rC: x..rPois: +rNeg: ∞Q hE rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human Regen: 1/turn You have about 66% to hit with your +5 sling of freezing. Q hE It has about 54% to hit you. Attack Max Damage Hit 4 It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence): Q hDF z[!]: Description|QuoteQ h.Q hA$#.....#.©.#..§.§.............≈... planckenstein the Skirmisher #...ß.#...#...≈ß≈...........≈ß≈.. Coglin of Okawaru *****. #.....#.©.#....≈.............≈... Health: 108/108 ======================== #..###########...###########...## Magic: 19/19 ======================== Q hB#..#..#.##..##.ß.#.........#...#. AC: 33Str: 17 #..#.#..#.##.#...#.#.....#.#...#. EV: 11Int: 10 #..##.#..##.©#####..#####..#...#. SH: 0Q h=B,Dex: 21 Q h`Bk#..###..#....#...#..##.##..#...#. XL: 13 Next: 62% Place: a Gauntlet Q hB#..#######.#.#©.@#5...©....#...#3 Noise: ---------  Time: 14984.7 (1.0) Q hBy#..#...###.)##...#3.##.##..#...#. a) +5 sling (freeze) M) +5 sling (drain) Q hB#..##.####..######5.#####..#...#. Fire: a) +5 sling (freeze) {Cipactli} Q hC>#..#..#..#.#.#...#.#.....#.#...#. Zot (5535) Q hC4#..##...©.#.##.ß.#....©$[..#...## #..###########...###########...## 3   smoke demon #................................ 55 2 crimson imps #≈..........................≈∩≈.. ################################# _O - 2 potions of heal wounds (gained 1) Q hC_There is a transporter here. _You enter the transporter and appear at another place. _Found a transporter. _Found 21 gold pieces. Q hC=_There is a transporter here.Q hDQ h$PD∩Q h3 Q hZ Wear which item? Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales[?] describe selected [!] equip|wield|wear[tab] equip|unequip Q h'Q hQ h#.....#.©.#..§.§.............≈... planckenstein the Skirmisher #...ß.#...#...≈ß≈...........≈ß≈.. Coglin of Okawaru *****. #.....#.©.#....≈.............≈... Health: 108/108 ======================== #..###########...###########...## Magic: 19/19 ======================== #..#..#.##..##.ß.#.........#...#. AC: 33Str: 17 Q hi#..#.#..#.##.#...#.#.....#.#...#. EV: 11Int: 10 #..##.#..##.©#####..#####..#...#. SH: 0Dex: 21 #..###..#....#...#..##.##..#...#. XL: 13 Next: 62% Place: a Gauntlet #..#######.#.#©.@#5...©....#...#3 Noise: ---------  Time: 14984.7 (0.0) #..#...###.)##...#3.##.##..#...#. a) +5 sling (freeze) M) +5 sling (drain) Q hY#..##.####..######5.#####..#...#. Fire: a) +5 sling (freeze) {Cipactli} #..#..#..#.#.#...#.#.....#.#...#. Zot (5535) Q h>#..##...©.#.##.ß.#....©$[..#...## Q hӴ#..###########...###########...## 3   smoke demon #................................ 55 2 crimson imps #≈..........................≈∩≈.. ################################# _O - 2 potions of heal wounds (gained 1) _There is a transporter here. _You enter the transporter and appear at another place. _Found a transporter. _Found 21 gold pieces. _There is a transporter here.Q hο8∩Q h _Q hQ hZn §You start removing your armour.Q hf5.7 (14Q hQ h&.Q hMf6.7 (23Q hQ h=∩Q h(f7.7 (32Q h;∩Q h|8.7 (41Q hRQ h&∩9.7 (50Q h-;∩Q h/  824  You continue removing the +13 pearl dragon scales of Eternal Vigilance {Harm _*Corrode rPois rN+ Str+5}. x5Q hG0Q hH:=∩Q h ∩You finish removing the +13 pearl dragon scales of Eternal Vigilance {Harm  *Corrode rPois rN+ Str+5}.  You start putting on your armour.Q hh90.7 (629Q h/Q h' ∩You continue putting on the +0 leather armour "Kiviok" {rElec rF++ Regen+ _Stlth+}. x2Q h\(f1.7 (78Q h2;∩Q hD ∩ _The crimson imp grinds its teeth.Q hDf2.7 (87Q hNQ hTc|3.7 (96Q hj=∩Q h{4.7 (10.0)5Q h;∩Q h% 12 _Stlth+}. x2 _The crimson imp grinds its teeth.3  You finish putting on the +0 leather armour "Kiviok" {rElec rF++ Regen+  Stlth+}.Q h Q h.Q h# _The leather armour "Kiviok" throbs as it attunes itself to your uninjured body.Q hkQ hQ h8©.#..§.§......≈....#.©.##...≈ß≈...........≈ß≈...#...#©.#....≈.............≈....#.©.# ########...###########...########..##.ß.#.........#...#.....## ..#.##.#...#.#.....#.#...#..###.#©#####..#####..#...#.##.# ..#....#...#..##.##..#...#.#.# ####.#.#©.©#.5..@....#...#3#.#©#. .###.)##...#.3##.##..#...#.#.# ####..######5.#####..#...#.#.##.##.#...#.#.....#.#...#.##.### ..©.#.##.ß.#....©$[..#...##©##... ########...###########...###### .............Q h...   crimson imp .......≈∩≈......5.0)4Q hQ hL _You enter the transporter and appear at another place.Q h).©.#..§.§.≈....#.©.#. ...#...≈ß≈...........≈ß≈...#...#. .©.#....≈.............≈....#.©.#....###########...# .##..##.ß.#.........#...#.....##)#.##.#...#.#.....#.#...#..###.# Q h*..##.©#####..#####..#...#.##.##.# .#....#...#..##.##..#...#.#.#.#.#.#.#©.©#.5..©@...#...#3#.#©#.# ###.)##...#.3##.##..#...#.#.#.#.#..######5.#####..#...#.#.##.# ..#.#.#...#.#.....#.#...#.##.###. .©.#.##.ß.#....©$[..#...##©##....###########...#Q h+........................≈∩≈.Q h4/Q h}1Q h>.55.5 2 crimson impsQ hTO ****The smoke demon gestures at you.The ball of steam hits the crimson imp. The crimson imp resists.Q h+#.#..##..5§§@.#53##5-===63Q hQ h= _The ball of steam hits you. You resist.Q haOB©.#..§.§.≈....#.©.#.#...≈ß≈...........≈ß≈...#...#.ß ©.#....≈.............≈....#.©.#....###########...# ##..##.ß.#.........#...#.....##)? #.##.#...#.#.....#.#...#..###.##)Q hO&##.©#####..#####..#...#.##.##.#= #....#...#..##.##..#...#.#.#.#.#..#.#©.©#..5§§§@..#...#3#.#©#.#3.)##...#53##.##..#...#.#.#.#.#...######..#####..#...#.#.##.##. .#.#.#...#.#.....#.#...#.##.###. Q htP©.#.##.ß.#....©$[..#...##©##....###########...#......................≈∩≈.Q h`]∩6Q h`v----72Q h4i;∩Q hkB _Found a gate leading back out of this place.Q hx4Q hQ hcQ h֥a71Q hTQ hв ---#§# _You start resting.Q hH&8Q h+1##5§5©##.#55 2 crimson imps∩Q hi8=9.7 (20Q hA;∩Q h5" _HP restored.Q hc ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== Q h H##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 Q h5 =#....#...#..##5##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#..§5©*@..#...#3#.#©#.#3 Noise: ---------  Time: 14999.7 (0.0) ##.)##...#53##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) Q he ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} Q h .#.#.#...#.#.....#.#...#.##.###.. Zot (5520) ©.#.##.ß.#....©$[..#...##©##..... Q h ######...###########...########## 55 2 crimson imps ................................. Q h ....................≈∩≈.......... ################################# _Found a gate leading back out of this place. Q h M_You start resting. _HP restored.  Q h4 gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineQ hr <Aim: a crimson imp (66% to hit)Q hy ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. Q h ]©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 Q hl .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#..##(##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#..§5©(@..#...#3#.#©#.#3 Noise: ---------  Time: 14999.7 (0.0) Q h f##.)##...#53##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5520) Q hݐ ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 55 2 crimson imps ................................. ....................≈∩≈.......... ################################# Q h' _You start resting. _HP restored.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (66% to hit)  You shoot a sling bullet.Q h u∩  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (66% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp.Q h2 Q h{ d#..##.#.3.5§5#..##§3   smoke demon55 2 crimson imps∩===5000.5 (0.819) Rev Q h =∩Q h߹ e _The sling bullet barely misses the crimson imp.Q h,?©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#..##.##..#...#.#.#.#.#. Q h?XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#.3.5§5@..#...#3#.#©#.#3 Noise: ===------  Time: 15000.5 (0.0) ##.)##...#..##§##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5519) Rev ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon ..............................Q h@P... 55 2 crimson imps ....................≈∩≈.......... #################################The sling bullet misses the crimson imp.You shoot a sling bullet. _The sling bullet barely misses the crimson imp.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (66% to hit)Q h: ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== Q h H##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 Q h 3#....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#.3.5§5@..#...#3#.#©#.#3 Noise: ===------  Time: 15000.5 (0.0) Q h$ ##.)##...#..##§##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) Q h ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5519) Rev ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon Q h ................................. 55 2 crimson imps Q h ....................≈∩≈.......... #################################Q h vYou shoot a sling bullet. _The sling bullet barely misses the crimson imp.Q h gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineQ h7 UAim: a crimson imp (66% to hit)  You shoot a sling bullet.Q hڗZ((  The sling bullet hits the crimson imp but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the crimson imp.The sling bullet hits the crimson imp.  The sling bullet freezes the crimson imp terribly.Q hQ hQ hd- .3.55.∩The crimson imp is heavily wounded.Q hT.y1.3 (0.88) Rev+ Q h7;∩Q hW:B _The crimson imp hits you but does no damage.Q h> ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Q h HDex: 21 #....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#..3.55@..#...#3#.#©#.#3 Noise: ===------  Time: 15001.3 (0.0) Q h ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} Q h .#.#.#...#.#.....#.#...#.##.###.. Zot (5518) Rev+ ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon Q h0 X................................. 55 2 crimson imps ....................≈∩≈.......... #################################Q h{ =The sling bullet freezes the crimson imp terribly.  The crimson imp is heavily wounded. _The crimson imp hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineQ h͇ <Aim: a crimson imp (66% to hit)Q h/ ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Q hK0 Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet Q h0 Y##.#.#©.©#..3.5(@..#...#3#.#©#.#3 Noise: ===------  Time: 15001.3 (0.0) ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5518) Rev+ ©.#.##.ß.#....©$[..#...##©##..... Q h0 |######...###########...########## 3   smoke demon ................................. 55 2 crimson imps Q h0 ....................≈∩≈.......... #################################Q h"1 Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (66% to hit)  Q hH1 You shoot a sling bullet.  The sling bullet barely misses the crimson imp.The sling bullet hits the crimson imp.Q hǼ |You shoot a sling bullet.  The sling bullet barely misses the crimson imp.The sling bullet hits the crimson imp.  The crimson imp is almost dead.You shoot a sling bullet. The sling bullet hits the crimson imp!freezes the crimson imp terribly.Q h@ Q hL .355∩The crimson imp is almost dead.Q hL h2.1 (0.87Q hT Q hW Q _The crimson imp misses you.Q h4©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== Q h4##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Q h5Dex: 21 #....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet Q hj5##.#.#©.©#...355@..#...#3#.#©#.#3 Noise: ===------  Time: 15002.1 (0.0) Q h5##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) Q h5##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} Q h5.#.#.#...#.#.....#.#...#.##.###.. Zot (5517) Rev+ Q h5©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon Q hN6#................................. 55 2 crimson imps ....................≈∩≈.......... #################################The sling bullet freezes the crimson imp terribly.  The crimson imp is almost dead. _The crimson imp misses you.Q hp6gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineQ h6xAim: a crimson imp (severely wounded, 66% to hit)Q hi©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........≈ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#..##.##..#...#.#.#.#.#. Q hXL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#...3((@..#...#3#.#©#.#3 Noise: ===------  Time: 15002.1 (0.0) ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5517) Rev+ ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon .................................Q ha 55 2 crimson imps ....................≈∩≈.......... #################################Aim: a crimson imp (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp.The sling bullet closely misses the crimson imp.The sling bullet hits the smoke demon.  The sling bullet freezes the smoke demon.Q h4The sling bullet misses the crimson imp.  The sling bullet closely misses the crimson imp.Q hThe sling bullet hits the smoke demon.  The sling bullet freezes the smoke demon.moke demon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the crimson imp.Q he n  The crimson imp is almost dead.Q h Q hQ h§#..##....3§#5.#∩Q h+9 (0.8Q h8!=∩Q hB$0 _The crimson imp blinks! x2Q h@ ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== Q hyA ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet Q hA u##.#.#©.©#....3*@..#...#3#.#©#.#3 Noise: ===------  Time: 15002.9 (0.0) Q hA |##.)##...#5.##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} Q h$B .#.#.#...#.#.....#.#...#.##.###.. Zot (5517) Rev+ Q hLB ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon Q huB Y................................. Q hB ....................≈∩≈.......... #################################You shoot a sling bullet. The sling bullet hits the crimson imp.  The crimson imp is almost dead. _The crimson imp blinks! x2  Q hC Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (translocational energy, lightly wounded, 77% to hit)Q hJ ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== Q h ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Q h EInt: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 Q h. ]#....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet Q hX ##.#.#©.©#....3(@..#...#3#.#©#.#3 Noise: ===------  Time: 15002.9 (0.0) Q h |##.)##...#5.##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} Q h .#.#.#...#.#.....#.#...#.##.###.. Zot (5517) Rev+ Q h U©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon ................................. ....................≈∩≈.......... #################################The crimson imp is almost dead. _The crimson imp blinks! x2  Q h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (translocational energy, lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the smoke demon.Q hѢ Press: ? - help, Shift-Dir - straight line  Aim: a smoke demon (translocational energy, lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the smoke demon.  The smoke demon is moderately wounded.  You shoot a sling bullet. The sling bullet hits the smoke demon.  The sling bullet freezeQ h1 #5.##....3.#5.#55 2 crimson impsQ h2 o3.6 (0.76) Rev* Q h > Q h@  Q h@ X_The smoke demon is moderately wounded. Q h|©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0 Q h#}Dex: 21 #....#...#5.##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#....3*@..#...#3#.#©#.#3 Noise: ===------  Time: 15003.6 (0.0) ##.)##...#5.##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain)  Q hO}##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli}  Q hr}.#.#.#...#.#.....#.#...#.##.###.. Zot (5516) Rev*  Q h} ©.#.##.ß.#....©$[..#...##©##.....  Q h}|######...###########...########## 3   smoke demon ................................. 55 2 crimson imps  Q h~....................≈∩≈.......... #################################You shoot a sling bullet. The sling bullet hits the smoke demon.  The sling bullet freezes the smoke demon. _The smoke demon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli} Q h7~Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (translocational energy, moderately wounded, 77% to hit) Q h3{©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈...........§ß≈...#...#.ß Coglin of Okawaru *****.  Q hv41©.#....≈.............≈....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14 Q h4Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0 Q h4,Dex: 21  Q h#5>#....#...#5.##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#....3(@..#...#3#.#©#.#3 Noise: ===------  Time: 15003.6 (0.0)  Q hp5##.)##...#5.##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain)  Q h5 ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5516) Rev* ©.#.##.ß.#....©$[..#...##©##.....  Q h5######...###########...########## 3   smoke demon  Q h60................................. 55 2 crimson imps ....................≈∩≈..........  Q h86m#################################The sling bullet freezes the smoke demon.  Q h\6_The smoke demon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line Q h6Aim: a smoke demon (translocational energy, moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the smoke demon. Q h&1M ∩Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (translocational energy, moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the smoke demon.  The smoke demon is heavily wounded.  You shoot a sling bullet. The sling bullet hits the smoke demon!  The sling bullet freezes the smoke demon. Q hrD, Q hBF Q h>Q§§.§.55..©3. Q hRh4.4 (0.85 Q h"[;∩ Q h^d _The smoke demon is severely wounded. Q hR©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈..........§§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈...........§.§....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ========================  Q hH##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21  Q hA=#....#...#.5##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#.5..©3@..#...#3#.#©#.#3 Noise: ===------  Time: 15004.4 (0.0)  Q h##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain)  Q h ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5515) Rev* ©.#.##.ß.#....©$[..#...##©##.....  Q h######...###########...########## 3   smoke demon  Q hX................................. 55 2 crimson imps ....................≈∩≈.......... ################################# Q hW You shoot a sling bullet. The sling bullet hits the smoke demon!  The sling bullet freezes the smoke demon. _The smoke demon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli} Q h}Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (severely wounded, 77% to hit) Q hp©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈..........§§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈...........§.§....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12 Q h]q;Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#.5##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#.5..©3@..#...#3#.#©#.#3 Noise: ===------  Time: 15004.4 (0.0) ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain)  Q hq ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. Zot (5515) Rev* ©.#.##.ß.#....©$[..#...##©##.....  Q h r######...###########...########## 3   smoke demon ................................. 55 2 crimson imps ....................≈∩≈.......... #################################The sling bullet freezes the smoke demon. _The smoke demon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the smoke demon. Q h Press: ? - help, Shift-Dir - straight line  Aim: a smoke demon (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the smoke demon.  The smoke demon is severely wounded.  You shoot a sling bullet. The sling bullet hits the smoke demon.  The sling bullet freeze Q hoy Q h~  The smoke demon is almost dead.The smoke demon barely misses you.The smoke demon hits you but does no damage. Q h.55.2 (0.84 Q h' Q hX _The smoke demon barely misses you. Q h ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈..........§§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈...........§.§....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ========================  Q hX ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0 Q h _Dex: 21 #....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#.55.©3@..#...#3#.#©#.#3 Noise: ===------  Time: 15005.2 (0.0)  Q h ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain)  Q h) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli}  Q hM .#.#.#...#.#.....#.#...#.##.###.. Zot (5514) Rev*  Q hr ©.#.##.ß.#....©$[..#...##©##.....  Q h ######...###########...########## 3   smoke demon  Q h X................................. 55 2 crimson imps ....................≈∩≈.......... ################################# Q h )The smoke demon barely misses you. Q h The smoke demon hits you but does no damage. _The smoke demon barely misses you.Fire: a) +5 sling (freeze) {Cipactli} Q h! Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (almost dead, 77% to hit) Q h ©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈..........§§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈...........§.§....#.©.#.. Health: 108/108 ======================== ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14 Q hW Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 #....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#.55.©3@..#...#3#.#©#.#3 Noise: ===------  Time: 15005.2 (0.0) ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) ##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} .#.#.#...#.#.....#.#...#.##.###.. [39; Q h +49mZot (5514) Rev* ©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon ................................. 55 2 crimson imps ....................≈∩≈.......... #################################Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (almost dead, 77% to hit)  You shoot a sling bullet.  Q h The sling bullet barely misses the smoke demon.The sling bullet hits the crimson imp.  You kill the crimson imp! Q hY .(((   crimson imp Q hnThe sling bullet barely misses the smoke demon.The sling bullet hits the crimson imp.  Q ho*You kill the crimson imp! Q hoDOkawaru accepts your kill.  Q h;p%You shoot a sling bullet. The sling b Q hp"ullet hits the smoke demon.  Q hp)The sling bullet freezes the smoke demon. Q h  The smoke demon is almost dead.The smoke demon gestures at you. Q h k.5.©3 Q h 94/108 ----6.1 (0.93 Q h Q h)U _Something smites you!!Q hs©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈..........§§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈...........§.§....#.©.#.. Health: 94/108 ====================---- ######...###########...########## Magic: 19/19 ======================== !Q htH##..##.ß.#.........#...#.....##)? AC: 12Str: 12 #.##.#...#.#.....#.#...#..###.##) EV: 14Int: 10 .##.©#####..#####..#...#.##.##.#= SH: 0Dex: 21 !Q ht#....#...#..##.##..#...#.#.#.#.#. XL: 13 Next: 62% Place: a Gauntlet ##.#.#©.©#..5.©3@..#...#3#.#©#.#3 Noise: ===------  Time: 15006.1 (0.0) ##.)##...#..##.##..#...#.#.#.#.#. a) +5 sling (freeze) M) +5 sling (drain) !Q ht##..######..#####..#...#.#.##.##. Fire: a) +5 sling (freeze) {Cipactli} !Q hu.#.#.#...#.#.....#.#...#.##.###.. Zot (5513) Rev* !Q h?u©.#.##.ß.#....©$[..#...##©##..... ######...###########...########## 3   smoke demon !Q hu_................................. 5   crimson imp ....................≈∩≈.......... !Q hu#################################The smoke demon is almost dead.The smoke demon gestures at you. _Something smites you!Fire: a) +5 sling (freeze) {Cipactli}!Q huPress: ? - help, Shift-Dir - straight lineAim: a smoke demon (almost dead, 77% to hit)!Q hN©.#..§.§.............≈....#.©.#.. planckenstein the Skirmisher ..#...≈ß≈..........§§ß≈...#...#.ß Coglin of Okawaru *****. ©.#....≈...........§.§....#.©.#.. Health: 94/108 ====================---- ######...###########...########## Magic: 19/19 ======================== ##..##.ß.#.........#...#.....##)? AC: 12!Q h9###.##) ##.©#####..#####.##.##.#= ....#...#..##.#3#.#.#.#. #.#.#©.©#....©...#.#©#.#3)##...#..##.##.#.#..######..#####.##.#...#.#.....##.###. .#.##.ß.#....©$[.#©##... #####...###########...########## .......................................≈∩≈ #################################$Q hFO§§∩$Q hGa72$Q hZD∩$Q hH .≈ß≈≈ß..#.ß.≈.............≈§§..#.©.#.. #####...###########...########### #..##.ß.#.........#...#.....##)? .##.#...#.#.....####.##) ##.©#####..#####.##.##.#= ....#...#..##.#3#.#.#.#. #.#.#©.©#....©...#.#©#.#3)##...#..##.##.#.#..######..#####.##.#...#.#.....##.###. .#.##.ß.#....©$[.#©##... #####...###########...########## .................................$Q hH ........≈∩≈ ################################# #ß# #ß# #ß##≈...............≈##ß$Q hX ∩81$Q h6a ;∩$Q h/c $Q hm@ .≈..≈§§..#.©.#.. #####...###########...########### #..##.ß.#.........#...#.....##)? .##.#...#.#.....####.##) ##.©#####..#####.##.##.#= ....#...#..##.#3#.#.#.#. #.#.#©.©#....©...#.#©#.#3)##...#..##.##.#.#..######..####.##.#...#.#.....#$Q h#A #.###. .#.##.ß.#....©$[.#©##... #####...###########...########## ....................................≈∩≈ ################################# #ß# #ß# #ß##≈...............≈##ß ### ### ####ß.ß.ß..©.©..ß.ß.ß###$Q hC $Q hD ,$Q hR q.3§$Q hS }=90$Q h=\ ;∩$Q h^ $Q hY  ######...###########...##########..##.ß.#.........#...#.....##)?##.#...#.#.....#.#...#..###.##)©#####..#####..#...#.##.##.#= #....#...#..##.##..#...#.#.#.#.#. ##.#.#©.©#....©....#...#.#.#©#.#3 ##.)##...#..##.##..#...#.#.#.#.#. ##..######..#####..#...#3#.##.##. .#.#.#...#.#....@#.#...#.##.###.. ©.#.##.ß.#....©$[..#...##©##..... ######...###########...######### .....................................≈∩§######## [3$Q h# 7m #ß# #ß# #ß##≈....≈##ß  ### ### ####ß.ß.ß..©.©..ß.ß.ß#≈...............≈#$Q h b∩§§§$Q h c3089$Q hg ;∩$Q hJ %Q h& ..##.ß.#.........#...#.....##)?.##.#...#.#.....#.#...#..###.##) .##.©#####..#####..#...#.##.##.#= #....#...#..##...#.#.#.#.#. ##.#.#©.©#....©....#.©#.#3)##...#..##.##..#.#.#..######..#####..#...#3#.##.# .#.#.#...#.#.....#.##.###. ©.#.##.ß.#....©$@..#...##©##... ######...################## .................................≈∩§#≈..........####%Q hcD.§%Q ha18%Q hl=∩%Q h _You see here the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}.(Q h3.§§§§≈≈...ß§27(Q h&Z _Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2})Q hp.##..##.ß.#.#...#.....##) .#.##.#...#.#.....#.#...#..###.## ..##.©#####..#####..#...#.##.##.# .#....#...#..##.##..#...#.#.#.#.##.#.#©.©#....©....#...#.#.#©#.##.)##...#..##.##..#...#.#.#.#.##..######..#####..#...#3#.##.## ..#.#.#...#.#.....#.#...#.##.### .©.#.##.ß.#....©@...#...##©###...#....§§§.≈§≈##### # #ß# #ß# #ß##≈.≈## #[4)Q hBq0m ### ### ####ß.ß§ß..©.©..ß.ß.ß #≈......≈#  ## ##)Q h|]..§∩.)Q hq|a36)Q h)Q hɍ)Q hf4.3 (25)Q hߓ)Q hT? _You now have 973 gold pieces (gained 21).)Q heM#######...###########...#########)Q h%#..##.ß.#.........#...#.....##)#.##.#...#.#.....#.#...#..###.# ..##.©#####..#####..#...#.##.# .#....#...#..##.##..#.)Q hi#.#©.©#....©....#..©)##...#..##.##..#...#.#.#.#. ###..######..#####.)Q h3#.##.## ..#.#.#...#.#...@.#.#...#.##.### )Q hS .©.#.##.ß.#....©....©##.... #######...###########...#########...§ .....................§∩≈.........# #≈.........)Q h(:∩)Q hf5.3 (14)Q ho)Q h*Q hoInventory: 43/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  A - the +0 leather armour "Kiviok" (worn) {rElec rF++ Regen+ Stlth+} *Q h- R C - a +1 cloak (worn)  G - a +2 robe of cold resistance  N - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ SP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} *Q hX Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (6) *Q h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].Q h -N - the +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ StThe nacreous scales of a pearl dragon. It grants its wearer resistance to negatienergies. Base armour rating: 10Encumbrance rating: 11 Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). .Q h If you switch to wearing this armour: Your AC would increase by 21.6 (12.3 -> 33.9). Your EV would decrease by 2.7 (14.0 -> 11.3). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {god gift} {body armour.Q h9 i{body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe./Q hB/Q hJ/Q hQV#######...###########...######### planckenstein the Skirmisher .##..##.ß.#.........#...#.....##) Coglin of Okawaru *****. /Q hR.#.##.#...#.#.....#.#...#..###.## Health: 108/108 ======================== ..##.©#####..#####..#...#.##.##.# Magic: 19/19 ======================== .#....#...#..##.##..#...#.#.#.#.# AC: 12Str: 12 ###.#.#©.©#....©....#...#.#.#©#.# EV: 14Int: 10 ###.)##...#..##.##..#...#.#.#.#.# SH: 0Dex: 21 ###..######..#####..#...#3#.##.## XL: 13 Next: 64% Place: a Gauntlet /Q hR..#.#.#...#.#...@.#.#...#.##.###. Noise: ---------  Time: 15035.3 (0.0) /Q h:Sh.©.#.##.ß.#....©....#...##©##.... a) +5 sling (freeze) M) +5 sling (drain) #######...###########...######### Fire: a) +5 sling (freeze) {Cipactli} /Q h|S\........................§........ Zot (5484) .....................§∩≈......... ################################# # #ß# #ß# #ß##≈...............≈## /Q hdTt# ### ### ####ß.ß.ß..©.©..ß.ß.ß###≈...............≈# _You shake off the liquid fire. _You start resting. _HP restored. _You see here the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. /Q hU_Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} _You now have 973 gold pieces (gained 21)./Q h\;∩/Q hI]/Q he/Q huqYou start resting. _HP restored. _You see here the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. _Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} _You now have 973 gold pieces (gained 21).  You start removing your armour./Q hwf6.3 (13/Q hx/Q hI/Q hf7.3 (22/Q hb/Q hS§≈§/Q hf8.3 (31/Q h/Q ha.≈∩/Q hf9.3 (40/Q h;∩/Q h/Q hh40.3 (579/Q h/Q h  8  You continue removing the +0 leather armour "Kiviok" {rElec rF++ Regen+ _Stlth+}. x5/Q h</Q h  You finish removing the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}.  You start putting on your armour./Q h f1.3 (68/Q hb/Q h/Q hLf2.3 (77/Q h/Q hG=∩/Q hf3.3 (86/Q h ;∩/Q h/Q hf4.3 (95/Q h;∩/Q h=§∩/Q h+j5.3 (10.0)4/Q h/Q h3371  You finish removing the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}.putting on your armour.putting on the +13 pearl dragon scales of Eternal Vigilance {Harm*Corrode rPois rN+ Str+5}. x5putting on the +13 pearl dragon scales of Eternal Vigilance {Harm  *Corrode rPois rN+ Str+5}./Q h8/Q hl /Q h R _You feel stronger.0Q h,Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 151% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  127% (Dex) x 151% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21.1Q h ∩ _Unknown command.2Q hK.2Q hC3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      2Q h3 c - Throwing   0.0   1.2  -1   i - Invocations   8.0  12.7  -2      2Q h3 j - Evocations  10.0   7.1  +3  d + Ranged Weapons 13.1  19.6  -1  2Q h3            2Q h4- e - Armour   5.0   7.1  -1      2Q h5H f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1                          2Q h5        2Q h5        2Q h6        2Q h06a    2Q hR6        2Q hs6pThe relative cost of raising each skill is in cyan.  2Q h6The species aptitude is in white.  [?] Help[=] set a skill target  2Q h6[/] auto|manual mode [*] useful|all skills [!] training|cost|targets3Q h) 3Q h 3Q hz F#######...###########...######### planckenstein the Skirmisher .##..##.ß.#.........#...#.....##) Coglin of Okawaru *****. .#.##.#...#.#.....#.#...#..###.## Health: 108/108 ======================== 3Q hӹ A..##.©#####..#####..#...#.##.##.# Magic: 19/19 ======================== .#....#...#..##.##..#...#.#.#.#.# AC: 33Str: 17 ###.#.#©.©#....©....#...#.#.#©#.# EV: 11Int: 10 ###.)##...#..##.##..#...#.#.#.#.# SH: 0Dex: 21 3Q h- ###..######..#####..#...#3#.##.## XL: 13 Next: 64% Place: a Gauntlet ..#.#.#...#.#...@.#.#...#.##.###. Noise: ---------  Time: 15045.3 (0.0) .©.#.##.ß.#....©....#...##©##.... a) +5 sling (freeze) M) +5 sling (drain) 3Q hV |#######...###########...######### Fire: a) +5 sling (freeze) {Cipactli} ........................§........ Zot (5474) 3Q h .....................§∩≈......... ################################# 3Q h # #ß# #ß# #ß##≈...............≈## # ### ### ####ß.ß.ß..©.©..ß.ß.ß###≈...............≈#3Q h Your damage rating with your +5 sling of freezing {Cipactli} is about 18 (Base  7 x 127% (Dex) x 151% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  3Q h 127% (Dex) x 151% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21. _Unknown command.3Q h+ ;∩3Q h 3Q h$ =∩3Q hj 3Q h2 X∩3Q h ;∩3Q h` F _Unknown command.4Q h; 4Q h2C [Inventory: 43/52 slots 4Q hsC IHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with () 4Q hC t b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  4Q hC Qy - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts 4Q hC Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn) 4Q h&D N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} 4Q hTD  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} 4Q hD Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6Q h(6Q hэ6Q hG#######...###########...######### planckenstein the Skirmisher .##..##.ß.#.........#...#.....##) Coglin of Okawaru *****. .#.##.#...#.#.....#.#...#..###.## Health: 108/108 ======================== ..##.©#####..#####..#...#.##.##.# Magic: 19/19 ======================== 6Q h .#....#...#..##.##..#...#.#.#.#.# AC: 33Str: 17 ###.#.#©.©#....©....#...#.#.#©#.# EV: 11Int: 10 ###.)##...#..##.##..#...#.#.#.#.# SH: 06Q h3,Dex: 21 6Q hXq###..######..#####..#...#3#.##.## XL: 13 Next: 64% Place: a Gauntlet 6Q h..#.#.#...#.#...@.#.#...#.##.###. Noise: ---------  Time: 15045.3 (0.0) .©.#.##.ß.#....©....#...##©##.... a) +5 sling (freeze) M) +5 sling (drain) #######...###########...######### Fire: a) +5 sling (freeze) {Cipactli} ........................§........ Zot (5474) 6Q h.....................§∩≈......... ################################# 6Q h# #ß# #ß# #ß##≈...............≈## 6Q h># ### ### ####ß.ß.ß..©.©..ß.ß.ß###≈...............≈#7 x 127% (Dex) x 151% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 18 (Base 7 x  6Q hl127% (Dex) x 151% (Skill) + 5 (Ench)). _Your base attributes are Str 12, Int 10, Dex 21. _Unknown command. 6Q h'_Unknown command.6Q h`6Q hà6Q h=∩6Q hL6Q h$ .##..##.ß.#.........#...#..... ..#.##.#...#.#.....#.#...#..###.# 6Q h!% ##..##.©#####..#####..#...#.##.##.....#...#..##.##..#...#.#.#.#. ####.#.#©.©#....©....#...#.#.#©#. 6Q hK% .###.)##...#..##.##..#...#.#.#.#.6Q hq% #..######..#####..#...#3#.# #6Q h% ..#.#.#...#.#.....#.#...#.##.#©.#.##.ß.#....@....#...##©##.. 6Q h% V########...###########...######## .........................§.......§∩≈ ################################# 6Q h& ß# #ß# #ß# #ß##≈...............≈#  #6Q h2& 7# ### ### ####ß.ß.ß..©.©..ß.ß.ß# 6Q hW& f #≈...............≈#6Q ht&   #### 6Q h& 6Q h2 \§.§6Q h3 +6.3 (16Q h3 B3 _6Q h: 6Q h= R _There is a transporter here.8Q h[.  You enter the transporter and appear at another place.  A minotaur comes into view. It is wielding the +4 long sword "Daluraarch"{antimagic, Str+3 Dex-3}.8Q h8#####..#####..#...#3#.##.##.#.. .#...#.#.....#.#...#.##.###..#. ##.ß.#....§....#...##©##.....#..# ##...###########...###########..# ...............§§...............# ...............§≈∩§............≈############################# 8Q h>9T #ß# #ß##≈...............≈##ß#  ### ####ß.ß.ß..@.©..ß.ß.ß####  #≈...............≈#  8Q hj9###.##.##.##.##. ##  # #. .# # # 8Q h9 # . H. # 8Q h:U# .# #.# # H   minotaur (missile) 8Q hO:P# #. .# ## . .. ## #8Q h;k===728Q hD8Q h(O+ _The minotaur bellows!9Q hd>.#...#.#.....#.#...#.##.###..#..9Q hr#.ß.#....§....#...##©##.....#..#...###########...###########.. ................§§................§≈∩§≈ ################################ #9Q h #ß# #ß##≈...............≈##ß# 9Q h+f# ### ####ß.ß.ß..©.©..ß.ß.ß#### 9Q hN#≈.....@.........≈# 9Q ho ###.##.##.##.##. ## # #. .# # 9Q h # .. H. # # .## #.# #9Q h # #. .# # #  .9Q h. # #.# 9Q hh #  # #9Q hE[.§§≈9Q hk---819Q h9Q h:Q hJ :Q hL o Ability - do what?Cost:Q h&M Failure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism:Q hIM A2 MP, Piety-0%  b - Finesse5 MP, Piety--:Q hkM +4%  c - Duel7 MP, Piety--:Q hM 30% :Q hM g[?] toggle between ability selection and description.:Q hi :Q hE :Q h #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....§....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................§.§.............. Magic: 19/19 ======================== :Q h9 ................§≈§≈............≈ AC: 33Str: 17 ################################# EV: 11Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@.........≈#Noise: ---------  Time: 15048.3 (0.0):Q hv T###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} :Q h # .. H.#Zot (5471) # .## #.# ## #. .# ## ... ##.###:Q h x# _Unknown command. _There is a transporter here.  :Q hE You enter the transporter and appear at another place.  A minotaur comes into view. It is wielding the +4 long sword "Daluraarch":Q hi K{antimagic, Str+3 Dex-3}. _The minotaur bellows!:Q h :Q hg! 4©....##....≈∩HH   minotaur (missile):Q h+" :Q hV" 07---:Q hw" h649.3 (10) Hero :Q h" :Q h* :∩:Q h. m _You gain the combat prowess of a mighty hero.Fire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli} Missiles (go to first with ()  b - a throwing nete - 3 boomerangs  Q h>Q h#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== >Q h................................. Magic: 17/19 =====================--- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet>Q h#≈.....@.........≈#Noise: ---------  Time: 15049.3 (0.0)###.##.##H##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #>Q hBFire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5470) Hero >Q h# .## #.# ## #. .# #H   minotaur (missile)# .>Q h.. ##.####You enter the transporter and appear at another place.  >Q hA minotaur comes into view. It is wielding the +4 long sword "Daluraarch"{antimagic, Str+3 Dex-3}. >Q h{_The minotaur bellows! _You gain the combat prowess of a mighty hero.>Q h3Okay, then.>Q h>Q h>Q h]. _>Q hc~~#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- .................≈∩≈............≈ AC: 36>Q h~Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet>Q h&D#≈.....@*........≈#Noise: ---------  Time: 15049.3 (0.0)###.##.##H##.##. ##a) +5 sling (freeze) M) +5 sling (drain) >Q h_# #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5470) Hero >Q h# .## #.# ## #. .# #H   minotaur (missile)# .>Q hA.. ##.#### _You gain the combat prowess of a mighty hero. _Okay, then.Fire: a) +5 sling (freeze) {Cipactli}>Q hXPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (86% to hit)@Q hX#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14@Q hQInt: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@(........≈#Noise: ---------  Time: 15049.3 (0.0)@Q hZ###.##.##H##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} @Q h˅# .. H.#Zot (5470) Hero # .## #.# ## #. .# #@Q hIAH   minotaur (missile, drained)# ... ##.####@Q hjPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  You drain the minotaur.@Q h!You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  You drain the minotaur.  The minotaur is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.@Q h@Q hؚ@H.@Q h===50.2 (0.969Rev @Q hf@Q h6 _The minotaur is lightly wounded.AQ hP#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- .................≈∩≈............≈ AC: 36Str: 17 AQ hUQ&################################# EV: 14Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####AQ hQXL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15050.2 (0.0)AQ hQT###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} AQ hNR# .. H.#Zot (5469) Hero Rev # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.#### AQ h~R_The minotaur is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAQ hRAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)AQ hNX#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14AQ hInt: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a GauntletAQ h#≈.....@H........≈#Noise: ===------  Time: 15050.2 (0.0)###.##.##.##.##. ##AQ h2a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5469) Hero Rev # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.#AQ he###Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.AQ h(wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is lightly wounded.AQ h;SM§The sling bullet hits the minotaur but does no damage.  The minotaur is lightly wounded.  The minotaur hits you but does no damage.1.1 (0.98AQ hD:∩AQ hY _The minotaur completely misses you.BQ h{#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- .................≈∩§............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 BQ h# ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15051.1 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5468) Hero Rev # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.###Q hP;27H# _The minotaur completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)BQ h#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- .................≈∩§............≈ AC: 36BQ hStr: 17 ################################# EV: 14Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@(((((((..≈#Noise: ===------  Time: 15051.1 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5468) Hero Rev # .BQ h{[36m## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.####Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)  You shoot a sling bullet.BQ hh∩Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet closely misses the minotaur.  You shoot a sling bullet. The sling bullet hits the minotaur.  The sling bullet freezes the minotaur.BQ h H......  The minotaur is lightly wounded.  The minotaur hits you but does no damage.BQ hb9 (0.8Rev+ BQ h@ BQ h@ _The minotaur gores you but does no damage.BQ h #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== BQ h u................................. Magic: 17/19 =====================--- .................≈∩§............≈ AC: 36Str: 17 ################################# EV: 14BQ hS Int: 10 # #ß# #ß##≈...............≈##ß#BQ h YSH: 0Dex: 21 BQ h J# ### ####ß.ß.ß..©.©..ß.ß.ß####BQ hˊ XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#BQ h fNoise: ===------  Time: 15051.9 (0.0)###.##.##.##.##. ##BQ h a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5468) Hero Rev+ # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.#### _The minotaur gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)BQ h^ $BQ hl_ #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher BQ h` 5.##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. BQ h` ###...###########...###########.. Health: 108/108 ======================== BQ ha ................................. Magic: 17/19 =====================--- BQ hwb .................≈∩§............≈ AC: 36Str: 17 BQ hPc &################################# EV: 14Int: 10 # #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####BQ hc XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#BQ hd Noise: ===------  Time: 15051.9 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5468) Hero Rev+ # .## #.# #BQ he \# #. .# #H   minotaur (missile, drained)# ... ##.####Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  BQ hXf |Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)  BQ hg VYou shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.BQ h wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is lightly wounded.BQ h{ M§≈§The sling bullet hits the minotaur but does no damage.  The minotaur is lightly wounded.  The minotaur hits you but does no damage.BQ h h2.7 (0.87BQ hx BQ h @ _The minotaur gores you but does no damage.CQ h#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ................................. Magic: 17/19 =====================--- CQ hW.................≈§≈§...........≈ AC: 36Str: 17 ################################# EV: 14Int: 10 CQ hƚ# #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a GauntletCQ h#≈.....@H........≈#Noise: ===------  Time: 15052.7 (0.0)###.##.##.##.##. ##CQ h&9a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #CQ hLFire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5467) Hero Rev+ CQ hr# .## #.# ## #. .# #CQ hH   minotaur (missile, drained)CQ h# ... ##.###CQ h# _The minotaur gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}CQ hPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  CQ h+,wounded, lightly drained, 86% to hit)CQ hi#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== CQ hi................................. Magic: 17/19 =====================--- .................≈§≈§...........≈ AC: 36Str: 17 ################################# EV: 14Int: 10 CQ hj# #ß# #ß##≈...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15052.7 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#CQ hj9Zot (5467) Hero Rev+ # .## #.# ## #. .# #H   minotaur (missile, drained)# ... #CQ h k#.####Press: ? - help, Shift-Dir - straight lineCQ h0kgAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  CQ hVkDex-3}, wearing a +0 crystal plate armour and quivering javelins (lightly  wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  CQ hzk6The sling bullet hits the minotaur but does no damage.CQ h wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  CQ h+nThe minotaur is lightly wounded.The sling bullet hits the minotaur!freezes the minotaur.CQ h§§∩≈.§3.6 (0.96Rev* CQ hc _The minotaur is moderately wounded.CQ h #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== CQ h ..................§§............. Magic: 17/19 =====================--- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 CQ h # #ß# #ß##§...............≈##ß#SH: 0Dex: 21 CQ h P# ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#CQ ha Noise: ===------  Time: 15053.6 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #CQ h Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5466) Hero Rev* # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.#### _The minotaur is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)CQ hEh #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 108/108 ======================== ..................§§............. Magic: 17/19 =====================--- CQ h`i .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##§...............≈##ß#SH: 0Dex: 21 # ### ####ß.ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@(((((((..≈#CQ hi Noise: ===------  Time: 15053.6 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) CQ hi # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5466) Hero Rev* # .## #.# ## #. .# #CQ h*j 9H   minotaur (missile, drained)# ... ##.###CQ hhj o#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineCQ h&k )Aim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)  You shoot a sling bullet.CQ hv wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet barely misses the minotaur.  You shoot a sling bullet.  CQ he SThe sling bullet hits the minotaur but does no damage.drain the minotaur.CQ hC j ..#§§H......  The minotaur is moderately wounded.The minotaur hits you with the +4 long sword "Daluraarch"!  You feel your power leaking away.CQ h! 0--6-4.5 (0.95CQ h CQ h U _The minotaur barely misses you.DQ h##.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 100/108 ======================-- ................................. Magic: 16/19 ====================---- .................≈∩≈............≈ AC: 36Str: 17 DQ h################################# EV: 14Int: 10 # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15054.5 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #DQ hFire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5465) Hero Rev* DQ h(# .## #.# ## #. .# #H   minotaur (missile, drained)DQ hL# ... ##.###DQ hp# _The minotaur barely misses you.Fire: a) +5 sling (freeze) {Cipactli}DQ hPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  DQ hDex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)DQ h,#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 100/108 ======================-- ................................. Magic: 16/19 ====================---- .................≈∩≈............≈ AC: 36Str: 17 DQ h}################################# EV: 14Int: 10 # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15054.5 (0.0)###.##.##.##.##. ##DQ h!9a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #DQ hn(Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5465) Hero Rev* # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.###DQ h#Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  DQ h Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)  You shoot a sling bullet. The sling bullet hits the minotaur.  The sling bullet freezes the minotaur.DQ h1j∩wounded, lightly drained, 86% to hit)  You shoot a sling bullet. The sling bullet hits the minotaur.  The sling bullet freezes the minotaur.  The minotaur is moderately wounded.hits the minotaur buDQ h*2t does no damage.DQ h ∩The minotaur is moderately wounded.The minotaur hits you with the +4 long sword "Daluraarch"!!  You feel your power leaking away.DQ hM79/108 -----6/19 -------------5.4 (0.94DQ h)DQ h~Y _The minotaur completely misses you.DQ ht #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 79/108 =================------- ................................. Magic: 6/19=======----------------- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 DQ h # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15055.4 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5464) Hero Rev* # .## #.# ## #. .# #DQ h H   minotaur (missile, drained)# ... ##.#### _The minotaur completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)EQ hf#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 79/108 =================------- ................................. Magic: 6/19EQ h=======----------------- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 EQ hf# ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15055.4 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #EQ hvFire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5464) Hero Rev* # .## #.# #EQ hk# #. .# #H   minotaur (missile, drained)# ... #EQ h#.####Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  EQ hDex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.EQ h> ∩(((((((Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is moderately wounded.  You shoot a sling bullet.EQ h ∩H......  The sling bullet barely misses the minotaur.The minotaur hits you but does no damage.EQ h_q806.3 (0.93EQ h<∩EQ h@ _The minotaur gores you but does no damage.EQ h $EQ hE #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 80/108 =================------- EQ hm ................................. Magic: 6/19=======----------------- EQ h .................≈∩≈............≈ AC: 36Str: 17 EQ h ################################# EV: 14Int: 10 EQ hՒ # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 EQ h` # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15056.3 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #EQ h vFire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5463) Hero Rev* # .## #.# #EQ h # #. .# #H   minotaur (missile, drained)EQ h 6# ... ##.#### _The minotaur gores you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}EQ h; Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  EQ hx Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)EQ h_ #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. EQ hi` ###...###########...###########.. Health: 80/108 =================------- ................................. Magic: 6/19=======----------------- .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 EQ h` # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a GauntletEQ h a #≈.....@H........≈#Noise: ===------  Time: 15056.3 (0.0)###.##.##.##.##. ##EQ h:a a) +5 sling (freeze) M) +5 sling (drain) # #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#EQ h_a YZot (5463) Hero Rev* # .## #.# ## #. .# #EQ ha H   minotaur (missile, drained)# ... ##.####Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  EQ hb Dex-3}, wearing a +0 crystal plate armour and quivering javelins (moderatelywounded, lightly drained, 86% to hit)  EQ hb VYou shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.EQ hL ^wounded, lightly drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is moderately wounded.The sling bullet hits the minotaur.freezes the minotaur.EQ h.|  .The minotaur is heavily wounded.The minotaur hits you with the +4 long sword "Daluraarch"!!  You feel your power leaking away.EQ h| A59----EQ h} 0-------7.2 (0.92EQ h EQ hm @ _The minotaur gores you but does no damage.GQ h/GQ h4Fire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli} Missiles (go to first with () GQ h4| b - a throwing nete - 3 boomerangs  p - 41 poisoned darts  y - 10 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (6)  GQ hG5x - a wand of acid (2)  B - a wand of mindburst (20)  I - a wand of flame (11) Scrolls (go to first with ?)  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  z - 3 scrolls of poison  K - a scroll of fearHQ hHQ h#.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 59/108 =============----------- HQ he................................. Magic: 0/19------------------------ .................≈∩≈............≈ AC: 36Str: 17 ################################# EV: 14Int: 10 # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15057.2 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) # #. .#Q hm # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5462) Hero Rev* # .## #.# ## #. .# #H   minotaur (missile, drained)# ... ##.#### _The minotaur gores you but does no damage.  Throw: throwing netPress: ? - help, Shift-Dir - straight lineHQ h2 Aim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (heavilywounded, lightly drained, 82% to hit)HQ h #.#...#.#.....#.#...#.##.###..#.. planckenstein the Skirmisher .##.ß.#....©....#...##©##.....#.. Coglin of Okawaru *****. ###...###########...###########.. Health: 59/108 =============----------- ................................. Magic: 0/19------------------------ .................≈∩≈............≈ AC: 36Str: 17 HQ h ################################# EV: 14Int: 10 # #ß# #ß##§§..............≈##ß#SH: 0Dex: 21 # ### ####ß§ß.ß..©.©..ß.ß.ß####XL: 13 Next: 64% Place: a Gauntlet#≈.....@H........≈#Noise: ===------  Time: 15057.2 (0.0)###.##.##.##.##. ##a) +5 sling (freeze) M) +5 sling (drain) HQ h +# #. .# # #Fire: a) +5 sling (freeze) {Cipactli} # .. H.#Zot (5462) Hero Rev* # .## #.# #HQ h 9# #. .# #H   minotaur (missile, caught, drained)# .HQ hC :.. #HQ h #.####Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (heavilywounded, lightly drained, 82% to hit)  You throw a throwing net. The throwing net hits the minotaur.  HQ hߢ "The minotaur is caught in the net!HQ h3 [#..HAim: a minotaur, wielding the +4 long sword "Daluraarch" {antimagic, Str+3  Dex-3}, wearing a +0 crystal plate armour and quivering javelins (heavily  wounded, lightly drained, 82% to hit)  You throw a throwing net. The throwing net hits the minotaur.  The minotaur is caught in the net!  The minotaur is heavily wounded.HQ hz4 4--9 (0.7HQ hc> HQ hA = _The minotaur struggles against the net.IQ h ∩You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.IQ hB∩ _The minotaur struggles against the net.  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is heavily wounded.IQ h/ ~  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is heavily wounded.IQ h0 60==8.8 (0.91IQ h9 IQ hi\ z  The sling bullet hits the minotaur but does no damage.  The minotaur is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  The minotaur is heavily wounded. _The minotaur struggles against the net.IQ hn ∩You shoot a sling bullet. The sling bullet hits the minotaur.  The sling bullet freezes the minotaur.IQ hKw ∩The minotaur is heavily wounded.You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.IQ h(K≈§IQ hh9.6 (0.80IQ hIQ h` _The minotaur is heavily wounded.JQ hAv  You shoot a sling bullet. The sling bullet hits the minotaur.  You drain the minotaur.JQ hl _The minotaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the minotaur.  You drain the minotaur.  JQ h/@  The sling bullet hits the minotaur but does no damage.JQ hNo  The minotaur is heavily wounded.JQ hЏ1=60.5 (0.959JQ hJQ hh= _The minotaur struggles against the net.JQ h  |  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.JQ h   You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.  You drain the minotaur.JQ h w  The minotaur is severely wounded.JQ hq x11.48JQ h JQ h = _The minotaur struggles against the net.KQ h[|  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.KQ h3 ∩The minotaur is severely wounded.You shoot a sling bullet. The sling bullet hits the minotaur!KQ hO= ∩§#§§....@H#HThe minotaur is severely wounded.The minotaur struggles against the net.KQ h/c2.37KQ h<∩KQ hkF _The net rips apart, and the minotaur comes free!KQ hh*  (((((((You shoot a sling bullet.KQ h  ∩ The sling bullet barely misses the minotaur.You shoot a sling bullet. The sling bullet hits the minotaur!  The sling bullet freezes the minotaur.KQ hD  ∩#≈H......#The minotaur is almost dead.The minotaur hits you but does no damage.KQ hF c3.26KQ h P KQ hT @ _The minotaur gores you but does no damage.LQ h@E|  You shoot a sling bullet.  The sling bullet hits the minotaur but does no damage.LQ hX hits the minotaur but does no damage.  You drain the minotaur.  You kill the minotaur!LQ h<V∩$LQ haJ∩..LQ hKg2=84.15LQ h'n:∩LQ hvqP _Okawaru accepts your kill.LQ h) .#...#.#.....#.#...#.##.###..#..# ##.ß.#....©....#...##©##.....#..#...#...#..##≈∩≈.≈##  #ß# #ß##≈.≈##ß#  ### ####ß.ß.ß..©.©..ß.ß.ß#### #≈......@.≈# ###.##.##.##.##. ## # #. .# # # # .. .. # # .## #.## #. .## . ..#.# Q h* .m#. LQ hV3 8∩LQ h3 r---5.1 (1.04LQ hE; :∩LQ hM  You now have 1024 gold pieces (gained 51).  y - 12 javelins (gained 2)  Things that are here:LQ hM ---6.1 (23LQ h)T LQ hX  the +4 long sword "Daluraarch" {antimagic, Str+3 Dex-3}; a +0 crystal plate _armour; a minotaur corpseOQ hs#.#...#.#.....#.#...#.##.###..#.. .##.ß.#....©....#...##©##.....#..#...#...#...OQ h{ .≈∩≈.≈# # #ß# #ß##≈.≈##ß# # ### ####ß.ß.ß..©.©..ß.ß.ß#### #≈.....@).≈# ###.##.##.##.##. ##OQ h' C # #. .# # # # .. .. # # .## #.# # # #. .OQ ha # # # . .. # #.# #OQ h _. #  #OQ h ? #OQ h+OQ h3=2=7.1 (12OQ hOQ hH:∩OQ h!OQ hy 4OQ hi OQ h̦ m1Rev+ OQ hf OQ h Y0OQ h OQ h߻ OQ hA R4=49OQ h~ OQ h OQ h+ OQ h U=8OQ h OQ h OQ hU s57Rev OQ ha OQ h :∩OQ h: f 72.1 (5 _You start resting.OQ h 33=OQ h 313.1 (66) Rev OQ h <∩OQ h ` _You feel like a meek peon again.PQ h5PQ h'k64PQ h PQ hPQ ht3) PQ h7=2PQ hY1PQ hXPQ hPQ hp4==0PQ hPQ h8=39PQ h+PQ hcY8PQ hdPQ hPQ h;7PQ hPQ hEPQ hz9===6PQ h0PQ hzPQ h;5PQ h PQ hPQ hi705=4PQ h8PQ hPY3PQ hPQ hxC2PQ hPQ h%PQ h:+PQ h+U11PQ h{-PQ h,4PQ h)5N=0PQ h6PQ h<Z29PQ h.=PQ hF2=8PQ h#L6=7PQ hMPQ hES}3=6PQ h=UPQ hYY5PQ hm[PQ haY4PQ h(dPQ hhPQ hh#4PQ h1iD=3PQ hjPQ h_pPQ hpC2PQ hqPQ hvPQ hfvE57=PQ hv;1PQ hxPQ h~PQ hD~C0PQ hPQ hPQ hD19PQ hTPQ hPQ hU68PQ h2PQ hk=7PQ h{PQ hCo6PQ h<77PQ h&=8==5PQ hwPQ hY4PQ h}PQ h-PQ hs8=3PQ hoPQ h%o2PQ hKPQ hV==1PQ hPQ hw90PQ hnPQ h9=09PQ hPQ hPQ h;8PQ hPQ hPQ h[807PQ h.PQ hC6PQ hPQ hPQ h-PQ h1==5PQ hPQ hY4PQ hPQ h=Y3PQ hPQ hPQ h2=10/19=2PQ hPQ hMPQ hC1PQ hPQ h Y0PQ hJPQ hPQ hR\3399PQ hPQ h 2=8PQ h6PQ h67a47PQ hf8PQ h^@PQ h@l1=6PQ hiBPQ hHPQ hsKY5PQ hLPQ hT<5PQ hU;4PQ hVPQ hW\PQ h\C3PQ h^PQ hKdPQ hd|6==2PQ hfPQ h2po1PQ ht2==0PQ h{vPQ h{PQ h{k7=89PQ h}PQ hY8PQ hȇPQ hY7PQ hPQ hfPQ h“t8==6PQ hPQ hPQ hC5PQ hPQ hLPQ hy93=4PQ hPQ hɱY3PQ hPQ hY2PQ hPPQ hs90=1PQ hnPQ hk=0PQ hPQ h1Z79PQ h PQ hq1=8PQ hPQ hPQ hPQ hs4=7PQ hPQ hPQ hZa26PQ h]PQ hY5PQ hPQ hXY4PQ hPQ h3=3PQ hIPQ hxY2PQ hPQ hV45=1PQ hPQ hY0PQ hhPQ h Z69PQ h PQ hPQ hq5=8PQ h*PQ hPQ hRU=7PQ hPQ hjY6PQ h{ PQ h"PQ h #6=6==5PQ h`#PQ h$PQ h*Y4PQ hY/PQ hf4PQ h4a73PQ h5PQ hl:Y2PQ h;PQ h=l==1PQ h>?PQ h`Ew80PQ hFPQ hI7=59PQ hJPQ hNY8PQ hOPQ hRL9=PQ hS;7PQ h@TPQ hXY6PQ hTZPQ hu^100/108==5PQ h_PQ hfcY4PQ hdPQ hhY3PQ hiPQ hnPQ hnx18=2PQ hpPQ htY1PQ hMvPQ h|o0PQ h2x249PQ h؂PQ hPQ haU=8PQ hMPQ hrPQ ha37PQ hPQ h 33   sixfirhy _You start resting.PQ hM∩172.1 (99.0)PQ hM9==3.1 (100.0)6PQ hPQ h% _Magic restored.QQ hz>;.#...#.#.....#.#...#.##.###..#..# QQ h>E##.ß.#....©....#...##3##.....#..#...#...#..##≈∩≈.≈##  #ß# #ß##≈.QQ h?≈##ß#  ### ####ß.ß.ß..©.©..ß.ß.ß#### #≈......@.≈# QQ hH?###.##.##.##.##. ## QQ hv?# #. .# # # # .. .. # # .## #.#QQ h?s# #. .# # # . ..#.# #. QQ hL8∩QQ hLl4.0)5QQ h0QQQ hV  Things that are here:  the +4 long sword "Daluraarch" {antimagic, Str+3 Dex-3}; a +0 crystal plate _armour; a minotaur corpseRQ h R#.ß.#....©....#...##3##.....#..#ß #...###########...###########..# ...............................# ≈∩≈≈# ################################ ß# #ß##≈...............≈##ß# ### ####ß.ß.ß..©.©..ß.ß.ß####  #≈......)........≈# RQ hS x###.##.##@##.##. ##  #. #.# # # # .. ... # # .##.##.# # # #. #. # . . .. ##.# .# ## #. .# # RQ h 6∩RQ h 4=54 _RQ hq# RQ h% RQ hۡ ..###################..## ...............................# ......≈∩≈......≈ ############################### #ß# #ß##≈...............≈##ß# ## ####ß.ß.ß..©.©..ß.ß.ß### #≈......)........≈# ##.##.##.##.##. #RQ hk # #. #@# # # ...............##.##.##.##.##.#. #. #...##RQ hw63RQ hRQ hSQ hL..............................# ≈∩≈......≈# ############################### ß# #ß##≈...............≈##ß# # ####ß.ß.ß..©.©..ß.ß.ß####  #≈......)........≈# ###.##.##.##.##. ##  .##.##.##.##.## #........@......# ###.##.##.##.##.# # #. #. #.# # # . . ... # #.# .# '#.# ## #. #. SQ h8# . #. .. ## #. ##SQ h%SQ h5===72SQ hj<∩SQ hSQ h y ≈∩≈≈ ############################## ß# #ß##≈...............≈##ß# ## ####ß.ß.ß..©.©..ß.ß.ß### #≈......)........≈# ##.##.##.##.##. #SQ h | # .##.##.##.##.## ...............##.##.##@##.##.# #. #. #.# #. . ....# .# #'#.##∩ .###SQ h e ∩Found a plate armour.SQ hH a81SQ h <∩SQ h5 B _Found a gate leading back out of this place.TQ h& 3 ############################## ß# #ß##≈...............≈##ß# ## ####ß.ß.ß..©.©..ß.ß.ß### #≈......)........≈# ##.##.##.##.##. # # ##.##.## ...............###.##.##.##.##.# #. #. #@# ..............#.##.###'#.##.### #. #. ### ..##TQ hTQ ha90TQ h8!TQ h#TQ hß# #ß##≈...............≈##ß# ### ####ß.ß.ß..©.©..ß.ß.ß#### #≈......)........≈#  ###.##.##.##.##. ## # .##.##.##.##. #...............#TQ h1N ###.##.##.##.##.# ###.##.##.##.##.# #.......@.......# #.##.###'#.##.### # #. #.#.# # # . #.#.. #TQ hT # #.##.# #TQ hv" # #∩# .# # ### .. #TQ h # # ###########TQ h!#TQ hITQ h-k68039TQ h!TQ hTQ h  ## ####ß.ß.ß..©.©..ß.ß.ß### #≈......)........≈# ##.##.##.##.##. # # .##.##.##.##.## ...............##.##.##.##.##TQ h ##.##.##.##.##................##.###@#.##.## #. #.#.# . . #.#TQ h TQ h" 5∩TQ h 18∩TQ h Q _There is an open door here.TQ h )  #≈......)........≈# ##.##.##.##.##. # # .##.##.##.##.## ...............##.##.##.##.###.##................##.###'#.##.## #. #@#.# . . #.# #TQ h |∩# .# # TQ hP TQ h_ h27 _TQ hTQ hUQ hK ##.##.##.##.##. # # .##.##.##.##.## ...............##.##.##.##.###.##.#..............##.###'#.##.## #. #.#.# . . #.# #∩# .# # ## ..UQ h;UUQ hUi736UQ hZUQ hs\UQ h]R  # ## ...............##.##.##.##.####.#..............##.###'#.##.## #. #.#.# . . #.# #∩# .# # UQ hZ## .. UQ hUQ ha45UQ hUQ hUQ hn %...............##.##.##.##.####..............##.###'#.##.## #. #.#.# . . #.# # .# # ## ..  ############ UQ h< UQ h 8=54UQ h UQ h; I - a wand of flame (21) (gained 10 charges)  b - a scroll labelled YSSOIW BENUPS; R - a +0 Gell's gravitambourine (2/2)  v - a wand of roots (8) (gained 2 charges)  I - a wand of flame (23) (gained 2 charges)  v - a wand of roots (14) (gained 6 charges)   gate leading back out of this place here.UQ h f6.1 (23UQ h UQ h r _Items here: " = [[[ |.WQ hWQ hkPick up what? 44/52 slots (_ for help) Armour (select all with [)a - a +0 leather armour  b - a +0 plate armour  c - a +0 scale mail Magical Staves (select all with |)  d - a staff of alchemy WQ hJewellery (select all with "=)  e - an amulet of the acrobat  f - the ring of Xoloh {rN+ rCorr Dex+3} [Up|Down] select[Esc] exit WQ hڕLetters toggle [.|Space] toggle selected[top]YQ h YQ h4!#...............#planckenstein the Skirmisher###.##.##.##.##.#Coglin of Okawaru *****.###.##.##.##.##.#Health: 108/108 ========================#...............#Magic: 19/19 ========================#.##.###'#.##.###AC: 33Str: 17YQ h̛%# #. #.#.# #EV: 11Int: 10# . #.#.. #SH: 0Dex: 21##.##.# #XL: 13 Next: 68% Place: a Gauntlet# #@# .# #Noise: ---------  Time: 15186.1 (0.0)# ### .. #a) +5 sling (freeze) M) +5 sling (drain) YQ hM8##Fire: a) +5 sling (freeze) {Cipactli} ############Zot (5333) v - a wand of roots (8) (gained 2 charges)  I - a wand of flame (23) (gained 2 charges)  v - a wand of roots (14) (gained 6 charges)  There is a gate leading back out of this place here. _Items here: " = [[[ |.  Okay, then.YQ h4YQ hYQ hYQ h. _YQ hN .##.##.##.##.#..............####.##.##.##.##...............##.###'#.##.###.#.YQ hV.. # #.# #∩# .#### ..YQ hz`# #############YQ hYQ hm7.1 (12 _YQ hYQ hZQ hZQ hBInventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  ZQ hy - 12 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) ZQ hs C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiZQ h A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2) ZQ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^Q hdI Missiles (  e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance  P - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2)  Bmindburst (20)  Iflame (23 Scrolls (go to first with ?)10%^Q hP Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  x - a wand of acid (2)  b - a scroll labelled YSSOIW BENUPS  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence24^Q h x - a wand of acid (2)  b - a scroll labelled YSSOIW BENUPSo - 2 scrolls of amnesia  r - 5 scrolls of revelation  z - 3 scrolls of poison ^Q hv_ D - a scroll of fog37^Q h- } b - a scroll labelled YSSOIW BENUPS  h - 3 scrolls of vulnerability  K - a scroll of fear Potions (go to first with !)44_Q h6  h - 3 scrolls of vulnerability  o - 2 scrolls of amnesia  d - a bubbling black potion8_Q h5_Q h o - 2 scrolls of amnesia _Q h,^ r - 5 scrolls of revelation  g - 5 potions of curing _Q hDr j - 2 potions of lignification55_Q h  r - 5 scrolls of revelation  K - a scroll of fear  l - 3 potions of attractionm - 2 potions of enlightenment  n - 2 viscous blue potions  q - 2 bubbling orange potions68_Q h  K - a scroll of fear  g - 5 potions of curings - 3 potions of might  t - 3 dark potions75`Q h'Y Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2)  z - 3 scrolls of poison  g - 5 potions of curing58`Q h  p - 41 poisoned darts  y - 12 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi`Q h6  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales `Q hf  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14) `Q h e x - a wand of acid (2)  B - a wand of mindburst (20)  I - a wand of flame (23) `Q h Scrolls (go to first with ?)  b - a scroll labelled YSSOIW BENUPS`Q h (c - a scroll of immola`Q h ^tion17`Q h  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()e - 3 boomerangs  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  f - a wand of polymorph (6) 6`Q h Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  G - a +2 robe of cold resistance  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}topaQ h*- G - a +2 robe of cold resistance  B - a wand of mindburst (20)I - a wand of flame (23) Scrolls (go to first with ?)  b - a scroll labelled YSSOIW BENUPS  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence24%aQ h*B - a wand of mindburst (20)  I - a wand of flame (23) Scrolls?  b - a scroll labelled YSSOIW BENUPS  c - a scroll of immolation  h - 3 scrolls of vulnerability  k - a scroll of silence  o - 2 scrolls of amnesia  r - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear Potions (go to first with !)  d - a bubbling black potion  g - 5 potions of curing  j - 2 potions of lignification  l - 3 potions of attraction  m - 2 potions of enlightenmentn - 2 viscous blue potions  q - 2 bubbling orange potions  s - 3 potions of might  t - 3 dark potions75aQ h H C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceaQ hQ HP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  aQ h0 x - a wand of acid (2)  h - 3 scrolls of vulnerability41aQ h8  Hand Weapons (go to first with ))a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 3 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2)topbQ h-bQ h1bQ hG8m# .##.##.##.##.##planckenstein the Skirmisher#...............#Coglin of Okawaru *****.###.##.##.##.##.#bQ h8fHealth: 108/108 ========================###.##.##.##.##.#Magic: 19/19 ========================#...............#bQ h8 AC: 33Str: 17#.##.###'#.##.###EV: 11Int: 10bQ h8# #. #.#.# #SH: 0bQ h 9Dex: 21# . #.#.. #bQ h+9XL: 13 Next: 68% Place: a Gauntlet##@##.# #bQ hK9Noise: ---------  Time: 15187.1 (0.0)bQ hm9# #∩# .# #a) +5 sling (freeze) M) +5 sling (drain) bQ h9# ### .. #Fire: a) +5 sling (freeze) {Cipactli} bQ h9$##bQ h9TZot (5332) ############bQ h9yv - a wand of roots (8) (gained 2 charges)  I - a wand of flame (23) (gained 2 charges)  bQ hO:v - a wand of roots (14) (gained 6 charges)  There is a gate leading back out of this place here. _Items here: " = [[[ |. _Okay, then.bQ hAbQ hAbQ hFbQ hHbQ h= bQ h5> bQ hD bQ hG c  Iflame (23) (gained 2 charges)  vroots (146  There is a gate leading back out of this place here. _Items here: " = [[[ |. _Okay, then. _Unknown command.cQ h>4cQ hN?cQ hZGcQ hMcQ hT`1 _cQ hUcQ h,\Y0cQ h]cQ hd`cQ hkcQ h#l<29cQ h-mcQ hs@  There is an open door here.cQ h{cQ h)|cQ hj|B8 _cQ h\~cQ hcQ hcQ hC7cQ hbcQ hcQ hcQ hC6cQ h|cQ hcQ hvY5cQ hcQ h4cQ h^cQ hQcQ h;3cQ hWcQ hcQ hLcQ h|C2cQ hGcQ hcQ hlcQ h;1cQ hcQ h;cQ hY0cQ hcQ h9cQ hZ19cQ hcQ hcQ hY8cQ hcQ hcQ hY7cQ hcQ hcQ hcQ hacQ h;6cQ hcQ hcQ hTcQ hC5cQ hcQ hcQ hVY4cQ h cQ h cQ hY3cQ hgcQ hcQ hY2cQ hcQ h#cQ h-Y1cQ h0cQ h-5cQ h9cQ h9C0cQ h;cQ h=cQ hAZ09cQ hgCcQ hEcQ h1JY8cQ hKcQ hMcQ hRcQ hSC7cQ hUcQ hPWcQ h[cQ h*\C6cQ h]cQ hdcQ hcjY5cQ h|kcQ hmcQ htY4cQ hucQ hbwcQ h}{cQ h{;3cQ h|cQ h΃cQ ho2cQ hcQ hkcQ hC1cQ hcQ hcQ hY0cQ h{cQ hw ###.##.##.##.##.# ###.##.##.##.##.# #...............# #.##.###'#.##.### #.##.###.#.##.### #......#.#......# ##.##.##.##.##.## #.##.##∩##.##.# #...@.###.....#219.1 (32.0)cQ h ##.##.##.##.### ############ cQ hcQ hǷcQ h$E _Done exploring.cQ h 4cQ hC cQ hw.......###'#..###.#....#.#......##.##..##∩##.0.0)cQ h`cQ hcQ hE _Done exploring.dQ h04dQ hdQ hoRdQ hE _Done exploring.dQ h4dQ hdQ h<dQ h dQ hE _Done exploring.dQ hyv [?25h[?0c  dQ hv ASearch for what [Enter for "."]? eQ hQ [?25l[?1ceQ h^eQ h0b@27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 leather armourb - [Gauntlet] a +0 plate armour  eQ hmbc - [Gauntlet] a +0 scale mail  d - [Gauntlet] a staff of alchemye - [Gauntlet] a +0 crystal plate armour  f - [Gauntlet] the +4 long sword "Daluraarch" {antimagic, Str+3 Dex-3}eQ hb[g - [Gauntlet] a transporter  h - [Gauntlet] a transporter  eQ hbi - [Gauntlet] a transporter  j - [Gauntlet] a +0 dagger  k - [Gauntlet] a +0 robe  l - [Gauntlet] a transporter eQ hb m - [Gauntlet] a glowing whip  n - [Gauntlet] a glowing scimitaro - [Gauntlet] a scroll of brand weapon  eQ hb|p - [Gauntlet] a transporter  q - [Gauntlet] a transporter  r - [Gauntlet] a dark potion eQ h#c% s - [Gauntlet] a runed rapiereQ hFcFt - [Gauntlet] a scroll of enchant armour  eQ hcEu - [Gauntlet] a transporter  v - [Gauntlet] a transporter eQ hc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hQ h hQ hhQ hp###.##.##.##.##.#planckenstein the Skirmisher###.##.##.##.##.#Coglin of Okawaru *****.#...............#Health: 108/108 ========================#.##.###'#.##.###Magic: 19/19 ========================#.##.###.#.##.###AC: 33Str: 17#......#.#......#EV: 11Int: 10##.##.##.##.##.##SH: 0Dex: 21#.##.##∩##.##.#hQ hjXL: 13 Next: 68% Place: a Gauntlet#...@.###.....#Noise: ---------  Time: 15219.1 (0.0)##.##.##.##.###a) +5 sling (freeze) M) +5 sling (drain) ############Fire: a) +5 sling (freeze) {Cipactli} Zot (5300) _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .hQ hBhQ hhQ hhQ h. _hQ hW∩hQ h:∩hQ hF _Unknown command.iQ hiQ hEA Gauntlet∩∩∩∩(Press ? for help) ###..#..#..#.#.#...#.#.....#.#...#.##.###..#..###  #ß#..##...©.#.##.ß.#....©....#...##3##.....#..#ß#  ###..###########...###########...###########..###  #...........................................#  iQ h#≈..........................≈∩≈............≈#  #############################################  #ß# #ß# #ß# #ß# #ß##≈...............≈##ß#  ### ### ### ### ####ß§ß.ß..©.©..ß.ß.ß####  #≈§.....)........≈#  ###.##.##.##.##.###  iQ hT##.##.##.##.##.##  #...............#  ###.##.##.##.##.#  ###.##.##.##.##.#  #...............#  #.##.###'#.##.###  #.##.###.#.##.###  #......#.#......#  ##.##.##.##.##.##  #.##.##∩##.##.#  iQ hz#...@.###.....#  ##.##.##.##.###  ############iQ hzj∩∩@jQ h+a###.##.##.##.##.#planckenstein the Skirmisher###.##.##.##.##.#Coglin of Okawaru *****.#...............#Health: 108/108 ========================#.##.###'#.##.###Magic: 19/19 ========================#.##.###.#.##.###AC: 33Str: 17#......#.#......#EV: 11Int: 10##.##.##.##.##.##SH: 0Dex: 21#.##.##∩##.##.#XL: 13 Next: 68% Place: a Gauntlet#...@.###.....#Noise: ---------  Time: 15219.1 (0.0)##.##.##.##.###a) +5 sling (freeze) M) +5 sling (drain) jQ h ,############Fire: a) +5 sling (freeze) {Cipactli} Zot (5300) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . jQ hC,8_Unknown command.jQ h,jQ h&/jQ hd1jQ h9jQ hO:L299 _jQ hB,jQ hCjQ hDC8jQ hDjQ heGjQ h,LY7jQ htMjQ hqOjQ hTC6jQ hTjQ hVjQ hXjQ h)_Y5jQ h ajQ h:cjQ hGhjQ h{h;4jQ hijQ hljQ h=qjQ hpqC3jQ hrjQ htjQ hzC2jQ hzjQ hL|jQ h~jQ hC1jQ hՂjQ hjQ hU@  There is an open door here.jQ hjQ hV+0 jQ hw_jQ hsjQ hzjQ h’Z89jQ hLjQ h^jQ h8Y8jQ hCjQ hjQ hY7jQ hjQ hȾA #...............# ###.##.##. ###.##.##.##.##.# #...............# #.##.###'#.##.### #.##.###.#.##.### #......#.#......# ##.##.##.##.##.## jQ hH#.##.##@##.##.# 32.1 (13.0)#.....###.....# ##.##.##.##.### ############There is a gate leading back out of this place here.jQ hjQ hjQ h _Items here: " = [[[ |.jQ h Pick up what? 44/52 slots (_ for help) Armour (select all with [)a - a +0 leather armour  b - a +0 plate armour  c - a +0 scale mail Magical Staves (select all with |)  d - a staff of alchemy Jewellery (select all with "=)  e - an amulet of the acrobat  f - the ring of Xoloh {rN+ rCorr Dex+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]kQ hLk #...............#planckenstein the Skirmisher###.##.##.##.##.#Coglin of Okawaru *****.###.##.##.##.##.#Health: 108/108 ========================#...............#Magic: 19/19 ========================#.##.###'#.##.###AC: 33Str: 17#.##.###.#.##.###EV: 11Int: 10#......#.#......#SH: 0Dex: 21##.##.##.##.##.##XL: 13 Next: 68% Place: a Gauntlet#.##.##@##.##.#Noise: ---------  Time: 15232.1 (0.0)#.....###.....#a) +5 sling (freeze) M) +5 sling (drain) ##.##.##.##.###Fire: a) +5 sling (freeze) {Cipactli} ############kQ hl Zot (5287) _Search for what [Enter for "."]? . _Unknown command. _There is an open door here.  There is a gate leading back out of this place here. _Items here: " = [[[ |.  Okay, then.kQ hp kQ hp kQ hu kQ hvx . _lQ hlQ h,lQ hhlQ h׭lQ hX3.1 (16 _lQ h}z  ***,,,,,,,,,*  #........#**  #.........,*  ##.......##**  *..........* lQ h{ *#.......P#*  #........#   #........#Lair:5  #.@÷......*  #.......###  ###.........# lQ h={P #...........# lQ hf{ ##........##*  #P........#lQ h{  #P.......##  ##........##  #.(.......###lQ h|I24157) lQ hlQ h+8 (1.7lQ h0lQ h lQ h3_Welcome back to the Lair of Beasts! lQ hU_There is an empty arch of ancient stone here.mQ hŸmQ hpmQ hmQ hmQ hmQ hv6 _mQ hmQ h C5mQ hmQ hmQ hmQ h$C4mQ hfmQ hmQ h    *#..D.....  **PmQ h7  *,..,  **#,*  #..#**mQ h`  #..,*  ##**mQ h~* ..*mQ h  ##.......P#*  #.  #.mQ hy#  #.∩÷.....mQ h.*  ###D   seven-headed hydra (asleep)mQ h  ###...#  #..mQ he.#  ##..##*mQ h-6.8 (3.0mQ h_q.DDmQ hf7.8 (43mQ hmQ he _A seven-headed hydra comes into view.mQ hѲ (((((You shoot a sling bullet.  The sling bullet hits the seven-headed hydra.mQ h: ((The seven-headed hydra is lightly wounded.  You shoot a sling bullet.mQ hſmQ h..D....mQ h5===8.8 (1mQ h/S2) Rev mQ himQ hl _The sling bullet barely misses the seven-headed hydra.nQ hbaM(((((slow)You shoot a sling bullet. _The sling bullet barely misses the seven-headed hydra.seems to slow down  The sling bullet freezes the seven-headed hydra.nQ hb , drained)The seven-headed hydra seems to slow down.  The sling bullet freezes the seven-headed hydra.  The seven-headed hydra is lightly wounded.  You shoot a sling bullet.ling bullet hits the seven-headed hydra!  You drainnQ h nQ hy.D....nQ h9.7 (0.91) Rev+ nQ hm _The seven-headed hydra is moderately wounded.nQ h (((You shoot a sling bullet.  The sling bullet hits the seven-headed hydra!nQ hn The sling bullet hits the seven-headed hydra!  The seven-headed hydra is heavily wounded.shoot a sling bullet.  The sling bullet hits the seven-headed hydra.  The seven-headed hydra seems to slow down.freezes the seven-headed hydra.nQ h0D...nQ h?d40.60nQ hnQ hnk _The seven-headed hydra is severely wounded.nQ h M((( The sling bullet freezes the seven-headed hydra. nQ h g_The seven-headed hydra is severely wounded.!nQ hY| MThe seven-headed hydra seems to slow down.  almost dead.  You kill the seven-headed hydra!nQ h C.nQ h~ T....nQ h y721.7 (1.149) Rev* nQ hW nQ h P _Okawaru accepts your kill.nQ h 4nQ h nQ hR H _No target in view!oQ h4oQ hq oQ hnoQ hH _No target in view!oQ h oQ h oQ h oQ hoQ hzoQ hv8 _oQ h%oQ h$&T7) Rev+ oQ h'oQ h)oQ h(/oQ h/C6oQ h~0oQ h2oQ h9oQ h9C5oQ h:oQ h<oQ hBoQ h4CC4oQ hDoQ h?GoQ hNoQ h O^3) Rev oQ hOoQ h|RoQ h!XoQ hXC2oQ hYoQ h\oQ h?boQ hb-1oQ hboQ hcoQ hfoQ hkoQ hkH0) oQ h(moQ hpoQ hvoQ hawD39oQ hyoQ h}oQ hoQ hpC8oQ h,oQ hɐoQ hC7oQ h\oQ hoQ hUoQ hoQ h;6oQ hoQ hGoQ h\oQ hC5oQ hoQ h)oQ h oQ hiC4oQ hoQ hoQ h^oQ h4C3oQ hdoQ hoQ haoQ h-2oQ hoQ hoQ hoQ huoQ hC1oQ hoQ hoQ h'oQ hxC0oQ hSoQ hVoQ hloQ hD29oQ h:oQ h+oQ hoQ hC8oQ hoQ h0oQ h2oQ h~C7oQ hoQ hoQ h&Y6oQ hoQ hoQ h oQ h oQ h-;5oQ hoQ hoQ hoQ hC4oQ hoQ h'oQ hw oQ h C3oQ h#oQ h%oQ h+oQ h6,C2oQ h .oQ hj0oQ h3oQ h4C1oQ h5oQ hE8oQ h<oQ hd<C0oQ h<oQ hL>oQ h#AoQ hGBD19oQ hBoQ hEoQ hJY8oQ hKoQ h!MoQ h"RoQ hRC7oQ hnSoQ hXoQ h^ #P........#  #P.......##  ##........##  #.(.......### oQ h_ #.....~.....#  #.........#.#  ##<....~...^.# ***********  oQ hK_\ #.÷÷........## ***,*,*,,,,,,   #..........@#***,,,,,,,,,,,,---73.7 (32.oQ h_L0) *##...÷.....#.#*,,,,,,,,,,,,,   *,#........####*,*,,,_,,,,,,> *#..........,,***,,,,,,,,,,,,   #...........,,,,,,,,,,,,,,,,   ##...........,,,,,,,,,,,,,,,oQ h_    *.............,,,,,,,,,,,,,,    *,,,...(,,,,,,,,,,,,,,,,,,,,oQ h2`    **,,,~,,,,,,,,,,,,,,,,,,,,,, oQ hlnoQ hn---4.7 (336oQ hsoQ hy% _Found 8 stones.oQ h `oQ h oQ h Y5oQ hr oQ h oQ h/# G.....oQ h# ...#.JJ   jelly (wandering)oQ h# oQ h- 15.7 (1.0)oQ h. f6.7 (24oQ h5 oQ h: X _A jelly comes into view.pQ hU[ (((J  very drained)  You shoot a sling bullet.  The jelly quivers.The sling bullet hits the jelly. You drain the jelly.pQ hI  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.pQ hpQ hVv..J.pQ h`===7.7 (13) Rev pQ h<pQ h ^ _The jelly is severely wounded.pQ h+ _The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly!  The sling bullet freezes the jelly.  You kill the jelly!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!pQ h/  --more--qQ h?RqQ hZ((.qQ hb(((((qQ htg.......qQ hyr82) Rev+ qQ hfqQ hO _Something appears at your feet! You shoot a sling bullet.qQ hp[ ---91) Rev  _H - 6 silver javelins (gained 3)rQ hGrQ h#HrQ hIrQ hCOrQ h~\0rQ hd  ##..##   #.(.......###rQ hye  #.....~.....#  #.........#.#  ##<....~...^.# *********   #.÷÷........## ***,*,*,,,,   #...........##**,,,,,,,,,,   *##...÷.....#.#*,,,,,  rQ hey  *,#....##*,*,,,_---   *#............#**   #................,,,   ##.........rQ hHf  *................  *,.....(.........P   oklob plant (unaware)  **...≈...........  *..~≈≈.......P..rQ hfe  *,,,~~~~,,~rQ hTr 80  An oklob plant comes into view.Marking area around an oklob plant as unsafe for travelling.rQ h|/  --more--sQ h<-..,,,_,......#**,,,,,,.........,,,,,..........,,,,,..........,,,,,.........,,,,,P..........,,,,,.......P..,,,,,~~,,~,,,,,,,,,,sQ h3r 1.7 (209 _sQ h?sQ hCtQ hu ((((((drained)(You shoot a sling bullet. The sling bullet hits the oklob plant.  You drain the oklob plant.tQ h  The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.tQ h7 ......The oklob plant is lightly damaged.tQ h ******The oklob plant spits acid at you.tQ h#Y......tQ h$7-===2.7 (18tQ h .tQ h|32 _The splash of acid hits you.tQ ht ((((((You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.tQ h  The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet freezes the oklob plant.tQ h ......The oklob plant is moderately damaged.tQ h ******The oklob plant spits acid at you.tQ h Y......tQ h! 86/108 -----29 3.6 (0.9+1 sling (freeze) M) +1 sling (drain) tQ h! r7) Corr (-4) Rev+ tQ h* tQ h3/ t _The splash of acid hits you!! The acid corrodes you!uQ hT yMP## ##..## .(.......##.....~.... #.........#.# #<....~...^.# *********uQ hU ÷÷........## ***,*,* #...........##**##...÷...@.#.#*,,,,,,,,#........####*,*,,,_*#**,.   ##...............,,,,,,,,,..~P uQ hb uQ hVd r---4.6 (1.06uQ hk uQ hq uQ hK?4uQ hBuQ hO7----5Rev uQ hPRuQ hRC4uQ hUuQ h[uQ h1\a83uQ h^uQ hvduQ heC2uQ h^juQ hluQ hmN1uQ hnuQ h tuQ hmta90uQ hvuQ h{uQ h|E099uQ hI~uQ hׂuQ h4C8uQ hфuQ h@uQ hr90=7uQ hvuQ hےY6uQ huuQ h:---uQ hʮi 90.0) _You start resting.uQ h$1=33 5.6 (11+5 sling (freeze) M) +5 sling (drain) 5) uQ h̹uQ hT[ _You are no longer corroded.vQ h1vQ h1vQ hX3vQ h;vQ hBY4vQ hCvQ h7DC3vQ hzQ hDzQ hGEC4zQ hFzQ h_MzQ h)NC3zQ hOzQ hUzQ hkVa12zQ hdXzQ h^zQ h_C1zQ h.azQ hgzQ hPhC0zQ hizQ hpz23999zQ hrzQ hyY8zQ h_zzQ huzQ ha37zQ hzQ htY6zQ hzQ h<zQ hӓC5zQ hzQ hzQ hq4=4zQ hzQ h(zQ hC3zQ hzQ h|5=2zQ hAzQ h%zQ hC1zQ hDzQ huzQ hC0zQ h&zQ hzQ hUb689zQ h1zQ h*zQ hC8zQ hzQ h7zQ hC7zQ hazQ hzQ ha76zQ hzQ hzQ hC5zQ hzQ h_ _You start resting.zQ h.405.2 (46zQ h8=6.2 (474zQ hzQ h" _HP restored.{Q h3{Q h{Q ht{Q hy{Q hf{Q ho3{Q hx{Q hųC2{Q h{{Q h{Q h{Q hC1{Q hƾ{Q h{Q h+ #.....~.....#  #.........#.#  ##<....~...^.# ************* {Q hx #.÷÷........## ***,*,*,,,,,,,,  #...........##**,,,,,,,,,,,,,,  *##...÷.....#.#*,,,,,.,,,,,,,,*  *,#........####*,*,..J{Q h>  *#............###..... {Q hX #............@.......,,,,  ##.......  *.....  *,.....(  **...≈  *..~≈≈.....J   jelly (asleep)  *,..≈≈~≈..≈ {Q h  *,,...~~≈~≈≈≈.#.####**,,*,***  *,**,*~~~~~~~~*** *,*****{Q h 9.2 (3.0)  A jelly comes into view.Found a viscous altar of Jiyva.{Q hg_JJ{Q h\=10.2 (40{Q h8_{Q hZ _The jelly quivers.{Q h 1     ##<^.#  #.÷÷  .  ÷....  ....####*,*,.._>  .......###...J.  .......@.......  ...............  ...............  .(.............  ...............  ..............  ~≈..≈.........  *,,...~~≈~≈≈≈.#.####    {Q h$^     ##<^.#  #.÷÷  .  ÷....  ....####*,*,.._>  .......###...J.  .......@.......  ...............  ...............  .(.............  ...............  ..............  ~≈..≈......... {Q h% *,,...~~≈~≈≈≈.#.####   {Q h,9_{Q h|-{Q h2{Q h7\ _A jelly is nearby!{Q hh ((((( You shoot a sling bullet. The sling bullet hits the jelly!  The sling bullet freezes the jelly.|Q h" ((The jelly is severely wounded.You shoot a sling bullet.|Q h |Q h6m_........J|Q h===1.2 (179) Rev |Q h8_|Q h_ _The sling bullet barely misses the jelly.|Q h{ _(((( |Q h~zYou shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.|Q h  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!|Q hsU_.|Q hX_.....|Q hj!y2.1 (0.98) Rev+ |Q h(8_|Q h.P _Okawaru accepts your kill.|Q h7_|Q h|Q h8_|Q hݎH _No target in view!|Q h9_|Q hW|Q h8_|Q hH _No target in view!|Q h 4|Q h_ |Q h |Q h1 |Q h 7) Rev  _|Q h *#.....~.....# #..#.#  ##<....~...^.# **###  #.÷÷..## ***$#$#.,**#...........##**,,....J|Q hZ * *##...÷.....#.#*,,.....$* *,#..####*,#..._.P,,,,>,,,* *#...###..#...---  |Q h D##..*..*,.....(..|Q h **...≈..*..~≈≈..J   jelly (asleep)|Q h X*,..≈≈~≈..≈..**|Q h *,,...~~≈~≈≈≈.#.######,,*,****~*,**,*~~*** *,*****|Q h* B **|Q h 3.1 (1.0  A jelly comes into view.Found 31 gold pieces.|Q h J._J|Q h ---4.1 (26|Q h 8_|Q h Z _The jelly quivers.}Q h0 (((._(( (very drained)  You shoot a sling bullet. The sling bullet hits the jelly! You drain the jelly.}Q h_ The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.}Q h2}Q h gJ......}Q hڬ===5.1 (15) Rev+ }Q h}Q hEY _The jelly is almost dead.}Q h4  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.  You kill the jelly!}Q h:.((((}Q h (((_Okawaru accepts your kill.}Q hLp......._.}Q hRa64}Q h2`}Q hHg/ _You shoot a sling bullet.}Q h}Q h}Q h:_}Q hH _No target in view!}Q h}Q h}Q hi8_}Q hH _No target in view!}Q h 9_}Q h }Q h$ 8_}Q hM( H _No target in view!}Q h }Q h- }Q h }Q h }Q hk #.....~.....#  #.#.# ##<....~...^.# *####*# #.÷÷.## **#$#$#.** #.####,..* }Q h ##...÷.....#.##.,.....$P,,,,,*,* ,#.####*.#..._.P÷,,,>,,,* #.###.P* #..0 ##. *. *,.....(. **...≈.*..~≈≈.*,..≈≈~≈..≈.**,,...~~≈~≈≈≈.#.######.,*,****~*,**,*~*** *,***** *}Q h 8_}Q h p---7.1 (13}Q h0 8_}Q h$ M _Found a human skeleton.}Q h }Q h& }Q hJ }Q h }Q hl ,#.(.......### #.....~.....# .........#.#<....~...^.# *####*##****** .÷÷## ###$#$#}Q h '** ......###.........,,,,,,* #...÷.....#.##.......$PP,,,,*,* #####.#..._.P÷÷,,>,,,** ....###.PP*---0 ... #........ ,.....( *...≈.. *..~≈≈......,,, }Q h *,..≈≈~≈..≈.............,,,,,**** *,,...~~≈~≈≈≈.#.######.,*,****~~~}Q h8_}Q h} f8.1 (12}Q hu }Q hM _Found a human skeleton.~Q h~Q h~Q h~Q h~Q h........## .(.......### .....~.....# .........#.# <....~...^.# #####*###***** ÷÷## ###$#$#** .....###...J,,,,,* ...÷.##.......$PP.,,,*,* ~Q h#####.#.@._.P÷÷P,>,,,**..###PP*,* ...J ....... .....(h   polar bear (asleep) ~Q hC...≈..JJ 2 jellies (asleep) ..~≈≈......h,,,,,,,,< ,..≈≈~≈..≈.............,,,,,****,~Q h0 _No target in view! _Found a human skeleton. _Found a human skeleton.  2 jellies and a polar bear come into view.  The jelly quivers. x2~Q h~Q h~Q h:J._J.hhJJ.~Q hf==9.1 (11) Rev ~Q hy:_~Q hT4 _The polar bear growls angrily.~Q hJ' .( <^.# #####*###***** ÷÷ ###$#$#.... ##........J. ÷#.......$PP. #.@._.P÷÷P,>#.......PP............J...............................(...............................h................<~Q h( <^.# #####*###***** ÷÷ ###$#$#.... ##........J. ÷#.......$PP. #.@._.P÷÷P,>#.......PP............J...............................(...............................h................<~Q hp~Q h*~Q h8_~Q hd _There are monsters nearby!~Q h  .( <^.# #####*###***** ÷÷ ###$#$#.... ##........J. ÷#.......$PP. #.@._.P÷÷P,>#.......PP............J...............................(...............................h................~Q h<~Q hJ3( <^.# #####*###***** ÷÷ ###$#$#.... ##........J. ÷#.......$PP. #.@._.P÷÷P,>#.......PP............J...............................(...............................h................<~Q hT=3_~Q h>~Q hG8_~Q h_Md _There are monsters nearby!~Q h (((((You shoot a sling bullet. The sling bullet hits the polar bear.~Q h  The polar bear is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.~Q h,~Q hX~Q hJ._....J...h.~Q hl{=200) Rev+ ~Q h:_~Q h8 _The polar bear is lightly wounded.~Q hG  _(((( You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.~Q h#  The polar bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the polar bear.~Q hY ~Q hZ ,~Q hf J....J..h.~Q hf i1.0 (0.969~Q h.p :_~Q ht e _The polar bear is moderately wounded.~Q h _(((((((You shoot a sling bullet.~Q hL  _ The sling bullet closely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.~Q h ,~Q hc ~Q hb .J_..J...h....~Q h# o2.0 (1.08) Rev* ~Q h 8_~Q h c _The polar bear is severely wounded.~Q hV) ((You shoot a sling bullet. The sling bullet hits the polar bear.Q hs _The polar bear is severely wounded.You shoot a sling bullet. The sling bullet hits the polar bear.Q hBQ h/.J.J.h.Q h+9 (0.9Q hQ hlc _The polar bear is severely wounded.Q h(You shoot a sling bullet. The sling bullet hits the polar bear.  _ The sling bullet freezes the polar bear.Q hYou shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.  The polar bear is severely wounded.  You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear!Q hp.JJ 2 jelliesQ hFI..Q hKk73.87Q hRQ hWP _Okawaru accepts your kill.Q hO  You shoot a sling bullet. The sling bullet hits the jelly!  The sling bullet freezes the jelly.  You kill the jelly!Q hW(_   jellyQ hb ((Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the fungus!  The fungus begins to die. You drain the fungus.Q hcQ hqVJ_..Q hsh4.8 (1.06Q hz:_Q hr4 _The fungus is lightly damaged.Q h#  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.Q h?  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!Q h/Fp._Q hM._Q hh5.7 (0.95Q hh8_Q hP _Okawaru accepts your kill.Q h'3_Q h,Q h[8_Q hiH _No target in view!Q hF6 3_Q h6 Q hd? 8_Q hD H _No target in view!Q h Q h Q h Q h Q h3 `4 _Q hܵ ,Q hܺ Q h9 C3Q h Q h> Q h Q h Q h C2Q h Q h f _A nearby fungus withers and dies.Q h T1) Rev+ Q h4 Q h O _You now have 1037 gold pieces (gained 13).Q h o0Q h Q h r### .....# ## ## .......### ...~.....##.#~...^.# #####*####****  ###.#@#.....,,,** ---Q h ,30.7 (5.0####......,,,* * .÷.....#.##.......$PP...,*,* ***#####.#..._..÷÷P.>,,,***,*###PPQ h< ~*,*,..............Q hk P. ...(......,,,,.Q hM ;_Q h ---1.7 (659Q h1Q h I _Found a staircase to the Slime Pits.Q h}f2.7 (78Q h9_Q h@ _You now have 1058 gold pieces (gained 21).Q hQ h{Q hQ hQ hQ hB7) Rev Q h Q h{C6Q hHQ h$Q hC5Q h'Q hfO _You now have 1076 gold pieces (gained 18).Q hQ hC4Q hQ hQ hxQ h@3) Q h{Q hOQ hQ h`C2Q hQ hQ hQ hC1Q hpQ h&Q hfQ h;0Q hdQ hQ h8 Q hy D49Q h Q hQ hQ hC8Q hQ hZQ hOQ hC7Q h Q h%Q h'Q h'C6Q h(Q h*Q h-Q h-C5Q h!.Q h/Q h[3Y4Q h3Q h8Q hZ<Q h=C3Q h=Q h@Q h4EY2Q h GQ h IQ hLQ hCMC1Q hMQ h PQ hTY0Q hUQ hvXQ h\Z39Q h^Q h"`Q hdQ h/eC8Q hnfQ hhQ hlQ hmC7Q hnQ hepQ h=uQ h vC6Q hvQ hqzQ hQ hC5Q hQ h0Q hQ hC4Q h]Q hrQ hzQ hחC3Q hKQ hQ hQ hDC2Q hۣQ hYQ hhQ hC1Q hٮQ htQ h,Q hqC0Q hQ hQ hcQ hD29Q hQ hRQ h(Q hgC8Q hQ hQ hA  You enter the shallow water.Q h-U7) Water Q haQ h3N _Moving in this stuff is going to be slow.Q hdQ h2H5) Q hQ hEQ hQ hC4Q hQ hQ hoo3Q hCQ hQ h!C2Q hQ hrQ h Q h'C1Q hQ hdQ hQ hdC0Q h+Q hiQ h Q h D19Q h!Q hh#Q h*8Q h.Q h//C7Q h0Q hy9Q h>Q h?C6Q h+@Q hqBQ hmEQ hEC5Q hFQ hHQ h(NQ hNC4Q hOQ h}QQ hTY3Q hUQ hWQ h9\Q h\C2Q h]Q h dQ hBgQ hgC1Q huhQ hpQ hrY0Q h\tQ hzQ h?Z09Q h9Q h!Q h Y8Q hQ hLQ hQ hC7Q h#Q hդQ hAQ hC6Q hvQ h2Q hQ hC5Q hQ hۼQ hQ hC4Q hrQ hgQ h?Q hC3Q hQ hQ hQ h{C2Q hbQ hCQ hQ hC1Q hQ hQ hY0Q hQ h #.....~.....# #.........#.#  ##<....~...^.# ############  #.÷÷........## ###.#.#.......  #...........####.............  ###...÷.....#.##........PP.... Q h S #.#........#####.#..._..÷÷P.>.  ##............###.......PP....  #...........@................90.3 (57.6)  ##...................  #............................ Q hH #......(.....................  ##...≈..Q h............. #..~≈≈......Q hL......... Q h#...≈≈~≈..≈................. Q h@w#.....~~≈~≈≈≈.#.######..#.## #.##.#~≈≈≈≈~~≈### #.#####Q hQ h8_Q h T _Key pressed, stopping explore.Q h(JQ h)Q h0Q h1L899 _Q h^8765Q hhm4Q hgsQ htQ huC3Q h|vQ hyQ h~Q hyC2Q h8,Q h10Q h1Q hQ hQ hD89Q hQ hQ hlQ h֬C8Q h_Q hIQ hQ h$C7Q h!Q hQ hUQ hC6Q hQ hyQ h..# #.# ^.# ############## .## ###.#.#........## .###........# *** #.##........PP....#.# ***,* ##* Q h####.#..._..÷÷P.>...##*,*,###P### ..###.PP.......#.#,......## ............,...504.3 (14.0 .......$.,.≈≈≈≈≈≈≈ .......,.....~ ............,......~ ..............,... .................<,...  ≈..................####.,.####...  ≈≈≈.#.######..#.####~~~~~~≈≈##.##  ≈~~≈### #.##### ****,,^####### Q h8_Q hg5.3 (155Q hT:_Q h9 _Found a stone staircase leading up.Q h8Q h:Q h:>Q hBQ hIQ hPo4Q hUQ hpVC3Q h XQ h [Q h`Q hfaC2Q hcQ h fQ hno1Q hrpQ hYtQ htC0Q hVvQ hxQ hR~Q h~D79Q hQ hkQ h׆C8Q haQ hO _You now have 1088 gold pieces (gained 12).Q hQ h]C7Q hQ hٕQ h5Q hC6Q hМQ hQ hQ hAC5Q hQ hQ hQ hnC4Q hQ hQ hQ hC3Q hQ h*Q h3Q hC2Q hQ hhQ hiQ hC1Q hQ hQ hQ hC0Q hCQ hQ hQ hD69Q hQ hQ ho8Q hP  There is a stone staircase leading up here.Q h|Q hIJ7 _Q hMQ hQ hsQ hC6Q hQ hQ hQ h+C5Q hqQ hP Q hQ hC4Q h Q hQ h_Q hC3Q hQ hQ hY2Q hQ h!Q hE%Q h%C1Q h'Q h)Q h,Q h-C0Q hC.Q h/Q h 7Q h7D59Q h9Q h<Q h BQ h_BC8Q hCQ hFQ hIQ h3JC7Q hJQ hLQ hQQ h.RC6Q hSQ hVQ h1]Q h]C5Q hK_Q hbQ hblC **,,,,,,,,,* *,.h,,,,,*** *#..,,,,,** *###P.,,,,,,,** #*#....,.,,,,,,,* # ### ###...##..,,,,,,** #Q h=m) ###.# ### #P...P≈...~,,,,,* ###.#.###P#####....≈≈...~,,,,** #.#.......##.##@...~≈..~~~,,,** ........~≈..,,~~,,* ......≈≈≈≈≈≈≈..,~~,,,* .~..≈~~,,,** ........~...÷≈≈≈,,,,,*...Q hnK<...≈......,,,,,** h   wolf (asleep) ...<.[..≈≈.....,,,,*,* ###...####.....<..≈......,,,,***≈≈~~~≈≈##.####.#.#...##*,*,*,*Q h~v 35.3 (30  A wolf comes into view.Q hQ hP.hhQ hSp==6.3 (314Q h7Q hPN _The wolf howls! You hear an angry hiss. You hear a howl!Q h*{   *,..  *#..  *###P #*#....,.Q h{ # ### ###...##.. # ###.# ### #P...P≈... .#....≈≈... .#@...~≈.. ..................~≈. ...............Q h{q .......~............. ........~...÷...... ...........<...≈.....Q h|a <...........[..≈≈.... ...####.....<..≈.....  Q h'|Q h)    *,..  *#..  *###P *#....,.  ### ###...##..  ###.# ### #P...P≈... .#....≈≈... .#@...~≈.. ..................~≈. ............... .......~............. Q h V........~...÷.................<...≈..... <...........[..≈≈.......####.....<..≈.....Q hG Q h Q h% Q h+ [ _A wolf is nearby!Q hw l   *,..  *#..  *###P #*#....,. # ### ###...##.. # ###.# ### #P...P≈... .#....≈≈... .#@...~≈.. ..................~≈. ....Q hw ........... .......~............. ........~...÷...... ...........<...≈..... <...........[..≈≈.... ...####.....<..≈.....  Q h$ .   *,..  *#..  *###P *#....,.  ### ###...##..  ###.# ### #P...P≈... .#....≈≈... .Q h3 #@...~≈.. ..................~≈. ............... .......~............. ........~...÷.................<...≈..... <...........[..≈≈.......####.....<..≈.....Q h Q h Q hE& Q h+ [ _A wolf is nearby!Q hh ((((((Q h'7(You shoot a sling bullet.Q h+  The sling bullet barely misses the wolf.You shoot a sling bullet.Q h4mQ hx~...h...Q hy=7.2 (0.9)3) Rev Q hAQ h]_ _The sling bullet closely misses the wolf.Q h  (((((((You shoot a sling bullet.Q hg  (drained)  The sling bullet closely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.Q hQQ h4Q h~....h..Q hh8.2 (1.02Q hQ h_ _The wolf is moderately wounded.Q hL ((You shoot a sling bullet. The sling bullet hits the wolf.Q h((  You shoot a sling bullet. The sling bullet hits the wolf.  Q h,The wolf is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the wolf.  The sling bullet hits the plant. The plant begins to die.  The sling bullet freezes the plant.Q hM^Q hJbQ hsgB  The plant is lightly damaged.Q hq9h..Q h.rr.hh 2 wolves (1 wandering, 1 drained)Q hwsy9.1 (0.91) Rev+ Q hr|Q hZW _A wolf comes into view.Q h6 hvery  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the wolf. You drain the wolf.Q h'\((((wolf howls!sling bullet hits the wolf. You drain the wolf.  The wolf is severely wounded.The sling bullet closely misses the wolf.plant! The sling bullet freezes the plant.Q h޴  The plant is lightly damaged.  You hear a trumpeting! x2; You hear an angry hiss. You hear a howl!Q h( .h...h  You hear an angry hiss.Q hDd40.00Q h&h _The wolf closely misses you.Q h` ((((Q hYou shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet hits the plant. The sling bullet freezes the plant.Q hBR  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!Q hX P   wolfQ hS Q h Q h5 Q hu } Y..h...Y   elephant (trample)h   wolf  Okawaru accepts your kill.Q hX x81.0 (1.049) Rev* Q h Q h F _An elephant comes into view.Q h Q h (((( You shoot a sling bullet. The sling bullet hits the wolf.Q h  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.Q h Q h Q h l  The wolf is severely wounded.Q h Q h* .Yh..h..h 2 wolves (1 wandering)Q h%, +9 (0.9Q h4 Q h9  Q hO: I_A wolf comes into view.Q h5 r ((hQ h6 _  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the wolf.Q h wolf howls!  The sling bullet hits the wolf.  The wolf is severely wounded.Q h The sling bullet hits the wolf!sling bullet freezes the wolf.  You kill the wolf!Q h ".Q hS H   wolfQ hV_  Okawaru accepts your kill.Q h5YQ hf.h...Q h7lc2.88Q h:uQ h~- _You hear an angry hiss.Q hfI (((( You shoot a sling bullet. The sling bullet hits the wolf.Q h (((The wolf is moderately wounded.You shoot a sling bullet.Q hCbm  The sling bullet barely misses the wolf.Q hdQ hYfQ hKsl..Y.h...Q hs).Q htc3.77Q h|Q hV _A nearby plant withers and dies.Q h  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!Q hz†(((Q h0 ( , drained)Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant.Q hQ hr  The elephant is moderately wounded.Q hY.Y...Y 2 elephants (trample, 1 wandering, 1 …)Q hk94.66Q hQ h\ _An elephant comes into view.Q h (((Ydrained)You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q h<  The elephant is moderately wounded.You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.Q hQ h7Q hY.†Y..Q hc5.55Q hFQ h` _The elephant is heavily wounded.Q h ((You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q h  The elephant is heavily wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q h Q hQ hks.Y.Y.Q hHc6.44Q h#Q h)` _The elephant is heavily wounded.Q ht> (You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet freezes the elephant.Q h/  The elephant is severely wounded.You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.Q h#H Q hH Q hS b.Y.YQ hdT h7.4 (1.03Q h\ Q ha \ _The elephant is almost dead.Q h}  very drained)You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.Q hI  (((The elephant is almost dead.You shoot a sling bullet.  The sling bullet barely misses the elephant.Q hf  The sling bullet hits the elephant but does no damage.  The elephant tramples you but does no damage.Q h Q hW †Q h͢ YQ h, :.YQ h Q h] &8.3 (0.9Q h ;2Q h Q h  Q hY Q h 8_The elephant trunk-slaps you but does no damage.Q h |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q hS&  Q h!TThe elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.Q hk  The elephant is almost dead.Q h2I.YQ hh9.3 (1.01Q hFQ h _The elephant closely misses you. The elephant misses you.Q hVb  You shoot a sling bullet. The sling bullet hits the elephant.Q h7 _The elephant closely misses you. The elephant misses you.You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is almost dead.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.  You kill the elephant!Q h?.   elephant (trample)Q hQ hQ hF Y.YY 2 elephants (trample, 1 wandering)Okawaru accepts your kill.Q h8150.2 (0.90Q hN\ _An elephant comes into view.Q h|Ydrained)Okawaru accepts your kill. _An elephant comes into view.  You shoot a sling bullet.  The elephant trumpets!  The sling bullet hits the elephant but does no damage.  You drain the elephant.Q h-t  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q hE  The elephant is lightly wounded.Q h;  You hear a trumpeting!Q h  A cane toad comes into view.The elephant barely misses you.Q hU  The elephant trunk-slaps you but does no damage.Q h YYY 3 elephants (trample, 1 drained)An elephant comes into view.The cane toad moves out of view.Q hi1.2 (1.039Q hQ h"- _You hear an angry hiss.Q h @  You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.Q h  The elephant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q hKQ hM  The elephant is moderately wounded.The elephant tramples you but does no damage.Q h3]@.YQ h]h2.1 (0.98Q hDfQ hkN _The elephant misses you.Q hܤ  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drain the elephant.Q hH/  The elephant is moderately wounded.You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet freezes the elephant.Q hJ,Q h  The elephant is heavily wounded.The elephant misses you.Q hc3.07Q h\ _The elephant trunk-slaps you but does no damage.Q h 7 ((((You shoot a sling bullet.  The sling bullet completely misses the elephant.The sling bullet hits the elephant! The sling bullet freezes the elephant.Q hy  very drained)The sling bullet completely misses the elephant.The sling bullet hits the elephant! The sling bullet freezes the elephant.  is lightly woundedQ h7z ^.  The sling bullet hits the elephant but does no damage.  You drainQ h Q h .Y†..YThe elephant is heavily wounded.Q h h4.0 (1.06Q h$ Q h7 _The elephant misses you. The elephant barely misses you.Q hb |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q h J _The elephant misses you. The elephant barely misses you.shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.Q h+ ,Q h5 ..YY  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.Q hc6 +9 (0.9Q h ? Q hE   The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded. _The elephant closely misses you. The elephant barely misses you.Q htNM_The elephant closely misses you. The elephant barely misses you.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drain the elephant.Q h  The elephant is heavily wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q hzDQ hR( †YThe elephant is heavily wounded.The elephant tramples you but does no damage.5.9 (1.05Q hh^Q h cV _The elephant closely misses you.Q hb  You shoot a sling bullet. The sling bullet hits the elephant!Q hK   The elephant is severely wounded.You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q h{~6.8 (0.94Q hVQ ha _The elephant is severely wounded.Q hQ  You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.Q hhbYou shoot a sling bullet. The sling bullet hits the elephant.drain  The elephant is almost dead.  You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet freeze  You kill the elephant!Q hm† 2 elephants (trample)Q h_,Q h\Q h SY..YS   water moccasin  Okawaru accepts your kill.Q hp37.8 (1.03Q hQ h\a _A water moccasin comes into view.Q hJ (You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q hp, 1 drained)You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.  The elephant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drainQ h',Q h*Q hy+Q ha;E hS†Y.Yh   wolf (wandering)  The elephant is moderately wounded.Q h2>a82Q h.GQ hLW _A wolf comes into view.Q hO h  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the elephant. You drain the elephant.Q ht  The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant!!  The sling bullet freezes the elephant!Q hc  The elephant is almost dead.The elephant tramples you but does no damage.Q hc Q hp ?..hQ h%q LS.YQ h&r h9.7 (0.91Q h{ Q h Y _The elephant completely misses you.Q h  You shoot a sling bullet. The sling bullet hits the elephant.  You kill the elephant!Q h1 †   elephant (trample)Q h" (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q h Q hI Q h Q h Q h Q hھ ..hS.YQ h q560.7 (1.00Q h Q h 6 _The elephant is lightly wounded.Q h |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Q h`  , drained)The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant.Q ha Q h o  The elephant is heavily wounded.Q hO  A wolf comes into view.The elephant tramples you but does no damage.Q h hF.hSF   cane toad (wandering)S   water moccasinhh 2 wolves (1 wandering)Q hL i1.6 (0.929Q h5 Q hr N _The elephant misses you.Q h<  Fh  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the elephant!Q hB  The elephant is severely wounded.You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q hi Q hp  The elephant is severely wounded.Q h,Q hb  A wolf comes into view.The elephant tramples you but does no damage.Q hWQ hAQ h# h.hF.Q hb$Shhh 4 wolves (2 wandering)  The elephant closely misses you.Q h8%c2.58Q h00Q h4W _A wolf comes into view.Q hF+(Q hYGhh  The elephant closely misses you. _A wolf comes into view.  You shoot a sling bullet.  The sling bullet barely misses the elephant.  The wolf howls! x2  The sling bullet hits the wolf. The sling bullet freezes the wolf.Q h[HThe wolf howls! x2  The sling bullet hits the wolf. The sling bullet freezes the wolf.  The wolf is moderately wounded.You shoot a sling bullet.sling bullet hits the elephant but does no damage.  You drain the elephant.Q h[,Q h#^p  The elephant is severely wounded.Q hK_Q h `Q h`Q h`Q hRo  *,h.,,,,,*** *#.S,,,,, #*###Fh,,,,,,,** ##..h.,.,,,,,,,* .# ######...##..* .# ###.# ### #P...P≈...~,,,,, .###.#.###P#####.SYh≈≈...~,,,,** ..#.#.......##.##....~≈..~~~,,,** ................@.....~≈..,,~~,,* .......≈≈≈≈≈≈≈............,~~,,,* ...........~.≈*.........~...÷≈≈≈,,,,,............<...≈......,,,,,**.<..[..≈≈.....,,,,*,* ####...####.....<...,,,,*** #≈≈≈~~~≈≈##.####.#.#...##*,*,*, ####..^##########..##### ******* 3 Q h#pL A water moccasin comes into view.Q hqQ h9rQ hns,Q hS.†h.†.YhQ hj98/108 ---3.47Q hQ h@G _The elephant tramples you! You stumble backwards!Q hՏ  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.Q h  The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.Q h  The elephant is almost dead.The elephant tramples you but does no damage.hS.Fh.hS.hS 2 water moccasinsh 4 wolves9=--4.36Q h4 Q hDQ hH_The elephant closely misses you.Q h  You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.Q hŁMYou drain the elephant.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.  You kill the elephant!Q h.F   cane toadSS 2 water moccasinshhhh 4 wolvesQ h+  Okawaru accepts your kill.  The wolf bites you!  A wolf comes into view.Q h5.hSFhSQ h:d1--75.3 (1.0Q ha;;5Q hGQ hmLX _The wolf bites you but does no damage. The wolf moves out of view.Q hk  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.Q h  The wolf is severely wounded.You shoot a sling bullet. The sling bullet hits the wolf.Q h Q h   The wolf is almost dead.The wolf closely misses you. .hhSQ h Fhhh 5 wolves (1 wandering)  The water moccasin bites you but does no damage.6.2 (0.94Q h Q h < _The wolf bites you but does no damage.Q h  (((((((You shoot a sling bullet.Q h  The sling bullet barely misses the wolf.You shoot a sling bullet.Q h  The sling bullet barely misses the wolf.The wolf howls!Q h   The water moccasin bites you but does no damage.Q h †.h##.Sh.†.≈≈hFh....~≈hh 4 wolves2--7.13Q hw _The wolf barely misses you. The water moccasin barely misses you.Q hL3  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!Q h7† 3Q h (((((((Okawaru accepts your kill.Q h[Q h`BQ ha>  You shoot a sling bullet.Q hbQ hWhQ h<}m.S.h.≈≈....hF....~≈88.02Q hȄQ h_F _The water moccasin bites you but does no damage.Q h-;c  You shoot a sling bullet. The sling bullet hits the cane toad.Q hd (((((((The cane toad is lightly wounded.  You shoot a sling bullet.Q hR,Q hLU  The sling bullet barely misses the cane toad.The water moccasin bites you but does no damage.Q hUQ hWQ hc.h†h..~F..h.~≈Q h/eU86-9Q hv$ Q h)wE_The water moccasin bites something! The cane toad stings you.Q hz?4Q hKQ hP^ _You are too injured to fight recklessly!Q hQ h Q hOQ hs^ _You are too injured to fight recklessly!Q h  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--30% [?] toggle between ability selection and description.Q hQ h Q h_*,h.,,,,,*** planckenstein the Skirmisher*#..,,,,,** Coglin of Okawaru *****. #*###..,,,,,,,** Health: 86/108 ===================----- ##*#..†.,.,,,,,,,* Magic: 19/19 ======================== .# ######...##..,,,,,,** AC: 33Str: 17 .# ###.# ### #PS..P≈...~,,,,,* EV: 11Int: 10 .###.#.###P#####.h†.≈≈...~,,,,** SH: 0Dex: 21 ..#.#.......##.##Sh..~≈..~~~,,,** XL: 13 Next: 88% Place: Lair:5 ................@F..Q h5[37mh.~≈..,,~~,,* Noise: ===------  Time: 15568.9 (0.0) .......≈≈≈≈≈≈≈............,~~,,,* a) +5 sling (freeze) M) +5 sling (drain) ...........~.............≈~~,,,** Fire: a) +5 sling (freeze) {Cipactli} ............~...÷......≈≈≈,,,,,* Zot (23822) Rev* ...............<...≈......,,,,,** ....<...........[..≈≈.....,,,,*,* F   cane toad ####...####.....<..≈......,,,,*** SS 2 water moccasins #≈≈≈~~~≈≈##.####.#.#...##*,*,*,* hhh 3 wolves ####..^##########..##### *******You shoot a sling bullet.  The sling bullet barely misses the cane toad. h40mThe water moccasin bites you but does no damage. _The water moccasin bites something! The cane toad stings you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!Q hQ h!"  You gain the combat prowess of a mighty hero.The water moccasin closely misses you. The water moccasin bites something.Q h(%d  The water moccasin poisons something! The wolf bites something!Q h (  The cane toad stings you! The water moccasin barely misses you.Q h3A.hQ h-5p74---7---Q h564-9.9 (11) Hero Rev* Q h=BQ hh9 _The water moccasin bites something.Q h gj *,h.,,,,, *#..,,,,,** ## *###.., .## *#..†.,., ..# ### ###...##..,,,,,, #.# ###.# ### #PS..P≈...~,,,,,* ..###.#.###P#####.h†.≈≈...~,,,,**.#.#.##.##Sh..~≈..~~~,,,..@.F....~≈..,,~~,, ........≈...h.,~~,,,..~..≈~~,,,.........~...÷......≈≈≈,,,,,*....<...≈......,,,,,.<.[..≈≈.....,,,,*, .####...####.....<..≈......,,,,   water moccasinQ h5hB#≈≈≈~~~≈≈##.####.#.#...##*,*,*,* 2  ####..^#..##### *Q hFkQ hkQ h*lQ hmQ hnQ h0z.h.FShh.h 3 wolvesQ h{--700Q hxQ h&u _The wolf attacks as it pursues you! The wolf barely misses you.Q hRh  **,,,,,,,, *,h.,,,,, *#.. # *###.# Q hh  *#..†.,.,,,,,, ...# ### ###...##..,,,,,, .#.# ###.# ### #PS..P≈...~,,,,,##.#.###P#####..†.≈≈...~,#.#.......##@##h...~≈..~~~,Q h!i z..........FSh...~≈..,,~~≈≈≈≈≈≈≈..h..,~~,,....≈~~,,,~...÷......≈≈≈,,,,,.<...Q hNi .,,,, .Q h|i .....<...........[..≈≈.....,,,, ..####...####.....<..≈......,,, 2 Q hi R###≈≈≈~~~≈≈##.####.#.#...##*,*,*,Q h>l Q hsm Q hn Q h%o Q hvt ,Q h{ .hhh.FSh 3 wolvesQ h| G5----Q h6} [119Q h Q hІ U _The wolf completely misses you.Q h]p (((((((Q hYou shoot a sling bullet.  The sling bullet closely misses the wolf.Q h%You shoot a sling bullet.  The sling bullet closely misses the wolf.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf!  You kill the wolf!Q h- 2Q hQ h/,Q h,Q hD'FSh†hh..≈≈.h 3 wolvesQ h,y9==2.7 (0.88Q h;8Q h.=P _Okawaru accepts your kill.Q h V *,h. *#..,,,,, ####*##, ...##..†.,...# ######...##..#.# ###.# ### #PS..P≈...~ >...###.#.###P#####..†.≈≈...~..#.#.......##.##S...~≈..~~~,,............@FSh†....~≈..,,~~≈≈≈≈≈≈≈.hh..............~....≈..~...÷≈≈≈,....<...≈......<..[..≈≈.....####...####.....<...,,,, SS 2 water moccasins Q hѻ7####≈≈≈~~~≈≈##.####.#.#...##*,* # ####..^##########..##### *****Q hQ heQ hQ hQ hQ hQ h S##.hSh..h  The cane toad stings you but does no damage.  The water moccasin bites you but does no damage.Q h-----3.7 (1.07Q hQ h _The wolf barely misses you. The cane toad closely misses you.Q h7 >  You shoot a sling bullet.Q h( ((1 drained) _The wolf barely misses you. The cane toad closely misses you.  You shoot a sling bullet.sling bullet hits the cane toad but does no damage.  You shoot a sling bullet.  The sling bullet completely misses the cane toad.  The sling bullet hits the wolf! You drain the wolf.Q h!M Q hS  The wolf is heavily wounded.The wolf bites you.  The water moccasin bites you but does no damage.Q hzT Q h_ nFh.SQ h` 2==4.6 (0.96Q hOn Q hr V _The cane toad barely misses you.Q h u  You shoot a sling bullet. The sling bullet hits the cane toad!Q h  The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.Q h #The cane toad is almost dead.The wolf bites you but does no damage. The water moccasin closely misses you.Q h68-8=5.55Q hQ hk _The cane toad closely misses you. The wolf bites you.Q h  *,h. *#..# *###...## *#..†.,..# ### ###...##...#.# ###.# ### #PS..P≈...~ .>...###.#.###P#####..†.≈≈...~.#.#.##S##....~≈..~~~.Fh.†....~≈..,,.≈hS.,~~.~..h.≈~~.~...÷......≈≈≈.<...≈.......<.[..≈≈......####...####.....<..≈...... .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^#..##### Q h"Q h#Q h$,Q h%Q h1.SFShh. Q h2q--6.5 (1.04Q h<Q hBF _The water moccasin bites you but does no damage.Q h A ( You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The sling bullet hits the cane toad. The sling bullet freezes the cane toad.Q h7d(1 drained)  The sling bullet barely misses the water moccasin.  The sling bullet hits the cane toad. The sling bullet freezes the cane toad.  The cane toad is almost dead.  The sling bullet hits the water moccasin.  You drain the water moccasin.Q h,Q hQ hQ hQ h SS.Fh.h  The water moccasin is moderately wounded.Q h9-==7.3 (0.83Q hhQ hY  _The water moccasin closely misses you. The cane toad completely misses you.Q h0M(  The water moccasin is moderately wounded. _The water moccasin closely misses you. The cane toad completely misses you.The sling bullet barely misses the water moccasin.Q hAfThe sling bullet hits the water moccasin!  You drain the water moccasin.Q hBThe sling bullet hits the water moccasin!  You drain the water moccasin.  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet freezes the water moccasin.Q h BQ h Q h` Q hv  The water moccasin is severely wounded.Q hkS.hS.Q hc8.12Q hS)Q h;3B _The cane toad stings you but does no damage.Q h1 QQ h2 ~((2  The water moccasin is severely wounded. _The cane toad stings you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The sling bullet hits the wolf! You drain the wolf.Q hN PThe wolf is severely wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.  You kill the water moccasin!Q hT [   water moccasinQ hR _  Okawaru accepts your kill.Q hS Q hV U  The water moccasin bites you but does no damage.Q hj hh..The cane toad completely misses you. The water moccasin misses you.Q hm =9.0 (0.91Q h k _The wolf completely misses you.Q h  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!Q h]4c≈hhh 3 wolves (2 Q h/ ((((((Okawaru accepts your kill.Q h=,Q hL ≈.~...You shoot a sling bullet.Q hQL70909Q h[Q haB _The cane toad stings you but does no damage.Q h/}  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.Q hP  The cane toad is almost dead.You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!Q hj≈hhh 3 wolves (2 drained)Q hE0Q h3_  Okawaru accepts your kill.Q h>Q h,B280.8  You kill the cane toad!  Okawaru accepts your kill. _The wolf bites you but does no damage.  Base training target 14.0 for Ranged Weapons reached!  Your base Ranged Weapons skill increases to level 14!You need to enable at least one skill for training.Q h /  --more--Q hz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  17.0  15.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   5.0   1.2  -1       c - Throwing   5.0   1.2  -1   i - Invocations   8.0  12.7  -2      Q h{  j - Evocations  10.0   7.1  +3   d - Ranged Weapons  19.0  21.4  -1               e - Armour  10.0   7.1  -1       f - Dodging  10.0   7.1  -1       g - Stealth   7.0   3.6  -1                      Q h}                                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsQ h}> i + Invocations 8.0Q h96"TargetTarget--  --  --  --  10.0--  --  --  --  --  a-z] set[-] clear selected targetcost|targetsQ h<[?25h[?0c10.0 Q h [?25l[?1cQ h 10.0 The current training targets, if any.  Skills enhanced by Heroism are in green.=] set aall targetsQ hQ hD#*,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 70/108 ===============--------- ....##*#..†.,.,,,, Magic: 18/19 ======================-- .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 92% Place: Lair:5 ................@hh..†....~≈..,,~ Noise: ===------  Time: 15580.8 (0.9) ........... h|%m≈≈≈≈≈≈≈h...........,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23810) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, hhh 3 wolves (2 drained) ....####...####.....<..≈......,,, .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****You kill the cane toad!Okawaru accepts your kill. _The wolf bites you but does no damage.  Base training target 14.0 for Ranged Weapons reached!  Your base Ranged Weapons skill increases to level 14!You need to enable at least one skill for training. _Q h *,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 70/108 ===============--------- ....##*#..†.,.,,,, Magic: 18/19 ======================-- Q h .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 92% Place: Lair:5 ................@hh..†....~≈..,,~ Noise: ===------  Time: 15580.8 (0.0) ...........≈≈≈≈≈≈≈h...........,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23810) Hero Q hj [40mRev* ...................<...≈......,,, ........<...........[..≈≈.....,,, hhh 3 wolves (2 drained) ....####...####.....<..≈......,,, .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****Base training target 14.0 for Ranged Weapons reached!  Your base Ranged Weapons skill increases to level 14! _You need to enable at least one skill for training.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineQ h 5Aim: a wolf (67% to hit)Q h *,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 70/108 ===============--------- ....##*#..†.,.,,,, Magic: 18/19 ======================-- Q hC .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 Q hɾ t......#.#.......##.##....~≈..~~~, XL: 13 Next: 92% Place: Lair:5 ................@hh..†....~≈..,,~ Noise: ===------  Time: 15580.8 (0.0) ...........≈≈≈≈≈≈≈h...........,~~ a) +5 sling (freeze) M) +5 sling (drain) Q h ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} Q h- ................~...÷......≈≈≈,,, Zot (23810) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, hhh 3 wolves (2 drained) Q h\ ....####...####.....<..≈......,,, .####≈≈≈~~~≈≈##.####.#.#...##*,*, Q h *## ####..^##########..##### ****Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (67% to hit)  Q h You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the wolf! The sling bullet freezes the wolf.  You kill the wolf!Q h ^(† 2 wolves (1Q hO R  Aim: a wolf (67% to hit)  You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the wolf! The sling bullet freezes the wolf.  You kill the wolf!  Q h|P Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.Q hf k  The wolf is heavily wounded.Q h a  The wolf closely misses you.Q h lhh.l   komodo dragon (wandering)hh 2 wolves (drained)Q h 9==1.7 (0.909Q h Q hs ` _A komodo dragon comes into view.Q h*,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 70/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##..l.~≈..~~~, XL: 13 Next: 92% Place: Lair:5 ................@hh..†....~≈..,,~ Noise: ===------  Time: 15581.7 (0.0) .Q h,p..........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23809) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, l   komodo dragon (wandering) ....####...####.....<..≈......,,, hh 2 wolves (drained) .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****The wolf is heavily wounded.The wolf closely misses you. _A komodo dragon comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 67% to hit)Q h۠@*,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 70/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 Q hu...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##..l.~≈..~~~, XL: 13 Next: 92% Place: Lair:5 ................@hh..†....~≈..,,~ Noise: ===------  Time: 15581.7 (0.0) Q hB@...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23809) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, l   komodo dragon (wandering) ....####...####.....<..≈......,,, hh 2 wolves (drained) .####≈≈≈~~~≈≈##.####.#.#...##*,*, Q h ## ####..^##########..##### ****Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet.  The komodo dragon hisses angrily.  The sling bullet hits the wolf! The sling bullet freezes the wolf.  You kill the wolf!Q h†l   wolfQ hi@(((((((You shoot a sling bullet.  The komodo dragon hisses angrily.  The sling bullet hits the wolf! The sling bullet freezes the wolf.  You kill the wolf!  Okawaru accepts your kill.Q hQ hhQ h> .h†..†l.The sling bullet barely misses the wolf.Q hQ h v132.6 (0.98Q hQ hQ hPQ _The wolf barely misses you.Q hi\ L*,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 71/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Q h`] \Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 93% Place: Lair:5 ................@h†..†l...~≈..,,~ Noise: ===------  Time: 15582.6 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23808) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, l   komodo dragon ....####...####.....<..≈......,,, h   wolf (drained) Q h] .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****You shoot a sling bullet.  The sling bullet barely misses the wolf. _The wolf barely misses you.Q h^ Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 67% to hit)Q hk *,h.,,,, planckenstein the SkirmisherQ hG *#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 71/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Q hD Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 93% Place: Lair:5 ................@h†..†l...~≈..,,~ Noise: ===------  Time: 15582.6 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23808) Hero Rev* ...................<...≈......,,, Q h ........<...........[..≈≈.....,,, l   komodo dragon ....####...####.....<..≈......,,, h   wolf (drained) .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****Fire: a) +5 sling (freeze) {Cipactli}Q h Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!!  Q h& [The sling bullet freezes the wolf.  You kill the wolf!Q h E†Q hV (((((((Aim: a wolf (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!!  The sling bullet freezes the wolf.  You kill the wolf!  Q h7 FOkawaru accepts your kill.Q hw- Q h< Q h== ††..l..Q h-J h3.5 (0.97Q hO Q h#U g _The sling bullet barely misses the komodo dragon.Q hn*,h.,,,, planckenstein the SkirmisherQ ho*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 71/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Q ho\Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 93% Place: Lair:5 ................@****l....~≈..,,~ Noise: ===------  Time: 15583.5 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) Q h\ph...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23807) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, l   komodo dragon ....####...####.....<..≈......,,, Q hpk.####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****Okawaru accepts your kill.You shoot a sling bullet. _The sling bullet barely misses the komodo dragon.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (82% to hit)Q h3*,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 71/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 93% Place: Lair:5 Q h:................@((((l....~≈..,,~ Noise: ===------  Time: 15583.5 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23807) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, l   komodo dragon (slow) ....####...####.....<..≈......,,, .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (82% to hit)  Q hYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.Q hP  , drained)The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  The komodo dragon is lightly wounded.  You shoot a sling bullet.hit  You drain the komodo dragon.Q hrar††.l†4.4 (0.96 _The komodo dragon is moderately wounded.Q h*,h.,,,, planckenstein the SkirmisherQ h*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 71/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Q hitDex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 93% Place: Lair:5 ................@***l†....~≈..,,~ Noise: ===------  Time: 15584.4 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23806) Hero Rev* ...................<...≈......,,, Q h........<...........[..≈≈.....,,, l   komodo dragon (slow, drained) ....####...####.....<..≈......,,, .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****Q hBThe sling bullet hits the komodo dragon.  You drain the komodo dragon. _The komodo dragon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, lightly drained, 82% to hit)Q h@*,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 71/108 ===============--------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 Q h...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 93% Place: Lair:5 ................@(((l†....~≈..,,~ Noise: ===------  Time: 15584.4 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23806) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,, hv7m l   komodo dragon (slow, drained) ....####...####.....<..≈......,,, .####≈≈≈~~~≈≈##.####.#.#...##*,*, ## ####..^##########..##### ****Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, lightly drained, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  Q h+The sling bullet freezes the komodo dragon.Q hThe sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.  You kill the komodo dragon!Q h[.Q h _††..Q h2=55.3 (0.95Q hrQ hQ hQfreezes the komodo dragon.  The komodo dragon is almost dead.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You kill the komodo dragon! _Okawaru accepts your kill.Q h"$ *,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####*###..,,,,, Health: 72/108 ================-------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Q h$ Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 95% Place: Lair:5 ................@††..†....~≈..,,~ Noise: ===------  Time: 15585.3 (0.0) ...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) Q h_% ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23805) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,,  ....####...####.....<..≈......,,,  Q h& .####≈≈≈~~~≈≈##.####.#.#...##*,*,  ## ####..^##########..##### **** You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You kill the komodo dragon! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineQ h *,h.,,,, planckenstein the Skirmisher*#..,,,, Coglin of Okawaru *****. #####Q h, *###..,,,,, Health: 72/108 ================-------- ....##*#..†.,.,,,, Magic: 19/19 ======================== .....# ######...##..,,,, AC: 36Str: 17 ...#.# ###.# ### #PS..P≈...~,,, EV: 14Int: 10 .>...###.#.###P#####..†.≈≈...~,,, SH: 0Dex: 21 ......#.#.......##.##....~≈..~~~, XL: 13 Next: 95% Place: Lair:5 ................@††..†....~≈..,,~ Noise: ===------  Time: 15585.3 (0.0) Q h \...........≈≈≈≈≈≈≈............,~~ a) +5 sling (freeze) M) +5 sling (drain) ...............~.............≈~~, Fire: a) +5 sling (freeze) {Cipactli} ................~...÷......≈≈≈,,, Zot (23805) Hero Rev* ...................<...≈......,,, ........<...........[..≈≈.....,,,Q h>   ....####...####.....<..≈......,,,  .####≈≈≈~~~≈≈##.####.#.#...##*,*,  ## ####..^##########..##### **** The sling bullet hits the komodo dragon!  You kill the komodo dragon! Q h _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.Q h Q h; Q h . _Q hQ hV Q h Q hQQ hY4Q h2Q h#C3Q h$Q h1(---Q hbBe 7.3 (2 _You start resting.Q hC331---8.3 (32) Rev* Q hSNQ hR` _You feel like a meek peon again.Q hH4Q hQ hY1) Rev+ Q hQ hU40Q haQ hQ h)E799Q hQ hNQ hC8Q hoQ hQ hp57) Rev Q hQ h Q hyC6Q hQ hQ hC5Q hQ h/Q hU64Q hQ h ^3) Q hDQ hy77=2Q hQ h$Y1Q h+%Q h0Y0Q hp1Q h:Q h;t8=89Q hj<Q hCQ hjCC8Q hDQ hLQ hvLC7Q hMQ hTQ hUa96Q hUQ h[Y5Q h)]Q heQ hAfb804Q hhQ hmY3Q hmQ hrY2Q hsQ hy1=1Q h {Q hUo0Q hQ h?r2=79Q hHQ hbY8Q hJQ h-Q hC7Q hkQ hQ h4a36Q hQ hIQ hC5Q hQ h2Q h֬C4Q hQ hQ ha43Q hlQ h1Q hC2Q hQ hQ ha51Q hQ hQ h!C0Q hQ hQQ hD69Q hTQ hQ hKq6=8Q hQ hco7Q hQ hC6Q hfQ hqQ h* q7=5Q hG Q hl Q h C4Q h+ Q h  Q h_ a83Q h Q ha Y2Q h Q h" Q h]# ;1Q h`$ Q h, Q h#- a90Q h. Q h 9 Q h9 D59Q h; Q hB Q hC r90=8Q hrF Q hM Q hQN C7Q hP Q h'Z Q hZ C6Q h\ Q hc Q hXd q1=5Q he Q hn Q hwo C4Q hp Q h9x Q hx C3Q hy Q h Q h a22Q h Q h Q h C1Q h, Q hl Q h a30Q h Q hm Q h̛ D49Q h Q h Q h C8Q h Q h w47Q h Q h% Y6Q h Q h Y5Q h3 Q h 5=4Q ho Q h Q hx C3Q h Q h 6=2Q hC Q h Q hE C1Q h Q h Y0Q h Q h x739Q hp Q h Y8Q he Q h Q h C7Q hC Q h Q h a86Q hY Q h Q hi C5Q h Q h Q h q9=4Q h? Q h Q hy C3Q h- Q hm Y2Q hN Q h: 100/108=10129Q hF< Y8Q hE 7Q hM Q hM a26Q h:P Q hnV Q hV C5Q hW Q h)_ Q h_ C4Q h` Q hg Q hZh a33Q hXi Q hm Q hm C2Q ho Q hy 4=1Q h} Q h~ C0Q h Q h Z19Q hR Q h Q h_ q5=8Q hڐ Q h) Q h C7Q h4 Q h Q h C6Q hΤ Q h Q hi a65Q h¬ Q h Q h C4Q h Q hѻ Q h a73Q h Q hJ Q h C2Q h Q h Q h C1Q h Q h0 _ _You start resting.Q h 1679.3 (91.0)Q h 8=80.3 (920Q h/ Q h " _HP restored.Q h'Q hQ hCQ h} Q hdQ hZ09Q h   Things that are here:  a wolf corpse; a wolf corpseQ h(Q h)J8 _Q h+Q h/`  You see here a wolf corpse.Q h7Q h 8J7 _Q h9Q hAQ h Q h U=6Q h,Q h>54  Things that are here:  an elephant corpse; an elephant corpse3 _Q hBQ hHQ hIC2Q hKQ hMQ hVo1Q h$]Q habQ hbC0Q hdQ hMfQ h@*,,,,,,,,** **,,,[...,,**  *,,,,....,,,*  ***,.....,,,*  **,.....,,,*  *,......,***  *#......,**  ####.......,,** Q hk ##..@.......,,,* 90.3 (10 ### ###...##,,** #.# ### #....P≈...≈...,,* #.###P#####..†.≈≈...≈...,** ##.##....~≈..~≈≈.,,**.††..†....~≈....≈~,,*≈≈≈≈≈≈≈.............~≈,,,*.....~.............≈≈~,,,** .......~...÷......≈≈≈.,,,,*Q hQ hi1.3 (11699Q h<Q hټ _Found a ring mail. _You see here a wolf corpse.Q h~ Q h] Q hI Q h Q h{ Q h J8 _Q h ,Q hi Y7Q hߠ Q h Q hC Q h C6Q hj Q hs Q h$ Y5Q h( Q h Q h Q hE L**,,,,** *,#h.......P* **#.........* #........#* Q h **...[.....** *,... **#..  ##.P,*  #.@......#**  ##.......#*  ####........P**  ##..†.........,* Q h l# ###...##........** # ### #....P≈...≈.....* h   wolf (wandering) ###P#####..†.≈≈...≈....#*##.##....~≈..~≈≈...**††..†....~≈....≈~.,*Q h- 15.3 (4.0)Q hl f6.3 (54Q h Q h W _A wolf comes into view.Q h ((((((h  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the wolf.Q h!+ (The wolf is lightly wounded.  You shoot a sling bullet.Q hQ h8}..h.....Q h===7.2 (0.93) Rev Q hQ h_ _The sling bullet closely misses the wolf.Q h8 `(((((((Q h  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.Q hD Q hF Q hQ |...h...Q hS c8.12Q hZ Q hW_ _ _The sling bullet closely misses the wolf.Q h (((You shoot a sling bullet. The sling bullet hits the wolf.Q h/( _The sling bullet closely misses the wolf.  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is lightly wounded.The sling bullet hits the wolf! Q h(b The sling bullet freezes the wolf.  You kill the wolf!Q h1C.Q hAT....Q hkt9.01) Rev+ Q hdQ hP _Okawaru accepts your kill.Q hjQ hkQ hsQ hZwH _No target in view!Q h)Q hQ h&Q h*H _No target in view!Q hQ hQ hQ hQ hs78 M****,,**,Y#,P**. #........#* #...[.....*,.**.##P,.* ##.#*  ####.P*##..†.........,*.Y   dream sheep (wandering).P.....~≈..~≈≈...Q hv 0  A dream sheep comes into view.Q ho.YYQ ho-700.0 (10) Rev Q h"Q h-W _The dream sheep bleats! You hear an angry hiss. You hear a bleat!Q hV* ((((( You shoot a sling bullet. The sling bullet hits the dream sheep!  The sling bullet freezes the dream sheep.Q hs  The dream sheep is almost dead.You shoot a sling bullet. The sling bullet hits the dream sheep.  You kill the dream sheep!Q hyC.Q hQ h _  Okawaru accepts your kill.Q hl YFl...Q h ...l   komodo dragonF   cane toadQ hr6=9 (0.9Rev+ Q hQ h _A komodo dragon comes into view. A cane toad comes into view.Q h{ (((((((You shoot a sling bullet.Q h0k  The sling bullet completely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.Q hQ hQ h..Fl.....Q hYd1.889Q hQ h?7 _The cane toad is lightly wounded.Q h؛ ((((( (drained)You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.Q h* ((The cane toad is moderately wounded.You shoot a sling bullet.Q h̯Q hQ hs...Fl....Q hEj2.78) Rev* Q hQ hc _The sling bullet barely misses the cane toad.Q h ((((You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.Q hϢ (The cane toad is heavily wounded.You shoot a sling bullet.Q h) ,Q h3 ..Fl...Q h4 h3.7 (1.07Q hp= Q h@ c _The sling bullet barely misses the cane toad.Q hh  You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!Q h p.(((Q h# ((Okawaru accepts your kill.Q h Q h ....l..Q h p84.6 (0.96Q hU Q h / _You shoot a sling bullet.Q hQJ(( Q h(slow)Okawaru accepts your kill.You shoot a sling bullet.   The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.Q hK  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon!Q h.Q hŽq..l.Q h͏c5.55Q hNQ hf _The komodo dragon is severely wounded.Q hH (Q h8U((((((You shoot a sling bullet.Q hR8  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon.Q h.....l.Q hc6.44Q hQ hf _The komodo dragon is severely wounded.Q hU  The sling bullet hits the komodo dragon. _The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon!freezes the komodo dragon.  You kill the komodo dragon!Q he.(Q h ((((((Okawaru accepts your kill.Q hp.......Q hQ h ****,,,,,,,,,,,,*planckenstein the Skirmisher**,.........#*Coglin of Okawaru *****.*,#........P*Health: 108/108 ========================**#.........*Magic: 19/19 ========================#........#*AC: 33Str: 17Q h!J*#...[.....**EV: 11Int: 10*,.........,*SH: 0Dex: 21**#........,*XL: 13 Next: 100% Place: Lair:5##@......P,*Noise: ===------  Time: 15707.3 (0.9)#........#**a) +5 sling (freeze) M) +5 sling (drain) ##.......#*Fire: a) +5 sling (freeze) {Cipactli} ####........P**Zot (23683) Rev* ##..†.........,* #Q h"###...##........** # ### #....P≈...≈.....* ###P#####..†.≈≈...≈....#* .....##.##....~≈..~≈≈...** _The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  You kill the komodo dragon!Okawaru accepts your kill.Q h# _You shoot a sling bullet.  You have reached level 14!Q h]0/  --more--Q h1f 4 0%  You feel a burst of inspiration! You are finally ready to make a one-of-a-kind  gizmo!  (press f on the ability menu to create your gizmo)  --more--Q h 715/11520/20Q h" Q hū 4 _Q hC7  **,.........#* *,#..P* **#...* #........#**#...[.....** *,.........,* **#Q h8 .,* ##P,* .#** ##.#####..P**..†...,* #####...##.** .# ### #....P≈...≈..... .###P#####..†.≈≈...≈#* ......##.##....~≈..~≈≈...**..††..†....~≈....≈~.,*Q hrC Q hD 7---8.3 (1.0Q hD B2 _Q hK Q h$O Q hv,#P* **#..*  #........#* *#...[.....**,.........,* **#.,* ##.P,* #..#** ##* Q hL####..P*##..†..,* ####...##.**  ### #....P≈...≈* ###P#####..†.≈≈...≈....#*....##.##....~≈..~≈≈...*††..†....~≈....≈~.,* ≈≈≈≈≈≈≈.............≈≈.Q h#.,*Q h+Q h_,}---91Q h3Q h;6Q h **#..* #........#**#...[.....** *,.........,* **#.,* ##P,* #..#** ##.###.P**#..†...,* #####...##.** .# ### #....P≈...≈..... .###P#####..†.≈≈...≈#* ......##.##....~≈..~≈≈...**..††..†....~≈....≈~.,* .≈≈≈≈≈≈≈.............≈≈.,* .....~.≈**Q hx100Q hQ hQ h ##**#...[.....** *,.........,* **#..,* ##.P,* #..#** ##.###.P**#..@...,* ######...##.** #.# ### #....P≈...≈..... #.###P#####..†.≈≈...≈....#* .......##.##....~≈..~≈≈...**..††..†....~≈....≈~.,*≈≈≈≈≈≈≈.............≈≈..,* ......~.............≈≈≈..,**..~...÷≈≈≈.,,,,179) Rev+ Q hPQ hdq _You see here a wolf corpse.Q h*#...[.....** *,.........,* **#........,* ##.P,* .#** ##.####.P**..†.Q h..,*######..@##........**.# ### #....P≈...≈..... .#.###P#####..†.≈≈...≈....#*......##.##....~≈..~≈≈...**..††..†....~≈....≈~.,*≈≈≈≈≈≈≈.............≈≈..,*.....~......≈**..~...÷......≈≈≈..,,,....<...≈.....,**Q h*Q h.,h28 _Q h4Q h:Q h  *,.........,* **#........,* ##P,* .#** ##.#####........P**..†.........,*######...##.** Q hs ###.# ### #...@P≈...≈..... #.#.###P#####..†.≈≈...≈....#*......##.##....~≈..~≈≈...** ...††..†....~≈....≈~.,*≈≈≈≈≈≈≈.............≈≈..,*.....~.≈**..~...÷≈≈≈..,,,....<...≈.....,** .<..[..≈≈.....,*Q hƓ Q h Q h a37Q hα Q h Q h5  **#.,* ##P,* .#** ##.#####........P**..†.........,*######...##........**###.# ### #....P≈...≈......#.###P#####..@.≈≈...≈....#*......##.##....~≈..~≈≈...** ....††..†....~≈....≈~.,*≈≈≈≈≈≈≈.............≈≈..,*.....~.≈**..~...÷≈≈≈..,,,....<...≈.....,**<..[..≈≈,* ##...####.....<...,,,,***Q hA Q hB a46Q hJ Q hR  Things that are here: _an elephant corpse; an elephant corpseQ h   #P........#*#... ####........P**Q h##..†.........,######...##..*###.# ### #....P≈...≈ ##.#.###P#####..†.≈# #.#.......##.##.@..~≈..~≈≈...** .....††..†....~≈....≈~.,≈≈≈≈≈≈≈.............≈≈.....~..≈≈≈..,*.....<..≈...... ≈≈~~~≈≈##.####.#.#...##*,*,*,*Q hƳQ h55) Rev  _Q hQ hQ h? .#** ##.####.P** #..†..,* # ######...##.** # ###.# ### #....P≈...≈..... ###.#.###P#####..†.≈≈...≈....#* Q hZ.#.#.......##.##....~≈..~≈≈...** ......††..@....~≈....≈~.,*≈≈≈≈≈≈≈.............≈≈..,*.....~.≈*..~...÷≈≈≈..,,,....<...≈.....Q h,**<..[..≈≈,* ###...####.....<...,,,,*** ≈≈≈~~~≈≈##.####.#.#...##*,*,*, ###..^##########..##### *******Q h!Q h:Q ha64Q hQ h q _You see here a wolf corpse.Q h  ##.# ####.P** ##..†..,* .# ######...##.** Q h .# ###.# ### #....P≈...≈..... .###.#.###P#####..†.≈≈...≈....#* ..#.#.......##.##....~≈..~≈≈...** ....Q hf ..††..†....~≈....≈~.,*≈≈≈≈≈≈≈..@..........≈≈..,*Q h H.....~.≈*Q h a..~...÷≈≈≈..,,,Q h ....<...≈.......,,,,**<..[..≈≈,* ####...####.....<...,,,,*** #Q h ^≈≈≈~~~≈≈##.####.#.#...##*,*,*, ####..^##########..##### *******  #..Q h< %#####Q hϱ Q hT h73 _Q h# Q h Q hI ####.P* .##..†.., ..# ######...##. #.# ###.# ### #....P≈...≈..... .Q h ~.###.#.###P#####..†.≈≈...≈....#* ...#.#.......##.##....~≈..~≈≈...*.....††..†....~≈....≈~.,≈≈≈≈≈≈≈.............≈≈..,.....~.≈..~...÷Q hR l≈≈≈..,,,....<...≈.......,,,,*<..[..≈≈, .####...####.....<...,,,,*≈≈≈~~~≈≈##.####.#.#...##*,*,*,  ####..^##########..##### ******* Q hw  #..##########.##### #..#######Q h Q h Q h f82) Q h~) Q hc- Q h .####..†., ..# ######...##* #.# ###.# ### #....P≈...≈ ..###.#.###P#####..†.≈#.#.#.......##.##....~≈..~≈≈.......††..†....~≈....≈~.,≈≈≈≈≈≈≈.............≈≈.....~..≈≈≈..,*.~..@÷≈≈≈..,,...<...≈.......,<Q hO.[..≈≈.....,,,,*,Zot (23672) #####################Q hw91Q hUQ h Q hK .# ######...##* #.# ###.# ### #....P≈...≈ ..###.#.###P#####..†.≈#Q hK.#.#.......##.##....~≈..~≈≈.......††..†....~≈....≈~.,≈≈≈≈≈≈≈.............≈≈.....~..≈≈≈..,*Q hNL.~...÷≈≈≈..,,...@...≈.......,<.[..≈≈.....,,,,*, .####...####.....<..≈.Q hpL^*Zot (23671) #Q hLI#################Q h _Q hI`b200Q hfQ hma _There is a stone staircase leading up here.Q hQ hU* Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  Q h~a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--Q hձp28% [?] toggle between ability selection and description.Q h~%Q h/Q hb;..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ......... h;m.......@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******Q hv<#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hO?Q h3DChoose a gizmo to assemble.  a - a stepdown mesotron {rElec rC+ Clar RMsl}b - a tertiary linkage {AutoDazzle, rPois rCorr MP+4 Wiz}  c - a diagrounded waveguide {rF+ Regen+ RegenMP+ Slay+3} [!] assemble|examine gizmo [a-c] select gizmo to assemble[Esc] exitQ hQ hx!..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 Q h"............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse h(#%7m.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hG$Q h^.Q h1Q h(Q hfInventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiQ h A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q hM Q h Q h )..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== Q h] ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} Q hE 3##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q h Q h Q hI Q h Q hQ h" Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNoneQ h0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.Q h Q h? Q h:..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ......... h*m.......@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hQ hChoose a gizmo to assemble.  a - a stepdown mesotron {rElec rC+ Clar RMsl}b - a tertiary linkage {AutoDazzle, rPois rCorr MP+4 Wiz}  c - a diagrounded waveguide {rF+ Regen+ RegenMP+ Slay+3} Q hF[!] assemble|examine gizmo [a-c] select gizmo to assemble[Esc] exitQ h Q h ..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ......... h m.......@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### Q hq _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q h( Q h Q h Q h>Q h[Inventory: 44/52 slots Q hlhHand Weapons (go to first with )) Q hH a - a +5 sling of freezing (weapon) {Cipactli} Q h1 M - a +5 sling of draining (offhand) {Pete} Q h#iMissiles (go to first with ()Q hX,e - 3 boomerangs  Q hp - 41 poisoned darts  Q hy - 12 javelins  Q hH - 6 silver javelins  Q hJ - 3 atropa-tipped darts Q hUaArmour (go to first with [) Q h9 i - a +2 pair of gloves (worn) Q h u - a +2 helmet (worn) Q h C - a +1 cloak (worn) Q h7W N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiQ hV A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} Q h: G - a +2 robe of cold resistanceQ h5P - +0 acid dragon scales Q hFU Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Q hjWands (go to first with /)Q h8f - a wand of polymorph (6)  Q hv - a wand of roots (14)  Q hx - a wand of acid (2) Q hm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitQ h7[top]Q h]oQ hxQ hX)..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== Q h͆..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 Q h................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) Q hB .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} Q h##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.#####Q hÇ@#..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Q hThings that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hQ hQ hiQ hIQ hCQ hFO Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-Q h0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.Q h..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 .Q h...............@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Choose a gizmo to assemble.  a - a stepdown mesotron {rElec rC+ Clar RMsl}Q hFb - a tertiary linkage {AutoDazzle, rPois rCorr MP+4 Wiz}  c - a diagrounded waveguide {rF+ Regen+ RegenMP+ Slay+3} [!] assemble|examine gizmo [a-c] select gizmo to assemble[Esc] exitQ haQ hntA..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 Q h u........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} Q hu##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Q huThings that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hwQ hQ hQ h Q h- <Inventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 3 atropa-tipped darts Q h Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Wands (go to first with /)f - a wand of polymorph (6)  Q h* v - a wand of roots (14)  x - a wand of acid (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q h Q h Q h' )..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== Q h ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 Q h ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} Q hO ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******Q h +#..##########.######..################################################### _(press f on the ability menu to create your gizmo) Q h Y_You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hQ hmQ hW Q hQ hplanckenstein the Skirmisher (Coglin Hunter) Turns: 15608, Time: 00:50:52 Health: 115/115 AC: 33 Str: 17 XL: 14 Next: 0% Magic: 20/20EV: 11 Int: 10 God: Okawaru [*****.] Gold: 1088SH:  0 Dex: 21 Spells: 13/13 levels left rFire . . .a - +5 sling (freeze) {Cipactli} rCold . . .M - +5 sling (drain) {Pete} rNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec .C - +1 cloak rCorr .i - +2 pair of gloves SInv .(no boots) Will +....(no gizmo) Stlth + HPRegen 0.39/turn MPRegen 0.17/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming) @: no status effects A: oQ hҡ=ff-hand wielding, slow wielding, warmup strikes, no jewelleryQ h-Q h[)..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== Q h)..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 Q h7.............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..###################################Q h+################ _(press f on the ability menu to create your gizmo) Q hrY_You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q h?Q hyQ h>Q h#Q hf'rDungeon Overview and Level Annotations Q h'Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)Zot: 26039 Temple (1/1) D:4Zot: 5969  Lair (5/5) D:8Zot: 23670 Swamp (0/4) Lair:3  Snake (0/4) Lair:2Q h( Slime (0/5) Lair:5  Sewer (visited)Gauntlet (visited)  Orc: D:9-12 Q h(+Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($709)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomQ h+)1Yredelemnul ZinThe Shining One Q h)Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 [ D:7 * Annotations: (press ! to add a new annotation) Lair:3 exclusion: oklob plantQ hH,Q h=..# ######...##........* planckenstein the Skirmisher Q hJ>X#.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== Q h>(...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 Q h>........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) Q h??-.....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) Q h;@.####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here.Q hAQ hMQ hgRQ h2Q h4 Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - DuelQ h57 MP, Piety--28% [?] toggle between ability selection and description.Q hQ h)Q h..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Q hInt: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) Q h3.....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### Q hh_(press f on the ability menu to create your gizmo) _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse Q h _You see here a wolf corpse. _There is a stone staircase leading up here.Q hP  Okay, then.Q hQ hQ hm. _Q h. Q h Inventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} Missiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  Q h y - 12 javelins  H - 6 silver javelins  J - 3 atropa-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Q hm Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2) Q hͪ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q h Q h, Q h ..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== Q hc ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~Q h ≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################################################### _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here. _Okay, then.Q h" Q hq# Q h- Q h1 Q hQ h| Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -Q hX - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--Q hp28% [?] toggle between ability selection and description.Q ht: Q hC..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. Q hC..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Q hCInt: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 Q hD.............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 Q h?D................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) Q hfD-.....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) Q hD.####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) ####..^##########..##### *******#..##########.######..################Q hE################################### _You see here a wolf corpse.  Q hBEThings that are here: _an elephant corpse; an elephant corpse _You see here a wolf corpse. Q hrE_There is a stone staircase leading up here. _Okay, then.Q hHQ hDMChoose a gizmo to assemble.  a - a stepdown mesotron {rElec rC+ Clar RMsl}b - a tertiary linkage {AutoDazzle, rPois rCorr MP+4 Wiz}  c - a diagrounded waveguide {rF+ Regen+ RegenMP+ Slay+3} Q hMF[!] assemble|examine gizmo [a-c] select gizmo to assemble[Esc] exitQ hDj + Assemble a stepdown mesotron {rElec rC+ Clar RMsl}? (y/N)Q h nQ h..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== Q h...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 Q hG.............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 ................@...≈.......,,,,* Noise: ---------  Time: 15720.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) Q h+.####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} Q hW##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23670) Q h1####..^##########..##### *******#..##########.######..###################################Q hdž################ _You see here a wolf corpse.  Things that are here: _an elephant corpse; an elephant corpse Q h_You see here a wolf corpse. _There is a stone staircase leading up here. _Okay, then.Q h,g1.3 (169Q hjQ h]w  You assemble a stepdown mesotron {rElec rC+ Clar RMsl} and install it in your _exoskeleton!Q h>? Q hB planckenstein the Skirmisher (Coglin Hunter) Turns: 15609, Time: 00:51:24 Health: 115/115 AC: 33 Str: 17 XL: 14 Next: 0% Magic: 20/20Q hcC #EV: 11 Int: 10 God: Okawaru [*****.] Gold: 1088SH:  0 Dex: 21 Spells: 13/13 levels left rFire . . .a - +5 sling (freeze) {Cipactli} rCold + . . M - +5 sling (drain) {Pete} rNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + Q hC iu - +2 helmet rElec + C - +1 cloak rCorr .i - +2 pair of gloves SInv .(no boots) Will +....S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.39/turn MPRegen 0.17/turn Q hD %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects Q hD sA: off-hand wielding, slow wielding, warmup strikes, no jewelleryQ h{Q h ..# ######...##........* planckenstein the Skirmisher #.# ###.# ### #....P≈...≈.....* Coglin of Okawaru *****. ..###.#.###P#####..†.≈≈...≈....#* Health: 115/115 ======================== ...#.#.......##.##....~≈..~≈≈...* Magic: 20/20 ======================== ..............††..†....~≈....≈~., AC: 33Str: 17 ........≈≈≈≈≈≈≈.............≈≈.., EV: 11Int: 10 ............~.............≈≈≈..,* SH: 0Dex: 21 .............~...÷......≈≈≈..,,,* XL: 14 Next:  0% Place: Lair:5 Q hD ................@...≈.......,,,,* Noise: ---------  Time: 15721.3 (0.0) .....<...........[..≈≈.....,,,,*, a) +5 sling (freeze) M) +5 sling (drain) .####...####.....<..≈......,,,,** Fire: a) +5 sling (freeze) {Cipactli} ##≈≈≈~~~≈≈##.####.#.#...##*,*,*,* Zot (23669) ####..^##########..##### *******Q h ,#..##########.######..################################################### _an elephant corpse; an elephant corpse _You see here a wolf corpse. _There is a stone staircase leading up here. _Okay, then.You assemble a stepdown mesotron {rElec rC+ Clar RMsl} and install it in your _exoskeleton!Q h Q hI Q h< Q hQ hQ hQ h Q hY8Q hQ h=h  You see here a polar bear skeleton.Q h%Q h%J7 _Q h'Q h,Q h4Q h 5C6Q h7Q h;Q h6Y5Q hQ h!Q h!Y4Q h#Q h)Q h/Q h 0C3Q h1Q h4Q h/<Q h<C2Q h>Q h4BQ hHQ hHC1Q hJQ h+LQ hPQ hgQQ hQ;0Q hlRQ h%WQ h7]Z59Q h]Q h_Q hgY8Q h iQ hnQ hqQ hsrC7Q hsQ hvQ hrzQ hzC6Q h5{Q ht}Q hcQ hC5Q h+Q h*Q hQ h|C4Q hQ hQ hY3Q hQ hpQ h՗Q h5C2Q h0,Q h7Q hC1Q hբQ hQ hQ h/C0Q hrQ hQ hfZ49Q hQ hQ h1Q hC8Q hlQ hBQ hdQ hC7Q h 65Q hnQ hQ hQ hEC4Q h$Q hQ h\Q hC3Q h Q hsQ hQ h?C2Q hQ hQ hr Q h C1Q h Q h Q h6Q hC0Q hXQ hQ hkQ hD39Q hQ hJ%Q h+Q hR,C8Q h-Q h[1Q hm8Q h8C7Q hk:Q h1=Q hCQ hKDC6Q h1FQ hIQ h%PQ hPC5Q hVRQ hTQ h[Q h\C4Q h]Q h bQ heQ hxn**,,,,,,,÷,,,,,,,**  **,,,,,,S........* Q ho ****,,,.........* **,.........## *,#........P* **#.........* #........## *#...[.....##  *,#  **#..#  ##.......P.#  #........###  ##.......## ####........P## Q hpS   black mamba (wandering)#..†..........####...##........###....P≈...≈.....#Q hs056.3 (35.0)Q h~ .  A black mamba comes into view.Q hg7.3 (363Q hމQ h 8 _The black mamba moves out of view.Q hQ hQ hQ h Q hz78 M,,,** **,÷S#**,,,****,,,Q h&.***,..##,#.P#**#.........* #........## Q h#...[...@.##,...**..#.P.Q h#........###.S   black mamba (wandering)..#........Q h,0.0)Q hp.SSQ hg$f8.3 (12Q h&Q hY+5 _The black mamba hisses angrily.Q h% (((((You shoot a sling bullet. The sling bullet hits the black mamba.Q h  The black mamba is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.Q h Q hc Q h% e..S...Q h& ===9.2 (0.91) Rev Q h#. Q h1 9 _The black mamba is lightly wounded.Q h ((( You shoot a sling bullet. The sling bullet hits the black mamba!  The sling bullet freezes the black mamba.Q h  The black mamba is moderately wounded.You shoot a sling bullet. The sling bullet hits the black mamba.Q h2Q h6Q h?e..S.Q h@u60.10) Rev+ Q hHQ hhNc _The black mamba is heavily wounded.Q h4 ( You shoot a sling bullet. The sling bullet hits the black mamba!  The sling bullet freezes the black mamba.Q hq  The black mamba is almost dead.You shoot a sling bullet. The sling bullet hits the black mamba!  You kill the black mamba!Q hsE†Q hQ h_  Okawaru accepts your kill.Q h] YY.YY 2 dream sheep (wandering)Q h\l11.029Q hQ ha _A dream sheep comes into view. x2Q hR (((((((You shoot a sling bullet.Q h  The sling bullet closely misses the dream sheep.You shoot a sling bullet.Q hf  The sling bullet closely misses the dream sheep.Q hp÷.YY...†.YYQ h7qe9Rev* Q hxQ h,}- _The dream sheep bleats!Q hm  You shoot a sling bullet. The sling bullet hits the dream sheep!  Q hZYou drain the dream sheep.  You kill the dream sheep!Q h`.(((((   Q h ((Okawaru accepts your kill.Q h^5÷....†.Q h:k22.88Q hBQ hH/ _You shoot a sling bullet.Q hD{ ((((( You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.Q h  The dream sheep is moderately wounded.You shoot a sling bullet. The sling bullet hits the dream sheep!Q hYQ hۖ|.Y..†.Q hh3.8 (1.07Q hQ h{d _The dream sheep is severely wounded.Q h (((( (drained)You shoot a sling bullet. The sling bullet hits the dream sheep.  You drain the dream sheep.Q hhYou shoot a sling bullet. The sling bullet hits the dream sheep.  You drain the dream sheep.  The dream sheep is almost dead.  You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freeze  You kill the dream sheep!Q hC.Q h1c...†.Q h6p34.7 (0.96Q h>Q hDP _Okawaru accepts your kill.Q h3Q hV4Q h$;Q h @H _No target in view!Q h Q hc Q h Q h H _No target in view!Q hĻ Q hZ Q ho Q h` Q h Q h v5 _Q h Q hK C4Q h> Q h Q h ,**** ,÷..Y,* ,,,D.......#,** *,,,,,* **,,,,,,,÷...**,,,,,,.........****,,,......**,.....*,#.......@P# ---Q h **#.....†...#  #........## *#...[.....##*,..#**..#D   five-headed hydra (wandering) ##P.Y   dream sheep (wandering) #.### ##Q hQ 6.7 (2.0  A dream sheep and a five-headed hydra come into view.Q h Q h. ...YDDYQ h ==-7.7 (33Q h Q h J _The dream sheep bleats! The five-headed hydra roars!Q hvM ((Q hp(((You shoot a sling bullet.  The sling bullet hits the five-headed hydra.Q h23  You shoot a sling bullet.  The sling bullet hits the five-headed hydra.  The five-headed hydra is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra!freezes the five-headed hydra.Q h"Q h{  The five-headed hydra is moderately wounded.Q hQ hY...YD....Y 2 dream sheep (1 wandering)Q hHp=8.6 (0.92Q hGQ h^ _A dream sheep comes into view.Q hDK(((((slow)Y _A dream sheep comes into view.dream sheep bleats!hits the five-headed hydra!  The five-headed hydra seems to slow down.  The sling bullet freezes the five-headed hydra.Q h (((The five-headed hydra is heavily wounded.You shoot a sling bullet.Q ha,Q hbQ hjl.Y.......YD...Q hCmc9.51Q huQ h[{k _The sling bullet barely misses the five-headed hydra.Q h  ((( , drained)You shoot a sling bullet.  The sling bullet hits the five-headed hydra.  You drain the five-headed hydra.Q hL q You drain the five-headed hydra.  The five-headed hydra is severely wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra!five-headed hydra seems to slow down.  The sling bullet freezes the five-headed hydra.Q h; ,Q h .Y.Y...Q h d70.40Q hz Q h e _The five-headed hydra is almost dead.Q h (((1 drained)You shoot a sling bullet. The sling bullet hits the dream sheep.  You drain the dream sheep.Q hs  The dream sheep is heavily wounded.You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.Q h21 ,Q h1 Q h: .Y...D.Y.Q h; d1.319Q hIB Q hmG _ _The dream sheep is almost dead.Q hD  You shoot a sling bullet. The sling bullet hits the dream sheep.  You kill the dream sheep!Q hK†(   dream sheepQ h ((((((Okawaru accepts your kill.Q h^Q h......Y.†.Q h$%k42.28Q h_.Q hp3/ _You shoot a sling bullet.Q hcI  You shoot a sling bullet.  The sling bullet hits the five-headed hydra!  You kill the five-headed hydra!Q hO.((Y   dream sheepQ hZ (((((Okawaru accepts your kill.Q h_Q hjy÷......Y..Q h`pp63.2 (1.07Q h.xQ hG~/ _You shoot a sling bullet.Q hvo (You shoot a sling bullet. The sling bullet hits the dream sheep.  The sling bullet freezes the dream sheep.Q h  (drained)The dream sheep is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dream sheep.  You drain the dream sheep.Q h}Q hXn  The dream sheep is almost dead.Q h\MF.YF   cane toad (wanderingY   dream sheep (drained)Q hh4.1 (0.96Q hQ ha\ _A cane toad comes into view.Q hT<The dream sheep is almost dead. _A cane toad comes into view.  The cane toad croaks.  The sling bullet hits the dream sheep!  You kill the dream sheep!Q hk.FQ hM` ((((((Q h5NJ(Okawaru accepts your kill.Q h!Q h ....F.....Q hk75.05Q h Q h / _You shoot a sling bullet.Q h (((((You shoot a sling bullet. The sling bullet hits the cane toad.Q hb(  (slow)The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.Q hd$ Q h0 .F....Q h1 &9Q hh; Q hf@ a _The cane toad is heavily wounded.Q hD (((( You shoot a sling bullet. The sling bullet hits the cane toad!Q h _The cane toad is heavily wounded.You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad is severely wounded.sling bullet freezes the cane toad.  You kill the cane toad!Q h C.Q hH8 k.....Q h> k86.84Q hE Q h.K P _Okawaru accepts your kill.Q h8 4Q h? Q hD H _No target in view!Q hPQ h&RQ hYQ h ^H _No target in view!Q hKQ hMQ hsSQ hXH _No target in view!Q hdgQ hgQ hiQ h}nQ hZtQ h{v3 _Q hU}Y2Q h~Q h˂Q hQ h5C1Q hDQ hKQ hWQ hT0) Rev+ Q h"Q hQ hȗZ09Q hQ hQ hY8Q hQ hQ hQ hC7Q hQ hoQ hQ hZ^6) Rev Q hQ h2Q hQ hC5Q hQ hQ h *,,*  **#....l..##  #..*  Q h\J#........  ***** #.......#***,*,**#.......##*,,,,,*,.#.......P# **,,,,,,,.......$.#* *,,,,,,,,..##--- *,,,,,,,÷..........# *,,,,,,,,.........#### *,÷,,,,,,.........##.# *,,,,,,,,..Q h#.#.#* **,,,,,,,..........#*l   komodo dragon (asleep)**,,,,,,.÷.......#**,,,,,..........#****,,.†..#Q h 85.8 (9.0  A komodo dragon comes into view.Q ho.llQ h---6.8 (10.0)4Q hQ h7 _The komodo dragon hisses angrily.Q hЮ7   **#.......##  #.....l..*  #........*  ***** #.......#*  #.......##  .#.......P# Q hE'.......$.#* .......@.## ÷..........# .........#### ÷.........##.# .........#.#* ..........#*  .÷.......##  Q hnY..........#  †..# Q hJH    **#.......##  #.....l..*  #........*  ***** #.......#*  #.......##  .#.......P# .......$.#* .......@.## ÷..........# .........#### ÷Q hI .........##.# .........#..........#*  .÷.......#  ..........  †..Q hP Q hQ Q h>X Q h] d _A komodo dragon is nearby!Q h5 (((((((You shoot a sling bullet.Q h| n (drained)A komodo dragon is nearby!  You shoot a sling bullet.  The sling bullet completely misses the komodo dragon.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.drain the komodo dragon.Q h Q h ..l...$Q h v===7.7 (0.9)3Q h$ Q hf h _The komodo dragon is moderately wounded.Q h ((((You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drain the komodo dragon.Q hf   slow, drained)  heavi!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.Q h^...$Q ht8.62) Rev+ Q hQ h\f _The komodo dragon is severely wounded.Q hViMThe sling bullet freezes the komodo dragon. _The komodo dragon is severely wounded.Q hizYou drain the komodo dragon.  You kill the komodo dragon!Q hoq†((((Q h (((Okawaru accepts your kill.Q h ..†...$Q h 99.51 _You shoot a sling bullet.Q hQ hl _Your Invocations skill increases to level 9!Q hxQ h̏Q hQ hʛH _No target in view!Q hQ h9Q hQ hRH _No target in view!Q h=Q hQ hDQ hCQ hQ h`0 _Q hQ hm E599Q h Q hN _You now have 1096 gold pieces (gained 8).Q h8) Rev Q hQ hQ h.C7Q h Q hF#Q h'Q h(Q6Q h9*Q h-^5) Q h1Q ho6,Q h6C4Q ha7Q h9Q ht<Q h<C3Q h=Q hdBQ hDQ hEC2Q hEQ hFQ hJY1Q hJQ hFMQ hRo0Q haTQ haXQ hpYD89Q hDZQ h-]Q haQ hbC8Q hdcQ heQ h}hQ hhC7Q hm,Q h,rQ hr;6Q hsQ hvQ hKzQ hzC5Q hN{Q h~Q hQ hC4Q hQ hQ h֋Q h(C3Q hAQ haQ hQ hdC2Q h^Q hQ h՞Q hUC1Q hFQ hQ h,  ***,,** ****,,,,*, ** **** #*.....** *,*,,,*,** Q h,******,,** #.#...#,*****,,,*,*** ,**,**,,,.#**.#....,,**,,,,**** * *,,,,,**,...,,..PP,,**,,,,,,** * ,,,,,,,,,..P.*#.PP*****,,,,,,* ** ,,,,,,,,,.P...#..#,,***,,,,^,* *, ,,.##***,,,,,,** *, ,F***,,,** **--- ,,..........### ***** * ,S.....### #### ,,,..............###..###**,*,#P..##.....#.#.......# *,**,**,*####*########........## F   cane toad (asleep) ********* #..........# S   water moccasin (asleep) ** ###.......## ,*Q hۮI #........#Q hǶ 809.5 (20.0)  A water moccasin and a cane toad come into view.Q hqQ hQ hDQ h..F..SFSQ h==-10.5 (210Q hQ h _The water moccasin hisses angrily. The cane toad gives a loud, deep croak! _You see here 20 gold pieces.Q hm B   **** #*.....**  #.#...#.#**.#.... ...,,..PP ..P.*#.PP .P...#..#^,* ........## ..F....@.##  ..........### ***** ..S.........### #### ..............# #P..##.....#.#.......# ####*########........##  #..........# .## ..# Q ha    **** #*.....**  #.#...#.#**.#.... ...,,..PP ..P.*#.PP .P...#..#^,* ........##Q h;  ..F....@.##  ..........### ***** ..S.........### #### ..............# #P..##.....#.#....####*########........##  #..........# ..Q h 4Q h Q hK d _There are monsters nearby!Q h4    **** #*.....**  #.#...#.#**.#.... ...,,..PP ..P.*#.PP .P...#..#^,* ........## ..F....@.##  ..........### ***** ..S.........### #### Q h ..............# #P..##.....#.#.......# ####*########........##  #..........# .## ..# Q h) i   **** #*.....**  #.#...#.#**.#.... ...,,..PP ..P.*#.PP .P...#..#^,* ........## ..F....@.##  ..........### ***** ..S.........### #### Q hݝ K..............# #P..##.....#.#....####*########........##  #..........# ..Q h Q h2 Q hi Q h d _There are monsters nearby!Q hQH   **** #*.....** Q hR #.#...#.#**.#.... ...,,..PP ..P.*#.PP .P...#..#^,* ........## ..F....@.##  ..........### ***** ..S.........### #### ..............# #P..##.....#.#.......# ####*########........##  #..........# .## ..# Q hިM   **** #*.....**  #.#...#.#**.#.... ...,,..PP ..P.*#.PP .P...#..#^,* ........## ..F....@.##  ..........### ***** ..S.........### #### ..............# #P..##.....#.#....Q hag####*########........##  #..........# ..Q hQ hQ h[Q hd _There are monsters nearby!Q h=v (((((((You shoot a sling bullet.Q hG  (slow)The sling bullet closely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.Q h)Q hs  The cane toad is moderately wounded.Q hl.F.....Sl   komodo dragon (wandering)F   cane toad (slow)S   water moccasinQ h=1.4 (0.9)79) Rev Q hQ hI` _A komodo dragon comes into view.Q h(((l The cane toad is moderately wounded. _A komodo dragon comes into view.komodo dragon hisses angrily.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.Q hv  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!Q h,Q h+Q h.l.FS....Q hlc2.38Q hdQ hb _The water moccasin is almost dead.Q hG1 (((((((You shoot a sling bullet.Q h   The sling bullet misses the water moccasin.You shoot a sling bullet.Q h$@x  The sling bullet closely misses the water moccasin.Q hAQ hBQ hCQ hL.l.F.S......Q hLt3.27) Rev+ Q hOUQ h]Y? _The cane toad is no longer moving slowly.Q hY  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!Q ha E†Q h  ((Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet freezes the cane toad.Q ht ,Q h .l.F†Q hI l104.16Q hi Q h* d _The cane toad is moderately wounded.Q h1 , ( (slow)You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad seems to slow down. The sling bullet freezes the cane toad.Q h[1  The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad.Q hc Q h m.lF†Q hj j5.05) Rev* Q h Q hK b _The cane toad is severely wounded.Q hh  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad!Q hw `.(Q hp( (drained)The cane toad seems to slow down. The sling bullet freezes the cane toad.  You kill the cane toad!  Okawaru accepts your kill.sling bullet hits the komodo dragon!  You drain the komodo dragon.Q hkQ hb.l†Q hA.19Q h Q h`e _The komodo dragon is heavily wounded.Q h}`M( _The komodo dragon is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  You drain the komodo dragon.Q hW  slow, drained)  .  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.Q h:†Q hc6.84Q hQ hf _The komodo dragon is severely wounded.Q h(The sling bullet freezes the komodo dragon. _The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.Q h   The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon!Q h%p  The komodo dragon is almost dead.Q h.c.lQ h/c7.73Q h98Q h=C _The komodo dragon is no longer moving slowly.Q hD8 (((((((You shoot a sling bullet.Q hB: _The komodo dragon is no longer moving slowly.  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You kill the komodo dragon!Q hI)Q he......†28.62Q hlQ hrP _Okawaru accepts your kill.Q hd~Q h6Q hQ h?H _No target in view!Q h] Q he^ Q hf Q huk H _No target in view!Q hn Q h? Q h! Q hw Q ẖ 1 _You now have 1116 gold pieces (gained 20).Q h| Q h C0Q h Q h` Q h Z69Q h^ Q h= Q h j8) Rev+ Q hZ Q hJ Q hA Q h C7Q h0 Q h_ Q ho o6Q h Q h Q h6 ^5) Rev Q h Q h Q h_' Y4Q h( Q h5, Q h/ Q h0 C3Q h2 Q hy5 Q h9 Q h9 Q h: ;2Q h); Q h?? Q h:B ^1) Q hC Q hF Q haP 0Q hrR Q heS D59Q h T Q hV Q hY Q hQZ C8Q h[ Q h^ Q hmc Q hc C7Q hd Q hg Q h]o ,,,,,,,,**,,,**,* ,,,,,,,,****,,,*** ,,,,,,,,***,,,** *,,*,*,,,***,,,* *******,***##..## **,*****,,* *** #### ##.....# *,,,*,*,,** *,*#####P.## #.#...#.* #.##.##....###.#.....****#..@..##........PPP.Q hp '---*,,,,*,**#.......P.##.PP# *,**,**** #............P...#..#,, ****** *#..........##* ,*,***** #..................†..## ,,*,,,,**#......................# h   warg (wandering) ,,,,,,,,*........................ ,*,,,,,*,h....................... Q hep ?***,,,*,,,,,,*,,.##.#.#P..##.....Q hQw y 33.6 (15.0)  A warg comes into view.Q hdz L  The warg howls! You hear an angry hiss.Q h={ Q h( hhSS   water moccasin.Q h ==-4.6 (166Q h Q h a _A water moccasin comes into view.Q h9$     *** ####  *,*#####P.##  #.##.##....##..@..##..#............. #............P... *#..................Q h #..................†.#...............hS...........................Q hy     *** ####  *,*#####P.##  #.##.##....##..@..##..#............. #............P... *#.................. #..................†.#...............hS...........................Q hQ h$Q hQ hd _There are monsters nearby!Q hI     *** ####  *,*#####P.##  #.##.##....##..@..##..#............. #............P... *#.................. #..................†.#...............hS...........................Q hT     *** ####  *,*#####P.##  #.##.##....##..@..##..#............. #............P... *#.................. #..................†.#...............hS...........................Q h/Q hQ hQ hgd _There are monsters nearby!Q h̞     *** ####  *,*#####P.##  #.##.##....##..@..##..#............. #............P... *#.................. #..................†.#...............hS...........................Q h:6     *** ####  *,*#####P.##  #.##.##....##..@..##..#............. #............P... *#.................. #..................†.#...............hS...........................Q h>Q hx?Q h&GQ h2Kd _There are monsters nearby!Q h (((((You shoot a sling bullet.Q h-I(( _There are monsters nearby! _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.Q hWQ h[Q h....hS...Q h?=5.5 (0.9)5) Rev Q hQ hH_ _The sling bullet closely misses the warg.Q h ((((You shoot a sling bullet. The sling bullet hits the warg.  The sling bullet freezes the warg.Q h^ (drained)The sling bullet hits the warg.freezes the warg.  The warg is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  You drainQ h,Q hGQ hD..h.S..Q h c6.44Q hQ h2 _The warg is lightly wounded.Q h ((You shoot a sling bullet.  The sling bullet hits the warg but does no damage.Q hr  The warg is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.Q h ,Q h .h.S.Q h* t7.33) Rev+ Q h Q h 2 _The warg is lightly wounded.Q h& ( very drained)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.Q h~  The warg is moderately wounded.You shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.Q h( ,Q h* Q hV4 zhS..Q h4 c8.22Q h< Q h[A X _The warg is almost dead.Q hkP  You shoot a sling bullet. The sling bullet hits the warg.  You kill the warg!Q hW†S   water moccasinQ h (((((((Okawaru accepts your kill.Q h)+ †......You shoot a sling bullet.Q h0r39.11) Rev* Q hg7Q hE;F _The water moccasin bites you but does no damage.Q hU  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.Q hLThe water moccasin is almost dead.  The sling bullet hits the water moccasin!  You kill the water moccasin!Okawaru accepts your kill.  Okawaru grants you throwing weapons!Q h'/  --more--Q h Q h \.Q hm 9.Q hxs d40.00Q hz Q h 5 _Something appears at your feet!Q h _No target in view!Q haZ4Q hbQ hfH _No target in view!Q h ---1.0 (1.049Q h Q h / _T - 2 datura-tipped dartsQ hGQ hQ h0Q hCQ hqQ h 8  You see here a warg corpse.Q h$ Q h=J7 _Q hQ hQ hQ huT6) Rev+ Q hQ hHQ h]o5Q h"Q h<%Q hw.=,,* *,,,**, *,,** **,,,** ,*,,* **,,,* ***,,*,*,,,* **,,,  **,**Q h / *##..**,*****,,* ### #### ##....*,,,*,*,,** #.######P.## #.#..,,* #.##.##....###.#,,*####@....##..PP---*,,,,*,**#....†........P.##.PP,**,**** #....Q h/..P...#..#** *#.....# ,,,*,***** #..†..,,*,,,,**#... w   torpor snail (wandering),,#*,,,,,#.....wQ h/i**,,,*......#...##.#.#P..##...Q h";| 5.0 (4  A torpor snail comes into view.Q h<6.0 (54) Slow Rev+ Q hDQ h KO _Being near the torpor snail leaves you feeling lethargic.Q h(:*   ### ####  #.####  #.##.##...#@....##....†...... #........... *#........... #............†#.........................Q h(?.....w........Q hQ   ### ####  #.####  #.##.##...#@....##....†......Q h #........... *#........... #............†#..............................w........Q hQ hQ hQ hRc _A torpor snail is nearby!Q hy*   ### ####  #.####  #.##.##...#@....##....†...... #........... *#........... #............†#..............................w........Q hs5k   ### ####  #.####  #.##.##...#@....##....†...... #........... *#........... #............†#..............................w........Q h =Q h=Q hEQ h3Jc _A torpor snail is nearby!Q hz*   ### ####  #.#### Q ha #.##.##...#@....##....†...... #........... *#........... #............†#..............................w........Q hy k   ### ####  #.####  #.##.##...#@....##....†...... #........... *#........... #............†#..............................w........Q h 4Q h! Q h c _A torpor snail is nearby!Q h q F (((((w(You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.Q h  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.Q h Q h x.....w.Q hΝ r===7.4 (1.43Q h8 Q h7 : _The torpor snail is lightly wounded.Q h v (((((((Q h /You shoot a sling bullet.Q hn !  (drained)The sling bullet barely misses the torpor snail.You shoot a sling bullet. The sling bullet hits the torpor snail!  You drain the torpor snail.Q hB Q h z.....w..Q h O8.7 (1.32Q hC #Rev* Q hQ h e _The torpor snail is severely wounded.Q h (((( You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.R hd&  R hldThe torpor snail is almost dead.You shoot a sling bullet. The sling bullet hits the torpor snail.R hR hJ...wR h{.R hci50.1 (1.40R heR h` _The torpor snail is almost dead.R h (((You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.R h hits the torpor snail but does no damage.  You drain the torpor snail.  You kill the torpor snail!R hڲ\.R hA ....Okawaru accepts your kill.R h2G1--41.539) Rev* R hDNR hR[ _You feel yourself speed up.R h?$R h%R hD-R h2H _No target in view!R hVR haXR h_R hvcH _No target in view!R hR hR heR h!R h`8 _R hNR hC7R hpR hj6) Rev+ R h>R hkR h^--5R hR hR hC4R hR hR hr1==3R hCR h4 _Magic restored.R h/R h^2) Rev R hR h R h s*,*,,,* **, *****,,*,*,,,* **,  ********,** *##  ****,*****,,* ### #### ##.. ***,*,,,*,*,,** #.######P.## #.# *,,,,,,,,,,,,* #.##.##....###.# ,,,,,,,,,,,,,*####.....##.....*,*,,,,*,**#....†........P.## ,R h **,*,**,**** #.@..........P...#.---******** *#........... ,*,,,* #..........† ,,,,,,*,,,,**#...,,,,,,,,,#. ,*,*,*,,,,,#..h   wolf (wandering) *******,,,*#...##.#.#P..##. R h ****..hP...#.##.##.######## **,,,,,,,*********R h v 8.5 (7.0  A wolf comes into view.R h `hh.R h ==-9.5 (81R h3" R h& % _The wolf howls!R ho *     ### ####  #.####  #.##.##.####.....##....†.... #.@....... *#......... #..........†#.....................R h- ..............h...#...##. ****...P...#.##.  R h N    R h  ### ####  #.####  #.##.##.####.....##....†.... #.@....... *#......... #..........†#.....................R h ..............h...#...##. ****...P...#.##. R hv R h R h9 R hu R hP [ _A wolf is nearby!R hYR      ### ####  #.####  #.##.##.####.....##....†....R hR #.@....... *#......... #..........†#...................................h...#...##. ****...P...#.##. R h S $ R hu     ### ####  #.####  #.##.##.####.....##....†.... #.@....... *#.........R hW #..........†#...................................h...#...##. ****...P...#.##. R hR hR hR hW [ _A wolf is nearby!R h8 (((((((You shoot a sling bullet.R h} R h_"R h R h9The sling bullet barely misses the wolf.R h VYou shoot a sling bullet. The sling bullet hits the wolf!  R hQ"The sling bullet freezes the wolf.R h_R haR hli....h..R hm.R hm=60.4 (0.90) Rev+ R h:vR h{] _The wolf is severely wounded.R h ((( You shoot a sling bullet. The sling bullet hits the wolf.R h   The wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.R htR hR hy.h..R h(==1.4 (1.029R hR h/X _The wolf is almost dead.R hު_ ((((R hE(((You shoot a sling bullet.R h28  The sling bullet barely misses the wolf.You shoot a sling bullet.R hR hqh......R ho2.3 (0.98) Rev* R h4R hb _The sling bullet completely misses the wolf.R hy (((((((You shoot a sling bullet.R hlom  The sling bullet barely misses the wolf.R h h......You shoot a sling bullet. The sling bullet misses the wolf.R h%c3.27R h R he ? _The wolf bites you but does no damage. x2R h i(((((((R h  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.R h h......The sling bullet barely misses the wolf.R h c4.16R h R h$ < _The wolf bites you but does no damage.R h      ### ####  #.####  #.##.##.####.....##....†.... #.@....... *#.h....... #..........†#.......................................#...##. ****...P...#.##.  R hx !     ### ####  #.####  #.##.##.####.....##....†.... #.@....... *#.h....... #..........†#.......................................#...##. ****...P...#.##. R hR h<R hvR h@* ((((((( _A wolf is nearby!R hT^ _A wolf is nearby!The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  You kill the wolf!R h)R hOc.......R h^Wk55.05R h_R hdP _Okawaru accepts your kill.R h3R h{4R h<R hBH _No target in view!R hR hMR hR hR hR h4 _R hnC3R hdR hR hR hC2R hR hR hIR hʪT1) Rev+ R hGR hR h7 *,,,* #.##.##....###,,,,,,,,,,,,,*####.....##..... *,,,,,*,*,,,,*,**#....†........P. **,,**,*,**,**** #............P,,********* ##.............. R h,,,,*,,,*.###** #............... *#....*##........ *,*,,,,,,..h...#.........,*,,,,,#.@.......--- *,,,#......#...##.#.#P * ***#...P...#.##.##.#####R h *#.......###*##***  *#.#*R h  #.*h   hell hound (wandering) R h1# #....?#..### R ho# #.#...,. ## ***,,,,,,*R h# h9.0 (4.0hcatching breath)  A hell hound comes into view.Found a book of Scorching.  The hell hound barks!R h *****The hell hound breathes flames at you.R h[R hd`:....@R he07--===70.0 (50R hmR h}rT _The blast of flame hits you! The hell hound moves out of view.R hoR hBR h>R hz8--19R hR hR h"C8R h3 R h\ R h\ R h& .....h---2.0 (2h   hell houndR h :---R h R h a _A hell hound is nearby!R h7j   ###.......†. #...... ##.......###** #.......#....*##.........:...#........#h@.......#......#... * ***#...P...# *#.......#  *#........#*  #..........* # #....?#..### # #.#...,..#   R h   ###.......†. #...... ##.......###** #.......#....*##.........:...#........#h@.......#......#... ***#...P...# *#.......#  *#........# #..........*  #....?#..### #.#...,..# R h 4R h R hr! a _A hell hound is nearby!R h=P  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.R h  The hell hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hell hound.R h(r  The hell hound is severely wounded.R hc)x9===3.0 (17R h2R h8B _The hell hound bites you but does no damage.R h7"  You shoot a sling bullet. The sling bullet hits the hell hound!R h _The hell hound bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the hell hound!  The hell hound is almost dead.  You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.  You kill the hell hound!R hE†R h AR h*D_  Okawaru accepts your kill.R h9Rthh   wolf (wandering)R hVj9 (0.9Rev* R h`R h7fW _A wolf comes into view.R hx ((((((You shoot a sling bullet.R hh   _A wolf comes into view.  You shoot a sling bullet.  The sling bullet closely misses the wolf.You shoot a sling bullet.  The wolf howls!  The sling bullet hits the wolf. The sling bullet freezes the wolf.R hOR hR hÖl.:...†R hc4.86R hR h*_ _The wolf is moderately wounded.R h5R hڪR hR h@H _No target in view!R htR h5R hR hH _No target in view!R h@ 4R h R h H _No target in view!R h.k R hk R hOt R hx H _No target in view!R hݎR hR hR hR h105 _R hSR hR hhR hT4) Rev+ R hR hR hxR h(oh---6.8 (2.0h   wolfR h:---R hq _A wolf is nearby!R h4  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.R hZy (The wolf is heavily wounded.You shoot a sling bullet.R ho w h  The sling bullet closely misses the wolf.R hU y===7.7 (0.93) Rev* R hR hr< _The wolf bites you but does no damage.R hg#y (You shoot a sling bullet.R h> _The wolf bites you but does no daR h mage.  R h]You shoot a sling bullet.  The sling bullet closely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolfR h .  R h5You kill the wolf!R h)R h!_:†R hd1=68.62R h;mR h^rP _Okawaru accepts your kill.R hY R h.Z R h_ R he H _No target in view!R ho 4R h R h H _No target in view!R hu R hu R h\w R hz| R h `1 _R h܃ R h' #2R hQ N=0R h܅ R h͊ R h D09R h׌ R hÐ j8) Rev+ R hu R h@ R h a37R h R h R hk C6R he R h R h| |45) Rev R h1 R h4 R h C4R h R h R hC C3R h R hI 5=2R hͺ R h R h; R h H1) R h R h f  You see here a hell hound corpse.R h R hH J0 _R h R h R h [499R hq R hX R h} R h U=8R h R h R h R h1 C7R h~ R h P ,,,* ***,*,,,*,*,,** #.######P ,,** **,,,,,* #.##.## ,*** ***,,,,,,,,,,,,,*####.....## ,,,* *,,,,,*,*,,,,*,**#....†... ,,*****,,**,*,**,**** #. *,,*,**,,#***##*** ##. ,,,,*,#.##### #.. ,,,,,*,,,.....#....###.. *,,,,*,*,.......@...#...--- ,,,,*,**,#.#.#†.......... *,,*,********##...#......#...##. ****** ####...P...#.##.##. *#.......###*##** R hY *#.....#* #..........# ###### #....?#..### ....P# #.#......#You pick up a book of Scorching and begin reading...R h093.6 (15.0)R h---4.6 (166R ha R h:O _You add the spells Scorch and Flame Wave to your library.R hR hǭR hER hH _No target in view!R h4R hR h{H _No target in view!R h R h R hR hH _No target in view!R h R h R h R h` R h R h v5 _R hN R h C4R h R h R h Y3R hu R hw R h` R h C2R h R hR R h Y1R h R hU R hQ R h C0R h$ R h6 R h< R h D89R h R h/ 7*,,,.....#....###............... ,*,*,...........#.............. *,**,#.#.#.....#†................ ,********##...#......#...##.#.#P ** ####...P...#.##.##.#### ##.......###*##***  ##........##  #..........# R h ## #....@#..### P# .# .## ###......# P.# ##.#.### ..###### ..# .##R h |# ...# ####R h 3901.6 (7.0)R h0 f2.6 (88R h! R h( . _U - a scroll of identifyR hR hSR hR h/H _No target in view!R hyJR hKR hrRR hFVH _No target in view!R hILR hLR hNNR hQR hTR h]7 _6R h`R hldR hdC5R heR hhR hkY4R h mR hoR hrR h'sC3R hsR huR hxR hxC2R h#zR h{R hR hJ,,,* ***,*,,,*,*,,** #.###### ,,,** **,,,,,,,,,,,,* #.##.## ,,*** ***,,,,,,,,,,,,,*####.....# ,,,,* *,,,,,*,*,,,,*,**#....†... ,,,*****,,**,*,**,**** #......... R h**,,*,**,,###*##*** ##......... *,,,,*,,,h#...#.##### #.......... ,,,,,,*,,......#....###.......... **,,,,*,*.......@....#........... *,,,,*,**.#.#.#.....#†........... ,*,,*,********##...#......#...##. *******R h  ####...P...#.##.## ##.......###*##* ##........##R h)h   black bear (wandering) #..........# #######R h\q#.....#..### .....P##.#......#R h+8.6 (6R hxf9.6 (71R hR h] _A black bear comes into view.R h<k((((((hdrained) _A black bear comes into view.  You shoot a sling bullet.  The black bear growls angrily.  The sling bullet hits the black bear but does no damage.  You drain the black bear.R h (The black bear is lightly wounded.  You shoot a sling bullet.R ht  The sling bullet closely misses the black bear.R hZ.h.....R h===10.5 (0.90) Rev R hY%R h). _You hear an angry growl.R h (((((((You shoot a sling bullet.R h&  The sling bullet completely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.R h R h+Z....h....R hk,d1.479R h3R h8b _The black bear is heavily wounded.R h e& R hoeY(((((((You shoot a sling bullet.R h  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.R hVuR h(wR h h..h...h 2 black bears (1 drained)  The black bear is heavily wounded.R ht2.38) Rev+ R hۊR h ] _A black bear comes into view.R h  (((You shoot a sling bullet. The sling bullet hits the black bear!R hF? _A black bear comes into view.You shoot a sling bullet. The sling bullet hits the black bear!  The black bear is almost dead.  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet freezes the black bear.  You kill the black bear!R hFr†   black bearR hR hh.h.†...R hc3.27R hR hP _Okawaru accepts your kill.R h4 (((((((You shoot a sling bullet.R hO  The sling bullet closely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.R h R h T..h†...R hO c4.16R h3 R hH e _The black bear is moderately wounded.R hY ((((You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.R hu (((The black bear is moderately wounded.You shoot a sling bullet.R h R h+ R...h...R h o5.1 (1.05) Rev* R h' R h, d _The sling bullet barely misses the black bear.R hf  You shoot a sling bullet. The sling bullet hits the black bear!  You drain the black bear.  You kill the black bear!R h_m d†(((R h4 ((((Okawaru accepts your kill.R hT...†...R ha64R hR h/ _You shoot a sling bullet.R h,R h.R h5R h9H _No target in view!R h`R h8bR hiR hoH _No target in view!R h+R hٹR hR hH _No target in view!R hy R hk Read which item? Scrolls  b - a scroll labelled YSSOIW BENUPS  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fearU - a scroll of identify [!] read|quaff|evokeR h G[?] describe selected R hC R hM R hU,,,,* ***,*,,,*,*,,** #.###### planckenstein the Skirmisher ,,,** **,,,,,,,,,,,,* #.##.##. Coglin of Okawaru *****. ,,*** ***,,,,,,,,,,,,,*####.....# Health: 115/115 ======================== ,,,,* *,,,,,*,*,,,,*,**#....†.... Magic: 21/21 ======================== ,,,*****,,**,*,**,**** #......... AC: 33Str: 17 **,,*,**,,###*##*** ##......... EV: 11Int: 10 *,,,,*,,,.#...#.##### #.......... SH: 0Dex: 21  R h=V,,,,,,*,,......#....###.......... XL: 14 Next: 16% Place: Lair:5 **,,,,*,*...†...@....#........... Noise: ===------  Time: 15916.1 (0.0) *,,,,*,**.#.#.#.....#†........... a) +5 sling (freeze) M) +5 sling (drain) ,*,,*,********##...#......#...##. Fire: a) +5 sling (freeze) {Cipactli} *******####...P...#.##.## Zot (23474) Rev*  R hWU##.......###*##*##........###..........# ########.....#..### .....P##.#......#You kill the black bear!Okawaru accepts your kill. _You shoot a sling bullet. _No target in view! _No target in view! _No target in view! R hIZ R h]Identify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled YSSOIW BENUPS Potions (select first with !)  d - a bubbling black potion  n - 2 viscous blue potions  q - 2 bubbling orange potions  R hE^ t - 3 dark potions  w - a white potion  E - a ruby potion  F - 3 fizzy coppery potions  L - a black potion[?] describe selected R h R h R h,,,,* ***,*,,,*,*,,** #.###### planckenstein the Skirmisher  R h-:,,,** **,,,,,,,,,,,,* #.##.##. Coglin of Okawaru *****. ,,*** ***,,,,,,,,,,,,,*####.....# Health: 115/115 ======================== ,,,,* *,,,,,*,*,,,,*,**#....†.... Magic: 21/21 ======================== ,,,*****,,**,*,**,**** #......... AC: 33Str: 17 **,,*,**,,###*##*** ##......... EV: 11Int: 10  R hj*,,,,*,,,.#...#.##### #.......... SH: 0Dex: 21 ,,,,,,*,,......#....###.......... XL: 14 Next: 16% Place: Lair:5  R hTd**,,,,*,*...†...@....#........... Noise: ===------  Time: 15916.1 (0.0) *,,,,*,**.#.#.#.....#†........... a) +5 sling (freeze) M) +5 sling (drain) ,*,,*,********##...#......#...##. Fire: a) +5 sling (freeze) {Cipactli} *******####...P...#.##.## Zot (23474) Rev* ##.......###*##*##........###..........# ########.....#..### .....P##.#......#You kill the black bear!Okawaru accepts your kill.  R h_You shoot a sling bullet. _No target in view! _No target in view! _No target in view! R hj  R hW As you read the scroll of identify, it crumbles to dust. R hZ---7.1 (13 R h R h R hM _b - a scroll of torment R h^* ***,*,,,*,*,,** #.######P** **,* #.##.##. ,*** ***,*####.....#* *,,,,,*,*,,,,*,**#....†.*****,,**,*,**,**** #. *,,*,**,,###*##*** ##. ,,,,*,,,.#...#.##### #.*,,......#....###. *,,,,*,*...†.#. ,,,,*,**.#.#.#.....#†. *,,*,* R hc`##...#......#...##.# ####...P...#.##.##.##.......###*##*##......###.........# #.....  R hBl R hl}---82 R h#s R hx R h * ***,*,,,*,*,,** #.######P. ,** **,* #.##.##. *** ***,*####.....##.* *,,,,,*,*,,,,*,**#....†. ,*****,,**,*,**,**** #. ,,*,**,,###*##*** ##.*,,,.#...#.##### #.*,,......#....###. ,,,,*,*...†.#.*,**.#.#.#.....#†. ,,*,* R hA &##...#......#...##.#. ####...P...#.##.##.###.......###*##*##........###..........# #.....#..###  R h!  R h a91 R h  R hl  R h(* ***,*,,,*,*,,** #.######P.# ** **,* #.##.##. ***,*####.....##. ,* *,,,,,*,*,,,,*,**#....†. *****,,**,*,**,**** #. ,*,**,,###*##*** ##.*,,,.#...#.##### #.*,,......#....###. R h)*,*...†.#.*,**.#.#.#.....#†.*,*##...#......#...##.#.# ####...P...#.##.##.###.......###........###.........# #...  R h8 R he9s200) Rev+  R h]? R h R hM* ***,*,,,*,*,,** #.######P.# * **,* #.##.##....# * ***,*####.....##. * *,,,,,*,*,,,,*,**#....†.,,**,*,**,**** #.P *,**,,###*##*** ##. ,*,,,.#...#.##### #.*,,......#....###.*,*...†.#. ,*,**.#.#.#.....#†. *,* R hz##...#......#...##.#.#P ####...P...#.##.##.###.##..###..# #.....#..###  R h$ R h%b169 R h, R h/ R hz **,,,,,,,,,,,,* #.##.##...  ***,,*####.....##....  *,,,,,*,*,,,,*,**#....†........P ***,,**,*,**,**** #......P ,**,,###*##*** ##......,,.#...#.##### #...... R h......#....###......*,*...†........#....... *,**.#.#.#.....#@.......*******##...#......#...##.#.#P ** ####...P...#.##.##.#### ##.......###*##*** ##........###..... ###.....#..### P# #.#......#### R hX R ha28 R hӨ R hǯw _You see here a hell hound corpse. R h` b**,* #.##.##....# ***,*####.....##. *,,,,,*,*,,,,*,**#....†.P.,,**,*,**,**** #.....P. **,,###*##*** ##. ,,,.#...#.##### #. *,,......#....###... *,*...†.#. ,**.#.#.#.....#† *##...#......#...##.#.#P. * ####...P...#.##.##.###.###*##*** ###. R h| # # #.#......#  R hG.  R h. h37 _ R h6  R h;  R hӹ **,* #.##.##....###.,*####.....##. ,,,,,*,*,,,,*,**#....†..P.# *,,**,*,**,**** #.....P. *,,###*##*** ##. R h| .#...#.##### #. ,,......#....###... ,*...†.#. **.#.#.#.....#†.##...#......#...##.#.#P..# ####...P...#.##.##.###.###*##*** #.# #.....#..### R h ! #.#......# # ###......# *  R h:  R h |46) Rev  R h  R h  R h}**,* #.##.##....###.# *,*####.....##.*,*,,,,*,**#....†..P.# ,,**,*,**,**** #.....P...# ,,###*##*** ##..#...#.##### #. R hC......#....###... *...†.#..#.#.#.....#†.##...#......#...##.#.#P..#####...P...#.##.##.###.###*##*** #.# #.....#..### #.#......#  R h[###......# * R h R hUa55 R hL R hR h_9*,*,,,*,*,,** #.######P.## #.#.* #.##.##....###.#,,,,,,,,,*####.....##........,*,*,,,,*,**#....†.##. ,**,*,**,**** #....P...# ,###*##*** # R hd`.#...#.##### #...† ......#....###.. ...†.... .#.#.#.....#†.................... *****##...#......#...##.#.#P..##.####...P...#.##.##.###########*##***####..........#R h`#.....#..####.#......#R hbpR hpa64R hPxR h}R hzR hJR hR hR h3R hC3R h,R hcR h٢H2) R hţR hR hհR htC1R h*R hR hR hC0R hR hR hDR hD59R hDR hhR hAR h'C8R hR hR h,Y7R hR hR hgR hC6R hR hR hR h-C5R h6R hER h.R hC4R hR hR hR hC3R hR hR h R h C2R hT R h R hR h>C1R h\R hR hR hC0R hR h_R h$R h%D49R h|&R h-)R h1R hN2C8R h2R h4R h<Y7R h=R hM?R h[DR hE;6R hER hHR hOR hxO;5R hOR hU7#####P.## #.#...#.##***,,,*,****, #.##....###.#......#*,,,,**** *,* ....##........PPP.**,,,,,,** *** R hJV†........P.##.PP#****,,,,,,* **,, ........P...#..#,,***,,,,^,* *,,, ...............##***,,,,,,** *,,, .R hV............†..## ***,,,** **,,...........### ***** *** R hV................@..### #### *459.0)R hVd............###..### R hW..##.#.#P..##.....#.#.......# ##.##.##############........## R hCW#*##### #..........# ###.......## #........#R hW #.....†..# ***** #.......##R hIXR h]R hTaR h4-M #### ##.....## *,*,,,*,**, #####P.## #.#...#.##***,,,*,****, #.##....###.#......#*,,,,**** *, ....##........PPP.**,,,,,,** *** †.P.##.PP#*,,* **P...#..#,,***,,,,^,...##***,,,,,,** *,.†..## ***,,,** **,, ................@### ***** **.### #### *...................###..## ..##.#.#P..##.....#.#.. ##.##.##############........##......R hR hl6.0)4R hƹR hyR h *## ****,,,, # #### ##.....## *,*,,,*, ######P.## #.#...#.##***,,,*,*** ##.##....###.#......#*** *, .....##........PPP.* ** .†..P.##.PP#****,,,,,,* **R hg^P...#..#,,***,,,,^,* *....##***,,,,,,** .†.@## ***,,,** **,.### ***** *.### #### ....................###..### ...##.#.#P..##.....#.#. .##.##.##############...## ##*#####R h #...# ###### # #........#R hXR h/a73R hiR hR h 4R h R h R h **,,,* , *##..## ****,,,, #### ##.....## *,*,,,*, .######P.## #.#...#.##***,,,*,*** .##.##....###.#......#*** #.....##........PPP.* *R hG†..P.##.PP#****,,,,,,* **P...#..#,,***,,,,^,* *...@##***,,,,,,** .†..## ***,,,**.### ***** *.### #### ....................###..### #...##.#.#P..##.....#.#....... #.##.##.################ ###*##### #...# #######R h,R ha82R h R hR hu* *** **,..# , *## ****,,,, ### #### ##.....## *,*,,,*, #.######P.## #.#...#.##***,,,*,*##.##....###.#......#*** ##.....##........PPP.#* †........P.##.PP#****,,,,,,* *R hH..P...#@.#,,***,,,,^,* *....##***,,,,,,** .†..## ***,,,**.### *****.### #### ........................###..###R h  .#...##.#.#P..##.....#.#.#  .#.##.##.###############  .###*##### #...# R hR ha91R hpR hKR hOlM**,,,*** *,*,,,,*****,,.## ****,,,,,,**,..# **,,,,,, *##..## ****,,, ### #### ##.....## *,*,,,*,####P.## #.#...#.##***,,,*,** #.##.##....###.#......#*,,,,**** ##.....##........PPP.#*,,,,,,** †.P.##@PP#*,..P...#..#..#**,,,,^,.........##*#*,,,,,,**.......†..## ***,,,** * R hK....................### *****........##############.R hSx500R hYR hR hY M,,,**,* **,,,,,** **,,,##* *,*,,,,*****,,.## ****,,,,,,**,..# **,,,,,, *##..## ****,,, ### #### ##.....## *,*,,,*,####P.## #.#...#.##***,,,*,** #.##.##....###.#......#*,,,,**** ##.....##.......@PPP.#*,,,,,,** †........P.##.PP##,..P...#..#..#**,,,,^,.........####*,,,,,,** ................†..## ***,,,** *.......#P..##.....#.R hn x139R hUu R hMx R hLM**,,,****,,,,*,,****,,,**,* **,,,,,** **,,,##* *,*,,,,*****,,.## ****,,,,,,**,..# **,,,,,, ###..## ****,,, ### #### ##.....## *,*,,,*,####P.## #.#...#.##***,,,*,** #.##.##....###.#@.....#*,,,,**** R h<##.....##........PPP.##,,,,,,** †.P.##.PP##,.P...#..#..#**,,,,^, ..................####*,,,,,,** *.....................R hR ha28R heR h`R h ,,,,***,,,,,**#.,,****,,,,*,,*****,,.#*,* **,,,,,** **,..##* *,*,,,,******,..## ****,,,,,,***...# **,,,,,,, ###..## ****,,,,*, ## #### ##.....## *, R h.######P.## #.#.@.#.##***,,,*,*** .##.##....###.#......#*,,,,**** * #.....##........PPP.##,,,,,,** †..P.##.PP###**,,,,,,* *P...#..#..#**,,,,^,* *,...####*,,,*,.†..## ***,,,** **......### ***** *### ####R h%R h&a37R hq-R h"0R hM **,,,,,*** **,,,,,, ##,,,*,,,,***,,,,,**###.,,****,,,,*,,****?..#*,* **,,,,,** **...##* *,*,,,,*******...## ****,,,,,,***...# **,,,,,, ###..## ****,,,,*, ## #### ##..@..## *,*,,,*,####P.## #.#...#.##***,,,*,** .##.##....###.#......#*,,,,**** #.....##........PPP.##,,,,,,** ..†........P.##.PP###**,,,,,,* **.P. ..# . ..... R hw46R hR hnP _Found a scroll of torment.R hH M,**,,,,* ***** **,,,,,*** **,,,,,, ##,,,*,,,,***,,,,,**R h. ###.,,****,,,,*,,****#?..#*,* **,,,,,** *#...##* *,*,,,,******#...## ****,,,,,,**#...# **,,,,,, ###@.## ****,,,,*, ## #### ##.....## *,*,,,*,####P.## #.#...#.##***,,,*,** .##.##....###.#......#*,,,,**** #.....##........PPP.##,,,,,,** *.†..R hm R h< a55R hJ R h R hQz ********* ** *,**,,,,* ***** **,,,,,*** **,,,,, ##,,,*,,,,***,,,,,* ###.,,***,,**** #?..##,* **, * *,*,,,,****# *** *#@..# , ### ****,,,, ### #### ##.....## *,*,,,*, #.######P.## #.#...#.##***,,,*,*##.##....###.#......#*** ##.....##........PPP.##R h,w* †..P.##.PP###**,,,,,,* *P...#..#..#**,,,,^,* *...####*,,,,,,** R hR ha64R hR hdR hc ********* * *,#*,,,,* ***** *#.,,,,*** **,,,, ##.,,*,,,,***,,,,, ###..,***,,*** #?..##,* **, * *,*,,,,**# ** ##...# , ### ****,,,,  ### #### ##.....## *,*,,,*,  #.######P.## #.#...#.##***,,,*,*  #.##.##....###.#......#*** ###.....##........PPP.##R h*†..P.##.PP###**,,,,,,*P...#..#..#**,,,,^,*R h R h a73R hR hnR h`l  ****###**  *,##.P.,* **** *#....,*** ** ##...#,,,,***,,,, ###...***,,** #?..##,* **,R h#.#......#*,,,,#### *,*,,,**,*.....PPP.##,, ****R hAKh  A hornet comes into view.R h[y.y==37R haR hfQ _The hornet buzzes angrily. You hear an angry buzzing noise.R hߴ  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 115/115 ========================##*######**#********* Magic: 21/21 ========================#.##.P..# *####..,,**,**,* AC: 33Str: 17##.....### *#......,,,,**,*, EV: 11Int: 10##...#....###....P****,,,*,** SH: 0Dex: 21R h;###...####....#..#*** ***,,*,** XL: 14 Next: 16% Place: Lair:5#...##.# ##...@.#* *,,,,,*** Noise: ==-------  Time: 15973.1 (0.0)##...### #.#..**#*****,,,,**,* a) +5 sling (freeze) M) +5 sling (drain) ##...## ####...*P.*,**,,⌠**,, Fire: a) +5 sling (freeze) {Cipactli} ##...# ##....*y.******,,, Zot (23417) ###..## ***#.P..#.,,** *,,, # ##.....## *,*,!.#.#*,,,***,,, y   hornet ## #.#...#.##***,,.#.##**,,,ß**,, .###.#......#*,,,,#### [34R h m*,*,,,**,* .......PPP.##,,,,,,** ****,,,*** _Found a potion of curing.  A hornet comes into view. _The hornet buzzes angrily. You hear an angry buzzing noise.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit)R h@|  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 115/115 ========================##*######**#********* Magic: 21/21 ========================#.##.P..# *####..,,**,**,* AC: 33Str: 17##.....### *#......,,,,**,*, EV: 11Int: 10##...#....###....P****,,,*,** SH: 0Dex: 21###...####....#..#*** ***,,*,** XL: 14 Next: 16% Place: Lair:5#...##.# ##...@.#* *,,,,,*** Noise: ==-------  Time: 15973.1 (0.0)##...### #.#....#*****,,,,**,* R h} a) +5 sling (freeze) M) +5 sling (drain) ##...## ####....P.*,**,,⌠**,, Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.....y.******,,, Zot (23417) ###..## ***#.P..#.,,** *,,, # ##.....## *,*,!.#.#*,,,***,,, y   hornet ## #.#...#.##***,,.#.##**,,,ß**,, .###.#......#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,*** _Found a potion of curing.  A hornet comes into view. _The hornet buzzes angrily. You hear an angry buzzing noise.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit) _R h##*######**#*********.##.P..# *####..,,**,**,#.....### *#......,,,,**,*,##...#....###....P****,,,*,**###...####....#..#*** ***...##.# ##.....## *,,,,,*#...### #.#.@..#*****,,,,**, ##...## ####....P.#,**,,⌠**,, ##...# ##.....y.******,#..## ***#.P..#.,,** # ##.....## *,*,!.#.#*,,,** ## #.#...#.##***,,.#.##**,,,ß** .##...#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,**P.##.PP###**,,,,,,* **,,,,,R h"**R hR hɩR hNy..R hz4--4.1 (1R h޳B6 _R h-R hR h:   planckenstein the SkirmisherCoglin of Okawaru *****.##*######**#********* Health: 115/115 ========================R h #.##.P..# *####..,,**,**,* Magic: 21/21 ========================##.....### *#......,,,,**,*, AC: 33Str: 17##...#....###....P****,,,*,** EV: 11Int: 10###...####....#..#*** ***,,*,** SH: 0Dex: 21#...##.# ##.....## *,,,,,*** XL: 14 Next: 16% Place: Lair:5##...### #.#.@..#*****,,,,**,* Noise: ---------  Time: 15974.1 (0.0)##...## ####.**.P.#,**,,⌠**,, a) +5 sling (freeze) M) +5 sling (drain) ##...# ##..*y...******,,, Fire: a) +5 sling (R hF freeze) {Cipactli} ###..## ***#.P..#.,,** *,,, Zot (23416) # ##.....## *,*,!.#.#*,,,***,,, ## #.#...#.##***,,.#.##**,,,ß**,, y   hornet .###.#......#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,*** ..P.##.PP###**,,,,,,* **,,,,,**Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _Aim: a hornet (67% to hit)  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit)R h |  planckenstein the SkirmisherCoglin of Okawaru *****.##*######**#********* Health: 115/115 ========================#.##.P..# *####..,,**,**,* Magic: 21/21 ========================##.....### *#......,,,,**,*, AC: 33Str: 17R h R##...#....###....P****,,,*,** EV: 11Int: 10###...####....#..#*** ***,,*,** SH: 0Dex: 21#...##.# ##.....## *,,,,,*** XL: 14 Next: 16% Place: Lair:5##...### #.#.@..#*****,,,,**,* Noise: ---------  Time: 15974.1 (0.0)##...## ####.((.P.#,**,,⌠**,, a) +5 sling (freeze) M) +5 sling (drain) ##...# ##..(y...******,,, Fire: a) +5 sling (freeze) {Cipactli} R h ###..## ***#.P..#.,,** *,,, Zot (23416) # ##.....## *,*,!.#.#*,,,***,,, R hG ## #.#...#.##***,,.#.##**,,,ß**,, y   hornet .###.#......#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,*** R hl ..P.##.PP###**,,,,,,* **,,,,,**Press: ? - help, Shift-Dir - straight line R h _Aim: a hornet (67% to hit)  Fire: a) +5 sling (freeze) {Cipactli}R h Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit)  You shoot a sling bullet.R hU " R hUV DFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit)  You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.The sling bullet hits the hornet.R h R h g..y.R h~ ===5.0 (0.95) Rev R h" R hP a _The hornet is moderately wounded.R h>~  planckenstein the SkirmisherCoglin of Okawaru *****.##*######**#********* Health: 115/115 ========================#.##.P..# *####..,,**,**,* Magic: 21/21 ========================R hB?)##.....### *#......,,,,**,*, AC: 33Str: 17##...#....###....P****,,,*,** EV: 11Int: 10###...####....#..#*** ***,,*,** SH: 0Dex: 21#...##.# ##.....## *,,,,,*** XL: 14 Next: 16% Place: Lair:5##...### #.#.@..#*****,,,,**,* Noise: ===------  Time: 15975.0 (0.0)R h?##...## ####.**.P.#,**,,⌠**,, a) +5 sling (freeze) M) +5 sling (drain) ##...# ##..y....******,,, Fire: a) +5 sling (freeze) {Cipactli} R h?###..## ***#.P..#.,,** *,,, Zot (23415) Rev # ##.....## *,*,!.#.#*,,,***,,, R h @l## #.#...#.##***,,.#.##**,,,ß**,, y   hornet .###.#......#*,,,,#### *,*,,,**,* R hL@.......PPP.##,,,,,,** ****,,,*** ..P.##.PP###**,,,,,,* **,,,,,**The sling bullet hits the hornet but does no damage.  You shoot a sling bullet. The sling bullet hits the hornet. R h@"_The hornet is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 67% to hit)R h  planckenstein the SkirmisherCoglin of Okawaru *****.##*######**#********* Health: 115/115 ========================R h#.##.P..# *####..,,**,**,* Magic: 21/21 ========================##.....### *#......,,,,**,*, AC: 33Str: 17##...#....###....P****,,,*,** EV: 11Int: 10###...####....#..#*** ***,,*,** SH: 0Dex: 21#...##.# ##.....## *,,,,,*** XL: 14 Next: 16% Place: Lair:5R h5##...### #.#.@..#*****,,,,**,* Noise: ===------  Time: 15975.0 (0.0)R hW+##...## ####.((.P.#,**,,⌠**,, a) +5 sling (freeze) M) +5 sling (drain) ##...# ##..y....******,,, Fire: a) +5 sling (freeze) {Cipactli} R h###..## ***#.P..#.,,** *,,, Zot (23415) Rev # ##.....## *,*,!.#.#*,,,***,,, R h## #.#...#.##***,,.#.##**,,,ß**,, y   hornet .###.#......#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,*** R h..P.##.PP###**,,,,,,* **,,,,,**You shoot a sling bullet. The sling bullet hits the hornet. _The hornet is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}R hPress: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.R hoPress: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.R h$R hf.y.R hb9 (0.9Rev+ R h R hpa _The hornet is moderately wounded.R hr O  planckenstein the SkirmisherCoglin of Okawaru *****.##*######**#********* Health: 115/115 ========================#.##.P..# *####..,,**,**,* Magic: 21/21 ========================##.....### *#......,,,,**,*, AC: 33R hB Str: 17##...#....###....P****,,,*,** EV: 11Int: 10###...####....#..#*** ***,,*,** SH: 0Dex: 21#...##.# ##.....## *,,,,,*** XL: 14 Next: 16% Place: Lair:5##...### #.#.@..#*****,,,,**,* Noise: ===------  Time: 15975.9 (0.0)##...## ####.*y.P.#,**,,⌠**,, a) +5 sling (freeze) M) +5 sling (drain) R h ##...# ##.......******,,, Fire: a) +5 sling (freeze) {Cipactli} ###..## ***#.P..#.,,** *,,, Zot (23415) Rev+ # ##.....## *,*,!.#.#*,,,***,,, R hY ## #.#...#.##***,,.#.##**,,,ß**,, y   hornet .###.#......#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,*** ..P.##.PP###**,,,,,,* **,,,,,**You shoot a sling bullet.  The sling bullet hits the hornet but does no damage. _The hornet is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR h vAim: a hornet (moderately wounded, 67% to hit)R hp|L  planckenstein the SkirmisherCoglin of Okawaru *****.##*######**#********* Health: 115/115 ========================#.##.P..# *####..,,**,**,* Magic: 21/21 ========================##.....### *#......,,,,**,*, AC: 33Str: 17##...#....###....P****,,,*,** EV: 11Int: 10###...####....#..#*** ***,,*,** SH: 0Dex: 21R h)}#...##.# ##.....## *,,,,,*** XL: 14 Next: 16% Place: Lair:5[34m##...### #.#.@..#*****,,,,**,* Noise: ===------  Time: 15975.9 (0.0)##...## ####..y.P.#,**,,⌠**,, a) +5 sling (freeze) M) +5 sling (drain) ##...# ##.......******,,, Fire: a) +5 sling (freeze) {Cipactli} ###..## ***#.P..#.,,** *,,, Zot (23415) Rev+ # ##.....## *,*,!.#.#*,,,***,,, ## #.#...#.##***,,.#.##**,,,ß**,, y   hornet .###.#......#*,,,,#### *,*,,,**,* .......PPP.##,,,,,,** ****,,,*** ..P.##.PP###**,,,,,,* R h}~**,,,,,**Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  You drain the hornet.  You kill the hornet!R h [(†R hI M((((Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  You drain the hornet.  You kill the hornet!  Okawaru accepts your kill.R hm o.†...R h p76.8 (0.94R hB R h / _You shoot a sling bullet.R h##*######**#*********#.##.P..# *####..,,**,**,##.....### ##......,,,,**,*,,##...#....###....P****,,,*,*###...####....#..#*** ***,,*,**,#...##.# .## *,,,,,***,## #.###**,,,,**,*, ####.@†.P.#,**,,⌠**,,, ##.......#*****,,###..## **##.P..#..,** *,##...*,*,!.#.#*,,,***,#.#...#.##***,,.#.##**,,,ß**,,*#.#......#*,,,,#### *,*,,,**,** ......PPP.##,,,,,,** ****P.##.PP###** **,,,,,** P...#..#..#**,,,,^,* R hcR hr---7.8 (1.03R h*$R hP(R h; ##*######**#*********.##.P..# *####..,,**,**,**#.....### ##......,,,,**,*,,R h|##...#....###....P****,,,*,**###...####....#..#*** ***...##.# ##.....## *,,,,,*#...### #.#....####**,,,,**, ##...## ####..†.P.#.#*,,⌠**,, ##...# ##@......#*****,#..## **##.P..#..,** ##.....## *,*,!.#.#*,,,**#Zot (23413) Rev+ .......####*,,,,,,** *,,,,,,*R hR ho ww   torpor snail (wandering)A torpor snail comes into view.R hfB---8R hm2) Slow Rev+ R hJR hO _Being near the torpor snail leaves you feeling lethargic.R hP #.##.P..# *####..,,**,**,***##.....### ##......,,,,**,*,,##...#....###....P****,,,*,**,* ###...####....#..#*** ***,,*,**,* #...##.# .## *,,,,,***,* ## #.###**,,,,**,*,* ####..†.P.#.#*,,⌠**,,,*R hP  ##.......#*****,,,,*###..## **##@P..#..,** *,,,,*##...*,#.!.#.#*,,,***,,,,*#.#...#.##**#..w#.##**,,,ß**,,** ##.#......#*.P..#### *,*,,,**,** .....PPP.##.PP..,** ***R hP ** P.##.PP#####$...,,* **,,,,,** w 2 torpor snails (1 wandering, 1 asleep)..#..#..#*#....^,* *,,,,,** R hQ zy   hornet (asleep) R h>Q ......####*Py..w,** *,*†..## ***,,,** **,,,,*R hjQ !*R hL_  A hornet and a torpor snail come into view.Found 22 gold pieces.R had R hi ?  The hornet buzzes angrily.R hj R hm R hn R h7p R h} w.yw   tyrant leech (wandering)www 2 torpor snailsk..wk   lindwurm (wandering)R hS} uy   hornetR h~ R h?~ ==R h`~ 380.3 (1.50R h~ 7Rev R h4 R hj _A lindwurm comes into view. A tyrant leech comes into view.R hq ##*###### **#*********  #.##.P..# *####..,,**,**,* ##.....### ##......,,,,**,*,,  ##...#....###....P****,,,*,**,  ###...###..#*** ***,,*,**,  .# ##. *,,,,,***,# #.#....####**,,,,**,*,R h# ####..†.P.#.#*,,⌠**,,, ##...# ##@......#*****,,,, ### **##.P..#..,** *,,,, ##.....## *,#.w.#.#*,,,***,,,, # #.#...#.##**#...#.##**,,,ß**,,* ###.#......#*.P..#### *,*,** ......PPP.##.PP..,** ****,,,*** w   torpor snailP.##.PP#####$.y.,,* **,,,,,** P...#..#..#*#...w^,* **...####*Pk..w,** *,,,,,,*R hR hR h- w!yy   hornetR h W--1.809R h R h R hk R h&B ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 115/115 ========================##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33R hdBStr: 17  #...##.# ##.....## *,,,,,***, EV: 11Int: 10  ##...### #.#....####**,,,,**,*, SH: 0R hB{Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5R hBU##...# ##@......#*****,,,, Noise: ---------  Time: 15981.8 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) R hC##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} R h>C# #.#...#.##**#..y#.##**,,,ß**,,* Zot (23409) Slow Rev ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail R hbC.P.##.PP#####$.y.,,* **,,,,,**y   hornet R hCP...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*R hCRFound 22 gold pieces.  The hornet buzzes angrily. R hC_A lindwurm comes into view. A tyrant leech comes into view.Fire: a) +5 sling (freeze) {Cipactli}R hCoPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)R h ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 115/115 ========================##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33R hRStr: 17  #...##.# ##.....## *,,,,,***, EV: 11Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@......#*****,,,, Noise: ---------  Time: 15981.8 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} R h# #.#...#.##**#..y#.##**,,,ß**,,* Zot (23409) Slow Rev ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail R h.P.##.PP#####$.y.,,* **,,,,,**y   hornet P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,* R h_A lindwurm comes into view. A tyrant leech comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR hAim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.R h  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.R h R hv  The torpor snail is moderately wounded.R hmR hh  A hornet comes into view.R hu%yy.yy 2 hornets (1 wandering)R h?'06--===3.1 (1.37R hw'R h/R h}31 _The torpor snail bites you!R h n ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 106/115 ======================--##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33Str: 17  #...##.# ##.....## *,,,,,***, EV: 11R hinInt: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21R hn##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@....y.#*****,,,, Noise: ===------  Time: 15983.1 (0.0)R hnA###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) R hnG##.....## *,#.y.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23407) Slow Rev ###.#......#*.P..#### *,*,,,**,** R h_o*......PPP.##.PP..,** ****,,,*** w   torpor snail .P.##.PP#####$.y.,,* **,,,,,**yy 2 hornets (1 wandering) P...#..#..#*#...w^,* *,,,,,** R ho.......####*Pk..w,** *,,,,,,*The torpor snail is moderately wounded.R hoA hornet comes into view. _The torpor snail bites you!  Fire: a) +5 sling (freeze) {Cipactli}R hoPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)R h*] ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 106/115 ======================--##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33R h]Str: 17  #...##.# ##.....## *,,,,,***, EV: 11Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21R h]N##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5R h]>##...# ##@....y.#*****,,,, Noise: ===------  Time: 15983.1 (0.0)R h.^:###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.y.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} R h^# #.#...#.##**#...#.##**,,,ß**,,* Zot (23407) Slow Rev ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail .P.##.PP#####$.y.,,* **,,,,,**R h^yy 2 hornets P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*R h^gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR h_{Aim: a torpor snail (moderately wounded, 96% to hit)  R h+_{You shoot a sling bullet.  The hornet buzzes angrily.  The sling bullet hits the torpor snail but does no damage.R hMAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  The hornet buzzes angrily.  The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.R h|  The torpor snail is moderately wounded.R h|R hV y..!   hornetYou hear an angry buzzing noise. x2  The torpor snail closely misses you.R hU|4.4 (1.36Rev+ R hR h& _You hear a roar!R hk ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 106/115 ======================--##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33Str: 17  #...##.# ##.....## *,,,,,***, EV: 11Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@..y...#*****,,,,R h[40m Noise: ===------  Time: 15984.4 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23406) Slow Rev+ ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail .P.##.PP#####$.y.,,* **,,,,,**R hry   hornet P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*You hear an angry buzzing noise. x2  The torpor snail closely misses you. R h_You hear a roar!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)R hh"v ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 106/115 ======================--R h"##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33R h"Str: 17  #...##.# ##.....## *,,,,,***, EV: 11R h"Int: 10  ##...### #.#....####**,,,,**,*, SH: 0R h#-Dex: 21R hE#N##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5R hh#P##...# ##@..y...#*****,,,, Noise: ===------  Time: 15984.4 (0.0)R h#7###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) R h###.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} R h## #.#...#.##**#...#.##**,,,ß**,,* Zot (23406) Slow Rev+ R h#c###.#......#*.P..#### *,*,,,**,** R h#......PPP.##.PP..,** ****,,,*** w   torpor snail (drained) R h$.P.##.PP#####$.y.,,* **,,,,,**y   hornet R h>$P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,* R h$_You hear a roar!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  R h$cYou shoot a sling bullet. The sling bullet hits the torpor snail!  You drain the torpor snail.R h!Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  You drain the torpor snail.  The torpor snail is heavily wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.R hv@R h^FR hQNy..R hRz75.7 (1.35Rev* R hZR h_d _The torpor snail is heavily wounded.R hBR hE Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--2%  c - Duel7 MP, Piety--21% [?] toggle between ability selection and description.R h R h; R hy  ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 107/115 ======================--##...#....###....P****,,,*,**, Magic: 21/21 ========================###...####....#..#*** ***,,*,**, AC: 33Str: 17  #...##.# ##.....## *,,,,,***, EV: 11Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@y.....#*****,,,, [R h 33mNoise: ===------  Time: 15985.7 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23405) Slow Rev* ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail (drained) .P.##.PP#####$.y.,,* **,,,,,**y   hornet P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*You shoot a sling bullet. The sling bullet hits the torpor snail!  You drain the torpor snail.  The torpor snail is heavily wounded.You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail. [23R h? Pd_The torpor snail is heavily wounded.R h |  You gain the combat prowess of a mighty hero.R h  The hornet stings you.  A hornet comes into view.R h  yy 2 hornets (1 wandering)The torpor snail misses you. The hornet barely misses you.R h 3-19---64--7.2 (1.5R hB T3Hero Rev+ R h2 R h=& Z _The torpor snail closely misses you.R hN ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 103/115 =====================---##...#....###....P****,,,*,**, Magic: 19/21 =====================---###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  R h##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@y....y#*****,,,, Noise: =--------  Time: 15987.2 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23403) Slow Hero Rev+ R hN###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail (drained) .P.##.PP#####$.y.,,* **,,,,,**R hz3yy 2 hornets (1 wandering) P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*R hA hornet comes into view.The torpor snail misses you. The hornet barely misses you. R hȪ_The torpor snail closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR hAim: a torpor snail (heavily wounded, lightly drained, 96% to hit)R h ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 103/115 =====================---##...#....###....P****,,,*,**, Magic: 19/21 =====================---###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21R h}##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@y....y#*****,,,, Noise: =--------  Time: 15987.2 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23403) Slow Hero Rev+ R h5###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   torpor snail (drained) R hJ.P.##.PP#####$.y.,,* **,,,,,**yy 2 hornets P...#..#..#*#...w^,* *,,,,,** R h.......####*Pk..w,** *,,,,,,*Press: ? - help, Shift-Dir - straight lineR hc&Aim: a torpor snail (heavily wounded, lightly drained, 96% to hit)  You shoot a sling bullet.  The hornet buzzes angrily.  The sling bullet hits the torpor snail but does no damage.  You drain the torpor snail.R hcS2The hornet buzzes angrily.  The sling bullet hits the torpor snail but does no damage.drain the torpor snail.  The torpor snail is severely wounded.You shoot a sling bullet. The sling bullet hits the torpoR hS9r snail.  The sling bullet freezes the torpor snail.R ht  The torpor snail is severely wounded.R hR hR hy..ww 2 torpor snails (1 drained)R h4==8.5 (1.32Rev* R hTR hQO _The hornet misses you. x2R h=~ v ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 104/115 =====================---R h~ D##...#....###....P****,,,*,**, Magic: 19/21 =====================---###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@y..y..#*****,,,, Noise: ===------  Time: 15988.5 (0.0)R hF A###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) R h ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#..w#.##**,,,ß**,,* Zot (23402) Slow Hero Rev* ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** ww 2 torpor snails (1 drained) .P.##.PP#####$.y.,,* **,,,,,**R h yy 2 hornets P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*The sling bullet freezes the torpor snail.  The torpor snail is severely wounded. _The hornet misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, lightly drained, 96% to hit)R h[  ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 104/115 =====================---##...#....###....P****,,,*,**, Magic: 19/21 =====================---###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14R h\ Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@y..y..#*****,,,, Noise: ===------  Time: 15988.5 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#..w#.##**,,,ß**,,* Zot (23402) Slow Hero Rev* ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** ww [R h] }0;10;1m2 torpor snails (1 drained) .P.##.PP#####$.y.,,* **,,,,,**yy 2 hornets P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,* _The hornet misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.R h   Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail.R hfu  The torpor snail is almost dead.You hear an angry buzzing noise.R h  The hornet stings you but does no damage.  The torpor snail bites you but does no damage.R hw R h@ R h) o y..y.   torpor snail (y 3 hornetsThe hornet misses you.R hk h9.8 (1.31R h R h & _You hear a roar!R hT( ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 104/115 =====================---##...#....###....P****,,,*,**, Magic: 19/21 =====================---###...####....#..#*** ***,,*,**, AC: 36Str: 17  R hT&#...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5R h%U##...# ##@yy....#*****,,,, Noise: ===------  Time: 15989.8 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) R hUU##.....## *,#.y.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} R hUx# #.#...#.##**#...#.##**,,,ß**,,* Zot (23401) Slow Hero Rev* ###.#......#*.P..#### *,*,,,**,** R hU......PPP.##.PP..,** ****,,,*** w   torpor snail (drained) R hU.P.##.PP#####$.y.,,* **,,,,,**yyy 3 hornets R h\VKP...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*The torpor snail bites you but does no damage.  The hornet misses you. _You hear a roar!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, lightly drained, 96% to hit)R hK ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 104/115 =====================---##...#....###....P****,,,*,**, Magic: 19/21 =====================---###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21R hK##...## ####..†.P.#.#*,,⌠**,,, XL: 14 Next: 17% Place: Lair:5##...# ##@yy....#*****,,,, Noise: ===------  Time: 15989.8 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.y.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} R h?Lx# #.#...#.##**#...#.##**,,,ß**,,* Zot (23401) Slow Hero Rev* ###.#......#*.P..#### *,*,,,**,** R hdLM......PPP.##.PP..,** ****,,,*** w   torpor snail (drained) .P.##.PP#####$.y.,,* **,,,,,**R hLyyy 3 hornets P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,* _You hear a roar!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  You kill the torpor snail!R hS.yyy 3 hornetsR h(((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  You kill the torpor snail!  Okawaru accepts your kill.R h3j  You shoot a sling bullet.  You feel yourself speed up.The hornet stings you.R h nR hts  You feel yourself slow down.The hornet stings you but does no damage.R h y.yw..w   torpor snailyyy 3 hornetsThe hornet completely misses you. The hornet stings you.R h95/115 --20=991.2 (1.4399R hҌR hk _You feel as though you will be slow longer. R hje ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****. R h##.....### ##......,,,,**,*,, Health: 95/115 ===================-----##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14 R hYInt: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y.....#*****,,,, Noise: ===------  Time: 15991.2 (0.0)###..## **##yP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain)  R h_##.....## *,#.w.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23399) Slow Hero Rev* ###.#......#*.P..#### *,*,,,**,**  R hC......PPP.##.PP..,** ****,,,*** w   torpor snail .P.##.PP#####$.y.,,* **,,,,,** R hyyy 3 hornets P...#..#..#*#...w^,* *,,,,,**  R h.......####*Pk..w,** *,,,,,,*The hornet stings you but does no damage.  R h;^The hornet completely misses you. The hornet stings you.  R hy_You feel as though you will be slow longer.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (69% to hit)!R h/ ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 95/115 ===================-----##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36!R hStr: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y.....#*****,,,, Noise: ===------  Time: 15991.2 (0.0)!R h!:###..## **##yP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.w.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} !R hWx# #.#...#.##**#...#.##**,,,ß**,,* Zot (23399) Slow Hero Rev* ###.#......#*.P..#### *,*,,,**,** !R h......PPP.##.PP..,** ****,,,*** w   torpor snail !R h.P.##.PP#####$.y.,,* **,,,,,**yyy 3 hornets (1 drained) !R hܼP...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*Fire: a) +5 sling (freeze) {Cipactli}!R hPress: ? - help, Shift-Dir - straight lineAim: a hornet (69% to hit)  You shoot a sling bullet.  !R h(PThe sling bullet hits the hornet but does no damage.  You drain the hornet.!R hLJ%You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.  You drain the hornet.  The hornet is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet!!R hs  The hornet is almost dead.The hornet stings you but does no damage.!R h  The hornet misses you. The hornet completely misses you.A hornet comes into view.The hornet stings you.!R hU`  You are poisoned.!R ha wy!w   tyrant leechy 4 hornets (1 wandering, 1 drained)The hornet stings you but does no damage.  A tyrant leech comes into view.!R hf4==2.4 (1.2!R hu8Pois Hero Rev* !R h!R h#T _The hornet closely misses you.!R hW  ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 94/115 ===================-----##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36!R hdX Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21!R hX ##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y.....#*****,,,, Noise: ===------  Time: 15992.4 (0.0)!R hX K###..## **##yP..#wy,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) !R hCY ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23398) Slow Pois Hero Rev* ###.#......#*.P..#### *,*,,,**,** !R hkY C......PPP.##.PP..,** ****,,,*** w   tyrant leech .P.##.PP#####$.y.,,* **,,,,,**!R hY yyyy 4 hornets (1 wandering, 1 drained) P...#..#..#*#...w^,* *,,,,,** !R hY D.......####*Pk..w,** *,,,,,,*!R hY The hornet stings you but does no damage.  A tyrant leech comes into view. _The hornet closely misses you.!R hZ gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line!R h(Z Aim: a hornet (almost dead, lightly drained, 69% to hit)!R hw e ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.!R h ##.....### ##......,,,,**,*,, Health: 94/115 ===================-----##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  !R hB 2##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5!R h} F##...# ##@y.....#*****,,,, Noise: ===------  Time: 15992.4 (0.0)!R h ###..## **##(P..#wy,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!(#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#(##**,,,ß**,,* Zot (23398) Slow Pois Hero Rev* ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   tyrant leech !R hS .P.##.PP#####$.y.,,* **,,,,,**yyyy 4 hornets (1 wandering, 1 drained) !R hǧ =P...#..#..#*#...w^,* *,,,,,** .......####*Pk..w,** *,,,,,,*A tyrant leech comes into view. _The hornet closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead, lightly drained, 69% to hit)  You shoot a sling bullet.!R h*8\You shoot a sling bullet.  The sling bullet barely misses the hornet.You shoot a sling bullet.  The hornet buzzes angrily.  The sling bullet hits the hornet. The sling bullet freezes the hornet.  You kill the hornet!!R h_?^ 3 hornets!R h  Okawaru accepts your kill.You feel very sick.!R hG5  You hear a roar!!R h  The hornet closely misses you. The hornet completely misses you.!R hOc  The hornet closely misses you.!R ho.ywwP..#....w   torpor snailyyy 3 hornets!R h'1-3.7 (1.37!R hF!R h:? _The hornet stings you but does no damage."R hS2 ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 91/115 ==================------##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36Str: 17  "R hT#...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y...yw#*****,,,, Noise: ===------  Time: 15993.7 (0.0)"R hTA###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) "R hT##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} "R hU# #.#...#.##**#...#.##**,,,ß**,,* Zot (23397) Slow Pois Hero Rev* ###.#......#*.P..#### *,*,,,**,** "R h7U......PPP.##.PP..,** ****,,,*** w   tyrant leech .P.##.PP#####$.y.,,* **,,,,,**w   torpor snail "R hpU(P...#..#..#*#...w^,* *,,,,,**yyy 3 hornets .......####*Pk..w,** *,,,,,,*"R hUThe hornet closely misses you. The hornet completely misses you.The hornet closely misses you. _The hornet stings you but does no damage.  "R hUFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)"R h2 ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 91/115 ==================------##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36Str: 17  "R h#...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y...yw#*****,,,, Noise: ===------  Time: 15993.7 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) "R h##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} "R h# #.#...#.##**#...#.##**,,,ß**,,* Zot (23397) Slow Pois Hero Rev* ###.#......#*.P..#### *,*,,,**,** "R h ......PPP.##.PP..,** ****,,,*** w   tyrant leech "R h/.P.##.PP#####$.y.,,* **,,,,,**w   torpor snail "R hL}P...#..#..#*#...w^,* *,,,,,**"R hyyy 3 hornets .......####*Pk..w,** *,,,,,,*The hornet closely misses you. _The hornet stings you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!"R h Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The torpor snail is lightly wounded.  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail."R h1 v  The torpor snail is moderately wounded."R h@6 ,"R h/7  You feel sick. The hornet barely misses you. The hornet misses you."R h: "R hpF y.w.The hornet barely misses you. The hornet closely misses you."R hG q895.0 (1.35"R h!P "R hCV D _The torpor snail bites you but does no damage.#R h#  ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 89/115 ==================------##...#....###....P****,,,*,**, Magic: 20/21 ======================--###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21#R h ##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y.y.w.#*****,,,, Noise: ===------  Time: 15995.0 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) #R h R##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} # #.#...#.##**#...#.##**,,,ß**,,* Zot (23395) Slow Pois Hero Rev* ###.#......#*.P..#### *,*,,,**,** ......PPP.##.PP..,** ****,,,*** w   tyrant leech #R hF {.P.##.PP#####$.y.,,* **,,,,,**#R hl w   torpor snail P...#..#..#*#...w^,* *,,,,,**#R h yyy 3 hornets .......####*Pk..w,** *,,,,,,*#R h You feel sick. The hornet barely misses you. The hornet misses you.The hornet barely misses you. The hornet closely misses you. #R h /_The torpor snail bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)#R hzV ##*######**#********* planckenstein the Skirmisher#.##.P..# *####..,,**,**,** Coglin of Okawaru *****.##.....### ##......,,,,**,*,, Health: 89/115 ==================------##...#....###....P****,,,*,**, Magic: 20/21 ======================--#R h###...####....#..#*** ***,,*,**, AC: 36Str: 17  #...##.# ##.....## *,,,,,***, EV: 14Int: 10  ##...### #.#....####**,,,,**,*, SH: 0Dex: 21#R h\##...## ####..y.P.#.#*,,⌠**,,, XL: 14 Next: 19% Place: Lair:5##...# ##@y.y.w.#*****,,,, Noise: ===------  Time: 15995.0 (0.0)###..## **##wP..#..,** *,,,, a) +5 sling (freeze) M) +5 sling (drain) ##.....## *,#.!.#.#*,,,***,,,, Fire: a) +5 sling (freeze) {Cipactli} #R h# #.#...#.##**#...#.##**,,,ß**,,* Zot (23395) Slow Pois Hero Rev* ###.#......#*.P..#### *,*,,,**,** #R h......PPP.##.PP..,** ****,,,*** w   tyrant leech .P.##.PP#####$.y.,,* **,,,,,**w   torpor snail (drained) #R hP...#..#..#*#...w^,* *,,,,,**yyy 3 hornets #R h.......####*Pk..w,** *,,,,,,*Fire: a) +5 sling (freeze) {Cipactli}#R h Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a sling bullet.  #R hA\The sling bullet hits the torpor snail but does no damage.  You drain the torpor snail.#R hxpYou shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  You drain the torpor snail.  The torpor snail is moderately wounded.You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.#R hs  The torpor snail is heavily wounded.#R hK3  You feel sick.#R h #R hq#R h   The hornet stings you but does no damage.  The hornet completely misses you.#R hEN  The hornet stings you but does no damage.#R h+y.w..www 2 tyrant leechesw 2 torpor snails (1 drained)#R hh6.3 (1.34#R h$#R he*_ _A torpor snail comes into view.$R h' ##*###### **#******* #.##.P..# *####..,,**,**,* ##.....### ##......,,,,**, ##...#....###....P****,,,*,**$R h ###...####....#..#*** ***,,*,** .# ##. *,,,,,***# #.#....####**,,,,**,*# ####@yy.P.#.#*,,⌠**$R hm ##...# ##.y..w..#***** ### **##wP..#.w,** * ##.....## *,#.w.#.#*,,,***,,, #.#...#.##**#...#.##**,,,ß**,, .###.#......#*.P..#### *,$R h,* .......PPP.##.PP..,** ****,,,*** w   torpor snail ($R h  $R h..P.##.PP#####$.y.,,* **,,,,,** .P...#..#..#*#...w^,* ***$R h:j  You feel yourself speed up.$R h}$R hrI  You feel sick.$R hNN  The hornet stings you but does no damage.$R h]^  Being near the torpor snail leaves you feeling lethargic.$R h8$R hh  A hornet comes into view.$R hm$R hy†w..w..wyP..#y.$R hlW!   tyrant leechw 2 torpor snails (1 drained)y 4 hornets (1 wandering)$R hv#7$R h1==--7.8 (1.53$R hϮ$R h,L _The hornet misses you.%R hv ##*###### **#******* #.##.P..# *####..,,**,* ##.....### ##......,,,,**, ##...#....###....P****,,,*, ###...####....#..#*** ***,,*,%R hWw .# ##.....## *,,,,,*# #.#@.y.####**,,,,**# ####.y†.P.#.#*,,⌠** ##...# ##w..w..w#***** ###%R hw **##yP..#y.,** * ##.....## *,#.!.#.#*,,,* #.#...#.##**#...#.##**,,,ß**,###.#......#*.P..#### *,%R hw, w   torpor snail (%R hw......PPP.##.PP..,** ****,,,** 3 hornets%R hx..P.##.PP#####$.y.,,* **,,,,,**%R h2|%R h~,%R h~%R h%R h %R h%R h%R h%R h%R hT%R hٖy%R h0y.†w..w.wPy.#.w 2 tyrant leechesw 2 torpor snails (1 drained)y 4 hornets (1 wandering)%R h--9.31Rev+ %R h%R hf _You feel sick. The hornet closely misses you. x2%R hA5 ##*###### **#******* #.##.P..# *####..,,**,* ##.....### ##......,,,,**, ##...#....###....P****,,,*,%R hA ###...###..#*** ***,,*, .# ##.@...## *,,,,,*# #.#.yy.####**,,,,**%R hA# ####y.†wP.#.#*,,⌠** ##...# ##w....w.#***** ### **##wPy.#..,** * %R h)B### ##.....## *,#.!.#.#*,,,* P.## #.#...#.##**#...#.##**,,,ß** w   torpor snail (&R he###.#......#*.P..#### *, &R h5^#........PPP.##.PP..,** ****,,,*&R h:3  You feel sick.&R h&R hj  You are no longer poisoned.&R h2 &R hP  The hornet attacks as it pursues you! The hornet barely misses you.&R hN  The hornet stings you but does no damage.&R h9&R h&R h&R h&R h&R hyy.wy..w.†.Pw.w.....P.y&R ha pw 2 torpor snails (1 drained)&R h6!55-&R hh!h6000.80&R hB+&R hi1 _The hornet misses you. The hornet closely misses you.&R h0 ##*###### **#**** #.##.P..# *####..,,**,* ##.....### ##......,,,,** ##...#....###....P****,,,* ###...####.@.y#..#*** *** .# ##..y.w## *,,,,,# #.#y...####**,,,,# ####w.†.Pw#.#*,,⌠* ##...# ##.w.....#***** ### **##.P..#..,** * #### ##.....## *,#.!.#.#*,,,*   torpor snail ( #P.## #.#...#.##**#...#y##**,,,ß ....###.#......#*.P..#### *,&R h=3&R h07&R h:&R hr=  The hornet attacks as it pursues you! The hornet barely misses you.&R h>&R hA&R hB&R hMs yy.w.&R hdN0w.w†.P...ww 2 torpor snails (1 drained)The hornet misses you. The hornet barely misses you.&R h}O6-2.388&R hW&R h\? _The hornet stings you but does no damage.&R hm0  ##*###### **#**** #.##.P..# *####..,,**, ##.....### ##......, ##...#..@.###....P****,,, ###...####..yy#..#*** *** .# ##.y.w.## *,,,,# #.#w...####**,,,,# ####.w†.P.#.#*,,⌠ ##...# ##...w...#*** ### **##.P..#..,** w   torpor snail (  #### ##.....## *,#.!.#.#*,,,* 3 hornets ##P.## #.#...#.##**#...#y##**,,,ß&R h4 &R h5 &R hS6 &R hd8 &R h&: &R h< &R h2= &R h= &R h> &R h@? &R hu? &R h`A  The hornet attacks as it pursues you! The hornet misses you.&R hO yyy.ww.w.†w.w 2 torpor snails (1 drained)kk   lindwurm (wandering).yyy 3 hornets&R hP #7&R hQ ===3.87Rev &R hY &R h_ T _The hornet closely misses you.'R hZe ##*###### **#**** #.##.P..# *####..,,* ##....@### ##......, ##...#....###....P* ###...####yyy.#..#*** ***'R h#f' #...##.# ##.ww..## *# #.#w...####**,,,# ####..†wP.#.#*,, ##...# ##.......#*** w   torpor snail ( ### **##.P..#..yyy 3 hornets  #### ##.....## *,#.k.#.#*,,,*'R hZj'R hk'R hm'R hr'R ht'R ht'R hv  The hornet attacks as it pursues you! The hornet misses you.'R h yy..ww..w.w 2 torpor snails (1 drained)'R h 80--5.35'R hk'R hj _The hornet stings you. The hornet barely misses you.'R hr  ##*###### **# #.##.P..# *####..,, ##...@.### ##...... ##...#.yy.###....P**** ###...####y...#..#*** *** #...##.# ##.ww..## *'R h,s  ##...### #.#w...####** ##...## ####..w.P.#.#* ##...# ##.#   torpor snail ( ###..## **##.P..#.., #### ##.....## *,#.k.#.#*,,,'R hu 'R hu 'R hv 'R h|y 'R h_{ 'R h5| ,'R h߃  yyy..ww.w..w†w 2 torpor snails (1 drained)'R hF The hornet closely misses you. The hornet barely misses you.'R h 1--6.84'R h 'R h 'R h ? _The hornet stings you but does no damage.(R hʅ ##*###### **# #.##.P..# *####..,, ##..@.y### ##...... ##...#yy..###....P**** ###...####.ww.#..#***  #...##.# ##..w..## *(R hN ##...### #.#..w.####** ##...## ####..†.P.#.#* ##...# ##.#   torpor snail ( ###..## **##.P..#.., #### ##.....## *,#.k.#.#*(R h҉(R h(R h~,(R hD(R h}(R h> y.ww..w.w.w 2 torpor snails (1 drained)The hornet closely misses you. The hornet barely misses you. x2  (R hʣpThe hornet stings the plant! The plant begins to die. The plant is poisoned.  The plant seems to slow down.(R hlv=8.32(R hG(R h? _The hornet stings you but does no damage.(R h##*######**#* #.##.P..# *####.., ##...yy### ##......#y.ww#P***####....#..#*** (R h  #...##.# ##.w.w.##  ##...### #.#....####** ##...## ####..†.P.#.# ##...# ##.......# yy 2 hornets ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ######P.## #.#...#.##**#...#.##**(R h(R h(R h(R hj  You feel yourself speed up.(R h)(R hyyyw...w   tyrant leechyyy 3 hornets(R hL0-9.8(R hO1) Hero (R h(R h, _The hornet stings you.)R hx  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 80/115 ================--------  Magic: 21/21 ========================AC: 36Str: 17##*######**#* EV: 14)R hSInt: 10#.##yP..# *####.., SH: 0Dex: 21##..yyw### ##......, XL: 14 Next: 19% Place: Lair:5##..@#...w###....P*** Noise: =--------  Time: 16009.8 (0.0))R h0###...####....#..#*** * a) +5 sling (freeze) M) +5 sling (drain) #...##.# ##.w.w.## * Fire: a) +5 sling (freeze) {Cipactli} ##...### #.#....####** Zot (23381) Hero ##...## ####..†.P.#.###...# ##.......# w   tyrant leech###..## **##.P..#.. yyy 3 hornets # #### ##.....## *,#.k.#.#*, ######P.## #.#...#.##**#...#.##** _The hornet stings you but does no damage.  You feel yourself speed up. _The hornet stings you.  )R hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (69% to hit))R hϳ  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 80/115 ================-------- )R hA Magic: 21/21 ========================AC: 36Str: 17##*######**#* EV: 14Int: 10#.##yP..# *####.., SH: 0Dex: 21)R hk$##..yyw### ##......, XL: 14 Next: 19% Place: Lair:5##..@#...w###....P*** Noise: =--------  Time: 16009.8 (0.0))R h۴,###...####....#..#*** * a) +5 sling (freeze) M) +5 sling (drain) #...##.# ##.w.w.## * Fire: a) +5 sling (freeze) {Cipactli} ##...### #.#....####** Zot (23381) Hero ##...## ####..†.P.#.#)R h%T##...# ##.......# w   tyrant leech###..## **##.P..#.. yyy 3 hornets # #### ##.....## *,#.k.#.#*, ######P.## #.#...#.##**#...#.##** )R hbj_The hornet stings you.  Fire: a) +5 sling (freeze) {Cipactli})R hPress: ? - help, Shift-Dir - straight lineAim: a hornet (69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezes the hornet.)R h4C O  Aim: a hornet (69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezes the hornet.  The hornet is moderately wounded.hits the hornet but does no damage.)R hV p  The hornet is moderately wounded.)R hC )R h )R h )R h*  .yywww   torpor snail (drained)yy 2 hornetsThe hornet closely misses you. The hornet barely misses you.)R hh ==10.6 (0.80) Slow Hero Rev )R hm )R h< O _Being near the torpor snail leaves you feeling lethargic.*R h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 80/115 ================--------  Magic: 21/21 ========================AC: 36Str: 17*R hn##*######**#* EV: 14Int: 10#.##.P..# *####.., SH: 0Dex: 21##.yyww### ##......, XL: 14 Next: 19% Place: Lair:5##..@#...w###....P*** Noise: ===------  Time: 16010.6 (0.0)###...####....#..#*** * a) +5 sling (freeze) M) +5 sling (drain) #...##.# ##.w.w.## * Fire: a) +5 sling (freeze) {Cipactli} *R hX##...### #.#....####** Zot (23380) Slow Hero Rev ##...## ####..†.P.#.###...# ##.......# w   tyrant leech###..## **##.P..#.. w   torpor snail (drained) # #### ##.....## *,#.k.#.#*, yy 2 hornets ######P.## #.#...#.##**#...#.##***R hCThe hornet is moderately wounded.The hornet closely misses you. The hornet barely misses you. *R hw_Being near the torpor snail leaves you feeling lethargic.  Fire: a) +5 sling (freeze) {Cipactli}*R hPress: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 69% to hit)*R hy  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 80/115 ================--------  Magic: 21/21 ========================AC: 36Str: 17##*######**#* EV: 14*R hInt: 10#.##.P..# *####.., SH: 0Dex: 21##.yyww### ##......, XL: 14 Next: 19% Place: Lair:5##..@#...w###....P*** Noise: ===------  Time: 16010.6 (0.0)###...####....#..#*** * a) +5 sling (freeze) M) +5 sling (drain) #...##.# ##.w.w.## * Fire: a) +5 sling (freeze) {Cipactli} ##...### #.#....####** Zot (23380) Slow Hero Rev ##...## ####..†.P.#.###...# ##.......# w   tyrant leech###..## **##.P..#.. w   *R h [33mtorpor snail (drained) # #### ##.....## *,#.k.#.#*, yy 2 hornets ######P.## #.#...#.##**#...#.##** _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.*R h L| (You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.  The hornet is moderately wounded.  The sling bullet barely misses the hornet.plant.*R h!  The plant is lightly damaged.  The hornet closely misses you.The hornet stings you but does no damage.*R hewy.*R h_I11.9 (1.3*R hS79Rev+ *R h*R hL _The hornet misses you.,R h: ##*######**# #.##wP..# *####.. ##.yy.w### ##........#...w#P**####....#..#*** ,R hx: & #...##.# ##.w.w.##  ##...### #.#....#### ##...## ####..†.P.#. ##...# ##....... ###..## **##.P..#. ## #### ##.....## *,#.k.#.#* yy 2 hornets ,R h: .######P.## #.#...#.##**#...#.##* .##.##....###.#......#*.P..#### ,R hI  You feel yourself speed up.The plant is no longer moving slowly.,R hN  A nearby plant withers and dies.The hornet stings you but does no damage.,R h2P ,R hP ,R h^ y ..wwyyw 2 tyrant leechesy 3 hornetsThe hornet barely misses you. The hornet misses you.,R h$_ 6--3.4 (1.5,R hI_ e7) Hero Rev ,R hf ,R hj ? _The hornet stings you but does no damage.,R h##*######**#*#.##....# *####..,##.ywww### ##......,##.yy#...w###....P***###...####....#..#*** ,R h#...##@# ##.w.w.## *##...### #.#....####**##...## ####..†.P.#.###...# ##.......####..## **##.P..# # #### ##...,R h*,#.k.#.#*, y   hornet####P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** *,R h5,R h,R h,R h,R h ...yyy 2 hornets,R h "82=--406,R h?',R h!,z _The hornet attacks as it pursues you! The hornet closely misses you.-R h  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 82/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##...#...w###....P*** SH: 0Dex: 21###.yy####....#..#*** * XL: 14 Next: 19% Place: Lair:5-R h#...##@# ##.w.w.## * Noise: =--------  Time: 16014.4 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23376) Hero Rev ###..## **##.P..#.. -R h# #### ##.....## *,#.k.#.#*, yy 2 hornets -R hY######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The hornet barely misses you. The hornet misses you. _The hornet stings you but does no damage. -R h_The hornet attacks as it pursues you! The hornet closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, 69% to hit)-R h5  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 82/115 =================-------##*######**#* Magic: 21/21 ========================-R h~H#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##...#...w###....P*** SH: 0Dex: 21-R hU###.yy####....#..#*** * XL: 14 Next: 19% Place: Lair:5#...##@# ##.w.w.## * Noise: =--------  Time: 16014.4 (0.0)-R hӾ##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) -R h##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} -R h##...# ##.......# Zot (23376) Hero Rev ###..## **##.P..#.. -R hJH# #### ##.....## *,#.k.#.#*, yy 2 hornets ######P.## #.#...#.##**#...#.##** -R hl##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** -R h_The hornet stings you but does no damage. _The hornet attacks as it pursues you! The hornet closely misses you.-R hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line-R h Aim: a hornet (lightly wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.-R hH ((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (lightly wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is moderately wounded.-R h p  The sling bullet closely misses the hornet.-R h -R h w.yyw   tyrant leechyyy 3 hornets-R h ==5.3 (0.95Rev+ -R h -R h T _The hornet closely misses you..R h(  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 82/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##w.www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 0Dex: 21###.yy####....#..#*** * XL: 14 Next: 19% Place: Lair:5.R h(#...##@# ##.w.w.## * Noise: ===------  Time: 16015.3 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23375) Hero Rev+ .R hD)###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech ######P.## #.#...#.##**#...#.##** yyy 3 hornets .R h)##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet.  The sling bullet closely misses the hornet. _The hornet closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line.R h)uAim: a hornet (moderately wounded, 69% to hit).R hX  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 82/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36.R hStr: 17##w.www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 0Dex: 21###.yy####....#..#*** * XL: 14 Next: 19% Place: Lair:5.R h #...##@# ##.w.w.## * Noise: ===------  Time: 16015.3 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) .R h4{##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23375) Hero Rev+ .R h]M###..## **##.P..#.. .R h# #### ##.....## *,#.k.#.#*, w   tyrant leech ######P.## #.#...#.##**#...#.##** yyy 3 hornets .R h##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **Fire: a) +5 sling (freeze) {Cipactli}.R hGPress: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet!  You kill the hornet!.R h>u† 2.R hs((Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freeze  You kill the hornet!  Okawaru accepts your kill..R hL,.R hR.R h(S..y.R h q206.2 (0.94.R h.R h n _You shoot a sling bullet. The hornet closely misses you..R h|  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 82/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##w.www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 0Dex: 21.R h2C###..y####....#..#*** * XL: 14 Next: 20% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16016.2 (0.0).R hc##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) .R h##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} .R h##...# ##.......# Zot (23374) Hero Rev+ .R hM###..## **##.P..#.. .R hj# #### ##.....## *,#.k.#.#*, w   tyrant leech ######P.## #.#...#.##**#...#.##** yy 2 hornets ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **.R hNYou kill the hornet!Okawaru accepts your kill. _You shoot a sling bullet. The hornet closely misses you..R hk6Fire: a) +5 sling (freeze) {Cipactli}.R hhPress: ? - help, Shift-Dir - straight lineAim: a hornet (69% to hit).R h|  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 82/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##w.www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 0Dex: 21.R hp###..y####....#..#*** * XL: 14 Next: 20% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16016.2 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23374) Hero Rev+ .R hU###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech .R hАb######P.## #.#...#.##**#...#.##** yy 2 hornets ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **.R hLcOkawaru accepts your kill. _You shoot a sling bullet. The hornet closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!.R h ((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  The hornet is heavily wounded..R h ,.R h y.wyThe sling bullet completely misses the hornet..R h W37.1 (0.93.R h #Rev* .R h .R h ? _The hornet stings you but does no damage./R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 83/115 =================-------##*######/R hb 5**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##y.www### ##......, EV: 14Int: 10/R h ##.w.#...w###....P*** SH: 0Dex: 21###..y####....#..#*** * XL: 14 Next: 20% Place: Lair:5/R h #...##@# ##.w.w.## * Noise: ===------  Time: 16017.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) /R h ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} /R hF ##...# ##.......# Zot (23373) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech ######P.## #.#...#.##**#...#.##** yy 2 hornets /R h 5##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet.  The sling bullet completely misses the hornet. _The hornet stings you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 69% to hit)/R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 83/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##y.www### ##......, EV: 14Int: 10##.w.#...w###....P*** SH: 0Dex: 21###..y####....#..#*** * XL: 14 Next: 20% Place: Lair:5/R hd #...##@# ##.w.w.## * Noise: ===------  Time: 16017.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23373) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech ######P.## #.#...#.##**#...#.##** yy 2 hornets /R h ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _The hornet stings you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!!  /R h3 4You kill the hornet!/R hI †   hornet/R h ((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!!  /R h xYou kill the hornet!  Okawaru accepts your kill./R h /R h /R h ..ww 2 tyrant leeches/R h p18.0 (0.92/R hk! /R ho' / _You shoot a sling bullet.0R hIt  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 83/115 =================-------##*######0R ht**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 140R ht#Int: 10##.w.#...w###....P*** SH: 0Dex: 21###..w####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16018.0 (0.0)0R h'u##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) 0R hPu##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23372) Hero Rev* 0R hu###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches ######P.## #.#...#.##**#...#.##** 0R hu##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You kill the hornet!0R huOkawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}0R hvnPress: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)0R hH  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 83/115 =================-------##*######**#* Magic: 21/21 ========================0R h?Ie#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##.w.#...w###....P*** SH: 0Dex: 21###..w####....#..#*** * XL: 14 Next: 21% Place: Lair:50R hI#...##@# ##.w.w.## * Noise: ===------  Time: 16018.0 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23372) Hero Rev* ###..## **##.P..#.. 0R hIJ# #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)  0R hJrYou shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.0R h{(1 drained)  Aim: a tyrant leech (67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.  The tyrant leech is moderately wounded..  You drain0R h]0R h^0R hR_0R hga0R hgm0R hm349 (0.90R hw0R hyg _The tyrant leech is moderately wounded.0R hhj  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 84/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##.w.#...w###....P*** SH: 0Dex: 210R h9###..w####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16018.9 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23372) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (1 drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, 0R hv.....##........PPP.##.PP..,** **You shoot a sling bullet. The sling bullet hits the tyrant leech.  0R hdYou drain the tyrant leech. _The tyrant leech is moderately wounded.0R hoFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line0R hAim: a tyrant leech (moderately wounded, lightly drained, 67% to hit)0R hz  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 84/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 140R h{Int: 10##.w.#...w###....P*** SH: 0Dex: 21###..w####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16018.9 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23372) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (1 drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** 0R h4|_The tyrant leech is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (moderately wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!  0R hj|*The sling bullet freezes the tyrant leech.0R h(  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.  The tyrant leech is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the tyrant leech.hit0R hl0R h0R h͘y.wwy   hornet0R h"h9.8 (0.910R h/0R hʪd _The tyrant leech is heavily wounded.0R hT$  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 84/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##y.www### ##......, EV: 14Int: 100R h$##...#...w###....P*** SH: 0Dex: 21###.ww####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16019.8 (0.0)0R h%v##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23371) Hero Rev* 0R h_%####..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (1 drained) ######P.## #.#...#.##**#...#.##** y   hornet 0R h%##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet closely misses the tyrant leech.The sling bullet hits the tyrant leech. _The tyrant leech is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}0R h%Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)0R hk  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 84/115 =================-------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 360R h>Str: 17##y.www### ##......, EV: 14Int: 10##...#...w###....P*** SH: 0Dex: 21###.ww####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16019.8 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23371) Hero Rev* ###..## **##.P..#.. 0R h# #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (1 drained) ######P.## #.#...#.##**#...#.##** y   hornet ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _The tyrant leech is heavily wounded.0R hoFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line0R h+Aim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.1R h+,  Aim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.  The tyrant leech is moderately wounded.!  You drain1R h1R h\ .yThe tyrant leech is severely wounded.The tyrant leech bites you!69---20.6 (0.801R hy1R hI _The tyrant leech draws vitality from your injuries!1R hݩ+1R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 69/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 0Dex: 21###.ww####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16020.6 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†1R h.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23370) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (drained) ######P.## #.#...#.##**#...#.##** y   hornet ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The tyrant leech is severely wounded.The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)1R hib  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 69/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 01R hjDex: 21###.ww####....#..#*** * XL: 14 Next: 21% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16020.6 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23370) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (drained) ######P.## #.#...#.##**#...#.##** y   hornet ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _The tyrant leech draws vitality from your injuries!   hkL40mFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  You drain the tyrant leech.1R h;  Aim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  You drain the tyrant leech.  The tyrant leech is severely wounded.  The sling bullet freezes the tyrant leech.1R h؁,1R h|1R h701.5 (0.9691R hZ1R h 1R h R_The tyrant leech is almost dead.2R hU   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 70/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 102R h ##.y.#...w###....P*** SH: 0Dex: 21###.ww####....#..#*** * XL: 14 Next: 21% Place: Lair:52R h #...##@# ##.w.w.## * Noise: ===------  Time: 16021.5 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) 2R h# ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23369) Hero Rev* ###..## **##.P..#.. 2R hI # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (drained) 2R hl ######P.## #.#...#.##**#...#.##** y   hornet 2R h /##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech. 2R h _The tyrant leech is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line2R h Aim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)2R h  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 70/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 36Str: 17##..www### ##......, EV: 14Int: 10##.y.#...w###....P*** SH: 0Dex: 21###.ww####....#..#*** * XL: 14 Next: 21% Place: Lair:52R h#...##@# ##.w.w.## * Noise: ===------  Time: 16021.5 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23369) Hero Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 tyrant leeches (drained) ######P.## #.#...#.##**#...#.##** y   hornet ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **Press: ? - help, Shift-Dir - straight line2R h4Aim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech!!  You drain the tyrant leech!  You kill the tyrant leech!2R h!†   tyrant leech2R h((Aim: a tyrant leech (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech!!  You drain the tyrant leech!  You kill the tyrant leech!  Okawaru accepts your kill.2R hT  You shoot a sling bullet.2R h&f .wyw   torpor snaily   hornetYou feel like a meek peon again.2R h*3122.4 (0.98) Slow 2R h02R h9O _Being near the torpor snail leaves you feeling lethargic.2R hp  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 70/115 ==============----------##*######2R h**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 0Dex: 21###.wy####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16022.4 (0.0)2R hV##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 2R h(##...# ##.......# Zot (23368) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) 2R h######P.## #.#...#.##**#...#.##** w   torpor snail 2R h##.##....###.#......#*.P..#### *, y   hornet .....##........PPP.##.PP..,** **You shoot a sling bullet.  You feel like a meek peon again. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit)2R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 70/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 112R hS Int: 10##(w.#...w###....P*** SH: 0Dex: 21###.w(####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16022.4 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 2R h (##...# ##.......# Zot (23368) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) 2R h϶ ######P.## #.#...#.##**#...#.##** w   torpor snail ##.##....###.#......#*.P..#### *, y   hornet 2R h_ .....##........PPP.##.PP..,** **You feel like a meek peon again. _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (67% to hit)  You shoot a sling bullet.2R hD  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hornet.The sling bullet hits the hornet!2R h  The hornet is heavily wounded.2R h e.yw2R hH h3.7 (1.372R h8 2R hl L _The hornet misses you.3R hF  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 70/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 03R hPDex: 21###.yw####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16023.7 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23367) Slow Rev* ###..## **##.P..#.. 3R h+# #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) ######P.## #.#...#.##**#...#.##** w   torpor snail ##.##....###.#......#*.P..#### *, y   hornet .....##........PPP.##.PP..,** **You shoot a sling bullet. The sling bullet hits the hornet!  The hornet is heavily wounded. 3R hU_The hornet misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line3R hzrAim: a hornet (heavily wounded, 67% to hit)3R h\  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 70/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 333R h\Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 0Dex: 21###.yw####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16023.7 (0.0)3R h]##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23367) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) 3R hO]######P.## #.#...#.##**#...#.##** w   torpor snail ##.##....###.#......#*.P..#### *, y   hornet .....##........PPP.##.PP..,** ** 3R h|]_The hornet misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line3R h]Aim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.3R h((  Aim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.  The tyrant leech is almost dead.  The sling bullet barely misses the tyrant leech.3R hh ywThe sling bullet barely misses the hornet.3R h=n15.1 (1.453R h3R h33R hޓD _The tyrant leech bites you but does no damage.3R h1S   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 71/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 0Dex: 21###.yw####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16025.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..3R hS F.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23365) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) ######P.## #.#...#.##**#...#.##** w   torpor snail ##.##....###.#......#*.P..#### *, y   hornet .....##........PPP.##.PP..,** **The sling bullet barely misses the tyrant leech.The sling bullet barely misses the hornet. _The tyrant leech bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)3R h F  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 71/115 ==============----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 03R h jDex: 21###.y(####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16025.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23365) Slow Rev* ###..## **##.P..#.. 3R h # #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) ######P.## #.#...#.##**#...#.##** w   torpor snail 3R h }##.##....###.#......#*.P..#### *, y   hornet (drained) .....##........PPP.##.PP..,** **Press: ? - help, Shift-Dir - straight line3R h  Aim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.  3R hE The sling bullet closely misses the tyrant leech.The sling bullet hits the hornet but does no damage.  3R hi You drain the hornet.3R hƣ QThe sling bullet closely misses the tyrant leech.3R h* 0The sling bullet hits the hornet but does no damage.drain the hornet.  The hornet is heavily wounded.  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.3R h= wThe tyrant leech is almost dead.The tyrant leech bites you!3R h> 59--6.4 (1.343R hhF 3R hM I _The tyrant leech draws vitality from your injuries!4R h  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 59/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 104R hx##.w.#...w###....P*** SH: 0Dex: 21###.yw####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16026.4 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 4R h##...# ##.......# Zot (23364) Slow Rev* ###..## **##.P..#.. 4R h̋# #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) 4R h######P.## #.#...#.##**#...#.##** w   torpor snail ##.##....###.#......#*.P..#### *, y   hornet (drained) 4R h&.....##........PPP.##.PP..,** **The tyrant leech is almost dead.4R h\The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, lightly drained, 67% to hit)4R hg  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 59/115 ============------------##*######4R hh**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 0Dex: 214R h;h_###.yw####....#..#*** * XL: 14 Next: 22% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16026.4 (0.0)4R hfh##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 4R hh##...# ##.......# Zot (23364) Slow Rev* ###..## **##.P..#.. 4R hh# #### ##.....## *,#.k.#.#*, w   tyrant leech (drained) 4R hh######P.## #.#...#.##**#...#.##** w   torpor snail ##.##....###.#......#*.P..#### *, y   hornet (drained) 4R h iZ.....##........PPP.##.PP..,** **4R h2igFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line4R hViAim: a hornet (heavily wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!  4R hi\You drain the tyrant leech.  You kill the tyrant leech!4R hq$†w   torpor snaily   hornet (drained)4R hh 2You drain the tyrant leech.  You kill the tyrant leech!  Okawaru accepts your kill.hornet!  The sling bullet freezes the hornet.hornet!4R hZ Z†(4R h^ 4R h 4R h Q.w 4R h5 6047.7 (1.334R h> 4R h P _Okawaru accepts your kill.5R h  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 60/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:55R hT#...##@# ##.w.w.## * Noise: ===------  Time: 16027.7 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23363) Slow Rev* ###..## **##.P..#.. 5R ha# #### ##.....## *,#.k.#.#*, w   torpor snail ######P.## #.#...#.##**#...#.##** 5R h4##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet freezes the hornet.  You kill the hornet! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)5R h?  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 60/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:55R h#...##@# ##.w.w.## * Noise: ===------  Time: 16027.7 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23363) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  5R hrYou shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.5R hcy(drained)  Aim: a torpor snail (96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  The torpor snail is moderately wounded..  You drain5R h 5R h The torpor snail is moderately wounded.19.1 (1.415R hT5R hwY _The torpor snail barely misses you.5R ht  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 61/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 215R h###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16029.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23361) Slow Rev* 5R hK_###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) 5R hs######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, 5R h.....##........PPP.##.PP..,** **You drain the torpor snail.  The torpor snail is moderately wounded. 5R h>_The torpor snail barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, lightly drained, 96% to hit)5R hj  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 61/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:55R hf#...##@# ##.w.w.## * Noise: ===------  Time: 16029.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23361) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _The torpor snail barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, lightly drained, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.5R h(0((  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, lightly drained, 96% to hit)  You shoot a sling bullet.  5R h(The sling bullet hits the torpor snail but does no damage.  The torpor snail is moderately wounded.You shoot a sling bullet.5R hΰ5R h%5R ht..ww5R hi30.5 (1.405R h5R hj _The sling bullet completely misses the torpor snail.5R h ,  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 61/115 ============------------##*######**#* Magic: 21/21 ========================5R hZ H#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##..w#...w###....P*** SH: 0Dex: 215R h J###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16030.5 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) 5R h ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 5R h ##...# ##.......# Zot (23360) Slow Rev* ###..## **##.P..#.. 5R h 2# #### ##.....## *,#.k.#.#*, w   torpor snail ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The torpor snail is moderately wounded.5R h? You shoot a sling bullet. _The sling bullet completely misses the torpor snail.Fire: a) +5 sling (freeze) {Cipactli}5R he Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)5R h*   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 61/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##..w#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16030.5 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..5R h [0;10;1m†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23360) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet. _The sling bullet completely misses the torpor snail.5R h gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line5R h Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!5R h hPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The torpor snail is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.5R h5R hw.w 2 torpor snails (1 drained)5R hj21.8 (1.3595R h05R h d _The torpor snail is heavily wounded.6R h=  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 62/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16031.8 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..6R h&[0;10;1m†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23359) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 torpor snails (1 drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage. _The torpor snail is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)6R h{  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 62/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##.w.#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16031.8 (0.0)6R hb##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23359) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, ww 2 torpor snails (1 drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _The torpor snail is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.6R hW M((Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (heavily wounded, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  The torpor snail is almost dead.6R hu  The sling bullet barely misses the torpor snail.6R hi..w   torpor snail6R h9h3.2 (1.476R h6R hZ _The torpor snail closely misses you.6R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 62/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 176R h ##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16033.2 (0.0)6R h, ##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 6R hV ##...# ##.......# Zot (23357) Slow Rev* ###..## **##.P..#.. 6R h} a# #### ##.....## *,#.k.#.#*, w   torpor snail ######P.## #.#...#.##**#...#.##** 6R h ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet.  6R h The sling bullet barely misses the torpor snail. _The torpor snail closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line6R h tAim: a torpor snail (almost dead, 96% to hit)6R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 62/115 ============------------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##(..#...w###....P*** SH: 0Dex: 21###.†(####....#..#*** * XL: 14 Next: 24% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16033.2 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##..6R h <.## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23357) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet barely misses the torpor snail. _The torpor snail closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.6R hOU   Aim: a torpor snail (almost dead, 96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the torpor snail.The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  You kill the torpor snail!6R h[ S6R ht _  Okawaru accepts your kill.6R h k .ww   torpor snail (drained) .....##........PPP.##.PP..,** **You feel yourself speed up.6R hP 3=54.6 (1.466R h( 6R h O _Being near the torpor snail leaves you feeling lethargic.7R h t  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 63/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 217R hV  ###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16034.6 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} 7R h ##...# ##.......# Zot (23356) Slow Rev* ###..## **##.P..#.. 7R h # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, 7R h s.....##........PPP.##.PP..,** **Okawaru accepts your kill.7R h You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic.  7R h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, lightly drained, 96% to hit)7R h  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 63/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16034.6 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..7R h_[0;10;1m†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23356) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _Being near the torpor snail leaves you feeling lethargic.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.7R hW  Aim: a torpor snail (moderately wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is heavily wounded.!  You drain7R h!t  The torpor snail is severely wounded.7R h h5.9 (1.357R h7R heY _The torpor snail barely misses you.7R hq  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 63/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:57R h#...##@# ##.w.w.## * Noise: ===------  Time: 16035.9 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23355) Slow Rev* 7R h&###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** 7R hU##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **7R hYou drain the torpor snail.  The torpor snail is severely wounded. _The torpor snail barely misses you.7R hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, lightly drained, 96% to hit)7R hm  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 63/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16035.9 (0.0)7R hn##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23355) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, 7R h9o.....##........PPP.##.PP..,** ** _The torpor snail barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.7R hK  Aim: a torpor snail (severely wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  The torpor snail is severely wounded.hits the torpor snail but does no damage.7R ht  The torpor snail is severely wounded.7R h 47.3 (1.437R h7R hOD _The torpor snail bites you but does no damage.7R h  t  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 64/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 217R h H###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16037.3 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23353) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) 7R h& 1######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet hits the torpor snail but does no damage.  The torpor snail is severely wounded. _The torpor snail bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line7R h Aim: a torpor snail (severely wounded, lightly drained, 96% to hit)7R h%   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 64/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16037.3 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) 7R h) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23353) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The torpor snail is severely wounded. _The torpor snail bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.7R h{Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (severely wounded, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The torpor snail is almost dead.  7R h|oYou shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freeze7R ho  The torpor snail is almost dead.7R h^h8.6 (1.327R h7R hY _The torpor snail barely misses you.8R hE  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 64/115 =============-----------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16038.6 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..8R hF\[0;10;1m†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23352) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet freezes the torpor snail.  The torpor snail is almost dead. _The torpor snail barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, lightly drained, 96% to hit)8R hG  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 64/115 =============-----------##*######8R h.H**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†w####....#..#*** * XL: 14 Next: 25% Place: Lair:58R hHf#...##@# ##.w.w.## * Noise: ===------  Time: 16038.6 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23352) Slow Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, w   torpor snail (drained) ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line8R h#IAim: a torpor snail (almost dead, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freezes the torpor snail.  8R hI:You kill the torpor snail!8R htO@†8R hP18R hK((Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (almost dead, lightly drained, 96% to hit)  You shoot a sling bullet. The sling bullet hits the torpor snail.  The sling bullet freeze  You kill the torpor snail!  Okawaru accepts your kill.8R hn .†You shoot a sling bullet.8R hwt5740.0 (1.40) Rev* 8R h|8R h [ _You feel yourself speed up.8R h3 498R h k688R h/ 8R h 8R h T7) Rev+ 8R h 8R h 8R h5 C68R h 8R h 8R h U758R h 8R hY 8R h C48R he 8R h 8R h` 8R h V3) Rev 8R h\ 8R h 8R h) >8=8R h ;28R h 8R h Y18R h> 8R hi 8R h g9=08R hD 8R h$ 8R h% I39) 8R hw% 8R h, 8R h(- C88R h*. 8R hj5 8R h5 V7078R h6 8R h< 8R h= ;68R h7> 8R hF 8R hDG U158R hG 8R hQ 8R hVR ;48R hR 8R h[ 8R h%] C38R h] 8R hg 8R hh c2=28R h[h 8R hh 8R hq 8R hq Y18R hy 8R hy g3=08R h2z 8R hz Z298R h 8R hn 8R hȇ C88R h$ 8R h 8R h U478R h 8R h 8R h ;68R hP 8R hP 8R h U558R h( 8R h 8R h, Q48R hN 8R h Q38R hN 8R h U628R h 8R hW 8R h C18R h 8R h o08R h 7=198R h 8R hp ;88R h 8R h8 8R h g8=78R h| 8R h 8R hP C68R h 8R h/ Y58R hw 8R hw :98R h G48R hy Y38R h 8R h 8R hb V8028R h 8R hY18R hF8R hVY08R h8R h78R hO1098R h8R hY88R h8R hW8R ht82=78R h 8R hQ(8R h(C68R hH)8R h08R h1C58R h:58R hC88R h8s3=48R h88R hz>Y38R h>8R hE8R h]EC28R hE8R hL8R h`Mw418R hQ8R hQC08R hqR8R h[8R h`\c52998R h\8R haC88R ha8R hb8R hh8R hiQ78R hUm8R hm&68R hm;68R hpn8R hv8R hwC58R hiw8R h8R h[7=48R h?8R h8R h8R h[C38R h8R h 28=109898R ho88R hzV790658R hI8R h8R ha148R h8R h8R hY38R hy8R h;28R h48R h8R h2=18R hO8R hC08R h 8R h6 8R h D798R h 8R hi8R h@3=8R h188R h~8R h:8R h;78R h8R h&8R hB'Z468R h|'8R h.8R hr2Y58R h28R h9k---k   lindwurm (wandering)8R h>q  ##  #.#  8R hR hs  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 96/115 ====================---->R h##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ====-----  Time: 16140.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23250) Rev ###..## **##.P..#.. >R h# #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The hornet is moderately wounded.You shoot a sling bullet. The sling bullet hits the hornet! _The hornet is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)>R h;  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 96/115 ====================----##*######>R h(**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##(..#...w###....P*** SH: 0Dex: 21###.†(####....#..#*** * XL: 14 Next: 29% Place: Lair:5>R hm#...##@# ##.w.w.## * Noise: ====-----  Time: 16140.1 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23250) Rev ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet >R h######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **>R h̪You shoot a sling bullet. The sling bullet hits the hornet! _The hornet is heavily wounded.>R h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line>R hAim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.>R h;Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hornet.>R hL .yThe sling bullet barely misses the hornet.>R h.===-1.0 (0.949) Rev+ >R h>R h*? _The hornet stings you but does no damage.>R h*K   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 96/115 ====================----##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16141.0 (0.0)>R hL 0##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23249) Rev+ ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **You shoot a sling bullet.  The sling bullet barely misses the hornet. _The hornet stings you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)>R h   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 96/115 ====================----##*######>R hv X**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##(..#...w###....P*** SH: 0Dex: 21###.†(####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16141.0 (0.0)>R h ##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23249) Rev+ ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** >R h. ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet barely misses the hornet. _The hornet stings you but does no damage.  >R h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.>R hΧ MPress: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hornet.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.>R h= .yThe hornet is heavily wounded.The hornet stings you.>R hU> Y3-9 (0.9>R hD >R hI ? _The hornet stings you but does no damage.?R h#|2  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 93/115 ===================-----##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0?R h|GDex: 21###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16141.9 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23249) Rev+ ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ?R h8}!######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The hornet is heavily wounded.?R h}<The hornet stings you. _The hornet stings you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)?R h;`  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 93/115 ===================-----##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17?R h`##..www### ##......, EV: 11Int: 10##(..#...w###....P*** SH: 0Dex: 21###.†(####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16141.9 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ?R haD##...# ##.......# Zot (23249) Rev+ ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The hornet stings you. _The hornet stings you but does no damage.  ?R haFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 67% to hit)  ?R haYou shoot a sling bullet.?R h Press: ? - help, Shift-Dir - straight line  Aim: a hornet (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezes the hornet.?R h~ .yThe hornet is severely wounded.?R h1-2.8 (0.98?R h??R h#?R h, _The hornet stings you.?R hvZ   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 91/115 ==================------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10?R hG[ ##...#...w###....P*** SH: 0Dex: 21###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16142.8 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23248) Rev+ ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ?R h[ b######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The sling bullet freezes the hornet.  The hornet is severely wounded. ?R h[ _The hornet stings you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 67% to hit)?R h+   planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 91/115 ==================------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16142.8 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ?R hb, 9##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23248) Rev+ ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **The hornet is severely wounded. _The hornet stings you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.?R h8 ((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is severely wounded.?R hI .yThe sling bullet barely misses the hornet.?R h*J m3.8 (17) Rev* ?R hFP ?R hQU W _The hornet completely misses you.@R h  planckenstein the Skirmisher @R hc Coglin of Okawaru *****.Health: 91/115 ==================------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21@R ha###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16143.8 (0.0)@R h##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) @R h##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23247) Rev* ###..## **##.P..#.. @R hP# #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** **@R hYou shoot a sling bullet.  The sling bullet barely misses the hornet. _The hornet completely misses you.Fire: a) +5 sling (freeze) {Cipactli}@R hPress: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 67% to hit)@R h}`  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 91/115 ==================------##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11Int: 10##...#...w###....P*** SH: 0Dex: 21@R h###.†y####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16143.8 (0.0)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23247) Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*, y   hornet ######P.## #.#...#.##**#...#.##** ##.##....###.#......#*.P..#### *, .....##........PPP.##.PP..,** ** _The hornet completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 67%@R h to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  You kill the hornet!@R h:g†@R h"r((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  You kill the hornet!  Okawaru accepts your kill.@R h'I.†@R ht2=4.7 (0.9  You kill the hornet!  Okawaru accepts your kill. _You shoot a sling bullet.  Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10!@R h}PYou need to enable at least one skill for training.@R h*/  --more--AR hۧAR hC  Skill  Level Cost  Apt Skill  Level Cost  Apt AR h a - Fighting  12.0  15.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      AR hc c - Throwing   0.0   1.2  -1   i - Invocations  10.0  17.0  -2  AR h     j - Evocations  10.0   7.1  +3   d - Ranged Weapons  14.0  21.4  -1  AR hΫ        AR h     e - Armour   5.0   7.1  -1      AR h1. f - Dodging   5.0   7.1  -1      AR hc; g - Stealth   2.0   3.6  -1      AR h        AR h                    AR hJ            AR h        AR hí        You need to enable at least one skill.AR h[?] Help[=] set a skill target  AR hS[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCR h= a + Fighting 12.0GR h a * Fighting  12.0GR h o a - Fighting  12.0GR h= e + Armour 5.0HR h TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsHR h <[?25h[?0c0 IR hϬ [?25l[?1c8.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsIR hIR hIR h  planckenstein the Skirmisher  Coglin of Okawaru *****.Health: 92/115 ===================-----##*######**#* Magic: 21/21 ========================#.##....# *####.., AC: 33Str: 17##..www### ##......, EV: 11IR h8Int: 10##...#...w###....P*** SH: 0Dex: 21###.††####....#..#*** * XL: 14 Next: 29% Place: Lair:5#...##@# ##.w.w.## * Noise: ===------  Time: 16144.7 (0.9)##...### #.#....####** a) +5 sling (freeze) M) +5 sling (drain) ##...## ####..†.P.#.# Fire: a) +5 sling (freeze) {Cipactli} ##...# ##.......# Zot (23246) Rev* ###..## **##.P..#.. # #### ##.....## *,#.k.#.#*,  ######P.## #.#...#.##**#...#.##**  ##.##....###.#......#*.P..#### *,IR hV  .....##........PPP.##.PP..,** ** You kill the hornet!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 10.0 for Invocations reached!  IR h9Your Invocations skill increases to level 10!You need to enable at least one skill for training.IR hIR hIR h. _IR h;D IR hE IR h`E IR hM IR hrU 54IR h%V IR h/` IR h` w33IR hSj j2) Rev+ IR hk IR ht IR ht w41IR h| Y0IR h} IR hm IR h D39IR h< IR h IR h u58) Rev IR h, IR h C7IR h ,IR h IR h# q6=6IR h IR h Y5IR h IR h IR h V4) IR h 97IR hZ d=3IR hE IR hƽ C2IR h| IR h IR h C1IR h IR h IR h4 a80IR hy IR h D29IR h ,IR h IR h~ a98IR h IR h Y7IR h IR h] Y6IR h, IR h8 IR h g100/1155IR h8 IR h IR ha Y4IR h{ IR h9 q1=3IR h0 IR h IR h Q2IR ho# Y1IR hm$ IR h4. IR h/ q2=0IR he/ IR h8 IR hr9 Z19IR h=A IR hA a38IR hB IR hM o7IR hoR IR hS Y6IR h$^ w45IR hL_ IR hf IR hbg Y4IR hpo IR hp C3IR hgp IR h 5216=0IR h Z09IR h IR hA Y8IR h IR h~ IR h0 j7=7IR hs IR hM Y6IR h IR hS IR h p85IR h[ IR h Y4IR h Y3IR h: IR h$ IR h p92IR h Y1IR h IR h x100IR h\ IR h IR hp S199IR h Y8IR hj IR hIR hzq1=7IR hIR hIR hHC6IR hIR hIR hC5IR hIR hx"IR h8#2=4IR hc,Y3IR h,IR hw5w32IR hR6IR h?IR h1@C1IR h@IR h\IC0IR hI,IR h!SIR hSb489IR hTIR h[IR h_\C8IR hs]IR hhj --- _You start resting.IR h202.7 (58.0)5=---3.7 (597 _HP restored.JR hFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the tyrant leech.The sling bullet hits the tyrant leech!TR hs  The tyrant leech is almost dead.The tyrant leech bites you!TR hw..   tyrant leech (TR hߗ72-7.3 (1.43TR hrTR hI _The tyrant leech draws vitality from your injuries!TR h]N D  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 72/115 ===============---------  Magic: 20/21 ======================--  AC: 36Str: 17  EV: 14Int: 10TR h3O   SH: 0Dex: 21 ###########***   XL: 14 Next: 29% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16237.3 (0.0) ### ##........ww##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} TR hO ....#..#### *##..#,**,*   Zot (23153) Slow Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech (drained) ####......#.##..⌠#*,,,*   w   torpor snailTR h P ##.......######,,,,*  **##.P..#..,** *,,,,*  The tyrant leech is almost dead.The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  Fire: a) +5 sling (freeze) {Cipactli}TR hSP Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (severely wounded, lightly drained, 67% to hit)TR h K  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 72/115 ===============---------  Magic: 20/21 ======================-- TR h G AC: 36Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 29% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16237.3 (0.0) ### ##........w(##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####(.?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23153) Slow Hero Rev* TR h #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech (drained) ####......#.##..⌠#*,,,*   w   torpor snail##.......######,,,,*  TR h ?**##.P..#..,** *,,,,*  The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineTR h7 Aim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet.TR hS Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the tyrant leech.TR h v  The sling bullet closely misses the tyrant leech.TR h$W.w.wTR huh8.6 (1.32TR hTR h"D _The tyrant leech bites you but does no damage.UR h y  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 72/115 ===============---------  Magic: 20/21 ======================--  AC: 36Str: 17  EV: 14UR hpzInt: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 29% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16238.6 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####.w?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23152) Slow Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech (drained) ####......#.##R h {Nm..⌠#*,,,*   w   torpor snail##.......######,,,,*  **##.P..#..,** *,,,,*  You shoot a sling bullet.  The sling bullet closely misses the tyrant leech. _The tyrant leech bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (severely wounded, lightly drained, 67% to hit)UR hb:  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 72/115 ===============---------  Magic: 20/21 ======================--  AC: 36Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 29% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16238.6 (0.0) ### ##.........(##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####(w?#,**,* R hp;zm  Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23152) Slow Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech (drained) ####......#.##..⌠#*,,,*   w   torpor snail##.......######,,,,*  **##.P..#..,** *,,,,*  The sling bullet closely misses the tyrant leech. _The tyrant leech bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet.UR hAim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet.  The sling bullet misses the tyrant leech.You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.  You kill the tyrant leech!UR hw   torpor snailUR hhOUR hQUR h[%w.ww   tyrant leechw   torpor snailUR h`33040.0 (1.40UR hfUR hpP _Okawaru accepts your kill.UR h\   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 73/115 ===============---------  Magic: 20/21 ======================--  AC: 36Str: 17  EV: 14Int: 10  SH: 0Dex: 21 UR h\ "###########***   XL: 14 Next: 30% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16240.0 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####.w?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23150) Slow Hero Rev* #.....## *.....#**,*  UR h] #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*   w   torpor snail##.......######,,,,*  **##.P..#..,** *,,,,*  The sling bullet freezes the tyrant leech.  UR h?^ You kill the tyrant leech! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)UR h D  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 73/115 ===============---------  Magic: 20/21 ======================--  AC: 36Str: 17  EV: 14Int: 10UR hn   SH: 0Dex: 21 ###########***   XL: 14 Next: 30% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16240.0 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####.w?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} UR hY ....#..#### *##..#,**,*   Zot (23150) Slow Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*   w   torpor snail##.......######,,,,*  **##.P..#..,** *,,,,*  You kill the tyrant leech! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a sling bullet.UR h  (drained)Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail but does no damage.  You shoot a sling bullet. The sling bullet hits the torpor snail!drain the torpor snail.UR h$ v  The torpor snail is moderately wounded.UR hB6 .w   torpor snail (drained)UR hd7 1==1.3 (1.349UR hB= UR h@ D _The torpor snail bites you but does no damage.UR h  planckenstein the Skirmisher UR h[" Coglin of Okawaru *****.  Health: 73/115 ===============---------  Magic: 21/21 ========================  AC: 36Str: 17  EV: 14Int: 10  SH: 0Dex: 21 UR h###########***   XL: 14 Next: 30% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16241.3 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23149) Slow Hero Rev* UR h{b#.....## *.....#**,*  #.#....####*#...$##,*,*   w   torpor snail (drained) ####......#.##..⌠#*,,,*  ##.......######,,,,*  UR h**##.P..#..,** *,,,,*  You drain the torpor snail.  The torpor snail is moderately wounded. _The torpor snail bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineUR h:Aim: a torpor snail (moderately wounded, lightly drained, 96% to hit)VR hbV  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 73/115 ===============---------  Magic: 21/21 ========================  AC: 36Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 30% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16241.3 (0.0) VR hSW### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23149) Slow Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   torpor snail (drained) ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  _The torpor snail bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}VR hWPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (moderately wounded, lightly drained, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the torpor snail!!VR hdMYou shoot a sling bullet.  The sling bullet hits the torpor snail!!  The torpor snail is almost dead.  You shoot a sling bullet. The sling bullet hits the torpor snail!  The sling bullet freezes the torpor snail.  You kill the torpor snail!VR h\.VR hv_  Okawaru accepts your kill.VR h7ww   tyrant leechVR h472====2.6 (1.38) VR hqVR hގ[ _You feel yourself speed up.VR hP   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 74/115 ===============--------- VR hk! Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ====-----  Time: 16242.6 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23148) Hero Rev* #.....## *.....#**,* R h!40m #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  You kill the torpor snail!Okawaru accepts your kill. _You feel yourself speed up.VR h<#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)VR hCA  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 74/115 ===============---------  Magic: 21/21 ========================  AC: 37Str: 17VR h#C  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ====-----  Time: 16242.6 (0.0) ### ##.........(##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####(.?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23148) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w  VR hC tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  Okawaru accepts your kill. _You feel yourself speed up.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)  You shoot a sling bullet.VR h!RFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the tyrant leech.VR hOZ9 w.The sling bullet closely misses the tyrant leech.===-3.5 (0.97VR h_VR hbcR _The tyrant leech misses you.VR h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 74/115 ===============---------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 VR hC .# #####....##@#*,***   Noise: ===------  Time: 16243.5 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23147) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  You shoot a sling bullet.  The sling bullet closely misses the tyrant leech. _The tyrant leech misses you.Fire: a) +5 slVR h ing (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)VR h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 74/115 ===============---------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 VR h.# #####....##@#*,***   Noise: ===------  Time: 16243.5 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23147) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  The sling bullet closely misses the tyrant leech. _The tyrant leech misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR h22;2HAim: a tyrant leech (67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.WR hKMPress: ? - help, Shift-Dir - straight lineAim: a tyrant leech (67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The tyrant leech is lightly wounded.  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezeWR h_l  The tyrant leech is lightly wounded.  The tyrant leech bites you!WR h60---4.4 (0.96WR hWR hI _The tyrant leech draws vitality from your injuries!WR hW]   planckenstein the Skirmisher  Coglin of Okawaru *****. WR hI_ Health: 60/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16244.4 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23146) R h`9mHero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  The tyrant leech is lightly wounded.  The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 67% to hit)WR hS  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 60/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16244.4 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) R hTO2m+5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23146) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.WR hM Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The tyrant leech is lightly wounded.  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.WR hkWR hl15.3 (0.95WR hqWR hxd _The tyrant leech is heavily wounded.WR h2h   planckenstein the Skirmisher WR hh  Coglin of Okawaru *****.  Health: 61/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 WR h_i p.# #####....##@#*,***   Noise: ===------  Time: 16245.3 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} WR hi W....#..#### *##..#,**,*   Zot (23145) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  WR hDj **##.P..#..,** *,,,,*  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech. _The tyrant leech is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, 67% to hit)WR hl   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 61/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0WR hin Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16245.3 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23145) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,**R hn 37m *,,,,*  The sling bullet freezes the tyrant leech. _The tyrant leech is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.WR h MPress: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The tyrant leech is heavily wounded.  You shoot a sling bullet.  WR h =The sling bullet hits the tyrant leech but does no damage.WR hH s  The tyrant leech is heavily wounded.WR h h6.2 (0.94WR h@ WR h ] _The tyrant leech completely misses you.XR h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 61/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16246.2 (0.0) ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) R h߂;10;1m+5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23144) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  The sling bullet hits the tyrant leech but does no damage.  The tyrant leech is heavily wounded. _The tyrant leech completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, 67% to hit)XR hi  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 61/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16246.2 (0.0) ### ##.........(##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####(.?#,**,* R hOkm  Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23144) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  The tyrant leech is heavily wounded. _The tyrant leech completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (heavily wounded, 67% to hit)  You shoot a sling bullet.XR hW (drained)Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet completely misses the tyrant leech.You shoot a sling bullet. The sling bullet hits the tyrant leech!drain the tyrant leech.XR h~9 wXR h^.The tyrant leech is severely wounded.27.1 (0.93XR hXR hD _The tyrant leech bites you but does no damage.XR hB  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 62/115 ============------------ XR hQ Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16247.1 (0.0) XR h|### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23143) Hero Rev* #.....## *.....#**,*  XR h;#.#....####*#...$##,*,*   w   tyrant leech (drained) ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  XR h*You drain the tyrant leech.  The tyrant leech is severely wounded. _The tyrant leech bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineXR hXAim: a tyrant leech (severely wounded, lightly drained, 67% to hit)XR h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 62/115 ============------------  Magic: 21/21 ========================  AC: 37Str: 17  EV: 14Int: 10  SH: 0Dex: 21 ###########***   XL: 14 Next: 32% Place: Lair:5 .# #####....##@#*,***   Noise: ===------  Time: 16247.1 (0.0) XR hP ### ##.........w##,*,,*   a) +5 sling (freeze) M) +5 sling (drain) ..###....P####..?#,**,*   Fire: a) +5 sling (freeze) {Cipactli} ....#..#### *##..#,**,*   Zot (23143) Hero Rev* #.....## *.....#**,*  #.#....####*#...$##,*,*   w   tyrant leech (drained) ####......#.##..⌠#*,,,*  ##.......######,,,,*  **##.P..#..,** *,,,,*  The tyrant leech is severely wounded. _The tyrant leech bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!XR h? Aim: a tyrant leech (severely wounded, lightly drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The tyrant leech is almost dead.  You shoot a sling bullet. The sling bullet hits the tyrant leech!  XR h@ qThe sling bullet freezes the tyrant leech.  You kill the tyrant leech!XR h^E \.XR h 9.XR h> h8.0 (0.92XR h| XR h P _Okawaru accepts your kill.YR hԬYR hYR hYR hYR hLY1YR hQYR h@y3=0YR hYR hYR h"D39YR hYR hYR hDO8Rev+ YR hYR ht}4=7YR hYR hY6YR hYR hk55YR hYR h<w4Rev YR hYR hY3YR hyYR hdk62YR hYR h o1YR h YR hx ]70YR h/YR hYR hZ29YR hY8YR hYR hc8=7YR h"Y6YR h#YR h)}9=5YR h*YR h0YR h0C4YR h1YR h9YR h :C3YR hZ?YR hGYR h9HV702YR hHYR hPY1YR hQYR hUY0YR hVYR h]YR h^V119YR h_YR heYR hfC8YR hfYR hjYR h ky2=7YR hkYR hqYR h^r;6YR hrYR hz(---YR hj 74.0 (26.0) _You start resting.YR hL+41YR hy---5.0 (275) YR hYR h` _You feel like a meek peon again.YR hJYR hYR h:g3=4YR h,YR hYR hC3YR hbYR hk42YR hHYR hY1YR hYR hY0YR hYR hVYR hV509YR hYR hiYR hC8YR hhYR hkYR hU67YR hFYR hmYR h0C6YR hYR hY5YR hYR h YR hy7=4YR hjYR hY3YR hoYR hGo2YR hYR hg8=1YR h$YR hYR hy C0YR h YR hK YR h W9099YR h YR ha Y8YR hZ YR h Y7YR hA YR h" YR h# V806YR hs$ YR h+ YR h/, C5YR hg- YR h3 YR h4 U14YR h!5 YR h< Y3YR h= YR hD YR h:F C2YR hF YR hM YR hM t82=1YR hN YR hPV YR h W C0YR hW YR h^` 3=89YR hf YR hag C8YR hg YR hen YR hn C7YR ho YR hu YR hv a46YR h[w YR h YR h C5YR h YR hq YR h C4YR h YR h YR hT a53YR h[ YR h YR h C2YR h YR hۤ w61YR hץ YR h. YR h̭ C0YR hA YR h YR h D79YR h| YR h YR h q7=8YR h3 YR h YR h= C7YR h YR h{ YR hA q8=6YR h YR h YR hk C5YR h YR hV YR h ;4YR h< YR h7 YR h a93YR h} YR h YR hA C2YR h YR hP YR h b901YR h YR h YR h C0YR hO YR hv Z69YR hf YR h YR h: a18YR h YR h YR h( Y7YR h4 YR h q2=6YR hz YR h& YR h' C5YR h3) YR h.3 o4YR h`8 YR h9 q3=3YR h: YR h@ YR h@ C2YR huA YR h-H YR hH C1YR hI YR hfP YR hQ a40YR hQ YR hW YR hDX D59YR hY YR ho[ YR hA` YR hb YR hb a58YR htc YR hj YR hk C7YR hk YR hr YR hLs C6YR hs YR h{ YR h{ q6=5YR ho| YR h. YR hą C4YR hن YR h5 7=3YR h YR hu o2YR h YR h C1YR h YR hd YR h: a80YR hک YR h Z49YR h YR h YR h[ a98YR h YR h YR hu C7YR h YR h YR hU C6YR h YR h YR h g100/1155YR h YR hD Y4YR h3 YR h Y3YR h YR hr YR h q1=2YR h YR h x12=039837YR h o6YR hm$ 45YR h_) YR h* Y4YR h0 Y3YR h1 YR h7 YR h8 a52YR h'9 YR h@ YR h@ C1YR hA YR hxH YR hI 6=0YR hP YR h}Q D29YR h.R YR h2X YR hoY C8YR h8Z YR h` YR h` q7=7YR hsa YR hi Y6YR hij YR hp YR h>q a85YR hq YR hz YR hz C4YR hA{ YR h Y3YR h YR hƊ YR hu a92YR h YR h Y1YR hԔ YR hT Y0YR h YR h YR h\ c1019YR h YR hw Y8YR h YR hY YR h q1=7YR h YR hV YR h C6YR h YR hh YR h C5YR h YR hX 2=4YR h YR h^ C3YR h YR h YR h} a32YR h[ YR h' YR h C1YR hS YR h Y0YR h YR h YR hn b409YR h YR h Y8YR hH YR hn _ _You start resting.YR h 2382.0 (107.0)YR h 5=387YR hP" YR h& " _HP restored.ZR h. ############*** ..# #####....##.#*,*** ## ##.........@##,*,,* ...#P####..?#,**,* #....#..#### *##..#,**,* ZR h/##.....## *.....#**,*  #.#....####*#...$##,*,*  ####......#.##..⌠#*,,,*  ##.......######,,,,* **##.P..#..,** *,,,,* # *,#.!.#.#*.,,***,,,,* ZR h?4.0)6ZR hEZR hIZR h= ###########***  .# #####....##.#*,***  ### ##..........##,*,,*  ..###....P####..@#,**,*  .#..#### *##..#,**,*  .## *.....#**,*  #.#ZR h##*#...$##,*,*  ####......#.##..⌠#*,,,*   .######,,,,*  **##.P..#..,** *,,,,*  *,#.!.#.#*.,,***,,,,*  #**#...#.##**,,,ß**,,**  ZR h ZR ha55ZR hZR hgZR hSf6.0 (24ZR h%J _U - a scroll of enchant armourZR hZ   ###########*** .# #####....##.#*,*** ### ##..........##,*,, ..###....P####...#,**..#..#### *## #.....## #.....#ZR h\ #....####*#...$##, ####......#.##..⌠#*,, #*.P..#### *,*,,,**,**   ZR hok ZR hk =7.0 (13ZR hq ZR hPv ZR h r  ###########*** .# #####....##.#*,*** ### ##..........##,*,, ..###....P####...#,#*..#..#### ###..#.# #.....## #...@.##....####*#...$##, ####......#.##..⌠#*,,  ##.......######, #.PP..,** ****,,,***   ZR h ZR h K82ZR h@ ZR hB ZR hV ZR hs  ###########*** ZR h +.# #####....##.#*,*** ### ##..........##,#,, ..###....P####...#.#*..#..#### ###..#. #.....## #.....#*#....####*#...@##, #ZR h; ###......#.##..⌠#*,,  ##.......######,**##.P..#..,** *ZR hf  ##$.y.,,* **,,,,,**  ZR h3ZR h3a91ZR h6;[R h[R hK g90.0 (20[R h[R h@ _You now have 1134 gold pieces (gained 18).\R h~O\R hY<Inventory: 47/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete} \R hYMissiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  \R hY?J - 3 atropa-tipped darts  T - 2 datura-tipped darts \R h)ZArmour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) \R hQZ8 C - a +1 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales \R hZ Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]R h ]R h ]R hN   planckenstein the Skirmisher  Coglin of Okawaru *****. ###########***   Health: 115/115 ======================== ]R h .# #####....##.#*,***   Magic: 21/21 ======================== ### ##..........##,#,,*   AC: 34Str: 17 ..###....P####...#.#*,*   EV: 11Int: 10 ]R h ....#..#### ###..#.#*,*   SH: 0Dex: 21 ]R h 3#.....## #.....#**,*   XL: 14 Next: 32% Place: Lair:5 ]R h+ #.#....####*#...@##,*,*   Noise: ---------  Time: 16390.0 (0.0) ]R hM 2####......#.##..⌠#*,,,*   a) +5 sling (freeze) M) +5 sling (drain) ]R ho ##.......######,,,,*   Fire: a) +5 sling (freeze) {Cipactli} ]R h **##.P..#..,** *,,,,*   Zot (23000) ]R h *,#.!.#.#*.,,***,,,,*  #**#...#.##**,,,ß**,,**    ]R h #*.P..#### *,*,,,**,**    #.PP..,** ****,,,***    ##$.y.,,* **,,,,,** ]R h) f  _You start resting. ]R hH _You feel like a meek peon again. _You start resting. ]R hf N_HP restored. _U - a scroll of enchant armour ]R h +_You now have 1134 gold pieces (gained 18).]R hc ]R h ]R h ]R h ^R h^R hiRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence ^R h o - 2 scrolls of amnesiar - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear^R h:U - a scroll of enchant armour ^R h[!] read|quaff|evoke[?] describe selected^R h ^R hw^R h  planckenstein the Skirmisher  Coglin of Okawaru *****. ###########***   Health: 115/115 ======================== .# #####....##.#*,***   Magic: 21/21 ======================== ### ##..........##,#,,*   AC: 34Str: 17 ^R h..###....P####...#.#*,*   EV: 11Int: 10 ....#..#### ###..#.#*,*   SH: 0Dex: 21 ^R hEI#.....## #.....#**,*   XL: 14 Next: 32% Place: Lair:5 #.#....####*#...@##,*,*   Noise: ---------  Time: 16390.0 (0.0) ^R h####......#.##..⌠#*,,,*   a) +5 sling (freeze) M) +5 sling (drain) ##.......######,,,,*   Fire: a) +5 sling (freeze) {Cipactli} **##.P..#..,** *,,,,*   Zot (23000) ^R h*,#.!.#.#*.,,***,,,,*  #**#...#.##**,,,ß**,,**    ^R h#*.P..#### *,*,,,**,**    #.PP..,** ****,,,***  ^R h  ##$.y.,,* **,,,,,** ^R h3  _You start resting. _You feel like a meek peon again. ^R hTb_You start resting. _HP restored. ^R htP_U - a scroll of enchant armour _You now have 1134 gold pieces (gained 18).^R h;^R h=uEnchant which item? Armour ^R hL= C - a +1 cloak (worn)P - +0 acid dragon scales[?] describe selected_R hO _R hW _R h^   planckenstein the Skirmisher  Coglin of Okawaru *****. ###########***   Health: 115/115 ======================== _R h7_ .# #####....##.#*,***   Magic: 21/21 ======================== ### ##..........##,#,,*   AC: 34Str: 17 ..###....P####...#.#*,*   EV: 11_R hd_ <Int: 10 ....#..#### ###..#.#*,*   SH: 0Dex: 21 _R h_ {#.....## #.....#**,*   XL: 14 Next: 32% Place: Lair:5 #.#....####*#...@##,*,*   Noise: ---------  Time: 16390.0 (0.0) ####......#.##..⌠#*,,,*   a) +5 sling (freeze) M) +5 sling (drain) _R h` ##.......######,,,,*   Fire: a) +5 sling (freeze) {Cipactli} **##.P..#..,** *,,,,*   Zot (23000) _R hI` M*,#.!.#.#*.,,***,,,,*  #**#...#.##**,,,ß**,,**    #*.P..#### *,*,,,**,**  _R hx`   #.PP..,** ****,,,***    _R h` ##$.y.,,* **,,,,,**   _You start resting. _R h` _You feel like a meek peon again. _You start resting. _HP restored. _U - a scroll of enchant armour _You now have 1134 gold pieces (gained 18)._R h}p c  As you read the scroll of enchant armour, it crumbles to dust._R hp %5_R hq L1.0 (12999_R hw _R h{ < _Your +1 cloak glows green for a while.`R h `R h `R h `R h `R h- `R h C8`R h׶ ,`R h `R h C7`R hr `R h `R h `R h C6`R h `R h `R h `R hU C5`R h* `R ht `R hE o4`R h) `R hR `R h C3`R hf `R h `R h :   ############  #####....##.##.###  `R h g.........##.#.@#  ....P####...#.##P#  ..#### ###..#.##P#  `R h- .## #.....###P#  ..####*#....##,#.#  `R hW @.....#.##..⌠#*,$.#  D   ice dragon (trample, asleep) .......######,,$$# `R h ..#..,** *,,D$#  .!.#.#*.,,***,,,,* `R hX 7.0 (6  An ice dragon comes into view.Found 27 gold pieces.`R hh D)D.`R h: ====8.0 (72`R h `R h! { _The ice dragon roars deafeningly! _You see here 22 gold pieces.aR h[f aR hPl ND$aR hl ----9.0 (11aR hr aR hu @ _You now have 1156 gold pieces (gained 22).bR h  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die. The sling bullet freezes the plant.bR h bR ht  bR h$The plant is lightly damaged.  bR h:You shoot a sling bullet. The sling bullet hits the plant!bR h[bR hbR h#DbR h.bR h.bR hbR h+===-bR h?$9 (0.9bR hyRev bR hbR h˾bR h  bR hsbR h%_The plant is lightly damaged.cR h@%8  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) cR h&....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  .....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  cR ha&CThe plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant! _The plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)cR h3  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#  R h0m Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  .....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant! _The plant is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)cR hUcR hcR hn  You shoot a sling bullet. The sling bullet hits the plant! _The plant is lightly damaged. cR hW Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.cR h:  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#  R h;0m Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  .....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)cR h>  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 cR h?#####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  cR h?.....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  cR h.@F.!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  cR h]@Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)cR hAdR hdR h   Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.dR hr!~  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35dR h!Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 dR h!3#####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) dR h"....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) dR h@"..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev dR hi"..####*#....##,#D#  dR h".....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  dR h".!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight linedR h"AAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)dR h`   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================dR h  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 dR hD#..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} dR h.## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  .....#.##..⌠#*,$.#   D   ice dragon (trample) dR h2.......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight linedR hu9Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)dR hdR h.dR h;  Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight linedR hAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.dR h1   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0dR h Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  dR hΑ .....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight linedR h AAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)dR hx   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================dR hy 0  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} dR h z .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  dR h@z .....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  dR hpz .!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight linedR hz Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  dR hz Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)dR h| dR h dR h   Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.eR hhe   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11eR he=Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) eR hf..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev eR h3f..####*#....##,#D#  .....#.##..⌠#*,$.#   D   ice dragon (trample) eR hzf.......######,,$$#  #.P..#..,** *,,.$#  eR hf.!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) eR hf_Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)eR h4  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17eR h5  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  .....#.##..⌠#*,$.#   DR h 6237m   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) eR h;6_Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)eR h7eR hh>eR hkB  Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant. eR hB+ Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.eR h7  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10eR hE############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) eR h....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} eR h.## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  eR hw.....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  eR h#.P..#..,** *,,.$#  .!.#.#*.,,***,,,,*  eR hv?Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineeR h=Aim: an ice dragon (80% to hit)eR h~  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================  AC: 35eR hStr: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  eR h.....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  eR h.!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) eR hB_Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineeR hi5Aim: an ice dragon (80% to hit)eR heR heR hy  Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) eR hb_Your line of fire to the ice dragon is blocked by a plant.eR h: eR hP planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================eR h+  Magic: 21/21 ========================eR hZ  AC: 35Str: 17  EV: 11eR hInt: 10############   SH: 0Dex: 21 eR h#####....##.##.###   XL: 14 Next: 32% Place: Lair:5 eR h,#..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) eR h.....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} eR hS.## #.....###P#   Zot (22991) Rev ..####*#....##,#D#  eR h .....#.##..⌠#*,$.#   D   ice dragon (trample) eR h.......######,,$$#  #.P..#..,** *,,.$#  eR h |.!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}eR h-nPress: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)eR hm   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================eR h$ '  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16399.9 (0.0) ....P####...#.##P#   a) +5 sling (freeze) M) +5 sling (drain) eR h\ ..#### ###..#.##P#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###P#   Zot (22991) Rev eR h ..####*#....##,#D#  eR h .....#.##..⌠#*,$.#   D   ice dragon (trample) .......######,,$$#  #.P..#..,** *,,.$#  eR h .!.#.#*.,,***,,,,*  Press: ? - help, Shift-Dir - straight lineeR h Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  eR h gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineeR h- 5Aim: an ice dragon (80% to hit)eR h> eR h eR h y  Aim: an ice dragon (80% to hit) _Your line of fire to the ice dragon is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit) eR h2 b_Your line of fire to the ice dragon is blocked by a plant.eR h(  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet freezes the plant.fR hP  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.fR hfR hj400.8 (0.90fR hfR h3 _The plant is lightly damaged.fR hZH  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.fR h  The plant is moderately damaged.You shoot a sling bullet. The sling bullet hits the plant!fR h0e$  The plant is moderately damaged.The ice dragon bites the plant! The plant begins to die.1.789) Rev+ fR hgfR hkX _The ice dragon claws the plant! The ice dragon tramples the plant!fR h7$  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.fR hή  The plant is moderately damaged.You shoot a sling bullet. The sling bullet hits the plant. You drain the plant.fR hu@ The plant is moderately damaged.The ice dragon bites the plant! The ice dragon claws the plant.fR h*Ac2.68fR hOHfR hL8 _The ice dragon tramples the plant.fR h_  You shoot a sling bullet. The sling bullet hits the plant!fR h  The plant is heavily damaged.You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant!fR hH  The plant is severely damaged.The ice dragon bites the plant! The ice dragon claws the plant!fR h j3.57) Rev* fR hY fR h^ 8 _The ice dragon tramples the plant.fR hѻ _  You shoot a sling bullet. The sling bullet hits the plant.fR hgD 8The ice dragon bites the plant! The ice dragon claws the plant! _The ice dragon tramples the plant.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is severely damaged.  You shoot a sling bullfR hD Oet. The sling bullet hits the plant.  The sling bullet freezefR hi m  The plant is severely damaged.fR h .A nearby plant withers and dies.The ice dragon bites the plant! The ice dragon claws the plant!fR hY M4.46fR h fR hw fR h 8 _The ice dragon tramples the plant.fR h%############ #####....##.##.###..........##.#.. fR h....P####...#.###### ###..#.##P## #.....###.####*#....##,#D...#.##..⌠#*,$.#..######,,$$ #.P..#..,** *,,. fR h.!.#.#*.,,***,$$..#.##**,,,ß**,,*fR h\:  Found 26 gold pieces.fR hfR h+(\D.fR h%)r---5.4 (1.05fR h.fR h1V _A nearby plant withers and dies.gR h  You shoot a sling bullet. The sling bullet hits the plant!  The plant begins to die. The sling bullet freezes the plant.gR hqs  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. You drain the plant.gR h, catching breath)The plant is lightly damaged.gR h ***The ice dragon breathes frost at you.gR hUgR hޗ.gR h@gR hNPgR h}gR hgR h,01gR hg---gR h!======gR hϚ&6.3 (0.9gR h%4gR h5gR hgR h gR hgR h2R_The blast of cold hits the plant!! The blast of cold hits you! You resist.gR h  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.gR hK  The plant is moderately damaged.You shoot a sling bullet. The sling bullet hits the plant.gR h )The plant is moderately damaged.The ice dragon bites the plant! The ice dragon claws the plant!gR h ===---7.23gR h gR h 8 _The ice dragon tramples the plant!hR hg  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.hR h  The plant is severely damaged.You shoot a sling bullet. The sling bullet hits the plant. You drain the plant.hR h̀d The plant is severely damaged.The ice dragon bites the plant!  The ice dragon completely misses the plant.---8.12hR hƅhR h48 _The ice dragon tramples the plant!hR hYv  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.hR h   The plant is almost destroyed.You shoot a sling bullet. The sling bullet hits the plant!hR h/ 9.hR h hR h \D.hR h #2hR hԘ u---9.1 (1.01hR h4 hR hǢ L _You destroy the plant!iR h Z  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 102/115 =====================---  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ===------  Time: 16409.1 (0.0) ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....###R hnZ40m.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22981) Rev* .....#.##..⌠#*,$.#  .......######,,$$#   D   ice dragon (trample) #.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  The plant is almost destroyed.You shoot a sling bullet. The sling bullet hits the plant! _You destroy the plant!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)iR h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 102/115 =====================---  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ===------  Time: 16409.1 (0.0) ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....##iR he#.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22981) Rev* .....#.##..⌠#*,$.#  .......######,,$$#   D   ice dragon (trample) #.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  You shoot a sling bullet. The sling bullet hits the plant! _You destroy the plant!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.iR hyPress: ? - help, Shift-Dir - straight line  Aim: an ice dragon (80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.  The ice dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.iR h@ , catching breath)The ice dragon is lightly wounded.iR h4  **The ice dragon breathes frost at you.iR hh.@)iR h======10.0 (0.90iR h?iR hȯ4 _The blast of cold is repelled.iR h9   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 102/115 =====================---  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 iR h #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ======---  Time: 16410.0 (0.0) iR h ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22980) Rev* iR h+ w.....#.##..⌠#*,$.#  .......######,,$$#   D   ice dragon (trample) iR hO #.P..#..,** *,,.$#  iR hq .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  iR h ~The ice dragon is lightly wounded.  The ice dragon breathes frost at you. iR h _The blast of cold is repelled.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiR h NAim: an ice dragon (lightly wounded, 80% to hit)iR h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 102/115 =====================---  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 iR hb#####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ======---  Time: 16410.0 (0.0) iR h ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22980) Rev* iR hw.....#.##..⌠#*,$.#  .......######,,$$#   D   ice dragon (trample) iR h3*#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  iR h\..#.##**,,,ß**,,**  The ice dragon breathes frost at you. _The blast of cold is repelled.  iR hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (lightly wounded, 80% to hit)  iR h?You shoot a sling bullet. The sling bullet hits the ice dragon!iR h_i Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (lightly wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon!  The ice dragon is lightly wounded.iR h ., catching breath)The ice dragon is moderately wounded.iR h& iR ho**The ice dragon breathes frost at you.iR hy H.@iR h-z +9 (0.9iR h~ iR hڂ 4 _The blast of cold is repelled.iR h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 102/115 =====================---  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 iR h r#####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ======---  Time: 16410.9 (0.0) ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22980) Rev* .....#.##..⌠#*,$.#  iR h« 1.......######,,$$#   D   ice dragon (trample, catching breath) #.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  iR h ..#.##**,,,ß**,,**  The ice dragon is moderately wounded.The ice dragon breathes frost at you. _The blast of cold is repelled.  iR h2 Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (moderately wounded, catching its breath, 80% to hit)iR h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 102/115 =====================---  Magic: 21/21 ========================  AC: 35Str: 17iR h ############   EV: 11Int: 10 #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 iR hU ....P####...#.##@#   Noise: ======---  Time: 16410.9 (0.0) ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22980) Rev* .....#.##..⌠#*,$.#  iR h .......######,,$$#   D   ice dragon (trample, catching breath) #.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  The ice dragon breathes frost at you. _The blast of cold is repelled.  iR hݍ gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiR h Aim: an ice dragon (moderately wounded, catching its breath, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.iR h_j,…)Press: ? - help, Shift-Dir - straight line iR h Aim: an ice dragon (moderately wounded, catching its breath, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.  The ice dragon is moderately wounded.  You shoot a sling bullet. The sling bullet hits the ice dragon.drainiR h|  The ice dragon is moderately wounded.The ice dragon barely misses you. The ice dragon claws you!iR h@)94/115 iR h--===---1.9 (179iR hpiR hX _The ice dragon closely misses you.jR hQU  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 94/115 ===================-----  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11jR hTRInt: 10 #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 jR hvR....P####...#.##@#   Noise: ===------  Time: 16411.9 (0.0) jR hR%..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) jR hR.## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} jR hR..####*#....##,#.#   Zot (22979) Rev* jR hR.....#.##..⌠#*,$.#  jR hS.......######,,$$#   D   ice dragon (trample, catching breath,…)#.P..#..,** *,,.$#  jR h/S.!.#.#*.,,***,$$.#  jR hS..#.##**,,,ß**,,**  The ice dragon barely misses you. The ice dragon claws you! _The ice dragon closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (moderately wounded, catching its breath, lightly drained,  jR hS80% to hit)jR hG  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 94/115 ===================-----jR hTH  Magic: 21/21 ========================  AC: 35jR hTStr: 17############   EV: 11Int: 10 #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ===------  Time: 16411.9 (0.0) ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22979) Rev* .....#.##..⌠#*,$.#  .......######,,$$#   R hfUV9mD   ice dragon (trample, catching breath,…)#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (moderately wounded, catching its breath, lightly drained,  80% to hit)  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.  You drain the ice dragon.jR hY]M80% to hit)  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.  You drain the ice dragon.  The ice dragon is moderately wounded.shoot a sling bullet. The sling bullet hits the ice dragon.jR hc~2.8 (0.98jR hijR hoe _The ice dragon is moderately wounded.jR hZh   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 94/115 ===================----- jR hh  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 #####....##.##.###   SH: 0Dex: 21 jR h:i D#..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ===------  Time: 16412.8 (0.0) ..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) jR hgi .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22978) Rev* jR hi .....#.##..⌠#*,$.#  .......######,,$$#   D   ice dragon (trample, catching breath,…)jR hj #.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  You shoot a sling bullet. The sling bullet hits the ice dragon. _The ice dragon is moderately wounded.jR h)j oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linejR hNj Aim: an ice dragon (moderately wounded, catching its breath, lightly drained,  80% to hit)jR hNQ   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 94/115 ===================-----  Magic: 21/21 ========================  AC: 35Str: 17############   EV: 11Int: 10 jR hQ #####....##.##.###   SH: 0Dex: 21 #..........##.#..#   XL: 14 Next: 32% Place: Lair:5 ....P####...#.##@#   Noise: ===------  Time: 16412.8 (0.0) jR hQ ?..#### ###..#.##D#   a) +5 sling (freeze) M) +5 sling (drain) jR hR .## #.....###.#   Fire: a) +5 sling (freeze) {Cipactli} ..####*#....##,#.#   Zot (22978) Rev* jR h7R .....#.##..⌠#*,$.#  jR h^R .......######,,$$#   D   ice dragon (trample, catching breath,…)jR hR 8#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  ..#.##**,,,ß**,,**  _The ice dragon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linejR hR Aim: an ice dragon (moderately wounded, catching its breath, lightly drained,  80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.jR h Aim: an ice dragon (moderately wounded, catching its breath, lightly drained,  80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.  You shoot a sling bullet. The sling bullet hits the ice dragon.  You drain the ice dragon.jR ha J   ############ ####....##.##.## #..........##.#...P####...#.##..#### ###..#.##D## #.....###.####*#....##,#.##.##..⌠#*,$. .......######,,$ #.P..#..,** *,,.$!.#.#*.,,***,$$.#The ice dragon is heavily wounded.The ice dragon bites you but does no damage.  The ice dragon claws you but does no damage.jR hm \D.jR hTn p33.7 (0.97jR hZu jR hy I _The ice dragon tramples you. You stumble backwards!kR hT  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 93/115 ===================-----  Magic: 21/21 ========================  AC: 35Str: 17kR h  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16413.7 (0.0) kR h>g....P####...#.##D#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22977) Rev* ..####*#....##,#.#  kR hl.....#.##..⌠#*,$.#   D   ice dragon (trample, catching breath,…).......######,,$$#  kR h#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  kR hThe ice dragon claws you but does no damage. _The ice dragon tramples you. You stumble backwards!  kR h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (heavily wounded, catching its breath, lightly drained, 80%  to hit)kR h7  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 93/115 ===================-----  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10kR h############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16413.7 (0.0) ....P####...#.##D#   a) +5 sling (freeze) M) +5 sling (drain) kR hb..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22977) Rev* ..####*#....##,#.#  kR h......#.##..⌠#*,$.#   D   ice dragon (trample, catching breath,…)kR hmm.......######,,$$#  kR h{#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (heavily wounded, catching its breath, lightly drained, 80%  to hit)  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.kR hvzAim: an ice dragon (heavily wounded, catching its breath, lightly drained, 80%  to hit)  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.  The ice dragon is heavily wounded.You shoot a sling bullet. The sling bullet hits the ice dragon.kR h   The ice dragon is heavily wounded.The ice dragon barely misses you. The ice dragon closely misses you.kR h p44.6 (0.96kR hkR hE _The ice dragon tramples you but does no damage.kR hSq   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 94/115 ===================-----  Magic: 21/21 ========================kR hr  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16414.6 (0.0) kR h@r....P####...#.##D#   a) +5 sling (freeze) M) +5 sling (drain) kR htr..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22976) Rev* kR hr ..####*#....##,#.#  .....#.##..⌠#*,$.#   D   ice dragon (trample, catching breath,…).......######,,$$#  kR hr#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  The ice dragon barely misses you. The ice dragon closely misses you. kR h%s_The ice dragon tramples you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linekR hasAim: an ice dragon (heavily wounded, catching its breath, lightly drained, 80%  to hit)kR h9Q  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 94/115 ===================-----  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 kR h)R4#####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16414.6 (0.0) ....P####...#.##D#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22976) Rev* ..####*#....##,#.#  .....#.##..⌠#*,$.#   D   ice dragon (trample, catching breath,…).......######,,$$#  kR hR#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  _The ice dragon tramples you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (heavily wounded, catching its breath, lightly drained, 80%  to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.kR he  Press: ? - help, Shift-Dir - straight line  Aim: an ice dragon (heavily wounded, catching its breath, lightly drained, 80%  to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.  The ice dragon is severely wounded.kR hj drained)The ice dragon is severely wounded.The ice dragon barely misses you. The ice dragon claws you.kR hk 1-5.5 (0.95kR hq kR hfv E _The ice dragon tramples you but does no damage.kR h .  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 91/115 ==================------  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16415.5 (0.0) kR h ....P####...#.##D#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22975) Rev* ..####*#....##,#.#  .....#.##..⌠#*,$.#   D   ice dragon (trample, drained) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  The ice dragon is severely wounded.The ice dragon barely misses you. The ice dragon claws you. _The ice dragon tramples you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (severely wounded, lightly drained, 80% to hit)kR hd   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 91/115 ==================------  Magic: 21/21 ========================  AC: 35Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 kR h #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16415.5 (0.0) ....P####...#.##D#   a) +5 sling (freeze) M) +5 sling (drain) ..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22975) Rev* ..####*#....##,#.#  .....#.##..⌠#*,$.#   D   ice dragon (trample, drained) .......######,,$$#  #.P..#..,** *,,.$#  .!.#.#*.,,***,$$kR h6 .#  The ice dragon barely misses you. The ice dragon claws you. _The ice dragon tramples you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (severely wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon!kR hcPFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an ice dragon (severely wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon!  The ice dragon is almost dead..kR h+ kR h  kR h9The ice dragon is almost dead.kR h0IThe ice dragon bites you but does no damage.  kR hoSThe ice dragon claws you. Your corrosive artefact corrodes you!kR hkR h.kR h85kR hl-kR h31 kR h&6.4 (0.9kR hFc+1 sling (freeze) M) +1 sling (drain) kR h4) kR hECorr (-4) Rev* kR h(kR hkR h kR hkR hV7_The ice dragon tramples you but does no damage.lR hr/  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 85/115 =================-------  Magic: 21/21 ========================  AC: 31  Str: 17  EV: 11lR hmsInt: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16416.4 (0.0) ....P####...#.##D#   a) +1 sling (freeze) M) +1 sling (drain) ..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} .## #.....###.#   Zot (22974) Corr (-4) Rev* ..####*#....##,#.#  lR hs.....#.##..⌠#*,$.#   D   ice dragon (trample, drained) .......######,,$$#  #.P..#..,** *,,.$#  lR ht.!.#.#*.,,***,$$.#  The ice dragon bites you but does no damage.  The ice dragon claws you. Your corrosive artefact corrodes you! _The ice dragon tramples you but does no damage.  lR h6tgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linelR hctAim: an ice dragon (almost dead, lightly drained, 80% to hit)lR hb:7  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 85/115 =================-------  Magic: 21/21 ======================== lR h,; AC: 31  Str: 17  EV: 11Int: 10############   SH: 0Dex: 21 #####....##.##.###   XL: 14 Next: 32% Place: Lair:5 #..........##.#.@#   Noise: ===------  Time: 16416.4 (0.0) ....P####...#.##D#   a) +1 sling (freeze) M) +1 sling (drain) ..#### ###..#.##.#   Fire: a) +5 sling (freeze) {Cipactli} lR hd;.## #.....###.#   Zot (22974) Corr (-4) Rev* ..####*#....##,#.#  lR h;.....#.##..⌠#*,$.#   D   ice dragon (trample, drained) .......######,,$$#  lR h;#.P..#..,** *,,.$#  .!.#.#*.,,***,$$.#  lR h <The ice dragon claws you. Your corrosive artefact corrodes you! _The ice dragon tramples you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}lR h4<1Press: ? - help, Shift-Dir - straight linelR h[<Aim: an ice dragon (almost dead, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.lR hMPress: ? - help, Shift-Dir - straight lineAim: an ice dragon (almost dead, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.  The ice dragon is almost dead.  lR hYou shoot a sling bullet. The sling bullet hits the ice dragon!  You kill the ice dragon!lR hQ†lR hY)lR h^lR h=dp57.3 (0.93lR hjlR hoP _Okawaru accepts your kill.lR h 2lR h~ lR h lR hS a61lR h" lR hD lR h ;0lR h lR h lR hY [69Rev+ lR h> lR h1 lR h q7=8lR hm lR h lR h5 C7lR h lR h lR h! q8=6lR h! lR h;' lR h' d5Rev lR h( lR hI0 lR h0 ;4lR h1 lR h9 lR hO: a93lR h; lR hB Y2lR hC lR hM lR hM f901lR hjN lR hY lR hZ C0lR h\[ lR hc Z59lR h#d lR hl lR hm Z18lR hm lR hv lR h+w C7lR hx lR hw 2=6lR h (---lR hg  34.3 (17.0) _You start resting.35 ---5.3 (18+5 sling (freeze) M) +5 sling (drain) 5) lR hb lR hΩ [ _You are no longer corroded.mR h6mR hmR hAmR h|mR hC4mR h(mR hmR hq3=3mR hmR h$Y2mR h%mR h -Y1mR h-mR h]8mR h8Z40mR h59mR h BmR hHBD49mR hBmR hLmR hLa58mR hMmR hUo7mR hWY6mR h XmR h`]mR h]q6=5mR h]mR hgY4mR h,hmR hem7=3mR hmmR hrY2mR h=smR hzmR h~zC1mR hzmR h!<8mR hb;0mR hmR hmR hlD39mR hmR h\mR ha98mR h|mR hY7mR hmR h;Y6mR hAmR h˨mR h g100/1155mR hJmR hmR hwC4mR h9mR hmR hѽC3mR h.mR h>mR hj1=2mR hgmR hY1mR hmR h)2=0mR hp29mR hmR h8C8mR hmR hmR hta37mR hmR hY6mR h}mR hmR h*a45mR hmR hY4mR hmmR h mR h ;3mR h mR h\mR ha52mR hmR h mR hsC1mR hmR h$mR h%q6=0mR h&mR h.Z19mR h/mR h5Y8mR h6mR hs;mR h;q7=7mR h<mR hFo6mR hgMw85mR hNmR hUVmR hVC4mR hWmR hbY3mR hkfmR hsw92mR htmR hN}mR h}C1mR h~mR h…Y0mR hmR hwy1009mR h܉mR hY8mR hmR h1=7mR hmR h4Y6mR hmR hY5mR hmR h2=4mR hmR hY3mR hmR hw32mR h mR hmR h5C1mR hmR h4Y0mR hmR hmR hc4899mR hmR hDmR hC8mR hmR h_ _You start resting.mR h-92.3 (57mR hY5=3.3 (587mR hmR h " _HP restored.mR hp > mR hbq D############ #####....##.##.###..........##.#.. ....P####...#.###### ###..#.##.## #.....###.####*#....##,#..# ..#.##**,,,ß**,,**  mR hq D mR h mR h} l4.3 (1.0)6mR h mR h x _You see here an ice dragon corpse.mR hD ############ #####....##.##.###..........##.#.. ....P####...#.##†#### ### .## #.....###.####*#....##,#....#.##..⌠#*,$.#mR h$#$$## .#### *,*,,,**,**   mR hmR ha55mR hs$mR h(+ _Found 43 gold pieces.nR h('L############ #####....##.##.###..........##.#.. ....P####...#.##†#### ###.## #.....###.####*#....##,#....#.##..⌠#*,$.#..######,$$$ nR h'M#.P..#..,** *$$. .!.#.#*.,,**#$$$..#.##**,,,ß##$$##### *,*,,,*#$#* ,** ****,,,*** nR h5nR h26a64nR h;nR h<@+ _Found 48 gold pieces.nR h& ############ #####....##.##.###..........##.#.. ....P####...#.##†#### ###.## #.....###.####*#....##,nR h'...#.##..⌠##$$.#..######$$$$ #.P..#..,** #$$.## .,,* **,,,,,**  nR h]7nR h7}=73nR h-?nR hC+ _Found 22 gold pieces.nR h ############  #####....##.##.### ..........##.#..# P####...#.##†# #..#### ###..#.##.#  #.....###.# ..####*#....##$#.# ....#.##..⌠##$@.# #.......######$$$$# ##.P..#..,** #$$.$# !.#.#*.,,**#$$$.# ..#.##**,,,ß##$$## ### *,*,,,*#$## .,** ****,,,##* y.,,* **,,,,,** w^,*  nR h~ nR h a82nR h nR h 9 _Found 3 gold pieces.nR h f9.3 (21nR hݸ nR h ? _You now have 1160 gold pieces (gained 4).oR hoj 4oR hm oR hp oR h; o0oR hY oR h D89oR hE oR hy O _You now have 1183 gold pieces (gained 23).oR hՖ Y8oR h oR hs Y7oR hW oR h' O _You now have 1197 gold pieces (gained 14).oR hk o6oR h oR hX ;5oR h6 oR h O _You now have 1220 gold pieces (gained 23).oR h oR h C4oR hE oR hO Y3oR hn oR h O _You now have 1239 gold pieces (gained 19).oR h Y2oR hb oR h Y1oR h oR h* O _You now have 1254 gold pieces (gained 15).oR h Y0oR h oR h Z79oR h oR h N _You now have 1257 gold pieces (gained 3).oR h Y8oR h9 oR h Y7oR hV oR h, N _You now have 1264 gold pieces (gained 7).oR h' Y6oR h7 oR hJ Y5oR hO oR h> O _You now have 1289 gold pieces (gained 25).oR h' oR h' C4oR h( oR h72 Y3oR h3 oR h7 O _You now have 1299 gold pieces (gained 10).oR h> oR h> C2oR h"@ oR hI C1oR hlI oR hJ oR h8L O _You now have 1317 gold pieces (gained 18).oR hR oR hYS C0oR hT oR h ] Z69oR h^ oR h` N _You now have 1320 gold pieces (gained 3).oR hg Y8oR hh oR hj oR hs oR hs -7oR ht oR ht oR h Y6oR h oR hE N _You now have 1324 gold pieces (gained 4).oR hϊ oR h C5oR h oR h} oR hǕ ;4oR hJ oR h O _You now have 1340 gold pieces (gained 16).oR h Y3oR ha oR hΪ oR h C2oR h oR hۮ O _You now have 1358 gold pieces (gained 18).oR h oR h C1oR h oR h oR hǽ oR h C0oR h oR h oR h <59oR h% oR h N _You now have 1362 gold pieces (gained 4).oR h( oR hU ;8oR h; oR hQ oR hv oR h C7oR h oR hg oR hP Y6oR h oR h oR h C5oR h oR h oR hQ oR h oR hH oR hp ;4oR h oR hp oR h+ oR h C3oR h~ oR ho oR h Y2oR h oR h+ oR hB oR h -1oR h oR h oR h oR h C0oR h oR h oR h* g  You see here an ice dragon corpse.oR h$ oR hL% K49 _oR h& oR h' oR h/ oR hV/ C8oR h/ oR h2 oR h9 oR hO9 C7oR h9 oR hv; oR hAD Y6oR hD oR hF oR hM oR hM ;5oR h4N oR hqP oR hW oR hW C4oR hX oR hZ oR h}` oR h` C3oR h'a oR h6b oR he oR hf ;2oR h8f oR hg oR hm Y1oR hMn oR h8o oR h:s oR hjs ;0oR hs oR ht oR hy Z39oR hy oR hE| oR h Y8oR h oR h oR hK C7oR h{ oR hÅ oR h oR h΋ Y6oR h# oR hˍ oR h Y5oR h} oR h oR h oR h] -4oR h oR h oR hĝ oR h o3oR ht oR h Y2oR hb oR h oR hȵ Y1oR h oR hK oR h] oR h C0oR h oR h oR h$ oR hy <29oR h oR h oR h oR h+ C8oR h oR h) oR h- oR hx -7oR h oR h oR h oR h C6oR hB oR h q _g - 6 potions of curing (gained 1)oR h ##...#....###....P####...#.##†###.††####....#..#### ###..#.##....##.# ##.....## #.....###.  ##...### #.#....####*#....##.#. oR h  ##...## ####......#.##..⌠##...  ##...# ##.......######....  ###..## #*##.P..#...** #....  ##.....## #.#...#.#*..,**#.... # #.#...#.##**#.@.#.##**,,,ß##..#564.3 (65.0)oR h3##.#......##....#### *,*,,,*#.## ......PPP.##.P....** ****,,,### oR hU.P.##.PP#####$...(.* **,,,,,** oR hP...#..#..#*#....^.# *,,,,,**.....####*......## *,,,,,,*...†..## ###...## **,,,,** .........### ##### ***,**..........### #### ***oR h<"oR h"g5.3 (665oR h*oR h.% _Found 2 stones.pR hA'pR h^(pR h)pR hq,pR h=4pR h@EpR hE;3pR hqGpR hIpR hRpR hR;2pR h>TpR hY_pR h_;1pR h`pR h?eO _You now have 1384 gold pieces (gained 22).pR hrkpR hkC0pR h,mpR hopR hxD19pR hJxpR hypR hQ}pR hY8pR hmpR hFpR hpR hC7pR hpR hJpR hepR hpR h١;6pR hjpR hYpR hpR hήC5pR hpR hpR hpR hڼ;4pR hpR hpR hC3pR hpR hRpR hMpR hpR hC2pR h$pR hNpR hpR hC1pR h pR hpR hpR hAC0pR hpR hpR hZ09pR hVpR hpR h pR h ;8pR h pR h pR hpR hC7pR hpR hpR hpR h1C6pR hpR hpR h"Y5pR h"pR h$pR h*pR hB*;4pR h*pR h.pR h;#....#..#### ###..#.##.#  ##.....## #.....###.#  #....######....##.#.#  ##......#.##..⌠##...#   ##.......######....#  ##.P..#...## #....#  pR h<B# #.#...#.##...###....#  #####...#.####...ß##..##  .##....#### #.#.@.##.##  86.3 (21pR h7<.P....## ####...###  ###....(.# **,,...##  pR h]<###....^.# *,,...##  pR h<##......## *,[..!.*  pR h< ###...## *#.$..#*    ## ##### ###.##  pR h<  .### #### ##*  pR h<j ###..### pR h=E qR h6qR hg7.3 (223qR hB qR h"- _Found a pair of gloves.qR hmaqR haqR hcqR hgqR hnqR hto2qR hyqR hyC1qR h{qR h}qR hՃqR h)C0qR h؄qR hMqR hU[799qR h9qR hHqR hљ;8qR hqR hl _t - 4 dark potions (gained 1)qR hѥqR hC7qR hqR hqR h[qR h-6qR h±qR hqR h[Y5qR h qR hA qR hI_You now have 1409 gold pieces (gained 25).qR hqR hC4qR h9qR h]qR hY3qR hpqR h:qR hcqR hC2qR hqR hqR hqR h<C1qR hqR h qR hqR h C0qR h qR h qR h; 8987qR hP 6qR h\ qR hI\ C5qR hv^ qR ha qR h0j Y4qR hk qR hn qR hy qR hQy C3qR hz qR hw| qR hU Y2qR h qR h: qR h? qR h C1qR h qR hl qR h Y0qR h qR hk qR h Z79qR h qR h qR hq qR h߬ C8qR hǭ qR hS qR hݴ Y7qR hS qR h qR h 6qR hl qR h C5qR h qR h qR h o4qR h qR hq Y3qR h qR h: qR h qR h C2qR h] qR hh qR hM o1qR h qR h Y0qR h qR h qR hi Z69qR h qR h: qR hn Y8qR h qR hv qR h qR h C7qR hw qR h8 qR h Y6qR h qR h qR h qR h6 C5qR h( qR h*$ qR h) qR h* C4qR h* qR h> 3qR hD qR hJE C2qR h9F qR hXI qR hR Y1qR hS qR h5W qR h=` Y0qR h` qR hb qR hf Z59qR h*h qR hj qR hr qR hbr C8qR hvs qR hv qR h~ Y7qR h qR h= qR h qR hՌ C6qR h qR h qR h 5qR h qR h C4qR hn qR h0 qR h7 Y3qR h qR hQ qR h qR h C2qR h qR h qR h Y1qR h qR hb qR h Y0qR h\ qR h; qR h' Z49qR h5 qR h qR h! Y8qR h@ qR h qR h% Y7qR h qR h qR h Y6qR hd qR h qR h  Y5qR hg qR h # qR h* qR h* C4qR hJ, qR h/ qR h8 Y3qR h\: qR h; qR hSC Y2qR hmD qR hF qR hL Y1qR hM qR hN qR hR Y0qR hS qR h~U qR hM] Z39qR h] qR h^ qR h=f Y8qR hg qR hj h  You see here a hell hound skeleton.qR ho qR hp `7 _qR h0r qR h3{ qR hx{ C6qR he| qR hr} qR h qR h C5qR h= qR h qR hב qR h% C4qR hĒ qR hX qR h֚ Y3qR h- qR h qR h qR h C2qR h| qR h qR h qR h C1qR h qR hA qR h7 qR hm C0qR hذ qR hz qR h qR hָ D29qR hx qR h׺ qR h1 Y8qR h qR h3 qR h qR h  **,,,,,** ****,*****,,* ##  **,,,,,,* ***,*,,,*,*,,** #. *,,,,,,** ##,,,,,,,,,,,,* #. *,,,,,*** ###h,,,,,,,,,,,,*####**,,,,,,* *...,,*,*,,,,*,**#...*,*,,,,****#..**,*,**,**** #...  ***,,**,,#.##..#######** ##... qR h e *,,,**,,,,#....#...#.##### #.... ****,,,,,,,,#...@....#....###.... ,*,,,***,,,,#.#...÷........#..... *,,,***,,,,*,*#.#.#.#.....#÷..... qR h. ,,,,,*,*,,*,**########...#......# ,,,,********* ####...P...# *****##.......# h   wolf (wandering) ##........# #..........  ###########qR hS ,#.....#..##qR h .662.3 (75qR h H.hqR h g3.3 (767qR h7 qR h W _A wolf comes into view.rR h ((((You shoot a sling bullet.rR hw5  The sling bullet completely misses the wolf.You shoot a sling bullet.rR hn  The sling bullet closely misses the wolf.rR h .h..h  The wolf howls! You hear a howl! You hear an angry growl. You hear a bark! x2rR h===4.2 (0.9)6) Rev rR hrR hP _You hear a howl! You hear a bark! You hear an angry growl.rR hU N((((rR hW  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.rR hh W  The sling bullet hits the wolf but does no damage.rR hk rR h{ I...hrR h.| c5.15rR h rR h B _You hear a bark! You hear an angry growl. x3sR h[f  You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.  You kill the wolf!sR hl[.sR h sR hpA(sR hJ(Okawaru accepts your kill.sR hNv ..You shoot a sling bullet.sR h|66.04) Rev+ sR h]sR h$T _You hear an angry growl. You hear a bark! x3; You hear a howl!sR hfsR hGgsR hosR hzH _No target in view!sR h8sR hN9sR h:sR h<sR hF *,*,*,** **** ********,**  *** ****,*****,,* # **,,,,,,* *##,*,,,*,*,,** # *,,,,,,** ##..,*  *** ###..,,,,,,,,,,,*###sR hWF **,,,,,,* *....,*,*,,,,*,**# *,*,,,,****#..#*,*,**,**** # ***,,**,,#.##..#######** ##  *,,,**sR h|FG#...#.##### # sR hF*****,,,,h.h.#........#....###sR hFB*,,,***.,,,#.#...÷........#.... **,,,***,,,,#.##.#.#.#.....#÷.... sR h6G *,,,,,*,*,,#.#*########...#...... *,,,,******##*####...P... h   raiju (wandering) ****** ##. h   black bear (wandering) ##sR haG[ #.........sR hX 0  A raiju and a black bear come into view.sR h[sR hk h.hh 2 black bears (1 wandering)  The raiju barks! You hear an angry growl.sR ht-7.0 (13) Rev sR hz] _A black bear comes into view.sR h?  (((hdrained)  You shoot a sling bullet.  The black bear growls angrily.  The sling bullet hits the black bear. You drain the black bear.sR hn!pThe black bear growls angrily.sling bullet hits the black bear. You drain the black bear.  The black bear is moderately wounded.The sling bullet hits the black bear!sling bullet freezes the black bear.  You kill the black bear!sR h +r†   black bearsR hθ_  Okawaru accepts your kill.sR hbsR hvh...h..sR hlz=82) Rev+ sR hYsR h? _You hear an angry growl. You hear a howl!tR h (( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet freezes the black bear.tR h 6   (drained)  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.  You drain the black bear.tR h tR h tR h l.h..htR hp +9 (0.9tR hV tR h c _The black bear is severely wounded.uR h ( You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.uR h?h  The black bear is almost dead.You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!uR hpE†uR h8.uR h:j9.81) Rev* uR h%uR h*P _Okawaru accepts your kill.uR h (((( (drained)You shoot a sling bullet. The sling bullet hits the raiju! You drain the raiju.uR hpM The raiju is heavily wounded.You shoot a sling bullet.  The sling bullet hits the raiju but does no damage.uR huR hel  The raiju is heavily wounded.uR h.†..hhh   black bearuR hi70.8 (1.00uR huR h ] _A black bear comes into view.uR hO ((( You shoot a sling bullet. The sling bullet hits the raiju!  The sling bullet freezes the raiju.uR h9 w  The raiju is almost dead.You shoot a sling bullet. The sling bullet hits the raiju.  You kill the raiju!†h   black bearuR h~ _  Okawaru accepts your kill.uR h .†..uR hV q71.7 (0.919uR hi P _You hear a howl! You hear a bark! x2uR h} uR h uR h uR h H _No target in view!uR hI 4uR h uR h( H _No target in view!vR h _No target in view!vR h**,,,,,** ****,*****,,* ##**, *##,*,,,*,*,,** #.*,,,,,,** ##..,,,,,,,,,,* #.*,,,,,*** ###..,,*###*,* *....,*,*,,,,*,**#...*,*,,,,****#..#*,*,**,**** #.***,,**,,#†##..#######** ##.*,,,**,,,,#.†..#...#.##### #.. ****,,,,...†#...@....#....###. ,*,,,***.,,,#.#...÷........#..,,***,,,,#.##.#.#.#.....#÷. ,,,,,*,*,,#.#*########...#......# ,,,,******##* ####...P...# *****  ##.......# ##..##..############.....#..##vR h vR hy---2.7 (1.08 _vR h vR hn vR hw**,,,,,** ****,*****,,* #**,,,,,,* *##,*,,,*,*,,** #.#*,,,,,,** ##..,* #.#*,,,,,*** ###..,*####.**,,,,,,* *....,*,*,,,,*,**#.*,*,,,,****#..#*,*,**,**** #. ***,,**,,#†##..#######** ##. *,,,**,,,,#.†..#...#.##### #.,,,,...†#.#....###. *,,,***.,,,#.#...÷.#. ,,,***,,,,#.##.#.#.#.....#÷.*,*,,#.#*########...#......#.******##* ####...P...#. ##.###.##.vR hxa## #.....#..#vR hKvR h#}---37vR hvR hܕwR hpO**,,,,,** ****,*****,,* ### **,,,,,,* *##,*,,,*,*,,** #.# *,,,,,,** ##..,* #.# *,,,,,*** ###..,*####. **,,,,,,* *....,*,*,,,,*,**#....÷ *,*,,,,****#..#*,*,**,**** #.wR hq1,,**,,#†##..#######** ##. ,,,**,,,,#.†..#...#.##### #.,,,,...†#.#....###. ,,,***.,,,#.#...÷.#.***,,,,#.##.#.#.#.....#÷.*,*,,#.#*########...#......#.******##* wR hFrc####...P...#.# ##.#####.###.# # #.....#..###wR h~xwR hhh   black bear46wR hțwR hwR h( ((((( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet freezes the black bear.wR hط (The black bear is severely wounded.You shoot a sling bullet.wR h8 wR hF o.†.h....wR hG 7===5.6 (0.9wR hG %5wR hG wR h\Q wR hU h _The sling bullet completely misses the black bear.wR hV (((( You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.wR h% (The black bear is almost dead.You shoot a sling bullet.wR h(wR h3P.h...wR h14c6.54wR hX;wR hAe _The sling bullet closely misses the black bear.xR ho  You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!xR hvd†(((xR h2 ((Okawaru accepts your kill.xR hR.†...xR hkk87.43xR hxR h)/ _You shoot a sling bullet.xR h7 xR h xR hY(xR h-H _No target in view!xR h4  **,,,,,** ****,*****,,* ###  **,,,,,,* *##,*,,,*,*,,** #.  *,,,,,,** ##..,* #.  *,,,,,*** ###..,*####  **,,,,,,* *....,*,*,,,,*,**#....  *,*,,,,****#..#*,*,**,**** #xR h4 {*,,**,,#†##..#######** ## *,,,**,,,,#.†..#...#.##### #*,,,,...†#.†..@...#....### *,,,***.,,,#.#...÷.#,***,,,,#.##.#.#.#.....#÷,*,*,,#.#*########...#......#,******##* ####...P...#.*xR h75  ##.##  ##.## xR h5  #.#   # #.....#..### xR h G xR huH y---8.4 (1.02 _xR h8Q xR hT xR hO **,,,,,** ****,*****,,*  **,,,,,,* *##,*,,,*,*,,** #. *,,,,,,** ##..,* #. *,,,,,*** ###..,*####xR h **,,,,,,* *....,*,*,,,,*,**# *,*,,,,****#.h#*,*,**,**** #  ***,,**,,#†##..#######** ##  *,,,**,,,,#.†..#...#.##### #*,,,,...†#.†.@....#....### xR h`{,*,,,***.,,,#.#...÷.# *,,,***,,,,#.##.#.#.#.....#÷,*,*,,#.#*########...#......#xR ht,******##* ####...P...#* ##xR h.# h   wolf (wandering) ##.#xR hQ #.  #xR hL #.....#..##xR hxR h"xR h-L.hhxR h.}---91xR h8xR h<W _A wolf comes into view.yR hB((yR h  You shoot a sling bullet. The sling bullet misses the wolf.yR hMC .h  You shoot a sling bullet. The sling bullet misses the wolf.yR hCl===800yR hLyR h2O _The wolf closely misses you. The wolf barely misses you.yR h  (drained)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.yR hKV ((The wolf is heavily wounded.You shoot a sling bullet.yR h .h  The sling bullet closely misses the wolf.yR h S1.3 (0.909yR h yR h yR h < _The wolf bites you but does no damage.yR h@  very drained)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.yR hq ((The wolf is severely wounded.yR hd .h  You shoot a sling bullet. The sling bullet misses the wolf.yR he M2.28yR he yR ho yR h t _The wolf closely misses you. The wolf barely misses you.yR hnB((yR h9  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.zR hn  The sling bullet closely misses the wolf.zR h9; .h†.hh   black bearh   wolf (very drained)  The wolf misses you.zR h%c3.17zR hzR hʞ] _A black bear comes into view.zR hB~ ((You shoot a sling bullet.zR hI_The wolf misses you. _A black bear comes into view.You shoot a sling bullet.sling bullet closely misses the wolf.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.zR hl  The wolf is severely wounded.zR hW..h.hzR hM4.06zR hRzR hzR h x _The wolf barely misses you. The wolf bites you but does no damage.zR h  You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!zR hC.zR h\ ((Okawaru accepts your kill.zR hzR hr.†..hzR h$&9zR h#.zR h3/ _You shoot a sling bullet.zR hx ( You shoot a sling bullet. The sling bullet hits the black bear.zR h<  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet freezes the black bear.zR h 8.zR ho M5.85zR h zR h zR h ^ _The black bear is almost dead.zR h  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.  You kill the black bear!zR h †(zR h< ((Okawaru accepts your kill.zR h P.†.zR h c6.74zR h zR h / _You shoot a sling bullet.zR ht zR h. zR h zR h H _No target in view!{R h{R hr{R h!{R h%H _No target in view!{R h{R ht{R h¬{R h(H _No target in view!{R h **,,,,,** ****,*****,,*  **,,,,,,* *##,*,,,*,*,,** # *,,,,,,** ##..,* #{R hA *,,,,,*** ###..,* **,,,,,,* *....,*,*,,,,*,**# *,*,,,,*#**#..#*,*,**,**** #{R hp ***,,**,,#†##..#######** ##{R hY *,,,**,,,,#.†..#...#.##### #*,,,,...†#.†@.....#....### {R h*,*,,,***.,,,#.#...÷.# **,,,***,,,,#.##.#.#.#.....#÷ *,,,,,*,*,,#.#*########...#...... {R h3*,,,,******##* ####...P...* ##.{R hk ##. # # #.....#..{R h-{R hC/y---7.7 (1.03 _{R h4{R h&7{R hp  **,,,,,** ****,*****,,*  **,,,,,,* *##.*,,,*,*,,**  *,,,,,,** ##..,*  *,,,,,*** ###...,* **,,,,,,* *....,*,*,,,,*,**# *,*,,,,*#**#..#*,*,**,**** # ***,,**,,#†##..#######** ## *,,,**,,,,#.†..#...#.##### #  *****,,,,...†#..#....###  *,*,,,***.,,,#.#...÷.#  **,,,***,,,,#.##.#.#.#.....#÷  *,,,,,*,*,,#.#*########...#  *,,,,******##* ####...P  ****** ## ## #{R hkq  # #.....#..{R h0y {R hy }---82{R hۀ {R h;  Things that are here: _a black bear corpse; a black bear corpse|R h|i  **,,,,,** ****,*****,,*   **,,,,,,* *##.#,,,*,*,,**   *,,,,,,** ##...,*   *,,,,,*** ###...,*   **,,,,,,* *....,*,*,,,,*,**#   *,*,,,,*##*#..#*,*,**,**** # |R hj  ***,,**,,#†##..#######** ##   *,,,**,,,,#.†..#...#.##### #   *****,,,,...†#@†......#....###   *,*,,,***.,,,#.#...÷.#   **,,,***,,,,#.##.#.#.#.....#÷   *,,,,,*,*,,#.#*########...# |R hj  *,,,,******##* ####...P   ****** ##   ##   #   # #.....#|R hj|R h{|R h|h91 _|R h҃|R hq|R hƭO ,* *##.#,,,*,*,,*,,,,,,** ##...,,,,,,,,,* *** ###...,#|R hDN*,,,,,,* *....,*,*,,,,*,*,*,,,,*##*#..#*,*,**,**** ***,,**,,#†##..#######** #,,,**,,,,#.†..#...#.##### #.*****,,,,...†#.†......#....##|R hhm,*,,,***.,,,#@#...÷........#.|R hb*,,,***,,,,#.##.#.#.#.....#÷|R h,,,,,*,*,,#.#*########...#..Zot (22701) Rev* |R ha   #........P#|R hٮL#.#..... |R h|R h4'90|R h`L0) Rev+ |R h|R h*|R h'g O  * ##...,,,,,,,,,   *,,...*** #,*   **,.h..,* *....,*,*,,,,*,**   *,*,.h.###*#..#*,*,**,**** |R hg   ***,,##h$#†##..#######**   *,,,##....#.†..#...#.#####   *****,......†#.†......#....###   *,*,,,**#....#.#...÷........   *|R h?h ,#.#.#.#÷  *,,,,,*,*########...#.   *,,,,******##* ####...P   ******  ##...     |R hh 8h   warg (wandering)  ########### #.....# h   hell hound (wandering)  #........P# #.#.... h   black bear (wandering)|R hh   ##..## ###....|R hKq  A black bear, a warg and a hell hound come into view.|R hr |R ht |R hy :  Found 21 gold pieces.|R h~z |R h h..hhhh   polar bear (wandering)|R hZ h   wargh   hell houndh   black bear|R h c1699|R h6 |R h ] _A polar bear comes into view.}R h*(((h  Found 21 gold pieces. }R he_A polar bear comes into view.  You shoot a sling bullet.  The sling bullet closely misses the black bear.  The polar bear growl}R h6s angrily.  The sling bullet hits the hell hound.}R h  The hell hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.}R h/G  The black bear is lightly wounded.}R h3N  You hear a bark! You hear an angry growl.}R hG5}R h+7,}R hH8}R hr:}R h<}R h >}R hM h..hh.h.h}R hhNgh....h.hhh 3 polar bears (2 wandering)A wolf comes into view. A polar bear comes into view.The wolf moves out of view.}R hOy===2.6 (0.98) Rev* }R h_Y}R ha _You hear an angry growl. _A polar bear comes into view.}R hH (hhh You shoot a sling bullet.  The polar bear growls angrily.  The sling bullet hits the black bear.}R hҤW(( polar bear growls angrily.  The sling bullet hits the black bear.  The black bear is moderately wounded.The sling bullet closely misses the black bear.warg! The }R h4sling bullet freezes the warg.}R h.,}R h/}R h 1}R h1}R h03}R h6l  The warg is severely wounded.}R hlD(,hh.h.h.Bh....hh}R hDzB   boulder beetlehhh 3 polar bearsh   wargh   hell hound(…)}R hD}R htFc3.57}R hP}R h2Ua _A boulder beetle comes into view.~R h$ ~R h>$_A boulder beetle comes into view.  The wolf howls!black bear!  The sling bullet freezes the black bear. ~R hq$< You kill the black bear!~R h-8.~R hNM(((((1 drained)You kill the black bear!  Okawaru accepts your kill.  The sling bullet completely misses the warg.~R h-Tpolar bear but does no damage.  You drain the polar bear.~R hZO]  The polar bear is lightly wounded.~R hP~R h,S~R h~S~R hU~R hW~R hY=  You hear an angry growl.~R h&[~R hl h.h.hh..h...†hhh 4 polar bears (1 drained)A polar bear comes into view.~R hqk94.46~R h}~R hՅ. _You hear an angry growl.~R hr~  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.~R h9 (((You shoot a sling bullet.  The sling bullet hits t~R h: he hell hound but does no damage.  The hell hound is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the hell hound.polar bear! You drain the polar bear.~R h %  ~R h LThe polar bear is heavily wounded.~R hj ~R hR ~R ho _  The hell hound misses you.~R hG ~R hJ ~R h  ~R h, f A black bear comes into view.~R hw  .hh..h.hhB.....h..hB(rolling)h   hell hound~R h h   black bear  The boulder beetle curls into a ball and begins rolling!~R h c5.35~R h ~R h/ B _The hell hound bites you but does no damage.R hm B  You shoot a sling bullet. The sling bullet hits the hell hound.R hB....((You shoot a sling bullet. The sling bullet hits the hell hound.  The hell hound is lightly wounded.  You shoot a sling bullet.  The sling bullet completely misses the hell hound.  The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.R h(R h)R h-,R hN.r  The polar bear is severely wounded.R h.R h/R h0,R h1R h>..hh.h.R h ?°B...hh...hh 3h   wargh   hell houndR h@c6.24R h}KBBR hP _The hell hound closely misses you. The warg bites you but does no damage.R hR h ~ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--R hjp16% [?] toggle between ability selection and description.R hwTR h``R hk  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,..h.,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.h.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.h#†##..#######** # AC: 35Str: 17   *,,,##....#.†..#...#.##### # EV: 11Int: 10   *****,°B...hh#.†......#....### SH: 0Dex:R h:q 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 39% Place: Lair:5   **,,,***,,,,#@##.#.#.#.....#÷. Noise: ===------  Time: 16696.2 (0.0)   *,,,,,*,*,,#h##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22694) Rev*  ##.....  #...... B   boulder beetle (rolling)   ############.....# hhh 3 polar bears (1 drained)   #........P##.#.... h   warg   ##........#####.... h hvrm   hell hound(…)You shoot a sling bullet.  The sling bullet completely misses the hell hound.The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.  The polar bear is severely wounded. _The hell hound closely misses you. The warg bites you but does no damage.R h9t|  You gain the combat prowess of a mighty hero.R hywR hjxR hxR hyR hyR h4..hh$h°°B..hhBR h000----19---84-7.2 (1R hkc3) Hero Rev* R h>°°°BR hk _The hell hound barely misses you. The warg bites you!R h * *##.#,,,*,*,,*   *,,,,,,** *  *,,...*** ###...,,,,,,,,,,*#   **,....,* *....,*,*,,,,*,**#   *,*,..h###*#..#*,*,**,****   ***,,##h$#†##..#######** #   *,,,##...h#.†..#...#.##### #.  R hH* *****,°°°B..h#.†......#....##   *,#..hh#@#...÷....   **,,,***,,,,#.##.#.#.#.....#÷ *,,,,,*,*,,#h##########...#....   *,,,,******##*####...P   ******   #h   wargR ht|#....... ########### #.....#.R h #..P# #.#.....R h;R h .hh   hell hound  The hell hound attacks as it pursues you!  The hell hound closely misses you.R h--82R hR hB _The hell hound bites you but does no damage.R hzQ  You shoot a sling bullet. The sling bullet hits the hell hound.R h  The hell hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.R ht x  The hell hound is heavily wounded.R hmu 1=---==9.0 (0.81R hr| R h{ W _The hell hound barely misses you.R h8 ((You shoot a sling bullet.  The sling bullet closely misses the hell hound.R hv   The sling bullet closely misses the hell hound.  The sling bullet completely misses the warg.  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly!  You kill the hell hound!R h R h]h.R h +9 (0.9R hR hP _Okawaru accepts your kill.R h)  You shoot a sling bullet. The sling bullet hits the warg.  The sling bullet freezes the warg.R h@  The warg is severely wounded.You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  You kill the warg!R hF\.R hR h#  hh   wolf   #........P# #.#.....Okawaru accepts your kill.R h ---40700.80 _The wolf completely misses you.R hR hl _Your base Armour skill increases to level 6!R hM  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.R h=  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!R h \.R h"d R hl #B#B   boulder beetleR hq 2=1.789R hHy R h}| P _Okawaru accepts your kill.R hܝ >  You shoot a sling bullet.R h<h(drained) _Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.drain the boulder beetle.R hFK  The boulder beetle is lightly wounded.R hW20=2.6R h;8R h-R h1\ _The boulder beetle closely misses you.R hӣNThe boulder beetle is lightly wounded. _The boulder beetle closely misses you.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.R h0The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is lightly wounded.le.  The sling bullet freezes the boulder beetle.R hK  The boulder beetle is lightly wounded.R h;k33.57R hR hT _The boulder beetle misses you.R h.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.R hk You shoot a sling bullet.hits the boulder beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  You drain the boulder beetle.R hR h$ hh   polar bearThe boulder beetle is moderately wounded.R hc4.46R hR h \ _The boulder beetle closely misses you.R hg{The boulder beetle is moderately wounded. _The boulder beetle closely misses you.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.R hYou shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.R h' R h/ x  The boulder beetle is moderately wounded.R h9 zhh   hell hound (wandering)R h: c5.35R hB R htH ] _A hell hound comes into view.R h&< h  You shoot a sling bullet.  The hell hound barks!  The sling bullet hits the boulder beetle but does no damage.R ht o( hell hound barks!  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is moderately wounded.The sling bullet barely misses the boulder beetle.polar bear!R h   The polar bear is moderately wounded..hB4=6.24 _The boulder beetle misses you.R h+  You shoot a sling bullet.  The sling bullet hits the boulder beetle!  You drain the boulder beetle.R h  The boulder beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.R hN=R h?u  The boulder beetle is heavily wounded.R hM hhh 2 hell hounds (1 wandering)  The boulder beetle bites you.R heNp37.0 (0.83R hWR h[] _A hell hound comes into view.R h vh  The boulder beetle bites you. _A hell hound comes into view.You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.R h /very drained)The sling bullet hits the boulder beetle.sling bullet freezes the boulder beetle.  The boulder beetle is heavily wounded.e but does no damage.  You drainR h"' ,R h) u  The boulder beetle is heavily wounded.R hD5 J.hR h6 Z1==9 (0.9R h= R hkB F _The boulder beetle bites you but does no damage.R h  You shoot a sling bullet.  The sling bullet hits the boulder beetle!  The sling bullet freezes the boulder beetle.R hy  The boulder beetle is almost dead.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.R h. (1 catching breath)  The boulder beetle is almost dead.R h= *****hwandering, 1 catchin…)The hell hound breathes flames at you.The blast of flame hits the hell hound. The hell hound completely resists.R hR h3rh..†@R hk48.82R hR h{ _The blast of flame is repelled. The boulder beetle barely misses you.R h rThe blast of flame hits the hell hound. The hell hound completely resists. _The blast of flame is repelled. The boulder beetle barely misses you.!  The sling bullet freezes the boulder beetle.  You kill the boulder beetle!R h†h   polar bearhh 2 hell hounds (1 catching breath)R hD ((drained)Okawaru accepts your kill.R h uYou shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.R hț R hB R h' R h R hY .hhhh 2 polar bears (1 drained)R h k39.71R h R h e _The polar bear is moderately wounded.R h **,,,,,** ****,*****,,*  * *##.#,,,*,*,,*  *,,,,,,** ##...*  *,,...*** ###...,,,,,,,,,,*#  **,....,* *....,*,*,,,,*,**#.  *,*,..h###*#.h#*,*,**,**** #.  ***,,##h$#†##h.#######** # R hs *,,,##...h#.†..#...#.##### #.  *****,°°°B..h#.@......#....##  *,#..h.#.#...÷.... R h **,,,***,,,,#h##.#.#.#.....#÷  *,,,,,*,*,,#h##########...#....  *,,,,******##*####...P  ****** R h# #.......  ########### #.....#R h8(1 catching breath)R h% **The hell hound breathes flames at you.R hR hs _The polar bear is moderately wounded.The hell hound breathes flames at you.The blast of flame misses you.  The polar bear attacks as it pursues you!  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.R hR h޹R hn..hh@hh 3 polar bears (2 drained)R h?i10.7 (1.00R hR h _The polar bear misses you.Things that are here: _a black bear corpse; a black bear corpseR h d  You shoot a sling bullet. The sling bullet hits the polar bear!R h ((The polar bear is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the polar bear.The sling bullet barely misses the polar bear.  The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.R hC. R h/ ,R h3 q  The polar bear is heavily wounded.R h > .hh.hR h> 5==1.5 (0.879R hD R hF X _The hell hound closely misses you.R h **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 105/115 =====================---*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10R ht***,,##h$#†##..#######** ##. SH: 0Dex: 21*,,,##...h#.†hh#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  *****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16711.5 (0.0)  R h*,*,,,**#..h.#.#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,,#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} *,,,,,*,*,,#h##########...#..... Zot (22679) Hero Rev* *,,,,******##*####...P..******##...... hhh 3 polar bears (2 drained)##....... hh 2 hell hounds (1 catching breath)#........############.....#..The sling bullet freezes the polar bear.  The polar bear is heavily wounded. _The hell hound closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 82% to hit)R hA hhhell hound (catching its breath, 71% to hit)R hrHhhR h **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 105/115 =====================---*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10R h***,,##h$#†##..#######** ##. SH: 0Dex: 21*,,,##...h#.†h(#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  *****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16711.5 (0.0)  *,*,,,**#..h.#.#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,,#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} R h*,,,,,*,*,,#h##########...#..... Zot (22679) Hero Rev* *,,,,******##*####...P..******##...... hhh 3 polar bears (2 drained)##....... hh 2 hell hounds (1 catching breath)#........############.....#..The polar bear is heavily wounded. _The hell hound closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (71% to hit)  You shoot a sling bullet.R h  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (71% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hell hound.You shoot a sling bullet. The sling bullet hits the hell hound!R h^D  The hell hound is severely wounded.R hDGU hhh 2 polar bears (1h   black bear  The hell hound barely misses you. The hell hound completely misses you.The polar bear bites you but does no damage.  The polar bear claws you but does no damage.32.4 (0.98R hPR hTq _The polar bear claws you. The hell hound barely misses you.R ha  **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 103/115 =====================---*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17R hb *,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10***,,##h$#†##..#######** ##. SH: 0Dex: 21*,,,##...h#.†hh#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  *****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16712.4 (0.0)  *,*,,,**#..h.#.#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,h#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} R h=c *,,,,,*,*,,#h##########...#..... Zot (22678) Hero Rev* *,,,,******##*####...P..******##...... hh 2 polar bears (1 drained)##....... hh 2 hell hounds (1 catching breath)#........ h   black bear############.....#..R hc The polar bear bites you but does no damage.  The polar bear claws you but does no damage. _The polar bear claws you. The hell hound barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 71% to hit)R hD **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 103/115 =====================---*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10***,,##h$#†##..#######** ##. SH: 0Dex: 21*,,,##...h#.†hh#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  R h*****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16712.4 (0.0)  *,*,,,**#..h.#.#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,h#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} *,,,,,*,*,,#h##########...#..... Zot (22678) Hero Rev* *,,,,******##*####...P..******##...... hh 2 polar bears (1 drained)##....... hh 2 hell hounds (1 catching breath)#........ h   black bear############.....#.. _The polar bear claws you. The hell hound barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the hell houndR h 9.  The sling bullet freezes the hell hound terribly.R h   Aim: a hell hound (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.  The hell hound is almost dead.!  You kill the hell hound!R h*s.   hell hound (R hs_  Okawaru accepts your kill.R hsR hh .hh 3 polar bears (1 drained)  The hell hound bites you but does no damage.  The polar bear misses you.The polar bear claws you but does no damage. x2R h~97/115 -3.3 (0.97R hR hE/ _The hell hound bites you.R h **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 97/115 ====================----*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38R h9<Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10***,,##h$#†##..#######** ##. SH: 0Dex: 21R hf*,,,##...h#.†h.#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  *****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16713.3 (0.0)  R hn*,*,,,**#..h.#h#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,h#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} R h{*,,,,,*,*,,#h##########...#..... Zot (22677) Hero Rev* *,,,,******##*####...P..******##...... hhh 3 polar bears (1 drained)##....... h   hell hound#........ h   black bear############.....#..The polar bear misses you.The polar bear claws you but does no damage. x2 _The hell hound bites you.  R hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 82% to hit)R h# **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 97/115 ====================----*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10***,,##h$#†##..#######** ##. SH: 0Dex: 21R h$*,,,##...h#.†h.#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  *****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16713.3 (0.0)  *,*,,,**#..h.#h#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,h#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} *,,,,,*,*,,#h##########...#..... Zot (22677) Hero Rev* *,,,,******##*####...P..******##...... hhh 3 polar bears (1 drained)R hJ%##....... h   hell hound#........ h   black bear############.....#.. _The hell hound bites you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.R hLo2  You shoot a sling bullet  The sling bullet hits the polar bear but does no damage.  The polar bear is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You drain the polar bear.R hlM drain the polar bear  The polar bear is moderately wounded.  The hell hound bites you but does no damage.  The polar bear misses you.polar bear claws you  The polar bear misses you. The polar bear bites you. The polar bear misses you.R h N 52-R h9N a4.2 (0.96R hQW R h%[ B _The polar bear claws you but does no damage.R hj **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 92/115 ===================-----*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10***,,##h$#†##..#######** ##. SH: 0Dex: 21R h4*,,,##...h#.†h.#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  *****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16714.2 (0.0)  *,*,,,**#..h.#h#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,h#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} *,,,,,*,*,,#h##########...#..... Zot (22676) Hero Rev* *,,,,******##*####...P..******##...... hhh 3 polar bears (2 drained)##....... h   hell houndR h#........ h   black bear############.....#..The polar bear claws you but does no damage.  The polar bear misses you. The polar bear bites you. The polar bear misses you._The polar bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, lightly drained, 82% to hit)R h?khhhell hound (71R h{\N **,,,,,******,*****,,* planckenstein the Skirmisher**,,,,,,* *##.#,,,*,*,,** Coglin of Okawaru *****.*,,,,,,** ##...,,,,,,,,,*Health: 92/115 ===================-----*,,...*** ###...,,,,,,,,,,*## Magic: 21/21 ========================**,....,* *....,*,*,,,,*,**#. AC: 38Str: 17*,*,..h###*#..#*,*,**,**** #. EV: 14Int: 10***,,##h$#†##..#######** ##. SH: 0Dex: 21*,,,##...h#.†h.#...#.##### #.. XL: 14 Next: 43% Place: Lair:5  R h]*****,°°°B..h#h@......#....###.. Noise: ===------  Time: 16714.2 (0.0)  *,*,,,**#..h.#h#...÷........#... a) +5 sling (freeze) M) +5 sling (drain) **,,,***,,,h#h##.#.#.#.....#÷... Fire: a) +5 sling (freeze) {Cipactli} *,,,,,*,*,,#h##########...#..... Zot (22676) Hero Rev* *,,,,******##*####...P..******##...... hhh 3 polar bears (2 drained)##....... h   hell hound#........ h   black bear############.....#.. _The polar bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (71% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell houndR h%^ terribly.R hDd  Aim: a hell hound (71% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  The hell hound is severely wounded.You kill the hell hound!R hy.h   black bearR hJ{.Okawaru accepts your kill.  The polar bear bites you but does no damage.polar bear claws you but does no damage.  The polar bear closely misses you.  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.R hh5.1 (0.95R hFR hAP _The polar bear misses you.R h5**,,,,,** ****,*****,,* #**,,,,,,* *##.#,,,*,*,,** #*,,,,,,** ##...,* #*,,...*** ###...,*#**,....,* *....,*,*,,,,*,**#.*,*,..h###*#..#*,*,**,**** #.***,,##h$#†##..#######** ##.R hc*,,,##...h#.†..#...#.##### #. *****,°°°B..h#h†#....###. *,*,,,**#..h.#h#...÷.#. **,,,***,,,h#h##.#.#.#.....#÷. *,,,,,*,*,,#h##########...#. *,,,,******##* ####...P. ****** ##.##.#.# #.....#..#R hR hGR hZ  The polar bear attacks as it pursues you!  The polar bear bites you but does no damage.  The polar bear closely misses you.R hR hsh.h†R hDq--6.1 (1.04R hR h!B _The polar bear claws you but does no damage.R h~Q**,,,,,** ****,*****,,* #**,,,,,,* *##.#,,,*,*,,** #.*,,,,,,** ##...,* #.*,,...*** ###...,*#**,....,* *....,*,*,,,,*,**#.*,*,..h###*#..#*,*,**,**** #.***,,##h$#†##..#######** ##.*,,,##...h#.†h.#...#.##### #.R h$R,°°°B..h#.h.@....#....###. ,*,,,**#..h.#h#...÷.#. *,,,***,,,h#†##.#.#.#.....#÷. ,,,,,*,*,,#h##########...#......# ,,,,******##* ####...P...# ##.R hYR###.##.# #.....#..#R hWR h]  The polar bear attacks as it pursues you!  The polar bear closely misses you.R hT_R h6in.hh.R hi3--73R h_sR hvE _The polar bear claws you but does no damage. x2R hn**,,,,,** ****,*****,,* #**,,,,,,* *##.#,,,*,*,,** #.#*,,,,,,** ##...,* #.#*,,...*** ###...,*####.**,....,* *....,*,*,,,,*,**#.*,*,..h###*#..#*,*,**,**** #. ***,,##h$#†##..#######** ##. *,,,##...h#.†.h#...#.##### #.,°°°B..h#.hh.@...#....###. *,,,**#..h.#.#...÷.#. ,,,***,,,h#†##.#.#.#.....#÷.*,*,,#h##########...#......#.******##* ####...P...#. R h##.###.##.## #.....#..#R h,R hQR hR hf&.†hhh#.hh   black bearR h@(i-82R h0R h4R h**,,,,,** ****,*****,,* ### **,,,,,,* *##.#,,,*,*,,** #.# *,,,,,,** ##...,* #.# *,,...*** ###...,*####. **,....,* *....,*,*,,,,*,**#....÷ *,*,..h###*#..#*,*,**,**** #.,,##h$#†##..#######** ##. ,,,##...h#.†..#...#.##### #.,°°°B..h#.†hh.@..#....###. R ho,,,**#..h.#h#.h.÷.#.***,,,h#†##.#.#.#.....#÷.*,*,,#h##########...#......#.******##* R h####...P...#.# ##.###.## R hR hR h`  The polar bear attacks as it pursues you!  The polar bear bites you but does no damage.  The polar bear barely misses you.R hR hVR hhh.hh.#..R h4=91Rev+ R h^R hB _The polar bear claws you but does no damage.R h,,,,,** ****,*****,,* ### ,,,,,,* *##.#,,,*,*,,** #.# ,,,,,,** ##...,* #.##. ,,...*** ###...,*####. *,....,* *....,*,*,,,,*,**#....÷. ,*,..h###*#..#*,*,**,**** #. *,,##h$#†##..#######** ##.##...h#.†..#h..#.##### #. *,°°°B..h#.h.hh.@.#....###.**#..h.#.#...÷.#. ,R h***,,,h#†##.#.#.#.....#÷.*,*,,#h##########...#......#. ,******##* ####...P...#.# ##.......###.## R hƍR hR haR h  The polar bear attacks as it pursues you!  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.R hJR h.†h.hhh#...hh 4 polar bears (3 drained)R hb200R hͫR hA[ _The polar bear completely misses you.R hN,,,,,** ****,*****,,* ### ,,,,,,* *##.#,,,*,*,,** #.#** ##...,* #.##.# ,...*** ###...,*####. ,....,* *....,*,*,,,,*,**#....÷. *,..h###*#..#*,*,**,**** #. ,,##h$#†##..#######** ##. ,R hO##...h#.†..#...#.##### #. ,°°°B..h#.†h.hh.@#....###. ,**#..h.#h#...h.#. ***,,,h#†##.#.#.#.....#÷. ,*,*,,#h##########...#......#...# R hO******##* ####...P...#.##. * ##.......###........## R hjV,R h [  The polar bear seems less drained.  The polar bear attacks as it pursues you!  The polar bear closely misses you. The polar bear claws you.R hPc,R hjhh.h.hh.#...÷2R hkj2169R h!vR hzB _The polar bear claws you but does no damage.R h+RN*,** **** ********,** ** ****,*****,,* ###  *##.#,,,*,*,,** #.#### ,,,,** * #.##.## ...*** ###...,,,,,,,,,,*####... ....,* *....,*,*,,,,*,**#....÷..h###*#..#*,*,**,**** #.h$#†##..#######** # ##...h#.†..#..h#@##### #. °°°B..h#.h.h.hh.#....####..h.#.#...÷.... **,,,h#†##.#.#.#.....#÷.......... *R h&S,*,,#h##########...#......#...## *****##*####...P...#.##. 3 polar bears (1.......########........## #..........#R h\XR hX,R h+YR h \R hf†h..h.h2R hQgq3-28R hpR h~uR h)e ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 R hf ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ---------  Time: 16722.1 (0.0) °°°B..h#.†h..h.h#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22668) Hero Rev+ *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 drained)##.......########........###..........#The polar bear attacks as it pursues you!  R hDf The polar bear closely misses you. The polar bear claws you. _The polar bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR hqf Aim: a polar bear (heavily wounded, lightly drained, 82% to hit)R hg ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 R h|h ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ---------  Time: 16722.1 (0.0) °°°B..h#.†h..h.h#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22668) Hero Rev+ *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 drained)R hh ##.......########........###..........# _The polar bear claws you but does no damage.  R hh gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR hh Aim: a polar bear (heavily wounded, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  R hi You drain the polar bear.R h   Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (heavily wounded, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.  The polar bear is heavily wounded.shoot a sling bullet. The sling bullet hits the polar bear.R h  The polar bear is heavily wounded.The polar bear misses you. The polar bear completely misses you.R hN.hR hCr===3.0 (0.97R hAR h1B _The polar bear claws you but does no damage.R h[,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16723.0 (0.0) R h g°°°B..h#.†h...hh#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22667) Hero Rev+ *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 drained)##.......########........###..........#R hThe polar bear is heavily wounded.The polar bear misses you. The polar bear completely misses you. _The polar bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 82% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16723.0 (0.0) R h°°°B..h#.†h...hh#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22667) Hero Rev+ *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 drained)##.......########........###..........# _The polar bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.R hzH  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (heavily wounded, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.  The polar bear is severely wounded.  You shoot a sling bullet. The sling bullet hits the polar bear.R h^r  The polar bear is severely wounded.R h,R hR h.h.h1h   black bearR h?s519 (0.9Rev+ R hR h` _You feel like a meek peon again.R h+ ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35R hP, Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 R h, ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16723.9 (0.0) °°°B..h#.†.h.hhh#....###......... a) +5 sling (freeze) M) +5 sling (drain) R h, /**#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22667) Rev+ R h- *,*,,#h##########...#......#...## *****##*R hO- ####...P...#.##.# hhh 3 polar bears (1 drained)##.......###### h   black bear##........##R h- <#..........#You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is severely wounded. _You feel like a meek peon again.Fire: a) +5 sling (freeze) {Cipactli}R h- mPress: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)R hA ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 R hB ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16723.9 (0.0) °°°B..h#.†.h.hh(#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷(.......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22667) Rev+ *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (1 drained)##.......###### h   black bear##........###..........#The polar bear is severely wounded. _You feel like a meek peon again.Fire: a) +5 sling (freeze) {Cipactli} hC 21;2HPress: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)  You shoot a sling bullet.R h 2Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (80% to hit)  You shoot a sling bullet.  The sling bullet completely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.drain the polar bear.R hY ,R he ..h.h.h 2 polar bears (R hf w44.8 (0.96) Rev* R hn R hs 8 _The polar bear is lightly wounded.R h$,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 94/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16724.8 (0.0) °°°B..h#.†... h0mh.h#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.h......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22666) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (drained)##.......###### h   black bear##........###..........#You shoot a sling bullet. The sling bullet hits the polar bear.  R hYou drain the polar bear. _The polar bear is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, lightly drained, 80% to hit)R hy,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 94/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 R hy ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16724.8 (0.0) °°°B..h#.†...h.h#....###......... a) +5 sling (freeze) M) +5 sling (drain) R hIz**#..h.#.#...÷.h......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22666) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (drained)R hz]##.......###### h   black bear##........###..........#You drain the polar bear. _The polar bear is lightly wounded.  R hzFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, lightly drained, 80% to hit)  R hz?You shoot a sling bullet. The sling bullet hits the polar bear.R h ((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, lightly drained, 80% to hit)  R hwYou shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is lightly wounded.R hXR h.hhh..h 3 polar bears (2 drained)R hOh5.7 (0.95R hR hëe _The sling bullet closely misses the polar bear.R h=,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 94/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 R h}?##...h#.†..#...#@##### #......... Noise: ===------  Time: 16725.7 (0.0) °°°B..h#.†...hhh#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22665) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 drained)##.......########........###..........#The polar bear is lightly wounded.  You shoot a sling bullet. _The sling bullet closely misses the polar bear.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, lightly drained, 80% to hit)R h+ ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 94/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16725.7 (0.0) °°°B..h#.†... h mhh(#....###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷(.......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22665) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 drained)##.......########........###..........#You shoot a sling bullet. _The sling bullet closely misses the polar bear.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, lightly drained, 80% to hit)  You shoot a sling bullet.R hiPress: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, lightly drained, 80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.R h!  The polar bear is heavily wounded.The polar bear bites you but does no damage.R h%R h&R h1<h.hh#h. 2 polar bears (h   black bearR h1p56.6 (0.94R h:R h=E _The polar bear claws you but does no damage. x2R h ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 95/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 R h ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16726.6 (0.0) R h ,°°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} R h **,,,h#†##.#.#.#.....#÷.......... Zot (22664) Rev* *,*,,#h##########...#......#...## *****##*R h j####...P...#.##.# hh 2 polar bears (drained)##.......###### h   black bear##........###..........#The polar bear is heavily wounded.The polar bear bites you but does no damage. _The polar bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 80% to hit)R hk ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 95/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 R h(l _,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16726.6 (0.0) °°°B..h#.†....h(#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷(.......#.......... Fire: a) +5 sling (freeze) {Cipactli} R hnl **,,,h#†##.#.#.#.....#÷.......... Zot (22664) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (drained)R hl ##.......###### h   black bear##........###..........#The polar bear bites you but does no damage. _The polar bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 80% to hit)  You shoot a sling bullet.R h8 Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (heavily wounded, lightly drained, 80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear!drain the polar bear.R h  The polar bear is severely wounded.The polar bear goes berserk!The polar bear bites you but does no damage.R hڕ hhh.hh 3 polar bears (1 berserk, 2 drained)R hq h7.5 (0.93R hp R h _The polar bear misses you. The polar bear barely misses you.R h-%e,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 95/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0R h%Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16727.5 (0.0) °°°B..h#.†...hhh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22663) Rev* R h&r*,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (1 berserk, 2 drained)##.......###### h   black bear##........###..........#The polar bear goes berserk!The polar bear bites you but does no damage. _The polar bear misses you. The polar bear barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)R hI ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 95/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 R hb ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16727.5 (0.0) °°°B..h#.†...hhh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22663) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (1 berserk, 2 drained)##.......###### h   black bear##........###..........# _The polar bear misses you. The polar bear barely misses you.Fire: a) +5 sling (freeze) {Cipactli}R h 0Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.R h! ((Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  The polar bear is almost dead.  You shoot a sling bullet.R hl  The sling bullet barely misses the polar bear.The polar bear bites you but does no damage.R h! R h  The polar bear claws you. The polar bear barely misses you.The polar bear bites you but does no damage.  The polar bear claws you but does no damage.R h .hh. 2 polar bears (1 berserk,R h R h p38.4 (0.92R hD R h [ _The polar bear completely misses you.R hT,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 R h##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16728.4 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22662) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (1 berserk, drained)R h,##.......###### h   black bear##........###..........#The polar bear bites you but does no damage.  The polar bear claws you but does no damage. _The polar bear completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)R h RhhblackR hOo T h#R hA]#hAim: a polar bear (moderately wounded, lightly drained, 80% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 93/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 R h-,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#..h#@##### #......... Noise: ===------  Time: 16728.4 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) R h6**#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22662) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (1 berserk, drained)##.......###### h   black bear##........###..........# _The polar bear completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.R hU  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.  The polar bear is heavily wounded.shoot a sling bullet. The sling bullet hits the polar bear!R hS,R h?G .hh#hhhhh 3 polar bears (2 berserk, drained)The polar bear is severely wounded.R h!p49.3 (0.91R hR h\ _The polar bear goes berserk!R h~,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 94/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16729.3 (0.0) °°°B..h#.†.... h1mhh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.h......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22661) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, drained)##.......###### h   black bear##........###..........#You shoot a sling bullet. The sling bullet hits the polar bear!  The polar bear is severely wounded. _The polar bear goes berserk!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 94/115 ===================----- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 R h{....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16729.3 (0.0) °°°B..h#.†....hh#(...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.h..(...#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#...(.#÷.......... Zot (22661) Rev* *,*,,#h########## hnm...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, drained)##.......###### h   black bear##........###..........#The polar bear is severely wounded. R hN_The polar bear goes berserk!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)  R h!You shoot a sling bullet.R hPress: ? - help, Shift-Dir - straight line  Aim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet freezes the polar bear.R h R hn"hh#h.....h 2 polar bears (The sling bullet freezes the polar bear.  The polar bear is severely wounded.  The polar bear bites you! The polar bear barely misses you.The polar bear claws you but does no damage.  The polar bear goes berserk! The black bear barely misses you.black bear claws you but does no damage.R hl&79---30.2 (0.90R h-R h2W _The black bear barely misses you.R h; d,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 79/115 ================-------- R he< A,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 R h< 7,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16730.2 (0.0) R h= K°°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22660) Rev* R h= K*,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (berserk, drained)##.......###### h   black bear##........###..........#The polar bear goes berserk! The black bear barely misses you.The black bear claws you but does no damage. _The black bear barely misses you.R h= Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)R h ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 79/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 R h7 Q,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16730.2 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} R h **,,,h#†##.#.#.#.....#÷.......... Zot (22660) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (berserk, drained)##.......###### h   black bear##........###..........#The black bear claws you but does no damage. R h _The black bear barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR h Aim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.R hf(((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is almost dead.R hR h~The polar bear is almost dead.  You shoot a sling bullet.  The sling bullet barely misses the polar bear.  The polar bear bites you but does no damage.  The polar bear barely misses you.The polar bear claws you but does no damage.R h  The polar bear rages.The black bear bites you but does no damage.R hR hZ hh#hh....hh 3 polar bears (2 berserk, 2 drained)R hi1.1 (0.959R hR h _The black bear closely misses you. The black bear barely misses you.R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 79/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 R ht##...h#.†..#...#@##### #......... Noise: ===------  Time: 16731.1 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.h......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22659) Rev* R hʵ*,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained)R h##.......###### h   black bear##........###..........#R h The polar bear rages.The black bear bites you but does no damage. _The black bear closely misses you. The black bear barely misses you.R hJFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 79/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16731.1 (0.0) °°°B..h#.†R h#[32m....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.h......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22659) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained)##.......###### h   black bear##........###..........#The black bear bites you but does no damage. _The black bear closely misses you. The black bear barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR hfAim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.R hQ 1,…)Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)  R hRYou shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is almost dead.  You shoot a sling bullet. The sling bullet hits the polar bear.drainR hd  The polar bear is almost dead.The polar bear misses you. x2R hU h2)The polar bear claws you but does no damage.  The black bear bites you but does no damage.R hJ802.0 (0.9R hO;8R hR hE _The black bear claws you but does no damage. x2R hy,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 80/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 R hy7,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16732.0 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.hh.....#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22658) Rev* *,*,,#h##########...#......#...## *****##*R hqz####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained)##.......###### h   black bear##........###..........#The polar bear claws you but does no damage.  The black bear bites you but does no damage. _The black bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}R hzmPress: ? - help, Shift-Dir - straight lineAim: a black bear (80% to hit)R h|,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 80/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 43% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16732.0 (0.0) °°°B..h#.†R h[32m....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷.hh.....#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22658) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained)##.......###### h   black bear (drained)##........###..........# _The black bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the black bear!  You drain the black bear.R hI #  You shoot a sling bullet. The sling bullet hits the black bear!  You drain the black bear.  The black bear is severely wounded.  You shoot a sling bullet. The sling bullet hits the black bear.  R h mThe sling bullet freezes the black bear.  You kill the black bear!R hF†R hR hR hR hR h֢hh..hh 4 polar bears (3 berserk, 2 drained…)R h349 (0.9R hR hP _Okawaru accepts your kill.R h ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 80/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11R hh EInt: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16732.9 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷...h....#.......... Fire: a) +5 sling (freeze) {Cipactli} R h **,,,h#†##.#.#.#.....#÷.......... Zot (22658) Rev* *,*,,#h##########...#......#...## *****##*R hV ####...P...#.##.# hhhh 4 polar bears (3 berserk, 2 drained…)##.......########........###..........#The sling bullet freezes the black bear.  You kill the black bear! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 80% to hit)R hf h#R hڎ#hAim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 80/115 ================-------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35R hBStr: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 R h\##...h#.†..#...#@##### #......... Noise: ===------  Time: 16732.9 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) R h**#..h.#.#...÷...h....#.......... Fire: a) +5 sling (freeze) {Cipactli} R h$/**,,,h#†##.#.#.#.....#÷.......... Zot (22658) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhhh 4 polar bears (3 berserk, 2 drained…)##.......########........##R hS#..........# _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR h}Aim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)  You shoot a sling bullet.  R h8The sling bullet hits the polar bear but does no damage.R hg(((  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is almost dead.You shoot a sling bullet.R hM  The sling bullet barely misses the polar bear.The polar bear bites you!  The polar bear claws you but does no damage. x2R hR hl  The polar bear rages.R h .h#h.. 3 polar bears (2 berserk, 1 drained,R h69--3.9 (17R h R h4u _The polar bear closely misses you. The polar bear claws you. x2R hRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear [!] read|quaff|evoke[?] describe selectedR haLR hgRR h]B,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 69/115 ==============---------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== R h^...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16733.9 (0.0) R h^,°°°B..h#.†.....h#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷...h....#.......... Fire: a) +5 sling (freeze) {Cipactli} R h_**,,,h#†##.#.#.#.....#÷.......... Zot (22657) Rev* *,*,,#h##########...#......#...## *****##*R hJ_=####...P...#.##.# hhh 3 polar bears (2 berserk, 1 drained,…)##.......######R hu_;##........###..........#R h_You shoot a sling bullet.  The sling bullet barely misses the polar bear.The polar bear bites you!  The polar bear claws you but does no damage. x2  R h_The polar bear rages. _The polar bear closely misses you. The polar bear claws you. x2R hkP  Okay, then.R hkR hNsR hv. _R hR hi{ Ability - do what?CostFailure R h Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--R h p16% [?] toggle between ability selection and description.R hR h#R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 69/115 ==============---------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 21/21 ======================== ...*** ###...,,,,,,,,,,*####..... AC: 35Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 11Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16733.9 (0.0) °°°B..h#.†R h[32m.....h#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷...h....#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22657) Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 1 drained,…)##.......########........###..........#The sling bullet barely misses the polar bear.The polar bear bites you!  The polar bear claws you but does no damage. x2  The polar bear rages. _The polar bear closely misses you. The polar bear claws you. x2 _Okay, then.R hsR h _The polar bear closely misses you. The polar bear claws you. x2 _Okay, then.  You gain the combat prowess of a mighty hero.  The polar bear bites you! The polar bear claws you.  bites you!  The polar bear closely misses you.R hR h. 2 polar bears (1 berserk, 1 drained)R h{M38-------19R h---84-4.9 (16) Hero Rev* R hR hoR hB _The polar bear claws you but does no damage.R h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--16% [?] toggle between ability selection and description.R h R h%Z,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- R h}&T,,,,** ##...,,,,,,,,,* #.##.## Magic: 19/21 =====================--- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 R h'F##...h#.†..#...#@##### #......... Noise: ==-------  Time: 16734.9 (0.0) °°°B..h#.†.....h#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} R h@'**,,,h#†##.#.#.#.....#÷.......... Zot (22656) Hero Rev* *,*,,#h##########...#......#...## *****##*R hq'Q####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained)##.......########........##R h'w#..........# _Okay, then.You gain the combat prowess of a mighty hero.R h'The polar bear bites you! The polar bear claws you.  The polar bear closely misses you. The polar bear bites you!  The polar bear closely misses you. R h(C_The polar bear claws you but does no damage.R hKB,*,** **** ********,**  planckenstein the Skirmisher ,,,,** ****,*****,,* ###  Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 19/21 =====================--- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0R h MDex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ==-------  Time: 16734.9 (0.0) °°°B..h#.†.....h#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22656) Hero Rev* *,*,,#h##########...#......#...## R hM*****##* ####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained) ##.......###### ##........##  #..........# R hMThe polar bear closely misses you. The polar bear bites you!  The polar bear closely misses you. _The polar bear claws you but does no damage.  R hN+Aiming: Duel (16% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (almost dead, berserk, lightly drained)R hz,*,** **** ********,**  planckenstein the Skirmisher ,,,,** ****,*****,,* ###  Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 19/21 =====================--- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14R h{Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ==-------  Time: 16734.9 (0.0) °°°B..h#.†.....h#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} R h{**,,,h#†##.#.#.#.....#÷.......... Zot (22656) Hero Rev* *,*,,#h##########...#......#...## *****##* ####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained)R h/|[ ##.......###### R hX|H##........##  #..........# R h~|*Aiming: Duel (16% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (almost dead, berserk, lightly drained)  R h|You fail to use your ability.  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.R h~R huThe polar bear bites you but does no damage.  The polar bear claws you but does no damage.  The polar bear barely misses you. x2  The polar bear claws you but does no damage. x2  The polar bear barely misses you. The polar bear misses you.R hR hB ****    ###       ÷ R h ,$  h† h 3 polar bears (2 berserk, 2 drained)  R hn-5.9 (15R h՚R h] _The polar bear rages.R h:R h˗ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--16% [?] toggle between ability selection and description.R hR hR hJ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 19/21 =====================--- R hfd...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 R h$##...h#.†..#...#@##### #......... Noise: =--------  Time: 16735.9 (0.0) R h,°°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} R h**,,,h#†##.#.#.#.....#÷.......... Zot (22655) Hero Rev* *,*,,#h##########...#......#...## *****##*R h~ ####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained)##.......########........###..........#The polar bear claws you but does no damage.  The polar bear barely misses you. x2  R h3The polar bear claws you but does no damage. x2  The polar bear barely misses you. The polar bear misses you.The polar bear claws you but does no damage. _The polar bear rages.R h21,*,** **** ********,**  planckenstein the Skirmisher ,,,,** ****,*****,,* ###  Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 19/21 =====================--- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 R h3X....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 44% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: =--------  Time: 16735.9 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) R h4&**#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22655) Hero Rev* R h4>*,*,,#h##########...#......#...## *****##* ####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained) ##.......###### ##........##  #..........# The polar bear barely misses you. The polar bear misses you.The polar bear claws you but does no damage. _The polar bear rages.Aiming: Duel (16% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (almost dead, berserk, lightly drained)R hS planckenstein the Skirmisher###########Coglin of Okawaru *****.##.p.▓p▓.p.##Health: 38/115 =======-----------------##▓▓▓▓▓▓▓▓▓▓▓##Magic: 19/21 =====================---#.▓.........▓.#AC: 38Str: 17#p▓.#.....#.▓p#EV: 14Int: 10#.▓.........▓.#SH: 0Dex: 21#▓▓.h.......▓▓#XL: 14 Next: 44% Place: Arena#p▓....@....▓p# hT .33mNoise: =--------  Time: 16735.9 (0.0)#▓▓.........▓▓#a) +5 sling (freeze) M) +5 sling (drain) #.▓.........▓.#Fire: a) +5 sling (freeze) {Cipactli} #p▓.#.....#.▓p#Zot (22655) Hero Rev* #.▓.........▓.###▓▓▓▓▓▓▓▓▓▓▓##h   polar bear (berserk, drained)##.p.▓∩▓.p.#############Press: ? - help, Dir - move targetAim: a polar bear (almost dead, berserk, lightly drained)  You enter into single combat with the polar bear!  R h\V The world spins around you as you enter the gateway.  You enter Okawaru's Arena!  You feel invigorated by the roar of the crowd!R h] Aim: a polar bear (almost dead, berserk, lightly drained)  You enter into single combat with the polar bear!  The world spins around you as you enter the gateway.  You enter Okawaru's Arena!feel invigorated by the roar of the crowd!  Found a gate leading back out of this place.R he p.▓p▓.ppp.p▓..hpR h 76========2---------6.7 (0.85999) Hero Duel Rev* R h R h _The spectator shouts! x5 _There is an empty arch of ancient stone here.R hb R hf (Drink which item? Potions  d - a bubbling black potion  g - 6 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionR hng ]m - 2 potions of enlightenment  n - 2 viscous blue potions  q - 2 bubbling orange potionss - 3 potions of might  t - 4 dark potions  w - a white potion  E - a ruby potion  F - 3 fizzy coppery potions  L - a black potion R hg  O - 2 potions of heal wounds [!] read|quaff|evoke[?] describe selectedR hR hR hplanckenstein the Skirmisher###########Coglin of Okawaru *****.##.p.▓p▓.p.##Health: 76/115 ===============---------##▓▓▓▓▓▓▓▓▓▓▓##Magic: 12/21 =============-----------#.▓.........▓.#AC: 38Str: 17#p▓.#.....#.▓p#EV: 14Int: 10#.▓.........▓.#SH: 0Dex: 21#▓▓.........▓▓#XL: 14 Next: 44% Place: Arena#p▓..h.@....▓p#Noise:  h)4m---------  Time: 16736.7 (0.0)#▓▓.........▓▓#a) +5 sling (freeze) M) +5 sling (drain) #.▓.........▓.#Fire: a) +5 sling (freeze) {Cipactli} #p▓.#.....#.▓p#Zot (5999) Hero Duel Rev* #.▓.........▓.###▓▓▓▓▓▓▓▓▓▓▓##h   polar bear (berserk, drained)##.p.▓∩▓.p.#############R hThe world spins around you as you enter the gateway.  You enter Okawaru's Arena!  You feel invigorated by the roar of the crowd!  Found a gate leading back out of this place. R hm_The spectator shouts! x5 _There is an empty arch of ancient stone here.R hVP  Okay, then.R hR hR h. _R h~ R h Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  o - 2 scrolls of amnesiar - 5 scrolls of revelation  z - 3 scrolls of poison R hO & D - a scroll of fog  K - a scroll of fear [!] read|quaff|evoke[?] describe selectedR hu R h| R hۅ planckenstein the Skirmisher###########Coglin of Okawaru *****.##.p.▓p▓.p.##Health: 76/115 ===============---------##▓▓▓▓▓▓▓▓▓▓▓##Magic: 12/21 =============-----------#.▓.........▓.#AC: 38Str: 17#p▓.#.....[32m#.▓p#EV: 14Int: 10#.▓.........▓.#SH: 0Dex: 21#▓▓.........▓▓#XL: 14 Next: 44% Place: Arena#p▓..h.@....▓p#Noise:  h_ p4m---------  Time: 16736.7 (0.0)#▓▓.........▓▓#a) +5 sling (freeze) M) +5 sling (drain) #.▓.........▓.#Fire: a) +5 sling (freeze) {Cipactli} #p▓.#.....#.▓p#Zot (5999) Hero Duel Rev* #.▓.........▓.###▓▓▓▓▓▓▓▓▓▓▓##h   polar bear (berserk, drained)##.p.▓∩▓.p.#############You enter Okawaru's Arena!  You feel invigorated by the roar of the crowd!  Found a gate leading back out of this place. _The spectator shouts! x5 _There is an empty arch of ancient stone here. _Okay, then.R h، P  Okay, then.R h: R h˔ R h . _R hWxplanckenstein the Skirmisher###########Coglin of Okawaru *****.##.p.▓p▓.p.##Health: 76/115 ===============---------##▓▓▓▓▓▓▓▓▓▓▓##Magic: 12/21 =============-----------#.▓.........▓.#R hxJAC: 38Str: 17#p▓.#.....#.▓p#EV: 14Int: 10#.▓.........▓.#SH: 0Dex: 21#▓▓.........▓▓#XL: 14 Next: 44% Place: Arena#p▓..h*@....▓p#R hy!Noise: ---------  Time: 16736.7 (0.0)#▓▓.........▓▓#a) +5 sling (freeze) M) +5 sling (drain) #.▓.........▓.#Fire: a) +5 sling (freeze) {Cipactli} #p▓.#.....#.▓p#Zot (5999) Hero Duel Rev* #.▓.........▓.###▓▓▓▓▓▓▓▓▓▓▓##h   polar bear (berserk, drained)##.p.▓∩▓.p.##R hyo########### _There is an empty arch of ancient stone here. R hz6_Okay, then. _Okay, then.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)R hplanckenstein the Skirmisher###########Coglin of Okawaru *****.##.p.▓p▓.p.##Health: 76/115 ===============---------##▓▓▓▓▓▓▓▓▓▓▓##Magic: 12/21 =============-----------#.▓.........▓.#AC: 38Str: 17R hb#p▓.#.....#.▓p#EV: 14Int: 10#.▓.........▓.#SH: 0Dex: 21#▓▓.........▓▓#XL: 14 Next: 44% Place: Arena#p▓..h.@....▓p#Noise: ---------  Time: 16736.7 (0.0)#▓▓.........▓▓#a) +5 sling (freeze) M) +5 sling (drain) #.▓.........▓.#Fire: a) +5 sling (freeze) {Cipactli} #p▓.#.....#.▓p#Zot (5999) Hero Duel Rev* R h#.▓.........▓.###▓▓▓▓▓▓▓▓▓▓▓##h   polar bear (berserk, drained)##.p.▓∩▓.p.#############Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)  You shoot a sling bullet.  The spectator shouts! x4  The sling bullet hits the polar bear!  You kill the polar bear!R hR h^Z†(R h(((Aim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)  You shoot a sling bullet.  The spectator shouts! x4ling bullet hits the polar bear!  You kill the polar bear!  Okawaru accepts your kill.R h$Q  ,*,** **** ********,** ,,,,** ****,*****,,* ### ,,,,,* *##.#,,,*,*,,** #.##### ,,,,** ##...,,,,,,,,,* #.##.## ...*** ###...,,,,,,,,,,*####..... ....,* *....,*,*,,,,*,**#....÷... ,..h###*#..#*,*,**,**** #........ ,##h$#†##..#######** ##........Lair:5 ##...h#.†..#...#@##### #......... °°°B..h#.†.....†#h...###......... **#..h.#.#...÷h.......#.......... **,,,h#†##.#.#.#.....#÷.......... *,*,,#h##########...#......#...## *****##* ####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained) ##.......###### ##........###..........#R hQ v[39;49mYou shoot a sling bullet.  Okawaru crowns you victorious!R hY R hm 38--------5===7.6 (0.922655) Hero Rev* R h: R h _Welcome back to the Lair of Beasts! _You see here a polar bear corpse.R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16737.6 (0.0) R h|)°°°B..h#.†.....†#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷h.......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22655) Hero Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained)##.......########........###..........#Okawaru crowns you victorious! _Welcome back to the Lair of Beasts! _You see here a polar bear corpse.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 82% to hit)R htf ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- ,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16737.6 (0.0) °°°B..h#.†.R hi #....†#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷h.......#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22655) Hero Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained)##.......########........###..........#Okawaru crowns you victorious! _Welcome back to the Lair of Beasts! _You see here a polar bear corpse.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 82% to hit)R hu D _R h~Drink which item? Potions  d - a bubbling black potion  g - 6 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionm - 2 potions of enlightenment  n - 2 viscous blue potions  q - 2 bubbling orange potionss - 3 potions of might  t - 4 dark potions  w - a white potion  E - a ruby potion  F - 3 fizzy coppery potions  L - a black potion  O - 2 potions of heal wounds [!] read|quaff|evoke[?] describe selectedR hR hR hZ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 38/115 =======----------------- R hn,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 R h%,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16737.6 (0.0) °°°B..h#.†.....†#h...###......... a) +5 sling (freeze) M) +5 sling (drain) R hD**#..h.#.#...÷h.......#.......... Fire: a) +5 sling (freeze) {Cipactli} R hv**,,,h#†##.#.#.#.....#÷.......... Zot (22655) Hero Rev* *,*,,#h##########...#......#...## *****##*R hY####...P...#.##.# hh 2 polar bears (1 berserk, 1 drained)##.......########........##R h#..........#Okawaru crowns you victorious! _Welcome back to the Lair of Beasts! _You see here a polar bear corpse.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _Aim: a polar bear (severely wounded, 82% to hit)R hR h  You feel much better. The polar bear closely misses you.The polar bear misses you.R h-) hh.h 3 polar bears (2 berserk, 1 drained,…)The polar bear claws you but does no damage.  The polar bear bites you but does no damage.R hN.61=====--8.6 (14R h7R h: _The polar bear closely misses you. The polar bear misses you.R hG,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 61/115 ============------------ ,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 R hHz##...h#.†..#...#@##### #......... Noise: =--------  Time: 16738.6 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22654) Hero Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 1 drained,…)##.......########........##R hI#..........#The polar bear claws you but does no damage.  The polar bear bites you but does no damage. _The polar bear closely misses you. The polar bear misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 82% to hit)R h% _ #hR h^ #hAim: a polar bear (severely wounded, 82% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 61/115 ============------------ ,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: =--------  Time: 16738.6 (0.0) °°°B..h#.†R h[32m....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22654) Hero Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained,…)##.......########........###..........# _The polar bear closely misses you. The polar bear misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.R h  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (severely wounded, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.  The polar bear is almost dead.shoot a sling bullet. The sling bullet hits the polar bear.R hR hUThe polar bear is almost dead.  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is almost dead.  The polar bear barely misses you. x2; The polar bear claws you.  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.R h(R h)59==9.5 (0.93R h@2R h5W _The polar bear barely misses you.R h, ,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 59/115 ============------------ ,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 R h ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16739.5 (0.0) °°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22653) Hero Rev* *,*,,#h##########...#......#...## *****##*####...PR h [34m...#.##.# hhh 3 polar bears (2 berserk, 2 drained,…)##.......########........###..........#The polar bear bites you but does no damage.  The polar bear claws you but does no damage. _The polar bear barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, lightly drained, 82% to hit)R h,*,** **** ********,**planckenstein the Skirmisher ,,,,******,*****,,* ###Coglin of Okawaru *****. ,,,,,* *##.#,,,*,*,,** #.##### Health: 59/115 ============------------ ,,,,** ##...,,,,,,,,,* #.##.## Magic: 12/21 =============----------- ...*** ###...,,,,,,,,,,*####..... AC: 38Str: 17 ....,* *....,*,*,,,,*,**#....÷... EV: 14Int: 10 ,..h###*#..#*,*,**,**** #........ SH: 0Dex: 21 ,##h$#†##..#######** ##........ XL: 14 Next: 45% Place: Lair:5 ##...h#.†..#...#@##### #......... Noise: ===------  Time: 16739.5 (0.0) R h$°°°B..h#.†....hh#h...###......... a) +5 sling (freeze) M) +5 sling (drain) **#..h.#.#...÷........#.......... Fire: a) +5 sling (freeze) {Cipactli} **,,,h#†##.#.#.#.....#÷.......... Zot (22653) Hero Rev* *,*,,#h##########...#......#...## *****##*####...P...#.##.# hhh 3 polar bears (2 berserk, 2 drained,…)##.......########........###..........# _The polar bear barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, lightly drained, 82% to hit)  R h~You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear!R h†hh 2 polar bears (berserk, 1 drained, 1 R hI(((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear!  R hK:Okawaru accepts your kill.R hy  You shoot a sling bullet. The polar bear misses you.R hD.h#†..   polar bear (berserk, drained)R h3=640.4 (0.92R heR h/E _The polar bear claws you but does no damage. x2R h F,,** ****,*****,,* ### # *##.#,,,*,*,,** #.######** ##...,,,,,,,,,* #.##.##. ..*** ###...,,*####.....,* *....,*,*,,,,*,**#....÷h###*#..#*,*,**,**** #...... ##h$#†##..#######** ##. #...h#.†..#...#†##### #.. °°B..h#.†.....h#@...###. *#..h.#.#...÷........#.. *,,,h#†##.#.#.#.....#÷.. ,*,,#h##########...#......#...## ****##* ####...P...#.## ##.......#########..##R hd #....# ########.....#..###R hm R hU Jh†h   polar bear (berserk, drained)You shoot a sling bullet. The polar bear misses you. _The polar bear claws you but does no damage. x2  The polar bear attacks as it pursues you!  The polar bear barely misses you. The polar bear closely misses you.The polar bear claws you but does no damage.  The polar bear misses you. The polar bear claws you.6---1.4 (1.01R h R h _The polar bear claws you but does no damage. _You see here a polar bear corpse.R hI ,,,******,*****,,* ### # planckenstein the Skirmisher ,,,,* *##.#,,,*,*,,** #.###### Coglin of Okawaru *****. ,,,** ##...,,,,,,,,,* #.##.##. Health: 56/115 ===========------------- R hJ ..*** ###...,,,,,,,,,,*####.....# Magic: 13/21 ==============---------- ...,* *....,*,*,,,,*,**#....÷.... AC: 38Str: 17 ..h###*#..#*,*,**,**** #......... EV: 14Int: 10 ##h$#†##..#######** ##......... SH: 0Dex: 21 #...h#.†..#...#h##### #.......... XL: 14 Next: 46% Place: Lair:5 °°B..h#.†.....†#@...###.......... Noise: =--------  Time: 16741.4 (0.0) *#..h.#.#...÷........#........... a) +5 sling (freeze) M) +5 sling (drain) R hMK *,,,h#†##.#.#.#.....#÷........... Fire: a) +5 sling (freeze) {Cipactli} ,*,,#h##########...#......#...##. Zot (22651) Hero Rev* ****##*####...P...#.##.####.......####### h   polar bear (berserk, drained)##........###..........# #######R hK #.....#..###The polar bear misses you. The polar bear claws you. _The polar bear claws you but does no damage. _You see here a polar bear corpse.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 82% to hit)R hF ,,,******,*****,,* ### # planckenstein the Skirmisher R h9 (,,,,* *##.#,,,*,*,,** #.###### Coglin of Okawaru *****. ,,,** ##...,,,,,,,,,* #.##.##. Health: 56/115 ===========------------- ..*** ###...,,,,,,,,,,*####.....# Magic: 13/21 ==============---------- ...,* *....,*,*,,,,*,**#....÷.... AC: 38Str: 17 ..h###*#..#*,*,**,**** #......... EV: 14Int: 10 ##h$#†##..#######** ##......... SH: 0Dex: 21 #...h#.†..#...#h##### #.......... XL: 14 Next: 46% Place: Lair:5 R h °°B..h#.†.....†#@...###.......... Noise: =--------  Time: 16741.4 (0.0) *#..h.#.#...÷........#........... a) +5 sling (freeze) M) +5 sling (drain) *,,,h#†##.#.#.#.....#÷........... Fire: a) +5 sling (freeze) {Cipactli} ,*,,#h##########...#......#...##. Zot (22651) Hero Rev* ****##*####...P...#.##.##R h$ ##.......####### h   polar bear (berserk, drained)##........###..........# ########.....#..### _You see here a polar bear corpse.  Fire: a) +5 sling (freeze) {Cipactli}R h Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, lightly drained, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.R h'   Aim: a polar bear (severely wounded, berserk, lightly drained, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is severely wounded.The sling bullet hits the polar bear.freezes the polar bear.R h)  The polar bear is almost dead.The polar bear completely misses you.R h*7==2.3 (0.90R he2R hl6E _The polar bear claws you but does no damage. x2R hT,,,******,*****,,* ### # planckenstein the Skirmisher ,,,,* *##.#,,,*,*,,** #.###### Coglin of Okawaru *****. ,,,** ##...,,,,,,,,,* #.##.##. Health: 57/115 ===========------------- ..*** ###...,,,,,,,,,,*####.....# Magic: 13/21 ==============---------- ...,* *....,*,*,,,,*,**#....÷.... AC: 38Str: 17 ..h###*#..#*,*,**,**** #......... EV: 14Int: 10 ##h$#†##..#######** ##......... SH: 0R hTDex: 21 #...h#.†..#...#h##### #.......... XL: 14 Next: 46% Place: Lair:5 °°B..h#.†.....†#@...###.......... Noise: ===------  Time: 16742.3 (0.0) *#..h.#.#...÷........#........... a) +5 sling (freeze) M) +5 sling (drain) *,,,h#†##.#.#.#.....#÷........... Fire: a) +5 sling (freeze) {Cipactli} ,*,,#h##########...#......#...##. Zot (22650) Hero Rev* ****##*####...P...#.##.####.......####### h   polar bear (berserk, drained)##........###..........# ########.....#..###The polar bear is almost dead.R hDU}The polar bear completely misses you. _The polar bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)R h,,,******,*****,,* ### # planckenstein the Skirmisher ,,,,* *##.#,,,*,*,,** #.###### Coglin of Okawaru *****. ,,,** ##...,,,,,,,,,* #.##.##. Health: 57/115 ===========------------- R hO..*** ###...,,,,,,,,,,*####.....# Magic: 13/21 ==============---------- ...,* *....,*,*,,,,*,**#....÷.... AC: 38Str: 17 ..h###*#..#*,*,**,**** #......... EV: 14Int: 10 ##h$#†##..#######** ##......... SH: 0Dex: 21 #...h#.†..#...#h##### #.......... XL: 14 Next: 46% Place: Lair:5 °°B..h#.†.....†#@...###.......... Noise: ===------  Time: 16742.3 (0.0) *#..h.#.#...÷........#........... a) +5 sling (freeze) M) +5 sling (drain) R h*,,,h#†##.#.#.#.....#÷........... Fire: a) +5 sling (freeze) {Cipactli} ,*,,#h##########...#......#...##. Zot (22650) Hero Rev* ****##*####...P...#.##.####.......####### h   polar bear (berserk, drained)##........###..........# ########.....#..###Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  You kill the polar bear!R hκE†R hoE (Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  You kill the polar bear!  Okawaru accepts your kill.R h R h hh   polar bear (berserk, very drained)R h q73.2 (0.949R h R h / _You shoot a sling bullet.R h ,,,******,*****,,* ### # planckenstein the Skirmisher ,,,,* *##.#,,,*,*,,** #.###### Coglin of Okawaru *****. ,,,** ##...,,,,,,,,,* #.##.##. Health: 57/115 ===========------------- ..*** ###...,,,,,,,,,,*####.....# Magic: 13/21 ==============---------- ...,* *....,*,*,,,,*,**#....÷.... AC: 38Str: 17 ..h###*#..#*,*,**,**** #......... EV: 14Int: 10 ##h$#†##..#######** ##......... SH: 0Dex: 21 #...h#.†..#...#h##### #.......... XL: 14 Next: 47% Place: Lair:5 °°B..h#.†.....†#@...###.......... Noise: ===------   h mTime: 16743.2 (0.0) *#..h.#.#...÷........#........... a) +5 sling (freeze) M) +5 sling (drain) *,,,h#†##.#.#.#.....#÷........... Fire: a) +5 sling (freeze) {Cipactli} ,*,,#h##########...#......#...##. Zot (22649) Hero Rev* ****##*####...P...#.##.####.......####### h   polar bear (berserk, very drained)##........###..........# ########.....#..###You kill the polar bear!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, heavily drained, 82% to hit)R hN ,,,******,*****,,* ### # planckenstein the Skirmisher ,,,,* *##.#,,,*,*,,** #.###### Coglin of Okawaru *****. ,,,** ##...,,,,,,,,,* #.##.##. Health: 57/115 ===========------------- ..*** ###...,,,,,,,,,,*####.....# Magic: 13/21 ==============---------- ...,* *....,*,*,,,,*,**#....÷.... AC: 38Str: 17 ..h###*#..#*,*,**,**** #......... EV: 14Int: 10 ##h$#†##..#######** ##......... SH: 0Dex: 21 #...h#.†..#...#(##### #.......... XL: 14 Next: 47% Place: Lair:5 °°B..h#.†.....†#@...###.......... Noise: ===------  hO 39;49m Time: 16743.2 (0.0) *#..h.#.#...÷........#........... a) +5 sling (freeze) M) +5 sling (drain) *,,,h#†##.#.#.#.....#÷........... Fire: a) +5 sling (freeze) {Cipactli} ,*,,#h##########...#......#...##. Zot (22649) Hero Rev* ****##*####...P...#.##.####.......####### h   polar bear (berserk, very drained)##........###..........# ########.....#..###Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, heavily drained, 82% to hit)  You shoot a sling bullet.R h Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (almost dead, berserk, heavily drained, 82% to hit)  You shoot a sling bullet.  The sling bullet barely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear!R ht )R hx:†R h|~p84.0 (0.88R hR hxP _Okawaru accepts your kill.R h** ****,*****,,* ### #* *##.#,,,*,*,,** #.######P** ##...,* #.##.##. .*** ###...,*####.....#,* *....,*,*,,,,*,**#....÷. .R h%h###*#..#*,*,**,**** #. #h$#†##..#######** ##. ...h#.†..#...#†##### #.B..h#.†.....†#†@..###. R hgv#..h.#.#...÷.#. ,,,h#†##.#.#.#.....#÷. *,,#h##########...#......#...##.#R h##* ####...P...#.##.##.##.......###.......R h.###..........# R hR h8=---5.0 (1.07R h|R hR hgr  *##.#,,,*,*,,** #.######P. ,** ##...,,,,,,,,,* #.##.##... *** ###...,,*####.....## .,* *....,*,*,,,,*,**#....÷...... h###*#..#*,*,**,**** #...... h$#†##..#######** ##. ..h#.†..#...#†##### #.. R hPs !B..h#.†.....†#†...###. ..h.#.#...÷.....@..#.. ,,h#†##.#.#.#.....#÷....#h##########...#......#...##.# **##* ####...P...#.## ##.......###########..###......# ######.....#..### ...P# R h(t 4#.#......#R h R hM a4==---6R h ;6R hb R h R hd** ##...,,,,,,,,,* #.##.##... ** ###...,,*####.....## ,* *....,*,*,,,,*,**#....÷...... ###*#..#*,*,**,**** #...... $#†##..#######** ##. .h#.†..#...#†##### #..†.....†#†...###. R hA.h.#.#...÷........#.. ,h#†##.#.#.#....@#÷. ,#h##########...#......#...##.#.# *##* ####...P...#.##.##.## ##.......######### ##........###..# #####.....#..### ..P# #.#......####R hR hta75R h0R hR hL ###...,,*####.....## * *....,*,*,,,,*,**#....÷...... ##*#..#*,*,**,**** #......P #†##..#######** ##.... h#.†..#...#†##### #.....†.....†#†...###..... h.#.#...÷........#...... h#†##.#.#.#.....#÷...... #h##########...#@.....#...##.#.#P R hN+##* ####...P...#.##.##.## ##.......######### ##........## #.... ####.....#..### .P# #.#......#####.P.#  ##.#.###R hq^R h._9=84Rev+ R hgR hoR h, R h- R h. R h7 R h< Y3R h@ R hjA $60R hA E==2R hB R hK R hiL C1R hM R hS R h_T 85=R hT Y0Rev R hU R h$^ R h^ V139R h^_ R hf R hg C8R hoi R hr R h!s ?27R hgs R h\t R hz R hz ]=6R h{ R h R h C5R hi R h R h 3=6=4R h3 R h1 R h C3R h R h R h# g4=2R hk R hk R h C1R h׬ R h R h U=0R hS R hM R h V529R hv R h8 q7=8R h R h R h} R h U67R h R h Y6R h R h Y5R h R h R hN g7=4R h~ R h) R h ;3R h R h 8=2R hQ R h y8=1R h R h/ 09=19R hL =8R h Y7R h R h% R h% 709=6R h& R h0 o5R hv6 14R hK= o3R hqC k=2R hJ R hK R hU -2=20=10R h] R h1^ h3=09R h_ R h c R hc C8R hpd R h q =7R hv R h]w U46R hx R h˃ R hz j 86.0 (38.0) _You start resting.R hϒ Z1==51R h5 O7.0 (395) R h R h ` _You feel like a meek peon again.R hPPR hPR hRR hYR haZC4R haR hdR hHe$5R he13R hfR hr26==10R hA5997=87R hF8=6R hy54R h93R ho2R h801R hR hC0R hxR hp89R hrR h#?18R hyR hiR hq R h ;7R h R hY6R h^R hx82=5R hR h$R hq%C4R h'R h/R h0s3=3R h4R h6o2R hg<o1R h>R hJ?a40R h?R hDZ79R hlER hpHR hHZ58R h,IR hORo7R h\YR hYC6R h[R haR h;ba65R hbR hfR h;gC4R hgR hn7=3R heoR hSuR huC2R hvR hR hEC1R hR h98R h8N=0R hR hZ69R hڔR hzR ha98R hR hR hC7R hR ho6R hƸx905R h2R h$R hC4R hR hR hC3R hR hw12R hR hY1R hR hR hvq2=0R hR hR hlD59R h|R h)o8R hR hq3=7R hR hiY6R h}R h=w45R hR hR hY ;4R h R h$R h'Y3R h*52R h0R hL1C1R h 3R he;6=0R h<R hAR hSBD49R h8ER hHIC8R hIR hJR h W7=7R hN]R h]C6R h^R h3hR hhC5R h jR hEpw84R h_qR h|{Y3R h|R hLR ha92R hR h<R hC1R hR hؐR hPC0R hR hR hĜh100/11539R hӝR hR hC8R hcR hR hgj1=7R hR hso6R hɵR h3;5R hR h2=4R hSC3R hR hR hU32R hkY1R hSR ho0R hR hlb429R h R ho8R h157R hY6R h>R hR hC5R h R h}R hI6=4R ho3R hL'o2R ho.R h1/j7=1R h/R hD9o0R hBx819R hCR h5JR hJC8R hKR hMTR hT;7R hUR h\w96R hA]R heR h6fC5R hgR hmR hJnb104R hoR h?yY3R hzR h0R hC2R hR hR hq1=1R hR hSY0R hΑR hۜ2=09R hYY8R h<R hnR h~C7R hөR h}R ha36R hER hR hC5R hݹR hȿR h'C4R hR hR hXa43R hR h Y2R hCR h_ _You start resting.R h2890.0 (103.0)R hL5=141R hSR h" _HP restored.R h R h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  10.0  17.0  -2       j - Evocations  10.0   7.1  +3   d - Ranged Weapons  14.0  21.4 h[ m  -1              e + Armour6.6   8.3  -1       f - Dodging   5.0   7.1  -1       g - Stealth   2.0   3.6  -1                                      R h x                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR h`TargetTarget--  --  -- R hS --  --  --  --  8.0  --  --  R ha-z] set[-] clear selected targetcost|targetsR h_<[?25h[?0c0 R hə [?25l[?1cR h 12.0 current training targets, if any.=] set aall targetsR h R h R h z* ###...,,,,,,,,,,*####.....##... planckenstein the Skirmisher * *....,*,*,,,,*,**#....÷........ Coglin of Okawaru *****. ##*#..#*,*,**,**** #............P Health: 115/115 ======================== R h #†##..#######** ##............. Magic: 21/21 ======================== h#.†..#...#†##### #.............. AC: 35Str: 17 .h#.†.....†#†...###.............. EV: 11Int: 10 h.#.#...÷........#............... SH: 0Dex: 21 R h ph#†##.#.#.#.....#÷............... XL: 14 Next: 48% Place: Lair:5 #h##########...#@.....#...##.#.#P Noise: ---------  Time: 16891.0 (0.0) ##*####...P...#.##.##.### a) +5 sling (freeze) M) +5 sling (drain) ##.......#########Fire: a) +5 sling (freeze) {Cipactli} ##........##Zot (22501) #..........# ####.....#..### .P##.#......# ..#####......# .P.###.#.###You kill the polar bear! _Okawaru accepts your kill. _You start resting. _You feel like a meek peon again. R h \_You start resting. _HP restored.R h* 4R h R h R hg* ##...,* #.##.##. ** ###...,,,,,,,,,,*####.....## ,* *....,*,*,,,,*,**#....÷. ###*#..#*,*,**,**** #... $#†##..#######** ##...†..#...#†##### #.... ..h#.†.....†#†...###.... .h.#.#...÷........#..... ,h#†##.#.#.#....@#÷.............. ,#h##########...#......#...##.#. *##*####...P...#.##.##.##R h ##.......######### ##..# #..........# #### #.....#..###P #.#......#..#####......#R hR hf2.0 (10R hE!R h$R hd,,* *##.#,,,*,*,,** #.######P ,** ##...,* #.##.##. *** ###...,,,,,,,,,,*####.....## .,* *....,*,*,,,,*,**#....÷ h###*#..#*,*,**,**** # h$#†##..#######** ##†..#...#†##### # B..h#.†.....†#†...### ..h.#.#...÷.....@..#,h#†##.#.#.#.....#÷............. ,,#h##########...#......#...##.#. **##*####...P...#.##.##.# ##.......#########R hZ #### #..........# ##### #.....#..###P .#......#R hR hc3499R hR hR h> ,* *##.#,,,*,*,,** #.######P ,,** ##...,* #.##.## .*** ###...,*####.....## ..,* *....,*,*,,,,*,**#....÷ .h###*#..#*,*,**,**** # #h$#†##..#######** ##.h#.†..#...#†##### # R hb °B..h#.†.....†#†...### #..h.#.#...÷.#,h#†##.#.#.#.....#÷ *,,#h###...#......#...##.#*##* ####...P...#.##.##. ##....... ##......## #.........## #.....#..### ....P# #.#......#R ho) R hG+ a48R h3 R h6 R hw},* *##.#,,,*,*,,** #.######,** ##...,* #.##.## ..*** ###...,*####......,* *....,*,*,,,,*,**#....÷.h###*#..#*,*,**,**** # ##h$#†##..#######** ## #...h#.†..#...#†##### #°B..h#.†.....†#†...### *#..h.#.#...÷.# *,,,h#†##.#.#.#.....#÷ ,*,,#h###...#......#...##.*##* ####...P...#.##.##R h ##....... ##........## #..........## #.....#..### .....P# #.#......#R hR ha57R hR hR hHv,* *##.#,,,*,*,,** #.,** ##...,* #.##.##.*** ###...,*####......,* *....,*,*,,,,*,**#....÷ ,..h###*#..#*,*,**,**** # ,##h$#†##..#######** ## ##...h#.†..#...#†##### #°B..h#.†.....†#†...### **#..h.#.#...÷.#*,,,h#†##.#.#.#.....#÷ *,*,,#h####...#......#...##*##* ####...P...#.##. ##....... ##......## #.........## #.....#..### ......P# #.#......#R hR ha66R hR hR h3 j** ****,*****,,* ###  *##.#,,,*,*,,** #.#### ,,,** * #.##.##*** ###...,,,,,,,,,,*####.....# ...,* *....,*,*,,,,*,**#....÷ ..h###*#..#*,*,**,**** #.h$#†##..#######** # #...h#.†..#...#†##### #. °°B..h#.†.....†#@...### *#..h.#.#...÷.....,,h#†##.#.#.#.....#÷........... ,*,,#h##########...#......#...##. ****##*####...P...#.##........#R hL4 ########........## #..........# ####### #.....#..###R hF w75R hO R hT w _You see here a polar bear corpse.R htx "*,** **** ********,** * ****,*****,,* ### ,,* *##.#,,,*,*,,** #.##### ,,,,** ##...,* #.##.#*** ###...,,,,,,,,,,*####...,* *....,*,*,,,,*,**#....÷ ,..h###*#..#*,*,**,**** # ,##h$#†##..#######** ## ##...h#.†..#...#@##### # °°°B..h#.†.....†#†...### *R hy *#..h.#.#...÷........#. **,,,h#†##.#.#.#.....#÷......... *,*,,#h##########...#......#.. *****##*####...P...#.##. ##.###### ##..## #..........#R h R h h84 _R h+ R h  Things that are here: _a polar bear corpse; a polar bear corpse; a polar bear corpseR hѤ,,,,** ****,*****,,* ###,,* *##.#,,,*,*,,** #.####* ##...,,,,,,,,,* #.##. ,...*** #,*####.... ,....,* *....,*,*,,,,*,**#....÷ *,..h###*#..#*,*,**,**** #.... ,,##h$#†##..#######** ##...h#.÷..#...#†##### ,°°°B..h#.†.....@#†...### ,**#..h.#.#...÷........#*,,,h#†##.#.#.#÷ ,*,*,,#h##########...#......#...# ******##* ####...P...#.##. *  ##.......####........## #..........# #########R h¥J #.....#..###R hSR hh93 _R hQR h w _You see here a black bear corpse.R h^ c*,,,,,** ****,*****,,* ### *,,,,,,* *##.#,,,*,*,,** #.,** ##...,* #.##. ,,...*** ###...,*#### *,....,* *....,*,*,,,,*,**#....÷ ,*,..h###*#..#*,*,**,**** # *,,##h$#†##..#######** ## ,,##...h#.÷..#...#†##### # *,°°°B..h#.†....@†#†...### ,,**#..h.#.#...÷.# R h` ,***,,,h#†##.#.#.#.....#÷,*,*,,#h##########...#......#... ,******##* ####...P...#.## ** ##....... ##........##  #.# # #.....#..###R ho 4÷R hp j9002 _R hbx R h`| R hU7 !*,,,,,** ****,*****,,* ### **,,,,,,* *##.#,,,*,*,,** #. *,,,,,,** ##...,* #.## *,,...*** ###...,*#### **,....,* *....,*,*,,,,*,**#....÷ *,*,..h###*#..#*,*,**,**** # **,,##h$#÷##..#######** ##,##...h#.÷..#...#†##### # **,°°°B..h#.÷...@.†#†...###,**#..h.#.#...÷.# ,,***,,,h#†##.#.#.#.....#÷,*,*,,#h##########...#......# ,,******##* ####...P...#.*R hB8  ##.......  ##.##  #.# # #.....#..###R hlB R h C a11R hG R h0K R h& **,,,,,** ****,*****,,* ###  **,,,,,,* *##.#,,,*,*,,** #.  *,,,,,,** ##...,* #.  *,,...*** ###...,*####  **,....,* *....,*,*,,,,*,**#....  *,*,..h###*#..#*,*,**,**** #R h'*,,##h$#÷##..#######** ## *,,,##...h#.÷..#...#†##### #*,°°°B..h#.÷..@..†#†...### *,,,**#..h.#.#...÷.#,***,,,h#†##.#.#.#.....#÷,*,*,,#h##########...#......#,******##* ####...P...#.* ##.##  ##.##  #.#R h^(   # #.....#..### R hX7R h*8a20R hk@R hyDR hy **,,,,,** ****,*****,,*  **,,,,,,* *##.#,,,*,*,,** #. *,,,,,,** ##...,* #. *,,...*** ###...,*#### **,....,* *....,*,*,,,,*,**# *,*,..h###*#..#*,*,**,**** #  ***,,##h$#÷##..#######** ##  *,,,##...h#.÷..#...#†##### #*,°°°B..h#.÷.@...†#†...### ,*,,,**#..h.#.#...÷R h.# *,,,***,,,h#†##.#.#.#.....#÷,*,*,,#h##########...#......#,******##* ####...P...#* ##. ##. #. # #.....#..R h R hr b389R hR hR ht  **,,,,,** ****,*****,,*  **,,,,,,* *##.#,,,*,*,,** # *,,,,,,** ##...,* # *,,...*** ###...,* **,....,* *....,*,*,,,,*,**# *,*,..h###*#..#*,*,**,**** # ***,,##h$#÷##..#######** ## *,,,##...h#.÷..#...#†##### #*,°°°B..h#.÷@....†#†...### *,*,,,**#..h.#.#...÷.# **,,,***,,,h#†##.#.#.#.....#÷ *,,,,,*,*,,#.##########...#...... *,,,,******##*R h @ ####...P...* ##. ##. # # #.....#..R h R h a48R h R h R h$ **,,,,,** ****,*****,,*  **,,,,,,* *##.#,,,*,*,,**  *,,,,,,** ##...,*  *,,...*** ###...,* **,....,* *....,*,*,,,,*,**# *,*,..h###*#..#*,*,**,**** #R hM ***,,##h$#÷##..#######** ## *,,,##...h#.÷..#...#†##### #  *****,°°°B..h#.@.....†#†...###  *,*,,,**#..h.#.#...÷.#  **,,,***,,,h#†##.#.#.#.....#÷  *,,,,,*,*,,#.##########...#  *,,,,******##* ####...P  ****** ## ## # # #.....#..R hR ha57R hR hG  Things that are here: _a black bear skeleton; a black bear skeletonR h  **,,,,,,* *##.#,,,*,*,,**   * ##...,,,,,,,,,   *,,...*** ###...,*#   **,....,* *....,*,*,,,,*,**   *,*,..h###*#..#*,*,**,**** #   ***,,##h$#÷##..#######** ##   *,,,##...h#.÷..#...#†##### R hwV  *****,°°°B..h#.÷.....†#†...###   *,*,,,**#..h.#@#...÷........   **,,,h#†##.#.#.#÷   *,,,,,*,*,,#.##########...#.   *,,,,******##* ####...P   ******  ##...       ########### #.....#   #........P# #.#...R hR hoh66 _R hR hR h   * ##...,,,,,,,,,   *,,.h.*** #,*   **,....,* *....,*,*,,,,*,**   *,*,...###*#..#*,*,**,****   ***,,##.$#÷##..#######**   *,,,##....#.÷..#...#†##### R h\ s  *****,......÷#.÷.....†#†...###   *,*,,,**#....#.#...÷........   **,,,h#@##.#.#.#÷  *,,,,,*,*,,#.##########...#.   *,,,,******##* ####...P   ******  ##...     h   polar bear (wandering)  ########### #.....#  #........P# #.#....  ##..##R h H ###....R h6 l  A polar bear comes into view.R hf p.hhR h3 j==75R h R hr _The polar bear growls angrily. You hear a howl! _You see here a boulder beetle corpse.R h|V  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher R hWH  *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,.h..,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.*.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##*$#÷##..#######** # AC: 35Str: 17   *,,,##..*.#.÷..#...#†##### # EV: 11Int: 10   *****,.....*÷#.÷.....†#†...### SH: 0Dex: 21 R hY  *,*,,,**#...*#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ==-------  Time: 16907.0 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22485)  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....A polar bear comes into view. _The polar bear growls angrily. You hear a howl! _You see here a boulder beetle corpse.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: R hY5[ma polar bear (80% to hit)R hL E  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,.h..,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.(.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##($#÷##..#######** # AC: 35Str: 17   *,,,##..(.#.÷..#...#†##### # EV: 11Int: 10 R hN   *****,.....(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ==-------  Time: 16907.0 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22485)  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........##R hO [17;27H###.... _The polar bear growls angrily. You hear a howl! _You see here a boulder beetle corpse.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)  You shoot a sling bullet.R hK  (drained)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (80% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You shoot a sling bullet. The sling bullet hits the polar bear.drain the polar bear.R h_b R ho .h....=9 (0.94) Rev R hu R hy e _The polar bear is moderately wounded.R h   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.h.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##*$#÷##..#######** # AC: 35Str: 17   *,,,##..*.#.÷..#...#†##### # EV: 11Int: 10 R hh  *****,.....*÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16907.9 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22484) Rev  ##.....  #...... h   polar bear (drained)   ############.....#   #........P##.#....   ##........#####.... h49mYou shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear. _The polar bear is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, lightly drained, 80% to hit)R hb  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****. R hb  **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.h.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##($#÷##..#######** # AC: 35Str: 17   *,,,##..(.#.÷..#...#†##### # EV: 11Int: 10   *****,.....(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: R hc&Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16907.9 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22484) Rev  ##.....  #...... h   polar bear (drained)   ############.....#   #........P#R hd #.#....   ##........#####....You drain the polar bear. _The polar bear is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}R hLdPress: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.R hAMPress: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.R h8xR h{q  The polar bear is heavily wounded.R hh.h...h   black bear (wandering)R hy8.8 (0.93) Rev+ R hR h ] _A black bear comes into view.R h-  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,h..*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,...###*#..#*,*,**,**** Magic: 21/21 ======================== R h.  ***,,##h$#÷##..#######** # AC: 35Str: 17   *,,,##..*.#.÷..#...#†##### # EV: 11Int: 10   *****,.....*÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16908.8 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##* h/26H####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22483) Rev+  ##.....  #...... h   polar bear (drained)   ############.....# h   black bear (wandering)   #........P##.#....   ##........#####....You drain the polar bear.  The polar bear is heavily wounded. _A black bear comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 80% to hit)R h  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,h..*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,.(..,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.(.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##($#÷##..#######** # AC: 35Str: 17 R h=   *,,,##..(.#.÷..#...#†##### # EV: 11Int: 10   *****,.....(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16908.8 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22483) Rev+  h 0;10m ##.....  #...... h   polar bear (drained)   ############.....# h   black bear (drained)   #........P##.#....   ##........#####....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 80% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.The sling bullet hits the black bear. You drain the black bear.R hpxYou shoot a sling bullet.  The sling bullet closely misses the polar bear.The sling bullet hits the black bear. You drain the black bear.  The black bear is moderately wounded.You shoot a sling bullet. polar bear but does no damage.R h"5 R h8 q  The polar bear is heavily wounded.R h: R hM; R h< R hG j.hh..hh......h   hell hound (wandering)hh 2 black bears (1 wandering, 1 drained)R hH h9.7 (0.92R hVQ R hU _A hell hound comes into view. A black bear comes into view.R h   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,.h..,* *....,*,*,,,,*,** Health: 115/115 ======================== R h   *,*,h..###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##..h.#.÷..#...#†##### # EV: 11Int: 10   *****,h....*÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16909.7 (0.0)   *,,,,,*,*,,# h 0m.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22482) Rev+  ##.....  #...... h   polar bear (drained)   ############.....# h   hell hound (wandering)   #........P##.#.... hh 2 black bears (1 wandering, 1 drained)   ##........#####....The sling bullet hits the polar bear but does no damage.  The polar bear is heavily wounded. _A hell hound comes into view. A black bear comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, lightly drained, 80% to hit)R hi  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,.h..,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,h(.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##($#÷##..#######** # AC: 35Str: 17 R h1  *,,,##..(.#.÷..#...#†##### # EV: 11Int: 10   *****,h....(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16909.7 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22482) RevR h-+  ##.....  #...... h   polar bear (drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....Aim: a polar bear (heavily wounded, lightly drained, 80% to hit)  You shoot a sling bullet.  The sling bullet completely misses the polar bear.The hell hound barks! The black bear growls angrily.  The sling bullet hits the black bear!  The sling bullet freezes the black bear.R hP#Mvery drained)The sling bullet hits the black bear!  The sling bullet freezes the black bear.  The black bear is severely wounded.You shoot a sling bullet.sling bullet hits the polarbut does no damage.  You drain the polar bear.R hcq  The polar bear is heavily wounded.R hdR h8fR hgR hs.h.h...h...h.R ht.10.6 (0.9R hrR h1 _You hear an angry growl. x3R hڶ  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,..h.,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.h.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17 R h  *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,.h...h÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16910.6 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22482) Rev+  ##.....  #R h...... h   polar bear (very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....You drain the polar bear.  The polar bear is heavily wounded. _You hear an angry growl. x3  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, heavily drained, 80% to hit)R h  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,..h.,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.h.###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##($#÷##..#######** # AC: 35Str: 17 R h  *,,,##..(.#.÷..#...#†##### # EV: 11Int: 10   *****,.h...(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16910.6 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22482)  h;4mRev+  ##.....  #...... h   polar bear (very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, heavily drained, 80% to hit)  You shoot a sling bullet.  The sling bullet completely misses the polar bear.The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.R hi The sling bullet completely misses the polar bear.The sling bullet hits the hell hound!  R hjThe sling bullet freezes the hell hound terribly.  The hell hound is heavily wounded.The sling bullet hits the polar bear!  You drain the polar bear.R hR h .h.h.R h o1.5 (0.91) Rev* R hQ R h ^ _The polar bear is almost dead.R h4  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,..h.,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,...###*#..#*,*,**,**** Magic: 21/21 ======================== R hf  ***,,##h$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,.h...h÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 48% Place: Lair:5 R h  **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16911.5 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22481) Rev*  R h,u##.....  #...... h   polar bear (very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....R h$You shoot a sling bullet. The sling bullet hits the polar bear!  You drain the polar bear. _The polar bear is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineR hAim: a polar bear (almost dead, heavily drained, 80% to hit)R h-  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,(..*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,.(h.,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,.(.###*#..#*,*,**,**** Magic: 21/21 ======================== R hk  ***,,##($#÷##..#######** # AC: 35Str: 17   *,,,##..(.#.÷..#...#†##### # EV: 11Int: 10   *****,.h...(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16911.5 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M)  hYm+5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22481) Rev*  ##.....  #...... h   polar bear (very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####.... _The polar bear is almost dead.R haFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, heavily drained, 80% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.R hY  Aim: a polar bear (almost dead, heavily drained, 80% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.The sling bullet closely misses the hell hound.  The sling bullet hits the polar bear but does no damage.R hHR heR h'R hR hR h....h...h..hhR hh2.4 (0.90R hR h^ _The polar bear is almost dead.R h   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,..h###*#..#*,*,**,**** Magic: 21/21 ======================== R h   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,..h..h÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16912.4 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,****** h J0m##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22480) Rev*  ##.....  #...... h   polar bear (very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage. _The polar bear is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, heavily drained, 80% to hit)R h   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,..h###*#..#*,*,**,**** Magic: 21/21 ======================== R h!   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,..h..h÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16912.4 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)    h߲ \4m*,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22480) Rev*  ##.....  #...... h   polar bear (very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, heavily drained, 80% to hit)  You shoot a sling bullet.  The sling bullet closely misses the polar bear.The sling bullet hits the hell hound but does no damage.R h|B .The sling bullet closely misses the polar bear.The sling bullet hits the hell hound but does no damage.  The hell hound is heavily wounded.bar.R h ,R h q  The hell hound is heavily wounded.R h 9.h.h..hhhberserk, very drained)3.3 (0.979R h R h \ _The polar bear goes berserk!R h  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##h$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,...h..h#.÷.....†#†...### SH: 0Dex:R h 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16913.3 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22479) Rev*  ##.....  #...... h   polar bear (berserk, very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####....The sling bullet hits the hell hound.  TheR hn hell hound is heavily wounded. _The polar bear goes berserk!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, heavily drained, 80% to hit)R h6  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##h$#÷##..#######** # AC: 35R h5Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,...h..h#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16913.3 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22479) Rev*  ##..... R h=- #...... h   polar bear (berserk, very drained)   ############.....# h   hell hound   #........P##.#.... hh 2 black bears (1 drained)   ##........#####.... _The polar bear goes berserk!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, heavily drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You kill the polar bear!R h.h   hell houndhh 2 black bears (1 drained)R h& (((((((  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, heavily drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  You kill the polar bear!  Okawaru accepts your kill.  You shoot a sling bullet.R hhR hR hR hs....h.h.÷hR h=h4.2 (0.98R hhR hhe _The sling bullet closely misses the black bear.R he2   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,...###*#..#*,*,**,**** Magic: 21/21 ======================== R hv3   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##..h.#.÷..#...#†##### # EV: 11Int: 10   *****,....h.÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16914.2 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##R h;4 ![40m*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22478) Rev*  ##.....  #...... h   hell hound   ############.....# hh 2 black bears (1 drained)   #........P##.#....   ##........#####....Okawaru accepts your kill.R hL5 SYou shoot a sling bullet. _The sling bullet closely misses the black bear.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)R hZ   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 115/115 ========================   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##..h.#.÷..#...#†##### # EV: 11Int: 10   *****,....h.÷#.÷.....†#†...### SH: 0DR hV ex: 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 48% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16914.2 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22478) Rev*  ##.....  #...... h   hell hound   ############.....# hh 2 black bears (1 drained)   #........P##.#....   ##........#####....Aim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hell hound.The slingR h5 bullet hits the black bear!  The sling bullet freezes the black bear.  You kill the black bear!R h.((   black bearR hB The sling bullet closely misses the hell hound.The sling bullet hits the black bear!  The sling bullet freezes the black bear.  You kill the black bear!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the hell hound!R ho ..h(catching breath)  The hell hound is almost dead.R h$ *The hell hound breathes flames at you.R hgR htY.h@R hy1-95.1 (0.97R hR h0u _The blast of flame hits you. The hell hound closely misses you.R hI  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 111/115 =======================-   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: hG9;49m 21   *,*,,,**#..hh#.#...÷........#. XL: 14 Next: 49% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16915.1 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22477) Rev*  ##.....  #...... h   hell hound (catching breath)   ############.....# h   black bear   #........P##.#.... R h   ##........#####....The hell hound is almost dead.The hell hound breathes flames at you. _The blast of flame hits you. The hell hound closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (almost dead, catching its breath, 69% to hit)R hF  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher R hP  *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 111/115 =======================-   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#..hh#.#...÷........#. R h=uXL: 14 Next: 49% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16915.1 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22477) Rev*  ##.....  #...... h   hell hound (catching breath)   ############.....# h   black bear   #........P##.#....   ##........#####....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (almost dead, catching its breath, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  R hThe sling bullet freezes the hell hound terribly.  You kill the hell hound!†h   black bearR h%I(((((((R hPress: ? - help, Shift-Dir - straight lineAim: a hell hound (almost dead, catching its breath, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  You kill the hell hound!  Okawaru accepts your kill.R h$R h34.......hR h@h6.0 (0.96R hIR hN/ _You shoot a sling bullet.R hc+   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 111/115 =======================-   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: h, 9;49m 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 49% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16916.0 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22476) Rev*  ##.....  #...... h   black bear   ############.....#   #........P##.#....   ##........#####....You kill the hell hound!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (80% to hit)R h   *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 111/115 =======================-   *,*,...###*#..#*,*,**,**** Magic: 21/21 ======================== R h   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 49% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16916.0 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##* h^ 26H####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22476) Rev*  ##.....  #...... h   black bear   ############.....#   #........P##.#....   ##........#####.... _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.R h3i N (drained)  Aim: a black bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.  The black bear is lightly wounded.!  You drainR h  The black bear is severely wounded.The black bear closely misses you.R h n29 (0.95R h R h E _The black bear claws you but does no damage. x2R hZb  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 112/115 =======================-   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17 R hOM  *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 49% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16916.9 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain) R h/  *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22475) Rev*  ##.....  #...... h   black bear (drained)   ############.....#   #........P##.#....   ##........#####....The black bear is severely wounded.The black bear closely misses you. _The black bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, lightly drained, 80% to hit)R hH  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 112/115 =======================-   *,*,...###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: h.J9;49m 21   *,*,,,**#...h#.#...÷........#. XL: 14 Next: 49% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16916.9 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22475) Rev*  ##.....  #...... h   black bear (drained)   ############.....#   #........P##.#....   ##........#####.... _The black bear claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bR h;KIullet hits the black bear.  The sling bullet freezes the black bear.R hW  Aim: a black bear (severely wounded, lightly drained, 80% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.  The black bear is severely wounded.!  You kill the black bear!R hHg†R h eR h_r hh   polar bear  Okawaru accepts your kill.R hxq507.8 (0.94R hR h] _A polar bear comes into view.R h%  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,..h*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,...*,* *....,*,*,,,,*,** Health: 112/115 =======================- R h   *,*,..*###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.*#÷##..#######** # AC: 35Str: 17   *,,,##...*#.÷..#...#†##### # EV: 11Int: 10   *****,.....*÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 50% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16917.8 (0.0)   *,,,,,*,*,,#.#####R h!#####...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22474) Rev*  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....You kill the black bear!Okawaru accepts your kill. _A polar bear comes into view.Fire: a) +5 sling (freeze) {Cipactli}R h_"lPress: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)R h(  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,..h*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,...(,* *....,*,*,,,,*,** Health: 112/115 =======================-   *,*,..(###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.(#÷##..#######** # AC: 35R h^Str: 17   *,,,##...(#.÷..#...#†##### # EV: 11Int: 10   *****,.....(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 50% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16917.8 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*R h ####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22474) Rev*  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....Okawaru accepts your kill. R h$8_A polar bear comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!R hPress: ? - help, Shift-Dir - straight line  Aim: a polar bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The polar bear is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.R h-0 R h: .h..$..†R h; h8.7 (0.93R hD R hMH  R hI __The polar bear is moderately wounded.R h )  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,..h.,* *....,*,*,,,,*,** Health: 112/115 =======================-   *,*,..*###*#..#*,*,**,**** Magic: 21/21 ======================== R h   ***,,##.*#÷##..#######** # AC: 35Str: 17   *,,,##...*#.÷..#...#†##### # EV: 11Int: 10   *****,.....*÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 50% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16918.7 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##* h Q26H####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22473) Rev*  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage. _The polar bear is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 80% to hit)R hfU  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,..h.,* *....,*,*,,,,*,** Health: 112/115 =======================-   *,*,..(###*#..#*,*,**,**** Magic: 21/21 ======================== R h$h  ***,,##.(#÷##..#######** # AC: 35Str: 17   *,,,##...(#.÷..#...#†##### # EV: 11Int: 10   *****,.....(÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...(#.#...÷........#. XL: 14 Next: 50% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16918.7 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain) R hi[11d  *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22473) Rev*  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....The sling bullet hits the polar bear but does no damage. _The polar bear is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.R hk Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is heavily wounded.  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezeR hAm  The polar bear is almost dead.R h'N..h$..†R hO539.6 (0.9R h]R hc. _You hear an angry growl.R hC  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 113/115 =======================-   *,*,..h###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.*#÷##..#######** # AC: 35Str: 17   *,,,##...*#.÷..#...#†##### # EV: 11Int: 10   *****,.....*÷#.÷.....†#†...### SH: 0DR h+ex: 21   *,*,,,**#...*#.#...÷........#. XL: 14 Next: 50% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16919.6 (0.0)   *,,,,,*,*,,#.##########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22473) Rev*  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....The sling bullet freezes the polar bear.  The polar bear is almost dead. _You hear an angry growl.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a R hUpolar bear (almost dead, 80% to hit)R h\  *,,,,,,** ##...,,,,,,,,,* planckenstein the Skirmisher   *,,...*** ###...,,,,,,,,,,* Coglin of Okawaru *****.   **,....,* *....,*,*,,,,*,** Health: 113/115 =======================- R h]  *,*,..h###*#..#*,*,**,**** Magic: 21/21 ========================   ***,,##.$#÷##..#######** # AC: 35Str: 17   *,,,##....#.÷..#...#†##### # EV: 11Int: 10   *****,......÷#.÷.....†#†...### SH: 0Dex: 21   *,*,,,**#...†#.#...÷........#. XL: 14 Next: 50% Place: Lair:5   **,,,***,,,h#@##.#.#.#.....#÷. Noise: ===------  Time: 16919.6 (0.0)   *,,,,,*,*,,#.# h_Rm#########...#... a) +5 sling (freeze) M) +5 sling (drain)   *,,,,******##*####...P Fire: a) +5 sling (freeze) {Cipactli}   ******##.... Zot (22473) Rev*  ##.....  #...... h   polar bear   ############.....#   #........P##.#....   ##........#####....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  You kill the polar bear!R hh†((((R h(((Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, 80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  You kill the polar bear!  Okawaru accepts your kill.R h0..†$..†R h/y6120.5 (0.92R h}R h/ _You shoot a sling bullet.R h 4R hȬ R h R h 410R h R h1 R h D69R hZ R h j --- _You start resting.R h -3.5 (3.0R h 5=---4.5 (48) Rev+ R h R h= " _HP restored.R h%  **,,,,,,* *##.#,,,*,*,,  *,....,** ##...,  *,....*** ###...,,,,,,,,,,  **,....,* *....,*,*,,,,*,*  *,*,..†###*#..#*,*,**,****  ***,,##.$#÷##..#######**   *,,.##....#.÷..#...#†#####   *****.......÷#.÷.....†#†...##  *,*,,,**#...@#.#...÷........#  **,,,**#$...#.##.#.#.#.....#÷  *,,,,,#.#..#.##########...#..  *,,,,***#####*####  ****** ##  ##R hK  #.....  ########### #.  P #.#R hR hPf5.5 (17R h>R h _Found 16 gold pieces.  Things that are here: _a black bear corpse; a hell hound corpseR h <  *,....,** ##...,,,,,,  *,....#** #  **,....,* *....,*,*,,,,*  *,*,..†###*#..#*,*,**,**  ***,,##.$#÷##..#######**   *,..##....#.÷..#...#†#####  *****.......÷#.÷.....†#†...#R hK   *,*,,,*##...†#.#...÷........  *$..@#.##.#.#.#  *,,,,,#.#..#.##########...#.  *,,,,***###### ###  ******  ##      ########### #  #........P# #.#  ##..## ###R h ~66 _R hI R h R h  *,....,** ##...  *,....#** ###...  **,....,* *....,*,*,,,,*  *,*,..†#####..#*,*,**,  ***,,##.$#÷##..#**  *,..##....#.÷..#...#†  *****.......÷#.÷.....†#†...  *,*,,,*##...†#.#...÷  **,,,**#$.@.#.##.#.#.#.....  *,,,,,#.#..#.##...#R hs  *,,,,***###### ####  ****** ##  ##  #  # #  #.P# #.#  ##.## ###R hR hca75R h6"R h<$R h  *,....,** ##...  *,....##* ###...  **,.....* *....,*,*,,,,  *,*,..†#####..#*,*,**,  ***,,##.$#÷##..#**  *,..##....#.÷..#...#†  *****.......÷#.÷.....†#†  *,*,,,*##...†#.#...÷  **,,,**#$@..#.##.#.#.#  *,,,,,#.#..#.#R h`#...  *,,,,*#*###### ####  ****** ##  ##  #  # #  #.P# #.#  ##.## ###R hR h=84) Rev R hR hR h  *,....,** ##...  *,....##* ###...  **,.....* *....,*,*  *,*,..†#####..#*,*,**,  ***,,##.$#÷##..#  *,..##....#.÷..#...#†  *****.......÷#.÷.....†#†  *,*,,,*##...†#.#...÷  **,,,**#@...#.##.#.#.#  *,,,,,#.#..#.##  *,,,,*########   ******   ##  #  # #  #.P# #.  ##.## R hZR ha93R hDR hBO  You now have 1425 gold pieces (gained 16).R hg30.5 (22R h'R h@ _You now have 1437 gold pieces (gained 12).R h3  *,....##* #  **,.....* *....,*,*  *,*,..†#####..#*,*,**  ***,,##.$#÷##..#######  *,..##....#.÷..#...#†#  *****.......÷#.÷.....†#†  *,*,,,*##...†#.#...÷...  *.#.##.#.#.#R hR  *,,,,,#@#..#.##########  *,,,,*######## ##  ******        ########### #  #........P# #  ##..## # P.#R hR h=f1.5 (11R h5R h R h+  *,....,**  *,....##* ###...,,,, **,.....* *....,*,*,,, *,*,..†#####..#*,*,**, ***,,##.$#÷##..#######* *,..##....#.÷..#...#†## *****.......÷#.÷.....†#† *,†#.#...÷... **,,,*##@...#.##.#.#.#.. *,,,,,#.#..#.##########.. *,,,,*########### ****** ##.  ########### #.  #..P# #.R h   ## ## R h4 R h f20) R h R h R h **,,,,,,* *##.#,,,* *,....,**  *,....##* ###...,,,, **,.....* *....,*,*,,, *,*,..†#####..#*,*,**, ##*,,##.$#÷##..#######**R h #...##....#.÷..#...#†### ****#.......÷#.÷.....†#† *,†#.#...÷... **,,,*##....#.##.#.#.#.. *,,,,,#.#..#.##########... *,,,,*########### ****** ##. ########### #. #..P# #.R h;R hXb359R hkR hR h&  *** ****,**  **,,,,,,* *##.#,,,*  *,....,** ##...  *,....### ###...,,  **,.....* *....,*,*,,,R h';  *,*,..†#####..#*,*,**,  ##*,,##.$#÷##..#######*  #...##....#.÷..#...#†##  ****#...@...÷#.÷.....†#†  *,#hh.###...†#.#...÷.  *#..,*##....#.##.#.#.  *.,,,,#.#..#.##########..  *,,,,*#########  ******R hO([ # h   polar bear (wandering)  ## h   black bear (wandering)  #.  ########### #.R hW1|  A black bear and a polar bear come into view.R h53b  The black bear growls angrily. The polar bear growls angrily.R hN4R hE?$hR h@.hhhh 2 polar bearshR h@k===48R hHR hL] _A polar bear comes into view.R hI  *,*,*,** **** **** *#.h.h,** ****,** *#....,,* *##.#,,,* *,....,** R hrJ  *,....### ###...,,,, **,.....* *....,*,*,,, *,*,..†#####..#*,*,**, ##*,,##.$#÷##..#######** #...##.@..#.÷..#...#†### ****#h......÷#.÷.....†#† *,#.h.###...†#.#...÷... *#.h.*##....#.##.#.#.#.. *..,,,#.#..#.##########... *,,,,*########### ******h   warg (wandering) #h   hell hound (wandering)#.. h   black bearR h U  A hell hound and a warg come into view.Found 18 gold pieces.R hV R h>W R hW R h'X R hXZ ^  The hell hound barks! The warg howls! You hear a howl! x2R h[ R hx\ R hg  h..$h..h..hh 3 polar bears (1 wandering)h   hell houndR h6h Y  A polar bear comes into view.R hh i-57R hEq R hu 1 _The warg moves out of view.R hU  *,*,*,** **** * *#h..$,** ****,* ##..h.,,* *##.#,,,*,* #.....,** ##..., #(....### ###..., **......* *....,*,*,,,,* *,*,..†#####..#*,*,**,* ##*,,##.$#÷##..#**  #...##..@.#.÷..#...#†# ****#..h....÷#.÷.....†#†. *,#...###...†#.#...÷. *#..h*##....#.##.#.#.#. *..,,,#.#..#.###...# *,,,,*######## ####.R hG F[m hh 2 ****** ##. ##. #.R h]" 4  Found 6 stones.R hk# R h# ,R h%% R h% ,R h^2 K.h..hhhh.h.hh 3 polar bearsh   wargh   hell houndh   black bearR h3 {-66R hW> R h`D 4 _The polar bear growls angrily.R hd *,*,*,** **** * *#...$,** ****,* ##h...,,* *##.#,,,*,*, #.....,** ##..., #(..hh### ###..., *#......* *....,*,*,,,,*, *,*...†#####..#*,*,**,* ##*,,##.$#÷##..#** R hk #...##h..@#.÷..#...#†# ****#.h.....÷#.÷.....†#†...# *,#..h###...†#.#...÷. *#...*##....#.##.#.#.#.....# *..,,,#.#..#.###...#. *,,,,*######## ####. ****** ##. ##. #.R h̠R hR hyBR hoR hR h.h.hh.hhhR hEj--75R hR hR hL **,*,** *,,******,,*,*,,, *,*,*,** **** ********, *#...$,** ****,**** ##....,,* *##.#,,,*,* #..h..,**  #(...h### ###...,,,,,,,,, *#......* *....,*,*,,,,*, *,*...h#####..#*,*,**,**** ##*,,##.$#@##..#######**  #...##.h..#.÷..#...#†#####  ****#.h.....÷#.÷.....†#†...## *,#..h###...†#.#...÷... *#...*##....#.##.#.#.#.....#÷ *..,,,#.#..#.##########... 2R hLN *,,,,*############.h   black bear ****** #R h5SR hQ]Ih.R h^|--84R hAgR hjy _You see here a black bear skeleton.R h  **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 115/115 ========================   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0R hcDex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ---------  Time: 16938.5 (0.0)   #...##.h**#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#hh.....÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22454)   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. hh 2 polar bears  R hRq *,,,,*############... h   black bear   ******##...  ##....Found 6 stones. _The polar bear growls angrily. _You see here a black bear skeleton.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)R hh   **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 115/115 ========================   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ---------  h6 m Time: 16938.5 (0.0)   #...##.h((#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#hh.....÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22454)   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. hh 2 polar bears   *,,,,*############... h   black bear   ******##...  ##.... _You see here a black bear skeleton.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - stR hraight lineAim: a polar bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.R h&  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (80% to hit)  You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  The polar bear is moderately wounded.  You shoot a sling bullet. The sling bullet hits the polar bear!R h#R hRR h^R h( ..h.h.   polar bearh   wargh   black bear  The polar bear is heavily wounded.R h)===9.4 (0.93) Rev R h73R h7R _The warg closely misses you.R h_  **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 115/115 ========================   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------R hba  Time: 16939.4 (0.0)   #...##...h#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#h.h....÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22453) Rev   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. h   polar bear   *,,,,*############... h   warg   ******##... h   black bear  ##.... h)bs39;49mYou shoot a sling bullet. The sling bullet hits the polar bear!  The polar bear is heavily wounded. _The warg closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)R h\  **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 115/115 ========================   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------R h  Time: 16939.4 (0.0)   #...##...h#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#h.h....÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22453) Rev   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. h   polar bear   *,,,,*############... h   warg   ******##... h   black bear  R hUI[17;28H##....The polar bear is heavily wounded. _The warg closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.R h+Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.R h͕,R hW  The sling bullet hits the warg but does no damage.R h@h.h.h.h   hell houndh   black bearR h \2-40.3 (0.9R hoL2) Rev+ R hR h) _The warg bites you.R h*   **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 112/115 =======================-   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**R h, Noise: ===------  Time: 16940.3 (0.0)   #...##h.hh#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#.h.....÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22452) Rev+   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. h   polar bear   *,,,,*############... h   warg   ******##... h R h, [30m  hell hound  ##.... h   black bear  You shoot a sling bullet.  The sling bullet hits the warg but does no damage. _The warg bites you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)R h   **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 112/115 =======================- R h   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------  Time: 16940.3 (0.0)   #...##h.hh#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#.h.....÷#.R h [30m÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22452) Rev+   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. h   polar bear   *,,,,*############... h   warg   ******##... h   hell hound  ##.... h   black bear  The sling bullet hits the warg but does no damage. _The warg bites you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.R h } }(((((Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.R hR hn  The sling bullet closely misses the warg.R hR hbR h.R h.hhh.h....R hL..h 2 polar bearsh   black bearR hh1.2 (0.91R h!R h(x _The warg bites you but does no damage. The warg barely misses you.R h  **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 112/115 =======================-   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------R h#  Time: 16941.2 (0.0)   #...##.hhh#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#..h....÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........# Zot (22451) Rev+   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. hh 2 polar bears   *,,,,*############... h   warg   ******##... h   black bear  ##....YoR hU^u shoot a sling bullet.  The sling bullet closely misses the warg. _The warg bites you but does no damage. The warg barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)R h  **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 112/115 =======================-   ##....,,* *##.#,,,*,*,, Magic: 21/21 ======================== R h3  #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------  Time: 16941.2 (0.0)   #...##.hh(#.÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#..h..(.÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}  R hr0 *,#...###(..†#.#...÷........# Zot (22451) Rev+   *#...*##(...#.##.#.#.#.....#÷   *..,,,#(#..#.##########...#.. hh 2 polar bears   *,,,,*############... h   warg   ******##... h   black bear  ##....The sling bullet closely misses the warg. _The warg bites you but does no damage. The warg barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.R h}IFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the warg.R h,R h,R hR h h.hh#h....h...h   hell houndh   black bear  The sling bullet barely misses the warg.R h09-2.1 (0.90R h3R h) _The warg bites you.R h   **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 109/115 ======================--   ##....,,* *##.#,,,*,*,, Magic: 21/21 ======================== R h   #..h..,** ##...,,,,,,,,, AC: 36Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------  Time: 16942.1 (0.0)   #...##h.hh#h÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#......h÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli} R h 4  *,#...###...†#.#...÷........# Zot (22450) Rev+   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. hh 2 polar bears   *,,,,*############... h   warg   ******##... h   hell hound  ##.... h   black bear  You shoot a sling bullet.  The sling bullet barely misses the warg. _The warg bites you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)R h N  **,*,** *,,******,,*,*,,, planckenstein the Skirmisher   *,*,*,** **** ********, Coglin of Okawaru *****.   *#...$,******,*****, Health: 109/115 ======================--   ##....,,* *##.#,,,*,*,, Magic: 21/21 ========================   #..h..,** ##...,,,,,,,,, AC: 36R h" Str: 17   #(...h### ###...,,,,,,,,,, EV: 11Int: 10   *#......* *....,*,*,,,,*,* SH: 0Dex: 21   *,*...h#####..#*,*,**,**** XL: 14 Next: 51% Place: Lair:5   ##*,,##.$#@##..#######**Noise: ===------  Time: 16942.1 (0.0)   #...##h.hh#h÷..#...#†##### a) +5 sling (freeze) M) +5 sling (drain)   ****#......h÷#.÷.....†#†...## Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...†#.#...÷........#  h# &0mZot (22450) Rev+   *#...*##....#.##.#.#.#.....#÷   *..,,,#.#..#.##########...#.. hh 2 polar bears   *,,,,*############... h   warg (drained)   ******##... h   hell hound  ##.... h   black bear  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  You drain the warg.R h0  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  You drain the warg.  The warg is lightly wounded.  You shoot a sling bullet. The sling bullet hits tR h] 1he warg.  The sling bullet freezes the warg.R h%G (catching breath)  The warg is moderately wounded.R h  Things that are here: _a black bear skeleton; a black bear skeletonR h"|*#...$,** ****,*****,,* ###....,,* *##.#,,,*,*,,** ##..h..,** ##...$,* ##(...h### ###....,*#*#......* *.....*,*,,,,*,**#.*,*...h#####..#*,*,**,**** #.##*,,##.$#÷##..#######** ##.R h$ #...##....#h÷..#...#†##### #. ****#.h#h÷@....÷#†...###. *,#...###...†#.#...÷.#. *#...*##....#.##.#.#.#.....#÷. *..,,,#.#..#.##########...#. *,,,,*######## ####...P. ****** ##.##.#.# #.....#..#R h%R h)R h4q.÷hhR h57020==602Rev+ R hBR h G< _The warg bites you but does no damage.R hr##....,,* *##.#,,,*,*,,** #.#..h..,** ##...$,,,,,,,,* #.#(...h### ###....,,*###*#......* *.....*,*,,,,*,**#...*,*...h#####..#*,*,**,**** #.##*,,##.$#÷##..#######** ##.#...##....#.÷..#...#÷##### #.. ***#.......h#hh.....÷#÷...###. ,#...###...†#.#.@.÷........#.. #...*##....#.##.#.#.#.....#÷. ..,,,#.#..#.##########...#......# ,,,,*######## ####...P...# *****  ##.......# ##..##..############.....#..###........P# #.#......#R hXuR hw,R hPh÷#.hhh   polar bear (drained)h   warg (drained)h   black bearR hi-11R hR h R hu ##....,,* *##.#,,,*,*,,** #.##..h..,** ##...$,* #.##(...h### ###....,*####.*#......* *.....*,*,,,,*,**#.*,*...h#####..#*,*,**,**** #. ##*,,##.$#÷##..#######** ##. R h!w ,#...##....#h÷..#...#÷##### #.#.÷#.h.....÷#÷...###. #...###...†#.#h.@÷.#. ...*##....#.##.#.#.#.....#÷. .,,,#.#..#.##########...#......#.*# ####...P...#. ##.###.##.## #.....#..# R hy R hy R h3| R h| R h= .hhhR hU i=20R h2 R h̚ ) _The warg bites you.R h?##....,,* *##.#,,,*,*,,** #.# #..h..,** ##...$,* #.# #(...h### ###....,*####. *#......* *.....*,*,,,,*,**#....÷ *,*...h#####..#*,*,**,**** #. #*,,##.$#÷##..#######** ##. ...##....#.÷..#...#÷##### #. *#.÷#.h.....÷#÷...###. ...###...†#.#hh.@.#.*##....#.##.#.#.#.....#÷. ,,,#.#..#.##########...#......#.*# ####...P...#.# ##.###.## #.# # #.....#..### R hR hʓR hܕR h÷h.hhR hj-329R hR h _The warg seems less drained. _You see here a black bear skeleton.R h ....,,* *##.#,,,*,*,,** #.# ..h..,** ##...$,* #.##. (...h### ###....,*####. #......* *.....*,*,,,,*,**#....÷. ,*...h#####..#*,*,**,**** #. *,,##.$#÷##..#######** ##.##....#.÷..#...#÷##### #. #.÷#.÷h....÷#÷...###.###...†#.#.hh÷#. .*##....#.##.#.#.#.....#÷.#.#..#.##########...#......#. ,*# ####...P...#.# ##.......###.## #.#  #.....#..### R h<R h?R h<T.hhR h==48Rev R hR h< _The warg bites you but does no damage.R h_5....,,* *##.#,,,*,*,,** #.# .h..,** ##...$,* #.##.# ...h### ###....,*####. ......* *.....*,*,,,,*,**#....÷. *...h#####..#*,*,**,**** #. ,,##.$#÷##..#######** ##. .##....#.÷..#...#÷##### #. .R hB`÷#.÷h....÷#÷...###. .###...†#.#..hh.#. *##....#.##.#.#.#.....#÷. ,#.#..#.##########...#......#...# *# ####...P...#.##. * ##.......###........## #.#  #.....#..### R hbR hcR heR ho.h.hhR hp1-57R h{R hF|R h ,,* *##.#,,,*,*,,** #.# h..,** ##...$,* #.##.#h### ###....,*####.* *.....*,*,,,,*,**#....÷. ...h#####..#*,*,**,**** #. ,##.$#÷##..#######** ##. ##....#.÷..#...#÷##### #.R h  ÷#.÷.....÷#÷...###. ###...†#.#.h.hh.#. ##....#.##.#.#.#.....#÷. #.#..#.##########...#......#...# # ####...P...#.##.# ##.......###........## #..........#  #.....#..### R hM R h! R h" R h, .h÷hhThe warg attacks as it pursues you! The warg misses you.R h. 1===66R hW8 R h; < _The warg bites you but does no damage.R h u,,* *##.#,,,*,*,,** #.# ..,** ##...$,* #.##.##. .h### ###....,*####.....#* *.....*,*,,,,*,**#....÷.h#####..#*,*,**,**** #. ##.$#÷##..#######** ##. #....#.÷..#...#÷##### #.÷#.÷.....÷#÷...###....†#.#..h÷hh.@....#. #R h s....#.##.#.#.#.....#÷. .#..#.####...#......#...##. ####...P...#.##.###.......###........## #..........#  #.....#..### R h R h R h) R h{ ~.h.hhR hA 2=75R h R h ` _The warg attacks as it pursues you! The warg bites you but does no damage.R hZ?,,* *##.#,,,*,*,,** #.######P .,** ##...$,* #.##.##. h### ###....,*####.....#* *.....*,*,,,,*,**#....÷. .h#####..#*,*,**,**** #. #.$#÷##..#######** ##. ....#.÷..#...#÷##### #.÷#.÷.....÷#÷...###. #...†#.#...h.hh.@...#. ....#.##.#.#.#.....#÷. #..#.###...#......#...##.# ####...P...#.##.##.##.......###........## #..........#  #.....#..### R h]R haR hbR hd\  The warg attacks as it pursues you! The warg bites you.R ht÷.hhhR hZv65--84R hR hQ _The warg barely misses you.R heX,,* *##.#,,,*,*,,** #.######P. ,** ##...$,* #.##.##. ### ###....,*####.....##.* *.....*,*,,,,*,**#....÷. h#####..#*,*,**,**** #. .$#÷##..#######** ##.#.÷..#...#÷##### #.÷#.÷.....÷#÷...###. ...†#.#...÷.hhh.@..#.#.##.#.#.#.....#÷. ..#.###...#......#...##.#.R hh ####...P...#.##.##.###.......###........## #..........#  #.....#..### R hlR hR hR hr.hhhR hka93R hR h v _The warg attacks as it pursues you! The warg closely misses you.R h ~* *##.#,,,*,*,,** #.######P.# ** ##...$,* #.##.##. ###....,*####.....##. .* *.....*,*,,,,*,**#....÷. #####..#*,*,**,**** #. $#÷##..#######** ##.#.÷..#...#÷##### #.÷#.÷.....÷#÷...###.R h †#.#...÷..hhh.@.#.#.##.#.#.#.....#÷.#.###...#......#...##.#.# ####...P...#.##.##.###.......###........## #..........#  #.....#..### R h R hu R h T.hhR h 6--==-702R h R h R hv * *##.#,,,*,*,,** #.######P.# * ##...$,* #.##.##....# # ###....,*####.....##. * *.....*,*,,,,*,**#....÷...#*,*,**,**** #.P #÷##..#######** ##. .#.÷..#...#÷##### #. .÷#.÷.....÷#÷...###. .†#.#...÷..h.hh.@#. .#.##.#.#.#.....#÷. #.###...#......#...##.#.#P ####...P...#.##.##.###.##..## R hLw #..#  #.....#..### R hx R hy R hz R h} R hu t..hhhR hQ i=11R h~ R h; R _The warg closely misses you.R hL ##...$,,,,,,,,* #.##.##...  ###....,,*####.....##....  *.....*,*,,,,*,**#....÷........P ###..#*,*,**,**** #......P ÷##..#######** ##...... #.÷..#...#÷##### #...... ÷#.÷.....÷#÷...###...... †#.#...÷....hhh.#....... #.##.#.#.#.....#@.......R h; #########...#......#...##.#.#P ## ####...P...#.##.##.#### ##.......######### ##........###..... ###.....#..### P# #.#......# ###R hJ$R h7&R h'R h2...hh   wargR hL4a20R h,@R hF _The warg attacks as it pursues you! The warg bites you but does no damage. _You see here a hell hound skeleton.R hi ;*##.#,,,*,*,,** #.######P.##  ##...$* #.##.##....### ###....,,,,,,,,,*####.....##..... *.....*,*,,,,*,**#....÷. ##..#*,*,**,**** #....P ##..#######** ## .÷..#...#÷##### #... #.÷.....÷#÷...###.....÷.......h.#.#.#.....#÷................########...#......#...##.#.#P.. #R hk ####...P...#.##.##.################## #..........# # #.....#..### # #.R hl R ho R h˃  .hhh   wargh   black bear  The warg attacks as it pursues you! The warg bites you!55--=319R h R h < _The warg bites you but does no damage.R h x  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.R hD (((The warg is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the warg.R ht  The sling bullet closely misses the black bear.R h*h.h.=4.5 (0.98Rev R h0R h4< _The warg bites you but does no damage.R hS/  You shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.R h  The warg is heavily wounded.You shoot a sling bullet. The sling bullet hits the warg.R h~Bl  The warg is severely wounded.R h5DR hUPhh.h   polar bear (drained)h   wargh   black bear6--5.47R hYR hI]? _The warg bites you but does no damage. x2R h  You shoot a sling bullet. The sling bullet hits the warg.  The sling bullet freezes the warg.R h0  The warg is almost dead.You shoot a sling bullet. The sling bullet hits the warg.R h; R h j .hThe warg is almost dead.The warg bites you but does no damage. The black bear bites you.  Your corrosive artefact corrodes you! The black bear completely misses you.R h J49-35 6.3+1 sling (freeze) M) +1 sling (drain) 6Corr (-4) Rev+ R h& R h5 / _The black bear claws you.R hqR ht% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-R hu0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--16% [?] toggle between ability selection and description.R h2 R h;< *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 49/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 21/21 ======================== ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14R h=Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 53% Place: Lair:5 #.#...÷........#@................ Noise: ===------  Time: 16976.3 (0.0) .##.#.#.#.....#hh................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.h....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22416) Hero Corr (-4) Rev+ ##.......###########........##h   polar bear (drained)#..........#hR h%?   warg ##.....#..###h   black bear ##.#......#The warg is almost dead.You shoot a sling bullet. The sling bullet hits the warg.  The warg is almost dead.The warg bites you but does no damage. The black bear bites you.  Your corrosive artefact corrodes you! The black bear completely misses you. _The black bear claws you.R hKhhberserk, drained)Your corrosive artefact corrodes you! The black bear completely misses you. _The black bear claws you.  You can now deal lightning-fast blows.The warg misses you. The polar bear goes berserk!  The black bear bites you but does no damage.  The black bear misses you.R h16--------7.3 (15Finesse Corr (-4) Rev R hX _The black bear claws you but does no damage.R h&  *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 49/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ R h ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 53% Place: Lair:5 #.#...÷........#@................ Noise: =--------  Time: 16977.3 (0.0) .##.#.#.#.....#hh................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.h....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22415) Hero Finesse Corr (-4)  h 0mRev ##.......###########........##h   polar bear (berserk, drained)#..........#h   warg ##.....#..###h   black bear ##.#......#The black bear bites you but does no damage.  The black bear misses you. _The black bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 73% to hit)R hhhpolar bear (almost dead, berserk, lightly drained, 82% to hit)R hb *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 49/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 53% Place: Lair:5 R h#.#...÷........#@................ Noise: =--------  Time: 16977.3 (0.0) .##.#.#.#.....#(h................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.h....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22415) Hero Finesse Corr (-4) Rev ##.......###########........##h   polar bear (berserk, drained)#..........#h   warg ##.....#..###h   black bear ##.#......#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, lightly drained, 82% to hit)  You shoot a sling bullet.  The sling bullet closely misses the warg.The sling bullet hits the polar bear.R h;The sling bullet hits the polar bear.  The polar bear is almost dead.  You shoot a sling bullet. The sling bullet misses the warg.  The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.  You kill the polar bear!R hVA†h   wargh   black bearR h_ hOkawaru accepts your kill.R h504==8 (0.54Rev+ R hR h>< _The warg bites you but does no damage.R h *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 R h”##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........#@................ Noise: ===------  Time: 16977.8 (0.0) .##.#.#.#.....#hh................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22414) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   hv7m warg#..........#h   black bear ##.....#..### ##.#......#You kill the polar bear!Okawaru accepts your kill. _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 73% to hit)R hD *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0R h'Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........#@................ Noise: ===------  Time: 16977.8 (0.0) .##.#.#.#.....#hh................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22414) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   warg#..........#h   black bear ##.....#..### ##.#......# _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-DirR h5 - straight lineAim: a warg (almost dead, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.R h?  Aim: a warg (almost dead, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  The warg is almost dead.R hX  The warg closely misses you.black bear bites you  The black bear barely misses you.R hC-8.2 (0.4R hR h'B _The black bear claws you but does no damage.R h/  *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. R hQ1 ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........#@................ Noise: ===------  Time: 16978.2 (0.0) .##.#.#.#.....#hh................ a) +1 sling (freeze) M)  hF2 }m+1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22414) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   warg#..........#h   black bear ##.....#..### ##.#......#The black bear bites you but does no damage.  The black bear barely misses you. _The black bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 73% to hit)R h  *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........ h Sm#@................ Noise: ===------  Time: 16978.2 (0.0) .##.#.#.#.....#hh................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22414) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   warg#..........#h   black bear ##.....#..### ##.#......# _The black bear claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 73% to hit)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  You kill the warg!R h %†R ht ah   black bearR hd (((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 73% to hit)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  You kill the warg!  Okawaru accepts your kill.R h U†..R hc+6 (0.4R hR h^ / _You shoot a sling bullet.R hp *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 R h[#.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........#@................ Noise: ===------  Time: 16978.6 (0.0) .##.#.#.#.....#†h................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22414) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   black bear#..........# ##.....#..### ##.#......#You kill the warg!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (82% to hit)R hx *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........ hsm#@................ Noise: ===------  Time: 16978.6 (0.0) .##.#.#.#.....#†h................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22414) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   black bear#..........# ##.....#..### ##.#......# _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (82% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.R hn{ (drained)  Aim: a black bear (82% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.  The black bear is moderately wounded.!  You drainR hjR hh9.0 (0.43R h R hK^ _The black bear is almost dead.R h;  *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........ h m#@................ Noise: ===------  Time: 16979.0 (0.0) .##.#.#.#.....#†h................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22413) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   black bear (drained)#..........# ##.....#..### ##.#......#You shoot a sling bullet. The sling bullet hits the black bear!  You drain the black bear. _The black bear is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, lightly drained, 82% to hit)R hs < *##.#,,,*,*,,** #.######P.## # planckenstein the Skirmisher##...$,,,,,,,,* #.##.##....### Coglin of Okawaru *****. ###....,,,,,,,,,*####.....##..... Health: 50/115 ==========-------------- *.....*,*,,,,*,**#....÷........P. Magic: 16/21 ==================------ ##..#*,*,**,**** #............P.. AC: 35  Str: 17 ##..#######** ##............... EV: 14R hiu Int: 10 .÷..#...#÷##### #................ SH: 0Dex: 21 #.÷.....÷#÷...###................ XL: 14 Next: 54% Place: Lair:5 #.#...÷........#@................ Noise: ===------  Time: 16979.0 (0.0) .##.#.#.#.....#†h................ a) +1 sling (freeze) M) +1 sling (drain) ##########...#.†....#...##.#.#P.. Fire: a) +5 sling (freeze) {Cipactli} #####...P...#.##.##.##### Zot (22413) Hero Finesse Corr (-4) Rev+ ##.......###########........##h   black bear (drained)#..........# ##.....#..### ##.#......#  hv 39;49m_The black bear is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear!R h} F†R h ((  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, lightly drained, 82% to hit)  You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear!  Okawaru accepts your kill.  You shoot a sling bullet.R h1 L†.R h p54 (0.4Rev* R h R h I _The sling bullet hits the plant but does no damage.R hR h74R hR hi12Rev+ R h1R hR h̴q7=0R hR hR hl209R hR ha8Rev R h4R hR hC7R h7R hS3=R hN=6R hR hR h;5R hR hR h4=8=4R hR h3Y3R hR hR hY2R hGR hU51R hR hR hU=0R hR h (---R hj 92.4 (13.0) _You start resting.R hh:639 ---3.4 (14+5 sling (freeze) M) +5 sling (drain) 399R h R hM%[ _You are no longer corroded.R hni JR hn R hu 9=8R hv R how C7R hx R h} R h~ U76R h R hՅ Y5R h= R h R h 8==4R h) R h R hV C3R h R h R h r20=2R h R h R h' g9=1R h R hN Y0R hk R h R hV D89R h R h R hӺ h60=8R h R hA R h$ ;7R h R h 1 _You start resting.R h /7005.4 (12R hz 1==6.4 (136R hV R h % _Magic restored.R hR hSR haR h Y5R hGR hR hC4R h-R hR hU23R hR h+R h8k 9.4 (3.0) _You start resting.R h:==6110.4 (42) R hyDR hH` _You feel like a meek peon again.R h R hy4R h3=1R ho0R hZ79R hR hQ}4=8R hvR hR h:Q7R h R h k56R h1 C5R h ,R h R hM Q4R h ! R h/ e 8.4 (8 _You start resting.R hu0 69.4 (93) R hd9 R h> X _Your graspers slow down.R h-2710698=8R h{R hiY7R ho6R h9=5R hGR hY4R h>R hOV703R h R hR hC2R hR hrR hf;1R h+R hR hhU10R h=R hR h R59R hR h2=8R ho7R hR h$ Q6R hU%R hH&g3=5R h'R h-R h.C4R h.R h&3R h3U43R h4R h<Y2R h@=R hBBR h2CC1R hCR hwIR hoJU50R h7KR hWR h?YD49R h[R hbR hcQ8R h:pR hqk67R h]xR hyY6R hR h'7=5R hY4R hDR hwR hk;3R hR h.}8=2R hRR hR hC1R hR hR h U90R hR hZ39R hR hR h}Y8R h7R h0V807R hR hNR hNC6R h2R hR hU15R hR hR hC4R hR hR hg;3R hR hR ht82=2R hiR hY1R hR hR h;0R hR h2R ht3=29R hR hR hY8R hR h a47R hR hR hQ6R h R h Y5R hR h1a54R h,R hY3R hR h$62R ha&R h'Y1R h-R h.Y0R h3L7=R h4<19R h5R hb;Y8R h<R h&BR hC8=7R huIR h~J;6R hMKR h7QR h7RC5R h"SR h8Y<9R hDZ;4R h1[R h"aY3R hbR h(hR hib902R hiR h@oR hpQ1R hvR hw;0R h:xR hx|R h+}b109R h}R h„R hQ8R hUC7R h_,R hR hǓq2=6R hR hR hZ;5R h R hR hpq3=4R hoR hR h;3R h)R hGR h C2R h­R hR ha41R hiR h05299876=657=43R hR h'C2R huR hR ha81R hR hY0R hR hbZ89R h\R h w98R h R hC7R h,R hR h>g100/1156R hR hT R h!C5R h!R h'R h(C4R h;)R h.R h/q1=3R h0R hG5R h6Y2R h9R h:q2=1R h<R h@R hFAY0R hCD79R hND,R hHw38R hIR hNR hO;7R hPR hV<4R hWQ6R h[R h\;5R h|]R h0cR h,dQ4R hbjR hkw53R hpR hqQ2R hxR hX{6=1R hvY0R hR hR hn<69R h.R hR hxq7=8R h"R hY7R hR h[R hQ6R h)R hva85R hΩR hdR hj;4R h-R h93R hWR hQ2R hER hHY1R h=10R h]Q0R h%R hD59R hR h}R h~q1=8R h<R hYR h=C7R h R hC6R h%,R hR hq2=5R hR h|Y4R hR hR ha33R hR h R h Y2R hY1R hR hj<4R hW;0R hkR hP Z49R hS!R h'(R h*);8R h*R h5_ _You start resting.R hC2144.4 (125.0)R hH5=567R hPR huV" _HP restored.R h_ }##...$,,,,,,,,* #.##.##....####....,*####.....##....  *.....*,*,,,,*,**#....÷........P ###..#*,*,**,**** #..... R h` ~÷##..#######** ##.... #.÷..#...#÷##### # ÷#.÷.....÷#÷...###.. †#.#...÷........#..#.#.#.#†########...#.†....#...##.#.#P ####...P...#.##.##.#### ##.......######### #.## ..# ## #.....#..### P# #.#......# .## ###......#R hfp R hq l6.0)6R h?| R h   R hp Things that are here: _a warg corpse; a hell hound skeletonR h * *##.#,,,*,*,,** #.######P * ##...$,* #.##.##....# # ###....,,,,,,,,,*####.....##... * *.....*,*,,,,*,**#....÷. ####..#*,*,**,**** #....P #÷##..#######** ##.... .#.÷..#...#÷##### #..... R h 8.÷#.÷.....÷#÷...###..... .†#.#...÷.......@#.......##.#.#.#.....#††............. #.##########...#.†....#...##.#.#P #######...P...#.##.##.### ##.......######### ##...# #..........# ### #.....#.###P .#......#R h6 R h h75 _R h R hR hE,* *##.#,,,*,*,,** #.######P. ** ##...$,* #.##.##.... ## ###....,*####.....## .* *.....*,*,,,,*,**#....÷#..#*,*,**,**** #. R h-$#÷##..#######** ## ..#.÷..#...#÷##### # ..÷#.÷.....÷#÷...### ..†#.#...÷.#.#.##.#.#.#.....#†† .#.###...#.†....#...##.#.## ####...P...#.##.##. ##...## ##..## #..## #.....#..### ..P# #.#......#R h{R hFa84R hR hR h.Y,* *##.#,,,*,*,,** #.######P. ,** ##...$,* #.##.### ###....,*####.....## ..* *.....*,*,,,,*,**#....÷ R hZh#####..#*,*,**,**** # .$#÷##..#######** ##.#.÷..#...#÷##### #.÷#.÷.....÷#÷...###.†#.#...÷.#.#.##.#.#.#.....#†† ..#.###...#.†....#...##.#.# ####...P...#.##.##. ##.......# ##........## #..........## #.....#..### ...P# #.#......#R h>lR hm}=93R hwR hR h .,,* *##.#,,,*,*,,** #.######P .,** ##...$,* #.##.## h### ###....,*####.....##.* *.....*,*,,,,*,**#....÷ .h#####..#*,*,**,**** # #.$#÷##..#######** ##.#.÷..#...#÷##### #.÷#.÷.....÷#÷...### R h #...†#.#...÷.#.#.##.#.#.#.....#†† #..#.###...#.†....#...##.## ####...P...#.##.##. ##....... ##......## #.........## #.....#..### ....P# #.#......#R h R h b502R h- R hF R hC .,,* *##.#,,,*,*,,** #.###### ..,** ##...$,* #.##.## .h### ###....,*####......* *.....*,*,,,,*,**#....÷.h#####..#*,*,**,**** # ##.$#÷##..#######** ## #....#.÷..#...#÷##### #.÷#.÷.....÷#÷...### ##...†#.#...÷.# #....#.##.#.#.#.....#†† .#..#.###...#.†....#...##.# ####...P...#.##.## ##....... ##........## #..........## #.....#..### .....P# #.#......#R hE R hHP R hQ a11R hX R h[ R h.,,* *##.#,,,*,*,,** #. h..,** ##...$,* #.##.## ..h### ###....,*####......* *.....*,*,,,,*,**#....÷.h#####..#*,*,**,**** # ,##.$#÷##..#######** ## ##....#.÷..#...#÷##### #.÷#.÷.....÷#÷...####...†#.#...÷.##....#.##.#.#.#.....#†† #.#..#.####...#.†....#...### ####...P...#.##. ##....... ##......## #.........## #.....#..### ......P# #.#......#R hʏR hJa20R hWR hR hP~.,,* *##.#,,,*,*,,** #. .h..,** ##...$,* #.##..h### ###....,*####.* *.....*,*,,,,*,**#....÷ *...h#####..#*,*,**,**** # ,,##.$#÷##..#######** ## R h.##....#.÷..#...#÷##### #.÷#.÷.....÷#÷...### .###...†#.#...÷.# *##....#.##.#.#.#.....#†† ,#.#..#.##########...#.†....#... *# ####...P...#.##. * ##....... ##.......## #..........# # #.....#..### .P# #.#......#R h<3R hg<39R hR h1R h4_s#....,,* *##.#,,,*,*,,** #. ..h..,** ##...$,* #.##. (...h### ###....,*#### #......* *.....*,*,,,,*,**#....÷ ,*...h#####..#*,*,**,**** # *,,##.$#÷##..#######** ## ..##....#.÷..#...#÷##### # #.÷#.÷.....÷#÷...### ..###...†#.#...÷.# R h]a.*##....#.##.#.#.#.....#†† ,,#.#..#.##########...#.†....#... ,*# ####...P...#.## ** ##....... ##........##  #.# # #.....#..### .P# #.#......#R hpR hqa48R hIzR hv}R h4 R hW6 K#....,,* *##.#,,,*,*,,** #. #..h..,** ##...$,* #.## #(...h### ###....,*#### *#......* *.....*,*,,,,*,**#....÷ *,*...h#####..#*,*,**,**** # #*,,##.$#÷##..#######** ##.##....#.÷..#...#÷##### # *#.÷#.÷.....÷#÷...###.###...†#.#....# ..*##....#.##.#.#.#.....#††,#.#..#.##########...#.†....# ,,*# ####...P...#.* ##.......  ##.##  #.# # #.....#..### #.P# #.#......#R hSJ R h;L a57R h9Y R h^ y _You see here a black bear skeleton.R hmX ##....,,* *##.#,,,*,*,,** #.  #..h..,** ##...$,* #.  #(...h### ###....,*####  *#......* *.....*,*,,,,*,**#....  *,*...h#####..#*,*,**,**** # ##*,,##.$#÷##..#######** ## R ho#...##....#.÷..#...#÷##### # **#.÷#.÷.....÷#÷...### #...###...†#.#..@÷.#.*##....#.##.#.#.#.....#†† .,,,#.#..#.##########...#.†....#,*# ####...P...#.* ##.  ##.##  #.#  # #.....#..###  #.P# #.#......#R h~R hVh66 _R hSR hR h& ##....,,* *##.#,,,*,*,,** #. #..h..,** ##...$,* #. #(...h### ###....,*#### *#......* *.....*,*,,,,*,**# *,*...h#####..#*,*,**,**** #  ##*,,##.$#÷##..#######** ##  #...##....#.÷..#...#÷##### #*#.÷#.÷.....÷#÷...### ,#...###...†#.#.@.÷.# #...*##....#.##.#.#.#.....#†† ..,,,#.#..#.##########...#.†....#,*# ####...P...#* ##. ##. #. # #.....#..  #R h(W[11G.P# #.#......#R h(4R h{6a75R h>?R hBR hq ##....,,* *##.#,,,*,*,,** # #..h..,** ##...$,* # #(...h### ###....,* *#......* *.....*,*,,,,*,**# *,*...h#####..#*,*,**,**** #R hs ##*,,##.$#÷##..#######** ## #...##....#.÷..#...#÷##### #*#.÷#.÷.....÷#÷...### *,#...###...†#.#@..÷.# *#...*##....#.##.#.#.#.....#†† *..,,,#.#..#.##########...#.†.... *,,,,*# ####...P...* ##. ##.  #  # #.....#..#  #.P# #.#......# R h/R ha84R hR hR h}R  *#...$,** ****,*****,,*  ##....,,* *##.#,,,*,*,,**  #..h..,** ##...$,* R h T  #(...h### ###....,,,,,,,,,*## *#......* *.....*,*,,,,*,**# *,*...h#####..#*,*,**,**** # ##*,,##.$#÷##..#######** ##  #...##....#.÷..#...#÷##### #  ****#.......÷#.@.....÷#÷...###  *,#...###...†#.#...÷........#  *#...*##....#.##.#.#.#.....#††  *..,,,#.#..#.##########...#.†  *,,,,*############...P****** ## ## #........ ########### #.....#..R h9b R hc a93R hk R hq  Things that are here: _a black bear skeleton; a black bear skeletonR hg  *#...$,** ****,*****,,*   ##....,,* *##.#,,,*,*,,**   #..h..,** ##...$,*   #(...h### ###....,*   *#......* *.....*,*,,,,*,**#   *,*...h#####..#*,*,**,**** #   ##*,,##.$#÷##..#######** ##   #...##....#.÷..#...#÷##### #   ****#.÷#@÷.....÷#÷...###   *,#...###...†#.#...÷.#   *#...*##....#.##.#.#.#.....#††   *..,,,#.#..#.##########...#.†   *,,,,*######## R hE####...P   ****** ##   ##   #   # #.....#R hDR hi602 _R hR hR h  *,*,*,** **** ********   *#...$,** ****,*****,,   ##....,,* *##.#,,,*,*,,*   #..h..,** ##...$,*   #(...h### ###....,,,,,,,,,*   *#......* *.....*,*,,,,*,**   *,*...h#####..#*,*,**,**** R h6  ##*,,##.$#÷##..#######** #   #...##....#@÷..#...#÷##### #   ****#.......÷#.÷.....÷#÷...###   *,#...###...÷#.#...÷........#   *#...*##....#.##.#.#.#.....#††   *..,,,#.#..#.##########...#.†  *,,,,*############...P   ****** ##   ##   #.....R hR ha11R hoR hzR hL<   * *,,******,,*,*,,,  *,*,*,** **** ********  *#...$,** ****,*****,  ##....,,* *##.#,,,*,*,,  #..h..,** ##...$,  #(...h### ###....,,,,,,,,,R h= w  *#......* *.....*,*,,,,*,*  *,*...h#####..#*,*,**,****  ##*,,##.$#@##..#######**   #...##....#.÷..#...#÷#####   ****#.......÷#.÷.....÷#÷...##  *,#...###...÷#.#...÷........#  *#...*##....#.##.#.#.#.....#†  *..,,,#.#..#.##########...#.†  *,,,,*############  ****** ##  ##R h5I R hJ a20R hCR R hpW y _You see here a black bear skeleton.R hF z  *,*,*,** **** ********  *#...$,** ****,*****  ##....,,* *##.#,,,*,  #.....,** ##...$,,,,,  #(....### ###....  *#......* *.....*,*,,,,*  *,*...÷#####..#*,*,**,**  ##*,,##.$#÷##..#######** R h   #...##...@#.÷..#...#÷#####  ****#.......÷#.÷.....÷#÷...#  *,#...###...÷#.#...÷........  *#...*##....#.##.#.#.#  *..,,,#.#..#.##########...#.  *,,,,*######## ####..  ******  ##    R hW R h-DD   eight-headed hydra (wandering)329R h R h f _An eight-headed hydra comes into view.R h  * *,,******,,*,*,  *.#.#,** **** **  *#...$,** ****,****  ##....,,* *##.#,,,*,*  #....D,** ##...$R h  #(....### ###....,,,,,,  *#......* *.....*,*,,,,  *,#...÷#####..#*,*,**,**  ##*,,##.@#÷##..#######**   #...##....#.÷..#...#÷###  ****#.......÷#.÷.....÷#÷  *,#...###...÷#.#...÷.......  *#...*##....#.##.#.#.#....  *...,,#.#..#.##########...#  *,,,,*############  ****** ##  ##R hR hdn.DDR hk===48R hR h> _The eight-headed hydra roars!  Things that are here: _21 gold pieces; 3 scrolls of identifyR hm  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 115/115 ======================== R h ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17  #(...D### ###....,,,,,,, EV: 11Int: 10  *#....*.* *.....*,*,,,,* SH: 0Dex: 21  *,#...*#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17164.4 (0.0)  #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   h4m ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22228)   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra  *,,,,*############.  ******##. ##.. _The eight-headed hydra roars!  Things that are here: _21 gold pieces; 3 scrolls of identify  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (87% to hit)R hӛ   **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 115/115 ========================  ##....,,* *##.#,,,*,* Magic: 21/21 ======================== R h #.....,** ##...$,,,,,, AC: 36Str: 17  #(...D### ###....,,,,,,, EV: 11Int: 10  *#....(.* *.....*,*,,,,* SH: 0Dex: 21  *,#...(#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17164.4 (0.0)  #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷# h-37m÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22228)   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (87% to hit)  You shoot a sling bullet.  The sling bullet hits the eight-headed hydra.  You drain the eight-headed hydra.R hL-The sling bullet hits the eight-headed hydra.  You drain the eight-headed hydra.  The eight-headed hydra is lightly wounded.  The sling bullet freezes the eight-headed hydra.R hR hX.D÷R h5.3 (0.97) Rev R hR h  You drain  The eight-headed hydra is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the eight-headed hydra.R hZfreezes the eight-headed hydra. _The eight-headed hydra is lightly wounded.R hv,  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****. R h- *#...$,******,**** Health: 115/115 ========================  ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17  #(....### ###....,,,,,,, EV: 11Int: 10  *#....D.* *.....*,*,,,,* SH: 0Dex: 21  *,#...*#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17165.3 (0.0) R h.* #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22227) Rev   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##.R h/ ##..The sling bullet hits the eight-headed hydra.  The sling bullet freezes the eight-headed hydra. _The eight-headed hydra is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, lightly drained, 87% to hit)R h.  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****. R hX1 *#...$,******,**** Health: 115/115 ========================  ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17  #(....### ###....,,,,,,, EV: 11Int: 10  *#....D.* *.....*,*,,,,* SH: 0Dex: 21  *,#...(#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17165.3 (0.0)  #...##... h%3Um.#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22227) Rev   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##.. _The eight-headed hydra is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, lightly drained, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the eight-headed hydra.R hۿqMYou shoot a sling bullet.  The sling bullet hits the eight-headed hydra.  The eight-headed hydra is moderately wounded.You shoot a sling bullet.  The sling bullet hits the eight-headed hydra.  The sling bullet freezes the eight-headed hydra.R hER heNR.DR hPh6.2 (0.96R huXR h=\m _The eight-headed hydra is moderately wounded.R h^ j  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,**R h ****,**** Health: 115/115 ========================  ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17  #(....### ###....,,,,,,, EV: 11Int: 10  *#......* *.....*,*,,,,* SH: 0Dex: 21  *,#...D#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17166.2 (0.0)  #...##....#.÷..#...#÷#### a) R h /+5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22226) Rev   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..The sling bullet hits the eight-headed hydra.  The sling bullet freezes the eight-headed hydra. _The eight-headed hydra is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, 87% to hit)R h)   **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 115/115 ======================== R h  ##(...,,* *##.#,,,*,* Magic: 21/21 ========================  #..(..,** ##...$,,,,,, AC: 36Str: 17  #(..(.### ###....,,,,,,, EV: 11Int: 10  *#...(..* *.....*,*,,,,* SH: 0Dex: 21  *,#...(#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17166.2 (0.0)  #...##....#.÷..#...#÷#### h 4m a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22226) Rev   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..The sling bullet freezes the eight-headed hydra. _The eight-headed hydra is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, 87% to hit)  You shoot a sling bullet.R h} MAim: an eight-headed hydra (moderately wounded, lightly drained, 87% to hit)  You shoot a sling bullet.  The sling bullet barely misses the eight-headed hydra.You shoot a sling bullet.  The sling bullet hits the eight-headed hydra.  The sling bullet freezes the eight-headed hydra.R h....DThe sling bullet freezes the eight-headed hydra.  The eight-headed hydra is moderately wounded.eight-headed hydra barely misses you. x2  The eight-headed hydra bites you but does no damage. x2  The eight-headed hydra barely misses you.eight-headed hydra bites you but does no damage.R h4-7.1 (0.95) Rev+ R hR hJ z _The eight-headed hydra bites you. The eight-headed hydra misses you.R h=  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 114/115 =======================-  ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17 R h #(....### ###....,,,,,,, EV: 11Int: 10  *#......* *.....*,*,,,,* SH: 0Dex: 21  *,#...D#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17167.1 (0.0)  #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷.......  hS9mZot (22225) Rev+   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..The eight-headed hydra barely misses you.The eight-headed hydra bites you but does no damage. _The eight-headed hydra bites you. The eight-headed hydra misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, 87% to hit)R h"  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 114/115 =======================-  ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17 R hƞ #(....### ###....,,,,,,, EV: 11Int: 10  *#......* *.....*,*,,,,* SH: 0Dex: 21  *,#...D#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17167.1 (0.0)  #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... R hU Zot (22225) Rev+   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the eight-headed hydra!  The sling bullet freezes the eight-headed hydra.R h8+ The sling bullet hits the eight-headed hydra!  The sling bullet freezes the eight-headed hydra.  The eight-headed hydra is heavily wounded.  You drainR hR hZThe eight-headed hydra is almost dead.  R hTThe eight-headed hydra closely misses you.  R hELThe eight-headed hydra misses you.  R h7:The eight-headed hydra barely misses you.R h=eight-headed hydra bites you.  R h7The eight-headed hydra bites you but does no damage. x3R hR h0R hl--R h_w8.0 (0.94R h R h=R hj)_The eight-headed hydra bites you!R h< j  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,**R ho ****,**** Health: 104/115 =====================---  ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17  #(....### ###....,,,,,,, EV: 11Int: 10  *#......* *.....*,*,,,,* SH: 0Dex: 21  *,#...D#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17168.0 (0.0)  #...##....#.÷..#...#÷#### a) R hq o+5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22224) Rev+   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..R h The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage. x3 _The eight-headed hydra bites you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (almost dead, lightly drained, 87% to hit)R hh   **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 104/115 =====================---  ##....,,* *##.#,,,*,* Magic: 21/21 ========================R hCj   #.....,** ##...$,,,,,, AC: 36Str: 17  #(....### ###....,,,,,,, EV: 11Int: 10  *#......* *.....*,*,,,,* SH: 0Dex: 21  *,#...D#####..#*,*,**,** XL: 14 Next: 55% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17168.0 (0.0)  #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   ****#.......÷#.÷.....÷#÷... hek m Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22224) Rev+   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...# D   eight-headed hydra (drained)  *,,,,*############.  ******##. ##..Aim: an eight-headed hydra (almost dead, lightly drained, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the eight-headed hydra!  The eight-headed hydra seems to slow down.  The sling bullet freezes the eight-headed hydra.  You kill the eight-headed hydra!R hr g†R h( Y(((((You shoot a sling bullet.  The sling bullet hits the eight-headed hydra!eight-headed hydra seems to slow down.sling bullet freezes the eight-headed hydra.  You kill the eight-headed hydra!  R h =Okawaru accepts your kill.R h b....†R h u89 (0.93) Rev* R h R h / _You shoot a sling bullet.R hR h sPick up what? 46/52 slots (_ for help) Scrolls (select all with ?)a - 3 scrolls of identify Gold (select all with $)R hb - 21 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]R hմ  a + 3 scrolls of identify[Enter] accept (1 chosen)R hV  a + 3 scrolls of identify  b + 21 gold pieces2R h,R hER h4  **,*,** *,,******,,*,*, planckenstein the Skirmisher  *.#.#,** **** ******* Coglin of Okawaru *****.  *#...$,******,**** Health: 104/115 =====================--- R h ##....,,* *##.#,,,*,* Magic: 21/21 ========================  #.....,** ##...$,,,,,, AC: 36Str: 17  #(....### ###....,,,,,,, EV: 11Int: 10  *#......* *.....*,*,,,,* SH: 0Dex: 21  *,#...†#####..#*,*,**,** XL: 14 Next: 58% Place: Lair:5  ##*,,##.@#÷##..#######** Noise: ===------  Time: 17168.9 (0.0)  #...##....#.÷..#...#÷#### a) +5 sling (freeze) M) +5 sling (drain)   R h[34m****#.......÷#.÷.....÷#÷... Fire: a) +5 sling (freeze) {Cipactli}   *,#...###...÷#.#...÷....... Zot (22223) Rev*   *#...*##....#.##.#.#.#.....  *...,,#.#..#.##########...#   *,,,,*############.   ******##.  ##.. The sling bullet hits the eight-headed hydra!  The eight-headed hydra seems to slow down.  The sling bullet freezes the eight-headed hydra.  You kill the eight-headed hydra!Okawaru accepts your kill. _You shoot a sling bullet.R h>  U - 3 scrolls of identifyR h_ ---9.9 (12) Rev+ R h R h @ _You now have 1458 gold pieces (gained 21).R h\M<  *.#.#,** **** ******  *#...$,** ****,  ##....,,* *##.#,,,*,  #.....,** ##...$,,,,,  #(....### ###....  *#......* *.....*,*  *,#...†#####..#*,*,**  ##*,,##..#÷##..#######R hO  #...##.@..#.÷..#...#÷###  ****#.......÷#.÷.....÷#÷..  *,#...###...÷#.#...÷...  *#...*##....#.##.#.#.#  *...,,#.#..#.##########  *,,,,*######## ###  ******  ##    R hfaR hb5---701R hkR hqR he   *#...$,** ****,  ##....,,* *##.#,,,  #.....,** ##...$,,,  #(....### ###....  *#......* *.....*,*  *,#...†#####..#*,*,**  ##*,,##..#÷##..#######  #...##....#.÷..#...#÷##  ****#...@...÷#.÷.....÷#÷.  *,#...###...÷#.#...÷...  *#...*##....#.##.#.#.#  *...,,#.#..#.##########  *,,,,*######## ###  ******     R h [40m   ########### #R h R hj a10R h R h R h"   *#...$,** ****,  ##....,,* *##.#,,,  #.....,** ##...$  #(....### ###....  *#......* *.....*,*  *,#...†#####..#*,*,**  ###,,##..#÷##..#  #...##....#.÷..#...#÷  ****#..@....÷#.÷.....÷#÷  *,#...###...÷#.#...÷  *#...*##....#.##.#.#.#  #...,,#.#..#.##  #).,,*########   ##****     # R h[ c # #R h R h 6=219R hR huw _Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}.R hi  *#...$,** ****,  ##....,,* *##.#  #.....,** ##...$  #(....### ###....  ##......* *.....*,*  *$#...†#####..#*,*,R hʝ7  ###.,##..#÷##..  #...##....#.÷..#...#÷  ****#.@.....÷#.÷.....÷#  *,#...###...÷#.#...÷  *#...###....#.##.#.#.#  #....,#.#..#.#  #)..,*##   ####**    #R hR hN|38) Rev R hAR ha, _Found 378 gold pieces.R hz+  *#...$,** ****  ##......* *##.#  #......** ##...$  #(....### ###....  ##......* *.....*,*  *$#...†#####..#*,*,R h!|q  ###..##..#÷##..  #...##....#.÷..#...#  ****#@......÷#.÷.....÷  *,#...###...÷#.#...÷  *#...###....#.##.#.#.#  #....,#.#..#.  #)...*#  #####*    #R hR ha47R hȓR h[R h'{   ##......* *##.#  #......** ##...$  #(....### ###....  ##......* *.....*  *$#...†#####..#  ###..##..#÷##..####  #...##....#.÷..#...R h|   **###.......÷#.÷.....  *,#.@.###...÷#.#...÷.  *#....#.##.#.#  #....)#.#..#.#######  #)...#########   ######    ###########  #........P#R h R h 7=56R h] R h% Y _Found a runed long sword.R h   * ##...  #(....### ###....  ##......* *.....*  *$#...†#####..#  ###..##..#÷##..###  #...##....#.÷..#..  #*###.......÷#.÷.  #.#...###...÷#.#...÷  *.#.##.#.#R h}B  #....)#.######  #)...#########   ######     ###########  #........P#  ##..##R h R ha65R hR hR h1 u  #......** ##  #(....### ###  ##......* *.....  *$#...†#####..#*  ###..##..#÷##..  #...##....#.÷..#  #####.......÷#.÷  #.#...###...÷#.#...  *#@..###....#.##.#.  #....)#.#..#.  #)...###  ######    R h #   #.P#   ##.##R hy R h n874) R h R h R h   ##......* *#  #......** ##  #(....### ###  ##......* *....  *$#...†#####..  ###..##..#÷##..#  #...##....#.÷..#  #####.......÷#.÷  #@#...###...÷#.#.  ##...###....#.##.  #....)#.#..#.#####  #)...#########  ######    ###########  PR hKw83R hdR hhR h7 #......** ##.. #(....### ###.. ##......* *... *$#...†#####..#* ###..##..#÷##..# #...##....#.÷..#. #####.......÷#.÷... #.#...###...÷#.#. ##@..###....#.##.# #....)#.#..#.##### #)...#########  ######   ########### #........P# ##R hR hva92R hR hR hm)  #(....### #  ##......* *.  *$#...†#####..#  ###..##..#÷##..#  #...##....#.÷..  #####.......÷#.÷.R h+0  #.#...###...÷#.#  ##...###....#.##.#  #@...)#.####  #)...#########   ######      ###########  #........P#  ##..## P.#R h6R h@8j9801R hj?R h9BR h  #......* *..*$#...†#####..####..##..#÷...##....#.÷#####.......÷#.÷...#...###...÷#.###...###....#.##.#....)#.#..#.############# R hp #####    #...........#R h R hך a10R hƟ R h  Things that are here: _the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}; 6 stonesR hH R hJ Pick up what? 47/52 slots (_ for help) Hand Weapons (select all with )) R hJ  a - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (select all with ()R hK b - 6 stones [Up|Down] selectR hFK [Esc] exit Letters toggle [.|Space] toggle selected[top]S h߀  a + the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}[Enter] accept (1 chosen)S h% S hC- S h8   ##......* *.... planckenstein the Skirmisher  *$#...†#####..# Coglin of Okawaru *****.  ###..##..#÷##..# Health: 109/115 ======================--  #...##....#.÷..# Magic: 21/21 ========================  #####.......÷#.÷.. AC: 36Str: 17  #.#...###...÷#.#.. EV: 11Int: 10  ##...###....#.##.# SH: 0Dex: 21  #....)#.#..#.##### XL: 14 Next: 58% Place: Lair:5S hq9 k  #@...#########Noise: ---------  Time: 17181.9 (0.0)  ######a) +5 sling (freeze) M) +5 sling (drain)  Fire: a) +5 sling (freeze) {Cipactli}  Zot (22210)   ###########  #........P#  ##........##  ##........P.#  #...........# _You now have 1458 gold pieces (gained 21). _Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}. _Found 378 gold pieces. S h9 _Found a runed long sword.  Things that are here: _the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}; 6 stonesS hG S hiG g2.9 (109S h O S h>R t _V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}S h #(....### ### ##......* *..... *$#...†#####..#* ###..##..#÷##..# #...##....#.÷..# #####.......÷#.÷.S h #.#...###...÷#.#... ##...###...#. #.@..)#.#..#.###### #(...######### ######  ########### #..P# ## #P.#S h!S hy"j1038S h+S h.S hyV8 #(....### ###. ##......* *.....* *$#...†#####..#*, ###..##..#÷##..# #...##....#.÷..#. #####.......÷#.÷. #.#...###...÷#.#...÷ ##...###....#.##.#.# #..@.)#.#..#.# #(...###  ######   S hInt: 10  #...##....#.÷..#.. SH: 0Dex: 21  #####.......÷#.÷.... XL: 14 Next: 58% Place: Lair:5  #.#@..###...÷#.#...÷ Noise: ---------  Time: 17191.9 (0.0)  ##...###....#.##.#.# a) +5 sling (freeze) M) +5 sling (drain)   #....)#.#..#.####### Fire: a) +5 sling (freeze) {Cipactli}   #(...#########Zot (22200)   ######  ###########  #........P#As you read the scroll of identify, it crumbles to dust. _t - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _d - a poti S h>on of resistanceAs you read the scroll of identify, it crumbles to dust. _n - 2 potions of moonshine S hEP  Okay, then. S hF S hN S hQ. _ S h6a S hkfDrop what?47/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (select all with ()e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 3 atropa-tipped darts  T - 2 datura-tipped darts Armour (select all with [)  i - a +2 pair of gloves (worn)  S hpT u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] S h =  H - 6 silver javelins  J - 3 atropa-tipped darts  T - 2 datura-tipped darts Armour (select all with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scale  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (select all with /)  f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2)  B - a wand of mindburst (20)  I - a wand of flame (23) Scrolls (select all with ?)23% S h#  Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (select all with /)  f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (2)  B - a wand of mindburst (20)  I - a wand of flame (23) Scrolls (select all with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 3 scrolls of vulnerability  k - a scroll of silence  o - 2 scrolls of amnesia  r - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear Potions (select all with !)  d - a potion of resistance  g - 6 potions of curing58 S h0  B - a wand of mindburst (20)  c - a scroll of immolation  j - 2 potions of lignification61 S h՘ (1 turn)  c - a scroll of immolation  l - 3 potions of attractionm - 2 potions of enlightenment  n + 2 potions of moonshine  q - 2 bubbling orange potionss - 3 potions of might[Enter] accept (1 chosen) [76 S hRv - a wand of roots (14)  S hx - a wand of acid (2) S h!80 S h  S hR   ##......* *##. planckenstein the Skirmisher  #......** ##... Coglin of Okawaru *****.  #(....### ###.... Health: 113/115 =======================-  ##......* *.....* Magic: 21/21 ========================  *$#...†#####..#*, AC: 36Str: 17 S h u ###..##..#÷##..### EV: 11Int: 10  #...##....#.÷..#.. SH: 0Dex: 21  #####.......÷#.÷.... XL: 14 Next: 58% Place: Lair:5  #.#@..###...÷#.#...÷ Noise: ---------  Time: 17191.9 (0.0)  ##...###....#.##.#.# a) +5 sling (freeze) M) +5 sling (drain)  S h  #....)#.#..#.####### Fire: a) +5 sling (freeze) {Cipactli}   #(...#########Zot (22200)   ######  ###########  #........P# _t - 4 potions of mutation S h As you read the scroll of identify, it crumbles to dust. _d - a potion of resistance S h As you read the scroll of identify, it crumbles to dust. _n - 2 potions of moonshine _Okay, then. S h  S h h2.9 (1199 S h S h6 _You drop 2 potions of moonshine.S hS hS hS hS h[  ##......* *##.# #......** ##...$ #(....### ###...., ##......* *.....*, *$#...†#####..#*,* ###..##..#÷##..# #...##....#.÷..#. #####.......÷#.÷. #.#!@.###...÷#.#...÷.S hN\ d ##...###....#.##.#.#. #....)#.#..#.# #(...###   S hn S h>o %4S heo D38S hw S hTz S h8  *#...$,** **** ##......* *##.#, #......** ##...$ #(....### ###...., ##......* *..... *$#...†#####..#*,*, ###..##..#÷##..##### #...##....#.÷..#...# #####@......÷#.÷.....÷ #.#!..###...÷#.#...÷. ##...###....#.##.#.#.S h*9 Q #....)#.#..#.######### #(...######### ######  ###########S hC S hC a47S hJ S hM S hBM.#.#,** **** *#...$.## ****#......* *##.#......** ##...$(....### ###....,,##......* *.....*,* *$#...†#####..#*,*,##..##..#÷##..####S h+k #..@##....#.÷..#...#####.......÷#.÷.....÷.#!..###...÷#.#...÷..##...###....#.##.#.#.  #....)#.#..#.#########S hP#S hS hW55=S hZ56S hS hBS hLP{M*,*,** *,,******,.#.#.## **** *#...$.## ****#......# *##.#......#* ##...$#(....### ###....,,S hPb##......# *.....*,* #$#...†#####..#*,*,###@.##..#÷##..#### #...##....#.÷..#...#####.......÷#.÷.....÷S hP.#!..###...÷#.#...÷..  ##...###....#.##.#.#.#S hP/..##S h_S h:`a65S hiS hilS hU ,,******,,*,*,  **,#.## *,,****  *.#.#.## ****   *#...$.## ***  ##......# *##.#S h   #......#* ##...$  #(....### ###....,  ##......# *.....  #@#...†#####..#*,*S h(  ###..##..#÷##..###  #...##....#.÷..#...  #####.......÷#.÷...  #.#!..###...÷#.#...÷.S hI  ##...###....#.##.#.#.  #....)#.#..#.########  #(...#########  ######S hS hshh   wolf (wandering)S h a74S hW S h  S h _A wolf comes into view. _Items here: $$$$.S h   **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#h#.## **** * Health: 115/115 ========================  *#.*.$.##*** Magic: 21/21 ========================  ##.*....# *##.# AC: 36Str: 17  #.*....#* ##...$ EV: 11Int: 10  #(*...### ###...., SH: 0Dex: 21  ##*.....# *.....*, XL: 14 Next: [39;S h 49m58% Place: Lair:5  #@#...†#####..#*,* Noise: ---------  Time: 17197.9 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}   #####.......÷#.÷..... Zot (22194)   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf (wandering)  #....)#.#..#.########  #(...#########  ###### _You drop 2 potions of moonshine. _A wolf comes into view. _Items here: $$$$.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: [39S h G;49ma wolf (wandering, hasn't noticed you, 64% to hit)S h w  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#h#.## **** * Health: 115/115 ========================  *#.(.$.##*** Magic: 21/21 ========================  ##.(....# *##.# AC: 36Str: 17  #.(....#* ##...$ EV: 11Int: 10  #((...### ###...., SH: 0Dex: 21S h^ d  ##(.....# *.....*, XL: 14 Next: 58% Place: Lair:5  #@#...†#####..#*,* Noise: ---------  Time: 17197.9 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}   #####.......÷#.÷..... Zot (22194) S hr   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf  #....)#.#..#.########  #(...#########  ###### _A wolf comes into view. _Items here: $$$$.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet.S h; }((  Fire: a) +5 sling (freeze) {Cipactli} S h;  Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.S h& S h7 S h$ ~...h...S h 7===8.8 (0.9S h7 S3) Rev S hh S h* ^ _The sling bullet barely misses the wolf.S h5M  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ========================  *#...$.##S h]6*** Magic: 21/21 ========================  ##.h....# *##.# AC: 36Str: 17  #..*...#* ##...$ EV: 11Int: 10  #(*...### ###...., SH: 0S h6=Dex: 21 S h67 ##*.....# *.....*, XL: 14 Next: 58% Place: Lair:5 S h6G #@#...†#####..#*,* Noise: ===------  Time: 17198.8 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain) S h)7   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}  S h7 #####.......÷#.÷..... Zot (22193) Rev   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf  #....)#.#..#.######## S h68 #(...#########  ######The sling bullet hits the wolf but does no damage.  You shoot a sling bullet. _The sling bullet barely misses the wolf.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)S h-  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ======================== S h-^ *#..($.##*** Magic: 21/21 ========================  ##.(....# *##.# AC: 36Str: 17  #..(...#* ##...$ EV: 11Int: 10S h%.5  #((...### ###...., SH: 0Dex: 21 S hI.{ ##(.....# *.....*, XL: 14 Next: 58% Place: Lair:5  #@#...†#####..#*,* Noise: ===------  Time: 17198.8 (0.0) S hw.& ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}  S h. #####.......÷#.÷..... Zot (22193) Rev   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf S h.  #....)#.#..#.########  #(...#########  ######You shoot a sling bullet. _The sling bullet barely misses the wolf.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet.S h5_The sling bullet barely misses the wolf.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a wolf (64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wolf.S h;S h>  You shoot a sling bullet. The sling bullet misses the wolf.S hs@S hBL ..h...A hell hound comes into view.S h"Mh9.7 (0.92S hUS h~X7 _The hell hound moves out of view.S hM  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ========================  *#...$.##S hl*** Magic: 21/21 ========================  ##......# *##.# AC: 36Str: 17  #.h....#* ##...$ EV: 11Int: 10  #(*...### ###...., SH: 0S htDex: 21  ##*.....# *.....*, XL: 14 Next: 58% Place: Lair:5 S hP #@#...†#####..#*,* Noise: ===------  Time: 17199.7 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}  S h| #####.......÷#.÷..... Zot (22192) Rev   #.#!..###...÷#.#...÷. S hW ##...###....#.##.#.#. h   wolf  #....)#.#..#.########  #(...#########S h6  ######You shoot a sling bullet. The sling bullet misses the wolf.A hell hound comes into view. S h_u_The hell hound moves out of view.  Fire: a) +5 sling (freeze) {Cipactli}S hfPress: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)S h~  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ======================== S h֒ *#...$.##*** Magic: 21/21 ======================== S h ##......# *##.# AC: 36Str: 17S h7  #.h....#* ##...$ EV: 11Int: 10S hb&  #((...### ###...., SH: 0Dex: 21S h{  ##(.....# *.....*, XL: 14 Next: 58% Place: Lair:5  #@#...†#####..#*,* Noise: ===------  Time: 17199.7 (0.0)S h,  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain) S h   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli} S h/  #####.......÷#.÷..... Zot (22192) Rev S hU  #.#!..###...÷#.#...÷. S h ##...###....#.##.#.#. h   wolf  #....)#.#..#.########S h  #(...#########  ######S hvA hell hound comes into view. _The hell hound moves out of view.  S hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h1nAim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.S h MPress: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is moderately wounded.  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezeS h[! S hV S h S h D..hS hH f200.6 (0.9Rev+ S hW S h \ _The wolf is heavily wounded.S h+  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ========================  *#...$.##*** Magic: 21/21 ========================  ##......# *##.# AC: 36Str: 17  #......#* ##...$ EV: 11Int: 10  #(....### ###...., SH: 0Dex: 21  ##h.....# *.....*, XL: 14 Next: 58% Place: LaiS h,r:5  #@#...†#####..#*,* Noise: ===------  Time: 17200.6 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}   #####.......÷#.÷..... Zot (22192) Rev+   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf  #....)#.#..#.########  #(...#########  ######You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf. _The wolf is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64%S hW, to hit)S h  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ========================  *#...$.##*** Magic: 21/21 ========================S hL  ##......# *##.# AC: 36Str: 17  #......#* ##...$ EV: 11Int: 10  #(....### ###...., SH: 0Dex: 21  ##h.....# *.....*, XL: 14 Next: 58% Place: Lair:5 S h9 #@#...†#####..#*,* Noise: ===------  Time: 17200.6 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli} S h0  #####.......÷#.÷..... Zot (22192) Rev+  S h\+ #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolfS h  #....)#.#..#.########  #(...#########S h2  ###### S h_The wolf is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}S hPress: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  S hYou shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.  You kill the wolf!S hmC.S h&(((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.  You kill the wolf!  Okawaru accepts your kill.S htS h h.....h   wolf (wandering)  You shoot a sling bullet.S hh1.5 (0.91S hS hW _A wolf comes into view.S h| a  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#h## *,,****** Coglin of Okawaru *****.  *.#*#.## **** * Health: 115/115 ========================  *#.*.$.##S h~ *** Magic: 21/21 ========================  ##.*....# *##.# AC: 36Str: 17  #.*....#* ##...$ EV: 11Int: 10  #(*...### ###...., SH: 0Dex: 21  ##*.....# *.....*, XL: 14 Next: 58% Place: Lair:5 S h * #@#...†#####..#*,* Noise: ===------  Time: 17201.5 (0.0) S h & ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}  S h*  #####.......÷#.÷..... Zot (22191) Rev+  S h_ f #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf (wandering) S h  #....)#.#..#.########  #(...#########  ######Okawaru accepts your kill.S h You shoot a sling bullet. _A wolf comes into view.Fire: a) +5 sling (freeze) {Cipactli}S h! Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit)S h:   **,,,******,,*,*,*, planckenstein the Skirmisher  **,#h## *,,****** Coglin of Okawaru *****.  *.#(#.## **** * Health: 115/115 ======================== S hs; m *#.(.$.##*** Magic: 21/21 ========================  ##.(....# *##.# AC: 36Str: 17  #.(....#* ##...$ EV: 11Int: 10 S h; & #((...### ###...., SH: 0Dex: 21 S h; Q ##(.....# *.....*, XL: 14 Next: 58% Place: Lair:5 S h; G #@#...†#####..#*,* Noise: ===------  Time: 17201.5 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain) S h$<   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}  S h<  #####.......÷#.÷..... Zot (22191) Rev+   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf  #....)#.#..#.########S h< U  #(...######### S h< c ######You shoot a sling bullet. S h< _A wolf comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h= Aim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!S h Press: ? - help, Shift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!  The wolf is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.S hJ S hN S h%Z ..h.....S hZ Y2.4 (0.90) Rev* S hv[ S hc S hg \ _The wolf is heavily wounded.S hD  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ========================  *#h..$.##*** Magic: 21/21 ======================== S hG ##*.....# *##.# AC: 36Str: 17  #.*....#* ##...$ EV: 11Int: 10  #(*...### ###...., SH: 0Dex: 21  ##*.....# *.....*, XL: 14 Next: 58% Place: Lair:5 S h!6 #@#...†#####..#*,* Noise: ===------  Time: 17202.4 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}   #####.......÷#.÷..... Zot (22190) Rev*  S hQ: #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolf S h #....)#.#..#.########  #(...#########  ######S hYou shoot a sling bullet.  The sling bullet hits the wolf but does no damage. _The wolf is heavily wounded.S hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)S h?I  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****. S hI *.#.#.## **** * Health: 115/115 ========================  *#h..$.##*** Magic: 21/21 ========================  ##......# *##.# AC: 36Str: 17  #......#* ##...$ EV: 11S h$JvInt: 10  #(....### ###...., SH: 0Dex: 21  ##......# *.....*, XL: 14 Next: 58% Place: Lair:5 S hZJ* #@#...†#####..#*,* Noise: ===------  Time: 17202.4 (0.0) S h~J4 ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)  S hJ #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}  S hJ #####.......÷#.÷..... Zot (22190) Rev*  S hJ+ #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. h   wolfS h Kx  #....)#.#..#.######## S h,K} #(...#########  ###### S hOK_The wolf is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}S hqKPress: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  S hKYou shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  You kill the wolf!S hS}†((((S h((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  You kill the wolf!  Okawaru accepts your kill.S hv.†....S hzi3.3 (0.989S hS h"/ _You shoot a sling bullet.S h, S h Pick up what? 46/52 slots (_ for help) Gold (select all with $)a - 10 gold pieces  S hP b - 14 gold pieces  c - 26 gold pieces  d - 378 gold pieces [Up|Down] select[Esc] exit S h Letters toggle [.|Space] toggle selected[top]S h7  a + 10 gold pieces[Enter] accept (1 chosen)S hJ z  a + 10 gold pieces  b + 14 gold pieces2S hz  b + 14 gold pieces  c + 26 gold pieces3S h{  c + 26 gold pieces  d + 378 gold pieces4S hS hVS h  **,,,******,,*,*,*, planckenstein the Skirmisher  **,#.## *,,****** Coglin of Okawaru *****.  *.#.#.## **** * Health: 115/115 ========================  *#†..$.##*** Magic: 21/21 ========================  ##......# *##.# AC: 36Str: 17  #......#* ##...$ EV: 11Int: 10  #(....### ###...., SH: 0Dex: 21 S h[ ##......# *.....*, XL: 14 Next: 58% Place: Lair:5  #@#...†#####..#*,* Noise: ===------  Time: 17203.3 (0.0)  ###..##..#÷##..#### a) +5 sling (freeze) M) +5 sling (drain)   #...##....#.÷..#... Fire: a) +5 sling (freeze) {Cipactli}   #####.......÷#.÷..... Zot (22189) Rev*   #.#!..###...÷#.#...÷.  ##...###....#.##.#.#. S hc #....)#.#..#.########  #(...#########  ######Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  You kill the wolf!Okawaru accepts your kill. _You shoot a sling bullet.S h  You now have 1468 gold pieces (gained 10).  You now have 1482 gold pieces (gained 14).  You now have 1508 gold pieces (gained 26).S hop---4.3 (18S hqS hA _You now have 1886 gold pieces (gained 378).S h~ R **,,,,,,,**,,,,,,*,, **,,,#*****,,*,*,*,, *#,#.## *,,******, *.#.#.## ****  *#†..$.## **** ##. *##.#, #......#* ##...$S h-  #(....### ###...., ##@.....# *..... #.#...†#####..#*,*, ###..##..#÷##..##### #...##....#.÷..#...# #####.......÷#.÷.....÷ #.#!..###...÷#.#...÷.S h  ##...###...#.#. #....)#.#..#.######### #(...#########S h S h? }---57S h S h S h **,,,, **,,%,,,,**,,,,,,*,, **,.,#*****,,*,*,*,, ##.#.## *,,******,, *.#.#.## ****  *#†..$.## **** # *##.#, #......#* ##...$S hN #(.@..### ###....,,, ##......# *..... #.#...†#####..#*,*,* ###..##..#÷##..#####S h2 #...##....#.÷..#...#÷ #####.......÷#.÷.....÷# S h[C #.#!..###...÷#.#...÷...  ##...###....#.##.#.#.#.S h  #....)#.#..#.########## S hS hr66) Rev+ S hS h. _Found a lupine talisman.S h6I *,,,,,,**,,,,**,,,,,** **,[..,,,,,*,, **,.%,,,,**,,,,,,*,, **..,#*****,,*,*,*,, ##.#.## *,,******,, #.#.#.## **** **** *#†..$.## ****,* # *##.#, #...@..#* ##...$S h7 #(....### ###....,,, ##......# *.....*,*,, #.#...†#####..#*,*,**S h!8 ###..##..#÷##..####### #...##....#.÷..#...#÷ #####.......÷#.÷.....÷#÷ #.#!..###...÷#.#...÷... ##...###...#.#.#..S h(<S h>=S hO h.hhh 2 hell hounds (wandering)  ##...###....#.##.#.#.#..Found a chain mail.S hQa75S h\S hb] _A hell hound comes into view.S h   *,,,,,,**,,,,**,,,,,**,, planckenstein the Skirmisher  **,h.h,,,,,*,,,,,,,,,,,, Coglin of Okawaru *****.  **,*%,,,,**,,,,,,*,,,,, Health: 115/115 ========================S hp   ***.,#*****,,*,*,*,,,, Magic: 21/21 ========================  ##*#.## *,,******,,* AC: 36Str: 17S h҂ $  #.#*#.## **** **** EV: 11Int: 10  *#†*.$.##****,* SH: 0S h <Dex: 21 S h / ##..*...# *##.#,,, XL: 14 Next: 58% Place: Lair:5 S hS H #...@..#* ##...$,,, Noise: ---------  Time: 17207.3 (0.0) S h ? #(....### ###....,,,, a) +5 sling (freeze) M) +5 sling (drain)  S hà  ##......# *.....*,*,, Fire: a) +5 sling (freeze) {Cipactli}   #.#...†#####..#*,*,** Zot (22185) Rev+ S h   ###..##..#÷##..#######  #...##....#.÷..#...#÷# hh 2 hell hounds (wandering)  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....  ##...###....#.##.#.#.#.. S h Q_Found a lupine talisman.  Found a chain mail. _A hell hound comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (wandering, hasn't noticed you, 69% to hit)S h   *,,,,,,**,,,,**,,,,,**,, planckenstein the Skirmisher  **,h.h,,,,,*,,,,,,,,,,,, Coglin of Okawaru *****.  **,(%,,,,**,,,,,,*,,,,, Health: 115/115 ========================  **(.,#*****,,*,*,*,,,, Magic: 21/21 ========================  ##(#.## *,,******,,* AC: 36Str: 17 S h \ #.#(#.## **** **** EV: 11Int: 10  *#†(.$.##****,* SH: 0Dex: 21  ##..(...# *##.#,,, XL: 14 Next: 58% Place: Lair:5  #...@..#* ##...$,,, Noise: ---------  Time: 17207.3 (0.0)  #(....### ###....,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##......# *.....*,*,, Fire: a) +5 sling (freeze) {Cipactli}  S ho  #.#...†#####..#*,*,** Zot (22185) Rev+   ###..##..#÷##..####### S h  #...##....#.÷..#...#÷# hh 2 hell hounds S hĆ  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷.... S h  ##...###....#.##.#.#.#.. _A hell hound comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h9 Aim: a hell hound (wandering, hasn't noticed you, 69% to hit)  You shoot a sling bullet.  The hell hound barks! x2S h b  Aim: a hell hound (wandering, hasn't noticed you, 69% to hit)  You shoot a sling bullet.  The hell hound barks! x2  The sling bullet hits the hell hound but does no damage.The sling bullet hits the hell hound!sling bullet freezes the hell hound terribly.S hr q  The hell hound is heavily wounded.S h S h} [........S hj y===8.2 (0.94) Rev* S hı S hݴ & _You hear a howl!S hS  *,,,,,,**,,,,**,,,,,**,, planckenstein the Skirmisher  **,[..,,,,,*,,,,,,,,,,,, Coglin of Okawaru *****.  **,.%,,,,**,,,,,,*,,,,, Health: 115/115 ========================  **..,#*****,,*,*,*,,,, Magic: 21/21 ========================  ##.#.## *,,******,,* AC: 36Str: 17  #.#.#.## **** **** EV: 11Int: 10  *#†..$.##****,* SH: 0Dex: 21  ##......# *##.#,,, XL: 14 Next: 58% Place: Lair:5 S hT[40m #...@..#* ##...$,,, Noise: ===------  Time: 17208.2 (0.0)  #(....### ###....,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##......# *.....*,*,, Fire: a) +5 sling (freeze) {Cipactli}   #.#...†#####..#*,*,** Zot (22184) Rev*   ###..##..#÷##..#######  #...##....#.÷..#...#÷#   #####.......÷#.÷.....÷#÷   #.#!..###...÷#.#...÷....   ##...###....#.##.#.#.#..S h%U[37m You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  The hell hound is heavily wounded. _You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS hu,  *,,,,,,**,,,,**,,,,,**,, planckenstein the Skirmisher  **,[..,,,,,*,,,,,,,,,,,, Coglin of Okawaru *****.  **,.%,,,,**,,,,,,*,,,,, Health: 115/115 ========================  **..,#*****,,*,*,*,,,, Magic: 21/21 ========================  ##.#.## *,,******,,* AC: 36Str: 17 S h/-b #.#.#.## **** **** EV: 11Int: 10  *#†..$.##****,* SH: 0Dex: 21  ##......# *##.#,,, XL: 14 Next: 58% Place: Lair:5 S h- #...@..#* ##...$,,, Noise: ===------  Time: 17208.2 (0.0)  #(....### ###....,,,, a) +5 sling (freeze) M) +5 sling (drain)  S h . ##......# *.....*,*,, Fire: a) +5 sling (freeze) {Cipactli}   #.#...†#####..#*,*,** Zot (22184) Rev*  S hc.Y ###..##..#÷##..#######  #...##....#.÷..#...#÷#   #####.......÷#.÷.....÷#÷S h.N   #.#!..###...÷#.#...÷....   ##...###....#.##.#.#.#.. S h/SThe sling bullet freezes the hell hound terribly.  The hell hound is heavily wounded. _You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.S h0S hXAD _S h`M*,,,,****,,**,**..!.,,**,,,,**,,,,,****.[..,,,,,,**h.%,,,,**,,,,,,*,**..,#*****,,*,*,*,,,,#.#.## *,,******,,#.#.#.## **** ****#†..$.## ****,*##..@...# *##.#......## ##...$(....### ###....,,#......# *.....*,*,,  #.#...†#####..#*,*,**h   hell hound...###...÷#.h---9.2 (13) Rev+  _Found a potion of curing.S hv  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17 S hy ##h#.## *,,******,,* EV: 11Int: 10  #.#*#.## **** **** SH: 0Dex: 21  *#†*.$.##****,* XL: 14 Next: 58% Place: Lair:5 S h4 ##..@...# *##.#,,, Noise: ---------  Time: 17209.2 (0.0) S h3, #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22183) Rev+  S h] #.#...†#####..#*,*,** S h ###..##..#÷##..####### h   hell hound  #...##....#.÷..#...#÷#S h S h #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....Press: ? - help, Shift-Dir - straight line S hm_That would be overly suicidal. _Found a potion of curing.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)S hL  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##h#.## *,,******,,* EV: 11Int: 10  #.#(#.## **** **** SH: 0Dex: 21 S h> *#†(.$.##****,* XL: 14 Next: 58% Place: Lair:5  ##..@...# *##.#,,, Noise: ---------  Time: 17209.2 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22183) Rev+   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   hell hound  #...##....#.÷..#...#÷#S ho  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷.... _Found a potion of curing.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.S h^(((((  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.  The hell hound is heavily wounded.You shoot a sling bullet.S h`,S hk!....h#h.h 2 hell houndsS hz===10.1 (0.92) Rev* S heS hd _The sling bullet barely misses the hell hound.S h  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10 S h #h#h#.## **** **** SH: 0Dex: 21  *#**.$.##****,* XL: 14 Next: 58% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17210.1 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22182) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### S hE hh 2 hell hounds  #...##....#.÷..#...#÷#  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....The hell hound is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the hell hound.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)S h3H  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11S hInt: 10  #(#h#.## **** **** SH: 0Dex: 21  *#((.$.##****,* XL: 14 Next: 58% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17210.1 (0.0) S hP" #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22182) Rev*  S h1 #.#...†#####..#*,*,**  ###..##..#÷##..####### hh 2 hell hounds  #...##....#.÷..#...#÷# S h #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....The hell hound is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the hell hound.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)S h# _The sling bullet barely misses the hell hound.Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet misses the hell hound.You shoot a sling bullet. The sling bullet hits the hell hound.S h ,S h .#.h.hThe hell hound is severely wounded.S hE h1.0 (0.91S h7, S h0 W _The hell hound barely misses you.S h1   **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#h*h$.##****,* XL: 14 Next: 58% Place: Lair:5 [S ha2 37m ##..@...# *##.#,,, Noise: ===------  Time: 17211.0 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22181) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### hh 2 hell hounds  #...##....#.÷..#...#÷# S h#3 % #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....You shoot a sling bullet. The sling bullet hits the hell hound.  The hell hound is severely wounded. _The hell hound barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)S hu  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10S h  #.#.#.## **** **** SH: 0Dex: 21  *#h.h$.##****,* XL: 14 Next: 58% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17211.0 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}  S h` ##......# *.....*,*,, Zot (22181) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### hh 2 hell hounds  #...##....#.÷..#...#÷#  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  You kill the hell hound!S hr(†(   hell houndS h˰((Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  You kill the hell hound!  Okawaru accepts your kill.S h`.†.S h\n99 (0.90S h\S hr _You shoot a sling bullet. The hell hound closely misses you.S hRv  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17 S h%  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17211.9 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)  S hp #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22180) Rev*   #.#...†#####..#*,*,** S h ###..##..#÷##..####### h   hell hound  #...##....#.÷..#...#÷# S h_R #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....You kill the hell hound!Okawaru accepts your kill. _You shoot a sling bullet. The hell hound closely misses you.Fire: a) +5 sling (freeze) {Cipactli}S hlPress: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)S hv  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 115/115 ========================  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17 S hK ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.($.##****,* XL: 14 Next: 59% Place: Lair:5 S h ##..@...# *##.#,,, Noise: ===------  Time: 17211.9 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)  S h #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}  S hi ##......# *.....*,*,, Zot (22180) Rev*   #.#...†#####..#*,*,** S h ###..##..#÷##..####### h   hell hound  #...##....#.÷..#...#÷#  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....You kill the hell hound!Okawaru accepts your kill. _You shoot a sling bullet. The hell hound closely misses you.S hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)S hX _You shoot a sling bullet. The hell hound closely misses you.Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (69% to hit)  You shoot a sling bullet. The sling bullet misses the hell hound.You shoot a sling bullet.S ha h(catching breath)  The sling bullet closely misses the hell hound.S h< *****The hell hound breathes flames at you.S hwS h h@....h   wargh   hell hound (catching breath)  The blast of flame hits you.  A warg comes into view.S h08--2.8 (0.979S h*S h—% _The warg howls!S h# B  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[h.,,,,,*,,,,,,,,,,,, Health: 108/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36S h$ EStr: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17212.8 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)  S h*% p #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22179) Rev*   #.#...†#####..#*,*,** S hi%  ###..##..#÷##..####### h   warg S h%  #...##....#.÷..#...#÷# h   hell hound (catching breath)  #####.......÷#.÷.....÷#÷S h& R  #.#!..###...÷#.#...÷....The blast of flame hits you.  A warg comes into view. _The warg howls!  Fire: a) +5 sling (freeze) {Cipactli}S hW& Press: ? - help, Shift-Dir - straight lineAim: a hell hound (catching its breath, 69% to hit)S hI   **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****. S h  **.[h.,,,,,*,,,,,,,,,,,, Health: 108/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36S h Str: 17  ##.#.## *,,******,,* EV: 11S h= Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##S h D****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17212.8 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}  S h'  ##......# *.....*,*,, Zot (22179) Rev* S h   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg S h ; #...##....#.÷..#...#÷# h   hell hound (catching breath) S h  #####.......÷#.÷.....÷#÷ S h  #.#!..###...÷#.#...÷.... _The warg howls!  S h% gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS hI Aim: a hell hound (catching its breath, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.S h= ~  Aim: a hell hound (catching its breath, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  The hell hound is heavily wounded.hits the hell hound but does no damage.S h#q  The hell hound is heavily wounded.S h0Y.hS h1p63.7 (0.98S hAS hDr _The hell hound closely misses you. The hell hound bites you.S hqb  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 106/115 ======================--  **..h,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5[S hLc40m  ##..@...# *##.#,,, Noise: ===------  Time: 17213.7 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22178) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷# h   hell hound (catching breath)  #####.......÷#.÷.....[37S hcm÷#÷  #.#!..###...÷#.#...÷....The sling bullet hits the hell hound but does no damage.  The hell hound is heavily wounded. _The hell hound closely misses you. The hell hound bites you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, catching its breath, 69% to hit)S h{.  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 106/115 ======================--  **..h,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5[S h/40m  ##..@...# *##.#,,, Noise: ===------  Time: 17213.7 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22178) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷# h   hell hound (catching breath)  #####.......÷#.÷.....[37S hr0zm÷#÷  #.#!..###...÷#.#...÷.... _The hell hound closely misses you. The hell hound bites you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, catching its breath, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.S hM(  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, catching its breath, 69% to hit)  You shoot a sling bullet.  S hoThe sling bullet hits the hell hound but does no damage.  The hell hound is heavily wounded.S h<S h9A  You shoot a sling bullet. The sling bullet misses the hell hound.S hLw%hhS hM-4.6 (0.9S hsYS h\B _The hell hound bites you but does no damage.S hEs   **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 106/115 ======================-- S hs . **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##h#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21 S ht D *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5 S hu J ##..@...# *##.#,,, Noise: ===------  Time: 17214.6 (0.0) S hu  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22178) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷# h   hell hound  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....The hell hound is heavily wounded.You shoot a sling bullet. The sling bullet misses the hell hound. [39;S h8v 49m_The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)S h   **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 106/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ======================== S h t **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##h#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5 S hB o ##..@...# *##.#,,, Noise: ===------  Time: 17214.6 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli} S h   ##......# *.....*,*,, Zot (22178) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷# h   hell hound S h$  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....You shoot a sling bullet. The sling bullet misses the hell hound. _The hell hound bites you but does no damage.  S hV Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.S h*   Aim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The hell hound is heavily wounded.  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  You kill the hell hound!S h2 C.S h: S h p.h.S h h5.5 (0.97S h S h P _Okawaru accepts your kill.S h  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher S h *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 106/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10S hωG  #.#h#.## **** **** SH: 0Dex: 21 S hD *#†*.$.##****,* XL: 14 Next: 59% Place: Lair:5 S h J ##..@...# *##.#,,, Noise: ===------  Time: 17215.5 (0.0) S hH5 #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)  S hp #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22177) Rev* S h͊l  #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷#S h   #####.......÷#.÷.....÷#÷S h  #.#!..###...÷#.#...÷....The sling bullet freezes the hell hound terribly.  You kill the hell hound! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)S hgH  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 106/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================S hH   **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#h#.## **** **** SH: 0S hIDex: 21  *#†(.$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17215.5 (0.0) S hIw #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22177) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷#S hI  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....You kill the hell hound! S hI _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet. The sling bullet hits the warg!S hPress: ? - help, Shift-Dir - straight line  Aim: a warg (71% to hit)  You shoot a sling bullet. The sling bullet hits the warg!  The warg is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.S hJZS hge..hS hhp76.4 (0.96S hxS h~|\ _The warg is heavily wounded.S hsg  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 107/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17S ht  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17216.4 (0.0) S ht< #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}  S hXu@ ##......# *.....*,*,, Zot (22176) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷# S hu #####.......÷#.÷.....÷#÷ S hu #.#!..###...÷#.#...÷....You shoot a sling bullet.  The sling bullet hits the warg but does no damage. _The warg is heavily wounded.S h*vFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, 71% to hit)S h\  **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 107/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21 S h] *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17216.4 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)  S h] #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22176) Rev*  S hJ^Z #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg  #...##....#.÷..#...#÷# S h^ #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷.... _The warg is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.S h  Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  The warg is heavily wounded.You shoot a sling bullet. The sling bullet hits the warg!S hzg  The warg is almost dead.S h{h7.3 (0.95S hʅS h| _The warg completely misses you. The warg bites you but does no damage.S h   **,,,,****,,***,,,,*,**, planckenstein the Skirmisher  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 107/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17  ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21S h   *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17217.3 (0.0)  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli} S h9   ##......# *.....*,*,, Zot (22175) Rev*   #.#...†#####..#*,*,**  ###..##..#÷##..####### h   warg S hf  #...##....#.÷..#...#÷# S h  #####.......÷#.÷.....÷#÷  #.#!..###...÷#.#...÷....You shoot a sling bullet. The sling bullet hits the warg!  S h The warg is almost dead. _The warg completely misses you. The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}S h Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 71% to hit)S h   **,,,,****,,***,,,,*,**, planckenstein the Skirmisher S h  *..!.,,**,,,,**,,,,,**,, Coglin of Okawaru *****.  **.[..,,,,,*,,,,,,,,,,,, Health: 107/115 ======================--  **..%,,,,**,,,,,,*,,,,, Magic: 21/21 ========================  **..,#*****,,*,*,*,,,, AC: 36Str: 17S hy   ##.#.## *,,******,,* EV: 11Int: 10  #.#.#.## **** **** SH: 0Dex: 21  *#†.h$.##****,* XL: 14 Next: 59% Place: Lair:5  ##..@...# *##.#,,, Noise: ===------  Time: 17217.3 (0.0) S h  #......## ##...$,,, a) +5 sling (freeze) M) +5 sling (drain)   #(....### ###....,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##......# *.....*,*,, Zot (22175) Rev* S h   #.#...†#####..#*,*,** S h * ###..##..#÷##..####### h   warg (drained) S hM  #...##....#.÷..#...#÷#  #####.......÷#.÷.....÷#÷ S h I #.#!..###...÷#.#...÷....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 71% to hit)  S h lYou shoot a sling bullet.  The sling bullet hits the warg but does no damage.  You drain the warg.S h7dV  The sling bullet hits the warg but does no damage.drain the warg.  The warg is almost dead.shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.  You kill the warg!S h4l[.S h8.S hq608.2 (0.94S h9 S h P _Okawaru accepts your kill.S hZD *,,,** **,* **,,******* **...,****,,***,,,,*,**,* *..!..,**,,,,**,,,,,** *#.[..,,,,,*,, *#..%.,,,**,,,,,,*,, *#...#*****,,*,*,*,,,,, ##.#.## *,,******,,*, #.#.#.## **** **** *#†..@.## ****,** # *##.#,,,* #......## ##...$ #(....### ###....,,, ##......# *.....*,*,,, #.#...†#####..#*,*,**,S ha[ ###..##..#÷##..#######* #...##....#.÷..#...#÷## #####.......÷#.÷.....÷#÷S h,dS hdz8---9.2 (1.03S hmlS h~  You now have 1904 gold pieces (gained 18).---20.2 (22S hʉS hw? _You now have 1911 gold pieces (gained 7).S hd }M *** **,*  #.[.** **,* **,,******#...,****,,**,**,*..!..,**,,,,**,,,,,***#.[..,,,,,,*#..%.,,,**,,,,,,*,*#...#*****,,*,*,*,,,,##.#.## *,,******,,*,#.#.#@## **** ****#†....## ****,*##......# *##.#,,,*......## ##...$  #(....### ###....,,,,,..##...S hK S h f1.2 (11S hM S h - _Found a leather armour.S h>  ***** ***  #..?* *** **,*   #.[.#* **,* **,,*****  ##....#***,,***,,,,*,**  #..!...**,,,,**,,,,,**  *#.[...,,,,*,,,,,,  *#..%.,,,**,,,,,  *#...##****,,*,*,*,,,  # *,,******,,  #.#.#.## **** **  *#†....## ****  ##......# *##.#  #......## ##...$  #(....### ###....,  ##......#[39;S h'49m *.....*,*,  #.#...†#####..#*,*,*  ###..##..#÷##..#####S h%S h/z920) Rev+ S h$S h(U _Found 2 scrolls of butterflies.S hMJ     ####* ***  #..?* *## **,*   #.[.#* *#.# **,,*****S h  ##....##*#..##*,,,,*,**  #..!...##....#*,,,,,**  *#.[.......#,,,,,, %....#*,,,,,  *#..@##****,,*,*,*,,,  ##.#.## *,,******,,  #.#.#.## **** **  ##†....## ****  ##......# *##.#  #......## ##...$  #(....### ###....,S h>  ##......# *.....*,*,  #.#...†#####..#*,*,*S hS hhh   wolf (wandering)S hb369S hS hW _A wolf comes into view. S h planckenstein the Skirmisher  ####****Coglin of Okawaru *****.  #..?* *## **,*Health: 109/115 ======================--  #.[.#* *#.# **,,***** Magic: 21/21 ========================  ##....##*#..##*,,,,*,** AC: 36Str: 17  #..!...##..*h#*,,,,,**, EV: 11Int: 10  *#.[.....**#,,,,,,,,,,, SH: 0Dex: 21  *#..%.**.#*,,,,,,*,,,, XL: 14 Next: 60% Place: Lair:5 S hZ[40m  *#..@##****,,*,*,*,,, Noise: ---------  Time: 17223.2 (0.0)  ##.#.## *,,******,, a) +5 sling (freeze) M) +5 sling (drain)   #.#.#.## **** *** Fire: a) +5 sling (freeze) {Cipactli}   ##†....##****, Zot (22169) Rev+   ##......# *##.#,,  #......## ##...$,, h   wolf (wandering)  #(....### ###....,,,  ##......# *.....*,*,  #.#...†#####..#*,*,* _Found a leather armour. _Found 2 scrolls of butterflies. _A wolf comes into view.Fire: a S h) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit) S h* planckenstein the Skirmisher  ####****Coglin of Okawaru *****.  #..?* *## **,*Health: 109/115 ======================--  #.[.#* *#.# **,,***** Magic: 21/21 ========================  ##....##*#..##*,,,,*,** AC: 36Str: 17  #..!...##..(h#*,,,,,**, EV: 11Int: 10  *#.[.....((#,,,,,,,,,,, SH: 0Dex: 21  *#..%.((.#*,,,,,,*,,,, XL: 14 Next: [ S h39;49m60% Place: Lair:5  *#..@##****,,*,*,*,,, Noise: ---------  Time: 17223.2 (0.0)  ##.#.## *,,******,, a) +5 sling (freeze) M) +5 sling (drain)   #.#.#.## **** *** Fire: a) +5 sling (freeze) {Cipactli}   ##†....##****, Zot (22169) Rev+   ##......# *##.#,,  #......## ##...$,, h   wolf  #(....### ###....,,,  ##......# *.....*,*,  #.#...†#####..#*,*,* _Found 2 scrolls of butterflies. _A wolf comes into view.Fir S he: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf. S hT  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is moderately wounded.  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freeze S h S h=ch..... S h10===4.1 (0.98) Rev*  S h S hDX _The wolf is almost dead. S h5 planckenstein the Skirmisher  ####****Coglin of Okawaru *****.  #..?* *## **,*Health: 110/115 ======================--  #.[.#* *#.# **,,***** Magic: 21/21 ========================  ##....##*#..##*,,,,*,** AC: 36Str: 17  #..!...##..h.#*,,,,,**, EV: 11Int: 10  *#.[.....**#,,,,,,,,,,, SH: 0Dex: 21 S hp7 *#..%.**.#*,,,,,,*,,,, XL: 14 Next: 60% Place: Lair:5  *#..@##****,,*,*,*,,, Noise: ===------  Time: 17224.1 (0.0)  ##.#.## *,,******,, a) +5 sling (freeze) M) +5 sling (drain)   #.#.#.## **** *** Fire: a) +5 sling (freeze) {Cipactli}   ##†....##****, Zot (22168) Rev*   ##......# *##.#,,  #......## ##...$,, h   wolf  #(....### ###....,,,  ##......# *.....*,*, S h8  #.#...†#####..#*,*,*You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf. _The wolf is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 64% to hit) S h9 S h S h;planckenstein the Skirmisher S hu S h8 ####* S h *** S hK2Coglin of Okawaru *****. S h S h #..?* *## **,* S h"vHealth: 110/115 ======================-- S h S h] #.[.#* *#.# **,,***** Magic: 21/21 ======================== S h  ##....##*#..##*,,,,*,** AC: 36Str: 17 S hN  #..!...##..((#*,,,,,**, EV: 11Int: 10  *#.[.....((#,,,,,,,,,,, SH: 0Dex: 21  *#..%.((.#*,,,,,,*,,,, XL: 14 Next: 60% Place: Lair:5  *#..@##****,,*,*,*,,, Noise: ===------  Time: 17224.1 (0.0) S h  ##.#.## *,,******,, a) +5 sling (freeze) M) +5 sling (drain)   #.#.#.## **** *** Fire: a) +5 sling (freeze) {Cipactli}  S hT ##†....##****, Zot (22168) Rev*   ##......# *##.#,, S h #......## ##...$,, h   wolf S h #(....### ###....,,,  ##......# *.....*,*,  #.#...†#####..#*,*,*The sling bullet freezes the wolf.  S h(_The wolf is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 64% to hit)  You shoot a sling bullet. S h=Press: ? - help, Shift-Dir - straight line  Aim: a wolf (almost dead, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wolf.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage. S hQ#  S h$  S h/ oh....... S h0 h5.0 (0.97 S h};  S ht= X _The wolf is almost dead. S h[j  planckenstein the Skirmisher  ####**** S hj Coglin of Okawaru *****.  #..?* *## **,*Health: 110/115 ======================--  #.[.#* *#.# **,,***** Magic: 21/21 ========================  ##....##*#..##*,,,,*,** AC: 36Str: 17  #..!...##h...#*,,,,,**, EV: 11Int: 10  *#.[....*..#,,,,,,,,,,, SH: 0Dex: 21 S hxk  *#..%.*..#*,,,,,,*,,,, XL: 14 Next: 60% Place: Lair:5  *#..@##****,,*,*,*,,, Noise: ===------  Time: 17225.0 (0.0)  ##.#.## *,,******,, a) +5 sling (freeze) M) +5 sling (drain)  S hn ( #.#.#.## **** *** Fire: a) +5 sling (freeze) {Cipactli}   ##†....##****, Zot (22167) Rev*   ##......# *##.#,,  #......## ##...$,, h   wolf  #(....### ###....,,,  ##......# *.....*,*,  #.#...†#####..#*,*,*You shoot a sling bullet.  The sling bullet hits the wolf but does no damage. _The wolf is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 64% to hit) S hM planckenstein the Skirmisher  ####****Coglin of Okawaru *****.  #..?* *## **,*Health: 110/115 ======================--  #.[.#* *#.# **,,***** Magic: 21/21 ========================  ##....##*#..##*,,,,*,** AC: 36Str: 17 S hN #..!...##h...#*,,,,,**, EV: 11Int: 10  *#.[.......#,,,,,,,,,,, SH: 0Dex: 21  *#..%....#*,,,,,,*,,,, XL: 14 Next: 60% Place: Lair:5  *#..@##****,,*,*,*,,, Noise: ===------  Time: 17225.0 (0.0)  ##.#.## *,,******,, a) +5 sling (freeze) M) +5 sling (drain)  S h!S hC/ _You shoot a sling bullet.!S hp     ####* ***!S h  #..?* *## **,*   #.[.## *#.# **,,**  ##....##*#..##*,,,,*,*  #..!...##....#*,,,,,**  *#.[.......#,,,,,, ....#*,,,,, ..####**,,*,*,  ##.#.## *,,******,  #.#.#.## **** **  ##†....## ****  ##......# *##.#  #......## ##...$  #(....### ###....,  ##......# *.....!S h2!S h1=---6.9 (1.05!S h$ !S hG_You see here a lupine talisman.!S h/      ##### ***  #..?# *## **,*   #.[.## *#.# **,,**  ##....##*#..##*,,,,*,  #..!...##....#*,,,,,*!S h,   *#.[@......#,,,,,, %....##,,,,, ..####**,,*,*,  ##.#.## *,,****  #.#.#.## ****   ##†....## ***  ##......# *##.#  #......## ##...$  #(....### ###....,!S h- ---74 _!S hi !S h !S hv v     ##### ***  #..?# *## **,*   #.[.## *#.# **,,**  ##....##*#..##*  #..@...##....#*  ##.[.......#,,,,,, %....##,,,,, ..####**,,*,*,  ##.#.## *,,****!S hww G  #.#.#.## ****   ##†....## **  ##......# *##.  #......## ##...!S hp !S h0 a83!S h !S h q  g - 7 potions of curing (gained 1)!S h 2=9.9 (22) Rev+ !S h !S h @ _You now have 1923 gold pieces (gained 12)."S h'   ##### ***  #..?# *## **,*  #.[.## *#.# **,,** ##..@.##*#..##*,,,,* #......##....#*,,,,,* ##.[.......#,, ##..%....##,,,,,,*,, ##...####**,,*,*,*, ##.#.## *,,****** #.#.#.## ****  ##†....## *** # *##.#"S h]}30.9 (11"S h"S h"S h׉ M  #### **.?# *## **,*  #.[@## *#.# **,,***##....##*#..#*,......##....#*,,,,,*##.[......., "S h  ##..%....##,,,,,,*,,...."S h "S h i310"S h "S h "S hT M  #### **.@# *## **,*  #.[.## *#.# **,,***##....##*#..#*,......##....#*,,,,,*  ##.[.......#,,,,,,,,,."S hmU Y ##.#."S h] "S h^ b259"S hQd "S hst O  You now have 1943 gold pieces (gained 20)."S h5u 3.9 (28) Rev "S h r _You see here 2 scrolls of butterflies.#S h  #####***..?# *## **,[@## *#.# **,,***##....##*#..##*,,,,*,#......##....,*#.[.......#,,,,,,,,,.##.#. #S h ##†....##*** #S h#S h]n44.9 (17#S h#S h#S h1 #####*** #..?# *## **,*  #.[.## *#.# **,,**** ##...@##*#..##*,,,,*, #......#*,,,,,** ##.[.......#,,,,,,,,,, ##..%....##,,,,,,* .####**,,*,* #.## *,,***** #.#.#.## ****  ##†....## *** ##......# *##.#,#S h\#S hXa56#S hh#S h#S h  #####*** #..?# *## **,*  #.[.## *#.# **,,***** ##....##*#..##*,,,,*, #......#*,,,,,**, ##.[.......#,,,,,,,,,,, ##..%....##,,,,,,* .####**,,*,*#S hف  #.## *,,***** #.#.#.## **** *** ##†....## ****,#S hM  ##......# *##.#,, #......## ##...$,#S h' #S h 5=65) #S h} #S h #S h #####*** #..?# *## **,*  #.[.## *#.# **,,****** ##....##*#..##*,,,,*,**, #......#*,,,,,**,, ##.[...@...#,,,,,,,,,,, ##..%....##,,,,,,* .####**,,*,* #.## *,,******,,* #.#.#.## **** ****#S hO ##†....## ****, ##......# *##.#,, #......## ##...$, #(....### ###....,,#S h')#S h)a74#S h1#S h5$S h  ##### ***  #..?# *## **,*  #.[.## *#.# **,,* ##....##*#..##*,,,,*,**,* #......##....#*,,,,,**, ##.[.#, ##..%....##,,,,,,*, ##...####**,,*,*,*, ##.#.## *,,******,,*, #.#.#.## **** * ##†....## ****,* ##......# *##.#,,,* #......## ##...$, #(....### ###....,$S h($S h.)a83$S h1$S h4$S h  ##### ***  #..?# *## **,*  #.[.## *#.# **,,* ##....####..##*,,,,*,**,*, #......##....#*,,,,,**, ##.[.#, ##..%....##,,,,,,*, ##...####**,,*,*,*, ##.#.## *,,******,,*,* #.#.#.## **** *$S hb ##†....## ****,* ##......# *##.#,,,*, #......## ##...$, #(....### ###....,$S h!$S hy!a92$S h='$S h($S h   ##### ***  #..?# *## **,*  #.[.## ##.# **,,********* ##....####..##*,,,,*,**,*,* #......##.@..#*,,,,,**,,,,*$S hJD ##.[.......#......,, ##..%....##,.....*,, ##...####**,.#h#,*,,,,,,, ##.#.## *,,#*#***,,*,*, #.#.#.## **** ****h   hell hound (asleep)$S hw ##†....## ****,**** # *##.#,,,*,* #..$S hX ##...$$S hG$S hKfh.h$S hܲ~=401$S h$S h] _A hell hound comes into view.$S h L  ##### ***  #..?# ### **,*  #.[.## ##.# **,,*  ##....####..##*,,,,*,**,*,*  #......##..@.#*,,,,,**,,,,* ##.[.#. ##..%....##...h..#, ##...####*#..#.#h*, ##.#.## *h.#*#***,,*,*, #.#.#.## *### * ##†....## ****,*hh 2 wolves (asleep)$S h ##......# *##.#,,,*,*, #......## ##...$,$S h; g  2 wolves come into view.$S h J  The wolf howls!$S h $S h6 $S h $S h $S hx h...hh....h..h   hell hogh   hell houndhh 2 wolves$S h k===10$S h $S h [ _A hell hog comes into view.%S h  planckenstein the Skirmisher  Coglin of Okawaru *****.%S h  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 36%S hStr: 17   #..?# ### **,*EV: 11%S h&Int: 10   #.[.## ##.# **,,********* SH: 0%S hK,Dex: 21 %S hW  ##....####..##*,,,,*,**,*,* XL: 14 Next: 60% Place: Lair:5   #......##..@.#*,,,,,**,,,,** Noise: ===------  Time: 17241.9 (0.0)   ##.[.......#*h...h.,,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##..%....##h....h#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22150)   ##.#.## *..#*#***,,*,*,, %S h+  #.#.#.## *### ******** h   hell hog   ##†....##****,***** h   hell hound   ##......# *##.#,,,*,*, hh 2 wolves   #......## ##...$,,,,,,,%S h^2 wolves come into view.The wolf howls! %S h_A hell hog comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line%S h<Aim: a hell hound (69% to hit)%S hv  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 36Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 60% Place: Lair:5   #......##..@.#*,,,,,**,,,,** Noise: ===------  Time: 17241.9 (0.0)   ##.[.......#((...h.,,,,,,,,, a) [%S h0;10;1m+5 sling (freeze) M) +5 sling (drain)   ##..%....##h.((.h#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#(#.*,,,,,,,, Zot (22150)   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** h   hell hog   ##†....##****,***** h   hell hound   ##......# *##.#,,,*,*, hh 2 wolves   #......## ##...$,,,,,,,The wolf howls! _A hell hog comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)  Y%S h/ou shoot a sling bullet.%S hՄ Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hell hound.You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.%S h  The hell hound is severely wounded.%S hO$jhh...hhh.......h 2 hell hounds (1 wandering)2.8 (0.949) Rev %S h$2%S h4] _A hell hound comes into view.%S h1   #####***  #..?# ### **,*  #.[.## ##.# **,,*********  ##....####..##*,,,,*,**,*,*  #......##...h#*,,,,,**,,,,*  ##.[......@#h...hhh,,,,,,,,  ##..%....##......#  ##...####*#..#.#.*%S h^2   ##.#.## *..#*#***,,*,*  #.#.#.## *### *******  ##†....## ****,h   hell hound  ##......# *##.#,,,*,*  # ##...$,,,,,,  #(# ###....%S h5 %S h5 ,%S hA hh.h   wolf%S h1B r---3.8 (1.08%S hJK %S hM &S h  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***&S hAiMagic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17 &S h' #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##..hh#*,,,,,**,,,,* XL: 14 Next: 60% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ---------  Time: 17243.8 (0.0) &S h ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22148) Rev  &S h #.#.#.## *### *******  ##†....##&S h;****,**** h   hell hound  ##......# *##.#,,,*,* h   wolf &S h+| #......## ##...$,,,,,, &S hc #(....### ###....,,,,,,,The sling bullet freezes the hell hound terribly.  The hell hound is severely wounded. &S h5_A hell hound comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)&S hO-  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17 &S hؕ #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##..hh#*,,,,,**,,,,* XL: 14 Next: 60% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ---------  Time: 17243.8 (0.0)  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} &S hk?  ##.#.## *..#*#***,,*,*, Zot (22148) Rev   #.#.#.## *### *******  ##†....##****,**** h   hell hound&S haB  ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,, _A hell hound comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.&S h"  Aim: a hell hound (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.  The hell hound is severely wounded.The sling bullet hits the hell hound.freezes the hell hound terribly.&S hfr  The hell hound is severely wounded.&S h .(catching breath)  You hear a bark!&S hL **The hell hound breathes flames at you.&S h K @.The blast of flame hits you but does no damage.&S hKr===4.7 (0.97&S hAU&S hX) _You hear a howl! x2&S h  planckenstein the Skirmisher  Coglin of Okawaru *****.&S ḧ\ Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 &S h0 #......##..h.#*,,,,,**,,,,* XL: 14 Next: 60% Place: Lair:5 &S hA? ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17244.7 (0.0) &S h4 ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)  &S hÉ ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  &S h ##.#.## *..#*#***,,*,*, Zot (22147) Rev  &S h. #.#.#.## *### ******* &S hɊH ##†....##****,**** h   hell hound (catching breath)  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,&S hThe hell hound breathes flames at you.The blast of flame hits you but does no damage. _You hear a howl! x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line&S hAim: a hell hound (severely wounded, catching its breath, 69% to hit)&S hN  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***&S h-OiMagic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17 &S hVO' #.[.## ##.# **,,********* EV: 11Int: 10 &S h~O ##....####..##*,,,,*,**,*,* SH: 0Dex: 21&S hO &S hOJ #......##..(.#*,,,,,**,,,,* XL: 14 Next: 60% Place: Lair:5 &S hP? ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17244.7 (0.0) &S hCP4 ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)  &S hP7 ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22147) Rev   #.#.#.## *### *******&S hPY  ##†....##&S hP****,**** h   hell hound (catching breath)  ##......# *##.#,,,*,*&S hP|  #......## ##...$,,,,,,&S hQ  #(....### ###....,,,,,,,The blast of flame hits you but does no damage. &S hQ'_You hear a howl! x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, catching its breath, 69% to hit)  You shoot a sling bullet.&S hAim: a hell hound (severely wounded, catching its breath, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hell hound.You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.  You kill the hell hound!&S hS&S hj&S hy hh   wolf  Okawaru accepts your kill.&S hl15.6 (0.9Rev+ &S h&S h &S hi&S h._The wolf bites you but does no damage.&S h   planckenstein the Skirmisher  Coglin of Okawaru *****. &S h^ CHealth: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10 &S h + ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##..h.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5 &S h ? ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17245.6 (0.0) &S h5  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  &S h  ##.#.## *..#*#***,,*,*, Zot (22147) Rev+   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*  #......## ##...$,,,,,, &S hH  #(....### ###....,,,,,,,You kill the hell hound!Okawaru accepts your kill. _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)&S hO  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 &S h #......##..(.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17245.6 (0.0)  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22147) Rev+   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### #&S h 7##....,,,,,,,Okawaru accepts your kill. _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet.&S h;u _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wolf.&S hM',&S h2hhh 2 wolves6.5 (0.96&S h;&S h>q _You shoot a sling bullet. The sling bullet misses the wolf.'S hu  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================'S hH  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0'S hDex: 21  #......##.hh.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17246.5 (0.0) 'S h ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  'S hx ##.#.## *..#*#***,,*,*, Zot (22146) Rev+   #.#.#.## *### *******  ##†....##****,**** hh 2 wolves  ##......# *##.#,,,*,*  #......## ##...$,,,,,, 'S h/ #(....### ###....,,,,,,,You shoot a sling bullet.  The sling bullet closely misses the wolf. _You shoot a sling bullet. The sling bullet misses the wolf.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)'S hJR  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.hh.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17246.5 (0.0)  ##..[0;10'S hfS;1m%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22146) Rev+   #.#.#.## *### *******  ##†....##****,**** hh 2 wolves (1 drained)  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,The sling bullet closely misses the wolf. _You shoot a sling bullet. The sling bullet misses the wolf.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.'S h  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  The wolf is moderately wounded.  The sling bullet freezes the wolf.'S hbk  The wolf is heavily wounded.'S hr hh   hell hoghh 2 wolves (1 drained)  The wolf bites you but does no damage. x2; The wolf barely misses you.7.4 (0.95) Rev* 'S h2}'S h< _The wolf bites you but does no damage.'S hGO  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 'S h\ #......##.hhh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17247.4 (0.0)  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22145) Rev*   #.#.#.## *### *******  ##†....##'S h|****,**** h   hell hog  ##......# *##.#,,,*,* hh 2 wolves (1 drained)  #......## ##...$,,,,,,  #(....### ###....,,,,,,,The wolf is heavily wounded.'S hLThe wolf bites you but does no damage. x2; The wolf barely misses you. _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 64% to hit)'S h   planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36'S hY Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####(.##*,,,,*,**,*,* SH: 0Dex: 21  #......##.(hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5 'S h s ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17247.4 (0.0)  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)  'S h 8 ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22145) Rev*   #.#.#.## *### *******'S hA   ##†....##****,**** h   hell hog 'S h } ##......# *##.#,,,*,* hh 2 wolves (1 drained)  #......## ##...$,,,,,,  #(....### ###....,,,,,,,The wolf bites you but does no damage. x2; The wolf barely misses you. _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}'S h Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet.'S h0q Aim: a wolf (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!'S hv P   wolf'S hN u  Okawaru accepts your kill.'S h+ l.†hh'S h h8.3 (0.94'S hD! 'S h+ ; _You hear a bark! x2; You hear a howl!'S h+  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36'S h+Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17248.3 (0.0) 'S h- ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22144) Rev*   #.#.#.## *### *******  ##†....##****,**** h   hell hog  ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,,You kill the wolf!Okawaru accepts your kill. _You hear a bark! x2; You hear a howl!  'S hf-Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hog (78% to hit)(S h4  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17248.3 (0.0) (S h+6d ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22144) Rev*   #.#.#.## *### *******  ##†....##****,**** h   hell hog  ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,,Okawaru accepts your kill. _You hear a bark! x2; You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hog (78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog!(S hG(Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hell hog (78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog!  The hell hog is moderately wounded.(S hHr  The sling bullet closely misses the hell hog.(S hK5  You hear a bark!(S h2X hThe hell hog barely misses you.9.2 (0.93(S hG`(S hWc& _You hear a howl!(S h  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11(S h;7Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 (S hoT #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5 (S h? ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17249.2 (0.0) (S h ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  (S h ##.#.## *..#*#***,,*,*, Zot (22143) Rev*  (S h' #.#.#.## *### *******  ##†....##(S hJ****,**** h   hell hog (S h ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,,You hear a bark!  (S hThe hell hog barely misses you. _You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}(S hPress: ? - help, Shift-Dir - straight lineAim: a hell hog (moderately wounded, 78% to hit)(S hէT  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 115/115 ========================  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10 (S hZ ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17249.2 (0.0) (S h4 ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)  (S hǨ ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22143) Rev*  (S h #.#.#.## *### ******* (S h ##†....##****,**** h   hell hog (S h ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,, _You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hog (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog!  The sling bullet freezes the hell hog.(S hh<  Press: ? - help, Shift-Dir - straight lineAim: a hell hog (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog!  The sling bullet freezes the hell hog.  The hell hog is heavily wounded.  You shoot a sling bullet. The sling bullet hits the hell hog.(S ho  The hell hog is heavily wounded.(S hC.(S h0(S h^01---50.1 (0.92(S h(S hM- _The hell hog bites you!(S h‘   planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 101/115 =====================---  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11(S hH Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17250.1 (0.0)(S ht C  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)  (S hޒ  ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22142) Rev*   #.#.#.## *### *******  ##†....##(S h ****,**** h   hell hog  ##......# *##.#,,,*,*(S h%   #......## ##...$,,,,,, (S hG  #(....### ###....,,,,,,,You shoot a sling bullet. The sling bullet hits the hell hog.  (S hl oThe hell hog is heavily wounded. _The hell hog bites you!  (S h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hog (heavily wounded, 78% to hit)(S hD ?  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 101/115 =====================---  #####***Magic: 21/21 ======================== (S h7E  #..?# ### **,*AC: 36Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 (S hbE Z #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5 (S hE ? ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17250.1 (0.0) (S hE  ##..%....##......#,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} (S hF   ##.#.## *..#*#***,,*,*, Zot (22142) Rev*   #.#.#.## *### *******  ##†....##(S hCF ****,**** h   hell hog  ##......# *##.#,,,*,* (S hgF | #......## ##...$,,,,,, (S hF  #(....### ###....,,,,,,,The hell hog is heavily wounded. _The hell hog bites you!  (S hF gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line(S hF Aim: a hell hog (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog.(S h.   Press: ? - help, Shift-Dir - straight lineAim: a hell hog (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog.  The hell hog is severely wounded.  The sling bullet hits the hell hog but does no damage.(S hU (S h_b h(catching breath)h   wolf  The hell hog is severely wounded.(S hwl  ######hwandering, catching breath)The hell hog breathes fire at you.The fireball explodes! The fireball engulfs you!  Your corrosive artefact corrodes you! The fireball engulfs the hell hog.(S hb)S h )S h'  .†h..@.h    The hell hog completely resists. The hell hog barely misses you.83/115 ----32 =======1.0 (0.9+1 sling (freeze) M) +1 sling (drain) 1) Corr (-4) Rev* )S h()S h+: _You hear a bark! You hear a howl! x2)S h  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 83/115 =================-------)S h  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21)S hʨ )S hH #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5 )S h3 ##.[......@#....hhh,,,,,,,, Noise: =======--  Time: 17251.0 (0.0) )S hJ ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  )S h  ##.#.## *..#*#***,,*,*, Zot (22141) Corr (-4) Rev*  )S h #.#.#.## *### *******  ##†....##)S hߩ****,**** h   hell hog  ##......# *##.#,,,*,* )S h| #......## ##...$,,,,,, )S h)w #(....### ###....,,,,,,,)S hM Your corrosive artefact corrodes you! The fireball engulfs the hell hog.  The hell hog completely resists. The hell hog barely misses you. _You hear a bark! You hear a howl! x2  )S hq6Fire: a) +5 sling (freeze) {Cipactli})S hPress: ? - help, Shift-Dir - straight lineAim: a hell hog (heavily wounded, 78% to hit))S hЌ  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 83/115 =================-------  #####***)S hAMagic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10 )S hu ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 )S h~ #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: =======--  Time: 17251.0 (0.0))S h'  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)  )S hiw ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22141) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   hell hog )S h ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,, _You hear a bark! You hear a howl! x2  )S hӎFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hog (heavily wounded, 78% to hit)  )S h:jYou shoot a sling bullet. The sling bullet hits the hell hog.  The sling bullet freezes the hell hog.)S hK(  Press: ? - help, Shift-Dir - straight lineAim: a hell hog (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog.  The sling bullet freezes the hell hog.  The hell hog is severely wounded.  You shoot a sling bullet.)S h)S h$@ hh(catching breath)h   wolf  The sling bullet barely misses the hell hog. ######hwandering, catching breath)The hell hog breathes fire at you.The fireball explodes!  The fireball engulfs you but does no damage.)S h )S hr \ .†h.@.The fireball engulfs the hell hog. The hell hog completely resists.9 (0.90)S h )S h ) _You hear a howl! x2*S hy  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 83/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10 *S hO ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5 *S h93 ##.[......@#....hhh,,,,,,,, Noise: =======--  Time: 17251.9 (0.0) *S hb ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)  *S h ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22140) Corr (-4) Rev*  *S h #.#.#.## *### *******  ##†....##*S h****,**** h   hell hog (wandering, catching breath) *S hb0 ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,, *S hw #(....### ###....,,,,,,,*S hThe fireball engulfs the hell hog. The hell hog completely resists. _You hear a howl! x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line*S hAim: a hell hog (severely wounded, wandering, catching its breath, hasn't  noticed you, 78% to hit)*S huR  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 83/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17 *S h #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†(h#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: =======--  Time: 17251.9 (0.0)*S h  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22140) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##*S h****,**** h   hell hog (wandering, catching breath)  ##......# *##.#,,,*,* h   wolf *S h# #......## ##...$,,,,,,  #(....### ###....,,,,,,, _You hear a howl! x2  *S hGgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line*S hyAim: a hell hog (severely wounded, wandering, catching its breath, hasn't  noticed you, 78% to hit)  You shoot a sling bullet.*S hńQh  noticed you, 78% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hell hog.You shoot a sling bullet.  The hell hog squeals angrily.  The sling bullet hits the hell hog.*S hI *S hp  The hell hog is severely wounded.*S h"Oh*S h#4====---2.8 (0.939*S hI0*S h5@ _The hell hog bites you but does no damage.*S hUe  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 84/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21*S h  #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ====-----  Time: 17252.8 (0.0)  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  *S h ##.#.## *..#*#***,,*,*, Zot (22139) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   hell hog*S hݍ  ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,,*S hThe sling bullet hits the hell hog.  The hell hog is severely wounded. _The hell hog bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}*S hGPress: ? - help, Shift-Dir - straight lineAim: a hell hog (severely wounded, 78% to hit)*S hR  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 84/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17 *S h #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†hh#*,,,,,**,,,,* XL: 14 Next: 61% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ====-----  Time: 17252.8 (0.0)  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)  *S h{` ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22139) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   hell hog*S h  ##......# *##.#,,,*,* h   wolf  #......## ##...$,,,,,,  #(....### ###....,,,,,,,*S h1The hell hog is severely wounded. _The hell hog bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hog (severely wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog.*S hӁ :  Aim: a hell hog (severely wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the hell hog.  The hell hog is severely wounded.*S h^ k!  The sling bullet freezes the hell hog.  You kill the hell hog!*S h z†h   wolf*S hd *S hO *S h @h.*S h 3===-3.7 (0.98*S h/ f _Okawaru accepts your kill.+S hA  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 84/115 =================-------  #####***+S hAMagic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 +S hBx #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 63% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17253.7 (0.0)+S hB  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  +S hC ##.#.## *..#*#***,,*,*, Zot (22138) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*+S hC5  #......## ##...$,,,,,,  #(....### ###....,,,,,,,The sling bullet freezes the hell hog.  You kill the hell hog! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)+S hf  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 84/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†(.#*,,,,,**,,,,* XL: 14 Next: 63% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17253.7 (0.0)+S h[10;5H  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22138) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,You kill the hell hog! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet.+S hmf _Okawaru accepts your kill.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wolf.+S h`  h  You shoot a sling bullet. The sling bullet misses the wolf.You hear a bark!  The wolf barely misses you. The wolf closely misses you.+S h0-4.6 (0.9+S h+S he& _You hear a howl!+S ht  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 84/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 +S h #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 63% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17254.6 (0.0)  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}  +S h: ##.#.## *..#*#***,,*,*, Zot (22138) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   wolf [40m ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,You hear a bark!  The wolf barely misses you. The wolf closely misses you. +S h_You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)+S h{  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 84/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 63% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17254.6 (0.0) [3+S h}7m ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22138) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,The wolf barely misses you. The wolf closely misses you. _You hear a howl!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!+S h Press: ? - help, Shift-Dir - straight line  Aim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!  The wolf is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.+S h  The wolf is heavily wounded.55.5 (0.97+S h- +S h{  +S h C_The wolf barely misses you.+S h t  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 85/115 =================-------  #####***Magic: 21/21 ========================  #..?# ### **,*AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21 +S h  #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 63% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17255.5 (0.0)  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)  +S hf M ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22137) Corr (-4) Rev*   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,The sling bullet hits the wolf but does no damage.  The wolf is heavily wounded. _The wolf barely misses you.+S h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)+S hT  planckenstein the Skirmisher  Coglin of Okawaru *****. Health: 85/115 =================-------+S h=  #####***Magic: 21/21 ========================  #..?# ### **,*+S h(AC: 32  Str: 17  #.[.## ##.# **,,********* EV: 11Int: 10  ##....####..##*,,,,*,**,*,* SH: 0Dex: 21  #......##.†h.#*,,,,,**,,,,* XL: 14 Next: 63% Place: Lair:5  ##.[......@#....hhh,,,,,,,, Noise: ===------  Time: 17255.5 (0.0)  ##..%....##......#,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##...####*#..#.#.*,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*, Zot (22137) Corr (-4) [3+S h<9;49mRev*   #.#.#.## *### *******  ##†....##****,**** h   wolf  ##......# *##.#,,,*,*  #......## ##...$,,,,,,  #(....### ###....,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!+S hg†+S h7(Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet freezes the wolf.  You kill the wolf!  Okawaru accepts your kill.,S h:†,S hZp46.4 (0.96,S h0,S h+/ _You shoot a sling bullet.,S h,S h,S h`,S h65,S hY4,S hn,S hnp3Rev+ ,S h,S h7=2,S h,S hHY1,S h<,S hY0,S h<,S h98,S hp=29Rev ,S h ,S hN(---,S h h 63.4 (7.0 _You start resting.,S hC!+36 ---4.4 (8+5 sling (freeze) M) +5 sling (drain) 8) Rev ,S hA,,S h0[ _You are no longer corroded.,S h J,S h" ,S hN) w97,S h$/ ,S h/ C6,S hr5 ,S h: ^5) ,S h>> ,S hI x904,S hK ,S h S Y3,S hV ,S h] ,S hu] a12,S h^ ,S hg Y1,S hi ,S hWp Y0,S hr ,S hz 2=19,S h} ,S h ,S h C8,S h ,S h 3=7,S h ,S h Y6,S h ,S hp Y5,S h ,S h} w44,S h° ,S h Y3,S h ,S h. ,S h a52,S h9 ,S h| Y1,S hT ,S h Y0,S hv ,S hz 6=09,S h ,S h Y8,S h ,S h Y7,S h ,S h q7=6,S h1 ,S h,S hSY5,S h ,S hw84,S h ,S h`Y3,S h,S h0 Y2,S h#,S h,,S ho,a91,S h/,S h 6Y0,S h8,S h?100/115099,S hA,S hGY8,S hoI,S hUY7,S hX,S h)^,S h^q1=6,S h]`,S hgY5,S h^i,S hxo,S hoq2=4,S hq,S hxY3,S hz,S h:,S hC2,S h,S hy,S ha31,S h:,S hY0,S hS,S hHZ89,S hc,S hlw48,S h^,S hoY7,S h,S hw56,S h,S hY5,S h,S hY4,S h,S h6=3,S h,S hC2,S h,S h,S h97,S hN=1,S hH,S hiY0,S h,S hZ79,S hQ,S hw88-S hN-S h~Y7-S h -S hw96-S h-S huY5-S h!-S h)Y4-S hg.-S h5x103-S h[8-S h?Y2-S hA-S hIY1-S hL-S hW1=0-S hY-S h bZ69-S hd-S hl2=8-S hn-S hevY7-S hzx-S h~Y6-S h-S hw35-S hI-S h-S hC4-S hD-S hUw43-S h1-S hY2-S hϥ-S hY1-S h!-S h_ _You start resting.-S h$1331.4 (67.0)-S h5=2.4 (680-S h8 _HP restored.-S h^   ##### ***  #..?# ### **,*  #.[.## ##.# **,,*********  ##....####..##*,,,,*,**,*,*  #......##.†@.#*,,,,,**,,,,** ##.[.......#......., ##..%....##..hh..#,, ##...####*#..#.#.*,,,,,,, ##.#.## *..#*#***,,*,*,, #.#.#.## *### ****hh 2 hell hounds (wandering) ##†....## ****,***** # *##.#,,,*,*, #.. ##...$  A hell hound comes into view.-S hf-S hrhh..hh====3.4 (1.0)59-S h-S h _The hell hound barks! x2; You hear a howl! You hear a bark!  Things that are here: _a wolf corpse; a hell hog corpse.S h;  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 36Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@.#*,,,,,**,,,,** Noise: ====-----  Time: 17333.4 (0.0)   ##.[.......#*hh....,,,,,,,,, a) .S h7[40m+5 sling (freeze) M) +5 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22059)   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** hh 2 hell hounds   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,, _The hell hound barks! x2; You hear a howl! You hear a bark!  Things that are here: _a wolf corpse; a hell hog corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit).S hXb  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 36Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 .S hc  #......##.†@.#*,,,,,**,,,,** Noise: ====-----  Time: 17333.4 (0.0)   ##.[.......#(hh....,,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22059)   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** hh 2 hell hounds   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,Things that are here: .S hd[19d_a wolf corpse; a hell hog corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)  You shoot a sling bullet..S hJi((((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage..S hr,.S ht.S h.~ hh.....The sling bullet barely misses the hell hound..S hO===-4.3 (0.98) Rev .S hŇ.S hB _The hell hound bites you but does no damage..S h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 36.S hXEStr: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 .S h  #......##.†@h#*,,,,,**,,,,** Noise: ===------  Time: 17334.3 (0.0)   ##.[.......#h......,,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain) .S h  ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22058) Rev   ##.#.## *..#*#***,,*,*,, .S h^E  #.#.#.## *### ******** hh 2 hell hounds   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,.S hYou shoot a sling bullet.  The sling bullet barely misses the hell hound. _The hell hound bites you but does no damage.  .S hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit).S h7  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ======================== .S h7  #####***AC: 36Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21 .S h7_  ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@h#*,,,,,**,,,,** Noise: ===------  Time: 17334.3 (0.0) .S h75  ##.[.......#h......,,,,,,,,, a) +5 sling (freeze) M) +5 sling (drain) .S h8  ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} .S h98  ##...####*#..#.#.*,,,,,,,, Zot (22058) Rev .S ha8  ##.#.## *..#*#***,,*,*,, .S h8b  #.#.#.## *### ******** hh 2 hell hounds   ##†....##****,***** .S h8  ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,The sling bullet barely misses the hell hound. _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line.S h9TAim: a hell hound (69% to hit)  You shoot a sling bullet..S h2MPress: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)  You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly..S h[  The hell hound is heavily wounded.The hell hound bites you. Your corrosive artefact corrodes you!.S h\ 54-.S h-] 32 5.2 (0.9+1 sling (freeze) M) +1 sling (drain) 7) Corr (-4) Rev .S h'h .S hCl B _The hell hound bites you but does no damage..S h L  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 114/115 =======================-  Magic: 21/21 ========================   #####.S hy ***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21 .S h   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 .S h N  #......##.†@h#*,,,,,**,,,,** Noise: ===------  Time: 17335.2 (0.0) .S h !  ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain) .S hb   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22057) Corr (-4) Rev   ##.#.## *..#*#***,,*,*,, .S h b  #.#.#.## *### ******** hh 2 hell hounds   ##†....##****,***** .S h  ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,.S h The hell hound is heavily wounded.The hell hound bites you. Your corrosive artefact corrodes you! .S h J_The hell hound bites you but does no damage.  .S h* Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit).S h\  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 114/115 =======================-  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21 .S h  ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@h#*,,,,,**,,,,** Noise: ===------  Time: 17335.2 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} .S hķ  ##...####*#..#.#.*,,,,,,,, Zot (22057) Corr (-4) Rev   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** hh 2 hell hounds   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,, _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line.S hAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly./S h  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.  The hell hound is heavily wounded.  You shoot a sling bullet. The sling bullet hits the hell hound!/S hɘr  The hell hound is severely wounded./S hz6.1 (0.96Rev+ /S hb/S hRE _The hell hound bites you but does no damage. x2/S h@  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 114/115 =======================-  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10 /S hy  #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@h#*,,,,,**,,,,** Noise: ===------  Time: 17336.1 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22056) Corr (-4) Rev+   ##.#.## *..#*#***,,*,*,,   #.#.#.##[39/S h̅;49m *### ******** hh 2 hell hounds   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,You shoot a sling bullet. The sling bullet hits the hell hound!  The hell hound is severely wounded. /S h+_The hell hound bites you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)/S hp_  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 114/115 =======================-  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0/S hH`Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@h#*,,,,,**,,,,** Noise: ===------  Time: 17336.1 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22056) Corr (-4) Rev+   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** hh 2 hell hounds /S hy`U  ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,/S h`gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line/S h`Aim: a hell hound (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  /S h`pThe sling bullet freezes the hell hound terribly.  You kill the hell hound!/S hip.   hell hound/S h(Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.  You kill the hell hound!  Okawaru accepts your kill./S h8./S hm5=7.0 (0.95/S h/S hѓu _You shoot a sling bullet. The hell hound closely misses you. x2/S h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21 /S h*   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@.#*,,,,,**,,,,** Noise: ===------  Time: 17337.0 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain) /S he   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} /S h   ##...####*#..#.#.*,,,,,,,, Zot (22055) Corr (-4) Rev+   ##.#.## *..#*#***,,*,*,, /S h o  #.#.#.## *### ******** h   hell hound   ##†....##/S h f****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,You kill the hell hound!Okawaru accepts your kill. _You shoot a sling bullet. The hell hound closely misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)/S ha   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  /S h 7Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21 /S h   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 /S h= N  #......##.†@.#*,,,,,**,,,,** Noise: ===------  Time: 17337.0 (0.0) /S hd ;  ##.[.......#(......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain) /S h `  ##..%....##.(....#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#.(#.#.*,,,,,,,, Zot (22055) Corr (-4) Rev+   ##.#.## *..#*#***,,*,*,, /S h   #.#.#.## *### ******** h   hell hound   ##†....##****,***** /S ht   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,You kill the hell hound!Okawaru accepts your kill. _You shoot a sling bullet. The hell hound closely misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}/S h ePress: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)/S h%  _You shoot a sling bullet. The hell hound closely misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (69% to hit)  You shoot a sling bullet. The sling bullet misses the hell hound.You shoot a sling bullet./S h< /S h[  The sling bullet hits the hell hound but does no damage.  A wolf comes into view./S h: h..The hell hound bites you but does no damage./S h޻ P9 (0.94/S h #Rev* /S h /S h 1 _The wolf moves out of view.0S h'  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5   #......##.†@.#*,,,,,**,,,,** Noise: ===------  Time: 17337.9 (0.0)   ##.[.......#h......,,,,,,,,, a) 0S hY+1 sling (freeze) M) +1 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22054) Corr (-4) Rev*   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** h   hell hound   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,,A wolf comes into view.The hell hound bites you but does no damage. _The wolf moves out of view.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)0S hռ  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 0S ho  #......##.†@.#*,,,,,**,,,,** Noise: ===------  Time: 17337.9 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##...####*#..#.#.*,,,,,,,, Zot (22054) Corr (-4) Rev*   ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** h   hell hound   ##†....##****,*****   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,, _The0S h8 wolf moves out of view.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.0S hK  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  The hell hound is moderately wounded.  You shoot a sling bullet. The sling bullet hits the hell hound.0S h`  The hell hound is heavily wounded.8.8 (0.930S h{0S hB _The hell hound bites you but does no damage.0S h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 32  Str: 17 0S hP  #..?# ### **,*EV: 11Int: 10   #.[.## ##.# **,,********* SH: 0Dex: 21   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 0S h  #......##.†@.#*,,,,,**,,,,** Noise: ===------  Time: 17338.8 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain)   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 0S h<  ##...####*#..#.#.*,,,,,,,, Zot (22053) Corr (-4) Rev* 0S h"  ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** h   hell hound 0S hJ  ##†....##****,*****   ##......# *##.#,,,*,*, 0S h<  #......## ##...$,,,,,,,You shoot a sling bullet. The sling bullet hits the hell hound.  The hell hound is heavily wounded. _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)0S hT   planckenstein the Skirmisher  Coglin of Okawaru *****. 0S h  Health: 115/115 ========================  Magic: 21/21 ========================   #####***AC: 32  Str: 17   #..?# ### **,*EV: 110S h! RInt: 10   #.[.## ##.# **,,********* SH: 0Dex: 21 0S hL   ##....####..##*,,,,*,**,*,* XL: 14 Next: 64% Place: Lair:5 0S hs o  #......##.†@.#*,,,,,**,,,,** Noise: ===------  Time: 17338.8 (0.0)   ##.[.......#h......,,,,,,,,, a) +1 sling (freeze) M) +1 sling (drain) 0S h   ##..%....##......#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 0S h <  ##...####*#..#.#.*,,,,,,,, Zot (22053) Corr (-4) Rev* 0S h H  ##.#.## *..#*#***,,*,*,,   #.#.#.## *### ******** h   hell hound   ##†....##****,***** 0S h   ##......# *##.#,,,*,*,   #......## ##...$,,,,,,, _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  You kill the hell hound!0S h \.0S h\ (((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound!  You kill the hell hound!  Okawaru accepts your kill.0S h9 E...0S h! p59.7 (0.920S he 0S h / _You shoot a sling bullet.1S h9 #####*** #..?# ### **,*  #.[.## ##.# **,,*#******* ##....####..##*,,..#,**,*,*  #......##.††.##.....**,,,,*** ##.[.......#@......h,,,,,,,, ##..%....##......#*1S h9 ##...######..#.# ##.#.## *..#*#***,,*,* #.#.#.## *### ******** ##†....## ****,*****, h   warg (wandering) ##......# *##.#,,,*,*,, #......## ##...$,,,,,,,, #(....### ###....,,1S hBf  A warg comes into view.1S hGMh.h1S hNq-40.7 (1.011S h$V1S hzZ9 _The warg howls! You hear a howl! x21S hX   planckenstein the Skirmisher1S hX   Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17 1S hX #  #.[.## ##.# **,,*#*******EV: 11Int: 10 1S hY   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 1S hlY   #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5   ##.[.......#@*****h.,,,,,,,,* Noise: ==-------  Time: 17340.7 (0.0) 1S hY *  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 1S h8Z   ##.#.## *..#*#***,,*,*,,, Zot (22051) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,, 1S hsZ $  #(....### ###....,,,,,,,,, _You shoot a sling bullet.  A warg comes into view. _The warg howls! You hear a howl! x2  1S hZ Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)1S hJ   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***1S h 2Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*1S h# YSH: 0Dex: 21 1S hP I  #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 1S h l  ##.[.......#@(((((h.,,,,,,,,* Noise: ==-------  Time: 17340.7 (0.0) 1S h +  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 1S h A  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22051) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,A warg comes into view. 1S h _The warg howls! You hear a howl! x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.1S h` JFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.The sling bullet hits the warg.1S h` 1S h 1S hm A  The warg is lightly wounded.1S h* h...h..h   hell hound (wandering)1S h,+ 5=1.6 (0.91S h6 1S h>: ] _A hell hound comes into view.2S h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##....h**,,,,*** XL: 14 Next: 65% Place: Lair:5   ##.[.......#@***h...,,,,,,,,* Noise: ===------  Time: 17341.6 (0.0)  h0m  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22051) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,, h   hell hound (wandering)   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,You shoot a sling bullet. The sling bullet hits the warg.  The warg is lightly wounded. _A hell hound comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (lightly woun2S hded, 71% to hit)2S h<  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*2S h"=AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##....h**,,,,*** XL: 14 Next: 65% Place: Lair:5 2S h_=l  ##.[.......#@(((h...,,,,,,,,* Noise: ===------  Time: 17341.6 (0.0) 2S h >  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22051) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg 2S h?>^  ##......# *##.#,,,*,*,, h   hell hound   #......## ##...$,,,,,,,, 2S hm>  #(....### ###....,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line2S h>Aim: a warg (lightly wounded, 71% to hit)  You shoot a sling bullet.  The hell hound barks!  2S h>The sling bullet hits the warg.2S h You shoot a sling bullet.  The hell hound barks!  The sling bullet hits the warg.warg is lightly wounded.  You shoot a sling bullet. but does no damage.2S hU2S hTV2S huV2S hb h...h...hh   wolf (wandering)  The warg is lightly wounded.2S hch2.5 (0.902S hl2S hgpW _A wolf comes into view.2S hN  planckenstein the Skirmisher  Coglin of Okawaru *****.  2S hNHealth: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*2S hO~AC: 32  Str: 17 2S hWO  #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 2S hO  #......##.††.##...h.**,,,,*** XL: 14 Next: 65% Place: Lair:5   ##.[.......#@**h...h,,,,,,,,* Noise: ===------  Time: 17342.5 (0.0) 2S hO+  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 2S hO  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 2S hpQT  ##.#.## *..#*#***,,*,*,,, Zot (22050) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,, h   hell hound   #......## ##...$,,,,,,,, h   wolf (wandering)   #(....### ###....,,,,,,,,,The sling bullet hits the warg but does no damage.  The warg is lightly wounded. _A wolf comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded, 71% to hit)2S h  planckenstein the Skirmisher2S h;.  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***2S hjMagic: 21/21 ========================   #..?# ### **,*2S hbAC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 02S hDex: 21   #......##.††.##...h.**,,,,*** XL: 14 Next: 65% Place: Lair:5 2S hAl  ##.[.......#@((((((h,,,,,,,,* Noise: ===------  Time: 17342.5 (0.0) 2S hl*  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 2S h  ##.#.## *..#*#***,,*,*,,, Zot (22050) Corr (-4) Rev*   #.#.#.## *### ********, 2S hW  ##†....##2S h^****,*****, h   warg   ##......# *##.#,,,*,*,, h   hell hound 2S h  #......## ##...$,,,,,,,, h   wolf 2S h2  #(....### ###....,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}2S h[wPress: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded, 71% to hit)  2S hYou shoot a sling bullet.  The sling bullet barely misses the warg.The sling bullet hits the wolf.2S h You shoot a sling bullet.  The sling bullet barely misses the warg.  The sling bullet hits the wolf.  The wolf is lightly wounded.  You shoot a sling bullet. The sling bullet misses the warg.! The sling bullet freezes the wolf.2S h+,2S h,2S h`.2S h.2S hO8..h.hh..2S h8i3.4 (0.9492S h_B2S hG] _The wolf is severely wounded.2S h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*2S h AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10 2S h   ##....####..##*,,..#,**,*,*SH: 02S h) ,Dex: 21 2S hM I  #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 2S hp   ##.[.......#@*h.hh..,,,,,,,,* Noise: ===------  Time: 17343.4 (0.0) 2S h +  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 2S h   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 2S h   ##.#.## *..#*#***,,*,*,,, Zot (22049) Corr (-4) Rev*   #.#.#.## *### ********, 2S hV |  ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,, h   hell hound   #......## ##...$,,,,,,,, h   wolf 2S hz   #(....### ###....,,,,,,,,,You shoot a sling bullet. The sling bullet misses the warg.2S h The sling bullet hits the wolf! The sling bullet freezes the wolf. _The wolf is severely wounded.2S h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line2S h FAim: a warg (lightly wounded, 71% to hit)2S h 9  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17 2S hm   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 2S h I  #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 2S hҳ   ##.[.......#@(((hh..,,,,,,,,* Noise: ===------  Time: 17343.4 (0.0)   ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 2S h>   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 2S hx   ##.#.## *..#*#***,,*,*,,, Zot (22049) Corr (-4) Rev*   #.#.#.## *### ********, 2S h  ##†....##****,*****, h   warg 2S hδ   ##......# *##.#,,,*,*,, h   hell hound 2S h M  #......## ##...$,,,,,,,, h   wolf   #(....### ###....,,,,,,,,,2S h, gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line2S hL fAim: a warg (lightly wounded, 71% to hit)  You shoot a sling bullet.  2S hj uThe sling bullet closely misses the warg.The sling bullet hits the hell hound.2S h?HS The sling bullet hits the hell hound.  The hell hound is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the warg.The sling bullet hits the hell hound.freezes the hell hound terribly.2S h2S hb2S h2S h hh.h..The hell hound is heavily wounded.2S hCh4.3 (0.982S h2S hQ _The warg barely misses you.3S hC 9  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17 3S h5   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.h...**,,,,*** XL: 14 Next: 65% Place: Lair:5   ##.[.......#@h.h....,,,,,,,,* Noise: ===------  Time: 17344.3 (0.0)   ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 3S he   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 3S h *  ##.#.## *..#*#***,,*,*,,, Zot (22048) Corr (-4) Rev* 3S h   #.#.#.## *### ********,   ##†....##3S h ^****,*****, h   warg   ##......# *##.#,,,*,*,, h   hell hound 3S h   #......## ##...$,,,,,,,, h   wolf 3S h5   #(....### ###....,,,,,,,,,The sling bullet freezes the hell hound terribly.  3S hT <The hell hound is heavily wounded. 3S hs y_The warg barely misses you.Fire: a) +5 sling (freeze) {Cipactli}3S h wPress: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded, 71% to hit)3S h!  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ======================== 3S hn;  #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10 3S h  ##....####..##*,,..#,**,*,*SH: 0Dex: 21 3S hi  #......##.††.##.h...**,,,,*** XL: 14 Next: 65% Place: Lair:5 3S h  ##.[.......#@h.h....,,,,,,,,* Noise: ===------  Time: 17344.3 (0.0) 3S h+  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 3S h:  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 3S hb*  ##.#.## *..#*#***,,*,*,,, Zot (22048) Corr (-4) Rev* 3S h~  #.#.#.## *### ********,   ##†....##3S h****,*****, h   warg 3S h  ##......# *##.#,,,*,*,, h   hell hound 3S h  #......## ##...$,,,,,,,, h   wolf 3S h  #(....### ###....,,,,,,,,,Press: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the warg! You drain the warg.  You kill the warg!Okawaru accepts your kill.Okawaru grants you throwing weapons!3S h/  --more--4S hv!4S h(†h   hell houndh   wolf4S h ((You shoot a sling bullet. The sling bullet hits the warg! You drain the warg.  You kill the warg!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!Something appears at your feet! You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.4S h;,4S hT=4S hUIr.†hh4S hkOh5.2 (0.974S hX4S h\b _The hell hound is heavily wounded.5S h I  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 5S h   #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5   ##.[.......#@*hh....,,,,,,,,* Noise: ===------  Time: 17345.2 (0.0)   ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 5S hP  ##.#.## *..#*#***,,*,*,,, Zot (22047) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   hell hound   ##......# *##.#,,,*,*,, h   wolf 5S h  #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,5S hSomething appears at your feet! You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage. _The hell hound is heavily wounded.5S h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)5S hj  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***5S hMagic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10 5S h  ##....####..##*,,..#,**,*,*SH: 05S hBuDex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 5S hl  ##.[.......#@(hh....,,,,,,,,* Noise: ===------  Time: 17345.2 (0.0) 5S h+  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 5S h  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 5S h  ##.#.## *..#*#***,,*,*,,, Zot (22047) Corr (-4) Rev*   #.#.#.## *### ********, 5S h  ##†....##****,*****, h   hell hound 5S h,  ##......# *##.#,,,*,*,, h   wolf 5S hN  #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,, 5S hp_The hell hound is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}5S hPress: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, 69% to hit)  5S hwYou shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.5S hWs  Press: ? - help, Shift-Dir - straight line5S hWAim: a hell hound (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.  5S hXThe hell hound is severely wounded.  You shoot a sling bullet. The sling bullet hits the hell hound.5S h?5S h5S h hh.The hell hound is almost dead.5S hh6.1 (0.965S h5S hW _The hell hound barely misses you.5S h2  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5   ##.[.......#@hh.....,,,,,,,,* Noise: ===------  Time: 17346.1 (0.0) 5S h33[40m  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22046) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   hell hound   ##......# *##.#,,,*,*,, h   wolf   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,You shoot a sling bullet. The sling bullet hits the hell hound.  The hell hound is almost dead. _The hell hound barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (almost dea5S h3+d, 69% to hit)5S h4  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***5S hMagic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 5S hz  ##.[.......#@(h.....,,,,,,,,* Noise: ===------  Time: 17346.1 (0.0) 5S hT  ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22046) Corr (-4) Rev* 5S h  #.#.#.## *### ********,   ##†....##5S h****,*****, h   hell hound   ##......# *##.#,,,*,*,, h   wolf   #......## ##...$,,,,,,,, 5S h  #(....### ###....,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}5S h4Press: ? - help, Shift-Dir - straight lineAim: a hell hound (almost dead, 69% to hit)  5S hVYou shoot a sling bullet.  The sling bullet barely misses the hell hound.The sling bullet hits the wolf.5S hd qYou shoot a sling bullet.  The sling bullet barely misses the hell hound.The sling bullet hits the wolf.  The wolf is almost dead.  You shoot a sling bullet. The sling bullet hits the hell hound.freezes the hell hound terribly.5S h ,5S h  The hell hound is almost dead.A warg comes into view.5S h  h.hhh   warg (wandering)h   hell houndh   wolf  The hell hound bites you but does no damage.5S h h7.0 (0.955S h& 5S h R _The wolf closely misses you.5S h[  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*5S hg\AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 5S h\\  ##.[.......#@h......,,,,,,,,* Noise: ===------  Time: 17347.0 (0.0) 5S h\K  ##..%....##.h....#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 5S h\;  ##...######..#.#h#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22045) Corr (-4) Rev* 5S h ]  #.#.#.## *### ********,   ##†....##5S hL]****,*****, h   warg (wandering) 5S h]  ##......# *##.#,,,*,*,, h   hell hound   #......## ##...$,,,,,,,, h   wolf 5S h]  #(....### ###....,,,,,,,,,A warg comes into view.5S h]vThe hell hound bites you but does no damage. _The wolf closely misses you.5S h^Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (almost dead, 69% to hit)6S h!  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ======================== 6S h(  #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 6S hI  #......##.††.##.....**,,,,*** XL: 14 Next: 65% Place: Lair:5 6S hb  ##.[.......#@(((((((,,,,,,,,* Noise: ===------  Time: 17347.0 (0.0) 6S hBK  ##..%....##.h....#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 6S hi  ##...######..#.#h#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 6S h*  ##.#.## *..#*#***,,*,*,,, Zot (22045) Corr (-4) Rev* 6S h  #.#.#.## *### ********, 6S h  ##†....##****,*****, h   warg (wandering) 6S h  ##......# *##.#,,,*,*,, h   hell hound 6S h  #......## ##...$,,,,,,,, h   wolf 6S hc  #(....### ###....,,,,,,,,,The hell hound bites you but does no damage. _The wolf closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line6S hAim: a hell hound (almost dead, 69% to hit)  You shoot a sling bullet.6S hL;You shoot a sling bullet.  The sling bullet barely misses the hell hound.You shoot a sling bullet.  The warg howls!  The sling bullet hits the hell hound!  You kill the hell hound!6S hhh   wolf6S h`56S h7_  Okawaru accepts your kill.6S ht86S h:B†......h.6S hPGn69 (0.946S h>P6S hISR _The wolf closely misses you.6S h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*6S hbAC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 06S hDex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@†......,,,,,,,,* Noise: ===------  Time: 17347.9 (0.0) 6S h%b  ##..%....##.h...h#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 6S hr*  ##.#.## *..#*#***,,*,*,,, Zot (22044) Corr (-4) Rev* 6S h2  #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,, h   wolf 6S hT  #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,You kill the hell hound!Okawaru accepts your kill. 6S h*_The wolf closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 64% to hit)6S hR  planckenstein the Skirmisher  Coglin of Okawaru *****. 6S hW Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 6S hL  #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@†......,,,,,,,,* Noise: ===------  Time: 17347.9 (0.0)   ##..%....##.(...h#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######.(#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22044) Corr (-4) Rev* 6S h  #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,, h   wolf   #......## ##...$,,,,,,,, 6S h   #(....### ###....,,,,,,,,,Okawaru accepts your kill. _The wolf closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 64% to hit)  You shoot a sling bullet.6S h7Press: ? - help, Shift-Dir - straight line  Aim: a wolf (almost dead, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wolf.  You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!6S h@)6S h6S hjh......6S h+h8.8 (0.936S h6S hSP _Okawaru accepts your kill.6S hF \  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10 6S hG   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@***h...,,,,,,,,* Noise: ===------  Time: 17348.8 (0.0)   ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22043) Corr (-4) Rev*   #.#.#.## *### ********,   ##†....##****,*****, hG #m h   warg   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,You shoot a sling bullet. The sling bullet hits the wolf.  6S hH You kill the wolf! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}6S h7H fPress: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)6S h   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 32  Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 06S h Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@(((((((,,,,,,,,* Noise: ===------  Time: 17348.8 (0.0)   ##..%....##......#.,,,,,,,,* a) +1 sling (freeze) M) +1 sling (drain) 6S h%   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 6S hE   ##.#.## *..#*#***,,*,*,,, Zot (22043) Corr (-4) Rev*   #.#.#.## *### ********, 6S h` W  ##†....##6S h| ****,*****, h   warg 6S h   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,, 6S h |  #(....### ###....,,,,,,,,,6S h dYou kill the wolf! _Okawaru accepts your kill.6S h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  6S h You shoot a sling bullet.6S h AFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the warg.6S hm  The sling bullet barely misses the warg.6S hU6S h\†h.....6S h{@36 9.7 (0.96S h+5 sling (freeze) M) +5 sling (drain) 2) Rev* 6S h&6S hN+[ _You are no longer corroded.7S hQZ  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 367S hZStr: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*7S hZYSH: 0Dex: 21 7S h [I  #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5 7S h7[\  ##.[.......#@*h.....,,,,,,,,* Noise: ===------  Time: 17349.7 (0.0) 7S h][?  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain) 7S h|[  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 7S h[  ##.#.## *..#*#***,,*,*,,, Zot (22042) Rev*   #.#.#.## *### ********,   ##†....##7S h0\#****,*****, h   warg   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,You shoot a sling bullet.  7S h_\The sling bullet barely misses the warg. _You are no longer corroded.7S h\Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)7S h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*7S h`AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5 7S h  ##.[.......#@(h.....,,,,,,,,* Noise: ===------  Time: 17349.7 (0.0)   ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain) 7S h  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} 7S h  ##.#.## *..#*#***,,*,*,,, Zot (22042) Rev*   #.#.#.## *### ********, 7S h^  ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,, _You are no longer corroded.Fire: a) +5 sling (freeze) {Cipactli}7S hPress: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.7S h7((((((  Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.  The warg is moderately wounded.  You shoot a sling bullet.7S h7S h7S h2" h.....hh   wolf (wandering)  The sling bullet barely misses the warg.7S h#.50.6 (0.97S h1*7S h<,W _A wolf comes into view.7S hK  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@h.....h,,,,,,,,* Noise: ===------  Time: 17350.6 (0.0)   ##.. h10;1m%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22042) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg   ##......# *##.#,,,*,*,, h   wolf (wandering)   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,You shoot a sling bullet.  The sling bullet barely misses the warg. _A wolf comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (moderately wounded, 71% to hit)7S h  planckenstein the Skirmisher 7S h Coglin of Okawaru *****.  Health: 115/115 ========================   #####***7S hVMagic: 21/21 ========================   #..?# ### **,*AC: 36Str: 17 7S hO#  #.[.## ##.# **,,*#*******EV: 11Int: 10 7S hs  ##....####..##*,,..#,**,*,*SH: 07S h,Dex: 21 7S hI  #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5 7S h  ##.[.......#@h.....h,,,,,,,,* Noise: ===------  Time: 17350.6 (0.0) 7S ho2  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22042) Rev*   #.#.#.## *### ********,   ##†....##7S hB****,*****, h   warg (drained)   ##......# *##.#,,,*,*,, h   wolf 7S hǡ  #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,7S hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line7S h Aim: a warg (moderately wounded, 71% to hit)  You shoot a sling bullet.  7S h*IThe wolf howls!  The sling bullet hits the warg. You drain the warg.7S ho/ u(((((((You shoot a sling bullet.  The wolf howls!  The sling bullet hits the warg. You drain the warg.  The warg is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the warg.7S h+ n  The sling bullet closely misses the wolf.7S h8 h....h.7S h h1.5 (0.917S hl 7S hF < _The warg bites you but does no damage.7S h!   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***7S hz *Magic: 21/21 ========================   #..?# ### **,*AC: 367S h Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 07S hh Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@h....h.,,,,,,,,* Noise: ===------  Time: 17351.5 (0.0)   ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22041) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg (drained)   ##......#  h m*##.#,,,*,*,, h   wolf   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,The sling bullet barely misses the warg.The sling bullet closely misses the wolf. _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)7S hǨ  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 07S hDex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 66% Place: Lair:5   ##.[.......#@h....h.,,,,,,,,* Noise: ===------  Time: 17351.5 (0.0)   ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22041) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   warg (drained)   ##.7S h.....# *##.#,,,*,*,, h   wolf   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.  You kill the warg!7S hdx†h   wolf7S h;(((((((Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits the warg!  The sling bullet freezes the warg.  You kill the warg!  Okawaru accepts your kill.8S hO~8S hR8S h t†..h...8S h72.4 (0.9  You kill the warg!  Okawaru accepts your kill. _The sling bullet misses the wolf.raining target 8.0 for Armour reached!  Your Armour skill increases to level 8!You need to enable at least one skill for training.8S hh/  --more--8S h:8S h<  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   i - Spellcasting   0.0   1.4  -2           b - Staves   0.0   1.2  -1      8S h= c - Unarmed Combat   0.0   1.2  -1   j - Invocations  10.0  17.0  -2   d - Throwing   0.0   1.2  -1   k - Evocations  10.0   7.1  +3           e - Ranged Weapons  14.0  21.4  -1  8S h=             f - Armour   8.0  10.7  -1       g - Dodging   5.0   7.1  -1       h - Stealth   2.0   3.6  -1          8S h=                8S h=!            8S h;>s                8S h>You need to enable at least one skill.[?] Help[=] set a skill target  8S h"?[/] auto|manual mode [*] useful|all skills [!] training|cost|targets?S hm> g + Dodging 5.0BS h TargetTarget--  --  --  --  12.0 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsBS h' =[?25h[?0c0 DS hu [?25l[?1c8.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsDS h DS hb DS h8 !  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ======================== DS h   #..?# ### **,*AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 DS h I  #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5 DS h t  ##.[.......#@†..h...,,,,,,,,* Noise: ===------  Time: 17352.4 (0.9) DS hH ?  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain) DS hx   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} DS h   ##.#.## *..#*#***,,*,*,,, Zot (22040) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   wolf   ##......# *##.#,,,*,*,, DS h  #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,DS h, MYou kill the warg!Okawaru accepts your kill. DS hQ _You shoot a sling bullet. The sling bullet misses the wolf.Training target 8.0 for Armour reached!  Your Armour skill increases to level 8!DS hu IYou need to enable at least one skill for training.DS h  DS h DS h# . _ES h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0ES hDex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5   ##.[.......#@***h...,,,,,,,,* Noise: ===------  Time: 17352.4 (0.0)   ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22040) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   wolf   ##......# *##.#,,,*,*,,   #......##S h049m ##...$,,,,,,,,   #(....### ###....,,,,,,,,,Training target 8.0 for Armour reached!  Your Armour skill increases to level 8! _You need to enable at least one skill for training.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)ES hC  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*ES hiAC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21 ES h7  #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5   ##.[.......#@(((h...,,,,,,,,* Noise: ===------  Time: 17352.4 (0.0) ES h߮  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22040) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   wolf ES h   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,, ES h(  #(....### ###....,,,,,,,,, _You need to enable at least one skill for training.  Fire: a) +5 sling (freeze) {Cipactli}ES hFfPress: ? - help, Shift-Dir - straight lineAim: a wolf (64% to hit)  ES hcbYou shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.ES h@ 7  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  ES hu@ The wolf is moderately wounded.  You shoot a sling bullet. The sling bullet hits the wolf!ES h& ES h% g†.h.ES h i3.3 (0.939ES hr ES h: ] _The wolf is severely wounded.ES h(  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*ES h)AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5   ##.[.......#@**h....,,,,,,,,* Noise: ===------  Time: 17353.3 (0.0) ES h)?  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain) ES h*  ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} ES h7*  ##.#.## *..#*#***,,*,*,,, Zot (22039) Rev*   #.#.#.## *### ********, ES h]*  ##†....##****,*****, h   wolf ES h*  ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,, ES h*  #(....### ###....,,,,,,,,,The wolf is moderately wounded.ES h*You shoot a sling bullet. The sling bullet hits the wolf! _The wolf is severely wounded.ES h+oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineES h*+qAim: a wolf (severely wounded, 64% to hit)FS h7  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 36Str: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10 FS h  ##....####..##*,,..#,**,*,*SH: 0Dex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5   ##.[.......#@(((((((,,,,,,,,* Noise: ===------  Time: 17353.3 (0.0)   ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22039) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h  FS hOM wolf   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,,   #(....### ###....,,,,,,,,,The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf! _The wolf is severely wounded.FS h|Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 64% to hit)FS h$ _The wolf is severely wounded.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 64% to hit)  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.FS hhFS h[FS h'jh......FS hEh4.2 (0.98FS hFS h^ _The sling bullet barely misses the wolf.FS h  planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####***Magic: 21/21 ========================   #..?# ### **,*AC: 36FS hStr: 17   #.[.## ##.# **,,*#*******EV: 11Int: 10   ##....####..##*,,..#,**,*,*SH: 0FS h)uDex: 21   #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5 FS haf  ##.[.......#@h......,,,,,,,,* Noise: ===------  Time: 17354.2 (0.0) FS hF  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} FS h}+  ##.#.## *..#*#***,,*,*,,, Zot (22038) Rev*   #.#.#.## *### ********,   ##†....##****,*****, h   wolf   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,, FS h*%  #(....### ###....,,,,,,,,,You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. _The sling bullet barely misses the wolf.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 64% to hit)FS h:`   planckenstein the Skirmisher  Coglin of Okawaru *****.  Health: 115/115 ========================   #####FS h` ****Magic: 21/21 ========================   #..?# ### **,*AC: 36Str: 17   #.[.## ##.# **,,*#*******FS h` EV: 11Int: 10   ##....####..##*,,..#,**,*,*FS ha YSH: 0Dex: 21 FS hQa I  #......##.††.##.....**,,,,*** XL: 14 Next: 67% Place: Lair:5 FS ha b  ##.[.......#@(((((((,,,,,,,,* Noise: ===------  Time: 17354.2 (0.0) FS hb 8  ##..%....##......#.,,,,,,,,* a) +5 sling (freeze) M) +5 sling (drain)   ##...######..#.#.#,,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli}   ##.#.## *..#*#***,,*,*,,, Zot (22038) Rev* FS hzb 9  #.#.#.## *### ********,   ##†....##****,*****, h   wolf   ##......# *##.#,,,*,*,,   #......## ##...$,,,,,,,, FS hb  #(....### ###....,,,,,,,,,You shoot a sling bullet. The sling bullet misses the wolf.FS hb oYou shoot a sling bullet. _The sling bullet barely misses the wolf.FS hb 6Fire: a) +5 sling (freeze) {Cipactli}FS hb Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 64% to hit)FS h Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (severely wounded, 64% to hit)  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!FS h< SFS h8 h†......FS h h5.1 (0.97FS h FS hX P _Okawaru accepts your kill.GS hte  ##### ***  #..?# ### **,#  #.[.## ##.# **,.##*  ##....####..##*,...#.**,*,* GS h #......##.††.##.....#*,,,,***  ##.[.#(@....*  ##..%....##......#.* ##...######..#.#.#,GS h* ##.#.## #..#*#***,,*,*,,,* #.#.#.## #### *,* ##†....## ****,*****, ##......# *##.#,,,*,*,,*GS hx #......## ##...$,*GS h #(....### ###....,*GS hGS h17---6.1 (1.0GS hZ;6GS h[GS h  Things that are here: _a wolf corpse; a warg corpse; a warg corpseGS hg   ##### ***  #..?# ### **,#  #.[.## ##.# **,.##*  ##....####..##*,...#.**,*,*  #......##.††.##.....#*,,,,***  ##.[.#@†.......GS h,*  ##..%....##......#..,  ##...######..#.#.#,  ##.#.## #..#*#***,,*,*,,,  #.#.#.## #### *,  ##†....## ****,*****GS hJn  ##......# *##.#,,,*,*,,  #......## ##...$,  #(....### ###....,GS hGS hw---75 _GS h$GS hs|8.1 (24GS h8GS h: _J - 4 atropa-tipped darts (gained 1)HS h   ##### ***  #..?# ### **,#  #.[.## ##.# **,.##*  ##....####..##*,...#.**,*,*  #......##.††.##.....#*,,,,***  ##.[.#.@.......,*  ##..%....##......#..,* ##...######..#.#.#,* ##.#.## #..#*#***,,*,*,,,* #.#.#.## #### *,* ##†....## ****,*****, ##......# *##.#,,,*,*,,* #......## ##...$,* #(....### ###....,*HS hmHS hCw9.1 (13) Rev+ HS hHS h  Things that are here: _a wolf corpse; a warg corpse; a warg corpseHS h'1  ##### *##  #..?# ### *#.#  #.[.## ##.# *#..##* HS h1  ##....####..##*....#.#*,*,*  #......##.††.##.....##,,,,***  ##.[.#.†@...*  ##..%....##......#.**  ##...######..#.#.#,HS h2*  ##.#.## #..###*#*,,*,*,,,*  #.#.#.## #### *,*   ##†....## ****,*****,,*   ##......# *##.#,,,*,*,,*   #......## ##...$,*  #(....### ###....,*#HS h>HS h?i602 _HS hGHS h[JHS h_   ##### *##  #..?# ### *#.#  #.[.## ##.# ##..##*  ##....####..###....#.#*,*,*  #......##.††.##.....##.,,,***  ##.[.#.†.@..* HS hF G ##..%....##......#...?,,,,,**  ##...######..#.#.#,,.*  ##.#.## #..###*#*,,*,*,,,*  #.#.#.## ####  ##†....## ****,*****,,*  ##......# *##.#,,,*,*,,**  #......## ##...$,*  #(....### ###....,*#HS h. HS h a11HS hE HS h 1 _Found a scroll of identify.HS hG(##### *##  #..?# ### ##.#  #.[.## ##.# ##..##*#***** ##....####..###....#.#*,*,* #......##.††.##.....##..,,*** ##.[.#.†..@.*  ##..%....##......#...?.,,,,** ##...######..#.#.#,..* HS h+)##.#.## #..#####*,,#,*,,,* #.#.#.## #####†....## ****,*****,,* ###......# *##.#,,,*,*,,** ##......## ##...$,* ##(....### ###....,*#HS h5HS h 6a20HS h1<HS h?IS h ##### ### #..?# ### ##.# #.[.## ##.# ##..##*#***** ....####..###....#.#*,*,* ......##.††.##.....##...,*** .[.#.†...* IS h2##..%....##......#...?..,,,**  ##...######..#.#.#..* ##.#.## #..#####*..#.*,,,* #.#.#.## #### **####†....## ****,*****,,* ###......# *##.#,,,*,*,,** #.IS h#......## ##...$,* #.#(....### ###....,*#IS hIS h*}329) Rev IS hIS hIS hJp ### ..?# ### ##.# .[.## ##.# ##..####***** ....####..###....#.#*,*.* ##.††.##.....##....*** IS hq.[.#.†....h,,* ..%....##......#...?...,,** ##...######..#.#.#.IS hq-*  ##.#.## #..######..#.#,,,*  #.#.#.## #### *###*#**,**  ##†....## ****,*****,,* #IS h)r h   warg (wandering)  ##......# *##.#,,,*,*,,** #.#  #......## ##...$,* #.#  #(....### ###....,*####.IS huIS hvIS hBh..hIS h"a48IS hIS hW _A warg comes into view.IS h  ###### .?# ### ##.# [.## ##.# ##..####**#*#IS hH ..####..###....#.#*.#.# .††.##.....##....#** [.......#.†.........h...,* .%....##......#@..?...h,*.######..#.#.#.... #.## #..######..#.#.,,* #.#### *###*#**,* ##†....## ****,*****,,* ### IS h ##......# *##.#,,,*,*,,** #. #......## ##...$,,,,,,,,* #.## h   wolf (wandering) #(....### ###....,,*####.. IS h _##......# *.....*,*,,,,*,**#....÷IS h IS hQ IS h IS h .h.h..hIS h j==57IS h IS h % _The wolf howls!JS hY  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†.............,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@**h.h..,**JS hZ]Noise: ==-------  Time: 17365.1 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22027) Rev ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg #......## ##...$,,,,,,,,* #.## h   wolf #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷ _Found a scroll of identify. _A warg comes into view. JS hZ_The wolf howls!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)JS h+  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36JS h+Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†.............,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@((h.h..,**Noise: ==-------  Time: 17365.1 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22027) Rev JS h),B##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg JS hV,,#......## ##...$,,,,,,,,* #.## h   wolf #(....### ###....,,,,,,,,,*####.. JS h,##......# *.....*,*,,,,*,**#....÷ _The wolf howls!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineJS h,Aim: a warg (71% to hit)  You shoot a sling bullet. The sling bullet hits the warg.  The sling bullet freezes the warg.JS h (drained)  Press: ? - help, Shift-Dir - straight lineAim: a warg (71% to hit)  You shoot a sling bullet. The sling bullet hits the warg.  The sling bullet freezes the warg.  The warg is lightly wounded.  You shoot a sling bullet. The sling bullet hits the warg! You drain the warg.JS h>JS h?JS hl@JS hKh.?h.=6.0 (0.96JS hUJS hY\ _The warg is heavily wounded.JS h   planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†.............,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?h...,**Noise: ===------  Time: 17366.0 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) S h c10;1m+5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22026) Rev ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷  The warg is lightly wounded.  You shoot a sling bullet. The sling bullet hits the warg! You drain the warg. _The warg is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)JS h   planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†.............,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?h...,**Noise: ===------  Time: 17366.0 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze)JS h b[39;49m M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22026) Rev ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷ _The warg is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.JS h J   Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  The warg is heavily wounded.You shoot a sling bullet. The sling bullet hits the warg.JS h @  The warg is heavily wounded.h?.9 (0.95) Rev+ JS hb  JS hG JS h ._The warg bites you but does no damage.KS hb  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11KS hnc,Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†.............,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@hh?....,**Noise: ===------  Time: 17366.9 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} KS hd#.#.#.## #### *###*#**,**Zot (22025) Rev+ ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷  KS hLdYou shoot a sling bullet. The sling bullet hits the warg.  The warg is heavily wounded. _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}KS hdPress: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)KS h6  planckenstein the SkirmisherCoglin of Okawaru *****. ######KS h6/Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 KS h7....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†.............,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@hh?....,**Noise: ===------  Time: 17366.9 (0.0) #...######..#.#.#.......,,*KS h,8ga) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22025) Rev+ ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf KS hh8'#(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷ _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}KS h8Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet.  KS h82The sling bullet hits the warg but does no damage.KS h( (drained)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  The warg is heavily wounded.  You shoot a sling bullet.  The sling bullet barely misses the warg.olf. You drain the wolf.KS hBMKS hX hh.The wolf is heavily wounded.KS hYh7.8 (0.94KS h`KS hc< _The warg bites you but does no damage.KS hx  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†......h......,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?....,**KS hzNoise: ===------  Time: 17367.8 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22024) Rev+ ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷  The sling bullet hits the wolf. You drain the wolf.  The wolf is heavily wounded. _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)KS hv`*  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== KS hb[.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†......h......,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@(((((((,**Noise: ===------  Time: 17367.8 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22024) Rev+ ##S hnbkm†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. KS hb##......# *.....*,*,,,,*,**#....÷  The wolf is heavily wounded. _The warg bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}KS hbPress: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet.KS h Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineKS hkAim: a warg (heavily wounded, lightly drained, 71% to hit)  You shoot a sling bullet.  The sling bullet completely misses the warg.The sling bullet hits the warg!KS h/ h.?....The warg is almost dead.The wolf bites you but does no damage. The warg closely misses you.KS hh8.7 (0.93KS hÌKS h= _The wolf barely misses you. The warg closely misses you.KS h *  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== KS hY [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 KS h [.......#.†......h......,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?....,**KS hR xNoise: ===------  Time: 17368.7 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22023) Rev+ ##†....##KS h R****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. KS h _##......# *.....*,*,,,,*,**#....÷  The warg is almost dead.The wolf bites you but does no damage. The warg closely misses you. _The wolf barely misses you. The warg closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 71% to hit)KS hc *  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== KS h [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0KS h/ Dex: 21 [.......#.†......h......,*KS h[ XL: 14 Next: 67% Place: Lair:5 ..%....##......#@(((((((,**KS h Noise: ===------  Time: 17368.7 (0.0) #...######..#.#.#.......,,*KS hμ a) +5 sling (freeze) M) +5 sling (drain) KS h ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} KS h #.#.#.## #### *###*#**,**Zot (22023) Rev+ KS hG B##†....##KS hv ****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) KS h #......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷  The warg is almost dead.KS h" The wolf bites you but does no damage. The warg closely misses you. _The wolf barely misses you. The warg closely misses you.KS hX Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 71% to hit)KS h2PFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: a warg (almost dead, lightly drained, 71% to hit)  You shoot a sling bullet. The sling bullet misses the warg.You shoot a sling bullet.  The sling bullet hits the warg but does no damage.KS hP h.?....The warg is almost dead.KS hl9.6 (0.9Rev* KS hKS hq _The wolf closely misses you. The warg misses you.KS hKLS h  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**LS hSH: 0Dex: 21 [.......#.†......h......,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?....,**Noise: ===------  Time: 17369.6 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) LS hW/##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22023) Rev* ##†....##****,*****,,* ### LS h##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. LS h##......# *.....*,*,,,,*,**#....÷  The sling bullet hits the warg but does no damage.  LS hThe warg is almost dead. _The wolf closely misses you. The warg misses you.Fire: a) +5 sling (freeze) {Cipactli}LS hFPress: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 71% to hit)LS h  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#LS h=Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**LS hpSH: 0Dex: 21 [.......#.†......h......,*LS h6XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?....,**Noise: ===------  Time: 17369.6 (0.0) #...######..#.#.#.......,,*LS h1a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*LS hFire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**LS hBZot (22023) Rev* ##†....##****,*****,,* ### LS hk##......# *##.#,,,*,*,,** #.## h   warg (drained) LS h^#......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷ _The wolf closely misses you. The warg misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineLS h Aim: a warg (almost dead, lightly drained, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.LS hVwM(((((((Press: ? - help, Shift-Dir - straight line  Aim: a warg (almost dead, lightly drained, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the warg but does no damage.  The warg is almost dead.  You shoot a sling bullet.LS hj+ h.?....The sling bullet closely misses the warg.The wolf closely misses you. The warg barely misses you.LS h+ i70.5 (0.92LS hLS h< _The wolf bites you but does no damage.LS h  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 LS h[.......#.†......h......,*XL: 14 Next: 67% Place: Lair:5 ..%....##......#@h.?....,**Noise: ===------  Time: 17370.5 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22022) Rev* ##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf (drained) #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷  The sling LS hCbullet closely misses the warg.The wolf closely misses you. The warg barely misses you. _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 71% to hit)LS h\   planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#LS h\ pMagic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†......h......,*XL: 14 Next: 67% Place: Lair:5 LS h ] 4..%....##......#@h.?....,**Noise: ===------  Time: 17370.5 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) LS h8] ##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} LS hc] #.#.#.## #### *###*#**,**Zot (22022) Rev* ##†....##LS h] 7****,*****,,* ### LS h] ##......# *##.#,,,*,*,,** #.## h   warg (drained) #......## ##...$,,,,,,,,* #.## h   wolf (drained) LS h^ X#(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷ _The wolf bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineLS hB^ Aim: a warg (almost dead, lightly drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  You kill the warg!LS hf s.h   wolfLS h (((((((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  LS h? vYou kill the warg!  Okawaru accepts your kill.LS hJ h..?....LS hn p81.4 (0.91LS h/ LS h k _You shoot a sling bullet. The wolf barely misses you.LS h}  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== .?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11LS hzInt: 10 ....##.††.##.....##....#**SH: 0Dex: 21 [.......#.†......h......,*XL: 14 Next: 68% Place: Lair:5 ..%....##......#@..?....,**Noise: ===------  Time: 17371.4 (0.0) LS hV#...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) ##.#.## #..######..#.#.,,*LS hFire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22021) Rev* LS ḣy##†....##****,*****,,* ### LS h##......# *##.#,,,*,*,,** #.## h   wolf (drained) #......## ##...$,,,,,,,,* #.## #(....### ###....,,,,,,,,,*####.. ##......# *.....*,*,,,,*,**#....÷  LS hjYou kill the warg!Okawaru accepts your kill. _You shoot a sling bullet. The wolf barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 64% to hit)MS hN9J  planckenstein the SkirmisherCoglin of Okawaru *****. ######Health: 115/115 ======================== MS h9.?# ### ##.#Magic: 21/21 ======================== [.## ##.# ##..####**#*#AC: 36Str: 17 ...####..###....#.#*.#.#EV: 11Int: 10 ....##.††.##.....##....#**SH: 0Dex: 21 MS ho:M[.......#.†......h......,*XL: 14 Next: 68% Place: Lair:5 ..%....##......#@..?....,**Noise: ===------  Time: 17371.4 (0.0) #...######..#.#.#.......,,*a) +5 sling (freeze) M) +5 sling (drain) MS h:##.#.## #..######..#.#.,,*Fire: a) +5 sling (freeze) {Cipactli} #.#.#.## #### *###*#**,**Zot (22021) Rev* MS h:,##†....##****,*****,,* ### ##......# *##.#,,,*,*,,** #.## h   wolf (drained) MS h ;#......## ##...$,,,,,,,,* #.## #(....### ###....,,,,,,,,,*####.. MS hH;M##......# *.....*,*,,,,*,**#....÷  Okawaru accepts your kill. _You shoot a sling bullet. The wolf barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineMS h;Aim: a wolf (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the wolf!MS h{MS hAim: a wolf (heavily wounded, lightly drained, 64% to hit) MS h MS hW&The sling bullet hits the wolf!  MS hLThe wolf is almost dead.  MS h@You shoot a sling bullet. The sling bullet hits the wolf.  MS h},The sling bullet freezes the wolf.  MS h5You kill the wolf!MS h+MS h.MS h:!MS heMS hg.MS hhMS h%pMS hp&2.3 (0.9MS h[q%0MS hqMS h|MS h MS h9MS h,_Okawaru accepts your kill.MS hւMS h ### ?# ### ##.# .## ##.# ##..####*##*# ####..###....#.##.#.# ##.††.##.....##....##* .#.†....* %....##......#.@.?.....** ...######..#.#.#.* .#.## #..######..#.#..,* .#.#.## #### *###*#**,** ......# *##.#,,,*,*,,** #.###  ......## ##...$,* #.##.MS h/U  (....### ###....,*####...  #......# *.....*,*,,,,*,**#....÷. MS hMS hQs---3.3 (1.019MS hMS hMS hb  ### # ### ##.# ## ##.# ##..####*##*# ####..###....#.##.#.# ##.††.##.....##....### #.†....# %....##......#..@?.....#* ######..#.#.#.* .#.## #..######..#.#...* #.#.## #### ####*#**.** ......# *##.#,,,*,*,,** #.### ##...$,* #.##.# ....### ###....,MS h?c *####. ......# *.....*,*,,,,*,**#....÷.MS hn MS ho }---48MS hjw MS h,z MS h  ###  ### ##.#  ##.# ##..####*#### ####..###....#.##.#.# ##.††.##.....##....### #.†....# ....##......#...@.....#* ######..#.#.#.MS h # #.## #..######..#.#...# .#.## #### ######*#.#* ....## ****,*****,.* #### *##.#,,,*,*,,** #.### ##...$,* #.##.#### ###....,*####.# *.....*,*,,,,*,**#....÷.MS h MS hp r57) Rev+ MS h MS h4 |6.3 (26MS h' MS h . _n - a scroll of identifyOS h=OS h}A:Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence  n - a scroll of identify OS hEB o - 2 scrolls of amnesiar - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear [!] read|quaff|evoke[?] describe selectedPS h9PS hAPS hJR  planckenstein the SkirmisherCoglin of Okawaru *****.###Health: 115/115 ========================### ##.#Magic: 21/21 ======================== # ##.# ##..####*####AC: 36Str: 17 ####..###....#.##.#.#EV: 11PS h?KInt: 10 .##.††.##.....##....###SH: 0Dex: 21 .....#.†..............#XL: 14 Next: 68% Place: Lair:5 ....##......#...@.....#*Noise: ---------  Time: 17376.3 (0.0) .######..#.#.#.........#a) +5 sling (freeze) M) +5 sling (drain) PS hL#.## #..######..#.#...#Fire: a) +5 sling (freeze) {Cipactli} .#.## #### ######*#.#*Zot (22016) Rev+ ....##****,*****,.* ### .....# *##.#,,,*,*,,** #.#####  ....## ##...$,,,,,,,,* #.##.##  ...### ###....,,,,,,,,,*####.....  PS h|L.....# *.....*,*,,,,*,**#....÷... The wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  You kill the wolf! _Okawaru accepts your kill. _n - a scroll of identifyPS hNPS hQJIdentify which item? (\ to view known items) Potions (select first with !)  q - 2 bubbling orange potions  w - a white potion  E - a ruby potion PS hOQ F - 3 fizzy coppery potions  L - a black potion[?] describe selectedQS hQS hQS h~  planckenstein the SkirmisherCoglin of Okawaru *****.###Health: 115/115 ========================### ##.#Magic: 21/21 ======================== # ##.# ##..####*####AC: 36Str: 17 QS h&####..###....#.##.#.#EV: 11Int: 10 .##.††.##.....##....###SH: 0Dex: 21 .....#.†..............#XL: 14 Next: 68% Place: Lair:5 ....##......#...@.....#*Noise: ---------  Time: 17376.3 (0.0) .######..#.#.#.........#QS h(a) +5 sling (freeze) M) +5 sling (drain) #.## #..######..#.#...#Fire: a) +5 sling (freeze) {Cipactli} .#.## #### ######*#.#*Zot (22016) Rev+ ....##****,*****,.* ### .....# *##.#,,,*,*,,** #.#####  QS h....## ##...$,,,,,,,,* #.##.##  ...### ###....,,,,,,,,,*####.....  .....# *.....*,*,,,,*,**#....÷... QS hThe wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet freezes the wolf.  QS hYou kill the wolf! _Okawaru accepts your kill. _n - a scroll of identifyQS h]  As you read the scroll of identify, it crumbles to dust.QS hf7.3 (15QS h<QS h3 _q - 2 potions of cancellationRS h)###### ##.# ##.# ##..###########..###....#.##.#.# .††.##.....##....###RS hԟ...#.†..............# ##......#.........# ######..#.#.#..  #..######..#.#...# #### ######*#.#* ...## ****,*****,.* ### # *##.#,,,*,*,,** #.######## ##...$,,,,,,,,* #.##.##.RS h ### ###....,,*####......# *.....*,*,,,,*,**#....÷†#####..#*,*,**,**** #......RS hw84RS hRS hRS h=a X### ### ##.#  ##.# ##..######### ..###....#.##.#.# .††.##.....##....### #.†....# ##......#.........## ..#.#.#.# RS ha ## #..######..#.#...# .## #### ######*#.#* ## ****,*****,.# ### ## *##.#,,,*,*,,** #.######P## ##...$,* #.##.##. .### ###....,*####.....## *.....*,*,,,,*,**#....÷. .†#####..#*,*,**,**** #.RS hk RS hl a93RS h aS hB(aS h)aS hh*D89aS h28aS h2aS ha;aS h=aS h=H7) aS h>aS hCaS hEaS hF;6aS hFaS h+JaS hKaS h+L;5aS hLaS hQaS hRaS hR;4aS hNSaS hAXh  You see here a black bear skeleton.aS hZaS hZ+3 aS hZ_aS h[aS hj_aS h6bC2aS hbaS hzcaS hmhh  You see here a black bear skeleton.aS hjaS h|k+1 aS hk_aS hmaS hqaS htaS htC0aS h]vaS hhyaS he|Z79aS h}aS h  Things that are here:  a hydra skeleton; a polar bear skeletonaS haS hR+8 aS h_aS h aS haS hƐaS hC7aS h|aS haS haS hC6aS haS hdaS h^aS hC5aS haS haS hJY4aS héaS h#N  x - a wand of acid (5) (gained 3 charges)aS hi-3aS haS haS h; _You see here 6 stones.aS hfaS hC2aS huaS haS hQaS hC1aS hCaS haS haS h7C0aS haS haS haS h\D69aS haS haS haS h'C8aS haS h(aS hY7aS haS haS haS h C6aS haS hf$aS h|&aS h&C5aS h7(aS hB1c  You see here a raiju skeleton.aS h5aS hT6J4 _aS hY7aS hA?aS hAaS hAaS h%B;3aS hBaS hJaS h LaS hLC2aS hxMaS h3W  Things that are here:  a black bear skeleton; a black bear skeletonaS hpYaS hZJ1 _aS h[aS hbaS hedaS hdC0aS heaS hlaS hmaS h(naS hQn<59aS h oaS hsuaS hiwaS hwaS hw;8aS hxaS hh  You see here a black bear skeleton.aS haS hpJ7 _aS hHaS hxaS hC6aS hیaS hXaS haS haS hRC5aS haS haS hqaS hC4aS h aS hUaS haS hڠC3aS haS hhaS hY2aS haS h%aS h2aS h|C1aS haS h)aS hJaS hC0aS haS hqaS haS hF<49aS h^aS h  Things that are here:  a warg skeleton; a hell hound skeletonaS hMaS hJ8 _aS haS hh  You see here a black bear skeleton.aS h8aS h+7 aS h_aS h+aS haS haS hEC6aS hHaS hsaS haS hC5aS haS haS haS h C4aS h(aS haS haS hC3aS hCaS hm aS haS h#C2aS hIaS haS hgaS hC1aS hDaS h aS h"aS h"C0aS h#aS h(aS h+aS hv+D39aS h-aS hd1aS h3aS h4-8aS h=4aS h5aS hT:aS h,<aS hl<C7aS h>aS hBaS hEaS hVEC6aS hFaS hIaS hKLaS hLC5aS hMaS hQaS hTaS hUC4aS h,VaS hXaS hZaS hTZC3aS h [aS hp]aS h4_Y2aS h_aS h@daS heaS h)fC1aS hfaS hhaS hEjaS hjC0aS hkaS hvoaS hSqaS hqD29aS hsaS h waS hnyC8aS hyaS hzaS h3~aS haS hIC7aS hxaS haS h=aS h}C6aS haS hxaS hY5aS haS h_aS h1aS hoC4aS haS haS haS hٔaS hC3aS haS haS h5aS hC@##........PPP.##.P....## ####..P.##.PP#####....(.# ##..... .....P...#..#..###....^.# #.....#.........####### #.[.... ..........÷..## ###...## ##....# ..............### ##### ###.## aS hA................### #### ### ..................###..### #.#.#P..##.....#@#.......# 69.5 (67.0) ##.############## ### #..........#  ###.......##  #........# #.....÷..# y   hornet (wandering)aS h*A ***** #.......## aS hQA****,*,**#..y....## *,,,,,*,aS hvA%..P#aS hBaS hKLaS h7O] _A hornet is nearby!bS hhg (((((bS hiy(You shoot a sling bullet.  The hornet buzzes angrily.  The sling bullet hits the hornet. The sling bullet freezes the hornet.bS h (The hornet is lightly wounded.  You shoot a sling bullet.bS hy,bS hʅ....y..bS hy===70.4 (0.9)2) Rev bS hՆbS hbS ha _The sling bullet closely misses the hornet.bS h0h (((((((You shoot a sling bullet.bS h   The sling bullet closely misses the hornet.You shoot a sling bullet.bS hzbS hc....y...bS h c1.31bS hCbS hWa _The sling bullet closely misses the hornet.bS h (((You shoot a sling bullet. The sling bullet hits the hornet.bS h m  You shoot a sling bullet. _The sling bullet closely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezebS hE bS h` bS hV t...y.bS h t2.20) Rev+ bS h bS h~ a _The hornet is moderately wounded.bS h f(((((((bS hh  You shoot a sling bullet. The sling bullet misses the hornet.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.bS hn ,bS h& qy......bS h& d3.119bS hd0 bS h55 a _The hornet is moderately wounded.bS h0  You shoot a sling bullet. The sling bullet hits the hornet!bS hX=The sling bullet hits the hornet!  The hornet is severely wounded.You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet.  You kill the hornet!bS h`H†bS hbS hb704.08 bS hJ_Okawaru accepts your kill.cS h]cS hcS hcS hAH _No target in view!cS h^ 4cS hicS hCH _No target in view!cS hW-cS h-cS h5cS h48H _No target in view!cS hccS hccS hdcS hicS hIkcS hoq`7 _cS hrb  You see here a hornet corpse.cS hvcS hOwJ6 _cS h.xcS h]|cS h}cS h5~C5cS h&cS hcS hcS hԂ^4) Rev cS hYcS hMcS hІY3cS hcS h@cS hpcS hC2cS hcS hcS h|Y1cS h܏cS h̒cS hśf#.#P..##.....#.#.......# cS hq##############†.......## ## #..........#  ###.......## cS h&a #........#  cS hJ#.....÷..#  ***** #.......## cS hov ****,*,**#.......##  cS h}*,,,,,*,.#@.......# ---81.0 (7.0cS hy **,,...[..........##  cS h֜Z*,,,........## cS he*,,,..P.÷....# cS hb*,,,..............###cS h;*,÷,..............##cS h^*,,,.$............#.#***,,....P..........#*cS hS**,,,,,,.÷.......##cS hХcS h---2.0 (80) cS hcS h- _Found a leather armour.dS h+AdS hAdS hKdS h-NH _No target in view!dS h4dS hdS h=dS hdS ha09 _dS hdS hZ dS h C8dS hdS hdS hdS h1-7dS hkdS hdS hD  There is a cache of fruit here.dS h"dS h#J6 _dS h%dS h2(dS h9+dS h{+C5dS hK-dS h/dS h2dS h 3C4dS hM5dS h9dS h:;3dS h;dS hAO _You now have 1976 gold pieces (gained 23).dS hEY2dS hGdS hsOdS hTdS hTC1dS hSVdS hYdS h\dS h7]C0dS h9_dS h@ddS hfdS hgE899dS h'jdS hkdS hKndS hnC8dS hpdS hrdS hudS hRuC7dS h5wdS hyydS h{dS h|C6dS h}dS hCdS h}C5dS hdS hdS hdS h,dS hC4dS hdS hdS hdS hC3dS h?dS hdS hY2dS hdS h͡dS hdS hդC1dS hdS hdS hdS hC0dS hdS hdS hdS hɴD89dS h dS hٹdS h|dS h˼C8dS hvdS hdS h~dS hC7dS h'dS h dS hc You see here a dream sheep skeleton.dS hwdS hc`6 _dS hdS hY5dS hpdS hdS hNdS hC4dS hkdS hdS hdS hC3dS hdS hfdS hY2dS h_dS hEdS h^dS hC1dS h+dS h|dS hdS h?C0dS h;dS hdS hZ79dS hdS hdS h"dS h\-8dS hdS hdS hdS hdS hQ;7dS h}dS h(dS h dS h C6dS hxdS hGdS hdS hC5dS h,dS hdS hdS hC4dS hdS h:#dS h%dS h%C3dS h'dS h*dS h-dS h-C2dS h/dS h2dS h4dS h15C1dS h6dS hU9dS h;dS h;C0dS hZ=dS h?dS hBdS hBD69dS hGdS hmm....................###..###.#.#P..##.....#.#.......# #.##.##############†.......## ###### #..........# ###.......## #........# #.....÷..# ##### #.......## ####.#@###.......##dS hun523.0 (41.0) #.....#..#........# ##.....[..........## #.................## #P....P.÷..........# #..........####dS hn #.÷...............##.# #.................#.## ##......PdS h&o9.....##dS hodS hwdS h|E _Done exploring.dS h> 4dS h dS h- ,0.0)dS h ..#.........÷...........##...#.dS h (..dS hI dS hu dS hE _Done exploring.eS hd [[?25h[?0c  Search for what [Enter for "."]? fS hs< [?25l[?1cfS hTfS hW16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] fS hY a - [Lair:5] a leather armour (1 further duplicate)b - [Lair:5] an alarm trap (1 further duplicate)  c - [Lair:5] 2 stones (21 further duplicates in 4 piles)  d - [Lair:5] a pair of gloves  e - [Lair:5] a ring mail  f - [Lair:5] a staircase to the Slime Pits  g - [Lair:5] a viscous altar of Jiyva  h - [Lair:5] a stone staircase leading up  fS hZci - [Lair:5] a +0 ring mail  j - [Lair:5] a stone staircase leading up  k - [Lair:5] an escape hatch in the ceiling  l - [Lair:5] a teleport trap  m - [Lair:5] a +2 long sword of flamingn - [Lair:5] a lupine talisman  o - [Lair:5] a stone staircase leading up  p - [Lair:5] a chain mailgS h. gS ho gS hy ....................###..###planckenstein the Skirmisher .##.#.#P..##.....#.#.......#Coglin of Okawaru *****. #.##.##############†.......##Health: 115/115 ======================== #######..........#Magic: 21/21 ========================###.......##AC: 36gS hݤ XStr: 17#........#EV: 11Int: 10#.....÷..#SH: 0Dex: 21##### #.......##XL: 14 Next: 70% Place: Lair:5####.#@###.......##gS h& Noise: ---------  Time: 17523.0 (0.0)#.....#..#........#a) +5 sling (freeze) M) +5 sling (drain) ##.....[..........##Fire: a) +5 sling (freeze) {Cipactli} gS h #.................##Zot (21869) #P....P.÷..........##.................#####.÷...............##.##.................#.####......P..........## _There is a cache of fruit here. gS hå |_You now have 1976 gold pieces (gained 23). _You see here a dream sheep skeleton. gS h m_Done exploring. _Done exploring.  gS h BSearch for what [Enter for "."]? .gS hί gS hT gS hR gS h . _gS h gS h FInventory: 46/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  gS hV H - 6 silver javelins  J - 4 atropa-tipped darts  T - 2 datura-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} gS h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kS hcg   V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()  e - 3 boomerangs  p - 41 poisoned darts kS hg y - 12 javelins  H - 6 silver javelinsJ - 4 atropa-tipped darts  T - 2 datura-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)kS hphN - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance  P - +0 acid dragon scalesQ2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /) kS hh~ f - a wand of polymorph (6)  v - a wand of roots (14) 9%kS h!8 H - 6 silver javelins  i - a +2 pair of gloves (worn)x - a wand of acid (5)  B - a wand of mindburst (20)  I - a wand of flame (23)18kS h i - a +2 pair of gloves (worn)  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 3 scrolls of vulnerabilityk - a scroll of silence34kS h7< S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}o - 2 scrolls of amnesia  r - 5 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear kS h#Potions (go to first with !)53kS h׃  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  v - a wand of roots (14)  d - a potion of resistancekS hI.6kS h' + v - a wand of roots (14)  I - a wand of flame (23)  g - 7 potions of curing  j - 2 potions of lignification  l - 3 potions of attraction65kS hf kS hb I - a wand of flame (23)  h - 3 scrolls of vulnerabilitym - 2 potions of enlightenment  q - 2 potions of cancellation  s - 3 potions of might  t - 4 potions of mutation78lS hvE Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  B - a wand of mindburst (20)  h - 3 scrolls of vulnerability59lS hM:  Missiles (go to first with ()  e - 3 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 4 atropa-tipped darts  T - 2 datura-tipped darts Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoilS h:  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} lS h: Wands (go to first with /)  f - a wand of polymorph (6) lS h; } v - a wand of roots (14)  x - a wand of acid (5)12lS hH` M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}  J - 4 atropa-tipped darts  T - 2 datura-tipped darts 6mS htHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  y - 12 javelins  J - 4 atropa-tipped dartstopoS h,oS h6oS h?....................###..###planckenstein the Skirmisher .##.#.#P..##.....#.#.......#Coglin of Okawaru *****. #.##.##############†.......##Health: 115/115 ======================== #######..........#Magic: 21/21 ========================###.......##AC: 36Str: 17#........#oS h6@EV: 11Int: 10#.....÷..#SH: 0Dex: 21##### #.......##XL: 14 Next: 70% Place: Lair:5####.#@###.......##Noise: ---------  Time: 17523.0 (0.0)#.....#..#........#oS h@a) +5 sling (freeze) M) +5 sling (drain) ##.....[..........##Fire: a) +5 sling (freeze) {Cipactli} #.................##Zot (21869) #P....P.÷..........##.................####oS hA#.÷...............##.##.................#.####......P..........## _There is a cache of fruit here. _You now have 1976 gold pieces (gained 23). _You see here a dream sheep skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .pS hYpS hpS hpS hqpS hɺpS hpS h> _You now have 1976 gold pieces (gained 23).see here a dream sheep skeleton. _Done exploring.Search for what [Enter for "."]? .Unknown command.pS hg pS h8k   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   i - Spellcasting   0.0   1.4  -2           b - Staves   0.0   1.2  -1      pS hk L c - Unarmed Combat   0.0   1.2  -1   j - Invocations  10.0  17.0  -2   d - Throwing   0.0   1.2  -1   k - Evocations  10.0   7.1  +3  pS hk          e - Ranged Weapons  14.0  21.4  -1      pS h l         pS h9l  f - Armour   8.0  10.7  -1      g + Dodging5.2   7.1  -1  pS h\l T    pS hl h - Stealth   2.0   3.6  -1  pS hl         pS hl a    pS hl         pS hm         pS h5m l    pS h[m             pS h~m l    pS hm     The relative cost of raising each skill is in cyan.  pS hm The species aptitude is in white.  [?] Help[=] set a skill target  pS hn [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsqS hs qS h1 qS h_ ....................###..###planckenstein the Skirmisher .##.#.#P..##.....#.#.......#Coglin of Okawaru *****. #.##.##############†.......##Health: 115/115 ======================== #######..........#Magic: 21/21 ========================###.......##AC: 36Str: 17qS h #........#EV: 11Int: 10#.....÷..#SH: 0Dex: 21##### #.......##XL: 14 Next: 70% Place: Lair:5####.#@###.......##Noise: ---------  Time: 17523.0 (0.0)#.....#..#........#a) +5 sling (freeze) M) +5 sling (drain) ##.....[..........##Fire: a) +5 sling (freeze) {Cipactli} #.................##Zot (21869) #P....P.÷..........##.................#####.÷...............##.##.................#.####......P..........## _You now have 1976 gold pieces (gained 23). _You see here a dream sheep skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? qS hE =. _Unknown command.qS h qS h qS h% qS h qS h 4qS h qS h F _Unknown command.sS h  sS h rDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)Zot: 26039 Temple (1/1) D:4Zot: 5969  Lair (5/5) D:8Zot: 21869 Swamp (0/4) Lair:3  Snake (0/4) Lair:2sS h  G Slime (0/5) Lair:5  Sewer (visited)Gauntlet (visited)  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhassS h4 _Gozag ($709)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehsS h] ]OkawaruQazlal RuSif MunaTrogsS h 6Uskayaw VehumetWu JianXomsS h Yredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 [ D:7 * Annotations: (press ! to add a new annotation) sS h GLair:3 exclusion: oklob plantuS hJ uS h*\ ....................###..###planckenstein the Skirmisher .##.#.#P..##.....#.#.......#Coglin of Okawaru *****. #.##.##############†.......##Health: 115/115 ======================== #######..........#Magic: 21/21 ========================###.......##AC: 36uS h\ Str: 17#........#EV: 11Int: 10#.....÷..#SH: 0Dex: 21##### #.......##XL: 14 Next: 70% Place: Lair:5uS h\ $####.#@###.......##Noise: ---------  Time: 17523.0 (0.0)#.....#..#........#uS h\ a) +5 sling (freeze) M) +5 sling (drain) ##.....[..........##Fire: a) +5 sling (freeze) {Cipactli} #.................##uS ha] Zot (21869) #P....P.÷..........##.................#####.÷...............##.##.................#.##uS h] ##......P..........## _You see here a dream sheep skeleton. _Done exploring. uS h] _Done exploring. _Search for what [Enter for "."]? . uS h] H_Unknown command. _Unknown command.uS h^ uS hf uS h?i vS h9vS h%;Where to? (Tab - Gauntlet @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairvS hn;0S - Swamp  P - Snake Pit M - Slime Pits vS hq vS h҆ [?25h[?0cvS h ....................###..###planckenstein the Skirmisher .##.#.#P..##.....#.#.......#vS h5 Coglin of Okawaru *****. #.##.##############†.......##vS ha Health: 115/115 ======================== #######..........#Magic: 21/21 ========================vS h ###.......##AC: 36Str: 17#........#EV: 11vS h Int: 10#.....÷..#SH: 0Dex: 21vS h؇ ##### #.......##XL: 14 Next: 70% Place: Lair:5####.#@###.......##vS h Noise: ---------  Time: 17523.0 (0.0)#.....#..#........#vS h3 0a) +5 sling (freeze) M) +5 sling (drain) ##.....[..........##Fire: a) +5 sling (freeze) {Cipactli} vS h` s#.................##Zot (21869) #P....P.÷..........##.................####vS h #.÷...............##.#vS h݈ i#.................#.####......P..........## _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. vS h i_Unknown command.What level of the Dungeon? (default 8, ? - help) vS h[} [?25l[?1cvS h> 4vS hψ vS h vS hȚ vS h J8 _vS h vS hB vS h vS hƥ C7vS h vS hګ vS h{ vS h C6vS hȮ vS h vS h+ vS hX C5vS ht vS h0 vS h vS h0 C4vS h vS h vS hZ vS h C3vS h vS h{ vS h vS h C2vS h vS hr vS h C1vS h vS h vS h vS h vS h C0vS h vS h vS h vS h D59vS h vS h vS hk vS h C8vS h vS hvS hvS h;7vS h!vS h vS h vS h C6vS h vS hvS havS hC5vS h;vS hvS hvS hC4vS hvS h""vS hz#vS h#C3vS h %vS h(vS h421vS h;6vS h9Y0vS h:vS h<vS h=vS h=.49vS h=vS h?vS h AvS hBvS hBC8vS hCvS h{FvS hyHvS hH;7vS hYIvS h`KvS h>MvS hhM;6vS hNvS hQb  You see here a wolf skeleton.vS h.RvS hSJ5 _vS hSvS h9UvS h-WY4vS hWvS hYvS h\vS hH\C3vS h]vS hc  Things that are here:  an elephant skeleton; an elephant skeletonvS hfvS hfJ2 _vS hgvS hivS hQkvS hkC1vS hlvS h:nvS hovS hp;0vS hxqvS hftvS h wvS h>w<39vS hrxvS hkzvS hR}vS h}C8vS havS hPvS hvS hC7vS hɆvS hfX  There is a stone staircase leading up here.vS hwvS hvS h]J6 _vS h_wS hw4wS hxwS h7{wS h"|C5wS h}wS h6l _You climb upwards.  There is a stone staircase leading down here.wS hwS hߍ+4 wS h_wS hwS h wS hwS hC3wS h?wS hhwS hwS hܞC2wS h/wS h~wS hwS hC1wS h-wS h wS hwS hЬC0wS hwS hwS hwS hL<29wS h)wS hwS hwS hHC8wS h޺wS hwS h_wS hC7wS hwS h wS hwS hXC6wS h;wS hYwS hwS hC5wS hwS hXwS h~wS hC4wS hwS h#wS hwS hcC3wS hwS h!wS hwS h6C2wS hwS hwS h|wS hC1wS hwS hfwS h8wS hwC0wS hFwS h!wS hwS h.19wS h5wS hwS hwS h@wS h-8wS hwS hYwS hwS hY7wS hwS hX  There is a stone staircase leading up here.wS hwS hIwS hB6 _wS hCwS h 3  You climb upwards.4wS h _Level annotation: exclusion: oklob plantThere is a stone staircase leading down here.wS hxwS hhJ3 _wS hwS h5wS hC2wS h3wS hwS h>wS hwS h1C1wS hwS hwS hwS hC0wS h,wS hEwS h wS hCD09wS hwS hwS hwS hC8wS hwS h*wS hwY7wS hPwS hwS h wS heC6wS hwS hZwS hwS hC5wS hwS hjwS hwS h;4wS hJwS hWwS hY3wS h wS hW wS hQY2wS hwS hwS hwS h2C1wS hwS h0wS h"Y0wS h$wS hG(wS h+wS h+E799wS h-wS h0wS h3Y8wS h6wS h8wS h<Y7wS h<>wS h@n  There is a stone staircase leading up, spattered with blood here.wS hBwS h KwS hKJ6 _wS hMwS h2wS hwS h]wS hC5wS hbwS h3l _You climb upwards.  There is a stone staircase leading down here.wS hwS hJ4 _wS h wS hXwS hY3wS h;wS hxwS hwS h;2wS hwS huwS hY1wS hwS hwS hY0wS hzwS h wS h wS h D89wS h wS hwS h wS hYC8wS hwS hwS hwS h C7wS hwS hkwS h~wS hC6wS hPwS hwS hwS hC5wS h"wS h[ wS h!wS h!C4wS hu"wS h#wS h$wS h$C3wS h&wS h(wS h*Y2wS hi+wS h-wS h/Y1wS h0wS h1wS h2Y0wS h3wS h4wS hL5wS hn5D79wS h5wS h6wS h/7wS hZ7C8wS h7wS h|8wS h9wS h9C7wS hZ:wS h;wS h$=wS hM=C6wS h=wS hV@wS hLAwS h~A-5wS hAwS hBwS hCwS hDwS hDC4wS hEwS hFwS hIHwS h|H;3wS hHwS hwJwS hMLwS hL;2wS hMwS hNwS h]OwS hOC1wS h>>>yS hY{(Press ? for help)#### #.....................#####.....#.........###............[........##..##.#.........####......#.....##...............#..........##.............#..........#..###......##..#yS hZ#..................[.....##..##.........####.........#####...[..........#..........####........#...# ##..##.....##...............#yS h'Z#.####..)..#######.####...).##........#...###.##.........##.......####..##......#######yS hJZ#.#.......P...#.......#.##...#.[....##..........................#.<.#...##yS h{Z#.......@....)........#....##..##..#####..........................#.###..#.######...........#.#.......##..#...........#####.........####........#....#...........#yS hZ###.....### #.............##...#......####.########..........#############..#yS hZp#.......)............##############........#...#yS hZF##.......##.####......######...###yS h ['#...#yS h###...#.###............[......#....[.######................##..#..#.)........##....##.###.............###).###.##...[#.......####....#.###...÷.....>..####)...###..##<...[).[....###............<÷.###............##..##.....[##)....###..#........##....[.....#.#####.##...#.......#÷)..##....####......#...........^...........####...#................#yS hA #...#..##....[..........# ............#######.#..##.......## #.............#....#####...### #...[.........#...####..........##..##..[.#.................##...........##...##...............####...........#......######..##...#.#yS hs##..###..#...........## ##..#######..# ##..#..................# #..##.#...yS h~#### #.....................#####.....#.......##......[.yS hK##..##.#.........#......#.....##.......#..........#yS hv#.............#...#..###......##..##..................[.....##..##.........##yS h H##.........#####...[..........#..........###yS h7i#........#...# ##..##.....##...............#yS hz yS hZ #.............#.......... planckenstein the Skirmisher#..................[..... Coglin of Okawaru *****.##.........#####...[..... Health: 115/115 ========================#........#...# ##..##.... Magic: 21/21 ========================#.####..)..#######.####.. AC: 36Str: 17#.##.........##.......### EV: 11yS hߟ 1Int: 10#.#.......P...#.......#.# SH: 0Dex: 21#........................ XL: 14 Next: 70% Place: Dungeon:8#.......@....)........#.. Noise: ---------  Time: 17634.5 (0.0)##....................... a) +5 sling (freeze) M) +5 sling (drain) yS h ##...........#.#.......# Fire: a) +5 sling (freeze) {Cipactli} ##.........####........ Zot (26037) Gem (750) ###.....### #........yS hF ###.########........ #.......)......... yS hp #########........# ##.......#  yS h _You climb upwards. _There is a stone staircase leading down here. _There is a staircase back to the Dungeon here. yS h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Done exploring.yS h yS hp yS h yS h: yS h 5649 yS h 5_yS hA yS h' yS h D58yS h yS h yS hd yS h L47yS h? yS h yS hg yS h 636yS h yS hJ yS h yS hB yS h L25yS h yS h yS h| yS h D14yS h: yS h9 yS h yS ha D03yS h yS h yS h= yS h~ M292yS h" yS h0* yS h- yS h. D81yS h0 yS h7 yS ho; yS h; L70yS hN? yS hE yS h}K c639yS hQ yS h2Z yS h] yS hZ^ L58yS ha yS h h yS hqp yS hp D47yS hu yS hZ{ yS h C3yS h" 6yS hT yS h0 yS h| yS h L25yS hq yS h/ yS h yS h L14yS h yS hX yS h yS h L03yS h yS h yS h c192yS hd yS h1 yS h yS h D81yS h yS h yS h L70yS h 6295847yS ha yS h} L36yS h yS hS yS h c##.......##..........yS hW <....####.#.......yS h .......[.)..######....................... yS h #####...>.......................# ..#.#.......###...... yS h r................... .##.###..yS h `###.) ..#.###...÷yS h9 b####......).58.5 (24.0) yS hf ..........<......÷.###.. .#.................##..... yS h .##...#.............#÷).......## yS h L.....#...........^...........#### ..#..##....[.................# # yS h ###.#........##..............## ##...........#..........yS h ## .........##..##..[.......#yS h yS hw yS h y _There is a stone staircase leading down, spattered with blood here.zS hzS hIzS hzS hzS hzS h|9.5 (1.0)25 _zS hzS h...>########## ..##### ...........# ..........[# # .........# ...# #.### # .......[[....... 9..............@.....# #............# zS h:#.......# ......#'###.# ###...## .# # .>.......... .# .. 9   gargoyle (wandering) .# #  ##+#)) 9# ##..)........zS h zS hzS hzS hi99.zS hr61.0 (2.513zS hbzS hw _You climb downwards. _There is a stone staircase leading up, spattered with blood here.{S h% (((((You shoot a sling bullet. The sling bullet hits the gargoyle.{S hݮ  The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.{S h0{S h:I..'.9.{S h;===9 (0.902) Rev {S hC{S hiG6 _The gargoyle is lightly damaged.{S h ((((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.{S h n_The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.{S h{S h;B..'9.{S hm2.8091{S h5{S h6 _The gargoyle is lightly damaged.{S h: (((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.{S h_The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.{S hU8..'  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.gargoyle is lightly damaged.{S hy]t````  The sling bullet hits the gargoyle but does no damage.gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.gargoyle is lightly damaged.  The gargoyle hurls a stone arrow at you.{S h(L@..'{S hz3.78Rev+ {S h{S h'2 _The stone arrow is repelled.{S hO (((((You shoot a sling bullet.{S hk  The sling bullet barely misses the gargoyle.You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet freezes the gargoyle.{S h {S h' B..9..{S h l4.670{S hG {S h 6 _The gargoyle is lightly damaged.{S hQ ((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.{S h (The gargoyle is lightly damaged.  You shoot a sling bullet.{S h`h ..9  The sling bullet barely misses the gargoyle.{S ho ````  The gargoyle hurls a stone arrow at you.{S h T[@..{S hI t5.5619) Rev* {S ho {S h2 _The stone arrow is repelled.{S h (( You shoot a sling bullet. The sling bullet hits the gargoyle!|S h  The gargoyle is heavily damaged.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.|S h ..  The gargoyle is heavily damaged.|S h ``  The gargoyle hurls a stone arrow at you.|S h*-..|S hh+]06--6.3 (0.8|S h+D58|S h35|S h8/ _The stone arrow hits you!|S hi ((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.|S hVP _The stone arrow hits you!  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.The sling bullet hits the gargoyle.freezes the gargoyle.|S h-..|S h1q7.2 (0.947|S h|S ha _The gargoyle is severely damaged.|S h ((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.|S h7  The gargoyle is severely damaged.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.|S hs-..  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.|S h 3````  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.  The gargoyle hurls a stone arrow at you.|S hPT[@..|S h67--|S he8.136|S h|S h52 _The stone arrow is repelled.|S hif  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.  You destroy the gargoyle!|S hm[(()|S hM (Okawaru accepts your kill.|S h64..)|S hچk19.05|S h|S h/ _You shoot a sling bullet.|S h&L|S hL|S hwV|S h%Y |S h`Y:_No target in view!|S h/z 4|S hq |S h H _No target in view!|S h}d4|S hce|S hj|S hlpi24 _|S hq|S h#rj813|S hnt|S hxb02|S hy|S h7}959991) Rev+ |S h|S h@b80|S hz|S hc709|S h׊|S h|S h^k1068|S hh|S hp}57) Rev |S h|S h|S hҞs1=46|S hU|S h_b35|S h|S hcb24|S h|S h|S hg2=13) |S hW|S h<b02|S hm|S hc891|S h|S h|S hgj380|S h|S h$a7699|S hc|S h|S hj468|S h|S hb57|S hX|S hb46|S h|S h)|S hz5=35|S h|S hA1 _HP restored.|S hIb24|S h|S hI|S h13|S hgb02|S h=|S h _  There is an open door here.  You see here a +0 mace.|S hr|=791 _|S h|S h|S hb80|S h|S hB|S hc789|S h |S h)$|S h%b68|S h&|S h+)|S h+b57|S hB.|S h33|S h'5b46|S h@6|S h7|S h:b35|S hD<}S ho}S hb24}S hf}S hl }S hV(..#### #............#### ###.###[[........ .... <.....# ##### ......#  ......#  #)###.# #  ###.# #.###.# ##}S h  #.# #..@..# ..# --- #.# #.##.## #.# ...... #.# #.# ... #.# #.# #.# h.#.. #.## ...... ..# #.# ### ##.. #'#'## ... ..# }S h##.## h   howler monkey (asleep).# #.# }S h #..†. # #.# ##.## # }S h,M#.. #}S h] 700.0 (31.0)  A howler monkey comes into view.}S h}S h/0 h.z.hz   wight (polearm)  The howler monkey howls! You hear an angry hiss. You hear two shouts!  A wight comes into view. It is wielding a +3 spear.====}S h0i1.0 (3213}S h8}S hIC* _You hear a shout! x2}S hD/ (((You shoot a sling bullet.}S h< Q hear a shout! x2  You shoot a sling bullet.  The sling bullet completely misses the howler monkey.  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.}S h@ t  The howler monkey is heavily wounded.}S hB A  You hear a loud, deep croak!}S hC }S hN xFh..F   bullfrogh   howler monkeyz   wight (polearm)}S hO ===-9 (0.9)02) Rev }S hY }S h\ [ _A bullfrog comes into view.~S hg .#### #.....#### ###..[[........ .....<.....# #####......#......#.#)###.# #.###.# #.###.# ##. #.# #.@.F.# ..#. #.# #.##h## #.# ~S h 3)...... #.# #.# ..z #.#. #.# #.# ..#.. #.##. ..# #.# ### ## #.. .#'#'## ... ..# ##. .#.#~S h [ #.# #..† .# #.# ##. .# #..~S h( ,~S h ~S h Fh.z.  The howler monkey hoots and howls with incredible vigour!~S h< =========2.9 (1.0691~S h] ~S hj 9 _You hear a horrible gurgling sound!~S h  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.~S hd (((The bullfrog is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the bullfrog.~S h~w  The sling bullet closely misses the howler monkey.~S hN  The bullfrog hits you but does no damage.~S hVT Fh.z.DD   steam dragonF   bullfrogh   howler monkeyz   wight (polearm)  A steam dragon comes into view.~S h2-===------3.8 (0.980~S hY~S h, _The bullfrog hits you.S h 1XA steam dragon comes into view. _The bullfrog hits you.  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.The sling bullet hits the howler monkey!  You kill the howler monkey!S hk8(.z   wight (polearm)S h ((Okawaru accepts your kill.You shoot a sling bullet.S hgDS hO F...F   bullfrogz   wight (polearm)  The sling bullet closely misses the bullfrog.The wight barely misses you.S hCU------4.77Rev+ S hD]S h`? _The bullfrog hits you but does no damage.S hi  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!S h†z   wight (polearm)S h (((Okawaru accepts your kill.S hfS h>  You shoot a sling bullet.S h? †..DOO   two-headed ogreD   steam dragonz   wight (polearm)  A two-headed ogre comes into view. It is wielding two +0 giant clubs.S hm5.6679S hS hS _The wight closely misses you.S hi ( You shoot a sling bullet. The sling bullet hits the wight!S h[v  The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!S h~D)S hS h2 S h S hw j†D...D   steam dragonj   gnoll sergeant (polearm, wandering)  Okawaru accepts your kill.S h3-26.558S h,S hg4~ _A gnoll sergeant comes into view. It is wielding a +0 trident.S h> (((You shoot a sling bullet.S hp  The sling bullet barely misses the gnoll sergeant.You shoot a sling bullet.S hH ,S h*J S h@T .†jD.OO   two-headed ogreD   steam dragonj   gnoll sergeant (polearm)S hT s7.447) Rev* S h^ S hNc h _The sling bullet barely misses the gnoll sergeant.S hX (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet freezes the gnoll sergeant.S hI  , drained)  The sling bullet hits the gnoll sergeant.  The sling bullet freezes the gnoll sergeant.  The gnoll sergeant is lightly wounded.nt!  You drainS hZe S he S h6y 1 D)O.  The gnoll sergeant is almost dead.8.336S h1 S h E _The gnoll sergeant hits you but does no damage.S h  You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet freezes the steam dragon.S h{  (((The steam dragon is almost dead.You shoot a sling bullet.  The sling bullet barely misses the steam dragon.S h S h  Dj.O.  The sling bullet completely misses the gnoll sergeant.The steam dragon bites you but does no damage.S h> t49.225S h S h _The steam dragon misses you. The gnoll sergeant closely misses you.S h  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.S h0  The steam dragon is almost dead.You shoot a sling bullet. The sling bullet hits the steam dragon.  You kill the steam dragon!S hM7†j   gnoll sergeant (polearm, drained)S hS h4 O)Okawaru accepts your kill.S h~m10.114S hSS h\ _The gnoll sergeant closely misses you.S ht  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.S h=(drained)The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.  The two-headed ogre is moderately wounded..  You drainS h  The two-headed ogre is heavily wounded.The two-headed ogre barely misses you.The two-headed ogre hits you but does no damage.S hk21.03S hS hWN _The gnoll sergeant hits you from afar with a +0 trident.S hh  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.S hp (((The two-headed ogre is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.S hOj.3902S hS h- l _The sling bullet completely misses the gnoll sergeant.S h!  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.S hMdrain the two-headed ogre.  The two-headed ogre is almost dead.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!freezes the two-headed ogre.  You kill the two-headed ogre!S hr)j   gnoll sergeant (polearm, drained)S hT  Okawaru accepts your kill.52.8591S hbUS hgY[ _The gnoll sergeant barely misses you.S h U ( very drained)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.S h LYou drain the gnoll sergeant.  The gnoll sergeant is almost dead.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.freezes the gnoll sergeant.  You kill the gnoll sergeant!S hC)S h1z 8)S h@ c3.78S h S hƌ P _Okawaru accepts your kill.S hΐ S hy S h S hΜ H _No target in view!S hF S h S he S h H _No target in view!S h 4S hS h470S hc669S hS h[j --- _You start resting.S hv5.7 (2.05=---S hlh6.7 (358S hS h" _HP restored.S h"#### #.....#### ###.#[[........ .... <.....# ##### ..# .# #)###.# # ###.# #.###.# ##  #.# #..@).# ..#  #.# #.##)## #.# ...... #.# #.# ... #.#  #.# #.# ..#.. #.##  ..# #.# ### #'#'## ... ..# ##.##  #.# #.# #..†.  # #.# ##.##  S h[17d# #.. # S h7.7 (147) Rev+ S hoS hǶl _Items here: )) ††.S h #### #.#### ## ###.#[[. . .... <.....# .# ##### # ##.# ..#)###.# .# .###.# #.###.# ## # #.# #..)@.# ..#  #.# #.##)## #.#  #.# #.##... #.#  #.# #.##..#.. #.##  ..# #.##### ## '#'## ... ..# ##.# .# #.# #..†. #.# S h ~##.# #.. #.S h S h/ q836 _S h S hV o  Things that are here: _a +0 trident; a +0 ring mailS h# #.#### #..............#### ## ###.######[[........ . .... <.....# .# ##########.....##...  .#)###.##..# .###.# #.###@# ## #.#.# #..)).# ..# # #.# #.##)## #.#  #.# #.##... #.# S hL #.# #.##..#.. #.## .... ..# #.##### ## #.. #'## ... ..# ##.#### ##.# #..†...#.###.##S hS hq925 _S h\S hS h1;M[ #### #...............#### ## ###.######[[........ . ....< .# ########.#......##....# ..#)###.##. .####.# #.##### #..#..)).# ..# #)## #.# S h1.... #.# #.##...#.#S h<S hm==2014S hHS h .# #. [# #.## #.##### #...............#### ### ###.#######[[........ .. .... <.....# .# ##########.# .....##..@.# .#)###.##..#.R.°# .# S hl `###.# #.###.#.##.## #.#.# #..)).#:# ..# #. #.# #.##)#### #.# # #.# #.##... #.# # R   efreet (wandering) #.# #.##..#.. #.## # ... ..# #.##### ## #.. '## ... ..# ##.#####S h'  An efreet comes into view. It is wielding a +1 scimitar of flaming.S h%2 wR○..S h2 103) Rev S h> S hA 4 _Found a Codex of Conductivity.S h  You shoot a sling bullet. The sling bullet hits the efreet.  The sling bullet freezes the efreet terribly.S h  The efreet is moderately wounded.You shoot a sling bullet. The sling bullet hits the efreet.S h S h˖ S h5The efreet is moderately wounded.S hdS h  S h S hŠ***S h/The efreet gestures at you.S hS h1..@°====2.5 (0.8492) Rev+ S h;S hB< S hy<%_The bolt of fire is repelled.S h1  You shoot a sling bullet. The sling bullet hits the efreet!  The sling bullet freezes the efreet terribly.S h2  The efreet is severely wounded.You shoot a sling bullet.  The sling bullet hits the efreet but does no damage.S h+R n  The efreet is severely wounded.S h[ #######The efreet gestures at you.The fireball explodes! The fireball engulfs you.S h2 S hB ..@R.#.  The fireball engulfs the efreet. The efreet completely resists.S hoCC1-=======S hCj3.4 (0.981S hMS h=P( _You hear a bellow!S h~z  You shoot a sling bullet.  The sling bullet hits the efreet but does no damage.S hZ  The efreet is severely wounded.You shoot a sling bullet. The sling bullet hits the efreet.S hA^x .  The efreet is severely wounded.S h_2-===----4.370) Rev* S hiS hm= _The efreet hits you but does no damage.S h?z  You shoot a sling bullet.  The sling bullet hits the efreet but does no damage.S h  The efreet is severely wounded.You shoot a sling bullet. The sling bullet hits the efreet.  The sling bullet freezes the efreet terribly.S h`i  The efreet is almost dead.S h3h ***The efreet gestures at you.S hy..@84/115 ------====---S hKf5.2659S hS h81 _The bolt of fire hits you!!S h 4S h S h ^ _You are too injured to fight recklessly!S hmS hmS hwS hz^ _You are too injured to fight recklessly!S hA........##.......... planckenstein the Skirmisher [.......##.........# Coglin of Okawaru *****. ........#S h#.........# Health: 84/115 =================------- ........#####.......... Magic: 21/21 ======================== ...........#### ### ###.####### AC: 36S h8Str: 17 .....[[........ .. ....EV: 11S haInt: 10 ......<.....# .# #####S h.SH: 0Dex: 21 ............#####.#XL: 14 Next: 75% Place: Dungeon:9 S h8............##..@R#Noise: ====-----  Time: 17725.2 (0.0) ......#)###.##..#....#.# a) +5 sling (freeze) M) +5 sling (drain) S h*)....###.# #.###.#.##.###.# Fire: a) +5 sling (freeze) {Cipactli} S hQ0.... #.# #..)).#:# ..##. Zot (25946) Gem (659) Rev* S hw... #.# #.##)#### #.#S h# ... #.# #.##...#.#S h# R   efreet S h... #.# #.##..#.. #.## # ... ..# #.##### ## #.. S h'## ... ..###.##### _The bolt of fire hits you!! _You are too injured to fight recklessly! S hB_You are too injured to fight recklessly!  Fire: a) +5 sling (freeze) {Cipactli}S hgPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (almost dead, 87% to hit)S h&A........##.......... planckenstein the Skirmisher [.......##.........# Coglin of Okawaru *****. ........#S h~{#.........# Health: 84/115 =================------- ........#####.......... Magic: 21/21 ======================== ...........#### ### ###.####### AC: 36Str: 17 .....[[........ .. ....S hEV: 11Int: 10 ......<.....# .# #####SH: 0Dex: 21 ............#####.#S hXL: 14 Next: 75% Place: Dungeon:9 ............##..@R#Noise: ====-----  Time: 17725.2 (0.0) ......#)###.##..#....#.# a) +5 sling (freeze) M) +5 sling (drain) ....###.# #.###.#.##.###.# Fire: a) +5 sling (freeze) {Cipactli} .... #.# #..)).#:# ..##. Zot (25946) Gem (659) Rev* S h... #.# #.##)#### #.## ... #.# #.##...#.## R   efreet S h... #.# #.##..#.. #.## # ... ..# #.##### ## #.. S h'## ... ..###.##### _You are too injured to fight recklessly!  S h8gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS hbAim: an efreet, wielding a +1 scimitar of flaming (almost dead, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the efreet but does no damage.S h>s  Aim: an efreet, wielding a +1 scimitar of flaming (almost dead, 87% to hit)  You shoot a sling bullet.  The sling bullet hits the efreet but does no damage.  The efreet is almost dead.The sling bullet hits the efreet!  You kill the efreet!S h|o)S hS h(26===-6.1 (0.958S hZS hgP _Okawaru accepts your kill.S h)OS hOS h+QS hTVS hpWj547S hl^,S hwi ----YY   catoblepas (wandering) '## ... ..# ##.##### _You start resting.S hti7.1 (1.0S h[u---8.1 (236S hc~S h}] _A catoblepas comes into view.S hR [.# # ..# #..#### #.....#### ### ###.######[[........ .. .... S h S..<.....# .# #####.......#####.# .##...)##)###.##.@#....#.####.# #.###.#.##.## #.S h 6. #.# #..)).#:# .Y#  #.# #.##)#### #.# . #.# #.##... #.S h9 #. #.# #.##..#.. #.## S ha . ..# #.##### ## #..S h  #'## ... ..# ##.####  S hO # #.# #..†... S h S h$ S h o9.1 (125S h S h, S h .###...#### ### ###.######[[........ .. .... .<.....# .# #####.####.# ...)##)###.##..#....#.#S h###.# #.###@#.##.###. #.# #..)).#:# .Y# # #.##)#### #.# ... #.##.###.###. S h(S h;63014) Rev+ S hS h+S h.#### #....#### ### ###.#####[[........ .. .... ..<.....# .# #####.......#####.# .##...)##)###.##..#....#S hز.###.# #.###.#.##.## . #.# #..)@.#:# .Y# S h #.# #.##)#### #.# S h!. #.# #.##... #.#S hC. #.# #.##..#.. #.##S hc. ..# #.##### ## #.. S h'#'## ... ..# ##.### .# #.#S hu #..†.. #.#S hȳu ##.### #.. S h S haK10S h3S h^S ho  Things that are here: _a +0 trident; a +0 ring mailS hH.#### #.#### ### ###..[[. .. .....<.....# .# #####.#####.#.##...)#S h&I%.#)###.##..#....# .###.# #.###.#.##.## S hMI. #.# #..@).#:# .Y#. #.# #.##)#### #.#S htI. #.# #.##... #.#S hIK. #.# #.##..#.. #.##. ..# #.##### ## #.. S hI#'#'## ... ..# ##. #.# #.#S hIv #..† # #.#S h>J ##. # #.. #S hXS h YS h,Ys7=239S hHY&2 _S hkcS hll _Items here: )) ††.S hW.#### #.....#### ### ###..[[........ .. .....<.....# .# #####...#####.#..##...)#.#)###.##..#....#.###.# #.###.#.##.##S h(g. #.# #.@)).#:# .Y#. #.# #.##)#### #.# )...... #.# #.##... #.#. #.# #.##..#.. #.##. ..# #.####S h# ## #.. .#'#'## ... ..# ##.# .#.# #.# #..† S h.# #.# ##.#S hw .# #..S hS hq381 _S hrS hS h <.#  ##### #............#### ### ###.##[[........ .. ....<.....# .# #####S hA.#####.#.......##...)# ...#)###.##..#.....###.# #@###.#.##.#S hi.. #.# #..)).#:# .Y .S hH. #.# #.##)#### ))...... #.# #.##... S h S h. #.# #.##..#..## .S h....... ..# #.##### ## #..  .S h}.#'#'## ... ..# ##.S h?  ..#.# #.# #..S h  ..##.# ##. S hS h^S h~470) Rev S h*S h,S hM[....# ....#### #............#### ### ###.##.[[........ .. ......<.....# .# #####........#####.S hrc........##...)# ..#)###@##..#....# #####.#.##.## .S h*.)).#:# .Y# ..#)#### #.# ))...... #.# #.##...#.##.. ##.#S h8=5649S hS hS hD ..# #[.# #.#  ##### #...........#### ### ###.#.[[........ .. .....<.....# .# #####.#####.#.......@.##...)# ...#)###.##..#.....###.# #.###.#.##.#.. #.# #..)).#:# .Y #.. #.# #.##)#### #))...... #.# #.##...  ). #.# #.##..#..#....... ..# #.##### ##S hѕ  )..#'#'## ... ..# ##S h S h j658S h S h S h~ .##### #..# #[.# #.#  ##### #..........##### ### ###.[[........ .. ....<.....# .# ####.#####.#.......##...)# S h A....#)###.##..#......###.# #.###.#.##.# >.. #.# #..)).#:# .Y .#.S h8 . #.# #.##)#### +#))...... #.# #.##... S h ). #.# #.##..#.. .......... ..# #.##### ## S h S h w9747) S hј S h S h>.....###########.##### #..# #[.# #.#  ##### #........##### ### ###.[[......... .. ..S hB.<.@...# .# ###.#####.#.......##...)# ...#)###.##..#.... #..###.# #.###.#.##.# .>S h... #.# #..)).#:# .Y S h#.#........ #.# #.##)#### #+#))...... #.# #.##... ). #.# #.##..#..S hqS hj836S hRS hS hZ.>.#.##### #..# #.[.#S h #.# #.#### #.##### ### .[[. .. ......<@....# .# .#####.#.##...)#.#)###.##..#....# ##.###.# #.###.#.##.## .S hq.>.. #.# #..)).#:# .Y##.#.. #.# #.##)#### #.#+#))...... #.# #.##... # #..)S h{. #.# #.##..#..S h<S hj925S h+S hZS h ..>.#.##### #...# #.[.# #.# #.#### #.##### ### .[[. .. S h .......@.....# .# .#####.# #.##...)#.#)###.##..#....##.S h7 q#.# #.###.#.##.##.>. #.# #..)).#:# .Y#.#S h_ }. #.# #.##)#### #  ##+#))...... #.# #.##... S h ##..). #.# #.##..#..S h S hE t904014S h S h w _There is a stone staircase leading up, spattered with blood here.S hC 4S h S hx S h b03S hC S hYY   catoblepasS hgj >.........##### .........# .[.......# .........# .........#### ............##### ### ......[[......... .. .......@.....# .# 1.............# .............##...)# .......#)###Y# .....###.# #.#>.......... #.# #..)).#:# .... #.# #.##)####  ##+#))...... #.#  ) #.# S hS _You start resting.S hh>.........##### .........# .[.......# .........# .........#### ............##### ### ......[[......... .. .......@.....# .# .............# .............##...)# .......#)###Y# .....###.# #.#>.......... #.# #..)).#:# S hh.... #.# #.##)####  ##+#))...... #.# ) #.# S hiS huS hxa _A catoblepas is nearby!S h{p.........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 90/115 ==================------ ..........[.......## Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................####S h# EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 ...............[[......... ..S hXL: 14 Next: 76% Place: Dungeon:9 S h"i................@.....# .# # Noise: ---------  Time: 17741.1 (0.0) .................**...#####.#a) +5 sling (freeze) M) +5 sling (drain) S hO#..................**.##...)#Fire: a) +5 sling (freeze) {Cipactli} S hx................#)###Y##..#....# Zot (25930) Gem (643) S h=###...........###.# #.###.#.##.## ...>.......... #.# #..)).#:# .Y Y   catoblepas S h7###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#.. _There is a stone staircase leading up, spattered with blood here. S h;_You start resting. _A catoblepas is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (94% to hit)S h7.........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 90/115 ==================------ ..........[.......## Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 S h...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 ................@.....# .# # Noise: ---------  Time: 17741.1 (0.0) .................((...#####.#a) +5 sling (freeze) M) +5 sling (drain) #..................((.##...)#Fire: a) +5 sling (freeze) {Cipactli} S h................#)###Y##..#....# Zot (25930) Gem (643) ###...........###.# #.###.#.##.## S h9...>.......... #.# #..)).#:# .Y Y   catoblepas S h###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#.. _You start resting. _A catoblepas is nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (94% to hit)  You shoot a sling bullet.S ht](drained)  Aim: a catoblepas (94% to hit)  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.drain the catoblepas.S h/....S h>===9 (0.82) Rev S hQS h 8 _The catoblepas is lightly wounded.S h:.........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 90/115 ==================------ ..........[.......## Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 S hc;...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 ................@.....# .# # Noise: ===------  Time: 17741.9 (0.0) S h;.................**...#####.#a) +5 sling (freeze) M) +5 sling (drain) #..................**.##...)#Fire: a) +5 sling (freeze) {Cipactli} S h><................#)###Y##..#....# Zot (25930) Gem (642) Rev ###...........###.# #.###.#.##.## ...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) ###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#..The sling bullet hits the catoblepas but does no damage.  You drain the catoblepas. _The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}S h<Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, lightly drained, 94% to hit)S h .........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 90/115 ==================------ ..........[.......## Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 ...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 S hĊ2................@.....# .# # Noise: ===------  Time: 17741.9 (0.0) .................((...#####.#a) +5 sling (freeze) M) +5 sling (drain) #..................((.##...)#Fire: a) +5 sling (freeze) {Cipactli} ................#)###Y##..#....# Zot (25930) Gem (642) Rev ###...........###.# #.###.#.##.## S h...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) ###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#.. _The catoblepas is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.S h(  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The sling bullet freezes the catoblepas.  The catoblepas is lightly wounded.  You shoot a sling bullet.S hS h U...Y.S h˦z12.8 (0.9291S hS h_d _The sling bullet barely misses the catoblepas.S h.........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 91/115 ==================------ ..........[.......#S h1# Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 ...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 ................@.....# .# # Noise: ===------  Time: 17742.8 (0.0) .................**...#####.#S h%}a) +5 sling (freeze) M) +5 sling (drain) #..................*Y.##...)#Fire: a) +5 sling (freeze) {Cipactli} S hR................#)###.##..#....# Zot (25929) Gem (641) Rev S h###...........###.# #.###.#.##.## S h^...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) ###.#........ #.# #.##)#### #S h ##+#))...... #.# #.##... ##..)........ #.# #.##..#..S hThe catoblepas is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the catoblepas.S h@Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, lightly drained, 94% to hit)S hR .........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 91/115 ==================------ ..........[.......## Magic: 21/21 ======================== ..................#S hϦ # AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 ...............[[......... ..S h XL: 14 Next: 76% Place: Dungeon:9 S h/ ................@.....# .# # Noise: ===------  Time: 17742.8 (0.0) .................((...#####.#S h\ a) +5 sling (freeze) M) +5 sling (drain) #..................(Y.##...)#Fire: a) +5 sling (freeze) {Cipactli} S h ................#)###.##..#....# Zot (25929) Gem (641) Rev S h ###...........###.# #.###.#.##.## S h ^...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) ###.#........ #.# #.##)#### #S h ##+#))...... #.# #.##... ##..)........ #.# #.##..#.. _The sling bullet barely misses the catoblepas.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  The sling bullet freezes the catoblepas.S ha5 t  Aim: a catoblepas (lightly wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  The sling bullet freezes the catoblepas.  The catoblepas is moderately wounded..  You drainS hX S h' Y..Y.S h i3.7 (0.98Rev+ S h S hH S h b _The catoblepas is heavily wounded.S h.........>............########### planckenstein the Skirmisher S hB..................###### Coglin of Okawaru *****. ..................## Health: 91/115 ==================------ ..........[.......#S he&# Magic: 21/21 ======================== ..................## AC: 36S hStr: 17 ..................##### EV: 12S hŨ4Int: 10 .....................##### ### # SH: 0Dex: 21 S h...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 S hcz................@.....# .# # Noise: ===------  Time: 17743.7 (0.0) .................**...#####.#a) +5 sling (freeze) M) +5 sling (drain) #..................Y..##...)#Fire: a) +5 sling (freeze) {Cipactli} S hԩE................#)###.##..#....# Zot (25928) Gem (641) Rev+ ###...........###.# #.###.#.##.## ...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) S h$6###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#..You shoot a sling bullet. The sling bullet hits the catoblepas.  S hQYou drain the catoblepas. _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}S h}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, lightly drained, 94% to hit)S hYx.........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 91/115 ==================------ ..........[.......#S hx# Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 S hRy...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 ................@.....# .# # Noise: ===------  Time: 17743.7 (0.0) .................((...#####.#a) +5 sling (freeze) M) +5 sling (drain) S hy#..................Y..##...)#Fire: a) +5 sling (freeze) {Cipactli} S hy................#)###.##..#....# Zot (25928) Gem (641) Rev+ ###...........###.# #.###.#.##.## S hz...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) S hRz###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#.. S hz_The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.S h  Aim: a catoblepas (moderately wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.drain  The catoblepas is heavily wounded.You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.S hS hlN.Y.S h2=4.6 (0.970S hS hb _The catoblepas is heavily wounded.S h;/ .........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 92/115 ===================----- ..........[.......## Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12S h/ ,Int: 10 S hz0 $.....................##### ### # SH: 0Dex: 21 ...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 ................@.....# .# # Noise: ===------  Time: 17744.6 (0.0) .................*Y...#####.#S h0 sa) +5 sling (freeze) M) +5 sling (drain) #.....................##...)#Fire: a) +5 sling (freeze) {Cipactli} S h0 ................#)###.##..#....# Zot (25927) Gem (640) Rev+ ###...........###.# #.###.#.##.## S h1 ...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) S h1 ###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#..You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage. _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h1 Aim: a catoblepas (heavily wounded, lightly drained, 94% to hit)S h .........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 92/115 ===================----- ..........[.......## Magic: 21/21 ======================== ..................## AC: 36S h Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0S h Dex: 21 ...............[[......... ..S h XL: 14 Next: 76% Place: Dungeon:9 S h3 ................@.....# .# # Noise: ===------  Time: 17744.6 (0.0) S hd .................(Y...#####.#a) +5 sling (freeze) M) +5 sling (drain) #.....................##...)#S h JFire: a) +5 sling (freeze) {Cipactli} S h E................#)###.##..#....# Zot (25927) Gem (640) Rev+ ###...........###.# #.###.#.##.## ...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) S h ###.#........ #.# #.##)#### #S h/ ##+#))...... #.# #.##... ##..)........ #.# #.##..#.. S hW _The catoblepas is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h Aim: a catoblepas (heavily wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.S hO| MAim: a catoblepas (heavily wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.  The catoblepas is severely wounded.  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.S h S h @Y..S h y5.5 (0.9639) Rev* S h S h c _The catoblepas is severely wounded.S hk .........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 92/115 ===================----- ..........[.......## Magic: 21/21 ======================== ..................## AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 ...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 S h&................@Y....# .# # Noise: ===------  Time: 17745.5 (0.0) ......................#####.#a) +5 sling (freeze) M) +5 sling (drain) #.....................##...)#Fire: a) +5 sling (freeze) {Cipactli} ................#)###.##..#....# Zot (25926) Gem (639) Rev* ###...........###.# #.###.#.##.## S h[...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) ###.#........ #.# #.##)#### ###+#))...... #.# #.##... ##..)........ #.# #.##..#..You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage. _The catoblepas is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}S hPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (severely wounded, lightly drained, 94% to hit)S hK.........>............########### planckenstein the Skirmisher ..................###### Coglin of Okawaru *****. ..................## Health: 92/115 ===================----- ..........[.......## Magic: 21/21 ======================== ..................#S h`# AC: 36Str: 17 ..................##### EV: 12Int: 10 .....................##### ### # SH: 0Dex: 21 ...............[[......... ..XL: 14 Next: 76% Place: Dungeon:9 S h0................@Y....# .# # Noise: ===------  Time: 17745.5 (0.0) ......................#####.#a) +5 sling (freeze) M) +5 sling (drain) #.....................##...)#S h[>Fire: a) +5 sling (freeze) {Cipactli} ................#)###.##..#....# Zot (25926) Gem (639) Rev* S h###...........###.# #.###.#.##.## ...>.......... #.# #..)).#:# .Y Y   catoblepas (drained) ###.#........ #.# #.##)#### ###+#))...... #.# #.##... S h ##..)........ #.# #.##..#..The sling bullet hits the catoblepas but does no damage. _The catoblepas is severely wounded.S h:6Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (severely wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.S hy(((((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (severely wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas is severely wounded.S h  Y....  The sling bullet barely misses the catoblepas.S h ***The catoblepas breathes a plume of calcifying dust at you.S h.....§○@6.4 (0.958S hS hS hy _The blast of calcifying dust hits you but does no damage.S ha.##### ..#  .[.# ..# .#### .....##### ### .......[[......... .. S hx○☼☼§§○☼Y....# .#.......@......#####.# #..##...)# .#)###.##..#....# #######.# #.###.#.##.# ....>. #.# #..)).#:# . ####.#. #.# #.##)####  ##+#))...... #.# #.##... S h###..).. #.# #.##..#.. ..'... ..# #.##### ##S hS hq○○☼☼○○.YS h[m3---7.4 (1.047S hS hS hS h...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 93/115 ===================----- ...................#Magic: 21/21 ======================== ...................####AC: 36S h:Str: 17 ......................##### ###EV: 12Int: 10 ................[[......... ..S hqYSH: 0Dex: 21 S hF...........○○○☼☼○○.....# .#XL: 14 Next: 76% Place: Dungeon:9 ................@Y.....#####.#Noise: ---------  Time: 17747.4 (0.0) S h.#.....................##...)#S h"a) +5 sling (freeze) M) +5 sling (drain) S hM.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} S h####...........###.# #.###.#.##.# Zot (25924) Gem (637) Rev* ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####Y   catoblepas (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. S h ..'........... ..# #.##### ##The sling bullet barely misses the catoblepas.The catoblepas breathes a plume of calcifying dust at you. S h3_The blast of calcifying dust hits you but does no damage.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS hWAim: a catoblepas (severely wounded, lightly drained, 94% to hit)S h ...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 93/115 ===================----- S h O...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 ...........○○○☼☼○○.....# .#XL: 14 Next: 76% Place: Dungeon:9 ................@Y.....#####.#Noise: ---------  Time: 17747.4 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S h .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25924) Gem (637) Rev* ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####Y   catoblepas (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ## _The blast of calcifying dust hits you but does no damage.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (severely wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.S hK   Aim: a catoblepas (severely wounded, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.  The catoblepas is severely wounded.!  The sling bullet freezes the catoblepas.S h~ °○○☼☼°The catoblepas is almost dead.S h {===8.2 (0.836S h S h W _The catoblepas barely misses you.S hm...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 93/115 ===================----- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###S hϢEV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 ...........°○○☼☼°○.....# .#XL: 14 Next: 76% Place: Dungeon:9 S h:5................@Y.....#####.#Noise: ===------  Time: 17748.2 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S h.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25923) Gem (636) Rev* S hϣz....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####S h Y   catoblepas (drained)##+#))...... #.# #.##... S h_C###..)........ #.# #.##..#.. ..'........... ..# #.##### ##The sling bullet freezes the catoblepas.  S hkThe catoblepas is almost dead. _The catoblepas barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, lightly drained, 94% to hit)S hy...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 93/115 ===================----- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###S hQzEV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 ...........°○○☼☼°○.....# .#XL: 14 Next: 76% Place: Dungeon:9 S hz6................@Y.....#####.#Noise: ===------  Time: 17748.2 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} S h}####...........###.# #.###.#.##.# Zot (25923) Gem (636) Rev* ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####Y   catoblepas (drained)S h}##+#))...... #.# #.##... S h~F###..)........ #.# #.##..#.. ..'........... ..# #.##### ## _The catoblepas barely misses you.S h~gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h~Aim: a catoblepas (almost dead, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  You kill the catoblepas!S h4C.S hE((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, lightly drained, 94% to hit)  You shoot a sling bullet. The sling bullet hits the catoblepas!  You kill the catoblepas!  Okawaru accepts your kill.S hl°°○○°°......S h 99.1 (0.925 _You shoot a sling bullet.S h]S hh _Your Dodging skill increases to level 6!S hm 4S hYp S hx 414S h  S h݂ L03S h$ S h S h, M192S hw S h S h$ 581) Rev+ S h! S hš b70S h S hI S h t6=629S h S h] b58S h S h> }47) Rev S hҲ S h S h~ z7=36S h S h@ b25S h S h< S hz K81S h 4S h S h S h Q03) S h S h S h5 M092S h_ S h 981S h S hA S h L70S h S h c619S h S h S hS p100/11558S h S h S h L47S h9 S h S h; z1=36S hP S h b25S h< S h" b14S h_ S hN S h z2=03S h S h' S h\ N8992S h S h! S h<" j381S h0$ S h"' b70S hh( S h, S h, E609S h0 S h3 S h24 K45S hX4 8S h6 S h: S h); L47S h= S hC 536S hD S h@G L25S hmG S h>I S h\Q S hQ L14S hT S hY S hLY 66=S h}Y D03S h[ S h` S h` M892S h^c S hf S h>g S hTg 97=S hig :81S hi S hm S hn 670S h5n S h[p S h"u S hlu K6599S hw S h{ S h| j858S h~ S h b47S h܂ S h S h… 636S h S h S h 925S hr S h S h] L14S hі S h S hA d1003S hѝ S hu S h E792S hG S h S hB L81S h S hM S h [1=7S h 0S hӱ S h` c689S hq S h S hн z2=58S h S h S h L47S h S h S h b36S h S h ..........<---S h5 uu   white ugly thing (wandering)S hF ~  ..........# ..[.......# S h I..........# ..........#### .............##### ### .......[[......... .. ........<.....# .# .......@......# 98.1 (49.0).............##...)# ........#)###.#......###.# S h >.......... #.# #..)).#:# ...... #.# #.##)####  ##+#))...... #.#  )........ #.#   ..#  ## _You start resting.S hA{  ..........# ..[.......# ..........# ..........#### .............##### ### .......[[......... .. ........<.....# .# .......@......# .............##...)# ........#)###.#......###.# >.......... #.# #..)).#:# S h{ ...... #.# #.##)####  ##+#))...... #.# )........ #.#  ..#  S h| :---S h S hы g _A white ugly thing is nearby!S h[O0...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 112/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 S hP......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 .............***@......#####.#S h.P0Noise: ---------  Time: 17798.1 (0.0) .#.......u***..........##...)#S hNPa) +5 sling (freeze) M) +5 sling (drain) S hP.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25873) Gem (586) S hP....>.......... #.# #..)).#:# . S hPw####.#......... #.# #.##)####S hPu   white ugly thing (wandering)##+#))...... #.# #.##... S hPx###..)........ #.# #.##..#.. S hQ..'........... ..# #.##### ## _Your Dodging skill increases to level 6! S h7Qr_You start resting. _A white ugly thing is nearby!S h\QoFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h}QaAim: a white ugly thing (wandering, hasn't noticed you, 76% to hit)S h&0...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 112/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 S hN......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 .............(((@......#####.#Noise: ---------  Time: 17798.1 (0.0) .#.......u(((..........##...)#a) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25873) Gem (586) S hr....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... S h9###..)........ #.# #.##..#.. ..'........... ..# #.##### ##Press: ? - help, Shift-Dir - straight lineS h5Aim: a white ugly thing (wandering, hasn't noticed you, 76% to hit)  You shoot a sling bullet.  The white ugly thing gurgles horribly!  The sling bullet hits the white ugly thing.  You drain the white ugly thing.S h6(You shoot a sling bullet.  The white ugly thing gurgles horribly!  The sling bullet hits the white ugly thing.  You drain the white ugly thing.white ugly thing is lightly wounded.shoot a sling bullet.S h S hC7u.........S h3===9.0 (0.95) Rev S hE$S h'j _The sling bullet barely misses the white ugly thing.S h ...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#S h Health: 113/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 S h x......................##### ###S h3 -EV: 12S hK ,Int: 10 S hb ................[[......... ..SH: 0S hy ,Dex: 21 S h .................<.....# .#S h XL: 14 Next: 79% Place: Dungeon:9 S h ..........u*****@......#####.#S h Noise: ===------  Time: 17799.0 (0.0) S h .#.....................##...)#S h" a) +5 sling (freeze) M) +5 sling (drain) S hF .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} S hj ####...........###.# #.###.#.##.# Zot (25873) Gem (585) Rev ....>.......... #.# #..)).#:# . S h ####.#......... #.# #.##)####u   white ugly thing (drained)S h ##+#))...... #.# #.##... S h ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##The white ugly thing is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the white ugly thing.Fire: a) +5 sling (freeze) {Cipactli}S h+ Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, lightly drained, 76% to hit)S h ...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 113/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 S h ................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 ..........u(((((@......#####.#Noise: ===------  Time: 17799.0 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25873) Gem (585) Rev S hŏ `....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... S h@ H###..)........ #.# #.##..#.. ..'........... ..# #.##### ##Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, lightly drained, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.  The sling bullet freezes the white ugly thing.S h9 *You shoot a sling bullet.  The sling bullet hits the white ugly thing.  The sling bullet freezes the white ugly thing.  The white ugly thing is lightly wounded.  You shoot a sling bullet.hits the white ugly thing but does no damage.S h+ S h +.u....S h o9 (0.924S h S h > _The white ugly thing is lightly wounded.S hj...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 113/115 =======================- S h...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0S hWDex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 ...........u****@......#####.#Noise: ===------  Time: 17799.9 (0.0) S h.#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S h.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25872) Gem (584) Rev S h@....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##You shoot a sling bullet.  The sling bullet hits the white ugly thing but does no damage. _The white ugly thing is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, lightly drained, 76% to hit)S h8...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 113/115 =======================- ...................#S hYMagic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 S h................[[......... ..SH: 0Dex: 21 .................<.....# .#S hޗXL: 14 Next: 79% Place: Dungeon:9 .........(((((((@......#####.#Noise: ===------  Time: 17799.9 (0.0) S h.#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S hG.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} S hJ####...........###.# #.###.#.##.# Zot (25872) Gem (584) Rev ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##The sling bullet hits the white ugly thing but does no damage. _The white ugly thing is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS hh|Aim: a white ugly thing (lightly wounded, lightly drained, 76% to hit)  You shoot a sling bullet.S h % Aim: a white ugly thing (lightly wounded, lightly drained, 76% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white ugly thing.You shoot a sling bullet.  The sling bullet hits the white ugly thing!drain the white ugly thing.S hS hL...u...S h800.8 (0.913) Rev+ S hhS hk _The white ugly thing is moderately wounded.S h...................#####planckenstein the Skirmisher ...................#S h9Coglin of Okawaru *****. ...........[.......#Health: 113/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36S hlStr: 17 ......................##### ###EV: 12Int: 10 S h................[[......... ..SH: 0S h,Dex: 21 S h.................<.....# .#S hˊXL: 14 Next: 79% Place: Dungeon:9 S h&S............u***@......#####.#Noise: ===------  Time: 17800.8 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S h.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25871) Gem (583) Rev+ ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##The sling bullet hits the white ugly thing!  You drain the white ugly thing. _The white ugly thing is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, lightly drained, 76% to hit)S h0...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 113/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 S h0................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 ............u(((@......#####.#Noise: ===------  Time: 17800.8 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} S h1####...........###.# #.###.#.##.# Zot (25871) Gem (583) Rev+ ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ## _The white ugly thing is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, lightly drained, 76% to hit)  S h1^You shoot a sling bullet.  The sling bullet hits the white ugly thing but does no damage.S h  Aim: a white ugly thing (moderately wounded, lightly drained, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing but does no damage.  The white ugly thing is moderately wounded..S h?S hO.u..41.7 (0.90S h[S h\h _The white ugly thing is heavily wounded.S h ...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 114/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 .............u**@......#####.#S h{ Noise: ===------  Time: 17801.7 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25870) Gem (583) Rev+ ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##You shoot a sling bullet.  The sling bullet hits the white ugly thing. _The white ugly thing is heavily wounded.S h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 76% to hit)S hi ...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 114/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 .................<.....# .#S h3 1XL: 14 Next: 79% Place: Dungeon:9 .........(((((((@......#####.#Noise: ===------  Time: 17801.7 (0.0) .#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25870) Gem (583) Rev+ ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... S hf ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##The sling bullet hits the white ugly thing. _The white ugly thing is heavily wounded.S h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineS h Aim: a white ugly thing (heavily wounded, lightly drained, 76% to hit)  You shoot a sling bullet.S hM+ Aim: a white ugly thing (heavily wounded, lightly drained, 76% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white ugly thing.You shoot a sling bullet.  The sling bullet hits the white ugly thing.drain the white ugly thing.S h S h$ L.....u.S h y2.6 (0.9692) Rev* S h S h h _The white ugly thing is heavily wounded.S ht...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 114/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12S hInt: 10 ................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 ..............u*@......#####.#Noise: ===------  Time: 17802.6 (0.0) S hR.#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S hz.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25869) Gem (582) Rev* S h....>.......... #.# #..)).#:# . S hԴ####.#......... #.# #.##)####u   white ugly thing (drained)S h##+#))...... #.# #.##... ###..)........ #.# #.##..#.. S h|3..'........... ..# #.##### ##The sling bullet hits the white ugly thing.  You drain the white ugly thing. _The white ugly thing is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 76% to hit)S hf...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 114/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 S hzg................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 ..............u(@......#####.#Noise: ===------  Time: 17802.6 (0.0) S hg.#.....................##...)#a) +5 sling (freeze) M) +5 sling (drain) S hg.................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25869) Gem (582) Rev* S hhz....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####S hQhpu   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. S hh..'........... ..# #.##### ##Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing but does no damage.  You drain the white ugly thing.S hL  The sling bullet hits the white ugly thing but does no damage.  You drain the white ugly thing.  The white ugly thing is heavily wounded.You shoot a sling bullet.  The sling bullet hits the white ugly thing!  The sling bullet freezes the white ugly thing.S h zS hօ'.uS hYq3.5 (0.981S hS hi _The white ugly thing is severely wounded.S h‚ ...................#####planckenstein the Skirmisher ...................#Coglin of Okawaru *****. ...........[.......#Health: 114/115 =======================- ...................#Magic: 21/21 ======================== ...................####AC: 36Str: 17 ......................##### ###EV: 12Int: 10 ................[[......... ..SH: 0Dex: 21 .................<.....# .#XL: 14 Next: 79% Place: Dungeon:9 ...............u@......#####.#Noise: ===------  Time: 17803.5 (0.0) .#.....................##...)# h: 8Ga) +5 sling (freeze) M) +5 sling (drain) .................#)###.##..#....# Fire: a) +5 sling (freeze) {Cipactli} ####...........###.# #.###.#.##.# Zot (25868) Gem (581) Rev* ....>.......... #.# #..)).#:# . ####.#......... #.# #.##)####u   white ugly thing (drained)##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ##The sling bullet hits the white ugly thing!  The sling bullet freezes the white ugly thing. _The white ugly thing is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (severely wounded, lightly drained, 76% to hit)S h.......... #.# #..)).#:# . S h_U ####.#......... #.# #.##)####u   white ugly thing (drained)S hU ##+#))...... #.# #.##... ###..)........ #.# #.##..#.. ..'........... ..# #.##### ## S hU X_The white ugly thing is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (severely wounded, lightly drained, 76% to hit)  S h)V ^You shoot a sling bullet.  The sling bullet hits the white ugly thing but does no damage.S h   The sling bullet hits the white ugly thing but does no damage.  The white ugly thing is severely wounded.You shoot a sling bullet.  The sling bullet hits the white ugly thing!  The sling bullet freezes the white ugly thing.  You kill the white ugly thing!S h C.S hy 8.S hf~ 5=804.4 (0.970S h S hf P _Okawaru accepts your kill.S h 4S hģ S h S h\ c679S h ,S hk b58S h S hd S hc b47S hn S h S h S h6 h=36) Rev+ S h* S h S h b25S h, S hS S h b14S h S h S hb b03S h S hW S hU ~592) Rev S h S h S h b81S h S hB" #### #............##### ### ###.####[[......... .. ....<.....# .# #####.......#####.# ......##...)# #)###.##..#....# ###.# #.###.#.##.##  #.# #..@).#:# .Y# ---...... #.# #.##)#### #.#  #.# #.##... #.# ...... #.# #.##..#.. #.## .. ..# #.##### ## #..'#'## ... ..# ##.##  h" m #.# #.# #..†.  # #.# ##.##  ##.. # S h,) ; ..##### ### ###.#####[[......... .. .... <.....# .# ##### .......#####.# .....##...)# #)###.##..#....#.###.# #.###.#.##.## #.# #..)).#:# .Y #.# #.##@#### #. #.# #.##....#  #.# #.##..#..(.# #.## ..# #.##### #### #.. S h) b'#'## ... ..# ##.### .# #.# #..†.. #.# ##.### #.. #.  ..###S #Items here: )) ††.S hI6 .13.4 (9.0S h6 ---4.4 (10.0)70S ha> S hD _Found 6 boomerangs.  Things that are here: _a +3 spear; a +0 robeS hOj4S hLmS hrS hxwS h}j669 _S h}S hS hVQ58) S hUS h-S h>b47S hfS h#S hb36S hGS h# #.......... [.# #.........## #.........#.#### #.............##### ### ###.#######[[......... .. .... S h;<.....# .# ##### ......#####.# ......##..@)# .#)###.##..#....# .#S hVt###.# #.###.#.##.## #.# #.# #..)).#:# ..# #. .... #.# #.##)#### #.# .. #.# #.##....# #.# # S h8... #.# #.##..#..(.# #.## ... ..# #.##### #### #.. '## ... ..###.###S h}!# #. .# #.## #.##### #.######### ###.#[[.... .... <.....# #.# ##### #####.# ###...@# #S h#)###.##..#....# .# ####.# #.###.#.##.## #.# #.# #..)).#:# ..# #.S h #.# #.##)#### #.# #.S h #.# #.##....# #.# #. #.# #.##..#..(.# #.## #.S hٷ\ ..# #.##### #### #.. # ## ... ..# ##.#S h18.4 (4.0)S hQo9.4 (525S hS h| _You see here a +1 scimitar of flaming.S hp4S hS hܚS hS hi14 _S hS hb03S hS hdS hOc492S hS h ###...######### ###.######[[............ .... <.....# #.# ##### .#####.#### .......##...)#..# ##)###.##..#....# .# ####.# #.###.#.##.###.# #.# #..)).#@# ..##.. #.# #.##)#### #.# #. #....# #.# #. ##..#..(.# #.## # .### #### #.. # ## ... ..# ##.###### #.# #..† h-m...## #.# ##.###.#. #.. #..#.You pick up a Codex of Conductivity and begin reading...S h,22.4 (3S ho3.4 (481S h)S hc _You add the spells Arcjolt and Maxwell's Capacitive Coupling to your library.S hI4S hLS hQS hTS hUL70S h$\659S h]S h`b58S hcS heS hjb47S hmS hJpS hmvb36S hxS h{S hb25S hȇS h<&  S h8Things that are here:  a +0 trident; a +0 ring mailS hoS hS14 _S h˕S h w  Things that are here:  a +3 spear; a +0 robeS hΠ03 _S hS hc392S h*S hS hzS hűL81S hS h6S hmb70S hS hS hKc649S hqS hzb58S htS h)@ _e - 9 boomerangs (gained 6)S hb47S hS hS hb36S hS h2S h S hWL25S hS hS hS hjL14S hYS hS hvb03S hS hS h2928170S h6S h,M639S hS hFS hS hS h5 D58S hl S h#S h~&S h&L47S h*36S h+S hZ-S h/b25S h1S h 8R ..# #.#####.#### #.. #'## ... ..#####.##### ##. S hm8# #.#.........# #..†... #.#..######.# ##.###. #.#.###.# #.. #..  ..# #.##.#.# ##S ##. S h8 #.# #... ##.# ...#..  #.## #.#.##.#.# # #.###. S h8b ... #.#.#@###.#.# ... ##.#######+#.#.######..# ###.###)#.#.........#.........# ....#.S h9.#.........#####.#########.####.#................†.†.......... S hW9................#..###........... ............###...## ######.#.# '#.#........'...### #.#.#. .#.#.>......######### #.#.#.#S h9S h@049.4 (26.0)S hlAq50.4 (2714S hGS h!. _n - a scroll of identifyS hS S h4T S hpT S hX S hYZ S hY[ b03S h_ 192S ha S h(b S hhb L81S h!c S he S h=h b70S h-i S hl S h!o S hmo M629S ho S hq S hr b58S hKs S h&u S hv x47S hjx S hy S hz L36S hz S h| S h~ b25S h S hN S h 14S h S hp L03S h S h& S h S h E092S h\ S h S hc S hʒ L81S hd S hX S hh S h L70S hۖ S hȗ S h0 S h M619S h S hț S h b58S h5 S h> S hf b47S hK S h b36S hr S h$ O _You now have 1987 gold pieces (gained 11).S h S hz L25S hǯ S hX S hm S hϳ L14S h& S hI S h b03S h S h S h S h S h F7992S h S h9 S h b81S h S h S hp S h L70S h S h S h c609S hZ S h S h b58S h S h S hS S h L47S h S h S h b36S h- S h. S h b25S h S h S h S h< D14S h: S h S h b03S h S h S hU c892S hO S h> S h C8S h 1S h S hK S h b70S h S h S hx o6) Gem (499) S h S h S hZ l58S hH S h S h l47S hV S h6 S h S h< V36S h S h S h l25S h S h S h l14S h S h$ S h' S h' V03S h( S h+ S hl/ m792S h1 S hb4 S h6 S h,7 V81S h58 S h9 S h`< S h< V70S h= S h@ S hB m689S hgC S h@E S hF l58S hHH S hJ S hwN l47S hQ ,S h#.##.#.##.#.###.###.##..##..###.S h) &0S h´ 9.4 (125 _S h S h z _You see here a +4 vampiric lajatang.S hS hS hS hpS h<S hs14 _S hl03S hۻS h _R - a +1 Gell's gravitambourine (2/2) (improved by +1).S hS h W592S hS h  #...........).......... #############.################## ....... ........................ # #.# ######.#########.#####. #####.#### ##...## ####....##.9 ##...)#..# ##.###.## #).###...#. ##..#....###.##.##.###....##..#.# S h###.#.##.##.##):[##.###....##.#.# .)).#.#....#..)#@.##..#.....#...# ##)####.###.##[).##.#.##....#)#.# ##....#..###.##.##.##..##.....#.# ##..#....# #.###.###...###...#.# #####.#### #...## #.......##.# S h=*#####.#########.#########.#####.# #.........#..#..÷...##..##..###.# #..######.#.###.###.#. #..##..#.# #.#.###.#.#..#...#..#.##..##..#.#You pick up a book of Ice and begin reading...S h,12.4 (3S hy3.4 (481S hS hy  You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to _your library.S hu4S hxS hS h3S hl70S h  ########.#### # #...........)........ ##############.################## ........ ...................... .# #.# ######.#########.#####. .#####.#### ##...## ####....## S hΖs.##...)#..# ##.###.## #).###...#. .##..#....###.##..#. .###.#.##.##.##)@[##.###....##.#. S h..)).#.#....#..)#..##..#.....#... S h.##)####.###.##[).##.##)#. S h..##....#..###.##.##.##..##.....#. .##..#....# #.###.###...###...#. S hN.#####.#### #...## #.......##. .#####.#########.#########.#####. S hm.#.........#..#..÷...##..##..###. .#..######.#.###.###.#. #..##..#.S hUYou pick up a book of Debilitation and begin reading...S hd+4.4 (1S hz5.4 (2669S hS hRr  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.S hjl4S h[oS hzS h~S hV58S hۆ|  You see here a +5 heavy hand axe.S h7S h]47 _S hS hS h+S h]V36S hŗS h4S hl25S hS hXS hS hӥV14S hMS hS h#S hV-0S hw)3S h]S hyS h2S hO492S hS hS h;S hS hN81S h>S hS hC7S h])0S h|S h,S h[S hW659S hfS h-S hS h@58S h S hAS hS h8S h-4S h)7S hS hS hR S h N36S hS hS hJS hN25S hPS h%S h)S h>)V14S h/+S h.S h0S h'1N03S h2S h5S h7W392S h8S h8S h9S h!;S hU;V81S hD<S h+=S h?S h5?N70S h?@S hpBS hcDC6S hD*49S hES h[HS hJS hRKV58S h{LS hcPS hSS hTV47S h[WS hgS hkl36S h lS hoS hvl25S hpwS h=yS h{C1S h#|)4S h}S hS hĂV03S h S hS hS hm292S hS h S hC8S h)1S hS hS hۖl70S hS hS hS hOO639S hS hS h٩l58S hS hS hkS hN47S hS hoS hlS hV36S hS hS h}S hN25S hS hS hC1S h)4S hS hS h7l03S h`S hmS hS h4.9................'..# ..###########o......##.#  #..............##.#  #...##.#  #.........#######.#  #.........#######.### S h## #...........).......############.################# .S h...............@...............# #.#########.#########.##### .S hc .#####.#### ##...## ####....## ..##...)#..# ##.###.## #).###...# #.##..#....###.##.##.###....##..# S h #.###.#.##.##.##).[##.###....##.# o   orc wizard (wandering) #..)).#.#....#..)#..##..#.....#.. S h_ r#.##)####.###.##[).##.#.##....#)# #.##....#..###.##.##.##..##.....#S h051.4 (36.0)S h{2.4 (37192S hiS h(z _An orc wizard comes into view. It is wielding a +0 dagger.S hAk ((((((o  You see here a +5 heavy hand axe. _An orc wizard comes into view. It is wielding a +0 dagger.shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the orc wizard!  The sling bullet freezes the orc wizard.S h s  The sling bullet hits the orc wizard!  The sling bullet freezes the orc wizard.  The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.  You kill the orc wizard!S h e)S he C......S hr 1===3.3 (0.9)81) Rev S ht S h P _Okawaru accepts your kill.S hS hFS h S h$H _No target in view!S h4S hS h6S hS hs70 _S h- S h S h T629) S hS hS hS h)-5S hO)8S hS h!S h%S h%N47S h7(S hc,S h4l36S h7S h:S h>l25S h;AS h4TS hWS hWV14S h7[S h^S hbal03S hfS hQjS hBlS hlW092S hnS hmpS hrS hrV81S h\tS hfvS hyl70S hzS h|S hm619S hIS h1S hS hN58S h0S hS hl47S hS hb^  Things that are here:  a +0 trident; a +0 ring mailS hS h]36 _S hLS hCY  Items here: )) ÷÷.S h'S hb]25 _S h<S hS hS hV14S hvS hֹS hS hV03S hbS hS h[n6992S hS hS hS hN81S hS hS hl70S h[S hvS hm609S hS hS h'l58S h!S hS hl47S hjS hS hl36S hUS hS h l25S hS hwS hhl14S h5S h S h l03S h S hcS hm892S hS hS hRl81S hS h+S h\V70S hzS hJ&O _You now have 2002 gold pieces (gained 15).S hV)k6399S hB+S h-S h1l58S h2S h7S h;l47S hI>S hAS hDl36S hFS hNS hTl25S hVS hXS h,\l14S h^S hN`S hbS h]bV03S hcS haeS h6hm792S hiS hqS hsS htN81S htS huS hwS hw@70S hwS hZxS hmyS h{m689S hw{S h|S h}S h+~N58S h~S hS hl47S hS hS hS hV36S hWS htS hS hV25S h}S hՋS hVS hҍV14S hS hS hGl03S hS hS hS hןW692S hhS hS hl81S hS h`7 _You open the door.S h8l70S h2S hI@  There is an open door here.S h$S h~^679 _S hS hS hS h+V58S hS hjS hl47S hS hպS h:S hbV36S hS hS hl25S hS hS hC1S h)4S h#S hS hrl03S hES hS hm592S h*S h(S hl81S hS hsS hl70S hyS hpS h"S hfW669S h S h S hl58S hVS hS h S h V47S h S h1S hDl36S hS hS h l25S hS hGE  There is a large open door here.S h| S h ]14 _S h!S hY&E  There is a large open door here.S h)S h(*]03 _S h+S hJBS hFm492S hHS hRS hXC8S h?Y)1S h[S hraS h2fl70S hiS hpS h#tm659S h.uS hryS h~V58S hF~S hS hS hV47S hՋS h0S hS hS h@36S hۗS hS h#S hޟS h+V25S hsS hS hjS hV14S h?S hS hl03S hS hS h S h6W392S hS h*S h2l81S h˾S hS hIl70S hS hYS hm649S hAS hS hil58S hS hS hl47S h.S hS hFl36S hS hS hl25S hbS hS hbS hV14S hfS hSS hS hV03S hS h S hm292S hS h81S h2S h!70S h@&S h'S h(W639S h7)S h-S h/l58S h0S h4S h 7V47S h=7S h/8S h=S h@l36S h8ES hJS hPl25S h)SS hYS hi]l14S h_S hdS hhl03S hjS hpS hwm192S h{S hS hzl81S hQS h`S h<l70S h(S hS h]m629S hvS h-X  Things that are here:  a +0 club; a +0 daggerS h S h]58 _S hS hY  Items here: )) ÷÷.S h\S hĸ]47 _S hS hCS hS h=V36S h{S hk>  You see here a +0 dagger.S h,S h]25 _S h]S he  Things that are here:  4 stones; a +0 dagger; a kobold skeletonS hS h|]14 _S h|S hS hQS hN03S h-S hS hS h-W092S hS hVS hwl81S hS hS hl70S hS hO S h m619S h- S hS hrl58S hS hS hS h)V47S hS hS hl36S hS hS h!l25S hL#S h`$S h&S h&V14S h'S hX)S hd+l03S h,S h.S h0n5992S h1S h3S h$6S hd6V81S hp7S h9S h0<l70S hO=S her  ####.#####.######.#######   #...............#.#......   ##.#.####...#.....#......  #.........<......#......  ###.####................  #.#..#................  #.#..#....##'#.#   #.#..#.......#.#.>....   #.##.#---8074.3 (121.0)   ####.#.##.......#.#...... S hs*  #.........####..#.#......   #(##.#.##......<..#......   #.##....#.####.#########   #.......#.......).#   #######.#.####.##.#   #...# #.##.#   ##### #.##.#S hs:---S hbzS h|E _Done exploring.S h{S h7|S h}S hݫq........0.0)S hAS hS hqE _Done exploring.S hS h3S hS h<S hS hE _Done exploring.S hO[[?25h[?0c  Search for what [Enter for "."]? S h8 [?25l[?1cS hS h35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading upb - [D:9] 2 stones (19 further duplicates in 4 piles)  c - [D:9] a stone staircase leading up  S hHOd - [D:9] a +0 whip  e - [D:9] a +0 short sword (2 further duplicates)  f - [D:9] a +3 short swordg - [D:9] an escape hatch in the floor  h - [D:9] a +0 dagger (4 further duplicates)  i - [D:9] a +0 club (2 further duplicates)  j - [D:9] a stone staircase leading down  S h#k - [D:9] a +0 ring mail (2 further duplicates)  l - [D:9] a +0 robe (3 further duplicates)  m - [D:9] a +0 trident  n - [D:9] a +3 spearo - [D:9] a +0 mace (2 further duplicates)  p - [D:9] a +1 scimitar of flamingS hq - [D:9] a stone staircase leading up  r - [D:9] a +0 plate armour  s - [D:9] a stone staircase leading down  S ht - [D:9] a +0 hand axe  u - [D:9] a +0 leather armour  v - [D:9] a +1 plate armour of fire resistance S hY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S hP  c - [D:9] a stone staircase leading up  da +0 whip  e - [D:9] a +0 short sword (2 further duplicates)  f - [D:9] a +3 short swordgn escape hatch in the floor S hD> h - [D:9] a +0 dagger (4 further duplicates)  i +0 club (2 further duplicates)  jstone staircase leading down  kring mail (2 further duplicates)  l+0 robe (3 further duplicates)  mtrident  n - [D:9] a +3 spear  omace (2 further duplicates)p1 scimitar of flamingqstone staircase leading up  r - [D:9] a +0 plate armour  sdown  thand axe  uS h}+0 leather armour  v - [D:9] a +1 plate armour of fire resistance  w - [D:9] a +5 heavy hand axe S ḣp x - [D:9] a long sword15%S hAO h - [D:9] a +0 dagger (4 further duplicates)y - [D:9] a stone staircase leading down  z - [D:9] a +4 vampiric lajatangA - [D:9] a robe38S hZ> h - [D:9] a +0 dagger (4 further duplicates)  j - [D:9] a stone staircase leading downB - [D:9] an escape hatch in the ceiling  C - [D:9] 3 flux baubles53S h# S hn  ####.#####.######.####### planckenstein the Skirmisher  #...............#.#...... Coglin of Okawaru *****.  ##.#.####...#.....#...... Health: 115/115 ========================  #.........<......#...... Magic: 21/21 ========================  ###.####................ AC: 36Str: 17  #.#..#................ EV: 12Int: 10  #.#..#....##'#.#...... SH: 0Dex: 21  #.#..#.......#.#.>.... XL: 14 Next: 81% Place: Dungeon:9  #.#..@.......#.#...... Noise: ---------  Time: 18S hp 074.3 (0.0)  ####.#.##.......#.#...... a) +5 sling (freeze) M) +5 sling (drain)  #.........####..#.#...... Fire: a) +5 sling (freeze) {Cipactli}  #(##.#.##......<..#...... Zot (25597) Gem (310)  #.##....#.####.##########  #.......#.......).#  #######.#.####.##.#  #...# #.##.#  ##### #.##.#Things that are here: _4 stones; a +0 dagger; a kobold skeleton _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .S h S hS h(S h. . _S hS hjS hS hdF _Unknown command.S hhS h3nDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)Zot: 25597 Temple (1/1) D:4Zot: 5969  Lair (5/5) D:8Zot: 21759S hKo Swamp (0/4) Lair:3  Snake (0/4) Lair:2 Slime (0/5) Lair:5  Sewer (visited)Gauntlet (visited)  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($709)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) S h{ohD:4 : D:6 [ D:7 * Annotations: (press ! to add a new annotation) Lair:3 exclusion: oklob plantS hQ=S h ####.#####.######.####### planckenstein the Skirmisher  #...............#.#...... Coglin of Okawaru *****.  ##.#.####...#.....#...... Health: 115/115 ========================  #.........<......#...... Magic: 21/21 ========================  ###.####................ AC: 36Str: 17  #.#..#................ EV: 12Int: 10  #.#..#....##'#.#...... SH: 0Dex: 21  #.#..#.......#.#.>.... XL: 14 Next: 81% Place: Dungeon:9  #.#..@.......#.#...... Noise: ---------  Time: 18S hH074.3 (0.0)  ####.#.##.......#.#...... a) +5 sling (freeze) M) +5 sling (drain)  #.........####..#.#...... Fire: a) +5 sling (freeze) {Cipactli}  #(##.#.##......<..#...... Zot (25597) Gem (310)  #.##....#.####.##########  #.......#.......).#  #######.#.####.##.#  #...# #.##.#  ##### #.##.# _4 stones; a +0 dagger; a kobold skeleton _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.S h^S hS h4S hv5S h=S h&@F _Unknown command.S hRtS hLevel 9 of the Dungeon <<<<>>>>(Press ? for help) #.# #...#.##.#.......#...###.###....#...#...#..##..##..#########  #.# #...#.##.####.##.#.#.##.#.##.#.###.###.#.##..##..#.#.......#  #.# #.###.........##.#.#.#.###.#.#..#...#..#.##..##..#.#.#####.#  ####.#####.######.#######'#.#.######..#.###.###)##..##..###.#.......#  #...............#.#.........#.........#......#..##..##..# #......##.#  ##.#.####...#.....#.........#####.#########.#########.#####...#[.####  #.........<......#................†.†...........................#  ###.####......................#..###.........................#####  #.#..#..................###...## ######.#.#####.#....%.........#  #.#..#....##'#.#........'...####.#.#.....#....#.#.#####.#  #.#..#.......#.#.>......######### #.#.#.#.#.#....#.#.# #.#  #.#..@.......#.#........# #.....# #.###.#.###(.....#.# #.#  ####.#.##.......#.#........###.###.# #.# #.........##.#[#####.#  #.........####..#.#........'...# #.# #.# hm ##.####.#.##.#.......#  #(##.#.##......<..#........##### #.#######.# #.# #.#.##.#########  #.##....#.####.############# #.........# #.# #.#.##.......#  #.......#.......).############ #.# #.#.########.#  #######.#.####.##.##.# #.#.##.#  #...# #.##.##.####...########.#  ##### #.##.##.................#  #.##.#########.##########  #)##.####  ####)##.#S hp#^>@S h & #.#..............##...)#..# ##.###.## #).###...#..# #.................#)###.##..#....###.##.##.###..##########.....###.# #.###.#.##.##.##).[##.###....##.#.#........>..........# #.# #..)).#.#....#..)#..##..#.....#...########.#.........# #.# #.##)####.###.##[).##.#.##....#)#.#.# ##'#)(.......###.# #.##....#..###.##.##.##..##.....#.##.######..)...''#.# #.##..#....# ##.###.###...###...#.##......'.###.#####.#### ##...## ##S h ##.##..#####..)..#'#'##.#####.###.#########.#####.##.........(..#.#........#.#.#.........#..#..÷...##..##..###.#####.#####...#.####....##.#.#..######.#.###.###.#.##..##..#.# #...#.....#.#.#.###.#.#..#...#..#.##..##..#.# #.# #...#....#.##.####.#.##.#.##.#.###.###.##..##..###.# #.# #...#.##...###.###....#...#...#..##..##..######### #.# #...#.##.####.##.#.#.##.#.##.#.###.###.#.##..##..#.#.......# #.# #.###.........##.#.#.#.###.#.#..#...#..#.##..##..#.#.#####.####.#####.######.#######'#.#.######..#.###.###)##..##..###.#.......#...............#.#.........#.........#......#..##..##..# #......##.###.#.####...#.....#.........#####.#########.#########.#####...#[.#####.........<......#................†.†..........####.####......................#..###.........................######.#..#..................###...## ######.#.#####.#....%.........##.#..#....##'#.#........'...####.#.#.....#....#.#.#####.#S h~S h ####.#####.######.####### planckenstein the Skirmisher  #...............#.#...... Coglin of Okawaru *****.  ##.#.####...#.....#...... Health: 115/115 ========================  #.........<......#...... Magic: 21/21 ========================  ###.####................ AC: 36Str: 17  #.#..#................ EV: 12Int: 10  #.#..#....##'#.#...... SH: 0Dex: 21  S h#.#..#.......#.#.>.... XL: 14 Next: 81% Place: Dungeon:9  #.#..@.......#.#...... Noise: ---------  Time: 18074.3 (0.0)  ####.#.##.......#.#...... a) +5 sling (freeze) M) +5 sling (drain)  #.........####..#.#...... Fire: a) +5 sling (freeze) {Cipactli}  #(##.#.##......<..#...... Zot (25597) Gem (310)  #.##....#.####.##########  #.......#.......).#  #######.#.####.##.#  #...# #.##.#  ##### #.##.# _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.S hr'[37mS hDS hS hS h~609 _S hV58S hS haS hl47S h{S hS hS hcV36S hS hhS h l25S h S hS hS hV14S hS hS hl03S hMS hS h m892S h8!S h$S h['V81S h'S h(S h+S h.l70S hk0S h-3S h6k6299S h7S h6;S h>l58S h@S hFS hJl47S hOS hRS hVl36S hYS h]S hKal25S hcS hhS hpl14S h!sS h~vS h[zl03S h{S h}S hm792S hS h?S hRl81S hS hޑSearch for what [Enter for "."]? .Unknown command. _ There is an open door here.S hĕS h4]70 _S hS hBS hm689S hS hhb #######.....................    #.>........    ##.................[[  ##.................<  #...... #... S h................#)##   #########....###.#  #.........# #.# 95.3 (21.0) #.#######.#...# #.#  #.# ##'#)(.......###.#  #.######..).........''#.#  #......'................   #..#####..)..#'#'##.......    #.........(..#.#........#.    ####.#####...#.####....##.    #.# #...#............ S h/S hS hNc _There is a stone staircase leading down here.S hS hδS hS hS h6.3 (1.0)58 _S hS h  You climb downwards.  You hear the solemn chanting of funerary rites.S h:/  --more--S ho    #.[..#  #....#  #....#######   .      #   #. 10  #   #...S hp H   ####......   ......   .....  ..### .# .# S hr F7000S hx S hm 7.1 (1.869997S h i  You climb downwards.  You hear the solemn chanting of funerary rites.  entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a chain mail. _There is a stone staircase leading up here.S h4S hS hH _No target in view!S hӁS h4S h(S h& #.[..# #....#  #....######## ...........  # #. #.< #.0.0 S hE5####  . ( ...#### ...# ...# #### S hS h8.1 (186S h% _Found 4 stones.S hS h)S hS hS hS hr75S hoV64S hS h,S h*S hV53S hS hS hl42S hS h ;  You see here 4 stones.S hS hH]31 _S hcS hS h[l20S h_S h^S h "m179S hg#S hY%S hG-l08S hP/S hP3S h:r #...........## .............. #...........#  #...+  #.<..S h,;#  #.....#  ####..#### #....K S h~;B##(... #....#######+# ##...# S h;_ #...#  S h;5##### S h;K   kobold brigand (missile, asleep) S h]?-106.1 (8S hv.KK)S hz7.1 (9897S h<S h$  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.S h ((((( , drained)You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You drain the kobold brigand.S h\ ((The kobold brigand is moderately wounded.You shoot a sling bullet.S h$.....K.===8.0 (0.986) Rev S hS hvi _The sling bullet closely misses the kobold brigand.S h)  (((((((You shoot a sling bullet.S ha R _The sling bullet closely misses the kobold brigand.shoot a sling bullet.  The sling bullet completely misses the kobold brigand.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.S h7S h?V....K..S hV@t975S hGS hFJf _The kobold brigand is heavily wounded.S hsThe sling bullet freezes the kobold brigand. _The kobold brigand is heavily wounded.nd!  You kill the kobold brigand!S hRwa(((() S h (((Okawaru accepts your kill.S hńL....)..S h:9.864) Rev+ S hÐS h/ _You shoot a sling bullet.S hS hS hS hHS hj#.## . #.# #.+ #.<.# #.....# ####..##..K##(....@...).S h#....#+###...# #...# #####K   kobold (missile, asleep)S h'&0S hxK.K)S hp---10.8 (153S h/ u _A kobold comes into view. It is wielding a +0 dagger.S h91#  ..............  #...........#  #...........+  #.<.........#  #...........#  ####........#####  #...........K.  ##(....@...)...  #....#######+##  ##...# #...# #####S hu  ..............  #...........#  #...........+  #.<.........#  #...........#  ####........#####  #...........K.  ##(....@...)...  #....#######+##  ##...# #...# ##### S hP---S hS h] _A kobold is nearby!S hm* ((((( , very drained)You shoot a sling bullet. The sling bullet hits the kobold.  You drain the kobold.S h  The kobold is severely wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.S h6S hBR.K....S h!Cr===1.7 (0.94S hkKS hM_ _The kobold is severely wounded.S h-`  You shoot a sling bullet. The sling bullet hits the kobold.S h4(()(( S h (You kill the kobold!S hEQ..)..S hJv2.632S hJQS hT/ _You shoot a sling bullet.S hJS hѷS hDS hH _No target in view!S h~ 4S h S h' S hm2 Z#.## . #.# #.+ #.<.# #.# ####.##.).##(.)...K#....#+##.##...# #...# S h3 ~K   kobold (asleep)S h5 &0S h5? wK.KS hyE ---3.6 (121S hlF S hCS z _A kobold comes into view. It is wielding a +0 short sword.S hv   .............. #...........# #...........+ #.<.........# #...........# ####........######  #..........)...  S hOw ##(.....@..)..K.  #....#######+##.  ##...# #...# #####S hW  .............. #...........# #...........+ #.<.........# #...........# ####........######  #..........)...  ##(.....@..)..K.  #....#######+##.  ##...# #...# ##### S hS hcS h:---S hS h ] _A kobold is nearby!S h}  .............. #...........# #...........+ #.<.........# #...........# ####........###### S h} #..........)...  ##(.....@..)..K.  #....#######+##.  ##...# #...# #####S h  .............. #...........# #...........+ #.<.........# #...........# ####........######  #..........)...  ##(.....@..)..K.  #....#######+##.  ##...# #...# ##### S hS h S h(S h +] _A kobold is nearby!S hڐ`  You shoot a sling bullet. The sling bullet hits the kobold.S hb((((() S h` ((You kill the kobold!S hkl..)..).S hv===4.5 (0.910) Rev* S hS he/ _You shoot a sling bullet.S h 4S hS hH _No target in view!S hS hS hoS h(H _No target in view!S hfJS htS h S h069 _S hS hh798) Rev+ S hS h5#..## ... #..# #..+ #.<..# #..S he# ####..######.##..)....###(.......@)..)..#---S h #....#######+##..###...# #...# S h- S hZ b#.## .... #...# #..+ #.<..# #.# ####.S h ######.# #.)....# ##(........@..)..# #....#+##..# ##...# #...# S h S hs -6.5 (2.0S h ---7.5 (387S h S hQ =  U - a curare-tipped dartS h y8.5 (476S h]# S h% / _You see here a +0 dagger.S h5 4S h# S h S h S h l65S hC 5#.##  ....... #.....# #....+ #.<...# .#.S h .# ..####.######.# #.)....# S h *##(........)@.)..# #....#+##..# ##...# S hۨ @##...# S h Z9.5 (1'..@....#.....###+####@   Joseph (asleep)S h  S h  As you open the door, it creaks loudly!  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff andwearing a +1 leather armour of willpower.S h S h> | K@@launcher)S h OK   kobold (missile)Joseph shouts! You hear a shout!  A kobold comes into view. It is wielding a +0 dagger.Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.S h1 N(((S hX R.@'S hRY ======20.5 (254) Rev S h a S h2s _Joseph shoots a sling bullet. The sling bullet completely misses you. _Found a sack of spiders.S hӄ     .....#  .....+  #.<.........# .  .....# ..  .....######.#  #..........)....#  ##(........)@.)..#  #....#######'##K.#   ..@ #  #...# ....# ##### .....#S hN L ##+####S hr    .....#  .....+  #.<.........# .  .....# ..  .....######.#  #..........)....#  ##(........)@.)..#  #....#######'##K.#   ..@ #  S h-#...# ....# ##### .....# ##+#### S h$4S h+S h+/d _There are monsters nearby!S hnz (You shoot a sling bullet.S h  , drained)The sling bullet hits Joseph but does no damage.  You shoot a sling bullet. The sling bullet hits Joseph! You drain Joseph.S hxS h K'##.  Joseph is moderately wounded.S h (Joseph shoots a sling bullet. The sling bullet hits you.S h]'09--32 ===---1.3 (0.8+1 sling (freeze) M) +1 sling (drain) Corr (-4) Gem (263) Rev+ S hS h"e _Your corrosive artefact corrodes you!S h (You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.S h:  Joseph is moderately wounded.You shoot a sling bullet. The sling bullet hits Joseph.S hiS hLK)'S h10-----2.2 (0.942S hS h] _Joseph is moderately wounded.S h$  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.S h8 A) S hdt ((((You kill the kobold!S h E))..S h (You shoot a sling bullet. Joseph shoots a sling bullet.S h ''S hz 3.131) Rev* S hx S hC C _The sling bullet hits you but does no damage.S h2e (You shoot a sling bullet. The sling bullet hits Joseph. You drain Joseph.S h" ((Joseph is heavily wounded.S h9 '@.  You shoot a sling bullet. The sling bullet closely misses Joseph.S h?N(((S hvR.@'S hv4.020S hS hSQ _Joseph shoots a sling bullet. The sling bullet is repelled.S hP (((You shoot a sling bullet.S h  The sling bullet completely misses Joseph.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.S hv '@.  Joseph is heavily wounded.S hN(((S hi0R.@'S h0T1=9S h-1O159S h9S h< S h<m_Joseph shoots a sling bullet. The sling bullet completely misses you.S h ( very drained)You shoot a sling bullet. The sling bullet hits Joseph. You drain Joseph.S h v ((Joseph is heavily wounded.S h5S hb@}.S h\M5.80S h~)8S hJ S hX W _You shoot a sling bullet. The sling bullet closely misses Joseph.S h5X  You shoot a sling bullet. The sling bullet hits Joseph!  The sling bullet freezes Joseph.S hg ((((Joseph is severely wounded.S hmu  @...You shoot a sling bullet. The sling bullet closely misses Joseph.  Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.S huS hv2=6.769S hq|S h$~O _Joseph barely misses you.S h~R((((S hQ  You shoot a sling bullet. The sling bullet closely misses Joseph.  You shoot a sling bullet. The sling bullet hits Joseph!S h ' S h< }@...  Joseph is almost dead.S h v7.687S h٣ S h̦ H _Joseph misses you.S h[  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet freezes Joseph.  You kill Joseph!S ha D)S h_ ((((Okawaru accepts your kill.S hsN)...S h!y~28.576S hyS h%/ _You shoot a sling bullet.S h%G4S hOS hRH _No target in view!S h.S hq.S ho1S h7S h>365 _S hCS hDN54S hHS hNS h O@43S hFOS hQS hXS hX432) Rev+ S h[S hal21S hhS hoS ho}5=10S hJrS hq}B)---S h A  ... #.....#....+.<...#...S h̆.... ###.######.#  ..)...##().))....#######@##..##...#.......}# # #...#........# ####.... #####+### S h _HP restored.S h34.5 (6.0---5.5 (70Gem (249) S h%S h  There is an open door here.  Things that are here: _a +0 quarterstaff; a +0 sling; a +1 leather armour of willpowerS hS hkS hS hS hS h36 59) Gem (248) Rev S h2 S hM" _You are no longer corroded.Things that are here:  a +0 dagger; 2 stonesS h(S h)e87 _S h/S h4C  You see here a +0 short sword.S h9S h8:$=S h|:S76 _S hO<S hBS hGS hCHc65) S h:JS h4NS hXTS hT^54S hVS hYS h_S h7`^43S h|dS hSlS hrS hsV32S h6uS hrxS hzS h^21S h…S hS h;S h^10S hS hS h_039S hS hS hS hS hwW498S hS h$ S hղe_You hear the lone wailing of a very distant funeral chant.S h,t87S hٻS hS hS hXV76S hLS hbS hS h ^65S hS hS hS hF^54S hBS hS hC4S h13S hS hS hS hV32S hS h_S ht21S hQS hzS hDS hV10S h\S h S hS h_029S hS hvS h S h8 _398S h S h.S hXS h^87S hOS hgS h^76S hS hS h S h$S h3%^65S h%S h'S h+S h),^54S h,S h>/S hp2S h2^43S h:3S h76S h;^32S h\<S h<S h'E~  #####  S hvE#... ############# #..# # ............# #..# .# ............# #..# ..# S hE............###..#...# ................@'.(.#62.5 (27.0) ###.......#...#+5 sling (freeze) M) +5 sling (drain) #.......S hS hAS hJS hXKe21 _S h]RS hT@  There is an open door here.S huZS h[-1S h/[80 _S hn\S h`S hThG######... ############# #..##### ............# #..#...# ...............#......###..#...#S hhO............'.(.# ###........#...#  #......@#####4.0)  #.S hh........#####+#.....# ###.######+# .....# S hi....#....# ))..# S h,iW ....# ##.. ...# S hPio}#.. ..<# S hri+.#.S h4uS hu+5.5 (3S huW019S h|S h~9 _Found a stone staircase leading up.S h 4S h S h8 S hD D29S h ]8S hP S h ^87S h S h8 S h C7S h 16S h S h> S h% t65S h S h S hv t54S h S h 7 _You open the door.S h S hS V43S h S h @  There is an open door here.S h S h F32 S h _S h S h/ S h S h -2S h 11S h S h S h t10S hy S hL S h-# 009S hW% S h, #... ######## #..#####.y# .......# #..#...#..# # #..#...#y.# ###..#...#..# S h- ...'.(.#y.# ...#...#..####' ....#####....... .......@....... ......#####'#.....###### S h:- #####+#.....#.....#  ........#.....#  ........#.....# S hb- ........#.....# yyy 3 killer bees (asleep)  ........#....  S h HThe orc priest casts a cantrip, but nothing happens.S h S h S h~ "80.1S h %6S h >4) Rev* S hD S hz S h"  S h S h 5_The killer bee stings you but does no damage.S h>  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.  You kill the killer bee!S hZ r†   killer beeS h$6 ((Okawaru accepts your kill.S h .†31.053S h^S hr _You shoot a sling bullet. The killer bee closely misses you.S h (((((((You shoot a sling bullet.S hp  The sling bullet closely misses the killer bee.You shoot a sling bullet.S h% y......  The sling bullet completely misses the killer bee.The killer bee misses you.S hOS h:q  The orc priest miscasts a cantrip.S hF;|942S hBS hEX _The killer bee closely misses you.S hO  You shoot a sling bullet. The sling bullet hits the killer bee!!  The sling bullet freezes the killer bee.  You kill the killer bee!S h.o   orc priestS h5q (((((((Okawaru accepts your kill.S h4S hZ.o.......S h ~2.831S hO S h*/ _You shoot a sling bullet.S h $ ((((( You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.S h  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!S hC)S h{Fa....†S hKc3.72S hRS hUP _Okawaru accepts your kill.S h:W4S h \S hM^H _No target in view!S hܢ S hݣ S h S hۭ H _No target in view!S h S hN S h S hZ H _No target in view!S h4S h S h9S hϔS h?{10 _S h-f  You see here a killer bee corpse.S hjS hd0199 _S hDS h S hu098S hRS hFS h87) Rev+ S h S h^S hZ #).....  #......  ......  ##### ....#  #... ...# ###### #..#####..# # #..#...#.)# # #..#...#.@# ---7.7 (4.0###..#...#..# ..........'.(.#..# ....#...#..####'# ....#####†........ ....S h............ ....#####'#.....######## ###+#.....#.....# S h:S h---8.7 (576S hS h'* _Found a short sword.S hN4S hPS hNXg...†.S h`M.......)# #......####>. #... .. #########.. .###..#..'.(.#..# ..........#...#..####'#...S hm09.7 (165S h}S h _Found a stone staircase leading down.  Things that are here: _a +0 mace of venom; an orc corpseS h= 4S h S h S h S h 54 _S hB 43) Rev S h S hS S h t32S h S h S h t21S h S h S h] t10S h S h S h ( #.......c.###..............#$....# #...........# #...........# #)..........# S h4 #....@....... #............ #####>....####### #....... S h] ###### #..#####.S h k# #..#...#.)# c   centaur (asleep)# #..#...#..#S h .###..#...#.. ..........'.(#..#S ht& c94.7 (5clauncher)  A centaur comes into view.The centaur shouts!S hh. ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.S h H......S h ==5.7 (6089) S h S hH < _The arrow hits you but does no damage.S hH (((((( You shoot a sling bullet. The sling bullet hits the centaur!S h R (The centaur is severely wounded.You shoot a sling bullet.S h c......  The sling bullet barely misses the centaur.S hk(((((((S hFjS ht..c.....@S hHu=6.5 (0.88998) Rev S h[|S he~I _The centaur shoots an arrow. The arrow is repelled.S h:x ((((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.S hgYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.  The centaur is almost dead.  You shoot a sling bullet. The sling bullet hits the centaur.drain  You kill the centaur!S hC)S h .....  Okawaru accepts your kill.S h7.4 (0.987S hS hu _You hear the lone wailing of a distant funeral chant.S hrS h S hS hQH _No target in view!S h" 4S h+ S h*- H _No target in view!S h S hd S h S hu S h 76 _S hW S h t65S h} S h, S hO X54) S h !S h S h S h" C4S ho 13S hi S h t32S h S hi O _You now have 2016 gold pieces (gained 14).S h t21S h S h S h t10S h S h S hE _079S h S h S h S h D89S h 18S h8 S hR*  Things that are here:  a +0 shortbow; a centaur corpseS h. S h@/ ]87 _S h0 S h4 S h9 S h8: ^76S h; S h> S hB t65S h0D S h.F S hJ C5S hK 14S hL S h{O S hS t43S hT S heV S hZ t32S hZ S h^ S h_b t21S hpc S he 7 _You open the door.S hj t10S hk S h1q @  There is an open door here.S hu S hu f069 _S hv S hx S hn| D79S h| 18S h} S h S h< t87S hۃ S hR S h" t76S hx S h^ 7 _You open the door.S h S h ^65S h S h @  There is an open door here.S h S hϜ e54 _S h S h S hj t43S h S h S h t32S h S h; S h 21S h2 S h S h ^10S h S h\ S h 059S hN S h = ... .....   .. ###..#..#  ... ###+.......... #....#...#.#.. .. #..... ...#.........∩... ...###+##@.#####. ---225.4 (28.0)....^........∩...  ................S h.  S hy v#########....#...#.#.. # ........#............. + ........#.##..........   # ........#.'.####..#..#   #########'#.#....#....##  .......#....#...##  S h S hp ---6.4 (29698S h4 S h 1 _Found a phantasmal passage.S h(4S h*S h/S h!5C8S h <]7S hg=S h=^76S h>S h3BS ht65S hS hS h( ^54S h S hV S hS h]C4S h13S hUS hFS hS hV32S hS h"S h5%^21S h%S h&S hr(S hp.t10S h]/S h2S h8u049S h]9S hT;S h9@u598S hAS hCS hIt87S hJS hLS hQC7S hSR16S hVSS hVS hZS h7[^65S h;\S h_S h cS h`c^54S h^dS hfS hlt43S h6nS h&pS hWu^32S huS hvS hzS h^21S hCS hS hS hƇt10S hS hrS hۏS hW039S h<S hؓS h!u498S hS hS hS h%^87S hS hS ht76S hS hy _You hear the lone wailing of a funeral chant nearby.S ht65S hS ht54S hiS hn _h - 4 scrolls of vulnerability (gained 1)S hJt43S hS hS h#t32S hS hS ht21S hVS hS hS h^10S hS hS hDu029S hS hS h@S hM ##############  #............#  #............#  #............# ### #..@.........# #..55 #............#####.. [..................... ........................ S hHJ..#+######.............. . #.#####.......# #.# #........ #. #...###+. #...#....S hS h6.4 (30398S h=S h) _Found a scale mail.S h4S hFS heS h87S ht76S hCS hPS ht65S h=S hS hSC5S h14S hͷS hCS hS h^43S htS h7 _You open the door.S h"t32S hS h@  There is an open door here.S hXS he21 _S hrS h6S h8t10S h*S hS hsS h_019S hS hS hDu298S h<S hjS ht87S hS hS hTS h^76S hS h@S hXt65S h\ S ho S hPt54S hRS hS hC4S h13S hNS hS hS h^32S hYS hS ht21S h;S hS h> t10S h S h#S h|*#......# #.....#......# #.....#......# #.....#......###..... #......[.......##########..............................#'#######..............#......#.....@.####...#......#S h+#..#+#'## #...#......##. ... #...## # T.... #...## #...... #...## #....)..##..#......# T   troll (asleep)#........#...###### .... .......S h2 74.4 (18  You open the door.  A troll comes into view.S h7T.TS h8====5.4 (19009S h(>S h:A\ _The troll shouts! _Found a mace.S h ( You shoot a sling bullet. The sling bullet hits the troll!S hO ((((The troll is moderately wounded.You shoot a sling bullet.S hΚS hRWT....S hǢ===-6.3 (0.9)8) Rev S hS hc _The sling bullet completely misses the troll.S h[Q ((S hS(((((You shoot a sling bullet.S h{T (drained)The sling bullet barely misses the troll.You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.S hxT......  The troll is moderately wounded.The troll bites you but does no damage. The troll claws you but does no damage.-7.2197S hS h>R _The troll barely misses you.S h2  You shoot a sling bullet. The sling bullet hits the troll!S hQ  The troll is severely wounded.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.S h  The troll is severely wounded.The troll closely misses you. The troll claws you but does no damage.S hj8.186) Rev+ S hS hV _The troll completely misses you.S hJ  You shoot a sling bullet. The sling bullet hits the troll!  You kill the troll!S huOF†S hz (((((((Okawaru accepts your kill.S ha e†......S h_f 49.075S hMm S ho / _You shoot a sling bullet.S h S h^ S h S h H _No target in view!S h S hj Level 10 of the Dungeon <<>^∩∩(Press ? for help) ######## ##############  #......# #............#  #......# #............#  #......# #............# #####  #......# #............# #...#  #......###............#####...#  #......[......................#    ##########.............................#######.   ................#'######.......................  S hc  #..............#......#.#####.......####..#..#  #.....@.####...#......#.# #.................  #..#+#†## #...#......#.  #...###+..........  #. ...  #...#......#  #...#....#...#.#..  # ..... #...#......# #...#.............  #...... #...#......# #...#.........∩...  #....)..##..#......#  #...###+##..#####.  #........   .....^........∩...  #...######  ....   ...................    ....... #########....#...#.#..   .......# ........#.............   ......+ ........#.##..........   #....# ........#.'.####..#..#  S h ;#....#########'#.#....#....##S h 5@.S h5.#S hE5##S h:5##S h45##S h&5#.S hz5..S h5..S hh5.#S h^5#.S h5..S h  5..S h7 5..S hy 5..S h̅ 5..S h 5.#S hk 5#.S hv 5.#S h 5# S h 9  S h֖ 9  S h*9 #S h5#.S h5..S hGi5..S h$5..S h[5..S h 5..S h@h5..S h5..S h`5..S h5..S h)5:..S h1:..S hv :..S hpZ S hs #......# #..... planckenstein the Skirmisher#......# #..... Coglin of Okawaru *****.#......# #..... Health: 115/115 ========================#......###..... Magic: 21/21 ========================#......[....... AC: 36Str: 17##########.............. EV: 12Int: 10................#'###### SH: 0Dex: 21#..............#......# XL: 14 Next: 84% Place: Dungeon:10#.....@.####...#......# Noise: ===------  Time: 18279.0 (0.0)#..#S hv +#†## #...#......# a) +5 sling (freeze) M) +5 sling (drain) #. ... #...#......# Fire: a) +5 sling (freeze) {Cipactli} # ..... #...#......# Zot (26817) Gem (105) Rev+ #...... #...#......##....)..##..#......##........#...###### ........... _The troll completely misses you.You shoot a sling bullet. The sling bullet hits the troll!  You kill the troll!Okawaru accepts your kill. _You shoot a sling bullet. _No target in view!S h G64 _53S h 42) Rev S hu S h t31S h S h1 S h t20S h S hۼ S h 1) Gem (99) Rev S h S hn q08) S h S h' S h m097S h S h1 S h S h V86S h S h S h& 75S h S hQ 64S h" S h5 53S hkS hZS hV42S hK S h S h;31S hQS hl20S hS hk S h(189S h~-S h.S h)/V08S h/S h!3S hY:7997S h=S hF@l86S h@S hCS h Hl75S hJS h"N _You hear the lone wailing of a funeral chant nearby.S hNl64S hXQ,S hSS hSV53S hTS hXS h\42S h$^S hc31S heS hk20S halS ho179S h4pS hu08S hyvS huz897S hzS h4}l86S h,S h;l75S hyS hS hw64S h53S h S h42S hS hl31S hS h0S h20S hĤY.....#####...# S hR.............# .##  .............#######..  ......................  ####.......####..#..###  #.................. .  #...###+.............  #...#....#...#.#...#.  #...#........@.......  ---314.0 (35.0)S hե#...#.........∩......  #...###+##..#####..#.  .....^........∩......  ................... .  ########....#...#.#..    .......#.............    .......#.##..........    .......#.'.####..#..#   S hF:---S hS hVS hj.......# .##  #######..  S h........  ###.####..#..####.   #...............  S h#...###+..............  #...#....#...#.#...#..  S hj#...#.................  S h)#...#.........@... S hA#...###+##..#####..#..  S hYB.....^........∩......#  ................... .#  S h#######....#...#.#..  ......#.............  #.##...  S h#.'.####..#..#  #####'#.#....#....##  S ht5.0 (1.0)169S h S hFY _There is a phantasmal passage here.S h_S h_S hdS hv608 _S h'S h +.........##▓≈≈≈≈≈≈≈≈≈≈≈+..........#▓≈≈≈≈≈≈≈≈≈≈≈ .⌠#...♣..♣...#▓≈≈≈≈≈≈≈≈≈≈≈#######..........#▓≈≈≈≈≈≈≈≈≈≈≈ ...#...♣.Pß...#▓≈≈≈≈≈≈≈≈≈≈≈ ..♣.♣....#..........#▓≈≈≈≈≈≈≈≈≈≈≈ .♣♣♣#♣...#...ßP.♣...#▓≈≈≈≈≈≈≈≈≈≈≈ ....♣#♣..#..........#▓≈≈≈≈≈≈≈≈≈≈≈a Necropolis ..♣..♣♣..#...♣..@...#▓≈≈≈≈≈≈≈≈≈≈≈ ......♣..#..........#▓≈≈≈≈≈≈≈≈≈≈≈ ......♣..##........##▓≈≈≈≈≈≈≈≈≈≈≈ S h2......♣..###......###▓≈≈≈≈≈≈≈≈≈≈≈ ......♣..###########▓▓≈≈≈≈≈≈≈≈≈≈≈♣..#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈z≈≈≈≈♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ......♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈The world spins around you as you enter the gateway.S hK6000) S h*&PS hkN7 (1.75999PS h;T _You enter an ornate necropolis! _There is an empty arch of ancient stone here.S h*XS hXS hZS h-nS hsS htJ8 _S he{,S hY7S h9S hȆS hS h͊C6S hYS hS hʔS h-C5S hS h=S h#Y4S hßS hS hY3S hϨS hS h{Y2S hS hß..ß...#.....##.#####.......#▓♣...#......###.....##....#▓ .....♣....#....#...............#▓ ..........#....................#▓.######################▓.............#........###▓▓▓▓▓▓ ...............+.........##▓S h,...........+..........#▓⌠....⌠.......#@..♣..♣...#▓23.7 (7.0 ####++##########..........#▓.........#...♣.Pß...#▓..♣.♣....#..........#▓S h+.♣♣♣#♣...#...ßP.♣...#▓ .#####....♣#♣..#..........#▓≈ S heD##♣♣♣#..♣..♣♣..#...♣..∩...#▓ ♣♣♣..#......♣..#..........#▓ !♣P!##......♣..##........##▓S h^S hCPS h3S h S h' S h S h 0..♣.P..P..∩S h=! S h" S h$ ] _Could not explore, unopened runed door.S hZ.#####............'......'S h BPS hf4.7 (11S h'PS h. _You open the large door.S h$ \#...P..P...#.....#......###.....# #...ß..ß...#.#####.......# #......♣...#......###.....##....# #.....♣....#....#.# #.#....................# #######################.#S h #▓▓▓▓▓.'#▓..............@..........#▓ ...⌠....⌠.......#...♣..♣...#▓ #####++##########..........#▓........#...♣.Pß...#▓..♣.♣....#..........#▓ ........♣♣♣#♣...#...ßP.♣...#▓ S h ..#####....♣#♣..#..........#▓ ###♣♣♣#..♣..♣♣..#...♣..∩...#▓ ♣♣♣♣..#......♣....#▓S h JPPS h( a50S h 'PS h V _There is a large open door here.S hF.#...P..P...#.....#......###..... .#...ß..ß...#.....##.#####. .#......♣...#......###.....##.... .#.....♣....#....#. .#..#. ##.#####.#.###.'.##▓'.#▓.⌠....⌠.#...♣..♣...#▓#++##..#▓.#...♣.Pß...#▓.♣.♣....#....#▓S h8.♣♣♣#♣...#...ßP.♣...#▓.#####....♣#♣..#..........#▓#♣♣♣#..♣..♣♣..#...♣..∩...#▓ #♣♣♣♣..#......♣..#.#▓S hc.PPS hji689 _S h_ S h{S h{o[[?25h[?0c  Search for what [Enter for "."]? S hK [?25l[?1cS h S h{ 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a potion of lignificationb - [Necropolis] 10 gold pieces  c - [Necropolis] 11 gold pieces  d - [Necropolis] 13 gold pieces S h  e - [Necropolis] a potion of lignificationf - [Necropolis] 17 gold pieces  g - [Necropolis] a potion of lignification  h - [Necropolis] a runed broad axei - [Necropolis] 19 gold pieces  j - [Necropolis] 22 gold pieces  k - [Necropolis] a scroll of immolationl - [Necropolis] a serpent talisman  m - [Necropolis] fire dragon scales  n - [Necropolis] the +6 great sword of Zill {flame, rElec rC- Str+2 Int+4 Dex-2o - [Necropolis] 12 gold pieces  p - [Necropolis] a rapier  q - [Necropolis] 20 gold pieces  r - [Necropolis] 3 potions of lignifications - [Necropolis] 13 gold pieces  t - [Necropolis] a glowing long swordS heVS hn^S hYe).#...P..P...#.....#......###..... planckenstein the Skirmisher .#...ß..ß...#.....##.#####....... Coglin of Okawaru *****. .#......♣...#......###.....##.... Health: 115/115 ======================== .#.....♣....#....#............... Magic: 21/21 ======================== .#..........#.................... AC: 36S heStr: 17 ##..........##################### EV: 12Int: 10 .................#........###▓▓▓▓ SH: 0Dex: 21 S he .................'.........##▓≈≈≈ XL: 14 Next: 84% Place: a Necropolis S he ................@'..........#▓≈≈≈ Noise: ---------  Time: 18326.7 (0.0) S hf....⌠....⌠.......#...♣..♣...#▓≈≈≈ a) +5 sling (freeze) M) +5 sling (drain) S hRf######++##########..........#▓≈≈≈ Fire: a) +5 sling (freeze) {Cipactli} .................#...♣.Pß...#▓≈≈≈ Zot (5989) ..........♣.♣....#..........#▓≈≈≈ S hfR.........♣♣♣#♣...#...ßP.♣...#▓≈≈≈  ...#####....♣#♣..#..........#▓≈≈≈  ####♣♣♣#..♣..♣♣..#...♣..∩...#▓≈≈≈S hf  #♣♣♣♣..#......♣..#..........#▓≈≈≈  S hgG_You enter an ornate necropolis! _There is an empty arch of ancient stone here. _Could not explore, unopened runed door. _You open the large door. _There is a large open door here.  Search for what [Enter for "."]? .S h maPPS hmS hrS hQu. _S htS hS h'PS hgF _Unknown command.S hS hUThe Necropolis∩∩(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈▓#..##♣..#..#..$!P##..#...ß..ß...#....#Y.5..##....#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#..#P......##~♣♣##...#...P..P...#....#Z..###....##.#.#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#..#♣.......#####....#..........#....##........##....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#..##♣..#............#...P..P...#.....#......###.....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#...##P##.♣..........#...ß..ß...#.....##.#####.......#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#....###.............#......♣...#......###.....##....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#....................#.....♣....#....#...............#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#....................#..........#....................#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓######################..........######################▓≈≈≈≈≈≈≈≈≈≈≈#S h#≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓###........#....................#........###▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........+....................'.........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........+...................@'..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........##########++##########..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#....................#...♣.Pß...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#S h#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#.............♣.♣....#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣.Pß...#............♣♣♣#♣...#...ßP.♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#......#####....♣#♣..#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...∩..♣...#...####♣♣♣#..♣..♣♣..#...♣..∩...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#..##♣♣♣♣..#......♣..#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#S h#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##........##..#♣♣!♣P!##......♣..##........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓###......###..#♣%.P.♣#ß......♣..###......###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓###########..#♣$♣$..+.......♣..###########▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7hS h Q@∩S hS h#.#...P..P...#.....#......###..... planckenstein the Skirmisher .#...ß..ß...#.....##.#####....... Coglin of Okawaru *****. S hm.#......♣...#......###.....##.... Health: 115/115 ======================== .#.....♣....#....#............... Magic: 21/21 ======================== .#..........#.................... AC: 36Str: 17 ##..........##################### EV: 12Int: 10 .................#........###▓▓▓▓ SH: 0Dex: 21 S h.................'.........##▓≈≈≈ XL: 14 Next: 84% Place: a Necropolis ................@'..........#▓≈≈≈ Noise: ---------  Time: 18326.7 (0.0) S h....⌠....⌠.......#...♣..♣...#▓≈≈≈ a) +5 sling (freeze) M) +5 sling (drain) ######++##########..........#▓≈≈≈ Fire: a) +5 sling (freeze) {Cipactli} S h&.................#...♣.Pß...#▓≈≈≈ Zot (5989) S h..........♣.♣....#..........#▓≈≈≈ .........♣♣♣#♣...#...ßP.♣...#▓≈≈≈S h  ...#####....♣#♣..#..........#▓≈≈≈  ####♣♣♣#..♣..♣♣..#...♣..∩...#▓≈≈≈S h  #♣♣♣♣..#......♣..#..........#▓≈≈≈  S h_There is an empty arch of ancient stone here. _Could not explore, unopened runed door. _You open the large door. S h@z_There is a large open door here. _Search for what [Enter for "."]? . S hj8_Unknown command.S hS h`S hfS huS h`8 _S hS hQS hC7S h^S hS hS hNC6S hS h%S hS hC5S hDS hjS hS hC4S hS hS h|S hC3S hS hS hS hNC2S hS hS hjS hC1S hS h:S hrS hI;0S hS h&S hS h3D79S h)S hS h=S hC8S hS hS hS hC7S hS hSS hC6S hvS hS hS hS hC5S hS hS hS h&S hG;4S hKS h!S hwY3S h" S hW S h9Y2S hS hS hLS hQ1S hS hS hC0S hS hS hZ69S hS h = _You open the large door.S h"S h"C8S h#S hF'E  There is a large open door here.S h)S h*J7 _S h*S hz,S h-S h#.C6S h.S h0S h4S hW4;5S h4S h6S h8S h9C4S h9S h$;S h=S h=;3S h|>S hAS hCS h,D;2S hDS hFS hJS hJC1S hKS h#MS haPS hP;0S h7QS h Ya≈≈≈≈≈≈≈≈≈≈≈▓##.........'.... ≈≈≈≈≈≈≈≈≈≈≈▓#..........'......... ≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠ ≈≈≈≈≈≈≈≈≈≈≈▓#..........########## S hnY≈≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...# ≈≈≈≈≈≈≈≈≈≈≈▓#..........#......... ≈≈≈≈≈≈≈≈≈≈≈▓#...♣.Pß...#......... ≈≈≈≈≈≈≈≈≈≈≈▓#..........#......### ≈≈≈≈≈≈≈≈≈≈≈▓#...@..♣...#...####♣♣55.7 (29.0) ≈≈≈≈≈≈≈≈≈≈≈▓#..........#..##♣♣♣♣. S hY≈≈≈≈≈≈≈≈≈≈≈▓##........##..#♣♣!♣P! ≈≈≈≈≈≈≈≈≈≈≈▓###......###..#♣%.P.♣ ≈≈≈≈≈≈≈≈≈≈≈▓▓###########..#♣$♣$.. ≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#..#♣?.W♣♣ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#♣...♣. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#♣..♣♣. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#♣♣.P.PS h/ZS h_`S hbj _There is a gate leading back out of this place here.S h8%S hS hBPS h;%S ht6.7 (1.0)59 _S hoOP%S ho............# .##  ............#######..  .....................  ###.......####..#..####.   #.....................   #...###+..............   #...#....#...#.#...#..   #...#.................  Dungeon:10 S h #...#.........@.......   #...###+##..#####..#..   .....^........∩......#   ................... .#  #######....#...#.#..  ......#.............  S h......#.##..........  ......#.'.####..#..#  #####'#.#....#....##  S h\26780) Gem (68) S hS hGi7.4 (1.779S hrNS h-R} _Welcome back to the Dungeon! _There is a collapsed entrance here.S h(^`S hcS hi87 _S hkS hlV76S hVmS hXoS h>sS hsV65S htS hwS h|S h|V54S h}S hS hS hN43S hS hS hS hމV32S hS hS h#S hxN21S hS hwS hS hΖV10S h|S hHS hgj059S h*S hS h(D69S h)8S hS hS hl87S hkS hZS h*l76S hyS hS hS h5V65S hrS hS hS h0V54S hS hS hS hJV43S hpS hS hS hV32S hS hIS h%V21S hzS hS hS hS h6N10S hS hS hS h(L049S hS hoS h'm598S hS h@S h S hON87S hS h^S hV76S h6S hS haS hS hlV65S h}S hS hXS hN54S htS hS hsS hV43S hS hgS hFS hV32S hS hS h S h V21S hS hS hYS hV10S hS hS hS hT039S hS h S h,H{4988776655443S hrL32S hMS hCc\2110S hhj029S hhS hnS hoS h:p&39S hp8S hpS hrS htS h@zS h~{S h{%8S h|7S h }S h~S h7S hS hS h~%7S hņ6S hS hS hS h@65S h7S hՕS h#V54S hS hfS hbS hN43S h'S hS hC3S h)2S hGS hKS hS h>@21S huS hS hyS hS hܯN10S hǰS hS hj019S h>S hL7 _You open the door.S hS h0.29S hz)8S htS hl@  There is an open door here.S hS h-8S h(07 _S hS h.S hS h7665S hS hl54S hS hJS hV43S h+S hc$ S h+_You now have 2034 gold pieces (gained 18).S hS hRV32S hS hS hC2S h)1S hMS hS hl10S hS hS hS hP09) S hS hCS hS hCL198S hS hS hS hFK87S hS h@  There is an open door here.S h]S hZ76 _S hS hi65S h*S h7I _n - 4 scrolls of identify (gained 3)S h_i54S hS hS h i43S h S h{ S h i32S h S hS hS hK21S hVS hS h^1) S hS hS hY0S hzS hS hS h)D09S hS hV"S h$Y8S h%S h'S h+S h,C7S hC-S h<0@  There is an open door here.S h3S h4J6 _S h`4S hz5S hs7S h7;5S h7S h8S h:Y4S hf;S h<S h>S h>C3S h?S heAS hDS hDC2S hES hGS hGJS hJ;1S hJS hM@  There is an open door here.S hOS hOJ0 _S hQS hRS hS[699S hTS hTS hVC8S h WS h]WS hUXS hYS hZ;7S hZZS h[S h]S h];6S h%^S hj_S h{bY5S hcS hdS hfY4S h2gS h^hS hjS hjC3S hhkS hVlS hxnS hnC2S hoS hpS h6sS hxsC1S hsS hu7 _You open the door.S h%xY0S hxS he{@  There is an open door here.S h~S hK89 _S hS h؂S hS hC8S hS hS hPS hC7S hjS hS hAS hC6S hhS hǔS h—S hC5S hS hךS hP##....#...+#.....#...#...# #.....#...#.>.#S hD ......'.....#...#...# ......#.....#...#... ......#.....#...#.% S h|....###.....'...#.# #####.......#####.+ ................@.#451.4 (94.0) S h########..........# #..........#S hӣ #..........# #...........S hg #.............S h'Y ############### S hO S hB2.4 (95S hY;4S h8%S h~Q _Found a maw talisman. Found a stone staircase leading down.S h#4S hS hIS hC3S hBS hnS hC2S hS h7 _You open the door.S hS hfC1S hS h @  There is an open door here.S hS hJ0 _S hS h-S h5Z79S heS hx#A  You see here a maw talisman.S h4,S h,B8 _S hO0S h32S h7S hq7;7S h8S h:S hx?S h?;6S hy@S h@BS hFC5S h*GS hGS hIS hNC4S hJOS hOS hQS hUY3S hVS hYS h]Y2S h<^S hNr 10S h^sZ69S h&uS huS h4zS hzC8S h{S hS hS hhC7S h;S hS h-S hrC6S h8S hS h>S hΖC5S h3S hS h1S h;4S hRS hS hjS hC3S hS hS h]S hC2S hS h-S hXS h;1S hS hS hY0S h3S hS hZ59S h!S hS h7S h;8S h^S hS ho7S hS haC6S hS hS hS h S h`;5S hS hS hHS h;4S h\S hS hY3S hS hS h{S h;2S hS hS h.S h;1S hbS hS h S h ;0S h S hg S hS h+D49S hS hS heS hC8S hS hS hS hC7S h{S hS h"Y6S h}#S h%S h'Y5S hb(S h)S h-S hq-;4S h-S he/S hb2S h2;3S h3S h5S h7C2S h7S hB8S h2:S hf=Y1S hJ>S h@S hRCS hC;0S h;DS hFS hIZ39S hJS hLS haQY8S hGRS hNVS h[Y7S h\S h^S h>cY6S hhdS hLfS hiY5S hjS hflS hpS h1q;4S hqS hsS h(((((((S hjN  You shoot a sling bullet. The sling bullet misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.S hR,S h o..o....o 2 orc wizards (1 wandering)The orc wizard is heavily wounded.S h^:=10.3 (0.9)S hS6) Rev S hdS hQz _An orc wizard comes into view. It is wielding a +0 dagger.S h((((oThe orc wizard is heavily wounded. _An orc wizard comes into view. It is wielding a +0 dagger.  The orc wizard shouts!  The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.S hZ  The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!S hE)   orc wizardS hAS h5Z.o)....S hc1.25S h7S h:P _Okawaru accepts your kill.S hI ((((( (very drained)You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.S hslYou shoot a sling bullet. The sling bullet hits the orc wizard.drain  The orc wizard is severely wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freeze  You kill the orc wizard!S h'zC)S h<)....S ht2.14) Rev+ S h S h: _Okawaru accepts your kill.S h S h$S hS hOS hH _No target in view!S h 4S h S h  S h :_No target in view!S h# 4S hL' S h0 S h'3 S h; .#)##..# .#..... ..#.}#..# .#....<S h< 5.#.#..# .#.....#.#..# .#..... #####+####..S hA< ?#.......oS hu< ..............))...@.....S h< #.#.# #.#.# #.#.S h< |# #.### ###S h= o   orc (wandering)S h> &0S hF ` oo   orc priest (wandering)o   orc (wandering)An orc comes into view. It is wielding a +0 whip.S hM ---3.1 (13) Rev S hP S h^ { _An orc priest comes into view. It is wielding a +0 war axe.S h% (((((((You shoot a sling bullet.S h/  The sling bullet barely misses the orc priest.  You shoot a sling bullet.  The orc priest shS hؔouts! The orc shouts!  The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.  You kill the orc priest!S ho   orc S hS h(x.)o))...S hR.v5===4.0 (0.9Rev+ S h8S hS<P _Okawaru accepts your kill.S h6 ((((( You shoot a sling bullet. The sling bullet hits the orc.S hHX  The orc is almost dead.S huIvYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.S hOC)S h<))...S hIa92S hS hG _You kill the orc!S h S hR S he S h" H _No target in view!S ha S hb S hGk S hVn H _No target in view!S h 4S hg S hZ S h .#)##..# .#.#.}#..# .#.....#S h l.#..# .##.#..# .# #####+####..#.))))S hz .0.#.#.# #.#).# #.#S h .# #.## ###S h S hp---5.9 (11S hqS h% _Found a rapier.S h4S hS haS hS hD;0S hS hS hS hM D19S he S hS hS hV8) Rev S hS h'X  Things that are here:  a +0 dagger; a +0 robeS h/-S h-S h-B7 _S hP0S h|7  Things that are here:  a +0 dagger; a +0 robe; an orc corpseS h0=S h=+6 S h=_S h@S hGz  Things that are here:  a +0 whip; an orc corpseS hNS hiN+5 S hN_S hQS h}W?  You see here a +0 war axe.S h^S h^F4)  S h-_ _S hbS hJnS hwS hwC3S hy{S hiS h3S h;2S hMS hS hY1S hS hS haY0S hkS hUS hwZ09S hNS hnS hS h֪C8S hS hAS huS hC7S hձS hвS h&S hN-6S hlS hӵS hS hY5S hǹS hS hlY4S hS h7 _You open the door.S h #####'####..# #.S h;C #. S h # # #.  # .#V #......))))..  #≈##.## #.....  ≈≈.≈ #.... S h  #'####.....)  #@.........S hf---  #######   S h  S hQ S h S hrV   vampire (dormant)S h+S h V327.0)V  A vampire comes into view.S hnS hz  The vampire gestures at you while chanting.S h3.9 (183 _You resist with almost no effort.S hY (((You shoot a sling bullet.S hY {  The sling bullet hits the vampire but does no damage.  You shoot a sling bullet.S ha S hl Y.V.'S hXm /===4.8 (0.9S hm _)2) Rev S ht S hww K _The sling bullet hits the vampire but does no damage.S h0 V (((S ha1 /You shoot a sling bullet.S h  The sling bullet closely misses the vampire.You shoot a sling bullet.S h? DV.'S h? c5.71S h=I S h"L a _The sling bullet barely misses the vampire.S h ((You shoot a sling bullet.S hT (The sling bullet hits the vampire but does no damage.  You shoot a sling bullet.S hS hAR.V'S hؗt6.60) Rev+ S hgS hjb _The sling bullet closely misses the vampire.S hPy (You shoot a sling bullet.S hwu  You shoot a sling bullet. _The sling bullet closely misses the vampire.You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.  You shoot a sling bullet. The sling bullet hits the vampire.  The sling bullet freezes the vampire.S hS h$.V7.5599) Rev* S h,$ S hN/T_The vampire is moderately damaged.S h@a  You shoot a sling bullet. The sling bullet hits the vampire.S h (((The vampire is heavily damaged.You shoot a sling bullet.S hEJ# ..VThe sling bullet closely misses the vampire.The vampire hits you but does no damage.8.48S hoNS hgPU _The vampire closely misses you.S h  You shoot a sling bullet. The sling bullet hits the vampire.  The sling bullet freezes the vampire.S h  The vampire is severely damaged.You shoot a sling bullet. The sling bullet hits the vampire.S h'  The vampire is almost destroyed.08S hКo--9.37S hڠS h,j _The vampire hits you. The vampire barely misses you.S h (((You shoot a sling bullet.S hml  The sling bullet barely misses the vampire.You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.S h R..VS h 8*S h  The vampire is almost destroyed.The vampire draws life force from you.S hO 8@S h%P 3---40.26S hW S hd _The vampire is healed by the life force!  You shoot a sling bullet. The sling bullet hits the vampire.S h aMYou shoot a sling bullet. The sling bullet hits the vampire.  The vampire is almost destroyed.  You shoot a sling bullet. The sling bullet hits the vampire!  You destroy the vampire!S h ['S h| &'S h c1.15S h S hR P _Okawaru accepts your kill.S h~ S h S hׄ S h H _No target in view!S hS hLS hS h*H _No target in view!S hS hn4S h5S h4-4 _S hS hWC3S h̼S hIS hC2S hͿS hS hr51) Rev+ S hRS hY0S hPS hZ89S hS hS hq6=8S h7) Rev S hS hq7=6S hS h S hAC5S hS hY4S hS h<8S h@3) S hQS hVY2S hS hhw91S hS hNY0S hS hp79S hS hb108S hS hY7S hS hS h^q1=6S hS hY5S hS hY4S hS hS hj2=3S h>S hY2S hS hw31S h8S hY0S h0S hRZ69S hS hw48S hS hY7S hPS hjY6S hS h' S h} q5=5S h7 S h'1 _HP restored.S hY4S hVS hb@  There is an open door here.S hjS hJ3 _S hkS hS hY2S hS hYS hS h( U=1S h S h!S h^#S h#C0S h#S h%S h'Z59S hv)S h,S hQ..).{.o.)S hRj4.62) Rev* S h"]S h`e _The sling bullet barely misses the orc warrior.S hK (( You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.S h  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.S h ,S h S h < o..o)o   orc wizard (wandering)The orc warrior is almost dead.S h c5.51S h S h z _An orc wizard comes into view. It is wielding a +0 dagger.S h (((((((You shoot a sling bullet.S h< +You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  The orc wizard shouts!  The sling bullet hits the orc warrior.  You kill the orc warrior!S hF o   orc wizardS hb .o.)..))Okawaru accepts your kill.S hZ ***You hear some strange, mumbled words.  A puff of flame appears from out of thin air!S h7d S hq .o{)@}S h=v k66.40S h S h 4 _The puff of flame is repelled.S h ((((( (very drained)You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.S h  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.S h$S hr9 )...))The orc wizard is heavily wounded.S h8*S hCS hf8)S hMgd7.329S hCyS hi((((( The sling bullet freeze  The orc wizard is heavily wounded. _The orc wizard points at you and mumbles some strange words.hits the orc wizard but does no damage.  You drain the orc wizard.S hPhits the orc wizard but does no damage.  You drain the orc wizard.  The orc wizard is severely wounded.The sling bullet hits the orc wizard!freezes the orc wizard.  You kill the orc wizard!S hOe)S h֫ )..))Okawaru accepts your kill.S hc8.28S h S h S hX_Something hits you but does no damage.S h|Q4S h$[S h\H _No target in view!S h4S h"S hH _No target in view!S h4S h S hSH _No target in view!S hj5 4S hV; S hF S h S hS ...'...#...#♣#...#..S hb &0S hc h9.1 (0.97S hl 8{S h3o _You shoot a sling bullet. x2; Something hits you but does no damage.S hԞ 4S h S h p _There is a strange disturbance nearby!S h4S hS hH _No target in view!S h S hS hFS h!H _No target in view!S hS hόS h=S hH _No target in view!S h  You shoot a sling bullet.  Okawaru accepts your kill.S hz )Reactivating autopickup.S h@-`(((((((S hd......)S h)10.0S h/S h[P _You feel a bit more experienced. You shoot a sling bullet.S h8########......... #...######... #...+ #... #.<.........# #............ #...........# #........########....))..######.######+# #.....)....(....# S hy ##(.......)@.()..#  #....#######[##..# S h#...#.......}#..#  #...#........#..#  #########........#..# ...... #≈≈≈≈≈≈≈#####'####..########### #≈##.##≈#.... #≈#.#.#≈#.... #≈.#♣#.≈#.........S h---1.0 (1.06S hS hk _Items here: )) [ †.S hO #....######## #.# #.######......... #..###### #...+ # #.<.........# #.... #...........# #........#######....))..######.######+# #.....)..@.(....#  ##(.......)).()..#  #....#######[##..# S hW#...#.......}#..#  #...#........#..#  #########........#..# ..... #≈≈≈≈≈≈≈#####'####..########## #≈##.##≈# #≈#.#.#≈#S hS h---25) Rev+ _S hS hS h4S hS hL3S hv;Y4S hAS hDS h:JY3S h8RS h \S hbY2S hMiS hvS hY{t1) Rev S hS hS hzY0S hS hY@  There is an open door here.S h|a19 _S hBS hwS hY8S h S hS h^7) S hS hoS hY6S h6S hbS hY5S h S h2 S hw Y4S h[ S hp S h Y3S h% S h, S h0 Y2S h2 S h6 S h=: Y1S hG< S h@ S hD Y0S hG S hQ S hbW Z09S h/[ S h_ S hb Y8S hd S hf S h i S hi C7S hj S hl S hn Y6S hp S hq S hs Y5S hu S h'w S hy S hy C4S hz S hN| S h~ Y3S h S hA S hj Y2S h S h S h֑ Y1S hȒ S h8 S h S h| C0S hw S hp S h [499S h# S h S h Y8S hc S h S h Y7S h֦ S h S hS Y6S h$ S h S hf S hį C5S h S h S h Y4S h S h9 S hi S hڷ C3S h0 S h S h S h C2S h S h[ S ho x #.   ..O# #   ..#   ..# [34m  ..###   #...   #..   #. #.#   #.. #@#   #.. #.# S h< M  #.#####.#   #.......#   #.......#   #.......###O   two-headed ogre (asleep)   #.........#   #....###+##   #....#S h/ 045.0 (33.0)S h t.OOS hs g6.0 (341S h S h  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.S h 4S hD S h f _A two-headed ogre is nearby!S hOH  #.  ...# #  .O# ..# ..###  #... #.. #. #.# #.. #@# #.. #.# #.# ..# ..# #.......###  #.........#  #....###+##  #....#S hR S h #.  ...# #  .O# ..# ..###  #... #.. #. #.# #.. #@# #.. #.# #.# ..# ..# #.......###  #........ #....###+ #....S hS hof _A two-headed ogre is nearby!S h{# #.  ...# #  .O# ..# ..###  #... #.. #. #.# #.. #@# #.. #.# #.# ..# ..# #.......###  #.........#  #....###+##  #....#S h #.  ...# #  .O# ..# ..###  #... #.. #. #.# #.. #@# #.. #.# #.# ..# ..# #.......###  #........ #....###+ #....S hǍS h֎S hS hf _A two-headed ogre is nearby!S hk# #.  ...# #  .O# ..# ..###  #... #.. #. #.# #.. #@# #.. #.# #.# ..# ..# #.......###  #.........#  #....###+##  #....#S h?#.  ...# #  .O# ..# ..###  #... #.. #. #.# #.. #@# #.. #.# #.# ..# ..# #.......###  #........ #....###+ #....((((( _A two-headed ogre is nearby! _is nearby! _A two-headed ogre is nearby!  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.S h (drained)  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  The two-headed ogre is lightly wounded.  You drainS hε&.O....===9 (0.9)0) Rev S hj _The two-headed ogre is moderately wounded.S h (((((((You shoot a sling bullet.S hшA _The two-headed ogre is moderately wounded.The sling bullet barely misses the two-headed ogre.shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.S h< S h=%X...O...7.889 _The two-headed ogre is moderately wounded.S hL (((((((You shoot a sling bullet.S ht_The two-headed ogre is moderately wounded.You shoot a sling bullet.drain the two-headed ogre.S hK t...O...S hwL t8.78) Rev+ S hQ S hT g _The two-headed ogre is heavily wounded.S h  ((( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.S h( !  The sling bullet freezes the two-headed ogre.  The two-headed ogre is severely wounded..  You drainS h S hY ?.O..9.67 _The two-headed ogre is severely wounded.S h[ uM(( _The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.S hc\  almost dead.  The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!S ha C)S hj..850.56) Rev* S h#f _Okawaru accepts your kill.S h4S h S h| H _No target in view!S hS hS h^ _No target in view!S hoJS h4KS hQS h#UH _No target in view!S h܏4S hґS hS hS hxJ5 _S hy4) Rev+ S hIS hY3S h٥S hS hY2S hKS h  Things that are here:  a +0 giant club; a +0 giant spiked club; a two-headed ogre corpseS hS hJ1 _S hS hɺS ht0) Rev S hS hS hZ79S hS huS hqS hC8S hS h"S h>Y7S hS h\S hS heH6) S h3S hS hAY5S hS h|S h Y4S h^S hS hS hC3S hS h>S h_Y2S h2S hS h^     ..<   .... #####....# ......... ...... ..#  #####....#  #....@...#---64.5 (14.0)  #........#  #........#  #........# .#  #........####'##.  #..#####)........  #..# #....####  #..# .####  #.S h#Z.# #.#S h---5.5 (151S hXS hf 9 _Found a stone staircase leading up.S h4S h S hS hY0S hY69S h3S ho8S hvS hS hEC7S hS hS h"Y6S hS hS hS hUC5S hS hS h{       #######   #   >..<..#  ......#S h #######......# #### #.....@....... ....71.5 (6.0) ###...........#.. #....#####..#.. #####....# #.. #........# #. #........# # #........# #........# . #........####'##.S hcS hf2.5 (74S h5S h; _Found a stone staircase leading down.S h) 321S h1 059S hg2 S h5 o8S h6 S h8 S h$9 C7S h9 S h< S hG  #. #########. #......##. #>..<..# #. #......# #.  #######......################.  #............................. S hH  ###.............# #......... #....#####.@..# #.......##9  #####....# ###..# #..#+#†##  #........# ..# #. ....  #........# ..# # #.....  #........# ..##......  #........# .#)..#....).  #........####'##.... #......  #..#####)........... #...###  #..#S h}I %####S hS }80.5 (86S h\ S h` % _Found a dagger.S h 54321S h S h S h² Y0S hT ,S hֶ D49S h˸ S h# S h Y8S h S h S h< Y7S h S h+ S h S h o6S h S hU C5S hu S h S h Y4S hC S h S h` S h- C3S h S h S h7 Y2S h S h 1S h S h S h$ C0S h S hS h\Z39S h!S hS hS h ;8S h S h S hXY7S h(S hQS heS hC6S hS h S h5#Y5S h$S h~&S hK)S h)C4S hz*S h3-S hD/S h/C3S hl1S h2S h5S h5C2S h6S h;S h>Y1S h@S hCBS h*EY0S hES h>IS hT####..#...#..#+#†## #...#......##..#...#..#.... #...#......##..#...#..#..... #...#......##..#''##..#...... #...#......#.#)........#....)..##..#......# #'##.........#........ .............#...######< .... #####.S hU6#####......  # #######.....@....... .706.5 (26.0) #............. ......+ #......####### #....# ###....# #....# ######  # ####.....  #..  #........  #........ S h]S h^h7.5 (2729S hiQ _Found an escape hatch in the ceiling.S h9S h:S hI;S h2?S hAS h87S hS hZ Y6S h S h4S hU/c543S h0S h.1S h3S h|4C2S h7S hX;S h$>Y1S h?S hBS h EY0S hMFS hMHS hJZ19S hKS hPS hQS hGRC8S hSS hUS h2XY7S h~YS h[S h^C6S h*_S hbS hdS hLgY5S hiS hnS hoS hJpC4S h qS huS hUwS hwC3S hVxS h^zS h421 _You open the door.0098765S hS hCY4S h3S hS hY3S hS hS hY2S h4S hYS hXH#########....#.........#.'.####.. #....#########'##.. #.............#.. ####.......).....#.. #...........#######.+....#.. #...........# #.######.. S h3#...........# #......... #.....# #.. #).........@# #.####....#.....@....#..#....#......##..#....#####>....########.........#....#.........# ..............+#..#####..# ..............#@   Psyche (asleep)#..#...#.)# .............##....  #..#...#..#. .............' ##..#...#..#...............#S hi 34  Psyche the Insane Magess comes into view. She is wielding a +2 dagger of chaos.S h:@.@ S huq===5.5 (281S h_S h1$ _Psyche shouts!S hD^. #....##### #......... ####.......). #...........# #...........#  #...........#  #...........#  S hl_#).........@#  #.............@.... #............######  #####>....########  ..#    )#   S h. #....##### #......... ####.......). #...........# #...........#  #...........#  #...........#  #).........@#  #.............@.... #............######  #####>....########  ..#    )#   S h 4S h S h[ _Psyche is nearby!S hܨ. #....##### #......... ####.......). #...........# #...........#  #...........#  #...........#  #).........@#  #.............@.... #............######  #####>....########  ..#    )#   S hB. #....##### #......... ####.......). #...........# #...........#  #...........#  #...........#  #).........@#  #.............@.... #............######  #####>....########  ..#    )#   S hmN4S hXS h[[ _Psyche is nearby!S hG . #....##### #......... ####.......). #...........# #...........#  #...........#  #...........#  #).........@#  #.............@.... #............######  #####>....########  ..#    )#   S h#. #....##### S hP#......... ####.......). #...........# #...........#  #...........#  #...........#  #).........@#  #.............@.... #............###### S h 0 #####>....########  ..#    )#   S hŲ4S hҾq _Psyche is nearby!S hx (( You shoot a sling bullet. The sling bullet hits Psyche.  The sling bullet freezes Psyche.S h3Q (drained)Psyche is moderately wounded.You shoot a sling bullet. The sling bullet hits Psyche. You drain Psyche.S h S hn .@.6.4 (0.9)S hb S0) Rev S h S h Z _Psyche is heavily wounded.S h  You shoot a sling bullet. The sling bullet hits Psyche!  The sling bullet freezes Psyche.  You kill Psyche!S hpS h{()S h (Okawaru accepts your kill.S hH.)S hܪn907.3399S hS h/ _You shoot a sling bullet.S hS hdS hS hS hS hBo8S h S hC7S hZS hK #....#########'#.#....#.#................#....#.####.......)..#....#..##...........#######.+....#..##..# #.######.#.# #........#.# #.#).#######.#####...@)......#..#.---#.########..#. #####>....########.........#. #.........# ......+. #..#####..# .#. #..#...#.)# .S h##. #..#...#..#. .'.. #..#...#..#...#. ...'.(.#..# #.S hPb#....#'#.#....#.#.........#....#...#####.......).#....#..##.....#.+....#..##....# #.######...##...# #.##..# #.##)..#.####.....##...@......#..#.....#S hD#.#..#.....#>....##.#.....# .# .+.....# ..#####..# .#.....# ..#...#.)# .##.....# ..#...#..#. .'......# ..#...#..#.#......#'.(.#..# .#......#S h-9.3 (2.0S hD---40.3 (36S h/ S h=  Things that are here: _a +2 dagger of chaos; a +0 robe; the human corpse of PsycheS h]JS h{5)  _S ho4S hχS hS hLY3S hS hS hY2S hcS hS hC1S hLS h"S h#S hS hӾ;0S hbS hGS hD89S hFS hjS hS hS hC8S hS hS h?Y7S hDS h S hS hC6S hS hS h9S hC5S hS h   Things that are here:  a +0 mace of venom; an orc skeletonS hHS h+4 S h_S hS h S h Y3S h: S h S h  S hi C2S h S h S h  S h ;1S h S h S hg S h ;0S h! S h$ S h' S h( D79S h( S h* S hO, Y8S h- S h/ S h}2 S h2 ;7S h3 S hO8 S hvD ........########..######>....########.........#...#.........#................+... # #..#####..#................#... S hE d# #..#...#.)#.@.............##... # #..#...#..#...............'.... ###..#...#..#...............#.... .....'.(.#..#...............#.... .....#...#..####@#####'##...# .....#####..............##### ........................... ####'#.....#########..........#.....#S hE #....#####...#.....##....#...#@   Harold (missile, asleep)...#.....###....#...+...#...#.....##.....#...#...#...#....<#S hUF O#.....#...#.>S hS B @59.3 (19.0)@)Harold the Weathered comes into view. He is wielding a +1 war axe of venom andquivering 4 throwing nets.Harold shouts!S hY V((((((S hw ]...@.S h] r===60.3 (206S h S hL _Harold throws a throwing net. The throwing net completely misses you. _There is an open door here.S h S h  .......  #####>....########....  .#........... # .#........... # )#.@......... # .#............#...........(.#..#............####@##......................(........#########..........<>S h"d & S hd .......  #####>....########....  .#........... .#........... )#.@......... S hpe 5.#............#...........(.#..#............####@##......................(........#########..........<>S hn S hfo S h:x S h{ [ _Harold is nearby!S h  .......  #####>....########....  .#........... # .#........... # S hT *)#.@......... # .#............#...........(.#..#............####@##......................(........#########..........<>S hl .......  #####>....########....  .#........... .#........... )#.@......... .#............#...........(.#..#............####@##......................(........#########.......S hm^...<>S h0uS hOvS h!}S h[ _Harold is nearby!S h *r .......  #####>....########....  .#........... # .#........... # )#.@......... # .#............#...........(.#..#............####@##......................(........#########....S h+B......<>S hi .......  #####>....########....  .#........... .#........... )#.@......... .#............#...........(.#..#............####@##......................(......S h܃..#########..........<>S hӎS hS hUS h S heM_Harold is nearby!S hqZ((((((S h  , drained)You shoot a sling bullet. The sling bullet barely misses Harold.  You shoot a sling bullet. The sling bullet hits Harold. You drain Harold.S hS hI....@S h%..S h11.2 (0.9)S hS5) Rev S hߚS h۝0 _Harold is lightly wounded.S hXZ((((((S hc  You shoot a sling bullet. The sling bullet closely misses Harold.  You shoot a sling bullet.  The sling bullet hits Harold but does no damage.S hAS h[N.....@S h=L.2.0 (0.8S h7Rev+ S hS h 0 _Harold is lightly wounded.S h ( You shoot a sling bullet. The sling bullet hits Harold!  The sling bullet freezes Harold.S hsB  Harold is moderately wounded.You shoot a sling bullet. The sling bullet hits Harold. You drain Harold.S h& S hx R.@S h_ f9 (0.94S h= S h Z _Harold is heavily wounded.S h/ ((((((You shoot a sling bullet.S h O  The sling bullet completely misses Harold.S h9D .....@You shoot a sling bullet. The sling bullet barely misses Harold.S hEj3.83) Rev* S hNS hWQ9 _Harold hits you but does no damage.S hA`  You shoot a sling bullet. The sling bullet hits Harold. You drain Harold.S h ((((((Harold is severely wounded.S hcsx.....@S hEtc4.72S h}S hV _You shoot a sling bullet. The sling bullet barely misses Harold.S h\  You shoot a sling bullet. The sling bullet hits Harold!  The sling bullet freezes Harold.S hh$ ((((((Harold is almost dead.S h .....@You shoot a sling bullet. The sling bullet barely misses Harold.S hbc5.61S h˽S h`9 _Harold hits you but does no damage.S hDS h>You shoot a sling bullet. The sling bullet barely misses Harold. _Harold hits you but does no damage.hits Harold!  You kill Harold!  Okawaru accepts your kill.S hS hY)S hS hS hS hh!S hXn ((((((Harold groans, "My... family..." and then collapses, dead.S h^n.....)S h\ 26.50 S h8_You shoot a sling bullet.S h S hh _Your Dodging skill increases to level 7!S hS hS h#S h%H _No target in view!S h S h S h S h s..................S h, VM)...... #............############>....#########  #.......+####...S h- )## # .' ###..#...'.(.#..#...@............#..####'#####'##...#####..............##### .................(...... S h. ####'#.....#########............#... ...S h7 &0S hs@ ---7.5 (169 _S hN   W - 3 throwing netsThings that are here:S hO ---8.5 (28S hX S h2] _a +1 war axe of venom; a +0 ring mail; the human corpse of HaroldS h a4S h jS hsS hvS hwC7S hM}S h  There is an open door here.6) Rev+ _S hS hCS hC5S h"S hY4S h}S hʥm _W - 4 throwing nets (gained 1)S h>S hǨ;3S hS h S hvS h^2) Rev S hnS hRS hzS h;1S hS hS hS h;0S hS hCS hS h<59S hS h,S h5S hH8) S hS huS hS hC7S hLS h&S hS hxC6S hS hS hS hC5S hS hS hS htC4S h S h S hCY3S hS hS hS hg;2S hS hS h!C1S h"S h#S h'@  There is an open door here.S h=*S h*J0 _S h+S h-S h1Z49S h~2S h5S h@@#.....# #..#...#..#.. ##.....###..#...#..#.. ....................'.(.#..#...) ######........#...#..####'# S h@'....#..............#####.........................................#####'#.....##########.######+#.....#.....#..(....# .......@...#.....#.. S h)Ae)).()..# ...........#.....#...... ##[##..# ...........#.....#......}#..# ...........#....<#...... S hdAL....#..# O..........#.....#......#..# ...........#.....#...... O   two-headed ogre (asleep) S hA'####..##############.....#.....................#....##S hAF...............######.S hG 87.5 (19.0)  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.S h RO.OS hRp==8.5 (208S h\S hn; _The two-headed ogre shouts in stereo!S hy  ()'##..............#####'#####+#.....#(....# .......@...# )).()..# ...........#[##..# ...........#}#..# .O.........#....< ...........# ...........#############S hY"  ()'##..............#####'#####+#.....#(....# .......@...# )).()..# ...........#[##..# ...........#}#..# .O.........#....< ...........#S h#( ...........#############S h~2S h]3S h<S h#?f _A two-headed ogre is nearby!S h  ()'##..............#####'#####+#.....#(....# .......@...# S h)).()..# ...........#[##..# ...........#}#..# .O.........#....< ...........# ...........#############S hr5   ()'##..............#####'#####+#.....#(....# .......@...# )).()..# ...........#[##..# ...........#}#..# .O.........#....<S h6 R ...........# ...........#############S hB S hB S hY4S hS hbS hS h%C3S hS hĪS hY2S hS hS hS hsC1S hS hS hY0S hrS h7S hqZ09S h{S h S hVS h;8S h7S h^S hY6S hS hS hHY5S hS hS hFY4S hS h7 _You open the door.S h  #..# #.#### #######   #..# #.# #   #..# #.# #..   ##.#####.# ###.   #.......###   #.......#   #.......### S h  #.........#   #....###@##---833.0 (41.0)   #....#...?...#   #....#.#   #....#>#   #....#...   #....#....   #....#..........   #.[..#.........########   #....# #........S hS h---4.0 (423S hS hj _No target in view! _You open the door. _There is an open door here. _Found an escape hatch in the floor. _There is an open door here.S hS hS hS hzS h3S hJ2 _S h#,S h+1 _r - 6 scrolls of revelation (gained 1)0S h.S h1[299S h1S h5S hl7Y8S h8S ht:S h>o7S h@S hBY6S hDS h NS hOS h"PC5S hTQS hyTS hVS h"W;4S hXS hZS h`o3S h!aS h2cY2S h=dS hfS h$hY1S hiS hjS hlY0S h}mS hnS h-pS hrpD89S h?qS huS h.xY8S h"yS hh|7 _You open the door.S h~Y7S hS hD@  There is an open door here.S hS htJ6 _S hS hS h(Y5S hS hY4S h=S hĒO _You now have 2047 gold pieces (gained 13).S hTY3S h"S hS hyY2S hvS h@  There is an open door here.S hS h J1 _S hOS h S hӣS hWC0S hS h S hZ79S hS ho8S hմ,S hS h;7S hS hS hY6S hS hbS hS hzC5S hS hUS hS h<;4S hS hzY3S hNS hO _You now have 2058 gold pieces (gained 11).S hoE##.#............###....# ...#..............###### ...#.................... ### S hu...###..####'###...#### #. .....#..#......#...##.. ###'##..#......#...##.. #.......#......#...#S h*#.. #.......#......#...##). #......>########@..#S hg#.. #.........C........# #.. S h7_#..................# #####>. #.............. #...... #.........############### #..#### #.........#.............# #..#... C   cyclops (missile, asleep) ######## #.............# #..#... .......####.............###..#... .............................'.(S h_g 64.0 (30CC)S h:A cyclops comes into view.S hNZ==5.0 (312S hS hUS h=) _The cyclops shouts!S h] ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ .###############    (S h ...###### ................... ..####'###...#### ..#......#...# S h'##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ .###############    (S h S hS hS h S hP_A cyclops is nearby!S h ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ .###############    (S h6 ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ .###############    (S h?4S hES hUI^ _A cyclops is nearby!S h ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ .###############    (S hr ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ .###############    (S hz4S hcS hT^ _A cyclops is nearby!S h<  ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>............ S h= P.###############    (S h  ...###### ................... ..####'###...#### ..#......#...# '##...#...# ..#...# #...# #)>#@..# .C........# ..........# #####>S hF ............ .###############    (S h= S h S h S hw ^ _A cyclops is nearby!S h, q((((( , drained) _is nearby! _A cyclops is nearby!  You shoot a sling bullet. The sling bullet hits the cyclops.  You drain the cyclops.S h  The cyclops is moderately wounded.You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezes the cyclops.S h S h .C....=9 (0.9)S h S1) Rev S h S hO _ _The cyclops is heavily wounded.S h<9 ((((You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.S hK  The cyclops is heavily wounded.You shoot a sling bullet. The sling bullet hits the cyclops.S hDS hL}.C...6.8S hM;0S hSS hGW_ _The cyclops is heavily wounded.S h9 ((( You shoot a sling bullet. The sling bullet hits the cyclops.  You drain the cyclops.S h-} ((((The cyclops is severely wounded.You shoot a sling bullet.S hRC......7.769) Rev+ S h S hIa _The sling bullet barely misses the cyclops.S h" (((You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.S h  The cyclops is severely wounded.You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezes the cyclops.S h{ ...  The cyclops is severely wounded.S h3((((((S h E@.....S hc8.68S hS hɳR _The cyclops throws a large rock. The large rock is repelled.S hC ((( You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet freezes the cyclops.S hGThe sling bullet freezes the cyclops.  The cyclops is almost dead.  You kill the cyclops!Okawaru accepts your kill.Okawaru grants you throwing weapons!S hv/  --more--S h#S h)j(S hw)...S hzr69.57) Rev* S h%S hņ5 _Something appears at your feet!S h x ---70.5 (1.06S h~ S h 2 _e - 11 boomerangs (gained 2)S h JS h S hW S h@ 5) Rev+ 4S h8 S h S h Y3S h S h^ S hA S h C2S h S h} S hi t1) Rev S h S h9 S h Y0S h S hP S h p59S h S h Y8S h S h87) 654321S h9S h<;Y0S h(<S h)>S h?Z49S h@S h6CS hDY8S hES hGS hIY7S hJS hEPS hQY6S hRS hUS h,WS hWC5S hXS hZS h[S h\Q4S h^S hZ_Y3S h`S hYbS h=cY2S hcS hfS hhS hyhC1S h{iS hZlS hmS hmC0S hoS hhqS hrZ39S hsS hvS hwY8S hxS hzS h|Y7S h3}S hS hY6S hS h S hY5S hyS hS hY4S hS hS hY3S h^S hyS hY2S hjS hhS hY1S hS hS hY0S hlS hZS hS h0D29S hS hoS hS h{C8S hS hS h&Y7S hS hS ho6S hvP  There is an escape hatch in the floor here.S hS hJ5 _S hS hS hgY4S hS hS hY3S hS hS hY2S hS h@  There is an open door here.S hRS hJ1 _S hqS hS hY0S hS hS hZ19S hS h7S hY8S h S hSS h\Y7S hS hDS hY6S hS hS h6Y5S hMS hS h Y4S hU S h` S hY3S hCS hS h|Y2S hS hS hS hfC1S hYS hS hY0S hS h S h"Z09S h$S h &S h(Y8S h(S h1@  There is an open door here.S hB4S h4J7 _S h?6S h9S h/<Y6S h!B,S hY5S hJS hS hY4S hS h S h C3S hS h)S h]S hS huC2S h%S hHS h|Y1S hS hS h!S h!;0S h"S h%S h'[199S h+,S h-Y8S hS1,S h 2S h2C7S h3S h5S h8Y6S hB9S h?S h,AS hAC5S hBS hrES hbHY4S h JS hKS h NS hN;3S hOS hQS h}SY2S hTS hWS hYY1S hZS h`  There is an open door, spattered with blood here.  You see here a troll skeleton.S hbS hbJ0 _S hcS h0..##......# #......##......###......##......[........################................................#'###### .....#####..............#......#.#...#.......####...#......# ###..#...#..#+#÷##..#...#......# ..#..#...#..#...@...#...#......#---946.5 (7S hV6.0) ..#..#...#..#.#...#......# ..#..#''##..#.#...#......# ..#)........#....)..##..#......# '##.........#........#..########. .....#...######<...............#####.......#########........##..'S hS hS h)E _Done exploring.S hS hS h0S h/....#+#÷.0.0)........ '##. ...S hS hS hE _Done exploring.S h S h S h S hURS hVE _Done exploring.S hE4S hFS hRS hE _Done exploring.S hZr4S h7sS h _Done exploring.S h Q[?25h[?0c _Done exploring.  Search for what [Enter for "."]? S hE [?25l[?1cS hJVS hY35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] S hKZ: a - [D:10] a maceb - [D:10] an escape hatch in the ceiling  c - [D:10] a scale mail  d - [D:10] a dagger  e - [D:10] a short sword  f - [D:10] a stone staircase leading up  g - [D:10] a +0 shortbow  h - [D:10] an escape hatch in the floor  i - [D:10] a +0 robe (4 further duplicates)  j - [D:10] a +2 dagger of chaosk - [D:10] a stone staircase leading down  l - [D:10] a stone staircase leading down  m - [D:10] a +0 mace of venomS hZn - [D:10] 2 stones (11 further duplicates in 3 piles)  o - [D:10] a +0 ring mail  p - [D:10] a +1 war axe of venomq - [D:10] a chain mail  r - [D:10] a shaft  s - [D:10] a stone staircase leading up  t - [D:10] a +0 dagger (5 further duplicates)  u - [D:10] a +0 short sword (1 further duplicate)  v - [D:10] a +0 flail S h"[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S hYv  d - [D:10] a dagger  e short sword  ftone staircase leading up  g+0 shortbow  hn escape hatch in the floor  i+0 robe (4 further duplicates) S h wt j - [D:10] a +2 dagger of chaosk stone staircase leading down  l - [D:10] a stone staircase leading downm0 mace of venom  n2s (11 further duplicates in 3 piles)  o+0 ring mailp1 war axe of venomqa chain mail  rshaft  s - [D:10] a stone staircase leading up  t+0 dagger (5 further duplicates)  u+0 short sword (1 further duplicate)  vS hw+0 flail  wleather armour  xchain mail  yclub23%S hyX l - [D:10] a stone staircase leading down  o - [D:10] a +0 ring mailz - [D:10] a +0 long sword  A - [D:10] a +0 quarterstaff  S h5YVB - [D:10] a +0 sling46S hH  C - [D:10] a +1 leather armour of willpower53S h S h S h `..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36S h Str: 17 .....#####..............#......#. EV: 13Int: 10 #....#...#.......####...#......#. SH: 0Dex: 21 S h2 B###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 S hV ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18946.5 (0.0) S hx ..#..#...#..#.......#...#......#. a) +5 sling (freeze) M) +5 sling (drain) ..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} S h 0..#)........#....)..##..#......#. Zot (26190) '##.........#........#..########. S h ............#...######<..........  ####........#####..............##  ...#######.....................#.  .........#.....................'.  _Done exploring. _Done exploring. _Done exploring. S hE _Done exploring. _Done exploring.  Search for what [Enter for "."]? .S h 4S h7 S h* . _S h 4S h S hӡ  S h 8_Unknown command.S hS h;Inventory: 49/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 4 atropa-tipped darts  T - 2 datura-tipped darts  U - a curare-tipped dart  W - 4 throwing nets Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} S h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S h  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()  e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelin  J - 4 atropa-tipped darts  T - 2 datura-tipped dartsU - a curare  W - 4 throwing nets Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)CcloakN - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance  P - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} 5%S h4[ T - 2 datura-tipped darts  u - a +2 helmet (worn) Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (20)20S h': u - a +2 helmet (worn)  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}I - a wand of flame (23) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityk - a scroll of silence  n - 4 scrolls of identify4S h H  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}o - 2 scrolls of amnesia2S h< S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  x - a wand of acid (5)r - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fearS hB/54S h x - a wand of acid (5)  n - 4 scrolls of identify Potions (go to first with !)  d - a potion of resistance  g - 7 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionm - 2 potions of enlightenment  q - 2 potions of cancellation  S hWs - 3 potions of might77S hS  n - 4 scrolls of identify  o - 2 scrolls of amnesia  t - 4 potions of mutation80S h S h..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36Str: 17 S h.....#####..............#......#. EV: 13Int: 10 #....#...#.......####...#......#. SH: 0Dex: 21 ###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18946.5 (0.0) ..#..#...#..#.......#...#......#. a) +5 sling (freeze) M) +5 sling (drain) ..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} ..#)........#....)..##..#......#. Zot (26190) '##.........#........#..########. S h............#...######<..........  ####........#####..............##  ...#######.....................#.S h  .........#.....................'.  _Done exploring. S hl_Done exploring. _Done exploring. S h_Done exploring. _Search for what [Enter for "."]? . _Unknown command.S hS hFS hS h`S hX Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityk - a scroll of silence  n - 4 scrolls of identify  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear [!] read|quaff|evoke[?] describe selectedS hr S h| S h ..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36Str: 17 .....#####..............#......#. EV: 13Int: 10 #....#...#.......####...#......#. SH: 0Dex: 21 S hl ###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18946.5 (0.0) ..#..#...#..#.......#...#......#. a) +5 sling (freeze) M) +5 sling (drain) ..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} S h ..#)........#....)..##..#......#. Zot (26190) '##.........#........#..########. ............#...######<..........  ####........#####..............##S h +  ...#######.....................#.  .........#.....................'.  _Done exploring. _Done exploring. S h: _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.S h Identify which item? (\ to view known items) Potions (select first with !)  E - a ruby potion  L - a black potion[?] describe selectedS hT,S h 4S h<`..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36S h<Str: 17 .....#####..............#......#. EV: 13Int: 10 #....#...#.......####...#......#. SH: 0Dex: 21 S h.=Z###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18946.5 (0.0) S hs=..#..#...#..#.......#...#......#. a) +5 sling (freeze) M) +5 sling (drain) S h=..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} ..#)........#....)..##..#......#. Zot (26190) '##.........#........#..########. S h=............#...######<..........  ####........#####..............##  S h=...#######.....................#.  .........#.....................'.  S h>!_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . S h>1_Unknown command.S hYSearch for what [Enter for "."]? .Unknown command.  As you read the scroll of identify, it crumbles to dust.S hYg7.5 (189S h^S h`. _E - a potion of ambrosiaS h/ S h Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation S h = h - 4 scrolls of vulnerabilityk - a scroll of silence  n - 3 scrolls of identify  o - 2 scrolls of amnesiar - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear S h [!] read|quaff|evoke[?] describe selectedS h S hد S h' ..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36Str: 17 S h .....#####..............#......#. EV: 13Int: 10 #....#...#.......####...#......#. SH: 0Dex: 21 ###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 S h ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18947.5 (0.0) S h˸ ..#..#...#..#.......#...#......#. a) +5 sling (freeze) M) +5 sling (drain) ..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} S h ..#)........#....)..##..#......#. Zot (26189) '##.........#........#..########. ............#...######<..........  ####........#####..............##S h   ...#######.....................#.  .........#.....................'.  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.As you read the scroll of identify, it crumbles to dust. _E - a potion of ambrosiaS he S h| Identify which item? (\ to view known items) Potions (select first with !) S h  L - a black potion[?] describe selectedS hX;S hCS h3M..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36Str: 17 .....#####..............#......#. EV: 13Int: 10 #....#...#.......####...#......#. SH: 0Dex: 21 ###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18947.5 (0.0) ..#..#...#..#.......#...#......#. a)  h(N010;1m+5 sling (freeze) M) +5 sling (drain) ..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} ..#)........#....)..##..#......#. Zot (26189) '##.........#........#..########. ............#...######<..........  ####........#####..............##  ...#######.....................#.  .........#.....................'.  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.As you read the scroll of identify, it crumbles to dust. _E - a potion of ambrosiaS hi  As you read the scroll of identify, it crumbles to dust.8.5 (18S h>>>^∩(Press ? for help)#......# #............##......# #............##########......# #............# ######......##......# #............# #...# ####>..<..##......###............#####...# #.##......##......[......................# #.#### #######......################.............................#######....## #..................................#'######........................#..# ###.............#####..............#......#.#####.......####..#..####.# #....#####....#...#.......####...#......#.# #.....................#S h  #####....#...###..#...#..#+#÷##..#...#......#.# #...###+..............# #........#.....#..#...#..#...@...#...#......#.# #...#....#...#.#...#..# #........#.....#..#...#..#.......#...#......#.# #...#.................# #........#.....#..#''##..#.......#...#......#.# #...#.................#S h  #........#.....#)........#....)..##..#......#.#####...###+##..#####..#..# #........####'##.........#........#..########..........^........∩......## #..#####)................#...######<...................................# S h T#..# #....#####........#####..............###########....#...#.#...#.# #..# #.####...#######.....................#.........#................# #..# #.#............#.....................'.........#.##.............# #..# #.#............#......###########....#.........#.'.####..#..##### S h ##.#####.#............###....#.........#....#########'#.#....#....###.......#..............######.........#................#....#...##S h\>@S hS hTJ..##......# #...... planckenstein the Skirmisher ..##......###...... Coglin of Okawaru *****. ..##......[........ Health: 115/115 ======================== ..################............... Magic: 21/21 ======================== ........................#'######. AC: 36Str: 17 .....#####..............#......#. EV: 13Int: 10 S h^T,#....#...#.......####...#......#. SH: 0Dex: 21 ###..#...#..#+#÷##..#...#......#. XL: 14 Next: 96% Place: Dungeon:10 ..#..#...#..#...@...#...#......#. Noise: ---------  Time: 18948.5 (0.0) S hT..#..#...#..#.......#...#......#. a) +5 sling (freeze) M) +5 sling (drain) S hT..#..#''##..#.......#...#......#. Fire: a) +5 sling (freeze) {Cipactli} ..#)........#....)..##..#......#. Zot (26188) S hT'##.........#........#..########. ............#...######<..........S h7U   ####........#####..............##  ...#######.....................#.  .........#.....................'.  _Search for what [Enter for "."]? . _Unknown command.As you read the scroll of identify, it crumbles to dust. _E - a potion of ambrosia  S h[UbAs you read the scroll of identify, it crumbles to dust. _L - a potion of invisibilityS hCVS hWS heS hgS ho7  There is an open door, spattered with blood here.  You see here a troll skeleton.S hpS hqJ6 _S h#sS hvS hxS h7Y2S h8S h;S h>>Y1S h?S h S h)S h 0S hC D49S h S h S hY8S hS hsS h/Y7S hS hOS hS hC6S hFS hS hH"S h"C5S h&#S hD&S h(Y4S h*S hN+S hl.S h /C3S hs/S h0S h2Y2S h3S h5S h7Y1S h8S h;:S h=o0S h@S hBZ39S hCS h5ES hFY8S h@GS h>IS hKY7S h.MS hfNS hV#~..~....#..............# #<~..~##........##.####### #.≈ #........##.# #.S h4W #.####.....)# #. #.# ######## #. #.##. #.##. #.###### ## #....@.# ---31.9 (29.S hdX0) #.####.# #+5 sling (freeze) M) +5 sling (drain)  #.# .# #. #.# .# #. #.# >. #. #.# #. ..... .# ###.. .. S he_S h_---2.9 (306S h. #.##.# .#. ..# l   komodo dragon (asleep)T h... . .# ##.. l. .. ##T h~ 0.0)  A komodo dragon comes into view.T hZkll.T hf3.9 (15T hET hr7 _The komodo dragon hisses angrily.T h (((((You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.T h-  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.T hT hOu....l.T h===4.8 (0.94) Rev T hT hW; _The komodo dragon is lightly wounded.T h3 (((((drained)You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drain the komodo dragon.T h (((The komodo dragon is lightly wounded.  You shoot a sling bullet.T hT h....l...5.73T hPT hg _The sling bullet barely misses the komodo dragon.T h)((( slow, drained) _The sling bullet barely misses the komodo dragon.shoot a sling bullet.sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.T h-KThe komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  The komodo dragon is heavily wounded.You shoot a sling bullet.sling bullet hits the komodo dragon but does no damage.  You drainT h2T h{x..l>T h t6.62) Rev+ T hT hܪe _The komodo dragon is heavily wounded.T h ((((You shoot a sling bullet.T h MYou shoot a sling bullet.  The sling bullet closely misses the komodo dragon.!  You kill the komodo dragon!T h{ ST h \...>T hU 087.5T h- T h P _Okawaru accepts your kill.T h: T h T h# T h& H _No target in view!T h\pT hpT hZvT hxH _No target in view!T hcT htdT hheT hgT hjjT hov1 _T hrT hKrC0T hRsT hEvT hxu29) Rev T hE|,T h}T hm~C8T h~T hŁP  There is an escape hatch in the floor here.T hT hJ7 _T hT hT h׉T h'C6T hpT hT hT h@5) T hяT h2T hT hؓC4T hrT h*T hKY3T h6T hrY2T hT hO _You now have 2112 gold pieces (gained 17).T hPT hC1T hPT hfT hY0T hrT hT hZ19T hT h1T hLY8T hT hT hu #.###### ###.#  #......# ###.# #.####.# #..<..#.# #.# #.#.#T h#.# ##.## #.#[# #.# #.>.########## #.#.. #.# #.#........... ..#.#...##...########## ###.T h8#.....##.# ---.#.########.##.# #. WW  ##  T hv[WW 2 wraiths (dormant) T hξ{ 51.5 (14.0)  2 wraiths come into view.T hT h#CWW.WWT h---2.5 (157T hT h*; _Found a stone staircase leading down.T hz (You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet freezes the wraith.T h*  The wraith is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hĈ C  The wraith is lightly damaged.T hK T h@ 6  You hear a shout!T h T hs J MW >@@   JosephineThe wraith is lightly damaged.  A wraith comes into view.T h5 ===3.3 (0.8)6) Rev T h T h  Josephine the Decaying Necromancer comes into view. She is wielding a +0 _dagger.T hY `  You shoot a sling bullet. The sling bullet hits the wraith.T h ((The wraith is moderately damaged.You shoot a sling bullet.T hck W.4.2 (0.95T hq T hrt ` _The sling bullet barely misses the wraith.T hMz  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h%  The wraith is moderately damaged.You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet freezes the wraith.T hҪm  The wraith is heavily damaged.T hT hfW.@.T h+t5.14) Rev+ T h3T h= _The wraith hits you but does no damage.T hz  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hx ((The wraith is heavily damaged.You shoot a sling bullet.T h  The sling bullet closely misses the wraith. x2T hWWW>WWW 3 wraiths T hc6.03T hf T h = _The wraith hits you but does no damage.T hLz  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h0(You shoot a sling bullet.  The sling bullet hits the wraith but does no damage..T hza W  The wraith is moderately damaged.92T hgT hkL _The wraith misses you.T hz  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h   The wraith is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h s  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is heavily damaged.T hM@@   JosephineT hj7.81) Rev* T h+T hr  The sling bullet hits the wraith but does no damage.  The wraith is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is heavily damaged. _The wraith hits you but does no damage.T h  (You shoot a sling bullet.  The sling bullet completely misses the wraith.The sling bullet hits the wraith but does no damage.T h_  The wraith is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hm %  T hf HThe wraith is heavily damaged.T h b  The wraith barely misses you.T h W >WWWWW 4 wraiths 8.70T h T h Y _A wraith comes into view.T hN: z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h  The wraith is heavily damaged.You shoot a sling bullet. The sling bullet hits the wraith!T hkH n  The wraith is severely damaged.T h9O M@@   JosephineT hO d9.609T hU T hW = _The wraith hits you but does no damage.T hɀ `  You shoot a sling bullet. The sling bullet hits the wraith.T hD   The wraith is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hn  The wraith is almost destroyed.T hp >T h:)60.5T hXT hL _The wraith misses you.T hmz  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h  _The wraith misses you.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.T h4{u  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.T hԂ(W.T h,c1.48T hHT hP  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed. _The wraith closely misses you.T hz  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h(  You shoot a sling bullet.  The sling bullet closely misses the wraith.T h  The wraith is moderately damaged.T hW @@   JosephineWWW 3 wraithsT h=c2.37T h9T hӱ= _The wraith hits you but does no damage.T h  You shoot a sling bullet. The sling bullet hits the wraith!  You destroy the wraith!T hG. 2T h5 (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the wraith.T h&.T hk93.26T hT ha _The wraith is moderately damaged.T h (You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hj (The wraith is moderately damaged.You shoot a sling bullet.T hT h_T h.WW.T h c4.15T hT h@d _The sling bullet completely misses the wraith.T hDC `  You shoot a sling bullet. The sling bullet hits the wraith.T h  The wraith is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hN p  The wraith is moderately damaged.T hkW I@>T hW c5.04T hh] T hf` = _The wraith hits you but does no damage.T hw` z ((You shoot a sling bullet.T h  The sling bullet barely misses the wraith. x2  You shoot a sling bullet. The sling bullet hits the wraith.T hr w WW  The wraith is heavily damaged.T hr a93T hv T hZx = _The wraith hits you but does no damage.T h z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hp(  The wraith is heavily damaged.You shoot a sling bullet. The sling bullet hits the wraith!T h*n  The wraith is severely damaged.T hc6.82T hT h= _The wraith hits you but does no damage.T h  You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet freezes the wraith.T h  The wraith is almost destroyed.You shoot a sling bullet. The sling bullet hits the wraith.  You destroy the wraith!T h5l.   wraithT hT hBT hV`W@.T hDc7.71T h-T h T hޫJ_Okawaru accepts your kill.T h (You shoot a sling bullet.  The sling bullet closely misses the wraith.The sling bullet hits Josephine. The sling bullet freezes Josephine.T he  Josephine is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wraith.T hC  The wraith is lightly damaged.T h@WWW 2 wraithsT hc8.60T hT h= _The wraith hits you but does no damage.T h  (You shoot a sling bullet.  The sling bullet barely misses the wraith.The sling bullet hits Josephine but does no damage.T h  Josephine is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wraith.T hy W  The wraith is moderately damaged.T hx(9.5T hT hP!= _The wraith hits you but does no damage.T h=!1 ( You shoot a sling bullet.  The sling bullet barely misses the wraith.The sling bullet hits Josephine! The sling bullet freezes Josephine.T hQ (Josephine is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the wraith.T h3 W@The sling bullet completely misses Josephine.T hZ4f70.4899T h:T h=L _The wraith misses you.T h\ `  You shoot a sling bullet. The sling bullet hits the wraith.T h  The wraith is heavily damaged.You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet freezes the wraith.T hDo m  The wraith is heavily damaged.T ho c1.38T huu T hw = _The wraith hits you but does no damage.T hE `  You shoot a sling bullet. The sling bullet hits the wraith.T h5 z( _The wraith hits you but does no damage.  The wraith is severely damaged.  You shoot a sling bullet.  The sling bullet barely misses the wraith.The sling bullet hits Josephine. The sling bullet freezes Josephine.T h -WT h׽ \2.27T h T h ` _Josephine is moderately wounded.T h z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T he  The wraith is severely damaged.You shoot a sling bullet. The sling bullet hits the wraith!T h<n  The wraith is almost destroyed.T hc3.16T hT h_ T h7_The wraith hits you but does no damage.T h (You shoot a sling bullet.  The sling bullet closely misses the wraith.The sling bullet hits Josephine.T hJ  Josephine is moderately wounded.You shoot a sling bullet. The sling bullet hits the wraith.T h W  The wraith is almost destroyed.The wraith barely misses you.Josephine screams, "Die!"T hPa####ghostly fireball engulfs the wraith.  The wraith completely resists.  The ghostly fireball engulfs you but does no damage.  You partially resist. The ghostly fireball engulfs Josephine.  Josephine completely resists.  The ghostly fireball engulfs the wraith.T h?T hs@W@WT h=======4.05T hyT h _The wraith completely resists.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h:a  The wraith is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hx  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.T h-===----94T hT hq(The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed. _The wraith hits you but does no damage.  The sling bullet barely misses the wraith.  The sling bullet hits Josephine.T h\lThe sling bullet barely misses the wraith.  The sling bullet hits Josephine.  Josephine is heavily wounded.The sling bullet hits the wraith!  The sling bullet freezes the wraith.  You destroy the wraith!T hيR   wraithT h] T hZr W.  Okawaru accepts your kill.T h#.#########.# planckenstein the Skirmisher#......####.## Coglin of Okawaru *****.#.####.##..<.. Health: 115/115 ========================#.# #.##.#.## Magic: 21/21 ========================#.# ##.##T h#.#[# AC: 36Str: 17#.# #.>.########## #.#.. EV: 13Int: 10#.# #.#........... ..#.#. SH: 0T h-Dex: 21T h-...##...########## ###.## XL: 14 Next: 100% Place: Dungeon:11#........@W@#T hQ#.# Noise: ===------  Time: 19075.8 (0.9).#.########.#T hv#.# a) +5 sling (freeze) M) +5 sling (drain) #.>.T hFire: a) +5 sling (freeze) {Cipactli} ##Zot (26893) Rev* T h@   JosephineW   wraith  The sling bullet hits Josephine.  T hJosephine is heavily wounded.You shoot a sling bullet. The sling bullet hits the wraith!  T h The sling bullet freezes the wraith.  You destroy the wraith!Okawaru accepts your kill.T h  _Josephine screams, "I have something special for you."You have reached level 15!T h+/  --more--T h  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 10, Dex 21.Increase (S)trength, (I)ntelligence, or (D)exterity?  T h^O20/1202/2235 0%  T h: T hi  T hL_You feel agile. x2 T hi(  You shoot a sling bullet. The sling bullet hits the wraith! T h$  The wraith is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage. T h5   The wraith is moderately damaged.13--6.72 T hu9  T h<< * _The wraith hits you. T h  You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet freezes the wraith. T h+J(The sling bullet hits the wraith.freezes the wraith.heavi  You shoot a sling bullet.  The sling bullet barely misses the wraith.hits Josephine. T hjv W  Josephine is heavily wounded.The wraith barely misses you. T h####The wraith barely misses you.  Josephine gestures at you while chanting.The ghostly flame explodes!ghostly fireball engulfs the wraith.  The wraith completely resists. The ghostly fireball engulfs you!  You partially resist. You feel drained. The ghostly fireball engulfs Josephine. T hk T haq@W@.  T h;bP: 104/117 (120)---=======7.61) Drain Rev*  T h&h T h1q(The wraith completely resists. The ghostly fireball engulfs you!  You partially resist. You feel drained. The ghostly fireball engulfs Josephine._Josephine completely resists.  You shoot a sling bullet.  The sling bullet closely misses the wraith.  The sling bullet hits Josephine. The sling bullet freeze T h  Josephine is heavily wounded.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage. T h3v W  The wraith is heavily damaged. T h,5-===----8.5 T h T hz _The wraith misses you.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage. T h(e _The wraith misses you.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is heavily damaged.The sling bullet hits the wraith!freezes the wraith. T h  The wraith is almost destroyed.The wraith hits you. The wraith drains your vigour!You feel yourself slow down. T hϩf####Josephine casts a spell at you.The ghostly flame explodes!ghostly fireball engulfs the wraith.  The wraith completely resists.ghostly fireball engulfs you but does no damage.  You partially resist. The ghostly fireball engulfs Josephine. T h T hъs@W@. T hr4=======9.40) Slow Drain Rev*  T h T hl( The ghostly fireball engulfs you but does no damage.  You partially resist. The ghostly fireball engulfs Josephine. _Josephine completely resists.  You shoot a sling bullet.  The sling bullet barely misses the wraith.  The sling bullet hit T h" cThe sling bullet barely misses the wraith.  The sling bullet hit  Josephine is severely wounded.The sling bullet hits the wraith!  The sling bullet freezes the wraith.  You destroy the wraith! T hY' '  T h @.5/118===----80.8 (1.488 (( _Okawaru accepts your kill.You shoot a sling bullet. T hJ  The sling bullet closely misses Josephine.  You shoot a sling bullet. The sling bullet hits Josephine.  The sling bullet freezes Josephine. T h @.  Josephine is severely wounded. T h= ----2.27 T h  T h _Josephine hits you but does no damage.  You shoot a sling bullet. The sling bullet hits Josephine. T hnm  Josephine is severely wounded.You shoot a sling bullet.  The sling bullet hits Josephine but does no damage. T h m  Josephine is severely wounded. T h ###  The sling bullet hits Josephine but does no damage.  Josephine is severely wounded.  Josephine casts a spell at you.The ghostly flame explodes!ghostly fireball engulfs you but does no damage.  You partially resist. The ghostly fireball engulfs Josephine. T hHZ T hV.@@ T h2-=======3.65 T h- T hK ((  T h<y_Josephine completely resists. Josephine hits you with a +0 dagger.  You shoot a sling bullet. T hO5  The sling bullet closely misses Josephine.  You shoot a sling bullet. The sling bullet hits Josephine! T hC@. T hӾ8* T h~|  Josephine is almost dead. T h@98/118 (120) --===----4.9 (1.34 T hj  T hV. _Josephine draws life force from you. Josephine is healed by the life force!  You shoot a sling bullet.  The sling bullet hits Josephine but does no damage. T hk  Josephine is severely wounded.You shoot a sling bullet. The sling bullet hits Josephine.  The sling bullet freezes Josephine. T hU?|  Josephine is almost dead. T h?9=----6.3 (1.43 T h{E T hO (( _Josephine misses you. Josephine hits you but does no damage.  You shoot a sling bullet. T h  The sling bullet barely misses Josephine.  You shoot a sling bullet. The sling bullet hits Josephine! T ha @.  Josephine is almost dead. T hac7.71 T h8h T h t (( _Josephine hits you but does no damage.  You shoot a sling bullet. T ho  The sling bullet barely misses Josephine.  You shoot a sling bullet. T h2 @.  The sling bullet closely misses Josephine.100/118 (120)=9.10 T h T h"< _Josephine hits you but does no damage. T h.  You shoot a sling bullet. The sling bullet hits Josephine!  The sling bullet freezes Josephine.  You kill Josephine! T h4A)  T h  T hx  T h%(( T h,Okawaru accepts your kill. T hO T h,F9). T hLe ealth: 100/120 3 T hLS90.579Rev*   T hL"_You shoot a sling bullet. T hPR T hCUi _Your life force feels restored. T h' T h`( T h. T hY1H _No target in view! T hi 4 T hp  T h{r H _No target in view! T hzNYour attack delay is about 1.3 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 19 (Base  7 x 132% (Dex) x 153% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 19 (Base 7 x  132% (Dex) x 153% (Skill) + 5 (Ench)). T hN T hIT T h&Wf _Your base attributes are Str 12, Int 10, Dex 23.T hT hT hST h=T huw17T h....>.......---T h{g 2.0 (1.5 _You start resting.T h/2---3.5 (3.06) Rev+ T h٦T h[ _You feel yourself speed up.T h9 T h T h T h T h 54T h T h a33T h T h` t2) Rev T h0 T h w41T h T hj o0T h Z69T h T h T h' v5=8) T h* T h Y7T h T hl T h q6=6T h T h1 Y5T h< T h Y4T h T h T h a73T h  T h T h+ C2T hk T hD w81T h T h[" o0T h" T hG& Z59T h) 98T h|+ T h+ C7T h- T h(0 T h{0 r10=6T h1 T h3 T h'4 C5T h5 T h|8 Y4T hB9 T h; T hB< q1=3T h= T h=@ T hm@ C2T hA T hC T hC a21T hD T hDH T hqH ;0T hI T h(L Z49T hL T hP T hYP a38T hQ T hS T hS C7T hT T hW w46T hDY T hs[ Y5T h\ T hM_ T h_ C4T h` T hb T hc q5=3T h*d T hqh T hh C2T hi T hMm 6=1T hp Y0T hq T h?t Z39T ht T hx w78T hny T h{ T h| C7T h| T h <8T hH ;6T h T h T h ;5T h T h Y4T h T hÉ T h a93T h T h T h C2T h T h _ _You start resting.T hb 137.5 (44.0)20=8.5 (451T h% T h- " _HP restored.T hGYour attack delay is about 0.8 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 19 (Base  7 x 132% (Dex) x 153% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of draining {Pete} is about 19 (Base 7 xT hT hC T hf _Your base attributes are Str 12, Int 10, Dex 23.T hT hT hT hzT h#.###### ###.# #......# ###.##.####.# #..<.#.# #.# #.#.##.#.# ##.## #.#[# #.# #.>.# #.#.. #.# #.#. ..#.#. ...##...########## ###.##.#..@.# #.# ..#.#.# #.# #. .>. T hb-#### T h,0.0)T h|9.5 (10 _T h  Things that are here: _a +0 dagger; a +2 robe; the human corpse of JosephineT hJFT hFT hNGT hLT hPa29 _T hU,T hWY8T h|XT hZT hR]T h^U=7T hk^T haT hdT hd;6T hjT hnR  There is a stone staircase leading down here.T htqT hqJ5 _T hrT huT hHxT h{xC4T hCyT hzT h}T hN}C3T hC~T hT hhY2T hJT hT h?C1T hiT hoT hT hjT h;0T h\T hT h,T hlD19T h_T hT hAY8T h[T hT hY7T hT hT h3T h_C6T hT hT hT hEC5T h@T hT huT hC4T hT hgT hT h;3T h$T hY2T hT hѻT hNT heY1T hUT hDT hY0T hT hT hZ09T hT hrT hEY8T hiT hKT hY7T hT hT hLT h;6T hTT hT hT hC5T hGT hT hT h/C4T h\T hT hY3T h+T hT hMT hrC2T hET hDT hsY1T hT h+T hT hC0T hzT hT h)T hhE799T hT hXT hY8T hT hT hn T h C7T h- T h T hY6T hT hT h Y5T h1T hT hY4T hT hT hY3T hWT h8T hu!Y2T h!T h#T h&T hX&C1T h&T hY(T hd*T h*C0T h+T h,T h.Z89T hk/T h41T h3Y8T h|4T h6T ha8Y7T h8T h(:T hY<Y6T h<T h>T hAY5T hAT hCT hVDY4T hDT h!FT hGY3T h_HT hIT hKY2T hLT hMT hOY1T h*PT h2RT hATY0T hTT hVT hjYZ79T hYT h!\7 _You open the door.T hQ^T h^C8T hj_T hb@  There is an open door here.T hdT hTeJ7 _T hfT hgT hjo6T hm@  There is an open door here.T hoT hpJ5 _T hdqT hrT htY4T h%uT hvT hxY3T hmyT h{T h}Y2T h~T hT h*T hfC1T hԂT hT hY0T hT h!T hT hMD69T hŠT hGT h}Y8T hT hT hӓY7T h4T hT hT h̗C6T h-T hlT hY5T hT hT h?T hC4T h[T hT hT hܣC3T hcT hT heY2T hT h@  There is an open door here.T hT h7J1 _T hT hNT hıT hC0T hT h)T hBZ59T hٶT hYT hdT hC8T hT hT hUT hC7T hT h$T hT hEC6T hT hT hYY5T hT hT hY4T hT h>T hY3T h>T hT hY2T hT hT hY1T hT hT hT hC0T hT hlT hT hD49T h"T h5T hY8T h-T hT hY7T h.T hsT h8T hC6T h T hT hyY5T hsT hT h+Y4T hT h T hY3T hT hT hC2T hT h6T h T h Y1T hT hT h&Y0T h_T hT hfT hD39T hsT hT h;Y8T hT h!T h!C7T hV"T h%I _E - 3 potions of ambrosia (gained 2)T h.###.# .###...# ....# #≈≈ #.#.##.# ###.#######≈. ##...##.# #.........≈≈). ≈.#..#.# #<#.######≈#.. ....#.# T h#/#.#.# #≈#.≈. #.#.#.# #.#.. ..~≈###.#.#.### #.#### #~≈#........# T hO/#.# #.≈@.##..##.# 232.5 (93.0) T hx/#.### #.#..###..# # #...# T h/#### #..# ###.# #..# T h/e###.######## ### #.+##### #..<.......# ##.## #.#≈≈≈≈# #.#.##.###.###...###.#≈...# T h$0#.#[#...##........^..#≈...# #.#..................#≈...#T h7T hA8g3.5 (946T h >T hu@& _Found a trident.T h8p4T hpT hsT h} 54T h~Y3T h,T hY2T h T hT hY1T hۇT h0T hT hߙ29T h87T h3,T ho6T h9T hT h:C5T hT h4T h4Y3T h'T hT hA  You enter the shallow water.T hU2) Water T hT hnN _Moving in this stuff is going to be slow.T h^0) T hT h!T hwT hD19T hT hT h!Y8T h?T h@T hY7T hT hZT h Y6T h:T h/T hT hC5T hOT hT hFY4T hoT hT hY3T hT hT hT h(C2T hT h{T hY1T hT hT h T h C0T h T h~ T h~Z09T hT hT hTY8T h>T h%T hY7T hT h7T h"Y6T hp"T hr%T h'T h'C5T h[(T h)T h+Y4T h,T h.T h/Y3T h1T h2T hw4C2T h4T h05T hf6T h8Y1T h19T hJ;T h =T hU=C0T h=T hZ?T hA[699T haBT hET h:GT huGC8T hGT hyIT hKT hKC7T hLT hMT hOC6T h0PT hQT hzRT hUY5T hUT h~WT hZY4T h6[T ho]T h_Y3T haT hbT heT hOeC2T hfT hKhT h#kT h{kC1T h\lT hZnT hqY0T hqT htT hxD89T hxT hyT h{T hk~T h_C8T hT hT h Y7T hT h†T hT hCC6T hzT hT h$Y5T hT hT h T h]C4T hԔT h1T hT hژC3T h{T hT h ########## ........# ##......# ##...~~..# #...~~...# T h?####.#.~.~..# #.@........## #.#######.. #. #..####### #. #........# .W ##..T h.####.## ## ####.....##...# W   wraith (dormant) .# ............#.# #.## ######.....##...# T h #### #.. ..####...#######T h/86.1 (52.6T hbBW.WT h߬g7.1 (532T hT hY _A wraith comes into view.T h ((((You shoot a sling bullet.T h  The sling bullet closely misses the wraith.You shoot a sling bullet. The sling bullet hits the wraith.T hk T h =.W..T h[ ===8.0 (0.9)1) Rev T h" T h$ 4 _The wraith is lightly damaged.T h J ( You shoot a sling bullet. The sling bullet hits the wraith.T hl  The wraith is moderately damaged.You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet freezes the wraith.T hTT hd[.W.T h[a90T h^aT hc_ _The wraith is severely damaged.T h`  You shoot a sling bullet. The sling bullet hits the wraith.T h7 (The wraith is severely damaged.You shoot a sling bullet.T h} W  The sling bullet completely misses the wraith.T h!u9.879) Rev+ T h$T h= _The wraith hits you but does no damage.T hE  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet freezes the wraith.  T hE7You destroy the wraith!T hI\.T hs' T hf(Okawaru accepts your kill.T haU'.T hZd90.78T h_T hb/ _You shoot a sling bullet.T hT hT hϝT hH _No target in view!T h.N JT h=P T hR T h![ 7 _6T h\ T h@\ ^5) Rev T h] T h] T hf` Y4T h` T ha T hd Y3T hd T he T hg T hGh C2T hrh T hj T hKm T hm @1) T h n T h'p T hq T hx !#.# ##...~~..##.# #...~~...##.####.#.~.~..##.#..........###.#.#######..##.#.# #..#####T hZx ###.###.#.# #.................# ##...#######.###@### ####.....##.---T hx t.# #.# ............#.###.# ######.....##. ## #### #.. ... ..####...#### T hx .. #.. ... Y.# #..# ##.## .# #.# #.#####.##..# ##.## Y   yak (wandering) T h,y .# ##.## #.# #.#.#~###.#.#### .####...####.# #..#≈≈...# T hVy r.............# #≈≈.≈##.#.##.#T h -7.7 (7.0T h ---8.7 (80T h l _A yak comes into view.T hNY (((Y  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak.T h.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.T hAd@  The yak is lightly wounded.T hl]..Y.T hpm===9.6 (0.969) Rev T h>rT hu+ _You hear a bellow! x2T hP (( You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.T hGf   yak (drained)ak!  The yak is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drainT hT h@.Y.300.5Rev+ T hT hh\ _The yak is severely wounded.T h (You shoot a sling bullet. The sling bullet hits the yak.T hv _The yak is severely wounded.The sling bullet hits the yak.  The yak is severely wounded.shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!T hUh†T h_T h`&- .YY   yak .............# #≈≈.≈##.#.##.#Okawaru accepts your kill.T h)41.4  You kill the yak!  Okawaru accepts your kill. _A yak comes into view.raining target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.T hd4/  --more--T hT h<C  Skill  Level Cost  Apt Skill  Level Cost  Apt T h] a - Fighting  12.0  15.0   0   i - Spellcasting   0.0   1.4  -2          T h, b - Staves   0.0   1.2  -1      T h6 c - Unarmed Combat   0.0   1.2  -1   j - Invocations  10.0  17.0  -2   d - Throwing   0.0   1.2  -1   k - Evocations  10.0   7.1  +3  T ho]         e - Ranged Weapons  14.0  21.4  -1          T h.     f - Armour   8.0  10.7  -1  T hT    T h. g - Dodging   8.0  10.7  -1      T hz h - Stealth   2.0   3.6  -1                                                      You need to enable at least one skill.[?] Help[=] set a skill target  T h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT h= a + Fighting 12.0T hTargetTarget--  --  --  --  12.0 --  --  T h-c--  --  --  --  a-z] set[-] clear selected targetcost|targetsT h><[?25h[?0c0  T hٹ [?25l[?1c-- =] set aall targets!T h5 > k + Evocations 10.0"T hQ a * Fighting  12.0"T hB;o a - Fighting  12.0#T huaa-z] setselected target $T h<[?25h[?0c0 $T hg Q [?25l[?1c13.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets&T hKa-z] setselected target &T h-&[?25h[?0c13.0 &T h'T h3 [?25l[?1c'T hg}12.0 =] set aall targets(T ho> j + Invocations 10.0(T hð(T h#.# ##...~~..#planckenstein the Skirmisher#.# #...~~...#Coglin of Okawaru *****.#.####.#.~.~..#Health: 120/120 ========================#.#..........##Magic: 22/22 ========================#.#.#######..#AC: 36Str: 17#.#.# #..##### EV: 13Int: 10###.###.#.# #....... SH: 0Dex: 23..........# ##...#### XL: 15 Next:  4% Place: Dungeon:11###.###@### ####.....##. Noise: ===------  Time: 19301.4 (0.9).# #.# ............[37(T hom a) +5 sling (freeze) M) +5 sling (drain) #.###†# ######.....##. Fire: a) +5 sling (freeze) {Cipactli} ## #### #.. Y.. ..####...#### Zot (26668) Rev+ .. #.. ... ..# #..# ##.## .# #.# #.#####.##..# ##.##Y   yak .# ##.## #.# #.#.#~###.#.#### .####...####.# #..#≈≈...###...# .............# #≈≈.≈##.#.##.#You kill the yak!Okawaru accepts your kill. _A yak comes into view.Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training. _(T h| ((You shoot a sling bullet. The sling bullet hits the yak.(T hx r  The yak is lightly wounded.  (T hy `You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.(T hE (T h, `.Y.(T h j2.37) Rev* (T hi (T hz [ _The yak is heavily wounded.(T h (You shoot a sling bullet. The sling bullet hits the yak.)T h- (((The yak is heavily wounded.You shoot a sling bullet.)T hգ\.Y..)T hc3.26)T hD)T hM^ _The sling bullet closely misses the yak.)T h  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.  You kill the yak!)T he(†)T h9 (((Okawaru accepts your kill.)T h">  You shoot a sling bullet.)T h4V .†Y..Y   yak .............# #≈≈.≈##.#.##.#You hear a bellow!)T hc4.15)T h)T hZV _A yak comes into view.)T hk (((drained)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.)T h )T h")T h )T h:8The yak is lightly wounded.  )T h?You shoot a sling bullet. The sling bullet hits the yak!  )T h!The sling bullet freezes the yak.)T h,)T hY_ .YY 2 yak)T hYs (1 drained)  The yak is heavily wounded.)T huM5.04)T h)T hb)T hV _A yak comes into view.*T h\3*T hm5 Ability - do what?CostFailure  Invocations -  X - Renounce Religion*T h5None0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--*T h5+1%  c - Duel7 MP, Piety--*T h5p16% [?] toggle between ability selection and description.*T hѲ *T h *T h >#.# ##...~~..#planckenstein the Skirmisher#.# #...~~...#Coglin of Okawaru *****.*T h[ #.####.#.~.~..#Health: 120/120 ========================#.#..........##Magic: 22/22 ========================#.#.#######..#AC: 36*T h Str: 17#.#.# #..##### EV: 13Int: 10*T h ###.###.#.# #....... SH: 0Dex: 23*T h ..........# ##...#### XL: 15 Next:  4% Place: Dungeon:11*T h ###.###@### ####.....##. Noise: ===------  Time: 19305.0 (0.0)*T h .# #.# ............ a) +5 sling (freeze) M) +5 sling (drain) *T h #.###Y# ######.....##. Fire: a) +5 sling (freeze) {Cipactli} *T h7 ## #### #.. Y.. ..####...#### Zot (26664) Rev* *T hU .. #.. ... ..# #..# ##.## *T hr .# #.# #.#####.##..# ##.##YY 2 yaks (1 drained) *T h .# ##.## #.# #.#.#~###.#.#### *T h .####...####.# #..#≈≈...###...# .............# #≈≈.≈##.#.##.#*T h QYou drain the yak.  The yak is lightly wounded.  *T h ?You shoot a sling bullet. The sling bullet hits the yak!  *T h The sling bullet freezes the yak.  The yak is heavily wounded. _A yak comes into view.*T h& *T hn P  Okay, then.*T h *T h D _*T h R((((*T h6x  You shoot a sling bullet. The sling bullet barely misses the yak.*T h+7vYou shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.*T h,*T h׿ZYY...*T hCP9 (0.93*T hk*T hc*T hxW _The yak is almost dead.+T h}  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!+T hfl†   yak+T h  (  yak (drained)  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.+T h+T h˒LY†+T hXc6.82+T hR+T hQ^ _The yak is moderately wounded.+T h  ((((You shoot a sling bullet.+T h%  The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.+T h Y†..  The yak is heavily wounded.+T hh7.6 (0.81+T h+T h!; _The yak gores you but does no damage.+T hr` ((((+T hs/You shoot a sling bullet.+T h  The sling bullet closely misses the yak.You shoot a sling bullet.+T h Y†..  The sling bullet closely misses the yak.+T h-8.5 (0.9+T h8+T hfF _The yak gores you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the yak.You shoot a sling bullet.  The sling bullet closely misses the yak. _The yak gores you but does no damage.+T hR((((+T h_k p  The sling bullet closely misses the yak. +T h7l /_The yak gores you but do+T hl es no damage.  +T hl You shoot a sling bul+T hl <let. The sling bullet barely misses the yak. +T hu b You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.+T h Y†..  The yak is almost dead.+T h (9.4+T h ;0+T h +T h  +T h B_The yak barely misses you.+T h?  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!+T hE h†+T h ((((Okawaru accepts your kill.+T hV ††..510.359+T h[ +T h^ / _You shoot a sling bullet.+T hfR +T hR +T hPW +T hZ H _No target in view!,T hwl,T hm,T hm,T ho,T hZq,T hx`8 _,T hy ,T hy Things that are here:  a yak corpse; a yak corpse,T h{,T hf|,T h|B7 _,T h9},T h  Things that are here:  a yak corpse; a yak corpse,T h,T h,T hB6 _,T h,T h,T hp,T hT5) Rev+ ,T hݍ,T h0,T h,T h@C4,T h$,T hΙ,T hɛ,T hC3,T h,T h;,T h)Y2,T hl,T h,T h<,T hp^1) Rev ,T hp,T hF,T h٫,T h C0,T h(,T h,T h6,T hoD49,T h,T h$,T h%8,T h˹,T hH7) ,T h,T h,T h,T h%-6,T hJ,T hξ,T hf,T h,T h C5,T h,T h,T h,Y4,T h,T h,T h,T hC3,T hG,T he,T h{,T h,T h;2,T h,T hb,T h,T hC1,T hO,T hF,T h&,T h\C0,T h,T h,T h,T hD39,T ho,T hX,T h=,T hpC8,T h,T h,T h,T h C7,T hp,T h,T h,T hC6,T hk,T h,T h,T hEC5,T h,T h,T h,T h4C4,T h,T hK,T hc,T hC3,T h,T hj,T h,T hC2,T hN,T hY,T h,T hC1,T h,T h,T h"Y0,T h,T h,T h,T h).29,T h[,T h,T h,T hD,T h|C8,T h,T h,T hN[#,T hD#.## .#### .. ...###.#... ##>,T h.#. #@##,T hv---41.3 (31.0) #.# .# #.# ## #.# #.# #.#  #.# #.# #.####. #.# #.# #.#.... #.# #.# #.#.### #.# #.# #.#.# #.######.###.#.# #..............#,T hJ,T h H---2.3 (32,T hK ;7,T h ,T h0; _Found a stone staircase leading down.,T hJ,T h ,T hY6,T h5,T h,T h",T h%Y4,T h&,T h+),T h,,T hT,C3,T hz-,T h/,T h 2,T hJ2C2,T h+3,T h6,T h7C1,T h7,T hE _n - 3 scrolls of identify (gained 1)0198,T hFo7,T hG,T h8IY6,T hI,T hK,T hQ 54,T hQSY3,T hS,T hCU,T hV,T hAWQ2,T hX,T hY,T h6ZC1,T hZ,T h\,T h],T h^C0,T h^,T h_,T hbZ09,T hb,T h[d,T he,T h fC8,T hf,T hh,T h7pG#. #y #. #. .###.#### ........######## ######.#.........# ,T hp..>....@..######.# .......##.# #.# ####### #.# #.# #.#  #.# #.# #.#  #.# #.# #.###,T hp #.# #.# #.#.. y   killer bee (asleep) #.# #.# #.#.# #.# #.,T hq# #.#.# #.######.###.#.#,T hy 61.3 (19  A killer bee comes into view.The killer bee buzzes angrily. You hear an angry buzzing noise.,T h{,T h~6  You hear a shout!,T h,T hyyyyyy 3 killer bees (1 wandering),T hXp==2.3 (207,T h,T hR` _A killer bee comes into view. x2,T h"m #y #y #. #y .###.#### ,T hm ........########  ######.#.........#  ..>....@..#  .......##.# #.#  ####### #.# #.# #.# ,T hm: #.# #.# #.#  #.# #.#  ,T hmC#.# #.#  #.# #.#  #.# #.# ,T hn!,T h# #y #y #. #y .###.####  ........########  ######.#.........#  ..>....@..#  .......##.# #.#  ####### #.# #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# ,T h4,T hj,T hFd _There are monsters nearby!,T h> (((y _A killer bee comes into view. x2 _There are monsters nearby!  You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.,T h3  ,T h} (The killer bee is moderately wounded.You shoot a sling bullet.,T hS  The sling bullet closely misses the killer bee.,T hU L  You hear a shout!,T hKV ,T hb  .y.y..y(1 wandering)  A killer bee comes into view. x2,T hpc =3.2 (0.9)6) Rev ,T hk = _You hear a shout!,T hzv((y  A killer bee comes into view. x2 _You hear a shout!  You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.,T h6 (The killer bee is heavily wounded.You shoot a sling bullet.-T h w-T hw-T h?x-T hgx-T hx-T hCz-T hz-T hz-T hj~.yy.y-T ht4.15) Rev+ -T hA-T hh _The sling bullet completely misses the killer bee.-T h  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!-T hG. 2-T hg ((Okawaru accepts your kill.-T h,-T hi-T h;>  You shoot a sling bullet.-T h-T hW-T hcO..#yO   two-headed ogre (wandering)yyy 3 killer bees-T hc5.04-T hJ-T h _A two-headed ogre comes into view. It is wielding two +0 giant clubs.-T h  You shoot a sling bullet. _A two-headed ogre comes into view. It is wielding two +0 giant clubs.You shoot a sling bullet.  The two-headed ogre shouts in stereo!  The sling bullet hits the killer bee! You drain the killer bee.  You kill the killer bee!-T hS{†O 2-T hT ((Okawaru accepts your kill.-T h0B-T hl,-T h-T h-T hMyO..yy 3 killer bees-T h:"h93) Rev* -T h&-T h#)/ _You shoot a sling bullet.-T hD  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.  You kill the killer bee!-T hFJI† 2-T h ((Okawaru accepts your kill.-T hbL,-T hL-T hKO>  You shoot a sling bullet.-T hZW#o..y   killer beeo   orc-T h]c6.82-T hc-T hqx _An orc comes into view. It is wielding a +0 short sword.-T hy  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.-T hI (-T hB@(The killer bee is lightly wounded.-T hȄ  You shoot a sling bullet. The sling bullet misses the killer bee.-T hl -T h7 .oO.y-T h c7.71-T h̒ -T h C _The killer bee stings you but does no damage.-T h  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.-T hU f  The killer bee is moderately wounded.-T hhV You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!-T h[ †o   orc-T hn B-T hm -T hO ..Oyy   killer bee-T h, k68.60-T h -T h P _Okawaru accepts your kill.-T h ((You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.-T h  The killer bee is lightly wounded.  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!-T hZ C.-T h$,-T ho.O..o   orc-T h9(9.5-T h#-T h&P _Okawaru accepts your kill..T h (( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre..T hN(drained)The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.  The two-headed ogre is moderately wounded.You drain.T h ,.T h.o...o   orc.T hpf70.4599.T hA.T hg _The two-headed ogre is heavily wounded..T hJ]  You shoot a sling bullet. The sling bullet hits the orc!.T hP)(((.T h (You kill the orc!.T hXX.T ha )..OO   two-headed ogre (drained).T h?g.T hg\1.38.T hm.T ho/ _You shoot a sling bullet..T h  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre..T hk  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  The two-headed ogre is severely wounded.!  You drain.T hRy2.27.T h.T hc _The two-headed ogre is almost dead..T h~ ((You shoot a sling bullet..T hzML _almost dead.  The sling bullet barely misses the two-headed ogre.shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You kill the two-headed ogre!.T hRS.T hK.).T h k83.16.T h.T h%P _Okawaru accepts your kill..T h.T hT.T h.T hH _No target in view!.T hd .T h .T h8 .T hf H _No target in view!.T hH 4.T h .T hj .T h  #.. #.. #.o #)# .###.#### ........#.######)#†........#.>...@...######.#.T hn .##.# #.#.###.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.# #.#. o   orc warrior (wandering) #.# #.# #.#. #.# #.# #.#. #.######.###.#..T h 0  An orc warrior comes into view. It is wielding a +0 war axe..T hK <  The orc warrior shouts!.T h o.ooo   orc.T h f4.1 (15.T h7 .T h - q _An orc comes into view. It is wielding a +0 club..T h4+ #.o #.. #.. #o# .###.####  ........########  .######)#†........#  .T hN5...>...@...#  ........##.# #.#  .#########.# #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# .T hx5!/T hƊa #.o #.. #.. #o# .###.####  ........########  .######)#†........#  ...>...@...#  /T hV........##.# #.#  .#########.# #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# /T h/T h/T h/T hd _There are monsters nearby!/T h,  #.o #.. #.. #o# .###.####  ........########  .######)#†........#  ...>...@...#  ........##.# #.#  .#########.# #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# #.# /T h<-9 #.# #.# /T hd #.o #.. #.. #o# .###.####  ........########  .######)#†........#  ...>...@...#  ........##.# #.#  .#########.# #.# #.#  #.# #.# #.#  /T hf#.# #.#  #.# #.#  #.# #.#  #.# #.# /T hj4/T h2/T h"d _There are monsters nearby!/T h (((You shoot a sling bullet. The sling bullet hits the orc warrior./T hwz  The orc warrior is lightly wounded.  /T hpYou shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior./T h/T h/T h.o)o.)/T hQh5.0 (0.94/T hM/T h /T hQ_The orc warrior is almost dead./T h\ (((((((You shoot a sling bullet./T h^  The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage./T hc,/T h...o).o)/T ha93/T h /T hC_ _The orc warrior is almost dead./T h  You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.  You kill the orc warrior!/T h6 )(o   orc/T h  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc./T hŅ j$(((/T h 1/T h h).))/T h c6.82/T hK /T h- G _You kill the orc!/T h6 4/T h % /T h' H _No target in view!/T hZ4/T h_/T haH _No target in view!0T hJY0T hY0T h]0T h_H _No target in view!0T hjm40T hGn0T hq0T ht0T htJ1 _0T h{  Things that are here:  a +0 giant club; a +0 giant club0T hG|J0 _0T h}0T ha  Things that are here:  a +0 war axe; a +0 plate armour0T h&0T hiK89 _0T h0T h|0T h0 .......#..........$...........$>. #........ #..?..$..  #$.......  # #@# ---9.8 (3.0.#..###.#### .......)...######## .######)#†........# ...>.......######.#0T h0........##.# .#########.# #  #.# #.##0T h[0T h͡---80.8 (48) Rev+ 0T h0T hȭ _Found a staircase to the Orcish Mines.  Things that are here: _a +0 short sword; an orc corpse0T h 40T h0T h0T h0T h`7 _0T h^l  You now have 2142 gold pieces (gained 30).  Things that are here:0T hC60T h40T h C _a +0 club; a +0 leather armour0T ht%0T h2. .. .#.##.###.#....####.............$.......$>.o#.. #.@?..$... #)........# #)#######. .#..###.#### .......)...##.######)#†........# o   orc (wandering)...>.......######.#........##.# #.#.#########.# #.# #.#0T h=+2.8 (20T hG>f3.8 (350T hG0T h!Vx _An orc comes into view. It is wielding a +0 short sword.0T hjE . .. .#  .##.###..  .# .........  ...####........  ......$......  .......$>.o  #.........  #.@?..$...  #)........  # #)#######.  #.####  .)  .######)#†  ...>....  ..##.# #.#   #.# #.# 0T h  . .. .#  .##.###..  .# .........  ...####........  ......$......  .......$>.o  #.........  #.@?..$...  #)........  # #)#######.  #.####  .) .######)#†  ...>....0T h  ..##.#   #.# 0T h 40T hn 0T hn [ _An orc is nearby!0T h  . .. .#  .##.###..  .# .........  ...####........  ......$......  .......$>.o  #.........  #.@?..$...  #)........  # #)#######.  #.####  .)  .######)#†  ...>....  ..##.# #.#   #.# #.# 0T h*  . .. .#  .##.###..  .# .........  ...####........  ......$......  .......$>.o  #.........  #.@?..$...  #)........  # #)#######.  #.####  .) .######)#†  0T h+ ...>.... ..##.#   #.# 0T h5 0T h)6 0T h? 0T h|A [ _An orc is nearby!0T h F  You shoot a sling bullet.  0T h' VThe orc shouts!  The sling bullet hits the orc! The sling bullet freezes the orc.0T h($(((((0T h (You kill the orc!0T h!Z.$...?.0T h2'r===4.7 (0.940T hD/0T hE3/ _You shoot a sling bullet.1T h*1T h.+1T h 41T h7H _No target in view!1T h:41T h1A1T h CH _No target in view!1T h:s1T hs1T hG|1T heH _No target in view!1T hn41T h1T h1T h~1T h}`3 _1T hY21T hd1T hZH _o - 3 scrolls of amnesia (gained 1)1T hbt1) Rev 1T h1T hA1T h?1T hC01T h1T h1T hZ791T h1T h* Y81T h1T hO _You now have 2162 gold pieces (gained 20).1T h1T hH7) 1T h81T h> 1T h$Y61T h>(1T h+1T h/Y51T h621T h8Y41T h91T h>O _You now have 2177 gold pieces (gained 15).1T h[BY31T hD1T hFI1T h[K1T hKC21T hL1T h1OY11T h4Q1T hUO _You now have 2201 gold pieces (gained 24).1T h[XY01T hZ1T h]1T h_Z691T hb1T hd1T hOfY81T hdg1T hml  You now have 2236 gold pieces (gained 35).  Things that are here:1T hmC71T ho1T hsF _a +0 short sword; a +0 scale mail1T ht1T huC61T hu1T h[w1T hxY51T hXy1T hh{1T h{C41T h:|1T hN _You now have 2245 gold pieces (gained 9).1T hY31T h=1T h>1T h 1T h>C21T h1T h1T hAY11T h1T h1T h1T hǎC01T h31T h1T hZ591T h,1T h,1T hO1T hC81T h1T h1T hY71T h^1T h֝1T hY61T hA1T h1T h1T h C51T h1T h1T h1T hڨC41T h\1T hD1T h1T hݬC31T h1T h1T hͱ1T hC21T h϶1T hĸ1T h1T hC11T h1T h81T hY01T hC1T hJ1T hc1T hD491T h1T h(1T hY81T h1T h{1T hY71T h1T hy1T h## .##### #. .......## ##.###.###...#########..........#..@......#---#.##.###...#.#####V# # #............# ..####...........# .................# ...........>.)...# V   vampire (dormant) ..###............#1T h#............##)...........####1T h1421.7 (37.0)1T hdrV.V1T h---2.7 (3861T h;1T hZ _A vampire comes into view.1T h:/ T  ## .#####  #. .......##  #...#########  #..@....V.#  #...#.#####.# # #............#........#..........#1T h/ ....>.)...#..........#  #............#  #).#### 1T h *  ## .#####  #. .......##  #...#########  #..@....V.#  #...#.#####.#  #............#........#..........#....>.)...#..........#  #............#  #).1T hM 1T h 1T h 1T hL ^ _A vampire is nearby!1T hq   ## .#####  #. .......##  #...#########  1T h1r 8#..@....V.#  #...#.#####.# # #............#........#..........#....>.)...#..........#  #............#  #).#### 1T h *  ## .#####  #. .......##  #...#########  #..@....V.#  #...#.#####.#  #............#........#..........#....>.)...#..........#  #............#  #).1T h 41T h2 1T h% ^ _A vampire is nearby!1T ha   ## .#####  #. .......##  #...#########  #..@....V.#  #...#.#####.# # #............#........#..........#....>.)...#..........#  #............#  #).#### 2T h=  ## .#####  #. .......##  #...#########  #..@....V.#  2T h#...#.#####.#  #............#........#..........#....>.)...#..........# 2T h$ #............#  #).2T h42T hu&2T h(^ _A vampire is nearby!2T h%a ((((You shoot a sling bullet. The sling bullet hits the vampire.2T h+ _A vampire is nearby! _is nearby!  You shoot a sling bullet. The sling bullet hits the vampire.  The vampire is lightly damaged.2T h>j2T hws...V.===3.6 (0.9)5) Rev 2T hYx2T hIz5 _The vampire is lightly damaged.2T h (((You shoot a sling bullet. The sling bullet hits the vampire.2T h4 (((The vampire is lightly damaged.  You shoot a sling bullet.2T hۣ ...V..  The sling bullet completely misses the vampire.2T h~8*2T h|   The vampire gestures wildly while chanting.The vampire flickers and vanishes!2T h 8{2T h_4.5Rev+ 2T h 2T h _Deactivating autopickup; reactivate with Ctrl-A.2T h2T h2T hH _No target in view!2T h2T h.2T h 2T hrH _No target in view!2T hIA 2T hA 2T hH 2T hRJ H _No target in view!2T hB 42T h 2T h< H _No target in view!3T h tplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 13Int: 10#. .......##SH: 0Dex: 23##.###.###...#########XL: 15 Next:  8% Place: Dungeon:11..........#..@...{..#Noise: ===------  Time: 19424.5 (0.0)#.##.###...#.#####.#3T h a) +5 sling (freeze) M) +5 sling (drain) # #............#Fire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26545) Rev+ .................# ...........>.)...# ..###............##............##)...........#### _No target in view! _No target in view! _No target in view! _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line3T h +@.3T h 5*.3T h 5*.4T hi5*{4T hLplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 13Int: 10#. .......##SH: 0Dex: 23##.###.###...#########XL: 15 Next:  8% Place: Dungeon:11..........#..@((({..#Noise: ===------  Time: 19424.5 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#4T haFire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26545) Rev+ .................# ...........>.)...# ..###............##............##)...........#### _No target in view! _No target in view! _No target in view! _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line4T h4T h4T hrI..{.4T h5.4 (0.94) Rev 4T h4T h  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x24T h~ planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 364T h~ Str: 17## .#####EV: 13Int: 10#. .......##SH: 0Dex: 23##.###.###...#########4T h XL: 15 Next:  8% Place: Dungeon:11..........#..@..{...#Noise: ===------  Time: 19425.4 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#Fire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26544) Rev 4T h {.................# ...........>.)...# ..###............#4T h #............##)...........#### 4T h _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line 4T h_ _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line5T hj+@.5T h+5*.5T h5*{5T hf?planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 135T hfqInt: 10#. .......##SH: 0Dex: 23##.###.###...#########XL: 15 Next:  8% Place: Dungeon:11..........#..@(({...#Noise: ===------  Time: 19425.4 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#5T hHgUFire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26544) Rev .................# ...........>.)...# ..###............##............##)...........#### _No target in view!  5T hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  5T hgvFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line5T hZ5T h{n 5T hGu H...5T hv h6.3 (0.935T hz 5T hK| M  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x26T h6 planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 13Int: 10#. .......##SH: 0Dex: 23##.###.###...#########XL: 15 Next:  8% Place: Dungeon:11..........#..@......#Noise: ===------  Time: 19426.3 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#Fire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26543) Rev .................# ....6T h7 .......>.)...# ..###............##............##)...........#### _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line6T hr +@.6T h5*.7T h5*.7T h,uplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 13Int: 10#. .......##SH: 0Dex: 23##.###.###...#########7T h5-XL: 15 Next:  8% Place: Dungeon:11..........#..@((((((#Noise: ===------  Time: 19426.3 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#Fire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26543) Rev 7T h-{.................# ...........>.)...# ..###............##............##)...........#### _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line7T h7T h<......7.2 (0.927T hrC7T hEM  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x27T h{ ?planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 137T h(| Int: 10#. .......##SH: 0Dex: 23##.###.###...#########XL: 15 Next:  8% Place: Dungeon:11..........#..@......#Noise: ===------  Time: 19427.2 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#Fire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26542) Rev .................# 7T h| ...........>.)...# ..###............##............##)...........#### _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line7T h( +@.7T hM 5*.8T h$5planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 36Str: 17## .#####EV: 13Int: 10#. .......##SH: 0Dex: 23##.###.###...#########XL: 15 Next:  8% Place: Dungeon:118T h5:..........#..@(.....#Noise: ===------  Time: 19427.2 (0.0)#.##.###...#.#####.#a) +5 sling (freeze) M) +5 sling (drain) # #............#Fire: a) +5 sling (freeze) {Cipactli} ..####...........#Zot (26542) Rev .................# 8T h26U...........>.)...# ..###............##............##)...........#### _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line 8T hl6_You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line8T h^F(((((8T h<8T hEK......8T hFh8.1 (0.918T h;L8T hNM  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x28T he~ @((((((8T h 8T h3 ......  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  ; Something completely misses you.9.00) 8T h 8T h g _Something bites you but does no damage.8T h]@((((((9T h9T h# ......  You shoot a sling bullet. x2; Something hits you but does no damage.9399T h/9T h 9T h}Y_Something bites you but does no damage.9T h  You shoot a sling bullet.  Okawaru accepts your kill.9T hhz .Reactivating autopickup.9T hG((((((9T h$K......9T h'd30.889T h-9T hj0P _You feel a bit more experienced. You shoot a sling bullet.9T hX## .##### #. .......##  ##.###.###...# .#...@.....# #.##.###...#.#####.#  #.....# ####...........# .........#...>.)...####............##............##).####9T hR9T hr---1.8 (1.079T hw 9T h 9T h:## .#####  #. .......## ##.###.###...#  .#....@....# #.##.###...#.#####.# #......# ####...........# ...#>.)...# ###......#9T h:B#............# 9T hJB9T hB}---269T hG9T hI9T h = ## .##### #. .......## .###.###...# .#.....@...#  9T h=]#.##.###...#.#####.#  #......# .....# .....#>.9T h">})...#. 9T hD9T h9Ea359T h@J9T hRL:T htJ:T h:T h:T hC4:T h3:T h@:T h\:T h-2:T h:T h4:T h:T h@Y1:T h:T h<:T h:T h;0:T h@:T h:T h:T hD29:T h:T h:T h:T hRC8:T h:T h:T hC7:T h:T h:T h0:T h Y6:T h :T h :T h:T hC5:T h:T h<:T h:T h4;4:T h:T hg:T h:T hC3:T hd:T h:T h.:T hoC2:T h:T h6:T h<:T hv-1:T h:T hK :T h":T h #:T hJ#C0:T h#:T hL%:T h&:T h'D19:T h':T h*Y8:T h+:T h3O _You now have 2262 gold pieces (gained 17).:T h4:T h:5C7:T h5:T hp7:T h8C6:T h9,:T h ;:T hw<:T h<C5:T h=:T h>:T hCC4:T h$D:T h^D:T hE:T hG:T hCGC3:T hG:T h-I:T h6J:T h}JC2:T hxK:T hM:T hN:T hNC1:T hMO:T hP:T hQ:T h9RC0:T hR:T hS:T hU:T h]U<09:T hU:T h4W:T hX:T hXC8:T h)Y:T h[:T hY^o7:T h^:T hQ_C6:T h_,:T h``:T h$a:T hqaQ5:T hc:T hc:T h9d;4:T hd:T hge:T hMf:T hf;3:T hf:T hh:T hi:T hi;2:T hFk:T hm:T hnY1:T hKp:T hmq:T h,sY0:T h1t:T hv:T hx:T hyE499:T h"z:T h|:T h~:T h~C8:T h:T h~:T hd:T hC7:T h:T hϋ:T h:T h0C6:T hύ:T he:T h:T h}C5:T h:T h :T h :T hR;4:T h֘:T ht:T hn:T hC3:T h:T h,:T h%:T htC2:T h:T hk:T hͫ:T h;1:T h:T h:T h:T h;0:T hh:T h:T hZ89:T h`:T h:T hWY8:T h:T h:T hY7:T h̹:T h:T h:T hֽC6:T h:T h:T hTY5:T h:T hT:T h:T hC4:T h+:T h:T hY3:T h,:T h):T h:T hHC2:T h:T h:T h:T hC1:T h\:T hN:T hz:T hC0:T h<:T h:T hZ79:T hL:T h:T h:T hC8:T h=:T hL:T hQ:T hC7:T h:T h:T hY6:T h:T h:T h:T h:T hpQ5:T h:T ho:T h-4:T h:T h:T h6:T h:T hC3:T hh:T hc:T h9:T h;2:T hh:T h:T h :T hq;1:T h&:T h$:T h':T hC0:T h:T h( ,:T h D69:T h} :T hb :T h+ :T ht ;8:T h :T h1 :T h  :T hN C7:T h :T h :T h #.# #..........#######.####.###.###.......................#.#####..#.###.##.###..#..#.# #......... #....####........ #................ .............>.) ...#..###.........501.8 (68.0) <....###.#..# #......... ... #.#..# #)........ ) #.#..# #)#######. #.#..###.#### ## ........)...##### #.######)#†...... #[3:T hM! 9;49m...>.......##### ........##.#:T h& :T hN' g2.8 (696:T h- :T h2 I _Found a mace. Found an escape hatch in the ceiling.:T h2 :T hY3 :T hp4 :T h: :T hT< :T h< C5:T hC ,:T hD C4:T hE :T hE :T hG :T hJ :T hJ C3:T h~L :T hN :T hHW #######.####.###.## ................... # .#####..#.###.##.####. #..#.# #....#... #....######...> #.....#.....#####.........#..###......:T hW #..<...@###.#..# #5.8 (3.0).......## #.#..# #)##.)..# #.#..# #)##### #..## #.#..###.#### ##. ........)...# #.######)#†... #...>.......## ..# .#########.#:T h^ :T hr_ f6.8 (42:T h)c :T he ; _Found a stone staircase leading down.:T hv 4:T h/x :T h-| :T hg J #.####.###.#.. #..#####..#.###.##. ###.. #..#.# # #.... #....#### ##...> #..#.....#####C......#..### #..<..@.###.#..# #:T h t.## #.#..# #)#.)..## #.#..# #) #..## #.#..###.#### ##. .)... # #.######)#†:T h6 rC   cyclops (missile, asleep) #...>.  .##.#  .#.#:T h? C0C)A cyclops comes into view.:T h o==7.8 (11:T h :T h ) _The cyclops shouts!:T h #.. #.. ###..   #....  ##...> #... ##.....#####... C............# #..<..@.#  ........##  #) ###.)..##  #) #..##  ##. ) # )#† :T h:7#...>;T hS #.. #.. ###..   #....  ;T hT##...> #... ##.....#####... C............# #..<..@.#  ........##  #) ###.)..##  #) #..##  ##. ) # )#† ;T hFU]#...>;T h^4;T he;T h.i^ _A cyclops is nearby!;T h{ #.. #.. ###..   #....  ##...> #... ##.....#####... C............# #..<..@.#  ........##  #) ###.)..##  #) #..##  ##. ) # ;T h{I)#† #...>;T hU #.. #.. ###..   #....  ##...> #... ##.....#####... C............# #..<..@.#  ........##  #) ###.)..##  #) #..##  ##. );T h # )#† #...>;T h ;T h;T h];T h ^ _A cyclops is nearby!;T h( #.. #.. ###..   #....  ##...> #... ##.....#####... C............# #..<..@.#  ........## ;T h #) ###.)..##  #) #..##  ##. ) # )#† #...>;T h!/C #.. #.. ###..   #....  ##...> #... ##.....#####... C............# #..<..@.#  ........##  #) ###.)..##  #) #..##  ##. ) # )#† #...>;T hP84;T hL>;T h&K (((((( _A cyclops is nearby!You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezes the cyclops.;T h  The cyclops is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cyclops!;T h[q  The cyclops is moderately wounded.;T hg ...<..oo   orc wizard (wand, wandering)You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger and carrying a wandof charming.;T h'o0(((((((;T hp...<..@;T h=8.6 (0.80) Rev ;T h;T h | _The cyclops throws a large rock. The large rock completely misses you.;T h \ (((((( , drained)o)You shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the cyclops! You drain the cyclops.;T hك  The cyclops is severely wounded.You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezes the cyclops.;T h ...<..oThe cyclops is almost dead.You hear a shout!;T h ;T h ;T h d9.5 (0.9Rev+ ;T h ;T h| S _The orc wizard zaps a wand. You resist with almost no effort.;T hmL ((((((You shoot a sling bullet. The sling bullet hits the cyclops.;T h (The cyclops is almost dead.You shoot a sling bullet.;T h0Z B;T h_ & ;T h_ oC..<...oo   orcThe sling bullet barely misses the cyclops.;T h_ ;T h` j10.3 (0.859;T huj ;T hu q _An orc comes into view. It is wielding a +0 whip.;T h  You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet freezes the cyclops.  You kill the cyclops!;T h @((((((o   orc wizard (wand)o   orc;T h ((Okawaru accepts your kill.You shoot a sling bullet.;T h vo(..<..;T hѯ 6101.2 (0.9;T hK ;8;T h ;T hj a _The sling bullet completely misses the orc.;T h-/ (((((You shoot a sling bullet. The sling bullet hits the orc wizard.=T h=T h.---ll   komodo dragon (wandering)=T h.24.6 (8.0=T hJ---5.6 (93=T h=T hk` _A komodo dragon comes into view.=T h  #.. #.. ###..   #....  ##...> #... ##.....#####... .)...........# #).<..@.#  l)......##  #) ###.)..##  #) #..##  ##. ) # )#† #...>=T h8y #.. #.. ###..   #....  ##...> #... ##.....#####... .)...........# #).<..@.#  l)......##  #) =T hXz###.)..##  #) #..##  ##. ) # )#† #...>=T h4=T h=T hd _A komodo dragon is nearby!=T h# a #.. #.. ###..   =T hH$ #....  ##...> #... ##.....#####... .)...........# #).<..@.#  l)......##  #) ###.)..##  #)=T h$ W #..##  ##. ) # )#†=T h$ < #...>=T h@  #.. #.. ###..   #....  ##...> #... ##.....#####... =T h .)...........# #).<..@.#  l)......##  #) ###.)..##  #) #..##  ##. ) # )#† #...>=T h_ =T h =T h =T h  =T h5 V_A komodo dragon is nearby!=T hZ p((((((lslow)A komodo dragon is nearby!  You shoot a sling bullet.  The komodo dragon hisses angrily.  The sling bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.=T h9  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!=T h =T h z<...l..=T h 6====6.5 (0.9Rev+ =T hŝ =T h e _The komodo dragon is heavily wounded.=T hI  ((((( , drained)You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You drain the komodo dragon.=T hgg ((The komodo dragon is almost dead.You shoot a sling bullet.=T hE=T h<<...)l.7.42=T h=T hg _The sling bullet barely misses the komodo dragon.>T hM ((>T hg((You shoot a sling bullet.  The sling bullet hits the komodo dragon.>T hiD  The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.>T h1....>T hbr78.31) Rev* >T h:>T ha _The komodo dragon is almost dead.>T hS _The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the komodo dragon!!  The komodo dragon seems to slow down.freezes the komodo dragon. >T h? You kill the komodo dragon!>T h((†((>T h~ (Okawaru accepts your kill.>T h>T hmW..†..>T hk19.20>T h-E _You shoot a sling bullet.>T hn4>T h)>T h*H _No target in view!>T hve4>T hp>T hrH _No target in view!>T hN 4>T hQ >T h2T >T hT K39 _>T h[ >T h[ >T h\ r88) Rev+ >T h^ >T h` >T hRa C7>T hDg >T h k 96>T hDl Y5>T hWn >T hu 4) Rev 10=3>T h[v >T hy >T hz C2>T h{ >T h~ >T h' q1=1>T h? >T h ^0) >T h p29>T hf >T h֐ w28>T h >T hɕ Y7>T h= >T hP w36>T h >T h+ Y5>T hN >T h Y4>T h~ >T hn w43>T hb >T hٴ Y2>T hĵ >T hW >T h q5=1>T h >T h Y0>T hv >T h Z19>T h >T h >T h j6=8>T h >T h Y7>T h >T hz w76>T h >T h2 >T h C5>T h/ >T h Y4>T h< >T h w83>T h >T h Y2>T h >T h w91>T h >T hQ Y0>T h >T h Z09>T h >T h >T h" r20=8>T h# >T h >T h Y7>T h >T h >T h >T hf C6>T h >T h% >T h4( >T h( C5>T h * >T hp. >T h1 >T hz1 U=4>T h2 >T h(7 R  There is an escape hatch in the ceiling here.>T h9 >T h: J3 _>T hZ< >T h/A >T h%D >T hD C2>T h=F >T hW <  You see here a +0 mace.>T hZ >T hZ J1 _>T h-` >T hf >T hl o0>T hm >T h^p E399>T hp >T h"r >T hw i  You see here a komodo dragon corpse.>T hz >T hz J8 _>T h| >T h} [  Items here: ) / [ †.>T h* >T hv J7 _>T h >T hO >T h >T hl C6>T h܏ >T h >T h` Y5>T h >T h >T h Y4>T h >T h >T h Y3>T hЩ >T h >T h[ >T h ;2>T h4 >T h߲ >T h Y1>T h >T h* >T h> >T h C0>T h >T h >T h 89876>T h Y5>T h >T hd 43>T h >T h >T h C2>T hE >T ha >T h Y1>T h* >T h >T h >T h C0>T h" >T h >T h Z79>T hz >T h' >T h Y8>T h@ >T h >T h~ Y7>T h# >T hQ >T h o6>T h >T h Y5>T h >T h >T hA >T h C4>T h0 >T h >T h >T hS C3>T h >T h >T h >T h C2>T h >T hN >T h Y1>T hm >T h >T h >T h@ C0>T h >T h$ >T h%& >T hz& <69>T h& >T h( >T h* Y8>T h + >T h, >T hb- >T h- C7>T h9. >T h/ >T h0 >T h 1 ;6>T h1 >T hw4 >T h}6 Y5>T h7 >T h< >T h? Y4>T hC >T h5K >T h|P o3>T h]R >T hR Y2>T hT >T hU >T hW Y1>T hlY >T h\ ,>T h\ C0>T hy^ >T h` >T ha Z59>T hb >T h e >T hwf C8>T hf >T hg >T ht 765>T hu >T hv >T hw C4>T hw >T h >T hn >T h -3>T hȀ >T h% >T hS >T h C2>T h >T hކ >T h >T h >T h C1>T h >T hU >T hO Y0>T h >T h >T hF >T he D49>T h >T h >T hŝ Y8>T h؞ >T h5 >T h Y7>T h; >T hߨ >T hJ Y6>T h >T h >T hA Y5>T h >T h >T hٹ Y4>T h >T h ....###.)..## #.#..# #)#######.. .#### #..#### #.#..###.#### ### .# ##.##.. ........)...##### .## #.##.# #.######)#†.. >T h ..# #.##.# #...>.......###### #.# #.##.# #........##.# # #.# #.##.# #.#########.# # #.# #.##.# #.# #.# # #.######.##.####@#########.# #---625.2 (96.0) #........................#.# # ######...##.####..######.#.# >T h #..###.# ##.# #.#.# #..# #.# #.# #.#.######..# #.# #.# #.#.....#..# #.# #.# #.#######>T h u#..# #.# #.# #.# #..###.# #.# #.# --->T hG >T hK T _Key pressed, stopping explore.>T hl J>T h, 3 _21>T h 0>T h ,>T h Z39>T h  >T h >T hN >T h>! C8>T h7# >T h5 >T h8 Y7>T ho; >T h> >T hA Y6>T hTD >T hdI >T h:N C5>T hN >T hP >T hS >T hV Y4>T h'X >T h[ ,>T h0\ C3>T h0] >T h^ >T hP` >T h` C2>T ha >T hd >T hh Y1>T hi >T hl >T hn Y0>T hlp >T hcu >T h`x Z29>T hDz >T h| >T h Y8>T h >T hЇ >T h} Y7>T hK >T h? >T hQ Y6>T h >T h >T h Y5>T h[ >T h8 >T h >T h C4>T h< >T h >T hϬ >T h4 C3>T hj >T h >T h Y2>T h >T h >T h >T h C1>T h( >T h >T hż >T h# C0>T hF >T hV >T hY D19>T h >T h >T h >T h Y8>T he >T h >T h Y7>T h >T h >T h >T h C6>T hL >T h >T h >T h5 Y5>T hy >T h1 >T hh C4>T h >T hP >T hi Y3>T h >T h >T h/ Y2>T h3 >T h >T h >T h; C1>T h >T h >T h C0>T h >T h >T h >T hD Z09>T h >T h >T h Y8>T h >T h >T hF 7>T h0 Y6>T hz >T h >T h Y5>T h >T h( >T hV >T h C4>T h >T h# >T h$ >T h % C3>T h% >T he) >T h* Y2>T h+ >T h/ >T h/ >T hM0 C1>T h0 >T h&K 02998>T hPM Y7>T hUS >T hY >T h[ Y6>T h^ >T ha >T hc Y5>T he >T hh >T hjj >T hj C4>T hl >T hT hq Y3>T hr >T h=u >T hPw Y2>T hx >T hz >T h| Y1>T h} >T hm >T h >T h C0>T h >T h7 >T h Z89>T h+ >T h7 >T h >T h8 C8>T h >T h >T h >T hR ;7>T h* >T h` >T h >T h3 C6>T h3 >T h >T h >T hM C5>T hё >T hF >T h Y4>T h >T h >T h >T hs >T h ;3>T hX >T h >T hk Y2>T h >T h >T h6 Y1>T h >T h 0>T h >T h Z79>T h >T hj Y8>T hө >T h@ >T h >T h Y7>T h >T h >T hi >T hб C6>T h >T h" 5>T h >T h >T hX C4>T h >T h >T hվ >T h C3>T h8 >T h >T h I  You enter the shallow water.>T h+ M2) Water >T h >T h* $ >T hl *_Moving in this stuff is going to be slow.>T h >T hP @0) >T h >T h >T h) Z69>T h1 >T h >T h Y8>T hW >T h >T h# C7>T h >T h O _You now have 2276 gold pieces (gained 14).>T h* A  You enter the shallow water.>T h U6) Water >T h >T h d _Moving in this stuff is going to be slow.>T h H5) >T h >T h >T h) Y4>T h >T h? 3210>T hd p59>T h >T h >T h >T h1 ;8>T h >T h>T hY7>T h,>T h>T h"Y6>T h>T h >T h Y5>T h >T hw  #######.......#### >T h% ##........###..##...  ##..##.##..# #.......  #..###~#~≈~#### >T ho #.♣##~.#≈~...........  #..#...≈~♣~~##...<... >T h ##.≈~≈.~.~.≈~##..#....  #....~..~~.~~.#..#.... >T h #..~~@.♣#~..~....#....714.4 (89.2  #..~...~≈~..~##.......>T h   ##..~~#~~≈#♣~##....... >T h< #.~~~#~~.# ≈##.####..  #.#~.#≈.~# #.#  >T hld #....# ### #.#   ###### #.#  >T h#.##### #......>T hK>T h>T h#T _Key pressed, stopping explore.>T hQD4 _>T hI3>T h K>T hLY2>T hM>T hcO>T hSQC1>T hQ>T hR>T h)T>T h1X  You enter the shallow water.0) Water >T hX>T hc[N _Moving in this stuff is going to be slow.>T h]_48) >T hn^>T h@`>T haY7>T h c>T hd>T hfgA  You enter the shallow water.>T hgU6) Water >T hh>T h`nN _Moving in this stuff is going to be slow.>T hp>T hdpH4) >T hq>T hs>T hu>T hXuC3>T hv>T h+x>T hy>T hy-2>T hz>T hz>T h{>T hh}>T h}C1>T h@~>T h>T h Y0>T ht>T h>T h΃>T h8D39>T h}>T h>T h}>T hYQ8>T h/S7654321029876>T h54321>T h>T ho0>T h$19>T h>T hpY8>T h>T h>T hY7>T h6>T hm>T hY6>T hu>T h>T hY5>T h/>T h>T h>T hVC4>T h >T h>T hRY3>T hY>T h>T hY2>T h>T ho>T hY1>T h=>T h>T hY0>T h>T h >T h >T h D09>T h>T hm>T hCY8>T h >T h>T hY7>T h>T h>T h>T h;6>T h>T h >T hK"Y5>T h">T hb$>T h%>T h%C4>T h&>T h3(>T h)>T h)C3>T h*>T hb,>T h12>T hj3Y1>T hD4>T hN6>T h7>T hL8C0>T h9?T hB  You see here a +0 scale mail.?T h ?T hp L199 _?T h= ?T h)?T hv?T hC8?T h?T h1?T hY7?T h?T h ?T hw?T h C6?T h?T h!?T hY5?T h?T h!?T h"?T h"C4?T h$?T h0&?T h'Y3?T h(?T hc2?T h3?T h\4;2?T h6?T h9?T hv;?T h;C1?T h_>?T h~??T h@C0?T hA?T hOA?T hC?T hYD?T hDD89?T hE?T hG?T hH?T hIY8?T hJ?T hK?T hLC7?T hL?T hN?T h}O?T hOC6?T hAP?T h$R?T hSY5?T hS?T h{U?T hV?T hV;4?T hEW?T hX?T hYY3?T hSZ?T h[?T h^o2?T h_?T hG`C1?T h`?T h4a?T hb?T hc?T hdC0?T hd?T hf?T hhp79?T hj?T h5kC8?T hk?T h_l?T h)m?T h0n?T hnC7?T ho?T hp?T h q?T h[qC6?T hq?T hs?T hs?T hJtC5?T ht?T hu?T h9w?T hwC4?T hw?T hy?T h\z?T hzC3?T h`{?T h|?T h}C2?T h}?T hC~?T hg?T h?T hC1?T h~?T hX 069?T h8?T hM?T hMY7?T h?T h?T hԯo6?T h&?T hY5?T h?T h?T hY4?T h?T h?T hY3?T h?T h?T hm?T hC2?T h+?T h'?T hY1?T h?T h@?T hY0?T h?T h?T hL?T hD59?T h?T hj?T h87?T h?T hj?T hj?T hC6?T h?T h,?T h?T hC5?T hr?T h*?T hY4?T h$ ?T h ?T ha?T hC3?T h?T h?T hmY2?T h?T h?T h?T hbC1?T h?T h#?T h%?T hy%C0?T h&?T h*?T h+Z49?T hK,?T h/?T hc1?T h1C8?T h^2?T h5?T h6Y7?T h7?T h~:?T h;Y6?T h<?T h??T hy@Y5?T hOA?T h)D?T hREC4?T hE?T h@F?T hH?T hI?T hIC3?T hXJ?T hiL?T hM?T hMC2?T hLN?T hcQ?T h@RY1?T h S?T hW?T hdXY0?T hKY?T h\?T h^?T h^D39?T h_?T h c?T hwdY8?T he?T hh?T hJjY7?T h`k?T hn?T hoY6?T hOp?T hUs?T htY5?T hx?T hS{?T h}Y4?T h~?T h?T hY3?T hЅ?T h?T h؊Y2?T h ?T hL?T hY1?T h?T h?T h?T hC0?T h?T hʜ?T h?T hFD29?T hl?T h?T hUY8?T h2?T h?T hY7?T h?T h?T hY6?T hi?T h(?T hY5?T h?T h6,?T hC4?T h;?T h??T hOY3?T h\?T h?T hY2?T h?T h\?T hqC1?T h?T ha?T h?T h9  You enter the shallow water.0) Water ?T h?T h\N _Moving in this stuff is going to be slow.?T hK?T hD19?T h7?T hm #..###~#~≈~####..#.#  #.♣##~.#≈~.............#.## #..#...≈~♣~~##...<.....# ##.≈~≈.~.~.≈~##..#........## #....~..~~.~~.#..#.....##.## ?T h#..~~..♣#~..~....#.......... #..~...~≈~..~##........##.## ##..~~#~~≈#♣~##........##.#  #.~~~#~~.#@≈##.####.....)# 851.8 (137.4) ?T h,#.#~.#≈.~#≈###.# ########  #....####### #.#  ?T h`###### #.#  #.###### #......# #.####.# ?T h#.# #.# #.# ##.##?T h?T h\E _Done exploring.?T h`?T ha4?T hY..~~..♣#~..~..........~≈~..~##........~##..0.0)........?T h{y _Done exploring.?T hJ?T hw<?T h[ _Done exploring.?T hK?T h-4?T h(?T h.4?T hO0E _Done exploring.@T h8[[?25h[?0c  Search for what [Enter for "."]? @T h? [?25l[?1c@T hO @T hlR $@T h1S (24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a stone staircase leading upb - [D:11] an escape hatch in the floor  @T hxS c - [D:11] a +0 dagger (1 further duplicate)  d - [D:11] a +2 robee - [D:11] a long sword  f - [D:11] a stone staircase leading down  g - [D:11] a stone staircase leading down  h - [D:11] a stone staircase leading up  i - [D:11] a +0 plate armour  j - [D:11] a +0 scale mail (1 further duplicate)  k - [D:11] a +0 war axe  l - [D:11] a stone staircase leading up  m - [D:11] a +0 mace  n - [D:11] a +0 short sword (1 further duplicate)  @T hS No - [D:11] a +0 club (1 further duplicate)  p - [D:11] a +0 leather armour (1 further duplicate)  q - [D:11] a +0 robe  r - [D:11] a +0 flail  s - [D:11] an escape hatch in the ceiling  t - [D:11] a +0 whip  u - [D:11] a staircase to the Orcish Mines  v - [D:11] a stone staircase leading down @T h6T [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]AT hWAT hEAT h(#..###~#~≈~####........#.# planckenstein the Skirmisher#.♣##~.#≈~.............#.## Coglin of Okawaru *****.#..#...≈~♣~~##...<.....#... Health: 120/120 ========================##.≈~≈.~.~.≈~##..#........## Magic: 22/22 ========================#....~..~~.~~.#..#.....##.## AC: 36Str: 17AT h#..~~..♣#~..~....#.......... EV: 13Int: 10#..~...~≈~..~##........##.## SH: 0Dex: 23##..~~#~~≈#♣~##........##.# XL: 15 Next: 11% Place: Dungeon:11#.~~~#~~.#@≈##.####.....)# Noise: ---------  Time: 19851.8 (0.0)#.#~.#≈.~#≈###.# ######## a) +5 sling (freeze) M) +5 sling (drain) #....####### #.#Fire: a) +5 sling (freeze) {Cipactli} #######.#Zot (26117) Water #.#######......##.####.#AT hF~#.# #.##.# ##.## _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  AT hvBSearch for what [Enter for "."]? .AT hy4AT hAT h. _BT h.BT hInventory: 49/52 slots Hand Weapons (go to first with )) BT h a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 4 atropa-tipped darts  T - 2 datura-tipped darts  U - a curare-tipped dart  W - 5 throwing nets Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) BT hU C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]CT h `  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()  e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  CT h\ J - 4 atropa-tipped darts  T - 2 datura-tipped darts  U - a curare-tipped dart  W - 5 throwing nets Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance CT h  P - +0 acid dragon scalesQ2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)CT h8 8 8%CT h N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoif - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (20)  I - a wand of flame (23) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityk - a scroll of silence37DT h Ix N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}n - 3 scrolls of identify  o - 3 scrolls of amnesia  r - 6 scrolls of revelation  z - 3 scrolls of poisonDT h.J948DT h$3 DT he%_ D - a scroll of fog51DT h% Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  v - a wand of roots (14)  K - a scroll of fear Potions (go to first with !)  d - a potion of resistance60DT ha DT hEbR c - a scroll of immolation DT hub g - 7 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionDT hb{m - 2 potions of enlightenment  q - 2 potions of cancellation  s - 3 potions of might DT hbd t - 4 potions of mutation8ET hET hET ha#..###~#~≈~####........#.# planckenstein the Skirmisher#.♣##~.#≈~.............#.## Coglin of Okawaru *****.#..#...≈~♣~~##...<.....#... Health: 120/120 ========================##.≈~≈.~.~.≈~##..#........## Magic: 22/22 ========================ET h#....~..~~.~~.#..#.....##.## AC: 36Str: 17#..~~..♣#~..~....#.......... EV: 13Int: 10#..~...~≈~..~##........##.## SH: 0Dex: 23##..~~#~~≈#♣~##........##.# XL: 15 Next: 11% Place: Dungeon:11#.~~~#~~.#@≈##.####.....)# Noise: ---------  Time: 19851.8 (0.0)#.#~.#≈.~#≈###.# ######## a) +5 sling (freeze) M) +5 sling (drain) #....####### #.#ET h5Fire: a) +5 sling (freeze) {Cipactli} #######.#Zot (26117) Water #.#######......##.####.##.# #.##.# ##.## _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .ET h9ET h}ET hET hFT hwFT hULevel 11 of the Dungeon <<<<>>>>>^(Press ? for help)#######.......####.# ####.########..........####...#########........###..##...# #....##...........#.##..# ##.####..##.##..# #.......###.#####.#####.#####.##..# ##.###..###~#~≈~####........#.# ##.## #.# #.#.#~###.#.#####.♣##~.#≈~.............#.####...####.# #..#≈≈...###...##..#...≈~♣~~##...<.....#.............# ###≈≈.≈##.#.##.###.≈~≈.~.~.≈~##..#........####...####.#######≈..≈##...##.#FT h#....~..~~.~~.#..#.....##.#####.###.........≈≈).~≈≈.#..#.##..~~..♣#~..~....#..............# #<#.######≈#..###....#.##..~...~≈~..~##........##.####### #.#.######≈#.≈.###.#.#.#FT h ##..~~#~~≈#♣~##........##.##.#..........~≈###.#.#.####.~~~#~~.#@≈##.####.....)#FT h.#.#####..##.##~≈#........##.#~.#≈.~#≈###.# ########FT hP#.# ##≈..#.#.≈..##..##.##....####### #.##.### #≈≈≈###.#..###..##.#FT hs#######.##...# ##### ###### #..##.##.######FT h###.##..##.##......####.######## ### #.+#####FT h#.####.##..<.......# ##.## #.#≈≈≈≈##.# #.#FT hپj#.#.##.###.###...###.#≈...##.# ##.##FT hF#.#[#...##........^..#≈...##.# #.>.#############.#..................#≈...###.###.#...............#.#...#######.#.##.#≈...#####FT hbt##...##...###############.##.## ###.##.#####'...##FT h##........###..##...# #....##...........#.##..# ##.####..##.##..# #.......###.#####.#####.####..###~#~≈~####..#.# ##.## #.# #.#.#~###.#.####♣##~.#≈~.....###...###.#≈≈...###....#...≈~♣~~##...<...........##≈≈.≈##.#.####.≈~≈.~.~.≈~##..#........####...####.#######≈..≈##......~..~~.~~.##.#####.###.........≈≈).~≈≈.#..~~..♣#~..~...........# #<#.######≈#..###.....~≈~..~##........##.####### #.≈.###.##..~~#~~≈#♣FT h`  #.#..........~≈### #.~~~#~~.#@≈##.####.....)####..##.##~≈#........#~.#≈.~#≈###.# ####### ##≈..#.#.≈..##..##...####### #.# ## #≈≈≈###.#..###### FT h <..# ##### ######  #.########.# .....####### ### #.+#########..<.......# ##.## #.#≈≈≈≈ #.##.###.###...###.#≈...##.##FT h& )[#...##........^..>.#############.#........##.###.#...............#.#...#######.#.#########...##...###############.##.## ######'...##FT ha .#.........).#  #.##......###..##FT hI\ ####.#### #..#######.#..###.#### #######.##.# #.# ##.#.....)...######## #.##.# #.## #.##.####.######)#†........# #.##.########## #..# #.##.# #...>.......###.##..........# ##.# #.##.# #........##.# #.# #.######......#FT hh]  #.# #.##.# #.#########.# #.# #.# ##...~~..# #.# #.##.# #.# #.# #.# #.# #...~~...# #.######.##.####.#########.# #.# #.####.#.~.~..# #................#.# #.# #.#..........## ######...##.####..######.#.# #.# #.#.#######..# #..###.# ##.# #.#.# #.# #.#.# #..###### #..# #.# #.# #.#.######.###.#.# #....... #..#.# #.#..............# ##...####.## #..#FT h] #.# #.########.###.########.....##...##..# #.# #.# #.# #.# #†#...............#.##..###.## #.# #.# #.###†#.######.....##...FT h] r#######.......####.# ####.########...####...########........###..##...# #....##...........#.##..# ##.####..##.##..# #.......###.#####.#####.#####.##..# ##.#FT h.^ ##..###~#~≈~####........#.# ##.## #.# #.#.#~###.#.#####.♣##~.#≈~.............#.####...####.# #..#≈≈...###...FT hk^ a##..#...≈~♣~~##...<.....#.............# ###≈≈.≈##.#.##.###.≈~≈.~.~.≈~##..#FT h^ n..####...####.#######≈..≈##...##.#GT hƵGT hy#..###~#~≈~####........#.# planckenstein the Skirmisher#.♣##~.#≈~.............#.## Coglin of Okawaru *****.#..#...≈~♣~~##...<.....#... Health: 120/120 ========================##.≈~≈.~.~.≈~##..#........## Magic: 22/22 ========================#....~..~~.~~.#..#.....##.## AC: 36Str: 17#..~~..♣#~..~....#.......... EV: 13Int: 10#..~...~≈~..~##........##.## SH: 0Dex: 23##..~~#~~≈#♣~##........##.# XL: 15 Next: 11% Place: Dungeon:11#.~~~#~~.#@≈##.####.....)# Noise: ---------  Time: 19851.8 (0.0)#.#~.#≈.~#≈###.# ######## a) T hm+5 sling (freeze) M) +5 sling (drain) #....####### #.#Fire: a) +5 sling (freeze) {Cipactli} #######.#Zot (26117) Water #.#######......##.####.##.# #.##.# ##.## _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .GT hGT hGT hv6 _GT hGT h7C4GT hGT hGT h9^2) GT hGT h]GT hY1GT h~GT hGT hZY0GT hAGT hGT h0GT hhD09GT hGT h5 GT h GT h C8GT h$ GT hGT hGT h C7GT hGT hGT h&Y6GT h~GT hGT hKY5GT h GT h"GT h9$Y4GT h$GT hr'GT h)Y3GT h)GT h,GT hI.Y2GT h.GT h0GT h1GT h 2C1GT hx2GT hk4GT h#5GT hS5C0GT h5GT h7GT h9GT hZ9E099GT h9GT h;GT hW<GT h<C8GT h=GT h>GT h?Y7GT h?@GT hBGT hkDY6GT hQEGT hGGT hMY5GT hOGT hPGT hRY4GT hJTGT hVGT hXY3GT htZGT hg\GT h^GT h^;2GT h0`GT hbGT h4eY1GT hfGT hhGT hjGT hEjC0GT hkGT h^lGT hmZ89GT hoGT hx.##.....#####.............>.)...# ..)...........#..###... .##).<....###.#..# #............# ..)†.....## #.#..# #)... GT hy.###.)..## #.#..# #)#######..... ## #..#######.#..###.#### ########.##............)...######## #.##.####.######)#........#.##.# #...@.......######.79.6 (27.8)#.##.# #........##.# #.#.##.# #.#########.# #.#GT hy#.##.# #.# #.# #.# #####.##.####.#########.# #.# ......................#.# #.#  ###...##.####..######.#.# #.#GT h;z #..###.# ##.# #.#.# #.# #..# #.# #.# #.#.######.##GT hbzE GT hzGT h[GT hc _There is a stone staircase leading down here.GT hI GT hɌ GT hΗ GT h% GT hɧ t80.6 (1.0)8 _GT h} GT h@ #  .#  #########.#  ..........# 2 #.@..# GT h +....#  #....#  #......  #.###### #. .. .. GT h\7000GT hJ@k1.3 (1.76999HT hHT h(} _You climb downwards. _There is a stone staircase leading up here.HT h HT h HT h^ HT hI HT h HT h 8 _7HT h HT h HT hB HT hu C6HT h HT h HT h HT hC C5HT h HT h 7 _You open the door.HT h Y4HT h8 HT h @  There is an open door here.HT h HT h J3 _HT h# HT h HT hp" Y2HT h$ HT h$ HT h' HT hJ' C1HT h' HT h) HT h+ Y0HT h_, HT h- HT h/ HT h40 .89HT hv0 HT h0 HT hV3 HT h6 Y8HT hu7 HT hV; HT h1A HT hdA C7HT hB HT hFD HT h:G Y6HT hH HT hI HT h=L HT hiL C5HT h4M HT h-P HT hR Y4HT hS HT hV HT huX HT hX C3HT hzY HT h[ HT hk] HT h] C2HT h}^ HT hb HT he Y1HT hf HT hh HT hk Y0HT hKl HT h;o Z79HT hmp HT hr O _You now have 2289 gold pieces (gained 13).HT hCt Y8HT hu HT hv HT hy Y7HT hz HT h } HT h Y6HT h HT h HT h( Y5HT h HT h C4HT h HT hN HT h N _You now have 2296 gold pieces (gained 7).HT hA HT hd C3HT h) HT hg HT hǔ Y2HT h HT h! HT hB Y1HT h HT hY HT hF HT h C0HT h HT hM HT h Z69HT h HT h HT h X ###################........#.......@.........# ##...###'##........###.#.h. #............#HT hث u#.hh #............##hh. #............###h.. ######......... hhhhhh 6 hogs (asleep)#.#.........#.HT h l#.........#.........HT h; 911.3 (30.0)  You open the door.  6 hogs come into view.HT hY HT h& HT h& HT h HT h m  The hog squeals angrily. x4; You hear a shout! You hear an angry squeal.HT hT hhhh.hhh.hhhhhhh 7 hogsHT h0 ====2.3 (318HT hS HT h _A hog comes into view. _Found an escape hatch in the floor.IT h&  ((You shoot a sling bullet.  The sling bullet closely misses the hog. x2  The sling bullet hits the hog. The sling bullet freezes the hog.IT hJ  The hog is moderately wounded.You shoot a sling bullet. The sling bullet hits the hog.IT h IT h @  The hog is lightly wounded.IT h, IT he IT h hhh.h>. 6 hogsIT h\ ===-3.2 (0.9)7) Rev IT h IT h ; _The hog bites you but does no damage.JT h!]  You shoot a sling bullet. The sling bullet hits the hog!JT hѫ6 (The hog is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the hog.The sling bullet hits the hog. The sling bullet freezes the hog.JT h.,JT h/@  The hog is lightly wounded.JT h8 h@h.@   Kirkehhhhh 5 hogsJT h_9-4.16) Rev+ JT h?JT hE _The hog barely misses you. _Kirke, Weaver of Myths comes into view.JT h  You shoot a sling bullet. The sling bullet hits the hog.  The sling bullet freezes the hog.JT h2[ ((1 drained)  The hog is severely wounded.You shoot a sling bullet. The sling bullet barely misses the hog.The sling bullet hits the hog. You drain the hog.JT hJT h4JT hoJT hJT h ^hhh 6 hogs (1 drained)JT h!c5.05JT h)JT h-^ _The hog is moderately wounded.KT h  You shoot a sling bullet. The sling bullet hits the hog!  You kill the hog!KT hK† 5KT hf (((((((Okawaru accepts your kill.KT h,KT hzKT hKT h,KT hZ......h@.hh. 4 hogsKT hnh94) Rev* KT hKT h'U _You shoot a sling bullet. The hog bites you but does no damage.KT h? ### #.# KT hy k......h.@..# ## ...###@##..###.# KT h .hh #...# #..h #......# #... #.......KT h q#... ######.. KT h #... #..  2 hogs#... #.KT hn N#.KT h KT h ,KT hώ @h..--6.9 (1.03) Rev+ KT h KT h` p _Kirke attacks as she pursues you! Kirke barely misses you.LT h (drained)You shoot a sling bullet. The sling bullet hits Kirke. You drain Kirke.LT h1W  Kirke is lightly wounded.  You shoot a sling bullet. The sling bullet hits Kirke.  The sling bullet freezes Kirke.LT hLT h h>h 3 hogs (1 drained)  Kirke is lightly wounded.LT h@x==7.8 (0.92) Rev* LT hLT h8 _Kirke hits you but does no damage.LT h  You shoot a sling bullet. The sling bullet hits Kirke. You drain Kirke.LT h (Kirke is moderately wounded.You shoot a sling bullet. The sling bullet barely misses Kirke.  The sling bullet hits the hog. The sling bullet freezes the hog.LT h,LT h @h   The hog is moderately wounded.LT h+-8.6 (0.8LT hFLT hC8 _Kirke hits you but does no damage.LT h  You shoot a sling bullet. The sling bullet hits Kirke.  The sling bullet freezes Kirke.LT hh]  Kirke is moderately wounded.LT hi]You shoot a sling bullet. The sling bullet hits Kirke! You drain Kirke.LT hch  Kirke is heavily wounded.LT hL18-32 9.5 (0.9+1 sling (freeze) M) +1 sling (drain) 1) Corr (-4) Rev* LT hGLT hru _Kirke hits you. Your corrosive artefact corrodes you!LT hH (You shoot a sling bullet. The sling bullet closely misses Kirke.  The sling bullet hits the hog but does no damage.LT h  The hog is moderately wounded.You shoot a sling bullet. The sling bullet hits Kirke!LT hJ LT hR @. 2 hogs  Kirke is heavily wounded.LT hTS d20.40LT hyY LT hD^ 8 _Kirke hits you but does no damage.LT hWQ  You shoot a sling bullet. The sling bullet hits Kirke.  The sling bullet freezes Kirke.LT h  Kirke is severely wounded.You shoot a sling bullet. The sling bullet hits Kirke!LT h^ LT h2f #h>h 3 hogsLT hkh 9-1.359LT hm LT hp Z _Kirke is severely wounded.LT h  You shoot a sling bullet. The sling bullet hits Kirke!MT hcW! _Kirke is severely wounded.  You shoot a sling bullet. The sling bullet hits Kirke!  Kirke is almost dead.  You shoot a sling bullet. The sling bullet hits Kirke!  The sling bullet freezes Kirke.MT h7 h(1 drained)  Kirke is almost dead.  Kirke casts a spell at you.MT h9MT h9c2.28MT h?MT hB( _You easily resist.MT h-  You shoot a sling bullet. The sling bullet hits Kirke!  The sling bullet freezes Kirke.  You kill Kirke!MT h#†hhh 3 hogs (1 drained)MT h7 (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the hog!MT h  p†ppppp 3 humans (wandering, 1 drained)The hog is heavily wounded.MT hk53.17MT hsMT h$Z _No longer under Kirke's spell, the hogs return to their human forms!MT hMT heMT hMT hMH _No target in view!MT h5MT h6MT h<MT h?H _No target in view!MT h7h _No target in view!MT h; MT h MT hs MT hE H _No target in view!NT h ### #########.# ......p†.# ## ...###p##.###.# .p. #.# #..h #.K....# #... #.#... ######. K   kobold demonologist (wandering)#... #.. pp 2 humans (wandering)#... #... NT h  A kobold demonologist comes into view. It is wielding a +0 dagger.NT hƤ NT h NT ho qpppK.Kppp 3 humans (wandering)20=-4.1 (1.06NT h@ NT h G _The kobold demonologist shouts! You hear a shout!NT h###################........# .....pp†..# ##...###p#####.#  .p. #....# #..h #......K.....# #... #......##... ######.#... #. #... #.  2 #......... NT h,NT hNT hppp'K.ppp 3 humansNT hWi=55NT hRNT h< _The human shouts! You hear a shout! x3OT hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0Dex: 23.....ppp*........# ##OT hXL: 15 Next: 15% Place: Dungeon:12...###'##*@......###.#Noise: ===------  Time: 19925.1 (0.0)OT h).p. #.....K......#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26955) Corr (-4) Rev* #... ######.........#...#.........OT h;K   kobold demonologist#...#.........ppp 3 humans#.........#.........OT hA kobold demonologist comes into view. It is wielding a +0 dagger. _The kobold demonologist shouts! You hear a shout! _The human shouts! You hear a shout! x3  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 69% to hit)PT h`planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0Dex: 23.....ppp.........# ##XL: 15 Next: 15% Place: Dungeon:12...###'##.@......###.#Noise: ===------  Time: 19925.1 (0.0)PT hNa.p. #.....K......#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26955) Corr (-4) Rev* #... ######.........#...#.........K   kobold demonologist#...#.........PT ha"ppp 3 humans#.........#.........A kobold demonologist comes into view. It is wielding a +0 dagger. _The kobold demonologist shouts! You hear a shout! PT ha_The human shouts! You hear a shout! x3  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 69% to hit)PT h cPT hjPT hk. _PT hI PT h PT h} PT hO F _Unknown command.QT hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0QT hvDex: 23.....ppp*........# ##XL: 15 Next: 15% Place: Dungeon:12...###'##*@......###.#Noise: ===------  Time: 19925.1 (0.0).p. #.....K......#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26955) Corr (-4) Rev* #... ######.........#...#.........QT hK   kobold demonologist#...#.........ppp 3 humans#.........#.........Press: ? - help, Shift-Dir - straight line _Aim: a human (heavily wounded, 69% to hit) _Unknown command.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 69% to hit)QT hO p.#QT hL 5#.QT h;V .@RT h%+@.RT h5*.RT hnyJ.*.RT hv *.*K _Aim: a human (heavily wounded, 69% to hit)Unknown command.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (69% to  hit)RT h]P kplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0Dex: 23.....ppp.........# ##RT hCQ XL: 15 Next: 15% Place: Dungeon:12...###'##.@((....###.#Noise: ===------  Time: 19925.1 (0.0).p. #....(K......#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26955) Corr (-4) Rev* #... ######.........#...#.........K   kobold demonologist#...#.........ppp 3 humans#.........#.........Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineRT h}Q Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (69% to  hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.RT h e((((Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (69% to  hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The kobold demonologist is lightly wounded.  You shoot a sling bullet.RT hB^ ,RT hkg a†p..K....RT h)h h6.0 (0.94RT hn RT h8q q _The sling bullet completely misses the kobold demonologist.ST hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0ST hNDex: 23.....pp†p........# ##XL: 15 Next: 15% Place: Dungeon:12...###'##.@*.....###.#Noise: ===------  Time: 19926.0 (0.0).p. #...*K.......#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#ST h~Fire: a) +5 sling (freeze) {Cipactli} #... #............##ST hZot (26954) Corr (-4) Rev* #... ######.........#...#.........ST hK   kobold demonologist#...#.........ppp 3 humansST hM#.........#.........ST h(You shoot a sling bullet. _The sling bullet completely misses the kobold demonologist.ST hLFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 69% to hit)ST hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0Dex: 23.....pp†p........# ##XL: 15 Next: 15% Place: Dungeon:12...###'##.@(.....###.#Noise: ===------  Time: 19926.0 (0.0).p. #...(K.......#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26954) Corr (-4) Rev* #... #ST h)#####.........#...#.........K   kobold demonologist#...#.........ppp 3 humans#.........#.........Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.ST h&zM(((((wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.  The kobold demonologist is lightly wounded.  You shoot a sling bullet.ST hCBST hST h:.†p.p@.K...... 2ST h!f9 (0.93ST hZST hf _The sling bullet misses the kobold demonologist.ST h@`planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================ST hFAC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0Dex: 23......†p.........# ##XL: 15 Next: 15% Place: Dungeon:12...###'##p@*K....###.#Noise: ===------  Time: 19926.9 (0.0).p. #............#a) +1 sling (freeze) M) +1 sling (drain) #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26953) Corr (-4) Rev* ST h(#... ######.........#...#.........ST hôK   kobold demonologist#...#.........pp 2 humans#.........#.........You shoot a sling bullet. _The sling bullet misses the kobold demonologist.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 69% to hit)TT h4planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 22/22 ========================AC: 32  Str: 17##########EV: 13Int: 10#########........#SH: 0Dex: 23......†p.........# ##XL: 15 Next: 15% Place: Dungeon:12...###'##p@(K....###.#Noise: ===------  Time: 19926.9 (0.0).p. #............#a) +1 sling (freeze) M) +1 sling (drain) TT h #..h #............#Fire: a) +5 sling (freeze) {Cipactli} #... #............##Zot (26953) Corr (-4) Rev* #... ######.........#...#.........K   kobold demonologist#...#.........pp 2 humans#.........#.........Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.TT hAwounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.  The kobold demonologist is lightly wounded.TT he.TT h.TT h7KYou shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.kobold demonologist is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.kobold demonologist is lightly wounded.TT hX?fp†pK.p 3 humansTT h-@h7.7 (0.82TT hGTT hLb  The sling bullet hits the kobold demonologist but does no damage.kobold demonologist is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.kobold demonologist is lightly wounded. _The human barely misses you.TT h+ M_The human barely misses you.  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.TT h  The kobold demonologist is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold demonologist!TT h8 BTT hH n p.p..5p 4 humans5   ufetubus (summoned)The kobold demonologist is heavily wounded.The human hits you but does no damage.TT hL -8.6 (0.9TT hBT TT h'X f _The kobold demonologist casts a spell.TT ha  The human hits you but does no damage. _The kobold demonologist casts a spell.You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.TT h1c(drained)The sling bullet hits the kobold demonologist.sling bullet freezes the kobold demonologist.  The kobold demonologist is severely wounded.You drainTT h,TT h!TT h_TT h †pp.p5.  The kobold demonologist is severely wounded.The human hits you but does no damage.TT h,c9.51TT hOTT hHJ _The kobold demonologist hits you but does no damage.UT h, The kobold demonologist is severely wounded.The human hits you but does no damage. _The kobold demonologist hits you but does no damage.  You shoot a sling bullet.sling bullet hits the kobold demonologist.  You drain the kobold demonologist.UT h almost dead.!  The sling bullet freezes the kobold demonologist.  You kill the kobold demonologist!Okawaru accepts your kill.UT hoUT hv)§pppp 4 humansUT hMUT hPp  The ufetubus disappears in a puff of smoke!UT hPUT hPUT ha\Sp.p§p 5 humans (1 drained)UT hal630.40UT hiUT hZnS _The human closely misses you.VT ht  You shoot a sling bullet. The sling bullet hits the human!  The sling bullet freezes the human.  You kill the human!VT hd{8† 4VT hjQ(((VT h,VT hŔ †p†..  That felt strangely unrewarding. You shoot a sling bullet.VT hՕd1.349VT hRVT hy _The human hits you but does no damage. The human barely misses you.VT h' y (You shoot a sling bullet.VT hi 2  The sling bullet closely misses the human.You shoot a sling bullet. The sling bullet hits the human. You drain the human.VT h n The human is moderately wounded.VT h ;p.p.VT hy 18-2.28VT h{ VT h i _The human hits you. The human barely misses you. x2WT hЌy  You shoot a sling bullet.  The sling bullet hits the human but does no damage.WT hYou shoot a sling bullet.  The sling bullet hits the human but does no damage.  You shoot a sling bullet.  The sling bullet hits the human but does no damage.  You drain the human.WT hWT hrc3.17WT hps _The human is heavily wounded.WT hny (You shoot a sling bullet.WT hv  The sling bullet barely misses the human.You shoot a sling bullet. The sling bullet hits the human.WT h1  The human is heavily wounded.You are no longer corroded.WT h ..ppWT h 9-36 4.0+5 sling (freeze) M) +5 sling (drain) 6) Rev* WT hC WT h _The human completely misses you. The human hits you but does no damage. x2WT hy (You shoot a sling bullet.WT ho 1, 1 very drained)  The sling bullet completely misses the human.You shoot a sling bullet. The sling bullet hits the human! You drain the human.XT hS\g The human is almost dead.XT hg3.ppXT hha95XT hpXT hs| _The human hits you but does no damage. The human barely misses you. x2XT hty (You shoot a sling bullet.XT h!  The sling bullet closely misses the human.You shoot a sling bullet.XT h^'w p  The sling bullet barely misses the human.XT h'W20=5.8XT h/(;4XT h/XT hl4? _The human hits you but does no damage. x4XT h y (You shoot a sling bullet.XT h  The sling bullet barely misses the human.You shoot a sling bullet. The sling bullet hits the human!  You kill the human!XT hH 8 3 humans (1XT h8 †  That felt strangely unrewarding. The human hits you but does no damage.6.73XT h1DXT h:G XT hGG_The human barely misses you. x2YT h_  You shoot a sling bullet. The sling bullet hits the human.YT h#` _The human barely misses you. x2.  The human is heavily wounded.You shoot a sling bullet. The sling bulletthe human!  The sling bullet freezes the human.  You kill the human!YT h#M. 2 humansYT h .That felt strangely unrewarding. The human barely misses you.7.6YT hYT h< _The human hits you but does no damage.YT h' _  You shoot a sling bullet. The sling bullet hits the human.YT h ((The human is lightly wounded.  You shoot a sling bullet.YT h> .p  The sling bullet barely misses the human.8.52YT hD YT hJ U _The human barely misses you. x2YT hr_  You shoot a sling bullet. The sling bullet hits the human!ZT hO  The human is heavily wounded.You shoot a sling bullet. The sling bullet hits the human.  The sling bullet freezes the human.ZT hm  The human is severely wounded.ZT hK=9.41ZT hLZT hr _The human hits you but does no damage. The human misses you.ZT h3=  You shoot a sling bullet. The sling bullet hits the human. You drain the human.You kill the human!ZT hCk.   humanZT h+H((ZT hY ZT hCZ ZT hZ.ZT h[.ZT hi[PThat felt strangely unrewarding. You shoot a sling bullet.ZT h\ZT hR]"40.3ZT h]%0ZT h]ZT h&eZT hXi ZT hiZT h"j._The human hits you but does no damage.ZT h y (You shoot a sling bullet.ZT h4>  The sling bullet completely misses the human.You shoot a sling bullet.ZT hP w p  The sling bullet barely misses the human.ZT h d1.239ZT h ZT h < _The human hits you but does no damage.ZT h  You shoot a sling bullet. The sling bullet hits the human!  The sling bullet freezes the human.ZT hd (The human is moderately wounded.You shoot a sling bullet.ZT hl-pZT h\2.18ZT hZT h ` _The sling bullet closely misses the human.[T h!]  (drained)  [T hVYou shoot a sling bullet. The sling bullet hits the human. You drain the human.[T hv(The human is severely wounded.You shoot a sling bullet.[T h, p  The sling bullet barely misses the human.3.07 _The human hits you but does no damage.[T hQ[  You shoot a sling bullet. The sling bullet hits the human.[T h| _The human hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the human.  The human is almost dead.You shoot a sling bullet. The sling bullet hits the human!  The sling bullet freezes the human.  You kill the human![T hC.[T h|8.[T h|a96[T h[T h6 _That felt strangely unrewarding.[T h= ########## #########........#  ......††.@.......# ##...###'##†.).....###.# .p. #.†.# #..h #.[T h, #... #....## #... ######...... #... #......#... #......  #.[T h[T h`r---4.9 (1.05[T h[T h[T hf---[T h[T h ## #########.# ......††@........# ## ...###'##†.).....###.# ... #.†.# #..h #.# #... #.....## #... ######. #... #.. #... #...  #.[T h[T hjw54[T h[T h(\T h! ### #########.#\T h ......†@.........# ## ...###'##†.).....###.# ... #.†.# #..> #...# #... #...\T hO......## #... ######. #... #.. #... #.  #.\T h#\T h#a63\T h(\T h@+} _You see here the human corpse of Kirke.\T h?#####################........#.......††.........# ## ...###@##†.).....###.# #....#.†..........##..>.#......# #....#......## #....######... #..... #.  #..... #.  #...... #.  #. \T h,\T h3.y72) Rev+ _\T h3\T h7g _There is an open door, spattered with blood here.\T h؄ ####################...............††......## ...###'##†.).....###. #..@.#.†.........>.#...######... ...\T h \T h h81 _\T hn \T h \T hV####################...............††.## ...###'##†.)##. #....#.†...........######... ..p   human (wandering)..p....#######.\T h\T h!pp.90\T hV\T ha _There is an escape hatch in the floor here.]T hO####################...............††.## ...###'##†.)##. #....#.†.........>.#..######.... ......#p...(#.....##.#######]T h]T hW ,p.]T h c5029]T h)]T h,2 _Found 4 atropa-tipped darts.]T hq####################...............††.## ...###'##†.)##. #....#.†.........>.#...######.......#...#p.....#.....(.#################]T hs]T hp.18) Rev ]T h]T h]T h}  ####################...............††.## ...###'##†.)##. #....#.†.........>.#...######.......#p.(.p   human###########............#]T hJ ]T h i=27]T hW ]T h  ]T h 6_The human hits you but does no damage.]T h  You shoot a sling bullet. The sling bullet hits the human.  The sling bullet freezes the human.]T hŌ  The human is lightly wounded.  You shoot a sling bullet. The sling bullet hits the human!]T h(  The human is heavily wounded.==3.8 (0.9]T h;6]T h'"]T h_%< _The human hits you but does no damage.]T h6 ((((((You shoot a sling bullet.^T h}  The sling bullet closely misses the human.You shoot a sling bullet. The sling bullet hits the human! You drain the human.You kill the human!^T h5)^T hL†.....^T h t4.75) Rev+ ^T h^T hg!6 _That felt strangely unrewarding.^T hB/ ##########...............††.## ...###'##†.)##. #....#.†.........>.#...######........(.########.<..#^T h@^T hr---5.7 (1.04^T h^T hr _You see here a human corpse.^T h.......††..# #####'##†.).....###.#  #....#.†..........# #..>.#...# #....#.##....######. #.........#. #..†#. #.#. #.(#. #.#. #.#.#######. #.#.############.#............#########.<..##......'....#^T h#^T h$---63 _^T h-^T ht1^T hL###'##†.).....###.#  #....#.†..........# #..>.#...# #....#.##....######. #.........#. #..†#. #.........#. #.(#. #.#. #.#.#######. #.#.# ###########.#^T h1............#########.<..##......'....##......#....#^T h72) Rev ^T h^T hU^T h# ...###'##†.).....###.# #....#.†.# #..>.#.# #....#.## ^T h F#....######. #.#. #..†......#. #.#. #.(#. #.^T hɣ g#. #.^T h #.#. #.#.# ^T h /^T hȭ ^T hZ a81^T hS ^T hk ^T h^ ...###'##†.).....###.# #....#.†.# #..>.#.# #....#.## #....######.^T h M #.#. #..†......#. #.#. ^T h i#.(#.^T h g #.#.^T h I #.^T h f#.#. #.^T h3 =#.# ^T hM ^T hd ^T hL<9^T h;0^T h ^T hg_T hD...###'##†.).....###.# #....#.†.# #..>.#.# #....#.## #....######. #.#. #..†......#. #.#. #.(#. #.#. #.#.#. #.#.# # _T h_T hc6019_T h)_T h_T h|~...###'##†.).....###.# #....#.†.# #..>.#.# #....#.## #....######. #.#. #..†......#. #.#. #.#. #.#. #.#.#. #.#.# ## _T h֩_T hBf18) _T h֯_T h_T h f2.7 (27_T hC_T h: _J - 8 atropa-tipped darts (gained 4)`T hd4`T h`T h`T ho6`T h`T hi`T hC5`T h#`T h`T h2#Y4`T h#`T h %`T h(Y3`T h)`T h|-`T h2o2`T h4`T hw6`T h6C1`T h7`T hQ;`T h>Y0`T h?`T h CP  There is an escape hatch in the floor here.`T hE`T hFK09 _`T hvG`T hI`T hKY8`T hxL`T hjNV  There is an open door, spattered with blood here.`T hP`T h QJ7 _`T h|Q`T hS`T heU`T hUC6`T hCV`T hyW`T h_ ########## #############........# ..††.........# `T h-`###'##†.).....### #....#.†......... #..>.#........... .......#....#...........`T hf` .......#....######...... B   boulder beetle (wandering)`T h` .....H.#.........#...... H   manticore (asleep) ..B....#..†......#...... #.........#......`T hf 73.7 (11.0)  A boulder beetle and a manticore come into view.`T hmHBrolling).HB`T hng4.7 (125`T hsIBB`T hOvN _The boulder beetle curls into a ball and begins rolling!`T h8#   #############..  .......@..††...  .......###'##†.) .......#....#.† .......#..> .......#... .....H.#.... .......#...... ..B....#..†.... .`T h   #############..  .......@..††...  .......###'##†.) .......#....#.† .......#..> .......#... .....H.#.... .......#...... ..B....#..†.... .`T h&B`T h`T h5<B`T hd _There are monsters nearby!`T hfg   #############..  .......@..††...  .......###'##†.) .......#....#.† .......#..> .......#... .....H.#.... .......#...... `T h@gr..B....#..†.... .`T h    #############..  .......@..††...  .......###'##†.) .......#....#.† .......#..> .......#... .....H.#.... .......#...... ..B....#..†.... .`T hM `T h `T h; `T h_ d _There are monsters nearby!`T hnk    #############..  .......@..††...  .......###'##†.) .......#....#.† .......#..> .......#... .....H.#....B .......#...... ..B....#..†.... .`T hY    #############..  `T h6 ".......@..††...  .......###'##†.) .......#....#.† .......#..> .......#... .....H.#....B .......#...... ..B....#..†.... .`T h aBB`T h `T h% <B`T h d _There are monsters nearby!`T h7 (((( You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore!`T h (drained)The manticore is heavily wounded.You shoot a sling bullet. The sling bullet hits the manticore.  You drain the manticore.`T hFB ,`T hJ ....H.B°`T hJ g===5.6 (0.9)Rev `T hQ :°`T hT a _The manticore is heavily wounded.aT h! ((((((°..(You shoot a sling bullet.aT hD BB °The sling bullet completely misses the manticore.You shoot a sling bullet. The sling bullet hits the manticore!aT hR"aT h#aT h$aT h:.8..HB..°..B°..°...aT h.t6.54) Rev+ aT h6:°aT h!:] _The manticore is almost dead.aT hk; ((°°You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.  You drain the manticore.aT h  B°°The manticore is almost dead.You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.aT hEaT hdFaT hFaT hM.HB°.aT hFNn°°B°.aT h{Oc7.43aT hR\° _The manticore is almost dead.aT h߿&  aT h|You shoot a sling bullet. The sling bullet hits the manticore.  You kill the manticore!aT h(.B°°°BaT hKY (B(°(°((.°(Okawaru accepts your kill.aT htaT h}@ B.°.°...B....  You shoot a sling bullet. The boulder beetle misses you.aT hHr78.32) Rev* aT h:°aT hC _The boulder beetle stops rolling and uncurls.aT h{ | °°You shoot a sling bullet.aT h °The sling bullet hits the boulder beetle but does no damage.  You shoot a sling bullet.aT h /..aT h c9.21aT h aT h   aT h, D_The sling bullet hits the boulder beetle but does no damage.aT h (drained)You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.aT h~ °The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.aT h U .  The boulder beetle is lightly wounded.aT h0 d80.10aT h aT h T _The boulder beetle misses you.aT hA o  You shoot a sling bullet.  The sling bullet hits the boulder beetle!aT h$  The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.aT h  The boulder beetle is lightly wounded.1.0899aT haT h[ _The boulder beetle barely misses you.bT h 4M _The boulder beetle barely misses you.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  You drain the boulder beetle.bT hN#.  You drain the boulder beetle.  The boulder beetle is moderately wounded.!  The sling bullet freezes the boulder beetle.bT hcu  The boulder beetle is heavily wounded.bT ha98bT hYbT h3F _The boulder beetle bites you but does no damage.bT h5bThe boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.bT hDmThe sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is heavily wounded.shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.bT hn  The boulder beetle is heavily wounded.2.87bT hbT hUF _The boulder beetle bites you but does no damage.bT hh  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.bT hk  The boulder beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle!bT hD  The boulder beetle is severely wounded.3.76bT hbT h|bT hF _The boulder beetle bites you but does no damage.bT h?  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.bT h but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.bT heRv  The boulder beetle is severely wounded.bT hR(4.6bT hYbT h\_ _The boulder beetle completely misses you.bT hU  You shoot a sling bullet.  The sling bullet hits the boulder beetle!bT h You shoot a sling bullet.  The sling bullet hits the boulder beetle!almost dead.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.freezes the boulder beetle.bT h p  The boulder beetle is almost dead.The boulder beetle waves its antennae.bT hp c5.55bT hw bT h3| \ _The boulder beetle closely misses you.bT h  You shoot a sling bullet.  The sling bullet hits the boulder beetle!  You kill the boulder beetle!bT h \.bT h0 (((((((Okawaru accepts your kill.bT h .......96.44bT hR bT h / _You shoot a sling bullet.bT h bT h bT h bT h{ H _No target in view!cT h9cT hcT hcT hUcT hcT h3 _cT hcT hY2cT h_cT hcT hcT hcT hcT hcT h3cT hW;1cT h cT htu ########........cT h?...††...---9.4 (3.0{..###'##†.).....cT h...#....#.†...#..>.#cT h....#....#...#....######...#.........#cT h# ...#..†......# #.........#cT h :---cT hlcT hp _There is a strange disturbance nearby!cT hq+cT h+cT h2cT h4p _There is a strange disturbance nearby!cT htk4cT hscT hvp _There is a strange disturbance nearby!cT h cT h4 4cT h p _There is a strange disturbance nearby!cT hHa cT ha cT h+h cT hk _No target in view! _There is a strange disturbance nearby!No target in view!dT hCIdT h3dT h M dT hlN dT hV O.{{dT h W ===90.3 (0.90) Rev+ dT hK] '.dT h` _There is a strange disturbance nearby!No target in view! _You shoot a sling bullet. x2; Something closely misses you.dT h  #########################.....................††...###'##†.)....#.†.{>.#......#...####......#.........#... dT h> dT h u  Something hits you but does no damage.dT h '.dT h 6--1.3 (1.0dT h <89dT h dT h _Deactivating autopickup; reactivate with Ctrl-A.eT hS* ###########################...††.........#.###'##†.).....#.#....#.†.#..>.#..eT hfS-.#....#.......#....######..#.........#...........#..†#.####......#.#.eT hTeT hIUeT hUeT ht\eT h]P---2eT hm];8eT hceT hcefT h# ####.# .††..# .###'##†.).....#.#....#.†..fT hF#..>.#...#....#..#....######..fT hj0#.#..fT h|#..†......#.####......#.#.fT h^fT hfT hfT hi=37fT hfT h\ _Something barely misses you.fT hT# ####.# .††..fT hT# .###'##†.).....#.#....#.†..fT hUW#..>.#...#....#..fT hGUm#....######..#.#..#..†......#.fT hmU3####......#.#.fT hVfT hVfT hXfT hx^fT h^-46) Rev fT hlbfT hcfT hR# ####.# .††..# #.###'##†.).....###...#....#.†....#..>.#.....#....#...........#....######...........#.#...........#..†......#.####......#.#.fT h_fT hfT hU12--=fT h 5fT h;5fT hfT h _Something hits you! Something hits you but does no damage.fT h>?j########## ####.# .††.........# #.fT h?###'##†.).....###.#...#....#.†..#..........#..>.#.#..........#....#.fT h?#..........#....######...........#.........#..fT h?h#..†......#.####......#.#.fT hFAfT hAfT hLBfT h(JfT hJ3---64fT hKfT hPfT hRfT h  ########## ####.# .††.........#  .###'##†.).....###.fT h8 p ...#....#.†.. ..........#..>.#. ..........#....#fT h\ e. ..........#....######fT h~  ..........#.........# .#..†......#fT h S ####......#.#fT h fT h fT hڌ fT h 04--==73fT h fT hr S _Something hits you!gT h########## ####.# .††.........# #.###'##†.).....###.#.gT hH..#....#.†..#..........#..>.#.#..........#....#.#gT h..........#....######...........#.........#..gT h'h#..†......#.####......#.#.gT hgT hgT h4gT hgT h5=---82) gT hVgT hhgT h  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 105/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 19% Place: Dungeon:12gT h]............@††.........# ## Noise: ---------  Time: 19998.3 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26882) gT h..........#....#............#..........#....######........ ..........#.........#........gT h ..........#..†......#........ ####......#.........#........gT h  _Deactivating autopickup; reactivate with Ctrl-A. gT h:_Something barely misses you. _Something hits you! Something hits you but does no damage. gT hc_Something hits you!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linegT hB -.@gT h 7.*hT h[)B  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 105/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#hT h)lXL: 15 Next: 19% Place: Dungeon:12...........(@††.........# ## Noise: ---------  Time: 19998.3 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} hT h*..........#..>.#............# Zot (26882) hT hD*..........#....#............#..........#....######........hT hq* ..........#.........#........ ..........#..†......#........hT h* ####......#.........#........  _Deactivating autopickup; reactivate with Ctrl-A. hT h*_Something barely misses you. _Something hits you! Something hits you but does no damage. hT h*_Something hits you!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linehT hhT h%3,hT h9&.hT h :r===9.2 (0.91hT h!DhT hE1 barely misses you. _Something hits you! Something hits you but does no damage. _Something hits you!  hT h)FFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something closely misses you.hT h9c0  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 105/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 19% Place: Dungeon:12............@††.........# ## Noise: ===------  Time: 19999.2 (0.0)hT hcD..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26881) ..........#....#............#..........#....######........ ..........#.........#........hT hc ..........#..†......#........ ####......#.........#........hT hc  _Something hits you!Fire: a) +5 sling (freeze) {Cipactli}hT hd"Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linehT h-.@hT hE   planckenstein the SkirmisherCoglin of Okawaru *****.Health: 105/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 19% Place: Dungeon:12hT h\F ...........(@††.........# ## Noise: ===------  Time: 19999.2 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26881) ..........#....#............#..........#....######........ ..........#.........#........ ..........#..†......#........ ####......#.........#........hT hF   _Something hits you!Fire: a) +5 sling (freeze) {Cipactli}hT hG Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linehT hK   Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something closely misses you.Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  You shoot a sling bullet. x2  Okawaru accepts your kill.hT hk z .Reactivating autopickup.hT h` '..hT he u2020000.1 (0.90hT hl hT hxq 6 _You feel a bit more experienced.iT h  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 105/120 =====================---Magic: 22/22 ========================AC: 36Str: 17iT hEV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 20% Place: Dungeon:12............@††.........# ## Noise: ===------  Time: 20000.1 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) iT h..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26880) iT h..........#....#............#..........#....######........ ..........#.........#........iT h= ..........#..†......#........ ####......#.........#........ iT hoYou shoot a sling bullet. x2  Okawaru accepts your kill.Reactivating autopickup. iT h_You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiT hd-.@iT hE)  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 105/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 20% Place: Dungeon:12iT h).....(((((((@††.........# ## Noise: ===------  Time: 20000.1 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26880) ..........#....#............#..........#....######........ ..........#.........#........iT h) ..........#..†......#........ ####......#.........#........iT h(*g You shoot a sling bullet. x2  iT hR*Okawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}iT hu*@Press: ? - help, Shift-Dir - straight lineiT hiT h 8.......61.0 (0.979iT h=iT h=@yOkawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2iT h>   planckenstein the SkirmisherCoglin of Okawaru *****.Health: 106/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 20% Place: Dungeon:12............@††.........# ## Noise: ===------  Time: 20001.0 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.T h m#............# Zot (26879) ..........#....#............#..........#....######........ ..........#.........#........ ..........#..†......#........ ####......#.........#........  _You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiT h) -.@iT h  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 106/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 20% Place: Dungeon:12iT h#.....(((((((@††.........# ## Noise: ===------  Time: 20001.0 (0.0)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) iT h..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26879) ..........#....#............#..........#....######........ ..........#.........#........ ..........#..†......#........ ####......#.........#........  _You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line iT h_You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linejT hjT h%,.......jT hf9 (0.98jT hjT hM  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2jT hKB  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 106/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#jT hKXL: 15 Next: 20% Place: Dungeon:12............@††.........# ## Noise: ===------  Time: 20001.9 (0.0)jT h2Lf..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} jT hL..........#..>.#............# Zot (26878) ..........#....#............#..........#....######........ ..........#.........#........ ..........#..†......#........ ####......#.........#........jT hL  _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}jT hLjPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  jT h M}Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linejT h-.@jT hH  planckenstein the SkirmisherCoglin of Okawaru *****.Health: 106/120 =====================---Magic: 22/22 ========================AC: 36Str: 17EV: 13Int: 10##########SH: 0Dex: 23################........#XL: 15 Next: 20% Place: Dungeon:12.....(((((((@††.........# ## Noise: ===------  Time: 20001.9 (0.0)jT hC)..........###'##†.).....###.# a) +5 sling (freeze) M) +5 sling (drain) ..........#....#.†..........# Fire: a) +5 sling (freeze) {Cipactli} ..........#..>.#............# Zot (26878) ..........#....#............#..........#....######........ ..........#.........#........ ..........#..†......#........ ####......#.........#........  jT hɽP_You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linejT hI jT h .......2.8 (0.97jT hv jT hq M  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2jT hR########## ####.# .†.........# ## .###'##†.).....###.# ....#....#.†..# ..........#..>.#.....# .#....#.#.#....######..#.........#..#..†......#.####......#.#.jT h[jT h,\z7---3.8 (1.06jT hajT hf  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2 _You see here a hog corpse.kT hkT hK kT h kT h kT hY5kT hkT ha84kT hkT hY3kT hkT hkT hC2kT hkT h-"kT hv"a91kT hd#kT h'Y0kT h(kT hR+kT h+710=kT h+<69kT h,kT h1Y8kT h2kT h4kT h4C7kT h5kT h9kT h:#1kT h':N=6kT hG;kT h=kT h">C5kT hg?kT huBkT hBa24kT hCkT hGkT hLGC3kT h(HkT hLY2kT hcNkT h$QkT h~Qa31kT htRkT hUY0kT hpWkT hQZkT hZb459kT h[kT h_Y8kT h`kT hdY7kT hRekT h&ikT hLij5=6kT hjkT hoo5kT hrkT hrj6=4kT hskT h$vkT h`vC3kT hAwkT h{kT hR{C2kT hW|kT hkT hZ71kT hkT h!Y0kT hBkT hkT hSb849kT hpkT hY8kT hkT h Y7kT h{kT h2kT ha96kT hkT hkT h͜C5kT hޝkT hШ --- _You start resting.kT hұ034.8 (31.0)kT hX20=5.8 (324kT h+kT h" _HP restored.lT hlT hlT hlT hklT hlT hDo3lT hOY2lT hmlT hlT h:Y1lT hlT h lT h lT h[U=0lT h lT hlT h!lT hU!D39lT h "lT h+$lT h&Y8lT h&lT hJ(lT hu*lT h*C7lT h+,lT h(-lT h/lT h0C6lT h0lT h*2lT h4Y5lT h5lT h7lT h9lT h9;4lT h:lT h:<lT h>lT h ?;3lT h?lT hBlT hjDlT hDC2lT hCElT hHlT hKY1lT hLlT h@N= _You open the large door.lT hS ..........#....#.†................#..>.#..................#....#..................#....######.............#.........#.............#..†......#...####......#.........#... lT hTJ#......#.........#... ###'@#.#.........#... .R......#.#.........#.## h.......#.#.........# E.......#.########### ........#.# ........#.########.<..# R   Azrael (asleep) ........#.#......'....# E   fire elemental (dormant) ........# #......#....# h   hell hound (asleep) +......#lT h.X 48.8 (13  Azrael, a hell hound and a fire elemental come into view.lT hXlT h\YlT h_○R.h○EREhlT h/`g9.8 (140lT hdlT hyt _Azrael is wielding a +0 scimitar of flaming. _There is a large open door here.lT hR ((((EYou shoot a sling bullet.lT h%` W EElT h` The sling bullet hits Azrael but does no damage.  You shoot a sling bullet. The sling bullet hits Azrael.  The sling bullet freezes Azrael terribly.lT h lT h lT he ?  Azrael is lightly wounded.lT h lT hu &'lT h k°○h...h°○EE   fire elementalhh 2 hell hounds (1 wandering)lT h ===50.7 (0.9)29) Rev lT h 2ElT h: ] _A hell hound comes into view.nT h]y.###'##†.).....#.#....#.†.#..>.#...#....#.......#....######....nT h#.........#...........#..†#.####......#.#.#....@.#.#. ###''#.#.#.....°○h....#.#.#.###..h.....#.#.........#.# nT h;°○E.....#.###########.#.#.............# E.nT hM#.########.<..# .#.#......'....#nT ha........# #......#....#nT hnT h| h.hEEnT h,Uhcatching breath)  The hell hound barks!nT hj *****EThe hell hound breathes flames at you.nT hinT h @''..☼E  The blast of flame is repelled.nT hM *****EThe hell hound breathes flames at you.nT hx#nT hp.2@''.h.°☼EE1.7 (1.08nT h;64EnT h95 _The blast of flame is repelled.nT h.#....#.†.........#..>.#.....#....#..#....######.nT hEJ#.........#..#..†#.#####.........#. #......#.#.###''#@#.#.nT hl.°○.h...#.#.#.####...h....#.#.nT h#.# °°☼E....#.###########.# ........#.............#........#.########.<..#nT h........#.#......'....#........#.#......#....#nT h|; +......#.......nT h(nT h0---2nT h@7) nT hmnT hnT h Z >.#...nT h .#...........#####............†####...nT hQ . #....###''#.°○.h...####..h.nT ho H °°☼E#########nT h 0Zot (26827) nT h Q#.+#......#.######nT h nT h nT h #---nT h( 3nT hV ;6nT h nT h* oT h}u ........#####..........†####......#... #....##''#.°○.h...####..h. °°☼E#########...............########.<#.#########.#oT h}khh   hell houndoT h~a45oT hoT hpT h2pT h3o Ability - do what?CostpT h3pFailure  Invocations -  X - Renounce ReligionNonepT h 4F0% a - Heroism2 MP, Piety-pT h84E0%  b - Finesse5 MP, Piety--1%  c - DuelpT hf47 MP, Piety--14% [?] toggle between ability selection and description.pT hޒpT hpT h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================pT h..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 36Str: 17#....h.#.........#..... EV: 13Int: 10###''#.#.........#..... SH: 0Dex: 23.°○.h...#.#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#pT hNoise: ---------  Time: 20054.7 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26825) ........#.#......'....#........#.#......#....#h   hell hound#.+......#.......#.#......#.##############.# _A hell hound comes into view.The hell hound barks!  The hell hound breathes flames at you.The blast of flame is repelled.  The hell hound breathes flames at you. _The blast of flame is repelled.pT h\pT hpT h%pT h,pT hg.h○☼#EhE   fire elementalhh 2 hell houndspT h0---975.7 (14) Hero pT hc4EpT hSm _You gain the combat prowess of a mighty hero.pT hl ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####....h.#.........#..... AC: 39Str: 17#....○.#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23pT hm D.°○.h...#h#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ---------  Time: 20055.7 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} pT hm ........#.########.<..#Zot (26824) Hero pT hm ........#.#......'....#........#.#......#....#pT hm E   fire elemental#.+......#....... hh 2 hell houndspT h n ^#.#......#.##############.#pT h0n |The hell hound breathes flames at you. _The blast of flame is repelled. pT hPn _You gain the combat prowess of a mighty hero.Fire: a) +5 sling (freeze) {Cipactli}pT hpn lPress: ? - help, Shift-Dir - straight lineAim: a hell hound (72% to hit)qT h!EhEfire elemental (74% to hit)qT h] ○EqT h\ h*EAim: a hell hound (72% to hit)qT h:^ ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####....h.#.........#..... AC: 39Str: 17qT h^ a#....○.#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#h#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ---------  Time: 20055.7 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#qT h^ VZot (26824) Hero ........#.#......'....#........#.#......#....#E   fire elementalqT h^ (#.+......#....... hh 2 hell hounds#.#......#.##############.# _The blast of flame is repelled. qT h_ _You gain the combat prowess of a mighty hero.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (72% to hit)  qT h4_ ?You shoot a sling bullet. The sling bullet hits the hell hound.qT hO EE  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (72% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  The hell hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.qT hIk qT h8w .hEThe hell hound is almost dead.qT hw M===6.6 (0.9Rev qT h{x qT h4 :EqT h B _The hell hound bites you but does no damage.rT ha..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39Str: 17#....h.#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23rT hҕ.°○.h...#h#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20056.6 (0.0)rT h°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) rT h'........#.............#Fire: a) +5 sling (freeze) {Cipactli} rT hN........#.########.<..#Zot (26824) Hero Rev rT h........#.#......'....#........#.#......#....#E   fire elementalrT h#.+......#....... hh 2 hell hounds#.#......#.##############.#rT h֖The sling bullet freezes the hell hound terribly.  The hell hound is almost dead. rT h_The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linerT h*BAim: a hell hound (flame, 72% to hit)rT hۖ ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---rT hc ####......#.........#..... AC: 39Str: 17#....h.#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#h#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#rT h Noise: ===------  Time: 20056.6 (0.0)°°☼E....#.###########.#rT h a) +5 sling (freeze) M) +5 sling (drain) ........#.............#rT h՗ Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26824) Hero Rev rT h ........#.#......'....#........#.#......#....#rT h! @E   fire elemental#.+......#....... hh 2 hell hounds#.#......#.######rT hK Z########.# _The hell hound bites you but does no damage.  rT h 'Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (flame, 72% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  You kill the hell hound!rT h E†E   hell houndrT h* E(EPress: ? - help, Shift-Dir - straight lineAim: a hell hound (flame, 72% to hit)  You shoot a sling bullet. The sling bullet hits the hell hound.  You kill the hell hound!  Okawaru accepts your kill.  You shoot a sling bullet.rT h! ,rT h rT h rT hf ○RhER   AzraelE   fire elementalh   hell houndrT hd 7.4 (0.83 _The sling bullet hits the fire elemental but does no damage.rT h 4ErT h l _Your Evocations skill increases to level 11!sT h#..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39sT hz#Str: 17#...○R.#.........#..... EV: 17Int: 10###'☼#h#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#sT h#Noise: ===------  Time: 20057.4 (0.0)sT h#9°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#sT h#KFire: a) +5 sling (freeze) {Cipactli} sT h%$........#.########.<..#Zot (26823) Hero Rev ........#.#......'....#sT hR$P........#.#......#....#sT hw$+R   Azrael#.+......#....... E   fire elementalsT h$#.#......#.###### h   hell hound########.#You shoot a sling bullet. sT h %4_The sling bullet hits the fire elemental but does no damage. _Your Evocations skill increases to level 11!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (flame, 72% to hit)sT h RhE _The sling bullet hits the fire elemental but does no damage. sT hB d_Your Evocations skill increases to level 11!  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (flame, lightly wounded, 88% to  hit)sT h ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39Str: 17#...○R.#.........#..... EV: 17sT h ;Int: 10###'☼#h#.........#..... SH: 0Dex: 23.°○.h...#(#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20057.4 (0.0)°°☼E....#.###########.#sT h a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#sT h# iZot (26823) Hero Rev ........#.#......'....#........#.#......#....#R   AzraelsT hI #.+......#....... E   fire elemental#.#......#.###### h   hell hound########.#Press: ? - help, Shift-Dir - straight linesT h Aim: Azrael, wielding a +0 scimitar of flaming (flame, lightly wounded, 88% to  hit)  You shoot a sling bullet.  The sling bullet closely misses the fire elemental.The sling bullet hits the hell hound!sT h|}E  The sling bullet closely misses the fire elemental.The sling bullet hits the hell hound!  The hell hound is moderately wounded.The sling bullet hits the fire elemental!freezes the fire elemental terribly.sT hu  The fire elemental is heavily damaged.sT h M○REsT hPf8.3 (0.92Rev+ sT h|sT h6EsT h_ _The fire elemental completely misses you.tT htk..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39Str: 17#...○○R#.........#..... EV: 17Int: 10###'☼#h#.........#..... SH: 0Dex: 23tT hطZ.°○.h...#E#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20058.3 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} tT h ........#.########.<..#Zot (26822) Hero Rev+ ........#.#......'....#........#.#......#....#R   AzraeltT hƸF#.+......#....... E   fire elemental#.#......#.###### h   hell hound########.#The sling bullet freezes the fire elemental terribly.  The fire elemental is heavily damaged. _The fire elemental completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)tT h8 ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39tT h Str: 17#...○○R#.........#..... EV: 17Int: 10###'☼#h#.........#..... SH: 0Dex: 23.°○.h...#(#.........#.#### XL: 15 Next: 20% Place: Dungeon:12tT hQ ...h....#@#.........#.#Noise: ===------  Time: 20058.3 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) tT h ........#.............#Fire: a) +5 sling (freeze) {Cipactli} tT h ........#.########.<..#Zot (26822) Hero Rev+ tT h '........#.#......'....#........#.#......#....#R   AzraeltT h3 #.+......#....... E   fire elemental#.#......#.###### h   hell hound########.#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linetT h] Aim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  You shoot a sling bullet.  The sling bullet barely misses the fire elemental.tT h ;The sling bullet hits the hell hound!tT hd }EYou shoot a sling bullet.  The sling bullet barely misses the fire elemental.The sling bullet hits the hell hound!  The hell hound is severely wounded.You shoot a sling bullet. fire elemental but does no damage.tT hJ tT h  ☼EEEE 2 fire elementals  The fire elemental is heavily damaged.A fire elemental comes into view.tT h h9.1 (0.81tT h0 LEEtT h 2 _The fire elemental hits you.uT h i..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39Str: 17#...☼ER#.........#..... EV: 17Int: 10###'☼#h#.........#..... SH: 0Dex: 23uT hh4.°○.h...#E#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20059.1 (0.0)°°☼E....#.###########.#uT ha) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#uT hTZot (26821) Hero Rev+ ........#.#......'....#........#.#......#....#R   Azrael#.+......#....... EE 2 fire elementals#.#......#.###### h   hell hound########.#The fire elemental is heavily damaged.A fire elemental comes into view. _The fire elemental hits you.  Fire: a) +5 sling (freeze) {Cipactli}uT hPress: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)uT ho..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 20/22 =====================---####......#.........#..... AC: 39Str: 17uT h-#...☼ER#.........#..... EV: 17Int: 10###'☼#h#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 20% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20059.1 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} uT hqm........#.########.<..#Zot (26821) Hero Rev+ ........#.#......'....#........#.#......#....#uT h 9R   Azrael#.+......#....... EE 2 fire elementals#.#......#.###### h   hell hound########.#Aim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  You shoot a sling bullet.  The sling bullet barely misses the fire elemental.The sling bullet hits the hell hound!  The sling bullet freezes the hell hound terribly.  uT h68You kill the hell hound!uT hF°(EEuT h9wE(EThe sling bullet freezes the hell hound terribly.  You kill the hell hound!Okawaru accepts your kill.closely misses the fire elemental.Azrael.uT hcuT hs?  Azrael is lightly wounded.uT hI°EREEEuT h1=160.0 (0.90Rev* uT hsUEEEuT hT _The fire elemental misses you.uT ha..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17#...☼°E#.........#..... EV: 17uT hIInt: 10###'☼#R#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20060.0 (0.0)uT hķO°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26820) Hero Rev* uT h'........#.#......'....#........#.#......#....#R   AzraeluT h=#.+......#....... EE 2 fire elementals#.#......#.##############.#The sling bullet hits Azrael.  uT hEAzrael is lightly wounded. _The fire elemental misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineuT hpiAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)vT h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 21/22 ======================--vT hEE####......#.........#..... AC: 39Str: 17#...☼°E#.........#..... EV: 17Int: 10###'☼#R#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 21% Place: Dungeon:12vT h...h....#@#.........#.#Noise: ===------  Time: 20060.0 (0.0)vT hO°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26820) Hero Rev* vT h%........#.#......'....#........#.#......#....#vT hRkR   Azrael#.+......#....... EE 2 fire elementals#.#......#.##############.# vT hs|_The fire elemental misses you.Fire: a) +5 sling (freeze) {Cipactli}vT hPress: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  vT hIYou shoot a sling bullet.  The sling bullet hits the fire elemental!vT h\MThe sling bullet hits the fire elemental!  The fire elemental is severely damaged.You shoot a sling bullet.  The sling bullet hits the fire elemental!  The sling bullet freezes the fire elemental terribly.  You destroy the fire elemental!vT h1bE†E   fire elementalvT h-,vT hud☼ERvT hg9 (0.919vT h6EvT hP _Okawaru accepts your kill.vT h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17#...☼°☼#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20060.9 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) T hÎWm+5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26819) Hero Rev* ........#.#......'....#........#.#......#....#R   Azrael#.+......#....... E   fire elemental#.#......#.##############.#The sling bullet freezes the fire elemental terribly.  You destroy the fire elemental! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)vT hkt ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 120/120 ========================..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17#...☼°☼#.........#..... EV: 17Int: 10vT hu ###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20060.9 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26819) Hero Rev* ........#.#......'....#........#.#......#....#R   AzraelvT hu #.+......#....... E   fire elemental#.#......#.##############.#You destroy the fire elemental! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!vT h E(EAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!  Azrael is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses Azrael.  The sling bullet hits the fire elemental.  The sling bullet freezes the fire elemental terribly.vT h ☼RThe fire elemental is lightly damaged.vT h  E###EAzrael gestures at you.The fireball explodes! The fireball engulfs you!! The fireball engulfs Azrael.vT hs ;EvT hs .○R@.EvT h 96/120 -----=======1.8 (0.98E _Azrael completely resists.wT h ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 96/120 ===================-----..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17#...☼.○#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#wT h\ Noise: =======--  Time: 20061.8 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26818) Hero Rev* ........#.#......'....#........#.#......#....#R   Azrael#.+......#....... E   fire elemental#.#......#.##############.#Azrael gestures at you.The fireball explodes! The fireball engulfs you!! The fireball engulfs Azrael. _Azrael completely resists.  wT h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)wT hZ ..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 96/120 ===================-----..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17wT h[ #...☼.○#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: =======--  Time: 20061.8 (0.0)wT h8[ 9°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) ........#.............#wT h\[ KFire: a) +5 sling (freeze) {Cipactli} wT h[ /........#.########.<..#Zot (26818) Hero Rev* ........#.#......'....#wT h[ ........#.#......#....#R   AzraelwT h[ #.+......#....... E   fire elemental#.#......#.##############.# wT h[ _Azrael completely resists.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linewT h\ Aim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!  The sling bullet freezes Azrael terribly!wT h E  Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (lightly wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!  The sling bullet freezes Azrael terribly!  Azrael is heavily wounded.  You shoot a sling bullet. The sling bullet hits Azrael.wT h:o EEAzrael is heavily wounded.wT ho ===----2.7 (0.97wT hPu 6EwT hx H _Azrael misses you.xT h0)..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 96/120 ===================-----xT h}..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17#...☼.○#.........#..... EV: 17Int: 10xT h###'☼#E#.........#..... SH: 0Dex: 23xT h؋@.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#xT h0wNoise: ===------  Time: 20062.7 (0.0)°°☼E....#.###########.#a) +5 sling (freeze) M) +5 sling (drain) xT hV........#.............#Fire: a) +5 sling (freeze) {Cipactli} xT h|........#.########.<..#Zot (26817) Hero Rev* xT h........#.#......'....#........#.#......#....#xT hÌR   Azrael#.+......#....... E   fire elemental#.#......#.######xT h:########.#You shoot a sling bullet. The sling bullet hits Azrael.  Azrael is heavily wounded. _Azrael misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linexT h?Aim: Azrael, wielding a +0 scimitar of flaming (heavily wounded, 88% to hit)xT hq..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 96/120 ===================-----..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 39Str: 17xT hr#...☼.○#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20062.7 (0.0)°°☼E....#.###########.#xT h:ra) +5 sling (freeze) M) +5 sling (drain) ........#.............#xT h`rFire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26817) Hero Rev* xT hr........#.#......'....#........#.#......#....#xT hr5R   Azrael#.+......#....... E   fire elementalxT hr#.#......#.##############.# _Azrael misses you.Fire: a) +5 sling (freeze) {Cipactli}xT hIsPress: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (heavily wounded, 88% to hit)  You shoot a sling bullet.  The sling bullet hits Azrael but does no damage.xT hE(E   The sling bullet hits Azrael but does no damage.  Azrael is heavily wounded.  You shoot a sling bullet.  The sling bullet completely misses Azrael.  The sling bullet hits the fire elemental!freezes the fire elemental terribly!xT h1 °REThe fire elemental is almost destroyed.Azrael hits you with a +0 scimitar of flaming.3-35 3.6 (0.9+1 sling (freeze) M) +1 sling (drain) Corr (-4) Rev* xT hJSEExT hGw _Your corrosive artefact corrodes you! Azrael burns you.xT hX )..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 93/120 ==================------xT hā 3..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 35  Str: 17#...☼.°#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0xT h -Dex: 23xT h .°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12xT h0 N...h....#@#.........#.#xT hS Noise: ===------  Time: 20063.6 (0.0)°°☼E....#.###########.#xT hr a) +1 sling (freeze) M) +1 sling (drain) ........#.............#xT h KFire: a) +5 sling (freeze) {Cipactli} xT h ........#.########.<..#Zot (26817) Hero Corr (-4) Rev* xT h G........#.#......'....#........#.#......#....#R   Azrael#.+......#....... E   fire elemental#.#......#.##############.#xT h= The fire elemental is almost destroyed.Azrael hits you with a +0 scimitar of flaming. xT ha _Your corrosive artefact corrodes you! Azrael burns you.  Fire: a) +5 sling (freeze) {Cipactli}xT h Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (heavily wounded, 88% to hit)xT h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 93/120 ==================------..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 35  Str: 17#...☼.°#.........#..... EV: 17Int: 10xT h###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20063.6 (0.0)xT hT°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#xT hzFire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#xT h/Zot (26817) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#xT hFR   Azrael#.+......#....... E   fire elemental#.#......#.##############.#Azrael hits you with a +0 scimitar of flaming. _Your corrosive artefact corrodes you! Azrael burns you.  xT h5Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (heavily wounded, 88% to hit)  xT hV7You shoot a sling bullet. The sling bullet hits Azrael!xT h7.EPress: ? - help, Shift-Dir - straight line  Aim: Azrael, wielding a +0 scimitar of flaming (heavily wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!  Azrael is severely wounded.  You shoot a sling bullet.  The sling bullet hits Azrael but does no damage.yT hnyT h{/ ○EEE 2 fire elementals  Azrael is severely wounded.A fire elemental comes into view.Azrael hits you with a +0 scimitar of flaming.yT h}84--4.5 (0.96yT hAEEyT hX' _Azrael burns you.yT h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 84/120 ================--------..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 35  Str: 17#...○E°#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23yT h=.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20064.5 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26816) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#R   Azrael#.+......#....... EE 2 fire elementals#.#......#.##############.#A fire elemental comes into view.yT hɝ^Azrael hits you with a +0 scimitar of flaming. _Azrael burns you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (severely wounded, 88% to hit)yT h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 84/120 ================--------..........#..†......#..... Magic: 21/22 ======================--####......#.........#..... AC: 35  Str: 17#...○E°#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20064.5 (0.0)°°☼E....#.###########.#yT ha) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26816) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#R   Azrael#.+......#....... EE 2 fire elementals#.#......#.##############.#Azrael hits you with a +0 scimitar of flaming. _Azrael burns you.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (severely wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!yT h &EEEPress: ? - help, Shift-Dir - straight line  Aim: Azrael, wielding a +0 scimitar of flaming (severely wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits Azrael!  Azrael is almost dead.  You shoot a sling bullet. The sling bullet hits Azrael.  The sling bullet freezes Azrael terribly.yT ht yT hL ○EEEEAzrael is almost dead.yT hc A EyT h b###EAzrael gestures at you.yT h dThe fireball explodes! The fireball engulfs you!! The fireball engulfs Azrael.yT hh :EyT h. EER@.EEyT h| C50------yT hĂ 2=========5.4 (0.95yT h BEEyT h 0 _Azrael completely resists.zT hC..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****.zT he..........#.........#..... Health: 50/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17#...○○E#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12zT h;...h....#@#.........#.#Noise: =======--  Time: 20065.4 (0.0)zT hc°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) zT hP........#.............#zT hFire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#zT h/Zot (26815) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#zT h[R   Azrael#.+......#....... EE 2 fire elementals#.#......#.######zT hp########.#Azrael gestures at you.The fireball explodes! The fireball engulfs you!! The fireball engulfs Azrael. _Azrael completely resists.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +0 scimitar of flaming (almost dead, 88% to hit)zT hf..........#....#.......... planckenstein the SkirmisherzT h..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 50/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17#...○○E#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#R#.........#.#### XL: 15 Next: 21% Place: Dungeon:12...h....#@#.........#.#Noise: =======--  Time: 20065.4 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.....zT hq........#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26815) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#R   AzraelzT h9#.+......#....... EE 2 fire elementals#.#......#.##############.# _Azrael completely resists.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linezT hAim: Azrael, wielding a +0 scimitar of flaming (almost dead, 88% to hit)  You shoot a sling bullet.  The sling bullet hits Azrael but does no damage.zT hne  You shoot a sling bullet.  The sling bullet hits Azrael but does no damage.  Azrael is almost dead.  You shoot a sling bullet. The sling bullet hits Azrael!  The sling bullet freezes Azrael terribly!  You kill Azrael!zT htEE)EE 2 fire elementalszT hzT h/°E☼EEEzT h@13===----6.2 (0.84zT h kEEEzT hI P _Okawaru accepts your kill.{T h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 51/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17#...○°E#.........#..... EV: 17Int: 10###'☼#☼#.........#..... SH: 0Dex: 23{T hs.°○.h...#E#.........#.#### XL: 15 Next: 23% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20066.2 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26814) Hero Corr (-4) Rev* ........#.#......'....#{T h9........#.#......#....#EE 2 fire elementals#.+......#.......#.#......#.##############.#The sling bullet freezes Azrael terribly!  You kill Azrael! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (almost destroyed, 74% to hit){T h..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 51/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17#...○°E#.........#..... EV: 17{T hInt: 10###'☼#☼#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 23% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20066.2 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26814) Hero Corr (-4) Rev* ........#.#......'....#{T h!........#.#......#....#EE 2 fire elementals#.+......#.......#.#......#.##############.# _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (almost destroyed, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the fire elemental.{T hfEE  You shoot a sling bullet.  The sling bullet hits the fire elemental.  The fire elemental is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the fire elemental.freezes the fire elemental terribly.{T h{T h' ○EEEThe fire elemental is almost destroyed.{T h(h7.1 (0.93{T h-REE{T h'2_ _The fire elemental completely misses you.{T hY !..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 51/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================{T h v####......#.........#..... AC: 35  Str: 17#...○°○#.........#..... EV: 17Int: 10###'☼#E#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 23% Place: Dungeon:12{T h ...h....#@#.........#.#Noise: ===------  Time: 20067.1 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#{T hC Zot (26813) Hero Corr (-4) Rev* ........#.#......'....#{T hk ........#.#......#....#EE 2 fire elementals#.+......#.......#.#......#.######{T h c########.#The sling bullet freezes the fire elemental terribly.  {T h The fire elemental is almost destroyed. _The fire elemental completely misses you.Fire: a) +5 sling (freeze) {Cipactli}{T hݪ Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (almost destroyed, 74% to hit){T hw U..........#....#.......... planckenstein the Skirmisher.........(#....######..... Coglin of Okawaru *****..........(#.........#..... Health: 51/120 ==========--------------.........(#..†......#..... Magic: 22/22 ========================####.....(#.........#..... AC: 35  Str: 17#...○°(#.........#..... EV: 17Int: 10###'☼#(#.........#..... SH: 0Dex: 23{T hmy .°○.h...#(#.........#.#### XL: 15 Next: 23% Place: Dungeon:12...h....#@#.........#.#Noise: ===------  Time: 20067.1 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26813) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#EE 2 fire elementals#.+......#.......#.#......#.##############.# _The fire elemental completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (almost destroyed, 74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the fire elemental.{T h You shoot a sling bullet.  The sling bullet closely misses the fire elemental.  The sling bullet misses the fire elemental.You shoot a sling bullet.  The sling bullet hits the fire elemental.  You destroy the fire elemental!{T h| oE   fire elemental{T hZ {T hN .....○○EE{T h p48.0 (0.92{T h :E{T h P _Okawaru accepts your kill.}T hK9..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 51/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17}T h9#...○.○#.........#..... EV: 17Int: 10###'☼#○#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 24% Place: Dungeon:12...h....#@#.........#.#}T h9cNoise: ===------  Time: 20068.0 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) }T h :........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#}T h@:Zot (26812) Hero Corr (-4) Rev* ........#.#......'....#}T hk:........#.#......#....#E   fire elemental#.+......#.......}T h<#.#......#.##############.#The sling bullet hits the fire elemental.  You destroy the fire elemental! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (74% to hit)}T hC..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****...........#.........#..... Health: 51/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17#...○.○#.........#..... EV: 17Int: 10###'☼#○#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 24% Place: Dungeon:12...h....#@#.........#.#}T hDNoise: ===------  Time: 20068.0 (0.0)°°☼E....#.###########.#a) +1 sling (freeze) M) +1 sling (drain) ........#.............#Fire: a) +5 sling (freeze) {Cipactli} ........#.########.<..#Zot (26812) Hero Corr (-4) Rev* ........#.#......'....#........#.#......#....#E   fire elemental#.+......#.......#.#......#.##############.#You destroy the fire elemental! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (74% to hit)  You shoot a sling bullet.}T h0nEEFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (74% to hit)  You shoot a sling bullet.  The sling bullet hits the fire elemental but does no damage.}T hX °°EThe sling bullet hits the fire elemental but does no damage.}T hBY28 (0.81}T h_}T hbT _The fire elemental misses you.~T hkHC..........#....#.......... planckenstein the Skirmisher..........#....######..... Coglin of Okawaru *****.~T hH..........#.........#..... Health: 52/120 ==========--------------..........#..†......#..... Magic: 22/22 ========================####......#.........#..... AC: 35  Str: 17#...○.°#.........#..... EV: 17Int: 10~T hI###'☼#°#.........#..... SH: 0Dex: 23.°○.h...#E#.........#.#### XL: 15 Next: 24% Place: Dungeon:12~T h.)...# ..).....#..###.....# .##).<....###.#..# #.....# ..)†.....## #.#..# #).....# .###.)..## #.#..# #)#######..... ## #..#######.#..###.#### ######  ##.##............)...########  #.##.####.######)#.........#T hL51  #.##.# #...@.......######.#  #.##.# #........##.# #.#  #.##.# #.#########.# #.##.##.# #.# #.# #.# #####.##.####.#########.# #.# ......................#.# #.#T h  ###...##.####..######.#.# #.# T hp#..###.# ##.# #.#.# #.# #..# #.# #.# #.#.######.## T hT hT hh5.0 (2.55T hdT h} _You climb upwards. _There is a stone staircase leading down here.T h4T h T hCT h5=43T huT hC2T hTT h96T hD=1T h/T h{T hC0T hT h7898T hT hY7T hiT h9T hfU86T hZT h)Y5T hT h:9T hL14T hT hEY3T hT hDY2T hT h T hj 98.0 (13.0) _You start resting.T hq60=639.0 (14T hM@1) T h T h ` _You feel like a meek peon again.T h]b 4T hd T hQg T hg C0T ho 1=79T hr Y8T hQu T hKx Y7T hy T h?| T h| U26T hB~ T hu T h C5T h T hփ T h U34T h T h׋ Y3T hE T h Y2T hQ T h. k41T h T hY T h C0T h T h 5=69T h T hP Y8T h> T hš T h C7T h T h T hH g6=6T h T hX Y5T h 74T h T hA Y3T h T h T hȸ C2T h T ho k81T h T hX Y0T h T h6 l959T h T h Y8T hg T h Y7T h T hD T hr z70=6T h% T h Y5T h T hy T h g1=4T h1 T hA Y3T h T h( Y2T h T hZ k21T h> T h Y0T h T h T h V349T h T h Y8T hF T h Y7T h T h k46T h| T h4 Y5T h T h T h) y5=4T h T hb Y3T h T h@ Y2T h T h T h> g6=1T h$ T h Y0T h! T h# T h6$ V739T h% T h' Y8T h) T h+ Y7T h- T h[/ k86T h?0 T hj1 Y5T hb2 T h3 k94T h4 T h5 Y3T h6 T h48 Y2T h9 T h< 80=1T h@ T h;C Y0T hlE T hG ~1=29T hH T hJ T hJ C8T h>M T hN Y7T h^O T hP k26T hQ T hT Y5T hU T h W k34T hX T h,Y T hRY ;3T hY T hs\ Y2T h] T h^ T h _ U41T h_ T h(a Y0T hb T h?c 5=19T hd T hse Y8T hf T hg T hg C7T hh T hi T hi t86=6T hj T h l T hl C5T hWm T h8p w74T hmr T h;t Y3T hnu T hv C2T hw T hx T hz T hz a81T h| T h~ Y0T h~ T h2 x909T h T h Y8T h T h Y7T hD T h 90=6T h T h Y5T h: T hV T h q1=4T hH T hb T h C3T hڑ T hȒ Y2T h T hږ T h a21T h T h Y0T h$ T h y3699T hݞ T h Y8T hd T h Y7T hæ T h0 T h a46T h T h Y5T h T h 5=4T h T hx T h C3T h T h Y2T h߶ T h׷ T h q6=1T hи T h Y0T h# T h) T hL b789T h% T hC Y8T h T h< 786T hz T h T h C5T h T h T h a94T h T h Y3T h T h$ Y2T h T h T h w100/120=1T h T ht Y0T hN T h{ T h r1=79T h T h T h C8T h T h{ Y7T ht T h w26T h\ T hQ Y5T hQ T h T h2 a34T h T h Y3T h T hR T hv C2T h T h7 w41T h T h_ T ht C0T hW T h 5=69T h T h Y8T h T h Y7T h T h T h #6T h3 N=6T h5 T hw Y5T h T hw74T hHT h8Y3T hT h~Y2T h&T h[ w81T h% T hT hC0T hT hT hb959T hT hY8T hT hIT h}C7T hT h10=6T hT hY5T hT hT h q1=4T hT h= Y3T hD!T hn"Y2T hv#T h%w21T h%T hc'Y0T h5*T h ,<3T hV,<49T hz-T h.Y8T h/T h1Y7T h)2T h3w46T h4T h=5Y5T h6T h;5=4T h&<T h;=Y3T hN>T h?Y2T h@T hDB6=1T hCT h FY0T hGT hIb739T h?IT hJT hKY8T hLT hNY7T hPT hQw86T hRT heTY5T h VT hVXw94T he[T hK^Y3T h=`T h5bY2T h`dT hl_ _You start resting.T hs12489.0)T hs20=9.0 (1501T h|T h}" _HP restored.T h/50.0)0T h ......#..†......#. #......#...#.. #...○..#.........#.. ###'☼#.#.........#... h...#)#.........#.#######. h....#.#.........#.# E....#.###########.# .....#.............# 2 .....#.########.@..# .....#.#......'....# .....#.#......#....#  #.+......#.......  #.#......#.###### T h)..########.# .. .. ..# .#T hD:=T hT hi1.5 (2.529T h˗T h} _You climb downwards. _There is a stone staircase leading up here.T h T h 4T hv T h T h; J8 _T hc ,T h ..#...#.. ...#..†......#.. ###......#..#..  #...○..#..#.. T h I ###'☼#.#..#......... °○.h...#)#..#.#######. ..h....#.#.........#.# °☼E....#.###########.#..#.H......@....#T hZ ..#.########.<..#..#.#......'....# .......#.#......#....# #.+......#....... #.#......#.######T h lH   manticore (wandering) ..########.#.. ..# ..#T h -2.5 (1.0T h- o.HHT h f3.5 (27T h T h \ _A manticore comes into view.T h7 (((((You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.T hi  (drained)The manticore is lightly wounded.  You shoot a sling bullet. The sling bullet hits the manticore.  You drain the manticore.T hT hD.H....===4.4 (0.96) Rev T h6T hF T htV_The manticore is moderately wounded.T h= ((((You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.T hg TYou shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freeze  The manticore is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.  You drainT hJ | ....  The manticore is heavily wounded.T h@ y ````  The manticore flicks its tail.T hV ....5.35T hև T hŠ J _The volley of spikes skewers you but does no damage.T h ((((You shoot a sling bullet.  The sling bullet hits the manticore but does no damage.T h&  The manticore is heavily wounded.You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.T hx ....  The manticore is almost dead.T h#y ````  The manticore flicks its tail.T h/E)....T hEt6.24) Rev+ T hUNT hQJ _The volley of spikes skewers you but does no damage.T hnThe manticore flicks its tail. _The volley of spikes skewers you but does no damage.  You shoot a sling bullet. The sling bullet hits the manticore!  You kill the manticore!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!T hs/  --more--T h T hɉ e†((((T h D(((T hX N..†....T h 067.1T h6 ;3T h T hէ O _Something appears at your feet! You shoot a sling bullet.T h$T hr---8.1 (1.02T hT h0 _X - 3 darts of disjunctionT h# T hj$ T h % T hZ) T h, T h4 o1T h6 T hG7 C0T h?8 T h: T h> T h3? _19) Rev T hL@ T hC T hF T hF C8T hH T hJ T hM Y7T hO T hS e  You see here a manticore corpse.T hY T hcY +6 T hY _T hi\ T h] T h` T h` @5) T ha T hc T hjf T hf C4T htg T h!i T hk Y3T hm T has > ...#....#T hs `.... ..........#....######..... ..........#..#..... ..........#..†T hSt F#..... ####......#..#..... #...○..#.........#..... ###'☼#.#.........#..... .°○.h...#)#.........#.#### ...h....#@#.........#.#T ht --- °°☼E....#.###########.# ........#...†.........# ........#.########.<..#........#.#......'....#........#.#......#....# #.+......#....... #.#......#.######..T hu (########.#T hz M>...............#####...T h{ )..........#..†####.......○. ###'☼#.....°○.h###...h.........°°☼E....#.###########..†...............#.########.<..#T h| !#.#T h ,67.1 (9T h j8.1 (10.0)2T h T h  Things that are here: _a +0 scimitar of flaming; a hell hound skeletonT h T h T h T h T h T h` J1 _T h ,T hl V .###'##†.).....# ....#....#.† ....#..>.#....T h  ..........#....#.... ..........#....###### ..........#.#..........#..†......#####......#T h .# #....@.#.#.... ###''#.#T hO >.#.... .°○.....#)#.........#.### ........#.#.........#.# °.......#.#####.# ........#...†.........#T h 9   gargoyle (wandering) ........#.########.<..#...9....#.#......'....#........#.#......#....T hΥ "#T hN 19.0)T h j99.T h g70.1 (20T h T h { _A gargoyle comes into view. It is wielding a +0 dire flail.T h^ (((((You shoot a sling bullet.T h ((The sling bullet hits the gargoyle but does no damage.  You shoot a sling bullet.T h6eT h`oW'...9...T ho===9 (0.809) Rev T h`wT hy T hyT_The sling bullet barely misses the gargoyle.T h8 ((((You shoot a sling bullet.T hE x  You shoot a sling bullet. _The sling bullet barely misses the gargoyle.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.T ht T h F'..9.T h h1.8 (0.98T h T h ` _The gargoyle is heavily damaged.T h (((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.T h&  The gargoyle is heavily damaged.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.T h '..2.77) Rev+ T h T hٻ ` _The gargoyle is heavily damaged.T h> (((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.T hߞ_The gargoyle is heavily damaged.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.T hQ&'..  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.T h)-```  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  The gargoyle hurls a stone arrow at you.T h 6'..T h~W16-3.6T h$T hn/ _The stone arrow hits you.T h1 (((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.T hLYou shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is moderately damaged.  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.  You destroy the gargoyle!T h[R2)T h6'..T hr74.56) Rev* T hT hP _Okawaru accepts your kill.T h4T hT hH _No target in view!T h&4T hC0T h3H _No target in view!T hv 4T hx T hp{ T h q5) Rev+ _T hy T h 67-T hނ ;4T h T hۇ T h ;3T h} T hɌ w82T h@ T h t1) Rev T hE T h0 Y0T hn T h T h˞ c9599T hB T hw Y8T h T h T h 720=T h: @7) T h T hd 1 _HP restored.T hȻ C6T h T h T hD E  There is a large open door here.T h T hX J5 _T h T h[ T h T h C4T h T h T hL T h U=3T h T hZ T h T h C2T h T h T h T h C1T hk T h T h. T hn C0T h T h T ht Z89T h T h T h Y8T h T h T h Y7T hM T hh T h Y6T h T h  T ht Y5T h T h^ T hu T h C4T h$ T h0 r  ###..###''#.#..... #.........#)# #.........#.# #......)..#.###### #.........#...† T h ?#.........#.###### ###.........#.#. #...........#.#. #..@........#.+.---96.5 (22.0) ###'######+##.#.T h  ... ..### ..... ..  ....... ......... ..>........ ....... T h #_You open the door.T h [ _Found a stone staircase leading down.T h4T hT hnT hڔ.........#).....#....)..#.######.......#...†....#########.........+###@######+##.#---0.0)#..(......... ..######............... .. ............... ....T hW........>...#......+$!####T hT hef7.5 (13T h<T hh _Found 5 stones. _There is an open door here.T h T hJ T h T h1 T h T h J2 _T h ,T h 9 #)..#.#### #.........#...† #.........#.###...#.## #...........#.#...#.#...........#.+#.###'######+##.######..(.. ..####.......@......... .. 9....... .. >..###.. +$!####y   vampire mosquito (dormant) ## 9   gargoyle (dormant) #####.y....#T h9 8  A vampire mosquito and a gargoyle come into view.T hu T h T hU 9.yy9.==9.5 (2T h ;1T h T h : _The vampire mosquito buzzes angrily.T hz9 (((( You shoot a sling bullet.  The sling bullet hits the vampire mosquito!T hiA  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!  The vampire mosquito is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.freezes the vampire mosquito.T hGT hIw  The vampire mosquito is heavily damaged.T hJT h KT hrU.9...y.y 2 vampire mosquitoes (1 wandering)yT h V=300.4 (0.90) Rev T h]T hac _A vampire mosquito comes into view.T h.M(((((yheavi _A vampire mosquito comes into view.The sling bullet barely misses the vampire mosquito.hits the vampire mosquito!  The sling bullet freezes the vampire mosquito!T hThe sling bullet freezes the vampire mosquito!  The vampire mosquito is almost destroyed.You destroy the vampire mosquito!T hg   vampire mosquito.T hAA ,T hB T hO S.9.y....T hU d1.379T h` T hc P _Okawaru accepts your kill.T hFg (((((((You shoot a sling bullet.T hh  The sling bullet completely misses the vampire mosquito.You shoot a sling bullet.  The sling bullet hits the vampire mosquito.T h u T hu T h .9..y......  The vampire mosquito is severely damaged.T h~ t2.28) Rev+ T h T h H _The vampire mosquito bites you but does no damage.T hXE #...#.#....#......)..#.######...#...†.. #..#.##### ###.........#.#.# #...........#.#.#.#...........#.+. #.###'######+##.#....#####..( ..#####....9.... ...y .. ......>.###...... +$!#####....#####......#T hM 29....y.T h*N --3.2 (1.07) Rev T h+[ T h] V _The vampire mosquito misses you.T hV#.#)#.#...#.#.....#......)..#.#######.#...†... #.#.###### ###.........#.#.# #...........#.#.#.#...........#.+. #.###@######+##.#.....#####9.(.. ..######.yT hV ... ........> ###...... +$!#####....T hT hT  The vampire mosquito attacks as it pursues you!T hS.9(.y.T h|--46T hT h5 _The vampire mosquito barely misses you. The vampire mosquito misses you. _There is an open door here.T h ###..###''#.# #.#)# #.........#.#.... #)..#.##### #.#...†.. #.#.##### ###.#.#T hDY # #.#.# #.#.@.........#.+ #.###'######+##.#....T hj@ #####.9(.y....... ..##### ................. .. .........T h?. ..........T h] ......>..T h.###.............. +$!.####T h.T h e y.  The vampire mosquito attacks as it pursues you!T ha55T h?T hB] _The vampire mosquito barely misses you.T h?  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The sling bullet freezes the vampire mosquito.T h[ (((((((The vampire mosquito is severely damaged.You shoot a sling bullet.T hT y......  The sling bullet barely misses the vampire mosquito.T hFU 17-==6.1 (0.94T h!^ T h`  T h` o_The vampire mosquito bites you. The vampire mosquito barely misses you.T h4  You shoot a sling bullet.  The sling bullet hits the vampire mosquito but does no damage.T h-!s You shoot a sling bullet.  The sling bullet hits the vampire mosquito but does no damage.  The vampire mosquito is severely damaged.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.freezes the vampire mosquito.T hx  The vampire mosquito is almost destroyed.T h 99   gargoyleThe vampire mosquito completely misses you.T hxt7.03) Rev+ T h#T h] _The vampire mosquito barely misses you.T h [ ((((T hR C(((You shoot a sling bullet.T h{ &  T h{ mThe sling bullet misses the vampire mosquito.You shoot a sling bullet.T hN y  The sling bullet barely misses the vampire mosquito.T hD G y.....T h g....  The vampire mosquito bites you but does no damage.T h a92T hL T h a _The vampire mosquito completely misses you.T h (((((((You shoot a sling bullet.T hm  The sling bullet closely misses the vampire mosquito.You shoot a sling bullet.  The sling bullet hits the vampire mosquito.T h#x  The vampire mosquito is almost destroyed.T hy.9.....9   gargoyle.T h8-8.81) Rev* T hDT h ] _The vampire mosquito barely misses you.T h6  You shoot a sling bullet.  The sling bullet hits the vampire mosquito but does no damage.T h$ (((((((The vampire mosquito is almost destroyed.You shoot a sling bullet.T hI z  The sling bullet closely misses the vampire mosquito.T h7 vy..........T h c9.70T h T h K _The vampire mosquito bites you but does no damage. x2T hZ{The sling bullet closely misses the vampire mosquito. _The vampire mosquito bites you but does no damage. x2  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!  The sling bullet freezes the vampire mosquito.  You destroy the vampire mosquito!T hdb4†T hB (((((((Okawaru accepts your kill.T hvT hx>  You shoot a sling bullet.T hL\†.9....T   Snorg (wandering).9   gargoyleT......T h)10.6T hT h>e _Snorg the Insatiable comes into view.T h  #..#......#.###..###''#.#.#.#)#.#...#.#.....#......)..#.#######.#...†... #.#.###### ####.#.# #.#.#.#.#...........#.+. #.###†######+##.#.....T h| #####.9(......... ..######..9....... ............. 9   gargoyle.................>.........T h \.###......T.......T hW T h[ T h- H9.T   Snorg (wandering)9   gargoyleT.T h /9---T hA L1.6 (1.069T h@ T h T hx####......#. #..#......#.###..###''#.#.#.#)#.#...#.#......#......)..#.########.#...†.... #.#.####### ####.#.# #.#.#.#.#...........#.+. #.###†######+##.#......#####.9(.9....... ..#######........... ..9   gargoyle..................................>..T9.T   Snorg (wandering)9   gargoyleT.--- hh7m28T h..........#..†####......#. #..#......#.###..###''#.#.#.#)#.#...#.#.......#......)..#.#########.#...†..... #.#.######## ####.#......'# #.#.#......##.#...........#.+......# #.###9######+##.#......#####.9(... ..######## 9   gargoyle..... .............. ....TT   Snorg (wandering)9   gargoyleT. h[9;49m20=37T hy.#..............#..†####......#. #..#......#.###..###''#.#.#.#)#.#...#.#........#......)..#.##########.#...†...... #.#.########. ####.#......'.# #.#.#......#.#.#...........#.+......#. #.###9######+##.#......#. 9   gargoyle#####.9(... ..########... ....T. ..T hT hT h\M9†T   Snorg (wandering)9   gargoyleT.T h)r46) Rev+ T hmT hT h# .#....#####...#..............#..†####......#. #..#......#.###..###''#.#.#.#)#.#...#.#.........#....@.)..#.###########.#...†...... #.#.########.< ####.#......'.# #....#.#......#.#.#..9........#.+......#.. 9   gargoyle #.###†######+##.#......#.######.9(... ..########.#.T ....#T h% T h_' T h3 L9.T   Snorg (wandering)9   gargoyleT.T ha4 a55T h< T h> T hE .#....#........#....######...#.........#..........#..†#####......#.# #..#......#.####..###''#.#.##.T hE "#)#.##...#.#.........#......)..#.############.#...†........ #.#.########.< ###...#.#......'.T hE f# #...9#.#......#.T h@F 9   gargoyle#.#...........#.+......#... #.###†######+##.#......#.######.9(.T ..########.#T hNH T hI T hT L9.T   Snorg (wandering)9   gargoyleT.T hT a64T h] T ha T h66.#..>.#...........#....#................#....######...........#.........#...........#..†#.####......#.#. #..#......#.#.###..###''#.#.#.#.#)#.#.#.T h7..#.#.........#.#......)..#.############.#...†........ #.........#.########.< ###..9#.#......'.9   gargoyle# #.#.#......#....T h7#.#...........#.+......#.... #.###T######+##.#......#.###T h:T h;T hI;9.T   Snorg (wandering)9   gargoyleT†T hIB=7T hJ;3T hQT hST h.#....#.†...........#..>.#............#....#.................#....######...........#.........#...........#..†#.####......#.T hX#. #..#......#.#.###..###@'#.#.#.#.#)#.#.##...#.#.........#.##......)..#.###########.#T h‹#.........#...†.........# #..9#.########.<..# 9   gargoyle ####.#......'....#T h# #....#.#......#....##.#..T........#.+......#.....T hUT hT hL9.T   Snorg (wandering)9   gargoyleT.T h|82) Rev T hT hťV _There is a large open door here.T h .###'##†.)#....#.†.#..>.#...#....#.........#....######....#.........#...........#..†#.####......#.#. #..#...@..#.#.###..###''#.#.#...#.........#)#.#.#T h #.........#.#.........#.# #......)..#.###########.##...9.....#...†.........# 9   gargoyle #.#.########.<..# ###..#.#......'....## #..TT h /#.#......#....#T h] T h' .9.T h h91 _T h T h T hQJT hJT hRST hiVT h~.###'##†.).....#.#....#.†..#..>.#...#....#..#....######..#.#..#..†......#.####......#.T hE'#.#..#....@.#.#.###..###''#.#.#.#.........#)#.#.##.........#.#.#.# #....9.)..#.##.#...†.# #.#.####.T hzN#.# T hlT hT h_/9.T hٽb200T hT h^T hN .#....#.†..........#..>.#.....#....#..#....#######.........#..#..†#.####T h i#.........#.#..#......#.#.###..###''#@#.#.#......9..#)#.#.#####.........#.#.#.# T hӄ #......)..#.###########.# T h #.........#...†.........#T h #.........#.########.<..#T h V###.........#.#......'..T h8 ..#  # #..T........#.#......#T hf i....#  #.#....#.+......#.......T hL T h g159) T h T hG T h̚ .>.#....#...........##### ..............†####......#....###..###''#......9..T hc####...#. )..#.##########Zot (26559) #.+  #.###†######+##.#......#.######T hVT hإa28T hT h  Things that are here: _a +0 scimitar of flaming; a hell hound skeletonT hG ........##### .......T hG.......†####......#.....#....###..###''#T hGn......9..#)####. T hH)..#.##########...#...†........T h;Hc########.<#.# T hXHv##.9(......... ..########.#T hkKT hS99   gargoyleT hTh37 _T h`T hcT h##### .........#..†####......#.....#....9###..###''#......9..#)####T hy...#. )..#@##########...#...†........########.<##......'..# #..T#.#...T h+...##†######+##.####### T hx##.9(......... ..########.# T h\..... .T hT h9 ````  The gargoyle hurls a stone arrow at you.T hǦx.).@T h5T==46T h\T hRT hQ _The stone arrow misses you.T h+ ;#.........#..#..†#.####......#.........#.#..#....9.#.#.###..###''#.#.#.#......9..#)#.#.######...#.#.#.# #......)..#.###########.# #...#.@.†.........# #.#.########.<..# ###.#.#......'....# # #..T#.#......#....# #.#....#.+......#....... #.###†######+##.#......#.###### #.9(......... ..########.# ..... .. ..# T h T h$ &.9T hB j--55T h T hi T h .#.#...#..†......#.####......#.#.#..#......#.#.###..###''#9#.T hH #.#......9..#)#.#.##.#.#.#.# T hh #......)..#.#.# #.T h #..@†.# T h #.T h #.#.<..#  ###.T h3 #.#......'....#  #..T.#.#......#....# .#.#. .###†######+##.#......#.#T hy  .9(. .. .. T h T h |--64T h, T h~ T h*.#.#..#..†......#.####......#.#.#..#......#.#.###..###''#9#.#.T hxa#......9..#)#.#.##.#.#.#.# #......)..#.#.# #.#...@.T ho# #.#.#T hb.<..# ###.T h#.#......'....# #..T.#.#......#....# T h T h{a73T hT hv _You see here a manticore corpse.T h^o.#.#..#..†......#.####......#.#.#..#......#.#.T ho###..###''#9#.#.#......9..#)#.#.#.#.#.#.#.#  T ho#......)..#.#.#  #.T hou#...†#  #.T hp#.#.<..# T h&pR.#.#......'....# ..T.T hFp>#.#......#....# T hfpT hQ|T h=}&8T he}B2 _T hT hT h|,.#.#. .#..†......#. ####......#.#. #..#......#.#. ###..###''#9#.#. #......9..#)#.#.#. #.#.#.#.# T h,#......)..#.#.# #.#...†.# #.#.#.<..# .T h-#.#......'....# T.#.#......#....# T h'-&T h\/T ha999   gargoyleT h:a91T h BT hET h .#.#.  .#..†......#.  ####......#.#.  #..#......#.#. ..###''#9#.#. ......9..#)#.#.#. .#.#.#.# T h4......)..#9#.# .#...†.# .#.#.<..# .#.#......'....# T h!T.#.#......#....# †######+##.#......#.###### T h T hn (.9T h '30T h ;0T h T hd T h .#.#. .#..†......#. ####......#.T h #. #..#......#.#. ..###''#9#.T h R#. 9..#)#.T h ;#.#. #.#.T h? #.# )..#.#.# T h` #.9.†.# #.#T h .<..# #.#......'....# T h .#.#......#....# #.+......#......T h ~. ######+##.#......#.###### T h T h= T hF ".9T h T h; [149T hc T ho T h#.#. #..†......#. ......#.#. ..#......#.#. ..###''#9#.#. 9..#)#.#.#. #.#.#.# )..#.#.# #..9†.T ho# #.#.<..# #.#......'....# #.#......#....# #.+......#.......T hn+##.#......#.######  ..#T hk.# .. T hҷW..# T hT hT h5.†9...T hK28T hT hT h>T h4E#.#. #..†......#. ......#.#. #......#.#. ###''#9#.#.T h42 9..#)#.#.#. #.#.#.# )..#.#.# #...†9.T h*5# #.#.<..# #.#......'....# T hO5#.#......#....# #.+......#T hm5+##.#......#.######  ..########T h5.# .. ..# T h5 T hT8T h> .9...T hl?a37T hFT hIT h#..†#. ##.........#. ......#.#. ###''#9#.#. .9..#)#.#.#######. ..#.#.T ht#.# )..#.###########.# ..#...†.9.......# #.########.@..# #.#......'....# T h#.#......#....# #.+......#....... T h###+##.#......#.###### .... ..########.# T h .. ..# ..#T h 5 .#T h$T h&+&.9T h+K46T h+T hn3T h6a _There is a stone staircase leading up here.T hݝ.......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== ###''#9#.........#.........T h Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#EV: 13T hFInt: 10 ..)..#.###########.#SH: 0T hkDex: 23 .....#...†..9**....#T hXL: 15 Next: 27% Place: Dungeon:12 .....#.########*@..#T hNoise: ---------  Time: 20334.6 (0.0) .....#.#......'....#T hԞa) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#T hFire: a) +5 sling (freeze) {Cipactli} .....#.+......#.......T h'Zot (26546) ###+##.#......#.###### .... ..########.#T hC9   gargoyle .... ..T ha^..# ......# T h|.....# T h_The stone arrow misses you. _You see here a manticore corpse. T hS_There is a stone staircase leading up here.  T h̟Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (85% to hit)T h8.......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== ###''#9#.........#.........Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#EV: 13Int: 10 T hˇ..)..#.###########.#SH: 0Dex: 23 .....#...†..9((....#XL: 15 Next: 27% Place: Dungeon:12 .....#.########(@..#Noise: ---------  Time: 20334.6 (0.0) .....#.#......'....#a) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#Fire: a) +5 sling (freeze) {Cipactli} .....#.+......#.......Zot (26546) ###+##.#......#.###### .... ..########.#9   gargoyle .... ....# ....T h..# .....# _There is a stone staircase leading up here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT h.Aim: a gargoyle, wielding a +0 mace (85% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.T h(  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (85% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.  The gargoyle is moderately damaged.  You shoot a sling bullet.T hPd9...===5.5 (0.9T hS5) Rev T hT hģb _The sling bullet barely misses the gargoyle.T h E.......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........T h Health: 120/120 ======================== ###''#9#.........#.........Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#EV: 13Int: 10 ..)..#.###########.#SH: 0Dex: 23 T h .....#...†..9**....#XL: 15 Next: 27% Place: Dungeon:12 T h 4.....#.########*@..#Noise: ===------  Time: 20335.5 (0.0) .....#.#......'....#T h xa) +5 sling (freeze) M) +5 sling (drain) T h .....#.#......#....#Fire: a) +5 sling (freeze) {Cipactli} T h .....#.+......#.......Zot (26545) Rev T h> ###+##.#......#.###### .... ..########.#T h. 9   gargoyle .... ....# ......# .....#The gargoyle is moderately damaged.You shoot a sling bullet. _The sling bullet barely misses the gargoyle.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 85% to hit)T hݽ .......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== ###''#9#.........#.........T hF Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#EV: 13Int: 10 T h} ..)..#.###########.#SH: 0T hվ Dex: 23 .....#...†..(((....#XL: 15 Next: 27% Place: Dungeon:12 .....#.########(@..#T h Noise: ===------  Time: 20335.5 (0.0) .....#.#......'....#T h/ a) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#Fire: a) +5 sling (freeze) {Cipactli} .....#.+......#.......T hc +Zot (26545) Rev ###+##.#......#.###### .... ..########.#T h 9   gargoyle .... ..T h j..# ......# ....T hϿ >.#You shoot a sling bullet. T h I_The sling bullet barely misses the gargoyle.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 85% to hit)  You shoot a sling bullet.T h-H Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (moderately damaged, 85% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gargoyle.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.T h  9...  The gargoyle is moderately damaged. ````  The gargoyle hurls a stone arrow at you.T hfM...@T hgy6.4 (0.94) Rev+ T hCmT hq2 _The stone arrow is repelled.T h P9.......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== ###''#9#.........#.........Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#T hP EV: 13Int: 10 ..)..#.###########.#SH: 0Dex: 23 .....#...†..9**....#XL: 15 Next: 27% Place: Dungeon:12 .....#.########*@..#Noise: ===------  Time: 20336.4 (0.0) .....#.#......'....#a) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#T hQoFire: a) +5 sling (freeze) {Cipactli} .....#.+......#.......Zot (26544) Rev+ ###+##.#......#.###### T hCQ.... ..########.#9   gargoyle .... ..T hQs..# ......# .....#T hQThe gargoyle is moderately damaged.The gargoyle hurls a stone arrow at you. _The stone arrow is repelled.  Fire: a) +5 sling (freeze) {Cipactli}T hQPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 85% to hit)T hr.......#..†......#.........T hL6planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== T h>###''#9#.........#.........Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#EV: 13Int: 10 ..)..#.###########.#SH: 0Dex: 23 .....#...†..(((....#XL: 15 Next: 27% Place: Dungeon:12 .....#.########(@..#T hNoise: ===------  Time: 20336.4 (0.0) .....#.#......'....#a) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#Fire: a) +5 sling (freeze) {Cipactli} .....#.+......#.......Zot (26544) Rev+ ###+##.#......#.###### .... ..########.#T h<9   gargoyle .... ....# ......# T hmW.....#The gargoyle hurls a stone arrow at you. T h_The stone arrow is repelled.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hAim: a gargoyle, wielding a +0 mace (moderately damaged, 85% to hit)  You shoot a sling bullet.T hQT hQ@Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, 85% to hit)  You shoot a sling bullet.  T hR{The sling bullet closely misses the gargoyle.The sling bullet hits the gargoyle.T hT hm-.9..T h\h7.3 (0.93T hT h` _The gargoyle is heavily damaged.T hn .......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== ###''#9#.........#.........Magic: 22/22 ======================== ..9..#)#.........#.#######.T h AC: 36Str: 17 .....#.#.........#.#EV: 13Int: 10 ..)..#.###########.#SH: 0Dex: 23 .....#...†...9*....#XL: 15 Next: 27% Place: Dungeon:12 .....#.########*@..#T h. Noise: ===------  Time: 20337.3 (0.0) .....#.#......'....#T hV a) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#T h Fire: a) +5 sling (freeze) {Cipactli} .....#.+......#.......Zot (26543) Rev+ T h X###+##.#......#.###### .... ..########.#9   gargoyle T h .... ....# ......# .....#T h The sling bullet closely misses the gargoyle.You shoot a sling bullet. The sling bullet hits the gargoyle. _The gargoyle is heavily damaged.Fire: a) +5 sling (freeze) {Cipactli}T h6 Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 85% to hit)T h9 .......#..†......#.........planckenstein the Skirmisher #......#.........#.........Coglin of Okawaru *****. #......#.........#.........Health: 120/120 ======================== T h !###''#9#.........#.........Magic: 22/22 ======================== ..9..#)#.........#.#######.AC: 36Str: 17 .....#.#.........#.#EV: 13Int: 10 ..)..#.###########.#SH: 0Dex: 23 .....#...†...9(....#T h XL: 15 Next: 27% Place: Dungeon:12 .....#.########(@..#Noise: ===------  Time: 20337.3 (0.0) .....#.#......'....#a) +5 sling (freeze) M) +5 sling (drain) .....#.#......#....#Fire: a) +5 sling (freeze) {Cipactli} T h6 /.....#.+......#.......Zot (26543) Rev+ ###+##.#......#.###### T ha G.... ..########.#9   gargoyle .... ....# T h I......# .....# T h _The gargoyle is heavily damaged.Fire: a) +5 sling (freeze) {Cipactli}T hډ Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 85% to hit)  T h jYou shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.T hM   Aim: a gargoyle, wielding a +0 mace (heavily damaged, 85% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet freezes the gargoyle.  The gargoyle is almost destroyed.  You destroy the gargoyle!T h" 1)T h +..T hB p88.2 (0.92T h T hj P _Okawaru accepts your kill.T h}JT hY1T ho0T h=T h`Z39T hT hst8) Rev T hcT hY7T hHT hɠC6T hT hաT hT hޤ;5T hT hOt4) T hnY3T hT h´T h;2T hT h9T hqC1T hĹT hȽY0T hT hT h<29T hT hY8T hT hBY7T hT hT h;6T h@T hT h;5T h<T hC4T hT hT huY3T hT h|C2T h(T hT h`T hC1T hT hnY0T hT hZ19T h9T hkC8T hT hT h#Y7T hPT hY6T h@ T h8 T h ;5T h T hT h.;4T hT hC3T h9T hwT hT h ;2T h&T h!T h!;1T hV#T hv(Y0T h)T hL,T h|,D09T h-T h1T h1;8T h2T h6Y7T h 8T h;Y6T h=T hAT hAC5T hBT hGY4T hHT hJY3T hKT hOY2T hkPT h#ST h\SC1T hkTT hXT hX;0T hYT h\T h\=499T h]T h5cT hcC8T hdT h4hY7T hiT hmT h>n;6T h/oT hqC5T hqT hrT hwT hFx;4T hyT h}Y3T h5T hY2T hT hvT hC1T hAT h0Y0T h̒T h1T huD89T hјT hܜT h;8T hT hT hnC7T hT hlC6T hT h٩T hT h;5T hT hT hѲC4T hT hT h9C3T h:T hCT h;2T hT hY1T hT hY0T hT hD79T hT hT hY8T hT hT h;7T hT hzY6T hT hY5T hT hY4T h-T hY3T hT hLC2T hT hT hdY1T h+T hT hGC0T hhT hsT h<69T hT h{ Y8T h T hT hC7T hT hSY6T h2T hC5T hQT hdT h Y4T h T h#Y3T h5%T h)Y2T h*T hd-Y1T h.T h3T h3C0T h4T h7T hP7D59T h?8T h<Y8T h=T hDCo7T hGT hH;6T h]IT hjLT hLC5T h2MT hOT h3PC4T hQT hOST hzSC3T h TT hVC2T hAWT htWT hYT hYC1T hZT h^T h_C0T h_T h?cT h~cD49T hcdT h*hT hahC8T hiT h}lY7T hmT hqY6T hrT htT htC5T hUuT hyY4T hzT h}Y3T hT hk 437.2 (99.0) _You start waiting.T hu---8.2 (100.0)2T hhT h# _Done waiting.T h .#...#. ..#..†......#. ##......#.#. .#......#.#. .###''#9#.#.........9..#)#.#.#######.....#.#.........#.#)..#.###########.#.#...†...).@...#T h .#.########.<..#.#.#......'....#.#.#......#....# ......#.+......#....... ####+##.#......#.######. ..########.#. .. ..#...#T h_ T h߻ #---T h e9.0)1T h T h T hO.#.#..#..†......#.#......#.#. ..#......#.#. ..###''#9#.#..9..#)#.#.T h#..#.#.#.#.)..#.#.#.#...†...)@....#.#.#.<..#.#.#......'....#.#.#......#....#.#.+......T h#.......#+##.#......#.######. ..#######T hz#.#. .. ..# ...... ..#T hT hb400T hT hҿm.#.#..#..†......#.#......#.#. #..#......#.#. #..###''#9#.#..9..#)#.#.#..#.#.#.#.)..#.#.#.#...†...@.....#.#.#.<..#.#.#......'....#.#.#......#....#.#.+......#.......#+##.#......#.######. ..#.#. .. ..# . ..#T hb139T hT hM _You see here a +0 mace.T hJ .#.#.  .#..†......#.  ####......#.#.  #..#......#.#. ##..###''#9#.#..9..#)#.#.#..#.#.#.#T h)Kj.)..#.#.#.#...†..@).....#.#.#.<..#.#.#......'....# T.#.#......#....#.#.+......#....... †######+##.#......#.###### T hcK:. ..#.# T hK`. .. ..# .T hKA ..#T h'ZT hZI28 T h [_T hbT h%eT ho .#.#. .#..†......#. ####......#.#. #..#......#.#.#..###''#9#.#. #......9..#)#.#.#. #.#.#.#.# #......)..#.T h #.# #.#...†.@.).....# #.#.#.<..# #.#.#......'....# .T.#.#......#....# .#.+......#. T h'#†######+##.#......#.###### . ..#.# . .. ..# . ..#T h}T ha37T hT hrT ha  .#.#. .#..†......#. ####......#.#. #..#......#.#.  ###..###''#9#.#.  #......9..#)#.#.#.  #.#.#.#.#  #......)..#.#.#  #.#...†@..).....#  #.#.#.<..# ##.#.#......'....# ..T.#.#......#....# .#.+......#. ##†######+##.#......#.###### (. ..#.# . ..T h | ..# . ..#T h T hS a46T hY T h T hK .#.# .#..†......# ####......#.# #..#......#.# ###..###''#9#.# #......9..#)#.#.# #T h.#.#.#.# #......)..#.#.# #.#...@...).....# #.#.T h)#.<..##.#.#......'....# #..T.#.#......#....# #.#.+......#. ###†######+##.#......#.###### 9(T hQm. ..#.# . ..T hs| ..# . ..#T hT hTa55T h!T h߽v _You see here a manticore corpse.T hta .#.# .#..†......# ####......#.# #..#......#.# ###..###''#9#.# #......9..#)#.#. #.#.#.#.# #......)..#.#.# #.#..@†...).....# #.#.T hu;#.<..#  ###.#.#......'....#  #..T.#.#......#....# .#.#.+......#. .###†######+##.#......#.###### .9(. ..#.# . .. ..# . ..#T hu|T hC}h64 _T hT hT hKs .#.# ..#..†......# ####......#.# #..#......#.# ###..###''#.#.# #......9..#)#.#. #.#.#T hMLy.#.# #......)..#.#.# #.#.@.†...).....# #.#.T hwL#.<..# ###.#.#......'....# T hLk# #..T.#.#......#....# T hLE#.#.#.+......#T hLx. #.###†######+##.#......#.###### T h MT#.9(. ..#.#T h-M;. .. ..# T hPMJ. ..#T h\T hl\a73T hdT hhT h~.#....###### .#...# ..........#..†......# ####......#.# #..#......#.# ###..###''#.#.#..... #9..#)#T h.#.#### #.........#.#.........#.# #)..#@###########.# #.#...†...).....# #.#.########.<..#  ###.#.#......'....# T h  # #..T.#.#......#....#  #.#...........#.+......#....... T h #.###†######+##.#......#.###### ##.9(T h. ..########.#. .. ..#T hQT hT ha82T hޓT hT hOM.......#####...#.............#..†## #..#.....##..###''#.....9..#)###...#@#.........)..#.###########..†...)... #######.<T h###.........#.#......'....#..#T hT ha91T h;T hT hYU M>....................#####.............#..†###.... #..#.....##..###''#.....9###...#.#.........)..#.###########..†...)...#.........#.########.<..##.#T h{_ T h_ b500T h g T hjl  Things that are here: _a +0 scimitar of flaming; a hell hound skeletonT h$M ..#.†..#..>........T h$...........#####............†###....T h!%U #..#.....##..###''T h9%-....9..#)T hM%`###...#.#.........T hk%k)..#.###########T h%#.........#...†...).....##.+T h%T h/T hg0&1T h0C29 _T h7T h.:T h۪g .###'##†.).....# .#....#.† ..#..>.# .#....#.....#....###### .#...# ....#..†......# ####......#.# #..#....@.#.#T hFg ###..###''#.#.#.... #.........#)#.#.### #.........#.#.........#.# #......)..#.###########.# #.........#...†...).....# #.........#.########.T hU*<..# ###.........#.#......'....# # #..T.#.#......#....#T hT ha28T hT hT h  .#....#.†.......#..>.#. .#....# ..#....###### .#.........# ...#..†......# ####......#...# #..#......#T ha .####..###'@#.#.# #.........#)#.#.## #.........#.#.#.#  #)..#.###########.# #.........#...†...).....# #T h .#.########.<..# ###.#.#......'....#T h  # #..T.#.#......#....# T h  #.#...#.+......#...... T h T h &3T h ;7T h8 T h# V _There is a large open door here.T h"L@.#..>.#. ..#....# ....#....###### ...#.........# ....#..†......# ####......#...# #..#......#.####..###''#.#.# #.......@.#)#.#.# #.#.#.#. #)..#.###########.# #.........#...†...).....# #.#.########.<..####.#.#......'....## #..#.#......#....# #.#...#.+......#..... #.###†######+##.#......#.####T hKUT h}Vh46 _T haT hcT h .#....# ...........#....###### ..........#.........# ..........#..†......# ####......#...# #..#......#.#T hVp###..###''#.#.# #.........#)#.# #.#.#.#. #T h`)..#.###########. #.........#...†...)..... #.#.########.<..T hU###.#.#......'....T h# #..#.#......#.... #.#T h.#.+......#.... #.###†######+##.#......#.###  T hN|#####.9(......... ..########.#T hҭT hRa55T hT h2T h  .#....###### ..........#.........# ..........#..†......# ####......#...# #..#......#.####..###''#.#.# #.........#)#.# #.#.#.# #)..#.########### #.........#...†...)... #.#.########.<###.#.#......'.# #.T h% 4.#.#......# #.#.#.+......# #.###†######+##.#......#.#######.9(......... ..########.#  ........ .. ..#T h( a64T hK T h T h T ha .#......... ....#..†...... ####......#... #..#......#.###..###''#.#. #.........#)#T ha. #.#.#. #)..#.######### #....@....#...†...[39;49m)... #.#.########.<###.#.#......'.# #..#.#......# #.#.#.+......# #.###†######+##.#......#.# T ha#####.9(......... ..########.#  ........ .. ..#  .  ..# T hlT hl&7T hl;3T huT h,xT h N.#.#..........#..†......#####......#.##..#......#.#T h{ ###..###''#.#.##.#)#.##.#.#.#T h q#......)..#.##.T h #...†...).#.#.#T h p.<.###.#.#......'.T h! # #.#.#......#.#.#.#.+......#.T hK #.###†######+##.#......#.##T ho #####.9(... ..#.#T h 8....T h  .. ..#. T h -..#T h T h1 a82T he T h} T h{.#..†#.####......#.........#.#..#......#.#.###..###''#.#.#.#.........#)#.#.#.#.#.#.#......)..#.###########.#...#...†...).....#.#.########.<###.#.#......'...# #...#.#......#.#.#.#.+......#.#.###†######+##.#......#.########.9(......... ..########.#  ........... .. ..#  ...   . .#T hw91T hLT hT h#####.........#.#..#......#.#.###..###''#.#.#.#.........#)#.#.##.#.#.#.##......)..#.###########.##...#...†...).....##.#.########.<..####.#.#......'....## #...#.#......#....##.#.#.+......#.#.###†######+##.#......#.#### #####.9(......... ..########.# .......... .. ..# .  . .# ......>T hT hb600T hT hT h#..#......#.#.###..###''#.#.#.#.........#)#.#.###.#.#.#.# #......)..#.###########.# #...#...†...).....# #.#.########.<..# ###.T h#.#......'....# # #...#.#......#....# #.#.#.+......#......#.###†######+##.#......#.##### ####.9(......... ..########.# ........ .. ..#  .#> ##....T hT h{b119T h'T hIT h N ###..###''#T hk .........#)##. )..#.##########...#...†...)....########.<##......'..# #..#.+..T h ##†######+##.###### ####.9(......... ..########.# T h Zot (26419) +$!........####T h T h> K28T h` T hO T h T h5u'....................................T h"T h߉a37T hT h( _You open the door.T h3 #.........#)#.#.# #.#.#.#. #)..#.###########.# #.........#...†...).....# #.#.########.<..####.#.#......'....## #..#.#......#....# #.#.#.+......#..... #.###†######@##.#......#.#### #####.9(............########.# ..................T..... ..#............... ..#...##### .#>...# T   Snorg (wandering) ###......#  +$!#####.# #..#T.T h49;17H====46T hu9T h=f _Snorg shouts! _There is an open door here.T hn###..###''#.#.#...#.#)#.#.##...#.#.........#.# #......)..#.###########.# #.#...†...).....# T h #.#.########.<..#  ####.#......'....# # #.#.#......#....# #.#..........@#.+......#...... T h #.###†######'##.#......#.##### ####.9(.........T..########.# .............. ..# T hj....... ..#.T h1..##### .# .....>T hS..# ##........#  T h_+$!#####.#T hT h T.T   SnorgSnorg attacks as she pursues you! Snorg bites you!T h:07---==--5T hb;5T hvT hs _Snorg claws you but does no damage. Snorg closely misses you.T h, Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--13% [?] toggle between ability selection and description.T hdT hmT hdx3###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 107/120 =====================---T hx#......)..#.###########.# Magic: 22/22 ========================#.........#...†...).....# AC: 36Str: 17T hx#.........#.########.<..# EV: 13Int: 10T hx###.........#.#......'....# SH: 0T hx-Dex: 23T h)y# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12T hNy #.#..........@#.+......#...... Noise: ==-------  Time: 20465.2 (0.0)T hy#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T hyJFire: a) +5 sling (freeze) {Cipactli} T hyw....................... ..#T hy.Zot (26415) T hyu....................... ..# T h!z..................##### .#T   Snorg .....>............# ##................#T hBz{+$!........#####.# _There is a large open door here. T hTz-_You open the door. _Snorg shouts! T hzC_There is an open door here.  T hzSnorg attacks as she pursues you! Snorg bites you! _Snorg claws you but does no damage. Snorg closely misses you.T ḣ|  You gain the combat prowess of a mighty hero.T h$6T h0---T hĈ,97-T hZ6.2 (14) Hero T hT h _Snorg bites you. Snorg completely misses you. Snorg barely misses you.T h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--13% [?] toggle between ability selection and description.T hT hT h3###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---T hO\#......)..#.###########.# Magic: 20/22 =====================---#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23T hm!# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12#.#..........@#.+......#...... Noise: =--------  Time: 20466.2 (0.0)T h#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T hD9Fire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26414) Hero ....................... ..# ..................##### .#T   Snorg .....>............# ##................#+$!........#####.# T hd_Snorg shouts! _There is an open door here.  Snorg attacks as she pursues you! Snorg bites you! _Snorg claws you but does no damage. Snorg closely misses you.You gain the combat prowess of a mighty hero. _Snorg bites you. Snorg completely misses you. Snorg barely misses you.T h(  You can now deal lightning-fast blows.Snorg bites you but does no damage. Snorg barely misses you.T h<15-----T hw7.2 (13 Finesse T hT hO _Snorg closely misses you.T h###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17T h Int: 10###.........#.#......'....# SH: 0Dex: 23# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12T h/#.#..........@#.+......#...... Noise: =--------  Time: 20467.2 (0.0)#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) T hK####.9(............########.#Fire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26413) Hero Finesse ....................... ..# ..................##### .#T h#T   Snorg .....>............# ##................#T h +$!........#####.#You can now deal lightning-fast blows.T h0Snorg bites you but does no damage. Snorg barely misses you. _Snorg closely misses you.Fire: a) +5 sling (freeze) {Cipactli}T hUfPress: ? - help, Shift-Dir - straight lineAim: Snorg (78% to hit)T hI3###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---T h/#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0T hBDex: 23# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12T h #.#..........@#.+......#...... Noise: =--------  Time: 20467.2 (0.0)T h #.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T h %Fire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26413) Hero Finesse ....................... ..# ..................##### .#T   Snorg (drained) .....>............# ##................#+$!........#####.#Snorg bites you but does no damage. Snorg barely misses you. _Snorg closely misses you.Fire: a) +5 sling (freeze) {Cipactli}T h, Press: ? - help, Shift-Dir - straight lineAim: Snorg (78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg! You drain Snorg.T hA Press: ? - help, Shift-Dir - straight line  Aim: Snorg (78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg! You drain Snorg.  Snorg is lightly wounded.  You shoot a sling bullet. The sling bullet hits Snorg.  The sling bullet freezesT hT heY==6 (0.4Rev T h$T h(\ _Snorg is moderately wounded.T h2 ###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39T h{ Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12T h #.#..........@#.+......#...... Noise: ===------  Time: 20467.6 (0.0)T h #.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#Fire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26413) Hero Finesse Rev T h? ....................... ..# ..................##### .#T hf T   Snorg (drained) .....>............# T h y##................#+$!........#####.#T h xYou shoot a sling bullet. The sling bullet hits Snorg.  The sling bullet freezes Snorg. T h v_Snorg is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}T h Press: ? - help, Shift-Dir - straight lineAim: Snorg (moderately wounded, lightly drained, 78% to hit)T hq####..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23T h## #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12#.#..........@#.+......#...... Noise: ===------  Time: 20467.6 (0.0)#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T hq$Fire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26413) Hero Finesse Rev ....................... ..# ..................##### .#T   Snorg (drained) .....>............# ##................#+$!........#####.# _Snorg is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Snorg (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg!  The sling bullet freezes Snorg.T h  Press: ? - help, Shift-Dir - straight lineAim: Snorg (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg!  The sling bullet freezes Snorg.  Snorg is moderately wounded.  You shoot a sling bullet. The sling bullet hits Snorg!T h 4  Snorg is heavily wounded.Snorg bites you but does no damage. Snorg misses you.T h4h8.0 (0.42T hL<T h>9 _Snorg claws you but does no damage.T h###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39Str: 17T hb*#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12#.#..........@#.+......#...... Noise: ===------  Time: 20468.0 (0.0)#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T hFire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26412) Hero Finesse Rev ....................... ..# T h@..................##### .#T   Snorg (drained) .....>............# ##................#+$!........#####.#Snorg is heavily wounded.Snorg bites you but does no damage. Snorg misses you. _Snorg claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}T hkPress: ? - help, Shift-Dir - straight lineAim: Snorg (heavily wounded, lightly drained, 78% to hit)T h03###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 106/120 =====================---T h'1\#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23T hR1# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12T h}1*#.#..........@#.+......#...... Noise: ===------  Time: 20468.0 (0.0)#.###†######(##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) T h1####.9(.......(....########.#T h1NFire: a) +5 sling (freeze) {Cipactli} .............(......... ..#Zot (26412) Hero Finesse Rev T h2,............(.......... ..# ...........(......##### .#T h#2zT   Snorg (drained) T hM2.....>....(.......# ##.......(........#T hu2+$!........#####.#Snorg is heavily wounded.Snorg bites you but does no damage. Snorg misses you. T h2_Snorg claws you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT h2yAim: Snorg (heavily wounded, lightly drained, 78% to hit)T h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: Snorg (heavily wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet barely misses Snorg.  You shoot a sling bullet. The sling bullet hits Snorg!  The sling bullet freezes Snorg.T hH kT......T hI 375 (0.5T hV T hIZ Z _Snorg is severely wounded.T h###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 107/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------T h_#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23T h!# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12#.#..........@#.+......#...... Noise: ===------  Time: 20468.5 (0.0)T h0#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#Fire: a) +5 sling (freeze) {Cipactli} ....................... ..#T h Zot (26412) Hero Finesse Rev ....................... ..# T h7..................##### .#T   Snorg (drained) T h[y.....>............# T h~y##................#+$!........#####.#T hYou shoot a sling bullet. The sling bullet hits Snorg!  The sling bullet freezes Snorg. _Snorg is severely wounded.T hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Snorg (severely wounded, lightly drained, 78% to hit)T h###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 107/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39T h'Str: 17#.........#.########.<..# EV: 17Int: 10###.........#.#......'....# SH: 0Dex: 23# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12#.#..........@#.+......#...... Noise: ===------  Time: 20468.5 (0.0)T hj#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#Fire: a) +5 sling (freeze) {Cipactli} T h5....................... ..#Zot (26412) Hero Finesse Rev ....................... ..# T hɤ..................##### .#T   Snorg (drained) T h.....>............# ##................#+$!........#####.# T h_Snorg is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}T h<Press: ? - help, Shift-Dir - straight lineAim: Snorg (severely wounded, lightly drained, 78% to hit)  T hd\You shoot a sling bullet. The sling bullet hits Snorg.  The sling bullet freezes Snorg.T h/  Press: ? - help, Shift-Dir - straight lineAim: Snorg (severely wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg.  The sling bullet freezes Snorg.  Snorg is severely wounded.  You shoot a sling bullet. The sling bullet hits Snorg. You drain Snorg.T hؾd  Snorg is almost dead.T hӿf9 (0.41T hT h _Snorg barely misses you. Snorg closely misses you. x2T hi###..###''#.#.........#... planckenstein the SkirmisherT hjf#.........#)#.........#.## Coglin of Okawaru *****.#.........#.#.........#.# Health: 107/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------T h+j#.........#...†...).....# AC: 39Str: 17T hMj#.........#.########.<..# EV: 17Int: 10T hj###.........#.#......'....# SH: 0Dex: 23T hj!# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12#.#..........@#.+......#...... Noise: ===------  Time: 20468.9 (0.0)T hjo#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T h kFire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26411) Hero Finesse Rev T hLk....................... ..# ..................##### .#T hvk-T   Snorg (drained) .....>............# ##................#T hke+$!........#####.#You shoot a sling bullet. The sling bullet hits Snorg. You drain Snorg.  Snorg is almost dead. _Snorg barely misses you. Snorg closely misses you. x2  T hlFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Snorg (almost dead, lightly drained, 78% to hit)T hNBM###..###''#.#.........#... planckenstein the Skirmisher#.........#)#.........#.## Coglin of Okawaru *****.T hB~#.........#.#.........#.# Health: 107/120 =====================---#......)..#.###########.# Magic: 15/22 ================--------#.........#...†...).....# AC: 39Str: 17#.........#.########.<..# EV: 17Int: 10T hB###.........#.#......'....# SH: 0Dex: 23T hC# #...........#.#......#....# XL: 15 Next: 28% Place: Dungeon:12T h6C #.#..........@#.+......#...... Noise: ===------  Time: 20468.9 (0.0)T hcC#.###†######T##.#......#.##### a) +5 sling (freeze) M) +5 sling (drain) ####.9(............########.#T hCFire: a) +5 sling (freeze) {Cipactli} ....................... ..#Zot (26411) Hero Finesse Rev T hC....................... ..# ..................##### .#T   Snorg (drained) .....>............# T hD##................#+$!........#####.#Snorg is almost dead. T hD_Snorg barely misses you. Snorg closely misses you. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Snorg (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg. You drain Snorg.T h@Aim: Snorg (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits Snorg. You drain Snorg.  Snorg is almost dead.  You shoot a sling bullet. The sling bullet hits Snorg!  The sling bullet freezes Snorg.  You kill Snorg!T hD'T hOc ''T hi m319.3 (0.4Rev+ T hDq T h&u P _Okawaru accepts your kill.T hI #.........#)#.#.# #.#.#.#. #)..#.###########.# #.........#...†...).....# #.#.########.<..####.#.#......'....## #.T hҔ.#.#......#....# #.#.#.+......#..... #.###†######@##.#......#.#### #####.9(............########.# ........................ ..#............... ..#...##### .#>...# ###......#  +$!#####.# #.T h".#T h6=---70.3 (1.00Rev T hfT hg _There is an open door, spattered with blood here.T h_G#.#.#.#.# #......)..#.###########.# #...#...†...).....# #..#.########.<..# ###..#.#......'....# # #...........#.#......#....# #.#...........#.+......#......#.###†######'##.#......#.##### ####.9(.........@..########.# ............ ..# ..# ###### .# ># ##.......  +$!#####.#  #...# .+  #####T hǖT hq8---109 _T hޞT hT h #.#.#.#.# #......)..#.#.# #.........#...†...).....# T hP >#.........#.#.<..# ###.........#.#......'....# # #...........#.#......#....# #.#.....#.+......#.T h #.###†######'##.#......#.#.9(.##.# T h k..# ..# #T h ~.# >....T h .T h Y +$!.T h4  T hn! e#.# #.+ T hX, w28T h3 T h5 T h b#.#)#.#.#####...#.#.........#.# #......)..#.###########.# #.........#...†...).....# T hbo #.........#.########.<..#  ###.........#.#......'....#  # #....#.#......#....#  #.#...........#.+......#.......  #.###†######'##@#......#.###### ##.9(########.# ..... ..# ...... ..# T hb.####### .# ...># ...T h0c.....# $!#####.# ..........# #.+T hlT hm.93T hm;7T h5tT hvT hWT hX#####T hX#......T hEY ......T hY'......T h2eT hfT hg=T hTg======T hg4T hg%6T hg!T h pT ht T htT ht/_As you open the door, it creaks loudly!T h>T hT h T hT h C5T h?T h T h#!$10T hS!|=7=4T h"T h6&T hc&C3T hw)T h *T h9*#1T hW*N=2T h>+T h,T h.C1T he/T h2T h2U=0T h84T h5T h%6$2T hI6V8=399T h 7T h9T h9C8T h:T h<T h=K37T h.=T h=T h?T h?C6T h@T hDT hUDU=5T h'ET hUGT hGT hGZ44T h0IT hL9=3T h'NT hQL5=T h2R;2T hRT hUT h,VC1T hXT hu[T h[;0T h}\T h^T h_#6T h&_a==89T h_T haT haC8T hbT heT he%7T he20=T hf;7T h1hT hkT hkC6T hlT h$u635) T hvo _You feel like a meek peon again.T h]wa84T h.xT hT{:=T h{13T h|T hT hT h#91T h%8=2T h9T hT h{T h;1T h}T hT hC0T heT h<T h$20T h͐O=79T hT h.$ T hW _HP restored.T h?=8T h•T hT hFT hC7T hET hT h(r2==6T hPT h4 _Magic restored.T hBk=5T hT hβT hT hҶH4) T hT h+g _Your graspers slow down.T hHT hC3T hT hT h$T hkO==2T hyT hzT hY1T hT haT hTT hC0T hT hp69T hrT hT hT h*C8T hT hT hY7T hT hDT hC6T hT hT hT hDY5T hT hT hT hC4T h T h T hT h;3T h%T hDT h_T hC2T hT h#T hb)T h);1T h+T h 1T hC1C0T hV3T h%5$ T hJ5M_g - 8 potions of curing (gained 1)T h#8Z59T h|8T hA;Y8T h<T h>O _You now have 2306 gold pieces (gained 10).T hD #.#..... #.###'######'##T hD .#######..(........... ...................... T hD...................... ......T hE......... .......>............ ###.......... #.@..........#####.------ #.#..........# #. .'.#####......# .T hE ...#. #......# . T hE?....#. #......# .... #. #......#T hEC   cyclops (missile, asleep) T h F?... .. #......# T h,FMC.. .. #......# T hSF!T hK 522.3 (48.0)  A cyclops comes into view.Found a scroll of identify.T hRXC)C.T hS==----3.3 (497T h\T h\l _The cyclops shouts! _There is an open door here.T h' T h<((((T hB7(You shoot a sling bullet.T h ((The sling bullet hits the cyclops but does no damage.  You shoot a sling bullet.T h T h.'..C..T h=4.2 (0.9)6) Rev T hjT hMa _The sling bullet barely misses the cyclops.T h ((((You shoot a sling bullet.T h/P  You shoot a sling bulletT h10. _The sling bullet barely misses the cyclops.You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage. T h0i You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet freezes the cyclops.T h\g.'..5.1T hL5) Rev+ T hT hDb _The cyclops is moderately wounded.T h d ((((T h kYou shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.T hh  The cyclops is moderately wounded.You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.T h .'..  You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  The cyclops is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  The cyclops is moderately wounded.T h T(((((((T h߃ t..@.'..T h c6.04T h T h   The sling bullet hits the cyclops but does no damage.  The cyclops is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  The cyclops is moderately wounded. _The cyclops throws a large rock. The large rock completely misses you.T h# ((((You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.T h _The cyclops throws a large rock. The large rock completely misses you.You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  The cyclops is moderately wounded.The sling bullet hits the cyclops.freezes the cyclops.T h; .'..  The cyclops is heavily wounded.T hAT(((((((T h..@.'..93) Rev* T hT h*| _The cyclops throws a large rock. The large rock completely misses you.T h!K (T h!j(((You shoot a sling bullet. The sling bullet hits the cyclops.T hi\ heavi T h_The cyclops throws a large rock. The large rock completely misses you.You shoot a sling bullet. The sling bullet hits the cyclops.  You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezeT hm6?.'..T h7c7.82T h>T hGB` _The cyclops is severely wounded.T h_ ((((, drained)You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  T h_You drain the cyclops.T hLL (T hp((The cyclops is severely wounded.You shoot a sling bullet.T hip7 .'T hp..C..  The sling bullet completely misses the cyclops.T hpT hwC(((((T hFx((T h ..@.'..8.71T hu T h | _The cyclops throws a large rock. The large rock completely misses you.T h ' T h (((((((You shoot a sling bullet.T h 7 _The cyclops throws a large rock. The large rock completely misses you.  You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet freezes the cyclops.  You kill the cyclops!T h )T h W.'..(..T hH 029.6T h$ T h' P _Okawaru accepts your kill.T hT haT hT hH _No target in view!T h`4T htT h+T hT hJ0 _T hjT hT h T hyD49T hT hȤT hT hʩC8T hT h@  There is an open door here.T h}T h[7) Rev+ _T hYT hT hMY6T h3T h#T hmT h.#......T................. #.........>T hs. #...###. #...#.'....######...#.#..........#T hO#.......'.#####......#'##.......#.....#......#.....?.@..#.....#......#---.!.....(.##.....#......#.........#......#......#T h0.........#......#......#########.# #.#......# T   troll (wandering) #.# #.#T h.34.6 (5.0T hG---5.6 (6T h ;5T hXT h6X _A troll comes into view.T h< ((((((T  drained)  You shoot a sling bullet.  The troll shouts!  The sling bullet hits the troll! You drain the troll.T hcG  The troll shouts!  The sling bullet hits the troll! You drain the troll.  The troll is severely wounded.The sling bullet hits the troll!sling bullet freezes the troll.  You kill the troll!T hjC'T hI'......T hd3===6.4 (0.84T hT h~T h(P _Okawaru accepts your kill.T hT hoT h-T hGH _No target in view!T h7 `T h: T hB v3 _T hG Y2T hI T h,N T hkN C1T hO T hS I _n - 4 scrolls of identify (gained 1)T hX T hX V0) Rev T hZ T h\ T hy` Z39T h7b T h)f T hj T hj C8T hl T hn T hz  '.. #>o #. #...###.. #. #...#.'... #. #####...#.#......... #. #.......'.#####......#'##.......#..........#...@.....(.##.T hI{ ----..............#......#.......#......#.########.#......# ...... #.#......#...... #.# o   orc (wandering)..... #.##....T hր 42.4 (6.0  An orc comes into view. It is wielding a +0 flail.T h T hA (  The orc shouts!  An orc comes into view. It is wielding a +0 flail.==-3.4 (77T h8 T h _The orc moves out of view. _You see here a potion of heal wounds.T h|v  O - 2 potions of heal wounds (gained 1)T hx.ooT hsk4.4 (16) T hT h"% _The orc shouts!T h T(((((((T hl   You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.T h)T haT hV  You kill the orc!T hso.)o....o   orc wizard (wandering)o   orcT h}=5.3 (0.95) Rev T hT hvz _An orc wizard comes into view. It is wielding a +0 dagger.T h/  You shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the orc!T h[)((((oT h3 (((You kill the orc!T h:T hSd..o.)....T h-c6.24T hT h/ _You shoot a sling bullet.T h ((((( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.T h  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!T h!C)T hT h  o)....o   orc wizard (wandering)Okawaru accepts your kill.T h!y7.0 (0.83) Rev+ T h)T h7z _An orc wizard comes into view. It is wielding a +0 dagger.T hPOkawaru accepts your kill. _An orc wizard comes into view. It is wielding a +0 dagger.  The orc wizard shouts!  The sling bullet hits the orc wizard!  You kill the orc wizard!T ht)(((((T hr ((Okawaru accepts your kill.T hf\.))....T h f9 (0.92T h2T h[ / _You shoot a sling bullet.T h` 4T h T h{ H _No target in view!T h= 4T hC T hE H _No target in view!T h'o4T hvT hyH _No target in view!T h4T h, T h T hST hJ1 _T h!,T h<#Y0T h$T hp+@  There is an open door here.T h0T h1K29 _T h[3T h6T h9T hM:^8) Rev T h;T hrT h}\  .######  ........# ###......  .......#.......#..  .......#.......'..  ......#...... #..  ....##.... #...  )...#... #...#.'  )..#..#####...#  .#..#.......'.##---  #T h.#'##.......#..  #...........#..  #................(.##...  #..................#....  #..................#....  T h#.........########.#....  .....##.#....  T hJ0.........+#.#T h ---51.9 (4.0  A malevolent force fills the Dungeon...T h/  --more--T h :*T h @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.T hK==========2.9 (57) Mark Rev T h\T h* _You hear a shout! x3T hF T hHQ Level 12 of the Dungeon<>>(Press ? for help) # #...........#.#......#....#  #.#...........#.'......#.......    #.###'######'##.#......#.######    .#######..(............########.#   ........# ###............................. ..#   ........#.......#............................. ..#   ........#.......'......................####### .# T hQ   ........#...... #.........>............#   ........##.... #...###................#   .....)...#...  #...#.'..........#####.#  T h*R  ......)..#..#####...#.#..........# #.+   .......@.#..#.......'.#####......#  .+   #........#'##.......#.....#......#  .#  #...................#.....#......#   T hR ~#................(.##.....#......#  #..................#......#......#  #..................#......#......#  #.........########.#......#  #.........#  #.#......#   .........+  #.# T hS  ........#  #.#   #....    T h7 #...#.#   #)..#.###########.# #.........#...†...).....#  #T hW8#.<..#####.#......'....## ##.#......#....# #.##.'......#.......   #.###'######'##.#......#.T h8######    .#######..(..########.#...# ###................... ..#T h8d..#.......#................... ..#.#.......'................####### .#T h8S.#...... #.........>......#T h88   .T h9|##.... #...###..........# .....)...#...  #...#.'....T h79f####.#  ......)..#..#####...#.#....#.+  .T h[9C@.#..#.'.#### .+  T h9p.#'##.......#......#  .# T h9Z...........#......#  T h+:]#.......(.##.....#......#T hR:X#..........#......#......##..................#......#......##...T hx:;......########.#......# T h^T h& .###### planckenstein the Skirmisher  ........# ###....... Coglin of Okawaru *****.  ........#.......#....... Health: 120/120 ======================== T h ........#.......'....... Magic: 22/22 ========================  ........#...... #....... AC: 36Str: 17  ........##.... #...###. EV: 13Int: 10  .....)...#... #...#.'. SH: 0Dex: 23  T h$......)..#..#####...#.#. XL: 15 Next: 33% Place: Dungeon:12  .......@.#..#.......'.## Noise: ========== Time: 20552.9 (0.0)  #........#'##.......#... a) +5 sling (freeze) M) +5 sling (drain)  #...................#... Fire: a) +5 sling (freeze) {Cipactli}  #................(.##... Zot (26327) Mark Rev  #..................#....  T h#..................#....  #.........########.#....  #.........##.#.... T h>t .........+#.# _No target in view! _There is an open door here.  T h`A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear a shout! x3T hT hRT hT hT hY6T hT h,T hfC5T hT h{ 4T hL T h Y3T h T hq T h  T hL ;2T h T ho T h. T hh C1T hh T h# T h' T hI( C0T h( T hn+ T h- T h- D19T h. T h1 T hQ5 T h5 C8T h6 T h); T h? T h? C7T hHA T hF T hI T hI ;6T hJ T hM T hS C5T hS T hU T hX T h:\ Y4T hU] T h` KThere is an open door here.  A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear a shout! x3 _Found a mace.T hk  #......... ###.. )... # #.... T hk U..... #.#.... .... #.###'######'# ....#######..(......... ...# '####.................... ...#.......#.................... ...#.......'...............T h!l --------- ...#.......#.........>........ T h9l S...##.... #...###.....T...... )...#... #...#.'..........##### T hal o.)..#..#####...#.#.T hwl  # ....#..#.......'.#####T hl  T   troll ....#'##.......#.....#......# T hl [...............#.....#......#T hl  T hl c............(.##.....#.....T h_u 065.9 (13.0)T h\} :T.T h} ---------6.9 (143T h T h~ X _A troll comes into view.T h  (((((((You shoot a sling bullet.T h>  The sling bullet completely misses the troll.You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.T hT h."W....T..T h";===7.8 (0.9)T h"V2Rev T h8I _The troll is lightly wounded.T hM (((((((You shoot a sling bullet.T hH  The sling bullet completely misses the troll.You shoot a sling bullet. The sling bullet hits the troll.T h) [....T..T hV c8.71T h% T hF 3 _The troll is lightly wounded.T ho (((( (drained)  You shoot a sling bullet. The sling bullet hits the troll! You drain the troll.T h  The troll is heavily wounded.You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.T hT h!v...T..T h!_9.6Rev+ T hn)T h:] _The troll is heavily wounded.T h e  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.  You kill the troll!T hki(((†T h ((((Okawaru accepts your kill.T h<|t...†>..T h/3--470.50T hAT h/ _You shoot a sling bullet.T hv T h5 Level 12 of the Dungeon<>>(Press ? for help) #.........#.#.........#.#   #......)..#.###########.#  #.........#...†...).....#  #.........#.########.<..#   ###.........#.#......'....#   )...  # #...........#.#......#....#   .....  #.#...........#.'......#.......   ....  #.###'######'##.#......#.######  T h <   ....#######..(............########.#   ........# '####............................. ..#   ........#.......#............................. ..#   ........#.......'....@.................####### .#   ........#.......#........†>............#   ........##.... #...###................#   .....)...#...  #...#.'..........#####.#   ......)..#..#####...#.#..........# #.+  T h?  .........#..#.......'.#####......#  .+   #........#'##.......#.....#......#  .#  T hc j#...................#.....#......#   T h x#................(.##.....#......#  #..................#......#......# T h x #..................#......#......#  #.........########.#......# T h]XJ<@T hT hE$#......... planckenstein the Skirmisher###......... Coglin of Okawaru *****.)...# #........... Health: 120/120 ========================.....#.#........... Magic: 22/23 ======================--....#.###'######'# AC: 36Str: 17....#######..(.......... EV: 13Int: 10 T h...# '####..................... SH: 0Dex: 23 ...#.......#..................... XL: 15 Next: 34% Place: Dungeon:12 ...#.......'....@................ Noise: ===------  Time: 20570.5 (0.0) T h,v...#.......#........†>........... a) +5 sling (freeze) M) +5 sling (drain) ...##.... #...###............... Fire: a) +5 sling (freeze) {Cipactli} )...#... #...#.'..........##### Zot (26310) Mark Rev+ .)..#..#####...#.#..........# # T hW....#..#.......'.#####......# ....#'##.......#.....#......# T h~...............#.....#......# ............(.##.....#......# _The troll is heavily wounded.T hYou shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.  You kill the troll!T haOkawaru accepts your kill. _You shoot a sling bullet.T h T hT hT h?T hp09T hY8T hT hsT hT hC7T h9T hT h' w6Rev T hT hT hT h%#.........#.##.. #......)..#.### #.. #...#...† #.. #...#.###3== #.###.........#.#..T h&)... #.#...........#.#  ..... #.#...........#.'  .... #.###'######'##.#  ....#######.@(###---  '####..................#............... ......'...........T h&. ......#........†>...#T h&.. #..B###..........#T h'B   boulder beetle #...#.'..........#####.#T h-'#####...#.#..........# #.+#T hR'R'.#####......# .+T h0+4.5 (4T h0---5.5 (55T h7T h:a _A boulder beetle comes into view.T hp ((((((You shoot a sling bullet.T ha  The sling bullet hits the boulder beetle but does no damage.  You shoot a sling bullet.T h  ......B(rolling)The sling bullet hits the boulder beetle but does no damage.===6.4 (0.94T h\HBBT h<N _The boulder beetle curls into a ball and begins rolling!T h ((((((BYou shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.T hT B  The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.T h,T h...B.°°BT hw7.33Rev+ T hoT h< _The boulder beetle is lightly wounded.T h  ((((, drained)You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.T h (((°The boulder beetle is lightly wounded.  You shoot a sling bullet.T h( T h .....°B.T h ==8.22T h :°T h! l _The sling bullet completely misses the boulder beetle.T h+ (((°°You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.T hs _The sling bullet completely misses the boulder beetle.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  The boulder beetle is lightly wounded.T hT hT h...B°°°..T hm9.11Rev* T h:°T hW< _The boulder beetle is lightly wounded.T h (BB  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.T hK$B°°° The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  .  The sling bullet freezes the boulder beetle.T heT h B°.°°The boulder beetle is moderately wounded.The boulder beetle misses you.T hSd80.00T hT hC _The boulder beetle stops rolling and uncurls.T h °°°You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.T h! °The boulder beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle.T h ..  The boulder beetle is moderately wounded.T hgc9299T h:°T hBF _The boulder beetle bites you but does no damage.T h M° _The boulder beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  You drain the boulder beetle.T h} ° You drain the boulder beetle.  The boulder beetle is heavily wounded.leT hѤ 4!  The sling bullet freezes the boulder beetle.T h, .  The boulder beetle is severely wounded.1.88T h: T hI> \ _The boulder beetle closely misses you.T h<  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.T h-You shoot a sling bullet.hits the boulder beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.T hiy2.77T hT hg _The boulder beetle is severely wounded.T hI+M_The boulder beetle is severely wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.T h w  !  The sling bullet freezes the boulder beetle.T h  The boulder beetle is almost dead.The sentinel's mark upon you fades away.T hU  CC   cyclops (missile)The boulder beetle barely misses you.T h j3.6Rev* T hX&T h7)Z _A cyclops comes into view.T h 0The boulder beetle barely misses you. _A cyclops comes into view.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.  You kill the boulder beetle!.C   cyclops (missile)T h2g ((((Okawaru accepts your kill.T h ?....T hp k64.56T hs T h9 / _You shoot a sling bullet.T h\ #.#)# ....#.........#.#. #.. #)..#.## #.. #.#... #.. #.#.## #.###.#.# ) #.#.#.#. #.#...........#.' .... #@###'######'##.#. ....#######..(##  '####........#...........'..........###...#........†>.# #.... #..C###................# #... #...#.'.#####.# #..#####...#.#....##.+T hbT h r---5.5 (1.05T hT h^T hр ~M##..###''#.#).......#.#..)..#.##... # #.###)... #............#.' #.###'######'##.#. ....#######..(.....##  '###.......... .......#.................................##.'..........T hE T hȇ }---64T h# T hP T hxnM #..#.....##..###''#.#)....#...#.#..#)..#.##.... # #.###)... #............#.' #.###'######'##.#. ....#######..(T ho##'####...................................#.........T hyw73T hT hLT hwNMM###..... #..#.....##..###''#.)....#.#.#)..#.##.#....## #@###)... #............#.' #.###'######'##.#.....#######..(............##...†>..T h|UT hUr82) Rev+ T hZT h[T hY..........#.#..... ####......#.#..... #..#......#.#....###..###''#.#.#....#.#)#.....#...#.#..#...#......)..#.####...#.#...†T h#.@.#.#.### #.####.#.)... #.#.#.#...... #.#...........#.'..... #.###'######'##.#.. ....#######..(###T h=   '####.....T hU5 #.T hl0........T h '...#### T hew91T hT hT h"' .#.#..... ..........#..†#..... ####......#.#..... #..#......#.#....###..###''#.#.###....#.#)#.T h' ......#...#.#...#...#......)..#.#####..@#.#...†.#...#.#.#### #.####.#.T h' )... #.#.#.#...... #.#...........#.'.T h' .... #.###'######'##.#... ....#######..(T h' @####  '####.T h' 4..#.....T h21 T h1 b900T h> T h@ T h5M.......†##. #..#..... ##..###''#.T h+###)........#.#...)..#.####..†...### #.###)...#.#...........#.#....T h7 #T hq'T h(b189T h,T h%.T h-M.........†##. #..#..... ##..###''#.+###)........#.#...####T h-.)..#.####..†...####.###.........#.#....T h7<2T h98V8) Rev T h>T h@T hM>................†.###. #..#..... ##..###''#.+###)........#.#...####)..#.####..†.#...#.........#.#####.T h2T ha37T hHT hT hM .#.>..............†.###..#..#.....T hAe ##..###''#.+###)........#.#...####)..#.#####...#.........#...†.#.T hT ha46T h T h T h I.###'##.#....#.#..>...#..........#.#.T h .#....#..........#..†#......####......#.#....@.#..#......#. #....###..###''#.#.+###....#.#)#.........#...#.#....#####...#......)..#.######...#.#...†..#...#.#.##### #.####.#.)... #.#.#.#.T h T h% a55T h/ T h T hUbJT hhT hh@4) T ho3T hrT h=s;2T htT hxT hWx;1T hyT h|T h|;0T hT hT h\D79T hT hT hC8T hT hxT hƌC7T hT hY6T hCT hT hFC5T hhT hQT hC4T h%T ho3T h֥T hC2T hT h!T hr;1T hgT hT h+C0T h7T hHZ69T hT hT hD;8T hT hzT h;7T hT hC6T hcT h]T hC5T hUT hBT hC4T hT hT h;T h;3T hT hKY2T hT hnY1T hT hY0T h"T hT h<59T h(T hvT hC8T hT h\Y7T hT hT h;C6T hT hT h T   troll (wandering)T  )... #.#...........#.#.... T hQ_You start waiting.T h,1624.5 (29.0)T hg5.5 (305T h T h X _A troll comes into view.T h ..........###'# planckenstein the SkirmisherT h 5#..................#.... Coglin of Okawaru *****.#..................#..>. Health: 120/120 ========================...................#.... Magic: 23/23 ========================..................#.... AC: 36Str: 17#................#.... EV: 13Int: 10#................#..†. SH: 0T hO !Dex: 23#......####......#.... XL: 15 Next: 36% Place: Dungeon:12#....@.#..#......#.... Noise: ---------  Time: 20625.5 (0.0)T h #...*###..###''#.#.... a) +5 sling (freeze) M) +5 sling (drain) +###...*#.........#)#.... Fire: a) +5 sling (freeze) {Cipactli} .......*#.........#.#.... Zot (26255) #####.*.#......)..#.#####T h% #.*.#.........#...†.. T   troll (wandering)#.*.#.........#.######T###.........#.#....)...#.#...........#.#.... _You shoot a sling bullet. _You start waiting. _A troll comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 76% to hit)T hNX ..........###'# planckenstein the Skirmisher#..................#.... Coglin of Okawaru *****.#..................#..>. Health: 120/120 ========================...................#.... Magic: 23/23 ========================..................#.... AC: 36Str: 17#................#.... EV: 13T hX Int: 10#................#..†. SH: 0Dex: 23#......####......#.... XL: 15 Next: 36% Place: Dungeon:12#....@.#..#......#.... Noise: ---------  Time: 20625.5 (0.0)#...(###..###''#.#.... a) +5 sling (freeze) M) +5 sling (drain) +###...(#.........#)#.... Fire: a) +5 sling (freeze) {Cipactli} T hhY .......(#.........#.#.... Zot (26255) #####.(.#......)..#.######.(.#.........#...†.. T   troll (wandering)#.(.#.........#.######(###.........#.#....)...#.#...........#.#.... _You start waiting. _A troll comes into view.Fire: a) +5 sling (freeze) {Cipactli}T hY Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 76% to hit)  You shoot a sling bullet.T h^ T  Press: ? - help, Shift-Dir - straight line  Aim: a troll (wandering, hasn't noticed you, 76% to hit)  You shoot a sling bullet.  The sling bullet closely misses the troll.You shoot a sling bullet.  T h The troll shouts!T ho T hQw s.....T.T hx ===6.4 (0.94) Rev T h& T h' I _The sling bullet hits the troll but does no damage.T h..........###'# planckenstein the Skirmisher#..................#.... Coglin of Okawaru *****.#..................#..>. Health: 120/120 ========================...................#.... Magic: 23/23 ========================..................#.... AC: 36Str: 17#................#.... EV: 13Int: 10#................#..†. SH: 0T hDex: 23#......####......#.... XL: 15 Next: 36% Place: Dungeon:12#....@.#..#......#.... Noise: ===------  Time: 20626.4 (0.0)#...*###..###''#.#.... a) +5 sling (freeze) M) +5 sling (drain) +###...*#.........#)#.... Fire: a) +5 sling (freeze) {Cipactli} .......*#.........#.#.... Zot (26254) Rev #####.*.#......)..#.######.*.#.........#...†.. T   troll#.T.#.........#.######.###.........#.#....)...#.#...........#.#....T h-You shoot a sling bullet.  The troll shouts! _The sling bullet hits the troll but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}T h_hPress: ? - help, Shift-Dir - straight lineAim: a troll (76% to hit)T hrq..........###'# planckenstein the Skirmisher#..................#.... Coglin of Okawaru *****.#..................#..>. Health: 120/120 ========================...................#.... Magic: 23/23 ========================..................#.... AC: 36Str: 17T hqs#................#.... EV: 13Int: 10#................#..†. SH: 0Dex: 23#......####......#.... XL: 15 Next: 36% Place: Dungeon:12#....@.#..#......#.... Noise: ===------  Time: 20626.4 (0.0)#...(###..###''#.#.... a) +5 sling (freeze) M) +5 sling (drain) +###...(#.........#)#.... Fire: a) +5 sling (freeze) {Cipactli} .......(#.........#.#.... Zot (26254) Rev #####.(.#......)..#.#####T hsu#.(.#.........#...†.. T   troll#.T.#.........#.######.###.........#.#....T hs)...#.#...........#.#....The troll shouts! _The sling bullet hits the troll but does no damage.  T h,tgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hStpAim: a troll (76% to hit)  You shoot a sling bullet. The sling bullet hits the troll!T hPress: ? - help, Shift-Dir - straight line  Aim: a troll (76% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The troll is moderately wounded.  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.T hڄT h<_....T.T hT h>R7.3 (0.93T hT hT hX T hO_The troll is heavily wounded.T hu..........###'# planckenstein the SkirmisherT h#..................#.... Coglin of Okawaru *****.#..................#..>. Health: 120/120 ========================...................#.... Magic: 23/23 ========================..................#.... AC: 36Str: 17T h#................#.... EV: 13Int: 10#................#..†. SH: 0Dex: 23T h*#......####......#.... XL: 15 Next: 36% Place: Dungeon:12T hS #....@.#..#......#.... Noise: ===------  Time: 20627.3 (0.0)#...*###..###''#.#.... a) +5 sling (freeze) M) +5 sling (drain) T h+###...*#.........#)#.... Fire: a) +5 sling (freeze) {Cipactli} .......*#.........#.#.... Zot (26253) Rev T h#####.*.#......)..#.######.T.#.........#...†.. T   troll#...#.........#.#####T ho#.###.........#.#....)...T h#.#...........#.#....You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll. T h%_The troll is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hLuAim: a troll (moderately wounded, 76% to hit)T hl..........###'# planckenstein the Skirmisher#..................#.... Coglin of Okawaru *****.#..................#..>. Health: 120/120 ========================...................#.... Magic: 23/23 ========================..................#.... AC: 36Str: 17#................#.... EV: 13T h7Int: 10#................#..†. SH: 0Dex: 23#......####......#.... XL: 15 Next: 36% Place: Dungeon:12#....@.#..#......#.... Noise: ===------  Time: 20627.3 (0.0)#....###..###''#.#.... a) +5 sling (freeze) M) +5 sling (drain) +###....#.........#)#.... Fire: a) +5 sling (freeze) {Cipactli} ........#.........#.#.... Zot (26253) Rev #####...#......)..#.######.T.#.........#...†.. T   troll#...#.........#.#####T h#.###.........#.#....)...#.#...........#.#....Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hAim: a troll (moderately wounded, 76% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  T hՕ]The sling bullet freezes the troll!  You kill the troll!T h\((((.T h] T h"(((Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 76% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freeze  You kill the troll!  Okawaru accepts your kill.T hs.......T h5y8.2 (0.92) Rev+ T hKT hP/ _You shoot a sling bullet.T h' T h T h6 T h% H _No target in view!T hTT h=UT hXT hcT h-d% T hbd....† ###..>.###' #.#..T heQ##.#..>..#........# #.........#.. #................#..† #...@..####......#0 #......#..#......# #....###..###''#.# +###....#.#)# ........#.........#.#...#####...#)..#.#### #...#.#...†. #...#.#.#### #.###.#.#T h[mT hn---9.2 (11) Rev T huT h/w; _Found a stone staircase leading down.T h# 4T h&$ T h) T hQ;  ############# #.$....T h;  ###..>.### #.#..###.#...#[..# #.#.. #..@.............#T h; ---0 #......####......#T h<  #......#..#......# #....###..###''#.#T h:<  +###....#.#)# ........#.........#.#..T h > "#####...#)..#.### #...#.#...† #...#.#.###T hmF T hM g30.2 (10T hdN T hvQ - _Found a leather armour.T h(4T h3T h T hZ49T h,T h!T hkC8T hT hT hT h<@7) T hyT hT h C6T h] T h T h,T hY5T hT h2T hY4T hT h!T h9Y3T hT h C2T h T h!T h(O _You now have 2326 gold pieces (gained 20).T h*T h+C1T h>,T h.T hl1Y0T h2T h5T h7T h8D39T h9T hT;T hY=T h=C8T h>T h@T h+CT huC-7T hCT hET hpGT hbIT hI;6T hJT hN7 _You open the door.T h$RT huRC5T hnTT hX@  There is an open door here.T h[T h\+4 T hH\_T hX^T h`T h cT h^cC3T heT hjo2T hkT hnT hoT h*pC1T h6qT h3uT h#wT hgw;0T hWxT hzT h }Z29T h"~T h\T hY8T hT hXT hY7T hT h/ #.................#####......................#+#####...[.......#.....###+#'#....T h.#...........#.....#...........#......####.#...........#......#..#.#........@..#....###..###'53.2 (23.0)#########'###....#...... )........#...... #######...#......)T h #...#...... #...#...... #.###........T h֖)... #.#............... #.#.......... _You open the door.T hC _Found a club.T hT hT hT hT hT h6 _  There is an open door here.T hT hJ5 _T hT h <  You see here a +0 club.T h]T hJ4 _T h,T h"T h"C3T hd$T h&T h0!#+#####...[.#.....###+#'##....# #...........##### #...........##..#T h{0 #...........#....###..# .#########'###....#.. .)........#.. #######...#..... ........# #...#........# #...#T h1]........# #.###.......)....# #.#........# #.#C   cyclops (missile, wandering)........# #.###'####.......C#######..( .......# '####.......T h517.2 (4.0)T h>TC)C.T h>o==8.2 (52T hwFT h/I) _The cyclops shouts!T h# (((((You shoot a sling bullet. The sling bullet hits the cyclops.T h  The cyclops is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezes the cyclops.T h+ T h62 ....C.T h2 5=9.1 (0.9T h 3 S1) Rev T hN: T h< b _The cyclops is moderately wounded.T hE (((((((You shoot a sling bullet.T h  The sling bullet barely misses the cyclops.You shoot a sling bullet. The sling bullet hits the cyclops.T hLT....C..T hTu60.00) Rev+ T h\T h]b _The cyclops is moderately wounded.T h (((((((You shoot a sling bullet.T ho  The sling bullet barely misses the cyclops.The sling bullet hits the cyclops. _The cyclops is moderately wounded.  The sling bullet barely misses the cyclops.The sling bullet hits the cyclops.T h ....C..  The cyclops is moderately wounded.T hˤH((((((T h0Z.@....T h1b919T h:T h=R _The cyclops throws a large rock. The large rock is repelled.T hf ((((You shoot a sling bullet. The sling bullet hits the cyclops.T h3T h ?(((((T h (((Okawaru accepts your kill.T hbL....(..T hnOk82.77T hST hU/ _You shoot a sling bullet.T h|4T hT hGH _No target in view!T h T h5 T h T h& H _No target in view!T h T hC T h T h T h z8---6 _T h o5T h T h= T h r94) Rev+ T h0 T h  Y3T h T h Y2T h T hN T h r10=1T h% T h T hX ^0) Rev T h T h T h  r1=09T h T hU T hu C8T h T h Y7T h]" T ht& |26) T h' T h( T h") C5T h* T h3. T h. a34T h0 T h2 Y3T hq6 T h: Y2T hY= T h@ w41T hB T hG Y0T hH T h7L T hL s5=199T hM T h\Q Y8T h7S T hU Y7T hV T hgY T hY q6=6T hZ T h\ Y5T hqb T hXe w74T h-f T hg Y3T hh T hj Y2T hk T h)m T hdm a81T hho T hr Y0T hut T huv x989T h(x T hz Y8T h<| T h} T h} C7T h~ T h 20=6T h~ T h 1 _HP restored.T hp Y5T h@ T h T hf T h C4T h T h T h Y3T h~ T hө T h ... #...........#.....#...........#....##.....#########'###....#.............)..#.............#######...#.............# #...#............# #...#.....# #.###[....# #.#---96.7 (34.0)...(# #.#....# #.###'....#######..(........####'####..............#.......#..............#.......'.....................#.......#........†>  ........##.... #..C###T h} T h, =---7.7 (352T h T h g _Found a ring mail. _You see here a +0 mace.T hT h=T hT hT hT hJ1 _T h]T hT h C0T h T hT hT hZ79T h:T hoT h"Y8T h$T h('T h_*T h*C7T h,T h4T hg; ..##### #.0..... ............ ......#+#####...[.... #.....#.....###+#'#.. #.....#...........#.. #.....#...........#.. #.....#...........#.. #.....#...........#.. #....@#########'##702.7 (5.0) #.............).... #............#######.. ##............# # ..$............# # ...............# #.# T h;...[......)....# #.# ..............(# #.# ...............# #.#T hT hf3.7 (66T hA _Found 3 flux baubles.T h84T h:T h>T h CC5T hCT hOK,T hKY4T hMT h`QT hTY3T h>WT hYT h)]Y2T h;_T haT hdT h4e;1T hfT hjY0T hjlT h|O _You now have 2343 gold pieces (gained 17).T hIZ69T hT hT hY8T hT hT hY7T hT hT hY6T hzT hT hԟY5T hT hKT hT hC4T hST hT hY3T hT hOT hY2T hT h T h T hIC1T hJT hT h5T hC0T hIT hT hzZ59T h-T hT hY8T hT hT haY7T hT hAT h%Y6T hT h)T hY5T hT hT h Y4T hT hT hxY3T hT hW@  There is an open door here.T h T hr!J2 _T h"T h%T h(Y1T h*T h5T h=Y0T h[?T h[DT hdT hdC6T hGfT hiT hzlY5T hEnT hmrT hB|#......)...#......#...#.'#.......)..#..#####...#.##..........#..#.......'.#######........#'##.......#..#...................#..#................(.##..#..................#...#..................#...#.....#...34.7 (31.0)T hG}U#.........# #.##.........+ #.# .........# #.# ###.....# # #. #.....) T hT h,g5.7 (324T hT h% _Found a dagger.T h# T h T h` T h^ T hh T h o3T hđ Y2T h T h 7 _You open the door.T h Y1T hN T h) T h[ Y0T h˦ T h @  There is an open door here.T h T h K39 _T h T hw T hD Y8T h/ T hӼ T hg Y7T h T hG T h Y6T hR T h T h Y5T hn T h T h Y4T h T h T h T h C3T hv T h4 T hs T h C2T h T h @  There is an open door here.T h T h J1 _T hG T h T h T h Y0T h T hM Z29T h/ T h T h Y8T h T h[ T hG #.....).........#...............#...............#.....##'######........#.......#.......#.......#......#.......#... #.......# #51.7 (16 #######'  ...  #<...  #....# #....# #..... #......T h T hQ g2.7 (177T h T hi 9 _Found a stone staircase leading up.T hsT h4T hT hT h6  There is an open door here.5 _T hcT hNT hT h&C4T hT hT hqT hC3T h$ T h T h$ T h\ C2T h T hT hY1T hT hT hIT hC0T hT hT hT h<19T h.T hT h1T hC8T h T hT h}T hC7T hJ T hj!T h"C6T h#T ht#T h %T h>&T h~&C5T h'T h5(T h)Y4T hu*T h+T h4-Y3T h-T h/T hH1Y2T h1T h3T h5Y1T h6T hG8T h9T h;:C0T hZ;T h<T h>T h?D09T h?T hBT h-EY8T hET h`GT h4IY7T h/JT hKT h`MT hMC6T hSNT hPT h9RY5T h1ST h3UT h.WT hWC4T hXT hZT hi\Y3T hW]T hr`Y2T hzaT heO _You now have 2355 gold pieces (gained 12).T hgT hgC1T hhT hVjT hlT hmlC0T hlT hnT hp[099T hmqT hsT htT huC8T huT hxT h_yT hyC7T hLzT h{T hK}T h}C6T h?~T h|T hY5T h΁T htT hqT hC4T h T hT hT h#C3T hT hT h7T hxC2T h T hT h_T hC1T hT hT hT hC0T hT hT hZ89T hVT h՛T hY8T hT hT hY7T huT h@  There is an open door here.T hiT h J6 _T hsT hT hT hC5T h_T h߬T hzY4T hӮT h T hY3T hT hST hoT hC2T h T hնT hY1T hT hͺT hY0T h1T hT hZ79T hT hgT hY8T hwT ho7T hT hT hT hC6T hT hT hEY5T hT hT he............... ............###### .#####......#....# .# #..#####....# T h`:.# #..'........# .# ###########.##### .# #.....# .###### #.....# ......# #@....#804.7 (52 ......# .?....'.....# ......# .!)...'.##### T hn,......# ....≈.#.. ......# ≈..§§.### ......# ...... ###...# ##### # #### #T h+T hyg5.7 (534T hT h% _Found a dagger.T hZ% 4T hC' T h* T hw. T h. C3T h4 ,T h#6 T h6 C2T hL: T hZ? G  There is a large broken door here.T h^C T hC J1 _T hG T hlJ T hM T hON ;0T hP T hS T hU Z69T hW T hx[ T h] T hV^ ;8T h_ T hb T he T h f ;7T h'm T hu U #...###### #.#####......#....# ## #..#####....# .......# #..'........# .......# ###########.##### .......# #........#.....# .......######.≈≈..≈≈.#.....# .T hv ...........#.≈....≈.#.....# ####........#...@....'.....#  #........#...!)...'.#####  #........#.≈....≈.#.....  #........#.≈≈..≈≈.###+##  #........#........#  #..###...##########  #..# #######.. ......#T h} 212.7 (7.0)T h:~ f3.7 (86T ht T h b _Y - a scroll labelled XICOUCKYMOTET h64T h<8T hJ;T h>T h>C5T h  You see here a +0 dagger.T hcT hcJ2 _T h!eT hbhT hkT hkk;1T hmT hqT hrT hrC0T hstT h#wT hzT h.{<59T h4T hG  There is a large broken door here.T h9T hJ8 _T hT hT hfo7T h.T h65T hT h7 _You open the door.T hT hSC4T hT h̢@  There is an open door here.T hF3 _2T hT hUT hC1T h!T hBT hT hC0T hT hT hRT hD49T hT hT h Y8T hT hT hY7T hT hxT hY6T h|T hT hGT hC5T hTT h&T h;Y4T hT h^T hsY3T hT hTT h\C2T hT hT hT h......#........'.....#. ......#....)...'.##### ......#.≈....≈.#.....#.≈§..§≈.###'##.#........##...#..# ###...###########...#..# # #### ......(#...#..# # .......#####..#### # ............37.7 (24.0) # ########..########## #T h####       T hx}8.7 (251T hT h% _Found 5 stones.T h, T h T h T h T hS T h C0T h} ,T h Z39T h T hW T h Y8T h  T hP T h+ T hv C7T hi T hl T h Y6T h T h T h Y5T h" T h$ T h4& Y4T h' T h( T h)* Y3T h* T h+ T h, Y2T h:- T h;. T hl/ Y1T h/ T h0 T hp1 T h1 C0T h1 T h2 T hu3 Z29T h@4 T h(5 T hx6 T h6 C8T h7 T h7 T hs8 Y7T h8 T h9 T h: T h]: Y6T h; T h; T h< C5T hQ< T h= T hZ? Y4T h? T hhB T h@D o3T hE T hF Y2T hTG T hH T hQO }###.#####.. #.....#.. ..>....... ≈.#.....#.# #......... ≈.#.....#.# #.........'.....#.# #......... ..'.#####.# #......... ≈.#.......# #......... ≈.###'##..# #......... ..##...#..# #.@# T hO 57.7 (19###...#..# #..# ..(#...#..# #..# ...#####..#####..# .................# T hGP ####..################ T hV T h W g8.7 (201T h/\ T h)_ ; _Found a stone staircase leading down.T h~JT hT hY0T h 19T h""Y8T h"T h$T hb&Y7T h['T h")T h*Y6T h+T hd-T h/T hN/C5T h0T h 4T h7Y4T hP8T hg=3T h.F2  There is a stone staircase leading down here.T hHT hpIJ1 _T hIT htLT hOY0T hOT hRT h^TT hTD09T hUT hXT hcZT hZC8T h[T h^T haY7T hIbT hdT h2gT hgC6T hhT hjT hlT h2m;5T hFqT hsT hjvT hvC4T hYwT hexT hyT hyC3T h6zT h {T h|Y2T hF}T h`Y1T hT hO _You now have 2375 gold pieces (gained 20).T h,Y0T hT hՈT hJ\5999T hDT hT hY8T hT hĕT hcT hC7T hT hT hY6T hT hT hT hGC5T h,T h/T hC4T hdT hT h^Y3T h4T hT h۲Y2T hT h(T h5T hC1T h׶T hT hѸT hC0T h{T hT hZ89T h[T h&7 _You open the door.T h^Y8T h_T hT hT h/C7T h~T h@  There is an open door here.T hT hIJ6 _T hT hT hY5T hT hT hY4T hT h?T hqT hC3T hT h5T hT h Y2T hT hT hC1T h^T hT hY0T hoT hT hZ79T hT hT hT hC8T hT hmT h... ..#  ### .# /.#   ..#   ## ..#   .. #.###   ß #...#   #.#...#   #.#...#   #..@..# 901.7 (43 #.#...#  # #..##  #..#  ##..#  #######...#   .........T hM=.#  ..........##  .#######...#  T hRT hg2.7 (447T hT hS _Found a wand of charming (3).T hν 4T h T h T h . ..# # .# /.#  ..#  ### ..#  ..##.###  ß.#...#  #.#...#  #.#...#  #.@...#  #.#...#  #.#..## ß.#..# .o##..#  #######...# o   orc wizard (asleep) ....#   ....##   .#...#   h mT h 0.0)  An orc wizard comes into view. It is wielding a +0 dagger.T h o.oT h ===3.7 (16T h; A _The orc wizard shouts! You hear a shout! x3T h1* (( You shoot a sling bullet. The sling bullet hits the orc wizard!T h޶The orc wizard shouts! You hear a shout! x3  You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.  You kill the orc wizard!T hf)T hN...T hjSY4.6 (0.9Rev T hYT h^\P _Okawaru accepts your kill.T hT hT hLT hgH _No target in view!T h* 4T h T hߎ H _No target in view!T h 4T hN T hn T h$ T h v5 _T h~  ..#  ### ..# ..##.###  ß.#...#  #.#...#  #.#...#  #.....#  #.#...#  #@#..## ---T hJ ß)#..# o..##..# ########...# ...........# . ..........##   o   orc warrior (wandering) . .#######...#   #### #.....#...#   ...# #.....'...#  T h 5.6 (1.0  An orc warrior comes into view. It is wielding a +0 war axe.T h ].oT hC p===6.6 (24T h T hP - _The orc warrior shouts!T h*4T hR0T h3z _Your line of fire to the orc warrior is blocked by a granite statue.T h[T h0T hT hPz _Your line of fire to the orc warrior is blocked by a granite statue.T hzP 4T h%X T hZ z _Your line of fire to the orc warrior is blocked by a granite statue.T h### ..##.### ß.#...##.#.......###.#..##ß@#..# .ooo.o.# #########. ........########... #### #.....o   orc wizard (wandering) ...'oo 2 orcs (wandering)#T hSw  2 orcs and an orc wizard come into view.T hvT hT hw\ oo.o(launcher)The orc shouts! x2; The orc wizard shouts!  The orc warrior unwields a +0 war axe. The orc warrior wields a +0 orcbow.T h*J((T h]@.7.6 (13) T hfT hl _The orc warrior shoots an arrow. The arrow is repelled.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseT hI### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20907.6 (0.0).oo.oo*##..#  a) +5 sling (freeze) M)  hM40m+5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25973) ...........## ..#######...#  o   orc warrior (launcher) #####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...# Things that are here: _a +0 dagger; a +0 robe; an orc corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (76% tohit)T hl### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20907.6 (0.0).oo.oo(##..#  a) +5 sling (freeze) M) T hY+5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25973) ...........## ..#######...#  o   orc warrior (launcher) #####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...# _a +0 dagger; a +0 robe; an orc corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (76% tohit)  You shoot a sling bullet.T hxn6  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (76% tohit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.T hh .  The sling bullet hits the orc warrior but does no damage.T hJ((T hW@@.T h8.5 (0.92) Rev T hT hoM _The orc warrior shoots an arrow. The arrow is repelled.T hMo ### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20908.5 (0.0)T ho .oo.oo*##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25972) Rev ...........## ..#######...#T h p  o   orc warrior (launcher) #####.....#...#T h3p   o   orc wizard ...##.....'...#  oo 2 orcs ...#T h^p p#.....#...# The sling bullet hits the orc warrior but does no damage. T hp u_The orc warrior shoots an arrow. The arrow is repelled.  Fire: a) +5 sling (freeze) {Cipactli}T hp Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (76% tohit)T ha Q### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##T hb   XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20908.5 (0.0).oo.oo(##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25972) Rev ...........## ..#######...#  o   orc warrior (launcher, drained) #####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...# Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hjc Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (76% tohit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.T h/ (Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (76% tohit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.  The orc warrior is moderately wounded.shoot a sling bullet.T hr ,T h .oooo.  The sling bullet closely misses the orc warrior.T h J((T h @@.T hM h9.4 (0.91T h T h5# M _The orc warrior shoots an arrow. The arrow is repelled.T h!Q### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##T h"  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20909.4 (0.0)..oooo*##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25971) Rev ...........## ..#######...#  o   orc warrior (launcher, drained) #####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...#T h># The sling bullet closely misses the orc warrior. _The orc warrior shoots an arrow. The arrow is repelled.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour  (moderately wounded, lightly drained, 76% to hit)T hV### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10T h#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20909.4 (0.0)..ooo((##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25971) Rev ...........## ..#######...#  o   orc warrior (launcher, drained) T h5<#####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...#T hw _The orc warrior shoots an arrow. The arrow is repelled.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour  (moderately wounded, lightly drained, 76% to hit)  You shoot a sling bullet.T hO  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour  (moderately wounded, lightly drained, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.T h ( o.  The sling bullet closely misses the orc warrior.T h-J((T h@@.T hz10.3 (0.90) Rev+ T hT hw _The orc warrior shoots an arrow. The arrow completely misses you.T hYs### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0T hsmDex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20910.3 (0.0)..oooo*##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25970) Rev+ .T hEt..........## ..#######...#  o   orc warrior (launcher, drained) #####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...#T hxt The sling bullet closely misses the orc warrior. _The orc warrior shoots an arrow. The arrow completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT htAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour  (moderately wounded, lightly drained, 76% to hit)T hM ### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20910.3 (0.0)T hN ..oooo(##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25970) Rev+ ...........## ..#######...#  o   orc warrior (launcher, very drained) #####.....#...#  o   orc wizard ...##.....'...#  oo 2 orcs ...##.....#...# Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour  (moderately wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  You drain the orc warrior.T h You shoot a sling bullet. The sling bullet hits the orc warrior!  You drain the orc warrior.  The orc warrior is almost dead.  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.  You kill the orc warrior!T hA )o   orc wizardoo 2 orcsT hq i .  Okawaru accepts your kill.T hπ ;*T hO  oo 2 orcs  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!T h T h e{.oT h7 i1.2 (0.969T h, T hp _Deactivating autopickup; reactivate with Ctrl-A.T ha (### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13T hb Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20911.2 (0.0)..o{.o*##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} .T hc <..........#  Zot (25969) Rev+ ...........## ..#######...#  oo 2 orcs #####.....#...#T hcc F ...##.....'...# ...##.....#...#T hc The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! T hc _Deactivating autopickup; reactivate with Ctrl-A.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hd JAim: an orc, wielding a +0 club (76% to hit)T h2### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#T h3  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20911.2 (0.0)..o{.o.##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25969) Rev+ ...........## .T h4].#######...#  oo 2 orcs #####.....#...# ...##.....'...# ...##.....#...# _Deactivating autopickup; reactivate with Ctrl-A.T hD4Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (76% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.T h9)(   orcT h+(  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (76% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc!T h'T hJ..).T h? o2.1 (0.98) Rev* T h#T hw/ _You shoot a sling bullet.T h߅### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17T h݆#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20912.1 (0.0)..o****##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#T h2<  Zot (25968) Rev* ...........## ..#######...#  o   orc #####.....#...#T hzN ...##.....'...# ...##.....#...# T hThe sling bullet freezes the orc.  You kill the orc! _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}T hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)T h3g7### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#T h#h  Noise: ===------  Time: 20912.1 (0.0)..o..).##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25968) Rev* ...........## ..#######...#  o   orc #####.....#...# T hh1...##.....'...# ...##.....#...# _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)  T hhZYou shoot a sling bullet.  Okawaru accepts your kill.T hoM)((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)  You shoot a sling bullet.  Okawaru accepts your kill.T h-pEReactivating autopickup.T h  You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc! The sling bullet freezes the orc.  You kill the orc!T h)((T hfT.)).T hgh3.0 (0.97T hYT h<P _Okawaru accepts your kill.T h c### ..#T hV   planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#  EV: 13T h ?Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20913.0 (0.0)..).)).##..#T h<   a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#  Zot (25967) Rev* ...........##T hu n ..#######...#   #####.....#...#T h K   ...##.....'...# T h x  ...##.....#...#  T h You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc! The sling bullet freezes the orc.  You kill the orc! T h5 _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT hk ### ..#  planckenstein the Skirmisher..##.###  Coglin of Okawaru *****.ß.#...#  Health: 120/120 ========================#.#...#  Magic: 23/23 ========================#.#...#  AC: 36Str: 17#.....#T hI   EV: 13Int: 10#.#...#  SH: 0Dex: 23##.#..##  XL: 15 Next: 38% Place: Dungeon:12#ß@#..#  Noise: ===------  Time: 20913.0 (0.0)..).)).##..#  a) +5 sling (freeze) M) +5 sling (drain) #########...#  Fire: a) +5 sling (freeze) {Cipactli} ...........#T h   Zot (25967) Rev* ...........## ..#######...#   #####.....#...#   T h ...##.....'...#   ...##.....#...#  T h% The sling bullet hits the orc! The sling bullet freezes the orc.  You kill the orc! _Okawaru accepts your kill.T hU Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.T h T hړ T h% . _T h;n ..##.###  ß.#...#  #.#...#  #.#...#  #.....#  #.#...# #.#..## .ß#####ß)#.. #..).))@##..# ###########...# .. ..........# . .## . .#######...# ##### #.....#...# ....# #.....'...#.# #.....#...#.#.#...######T h---4.0 (16 _T h6 c# ..##.### + ß.#...# + #.#...# # #.#...# #.....# #.#...# ##.#..##T h7 +#.ß#####ß)#..# # #..).)@.##..## #...#. .#. .## ... .#...# ###### #.....#...# #....# #.....'...# #....# #.....#...# .....# #......#...######T h@ T hA }---55T hG T hO l _Items here: ))) [ †.T h .# ..##.### .+ ß.#...# .+ #.#...# .# #.#...# #.....# #.#...# ##.#..## #.ß#####ß)#..#  # #..).@).##..# .###T h  #...#. .#. .## .... .#...# .###### #.....#...# .#....# #.....'...# ##....# #.....#...# ......# #......#...######T h T hc y64) Rev+ _T h0 T h  Things that are here: _a +0 dagger; a +0 robe; an orc corpseT hK#.# ..##.### #.+ ß.#...#  .+ #.#...#  .# #.#...# #.....# #.#...## ##.#..## #.ß#####ß)#..# # #..)@)).##..#  .### #...# T hK#.... .#. .## ..... .#...# ..###### #.....#...# ..#....# #.....'...# ###....# #.....#...# .# #......#...######T hTT hWUh73 _T h[T h]_T hK#.# ..##.###  #.+ ß.#...# .+ #.#...# .# #.#...# #.....## #.#...# #. ##.#..## #.ß#####ß)#..# # #..@.)).##..# .### #...# ##.... .#. T hm.## ...... .#...# ...###### #.....#...# ...#....# #.....'...# ####....# #.....#...# .# #......#...######T h%T hR&a82T h,T h?1  Things that are here: _a +0 hand axe; an orc corpseT hei#.# ..##.### #.+ ß.#...# .+ #.#...# .# #.#...## #.....# #. #.#...# #.# ##.#..##T hf #.ß#####ß)#..# # #.@).)).##..# .### #...##.... .#. .## . .#...#.###### #.....#...#.#....# #.....'...#T h4g#....# #.....#...# '.# #......#...###### T h^oT h!pT hipa91 _T hvT hzT ha=#.# ..##.### #.+#. ß.#...# .+#. #.#...# .##. #.#...# #. #.....# #. #.#...#T hc #.## ##.#..## #.ß#####ß)#..# # #@.).)).##..# .### #...##.... .#. .## . .#...#.###### #.....#...#.#....# #.....'...# .#####....# #.....#...# .'.# #......#...T hT h}T hG}200) Rev T hT hT h3 ......#### ..# #####.# ##. ..##.### # #.+ #.ß ß.#...# # .+ #.# #.#...# # .# #.# #.#...# T hl _# #.+ #.....# # #.# #.#...# # #.## ##.#..## # ß#####ß)#..# # # ..).)).##..# # .############...# #####.... .. ..........##.... .#######...#.###### #.....#...#.....#....# #.....'...#T h g.#####....# #.....#...#T h T h# b159T h T h T hO:M ..... # ### ..# ####.##. ..##.###T h|ß ß+.###+. #.#...## ##.#..## .ß#####ß) # ##..).)).## # .############ #####..............#T hĻT hVa28T hT hM###### .#/ ..... # ### ..# ####.##. ..##.###ß ß+.###+. #.#...## ##.#..## .ß#####ß) # ##..).)).## T hl# .############...#T hT hXa37T h;T hT hij#####...##.ß.ß.#'.W<..#W   wraith (dormant)T h\7  You open the door.T h .<  A wraith comes into view.T hf46) T hT hc~ _The wraith moves out of view. _Found a stone staircase leading up.T hb1...... ..#  ####### .#/.# #  ..# .....#  # ### ..# ###.# ##. ..##.###  #.+ #.ß ####ß.#...#  .+ #.##...##.#...#  .#T hm2#.#.ß.ß.#.#...#  #.@..<..#.....#  #.#Wß.ß.#.#...#  #.##...##.#..# #.ß#####ß)#..#  # ##..).)).##..#  .### #########...# W   wraith ####.... .# ..........##.. .#######...#T h<T hR=i=55T hCT h\Gw _The wraith closely misses you. _There is an open door here.T h`  You shoot a sling bullet. The sling bullet hits the wraith.T h:  The wraith is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet freezes the wraith.T hm  The wraith is heavily damaged.T h~==9 (0.94) Rev T hT h.= _The wraith hits you but does no damage.T h3z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h ((The wraith is heavily damaged.You shoot a sling bullet.T h!E W.  The sling bullet completely misses the wraith.T h3Ft6.83) Rev+ T hLT hN= _The wraith hits you but does no damage.T h  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet freezes the wraith.T h:  T h1 The wraith is severely damaged.You shoot a sling bullet. The sling bullet hits the wraith.T h3y7.72T h<T h_ _The wraith is almost destroyed.T h. z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T hKT  The wraith is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h x  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.T hv (8.6T h T h   The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed. _The wraith barely misses you.T h z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.T h_  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet freezes the wraith.  You destroy the wraith!T h D.T hH( '.T h- r99.51) Rev* T h4 T hX7 P _Okawaru accepts your kill.T h;T hT hfT hFT hAT h"o0T hk49) Rev+ T hT hT hUT hC8T hT hT hqY7T hT h @  There is an open door here.T hT hnJ6 _T hXT hT hT h^5) Rev T hT hT hT hC4T hT h T h3 C3T h T h=!T h 'T hg)T h)H2) T h*T h8-T h/T hp/C1T h0T h2T h5Y0T h6T hH8T h:T ha:D39T h;T h=T h?Y8T h@T hBT hEY7T hGT h^IT hKY6T hNT hST hnWY5T hYYT h]\T h^Y4T h`T hdT h"gT hugC3T hmT hioT h%qT hmqC2T hsT h3wT hyY1T h{T h~T hT h_C0T hT hT h0T hD29T hT hƊT hY8T hT hCT hT hC7T hT hT hfT h×C6T h T hi  You see here a wand of charming (3).T hRT hJ5 _T hT hT hT hC4T hT hۥT hnY3T h7T hT hY2T h˭T hϯT h Y1T hT hT h¶Y0T hT h[T h&T hhD19T hTT hT hT h<C8T hT hT hT h9C7T h T hT hT hY6T hT hUT hC5T hT hsT h9T hQ4T hZT hLT hC3T hT hT h=Y2T hT hT h_##†.).....###.#  .#.†..........# <.#  .#............# ...#  .#............######...#  T h.######...............#  ......#..............^#  ......#...............##  ......#................#  ......#.........@......#  ---68.5 (39.0) ......#................#  ......#.#######.########  ......#.#.#  #######.#.#  ..).....# #.#   <..# #.#   '....# #.#   #....#######.#   T h^---9.5 (40T h;1T h,T h; _Found an escape hatch in the ceiling.T hT hlT hT hT hT ho0T hZ09T hۜT hT hT hC8T hT hbT hY7T hIT hƧT hT h C6T hT hT hFT h;5T h/T hT h̹T h C4T hTT hT h1Y3T hоT hT hY2T hT hT hY1T hT hZT hT hlC0T hT hT hT h[899T hT hoT hC8T hBT h@T haY7T hT hT hY6T h<T hT hT hC5T hT hT hT hC4T htT hT hY3T hJT hNT hSY2T hT htT hY1T h4T h/T h:T h;0T hT hT h#Z89T hT h]P  There is a stone staircase leading up here.T hjT hJ8 _T hT hK T h Y7T h T hT hY6T h|T hT hY5T hT hT hY4T hUT hJT hY3T hT h T hT h,C2T h[T h7 T h !Y1T h!T h."T h+#T hb#C0T h#T h%T hc&Z79T h 'T ht(T h)Y8T h+*T h+T h-Y7T h-T h/T h1T h2C6T hc3T h6T h9T h~9C5T hs:T h<T hD>T h>C4T h?T hu@T hmAY3T hBT hFT hIY2T h[KT hNT hQY1T hRT h|UT hdXY0T hYT h[T h]Z69T h^T haT hacT hcC8T h=dT hgT hhY7T hiT hjT hkY6T hlT hmT hnT h?oY5T hoT h[pY4T hpT h^rT htY3T huT hwT h yT hQyC2T hyT hzT h{Y1T h<|T h#}T hH~Y0T h T h7T hҁD59T hT h]T hKT h׃T hC8T hNT hT h2T hC7T h@T hHT hJT huC6T hT hvT h'T hNC5T hT h7 _You open the door.T hT h5C4T hT h;T hPT hC3T hђT h)@  There is an open door here.T h@T hJ2 _T hT h T h1Y1T hT h=T hT hC0T hwT hUT hסT h!D49T hܢT h~E  There is a large open door here.T hǯ`8 _T hT hT hY7T hT hOT hY6T hT hT hY5T h"T hT h Y4T hؾT hIT hY3T h^T hT hY2T h)T hT h Y1T h{T hT hY0T hT hT hZ39T hT haT hY8T h)T hMT hY7T hpT hT hY6T h]T h,T hY5T hfT hT h-Y4T hT hT h%Y3T hT hT hxC2T hT hT hT hUY1T hT h@T hT hC0T hzT hT hZ29T hxT hT hY8T hNT hT h9D.......................# ........................## ...............#######...# ..######.......#.....#...# ..#....#.......#.....'...# ####....#......##.....#...# ..#......#......#...###### #######.#####..########........# ...#...@...>..........# ≈..≈≈.#.....#.##'##............# ≈.#.....#.#...#............# '.....#.#...#............# T h..)...'.#####.#...#............#..≈.#.......#.cc#............# ccc 3 centaurs (asleep) §..§≈.###'##..#...#............#...##...#..#c..#..########..# ########...#..# #..##..#T h  1052.5 (83  You open the door.  3 centaurs come into view.T h ;  The centaur shouts! x2T h ccccccc 5 centaurs (1 launcher, 2 wandering)cccA centaur comes into view. x2T h (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.T h2 @'...2s, 2 wanderi…  The arrow is repelled. The centaur wields a +0 orcbow.T hذm(((((((T hW7 @'....3.  The centaur shoots an arrow. The arrow completely misses you.T h> (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.T hx,T hW @'...c1cc..  The arrow is repelled.T hq===3.5 (847T hT h) _The centaur shouts!T h4T hT hd _There are monsters nearby!T h ,......... . ..... .. ... .... .... #..########. #...@...>... #.##'##..... ...#..... #...#..... )#...# #.cc# #.cc# #c..#  #..# #..# T hf ......... . ..... .. ... .... .... #..########. #...@...>... #.##'##..... ...#..... #...#..... )#...##.cc# #.cc##c..# #..# T ho 4T hw T h~z d _There are monsters nearby!T h ,......... . ..... .. ... .... .... #..########. #...@...>... #.##'##..... ...#..... #...#..... )#...# #.cc# #.cc# #c..#  #..# #..# T h ......... . ..... .. ... .... .... #..########. #...@...>... #.##'##..... ...#..... #...#..... )#...##.cc# #.cc##c..# #..# T h T h T h T h d _There are monsters nearby!T hV3......... . ..... .. ... .... .... #..########. #...@...>... #.##'##..... ...#.....T hsW #...#..... )#...# #.cc# #.cc# #c..#  #..# #..# T hث......... . ..... .. ... .... .... #..########. T h #...@...>... #.##'##..... ...#..... #...#..... )#...##.cc# #.cc##c..# #..# T h'T hT hT hd _There are monsters nearby!T hfZ((((cT h&E) _There are monsters nearby! _There are monsters nearby!  You shoot a sling bullet.  The centaur shouts!  The sling bullet hits the centaur! The sling bullet freezes the centaur.T hx  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur.T h '...cThe centaur is heavily wounded.T h^(((((T hBT hz@'..c.T h (((((((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.T h!/T h:@'....cc.. T h{;4.4 (0.9)6) Rev T hCT hFV _The arrow completely misses you.T h (((You shoot a sling bullet. The sling bullet hits the centaur.T h3u( _The arrow completely misses you.moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the centaur. The sling bullet freezes the centaur.T h '..cThe centaur is heavily wounded.T hW((((T hP @'..  The centaur shoots an arrow. The arrow is repelled.T hzVm(((((((T hQT h>T hH @'...cc....  The centaur shoots an arrow. The arrow completely misses you.T hQ(((T hhT hrm'..c.T hrc5.35T hyT h<(((T hk, 1 drained)  The centaur shoots an arrow. The arrow is repelled.  The centaur shoots an arrow. The arrow completely misses you. _The centaur shoots an arrow. The arrow hits you but does no damage.  You shoot a sling bullet.sling bullet hits the centaur but does no damage.  You drain the centaur.T hIsling bullet hits the centaur but does no damage.  You drain the centaur.  The centaur is heavily wounded.The sling bullet hits the centaur!freezes the centaur.  You kill the centaur!T h^) 4 centaurs (3 launchers)T hqT hP '..c.  Okawaru accepts your kill.T hg ((((The centaur wields a +0 orcbow. The centaur shoots an arrow.T h1T hd7u@'..c.T hw<W((((T h#T h{@'..c.T ht6.24) Rev+ T hPT h# ((( _The arrow is repelled. The centaur shoots an arrow. The arrow misses you.You shoot a sling bullet. The sling bullet hits the centaur!T hQj ( _The arrow is repelled. The centaur shoots an arrow. The arrow misses you.You shoot a sling bullet. The sling bullet hits the centaur!  The centaur is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the centaur.  The sling bullet hits the centaur but does no damage.T h '..cThe centaur is heavily wounded.T h V((((T h| T hM T h @T h 'T h .T hx .T h cT hB .T h T h  T hͥ T hS #(T h (T h& (T h (T h The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.T h) T h* T h2 @'.c.c. T h9 ((((The arrow misses you. The centaur shoots an arrow.T h N@'..T h c7.13T h T h _The arrow completely misses you.You shoot a sling bullet. The sling bullet hits the centaur!!  You kill the centaur!T h r(() 3T h/ You shoot a sling bullet. The sling bullet hits the centaur!!  You kill the centaur!  Okawaru accepts your kill. T h t You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.T h܈ k() 2T h '..)Okawaru accepts your kill.T h9 ^(((((T h @'.))The centaur shoots an arrow. The arrow completely misses you.T hW X((((T h!3n@'..T h6j8.02) Rev* T h=T hSN _The centaur shoots an arrow. The arrow is repelled.  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!T h)T((()   centaur (launcher)T hR ((Okawaru accepts your kill.T h(d'..).T hm/X((((T h '.))You shoot a sling bullet. The centaur shoots an arrow. The arrow hits you.T hX((((T hVPf'.))T hT17-4091T h^T hk) (((( _The centaur shoots an arrow. The arrow hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.T h  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur!T hh '.))The centaur is severely wounded.T h^(((((T h~@'.))T hc9.80T h#T h1 _The centaur shoots an arrow. The arrow misses you.You shoot a sling bullet. The sling bullet hits the centaur.  You kill the centaur!T h6|(((()T h- (((Okawaru accepts your kill.T hI'.)))..T hFO8-60.719T heXT hTfc _You shoot a sling bullet.T h3vT hXyH _No target in view!T hԍT hT hT hbH _No target in view!T hۨ4T hCT hH _No target in view!T hB 4T hnD T hG T hN 8 _7T h T hLA T hC Y1T hC T hF T hUH Y0T hI T hK T hL Z89T hL T h=O T hP C8T hP T hQ T hS T hU Y7T h-V T hKW T hnX T hX Y6T h1Z T hZ C5T hZ[ T h[ T h^ T h_ Y4T hh` T hb T hoc Y3T hd T h`e T hf Y2T hg T hi T hrj Y1T hek T hl T hn Y0T hn T hp T hs Z79T hs T ht T hu Y8T h9v T h} T h5 Y7T h* T h T h Y6T hƄ T h> T hE Y5T h" T hV T h Y4T h T h T h Y3T h T h T hh Y2T h T hx T h o1T h 0T h$ T h T h` D69T h T h} T h T h C8T hl T h T hI T hӵ C7T h9 T h2 T h T h# Q6T hp T h T hJ C5T hտ T h[ T h T h9 C4T h T h T h Y3T h T h< T h Y2T h2 T hS T hc T h C1T hT T hL T h 0T hs T h D59T h T hc T h Y8T hv T h T h Y7T h T h T h. T h C6T h T h T h T h C5T h T h T h T h0 Y4T h T h T h C3T hw T hb T h T hU C2T h T h3 T h T hE Q1T h# T h T h C0T hI T h T h T h D49T h T h T h Y8T h? T hd T h T h C7T h T h T h T h/ C6T hf T hJ T h T hb C5T h T h T hj Y4T h T h T h Y3T h T h T hz T h C2T h= T h T hN T h C1T h T h T hi T h C0T h T h T h Z39T hI T h T hT Y8T h T h T h  Y7T h T h\ T hy T h C6T hB T h T h Y5T h T h" T h# T h*$ C4T h$ T h) T h. Y3T h/ T hx0 T h1 T h2 ;2T h2 T h5 T hn7 T h8 C1T h8 T hj: T hN< Y0T h= T hD   #.....#..   #..................#.. T hE n  #.........########.#..   #.........#......#.#..   #.........'......#.# T hE  .........#......#.###   ###.....########...# T hF ~  #........#   #@.....#---149.7 (89.0)   #.....).#   #.......   #......... T hF (  #######.....##'######...   #...........##...   #...........##...   ######......#.......#.## T h@G p  #......#.......#T hG :---T hXL T hN _No target in view! _There is an open door here. _Key pressed, stopping explore.T h׀ \29 _8T h 7T hZ T h T hg C6T h T h T h5 T h C5T h̤ T hx T hA T h C4T h T h' T hƴ T h C3T h T h T h Y2T h^ T h T hL T h C1T h T h T h T hF C0T h T hf T h T h D19T h T h T h T h C8T ho T h T h T h C7T h T h T h T h C6T h- T h T h> Y5T hT h4T h T hY3T h2T hT hY2T hT hT h$Y1T hKT h"@  There is an open door here.T h$T h$J0 _T h%T h&T h9(Z09T h(T h)T h*T h.+C8T h+T h-T hw.Y7T hJ/T h0T hi2T h23C6T h|3T h:T h<T h-=C5T hJ>T hEAT hcBY4T hCT h_DT hEY3T hFT h$HT h%IY2T hJT h,LT hNY1T hSOT hQT hQY0T hRT hT[699T hpUT hdI _n - 5 scrolls of identify (gained 1)T h"gY8T hhT hkT holT hlC7T h-mT h]pT h_ro6T hrx5T hyT h{Y4T h{T h5~T hT hC3T hpT hT hʅY2T hT hT hьY1T hDT hT hY0T hɓT hT hsT hИD89T hT hT heY8T hUT h@  There is an open door here.T hT hJ7 _T hT hT hY6T hwT hT hQY5T hT h(T hmT hѺC4T hT hzT hY3T h޿T hT h?T hC2T hT hT hT hmC1T hT hT hIo0T hT hZ79T hT hT hY8T hT h5T hY7T h)T h<  You see here a +0 mace.T hT hbJ6 _T hAT h T hY5T hT hT h~T hC4T hT hZT hY3T h T hT hY2T hwT hT hY1T h*T h T h| T h ;0T h T hT hT h"D69T hT h^T h0T hC8T hhT h$T hT h/C7T hT h T hY6T h T h"T h?$T h$C5T hB%T h*T hR,Y4T h'-T hs/T h0T h1C3T h2T h3T h 5T ho5C2T h6T h7T hb9T h9C1T h:T h]<T h>Y0T h?T h@T hvZ59T hvT hT hY8T h^T h T h T h) C7T h& T hF ######  ##### #....### #...# #....... #...# ###..>.... #...# #......... ##########...#####. #.0........222.7 (73 #......#+#####...[.T hOHq ##.....#.....###+#'#....... #.....#...........#. #.....#...........#......# #.....#...........#......#  #.....#...........#....###  #.....#########'###....#..  #.............).#.. T hHT h3OT hQE _Done exploring.T hII4T h0JT hv.......0.0)........T hcwT h|T h ~E _Done exploring.T hnT h=4T hq<T hR T h?_Done exploring.T h>4T hT hQT hwZy _Done exploring.T hV*4T hU+T hqn<T hsT h:vE _Done exploring.T hs[?25h[?0c _Done exploring.  Search for what [Enter for "."]? T h [?25l[?1cT hyT h!b26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] a leather armourb - [D:12] 3 flux baubles  c - [D:12] a +0 club (1 further duplicate)  T h>d - [D:12] a stone staircase leading down  e - [D:12] a +0 mace (1 further duplicate)  f - [D:12] a ring mail  g - [D:12] 5 stones (5 further duplicates in 1 pile)  h - [D:12] a stone staircase leading down  i - [D:12] a +0 dire flail  j - [D:12] a +0 dagger (5 further duplicates)  k - [D:12] a +0 flail (1 further duplicate)  l - [D:12] a +0 robe (4 further duplicates)  m - [D:12] a +0 scimitar of flamingn - [D:12] an alarm trap  o - [D:12] an escape hatch in the floor  p - [D:12] a stone staircase leading up  q - [D:12] a dagger  r - [D:12] a +0 hand axe  s - [D:12] a stone staircase leading up  t - [D:12] a +0 orcbow (5 further duplicates)  u - [D:12] a +0 plate armour  v - [D:12] a +0 war axe T h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T h: T hJ T h/ splanckenstein the SkirmisherCoglin of Okawaru *****.######Health: 120/120 ========================##### #....### Magic: 23/23 ========================#...# #....... AC: 36Str: 17#...# ###..>.... EV: 13Int: 10#...# #......... SH: 0Dex: 23T h ##########...#####......... XL: 15 Next: 40% Place: Dungeon:12#.0.......@................ Noise: ---------  Time: 21222.7 (0.0)#......#+#####...[......... a) +5 sling (freeze) M) +5 sling (drain) ##.....#.....###+#'#....... Fire: a) +5 sling (freeze) {Cipactli} #.....#...........#....... Zot (25657) #.....#...........#......##.....#...........#......# #.....#...........#....### #.....#########'###....#.. #.............)........#..  _Done exploring. T h _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .T h T h T h] T hT . _T h T h Inventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 8 atropa-tipped darts  T - 2 datura-tipped darts  T hg rU - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales T h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T hj  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()  e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 8 atropa-tipped darts  T - 2 datura-tipped darts  U - a curare-tipped dart  W - 5 throwing nets  T h}X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance  P - +0 acid dragon scalesQ2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} 8%T hQ i - a +2 pair of gloves (worn) Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (20)  I - a wand of flame (23) Scrolls (go to first with ?)  b - 2 scrolls of torment29T h># S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  c - a scroll of immolation  h - 4 scrolls of vulnerabilityk - a scroll of silence  n - 5 scrolls of identify  T h?o - 3 scrolls of amnesia  r - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear54T h$  Y - a scroll labelled XICOUCKYMOTE6T hUa S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  x - a wand of acid (5) Potions (go to first with !)  d - a potion of resistance62T h  h - 4 scrolls of vulnerability  g - 8 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionm - 2 potions of enlightenment  q - 2 potions of cancellation  s - 4 potions of might  t - 4 potions of mutation81T hT hT h planckenstein the SkirmisherCoglin of Okawaru *****.######Health: 120/120 ========================##### #....### Magic: 23/23 ========================#...# #....... AC: 36Str: 17T h~#...# ###..>.... EV: 13Int: 10#...# #......... SH: 0Dex: 23##########...#####......... XL: 15 Next: 40% Place: Dungeon:12#.0.......@................ Noise: ---------  Time: 21222.7 (0.0)T h,#......#+#####...[......... a) +5 sling (freeze) M) +5 sling (drain) T h;##.....#.....###+#'#....... Fire: a) +5 sling (freeze) {Cipactli} #.....#...........#....... Zot (25657) T h#.....#...........#......##.....#...........#......# #.....#...........#....###T h(v #.....#########'###....#.. T hK#.............)........#..  _Done exploring. T hll_Done exploring. _Done exploring. T h_Done exploring. _Done exploring. _Search for what [Enter for "."]? .T h!T hT hT hGT hV% T h( Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityT h2( zk - a scroll of silence  n - 5 scrolls of identify  o - 3 scrolls of amnesiaT h( r - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog  K - a scroll of fear  Y - a scroll labelled XICOUCKYMOTE [!] read|quaff|evoke[?] describe selectedT h[ T hb T hwi planckenstein the SkirmisherCoglin of Okawaru *****.######Health: 120/120 ========================##### #....### Magic: 23/23 ========================#...# #....... AC: 36Str: 17#...# ###..>.... EV: 13Int: 10T hi #...# #......... SH: 0Dex: 23##########...#####......... XL: 15 Next: 40% Place: Dungeon:12#.0.......@................ Noise: ---------  Time: 21222.7 (0.0)#......#+#####...[......... a) +5 sling (freeze) M) +5 sling (drain) T hj ##.....#.....###+#'#....... Fire: a) +5 sling (freeze) {Cipactli} T h@j #.....#...........#....... Zot (25657) #.....#...........#......##.....#...........#......# #.....#...........#....###T hbj v #.....#########'###....#.. T hj #.............)........#..  _Done exploring. T hj l_Done exploring. _Done exploring. T hj _Done exploring. _Done exploring. _Search for what [Enter for "."]? .T hg T hs Identify which item? (\ to view known items) Scrolls (select first with ?) T h  Y - a scroll labelled XICOUCKYMOTE[?] describe selectedT hT hYT hݒFplanckenstein the SkirmisherCoglin of Okawaru *****.######Health: 120/120 ========================##### #....### Magic: 23/23 ========================#...# #....... AC: 36Str: 17#...# ###..>.... EV: 13Int: 10#...# #......... SH: 0T hfDex: 23##########...#####......... XL: 15 Next: 40% Place: Dungeon:12#.0.......@................ Noise: ---------  Time: 21222.7 (0.0)#......#+#####...[......... a) +5 sling (freeze) M) +5 sling (drain) ##.....#.....###+#'#....... Fire: a) +5 sling (freeze) {Cipactli} #.....#...........#....... Zot (25657) #.....#...........#......##.....#...........#......# #.....#...........#....### #.....#########'###....#.. T h#.............)........#..  _Done exploring. _Done exploring. T h_Done exploring. _Done exploring. _Done exploring. T hדM_Search for what [Enter for "."]? .T hɮ Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust.T hf3.7 (16T hAT hX _Y - a scroll of blinkingT hT hþ/Level 12 of the Dungeon <<<<>>>>^(Press ? for help)##################### #....##################........#######...# #...................††.........# ### #...##...# ###..>.............###'##†.[.....###.# #...##...# #..................#....#.†..........# #.<.#T hS##########...#####..................#..>.#............# #...##.0.......@.........................#....#............######...##......#+#####...[..................#....######...............####.....#.....###+#'#................#.........#..............^##.....#...........#................#..†......#...............###.....#...........#......####......#.........#................##.....#...........#......#..#......#.........#................##.....#...........#....###..###''#.#.........#................##.....#########'###....#.........#)#.........#.#######.#########.............)........#.........#.#.........#.# #.#T h~F#............#######...#......)..#.###########.# #.#########............# #...#.........#...÷...).....# #.#T h #...................# #...#.........#.########.<..# #.##...................# #.###.........#.#......'....# #.#T hƿ&#.......[......)....# #.#...........#.#......#....#######.##..................(# #.#...........#.'......#............#T h#...................# #.###'######'##.#......#.########...##...................#######..(............########.##...#T h8[>@T h.T hYplanckenstein the SkirmisherCoglin of Okawaru *****.######Health: 120/120 ========================T hEY##### #....### Magic: 23/23 ========================#...# #....... AC: 36Str: 17#...# ###..>.... EV: 13Int: 10T hY#...# #......... SH: 0Dex: 23##########...#####......... XL: 15 Next: 40% Place: Dungeon:12#.0.......@................ Noise: ---------  Time: 21223.7 (0.0)T hY,#......#+#####...[......... a) +5 sling (freeze) M) +5 sling (drain) T hY##.....#.....###+#'#....... Fire: a) +5 sling (freeze) {Cipactli} #.....#...........#....... Zot (25656) #.....#...........#......##.....#...........#......#T hZ #.....#...........#....### #.....#########'###....#..T h6Z #.............)........#..  T h[Z_Done exploring. _Done exploring. _Done exploring. T h}Z_Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. T hZJ_Y - a scroll of blinkingT h,[T h]T h.jT h%mT hiro5T hFsT hsC4T htT h\wT hyY3T h {T h}T hLT hC2T hۀT hT h`T hC1T h T hT h T h7C0T hlT hT hZ49T hT hT hT hȖC8T hT hӚT hC7T hHT hT hT hآT hC6T hPT hT hY5T hT hT hT hC4T hT hm########### #....###############T hY#...# #..........#...# ###..###35.7 (12.0)#...# #............T hj# ####...#####..................# T hθY..............................# T h_.#+#####...[..................#.. .#.....###+#'#................#.. .#...........#................#.. T ht.#...........#......####.. T h(5.#...........##..#T h¹T hVT h T h]_There is a stone staircase leading down here.T hL T hV Inventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} T h(W #Missiles (go to first with ()e - 11 boomerangs  p - 41 poisoned darts  y - 12 javelins  H - 6 silver javelins  J - 8 atropa-tipped darts  T - 2 datura-tipped darts  T hUW U - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction T hyW Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn) T hW N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} T hW o G - a +2 robe of cold resistanceP - +0 acid dragon scales T hW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T hE T h T hR planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 23/23 ========================AC: 36Str: 17######EV: 13Int: 10##### #....############### SH: 0Dex: 23T h E#...# #................... XL: 15 Next: 40% Place: Dungeon:12#...# ###..@.............### Noise: ---------  Time: 21235.7 (0.0)#...# #..................#.. a) +5 sling (freeze) M) +5 sling (drain) T h ####...#####..................#.. Fire: a) +5 sling (freeze) {Cipactli} ..............................#.. Zot (25644) .#+#####...[..................#.. T h .#.....###+#'#................#..  .#...........#................#..T hB   .#...........#......####......#..  .#...........#......#..#......#..  T ho _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  T h As you read the scroll of identify, it crumbles to dust. _Y - a scroll of blinking _There is a stone staircase leading down here.T h T h3 T h T ha T hcT hi9Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15)Zot: 25644 Temple (1/1) D:4Zot: 5969  Lair (5/5) D:8Zot: 21759 Swamp (0/4) Lair:3  Snake (0/4) Lair:2 Slime (0/5) Lair:5  Orc (0/2) D:11T hvj Sewer (visited) Gauntlet (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($898)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 [ D:7 * Annotations: (press ! to add a new annotation) Lair:3 exclusion: oklob plantT hhT hplanckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 23/23 ========================AC: 36Str: 17######EV: 13Int: 10##### #....############### SH: 0T h7NDex: 23#...# #................... XL: 15 Next: 40% Place: Dungeon:12#...# ###..@.............### Noise: ---------  Time: 21235.7 (0.0)T hb#...# #..................#.. a) +5 sling (freeze) M) +5 sling (drain) ####...#####..................#.. Fire: a) +5 sling (freeze) {Cipactli} T h1..............................#.. Zot (25644) .#+#####...[..................#.. .#.....###+#'#................#..  .#...........#................#..  .#...........#......####......#..  .#...........#......#..#......#..T h  _Done exploring. _Done exploring. T hM_Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _Y - a scroll of blinking _There is a stone staircase leading down here.T hT hT hRT hT h\Where to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  T hP - Snake PitT h%M - Slime Pits O - Orcish Mines T hQ T h/c [?25h[?0cT hc planckenstein the SkirmisherCoglin of Okawaru *****.Health: 120/120 ========================Magic: 23/23 ========================AC: 36Str: 17######EV: 13Int: 10##### #....############### SH: 0Dex: 23#...# #................... XL: 15 Next: 40% Place: Dungeon:12T hc #...# ###..@.............### Noise: ---------  Time: 21235.7 (0.0)T hTd #...# #..................#.. a) +5 sling (freeze) M) +5 sling (drain) ####...#####..................#.. Fire: a) +5 sling (freeze) {Cipactli} T hd (..............................#.. Zot (25644) .#+#####...[..................#.. T hd 6.#.....###+#'#................#..  .#...........#................#..  .#...........#......####......#..  .#...........#......#..#......#..  T he _Done exploring. _Search for what [Enter for "."]? .  T h%e As you read the scroll of identify, it crumbles to dust. _Y - a scroll of blinking _There is a stone staircase leading down here.  T hMe VWhat level of the Orcish Mines? (default 1, ? - help) T hI [?25l[?1cT hY4T h}T hT hpT hH3 _2T hT hY1T hT hT h'Y0T hT hT h9Z39T hT hT hY8T hT hT h8T hyC7T hnT h=T hz Y6T h T hT hY5T hT hYT hY4T hT hT hY3T hDT h T h"Y2T h"T hg%T h&Y1T h'T hu)T h*T h*C0T h ,T h/  Things that are here:  a +0 scimitar of flaming; a hell hound skeletonT h"2w29 _T h4T h5Y8T h7T h:;T h<Y7T h>T h3AT hBY6T hDT h3GT h IY5T h3MT hQg  You see here a manticore skeleton.T hRT h$SJ4 _T hTT h2VT hWT h XC3T hYT h\T h]Y2T h^T hy_T h`T h`C1T haT hc<  You see here a +0 mace.T heT hfJ0 _T hgT hhT hPkZ19T hRlT henT hoY8T hpT hrX  There is a stone staircase leading up here.T hrT h4tT hatJ7 _T huT hŔ<1T h*T hC6T hT hEl _You climb upwards.  There is a stone staircase leading down here.T hT hJ5 _T hT hT h5Y4T hT hDT hY3T hT h/T hY2T hT h<  Things that are here:  a +0 giant club; a +0 giant clubT h T heJ1 _T hFT h.a  Things that are here:  a +0 plate armour; a +0 war axeT hT h J0 _T h"T hT hT h&<09T hT h@  Things that are here:  a +0 short sword; an orc skeletonT h`8 _T hT hT hY7T hT hjT hY6T h^T hT hY5T hT hT hY4T hYT hT h` Y3T h3T h[  There is a staircase to the Orcish Mines here.T hT hT hJ2 _T hT hM+Orcish Mines:1T hK6000) T h{  You climb downwards. Welcome to the Orcish Mines!  The orc warrior shouts! The orc wizard shouts! The orc shouts!T hF5999T hT hB S  You climb downwards. Welcome to the Orcish Mines!e orc warrior shouts! The orc wizard shouts! The orc shouts! _You hear a shout! x3  Found 50 gold pieces. Found an escape hatch in the floor.  Found a stone staircase leading down.re is a staircase back to the Dungeon here.T hT h7.......#.........>..#................#. ........# .... .......#.. ....# .........  ...$..#.o..o.>.  .......@...o... ====79.0 (43.3) ..##...........  T h2N.............$.  ..##.#.##.#.#.#  # #### ## # # o   orc warrior (polearm, missile) o   orc wizard T h_ o   orc T h!T hYT hiT hd _There are monsters nearby!T hT h' planckenstein the Skirmisher (Coglin Hunter) Turns: 21205, Time: 01:04:17 Health: 120/120 AC: 36 Str: 17 XL: 15 Next: 40% Magic: 23/23EV: 13 Int: 10 God: Okawaru [*****.] Gold: 2375SH:  0 Dex: 23 Spells: 14/14 levels left rFire . . .T h a - +5 sling (freeze) {Cipactli} rCold + . . M - +5 sling (drain) {Pete} rNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + C - +2 cloak T h rCorr .i - +2 pair of gloves SInv .(no boots) Will +....T h!S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.40/turn MPRegen 0.18/turn T h/!%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity T hN!L@: no status effects T hd!sA: off-hand wielding, slow wielding, warmup strikes, no jewelleryT h; T hC planckenstein the Skirmisher.......#......Coglin of Okawaru *****....>..#......Health: 120/120 ========================..........#Magic: 23/23 ========================. ........# .AC: 36Str: 17... .......#..EV: 13Int: 10....# .........SH: 0Dex: 23...$..#.o..o.>.XL: 15 Next: 40% Place: Orcish Mines:1.......@...o...Noise: ====-----  Time: 21279.0 (0.0)..##...........a) +5 sling (freeze) M) +5 sling (drain) .............$.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.#Zot (5999) # #### ## # #oT h%    orc warrior (polearm, missile)o   orc wizard  o   orcThe orc warrior shouts! The orc wizard shouts! The orc shouts! _You hear a shout! x3  Found 50 gold pieces. Found an escape hatch in the floor.  Found a stone staircase leading down.  There is a staircase back to the Dungeon here. _There are monsters nearby!T h T h T h7  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.T h  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!T h{)o  T hTT h$===-9 (0.98) Rev T hT hP _Okawaru accepts your kill.T h ((( You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.T hH  The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.T h T h T h ~o...o.T h7 ~-80.87T h T h] f _The orc warrior is moderately wounded.T h  (((((((You shoot a sling bullet.T hK,  The sling bullet completely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.T hT hT h6o..o.....T hӱt1.76) Rev+ T heT hf _The orc warrior is moderately wounded.T h+ (You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.T h  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.T h6T hE )o.The orc warrior is almost dead.T hEj2.65) Rev* T hIMT hPY _The orc warrior closely misses you.T h   orc (very drained)You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  You drain the orc.T h#  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.T h+A) T h V  You kill the orc!T h9((T hiJC@)T h%Oc3.54T hVT hZ~ _The orc warrior throws a boomerang. The boomerang completely misses you.T h (You shoot a sling bullet. The sling bullet hits the orc warrior.T h _The orc warrior throws a boomerang. The boomerang completely misses you. warrior.  The orc warrior is almost dead.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.  You kill the orc warrior!T hĈe)T h8)T hc4.43T hT h$P _Okawaru accepts your kill.T h2T h2T h=T h@H _No target in view!T h T h T h T h H _No target in view!T hw 4T h| T h& H _No target in view!T h 4T hh T hT hT.#....# ........#.....>..#......... . ...# .o... #.......#....##............$..#.@)...>.......<)..##..............$..##.#.##.#.#.#T h"# #### #### #o   orc (wandering) T h% 0  An orc comes into view. It is wielding a +0 club.T h/p.oT h/n-5.4 (12T h7T hL _The orc shouts!  Things that are here: _a +0 dagger; a +0 robe; an orc corpseT h`  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.T h)(((((T h' ((You kill the orc!T h T h G o)....).o   orc priest You shoot a sling bullet.T h 5=6.3 (0.9T h ;1T hɺ T h x _An orc priest comes into view. It is wielding a +0 whip.T h| (((((( You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.T h  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest!T h! e$T hI T hL L h.)...)h   warg (wandering)   Okawaru accepts your kill.T h (7.2T h' T h- W _A warg comes into view.T h\ ((((((h    You shoot a sling bullet.  The warg howls!  The sling bullet hits the warg!T h -The warg howls!  The sling bullet hits the warg!  The warg is moderately wounded.The sling bullet hits the warg!sling bullet freezes the warg!  You kill the warg!T h e$T hmp_  Okawaru accepts your kill.T h} O.)...)O   ogre You hear a shout!T h:k18.10T hdT hx _An ogre comes into view. It is wielding a +0 giant club.T he (((((((T hy/You shoot a sling bullet.T h  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.T hk  The ogre is heavily wounded.T hԫ>$.)T h9j...)T hd9.089T hjT hz' _You hear a shout!T hںT hZT h&T h-H _No target in view!T h}*T h*T h3T h6H _No target in view!T hk4T hTsT hwH _No target in view!T h 4T hw T hw T h˜ .#....#.. .#....... T h +....>..#...... .# .. ..# O$o... #.#.).....##....$..#.)@...>..T hٝ <)...##..$.#...T h # #### ####### O   ogreT h. o   orc (wandering) T hQ T h d 0  An ogre and an orc come into view.T h T h T hK &  T h The orc shouts! You hear a shout!  An orc knight comes into view. It is wielding a +0 great sword of distortion.T h\ /  --more--T h} ,T h4o.ooOo   orc knight (wandering)o   NergalleO   ogreo   orcT h o-90.0 (18T hUT h|(  The orc shouts! You hear a shout!  An orc knight comes into view. It is wielding a +0 great sword of distortion.  Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0 dagger_and wearing a +1 robe of resistance.ings that are here: _a +0 glaive; a boomerang; a +0 plate armourT hi.#....#......o. .......#....... ....>..# ............# .. .# .oo ... #.#O).. ....##........... ...$..#.))...>... .......<@........T h: ..##..... ...$.#. ..##.#.##.#.#.## # #### ###### O   ogreo   orc T hT hʗT hHT hRMoo$..Oo   NergalleT h---17 _T hײT h  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpseT hs%  .#....#......o. .#....... ....>..#...... ...# o. . ...# o$. ... #T h.#.).. ....##......O.... ...$..#.))...>... .@). ..##. T h.$.#. ..##.#.##.#.#.##T h1 # #### #####T hU+T hT hT h2T h/Mo..T hoO.o   NergalleT hd--26 T h_T h T hd _There is a staircase back to the Dungeon here.T h%.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#.....oHealth: 120/120 ========================............# ..Magic: 23/23 ========================. ..........# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##....*O.....SH: 0Dex: 23...$..#.**...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ---------  Time: 21292.0 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freezT hde) {Cipactli} ..##.#.##.#.#.##Zot (5986) Rev* # #### #######o   NergalleO   ogre  o   orcThings that are here: _a +0 hand axe; a +0 ring mail; an orc corpse T h>_There is a staircase back to the Dungeon here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit)T h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#.....oHealth: 120/120 ========================............# ..T hQMagic: 23/23 ========================. ..........# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##....((.....SH: 0Dex: 23T h|<...$..#.((...>...XL: 15 Next: 41% Place: Orcish Mines:1T h.......@)........Noise: ---------  Time: 21292.0 (0.0)T h..##.............a) +5 sling (freeze) M) +5 sling (drain) T h.............$.#.Fire: a) +5 sling (freeze) {Cipactli} T h h..##.#.##.#.#.##Zot (5986) Rev* T h># #### #######T h_o   NergalleO   ogre T h o   orcT h] _a +0 hand axe; a +0 ring mail; an orc corpse T hL_There is a staircase back to the Dungeon here.  T h6Fire: a) +5 sling (freeze) {Cipactli}T hPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit)  T hBYou shoot a sling bullet.T hk  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ogre.  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.T hT hhT h3{o.O.))T hZ===9 (0.95T h T hYT ha] _The ogre is severely wounded.T h)& [.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#....o.Health: 120/120 ========================............# ..Magic: 23/23 ========================. ..........# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##....O......SH: 0Dex: 23...$..#.**...>...T h~& XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21292.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5985) Rev* # #### #######T h& oo   NergalleO   ogre  o   orcT h& You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre. _The ogre is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}T h& Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 85% to hit)T hN .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#....o.Health: 120/120 ========================............# ..Magic: 23/23 ========================. ..........# .$.AC: 36T h 9Str: 17... #.......#o)..EV: 13Int: 10....##....O......SH: 0Dex: 23...$..#.))...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21292.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##T h Zot (5985) Rev* # #### #######T h* }o   NergalleT hI gO   ogre T hh  o   orcFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT h Aim: an ogre, wielding a +0 giant club (severely wounded, 85% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  T h 2You kill the ogre!T h )((o   orcT h˘ ((Okawaru accepts your kill.T h{ T hE) .).o))T hg. h3.8 (0.94T h: T h> / _You shoot a sling bullet.T hA.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#....o.Health: 120/120 ========================............# ..Magic: 23/23 ========================. ..........# .$.AC: 36Str: 17T h... #.......#.)..EV: 13Int: 10....##....)*o....SH: 0Dex: 23...$..#.)**..>...XL: 15 Next: 41% Place: Orcish Mines:1.......@*........Noise: ===------  Time: 21293.8 (0.0)..##.............T hȇ+a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} T hh..##.#.##.#.#.##Zot (5984) Rev* T ht# #### #######o   Nergalleo   orcT h?aYou kill the ogre!Okawaru accepts your kill. T h^m_You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}T hzPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (76% to hit)T h #**o**.)T h-& #*#**.)T h s.*#*.)T hFso*Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (74% tohit)T h|.#....#......o.planckenstein the Skirmisher.......#.....(.Coglin of Okawaru *****.....>..#....(.Health: 120/120 ========================...........(# ..Magic: 23/23 ========================. .........(# .$.AC: 36Str: 17... #.....(.#.)..EV: 13T hInt: 10....##...().o....SH: 0Dex: 23...$..#.()...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21293.8 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5984) Rev* # #### #######o   Nergalleo   orc _You shoot a sling bullet.  T hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (74% tohit)  You shoot a sling bullet.T hY  (drained)Press: ? - help, Shift-Dir - straight line  Aim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (74% tohit)  You shoot a sling bullet.  The sling bullet barely misses Nergalle.  You shoot a sling bullet. The sling bullet hits Nergalle! You drain Nergalle.T h,T h..o...)..)).oT hh4.7 (0.93T hT h,_ _Nergalle is moderately wounded.T h! .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================...........o# ..Magic: 23/23 ========================. .........*# .$.AC: 36Str: 17... #.....*.#.)..EV: 13T hv Int: 10....##...*)......SH: 0Dex: 23...$..#.*).o.>...T h XL: 15 Next: 41% Place: Orcish Mines:1.......@)........T h Noise: ===------  Time: 21294.7 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5983) Rev* # #### #######T hB o   Nergalle (drained)o   orcT he }You shoot a sling bullet. The sling bullet hits Nergalle! You drain Nergalle. T h y_Nergalle is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}T h 1Press: ? - help, Shift-Dir - straight lineT h Aim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (moderately wounded, lightly drained, 74% to hit)T h, .#....#......o.planckenstein the Skirmisher.......#.....(.Coglin of Okawaru *****.....>..#....(.Health: 120/120 ========================...........(# ..Magic: 23/23 ========================T h . .........(# .$.AC: 36Str: 17... #.....(.#.)..EV: 13Int: 10....##...()......SH: 0Dex: 23T h ...$..#.().o.>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21294.7 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5983) Rev* T h4 ~# #### #######o   Nergalle (drained)o   orcT hc  T h _Nergalle is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineT h dAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  T hΕ {(moderately wounded, lightly drained, 74% to hit)  You shoot a sling bullet.T hO B  (moderately wounded, lightly drained, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses Nergalle.  You shoot a sling bullet.  The sling bullet hits Nergalle but does no damage.drain Nergalle.T h8 T h T h ...o..))o.T hǮ h5.6 (0.92T hw T hǻ _ _Nergalle is moderately wounded.U hX'.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================. .........o# .$.AC: 36Str: 17U hwY... #.....*.#.)..EV: 13Int: 10....##...*)......SH: 0Dex: 23...$..#.*)o..>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21295.6 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5982) Rev* # #### #######o   Nergalle (drained)U hYIo   orcYou drain Nergalle. _Nergalle is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hZAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (moderately wounded, lightly drained, 74% to hit)U h5.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================. .........o# .$.AC: 36U h5Str: 17... #.....(.#.)..EV: 13Int: 10....##...()......SH: 0Dex: 23U ht6...$..#.()o..>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21295.6 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##U h6VZot (5982) Rev* # #### #######o   Nergalle (drained)U h6o   orcFire: a) +5 sling (freeze) {Cipactli}U h7Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (moderately wounded, lightly drained, 74% to hit)  U h27bYou shoot a sling bullet. The sling bullet hits Nergalle!  The sling bullet freezes Nergalle.U h Aim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (moderately wounded, lightly drained, 74% to hit)  You shoot a sling bullet. The sling bullet hits Nergalle!  The sling bullet freezes Nergalle.  Nergalle is severely wounded.  You shoot a sling bullet. The sling bullet hits Nergalle!U hF  Nergalle is almost dead.Nergalle cries out, "Spectres! Fight for the home you helped make!"U hU.Z..Z)).oZ ZZ 2 spectral orc warriors (summoned)Z   spectral orc knight (summoned)o   orcU hVh6.5 (0.91U h?dU h}7 _The long-dead rise up around you.U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================. .........o# .$.AC: 36U h/Str: 17... #.....*.#.)..EV: 13Int: 10....##Z..Z)......SH: 0Dex: 23...$..#.*)...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@)o.......Noise: ===------  Time: 21296.5 (0.0)U hb ..##....Z........a) +5 sling (freeze) M) +5 sling (drain) .............$.#.U hOFire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5981) Rev* # #### #######U hҤo   Nergalle (drained)ZZ 2 spectral orc warriors (summoned)  Z   spectral orc knight (summoned) U h o   orcNergalle cries out, "Spectres! Fight for the home you helped make!" U h u_The long-dead rise up around you.  Fire: a) +5 sling (freeze) {Cipactli}U hK1Press: ? - help, Shift-Dir - straight lineU h~Aim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (severely wounded, lightly drained, 74% to hit)U h] .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================. .........o# .$.AC: 36Str: 17... #.......#.)..EV: 13Int: 10....##Z..Z)......SH: 0Dex: 23...$..#.()...>...U h^ |XL: 15 Next: 41% Place: Orcish Mines:1.......@)o.......Noise: ===------  Time: 21296.5 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5981) Rev* # #### #######o   Nergalle (drained)ZZ 2 spectral orc warriors (summoned)  Z   spectral orc knight (summoned) U h^  o   orcPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  U h_ (severely wounded, lightly drained, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the spectral orc knight!  The sling bullet freezes the spectral orc knight.U hf cYou shoot a sling bullet.  The sling bullet hits the spectral orc knight!  The sling bullet freezes the spectral orc knight.  The spectral orc knight is moderately damaged.You shoot a sling bullet.hits the spectral orc knight but does no damage.U hm U hm U hp }  The spectral orc knight is moderately damaged.U hq U hu  o.# oo)o.Z 3 spectral thingo   orc sorcerer (wandering)opriestU h# (…)An orc sorcerer comes into view. It is wielding a +1 antimagic dagger.U h U h a7.4 (0.90U hˌ U hƛ z _An orc priest comes into view. It is wielding a +0 dagger.U hEu.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#.....oHealth: 120/120 ========================............# ..Magic: 23/23 ========================. ..........# o$.AC: 36Str: 17... #.....o.#.)..U huEV: 13Int: 10....##Z..Z)......SH: 0Dex: 23...$..#.*)...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@o........U hu\Noise: ===------  Time: 21297.4 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) U hv.............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5980) Rev* U h?v"# #### #######o   Nergalle (drained)U hkvZZZ 3 spectral things (summoned)  o   orc sorcerer (wandering)U hv  o   orc priest(…)U hv`An orc sorcerer comes into view. It is wielding a +1 antimagic dagger. U h"w_An orc priest comes into view. It is wielding a +0 dagger.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (severely wounded, lightly drained, 74% to hit)U htsD.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#.....oHealth: 120/120 ========================............# ..Magic: 23/23 ========================U hs. ..........# o$.AC: 36Str: 17... #.....o.#.)..EV: 13Int: 10....##Z..Z)......SH: 0Dex: 23U htF...$..#.()...>...XL: 15 Next: 41% Place: Orcish Mines:1U h>t4.......@o........Noise: ===------  Time: 21297.4 (0.0)..##....Z........U h_ta) +5 sling (freeze) M) +5 sling (drain) .............$.#.U htFire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5980) Rev* U ht"# #### #######o   Nergalle (drained)U htZZZ 3 spectral things (summoned)  o   orc sorcererU ht  o   orc priest(…)U h(uPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (severely wounded, lightly drained, 74% to hit)  U hQuYou shoot a sling bullet.  The orc sorcerer shouts!  The sling bullet hits the spectral orc knight but does no damage.U h.You shoot a sling bullet.  The orc sorcerer shouts!  The sling bullet hits the spectral orc knight but does no damage.  The spectral orc knight is moderately damaged.You shoot a sling bullet..U hڈx  The spectral orc knight is heavily damaged.The spectral orc warrior hits you but does no damage.  The spectral orc knight hits you but does no damage.  The spectral orc warrior hits you but does no damage.U ho.o..#.)oo)o   orc knight (wandering)o   Nergalle (drained)ZZZ 3 spectral things (summoned)U h i8.3 (0.979U hU hT _The orc completely misses you.U h^.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#....o.Health: 120/120 ========================............# ..Magic: 23/23 ========================. ..........# o$.AC: 36Str: 17... #.......#.)o.EV: 13Int: 10....##Z..Zo......U hSH: 0Dex: 23...$..#.**...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21298.3 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##U h7Zot (5979) Rev* # #### #######o   orc knight (wandering)o   Nergalle (drained) U h ZZZ 3 spectral things (summoned)  o   orc priest(…)The spectral orc warrior hits you but does no damage. _The orc completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (severely wounded, lightly drained, 74% to hit)U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#....o.Health: 120/120 ========================............# ..U h0Magic: 23/23 ========================. ..........# o$.AC: 36Str: 17... #.......#.)o.EV: 13Int: 10....##Z..Zo......SH: 0Dex: 23...$..#.((...>...XL: 15 Next: 41% Place: Orcish Mines:1U hk.......@o........Noise: ===------  Time: 21298.3 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5979) Rev* # #### #######o   orc knightU ho   Nergalle (drained)  ZZZ 3 spectral things (summoned)  o   orc priest(…)U hnPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance  (severely wounded, lightly drained, 74% to hit)  You shoot a sling bullet.  The orc knight shouts!  The sling bullet hits Nergalle but does no damage.U h (severely wounded, lightly drained, 74% to hit)  You shoot a sling bullet.  The orc knight shouts!  The sling bullet hits NeU h&rgalle but does no damage.  Nergalle is severely wounded.You shoot a sling bullet. The sling bullet hits Nergalle.U h,+Nergalle is severely wounded.The sling bullet hits Nergalle.  Nergalle is almost dead.pectral orc warrior hits you but does no damage.  The spectral orc knight closely misses you.The spectral orc warrior completely misses you.U h+U hn,U ha; .ooo.))oo   orc sorcererNergalle says, "Take it from an old woman: your time is up."U h;-9.2 (0.9U hFU hsJQ _The orc closely misses you.U hi .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================...........o# ..Magic: 23/23 ========================. ..........# o$.AC: 36Str: 17... #.......#.o..EV: 13Int: 10....##Z..Z)......SH: 0Dex: 23...$..#.*o...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21299.2 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) .............$[40U h@ Rm.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5979) Rev* # #### #######o   orc knighto   Nergalle (drained)  ZZZ 3 spectral things (summoned)  o   orc sorcerer(…)Nergalle says, "Take it from an old woman: your time is up." _The orc closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (almostdead, lightly drained, 74% to hit)U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================...........o# ..Magic: 23/23 ========================. ..........# o$.AC: 36Str: 17... #.......#.o..EV: 13Int: 10....##Z..Z)......SH: 0Dex: 23...$..#.(o...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21299.2 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) U hH.............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5979) Rev* # #### #######o   orc knighto   Nergalle (drained)  ZZZ 3 spectral things (summoned)  o   orc sorcerer(…)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (almostdead, lightly drained, 74% to hit)  You shoot a sling bullet.  The sling bullet hits Nergalle but does no damage.U hI dead, lightly drained, 74% to hit)  You shoot a sling bullet.  The sling bullet hits Nergalle but does no damage.  Nergalle is almost dead.U hNergalle is almost dead.  The spectral orc warrior barely misses you.The spectral orc knight misses you.U hU hU h .o)o)ooThe spectral orc warrior hits you but does no damage.U hU h300.1 (0.98U hCU hb _The orc priest miscasts a cantrip.U hŞ .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================...........o# ..Magic: 23/23 ========================. ..........# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##Z..Z)..o...SH: 0Dex: 23...$..#.)o...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21300.1 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) .............[4U hE \0m$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5978) Rev* # #### #######o   orc knighto   Nergalle (drained)  ZZZ 3 spectral things (summoned)  o   orc sorcerer(…)The spectral orc warrior hits you but does no damage. _The orc priest miscasts a cantrip.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (almostdead, lightly drained, 74% to hit)U hX .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================...........o# ..Magic: 23/23 ========================. ..........# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##Z..Z)..o...SH: 0Dex: 23...$..#.)o...>...XL: 15 Next: 41% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21300.1 (0.0)..##....Z........a) +5 sling (freeze) M) +5 sling (drain) U hkZ.............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5978) Rev* # #### #######o   orc knighto   Nergalle (drained)  ZZZ 3 spectral things (summoned)  o   orc sorcerer(…)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (almostdead, lightly drained, 74% to hit)  You shoot a sling bullet. The sling bullet hits Nergalle!  You kill Nergalle!Okawaru accepts your kill.U hT U hAim: Nergalle, wielding a +0 dagger and wearing a +1 robe of resistance (almostdead, lightly drained, 74% to hit)  You shoot a sling bullet. The sling bullet hits Nergalle!  You kill Nergalle!  Okawaru accepts your kill.The spectral orc warrior disappears in a puff of smoke! x2U h U h#§..§)§o   orc sorcerero   orc priesto   orcU hJ (((((((The spectral orc knight disappears in a puff of smoke!U h> §)......§You shoot a sling bullet.U h(  The orc sorcerer gestures at you while chanting.U hU hU hv< .o)o(strong)(strong)You resist with almost no effort.  The orc knight roars a battlecry!U hp31.0 (0.97U hiU h$a _The orcs go into a battle-frenzy!U h0.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================U h1. .........o# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##§..§)..o...SH: 0U hUDex: 23...$..#.))...>...U hyoXL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21301.0 (0.0)U h..##....§........a) +5 sling (freeze) M) +5 sling (drain) U h.............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##U hZot (5977) Rev* # #### #######U h6:o   orc knighto   orc sorcerer (strong)  o   orc priest  o   orc (strong)You resist with almost no effort.  U h[The orc knight roars a battlecry! _The orcs go into a battle-frenzy!Fire: a) +5 sling (freeze) {Cipactli}U h{Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (strong, 76% to hit)U h@ V.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================. .........o# .$.AC: 36Str: 17... #.......#o)..EV: 13Int: 10....##§..§)..o...SH: 0Dex: 23...$..#.))...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21301.0 (0.0)..##....§........U h a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5977) Rev* # #### #######o   orc knighto   orc sorcerer (strong)U h   o   orc priest U h  o   orc (strong) U h^ s_The orcs go into a battle-frenzy!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (strong, 76% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.U h. C)U h[ (((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (strong, 76% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc!U h ......§.§).......U h f9 (0.96U h U h / _You shoot a sling bullet.U hXU hZS Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--U h]Z1%  c - Duel7 MP, Piety--13% [?] toggle between ability selection and description.U h U h U h .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 23/23 ========================. .........o# .$.AC: 36Str: 17... #§......#o)..EV: 13Int: 10....##...§)..o...SH: 0U h} Dex: 23...$..#§))...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21301.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} U hp ..##.#.##.#.#.##Zot (5976) Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priestPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (strong, 76% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc! _You shoot a sling bullet.U h U h(U hU hN.....§......o.#..).o..))..oU h1---97---2.9 (15) Hero Rev* U hL&U h+m _You gain the combat prowess of a mighty hero.U h U h{  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--13% [?] toggle between ability selection and description. U h U hX U hJ.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 21/23 =====================---. ..§.......# .$.AC: 39Str: 17... #.....o.#.)..EV: 17Int: 10....##....).o....SH: 0Dex: 23...$..#.))..o>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ---------  Time: 21302.9 (0.0)..##............. U h_:a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5975) Hero Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priestAim: an orc, wielding a +0 club (strong, 76% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc! _You shoot a sling bullet. _You gain the combat prowess of a mighty hero. U h U h U h U hRv..o)o.o.16-----3.9 (14 Finesse Rev*  U hO U hf _You can now deal lightning-fast blows. U h .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##...o)o.....SH: 0Dex: 23...$..#.*).o.>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ---------  Time: 21303.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) [40 U hҁ cm+5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5974) Hero Finesse Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priest _You gain the combat prowess of a mighty hero. _You can now deal lightning-fast blows.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (80% to  hit) U hf o)* U h7*oAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (78% to hit) U h + U hi .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##...o(o.....SH: 0Dex: 23...$..#.((.o.>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ---------  Time: 21303.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (fr U h eeze) {Cipactli} ..##.#.##.#.#.##Zot (5974) Hero Finesse Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priestFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight. U hL (Aim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight.  The orc knight is lightly wounded.  You shoot a sling bullet. U h  U hI  U h  U hP .o.o)o. U h r===4.3 (0.43 U hz  U hu d _The sling bullet barely misses the orc knight. U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....o......SH: 0Dex: 23...$..#.o*o..>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21304.3 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) { U h.Cipactli} ..##.#.##.#.#.##Zot (5973) Hero Finesse Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priestYou shoot a sling bullet. _The sling bullet barely misses the orc knight.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (lightly wounded, 78% to hit) U hw .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****. U h E....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17 U h ... #.......#.)..EV: 17 U h TInt: 10....##....o......SH: 0Dex: 23...$..#.o)o..>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21304.3 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli}  U h ..##.#.##.#.#.##Zot (5973) Hero Finesse Rev*  U h v# #### #######o   orc knighto   orc sorcerer (strong) U h!   o   orc priest (very drained) U h.! gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line U hR! Aim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (lightly wounded, 78% to hit)  U hs! _You shoot a sling bullet. The sling bullet hits the orc priest!  You drain the orc priest. U h Lplate armour (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You drain the orc priest.  The orc priest is almost dead.  The sling bullet hits the orc priest but does no damage. U hZ= A8 (0.5 U h;I  U hyM ^ _The orc priest is almost dead. U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17 U h5%Int: 10....##....o......SH: 0Dex: 23...$..#.o*o..>...XL: 15 Next: 43% Place: Orcish Mines:1 U h{.......@)........Noise: ===------  Time: 21304.8 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5973) Hero Finesse Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priest (very drained)The sling bullet hits the orc priest but does no damage. _The orc priest is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (lightly wounded, 78% to hit) U htm.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....o......SH: 0 U hDex: 23...$..#.o)o..>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)........Noise: ===------  Time: 21304.8 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.## U hwZot (5973) Hero Finesse Rev* # #### #######o   orc knighto   orc sorcerer (strong)  o   orc priest (very drained)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line U hAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (lightly wounded, 78% to hit)  U hXYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage. U h-You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is almost dead.  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.  You kill the orc priest! U hh C) U h U hԤ U hs)o.o U h-5.2 (0.4 U h U hP _Okawaru accepts your kill. U hX .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23 U h ...$..#.*o...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)o.......Noise: ===------  Time: 21305.2 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5973) Hero Finesse Rev*  U h # #### #######o   orc knighto   orc sorcerer (strong)You kill the orc priest! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  U h 1plate armour (lightly wounded, 78% to hit) U hB.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================-------- U h. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.(o...>...XL: 15 Next: 43% Place: Orcish Mines:1 U h.......@)o.......Noise: ===------  Time: 21305.2 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain)  U hʕ.............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5973) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)Fire: a) +5 sling (freeze) {Cipactli} U ha*Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight!  You drain the orc knight. U h&plate armour (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight!  You drain the orc knight.  The orc knight is lightly wounded.  The sling bullet hits the orc knight but does no damage. U ho8) U hpf6 (0.42 U hA{ U h+8 _The orc knight is lightly wounded. U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10 U h....##....)......SH: 0Dex: 23...$..#.*o...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@)o.......Noise: ===------  Time: 21305.6 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#. U hFire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5972) Hero Finesse Rev*  U h# #### #######o   orc knight (drained)o   orc sorcerer (strong) U hRtThe sling bullet hits the orc knight but does no damage. _The orc knight is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  U hxBplate armour (lightly wounded, lightly drained, 78% to hit) U h0.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39 U h\Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.(o...>... U h*XL: 15 Next: 43% Place: Orcish Mines:1.......@)o.......Noise: ===------  Time: 21305.6 (0.0) U hV ..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#. U h~Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5972) Hero Finesse Rev*  U h# #### #######o   orc knight (drained) U ho   orc sorcerer (strong) U hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line U hAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (lightly wounded, lightly drained, 78% to hit)  U h5nYou shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight. U h9plate armour (lightly wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight.  The orc knight is moderately wounded.  You drain U h?  U hR  U h  U h qo)o. U hy -6.0 (0.4 U h'  U h+ e _The orc knight is moderately wounded.U h;.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21306.0 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 slinU h;g (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5972) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)You drain the orc knight. _The orc knight is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (moderately wounded, lightly drained, 78% to hit)U hCD.#....#......o.planckenstein the Skirmisher.......#.....(.Coglin of Okawaru *****.....>..#....(.Health: 120/120 ========================...........(# ..Magic: 16/23 ================--------. .........(# .$.AC: 39Str: 17... #.....(.#.)..EV: 17Int: 10....##...()......SH: 0Dex: 23...$..#.()...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21306.0 (0.0)..##.............a) [U hvE 0;10;1m+5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5972) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong) _The orc knight is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet.U h  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc knight.U h -......oU h-f5 (0.51U h6U hT;h _The sling bullet completely misses the orc knight.U hyH 1.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17U hH ... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...U hH XL: 15 Next: 43% Place: Orcish Mines:1.......@o........U h I Noise: ===------  Time: 21306.5 (0.0)..##.............U h"I a) +5 sling (freeze) M) +5 sling (drain) .............$.#.U h:I Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##U hOI ]Zot (5971) Hero Finesse Rev* U heI # #### #######U h{I o   orc knight (drained)o   orc sorcerer (strong)U hI U hI @You shoot a sling bullet. U hI D_The sling bullet completely misses the orc knight.U hI gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hJ iAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  U hJ oplate armour (moderately wounded, lightly drained, 78% to hit)U h' /.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........U h( Noise: ===------  Time: 21306.5 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5971) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.U h b(((((((Aim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet.  U h7 The sling bullet hits the orc knight but does no damage.  The orc knight is moderately wounded.You shoot a sling bullet.U hB  ......oThe sling bullet closely misses the orc knight.The orc sorcerer hits you but does no damage.U hC -7.0 (0.5U hL U hO X _The orc knight closely misses you.U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10U h....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21307.0 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5971) Hero Finesse Rev* # #### #######o   orc knight (drained)U hpo   orc sorcerer (strong)The orc sorcerer hits you but does no damage. _The orc knight closely misses you.U hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  U h%oplate armour (moderately wounded, lightly drained, 78% to hit)U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 16/23 ================--------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21307.0 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 slinU hg (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5971) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight!!  You drain the orc knight.U h plate armour (moderately wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight!!  You drain the orc knight.  The orc knight is severely wounded..  The sling bullet freezes the orc knight.U hyU hA%7U hq=5 (0.50U hWU hb^ _The orc knight is almost dead.U h4 .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1U h(7 @.......@o........Noise: ===------  Time: 21307.5 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5970) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)The sling bullet freezes the orc knight. _The orc knight is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (almost dead, lightly drained, 78% to hit)U h+ .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 120/120 ========================............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39U h ,Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........U h Noise: ===------  Time: 21307.5 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5970) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU h )Aim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.U h 8(((((((Aim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (almost dead, lightly drained, 78% to hit)  U h You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.  The orc knight is almost dead.You shoot a sling bullet.U h ? ..U h ....oThe sling bullet barely misses the orc knight.The orc sorcerer barely misses you.The orc knight hits you but does no damage.U hW ]14--8.0 (0.5U h) U h- W _Space warps around you.U hh.#....#......o.planckenstein the Skirmisher.......#.......U hiJCoglin of Okawaru *****.....>..#......Health: 114/120 ======================--............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39U hi,Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........U h@jNoise: ===------  Time: 21308.0 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5970) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)U hjThe orc knight hits you but does no damage. _Space warps around you.Fire: a) +5 sling (freeze) {Cipactli}U hjPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (almost dead, lightly drained, 78% to hit)U hkv.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 114/120 ======================--............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.o)...>...XL: 15 Next: 43% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21308.0 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 slinU hwg (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5970) Hero Finesse Rev* # #### #######o   orc knight (drained)o   orc sorcerer (strong)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword of distortion and wearing a +0  plate armour (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight!  The sling bullet freezes the orc knight.U hZThe sling bullet freezes the orc knight.  The orc knight is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.drain the orc knight.  You kill the orc knight!U hv ) U hrU hk 5=54 (0.469 _Okawaru accepts your kill.Training target 12.0 for Evocations reached!U hU hl _Your Evocations skill increases to level 12!U h1.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 115/120 =======================-............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39Str: 17U h2... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.))...>...XL: 15 Next: 45% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21308.4 (0.0)..##.............U hb+a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} U h..##.#.##.#.#.##Zot (5969) Hero Finesse Rev* U h# #### #######U ho   orc sorcerer (strong)U hSTraining target 12.0 for Evocations reached! U hH_Your Evocations skill increases to level 12!U hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU h!Aim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (strong, 74% to hit)U h} .#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 115/120 =======================-............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39U hD~ BStr: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23...$..#.))...>...U h~ XL: 15 Next: 45% Place: Orcish Mines:1.......@(((((((..Noise: ===------  Time: 21308.4 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##U h~ Zot (5969) Hero Finesse Rev* # #### #######U h~ o   orc sorcerer (strong)U h ~ _Your Evocations skill increases to level 12!Fire: a) +5 sling (freeze) {Cipactli}U h> Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  U h] 4(strong, 74% to hit)  You shoot a sling bullet.U h7  , drained)  Aim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (strong, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc sorcerer.  You shoot a sling bullet. The sling bullet hits the orc sorcerer!drain the orc sorcerer.U h }o......9 (0.5U h< U hG d _The orc sorcerer is heavily wounded.U h_9.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 115/120 =======================-............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23U h:B...$..#.))...>...XL: 15 Next: 45% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21308.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5969) Hero Finesse Rev* # #### #######o   orc sorcerer (strong, drained)U hV:You drain the orc sorcerer. _The orc sorcerer is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU h:Aim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (heavily wounded, strong, lightly drained, 74% to hit)U h.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 115/120 =======================-............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17U h3qInt: 10....##....)......SH: 0Dex: 23...$..#.))...>...XL: 15 Next: 45% Place: Orcish Mines:1.......@o........U hNoise: ===------  Time: 21308.9 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5969) Hero Finesse Rev* # #### #######o   orc sorcerer (strong, drained)U h\Fire: a) +5 sling (freeze) {Cipactli}U h Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  U h,(heavily wounded, strong, lightly drained, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc sorcerer!  U hYou drain the orc sorcerer.U hz(((((((Aim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (heavily wounded, strong, lightly drained, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc sorcerer!  You drain the orc sorcerer.  The orc sorcerer is almost dead.shoot a sling bullet.U hB2 o......The sling bullet barely misses the orc sorcerer.9.3 (0.48U hV6] _The orc sorcerer completely misses you.U h6U hg.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 115/120 =======================-............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39U hStr: 17... #.......#.)..EV: 17Int: 10....##....)......SH: 0Dex: 23U hK...$..#.))...>...XL: 15 Next: 45% Place: Orcish Mines:1.......@o........Noise: ===------  Time: 21309.3 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) .............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##U hvZot (5968) Hero Finesse Rev* # #### #######o   orc sorcerer (strong, drained)U h&U hThe sling bullet barely misses the orc sorcerer. _The orc sorcerer completely misses you.U hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hAim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (almost dead, strong, lightly drained, 74% to hit)U hB.#....#......o.planckenstein the Skirmisher.......#.......Coglin of Okawaru *****.....>..#......Health: 115/120 =======================-............# ..Magic: 17/23 =================-------. ..........# .$.AC: 39Str: 17... #.......#.)..EV: 17Int: 10U hC....##....)......SH: 0Dex: 23...$..#.))...>...XL: 15 Next: 45% Place: Orcish Mines:1.......@o........U hHNoise: ===------  Time: 21309.3 (0.0)..##.............a) +5 sling (freeze) M) +5 sling (drain) U h3y.............$.#.Fire: a) +5 sling (freeze) {Cipactli} ..##.#.##.#.#.##Zot (5968) Hero Finesse Rev* # #### #######o   orc sorcerer (strong, drained)U hYrFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hAim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (almost dead, strong, lightly drained, 74% to hit)  U hYou shoot a sling bullet. The sling bullet hits the orc sorcerer!  You kill the orc sorcerer!U h,e)U hKw(((((((Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +1 antimagic dagger and wearing a +0 robe  (almost dead, strong, lightly drained, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc sorcerer!  You kill the orc sorcerer!  Okawaru accepts your kill.U h H)......U h 367 (0.4U h U h / _You shoot a sling bullet.U h5_=.#....#.. .......#.....>..#...... ....# .. . ..........# .$. ... #.......#.).. ....##....)...... ...$..#.@)...>... .......<) ..##... .............$.#...##.#.##.#.#.## #### #######U h:oU ho{6---10.7 (1.07U hxU h _Items here: ))) [[[ †††.U h Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 great sword of distortion Armour (select all with [)d - a +0 plate armour  e - a +0 ring mail  f - a +0 robe Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]U h3U h7U hplanckenstein the Skirmisher.#....#........Coglin of Okawaru *****........#.......Health: 116/120 =======================-....>..#......Magic: 17/23 =================-------............# ..AC: 39Str: 17U h. ..........# .$.EV: 17Int: 10... #.......#.)..SH: 0Dex: 23....##....)......XL: 15 Next: 46% Place: Orcish Mines:1...$..#.@)...>...Noise: ---------  Time: 21310.7 (0.0).......<)........a) +5 sling (freeze) M) +5 sling (drain) ..##.............U hFire: a) +5 sling (freeze) {Cipactli} .............$.#.Zot (5967) Hero Finesse Rev* ..##.#.##.#.#.### #### #######U h  You shoot a sling bullet. The sling bullet hits the orc sorcerer!  U h*+You kill the orc sorcerer!U h<`Okawaru accepts your kill. _You shoot a sling bullet. U hi_Items here: ))) [[[ †††.  Okay, then.U h}U hU hU hZ'D _U h4U hU hU h`6 _U h U hl[8=5U hU h"U hU hK74U h2-Rev+ U hU hU hC3U hEU hBU h%8U hP632) U hU hc You kill the orc sorcerer!  Okawaru accepts your kill. _You shoot a sling bullet. _Items here: ))) [[[ †††. _You feel like a meek peon again.U hU h$=U h 11U hU hC0U h~7Rev U h2U ht#U h#r99=59U hB'U h\,Y8U h/U h7M20=U h8;7U h:U hA1 _HP restored.U h\AN6U hDU hMU hMU=5U h SU hYC4U hZU h9]U hdU he=20=3U h>hU h>mU hm;2U huU h}U h,~;1U hU h†Y0U hU h0V=49U haU h*U h\L1=U h;8U hU hU h-7U hѦU hΩU hBU hѮC6U h`U hU hLC5U hU hU h+Z=4) U hU hkg _Your graspers slow down.U hC3U hMU hU hj2=2U hU hPY1U hU hOY0U hU h_U h<39U hU h(U hxU=8U hU hEU hk3==7U hU h{4 _Magic restored.U h!Y6U h&U h>V  e - 12 boomerangs (gained 1)  Things that are here:5.#....#.. .#....... ....>..#...... .# .. . ...# .$. ... #.#.).. ....##....)...... ...$..#.)@...>... .<). ..##. .$.#. ..# #### ####### U h^R .#....#........ .......#. ....>..# ............# .. .U h^.# .$. ... #.......#.).. ....##....)...... ...$..#.))...>...U h>_} .......<@........ ..##..... ...$.#. ..##.#.##.#.#.##U hh_ # #### ###### U h_5_a +0 glaive; a +0 plate armourU hi042.7 (32.0)U hujQ3.7 (334U hjU hsU h_ _Items here: )))) [[[ ††.U hZU h [U hx_U hrU h0zU h {]==3 _U h,U hňU h;2U hU hVU h$Y1U hU hU ho0U h298 _You now have 2400 gold pieces (gained 25).7U hDU hY6U hU hU hY5U h~ U hU h"U hnC4U hVU hzU hG"Y3U h[%U h)U h-U h-C2U h1U h<l  You now have 2429 gold pieces (gained 29).  Things that are here:U h=C1U hAU haLr _a +0 whip; a +0 leather armour; a warg corpseU hqRY0U hUU h[U h^D19U h!_U h aU hdU hfhU hh;8U hjU h1oU hrU hrC7U h'uU hY6U hU hO _You now have 2449 gold pieces (gained 20).U hrY5U h5U hiU hwC4U hU hU hGU h4U h-3U hU h3U heU h]Y2U hU hU hkU hC1U hsU h&U hU h2-0U hcU hU hcZ09U h;U h`O _You now have 2466 gold pieces (gained 17).U hU h?-8U hdU hU hU hnU h;7U hU hU hU hC6U hmU hU h3Y5U hU hU hU h2C4U hU h/U hU h#-3U hMU h0U hU hU hC2U hU hU hU hC1U hU htU hC0U hI U hpO _You now have 2485 gold pieces (gained 19).U h [899U h!U h]&U h_*Y8U h+U h1U h4Y7U hi6U h9U hS<U h<C6U hCU hGU hEKU hKC5U hLU h OU hVQU hQC4U hRU hsUU hmWY3U h_XU h\U hR\;2U h]U hLbO _You now have 2514 gold pieces (gained 29).U hdU hd;1U heU hhgU hDiU h{i;0U hjU h}tU hvU hv<89U hJxU hn{U h}Y8U h~U hiU hU hC7U h%U hʈU hȍU h;6U hMU hU hsU h;5U hyU hU hU hC4U h#U hU hHY3U hU hU hC2U hTU hOU hmU hU hC1U hU hEU hU h\;0U h;U h_U h .........#.#...####... .....#............##...$.....................#........#...#.... ...#.#....#............. .....#.......#.... ........>..#............U h ................#......# ..##.)....#97.7 (54 .......##.)...... ##....).......... >.....$..#.))...>.....^. ..........<).................##...................................#..... .....##.#.##.#.#.###.#.#U h # #### ####### #####U h,U h,8.7 (55U h<79U h U h; _Found a stone staircase leading down.U h 4U h U h U h U hi C8U h ,U h U h C7U h- U hE U hп U h C6U h> U hE U h C5U hx U h# O _You now have 2539 gold pieces (gained 25).U h O..$.....#...................#........#...#....##...................#.......#.......>..#.........#..............##.)#.......#.)....x.##....)........U h >........#.))...>......<)..............##....................#..#......##.#.##.#.#.###.# x   Erica (constriction, asleep)####### ############ ### U h 402.7 (4.0)  Erica the Fiery-Tempered comes into view. She is wielding a +3 scimitar offlaming.U h l.xx)U h 4==3.7 (5U h. ;4U h U h# _Erica shouts!U h (((((You shoot a sling bullet. The sling bullet hits Erica!U h6  Erica is lightly wounded.  You shoot a sling bullet. The sling bullet hits Erica.  The sling bullet freezes Erica.U hU hc.x....U h=4.6 (0.93) Rev U hsU h\ _Erica is moderately wounded.U hC ((((You shoot a sling bullet. The sling bullet hits Erica.  The sling bullet freezes Erica.U h[  Erica is moderately wounded.You shoot a sling bullet. The sling bullet hits Erica.U h U h b.x...U h; c5.52U h U ha \ _Erica is moderately wounded.U hU h#(((((((U h]U hq U h%r U hr?You shoot a sling bullet. The sling bullet barely misses Erica.U h....x..6.41) Rev+ U hl"V _You shoot a sling bullet. The sling bullet closely misses Erica.U h) ((You shoot a sling bullet. The sling bullet hits Erica.  The sling bullet freezes Erica.U h  Erica is heavily wounded.You shoot a sling bullet. The sling bullet hits Erica!U h!U h /`.x.U h/c7.30U h9U h=Z _Erica is severely wounded.U h >(((((((U h( , drained)You shoot a sling bullet. The sling bullet barely misses Erica.  You shoot a sling bullet. The sling bullet hits Erica. You drain Erica.U hݡ U h f......xU hϮ g8.2Rev* U h U h Z _Erica is severely wounded.U hpF (((((((You shoot a sling bullet.U h  The sling bullet completely misses Erica.  You shoot a sling bullet. The sling bullet hits Erica.  The sling bullet freezes Erica.U hj ......xErica is almost dead.Erica burbles wildly.Erica hits you with a +3 scimitar of flaming!U h$k09--- 3 9.0 (0.869) Constr Rev* U hOuU hlxw _Erica burns you. Erica grabs you. Erica constricts you.U h5  You shoot a sling bullet. The sling bullet hits Erica.  You kill Erica!U hC)U hQq (((((((Okawaru accepts your kill.U h \......)U h 13 888) Rev*  _You shoot a sling bullet.U h U h m _Your Invocations skill increases to level 11!U hцU hLU h_U hϒU hv10=--7 _U htU hU h~C6U hAU hGj5) Rev+ U h֭U h1=4U hU hEY3U h U hw22U hU ht1) Rev U h.U huY0U hU hU hSb359U hU hY8U h U h/|47) U hU hcY6U hU hY5U htU h 5=4U h7U hY3U hPU hU h>j6=2U hN!U hY(Y1U hE,U hR2Y0U h~5U h:U hW;b749U h=U h$CU h}CC8U hFU hQKw87U hHRU h[XY6U hZU h(aY5U hcU hk<9U hKl;4U hYoU hsY3U hvU hk|20=2U h}U hx...---.U hd ..$.....#..#........#...##.....#.#....##.#.##.>..#......#.......##.).#.#.)...@..##....).>.#.))...>U h..<).##....##......##.#.##.#.#.###. ######## U h:035.8 (26.0)U hܟ---6.8 (271U hgU hl  Things that are here:  a +3 scimitar of flaming; a ring of positive energy; the octopode corpse of _EricaU h4U hU hU hU hdJ0 _U hK,U hU hQ<39U hU h$U h ..##....###b........#.#...#......#. $.....#.. .#..# #.....#.#....#... #....#....#....>..#...#......@..............##...................##....#.#.)..)..##....)>........#.))...>..........<)...... b   obsidian bat (dormant)...........##.....................................##......##.#.##.#.#.#8.0)U h.bb=9.8 (38U hr U hj` _An obsidian bat comes into view.U hԨ ((((((You shoot a sling bullet.U h5   The sling bullet closely misses the obsidian bat.You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.U h/ U h U h U h -....U h[ 8.bU h, ===40.7 (0.97) Rev U h? U h g _The obsidian bat is moderately damaged.U h  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U hkB  The obsidian bat is moderately damaged.You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U h  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is moderately damaged.U hRb.U ht1.66) Rev+ U hU h~  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is moderately damaged.  You shoot a sling bullet.  The sling bullet hits thU he obsidian bat but does no damage.  The obsidian bat is moderately damaged. _The obsidian bat misses you.U hI (((((((You shoot a sling bullet.U hc  The sling bullet closely misses the obsidian bat.You shoot a sling bullet.U hzU hy  The sling bullet completely misses the obsidian bat.U h@.....b. U hc2.55U hU hrZ _The obsidian bat closely misses you.U hi (You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U h  The obsidian bat is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U hvU h.{2  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.obsidian bat is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.obsidian bat is lightly damaged.U hh..bh   hell hound (summoned)U h06---3.44U hU hE<  The sling bullet hits the obsidian bat but does no damage.obsidian bat is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.obsidian bat is lightly damaged. _bites you! Faint brimstone surges around you!U hd ~ ((((((You shoot a sling bullet.U h\  The sling bullet barely misses the obsidian bat.You shoot a sling bullet.U h u  The sling bullet barely misses the obsidian bat.U h b......, catching breath)  The obsidian bat bites you but does no damage.U h* *****The hell hound breathes flames at you.U h m.@..)U h j4.33) Rev* U h( U h 5 _The blast of flame is repelled.U hH; e ( U h; WYou shoot a sling bullet. The sling bullet hits the obsidian bat!U h|  The obsidian bat is heavily damaged.You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U h7L U hN s  The obsidian bat is heavily damaged.U hkO U h[ c..hbU h\ (5.2U hf U h$j D _The obsidian bat bites you but does no damage.U hs  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U h^ (((((((The obsidian bat is heavily damaged.You shoot a sling bullet.U hL  The sling bullet barely misses the obsidian bat.  The obsidian bat closely misses you.U hM.U hRN..bU hN.U hN.U hGO.U hO .U hO")U hP.U hMPU hQU hxR7U hR---U h.S&6.0 (0.8U hxS%2U hSU h(]U ha U hibU hb4_The hell hound bites you but does no damage.U h3  You shoot a sling bullet. The sling bullet hits the hell hound!U hN  The hell hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hell hound.  The sling bullet freezes the hell hound terribly.U hߠU h[ b.The hell hound is severely wounded.The hell hound closely misses you.The obsidian bat bites you but does no damage.U hگf9 (0.91U h̸U h[B _The hell hound bites you but does no damage.U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 107/120 =====================---......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21446.9 (0.0).#......b............##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) U hR =+5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5831) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##........... h   hell hound (summoned)..........................##......##.#.##.#.#.#The hell hound closely misses you.The obsidian bat bites you but does no damage. _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, summoned, 69% to hit)U h# a h@bU hj U h @bAim: an obsidian bat (heavily damaged, 69% to hit)U hQ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 107/120 =====================---......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36U hmStr: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21446.9 (0.0).#......b............##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5831) Rev* U h......>........#.))...>.U h................<)...... b   obsidian batU h...........##........... h   hell hound (summoned)........................U hg..##......##.#.##.#.#.# _The hell hound bites you but does no damage.  U h6Fire: a) +5 sling (freeze) {Cipactli}U h71Press: ? - help, Shift-Dir - straight lineU hWAim: an obsidian bat (heavily damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  U h*The sling bullet freezes the obsidian bat.U hm((((((((  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (heavily damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.  The obsidian bat is heavily damaged.  You shoot a sling bulleU hެt.U h=3v  The sling bullet closely misses the obsidian bat.U h5U hF..b.)....U h,Hh7.8 (0.90U hTU h Y _The obsidian bat barely misses you. The hell hound closely misses you.U hf........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 107/120 =====================---......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23U hؾ...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@*.............#. Noise: ===------  Time: 21447.8 (0.0).#.......*b..........##. a) +5 sling (freeze) M) +5 sling (drain) U h".............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5830) Rev* U hI......>........#.))...>.................<)...... b   obsidian batU h...........##........... h   hell hound (summoned)........................U hT..##......##.#.##.#.#.#You shoot a sling bullet.  U hѿThe sling bullet closely misses the obsidian bat. _The obsidian bat barely misses you. The hell hound closely misses you.U hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hLzAim: an obsidian bat (heavily damaged, 69% to hit)U h'G ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 107/120 =====================---......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17U hG 9#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@(.............#. Noise: ===------  Time: 21447.8 (0.0)U hG .#.......(b..........##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} U hG ..........)..##....).... Zot (5830) Rev* U h$H ......>........#.))...>.................<)...... b   obsidian batU hVH ...........##........... h   hell hound (summoned)..........................##......##.#.##.#.#.# U hwH _The obsidian bat barely misses you. The hell hound closely misses you.Fire: a) +5 sling (freeze) {Cipactli}U hH 1Press: ? - help, Shift-Dir - straight lineU hH Aim: an obsidian bat (heavily damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.U h z Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (heavily damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.  U h The obsidian bat is heavily damaged.  You shoot a sling bullet. The sling bullet hits the obsidian bat.U hV ,U hYh b..The obsidian bat is severely damaged.U hi 588.6 (0.8U h$i <29U hs U hXv  U hv 4_The hell hound bites you but does no damage.U hE........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 108/120 =====================---......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@b.............#. Noise: ===------  Time: 21448.6 (0.0)U h;F.#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5829) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##........... h   hell hound (summoned)U hF..........................##......##.#.##.#.#.#You shoot a sling bullet. The sling bullet hits the obsidian bat.  The obsidian bat is severely damaged. _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}U hFPress: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 108/120 =====================---......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@b.............#. Noise: ===------  Time: 21448.6 (0.0)U hi.#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5829) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##........... h   hell hound (summoned)........................U h..##......##.#.##.#.#.# _The hell hound bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}U h+Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U h_@_  Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is severely damaged.U h>You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is severely damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  U hRThe obsidian bat is severely damaged.U hb., catching breath)  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is severely damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is severely damaged.  The obsidian bat misses you.U h: *****The hell hound breathes flames at you.U hiU htb.@..).U hu<99/120 --U hua9.5 (0.98U hU hx _The blast of flame hits you! The hell hound completely misses you.U he ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 99/120 ===================-----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#......b......#...... SH: 0Dex: 23U h M...#..h.**....>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21449.5 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5828) Rev* U h y......>........#.))...>.................<)...... b   obsidian bat...........##........... h   hell hound (summoned, catching breath)..........................##......##.#.##.#.#.#The obsidian bat misses you.The hell hound breathes flames at you. _The blast of flame hits you! The hell hound completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)U h7B........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 99/120 ===================-----......$.....#.......... Magic: 23/23 ========================..........#.(......#.. AC: 36Str: 17#.....#.#((..#....... EV: 13Int: 10#......((.....#...... SH: 0Dex: 23...#..h.((....>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21449.5 (0.0)U ho .#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5828) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##........... h   hell hound (summoned, catching breath)..........................##......##.#.##.#.#.#The hell hound breathes flames at you. _The blast of flame hits you! The hell hound completely misses you.Fire: a) +5 sling (freeze) {Cipactli}U h-Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet.U hyYFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet.  U h8z\The sling bullet completely misses the obsidian bat.U hU hU h S .......U hN b)  The sling bullet misses the obsidian bat.The hell hound bites you but does no damage.U h i50.4 (0.97U hU h Z _The obsidian bat closely misses you.U h5 ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 99/120 ===================-----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0U h5 Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@b.............#. Noise: ===------  Time: 21450.4 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} U h5 o..........)..##....).... Zot (5827) Rev* ......>........#.))...>.................<)...... b   obsidian batU h7 ...........##........... h   hell hound (summoned)..........................##......##.#.##.#.#.#The sling bullet misses the obsidian bat.The hell hound bites you but does no damage. _The obsidian bat closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)U hך ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 99/120 ===================-----U h ......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..h.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@(((((((.......#. Noise: ===------  Time: 21450.4 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5827) Rev* ......>........#.))...>.................<[3U hN 0m)...... b   obsidian bat...........##........... h   hell hound (summoned)..........................##......##.#.##.#.#.#The hell hound bites you but does no damage. _The obsidian bat closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU h Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet.U hI( Press: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet.  The sling bullet misses the obsidian bat.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.U hS t  The obsidian bat is severely damaged.U h r  The hell hound disappears in a puff of smoke!U hw y§.......bU h 100/120=1.3 (0.96U h U hO ] _The obsidian bat completely misses you. U hC........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 100/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..§.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21451.3 (0.0).#......b............##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: U hE a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5826) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##.....................................##......##.#.##.#.#.#The obsidian bat is severely damaged.The hell hound disappears in a puff of smoke! _The obsidian bat completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit) U hK,/........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****. U h-V#...........#........... Health: 100/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..§.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21451.3 (0.0).#......b............##. a) +5 sling (freeze) M) +5 sling (drain)  U hU-'.............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5826) Rev* ......>........#.))...>.................<)...... b   obsidian bat U h}-...........##.....................................##......##.#.##.#.#.#  U h-_The obsidian bat completely misses you.Fire: a) +5 sling (freeze) {Cipactli} U h-Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)  U h-rYou shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat. U h.Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.  The obsidian bat is severely damaged.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage. U h=t  The obsidian bat is severely damaged. U h/I§.b. U hI-2.2 (0.9 U hR U hyWG _The obsidian bat bites you but does no damage. x2 U hE ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 100/120 ====================---- U hF ......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#..§..........#...... SH: 0Dex: 23 U h/F ...#..........>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@b.............#. Noise: ===------  Time: 21452.2 (0.0) U hWF .#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli}  U h~F ..........)..##....).... Zot (5826) Rev* ......>........#.))...>. U hF +................<)...... b   obsidian bat...........##........... U hF ..........................##......##.#.##.#.#.#The sling bullet hits the obsidian bat but does no damage.  U hF The obsidian bat is severely damaged. _The obsidian bat bites you but does no damage. x2  U hOG Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit) U h8 ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 100/120 ====================----......$.....#.......... Magic: 23/23 ======================== U h8 K..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#..§..........#...... SH: 0Dex: 23...#..........>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@b.............#. Noise: ===------  Time: 21452.2 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5826) Rev*  U h9 ......>........#.))...>.................<)...... b   obsidian bat...........##........... U hA9 ..........................##......##.#.##.#.#.#The obsidian bat is severely damaged.  U hm9 _The obsidian bat bites you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line U h9 Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat. U h (((((((Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The obsidian bat is almost destroyed. U hF  The sling bullet misses the obsidian bat. U hSZ..b....... U hT)  U hTR3.1 (0.95 U hU U h^ U hebD _The obsidian bat bites you but does no damage.!U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 100/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#....b.....>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21453.1 (0.0)!U hN.#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5825) Rev* ......>........#.))...>.!U hs................<)...... b   obsidian bat...........##...................................!U h..##......##.#.##.#.#.#You shoot a sling bullet.  The sling bullet misses the obsidian bat. !U h_The obsidian bat bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}!U hPress: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)!U h1........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 100/120 ====================----......$.....#.......... Magic: 23/23 ========================!U hd..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#....b.....>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21453.1 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} !U h=..........)..##....).... Zot (5825) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##.....................................##......##.#.##.#.#.# _The obsidian bat bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (severely damaged, 69% to hit)  !U htrYou shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.!U h}R7M(((((((Press: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (severely damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.  The obsidian bat is almost destroyed.!U hu  The sling bullet barely misses the obsidian bat.!U h+!U h_......b..!U h)p14.0 (0.94!U h!U hD _The obsidian bat bites you but does no damage.!U h& ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 101/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..b.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1!U h' Q#......@..............#. Noise: ===------  Time: 21454.0 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5824) Rev* !U ho' G......>........#.))...>.................<)...... b   obsidian bat...........##.....................................##......##.#.##.#.#.#!U h' You shoot a sling bullet.  The sling bullet barely misses the obsidian bat. _The obsidian bat bites you but does no damage.  !U h' gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line!U h( zAim: an obsidian bat (almost destroyed, 69% to hit)!U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#(..........#........... Health: 101/120 ====================----.(....$.....#.......... Magic: 23/23 ========================.(........#........#.. AC: 36Str: 17#(....#.#....#....... EV: 13Int: 10!U h#.(...........#...... SH: 0Dex: 23...#..(.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21454.0 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5824) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##.....................................##......##.#.##.#.#.#The sling bullet barely misses the obsidian bat. _The obsidian bat bites you but does no damage.  !U h\Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.!U hyPress: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet completely misses the obsidian bat.You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.!U hu2N .....bThe obsidian bat is almost destroyed.The obsidian bat closely misses you.9 (0.93!U hS7!U hy<D _The obsidian bat bites you but does no damage."U haGQ........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 101/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36"U hGRStr: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..b.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1"U hG#......@..............#. Noise: ===------  Time: 21454.9 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) "U h)H.............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5823) Rev* "U hbH......>........#.))...>.................<)...... b   obsidian bat...........##..........."U hH..........................##......##.#.##.#.#.#The obsidian bat is almost destroyed."U hHThe obsidian bat closely misses you. _The obsidian bat bites you but does no damage.  "U hHFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (almost destroyed, 69% to hit)"U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 101/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17"U h#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#..b.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21454.9 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5823) Rev* "U h)......>........#.))...>.................<)...... b   obsidian bat...........##..................................."U h5..##......##.#.##.#.#.# _The obsidian bat bites you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}"U hPress: ? - help, Shift-Dir - straight lineAim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage."U hMPress: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is almost destroyed.The sling bullet hits the obsidian bat."U h(%  "U h(OThe obsidian bat is almost destroyed."U hu*"U h4Tb."U h5p25.8 (0.92"U hk>"U hBY _The obsidian bat barely misses you."U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 102/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#b............#...... SH: 0Dex: 23"U hG...#.**.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21455.8 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5822) Rev* ......>........#.))...>."U h~................<)...... b   obsidian bat...........##.....................................##......##.#.##.#.#.#"U hYou shoot a sling bullet. The sling bullet hits the obsidian bat.  The obsidian bat is almost destroyed. _The obsidian bat barely misses you."U hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (almost destroyed, 69% to hit)"U h{........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 102/120 ====================----"U h<b......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#b............#...... SH: 0Dex: 23...#.((.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21455.8 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} "U h}o..........)..##....).... Zot (5822) Rev* ......>........#.))...>.................<)...... b   obsidian bat"U h...........##.....................................##......##.#.##.#.#.# "U h_The obsidian bat barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line"U hAim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.  "U h:The sling bullet hits the obsidian bat but does no damage.#U hQ8wMAim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is almost destroyed.#U h,#U h...bYou shoot a sling bullet.  The sling bullet hits th#U hC8e obsidian bat but does no damage.  The obsidian bat is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is almost destroyed.#U h h6.7 (0.91#U h #U h  The sling bullet hits the obsidian bat but does no damage.  The obsidian bat is almost destroyed.  You shoot a sling bullet.  The sling bullet hits th#U hYe obsidian bat but does no damage.  The obsidian bat is almost destroyed. _The obsidian bat completely misses you.#U h]........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 102/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#U h ^K#.............#...... SH: 0Dex: 23...#..........>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#.....b@..............#. Noise: ===------  Time: 21456.7 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) #U hI^.............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5821) Rev* #U ho^......>........#.))...>.#U h^s................<)...... b   obsidian bat...........##...................................#U h^u..##......##.#.##.#.#.#The sling bullet hits the obsidian bat but does no damage.  #U h^The obsidian bat is almost destroyed. _The obsidian bat completely misses you.#U h_gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line#U hk_zAim: an obsidian bat (almost destroyed, 69% to hit)#U h=........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 102/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13#U h>Int: 10#.............#...... SH: 0Dex: 23...#..........>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#((((((@..............#. Noise: ===------  Time: 21456.7 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5821) Rev* #U h>......>........#.))...>.................<)...... b   obsidian bat...........##...........#U h7?..........................##......##.#.##.#.#.#The obsidian bat is almost destroyed. #U h_?_The obsidian bat completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line#U h?Aim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.#U hPress: ? - help, Shift-Dir - straight line  Aim: an obsidian bat (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet misses the obsidian bat.  You shoot a sling bullet. The sling bullet hits the obsidian bat.  The sling bullet freezes the obsidian bat.#U hsO t  The obsidian bat is almost destroyed.#U hV Yb......#U hW h7.6 (0.90#U ha #U htf D _The obsidian bat bites you but does no damage.$U h5O........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 102/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13Int: 10#.............#...... SH: 0Dex: 23...#.b*.......>..#...... XL: 15 Next: 48% Place: Orcish Mines:1$U hO#......@..............#. Noise: ===------  Time: 21457.6 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5820) Rev* ......>........#.))...>.$U hP................<)...... b   obsidian bat...........##.....................................##......##.#.##.#.#.#$U h*PThe sling bullet freezes the obsidian bat.  The obsidian bat is almost destroyed. $U hFPL_The obsidian bat bites you but does no damage.  $U h_PgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line$U huPzAim: an obsidian bat (almost destroyed, 69% to hit)$U h........##....# planckenstein the Skirmisher##...............#.#...# Coglin of Okawaru *****.#...........#........... Health: 102/120 ====================----......$.....#.......... Magic: 23/23 ========================..........#........#.. AC: 36Str: 17#.....#.#....#....... EV: 13$U hInt: 10#.............#...... SH: 0Dex: 23...#.b........>..#...... XL: 15 Next: 48% Place: Orcish Mines:1#......@..............#. Noise: ===------  Time: 21457.6 (0.0).#...................##. a) +5 sling (freeze) M) +5 sling (drain) .............#.......#.) Fire: a) +5 sling (freeze) {Cipactli} ..........)..##....).... Zot (5820) Rev* ......>........#.))...>.................<)...... b   obsidian bat...........##...........$U h..........................##......##.#.##.#.#.# _The obsidian bat bites you but does no damage.  $U h"Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (almost destroyed, 69% to hit)  $U hbYou shoot a sling bullet. The sling bullet hits the obsidian bat!  You destroy the obsidian bat!$U h.($U hZJ((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an obsidian bat (almost destroyed, 69% to hit)  $U h You shoot a sling bullet. The sling bullet hits the obsidian bat!  You destroy the obsidian bat!  Okawaru accepts your kill.$U h>...$U hbz3508.5 (0.919$U h+#$U hX'/ _You shoot a sling bullet.$U hM #  .....##.#......#.#...##.....#........$.....#............#........##.#....#. ....#>..#.....#.........#.....#......#.......#.)..........)..##....)...................$U h =---$U h K9.5 (1.08$U h $U h4 $U h5 (M#.### ##.......#  ....##.#.....#.#...##.....#..$U h5 .......$.....#..............#........##.#....#. ....#....>..#.....#........#.#..............#.......#.)...........##..$U h? $U h0@ ~---607$U hH $U h M $U hM ## #.##..##.### ##....#.#  #.#.....#.#...##.....#..$.....#.$U h[............#........##.#....#. ....#....>..#.....#.........#...................##.................$U h$U hK$U hi416$U h$U h%U hLMM ##.# #...#...##### #.#..##.### ##....#.#  #.#.....#.#...#%U hM#.....#..$.....#........@....#........#..##.#....#. .......#..........>..#.....#.....................#.......>.......%U hX%U hXr25) Rev+ %U h_%U hc%U hgM #####.####.# ##.# #...#...##### #.#..##.### ##....#.#  #.#.....#.#...##.....#..%U h4h.#...........#........#..##.#....#. ........#..........>..#........ #.............)..#%U h\q%U hqT5=3%U hq;4%U h(y%U hـ%U h?f4.5 (23%U h%U hъ? _You now have 2548 gold pieces (gained 9).&U hK&U h&U h&U h&U h C2&U h 6=1) Rev &U hW &U h C0&U h &U h&U h/b709&U ho&U h&U h;8&U h9&U h &U hd@7) &U h&U h&U ha86&U hv&U h`"&U h";5&U h#&U h&&U hL'a94&U h(&U h+&U hV+;3&U hx,&U hj/C2&U h/&U h0&U h$4&U hj4710=&U h4;1&U h5&U h'8&U hi8;0&U h^9&U h <&U hn<l1=799&U h=&U hA&U hABQ8&U h>E&U hE;7&U hwF&U hsI&U hIZ26&U hJ&U hMY5&U hN&U hdQ&U hRa34&U h?S&U hUY3&U hW&U hZ&U hZ;2&U hK\&U h^&U h _Z41&U h`&U hcY0&U hd&U hg&U hhr5=89&U hi&U h^lC8&U hl&U hm&U h6&U hC7&U h-&U hk&U hѕq6=6&U h&U hb&U hȚC5&U hћ&U hs&U h̟a74&U h&U hf&U h;3&U h&U hhY2&U h&U h6&U ha81&U h&U h[C0&U h&U h&U hx979&U h&U hqC8&U h&U h&U h&U hPC7&U h&U h#_ _You start resting.&U ht1500.5 (36.0)&U h620=&U hG`1.5 (376&U h&U hq" _HP restored.&U h&U h<&U h&U h&U h&U hC5&U hB&U h&C4&U hҲ&U h'&U h?&U hC3&U hݻ&U h&U h)&U hk$=&U h12&U h"&U h&U h&U h>;1&U h&U h &U h&U h C0&U h&U h &U hZ69&U h&U h&U h&U hC8&U h&U hQ&U h&U h5;7&U h&U h&U h-&U h;6&U h &U h&U h&U hn;5&U h5&U h&U h&U hCC4&U h&U h&U h:Y3&U h&U h&U h}&U hC2&U h&U hA&U h&U h7C1&U h&U h &U ht &U h C0&U h &U h]&U h&U hD59&U h&U h&U h&U hC8&U hy&U h&U h 7&U h"C6&U h"&U h-#&U h5'&U h(&U h(C5&U h)&U h*&U h&-&U hd-;4&U h-&U hf/&U hm1Y3&U h 2&U hB&U h%E&U hfEC2&U hyF&U h?I&U hK&U h0LC1&U hL&U hO&U hGR&U hyR-0&U hR&U hS&U h4V&U hYZ49&U hY&U hF]&U hb`Y8&U ha&U hOd&U hCf&U hfC7&U hg&U hfi&U hl&U hlC6&U hzm&U ho&U hLr&U hr;5&U h2s&U hFu&U hKw&U hw;4&U hx&U h\z&U h%}Y3&U h~&U h&U h&U hFC2&U h&U h&U hY1&U h&U hq&U h&U hPC0&U h3&U h1&U hzZ39&U h=&U h"&U h&U h9C8&U h!&U h&U h&U h+C7&U hԝ&U h&U hɣ&U hC6&U h&U h&U h&U hfC5&U hf&U h>&U hv&U hC4&U h&U h&U h&U hC3&U h&U h+&U hڽ&U h&U h;2&U hؾ&U hl&U hY1&U h&U h&U hY0&U h(&U h&U hZ29&U h&U h&U hY8&U h&U hh&U hAY7&U h&U h&U hK&U h;6&U hc&U h&U h&U h;5&U h&U h&U hY4&U h*&U hk &U h Y3&U h &U h &U hc C2&U h &U h &U h &U h &U h%! C1&U h " &U h"% &U h( Y0&U h)) &U h- &U h)1 Z19&U h2 &U h5 &U h39 &U hs9 C8&U h%; &U h> &U hB C7&U h^B &U hC &U h(G &U hKJ &U hJ C6&U hL &U hO &U h S &U hxS ;5&U hT &U hW &U h][ Y4&U h\ &U hP` &U hd o3&U hg &U hj &U hk -2&U h+k &U hl &U ho &U hRr &U hr C1&U htt &U hv &U h7z &U hz -0&U hz &U hN| &U h~ &U h+ 09&U h &U h> C8&U hs &U hF &U h &U h) C7&U hԍ &U h &U hĐ &U h C6&U h &U h &U h{ o5&U h 43&U h ,&U h Y2&U h &U h &U hD &U h C1&U hŻ &U h &U hѾ &U h C0&U h &U h &U h &U h E699&U h &U hL &U h C8&U h^ &U h &U h &U h &U h ;7&U h &U h &U hv Y6&U hg &U h &U h &U h C5&U ho &U h &U h &U h C4&U h &U hn &U hS Y3&U h &U h &U h &U h ;2&U h &U h &U hk &U h C1&U h; &U h &U h &U hJ ;0&U h &U hp &U h Z89&U h &U ho &U hP &U h C8&U hS &U h &U h &U h  C7&U hm &U h &U h  &U hy C6&U h &U h &U h Y5&U h &U h &U ht &U h ;4&U h &U h+ ...........## ......##..#.#####  .)....###....##.##  )......#.....#...#  ................##  .....^....#.##.##  ..........###..###  ...........#.....##  .#.....##.###...@.#  93.5 (92 &U hX, ###.#.##### ###..##  # ##### ####      &U h, &U hf2 &U hT5 E _Done exploring.'U hE34'U h3'U hR....#........0.0)'U hgS'U hi[ _Done exploring.'U h'U h3'U h'U h'U hv'U h'U hlE _Done exploring.+U hew[[?25h[?0c  Search for what [Enter for "."]? +U h] [?25l[?1c+U h>h +U hj 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] a shaftb - [Orc:1] a +0 leather armour (1 further duplicate)  c - [Orc:1] a +0 whip  d - [Orc:1] a +0 club (1 further duplicate)  e - [Orc:1] a stone staircase leading down  f - [Orc:1] a +0 glaive  +U hk g - [Orc:1] a +0 plate armour (1 further duplicate)  h - [Orc:1] a +0 dagger (2 further duplicates)  i - [Orc:1] a +0 great sword of distortionj - [Orc:1] a +0 hand axe  k - [Orc:1] a +0 ring mail (1 further duplicate)  l - [Orc:1] a +0 robe (1 further duplicate)  m - [Orc:1] a +1 antimagic dagger  n - [Orc:1] a +1 robe of resistanceo - [Orc:1] a staircase back to the Dungeon  p - [Orc:1] an escape hatch in the floor  q - [Orc:1] a +3 scimitar of flamingr - [Orc:1] a stone staircase leading down-U hw -U h} -U h ...........##  planckenstein the Skirmisher ......##..#.#####   Coglin of Okawaru *****. .)....###....##.##   Health: 120/120 ======================== )......#.....#...#   Magic: 23/23 ======================== ................##   AC: 36Str: 17 .....^....#.##.##   EV: 13-U h} wInt: 10 ..........###..###   SH: 0Dex: 23 ...........#.....##   XL: 15 Next: 50% Place: Orcish Mines:1 .#.....##.###...@.#   Noise: ---------  Time: 21593.5 (0.0) ###.#.##### ###..##   a) +5 sling (freeze) M) +5 sling (drain) # #########   Fire: a) +5 sling (freeze) {Cipactli}   Zot (5684)           _You start resting. _HP restored. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .-U hڊ -U hR -U hϏ -U h . _-U h2 -U h -U hY -U hU F _Unknown command..U hx .U hԄ Level 1 of the Orcish Mines <>>>^(Press ? for help)### #...#####.####.####.####.#...####...#...##### #.....##.####..#......#.#### ##....#...##...............###....###..####...............##....# #...####...............#.#...####...######...........#............##...##.####.............#....................####.............#........#...#....##.####.....##.....#.#....#..............##.###.......#.............#.......#.........###.......#..........>..#................###....##.....................#......##..#.##### ##...#.#...................##.)....###....##.## ##.#..............#.......#.)......#.....#...# ####..........)..##....)...................## ##......>........#.))...>.....^....#.##.## ##.................<)...............###..### ##.............##.....................#.....## #...........................#.....##.###....U h K@.# ##.##..##......##.#.##.#.#.###.#.##### ###..## ########################### ######### .U h1 ^>@/U hx /U hS ...........##  planckenstein the Skirmisher ......##..#.#####   Coglin of Okawaru *****. .)....###....##.##   Health: 120/120 ======================== )......#.....#...#   Magic: 23/23 ======================== ................##   AC: 36Str: 17 .....^....#.##.##   EV: 13Int: 10 ..........###..###   SH: 0Dex: 23 /U h ...........#.....##   XL: 15 Next: 50% Place: Orcish Mines:1 .#.....##.###...@.#   Noise: ---------  Time: 21593.5 (0.0) ###.#.##### ###..##   a) +5 sling (freeze) M) +5 sling (drain) # #########   Fire: a) +5 sling (freeze) {Cipactli}   Zot (5684)           _HP restored. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command./U h[ 4/U h /U hݔ /U h 3 _2/U h` /U h /U h4 C1/U h /U hL /U h[ Y0/U h /U hO /U hK Z79/U h /U h /U hDz Y8/U hw /U h /U h1 Y7/U h۸ /U h /U h Y6/U h+ /U h7 /U hD Y5/U h /U h /U hP Y4/U h" /U h /U h Y3/U h /U hJ /U h Y2/U h /U h ;  There is a shaft here./U he /U h J1 _/U h /U h /U h Y0/U h\ /U h /U hZ69/U h/U h /U hY8/U h/U h/U h/U ht C7/U h#/U hz(/U h./U hM/C6/U hO2/U h?#........#...#....##.## #.#....#..............##.## ..........#.......#.........# ..>..#................## .......#......##..#.####..........##.)....###....##.#.......#.)......#.....#../U h@)..##....)................... >........#.))...@.....^....#.##.#611.5 (18.0) ..........<)...............###..# .....##.....................#.... ..................#.....##.###... .....##.#.##.#.#.###.#.##### ###. ################## ##### ##/U hqA/U hyM/U hQc _There is a stone staircase leading down here.0U h?0U h0U hA0U h<0U h"s2.0)5 _0U hȸ0U h  ... .....  ... ..O.##  ... ....$## #  ... #.o...#..  #.##...o....  . #.o..$...o.  ....##o# 2 ...oo..@.......  ...#..  ##  0U h 5<..##  .........## ..........  oo 2 orc warriors (1 missile, asleep)..........O   ogre (asleep)..........#ooooo 5 orcs (asleep) 0U h I11665) 0U h> n Oooooooooo)OoooooYou climb downwards.0U h2 L====3.2 (1.70U h" 0U h3 _The orc warrior shouts! The orc shouts! x4; You hear a shout! x5  Found 46 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading up here.1U h H (1U h 7(You shoot a sling bullet.1U h̓f  The sling bullet barely misses the orc warrior.1U h2You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.1U h?$Ro.1U hD%===-4.1 (0.94) Rev 1U hD21U h7f _The orc warrior is moderately wounded.1U hܤ (You shoot a sling bullet. The sling bullet hits the orc warrior!1U h/  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.1U h1U hĶ,1U hk,1U hѸ1U h1U h1U h0.O.o.....o..o..o....#..ooo1U h-9 (0.831U h1U hc _The orc warrior is heavily wounded.2U hG$  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.2U hI_The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.2U hV02U h02U h12U h3B2U h6  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.2U hB.O.o.$...o..o2U hC.oo@...o.2U hCy5.8 (0.92) Rev+ 2U hN2U hS  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded. _The orc warrior completely misses you.2U hwe  You shoot a sling bullet. The sling bullet hits the orc warrior!2U h _The orc warrior completely misses you.The sling bullet hits the orc warrior!  The orc warrior is almost dead.  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.  You kill the orc warrior!2U hNt)   orc warrior (2U h2U h  Okawaru accepts your kill.An orc wizard comes into view. It is wielding a +0 dagger.2U h2U h2U h2U hh2U h2U hO .O.o...#.ooo.o..o@..o...oo   orc priest (wandering)o   orc wizard(…)The orc hits you but does no damage. The orc barely misses you.2U hc6.712U h2U h| _An orc priest comes into view. It is wielding a +0 falchion.2U hH  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.2U hP `)o2U h (((((((You kill the orc!2U h] 2U h_ 2U hb a  You shoot a sling bullet. The orc hits you with a +0 dagger.2U hd 2U he 2U h_r .....##....O.o..#.)ooo.o...o.2U hy G17-32 7.6+1 sling (freeze) M) +1 sling (drain) 0) Corr (-4) Rev* 2U hƅ 2U h _Your corrosive artefact corrodes you! The orc barely misses you. x22U h p  You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.2U hR 8)2U h_ (((((((You kill the orc!2U h 2U h 2U h 2U h 2U h. 2U h 2U hL ..o.#.Ooo.......)@oo..o.2U h$ 8-8.5592U h 2U hc j _You shoot a sling bullet. The orc barely misses you.2U hg  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.2U h (((((((The ogre is severely wounded.You shoot a sling bullet.3U h43U h7m  The sling bullet barely misses the ogre.3U h;{  The orc hits you with a +0 dagger. The orc misses you.3U h9<3U hK ........#.Oo..o..)@o..o.oo 2 orc warriors (1 missile)  The ogre closely misses you.3U hyMp59.3 (0.883U hX3U hgz _An orc warrior comes into view. It is wielding a +0 flail.3U hoy 43U h; 3U hI 3U h }  The orc misses you. The orc hits you but does no damage.3U hۋ 3U hL 3U hF o.o..o.)@o.o.3U h) r--20.3 (1.073U h 3U hd  ......#........#...#....##.## ...#.#....#..............##.## ...........#.......#.........# ........>..#................## ................#......##..#.#### ...............##.[....###....##. .......#.......#.[......#.....#.. ....)..##....).oO................1 3U h >........#.[[...@o....^....#.##.# ..........<[...oo..........###..# .....##..........#.... ...........#.....##.###... .....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc warrior ( ooo 3 orcs _The orc warrior closely misses you. The orc hits you but does no damage.3U h` 9--3U h 3U h> x6-1.8 (2.563U hS 3U hX } _You climb upwards. _There is a stone staircase leading down here.4U hC^  You shoot a sling bullet. The sling bullet hits the ogre.4U hH\ _There is a stone staircase leading down here.  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is severely wounded.  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.  You kill the ogre!4U hpd)ooo 3 orcs 4U h  Okawaru accepts your kill.The orc closely misses you. The orc hits you but does no damage.4U hvr===2.7 (0.954U h4U h I _The orc misses you.4U hߨ , drained)  You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.4U h  The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.4U hvH  The orc warrior is lightly wounded.4U h:k73.644U h4U hY _The orc warrior closely misses you.4U h ((((You shoot a sling bullet.4U hb  The sling bullet closely misses the orc warrior.You shoot a sling bullet.4U hi" o...The sling bullet barely misses the orc warrior.The orc hits you with a +0 dagger. The orc closely misses you.4U h4-4.534U hq 4U h P _The orc barely misses you.4U h* ((((You shoot a sling bullet.4U h!  The sling bullet barely misses the orc warrior.You shoot a sling bullet.4U hOK } o...The sling bullet barely misses the orc warrior.The orc closely misses you. The orc barely misses you.5.424U hnV 4U h[ _The orc warrior barely misses you. The orc barely misses you.4U h ((((You shoot a sling bullet.4U h'B  The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.4U hq  o...The orc warrior is lightly wounded.  The orc closely misses you. x2; The orc hits you but does no damage.4U h 5=6.314U h 4U h+ X _The orc warrior barely misses you.4U hA   very drained)  You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.5U h2You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.  The orc warrior is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freeze  You kill the orc warrior!5U h<)ooo 3 orcs 5U h  Okawaru accepts your kill.The orc hits you but does no damage. The orc completely misses you.5U h017.25U h5U hI _The orc misses you.5U h>  You shoot a sling bullet.5U hv  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.5U h   The orc is lightly wounded.8.105U h5U hX _The orc misses you. The orc barely misses you. The orc misses you.5U h R ((((You shoot a sling bullet.5U hM  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.5U hos$ ...oThe orc is almost dead.6=9.0495U h^5U h{x _The orc barely misses you. The orc hits you but does no damage. x25U h5~  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.5U hZk) 2 orcs5U hH  ((((You kill the orc!5U hNQ ...)5U hjYou shoot a sling bullet. The orc barely misses you.5U hؤa985U h5U hնQ _The orc closely misses you.5U h ]  You shoot a sling bullet. The sling bullet hits the orc!5U h)   orc5U hZ ((((You kill the orc!5U h X)...5U hm l730.875U h 5U h T _You shoot a sling bullet. The orc hits you but does no damage.5U h  (((((((You shoot a sling bullet.5U hi  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!5U h S5U h& H)....^.5U h c1.765U h 5U h% G _You kill the orc!5U h= 45U hN 5U h0R H _No target in view!6U h46U h%6U h)H _No target in view!6U hq46U h6U h6U h@C56U h6U h(---6U hg 2.7 (1.0 _You start resting.6U h"836 ---3.7 (2+5 sling (freeze) M) +5 sling (drain) 4) Rev* 6U hA6U h<[ _You are no longer corroded.7U hxY7U h\7U hCe7U h}|4.7 (137U h7U h ... .....  ... ....##  ... ....$## #  ... #.....#..  #.##........  . #....$.....  ...o#.)[o...#.# 2 ......[@.......  ...o.......o#..  ##  <..##  .........##7U hO ..........  o   orc warrior..........o   orc priest..........#o   orc wizard o   orc7U h7U h7U hI o.You climb downwards. The orc hits you but does no damage.7U hU7U hL7U hTN.o7U hn9=6.2 (2.52) Rev+ 7U h7U h _The orc priest looks encouraged for a moment. _There is a stone staircase leading up here.7U hH 7U h 7U h 7U h 7U hk) { o.The orc misses you.7U h2/ 7U h. 7U hE To.7U h[ h7.2 (1.017U h3 7U hF ......#........#...#....##.## ...#.#....#..............##.## ...........#.......#.........# ........>..#................## ................#......##..#.#### ...............##.[....###....##. .......#.......#.[......#.....#.. ....)..##....).o)................1 >........#.[[...@[....^....#.##.# ..........<[...[[..........###..# .....##..........#.... ...........#.....##.###... .....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc  _The orc priest looks satisfied for a moment.7U h38U h20=-8.7 (2.5398U h/8U h4} _You climb upwards. _There is a stone staircase leading down here.8U ht  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.8U hOe)8U hV ((((You kill the orc!8U hQ...)8U h.r===9.6 (0.988U h8U h/ _You shoot a sling bullet.8U h 48U h]8U hC!H _No target in view!8U hs8U h5t8U h8U hH _No target in view!8U h 8U h@ 8U h0 8U h H _No target in view!9U hd9U h9U h9U h]9U hz---40.6 (1.07 _9U hA9U h ... .....  ... ....##  ... ....$## #  ... #.....#..  #.##........  . #....$.....  ..o.#.)[....#.# 2 ......[@...o...  ......o.....#..  ##  <..##  9U h.........## ..........  o   orc warrior..........o   orc priest..........#o   orc wizard 9U hV=---9U h}9  You climb downwards.9U h# ***The orc wizard gestures at you while chanting.9U h1X9U h[P  The magic dart hits you but does no damage.9U hsq .o..o.The orc warrior hits you with a +0 flail.  The orc priest mumbles some strange prayers to Beogh against you.9U h05---=2.1 (2.56) Rev 9U h9U h _Beogh smites you! The orc warrior misses you. _There is a stone staircase leading up here.9U hB (((((((You shoot a sling bullet.9U h  The sling bullet closely misses the orc warrior.You shoot a sling bullet.9U h'S 9U hU 9U hb 7 .o.[@.o.o......The sling bullet hits the orc warrior but does no damage.9U h3d 92/120 ------==3.0 (0.95) Rev+ 9U hm 9U hr ? _The orc warrior hits you with a +0 flail!9U hj 9U h 9U h 9U hV ^ _You are too injured to fight recklessly!9U h 9U h!9U h*9U h4.^ _You are too injured to fight recklessly!:U h_:U h:U h!:U ho&^ _You are too injured to fight recklessly!:U hA:U hS:U h :U h:U hCo.:U hW:U hq  The orc priest miscasts a cantrip.:U h85------4.0 (1.04:U h:U hƤ ......#........#...#....##.## ...#.#....#..............##.## ...........#.......#.........# ........>..#................## ................#......##..#.#### ...............##.[....###....##. .......#.......#.[......#.....#.. ....)..##....).))................1 >........#.[[...@[....^....#.##.# ..........<[...[o..........###..# .....##..........#.... ...........#.....##.###... .....##.#.##.#.#.###.#.##### ###. ################## #######  _The orc warrior hits you with a +0 flail!:U hA---:U hF:U hy -5.5 (2.52) Rev :U h) :U hf. } _You climb upwards. _There is a stone staircase leading down here.;U h` ......#........#...#....##.##planckenstein the Skirmisher ...#.#....#..............##.##Coglin of Okawaru *****. ...........#.......#.........#Health: 85/120 =================------- ........>..#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36Str: 17 ...............##.[....###....##. EV: 13Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 23 ....)..##....).))................ XL: 15 Next: 51% Place: Orcish Mines:1 ;U h d>........#.[[...@[....^....#.##.# Noise: ---------  Time: 21645.5 (0.0) ..........<[...[o..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11632) Rev .....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc warrior _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (76% to  hit);U hG ......#........#...#....##.##planckenstein the Skirmisher ...#.#....#..............##.##Coglin of Okawaru *****. ...........#.......#.........#Health: 85/120 =================------- ........>..#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36Str: 17 ...............##.[....###....##. EV: 13Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 23 ....)..##....).))................ XL: 15 Next: 51% Place: Orcish Mines:1 >........#.[[...@[....^....#.##.# Noise: ---------  Time: 21645.5 (0.0) ..........<[ hV l40m...[(..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.........(...........#.... Fire: a) +5 sling (freeze) {Cipactli} ................(.#.....##.###... Zot (11632) Rev .....##.#.##.#.#(###.#.##### ###. ################## ####### o   orc warrior _There is a stone staircase leading down here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (76% to  hit)  You shoot a sling bullet.;U h n  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (76% to  hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.;U h>- bo...;U h.. 86===6.4 (0.91) Rev+ ;U h < ;U hA O _The sling bullet hits the orc warrior but does no damage...#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36Str: 17 ........#.[[...@[....^....#.##.# Noise: ===------  Time: 21646.4 (0.0) ..........<[...[o..........###..# a) +5 sling (freeze) M) +5 sling (drain) ..#................##........#.[[...@[....^....#.##.# Noise: ===------  Time: 21646.4 (0.0) ..........<[...[o..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11631) Rev+ .....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc warrior ..#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36Str: 17 ...............##.[....###....##. EV: 13Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 23 ........#.[[...@[....^....#.##.# Noise: ===------  Time: 21647.3 (0.0) ..........<[...[o..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11630) Rev+ .....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc warrior (drained)The orc warrior is heavily wounded. _The orc warrior misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (heavilywounded, lightly drained, 76% ..#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36Str: 17 ...............##.[....###....##. EV: 13Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 23 ....)..##....).))................ XL: 15 Next: 51% Place: Orcish Mines:1 ........#.[[...@[....^....#.##.# Noise: ===------  Time: 21647.3 (0.0) ..........<[...[o..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11630) Rev+ .....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc warrior (drained)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (heavilywounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior...#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36........#.[[...@[....^....#.##.# Noise: ===------  Time: 21648.2 (0.0)  c.....##.#.##.#.#.###.#.##### ###. ################## ####### o   orc warrior (drained) The sling bullet barely misses the orc warrior. _The orc warrior hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour  a(severely wounded, lightly drained, 76% to hit)..#................##........#.[[...@[....^....#.##.# Noise: ===------  Time: 21648.2 (0.0) ..........<[...[o..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11630) Rev* .....##.#<4=U h?;2=U hEE=U hPY1=U h~V=U h_C0=U h_=U hc=U hl=U hmk5=09=U h(r=U hC{Y8=U hʁ=U h96=U hDN=7=U hڐ=U h =U hћC6=U hj=U h=Y5=U h=U hո=U hna74=U h=U hH=U hC3=U h6=U ha82=U h=U hO=U hY1=U hD=U hY0=U h=U h0=U h\9599=U hl=U hY8=U h@=U hPw100/120=7=U h=U hC"=U h:-Y6=U h4=U h:=Y5=U hA=U hJ=U h0Kj1=4=U h)P=U hVY3=U h]=U h7h=U h$iZ22=U hm=U htY1=U hh|=U hY0=U h=U hO=U hb389=U h=U h=U hy;8=U ho=U ha=U hZ47=U h+=U hC6=U h=U h=U hGY5=U h!=U hq5=4=U h=U h=U h=U hB;3=U hB=U hr6=2=U h=U h=U h&;1=U h =U hC0=U h,=U h=U h=U h/b779=U h=U h =U hV ;8=U h0 =U h w87=U h =U h Y6=U h! =U hv) Y5=U h- =U h6 w94=U hT9 =U h@ =U hA C3=U hD =U hQ 10=2=U hW =U h^ Y1=U h*g =U h@p =U hp ;0=U hnt =U h`z =U hz r1=69=U h~ =U h =U h! ;8=U h` =U hV w27=U ht =U h` C6=U h =U hO =U h* =U h ;5=U h8 =U hz =U h a34=U h =U h =U hB ;3=U hM =U h =U h a42=U h =U h =U hg C1=U h =U h =U h ;0=U h6 =U h! =U h 65==U h <59=U hk$ =U h#/ Y8=U h2 =U h: =U h;; q6=7=U h@ =U hH Y6=U h*O =U hU Y5=U hW =U h] <7=U hT^ ;4=U ha =U hg =U hLh C3=U hl =U ht w82=U hz =U h =U h! ;1=U h =U h Y0=U hY =U h- <9=U h <49=U hK =U hf Y8=U hǭ =U h j --- _You start resting.=U h 1730.1 (81.0)=U h 20=---1.1 (827=U h =U h " _HP restored.=U h N #.#....#..............##.##........#.......#.........>..#........#........#......##..#.####=U hG 7.##.[....###....##.#.#.[......#.....#.)..##....).))........ >........#.[[...>[....^....#.##.# ..<[...[@..........###.=U h ##...........#......#.....##.####Zot (11547) =U h !##=U h r  =U h =U h #2.1 (1=U h I.0)6=U h =U h O  You now have 2570 gold pieces (gained 22).=U hA f3.1 (25=U h =U h O _Items here: )) [[ ††.>U hM...#........#...#....##.## #.#....#..............##.#...#.......#.>..#................## ..#......##..#.####..##.[....###....##...#.......#.[#.....# ....)..##....).))................ >#.[[...@[....^....#.##.....<[...[)###..###..........#..............#.....##.###.. .....##.#.##.#.#.###.#.##### ###.## >U hT>U h+4.1 (1>U h;4>U ha>U hcc _There is a stone staircase leading down here.?U h`?U h?U h*?U hһ?U h=53 _?U h?U h% ... .....  ... ....##  ... ....$## #  ... #.....#..  #.##........  . #....$.....  ....#.)[....#.# 2 ......[@.......  ...o........#..  ##  ?U h<..##  .........## ..........  o   orc priest....................# ?U h?U h  You climb downwards.  The orc priest calls down the wrath of Beogh upon you.?U h-/0----=6.6 (2.51?U h6?U h: _Beogh smites you! _There is a stone staircase leading up, spattered with blood here.?U hj ((( (very drained)You shoot a sling bullet. The sling bullet hits the orc priest.  You drain the orc priest.?U h  ((((The orc priest is almost dead.You shoot a sling bullet.?U hf .[.o...The sling bullet completely misses the orc priest.?U hۑ8*?U hg  The orc priest calls down the wrath of Beogh upon you.?U h[ @93/120 ------==7.4 (0.80) Rev ?U h ?U hx  ?U h ._Pain shoots through your body!?U hϚ ?U h" ?U h ?U he ^ _You are too injured to fight recklessly!?U h J?U h  ^ _You are too injured to fight recklessly!@U hI @U h @U h3@U h^ _You are too injured to fight recklessly!@U h] planckenstein the Skirmisher... .....Coglin of Okawaru *****.@U h^ ... ....##Health: 93/120 ==================------... ....$## #Magic: 23/23 ========================@U h<^ ... #.....#..AC: 36Str: 17@U h^^ n#.##........EV: 13Int: 10@U h^ . #....$.....SH: 0Dex: 23@U h^ ....#.)[....#.#XL: 15 Next: 51% Place: Orcish Mines:2@U h^ .....**@.......Noise: ===------  Time: 21737.4 (0.0)@U h^ ...o*.......#..a) +5 sling (freeze) M) +5 sling (drain) @U h_ i...........##Fire: a) +5 sling (freeze) {Cipactli} @U h5_ .......<..##Zot (11540) Rev @U hV_ .........##..........o   orc priest (very drained)@U hz_ -....................# @U h_ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line@U h_ Aim: an orc priest, wielding a +0 falchion (almost dead, heavily drained, 76%  to hit)@U hբ planckenstein the Skirmisher... .....Coglin of Okawaru *****.... ....##Health: 93/120 ==================------... ....$## #Magic: 23/23 ========================... #.....#..AC: 36Str: 17#.##........EV: 13Int: 10. #....$.....SH: 0Dex: 23....#.)[....#.#XL: 15 Next: 51% Place: Orcish Mines:2......[@.......Noise: ===------  Time: 21737.4 (0.0)...o........#..a) +5 sling (freeze) M) +5 sling (drain) ...........##Fire: a) +5 sling (freeze) {Cipactli} @U h& i.......<..##Zot (11540) Rev .........##..........o   orc priest (very drained)....................#@U hL gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line@U hn Aim: an orc priest, wielding a +0 falchion (almost dead, heavily drained, 76%  to hit)  @U h ~You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!@U h (()(@U h1 ((((Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (almost dead, heavily drained, 76%  to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!  Okawaru accepts your kill.@U hw @U h .[o.)...o   orc wizard@U h 48.3 (0.939) Rev+ @U h @U h / _You shoot a sling bullet.AU h ... .....  ... ....##  ... ....$## #  ... #.....#..  #.##........  . #....$.....  ....#.)[....#.#  AU h\......[@......o  ...)........#..  ...........##  .......<..##  .........##  .......... .......... AU h?..........# AU hNb ... .....  ... ....##  ... ....$## #  ... #.....#..  #.##........  . #....$.....  ....#.)[....#.#  ......[@......o  ...)........#..  ...........##  .......<..##  .........## .......... .......... ..........# AU hlAU h2mAU hxAU h|b _An orc wizard is nearby!AU hS AU hŏ AU h̘ AU hr AU hJ Co.AU hٮ ---9.3 (1.08) Rev  _AU h AU h˪ {......#........#...#....##.## ...#.#....#..............##.## ...........#.......#.........# ........>..#................## ................#......##..#.#### ...............##.[....###....##. .......#.......#.[......#.....#.. ....)..##....).))................1 >........#.[[...@[....^....#.##.# ..........<[...[[..........###..# .....##..........#.... ...........#.....##.###... AU h{ .....##.#.##.#.#.###.#.##### ###. ################## #######    AU hF :---AU h( AU h2 5=40.8 (2.57AU hEG AU hQ  AU hS AU hS _You climb upwards. AU hS U_There is a stone staircase leading down here.BU h4BU hBU hY6BU hBU h^5) BU h1BU h6=4BU h2BU hY3BU h&BU hw0w72BU h5BU h@Y1BU hFBU h'OY0BU h TBU h\BU hL\b829BU h2aBU h&kY8BU hAqBU h xw97BU h BU hY6BU hJBU hY5BU hCBU h:?100/120BU hN=4BU hBU hwY3BU hBU h1=2BU h9BU hY1BU hSBU h&BU hC0BU hBU h@x219BU hBU h6Y8BU hBU hBU hUZ37BU hBU h$BU h %C6BU h)BU hr1Y5BU h06BU hBw44BU hGBU hPY3BU hXBU hbBU hcj5=2BU hgBU hnY1BU hsBU h|Y0BU h/BU h96BU h0O=09BU hOBU h+BU h]C8BU hkBU hޣBU h a77BU h˨BU hBU hC6BU hBU hBU hܼC5BU hkBU hBU h0Z84BU h BU h2BU h;3BU hBU hBU h a92BU hBU hY1BU hBU h Y0BU hdBU h%BU hn^10=499BU hBU h= BU h\*Y8BU h0/BU hS7BU h7j1=7BU h <BU hFY6BU hKBU h UY5BU hZBU hkw24BU hpBU hDxBU hxC3BU h|BU hUBU ha32BU hkBU h BU hPC1BU hMBU hBU hTC0BU hBU hɳBU h b489BU hBU hTBU hC8BU hBU hBU hq5=7BU h6BU hY6BU hBU h3Y5BU hBU h:q6=4BU hBU h^BU hY3BU hBU h <7BU h1;2BU hBU h"Y1BU h0!BU hP.Y0BU h=BU h-DBU hrEb879BU hGBU hQY8BU hUBU hc\BU h\a97BU h dBU hpY6BU hsBU ht}Y5BU hNBU hy_ _You start resting.BU h11802.8 (62.0)BU h20=3.8 (634BU hABU h" _HP restored.BU h) BU hy* BU h6 BU hvE BU hM l4.8 (1.0)3BU hpR BU h*  ... .....  ... ....##  ... ....$## #  ... #.....#..  #.##........  . #....$.....  ....#.)[....#.# 2 ......[@.......  ...)........#.o BU h*  ##  <..##  .........## ..........  o   orc wizard....................# BU hu, :=BU h/ BU h> Do.BU h? h6.3 (2.51BU h BU h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.CU hk  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet freezes the orc wizard.  You kill the orc wizard!CU hni((((($CU h^ ((Okawaru accepts your kill.CU hW.....$.CU h!c===7.2 (0.9Rev CU h*CU h<0/ _You shoot a sling bullet.CU hF[CU h[CU hwcCU hfH _No target in view!CU hCU hCU hCU h8H _No target in view!CU h'CU h$(CU h\0CU h4H _No target in view!CU hf? CU h? CU hA CU h:F CU hCK CU hR v0 _CU hV CU h*W I69) CU hY CU h_ CU h_ ;8CU ha CU hc O _You now have 2584 gold pieces (gained 14).CU hi CU h"j C7CU hhn CU hr CU hx Y6CU h@y CU hz CU h~ CU h~ C5CU hG CU h\ CU h C4CU hڈ CU h O _You now have 2616 gold pieces (gained 32).CU h Y3CU h CU h CU h CU h C2CU h CU ho CU h Y1CU h CU hf CU h8 o0CU h˴ CU hV Z59CU h CU hz Y8CU h CU h O _You now have 2642 gold pieces (gained 26).CU hq CU h C7CU h CU ht CU hb C6CU h CU h CU h CU h CU h C5CU h CU h CU hZ CU h ;4CU h CU hp CU hp Y3CU h CU h7 CU h Y2CU hy CU hV CU h CU h C1CU h CU h CU h CU h$ C0CU hq CU h l  You now have 2652 gold pieces (gained 10).  Things that are here:CU h< D49CU h` CU h>" ; _a +0 dagger; a +0 robeCU h'% CU hG% C8CU hK& CU h' CU hu+ CU h+ C7CU h, CU h6/ CU h4 CU h;4 ;6CU h5 CU h7 CU h= Y5CU h> CU hPA CU hF Y4CU hG CU hK CU hK ;3CU hL CU hN O _You now have 2669 gold pieces (gained 17).CU h:R C2CU hnR CU hTS CU h5U CU hW CU h-X ;1CU hX CU hZ CU h]] CU h] C0CU h^ CU ht` CU hcc CU hc <39CU hGd CU h.g CU hTg C8CU h.h CU hi O _You now have 2698 gold pieces (gained 29).CU hZl CU hl ;7CU hm CU h`p Y6CU hp CU hr O _You now have 2736 gold pieces (gained 38).CU hv CU hv C5CU hw CU hXy CU hT| CU h| ;4CU h=} CU h CU h Y3CU hJ CU h CU h CU h ;2CU hlj CU h CU h CU h -1CU h! CU h CU hb CU h -0CU h CU h9 CU h O _You now have 2771 gold pieces (gained 35).CU h CU h D29CU h CU h? CU h CU hJ C8CU hd CU h@ CU hߡ Y7CU hG CU hP CU hN Y6CU h CU hͦ CU ht CU h C5CU h CU h CU h Y4CU h CU h CU he Y3CU h CU h CU h{ Y2CU h CU hõ CU h% Y1CU h| CU h¹ CU h0 CU hT ;0CU h CU h] CU hQ CU hp .19CU h CU h CU h CU h CU h C8CU hc CU h CU h7 CU hc ;7CU h CU h CU hK CU h C6CU h+ CU h CU h Y5CU h= CU h CU h Y4CU hG CU h CU h@ Y3CU h CU hC CU h CU h C2CU hX CU hf CU h Y1CU h! CU hf CU h] .............# .............# .O...# .............# O.O..# .............# ..O..# CU h U.............# O.O.# .....#.......# .O..# ...###....#..## ...# ....#.........###..###.. ...##..#...#....CU h x--- ..........###.CU h o..# .......#.## ############ CU h1 ..##.##### ..#### .## OOOO 4 two-headed ogres (asleep) CU h[ # OOO 3 ogres (asleep) CU h H 67.2 (60.0)  3 ogres and 4 two-headed ogres come into view.The ogre shouts! The two-headed ogre shouts in stereo! The ogre shouts!  The two-headed ogre shouts in stereo! You hear two shouts! You hear a shout!CU h BCU hR CU h N  You hear two shouts! You hear a shout! x6CU h CU hl  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.CU h  An ogre comes into view. It is wielding a +0 giant club.CU h % O.OOOOOO...OOOOOOOO 6 two-headed ogresOO 3 ogres  A two-headed ogre comes into view. It is wielding two +0 dire flails.The ogre moves out of view.CU h K====8.2 (61CU h ;0CU h CU hF# ' _You hear a shout!DU h: (You shoot a sling bullet.  The sling bullet hits the two-headed ogre.DU hY(DU h3+((sling bullet hits the two-headed ogre.  The two-headed ogre is lightly wounded.  The sling bullet barely misses the two-headed ogre. x2  The sling bullet hits the two-headed ogre.freezes the two-headed ogre.DU h[XL  The two-headed ogre is lightly wounded.DU hc,DU hRd,DU heDU heDU hfDU hfDU h"gDU h_iO  You hear two shouts! x2; You hear a shout!DU hzO...OOOOOO.OO 5DU hz:O 5 ogresDU h{===-9.1 (0.9)09) Rev DU h{DU h.DU h{ _An ogre comes into view. It is wielding a +0 giant club. x2EU h.# ...# O....# #.......# O....#...........# .OOO.#...........# OO..# ......#.......# O...# ....###....#..## O..# #....#.........###O.###....##..#...#.... EU hВ/#..........###.# #.#.## # #..##.##### ...#### #.##   two-headed ogre#EU hWEU hp  The two-headed ogre attacks as it pursues you!  The two-headed ogre barely misses you.EU hEU hI.O.OO 2 two-headed ogresO   ogreEU h---70.1 (1.08EU hEU hF _The two-headed ogre hits you but does no damage.EU h}.#......# O....# ##.....# O....# #....# .OO..#...# OO.O#.#.......# O...# #....###....#..## ...##....#.###O.###.. #....##..#...#..@.O. ##.###.#  #.#.## #  #..##.##### #...#### ##.##  ##EU hEU hEU hx.O.OEU h---17) EU h٭EU hEU h` # ...# ....# O....# ###..# O....# ##..# .OO..# #.........# OO.O#EU hHa ...#.......# O...###....#..## ...#  ##....#........@###..###..  #....##..#...#...O.O......#....###..........#EU ha  #.......#.## ############  #..##.#####  #...####.####EU h e EU hm EU hu uO.O.EU hv !-EU h9v Z26EU h  EU h FU h2Cy###.##.#.# ).# ..# O....#  ###.# O....#  ##.# .OO..#  #.........# OO.O#  #.......#.......# O...###....#.@## ...#  ##....#.........###..###.. #....##..#...#..O.O.......#....###..........# #.......#.## ############ #..##.#####   two-headed ogre #...####.####FU hCFU hMFU hPYO.O.O 2 two-headed ogresFU huZa35FU hfFU hjFU h·..## #.###.##.. .#.#).# ###..# O....# ###.# O....# ##.# .OO..# #..# OO.O# #.......#.....@.# O...###....#..## ...#  ##....#........O###..###.. #....##..#...#...O........#....###..........# #.......#.## ############ #..##.##### #...####.##FU hTFU h  O.O.The two-headed ogre attacks as it pursues you!  The two-headed ogre hits you with a +0 giant spiked club.FU h17-=44FU hFU h{FU hF _The two-headed ogre hits you but does no damage.FU hmt .# . ....##..#.###.##.. ..#.# .#).# ####..# O....# # ###.# O....# ##.# .OO..# #........# OO.O# #.......#.......# O...#FU hu ###....#.O## ...#  ##....#.........###..###.. #....##..#...#..O..#..........###..........# #.......#.## ############ #..##.##### #...####FU hOx FU hx FU h FU hօ FU hҏ OO.OO 3 two-headed ogresO   ogre (wandering)FU h i-53FU hZ FU hǮ x _An ogre comes into view. It is wielding a +0 giant club.FU ht f....# .........FU h "planckenstein the Skirmisher ....####.............Coglin of Okawaru *****. .#.###.##..........OHealth: 117/120 =======================- ........#..........#Magic: 23/23 ======================== .#)................#FU h AC: 36Str: 17 ####...............# O....#EV: 13Int: 10 # ###.............# O....#SH: 0Dex: 23##..............# .OO..#XL: 15 Next: 51% Place: Orcish Mines:2#............@..# OO.O#Noise: ---------  Time: 21875.1 (0.0)#.......#.....*.# O...#FU h a) +5 sling (freeze) M) +5 sling (drain) ##....###....#.O## ...#Fire: a) +5 sling (freeze) {Cipactli} ##....#.......O.###..###..Zot (11403) #....##..#...#...O........##..........###..........#OOO 3 two-headed ogres#.......#.## ############O   ogre (wandering)#..##.######...#### _The two-headed ogre hits you but does no damage. _An ogre comes into view. It is wielding a +0 giant club.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (85% to hit)FU h&....# .........planckenstein the Skirmisher ....####.............Coglin of Okawaru *****. .#.###.##..........OHealth: 117/120 =======================- ........#..........#FU h'xMagic: 23/23 ======================== .#)................#AC: 36Str: 17 ####...............# O....#EV: 13FU h'Int: 10 # ###.............# O....#SH: 0Dex: 23##..............# .OO..#XL: 15 Next: 51% Place: Orcish Mines:2#............@..# OO.O#Noise: ---------  Time: 21875.1 (0.0)FU h'#.......#.....(.# O...#a) +5 sling (freeze) M) +5 sling (drain) ##....###....#.(## ...#Fire: a) +5 sling (freeze) {Cipactli} FU h8(##....#.......O(###..###..Zot (11403) FU ho(0#....##..#...#..(O........##..........###..(.......#OOO 3 two-headed ogres#.......#.## ############O   ogre (wandering)FU h(>#..##.######...#### FU h(_An ogre comes into view. It is wielding a +0 giant club.Fire: a) +5 sling (freeze) {Cipactli}FU h)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  FU h`),(85% to hit)  You shoot a sling bullet.GU h~7O  (85% to hit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.You shoot a sling bullet.  The ogre shouts!  The sling bullet hits the two-headed ogre!GU h x  The two-headed ogre is lightly wounded.GU hGU h`GU h# O.OO..OO.O 4 two-headed ogres (1 wandering)O 2 ogres  You hear a shout! x3; You hear two shouts!GU hO$8===6.0 (0.92) Rev GU h.GU h= _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.GU h#..# .# #K.....##.O#.###.##.....#O# ..#).# .####..# O....# ## ###.# O....# # ##.# .OO..# #.........# OO.O# #.......#.....O.# O...# #.###....#..## ...#  ##....#.......O.###..###.. #....##..#...#..OOGU h..#..........###..........#K   kobold blastminer (wandering) #.......#.## ############OO 2 ogres #..##.#####GU h  A kobold blastminer comes into view.The two-headed ogre shouts in stereo! The kobold blastminer shouts!GU hQGU hGU hEGU ha  You hear two shouts! You hear a shout!GU hnGU hGU h_GU h  OOK..OO.O.O.OOOKO 4 ogres  An ogre comes into view. It is wielding a +0 giant club. x2GU h p-7.0 (1.01[13;38HGU hGU h"N _You hear a shout! You hear two shouts! You hear a shout!GU hN= #### #..#o......#OO.# #.#OO....##K..#.###.##..O..#...#..#)O.# ..####..# O....# .## ###.# O....# ## ##GU h> J....# .OO..# . #......O..# OO.O# . #.......#.......# O...# .#..###....#O.## ...# ##....#........O###..###..OO 6 two-headed ogres (1 wandering) #....##..#...#...OGU h> y.. O   ogre mage (wandering)#..........###.O........# K   kobold blastminer #.......#.## ############ o   orc warrior (polearm, wandering) (…)GU hmV  A two-headed ogre, an ogre mage and an orc warrior come into view.The orc warrior is wielding a +2 partisan of pain.GU hV GU h6W GU hmY GU h;j 9 .OOoO.O.OOO.(launcher)o)  The two-headed ogre shouts in stereo! The ogre mage shouts!  The kobold blastminer wields a +1 arbalest of flaming.GU hs v (((((((GU hlt PIt bursts into flame! The kobold blastminer shoots a bolt.GU hv GU hi GU h GU h GU h,  .O.O...@..O.O 7 two-headed ogres.OThe bolt completely misses you.A two-headed ogre comes into view. It is wielding two +0 giant clubs.GU h :*GU h  K   kobold blastminer (launcher)o   orc warrior (polearm)O 4 ogres  The ogre mage mumbles some strange words.The ogre mage flickers and vanishes!GU h_z ,GU hs{ GU h{ GU h| GU h  {OOO..O 65(1 wandering)  Deactivating autopickup; reactivate with Ctrl-A.An ogre comes into view. It is wielding a +0 giant club.GU h -80) GU h GU h < _You hear two shouts! You hear a shout!GU h   #### ##.# #..#.......#{O.# #.....o.....#OO....##.KO.#.###.##.O...#.#..#)....# ..####.O..# O....# ..## ###.....# O....# .## ##O...# .OO..# .. #GU h j.........# OO.O# .. #.......#.....O.# O...# ..#..###....#.O## ...#  4 ##....#.........###..###.. #....##..#...#..O..#GU h a....###.O........# OO 4 ogresGU h BGU hg GU h GU h GU h GU hP GU hX ,GU h GU hR GU h GU hU O...oOOOO.O.O.OOO 7 two-headed ogresOO.. 3GU h _(((((((GU h .....@.The kobold blastminer shoots a bolt. The bolt completely misses you.GU h s9-9399GU h@ 8{GU h * _You hear a shout! x2HU hR.###.##### ##.#.#..# #.#OO.# #.#{..####.....o.....KO. [....#.###.##.OO <.#.O#.#).#.####.O...# O....# <..## ###.O....# O....# ..## ##.# .OO..#. #.O..# OO.O#. #.......#.....O.# O...#.# ##....###....#..## ...# 6HU h66 ##....#.O###..### #....##..#...#.O ##.###.2HU hsHU hHU hHU hHU hHU hHU hHU hcHU hٕHU hǖHU h[HU hWo.....K.o....O.O.OO..O.O.OO..(…)HU hئ|-808HU h(HU h.q _An orc comes into view. It is wielding a +0 club.HU hc.###.##### ##.o..# #.....#..# #.#OO #.# #.#{..####.K.O. )[....#.###.##....o....O.O [<.#.O.#.#).#.####HU h.OO....# O.... .<..## ###.# O.....## ##.# .OO... #.O...# OO.O#. #.#....O..# O...#.# ##....###....#.O## ...# ##....#.......O.###..### #....##..#...#. ##.###HU hHU hd HU h!S  The two-headed ogre attacks as it pursues you!HU hz"HU h"HU h#HU h(  The two-headed ogre barely misses you. The two-headed ogre closely misses you.HU h)HU h*HU hP1,HU h@M o..o......o...OOO.O.O.OHU h@O..An orc comes into view. It is wielding a +2 hand axe of draining.HU hI](((((((HU h......@20=17HU hHU h[z _The kobold blastminer shoots a bolt. The bolt completely misses you.HU h6 #....### #.....##### ##......o....# .#.....#..# #.o..#OO ##.# #.#{..####.K.O. .)[....#.###.##.O .[<.#...o...OO.#.#).#.####.OO.....# O ..<..## ###.# O.## ##.# .OO. #.O....# OO.O. #.#...O.O.# O....# ##....###....#O.## ...# ##....#.........###..o   orc warrior (polearm) #....##..#...#O 2 ogres ##.###o 2 orcs (1 wandering)HU hVB HU hSC HU hmK HU hK HU h M HU hP  An orc wizard comes into view. It is wielding a +0 dagger.HU h}Q HU hoW HU hX HU hY HU hAZ HU h5[ HU hf HU hw o...o...o.K..OOO..OO..OO.O..K   kobold blastminer (launcher)o   orc warrior (polearm)O 2 ogres(…)HU hx a26HU h HU h B _The orc warrior hits you but does no damage.HU h? #....###  #.....##### ##...o.# ..#.....#..# #......o.....#OO .##.# #.o...#{. #.####.O. #.)[....#.###.##.K..O ..[<.#...o......#.#).OO..#.####.O.# O.<..## ###......O......# O.## ##.O......# .OO. #.O..# OO.. #.#..O.O..# O.# ##....###....#..## ... ##....#...###..# o   orc warrior (polearm) #....##..#...#O 2 ogres ##.###o   orc wizard (wandering)HU hbK HU h L HU hL HU hM HU h9Q O  The orc warrior attacks as it pursues you!HU hKS HU hW g  The orc warrior barely misses you.HU h|Y HU h^ HU hfd ,HU he HU h;f HU hq HU h; ....oo...o..o.K..o.....O...OOO.O...O.O.O.K   kobold blastminer (launcher)o 2 orc warriors (1 polearm, 1 wandering)O 2 ogresHU h a35HU h HU h  _An orc warrior comes into view. It is wielding a +0 dire flail.IU h0.##....### . #.....##### ##.......o...#.#.....#..# #...o.#OO #.##.# #.....o.....#{. .#...####......o.K...O. .#.)[....#.###.##.O.[<.#.# ).#)IU hrE.o.#.####....@.O...OO...# O.<..## ###.....O.# O.## ##......O...O...# .. #.# OO. #.#.O.O...# O.# ##....###....#..##  ##....#...###.. oo 2 orc warriors (1 polearm, 1 wandering)IU h #....##..#...#O 2 ogres ##.###o   orc wizardIU hIU hIU hiIU hIU hߤIU hFIU hIU hIU haIU hQ  The orc warrior shouts! You hear a shout! x3  The two-headed ogre attacks as it pursues you!  The two-headed ogre barely misses you.IU hAIU hIU h{IU hIU hX.....oo....Koo...o.O...O..O...OO...O.O.O.K   kobold blastminer (launcher)o 2 orc warriors (1 polearm)O 2 ogresIU hxi=44IU hIU h` _The two-headed ogre completely misses you.IU h.##....### .. #.....##### ##....#.#.....#..# #.......o....#OO .#.##........# #..o....K...#{. ..#...####....oo......O. ..#.)[....#.###.##.O.[<.#.# .).#).o.#.####...@.O...O.....# O.<..## ###....O...O....# O.## ##.....O...O....# .. #.# . #.#O.O....# O.# ##....###....#..##  ##....#.........###. oo 2 orc warriors (1 polearm) #....##..#...#O 2 ogres ##.###o  U he40m orc wizard  The orc warrior attacks as it pursues you!IU h/o.....ooo.O...O.O...O.O.O.o 2 orcs=-53IU hIU hB _The orc warrior hits you but does no damage.IU h g.##....###. #.....##### ##...........#.#.....#..# #......o.....#OO ..#.##........# #.......K...#{.  ..#...####....O..#.)[....#.###.##..oo.O.[<.#.# ..).#)......o.#.####..@..O...O.....# .<..## ###...O...O.....# .## ##....O...O.....# . #.O.# . #.#.O.....#.# ##....###....#..##  ##....#.........### #....##..#...# ##.###IU h IU h` IU h0 ,IU hX IU hO IU h IU hQ IU h IU h IU h BIU h ...ooO.Oo.O..O...O....O.O.O.   orc warrior (IU h --62IU h9 IU h6 IU hD8.##....###. #.....##### ##.#.#.....#..# #............#OO.#.##........# #.......K...#{. . ..#...####.....O..#.)[....#.###.##..O.[<.#.oo.#.).#).....O.#.####.@..Oo.O.#.<..## ###..O...O......#.## ##.......O......#. #......O.#. #.......#O......#.# ##....###....#..## ##....#. #....##..#...# ##.###IU h9;IU h;IU h.<IU h<IU h~?IU hBIU h,CIU hCIU hDIU hDIU h8EIU hEIU hWo..O.ooOo.O.O...O.O.O..O.IU hWo   orc wizard(…)IU hX{-71IU hLhIU hwlJU h.##....###. #.....##### ##.#.#.....#..# #.#.#.##........# #.K...#{ .. ..#....####.....O  ....#.)[....#.###.##...O  ......[<...#o.#  ...).#)....O.oo.#  .####@..Oo.O.#  .<..## ###.O...O.#  .## ##....O.O.#  . #.......O.#  . #.......#.#  .# ##....###....#..## ##....#. #....##..#...# ##.###JU hJU hJU hJU hJU hPJU h<JU hYJU hJU hYJU h<JU h JU hh.Ooo.O.oo.O.OOO..O.O.JU hoa80JU h JU hJU h+A.........#.## #### ##.#....#.....#..#.....#...#.##..# #K...# ... ..#..........####.... . ....#.)[....#.###.##.... ......[<...........#.# ...)..#)@...Ooo.# .....####..O.oo.# <..## ###O.OOO.# ## ##.....O.# . #O.# . #.......#.................###....# ##....#...... #....##..#...JU hFFBJU hGJU heKJU hlMJU hMJU h\NJU hBO,JU hOJU h`eoOoo.OO.oO.O.O.O.O.JU hab989JU hpJU htJU h  .#####  ..............# JU h  ......##....###   #### ##JU h ^.  ........#.....#..#JU hҎ x.....  .....#.##..# #JU h K  ... ..#..........####JU h m. ....#.)[....#.###.##..JU h=  ......[<.....@....o#..JU hn  ...)........#)...Ooo. JU h .....####.OO.oO. JU h .<..## ###.O.OJU h . ...## ##....O. JU h7 .... #.....O.. JU h\ .... #.......#.................###....# ##....#......JU h JU hH JU h JU h JU h JU h JU hb JU h JU h% JU hR JU h JU hs JU h ooOOO...oO.O.O.JU hש NO.O.JU h b908JU h JU h9 JU h7 .#.#### .......# ......##....### ...... #.....##### ## .#.....#..# # .....#.##........# #.K ... ..#..........####JU h~8 . ....#.)[....#.###.## ......[<.oo# ...).#).OOO.o .####...oO .<..## ###O.O .## ##...O ... #....O .... #.......# ..........# ##....###....# ##....#JU h-<JU h<JU h<JU h%>JU h>JU hBJU hFJU hbFJU hGJU hHJU h#IJU h^YOOOoo#o..oOoO....O.O.. 5o 2 orc warriors (1 polearm)JU hlZa17JU hjJU h`nKU hyp .#.#### ........# ......##....### ...... #.....##### ## .#.....#..# # .....#.##........# #.K ... ..#....####KU hpa . ....#.)[....#.###.## ......[<...@..OOOoo#o ...).#)...oOo .####.O KU h'q.<..## ###.O KU hIq.## ##..O .. #....KU hlqg ... #.#KU hq   orc warrior ( ....# ##....###....#OO 2 ogresKU hq/ ##....#KU hXuKU h"vKU hvKU hwKU hyKU h&{KU h|KU hΆKU hCKU hKU hKU hw OO..ooO..OoO.OO..KU h K26KU h9KU hKU hwKU h .#.#### ........# ......##....### ...... #.....##### ## ........#.....#..# # .....#.##KU h10..# #.K ... ..#...#### . ....#.)[....#.###.##KU hv ......[<..@..OO..oo#o ...).#)O..Ooo .####O.O .<..## ###OKU h+ .## ##.. .. # ... #.#KU h ...# ##....###.... ##....#KU hKU hlKU hKU hKU hKU hKU hKU hMKU h'?oOO...o.O..OO.oOOO KU h6 two-headed ogres   ogreo   orc wizard(…)KU ha35KU h%KU h(KU hs D .#.#### ........# ......##....### ...... #.....##### ## ........#.....#..# # .....#.##.# #KU hWt q. ... ..#..#### . ....#.)[....#.###o## ......[<.@..OO...o.#o ...).#O..OO.o KU hsu .####O.o .<..## ###O .## ##.O .. # 3 KU hu ?.. #.#O   ogre ..# ##....###... ##....#....KU hx KU hy KU hy KU hz KU h~ KU h2 KU h KU hd O.O..o.OOOO..OO 5 two-headed ogreso   orc warrior (polearm)O   ogreKU h a44KU h& KU h KU h1  .#.#### ........# ......##....### ...... #.....##### ## ........#.....#..# # .....#.##.# # ... ..#.####KU h  . ....#.)[....#.###o## ......[<@..O.O..o..#o ...).#OOOO..o .####..o .<..## ###O KU h .## ##.O .. # 4KU h g .. #.#KU h, [O   ogre KU hQ ..# ##....###.. ##....#KU h KU h- KU h KU h KU hP KU h KU h+ tO..OOo.OOO.O 5 two-headed ogreso   orc warrior (polearm)KU hC, OO   ogreKU h, a53KU h? LU h  .#.#### ..............# ......##....### ...... #.....##### ## ........#.....#..# # .....#.##.# # ... ..#.#### . ....#.)[....#.###o## ......[@..O..OOo...#o ...).#OOO...o .####..o .<..## ###O .## ##.O . # 4 . #.#. O   ogre .# ##....###. ##....#LU hLU hLU hT!LU hb#,LU h`&LU h 6IOO..O.o.OO 5 two-headed ogreso   orc warrior (polearm)LU h8a62LU hCLU hIw _There is a stone staircase leading up, spattered with blood here.LU hTI.#.........####planckenstein the Skirmisher..............#Coglin of Okawaru *****.......##....###Health: 120/120 ========================...... #.....##### ##..... Magic: 23/23 ========================........#.....#..# #...... AC: 36Str: 17.....#.##........# #..... EV: 13Int: 10LU hJ... ..#..........####..... SH: 0Dex: 23. ....#.)[....#O###o##.... XL: 15 Next: 51% Place: Orcish Mines:2......[@*O**O.o....#o... Noise: ---------  Time: 21896.0 (0.0)...)........#OOO...o.... a) +5 sling (freeze) M) +5 sling (drain) ...........####..o...... Fire: a) +5 sling (freeze) {Cipactli} .......<..## ###O...... Zot (11382) .........## ##.O......LU hJ.......... #......... OOOOO 5 two-headed ogres.......... #.......#. o   orc warrior (polearm)..........# ##....###.##....#.. _The orc warrior hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.  LU hJFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, 85% to hit)LU h? .#.........####planckenstein the Skirmisher..............#Coglin of Okawaru *****.......##....###Health: 120/120 ========================LU h ...... #.....##### ##..... Magic: 23/23 ========================........#.....#..# #...... AC: 36Str: 17.....#.##........# #..... EV: 13Int: 10... ..#..........####..... SH: 0Dex: 23LU hP . ....#.)[....#O###o##.... XL: 15 Next: 51% Place: Orcish Mines:2......[@((((((o....#o... Noise: ---------  Time: 21896.0 (0.0)...)........#OOO...o.... a) +5 sling (freeze) M) +5 sling (drain) ...........####..o...... Fire: a) +5 sling (freeze) {Cipactli} LU hx .......<..## ###O...... Zot (11382) .........## ##.O......LU h .......... #......... OOOOO 5 two-headed ogres.......... #.......#. o   orc warrior (polearm)LU h ..........# ##....###.##....#..Fire: a) +5 sling (freeze) {Cipactli}LU h 1Press: ? - help, Shift-Dir - straight lineLU h Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, 85% to hit)  You shoot a sling bullet.  LU h VThe sling bullet barely misses the two-headed ogre. x2LU h LU h 9You shoot a sling bullet.  LU h ]The sling bullet barely misses the two-headed ogre. x2  LU hO CThe sling bullet hits the orc warrior but does no damage.  LU h #You shoot a sling bullet.  LU h EThe sling bullet closely misses the two-headed ogre.LU h1 SThe sling bullet hits the two-headed ogre but does no damage.LU h* BLU h- LU h- LU h< oO..O.Oo 2 orc warriors (1 polearm)LU hG= ===9 (0.91) Rev LU hI LU hzM = _The two-headed ogre is lightly wounded.MU h_ 4MU h' MU hʙ MU h\ MU h MU h MU h MU hš MU hƳ oO.OO..MU hy q--7.9 (1.00MU h_ MU h  ......#..#...#....##.## ...#.#....#..............##.## ...........#.......#.........# ........>..#................## ................#......##..#.#### ...............##.[....###....## .......#.......#.[......#.....# ....)..##....).O)............1 >........#.[[...@[....^....#.##.# ..........<[...[[..........###..# .....##..........# ...........#.....##.### .....##.#.##.#.#.###.#.##### ### ################## ##### ## O   two-headed ogre  _The two-headed ogre misses you. x2MU h i --You climb upwards.MU hE MU hr v-9.4 (2.578) MU h MU hs _Reactivating autopickup. _There is a stone staircase leading down here.NU h-  (drained)You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.NU h( ((((The two-headed ogre is moderately wounded.You shoot a sling bullet.NU hO...O===NU hgPe900.3 (0.97) Rev NU hbNU h0hj _The sling bullet closely misses the two-headed ogre.NU hm6  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.NU h  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!NU hY  The two-headed ogre is heavily wounded.The two-headed ogre misses you.NU h}Z(1.2NU hfNU hk` _The two-headed ogre completely misses you.NU h  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.NU hV ((((The two-headed ogre is heavily wounded.You shoot a sling bullet.NU he ...O2.1NU h L6) Rev+ NU h NU h i _The sling bullet barely misses the two-headed ogre.NU h  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.NU h4u  The two-headed ogre is severely wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.NU h  The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant spiked club.NU h 19-3.05NU h NU h_ ] _The two-headed ogre closely misses you.NU h  > The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!NU h /  --more--OU hOU h<)OU h))OU hjQ((((OU hQ...)OU h 20=394OU h OU h O _Something appears at your feet! You shoot a sling bullet.PU hVPU h6Wr---4.9 (1.03PU hGdPU hh6 _H - 7 silver javelins (gained 1)QU hfQU hzLevel 1 of the Orcish Mines <>>>^(Press ? for help)### #...#####.####.####.####.#...####...#...##### #.....##.####..#......#.#### ##....#...##...............###....###..####...............##....# #...####...............#.#...####...######...........#............##...##.####.............#....................####.............#........#...#....##.####.....##.....#.#....#..............##.###.......#.............#.......#.........###.......#..........>..#................###....##.....................#......##..#.##### ##...#.#...................##.[....###....##.## ##.#..............#.......#.[......#.....#...# ####..........)..##....).))................## QU h{0##......>........#.[[...@[....^....#.##.## ##.................<[...[[..........###..### ##.............##.....................#.....## #...........................#.....##.###.....# ##.##..##......##.#.##.#.#.###.#.##### ###..## ########################### ######### QU h^>@QU hB =>>RU h"RU hZn......#........#...#....##.##planckenstein the Skirmisher ...#.#....#..............##.##Coglin of Okawaru *****. ...........#.......#.........#Health: 120/120 ======================== ........>..#................##Magic: 23/23 ======================== ................#......##..#.#### AC: 36RU h'Str: 17 ...............##.[....###....##. EV: 13Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 23 ....)..##....).))................ XL: 15 Next: 53% Place: Orcish Mines:1 >........#.[[...@[....^....#.##.# Noise: ---------  Time: 21904.9 (0.0) RU h..........<[...[[..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11373) Rev+ .....##.#.##.#.#.###.#.##### ###. ################## #######   The sling bullet freezes the two-headed ogre.  RU hYou kill the two-headed ogre!Okawaru accepts your kill.Okawaru grants you throwing weapons! _Something appears at your feet! You shoot a sling bullet. _H - 7 silver javelins (gained 1)RU hRU hRU hRU h o2RU h\  Items here: )))) [ †.RU hRU hJ1 _RU hjRU hRU hmt0) Rev RU hRU hcb  You see here a +0 giant club.RU h_RU hK69 _RU h"RU hK(RU ho.Y8RU h1RU h7RU h<Y7RU h@RU hDRU hBI^6) RU hRU h ###.......#........#. ##.....##.....#.#....#...... #.......#......#.....  ##.......#...>..#.....  #....##.....................  ##...#.#...................## ##.#........#.......# ####..........=..##....).)) ##......@........#.[[...>20.9 (16.0) ##........<[...[[ ####...... #............ ##.##..##......##.#.##.#. ########################RU hXRU hܲRU hc _There is a stone staircase leading down here.RU h%1.0)6 _RU hӧ m   ###  ...#  ##....     ###.....o   ##. RU h,   ##......... 2   #..@.......   ##.   #   $RU h #   ##.....   ##........... o   orc priest (asleep)  #####...............  RU h ...............# ..............#RU hR RU hܺ 9  You climb downwards.RU h ko.oRU h>; q==2.6 (1.75RU hC RU hT _The orc priest shouts! You hear a shout!  Found 9 gold pieces. _There is a stone staircase leading up here.SU hV  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.  You kill the orc priest!SU hZ()((((SU hH ((Okawaru accepts your kill.SU hXg..)....SU hr=3.5 (0.94) Rev SU h#SU hSU hD/ _You shoot a sling bullet.SU hy`SU h`SU hreSU h jH _No target in view!SU hGQ SU hQ SU hX SU h[  SU h3\ B_No target in view!SU hY SU h SU h SU h SU h SU hY J3 _SU h ,SU h ^2) SU h SU hj SU h" Y1SU h SU h SU h? Y0SU h SU h0 SU h Z49SU hR SU h@ Y8SU h SU h= N _You now have 2780 gold pieces (gained 9).SU h/ SU h ) ...... ###.o..). ##........ ##......... #..<....... SU h ? ##........#. #........##  #....#  ##...SU h& s---  ##...........SU hg  #####............  .............  .............SU h !  #..........#. o   Urug (missile, wandering) #..SU h C.  #..SU h E  .#.##SU h SU h$ c9.5 (6.0)SU h&% H---30.5 (7SU hQ% ;7SU h+ SU h9  Urug the Orcish Ballista comes into view. She is wielding a +0 heavy _eveningstar.TU h ((((((You shoot a sling bullet. The sling bullet hits Urug.  TU h&The sling bullet freezes Urug.TU hEg4, drained)  You shoot a sling bullet. The sling bullet hits Urug.  The sling bullet freezes Urug.  Urug is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Urug but does no damage.  You drainTU h6TU h.o.<...TU h===1.4 (0.96) Rev TU hY TU h% . _Urug is lightly wounded.TU h (((((You shoot a sling bullet. The sling bullet hits Urug.  The sling bullet freezes Urug.TU h6s z  Urug is lightly wounded.  You shoot a sling bullet. The sling bullet hits Urug.TU hN TU ht o.o<...TU h -2.2 (0.8TU h TU hF . _Urug is lightly wounded.TU h j(((((((TU hsed  You shoot a sling bullet. The sling bullet closely misses Urug.TU hTU h...o...TU hBc3.1 (0.95) Rev+ TU hjTU haTU hT _You shoot a sling bullet. The sling bullet barely misses Urug.UU h%i (((You shoot a sling bullet.  The sling bullet hits Urug but does no damage.UU hV  Urug is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Urug but does no damage.UU hXuUU h}a<o..UU hgc4.04UU hUU hE. _Urug is lightly wounded.UU hk (( You shoot a sling bullet.  The sling bullet hits Urug but does no damage.  You drain Urug.UU h  Urug is moderately wounded.You shoot a sling bullet. The sling bullet hits Urug!  The sling bullet freezes Urug.UU h|y UU h P.o.UU h UU h݈ a93) Rev* UU h UU h [ _Urug is moderately wounded.VU hPVU hgS Ability - do what?CostFailure  Invocations -  X - Renounce ReligionVU hSNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - DuelVU hS7 MP, Piety--12% VU h Tg[?] toggle between ability selection and description.VU h% VU h, VU h4 , ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. VU h5 ##........Health: 120/120 ======================== ##.........VU h35 Magic: 23/23 ======================== VU hJ5 g#..<.......AC: 36VU h_5 <Str: 17 VU hq5 B##........#.VU h5 -EV: 13VU h5 <Int: 10 VU h5 VU h5 i###.o......##SH: 0VU h5 <Dex: 23 VU h5 @#..........#VU h6 XL: 15 Next: 53% Place: Orcish Mines:2 VU h_6 U##@..........Noise: ===------  Time: 21934.9 (0.0) ##...........a) +5 sling (freeze) M) +5 sling (drain)  #####............ Fire: a) +5 sling (freeze) {Cipactli}  VU hu6 ............. Zot (11343) Rev*  VU h6 !............. VU h6 #..........#. o   Urug (missile, drained)VU h6 2 #...........VU h6 $ #.........# VU h6 .#.........##VU h6 aThe sling bullet hits Urug but does no damage.  You drain Urug.  VU h7 Urug is moderately wounded.You shoot a sling bullet. The sling bullet hits Urug!  The sling bullet freezes Urug. VU h!7 F_Urug is moderately wounded.VU huA VU hI I.oVU h{J VU hJ 01---VU hJ 97---5.9 (12) Hero Rev* VU h[Q VU hS m _You gain the combat prowess of a mighty hero.WU h ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. ##........Health: 120/120 ======================== ##.........Magic: 21/23 =====================--- #..<.......AC: 39Str: 17 ##........#.EV: 17Int: 10 ###........##SH: 0Dex: 23 #..o.......#WU h oXL: 15 Next: 53% Place: Orcish Mines:2 ##@..........Noise: ---------  Time: 21935.9 (0.0) ##...........a) +5 sling (freeze) M) +5 sling (drain)  #####............ Fire: a) +5 sling (freeze) {Cipactli}  ............. Zot (11342) Hero Rev*  ............. #..........#. o   Urug (missile, drained) WU hM#........... #.........# .#.........## _Urug is moderately wounded. _You gain the combat prowess of a mighty hero.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  quivering javelins (moderately wounded, lightly drained, 76% to hit)WU h+9 ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. ##........Health: 120/120 ======================== ##.........Magic: 21/23 =====================--- #..<.......WU h9AC: 39Str: 17 ##........#.EV: 17Int: 10 ###........##SH: 0WU h9Dex: 23 #..o.......#WU h9lXL: 15 Next: 53% Place: Orcish Mines:2 ##@..........Noise: ---------  Time: 21935.9 (0.0) WU h:1##...........WU h#:a) +5 sling (freeze) M) +5 sling (drain)  WU hW:#####............ Fire: a) +5 sling (freeze) {Cipactli}  WU h:............. Zot (11342) Hero Rev*  .............WU h:  WU h:#..........#. o   Urug (missile, drained) WU h;#........... #.........# .#.........## _You gain the combat prowess of a mighty hero.WU h3;oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineWU hS;dAim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  WU hs;quivering javelins (moderately wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits Urug.WU h  Aim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  quivering javelins (moderately wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits Urug.  Urug is heavily wounded.  You shoot a sling bullet. The sling bullet hits Urug.  The sling bullet freezeWU hl^g  Urug is heavily wounded.WU h^r===6.8 (0.91WU hdWU hlhF _Urug misses you.WU h  ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. ##........Health: 120/120 ======================== ##.........Magic: 21/23 =====================--- #..<.......AC: 39Str: 17 ##........#.EV: 17Int: 10 ###........##SH: 0Dex: 23 WU hm #..o.......#XL: 15 Next: 53% Place: Orcish Mines:2 ##@..........Noise: ===------  Time: 21936.8 (0.0) ##...........a) +5 sling (freeze) M) +5 sling (drain)  #####............ Fire: a) +5 sling (freeze) {Cipactli}  ............. Zot (11341) Hero Rev*  ............. #..........#. o   Urug (missile, drained) #........... WU h #.........# .#.........##Urug is heavily wounded. _Urug misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  quivering javelins (heavily wounded, lightly drained, 76% to hit)WU hR ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. ##........Health: 120/120 ======================== ##.........Magic: 21/23 =====================--- #..<.......AC: 39Str: 17 ##........#.EV: 17WU h۵ Int: 10 ###........##SH: 0Dex: 23 #..o.......#XL: 15 Next: 53% Place: Orcish Mines:2 ##@..........WU h%xNoise: ===------  Time: 21936.8 (0.0) ##...........a) +5 sling (freeze) M) +5 sling (drain)  WU he#####............ Fire: a) +5 sling (freeze) {Cipactli}  WU hp............. Zot (11341) Hero Rev*  ............. #..........#. o   Urug (missile, drained)WU h #........... #.........# .#.........##Fire: a) +5 sling (freeze) {Cipactli}WU hPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  WU h?quivering javelins (heavily wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits Urug!  The sling bullet freezes Urug.WU h"?Aim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  quivering javelins (heavily wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits Urug!  The sling bullet freezes Urug.  Urug is severely wounded.  You shoot a sling bullet. The sling bullet hits Urug. You drain Urug.XU hC7.6 (0.8XU h;0XU hXU hBY _Urug is severely wounded.XU h0  ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. ##........Health: 120/120 ======================== ##.........XU h{Magic: 21/23 =====================--- #..<.......AC: 39Str: 17 ##........#.EV: 17Int: 10 XU h###........##SH: 0Dex: 23 #..o.......#XL: 15 Next: 53% Place: Orcish Mines:2 ##@..........Noise: ===------  Time: 21937.6 (0.0) ##...........XU ha) +5 sling (freeze) M) +5 sling (drain)  #####............ Fire: a) +5 sling (freeze) {Cipactli}  ............. Zot (11340) Hero Rev*  ............. XU h#..........#. o   Urug (missile, drained) #........... #.........#XU hK .#.........##You shoot a sling bullet. The sling bullet hits Urug. You drain Urug. _Urug is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  XU hvsquivering javelins (severely wounded, lightly drained, 76% to hit)XU hz ......planckenstein the Skirmisher ###....).Coglin of Okawaru *****. ##........Health: 120/120 ======================== ##.........Magic: 21/23 =====================--- #..<.......AC: 39Str: 17 ##........#.EV: 17Int: 10 XU h|###........##SH: 0Dex: 23 #..o.......#XL: 15 Next: 53% Place: Orcish Mines:2 ##@..........Noise: ===------  Time: 21937.6 (0.0) ##...........a) +5 sling (freeze) M) +5 sling (drain)  #####............ Fire: a) +5 sling (freeze) {Cipactli}  ............. Zot (11340) Hero Rev*  ............. XU h|`#..........#. o   Urug (missile, drained) #........... #.........# .#.........##Press: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  quivering javelins (severely wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits Urug!  XU h|SThe sling bullet freezes Urug!  You kill Urug!XU he)XU hz (((((((Aim: Urug, wielding a +0 heavy eveningstar, wearing a +0 chain mail and  quivering javelins (severely wounded, lightly drained, 76% to hit)  You shoot a sling bullet. The sling bullet hits Urug!  The sling bullet freeze  You kill Urug!  Okawaru accepts your kill.XU h|...<..)XU hq58.4 (0.839XU hXU hw/ _You shoot a sling bullet.XU h ##....   ......  #....).  ......  ##...  ..<.   ##... ###..# #..#  ##..  ##.....  #####... ..... ....... #....#.. #.. #.#XU h-XU hr---9.4 (1.08XU h֧XU h\  y - 19 javelins (gained 7)  Things that are here:XU h2=---40.4 (27XU hXU hF _a +0 heavy eveningstar; a +0 chain mail; the orc corpse of UrugZU hSOp  ...#  ##....   ......  #....).  ......  ##...  ..<.   ##... #### #..)#  ##..  ##.....  #####....o ....o   orc warrior (wandering) .......# ZU hO#.....#... #..ZU h;^ZU hfuo.oZU hgo==1.4 (16ZU hoZU hs- _The orc warrior shouts!ZU h  ###   ...#  ##....   ......  ZU h} #....).  ......  ##...  ..<. ZU h b  . ###..#ZU h  #..)#  ##..ZU h ;  ##..........ZU h" 4. ZU hE k#####...o ...ZU hg t .....# ZU h 6#..#...ZU h) ZU h1 Ro.ZU h 2 ~--25Rev+ ZU h9 ZU h< [U hy    ###   ...#  ##....   ......  [U h 4#....).  ......  ##...  #..   ##...[U h ^ ###..# [U h> W#..)#  [U ha 6##.....[U h r ##......o....  [U h ^#####. ..[U h V ....#[U h}[U h"[U h%  [U h[An orc comes into view. It is wielding a +0 whip.[U h&oo.ooo 2 orcs (1 wandering)[U h]'|--34[U h3/[U hb@ _An orc comes into view. It is wielding a +0 flail. _There is a stone staircase leading up here.[U h planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 22/23 ======================--  ......AC: 39Str: 17  ###....).EV: 17[U hInt: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@.......Noise: ---------  Time: 21943.4 (0.0)  ##...*....#oa) +5 sling (freeze) M) +5 sling (drain)  ###....*...##Fire: a) +5 sling (freeze) {Cipactli} [U h #..)....*..#Zot (11334) Hero Rev+  ##......o....  ##...........o   orc warrior  #####......o........ oo 2 orcs (1 wandering)  ...............#  [U h ..............# _An orc comes into view. It is wielding a +0 flail. _There is a stone staircase leading up here.  Fire: a) +5 sling (freeze) {Cipactli}[U h.Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (76%  to hit)[U hL planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....[U hĪMagic: 22/23 ======================--  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........[U hSH: 0Dex: 23  ##.........[U hXL: 15 Next: 55% Place: Orcish Mines:2  #..@.......[U h4Noise: ---------  Time: 21943.4 (0.0)  [U h##...(....#oa) +5 sling (freeze) M) +5 sling (drain)  ###....(...##Fire: a) +5 sling (freeze) {Cipactli} [U hɫ #..)....(..#Zot (11334) Hero Rev+ [U h ##......o....  ##...........[U hto   orc warrior  [U h8#####......o........ oo 2 orcs  ...............# [U hT! ..............#[U hygFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line[U hAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (76%  to hit)  You shoot a sling bullet.  [U hìThe orc shouts![U h6 ! Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (76%  to hit)  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc warrior but does no damage.  [U hn7 @You shoot a sling bullet. The sling bullet hits the orc warrior![U h~ r  The orc warrior is heavily wounded.[U h [U h [U hQ 9  You hear a shout! x2[U h [U h 1o.....#..o..O   two-headed ogre (wandering)o.[U h TO   Erolcha (wandering)OOo   orc warrioroo 2 orcs[U h r===4.3 (0.93[U hI [U h) _Erolcha the Cunning comes into view. She is wielding a +0 giant club.[U h planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 22/23 ======================--  [U h%:......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........[U hSH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@.....o.Noise: ===------  Time: 21944.3 (0.0)  ##..*.....#.a) +5 sling (freeze) M) +5 sling (drain) [U h ###....*...##Fire: a) +5 sling (freeze) {Cipactli}  [U h#..)...o...#Zot (11333) Hero Rev+  [U hA##...........  ##...........O   two-headed ogre (wandering)  [U he#####.....o......... O   Erolcha (wandering)  [U h......OO.......# o   orc warrior  [U h..............#oo 2 orcsYou hear a shout! x2 _Erolcha the Cunning comes into view. She is wielding a +0 giant club.[U h $Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (heavily wounded, 76% to hit)\U h! planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 22/23 ======================--  \U h......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........\U hwXL: 15 Next: 55% Place: Orcish Mines:2  #..@.....o.Noise: ===------  Time: 21944.3 (0.0) \U h' ##..(.....#.a) +5 sling (freeze) M) +5 sling (drain) \U h>. ###....(...##Fire: a) +5 sling (freeze) {Cipactli}  #..)...o...#Zot (11333) Hero Rev+  ##...........  ##...........O   two-headed ogre  #####.....o......... O   Erolcha  ......OO.......# o   orc warrior  \U hk..............#oo 2 orcsPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (heavily wounded, 76% to hit)  You shoot a sling bullet.  \U hbThe two-headed ogre shouts in stereo! Erolcha shouts!  The sling bullet hits the orc warrior.\U hQCx You shoot a sling bullet.  The two-headed ogre shouts in stereo! Erolcha shouts!  The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.freezes the orc warrior.\U h3,\U h(\U h\\U h\U h~\U ho..o..oO 2 two-headed ogres (1 wandering)O.\U h0 o   orc warrior.OOoo 2 orcs\U hV5.2 (0.9Rev* \U h5\U hN\U h_ _The orc warrior is almost dead.\U hwh 8 \U hh planckenstein the Skirmisher  ###Coglin of Okawaru *****.  \U hh ...#Health: 120/120 ========================  \U h i ##....Magic: 22/23 ======================-- \U h.i D ......AC: 39\U hQi Str: 17  ###....).EV: 17\U hti @Int: 10  \U hi R##........SH: 0\U hXj HDex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@....o..\U hj Noise: ===------  Time: 21945.2 (0.0)  ##..*.....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...o....##Fire: a) +5 sling (freeze) {Cipactli} \U hUk  #..).......#Zot (11333) Hero Rev*  ##...........  ##........o..OO 2 two-headed ogres (1 wandering) \U hk  #####....O.......... o   orc warrior  .......OO......# oo 2 orcs  \U hl ..............#The sling bullet freezes the orc warrior. _The orc warrior is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (almost dead, 76% to hit)\U h'4  planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....\U h4 Magic: 22/23 ======================--  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0\U h4 \Dex: 23  ##.........\U h4 XL: 15 Next: 55% Place: Orcish Mines:2  #..@....o..\U h4 Noise: ===------  Time: 21945.2 (0.0)  ##..(.....#.\U h5 xa) +5 sling (freeze) M) +5 sling (drain) \U h:5 _ ###...o....##\U hX5 Fire: a) +5 sling (freeze) {Cipactli}  #..).......#\U h5 BZot (11333) Hero Rev*  ##...........  ##........o..OO 2 two-headed ogres \U h5  #####....O.......... o   orc warrior \U h5  \U h6 .......OO......# oo 2 orcs  ..............#\U h96 ;Press: ? - help, Shift-Dir - straight line\U hX6 Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (almost dead, 76% to hit)  \U hx6 rYou shoot a sling bullet.  The two-headed ogre shouts in stereo!  The sling bullet hits the orc warrior.\U h bThe two-headed ogre shouts in stereo!  The sling bullet hits the orc warrior.  The orc warrior is almost dead.The sling bullet hits the orc warrior.sling bullet freezes the orc warrior.  You kill the orc warrior!\U hq )oo 2 orcs\U hT ,\U hU \U h^ _  Okawaru accepts your kill.\U hj Lo..oO..oo   orc warrior (wandering)Ooo 2 orcs\U hp 3==6.1 (0.92\U h{ \U h7 } _An orc warrior comes into view. It is wielding a +0 hand axe.]U h] planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ======================== ]U h ##....Magic: 23/23 ========================  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........]U h*SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@...o...Noise: ===------  Time: 21946.1 (0.0)  ##...*....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).*..##]U hyFire: a) +5 sling (freeze) {Cipactli}  #..).....*.#Zot (11332) Hero Rev*  ##........o..  ##........O..]U hOO 2 two-headed ogres  #####......o........ o   orc warrior (wandering)  .......OO......# oo 2 orcs  ]U hH..............#You kill the orc warrior!Okawaru accepts your kill. _An orc warrior comes into view. It is wielding a +0 hand axe.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line]U hkAim: an orc, wielding a +0 flail and wearing a +0 leather armour (78% to hit)]U h planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....]U hMagic: 23/23 ========================  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23 ]U hO ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@...o...]U hvNoise: ===------  Time: 21946.1 (0.0)  ##........#.]U ha) +5 sling (freeze) M) +5 sling (drain)  ###...)....##]U hZFire: a) +5 sling (freeze) {Cipactli}  ]U h#..).......#Zot (11332) Hero Rev*  ]U h9##........o..  ##........O..OO 2 two-headed ogres  ]U h\#####......o........ o   orc warrior (wandering)  ]U h.......OO......# oo 2 orcs  ..............#Okawaru accepts your kill. ]U h_An orc warrior comes into view. It is wielding a +0 hand axe.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line]U hՇAim: an orc, wielding a +0 flail and wearing a +0 leather armour (78% to hit)  You shoot a sling bullet. The sling bullet hits the orc!]U h((()o   orc]U h (((You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.]U h ]U hX ]U h" ]U h- ]U h ]U h @o....)OoOO.O   ErolchaO]U hq o   orc warriorO   ogre(…)]U h h7.0 (0.91]U h} ]U h = _The two-headed ogre is lightly wounded.^U h ^U h Drink which item? Potions  d - a potion of resistance  g - 8 potions of curing  j - 2 potions of lignification  l - 3 potions of attractionm - 2 potions of enlightenment  q - 2 potions of cancellations - 4 potions of might  t - 4 potions of mutation^U hH w - a potion of brilliance  E - 3 potions of ambrosia  F - 3 potions of magicL - a potion of invisibility  O - 2 potions of heal wounds [!] read|quaff|evoke[?] describe selectedaU hPwaU haU hk planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 23/23 ========================  ......AC: 39Str: 17 aU h ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@..o....Noise: ===------  Time: 21947.0 (0.0)  ##........#.a) +5 sling (freeze) M) +5 sling (drain)  ###...)....##Fire: a) +5 sling (freeze) {Cipactli}  #..).......#Zot (11331) Hero Rev* aU h ##........)..  ##........OoOOO 2 two-headed ogres  aU h3#####.....O......... O   Erolcha  aU hY.......OO......# o   orc warrior  ..............#aU hO   ogre(…)You kill the orc!aU hYou shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.The sling bullet hits the two-headed ogre.  aU hǒ[The sling bullet freezes the two-headed ogre. _The two-headed ogre is lightly wounded.aU hPe  You feel very buoyant.aU haU hϙaU hRaU hԜaU haU haU ho.OoO.OoaU hk---8.0 (10 Will+ Fly Rev* aU haU h. _You fly up into the air.aU hB  planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 23/23 ========================  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  aU hB ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@*o.....Noise: ---------  Time: 21948.0 (0.0)  ##........#.a) +5 sling (freeze) M) +5 sling (drain)  ###...)....##Fire: a) +5 sling (freeze) {Cipactli}  #..).......#Zot (11330) Hero Will+ Fly Rev*  aU hB +##........Oo.  ##........OO.OO 2 two-headed ogres  aU hIC #####.....O......... O   Erolcha  .......oO......# o   orc warrior  ..............#O   ogre(…)aU hC v_The two-headed ogre is lightly wounded.  You feel very buoyant. _You fly up into the air.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)bU hɝ planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 23/23 ========================  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........bU h4mXL: 15 Next: 55% Place: Orcish Mines:2  #..@.o.....Noise: ---------  Time: 21948.0 (0.0)  ##........#.a) +5 sling (freeze) M) +5 sling (drain)  ###...)....##bU h Fire: a) +5 sling (freeze) {Cipactli}  #..).......#Zot (11330) Hero Will+ Fly Rev*  ##........Oo.  ##........OO.OO 2 two-headed ogres  #####.....O......... O   Erolcha  .......oO......# o   orc warrior  ..............#bU huO   ogre(…)_The two-headed ogre is lightly wounded.  You feel very buoyant. _You fly up into the air.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linebU h]Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)bU hbU hjbU hI. _cU hcU h? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--11% cU hg[?] toggle between ability selection and description.dU hh dU hj dU hx  planckenstein the Skirmisher  ###Coglin of Okawaru *****.  ...#Health: 120/120 ========================  ##....Magic: 23/23 ========================  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@.o.....Noise: ---------  Time: 21948.0 (0.0)  ##........#.a) +5 sling (freeze) M) +5 sling (drain)  ###...)....##Fire: a) +5 sling (freeze) {Cipactli}  #..).......#Zot (11330) Hero Will+ Fly Rev*  ##........Oo.  ##........OO.U hG| 14;38HOO 2 two-headed ogres  #####.....O......... O   Erolcha  .......oO......# o   orc warrior  ..............#O   ogre(…)_The two-headed ogre is lightly wounded.  You feel very buoyant. _You fly up into the air.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)  You can now deal lightning-fast blows.You can no longer enter into single combat with a foe.dU hH~ ,dU h dU h dU h dU h dU h jo.OoOdU h# eO.o.dU h+ .18------9.0 (129 Finesse Will+ Fly Rev* dU hr dU h( g _Okawaru will no longer gift you throwing weapons.eU h[  planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#eU h gHealth: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17 eU h  ###....).EV: 17Int: 10  eU h ~##........SH: 0Dex: 23 eU h#  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  eU hH :#..@o......eU ho 4Noise: ---------  Time: 21949.0 (0.0)  ##........#.a) +5 sling (freeze) M) +5 sling (drain) eU h  ###...)....##Fire: a) +5 sling (freeze) {Cipactli} eU h  #..).....Oo#Zot (11329) Hero Finesse Will+ Fly Rev* eU h  ##........OO.  ##........O..eU h. zOO 2 two-headed ogres  eU hR #####.....o......... O   Erolcha  eU hv ........O......# o   orc warrior  ..............#eU h cO   ogre(…)eU h You can now deal lightning-fast blows.You can no longer enter into single combat with a foe. eU h _Okawaru will no longer gift you throwing weapons.Fire: a) +5 sling (freeze) {Cipactli}eU h; 1Press: ? - help, Shift-Dir - straight lineeU h dAim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)fU hv o*.fU h8:*.fU hM*oYou can no longer enter into single combat with a foe. _Okawaru will no longer gift you throwing weapons.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour (78%  to hit)fU hf .*oOErolcha, wielding a +0 giant club and wearing a +0 robe (84% to hit)gU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....gU hMagic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0gU h:\Dex: 23  ##.........gU hfWXL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ---------  Time: 21949.0 (0.0) gU hu ##...(....#.gU ha) +5 sling (freeze) M) +5 sling (drain)  ###...).((.##gU hҳZFire: a) +5 sling (freeze) {Cipactli}  gU h#..).....O(#Zot (11329) Hero Finesse Will+ Fly Rev* gU h| ##........OO.  gU hC##........O..OO 2 two-headed ogres  gU hx#####.....o......... O   Erolcha  gU h........O......# o   orc warrior  ..............#gU hcO   ogre(…)gU hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linegU hAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (84% to hit)  You shoot a sling bullet.  gU h,The sling bullet barely misses the orc warrior.The sling bullet hits Erolcha! The sling bullet freezes Erolcha.gU hAM(drained)  The sling bullet barely misses the orc warrior.The sling bullet hits Erolcha! The sling bullet freezes Erolcha.  Erolcha is lightly wounded.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.gU h"gU hgU h,.O.o)gU hp===5 (0.58gU h7gU h9 _The orc warrior is lightly wounded.gU h? ? planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........gU h SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21949.5 (0.0)  gU hי )##...*....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O*.##gU h HFire: a) +5 sling (freeze) {Cipactli}  #..).....Oo#Zot (11328) Hero Finesse Will+ Fly Rev* gU h{  ##........)O.  ##........O..OO 2 two-headed ogres  #####.....o......... O   Erolcha  gU h ........O......# o   orc warrior (drained)  ..............#gU hǚ O   ogre(…)You drain the orc warrior. gU h a_The orc warrior is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}gU h Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)hU hXT planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  hU h#..@o......Noise: ===------  Time: 21949.5 (0.0)  ##...(....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....Oo#Zot (11328) Hero Finesse Will+ Fly Rev*  ##........)O.  ##........O..OO 2 two-headed ogres  hU hB#####.....o......... O   Erolcha  ........O......# o   orc warrior (drained)  hU hcw..............#O   ogre(…)hU h;Press: ? - help, Shift-Dir - straight linehU hAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.hU hކ You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  The two-headed ogre is lightly wounded.  You shoot a sling bullet.hithU hk ,hU hy  The two-headed ogre is moderately wounded.hU hhU h".o.O.Oo.hU h#+9 (0.4hU h/hU hQ2I _The orc misses you.hU h  planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17hU hz [Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21949.9 (0.0) hU h  ##...*....#.a) +5 sling (freeze) M) +5 sling (drain)  hU h ###...).Oo.##Fire: a) +5 sling (freeze) {Cipactli} hU h   #..).....O.#Zot (11328) Hero Finesse Will+ Fly Rev* hU h9  ##........O..  ##.......Oo..hU hf zOO 2 two-headed ogres  hU h z#####............... O   Erolcha  ........O......# o   orc warrior (drained) hU h v ..............#O   ogrehU h (…)The two-headed ogre is moderately wounded. _The orc misses you.hU h gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linehU hE ~Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)iU h,}2 planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21949.9 (0.0)  ##...(....#.a) +5 sling (freeze) M) +5 sling (drain)  iU h~I###...).Oo.##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#Zot (11328) Hero Finesse Will+ Fly Rev*  ##........O..  ##.......Oo..OO 2 two-headed ogres  #####............... O   Erolcha  ........O......# o   orc warrior (drained)  ..............#O   ogre(…)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineiU h Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!!iU h,TMYou shoot a sling bullet.  The sling bullet hits the two-headed ogre!!  The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.freezes the two-headed ogre.iU h+w  The two-headed ogre is severely wounded.iU hO...50.4 (0.57iU hiU h1' _You hear a shout!iU hQ  planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21950.4 (0.0)  ##...O....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).*o.##Fire: a) +5 sling (freeze) {Cipactli} iU h  #..).....O.#Zot (11327) Hero Finesse Will+ Fly Rev*  ##........O..  ##.......Oo..OO 2 two-headed ogres  #####............... O   Erolcha  ........O......# o   orc warrior (drained)  ..............#iU h; O   ogre(…)The two-headed ogre is severely wounded. iU hR e_You hear a shout!  Fire: a) +5 sling (freeze) {Cipactli}iU hh 1Press: ? - help, Shift-Dir - straight lineiU h ~Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)iU hx  planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#iU h)y Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  iU hPy ##........SH: 0Dex: 23  ##.........iU hy vXL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21950.4 (0.0)  ##...O....#.a) +5 sling (freeze) M) +5 sling (drain)  iU hz ###...)..o.##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#Zot (11327) Hero Finesse Will+ Fly Rev*  iU h+z -##........O..  ##.......Oo..OO 2 two-headed ogres (1 drained)  iU hIz #####............... O   Erolcha  iU hez ........O......# o   orc warrior (drained)  ..............#iU hz cO   ogre(…)iU hz Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  iU hz 284% to hit)  You shoot a sling bullet.  iU hz bThe sling bullet hits the two-headed ogre but does no damage.  You drain the two-headed ogre.iU hw The sling bullet hits the two-headed ogre but does no damage.  You drain the two-headed ogre.  The two-headed ogre is almost dead..  The sling bullet freezes the two-headed ogre.iU h iU hiU h%  The two-headed ogre is almost dead.An orc warrior comes into view. It is wielding a +0 hand axe.iU h|iU hiU hQiU hoO.OOo..oo 2 orc warriors (1 drained)iU h +9 (0.5iU h iU hQ _The orc closely misses you.jU h}b planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0jU hDex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21950.9 (0.0)  ##...Oo...#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#Zot (11327) Hero Finesse Will+ Fly Rev*  ##.......Oo..  ##...........OO 2 two-headed ogres (1 drained)  #####............... O   Erolcha  .....o..O......# oo 2 orc warriors (1 drained)  ..............#jU hO   ogre(…)An orc warrior comes into view. It is wielding a +0 hand axe. _The orc closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)jU h3 > planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 55% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21950.9 (0.0)  ##...Oo...#.a) +5 sling (freeze) M) +5 sling (drain)  jU h3 f###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#Zot (11327) Hero Finesse Will+ Fly Rev*  ##.......Oo..  ##...........OO 2 two-headed ogres (1 drained)  #####............... O   Erolcha  .....o..O......# oo 2 orc warriors (1 drained)  ..............#jU h4 O   ogre(…)Press: ? - help, Shift-Dir - straight linejU hY4 Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!jU h4 jU h< )   two-headed ogrejU h L( The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!  Okawaru accepts your kill.!  The sling bullet freezes the two-headed ogre.jU hF\ 9)jU hyb p71.3 (0.46jU hbq jU h) h _The two-headed ogre is severely wounded.kU h2k planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17 kU h3F ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 57% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21951.3 (0.0)  ##...*o...#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#Zot (11326) Hero Finesse Will+ Fly Rev* kU hS42 ##.......Oo..  ##...........O   two-headed ogre  kU h4#####............... O   Erolcha  .....o..O......# oo 2 orc warriors (1 drained)  ..............#kU h4O   ogre(…)The sling bullet freezes the two-headed ogre. _The two-headed ogre is severely wounded.kU h5oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linekU hA5~Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)kU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....kU hMagic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0kU hbDex: 23  ##.........XL: 15 Next: 57% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21951.3 (0.0)  kU h##...(o...#.a) +5 sling (freeze) M) +5 sling (drain) kU hs ###...).O..##kU hгFire: a) +5 sling (freeze) {Cipactli}  #..).....O.#kU hZot (11326) Hero Finesse Will+ Fly Rev* kU h ##.......Oo..  ##...........kU h6O   two-headed ogre  kU hg#####............... O   Erolcha  kU hô.....o..O......# oo 2 orc warriors (1 drained)  ..............#O   ogre(…)Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linekU hAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!kU hlCmThe sling bullet hits the two-headed ogre!  The two-headed ogre is almost dead.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!kU hJ)O   Erolchaoo 2 orc warriors (1 drained)O   ogreoo 2 orcskU hkU hukU h_  Okawaru accepts your kill.kU h^I  The orc hits you but does no damage.kU hkU hkU ho.OOo)kU hoo.o 3 orcs (1 wandering)kU h397 (0.4kU hDkU hRq _An orc comes into view. It is wielding a +0 club.kU h9  planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........kU h XL: 15 Next: 59% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21951.7 (0.0)  ##...o....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##kU h Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#kU h Zot (11326) Hero Finesse Will+ Fly Rev*  ##.......o)..  ##..........oO   Erolcha  kU h< #####....o.......... oo 2 orc warriors (1 drained)  ........O......# O   ogre  ..............#kU hc ooo 3 orcs (1 wandering)The orc hits you but does no damage. _An orc comes into view. It is wielding a +0 club.kU h >Fire: a) +5 sling (freeze) {Cipactli}kU h Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)kU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 59% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21951.7 (0.0)  ##...o....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#Zot (11326) Hero Finesse Will+ Fly Rev*  kU hC##.......o)..  ##..........oO   Erolcha  #####....o.......... oo 2 orc warriors (1 drained)  ........O......# O   ogre  ..............#ooo 3 orcsFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.kU h,F84% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.  The orc warrior is severely wounded.!  You kill the orc warrior!kU hk4r)   orc warriorlU h;olU h6602.2 (0.5lU hlU hP _Okawaru accepts your kill.lU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  lU h##........SH: 0Dex: 23  ##.........XL: 15 Next: 60% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21952.2 (0.0)  ##...*....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli} lU hL #..).....O.#lU hEZot (11326) Hero Finesse Will+ Fly Rev*  ##.......o)..  ##..........olU hO   Erolcha  lU h######....o.......... o   orc warrior  ........O......# O   ogre  lU hI..............#lU hoooo 3 orcsYou kill the orc warrior! _Okawaru accepts your kill.lU hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)lU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  lU h3!###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 60% Place: Orcish Mines:2  #..@o......lU hNoise: ===------  Time: 21952.2 (0.0)  ##...(....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....O.#lU h3Zot (11326) Hero Finesse Will+ Fly Rev*  ##.......o)..  ##..........oO   Erolcha  lU h #####....o.......... o   orc warrior  ........O......# O   ogre  ..............#ooo 3 orcsFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet. The sling bullet hits Erolcha!  The sling bullet freezes Erolcha.lU hU (drained)Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded,  84% to hit)  You shoot a sling bullet. The sling bullet hits Erolcha!  The sling bullet freezes Erolcha.  Erolcha is heavily wounded.  You shoot a sling bullet. The sling bullet hits Erolcha. You drain Erolcha.lU hlU hlU hBk  Erolcha is severely wounded.lU hlU hlU hOO.o.o.o..lU hf7 (0.55lU hlU hS Q _The orc closely misses you.lU hw T planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 60% Place: Orcish Mines:2  lU h"$#..@o......Noise: ===------  Time: 21952.7 (0.0)  ##...O....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....o.#Zot (11325) Hero Finesse Will+ Fly Rev*  ##........)..  ##.......o.o.O   Erolcha (drained)  #####............... o   orc warrior  ........O......# O   ogre  ..............#lU h"ooo 3 orcsErolcha is severely wounded. _The orc closely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (severely wounded,lightly drained, 84% to hit)mU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  mU h$##........SH: 0Dex: 23  ##.........XL: 15 Next: 60% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21952.7 (0.0)  ##...O....#.a) +5 sling (freeze) M) +5 sling (drain)  mU h###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....o.#Zot (11325) Hero Finesse Will+ Fly Rev*  ##........)..  ##.......o.o.O   Erolcha (drained)  mU hOY#####............... o   orc warrior  ........O......# O   ogre  mU hw..............#ooo 3 orcsFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight linemU hAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (severely wounded,lightly drained, 84% to hit)  You shoot a sling bullet. The sling bullet hits Erolcha.  mU hĸ!The sling bullet freezes Erolcha.mU hI  lightly drained, 84% to hit)  You shoot a sling bullet. The sling bullet hits Erolcha.  The sling bullet freezes Erolcha.  Erolcha is severely wounded.  You shoot a sling bullet. The sling bullet hits Erolcha! You drain Erolcha.  You kill Erolcha!mU hQE)o   orc warriorO   ogreooo 3 orcsmU hMmU h523.1 (0.4mU hmU hP _Okawaru accepts your kill.mU h*8 planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........mU h9XL: 15 Next: 62% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21953.1 (0.0)  ##...)....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....o.#Zot (11325) Hero Finesse Will+ Fly Rev*  ##........)..  ##.......o.o.o   orc warrior  #####............... O   ogre  ........O......# ooo 3 orcs  ..............#You shoot a sling bullet. The sling bullet hits Erolcha! You drain Erolcha.  mU h9$You kill Erolcha! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)mU h planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 18/23 ==================------  ......AC: 39Str: 17  ###....).EV: 17Int: 10  mU h##........SH: 0Dex: 23  ##.........XL: 15 Next: 62% Place: Orcish Mines:2  #..@o......Noise: ===------  Time: 21953.1 (0.0)  ##...)....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....o.#mU hV{Zot (11325) Hero Finesse Will+ Fly Rev*  ##........)..  ##.......o.o.o   orc warrior  #####............... O   ogre  mU h........O......# ooo 3 orcs  ..............# _Okawaru accepts your kill.mU hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)  mU h`You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.mU hik$ 2 orcsmU h(((((((  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (80% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc!mU h: H$......mU hA? 9=5 (0.44mU hI mU h_N / _You shoot a sling bullet.nU hD? planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 19/23 ===================-----  ......AC: 39nU hOStr: 17  ###....).EV: 17Int: 10  ##........SH: 0Dex: 23  ##.........XL: 15 Next: 62% Place: Orcish Mines:2  #..@$......nU h9Noise: ===------  Time: 21953.5 (0.0)  ##...*....#.a) +5 sling (freeze) M) +5 sling (drain)  ###...).O..##Fire: a) +5 sling (freeze) {Cipactli}  #..).....o.#nU hfZot (11324) Hero Finesse Will+ Fly Rev*  ##........)..  nU h##.......o.o.o   orc warrior  #####............... O   ogre  nU hǡ........O......# oo 2 orcs  ..............#nU hThe sling bullet freezes the orc.  You kill the orc! _You shoot a sling bullet.  nU hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (86% to hit)nU hCb planckenstein the Skirmisher  ###Coglin of Okawaru ****..  ...#Health: 120/120 ========================  ##....Magic: 19/23 ===================-----  ......AC: 39Str: 17  ###....).EV: 17Int: 10  ##........SH: 0nU hDex: 23  ##.........XL: 15 Next: 62% Place: Orcish Mines:2  #..@$......Noise: ===------  Time: 21953.5 (0.0)  ##...)....#.nU hxa) +5 sling (freeze) M) +5 sling (drain) nU hM ###...).O..##nU hZFire: a) +5 sling (freeze) {Cipactli}  nU hQX#..).....o.#Zot (11324) Hero Finesse Will+ Fly Rev*  ##........)..  nU hj##.......o.o.o   orc warrior  nU h#####............... O   ogre  ........O......# oo 2 orcs  ..............#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (86% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!!  The sling bullet freezes the ogre!  You kill the ogre!nU h:nU h0()oo 2 orcsnU hl((((((Aim: an ogre, wielding a +0 giant club (86% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!!  The sling bullet freezes the ogre!  You kill the ogre!  Okawaru accepts your kill.  You shoot a sling bullet.nU hnU hnU hvnU h*)o.o).o...nU h9 +9 (0.4nU hnU hW^ _The sling bullet closely misses the orc.nU hb  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.nU hl (((()   orcnU h!  You kill the orc!You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.nU h)nU h$*i)).)nU hO/h4.4 (0.53nU h9nU h>G _You kill the orc!nU h[ (((You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.nU h  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior!nU h5p nU hr s  The orc warrior is severely wounded.nU h/ )..o.o   orc priestonU h +8 (0.4nU h nU h z _An orc priest comes into view. It is wielding a +0 dagger.nU h  You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!nU h (($o   orc priestnU h\_ (((((Okawaru accepts your kill.nU hv ))$))..nU h (5.2nU hf nU h / _You shoot a sling bullet.nU h  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.  You kill the orc priest!nU h.!(((((.)..()nU h (Okawaru accepts your kill.nU h1/oU h]L )....o   orc priest (wandering).o..)You shoot a sling bullet.oU hff7 (0.52oU hjoU h` | _An orc priest comes into view. It is wielding a +0 hand axe.oU h(((((o  ( _An orc priest comes into view. It is wielding a +0 hand axe.You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.oU h%  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!oU h)R)oU hm) .)....Okawaru accepts your kill.oU h,.-6.1 (0.4oU h`<oU h?' _You hear a shout!oU h!oU h"oU hp/oU h3H _No target in view!oU h/G4oU hQoU hWH _No target in view!oU h~roU hsoU h@yoU h{H _No target in view!oU hn 4oU h oU h  oU h :_No target in view!oU hũ oU hI oU hE oU h oU hp `1 _oU hJ oU h oU hR C0oU h oU h oU hdoU hIr---8.1 (2.0o   orc wizardooU hs:---oU h+~oU hb _An orc wizard is nearby!pU h|* ((((( (You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.pU h   The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!pU hR)pU hY......pU hq===5 (0.419pU hpU hwP _Okawaru accepts your kill.pU hpU h pU h6pU hH _No target in view!pU hP4pU h1pU h#H _No target in view!pU h9 pU hz9 pU hHH pU hML H _No target in view!qU h0x ### ... ##..... ... ###....) ##........ qU he12##..... #..<$ ##...@....#.  ###...).)..##  #..).....$.#  ##........).. qU h1e... ###...............o   orc (wandering)  ..)).)# qU h 2z.....o... ##...qU h62 qU h{DqU hcEqU hU&O   two-headed ogreoo   orc.OqU hU20=---9.5 (1.08qU haqU hq _An orc comes into view. It is wielding a +0 club. _Items here: )))) [[ †.qU h  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.qU h ((((()qU h" (You kill the orc!You shoot a sling bullet.  The sling bullet hits the two-headed ogre.qU hé qU h )....O.qU h 5===9 (0.4qU h qU hX = _The two-headed ogre is lightly wounded.qU h  ((((( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.rU hT  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.rU hrU hw)....o   orc warrior (polearm)orU hd60.37rU hrU hpj _The two-headed ogre is moderately wounded.rU h (((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.rU h3  (drained)The sling bullet hits the two-headed ogre!freezes the two-headed ogre.  heavi  You drainrU h#rU h''rU hf6)....O)oo   orcrU hv7&7rU hErU hIc _The two-headed ogre is almost dead.rU h.You drain _The two-headed ogre is almost dead..  The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!rU h8M(((()o   orc warrior (polearm)o   orcrU h  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc!rU hj^(()rU h\w)$..))rU hKbL=41.1rU hKurU hwG _You kill the orc!rU h ((((( (You shoot a sling bullet. The sling bullet hits the orc warrior!rU hy (The orc warrior is moderately wounded.You shoot a sling bullet.rU h:! u  The sling bullet closely misses the orc warrior.rU h 0 )....o.rU h0 a56rU hzi = _You hear a shout!rU hW aThe sling bullet closely misses the orc warrior. _You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc warrior!  You drain the orc warrior.  You kill the orc warrior!rU h ((((()rU hq ((Okawaru accepts your kill.rU h  )....).You shoot a sling bullet.rU hO6352.0 (0.5rU hE#rU h&` _You feel like a meek peon again.rU hrU hrU hrU hH _No target in view!sU hb ...   ###..... #... ###....) ##........ ##..... #..<$ ##...)....#.  ###...).@..##  #..).....$.#  ##........)... .... sU hd###....)..........    ..)))).# ......)....# ##....#... ...sU hfsU hK   kobold blastminer (launcher)KsU hy---3.0 (1.05 _sU hsU h̖ _Items here: )))) ††.sU h|u (((((((You shoot a sling bullet.sU h  The sling bullet closely misses the kobold blastminer.You shoot a sling bullet.sU hƕ ....).KThe sling bullet barely misses the kobold blastminer.sU h= d((((((sU h14 x....).sU h4 p===4 (0.44sU hG sU hRK ` _The kobold blastminer shoots a bolt. The bolt hits you but does no damage.sU ha (((((((You shoot a sling bullet.sU h^ M_The kobold blastminer shoots a bolt. The bolt hits you but does no damage.  The sling bullet hits the kobold blastminer.  The sling bullet freezes the kobold blastminer.sU h5....).KsU h&8sU h,sU h4 sU h4sU h41_The kobold blastminer is lightly wounded.sU h-.The sling bullet freezes the kobold blastminer. _The kobold blastminer is lightly wounded.er!!r!  You kill the kobold blastminer!sU h:5(((((()tU h~ (Okawaru accepts your kill.tU h....).)tU hp64.3 (0.53tU hp(tU hZ,/ _You shoot a sling bullet.tU h!tU h^"tU hJ4tU hs7H _No target in view!tU h 3tU h3tU h6@tU h%EH _No target in view!tU h,tU h,tU h;tU h>H _No target in view!tU he o ###.....#........###....)##.......##......<$..##...)....#. ###...).)..## ..)....@$.# #........)...#tU h"  ##.).... #####......#  ##...........#tU hY tU h= 51=tU hj r---5.3 (1.02 _tU h tU h uU hg #........  ###....)...  ##..........  ##...........  #..<$........  ##...)....#.  ###...).)..##  uU hg#..).....$.#### ##.......@)...# ..... uU hh#####....).......... ...)))).#  ##......)...# ##...)......#... ##...... uU hh[#.# .#.#uU hh ###uU h*uU hB---6uU h;1uU h'uU h%uU ha###....)... ##.......... ##........... #..<$........ ##...)....#. uU h###...).)..## #..).....$.######........)...##........###....).......... #...)))).uU h# ##......)# )......#uU hp...uU h<B#.#.#uU hcC###.....#uU huuU ha70uU hduU huU h3 ;##.......... ##........... #..<$........ ##...)....#. ###...).)..## #..).....$.#### .##........)...##........###....@.... #...)))).# ##......)# )......#... ...#..#.####.....#......##....###uU hV uU h y809Rev+ uU h uU h  Things that are here: _a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpsevU h{##.. #..<$........ ##...)....#. .###...).)..## ..#..).....$.#### ...##........)...##........vU hf~###....)... #...))))# ##......)# )......#... vU hm... .#.#.vU hߖ####.....#......##....###vU h...... #.## ##.. vU hvU hl=98 _vU hvU h@vU hV#..<$ ##...)....#. ....###...).)..## ...#..).....$.#### ...##........)...##.......###....).. #...)))).# ##......)# vU hhG)......#... .... .#..#.#.####.....# ......##....### vU h...... #.....##### ##.......# #..vU hvU hR#2vU hvm=707vU hvU hvU h  ##...)....#. ....###...).)..## .....##..).....$.#### ..##........)...##......###....).vU h  #...)))).# ##......)# )...@..#... ....#.#..##.#.#### .....#......##....### ...... #.....##### ##....vU h ........#..# #.......#.##........# vU hh w16vU h~$ vU hb( wU hk..<$........  ....#. ......  ###...).)..## .....###..).....$.#### .##..)...####........).#####....).#...))))..##......)..@....# ##...)#...# ##.wU h^kA...# #.#..##.#####........# ......##....### wU hk...... #.....##### #........#.....#..# #..wU hwU hV25Rev wU hxwU hwU h##.... ..<$............#.# ...#. ....... ###...).)..## ......## #..).....$.####.. ##..)...####........).#####....).#...))))..wU h(##......).......## ##...)#...# ##....# #.#...##### ........# wU h......##....### ...... #.....##### #wU hw34wU hwU hƭwU h9  ##.............#.... ..<$............#.#  ...#...wU hp  ##...).)..## .......##.# wU h m..).....$.####.. #..wU h ))...## wU h t##........).#####....).wU h #...))))..##......).......## ##...)#...# ##.....##.#..##.#####.wU hޱ u.......#......##....###wU hT wU hm }=43wU h wU h xU hw#....)... ......# ##.##xU h##.............#.... ..<$......#.# ...#.. # #...).)..###.......##.## .).....$.####.. ..)...## #........). #####....).#...))))..##......).......## ##...)#...###....##.xU hm#...#####........xU h!#xU hxU ha52xU h xU h<xU h+ #........ #....).... ## ####.## ##....#.... ..<$......#.# ...#.. # xU h..).)..###.......##.## ).....$.####.. .)...## ........). ####....).#...))))..##......).......####...)#...###....##.#..##xU h..#####xU hxU h_3==61xU hxU hxU h1 +###.....#  #........ #....).... ## ####.##..xU h1 #.... ..<$......#.# ...#.. # xU h1 ..).)..###.......##.## $.####..xU h2 W)...## .......). xU h=2 o###....). #...)))).. xU h_2 {##......).......##  ##...)xU h2 9#...#xU h2 a##....##.xU h2 #..xU h0? xU ho? &7xU h? ;0xU hG xU hH xU h ...# ###.....# #....  ###....).... ##  #####.## ##..#....# #..<$....#.# #...)......# #).)..xU h8a##.## ).....$.##..#..##..## ........)....#####....)..##  #...))))xU hfX..##...).......##xU h\)#...##.....#xU hxU h\c8299xU hxU hC yU h ###.....# #........####....).... ##...........####.##..#....#  #..<$...##...)....#...# #)..####.##).....$.####...@......# ........)...### #..)... #####....).  #...)))) ##......)  ##...)......#...# ##.......# ##..##yU hИ yU h5 a98yU h yU h zU h* #........####....).... ##...........####.##..#....# #..<$...zU h....##...)....#...# #)..####.## ..).....$.####..........# #........)...### ##..)...  #####....)  #...)))) ##......) ##...)......#...# ##.......# ##..##.#.##zU h>zU h>==807zU h JzU hNzU h###....).... ##...........####.##.........#....# #..<$............##...)....#...# # #)..###zU h2j#.## #..).....$.####..........# ##........)...###  ##..)...  #####....)zU hd #...)))) ##......) ##...)......#...#zU h ##.......# #.#..##.#.## .....#zU h}16) zU hzU hXX _Your graspers slow down.zU h...........####.##.........#....# #..<$............##...)....#.........# ##)..###..#.##  #..).....$.####..........#  ##........)...###  ##zU h..)... #####....) #...)))) ##......) ##...)......#...# ##.......#zU hLt ##..##.#.###zU hv .....# ##....###zU hHzU ha25zU hszU hzU hkF ..#....# #..<$......##...)....#.........# ##.)..###..#.## #..).....$.####..........# ##........)...### ##..)... #####....) #...)))) ##......) ##...)......#...# ##.......# ##..##.#.####zU hF h .....# ##....### ...... #.....##### ##.... zU hY^ zU h^ a34zU hn zU hq zU h  #..<$...##...)....#.........# ##.)..###.......##.## #..).....$.####..........# ##........)...### ##..)... #####....) #...)))) ##......) ##...)......#...# ##.......# ##..##.#.### .....# ##....### ...... #.....##### ##... ........#.....#..# zU hd zU h a43zU h zU h {U h#...)....#...# ##.)..###.......##.## #..).....$.####..........# ##........)...### ##{U hj..)... #####....) #...)))) ##......) ##...).@....#...# ##.......#{U h ##..##.#.### .....###....###. #.....##### ##.....#.....#..# {U h] .....#.##........# #{U h{U hAa52{U h{U h{U h}#)..####.## #..).....$.####..........# ##........)...### ##........)... #####....) #...)))) ##......) ##...)......#...# ##.......# ##..##.#{U hPC.## .....#.##....###..#.....##### ##. O   two-headed ogre (wandering)...#.....#..# O   ogre (wandering)O....#.##.O......# #. ... ..#.o..####.{U h{U hN{U h:OOOO..{U h/==6{U h;1{U h${U hw'L _The ogre shouts! The two-headed ogre shouts in stereo!{U h; #..).....$.####..........# ##........)...### ##........)... #####....) #...)))) ##......) ##...)......#...# ##.......# ##..##.#.##..{U hs....#..##....###..#.....##### ##_..O.......#O....#..# O   ogre......#.##........# #..#.......o..#### . ....#.)[....#o###o#{U h{U h?O.{U hj--70{U h {U hl: _Found a roughly hewn altar of Beogh.{U h  (((_ You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.{U h?  _ (drained)  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.{U h{U hz{U h,O..OO._O   two-headed ogreO   ogre (drained){U h-c===8.2 (0.9Rev {U h=?{U htCX _The ogre is almost dead.|U h'  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!|U h^(()|U h_ ((_.(((Okawaru accepts your kill.|U h|U h......O).._....|U h{9.189Rev+ |U h4|U h/ _You shoot a sling bullet.|U h ((_You shoot a sling bullet.  The sling bullet hits the two-headed ogre.|U h*   The sling bullet hits the two-headed ogre.  The two-headed ogre is lightly wounded.  The sling bullet hits the two-headed ogre.freezes the two-headed ogre.|U hFC.._|U hd90.08|U h|U hpj _The two-headed ogre is moderately wounded.|U h7/ ((You shoot a sling bullet.  The sling bullet hits the two-headed ogre!|U h (((((_The two-headed ogre is heavily wounded.You shoot a sling bullet.|U h*> |U hvP .O....._|U hP a97|U h] |U h&a i _The sling bullet barely misses the two-headed ogre.|U hd (_(drained)You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.|U h;  The sling bullet hits the two-headed ogre.drain the two-headed ogre.  The two-headed ogre is heavily wounded.re!  The sling bullet freezes the two-headed ogre.|U hw |U h ^O..|U h p1.86Rev* |U h= |U h h _The two-headed ogre is severely wounded.|U hA eM_ _The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.|U h/.  almost dead.!  You kill the two-headed ogre!|U hZ8e)|U h9|U hk82.75|U hZ;_|U hSP _Okawaru accepts your kill.}U h6n #........)...###}U hZ ##........)....##  #######  #...)))## ##......)##  ##...)......#... ##.... #...).....#..#.#..@......#### #...................)....##....##......#.....##### ##_.#............#.......[<O.O.OO..... }U h}U hr---3.7 (1.04}U h0;_}U h}U hH v ##..)... #####....) #...)))) ##......) ##...)......#...# ##.......# #...).....#..####.#.........##}U h2I S#....@..........#.....)....##....###.......#.....##### #_..#O....#..# .#.##........#..#.o..##.#.)[....#o###o#...[<O.O.OO....}U h^I b ...)........#O.O}U h_a _---43Fly }U hl 9_}U h`r g _You are starting to lose your buoyancy.}U h!_  #####....)   #...))))   ##......)   ##...)......#...#   ##.......#  ###...).....#..##  ##.#.........##  ####...............#  ......)@...##....###  .......#.....#####  }U h "_..#O....#..#  .#.##........#  ..#.......o..##  .#.)[....#o  #.#...[<O.O.OO... }U h1" ####)........#O.O   ...###}U h6}U h6K52}U h7}U hE}U hH~U h  #...))))  ##......)  ##...)......#...#   ##.......#  ~U h<###...).....#..##  .#.........##  .####...............#  .......)....##....###  ~U h.@.....#.....#####  _..#O....#..#  .#.##........#  ..#.o..#  .#.)[....#o  ##.#...[<O.O.OO..   ####)........#O.O   ####...........####   <..## ##~U h:_~U h&6~U h=R1Rev+ ~U h9_~U h~U hF  ##......)  ##...)......#...#  ##.......# ###...).....#..## ..#.........## ..####...............# .......)....##....### .......#.....#### _..#O....#.. #...#.##........ ..#.o.. #.#.)[....#o ###.#...[<O.O.OO.  ####)........#O  ####...###  <..## #  . ~U h70_~U hc e  ##......)~U h {.##  ##...)......#...#~U h 3  ##.~U h .#~U hƥ  . ###...).....#..## ~U h `. ##.#.........#### ~U h ,.####..#~U h Q .)....##....###~U h, 1 .#..... ~U hG H._.#O....#~U h٩  #.#.##  #.#.o #.#.)[....#o  ###.#.[<O.O.OO  ####......).#O  ####.###  .<..##  .##~U h <8~U h <79~U h 8_~U hq U h  ##......).  ##...)......#...  . ##..  .. ###...).....#.. . ##.#.........#### .####.# .)....##....### U hRv.#..... ._.#O....# #U hw_.#.##  #.#.oU hi  ##.#.)[....#U hp  ###.#.[<O.O. U hНN ####......).#U hR  ####.U h%  U h"r...<..##   U h?*.##U hU h_K98U hU h<U hU h~  ##......).  ## ##...)......#  #.# ##..  .... ###...).....#.. .. ##.#.  #....####.  #.)....##.... .#.....  #.......#O.... #.#.##  #.#.  ##.#.)[....  ###.#.[<O.O.  ####......).  ####.  ....<..##   .##U hU h N20007U hC7Rev U hx _There is a roughly hewn altar of Beogh here.U hb  ##......)  ## ##...)......#  ##.## ##..  #..... ###...).....#  #..... ##.#.  #....####  ##.)....##....  #.#.....  #_U hi.#O  ####.#.##  #.#  ##.#.)[  ###.#.[<O.OU h+y  ####......) U hYK  ####.U h   .<..#U h   .## U h0_U h^h16 _U h8_U hU hW   #...))))  ...)....  ## ##)#  ##.##. ##.........U hv   #..... ###...)..... . ##.##  #....####.............  ##)....## ..  ##......_....#O  ######  #.#.. ...#.)[.. ###.....[<O ####......) ####....  U h N<..U h U h 9_U h* &2U hN Z5 Rev U h 9_U h 5 _You float gracefully downwards.U h= #####....)  #...))))  ...)....  ## ###)  ##.##.# ##.........  #...... ###...)..... .# ##.#  #....####........  ##)....##  ..  ##......_....#O  ######  #.#..  ##...#.)[ ###.U h>....[<O ####......) ####.U hN_34 U h]U hdU hyG  #...)))). ##......) ## ###)......# ##.##.# . #...... ###...).....# #.....# ##.#.........# ####.... ##..........)....## #.......#. #_O ####.....#.##.. #.... ###.)[ ###.#.[<O. O   two-headed ogre (wandering)  ###)......  ####O....  .<U h_Mh  Your enlightenment fades.U h[hO.U h\o==43) U hDeU hh; _The two-headed ogre shouts in stereo!U h  ##......) ## ###)......# ##.##.# .. #...... ###...).....# #.....# ##.#.........# ####..... ##..........)....##....# #..U h F.....#. #_O ####.....#.##.. #.... ###.)[U h f #.#.[<O.OU h=   ####..O...)...... U h_ b ####.....  .U hz X<..# U h 0..##U h U h V_O.U h@ /--5U hq ;2U h& 8_U h U h _((( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.U h)L_(drained)  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.  The two-headed ogre is moderately wounded. but does no damage.  You drainU hdU h_..O.U hӽ===6.6 (0.91) Rev U hU hbg _The two-headed ogre is heavily wounded.U hUOMU h_(( _The two-headed ogre is heavily wounded.  You shoot a sling bullet.  U hŅbThe sling bullet hits the two-headed ogre but does no damage.  You drain the two-headed ogre.U h]  .  The sling bullet freezes the two-headed ogre.U h(U hk.O.U h;h7.4 (0.80U hw:_U hg _The two-headed ogre is heavily wounded.U h~ _( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.U h2_ !  You drain  The two-headed ogre is severely wounded..  The sling bullet freezes the two-headed ogre.U he' U h$( OU hi( .U h( U h$* U hu* &8.3 (0.9U h* 769) Rev+ U h* U hK5 U hS;  U h; U h < ?_The two-headed ogre is almost dead.U h?< U h` _(((((((You shoot a sling bullet.U h< \_ _almost dead.  The sling bullet barely misses the two-headed ogre.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U h{ - _O......The two-headed ogre is almost dead.The two-headed ogre misses you.U hR (9.2U hr :_U h F _The two-headed ogre hits you but does no damage.U h _(((((((You shoot a sling bullet.U h4 You shoot a sling bullet.  The sling bullet closely misses the two-headed ogre.You shoot a sling bullet.  You kill the two-headed ogre!U h; SU h )......U h t7010.18) Rev* U hC U he P _Okawaru accepts your kill.U hn0_U hU h'8_U h*H _No target in view!U h+ ##......). ## ### ##...)......#. ##.##.# ##... #...... ###...).....#. #.....# ##.#.# #....####. ##.)....##....# #.#.....# ##..#O. ####...).#.##. #.......#. ##.#.)[. ###.#....[<O.O. ####......).O   ogre (wandering) ####..O# .<..## .##U h  An ogre comes into view. It is wielding a +0 giant club.U hY+sOO.U h-p-1.1 (1.07U h6U hT;z _The ogre shouts! _There is a roughly hewn altar of Beogh here.U h` ##......).# ## ### ##...)......#. ##.##.# ##... #...... ###...).....#..# #.....# ##.#.# #....####.# ##.)....##....# #.#.....# ##......_#O....# ####...).#.##.U h8 #.......#.o ##.#.)[....# ###.#....[<O.O.O ####....O.).# ####.# .... U h{U hؐ>O.U h---26) Rev+ _U hyU h>U hgs ((( You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.U h _((((The ogre is moderately wounded.You shoot a sling bullet.U h U hS U h _..O..O 2 ogres (1 wandering).O.U hn y===3.0 (0.95) Rev* U h U h b _The sling bullet completely misses the ogre.U hK _.((O  You shoot a sling bullet.  The ogre shouts!  The sling bullet hits the ogre.U h-The ogre shouts!  The sling bullet hits the ogre.  The ogre is heavily wounded.The sling bullet hits the ogre!sling bullet freezes the ogre.  You kill the ogre!U hPk)   ogreU htU h_U h3.U hp .U hOU ha94U hU hP _Okawaru accepts your kill.U h ((((( (You shoot a sling bullet. The sling bullet hits the ogre!U hS  The ogre is severely wounded.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.U hU h|..)..O.U hc4.83U hU hQ] _The ogre is severely wounded.U hB, ((((( (drained)  You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.U hs_The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.  The ogre is almost dead.The sling bullet freezes the ogre.  You kill the ogre!U hl_)U hWn_.....U h\k15.72U h4lU hqP _Okawaru accepts your kill.U hU haU h88_U hH _No target in view!U h ,_U h( U h 8_U h H _No target in view!U h V4U hUYU hu`U hhU hYp`1 _U h}wU hY0U hψU h_U hÜZ59U h^U hU hڵj8) Rev+ U hU hU h=Y7U hU h/U hY6U hU h. ###...).)..###.......##.##  #..).....$.####....#  ##........)...####  ##........)......#  #####....)..##  #...))))##  ##U h).......##  ## ### ##...)#...#  ##.##.# ##...# ---  #...... ###...).##  #.....# ##.#.........####  #....####...............#  ##..........)....##....###  #.................#.....##### ##   ##......_..........#.....#..# #.   ####...).......#.##........# #   #.............#.o..#### U hVM ##...)....#..# # ##...).)..###.......##.#..).....$.####...##........)...##.####.....#######.....###...))))..## ##......).......# ## ### ##.U h##.##.# ##.............. ###...).....#..###.....# ##.#.........####....####...............#..........#.##...U hI&21.7 (6.0_---2.7 (75U h43U h:  Things that are here: _a +1 arbalest of flaming; a kobold corpseU hT4U hU haU hU h9e4) Rev  _U h4U he78 M #..<$.....#.#  ##...)....#..# # ##...).)..###.......##.#..).....$.####...##........)...##.####.....##U hKZ#####.....###...))))..## ##....@.).......# ## ### ##...)##.##.# ##.............. ###...).....#..##U hz#.....# ##.#.........####...U h6..........#...U h*M#...#....# #..<$.....#.#  ##...)....#..# # ##...).)..###.......##.#..).....$.####...##........)...##.####.....#######.....##U h* #...))@)..## ##......).......# ## ### ##...)##.##.# ##.............#...... ###...).....#..##U h!+6........#....U h @+3.7 (1U h@f4.7 (23U hMU hU  Things that are here: _a +2 partisan of pain; a +0 chain mailU h4U h U hU ht"U h"J2 _U h_+U h)/U h%8Y1U h<U hmDU hZQ^0) U hWU h@]U hPlZ49U hrU hH  You now have 2803 gold pieces (gained 23).  Things that are here:8U hU h?E _a +0 hand axe; a +0 plate armourU hZY7U hU h  Items here: )))) ††.U h:U hJ6 _U hU h]  Items here: )))) [[ †.U hU h6J5 _U hU h!  You now have 2828 gold pieces (gained 25).  Things that are here:4U hZU hm _a +0 whip; a +0 ring mail; an orc corpseU hY3U h(U hU h%Y2U hb*U he2U h"8Y1U hY9U hEU hIU hIC0U hsMU hQU hUZ39U hWU h-^U hJdY8U heU hhU hRrY7U hvU h }U hY6U hU h̒U hY5U h/U h6U hpU hZC4U h U hU hY3U hIU hU hU hC2U hU hpU h5Y1U hU hU hY0U hMU hU h2U hy<29U hBU hU h.Y8U hU hU h;Y7U hU h|U hY6U hU hU hzU hC5U hU h3"U h(Y4U h)U h.U h,2Y3U ho2U hR8U h ?U hI?C2U h@U hF?##...........####.## ##.............#....# #..<)............#.## #...)....#.........### ...).)..###.......##.## ).....).####..........# .......)...##........## ........)...........## ####....).......@..## 55.7 (31.0)  #...)))).........##  ##......).......##  ##...)......#...#  ##.............U h*G#  ###...).....#..##  ##.#.........#### ##.........# ....)....##....###U hpGU hOU hSST _Key pressed, stopping explore.U hjJU hqU hq{U h`1 _U huU hhY0U hXU h(U hZ19U hU hU h #...).)..###.......##.##  #..).....).####..........#  ##........)...##........##  ##........)...........##  #####....)..........## #...)))).........## ##......).## ### ##...)U h#...#.# ##...# ... ###...)..## ..# ##.#.........#### ..####.........# ........)....##....### ..............#.....##### ##..... O   ogre (wandering) ...._..........#.....#..# #...... #...).......#.##.O......# #..............#.......o..####.....U h 8.0)  An ogre comes into view. It is wielding a +0 giant club.U haxO_O.U ho==9.7 (48U hU h8 _The ogre shouts! You hear a shout!U h  ).)  #..).....).####..........#  ..)...##........##  ...)...........##  ...)..........##  #...)))).........##  ##......).......##  ##...)......#...#  ##.......@.....#  ###...).....#..##  ##.#.........#### ............# )....##....### .....#.....##### U hP e_..........#O....#..# ).......#.##........# U h.  ).)  #..).....).####..........#  ..)...##........##  ...)...........##  ...)..........##  #...)))).........##  ##......).......##  ##...)......#...#  ##.......@.....#  ###...).....#..##  ##.#.........#### ............# )....##....#.....#.....##### U h/ _..........#O....#..# ).......#.##........# U h= 4U h7L U hNP \ _An ogre is nearby!U h  ).)  #..).....).####..........#  ..)...##........##  ...)...........##  ...)..........##  #...)))).........## U h  ##......).......##  ##...)......#...#  ##.......@.....#  ###...).....#..##  ##.#.........#### ............# )....##....### .....#.....##### _..........#O....#..# ).......#.##........# U h ).)  #..).....).####..........#  ..)...##........##  ...)...........##  ...)..........##  #...)))).........## U hE< ##......).......##  ##...)......#...#  ##.......@.....#  ###...).....#..##  ##.#.........#### ............# )....##....#.....#.....##### U h_..........#O....#..# ).......#.##........# U hU h<U h2U h\ _An ogre is nearby!U hoh (((((U h?pi You shoot a sling bullet. The sling bullet hits the ogre.U h_ _An ogre is nearby! _is nearby!  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezeU hU hp....O_.U h5=60.6 (0.97) Rev U h:_U h\ _The ogre is heavily wounded.U hO  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  You kill the ogre!U h+.(((() _ U h (((Okawaru accepts your kill.U hU....)..U h[t1.56) Rev+ U hjU ho/ _You shoot a sling bullet.U hI]9_U h]U hkU hoH _No target in view!U h4U hU hЖH _No target in view!U hRP U hP U hXZ U h@o U hh| U h| \5) Rev  U h _U h U h Y4U hz U h U hH U h C3U hP U h U hK Y2U h^ U hX U h2 ^1) U h% U h U hj C0U h U hs U h U h U h <09U h U h" U h( U hN) C8U h>- U h6 U h= U hOD U hD C7U h^H U h2L U ht U h   #...... ###...).....#..##   #.....# ##.#.........####   #....####...............#   ##...)....##....###   #.................#.)...#####   ##......_..........#.....#..#   ####...).......#.##........# U hL   #.............#..........##   ##.)@...#.)[....#o###---70.5 (9.0   ###.#........O.[<..O.OO...   ####......)........#O.O.   ####.).........####.. U h  #.......<..## ###  #.........## ##. O   two-headed ogre (wandering) U h  #.......... #..  ..... #..  ..........# ##.U hx :---U hU h f _A two-headed ogre is nearby!U h -@  )...  U hj- ##.#......  #....####........  ......)....##  ............#.)  U h-` .._..........#  ####...).......#.#  #.............#U h-7 ##.......)@...#.)[ U h-_###.#........O.[< ####......).... U h .5####.)...... #.......<..##  U hD.8#.........##  #..........  U hg.............   U h.U h$U h`  )...   ##.#......  #....####........  ......)....##  ............#.)  .._..........#  ####...).......#.#  #.............# ##.......)@...#.)[U hg ###.#........O.[< ####......).... ####.)......U hv#.......<..## #.........## #.......... ...........  U hU h՞_U hU hoU hU hbU h U huU hB_A two-headed ogre is nearby!U hU h:  )...   ##.#......  #....####........  ......)....##  ............#.)  .._..........#  ####...).......#.#  #.............# ##.......)@...#.)[ ###.#........O.[< U h####......).... ####.)...... #.......<..##  #.........##  #..........  ...........   U h7|  )...   ##.#......  #....####........  ......)....##  ............#.)  .._..........#  ####...).......#.#  #.............# ##.......)@...#.)[ ###.#........O.[< ####......).... ####.)......#.......<..## #.........## #.......... ...........  U hU h`U h8_U h$f _A two-headed ogre is nearby!U h'  )...   ##.#......  #....####........  ......)....##  ............#.)  .._..........#  ####...).......#.#  #.............#U h> ##.......)@...#.)[ ###.#........O.[< ####......).... ####.)...... #.......<..##  #.........##  #..........  ........... U ha-  U h݈h  )...   ##.#......  #....####........  ......)....##  ............#.)  .._..........#  ####...).......#.#  #.............# ##.......)@...#.)[ ###.#........O.[< ####......).... ####.)......#.......<..## #.........## #.......... ........... U h U h4U h:_U h  _No target in view! __A two-headed ogre is nearby!U hIc(((OA two-headed ogre is nearby! _A two-headed ogre is nearby!  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U h _The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.U h]^U hs _..O.===1.4 (0.96) Rev U hm8_U h= _The two-headed ogre is lightly wounded.U h ((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U h8_ (drained)The sling bullet hits the two-headed ogre.freezes the two-headed ogre.  You drainU h U ho_.O..U hc2.35U h}U hdj _The two-headed ogre is moderately wounded.U h _(You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.U h1y % e but does no damage.  The two-headed ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.U h; U h MO.U h _3.2Rev+ U h( 8_U hM. h _The two-headed ogre is severely wounded.U h You drain the two-headed ogre. _The two-headed ogre is severely wounded.  The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!U h\ e)U hM _(((Okawaru accepts your kill.U h: `_)..U h? k34.14U hH U hK / _You shoot a sling bullet.U h&#U h6$U h 1:_U h4H _No target in view!U h 7_U he U hU h<"H _No target in view!U hAOU hOU h8TU hhU huU hSvB3 _U h}U h6U hY2U hU hU hfY1U hU h|U hRt0) Rev U hU hZU hN[199U h5U h;U hY8U hwU hbU hU hM #.............#..........## ##.......).)..#.)[....#o### ###.#..........[O..O.OO... ####......)........#O.O. ####.)........ #.......<..## ### #.........## ##.U hDk ##.......... #.. #.@......... #..--- #......# ## #.#.... ###......###... ##........ ##. #.......#. # O   ogre (wandering)#......... ##..#..... . #.##U h.80.1 (6.0U h ---1.1 (77U h1 U hx _An ogre comes into view. It is wielding a +0 giant club.U htt ).)..#.)[ .......[ ....).... U h!u####.)...... #.......<..##  #.........##  ##..........  #.@.........  #.............#  #.......#....  U h[u#......###...  #........ ##.  #.......#.  #......... U huA #..#..... . U hnc  ).)..#.)[ .......[ ....).... ####.)......#.......<..## U h#.........##  ##..........  #.@.........  #.............#  #.......#....  #......###...  #........ ##.  #.......#. U h #.........  #..#..... . U h!4U h!-U h52\ _An ogre is nearby!U hL ).)..#.)[ .......[ ....).... ####.)...... #.......<..##  #.........## U hW ##..........  #.@.........  #.............#  #.......#....  #......###...  #........ ##.  #.......#.  #.........  #..#..... . U hwp   ).)..#.)[ .......[ ....).... ####.)......#.......<..## #.........##  ##..........  #.@.........  #.............# U h&q  #.......#....  #......###...  #........ ##.  #.......#.  #.........  #..#..... . U h=} U h} U h U h \ _An ogre is nearby!U h4  ).)..#.)[ .......[ ....).... ####.)...... #.......<..##  #.........##  U h ##..........  #.@.........  #.............#  #.......#....  #......###...  #........ ##.  #.......#.  #......... U h A #..#..... . U h^ W  ).)..#.)[ .......[ ....).... ####.)......#.......<..## U hB z#.........##  ##..........  #.@.........  #.............#  #.......#....  #......###...  #........ ##.  #.......#.  #.........  #..#..... . U h8 4U h U h| \ _An ogre is nearby!U h` ((((((O  U h udrained)  You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre.U hk  The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U hO U h +O<U hm H......U h \===2.0 (0.96U h9 U h U h ] _The ogre is severely wounded.U hi?  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.  You kill the ogre!U h)(((((U h\ ((Okawaru accepts your kill.U h_%v[).....U hf+r95) Rev+ U h>U hwC/ _You shoot a sling bullet.U h&U hj'U h'1U ho5H _No target in view!U h f + Armour 8.0U h fTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] setU hM [-] clear selected targetcost|targetsU h9 =[?25h[?0c0 U h- [?25l[?1cU hU10.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsU h f * Armour   8.0U hp f - Armour   8.0U h/B= a + Fighting 12.0U h^a-z] setselected target U hk*<[?25h[?0c0 U hnV" U hx[ [?25l[?1cU h]14.0   0 10.0 U h%^P=] set aall targetsU h U h  ####......)........#O.O planckenstein the Skirmisher  ####.).........####. Coglin of Okawaru *****.  #....O..<..## ## Health: 120/120 ========================  U h w#.........## ## Magic: 23/24 =======================-  ##.......... #. AC: 36Str: 17  ###........... #. EV: 13Int: 10  U h ##.............# ## SH: 0Dex: 23  #.......#....# XL: 15 Next: 75% Place: Orcish Mines:2 U h/ 8 #...@..###...# Noise: ===------  Time: 22094.8 (0.9)  #.........###.U hU d# a) +5 sling (freeze) M) +5 sling (drain)  #.......#)#Fire: a) +5 sling (freeze) {Cipactli}  #...........U h| Zot (11183) Rev*  #..#......)..#  ##.#.....$..)U h /# O   two-headed ogre  ###...$....$  U h #........)  Okawaru accepts your kill.You can now enter into single combat with a foe. _Okawaru will now gift you throwing weapons as you gain piety.U h Training target 12.0 for Invocations reached!  Your Invocations skill increases to level 12!You need to enable at least one skill for training.U h U hZ U hL . _U h 8 (((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U h(drained)he sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  The two-headed ogre is lightly wounded.  You drainU hIU hIQ..O....U hRc5.72U hWU h[= _The two-headed ogre is lightly wounded.U hCM(((( _The two-headed ogre is lightly wounded.  You shoot a sling bulletU hZ.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.U h9` (((The two-headed ogre is moderately wounded.You shoot a sling bullet.U h..O....U hU ha6.5 (0.81U hU hi _The sling bullet barely misses the two-headed ogre.U hn ((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.U h  The two-headed ogre is heavily wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.U h*U h=z.O...U h=h7.4 (0.90U h4EU hIh _The two-headed ogre is severely wounded.U h} (((You shoot a sling bullet.  The sling bullet hits the two-headed ogre!U hoThe sling bullet hits the two-headed ogre!  The two-headed ogre is severely wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!U hAC)U hX....U hjl78.379U h%U hP _Okawaru accepts your kill.U hy U h! U h U h H _No target in view!U hg7 U h7 U h D U hoG H _No target in view!U h4U hqU hU hj4=8U hU hi4 _Magic restored.U hY7U hU hU h:65) Rev+ U hk=4U hU hU hY3U h.U h_W  You now have 2858 gold pieces (gained 30).U h;2U hU h= _You see here a +0 flail.U ht1) Rev U hgU hU hY0U hDU hmU hD69U h4U hO _You now have 2875 gold pieces (gained 17).U hH Y8U h U h U h7) U hxY6U haU hT#U h*Y5U h,-U h4U h18Y4U h:U hH|  You now have 2891 gold pieces (gained 16).3U hIU hLU hU@ _You see here a +0 arbalest.U h[Y2U h^U hbU hiU hi;1U hlU hpU hmxU hx;0U hxzU hYU hrU hӈD59U hBU hY8U hϙU hO _You now have 2915 gold pieces (gained 24).U hfU h;7U hmU hU hU hC6U hU hU hU hC5U hU hNU hU hC4U hDU h@  You see here a +0 arbalest.U hU h5J3 _U hU hLU huY2U hkU h%U h7 U h ;1U h U hU hU hC0U h]U hPU hu!U hf"D49U h#U h)Y8U h+U h9O _You now have 2950 gold pieces (gained 35).U h&?Y7U h8@U hGU hZMY6U hxOU hbUU hJ_Y5U h5cU hhU hDoU h"pC4U h_rU h`vU h}U h}C3U hoU hU hU hC2U hU hU hY1U hٜU h U h>U hC0U hU h^U hU hXD39U hU hU hY8U hU hU hU hFC7U hU hkU hU hC6U hU hU h=U hsC5U hU hVU hOY4U h~!U h$U h ,U hS,;3U hK.U hZ5U h$>C2U ho>U hNDU h3KU hQU hWQC1U h TU hZU h1_U hx_C0U heU hjU hnU hnD29U hpU hbwU h##.#.........#### #...............# ...)....##....### .........#.)...##### ##.......... U hr..........#.....#..# #.......... .......#.##........# #.......K. ........#..........####.......... ...).)..#.)[....#.###.##......... ..........)<.....#o........U h--- #......)........#[....O.......... U hǂ####.).........####...O.......... U ht #.......<..## ###............  #.........## ##.O........... U h ##...)......## #.............. OO 2 ogres (wandering) U hE###............# #.......#...... #.............### ##....###....#. U hos.......#........## ##....#.......U h& 148.3 (50.0)  An ogre comes into view. It is wielding a +0 giant club.U h:U hR\O.O.OOU h==-9.3 (518U hEU hͳ) _The ogre shouts! x2U h (((((1 drained)  You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.U h&1  U hb2  U h2 7The ogre is heavily wounded.U h> xYou shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U hX U h" U h 4...O.O.U hO U h f=50.2 (0.9)Rev U hx U h ] _The ogre is severely wounded.U h3 (((You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U hL|  The ogre is almost dead.You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!U hX)   ogreU h-U hX@..O.U hc1.17U hf$U hM)P _Okawaru accepts your kill.U h@ (( You shoot a sling bullet. The sling bullet hits the ogre!U h  The ogre is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.U hCYU hkcD.O.U hct2.06) Rev+ U hnU hq\ _The ogre is heavily wounded.U hy ( (drained)  You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.U h  The ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.U h^.9U h;5U h6U hGX _The ogre is almost dead.U hf  You shoot a sling bullet. The sling bullet hits the ogre.  U h 2You kill the ogre!U h()U hDT (((((Okawaru accepts your kill.U h"U h`.).)..OO   ogre mage (wandering)U h h3.7 (0.84U h U h / _You shoot a sling bullet.U h & ((((((Odrained)You shoot a sling bullet.  The ogre mage shouts!  The sling bullet hits the ogre mage. You drain the ogre mage.U h  U h  U h (The ogre mage is lightly wounded.  U h EYou shoot a sling bullet. The sling bullet hits the ogre mage.  U h< 'The sling bullet freezes the ogre mage.U h  U h  U h` !The ogre mage is lightly wounded.U h4 U h_5 j.).).OU h5 ....U h5 U h6 U hY7 &4.6 (0.9U h7 ,3) Rev* U h7 U hDD U hI  U hJ U hJ ._You hear a shout! You hear two shouts!U hF4 & U h4 X((((((You shoot a sling bullet.U hZ  The sling bullet barely misses the ogre mage.You shoot a sling bullet. The sling bullet hits the ogre mage!  U h 'The sling bullet freezes the ogre mage.U hxP .).).OU hP c5.52U h\ U h_ a _The ogre mage is heavily wounded.U h%~ %U hn~ .......#)....##....####.)...##### #.....#..# ##........# ..........#).)..#.)[....#.###.##U h~ o.)<....@.).).O#)........#[......).........####..... U h~  ..<..## ###... U h~  ....## ##.O.. U h~ 1 ##...)......## #...........# U h~ .....### ...## U h  U h(P.......#)....##....####.)...##### #.....#..# ##........# ..........#).)..#.)[....#.###.##.)<....@.).).O#)........#[......).........####.....  ..<..## ###...  ....## ##.O..  ##...)......## #...........# .....### ...## U hT*U h*U h&=U h>a _An ogre mage is nearby!U h.......#)....##....####.)...##### #.....#..# ##........# U h..........#).)..#.)[....#.###.##.)<....@.).).O#)........#[......).........####.....  ..<..## ###... U hU ....## ##.O..  ##...)......## #...........# .....### ...## U hԷ.......#)....##....####.)...##### #.....#..# ##........# ..........#).)..#.)[....#.###.##.)<....@.).).O#U hvR)........#[......).........####.....  ..<..## ###...  ....## ##.O..  ##...)......## #...........# .....### ...## U hrU hU h U h/a _An ogre mage is nearby!U h ((((( You shoot a sling bullet. The sling bullet hits the ogre mage.  The sling bullet freezes the ogre mage.U h&  U hSThe ogre mage is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre mage!U hU h)U hT&.).)O.OO   ogre (wandering)U h'(6.4U h9';1U h5U h9b _The ogre mage is severely wounded.U hn  You shoot a sling bullet. The sling bullet hits the ogre mage!  The sling bullet freezes the ogre mage.  You kill the ogre mage!U h(((()O   ogreU h0 ((Okawaru accepts your kill.U hOU h.).))O.U hu1/12197.30U hU h/ _You shoot a sling bullet.U h+ ((((( You shoot a sling bullet. The sling bullet hits the ogre!U h)K  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U hU hq.).)O.U hGU h(8.2U hU h] _The ogre is severely wounded.U h (((( You shoot a sling bullet. The sling bullet hits the ogre!U h8  _The ogre is severely wounded.  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is almost dead.  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  You kill the ogre!U h e)U h U h" .).)).#.OO   ogreU hQ( m809.119U h3 U h8 P _Okawaru accepts your kill.U h E (((((( You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.U h ? _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  The ogre is severely wounded.You kill the ogre!U h f)U hNe l.)....U hwj d60.08U hVx U h| P _Okawaru accepts your kill.U h}{U h|U hU hH _No target in view!U hR4U h\U h6_H _No target in view!U hU h<U h*U hH _No target in view!U h4U hnU hxU h U h......# ..)....##....### .....#.)...##### ##................#..# #..#.##........# K.........####..).)..#.)[....#.###.##U hk......)<......).)).#O)........#@.....).##.).........####...... U hi #.......<..## ####.........## ##.O##...)......## #..... ##............# #.......#U hO   two-headed ogre (wandering) .......### ##....###....#..U h1H ......#................U h^f##...###....##..#...#.U h[0U hbZ---1.0 (17U h,U hU h g _No target in view! _No target in view! _No target in view! _A two-headed ogre comes into view. It is wielding two +0 giant clubs.  Things that are here:a +0 robe; a +0 daggerU hl~)....###.)...##### #.....#..# #........# .........####).)..#.)[....#.###.##)<......).)).#)#@.....).)###......  <..## ###....   ##.O...  ##...) .   U h .)U h y....###.)...##### #.....#..# #........# .........####).)..#.)[....#.###.##)<......).)).#)U hh >#@.....).)###......  <..## ###....   ##.O... U h  ##...) .   U h U h :---U h! U h$ f _A two-headed ogre is nearby!U hW ~)....###.)...##### #.....#..# #........# .........####).)..#.)[....#.###.##)<......).)).#)#@.....).)###......  <..## ###....   ##.O...  ##...) .   U hX )....###.)...##### #.....#..# U hzX #........# .........####).)..#.)[....#.###.##)<......).)).#)#@.....).)U hX R###......  <..## ###....   ##.O...  ##...) .U hX ,   U hsi U hi U hy | _A two-headed ogre is nearby!U h( (((((((You shoot a sling bullet.U hl Z _is nearby!  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U h ......O===9 (0.96U hU hE= _The two-headed ogre is lightly wounded.U h6 ((((( (drained)You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre!U he!  You drain the two-headed ogre!  The two-headed ogre is severely wounded..  The sling bullet freezes the two-headed ogre.U hU h)c....O)U hM2.85U hU hh"U hw&h _The two-headed ogre is severely wounded.U h (((((((You shoot a sling bullet.U h  The sling bullet barely misses the two-headed ogre.You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.U h`6,U hE( ...O.)OO 2 two-headed ogres (1 wandering, 1 dr…)The two-headed ogre is severely wounded.U hFc3.74U hVU hi _A two-headed ogre comes into view. It is wielding two +0 giant clubs.U hic (((Odrained)You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.U hU h0%((( U h: You shoot a sling bullet.  U hEThe sling bullet barely misses the two-headed ogre.U h!U hA~U hU h..O..O.U h,c4.63U hݙU hj _The two-headed ogre is moderately wounded.U hU h)(((((U hvU hG ! U hG_The two-headed ogre is moderately wounded.U hHcloU h&sely misses the two-headed ogre. U h 8 You drain the two-headed ogre.U h  The two-headed ogre is severely wounded.bar  The slingU hih bullet freezes the two-headed ogre.  You kill the two-headed ogre!U h%)   two-headed ogreU h*x..O..).U hLU25.52U h̺U hU hsP _Okawaru accepts your kill.U hI@You kill the two-headed ogre! _Okawaru accepts your kill.  You shoot a sling bullet.hits the two-headed ogre!  You drain the two-headed ogre.  You kill the two-headed ogre!U h(()U h# (((((Okawaru accepts your kill.U h U h; ..)..)OO   ogreU h d2/12246.3 (0.81U h U h U h| / _You shoot a sling bullet.U hȕ (((((( You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.U h^!  The ogre is almost dead.You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!U h* i)U h _  Okawaru accepts your kill.U h 8 OU h ..)..)O   ogre mage (polearm, wandering)U h'   You hear two shouts!U h -7.2 (0.9U hd U hQ z _An ogre mage comes into view. It is wielding a +0 halberd.U h & U hL `(((((((You shoot a sling bullet.U hQ ( U hoQ O)The sling bullet barely misses the ogre mage.You shoot a sling bullet. The sling bullet hits the ogre mage.  The sling bullet freezes the ogre mage.U h O..)..)The ogre mage is lightly wounded.U h :*U h The ogre mage casts a spell.The ogre mage flickers and vanishes!U hDN[{8.10 _Deactivating autopickup; reactivate with Ctrl-A.U hAPU h[U h^H _No target in view!U hbU hU hcU hwH _No target in view!U hU h]U hU hH _No target in view!U hP4U h'U h*H _No target in view!U h{.U hs w---1.4 (16 _U h U h U h1 | ##.#.#### ##........#.)....##....###.#.)...##### ## _.#.....#..# # ).#.##........# #.K.#....####.).)..#.)[....#.###.## #.)<...@.)).)).# #U h #......).#[..)..))  ####.).####....{ #.<..## ###) #.........## ##.. ##...)......## #....  ###....# #.# ##....### ##....###....# #.#.## ##....#U h U h U h H _.U h }---25U h 8 _U h U h ##.#.#####........#.)....##....###.#.)...##### ## ._...#.....#..# # .).#.##U hG..# #.K.#...####.).)..#.)[....#.###.## .#.)<..@..)).)).##......).#[..)..))  ####.).####U h #.<..## ###) #.........## ##..U h! ##...)......## # ###....# #.#  ##U hG...### ##....###....  #.#.## ##....#U hU hU h|34) Rev U h%9_U hU h# ##.#.#####........#.)....##....###U hv...#.)...##### ## .._...#.....#..# # ..).#.##.# #..#..####U h.).)..#.)[....#.###.## #.#.)<.@...)).)).##......).#[..)..)) ####.).####.U hK  #.......<..## ###) #.........## ## ##...)......## # ###...# #.# ##..### ##....### #.#.## ##....#U h6_U ha43U h 9_U h$U h71.# ##.#.#### .####........#.)....##....###...#.)...##### ##._..........#.....#..# #.).#.##U h .# #.#.####.).)..#.)[....#.###.## ##.#.)<@....)).)).#  ####......).#[..)..)) ####.).####. #.......<..## ###)U hn #.........## ## ##...)......## # ###...# #U hM.# ##..### ##....### #.#U hxH.## ##....#U hU hD)6_U h&*a52U h59_U h8U h H.# ##.#.#### ..####...............#.)....##....###.....#.)...##### ##._..........#.....#..# # #...).#.##.# #....#.#### #.).)..#.)[....#.###.###.#U h .)@.....)).)).# ####......).#[..)..)) ####.).#### #.......<..## ###) #.........## ## ##...)......## # ###..# #.# ##.### ##....### #.#.## ##....#U hq U h U hr a61U h: 7_U ho w _There is a stone staircase leading up, spattered with blood here.U hU hU hm9_U hU hz7_U hDm70)  _U h\8{U h....#..#...#....##.##.#.#....#..............##.##...#.......#.........#>..#................## ............#......##..#.#### ...............##.[....###....###.......#.[.....# ....=..##....).))............1 U hɧ>........#.[[...@[....^....#.##.# ..........<[...[[..........###..# .....##............# ..................#.....##.### .....##.#.##.#.#.###.#.##### ### ################## ##### ##U hK+U hթ?  You climb upwards.U hU h25i8.9 (2.589U hAU hD _Reactivating autopickup. _There is a stone staircase leading down here.U hU hJ1Inventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 12 boomerangs  p - 41 poisoned darts  U hy - 19 javelins  H - 9 silver javelins  J - 8 atropa-tipped darts  T - 2 datura-tipped darts  U - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceU h5P - +0 acid dragon scales [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitU he7[top]U h3 U hAH......#........#...#....##.##planckenstein the Skirmisher ...#.#....#..............##.##Coglin of Okawaru *****. ...........#.......#.........#Health: 122/122 ======================== ........>..#................##Magic: 24/24 ======================== ................#......##..#.#### AC: 36Str: 17 ...............##.[....###....##. EV: 13U hy^Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 23 ....=..##....).))................ XL: 15 Next: 88% Place: Orcish Mines:1 >........#.[[...@[....^....#.##.# Noise: ---------  Time: 22188.9 (0.0) ..........<[...[[..........###..# a) +5 sling (freeze) M) +5 sling (drain) .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (11089) .....##.#.##.#.#.###.#.##### ###. ################## #####U hK## U h?  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. U h_There is a stone staircase leading up, spattered with blood here.  You climb upwards. _Reactivating autopickup. U hV_There is a stone staircase leading down here.U h'U hU h}#U h%U h>{............# .....#...#....##.## #.#....#..............##.## ..#.......# >..#................## .....#......##..#.#####.......#U h}|)###....##.#..#.......#.[#.....# ...=..##....).))@..............#.[[...>[....^....#.##.#....<[...[[###..####.........#..............#.....##.###... ....##.#.##.#.#.###.#.##### ###.. ################# ######## U hU hMm9.9 (18 _U h֙U h<U h{u U h Drop what?51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  M - a +5 sling of draining (offhand) {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} U h Missiles (select all with ()e - 12 boomerangs  p - 41 poisoned darts  y - 19 javelins  H - 9 silver javelins  J - 8 atropa-tipped darts  T - 2 datura-tipped darts  U - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction Armour (select all with [) U h  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} U h8 9 G - a +2 robe of cold resistance U h V[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedU h 7[top]U ho(1 turn)  a - a +5 sling of freezing (weapon) {Cipactli}  p + 41 poisoned darts[Enter] accept (1 chosen)U h2 turns)  p + 41 poisoned darts  J + 8 atropa-tipped darts2U hV 3  J + 8 atropa-tipped darts  T + 2 datura-tipped darts3U hgv T + 2 datura-tipped darts  W - 5 throwing netsP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo 7%U hTM W - 5 throwing nets  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (select all with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  U hoN]B - a wand of mindburst (20)23U h I - a wand of flame (23)6U h p  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi G - a +2 robe of cold resistance Scrolls (select all with ?)8U hs G - a +2 robe of cold resistance  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityU h3tnk - a scroll of silence39U hQRO S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  v - a wand of roots (14)n - 4 scrolls of identify  o - 3 scrolls of amnesia  r - 6 scrolls of revelation47U h v - a wand of roots (14)  B - a wand of mindburst (20)U h+ z - 3 scrolls of poison  D - a scroll of fog52U hw B - a wand of mindburst (20)  b - 2 scrolls of torment  K - a scroll of fear  Y - a scroll of blinking7U h: b - 2 scrolls of torment  k - a scroll of silence Potions (select all with !)  d - a potion of resistance  g - 8 potions of curing  j - 2 potions of lignification68U h[ k - a scroll of silence  z - 3 scrolls of poison  l - 3 potions of attractionm - a potion of enlightenment  q - 2 potions of cancellation  s - 4 potions of might7U h   t - 4 potions of mutation81U h%4  o + 3 scrolls of amnesia  z - 3 scrolls of poison4U ha,U hH......#....................#planckenstein the Skirmisher .....#........#...#....##.##Coglin of Okawaru *****. ..#.#....#..............##.##Health: 122/122 ======================== ..........#.......#.........#Magic: 24/24 ======================== .......>..#................##AC: 36Str: 17 ...............#......##..#.##### EV: 13Int: 10 ..............##.[....###....##.# SH: 0Dex: 23 ......#.......#.[......#.....#... XL: 15 Next: 88% Place: Orcish Mines:1 ...=..##....).))@...............# Noise: ---------  Time: 22189.9 (0.0) U h[I........#.[[...>[....^....#.##.## a) +5 sling (freeze) M) +5 sling (drain) .........<[...[[..........###..## Fire: a) +5 sling (freeze) {Cipactli} ....##.....................#..... Zot (11088) .................#.....##.###.... ....##.#.##.#.#.###.#.##### ###.. ################# ########Press: ? - help, Shift-Dir - straight line U hI_That would be overly suicidal. _There is a stone staircase leading up, spattered with blood here.  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here.U htJU hZU h kU hqg90.9 (17U hUwU hC _You drop 3 scrolls of amnesia.U hf1.9 (26U hU h?@ _You drop 41 poisoned darts.U hf2.9 (35U hVU hwD _You drop 8 atropa-tipped darts.U hWf3.9 (44U hU hU hU h5 _You drop 2 datura-tipped darts.U hBU hZRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of alchemy Jewellery (select all with "=)  c - unknown amulets  d - amulets of reflection  e - amulets of the acrobat  f - unknown rings  g - rings of evasion  h - rings of fire  i - rings of flight  j - rings of ice  k - rings of positive energy  l - rings of protection from cold Wands (select all with /)m + unknown wands  n + wands of acid  o - wands of charmingp + wands of digging  q + wands of flame  r + wands of mindburst [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]U hE U hV U h\ Items not yet recognised:(_ for help) Magical Staves  staff of air  staff of cold  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of regeneration  ring of dexterity  ring of intelligence  ring of magical power U hg]  ring of poison resistance  ring of protection  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying  ring of strength [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]U h@  staff of coldconjurationdeathearthfire Jewellery  amulet of faith  amulet of guardian spirit  amulet of magic regenerationregenerationring of dexterityring of intelligencemagical powerpoison resistanceprotectionrotection from fireresist corrosionsee invisibleslayingtrengthwillpowerwizardry22%U heU h%U h6......#....................#planckenstein the Skirmisher .....#........#...#....##.##Coglin of Okawaru *****. ..#.#....#..............##.##Health: 122/122 ======================== ..........#.......#.........#Magic: 24/24 ======================== .......>..#................##AC: 36Str: 17 ...............#......##..#.##### EV: 13Int: 10 ..............##.[....###....##.# SH: 0Dex: 23 U hZ7......#.......#.[......#.....#... XL: 15 Next: 88% Place: Orcish Mines:1 ...=..##....).))@...............# Noise: ---------  Time: 22193.9 (0.0) ........#.[[...>[....^....#.##.## a) +5 sling (freeze) M) +5 sling (drain) .........<[...[[..........###..## Fire: a) +5 sling (freeze) {Cipactli} ....##.....................#..... Zot (11084) .................#.....##.###.... U h7....##.#.##.#.#.###.#.##### ###.. ################# ######## _Reactivating autopickup. _There is a stone staircase leading down here. _You drop 3 scrolls of amnesia. _You drop 41 poisoned darts. _You drop 8 atropa-tipped darts. _You drop 2 datura-tipped darts.U hD4U hUU heYU hwU hU hU h _There is a stone staircase leading down here. _You drop 3 scrolls of amnesia.41 poisoned darts.8 atropa-tipped darts.2 datur _Unknown command.U h#...#....##.####..............##.##.........#.......#.........#>..#.......#.........#......##..#.####.....##.[....###....##.#.........#.....#..=..##....).))(............ >........#.[[...@[....^....#.##U hCi..<[...[[..........###..##...........#......#.....##.#####.#.##.#.#.###.#.##### ### ################## ##### ##    U hU hm4.9 (13 _U hU htc _There is a stone staircase leading down here.U hj4U hGU h U hUh52 _U h U h" # ##.#...#### ####...............# )....##....### ......#.)...##### ##....._..........#.....#..# #...... #...).......#.##........# #..........#....###... #.......).)..#.)[....#O###.##2 ###.#..........[@.....[).)).#....  ####......)........#{..)..))... ####.)####..... #.......<..## ###)... #.........## ##....... ##...)......## #......... O   ogre (wandering)###...........U hI# 8.# #.......#.##.............### ##....###.  #.......#........## ##....#..U h$ U hZ% U h& U h: p.{O[U h1D  You climb downwards.  Deactivating autopickup; reactivate with Ctrl-A.U h U h h7.4 (2.50U hG 9_U h _Something tries to affect you, but you resist. _There is a stone staircase leading up, spattered with blood here.U hK _((((( You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U hN n  The ogre is moderately wounded.U hT u ....{You shoot a sling bullet.U h 8*U hp _(fast)  You hear some strange, mumbled words.U h^ ?_OU h^ ===8.3 (0.979) Rev U hJs 9_U hx 1 _The ogre seems to speed up.U hi>((((U hU h #U hQr_.....9.2U hU h 2 _You shoot a sling bullet. x2U h (((((((You shoot a sling bullet.U hf%  U h gHThe sling bullet barely misses the ogre.U hU h<U h6c_....O[)U h*200.1U hL8) Rev+ U hI_{U h/ _You shoot a sling bullet.U h>:((U h _(((((You shoot a sling bullet. x2U hK U hU hU h#nO.{...[)U hE$M1.07U ho$U hR4U hH9^ _The sling bullet barely misses the ogre.U hsT ((((U h@(((You shoot a sling bullet.U h  _ The sling bullet completely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U h8 U h n_....O..U h h96) Rev* U h U h ] _The ogre is severely wounded.U h ( You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U ho  The ogre is almost dead.You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!U h֋ _)U h-& _.Okawaru accepts your kill.U h1 ****You hear some strange, mumbled words.  A bolt of magma appears from out of thin air!U h Y.[@.U h 08---2.85U h@ U h 1 _The bolt of magma hits you!U hBe 4U hBy 7_U h} H _No target in view!U h)V_U h<U h H _No target in view!U hNU hU hU hH _No target in view!U h\k..# ##.#.........####U h\planckenstein the Skirmisher ..####...............#Coglin of Okawaru *****. ........)....##....###Health: 108/122 =====================--- ..............#.)...##### ##..... Magic: 24/24 ======================== U h5]...._..........#.....#..# #...... AC: 36Str: 17 #...).......#.##........# #..... EV: 13Int: 10 .............#..........####..... SH: 0Dex: 23 U h]#.......).)..#.)[.)..#.###.##.... XL: 15 Next: 88% Place: Orcish Mines:2 ###.#..........[@.{...[).)).#.... Noise: ===------  Time: 22202.8 (0.0)U h]####......)........#[..)..))... a) +5 sling (freeze) M) +5 sling (drain) ####.).........####......... Fire: a) +5 sling (freeze) {Cipactli} U h ^i#.......<..## ###)...... Zot (11075) Rev* #.........## ##........U hE^##...)......## #......... ###............# #.......#. U h^!##.............### ##....###. #.......#........## ##....#..  _The bolt of magma hits you! U h^)_No target in view! _No target in view! _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU h;5@.U hCW_*{U hU ..# ##.#.........####planckenstein the Skirmisher ..####...............#Coglin of Okawaru *****. ........)....##....###Health: 108/122 =====================--- ..............#.)...##### ##..... Magic: 24/24 ======================== ...._..........#.....#..# #...... AC: 36Str: 17 #...).......#.##........# #..... EV: 13Int: 10 .............#..........####..... SH: 0U h Dex: 23 #.......).)..#.)[.)..#.###.##.... XL: 15 Next: 88% Place: Orcish Mines:2 ###.#..........[@({...[).)).#.... Noise: ===------  Time: 22202.8 (0.0)####......)........#[..)..))... a) +5 sling (freeze) M) +5 sling (drain) ####.).........####......... Fire: a) +5 sling (freeze) {Cipactli} #.......<..## ###)...... Zot (11075) Rev* U hU Z#.........## ##........##...)......## #......... ###............# #.......#.U h{  ##.............### ##....###. #.......#........## ##....#..U h   _The bolt of magma hits you! _No target in view! U h 9_No target in view! U h _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU h K _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2  Okawaru accepts your kill.U h[ z )Reactivating autopickup.U hE ?_.U hK y9903.7 (0.94U h[ 9_U h` 6 _You feel a bit more experienced.U h..# ##.#.........####planckenstein the Skirmisher ..####...............#Coglin of Okawaru *****. ........)....##....###Health: 109/122 =====================--- ..............#.)...##### ##..... Magic: 24/24 ======================== ...._..........#.....#..# #...... AC: 36Str: 17 #...).......#.##........# #..... EV: 13Int: 10 .............#..........####..... SH: 0U hWDex: 23 #.......).)..#.)[.)..#.###.##.... XL: 15 Next: 90% Place: Orcish Mines:2 ###.#..........[@.)...[).)).#.... Noise: ===------  Time: 22203.7 (0.0)U h####......)........#[..)..))... a) +5 sling (freeze) M) +5 sling (drain) ####.).........####......... Fire: a) +5 sling (freeze) {Cipactli} U hi#.......<..## ###)...... Zot (11074) Rev* #.........## ##........U h##...)......## #......... ###............# #.......#. ##.............### ##....###. U h#.......#........## ##....#.. You shoot a sling bullet. x2  Okawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hQW_@.U hM_*)U hlQ..# ##.#.........####planckenstein the Skirmisher ..####...............#Coglin of Okawaru *****. ........)....##....###Health: 109/122 =====================--- ..............#.)...##### ##..... Magic: 24/24 ======================== ...._..........#.....#..# #...... AC: 36Str: 17 U h(m#...).......#.##........# #..... EV: 13Int: 10 .............#..........####..... SH: 0Dex: 23 #.......).)..#.)[.)..#.###.##.... XL: 15 Next: 90% Place: Orcish Mines:2 U hTmQ###.#..........[@(((((((.)).#.... Noise: ===------  Time: 22203.7 (0.0)U h}m####......)........#[..)..))... a) +5 sling (freeze) M) +5 sling (drain) ####.).........####......... Fire: a) +5 sling (freeze) {Cipactli} U hm#.......<..## ###)...... Zot (11074) Rev* U hm #.........## ##........##...)......## #......... U h&n###............# #.......#. ##.............### ##....###. #.......#........## ##....#.. You shoot a sling bullet. x2  Okawaru accepts your kill.Reactivating autopickup. U hSn_You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineU hU h_.)...[)4.6 (0.9U hP;3U hҜU hyOkawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2U h# U h U h" U h+ Y2U h[4 U hQ> 101) Rev+ U hDC U h=N Y0U hS U hm[ x169U hd U hp Y8U hu U hz t7) Rev U hT U h 2=6U h% U h( U hr C5U hȩ U h) 3=4U h& U hm ^3) U h U h Y2U hQ U h w41U h U hR Y0U h U h x559U hq U hT Y8U h U hc U h _O---O   ogre (wandering)U ho( _19.6 (15.0)---20.6 (167U hp3 9_U h$;  _An ogre comes into view. It is wielding a +0 giant spiked club.U h\H _((((((O    You shoot a sling bullet.  The ogre shouts!  The sling bullet hits the ogre!U h2 (The ogre is moderately wounded.You shoot a sling bullet.U h_m  The sling bullet barely misses the ogre.U hw_.)...O)U h3x6===1.5 (0.9)6) Rev U hRU h(' _You hear a shout!U hm ((((( You shoot a sling bullet. The sling bullet hits the ogre!U hY6&  U h6The ogre is severely wounded.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.U hnU h&b_.)..O[U hc2.45U h89_U h}] _The ogre is severely wounded.U hG _((((You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.U h _ The sling bullet hits the ogre. You drain the ogre.  You kill the ogre!U hl _)U h#u O.)..U h{ 7=13.34) Rev+ U he U h P _Okawaru accepts your kill.U hˤ 6_U hS U h 9_U h H _No target in view!U h$?4U h8 U hH _No target in view!U hº4U hU hU hiJ3 _U hU ht2) Rev U hU hUU hj8=1U h<U h Y0U hQU h$!x949U h (U h1^8) U h:U hEC7U hEU hJU h!Ux206U hZU hgY5U hpU hww14U h_U h܊Y3U hKU hY2U hU hȤU hy] 2=O---O   ogre (wandering)  #.......#........## ##....#..HP restored.U hI035.3 (12.0)U hI---6.3 (131U hU hx _An ogre comes into view. It is wielding a +0 giant club.U hp  _((((((O  drained)  You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.U hԨ  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U h0 U h? _.)..)O)===7.2 (0.9)Rev U h]H 7_U hJ ] _The ogre is severely wounded.U h  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!U h _((((()U h _((Okawaru accepts your kill.U h w_.)..)))U h =8.10) Rev+ U h] 7_U hH / _You shoot a sling bullet.U h8_U hU h17_U hsH _No target in view!U hV_U h17_U h4H _No target in view!U h4U h U hU h U hjf39) Rev  _U hgU hU hY8U hU h:W  Things that are here:  a +0 spear; a +0 robeU hU h<J7 _U hU hHU hjY6U h U hU h0^5) U hf!U hf+  Things that are here:  a +0 giant spiked club; an ogre corpseU h0`4 _U h3U h<X  Things that are here:  a +0 robe; a +0 daggerU hAU hAJ3 _U hGU hrMU hoRY2U hZU hbU hQiY1U hmU hu  Things that are here:  a +0 giant club; a +0 giant clubU h }U hn}J0 _U h6U hU hݑZ29U h^U hCU h.......# ##....### ...O...#.)...##### ##...........##.....#..# #............#OO #.##..# #...........#{. .#...####.....O. #.)[.)..#.###.##O....O ...[<.)..))).)[.#..........# )........#[..)..@).........# --- ........####.......# O ....<..## ###[............# O ......## ##..............# .O )......## #...............# OO U h........# #.......#.......# O. O   two-headed ogre (wandering) .......### ##....###....#..## .. O   ogre (wandering) #........## ##....#.........###.. ##........###....##..#...#.......U h049.1 (11.0)U hU hz>.O..O.OO==-50.1 (128U hU hU h$ _The two-headed ogre shouts in stereo! The ogre shouts! _Items here: ))) †.U h (((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U h8  The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.U hW.....U h1=1.0 (0.9)7) Rev U hԛU hj _The two-headed ogre is moderately wounded.U h (((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U ht  (drained)The sling bullet hits the two-headed ogre.freezes the two-headed ogre.  heavi  You drainU hU hBU h.O..O....96) Rev+ U h"U h%h _The two-headed ogre is severely wounded.U hk ((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U hKThe sling bullet freezes the two-headed ogre.  !  You kill the two-headed ogre!U h)O   ogreU h CU hMU.O....)U h&Rk32.85U h_U hdP _Okawaru accepts your kill.U hTl ((( (drained)  You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre.U hj _Okawaru accepts your kill.The sling bullet hits the ogre! You drain the ogre.  The ogre is almost dead.  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  You kill the ogre!U hi)U hU hO....O   ogreU hpc3.74U h~U hP _Okawaru accepts your kill.U h (((((( (drained)  You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre.U hO? _Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre.severely wounded.U hG e)U hP ..)...U h j4.63) Rev* U h2 U h P _Okawaru accepts your kill.U h U h U h U h H _No target in view!U h* 4U h@ U hD H _No target in view!U hrAJU hCH _No target in view!U hV4U h]U h-qU hyU hXzB2 _U hU hU hj1) Rev+ U hU hU hY0U hlU hIU h%Z19U hU h U h)# ......#...##. ....#..>. ........#... ......... ).....#..## .. ......#.. ......#### ............ .# .#.# #....### ....)..... #.)...##### ##.. U h ...#.....#..# #.@.OO---8.6 (4.0 #.##........# ##..).{. #..........####..O. U h?#.)[.)..#.###.##....)......O ...[<.)..))).)[.#. )U hn.#[..)..)).. .####...............# O U h....<..## ###[......# O ......## U hX..........# .OU h9---9.6 (58U hU hU; _Found a staircase to the Elven Halls.U h 4U h U h U h t7) Rev U hn ,U h+ Y6U hr% U h^* U h. Y5U h4 U h9 U h< ^4) U hO> U hA U hG Y3U hH U hJ U hL Y2U hM U h R U hU Y1U h-W U hX U h[ U h[ C0U h] U he` U ha U hb D09U hc U he Y8U he U hn O _You now have 2977 gold pieces (gained 27).U ho Y7U hOp U hr U hx o6U hT} U h U h? C5U h U h] U hq .#.##.## #.#. #.# ... ##........## .#.#...##### ..... ####.##  ..#...# #.....# U h ....####.#..###.....#. ##......#@.>..... .......#................ ..#..###.........#..#.. U h ..######..............O ...##....#.#...... ....#####.##....)....... O   two-headed ogre (wandering)U hP )...##### ##...........# #.....#..# #......#OO #........# ##..)U hu .#{.U h 8 72.6 (13.0)  U hϒ oA two-headed ogre comes into view. It is wielding two +0 giant clubs.U h! O.O==3.6 (144U h U h ; _The two-headed ogre shouts in stereo!U h@U hU hEU h\f _A two-headed ogre is nearby!U h (((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U hg  (drained)The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  The two-headed ogre is lightly wounded.  You drainU hU h'.>..O.U h'=4.5 (0.9)3) Rev U h1U h7j _The two-headed ogre is moderately wounded.U hd^M(((( _The two-headed ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.U h#;u  !  The sling bullet freezes the two-headed ogre.U hU hv.>.O.U h y5.3 (0.82) Rev+ U hwU h=h _The two-headed ogre is severely wounded.U hjM((( _The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.U hs ((((The two-headed ogre is severely wounded.You shoot a sling bullet.U h U h .>O.....U h^ -6.2 (0.9U hS U hK m _The sling bullet completely misses the two-headed ogre.U h (( You shoot a sling bullet.  The sling bullet hits the two-headed ogre.U h֖ hitalmost dead.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  You kill the two-headed ogre!U h C)U h' M.>U hf, r57.11) Rev* U h,4 U h6 P _Okawaru accepts your kill.U h U h U h U h H _No target in view!U h74U h@U hH _No target in view!U h/U h/U h81U h6U hA0) Rev+ _U hCU h}FU hpGF0999U h%IU hSU hXY8U hYU hH\U h_Y7U hZaU hfhU hkU hk^6) Rev U hbmU hoU h%rU hkrC5U h5sU h0wU hyU h$zC4U h"{U h}U h7U hH3) U hU hKU hPo2U hRU hU h=C1U hU hxU hFU hC0U hU hU h[Z89U hU hU hߩU hC8U hU hU heY7U hU hU hY6U h|U hU h}U h߶C5U hU hU hԽU h C4U h޾U hU h>Y3U hU h?U hU h>C2U h#U hU hY1U hU h0U hU hZ79U hU hU h^Y8U hU h?U h## #....# .# ##..## # #...# # #####...## #.## ##.#.#....# # #........## ## ##.#.#..## ##### ##.......# ####.## #......@## --- ###...# ##.....#...... ##.....#.....O.O #......#..>).....###..##..........## O.# #.........#..#..# OO 2 two-headed ogres (wandering) #...............# . U h1O   ogre (wandering) ....#.#.........###....).......#U h 300.1 (23.0)  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0giant spiked club.U hU hU h0OO....OOU hq===1.1 (247U hU hQL _The two-headed ogre shouts in stereo! The ogre shouts!U h7" #....# ##..## #...# #####...##  ##.#.#....#  #........##  ##.#.#..## ##.......# #......@## ##.....#.....O.. .....#....O.... ..>).....###..## .......## ..# .#..#..# .. U h\.....# . ......#)U hwG #....# ##..## #...# #####...##  ##.#.#....#  #........##  ##.#.#..## ##.......# #......@## ##.....#.....O.. .....#....O.... ..>).....###..## .......## ..#U h,HZ.#..#..# .. .....# .......)U hQU h0RU hZU h_d _There are monsters nearby!U h=~ #....# ##..## #...# #####...##  ##.#.#....#  #........##  ##.#.#..## ##.......# #......@## ##.....#.....O.. .....#....O.... ..>).....###..## .......## ..# .#..#..# .. .....# . ......#)U h4 #....# ##..## #...# #####...##  ##.#.#....#  #........##  ##.#.#..## ##.......# #......@## ##.....#.....O.. .....#....O.... ..>).....###..## .......## ..#.#..#..# .. .....# .......)U hE4U h9U hd _There are monsters nearby!U ho9 (((1 drained)You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.U h (((The two-headed ogre is moderately wounded.You shoot a sling bullet.U hSK U h]U w.O...U hU 2.0 (0.9)6) Rev U hx^ U hb i _The sling bullet barely misses the two-headed ogre.U h; (You shoot a sling bullet.  The sling bullet hits the two-headed ogre.U h+ 9shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!freezes the two-headed ogre.U h7 ,U h U hY O..O.OO   ogreU h a95U h U h g _The two-headed ogre is heavily wounded.U hq  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.U hj ((The two-headed ogre is severely wounded.You shoot a sling bullet.U h,U h  O.O..O.The sling bullet barely misses the two-headed ogre.U h)t3.84) Rev+ U hU hV I _The two-headed ogre hits you but does no damage. x2U h5nThe sling bullet barely misses the two-headed ogre. _The two-headed ogre hits you but does no damage. x2  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre!  You kill the two-headed ogre!U hE)   two-headed ogreU hw ((Okawaru accepts your kill.U h'U hU ht)O.O.U h C 3/12374.7U h [3 _You shoot a sling bullet.U hhU hj _Your Fighting skill increases to level 13!U h=  ( (drained)You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.U hǖ  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.U h?U h U h%WO.O.U h)&j5.62) Rev* U he.U h1j _The two-headed ogre is moderately wounded.U h=  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.U hE ((The two-headed ogre is severely wounded.You shoot a sling bullet.U hO  The sling bullet closely misses the two-headed ogre.The two-headed ogre hits you but does no damage.U hpQo  The two-headed ogre completely misses you.U h\OO..o o   orc (wandering)U h2]c6.51U heU hMp _An orc comes into view. It is wielding a +1 hand axe of freezing.U h/|The two-headed ogre completely misses you. _An orc comes into view. It is wielding a +1 hand axe of freezing.You shoot a sling bullet.sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre!  You kill the two-headed ogre!U h?)O   ogreo   orcU h  ((Okawaru accepts your kill.U hU hk|).#o.U h<k97.40U hU hl _You shoot a sling bullet. The ogre closely misses you.U h  You shoot a sling bullet. The sling bullet hits the ogre!U hP  _You shoot a sling bullet. The ogre closely misses you.You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  You kill the ogre!U h!X )o   orcU h U h r...o.U h U hC ###....#planckenstein the Skirmisher .###..##Coglin of Okawaru *****. ###...#Health: 123/123 ======================== ########...##Magic: 24/24 ======================== #.## ##.#.#....#AC: 36Str: 17 ...# #........##EV: 13Int: 10 ..## ##.#.#..##SH: 0Dex: 23 U h .##### ##.......#XL: 15 Next: 100% Place: Orcish Mines:2 ####.## #......@##Noise: ===------  Time: 22308.2 (0.8) ###...# ##.....#))......a) +5 sling (freeze) M) +5 sling (drain) ##.#..###.....#....o....U h _Fire: a) +5 sling (freeze) {Cipactli} #......#..>).....###..##Zot (10970) Rev* ................## ..# #.........#..#..# ..o   orc U h2 #...............#. ....#.#.........# #.##....).......# U hW _You shoot a sling bullet. The ogre closely misses you.You shoot a sling bullet. The sling bullet hits the ogre!  U h| The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet freezes the ogre.  U h 2You kill the ogre!U h % U h: m_Okawaru accepts your kill.You have reached level 16!U h /  --more--U hU30/1305/25846 0% U hU hgR _You feel stronger.U hhy  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.U hg(()U hu (((You kill the orc!U hLe).)..U hi9.1 (0.969U hAU ht/ _You shoot a sling bullet.U h4U hU hkH _No target in view!U hU hU hEU hH _No target in view!U hM4U hUU hVH _No target in view!U h U h6 U h U hH U h U h$ `8 _U hA V  Items here: )))).U h; U hQ J7 _U h U h  #...# # #####...## ##.#.#....# U h* [.# #........## # ##.#.#..## #### ##.......# U hF ##.## #.......######### #...# ##.....#))........ U h] e.#..###.....#...@)......U hq --- U h W.....#..>).....###..### U h ..............## ..# ..#..#..# ..# .# .# ..#.#.........# U h #U h n#....).......# # U h" N ##...........# U hI 9 #............#OOU h" #...#  #####...##  ##.#.#....# U h" Y# #........##  ##.#.#..##  ##.......# .## #.......# U h)# ...# ##.....#)).# #..###.....#....@.#..>).....###..###.....## ...# #..#..# ....# U h\# ....# ....##.#.........# .....#....).......# .....U h# # ##.# .....# U h+ .11.1 (2.0U h>, ---2.1 (36U h2 U h9  Things that are here: _a +1 hand axe of freezing; an orc corpseU h 4U h  U h U h U hY [5) Rev+ _U hS' 4U h. U h1 U h82 C3U h3 U h6 U h@ #........## ##.#.#..##  ##.......# #.......############.....#))........##.....#....).......# .#..>).....###..###..^ .......###....## ....#..#..##....@.# 5U hA ?......##......# #.#........# ).......#........# #........#...#... .)........#... ......∩∩.... ....)U hA ,OU hrJ U hJ f6.1 (42U hQ U hV R _Found Ishifap's Magic Scroll Shop and Damit's General Store.U h4U hU hq#U h.@ ##.#.# # ##.......# ## #.......########## .# ##.....#))........## .#....).......# ..#..>).....###..###..^.........## #..#..##......#.......##...@..#0#...# ...).#.#..#.# U h`/[.#.#).#.#......∩∩.... #....).∩..... #....#U h+8U hs@7.1 (11) Rev U h@U hDT _Found Kicuuram's Weapon Shoppe and Noas's Antique Armour Shop.U h4U h U h&H _No target in view!U hr! U h" U he* U h, H _No target in view!U h 4U h) U h U h^ U h v0 _U hm Z59U hD U h U h .# ##.....#))........## .###.....#....).......# ..#..>)..###..^..........###....## ....#..#..##......# .........##......## ##........#).......#........##..#U h` <.).......∩∩..... #....).........∩∩......# #......#O   ogre (wandering) ))..#........#..# ...........#.......O# .# U h ;.O....#U h 9.1 (2  An ogre comes into view. It is wielding a +0 giant spiked club.U h| pOO.U h p==20.1 (38U hr U h 8 _The ogre shouts! You hear a shout!U h ((((( You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U h  (drained)  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.U h=T.....U hp=1.0 (0.97U h$U h(] _The ogre is severely wounded.U h (((((((You shoot a sling bullet.U h\J _The ogre is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the ogre.!  The sling bullet freezes the ogre.  You kill the ogre!U hb)U h.....).U hKr96) Rev+ U hwU hL P _Okawaru accepts your kill.U hE 4U hp U h H _No target in view!U h̽ 4U h U h H _No target in view!U h4U h U h U hU h5) Rev  _U h .#..>).....###..###..^..........###....## ...#..#..##......# ##......###.........#..#)U hs...........)---......§∩......# #....).........∩∩......# ##........#..# )).........#......).#. ... . U h.....# O.O#  The shop is a mimic!U h.-2.9 (1.0U h.G---3.9 (2U h.;4U h9U h<S _The shop mimic cackles madly and vanishes in a puff of smoke!U haU hU htU hTU hU h"V .........###....## #..#..##............###....)..)..U h"..#.......§@......# #....)∩......#........# ))..U h#).#..#O   ogre (wandering) U h9#d...........##.O....###...U h.§§.0§U h5f4.9 (13U h9U h7M _An ogre comes into view. It is wielding a +0 giant spiked club. _There is an entrance to Ishifap's Magic Scroll Shop here.U h+] ((((( U h](You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.U hM  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre!U hajU hs§..∩§.....O.U hOtr===5.7 (0.82U h}U h] _The ogre is severely wounded.U h  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!U hA((((U hP()U hjp ((Okawaru accepts your kill.U hf.∩.....).U hy6.6 (0.91) Rev+ U h U h+/ _You shoot a sling bullet.U hU hKU hbU h7!H _No target in view!U huP4U h(\U h`H _No target in view!U ha NU hh Welcome to Ishifap's Magic Scroll Shop! What would you like to do?  a -  859 gold a scroll of acquirement (unknown)  b -  157 gold a scroll of blinkingc -  157 gold a scroll of brand weapon  d -  66 gold a scroll of feare -  66 gold 2 scrolls of identify  f -  33 gold a scroll of identify  g -  33 gold a scroll of identify  U hji h -  33 gold a scroll of identify  i -  124 gold a scroll of revelation  j -  66 gold a scroll of vulnerability You have 2977 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase U hi [/] sort (type)[A-J] put item on shopping listU hL+ After the purchase, you will have 2118 gold pieces.[Enter] buy marked itemsU h  a +  859 gold a scroll of acquirement (unknown)  b +  157 gold a scroll of blinking1961U h!vZ Purchase items for 1016 gold? (y/N)U hPN  a -  157 gold a scroll of brand weapon-  66fear 662s of identify  d -  33 gold a scroll of identify33aU h124revelation  h -  66 gold a scroll of vulnerability U hhHU h U h*I...........###....##U hNqplanckenstein the Skirmisher .....#..#..##......#U hnCoglin of Okawaru *****. ...........##......##Health: 130/130 ======================== U h.#.........#........#Magic: 25/25 ======================== U h...).......#........#AC: 36Str: 18 U h...........#........#EV: 14Int: 10 U h...........#........#SH: 0Dex: 23 U h9..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#U h^uNoise: ===------  Time: 22326.6 (0.0) #....).........∩∩......#a) +5 sling (freeze) M) +5 sling (drain) U h #..........#........#..#Fire: a) +5 sling (freeze) {Cipactli} )).........#......).#..#U hZot (10951) Rev+ ...........#........# .# U hh...........#........# ...........#...)....# U h...........##......## ...#.......# O...#U hYou shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!Okawaru accepts your kill. U h,o_You shoot a sling bullet. _No target in view! U h3_No target in view!U h  o - a scroll of acquirement; Y - 2 scrolls of blinking (gained 1)U h!U h2l _Thank you for shopping at Ishifap's Magic Scroll Shop!U hU hsRead which item? Scrolls U hGw b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityU hmk - a scroll of silence  n - 4 scrolls of identify  o - a scroll of acquirementU hr - 6 scrolls of revelation  z - 3 scrolls of poison  D - a scroll of fog U h; K - a scroll of fear  Y - 2 scrolls of blinking U h[!] read|quaff|evoke[?] describe selectedU hV U h_...........###....##planckenstein the Skirmisher .....#..#..##......#Coglin of Okawaru *****. ...........##......##Health: 130/130 ======================== .#.........#........#Magic: 25/25 ======================== ...).......#........#AC: 36Str: 18 U h]_...........#........#EV: 14Int: 10 ...........#........#SH: 0Dex: 23 U h_..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#U h_Noise: ===------  Time: 22326.6 (0.0) #....).........∩∩......#U h_a) +5 sling (freeze) M) +5 sling (drain) #..........#........#..#U h`Fire: a) +5 sling (freeze) {Cipactli} )).........#......).#..#U h9`Zot (10951) Rev+ ...........#........# .# U hS`h...........#........# ...........#...)....# U ho`...........##......## ...#.......# O...#Okawaru accepts your kill. U h`6_You shoot a sling bullet. U h`s_No target in view! _No target in view!  U h`o - a scroll of acquirement; Y - 2 scrolls of blinking (gained 1) _Thank you for shopping at Ishifap's Magic Scroll Shop!U hםU hIChoose an item to acquire.  a - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  b - the +6 Majin-Bo {spellvamp, MP+6 Int+6}c - a riddle talisman  d - 1315 gold pieces (you have 1961 gold) [!] acquire|examine items [a-d] select item for acquirementU h<[Esc] exitU ho+ Acquire the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}? (y/N)U ho U h ...........###....##planckenstein the Skirmisher .....#..#..##......#Coglin of Okawaru *****. ...........##......##Health: 130/130 ======================== .#.........#........#Magic: 25/25 ======================== U h ...).......#........#AC: 36Str: 18 ...........#........#EV: 14Int: 10 ...........#........#SH: 0Dex: 23 ..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#U h܀ Noise: ===------  Time: 22326.6 (0.0) #....).........∩∩......#a) +5 sling (freeze) M) +5 sling (drain) #..........#........#..#U h gFire: a) +5 sling (freeze) {Cipactli} )).........#......).#..#Zot (10951) Rev+ ...........#........# .# U hZ ...........#........# ...........#...)....# ...........##......## U h~ ...#.......# O...#Okawaru accepts your kill. _You shoot a sling bullet. U h s_No target in view! _No target in view!  U h o - a scroll of acquirement; Y - 2 scrolls of blinking (gained 1) _Thank you for shopping at Ishifap's Magic Scroll Shop!U h ---7.6 (10) Rev U h U h) 5 _Something appears at your feet!U h) U h ~---849U h U hҦ _o - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}U hvU h-2Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli} U hpA M - a +5 sling of draining (offhand) {Pete}  o - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}[?] describe selected U h[!] equip|wield|wear[tab] equip|unequip U h́ U hҊ|...........###....##planckenstein the Skirmisher .....#..#..##......#Coglin of Okawaru *****. ...........##......##Health: 130/130 ======================== .#.........#........#Magic: 25/25 ======================== ...).......#........#AC: 36U h@FStr: 18 ...........#........#EV: 14Int: 10 ...........#........#SH: 0Dex: 23 ..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#U hbNoise: ---------  Time: 22328.6 (0.0) #....).........∩∩......#U ha) +5 sling (freeze) M) +5 sling (drain) #..........#........#..#U h@Fire: a) +5 sling (freeze) {Cipactli} U h)).........#......).#..#Zot (10949) Rev U h܋m...........#........# .# ...........#........# U h...........#...)....# ...........##......## U hs...#.......# O...# _No target in view! U h1:_No target in view!  U hHo - a scroll of acquirement; Y - 2 scrolls of blinking (gained 1) _Thank you for shopping at Ishifap's Magic Scroll Shop! U h_Something appears at your feet! _o - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}U h, _Something appears at your feet! U h\q_o - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}To do this, you must remove one of the following items:  (? for menu, Esc to cancel) U h < or a - a +5 sling of freezing {Cipactli}  > or M - a +5 sling of draining {Pete}U hU hn _U hnU h U h You start parting from your weapon.9.6 (18U hU hdU h,30.6 (2U h;7U hU h[U hk1.6 (36) U hU h/ U hy +2.6 (4U h ;5U hRU h/ U h f3.6 (54U h+H  {Cipactli} _You continue parting from your +5 sling of draining {Pete}. x5  You finish parting from your +5 sling of draining {Pete}.U h2U h1=  You whisper farewell to Pete.  You start attuning to your weapon.U h`@f4.6 (63U hFU hRU hHSf5.6 (72U hi[U hcU h-d+6.6 (8U hUd;1U hlU hwU h*xf7.6 (90U h͂U hU h\k8.6 (10.0)39U h5U h{435 o) +5 hand cannon of  Str-4 Dex+2}.  You welcome the +5 hand cannon of Forgiveness into your grasp.  You feel weaker.  You feel agile.  The +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2} bursts into  flame!U hɝU hU h _o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}U h r movement speed is average.  Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)).U h U h U h f _Your base attributes are Str 13, Int 10, Dex 23.U h U hƼ Inventory: 48/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} U h Missiles (go to first with ()e - 12 boomerangs  y - 19 javelins  H - 9 silver javelins  U - a curare-tipped dart  W - 5 throwing netsU h@ X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn) U h` 9 u - a +2 helmet (worn)  C - a +2 cloak (worn) U h~ N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} U h o G - a +2 robe of cold resistanceP - +0 acid dragon scales U h r Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo U h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U hYU hU hY...........###....##planckenstein the Skirmisher .....#..#..##......#Coglin of Okawaru *****. ...........##......##Health: 130/130 ======================== .#.........#........#Magic: 25/25 ======================== ...).......#........#U h_LAC: 36Str: 14 ...........#........#EV: 13Int: 10 ...........#........#SH: 0Dex: 25 ..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#Noise: ---------  Time: 22338.6 (0.0) #....).........∩∩......#a) +5 sling (freeze) o) +5 hand cannon of #..........#........#..#Fire: a) +5 sling (freeze) {Cipactli} )).........#......).#..#Zot (10939) ...........#........# .# ...........#........# ...........#...)....# ...........##......## ...#.......# O...#U hԺYour attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.U hU hMU hU hU hEU hFK  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting13.1  16.5   0   i - Spellcasting   0.0   1.4  -2      U hG     b - Staves   0.0   1.2  -1      U h5G c - Unarmed Combat   0.0   1.2  -1   j - Invocations  12.0  21.2  -2  U hoG d - Throwing   0.0   1.2  -1   k - Evocations  12.0   8.9  +3      U hG=     e - Ranged Weapons  14.0  21.4  -1              U hH. f - Armour   8.0  10.7  -1      U h=Hi g - Dodging   8.0  10.7  -1       h - Stealth   2.0   3.6  -1      U hH            U hHa    U hH        U hI        U hlI                The relative cost of raising each skill is in cyan.  U hIThe species aptitude is in white.  [?] Help[=] set a skill target  U hI[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsU hs  a * Fighting  13.1U hno a - Fighting  13.1U h}= e + Ranged Weapons 14.0U h_TargetTarget14.0 --  --  --  --  --  --  --  10.0 --  --  U h`a-z] set[-] clear selected targetcost|targetsU h;e<[?25h[?0c0 U h| [?25l[?1cU h 18.0  -1 current training targets, if any.=] set aall targetsU hqU hU h1U h...........###....##planckenstein the Skirmisher .....#..#..##......#Coglin of Okawaru *****. ...........##......##Health: 130/130 ======================== .#.........#........#Magic: 25/25 ======================== ...).......#........#AC: 36Str: 14 ...........#........#EV: 13U hInt: 10 ...........#........#SH: 0Dex: 25 ..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#Noise: ---------  Time: 22338.6 (0.0) #....).........∩∩......#a) +5 sling (freeze) o) +5 hand cannon of #..........#........#..#Fire: a) +5 sling (freeze) {Cipactli} U h)).........#......).#..#Zot (10939) ...........#........# .# ...........#........# ...........#...)....# ...........##......## U hx...#.......# O...#Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  U hStr-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.U hU hU hIU hU hM U h6 /Welcome to Ishifap's Magic Scroll Shop! What would you like to do?  a -  157 gold a scroll of brand weapon  b -  66 gold a scroll of fearc -  66 gold 2 scrolls of identify  d -  33 gold a scroll of identify  e -  33 gold a scroll of identify  U h9 gf -  33 gold a scroll of identify  g -  124 gold a scroll of revelation  h -  66 gold a scroll of vulnerability You have 1961 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listU hF" U h*% U h6/ ...........###....##planckenstein the Skirmisher .....#..#..##......#Coglin of Okawaru *****. ...........##......##Health: 130/130 ======================== .#.........#........#Magic: 25/25 ======================== ...).......#........#AC: 36Str: 14 ...........#........#EV: 13Int: 10 ...........#........#SH: 0Dex: 25 ..)........#........#..#XL: 16 Next:  0% Place: Orcish Mines:2 ................@......#Noise: ---------  Time: 22338.6 (0.0) #....).........∩∩......#U h/ ta) +5 sling (freeze) o) +5 hand cannon of #..........#........#..#Fire: a) +5 sling (freeze) {Cipactli} )).........#......).#..#Zot (10939) ...........#........# .# ...........#........# ...........#...)....# U h0 \...........##......## ...#.......# O...#Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.U hn9 4U hA U hC U hϾ" #..#..##............###....).#)....#.U hl.....∩.... #....)∩......#........# ))..).#..# ....# .##......# .###....#..## ...#U ha9.6 (18 _U hU hl _There is an entrance to Kicuuram's Weapon Shoppe here.U h. U h6 Welcome to Kicuuram's Weapon Shoppe! What would you like to do?  a -  507 gold a +2 vampiric broad axeb -  65 gold a +0 dire flail  c -  45 gold a +0 flail  d -  226 gold a +2 hand axe of drainingU hA7 e -  45 gold a +0 long sword  f -  191 gold a +2 heavy slingg -  39 gold a +0 spear  h -  39 gold a throwing net You have 1961 gold pieces. [Esc] exitU h7 [!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listU h U h U h Z.....#..#..##......#planckenstein the Skirmisher ...........##......##Coglin of Okawaru *****. .#.........#........#Health: 130/130 ======================== ...).......#........#Magic: 25/25 ======================== ...........#........#U h AC: 36Str: 14 ...........#........# #EV: 13Int: 10 ..)........#........#..#SH: 0Dex: 25 ................∩......#XL: 16 Next:  0% Place: Orcish Mines:2 #....).........∩@......#Noise: ---------  Time: 22339.6 (0.0) #..........#........#..#U h a) +5 sling (freeze) o) +5 hand cannon of )).........#......).#..#U h Fire: a) +5 sling (freeze) {Cipactli} ...........#........# .#U h Zot (10938) ...........#........# ...........#...)....# ...........##......## U h< r...#.......##......# .###....#..## ...#U hX Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  U hv RYour damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  U h Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23. U h W_There is an entrance to Kicuuram's Weapon Shoppe here.U h 4U hJ U h U h 6.#..#..##......#.##......## #.#.#.#.).#.# #.#.#...#.# # #..).#.#..# #.∩......# ##....).@∩......# .#.#.#..# .)).#......).#..#.#.# .# .#.# U h* .#...)....# .##......## ....#.##......# ..###....#..## ...#U h! U h n40.6 (17 _U h. U h& n _There is an entrance to Noas's Antique Armour Shop here.U h& U h Welcome to Noas's Antique Armour Shop! What would you like to do?  a -  460 gold a barding  b -  190 gold a pair of jewelled boots  c -  420 gold a shiny plate armourd -  80 gold a ring mail  e -  80 gold a ring mail  f -  80 gold a ring mail  g -  180 gold a steaming ring mailh -  18 gold a robe  U h i -  18 gold a robe  j -  18 gold a robe You have 1961 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listV h V h-......#..#..##......#planckenstein the Skirmisher ............##......##Coglin of Okawaru *****. #.#.........#........#Health: 130/130 ======================== ....).......#........#Magic: 25/25 ======================== #...........#........#AC: 36Str: 14 ............#........# #EV: 13Int: 10 #..)........#........#..#SH: 0Dex: 25 #................∩......#V hXL: 16 Next:  0% Place: Orcish Mines:2 ##....).........@∩......#Noise: ---------  Time: 22340.6 (0.0) .#..........#........#..#V ha) +5 sling (freeze) o) +5 hand cannon of .)).........#......).#..#Fire: a) +5 sling (freeze) {Cipactli} ............#........# .#V h[bZot (10937) ............#........# ............#...)....# ............##......## ....#.......##......# ..###....#..## ...#V h7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23. _There is an entrance to Kicuuram's Weapon Shoppe here. _There is an entrance to Noas's Antique Armour Shop here.V hV hƫV hV hQV h_ V hi Inventory: 48/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 12 boomerangs  y - 19 javelins  V haj H - 9 silver javelins  U - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} V hj  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo V hj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V hV hV h......#..#..##......#planckenstein the Skirmisher ............##......##Coglin of Okawaru *****. #.#.........#........#Health: 130/130 ======================== ....).......#........#Magic: 25/25 ======================== #...........#........#AC: 36Str: 14 ............#........# #EV: 13Int: 10 #..)........#........#..#SH: 0Dex: 25 #................∩......#XL: 16 Next:  0% Place: Orcish Mines:2 ##....).........@∩......#V hs!Noise: ---------  Time: 22340.6 (0.0) .#..........#........#..#a) +5 sling (freeze) o) +5 hand cannon of .)).........#......).#..#Fire: a) +5 sling (freeze) {Cipactli} ............#........# .#Zot (10937) ............#........# ............#...)....# ............##......## ....#.......##......# ..###....#..## ...#7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  V hYour damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23. _There is an entrance to Kicuuram's Weapon Shoppe here. V hY_There is an entrance to Noas's Antique Armour Shop here.V h0V h~V hHV hV h|V hφWelcome to Noas's Antique Armour Shop! What would you like to do?  a -  460 gold a barding  b -  190 gold a pair of jewelled boots  c -  420 gold a shiny plate armourd -  80 gold a ring mail  e -  80 gold a ring mail  f -  80 gold a ring mail  g -  180 gold a steaming ring mailh -  18 gold a robe  i -  18 gold a robe  j -  18 gold a robe You have 1961 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listV hi`  a -  460 gold a barding  b +  190 gold a pair of jewelled boots After the purchase, you will have 1771 gold pieces.[Enter] buy marked itemsV h[Y Purchase items for 190 gold? (y/N)V hl  b -  420 gold a shiny plate armour  c -  80 gold a ring mail  f -  180 gold a steaming ring mail  g -  18 gold a robe V hPmiIV hm V hw V h ......#..#..##......#planckenstein the Skirmisher ............##......##Coglin of Okawaru *****. #.#.........#........#Health: 130/130 ======================== ....).......#........#V h Magic: 25/25 ======================== #...........#........#AC: 36Str: 14 ............#........# #EV: 13Int: 10 V h) #..)........#........#..#SH: 0Dex: 25 #................∩......#V hX XL: 16 Next:  0% Place: Orcish Mines:2 ##....).........@∩......#Noise: ---------  Time: 22340.6 (0.0) V h _.#..........#........#..#a) +5 sling (freeze) o) +5 hand cannon of .)).........#......).#..#Fire: a) +5 sling (freeze) {Cipactli} ............#........# .#Zot (10937) ............#........# V h* ............#...)....# ............##......## V hQ t....#.......##......# ..###....#..## ...#V hp 7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  V h Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23. _There is an entrance to Kicuuram's Weapon Shoppe here. V h Y_There is an entrance to Noas's Antique Armour Shop here.V h3  p - the +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2}V h V h V hW k _Thank you for shopping at Noas's Antique Armour Shop!V h V h Wear which item? Armour (go to first with [)  i - a +2 pair of gloves (worn)  u - a +2 helmet (worn) V h ? C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi p - the +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceV h< P - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}V hc [?] describe selected [!] equip|wield|wearV h [tab] equip|unequip V hhV hAqV h*}J......#..#..##......#V h}planckenstein the Skirmisher ............##......##Coglin of Okawaru *****. #.#.........#........#Health: 130/130 ======================== ....).......#........#Magic: 25/25 ======================== #...........#........#AC: 36Str: 14 ............#........# #EV: 13Int: 10 #..)........#........#..#SH: 0V h}`Dex: 25 #................∩......#XL: 16 Next:  0% Place: Orcish Mines:2 ##....).........@∩......#Noise: ---------  Time: 22340.6 (0.0) .#..........#........#..#V h+~a) +5 sling (freeze) o) +5 hand cannon of .)).........#......).#..#V h~Fire: a) +5 sling (freeze) {Cipactli} ............#........# .#V h~fZot (10937) ............#........# V h~............#...)....# ............##......## ....#.......##......# V h$..###....#..## ...#Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). V ht_Your base attributes are Str 13, Int 10, Dex 23. _There is an entrance to Kicuuram's Weapon Shoppe here. V h_There is an entrance to Noas's Antique Armour Shop here.  p - the +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} V h^_Thank you for shopping at Noas's Antique Armour Shop!V h V h _V hoV h~f  You start putting on your armour.V h@|1.6 (16V hoV h«+2.6 (2V h;5V h`V h|3.6 (34V hV hV hxf4.6 (43V hV hsV h+5.6 (5V h;2V hQV hF 32------4064  You continue putting on the +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2}. _x5You finish putting on the +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2}.V hV h=V hIR _You feel stronger. V h^  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).r damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)). V h_ V hj V h=nf _Your base attributes are Str 13, Int 10, Dex 23. V hz4 V h^ V hF _Unknown command. V hFA  V h B $ V h)B hplanckenstein the Skirmisher (Coglin Hunter) Turns: 22312, Time: 01:08:56  V h V hC0 V h V h V h! V h2!D89 V h" V h$ V h&Y8 V h' V hv) V hq-o7 V hk. V ho1o6 V h6 V h7 V h7-5 V h'8 V hY= V h? V h[A V hAC4 V h:C V hD V haF V hF;3 V hhG V hH V hvJ V hJC2 V hK V hM V hN V hNC1 V hO V h}Q V hR V hSC0 V hT V hV V hNX V hXD79 V hmY V hg[ V hx\ V h\C8 V hv] V hvl V hgn V hnC7 V ho V hr V hv V hvC6 V hw V h8{ V h| V h5}C5 V h>~ V hȂ V hC4 V hÄ V h V hT V hԊ V h C3 V h V h@ V hY2 V h V hH V hY1 V h V hƚ V hY0 V h V hH V hZ69 V h V hI V h V hD;8 V hͨ V h V hy V h;7 V h V h) V h V hʰ;6 V h\ V h V hqY5 V hȴ V h V h V h;4 V hع V hX V hY3 V h V h V h V hC2 V ho V h V h V hPC1 V h V hT V h V hC0 V h V h@ V hq V h<59 V h_ V h V h V hC8 V h V h V hY7 V h V h V h V h-6 V h V h| V h V h V h9-5 V hi V h  V h\ V h V h;4 V hD V hN V h=Y3 V h; V hS  V h Y2 V h V ho V hY1 V hn V h# V hf'Y0 V h* V hF/ V h3 V h^3<49 V h|9 V h;? V hHC V hC;8 V hJ V heP V hTY7 V hW V h_\ V h` V h`;6 V hd V hj V h%5  You see here a +0 giant club.4 _3 V h V h[ V hC2 V h V hð V h˸ V hC1 V h V h V h_ V hC0 V h V h V h V h D39 V h V h V h V h];8 V h; V h!  V h V h;7 V h V h V hRC6 V h V hQ V h! V h& V ha&C5 V hh* V h.P V h)c V hcC4 V h~j V hq V hu V huC3 V h|} V h V h8 V h;2 V h V hי V hٟ V hoC1 V hC V ho V hSC0 V h V h# V h V hZ29 V h V hI V h!Y8 V h V h V h3Y7 V h V hE  V hY6 V h V h9 V hN#Y5 V hE& V h3X  Items here: ))) ÷. V hq< V h<J4 _ V h @ V h2T V hYY3 V h/_ V hj  Things that are here:  a +0 robe; a +0 club; a +0 giant club V hm V hOnJ2 _ V h,s V hb  You see here a +0 giant club. V h A1  V h_ V hS V h V hrY0 V h V hb  You see here a +0 giant club. V ha19 _ V h0 V h V h%Y8 V h2 V h, V hWY7 V h V h V hY6 V h  V h5o5 V hC V hCY V h;d V hd;4 V hl V hxu V hC3 V h6 V h V h V hY2 V h[ V h V hY1 V h V h V hY0 V h V h V hZ09 V h V h V htY8 V h  V h V hY7 V h  V h+ V h0Y6 V h_4 V hD; V hBY5 V hH V hCTb  You see here a +0 giant club. V hUZ V hZJ4 _ V h` V h_g V hlY3 V hnn V hQs V hqxY2 V h} V hH V hY1 V h V h V hY0 V h V h V h V hFE799 V h V h V h,Y8 V hۥ V h V hY7 V h V h V hY6 V hc V h V h7Y5 V hJ V h V hY4 V h V h V hY3 V h V hv"   #..).....).###  ##........)...  ##........)..  #####....)..  #...)[[)..  ##......).  ###### ##...)...  ##.##.## ##......  #.@....# ###...)..484.6 (139.0)  #.....## ##.#......  ##....####......... V h#  ##..........)....##  #...........#  ##......_..........   ####...).......#.#   #.............#.   ##.......).)..#.  V h,  V h/ E _Done exploring. V hK4 V h]M V h...0.0)..........).... V h V hE _Done exploring. V h  V h$ Inventory: 49/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 12 boomerangs  y - 19 javelins  H - 9 silver javelins  U - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi V hi%  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V h4V h"?V hIU #..).....).### planckenstein the Skirmisher ##........)... Coglin of Okawaru *****. ##........).. Health: 130/130 ======================== #####....).. Magic: 32/32 ======================== #...)[[).. AC: 40Str: 16 ##......). EV: 14Int: 10V hI9  ###### ##...)... SH: 0Dex: 25  ##.##.## ##...... XL: 16 Next:  0% Place: Orcish Mines:2  #.@....# ###...).. Noise: ---------  Time: 22484.6 (0.0) V hJ  #.....## ##.#...... a) +5 sling (freeze) o) +5 hand cannon of V hMJo ##....####......... Fire: a) +5 sling (freeze) {Cipactli}   ##..........)....## Zot (10793) V hbJh  #.................#V hvJ}  ##......_.......... V hJX  ####...).......#.#V hJ4  V hJ #.............#.  V hJ ##.......).)..#.  V hKd_a +0 robe; a +0 club; a +0 giant club _You see here a +0 giant club. _You see here a +0 giant club. _You see here a +0 giant club. _Done exploring. V h)K0_Done exploring.V hT;_V hTV h_9_V h`V hm [?25h[?0c _V hY You see here a +0 giant club. _Done exploring.  Search for what [Enter for "."]? V h" [?25l[?1cV hYV h{53 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:2] a +0 dire flail (3 further duplicates)b - [Orc:2] a roughly hewn altar of Beogh  c - [Orc:2] a +0 chain mail (2 further duplicates)  d - [Orc:2] a +0 heavy eveningstare - [Orc:2] a +0 hand axe (3 further duplicates)  V hf - [Orc:2] a +0 plate armour (3 further duplicates)  g - [Orc:2] a +0 robe (7 further duplicates)  h - [Orc:2] a +0 ring mail  i - [Orc:2] a +0 whip (1 further duplicate)  j - [Orc:2] a +2 hand axe of drainingk - [Orc:2] a stone staircase leading up  l - [Orc:2] a +0 dagger (4 further duplicates)  m - [Orc:2] a +0 flail (1 further duplicate)  V hn - [Orc:2] a +0 leather armour (3 further duplicates)  o - [Orc:2] a +1 arbalest of flaming  p - [Orc:2] a +2 partisan of painV h;Iq - [Orc:2] a +0 club (4 further duplicates)  V hr - [Orc:2] a +0 falchion (1 further duplicate)  s - [Orc:2] a stone staircase leading up  t - [Orc:2] a stone staircase leading up  u - [Orc:2] a +0 scale mail  v - [Orc:2] a +0 short sword V h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V hE 0  d - [Orc:2] a +0 heavy eveningstar  e+0 hand axe (3 further duplicates)  fplate armour (3 further duplicates)  g - [Orc:2] a +0 robe (7 further duplicates)  hring mail  iwhip (1 further duplicate) V h  j - [Orc:2] a +2 hand axe of draining  k - [Orc:2] a stone staircase leading upldagger (4 further duplicates)  m - [Orc:2] a +0 flail (1 further duplicate)  n+0 leather armour (3 further duplicates)  o - [Orc:2] a +1 arbalest of flaming  p - [Orc:2] a +2 partisan of pain  qclub (4V h   r - [Orc:2] a +0 falchion (1 further duplicate)  s - [Orc:2] a stone staircase leading up  tstone staircase leading up  uV hG scale mail  v+0 short sword  w+0 spear  xwar axe  ymace 9%V h  k - [Orc:2] a stone staircase leading up  p - [Orc:2] a +2 partisan of painz - [Orc:2] a +0 arbalest  A - [Orc:2] a +0 halberd  B - [Orc:2] an alarm trap  C - [Orc:2] a staircase to the Elven Halls  D - [Orc:2] a +1 hand axe of freezing25V hQ  p - [Orc:2] a +2 partisan of pain  t - [Orc:2] a stone staircase leading upV h/R E - [Orc:2] Noas's Antique Armour Shop  F - [Orc:2] a ring mail (80 gold) (2 further duplicates)  G - [Orc:2] a robe (18 gold) (2 further duplicates)3V h(/3 V h/v H - [Orc:2] a shiny plate armour (420 gold)8V h  t - [Orc:2] a stone staircase leading up  w - [Orc:2] a +0 spear V hg I - [Orc:2] a steaming ring mail (180 gold)J - [Orc:2] 2 scrolls of identify (66 gold)  K - [Orc:2] Ishifap's Magic Scroll Shop4V h w - [Orc:2] a +0 spear  D - [Orc:2] a +1 hand axe of freezingL - [Orc:2] Kicuuram's Weapon Shoppe  M - [Orc:2] a +0 dire flail (65 gold)  V h#'N - [Orc:2] a +0 flail (45 gold)  V h'O - [Orc:2] a +0 long sword (45 gold)  P - [Orc:2] a +0 spear (39 gold)  Q - [Orc:2] a +2 hand axe of draining (226 gold)67V hni D - [Orc:2] a +1 hand axe of freezing V hgo E - [Orc:2] Noas's Antique Armour Shop  R - [Orc:2] a +2 heavy sling (191 gold)  S - [Orc:2] a +2 vampiric broad axe (507 gold)74V hX@ )  E - [Orc:2] Noas's Antique Armour Shop  G - [Orc:2] a robe (18 gold) (2 further duplicates)T - [Orc:2] a scroll of brand weapon (157 gold)7V h(  G - [Orc:2] a robe (18 gold) (2 further duplicates)  H - [Orc:2] a shiny plate armour (420 gold)  U - [Orc:2] a scroll of fear (66 gold)80V htV hƧV hU #..).....).### planckenstein the Skirmisher ##........)... Coglin of Okawaru *****. ##........).. Health: 130/130 ======================== #####....).. Magic: 32/32 ======================== #...)[[).. AC: 40Str: 16 ##......). EV: 14Int: 10V h9  ###### ##...)... SH: 0Dex: 25  ##.##.## ##...... XL: 16 Next:  0% Place: Orcish Mines:2  #.@....# ###...).. Noise: ---------  Time: 22484.6 (0.0) V h  #.....## ##.#...... a) +5 sling (freeze) o) +5 hand cannon of V h ##....####......... Fire: a) +5 sling (freeze) {Cipactli}  V h1 ##..........)....## Zot (10793)   #.................#  ##......_..........  V hk ####...).......#.#   #.............#.   ##.......).)..#.V h  _You see here a +0 giant club. _You see here a +0 giant club. _You see here a +0 giant club. V h_Done exploring. _Done exploring.  Search for what [Enter for "."]? .V hW_V hV h. _V he V h Shopping list: 3 items, total cost 557 gold pieces  a - [D:7] 60 gold a scroll of identifyb - [D:4] 224 gold a book of Minor Magic  c - [D:6] 273 gold a +2 ring mail of fire resistance You have 1771 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitV h V h, V h  #..).....).### planckenstein the Skirmisher V h ##........)... Coglin of Okawaru *****. V h ##........).. Health: 130/130 ======================== V h #####....).. Magic: 32/32 ======================== V h0 #...)[[).. AC: 40Str: 16 V hT ##......). EV: 14Int: 10 V hv  ###### ##...)... SH: 0Dex: 25 V h  ##.##.## ##...... XL: 16 Next:  0% Place: Orcish Mines:2 V h  #.@....# ###...).. Noise: ---------  Time: 22484.6 (0.0)V h   #.....## ##.#...... a) +5 sling (freeze) o) +5 hand cannon of V h  ##....####......... Fire: a) +5 sling (freeze) {Cipactli}  V h+  ##..........)....## Zot (10793)  V hK  #.................#  ##......_..........V hk    ####...).......#.#V h    #.............#. V h b  ##.......).)..#.V h   _You see here a +0 giant club. _You see here a +0 giant club. _You see here a +0 giant club. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .V h 9_V h V h ;_V h V hV hInventory: 49/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 12 boomerangs  y - 19 javelins  H - 9 silver javelins  V hLU - a curare-tipped dart  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V hI V h #..).....).### planckenstein the Skirmisher ##........)... Coglin of Okawaru *****. ##........).. Health: 130/130 ======================== #####....).. Magic: 32/32 ======================== V hbu#...)[[).. AC: 40Str: 16 ##......). EV: 14Int: 10 V h ###### ##...)... SH: 0Dex: 25 V h& ##.##.## ##...... XL: 16 Next:  0% Place: Orcish Mines:2  #.@....# ###...).. Noise: ---------  Time: 22484.6 (0.0)  #.....## ##.#...... a) +5 sling (freeze) o) +5 hand cannon ofV h%  ##....####......... Fire: a) +5 sling (freeze) {Cipactli} V hV7  ##..........)....## Zot (10793)   #.................# V h} ##......_..........  V hS ####...).......#.#V hS   #.............#.   ##.......).)..#.  _You see here a +0 giant club. _You see here a +0 giant club. _You see here a +0 giant club. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .V h:4V hV h\V hoV h5Level 2 of the Orcish Mines <<<>_∩∩∩(Press ? for help) #..<)............#.###...# ##...)....#.........########...## ###...).)..###.......##.## ##.#.#....# #..).....).####..........# #........## ##........)...##........## ##.#.#..## ##........)...........##### ##.......# #####....)..........####.## #.......########## #...)[[).........####...# ##.....#))........## ##......).......####.#..###.....#....).......##  ###### ##...)......#...##......#..>).....###..###..^#  ##.##.## ##.............#................###....###..# V hb #.@....# ###...).....#..###.........#..#..##......##..#  #.....## ##.#.........######...............##......##..#  ##....####...............##....#.#.........#........#..#  ##..........)....##....#####.##....).......#........#..#  #.................#.)...########...........#........#..#  ##......_..........#.....#..# #............#........#..#  ####...).......#.##........# ##..)........#........#..#  #.............#..........####................∩......#  ##.......).)..#.)[.)..#.###.##....).........∩∩......# ###.#..........[<.)..))).)[.#..........#........#..# ####......)........#[..)..)).........#......).#..# V h!a####.).........####...............#........#..#V h0 ##...)....#..########...#####...).)..#####.## ##.#.#......).....).####............##........)...####.#.#..## ##.)....V h0 #####...... #########.## #.########## #...)[[####...# ##))........###......)####.#..###.....#....).##V h0 ###### ##...)......#...##......#..>).....###..###..^##.##.## ##...V h 1 ....#..........###....###...@....# ###...).....#..####..#..##......V h11 q....## ##.#....##....###......##....#.#V hU1 r........)....##....#####.##....).V h1 Y......#.)...########....#_V h1 .#.....#..# #. ####...)#.#...# ##..)V h2 " #......#..###........∩....#).)..#.)[.)..#.###.##....)∩V hI2  ###.#..........[<.)..))).)[.#..........#........# ####)........#[..)..)))V hu2 I ####.)..####.......V h2  #.......<..## ###[V h _<< #.........## ##..............#...)....#..# ##...)......## #...............##......##..# ###............# #.......#.......##......##..#V h V h4  #..).....).### planckenstein the Skirmisher ##........)... Coglin of Okawaru *****. ##........).. Health: 130/130 ======================== #####....).. Magic: 32/32 ======================== #...)[[).. AC: 40Str: 16 ##......). EV: 14Int: 10  ###### ##...)... SH: 0Dex: 25  ##.##.## ##...... XL: 16 Next:  0% Place: Orcish Mines:2  #.@....# ###...).. Noise: ---------  Time: 22484.6 (0.0)  #.....## ##.#...... [3V hV6 I3ma) +5 sling (freeze) o) +5 hand cannon of  ##....####......... Fire: a) +5 sling (freeze) {Cipactli}   ##..........)....## Zot (10793)   #.................#  ##......_..........   ####...).......#.#   #.............#.   ##.......).)..#.  _You see here a +0 giant club. _You see here a +0 giant club. _You see here a +0 giant club. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .V hf7 V hB V hC V h+M `2 _V hM V h&R Y1V h3S V hmX V hZ V h&[ ;0V h`\ V hac V hg V hjg D89V hi V ho V h s Y8V hu V hS{ V h~ Y7V h_ V h b  Things that are here:  a +0 dire flail; a +0 dire flailV h V h\ +6 V h _V h> V h V hj 543V h, V hq C2V h V h V h8 V hr ;1V hW V h V h V h C0V h9 V h V h/ V hi D79V h0 V h V hg V h ;8V hJ V h V h V h C7V hb V h V h_! V h! ;6V h&& V h. V h2 Y5V h7 V hA R..............#.)...########..... ...._..........#.....#..# #... #...).......#.##........# ##..) .............#..........####... #.......).)..#.)[.)..#.###.##.. ###.#..........[<.)..))).)[.#...  ####......)........#[..)..)) V hA 4####.).........####... #.......@..## ###[....502.6 (18.0)V h|B _ #.........## ##.. ##...)......##  ###............# #.......#.  ##.............### ##....###.  #.......#........## ##....#  ##......###........###....##..  #.........###........##......  #.......#)##.........##......V hB V h C V hQ 7_V hS a _There is a stone staircase leading up here.V h V h V h+ 9_V h~$ 7_V h, s3.0)4 _V hl8 9_V h`W - V hW . ..o.......  #. ..oV hW @o  V hW O##.##o. V hW  V hW n##...#.....o...  V hW 8......... V hX  V hX f...C.....O..... V h3X o ......o........ 1V hJX T #..@...# V h`X f #.........o# V hrX A ##..........# V hX D .#  V hX <....# V hX .##.#..## C   ettin (wandering) V h Y ...### # o   orc warrior (wandering) V h.Y ##.#......# # O   ogre (wandering) V hdY # o   orc priest (asleep)(…)V hc  You climb upwards.  The orc shouts! x2; The orc warrior shouts! The orc priest shouts!V hg V hi V h{m z  The orc shouts! x2; The ettin shouts in stereo! The orc shouts!V ho ,V hp V h ).o.....o.o.......oo.C.....o.Oo.CoOo V hrU "====4.4 (1.83 _The orc barely misses you. _There is a stone staircase leading down here.V hV ho Ability - do what?CostV hFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-V h Y0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--V hBo8% [?] toggle between ability selection and description.V h ^ V hTg V ht kplanckenstein the Skirmisher. ..........Coglin of Okawaru *****.#. ..o.....o.Health: 130/130 ========================##.##.o.......Magic: 32/32 ========================##...#......o..AC: 40Str: 16..........o....EV: 14V hLu Int: 10....C..........SH: 0Dex: 25......o.O......XL: 16 Next:  0% Place: Orcish Mines:1#..@.o.#Noise: ====-----  Time: 22504.4 (0.0)#..........#a) +5 sling (freeze) o) +5 hand cannon of##..........#Fire: a) +5 sling (freeze) {Cipactli} ...........#.#Zot (10773) ..............#.##.#........##C   ettin.........#### o   orc warrior##.#......#V hu t# O   ogre# o   orc priest(…)_There is a stone staircase leading up here.  You climb upwards.  V hv The orc shouts! x2; The orc warrior shouts! The orc priest shouts!  The orc shouts! x2; The ettin shouts in stereo! The orc shouts! _The orc barely misses you. _There is a stone staircase leading down here.V hy V hy V h:| |  You gain the combat prowess of a mighty hero.V h  The orc barely misses you.The orc priest invokes the aid of Beogh against you.V h  Beogh smites you! Your corrosive artefact corrodes you!V h* V h˅ V h  'o.......o...oo.......oCo.The ogre completely misses you.V hJ 12----0--41 8=---5.4 (1+3 sling (freeze) o) +3 hand cannon of2) Hero Corr (-2) V hE  _An orc comes into view. It is wielding a +0 hand axe.#V h#V hplanckenstein the Skirmisher (Coglin Hunter) Turns: 22472, Time: 01:09:21 Health: 112/130 AC: 41 Str: 16 XL: 16 Next: 0% Magic: 30/32EV: 18 Int: 10 God: Okawaru [*****.] Gold: 1771SH:  0 Dex: 25 Spells: 15/15 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . #V hnEo - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + C - +2 cloak rCorr + #V hi - +2 pair of gloves SInv .#V hp - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth ++ HPRegen 0.41/turn MPRegen 0.23/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity #V hp@: heroic, corroded A: off-hand wielding, slow wielding, warmup strikes, no jewellery+V h$+V h<7 'planckenstein the Skirmisher. ........o.Coglin of Okawaru *****.#. ..........Health: 112/130 ====================----##.##.oo...o..Magic: 30/32 ======================--##...#.....o...AC: 41  Str: 16...............EV: 18Int: 10.........o.....+V h}7SH: 0Dex: 25.....Co.O......XL: 16 Next:  0% Place: Orcish Mines:1#..@o..#Noise: =--------  Time: 22505.4 (0.0)+V h7#..........#a) +3 sling (freeze) o) +3 hand cannon of##..........#Fire: a) +5 sling (freeze) {Cipactli} ...........#.#Zot (10772) Hero Corr (-2) ..............#.##.#........##+V h7'C   ettin.........#### o   orc warrior##.#......#+V h"8# O   ogre# o   orc priest+V hW8(…)You gain the combat prowess of a mighty hero.The orc barely misses you.+V h8The orc priest invokes the aid of Beogh against you.Beogh smites you! Your corrosive artefact corrodes you!The ogre completely misses you. +V h8v_An orc comes into view. It is wielding a +0 hand axe.+V h_9+V hJC+V hDJ,V h),V h,V h,V h!,V h,V h#,V h,V h,V h",V h,V hT8.o......oo...oo..o.OoC,V h,V hn36.4 (11,V h,V h p ..............#.)...########..... ...._..........#.....#..# #...... #...).......#.##........# ##..).. .............#.####..... #.......).)..#.)[.)..#.###.##.... ###.#....[<.[..))).)[.#....####......)#[..)..))...####.)....O....####.........2#.......@o.## ###[......#........o## ##........##...)......## #.........###. #.......#.##...### ##....###.#.......#..## ##....#.. O   ogre##......###,V h k..###....##.. oo 2 orcs#.........###........##.......  #.......#)##.........##....... _The orc hits you but does no damage. x2,V h: ,V h ,V h p-7.9 (2.50,V hh 7_,V h } _You climb downwards. _There is a stone staircase leading up here.-V hi  You shoot a slug. The slug hits the ogre!! The slug burns the ogre.  You kill the ogre!-V h!)oo 2 orcs-V h _....(((((((Okawaru accepts your kill.-V hbE _..........)☼You shoot a sling bullet. The orc hits you with a +0 short sword.-V hgK1====8.9 (1.069Rev -V hl`-V hc: _The orc hits you but does no damage.-V hf  You shoot a slug. The slug hits the orc!! The slug burns the orc.-V hž☼@)   orc-V h+ _☼@((You kill the orc!-V ht_○@).-V h_a98-V h9_-V hrc _You shoot a sling bullet. The orc misses you.-V hD3  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.-V h;@h○☼-V h _(((You kill the orc!-V he _○○○..-V hi 4=107Rev+ -V hz V_○○-V h= ' _You shoot a slug.-V h M○○○-V h@ -V h; E○○-V h H _No target in view!.V hH4.V h.V hUz6Rev .V h!.V h8 ○°---○ _You start resting..V hL°.1°.V h M2==---2.9 (25.V hY9°.V h^% _Magic restored..V hT 4.V hQ 8V hf ^2) 8V hi 8V h@o Y18V hp 8V hv 8V h;w a308V hG{ 8V hc [6998V h! 8V hч 8V hD q4=88V h` 8V h Y78V h 8V h Y68V hA 8V h 8V hd q5=58V h! 8V h 8V h C48V h 8V h 8V hw a638V h 8V hI Y28V hd 8V h w718V hL 8V hF 8V h C08V h 8V h Z898V hC 8V h 8V h a888V h^ 8V h Y78V h 8V hK 8V h a968V h 8V h Y58V hq 8V h 8V h ;48V h 8V h# 8V h r20=38V h 8V h) Y28V h/ 8V h3 8V h5 q1=18V h57 8V h? Y08V hgC 8V h H Z798V hQ 8V hY w288V h\ 8V ha Y78V hjd 8V h k w368V hn 8V hs Y58V hyu 8V h} Y48V h< 8V h w438V h[ 8V hw Y28V h 8V h" 5=18V h 8V hY Y08V h 8V h< 8V h k6=698V hz 8V h) 8V h C88V h 8V h Y78V h 8V h w768V h^ 8V h Y58V hf 8V h6 w848V h 8V hY38V h8V h))---614.3 (50.0).---8V h8V hT _Key pressed, stopping explore.8V hC4J8V h98V h?`2 _8V hE8V hnFa918V hL8V hSY08V h W8V h[8V h[s30=598V h^8V h1l1 _HP restored.8V hnY88V hr8V h|  You now have 1801 gold pieces (gained 30).  Things that are here:78V h8V h ' .. . #. . ##.##..##...#...#......)))...... #.@>)..# #.....)....# ##.##.#.#.##.##.#.### .### ##.#......# 8V hS .. ..........###.##.##..........#......))) #...#.)>)..# #.....@..#..........##..#.#....#.#....... _a +0 long sword; a +0 chain mail; an orc corpse8V h220.3 (6.0)8V hnf1.3 (768V h8V hG  Things that are here: _a +0 dire flail; a +0 dire flail of protection; an ettin corpse9V h<49V hB9V hM9V hR9V h[r=5 _9V hf9V hGkY49V h|n9V hr9V hzw9V hw;39V hEz9V h9V hmY29V hw9V h9V hI9V hC19V hi9V h9V h9V hC09V hu9V hͦ9V hZ499V h9V h9V h9V hϱC89V hq9V hY79V h49V hιO _You now have 1826 gold pieces (gained 25).9V h9V h޻C69V h9V hg9V h~Y59V h9V hY49V hW _You now have 1854 gold pieces (gained 28).39V h9V h>29V h)o19V h409V hy9V hZ399V h9V h{9V hY89V h9V h9V h<Y79V h9V h?9V hY69V h69V h9V h9V hMC59V h9V h_9V hY49V h9V h69V hY39V hx9V h9V hl Y29V h 9V hf 9V h 9V h+ C19V h 9V hg9V h 9V hFC09V h"9V h79V h9V hD299V h69V h<9V h9V hC89V hj9V h9V h 9V h[ C79V h!9V hX$9V h\)Y69V h*9V h/9V h2Y59V h49V h:9V h=9V h=C49V hT@9V hC9V hG9V hGC39V htJ9V hO9V hSY29V hdX9V hH]9V hxbY19V he9V hj9V hynY09V hq9V hx9V h=|9V h|D199V h~9V hل9V hY89V h[9V hW9V h-9V hkC79V hŕ9V h<9V h\Y69V h9V hը9V hY59V h9V h9V h9V h4C49V h 9V h9V h9V hC39V h9V h{9V h:Y29V h9V h9V hY19V h{9V hF9V h9V hC09V h9V hj9V hZ099V h9V hK9V h Y89V h9V h9V hY79V h9V h9V hY69V h9V h9V hc9V hC59V ha9V h9V h?9V hwC49V hC9V h9V h9V hC39V h9V h59V h9V hC29V h9V hS 9V hd Y19V hB 9V h 9V hw9V hC09V h>9V h[5999V h9V hO _You now have 1876 gold pieces (gained 22).9V h1Y89V ht9V h<9V h 9V hTC79V h9V hp 9V h"Y69V h"9V hp$9V h%Y59V h&9V hn(9V h"*9V h]*C49V h+9V h-9V hs/o39V h+9 ####  #..##  #...###  ##.##.## .....####'######....#..............@.....##84.3 (63.0)#.#........####.##......# ##...#...#...## .....................# ....................## 9V h9......)))...........# #...#.)>)..###......# #.....)....#######.##### 9V h$:9V h}A9V hDT _Key pressed, stopping explore.9V hcv9V hjv2 _9V h l9V h^lC19V h9n9V hq9V hzY09V h`~9V h9V h49V hxD899V hK9V h'9V h9V hϒC89V h9V hi@  There is an open door here.9V h)9V hJ7 _9V h=9V hD9V hΦ9V hC69V hr9V h9V h09V hiC59V h9V h9V h9V hC49V h9V ha9V h*#oo.oooo##.ß...ß.##.......##.......##.ß...ß.# #.......#  #.......#  #.ß@..ß.#  #.......#### ##.....##..## #ß...ß##...### ##...####.##.## .....####'######....#9V hoo 2 orc warriors (asleep) ....................##oooo 4 orcs (asleep) #.#...............### ##.##...............#9V ht 93.3 (9.0)  2 orc warriors and 4 orcs come into view.9V hi9V h9V h9V h79V hF9V hJ  The orc shouts! x2; You hear a shout!9V h9V h  An orc knight comes into view. It is wielding a +3 long sword of flaming.9V h  An orc wizard comes into view. It is wielding a +0 dagger.9V h~  An orc comes into view. It is wielding a +0 whip.9V h9V h ooooooooßoooßoo   orc knight (wandering)oo 2 orc warriorsooo 3 orc wizards (2 wandering)oo 6 orcs (2 wandering)An orc wizard comes into view. It is wielding a +0 dagger. x29V h[s==4.3 (10.0)39V h9V hu _An orc comes into view. It is wielding a +0 hand axe.9V h (((((oooYou shoot a slug.  The orc shouts! The orc wizard shouts! The orc knight shouts!  The slug hits the orc warrior! The slug burns the orc warrior.:V h^  The orc warrior is almost dead.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.:V hin  The orc warrior is almost dead.:V h:V h:V h:V hY:V h@:V ho:V h:V h3:V h:V h:V h9  You hear a shout! x2:V h:V hw oooo...oßoooßoooo.oo....°o 2 orc knights 7 orcs (1 wandering)An orc comes into view. It is wielding a +0 short sword.:V h-=5.5 (1.2)2) Rev :V h :°:V h} _An orc knight comes into view. It is wielding a +0 battleaxe.:V hY  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.  You kill the orc warrior!:V hcb)((((   orc warrioro 7 orcs:V hV (Okawaru accepts your kill.:V hdu:V h5x6  You shoot a slug.:V hy:V hz:V h&{:V h  An orc comes into view. It is wielding a +0 whip.The orc knight roars a battlecry!:V h. o..o.o...).ooo.o..:V h_.☼°(1 strong)(strong)(strong)8:V hZ(strong)The orcs go into a battle-frenzy!:V h2L*°:V hPtN ☼° 2ooo 8 orcs (strong)The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!:V h/,:V h:V h':V h`:V h:V h:V hW  o.o.oßoo{oo○°91 wandering, strong)Deactivating autopickup; reactivate with Ctrl-A.:V h36.6 (1.11) Rev+ :V h:○:V h4 _An orc comes into view. It is wielding a +0 club.You shoot a slug. The slug hits the orc! The slug burns the orc.:V hi;)(((°8:V hc (°You kill the orc!:V heN:V hLO:V hO:V hP:V h}Q:V hQ:V hT>  You shoot a sling bullet.:V hV:V hV:V h`X,:V hY:V hY:V hkZ:V h~[:V h[:V h@\:V h^  An orc comes into view. It is wielding a +0 hand axe.:V h_:V h7a:V hNb:V hd  An orc priest comes into view. It is wielding a +0 dagger of venom.:V h%h  An orc comes into view. It is wielding a +0 whip.:V hih:V h-j,:V h9zoo.ooo.:V hzoßoooß...ooooo...o..oo:V hz9.○:V hz.○oo 2 orc warriors (1 missile, 1 wanderin…)o   orc priest (wandering, strong):V hzvoo 2 orc wizards (strong)(…):V hh7.8 (1.20:V h+X○○:V hҲAn orc priest comes into view. It is wielding a +0 dagger of venom.An orc comes into view. It is wielding a +0 whip. _An orc warrior comes into view. It is wielding a +0 battleaxe.You shoot a sling bullet.  The orc priest shouts! The orc shouts! x2  The sling bullet hits the orc. The sling bullet freezes the orc.:V h)(○○ostrong)o:V h\L (((○You kill the orc!You shoot a slug. The slug barely misses the orc wizard.:V h,:V h:V h\:V h7:V h:V h5:V hN:V h:V h:V hS]  The slug hits the orc wizard but does no damage.  :V h|KThe orc knight roars a battlecry!:V h|:V hco..o..ooooo)ooo.o.oßo).o°°○:V h3k9.079) Rev* :V h5 k°°○:V hi _The orc knight goes into a battle-frenzy!;V h #oo..o..##oß.ooß.# #..ooo..# #)ooo.o.# #oßo..ß.# #..)....# #..o....# #.ß.°.ß.# #..°@...######.....##..ß...ß##...###;V h ##...####.##......####'######....#....................## #.#.........### ##.#.... oo 2 orc wizards (strong).##...#.#...## oo 7 orcs (strong);V h ;V h ;V h ;V h ;V hM ;V h ;V h ;V h' ;V h' ;V hn ;V ho .o.).oo..ßoo.ßoo)o.o8;V h 5*°;V h 3 °   orc wizardooo 8 orcs (strong)The orc wizard casts a spell.;V hQZ ,;V h\ ;V h] ;V h m .ßo..o..oo{o°;V hm q-70008;V h { I{°;V h?} ; _The orc wizard flickers and vanishes!;V h .ßo..ßo..oo.){ooo.ßoo.ßoo{o......ß.o.ß.°○...######..@..##..## #ß...ß##...####...####.##.##.....####'######........................##.#;V hz### ##.##.# .##...#..........#...#...........7;V hC;V h;V h;V h;V h ;V hs;V h;V h>;V h;V h9;V h,;V h;V h(;V ht...o.oo.ooo..oß..oo.ooo{..o8--17) Rev+ ;V h<;V hJ] _The orc attacks as it pursues you! The orc hits you but does no damage.)..###o 6 orcs (strong)o.)oo.ooo.oo...ß.{.ß#...o...#####oo...##..## #ß...ß##...#####.o.####.##.##.....####'######..............@.........##.#### ##.##.# .##...#...#..............##)))..#    orc warrior ( #...#.)>)..###......o 5 orcs (strong)..)....#######.#V h=○>V h-t _The orc priest casts a cantrip, but nothing happens.>V hb8; °>V h8○You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight.>V hI °The orc knight is heavily wounded.You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.>V hP  The orc knight is severely wounded.>V hR>V hkTQ  The orc no longer looks unusually strong. x3>V hW]  The orc knight hits you with a +3 long sword of flaming.>V hX>V hX>V hh..oooo.o°°4>V h"i]28-10.9 (1.1>V hYi;7>V hrvT°°○>V h|\ _Something barely misses you.>V hd  You shoot a slug. The slug hits the orc knight!! The slug burns the orc knight.You kill the orc knight!>V h&n°○@°   orc knightooooo 8 orcs (4 strong)>V h °(((((((Okawaru accepts your kill.>V hTYou kill the orc knight!  Okawaru accepts your kill.  You shoot a sling bullet.  The orc knight roars a battlecry!  The orcs go into a battle-frenzy!The orc priest calls down the wrath of Beogh upon you.>V h? ##°......°@.°.°, strong)>V hF16---42.1 (1.26>V h=°°°.°>V hm' _Beogh smites you!>V h  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.>V h )(°°7>V hW s  You kill the orc!You shoot a slug. The slug hits the orc!! The slug burns the orc.)(°°.°6>V h ^  You kill the orc!The orc priest no longer looks unusually strong. )°☼5 strong)The orc no longer looks unusually strong.>V h[ t°°°☼>V hf ,>V hg >V hj  The orc priest casts a cantrip, but nothing happens.Something hits you but does no damage.>V h{ ..ooooo)°○°>V h 7--3.34>V h R°°○°>V h= _Deactivating autopickup; reactivate with Ctrl-A.?V hsJ& ((°°○°You shoot a sling bullet.  The sling bullet completely misses the orc knight.?V h0  °°○ The sling bullet hits the orc warrior but does no damage.  You shoot a slug. The slug hits the orc knight!! The slug burns the orc knight!?V h]?V h!h The orc knight is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.?V hh?V h9i?V hj,?V ho?V hC{.o.oooo).○.?V h|w03--====4.5?V hX|;3?V hpV{○?V hO{ _Beogh smites you! Something hits you but does no damage. x2?V h s R○?V h ;○?V h†  ?V h X_You are too injured to fight recklessly!@V h_ ○You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.@V hQr ○The orc knight is severely wounded.You shoot a slug. The slug hits the orc knight. The slug burns the orc knight.@V h5  The orc knight is severely wounded.The orc no longer looks unusually strong.@V h - .o§○4The orc knight no longer looks unusually strong.  The orc knight hits you with a +0 battleaxe.@V h'|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!@V hs {°The magic dart hits you but does no damage.2---===-5.6 (1.12@V hi@V hf _Something hits you but does no damage.@V hs {° You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight.@V h*   The orc knight is almost dead.You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.  You kill the orc knight!@V h[ °{°o   orc warrior (missile, strong)o   orc priestoooooo 6 orcs (4 strong)@V hH _  Okawaru accepts your kill.@V h @V hK @V h @V h @V h" N  The orc no longer looks unusually strong.@V h# @V h1 .ooo{°3@V h|6 5-6.8 (1.21@V h2C a{@{°@V h8F i _Something hits you but does no damage. x3AV hڐ { You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.AV h4You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.ing bullet hits the orc. The sling bullet freezes the orc.AV h$#)({@{° 5AV hͣAV hҫ  You kill the orc!Something hits you but does no damage.The orc priest mumbles some strange prayers to Beogh against you.AV hCAV h2.o)o@{°.AV h86/130 ----8.00AV h8{AV h' _Beogh smites you!BV hOBV hQR Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--BV hOR1%  c - Duel7 MP, Piety--8% [?] toggle between ability selection and description.BV hsPBV h^BV hWeB#..)....#planckenstein the Skirmisher#.......#Coglin of Okawaru *****.#.ß...ß.#Health: 86/130 ===============---------#.......####Magic: 32/32 ========================##..o..##..##AC: 40Str: 16BV he#ß.ooß##...###EV: 14Int: 10##ooo####.##.##SH: 0Dex: 25.....####)######....#XL: 16 Next:  5% Place: Orcish Mines:1.........o@{........##BV hBfNoise: ===------  Time: 22718.0 (0.0)#.#......°........###a) +5 sling (freeze) o) +5 hand cannon of##.##...............#Fire: a) +5 sling (freeze) {Cipactli} BV hf.##...#..........#...##Zot (10560) Rev* ......................#BV hfk.....................##o   orc warrior (missile, strong)#......)))...........#o   orc priestBV hf#...#.)>)..###......#ooooo 5 orcs (3 strong)BV h!gg#.....)....#######.##The sling bullet closely misses the orc warrior.BV hsg9The sling bullet hits the orc. The sling bullet freezes the orc.  You kill the orc!Something hits you but does no damage.The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!BV hl|  You gain the combat prowess of a mighty hero.BV h |[.o°BV h} 7=0--38--9.0 (159) Hero Rev* BV h<°BV hi _Something hits you but does no damage. x2CV h;0 #.......# #.ß...ß.# #.......#### ##.....##..### #ßoooß##...###... ##ooo####.##.##.....####)######....#....o.{........## #.#......@.##.##.........##...##...## ............# CV hhD## #))). #...#.)>)..###......#oooo 4 orcs (2 strong) #.....)....#######.## ##..........## #CV hCV hl  Something closely misses you.CV ho Q  The orc warrior hits you but does no damage.CV h CV hVk.o°CV h}--208CV h$9°CV h]*f _Something hits you but does no damage.CV h/c  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior.  You kill the orc warrior!CV h<|°.°oooo 4 orcs (2 strong)CV hF (.°Okawaru accepts your kill.DV h$;DV h;DV h?DV h@DV h5NDo.))o○°o   orc priestooo 3 orcs (2 strong)DV h T8=6==1.1 (1.17DV h`:○DV he _You shoot a sling bullet. Something hits you but does no damage. x2DV he  You shoot a slug. The slug hits the orc! The slug burns the orc.DV hTDV h ~)○ 2 orcs (DV h (○You kill the orc!DV h- ,DV h]0 DV hH .o.o)o°.o 3 orcs (strong)DV h>O 71=-206DV h.` :{DV he _You shoot a sling bullet. Something closely misses you. Something hits you.EV he1  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.EV h9i○ 2EV ht ({You kill the orc!EV hUn ☼○You shoot a slug.EV hc ☼○*******You hear some strange, mumbled words.  A puff of flame appears from out of thin air!EV hw ☼......@{The puff of flame is repelled.EV h!<○EV h|EV h$}EV h .o☼°{The orc priest miscasts a cantrip.EV hˑ}835EV h[☼°{EV hf _Something hits you but does no damage.EV hb V☼°{EV h= h☼°(EV ho EV hMq EV hq EV hr EV hl l )○o{☼ooo 3 orcs (2 strong)  You shoot a sling bullet. You shoot a slug. Something barely misses you.EV h h4.2 (1.14EV h Y○☼EV hL f _Something hits you but does no damage.FV h6f  You shoot a slug. The slug hits the orc!! The slug burns the orc.FV h>|○) 2 orcs (1FV h ○(☼You kill the orc!FV hPFV hTFV h UFV hdWo)°o☼○o   orc priestoo 2 orcs (1 strong)FV hlj6-5.32FV hlw<☼FV h.{ _You shoot a sling bullet. Something hits you. Something closely misses you.FV h \°o(☼FV h) 2○FV hc  You shoot a sling bullet. You shoot a slug.  Okawaru accepts your kill.FV hR °☼○Reactivating autopickup.FV hFV h  You feel a bit more experienced. Something closely misses you.FV h-))°oo○○○oo 2 orcs (1 strong)FV h27==601FV h/=t°○○FV hCT _The orc completely misses you.GV h e  You shoot a slug. The slug hits the orc! The slug burns the orc.GV h'°)○○○   orcGV h& GV h°(○○You kill the orc!GV h):  You shoot a sling bullet. Something hits you but does no damage.GV hjG o.☼○°°opriesto   orcDeactivating autopickup; reactivate with Ctrl-A.GV hM2=70GV hYr☼○°GV h]I _The orc misses you.GV hM y☼(°°GV h  You shoot a slug. The slug barely misses the orc. You shoot a sling bullet.  The sling bullet hits the orc! The sling bullet freezes the orc.GV h k☼○°°GV hg V  You kill the orc!GV hqw )o☼○°.GV h} 8=849GV h] v☼○°°GV h f _Something hits you but does no damage.HV h ☼○°@(((((((HV h:○°HV hHV h()○o°{.......HV h;)a98HV h4n○o°°HV h9 _You shoot a slug. You shoot a sling bullet. Something barely misses you.HV h1  You shoot a sling bullet.  Okawaru accepts your kill.HV h8 °@)Reactivating autopickup.HV h*a°(((((((HV h)..###......#IV h? 5°IV h.@ f4.4 (13IV heI IV htT  There is an open door, spattered with blood here. _Items here: ))) [[ ††.IV hhTM).....ß...ß).....#.ß...ß.# #.......####  ##.....##..## # #ß.).ß##...###  ... ##.@.####.##.# .....####)######.............)°.........## #.#.......).......#####.##...............##..IV h..........)))..........IV hh4°IV h152Rev+ _IV hI<°IV hk _Items here: )) [ †.JV h]'M....)).....ß...ß).....ß...ß.# #.......####  ##.....##..## # #ß.@.ß##...### JV h^ ... ##.).####.##.# .....####)######.............)°.........###.#.......).......###...............#...............JV hVi3)JV hih61 _JV hrJV hzx  Things that are here: _a +0 hand axe; a +0 dagger; a +0 robeJV hSMß...ß....)).....ß...ß).....ß...ß.# #.......####  ##..@..##..## # #ß.).ß##...###  ... ##.).####.##.# .....####)######....JV h.........)).........##............JV hJV hh70 _JV hIJV h^JV hZ 4JV h JV hk JV h  JV h+ V239JV h JV h4 JV h# JV hV$ Y8Rev JV h' JV h2, JV h1 JV h-2 t93=7JV h)5 JV hG: JV h:> Y6JV hD JV hI JV hO JV hO C5JV h4S JV hX JV h\ ;4JV h,] V=4JV h_ JV hb JV h"f JV hqf C3JV hh JV h(m JV ht w52JV hw JV h+z JV h| Y1JV h~ JV hR JV h JV h0 a60JV h JV h JV h Z29JV h JV h JV h Y8JV h JV h JV h JV hr a77JV h JV h ###+#### #.ß.@.ß.# 503.0) #.......#  #.......#  #.......#  JV h T#.......# #.ß...ß.# #....)..# #)......# JV hC J#.ß...ß.#JV h JV h JV hQ KV hGy#######=(_[:KV hK$()'KV hKV hZ11.0)KV h;6KV h18_KV h _You open the door. _Found seven items. Found a roughly hewn altar of Beogh.LV h'4LV hLV hLV h8=5LV hY4LV hLV h9LV hx;3LV hLV hLV hq9=2LV h LV hY1LV hYLV hLV hRg100/1300LV hLV h"LV h"D19LV h$LV h.Y8LV h0LV h3<1LV h4;7LV h7LV h>Y6LV hALV hYFw25LV hJLV hQY4LV hVLV h^L3=LV h_;3LV h9cLV h=jY2LV hoLV hguY1LV hyLV hGt........LV hcj 665.0) _You start resting.LV h4=047.4 (160) LV hLV h(` _You feel like a meek peon again.LV hu4LV hLV h*"LV h*Z09LV h,-LV h-&5LV h-;8LV h1LV h6LV h6;7LV h:MV h 665MV hMV hMV h ;4MV h#MV h(MV h#)a73MV h,MV hf6Y2MV hU<MV hAMV hAC1MV hGMV h^Pw80MV hTMV hXMV h+YE499MV h\MV hcMV hc[9=8MV h>dMV hgMV hhpMV hp;7MV htMV h|Y6MV hMV h MV her10=5MV hMV hȒY4MV hMV h[MV ha13MV hMV hMV hQ;2MV hBMV h@MV h~a21MV hMV hMV hd;0MV hMV hQMV h<89MV heMV hMV h&3MV hD;8MV hMV hAMV h;7MV hcMV hMV h[4=6MV hMV hTMV hMV h;;5MV h MV hMV hC4MV hMV h MV h q5=3MV hMV hzC2MV hMV h]MV h"MV h5#a61MV h:&MV hj-MV h-C0MV h1MV h>8MV ho8<79MV h=MV hDMV h Ea78MV hHMV hQMV hQC7MV h^VMV h\MV h#]Z86MV h aMV hfMV h^f-5MV hfMV hRlMV huw94MV hyMV h<MV hC3MV hBMV hC2MV hCMV hMV hMV hr20=1MV h͚MV hءMV h;0MV hCMV hMV hWr1=69MV hEMV h MV hQC8MV hMV hMV h'C7MV hMV h~MV ha26MV hMV hWMV h;5MV hMV hAMV h&3MV h;4MV hMV hMV h-3MV hMV hMV hMV hC2MV hMV h MV h? Z41MV h}MV hMV h=;0MV hAMV h$MV h$65=MV h%<59MV hT(MV hx.MV h.C8MV h2MV h7MV h8;7MV h<MV hGMV hHq6=6MV hLMV hQC5MV h RMV hXMV h`w74MV hJcMV hgMV hg;3MV hkMV hrMV hra82MV hyMV haY1MV h7MV h Y0MV hbMV hMV h[949MV h@MV hGMV h;8MV hMV h_ _You start resting.MV h.829.4 (62MV hc630=MV ha30.4 (637MV hMV h" _HP restored.MV h1|M########=(_[:# #$()# ####@####ß...ß#.......##)......#MV h.2_MV hl1.4 (1.0)6MV hg _There is an open door here.MV h  #######=(_[:# #@()#  ####'#### #.ß...ß.# #.......# #.......# #.......# #.......# #.ß...ß.# #....)..#MV hb% 7_MV h^& I25 MV h& _MV h0 MV h< MV hh= f3.4 (24MV hE MV h,I @ _You now have 1901 gold pieces (gained 12).MV hM######=@_[:# ##.()## ###'###ß...ß.##.......##..ß.#MV hPMV h=4.4 (13MV hMV h#8_MV hf5.4 (22MV hMV h*: _U - 5 curare-tipped darts (gained 4)NV h/?########=._[:# ##.@)## ####'#####.ß...ß.# #.......# #.......##.......#NV hV0#.......##.ß...ß.##....).#NV hA;1_NV h;f6.4 (11NV hSE:_NV hNL _You see here 5 stones.NV h# #=._[:# ##.(@## ####'#### #.ß...ß.# #.......# #.......##.......##.......##.ß...ß.# NV h_1_NV hh70 _NV h:_NV h2N _You see here a +0 flail.NV h! }####### #=._[@# ##.()## ####'#### #.ß...ß.# #.......##.......##.......##.......##.ß...ß.#NV hC" 0_NV hO# i839 _NV hk+ NV h: _You pick up the Tome of Parabolic Concoctions and begin reading...NV h; P9.4 (28NV h; NV hC NV h>F  You add the spells Apportation, Mercury Arrow, Momentum Strike and Maxwell's _Portable Piledriver to your library.OV hd 4OV h3 OV h+ OV h Y7OV h OV h =  You see here a +0 flail.OV h OV h J6 _OV h OV h @  There is an open door here.OV h OV h +5 OV h _OV hh OV h OV h Y4OV hj OV h OV h Y3OV hH OV h OV hb' Y2OV h+ OV h3 OV h8 OV h\8 ;1OV h; OV h@ OV hD OV hSD ;0OV hF OV hL OV hO OV hP <29OV hQ OV h*V OV hZ OV h[ C8OV h ^ OV hd OV hg Y7OV h3i OV hm OV hp C6OV h6q OV hs OV h{ OV h Y5OV h OV h OV hw Y4OV h6 OV h# OV h OV h3 ;3OV h OV h OV h Y2OV h OV h OV hk Y1OV h OV h g  Things that are here:  a +0 hand axe; a +0 dagger; a +0 robeOV h OV h] J0 _OV h: OV hJ Z  Items here: )) [ †.OV hY OV h ,19 OV h _OV h OV h  There is an open door, spattered with blood here.  Items here: ))) [[ ††.OV h OV h +8 OV h _OV h OV hb  Items here: ))))))) [[[ †††.OV heOV hJ7 _OV hOV hg OV hOV hX;6OV hYOV hOV hN!OV h!;5OV h[%OV h)OV hX1OV h1;4OV h5OV hCOV hIY3OV hMOV hROV hUY2OV hXOV hkOV hrmY1OV hnOV h qOV hsOV hVsC0OV htOV hmOV hOV hD09OV hOV hOV hfY8OV h_OV hwOV hY7OV hIOV hOV hOY6OV hOV hc,OV hѨC5OV hޱOV hOV hOV hMC4OV hOV hjOV hY3OV hOV hOV h<Y2OV hROV hOV hpOV h;1OV hOV hOV hOV hC0OV hOV hOV hX[399OV haOV hOV hv Y8OV h9OV hV  ##............))......  #....#.#.......)......  ##.###.##.............  ##.##...#..........#..  #.....................  ##....................  ##......)))..........   ##...#.)>)..###.....   #.@...)....#######.79.4 (40.0)   ##..........## ##   #...........#.##   ...............#   #.##.#........##   ###.........###   ##.#......###   ###........##   #..........#OV hA#OV hN&T _Key pressed, stopping explore.PV h4PV h.'7 _6PV hL5PV hÆ  ##.##...#..........#  #.............  ##........  ##......)))......  ##...#.)>)..###  #.....)....######  ###..........##   ##...........#.##  ...........# 82.4 (3.0) ##.#........##   ###.........###  ##.#......###  ###........##  #..........#  ##..........#  #.....####.##  ##.#### #...# _Done exploring.PV h4PV hMPV hY9M...0PV h9PV h?PV hmCE _Done exploring.PV h^PV h_PV h:`PV h1<PV h~PV hڗE _Done exploring.PV hf4PV h(PV hPV hPV hYPV h4E _Done exploring.PV huPV h2Level 1 of the Orcish Mines <>>>>^_(Press ? for help)##............)).........###....#.#.......).......###PV h)##.###.##...............###.##...#..........#...###.......................###.....................####......)))...........###...#.)>)..###......#PV h#.....)....#######.########..........## #####.##PV h_#####...........#.##### #...#####.##PV hQ#.@.............###.####.####.#...###PV h;k##.##.#........###...#...##### #.....##.##PV hc###.........#####..#......#.#### ##....#...###.#......####...............###....###..##PV h###........####...............##....# #...###..........###...............#.#...####...####PV h##..........###...........#............##...##.###.....####.####.............#....................###.#### #...# ###.............#........#...#....##.##### ##.## ##.....##.....#.#....#..............##.##### #.......#.............#.......#.........#PV h8`##.......#..........>..#................##QV h \>@QV h:QV h ##.##...#..........# planckenstein the Skirmisher  #................... Coglin of Okawaru *****.  ##.................. Health: 130/130 ========================  ##......)))........ Magic: 32/32 ========================  ##...#.)>)..###... AC: 40Str: 16  #.....)....###### EV: 14Int: 10  ###..........##SH: 0Dex: 25  ##...........#.##XL: 16 Next:  6% Place: Orcish Mines:1  #.@.............#Noise: ---------  Time: 22882.4 (0.0)  ##.##.#........##a) +5 sling (freeze) o) +5 hand cannon of  ###.........###Fire: a) +5 QV hUsling (freeze) {Cipactli}  ##.#......###Zot (10395)  ###........##  #..........#  ##..........#  #.....####.##  ##.#### #...# _Items here: ))))))) [[[ †††. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.QV hQV hwQV h$QV hXQV hJ4 _QV hBQV hBC3QV hQV h QV hXQV h;2QV hQV hXQV hQV hC1QV h9QV hZQV h>$Y0QV h'QV h,QV h1QV h2D89QV hT7QV hSC _Done exploring. _Done exploring. _ Things that are here:  a +0 long sword; a +0 chain mail; an orc skeletonQV hHQV h>IJ8 _QV hKQV h!Y ###.......####)###### ##............))..## #....#.#.......).###  QV hYc##.###.##...............#  ##.##...#..........#...##  #.......................#  ##...........## QV hYs##......)))..#  QV hY##...#.)@)..###......# 9.4 (7 QV h Z#.....)....#######.##  ###..........## ###  QV h0Zk##...........#.##  QV hVZ#...............# ##.##.#........##QV h}Z ###.........### #  QV hZ##.#......### #  QV hb[###........## # QV h[QV hfQV h.jc _There is a stone staircase leading down here.QV h+~ 4QV h QV ht QV hڗ n90.4 (17 _QV h QV hU..............#.)...##. ...._..........#.....#..# #...... #...).......#.##........# ##..).. .............#.####..... #.......).)..#.)[.)..#.###.##.... ###.#..[<.[..))).)[.#....####......)#[..)..))...####.)....)....####.........2QV hF?.......@).## ###[......#........$## ##........##...)......## #.........###... #.......#.##....### ##....###.#.......#..## ##....#..##......###..###....##..#.........###........##.......#.......#)##..##.......QV hoQV h7_RV hh1.9 (2.56RV h RV h$} _You climb downwards. _There is a stone staircase leading up here.RV h RV hj RV h\ RV h RV h= RV h J5 _RV h RV h6 O  You now have 1940 gold pieces (gained 39).RV h C4RV h RV h/ _....#..# #..).#.##........# ##..) .....#...####....).)..#.)[.)..#.###.RV h0)#.#..........[<.[..))).)[.#.  ###)........#[..)..)) ####.)....)....####....... #.......<).## ###[#........@## ##...RV h0:30##...)......## #..###....... #.###...### ##....###.RV h0#.......#.#..##......###....##..#RV h0#.........###..........#.......#)##.........##.#RV h1##.....##..##.### RV hH1=_You see here a +0 short sword.RV h1RV hM[ _Done exploring.SV h4SV hSV h?^<0SV h+7_SV h&E _Done exploring.SV h4SV hbSV h%9_SV hM&SV hy37_SV h6E _Done exploring.SV h24SV hmSV h 5SV h~5SV h#FSV heHE _Done exploring.SV hJ SV h` Level 2 of the Orcish Mines <<<>_∩∩∩(Press ? for help)  ##....####...............##....#.#.........#........#..#  ##..........)....##....#####.##....).......#........#..#  #.................#.)...########...........#........#..#SV h.a   ##......_..........#.....#..# #............#........#..#  ####...).......#.##........# ##..)........#........#..#  #.............#..........####................∩......#  ##.......).)..#.)[.)..#.###.##....).........∩∩......# SV h}a ###.#..........[<.[..))).)[.#..........#........#..# ####......)........#[..)..)).........#......).#..# ####.)....)....####...............#........#..# SV ha #.......<).## ###[............#........#..# SV ha #........@## ##..............#...)....#..# SV ha ##...)......## #...............##......##..# ###............# #.......#.......##......##..# SV hb m##.............### ##....###....#..###....###..# SV hAb #.......#........## ##....#.........###..###...# ##......###........###....##..#...#............## SV hfb M#.........###........##..........###..........## SV hb #.......#)##.........##.......#.## ############ #....................##..##.##### SV hb N#..#......).......####...#### SV hb ##.#.....)..)....#.# ##.## ###........)....### ###SV h j_<@TV hO C<<UV hUV h..._..........#.....#..# #....... planckenstein the Skirmisher UV h[...).......#.##........# ##..)... Coglin of Okawaru *****. ............#..........####...... Health: 130/130 ======================== .......).)..#.)[.)..#.###.##....) Magic: 32/32 ======================== ##.#..........[<.[..))).)[.#..... AC: 40UV hYStr: 16  ####......)........#[..)..)).... EV: 14Int: 10####.)....)....####.......... SH: 0Dex: 25#.......<).## ###[....... XL: 16 Next:  6% Place: Orcish Mines:2UV h#........@## ##......... Noise: ---------  Time: 22893.9 (0.0)UV h?##...)......## #.......... a) +5 sling (freeze) o) +5 hand cannon of###............# #.......#.. Fire: a) +5 sling (freeze) {Cipactli} UV hl##.............### ##....###.. Zot (10384) #.......#........## ##....#...UV h##......###........###....##..# #.........###........##........ UV h#.......#)##.........##.......# #....................##..##.### UV hYou now have 1940 gold pieces (gained 39). _You see here a +0 short sword. _Done exploring. _Done exploring. UV h(m_Done exploring. _Done exploring.UV hUV hUV hUV h UV h&J3 _UV hUV hFP  There is a stone staircase leading up here.UV hUV hJ2 _UV h UV hUV hUUV hC1UV hR'UV h.UV h4Y0UV h9UV hwN## ##.#.........######..####...............##....#.#)....##....#####.).......#.)...######. ...._..........#.....#..# #. #...).......#.##........# ##..) .............#..........#### #.......).)..#.)[.)..#.###.## ###.#..........[@.[..))).)[.#7.9 (4####......)........#[..)..)) ####.)....)....####UV hDOQ. #.......<).## ###[.... #........)## . ##...)......## #......... ###............# #.# ##.............### ###. #### ##....#..UV h.PUV h eUV h)hw _There is a stone staircase leading up, spattered with blood here.UV h#[[[?25h[?0c  Search for what [Enter for "."]? VV h [?25l[?1cVV hLVV h5QT53 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [Orc:2] a +0 club (4 further duplicates)VV hQzc - [Orc:2] a +0 dagger (4 further duplicates)  d - [Orc:2] a +0 hand axe (3 further duplicates)  e - [Orc:2] a +0 leather armour (3 further duplicates)  f - [Orc:2] a +0 plate armour (3 further duplicates)  g - [Orc:2] a +0 robe (7 further duplicates)  h - [Orc:2] a +0 spear  i - [Orc:2] a +0 whip (2 further duplicates)  VV hRj - [Orc:2] a stone staircase leading up  k - [Orc:2] a +0 falchion (1 further duplicate)  l - [Orc:2] a +0 short sword (1 further duplicate)  m - [Orc:2] a +0 halberd  n - [Orc:2] a +0 scale mail  o - [Orc:2] a +1 arbalest of flamingp - [Orc:2] a +0 dire flail (3 further duplicates)  q - [Orc:2] a roughly hewn altar of Beogh  r - [Orc:2] a +0 chain mail (2 further duplicates)  s - [Orc:2] a +0 war axe VV h[R t - [Orc:2] a +2 partisan of pain [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitVV hR7[top]WV h   b - [Orc:2] a +0 club (4 further duplicates)  c - [Orc:2] a +0 dagger (4 further duplicates)  d - [Orc:2] a +0 hand axe (3 further duplicates)  e - [Orc:2] a +0 leather armour (3 further duplicates)  fplate armour (3 further duplicates)  grobe (7  h - [Orc:2] a +0 spear  iwhip (2  jstone staircase leading up  kfalchion (1 further duplicate)  lshort sword (1 further dupWV h, licate)  m+0 halberd  nscale mail  o - [Orc:2] a +1 arbalest of flaming  pdire flail (3 further duplicates)  qroughly hewn altar of Beogh  r - [Orc:2] a +0 chain mail (2 further duplicates)  swar axe  t - [Orc:2] a +2 partisan of pain  uflail (1 further duplicateWV h ~)  vmace  w - [Orc:2] a +0 arbalest 9%WV h- h - [Orc:2] a +0 spear  n - [Orc:2] a +0 scale mail  x - [Orc:2] a +0 heavy eveningstary - [Orc:2] a staircase to the Elven Halls  z - [Orc:2] a +2 hand axe of drainingWV hA - [Orc:2] an alarm trap  B - [Orc:2] a +0 ring mail  C - [Orc:2] a stone staircase leading up27XV h"> n - [Orc:2] a +0 scale mail  q - [Orc:2] a roughly hewn altar of Beogh  D - [Orc:2] a +1 hand axe of freezingE - [Orc:2] Noas's Antique Armour Shop  F - [Orc:2] a ring mail (80 gold) (2 further duplicates)36XV h/ q - [Orc:2] a roughly hewn altar of Beogh  t - [Orc:2] a +2 partisan of painG - [Orc:2] a robe (18 gold) (2 further duplicates)  H - [Orc:2] a shiny plate armour (420 gold)  I - [Orc:2] a steaming ring mail (180 gold)45XV h D - [Orc:2] a +1 hand axe of freezingJ - [Orc:2] 2 scrolls of identify (66 gold)  K - [Orc:2] Ishifap's Magic Scroll Shop  L - [Orc:2] Kicuuram's Weapon Shoppe  M - [Orc:2] a +0 dire flail (65 gold)  N - [Orc:2] a +0 flail (45 gold)  O - [Orc:2] a +0 long sword (45 gold)  XV hP - [Orc:2] a +0 spear (39 gold)  Q - [Orc:2] a +2 hand axe of draining (226 gold)  R - [Orc:2] a +2 heavy sling (191 gold)  S - [Orc:2] a +2 vampiric broad axe (507 gold)7XV h" $  D - [Orc:2] a +1 hand axe of freezing  E - [Orc:2] Noas's Antique Armour ShopT - [Orc:2] a scroll of brand weapon (157 gold)8YV hM  E - [Orc:2] Noas's Antique Armour Shop  F - [Orc:2] a ring mail (80 gold) (2 further duplicates)  U - [Orc:2] a scroll of fear (66 gold)81ZV h ! ZV h2k..## ##.#.........######......... planckenstein the Skirmisher ..####...............##....#.#... Coglin of Okawaru *****. ........)....##....#####.##....). Health: 130/130 ======================== ..............#.)...########..... Magic: 32/32 ======================== ...._..........#.....#..# #...... AC: 40Str: 16 #...).......#.##........# ##..).. EV: 14Int: 10 .............#..........####..... SH: 0Dex: 25 ZV hG3#.......).)..#.)[.)..#.###.##.... XL: 16 Next:  6% Place: Orcish Mines:2 ###.#..........[@.[..))).)[.#.... Noise: ---------  Time: 22897.9 (0.0)ZV h39####......)........#[..)..))... a) +5 sling (freeze) o) +5 hand cannon of####.)....)....####......... Fire: a) +5 sling (freeze) {Cipactli} ZV h3<#.......<).## ###[...... Zot (10380) #........)## ##........##...)......## #......... ###............# #.......#. ##.............### ##....###. #.......#........## ##....#..ZV h4Y  _Done exploring. ZV h,4L_Done exploring. _Done exploring. ZV hG4_There is a stone staircase leading up here. _There is a stone staircase leading up, spattered with blood here.  ZV ha4BSearch for what [Enter for "."]? .ZV hhK4ZV hbZV he. _ZV h9ZV h9ZV h..#................## ............#......##..#.#### ...............##.[....###....###.......#.[.....# ....=..##....).))(...........1 >........#.[[...@[....^....#.##.# [V h..........<[...[[..........###..# .....##.....................# ..................#.....##.### .....##.#.##.#.#.###.#.##### ### ################## ##### ##[V h|7[V hƠ[V h[V hpAj900.4 (2.57[V hR[V hW} _You climb upwards. _There is a stone staircase leading down here.dV hdV h`Level 1 of the Orcish Mines <>>>>^_(Press ? for help)##...........#.##### #...#####.###...............###.####.####.#...#####.##.#........###...#...##### #.....##.#####.........#####..#......#.#### ##....#...###.#......####...............###....###..#####........####...............##....# #...###..........###...............#.#...####...######..........###...........#............##...##.###.....####.####.............#....................###.#### #...# ###.............#........#...#....##.##dV hu### ##.## ##.....##.....#.#....#..............##.##### #.......#.............#.......#.........###.......#..........>..#................###....##.....................#......##..#.##### ##...#.#...................##.[....###....##.## ##.#..............#.......#.[......#.....#...# ####..........=..##....).))(...............##dV h  ##......>........#.[[...@[....^....#.##.## ##.................<[...[[..........###..### ##.............##.....................#.....## #...........................#.....##.###.....#dV h9 ##.##..##......##.#.##.#.#.###.#.##### ###..## ########################### ######### dV h3O@<dV h dV h| ......#........#...#....##.##planckenstein the Skirmisher ...#.#....#..............##.##Coglin of Okawaru *****. ...........#.......#.........#Health: 130/130 ======================== ........>..#................##Magic: 32/32 ======================== ................#......##..#.#### AC: 40Str: 16 ...............##.[....###....##. EV: 14Int: 10 .......#.......#.[......#.....#.. SH: 0Dex: 25 ....=..##....).))(............... XL: 16 Next:  6% Place: Orcish Mines:1 >........#.[[...@[....^....#.##.# Noise: ---------  Time: 22900.4 (0.0) ..........<[...[[..........###..#V h m a) +5 sling (freeze) o) +5 hand cannon of .....##.....................#.... Fire: a) +5 sling (freeze) {Cipactli} ..................#.....##.###... Zot (10377) .....##.#.##.#.#.###.#.##### ###. ################## #######    _There is a stone staircase leading up here. _There is a stone staircase leading up, spattered with blood here. _Search for what [Enter for "."]? . _Unknown command. _You climb upwards. _There is a stone staircase leading down here.dV h dV h dV h4 dV h dV h! +6 dV h;( 5_dV h4 f  e - 17 boomerangs (gained 2)  Things that are here:dV h4 ;5dV hZ: dV h;A _a +2 plate armour of fire resistance; a +1 heavy dire flaildV h=F dV huF C4dV hJ dV hP dV hT Y3dV hp[ dV hfa dV hh dV hh C2dV hTm dV htt dV hz Y1dV h^ dV h  Items here: )))) [[[ ÷÷.dV h dV h +0 dV h9 _dV h dV h0 3##.....#.#....#..............##............#.......#..........>..#...... #..............#......##.. .#...........##.[....###..#.......#.[......#....=..##....).))(.........>........#.[[...>[....^ ........@[...[[..........7.4 (7.##....dV h Z........#.....## #..####.#.##.#.#.###.#.#### ######################## #####dV hٮ dV h dV h z _There is a staircase back to the Dungeon, spattered with blood here.dV hdzdV hzdV hdV hdV h<n8.4 (169 _dV heV h{> #.# #####.######  #.# #..........## ####.####.###.###...######### ..........#.........# ###..#.###.##.###...#.#####.#  #..#.# #............# #.#  #....####...........# #.#  #...................# #.# Dungeon:11 ###eV h'.......@.[...# #.# #..###............# #.# ###.#..# #............# #.#  #.#..# #[...........#####.#  #.#..# #)#######.......##.# ###.#..###.#### #######.##.# ..........[...######## #.##.# ###.######)#.........# #.##.#####  #...>.......######.# #.##......eV hG25602eV heV h1h9.9 (2.50eV h<eV hB? _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.eV hG eV h eV h5 eV hNO (0.0eV hO eV hW eV hZ E _Done exploring.eV hm4eV heV hm<eV heV h eV h7_Done exploring.fV hmXfV hXfV h!\fV hǃfV hfV hfV hCE _Done exploring.fV h fV hɱ KLevel 11 of the Dungeon <<<<>>>>>^(Press ? for help)fV h #..........##.########.##.##.############ #.# #####.#######.........# #.# #..........###.#######.#######.####.###.###...##########.# #......................#.........#fV h] #.# #..#####..#.###.##.###...#.#####.######.### ###..# #..#.# #............# #.##.......# #....# #....####...........# #.#fV h #.#####.###...># #...................# #.##.# #.##.....#####.............@.[...# #.##.# #..)...........#..###............# #.#fV h #.# #.##).<....###.#..# #............# #.##.#####..)†.....## #.#..# #[...........#####.##.......###.)..## #.#..# #)#######.......##.#####.#### #..#######.#..###.#### #######.##.#fV h #.# ##.##............[...######## #.##.##.## #.##.####.######)#.........# #.##.###########..# #.##.# #...>.......######.# #.##..........#fV h2 ##.# #.##.# #........##.# #.# #.######......##.# #.##.# #.#########.# #.# #.# ##...~~..#fV hX #.# #.##.# #.##.# #.# #.# #...~~...#gV hE O@>gV hgV h-@ #.# #####.######planckenstein the Skirmisher#.# #..........##Coglin of Okawaru *****. gV hz####.####.###.###...#########Health: 130/130 ======================== ..................#.........#gV hZMagic: 32/32 ======================== ###..#.###.##.###...#.#####.#AC: 40gV hStr: 16#..#.# #............# #.#gV hZEV: 14Int: 10gV h#....####...........# #.#SH: 0Dex: 25gV h/#...................# #.#XL: 16 Next:  6% Place: Dungeon:11 gV h(###.............@.[...# #.#Noise: ---------  Time: 22909.9 (0.0) ....#..###............# #.#a) +5 sling (freeze) o) +5 hand cannon of gV h###.#..# #............# #.#Fire: a) +5 sling (freeze) {Cipactli} # #.#..# #[...........#####.#gV hZot (25600) #.#..# #)#######.......##.# gV h###.#..###.#### #######.##.# ..........[...######## #.##.#gV h1 ###.######)#.........# #.##.##### gV hQ#...>.......######.# #.##......  gV hr_There is a staircase back to the Dungeon, spattered with blood here. _You climb upwards. Welcome back to the Dungeon! gV h_There is a staircase to the Orcish Mines here. _Done exploring. gV h6_Done exploring. gV h7_Done exploring.gV hgV hXgV hgV hgV h b599 _gV h gV h[ gV h C8gV h gV h gV h C7gV hH gV hU gV h gV h gV h ! C6gV h\# gV h ' gV hn* gV h* ;5gV h- gV h1 gV hX4 gV h4 C4gV h37 gV h+>  Things that are here:  a +0 short sword; an orc skeletongV h@ gV hUA J3 _gV hD gV hH gV hN o2gV hoO B  Things that are here:  gV hO a +0 plate armour; a +0 war axegV hQ gV hR J1 _gV hV gV h[  Things that are here:  a +0 giant club; a +0 giant clubgV h\ gV h] J0 _gV h&^ gV hm_ gV ha Z89gV hc gV he gV hg C8gV hAg gV h'h gV hi gV h#l gV hfl ;7gV hn gV hw 3.##.................>.[...# ..)...........#..###............# .##).<....###.#..# #............#gV hx )†.....## #.#..# #[...........# .###.)..## #.#..# #)#######..... ## #..#######.#..###.#### ######gV h2x  ##.##............[...######## #.##.####.######)#.........# gV hOx  #.##.# #...@.......######.#22.9 (1gV hqx I3.0)  #.##.# #gV hx Q##.# #.# gV hx  #.##.# #.#########.# #.# gV hx  #.##.# #.# #.# #.# #####.##.####.#########.# #.# gV hx Z......................#.# #.# ###...##.####..gV hx 1.#.# #.# gV hy  #..###.# ##.# #.#.# #.# gV h7y # #.# #.# #.#.######.##gV hz gV h gV hm c _There is a stone staircase leading down here.gV h4gV hzgV hVgV hs3.0)6 _gV hahV h......#..†......#....... #......#...#......... #......#.........#........ ###''#.#.........#....... .....#)#.........#.#######.###### .....#.#.........#.# #.# ..)..#.###########.# #.# .....#...÷...).....# #.# 2 .....#.########.@..# #.# hV hj.....#.#......'....# #.# .....#.#......#....#######.# .....#.'......#............# '##.#......#.########...#########.# #...# ................# #...# ................# #...# ......#######...# #./.#hV hWhV ht%hV hh5.4 (2.55hV hhV h} _You climb downwards. _There is a stone staircase leading up here.iV hWiV hdLevel 12 of the Dungeon <<<<>>>>^(Press ? for help)#.0.................................#....#............######...##......#+#####...[..................#....######...............####.....#.....###+#'#................#.........#..............^##.....#...........#................#..†......#...............##iV h e#.....#...........#......####......#.........#................##.....#...........#......#..#......#.........#................##.....#...........#....###..###''#.#.........#................##.....#########'###....#.........#)#.........#.#######.#########.............)........#.........#.#.........#.# #.##............#######...#......)..#.###########.# #.#########............# #...#.........#...÷...).....# #.#iV hLe#...................# #...#.........#.########.@..# #.##...................# #.###.........#.#......'....# #.##.......[......)....# #.#...........#.#......#....#######.#iV hsf#..................(# #.#...........#.'......#............##...................# #.###'######'##.#......#.########...##...................#######..(............########.##...##.........####'####................................##...##.........#.......#................................##...##.........#.......'......................#######...##./.##.........#.......#........÷>............#.....#...##...##.........##......#...###................#.....#...#########..##......)...#......#...#.'..........#####.#^....#..##.......##.###iV h7& #...# #...††.# ###  #...# ###..>##'##†.[.....###.# #... #...# #..#.†...# #.<.###########...#####..iV h&>.#.....# #...#.0..........#.....#######.iV h&J+#####...[......#######iV h&s###+#'#...............^#...........#.....iV h'..#..†..............#....#......####....................#iV hI'@#.....#......#..#......#.........#................#iV hw'0 #iV h'.....#....###..###''#.#.........#................# #.....#########'###.)#.........#.#######.######## #iV h'.)...........# #......#######...#iV h&(v)..#.###########.# #######.iV hF( ..#iV hb(..÷...).....# #..#.........#.########.@..# #iV h( #.####.#......'....# #[......)....# #.#iV h(i#.##....#######..(# #.#iV h( #.'#..........iV h)..# #.###'######'##.#......#.########.....#######..(.##########'####......iV h)..........# #....#....................# #...#jV h K #.........#.......'......................#######...##./.##.........#.......#........÷>............#.....#...##...##.........##......#...###................#.....#...#########..#jV h#......)...#......#...#.'..........#####.#^....#..##.......##.####.......)..#..#####...#.#..........#...#.'.....#..#.ß#####ß.#...#jV h! jV heH .......#..†......#............... planckenstein the Skirmisher #......#.........#............... Coglin of Okawaru *****. #......#.........#............... Health: 130/130 ======================== ###''#.#.........#............... Magic: 32/32 ======================== .....#)#.........#.#######.###### AC: 40Str: 16 .....#.#.........#.# #.#EV: 14Int: 10 ..)..#.###########.# #.#SH: 0jV hH (Dex: 25 .....#...÷...).....# #.#XL: 16 Next:  6% Place: Dungeon:12 .....#.########.@..# #.#Noise: ---------  Time: 22925.4 (0.0) .....#.#......'....# #.#a) +5 sling (freeze) o) +5 hand cannon of jV h0I .....#.#......#....#######.#Fire: a) +5 sling (freeze) {Cipactli} .....#.'......#............#Zot (25585) ###'##.#......#.########...# jV h]I .......########.##...# ................#jV hI L#...# ................##...# jV hI ~......#######...##./.# _a +0 plate armour; a +0 war axe  jV hI lThings that are here: _a +0 giant club; a +0 giant club jV h4J _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.jV hJ jV hKL jV h\ jV h_ jV h#` +4 jV h"f K_jV hLg jV hzg C3jV hj jV h s  There is an open door here.2 _jV hu jV hx jV hSx C1jV hy jV h jV h jV hB C0jV h jV hƄ jV hх jV h jV h <79jV hp jV he jV h jV h1 C8jV h jV h jV h" jV hW ;7jV h jV hy jV h jV h6 C6jV h+ jV hw @  There is an open door here.jV h֤ jV h4 J5 _jV h jV h jV h jV hߪ -4jV h jV hA jV h jV hf jV h -3jV hϱ jV h jV h jV h jV hȷ C2jV h jV hA jV h Y1jV h} jV hI jV h jV h] C0jV hi jV h jV h Z69jV h jV h jV hP Y8jV h> jV h jV h Y7jV h jV hw jV h Y6jV h6 jV h jV h jV h C5jV h jV h jV h 4jV h jV h0 ;3jV h& jV hZ jV h jV h C2jV h jV h V.# #.####.# ...)....# #.#.....#.# .(# #.#....#.'.. jV h a........# #.###'######'##.#...#######..(............ ##'####..............................#...........................'......................####.#........÷@............#...jV h 48.4 (23.0).#...###................#...jV h .#...#.'..........#####.#^..#####...#.#....#...#.'... jV h) ..#.......'.#####......#...#.'... '##.......#.....#......#...#.#...jV hM  #.....#......#...#.#... (.##.....#......#...'.#...jV hi  ...#......#......#...#.#... jV h jV h jV h c _There is a stone staircase leading down here.kV hN4kV h]9.4 (1.0)kV hVB1 _kV h kV h . .. ... .... ..... kV hq######## 3 .@.....#  #######.####.#  #.. #### kV hkV h7F7000kV h kV h'}l50.2 (1.86999kV hkV hڅ78 _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _kV halV hu  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 156% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 39 (Base 16 x 137% (Dex) x 156% (Skill) + 5 (Ench)).lV hmvlV hylV h{f _Your base attributes are Str 13, Int 10, Dex 23.oV hoV hzoV hoV hoV h_oV hǚ8 _7oV h,oV hoV hY6oV hroV hoV hoV hNC5oV hڣoV hHoV hhoV hC4oV hKoV hoV hhoV hC3oV hPoV hȮoV hY2oV hKoV hβoV hӴY1oV hToV hoV hѷoV hC0oV hoV hoV hoV hD89oV hnoV hoV hoV hC8oV hGoV hoV ho7oV hoV ha7#.J....... #............... #...............##...... #oV hq........# $.... .#........# ... ..........# #.###.###........# #..oV h........####....................................########.###oV h.........<.....# ..#########.####.#.###J   slime creature (asleep)oV hYX#........#########.#oV h 62.2 (12.0)  A slime creature comes into view.oV h~_.JJoV h>g3.2 (136oV hoV h+ _Found 21 gold pieces.oV h8  ((((( You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet freezes the slime creature.oV hX  The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.oV h oV h oV hE * J.J...☼J 2 slime creatures  The slime creature is heavily wounded.oV h6 ===4.4 (1.2)5) Rev oV h <☼oV h a _A slime creature comes into view.pV h" ((((You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature!pV h3QThe slug burn  The slime creature is almost dead.You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet freezes the slime creature.  You kill the slime creature!pV h^t.   slime creaturepV h;pV h!=_  Okawaru accepts your kill.pV h=pV h>pV hRG^JJ..cJ....○○JJ 3 slime creatures (1 wandering)c   centaur (wandering)pV hLh5.5 (1.13pV hTV○○pV h:d _A centaur comes into view. A slime creature comes into view. x2pV h(((((Jc  Okawaru accepts your kill. pV hP_A centaur comes into view. A slime creature comes into view. x2  You shoot a sling bullet.  The centaur shouts!  The sling bullet hits the slime creature!  The sling bullet freezes the slime creature.pV h ○The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.pV hڦe JJ..c....○☼○(launcher)  The slime creature is heavily wounded.You hear a shout!pV h (((((((☼○The centaur wields a +0 orcbow. The centaur shoots an arrow.pV h1pV h[4{  The arrow completely misses you.pV h:5pV h6pV hO6pV hB ....ccJJ...J.....○@○°cc 2 centaurs (1 wandering)  A centaur comes into view.pV h Ct6.62) Rev+ pV h!UpV h)_O○°pV hh pV h8i pV hi_The centaur shouts! pV hi@_A centaur comes into view.pV h'jpV h|d(((((c _The centaur shouts! _A centaur comes into view.  You shoot a slug.  The slug completely misses the slime creature.  pV h+}F The slug hits the slime creature!! The slug burns the slime creature!pV h s○°   The slug hits the slime creature!! The slug burns the slime creature!  The slime creature is almost dead.You shoot a sling bullet.sling bullet hits the slime creature!ing bullet freezes the slime creature.pV h A cJ...○○§°(1 launcher)  The slime creature is severely wounded.pV h{ (((((((○°The centaur wields a +3 orcbow. The centaur shoots an arrow.pV h pV h pV h pV hG pV h# pV h6$ pV hA/  c...c.JJ...J....○@○§°cc 4 centaurs (2 launchers)  The arrow completely misses you.A centaur comes into view.pV h3 (((((((○°pV h t.c...pV h .°@☼°7.71pV h ○pV h pV h pV h RThe arrow completely misses you.  pV hK MA centaur comes into view. pV h O_The centaur shoots an arrow. The arrow completely misses you.pV h SYou shoot a slug. The slug hits the slime creature!  pV hL )The slug burns the slime creature.  pV h &You kill the slime creature!pV h pV hj pV h .pV hq "(pV h (pV h (pV hE ○pV h °pV hN  2pV h pV h ((((○°Okawaru accepts your kill.You shoot a sling bullet.pV h, ) ..J...°☼°3  The sling bullet barely misses the slime creature.pV h ((((((○°The centaur wields a +0 shortbow. The centaur shoots an arrow.pV h ....°@○°pV h   The arrow completely misses you. The centaur wields a +0 orcbow.pV hѰ (((((((○☼pV h1 pV hN=  pV h= e..cc...pV h= .°@○☼°The centaur shoots an arrow. The arrow completely misses you.pV hE (((((○☼°pV h pV h pV h .....JJ....°°○.pV h_ w78.9 (1.20) Rev* pV hW 9°pV hg The arrow completely misses you. The centaur wields a +0 orcbow.  The centaur shoots an arrow. The arrow completely misses you. _The centaur shoots an arrow. The arrow hits you but does no damage.  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!pV h7 .(((°○   slime creaturepV hO} ((((°Okawaru accepts your kill.pV h......°°○☼pV hi ((((((°○☼qV hT ....°@°You shoot a sling bullet. The centaur shoots an arrow. The arrow is repelled.qV hZ((((((°○☼qV h ....°@°qV h.sThe centaur shoots an arrow. The arrow completely misses you.qV hE(((((qV h1(☼qV hvz ....°@°qV h8we☼The centaur shoots an arrow. The arrow is repelled.qV h}(((((((○☼qV h,qV hv  c.....J..°@°○☼c 5 centaurs (4 launchers, 1 wanderi…)The centaur shoots an arrow. The arrow is repelled.  A centaur comes into view.qV h ((((((°☼qV hx ....°@°☼The centaur shoots an arrow. The arrow is repelled.qV h((((((°☼qV h? ....°@°☼The centaur shoots an arrow. The arrow completely misses you.((((((°☼qV h 9 ...qV h.qV hN°qV h(@°qV h○qV h[IThe centaur shoots an arrow. The arrow is repelled.qV h=((((qV h>(((☼qV h [......@°○○qV ho`e70.179qV hGid°○○qV h (((((((°○ _The centaur shoots an arrow. The arrow misses you.You shoot a slug.qV h°○ c)  You shoot a slug.  The slug barely misses the slime creature.  You shoot a sling bullet.uts!  The sling bullet hits the slime creature!  The sling bullet freezes the slime creature!qV h|I ...cc...J.§°○○  The slime creature is moderately wounded.qV h& ((((((°○The centaur wields a +0 orcbow. The centaur shoots an arrow.qV h2.....§°○qV h9 ((((((°○The arrow hits you but does no damage. The centaur shoots an arrow.qV hqV hA.c......§@°○○qV hT((((((°○qV h'M,qV hMqV hY0 .cc......J.§@°○○ 4  qV hxZiThe arrow misses you. The centaur shoots an arrow. The arrow is repelled.qV hya((((((°○qV h,qV h .c...c....§@°qV hs|○○The centaur shoots an arrow. The arrow is repelled.qV h((((((°○qV hjwqV h.....J@.°○qV h:h1.2 (1.18qV hSQ°○qV h ° _The centaur shoots an arrow. The arrow is repelled.  You shoot a sling bullet.  The sling bullet hits the slime creature but does no damage.qV h% °The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.qV h ,qV hT ,qV h qV h u  The slime creature is heavily wounded.qV h? ,qV h qV h ...c.c..ccc○°c 5 centaurs (launchers)qV hȼ h2.4 (1.27qV h. Y○°°qV hQ The slime creature is heavily wounded. _The slime creature closely misses you.  You shoot a slug.  The slug barely misses the slime creature.hits the centaur!! The slug burns the centaur.  You kill the centaur!qV h )(○° 4qV hi ○°°The slug hits the centaur!! The slug burns the centaur.  You kill the centaur!  Okawaru accepts your kill.You shoot a sling bullet.ing bullet hits the slime creature.  The sling bullet freezes the slime creature.qV h ,qV h\ qV h qV h qV h  .....cc.J○. 2  The slime creature is heavily wounded.qV h h3.5 (1.15qV h N○°qV h9 }The sling bullet freezes the slime creature.  The slime creature is heavily wounded. _The slime creature hits you but does no damage.  You shoot a slug. The slug hits the slime creature!!ug burns the slime creature!  You kill the slime creature!qV h$ ○○°cc 2 centaurs (launchers)qV h (((((((°Okawaru accepts your kill.qV h? .....)○☼qV hU (((☼°You shoot a sling bullet. The centaur shoots an arrow.qV h# c.○@○☼°c 3 centaurs (launchers)qV h (((○°The arrow completely misses you. The centaur shoots an arrow.qV hyo ,qV h>p qV hnw qV h| ...cc°@°○. 2qV h k84.64qV h S°°qV h;  _The arrow misses you.You shoot a slug. The slug hits the centaur!! The slug burns the centaur!  You kill the centaur!)(°   centaur (launcher)qV h+ ((((((○Okawaru accepts your kill.qV h'.....)°○☼qV h ((°○☼rV hrV hrV h. cc°@°○cc 3 centaurs (launchers)  You shoot a sling bullet. The centaur shoots an arrow. The arrow is repelled.((☼rV hV..c°@°°○ 25.8 (1.23°°○rV h M (°° _The centaur shoots an arrow. The arrow misses you.You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.rV hz °°○The centaur is lightly wounded.  You shoot a slug. The slug hits the centaur. The slug burns the centaur.rV hC) °°○The centaur is moderately wounded.rV h-]((°○rV h&/ °@°○The centaur shoots an arrow. The arrow completely misses you.(rV hMcrV hp c°°°○c 3 centaurs (launchers)  The centaur shoots an arrow. The arrow hits you but does no damage.rV hvo((°°rV hF.@.○7.02rV hG°○rV hG (° _The centaur shoots an arrow. The arrow completely misses you.You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.rV hr ((((((°○The centaur is heavily wounded.rV h8= .....c.○○You shoot a slug. The slug closely misses the centaur.((○(○(rV hrV h c..@°○.rV hIThe centaur shoots an arrow. The arrow is repelled.rV h<p((○○rV hzYv.@○○rV h` (((○(The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.rV hez.c.@°.°. 8.1 (1.11°rV h) _The arrow is repelled.  You shoot a slug. The slug hits the centaur!! The slug burns the centaur.  You kill the centaur!rV hh0)(° 2rV ho ((((((°°Okawaru accepts your kill.rV hak,rV hw ......c.c°rV h}x1 launcherV hxsr)  You shoot a sling bullet. The centaur unwields a +0 orcbow.  The centaur barely misses you.rV hxrV hh9.3 (1.20rV hzC°°rV h1 rV h°° _The centaur kicks you but does no damage.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.rV h. °The centaur is moderately wounded.You shoot a slug. The slug hits the centaur! The slug burns the centaur.rV hx .○.  The centaur is moderately wounded.  You shoot a slug. The slug hits the centaur! The slug burns the centaur.  The centaur is almost dead.centaur hits you but does no damage.  The centaur barely misses you.  The centaur hits you but does no damage.rV hf e80.568rV hU ;○rV hW vThe centaur barely misses you.  The centaur hits you but does no damage. _The centaur closely misses you.You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.  You kill the centaur!rV h ○○   centaur (rV h6m  Okawaru accepts your kill.You shoot a slug. The slug hits the centaur! The slug burns the centaur!  You kill the centaur!rV h2s )(○rV hZ o°○°rV h k91.77rV h L°○rV h} ° _Okawaru accepts your kill.rV h rV he! :○rV h3 °○ _No target in view!rV h3 rV h; rV h> H _No target in view!rV hǕ 3°rV he rV h M○°rV hS H _No target in view!rV hB C°°rV h rV h~ °○° _No target in view!sV hg°○°sV hsV hiM○°sV hLH _No target in view!sV hE4sV hsV h0sV h1sV hnJ6 _sV h>sV hU78 M#.# ..#  ...##.........##$........##..).......###.###--- #.○####°sV h8.....................########.###..<..#.sV hVM.>  ...$..##..@.......###°###.###sV hŸ] #.○......####°...........................###.# _No target in view! _ You see here a +0 orcbow.sV hHn20)°.sV h\---3.7 (25sV hZsV h; _Found a stone staircase leading down. _Items here: )))) †.sV hr4sV hsV hEsV hsV hI[4) Rev+ _sV h1sV hCsV h Y3sV hnsV hY2sV hsV hO _You now have 1961 gold pieces (gained 21).sV hOY1sV hsV h sV hCt0) Rev sV h$sV hsV hsV hD59sV hsV hsV h"sV h["C8sV h$sV h)sV h.Y7sV h/sV h 3sV h 6^6) sV h8sV hBsV h*GY5sV hHsV hKsV h~MsV hMC4sV hOsV hQsV hSY3sV hKUsV hDXsV hXC2sV hxYsV ho\O _You now have 1980 gold pieces (gained 19).sV h_Y1sV hasV hbsV h dY0sV hesV hZiZ49sV hjsV h^mN _You now have 1987 gold pieces (gained 7).sV hosV hoC8sV h}psV hrsV htY7sV husV hwsV hzY6sV hzsV h|sV h~Y5sV hZsV hсsV hEsV hC4sV hYsV hsV h_sV hC3sV h`sV h>sV h݌sV hC2sV hsV h|sV hY1sV h<sV hY0sV hsV hO _You now have 2008 gold pieces (gained 21).sV hZZ39sV h.sV hAsV hY8sV hsV hsV hY7sV hsV hsV h}Y6sV hpsV h!sV hKsV hC5sV hsV hsV hmo4sV hsV hfsV hC3sV hϺsV hsV ho2sV hsV hTY1sV h]sV hIsV hvY0sV hsV hsV hZ29sV hsV hsV hY8sV hssV hsV h#........#####.# #..............#. #..............###.###########.#.##....sV hO........................ #B................##.... #...#..###........##.... sV hA..................##.... #...###...##.... # #...........##.... #...........##.... ............##..). sV hK...##........####)# ....##........# #.. B   boulder beetle (asleep) .###.# ......####..sV hj #.. .............. ........######sV h B3020.7 (37.0)Brolling)A boulder beetle comes into view.sV hg1.7 (387sV hysV hN _The boulder beetle curls into a ball and begins rolling!sV h< .. # ........ #. ...... ###.#####.#.##. ..................... #B................##. #...#..###........##. ..................##. #@..........##. # #...........##. #...........##.. .........) ...##..... ....##........#  .###.# ..... #.. .....sV h  .. # ........ #. ...... ###.#####.#.##. ..................... #B................##. #...#..###........##. sV h> d..................##. #@..........##. # #...........##. #...........##.. .........) ...##..... sV hh ....##........#  .###.# .....sV h a #.. .....sV hƝ JBBsV hl sV h <BsV h e _A boulder beetle is nearby!sV h;  .. # ........ #. ...... ###.#####.#.##. ..................... #B................##. #...#..###........##. ..................##. #@..........##. # #...........##. #...........##.. .........) ...##..... ....##........#  .###.# ..... sV h< 2#.. .....sV hd $ .. # ........ #. ...... ###.#####.#.##. ..................... #B................##. #...#..###........##. ..................##. sV h4 \#@..........##. # #...........##. #...........##.. .........) ...##..... ....##........#  .###.# ..... #.. .....sV h sV h sV h; sV h e _A boulder beetle is nearby!sV h4 J .. # ........ #. ...... ###.#####.#.##. ..................... #B................##. #...#..###........##. ..................##. #@..........##. # #...........##. #...........##.. .........) ...##..... ....##........#  .###.# ..... #.. .....sV h$ .. # ........ #. ...... ###.#####.#.##. ..................... #B................##. #...#..###........##. ..................##. #@..........##. # #...........##. sV h&a#...........##.. .........) ...##..... ....##........#  .###.# ..... #.. .....sV h%/ABsV h/sV h:{ _A boulder beetle is nearby!tV h (((((B  You shoot a sling bullet.tV h B  The sling bullet hits the boulder beetle but does no damage.  You shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.tV h8tV h8tV hKA°○.B....○BtV hB;===2.9 (1.2)tV hEBS6) Rev tV hJy°B○tV h8M< _The boulder beetle is lightly wounded.tV h, (((.○ You shoot a slug. The slug hits the boulder beetle!  The slug burns the boulder beetle.tV h[Dx°○You shoot a slug. The slug hits the boulder beetle!  The slug burn  The boulder beetle is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle.ing bullet freezes the boulder beetle.tV hXtV htV h..°°B..°○BtV h9t4.15) Rev+ tV hl°○BtV hqi _The boulder beetle is moderately wounded.tV h! °B(.°○B  You shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.tV hSK B(.°○BThe boulder beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.tV hhtV h< ..°B°BThe boulder beetle is heavily wounded.The boulder beetle hits you!!tV h08-----5.34tV hT°°tV hC _The boulder beetle stops rolling and uncurls.tV hZ °B.°°You shoot a slug.  The slug hits the boulder beetle but does no damage.tV hf°°You shoot a slug.  tV hG~The slug hits the boulder beetle but does no damage.  The boulder beetle is moderately wounded. tV hʞ: You shoot a sling bullet.  tV hɟThe sling bullettV hvD hits the boulder beetle.ing bullet freezes the boulder beetltV hҠe.tV h -u  The boulder beetle is heavily wounded.tV h6=.°..°°B9=----6.4 (1.13) Rev* tV h*?U°°tV hB/ _The boulder beetle leaps!tV hG °((((You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.tV h _ ° tV h/ The boulder beetle is heavily wounded.You shoot a slug. The slug hits the boulder beetle!!  The slug burns the boulder beetle!tV h] ..☼.°...BB(rolling)tV h^ BThe boulder beetle is almost dead.tV h{_ h7.6 (1.21tV hkY7uV hkuV hmuV hpY6uV hpuV hruV hotY5uV h!uuV hwuV hxuV hxC4uV hyuV h|uV h~uV h~C3uV h|uV huV hŃY2uV huV huV h׈uV hC1uV huV hluV hLY0uV huV huV hyuV hD59uV hNuV huV h^Y8uV huV huV hDY7uV huV huV hY6uV h+uV huV huV hC5uV huV hMuV hY4uV hduV h%uV hͲX #.#  ####.####### ........ ###### #....... #....###...#..### #.............. #....###...# ####....# #...#  #...@...###...#---94.7 (66.0) #.......>.........###+#......####.......###...###.# .##......# #...# #.. +......# #...# #.uV hC##..##........  ##.... ... uV h¹uV h4---5.7 (673uV hVuV h; _Found a stone staircase leading down.uV h"4uV h+uV huV h 21uV hY0uV hϘuV huV h;uV hD49uV h9uV hПuV hpuV hŢC8uV huV huV h/uV hwC7uV huV huV hJuV hC6uV huV huV hְuV h&C5uV huV huV hFN._ ####.... ### ###### ##..# #....###..#...# #.#....# #....####.....## ####....# ##.....@###.......###uV h( 103.7 (8.0)#.......##................#>..........#+#...#+#....... ##.# ##.......###.. ## ##......# # +......# #. ##..##..#####...uV huV hf4.7 (94uV huV h8 _Found a broken altar of Ashenzari.uV h 4uV h` uV h uV h\ uV hH 32uV hW uV hO uV h C1uV h5 uV h uV h@ uV h~ C0uV h uV h uV h uV h Z39uV h uV h% Y8uV h uV h uV h uV h C7uV h uV h^ uV h Y6uV hp uV h uV h~ uV h8 C5uV h uV hj" uV h# uV h$ C4uV h$ uV h|& uV h' uV hH( C3uV h( uV hV* uV hS, Y2uV hg- uV h/ uV h0 Y1uV hl1 uV h2 uV h4 uV h5 ;0uV h5 uV h 7 uV h8 uV h9 D29uV h9: uV h; uV h= Y8uV ha> uV hAA uV hB C7uV hB uV hD ,uV h%F uV hiF C6uV h I ,uV hK o5uV hM uV hO uV h=O C4uV hO uV hQ uV hR Y3uV hS uV hT uV hOV Y2uV hV uV h6Y uV hZ Y1uV h[ uV hY] 7 _You open the door.uV hJ_ Y0uV h_ uV hc @  There is an open door here.uV hd uV hd K19 _uV hf ,uV hYh C8uV hh uV hi uV hk uV h(l Y7uV hl uV hn uV hsp Y6uV hq uV hr uV hs uV ht Y5uV hv uV h x Y4uV h~x uV huz 7 _You open the door.uV h{ Y3uV h| uV h; @  There is an open door here.uV hЁ uV h~ `2 _uV h uV h! o1uV h uV h uV hF C0uV h uV h uV hl Z09uV h: uV h uV h Y8uV h+ uV hҗ uV h^ uV h C7uV hS uV h 7 _You open the door.uV hC Y6uV h uV h< You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV hK `5 _uV h uV h uV h Y4uV h uV h uV hï Y3uV h uV h uV hk uV h C2uV hT uV h uV h% Y1uV h uV h uV h uV h C0uV ht uV h uV h4 uV hf E799uV h uV h uV hA uV h{ C8uV h uV h There is an open door here. _You open the door. _There is an open door here. _You open the dooruV h B. _There is an open door here. _You open the door.uV hN Y7uV h uV h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV h uV h J6 _uV h uV h uV hf uV h C5uV h uV h uV h1 Y4uV h uV hq uV hu uV h C3uV h2 uV h uV h Y2uV h uV h^ uV h uV hT C1uV h0 uV hX There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.uV hY uV h C0uV h uV h/ You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV h# uV h K89 _uV ha uV h* uV h Y8uV h uV hb uV h uV h C7uV h uV hJ uV hh Y6uV h uV h uV h Y5uV h, uV h uV h Y4uV h uV h There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.uV h Y3uV h uV h  You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV h uV hs J2 _uV h- uV h uV hH uV h C1uV h uV h; uV h Y0uV h uV h uV h Z79uV h uV hl uV h! C8uV h>" uV h" uV h% uV h& uV h' C7uV hu( uV h&+ There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.uV h3- Y6uV h. uV hH1 You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV h3 uV h3 J5 _uV h4 uV h)6 uV h7 Y4uV hL8 uV h: uV h@ 32uV h7A uV h^B uV hB C1uV hB uV hD uV hE uV h F C0uV hF uV hG uV hI uV hI D69uV h@J uV hL uV hM C8uV hM uV hNN uV hP uV hQ Y7uV hR uV hT There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.uV hV Y6uV hV uV hY You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV h+[ uV hv[ `5 _uV hu\ uV h] Y4uV hW^ uV h7` uV hb Y3uV hb uV hd uV hLf Y2uV hf uV hh uV hi Y1uV hNj uV hl uV hWn Y0uV ho uV h.q lThere is an open door here. _You open the door. _There is an open uV hkq ddoor here. _You open the door. _There is an open door here. _You open the door.uV hs uV ht D59uV hBt uV h8x You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uV hy uV hBz J8 _uV hz uV hY| uV hQ~ C7uV h~ uV h ,uV h uV h3 C6uV hԂ uV h uV hC uV hs C5uV h uV h uV hk Y4uV h uV h uV h% #.###...###...###...##.# #..#.....#.....#.....#.# #..'.....'..ß..'.....'.# ##.##.....#.....#.....### ##..###...###...###...## uV h #..##.##.##.##.##.##.## #.##...###...###...### #.'..⌠..'.....+.....+ #.##...###...#@#uV h #.###.## ##.##.#uV hƔ #.. ### ###...### ..... '.....'uV h .#.....#.c   centaur (asleep)c###...###uV h .# ##.## # uV h% uV h 90.0)clauncher)cThere is an open door here. _You open the door. _There is an open door here. _You open the dooruV h t. _There is an open door here.  A centaur comes into view.uV hG (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.uV h^0 uV h9 .@...'..uV hl: o=5.7 (913uV h>@ uV hO _The arrow is repelled. The centaur moves out of view. _There is an open door here.uV h{ uV h uV h uV h5 uV hd uV h uV h 5 ....'.....'..ß..'.....'..##.....#.....#......###...###...###.....#'..⌠..'.....'..###..cuV h c   centaur warrior (wandering)cc   centaur (launcher)  You open the door.uV h< 0.0)-6.7 (12uV h& uV h b _A centaur warrior comes into view.vV h0 ((((cYou shoot a slug. The slug hits the centaur. The slug burns the centaur.vV hK  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.vV h8vV h9vV hZEq  The centaur is moderately wounded.vV hEvV hNFvV hN○...cccc 2 centaurs (1 launcher)vV hPO===7.9 (1.21) Rev vV hV:○vV h,`Z _A centaur comes into view.vV hҷ (((You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.vV hF  The centaur is heavily wounded.You shoot a slug. The slug hits the centaur! The slug burns the centaur.  You kill the centaur!vV hK○)   centaurvV hvvV hl ○○...(launcher).  Okawaru accepts your kill.The centaur warrior wields a +0 shortbow of electrocution.  You hear the crackle of electricity.vV h(○((((((vV h` vV hd  The centaur warrior shoots an arrow. The arrow completely misses you.vV hm .○○@...)A centaur comes into view.vV h1q (○((((((vV hr  .°○@...)The centaur warrior shoots an arrow. The arrow is repelled.vV hl t9.10) Rev+ vV h) :○vV h8 SA centaur comes into view.shoots an arrow. The arrow is repelled. _The centaur moves out of view.  You shoot a slug. The slug hits the centaur warrior!!  The slug burns the centaur warrior!!  You kill the centaur warrior!vV h= °○(((()vV h °○(Okawaru accepts your kill.vV h~H vV hO ○°°...)c#c   centaurvV hS s2200.2 (1.149vV hY \○°°vV hZ] / _You shoot a sling bullet.vV hk °(((( You shoot a slug. The slug hits the centaur! The slug burns the centaur.vV h  _ing bullet.  You shoot a slug. The slug hits the centaur! The slug burns the centaur.  The centaur is almost dead.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.  You kill the centaur!vV h z○°°)vV h vV h " ○°°○..cc   centaur (launcher)  Okawaru accepts your kill.vV h[ ((○°(((((The centaur wields a +0 orcbow. The centaur shoots an arrow.vV h..°'°@°..vV hMj1.38) Rev* vV h"h°'°vV h&K _The arrow misses you.vV h,4 °'°((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.wV h  The centaur is moderately wounded.You shoot a slug. The slug hits the centaur. The slug burns the centaur.wV hڎ °☼°°..  The centaur is severely wounded.wV hk((°☼(((((wV h  ..°☼°@°..  The centaur shoots an arrow. The arrow completely misses you.wV h&((°☼(((((wV h<..°○.@°..wV hh2.5 (1.26wV hl°○°wV h _The centaur shoots an arrow. The arrow completely misses you.You shoot a slug. The slug hits the centaur!! The slug burns the centaur.  You kill the centaur!wV h°((()wV h+^ °○(Okawaru accepts your kill.wV h;.°☼...)wV h@h3.6 (1.15wV h?P°☼wV hE/ _You shoot a sling bullet.wV hwV hFwV hF°☼wV hH _No target in view!wV h4wV hP°☼wV hZH _No target in view!wV haJ°☼wV hbwV hkP°☼wV hlmH _No target in view!wV he 4wV hp wV h wV h wV h[ J4 _wV h_ 3wV h wV h wV h Y2wV hU wV h wV hV" j1) Rev+ wV h# wV h ( wV h* wV h* C0wV h3, wV h<    ##..###...###...###...##   #..##.##.##.##.##.##.#   #.##...###...###...###   #.'..⌠..'.....'.....+   #.'#   #.#.##   #.. ###...##   ### #.....#.....#..   +..ß..@.....'..ß---   #....)#.....#... wV hk=   ##...###...###...   ##.# ##.## #.#  ## #'# ##   '   ##    There is an open door, spattered with blood here.  Things that are here:wV hD    #..##.##.##.##.##.##  #.##...###...###...#  #.'..⌠..'.....'.....+  #.##...###...#'#   #.###.##.##.##.##  #.. ###...###...##  ### #.....#.....#..  +..ß..).....'..ß  #....@#.....#...  ##...###...###...  ##.# ##.## #.# wV hdE  ## #'# ##  '.  ##.  #.  a +0 orcbow; a +0 shortbowwV hGN -8.6 (5.0wV hbO G---9.6 (6wV hO C39 _wV hJU wV h[ _Items here: )) ††.wV h, JwV h[ wV h wV h J8 _wV h wV h wV he wV h ^7) Rev wV h wV h wV hp wV h C6wV hy wV hk wV h wV h1 C5wV h wV h wV h ^4) wV h wV h    ##..###...###...###...#  #..##.##.##.##.##.##.##  #.##...###...###...###  #.'..⌠..'.....'.....+  #.##...###...#'#  #.###.##.##.##.##wV h Y  #.. ###...###...##  ###.##.....#.....#..  #.['@.ß..).....'..ß14.6 (5wV h$ o  #.##....)#.....#...  ##...###...###...wV hK  ##.## ##.## #.# wV ho ### #'# ##  '. wV h" | ##. #. _You open the door.wV h4 D _Found a cloak.xV hR4xV hxV hH _No target in view!xV hxV hOxV hxV hٴH _No target in view!xV hxV hxV h xV hH _No target in view!xV h 4xV h xV h* xV h. xV hy 3 _  There is an open door here.xV h xV h J2 _xV hN xV h =  You see here a +0 cloak.xV h xV h J1 _xV h xV h` xV h Y0xV h xV hJ xV hb Z29xV hK xV hk xV h) Y8xV h xV hw xV h xV hI C7xV h xV h xV h Y6xV h xV h xV h Y5xV hh xV h xV h Y4xV h xV h 7 _You open the door.xV h Y3xV h5 xV h @  There is an open door here.xV h xV h` J2 _xV h/ xV hZ" xV hv$ Y1xV hY% xV h ' xV hv( Y0xV h|) xV h+ xV h. xV hS. <19xV hS0 xV h1 xV h4 Y8xV h5 xV h: ,xV hR; C7xV hx< xV h@ @  There is an open door here.xV hSC xV hL  #.###.##.##.##.##  #...###...###...##  ###.##.....#.....#..  #.['..ß..)ß  ##.##....)#.....#... ##..###...###...###...xV h7M  #..##.##.##.##.## #.# #.##...###...#'#R ## xV hO  #.'..⌠..'@....'..  #.##...###...###.  #.###.## #.## #.  #.. ### ##  ###  R   efreet (wandering)xV hW 031.6 (17.0)xV hX g2.6 (186xV hb xV hu _An efreet comes into view. It is wielding a +0 scimitar of flaming.xV hZ        #.['..ß..)  ##.)  ##..##  #..##.##.##.##.## #.#  #.##...###...#'#R ##  #.'..⌠..'@....'..  #.##...###...###.  #.###.## #.## #. xV h s #.. ### ##  ###xV hF m       #.['..ß..)  ##.)  ##..##  #..##.##.##.##.## #.#  #.##...###...#'#R ##  #.'..⌠..'@....'.. xV hP  #.##...###...###.  #.###.## #.## #.  #.. ### ##  xV h 4xV h xV h ^ _An efreet is nearby!xV h       #.['..ß..)  ##.)  ##..## xV hO #..##.##.##.##.## #.#  #.##...###...#'#R ##  #.'..⌠..'@....'..  #.##...###...###.  #.###.## #.## #.  #.. ### ##  ###yV h3       #.['..ß..)  ##.)  ##..##  #..##.##.##.##.## #.#  #.##...###...#'#R ##  #.'..⌠..'@....'..  #.##...###...###.  #.###.## #.## #.  #.. ### ##  yV h4yV hyV hi^ _An efreet is nearby!yV h9       #.['..ß..)  ##.)  ##..##  #..##.##.##.##.## #.#  #.##...###...#'#R ##  #.'..⌠..'@....'..  #.##...###...###.  #.###.## #.## #.  #.. ### ##  ###yV hW       #.['..ß..)  ##.)  ##..##  #..##.##.##.##.## #.#  #.##...###...#'#R ##  #.'..⌠..'@....'..  #.##...###...###.  #.###.## #.## #.  #.. ### ## yV h6 yV h#yV h$yV h.+yV h-^ _An efreet is nearby!yV h~ ((((((R  You shoot a sling bullet. The sling bullet hits the efreet.  The sling bullet freezes the efreet terribly.yV h   The efreet is lightly wounded.  You shoot a slug.  The slug hits the efreet but does no damage.yV h݋yV h}○○...'RyV hn===3.8 (1.2)5) Rev yV h&<○yV hΝ4 _The efreet is lightly wounded.yV h ((((( You shoot a sling bullet. The sling bullet hits the efreet.  The sling bullet freezes the efreet terribly.yV ho  The efreet is moderately wounded.You shoot a slug. The slug hits the efreet!yV hm §○...'  The efreet is severely wounded.yV hu §******The efreet gestures at you.yV h☼..#'#°@°...'yV hb====5.04) Rev+ yV h9°yV h3 _The bolt of fire is repelled.yV h8 ☼(((((You shoot a slug.  The slug hits the efreet but does no damage.yV hX  The slug hits the efreet but does no damage.  The efreet is severely wounded.  You shoot a sling bullet. The sling bullet hits the efreet!  The sling bullet freezes the efreet terribly!  You kill the efreet!yV ha☼$yV hU q○°...'°yV hZ 3===-6.23) Rev* yV h` K○°yV hMc P _Okawaru accepts your kill.yV h3a m○°°yV ha 8-yV hm °° _No target in view!yV h c○°°yV h[ yV h. M°°yV hw H _No target in view!zV h[zV hHeInventory: 49/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing netszV heX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{V h{V h{V h  #.###.##.##.##.##planckenstein the Skirmisher   #...###...###...##Coglin of Okawaru *****.   ###.##.....#.....#..Health: 130/130 ========================   #.['..ß..).....'..ßMagic: 32/32 ========================   ##.##....)#.....#...AC: 40{V hZStr: 16   ##..###...###...###...EV: 14Int: 10   #..##.##.##.##.## #.#SH: 0Dex: 25   #.##...###○..#'#° ##XL: 16 Next: 13% Place: Dungeon:13   #.'..⌠..'@°...'$.Noise: ===------  Time: 23236.2 (0.0)   #.##...###°..###.a) +5 sling (freeze) o) +5 hand cannon of   #.###.## #.## #.Fire: a) +5 sling (freeze) {Cipactli} {V h  #.. ### ##Zot (26713) Rev*   ###     You shoot a sling bullet. The sling bullet hits the efreet!  The sling bullet freezes the efreet terribly!  {V h?You kill the efreet! _Okawaru accepts your kill. _No target in view! _No target in view!{V hS○°°{V hW{V h g○°°{V h {V hB{V hB{V hD{V h?M2) Rev+ _{V h To1{V hT{V hV{V h]Y{V hYC0{V hZ{V h4]{V h_{V h`.09{V h,`{V ha{V hOe{V h$g{V h]g^8) Rev {V hh{V hq #.###.##.##.##.##  #...###...###...###.  ###.##.....#.....#..  #.['..ß..).....'..ß {V hfq ##.##....)#.....#...  ##..###...###...###...  #..##.##.##.##.##.##.#  #.##...###...#'#...### {V hs #.'..⌠..'.....@$....+ ---  #.##...###...###...##  #.###.## ##.## #.##  #.. ### ### #  ### {V hy[  #.###.##.##.##.##  {V hz#...###...###...###.  ###.##.....#.....#.. #.['..ß..).....'..ß ##.##....)#.....#...  {V h2z##..###...###...###...  #..##.##.##.##.##.##.#  #.##...###...#'#...###  {V h]z#.'..⌠..'.....'@....+  #.##...###...###...##  {V hzn#.###.## ##.## #.##  #.. ### ### ##  ###  {V hzThere is an open door here.{V h,41.2 (5{V hZG---2.2 (6{V hB7 _{V h{V h,O  You now have 2027 gold pieces (gained 19).{V hf3.2 (76{V hr _You see here a +0 scimitar of flaming.{V h {V hC {V hq {V h[ {V h {V h0 H5) {V hl ,{V h {V h C4{V hp {V h {V h {V h@ C3{V h {V hO {V h {V h C2{V hE {V h ##.##.##.##.## .###...###...###. .##.....#.....#.. {V h .['..ß..).....'..ß .##....)#.....#... .###...###...###... ##.##.##.##.##.##.# {V h .#...###...#'#...### ..⌠..'.....')...@+ {V hC B#...###...###...## ##.## ##.## ##.## {V hk ## ### ### {V h ###...##'..⌠..+7.2 (4#...####{V h! {V h L======8.2 (5{V h ;1{V h {V hS = _As you open the door, it creaks loudly!{V hO4{V hP{V hT{V hW{V hX^0  There is an open door here.{V h^{V h_L699 _{V h`{V hb{V hyd{V hdC8{V hef{V hPh{V hiY7{V h~j{V h?n{V ho{V h}pY6{V hq{V huso5{V hHv{V hwY4{V hx{V h${7 _You open the door.{V h }Y3{V h}{V h@  There is an open door here.{V hK{V h`2 _{V h{V hkY1{V h{V h{V hڎC0{V h{V h{V h{V hZ89{V h{V hc{V hB{V hC8{V hE{V hf{V hY7{V h{V h{V h2Y6{V hy{V hc{V h^Y5{V h|{V h{V ho4{V h{V hY3{V h {V h {V h6.##.##.##..#####.... ... ######## ..###...##.# .........#.....#.# ....... ß..'.....'.# ##.........#.....### #.........###...## #####...... .##.##.## #......!.##..#...### #.....[..... '.....+ +...@# ------66.2 (18.0) {V hL'# ##....# .## ##.....# . ..###. ##......#.# ...#.. #.......#.# ...'..ß +.........# ...#... ####......# ..###...### #......# .##.##.##.###....#.#{V hR{V h------7.2 (192{V h{V h( _Found a ring mail.|V hAG|V hG|V hI|V hL|V hO|V hdPC1|V hW0|V h-Y|V h_|V hcZ79|V hd|V hiY8|V h k|V hMoi _t - 5 potions of mutation (gained 1)|V hqY7|V hr|V hu|V hxY6|V hey|V hz{|V h}|V h~C5|V h~|V h|V h|V haC4|V hD|V h|V h|V hFC3|V h`|V hm|V h|V hC2|V h|V h|V hՕY1|V h|V h |V h&|V hC0|V hc|V h|V h|V hmD69|V hA|V h|V hTY8|V h{|V hǩ|V he#.# #.......# #. '.# ##.......# . ### #........# .. # #####........# ...  #........##..#### ....  ##.....[........#..... |V h@ +....########....#  ##....# #.##.....  ##.....# . #@# #... ##......#.# #$....... #.......#.# #..#l.... +.........# #..# .#.# ####......# #... # ## #......# #..##|V hOXl   komodo dragon (asleep)###....#.# #.......#.## #... ⌠..'........|V h 81.2 (14  A komodo dragon comes into view.|V hl.l|V hBp==2.2 (157|V h|V h+7 _The komodo dragon hisses angrily.|V h    .   .. # .....# ...  ...##..#### ....  ##.....[........#.....  +....#....#   #.#   . #@# #...  #$.l.....  #..#.....  #..# .#.#  #... # |V h:r  #..##  #... #...|V hA    .   ..  .....# ...  ...##..#### ....  ##.....[........#.....  +....#....#   #.#   . #@# #...  #$.l.....  #..#.....  #..# .#.#  #... # |V h #..##  #... #...|V hi|V h٪|V hX|V hd _A komodo dragon is nearby!|V h[] (You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The sling bullet freezes the komodo dragon.|V h  The komodo dragon is lightly wounded.  You shoot a slug. The slug hits the komodo dragon.  The slug burns the komodo dragon.|V hhg |V hn Nl.|V hOo =3.4 (1.2)6) Rev |V ht |V hv h _The komodo dragon is moderately wounded.|V h (slow)ug burn _The komodo dragon is moderately wounded.  You shoot a sling bullet.  The sling bulletkomodo dragon seems to slow down. |V h , The sling bullet freezes the komodo dragon.|V hϒ  The komodo dragon is heavily wounded.You shoot a slug. The slug hits the komodo dragon.  The slug burns the komodo dragon.|V h " ☼The komodo dragon is heavily wounded.4.64|V h (=☼|V h*Z _The komodo dragon barely misses you.|V h;>r (You shoot a slug.}V h ☼The slug completely misses the komodo dragon.You shoot a sling bullet.}V h"] °○lThe sling bullet barely misses the komodo dragon.28-5.83) Rev+ }V h9°}V h2 _The komodo dragon bites you.}V h:-M °○}V h-aYou shoot a slug.  The slug hits the komodo dragon but does no damage.}V h; ○The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.}V h> ○The komodo dragon is heavily wounded.}V h?9-6.9 (1.12) Rev* }V hMKq _The komodo dragon closely misses you.}V he ○(You shoot a sling bullet.}V hX  The sling bullet barely misses the komodo dragon.You shoot a slug.  The slug hits the komodo dragon but does no damage.}V hZw .°l  The komodo dragon is heavily wounded.}V h9x(8.0}V hx;1}V h~}V hC _The komodo dragon is no longer moving slowly.}V hl (slow)  The komodo dragon is heavily wounded. _The komodo dragon is no longer moving slowly.ing bullet.ing bullet hits the komodo dragon!  The komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.}V h/nThe komodo dragon seems to slow down.  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead.You shoot a slug. The slug hits the komodo dragon.slug burns the komodo dragon.  You kill the komodo dragon!}V h6\°○}V hIb○°°}V hv30=49.10}V hw<°}V hP _Okawaru accepts your kill.}V hc○°°}V hB}V h:°}V hH _No target in view!}V h }V h }V h }V h }V h/ }V h 59 _8}V h^ O _You now have 2039 gold pieces (gained 12).}V h }V hG ;7}V h }V hL }V h }V h f=6) Rev+ }V h }V h }V ho }V h ;5}V hP }V h }V h Y4}V h' }V h }V h }V h C3}V h }V h }V h }V h ^2) Rev }V h }V hr }V h Y1}V h^ }V h }V h" .......# #.....#. ...##..####...........# }V h# G.[........#.....#..c..# #######....##..#.....# # #.##.....#.....# # . #.##.#...#.....# #.# #........#.....# #.# #..#...........# ..# #..#..#.#@.#.### --- }V h# ..# #.....#.##.# }V h $ ..# #..##.#.# .# #.# #.....#.. .. }V hF$ .## #....#### ..# .... ..... .h}V h$ c   centaur warrior (asleep)..# ## #. ...h   howler monkey (asleep) #### .## }V h% !}V h/ i c98.1 (9.0hclauncher)hA centaur warrior and a howler monkey come into view.The centaur warrior wields a +0 shortbow.}V h05 \(((((}V h }V h =.....}V hi 9h.}V h 627-}V h =--9.1 (10.0)0}V h }V h N _The centaur warrior shoots an arrow. The arrow hits you.}V h< #...........# .[.#.....#..c..# ..##..#.....# # #.##.....#.....# # . #.##.#...#.....#  #........#.....#  #..#...........#  .#@.#.###  ##.# }V hu= .#  ..  h.#  ..... ..#  ## #. ...  .## ~V h #...........# [.#.....#..c..# ..##..#.....#  #.##.....#.....#  . #.##.#...#.....#  #........#.....#  #..#...........#  .#@.#.###  ##.# ~V h .#  ..  h.# ..... ..#  ## #. ...  .## ~V h~V h~V h~V h"d _There are monsters nearby!~V hi #...........# .[.#.....#..c..# ..##..#.....# # #.##.....#.....# # . #.##.#...#.....#  #........#.....#  #..#...........#  .#@.#.###  ##.#  .#  ..  h.#  ..... ..#  ## #. ...  .## ~V h% #...........# [.#.....#..c..# ..##..#.....#  #.##.....#.....#  . #.##.#...#.....#  #........#.....#  #..#...........#  .#@.#.###  ##.#  .#  ..  h.# ..... ..#  ## #. ...  .##  _There are monsters nea~V h'!rby!~V hi #...........# .[.#.....#..c..# ..##..#.....# # #.##.....#.....# # . #.##.#...#.....#  #........#.....#  #..#...........#  .#@.#.###  ##.#  .#  ..  h.# ~V h ..... ..#  ## #. ...  .## ~V hTKs #...........# [.#.....#..c..# ..##..#.....#  #.##.....#.....#  . #.##.#...#.....#  #........#.....#  #..#...........#  .#@.#.###  ##.#  .#  ..  h.# ..... ..#  ## #. ...  .## ~V hO4~V hS~V hWd _There are monsters nearby!~V h ((( You shoot a slug. The slug hits the howler monkey.  The slug burns the howler monkey.~V hV3>  You shoot a slug. The slug hits the howler monkey.  The slug burns the howler monkey.  The howler monkey is moderately wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the howler monkey.~V h/ §...  The howler monkey is heavily wounded.~V hl(((((§~V hmD~V hL .....§h.  The centaur warrior shoots an arrow. The arrow hits you but does no damage.~V hRt(((((§~V h8g.....☼~V hx==300.2 (1.1)49~V h~V ha _The centaur warrior shoots an arrow. The arrow hits you but does no damage.~V h ((You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.~V h ~You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.  The howler monkey is heavily wounded.  You shoot a slug. The slug hits the howler monkey!!  The slug burns the howler monkey.  You kill the howler monkey!~V hB D.~V hT ☼...Okawaru accepts your kill.~V h ((((☼(~V h' ....○.○~V h- 1--1.38) Rev+ ~V h> ~V hA N _The centaur warrior shoots an arrow. The arrow hits you.~V h& = ((((○.(○You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.~V h ○○ You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.  The centaur warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior.ing bullet freezes the centaur warrior.~V hL ....☼○The centaur warrior is moderately wounded.~V ho (((((☼(○~V h'* ....○.☼@○The centaur warrior shoots an arrow. The arrow is repelled.~V hM0 ((((○(☼(○~V h ....°.○@○2.5 (1.26○ _The centaur warrior shoots an arrow. The arrow is repelled.~V hG (((((○~V h  You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior!~V hG`○You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior!  The centaur warrior is severely wounded.  You shoot a sling bullet~V h`f.  The sling bullet hits the centaur warrior.ing bullet freezes the centaur warrior.~V hu ....☼○The centaur warrior is severely wounded.~V h(((((○(V h8 ....°☼@○The centaur warrior shoots an arrow. The arrow misses you.V h>m(((((○V h....°○○°V h52-V hc3.75) Rev* V hU○°V h2MThe centaur warrior shoots an arrow. The arrow misses you. _The centaur warrior shoots an arrow. The arrow hits you but does no damage.!!  You kill the centaur warrior!V hI)((((°○(°V ho ((°°Okawaru accepts your kill.V h^.)...V hR..°°°○V hk64.94V h o°°°○V h8 V hS ' _You shoot a slug.V h-Q°°○V hx.V h4D°○V hA6H _No target in view!V hO°°○V hV h;=°°V hmH _No target in view!V hQ°°○V hAV hJC°○V hiH _No target in view!V h V hM V h V h V h` ~33 _V hĥ V h C2V hH V h0 V hs C1V h V hѮ V hO r40) Rev+ V h V h D39V h6 V h V hy V hͷ q5=8V hȸ V h V h ^7) Rev V h V h 66=5473) V hl V h C2V h V h V h C1V h] 80V hg V hc V h D29V h V h V h7 a98V h: V h0 V hb C7V h V h V h ;6V h V h V h r30=5V h V h V h V h C4V h V h V h Y3V h V hx V hq Y2V h V h V h k=1V h V h V h" V he C0V h  V h V h? Z19V h V hv V h Y8V h V h V hG V h ;7V h{ V h! V h" V h:# ;6V h# V h4& V h' C5V hC( ,V h) V h+ Y4V h+ V h7. V h60 V h0 ;3V hF1 V h2 V h3 V h(4 C2V h4 V h5 V hA7 Y1V h7 V h8 V hB: V h: C0V h: V h= V h> V h> D09V h? V h@ V h0B V hnB C8V hB V hC V hE V hIE C7V hE V hF V hH Y6V h\H V hI V hJ V h$K C5V hK V hL V hM V hN C4V hN V hP V hQ V hQ C3V h}R V hT V h&U V hU C2V h!V V hW V h"Y V hY ;1V hY V h^[ V h\ V h\ C0V h] V h` V h-b V hb E599V hb V hbd V he V he ;8V h1f V hg V hh V hi C7V hi V hj V hk V h5l C6V hl V hfo V h|p V hp C5V hq V hr V hAt V ht C4V hu V hEv V hDw V hw C3V hw V h>y V hFz V h|z C2V hz V h| V h]} Y1V h~ V h$ V h V hr C0V h V hρ V h V h D89V hd V hЄ V h V hT C8V hІ V h@ V h V hM C7V h; V hɊ V hċ V h C6V ha V hM V h V h` C5V h V h V h V h V hS ;4V h V h V h V h C3V hg V hy V h! Y2V h/ BV h C1V h V hϛ V hZ Y0V h V hq V hi V h D79V h V hˡ V hn V h C8V h V h/ V ho C7V h V h, V hE V hK V h C6V h V hf V h V h\ C5V h V h, V hS V h C4V h+ V h 32V hѷ Y1V h V h V hH V h C0V h V hG V hX V hɿ D69V h~ V h V h' V h C8V h V hD V h Y7V h V he V hT V h C6V h` V h V h; V h ;5V h V h V h V hY C4V h' V h V h@ Y3V h. V h V h V hg ;2V h V h V h V h C1V h> V hW V h V h` ;0V h V h V h V h D59V h V h V h. V h| C8V h V h V h1 V h C7V hP V h V h C6V h= V h I _n - 5 scrolls of identify (gained 1)V h V h1 C5V hv V h7 V h C4V h V hB V h8 V h V h C3V h` V h V h V h2 C2V h~ V h V hS Y1V h V hU V h V h ;0V h] V h V h D49V h! V hf V h C8V hC V hs V h N _You now have 2048 gold pieces (gained 9).V h0 V h Y7V h V h V h C6V hP V h V ho V h C5V h. V h)! V h" V h;" C4V h" V hQ$ V h % V h% Y3V h#' V h' Y2V h_( V h)* V h* V h)+ C1V h+ V h, V h. V h9. C0V h. V h/ V h:1 Z39V h1 V h2 V h3 V hM4 ;8V h4 V h6 V h7 V h:7 C7V h7 V h9 V h: Y6V h: V hU< V h< V h+= C5V h= V h> V h? V h? C4V hD@ V hyD 3V hD C2V hE V hTE V hwF V hQG V hG C1V hG V hQI V hJ V hVJ C0V hJ V hK V hL V hL D29V hM V hrN V hO V hO C8V hCP V hQ V hR V hR C7V h.S V hT V hyU V hU C6V hU V hV V hW V hW C5V hX V hWY V hQZ V hZ C4V hZ V h[ V h\ V hL] Y3V h] V h^ V h2_ C2V hv_ V hU` V hHa V ha C1V ha V hc V hd V hid C0V hd V h&f V h0g V hqg D19V hdh V hi V hj V hj C8V h#k V hWl V hdm V hm C7V h5n V hno V hp V hp C6V h,q V h/r V h=s V hys C5V hs V hdu V hv V hv ;4V hw V hx V hy V hV h@V h@D49V h,AV hJBV h)CV hqCC8V hCV hDV hEV hFY7V hGV hHV hHC6V hIV hLV hMV hV h?V hAV hA;4V h BV hvCV hDV hE;3V h[EV hFV hGV h6HC2V hyHV hJV hJV h:KC1V hKV hLV hMV h;NC0V hNV hdPV hQZ89V h\RV hSV hTV h!UC8V hZUV hVV hWV hW;7V hDXV hYV hZY6V h[V hk\V h ^o5V h@`V hYaV haC4V h(bV hadpYou open the door. _There is an open door here. _You open the door.V heV hf;3V hfV hUjYou open the door. _There is an open door here. _You open the door.  There is an open V hj door here.V h>lV hlJ2 _V hmV h]pV hBrV hrC1V hsV huV h#..##+#...#'# #.V h:---V h?V h g _There is an open door here. _You open the door. _There is an open door here. _V hUYou open the door. _There is an open door here. _Key pressed, stopping explore.V hvJV hQV h V hy%v5 _V h0&V h&C4V h'V h+V h,V h -;3V h .V h17 _You open the door.V h34V h4;2V h5V h8@  There is an open door here.V h:V hd;+1 V h;_V h<V hQBV hCV hCC0V hjDV hFV hGV hGD59V hIHV hJV hPY8V h QV h4SV hTV hTC7V hUV hXV h0YV hYC6V hZV h\V h.^V h{^C5V h$_V h5aV hbV hbC4V hdV hkfV hgV h?hC3V hA21  You see here a +0 cloak.0 _  There is an open door here.49 _87V ho6V h*54  There is an open door, spattered with blood here.  Things that are here:  a +0 orcbow; a +0 shortbow3 _V hV hV hC2V hWV hV hLY1V h`V hV h!V hpC0V hV h@  There is an open door here.V hV hUK39 _V hV h%  V hThere is an open door here.V h"V h+8 V h_V h7V hV hV h C7V hYV hV hV hnY6V hV hV hC5V hV hV hV hxC4V hV hV hcV hC3V hG V h 7 _You open the door.V h# ##.##.##.##.##.##..#####....... ###...###...###...##.# #...... .#.....#.....#.....#.# #... V hQ.'.....'..ß..'.....'.# ##..... ##.....#.....#.....### #.... ###...###...###...########....... #.##.##.##.##.##.##T##........##. ...###...###...###...##.....[.... .⌠..'.....'.....@..⌠..+....###### ...###...#'#...###...##....# V h#.##.##.##.##.## .##.....# . ###...###...###. ##......#.# ##.....#.....#.. #.......#.# V h['..ß..).....'..ß +.........# T   troll (asleep) ##....)#.....#... ####......# ###...###...###...### #......#V hjh #.##.##.##.##.##.##.###....#.#V h~ 616.3 (33.0)  A troll comes into view.V h#a.TTV h%====7.3 (342V h+,V h/' _The troll shouts! V hK0C_There is an open door here.V h8J     V hn9l####.##.##.#####...###T..##.....[.'.....@..⌠..+#'#...###...##....# .##.## .## . ...###. ## .  ['..ß..)  ....)     V h     ####.##.##.##V h###...###T..##.....[.'.....@..⌠..+#'#...###...##....# .##.## .## . ...###. ## .  ['..ß..)  ....)  V hV hV hV h\ _A troll is nearby!V h     ####.##.##.#####...###T..##.....[.'.....@..⌠..+#'#...###...##....# .##.## .##V h . ...###. ## .  ['..ß..)  ....)     V h=      ####.##.##.##V h2> F###...###T..##.....[.'.....@..⌠..+#'#...###...##....# .##.## .## . ...###. ## .  ['..ß..) V hl> q ....)  V h> V hG V hqH V hO V hR \ _A troll is nearby!V h9      ####.##.##.#####...###T..##.....[.'.....@..⌠..+V h #'#...###...##....# .##.## .## . ...###. ## .  ['..ß..)  ....)     V h =     ####.##.##.#####...###T..##.....[.'.....@..⌠..+#'#...###...##....# V h\ <.##.## .## . ...###. ## .  ['..ß..)  ....)  V h V h> V h V hL \ _A troll is nearby!V hh (((You shoot a sling bullet.V h  The sling bullet barely misses the troll.You shoot a slug. The slug hits the troll! The slug burns the troll.V h` V h a..TV h, ===-8.4 (1.1)1) Rev V h5 V h ] _The troll is heavily wounded.V h'R  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.V hN (((((The troll is almost dead.V hcC °@T.⌠..  You shoot a slug. The slug barely misses the troll.The troll bites you but does no damage. The troll misses you.V h(d-9.6 (1.229) Rev+ V hj9°V h)lS _The troll closely misses you.V h V h V h?°@(((((V hh/You shoot a sling bullet.V h/ V h/  V h\0:The sling bullet barely misses the troll.V h1bYou shoot a slug. The slug hits the troll!! The slug burns the troll.  V h1You kill the troll!V h?2V h8V h8!V h/°@°.⌠..V hmd20.88V h9°V hIP _Okawaru accepts your kill.V h]N°@°V hV hVZ°@°V hH _No target in view!V hl°@°V hP°@°V h)H _No target in view!V h9iV hj4V hDnV hoV hrv`7 _V hwa  You see here a troll corpse.V h|xV hyJ6 _V hyV h}V hH~V h~C5V h~V h"V hXV hĉ^4) Rev V h\V hV hCV hC3V hV h֔V h~V hC2V hV h7 _You open the door.V hY1V hߞV hD@  There is an open door here.V hڧV hXO0)  _V hũV hիV h*Z19V hV hV h!V h'V h%8V h.V h[V h"V hV hV h;7V hV hNV hV h(C6V hV hV ho5V h7 _You open the door.V hV hJC4V hV h#V hwV hC3V hV h V hLV hC2V hV hV hY1V h>V h{V hV h2C0V h;V hMV h Z09V h V h V hV hZC8V hmV h}V hV hC7V hV hfV h:V hC6V h`V h!V h#V h#C5V h$V h'V hi)V h%*C4V h*V hw,V hc.Y3V h.V hp0V hH2Y2V h3V hT5V h3> ...#.# #.......# ###### ...'.# ##.......# . ..### #........# ..... .########........# #.....#. .##.##........##..####....V h>...##.....[........#.....#..) '†.⌠..'....########....##..#.... ##...##....#......#.##.....#. .##.##.....#....@.#.##.#...#.....---###......#.####.#........#..... ...#.......#.# .#..#........... V h6?ß..'.........# .#..#..#.#..#.## ...####......# O#.....#.##.#.# ..### #......# D#..##.#.##.#.## D   five-headed hydra (asleep) .##.###....#.# .#.....#........ O   two-headed ogre (asleep)V h?...##....#.######....#####..### '..⌠..'................# #..#..V hnE 46.8 (26.0)  A two-headed ogre and a five-headed hydra come into view.V hQFV h)MOD.DOV hMq===7.8 (271V hSV hVX _The two-headed ogre shouts in stereo! The five-headed hydra roars!V h     .   .....   [) '†.⌠..'....########..##....#......#.....#....@.#......#.####.#..# .#.........# O# D#   .#V h 6 .### V hk     .   .....   [) '†.⌠..'....########..##....#......#.....#....@.#V h ......#.####.#..# .#.........# O# D#  .# .### V h V h V hp V h d _There are monsters nearby!V hl     .   .....   [) V hFm '†.⌠..'....########..##....#......#.....#....@.#......#.####.#..# .#V hm .........# O# D#   .# .### V h`     .   .....   [) '†.⌠..'....########..##....#......#.....#....@.#......#.####.#..# .#.........# O# D#  .# .### V hV hLV hV hd _There are monsters nearby!V h,    .   .....   [) '†.⌠..'....########..##....#......#.....#....@.#......#.####.#..# .#.........# O# D#   .# .### V h>    .   .....   [) '†.⌠..'....########..##....#......#.....#....@.#......#.####.#..# .#V h?F.........# O# D#  .# .### V hZGV hBHV h>NV hPd _There are monsters nearby!V h(( _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.V h-   The two-headed ogre is moderately wounded.You shoot a slug. The slug hits the two-headed ogre!  The slug burns the two-headed ogre!V hK °..Y#Y   elephant shaped shifter (trample)The two-headed ogre is almost dead.V h8.9 (1.1)0) Rev V hb;°V hLC _The two-headed ogre changes into an elephant!V h3 °(((You shoot a slug.V h °The slug completely misses the elephant.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.V h?V h?V hHI☼°.YD.V hIw50.0299) Rev+ V hQ<☼V hT6 _The elephant is lightly wounded.V h]a☼((V h3" ☼°You shoot a slug. The slug barely misses the elephant.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.V hhV ho○.○Y.V h)qc1.18V hIvV○○V h'x6 _The elephant is lightly wounded.V h ○○You shoot a slug.  The slug hits the elephant but does no damage.V h"  ○○ The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.V h V hۭ  ○.☼○D.The elephant is moderately wounded.V h 29-2.3 (1.27) Rev* V h+ t○.☼○V ha l _The elephant misses you. The elephant trunk-slaps you.V h1 ' V h z☼You shoot a slug.  The slug hits the elephant but does no damage.V h+A  ○.☼The elephant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.V h0  °.○°FF   skyshark shaped shifterD   five-headed hydraThe elephant is moderately wounded.V h h3.4 (1.16V h p°.○°V hM ; _The elephant changes into a skyshark!V h z°.○(V hk E °.○You shoot a slug. The slug barely misses the skyshark.You shoot a sling bullet. The sling bullet hits the skyshark.  The sling bullet freezes the skyshark.V h P °@°V ho FThe skyshark is lightly wounded.  The skyshark bites you but does no damage.V hq 3--4.54V h○°@° _The skyshark completely misses you. The skyshark tail-slaps you.V h| °.○°@°(You shoot a sling bullet.V hZ2 °.○° The sling bullet barely misses the skyshark.You shoot a slug. The slug hits the skyshark!! The slug burns the skyshark!V h .°°.@°h#D   five-headed hydrah   black bear shaped shifter  The skyshark is severely wounded.V h4-====5.63V haO°°V h= _The skyshark changes into a black bear!V h1| °°° V hYou shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.V hʞ   The black bear is moderately wounded.You shoot a slug. The slug hits the black bear!! The slug burns the black bear.You kill the black bear!V hi°°°°V h'V h.°°.#D.V h38===-6.72V h:O°°V h=P _Okawaru accepts your kill.V h&Q °° You shoot a slug. The slug hits the five-headed hydra!  The slug burns the five-headed hydra.V h{°You shoot a slug. The slug hits the five-headed hydra!  The slug burns the five-headed hydra.  The five-headed hydra is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra.ing bullet freezes the five-headed hydra.V hh°..☼The sling bullet hits the five-headed hydra.ing bullet freezes the five-headed hydra.  The five-headed hydra bites you but does no damage.five-headed hydra bites you. The five-headed hydra misses you.The five-headed hydra barely misses you.V hj3-7.81V hzq;°V huI _The five-headed hydra bites you but does no damage.V ho  You shoot a slug. The slug hits the five-headed hydra!!  The slug burns the five-headed hydra!  You kill the five-headed hydra!V hOu°☼†V h= °☼(Okawaru accepts your kill.V hc.○○V hp99.1 (1.30V h/:○V h / _You shoot a sling bullet.V hH○○V hJV h<○V hH _No target in view!V h& :○V h V h ;○V h H _No target in view!V h9 4V h V h V h 489 _8V h V hI 5=7) Rev+ V h V h_ Y6V hi V hQ Y5V h/ V h 6=4V h8 V h V h ^3) Rev V h V hMw72V hV h'Y1V hJV h Y0V h V hO V h g879) V h1V h+Y8V hV hw97V hV hY6V hV hSY5V h>V h9!V h!k30=4V h\"V h$V hr&V h'Y3V h+V hf-Y2V hz.V h2  Things that are here:  a hydra corpse; a glowing shapeshifter corpseV h4V h4J1 _V h5V h9V h:V h_;U=0V h;V h=V hC?V h?D69V h@V hFDV hEY8V hFV hHV hHV hEIC7V h~IV hMV h+NY6V hNV hPV hQV hrQC5V hQV hRV hSV h6TQ4V hWV h0YY3V h2ZV hda '†.⌠..'....########....##..#... .###...##....#......#.##.....#... ##.##.##.....#......#.##.#...#... #...###......#.####†#........#... .....#.#∩$#.#..# ..ß..'.........#.$#.#..#..#.#..# .....####......#??#.#.....#.##.# #V hdk...### #......#'##.#..##.#.##.# ##.##.###....#.#@...#.....#.---86.1 (27.0)###...##....#.######....#####..#'..⌠..'................# #..# .###...##.......######.#.# #... ##.##.########### #.#.#####.## #...####.#...... .....#### #.########## .....'..# #.......... .....##.############ ##########.# _You open the door.V hgQ _Found a gate to the Vaults.V h4V hV hV hV h4`2 _V h@  There is an open door here.V h+V hӓJ1 _V hpV hJV hC0V hV hޠG _z - 4 scrolls of poison (gained 1)V h V hYD59V h V hѩY8V h_V hSG _z - 5 scrolls of poison (gained 1)V hV hұ;7V hV h[V hC6V h>V hϸO _You now have 2075 gold pieces (gained 27).V hV htC5V hļV hdV hC4V hV hLO _You now have 2086 gold pieces (gained 11).V hV hnC3V h*V h%V hV hLC2V hV hV h"V hY1V h@  There is an open door here.V h|V hJ0 _V h$V hV hZ49V h6V h- 87V hV hXY6V hV hV ho5V hs V h o4V hs  Things that are here:  a hydra corpse; a glowing shapeshifter corpseV h)V hJ3 _V h*V h^V hY2V h6V hV hV h? ;1V h V h#V h%V h%;0V h&V h+V h_-V h-D39V hP/V h3V h5V hQ6;8V h7V h9V h*;Y7V h <V h>V hH?V h?;6V h&@V h6BV h~DY5V h|EV hGV hHV hHC4V hIV h,KV hTLV hLC3V h MV hNV hPC2V hPV hvQV hcTV hVV hVC1V hWV hYV hZV h[C0V h[V h3]V h_V hC`D29V haV hzbV hdY8V h5fV hhV hjY7V hkV h_mV hnV h"o;6V hoV hqV hcrY5V hlsV hsuV hwV hw;4V hxV h ~V hV hTC3V hV hV hY2V h\V h4V hV hߍC1V hV hV hoV hC0V hRV hV hV h<D19V hV hV hY8V h7V hV hV hV h6C6V hyV h.V hqV hƬC5V hV h4V hDV hV h_C3V hV hr,V hйC2V hV h*V h2V hC1V hV hV h6V h;0V hV hV hZ09V h8V h%V hV hC8V hV hV hY7V hdV hV hV h=C6V hJV hV hC5V hV hV hrV h9C4V hV hJV hV hY3V hV h:V hY2V hV hbV hV hd;1V hJV h V hV hC0V hV h V h"V hxE199V hV hV hPC8V hV hbV h V h6 V hw C7V hd V hV h5V h;6V h7V hV hV hC5V haV h V h V hj;4V hV h2V hC3V h,V h V h V h C2V h!V h!V h""V hu"C1V h"V h#V hu$V h$C0V h%V hz&V h'V h=(<89V h(V h**V h4+V h+C8V h+V hQ-V h.V h.Q7V h5V h6V h6C6V ht7V h~9V h[54321079876V haV hbV h$cV hZc;5V hdV heV hcl.##.........#..##.........# # ...##.........# .# ...##...# ###. ##..# ... .##.# ..# ##..). ..#(# ...####)###.#####....# ...# #.........@#---774.1 (88..####..........#...............#..########.######### ....<.....#.........####.####.#.#######.##........#.#####.#########.#.......#.............#V hq}5.1 (894V huV h8w% _Found 9 stones.V h+ V h͑ V hЕ V h V hȘ V h5 C3V h{ ,V h Y2V hk V hˤ V h C1V hJ V h V h٩ V h V h C0V h V h V h V h3 D69V hS V hX V h Y8V h V h V h~ V h C7V h V h V hb V h C6V h} V h V h V h ;5V h V h V h V h ;4V h V h V h Y3V h V h V h V ho C2V h V h: V h V h+ C1V h} V hv)059876543V h2V h!H1049876543V hJV hKY2V hLV h:NV hOY1V hPV hmRV hTV hT;0V hUV h6WV hXV h^YD39V h;ZV h<\V h^]V h]C8V h]V h_V h}`V haC7V hMbV hbV h4dY6V hdV hfV hgV hagC5V hhV hhV hjV h~jC4V hjV hkV hlV h/mC3V hmV h*r2V hrV hpsY1V htV huV h(vC0V hwvV hpwV hxV h"yZ29V hzV h{Y8V h|V hP}V h1~V h~C7V hV h$V hǀV hC6V hzV hV hcV hC5V hV hH 43V hݕ+21019V ho8V hV hϘV hY7V h*V hƛV h4C6V hV hҝV hfV hC5V h-V hV hV h,C4V hV h;V h4V hC3V h V h&V hY2V hV h3V hִV hPC1V hV h#V hDY0V hXV hBV hUV hZ09V hV h:V hQ8V hV h*V hC7V hV hV hV hC6V hV hKV h5Y5V hyV hV hY4V h=V hV hV hr;3V hV hV hrY2V hV hV hY1V hTV hmV h V hd;0V h V hV h<V hE099V hV hV hV h;8V hj7V hY6V h9V hV h"V hC5V h9V h V hC4V hV h+V hmV hY3V hV h V h Y2V h V hV hpV hC1V h2V hV hV h3C0V hV hV h^V hD89V hV hYV hV hC8V h|V h/ V h!V h="C7V h"V h$V h&V h&;6V h&V h(V h *V hs*C5V h*V hb,V h-V h<.C4V h.V hl1V h2V h2C3V h63V h54V hG6;2V h6V h7V h8V h"9C1V h9V hi;V hW<V h<C0V h =V h>V h?V h@Z79V hAV hOV h;8V hV h V hV hPC7V hV hV ho6V h8354321069876V h|:,V hK;C5V h;V hG4V hHY3V hYMo2V hMV h.####)###.#####....#.#.# #..........###.#.#.####.# #.#.#######899.1 (124.0)V hI.......# #.........#########.##########.#####.#..<.....#.........#........# #####.####.#.#######V ȟn.########## ....#........#.#####.#.########.#.......#............####### ....#.....##.V h$###V hNV hגV h'T _Key pressed, stopping explore.V h49 _V hw8V hBV hJV hV h/C7V h<V hV hZV h654321V hV h`Y0V h,V hPZ39V h`V hV hV hC8V hV h4V hV hC7V hV hV hV hC6V hV hV hOV hC5V hV hSV hY4V hvV hV h~Y3V h.V hQV hY2V hV hV h Y1V hH V h V h V h C0V hq V hV h!V hD29V hV hR87V hV h V h,V hC6V hPV hrV hV hC5V hVV hE V h'!V h!C4V h"V h"V h#V hO$C3V h$V h%V h&V h'Y2V h(V h*V hn*C1V h*V h,V h-V h.C0V h.V h&0V h1V hd1D19V h22V h{3V h4Y8V h5V hS7Y7V h7,V h=9V h:V h]:C6V h:V h!<V h:=V h=C5V h=V h>V h;@V h@C4V hAV hhBV hpCV hCC3V h]DV hEV h*GV hGC2V hGV hIV hIV h;JC1V hJV hKV hLV hLC0V haMV hNV hTk.##.....# V hT.##.###.###########  .##.# #...........#  .##.# ###########.#  .##.. #< #.#  .V h6U#.####.# #. #.#  .#.# #.# #. #.#  .#.####.# #.#####.#  ....# #.@.....#  939.1 (40V hU.0)####..### #########  #........ ##..## V hV.##......# .##.......#    #########.#   #   #.#   V h[V h[\S40.1 (4109V h\V ho`V hb9 _Found a stone staircase leading up.V hzV h'V hgV hMV hV h~Y8V hiV h'V hC7V hV hV hrV hC6V hGV hV h*V hu-5V hV hV hV hV hC4V hgV hV hV hC3V hxV hV h9Y2V hV hV hV hY1V hV hV hLY0V h7V hV hoF5999V hV h/V hY8V h'V hV hV hfC7V hV h2V h V hC6V hV h1V h6V hC5V hV hV h V h ;4V ha V hB V hC V h C3V h V hV hV hC2V hV hV hV hC1V h;V hzV hrV hC0V hIV hVV hV h:R89V hV hV h%C8V h|V hV hV hC7V h V h#V h$V h%C6V h%V hA'V h+V h+C5V h.V h0V h$2V h2;4V hk3V hc5V h87C3V h7V h<8V hC:V h;V hg<C2V h]=V h?V h AV hoAC1V h9BV hAEV hFV hGC0V hHV hIV hVKV hKD79V h{LV hMV hNV h# V hM##########.###  ##### #.#.#  #...# #.#.#  #.#.### #.#.#V hV h1Q6.1 (463V hV hV h:; _Found a stone staircase leading down.V hk4V hcp2V h7qV hv10V hwV hxV hyD59V h~yV h9V ho8V hV hV htC7V h$V hV hV h`C6V hSV hDV h/V hC5V hڡV hV hV hfC4V hƨV hV h,V hC3V hV hV hcY2V hV hV hdV hC1V hV h!V hY0V hV hAp49V hV hTV hV hC8V hV hV hV h6C7V hV hvV h@V hC6V hV hV hV h,C5V h-V h`V hsY4V hV ho3V hvV hV hV h3C2V h V h V h?V hC1V hQV hV hV hC0V hV hV h=V hD39V h[V h0!V hP#V h#C8V h$V h(V h*V h +C7V hk,V hZ0V hl3V h3;6V h 5V h.9V h<V h<C5V h=V hAV hCV hCC4V hEV hIV hKV hLC3V hrMV h QV hSV hTC2V hQUV hXV hZV h>[C1V hJ^V h?aV hcV hcC0V hreV hgV hV h>C3V h@V hfBV hCV hDC2V hDV hGV hHV hCIC1V hIV hNV h=OV hOC0V hPV hHRV hTV hqTD59V hVV hWV hYV hvY;8V hYV hZV h[V h&\;7V hm\V hy^V h_V h`C6V haV hbV hdC5V hdV hfV hEgV hXhV hhC4V h&iV h$kV hlV hVm;3V htnV hpV hqV hqC2V hrV h!v=  You see here a +0 flail.V h!wV h{wJ1 _V hxV h7zV h{V hE|C0V hx}V hV hZ49V hlV hEV hLY8V h=V h_V h]7V h Y6V hIV hV hV hC5V huV hV hNV hC4V hV hV h~C3V hצV hV h2 ######  ############# #.....  ............####.####  V hٮ#......##......#   #.....##.#####.#   #....##.)# #.#  #.@.##...# #.# ---  ...#..##....## #.#  V h"!. ..#.##......# #<#  .####+#......^# ###   ..#...#.......## V ho  ###._.#######..########   ..#...#......#......... V h  ..######.......########   .##.#..##.....###....V h1105.5 (39.0)V hH---6.5 (40V h;2V hV hɽ4 _J - a scroll of enchant armourV hV hV hV hV hV h\-d1039V h.V h38V ht5o7V h"7V h8V h9C6V h^9V h:V h;V h<C5V h<V h=V h*?V h?C4V h?V hAV hAV h/BC3V huBV hpCV hDY2V h;EV hG4V hIQ1V h}QV htSC0V hTV hUTV hhVV hWV hXD29V hrXV hYV hZV hi[C8V h[V hX]V ha^V hk_Q7V hj`V hnaY6V haV hdo5V hHfV hfV h_hY4V hhV hjV hkV hKlC3V hlV hmV hxoY2V hWpV hjqV hrY1V h2sV huV hvV hwC0V hwV hM19V hV hOV hY8V hV hV hC7V h`V hV hV hyC6V h޶V h1,V hC5V hlV hdV h_V hC4V hsV hRV h3V hC3V h}V hV hY2V hV hV hY1V hV hqV hV h|Q0V h9V h V h= Z09V hgV ho8V h,V hY7V h$V h%Y6V h)V h-V hx/V h/C5V hH1V hJ8V h9V hG:C4V h:V hBV hCY3V hHDV hKV hLV hTMC2V hMV h@VV h WV hWC1V hrXV h:`V hbY0V hdV hkV hmV h>nE799V hoV hvV hxV h,yC8V h"zV hYV hV hXC7V hV h[V hV h}C6V hV hMV h#V hC5V hJV hV h"Y4V hV hmV hdY3V h V hwV hTY2V hAV h"V hGY1V h޽V h,V hDC0V hV h=  You see here a +0 flail.V hV h`K89 _V h'V hV hV hC8V hV hBV hY7V hIV hV hwo6V hAV h^Y5V hV hmV hV hC4V hV hV hY3V hV h V hY2V hV h1V hrV h4n079876V h5V h;5V h<V h=V h=C4V h>V h{AV hBV hHCC3V hCV h/GV hIV hcIC2V hnJV hMV hyOo1V hV.##....## #.# #.# #...... ##......# #<# #.# #...... #......^# ### #.# #...... #.......## #.# #. #######..###########.###########. #......#......................... ##.......#########............... .##.....###....###...#..###...... ..##...## #.....@................V hW77.5 (71 ...##..# #....###...###......... ....##.####....# #...# #......... .....###.......###...###......... ......##......................... ...#>....................##...... #...#+#............##.† ##.##.##.......###.##...... .###...##......# #...# #.........V hLXV hp]V h_T _Key pressed, stopping explore.V h{JV h́V hOV h_0 _69V hV hߍV hcV hC8V hqV h7V hY7V hV hhV hY6V hV hUV hJY5V hfV hV hԣY4V hV h(V hV hQC3V hV h2V hV hY1V hsV hV hV hC0V hyV hջV h V hgD59V hDV hV hY8V h}V hV hY7V hVV hV hY6V hV hV hY5V hV hV hY4V hV hV hY3V h|V h\V hV h)C2V hV hV ho1V hV hV h@C0V hV h+V hZ49V htV hV hGY8V hV hV hV hzY7V hV hY6V h^V hV hY5V h V h  #.......######  #......##.#..##  ##....##..#...##  #...##...#....##  #..##....#.....  #.##.....###  ###......#.......#  ######.........#>..  #.@....#..#+#...#+#203.5 (26  #.#####..##.##.##.#  #...# #.##...###  ###.# #.'.....'  #.# ####...###  #.# ##.##.##.##.#  #.###...###...###  #..#.....#.....#  #..'.....'..ß..'V hV h.E _Done exploring.V hVV hW4V h3u...........#>......0.0)V huV h`~[ _Done exploring.V h] JV h <V h^ [ _Done exploring.V h 5 [?25h[?0cV h 6 P  Search for what [Enter for "."]? V h.x[?25l[?1c20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:13] a broken altar of Ashenzarib - [D:13] a stone staircase leading down  c - [D:13] a +0 flail  d - [D:13] an alarm trap  e - [D:13] a +0 cloak  f - [D:13] a +0 orcbow (4 further duplicates)  g - [D:13] a +0 shortbow (2 further duplicates)  h - [D:13] a +0 shortbow of electrocutioni - [D:13] a stone staircase leading up  j - [D:13] a +0 scimitar of flamingk - [D:13] a ring mail  l - [D:13] a gate to the Vaults  m - [D:13] a +0 troll leather armour  n - [D:13] a scale mail  o - [D:13] a stone staircase leading up  p - [D:13] a +3 orcbowq - [D:13] a stone staircase leading down  r - [D:13] a stone staircase leading down  s - [D:13] a stone staircase leading up  t - [D:13] 9 stonesV h^V hbV hgC  #.......######..... planckenstein the Skirmisher  #......##.#..##.... Coglin of Okawaru *****.  ##....##..#...##... Health: 130/130 ======================== V hg  #...##...#....##.. Magic: 32/32 ========================  #..##....#.....##. AC: 40Str: 16  #.##.....#......## EV: 14Int: 10  ###......#.......# SH: 0Dex: 25V hgF  ######.........#>.. XL: 16 Next: 20% Place: Dungeon:13 V h h* #.@....#..#+#...#+# Noise: ---------  Time: 24203.5 (0.0) V h_h( #.#####..##.##.##.# a) +5 sling (freeze) o) +5 hand cannon of  #...# #.##...###... Fire: a) +5 sling (freeze) {Cipactli}  V hh ###.# #.'.....'.... Zot (25745)   #.# ####...###...  #.# ##.##.##.##.#   #.###...###...###   #..#.....#.....#.   #..'.....'..ß..'.V h3i  _You see here a +0 flail. _Key pressed, stopping explore. _Done exploring. _Done exploring. V hqiy_Done exploring.  Search for what [Enter for "."]? .V hmV hmV hqV hs. _V hV h6Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn) V h p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V hw Missiles (  e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance  P - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)13%V h\@  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands /  f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (20)  I - a wand of flame (23) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerability  k - a scroll of silence  n - 5 scrolls of identify  r - 6 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog47V hW   B - a wand of mindburst (20)  I - a wand of flame (23)J - a scroll of enchant armour50V hN I - a wand of flame (23)  b - 2 scrolls of torment  K - a scroll of fear  Y - 2 scrolls of blinking5V h~ b - 2 scrolls of torment  D - a scroll of fog Potions (go to first with !)  d - a potion of resistance  g - 8 potions of curing  j - 2 potions of lignification V h l - 3 potions of attractionm - a potion of enlightenment  q - 2 potions of cancellation  s - 4 potions of might77V h3   D - a scroll of fog  J - a scroll of enchant armour  t - 5 potions of mutationV h4 980V h5GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)f - a wand of polymorph (6)  V hbv - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (20)  h - 4 scrolls of vulnerability  J - a scroll of enchant armourV h961V h) Missiles (go to first with ()e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  f - a wand of polymorph (6)  v - a wand of roots (14)13V h M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} V hTW C - a +2 cloak (worn) 8V hdHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  X - 3 darts of disjunction V h p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}topV h]V h V h  #.......######..... planckenstein the Skirmisher  #......##.#..##.... Coglin of Okawaru *****.  ##....##..#...##... Health: 130/130 ========================  #...##...#....##.. Magic: 32/32 ========================  #..##....#.....##. AC: 40Str: 16V hY  #.##.....#......## EV: 14Int: 10  ###......#.......# SH: 0Dex: 25  ######.........#>.. XL: 16 Next: 20% Place: Dungeon:13 V h* #.@....#..#+#...#+# Noise: ---------  Time: 24203.5 (0.0) V h5 #.#####..##.##.##.# a) +5 sling (freeze) o) +5 hand cannon of V h #...# #.##...###... Fire: a) +5 sling (freeze) {Cipactli}  V h ###.# #.'.....'.... Zot (25745)  V hc #.# ####...###... V h/ #.# ##.##.##.##.#  V hO #.###...###...###   #..#.....#.....#.V hlk   #..'.....'..ß..'.V h  _You see here a +0 flail. _Key pressed, stopping explore. V hl_Done exploring. _Done exploring. V h_Done exploring. _Search for what [Enter for "."]? .V hJV hV hV hV h^( V hs0  _Key pressed, stopping explore. _Done exploring.Search for what [Enter for "."]? .Unknown command.V hV hLevel 13 of the Dungeon <<<>>>∩_(Press ? for help)#.......#...#.......###.# #...................#.#..#.#.##.#######._.#######..###########.###########.#.##.........#.#..#.#.##.......#...#......#...................................>..#.#..#.#.##.......######.......#########.................##.........#.#..#.#.##......##.#..##.....###....###...#..###........##.........#.#..#.#.###....##..#...##...## #........................##.........#.#..#.#.#V h͌ #...##...#....##..# #....###...###...........##.........#.####.#.##..##....#.....##.####....# #...# #...........##.........#......#.##.##.....#......###.......###...###...........##.........###..###.####......#.......##...........................##..)...........#(#.#######.........#>....................##........####)###.#####....#.##.@....#..#+#...#+#..................##.†......# #..........###.#.##.#####..##.##.##.##.......###...###.##........####..........# #.#.########...# #.##...###...##......# #...# #.........................# #.........#V hc###.# #.'.....'.....'......###...###.#.........########.##########.#####.##.# ####...###...###..##......................<.....#.........#........##.# ##.##.##.##.##.##..#####........##########.####.#.#######.##########V h #.###...###...###...##.# ##.......# #.....#........#.#####.##..#.....#.....#.....#.# #.......# #.....########.#.......##..'.....'..ß..'.....'.# ##.......# #................#######V h*7##.##.....#.....#.....### #........# #.....#.....##.#####..###...###...###...########........# #.....#.....##.##..##.##.##.##.##.##.##.##........##..####...........##.#V h ]>@V hV hV h8]  #.......######..... planckenstein the Skirmisher  #......##.#..##.... Coglin of Okawaru *****.  ##....##..#...##... Health: 130/130 ========================  #...##...#....##.. Magic: 32/32 ========================  #..##....#.....##. AC: 40Str: 16  #.##.....#......## EV: 14Int: 10  ###......#.......# SH: 0Dex: 25 V hF9 ######.........#>.. XL: 16 Next: 20% Place: Dungeon:13  #.@....#..#+#...#+# Noise: ---------  Time: 24203.5 (0.0)  #.#####..##.##.##.# a) +5 sling (freeze) o) +5 hand cannon of  #...# #.##...###... Fire: a) +5 sling (freeze) {Cipactli}  V hp9 ###.# #.'.....'.... Zot (25745)   #.# ####...###...V h9  #.# ##.##.##.##.#  V h9 #.###...###...###   #..#.....#.....#.  V h:d #..'.....'..ß..'.  V h<:_Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. V h[:_Search for what [Enter for "."]? . _Unknown command.V h8;V h;V hFV h-HV hN4 _3V hwPV h@[c210V h[V h]V h^V h_D39V h `V haV h>cV hnc;8V h?dV hfV hgY7V hhV hjV hkV hkC6V hlV hTnV hoV hoC5V hpV h^rV hsV hs;4V hltV huV hwV hGwC3V hwV hyV hzC2V hzV h&{V h/|V h|V h|C1V hb}V h#.......#...#......#........ #.......######.####### #......##.#..##.#....# ##....##..#...# #........  #...##...#....##..# #....###..  #..##....#.....##.####....# #...  #.##.....#......###.......###...  ###......#......... ######.........#@................17.5 (14.0) #......#..#+#...#+#.............. #.#####..##.##.##.##.... #...# #.##...###...##......# # ###.# #.'.....'.....'...  #.# ####...###...###..##.......  #.# ##.##.##.##.##.##..#####...  #.###...###...###...##.# ##.  #..#.....#.....#.....#.# #.V hV hc _There is a stone staircase leading down here.V hV h}V hV hV h8.0)0 _V hh7 j #... #$#.##### ......... ......... ........# y. ..####### 4 .......  ..y....####.##.  #######  yy 2 vampire mosquitoes (dormant) 700V h8 J y.yyy  V h%9 You climb downwards.V hW t==9.2 (1.76999V hD V h _The vampire mosquito buzzes angrily.  Found 21 gold pieces. _There is a stone staircase leading up here.V h ((((You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.V h=g (The vampire mosquito is almost destroyed.You shoot a sling bullet.V h'V hV hV hKV hg..y....°y.....V h6=20.3 (1.1V hS8) Rev V h9°V hk _The sling bullet closely misses the vampire mosquito.V hkYou shoot a sling bullet. _The sling bullet closely misses the vampire mosquito.ug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.  You destroy the vampire mosquito!V h†((   vampire mosquitoV hO# °(((((Okawaru accepts your kill.V he,V h..y..°....†..@○V h t1.47) Rev+ V hJ°○V h/ _You shoot a sling bullet.V h  You shoot a slug. The slug hits the vampire mosquito!!  The slug burns the vampire mosquito.  You destroy the vampire mosquito!V h .(.°(@○ V hU ((((((.°Okawaru accepts your kill.V h' ........○@○V h. 012.5V hz ;6V h% <○V h+ / _You shoot a sling bullet.V hD ,○V hLE V hN ○@○ _No target in view!V h P○@○V h V hH <○V h9 H _No target in view!V h.○V h○@○ _No target in view!V h:V hV h#V h V h`5 _V h4V hkV hV hY3V h2V h6V hht2) Rev V hV h V h8 V h} C1V h V h\V hV h9C0V hV hBZ89V h/V hO _You now have 2117 gold pieces (gained 21).V hV h<V hg@8) V h1V hK#V h%V hF%-7V hh%V h&V h'V h_)V h)C6V hy*V h,V h.V h.C5V h/V h2V h5V h5C4V h6V h7V h9V h :C3V h:V hb<V hC>V h>C2V hU?V hAAV h!CV hMCC1V hCV hnEV h:GV hG-0V hGV h[HV h JV hKV hLD79V h3MV h$OV hRV hRC8V hSV hUV hWV hW;7V hXV h[V h]V h]C6V h^V hsaV hwg ####### . #.....# #. #.....##... #..........V hg% #.....#.... #..@.--- ####.....####uV h!h#####........##.....##.....##.....##.....###..#.......##u   red ugly thing (asleep)V hKh#...######...####.#.######....V hlhD#...............##V hk042.5 (20.0)V hFqu.uV hrH---3.5 (21V h3r;5V h=wV h,{a _A red ugly thing comes into view.V h (((((You shoot a slug. The slug hits the red ugly thing.V h) ((The red ugly thing is lightly wounded.  You shoot a sling bullet.V hp V h V h w...u...○V h ;===4.6 (1.1)V h S3) Rev V hb V ha i _The sling bullet closely misses the red ugly thing.V h (((○You shoot a sling bullet.  The sling bullet hits the red ugly thing.  The sling bullet freezes the red ugly thing.V h  The red ugly thing is lightly wounded.  You shoot a slug. The slug hits the red ugly thing!!  The slug burns the red ugly thing!V h3' v  The red ugly thing is severely wounded.V h) Z  You hear a shout! You hear a horrible gurgling sound!V hH1 c○.u.°c   centaur warriorV h2 ====5.72) Rev+ V h7 V hH b _A centaur warrior comes into view.V hU  You shoot a slug. The slug hits the red ugly thing!!  The slug burns the red ugly thing.  You kill the red ugly thing!V h[ ((.°c   centaur warriorV h (((((Okawaru accepts your kill.V hbV hw.○.#.°......°...##2===-6.81V h{N○°V hȁ/ _You shoot a sling bullet.V hA○°-V h_Ei○°°V hHH _No target in view!V h[k○°°V hP\V hbM°°V hEfH _No target in view!V hDN°°V hV hU○°V hH _No target in view!V h4V hV hV huV h^V hv0 _V hN V hKV 7####### .##.....# ##.....##c..##........#...@.#.... ---70 #...°...... ####.....####..V hV #####........# #.....##.....## c   centaur warrior##..#.......##V hW #...######...####.#.######....V hW :---V h'^ <°V h,a f _A centaur warrior is nearby!V h (((°You shoot a slug.V hU E° _A centaur warrior is nearby!  You shoot a slug.  The slug hits the centaur warrior but does no damage.  You shoot a sling bullet.  The sling bullet hits the centaur warrior.  The sling bullet freezes the centaur warrior.V h  ☼.....°(launcher)The centaur warrior is lightly wounded.  The centaur warrior wields a +0 shortbow.V h- ☼..(((°V hp ☼.....°The centaur warrior shoots an arrow. The arrow hits you but does no damage.V hv ☼..(((°V h○......===8.9 (1.169) Rev* V h[:○V hd ○..((( _The centaur warrior shoots an arrow. The arrow hits you but does no damage.  You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.V h] You shoot a slug. The slug hits the centaur warrior!slug burns the centaur warrior.  The centaur warrior is heavily wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the centaur warrior.V h}# ...○The centaur warrior is almost dead.V h'○..(((((((V hjV hBr..c@...°.V hsi50.1 (1.28V hy:°V hf~Q _The centaur warrior shoots an arrow. The arrow is repelled.V h ○..((°You shoot a slug. The slug hits the centaur warrior.  The slug burns the centaur warrior.V h8 °The centaur warrior is almost dead.You shoot a sling bullet.  The sling bullet hits the centaur warrior but does no damage.V h, ○...☼The centaur warrior is almost dead.V h2○..((((((V h°...@○...V h¾h1.2 (1.17V h|C○°V h{ _The centaur warrior shoots an arrow. The arrow completely misses you.V h87 ((((°..(((°You shoot a slug.V huMYou shoot a slug.  The slug closely misses the centaur warrior.!  The sling bullet freezes the centaur warrior.  You kill the centaur warrior!V hG°V huU....°...)○°.V h[p42.4 (1.26V h`k°○°V h,dP _Okawaru accepts your kill.V hyN°○V h:V h$k°○°V hx'H _No target in view!V hK] V h] V h._ V h/c V hg V hn v5 _V hr V hr C4V hjt V hv V h~ O.......#......## .∩.:########## ...#.V h #.....# .#..#..#.....##...#..##......@.......---4.4 (2.0V h] #....°#....#........... ####.....####....######........# .....V h #.....##.....# ..#.#.....##.....# #..##..#.......## ..V h 7...######...V h V hU .u   red ugly thing (wandering)V h UuFound Cylauf's Antique Weapon Shoppe.V hč ---5.4 (33V h. V h _A red ugly thing comes into view. _You see here a +0 shortbow.V h{  ......  .#...  ...##  .∩.:###  ####### ...#...  #.....# .#..#..  #.....##...#..#  #......@.......  #.....#........  #...........#..  ####.....####....#  ......# .....  #.....# ..#. V hR| #.....# #..  ....## u.  V h ......  .#...  ...##  .∩.:###  ####### ...#...  #.....# .#..#..  #.....##...#..#  #......@.......  #.....#........  #...........#..  ####.....####....#  ......# .....  V hM#.....# ..#.  #.....# #..  ....## u.  V hV h|V h!V h+%e _A red ugly thing is nearby!V h ......  .#...  ...##  .∩.:###  ####### ...#...  #.....# .#..#..  #.....##...#..#  #......@.......  #.....#........  #...........#..  ####.....####....#  ......# .....  V h߹#.....# ..#.  #.....# #..  ....## u.  V h ......  .#...  ...##  .∩.:###  ####### ...#...  #.....# .#..#..  #.....##...#..#  #......@.......  #.....#........  V hD#...........#..  ####.....####....#  ......# .....  #.....# ..#.  #.....# #..  ....## u.  V hV hV hV h~#e _A red ugly thing is nearby!V h (((((((You shoot a sling bullet.V hcu   _A red ugly thing is nearby!  You shoot a sling bullet.  The sling bullet barely misses the red ugly thing.  You shoot a slug.  The red ugly thing gurgles horribly!  The slug hits the red ugly thing!! The slug burns the red ugly thing.V h.v  The red ugly thing is severely wounded.V h☼.....u.V hr===6.6 (1.21V h:☼V h9 _You hear a horrible gurgling sound!V h' V h!w(((((((You shoot a sling bullet.V hj _You hear a horrible gurgling sound!  You shoot a sling bullet.  The sling bullet closely misses the red ugly thing.  V hφYou shoot a slug. The slug hits the red ugly thing!!  The slug burns the red ugly thing.  You kill the red ugly thing!V hώE☼V h○○......V hmp57.7 (1.10V h#<○V h& V h&B_Okawaru accepts your kill.V h%2?○○V h2V h8;○V ht:H _No target in view!V hV hV hВW○○V hfH _No target in view!V h^ S○○V h V h$ C○○V h H _No target in view!V hFY V hY V h[ V hn_ V hh .#...... ...#... ##...## ..∩.:### ########...#...#.....##.#..#.#.....##○..#..#.#......)#.....#.○.V hii w#...........#.####.....####....#.  #####........# .  #.....##.....# ...#.u   red ugly thing (wandering)#.....##.....# .#..##..#.......## .uV hi -.. V ho { 0.0  A red ugly thing comes into view.V hx z○°u.V hy o-8.7 (159V h B○°V ha ^ _The red ugly thing gurgles horribly! You hear a horrible gurgling sound!V h .#......  ...#...  ##...##  ..∩.:###  ########...#....  #.....##.#..#...  #.....##○..#..#.  #......)@.......  #.....#.°.......  #...........#...  ####.....####....#.  .....# ......  .....# ...#.. V h .....# u#...  ....## ....  V h N .#......  ...#...  ##...##  V h..∩.:###  ########...#....  #.....##.#..#...  #.....##○..#..#. V h #......)@.......  #.....#.°.......  #...........#...  V h4Q####.....####....#.  .....# ......  .....# ...#..  .....# u#...  ....## ....  V h V h,!5°V h+"8-V hO+V○°V h/e _A red ugly thing is nearby!V h!r .#......  ...#...  ##...##  ..∩.:###  ########...#....  #.....##.#..#...  #.....##○..#..#.  #......)@.......  #.....#.°.......  V h##...........#...  ####.....####....#.  .....# ......  .....# ...#..  .....# u#...  ....## ....  V h] .#......  ...#...  ##...##  ..∩.:###  ########...#....  #.....##.#..#...  #.....##○..#..#.  V h#......)@.......  #.....#.°.......  #...........#...  ####.....####....#.  .....# ......  .....# ...#..  .....# u#...  ....## ....  V h5○V hV h7V○°V he _A red ugly thing is nearby!V h}  ○(((((You shoot a sling bullet.  The sling bullet hits the red ugly thing.  The sling bullet freezes the red ugly thing.V hP ○ The red ugly thing is lightly wounded.  You shoot a slug. The slug hits the red ugly thing!!  The slug burns the red ugly thing.V h2V hV hQV h6 °☼°...u..u 2 ugly things (1 wandering)uThe red ugly thing is heavily wounded.V hp=9.8 (1.18V hY°☼°V ha _A red ugly thing comes into view.V h] °☼°(((uYou shoot a slug.  The red ugly thing gurgles horribly!  The slug hits the red ugly thing but does no damage.V h^°☼°red ugly thing gurgles horribly!  The slug hits the red ugly thing but does no damage.  The red ugly thing is heavily wounded.inV h^eg bullet.sling bullet hits the red ugly thing.ing bullet freezes the red ugly thing.V hU,V hV hp  °○.☼.u.uuuu 3 ugly things (1 wandering).The red ugly thing is severely wounded.60.97V h °○.☼ _A red ugly thing comes into view.V h °((uThe red ugly thing is severely wounded. _A red ugly thing comes into view.You shoot a sling bullet. V hH ] The sling bullet hits the red ugly thing!  The sling bullet freezes the red ugly thing.V h -°○((hits the red ugly thing!  The sling bullet freezes the red ugly thing.  The red ugly thing is almost dead.ug.  V h0 The slug barely misses the red ugly thing.ug hits the red ugly thing! The slug burns the red ugly thing.V h BV h .☼○u.uu..V hi c2.06V h+ O☼○V h`. i _The red ugly thing is moderately wounded.V hc' <You shoot a sling bullet.  The sling bullet hits the red ugly thing!  You kill the red ugly thing!  Okawaru accepts your kill.Okawaru grants you throwing weapons!V h- /  --more--V hP;V hA☼(† 2V h; ((Something appears at your feet! You shoot a slug.  The slug hits the red ugly thing!! The slug burns the red ugly thing.V hO ,V hZ ○○°.○†uu..V h"a k63.15V hh r○○○V hcn b _The red ugly thing is almost dead.V hRr> ○○°.((You shoot a sling bullet.  The sling bullet hits the red ugly thing.  The sling bullet freezes the red ugly thing.V hThe sling bullet hits the red ugly thing.ing bullet freeze  ug. The slug hits the red ugly thing!!!ug burn  You kill the red ugly thing!V h○○°.   red ugly thingV hV hN°○@○°.°u...V h Marksgoblin74.24 _Okawaru accepts your kill.V hy°°.°V hzp _Your Ranged Weapons skill increases to level 15!V hǶ% °○°.(You shoot a sling bullet.  The sling bullet hits the red ugly thing.  The sling bullet freezes the red ugly thing.V h> ○°((((((The red ugly thing is lightly wounded.  You shoot a slug.V h(V he °○°.u°†.....  The slug closely misses the red ugly thing.V hc5.33V h <○V h#[ _The red ugly thing barely misses you.V h °○○° You shoot a slug. The slug hits the red ugly thing!  The slug burns the red ugly thing.V hs°○°You shoot a slug. The slug hits the red ugly thing!  The slug burns the red ugly thing.  The red ugly thing is moderately wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the red ugly thing.V h .○°.  The red ugly thing is heavily wounded.V h=c6.42V hKn○°@°V hiG _The red ugly thing stings you but does no damage.V h2 ○°The red ugly thing is heavily wounded. _The red ugly thing stings you but does no damage.  You shoot a sling bullet.  The sling bullet hits the red ugly thing.  The sling bullet freezes the red ugly thing.V h} ° The red ugly thing is heavily wounded.You shoot a slug. The slug hits the red ugly thing!V h ○°°@.  The red ugly thing is severely wounded.V h c7.51V hi L○°V h G _The red ugly thing stings you but does no damage.V hZ( X  You shoot a slug. The slug hits the red ugly thing.V h ○°°((The red ugly thing is severely wounded.You shoot a sling bullet.V hd=  ○°)u☼.  The sling bullet barely misses the red ugly thing.V h= 1----8.649V hF c○°☼V hL \ _The red ugly thing stings you! You are engulfed in flames! You resist.V h{  You shoot a slug. The slug hits the red ugly thing!!  You kill the red ugly thing!V hg○°°☼V h  ○°(☼(Okawaru accepts your kill.V h6V°.○.○.V h)^1----89.78V hdM°○V hEh/ _You shoot a sling bullet.V h8○V h%V hU°○V hH _No target in view!V h4V hV h`7 _V hy&6V h)V h *a25V h+V h.j4) Rev+ V h/V hl2V h2a33V h4V hD24=1) Rev 0V hEV huHZ39V hNJV hNV hNV hNT5=8V hOV h^PV hPRV hR@7) V h}SV h'[66V h[V h3\C5V hG^V haV ha;4V h dV hga73V hgV h_iV hlY2V hoV hrV h;sa81V hvV h{Y0V h}V hCZ29V hV h<9V h;8V hV hY7V hV hV hr20=6V h!V hY5V h$V hIY4V hWV hޡ1=3V hV h=Y2V hV h<2V hƫ;1V hV hY0V hV hRx319V hV hY8V h'V h Y7V hV hbw46V hwV hV hAC5V hV hV hq5=4V hV hV hC3V hFV h?Y2V h3V h6=1V hV hY0V h*V h=x709V h]V hY8V hV hY7V hHV h3w86V hFV hY5V h-V hYV ha94V h V hY3V hV hX30=2V hV h .)---... _HP restored.V hZ1315.7 (46.0)V h---6.7 (471V h V h/ _T - an atropa-tipped dartV h$ V h V h& V hb V h0 V h o0V h7 V h E899V hy V h V h" V hj U=8V h V h V h V hS C7V h& V h V h kWelcome to Cylauf's Antique Weapon Shoppe! What would you like to do?  a -  300 gold a battleaxe  b -  150 gold a runed dagger  c -  180 gold a glowing falchion V h+  d -  180 gold a runed hand axee -  330 gold a longbow  f -  210 gold a runed orcbow  g -  240 gold a glowing quarterstaffh -  165 gold a rapier  i -  255 gold a jewelled war axe V h TYou have 2117 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listV hVV h^V hngplanckenstein the Marksgoblin #........#Coglin of Okawaru *****.####........Health: 130/130 ========================#..........#Magic: 32/32 ========================#..........#AC: 40Str: 16#...#......#..EV: 14Int: 10.....#.....SH: 0V hgDex: 25##...##XL: 16 Next: 28% Place: Dungeon:14#..@.:####.#Noise: ---------  Time: 24320.7 (4.0)########...#......V hha) +5 sling (freeze) o) +5 hand cannon ofV h*h#.....##.#..#....Fire: a) +5 sling (freeze) {Cipactli} #.....##...#..#..V hNhZot (26897) #......)..........#.....#...........V hh#........†..#...######.....####....#... #####........# #.......#Okawaru accepts your kill. _You shoot a sling bullet. V hh_No target in view! _HP restored. _T - an atropa-tipped dart  There is an entrance to Cylauf's Antique Weapon Shoppe here.V hp4V hs. _V hj V hk V hwm V h0q V hut V h~ 6 _5V hh V h, AV h{ #..# ####.. #..# #..V h # #...#......#.. V hɋ ......#..... ##...## V h #..∩.@####.# ########...#....... V h ,#.....##.#..#..#.....##...#..#..##V h4 #......)...........V hX #.....#..........V h #........†..#...## V h 3_You shoot a sling bullet. _V hь .No target in view! _HP restored. V h a_T - an atropa-tipped dart  You pick up a book of Cryoformation and begin reading...V h +2.7 (2V h@ f3.7 (34V hl V hE L _You add the spell Splinterfrost Shell to your library.V hV hV hV hV hV #.#V h #.# ####.. #.# #....# . #...#......#.........#.....).. ##..@## 0 #..∩..####.# ########...#.......V hc #.....##.#..#...... #.....##...#..#..## #......). #.....#............ #........†..#...###  ####.....####....#...V hV h" f4.7 (13V h%V hd') _Found a long sword.V hWbV hbV hIk,V h{21V heV h_Y0V h*V hNV h#V hbD89V hV hqV h~Y8V hV hV hV hYC7V hOV h0V hV hWC6V h/V h}V hY5V hV h`V hV h٫C4V hkV hV h,o3V h̯V hްV hC2V hV hV hV h!C1V hV hV hY0V h=V hBV hLV hD79V hV hAV hMV hC8V hV hSV hY7V heV hZV hY6V hZV hX5V hV hV h;4V h{V h=V h ### ..# ..# V h#...#  ##..# #.#######...# ......$@....#439.0)>########...#  V h*#...#  #...#  #...#V hO #........##.### #........#..# #........#.##V hsO ####........#.#V hvV hg4.7 (203V hV h; _Found a stone staircase leading down.V h)8V h8V h8V h/:V h B21V h3O _You now have 2128 gold pieces (gained 11).V h(V heC0V hV hV hZ69V hV h. V h V h C8V h V hXV hV h"C7V hV hrV hUV hC6V hV hV hV h$C5V hV hV hrV h;4V hV hV hgV hC3V h V hV hV h6C2V hV h&V hY1V hV hV h V h ;0V h!V h!V h"V h"D59V h#V h $V h)d ######  #..@.# 58.7 (14 #.##.#####V h*#.∩#.##..########.##..##...........# #.########..# ##.#######...# #...V hE*...# .>########...#V h.V h/g9.7 (158V h3V h5/ _Found Fusif's Distillery.V h V hKV hV h\V h?V hh76V ho5V hV h?Welcome to Fusif's Distillery! What would you like to do?  a -  118 gold 2 potions of attraction  b -  59 gold a potion of attraction V h:@ c -  59 gold a potion of attractiond -  99 gold a potion of berserk rage (unknown)  e -  59 gold a potion of curing  f -  59 gold a potion of curing V h g -  198 gold a potion of haste (unknown)h -  158 gold a potion of invisibility  i -  59 gold a potion of lignification You have 2128 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)V h[A-I] put item on shopping listV h  a -  118 gold 2 potions of attraction  d +  99 gold a potion of berserk rage (unknown) After the purchase, you will have 2029 gold pieces.[Enter] buy marked itemsV hA  d +  99 gold a potion of berserk rage (unknown)  g +  198 gold a potion of haste (unknown)1831V hY Purchase items for 297 gold? (y/N)V hɅN  d -  59 gold a potion of curing  f -  158 gold a potion of invisibility  g -  59 gold a potion of lignification V h&I'll put some of them outside for you.gGV hbV hV h&planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 130/130 ========================Magic: 32/32 ========================AC: 40Str: 16V h&######EV: 14Int: 10#....#SH: 0Dex: 25#.##.#####XL: 16 Next: 28% Place: Dungeon:14V h!'#.@#.##..#Noise: ---------  Time: 24362.7 (3.0)#######.##..#V hN'a) +5 sling (freeze) o) +5 hand cannon of#...........#Fire: a) +5 sling (freeze) {Cipactli} #.########..#V h'7Zot (26855) ##.#######...##............#.>########...##...##...# _You add the spell Splinterfrost Shell to your library. _Found a long sword. V h'~_Found a stone staircase leading down. _You now have 2128 gold pieces (gained 11). _Found Fusif's Distillery.  V h(0There is an entrance to Fusif's Distillery here.V hm01 long sword. _Found a stone staircase leading down. _You now have 2128 gold pieces (gained 11). _Found Fusif's Distillery.  There is an entrance to Fusif's Distillery here.  Z - a potion of berserk rageV hAc _Thank you for shopping at Fusif's Distillery!V hV hWInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts V h W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn) V h N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistanceP - +0 acid dragon scales V h6[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V hR V hN V h planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 130/130 ========================Magic: 32/32 ========================AC: 40Str: 16######EV: 14Int: 10#....#SH: 0Dex: 25#.##.#####XL: 16 Next: 28% Place: Dungeon:14#.@#.##..#V h 0Noise: ---------  Time: 24362.7 (0.0)#######.##..#a) +5 sling (freeze) o) +5 hand cannon of#...........#Fire: a) +5 sling (freeze) {Cipactli} #.########..#Zot (26855) ##.#######...##............#.>########...##...##...# _Found a stone staircase leading down. _You now have 2128 gold pieces (gained 11). _Found Fusif's Distillery.  V h There is an entrance to Fusif's Distillery here.  Z - a potion of berserk rage _Thank you for shopping at Fusif's Distillery!V hb V h V hv V h V h V h ?Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (select all with ()e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (select all with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit V h Letters toggle [.|Space] toggle selected[top]V h/ (1 turn)  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (select all with ()  e - 17 boomerangs  y - 19 javelins  H - 9 silver javV h0 elins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (select all with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  uV h0 helmetC - a +2 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  G - a +2 robe of cold resistance V h0  P + +0 acid dragon scales  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}V h1 [Enter] accept (1 chosen) [ 5%V h2 turns)  G + a +2 robe of cold resistance  P + +0 acid dragon scales2V h9 V h9 V hfD iplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 130/130 ========================Magic: 32/32 ========================V hE AC: 40Str: 16######EV: 14Int: 10#....#SH: 0Dex: 25#.##.#####XL: 16 Next: 28% Place: Dungeon:14#.@#.##..#V hE @Noise: ---------  Time: 24362.7 (0.0)#######.##..#a) +5 sling (freeze) o) +5 hand cannon of#...........#Fire: a) +5 sling (freeze) {Cipactli} #.########..#Zot (26855) ##.#######...##............#V hE \.>########...##...##...# V hE _Found a stone staircase leading down. _You now have 2128 gold pieces (gained 11). _Found Fusif's Distillery.  V hF There is an entrance to Fusif's Distillery here.  Z - a potion of berserk rage _Thank you for shopping at Fusif's Distillery!V hF V hJ V hO V hV |3.7 (14V hY _You drop a +2 robe of cold resistance.4.7 (23V h\ V h\ V h^ V hb 5 _You drop +0 acid dragon scales.V hރV hCPick up what? 50/52 slots (_ for help) Armour (select all with [)a - +0 acid dragon scales  b - a +2 robe of cold resistance V hcPotions (select all with !)  c - a potion of haste [Up|Down] select[Esc] exit V hCLetters toggle [.|Space] toggle selected[top]V hr  c + a potion of haste[Enter] accept (1 chosen)V hhV h'planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 130/130 ========================Magic: 32/32 ========================AC: 40Str: 16######EV: 14Int: 10#....#SH: 0Dex: 25#.##.#####XL: 16 Next: 28% Place: Dungeon:14#.@#.##..#Noise: ---------  Time: 24364.7 (0.0)#######.##..#a) +5 sling (freeze) o) +5 hand cannon of#...........#Fire: a) +5 sling (freeze) {Cipactli} #.########..#Zot (26853) ##.#######...##............#.>########...##...##...# _Found Fusif's Distillery.  There is an entrance to Fusif's Distillery here.  Z - a potion of berserk rage _Thank you for shopping at Fusif's Distillery! _You drop a +2 robe of cold resistance. _You drop +0 acid dragon scales.V h-V h-f5.7 (12V hm1V h4U _G - a potion of hasteV hxV h^planckenstein the Marksgoblin (Coglin Hunter) Turns: 24313, Time: 01:12:05 Health: 130/130 AC: 40 Str: 16 XL: 16 Next: 28% Magic: 32/32V hbEV: 14 Int: 10 God: Okawaru [*****.] Gold: 1831SH:  0 Dex: 25 Spells: 15/15 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DV hrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + V hH}u - +2 helmet rElec + V hC - +2 cloak rCorr + i - +2 pair of gloves SInv .V hLp - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.41/turn MPRegen 0.23/turn V h9N%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryV hV hplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 130/130 ========================Magic: 32/32 ========================AC: 40Str: 16######EV: 14Int: 10#....#SH: 0Dex: 25V h#.##.#####XL: 16 Next: 28% Place: Dungeon:14#.@#.##..#Noise: ---------  Time: 24365.7 (0.0)#######.##..#a) +5 sling (freeze) o) +5 hand cannon of#...........#Fire: a) +5 sling (freeze) {Cipactli} #.########..#V hZot (26852) ##.#######...##............#.>########...##...#V hSb#...#There is an entrance to Fusif's Distillery here.  Z - a potion of berserk rage _Thank you for shopping at Fusif's Distillery! _You drop a +2 robe of cold resistance. _You drop +0 acid dragon scales. _G - a potion of hasteV hV h:V hېV h`V hWiInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  V hiT - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn) V h4js C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiV h[j A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo V hj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V hT%A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. If you switch to wearing this armour: Your AC would decrease by 22.5 (40.0 -> 17.5). Your EV would increase by 3.4 (14.2 -> 17.6). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.V h= Inventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()  e - 17 boomerangs  y - 19 javelins  H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top h> 9m]V hV heV hqplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 130/130 ========================Magic: 32/32 ========================AC: 40Str: 16######V h%EV: 14Int: 10#....#SH: 0Dex: 25#.##.#####XL: 16 Next: 28% Place: Dungeon:14#.@#.##..#V h&Noise: ---------  Time: 24365.7 (0.0)#######.##..#a) +5 sling (freeze) o) +5 hand cannon of#...........#Fire: a) +5 sling (freeze) {Cipactli} #.########..#Zot (26852) V hm##.#######...##............#.>########...##...##...#V hVThere is an entrance to Fusif's Distillery here.  Z - a potion of berserk rage _Thank you for shopping at Fusif's Distillery! _You drop a +2 robe of cold resistance. _You drop +0 acid dragon scales. _G - a potion of hasteV h,V hV h1V hV hJV hV hV hC1V h/0V hD49V hٗV hژV hHY8V hV hFV h(V hbC7V hV hV hV hC6V hV hV hV h9C5V hV hV hY4V hV hV hV hC3V hV hV hV h4C2V hȮV hV h.V hsC1V hV hVV hlY0V hV hV h%V hyR39V h7V h&V hC8V hV hV hV hAC7V hV h6^Z - a potion of berserk rage _Thank you for shopping at Fusif's Distillery! _You drop a +2 robe of cold resistance.+0 acid dragon scales. _G - a potion of haste  There is a stone staircase leading down here.V hV hJ6 _V hV hV h  #.∩#.##..########.##..##...........##.########..#V hKj##.#######...# ##............# #.>########...# #........##...#V h\ #@.......##...# #...........##...#.H...##........##.####### #........#..# #........#.## ####........#.#V hH   manticore (asleep) #..........##.###.......V hR...#...##...#......#...#V hU081.7 (16.0)V hp.HHV hRV hJ2.7 (175V hV h}V h\ _A manticore comes into view.V h% (((( You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.V hh  The manticore is heavily wounded.You shoot a slug. The slug hits the manticore! The slug burns the manticore.V hP ☼....  The manticore is severely wounded.V h ````  The manticore flicks its tail.The volley of spikes skewers you!V h7|P○....V h|17---===3.9 (1.2)4) Barbs Rev V hJ:○V h? _Barbed spikes become lodged in your body.V h8F ○V h89(((( You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.V hW ○The manticore is almost dead.You shoot a slug. The slug hits the manticore. The slug burns the manticore.V h^J ○§....  The manticore is almost dead.V hO ○`````  The manticore flicks its tail.V h○@☼....V h8---5.0 (1.13Rev+ V h:○V hV _The volley of spikes misses you.V h\  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet freezes the manticore.  You kill the manticore!V ha○(((.(V hi ☼((Okawaru accepts your kill.V hn °○..°...V ht p96.2 (1.22V h?z M°○°V he} ' _You shoot a slug.V h}. O°○°V h. V ho2 M°○°V hm4 H _No target in view!V hV hrV hUV hܽV h;91 _0V hhV hV hV20=29V h7Rev V hV hV hB;8V hV h@=7) V h7Rev V h5V h _You carefully extract the barbed spikes from your body.1=V h.16V hzV h^5) V hV hV hK24V hV hV hY3V hV hDV ha32V hTV hV hbC1V h=V hY0V hV hx419V h_V hV hC8V hV hV hT5=7V h*V hV h,V hn;6V hV hPY5V h%V h/V hwj6=4V hV hV h;3V hV hxV h&7V h;2V hV hV h-;1V hV hV h7C0V hV h-V hjb809V h;V h V hR C8V hh V h V h a97V h} V hV hC6V hV hV hHC5V hV hk30=4V hIV hV h&V hYC3V h.V hV h!!V h!C2V hN"V h%V h1'V hx'C1V hT(V ho)V h*V h*U=0V hX+V h,V h%.V h_.E799V h.V h3V h4V h$5;8V h5V h 7V h8V h8C7V h9V h:V h<V h<;6V h3=V hS>V hD@Y5V h@V h}BV hCV hDC4V h|DV h&EV hFV hFC3V htGV hHV hJY2V hTKV hQV h^YJ  #....   #.###  ##### ##.###  #...# ##.....  V hY#...# #.>####  #...# #......  #...# ####......  #...#######.........  V hY#..@........##......---426.2 (40.V hZ0)   #...##########...... V h Z  #...# #......  V h>Z #...[ ####......  V h\Z#...# #.........   ##### #.........V h~Zk    #...#.....V hZ    ......#...    ####...##V hZE V h aV haH---7.2 (41V ha;1V hFfV hi% _Found a helmet.V h,(V h(V hq*V h-V h0Y0V h`789V h;<,V h2>V h{>C8V h,@V hEo7V h IV hBV>  You see here a +0 helmet.V h YV hYJ6 _V h[V h\V h_V h_C5V haV h7dV hsfV hfC4V hgV hiV hkV hlC3V hlV h)qV hsV htC2V hvV hzV h~V h-C1V h[V hTV hV hC;0V h\V hV hV hU<79V hV h1V hV h4-8V hdV hV hV hV h;7V hiV hV hV hNC6V hV hV h;C5V hV hV h9V hV hC4V hV hV hV hC3V hV ha  There is an entrance to Cylauf's Antique Weapon Shoppe here.V hV hI+2 V h~_V hV hV hV hC1V hV hV h6Y0V h>V hV h#...###..........#...# ###...#...#......#...#  ###.......#.....)..##.  #######...###.......#  V h}#..∩..####.#...#  ########...#...........  #.....##.#..#..........  #.....##...#..#..###...  #......).....@.........  #.....#.............. V hXV #........†..#...##### ####.....####....#... #........# #.......## ..##.....# #...#....B   boulder beetle (wandering) ..##.....# #..#...... #.......## .......B.. .######...V hH,48.2 (2V hhBB.V hh9.2 (2269V hV h4a _A boulder beetle comes into view.V hJ? P ((V h? D(((You shoot a sling bullet.V h  The sling bullet hits the boulder beetle but does no damage.  You shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.V h'J K  The boulder beetle is lightly wounded.V hdP M°...V hP ....V hQ <===50.3 (1.1)V hQ S8) Rev V hbY V h] / _The boulder beetle leaps!V hV hjV h9°V hH _No target in view!V h'4V h)V hu/V h7#...#...##...#  ###.......#.....)..##..V h8 #######...###.......# #..∩..####.#...# ########...#...........#.....##.#..#.......... #.....##...#°.#..###... #......)............... #.....#.. #........†..#...##### ###.....####....#... ........# #.......## .##.....# #...#.##.....# #..#..B   boulder beetle.....## ... h)90m.....#####... .(.. B ######.V h;(0.0V hRFK°B.V hELp---1.3 (17V hP9°V hU% _Found 4 stones.V h_ ((((V hj(You shoot a slug.  The slug hits the boulder beetle but does no damage.V h` °The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.V h\  ...○....B(rolling)BThe boulder beetle is lightly wounded.V h7 m===2.5 (1.26) Rev+ V h~ V h) =○V h N _The boulder beetle curls into a ball and begins rolling!V hS (○((((You shoot a sling bullet.  V h4 <The sling bullet hits the boulder beetle but does no damage.V h 9 N○ _The boulder beetle curls into a ball and begins rolling!  You shoot a sling bullet.sling bullet hits the boulder beetle but does no damage.  is lightly wounded.ug. The slug hits the boulder beetle.ug burns the boulder beetle.V hL V h ○°...BB°V h h3.6 (1.14V h V h < _The boulder beetle is lightly wounded.V h ((((B  °You shoot a slug. The slug hits the boulder beetle!!  The slug burns the boulder beetle!V h; °The boulder beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.V h,V hkV hk#°○°B°°V h#'°.V hQ$M4.73V h$V hC,;°V h=/f _The boulder beetle is heavily wounded.V hn51 °○(°° You shoot a sling bullet.  The sling bullet hits the boulder beetle!  The sling bullet freezes the boulder beetle.V h °○°The boulder beetle is severely wounded.You shoot a slug.  The slug hits the boulder beetle but does no damage.V hSAV hF ○B.°...BV hfGThe boulder beetle is severely wounded.The boulder beetle barely misses you.V hHj5.82) Rev* V hP<°○V hySC _The boulder beetle stops rolling and uncurls.V hZ~ °○(You shoot a sling bullet.V h3 °○° The sling bullet barely misses the boulder beetle.You shoot a slug. The slug hits the boulder beetle!  The slug burns the boulder beetle!V h͒ ○.°.B.  The boulder beetle is almost dead.V h12----6.91V h]○.°V h3 _The boulder beetle bites you!V hK3The boulder beetle is almost dead. _The boulder beetle bites you!ing bullet.ing bullet hits the boulder beetle!  The sling bullet freezes the boulder beetle.  You kill the boulder beetle!V hV○°V hC (Okawaru accepts your kill.V hH>○.V h3----308.00V h;○V h' _You shoot a slug.V hJb○.°V hV h%|○.°○V h(H _No target in view!V h H°○V h V h( F°○V h5, H _No target in view!V h'p V hp V hs V hv V h| w59 _V h2} #4V h\} N=8V hT V h V h3 C7V h/ V h% V h] >6) Rev+ V h V hA V h V h V hٔ 95=V h 15V hǗ V ht V hĚ -4V hܚ V hu V h> V h a63V hu V h V h[ ^2) Rev V h+ V h V h@ K71V hh V hS V hW V h C0V hM V h] V h D49V h V hV V h &8V hؾ @8) V h V h V h C7V h V h V hi a96V h V h V hf C5V hz V h= V h C4V hc V h M20=V h ;3V h0 V h V h C2V h V h[ V h q1=1V h V h V hT ;0V h V h& Z39V h< V h V h2 a28V h V hK V h ;7V h/ V h V h[ a36V hL V h V hT C5V h V h V h C4V h V h  V hm a43V hX$ V hP( V h( C2V h* V h8- V h- [5=1V h- V h/ V hH2 V h2 C0V hP4 V h77 96V h7 O=29V h>9 V h; V h< C8V hY> V h!A V hvA C7V h^C V hF V hF a76V h"I V hL V hL ;5V hN V hQ V hR &8V hgR ;4V hKT V hW V hW -3V hW V hY V h ] V h[] C2V h _ V ha V h1b a91V h1d V hf V h.g C0V hi V hm V hm $30V h#n O=19V hp V hv V hzy V hy C8V h| V hQ~ V hl  #######...###.......# #..∩..####.#...# V hȆ ########...#........... #.....##.#..#.......... #.....##...#..#..###... V h #......)............... #.....#...............# #..V h1 ÷..#...#####.#. #.....####....#---500.0 (42.0) V he ......# #.......####.##.....# #...#.... #.....# #..#...... V h ....## #........ ####... .(....... V h ####.... .<...... .......###....... .....###V h/ V h H---1.0 (43V h ;7V hS V h0 9 _Found a stone staircase leading up.V h V hTV hV hV hg) #..∩..####.# ########...#........... #.....##.#..#.V h1..#..#..###.)............#........#...÷..#...#####.#.####....#........ V h . #......@####.##0.0) #V h7...#.....# ..#......... V h].....## #.......(. ####... .(....V h..... .<... .......###.V h]..### #. V h0..###V h(V h.f2.0 (16V h1V hC3% _Found 3 stones.V hߧ V h wplanckenstein the Marksgoblin (Coglin Hunter) Turns: 24448, Time: 01:12:21 Health: 130/130 AC: 40 Str: 16 XL: 16 Next: 30% V h |Magic: 32/32EV: 14 Int: 10 God: Okawaru [*****.] Gold: 1831SH:  0 Dex: 25 Spells: 15/15 levels left V h" rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . V hG o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . V hm 'N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + V h |C - +2 cloak rCorr + V h i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} V hܫ Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + V h .HPRegen 0.41/turn MPRegen 0.23/turn V h^ N%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryV h V h2 #..∩..####.#...#planckenstein the Marksgoblin ########...#...........Coglin of Okawaru *****. #.....##.#..#..........V h Health: 130/130 ======================== #.....##...#..#..###...Magic: 32/32 ======================== #......)...............AC: 40Str: 16 V hƐ #.....#...............#EV: 14Int: 10 #........÷..#...#####.#.V h SH: 0Dex: 25 #.....####....#.........V h XL: 16 Next: 30% Place: Dungeon:14 ......# #......@####.##V hC Noise: ---------  Time: 24502.0 (0.0) #.....# #...#.....#V hn a) +5 sling (freeze) o) +5 hand cannon of #.....# #..#.........V h Fire: a) +5 sling (freeze) {Cipactli} .....## #.............(.Zot (26716) V hɑ ####... .(.............. ####.... .<............. V h .......###.............. .....### #.............. ..###V h Okawaru accepts your kill. _You shoot a slug. _No target in view! V hG S_No target in view! _Found a stone staircase leading up. _Found 3 stones.V h V hj V hs V h|4V hz}V hOV hB)#######...#........... .....##.#..#.... .....##...#..#..###... ......)............... .....#...............# V h........÷..#...#####.#. .....####....#......... .....# #.......####.## # #...#...@.# .....# #..#............ ....## #......(.. ###... .(.....V hŠ..... .< ......###..### #.### .V ho[....####V hV hf3.0 (15V h V h<%_Found a plate armour.V h 4V h^ V hF V h 5....##.# ##...#..#..###... )............... #...............# ##..÷..#...#####.#..V h ####....#......... # #.......####.##### #...#.....#.....## #..#.....@.......## #......( V hF ##... .(.......c.... .< V hn i.....###..### #.V h c   centaur warrior (asleep) ### .V h [....#### # #.....## #######V hg \ 0cclaunchV h er)A centaur warrior comes into view.The centaur warrior shouts!  The centaur warrior wields a +0 shortbow.V h R(((((((V h"] h@...(..V h] o==4.0 (14V he V ht { _The centaur warrior shoots an arrow. The arrow completely misses you.V h_Z ((((((V h`tYou shoot a slug. The slug hits the centaur warrior.  The slug burns the centaur warrior.V hz (The centaur warrior is lightly wounded.  You shoot a sling bullet.V ht ○..(..cThe sling bullet barely misses the centaur warrior.V hH}R(((((((V h @○..(..  The centaur warrior shoots an arrow. The arrow is repelled.V hR(((((((V hu}@°..(..V hr=5.1 (1.13) Rev V hLV hF9°V hyQ _The centaur warrior shoots an arrow. The arrow is repelled.V h8 (((((((You shoot a slug.V h V h _shoots an arrow. The arrow is repelled.ug.ug  You shoot a sling bullet.  The sling bullet hits the centaur warrior.  The sling bullet freezes the centaur warrior.V h7P ☼°..(..cThe centaur warrior is lightly wounded.V h\W k☼(((((((V h @°..(..  The centaur warrior shoots an arrow. The arrow completely misses you.V hI R(((((((V hWp ○@°..(..V hp c6.22V hx 9°V h| p _The centaur warrior shoots an arrow. The arrow misses you.V h (((((((You shoot a slug.V h  _The centaur warrior shoots an arrow. The arrow misses you.You shoot a slug.  The slug completely misses the centaur warrior.You shoot a sling bullet.  The sling bullet hits the centaur warrior.  The sling bullet freezes the centaur warrior.V hF+  ○°.☼...(..cThe centaur warrior is heavily wounded.V h15 ((☼.(((((V h߼ @°☼...(..  The centaur warrior shoots an arrow. The arrow is repelled.V h ((☼.(((((V hL @.○...(..7.4 (1.21) Rev+ V hRW V hjb ; ○V hb (((((( _The centaur warrior shoots an arrow. The arrow misses you.You shoot a sling bullet.  The sling bullet hits the centaur warrior but does no damage.V h  ○○ The centaur warrior is moderately wounded.You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.V hx ○☼..○...(..  The centaur warrior is severely wounded.V hƃ○☼((○.(((((V h°○@.°...(..V h-8.5 (1.1V hB0) Rev* V h<○V h$Q _The centaur warrior shoots an arrow. The arrow is repelled.V h|7M_The centaur warrior shoots an arrow. The arrow is repelled.  You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.  You kill the centaur warrior!V h°○((°..(((()V h  ○°(Okawaru accepts your kill.V hĕ°°@..°...(..)V hl29.608V he°○°°V hk/ _You shoot a sling bullet.V h 5○V hV h)T°°V hH _No target in view!V hQC○°°V hRV hZj°○°V h]H _No target in view!V h<V hݛV h;V h V hިV htJ7 _V hȰ,V hV hC6V hV hV h,j5) Rev+ V hV hqV hV hQC4V hV hV h}V hC3V h V hV hV hmC2V hV hV hV h^1) Rev V h3V hV h$V hlC0V hJV hV h /699V h5V hV hO _You now have 1848 gold pieces (gained 17).V hB&.)..##.. ###.......# ..####.#...# ..#............ .. #.......... .# .#..#..###... #.# >..V h......... ..#............#####.......#...#####.#...@..# ---18.6 (9.0.#.........####..# V h$g.......####.#### .# ...#.....#.....## .# #.............# #.........(....# ...............).# <................# .................#V hV hK---9.6 (10.0)V h;8V hV hL; _Found a stone staircase leading down.V hRw 4V hsx V h{ V h~ V hą 7) 6V h V h V hu V h C5V h V h׏ V h V h -4V h V h% V h< V hi V h -3V hٗ V hȘ V hP V h W# )..##.. ......#.. #....# ...... .# .### #.#...# ##..... .##...C. ..... .#....V h\ .......###.#.###.....###.......#.##>........#.......#####.....$#####.#......###..$....V h ..####..# .......####.#### ##.# $...###V h =..#.....## ..#....# #.#....#C   cyclops (missile, asleep)V hפ (....# ......# .).# #..#..#V h7 O# ..#V h[ ' V h C24.6 (5.0)C)A cyclops comes into view.Found 36 gold pieces.V h Y==5.6 (62V h V he V hJ ) _The cyclops shouts!V hP k ) .. #   .# .###  V hP  .##...C  ..... .#..... ##.#.###....... ...#.##>....... .....#......... #....@......$ .....###..$.... ####..# .......  ##.# $...###  ..#....#  #.#....# (....# ......#  #..#..#  ..#V hP V h5 ) .. #   .# .###   .##...C  ..... .#..... V hn##.#.###....... ...#.##>....... .....#......... #....@......$ .....###..$.... ####..# .......  ##.# $...###  ..#....# #.#....# (....# ......# #..#..#V h4 V h_4V hV h^ _A cyclops is nearby!V hG ((((((You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet freezes the cyclops.V hZ  The cyclops is lightly wounded.  You shoot a slug. The slug hits the cyclops! The slug burns the cyclops!V hPV hZ.C...○.V h[=6.7 (1.11) Rev V hc:○V h/g_ _The cyclops is heavily wounded.V h   You shoot a slug. The slug hits the cyclops!! The slug burns the cyclops.  You kill the cyclops!V h}((((((V h p ((Okawaru accepts your kill.V h.(...☼.○.V hw|37.80) Rev+ V h ^☼.○V h/ _You shoot a sling bullet.V hd=W○V hG^☼.○V hHH _No target in view!V h 5☼V hK V h` h☼.○V h= H _No target in view!V h: 4V h V hÆ V h V h 89) Rev  _V h V hN C8V hޔ V h2 o7V h` V h{ V hß @6) V h V h_ $ V h +_You now have 1861 gold pieces (gained 13).V hM V h C5V hw V h V hi V hh C4V h V hb V h C3V hT V h O _You now have 1875 gold pieces (gained 14).V h~ Y2V h V h V h V h C1V h V h V h V h C0V h V h V h] V h D79V h V h V h V h C8V h V h V h Y7V h V hc C6V h V h V h O _You now have 1897 gold pieces (gained 22).V h V h[ C5V h V hj V h V h ;4V hO V h V h Y3V h' V h V h V hQ C2V h V h V h 2 ####.  # ....  #. #...  ...#...  V h .>... #.. ......#...## # ......#.#..##### # ##.....#.##@....## ---45.8 (18.0).... ..... #.#...(...#####.#.###....# V h' x#.......#.##>................#............######...............# V hS j##.#......###..........#####..##..........# ##.#### ##.##....#######V h V h ---6.8 (191V h1 V h ; _Found a stone staircase leading down.V h4V hV h(V h%V hZ&C0V hE,,V h/V h0D69V hx2V hq7V hFD..# ..# .. ###? .# #.. ##!# # .####..## ......# .#. #....# # ....#....# # ....>..@# 8.8 (2V hD.0) ##.. ......#...## # ......#.#..##### ...# ##.....#.##.....## ..... #.#...(...##..###.#.###..........#......#.##>..........#......#......# ....#####...............#V hDJV hJf9.8 (38V h~OV hkQT _Found a scroll of butterflies.V hPV hQV hRV hVV hlYV h`o7V hMg-# # .). .#  ... .# #.. #? #.# .. ##!#  ...####..#  #.......#  .#. #.50.8 (1 V hg....#....#  ....>...## #.. ......#...## V hgz# ......#.#..###### ##.....#.##.....## V hg..... ..... #.#...(...#####.#.###.........V hVhv.# #.......#.##>V hqoV hoP1.8 (26V hpV huV hx$ _Found a sling.V h4V hV h0V hV ho5V hV h-4V h"V hjV hV hV hC3V hÝV hV hSC2V hգV h@F _s - 7 potions of might (gained 3)V hŵ##.................?...#...$...... . #.......<.. .# ..)....... .# ......<.. V hB.# #....# ##? #5.8 (4 ##...####.. #.......# .#..#....# V hyM....#....# ....>...## #.. ......#...#V h# ..# ......#.#..#####V hV hkf6.8 (51V h-V h_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.V hvJV hzV h|V h'Y0V huV hV hID59V hV hzV h׋V h9C8V hV hV hWV hC7V hV hxV h͚V hC6V hjV hʟV hC5V hCV hO _You now have 1913 gold pieces (gained 16).V hV h_C4V hըV hV hV h)-3V hGV hV hV h%Y2V hV hV hPC1V hdV h/o _K - 3 scrolls of fear (gained 2)V hQV hC0V hV h(p49V h[V hV hY8V hEV hOV hY7V hV h\V hY6V hHV hV hV hC5V hnV h2V hY4V hV hV hwC3V hV hV hPV hYY2V hV hV h# #### ##### #..# ..).# #..##... ######### .....#⌠.. ########.......# V hI###..##.##..............# ##...#+.................# .....# #.@#..............#75.8 (19.0) V h{##...# #⌠...#.......<......# ##...# #...##..)...........# ##...# ....# #.......<......# V h^##...# #...# ###....######### ##.### #??. #.#### #..# ##.. ##.### #...####..# #.# #.......V hV hhg6.8 (201V hV h~& _Found a war axe.V h 4V h V h V h V hZ C0V hC ,V h V h! D39V h" V h% V h( V h") C8V h* V h, V h/ V h/ C7V h0 V h 3 V hY7 Y6V h8 V h@H ..........#⌠..#########... ########..###.##.......... #######...##. +............. ..........##.# ###..#.......... #######...##..⌠ #⌠...#.......<..#...##...#+#...##..). .....##...# #.......###.......<.. .....##...# ####...## ###....####.### #@?.# #.#### .....#..# ##..# ##.# .....#.## #...####..# .....#.# #.#.......# ....##.## #.#..#....# ....#...# V h|J [34m#....#....# ....#...# #....>...## .....)..##.. ....#...## .###.......# #.#..#####V hO 281.8 (5.0)V hP f2.8 (65V hjW V hZ  V hfZ O_P - a scroll of teleportationV hV h2V h;V hV ho4V hu3V hV hV hC2V hV hV hV h1C1V h^V h V h V h C0V h7 V hV hWZ29V hV hQV hY8V h(V hV hV h;7V hV h?$7 _You open the door.V h&Y6V h'V h)V h+Y5V h,V h^.V h/Y4V hd0V h3V h4Y3V hw5V hv7V h9V hg9C2V h:V hT=V h?Y1V h?V hFI  ######  #....#  #.##.##### #########  #.∩#.##..###..@..).## ######.##..##...#+#...# ###......##..⌠# ⌠..#########.. .V hG########..##.### #.##......... .#######...##.'+ +...................##.### ###..#.........  ########...##..⌠# #⌠...#.......<. .##...##...#+#...##..)......  ......##...###.......###.......<. V h.Ma96.8 (14.0)'+#V hmSV hSM======7.8 (15V h8T;0V hYV ht\= _As you open the door, it creaks loudly!V hDV hV hV hV hfV hD19V h7  There is an open door here.8V hV h7 _You open the door.V hY7V hV h@  There is an open door here.V hY6V hV hx%  #######....##.##.##### #########V h%#.∩#.##..###.....).## #####.##..##...#'#...##### ..........##..⌠#@#⌠..#########...------601.8 (4.0)##..##.###'# #.##.......... #######...##.'++∩+ +........... ..........##.###+###..#. #...##..⌠# #⌠...#V h+&.<##...##...#+#...##..)##...###.......###.......<##...# ####...## ###....#### V hk&.....##.### #.?.# #.#### _You open the door.V h(X _Found Anurphucs's Weapon Emporium.V hj{ 4V h} V h V h= V h? 5 _  There is an open door here.4 _V hp V hy V h bWelcome to Anurphucs's Weapon Emporium! What would you like to do?  a -  41 gold 3 poisoned darts  b -  59 gold a +0 giant spiked club  c - 1196 gold a +4 vampiric glaive  d -  294 gold a +0 morningstar of draininge -  92 gold a +0 orcbow  f -  161 gold a +0 partisan  g -  13 gold 6 stones You have 1913 gold pieces. [Esc] exitV h [!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listV h) V hO1planckenstein the Marksgoblin ######Coglin of Okawaru *****.#....#Health: 130/130 ========================#.##.##### #########Magic: 32/32 ========================V h1a#.∩#.##..###.....).##AC: 40Str: 16 #####.##..##...#'#...##### EV: 14Int: 10 ..........##..⌠#'#⌠..#########... SH: 0Dex: 25 V hU2########..##.###'# #.##.......... XL: 16 Next: 33% Place: Dungeon:14 #######...##.'++@+ +............. Noise: ---------  Time: 24603.8 (2.0) ..........##.###+###..#.......... a) +5 sling (freeze) o) +5 hand cannon of #######...##..⌠# #⌠...#.......<.. Fire: a) +5 sling (freeze) {Cipactli} .....##...##...#+#...##..)....... Zot (26614) .....##...###.......###.......<.. V h2.....##...# ####...## ###....#### .....##.### #.?.# #.#### .....#..#V h2##..# ##.# .....#.###...####..# _You open the door.  V h2cThere is an open door here. _You open the door. _Found Anurphucs's Weapon Emporium. V h3#_There is an open door here.  V h<39There is an entrance to Anurphucs's Weapon Emporium here.V hz9V h:V hL=. _V h+4V h7-V h1V h4V h9Y3V h_>s There is an open door here. _You open the doorV h>h. _Found Anurphucs's Weapon Emporium. _There is an open door here. _You open the door.V h+AY2V h;BV hG7 _You open the door.V hIY1V h=KV hN@  There is an open door here.V h QC0V hsQV h+RV hU7 _You open the door.V hWV hXD09V h)YV h"]@  There is an open door here.V h _V hF_C8V h``V hc _You open the door.  There is an open door here. _You open the door.  There is an open door here. _You open the door.V hfV hPfC7V hgV hk  There is an open door here. _You open the door.  There is an open door here. _You open the door.  There is an open door here.V hnV h#oJ6 _V hypV hrV huV huC5V hwV hyV hn|V h|C4V h~V h_V h‚V hC3V hV h1V hV hC2V hfV hV hV hC1V hV hV hȚV hC0V hV hV h`V hE599V hV h7V hY8V hbV hV hIV hհ-7V hV hòV hV hV hҷC6V hV hV h V h9V hV;5V h V h1V hpY4V hTV hV hV hNV hl;3V h`V h_V hFV hoV h;2V h|V hEV hV hC1V hV hV hV h!V h=;0V hV hV hEV hD89V h^V hV h>V h{C8V hV h9V hV h"C7V h!V hVV hUV hC6V h V h V h V h C5V hW V h V h Y4V h V h& V h- Y3V hp V h 2V h< V h V hC C1V h; V hR V h" V h" C0V h# V h- V hp/ V h/ D79V h0 V h3 V h6 V hf6 C8V ha7 V hv: V h< C7V h = V h= V h@ V h-B V hgB C6V hIC V h&F V hFG V hqG C5V h5H V hI V hJ V h-K C4V hK V hTM V hO Y3V h*Q V h T V hlW V hW C2V hKY V h[ V h$\ V hi\ C1V h'] V h_ V ha V hIa C0V h_c V hBf V hg V hg D69V h3i V hk V hm V hm C8V ho V hir V ht C7V h'u V hu V hw V hy V h;z C6V h{ V h V h V h́ C5V h V hi V h~ V h C4V hϋ V hM V h= V h C3V h V hv V h V h ;2V h V h V h V h> C1V h0 V h V hҪ o0V he V h V h߰ <59V h V h۵ V h V hԸ C8V hx V hۼ V h Y7V h V h V h Y6V h V hK V h Y5V h V h[ V hP @.## #.............(....# #......# ... .(...............).# ##..#..# .... .<................####..##.# ...###.................##.......# .### #.................##.......# # .......[....########### ..#.....#..#V h  ######.## ..... #@.#62.8 (59.0) #.##. ...>.....# ###...#..# #....##### #.##. . # V h V h V h Q3.8 (604V h V h V h 9 _Found an escape hatch in the floor.V h V h V h V h V h V h 32V hU V h Y1V h V h3 V hV Y0V h V h V h Z49V h V hr V h o8V h V h V h! C7V hd V h V h' Y6V h V hr V h V hP C5V h V hb V h Y4V hq V h V h "#### . ######.##. ...#######..###. ......>.....# .###...#..# V h #....##### #.##...####. ###...# ## .. #..⌠#.Q# ###..@'..# #..⌠#..+ #...+ .# ##.⌠# # #..# V h y####Q   tengu conjurer (asleep)V h ' V h r73.8 (1  You open the door.  A tengu conjurer comes into view.V h. Q  The tengu conjurer shouts! You hear a shout!V h+ $.V ht Qee   deep elf pyromancerQ   tengu conjurerV h@ ====4.8 (113V h V h# _A deep elf pyromancer comes into view. It is wielding a +0 long sword.V h  .  ...#######..# ......>.....# .###...#..# #....##### #.##...### V hC #. ###...# ##  .. #..⌠#..#  ## #..@'Q.#  #..⌠#..+  #...+ e#  ##.⌠# #  #..# V h D####V h .  ...#######..# ......>.....# .###...#..# #....##### #.##...### #. ###...# ##  .. #..⌠#..#  ## #..@'Q.#  #..⌠#..+  #...+ e#  ##.⌠# #  #..# V h<M#### V h@V h˘V hyV hd _There are monsters nearby!V h8| .  ...#######..# ......>.....# .###...#..#V h9> #....##### #.##...### #. ###...# ##  .. #..⌠#..#  ## #..@'Q.#  #..⌠#..+  #...+ e#  ##.⌠# #  V h9Z#..# ####V hH . V h| ...#######..# ......>.....# .###...#..# #....##### #.##...### #. ###...# ##  .. #..⌠#..#  ## #..@'Q.# V h) #..⌠#..+  #...+ e#  ##.⌠# #  #..# #### V hPV h”V hחV hd _There are monsters nearby!V h2<(((V hm  You shoot a slug. The slug misses the tengu conjurer. You shoot a sling bullet.The sling bullet hits the tengu conjurer.  The sling bullet freezes the tengu conjurer.V hI M☼EQ.E   fire elemental (summoned) _There are monsters nearby!The tengu conjurer is lightly wounded.  The deep elf pyromancer mumbles some strange words.V h+X ****EThe tengu conjurer gestures at you while chanting.The bolt of lightning hits the fire elemental.V h○..@EEV hR========6.0 (1.2)V hS2) Rev V hU○EV h_T _The fire elemental resists. The bolt of lightning is repelled.V hj ○EE  V hUkYou shoot a sling bullet.  The sling bullet hits the fire elemental!  The sling bullet freezes the fire elemental terribly!V hn! ○(((EThe fire elemental is almost destroyed.You shoot a slug.  The slug barely misses the fire elemental.V h+{ p  The slug closely misses the tengu conjurer.V h@ . E○Q.EE 2 fire elementals (summoned)  The deep elf pyromancer casts a spell.V h K *****V hc EEThe deep elf pyromancer points at you and mumbles some strange words.The bolt of fire hits the fire elemental.V hZ ..E@°EEEV h W===-----7.2V h[ L1) Rev+ V h rEEEEV hG Z _The fire elemental completely resists. The bolt of fire is repelled.V hY  You shoot a slug. The slug hits the fire elemental!!  You destroy the fire elemental!V h_ §E   fire elementalV h ((EEThe fire elemental disappears in a puff of smoke!V hj V hik V hZp  You shoot a sling bullet.  The deep elf pyromancer mumbles some strange words.V hy ).⌠#e☼@EE§EE 2 fire elementals (summoned)V hz -----8.3 (1.10V h7 YEEEV h 5 _The deep elf pyromancer blinks!V h n ☼@EV hۼ EEV h@ 6You shoot a sling bullet.  V h 0The sling bullet hits the fire elemental!  V hԽ 5The sling bullet freezes the fire elemental terribly.V hDF  V hG !V hmH >☼@(((V hH EV hJI EV hI -The fire elemental is heavily damaged.V hJ UYou shoot a slug. The slug misses the fire elemental.V hXJ V h  The slug closely misses the tengu conjurer.The fire elemental closely misses you.The deep elf pyromancer casts a spell.V h V h °E○@○QEE§.EEE 3 fire elementals (summoned)9.5 (1.239) Rev* V h °E○@○QEEEV h. g _The fire elemental disappears in a puff of smoke!V h  You shoot a slug. The slug hits the fire elemental!!  You destroy the fire elemental!V hkp§○EEE 2V hF (°(EEEThe fire elemental disappears in a puff of smoke!V hV huV h§§⌠○@EQ○°#E.EV hXi80.6 (1.17V hf○@E°#EEEV hu _You shoot a sling bullet. The fire elemental barely misses you.V hs[ °○@(((°#EEEYou shoot a slug.  The slug closely misses the fire elemental.V hk!○EE The slug closely misses the fire elemental.  The slug barely misses the tengu conjurer.You shoot a sling bullet. V hl The sling bullet completely misses the fire elemental.  The sling bullet hits the tengu conjurer!  The sling bullet freezes the tengu conjurer.V hV hQV h ...E#.°@eQ°°°V hU*EE*   battlesphere (minion, distracted)The tengu conjurer is severely wounded.The tengu conjurer mumbles some strange words.V h6h1.8 (1.26V hE°°#E*V h{/*V hL _The tengu conjurer conjures a globe of magical energy!V h E°°* V hxE*You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer!V hThe deep elf pyromancer is severely wounded.You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.  You kill the deep elf pyromancer!  Okawaru accepts your kill.V heV hV h'§°@○°°#°*Q   tengu conjurerV h*   battlesphere (minion, distracted) V h?V hAy  The fire elemental disappears in a puff of smoke! x2V hCV hcJ○§#*°@○⌠#.V hJ2.*V hOp42.9 (1.15V hV○§#*°°*V hYH _The battlesphere is engulfed in blazing flames. x2V h7D °@(((°*You shoot a sling bullet.V hrYou shoot a sling bullet.  The sling bullet barely misses the tengu conjurer.You shoot a slug. The slug hits the tengu conjurer!!!  The slug burns the tengu conjurer.  You kill the tengu conjurer!  Okawaru accepts your kill.V h○§#☼°°V h* V hIi⌠#○.@°...☼V hnk54.04V ht○⌠#○☼V h"z2 _The battlesphere dissipates.V hw○⌠#○☼V hfxV h}Q○☼V hdH _No target in view!V h> K○☼V h V h; Q○☼V h H _No target in view!V hP U○⌠#○☼V h V h5 V h ○⌠#○☼V h H _No target in view!V h4V hV hV hV h3 _  There is a fountain of sparkling water here.V hcY2V hV h7 _You open the door.V hV h;1V hV hW@  There is an open door here.V hV hN<0) Rev+ V h_V hbV haV hV hK.29V hV hJV hV hV hC8V hV h7 _You open the door.V hV h;7V hV h@  There is an open door here.V ho......>.....#  .###...#..#  #....##### #.##...### #######. ###...####........⌠#..#..####. V h.## #...)..#....... #..⌠#..'..####.. #...'..#@.......---##.⌠#..#..####.p#..####..$. #### #####  V hUp   occultist (wandering)V h| 91.0 (7.0ppAn occultist comes into view. It is wielding a +0 dagger.The occultist shouts!V ht  The occultist points at you and mumbles some strange words.V hV hwmV h4n==-2.0 (86) Rev V huV h߄( _You easily resist.V hgh (((((((You shoot a sling bullet.V hSr  The sling bullet barely misses the occultist.V hw V hr d°....p.V h =3.1 (1.15) Rev+ V h ;°V h  V h `_You shoot a slug. The slug closely misses the occultist.V h ((((( You shoot a slug. The slug hits the occultist! The slug burns the occultist.V h. ((The occultist is moderately wounded.You shoot a sling bullet.V h^& V h1 °...p○####..  The sling bullet closely misses the occultist.V h>8 #####***##The occultist points at you and mumbles some strange words.V hV h+ '..@°....°The fireball explodes! The fireball engulfs you. You resist.V h[,D26-=======V h,a4.3 (1.24V h?5U°°V h< (((( _You hear a shout! x7  You shoot a slug. The slug hits the occultist!! The slug burns the occultist.V h _You hear a shout! x7  You shoot a slug. The slug hits the occultist!! The slug burns the occultist.  The occultist is almost dead.  You shoot a sling bullet. The sling bullet hits the occultist!  The sling bullet freezes the occultist.  You kill the occultist!V h_)° V h%☼....°####.V h8,6===----5.4 (1.13) Rev* V h2<°V h= ° _Okawaru accepts your kill.V h!>;----V hCA☼°V hGH _No target in view!V hN☼°V hV h:°V hH _No target in view!V hN☼°V hiV hUC☼°V hH _No target in view!V hV haV h!V h"V hc,-7-.⌠#..'☼'°####KK   kobold demonologist (wandering)V h-(0.0V h8< ○Q.Q   tengu conjurer  A kobold demonologist comes into view. It is wielding a +0 dagger.V h/?p---6.4 (12V h4B<○V hbTa _A tengu conjurer comes into view.V hQ >       ######  #. ###...####....  .. #..⌠#..#..####.  #...)..#....... V h  #..⌠#..'○.####..  #@....).Q  #..####K.  #..$.  #### ###### V hu *V hRP >       ######  #. ###...####....  .. #..⌠#..#..####. V hQ  #...)..#.......  #..⌠#..'○.####..  #@....).Q  #..####K.  #..$.  V hEQ #### ######  V hZ 5○V hR[ :---V hs ○ _There are monsters nearby!V hE >       ######  #. ###...####....  .. #..⌠#..#..####.  #...)..#.......  #..⌠#..'○.####.. V h  #@....).Q  #..####K.  #..$.  #### ###### V h>       ######  #. ###...####.... V hZ .. #..⌠#..#..####.  #...)..#.......  #..⌠#..'○.####..  #@....).Q  V ho#..####K.  #..$.  #### ######  V h4V h<'5○V h'V h/:○V h3d _There are monsters nearby!V hd ○(((((((You shoot a sling bullet.V hl ○ The sling bullet closely misses the kobold demonologist.You shoot a slug. The slug hits the kobold demonologist!  The slug burns the kobold demonologist.V htV hfV h○....KQ...V h5r===7.6 (1.20V h:○V hJl _The kobold demonologist is severely wounded.V he  You shoot a slug. The slug hits the kobold demonologist!!  The slug burns the kobold demonologist.  You kill the kobold demonologist!V hj ○○(((()V hS○○( The slug burns the kobold demonologist.  You kill the kobold demonologist!  Okawaru accepts your kill.ing bullet.ing bullet hits the tengu conjurer!  The sling bullet freezes the tengu conjurer.V hxV h°°○....Q.V hq78.7 (1.119V h>°○V hg _The tengu conjurer is severely wounded.V hw  You shoot a slug. The slug hits the tengu conjurer!!  The slug burns the tengu conjurer.  You kill the tengu conjurer!V h°°○(((([ V hyX °°○(((Okawaru accepts your kill.V h$V h>  You shoot a sling bullet.V h e°°°....[..○eee 2 deep elf pyromancersA deep elf pyromancer comes into view. It is wielding a +0 short sword.V hgs889.88V ho°°°○V h _A deep elf pyromancer comes into view. It is wielding a +1 rapier of draining.V h °°(((You shoot a sling bullet.V hu= °°°○The sling bullet closely misses the deep elf pyromancer.You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.V hNV ha t E'.○°e.E   fire elemental (summoned)  The deep elf pyromancer is severely wounded.V h' e700.97V h E°○°EV hV s _The deep elf pyromancer mumbles some strange words.V h>2 The deep elf pyromancer is severely wounded. _The deep elf pyromancer mumbles some strange words.ing bullet.ing bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.  You kill the deep elf pyromancer!V h7 E°○($   deep elf pyromancerEV h E°○(EOkawaru accepts your kill.V h8C V h&E 6  You shoot a slug.V hxE V hE V hN °E○Ee○..V hN °°$QE 2 fire elementals (summoned)Q   tengu conjurerV hdW s992.06V h[ rE°°EV h^ a _A tengu conjurer comes into view.V htu > E(○(°° EYou shoot a slug. The slug hits the deep elf pyromancer!  V hu 'The slug burns the deep elf pyromancer.V ha EE(○°°EThe slug burns the deep elf pyromancer.  The deep elf pyromancer is heavily wounded.ing bullet.  The sling bullet barely misses the deep elf pyromancer.V h xThe sling bullet hits the fire elemental.ing bullet freezes the fire elemental terribly.V h  E☼Ee.○.○°V h eEThe fire elemental is moderately damaged.V h & V h 4E**V h 1*○°*V h0 P*The tengu conjurer casts a spell at you.V h,V h&○°.eE.°..@°°.$EV h)7========3.15V hk1o°°EV h6d _The bolt of lightning hits you. You resist. The bolt of lightning is repelled.V hD E°(° You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.  The sling bullet freezes the deep elf pyromancer.V hS5The sling bullet freezes the deep elf pyromancer.  The deep elf pyromancer is severely wounded.  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!  Okawaru accepts your kill.V h2A,V hG°)§°°° V hH!V hC,V hU.§°○°.Q.V h840===-----4.24V h'`°○°V htj _The fire elemental disappears in a puff of smoke! x2V hr °○°You shoot a sling bullet.  The sling bullet hits the tengu conjurer.  The sling bullet freezes the tengu conjurer.V h1qCThe sling bullet hits the tengu conjurer.  The sling bullet freezes the tengu conjurer.  The tengu conjurer is lightly wounded.ug. The slug hits the tengu conjurer!!ug burns the tengu conjurer!  You kill the tengu conjurer!V hv>°○°V hv:. V hV h` °.'°○####.Q..Q   tengu conjurer  Okawaru accepts your kill.V hK 1-----5.33V hJP°○V h(a _A tengu conjurer comes into view.V h'  °○####(((((( You shoot a slug. The slug hits the tengu conjurer!  The slug burns the tengu conjurer.V h30.  The tengu conjurer is heavily wounded.You shoot a sling bullet.  The sling bullet hits the tengu conjurer!!  The sling bullet freeze  You kill the tengu conjurer!V h°○####([ V hq4.°°####.....[°V hH8Z96.5 (1.22V h8V h>B°°V hAP _Okawaru accepts your kill.V h-S7°°V hSV h[V°°V h _H _No target in view!V h5°V h`V hj°°°V hH _No target in view!V h P°V h V h H _No target in view!V hE JV hu V hS `1 _V hB V h V h 030=V h< ;0V h V h V hx ####### ......>....###...#.....#####  #.##...### ######V h  #. ###...####...○  ..⌠#..#..####e. ##V h ;...)..#).......⌠#..'@.####.[---V h 0...'..#.....[##.⌠#..#..####..V h< #..####..$. #### ######V hd e   deep elf pyromancer (wandering)V hd 8.5 (2.0  A deep elf pyromancer comes into view. It is wielding a +0 rapier.V h l.eV h ==-9.5 (309) Rev+ V h V hO 5 _The deep elf pyromancer shouts!V h >       ######  #. ###...####...○  .. #..⌠#..#..####..  #...)..#)....e..  #..⌠#..'@.####.[  #...'..#.....[..  ##.⌠#..#..####..  #..####..$.  #### ###### V h>       ######  #. ###...####...○  .. #..⌠#..#..####..  #...)..#)....e..  #..⌠#..'@.####.[  #...'..#.....[..  ##.⌠#..#..####..  #..####..$.  #### ##### V hȸV hbV hV hj _A deep elf pyromancer is nearby!V h  (((( You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.V hx  The deep elf pyromancer is moderately wounded.You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.V h  ...☼The deep elf pyromancer is almost dead.V h ******The deep elf pyromancer casts a spell at you.V hh...'@○V h====10.6 (1.17) Rev* V h<○V hX3 _The bolt of fire is repelled.V hc `The deep elf pyromancer casts a spell at you. _The bolt of fire is repelled.  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.  The sling bullet freezes the deep elf pyromancer.  You kill the deep elf pyromancer!V h!h ((()( V h~ (((Okawaru accepts your kill.V hw ~.....)○@○V h} 2===-1.76V h< f○@○V hʉ  V h _You shoot a slug.V hΊ V h9 ○@○-○ _No target in view!V h D○@○V h4 V h V h f○@○V h H _No target in view!V h 4V hV hB○.V h'M ######## ......>....###...#.....#####  #.##...### ###### #. ###...####....  ....⌠#..#..#### ##.)..#@....)....⌠#..○.○####.[...'..#.....[..V hc##.⌠#..#..####..#..####..$.V h|0.0○.°V hM=---2.7 (15 _V h\○.°V h   Things that are here: _a +1 rapier of draining; a +0 robe; an elf corpseV hB4V hkFV hJV hrMV hMJ4 _V h}TV h?UV hXYV hY>3) Rev+ V hYV h/\V hn_V hdcV hcC2V hV hP`0 _V hV hV hD59V h V hV hNV hC8V hV hLV hhV hC7V h]V h V h V hWC6V h,V h+g ).# ##..#..# ..####..##.# .....##.......# ......##.......# .############### # ## V hg.#  ###### # # .. #...@# .# .##. #.##.# # ... #.../# V ht# ######'##'###### .####..............# ⌠#..#..####..####..# .)..#)....)........# ⌠#..'..####.[####..+ .'..#.....[........#  You pick up Sif Muna's Tome of the Flock and Flux and begin reading...V h261.7 (5.0)V hf2.7 (65V hV h] _You add the spells Ignite Poison and Fulsome Fusillade to your library.V h4V h V hV hbY4V h[",V hN$V h$C3V h'V hF0V h2V hL3C2V h4V h-9V h<Y1V h>V hF@  There is an open door here.V hXIV hJJ0 _V h MV hPV hJTV hTV hT<49V hWV h `V hcY8V hhV hmV hrY7V huV h@  There is an open door here.V hV hJ6 _V h$V hV hPY5V hV hV hC4V hV hΝV hנV hӣC3V h V h&V hV h{Y2V h V hRY1V hV h*O _You now have 2009 gold pieces (gained 17).V h^V hC0V hV h5V hAV hoD39V hV hV hY8V hKV h/V hY7V hV h@  There is an open door here.V hHV hJ6 _V hV hhV h V hS C5V h V h~ V h V hE C4V h V hB V h{ Y3V h" V h( V h0 V h1 C2V h2 V h5 V h"8 Y1V h9 V h> V hoB V hB C0V hD V hfG V hmK Z29V hK V hQ V hf]  ###########  #....##....  #.##.##.##.#  #....##.../≈≈ V h]  '##'###### ..e ###..............# ...⌠ V h] ..#..####..####..# ..⌠...#)....)........#≈.....V h] O.'..####.[####.@'~.⌠.._ ..#.....[........#≈..... V h ^ ..#..####..####..# ..⌠..V hn^ #..)...........# ...⌠  ######'##+###### ..K  #..#....#..# ≈≈e   deep elf pyromancer (asleep) V h^ n #⌠.'.##.'.⌠# #V h^ K   kobold demonologist (asleep)  #..#....#..#  ###########V h^ "#V h%f J 88.7 (26.0)  You open the door.V ho V h| .eK.eKV h_} g9.7 (278V hH :_V hI _A deep elf pyromancer and a kobold demonologist come into view. _Found a shimmering blue altar of Sif Muna.V h7o    #....#  #.##.##.##.# #  #....##.../# ≈≈  '##'###### ... .........# ..e⌠ ..####..# ..⌠.. )....)........#≈..... [####.@'~.⌠.._ [........#≈..... ..####..# ..⌠.. )V ho ...# ..K⌠  ##### ...   ≈≈   #    V h( o   #....#  #.##.##.##.# #  #....##.../# ≈≈  '##'###### ... .........# ..e⌠ ..####..# ..⌠.. )....)........#≈..... V hu [####.@'~.⌠.._ [........#≈..... ..####..# ..⌠.. )...# ..K⌠  V h ##### ...   ≈≈   #    V hV hV h"V hM&d _There are monsters nearby!V h (((((((You shoot a slug.V hs _There are monsters nearby!shoot a slug.  The slug barely misses the deep elf pyromancer.  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.V hV hV h0.⌠.e≈.☼~.⌠.._K.V h>===90.8 (1.1)7) Rev V hh☼~.⌠.._V hAk _The deep elf pyromancer is heavily wounded.V h (((((((~.⌠.._You shoot a slug.V h_ _The deep elf pyromancer is heavily wounded.You shoot a slug.V hV hV he.⌠.⌠≈.e○°K.V ht1.96) Rev+ V h:°V h1g _The deep elf pyromancer is almost dead.V h'The sling bullet freezes the deep elf pyromancer. _The deep elf pyromancer is almost dead.  You kill the deep elf pyromancer!V h()((K   kobold demonologistV ho ((((°Okawaru accepts your kill.V h V h0 ...).○~○°#≈K.V h k43.05V h o○○°V h ' _You shoot a slug.V h8< \ (~.⌠.._○°#(You shoot a slug. The slug hits the kobold demonologist.  The slug burns the kobold demonologist.V h {_○ You shoot a slug. The slug hits the kobold demonologist.  The slug burns the kobold demonologist.  The kobold demonologist is lightly wounded.  ing bullet.  The sling bullet hits the kobold demonologist!ing bullet freezes the kobold demonologist.V hW V hb )°°K○.#≈.4.14) Rev* V hKm S°°V hr n _The kobold demonologist is moderately wounded.V hp zing bullet freezes the kobold demonologist. _The kobold demonologist is moderately wounded.ug. The slug hits the kobold demonologist!ug burn  You kill the kobold demonologist!  Okawaru accepts your kill.V hx °()○V h °((((((○You hear a splash. x2V h6°°°).⌠.._°5.23°°°).⌠.._V h/ _You shoot a sling bullet.V hHz°°°).⌠.._°V h{V hA°°V hH _No target in view!V h4°V hCV h(°).⌠.._°V hH _No target in view!V h4V hV hV hV hZJ2 _V hV h@  There is an open door here.V hA  You enter the shallow water.V hSl1) Water Rev* V hV h( _Moving in this stuff is going to be slow.  Things that are here:  a +0 dagger; a +0 robe; a kobold corpseV hWV h_19) Rev+  _V hV h V h ############  #....##....# V h #.##.##.##.# ### ###++##....##.../# #≈≈ ≈≈≈~~≈≈ ####'##'######≈##.....##...........#≈#...⌠...#####..####..#≈.@⌠...⌠..---..)........#≈.).......####.[####..').⌠.._..⌠p ....[........#≈......... .####..####..#≈..⌠...⌠ .)...........#≈#...⌠...#V h p   occultist (asleep) ####'##+######≈##.....## V h1 #..#....#..# #≈≈ ≈≈≈≈≈≈ #⌠.'.##.'.⌠# ### ######V hB% 8.8 (3.6  An occultist comes into view. It is wielding a +0 dagger.V h~/p.pV h/==-9.8 (48V h9V hE+ _The occultist shouts!V ht ### ###++## /# #≈≈ ≈≈≈~~≈≈ #≈##.....## #≈#...⌠...# #≈.@⌠...⌠.. )#≈.).....p. [####..').⌠.._..⌠. [........#≈......... ##..#≈..⌠...⌠.. .)....#≈#...⌠...# #####≈##.....##  #≈≈  V hRu1 ###  V hd r ### ###++## /# #≈≈ ≈≈≈~~≈≈ V h5 #≈##.....## #≈#...⌠...# #≈.@⌠...⌠.. )#≈.).....p. [####..').⌠.._..⌠. [........#≈......... ##..#≈..⌠...⌠..)....#≈#...⌠...# V h 1#####≈##.....## #≈≈  ### V h5 4V h) V h, a _An occultist is nearby!V h  ### ###++## /# #≈≈ ≈≈≈~~≈≈ #≈##.....## #≈#...⌠...# #≈.@⌠...⌠.. )#≈.).....p. [####..').⌠.._..⌠. [........#≈......... ##..#≈..⌠...⌠.. .)....#≈#...⌠...# V hk s#####≈##.....##  #≈≈   ###  V hp`  ### ###++## /# #≈≈ ≈≈≈~~≈≈ #≈##.....## #≈#...⌠...# #≈.@⌠...⌠.. )#≈.).....p. [####..').⌠.._..⌠. V h[a [........#≈......... ##..#≈..⌠...⌠..)....#≈#...⌠...# #####≈##.....## #≈≈  ### V hfl V hl V hsv ;_V hy a _An occultist is nearby!V h (((((((_You shoot a sling bullet.V h'  The sling bullet completely misses the occultist.You shoot a slug. The slug hits the occultist!! The slug burns the occultist.V hӸ ⌠..☼....p.  The occultist is heavily wounded.V h #########***The occultist casts a spell at you.V heV h6f...@⌠.)○...._V hf21--=======800.9 (1.17) Rev* V hwpV○._V he' (((○..(( _The fireball explodes! The fireball engulfs you! You resist.  You shoot a slug. The slug hits the occultist. The slug burns the occultist.V h M○ You shoot a slug. The slug hits the occultist. The slug burns the occultist.  The occultist is heavily wounded.  You shoot a sling bullet. The sling bullet hits the occultist!  The sling bullet freezes the occultist.V h ⌠..○○....The occultist is severely wounded.V hl*○○V huJ○○V h{ 2--The occultist gestures at you while chanting.You are cast into the Abyss!V h/  --more--V he.@.○○V hr      .       ##        .    ○..         V h0 ..⌠.    .... #≈  #       V h      #            V h#[       ○ .  _.  ..  . . V hH:       V he4  #.'.⌠ ### V hҽ                  #  ≈≈~~  #≈ #.        .@⌠. .⌠..  ..#≈.○    ) .._. .       #         ... # #≈≈   #       V h   ## ####            ....  .⌠ .    ###.  .  .○  _        ≈  V h[%  V he            ... .    #' # #      .# .   # #    .     V hfO .. #       ##. .. #    # .  V h8;                     ≈     . .    . .    )  .p   .   # ..  ..        . . V h; V hmX                     # #  +  .   ..            ..   .  . .    # # # .    V hY                ./        . .           .       # #   V h! V h                       .            V hep      V h    V h& OV hb V hB ## ..  # .# ##. #  #. .# ..##..  ... .####.#...#  ..#.#.#......  #.........#.#  ...#........# Abyss:3 V h.......@# #####.#....#  # ..####  ...# ....# ..#... ##..###V h . . V htV hma===----1.7 (0.8Rev* V hrgV him _This branch contains the abyssal rune of Zot.V hQ----V hʤV hæ V h8_Unknown command.V hTV hX/planckenstein the Marksgoblin (Coglin Hunter) Turns: 24743, Time: 01:12:45 Health: 122/130 AC: 40 Str: 16 XL: 16 Next: 44% Magic: 32/32EV: 14 Int: 10 God: Okawaru [*****.] V hX_Gold: 2009SH:  0 Dex: 25 Spells: 15/15 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . V h'Y)o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorV hDY#rPois + V hcY}u - +2 helmet rElec + V hY"C - +2 cloak rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + V hY.HPRegen 0.41/turn MPRegen 0.23/turn V hZ%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: revved V h6ZsA: off-hand wielding, slow wielding, warmup strikes, no jewelleryV h@ V h7K Cplanckenstein the Marksgoblin ##..Coglin of Okawaru *****.# .# ##. #Health: 122/130 ======================--#. .# ..##..Magic: 32/32 ========================... .####.#...#AC: 40Str: 16..#.#.#......EV: 14Int: 10V hK [#.........#.#SH: 0Dex: 25...#........#XL: 16 Next: 44% Place: Abyss:3.......@#Noise: ===------  Time: 24801.7 (0.0)#####.#....#a) +5 sling (freeze) o) +5 hand cannon of# ..####Fire: a) +5 sling (freeze) {Cipactli} V hK ...#Rev* ....#..#...V hL 9##..###. .  V h8L kThe sling bullet freezes the occultist.  The occultist is severely wounded.V hWL rThe occultist gestures at you while chanting.You are cast into the Abyss! V huL _This branch contains the abyssal rune of Zot. _Unknown command.V hM V hS V hT V h' 4V hK V h( V h ; _V h" <3V h V h PRev+ V h V h2 V h V hj V h V h} V hn( <4V h*) V h2 ,V h3 V h&= {5=Rev V h= V hG ,V h+H V hQ V h[U V hW l6=V hX V h &7V hb V h[ V hƖ V h %8V h V h ,V h V h ,V h V h ;9V h V hp ,V h V h V h V h V h> E30=V h V h 1 _HP restored.V h M .### .. #..# ##. ##...# ..##.....#.####.#...#..#.#.#.......# #..V hw #.#...#...@....#---20.7 (19.0)........##..######.#....#.##_..####..V h 5#..V h A. .V h V h H---1.7 (20V h V h< 8 _Found a corrupted altar of Lugonu.V h_3V h`V h+cV hn,V hCu,V hz,V hzV h|V hO=V hV hV hŕV hזV h,V hV hV hBV hV hO,V hV haV hq,V hV h'V h,V hV hV hRV h/,V hV hV h9,V hV hV h\XV hg@,V hA .# . ### .. ..#. . .. .# ##...#.##.#.## #.#...#......# ..#......##.#.# .....#.#.##.@#.#....#.....#.#...# #. ##..#...#.#...x# #.#..........# ~.##..#....####..#...#........ .# .#.##.#x   ancient zyme (dormant) ..# .#####... #...## .# ...# #. .##....... . ..#.####.#...##.###.V hD33.7 (12 x.x  An ancient zyme comes into view.V h*U4.7 (13 _You feel yourself growing ill in the presence of the ancient zyme.V hi .# . ### .. ..#. . .. .# ##.#.##V h2j .....#  #.#.#  #.@#.#..  #.#...#  #. ##..#...#.#..x. V hj # #.#..........# ~.  .####..#...  ... .# .#.##.#  .#####...  .#  #. . . . V hjV hZ .# . ### .. ..#. . .. .# ##.#.## .....#  #.#.#  V h#.@#.#..  #.#...#  #. ##..#...#.#..x.  # #.#..........# ~.  .####..#...  V h ... .# .#.##.#  .#####... V h.i .# #. . .V hO3.V hV h- V hV hkd _An ancient zyme is nearby!V h (((((You shoot a sling bullet.V hk  The sling bullet hits the ancient zyme but does no damage.  You shoot a slug. The slug hits the ancient zyme.  The slug burns the ancient zyme.V hg ,V h ☼.....RR   eleionoma (wandering)V h<☼V h X  ○V h /===5.8 (1.1V h 8)Rev V hV h8 _The ancient zyme is lightly damaged. _An eleionoma comes into view.V h^A ○(((((RYou shoot a sling bullet.  The eleionoma shouts!  The sling bullet hits the eleionoma! The sling bullet freezes the eleionoma.V hP ○ The eleionoma is lightly wounded.  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma.V hp  The eleionoma is heavily wounded.V h6  You hear a shout!V hYj  A ynoxinul comes into view.V h °○....Rx3HV hqH   fenstrider witchx   ancient zyme3   ynoxinul (wandering)  You feel yourself growing ill in the presence of the ancient zyme.V h -7.0 (1.2V h37Rev+ V h.D°○V hc _A fenstrider witch comes into view.V h0 °((((( 3  You shoot a slug.  The ynoxinul bellows!  The slug hits the eleionoma!! The slug burns the eleionoma.V hl°(The slug hits the eleionoma!! The slug burns the eleionoma.  The eleionoma is almost dead.  You shoot a sling bullet.  The sling bullet barely misses the eleionoma.sling bullet hits the fenstrider witch.ing bullet freezes the fenstrider witch.V hy,V hV h}V h, / ○°○....x.H3H   fenstrider witchx   ancient zyme3   ynoxinulV h (8.2V hK W○°V h > _The fenstrider witch is lightly wounded.V h °(((((You shoot a slug.  The slug hits the fenstrider witch but does no damage.V hLJ ' V hJ ○°((The fenstrider witch is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the fenstrider witch.V h  The sling bullet barely misses the ynoxinul.V h l ☼#°.°...xH~355   ufetubus (summoned)V hv V h l9.3 (1.1Rev* V h c☼#°°V h V _The ynoxinul gestures.V h ☼(((( You shoot a slug. The slug hits the ancient zyme!!  The slug burns the ancient zyme.V hzug. The slug hits the ancient zyme!!  The slug burns the ancient zyme.  The ancient zyme is severely damaged.  You shoot a sling bullet. The sling bullet hits the ancient zyme!  The sling bullet freezes the ancient zyme.  You destroy the ancient zyme!V h<☼#°.3   ynoxinul5   ufetubus (summoned)V h V hV hV hV h"°§°...5.3.5.V hp3   ynoxinul55 2 ufetubi (summoned)V h'r°§°V hJ/○#°☼  V hi71540.4V h<y○#°☼°V hl>P _Okawaru accepts your kill.V h7  You shoot a slug. The slug hits the ufetubus!!  The slug burns the ufetubus terribly.  You kill the ufetubus!V h ○#°☼(((§   ufetubusV hG ○#°☼((The ufetubus disappears in a puff of smoke!V h]V hV h,V hV hV hq. ##○☼#..#H35.# ~..H   fenstrider witch3   ynoxinul5   ufetubus (summoned)V h]-1.6 (1.2V h#:○V h/ _You shoot a sling bullet.V hZ8  ○○☼#((( You shoot a slug. The slug hits the fenstrider witch!  The slug burns the fenstrider witch.V ha The fenstrider witch is moderately wounded.You shoot a sling bullet.sling bullet completely misses the fenstrider witch.  The sling bullet barely misses the ynoxinul.The sling bullet hits the ufetubus! The sling bullet freezes the ufetubus.  V h 9You kill the ufetubus!V h ○○((§V hV hYp  The ufetubus disappears in a puff of smoke!V hV h °#R○○#°.H5355R   eleionomaH   fenstrider witch 3   ynoxinul 555 3 ufetubi (summoned)The ynoxinul gestures.The eleionoma hits you but does no damage.V h-2.7 (1.1V h$x○○#°V h V h8H_The ynoxinul gestures.V hl  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.  You kill the eleionoma!V h/°#.°H   fenstrider witch3   ynoxinul555 3 ufetubi (summoned)V h °#(○°Okawaru accepts your kill.V hc*V h+V h9,V h-V h1V h= °#.° 55#3.§.3   ynoxinul55 2 ufetubi (summoned)  V hB073.8V hHp°°°V hJ' _You shoot a slug.V hH °°(((((V h] °You shoot a slug. The slug closely misses the ufetubus.V h. ,V h V hM V h! V ha V h V h V h# V h V hY E.#○°@#5°#H55#.§.3.V h K.H   fenstrider witch3   ynoxinul555 3 ufetubi (summoned)V h (4.9V h U○°°V h u _You shoot a sling bullet. The sling bullet misses the ufetubus.V hm ○° You shoot a slug. The slug hits the fenstrider witch!!  The slug burns the fenstrider witch.V h ○°°You shoot a slug. The slug hits the fenstrider witch!!  The slug burns the fenstrider witch.  The fenstrider witch is almost dead.    The sling bullet hits the fenstrider witch.ing bullet freezes the fenstrider witch.V hJM5°#5 4 ufetubi (summoned)The sling bullet freezes the fenstrider witch.  The fenstrider witch is almost dead.  You hear a horrible gurgling sound!  The ufetubus closely misses you. x2V h| °The fenstrider witch points at you and mumbles some strange words.V h5V h5DW°3.V h]LO..V hLH=====6.0V hSV hU- _You struggle to resist.V hs$FThe fenstrider witch points at you and mumbles some strange words. _You struggle to resist.shoot a slug. The slug hits the fenstrider witch!!  The slug burns the fenstrider witch.  You kill the fenstrider witch! V h"%; Okawaru accepts your kill.V h*°#☼3   ynoxinul5555 4 ufetubi (summoned)V hn (A fenstrider witch bone magically twists into a wand of mindburst (22).  You shoot a sling bullet. The sling bullet hits the ufetubus.V hA  The ufetubus is moderately wounded.The ufetubus slips past you!V hkBV hJ  The ufetubus hits you but does no damage. x2  The ufetubus hits you. The ufetubus misses you.V hV{° .# ##°5#55. .5555 4 ufetubi (summoned)  V h\26-9===--7.1V hbD°°V heB _The ufetubus hits you but does no damage. x2V h? °(((((You shoot a sling bullet.  The sling bullet barely misses the ufetubus.V hyYou shoot a sling bullet.  The sling bullet barely misses the ufetubus.The sling bullet misses the ufetubus. You shoot a slug. V hJz The slug barely misses the ufetubus. The slug hits the ufetubus!  The slug burns the ufetubus terribly.  You kill the ufetubus!V hZj° 3V hv V h  The ufetubus disappears in a puff of smoke!The ufetubus completely misses you. The ufetubus barely misses you.V hs$  .55 ....V h$$5 4 ufetubi (summoned)  The ufetubus hits you but does no damage. x2  The ufetubus barely misses you. The ufetubus closely misses you.V h%_7---8.2V h,;°V hw2B _The ufetubus hits you but does no damage. x2V hF  You shoot a slug. The slug hits the ufetubus.  The slug burns the ufetubus terribly.V hm  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!V hri§ 3V hV hV hi  The ufetubus disappears in a puff of smoke!The ufetubus hits you but does no damage.V h] X☼.5.33   ynoxinul555 3 ufetubi (summoned)  V h7 (9.3V h`:☼V h=U _The ufetubus barely misses you.V h  ☼You shoot a sling bullet. The sling bullet hits the ufetubus.V hz? ☼(((The ufetubus is moderately wounded.You shoot a slug.V h  The slug completely misses the ufetubus.The ufetubus slips past you! The ufetubus closely misses you.V hn5#○5#5..§..55 4 ufetubi (summoned)  The ufetubus hits you but does no damage.  The ufetubus barely misses you.  The ufetubus hits you but does no damage.  V hThe ynoxinul gestures.ufetubus closely misses you.hits you but does no damage.V h;°V hL6850.5 (1.2V hV h _The ufetubus misses you. x3; The ufetubus closely misses you.V h!9V h>M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.1  16.5   0   i - Spellcasting   0.0   1.4  -2      V h>     b - Staves   0.0   1.2  -1       c - Unarmed Combat   0.0   1.2  -1   j - Invocations  12.0  21.2  -2  V hm?g d - Throwing   0.0   1.2  -1   k - Evocations  12.0   8.9  +3          V h?7e + Ranged Weapons 15.7  23.2  -1      V h?^    V h?.     f - Armour   8.0  10.7  -1  V h?T    V h? g - Dodging   8.0  10.7  -1  V h@T    V h&@ h - Stealth   2.0   3.6  -1  V h:@a    V hP@_    V hd@a    V hz@R    V h@a    V h@ V h@_    V h@a    V h@_    V h@a    V hA_    V h Q  There is a fountain of sparkling water here.W h%A W hA J7 _W hE W hJ W hXM W hM ;6W hQO W hRS W hT W h=U @5) W hwV W hZ W h _ A  You enter the shallow water.W h_ U4) Water W hi` W hc N _Moving in this stuff is going to be slow.W hle W he ;3W hf W hn 7 _You open the door.W hs t2) W hv @  There is an open door here.W hJy W hy J1 _W hz W h W h Y0W h W hf 7 _You open the door.W h] E399W hЈ W h W h` @  There is an open door here.W h `8 _W h# W h W h      #######++####  #≈≈≈≈≈≈~~≈≈≈#  ##≈##.....##≈#  .#≈#...⌠...#≈# ###+### .#≈..⌠.).⌠..≈# #.....# ≈.[.......≈###@.#  ---'[.⌠.._..⌠.~'.'.#⌠#  ≈.........≈###..#.Q  .#≈..⌠...⌠..≈# #.....# ≈#...⌠...#≈# ###+### ##≈##.....##≈#   Q   tengu reaver (repels missiles, asleep)  [W h@ 34m#≈≈≈≈≈≈≈≈≈≈≈#   #############    W h 690.1 (15.6) _You open the door. _There is an open door here.  A tengu reaver comes into view. It is wielding a +0 long sword and wearing a +1 buckler of positive energy.W h8 R  The tengu reaver shouts! You hear a shout! x2W h  o.o   orc sorcererAn orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2robe of resistance.The tengu reaver moves out of view.W h q===1.1 (167W hU W h ' _You hear a shout!W h6] (_W h8a(You shoot a slug. The slug hits the orc sorcerer.W h_( W h((The orc sorcerer is lightly wounded.  You shoot a sling bullet.W h>,W h!?W hI> ._W hwI°.#oeQQ   tengu reaver (repels missiles)e   deep elf death mageo   orc sorcererThe sling bullet closely misses the orc sorcerer.W hQJ2.2 (1.1)5) Rev W hQ:°W hb W hct_A deep elf death mage comes into view. It is wielding a +0 rapier.W h (°You shoot a slug. The slug hits the orc sorcerer.W hj _The orc sorcerer is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc sorcerer.W h W h W hn & W h ☼o_⌠**e   deep elf death mageo   orc sorcerer** 2 lost souls (summoned)The orc sorcerer is lightly wounded.W h- t3.34) Rev+ W h 8_W h u _The deep elf death mage beckons forth restless souls!W h{ ☼ You shoot a sling bullet. The sling bullet hits the orc sorcerer.  The sling bullet freezes the orc sorcerer.W h rYou shoot a sling bullet. The sling bullet hits the orc sorcerer.  The sling bullet freeze  The orc sorcerer is moderately wounded.  You shoot a slug. The slug hits the orc sorcerer!!  The slug burn  You kill the orc sorcerer!W h)** 2 lost souls (summoned)W h,W hW h°○.'.#e*.W hp44.5 (1.23W h<○W hP _Okawaru accepts your kill.W h33C ○W h3(You shoot a slug. The slug hits the deep elf death mage!  The slug burns the deep elf death mage.W hR °○(The deep elf death mage is lightly wounded.  You shoot a sling bullet.W hq=,W h]>,W h>W h9?W hGn○Qe_°.#⌠*...Q   tengu reaver (repels missiles)W hwounded, repelling missiles, 32% to hit)W h C_((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a tengu reaver, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +1 buckler of positive energy (magical condensation, moderatelywounded, repelling missiles, 32% to hit)  You shoot a slug. The tengu reaver blocks the slug. You shoot a sling bullet.W h #_..⌠.~○@Q.  The sling bullet completely misses the tengu reaver.The tengu reaver hits you with a +0 long sword!  The tengu reaver pecks you but does no damage.W hvc94/130 -----9 (0.5W h/<○W hS!1 _The tengu reaver claws you!W h##  planckenstein the Marksgoblin .#  Coglin of Okawaru *****. .# #######++####  Health: 94/130 =================------- /# #≈≈≈≈≈≈~~≈≈≈#W hp  Magic: 27/32 ====================---- ####≈##.....##≈#  AC: 43Str: 16 ...#≈#...⌠...#≈# ###+###  EV: 18Int: 10 #..#≈..⌠.).⌠..≈# #.....#  SH: 0Dex: 25 ...#≈.[.......≈###.)#   XL: 16 Next: 56% Place: Dungeon:14 #..'[.⌠.._..⌠.~○@Q.#⌠#   Noise: ===------  Time: 24904.9 (0.0) ...#≈.........≈###..#..   a) W hzv+5 sling (freeze) o) +5 hand cannon of #..#≈..⌠...⌠..≈# #.....#  Fire: a) +5 sling (freeze) {Cipactli} ...#≈#...⌠...#≈# ###+###  Zot (26383) Hero Finesse Rev* ####≈##.....##≈# .# #≈≈≈≈≈≈≈≈≈≈≈#  Q   tengu reaver (repels missiles) ⌠# ############# .# ## _The tengu reaver claws you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu reaver, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +1 buckler of positive energy (magical condensation, moderatelywounded, repelling missiles, 32% to hit)W hZ!##  planckenstein the Marksgoblin .#  Coglin of Okawaru *****. .# #######++####  Health: 94/130 =================------- /# #≈≈≈≈≈≈~~≈≈≈#W hy"  Magic: 27/32 ====================---- ####≈##.....##≈#  AC: 43Str: 16 ...#≈#...⌠...#≈# ###+###  EV: 18Int: 10 #..#≈..⌠.).⌠..≈# #.....#  SH: 0Dex: 25 ...#≈.[.......≈###.)#   XL: 16 Next: 56% Place: Dungeon:14 #..'[.⌠.._..⌠.~○@Q.#⌠#   Noise: ===------  Time: 24904.9 (0.0) ...#≈.........≈###..#..   a) W h"q+5 sling (freeze) o) +5 hand cannon of #..#≈..⌠...⌠..≈# #.....#  Fire: a) +5 sling (freeze) {Cipactli} ...#≈#...⌠...#≈# ###+###  Zot (26383) Hero Finesse Rev* ####≈##.....##≈# .# #≈≈≈≈≈≈≈≈≈≈≈#  Q   tengu reaver (repels missiles) ⌠# ############# .# ## _The tengu reaver claws you!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW hX#Aim: a tengu reaver, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +1 buckler of positive energy (magical condensation, moderatelywounded, repelling missiles, 32% to hit)W h○Aim: a tengu reaver, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +1 buckler of positive energy (magical condensation, moderately  wounded, repelling missiles, 32% to hit)  You shoot a slug. The tengu reaver blocks the slug. You shoot a sling bullet.  The sling bullet hits the tengu reaver.  W hխ*The sling bullet freezes the tengu reaver.W h8_..⌠.~○5.5 (0.62W h>8_W hAg _The tengu reaver is moderately wounded.W hߢ ##  planckenstein the Marksgoblin .#  Coglin of Okawaru *****. .# #######++####  Health: 94/130 =================------- /# #≈≈≈≈≈≈~~≈≈≈#W h   Magic: 27/32 ====================---- ####≈##.....##≈#  AC: 43Str: 16 ...#≈#...⌠...#≈# ###+###  EV: 18Int: 10 #..#≈..⌠.).⌠..≈# #.....#  SH: 0Dex: 25 W h ...#≈.[.......≈###.)#   XL: 16 Next: 56% Place: Dungeon:14 W h &#..'[.⌠.._..⌠.~○@Q.#⌠#   Noise: ===------  Time: 24905.5 (0.0) ...#≈.........≈###..#..   a) +5 sling (freeze) o) +5 hand cannon of #..#≈..⌠...⌠..≈# #.....#  Fire: a) +5 sling (freeze) {Cipactli} W h ...#≈#...⌠...#≈# ###+###  Zot (26382) Hero Finesse Rev* ####≈##.....##≈# .# #≈≈≈≈≈≈≈≈≈≈≈#  Q   tengu reaver (repels missiles) ⌠# ############# W h< .# ## _The tengu reaver is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}W h @Press: ? - help, Shift-Dir - straight lineAim: a tengu reaver, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +1 buckler of positive energy (magical condensation, moderatelywounded, repelling missiles, 32% to hit)W ht ##  planckenstein the Marksgoblin .#  Coglin of Okawaru *****. .# #######++####  Health: 94/130 =================------- W hu /# #≈≈≈≈≈≈~~≈≈≈#  Magic: 27/32 ====================---- ####≈##.....##≈#  AC: 43Str: 16 ...#≈#...⌠...#≈# ###+###  EV: 18Int: 10 #..#≈..⌠.).⌠..≈# #.....#  SH: 0Dex: 25 ...#≈.[.......≈###.)#   XL: 16 Next: 56% Place: Dungeon:14 #..'[.⌠.._..⌠.~○@Q.#⌠#   Noise: ===------  Time: 24905.5 (0.0) W h#W hj 57.0 (30.0) _You start resting.#W hl8.0 (310) #W h78_#W hX _Your graspers slow down.#W hw4#W hpy#W h|#W h|D29#W h38=8#W h#W h#W hC7#W hЌ#W h#W hq9=6#W hw#W hQ#W hC5#W hI#W hҜ#W h/C4#W h#W h|#W hg100/1303#W hY#W hY2#W hé#W hw11#W hM#W h#W hC0#W h#W h+#W h<19#W h#W h#W h a28#W hx#W h#W hC7#W hk#W h#W h63=#W h7;6#W h#W hC5#W h#W h#W hh#W h;4#W h#W h<#W hj4=3#W hT#W h#W hC2#W h#W h#W h3Z51#W h#W h #W hzC0#W hV#W h#W hb609#W h#W hC8#W h(#W h<#W h#W hC7#W hL#W hw76#W h3#W h#W hSC5#W h8#W hw84#W hJ #W h #W h!C3#W h#W hY2#W hs#W h#W hq9=1#W h#W h#W h C0#W hM#W h#W ht10=299#W h#W h!Y8#W hB##W h*Y7#W h^-#W h@w16#W h@#W hvM524#W hxPY3#W hQ#W h6Tw32#W hU#W ha10#W hwd#W hdk4=89#W h=f#W hiY8#W hj#W ho#W hzoj5=7#W hp#W hr#W h6sC6#W hs#W hvY5#W hw#W h^{#W h{a64#W hu}#W h#W hC3#W h#W h$#W ha72#W h#W h#W hC1#W h#W h'#W hrC0#W h7#W h#W h]b879#W h#W h#W hsC8#W h`#W h#W hxZ97#W h#W h#W hC6#W hU#W hnY5#W hK#W h#W hr20=4#W h#W hP#W hC3#W h #W h?#W hq1=2#W h$#W hz#W h;1#W hb#W h#W ha20#W h#W h#W h{D69#W h #W h#W h;8#W hy#W hQ#W ha37#W hc#W h#W h;6#W h#W h$w45#W h#W h#W hNC4#W h#W h#W hC3#W h#W h5=2#W h#W h##W hyC1#W h#W h#W hq6=0#W hx#W h4#W hD59#W h|#W h#W h C8#W h#W h'<7#W h;7#W h#W hRY6#W h:#W h#W hZ85#W h #W he Y4#W h #W h #W h{ a93#W h #W h #W h  ;2#W h #W hJ #W h ;1#W h #W hD" _ _You start resting.#W h) /5037.0 (79#W hQ* #W h* 30=8.0 (800#W hk0 #W h5 " _HP restored.%W h%W hplanckenstein the Marksgoblin (Coglin Hunter) Turns: 24981, Time: 01:13:39 Health: 130/130 AC: 40 Str: 16 XL: 16 Next: 59% Magic: 32/32EV: 14 Int: 10 God: Okawaru [*****.] Gold: 2009SH:  0 Dex: 25 Spells: 15/15 levels left rFire + . . %W ha - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + C - +2 cloak rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.41/turn MPRegen 0.23/turn %W hLN%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery*W hS *W hފ ##  planckenstein the Marksgoblin .#  Coglin of Okawaru *****. .# #######++####  Health: 130/130 ======================== /# #≈≈≈≈≈≈~~≈≈≈#  Magic: 32/32 ======================== ####≈##.....##≈#  AC: 40Str: 16 ...#≈#...⌠...#≈# ###+###  EV: 14*W h Int: 10 #..#≈..⌠.).⌠..≈# #.....#  SH: 0Dex: 25 ...#≈.[.......≈###.)#   XL: 16 Next: 59% Place: Dungeon:14 #..'[.⌠.._..⌠.~'@).#⌠#   Noise: ---------  Time: 25038.0 (0.0) ...#≈.........≈###..#..   a) +5 sling (freeze) o) +5 hand cannon of #..#≈..⌠...⌠..≈# #.....#  Fire: a) +5 sling (freeze) {Cipactli} ...#≈#...⌠...#≈# ###+###  [*W h 0;10;1mZot (26250) ####≈##.....##≈# .# #≈≈≈≈≈≈≈≈≈≈≈#   ⌠# #############   .#   ##  You start resting. _You feel like a meek peon again. _You start resting. _Your graspers slow down. _You start resting. _HP restored.*W h 8_*W h +W h4+W h+W h+W h  #  # #++####  # #≈≈≈≈≈≈~~≈≈≈#  ≈##.....##≈#  #≈#...⌠...#≈# ###+### ..#≈..⌠.).⌠..≈# #.....# #≈.[.......≈###.)#  ..'[.⌠.._..⌠.~'.@.#⌠#  #≈.+W h*a..≈###..#..  ..#≈..⌠...⌠..≈# #.....# #≈#...⌠...#≈# ###+### ≈##.....##≈#  # #≈#  # #######  #  #  +W h%_9.0 (149+W h97_+W h  There is an open door, spattered with blood here. _Items here: )) [[[.,W hPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 long sword  b - a +0 rapier Armour (select all with [)c - a +0 ring mail  d - a +0 robe  e - a +1 buckler of positive energy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],W hՇ ,W h ,W h e#  planckenstein the Marksgoblin #  Coglin of Okawaru *****. # #######++####  Health: 130/130 ======================== # #≈≈≈≈≈≈~~≈≈≈#  Magic: 32/32 ======================== ###≈##.....##≈#  AC: 40Str: 16 ,W h ..#≈#...⌠...#≈# ###+###  EV: 14Int: 10 ..#≈..⌠.).⌠..≈# #.....#  SH: 0Dex: 25 ..#≈.[.......≈###.)#   XL: 16 Next: 59% Place: Dungeon:14 ..'[.⌠.._..⌠.~'.@.#⌠#   Noise: ---------  Time: 25039.0 (0.0) ..#≈.........≈###..#..   a) +5 sling (freeze) o) +5 hand cannon of ..#≈..⌠...⌠..≈# #.....#  Fire: a) +5 sli,W h tng (freeze) {Cipactli} ..#≈#...⌠...#≈# ###+###  Zot (26249) ###≈##.....##≈# # #≈≈≈≈≈≈≈≈≈≈≈#   # #############   #   #   _Your graspers slow down. _You start resting. _HP restored.  There is an open door, spattered with blood here. _Items here: )) [[[.  Okay, then.,W h ,W hӧ ,W h ,W hc . _,W hS4,W h,W h,W h,W hn`8 _,W h       #######++####   #≈≈≈≈≈≈~~≈≈≈#  ##≈##.....##≈#  .#≈#...⌠...#≈# ###+### .#≈..⌠.).⌠..≈# #.....# .,W h#≈.[.......≈###@)#  .'[.⌠.._..⌠.~'.).#⌠#  .#≈.........≈###..#..  .#≈..⌠...⌠..≈# #.....# .#≈#...⌠...#≈# ###+### ##≈##.....##≈#   #≈≈≈≈≈≈≈≈≈≈≈#   #############   ,W h^N   #++####  #≈≈≈≈≈≈~~≈≈≈#  #≈##.....##≈#  #≈#...⌠...#≈# ###+### #≈..⌠.).⌠..≈# #.....# #≈.[.,W h~≈###.@#  '[.⌠.._..⌠.~'.).#⌠#  #≈...≈###..#..  #≈..⌠...⌠..≈# #.....# #≈#...⌠...#≈# ###+### #≈##.....##≈#  #≈#  #   ,W h,40.0 (1,W hf1.0 (27,W h,W h3  Things that are here: _a +0 dagger; a +2 robe of resistance; an orc corpse.W hJ.W h.W h.W hxJ6 _.W h.W h.W hY5.W hf.W h].W hNY4.W h.W h7 _You open the door..W hf Y3.W h@ .W h       ######++#### ####### ≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# ≈##.....##≈# #::÷||# ≈#...⌠...#≈# ###@### ≈..⌠.).⌠..≈# #.....# ≈.[.≈###.)#..# [.⌠.._..⌠.~'.).#⌠#.# ≈.........≈###..#..# ≈..⌠...⌠..≈# #.....# .W hH  ≈#...⌠...#≈# ###+### ≈##.....##≈#  ≈≈≈≈≈≈≈≈≈≈≈# .W hw(        #####++#### ####### ≈≈≈≈~~≈≈≈# #≈≈≈≈≈# ##.....##≈# #::÷@|# .W h)&#...⌠...#≈# ###'### ..⌠.).⌠..≈# #.....# .[.......≈###.)#..# .⌠.._..⌠.~'.).#⌠#.# .........≈###..#..# ..⌠...⌠..≈# #.....# #...⌠...#≈# ###+### ##.....##≈#  There is an open door here..W h"3+5.0 (4.W h%4m6.0 (52 _.W h3<.W hPt _You see here a staff of earth..W hs 4.W hv .W h M'...W h       ++#### # ~~≈≈≈# #≈≈≈≈≈# #.W h_ f.....##≈# #::÷|@# ...⌠...#≈# ###'### .⌠.).⌠..≈# #.....# [.≈###.)#..# ⌠.._..⌠.~'.).#⌠#.# ≈###..#..# .⌠...⌠..≈# #.....# ...⌠...#≈# ###+### #.....##≈#  .W h &0.W h m7.0 (11 _.W hĠ .W hخ t _You see here a staff of death./W h4/W h/W h/W h/W hnJ0 _/W h/W h)c  You see here a staff of earth./W h9/W hK39 _/W h/W h  There is a cache of baked goods here.  You reach down and sample a draconian baguette. Hearty and warming./W hC/W hJ8 _/W h/W h1       ###++#### ####### /W h^#≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈#≈##.....##≈# #:@÷||# #≈#...⌠...#≈# ###'### #≈..⌠.).⌠..≈# #.....# #≈.[.......≈###.)#..# '[.⌠.._..⌠.~'.).#⌠#.# #≈...≈###..#..# #≈..⌠...⌠..≈# #.....# #≈#...⌠...#≈# ###+### #/W h≈##.....##≈#  You pick up the Lessons on Generation and the Volcano and begin reading.../W h^50.0 (3_/W h]f1.0 (47/W h5_/W hwL _You add the spell Permafrost Eruption to your library./W hF 4/W h /W h /W hi o6/W h` n        #++#### #  #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈##≈##.....##≈# #@.÷||# .#≈#...⌠...#≈# ###'### /W h .#≈..⌠.).⌠..≈# #.....# .#≈.[.≈###.)#..# .'[.⌠.._..⌠.~'.).#⌠#.# .#≈.≈###..#..# .#≈..⌠...⌠..≈# #.....# .#≈#...⌠...#≈# ###+### ##≈##.....##≈#  You pick up a book of Duality and begin reading.../W h +2.0 (1/W h f3.0 (25/W h /W h s  You add the spells Vampiric Draining and Nazja's Percussive Tempering to your _library.0W hR40W h$S0W hZ0W h\0W h]C40W h-e30W he0W h1i@  There is an open door here.0W hRk0W hkJ2 _0W hm0W hr0W hKs0W hsC10W h u0W hx0W hZz0W hzC00W h[|0W h30W hZ290W hF0W h0W hL0W hC80W hM0W hv######++#### ####### ≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# ≈##.....##≈# #..÷||# ≈#...⌠...#≈# ###'### 0W h≈..⌠.).⌠..≈# #.....# ≈.[.......≈###.)#..# [.⌠.._..⌠.~'.).#⌠#.# ≈.........≈###..#..# ≈..⌠...⌠..≈# #..@..# ≈#...⌠...#≈# ###+### ≈##.....##≈#  ≈≈≈≈≈≈≈≈≈≈≈#  ############  0W hߞ        0W h60.0 (7'|÷:≈≈≈≈≈#######0W h9_0W h======1.0 (870W hK7_0W h _As you open the door, it creaks loudly! _Found the Anthology of the Deep Freeze and Trauma and a staff of alchemy.0W hM 40W hyP 0W hS 0W h|X 0W h] `6 _0W he @  There is an open door here.0W hf 0W hf J5 _0W hi 0W h6z .....##≈# #..÷||# #...⌠...#≈# ###'### 0W h{ ..⌠.).⌠..≈# #.....# .[.......≈###.)#..# .⌠.._..⌠.~'.).#⌠#.# ...≈###..#..# ..⌠...⌠..≈# #.....# #...⌠...#≈# ###'### ##.....##≈# #||÷@:# ------≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈# ########### #######    0W h{    You pick up the Anthology of the Deep Freeze and Trauma and begin reading...0W h +3.0 (20W h ------4.0 (340W h~ 9_0W h H _You add the spell Frozen Ramparts to your library.1W h41W h1W h1W hI#o31W h) .....##≈# #..÷||# ...⌠...#≈# ###'### .⌠.).⌠..≈# #.....# [.≈###.)#..# ⌠.._..⌠.~'.).#⌠#.# ≈###..#..# .⌠...⌠..≈# #.....# ...⌠...#≈# ###'### #1W h*.....##≈# #||÷.@# # #≈≈≈≈≈#  #     You pick up a book of the Moon and begin reading...1W h35.0 (16.0 (221W he:9_1W h!=y  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.1W h41W h1W h1W h71W h101W h1W hD≈##.....##≈# #..÷||# ≈#...⌠...#≈# ###'### ≈..⌠.).⌠..≈# #.....# ≈.[.......≈###.)#..# [.⌠.._..⌠.~'.).#⌠#.# ≈1W h..≈###..#..# ≈..⌠...⌠..≈# #.....# ≈#...⌠...#≈# ###'### ≈##.....##≈# #||@..#≈≈# #≈≈≈≈≈### #######    1W h} #≈##.....##≈# #..÷||# #≈#...⌠...#≈# ###'### #≈..⌠.).⌠..≈# #.....# #≈.[.≈###.)#..# '[.⌠.._..⌠.~'.).#⌠#.# #≈.≈###..#..# 1W hp#≈..⌠...⌠..≈# #.....# #≈#...⌠...#≈# ###'### #≈##.....##≈# #|@÷..# #≈# #≈≈≈≈≈## #     There is a cache of baked goods here.1W h`?_81W hLn9.0 (319 _1W h9_1W h%v _You see here a staff of alchemy.1W h0_÷..1W h7#≈##.....##≈# #..÷||# .#≈#...⌠...#≈# ###'### .#≈..⌠.).⌠..≈# #.....# .#≈.[.≈###.)#..# .'[.⌠.._..⌠.~'.).#⌠#.# .#≈.≈###..#..# .#≈..⌠...⌠..≈# #.....# .#≈#...⌠...#≈# ###'####≈##.....##≈# #@|÷..#  #≈# #≈≈≈≈≈#  # #    1W h?&01W h@n70.0 (18 _1W hF1W htOs _You see here a staff of cold.1W h1W h1W h 1W h!1W h1W hkJ7 _1W h0{  You see here a staff of alchemy.1W hð1W hSJ6 _1W h1W h@  There is an open door here.1W h1W hQJ5 _1W hC1W h1W h1W hPC41W hS1W hI1W hDY31W ho1W hd  There is an open door, spattered with blood here.  Items here: )) [[[.1W h1W hJ2 _1W h1W h1W hY11W hA1W h@  There is an open door here.1W hA  You enter the shallow water.1W hcU0) Water 1W h 1W hN _Moving in this stuff is going to be slow.1W h_08) 1W h1W h 1W hY71W h1W ha1W hY61W h1W hQ 1W hu"Y51W h#1W h'1W h,  You enter the shallow water.4) Water 1W h/1W h+: ....#...# ##### ####### ##....# ##.##.# #######++#### #######.../# #≈≈≈≈≈≈~@≈≈≈# #≈≈≈≈≈# ##'######≈##.....##≈# #..÷||# ........#≈#...⌠...#≈# ###'### ..####..#≈..⌠.).⌠..≈# #.....# ........#≈.[.......≈###.)#..# .[####..'[.⌠.._..⌠.~'.).#⌠#.# ........#≈.........≈###..#..# ..####..#≈..⌠...⌠..≈# #.....# ........#≈#...⌠...#≈1W h;# ###'### _Moving in this stuff is going to be slow.1W hBP##++###≈..≈##≈..≈''83.6 (13.6)_1W hL9_1W hM======4.6 (1431W hU1W hYC _As you open the large door, it creaks loudly!1W h 41W h 1W h 1W h ^1) 1W h 1W h` E  There is a large open door here.1W h 1W h 1W hv B0 _1W hN 1W h 1W h [1991W hY 1W h= 1W h 7#.. #..# #.. .##.# ..# #..# .#. ....# .O. K..K .K ....##..#..#.. #..#..#. .....1W h Q  ##### #≈.@≈# ------....# #≈..≈# ##.##.# #######''#### #### ##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈#  Zot (26199) ##'######≈##.....##≈# #..÷||# ........#≈#...⌠...#≈# ###'###  O   ogre mage (asleep)...KKK 3 kobold demonologists (asleep).[.⌠.._..⌠.~'. 1W h" O. K..K .K8.2 (3.6)OKKK _As you open the large door, it creaks loudly! _There is a large open door here.open the large door.  An ogre mage and 3 kobold demonologists come into view.  A kobold demonologist is wielding a +0 dagger of flaming.  The kobold demonologist shouts! x21W h r  The ogre mage casts a spell at you.1W h9Y 1W hqd .K_You resist with almost no effort.1W hl 9_1W he 1W h j.K_1W hY ===---9.2 (481W h 1W h } _The kobold demonologist casts a cantrip, but nothing happens.1W h  .. #..# #..  ..# #..# .#.  .O. K... ..  #..#.K#.K  #..#..#.  .....  ##''##  #≈.@≈#  #≈..≈#  #######''#### 1W h /# ~~≈≈≈# ....##≈# #..÷||..⌠...#≈# .⌠.).⌠..≈# .[......) .[[.⌠.._)1W hB .. #..# #..  ..# #..# .#.  .O. K... ..  #..#.K#.K  #..#..#.  .....  ##''##  #≈.@≈#  #≈..≈#  #######''#### /# ~~≈≈≈# ....##≈# #..÷||..⌠...#≈# .⌠.).⌠..≈# .[......)[[)1W h9R41W h]9_1W h`d _There are monsters nearby!1W hW] .. #..# #..  ..# #..# .#. 1W hw .O. K... ..  #..#.K#.K  #..#..#.  .....  ##''##  #≈.@≈#  #≈..≈#  #######''#### /# ~~≈≈≈# ....##≈# #..÷||..⌠...#≈# .⌠.).⌠..≈# .[......) .[[.⌠.._)2W h  .. #..# #..  ..# #..# .#.  .O. K... ..  #..#.K#.K  #..#..#.  .....  ##''##  #≈.@≈# 2W hj" #≈..≈#  #######''#### /# ~~≈≈≈# ....##≈# #..÷||..⌠...#≈# .⌠.).⌠..≈# .[......)[[)2W h+2W h,2W h22W h9d _There are monsters nearby!2W h (((_You shoot a sling bullet.  The sling bullet hits the kobold demonologist!  The sling bullet freezes the kobold demonologist.2W hu  The sling bullet hits the kobold demonologist!  The sling bullet freezes the kobold demonologist.  The kobold demonologist is moderately wounded.ug. The slug hits the kobold demonologist!!ug burn  You kill the kobold demonologist!2W hp) 2_2W h2W h_  Okawaru accepts your kill.2W h#.O...'○   kobold demonologist2W hq)6090.3 (1.17) Rev 2W h)12W hA4s _The kobold demonologist mumbles some strange words.3W hL #..# .. #..# #.. .##.# ..# #..# .# ....# ... K... . .# #O.#.)# ###### #..#..#  ....  ##''## ######## #≈..≈# .##....# #≈@○≈# .##.##.# #######''#### ####### .##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# '##'######≈##.....##≈# #..÷||# .........#≈#...⌠...#≈# ###'### #..3W h !####..#≈..⌠.).⌠..≈# #.....#K   kobold demonologist )........#≈.[.......≈###.)#..#  #.[####..'[.⌠.._..⌠.~'.).#⌠#.# [........#≈.........≈###..#..#3W h` 1°3W h q---1063W h` ;_3W hM s _The kobold demonologist mumbles some strange words.4W h]##.#. .. ... K... ..  #O.#.)#.. #####..#..#.  ..... ##''## ########≈..≈ .##....°##.# #######@'#### #######../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈ 4W h(!J'##'######≈##.....##≈# #..÷|| .........#≈#...⌠...#≈# ###'## #..####..#≈..⌠.).⌠..≈# #..... )........#≈.[.......≈###.)# #.[####..'[.⌠.._..⌠.~'.).#⌠# [........#≈.........≈###..#. #..####⌠...⌠..≈# #...4W h"4W h0*O°O   ogre mage_K   kobold demonologist4W h64W h۵4W hKK 2 kobold demonologists---254W h;°4W hi _The kobold demonologist miscasts a cantrip. _There is a large open door here.4W h9 .. ... K... ..  #O.#.)#.. #####..#..#.  .O..K ##''## ########≈..≈ .##....4W h: `#≈.°##.# #######''#### #######../# #≈≈≈≈≈≈@~≈≈≈# #≈≈≈≈≈ '##'######≈##.....##≈# #..÷|| .........#≈#...⌠...#≈# ###'## #..####..#≈..⌠.).⌠..≈# #..... )........#≈.[.......≈###.)# #.[####..'[.⌠.._..⌠.~'.).#⌠# [........#≈.........≈###..#.   kobold demonologist 4W h; 7#..####..#≈..⌠...⌠..≈# #... .........#≈#...⌠...#≈# ###'##4W h,? A  You enter the shallow water.4W h&@ 4W hW z .K.O3.K 2 kobold demonologists3   neqoxec (summoned)  Moving in this stuff is going to be slow.4W hX {=34) Water 4W hd 4W hh w _The kobold demonologist gestures wildly while chanting.4W hm .# #O.#K)# ####### #..#..#.  ....K  ##O'## ######### #≈3.≈# ..##....# #≈..≈# #.##.##.# #######''#### ####### ..##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# 4W h #'##'######≈##..@..##≈# #..÷||# ..........#≈#...⌠...#≈# ###'### ##..####..#≈..⌠.).⌠..≈# #.....# .)........#≈.[.......≈###.)#..# ##.[####..'[.⌠.._..⌠.~'.).#⌠#.# .[........#≈.........≈###..#..# ##..####..#≈..⌠...⌠..≈# #.....#   kobold demonologist ..........#≈#...⌠...#≈# ###'### #'##+######≈##.....##≈# #||÷..# hU m4W hW 4W h| 4W h   Moving in this stuff is going to be slow.gestures wildly while chanting.  The kobold demonologist mumbles some strange words.The neqoxec gestures at you.Something gnaws on your mind!  You feel your power leaking away.4W hj  .K5#5'OK 2 kobold demonologists5   shadow imp (summoned)(…)The kobold demonologist gestures wildly while chanting.4W h 24--26------4.9 (1.63) 4W h4W hKs _The kobold demonologist mumbles some strange words.5W h5 ((_ You shoot a slug. The slug hits the ogre mage! The slug burns the ogre mage.5W h _The ogre mage is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre mage.  The sling bullet freezes the ogre mage.5W hdE,5W h1Y .5.'≈○5   shadow imp (summoned)5   ufetubus (summoned)The ogre mage is heavily wounded.5W hddD*○5W hB ○KK 2 kobold demonologists5   shadow imp (summoned)5   ufetubus  The ogre mage casts a spell.The ogre mage flickers and vanishes!5W h5W h .K{○Deactivating autopickup; reactivate with Ctrl-A.5W h:○5W h_5W ha5W hQu5.#.°5   crimson imp (summoned)5W hw5=-===6.0 (1.12) Rev 5W h5W h} _The kobold demonologist casts a cantrip, but nothing happens.5W h S((°5W h8,  (((°You shoot a sling bullet. You shoot a slug.  The slug hits the kobold demonologist. The slug burns the kobold demonologist.5W h B5W h X5W h4 5W h 5W h( 453.K5K5..3~°°3   sun demon (summoned)KK 2 kobold demonologists3   neqoxec (summoned)5W hH 5   shadow imp (summoned)(…)7.115W h0 ;_5W h A _The kobold demonologist is lightly wounded.6W hl (°°_ You shoot a slug. The slug hits the neqoxec! The slug burns the neqoxec!6W hV (((°_The neqoxec is almost dead.You shoot a sling bullet.6W hw6W h1 5..3~°°⌠○5   white imp (summoned) The sling bullet barely misses the neqoxec.6W hii°*°6W hm °°The neqoxec gestures at you.Strange energies course through your body.6W h6W h,6W h</ K..5{°@°⌠○You feel less energetic.6W hk o°°⌠○6W hy,6W hי.55..°⌠°5   crimson imp (summoned)6W h29==---8.289) Rev+ 6W hb:°6W hk _The kobold demonologist miscasts a cantrip.6W hLP°⌠°6W hu  You shoot a sling bullet. You shoot a slug. The slug hits the neqoxec.  The slug burns the neqoxec.  You kill the neqoxec!6W h§(°⌠°5   crimson imp (summoned)5   white imp (summoned) 6W hg6W h i6W hi6W hj6W h~mo  The neqoxec disappears in a puff of smoke!6W hHn6W hZo6W ho6W hr6W hlr6W h55.5K'K.§{5.☼°KK 2 kobold demonologists55 2 crimson imps (summoned)5   shadow6W h5   ufetubus (summoned)6W hق6W hB6=7===9.386W hDY☼°_6W hf _Something hits you but does no damage.7W h[v######## #..#55#  ...5  ##K'## ########## #≈.K≈# ...##....# #≈..≈# ##.##.##.# #######§'#### ####### ...##.../# #≈≈≈≈≈≈{5≈≈≈# #≈≈≈≈≈# ##'##'######≈##.....##≈# #..÷||# 7W hwB...........#≈#..@☼°..#≈# ###'### ###..####..#≈..⌠.).⌠..≈# #.....# ..)........#≈.[.......≈###.)#..# ###.[####..'[.⌠.._..⌠.~'.).#⌠#.# ..[........#≈.........≈###..#..# ###..####..#≈..⌠...⌠..≈# #.....#   kobold demonologist ...........#≈#...⌠...#≈# ###'###   crimson imp 7W hx ##'##+######≈##.....##≈# #||÷..#  5   ufetubus .#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈# 7W h{7W h |,7W h}7W h}7W hn~7W h~Q.5'K.K5~~5○.K 2 kobold demonologists5   white imp (summoned)5   shadow imp (summoned)(…)7W hnr--100077W hS7W h6f _Something hits you but does no damage.7W h# #..#5.#.  ...55  ##''## # #≈K.≈# .##....# #≈K.≈# .##.##.##.# #######5'#### #.##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈##'##'######≈##...5.##≈# #..÷||#.#≈#.@.○...#≈# ###'####..####..#≈..⌠.).⌠..≈# #.....#.)7W hJJ.#≈.[.......≈###.)#..##.[####..'[.⌠.._..⌠.~'.).#⌠#.#.[.#≈.........≈###..#..##..####..#≈..⌠...⌠..≈# #.....# K   kobold demonologist )...#≈#...⌠...#≈# ###'### 5   white#'##+######≈##.....##≈# #||÷..# 5   ufetubus ..#....#..# #≈# #≈≈≈≈≈#7W h7W h(7W h+7W hW,7W h.:.K'5.5○K 2 kobold demonologists7W h5;7---167W h\K<○7W hbM7W h  ...55 ##''## ############ #≈..≈#....##....# #≈KK≈# #.##.##.##.# #######''#### ###### #....##.../# #≈≈≈≈≈5~~≈≈≈# #≈≈≈≈≈ ####'##'######≈##.....##≈# #..÷|| .............#≈#..5○...#≈# ###'# .####..####..#≈.@⌠.).⌠..≈# #..... ....)........#≈.[.......≈###.)#.. .####.[####..'[.⌠.._..⌠.~'.).#⌠#. ....[........#≈.......7W hm ?[m..≈###..#.. .####..####..#≈..⌠...⌠..≈# #..... .)...........#≈#...⌠...#≈# ###'# ####'##+######≈##.....##≈# #||÷.. #..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈ #⌠.'.##.'.⌠# ############# #####7W hQ 7W h  The ufetubus attacks as it pursues you! The ufetubus closely misses you.7W h% 7W h 7W h 7W h I5..KK≈5.°55   crimson imp (summoned)5   white imp (summoned)5   ufetubus (summoned)7W h =25) Rev 7W hM A{°_7W hd Y _The ufetubus completely misses you.8W h ##''############## #≈.5≈#  #....##....# #≈..≈#  #.##.##.##.# #######KK#### #####  #....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈ #8W h4####'##'######≈##.5...##≈# #..÷| ..............#≈#..{°...#≈# ###'#####..####..#≈..5.).⌠..≈# #.... )....)........#≈@[.......≈###.)#####.[####..'[.⌠.._..⌠.~'.).#⌠# .....[........#≈.........≈###..####..####..#≈..⌠...⌠..≈# #.. .8W hm.)...........#≈#...⌠...#≈# ###'# #####'##+######≈##.....##≈# #||÷.  #..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈  #⌠.'.##.'.⌠# ############# #####  #..#....#..#8W hT8W hzL  The ufetubus attacks as it pursues you!8W h8W h8W h8W h8W hq8W h55''KK.5.°{55   shadow imp (summoned)(…)8W h:88==348W h.9°8W h B _The ufetubus hits you but does no damage. x48W hm############ #≈.5≈# #....##....# #≈5.≈# #.##.##.##.# #######''#### #### #....##.../# #≈≈≈≈≈≈KK≈≈≈# #≈≈≈ ######'##'######≈##.....##≈# #..÷..............#≈#.5.°...#≈# ###' #..####..####..#≈..{.).⌠..≈# #... 8W hn&#)....)........#≈.5.......≈###.)# '..####.[####..'@.⌠.._..⌠.~'.).#⌠ #.....[........#≈.........≈###.. #..####..####..#≈..⌠...⌠..≈# #.. #..)...........#≈#...⌠...#≈# ###' ######'##+######≈##.....##≈# #||÷  #..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈8W ho #⌠.'.##.'.⌠# ############# #### #..#....#..#  ############5   ufetubus (summoned)8W hrA  You enter the shallow water.8W hs8W h-t8W ht8W hMv8W hI .55°5[5 2 crimson imps (summoned)5   shadow imp (summoned)(…)Moving in this stuff is going to be slow.8W h °**_The white imp gestures at you.8W h6(o⌠.._8W hJ)=43) Water Rev 8W h?78W h< _The puff of frost hits you but does no damage.  Things that are here: _a +0 robe; a +0 dagger; a kobold skeleton8W hi  # #≈..≈# #....##....# #≈55≈# #.##.##.##.# #######5'####  #....##.../# #≈≈≈≈≈≈KK≈≈≈# #  ######'##'######≈##.....##≈# #.. ##.....#≈#.5.⌠...#≈# ### .#..####..####..#≈..5.).⌠..≈# # .#)....).#≈.[.......≈###.) .'..####.[####..@[.⌠.._..⌠.~'.).# .#.....[.#≈...≈###.. .#..####..####..#≈..⌠...⌠..≈# # ##..) hy 0m.....#≈#...⌠...#≈# ###  ######'##+######≈##.....##≈# #|| #..#....#..# #≈# #   kobold demonologist #⌠.'.##.'.⌠# ######    crimson imp #..#....#..# #5   ufetubus (summoned)8W h 8W h: 8W h 8W h` 8W h 8W h 8W hW 8W h 8W h 8W h? 8W ho 8W ha 8W h .§5≈~~K5..K⌠55.._K 2 kobold demonologists5 2 crimson imps (summoned)8W h 9--5.9 (1.62) Rev 8W hE 8W hY p _The crimson imp blinks! _There is an open door here.8W h ##''## ############ #≈..≈# #....##....# #≈.5≈#  #.##.##.##.# #######§'#### ## #....##.../# #≈≈≈≈5≈~~≈≈≈# #≈  ######'##'######≈##.K...##≈# #. ###..............#≈#5..K...#≈# ## ..#..####..####..#≈..⌠.).⌠..≈# #. ..#)....).......@#≈5[.......≈###. ..'..####.[####..'[.5.._..⌠.~'.).#.....[........#≈.........≈### ..#..####..####..#≈..⌠...⌠..≈# #. ###..)...........#≈#...⌠...#≈# ########'##+#8W h#####≈##.....##≈# #| 5   crimson imp (summoned) #..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ #⌠.'.##.'.⌠# ############# ## #..#....#..#.55⌠.._5   ufetubus (summoned)8W h5--601)  _8W h99_8W h)9W h            /#   ###### ....# ..####..#≈..⌠.) )....).......@#≈.[.[####..'55⌠..)[........#≈.....9W h###..#≈..⌠.. )...#≈#...⌠  #####≈##... #|      #######  9W h=             /#   ###### ....# ..####..#≈..⌠.) 9W h? A)....).......@#≈.[.[####..'55⌠..)[........#≈.....###..#≈..⌠.. )...#≈#...⌠  #####≈##... #|      #######  9W hJ 49W hU 9W hAX d _There are monsters nearby!9W hk##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 129/130 =======================-#.##.##.##.# #######§'#### ## Magic: 28/29 =======================-#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 9W h]..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 60% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ---------  Time: 25106.9 (0.0) ..'..####.[####..*55⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26181) ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| 9W h[[31m5   crimson imp (summoned)#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ 5   ufetubus (summoned)#⌠.'.##.'.⌠# ############# ###..#....#..# _The crimson imp blinks! _There is an open door here. _There are monsters nearby!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (summoned, 66% to hit):W h{ ##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#:W h|Health: 129/130 =======================-#.##.##.##.# #######§'#### ## Magic: 28/29 =======================-#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 60% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ---------  Time: 25106.9 (0.0) ..'..####.[####..'55⌠.._..⌠.~'.). a) +5 sling (freeze):W h}[m o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26181) ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| 5   crimson imp (summoned)#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ 5   ufetubus (summoned)#⌠.'.##.'.⌠# ############# ###..#....#..#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (summoned, 66% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus!  The sling bullet freezes the ufetubus.  You kill the ufetubus!:W hb(§5⌠.._:W hT '(5⌠.._(((((Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (summoned, 66% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus!  The sling bullet freezes the ufetubus.  You kill the ufetubus!  The ufetubus disappears in a puff of smoke!:W h+,:W h5☼'[{..⌠.⌠:W h9====8.0 (1.10) Rev :W h:W h:W h~' _You shoot a slug.:W ham##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 129/130 =======================-#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 :W hb###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 60% Place: Dungeon:14 ..#)....).......@#≈5[.......≈###. Noise: ===------  Time: 25108.0 (0.0) ..'..####.[####.☼'[{⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26180) Rev ###..)...........#≈#[:W hc39;49m...⌠...#≈# ########'##+######≈##.....##≈# #|#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..#The sling bullet freezes the ufetubus.  You kill the ufetubus!The ufetubus disappears in a puff of smoke! _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line:W h,Z##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 129/130 =======================-#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40:W h-Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 60% Place: Dungeon:14 ..#)....).......@#≈5[.......≈###. Noise: ===------  Time: 25108.0 (0.0) ..'..####.[####.☼'[{⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..[0;1:W h.0;1m⌠...⌠..≈# #. Zot (26180) Rev ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #|#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..#You kill the ufetubus!The ufetubus disappears in a puff of smoke! _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.:W h/:W hE☼_ _:W hP Z##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 129/130 =======================-#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40:W hnR Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 60% Place: Dungeon:14 ..#)....).......@#≈5[.......≈###. Noise: ===------  Time: 25108.0 (0.0) ..'..####.[####.☼'[{⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..:W hS ⌠...⌠..≈# #. Zot (26180) Rev ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #|#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..# _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line;W hUv@'[{⌠.._;W h"b☼*[{⌠.._;W h\"☼**{⌠.._;W h ##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 129/130 =======================-#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 60% Place: Dungeon:14 ..#)....).......@#≈5[.......≈###. Noise: ===------  Time:;W h޺  25108.0 (0.0) ..'..####.[####.☼(({⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26180) Rev ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #|#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..# _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line;W hλ [40m;W hD =☼;W h ;W h ○☼55   white imp (summoned);W h 30=9.1 (1.179;W hh J○☼;W hj   Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line ;W h@ I_You shoot a slug. You shoot a sling bullet.5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a white imp (summoned, 77% to hit)W haYou hear a splash. x2  Reactivating autopickup.feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the crimson imp.  The sling bullet freezes the crimson imp terribly.  You kill the crimson imp!>W ha○○>W h%>W hQ>W h°°@#≈.°§KK⌠.._K 2 kobold demonologists>W hC11.3 (1.16) Rev+ >W hgZ°°_>W hAd _The crimson imp disappears in a puff of smoke!>W hG##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16>W h ######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####°.#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....)......°@#≈.[.......≈###. Noise: ===------  Time: 25111.3 (0.0) ..'..####.[####.°*KK⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈#>W h![40m #. Zot (26176) Rev+ ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| KK 2 kobold demonologists#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..#You kill the crimson imp! _The crimson imp disappears in a puff of smoke!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (71% to hit)>W h A##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14>W h Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####°.#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....)......°@#≈.[.......≈###. Noise: ===------  Time: 25111.3 (0.0) ..'..####.[####.°(KK⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} >W h" ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26176) Rev+ ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| KK 2 kobold demonologists#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (71% to hit)  You shoot a slug. The slug hits the kobold demonologist!  The slug burns the kobold demonologist.>W h8& °You shoot a slug. The slug hits the kobold demonologist!  The slug burns the kobold demonologist.  The kobold demonologist is severely wounded.  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.ing bullet freezes the kobold demonologist.>W hũ >W h °☼°55   crimson imp (summoned)>W h o2.4 (1.15) Rev* >W hg ]°°☼>W h< g _The kobold demonologist is almost dead.?W hP?##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0?W hDDex: 25 ..#..####..####°.#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....)......°@#≈.[.......≈###. Noise: ===------  Time: 25112.4 (0.0) ..'..####.[####☼°5KK⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26175) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.?W h@....##≈# #| KK 2 kobold demonologists#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ 5   crimson imp (summoned)#⌠.'.##.'.⌠# ############# ###..#....#..#The sling bullet freezes the kobold demonologist. _The kobold demonologist is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (71% to hit)?W h7+?W h8##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0?W hu;Dex: 25 ..#..####..####°.#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....)......°@#≈.[.......≈###. Noise: ===------  Time: 25112.4 (0.0) ..'..####.[####☼°(((⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.(((.....≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠.(.⌠..≈# #. Zot (26175) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######[0;10?W hV<m≈##.....##≈# #| KK 2 kobold demonologists#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ 5   crimson imp (summoned)#⌠.'.##.'.⌠# ############# ###..#....#..#Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the crimson imp.The sling bullet closely misses the kobold demonologist.?W hL!  ?W h"You shoot a sling bullet.  The sling bullet barely misses the crimson imp.closely misses the kobold demonologist.  You shoot a slug. The slug hits the crimson imp!!  You kill the crimson imp!?W h#°°☼°?W hhpi ..○.'KK?W hq...4⌠..4   rust devil (summoned)KK 2 kobold demonologists  The crimson imp disappears in a puff of smoke!?W hra3.5 (1.14?W hu=○?W hw _The kobold demonologist gestures wildly while chanting.?W h k##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ?W h ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ===------  Time: 25113.5 (0.0) ..'..####.[####○.*KK⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈.4⌠...⌠..≈# #. Zot (26174) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# ?W h #| 4   rust devil (summoned)#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ KK 2 kobold demonologists#⌠.'.##.'.⌠# ############# ###..#....#..#The crimson imp disappears in a puff of smoke! _The kobold demonologist gestures wildly while chanting.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (71% to hit)?W h ##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================?W hi #.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ===------  Time: 25113.5 (0.0) ..'..####.[####○.((K⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5?W h  hand cannon of ..#.....[........#≈.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈.4⌠...⌠..≈# #. Zot (26174) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| 4   rust devil (summoned)#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ KK 2 kobold demonologists#⌠.'.##.'.⌠# ############# ###..#....#..#Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (71% to hit)  You shoot a slug.  The slug barely misses the kobold demonologist.The slug hits the kobold demonologist. The slug burns the kobold demonologist.?W hib UThe slug barely misses the kobold demonologist.The slug hits the kobold demonologist. The slug burns the kobold demonologist.  The kobold demonologist is lightly wounded.ing bullet.  The sling bullet hits the kobold demonologist.ing bullet freeze?W h ?W h ,?W h6 K54.5   shadow imp (summoned)?W h h4.6 (1.13?W hM○_?W hg _The kobold demonologist is almost dead.@W h3Z##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40@W h~Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ===------  Time: 25114.6 (0.0) ..'..####.[####○.K5K⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈4........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠@W h9..≈# #. Zot (26173) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| 4   rust devil (summoned)#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ KK 2 kobold demonologists#⌠.'.##.'.⌠# ############# ## 5   shadow imp (summoned)#..#....#..#The sling bullet freezes the kobold demonologist. _The kobold demonologist is almost dead.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (lightly wounded, 71% to hit)@W h##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####..#≈..⌠.).⌠..≈# #. XL: 16 Next: 61% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ===------  Time:@W h 25114.6 (0.0) ..'..####.[####○.K5K⌠.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#≈4........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#≈..⌠...⌠..≈# #. Zot (26173) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| 4   rust devil (summoned)#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈ KK 2 kobold demonologists#⌠.'.##.'.⌠# ############# ## 5   shadow imp (summoned)#..#....@W hY#..#robe (lightly wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold demonologist!  The sling bullet freezes the kobold demonologist.  You kill the kobold demonologist!Okawaru accepts your kill.@W hD○.○§K   kobold demonologist5   shadow imp (summoned)@W hrwYou kill the kobold demonologist!  Okawaru accepts your kill.The rust devil disappears in a puff of smoke!  You shoot a slug. The slug hits the shadow imp!!!  The slug burns the shadow imp.  You kill the shadow imp!@W h|b(§@W h6@W hI°°.°K.§§.§§§#.#.##@W hOp25.7 (1.12@W h\o°°_@W h_c _The shadow imp disappears in a puff of smoke!@W h| ##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#@W h} Health: 130/130 ========================#.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####°.#≈..⌠.).⌠..≈# #. XL: 16 Next: 62% Place: Dungeon:14 @W h~ ..#)....).......@#≈.[.......≈###. Noise: ===------  Time: 25115.7 (0.0) ..'..####.[####°.*K.§.._..⌠.~'.). a) +5 sling (freeze) o) +5 hand cannon of ..#.....[........#§.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#§§§⌠...⌠..≈# #. Zot (26172) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| K   kobold demonologist#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###@W h, ..#....#..#You kill the shadow imp! _The shadow imp disappears in a puff of smoke!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (lightly wounded, 71% to hit)@W h+ ##''##planckenstein the Marksgoblin #############≈..≈#Coglin of Okawaru *****.#....##....##≈.5≈#Health: 130/130 ========================@W h7 #.##.##.##.# #######§'#### ## Magic: 29/29 ========================#....##.../# #≈≈≈≈5≈~~≈≈≈# #≈ AC: 40Str: 16######'##'######≈##.K...##≈# #. EV: 14Int: 10 ###..............#≈#5..K...#≈# ## SH: 0Dex: 25 ..#..####..####°.#≈..⌠.).⌠..≈# #. XL: 16 Next: 62% Place: Dungeon:14 ..#)....).......@#≈.[.......≈###. Noise: ===------  Time: 25115.7 (0.0) ..'..####.[####°.°K.§.._..⌠.~'.). a) +5 sling (freeze)[3@W h? 7m o) +5 hand cannon of ..#.....[........#§.........≈###. Fire: a) +5 sling (freeze) {Cipactli} ..#..####..####..#§§§⌠...⌠..≈# #. Zot (26172) Rev* ###..)...........#≈#...⌠...#≈# ########'##+######≈##.....##≈# #| K   kobold demonologist#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈#⌠.'.##.'.⌠# ############# ###..#....#..#Aim: a kobold demonologist, wielding a +0 dagger of flaming and wearing a +0  robe (lightly wounded, 71% to hit)  You shoot a slug. The slug hits the kobold demonologist!!  The slug burns the kobold demonologist.  You kill the kobold demonologist!Okawaru accepts your kill.@W hc °°.().§.._@W h8 °.(((((((robe (lightly wounded, 71% to hit)  You shoot a slug. The slug hits the kobold demonologist!!  The slug burns the kobold demonologist.  You kill the kobold demonologist!  Okawaru accepts your kill.  You hear a splash. x2@W h! °°○°).⌠≈..≈..⌠.#...⌠#.##@W h p36.8 (1.11@W h W°○°@W h / _You shoot a sling bullet.AW h4AW hpAW hAW h%Y0AW h%Z69AW h*,AW hb2j8) Rev+ AW h5AW h:Y7AW h9<AW hCBAW hCC6AW hEAW hIY5AW hKAW hQt4) Rev AW hSAW hWY3AW hKZAW hbY2AW hfAW h(lY1AW hHoAW hwu^0) AW hxAW h|AW hL}<59AW hAW hʊY8AW hAW hYY7AW hAW h'Y6AW hNAW h[Y5AW h.AW hѫY4AW hAW h~Y3AW hAW hY2AW hoAW hY1AW hAW hY0AW hAW h[Z49AW hAW h3Y8AW h%AW hhY7AW hAW hAW hC6AW hAW h`Y5AW hkAW hY4AW huAW h Y3AW hXAW hkY2AW h?AW hQY1AW h AW h%Y0AW h+AW h-Z39AW h3/AW h4Y8AW h6AW h:Y7AW h8=AW hAAW hBC6AW h@DAW hGY5AW hJAW hMY4AW h^OAW hRAW h>SC3AW hkVAW h\Y2AW h{]AW h`Y1AW h|cAW hkY0AW hmAW hyoZ29AW hqAW htY8AW hvAW h{zY7AW hF|AW h1Y6AW h7AW h^Y5AW h[AW h،Y4AW hAW hfY3AW hOAW hY2AW hcAW hY1AW hAW hY0AW hAW hZ19AW hAW hY8AW hAW hY7AW hgAW hAW h9C6AW hRAW hY5AW hAW hDY4AW hAW hY3AW hAW hpY2AW hAW hc Y1AW hn AW hg Y0AW h AW h Z09AW h AW h Y8AW h AW h" Y7AW h& AW h, AW hs- C6AW h/ AW hv3 Y5AW h:9 AW hL@ Y4AW hC AW h&G Y3AW hEI AW hN Y2AW hQ AW hxW Y1AW h5Y AW h\ Y0AW h] AW h_ [099AW h-a AW hd Y8AW h!f AW hEh Y7AW hj AW hZn AW hn C6AW h>q AW ht Y5AW hw AW h} Y4AW hр AW hn AW h C3AW h AW h Y2AW hʕ AW ho Y1AW h AW hZ Y0AW h AW h' Z89AW hѥ AW h Y8AW hY AW hD AW h[ C7AW h AW h Y6AW h AW h Y5AW h AW hu Y4AW h AW h Y3AW h AW hu Y2AW h AW h= Y1AW h AW h Y0AW hf AW h Z79AW h} AW hl Y8AW h? AW hO Y7AW hu AW h Y6AW hb AW h2 Y5AW h$J v432 .215.8 (99.0)..) _You start waiting.---6.8 (100.0)1AW hV ;_AW h2X # _Done waiting.BW h C#############≈..≈# #....##....# #≈.5≈# #.##.##.##.# #######''#### ####....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈######'##'######≈##.....##≈# #.. ##..............#≈#...⌠...#≈# ### .#..####..####..#≈..⌠.).⌠..≈# #.. .#)....)........#≈.[.......≈###.)BW h'..####.[####..@).⌠.._..⌠.~'.).# .#.....[........#≈.........≈###. .#..####..####..#≈..⌠...⌠..≈# #. ##..)...........#≈#...⌠...#≈# ###  ######'##+######≈##.....##≈# #|| #..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈#⌠.'.##.'.⌠# ############# ####..#....#..#############BW hBW h---7.0)0BW h0BW h6M  There is an open door here.  Things that are here: BW hL7o_a +0 dagger; a +0 robe; a kobold corpseBW h# #≈..≈# #....##....# #≈..≈# #.##.##.##.# #######''#### ##....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈ ######'##'######≈##.....##≈# #..÷.....#≈#...⌠...#≈# ###' #..####..####..#≈..⌠.).⌠..≈# #. #)....).#≈.[.......≈###.)# '..####.[####..)@.⌠.._..⌠.~'.).#⌠ #.....[.#≈...≈###..# #..####..####..W h>40m#≈..⌠...⌠..≈# #. #..).....#≈#...⌠...#≈# ###' ######'##+######≈##.....##≈# #||÷#..#....#..# #≈# #≈#⌠.'.##.'.⌠# ###### # BW h(A  You enter the shallow water.BW h:t869) Water BW hBW h _Moving in this stuff is going to be slow. _Items here: ))) [[[ ÷.CW hd ##''##  ############ #≈..≈#  #....##....# #≈..≈#  #.##.##.##.# #######''#### #####  #....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈ #####'##'######≈##.....##≈# #..÷| ..............#≈#...⌠...#≈# ###'# CW h/..####..####..#≈..⌠.).⌠..≈# #.... )....)........#≈@[.......≈###.)#. ..####.[####..)).⌠.._..⌠.~'.).#⌠ .....[........#≈.........≈###..# ..####..####..#≈..⌠...⌠..≈# #.... ..)...........#≈#...⌠...#≈# ###'# #####'##+######≈##.....##≈# #||÷.#..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈#⌠.'.##.'.⌠# ############# ######..#....#..#CW h'CW h(u20.4 (1.67)  _CW h 8;_CW h:CW hR...55  ##''## ############ #≈..≈# #....##....# #≈..≈# #.##.##.##.# #######''#### ###### #....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈ ####'##'######≈##.....##≈# #..÷||...........#≈#...⌠...#≈# ###'## .####..####..#≈.@⌠.).⌠..≈# #....CW h;TQ..)........#≈.[.......≈###.)#.. .####.[####..)).⌠.._..⌠.~'.).#⌠..[........#≈.........≈###..# .####..####..#≈..⌠...⌠..≈# #..... .)...........#≈#...⌠...#≈# ###'##  ####'##+######≈##.....##≈# #||÷..  #..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈  #⌠.'.##.'.⌠# ############# ###### CW hb}106CW h3rCW hwCW h ##########..#5.#....55  ##''## ########## #≈..≈# ....##....# #≈..≈# .##.##.##.# #######''#### ####### ....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# ###'##'######≈##.....##≈# #..÷||...........#≈#.@.⌠...#≈# ###'### ####..####..#≈..⌠.).⌠..≈# #.....# ...)........#≈.[.......≈###.)#..# ####.[####..)).⌠.._..⌠.~'.).#⌠#.# ...[........#≈.CW h7 [37m........≈###..#..# ####..####..#≈..⌠...⌠..≈# #..... )...........#≈#...⌠...#≈# ###'### ###'##+######≈##.....##≈# #||÷..# ..#....#..# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈CW h CW h a25CW hК CW h CW h? .......# #O.#.)#. #########..#5.#. ...5.   ##''##  ########## #≈..≈#  ...##....# #≈..≈#  CW hA ##.##.##.# #######''#### ####### ...##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# ##'##'######≈##.@...##≈# #..÷||# ...........#≈#...⌠...#≈# ###'### ###..####..#≈..⌠.).⌠..≈# #.....# ..)........#≈.[.......≈###.)#..# ###.[####..)).⌠.._..⌠.~'.).#⌠#.# ..[........#≈.........≈###..#..# ###..####..#≈..⌠...⌠..≈# #.....# ...........W hB Zm#≈#...⌠...#≈# ###'### ##'##+######≈##.....##≈# #||÷..# CW h$Q 9_CW h*R a34CW h\ 9_CW h"` DW hK # #O.#.)#..   #..#..#.  .....  ##''##   #≈..≈#  ##....# #≈..≈#  #.##.##.# #''#### # ##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# #'##'######≈##..@..##≈# #..÷||# DW h#≈#...⌠...#≈# ###'### ..####..#≈..⌠.).⌠..≈# #.....# .).#≈.[.......≈###.)#..# .[####..)).⌠.._..⌠.~'.).#⌠#.# .[.#≈.........≈###..#..# ..####..#≈..⌠...⌠..≈# #.....# #≈#...⌠...#≈# ###'### #'##+######≈##.....##≈# #||÷..# DW h*w43DW h8DW h>DW h7>-# ... ....  .....# #O.#.)#.. #######..#..#. .....   ##''##  DW h{?C######## #≈..≈#  .##....# #≈..≈#  .##.##.# #######''#### ####### .##.../# #≈≈≈≈≈≈@~≈≈≈# #≈≈≈≈≈# '##'######≈##.....##≈# #..÷||# .........#≈#...⌠...#≈# ###'### #..####..#≈..⌠.).⌠..≈# #.....# )........#≈.[.......≈###.)#..# #.[####..)).⌠.._..⌠.~'.).#⌠#.# DW h@[........#≈.........≈###..#..# #..####..#≈..⌠...⌠..≈# #.....# .........#≈#...⌠...#≈# ###'### DW h$NA  You enter the shallow water.DW hDOs52) Water DW hQY;_DW h^? _Moving in this stuff is going to be slow.DW h M##..# #..# .#.... .... .. .....O.#.)#.. #######..#..#......  ##''# ########≈....# #≈..≈# ##.# #######@'#### ###### .##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈ DW h '##'######≈##.....##≈# #..÷|| .........#≈#...⌠...#≈# ###'## #..####..#≈..⌠.).⌠..≈# #.....# # _.##≈..⌠...⌠..≈#DW h DW h m7.0 (1.61) DW h DW h V _There is a large open door here.DW hYM.  #..##..# #..# .#.... .... .. .....O.#.)#.. ######DW hH[]#..#..#......  ##''# #######....# #≈@.≈# ##.# #######''#### ###### .##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈ '##'######≈##.....##≈# #..÷|| .........#≈#...⌠...#≈# ###'### . #_..⌠.~'#≈.........≈##DW hf5_DW h7g#8DW hgK00 _DW hqDW h_xEW hZZeM.EW h[...# #..##..#. #..# .#..... .... ... .......#.)#..# #######..#..#..#...... ##''# #######...# #≈..≈# ##.# #######''#### ###### .##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈ '##'######≈##.....##≈# #..÷||# .#EW hd\ .⌠.).⌠...).⌠.._..⌠.~EW hyg8_EW hhb959EW h!v9_EW hyxEW h7;M#..#⌠ .... . EW hg<q..# #..# #..#. #.##..#. #..#^.#..... .... ... .....#..#.)#. ###### #..#..#..#..#..#⌠............⌠ ##@'## #######....# #≈..≈# ##.# #######''#### ###### .##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈# EW h:=,........EW hFEW hGb308EW hOEW hTV _There is a large open door here.EW hq M# ≈≈≈≈ ###.⌠ .... .. ..# #..# #..#..#..##EW hE ..#. #..#^.#..... .... ... .....# #..#.)#..# ###### #..#..#..#..#..#⌠.....@......⌠ #######''###### ########≈. .##....##≈..≈#  Zot (26058) #.).⌠.EW h4 EW h/ h17 _EW h EW h FW h,M########### # ### ≈≈≈≈ ####.#⌠ .. .... ... ..# #..#..#..#..###..#..#..#^.#..... ........ FW h......# #..#.)#..# ###### #..#..#@.#..#..⌠............⌠ #######''###### ########≈..≈# .##....##≈..≈# ⌠...FW h_5FW hh6a26FW h<FW h?FW h&M......######  ##### # #### ≈≈≈≈≈####.⌠... .... ... ..# #..#..#..#.##.# +..#..#..#^.#..#.............. .....# #..#@)#..# ###### #..#..#..#..#..#⌠............⌠ #######''###### #########≈..≈# #...#FW h FW h!a35FW hb&FW h(FW h} TM......######  ####### # #### ≈≈≈≈≈####.⌠... .... ... ..# #..#..#..#..#..##.# +..#..#..#^.##......@....... .....# +..#..#.)#..#.. ###### #..#..#..#..#..⌠............⌠FW h~ #######''###### #~~FW h FW hX a44FW hs FW h FW h4MFW h.......######  ######## # ####≈≈≈≈≈≈####.⌠... ........ ..# #..#..#..#..#..##.# +..#..#@.#^.#..#............ .....# +..#..#.)#..#.. ###### #..#..#..#..#..#⌠............⌠ #### #''##FW hpFW hw53FW h!FW h#GW hx#  .#  .#  ..........#  ....#######  ....# ########  GW hQz@# ####≈≈≈≈≈≈#####  ..# #⌠............⌠#  .#..# #..#..#.@#..#..  .##.# +..#..#..#^.#..  # #..............  ....# +..#..#.)#..#..  ##### #..#..#..#..#..  #⌠............⌠   #######''###### ####### #≈..≈#  ##....# #≈..≈#  GW hGW ha62GW h~GW hRGW h #  #  #  #  .....#  #######  # ########  # ####≈≈≈≈≈≈#####  ...# #⌠.......@....⌠#  #..# #..#..#..#..#..#  ##.# +..#..#..#^.#..  # #..............  ...# +..#..#.)#..#..  #### #..#..#..#..#..#  #⌠............⌠#  W h;7H #######''#######  #### #≈..≈#  71GW hF #  #  #  #  #  #  # #  # ####≈≈≈≈≈≈#####  # #⌠.⌠#  ..# #..#..#..#..#..#  #GW hH .# +..#..#..#^.#..#  # #..............  # +..#..#.)#..#..   #..#..#..#..#..#  #⌠............⌠#  #######''#######   #≈..≈#  GW hM GW hN a80GW hS GW hgU GW h'.#  #  #  #  #  .#  .# ##  .# ####≈≈≈≈≈≈#####  .# #⌠.⌠#  .GW hh0?# #..#..#..#..#..#  .# +..#..#..#^.#..#  .# #..............#  .# +..#..#.)#..#..   #..#..#..#..#..#  #⌠............⌠#  #######''#######   #≈..≈#  GW h8GW h:b949GW hR>GW h BHW hX#  #  #  #  #  #  # ########  # ####≈≈≈≈≈≈#####  # #⌠.⌠#  HW hZ# #..#..#..#..#..#  # +..#..#..#^.#..#  # #........#  # +..#..#.)#..#..#  # #..#..#..#..#..#  #⌠............⌠#  #######''#######   #≈..≈#  HW hsf408HW hijHW hl#  #  #  #  ######   ######## HW h ####≈≈≈≈≈≈#####   #⌠............⌠#   #..#..#..#..#@.#   +..#..#..#^.#..#   #..............#   +..#..#.)#..#..#   #..#..#..#..#..#   #⌠............⌠#  #######''#######  ## #≈..≈#  .# #≈..≈#  HW hHW ha17HW hHW hIW h4IW hIW hIW hIW ho6IW hY5IW hiIW h0IW hY4IW hIW hIW hlY3IW hIW hIW h6Y2IW hIW hIW hY1IW hIW hIW hY0IW h'IW h1IW hIW hPD39IW hIW hIW hIW hC8IW hXIW hIW hIW hC7IW hIW hIW hIW hTC6IW hIW hzIW hY5IW h(IW hUIW hlIW hR;4IW hIW h\T ##...............# ###..........# ###..##..........# # ##.##....####### IW h7 #..#....######### .####.#....# #####≈≈≈≈≈≈##### ..# #......### #⌠............⌠# ).# ##..#..##≈≈#..#..#..#..#..# ..####..##.##"!'@.#..#..#^.#..# 543.0) ..##.......##:[#..............# ..#IW h##) +..#..#.)#..#..# ############# #..#..#..#..#..#  #⌠............⌠# #######''####### ##### #≈..≈#  #....##....#≈..≈#  #.##.##.##.# #######''#### #### IW hl1_You open the door.IW h _Found a square sapphire amulet and fire dragon scales.IW h4IW hqIW hcH _No target in view!JW hA]4JW hm_JW heJW h lJW hlJ3 _JW hsJW hv@  There is an open door here.JW hc{`2 _JW h~JW hnJW h0C1JW hJW h1 _t - 6 potions of mutation (gained 1)0JW hJW hZ ......###...#####..##...## ##.##....####### ...## #..#....# ######## ....####.#....# #####≈≈≈≈≈≈#### (....# #......#####⌠............⌠.).# ##..#..##≈≈#..#..#..#..#.. .....####..##.##".'..#^.#.....##.......##@[#.................##.......##)!+..#..#.)#..#.. ################≈≈#..#.... #####⌠............⌠ # #######''###### # ############ #≈..≈# # #....##....# #≈..≈# # #.##.##.##.# #######''#### # # #....##.../# #≈≈≈≈≈≈~~≈≈≈#  You pick up a book of Necromancy and begin reading...JW h*18.0 (4.0)JW h3g9.0 (529JW hɪJW hC _You add the spell Grave Claw to your library.JW h4JW hİJW h3(.'.JW h ..####.. #### ######## ...## #.. ########.#########≈≈≈≈≈≈#### (....# #......#####⌠............⌠ ...).# ##..#..##≈≈#..#..#..#..#....####..##.##".'..#^JW h.......##.[#............!+..#..#.)#..# ################≈≈#. #####⌠............⌠Zot (26029)  # ######'##'######≈##.....##≈# # JW hX&0JW h2g60.0 (18JW h<JW h#z _You see here a +0 hand axe of venom.KW h4KW hkKW hKW hKW h`7 _KW hp  G - 2 potions of haste (gained 1)KW h-C6KW hjKW hi _You see here a wand of charming (3).KW h@KW hC5KW hEKW h/7 _You open the door.KW heY4KW hyKW hZ @  There is an open door here.KW h `3 _KW hKW hKW hKW h"C2KW hKW h"KW hD&KW h&C1KW hN)KW h`2KW h'6Y0KW h9KW hBKW hYGZ19KW hIKW hRKW hQUKW hU;8KW hWKW h`KW hbY7KW h)cKW hiE  There is a large open door here.KW hVlKW hmJ6 _KW hsKW h}KW hnY5KW hKW hKW hY4KW h:KW h@E  There is a large open door here.KW h+%  KW hPqYou enter the shallow water.3) Water KW h _Moving in this stuff is going to be slow.1) KW hY0KW hKW hKW hKW h<09KW hKW hQ  There is a fountain of sparkling water here.KW h `8 _KW hKW h  Things that are here:  a +0 leather armour; a +0 rapier; an elf skeletonKW h6KW hJ7 _KW hqKW hKW h   You enter the shallow water.6) Water KW hKW h _Moving in this stuff is going to be slow.  Items here: ))) [[[ ÷.KW ho#KW h#O4)  _KW h&KW h4  There is an open door here.  Things that are here:  a +0 dagger; a +0 robe; a kobold corpseKW hR:KW h ;J3 _KW hu?KW hEKW hMIC2KW hIKW hLKW hlVKW hYY1KW h[KW h=aKW hdKW hdC0KW hgKW hnKW hVrKW hrF5999KW h.uKW hzKW hHY8KW h(KW h<KW hY7KW hKW hƜKW hKW h<C6KW hKW h§KW hVY5KW h KW hص  Things that are here:  a +0 robe; a +0 rapier; an elf skeletonKW hKW hJ4 _KW hOKW hKW hY3KW h\KW hKW h/Y2KW hKW hKW hY1KW hKW hKW hY0KW hKW h?KW hD89KW hKW hiKW hw @  There is an open door here.KW h KW h J8 _KW h KW h KW h KW hc C7KW h KW hm KW h Y6KW h KW hg"  There is an open door, spattered with blood here.  Things that are here:  a +0 robe; a +0 long sword; an elf skeletonKW h% KW h% B5 _KW h ( KW hw.  There is a fountain of sparkling water here.  You take a small sip from the fountain. You feel fleetingly lighter.KW h2 `4 _KW hH KW h1I KW hO Y3KW hQ KW hTT KW hU KW hV C2KW hV KW hX KW hY KW h?Y C1KW hY KW h+\ KW h] Y0KW h_ KW h[a KW hc Z79KW hld KW hpe KW hUf KW hf C8KW h2g KW hh KW hi KW hi C7KW h j KW hj KW hdk KW hk C6KW hl KW h*m KW hn KW h9n C5KW hn KW h%s ,KW hs C4KW hs KW h{u KW hiv Y3KW hiw KW hfx KW hy C2KW hFy KW hy KW hA{ KW h} Y1KW h KW h} KW h Y0KW hu KW h KW h KW h̆ D69KW h9 KW h KW hr 8KW h Y7KW h KW hސ KW h Y6KW h_ KW h KW h KW h ;5KW h{ KW h KW h( Y4KW h KW h KW h KW hS ;3KW hΜ KW hk KW hM Y2KW h. KW h KW h; o1KW h- KW h Y0KW h~ KW h KW hf Z59KW ho KW hE KW h KW hx C8KW h KW h KW h Y7KW hp KW hҶ KW h. Y6KW h KW h KW hm Y5KW h KW h KW h Y4KW h KW h$ KW h KW hD C3KW h: KW h KW h Y2KW hL KW h KW h KW h C1KW h KW hc KW h Y0KW h0 KW h KW h Z49KW h KW h KW h Y8KW h? KW h KW h7 Y7KW h KW hv KW hX KW h C6KW h KW h KW h Y5KW h KW h KW h C4KW h0 KW hp KW h KW hl Y3KW h KW h KW h Y2KW h KW hh[  #.÷..#...##### ####.....####....#...... #####........# #.......#### #.....##.....# #...#.....#. #.....##.....# ##..#. ##..#.......####.......... #...######.....(......... KW h[ v ####.#.######......<.  #............@..###.........345.2 (85.2)  #.............### #.........  #..........#### #.[... KW h[  #..........# #...#.....#.  #..........########...#######. KW h$\ Z #.........<.......#...#######.  #.........####.##........>.... KW hJ\  ########### #..###...###...#. KW hg\ ##.# ##..#....##KW h#] KW h&d KW hf E _Done exploring.LW hzLW hLW h_LW h.....###.0.0).......#..##..........LW hyLW hLW hE _Done exploring.LW h6 4LW h LW hG LW hXM LW h'P LW h~R E _Done exploring.LW hȐ 4LW h LW h <LW hT LW h\ E _Done exploring.MW h [[?25h[?0c  Search for what [Enter for "."]? MW h>? [?25l[?1cNW h+NW h63 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:14] 4 stones (3 further duplicates in 1 pile)NW h*b - [D:14] a stone staircase leading up  c - [D:14] a stone staircase leading up  d - [D:14] a +0 shortbow (1 further duplicate)  e - [D:14] an escape hatch in the floor  f - [D:14] a plate armour  g - [D:14] Cylauf's Antique Weapon Shoppe  h - [D:14] a battleaxe (300 gold)  i - [D:14] a glowing falchion (180 gold)  j - [D:14] a glowing quarterstaff (240 gold)  k - [D:14] a jewelled war axe (255 gold)l - [D:14] a longbow (330 gold)  m - [D:14] a rapier (165 gold)  n - [D:14] a runed dagger (150 gold)  o - [D:14] a runed hand axe (180 gold)  p - [D:14] a runed orcbow (210 gold)q - [D:14] a long sword  NW hjr - [D:14] a +0 long sword (1 further duplicate)  s - [D:14] a +0 robe (12 further duplicates)  NW ht - [D:14] a +0 helmet  u - [D:14] a +1 rapier of drainingv - [D:14] a +0 short sword NW h![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]OW h  f - [D:14] a plate armour  gCylauf's Antique Weapon Shoppe  hbattleaxe (300 gold)  i - [D:14] a glowing falchion (180 gold)  j - [D:14] a glowing quarterstaff (240 gold)  k - [D:14] a jewelled war axe (255 gold)la longbow (330 gold)  mrapier (165nruned dagger (15oruned hand axe (18  p - [D:14] a runed orcbow (210 gold)  q sword  r+0 long sword (1 further duplicate)  s - [D:14] a +0 robe (12 further duplicates)  t - [D:14] a +0 helmet  u - [D:14] a +1 rapier of draining  v+0 short sword  wbuckler  xdagger (6 further duplicates)  yleather armour (1 further duplicate)  z - [D:14] a +0 rapier (2 further duplicates)  Astone staircase leading down12%OW hk  t - [D:14] a +0 helmet  B - [D:14] a stone staircase leading down  C - [D:14] a stone staircase leading down  D - [D:14] 3 poisoned darts (41 gold)  E - [D:14] 6 stones (13 gold)F - [D:14] Anurphucs's Weapon Emporium  G - [D:14] a +0 morningstar of draining (294 gold)H - [D:14] a +0 orcbow (92 gold)  I - [D:14] a +0 partisan (161 gold)  J - [D:14] a +4 vampiric glaive (1196 gold)K - [D:14] a sling  L - [D:14] +0 acid dragon scales39OW hR@   E - [D:14] 6 stones (13 gold)  G - [D:14] a +0 morningstar of draining (294 gold) OW h@ y M - [D:14] 2 potions of attraction (118 gold)41PW hsU G - [D:14] a +0 morningstar of draining (294 gold)  H - [D:14] a +0 orcbow (92 gold)N - [D:14] Fusif's Distillery  O - [D:14] a +2 robe of cold resistance6PW h=3 PW h= H - [D:14] a +0 orcbow (92 gold)  J - [D:14] a +4 vampiric glaive (1196 gold)  P - [D:14] a potion of attraction (59 gold)8PW h J - [D:14] a +4 vampiric glaive (1196 gold)  O - [D:14] a +2 robe of cold resistance  Q - [D:14] a potion of attraction (59 gold)  R - [D:14] a potion of curing (59 gold)  S - [D:14] a potion of curing (59 gold)T - [D:14] a potion of invisibility (158 gold)  U - [D:14] a potion of lignification (59 gold)60PW ho  O - [D:14] a +2 robe of cold resistance  R - [D:14] a potion of curing (59 gold)V - [D:14] a war axe  W - [D:14] a +0 hand axe of venomX - [D:14] fire dragon scales8PW h64 R - [D:14] a potion of curing (59 gold)  T - [D:14] a potion of invisibility (158 gold)Y - [D:14] a stone staircase leading up  Z - [D:14] an escape hatch in the ceilingPW h973QW h T - [D:14] a potion of invisibility (158 gold)  W - [D:14] a +0 hand axe of venom  a - [D:14] a +0 dagger of flamingb - [D:14] a +0 whip  c - [D:14] a shimmering blue altar of Sif Muna  d - [D:14] an alarm trap82QW hs   W - [D:14] a +0 hand axe of venom  Y - [D:14] a stone staircase leading upe - [D:14] a +0 ring mail5TW h\ TW h}5#........÷..#...##### planckenstein the Marksgoblin ####.....####....#...... Coglin of Okawaru *****.#####........# #.......#### Health: 130/130 ========================#.....##.....# #...#.....#. Magic: 29/29 ========================#.....##.....# ##..#........ AC: 40Str: 16##..#.......####............ EV: 14Int: 10#...######.....(........... SH: 0Dex: 25TW h####.#.######......<.......... XL: 16 Next: 63% Place: Dungeon:14#............@..###........... Noise: ---------  Time: 25345.2 (0.0)#.............### #........... a) +5 sling (freeze) o) +5 hand cannon of#..........#### #.......[... Fire: a) +5 sling (freeze) {Cipactli} #..........##...#.....#. Zot (25942) #..........########...#######.#.........<.......#...#######. #.........####.##........>.... ########### #..###...###...#. ##.# ##..#....###  _You take a small sip from the fountain. You feel fleetingly lighter. _Done exploring. TW h_Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .TW h,TW hyTW hTW h. _TW hATW hTW hJTW hR!F _Unknown command.TW hTW hInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 17 boomerangs  y - 20 javelins  TW h7H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction TW hArmour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} TW hV Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo TW h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]XW h5?  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()  e - 17 boomerangs  y - 20 javelins  H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)Ccloak  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  f - a wand of polymorph (6) 7%XW h!\  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}v - a wand of roots (14)10YW hv  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}x - a wand of acid (5)  YW h(w\B - a wand of mindburst (42)5YW hdJ Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}I - a wand of flame (23) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerabilityk - a scroll of silence YW h L n - 5 scrolls of identifyr - 6 scrolls of revelation  z - 5 scrolls of poison39YW h b - 2 scrolls of torment  z - 5 scrolls of poison  D - a scroll of fogJ - a scroll of enchant armour  K - 3 scrolls of fear  P - a scroll of teleportation  Y - 2 scrolls of blinking Potions (go to first with !)55ZW hV z - 5 scrolls of poison  K - 3 scrolls of fear  d - a potion of resistance  g - 8 potions of curing60ZW hY  K - 3 scrolls of fear  j - 2 potions of lignification  l - 3 potions of attractionm - a potion of enlightenment  q - 2 potions of cancellation  s - 7 potions of might  t - 6 potions of mutationw - a potion of brilliance  E - 3 potions of ambrosia81[W hScrolls (go to first with ?)  b - 2 scrolls of torment [W hI g - 8 potions of curing  j - 2 potions of lignification76[W h= Wands (go to first with /)[W h f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (42)  I - a wand of flame (23) [W h c J - a scroll of enchant armour  g - 8 potions of curing[W h֝ /60[W hj sMS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}[W h8k 957\W h4 A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  r - 6 scrolls of revelation \W hu J - a scroll of enchant armour0\W h:T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi v - a wand of roots (14)23\W hMH - 9 silver javelins  f - a wand of polymorph (6)  v - a wand of roots (14)1^W ho `e - 17 boomerangs  y - 20 javelins ^W ho  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - a wand of polymorph (6)15^W h. SMMissiles (go to first with ()  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi3eW ha  C - a +2 cloak (worn)  f - a wand of polymorph (6)B - a wand of mindburst (42)  I - a wand of flame (23) Scrolls (go to first with ?)21eW hw Wands (go to first with /)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (42)  I - a wand of flame (23) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 4 scrolls of vulnerability  k - a scroll of silence  n - 5 scrolls of identify  r - 6 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog  J - a scroll of enchant armour  K - 3 scrolls of fear  P - a scroll of teleportation  Y - 2 scrolls of blinking eW hPotions (go to first with !)  d - a potion of resistance  g - 8 potions of curing60fW h% J - a scroll of enchant armour  P - a scroll of teleportation  j - 2 potions of lignification  l - 3 potions of attraction5fW h#..........#### #.......[... Fire: a) +5 sling (freeze) {Cipactli} #..........#gW h[U#...#.....#. Zot (25942) gW h\#..........########...#######.#.........<.......#...#######. #.........####.##........>.... ########### #..###...###...#. ##.# ##..#....###gW hH\  _Done exploring. _Done exploring. gW hn\l_Done exploring. _Done exploring. gW h\_Search for what [Enter for "."]? . _Unknown command.gW hcgW hhdgW h!kgW hSmgW h, gW h/ bWear which item? Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}gW h0 \[?] describe selected [!] equip|wield|wear[tab] equip|unequip iW h iW hd #........÷..#...##### planckenstein the Marksgoblin ####.....####....#...... Coglin of Okawaru *****.#####........# #.......#### Health: 130/130 ========================#.....##.....# #...#.....#. Magic: 29/29 ========================#.....##.....# ##..#........ AC: 40Str: 16##..#.......####............ EV: 14Int: 10#...######.....(........... SH: 0Dex: 25####.#.######......<.......... XL: 16 Next: 63% Place: Dungeon:14#............@..###........... Noise:iW h  ---------  Time: 25345.2 (0.0)#.............### #........... a) +5 sling (freeze) o) +5 hand cannon of#..........#### #.......[... Fire: a) +5 sling (freeze) {Cipactli} #..........##...#.....#. Zot (25942) #..........########...#######.#.........<.......#...#######. #.........####.##........>.... ########### #..###...###...#. ##.# ##..#....###  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _iW hY iW h f6.2 (11iW h iW h |7.2 (20iW hW iW hr iW h g8.2 (339iW h iW h iW h[ f9.2 (48iW h# iW hH iW hoI g50.2 (57iW hO iW hTR 36 _You start removing your armour. You continue removing your +2 cloak. x5iW hR iW hY iW hb  You finish removing your +2 cloak.  You start putting on your armour.iW h c f1.2 (66iW h l iW hs iW hes f2.2 (75iW hx iW h iW h f3.2 (84iW h: iW h6 iW h f4.2 (93iW h iW h 5.2 (10.0)2iW h iW hn 4059 _You continue putting on the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5  You finish putting on the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}.iW h iW hӥ iW h O _You feel agile.kW hC kW hO planckenstein the Marksgoblin (Coglin Hunter) Turns: 25293, Time: 01:14:49 Health: 130/130 AC: 40 Str: 16 XL: 16 Next: 63% Magic: 29/29EV: 15 Int: 10 God: Okawaru [*****.] Gold: 2009SH:  0 Dex: 29 Spells: 15/15 levels left rFire . . .a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + kW h Gu - +2 helmet rElec + Q - +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will +++..S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.41/turn MPRegen 0.21/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1lW hM lW h `#........÷..#...##### planckenstein the Marksgoblin ####.....####....#...... Coglin of Okawaru *****.#####........# #.......#### Health: 130/130 ========================#.....##.....# #...#.....#. Magic: 29/29 ========================#.....##.....# ##..#........ AC: 40Str: 16##..#.......####............ EV: 15Int: 10#...######.....(........... SH: 0Dex: 29####.#.######......<.......... XL: 16 Next: 63% Place: Dungeon:14lW h #............@..###........... Noise: ---------  Time: 25355.2 (0.0)#.............### #........... a) +5 sling (freeze) o) +5 hand cannon of#..........#### #.......[... Fire: a) +5 sling (freeze) {Cipactli} #..........##...#.....#. Zot (25932) #..........########...#######.#.........<.......#...#######. #.........####.##........>....lW h  ########### #..###...###...#. ##.# ##..#....###  lW h _You start removing your armour. You continue removing your +2 cloak. x5  You finish removing your +2 cloak.  You start putting on your armour. lW h3 _You continue putting on the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5  You finish putting on the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. _You feel agile.lW h lW h lW h mW hn4mW hġmW hQRmW hE _Done exploring.mW h{4mW h|mW h<mW hmW hcE _Done exploring.mW h=f4mW hgmW h<mW hmW h mW h27_Done exploring.nW hfnW hxLevel 14 of the Dungeon <<<<>>>>_∩∩∩(Press ? for help)#.....##...#..#..###.......#.##>..........##......).....................#............##.....#...............#####...............##........÷..#...#####.#......###..........#####.....####....#.........####..##..........######........# #.......####.#### ##.##....########.....##.....# #...#.....#.....## #..#....##########.....##.....# ##..#.............####.#....# #####≈≈≈≈≈≈##### ##..#.......####.............(....# #......#####⌠............⌠# #...######.....(...............).# ##..#..##≈≈#..#..#..#..#..# ####.#.######......<................####..##.##".'..#..#..#^.#..# #............@..###.................##.......##.[#..............# #.............### #.................##.......##)/'..#..#.)#..#..# nW hhy#..........#### #.......[....################≈≈#..#..#..#..#..# #..........##...#.....#..#####⌠............⌠# #..........########...#######.#########''####### #.........<.......#...#######..# #############≈..≈##.........####.##........>.....# #....##....##≈..≈############ #..###...###...#..# #.##.##.##.# #######''#### #######nW hy##.# ##..#....##### #....##.../# #≈≈≈≈≈≈~~≈≈≈# #≈≈≈≈≈##.# ####.##...### ######'##'######≈##.....##≈# #..÷||##.######..####...####..............#≈#...⌠...#≈# ###'###nW h#z#.##.....## #..⌠#..#..####..####..#≈..⌠.).⌠..≈# #.....#nW hO@>oW h. #.########..##.###'###.##.....###### ##.#######...##.'++∩'++.....##...# ####.###'###..#.....#oW h}#...# #.>########...##..⌠#'#⌠...#<......##...# #........##...##...#'#...##..).....#...# ####........##...###.......###.......<......########...........##...# ####...## ###....######### ......##........##.### #.?.# #.####oW h;....##########..#..# ##..## ##.##...### #........#.## #...####..#oW hZ #...[.# ####........#.# #.#.......#oW h #...#.### #..........##.## #.#..#....# #####...###..........#...# #....#....# oW h###...#...#......#...#########....>...## ###.......#.....)..##...........#...## oW hY#...###.......##........#.#..##### oW h#..∩..####.#...#..##.....#.##.....##  ########...#..................##.#...(...## oW h #.....##.#..#..........###.#.###..........##.....##...#..#..###.......#.##>..........#oW hA#......).....................#............##.....#............#..#oW hWx#........÷..#...#####.#......###..........#pW h=pW h1#........÷..#...##### planckenstein the Marksgoblin pW h####.....####....#...... Coglin of Okawaru *****.#####........# #.......#### Health: 130/130 ========================#.....##.....# #...#.....#. Magic: 29/29 ========================#.....##.....# ##..#........ AC: 40pW hStr: 16##..#.......####............ EV: 15pW hInt: 10#...######.....(........... SH: 0pW h#iDex: 29####.#.######......<.......... XL: 16 Next: 63% Place: Dungeon:14#............@..###........... Noise: ---------  Time: 25355.2 (0.0)#.............### #........... a) +5 sling (freeze) o) +5 hand cannon ofpW hM#..........#### #.......[... Fire: a) +5 sling (freeze) {Cipactli} #..........##...#.....#. Zot (25932) #..........########...#######.pW ht>#.........<.......#...#######. #.........####.##........>.... ########### #..###...###...#.pW h ##.# ##..#....###  _You continue putting on the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5  pW hYou finish putting on the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. _You feel agile. _Done exploring. _Done exploring. _Done exploring.pW h6pW hpW hv1 _pW ho pW hpW hY0pW hpW hpW hVZ29pW hpW h pW hW"Y8pW h[$pW h+(pW h*Y7pW hL,pW h0pW h$3pW h3;6pW hc5pW h@<o5pW h>pW hBpW h tW h@ tW h@ C6tW hB tW hKD tW hCF Y5tW hF tW hZH tW hJ tW h=K C4tW hgL tW hN tW hQ Y3tW hUR tW hT tW hV tW hOW C2tW hW tW h(Z tW h\ tW h\ C1tW h] tW h_ tW hc tW hXc C0tW hd tW h\f tW hi tW hi D69tW hj tW hdl tW hn tW h9o C8tW hlp tW hr tW ht tW hu C7tW hu tW hx %  tW hx +There is a stone staircase leading up here.tW hl{ tW h{ +6 tW h| _tW h| tW h~ tW h tW h C5tW hf tW h< tW h tW h C4tW h tW hˉ tW h Y3tW h܍ tW h tW hВ tW h ;2tW hޓ tW hі tW h͙ Y1tW hY tW hm tW h* tW ht C0tW hS tW h tW h+ tW hq D59tW h: tW hȨ tW h tW h_ C8tW h tW hЭ tW h! tW hx C7tW hg tW h tW hV  #....##..#   #....##.##  #....#..#  #.......# #. #......####### .. #....###.....#.# #....<tW h( P# #......# #.....#...@...#--- #.....##..#'#.# #........##D# ######...# /( #...# !## #....###D   seven-headed hydra (asleep)tW hk  #...... #....... #.......#tW h~ 426.0 (39.0)  You open the door.  A seven-headed hydra comes into view.tW h1 D.DtW h1 ====7.0 (406tW h9 tW h _The seven-headed hydra roars! _Found a wand of digging (3), 8 stones and a potion of magic.uW hƑ(slow)The seven-headed hydra roars! _Found a wand of digging (3), 8 stones and a potion of magic.shoot a sling bullet.  The sling bullet hits the seven-headed hydra.  seems to slow down.  The sling bullet freezes the seven-headed hydra.uW hx  The seven-headed hydra is lightly wounded.  You shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.uW h°The seven-headed hydra is heavily wounded.  The seven-headed hydra barely misses you.even-headed hydra bites you but does no damage. x2  The seven-headed hydra closely misses you.The seven-headed hydra bites you.  The seven-headed hydra closely misses you.uW h27-===-8.1 (1.1)5) Rev uW huW h{J _The seven-headed hydra bites you but does no damage.uW hc A° closely misses you. _  You shoot a sling bullet.ling bullet hits the seven-headed hydra!  The seven-headed hydra seems to slow down.  The sling bullet freezes the seven-headed hydra.uW h0r °The seven-headed hydra is severely wounded.You shoot a slug. The slug hits the seven-headed hydra.  The slug burns the seven-headed hydra.uW hP °The seven-headed hydra is severely wounded.  The seven-headed hydra barely misses you.even-headed hydra bites you but does no damage. x2  The seven-headed hydra closely misses you.  The seven-headed hydra bites you but does no damage.  The seven-headed hydra barely misses you.uW h }-9.24uW h ;°uW h X _The seven-headed hydra misses you.uW h"z (You shoot a sling bullet.vW hO vW hOc_The seven-headed hydra misses you.  vW h7P#You shoot a sling bullet.  vW hPGThe sling bullet barely misses the seven-headed hydra.vW hPSYou shoot a slug. The slug hits the seven-headed hydra! vW hIQ. The slug burns the seven-headed hydra.  vW hQ*You kill the seven-headed hydra!vW hQvW hXvW hY°vW h$Z!vW hvW h3°.vW h○vW hTvW h8-530.32) Rev+ vW h;○vW hP _Okawaru accepts your kill.vW h 4vW h vW hvW hY1vW hvW h;0vW hIvW h 949) Rev vW h"vW h)vW h8*C8vW hP.vW h0vW h1r30=7vW h3vW h91 _HP restored.vW h>Y6vW hAvW hG  There is an open door, spattered with blood here.  You see here a hydra corpse.vW hMvW hMO5)  _vW hOvW hTvW h XvW hrXC4vW hKZvW hd   #.......# .#. #......#######... #....###.....#.# #....<#.......#  #.....#.......#  #.....#.......#  vW h*e#.....##..#†#.#  #........##.##  ######...#.@(+ --- #...##!##  #....###  #......  #....... #.......# ...vW hfeM......  Your pack is full.vW hpji 8.3 (8.0 _You see here a wand of digging (3).vW hlvW hn  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.1  16.5   0   i - Spellcasting   0.0   1.4  -2          vW h o) b - Staves   0.0   1.2  -1       c - Unarmed Combat   0.0   1.2  -1   j - Invocations  12.0  21.2  -2   d - Throwing   0.0   1.2  -1   k - Evocations  12.0   8.9  +3          vW hoe + Ranged Weapons 16.2  25.0  -1               f - Armour   8.0  10.7  -1       g - Dodging   8.0  10.7  -1  vW ho     h - Stealth   2.0   3.6  -1          vW hp!            vW hjp                    vW hp        vW hpa    vW hpThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  vW hqd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetswW h7dwW hlwW hu#.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#Health: 130/130 ========================#....<#.......#Magic: 29/29 ========================#.....#.......#AC: 40Str: 16#.....#.......#EV: 15wW hvPInt: 10#.....##..#†#.#SH: 0Dex: 29#........##.##XL: 16 Next: 65% Place: Dungeon:15######...#.@(+Noise: ---------  Time: 25438.3 (0.0)#...##!##a) +5 sling (freeze) o) +5 hand cannon ofwW hv#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26944) wW hvB#.......#.......#......... wW hw_Okawaru accepts your kill. _HP restored.  There is an open door, spattered with blood here. wW h:w\_You see here a hydra corpse.  Your pack is full. wW h\wD_You see here a wand of digging (3).wW h~4wW h{wW hyxW h xW h' kInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (go to first with ()e - 17 boomerangs  y - 20 javelins  H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi Q - the +2 cloak "Fohoim" (worn) {rF- Will+ Dex+4 Slay+2}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  C - a +2 cloak Gizmo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yW hbyW h,yW h;#.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#Health: 130/130 ========================#....<#.......#Magic: 29/29 ========================#.....#.......#AC: 40Str: 16#.....#.......#EV: 15Int: 10#.....##..#†#.#SH: 0Dex: 29#........##.##XL: 16 Next: 65% Place: Dungeon:15######...#.@(+Noise: ---------  Time: 25438.3 (0.0)#...##!##a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26944) #.......#.......#yW hQ......... _Okawaru accepts your kill. _HP restored.  There is an open door, spattered with blood here. _You see here a hydra corpse.  Your pack is full. _You see here a wand of digging (3).yW h4yW hyW hyW hyW hDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (select all with ()e - 17 boomerangs  y - 20 javelins  H - 9 silver javelins  T - an atropa-tipped dart  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (select all with [) yW h> i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi Q - the +2 cloak "Fohoim" (worn) {rF- Will+ Dex+4 Slay+2}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  C - a +2 cloak [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]|W h(1 turn)  a - a +5 sling of freezing (weapon) {Cipactli}  e + 17 boomerangs[Enter] accept (1 chosen)~W h2 turns)  e + 17 boomerangs  T + an atropa-tipped dart2W hO4 T + an atropa-tipped dart  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} GizmoW h4S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} 5%W h4 | A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} Wands (select all with /)  f - a wand of polymorph (6)v - a wand of roots (14)  x - a wand of acid (5)  W h ]B - a wand of mindburst (42)17W h( w f - a wand of polymorph (6)  x - a wand of acid (5)I - a wand of flame (23) Scrolls (select all with ?)  b - 2 scrolls of torment25W h  x - a wand of acid (5)  B - a wand of mindburst (42)  c - a scroll of immolation8W h B - a wand of mindburst (42)  c - a scroll of immolation  h - 4 scrolls of vulnerabilityk - a scroll of silence  n - 5 scrolls of identifyr - 6 scrolls of revelation  z - 5 scrolls of poison41W hʥ c - a scroll of immolation  k - a scroll of silence  D - a scroll of fogJ - a scroll of enchant armourW h86W h 3  k - a scroll of silence  n + 5 scrolls of identify3W hwj K - 3 scrolls of fear  P - a scroll of teleportation51W hy _ n + 5 scrolls of identify  J - a scroll of enchant armour  Y - 2 scrolls of blinking Potions (select all with !)  d - a potion of resistance W h N g - 8 potions of curing6W h! Z J - a scroll of enchant armour W h_  K - 3 scrolls of fear  j - 2 potions of lignification  l - 3 potions of attraction6W hO   K - 3 scrolls of fear  Y - 2 scrolls of blinkingm - a potion of enlightenment9W ht Y - 2 scrolls of blinking  d - a potion of resistanceq - 2 potions of cancellation  s - 7 potions of mightW h8u974W h  d - a potion of resistance  g - 8 potions of curing  t - 6 potions of mutation6W hl g - 8 potions of curing  l - 3 potions of attractionW hw - a potion of brilliance  E - 3 potions of ambrosia82W h x - a wand of acid (5)  B - a wand of mindburst (42)  I - a wand of flame (23) Scrolls (select all with ?) W h3  b - 2 scrolls of torment  c - a scroll of immolation  P - a scroll of teleportation  l - 3 potions of attraction66W h6  W - 5 throwing nets  X - 3 darts of disjunction Armour (select all with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi Q - the +2 cloak "Fohoim" (worn) {rF- Will+ Dex+4 Slay+2}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} W hN6F C - a +2 cloak Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (select all with /)  f - a wand of polymorph (6) W hm6 v - a wand of roots (14)  x - a wand of acid (5)  B - a wand of mindburst (42) W h6" I - a wand of flame (23) W h6Scrolls (select all with ?)b - 2 scrolls of tormentW h6Ec - a scroll of immolationW h6928W hJ e + 17 boomerangsy - 20 javelins  H - 9 silver javelins  T + an atropa-tipped dartU - 5 curare-tipped darts W h> C - a +2 cloak  x - a wand of acid (5)15W h>Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  M - a +5 sling of draining {Pete}  V - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} Missiles (select all with ()  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  C - a +2 cloaktopW hA!c4  M + a +5 sling of draining {Pete} W h!y p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}4W h5  M + a +5 sling of draining {Pete}  V + the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}5W h@W h #.......#.#.planckenstein the Marksgoblin #......#######...W h? Coglin of Okawaru *****.#....###.....#.#Health: 130/130 ========================#....<#.......#Magic: 29/29 ========================#.....#.......#AC: 40W h ;Str: 16#.....#.......#EV: 15Int: 10#.....##..#†#.#SH: 0Dex: 29#........##.##XL: 16 Next: 65% Place: Dungeon:15W h ######...#.@(+Noise: ---------  Time: 25438.3 (0.0)W h% K#...##!##W h9 a) +5 sling (freeze) o) +5 hand cannon ofW hK x#....###Fire: a) +5 sling (freeze) {Cipactli} W h^ Q#......Zot (26944) W hq "#.......W h #.......#W h P......... _Okawaru accepts your kill. W h *_HP restored.  W h 7There is an open door, spattered with blood here. W h \_You see here a hydra corpse.  Your pack is full. W h D_You see here a wand of digging (3).W hW hW hW hH"|9.3 (13W hF*< _You drop 17 boomerangs.W h+g40.3 (22W h30W h7$ W h7 _You drop 5 scrolls of identify.W h8f1.3 (31W h=W hGL _You drop a +5 sling of draining {Pete}.W hGP2.3 (40W hGW hMW hUD _You drop an atropa-tipped dart.W hVg3.3 (539W h[W h%`W hidW hhP _You drop the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}.W hv W h Pick up what? 47/52 slots (_ for help) Hand Weapons (select all with ))  a - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}  b - a +5 sling of draining {Pete} Missiles (select all with ()W h 4c - 17 boomerangs  d - an atropa-tipped dart Wands (select all with /)e - a wand of digging (3) Scrolls (select all with ?)  f - 5 scrolls of identify [Up|Down] select[Esc] exit W h2 Letters toggle [.|Space] toggle selected[top]W hY  e + a wand of digging (3)[Enter] accept (1 chosen)W hW hW hU#.......#.#.planckenstein the Marksgoblin #......#######...W hECoglin of Okawaru *****.#....###.....#.#Health: 130/130 ========================#....<#.......#W hMagic: 29/29 ========================#.....#.......#AC: 40W hStr: 16#.....#.......#EV: 15W hwInt: 10#.....##..#†#.#W h"SH: 0Dex: 29#........##.##W hEXL: 16 Next: 65% Place: Dungeon:15######...#.@(+W hr|Noise: ---------  Time: 25443.3 (0.0)#...##!##a) +5 sling (freeze) o) +5 hand cannon of#....###W hFire: a) +5 sling (freeze) {Cipactli} #......Zot (26939) W hB#.......#.......#......... W h_You see here a wand of digging (3). _You drop 17 boomerangs. _You drop 5 scrolls of identify. W h_You drop a +5 sling of draining {Pete}. _You drop an atropa-tipped dart. _You drop the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}.W hW hhf4.3 (18W h W h/ _e - a wand of digging (3)W h #######... ###.....#.# <#.......# .#.......#..#†#...##.## #####...#.)(+ #...##@##.### .. .#.. W h W h; a57W h W hz W h P6.3 (26W hM W h W hX a _F - 4 potions of magic (gained 1)W hW hW hrW hW hmW h0Y5W h  #. .##......#######...W hQ#....###.....##....<#.......# #.....#.......# #.....#.......# #.....##..#†#.##........##.## ######...#.)@+ W hC#...##.#....####...... W hsd#.##W hN.........You see here 8 stones.W h,#+'.#7.3 (1#+W h{W hH (======W hn _8.3 (24W hW h= _As you open the door, it creaks loudly!W h, 4W h W h W hC W h Y3W h @  There is an open door here.W hP W h J2 _W h W h W h1 #.......# .#. #......#######... #....###.....#.######....<#.......##(k?###.....#.......#[!c($#W h #.....#.......#!ok$$##.....##..#†#.#$JJZH##..##.###'yo$#######...#.)('@# ------#...##.###+ W h k#....### #...... W h #.......# oo 2 orc knights (asleep).. W h> JJ 2 slime creatures (1 wandering, 1 asl…)k   wind drake (asleep)W h_ c   centaur warrior (asleep) (…)W hv' 50 _There is an open door here.  You open the door.  A centaur warrior, 2 drakes, 2 slime creatures, a centaur warrior simulacrum, amanticore, a vampire mosquito and 2 orc knights come into view.  The centaur warrior shouts! The orc knight shouts!  The slime creature quivers.W hS) W h+ `  The orc knight shouts! The vampire mosquito buzzes angrily.W h=, W h, W hb- W h6   .#.    ####  #....<W h7 #(.?##  [!k($#  W hE7 !okc$#  †#.#$JJH.#  W ho7 ##.###yo.Z#  W h7 d#.)('@# W h7 [#...##.###+  W h7  W h7  W h8  oo  J   large slime creature  J   slime creature W h 9  k   wind drake (repels missiles)(…)The wind drake begins repelling missiles!W hך C  .#.    ####  #....<#(.?##  [!k($#  !okc$#  †#.#$JJH.#  ##.###yo.Z#  #.)('@# #...##.###+      kW h(  Two slime creatures merge to form a large slime creature.  The orc knight roars a battlecry!W h@ > .kW h ok$JcH.yo.Z(1 strong)W h pk   wind drake (repels missiles)W h̴ c   centaur warriorThe orc knight goes into a battle-frenzy!W h HThe vampire mosquito bites you but does no damage.W hl ====--1.3 (31W h W h d _The swamp drake roars! _Found six items.W hW h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionW hoNone0% a - Heroism2 MP, Piety-0%  b - FinesseW hA?5 MP, Piety--1%  c - Duel7 MP, Piety--W ho8% [?] toggle between ability selection and description.W hw  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 130/130 ========================#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!k($#AC: 40Str: 16#.....#.......#!ok$$#EV: 15Int: 10#.....##..#†#.#$JcH.#SH: 0Dex: 29#........##.###yo.Z#XL: 16 Next: 65% Place: Dungeon:15######...#.)('@#Noise: ====-----  Time: 25451.3 (0.0)#...##.###+a) +5 sliW hy Bng (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26931) #.......#.......#oo 2 orc knights (1 strong).........J   large slime creaturek   wind drake (repels missiles)c   centaur warrior(…)Two slime creatures merge to form a large slime creature.  The orc knight roars a battlecry!The orc knight goes into a battle-frenzy!The vampire mosquito bites you but does no damage. _The swamp drake roars! _Found six items.  You gain the combat prowess of a mighty hero.W h|{ W hk| W h҂ BW h7 W h W h -.k.koyZ.JocHW h0 y7--39===-W hh p2.3 (10) Hero W hR W hx ] _The vampire mosquito barely misses you.W h  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.W hH  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.  The large slime creature is lightly wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the large slime creature.W hsW hUW hޜW h W hk.k$HZW hޫ-3.4 (1.129Rev W hhW h<o _The large slime creature is moderately wounded.W hF;M_The large slime creature is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the large slime creature.  The sling bullet freezes the large slime creature.W h  The large slime creature is moderately wounded.You shoot a slug. The slug hits the large slime creature.  The slug burns the large slime creature.W hCWW hit2k.☼ug. The slug hits the large slime creature.ug burn  The large slime creature is moderately wounded.  The orc knight roars a battlecry!  The orc knight goes into a battle-frenzy!  The large slime creature jiggles.W hu====408W hY:☼W hԃb _The large slime creature closely misses you.W hҥ ☼You shoot a slug. The slug hits the large slime creature.  The slug burns the large slime creature.W h8tYou shoot a slug. The slug hits the large slime creature.  The slug burns the large slime creature.  The large slime creature is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the large slime creature!ing bullet freezes the large slime creature!W h,W h cy☼The large slime creature is heavily wounded.W h|v23--41 ===-5+3 sling (freeze) o) +3 hand cannon of7Corr (-2) Rev+ W hoW h _The large slime creature hits you. Your corrosive artefact corrodes you!W hM( _The large slime creature hits you. Your corrosive artefact corrodes you!The sling bullet completely misses the large slime creature.hits the centaur warrior!  The sling bullet freezes the centaur warrior!W h<  The centaur warrior is heavily wounded.You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.W h, J○The large slime creature is severely wounded.W h,8=--66Rev* W h6:○W h<K _The large slime creature hits you but does no damage.W hg ○You shoot a sling bullet.  The sling bullet hits the large slime creature!  The sling bullet freezes the large slime creature.W hP ing bullet freezes the large slime creature.  You shoot a slug.  The slug hits the large slime creature!!ug burns the large slime creature.  You kill the large slime creature!W h 6'○W h) k   wind drake (repels missiles)c   centaur warriorH   manticore W h 7 i☼c   centaur warrior (launcher)H   manticorek   swamp drake  Okawaru accepts your kill.The wind drake changes into a spriggan! The centaur warrior wields a +0 orcbow.W h, \(○ W h? ,W hL k.oH○ W h^ 16---67.3 (0.95W hd :○W hj N _The centaur warrior shoots an arrow. The arrow hits you!W h ○You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.W h  The orc knight is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight.W h- BW h@= Zk$°The orc knight is heavily wounded.W h> 90/130 ------8.4 (1.14W hN |° _The orc knight hits you with a +0 battleaxe!!W hN+°W h;W hQ 9°W h+#^ _You are too injured to fight recklessly!W h(W hi)W h69°W h:^ _You are too injured to fight recklessly!W hàI°W hԱW h̶^ _You are too injured to fight recklessly!W h #.# .#. #......#... #....###.....#.##### #....<#.##(.?## #.....#.#[!.($#W hnh #.....#.#iZ.$$# #.....##..#†#.#ock..# #.##.###oHy$# ######...#.)(@.#W hհ3 #...##.###+ #....### #......  #. #.#W h   orc knight .W hW hSN  The orc knight attacks as it pursues you!W h<W h'$Hooo 2 orc knights (strong)W h1-------903W hW hs _The orc knight misses you. _There is an open door here.W hv  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 91/130 ================--------#....<#.......##(.?##Magic: 28/29 =======================-#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#iZ.$$#EV: 19W hOvInt: 10#.....##..#†#.#$ck..#SH: 0Dex: 29#........##.###Hoy$#XL: 16 Next: 66% Place: Dungeon:15######...#.)(@o#Noise: =--------  Time: 25459.4 (0.0)#...##.###+W h{va) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26923) Hero Corr (-2) Rev* #.......W hv#.......#oo 2 orc knights (strong).........c   centaur warrior (launcher)H   manticoreW hvk   swamp drake(…)_The orc knight misses you. _There is an open door here.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour  W hCwV(heavily wounded, strong, 81% to hit)W hn #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 91/130 ================--------W ho#....<#.......##(.?##Magic: 28/29 =======================-#.....#.......#[!.($#AC: 41  Str: 16W ho#.....#.......#iZ.$$#EV: 19Int: 10#.....##..#†#.#$ck..#SH: 0Dex: 29W ho#........##.###Hoy$#XL: 16 Next: 66% Place: Dungeon:15######...#.)(@o#W h pNoise: =--------  Time: 25459.4 (0.0)#...##.###+W h9p a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......W hfpZot (26923) Hero Corr (-2) Rev* #.......#.......#W hp{oo 2 orc knights (strong).........W hpc   centaur warrior (launcher)H   manticoreW hpk   swamp drake(…)Fire: a) +5 sling (freeze) {Cipactli}W hq1Press: ? - help, Shift-Dir - straight lineW h$qAim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, strong, 81% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  W hPq(The sling bullet freezes the orc knight.W hu(Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, strong, 81% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freeze  The orc knight is heavily wounded.W h .oy   vampire mosquito  You shoot a slug. The slug closely misses the orc knight.W htp==60.4 (12W h9W hA _The orc knight hits you but does no damage.W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 91/130 ================--------#....<#.......##(.?##Magic: 28/29 =======================-#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#iZ.$$#EV: 19Int: 10#.....##..#†#.#$c...#SH: 0Dex: 29W h j#........##.###Hoy$#XL: 16 Next: 66% Place: Dungeon:15######...#.)(@o#Noise: ===------  Time: 25460.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26922) Hero Corr (-2) Rev* #.......#.......#oo 2 orc knights (strong).........c   centaur warrior (launcher)H   manticorey   vampire mosquito  You shoot a slug. The slug closely misses the orc knight. _The orc knight hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour  W h+ l(magical condensation, heavily wounded, strong, 81% to hit)W h`  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 91/130 ================--------#....<#.......##(.?##Magic: 28/29 =======================-#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#iZ.$$#EV: 19W ha Int: 10#.....##..#†#.#$c...#SH: 0Dex: 29#........##.###Hoy$#XL: 16 Next: 66% Place: Dungeon:15######...#.)(@o#Noise: ===------  Time: 25460.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26922) Hero Corr (-2) Rev* #.......#.......#oo 2 orc knights (strong).........c   centaur warrior (launcher)H   manticorey   vampire mosquito  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour  (magical condensationW hb , heavily wounded, strong, 81% to hit)  You shoot a slug. The slug hits the orc knight!! The slug burns the orc knight!You kill the orc knight!W hg ○   orc knightW h (Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour  (magical condensation, heavily wounded, strong, 81% to hit)  You shoot a slug. The slug hits the orc knight!! The slug burns the orc knight!You kill the orc knight!  Okawaru accepts your kill.W hVw ,W hDx W hx W hy W hy W h .cZkoy.☼@HH   manticorek   swamp drake(…)W h 9=71.4 (11W h^ :☼W h / _You shoot a sling bullet.W h~7 #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 91/130 ================--------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#i..$$#EV: 19Int: 10W h#.....##..#†#.#cZk..#SH: 0Dex: 29#........##.###oy.$#XL: 16 Next: 67% Place: Dungeon:15######...#.)☼@H#W hNoise: ===------  Time: 25461.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###W hBFire: a) +5 sling (freeze) {Cipactli} #......Zot (26921) Hero Corr (-2) Rev* #.......#.......#W hmo   orc knight (strong).........H   manticoreW hk   swamp drakey   vampire mosquito(…)W hSYou kill the orc knight!Okawaru accepts your kill. W h"_You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (magical condensation, 86% to hit)W h= #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 91/130 ================--------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#W h̭AC: 41  Str: 16#.....#.......#i..$$#EV: 19Int: 10#.....##..#†#.#cZk..#SH: 0Dex: 29#........##.###oy.$#XL: 16 Next: 67% Place: Dungeon:15######...#.)☼@(#Noise: ===------  Time: 25461.4 (0.0)#...##.###+W ha) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26921) Hero Corr (-2) Rev* #.......#.......#W hNo   orc knight (strong).........H   manticorek   swamp drakey   vampire mosquito(…)W hOkawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}W hPress: ? - help, Shift-Dir - straight lineAim: a manticore (magical condensation, 86% to hit)  You shoot a sling bullet.W h<☼ Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a manticore (magical condensation, 86% to hit)  You shoot a sling bullet.  The sling bullet barely misses the manticore.ug. The slug hits the manticore!! The slug burns the manticore!W h%,W ho kZ○@HThe manticore is almost dead.The manticore bites you but does no damage.W h2====2.4 (10W h<○W hD _The manticore claws you but does no damage. x2W h E #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 92/130 ================--------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#i..$$#EV: 19Int: 10#.....##..#†#.#ckZ..#SH: 0Dex: 29#........##.###oy.$#XL: 16 Next: 67% Place: Dungeon:15W h U######...#.)○@H#Noise: ====-----  Time: 25462.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26920) Hero Corr (-2) Rev* #.......#.......#o   orc knight (strong).........H   manticorek   swamp drakey   vampire mosquito(…)The manticore is almost dead.The manticore bites you but does no damage. W h" $_The manticore claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a manticore (magical condensation, almost dead, 86% to hit)W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 92/130 ================--------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#W h MAC: 41  Str: 16#.....#.......#i..$$#EV: 19Int: 10#.....##..#†#.#ckZ..#SH: 0Dex: 29#........##.###oy.$#XL: 16 Next: 67% Place: Dungeon:15######...#.)○@H#Noise: ====-----  Time: 25462.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26920) Hero Corr (-2) Rev* W h4 6#.......#.......#o   orc knight (strong).........H   manticoreW hc k   swamp drakey   vampire mosquito(…)W h _The manticore claws you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW h Aim: a manticore (magical condensation, almost dead, 86% to hit)  You shoot a slug. The slug hits the manticore! The slug burns the manticore.  You kill the manticore!W h ,°k   swamp drakey   vampire mosquitoZ   centaur warrior simulacrumW hq @○@(  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a manticore (magical condensation, almost dead, 86% to hit)  You shoot a slug. The slug hits the manticore! The slug burns the manticore.  You kill the manticore!  Okawaru accepts your kill.W h XW hz yk.'cZ○@oc   centaur warrior (launcher)k   swamp drakeW h 8===-3.4 (119W h :○W h / _You shoot a sling bullet.W h#'  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 92/130 ================--------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#i..$$#EV: 19W h'Int: 10#.....##..#†#.#yk...#SH: 0Dex: 29#........##.###'cZ$#XL: 16 Next: 68% Place: Dungeon:15######...#.)○@o#W h'wNoise: ===------  Time: 25463.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26919) Hero Corr (-2) Rev* W h'#.......#.......#o   orc knight (strong).........W h (Uc   centaur warrior (launcher)k   swamp drakeZ   centaur warrior simulacrum  W h(IOkawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (strong, 79% to hit)W ha{ #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 92/130 ================--------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#W h{AC: 41  Str: 16#.....#.......#i..$$#EV: 19Int: 10#.....##..#†#.#yk...#SH: 0Dex: 29#........##.###'cZ$#W ho|XL: 16 Next: 68% Place: Dungeon:15######...#.)○@(#Noise: ===------  Time: 25463.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26919) Hero Corr (-2) Rev* #.......#.......#o   orc knight (strong).........c   centaur warrior (launcher)W h|k   swamp drakeZ   centaur warrior simulacrum  Okawaru accepts your kill. W h|7_You shoot a sling bullet.  W h|gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW h|zAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (strong, 79% to hit)W h ○Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (strong, 79% to hit)  You shoot a slug. The slug closely misses the orc knight.You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet freezes the orc knight.W hz,W h  $.y°@oy   vampire mosquito  The orc knight is lightly wounded.W hݨ93=4.4 (18W h!;°W hP _The orc knight misses you.W hZ #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 93/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================W hğ#.....#.......#[!.($#AC: 41  Str: 16#.....#.......#i..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###ycZ$#XL: 16 Next: 68% Place: Dungeon:15######...#.)°@o#Noise: ===------  Time: 25464.4 (0.0)#...##.###+a) +3 sling (freeze) o) +3 hand cannon ofW h.#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26918) Hero Corr (-2) Rev* #.......#.......#o   orc knight (strong).........c   centaur warrior (launcher)y   vampire mosquitoW hpZ   centaur warrior simulacrum  The orc knight is lightly wounded. _The orc knight misses you.Fire: a) +5 sling (freeze) {Cipactli}W h֠Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (magical condensation, lightly wounded, strong, 79% to hit)W h` _You shoot a slug. The spriggan misses you.W h@  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 95/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29W hW@ #........##.###Zk.$#XL: 16 Next: 72% Place: Dungeon:15######...#.)○@i#Noise: ===------  Time: 25471.5 (0.0)#...##.###+W h@ a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26911) Hero Rev* #.......#.......#W h@ k   swamp drake.........i   spriggan shaped shifterW h@ Z   centaur warrior simulacrum  You destroy the vampire mosquito!Okawaru accepts your kill. W h A _You shoot a slug. The spriggan misses you.Fire: a) +5 sling (freeze) {Cipactli}W h'A Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (magical condensation, 66% to hit)W h?  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 95/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#W h SH: 0Dex: 29#........##.###Zk.$#XL: 16 Next: 72% Place: Dungeon:15######...#.)○@i#Noise: ===------  Time: 25471.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26911) Hero Rev* #.......#.......#k   swamp drake.........i   spriggan shaped shifterW h# !Z   centaur warrior simulacrum  Okawaru accepts your kill. _You shoot a slug. The spriggan misses you.Fire: a) +5 sling (freeze) {Cipactli}W hH Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (magical condensation, 66% to hit)  You shoot a slug. The slug hits the spriggan. The slug burns the spriggan.W ht ○@(Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (magical condensation, 66% to hit)  You shoot a slug. The slug hits the spriggan. The slug burns the spriggan.  The spriggan is moderately wounded.ing bullet.W h ,W hM, kZ°@i  The sling bullet completely misses the spriggan.W h, n62.5 (10W hoZ ° _The spriggan barely misses you.W h! #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 96/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###kZ.$#XL: 16 Next: 72% Place: Dungeon:15######...#.)°@i#Noise: ===------  Time: 25472.5 (0.0)#...##.###+a) +5 sling (freeze) W h*[33mo) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26910) Hero Rev* #.......#.......#k   swamp drake.........i   spriggan shaped shifterZ   centaur warrior simulacrum  The sling bullet completely misses the spriggan. _The spriggan barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (magical condensation, moderately wounded, 66%  to hit)W hm #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 96/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0W hjDex: 29#........##.###kZ.$#XL: 16 Next: 72% Place: Dungeon:15######...#.)°@(#Noise: ===------  Time: 25472.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26910) Hero Rev* #.......#.......#k   swamp drake.........i   spriggan shaped shifterZ   centaur warrior simulacrum  The sling bullet completely misses the spriggan. _The spriggan barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (magical condensation, moderately wounded, 66%  to hit)W h>W°Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (magical condensation, moderately wounded, 66%  to hit)  You shoot a slug. The slug barely misses the spriggan.  You shoot a sling bullet.W hW he .(@i  The sling bullet closely misses the spriggan.W h g3.5 (109W hW hoY _The spriggan completely misses you.W h`B #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 96/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16W h#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###k..$#XL: 16 Next: 72% Place: Dungeon:15W hK######...#.)(@i#Noise: ===------  Time: 25473.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26909) Hero Rev* #.......W h#.......#k   swamp drake.........i   spriggan shaped shifter  W hYou shoot a sling bullet.  The sling bullet closely misses the spriggan. _The spriggan completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW hAim: a spriggan shaped shifter (moderately wounded, 66% to hit)W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 96/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29W hF#........##.###k..$#XL: 16 Next: 72% Place: Dungeon:15######...#.)(@i#Noise: ===------  Time: 25473.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26909) Hero Rev* #.......#.......#W hk   swamp drake.........i   spriggan shaped shifter _The spriggan completely misses you.W hجFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (moderately wounded, 66% to hit)  W hYou shoot a slug. The slug hits the spriggan!!! The slug burns the spriggan!  You kill the spriggan!W hеC)W h>(  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a spriggan shaped shifter (moderately wounded, 66% to hit)  You shoot a slug. The slug hits the spriggan!!! The slug burns the spriggan!  You kill the spriggan!  Okawaru accepts your kill.W h,W h_'ZkZ   centaur warrior simulacrumW hn74.5 (18W hW h/ _You shoot a sling bullet.W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 97/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###'Z.$#XL: 16 Next: 72% Place: Dungeon:15######...#.)(@k#W h Noise: ===------  Time: 25474.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26908) Hero Rev* #.......#.......#k   swamp drake.........Z   centaur warrior simulacrum  You kill the spriggan!W hV Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (magical condensation, 79% to hit)W h B #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 97/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16W h] #.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###'Z.$#W h XL: 16 Next: 72% Place: Dungeon:15######...#.)(@k#Noise: ===------  Time: 25474.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26908) Hero Rev* #.......#.......#W h k   swamp drake.........Z   centaur warrior simulacrum _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (magical condensation, 79% to hit)  You shoot a slug. The slug hits the swamp drake!  The slug burns the swamp drake.W hr  Aim: a swamp drake (magical condensation, 79% to hit)  You shoot a slug. The slug hits the swamp drake!  The slug burns the swamp drake.  The swamp drake is heavily wounded.ing bullet. The sling bullet hits the swamp drake!ing bullet freezes the swamp drake.W hn  The swamp drake is almost dead.W hZ.○@SS   black mamba shaped shifterW hf5.5 (17W hW h#A _The swamp drake changes into a black mamba!W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 97/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29W hM#........##.###Z..$#XL: 16 Next: 72% Place: Dungeon:15######...#.)○@S#Noise: ===------  Time: 25475.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26907) Hero Rev* #.......#.......#S   black mamba shaped shifter.........Z   centaur warrior simulacrum  The swamp drake is almost dead. _The swamp drake changes into a black mamba!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black mamba shaped shifter (magical condensation, moderately wounded,  72% to hit)W h #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 97/130 =================-------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###Z..$#W h+XL: 16 Next: 72% Place: Dungeon:15######...#.)○@S#Noise: ===------  Time: 25475.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26907) Hero Rev* #.......#.......#S   black mamba shaped shifter.........Z   centaur warrior simulacrum  Press: ? - help, Shift-Dir - straight lineAim: a black mamba shaped shifter (magical condensation, moderately wounded,  72% to hit)  You shoot a slug. The slug hits the black mamba!!!  The slug burns the black mamba!  You kill the black mamba!W h○@○Z   centaur warrior simulacrumW hgk(Aim: a black mamba shaped shifter (magical condensation, moderately wounded,  72% to hit)  You shoot a slug. The slug hits the black mamba!!!  The slug burns the black mamba!  You kill the black mamba!  Okawaru accepts your kill.W hW hp'○@ZW ht 8=36.5 (16W hW h/ _You shoot a sling bullet.W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 98/130 ==================------#....<#.......##(.?##Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0Dex: 29#........##.###'..$#XL: 16 Next: 73% Place: Dungeon:15######...#.)○@Z#Noise: ===------  Time: 25476.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 haW hk nd cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26906) Hero Rev* #.......#.......#Z   centaur warrior simulacrum.........You kill the black mamba!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior simulacrum (magical condensation, 93% to hit)W h  #.......#.#.planckenstein the Marksgoblin #......#######...Coglin of Okawaru *****.#....###.....#.#####Health: 98/130 ==================------#....<#.......##(.?##W h- Magic: 29/29 ========================#.....#.......#[!.($#AC: 43Str: 16#.....#.......#!..$$#EV: 19Int: 10#.....##..#†#.#$....#SH: 0W h QDex: 29#........##.###'..$#XL: 16 Next: 73% Place: Dungeon:15######...#.)○@Z#Noise: ===------  Time: 25476.5 (0.0)#...##.###+a) +5 sling (freeze) o) +5 hand cannon of#....###Fire: a) +5 sling (freeze) {Cipactli} #......Zot (26906) Hero Rev* W h #.......#.......#Z   centaur warrior simulacrum.........W h4 Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior simulacrum (magical condensation, 93% to hit)  You shoot a slug.  The slug hits the centaur warrior simulacrum!!  W ha The slug melts the centaur warrior simulacrum terribly!  The centaur warrior simulacrum vaporises!W h ]○@☼W h N○@(Aim: a centaur warrior simulacrum (magical condensation, 93% to hit)  You shoot a slug.  The slug hits the centaur warrior simulacrum!!melts the centaur warrior simulacrum terribly!  W h The centaur warrior simulacrum vaporises!  Okawaru accepts your kill.W h e°@☼W h f7.5 (15W h& W h* / _You shoot a sling bullet.W hJW h7Y4W hKW h^W hʢa93W hW hW hC2W hW hW hS{100/1301Rev+ W h5W hY0W hkW hW hWE899W hW hW hJa18W h*W hnW hY7Rev W hW hw26W hW h)W hC5W h"W hg a4W hW hW h,q3=3W h[ o2W h)%W hI/W h/j4=1W hi3W h:W hS;C0W hBW h)LW hLD89W hPW hTW hUa58W hvXW h aY7W hdW hjW hja66W hnW hd{Y5W h W hW hna74W hTW hߓW hYC3W hW hiW h;2W hSW hW ha81W hݲW h?Y0W hW hW hrr9=79W hW hC8W hW hW h@Y7W hW hW hk10=6W hW hC5W hW h. W hd W h a14W hd W h Y3W h W hR W h C2W h' W h/ W h90 a21W h3 W h9 W h9 C0W h@ W hJ W hXK b369W h3O W hU Y8W hCY W hga W ha q4=7W he W hk C6W hJl W hq W h{ Y5W h W h W hZ j5=4W h W h Y3W h W he W h Z62W hѦ W hg Y1W h W h8 Y0W hʻ W h W h b759W h W hg Y8W h W hX <8W h ;7W h1 W h W h\ C6W h W h Y5W he W h X(@)---W h! k 527.5 (50.0) _You start resting.W hr# 905---8.5 (514) W h5 W h9 ` _You feel like a meek peon again.W h'W h(W h,W h7W h?Y3W hAW hBr20=2W heEW hMW h8NC1W hPW h~VY0W hFZW hc1=49W hiW hsY8W hwW h~w27W h?W hFY6W hW hW hܒa35W hVW hY4W heW hѤY3W hW hpw42W hvW hY1W hW h^5=0W haW h Z39W h<W hbY8W hW h6=7W hW hW hLC6W hW hBW ha75W hW hW hC4W hW hY3W hW h[w82W hW hY1W h W h8$w90W h%W hd+Z29W hC0W hH9_ _You start resting.W hlC-53.5 (25W hC30=4.5 (268W h]LW h8Q" _HP restored.W hZ#.# .#. #......#... #....###.....#.##### #....<#.##(.?## #.....#.#[!.($# #.....#.#!..$$# #.....##..#†#.#$....# #.##.###'..$# ######...#.)('@# #...##.###+ #....### #...... W hW hil5.5 (1.0)7W hW h+s _Items here: ))) [[ †††.W h #....#..# .#  #. .##......#######...  #....###.#####  #....<#.##(.?##  #.....#.#[!.($#  #.....#.......#!..$$#  W h! #.....##..#†#.#$....  #........##.###@..$#######...#.)(')######...##.###+#....#####.##.........W h W h &6W h B6 _W h W h$ g _There is an open door, spattered with blood here.W h^M#.## # .# .#...#######... ###.....#.##### <#(.?#[!.(.......#!..$$##..#†#.#@....#........##.###'..$########...#.)(')#######.###+W h,_%#....###W hkW hHlh75 _W hvW hNW h=8.5 (24W hW h@ _You now have 2030 gold pieces (gained 21).W hS$M.#.## # .# .#...#######... ###.....#.##### <#(.?#[!.(.......#@..$$##..#†#.#.............##.###'..$##W hbT######...#.)(')######...##.###+W h`W h`f9.5 (13W h>lW hv}60.5 (22W h~~W ha _F - 5 potions of magic (gained 1)W h? H#....##..# #....##..# #....##.# #....#..# .# #. .# #......#######... #....###.##### #....<#.##(.?## W h #.....#.#[@.($# #.....#.......#...$$# #.....##..#†#.#.....# #........##.###'..$ ######...#.)(')######...##.###+W hD a#....#####.W h W h~ f1.5 (11W hB W h> W h f2.5 (20W h W h b _g - 9 potions of curing (gained 1)W h$....+#..# ....##..# ....##..# ....##.# ....#..# .# . .# ......#######... ....###.##### ....<#.##(@?## .....#.#[..($# .....#.......#...$$# .....##..#†#.#.....# ........##.###'..$ #####...#.)(')######...##.###+#....####W h=&W h&g3.5 (119W hM.W h1W h+#..# ##..# ##..# ##.## #..# .# # .#. #... ###.....#.##### <#.##(.@## #.#[..($# #.W h0"#...$$# ##..#†#.#.....# W hW hya48W hNW hmW hf5.5 (27W hZ'W h1* W h+^_Y - 3 scrolls of blinking (gained 1)W he ##..# ##..# ##.## #..# .#..# .#.#######... ###.....#.#####<#.......##(..#.#[..(@# #.#...$$# ##..#†#.#.....# ..##.###'..$## ###...#.)(')#####  #...##.###+#....####......#.W hq W h,r f6.5 (16W ho| W hnj W hS f7.5 (25W hҔ W h ? _You now have 2039 gold pieces (gained 9).W h]3 #..# .#..#######... ###.....#.#####<#.......##(..##.[..(....$#..#†#.#........##.###'..$#Zot (26815) #.......#W h9|8.5 (14W h<>W hG W h f9.5 (23W hW h&@ _You now have 2055 gold pieces (gained 16).W h.##..#.##.##.#..# .#.# .#..#....###.....#.#####.<#.##(..##.#.#[..(.#.#.#...@.#.##..#†#.#.....#.##.###'..$###...#.)(')#####  #...##.###+ W hx #....###  #......  #.  #.#W h~}70.5 (12W h W hW hhf1.5 (21W h&W h)@ _You now have 2072 gold pieces (gained 17).W h# #..# .#..#######... ###.....#.#####<#.......##(..##.[..(.....#..#†#...##.###'..$# ####...#.)(')##### .Zot (26811) .........W hv.W h/f2.5 (10W h6W hi<W h$  ..# .#..#######... ###.....#.#####<#.......##(..##.[..(.....#..#†#...##.###'..@## ####...#.)(')#####  #...##.###+ W h(% -.### ..W h 1 W h1 b309W h: W hB W hB f4.5 (28W h)I W hvP @ _You now have 2088 gold pieces (gained 16).W ha W hͰ W h W h/ W h 4W h W h y765W ho l  There is an open door, spattered with blood here.W h[ W h  J4 _W hY W h8 b  Items here: ))) [[ †††.W h' Y3W h- W h8   #.......# .#.  #......#######...  #....###.....#.#####  #....<#.......##(..##  #.....#.......#[..(.#  #.....#.......#.....#  #.....##..#†#.#.....#  #........##.###'...##  ######...#.)('@#####W hl8 9.5 (5 #...##.###'# #....### ..# #...... .?.# #....... ..(#W h8  #.......# ..## ......... ### W h8 @_You open the door. You have identified the last scroll.W hNH { _Found a scroll of noise and 5 stones.W hW hW hjW hW hH#......#######...  #....###.....#.######....<#..#(..###.....#.#[..(.#  #.....#.#.....#  #.....##..#†#.#.....#  #........##.###'...##  W h######...#.)(')#####  #...##.###@# #....### #..#...... ..?#.#J..(# W hʸr#.##..##..W h5#### J   slime creature (wandering) W h 0  A slime creature comes into view.Found 20 gold pieces.W h{J$JW hg80.5 (12W hQW h _The slime creature quivers. _There is an open door, spattered with blood here.W h (You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.W h&You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  The slime creature is lightly wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the slime creature.W hW hWJ°.W h===1.6 (1.11) Rev W hW h< _The slime creature is lightly wounded.W h2JM° _The slime creature is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet freezes the slime creature!W h (°(((The slime creature is severely wounded.You shoot a slug.W huG J...  The slug barely misses the slime creature.W h Jc2.70W hD[<°W hQlE _The slime creature hits you but does no damage.W h_ &The slug barely misses the slime creature. _The slime creature hits you but does no damage.  You shoot a sling bullet..  You kill the slime creature!W h& E°W hk (°(((Okawaru accepts your kill.W hHA b○°....W hfE ~43.8799) Rev+ W hR = _You shoot a slug.W hW h`W h١W hW hW h֬C8W hp,W hW h;C7W hW hW h}W h^6) Rev W hW hcW hC5W h-W hO _You now have 2108 gold pieces (gained 20).W hW hC4W hCW h6W hzW hH3) W hW hW hY2W hOW hGV  There is an open door, spattered with blood here.W h`1 _W hW h b  Items here: ))) [[ †††.W h,W h+0 W h_W hW hX@  There is an open door here.W hZ"a89 _W h'W hj-;  You see here 8 stones.W h3W h-4+8 W hQ4_W h;W h@W hY7W hfW hX&  W htThere is an open door, spattered with blood here.  You see here a hydra corpse.W hW hGJ6 _W h2W hW h>W huC5W h W h *W hq-Y4W hB/W h5W hl;W hI<C3W h!@W hEW h]21W h_W hleW h+gW hgC0W h W h W h C5W hi W h" 7 _You open the door.W hB! Y4W h" W h' @  There is an open door here.W h + W h+ J3 _W hg, W h. W h5 W hR5 @ .. #............  ###....######  #....#....#W h5  #....'....#. #....#....# #... ####.#....# ## ## #.#'####....W h5 # #...........# #...@#######---# #....+  W h5 #  #####...#  #...#W h)6  +..## D   four-headed hydra (asleep) W hW6 s#.. #D. W h6 W h< 90.0 (18.0)  A four-headed hydra comes into view.W hG DD.==-1.0 (192W hVK W hO 2 _The four-headed hydra roars!W ht .. #....  ###....######  #....#....#  #....'....#  #....#....#  ####.#....# ##  #.#'####....  #...........  #...@#  #....+ ........# # #####...# W hfu#...# +..## #D. #..W hL  .. #....  ###....######  #....#....#  #....'....#  #....#....#  ####.#....# ##  #.#'####....  #........... W h S #...@#  #....+ ........# #####...# #...# +..## #D. #.. W hW hKW hW hh _A four-headed hydra is nearby!W h (((((You shoot a slug. The slug hits the four-headed hydra.  The slug burns the four-headed hydra.W h8 (The four-headed hydra is lightly wounded.  You shoot a sling bullet.W hW h.○....D.W h=2.0)1) Rev W hW$;○W hI/k _The sling bullet barely misses the four-headed hydra.W h[- ((((You shoot a sling bullet.  The sling bullet hits the four-headed hydra.  The sling bullet freezes the four-headed hydra.W h  The four-headed hydra is lightly wounded.  You shoot a slug. The slug hits the four-headed hydra!  The slug burns the four-headed hydra.W h6 W h> ○°...D.W h"? y3.1 (1.10) Rev+ W hC L○°W h J l _The four-headed hydra is moderately wounded.W h ((( You shoot a slug. The slug hits the four-headed hydra!!  The slug burns the four-headed hydra.W h` QThe four-headed hydra is almost dead.ing bullet.ing bullet hits the four-headed hydra!  The four-headed hydra seems to slow down.  The sling bullet freezes the four-headed hydra.  You kill the four-headed hydra!W hAd D.W h' 9°☼W h| i°..#.W h l94.289W hP ° _Okawaru accepts your kill.W hm^y°☼°W hbc°☼°W hfH _No target in view!W hqW hrW hrW hpwW hq{W h{C8W h>M _You open the door.W hW hC7W hW hB@  There is an open door here.W hW h\6) Rev  W hC _W hW hsW h W hGC5W hW h:W h~C4W hW hf$ W h+_You now have 2163 gold pieces (gained 23).W h&W ha-3W hW hW hW hW hαH2) W hcW haW hW hno1W h #.#'####.... #........... W h#....######## #....'......# ........#......# #####...#......#  #...#......#  +..##......#  #.e'.@.....# --- W h#..#.......# .....#.......# # ..ß...ß....#...#...#.W h.....###.##e   deep elf pyromancer.. W hF.... ......#.ß. ..W h 702.2 (8.0  A deep elf pyromancer opens the door. It is wielding a +0 vampiric long sword. _You see here a scroll of blinking.W hAZ     W h>B#....########  #....'......#  #......#  #......#  #...#......# W haB' +..##......#  W hBm#.e'.@.....#  #..#.......#  W hB$.....#.......#  W hBH# ..ß...ß...  .#...#...#.  W hB".....###.##  W hB#.. .... ..  W hB)....#.ß. .. W hCW h     #....########  #....'......# W h-v #......#  #......#  #...#......#  +..##......#  #.e'.@.....# W h #..#.......#  .....#.......#  # ..ß...ß...  .#...#...#. .....###.##  .. .... .. ....#.ß. .. W hQW h:---W h^W h5j _A deep elf pyromancer is nearby!W h)y (( You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.W hV  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the deep elf pyromancer.W hW hO☼..e.W h===3.3 (1.179) Rev W h<☼W hbk _The deep elf pyromancer is heavily wounded.W hΝing bullet freezes the deep elf pyromancer. _heavi  You kill the deep elf pyromancer!W h`$(W h) ☼(((Okawaru accepts your kill.W h1y○..$○W hh81408) Rev+ W hX○○W h' _You shoot a slug.W h%v7○W h|vW hoz:○W h}H _No target in view!W h5W h6W hH8W hN?W h?^7) Rev W hE _Y - 4 scrolls of blinking (gained 1)W hYJC6W hJW hkKW hQ# #.#'####.... # #. # #....#W hQ# # #....'......# # .#......#W hRi #####...#......# #...#......# +..##.°....# #..$@......#--- #..#.# .....#.#+#.. ..ß...ß...#. .#...#...#.# .....###.##W hR .. .... ..# ....#.ß. ..W hW$# #.#'####.... .# #.... .# #....######## .#W h*Xv #....'......# ## ........#......# # #####...#......#W hJX #...#......# +..##.°....#W hgX #..@.......# #..#W hX.# .....#.#W hX? +#......ß...ß... #....#...#...W hX#. #.......###.##W hVY +........ ..##....#.ß. ..W h_F°6.3 (2W h_---7.3 (35W hc9°W ho .  You now have 2182 gold pieces (gained 19).  There is an open door here.  Things that are here:W hpf8.3 (44W huW hyY _a +0 vampiric long sword; a +0 robeW h W h W h W h W h W hj H3) W h0 ,W h W h C2W h" W h/ W h W h C1W hM W h W h W h -0W h W h W h W h W h D69W h  W h W h W h C8W h, W hF = _You open the large door.W hd W h C7W h W h E  There is a large open door here.W h! W h! J6 _W h?# W h$ W h- ...#.....# #....######## †#.#.....# #....'......###'...## ........#......# )(')##### #####...#......# .###'##W h. #...#......# ####..## +..##......# . #..?.# #..).......# ..#...(# o..##########..#.......# ..##..## .......@.......#.......# W h9. ...#### ...#####''#......ß...ß.. #......#....#...#...#W ht.  #......#.......###.## #......+........# ..# #......#....#.ß... .. o   orc wizard (asleep)W h.  #......#....#...#. #......####.##.###.......W h; ,16.3 (8W h; +7.3 (9W h; ;5W hJE W hT z _An orc wizard comes into view. It is wielding a +0 dagger.W h  †  )(')##### # .W h #..?.# #..)(# o..##########.. .......@....... ...#####''#.... #......#.... #......# #......+ W h  #......# W h2  #......# W hN ! #......# W hi 7  W h †  )(')#####   #..?.# #..)(# o..##########.. .......@....... ...#####''#.... #......#.... #......# #......+  #......#  #......# #......#  _An orc wizard is nearby!W hl  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet freezes the orc wizard.  You kill the orc wizard!W hsi)((((((W h (Okawaru accepts your kill.W hc).....°W h3===8.4 (1.14) Rev W h19°W hA' _You shoot a slug.W hJ+°W hhKW hRW h WH _No target in view!W h-°W haW h9°W hH _No target in view!W h W h W h W h W hb .#.....# #.... #†#.#.....# #....'...... #.###'...## .#...... W h .)(')##### #####...#...... #.###'## #...#......#..## +..##...... .. #..?.#. #..)..#...(#o)..#..#..##..##.@........#..#### ....#####''#......ß...ß. #......#....#...#... #......#.###. #......+.# ..W h  #......#....#.ß... . o   orc (asleep) #......#....#...#. #......####.##.##  #.W h (0.0W h p---9.4 (13W h W h r _An orc comes into view. It is wielding a +0 flail.W hR' #†  .)(')##### #  #..?.#. #..)(#o)..##########........@....... ....#####''#... W hR. .# #         W hR) W h  †  )(')#####   #..?.#. #..)(#o)..##########........@....... ....#####''#... . W h.# #      W h W hLW h:---W hW h[ _An orc is nearby!W hf  You shoot a slug. The slug hits the orc!! The slug burns the orc.W hi)((((((W h\ (You kill the orc!W h(W h48 )).o...@°o   orcYou shoot a sling bullet.W hd9s===20.5 (1.12W h AW hvMs _An orc comes into view. It is wielding a +0 dagger.W h  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.W h̽)(((@°W h#I ((((°You kill the orc!W h)).)..☼W hrx101) Rev+ W hW hF' _You shoot a slug.W hW hDW h+Q☼@°W h^ H _No target in view!W h/ W h$0 W hk2 W h!7 W h[J 0 _W hP N..#.....# #.... ..#†#.#.....# #....' .##.###'...## ..# .#.)(')##### #####...# .##.###'##.o #...# ..#####..##.o +..##.. #..?.#... #..)..#...(#)).)##..#..##..##.....@○...#---..####.....#####''#......ß...... #......#....#...#.... #......#.......##### #......+..# #......#....#.ß... o   orc knight (asleep) #......#....#...#. o   orc warrior (asleep)  #......####.##.##  #.......W h] 2  An orc knight and an orc warrior come into view.W hm_ W h k \ ..  The orc knight shouts!W hk ===3.5 (259) Rev W ht W h Z _The orc knight moves out of view. The orc warrior moves out of view.W hp 4W hǻ W h W h, .#.....# #.... #..#†#.#.....#.# #....' ..##.###'...##.. .# ..#.)(')#####... #####...# .W h H.##.###'##..oo. #...#.#####..##..o. +..##. #..?.#.... #..).#...(#)).)#..#.##..##....@.○W h J.#.####.....#####''#......ß..#......#....#...#...#......#.#...#......+.#W hf r#...#......#....#.ßo   orc knight#...#......#....#...# o   orc warriorW h #...#......####.##.## o   orc (wandering)  #W h .W h 0  An orc knight and an orc come into view.W hc W h W h ..o.oo°oW hf4.5 (18W hW h)% _The orc shouts!W ht! †#.# ##.. )(')#####... #..... #.o.o  #..?.#...o #..)(#)).)#########....@.°.....#.....#####''# ....... ....... ####... #... #... W h"=#...  W hEW h& W h†W hZ#.# W h&/##.. W hj)(')#####... W h6#..... W h:~#.o.o W h~ #..?.#...o #..)W hg(#)).)########W hj#....@.°.....W h_#.....#####''#W h W hG.......W h W h.......W hB W h/####...W h W h,#...W h/ W hl,#...W h W hR*#...W h W hW h7 W hSR°W h;°W h]d _There are monsters nearby!W hl (°You shoot a slug.W h) ((((°The slug hits the orc warrior but does no damage.  You shoot a sling bullet.W h,W hpW h.....ooo.W hy5.6 (1.17) Rev+ W hW he _The sling bullet barely misses the orc warrior.W hN.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.W hZ ( The orc warrior is moderately wounded.You shoot a slug. The slug barely misses the orc warrior.The slug hits the orc knight!! The slug burns the orc knight.W h? q  The orc knight is heavily wounded.W hJ y..oo°W h!K ====6.8 (1.26) Rev* W h T 9°W hX Y _The orc warrior closely misses you.W hg  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.W ho0 ving bullet. The sling bullet hits the orc warrior!ing bullet freezes the orc warrior.  The orc warrior is severely wounded.  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior.  You kill the orc warrior!W h9 °°o   orcW h ,W h ..oo@°○Okawaru accepts your kill.The orc completely misses you.W h 29-===-7.9 (1.15W h- X°○W h% D _The orc knight hits you with a +0 great sword.W h °○ You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.W h_ ((((The orc knight is severely wounded.You shoot a sling bullet.W h/ ...o@.°The sling bullet barely misses the orc knight.W h 0The orc barely misses you.W h 2---9.04W h <°W hD _The orc knight hits you with a +0 great sword.W hThe orc barely misses you. _The orc knight hits you with a +0 great sword.ug. The slug hits the orc knight!! The slug burns the orc knight.You kill the orc knight!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!W hG/  --more--W h5 W h )°o   orcW h _((((°W h( ...○°Something appears at your feet! You shoot a sling bullet.W h p23003W h& V○°W h@- Q _The orc closely misses you.W he  You shoot a slug. The slug hits the orc! The slug burns the orc.W hL°°W hk ((((○You kill the orc!W h...°°@☼.W hS3-1.1 (1.12W hl°°@☼W h / _You shoot a sling bullet.W h )°@○---201W h' W h; 0 _y - 21 javelins (gained 1)W hh?W h?W hICW hIW hnIa40W hOW hUW h0VD49W hXW h`W h`#5W ha_=8) Rev+ W hacW hgW hhC7W hfjW hpW hpC6W hsW hwW hrx6=5) Rev W h{W hW hہ;4W h"W hW h)a73W hKW hW hC2W hӕW hW hYH1) W h,W h2W ha80W h>W hhW hD39W hW hW hqa98W hW hW hPC7W hsW h/W hC6W hW hEW hr30=5W h6W hW huY4W hgW hy  Things that are here:  a +0 great sword; a +0 chain mail; an orc corpseW h-W hJ3 _W hW h+^  Items here: ))) [ ††.W h)"W h"J2 _W hC)W h*W h$0W h0U=1W h3W hO:W hd>W h>C0W h!BW hjIW hOW hSP<29W hSW hZW heW heC8W hiW hlW h=rW hrC7W huW h|W hW h4;6W hօW h`W h-#..#######.# ....#....#.... ...#.......#...........#....'.#####............. #....#. ###.....#.#####...... ####.#. <#.......##(..##..." #.#'### .#.......#[..(.#... #... .W h#.......#.....#.. #....## .##..#†#.#.....#.#....'##.###'...##@.....#---57.1 (25.0) #...#.)(')#####...##########...# #...##.###'##.....# #...#. #....#####..##....# +..##. #...... #..?.#....# #..).. #.......#...(#)).)##########..#..  #.......##..##...)............#..W h/  .........####.....#####''#......ß ........#......#....#.. W hnW h,8.1 (26W h;5W hfW h1m _Found the amulet of the Air {Inacc Fly rElec RMsl Air}.W hW hݯW h[W hQW hW hC4W hRW hW hW h5C3W hW hW hSW hC2W h W hGW hW h,C1W h^W hW hW hC0W hW hUW hW hW h<19W h-W h"W h.W h/C8W h3W h8W h>Y7W hBW hIW hPY6W hETW hk[W h\dY5W h6gW hpW hrW hrC4W hivW h{W hW hԁC3W hYW h؍W hKY2W hW huW hW hVC1W hW h{  Things that are here:  a +0 flail; an orc corpseW hQW hڻJ0 _W hyW hW hW h!D09W hW hW hW hC8W hW hW hY7W hW h W hY6W h W hW hTW hC5W h W hW h=W hC4W hDW hW hI"W h"C3W h%W he)W h/Y2W h)2W hg5W hy9W h9C1W h_<W h>W hBW h#CC0W hDW hGW h,JW hnJE599W hKW hS.  #.......#...(#)).)###   ###.......##..##...)   #....####.....###   #.............#   #...................#..   #.........#######...# W h^Ts  #.........##..   ###.......# #...#.   #...@...# #...#.   #....$..# ..#.   #.......#   #######.#W hTQ  W hT.#  .#   W hTX   W h^'84W h_g5.1 (278W hdW h=hQ _n - a scroll of acquirementW hw W h W h!W h$W h&W h-76W h,/N _You now have 2191 gold pieces (gained 9).W h2Y5W hX3W hY5W h8Y4W h9W h=W hQAW hAC3W hABW hDW h^GY2W hGW h3IW hNY1W h.OW hQW hYw #.........# #...#..... ###.......# #...#.. #.......# #...#..... #.......# ..#... #.......# W hY5#######.# #.# #.####./.  #@.?..... W hY92.1 (7.0) #........  #.....###W hZP ####### W h W h? C0W h? W hB W hH ...#......+........# ..# ...#......#....#.ß... .. ...#......#....#...#...# ...#......####.##.###.## ...#....... #.#...#...# ...#...#######.#.ß...ß.( ...#...#............. W h2I ...###'#............. ...............823.1 (27.0) ...............######### ...............# ##.............#  #.......###...########## #####W h+O ~4.1 (2859W h1T W h{V % _Found 4 stones.W hu84W hq=W hAH _No target in view!W hW hW hW hW hwW h`8 _W h@W ht"?#......#....#...#...#. #......#.......###.###c#......+........# ..#..W h"#......#....#.ß... ... #......#....#...#...# W h"#......####.##.###.## #....... #.#...#...# .#...#######.#.ß...ß.(.ß .W h##...#..........###'#............................... ..W h*#\.########### .....W hN#.# .............# c   centaur warrior (asleep) W hq#.......###...# ######## #####W h( 5.1 (1.0)  A centaur warrior comes into view.W h/ .cclauncher)The centaur warrior shouts! You hear a shout!  The centaur warrior wields a +0 shortbow.W h2m(((((((W hq.....@.W h<o==6.1 (27W hgW h{ _The centaur warrior shoots an arrow. The arrow completely misses you.W h ....#. ....# ..#c. #.ß... ... ...#...# ##.###.##  #.#...#...#.. ###.#.ß...ß.(.ß .......@....... ............... ............... ....########### ....#....##...# #####W hV  ....#. ....# ..#c. #.ß... ... ...#...# ##.###.##  #.#...#...#.. ###.#.ß...ß.(.ß .......@....... ............... ............... ....########### ....#....##...#  W h$ W he% W h+ W h0 f _A centaur warrior is nearby!W h  ....#. ....# ..#c. #.ß... ... ...#...# ##.###.##  #.#...#...#.. ###.#.ß...ß.(.ß .......@....... ............... ............... ....########### ....#....##...# #####W hu  ....#. ....# ..#c. #.ß... ... ...#...# ##.###.##  #.#...#...#.. ###.#.ß...ß.(.ß .......@....... ............... ............... ....########### ....#....##...#  W h| W h{} W h W h) f _A centaur warrior is nearby!W hu ((((( You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.W h>^You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.  The centaur warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior.ing bullet freezes the centaur warrior.W h ....§The centaur warrior is moderately wounded.W hVm(((((((W hU....☼@.W hwV=7.2 (1.16) Rev W h3]W h,aQ _The centaur warrior shoots an arrow. The arrow is repelled.W h(((((The centaur warrior is moderately wounded. _The centaur warrior shoots an arrow. The arrow is repelled.  You shoot a sling bullet.  The sling bullet hits the centaur warrior.  The sling bullet freezes the centaur warrior.W h} ((The centaur warrior is heavily wounded.You shoot a slug.W hT .c....§☼The slug barely misses the centaur warrior.W h}((((§(W h ....☼The centaur warrior shoots an arrow. The arrow hits you but does no damage.W h((((§(((W h,....☼○@.W hP-t8.34) Rev+ W h"5Q☼○W h[8p _The centaur warrior shoots an arrow. The arrow misses you.W hz ((((( You shoot a sling bullet.  The sling bullet hits the centaur warrior!  The sling bullet freezes the centaur warrior.W h ((☼The centaur warrior is severely wounded.You shoot a slug.W h .c....☼○☼The slug completely misses the centaur warrior.W h](((((☼((W h$$....○○○@.W h$c9.43W h -Q○○○W h0{ _The centaur warrior shoots an arrow. The arrow completely misses you.W h ((((○(○You shoot a slug.  The slug hits the centaur warrior but does no damage.W h_\}○ You shoot a slug.  The slug hits the centaur warrior but does no damage.  The centaur warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior.ing bullet freezes the centaur warrior.W h7 ....○○☼The centaur warrior is almost dead.W hM((((((☼(W h  ....○○@☼.The centaur warrior shoots an arrow. The arrow is repelled.W h(((((○@☼W hD ....○°○W h k30.52) Rev* W h U○○W hq a _The centaur warrior shoots an arrow. The arrow hits you but does no damage.W h1  ((((((○(○@○You shoot a sling bullet.W hU  _The centaur warrior shoots an arrow. The arrow hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the centaur warrior.You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.  You kill the centaur warrior!W h X○○W hU .)....°°°@○°W h\ k41.61W hc u°°@○W hf P _Okawaru accepts your kill.W h c°○°W hx W hΈ °°°@○°W hՌ H _No target in view!W hO °°○°W h °°°°W hޜ H _No target in view!W h84W hW hO$W h*W h1v0 _W ha9....#.......# ####''#......ß...ß... .<.....#....#...#...#...#.....#.......###.###........+........# ..#).W h9|.....#....#.ß...ß... .....#....#...#...# .....####.##.###.## ...... #.#...#@..#... ---20..#######.#.ß°..ß.(.ß#W hD:°.° ##'#°......................#############....# ...........# W hl:4.....###...#W hDo...°.W hE---3.6 (249W h6KW hN9 _Found a stone staircase leading up.W h4W hŶW h~W hP########..#.# ..........#.......# .. ###''#......ß...ß... .<.#....#...#...#...###.......###.###....+........#[..#)..#....#.ß...ß...#....#...#...# ####.##.###@## 0W hn... #.#...#...#... #######.#.ß...ß.(.ß.. ..#...........°. #'#.............###############.....#W hM'.W hf4.6 (18W hW h=# _Found a robe.W hW h;W hW h[W h!W h)7) Rev+ W h1W h2C6W h4W h<W hkG +..##......#  #..).......# ..###..#.......# ......#.......# .... #''#......ß...ß... .<. #....#...#...#...#####.......###.###......W hGe+........#[..#)......#....#.ß...ß.@.ß....#6.6 (2W hH&#....#...#...#......#.####.##.###.###.....#.. #.#...#...#......#######.#.ß...ß.(.ß....# #.......... #............................(##############W h UW hgUf7.6 (35W h]W h`% _Found 6 stones.W h^BW hBW hEW hUTW h\#...#......# +..##......# ..[  #..).......# #.. #####..#.......# ....... .......#.......# .... ''#......ß...ß...ß.<. W hH]j#....#...#...#...######.......###.###.+........#[..#@.......0#....#.ß...ß...ß....##....#...#...#......# ####.##.###.###.....# ... #.#...#...#......#W h]C#####.#.ß...ß.(.ß....# ...................................(W hcm8.6 (14) Rev W hrW hz _Found a buckler.  Things that are here: _a +0 shortbow; a centaur corpseW h: W h W h W h W hX e####...#......# #...#......#. ....+..##......#. ..[  #..).......#.# ####..#.......#......... ......#.......#....... '#......ß...ß...ß.<. #....#...#...#...#######.###.##hW h +........#[..#)........#....#.ß...ß...ß....##+#....#...#...#......# ####.##.###.### .. #.#...#...#......# h   raiju (wandering) #####.#.ß...ß.(.ß....#.............W hk &0W hL f9.6 (13W h W h X _A raiju comes into view.W h  a  .....#. .......  .....#. ..[....  #..).......#.#....... .....#......... ...#....... ...ß.<. #...###### #@......h [..#)........ ...ß....##+ ...#......# ##.###.....#  #...#......# ...ß.(.ß....# ..............  W h$  .....#. .......  .....#. ..[....  #..).......#.#....... .....#......... ...#....... ...ß.<. #...###### #@......h [..#)........ ...ß....##+ ...#......# ##.###.....# W h˫E#...#......# ...ß.(.ß....#.............W hȵW h;W hVW h\ _A raiju is nearby!W h/  .....#. .......  .....#. ..[....  #..).......#.#....... .....#......... ...#....... ...ß.<. #...###### W hZ0Z#@......h [..#)........ ...ß....##+ ...#......# ##.###.....#  #...#......# ...ß.(.ß....# ..............  W hV  .....#. .......  .....#. ..[....  #..).......#.#....... .....#......... ...#....... W h...ß.<. #...###### #@......h [..#)........ ...ß....##+ ...#......# ##.###.....# #...#......# ...ß.(.ß....#.............W hW hW hBW h \ _A raiju is nearby!W h  You shoot a slug. The slug hits the raiju!! The slug burns the raiju!  You kill the raiju!Okawaru accepts your kill.W h_((((((†W hyb (The raiju's shape twists and changes as it dies.W h>v☼......†W h!===40.7 (1.12) Rev+ W h,:☼W hd/ _You shoot a sling bullet.W h-5☼W hW hW hKH _No target in view!W h?3☼W h W h!<☼W hH _No target in view!W h 4W h W h& W hk W h ,......#......# ###...#......#.+.#...#......#.#....+..##......#.#..[  #..).......#.# ###..#.......#... .....#.......#.......... #......ß...ß...ß.<...... #....#...#...#☼.@###### #.###.###.†c W hv +........#[..#)......... #....#.ß...ß...ß....##+# #....#...#...#. ####.##.###.###.....# c   centaur warrior (wandering) . #.#...#...#......# ####.#.ß...ß.(.ß....#W h W h y○0.0W h p---1.7 (11W h W h b _A centaur warrior comes into view.W h g#.+........  #.#........  #.#..[.....  #..).......#.#........ ....#.......... ....#.......... ..ß...ß.<...... #○.@###### ##.......†c [..#)......... ...ß....##+# ..#......# #.###.....# . #...#......# ..ß.(.ß....#  W h:D#.+........  #.#........  #.#..[..... W hL; #..).......#.#........ ....#.......... ....#.......... ..ß...ß.<...... #○.@###### ##.......†c [..#)......... W h<...ß....##+# ..#......#W hC<#.###.....#  #...#......#..ß.(.ß....#W h#FW hF:---W hN:○W hQf _A centaur warrior is nearby!W h?#.+........  #.#........  #.#..[.....  #..).......#.#........ ....#.......... ....#.......... ..ß...ß.<...... #○.@###### ##.......†c [..#)......... ...ß....##+# ..#......# #.###.....# . #...#......# ..ß.(.ß....# W h( W h!#.+........  #.#........  #.#..[.....  #..).......#.#........ ....#.......... ....#.......... ..ß...ß.<...... #○.@###### ##.......†c [..#)......... ...ß....##+# ..#......##.###.....#  #...#......#W h..ß.(.ß....#W h0○W hW h[<○W h%f _A centaur warrior is nearby!W hL ○((((((You shoot a slug. The slug hits the centaur warrior.  The slug burns the centaur warrior.W hI  You shoot a slug. The slug hits the centaur warrior.  The slug burns the centaur warrior.  The centaur warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior!ing bullet freezes the centaur warrior.W h]W hp○○.....c.===2.8 (1.10W hwX○○W h}j _The centaur warrior is moderately wounded.W hXM○○((((( _The centaur warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior!  The sling bullet freezes the centaur warrior.W hE  The centaur warrior is severely wounded.ug. The slug hits the centaur warrior!!!ug burn  You kill the centaur warrior!W hKl○○$W ho°°○....W hs63.939) Rev* W hV°°W h<P _Okawaru accepts your kill.W h n°°○W h W hN ;°W hh H _No target in view!W h: 9°°W h5; W hC X°○W hH H _No target in view!W h 4W h W hHW h q8) Rev+ _W hW h,W hr#...#......#.+........ #...#......#.#........ +..##......#.#..[..... #..).......#.#........ #..#.......#.......... ...#.......#.......... ß...ß...ß°<...... ...#...#...#°..######## ......###.###..○@...$...W h--- .#[..#)..........c ...#.ß...ß...ß....##+### ...#...#...#......# #.##.###.###  #.#...#...#......# c   centaur (wandering) ##.#.ß...ß.(.ßW hU....# ....................W h%x 40  A centaur comes into view.W h%W h/ °c○c.W h>0cc 2 centaurs (1 launcher)  The centaur shouts! You hear a shout!  A centaur comes into view.W hx7C °W h7t(((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.W h 2....°@...$.==-5.9 (27W hW h, _The arrow is repelled.W h(  [..... ) ..# ..#. ...ß.< #...########c W hi).#..°@...$.c. [..#)........... ...ß....##+### ..#......#.###.....#  ......#(.ß....#..........  W hv  [..... ) ..# ..#. ...ß.< #...########c #..°@...$.c. [..#)........... ...ß....##+### ..#......#.###.....#  ......#(.ß....#.........W h\W h W hW h)d _There are monsters nearby!W h[$  [..... ) ..# ..#. ...ß.< #...########c #..°@...$.c. [..#)........... ...ß....##+### ..#......#.###.....#  ......#(.ß....#..........  W h d  [..... ) ..# ..#. ...ß.< #...########c #..°@...$.c. [..#)........... ...ß....##+### ..#......#.###.....#  ......#(.ß....#.........W hq4W hUz9°W h~d _There are monsters nearby!W hs$  [..... ) ..# ..#. ...ß.< #...########c #..°@...$.c. [..#)........... ...ß....##+### ..#......#.###.....#  ......#(.ß....#..........  W h  [..... ) ..# ..#. ...ß.< #...########c #..°@...$.c. [..#)........... ...ß....##+### ..#......#.###.....#  ......#(.ß....#.........W hW h]W h09°W h ((((((( _There are monsters nearby!W h\  You shoot a slug. The slug barely misses the centaur. You shoot a sling bullet.The sling bullet hits the centaur. The sling bullet freezes the centaur.W h1W hg .°@...$.cc☼The centaur is moderately wounded.W hWe(((((((☼W hu W h °@...$.c.○.....cW h w=7.0 (1.16) Rev* W h =○W h͎ I _The centaur shoots an arrow. The arrow is repelled.W hО (((((○You shoot a slug. The slug hits the centaur! The slug burns the centaur.W h0,  _The centaur shoots an arrow. The arrow is repelled.The slug hits the centaur! The slug burns the centaur.  The centaur is almost dead.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.  You kill the centaur!W h3 °)○   centaurW h ...$.☼○(launcher)  Okawaru accepts your kill.W h ((((☼○..(((The centaur wields a +0 shortbow. The centaur shoots an arrow.W hU .@..○○.....W h9\ c8.15W hQe R○○W hj V _The arrow completely misses you.W h  You shoot a slug. The slug hits the centaur! The slug burns the centaur.  You kill the centaur!W h (((○○...(()W h2y ○○...((((Okawaru accepts your kill.W h# ...°°°....).W h c9.24W h R°°°W hl! / _You shoot a sling bullet.W hn=a°°°W hN>W hGH°°°W h.KH _No target in view!W h bW°°°W hbW hk<°W hEoH _No target in view!W hW hW h W hAW h&W h`3 _W hW hW hC2W hW hW h8W hC1W hW h#W hW h T0) Rev+ W h,W ht  You now have 2199 gold pieces (gained 8).  Things that are here:29W hW h _a +0 shortbow; a centaur corpse; a shapeshifter corpseW h,Y8W hTW hW h.....#.+........ .....#.#........ .# .....#.#..[..... .# .....#.#........ .#####. .....#.......... .........#.......... .......ß...ß.<...... .......#...#...########...... ###.###.......).@......---W ht55.2 (6.0#[..#).........)......ß...ß....##+####.....#...#......# ....#.###.....# ..) .#...#......# .. ...ß.(.ß....# .....W hX W h ---6.2 (77W hW h _Found a scimitar.  Things that are here: _a +0 shortbow; a centaur corpseW hd4W hhW hW hW hc{6) Rev  _W hW hW hfC5W hW hW hW hsC4W hW hW hW h-3W hEW hUW hPW h W hD!H2) W h#W hp+W h/W h40C1W h&2W h7W h;W h;-0W h<W h>W h EW hIW h.JD19W hLW hPW hAUW hUC8W hWW h\W haW haC7W hcW hl########.....# .).)...........# ...)...........# ##+####.........#  W hTm# #.........#  # #....)....###  .# #...........#  ....# ##...........#  ...... .........@...###  ...... .)###  .( ............#  ### ..#####.....#   .. #.....#  W hm# #.....#    #.....#  W hmJ  W hmV#######  W hmX   W h nW hv....).).#  .)..#  W hw##+####..#  # #.#  W h;w# #....)....###W hTw W hkw# #...........#  # ##.W hw|#  . .....W hwm###   .W hw}###  ( ..W hw:#  W h;x## ..#####.....#   W hoxW.. #.....#   #.....#  #.....# W hx #######     W h(066.2 (10.0)W hKg7.2 (116W hW h| _You see here a +0 flail of holy wrath.W h":W h;W h =W h?DW hHW h|Pv5 _W h>UY4W hWW h|ZW h_Y3W haW h{eW h0jY2W hmW hpW huY1W hkxW h]~W h܄Y0W hW heW hW h)D09W hW haW hUW hC8W h9W hW h«Y7W h[W hW hY6W hW h:W hW hC5W hݼW hW hY4W hW hW hW hbC3W hW hW hY2W hW hW hW h(C1W h W h W hKW hC0W hfW h W hY [499W h W h W h W h ;8W h W h W hG W h C7W h=! W h& W h+ Y6W h- W h[0 W h5 W hn5 C5W h8 W hO= W hB W h$C C4W hIF W hwG 7 _You open the door.W h!L C3W hkL W hN W hX @  There is an open door here.W hYa W ha J2 _W hsd W hRh W hcm Y1W hn W hcv  Things that are here:  a +0 shortbow; a centaur corpseW hy W h>z J0 _W hy| W hI W h Z89W h W h( W hĔ Y8W h W h W h Y7W h W hߥ W h Y6W hm W hӰ W h Y5W h W h W h[ Y4W hx W h W h W h? C3W h W hy W he W h C2W h W h 7 _You open the door.W h W hA ;1W h W h @  There is an open door here.W h! W h J0 _W h W h_ W h Z79W h W hy W h 8W hR # ###############  ........  ..........<....  #..............  W h s#####@#  905.2 (38 #.#...#. +........#.#...#. #........+.#...#.####### #..[.....#.#...'........ #........#.#####.....### W h \.........#...........# .........+...........# ß.<......#...........# W h W h  g6.2 (397W h W h 9 _Found a stone staircase leading up.W hZ W hG[ W hT\ W hO_ W htc Y6W hj 5W hm W hp W hq C4W hq W hs W hKw Y3W hw W hy W h 2W h] W h C1W h} W h„ W h Y0W h W h1 W h Z69W h] W hF W h& W h ;8W h W h W h .. . # # # # # ## [.##################### #.... .W h .......# ..... .......@.........<....# 15.2 (9.0) ###### ####+###..............# .....# #.#####.######## W hL .....# #.#...#.# .....#.+........#.#...#.# .....#.#........+.#...#.########.#..[.....#.#...'........W h #.#........#.#####.....### .....#..........#...........#W h W h$ j6.2 (10.0)7W h. W h ) _Found a scale mail.W h W hA W h W h W h W h C6W h ,W hL W h C5W hN W h ....## ..# ..# ..#+. ..# ## ##[.# ###....W hD .............<....## ######+###........ '......# #.#####.# #......# #.#...#.# #......#.+..#.#...#.# #......#.#..+W h .#...#.####### #......#.#..[.....#.#...'....#.#..#.#####.....### .......#..#..#W hG 8.2 (2.0)'........+......#......#..[...#......W h W h ======9.2 (34W h> W hg = _As you open the door, it creaks loudly!W h4W hnW h W hW h C3W h,W hW hYC2W hW h@  There is an open door here.W hW h:J1 _W hmW hx W hHW hC0W hW hW h?W hD59W h W hdW h:Y8W hW h: W h$Y7W ht%W h+########....... ........#.. ).......#.#......##.###### #..#....# #..# ..'....# #..##....# +@.#------.#....# ######[.############### #.#'####...................................................########.######'###.........'......#.#........#.#####.##  .....#......# #........#.#...#.#  ##...#......#.+........#.#...#.#   #...#......#.#........+.#...#.## W h0u##.#..#...#....#....'26.2 (7#####W h8======7.2 (86W h:<W h?= _As you open the door, it creaks loudly!W hW hj W h2 W hW hW hC5W hV  There is an open door here.W h1W hJ4 _W hf W h%W h)W h*C3W h/+W h-W h 2Y2W h3W hP5W h9W hu9C1W h:W hp=W hG #  #  # #. # #.. ###..####### W hG.......[.'.....#......... #.....#.. .)....... #....@#.#------32.2 (5 ......... #....##.# ...###### #....#..# ...#....# #....#..# W hvH...'....# #....#..# ...#....# #....'..# ##.#....# ######[.############## .#.#'####................. .#.................W hR------3.2 (60W h\W h)`$ _Found a cloak.W h8)W h)W h,W h 2W hG6W h?498W hu@W h@W hDW hDGW hGC7W hHW h9KW h{T##### ....# ....# #. # #.. ).#########..#######.....[.'@....#.. #......#.....#.. #....)...h.... #.....#.# #............ #....##.# ###....###### #.W hT...#..##....#....# #....#..#h   warg (wandering) ..#....'....# #....#..#.#....#....# #....'..#.####.#....# ######[.##########W hW+6.2 (3W hZW haBh.W haf7.2 (46W hmW hpW _A warg comes into view.W h #. #..)####..####### ....[.'@....#.. .....#.....#.. )........ #.....#.# .... #....##.# #### #....#..#  #....#..#  #....#..#  #....'..# W h% [W h  #. #..)####..####### ....[.'@....#.. .....#.....#.. )........ #.....#.# .... #....##.# #### #....# #....#..#  #....# #....' [W h& 4W ht- W h1 [ _A warg is nearby!W h  #. #..)####..####### ....[.'@....#.. .....#.....#.. )........ #.....#.# .... #....##.# #### #....#..#  #....#..#  #....#..#  #....'..#  [W he  #. #..)####..####### ....[.'@....#.. .....#.....#.. )........ #.....#.# .... #....##.# #### #....# #....#..#  #....# #....' [W hl W h|m W ht W hx [ _A warg is nearby!W h*  #. #..)####..####### ....[.'@....#.. .....#.....#.. )........ #.....#.# .... #....##.# #### #....#..#  #....#..#  #....#..#  #....'..#  [W h: #. #..)####..####### ....[.'@....#.. .....#.....#.. )........ #.....#.# .... #....##.# #### #....# #....#..#  #....# #....' [W heW hW hW hH _A warg is nearby! _A warg is nearby!  You shoot a slug.  The warg howls!  The slug hits the warg!! The slug burns the warg!  You kill the warg!W h(((.(((W hh2 (Okawaru accepts your kill.W h>  You shoot a sling bullet.W h= [.○....TT   troll ..#....#....# #....'..# ..####.#....# ######[.##########You hear a shout! x2  A troll comes into view.W h?7===8.4 (1.2W h#S4) Rev W hW h' _You hear a shout!W ha6 (((((( You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.W h  The troll is heavily wounded.You shoot a slug. The slug hits the troll. The slug burns the troll.W h]Em  The troll is severely wounded.W hO.○@○....T90W h7P;3W h8X\○@○W h]' _You hear a shout!W h  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.  You kill the troll!W h(((((.W h\7 ((Okawaru accepts your kill.W h*.°@○....#☼..W hs402) Rev+ W hy°@○☼W h' _You shoot a slug.W hUe°@○☼W hvW h[°@○W hH _No target in view!W hl 4☼W h W h- y°@○☼W h H _No target in view!W h W hH W h W h-! W h% W h- 1 _  There is an open door here.W h/ W h|0 J0 _W h1 W h6 W hY: W h: _39) Rev W h; W hK? W hB W hC C8W hD W hFG W hO <.# .##.. .Q. .##..###+#... .# #..........# #..........##### #...........# #.............# #..........# #..@.......W hIP --- ...).#########..#######. ..............[.'.....#.. ##......#.....#.. .#....).........#.....#.# .W hP #..............#....##.#Q   tengu conjurer (asleep)###....######..#....#..#.#....#....#..#....#..#.#....'....#..#....#..#W hNT +4.4 (4W hi\ a.QQW hA] ---5.4 (57W hd W hh a _A tengu conjurer comes into view.W h& #.. ...  #..###+#Q..  #..........  #..........  #..........  #..........  #..........  #..@....... )#..#######. ...[.'. ....... )......... ....... #####..W hСP #..  W h #.. ...  #..###+#Q..  #..........  #..........  #..........  #..........  #..........  #..@....... )#..#######. ...[.'. W h[....... )................ #####..#..W hoW hW hHW h e _A tengu conjurer is nearby!W hƼM #.. ...  #..###+#Q..  #..........  #..........  #..........  #..........  #..........  #..@....... )#..#######. ...[.'. ....... )......... ....... #####.. #..  W hW #.. ...  #..###+#Q..  #..........  #..........  #..........  #..........  #..........  #..@....... )#..#######. ...[.'. W hW[....... )................ #####..#..W haW hZbW hkW h7oe _A tengu conjurer is nearby!W h ((((( You shoot a sling bullet.  The sling bullet hits the tengu conjurer!  The sling bullet freezes the tengu conjurer.W h@V  The sling bullet hits the tengu conjurer!  The sling bullet freezes the tengu conjurer.  The tengu conjurer is heavily wounded.ug. The slug hits the tengu conjurer!!ug burn  You kill the tengu conjurer!W hC.W hn......°W h z8===6.5 (1.16W h4:°W hP _Okawaru accepts your kill.W hW hVW hW h3H _No target in view!W h3°W hxW h>:°W hH _No target in view!W h W h W h W h H _No target in view!W hp~ 4W h W h׆ W h" W h v5 _W h W h C4W h W h W h( W h} H3) W h W hě W h+ Y2W h W hݥ W h W h C1W hЩ W hC W h W hܭ C0W hr W h1 W h Z29W h W h W h W h C8W h W h W h* W h C7W h{ W h W h Y6W h W h W hg Y5W hr W hU W h W h# C4W h W h W h W hG C3W h W h W h9 W h C2W hv W h W h] C1W h W h N _You now have 2207 gold pieces (gained 8).W h] W h C0W hW W ho W h[ W h D19W h8 W h W h' W hd C8W h W h W h W h: C7W h W h( W hg W h C6W h W h 7 _You open the door.W h W h! ;5W hr W h% W h} Y4W h5 W h  @  There is an open door here.W h W hk J3 _W h$ W h! W h$ W hZ$ C2W h$ W h& W h( W hC( C1W h( W h* W h\+ W h+ C0W h, W h:. W h0 W h$1 <09W h1 W h3 W h}6 W h6 C8W hu7 W h9 W h@  #######  ########## w ###.........# W h_A \#######.#####.#.....#......---.#.....'..............#.....#............. ....#.....#............. ###.#######..............'.......##### w   brain worm (asleep).#................#W hA #.#############..##.# #..#W h=E 074.5 (28.0)W hL yw.wW hM ---5.5 (297W hS W hW ] _A brain worm comes into view.W h7 #######  .......   .....w.  ....... #.#####........ #.....@........ .'.............. .#.............. #............. #............. ..........##### ..........# ########..#  #..# W h1 #######  .......   .....w.  ....... #.#####........ #.....@........ .'.............. .#.............. #............. #.......................##### ..........#########..# #.W hZ9W h9W h?W hCa _A brain worm is nearby!W h 7 #######  .......   .....w.  ....... #.#####........ #.....@........ .'.............. .#.............. #............. #............. ..........##### ..........# ########..#  #..# W h #######  .......   .....w.  ....... #.#####........ #.....@........ .'.............. .#.............. #............. #.......................##### W h..........#########..# #.W hnW h˪W hW ha _A brain worm is nearby!W h[7 #######  .......   .....w.  ....... #.#####........ #.....@........ .'.............. .#.............. #............. #............. ..........##### ..........# ########..#  #..# W h #######  .......   .....w.  ....... #.#####........ #.....@........ W h.'.............. .#.............. #............. #.......................##### ..........#########..# #.W hW hW hW h d ((((((( W h [_A brain worm is nearby!W h _A brain worm is nearby! _A brain worm is nearby! _is nearby!  You shoot a slug. The slug barely misses the brain worm.  You shoot a sling bullet. The sling bullet hits the brain worm.  The sling bullet freezes the brain worm.W hW h.....w..☼W h===6.5 (1.0)6) Rev W h$:☼W h7'8 _The brain worm is lightly wounded.W ho (((((((You shoot a sling bullet.W hS  The sling bullet barely misses the brain worm.You shoot a slug. The slug hits the brain worm. The slug burns the brain worm.W h W h Y..w.W hJ L..○@○W h h7.6 (1.15W hǦ \○@○W h e _The brain worm is moderately wounded.W hQ  You shoot a slug. The slug hits the brain worm! The slug burns the brain worm.  You kill the brain worm!Okawaru accepts your kill.W hq (†((○W h ((((○@○The brain worm's shape twists and changes as it dies.W hg ....†☼.°W h$ t8.74) Rev+ W h+ V☼○W h0 / _You shoot a sling bullet.W h ☼○○W hl H _No target in view!W hP○W h:○W hH _No target in view!W hsW hW hxW h|W hW hx`3 _W hW hSt2) Rev W hW hګW h)Y1W h0W hW hW hAC0W hzW hW hP`399) W hTW h:W hY8W hW hW hY7W hmW hW hY6W hW hVW hY5W hW hW hY4W huW hW hY3W hW hW hY2W hW hW h9Y1W hW hW hY0W hW hW hZ89W hW hW hGW hC8W h4W h W h W h3 ;7W h W hW hvY6W hrW hW hrY5W hJW hW hY4W hW h7 _You open the door.W h!Y3W h!W h'@  There is an open door here.W h,*W hs*J2 _W hf+W hj-W h0Y1W h1W h~2W h+4Y0W h4W h5W h7W he7D79W h8W h:W h<Y8W hc=W h?W hBW haBC7W hBW h= _You open the large door.W h@W h AC8W hAW hGE  There is a large open door here.W hnKW hKJ7 _W hLW hNW hRW h S;6W hTW hXW h`_"####  # ......W # ♣♣.......#.  W h_b...# ♣.♣......# ..  .# ♣P......# ...  # ♣......#+##....   ...............  W h_$# #..^.........  ..# #....@.......  ---W h`# #......#+##.~  # #''##.. # #...#..#W h:` # #...#..# # #...#...W he`Q  W   flayed ghost (dormant)# #†###....  W h`..# ##..#...... # ##..<# ..####W h`& W hd.36.8 (9.0W hjp.WWW hk---7.8 (10.0)5W hqW hu_ _A flayed ghost comes into view.W hI .......  ♣♣......W# .  ♣.♣......# ..  ♣P......# ...  ♣......#+##....  ...............  #..^.........  #....@....... W ho #......#+##.~  #''##..#  #...#..#  #...#..#  #...#...  #†###....  ##..#......  ##..<#  W hE .......  ♣♣......W# .  ♣.♣......# ..  ♣P......# ...  ♣......#+##....  ...............  #..^.........  #....@.......  #......#+##.~  #''##..# W h  #...#..#  #...#..#  #...#...  #†###....  ##..#......  ##..<#  W h'4W h>-W h0c _A flayed ghost is nearby!W h` .......  ♣♣......W# .  ♣.♣......# ..  ♣P......# ...  ♣......#+##....  ...............  #..^.........  #....@.......  #......#+##.~  #''##..#  #...#..#  #...#..#  #...#...  #†###....  ##..#......  ##..<#  W h6d  .......  ♣♣......W# .  ♣.♣......# ..  ♣P......# ...  ♣......#+##....  ...............  #..^.........  #....@.......  #......#+##.~  #''##..#  #...#..#  #...#..#  #...#...  #†###....  ##..#......  ##..<#  W hh 4W h-m W hp c _A flayed ghost is nearby!W h*c ` .......  ♣♣......W# .  ♣.♣......# ..  ♣P......# ...  ♣......#+##....  ...............  #..^.........  #....@.......  #......#+##.~  #''##..#  #...#..#  #...#..#  #...#...  #†###....  ##..#......  ##..<#  W h  .......  ♣♣......W# .  ♣.♣......# ..  ♣P......# ...  ♣......#+##....  ...............  #..^.........  #....@.......  #......#+##.~  #''##..#  #...#..#  #...#..#  #...#...  #†###....  ##..#......  ##..<#  W h W h W h8 W h c _A flayed ghost is nearby!W h  ((((( You shoot a sling bullet. The sling bullet hits the flayed ghost!  The sling bullet freezes the flayed ghost!W h^  The flayed ghost is heavily damaged.You shoot a slug. The slug hits the flayed ghost!  The slug burns the flayed ghost.W hW hW h;..W...°W h===8.9 (1.1)4) Rev W h:°W he _The flayed ghost is severely damaged.W h. (((° You shoot a slug. The slug hits the flayed ghost!  The slug burns the flayed ghost.W h)You shoot a slug. The slug hits the flayed ghost!  The slug burns the flayed ghost.  The flayed ghost is almost destroyed.  You shoot a sling bullet. The sling bullet hits the flayed ghost!  The sling bullet freezes the flayed ghost.  You destroy the flayed ghost!W h[.W hgC`....○W hH~9040.03) Rev+ W hrNC○°W hQP _Okawaru accepts your kill.W hΙ5°W hlW h<○W h£H _No target in view!W hɷS°W h:○W hH _No target in view!W hFW hhGW h,HW hKW hOW huUv2 _W hWt1) Rev W hWW hO[W hpb    ### ....   W hb,# ....... ~  # ♣♣.......#### ..  W hbK ♣.♣......#.p# ..~  ♣P......#.. ...~  .#W hb♣......#'##....~  .# ....~  W h&cG---# W hRc.#..^..°......~  .# #.............  .# W hzc#......#+##.~.  .# W hc#''##..# ~~  .# #...#..# ~  W hcp   occultist (asleep)# W hd#...#..# # #...#... W h3d#  #†###.... W hVd W h1tR p2.0 (2.0°pYou open the door.  An occultist comes into view. It is wielding a +0 dagger.The occultist shouts!W hxK*°W hPO °The occultist gestures wildly while chanting.The occultist flickers and vanishes!W h J{.W h ====3.0 (30W h W h _Deactivating autopickup; reactivate with Ctrl-A.W h W h W h W hַ p _There is a strange disturbance nearby!W h W hv W h! W h) p _There is a strange disturbance nearby!W h0W hk1W h6W h:H _No target in view!W hXW h_YW h_W hQbH _No target in view!W hdžW hW h+W hjH _No target in view!W h7M ## ....   ....... ~♣.......#### ..♣.♣......#.{# ..~ ..# ♣P......#..# ...~# ♣......#@##....~..........#..^..~...... .##......#+##.~.  #...#...W h9W h@$.W h A----4.0 (139 _W h'FW hI _There is a strange disturbance nearby!No target in view! __There is an open door here.W hhW h5W ht{ ○You shoot a sling bullet. You shoot a slug.W hu===-5.1 (1.18W h&z<○W h}f _Something hits you but does no damage.W h; B((W hl 7○W h .☼°You shoot a slug. You shoot a sling bullet.W h l607) W hC <☼W h f _Something hits you but does no damage.W h5O((°W h66°W h[K .☼°§You shoot a sling bullet. You shoot a slug.W hL °§You hear some strange, mumbled words.  A poison arrow appears from out of thin air!  The poison arrow hits you but does no damage.W hU{☼W h======7.2 (1.16) Pois W hb{°☼W hQ _You are poisoned.W hGkC{☼W hld{°☼W hx {.○○You shoot a slug. You shoot a sling bullet.  You feel very sick.W hzy 26-===-8.34W h! Y{○○W h S _Something hits you.W h t((○○W h-^  You shoot a slug. You shoot a sling bullet.  Okawaru accepts your kill.W hBd ○○Reactivating autopickup.W h .°○○○W h. 4=--2-9.43W hk m°○○W hE _You feel a bit more experienced. You feel sick.W hL9M ## ....    ~♣.### ..♣.♣..# .# ♣P.# # ♣......#'##....~.......○○○.....~W hL%.#..^.........~ .##.............  #..~. #~~~#...#..#W h|T<°°°W hU3----5002W hX:°W h_ _You feel sick.  Things that are here: _a +0 dagger; a +0 robe; a human corpseW hW hW h W hW hz210W hx129W hW h#90W hO$N=8W h$W hL0L---...W h7w 4.4 (4 _You start resting. You feel sick. x5W h8k5.4 (57) W hA>W hA[ _You are no longer poisoned.W h%4W h&W hF+W h+C6W he215W h2W ht5Y4W hU6W hu<W h`=a23W h=W hAY2W hGBW hGY1W hHW hhLW hLa30W hxMW hRZ19W h[SW hrVW hVa48W hWW h]Y7W hE^W haY6W hbW hgW h1hW hhj5=5W hjW hqY4W hgrW hxW hmxj6=3W hpyW h}Y2W h}W hiY1W hqW h.W h~a70W hBW hZ09W h-W hbw88W hnW h<Y7W hW hkW h<C6W hÜW h3w95W hW h8Y4W h;W h_ _You start resting.W h078.4 (23.0)W hƷ30=9.4 (243W hW h7" _HP restored.W h 4W h W h W h W he C2W h` V  There is an open door here.W h W hp J1 _W hر W h W h7 Y0W h W h W h' W h W=299W h W h W h W h C8W h W h~ W h W h9 C7W hH W h W h W h] C6W h W h W h] W h C5W h W h< W h C4W h W h W h? W h W h ;3W h W hc W hi Y2W h W hW W hW h:C1W hW h)W h Y0W h[ W hW hZ89W hwW hW hY8W hYW h"W h#,#######################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈# #.##..~~~....~~~≈≈≈≈≈≈# .§.#...........~≈~≈≈≈≈# ######### ##P............~~≈≈≈#......# #...@............~~≈# ........# ♣♣.......####.....~≈# †.......# ♣.♣......#..#....~≈≈# ........# ♣♣P......#).#....~≈≈# .......## ♣.♣......#'##....~≈≈# .......# #♣...............~≈≈# T   deep troll (asleep)......# #P.#..^.........~~≈#W h,......# T.##.............≈≈#......# #......#+##.~.~≈#W h1-94.4 (15W h_;§T.TW h;g5.4 (167W h{D;§W hCG] _A deep troll comes into view.W hA^8§W h^W hh;§W hka _A deep troll is nearby!W h!  # #~~~≈~≈~~~ #.##..~~~....~ .§.#.......... ##P......... #...@........ ♣♣.......####. † ♣.♣......#..#. ♣♣P......#).#. ♣.♣......#'##. #♣........... #P.#..^.... .T##....... W h  # #~~~≈~≈~~~ #.##..~~~....~ .§.#.......... ##P......... #...@........ ♣♣.......####. † ♣.♣......#..#. ♣♣P......#).#. ♣.♣......#'##. #♣........... #P.#..^.... .T##....... W hV§W h"W ha _A deep troll is nearby!W hQ :§W h/ W h ;§W h p _Your line of fire to the deep troll is blocked by a plant.W hZ  #######################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈# #.##..~~~....~~~≈≈≈≈≈≈# .§.#...........~≈~≈≈≈≈# ######## ##P.~~≈≈≈# .......# #................~~≈# # ♣♣####.....~≈# W h][ e# ♣.♣#..#....~≈≈# .# ♣♣P......#).#....~≈≈# ## ♣.♣......#'##....~≈≈# # #♣.........~≈≈# # #P.#..^.........~~≈# # .T##....≈≈#  G   glass eye (asleep)# #G# #......#+##.~.~≈# ###...# W h[ ]#''##..# .~~≈≈# W hb k  A glass eye comes into view.W hg  The glass eye turns its gaze towards you.The glass eye gazes at you.W hp TG.G.W hfq 6.0)6) Fragile W hex W hE| f _Your body becomes as fragile as glass!W h  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40W htStr: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #................~~≈#  XL: 16 Next: 92% Place: Dungeon:15 W h.......# ♣♣...@...####.....~≈#  Noise: ---------  Time: 26096.4 (0.0) .......# ♣.♣..*...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P.*....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} W h3......## ♣.♣.*....#'##....~≈≈#  Zot (26286) Fragile ......# #♣.*.............~≈≈# ......# #PT#..^.........~~≈#  T   deep troll ......# G.##.............≈≈#  G   glass eye W hy......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# The glass eye turns its gaze towards you.The glass eye gazes at you. _Your body becomes as fragile as glass!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep troll (79% to hit)W h^  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0W h<Dex: 29 .......# #................~~≈#  XL: 16 Next: 92% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ---------  Time: 26096.4 (0.0) .......# ♣.♣..(...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P.(....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣.(....#'##....~≈≈#  Zot (26286) Fragile W hc......# #♣.(.............~≈≈# ......# #PT#..^.........~~≈#  T   deep troll ......# G.##.............≈≈#  G   glass eye ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# _Your body becomes as fragile as glass!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep troll (79% to hit)  W hnYou shoot a sling bullet. The sling bullet hits the deep troll.  The sling bullet freezes the deep troll.W hR  Press: ? - help, Shift-Dir - straight lineAim: a deep troll (79% to hit)  You shoot a sling bullet. The sling bullet hits the deep troll.  The sling bullet freezes the deep troll.  The deep troll is lightly wounded.  You shoot a slug. The slug hits the deep troll. The slug burns the deep troll.W h%W hi .°..T.The deep troll is moderately wounded.The glass eye gazes at you.W h===7.5 (1.15Rev W hH<°W hn? _You feel your fragility will last longer.W h|  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #................~~≈#  XL: 16 Next: 92% Place: Dungeon:15 W h7.......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26097.5 (0.0) .......# ♣.♣.*.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P.*....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣*.....#'##....~≈≈#  Zot (26285) Fragile Rev ......# #♣.T.............~≈≈# ......# #P.#..^.........~~≈#  T   deep troll ......# G.##.............≈≈#  G   glass eye ......# #.#W h5[39;49m #......#+##.~.~≈# ###...##''##..# .~~≈≈# The deep troll is moderately wounded.The glass eye gazes at you. _You feel your fragility will last longer.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep troll (moderately wounded, 79% to hit)W h}   planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 W h~ ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #................~~≈#  XL: 16 Next: 92% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26097.5 (0.0) .......# ♣.♣.(.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of W h .......# ♣♣P.(....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣(.....#'##....~≈≈#  Zot (26285) Fragile Rev ......# #♣.T.............~≈≈# ......# #P.#..^.........~~≈#  T   deep troll ......# G.##.............≈≈#  G   glass eye W h ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# The glass eye gazes at you. _You feel your fragility will last longer.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep troll (moderately wounded, 79% to hit)  You shoot a slug. The slug hits the deep troll! The slug burns the deep troll.W h )° Press: ? - help, Shift-Dir - straight line  Aim: a deep troll (moderately wounded, 79% to hit)  You shoot a slug. The slug hits the deep troll! The slug burns the deep troll.  The deep troll is heavily wounded.  You shoot a sling bullet. The sling bullet hits the deep troll!  The sling bullet freezeW h W hg  The deep troll is almost dead.The glass eye gazes at you.W h ☼.°..T...GW hK 8.6 (1.14Rev+ W h ;☼W h ? _You feel your fragility will last longer.W h^  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0W hDex: 29 .......# #................~~≈#  XL: 16 Next: 92% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26098.6 (0.0) .......# ♣.♣.☼*°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P.*....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣.T....#'##....~≈≈#  Zot (26284) Fragile Rev+ ......# #♣...............~≈≈# ......# #P.#..^.........~~≈#  T   deep troll ......# . hO10;1mG##.............≈≈#  G   glass eye ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# The deep troll is almost dead.The glass eye gazes at you. _You feel your fragility will last longer.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep troll (almost dead, 79% to hit)W hIL  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #................~~≈#  XL: 16 Next: 92% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26098.6 (0.0) W h>M.......# ♣.♣.☼.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P......#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣.T....#'##....~≈≈#  Zot (26284) Fragile Rev+ ......# #♣...............~≈≈# ......# #P.#..^.........~~≈#  T   deep troll ......# .G##.............≈≈#  G   glass eye ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# _You feel your fragility will last longer.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - heW hM#lp, Shift-Dir - straight lineAim: a deep troll (almost dead, 79% to hit)  You shoot a slug. The slug hits the deep troll! The slug burns the deep troll.  You kill the deep troll!W hQ(°(.G   glass eyeW hH☼(°((((  Press: ? - help, Shift-Dir - straight lineAim: a deep troll (almost dead, 79% to hit)  You shoot a slug. The slug hits the deep troll! The slug burns the deep troll.  You kill the deep troll!  Okawaru accepts your kill.  You shoot a sling bullet.W h]W hvf☼○.....G.W hkn 39.7 (1.13 _The sling bullet closely misses the glass eye.W h"vW☼○W h5zp _Your Ranged Weapons skill increases to level 17!W h  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 W hD.......# #...☼............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26099.7 (0.0) .......# ♣.♣.○*...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P.*....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣.*....#'##....~≈≈#  Zot (26283) Fragile Rev+ ......# #♣.*.............~≈≈# ......# #PG#..^.........~~≈#  G   glass eye ......# ..##.............≈W hV# ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# You shoot a sling bullet. _The sling bullet closely misses the glass eye. _Your Ranged Weapons skill increases to level 17!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a glass eye (75% to hit)W h5   planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================W h# #.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #...☼............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 W h .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26099.7 (0.0) .......# ♣.♣.○(...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P.(....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} W h ......## ♣.♣.(....#'##....~≈≈#  Zot (26283) Fragile Rev+ ......# #♣.(.............~≈≈# W h= ......# #PG#..^.........~~≈#  G   glass eye ......# ..##.............≈≈# ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# _The sling bullet closely misses the glass eye. W h /_Your Ranged Weapons skill increases to level 17!Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a glass eye (75% to hit)  You shoot a slug. The slug hits the glass eye. The slug burns the glass eye.W h ☼○  Press: ? - help, Shift-Dir - straight line  Aim: a glass eye (75% to hit)  You shoot a slug. The slug hits the glass eye. The slug burns the glass eye.  The glass eye is lightly wounded.  You shoot a sling bullet. The sling bullet hits the glass eye!  The sling bullet freezes the glass eye!W h W h  The glass eye is almost dead.A tengu warrior comes into view. It is wielding a +0 great mace.The glass eye gazes at you.W h ○○.°...G.Q   tengu warrior (wandering)G   glass eyeQW h w100.8 (1.12Rev* W h ○○.°W h ? _You feel your fragility will last longer.W hQ  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16W hg.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #...○............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26100.8 (0.0) .......# ♣.♣.○*°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P..*...#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣.*....#'##....~≈≈#  Zot (26282) Fragile Rev*  h+34m......# #♣..G............~≈≈# ......# #P.#..^.........~~≈#  Q   tengu warrior (wandering) ......# ..##.............≈≈#  G   glass eye ......# #Q# #......#+##.~.~≈# ###...##''##..# .~~≈≈# A tengu warrior comes into view. It is wielding a +0 great mace.The glass eye gazes at you. _You feel your fragility will last longer.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a glass eye (almost dead, 75% to hit)W h6  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #...○............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 .......# ♣♣...@...####.....~≈#  Noise: ===------  Time: 26100.8 (0.0) W h7.......# ♣.♣.○.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P......#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣......#'##....~≈≈#  Zot (26282) Fragile Rev* ......# #♣..G............~≈≈# ......# #P.#..^.........~~≈#  Q   tengu warrior (wandering) ......# ..##.............≈≈#  G   glass eye ......# #Q# #......#+##.~.~≈# ###...##''##..# .~~≈≈# Aim: a glass eye (almost dead, 75% to hit)  You shoot a sling bullet.  The tengu warrior sW h8houts!  The sling bullet hits the glass eye! The sling bullet freezes the glass eye.  You kill the glass eye!Okawaru accepts your kill.W h+?(((†QW hE○(°(You shoot a sling bullet.  The tengu warrior shouts!sling bullet hits the glass eye! The sling bullet freezes the glass eye.  You kill the glass eye!  Okawaru accepts your kill.The glass eye's shape twists and changes as it dies.W h2QW hRW h^○○°.°..†Q.W hEeh1.9 (1.11W h3oP○○W hr' _You shoot a slug.W h  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15W hvInt: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #...○............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 .......# ♣♣...@○..####.....~≈#  Noise: ===------  Time: 26101.9 (0.0) .......# ♣.♣.*.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of W hx.......# ♣♣P.*....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣*.....#'##....~≈≈#  Zot (26281) Fragile Rev* ......# #♣.*†............~≈≈# ......# #P.#..^.........~~≈#  Q   tengu warrior ......# .Q##.............≈≈# W hD......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# The glass eye's shape twists and changes as it dies. _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit)W h<  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #...○............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 W h.......# ♣♣...@○..####.....~≈#  Noise: ===------  Time: 26101.9 (0.0) .......# ♣.♣.°.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P......#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣......#'##....~≈≈#  Zot (26281) Fragile Rev* ......# #♣..†............~≈≈# ......# #P.#..^.........~~≈#  Q   tengu warrior W hѶ......# .Q##.............≈≈# ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# The glass eye's shape twists and changes as it dies. _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit)W hW h○°.°W h&n _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit) _Your line of fire to the tengu warrior is blocked by a plant.W h   planckenstein the Marksgoblin W hy #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0W h Dex: 29 .......# #...○............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 .......# ♣♣...@○..####.....~≈#  Noise: ===------  Time: 26101.9 (0.0) .......# ♣.♣.*.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of W hb .......# ♣♣P.*....#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣*.....#'##....~≈≈#  Zot (26281) Fragile Rev* ......# #♣.*†............~≈≈# W h 8......# #P.#..^.........~~≈#  Q   tengu warrior ......# .Q##.............≈≈# ......# #.# #......#+##.~.~≈# ###...#W h #''##..# .~~≈≈# (65% to hit) _Your line of fire to the tengu warrior is blocked by a plant.  W h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit)W h   planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ######## ##P............~~≈≈≈#  SH: 0Dex: 29 .......# #...○............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 .......# ♣♣...@○..####.....~≈#  Noise: ===------  Time: 26101.9 (0.0) W h .......# ♣.♣.°.°..#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .......# ♣♣P......#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} ......## ♣.♣......#'##....~≈≈#  Zot (26281) Fragile Rev* ......# #♣..†............~≈≈# ......# #P.#..^.........~~≈#  Q   tengu warrior ......# .Q##.............≈≈# ......# #.# #......#+##.~.~≈# ###...##''##..# .~~≈≈# (65% to hit) _Your line of fire to the tengu warrior is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warriW h mor, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit)W h ○○°.°W hw _Your line of fire to the tengu warrior is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit) _Your line of fire to the tengu warrior is blocked by a plant.W h!# ≈# # #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈# #.##..~~~....~~~≈≈≈≈≈≈# .§.#.~≈~≈≈≈≈#  ##P.~~≈≈≈# # #...○.~~≈# # ♣♣....@..####.....~≈# # ♣.♣.°.°..#..#....~≈≈# # ♣♣P......#).#....~≈≈# ## ♣.♣......#'##....~≈≈# # #♣..†............~≈≈# # #P.#..^.........~~≈# # .Q##.......≈≈# # #.# #......#+##.~.~≈# W h$}...# #''##..# .~~≈≈# W hW h§°°..Q.W hw---2.9 (10 _W hC°°W hW h   planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ####### ##P............~~≈≈≈#  SH: 0Dex: 29 W h ......# #...°............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 ......# ♣♣....@..####.....~≈#  Noise: ---------  Time: 26102.9 (0.0) ......# ♣.♣.°*...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of ......# ♣♣P..*...#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} .....## ♣.♣.*....#'##....~≈≈#  Zot (26280) Fragile Rev* .....# #♣..*............~≈≈# W hO .....# #PQ#..^.........~~≈#  Q   tengu warrior .....# ..##.............≈≈# .....# #.# #......#+##.~.~≈# ##...##''##..# .~~≈≈# (65% to hit) _Your line of fire to the tengu warrior is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit)W hx   planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15W hy Int: 10 ####### ##P............~~≈≈≈#  SH: 0Dex: 29 ......# #...°............~~≈#  XL: 16 Next: 93% Place: Dungeon:15 ......# ♣♣....@..####.....~≈#  Noise: ---------  Time: 26102.9 (0.0) ......# ♣.♣.°(...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of ......# ♣♣P..(...#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} W hz .....## ♣.♣.(....#'##....~≈≈#  Zot (26280) Fragile Rev* .....# #♣..(............~≈≈# .....# #P(#..^.........~~≈#  Q   tengu warrior .....# ..##.............≈≈# .....# #.# #......#+##.~.~≈# ##...##''##..# .~~≈≈# _Your line of fire to the tengu warrior is blocked by a plant.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (65% to hit)  You shoot a slug.W hC h°°  (65% to hit)  You shoot a slug.  The slug barely misses the tengu warrior.  You shoot a sling bullet.  The sling bullet hits the tengu warrior!  The sling bullet freezes the tengu warrior.W h~ W h °.○....Q.W hi s===4.0 (1.179W h L§°W h h _The tengu warrior is moderately wounded.W h  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ####### ##P............~~≈≈≈#  SH: 0Dex: 29 ......# #...°.○..........~~≈#  XL: 16 Next: 93% Place: Dungeon:15 ......# ♣♣....@..####.....~≈#  Noise: ===------  h9;49m Time: 26104.0 (0.0) ......# ♣.♣..*...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of ......# ♣♣P..*...#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} .....## ♣.♣.*....#'##....~≈≈#  Zot (26279) Fragile Rev* .....# #♣..Q............~≈≈# .....# #P.#..^.........~~≈#  Q   tengu warrior .....# ..##.............≈≈# .....# #.# #......#+##.~.~≈# ##...##''##..# .~~≈≈# The sling bullet freezes the tengu warrior. _The tengu warrior is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line hHAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (moderately wounded, 65% to hit)W hf  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 W hh####### ##P............~~≈≈≈#  SH: 0Dex: 29 ......# #...°.○..........~~≈#  XL: 16 Next: 93% Place: Dungeon:15 ......# ♣♣....@..####.....~≈#  Noise: ===------  Time: 26104.0 (0.0) ......# ♣.♣..(...#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of ......# ♣♣P..(...#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} W hMi^.....## ♣.♣.(....#'##....~≈≈#  Zot (26279) Fragile Rev* .....# #♣..(............~≈≈# .....# #P(#..^.........~~≈#  Q   tengu warrior .....# ..##.............≈≈# .....# #.# #......#+##.~.~≈# ##...##''##..# .~~≈≈# _The tengu warrior is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW hjAim: a tengu warrior, wielding a +0 great mace and wearing a +0 leather armour  (moderately wounded, 65% to hit)  You shoot a sling bullet.W h5  (moderately wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet misses the tengu warrior.You shoot a slug. The slug hits the tengu warrior!!!  The slug burns the tengu warrior.  You kill the tengu warrior!W h ~°.○W hё§.○°...).W hp55.1 (1.18W h○° _Okawaru accepts your kill.W hY  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ####### ##P............~~≈≈≈#  SH: 0W hDex: 29 ......# #....○°..........~~≈#  XL: 16 Next: 95% Place: Dungeon:15 ......# ♣♣....@..####.....~≈#  Noise: ===------  Time: 26105.1 (0.0) ......# ♣.♣......#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of ......# ♣♣P......#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} W h<.....## ♣.♣......#'##....~≈≈#  Zot (26278) Fragile Rev* .....# #♣..)............~≈≈# .....# #P.#..^.........~~≈#   .....# ..##.............≈≈#   .....# #.# #......#+##.~.~≈#   ##...##''##..# .~~≈≈#  W h"YYou shoot a slug. The slug hits the tengu warrior!!!  The slug burns the tengu warrior.  You kill the tengu warrior! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW h|  planckenstein the Marksgoblin #######################  Coglin of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 130/130 ========================# #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈#  Magic: 29/29 ========================#.##..~~~....~~~≈≈≈≈≈≈#  AC: 40Str: 16.§.#...........~≈~≈≈≈≈#  EV: 15Int: 10 ####### ##P............~~≈≈≈#  SH: 0Dex: 29 W h......# #....○°..........~~≈#  XL: 16 Next: 95% Place: Dungeon:15 ......# ♣♣....@..####.....~≈#  Noise: ===------  Time: 26105.1 (0.0) ......# ♣.♣......#..#....~≈≈#  a) +5 sling (freeze) o) +5 hand cannon of ......# ♣♣P......#).#....~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} .....## ♣.♣......#'##....~≈≈#  Zot (26278) Fragile Rev* .....# #♣..)............~≈≈# .....# #P.#..^.........~~≈#   .....# ..##.............≈≈#   .....# #. hd:3m# #......#+##.~.~≈#   ##...##''##..# .~~≈≈#  The slug burns the tengu warrior.  You kill the tengu warrior! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.W hHW hL§°W h. _W hu 4W hx W h~ Y7W h o6W h W hҎ p5Rev+ W h W h Y4W h W hQ Y3W ht W h Y2W hg W hq z1Rev W h W hE W hμ ;0W hc W hp Z69W h~ W h W h C8W h# W h d7W h W h `§..---W h §16.1 (11.0) _You start waiting.W h ---7.1 (126) W h' 9§W h V _You feel less fragile.W h71 4W h3 W h~9 W h? Y5W hE ,W hH Y4W hJ W h[P W hU Y3W hhW W hY W h'^ Y2W h` W hd W hj Y1W hum W hGo W hSt Y0W ht W h} W h` Z59W hL W h W hމ Y8W h; W hސ W hԓ Y7W h W h W h Y6W hV W h \  Items here: ) [ ††.W hW W h J5 _W h̰ W hI W h Y4W hV W h` W h W hV C3W h W hm W h W h C2W h W h W hn W h ;1W h W hM W h Y0W h W h W h Z49W h W h W h x.## ♣.♣......#'##....~≈≈# .# #♣..)............~≈≈# .# ##P.#..^.........~~≈# .# #..##.............≈≈# .# #.###......#+##.~.~≈# .# #.# #''##..# .~~≈≈# .# #.# #...#..# ..~≈≈# .# #P# #...#..####..~~≈# .# P#. #...#.@......~~≈  .# # # #†###........~  .W h # ##..#........~~  .# ##..<#...####..~  .# #..###...+ ..  .# ##..# ....# ~  C   ettin (asleep)# ####..##.....#  l   alligator (drag, asleep)# ##.#...#♣Cl....  .# #.....##W hu 34.1 (17  An ettin and an alligator come into view.W h W h CCll)..W h p==5.1 (188W hO W hV& 1 _The ettin shouts in stereo!W h (((((You shoot a sling bullet. The sling bullet hits the ettin.  The sling bullet freezes the ettin.W hO  The ettin is lightly wounded.  You shoot a slug. The slug hits the ettin! The slug burns the ettin.W hW hW h..☼...l.CW h=6.0)7) Rev W h8;☼W h~` _The ettin is moderately wounded.W h*. (.☼(((You shoot a slug.W h $ , slow)The slug hits the alligator but does no damage.  You shoot a sling bullet. The sling bullet hits the alligator.  The alligator seems to slow down. The sling bullet freezes the alligator.W h= ,W hbG .☼○..lC.W hRH h7.2 (1.16W h]P =☼W h`T 7 _The alligator is lightly wounded.W hg  (☼○(( You shoot a slug. The slug hits the alligator! The slug burns the alligator.W hYC J○( _The alligator is lightly wounded.  You shoot a slug. The slug hits the alligator! The slug burns the alligator.  The alligator is moderately wounded.  You shoot a sling bulletW hC .  The sling bullet barely misses the alligator.The sling bullet hits the ettin. The sling bullet freezes the ettin.W h: l  The ettin is heavily wounded.W h W hJ ○○°.lC.)W h t8.34) Rev+ W h T○○°W hA ? _The alligator is no longer moving slowly.W h O (○°(, slow)You shoot a sling bullet. The sling bullet hits the alligator!  The alligator seems to slow down. The sling bullet freezes the alligator.W h ~ ○The alligator is heavily wounded.You shoot a slug.  The slug hits the alligator but does no damage.W h`W h?W h ☼°○l.C.W h n903) Rev* W hS°○°W ha _The alligator is heavily wounded.W h  You shoot a sling bullet. The sling bullet hits the alligator!!  The alligator seems to slow down. The sling bullet freezes the alligator.  You kill the alligator!W h☼(○°.W hÌ ☼○°((((((Okawaru accepts your kill.W hW h9○@○°°..C......W h q740.4 (1.12W h(o○@○°W h,' _You shoot a slug.W hL+ ○@○( You shoot a sling bullet. The sling bullet hits the ettin!  The sling bullet freezes the ettin.W hQ ○@○° The ettin is severely wounded.You shoot a slug. The slug hits the ettin! The slug burns the ettin.W h6W h?○@°.C°..W hr@c1.51W hPIe○@°W h/LY _The ettin is almost dead.W hr  You shoot a slug. The slug hits the ettin!! The slug burns the ettin.  You kill the ettin!W h!u`○@°°W hu1W h` ○@°(((((((Okawaru accepts your kill.W hT○°@°)......W hdk82.60W hd°@°W hk/ _You shoot a sling bullet.W hǚn○°@°°W hW hb°@°°W hH _No target in view!W hk Y°@°°W h W h q○°°W hu H _No target in view!W hvb W hOc W he W hDi W hm W hv 39 _8W h x W hz W h~ j7) Rev+ W hɀ W h W h Y6W h W hЋ W h< W h C5W h\ W h# W h^ Y4W hT W h W h W h ^3) Rev W h W hF W h( Y2W hڲ W h W h Y1W hc W hν W h Y0W h W h W hR _29) W h W hR W hQ C8W h W h W hd W h Y7W h W hT W h W h C6W h W h# W hQ Y5W hZ W hE W hG W h C4W h0 W hR W hJ Y3W h W hw W h W hD C2W h W h W hi Y1W hG W h W hD Y0W h W h W he W h D19W hB W h W h Y8W h W h W hR$ Y7W hm% W h;' W h0+ W h+ C6W h- W h/ W h2 Y5W h3 W h5 W hO8 W h8 C4W hP9 W h\= Y3W h> W hvA O _You now have 2230 gold pieces (gained 23).W hB W hC C2W hmC W hE W hZH Y1W h I W hJ W hM Y0W hN W hjP W hAR W hR D09W h9S W hV W h Y Y8W hFZ W h^ W hf y.......# #..###...+ #...≈≈ ........# ##..#♣....# #..~≈≈ ........# ####..##.....####.~≈≈≈ ........# ##.#...#♣..........~≈≈≈ ........# #.....##.♣.........~~≈≈ #######.####.####♣.P.#+##....~~≈≈ W hg #'.....#..##..#♣♣.....# #....~~≈≈ #.....#...#..#♣.♣....# #.≈≈~.≈~≈ #.....#.#...##♣♣@P...####.~~~~≈≈≈--- #....##.##.## #'♣......P..~≈≈~≈≈≈ #....#..#### ..#♣♣♣♣.....~~≈≈≈≈≈≈ W hg #....#..# #$.( ############## #....#..# #OB #....'..# ###B   entropy weaver (asleep) W h[h ######[.##################### O   two-headed ogre (asleep)...........................#......................<....#W hn J 74.6 (32.0)  You open the door.W hx uO>OW hy ---5.6 (337W h݂ W h _A two-headed ogre and an entropy weaver come into view. _Found 4 stones and 23 gold pieces. Found a staircase to the Depths.W h<  #. ##..#♣....# #. .....####. ♣.......... .♣........♣.P.#+##..♣♣.....# #.♣.♣....# #.♣@P...####. #'♣......P.. ..#♣♣♣♣....W hM #$O( ##### #>B ###[  <....# W h<6  #. ##..#♣....# #. .....####. ♣.......... .♣........♣.P.#+##..♣♣.....# #.♣.♣....# #.♣@P...####. #'♣......P.. ..#♣♣♣♣.... #$O( ##### #>B ###[ W hp70<W h?W h@W hHW hmKd _There are monsters nearby!W h   #. ##..#♣....# #. .....####. ♣.......... .♣........♣.P.#+##..♣♣.....# #.♣.♣....# #.♣@P...####. #'♣......P.. ..#♣♣♣♣.... #$O( ##### #>B ###[  <....# W h~*  #. ##..#♣....# #. .....####. ♣.......... .♣........♣.P.#+##..♣♣.....# #.♣.♣....# #.♣@P...####. #'♣......P.. ..#♣♣♣♣.... #$O( ##### #>B ###[ <W h#W hW h\W hId _There are monsters nearby!W hl   #. ##..#♣....# #. .....####. ♣.......... .♣........♣.P.#+##..♣♣.....# #.♣.♣....# #.♣@P...####. #'♣......P.. ..#♣♣♣♣.... #$O( ##### #>B ###[  <....# W hf  #. ##..#♣....# #. .....####. ♣.......... .♣........♣.P.#+##..♣♣.....# #.♣.♣....# #.W h♣@P...####. #'♣......P.. ..#♣♣♣♣.... #$O( ##### #>B ###[ <W hW hW hW hd _There are monsters nearby!W h (( You shoot a slug. The slug hits the two-headed ogre!!  The slug burns the two-headed ogre.W h]  You shoot a slug. The slug hits the two-headed ogre!!  The slug burns the two-headed ogre.  The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.ing bullet freezes the two-headed ogre.W h  The two-headed ogre is severely wounded.The entropy weaver shouts!W h W h )'Bt.Bt   snapping turtle shaped shifter (reach…)W h| ====6.7 (1.1)6) Rev W h% W hC) I _The two-headed ogre changes into a snapping turtle!W h7 ((You shoot a sling bullet.  The sling bullet barely misses the entropy weaver.W h(  The sling bullet hits the snapping turtle but does no damage.  You shoot a slug. The slug hits the entropy weaver!!  The slug burns the entropy weaver.W h W h ○B.7.85W hw <○W h) f _The entropy weaver is heavily wounded.W h  You shoot a sling bullet.  The sling bullet hits the entropy weaver!  The sling bullet freezes the entropy weaver!W h ○(( The sling bullet hits the entropy weaver!ing bullet freezes the entropy weaver!  The entropy weaver is severely wounded.ug.  The slug closely misses the entropy weaver.ug hits the snapping turtle! The slug burns the snapping turtle.W h{ "  The snapping turtle is moderately wounded.The entropy weaver barely misses you. The entropy weaver hits you.  The entropy weaver closely misses you.W h○♣○Bt.W h29-===-8.94) Rev+ W hw:○W hG E _The entropy weaver hits you but does no damage.W h5(~entropy weaver closely misses you. _The entropy weaver hits you but does no damage.  You shoot a slug. The slug hits the entropy weaver!!  The slug burns the entropy weaver.  You kill the entropy weaver!  Okawaru accepts your kill.W h30○†t   snapping turtle shaped shifter (reach…)W hx ○((((The entropy weaver's shape twists and changes as it dies.  You shoot a sling bullet.W hS% °♣#☼t.>The sling bullet completely misses the snapping turtle.W hW h........##..###...+ #...≈≈ planckenstein the Marksgoblin ........# ##..#♣....# #..~≈≈ Coglin of Okawaru *****. ........# ####..##.....####.~≈≈≈ Health: 129/130 =======================- ........# ##.#...#♣..........~≈≈≈ Magic: 29/29 ======================== ........# #.....##.♣.........~~≈≈ AC: 40Str: 16 #######.####.####♣.P.#+##....~~≈≈ EV: 15Int: 10 '.....#..##..#♣♣.....# #....~~≈≈ SH: 0Dex: 29 #.....#...#..#♣○♣°...# #.≈≈~.≈~≈ W hXL: 16 Next: 100% Place: Dungeon:15 #.....#.#...##♣♣@P...####.~~~~≈≈≈ Noise: ===------  Time: 26179.9 (1.0) #....##.##.## #☼♣......P..~≈≈~≈≈≈ a) +5 sling (freeze) o) +5 hand cannon of #....#..#### .t#♣♣♣♣.....~~≈≈≈≈≈≈ Fire: a) +5 sling (freeze) {Cipactli} #....#..# #$.( ############## Zot (26203) Rev+ #....#..# #>. #....'..# ###t   snapping turtle shaped shifter (reach…)######[.##################### ............................# .......................<....#The slug burns the entropy weaver.  You kill the entropy weaver!Okawaru accepts your kill.The entropy weaver's shape twists and changes as it dies.  You shooW hot a sling bullet.  The sling bullet completely misses the snapping turtle.W h? _The snapping turtle bites you but does no damage.  You have reached level 17!W h)/  --more--W h) H35/13630/307 0% W h3 W hy7 4 _W h8  ○♣°( You shoot a slug. The slug hits the snapping turtle!!  The slug burns the snapping turtle.W h] ○♣°The snapping turtle is almost dead.You shoot a sling bullet.  The sling bullet hits the snapping turtle but does no damage.W hWZ °♣°○♣°hh   polar bear shaped shifter  The snapping turtle is almost dead.W h/Y====81.0 (1.12) Rev* W hb°○♣°W hhD _The snapping turtle changes into a polar bear!W h °(♣° You shoot a sling bullet. The sling bullet hits the polar bear!  The sling bullet freezes the polar bear.W hJ:  The polar bear is heavily wounded.You shoot a slug. The slug hits the polar bear!! The slug burns the polar bear!You kill the polar bear!W hA°♣°.W h°♣.○.W h 6====-2.11W hT○♣°W hP _Okawaru accepts your kill.W h9°W h8-W h^○♣°W hSH _No target in view!W h= W h0 W h W hs W h~ W h `0 _W h~ &  W hY {There is an open door, spattered with blood here.  You see here a shapeshifter corpse.W h W hk L199 _W h) W h W h W hC C8W h W h W hU W hA f=7) Rev+ W h W h W h C6W h W hr O _You now have 2253 gold pieces (gained 23).W ht W h C5W h W h W h W h. C4W ha W h W h W h! ^3) Rev W h W h#  There is an open door, spattered with blood here.  You see here a shapeshifter corpse.W h' W h ( +2 W hm( _W h) W h. W h2 Y1W hR4 W h6 W h; ^0) W h< W hB W h|F Z89W hH W h/J W hM W hMN C8W hO W h*U W hX W hyY C7W h[ W h_ W hk # P#. #...#........~~≈# # # # #†###.)......~≈≈# # ##..#........~~~≈# # ##..<#...####..~~≈# # #..###...+ #...≈≈# ...# ##..#♣....# #..~≈≈# W h l ....# ####..##.....####.~≈≈≈# ...# ##.#...#♣..........~≈≈≈# ...# #.....##.♣.@.......~~≈≈# ---#.####.####♣.P.#'##....~~≈≈# .#..##..#♣♣.....#py#....~~≈≈# .#♣.♣....#sp#.≈≈~.≈~≈# .#.#...##♣♣.P...####.~~~~≈≈≈# #W hl #.##.####†♣......P..~≈≈~≈≈≈#  pp 2 occultists (asleep)..####...#♣♣♣♣.....~~≈≈≈≈≈≈#  y   hornet (asleep) #..# #..(# ###############  s   tarantella (asleep) #..# #>..# W hdx v96.1 (14.0)  There is an open door, spattered with blood here. _You see here a shapeshifter corpse.  You open the door.  A hornet, a tarantella and 2 occultists come into view. occultist shouts!  The tarantella's many legs skitterW hy faintly.W hy W h x yps.pppys  The hornet buzzes angrily.  The hornet completely misses you.W h W hz ;*W hm    occultistThe occultist gestures wildly while chanting.The occultist flickers and vanishes!W h 9{W hv ====7.1 (156W hW h _Deactivating autopickup; reactivate with Ctrl-A.W h` P#.  # # #†###.).. ##..#.... ##..<#...# #..###...+  ##..#♣....#  W h^as#.....####. ♣.......... ♣.@.......♣.P.#y##....♣.....#ps#....♣.♣....#.{#♣♣.P...#####†♣......#♣♣♣♣. #..(# ## #>..#W h= P#.  # # #†###.).. ##..#.... ##..<#...# #..###...+  ##..#♣....# W h- #.....####. ♣.......... ♣.@.......♣.P.#y##....♣.....#ps#....♣.♣....#.{#♣♣.P...#####†♣......#♣♣♣♣. #..(# ##W ho #>..#W hW h`W hFW hd _There are monsters nearby!W hS P#.  # # #†###.).. ##..#.... ##..<#...# #..###...+  ##..#♣....#  #.....####. ♣.......... W hy?♣.@.......♣.P.#y##....♣.....#ps#....♣.♣....#.{#♣♣.P...#####†♣......#♣♣♣♣. #..(# ## #>..#W hF$ P#.  # # #†###.).. ##..#.... ##..<#...# #..###...+  ##..#♣....#  W hU%#.....####. ♣.......... ♣.@.......♣.P.#y##....♣.....#ps#....♣.♣....#.{#♣♣.P...#####†♣......#♣♣♣♣. #..(# ## #>..#W h\1W hO2W h;W hK?d _There are monsters nearby!W h P#.  # # #†###.).. ##..#.... ##..<#...# #..###...+  ##..#♣....#  #.....####. ♣..........W hG ♣.@.......♣.P.#y##....♣.....#ps#....♣.♣....#.{#♣♣.P...#####†♣......#♣♣♣♣. #..(# ## #>..#W h1 P#.  # # #†###.).. ##..#.... ##..<#...# #..###...+  ##..#♣....#  #.....####. W h (♣.......... ♣.@.......♣.P.#y##....♣.....#ps#....♣.♣....#.{#♣♣.P...#####†♣......#♣♣♣♣. #..(# ## #>..#W hɘW hÙW hVW hd _There are monsters nearby!W hj  You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezes the hornet.W h  The hornet is moderately wounded.You shoot a slug. The slug hits the hornet! The slug burns the hornet.W hn  The hornet is severely wounded.W h,W h~}°#py.W hF===-8.2 (1.1)5) Rev W hw:°W hS _The hornet barely misses you.W h|q  You shoot a slug. The slug hits the occultist. The slug burns the occultist.W hz@ °The occultist is lightly wounded.  You shoot a sling bullet. The sling bullet hits the occultist.  The sling bullet freezes the occultist.W h n○°-W h m9.33) Rev+ W hH W○°W h 7 _The occultist is lightly wounded.W h ° You shoot a sling bullet. The sling bullet hits the occultist!  The sling bullet freezes the occultist!W hp f ○( The occultist is severely wounded.You shoot a slug. The slug closely misses the occultist.The slug hits the tarantella! The slug burns the tarantella.W h/  The tarantella is almost dead.W h[: °☼.#p.y W h; e200.42W hD q°☼{W hH @ _The occultist hits you but does no damage.W h<  °☼((You shoot a sling bullet.  The sling bullet barely misses the occultist.W h ☼The sling bullet completely misses the tarantella.You shoot a slug. The slug barely misses the occultist.W ho)○○#psW h*j1.51) Rev* W h4W○○W h: _The slug barely misses the tarantella. The occultist misses you.W h c  You shoot a sling bullet. The sling bullet hits the occultist!  The sling bullet freezes the occultist.  You kill the occultist!W hi○)y   hornets   tarantellaW ho  Okawaru accepts your kill.You shoot a slug. The slug hits the tarantella! The slug burns the tarantella.  You kill the tarantella!W h°○○#(.W hW h̅W hW hhn.○y..W ho2200W hY○○W h P _Okawaru accepts your kill.W hP○○W hxW  You shoot a sling bullet. You shoot a slug. The slug hits the hornet!  The slug burns the hornet.  You kill the hornet!W h.^○○#(.W h& W hk°°°#°.  Okawaru accepts your kill.W h3====3.6 (1.179W hg°#°W hf _Something hits you but does no damage.W h°°°#°W h4W hbU°°W h>H _No target in view!W h- °°#°W hO7 °°°#°W h< H _No target in view!W h o D°°W ho W hw `°°°W hD{ H _No target in view!W h_(4W hM+W hV;W hq<W hzG# #P# #...#..####..~~≈# # P#. #...#........~~≈# # # # #†###.)......~≈≈# # #........~~~≈# # ##..<#...####..~~≈# # ..###...+ #...≈≈# # ##..#♣....# #..~≈≈# # ####..##.....####.~≈≈≈# W hH# ##.#...#♣...~≈≈≈# ..# #.....##.♣°........~~≈≈# #.####.####♣.P°#°##....~~≈≈# #..##..#♣♣.....#..#....~~≈≈# #...#..#♣.♣....#..#.≈≈~.≈~≈# #.#...##♣♣.P...####.~~~~≈≈≈# ##.####†♣......P..~≈≈~≈≈≈# ..####...#♣♣♣♣.....~~≈≈≈≈≈≈# ..# #..(# ############### W hR\0.0°W h\=---4.6 (18°°#°W hM_f _Something hits you but does no damage.W hW hW h$W hW hW hsY7W h ,W h W hmY# #.# #''##..# #.~~≈≈# .# #.# #...#..# #..~≈≈# .# #P# #...#..####..~~≈# .# P#. #...#...≈# .# # # #†###.)......~≈≈# .# #..#........~~~≈# .# <#...####..~~≈# .# #..###...+ #...≈≈# .# ### #..~≈≈# W hiD---- .# ####..##.....####.~≈≈≈# .# ##.#...#♣..........~≈≈≈# .# #.....##.♣.........~~≈≈# .####.####♣.P.#)##....~~≈≈# ..##..#♣♣.....#..#....~~≈≈# ...#..#♣.♣....#..#.≈≈~.≈~≈# .#...##♣♣.P...####.~~~~≈≈≈# .##.####†♣......P..~≈≈~≈≈≈# W h"&5W h$$=6.6 (26) Rev+ W h-W hv1 _Something hits you but does no damage. _No target in view! _Something hits you but does no damage.W hK4W hNW h[W h\W hfo5W hiW hs78 M##......#+##.~.~''#~. #..~≈#P#####P#. #...#........~~# # #†###.)......~≈ ##..#........~#..<#...####..~~ #..###..@'.$#...-W hty ##..#♣....#..#..~ ####..##.....#####.#...#♣..........~≈ .# #.....##.♣.........~~≈≈# .. ...♣....~.P...####.~~~~W h}+7.6 (1W h~n=8.6 (24W h'W hD _No target in view! _Something hits you but does no damage. _Something hits you but does no damage.You open the door. Something hits you but does no damage. W hH_Found 32 gold pieces.W h|4W h~W hĒW hW hڢ M........≈##......#+##.~.~''#~~. #..~≈#P#####..~P#. #...#........~~# # #†###.)......~≈ ##..#........~~W hx#..<#..@####..~~ #..###...'.$#... ##..#♣....#..#..~ ####..##.....#### .# ##.#...#♣..........~≈≈≈# ........#..#.You hear some strange, mumbled words.  A fireball appears from out of thin air!W hD 0  The fireball explodes!W hbW h9{W h=======9.6 (13W haW hnB _The fireball engulfs you but does no damage.W heW h:W hмW hp _There is a strange disturbance nearby!W hmQ 4W hY W h\ H _No target in view!W h9\4W h?dW hgH _No target in view!W h .# #..##.............≈≈#  planckenstein the Marksgoblin .# #.###......#+##.~.~≈#  Coglin of Okawaru *****. W hS .# #.# #''##..# #.~~≈≈#  Health: 136/136 ======================== .# #.# #...#..# #..~≈≈#  Magic: 30/30 ======================== .# #P# #...#..####..~~≈#  AC: 40Str: 16 .# P#. #...#........~~≈#  EV: 15Int: 10 .# # # #†###.)......~≈≈#  SH: 0Dex: 29 .###..#........~~~≈#  XL: 17 Next:  3% Place: Dungeon:15 .###..<#..@####..~~≈#  W h Noise: =======--  Time: 26209.6 (0.0) .##..###...'.$#...≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .# ##..#♣...{#..#..~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} .# ####..##.....####.~≈≈≈#  Zot (26173) Rev+ .# ##.#...#♣..........~≈≈≈# .# #.....##.♣.........~~≈≈#   .####.####♣.P.#)##....~~≈≈#   ..##..#♣♣.....#..#....~~≈≈#   ...#..#♣.♣....#..#.≈≈~.≈~≈#   W h˭ _The fireball engulfs you but does no damage. _There is a strange disturbance nearby! _No target in view! _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW h: ;@.W h]T;*{W hC.# #..##.............≈≈#  planckenstein the Marksgoblin .# #.###......#+##.~.~≈#  Coglin of Okawaru *****. .# #.# #''##..# #.~~≈≈#  Health: 136/136 ======================== W hD[.# #.# #...#..# #..~≈≈#  Magic: 30/30 ======================== .# #P# #...#..####..~~≈#  AC: 40Str: 16 .# P#. #...#........~~≈#  EV: 15Int: 10 .# # # #†###.)......~≈≈#  SH: 0Dex: 29 .###..#........~~~≈#  XL: 17 Next:  3% Place: Dungeon:15 .###..<#..@####..~~≈#  Noise: =======--  Time: 26209.6 (0.0) .#W hvE #..###..('.$#...≈≈#  a) +5 sling (freeze) o) +5 hand cannon of .# ##..#♣...(#..#..~≈≈#  Fire: a) +5 sling (freeze) {Cipactli} .# ####..##....(####.~≈≈≈#  Zot (26173) Rev+ .# ##.#...#♣....(.....~≈≈≈# .# #.....##.♣...(.....~~≈≈#   .####.####♣.P.#)##....~~≈≈#   ..##..#♣♣.....#..#....~~≈≈# W h F   ...#..#♣.♣....#..#.≈≈~.≈~≈#   _The fireball engulfs you but does no damage. _There is a strange disturbance nearby! _No target in view! _No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineW hW hPW hZ{☼{....W h[===----10.6 (12) Rev W hb:☼W hf6 _There is a strange disturbance nearby!No target in view!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. You shoot a slug.W hK 5☼W hZ r☼(((((W h §{....You shoot a sling bullet. You shoot a slug.W h ☼§You hear some strange, mumbled words.W hA{ Q☼☼W hy| ~----11W h Q☼☼W h n _Something tries to affect you, but you resist.W hx  You shoot a slug.  Okawaru accepts your kill.W h  ☼)Reactivating autopickup.W hB:☼☼(((((W h=☼○○W hY)....W hp42.7 (1.10W hJ☼○○W hP _You feel a bit more experienced. You shoot a sling bullet.W ha  ##+##.~.~ #''##..# #.~~≈....~P###..~~P#.......~# # #†###.)......~≈ ##..#.☼○○....~~~##..<#...####..~..###..@'.$#...≈W hb J##..#♣....#..#..~####..##.....####.~≈##.#...#♣.................#..#. .#...##♣♣.P...####.~~~~≈≈≈#  W h0n ○°---3069W hn W hu P°○W h  Things that are here: _a +0 dagger; a +0 robe; a human corpseW hk# #.###......#+##.~.~≈# # #.# #''##..# #.~~≈≈# # #.# #...#..# #..~≈≈# # #P# #...#..####..~~≈# # P#. #...#........~~≈# # # # #†###.)......~≈≈# # W hθM##..#.○°○....~~~≈# # ##..<#...####..~~≈# # #..###..)@.$#...≈≈# # ##..#♣....#..#..~≈≈# W h# ####..##.....####.~≈≈≈# # ##.#...#♣..........~≈≈≈# W h# #.....##.♣.........~~≈≈# ####.####♣.P.#)##....~~≈≈# .W h8##..#♣♣.....#..#....~~≈≈# #..#♣.♣....#..#.≈≈~.≈~≈# W hZB#...##♣♣.P...####.~~~~≈≈≈# W hnW○°.W h---48)  _W h]<○°W hQ _There is an open door here.W h#% #.###......#+##.~.~≈#  #.# #''##..# #.~~≈≈#  #.# #...#..# #..~≈≈#  #P# #...#..####..~~≈#  P#. #...#........~~≈#  # # #†###.)......~≈≈#  ##..#.○°.....~~~≈#  ##..<#...####..~~≈#  W h3$N#..###..)'@$#...≈≈#  ##..#♣....#..#..~≈≈#  ####..##.....####.~≈≈≈#  ##.#...#♣..........~≈≈≈#  #.....##.♣.........~~≈≈# .####♣.P.#)##....~~≈≈# ##..#♣♣.....#..#....~~≈≈# .W h\$l#..#♣.♣....#..#.≈≈~.≈~≈# ...##♣♣.P...####.~~~~≈≈≈# W h/M°.W h0h57 _W hM79°W h;<W h'c#.###......#+##.~.~≈# #.# #''##..# #.~~≈≈# #.# #...#..# #..~≈≈# #P# #...#..####..~~≈# P#. #...#.~~≈# # # #†###.)......~≈≈# ##..#.°......~~~≈# ##..<#...####..~~≈# W hqc#..###..)'.@#...≈≈# ##..#♣....#..#..~≈≈# ####..##.....####.~≈≈≈# ##.#...#♣....W hcn~≈≈≈# #.....##.♣..~~≈≈# .####♣.P.#)##....~~≈≈# #W hcz..#♣♣.....#..#....~~≈≈# #..#♣.♣....#..#.≈≈~.≈~≈# ##♣♣.P...####.~~~~≈≈≈# W hcW h-n7.W hxna66W hmsW h|A7.7 (2W h};5W h W h݉@ _You now have 2285 gold pieces (gained 32).W h9DW hqDW hEW hRPW hTW hi[Y4W h\W h_Y3W hjaW hg@  There is an open door here.W hklW hlJ2 _W hoW h7rW huW hvC1W hXxW h}W hW hC0W hW hGb  Things that are here:  a +0 dire flail; a +0 dire flailW hW h$K59 _W hW hW hИW hC8W hW hW h~W h;7W hQW hW hW hC6W h W hW hY5W hvW hW hW hC4W hW hW hQW hC3W hhW h47 _You open the door.W hW hC2W hMW hW hY1W hW hW hUY0W hbW hW h W h D49W h^W h0W h: W h{ C8W h"W h?)E  There is a large open door here.W hf+W h+J7 _W h,W h4W h7W h7C6W h9W h<W h?Y5W hAW hnIW hLC4W h?MW h%NW hVV&  W hVtThere is an open door, spattered with blood here.  You see here a tengu corpse.W h2ZW hZ+3 W hZ_W hi\W hdW hwhY2W hjW hmuo1W huW hzW h~Y0W hW h;W hZ39W hW hNW hY8W hUW h\W hW h3C7W hlW hНW hY6W hoW h$W hY5W hW hW hݲW hC4W hXW hLW hYW hC3W hW h W hkY2W hW hW hY1W hW hW hPY0W h"W h;W hZ29W hW hW hY8W hnW heW h2Y7W hW hW hC6W hW hW hW hY5W h2W h0W hRW h}C4W hW hB  You see here a +0 scale mail.W h?W hJ3 _W hW h W hW hC2W hW h!W hF&Y1W h(W hF/W hk3Y0W h5W h9W h5>Z19W h[@W hCW hXHY8W hJW hMW hQW hQC7W hSW hUW hXY6W hmZW h#]W h_W h`C5W haW hbW hWeW heC4W hgfW hhW hkW hkC3W h W h Y0W h# W h W h W h4 D19W h2 W h W hg W h ;8W h< W h W h W h C7W h W h  ##### #...........# ########## #...........# #####..# #...÷.......#....#######.#####....#....#.....#................##....#.....'.....#....#.....#.....# .......#.....#.....#65.7 (47#####W h8 #........# .#...'................#####...# .#...#................#...#...# .)...#.#############..#.W hb ..#...# .#...#.# #..#...#...# .#...#.# #..#...'.W h ..# .#####.# #..###+#...# .......# #.W h +..#W h W hm W h` T _Key pressed, stopping explore.W h. `W hE4 6 _W h9 54W hE 321W hJ W hKL o0W hM W h{O W hO D09W hO W hQ W hnR Y8W hR W h&T W hU Y7W hlV W hY W hZ Y6W h[ W h _ W h;a Y5W hJb W hCe W hg C4W hg W h+i W h]l W ho Y3W hp W hs W hv Y2W h x W hz W h} Y1W h~ W h W ha Y0W hЅ W h W h \5999W hd W h; W h4 Y8W h W he W h Y7W h W h W hŧ Y6W h W hf W h} W h C5W h W h= W h Y4W hG W h W hW Y3W h W h W h# Y2W hV W h] 9 _Key pressed, stopping explore. _There is an open door here. _There is an open door here. _Key pressed, stopping explore.  Things that are here:  a +0 demon trident of electrocution; a +0 plate armour; a +0 tower shieldW h W h| J1 _W h W h W h Y0W h: W h< W h( Z89W hK W h W h9 Y8W h$ W h7 W hd m      ####   #..# W h   .. #..# # W h   ...####..# #######   .........# #......   ..e......# #......   #@.# #......   #..#########...... W h  #....)............   #....####....##### W hf   #....# ###..#...'   #....# #?.#...# e   deep elf pyromancer (asleep) W h 5  #....# #..)...#   #....# #W h f..#...#   #....# #.W h $.#...#W h 94.7 (29  A deep elf pyromancer comes into view. It is wielding a +0 dagger.W h- o.eeW h q===5.7 (307W hW h 5 _The deep elf pyromancer shouts!W h4W hW hj _A deep elf pyromancer is nearby!W h #### #..# .. #..#  ...####..#  .........#  ...e.....# . #@.# #..... #..#. #....)......... #....# #....#  #....#  #....# #..) #....#   W h@u #### #..# .. #..#  ...####..#  .........#  ...e.....# . #@.# #..... #..#. #....)......... #....# #....#  #....#  #....# #..) #....#   W h4W hGW hj _A deep elf pyromancer is nearby!W h #### #..# .. #..#  ...####..#  .........#  ...e.....# . #@.# #..... #..#. #....)......... #....# #....#  #....#  #....# #..) W h_=#....#   W h,z #### #..# .. #..#  ...####..#  .........#  ...e.....# W h}{. #@.# #..... #..#. #....)......... #....# #....#  #....#  #....# #..) #....#   W hIW hW hW hj _A deep elf pyromancer is nearby!W h ((( You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.W h n  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the deep elf pyromancer.W h 2 EE...☼EE 2 fire elementals (summoned)  The deep elf pyromancer is almost dead.W h 6.7 (1.0)6) Rev W hH rE☼EW hۺ s _The deep elf pyromancer mumbles some strange words.W h  You shoot a slug. The slug hits the fire elemental!!  You destroy the fire elemental!W h §(E   fire elementalW h-l E(☼EThe fire elemental disappears in a puff of smoke!W h& §.§EYou shoot a sling bullet.W h\ E***§**The deep elf pyromancer points at you and mumbles some strange words.W h! W h\ °E...☼@○W h y7.8 (1.15) Rev+ W h` M☼○W h7 1 _The pyre arrow is repelled.W h(B  E(((☼○You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.  The sling bullet freezes the deep elf pyromancer.W h The sling bullet freezes the deep elf pyromancer.  The deep elf pyromancer is almost dead.  You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!  Okawaru accepts your kill.W h W h §)(((☼○W hj.§...○°☼W h/po5804W hvT○°W hyg _The fire elemental disappears in a puff of smoke!W h>`○°☼W h?W hh○°☼W hH _No target in view!W h$O○☼W hq%W h+h○°☼W h.H _No target in view!W hsVV○°☼W h.WW h]E○☼W h1aH _No target in view!W hf4JW h%;W h?W h@J3 _W hG,W hCLW hLC2W hMW huSW hVW hPWV1) Rev W hYW h]W h1bW hbC0W hcW heW hhZ79W hiW hKnW h_qW hqH8) W hyrW hYW hW hOC7W hAW h`  Things that are here:  a +0 dagger; a +0 robe; an elf corpseW h!W hJ6 _W hW hdW h:W hC5W hW hW hY4W hW hKW h!W hcC3W hW hW h W hKC2W h"W hT W hvY1W h4W h(W h.Y0W h0W h=W hAZ69W hFCW hT  Things that are here:  a +0 demon trident of electrocution; a +0 plate armour; a +0 tower shieldW hXW hSYJ8 _W hZW hEeW hhW hhC7W hjW huW hyY6W h{W h|W h^Y5W hgW hW hiW hC4W hW h?3W hfW hаY2W hW h#W hY1W hW h  There is an open door here.  You see here a +4 scimitar of flaming.W huW hJ0 _W hsW h:W hZ59W hSW hW hY8W hW hW h$o7W hA @  There is an open door here.W h W hY J6 _W h W h W h? W h} C5W h W h W hF! W h! C4W h!# W hs) W h+ W h , C3W h, W hg2 W h3 W h4 C2W h5 W h9 W hV< Y1W h< W hB W hE Y0W hF W hIK W h{M Z49W hLN W h5) Rev+ W hW hW hW hW h,W hP;4W hW h#W hi&W h&-3W hn'W h(W h0W h8W h_9C2W h@W hE\  Items here: ))) [[ †.W h:JW hJe1) Rev  _W hLW hTW hVW h)WC0W h+YW h]W h^`W h`D29W hbW hiW hlW hcm;8W hoW hrW htW huH7) W h{vW h}W hW h;6W hW hW h~W hĈC5W hkW hW hY4W hW h W hNW h-3W h>W hW hW h$W hs-2W hW hW hW hY1W h"W hW hhW hC0W hW hW hW h.19W hW hW h(W hW hW h ;8W hW hW hW hC7W hW hW h8W hC6W h+W hW hW h-C5W hW hW hW hC4W hW hW hY3W huW hW h W hGC2W hW h&  W huvThere is an open door, spattered with blood here.  You see here a tengu skeleton.W hW hTJ1 _W hW hiW hW h&C0W hW hp09W h ,W hW hC8W hW hE  There is a large open door here.W hW hJ7 _W hOW hVW h^ W h -6W h W h#W h'W h,W hS,C5W h/W h3W h8W h8C4W hK;W hAZ  Items here: ) [ ÷÷.W hdEW hFJ3 _W hGW hJW hIMW hMC2W hS1W hqVW hXW h[W hk[C0W h~\W h^W h`W h`E899W hbW hW h?W hC8W h0W hW hђW hC7W h,W hY6W hW h˟W h-W hzC5W hkW hoW hW hάC4W hNW hZ  Items here: ) [ ÷÷.W hW hJ3 _W h̼W hTW hC2W hW hmW hW hW hC1W htW hW hW h)-0W hPW hW hW hW h.89W hW hW hW hW h!C8W h W hgW hMW h;7W hW hW hA  You enter the shallow water.W hU6) Water W hK!W hc*Z W hJ+m ######################## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # #~~~≈~≈~~~≈≈≈≈~≈≈≈≈≈# #.##..@~~....~~~≈≈≈≈≈≈#---97.1 (51.0) #.§.#...........~≈~≈≈≈≈ ##########+.##P............~~≈≈≈# W h+ ........# #................~~≈#.....# ♣♣.......####.....~≈# W h+÷.......# ♣.♣......#..#....~≈≈#.....# ♣♣P......#).#....~≈≈W h+# ♣.♣......#'##....~≈≈#♣..)...~≈≈# W hZ,H_Moving in this stuff is going to be slow.W h,:---W h4W hX7T _Key pressed, stopping explore.W hmXJW hwW h{W h{J4 _W hBW h'W hW hrC2W hW h{########################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ # #~@~≈~≈~~~≈≈≈≈~≈≈≈≈500.3 (3.2) #.##..~~~....~~~≈≈≈≈≈ #.§.#..≈~≈≈≈ ############+.##P.≈W h..# # #................~~ ...# ♣♣.......####.....~÷.......# ♣.♣......#..#....~≈...# ♣♣P......#).#....~≈..## ♣.♣#'##....~≈W h*W hW h W h_ _Partly explored, can't reach some places.W h? 4W h@ W hP k~0.0~W h܅ W hҋ W h _ _Partly explored, can't reach some places.W h 4W h W h RW h@ _ _Partly explored, can't reach some places.W h4W hYW ha<W hu _Partly explored, can't reach some places.W h*? 4W hC W hF T _Why would you want to do that?W hX # #W h # #@~~≈~≈~~~≈≈≈≈~ #.##..~~~....~~~ #.§.#.~≈~#+.##P.~~W h.# # #...# ♣♣.####.....W hk_.÷.# ♣.♣......#..#....~.# ♣♣P......#).#....~.## ♣.♣......#'##....~W hE1.9 (1.61 _W hkW hW hDW hDa48W hKW h_MW hI W hI W hQ W hT W h 5...........# # #....~.# ♣♣.####.....÷.# ♣.♣......#..#.W hğ 7.# ♣♣P......#).#....~# ♣.♣......#'##....~.# #♣..)............~.# ##P.#..^.~.# #..##....W h \.# #@####'##.~.W h #####...# #.# #''##..#..#.~ .W h .#...#...# #.# #...#..#..#..~ .W h .#...#...# #P# #...#..####..~ .W h- f.#...#...# P#. #...#........ .W hR .#...'...# ## ###÷###.)...... ..###'#...# ##..#..W hc ~ ..........#W h~ %<#...####.. W h )..)......# #..###..)'..#...W hs W h a57W h& W h W h.T  ♣♣####.....÷.♣......#..#....~.♣P......#)## ♣.♣......#'# #♣..)........##P.#..^..##....###'##.~##### #''##..#..#.~~.......P##P#.....W hd/ ..........# ##..#♣....#..#..~ W h=7W h7&6W h7;6W h>W hD@W h@ ÷.♣..#....~.♣P......#)## ♣.♣......#'# #♣..)........##P.#..^..##....##'##.~#####W hT #''##..#..#.~~.......P##P#.....'## ###÷###.)W h ..........# ####..##.....####.~≈ W hW h a75W h&W h)W hU  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die. The sling bullet freezes the fungus.W h  The fungus is lightly damaged.  You shoot a slug. The slug hits the fungus. The slug burns the fungus.W hqW htq'===W hqK8.6 (1.14W hpzW h*}4 _The fungus is lightly damaged.W hg  You shoot a sling bullet. The sling bullet hits the fungus.  The sling bullet freezes the fungus.W hf  The fungus is lightly damaged.  You shoot a slug. The slug hits the fungus! The slug burns the fungus!W h9°W hc9.73W h*W h W hS_The fungus is moderately damaged.W h °You shoot a slug. The slug hits the fungus!! The slug burns the fungus!W hق °The fungus is heavily damaged.You shoot a sling bullet. The sling bullet hits the fungus.  The sling bullet freezes the fungus.W h 9°W hy ====20.82W ho ° _The fungus is heavily damaged.W hW °You shoot a sling bullet. The sling bullet hits the fungus.  The sling bullet freezes the fungus.W h̍ (The fungus is heavily damaged.W hg }  You shoot a slug. The slug completely misses the fungus.W h! -..W hH" <===-W h^" \1.91W h. m _A nearby fungus withers and dies.W h( .♣P)## ♣.♣......#'# #♣..)........##P.#..^..##....#W h(#'##.~##### #''##..#..#.~~.......###.PP#.#....'...##.P## ###÷###.)W h(##Zot (25861)  ..........# ##.#...#♣..........~≈W h(D W h3W hv32----W h3`200W h9W h<W hW h>:---W h&W hW h]## ♣.♣......#'##....~≈# #♣..)............~≈# ##P.#..^~# #..##....≈# #.###......#'##.~.~ .#####...# #.# #''##..#..#.~~≈ .#...#...# #.# #...#..#..#..~≈ .#...#...# #.###...#..####..~ .W h#...#...# #.PP#@##...#........~ .#...'...##.P######÷###.)~≈ .###'#...### ##..#........~~.......# ##..<#...####)# #..###..)'..#...≈ W hQ%.........# ##..#♣....#..#..~≈# ####..##.....####.~≈≈# ##.#...#♣..........~≈# #.....##.~W hW hb359W hW hW h5..# ♣♣P......#).#....~.## ♣.♣......#'##....~.# #♣..)....# ##P.#..^~.# #..##............. ..........# #.###......#'##.~. ..#####...# #.# #''##..#..#.~~ ..#...#...# #.# #...#..#..#.. ..#...#...# #@###...#..####.. ..#...#...# #.PP#.##...#..~ ..#...'...##.P######÷###.)......###'#...### ##..#........# ##..<#...####..~ )..)......# #..###..)'..#....# ##..#♣....#..#..~.# ####..##.....####.~.# ##.#...#.W hW ha48W h75W h0k  You shoot a sling bullet. The sling bullet hits the fungus!  The fungus begins to die. The sling bullet freezes the fungus!W h  The fungus is lightly damaged.  You shoot a slug. The slug hits the fungus! The slug burns the fungus.W h°===6.0 (1.17W hw _The fungus is moderately damaged.W hH °You shoot a slug. The slug hits the fungus!! The slug burns the fungus.W h °The fungus is heavily damaged.You shoot a sling bullet. The sling bullet hits the fungus.  The sling bullet freezes the fungus.W hc9°W hc=====706W hJk;°W hn^ _The fungus is heavily damaged.W h9 °You shoot a sling bullet. The sling bullet hits the fungus!  The sling bullet freezes the fungus.W h °The fungus is heavily damaged.You shoot a slug. The slug hits the fungus. The slug burns the fungus.W hcX n  The fungus is severely damaged.W h5c h.○#☼W hc W hi ===--85W ho =○W hq W _A nearby fungus withers and dies.W h% # ♣.♣......#'##.....# #♣..).............# ##P.#..^..# #..##....# #.####'##.~#####...# #.# #''##..#..#.~.#...#...# #.# #...#..#..#.. #..#...#...##.###.###...#..####.. #..#...#...# #.P@#☼##...#........ #..#...'...##.P######÷###.)...... #..###'#...### ##..#.. #..........# <#...####.. #)..)......# #..###..)'..#.. #....##..#♣....#..# #.# ####..##.....#### #.# ##.#...#♣..........~ #.# #.....##.♣.~W h; .-----94W hR! W h! :---W h|* W h, W hC  You shoot a slug. The slug hits the fungus! The fungus begins to die.  The slug burns the fungus!W h  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus!  The sling bullet freezes the fungus.W h4===303W h ?W hA4 _The fungus is lightly damaged.W h  You shoot a sling bullet. The sling bullet hits the fungus!  The sling bullet freezes the fungus.W h  The fungus is moderately damaged.You shoot a slug. The slug hits the fungus! The slug burns the fungus.W hRa1.1 (1.12 _The fungus is moderately damaged.W h!,  You shoot a sling bullet. The sling bullet hits the fungus.  The sling bullet freezes the fungus.W h!  The fungus is moderately damaged.You shoot a slug. The slug hits the fungus! The slug burns the fungus.W hA<☼W h Bc2.21W hJ:☼W hM^ _The fungus is heavily damaged.W hR ☼You shoot a slug. The slug hits the fungus! The slug burns the fungus.W hc☼ug. The slug hits the fungus! The slug burns the fungus. _The fungus is heavily damaged.  You shoot a slug. The slug hits the fungus! The slug burns the fungus.  The fungus is heavily damaged.  You shoot a sling bullet. The sling bullet hits the fungus!  The sling bullet freezeW hjn  The fungus is severely damaged.W h=uD○.W huW hu`300W h}W h"W _A nearby fungus withers and dies.W hv.## ♣.♣......#'##.# #♣..).# ##P.#..^.# #..##.# #.###......#'##..#####...# #.# #''##..#..#..#...#...#. #.# #...#..#..# ##..#...#...##.###○###...#..#### W hv #..#...#...# #.@.#.##...#  #..#...'...##.P######÷###.)  #..###'#...#### ##..#.  #.# ##..<#...####  #)..)......# #..###..)'..#  #W hv.# ##..#♣....#..#  #.# ####..##.....####.  #W h w.# ##.#...#♣.  #.# #.....##.♣.W h:9○W hЀV---449W hW h9:○W h7W hd .## ♣.♣......#'##.# #♣..).# ##P.#..^.# #..##.# #.###......#'##.#####...### #.# #''##..#..#.#...#...#.. #.# #...#..#..##..#...#...##.###○###...#..####W he  #..#...#...# #@..#.##...# #..#...'...##.P######÷###.) #..###'#...##### ##..# #.# ##..<#...####W hRe q #)..)......# #..###..)'..# #.# ##..#♣....#..# #.# ####..##.....####W he  #.# ##.#...#♣ #.# #.....##.♣W hn :°W hn }---58W hu 9°W hx W hNM####..# ♣♣P......#).#.## ♣.♣......#'##.# #♣..)...# ####P.#..^W h.# .##..##..................# .##.###......#'.#####...###.##.# #''##..#.. ......#...#...#..P.#.# #...#..#.. 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W hT <#####..#...#...##.###.###...#..##W hT  #..#...#...###...#.##...#. #..#...'...##.P######÷###.)W hT { #..###'#...##### ##..#.....W h^ W h_ a12W h\f W h i W hK W h% W hP W h W hgM ≈##.##..~~~....~~ #≈#.§.#.#############+.##P  W hg.###......♣.♣♣.## # #...÷W hh[P..♣.♣. #####W hYhV.#..♣♣♣P).#.♣ ♣.♣......#'## #♣..)....#####P.#..^W hhP..##............###.##.###......#' W hh.......#####...###.##.# #''##..#.W hOqW hqK21W hqW hxW h{W hԲ # #~~~≈~≈~~~≈≈≈≈≈##.##..~~~....~~~ #≈#.§.#..~##############+.##P  #.#.###......  #.....#P♣.♣♣.......####.  #...÷#P..♣.♣......#..#. ####..♣♣♣P......#).#.##@♣ ♣.♣......#'###.## #♣..)....#.#####P.#..^#P..##..##..........###.##.###......#'######...###.##.# #''##..#. ......#...#...#..P.#.# #...#..#.. ####..#...#...##.###.###...#..####..#...#...###...#.##...#...30W hS #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###~~~≈~≈~~~≈≈≈≈≈##.##..~~~....~~~≈ #≈#.§.#..~≈##############+.##P#.#.###......#.....#P♣.♣♣.......####.  #...÷#P..♣.♣......#..#. ####.@♣♣♣P......#).#.##.♣P♣.♣......#'###.####♣..)....#.#####P.#..^#P..##..##...........###.##.###......#'#######...###.##.# #''##..#..# .....#...#...#..P.#.# #...#..#.. ###..#...#...##.###.###...#..####W hW9§W hXb439W h_9§W heW hC M####################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###~~~≈~≈~~~≈≈≈≈~ ≈##.##..~~~....~~ #≈#.§.#.~≈W h&D ##############+.##P.###......♣.♣♣.##  #...÷P@.♣.♣. ###.#..♣♣♣P).W hD ##.♣P♣.♣......#'###.####♣..)... .............#.#####P.#..^.......P #W hL 9§W huM K58W hM W h4T 9§W hW W hf4  You shoot a slug. The slug hits the plant! The plant begins to die.  The slug burns the plant.W h  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.W hKW h4Lr===6.3 (1.16W hTW hW3 _The plant is lightly damaged.W hi  You shoot a slug. The slug hits the plant! The slug burns the plant.W h   The plant is moderately damaged.You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet freezes the plant.W ha§7.45W h;§W h` _The plant is moderately damaged.W h  You shoot a sling bullet. The sling bullet hits the plant!  The sling bullet freezes the plant.W hP  The plant is moderately damaged.You shoot a slug. The slug hits the plant!! The slug burns the plant.W hm ○====8.54W hI M§○W h ] _The plant is heavily damaged.W hb ○You shoot a slug. The slug hits the plant!! The slug burns the plant!W hK ○The plant is severely damaged.You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet freezes the plant.W h m  The plant is severely damaged.W hc °♣°°W h c9.63W h+ V§°W hF V _A nearby plant withers and dies.W h Z ####################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###~~~≈~≈~~~≈≈≈ ≈##.##..~~~....~~~ #≈#.§.#~W h7 c ##############+.##P #.#.###.... #....#@♣°♣.####  #...÷.#P.°♣.♣......#..# ####..#..♣♣♣P......#).#W h .##.♣P♣.♣......#'##.#.####♣..)...#.#####P.#..^.#P..##..##..................###.##.###......#'.#####...###.##.# #''##..#..W h W h <.°W hM &----W hs K5002W h W h W hF8°W h;----W h<°W hW hzM###################≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###~~~≈~≈~~~≈≈≈≈ ≈##.##..~~~....~~ #≈#.§.#.~#############+.##P###.W h......♣.♣♣.##  #...÷P.°♣.♣. ####W h.#..♣♣♣P). ..............##.♣P♣.♣......#'##.##W h>W h8.W hlK11W hW hW hW h##~~~#.##..~.§.#.'.#W hb:§W h(======W hZ20W hW h = _As you open the door, it creaks loudly!W hI 1#####################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈ ###~~~≈~≈~~~≈≈≈≈#≈##.##..~~~....~~~≈ #≈#.§.#....~≈##############@.##P#.#.###..W hJ ....#.....#.♣.♣♣.......####.  #...÷#P..♣.♣......#..#. ####..♣♣♣P......#).#.##.♣P♣.♣......#'###.####♣..)....#.#####P.#..^#P..##..##....W hS 8§W h[T ------329W h[ ;§W h9_ Q _There is an open door here.W h T4W hUW h}E------0W h4W h_ _Partly explored, can't reach some places.W hrJW h<W hW h_ _Partly explored, can't reach some places.W h}'W h'W h})W h"W§W h ;§W hW_ _Partly explored, can't reach some places.W h W h ,Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} Missiles (go to first with ()y - 21 javelins  H - 9 silver javelins  U - 5 curare-tipped darts W h w W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi Q - the +2 cloak "Fohoim" (worn) {rF- Will+ Dex+4 Slay+2}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  C - a +2 cloak W h GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (3)  f - a wand of polymorph (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X h]X hX h  planckenstein the Marksgoblin   Coglin of Okawaru *****.  Health: 136/136 ========================#################### Magic: 30/30 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 40Str: 16X h F#≈ ###~~~≈~≈~~~≈≈≈≈~ EV: 15Int: 10#≈##.##..~~~....~~~≈ SH: 0Dex: 29#≈#.§.#...........~≈ XL: 17 Next:  6% Place: Dungeon:15X h5##############@.##P............ Noise: ---------  Time: 26553.6 (0.0)#...........#.###.............. a) +5 sling (freeze) o) +5 hand cannon ofX h#...........#.♣.♣♣.......####.. Fire: a) +5 sling (freeze) {Cipactli} #...÷.......#P..♣.♣......#..#.. Zot (25829) ###...........#..♣♣♣P......#).#.. .............##.♣P♣.♣......#'##..  .............#.####♣..)..........  .............#.#####P.#..^.......X h"2  .............#P..##..##..........  _A nearby plant withers and dies. _As you open the door, it creaks loudly! _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.X h ;§X hX h ;§X hC X h&X hX h3X hw F _Unknown command.X hɑX h2Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15)Zot: 25829 Temple (1/1) D:4Zot: 5969 X hj Lair (5/5) D:8Zot: 21759 Swamp (0/4) Lair:3  Snake (0/4) Lair:2 Slime (0/5) Lair:5  Orc (2/2) D:11 Zot: 10369X h& Elf (0/3) Orc:2  Vaults (0/5) D:13 Depths (0/4) D:15 X h— Sewer (visited)Gauntlet (visited) X hAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosX hgElyvilon FedhasGozag ($1428)HepliaklqanaKikubaaqudgha MakhlebX hVNemelex XobehOkawaruQazlal RuX h98Sif MunaTrogUskayaw VehumetX hݘWu JianXomYredelemnul ZinThe Shining One BeoghJiyva Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 [ D:7 * D:14 (!( Orc:2 [?( Annotations: (press ! to add a new annotation) Lair:3 exclusion: oklob plantX hyg X h1v V  planckenstein the Marksgoblin   Coglin of Okawaru *****.  Health: 136/136 ========================#################### Magic: 30/30 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 40Str: 16#≈ ###~~~≈~≈~~~≈≈≈≈~ EV: 15Int: 10#≈##.##..~~~....~~~≈ SH: 0Dex: 29#≈#.§.#...........~≈ XL: 17 Next:  6% Place: Dungeon:15##############@.##P............ Noise: ---------  Time: 26553.6 (0.0)X hw #...........#.###.............. a) +5 sling (freeze) o) +5 hand cannon of#...........#.♣.♣♣.......####.. Fire: a) +5 sling (freeze) {Cipactli} #...÷.......#P..♣.♣......#..#.. Zot (25829) ###...........#..♣♣♣P......#).#.. .............##.♣P♣.♣......#'##..  .............#.####♣..)..........  .............#.#####P.#..^.......  .............#P..##..##..........  _As you open the door, it creaks loudly! X hw c_There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Unknown command.X hEx X h} X h X h  ################### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈ ###~~~≈~≈~~~ #≈##.##..~~~....~~ #≈#.§.#...........~##############'.##P.... #...........#@###. #.#.♣.♣♣####X h ~ #...÷.#P..♣.♣......#..# ####....#..♣♣♣P......#).# ...##.♣P♣.♣......#'##.#.####♣..)........#.#####P.#..^.#P..##..##...###.##.####'#X h1 8§X h m4.6 (18 _X h9 X hG X h9X h_planckenstein the Marksgoblin (Coglin Hunter) Turns: 26481, Time: 01:17:25 Health: 136/136 AC: 40 Str: 16 XL: 17 Next: 6% Magic: 30/30EV: 15 Int: 10 God: Okawaru [*****.] Gold: 2285X hSH:  0 Dex: 29 Spells: 16/16 levels left rFire . . .a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + Q - +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} rCorr + X hi - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will +++..S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + X h>HPRegen 0.42/turn MPRegen 0.22/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity X hjL@: no status effects X h}A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 X h X h  planckenstein the Marksgoblin   Coglin of Okawaru *****.################### Health: 136/136 ======================== X h##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 30/30 ========================#≈ ###~~~≈~≈~~~≈≈≈≈ AC: 40Str: 16#≈##.##..~~~....~~~ EV: 15Int: 10#≈#.§.#...........~ SH: 0Dex: 29##############'.##P........... XL: 17 Next:  6% Place: Dungeon:15 X hT#...........#@###............. Noise: ---------  Time: 26554.6 (0.0)#...........#.♣.♣♣.......####. a) +5 sling (freeze) o) +5 hand cannon of X h#...÷.......#P..♣.♣......#..#. Fire: a) +5 sling (freeze) {Cipactli} ####...........#..♣♣♣P......#).#. Zot (25828) ..............##.♣P♣.♣......#'##. ..............#.####♣..).........   X h..............#.#####P.#..^......  ..............#P..##..##.........   X h)..............###.##.###......#'#  _As you open the door, it creaks loudly!  X hM_There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  X hq_Partly explored, can't reach some places. _Unknown command. X h\ X h/;§ X h X h,Wear which item? Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi Q - the +2 cloak "Fohoim" (worn) {rF- Will+ Dex+4 Slay+2}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  C - a +2 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip X hX hX hi  planckenstein the Marksgoblin   Coglin of Okawaru *****.################### Health: 136/136 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 30/30 ========================X hn#≈ ###~~~≈~≈~~~≈≈≈≈ AC: 40Str: 16#≈##.##..~~~....~~~ EV: 15Int: 10#≈#.§.#...........~ SH: 0Dex: 29##############'.##P........... XL: 17 Next:  6% Place: Dungeon:15X h/#...........#@###............. Noise: ---------  Time: 26554.6 (0.0)#...........#.♣.♣♣.......####. a) +5 sling (freeze) o) +5 hand cannon of#...÷.......#P..♣.♣......#..#. Fire: a) +5 sling (freeze) {Cipactli} ####...........#..♣♣♣P......#).#. Zot (25828) ..............##.♣P♣.♣......#'##. ..............#.####♣..).........  X hv..............#.#####P.#..^......  ..............#P..##..##.........  ..............###.##.###......#'#  _As you open the door, it creaks loudly! _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. X h_Partly explored, can't reach some places. _Unknown command.X hgX hX h0;§X hd  You start removing your armour.X h|5.6 (17X h'|6.6 (26X h!-X h4;§X h_5P7.6 (35X h5X h=;§X hX hf8.6 (44X hX h+X h+9.6 (5X h;3X h9§X h\5 364X hx5 _You continue removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5X hX h!X h) §You finish removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}.X h*g60.6 (62X h29§X h`:;§X h:P1.6 (71X h:X h0BX hQK;§X hKf2.6 (80X hQX hX9§X h2Yg3.6 (919X h^;§X h`fX hfj4.6 (10.0)8X hm9§X hFp 40 _You start putting on your armour. You continue putting on your +2 cloak. x5X hpX hw;§X hzZ _You finish putting on your +2 cloak.X h(X hw+planckenstein the Marksgoblin (Coglin Hunter) Turns: 26492, Time: 01:17:35 X h+Health: 136/136 AC: 40 Str: 16 XL: 17 Next: 6% Magic: 30/30X h*,JEV: 14 Int: 10 God: Okawaru [*****.] Gold: 2285SH:  0 Dex: 25 Spells: 16/16 levels left X hO,rFire + . . a - +5 sling (freeze) {Cipactli} X h},rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . X h,'N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + X h,C - +2 cloak rCorr + i - +2 pair of gloves SInv .X h-p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} X h-Stlth + HPRegen 0.42/turn MPRegen 0.22/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1X h X h i  planckenstein the Marksgoblin   Coglin of Okawaru *****.################### Health: 136/136 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 30/30 ========================X h #≈ ###~~~≈~≈~~~≈≈≈≈ AC: 40Str: 16#≈##.##..~~~....~~~ EV: 14Int: 10#≈#.§.#...........~ SH: 0Dex: 25##############'.##P........... XL: 17 Next:  6% Place: Dungeon:15X h #...........#@###............. Noise: ---------  Time: 26564.6 (0.0)X h #...........#.♣.♣♣.......####. a) +5 sling (freeze) o) +5 hand cannon ofX h #...÷.......#P..♣.♣......#..#. Fire: a) +5 sling (freeze) {Cipactli} X h$ >####...........#..♣♣♣P......#).#. Zot (25818) ..............##.♣P♣.♣......#'##. X hD ..............#.####♣..).........  X hb ..............#.#####P.#..^......  X h~ ..............#P..##..##.........  ..............###.##.###......#'#X h e  _Unknown command.X h You start removing your armour. _You continue removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5  X h7 You finish removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak.X h X h* ;§X h X heX h nWhere to? (Tab - D:14 @ (x,y), ? - help) X hc D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsX hX h[?25h[?0c  planckenstein the Marksgoblin   Coglin of Okawaru *****.################### Health: 136/136 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 30/30 ========================#≈ ###~~~≈~≈~~~≈≈≈≈ AC: 40Str: 16#≈##.##..~~~....~~~ EV: 14Int: 10#≈#.§.#...........~ SH: 0Dex: 25##############'.##P........... XL: 17 Next:  6% Place: Dungeon:15#...........#@###............. Noise: ---------  Time: 26564.6 (0.0)#...........#.♣.♣♣.......####. a) +5 sling (freeze) o) X h;+5 hand cannon of#...÷.......#P..♣.♣......#..#. Fire: a) +5 sling (freeze) {Cipactli} ####...........#..♣♣♣P......#).#. Zot (25818) ..............##.♣P♣.♣......#'##. ..............#.####♣..).........  ..............#.#####P.#..^......  ..............#P..##..##.........  ..............###.##.###......#'# You start removing your armour. _You continue removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5  You finish removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak.  What level of the Snake Pit? (default 1, ? - help) X h" [?25l[?1cX h54X hz<X hcbX h(eX h3l`7 _X h4tX hvY6X hxX hX hXY5X h{X hX ho4X hX hX hΤC3X hX hX h%X hwC2X hX h X hY1X hX hX hX hwC0X h{X hX h<X hD09X hX h+X hkX hC8X hIX hX hX h{C7X hX h X h/ X h C6X hX hX hX hhC5X h]X h%X h'X hX(C4X h)X h22X hi4X h4C3X h5X h>X h'AY2X hsBX h*JX hHLX hLC1X hNX h VX hxXY0X hbYX haX hdX hdE799X heX hcnX hsX hsC8X huX h}X hX hnC7X hWX h\_You continue removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. x5  You finish removing the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}. _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak.  Items here: ) [ ÷÷.X hX h9J6 _X hݗX hX hY5X hX hSX hX h`C4X hX hRX hY3X h{X hE  There is a large open door here.X h`2 _X h|X hX hY1X hX hX hX hhC0X hX hX hX h+D89X hX h  There is an open door, spattered with blood here.  You see here a tengu skeleton.X hX h J8 _X h X hX hY7X hUX hX hX hC6X h$!X h'X hp,Y5X h1X h6X h9X h_9C4X hh:X h>X h(@X hAC3X h~AX hFX hHY2X h6JX hNX hPY1X hsQX h?VX hXX hkXC0X h4YX h[]X hq_X h_D79X h*aX h^eX hgX h>hC8X hjX h[pX hsX hsC7X h&vX h{X h~X hC6X hρX h X h]X hC5X h)X hrX hY4X hX hX hsX hŗC3X h X h'X hX hC2X h>X hX hX hC1X hX h X hY0X hX h[X hӸX hD69X h X hX hxX hC8X hX hX hX h C7X hIX hX hX hsC6X hX h\X hY5X hX hX h 4321059X h8X ho7X hhX hX hC6X h X hX hY5X h) X h"X h)43X hg+X  There is a stone staircase leading up here.X h ,X h-X h).J2 _X h.X h<4X hY1X hѓX hίl _You climb upwards.  There is a stone staircase leading down here.X hX h!J0 _X h`X hX hZ49X hPX hX h#X h[C8X hX hX hX hC7X hm,X hX h&C6X h]X hX hjY5X hX hX hKY4X hX h(X hX h:C3X hQX hX hX hC2X hX h.X hY1X hX hVX hX h%0X hJX hX h+X  There is a stone staircase leading up here.X hX hX h~K39 _X hX hC<3X hDX hD;7X h8FX hobl _You climb upwards.  There is a stone staircase leading down here.X heX h fJ6 _X hgX h?lX hpY5X hkrX h`vX hdyY4X h{X hyX hсX hC3X hX h X hY2X hX hBX hY1X h2X h/X hX h̝C0X h,X hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  Items here: )))) ÷.X hĩX h-K29 _X hX hJ>  You see here a +0 orcbow.X hAX hJ8 _X h X hX hY7X hhX hdX h_X hC6X h¿X hX hX h;5X hX hoX hY4X hX hX hX hOC3X hX h/X h X h_C2X h X hX hX h;1X hX hZX h5X hC0X hX hX  There is a stone staircase leading up here.X hX hza19 _X h X h] <2X ht` X h` C8X hb X h2 l _You climb upwards.  There is a stone staircase leading down here.X h X h J7 _X h X hz X h~ X hɐ C6X h X hd X h Y5X h_ ,X h Y4X h) X h. @  There is an open door here.X hԱ X hP J3 _X h X h X h X hȽ ;2X h X hj @  There is an open door here.X hL X h J1 _X h X hi X h~ Y0X hc X h X h X hD D09X h2 X h X h{ X h C8X h X h X h X h ;7X h X h) X h X h C6X h{ X h X he Y5X h X h2 X h Y4X hO X h X hw Y3X h X h X h X h7 C2X h X h X h" Y1X h X hm X hz Y0X h2 X h X h [699X h X h X h Y8X h X h X h Y7X h X h= X h Y6X h X h @  There is an open door here.X hG X h J5 _X hq X h X h Y4X he X h X h X h< C3X h X h X h Y2X h X h{! X h=# Y1X h# X h% X hQ' Y0X h' X h* @  There is an open door here.X h|+ X h+ K89 _X h#, X h- X h$. Y8X h. X h0 X  There is a stone staircase leading up here.X h-1 X h 2 X hL2 J7 _X h2 X h] 1X hݙ X h% X h C5X h X h l _You climb upwards.  There is a stone staircase leading down here.X h X h J4 _X h X hr X h X h C3X h X h X h X h C2X hu X h X h Y1X hZ X h X hP Y0X hT X h X h X h] D79X h X hV X hK Y8X h X hK X h X h C7X h X h X h X h C6X h X h X hO X h C5X h X h X h Y4X h X hh X h X h C3X h X hP X h Y2X h X h` X h Y1X h X h X hi Y0X h7 X h X h Z69X hm X h  You see here a +0 scale mail.8 _X h X h C7X h X h X h X  There is a stone staircase leading up here.X hF X h X h J6 _X h X hbz<0X h|Y5X h|X hl _You climb upwards.  There is a stone staircase leading down here.X hX hJ4 _X hGX hX hX h۠C3X hX h_X hrX hC2X hX hX  There is a stone staircase leading up here.X h8X hgX hJ1 _X hX hK?9X hX h3D59X hX h/upclimb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.X hk5`8 _X h8X h;X h?Y7X hAX hEX hJY6X hYLX hOX h=TY5X hVX hWZX h^Y4X haX hkgX hmX h%n;3X hrX h,wX h{X h{C2X h6~X hdown here. _There is a stone staircase leading up here. _You climb upwards.down here.  Things that are here:  a +0 ring mail; a +0 clubX hX h}J1 _X hБX hvn  There is a stone staircase leading up, spattered with blood here.X hRX hqX hJ0 _X hFX h<8X hZ49X hX h! _You climb upwards.  There is a stone staircase leading down, spattered with blood here.X h&X hY'J8 _X hw*X h2X h6Y7X h:X hAX hEY6X h9HX h\NX hZQY5X hSX hhYX ha\Y4X hm^X hLcX hDfX hfC3X hhX hkqX h uY2X h.xX h|X hX hC1X h:X hX h Y0X hiX hX hZ39X hoX h X hIX h;8X hX hZX hY7X hGX h"X hY6X hܴX hX hDY5X h X hX hY4X hX h X hxY3X hX hX hSX hC2X hX hX haY1X hRX hX h<Y0X hX hX hQZ29X hX h e  You see here a +2 heavy war axe.X htX h.J8 _X hfX h}X h@Y7X h|X hX hj X h C6X hw"X hm%X h(Y5X h*X h-S  There is a staircase to the Lair here.X h/X h3`4 _X h5X h&Lair:1X h@F1759X hjY8X h؇X hA _You climb downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here.X hWX h΢J7 _X hѣX hX hY6X hX hX hY5X hX hٰX hY4X hX hX hX hŵC3X h.X h>X hLX hC2X hMX h!X hXX hC1X hX hZ  There is a stone staircase leading down here.X h[X hX hJ0 _X hX hR2X hX hZ48X hX hTl _You climb downwards.  There is a stone staircase leading up here.X hsVX hVJ7 _X h,WX hPa6X hfX hgX h3hC5X hhX hnoX hoX h?pC4X hqX hvX hwY3X hxX hX huX hC2X hX hX hۆX hC1X hX hݎX hX hC0X hX hXX h1X hӘD39X h|X hX hX hFC8X h{X hX hƮo7X hX hY6X hX hX hX hC5X hX h`X h?X hqC4X hX hoX hnX hC3X hX hX hY2X hoX hX hM"X h"C1X h$X hR+X h.X h /C0X h2X h7X he>X h>D29X hCX hKX hqQX hQC8X h}[X hcX hhX hiC7X hmX hLuX h|Y6X hX hX h)Y5X hAX hX hqY4X hjX hX hY3X h%X h :  You see here a stone.X hX hJ2 _X h X h:  You see here a stone.X h9X hJ1 _X hX h4X hY0X h X hI X h Z19X h X h X h# Y8X h)* X h/ X h9 Y7X hT= X hC X h9H Y6X h*L X h4S X hX Y5X h^ X hf X h;k Y4X hEo X h t X hv Y3X hux X h| X h  You enter the shallow water.2) Water X hQ X hh X h N _Moving in this stuff is going to be slow.X hc X h C1X h̏ X h X h& X hv I09) X h X hV X hG X h C8X h9 X h6 X hO X h C7X h2 X h X hW Y6X h X h` X  There is a staircase to the Snake Pit here.X hf X h; X hԹ J5 _X h X h_ m Snake Pit:1  You climb downwards. Welcome to the Snake Pit!X hv` S6000) Gem (2400) X ha X hob F5999X hb X hk  .##... . .. ##...  #.###....#  #..@....# 814.0 (249.4) X h"l ##......#  ...####..#  #..## ...  ...# . ...# X hWl .#. . X hl c_This branch contains the serpentine rune of Zot.X hm X hq X hnt a _There is a staircase back to the Lair here.X hKX hC  Skill  Level Cost  Apt Skill  Level Cost  Apt X hs] a - Fighting  13.1  16.5   0   h - Spellcasting   0.0   1.4  -2          X h, b - Unarmed Combat   0.0   1.2  -1      X h_\ c - Throwing   0.0   1.2  -1   i - Invocations  12.0  21.2  -2       j - Evocations  12.0   8.9  +3  d + Ranged Weapons 17.4  26.8  -1          X hZ     e - Armour   8.0  10.7  -1       f - Dodging   8.0  10.7  -1  X h.     g - Stealth   2.0   3.6  -1  X h0        X hPa    X hl_    X ha    X h_    X ha    X h_    X h a    X h(_    X hDa    X h^_    X h{a    X h_    X hT    X hpThe relative cost of raising each skill is in cyan.  X hThe species aptitude is in white.  [?] HelpX h G[=] set a skill target  X hJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsX hX hX hEplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 136/136 ========================Magic: 30/30 ========================.##AC: 40Str: 16....EV: 14X hFInt: 10.. ##...SH: 0Dex: 25#.###....#XL: 17 Next:  6% Place: Snake Pit:1#..@....#Noise: ---------  Time: 26814.0 (0.0)##......#X ha) +5 sling (freeze) o) +5 hand cannon of...####..#Fire: a) +5 sling (freeze) {Cipactli} #..## ...Zot (5999) Gem (2400) ...#.X h`...#.#..You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Snake Pit here.  You climb downwards. Welcome to the Snake Pit! _This branch contains the serpentine rune of Zot. X hT_There is a staircase back to the Lair here.X h{X hX hbX hX h X h X h X h X h X hq 8399 _78X h X h" X h% b67X h& X h) X h, b56X h'. X hP0 X h7 }... ......### ##.>.......###...$ ...#####.../.# ..........@## ....8.0 (4X h8 R.[...##..##.......##.###....#  #..<....##  ##......# #...####..# #..## ........####......#...X h@ X h o9.0 (545X h X h ; _Found a stone staircase leading down.X hbX hzn,Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} Missiles (go to first with ()y - 21 javelins  H - 9 silver javelins  U - 5 curare-tipped darts X hn W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiX ho A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} X hoGizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (3)  f - a wand of polymorph (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X hFw X h~planckenstein the Marksgoblin Coglin of Okawaru *****..Health: 136/136 ========================..Magic: 30/30 ========================.#...AC: 40Str: 16...### ##.>...EV: 14Int: 10....###...$ ..SH: 0Dex: 25.#####.../.# ...XL: 17 Next:  6% Place: Snake Pit:1.......@## ....Noise: ---------  Time: 26819.0 (0.0).[...##..##.....a) +5 sling (freeze) o) +5 hand cannon of..##.###....#Fire: a) +5 sling (freeze) {Cipactli} #..<.X h*...##Zot (5994) Gem (2395) ##......##...####..##..## ........####......#... _Moving in this stuff is going to be slow. _There is a staircase to the Snake Pit here.  You climb downwards. Welcome to the Snake Pit! _This branch contains the serpentine rune of Zot. _There is a staircase back to the Lair here. _Found a stone staircase leading down.X h`4X hQX hAX h  .# ..#.# ... ...### ##.>... ....###...$... .#####.../.# ....## .....[...##..##......##.###....#. #..<....## ##......# #...####..# #..## ..... ...# ###...  ...# ...X hoX hp20.0 (134X hԡX h)X h2 . # .. #.# ... ...#### ##.>... ....###...$....#####.../.# ....## .....[...##..##......##.###....#.. #..<....##. ##......#X hx #...####..# #..## .... ...# ###...  ...# ...X hAX h$j123X h]X hLX h!E . # .. #.# ... ...#### ##.>... ....###...$....#####.../.# ...S.## .....[...##..##......##.###....#. #..<....##.. ##......### #...####..#S   anaconda (constriction, asleep) #..### .....  ...# ###...  ...# ...X hk  An anaconda comes into view.X hԮX h{..SS)X hj212X hEX h2 _The anaconda hisses angrily.X hK ;.#. #.#.. ...#### ##.>...X hK )S.# ....###...$.......#####.../.# ...S........## .......[.@.##..##.......##.###....#  #..<....##X h!L  ##......### #...####..# X hbL x#..### ........# ###...S   black mamba (wandering) ... .#. X hL * ..X hR m  A black mamba comes into view.X h*S X hzT ,X h^ #..S..SS301X h(b X hAe 5 _The black mamba hisses angrily.X hplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 136/136 ========================#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14Int: 10..S.#####.../.# ...SH: 0Dex: 25............## ....XL: 17 Next:  6% Place: Snake Pit:1.....S*@.##..##.....Noise: ---------  Time: 26823.0 (0.0)X h@......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5990) Gem (2391) ### #...####..##..### .....S   anaconda (constriction)...####...S   black mamba...#X hݬn....#... _The anaconda hisses angrily.  A black mamba comes into view. _The black mamba hisses angrily.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (64% to hit)X hFplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 136/136 ========================#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14Int: 10..S.#####.../.# ...SH: 0Dex: 25............## ....XL: 17 Next:  6% Place: Snake Pit:1(((((((@.##..##.....Noise: ---------  Time: 26823.0 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of.....[39;4X hB9m #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5990) Gem (2391) ### #...####..##..### .....S   anaconda (constriction)...####...S   black mamba...#....#... _The anaconda hisses angrily.  A black mamba comes into view. _The black mamba hisses angrily.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (64% to hit)X h, slow)  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line  Aim: an anaconda (64% to hit)  You shoot a slug. The slug barely misses the anaconda.You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.X hX h,X h&.○....S[SX h===4.1 (1.1890) Rev X h9X h*6 _The anaconda is lightly wounded.X h"planckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 136/136 ========================#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14Int: 10....#####.../.# ...SH: 0Dex: 25......○.....## ....XL: 17 Next:  6% Place: Snake Pit:1....S[S@.##..##.....Noise: ===------  Time: 26824.1 (0.0)X h......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5989) Gem (2390) Rev ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#...You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda. _The anaconda is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (lightly wounded, slow, 64% to hit)X hWplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 136/136 ========================#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14Int: 10....#####.../.# ...SH: 0Dex: 25......○.....## ....XL: 17 Next:  6% Place: Snake Pit:1(((((((@.##..##.....Noise: ===------  Time: 26824.1 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon oX hWf..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5989) Gem (2390) Rev ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#... _The anaconda is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (lightly wounded, slow, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the anaconda.X h○  Press: ? - help, Shift-Dir - straight lineAim: an anaconda (lightly wounded, slow, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the anaconda.  The sling bullet closely misses the black mamba.You shoot a slug. The slug hits the anaconda. The slug burns the anaconda.X hhX hlM  The anaconda is lightly wounded.  X h mHThe anaconda grabs you.  The anaconda bites you but does no damage.X hptlS.....[SX huI 4 5.2 (1.1X huuz8) Constr Gem (2389) Rev+ X h|X h\ _The anaconda constricts you.X h planckenstein the Marksgoblin .X hl@Coglin of Okawaru *****.#..Health: 136/136 ========================#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40X hMStr: 16..# ....###...$...EV:  4 Int: 10X hʸ....#####.../.# ...SH: 0Dex: 25X h......S.....## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@.##..##.....X h5Noise: ===------  Time: 26825.2 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##X h\ Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5988) Constr Gem (2389) Rev+ X h3### #...####..##..### .....S   anaconda (constriction, slow)X h...####...S   black mambaX hԹ=...#....#...X h~The anaconda bites you but does no damage. _The anaconda constricts you.X h%oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineX hMAim: an anaconda (magical condensation, lightly wounded, constricting you,  slow, 64% to hit)X hcplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 136/136 ========================#.#...Magic: 30/30 ========================X h\d. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0X hdJDex: 25......S.....## ....XL: 17 Next:  6% Place: Snake Pit:1X hdm(((((((@.##..##.....Noise: ===------  Time: 26825.2 (0.0)......##.###....#X hWeia) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5988) Constr Gem (2389) Rev+ ### #...####..##..### .....S   anaconda (constriction, slow)...####...X heS   black mamba...#....#...X heTThe anaconda bites you but does no damage. _The anaconda constricts you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, lightly wounded, constricting you,  X hfslow, 64% to hit)X h Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, lightly wounded, constricting you,  slow, 64% to hit)  You shoot a sling bullet. The sling bullet misses the anaconda.  You shoot a slug. The slug hits the anaconda! The slug burns the anaconda.X hH{ h○.....[S  You shoot a sling bullet. The sling bullet misses the anaconda.You shoot a slug. The slug hits the anaconda! The slug burns the anaconda.  The anaconda is moderately wounded.  The anaconda bites you but does no damage.  The anaconda constricts you. The black mamba barely misses youThe anaconda bites you but does no damage.X h5| 29--6.2 (17X h| 8X h :○X h \ _The anaconda constricts you.X hplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 129/136 ======================--#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0X h Dex: 25......S○....## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@.##..##.....Noise: ===------  Time: 26826.2 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5987) Constr Gem (2388) Rev+ ### #...####..##..### .....S   anaconda (constriction, slow)...#X h7k###...S   black mamba...#....#...The anaconda bites you but does no damage. _The anaconda constricts you.Fire: a) +5 sling (freeze) {Cipactli}X h|Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, moderately wounded, constricting you,  slow, 64% to hit)X hڜplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 129/136 ======================--#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40X hStr: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25......S○....## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@.##..##.....Noise: ===------  Time: 26826.2 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5987) Constr Gem (2388) Rev+ ### #...####..##..### .....S   X hnanaconda (constriction, slow)...####...S   black mamba...#....#...Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, moderately wounded, constricting you,  slow, 64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.X h'$(((((((Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, moderately wounded, constricting you,  slow, 64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.  The anaconda is heavily wounded.X h3 °☼.....[S  You shoot a slug. The slug closely misses the anaconda.The black mamba bites you.  The black mamba bites you but does no damage.X hZ67.3 (1.16X hM&6) Rev* X hEP°☼X h _The anaconda barely misses you. The anaconda constricts you.X h\+planckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 126/136 ======================--#.#...Magic: 30/30 ========================X h,. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25......S°☼...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@.##..##.....Noise: ===------  Time: 26827.3 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5986) Constr Gem (2386) Rev* ###[3X h, 9;49m #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#...The black mamba bites you.  X h,The black mamba bites you but does no damage. _The anaconda barely misses you. The anaconda constricts you.X h,oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineX hc-Aim: an anaconda (heavily wounded, constricting you, slow, 64% to hit)X hplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 126/136 ======================--#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...X hHEV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25......S°☼...## ....XL: 17 Next:  6% Place: Snake Pit:1(((((((@.##..##.....Noise: ===------  Time: 26827.3 (0.0)......##.###....#X h}a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#X hZot (5986) Constr Gem (2386) Rev* ### #...####..##..### .....S   anaconda (constriction, slow)X h...####...S   black mamba...#X h....#...X h,The black mamba bites you but does no damage. _The anaconda barely misses you. The anaconda constricts you.X hPoFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineX huAim: an anaconda (heavily wounded, constricting you, slow, 64% to hit)  You shoot a sling bullet.X hFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: an anaconda (heavily wounded, constricting you, slow, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the anaconda.ug. The slug hits the anaconda. The slug burns the anaconda.X hJ °○.....[S@°The sling bullet closely misses the anaconda.You shoot a slug. The slug hits the anaconda. The slug burns the anaconda.  The anaconda is heavily wounded.  The black mamba bites you.  The black mamba bites you but does no damage.  The anaconda bites you but does no damage.X h 1--8.4 (1.145X h W°○°X h# \ _The anaconda constricts you.X hfplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 116/136 ====================----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25......S°○...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@°##..##.....Noise: ===------  Time: 26828.4 (0.0)......##.###....#a) +5 sling (freeze) o) X h[gL[32m+5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5984) Constr Gem (2385) Rev* ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#...The black mamba bites you but does no damage.  The anaconda bites you but does no damage. _The anaconda constricts you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (heavily wounded, constricting you, slow, 64% to hit)X hG7planckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 116/136 ====================----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25......S°○...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@°##..##.....Noise: ===------  Time: 26828.4 (0.0)......##.###....#a) +5 sling (freezX h7e) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5984) Constr Gem (2385) Rev* ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#... _The anaconda constricts you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (heavily wounded, constricting you, slow, 64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda. X h|S°○(((((((@°  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (heavily wounded, constricting you, slow, 64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.  The anaconda is severely wounded. X h .○.....[S@°You shoot a slug. The slug barely misses the anaconda.The black mamba bites you but does no damage.  The anaconda bites you but does no damage.  The anaconda constricts you!black mamba bites you but does no damage.  The anaconda bites you but does no damage. X h 08-9.4 (134 X h=U○° X h/\ _The anaconda constricts you. X hbplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 108/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ... X hcSH: 0Dex: 25......S.○...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@°##..##.....Noise: ===------  Time: 26829.4 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5983) Constr Gem (2384) Rev* ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#... X h&dThe anaconda bites you but does no damage. _The anaconda constricts you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, severely wounded, constricting you,  slow, 64% to hit) X hplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 108/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25......S.○...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@°##..##..... X hdNoise: ===------  Time: 26829.4 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5983) Constr Gem (2384) Rev* ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#...Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, severely wounded, constricting you,  slow, 64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda!  The anaconda seems to slow down. The sling bullet freezes the anaconda. X h(○(((((((Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, severely wounded, constricting you,  slow, 64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda!  The anaconda seems to slow down. The sling bullet freezes the anaconda.  The anaconda is almost dead. X h +z °°.....[S@.You shoot a slug. The slug closely misses the anaconda.The black mamba barely misses you.The black mamba bites you but does no damage. X hP,r30.5 (1.123 X h'4 X hB7 _The anaconda closely misses you. The anaconda constricts you. X h planckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 108/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10....#####.../.# ...SH: 0Dex: 25 X hh ......S°°...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@.##..##.....Noise: ===------  Time: 26830.5 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5982) Constr Gem (2383) Rev* ### #...####..##..### .....S   anaconda (constriction, slow)...####...S   black mamba...#....#...The black mamba bites you but does no damage. _The anaconda closely misses you. The anaconda constricts you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an anaconda (magica X h wl condensation, almost dead, constricting you, slow,  64% to hit) X hvplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 108/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV:  4 Int: 10 X hF....#####.../.# ...SH: 0Dex: 25......S°°...## ....XL: 17 Next:  6% Place: Snake Pit:1.....[S@.##..##.....Noise: ===------  Time: 26830.5 (0.0)......##.###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......# X hNZot (5982) Constr Gem (2383) Rev* ### #...####..##..### .....S   anaconda (constriction, slow) X h...####...S   black mamba...#....#... X hPress: ? - help, Shift-Dir - straight lineAim: an anaconda (magical condensation, almost dead, constricting you, slow,  X h64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.  X h 6You kill the anaconda! X hl°°°S   black mamba X h#C°°(((((((Aim: an anaconda (magical condensation, almost dead, constricting you, slow,  64% to hit)  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.  You kill the anaconda!  Okawaru accepts your kill.!X hq °°.....[†°You shoot a slug.  The black mamba bites you but does no damage.!X hw914 71.6 (1.11) Gem (2382!X ha°°°!X h1X _The black mamba barely misses you.!X hYplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 109/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16!X h:Z..# ....###...$...EV: 14Int: 10....#####.../.# ...SH: 0Dex: 25......S°°...## ....XL: 17 Next:  7% Place: Snake Pit:1.....[†@.##..##.....Noise: ===------  Time: 26831.6 (0.0)......##°###....#!X hoZa) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#!X hZZot (5981) Gem (2382) Rev* ### #...####..##..### .....!X hZS   black mamba...#!X hZ9###......#....#...!X hT[8You shoot a slug.  The black mamba bites you but does no damage. _The black mamba barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (66% to hit)!X hplanckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 109/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14Int: 10....#####.../.# ...SH: 0Dex: 25......S°°...## ....XL: 17 Next:  7% Place: Snake Pit:1.....[†@.##..##.....Noise: ===------  Time: 26831.6 (0.0)......##°###....#a) +5 sling (freeze)[39!X hU];49m o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5981) Gem (2382) Rev* ### #...####..##..### .....S   black mamba...####......#....#... _The black mamba barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (66% to hit)  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba!!X h(°°°  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (66% to hit)  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba!  The black mamba is almost dead.  You shoot a sling bullet.!X h% S..°The sling bullet barely misses the black mamba.The black mamba barely misses you.!X h&o2.6 (101!X h#!X h)C _The black mamba bites you but does no damage.!X h;~ planckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 109/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14Int: 10!X h ....#####.../.# ...SH: 0Dex: 25......S.....## ....XL: 17 Next:  7% Place: Snake Pit:1.....[†@.##..##.....Noise: ===------  Time: 26832.6 (0.0)......##°###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5980) Gem (2381) Rev* ### #...####..##..### .....S   black mamba...####......#....#...The sling bullet barely misses the black mamba.The black mamba barely misses you. _The black mamba bites you but does no damage.  !X h7 Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (magical condensation, almost dead, 66% to hit)!X h)planckenstein the Marksgoblin .Coglin of Okawaru *****.#..Health: 109/136 ===================-----#.#...Magic: 30/30 ========================. ...#### ##.>...AC: 40Str: 16..# ....###...$...EV: 14!X h+Int: 10....#####.../.# ...SH: 0Dex: 25......S.....## ....XL: 17 Next:  7% Place: Snake Pit:1.....[†@.##..##.....Noise: ===------  Time: 26832.6 (0.0)......##°###....#a) +5 sling (freeze) o) +5 hand cannon of..... #..<....##Fire: a) +5 sling (freeze) {Cipactli} .... ##......#Zot (5980) Gem (2381) Rev* ### #...####..##..### .....S   black mamba...####......#....#...Press: ? - help, Shift-Dir - straight lineAim: a black mamba (magical condensation, almost dead, 66% to hit)  You shoot a sling bul!X h+let. The sling bullet hits the black mamba!  The black mamba seems to slow down.  The sling bullet freezes the black mamba.  You kill the black mamba!!X h0Y☼°!X h(°Aim: a black mamba (magical condensation, almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba seems to slow down.sling bullet freezes the black mamba.  You kill the black mamba!  Okawaru accepts your kill."X h s☼☼."X hQx83.6 (1790"X h:☼"X h.' _You shoot a slug."X hc1H . # ... #.# .... ...#### ##.>....# ....###...$...#....#####.../.# ....☼.....## ....#.....[@.☼##..##......##.###....#"X h]2".. #..<....##... ##......#.###.###...####..##. #..### .....# ...# ###...  ...# ...  .#. .."X hA:O○○"X h:~10---4879"X h@X○○"X hEv _You see here an anaconda corpse."X h]  .. # ... #.# .... ...#### ##.>....## ....###...$....#....#####.../.# ....○.....## .... #.....@†.○##..##.....#.##.###....#"X h .##..<....##.###......##.###.###...####..## #. #..### ..... #....# ###.......# ...  .#. .."X h S○○"X hn n---578 "X h _"X h :○"X h o _You see here a +2 helmet.#X h_. . # .. .. #.# ... ... ...#### ##.>... ....## ....###...$... .#....#####.../.# ... .○.....## .... #.....[@.○##..##..... #.##.###....# .##..<....## .###......# #.###.###...####..###... #X hM°°#X h`.16#X hK67 _#X hyD°°#X h v _You see here an anaconda corpse.#X hRF #X hG #X hI #X hEM #X hM ]56) Rev+ #X hT 245#X h6Z #X hZ D34#X h[ #X h|_ b23#X hd #X hj 312) Rev #X hl #X hVo b01#X hp #X hw 4=690#X hx #X h{ c869#X hE} #X h* C7#X h $8) #X h` #X h #X h z5=67#X h: #X hJ b56#X hG #X hz #X hϝ j645#X hB 34#X hת 723#X h #X h L12#X hv #X h b01#X h #X h 8590#X h" #X hb c859#X h #X h< z9=78#X h #X h #X hH #X h D67#X h #X h! #X h {20=56#X h #X h L45#X hG #X h #X h6 #X h| L34#X h #X h #X h j123#X hu #X h- #X h~ D12#X hT #X hr <2#X h D01#X h #X ht #X h M490#X h #X h c849#X h #X h 378#X h #X ht L67#X h #X hY #X h #X h j456#X h #X h b45#X hG #X h, #X hm s5=34#X h! #X h b23#X hT #X hG #X h L12#X h #X h 96#X hJ W=01#X h+ #X h c390#X h #X h #X hI k7839#X h #X h&% b78#X h & #X h' b67#X hM( #X hw+ 856#X h~, #X h- #X hG. L45#X h. #X hm2 #X h2 j934#X h3 #X h5 b23#X h.6 #X h$: =30#X hs: D12#X h; #X h|> b01#X h? #X hD c290#X h2F #X hI #X hvI t1=829#X hJ #X hN #X hO D78#X h~P #X h^R #X hR z2=67#X hT #X h$\ x56#X hu] #X h] j345#X hP_ #X hXe b34#X hf #X hj b23#X h2l #X h]q 412#X hr #X h u b01#X hBv #X h z k5190#X hUz #X h{ #X hH} c819#X hU~ #X h` b78#X h #X h †. _You start resting.#X h 095.6 (59.0)#X h 6=6.6 (6067#X h #X h " _HP restored.$X hPP. . # .. .. #.# ... ... ...#### ##.>... ....## ....###...$... .#....#####.../.# ... .†.....## .... $X hOQk#.....[†@.##..##..... #.##.###....# ..##..<....## ........###......# #.###.###...## #. #..#### $X hS[$X h[u7.6 (1.0)56$X ha$X hc$X hg. . # .. .. #.# ... ... ...#### ##.>... ....## ....###...$... .#....#####.../.# ... .†.....## .... #.....[†.@##..##..... #.##.###....# ........##..<....## ........###......# #.###.###...####..# $X h]$X h$X h?j845$X hl$X h$X h  . . #  .. #.# ... ... ...#### ##.>... ....## ....###...$... .#....#####.../.# ... ........†..@..## .... [†..##..##.....#.##.###....# ........##..<....##........###......##.###.###...####..## #. #..### .....#[16;22$X h"H###.......#...934$X h  . . # .. .. #.# ... ... #...#### ##.>... ....## #....###...$... .#....#####.@./.# ... ........†.....### .... [†..##..##.....###.###....# ........##..<....##........###......##.###.###...####..## #. #..### ...[40$X h9 \m..####...$X h; $X h i=9002$X hh 3$X h $X h %X hm. . # .. .. #.# ... ... #...#### ##.>... ....## #....###...$... .#....#####..@/.# ... .†.....### .... #.....[†..##..##..... #.##.###....# ..##..<....##.#.###.###...####..# %X hv%X hwj112%X h9%X hր%X h*...%X hB. # .... #.# .... #...#### ##.>... ....## #....###...$... .#....#####...@.# ... .%X h†.....### .... #.....[†..##..##..... #.##.###....# ..##..<....%X h 2##.%X hF###......##.###.###...####..## #. #..### ..... %X h~ %X h!%X hj201%X h%X h%X hmp3.6 (2090%X h%X hB _e - a wand of digging (6) (gained 3 charges)%X h........... # .... #.# %X hC..... #...#### ###.>...S....## #....###...$..#....#####....@# ...  .†.....### .... #.....[†..##..##.....  #.%X h 8##.###....#  .###......# S   mana viper (asleep) %X hl  A mana viper comes into view.%X hu%X h|.SS%X hp4.6 (1809%X h%X h84 _The mana viper hisses angrily.%X h (####.#.....) .. . # . .. #.# ... ... #...#### ###.>... ....## #....###.@.$.S... .#....#####.....#....... ........†.....####......[†..##..##....... ###.###....#####. .##..<....# ........###......# #.###.###...####..# # #. #..### .....%X hy %X hv OS.%X h c578%X h %X hX b _Found a jewelled falchion.&X hplanckenstein the Marksgoblin ###..Coglin of Okawaru *****.#.....Health: 136/136 ========================#.....)Magic: 30/30 ========================.......AC: 40Str: 16 . #.......EV: 14Int: 10 .. #.#.......SH: 0&X hDex: 25 ... #...#### ###.>.....XL: 17 Next:  8% Place: Snake Pit:1 ....## #....###.@**S....Noise: ---------  Time: 26905.6 (0.0) .#....#####.....#.......a) +5 sling (freeze) o) +5 hand cannon of ........†.....####......Fire: a) +5 sling (freeze) {Cipactli} #.....[†..##..##.......Zot (5907) Gem (2308) #.......##.###....#####. ........##..<....##S   mana viper ........###......# #.###.###...####..# # #. #..### .....A mana viper comes into view. _The mana viper hisses angrily. _Found a jewelled falchion.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - &X hahelp, Shift-Dir - straight lineAim: a mana viper (69% to hit)&X hdplanckenstein the Marksgoblin ###..Coglin of Okawaru *****.#.....Health: 136/136 ========================#.....)Magic: 30/30 ========================.......AC: 40Str: 16 . #.......EV: 14Int: 10 .. #.#.......SH: 0Dex: 25 ... #...#### ###.>.....XL: 17 Next:  8% Place: Snake Pit:1 ....## #....###.@(((((((Noise: ---------  Time: 26905.6 (0.0) .#....#####.....#.......a) +5 sling (freeze) o) +5 hand cannon of ........†.....####......Fire: a) +5 sling (freeze) {Cipactli} #.....[†[4&X hk0m..##..##.......Zot (5907) Gem (2308) #.......##.###....#####. ........##..<....##S   mana viper ........###......# #.###.###...####..# # #. #..### ..... _The mana viper hisses angrily. _Found a jewelled falchion.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a mana viper (69% to hit)  You shoot a sling bullet.&X h!  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a mana viper (69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the mana viper.ug. The slug hits the mana viper! The slug burns the mana viper.&X h&X h&X hn☼S$.....&X hʭ===6.7 (1.167) Rev &X hy:☼&X hb _The mana viper is heavily wounded.&X h |planckenstein the Marksgoblin ###..Coglin of Okawaru *****.#.....Health: 136/136 ========================#.....)Magic: 30/30 ========================.......AC: 40Str: 16 . #&X h .......EV: 14Int: 10 .. #.#.......SH: 0Dex: 25 ... #...#### ###☼>.....XL: 17 Next:  8% Place: Snake Pit:1 ....## #....###.@S$.....Noise: ===------  Time: 26906.7 (0.0) .#....#####.....#.......a) +5 sling (freeze) o) +5 hand cannon of &X h [........†.....####......Fire: a) +5 sling (freeze) {Cipactli} #.....[†..##..##.......Zot (5906) Gem (2307) Rev #.......##.###....#####. ........##..<....##S   mana viper ........###......# #.###.###...####..# # #. #..### .....The sling bullet barely misses the mana viper.You shoot a slug. The slug hits the mana viper! The slug burns the mana viper. _The mana viper is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a mana viper (heavily wounded, 69% to hit)&X h2 planckenstein the Marksgoblin ###..Coglin of Okawaru *****.#.....Health: 136/136 ========================#.....)Magic: 30/30 ========================.......AC: 40Str: 16 . #.......EV: 14Int: 10 .. #.#.......SH: 0Dex: 25 ... #...#### ###☼>.....XL: 17 Next:  8% Place: Snake Pit:1 ....## #....###.@S$.....Noise: ===------  Time: 26906.7 (0.0) .#....#####.....#.......a) +5 sling (freeze) o) +5 hand cannon of ........†.....####......Fire: a) +5 sling (freeze) {Cipactli} #.....[4&X hw 0m[†..##..##.......Zot (5906) Gem (2307) Rev #.......##.###....#####. ........##..<....##S   mana viper ........###......# #.###.###...####..# # #. #..### .....You shoot a slug. The slug hits the mana viper! The slug burns the mana viper. _The mana viper is heavily wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a mana viper (heavily wounded, 69% to hit)  You shoot a slug. The slug hits the mana viper! The slug burns the mana viper.&X hL P  The mana viper is severely wounded.You shoot a sling bullet. The sling bullet hits the mana viper!  The mana viper seems to slow down.  The sling bullet freezes the mana viper.  You kill the mana viper!&X h0R C.&X h ○.○#.&X hW 97.8 (1.156) Rev+ &X h| Y○○&X hH P _Okawaru accepts your kill.'X hN###.#.##.....).#.  # #. #.# #. #...#### ###○>.## #....###..@$. 'X hVO#....#####....○#..†.....####. #.....[†..##..##.. .##.###....#####.##..<....## . 'X hYS○○'X hXZ---8045) Rev 'X hxaQ○○'X hc'X h0 t###.##.##.....).#.# #.  #.# #. #...#### ###○>.## #....###...@. ....#####....○#..†.....####. 'X h{0 C.....[†..##..##..##.###....#####.##..<....## .###......# . ###.###...####.'X h0 >.# 'X h8 S°°'X h9 ---934'X hA M°°'X hI W°°'X hnJ p10.8 (223'X hhN W°°'X hCP @ _You now have 2297 gold pieces (gained 12).)X h4)X h)X h)X h)X hm}12) )X hԿ)X h=L01)X h)X hQ)X hR+..  .....#### ##. ##.....) )X h#..... # #....S #.# #.........^ #...#### ###.>.. )X hz# #....###.....#####.....#.........†.....####.........)X h49S   black mamba (asleep)[†..##..##........... ...##.###....#####...... )X h}...##..<....## .....)X h-v 2  A black mamba comes into view.)X hOS.S3.8 (38990)X h)X h5 _The black mamba hisses angrily.)X h)  (((((((You shoot a sling bullet.)X hq+  The sling bullet barely misses the black mamba.You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.)X hʭ )X h )X h5 r☼..S...)X h ===4.9 (1.18299) Rev )X h :☼)X h{ 9 _The black mamba is lightly wounded.*X h (((((((You shoot a sling bullet.*X hHM  The sling bullet closely misses the black mamba.You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.*X h+B*X hpR ☼@○S....NN   naga ritualist (constriction, wanderi…)*X hmS   black mambaThe black mamba is heavily wounded.*X h5078) Rev+ *X h2:☼*X h _A naga ritualist comes into view. It is wielding a +0 hand axe.*X h ☼@(((((((You shoot a sling bullet.  The sling bullet misses the black mamba.*X h">ing bullet.  The sling bullet misses the black mamba.The sling bullet barely misses the naga ritualist.  You shoot a slug. The slug hits the black mamba!!  *X h>bThe slug burns the black mamba!  You kill the black mamba!*X hCx☼N)*X h○@○†....N☼*X hz107.0 (1.167*X h○@○☼*X hP _Okawaru accepts your kill.*X hHd ○@((((((☼ *X hd sYou shoot a slug. The slug hits the naga ritualist!!  The slug burns the naga ritualist!*X h ?☼naga ritualist!!naga ritualist!  The naga ritualist is severely wounded.  You shoot a sling bullet.  The sling bullet hits the naga ritualist.ing bullet freezes the naga ritualist.*X h #......  .......  ....... #....... ........ ..)..... ........ ○ .☼...^.. ........ ........ ........ ........ , toxic a…)........ ##...... The sling bullet hits the naga ritualist.ing bullet freezes the naga ritualist.hear an angry hiss.  The naga ritualist utters an invocation to its god.naga ritualist begins to radiate toxic energy.+X h% #......  .......  ....... #....... ........ ..)..... ........ ○ .☼...^.. ........ ........ ................ +X h4........##......+X hm°.○@°†....○+X h!#5+X h[=-8.15) Pois Gem (2296) Rev* +X hn○@°○+X h The naga ritualist utters an invocation to its god.naga ritualist begins to radiate toxic energy. _You are poisoned.shoot a slug. The slug hits the naga ritualist!  The slug burns the naga ritualist.  You kill the naga ritualist!+X h°○@(((((()○+X hy (○Okawaru accepts your kill.+X h+* °@°†....)○○You shoot a sling bullet. You feel sick.+X h13=-19.24) Gem (2295+X hE2"+X h:y°@°○○+X h= +X hY>M_You are no longer poisoned.+X he Z°@°○+X h/ +X h °°@°○○+X h H _No target in view!+X h)4+X h{+X hW+X hq434 _+X h,+X h..†....S---.°°..+X hS   mana viper (wandering)+X h$20+X h 0+X h+X hR S.+X h)°°A mana viper comes into view. x2+X hu---1.2 (223+X h!+X h{P°°+X h7 _The mana viper moves out of view.,X h#6 ((((((°°S  You shoot a slug. The slug hits the mana viper! The slug burns the mana viper.,X h°°(slow) _The mana viper moves out of view.  You shoot a slug. The slug hits the mana viper! The slug burns the mana viper.  The mana viper is moderately wounded.You shoot a sling bullet. The sling bullet hits the mana viper.  seems to slow down.  The sling bullet freeze,X h$.,X h.,X h7s☼........†...SS..S 2 mana vipers (1 wandering, 1 slow),X h8b5===2.2 (11,X h82,X h°○.X h / _You shoot a sling bullet./X h4/X hd/X hb56/X h> U _y - 24 javelins (gained 3)/X h0 /X h ^=45/X hJ/X hl####. #.##.#)...... #.....@.......--- #...°..†.†..) /X h.# #.........^ ...#### ###.>  #....###.... #####.....#..†.....####[†..##..##.......##.######./X h###### ###. #.##.#..../X h$#............. #...°..†.†..) # #.........^ ..#### ###.>....###.... ####.....#..†.....#### [†..##..##......./X hO.^8.4 (2./X h.---9.4 (334/X hZ6/X hF _You see here the +5 falchion "Coinel" {reap, rF+ Int+4}.0X h40X h[0X hP0X h0X had23) Rev+ _0X h0X h0X h+b120X h10X h0X hhm####### #####.....#.. [ #31.4 (2####0X h9....##....... ##.....)...... #............ #......†.†..) #.........^ ### ###.>.. ..###.....0X h0X h6o2.4 (3010X hX0X h# _Found a robe.0X h* 40X h 0X ht! 0X h% 0X h_+ ~790) Rev 0X h+ 0X h/ 0X ho/ M8790X hL1 0X h6 0X h/: 0X h: L780X h?< 0X hm> 0X hB b670X h%D 0X hJ 0X hN g56) 0X hP 0X hT 0X hW b450X h)Y 0X hTa 0X he b340X hg 0X hxk 0X hXo 0X ho L230X hr 0X h2u 0X hw b120X h y 0X h{ 0X h} 0X hZ~ L010X h 0X h 0X h 0X h. M6900X h8 0X h 0X hX [40m##.....#.....## ##.............## #...........[...# #...............# ####...............#  0X h6 L##..................#  #.....).............#  ....................#  ......†.†..)##  43.4 (11.0) .........^........##  .>...............##  .................#  .......... 0X h} a #...........    ..........    .#####........?....    ## .....   0X h 0X h 0X hs %4.4 (120X h[ %80X he 690X h 0X hH 0X h  0X hw 0X h C_Found a scroll of identify.1X hL1X hL1X hON1X h!T1X hW1X hXL781X h^,1X hOb1X hbL671X hf1X h_g1X h0tb561X hv1X hy1X h}1X h}L451X h1X h x341X h81X h1X hmb231X h1X hz1X h1X hǛ6121X h1X hɝ1X h1X hL011X hZ1X hH _k - 2 scrolls of silence (gained 1)1X h1X h7M5901X h&1X h[1X hT1X hM8591X h1X h1X h޼1X h0L781X hF1X h1X h_1X hL671X hn1X h1X hY1X hL561X hv1X h41X h1X hL451X h1X h1X hL341X hi1X h1X ha1X h1X h_D231X h1X h1X h###.>...............## ##...................## 1X hS...#..................#### .####.....1X h.........# ..##..........## 1X h....#####........?.......## 1X h+....## #.................# # ....##............# ###..# .......@..........#  ..... ...##.##.........## 1X h] ###... .. ##...#...##  1X h... ... #########  ..(.. 1X h..  N   naga (constriction, asleep) N 1X h+ 60.4 (16  A naga comes into view. It is wielding a +0 hand axe.Found 7 stones.1X hNN).1X h.c==1.4 (17121X h1X h 1X h>& _The naga shouts!1X ht  ###.>.## ............## .............#### ................# ................## .......?.......##  #.................# 1X hu 0 ....##............#  .......@..........#  ..... ...##.##.........##   .. ##...#...##  ... ... #########  ..(.. .N .1X hxv 1X hx  ###.>.## ............## .............#### ................# ................## .......?.......##  #.................# 1X hE  ....##............#  .......@..........#  ..... ...##.##.........##   .. ##...#...##  ... ... #########  ..(.. .N 1X h F. 1X h1X h"1X h1X h%s ((((((( 1X h&U_A naga is nearby!2X hm  You shoot a slug. The slug barely misses the naga. You shoot a sling bullet.  The sling bullet hits the naga. The sling bullet freezes the naga.2X h2X h.@○...N..2X h%=2X hp2.0)01) Rev 2X h:○2X h 2 _The naga is lightly wounded.2X h. (((((((You shoot a sling bullet.2X hX/  The sling bullet closely misses the naga.You shoot a slug. The slug hits the naga. The slug burns the naga.2X h52X hn  The naga is moderately wounded.2X hum  A black mamba comes into view.2X hY2X h°.@°N..##..N...SN   salamander (polearm, wandering)S   black mamba (wandering)N   naga (constriction)3.5 (1.1490) Rev+ 2X hx _A salamander comes into view. It is wielding a +4 spear.2X hy\A black mamba comes into view. _A salamander comes into view. It is wielding a +4 spear.  The black mamba hisses angrily.  The slug hits the naga! The slug burns the naga.  You kill the naga!2X hO°((()N2X ho)S 2X h  °((((Okawaru accepts your kill.2X h2X hi2X h͛?○.°.@..N.##...).S..2X hy5408492X hc○.°2X h/ _You shoot a sling bullet.2X h&(  ○(((( You shoot a sling bullet. The sling bullet hits the black mamba!  The sling bullet freezes the black mamba!2X h zYou shoot a sling bullet. The sling bullet hits the black mamba!  The sling bullet freezes the black mamba!  The black mamba is almost dead.  ug. The slug hits the black mamba!  The slug burns the black mamba.  You kill the black mamba!2X h> a°.2X h"< _  Okawaru accepts your kill.2X h< 2X hJ °..N....@☼..##.2X hK .).NN   naga mage (constriction)You hear a shout!2X hiQ q578) Rev* 2X hZ W°☼2X hi _A naga mage comes into view. It is wielding a +1 flail of draining.2X h °((((@☼ You shoot a slug. The slug hits the salamander!!2X ho °☼The salamander is severely wounded.2X h7q You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.2X h r  The salamander is severely wounded.2X h .N..○, catching bre…)You hear a shout!2X h *****The naga mage spits poison at you.2X h The splash of poison hits you but does no damage.  You are poisoned.2X h- 2X hؙ  ..N.°@○..).)You resist.2X h ======6.6 (1.16) Pois Gem 2X hn *(2247) Rev* 2X hT 9°2X h ' _You hear a shout!2X h (( You shoot a slug. The slug hits the salamander.3X h* ○The salamander is almost dead.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.3X h  ☼.°@○, catching bre…)The salamander is almost dead.You feel very sick.3X h ******The naga mage spits poison at you.3X h'3X h1○.N°@..).3X h23-===-7.7563X h\@v○°@○3X hF7 _The splash of poison is repelled.3X h  ○(@○You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.3X h  The salamander is almost dead.You shoot a slug. The slug hits the salamander!  You kill the salamander!3X h'○)(@○N   naga mage (constriction, catching bre…)3X h_  Okawaru accepts your kill.3X h)☼°.@°N.3X hQ01-6-8.8453X h:3X h=$ _You feel sick.3X hz ☼°((((You shoot a sling bullet.3X h9  ☼°(((The sling bullet hits the naga mage but does no damage.3X hّ  You shoot a slug. The slug closely misses the naga mage. You feel sick.3X h: ☼.@°.##☼.).N.NNNN 2 nagas (constriction, 1 wandering)  A naga comes into view. It is wielding a +0 scimitar.A naga comes into view. It is wielding a +0 flail.3X hu☼°☼*3X h- °☼Ncurare)  The naga mage points at the naga and mumbles some strange words.The naga's venom grows more potent.3X hk○°○N3X hl9.9343X hF3X h[○°○3X hB6 ○(@°(##○(( 3X h7z_The naga shouts!  You shoot a slug. The slug hits the naga mage. The slug burns the naga mage.3X hp ○○The naga mage is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the naga mage but does no damage.3X hrCF  The naga mage is lightly wounded.3X hDD3X hD3X h\N○.☼@..##°.N3X h ON...   naga (constriction,3X hO0=-700233X hFVN○☼°3X hY$ _You feel sick.3X hc_ ○((((( You shoot a sling bullet.  The sling bullet closely misses the naga mage.The sling bullet hits the naga. The sling bullet freezes the naga.3X ht The sling bullet closely misses the naga mage.sling bullet hits the naga. The sling bullet freezes the naga.  The naga is moderately wounded.ug. The slug closely misses the naga mage.The slug hits the naga! The slug burns the naga.  You kill the naga!3X hy P○)3X h" _  Okawaru accepts your kill.3X h 3X h@ D°○@☼.N.)N)N   naga (constriction)3X hc -2.0 (1.1123X hn n○@☼°3X h $ _You feel sick.3X hI E (@☼(##° You shoot a sling bullet. The sling bullet hits the naga mage.  The sling bullet freezes the naga mage.3X h  ° The naga mage is moderately wounded.You shoot a slug. The slug hits the naga mage! The slug burns the naga mage.3X h'd ] ○○@○3X hd p.##.The naga mage is almost dead.3X h}e y2930013X ho °.○○3X hr $ _You feel sick.4X hE  You shoot a sling bullet. The sling bullet hits the naga mage.  The sling bullet freezes the naga mage.  You kill the naga mage!4X h@(@○()N   naga (constriction)4X hV °.○○(((((Okawaru accepts your kill.4X hi.○°°..).()NN   naga sharpshooter (constriction)4X hG874.1 (1.13904X hb○°○4X h _You shoot a slug. You feel sick.  A naga sharpshooter comes into view. It is wielding a +1 long sword of _freezing.4X ho ○°(((((((You shoot a sling bullet.4X h ° The sling bullet closely misses the naga sharpshooter.You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!4X h/ ○°.°@°.))..N  The naga sharpshooter is heavily wounded.You feel sick.4X hܭ#=4X h k5.28) Gem (22394X hh:○4X h[ _You are no longer poisoned.4X h . °(@°((((You shoot a sling bullet.  The sling bullet hits the naga sharpshooter but does no damage.4X h  ○° The naga sharpshooter is heavily wounded.You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.4X ḫ ○°☼°@°.)).launcher, constric…) You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  The naga sharpshooter is severely wounded.  The naga sharpshooter unwields a +1 long sword of freezing.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter casts a spell.4X hJ 5 °°○.@°The naga sharpshooter magically shoots an arrow.6.3774X h J°°○4X h% < _The arrow hits you but does no damage.5X hx °(((((You shoot a sling bullet.  The sling bullet hits the naga sharpshooter but does no damage.5X hb;You shoot a sling bullet.  The sling bullet hits the naga sharpshooter but does no damage.  The naga sharpshooter is severely wounded.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!5X hBe°°)5X h°.○○@..)).5X h9870665X h|X○○5X hP _Okawaru accepts your kill.5X hq45X h[v5X hw5X h}5X h~L555X hN5X h5X h 5X h$ .........°......5X h+% ○@......---8NN   naga (constriction)5X hu% :---5X h4 ;°5X h7 [ _A naga is nearby!6X h °(((((You shoot a sling bullet.6X h  ° The sling bullet hits the naga but does no damage.  You shoot a slug. The slug hits the naga! The slug burns the naga.6X h6X h°°@○.))N)6X hn30===9.4 (1.1346X h6X hn°°@○6X h\ _The naga is heavily wounded.6X h  You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!6X h °(((()6X hۦ °○(((Okawaru accepts your kill.6X h4○...@°.)))).6X h;y9800236X hFO○°6X hjL/ _You shoot a sling bullet.6X hN○°6X h6X hW○°6X hH _No target in view!6X h' 46X h 6X h 6X h S12 _6X h 6X h 1=016X h 6X h M2906X h 6X h 6X h 6X hz v2=829) Rev+ 6X h 6X h 6X h" b786X h 6X h 3676X h 6X h }56) Rev 6X h 6X h b456X h 6X hf/ 4346X h"5 6X h8 6X hh9 L236X hl= 6X hE 512) 6X h%J 6X hP 6X hFQ L016X h U 6X hj] 6=1906X ha 6X hh 6X hp 6X h)q M8196X ht 6X h # ###.>.###..##.#.......#### ..####.......# #..##.........## ##....#####........?.## 6X ha <....## ##.....#.#.##.##..# ......)@..#--- # .........##.##.## ###... .). ##...#...## ... ..)## #########6X h  ..())#.)#..##6X h # ###.>.## .###.............##.#............####.####...........# ##..##...........6X hl ~.###....#####........?.## .<....## ###......#.# >.....##.# .####..# .......@...# ## .##.##.## ###.... .).###...#...##6X h  ... ..)### ######### ..())# ..)# 6X h. z...  ##6X h 0944.0)6X hQ ---5.4 (15786X h 6X h7 _Found a stone staircase leading down. _You see here a +4 spear.7X h/!47X hx'7X hR*H _No target in view!7X hQ 7X h: 7X h 7X h 7X h}' 7X hE. i67 _7X h7 .###.... .....#........########......... ##..##........7X h:8 H##....#####..7X h8 /?.## .<....## ###.......... ......# >.....##7X h8 >####..# .......) ## .........##@##.........# 7X h8 ###.... #.).###...#...##  ......)### #########  ..())# 7X h%9 ...)#.....## 7X hF r#.....#..########....................# .##..##.............## .###....#####........?.......## ..<####..........# 7X h/G #......# .>.....##............#####..#........)............# ### .........##.##....# ###.... #.@.###...# ......)### ####### ...())# ..)7X hG `#....##7X hQ 16.0)7X hR =7.4 (2567X hZ 7X h,] z _You see here a +1 flail of draining.8X h948X h<8X h7C8X hhH8X hHS45 _8X hO8X hR8X htY8X hYL348X h`[8X h` 8X hka Things that are here:  a +0 hand axe; a +0 robe; a naga corpse8X hf8X hgS23 _8X huk8X h)r8X h'v8X hvL128X h=x8X hڃ[†..##..##......## .##.###....#####........?.......#<....######...................##.>.....##..... 8X h܄o##...####..#........)......### .........##.##..# ###.....#.).###...#...## .# ##.......)### ######### . ......(@)## .)## ###..... ...##........ ..##.8X h+.. ..# ##.. ..##... .#8X h΋ .##.###....#####?..<....######.........8X h>.#......##.>.....##.. ##...####..#........)... #..### .........##.### 8X h$..# ###.....#.).###...#...# .# ##.......)### #########  ......())##  8X h.@## ###..... #...##......... ..##.... ..# ##.#8X hFs. ..## .... .# . ..  You see here a +0 flail.8X h.7001.4 (48X hv2.4 (501 _8X hР8X hp  Things that are here: _a +0 shortbow; a +1 long sword of freezing; a +0 robe8X hq9J8X h?8X hJ8X h`KT090 _8X hCU8098X hhW8X hZ8X h]8X h]L788X hl`8X hf8X hk8X hjlD678X h'q8X hu8X h|8X h|D568X h8X h8X h!L458X h8X h8X hj8X hΠ #..### .........##.##. ....# ###.....#.).###...# ...# ##.......)### ######## 8X hl.#. ......())##  . .......)##  .###.....###  #.#...##....#  ##.....#..##...##.....:@..# ##.#8X hs...# ..........## ...N.......# ..$....# #... N   salamander (wand, polearm, wandering)......8X h<M..####.8X h=+8.4 (68X hoe.NN)8X ho9.4 (7348X h8X h  A salamander comes into view. It is wielding a +0 spear and carrying a wand of _acid.9X h_m (((((You shoot a slug.9X hb( 9X h((The slug hits the salamander but does no damage.  You shoot a sling bullet.9X h{ 9X h ○.....N.9X h ===10.5 (1.123) Rev 9X h ○ _The sling bullet barely misses the salamander.9X h7 ○((((You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.9X hC ○ The salamander is lightly wounded.  You shoot a slug. The slug hits the salamander!!9X h'○...☼...N10129X hY○☼9X hb _The salamander is heavily wounded.:X hZ ((.☼(You shoot a slug.  The slug hits the salamander but does no damage.:X h - ○☼ The salamander is heavily wounded.You shoot a sling bullet. The sling bullet hits the salamander!  The sling bullet freezes the salamander terribly!:X ho ○#○...☼.The salamander is almost dead.:X htU ○**:X hue*.☼**The salamander zaps a wand.:X h!°#○@...☼..:X h====201) Rev+ :X h[°#○:X h C _The bolt of acid hits you but does no damage.:X h X °((.☼(You shoot a slug. The slug hits the salamander.:X hd "M☼You shoot a slug. The slug hits the salamander.  The salamander is almost dead.  You shoot a sling bullet.  :X h+ 8The sling bullet hits the salamander but does no damage.:X hmd :X h3m °..○○..N:X hm ===-3.6 (1.1799:X h:n 0:X hOy i°#°○○:X h| ^ _The salamander is almost dead.;X h6  You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.  You kill the salamander!;X hх(○○();X h} °○○(;X hb((((Okawaru accepts your kill.;X h~.#.°.°°;X hW.)$...;X h#-4.78199) Rev* ;X h4`°°°;X h' _You shoot a slug.;X ha4;X h;X h;X h8b78;X h<;X h{ #. #..### .##.## #....# ###.....#.).###...#.# ##.......)###  .#. ......())## .# .......)##...###.....###;X h) #.#...##....# ##.....#..##...# #.....@...# ##.#---.°°## ..#.## ......)...# ......$....# #.##.#.####.#;X hcTYou pick up a There-And-Back Book and begin reading...;X h`50..;X h---6.7 (267) Rev+ ;X h;X h.[ _You add the spells Teleport Other and Gell's Gavotte to your library.;X hD 4;X hJ ;X hO ;X hoS ;X hS L56;X hY ;X hF_ ;X hWe b45;X hg ;X hj ;X hm ;X hm L34;X ho ;X hy l  x - a wand of acid (13) (gained 8 charges)  Things that are here:;X hHz g23) Rev ;X h | ;X h N _a +0 spear; a salamander corpse;X h ;X h ;X h6 L12;X hG ;X h' ;X h L01;X h. ;X h O _You now have 2316 gold pieces (gained 19).;X h ;X h M890;X h> ;X h ;X h ;X h R889) ;X h ;X hw ;X h` b78;X h ;X h/ ;X hĶ C6;X h9 7;X h ;X h ;X h ;X h L56;X hj ;X h ;X h ;X h" L45;X h ;X h` ;X hL ;X h L34;X h ;X h ;X h b23;X h% ;X h ;X h# 1 .###)...#  ...............#  ..............##  ..............# N........####.#;X h N........# .#.........####.###.....^.........).####.#..#.....#.## ###....#  ;X hJ  ....###   .....#.... N   salamander (polearm, asleep)#.... N   naga (constriction, asleep) ...;X h 30.7 (14.0)  A naga and a salamander come into view.Found a short sword.;X h .NNN)N);X h y==1.7 (1512;X h ;X hU & _The naga shouts!X h#3;○○>X h3>X h::○>X h=H _No target in view!>X h~J>X h>X hq>X hi23 _>X hX>X h >X hnL12>X h>X h>X h$>X hL01>X h>X hĬ@  You see here a +0 partisan.>X h>X he690) Rev+ _>X hв>X h$>X hӹ>X hOM869>X h>X h>X hE>X hL78>X h>X h|  You now have 2329 gold pieces (gained 13).6>X h:7) Rev >X h>X hB _You see here a +0 long sword.>X h>X hhD56>X hg>X h>X hq>X hL45>X hm>X h>X h>X h`634>X hB>X h>X h&Q23) >X h%>X h>X h b12>X hP >X h>X hub01>X h >X hD>X h>X h3M590>X h>X h>X h8">X h"7859>X h">X hz#>X h%>X h%L78>X hV'>X h,O _You now have 2352 gold pieces (gained 23).>X h/L67>X h/>X h0>X h3>X h6>X hJ7D56>X hK;>X h;>>X h@>X hAL45>X hvB>X hE>X h;I>X hIL34>X h!K>X hN>X hQb23>X hQR>X hS>X h[ #...## #........# # ..#.#. #........# .##.... #........###.....#.. # #............###....##.##..........................................>X hL\...............................---^......#.......................#.^......)..)....>X h\.#.#####..........).^...N. #........)......... #........#.....#.# N   salamander (polearm, asleep) >X h\#......######....# #......# ....####......# .....#>X hM`061.2 (21.0)>X hhe.NN)>X hhv---2.2 (2212>X hh>X h o>X h yx _A salamander comes into view. It is wielding a +0 spear.>X h7  #........# #  #........#  #........## # #..........>X h8 D ##.##.......... ............... ............... .......@....... ^......#....... .......#.^......)..). .#.#####..........).^. .N #........). . #........ >X h9 \#......## #......#    >X hE  #........# #  #........#  #........## # #.......... ##.##.......... ............... ............... >X h .......@....... ^......#....... .......#.^......)..). .#.#####..........).^. .N #........). . #........ #......## #......#   >X h >X h6 >X h >X hQ a _A salamander is nearby!>X h0x ((((( You shoot a slug. The slug hits the salamander!>X h  The salamander is moderately wounded.You shoot a sling bullet.  The sling bullet hits the salamander but does no damage.?X h>?X hNH☼....N.?X hKI`===3.3 (1.1)0?X hI70) Rev ?X h1R:☼?X hTe _The salamander is moderately wounded.?X hj ☼((((You shoot a slug. The slug hits the salamander!?X hf* ☼ The salamander is heavily wounded.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.?X hV,?X hY○N..#°...?X h44.44849) Rev+ ?X h V○°?X hc _The salamander is severely wounded.?X hz (( You shoot a slug. The slug hits the salamander.?X h ○The salamander is almost dead.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.?X hd?X h○N.@○...#°?X hя#5?X hUM078?X hї:○?X h1^ _The salamander is almost dead.?X h]7  You shoot a sling bullet. The sling bullet hits the salamander!  The sling bullet freezes the salamander terribly.  You kill the salamander!?X h&=○)(@○°?X h$ ○(((((((@○°Okawaru accepts your kill.?X hI°.....)°@°.?X hNy26.5 (1.167?X hAX hAX h'AX hE859AX hAX hAX hc.# ####.### AX h9'## #.# # #.# ####.# #.# # .# #.# ####.#AX hy#.#.# #.####.#.. ##. AX h## --- # † #..AX h ###.. ##S ..AX hGS   anaconda (constriction, asleep) ## AX h!AX h+4.5 (4AX hCAX hS.S)AX hEl---5.5 (57AX h8AX hAX h\ _An anaconda comes into view.AX hN  #.# #.# #.# .# #.# #.##AX hOE #..# ##.# #@# ##†# #..S ###.. ##.  ..  ## AX hw  #.# #.# #.# .# #.# #.## #..# ##.# #@##†#..SAX h" ###.. ##. ..  ## AX hAX hAX hAX h` _An anaconda is nearby!AX hŅ ( You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.AX h  AX h "AX hS  AX h# ", slow)AX h 'The anaconda is heavily wounded.AX hu ZYou shoot a sling bullet. The sling bullet hits the anaconda!  AX h GThe anaconda seems to slow down. The sling bullet freezes the anaconda.AX h %  AX hΗ aThe anaconda is severely wounded.AX hş SS.S   black mambaYou hear a shout!AX h ===6.6 (1.167) Rev AX h AX h ^ _A black mamba comes into view.AX hK) D((AX h5   You shoot a slug. The slug misses the anaconda. You shoot a sling bullet.  The sling bullet hits the anaconda. The sling bullet freezes the anaconda.AX h4 AX h= ☼SS.The anaconda is almost dead.AX h> 2--7056) Rev+ AX hD :☼AX h:J n _The anaconda closely misses you. The anaconda bites you!AX hŌ  You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.  You kill the anaconda!AX hʑ ☼°S   black mambaAX h ( Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.AX hLAX h ○S.The black mamba is moderately wounded.AX hYy48.7 (1.145AX hAX heC _The black mamba bites you but does no damage.BX h[  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.BX h  The black mamba is moderately wounded.You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.BX h͓u  The black mamba is moderately wounded.BX h °NN   naga ritualist (constriction)S   black mambaThe black mamba barely misses you.A naga ritualist comes into view. It is wielding a +0 mace.BX hs9.834) Rev* BX huBX hY _The black mamba closely misses you.BX h °((You shoot a sling bullet.BX hUny _The black mamba closely misses you.You shoot a sling bullet.sling bullet barely misses the black mamba.You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba!  You kill the black mamba!BX hMs)BX h y #.#..#..#°# #(#  .(N  ###..  ##. .. , toxic a…)##Okawaru accepts your kill.The naga ritualist utters an invocation to its god.The naga ritualist begins to radiate toxic energy.BX hC#.#..#..#°# #(#  .(N  ###..  ##... ##BX h;L☼.BX h=--6002) Pois Gem (2053) Rev* BX hV°☼BX h>°( The naga ritualist utters an invocation to its god.naga ritualist begins to radiate toxic energy. _You are poisoned.  BX h-You shoot a sling bullet.  The sling bullet hits the naga ritualist!sling bullet freezes the naga ritualist.BX hV  ° The naga ritualist is heavily wounded.You shoot a slug. The slug hits the naga ritualist!  The slug burns the naga ritualist!BX h6  The naga ritualist is almost dead.You feel sick.BX h Y.N.BX h 4=-1.9 (1.112BX hN BX hU (( _You are more poisoned.You shoot a slug.BX h@  The slug closely misses the naga ritualist.You shoot a sling bullet.  The sling bullet hits the naga ritualist but does no damage.BX h X ☼N.The naga ritualist is almost dead.You feel sick.3-3.001BX h6 BX h  BX h H_You are more poisoned.BX h%  You shoot a slug. The slug hits the naga ritualist!  The slug burns the naga ritualist.  You kill the naga ritualist!BX h) X☼○BX hA ☼((Okawaru accepts your kill.BX hI7o○°.BX h;j2640490BX hb<You kill the naga ritualist!  Okawaru accepts your kill. _ing bullet. You feel sick.raining target 18.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 18!You need to enable at least one skill for training.BX h0G/  --more--CX hr CX h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.1  16.5   0   h - Spellcasting   0.0   1.4  -2      CX hO F     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  12.0  21.2  -2       j - Evocations  12.0   8.9  +3  CX h N d - Ranged Weapons  18.0  29.1  -1               e - Armour   8.0  10.7  -1       f - Dodging   8.0  10.7  -1      CX h Z g - Stealth   2.0   3.6  -1                  CX h& @                        CX h                 CX hҩ ,    You need to enable at least one skill.[?] Help[=] set a skill target  CX hD [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsEX h= a + Fighting 13.1EX hZ TargetTarget14.0 --  --  --  --  --  --  10.0 EX h. =--  --  a-z] set[-] clear selected targetcost|targetsEX hO &[?25h[?0c14.0 EX hP FX h( FX h.'[?25l[?1c15.0 The current training targets, if any.  The species aptitude is in white.=] set aall targetsGX hGX hGX hR.......# ####.###planckenstein the Marksgoblin ......###.#Coglin of Okawaru *****. ......##.#Health: 122/136 =====================--- .####.##.#GX hMagic: 30/30 ======================== .# .##.#AC: 40Str: 16 .####.### #.##EV: 14Int: 10 ........# #..#SH: 0Dex: 25 .####.#.. ##○#XL: 17 Next: 26% Place: Snake Pit:1 ###@#Noise: ===------  Time: 27164.0 (1.0) ##°#a) +5 sling (freeze) o) +5 hand cannon of #...Fire: a) +5 sling (freeze) {Cipactli} ###..Zot (5649) Pois Gem (2050) Rev* ##...##GX hRfYou kill the naga ritualist!Okawaru accepts your kill. _You shoot a sling bullet. You feel sick.  Training target 18.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 18!You need to enable at least one skill for training.GX hxGX h:○GX h\. _GX hт 849GX h)  _You feel sick.178GX h I _You feel sick.  You feel sick.GX h 0=6) Gem (2047) Rev+ GX h GX hP j _You are no longer poisoned.GX h j156GX hӗ GX h{ GX h D45GX hr GX h, GX h j234GX h GX hۥ GX hX g23) Rev GX h GX h! GX h j312GX h9 GX h۬ GX h8 L01GX h̭ GX hz M390GX h GX h GX h GX h p4839) GX h GX h) GX h D78GX h% GX h GX h s5=67GX h GX h GX h GX h D56GX h GX h GX h z6=45GX h GX h^ GX h L34GX hh GX h GX h7 L23GX h GX h GX h &7GX h8 D12GX h GX h GX hP L01GX h GX h GX h k8290GX h} GX h M829GX h GX h* GX h7 b78GX h GX h GX h j967GX hm GX h GX h L56GX h{ GX h =30GX h3 D45GX h GX h b34GX h GX hu GX h s1=23GX hN GX hz GX h L12GX h` GX h GX h L01GX ho GX h GX h< 2=190GX h~ c819GX hQ GX h GX hF j378GX h GX h GX h D67GX h GX h% GX h j456GX hB GX h GX h L45GX h GX h0 GX h L34GX h5 GX h. GX h j523GX h? GX h GX h  L12GX hr GX hp GX h z6=01GX h GX h GX hY GX h M090GX h GX h$ \  Items here: ) [ ††.GX h& GX h' -8GX hy' '09 _GX hM( GX h) GX h , GX hq, D78GX hB- GX h1 GX h2 GX hG3 $=GX h3 :67GX hW4 GX h ; # #.#  ###.# #.# GX h;   .# #.#  ###.###.##  ......#### #..#  ###.#.. ... ##.#   .. #.#   #.#)##  #.... --- ####....#  GX ha< `###..#  ..# #      GX hS=      You pick up Ysaf's Anthology of Intense Open Graves and begin reading...GX h}A 1207.0 (43.0)GX h=B ---8.0 (4456GX hE GX hJ > _You add the spell Shock to your library.HX h^' 4HX h( HX h), HX h, HX h3 4534HX h9 HX h; HX h< L23HX h< HX h> HX ho 12015990819997867564534231201HX h=s HX h:t D89HX ht 50HX hu HX hw HX hw M889HX hEx HX hx HX ho{ x78HX h} HX hw ...............# ####.### ..................###.# ..................##.# .............####.##.# HX h .......# #.##.# .....)..)....####.### #.## .......).^..........#######..# ....)........####.#......###.# ....#.....#.##..@.######...#.# 26.0 (18 ..######....##....# ###.#)### ..# ....####...## #.....## ..# .....# #....# ####.... ..# #............# ###.. ..# #.......##...##.. HX h e### ... >.. #...###### ##### HX hÈ HX hA p7.0 (1967HX h| HX h ; _Found a stone staircase leading down.IX hb64IX h7IX h=IX h?b56IX hjF45IX hGIX hLIX h*Mb34IX hNIX hPIX hRIX hlSL23IX hTIX hWIX hYC1IX hZ2IX hY[IX h3`IX hbIX hcL01IX h6eIX h$IX hIX hЂE790IX hIX hʋIX hIX h M879IX hJIX hIX hb78IX hxIX hkIX hҭb67IX hIX hIX hIX hzD56IX hTIX hIX hVb45IX h'IX hIX hb34IX hIX hIX hC2IX h13IX hIX hUB  You see here a +0 long sword.IX h!IX h412 IX hP_IX hcIX hIX hIX hL01IX h IX hvIX hTIX hM690IX hIX h9IX h IX h) M869IX h4 IX h IX hIX htL78IX hoIX hIX hb67IX hIX h"IX h5%IX h%L56IX h'IX h(IX h)IX h)L45IX hK*IX h+IX h+IX h,D34IX hd,IX h,IX h-IX h-L23IX h%.IX h.IX h0IX hc0L12IX h0IX hC2IX h:3IX h3Z01IX h4IX hY5IX h5M590IX h&6IX h6IX h8c859IX h8IX h0:IX h;b78IX h<IX h#=IX h>IX hO>L67IX h>IX h?IX h@IX h@L56IX hBIX hLIX hMC4IX h]N5IX h8OIX hQIX h TIX hTL34IX hTIX hVIX hWIX hbXD23IX hZ,IX h\b12IX hz]IX h^IX h_IX h)`L01IX h5aIX h^cIX h#ec490IX h fIX hriIX hxsC #.. #.. .....# #.. [.......#.# #.. .......#...#### ###.>IX hth .....####....###.... .#....#####.....#.. ........÷.....####. ##.....[÷..##..##.. ##.@.....##.###....# ##........##..<....##IX hxti #.........###...... ###.#.###.###...####..# IX ht#..S#.# #.##..### #. #.# #.###....## #### S   mana viper (asleep) IX hAu#.###.##....##########.######.........#............#.......#..###....#######...IX hy| 64.0 (37  A mana viper comes into view.IX hS.SIX hy=5.0 (38849IX hLIX h 4 _The mana viper hisses angrily.JX hb[ (((JX hK?((You shoot a sling bullet.JX h  The sling bullet barely misses the mana viper.You shoot a slug. The slug hits the mana viper. The slug burns the mana viper.JX hlJX hpJX hܝw☼S....JX h==6.1 (1.1)78) Rev JX hЧ<☼JX h8 _The mana viper is lightly wounded.JX hq ☼You shoot a slug. The slug hits the mana viper. The slug burns the mana viper.JX ho☼ (slow)is lightly wounded.ug. The slug hits the mana viper. The slug burns the mana viper.  The mana viper is lightly wounded.ing bullet. The sling bullet hit  seems to slow down  The sling bullet freezeJX h ○@○The mana viper is moderately wounded.JX h}7067) Rev+ JX h:○JX h֊B _The mana viper bites you but does no damage.JX hp#  You shoot a slug. The slug hits the mana viper!! The slug burns the mana viper!You kill the mana viper!JX hy'\.JX h ○@○(((((JX hBOkawaru accepts your kill.JX h3°°@○.....JX h:7/13778.2 (1.156JX hAK°°JX hYD/ _You shoot a sling bullet.JX h A°°JX hk JX hI #°JX h J°@○JX hn H _No target in view!JX hXL JX h>M JX hN JX hR JX hPU JX h\ 45 _34) Rev JX h\ JX h^ JX hDa JX ha L23JX hb JX hd JX hih C1JX hh 2JX hi JX hel JX hcn b01JX hRo JX hp JX hq JX h5r R390) JX h{r JX h1z x #### ########... ........#  #[@......#.# --- #..#...####  ####....#JX hz S ####.#....#####.... #........÷.....# ###.....[÷..##.. ##.......##. ##........##..< #.........###.JX hc  #### #... #.# #@.......#.# #........#...#### JX h P #.......####.... ####.#....##### #........÷..... ###.....[÷..##JX hl & ##.......##.### ##........##..< #.###JX h 74.2 (6.0---5.2 (7839JX h JX h s _You see here an orb of light.KX h+3KX h3KX h4KX h9KX h;KX hB78 _67KX hSCKX hEKX h:Ob56KX h&QKX hSKX hVb45KX huXKX h[KX ho]KX h]L34KX hrKX huKX hvKX h;wL23KX hMxKX hKX hNKX hKX hD12KX hKX h<KX h ### ##..#### ##...########@..# #....82#........#?# #....#[.......#.# #....#........#...#### ###.>#.......####....###.####.#....#####.....#...#........÷.....####...###.....[÷..##.##.......##.###....###3.2 (801 _Found a scroll of identify.KX h|$JKX h%KX h2o290829  You see here a scroll of identify.KX h3KX h`4S78 _KX h{5KX h7KX h9KX h:L67KX h:KX h3CKX hEKX hEL56KX h{FKX hhHKX hIKX hIL45KX hJKX hNg  You see here a scroll of identify.KX hPKX h7Q434 KX htR_KX hRKX hUKX hWKX h_XL23KX hYKX h^KX h] page down [PgUp|<] page up [Esc] exit[top]OX h2 OX h OX h ########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.####. Health: 137/137 ========================#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27298.2 (0.0)OX h ##........##..<....# a) +5 sling (freeze) o) +5 hand cannon of#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. Zot (5515) Gem (1916) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######..  _You see here a scroll of identify. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  OX h BSearch for what [Enter for "."]? .OX h OX h OX h OX h> . _OX h OX h| Inventory: 50/52 slots Hand Weapons (go to first with )) OX h  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} Missiles (go to first with ()y - 24 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)OX hO 3e - a wand of digging (6)  f - a wand of polymorph (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]QX h i  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (13)  B - a wand of mindburst (42)  Iflame (29) Scrolls (go to first with ?)13%QX hS  v - a wand of roots (14)  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  n - a scroll of acquirementr - 6 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fogJ - a scroll of enchant armour  K - 3 scrolls of fearQX hZU /41RX hRX h0RX hC########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.####. Health: 137/137 ========================RX h#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27298.2 (0.0)##........##..<....# a) +5 sling (freeze) o) +5 hand cannon of#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. RX hrZot (5515) Gem (1916) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######..  _You see here a scroll of identify. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .RX h 4RX hRX hRX hhRX h3Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  n - a scroll of acquirementr - 6 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog  J - a scroll of enchant armour  K - 3 scrolls of fearRX hmM - a scroll of brand weapon  P - a scroll of teleportation  Y - 4 scrolls of blinking [!] read|quaff|evoke[?] describe selectedSX h" SX h * SX h64 ########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.###SX h=5 *#. Health: 137/137 ========================#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27298.2 (0.0)##........##..<....# a) +5 sling (freeze) o) +5 hand cannon ofSX h5 W#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. Zot (5515) Gem (1916) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######..SX h6   _You see here a scroll of identify. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .SX hU SX hY BChoose an item to acquire.  a - the +3 plate armour "Icled" {Str+3 Int+5}b - a manual of Armour  c - a +0 hand cannon of flamingSX hTZ d - 643 gold pieces (you have 2374 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit\X h   a - the +3 plate armour "Icled" {Str+3 Int+5}  c + a +0 hand cannon of flaming Acquire a +0 hand cannon of flaming? (y/N)]X hA]X hJ&########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.####. Health: 137/137 ========================#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27298.2 (0.0)]X ha(J##........##..<....# a) +5 sling (freeze) o) +5 hand cannon of#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. Zot (5515) Gem (1916) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######..  _You see here a scroll of identify. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .]X h.)o9.2 (145]X h3]X h'6 _Done exploring.Search for what [Enter for "."]? . _Something appears at your feet!]X h ]X h l30034]X h ]X h* U _n - a +0 hand cannon of flaming^X h[ ^X h5f Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 hand cannon of flaming Missiles (go to first with ()y - 24 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_X h n - a +0 hand cannon of flaming. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 18.0 The +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}slows your attacks with this weapon by 0.2.  Current attack delay: 1.2. Damage rating: 36 (Base 16 x 137% (Dex) x 166% (Skill)). _X h kFlame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.bX h- |Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} bX h Q n - a +0 hand cannon of flaming Missiles (go to first with ()y - 24 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} bX hz sWands (go to first with /)e - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cX h |a - a +5 sling of freezing (weapon) {Cipactli}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 18.0 The +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}slows your attacks with this weapon by 0.2.  Current attack delay: 0.9. Damage rating: 20 (Base 7 x 137% (Dex) x 166% (Skill) + 5 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {one-handed}(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.dX hL Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 hand cannon of flaming Missiles (go to first with ()  y - 24 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EscX hgN I7m] exit[top]eX hp o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. eX hL @Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 18.0 The +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}slows your attacks with this weapon by 0.2.  Current attack delay: 1.2. Damage rating: 41 (Base 16 x 137% (Dex) x 166% (Skill) + 5 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. rC+: It protects you from cold. rCorr:It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). (d)rop, (=)adjust, or (i)nscribe.hX hJInventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 hand cannon of flaming Missiles (go to first with ()y - 24 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [hX hK_[40mEsc] exit[top]kX h7 kX h' ########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.####. Health: 137/137 ========================#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27300.2 (0.0)kX h) ##........##..<....# a) +5 sling (freeze) o) +5 hand cannon of#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. Zot (5513) Gem (1914) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######..  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Something appears at your feet! _n - a +0 hand cannon of flamingkX h 1 kX h1 kX h*8 kX h9 lX hlX h6 Inventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli} lX hv o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 hand cannon of flaming Missiles (go to first with ()y - 24 javelins  H - 9 silver javelins  U - 5 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lX h  C - a +2 cloak (worn)f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (13)  B - a wand of mindburst (42)  lX h XI - a wand of flame (29)13%lX h   Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (6)  f - a wand of polymorph (6)  v - a wand of roots (14)  x - a wand of acid (13)  B - a wand of mindburst (42)  I - a wand of flame (29) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 6 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog  J - a scroll of enchant armour  K - 3 scrolls of fear  M - a scroll of brand weapon  P - a scroll of teleportation47mX h_ I - a wand of flame (29)  h - 5 scrolls of vulnerability  Y - 4 scrolls of blinking mX h`/Potions (go to first with !)  d - a potion of resistance  g - 10 potions of curing  j - 3 potions of lignification61mX hg  h - 5 scrolls of vulnerability  r - 6 scrolls of revelation  l - 4 potions of attractionm - a potion of enlightenmentmX hh 86mX hQ  r - 6 scrolls of revelation  M - a scroll of brand weaponq - 2 potions of cancellation  s - 7 potions of might mX hX  t - 6 potions of mutationw - a potion of brilliance  E - 3 potions of ambrosia80nX hnX hnX h########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.####. Health: 137/137 ========================#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25nX h###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27300.2 (0.0)##........##..<....# a) +5 sling (freeze) o) +5 hand cannon of#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. Zot (5513) Gem (1914) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######..  _DonX h.8ne exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Something appears at your feet! _n - a +0 hand cannon of flamingnX h&nX hnX hnX hoX hf  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 166% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 41 (Base 16 x 137% (Dex) x 166% (Skill) + 5 (Ench)).oX h.oX hVf _Your base attributes are Str 13, Int 10, Dex 23.qX hs qX h% Level 1 of the Snake Pit <>>>(Press ? for help)####...............###..................########.....).............#########...##....................#qX h. #........#?##......†.†..).......###[.......#.####.........^........###........#...#### ###.>...............###.......####....###...................######.#....#####.....#..................#####........÷.....####....................####.....[÷..##..##.....................####@......##.###....#####........?.......####........##..<....######.................##.........###......##.>.....##............####.#.###.###...####..#........)............##...#.# #.##..### #.........##.##.........###.###.###....## ####.....#.).###...#...##qX h> #.###.##....##########.......)### ###############.........#...............())###.......#..###....#######.......)###.......#..###..#.###.....###.....####......#...##..##..##...#.#...##....#######...........###.#...##.....#..##...#qX hA\>@rX hrX hr########...##. planckenstein the Marksgoblin #........#?##. Coglin of Okawaru *****.#[.......#.####. Health: 137/137 ========================#........#...#### ###. Magic: 30/30 ========================#.......####....###... AC: 40Str: 16####.#....#####.....#. EV: 14Int: 10#........÷.....#### SH: 0Dex: 25###.....[÷..##..##. XL: 17 Next: 27% Place: Snake Pit:1##@......##.###.... Noise: ---------  Time: 27300.2 (0.0)rX h~##........##..<....# a) +5 sling (freeze) o) +5 hand cannon of#.........###......# Fire: a) +5 sling (freeze) {Cipactli} ###.#.###.###...####.. Zot (5513) Gem (1914) #...#.# #.##..### #..#.###.###....## ### #.###.##....########## ######.........#........... #.......#..###....#######.. skill) (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 20 (Base  7 x 137% (Dex) x 166% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 41 (Base 16 x 137% (Dex) x 166% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.rX hrX h:rX h23 _rX hx12rX h"rX hl$b01rX hl%rX hA'rX h2)rX h)M090rX h*rX h20809rX h1rX h4b78rX ha5rX hb8rX h:rX hE;L67rX h=rX hAi  You see here a black mamba skeleton.rX h?DrX hD-5rX hFE&6 _rX h6GrX hJrX h`LrX hLL45rX hMrX hPrX hRrX h{SL34rX hTrX hWrX hYrX hVZL23rX h[rX h]rX h5_rX h_D12rX h`rX hLbrX hcrX hidL01rX h#erX hfrX h[hrX h6id4990rX h krX hlrX hmN8899rX hmrX horX hprX hgqD78rX hnrrX htrX hxb67rX hyrX hv #...........[ #............ ####............ ##...............rX h##### ##.....)........ ##...# #................. ...#?##......÷.÷..)...... ...#.####.........^....... ...#...#### ###..........#17.2 (17.0) rX h3..####....###......... ....#####.....#..... ......÷.....####............... rX h.....[÷..##..##................ ......##.###....#####........?... ......##..<....######............ ......###......##.>.....## rX hQ###.###...####..#........).....rX h{rX hrX hVc _There is a stone staircase leading down here.sX h-lsX hFmsX hptsX h9sX hS]8.0)56 sX h5_sX hn   ..   ##..   .....    .....   ####### ......   #......##....#   #.....# 2  #......@....# sX hCy  #...........#   #...........#   #......######   #......  #......  #......  #...... sX hT11495) Gem (1896) sX hsX h} o9 (1.745sX h sX h } _You climb downwards. _There is a stone staircase leading up here.tX htX h4tX h{ tX h#tX h$S34 _tX hF,23tX h,tX h8/tX hP3L12tX h3tX hN4tX h|6tX h9tX hX:L01tX h:tX h<tX h?M890tX h2@tX h@tX h>CtX hJFtX hFM889tX hFGtX h>ItX hLtX hML78tX h;NtX hPtX hStX hSL67tX hvTtX hTVtX hXb56tX hYtX h\tX h^tX h_L45tX h^_tX h dtX hetX hfL34tX hftX hhtX hjtX hkL23tX hktX h6mtX hotX hpL12tX hptX hdrtX hutX h%vL01tX hvtX hxtX h{tX hR|M790tX h|tX htX hcc879tX hՂtX htX hb78tX htX h9tX hDtX hL67tX h8tX hktX hb56tX hQtX htX hdb45tX h*tX h{tX hǢb  ###################  #......##.........#  #......##.........#  #......##.........#  #......######.@...#  #.......#####.....##.  #..................... tX h9W ########..............  #########.............  #......##....######..SS   black mamba (asleep)  #.........## #..  #......<# ..  #...........#tX h038.9 (20.0)tX hS.StX hp9.9 (2134tX hLtX hq^ _A black mamba comes into view.tX he ((((( You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.tX ho ((The black mamba is moderately wounded.You shoot a sling bullet.tX hox V°....S...===41.0 (1.1)23) Rev tX h} :°tX h€ f _The sling bullet closely misses the black mamba.tX hp (((You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.tX hYou shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.  The black mamba is heavily wounded.  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba!  You kill the black mamba!tX hF†uX hNq☼°..uX hpU2012) Rev+ uX hV\=☼°uX h_P _Okawaru accepts your kill.uX h?6☼uX hjuX h#<°uX h2'H _No target in view!vX hX4vX hYvX h}[vX h avX haS01 _vX hdh,vX ho ################### #......##.........# #......##.........# vX hpp#......##..# #......######.....# . #.......#####.○...##.[.. #.........@.......---3 ########................ #########.........† #......##....###### #...........## #. vX hq#......<....# . #...........# . #.....# #......######vX hz9---vX h{4.0 (2690) Rev vX hvX h8) _Found a chain mail.vX h# vX h" vX h vX h vX hV O ################## ......##.........# © ......##.# .. ......##..vX h # ..# ......######.....# ...# .###.○...##.[..# ................########0†.....# vX hC ......##....######.....# .....## #....# ......<....# ....# .....# vX h # ...# # ......###### ..# .vX h !vX h> 9°vX h 5.0 (1869°vX hI  vX h $_Found a transporter.wX h 4wX hwX hwX h################# .....##.........# ...©###.# ....###.# ....# ######.....# ....# ##.°...##.[..# ...............# ####### # 0 .....##....######.....# ....## #....# <....# ....# ....# ...# ##### .(# wX h:.wX h2o6.0 (178wX htwX hE _Found 4 stones. _You see here a black mamba corpse.wX h wX h wX h` wX h wX h wX h X67)  _wX h],wX hwX hL56wX hwX h wX h wX h]L45wX h)wX hwX hb34wX hwX hwX hwX hDL23wX hwX h#wX h&wX h*'D12wX h(wX h*wX h.wX h#/L01wX h1wX h4wX h7c590wX h7wX h8wX h|?................# #####.........†.....# wX h@R##....######.....# ...## ##....# <....# #....# ..# #....# # #....# ...###### #....# wX h@.... #@..(# 54.0 (8 #....#  #....#  #....#  #.....> #....### #...## #..## wX hCIwX hJp5.0 (9859wX hoNwX hP; _Found a stone staircase leading down.xX hw 4xX h!xX h%xX h'xX h(L78xX h/,xX h1x67xX h3xX h':^.....## ##....# <....# #....# ..# #....# xX h:a# #....# ###### #....#  #...(#  #....#  #....#  #...@#  #.....>....S xX h|;;#....####### #...## #..###..# S   shock serpent (wandering)#..###xX hz@} 7.0 (2  A shock serpent comes into view.xX hFnS.SxX hG+8.0 (3xX hGD56xX h2MxX hAP7 _The shock serpent hisses angrily.yX h ((((((You shoot a sling bullet.yX h  The sling bullet misses the shock serpent.You shoot a slug. The slug hits the shock serpent.  The slug burns the shock serpent.yX h!yX hyX h☼.>.S..yX h===9.1 (1.145) Rev yX h<☼yX h; _The shock serpent is lightly wounded.yX h C ☼yX hg (((You shoot a sling bullet.  The sling bullet hits the shock serpent but does no damage.yX h6c ☼(The shock serpent is lightly wounded.yX h ☼○.>.SYou shoot a slug. The slug misses the shock serpent.yX h ☼****○***The shock serpent discharges a tendril of electricity.yX h[ ☼...@.>.The bolt of electricity hits you. You resist.yX h ☼*******The shock serpent discharges a tendril of electricity.yX h ○...@°.>.yX h 28--60.234) Rev+ yX h <°yX h+ C _The bolt of electricity hits you. You resist.zX h ○°((((You shoot a slug.zX hȉ° (slow)  The slug closely misses the shock serpent.  You shoot a sling bullet.  The sling bullet hits the shock serpent.  The shock serpent seems to slow down.  The sling bullet freezes the shock serpent.zX h zX h ○○°.>..zX hp1023zX hP○○°zX hqh _The shock serpent is moderately wounded.zX h 12zX hazX h,i...°---2°..SS   shock serpent (slow)zX h8j:---zX hpV°°zX hgtd _A shock serpent is nearby!{X hCt °°.((You shoot a slug.{X hD °°The slug completely misses the shock serpent.You shoot a sling bullet.  The sling bullet hits the shock serpent but does no damage.{X h~{X h°○..S>{X h9--===3.3 (1.100) Rev* {X hV°○{X hΑh _The shock serpent is moderately wounded.{X h` °○You shoot a sling bullet.  The sling bullet hits the shock serpent!  The sling bullet freezes the shock serpent.{X h'# °○ The shock serpent is heavily wounded.You shoot a slug. The slug hits the shock serpent!!  The slug burns the shock serpent.{X h8s - .○°The shock serpent is almost dead.The shock serpent's electric aura discharges, shocking you.  You resist. The shock serpent bites you. The shock serpent shocks you.{X ht 3-4.44849{X h3z :°{X h} ! _You resist.{X h  _You resist.  You shoot a sling bullet.  The sling bullet hits the shock serpent. seems to slow down.  The sling bullet freezes the shock serpent.  You kill the shock serpent!{X hj s○°.{X h- ○°(Okawaru accepts your kill.{X h °☼°.You shoot a slug.  The air sparks with electricity, shocking you.{X h= 4-95.578{X hh Q☼°{X h2 ! _You resist.|X h[4|X h|X h|X h67556|X hss45) Rev+ |X h|X hT96|X hԲW=34|X h|X hb23|X h0|X hѽ|X hL12|X h?|X h 7=01|X h:|X hp|X hh390) Rev |X h`|X hG8839|X h|X hXb78|X h|X hC6|X hL$7) |X h+|X h[|X hj956|X hx|X h1b45|X hO|X h[k3034|X h|X h|X hb23|X h|X hU|X hj112|X h|X hh|X hL01|X h|X h|X h M290|X h|X h|X h{2=829|X hJ|X hb78|X hP|X h3=67|X h|X hb56|X h|X hdC4|X h5|X h|X hE |X h 434|X h|X hL23|X hv|X h|X h,j512|X h|X h|X h^L01|X h+|X h|X h{k6190|X h |X h$c819|X h%|X h)b78|X h;*|X h ,|X h,z7=67|X h,|X h.1 _HP restored.|X h#0|X h0L56|X h1|X h3|X h5b45|X h6|X hi9|X h;|X hW<L34|X h=|X h^@R  There is a stone staircase leading down here.|X h D|X hDe=23 _|X hE|X hG|X hJb12|X hK|X hN|X hPL01|X hQ|X h:R|X h}T|X hrV|X hVM090|X hW|X hY|X haW #....#  #....# ... #....# ...∩ #....#########.... #...(##........... #....##........... |X hb#....##........... #....##...........#.....>...@.###---403.5 (38.0)#....#######.# #...## .. #..## ...#..# ...#.. ..### . |X hRc!|X hl---4.5 (39809|X hZp|X hSs; _Found Nyry's Antique Armour Boutique.|X h` 4|X ha |X hd |X hg |X hgo 7867|X h!p |X hOr |X hwt C5|X ht 6|X h^u |X hw |X hgz b45|X h({ |X h} |X h |X hP L34|X h |X h |X hu b23|X hI |X h |X h b12|X h |X h% |X h Welcome to Nyry's Antique Armour Boutique! What would you like to do?  a -  135 gold a cloakb -  60 gold a leather armour  c -  60 gold a leather armour  d -  540 gold a plate armour  e -  210 gold a glowing ring mailf -  27 gold a robe  g -  270 gold a buzzing scale mail  h -  210 gold a shiny scale mail You have 2374 gold pieces. [Esc] exit[!] buy|examine items|X h R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list~X hg $  After the purchase, you will have 2104 gold pieces.[Enter] buy shopping list~X h~X h~X hb.[..#planckenstein the Marksgoblin ....#Coglin of Okawaru *****. ....#Health: 137/137 ======================== ....#Magic: 30/30 ======================== ....# .AC: 40~X htStr: 16 ....# ..##########EV: 14Int: 10 ....# ...........#SH: 0Dex: 25 ....# ..........#XL: 17 Next: 29% Place: Snake Pit:2 ....##....@.#Noise: ---------  Time: 27411.5 (7.0) ....#########.....##~X h}a) +5 sling (freeze) o) +5 hand cannon of ...(##.............#Fire: a) +5 sling (freeze) {Cipactli} ....##..............#Zot (11401) Gem (1802) ....##..............# ....##..............# .....>.....########## ....#######.# ...###..The air sparks with electricity, shocking you. _You resist. _HP restored. _There is a stone staircase leading down here. _Found Nyry's Antique Armour Boutique.  There is an entrance to Nyry's Antique Armour Boutique here.~X h% _You resist. _HP restored. _There is a stone staircase leading ~X hHdown here. _Found Nyry's Antique Armour Boutique.  There is an entrance to Nyry's Antique Armour Boutique here. _You can access your shopping list by pressing '$'.X hܥ4X hX hX hЬX h301 _3990X hPX hX hN8799X h!X hX hӽX h]L78X hX hX hX hb67X hX h0X hL56X h^X hX h^X h^L45X hX hX hb34X hX hX hX h^L23X hX hX hX haL12X hX h}X h>b01X h,X hXy890X hX h[X hM889X hX h/X hVb78X hX hmX hXX hL67X hX hX h b56X hI X h)X hcX hL45X hX hX hb34X hX h%X hi b23X hk!X h#X h$X hZ%b12X hw&X h'b01X h(X h*X h,c790X hE-X h.X h\/c879X h/X h0X h2b78X h3X hX4X h6X h6L67X h7X h8X h;b56X hB=X h ?X h@b45X h8AX hBX hCb34X hGDX hEX haHX h/Ib23X hUKX h MX hML12X hjNX h>QX hRTX hUb01X hVX hYc690X heZX h[X h^X hr_M869X h_X haX hcb78X hAdX heX hhX hiZ67X h,kX hmX h'nD56X hnX hoX h`rX h sD45X hsX huX hhxX hyL34X huzX h|X hb23X hX h_X hԄX hUL12X hхX hTX h̊X hML01X hɋX hX hX h3c590X hX hc859X h˖X hX hb78X h\X hX hb67X hɢX hX hb56X h'X h~X hnb45X hX haX hb34X hX hX h&b23X hX hX h b12X hX hX hb01X hX hX hec490X hX hX hX h;M849X hX hUX hX hb78X hX hb67X hX hxX hb56X h1,X hb45X hX h7X hX hL34X h!X hX hOb23X h;X hkX hb12X hX hX hb01X hX hX hNX hM390X hX hiX hc839X hX h X hE L78X hj,X hX hX hL67X hX htX h !......##.....#####...##.........#...##.........#...##.........# #########.....##### ###.....########## ............ ........... ..........@.......X h"d ###.........###### #.........#  ......^....$.  ....... ......N   naga mage (polearm, constriction, asl…) .............. (.......N..... X hD( 76.5 (65.0)  A naga mage comes into view. It is wielding a +0 spear.Found 8 stones.X h91N)N.X h2y==7.5 (6656X h:X hQH+ _The naga mage shouts!X hܪ  ((((( You shoot a sling bullet. The sling bullet hits the naga mage!  The sling bullet freezes the naga mage.X h2  The naga mage is moderately wounded.You shoot a slug.  The slug hits the naga mage but does no damage.X hX hJ○....X hPN..=8.5 (1.0)45) Rev X hX hvd _The naga mage is moderately wounded.X h ○(((( You shoot a sling bullet. The sling bullet hits the naga mage!  X h 'The sling bullet freezes the naga mage.X hE  The naga mage is severely wounded.You shoot a slug. The slug hits the naga mage! The slug burns the naga mage.  You kill the naga mage!X h?J"○X hKD)....X hcz°°....X h9.6 (1.134) Rev+ X h;°X hP _Okawaru accepts your kill.X hA°°X hXX hإK°°X h!H _No target in view!X h<^4°X h\_X h}e;°X h~iH _No target in view!X hF 4X h{H X h:K X hO X hCP n23) Rev  _X h'W ,X h#c ##.........# ##.........# ########.....#####  ###.....########### ........................................°.........###..######  #.@# ---800......^....$............(.......)........ .... (........ ....X hj :.X hqk ---1.6 (212X hp X hr % _Found 7 stones.X hl JX hoo X hZs X hs L01X hMy X h7z X h} X h~ M290X h X h X h R829) X hC X h^ O _You now have 2391 gold pieces (gained 17).X h X h L78X h X hڙ X hP X h Z67X h X h. X hˠ L56X hH X h X h X h8 L45X hl X h X h ##.........#  ##.....##### #.....X hY  .....###########...... ........................ ...................>.... ........................ ##.........######....... #.........######....... ......^.........@....... X h, 8.6 (7 ........(... .........). ..... (.... ......  ...... X h  ......    X h X hϾ o9.6 (834X h( X hu ; _Found a stone staircase leading down.X h-X h.X h/X h5X h8X h8L23X h>,X h@X hAL12X hjAX hFX hHb01X hrJX hNX haQX hQM190X hRX hzUX hXX h'YM819X h#ZX h\X h`X hTaL78X hbX heX hhX hiL67X hjX hlX hmoX hoL56X hpX htX hwb45X hxX hzX h|b34X ht}X h.X hX h L23X hX hjX h{X hL12X hX hX hX h}L01X hX hX hc090X hX heX hc809X hEX hQX hX hL78X hX hX hxX hL67X h`X hfX hX h/L56X h4X hwX hhX hL45X hX h`B3423120129908699X hX hX hb78X h#X h?X hQX hL67X hX hX hFb56X hX hX hbX h$L45X hX hX hvX hL34X hqX h+X hb23X hX hX hb12X hSX hX hC b01X h X h X h c890X hX hX hoc889X hiX hX hvX hL78X hdX h!X h]'X h'D67X h)X h`,X h 0X h0L56X h1X hn4X h8X hi9L45X hD:X h<X h?L34X h@X hzAX h1DX hGX h(HL23X hhIX hKX hOX h-PL12X h^QX h}WX h#_X h_D01X hX h@X hK MS...S...@○X h9M{S   anaconda (constriction, wandering)The black mamba is heavily wounded.===112) Rev X h7U:○X hTY\ _An anaconda comes into view.X h^(((S)The black mamba is heavily wounded. _An anaconda comes into view.ing bullet.anaconda hisses angrily.  The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.X hTThe sling bullet hits the black mamba.  The sling bullet freezes the black mamba.  The black mamba is heavily wounded.You shoot a slug. The slug hits the black mamba!!ug burn  You kill the black mamba!X hA. X hs,X h{..S....@°...☼X h;z302.7 (1.101X hڊ9°X hP _Okawaru accepts your kill.X h0 ((((☼, slow)You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.X hM °☼ The anaconda is lightly wounded.  You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda!X hNX h....S...○☼X h30690) Rev+ X hR○☼X ha _The anaconda is severely wounded.X hi x(((((((○☼X h d °○☼You shoot a slug. The slug closely misses the anaconda.You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.X hk X ht ....S...○.○X hu r4.8 (1.1869X h{ F○○X h a _The anaconda is severely wounded.X hȩ  You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.  You kill the anaconda!X h^ .((○○X h8 (((((○Okawaru accepts your kill.X h .........°○°○X h 15078) Rev* X hc m°°○X h / _You shoot a sling bullet.X h u°○°○X h X h ;○X h[ H _No target in view!X hm°○°○X hX hQ○°X h1 H _No target in view!X hX hX hX hP(X h+X h~,d67) Rev+ _X ha3BX h"4L56X hw5X h7X hp=X h2>L45X h/?X hBX hJI ###.........####...#######.........####....^....(....)....^.............(<....?...X hK.....@....---8.8 (3.....X h>RX hR---9.8 (434X hXX h\9 _Found a stone staircase leading up.X h23) Rev 12 ..... ....> .............. .... ...... #... ###.## ##...#######.........## #......^ #.......... #....) #....^@....51.8 (2 #...........( #<....?................#......................#......................####################### X hX h"o2.8 (301X hNX h; _Found a stone staircase leading down.X h04X hrX hvX h3X h$ M590X h&X h&X he)X h*R859) X hz+X h.X h]3X h/4L78X h5X h8X h<X h<L67X h=X hAX hPDb56X hwEX hGX h Kb45X h LX hqPX h~Z3###.............##.....####.............###.............###.............##..################.....############ ###.....####.# ....>.# ...............@..# ..N...##...## ###. ##...####### #...............^X h[ #.......... #..................) N   naga (constriction, asleep)#....^..............#...........(.......#<....?.............X h^+8.8 (6X hgfc.NN)X hHgo9.8 (734X hnX hw}x _A naga comes into view. It is wielding a +0 short sword.X hG (((((You shoot a sling bullet.X hA  The sling bullet hits the naga but does no damage.  You shoot a slug. The slug hits the naga! The slug burns the naga.X hX h.....@○.N.X h%===60.8 (123) Rev X hX hX _The naga is almost dead.X h*(((@○(((((((X h ○You shoot a slug. The slug barely misses the naga. You shoot a sling bullet.  The sling bullet hits the naga but does no damage.X he=P...@°..N.##.°1.9 (1.112) Rev+ X hC9°X hFX _The naga is almost dead.X hѽ ((((##.°You shoot a slug.  The slug hits the naga but does no damage.X hHV  You shoot a slug.  The slug hits the naga but does no damage.  The naga is almost dead.  You shoot a sling bullet. The sling bullet hits the naga!  The sling bullet freezes the naga.  You kill the naga!X hL)(##.°X hX☼...@..##.°X ht23.001X hU☼°X hfP _Okawaru accepts your kill.X hN☼°X hX hU☼°X hH _No target in view!X hG N☼°X hJI X hO K☼°X hlR H _No target in view!X hڬ X h X h X hf X h X h T490 _X hn X h X h X h{ M849X h X hj X h }78) Rev X h X h X h X hj L67X h X h X h2 b56X h X h  Things that are here:  a +0 short sword; a naga corpseX h X hV S45 _X h X h< X h X h| Q34) X h X h` X hi b23X h X h X h X h L12X h X hh X h X hu L01X h X h X h y390X h X h*  #..# #.............#.. .∩ #......#X h' ### . #......# . ############### ♣∩ ###########  ##.#####.........# .. #.......>.#  #................#  #.).##...## ##---74.0 (11.0)....##.....###...######.. #.....##... #.....##.X h @ #...^.## #.....##....^..... #.....## #.....##<....? #.....##X h. ---5.0 (12839X h5 X h8 5 _Found Cuoggete's Book Boutique.X h2X hǻX h"X hKH _No target in view!X h6X hEX hX hrX hX hS78 _X hX h/X hN #...###. #..##♣♣.. ##. #..#♣♣..∩ #.X h #.. .∩.. #............### ..⌠ #............ .. ############# ♣∩ ###########  ##.#####.........#  #..@...........>.# 6.0) #................#  #........).##...##  ......##.....###...####...... #.....##....... #.....##...X h$ ....... #...^.##....... #.....##....^.... #.....##X hX ho7.0 (267X hP _Found Uxzossoc's Jewellery Emporium.X htX hX h_X hX hJ #...## ## #..##♣♣...♣♣##X h #..#♣♣..∩.. # #.. .∩...∩ # ### ..⌠. # ...  ♣∩♣ # ##.#####.# #.@..>.#0 #..........# #........).##...## ......##.....###... ......##.....## .......##.....##X hַ .......##...^.## .##.....##....^ .... #.....##X hٿX ho8.0 (156X hX h4 _Found Qigraor's Book Boutique.X hX hX h`X hX hX hx45X hX hbL34X hX hR  There is an empty arch of ancient stone here.X h* X h S23 _X h X hX hb12X h X h X hX hvL01X hqX hX h&Welcome to Qigraor's Book Boutique! What would you like to do?  a -  630 gold the Anthology of Profulgent Kindling  b -  360 gold My Sojourn through Swamplandc -  900 gold a book of Annihilations  d -  330 gold a book of Burglary  e -  630 gold a book of Dangerous Friends  f -  690 gold a book of Dualityg -  300 gold a book of Geomancy X h'  h -  420 gold a book of Unlifei -  390 gold a book of the Hunter You have 2391 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listX h- X h #....##..............##.... planckenstein the Marksgoblin #....##..............##.... Coglin of Okawaru *****.#....##..............##.... Health: 137/137 ========================#.....>.....###########.... Magic: 30/30 ========================#....#######.#########..... AC: 40Str: 16#...##♣♣♣♣♣##.............. EV: 14Int: 10X h #..##♣♣...♣♣##............. SH: 0Dex: 25#..#♣♣..∩..♣♣#............. XL: 17 Next: 32% Place: Snake Pit:2#.. ♣.∩...@.♣#............. Noise: ---------  Time: 27583.0 (5.0)### ♣...⌠...♣#............. a) +5 sling (freeze) o) +5 hand cannon of♣.......♣############## Fire: a) +5 sling (freeze) {Cipactli} ♣♣♣♣∩♣♣♣♣########### # Zot (11230) Gem (1631) ##.#####.........# .#..............>.# . #.X h b[40m...............# . #........).##...## # ......##.....###...#####  _Found Cuoggete's Book Boutique. _No target in view! _Found Uxzossoc's Jewellery Emporium. _Found Qigraor's Book Boutique. _There is an empty arch of ancient stone here.  There is an entrance to Qigraor's Book Boutique here.X hX h%X h. _X hF4X hGX hIX hKX hLT290 _X hU829X hWX h[Welcome to Uxzossoc's Jewellery Emporium! What would you like to do?  a -  840 gold an amulet of faith (unknown)  b -  630 gold an amulet of magic regeneration (unknown)  c -  892 gold the ring of Untruth {Will+ Int+5} X h\` d -  420 gold a ring of poison resistance (unknown)  e -  420 gold a ring of positive energy  f -  756 gold a +4 ring of protection (unknown)  g -  756 gold a +4 ring of protection (unknown)  h -  756 gold a +4 ring of protection (unknown) You have 2391 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase X hX^[/] sort (type)[A-H] put item on shopping listX hKX hX h #...(##.............###.. planckenstein the Marksgoblin #....##..............##.. Coglin of Okawaru *****.#....##..............##.. Health: 137/137 ========================#....##..............##.. Magic: 30/30 ========================#.....>.....###########.. AC: 40Str: 16#....#######.#########... EV: 14Int: 10X hx#...##♣♣♣♣♣##............ SH: 0Dex: 25#..##♣♣...♣♣##........... XL: 17 Next: 32% Place: Snake Pit:2#..#♣♣..@..♣♣#........... Noise: ---------  Time: 27585.0 (2.0)#.. ♣.∩...∩.♣#........... a) +5 sling (freeze) o) +5 hand cannon of### ♣...⌠...♣#........... Fire: a) +5 sling (freeze) {Cipactli} ♣.......♣############ Zot (11228) Gem (1629) ♣♣♣♣∩♣♣♣♣#############.#####.........##..............>.##................##........).#X hq7#...## _No target in view! _Found Uxzossoc's Jewellery Emporium. _Found Qigraor's Book Boutique. _There is an empty arch of ancient stone here. _There is an entrance to Qigraor's Book Boutique here.  There is an entrance to Uxzossoc's Jewellery Emporium here.X hX h X h . _X hJX hX hX hS78 _X hBX hb67X hX h٠Welcome to Cuoggete's Book Boutique! What would you like to do?  a - 1000 gold the Catalogue of Bitter Fireb -  840 gold a Fen Folio  c -  800 gold a book of Spectacle  X h_d -  520 gold a book of the Hunter  e - 1240 gold a book of the Spheres  f -  960 gold a book of the Warp You have 2391 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listX huX h}X h#....##..............## planckenstein the Marksgoblin #....##..............## Coglin of Okawaru *****.#....##..............## Health: 137/137 ========================#.....>.....########### Magic: 30/30 ========================X h_#....#######.#########. AC: 40Str: 16#...##♣♣♣♣♣##.......... EV: 14Int: 10#..##♣♣...♣♣##......... SH: 0Dex: 25#..#♣♣..∩..♣♣#......... XL: 17 Next: 32% Place: Snake Pit:2#.. ♣.@...∩.♣#......... Noise: ---------  Time: 27587.0 (2.0)X hDŽ### ♣...⌠...♣#......... a) +5 sling (freeze) o) +5 hand cannon of♣.......♣########## Fire: a) +5 sling (freeze) {Cipactli} ♣♣♣♣∩♣♣♣♣########## Zot (11226) Gem (1627) X h'##.#####.........#..............>. #................ #........).##...# ......##.....###...#X h|  _Found Uxzossoc's Jewellery Emporium. _Found Qigraor's Book Boutique. _There is an empty arch of ancient stone here. _There is an entrance to Qigraor's Book Boutique here. _There is an entrance to Uxzossoc's Jewellery Emporium here.  There is an entrance to Cuoggete's Book Boutique here.X hW4X hQ. _X h7X ht4X hX h7X hS56 _X h$45X ht%X h/'X h_*X h#+L34X h+X h/R  There is an empty arch of ancient stone here.X h6X h7S23 _X h=9X h:X hh>X h?L12X h?X hZAX haEX h#Fb01X hYIX hPo#..#♣♣..∩..♣♣#..#.. ♣.∩...∩.♣#..### ♣...⌠...♣#..X hQ ♣.......♣ ♣♣♣♣∩♣♣♣♣## ##.#####.# #........>.# #........# #@.......).##...###.......##.....###...##.........##.....##...............##.....##...............##...^.##.........##.....##....^. N   naga warrior (constriction, asleep)X hR.........##.....##N   naga (constriction, asleep)N.N......##.....##<....? #.....##......X h7g 93.0 (6N)N)N.NA naga warrior and a naga come into view.==4.0 (7190X hlX huQ _The naga warrior shouts! The naga shouts! You hear a shout!X hR h((((((X h  You shoot a slug. The naga warrior blocks the slug. You shoot a sling bullet.  The sling bullet hits the naga warrior.  The sling bullet freezes the naga warrior.X hޓ X h X h̕ X h I  The naga warrior is lightly wounded.X h c .○....N.NN   salamander mysticN.NX h^ NN 2 nagas (constriction, 1 wandering)  A naga comes into view. It is wielding a +0 dire flail.X hݤ =5.1 (1.1819) Rev X h ;○X h _A salamander mystic comes into view. It is wielding a +0 scimitar.X h/((((( N)  A naga comes into view. It is wielding a +0 dire flail. X h_A salamander mystic comes into view. It is wielding a +0 scimitar.You shoot a sling bullet.shouts!  The sling bullet hits the naga warrior!  The sling bullet freezes the naga warrior.X h/( The sling bullet hits the naga warrior!  The sling bullet freezes the naga warrior.  The naga warrior is moderately wounded.You shoot a slug.  The slug barely misses the naga warrior.ug hits the salamander mystic!X h@,X hX hRX hG{  The salamander mystic is moderately wounded.X hxh☼.°...N.NN.N..N 3 nagas (1 polearm, constriction)X he6078) Rev+ X hϵC☼°X hft _A naga comes into view. It is wielding a +0 halberd.X h* ☼(°(((You shoot a slug. The slug hits the naga warrior.  The slug burns the naga warrior.X h ☼°The naga warrior is moderately wounded.You shoot a sling bullet.X h9X h;,X huIL §☼.°...NNN.N..., 1 …)X hJ)The naga warrior blocks the sling bullet.X hqT *§**°***The naga spits poison at you.X h .☼@○....(strong)st  The splash of poison is repelled.  The naga warrior roars a battlecry!7.2 (1.167X hC○°X h b _The nagas go into a battle-frenzy!X h☼○((((X h X h4○°You shoot a slug. The naga warrior blocks the slug. You shoot a sling bullet.X hG&d  The naga warrior blocks the sling bullet.X h(X hi4 ☼.°☼..SN.., catching …)X h6/S   anaconda (constriction, wandering)NNN 3 nagas (1 polearm, constriction, st…)An anaconda comes into view.X hC<M ☼○X h<****The naga warrior spits poison at you.X hX hL3 ○○..○..SN..N.SX hX_)The splash of poison hits you. You resist.X hl5-8.355) Rev* X h?M○○○X h2 _The anaconda hisses angrily.X ht;  You shoot a slug. The slug hits the naga!! The slug burns the naga!  You kill the naga!X hrB○(.○(()X hsCE 2 nagas (1 polearm, constriction, strX h& X h8○○((((Okawaru accepts your kill.X hV,X hXBX h^YX haa○°.☼○S...N..X hb.NN.)N...).....X hg-9044X hp[○☼○X hs/ _You shoot a sling bullet.X h| ○°((☼○(((((You shoot a slug.X hF w°☼○You shoot a sling bullet.  The slug completely misses the salamander mystic.You shoot a sling bullet.  The sling bullet hits the salamander mystic.  The sling bullet freezes the salamander mystic terribly.X hNX hOX hP,X hQX hcK°°S○○°....N.N.N..NX hdl60033X hn°°○○°X hul _The salamander mystic is moderately wounded.X hZ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--7% [?] toggle between ability selection and description.X hJ X h X h #..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 135/137 =======================-♣.......♣########### Magic: 30/30 ========================♣♣♣♣∩♣♣♣♣########### AC: 40Str: 16##.#####.........# EV: 14Int: 10#..............>.# SH: 0Dex: 25#.°..............# XL: 17 Next: 32% Place: Snake Pit:2#@°......).##...## Noise:  h m===------  Time: 27600.3 (0.0)#...S○○°##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.........##.....##...... Fire: a) +5 sling (freeze) {Cipactli} ....N....##.....##...... Zot (11213) Gem (1613) Rev* ..N.N)...##...^.##........N......##.....##....^. N   naga warrior (constriction).........##.....##...... N   salamander mystic (strong).........##.....##<....? S   anaconda (constriction)#.....##...... NN 2 nagas (1 polearm, constriction, str…)You shoot a slug.  The slug completely misses the salamander mystic.You shoot a sling bullet.  The sling bullet hits the salamander mystic.  The sling bullet freezes the salamanX h der mystic terribly. _The salamander mystic is moderately wounded.X h |  You gain the combat prowess of a mighty hero.X h X h# ..S○°N.N.N..N628--38--1.3 (12) Hero Gem (1612) Rev* X hX X h@Z T°○°X h\ U _The anaconda barely misses you.X h X h $ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-X h 0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--8% [?] toggle between ability selection and description.X hX hX hl:#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 136/137 =======================-♣.......♣########### Magic: 28/30 ======================--♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25X h>#.°..............# XL: 17 Next: 32% Place: Snake Pit:2#@.......).##...## Noise: =--------  Time: 27601.3 (0.0)#....S○°##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....N...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} .....N...##.....##...... Zot (11212) Hero Gem (1612) Rev* ...N.)...##...^.##.........N.....##.....##....^. N   naga warrior (constriction).........##.....##...... N   salamander mystic (strong).........##.....##< h'{34m....? S   anaconda (constriction)#.....##...... NN 2 nagas (1 polearm, constriction, str…)You shoot a sling bullet.  The sling bullet hits the salamander mystic.  The sling bullet freezes the salamander mystic terribly. _The salamander mystic is moderately wounded.You gain the combat prowess of a mighty hero. _The anaconda barely misses you.X h!u  You can now deal lightning-fast blows.X h.#X h0[ .NS°..N.The anaconda barely misses you. x2; The anaconda completely misses you.X h23----2.3 (11Finesse Gem (1611) Rev* X h=<°X hDN _The anaconda misses you.X h)0 (°((((((You shoot a sling bullet.  The sling bullet closely misses the anaconda.X hs ° The sling bullet barely misses the naga warrior.You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.X h1X h2,X h=○.S°NNN.N....X h?7=====8 (0.50X hwIL○°X h6` _The anaconda is heavily wounded.X h  You shoot a slug. The slug closely misses the anaconda.The slug hits the naga!! The slug burns the naga!  You kill the naga!X h\○(°)   naga (polearm, constriction, strong)X h ○( You kill the naga!  X hn Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet baring bullet hits the naga warrior!  The sling bullet freezes the naga warrior!X h3 t  The naga warrior is severely wounded.X h X h! ○☼S.N.X h( ====-3.30X h2 U○☼X h6 @ _The anaconda bites you but does no damage.X h ☼, slow)You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.X hYou shoot a sling bullet. The sling bullet hits the anaconda.anaconda seems to slow down. The sling bullet freezes the anaconda.  The anaconda is heavily wounded.  You shoot a slug. The slug closely misses the anaconda.The slug hits the naga warrior!! The slug burnnaga warrior!  You kill the naga warrior!X h"n○☼()N   salamander mystic (strong)S   anaconda (constriction, slow)X h$N   naga (polearm, constriction, strong)X hl ☼S○Okawaru accepts your kill.The anaconda bites you but does no damage.X h; *○**☼*The salamander mystic gestures at you while chanting.X h-Gz..@☼○X hgN4-809X hWX☼○X hZS _The bolt of magma misses you.X h  ○ You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.X h  ○○The anaconda is almost dead.You shoot a sling bullet. The sling bullet hits the anaconda.  The sling bullet freezes the anaconda.X h& k  The anaconda is almost dead.X hn1 & X h3 J○○N.You hear an angry hiss.4=---====4.309X hT; X○○X h@ N _The anaconda misses you.X h  You shoot a slug. The slug hits the anaconda. The slug burns the anaconda.  You kill the anaconda!X h○○N   naga (polearm, constriction, strong)X h4k (○((((((Okawaru accepts your kill.You shoot a sling bullet.X hX hw°○N○).N....X h5===-9 (0.68X hd =○X h5_ _The sling bullet closely misses the naga.X h #..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----X h ♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25#°...............# XL: 17 Next: 35% Place: Snake Pit:2#@○......).##...## Noise: ===------  Time: 27604.9 (0.0)#....○N○##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....)...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} ....N....##.....##...... Zot (11208) Hero Finesse Gem (1609) Rev* .....)...#X h $#...^.##...............##.....##....^. N   salamander mystic (strong).........##.....##...... N   naga (polearm, constriction, strong).........##.....##<....?#.....##......You shoot a sling bullet. _The sling bullet closely misses the naga.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 scimitar and wearing a +0 robe (magicalcondensation, moderately wounded, strong, 85% to hit)X h :#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25X h #°...............# XL: 17 Next: 35% Place: Snake Pit:2#@○......).##...## Noise: ===------  Time: 27604.9 (0.0)#....○N○##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....)...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} ....N....##.....##...... Zot (11208) Hero Finesse Gem (1609) Rev* .....)...##...^.##...............##.....##....^. N   salamander mystic (strong).........##.....##...... N   naga (polearm, constriction, strong).........##.....##<....?#.....##......PreX h ss: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 scimitar and wearing a +0 robe (magicalcondensation, moderately wounded, strong, 85% to hit)  You shoot a sling bullet.  The sling bullet hits the salamander mystic!!  The sling bullet freezes the salamander mystic terribly!X ha You shoot a sling bullet.  The sling bullet hits the salamander mystic!!  The sling bullet freezes the salamander mystic terribly!  The salamander mystic is almost dead.You shoot a slug. The slug hits the salamander mystic!!!  You kill the salamander mystic!X h+g ○°○N   naga (polearm, constriction, strong)X h q☼○○X hm D6====X h a5.3 (0.48X hm °☼○○°○X ha  X h$ B_Okawaru accepts your kill.X hUj#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25#°☼..............# XL: 17 Next: 36% Place: Snake Pit:2#@○......).##...## Noise:  hIl3m====-----  Time: 27605.3 (0.0)#....*°○##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....*...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} ....N....##.....##...... Zot (11208) Hero Finesse Gem (1608) Rev* .....)...##...^.##...............##.....##....^. N   naga (polearm, constriction, strong).........##.....##...............##.....##<....?#.....##......You shoot a slug. The slug hits the salamander mystic!!!  You kill the salamander mystic! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (strong, 80% to hit)X h]#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25#°☼..............# XL: 17 Next: 36% Place: Snake Pit:2#@○......).##...## Noise:  hp_3m====-----  Time: 27605.3 (0.0)#....(°○##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....(...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} ....N....##.....##...... Zot (11208) Hero Finesse Gem (1608) Rev* .....)...##...^.##...............##.....##....^. N   naga (polearm, constriction, strong).........##.....##...............##.....##<....?#.....##......You kill the salamander mystic! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (strong, 80% to hit)  You shoot a sling bullet.X h^ ☼○°○((((( _Okawaru accepts your kill.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (strong, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the naga but does no damage.X hjX ht☼○○°°N.....X hPv===-8 (0.57X h}w°○°°X hqh _You shoot a slug. The slug barely misses the naga.X hQ :#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25X h #°☼..............# XL: 17 Next: 36% Place: Snake Pit:2#@○......).##...## Noise: ===------  Time: 27605.8 (0.0)#....*°°##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....N...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} .........##.....##...... Zot (11207) Hero Finesse Gem (1608) Rev* .....)...##...^.##...............##.....##....^. N   naga (polearm, constriction, strong).........##.....##...............##.....##<....?#.....##......You shoot a sling bullet.  The sling bullet hits the naga but does no damage. _You shoot a slug. The slug barely misses the naga.Fire: X h a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (strong, 80% to hit)X h #..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25#°☼..............# XL: 17 Next: 36% Place: Snake Pit:2#@○......).##...## Noise: X h [37m===------  Time: 27605.8 (0.0)#....(°°##.....###...## a) +5 sling (freeze) o) +5 hand cannon of.....N...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} .........##.....##...... Zot (11207) Hero Finesse Gem (1608) Rev* .....)...##...^.##...............##.....##....^. N   naga (polearm, constriction, strong).........##.....##...............##.....##<....?#.....##...... _You shoot a slug. The slug barely misses the naga.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (strong, 80% to hit)  You shoot a sling bullet. The sling bullet hits the naga.  The sling bullet freezes the naga.X hZ*  ☼○° Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (strong, 80% to hit)  You shoot a sling bullet. The sling bullet hits the naga.  The sling bullet freeze  The naga is moderately wounded.You shoot a slug. The slug hits the naga! The slug burns the naga.X h:.☼°°)X hJ-6.4 (0.6X hoD67X hB☼°X h] _The naga is severely wounded.X hȋ#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.X h ### ♣...⌠...♣#.......... Health: 137/137 ========================X hv♣.......♣########### Magic: 24/30 ===================-----♣♣♣♣∩♣♣♣♣########### AC: 43X h_Str: 16##.#####.........# EV: 18Int: 10X h#..............>.# SH: 0Dex: 25#.☼..............# XL: 17 Next: 36% Place: Snake Pit:2X h.#@°......).##...## Noise: ===------  Time: 27606.4 (0.0)X hԌ*#....*)°##.....###...## a) +5 sling (freeze) o) +5 hand cannon ofX h.....N...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} .........##.....##...... Zot (11206) Hero Finesse Gem (1607) Rev* X h.....)...##...^.##......X hyY.........##.....##....^. N   naga (polearm, constriction, strong).........##.....##...............##.....##<....?#.....##......The naga is moderately wounded.You shoot a slug. The slug hits the naga! The slug burns the naga. X hw_The naga is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}X hōPress: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (severely wounded, strong, 80% to hit)X h[s#..#♣♣..∩..♣♣#.......... planckenstein the Marksgoblin #.. ♣.∩...∩.♣#.......... Coglin of Okawaru *****.### ♣...⌠...♣#.......... Health: 137/137 ========================♣.......♣########### Magic: 24/30 ===================-----X hs♣♣♣♣∩♣♣♣♣########### AC: 43Str: 16##.#####.........# EV: 18Int: 10#..............>.# SH: 0Dex: 25X hs=#.☼..............# XL: 17 Next: 36% Place: Snake Pit:2#@°......).##...## Noise: ===------  Time: 27606.4 (0.0)X ht2#....()°##.....###...## a) +5 sling (freeze) o) +5 hand cannon ofX hOt.....N...##.....##...... Fire: a) +5 sling (freeze) {Cipactli} .........##.....##...... Zot (11206) Hero Finesse Gem (1607) Rev* X hvtx.....)...##...^.##...............##.....##....^. N   naga (polearm, constriction, strong)X hduh.........##.....##...............##.....##<....?#.....##...... _The naga is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (severely wounded, strong, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the naga but does no damage.X h  Aim: a naga, wielding a +0 halberd (severely wounded, strong, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the naga but does no damage.  The naga is severely wounded.ug. The slug hits the naga!! The slug burns the naga.  You kill the naga!X h☼)X h☼○°°)°X h,98/1387.0 (0.6X hsy☼○°°)°X h~P _Okawaru accepts your kill.X h b #.. ♣.∩...∩.♣# ### ♣...⌠...♣#. ♣.......♣##########.. ♣♣♣♣∩♣♣♣♣... ##.#####............. #......>...... #☼○...#...##.°).###....@)°##.....###.........)...##.....##..........##.....##)...##...^.##.....##.....##....^.##.....##.....##.....##<.##.....##..... #.....##X h b○○..X h {---8.0 (1.056X h <○X h X hj ### ♣...⌠...♣#..### ♣.......♣#########.... ♣♣♣♣∩♣♣♣♣..S## ##.#####............ #......> ...... #○○. #...##.).######.....).##.....###..........@...##.....##....X h.....##.....##)...##...^.##.....##.....##.##.....##.....##.....##<S   mana viper (wandering)X h.##.....##.....##.....##....X h>X ############X h X hX hu .S. #○°X h;!?5=---X h`!c945X hf*:○X h3 _A mana viper comes into view. _Items here: ))) [ †.X h|j ### ♣...⌠...♣#........ planckenstein the Marksgoblin ..### ♣.......♣######### Coglin of Okawaru *****...... ♣♣♣♣∩♣♣♣♣######### Health: 138/138 ========================.....## ##.#####........ Magic: 25/30 ====================----....... #..............> AC: 43Str: 16....S. #○°............. EV: 18Int: 10#..*##........).##... SH: 0Dex: 25X hk ####..*..).##.....###... XL: 17 Next: 36% Place: Snake Pit:2.......@...##.....##.... Noise: ---------  Time: 27609.0 (0.0)...........##.....##.... a) +5 sling (freeze) o) +5 hand cannon of.......)...##...^.##.... Fire: a) +5 sling (freeze) {Cipactli} ...........##.....##.... Zot (11204) Hero Finesse Gem (1605) Rev* X hQk o...........##.....##...............##.....##<... S   mana viper...........##.....##....X hk b...........##.....##....############ X hk _Okawaru accepts your kill. _A mana viper comes into view. _Items here: ))) [ †.  X hk gFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineX h0l ;Aim: a mana viper (72% to hit)X hGg### ♣...⌠...♣#........ planckenstein the Marksgoblin ..### ♣.......♣######### Coglin of Okawaru *****...... ♣♣♣♣∩♣♣♣♣######### Health: 138/138 ========================.....## ##.#####........ Magic: 25/30 ====================----X huHf....... #..............> AC: 43Str: 16....S. #○°............. EV: 18Int: 10#..(##........).##... SH: 0Dex: 25####..(..).##.....###... XL: 17 Next: 36% Place: Snake Pit:2.......@...##.....##.... Noise: ---------  Time: 27609.0 (0.0)X hH...........##.....##.... a) +5 sling (freeze) o) +5 hand cannon of.......)...##...^.##.... Fire: a) +5 sling (freeze) {Cipactli} X hH...........##.....##.... Zot (11204) Hero Finesse Gem (1605) Rev* ...........##.....##....X hHy...........##.....##<... S   mana viper...........##.....##...............##.....##....X hI`############ _A mana viper comes into view. X hGI_Items here: ))) [ †.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineX hxIAim: a mana viper (72% to hit)  You shoot a slug. The slug hits the mana viper!! The slug burns the mana viper.X h Aim: a mana viper (72% to hit)  You shoot a slug. The slug hits the mana viper!! The slug burns the mana viper.The mana viper is heavily wounded.  You shoot a sling bullet. The sling bullet hits the mana viper!!  The sling bullet freezes the mana viper.  You kill the mana viper!.. #○°X h0;.. #°°..○8===6 (0.634X h%7X h::P _Okawaru accepts your kill.X h}? °°○r attack delay is about 0.5 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).r damage rating with your +5 sling of freezing {Cipactli} is about 23 (Base  7 x 137% (Dex) x 191% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 47 (Base 16 x 137% (Dex) x 191% (Skill) + 5 (Ench)).X h4D Z°°○X hG f _Your base attributes are Str 13, Int 10, Dex 23.X hxX hՌX h5X hX hi23 _X hX h-1X h$2X h_X hX hӧU01) Rev+ X hX h4X hmV61990X hX hOX hTX hF8599X hX hX h L78X h?X hfX hg67) Rev X h56X hX hLX hus7=45X hX hDX hxL34X hX hg23) X hX h^X hL12X h/X hX h8==01X hVX h X h- M890X hjX hMc889X hX htC7X h8X hX h'X h'^=67X h)X h-X hD-X hf-/9=X h-D56X h/X hP6b45X hM8X hXLX hLL34X h Xx23X hYX hb30==12X hcX ho4 _Magic restored.X h'tX hktL01X hTvX h6yX h~X h~E790X hX hX hZX hM879X h0X h$X hQX h^=78X hX hX hX hԩD67X hX hX hb56X h*X hX hX hL45X hmX hX hX h&L34X hX h,X hL23X hX hX hX h:L12X hbX hX hX hL01X htX h!X hX h-M690X h X hX hX hE869X hX hX hL78X h/X hX hX hX h-6X h7X hX hX hX hD56X hcX hV X h b45X h"X hEX hyX hL34X hX h X h!X h"623X h"X h#X h&X h(X h(612X h(X h)X h-X h1X h1-0X h11X h2X h4X h;y590X h?X haAX hA7859X hAX hCX hIX hN7Gem (1558) X hRg _Your graspers slow down.X hoUX hVL67X hVX hXX h\X h]L56X h^X h`X hdb45X heX hUgX hkb34X hnX h_qX hqtX htL23X hvX hyX h}X h~L12X hX h„X hX h؇L01X hX hX hX hMM490X hؘX hX hc849X hX hX hX h۳678X hX h]X h'X hwX hL67X hX hHX hX hL56X h2X hX hzX hL45X hpX hX hPX hL34X hnX hX hX h;L23X h9X hX hX hD12X hX hX h=b01X hbX hX hF  .#......######.....)  S....................)..  ...................  X h................)  ........  X hm...............  .........X h.......  X h.....................  ............X h"0---  X h;K########################  X hV2  X hrL   X h4 X hS   shock serpent (asleep) X h. X h. X h!X h072.6 (63.0)X hH---3.6 (64X hE390X hi X h6 ` _A shock serpent comes into view.X h k((((((S X h _Your graspers slow down. _A shock serpent comes into view.  You shoot a sling bullet. X h The sling bullet hits the shock serpent.  The sling bullet freezes the shock serpent.  The shock serpent hisses angrily.X h) |  The shock serpent is lightly wounded.  X hl [You shoot a slug. The slug hits the shock serpent!!  The slug burns the shock serpent.X h X h> P.S...X h @..○X hm -===4.6 (1X h k.0)839) Rev X hx :○X hӪ f _The shock serpent is severely wounded.X hH (((((((○You shoot a sling bullet.X h _The shock serpent is severely wounded.You shoot a sling bullet.  The sling bullet misses the shock serpent.  You shoot a slug. The slug hits the shock serpent!!  The slug burns the shock serpent.  You kill the shock serpent!X hRg○X h d ......○°Okawaru accepts your kill.X hfdX hj+04X hj[957) Gem (1538X hiqW○°X ht` _You feel like a meek peon again.X hX hmX h\X hX hX h5D67X h56X hX hX h-4X hA$5) X hX h/ X h X hU D34X hPX hX hL23X hX hX h$X h(X hL12X hX h X h#X h%L01X h`%X h.X h-1X hl1E290X h<4X h7X h29X h9M829X h;X h=X hFAX hAL78X hkBX hDX hFX hGD67X hGX hZJX hMX hML56X hNX hcQX hSX hTD45X hTX h WX hZX h[L34X h\X h!^X h_X h/`D23X h`X hibX heX h:fL12X h gX hiX hYmb01X h4nX hpX hrX hbrM190X h?sX hXuX h7yc819X hDzX hR{X h/~b78X h~X hX hUX hD67X hOX hʈX h #......<....# #....##.....  #...........##.>NS##....##...  #...........##....##....####### X hG #......#######....##....#######  #....... #....##...(##  #....... #....##....##  #....... #....##....## X hMe #...... #....##....## ##@...##.....>--- X hA#####.....##.... #.........##...##♣♣♣♣♣# X h#.........##..##♣♣...♣♣ X h#.........##..#♣♣..∩..♣ X h#.........##.. ♣.∩...∩. N   naga sharpshooter (constriction, asle…) X h#....##...#### ♣...⌠... S   black mamba (asleep)  ##########...###...####♣.......  #.......##....##......#♣♣♣♣∩♣♣♣X h 96.6 (21.0)  A naga sharpshooter and a black mamba come into view.X h9Found an escape hatch in the floor.X hX hN.SN)SX hD5X hV==-7.6 (22X h8D56X hX hS _The naga sharpshooter shouts! The black mamba hisses angrily.X h9 X hV((((X h(((X h/You shoot a sling bullet.X h  The sling bullet barely misses the black mamba.You shoot a slug.X h X h${ ...S...☼launcher, constric…)The slug hits the black mamba but does no damage.  The naga sharpshooter unwields a +0 long sword.  The naga sharpshooter wields a +0 arbalest.X h(((((((☼X h/X hwc....S.X hݦ7.@X h=8.6 (1.0)45) Rev X hT☼ _The naga sharpshooter shoots a bolt. The bolt is repelled.X h (((((((☼You shoot a sling bullet.X h0 ☼ The sling bullet closely misses the black mamba.You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.X h7X hө .....S..X hT○☼ The black mamba is severely wounded.X hC(((((X hY((○☼X h9X h=......S@○○X hp>j934X hcFX hF○X hFX h"JP _The naga sharpshooter shoots a bolt. The bolt is repelled.X h+f ((((((X hw,o(○○You shoot a sling bullet.X hد"bar!!  You kill the black mamba!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!X h//  --more--X hS?X hED)X h......#.○☼X h (((((((☼Something appears at your feet! The naga sharpshooter shoots a bolt.X h b......@°○○X h2g4070023) Rev+ X hOn%°X hn@○○X hgq4 _The bolt misses you.X hqX hP (((((((°You shoot a sling bullet.X hj$ ○ The sling bullet completely misses the naga sharpshooter.You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.X h]_ O N......°☼The naga sharpshooter is heavily wounded.The naga sharpshooter mumbles some strange words.X hj .°°○The naga sharpshooter magically shoots a bolt.X h\k q1.7 (1.112X hBy ~°°○ _The bolt is repelled.X hY  ((((((° You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.X h&] °You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  The naga sharpshooter is severely wounded.  You shoot a sling bullet.  The sling bullet hits the naga sharpshooter.ing bullet freezes the naga sharpshooter.X h .....§○The naga sharpshooter is severely wounded.X h (((((((°°X hv .....☼@.°○X hw ,20X hw K01) Rev* X h~ c☼°○X h P _The naga sharpshooter shoots a bolt. The bolt is repelled.X h((((((°○ The naga sharpshooter is severely wounded. _The naga sharpshooter shoots a bolt. The bolt is repelled.  You shoot a sling bullet.  The sling bullet hits the naga sharpshooter.  The sling bullet freezes the naga sharpshooter.X hȃ@hit  The sling bullet freezes the naga sharpshooter.  The naga sharpshooter is almost dead.ug. The slug hits the naga sharpshooter!!ug burn  You kill the naga sharpshooter!X hI)○X hm.....☼○.°X hs13090X hme☼○.°X h!P _Okawaru accepts your kill.X h q○°.°X h _---4809X h X hv :○X h : _U - 6 curare-tipped darts (gained 1)X h%X h\&X he'X h2X hS=7867X hNX hQX hQ]56) Rev+ X hQX hY45X hq`X hbb34X hcX hjX hnX hnL23X hoX hvX h8zC1X hz:2) Rev X h{X hX hCb01X h:X h]X hX h͏N0990X hX h6X hz8499X hX hX h I78) X h%X huX hܲX h(D67X hX h%X hX hCD56X hX hX hX h1D45X hX hyX hX hL34X hX hX hC2X h>3X hX hX hX hD12X hX h\X hX hL01X h'X hO X hX hM890X hX h X h(c889X hX h X h$b78X h&X h*X hL/X h/L67X h5X h<X hAX h$BL56X h9DX h"R45X hTX h0XX hXL34X hYX hc^X hlbX hbL23X h^dX hRn,X hnL12X hoX htX hvX hwD01X hBxX h~X hkX hE790X h?X hX hX hg7879X hX hΌX h*X hb78X hUX hX hx67X hϥX h`L56X hX h8X hNX h*b45X hHX hݻX h^b34X h#X hX hzb23X hVX hX hX hZD12X hrX h01690869X h/X hX hUD78X hcX hX hb67X hX h X h3 b56X h^ X h#X hcC4X h5X hX h#X h*'X ha'L34X h(X ho,X h/b23X h.0X hY4X h6X hO7L12X h7X hA01X hCX hEc590X hoFX hIX hLX hLM859X hMX hVQX hSb78X hTX hXX hYX h6ZL67X hZX h|^X h4ab56X haX hdX hgX hzjb45X hlX hpx34X hosX hvb23X h)wX hyX h|X h|D12X h}X h̀X hb01X hX hPX hoc490X h',X hMc849X hX hX h@X hL78X h>X hYX hb67X hX h՞X hb56X hX hqX h X hoL45X hX hX hX hOL34X hXX hX h X h_L23X h԰X hX hlX hL12X hHX hX hX hϹL01X hbX hMX h^c390X hX hX hM839X h&X h}X hX hX h(L78X hX hX hb67X hCX hX h5X hxL56X hX h/X hX h6L45X hiX hX hdX hL34X hX hNX hb23X h<X hR  There is a stone staircase leading down here.X hpX hhS12 _X h0X hX h=b01X hCX hWX hc290X hX hX hAc829X hVX h X h b78X hnX hX hX h L67X hX hX h-b56X hX h!X h$X h!%L45X h&X h*X hVx34X hXX h\]X h^L23X h^X haX hdX hpeL12X hfX hhX hTlb01X hmX hv..............# ####......#### #####X h{wY†.## ...##.## ........############### ...<....##....##.... ........##.>).#.. ........##....##....######∩ ...#######....#######---92.7 (8X hw8.0) .... #....##...(....... .... #....##........ .... #....##......... ...#....##.........X h7x##....##.....>.....###########.....##....#######.##### #.........##...##♣♣♣♣♣##..... #.........##..##♣♣...♣♣##....X hyX hX hT _Key pressed, stopping explore.X hXJX hPX hȨX h190 _X hjX hM819X h7867564534X hX hL23X hEX hSX hX hXL12X hX hX hb01X hX hX hQX hM090X hX h!X hX hM809X hxX hX hh X h L78X h X h X h7X hT, X h.......N.#  .........#  .........#  .........# .......# X h.....# #...###### #######X h@.### ##......©### ##.....X ha.### ##......### ######...X h ....#####.....##.[..#X h+N   salamander (polearm, wandering) ....................# ####.X h.......#### ####.÷.....##.##X h!.805.7 (13X h#p6.7 (1467X h)X h6 X h6m_A salamander comes into view. It is wielding a +0 partisan.X h` .......N.# .........# .........# .........# .......# .....# #...###### #@....### #....©### #.....### #....#### #....# #.[..# .....# .....#### ÷.. X h .......N.# .........# .........# .........# .......# .....# #...###### #@....### #....©### #.....### #....#### #....##.[..# .....#X hB.....#÷..X hX heX hX hJ a _A salamander is nearby!X h .......N.# .........# .........# .........# .......# .....# #...###### #@....### #....©### #.....### #....#### #....# #.[..# .....# .....#### ÷.. X h8  .......N.#X hE9 8 .........# .........# .........# .......#X h~9  .....# #...###### X h9 #@....### #....©### X h9 #.....### #....#### X h9 k#....#X hP: #.[..# .....#.....#÷..X hB X hB X hH X hML a _A salamander is nearby!X h  .......N.# .........# .........# .........# .......# .....# #...###### #@....### #....©### #.....### #....#### #....# #.[..# .....# .....#### ÷.. X hz P .......N.# .........# .........# .........# .......# .....# #...###### #@....### #....©### #.....### #....#### #....##.[..# .....#.....#÷..X h X h X h X h a _A salamander is nearby!X hJ ((((((N)You shoot a sling bullet.X hc  The sling bullet hits the salamander but does no damage.  You shoot a slug. The slug hits the salamander.X h X h .N.....☼X h ===7.8 (1.1)56) Rev X h X h 8 _The salamander is lightly wounded.X hv (((((☼ You shoot a slug. The slug hits the salamander!X hB  The salamander is moderately wounded.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X hX h..N...☼.○X h.}8.945) Rev+ X h\☼.○X hTe _The salamander is moderately wounded.X h ((((((☼(○You shoot a sling bullet.X h ○The sling bullet completely misses the salamander.X h# X he...N..○○○10.034X h:○X hWn _You shoot a slug. The slug barely misses the salamander.X h"r ((○(○ You shoot a slug. The slug hits the salamander!!X h1  The salamander is almost dead.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X h m  The salamander is almost dead.X ht.N.○°°○X hs1.123) Rev* X h\○°°X hh' _You hear a shout!X hl  You shoot a sling bullet. The sling bullet hits the salamander!  X hpThe sling bullet freezes the salamander terribly.  You kill the salamander!X hѳ)((°○X hl7 (((((○(°○Okawaru accepts your kill.X hI....).°°°○°X hx22012X hs°°○°X h' _You shoot a slug.X h b°°○°X h X hU U°○X h: H _No target in view!X hm °°°°X hu s°°°○°X h0y H _No target in view!X h4X h X h6X hX h?S01 _X h,X hX hMO09990X h`X h\X hX h_8399) Rev+ X hX hX hx78X hX hmX hb67X h%X hZ .....N ..... ..... #...#########..................#  .........@.# --- ...........#  X hW.........).#  ...........#  ########...###### ################.....###N   naga ritualist (constriction, wanderi…)####....©### ...####..... ...X h+##.##X h 7.1 (5  A naga ritualist comes into view. It is wielding a +0 flail.X h; S.NN)S   black mamba (wandering)The naga ritualist shouts!X h?==-8.1 (656X hxX h^ _A black mamba comes into view.X h ...S.N  .....  .....  #... #########..# ...........# ...........# X h0 .........@.# ...........# .........).# ...........# ########...###### ##.....### #....©### #.....###  X hX* ...S.N  .....  .....  #... #########..# ...........# ...........# .........@.# ...........# .........).# X hwY]...........# ########...###.....### #....©### #....X ha4X hiX hld _There are monsters nearby!X hBZ3 ...S.N  .....  .....  #... #########..# ...........# ...........# .........@.# ...........# .........).# ...........# ########...###### ##.....### #....©### #.....###  X h& ...S.N  .....  .....  #... #########..# ...........# ...........# .........@.# ...........# .........).# ...........# ########...###.....### #....©### #....X hVX hX hWX hd _There are monsters nearby!X hf\ (((((((You shoot a sling bullet.X hS   _There are monsters nearby!  You shoot a sling bullet.  The sling bullet misses the black mamba.  You shoot a slug.  The black mamba hisses angrily.  The slug hits the black mamba! The slug burns the black mamba!X hpn  The black mamba is almost dead.X hpX hvqX h1tN  You hear a shout! You hear an angry hiss.X hu  A naga mage comes into view. It is wielding a +0 whip.X huX hԁN.SS.N.S....X h*○S   anacondaN   naga ritualist (constriction)SS 2 black mambas (1 wandering)N   naga mage (constriction, wandering)X hw=9.1 (145X hۊ;○X h _An anaconda comes into view. A black mamba comes into view.X hn ((((SN)A naga mage comes into view. It is wielding a +0 whip. _An anaconda comes into view. A black mamba comes into view.X h You shoot a sling bullet.ing bullet hits the black mamba.  The sling bullet freezes the black mamba.X hq UThe sling bullet hits the black mamba.  The sling bullet freezes the black mamba.  The black mamba is almost dead.You shoot a slug. The slug hits the black mamba.ug burn  You kill the black mamba!X hx †   black mambaX h X h X h z N...S...§○#..... ...##.........##....####  Okawaru accepts your kill.X hw §The naga ritualist mumbles some strange prayers to its god against you.X hz X h 7  You easily resist.X h ,X h .N.N.SS☼°S   black mambaN   naga mage (constriction) (…)X h2 r20.2 (1.134X h :☼X h _A naga comes into view. It is wielding a +0 trident of protection.X h1q X ((((( You shoot a sling bullet. The sling bullet misses the anaconda.The sling bullet hits the naga ritualist!  The sling bullet freezes the naga ritualist.X h-  ((°The naga ritualist is moderately wounded.You shoot a slug. The slug closely misses the anaconda.X h ,X hu   ....(.  N.N.(  ...(.  #.S( #.(#  X h[ !...(#  ...(.#  .... ....°, toxic a…)The slug barely misses the naga ritualist.The naga ritualist utters an invocation to its god.The naga ritualist begins to radiate toxic energy.X ha ....(.  N.N.(  ...(.  #.S( #.(# X hNB...(# ...(.# .... ....°X hX h X hXZ You are poisoned.X hPX hX hFX h N....NNN.†...SSX hB.○○.N 2 naga magi (1 polearm, constrictionX hgR7=-X h102) Pois Gem (1393) Rev* X hW○○X h4 ((((○ _A naga mage comes into view. It is wielding a +0 spear.X hF5You shoot a slug. The slug misses the anaconda. The slug hits the naga mage.  The slug burns the naga mage.X hο' ○, slow)The naga mage is lightly wounded.  You shoot a sling bullet. The sling bullet hits the anaconda.  The anaconda seems to slow down. The sling bullet freezes the anaconda.X hE[  The anaconda is lightly wounded.  You feel sick.X hhFX hFX hGX hU.N.N...SS○°X hV:☼X hV}-212X h/`D○°X hRdV _You are more poisoned.X h.  You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda!  You kill the anaconda!X hd4 L.○(°N   naga ritualist (constriction, toxic a…)S   black mambaNN 2 naga magi (1 polearm, constriction)N   naga (polearm, constriction)X hl (○°☼Okawaru accepts your kill.X hEC M  You shoot a sling bullet. You feel sick.X hC X hO * .N#..S.☼☼You are more poisoned.X hX I ****°*☼, poisoned)  The naga mage casts a spell at you.The bolt of poison hits the naga. The naga is poisoned.  X hY (The bolt of poison hits the black mamba.X hC X h †N.N..S.@○○X h  2/139=-43.3 (1.100 _The bolt of poison is repelled. The black mamba bites you.X h ;○X h j _Your Fighting skill increases to level 14!X h ○ You shoot a sling bullet. The sling bullet hits the black mamba!  The sling bullet freezes the black mamba.X heYou shoot a sling bullet. The sling bullet hits the black mamba!sling bullet freezes the black mamba.  The black mamba is severely wounded.  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  You kill the black mamba!X hjC°○○NN 2 naga magi (1 polearm, constriction)N   naga (polearm, constriction, poisoned)X hB .°.○○§ Okawaru accepts your kill.You feel sick.  You are more poisoned.X h6 *****§very poi…)The naga mage points at you and mumbles some strange words.The bolt of poison hits the naga but does no damage.X hX hX h.N.N.°@°○☼X hT1-4.48889X hwp°°○☼X hp _The naga looks even sicker. The bolt of poison misses you.X h ((☼You shoot a sling bullet. The sling bullet hits the naga.  The sling bullet freezes the naga.X h ]  The naga is heavily wounded.X hR! You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!X hN) p)°○☼X h u  Okawaru accepts your kill.You feel sick.X h e  You are more poisoned.X h#  S#...N.°☼°○S   anaconda (constriction, wandering)N   naga ritualist (constriction, toxic a…)NN 2 naga magi (1 polearm, constriction,…)An anaconda comes into view.X h ****☼°○The naga mage spits poison at you.X h The splash of poison hits you but does no damage.  You are more poisoned.X hfF X hR X hWR X h^ NS†..N)..°°○X h_ iN   naga (constriction)  You resist.X hd n0===550X h?e D78X hvn j☼°°X he~ | _A naga comes into view. It is wielding a +4 heavy battleaxe.X hu (((☼°°○S)X hYou shoot a sling bullet.  The sling bullet closely misses the naga ritualist.The sling bullet hits the naga mage. The sling bullet freezes the naga mage.X hr  ☼°○The naga mage is moderately wounded.You shoot a slug. The slug hits the naga ritualist.  The slug burns the naga ritualist.X h  The naga ritualist is moderately wounded.X h_ NSN.§.☼°°○You feel very sick. You are more poisoned.X h **☼**°○**The naga ritualist spits poison at you.X hL> ..X hM1☼@X hN?°°○X hN.X h6O?.The splash of poison is repelled.X h#V*☼°°○X h2 §☼°°○The naga mage casts a spell.X h߼N☼○.°○X ho$24X hu-667X hb☼°○X h6 _The naga mage seems to speed up.X h 0 ((○°○ You shoot a sling bullet.  The sling bullet hits the naga ritualist!  The sling bullet freezes the naga ritualist.X h 9 ☼X h ○○ The naga ritualist is severely wounded.You shoot a slug. The slug hits the naga ritualist!  The slug burns the naga ritualist.X h  X h;  The naga ritualist is almost dead.You feel very sick. You are more poisoned.X h~ X h+   ......  N....  .N.†. #SN. #)N#.......(#.....☼(.#.....○@.#......°○#......).#........######...#The naga ritualist's toxic aura wanes.  The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy.X h ...... X h  N....  .N.†. #SN. #)N#.......(#.....☼(.#.....○@.#......°○#......).#........######...#X hяX hN].N.N.N.S.☼.○.°X h18===--7X h9D56X h[j☼○°X hުV _You are more poisoned.X h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--8% [?] toggle between ability selection and description.X hyK X hU X h`b planckenstein the Marksgoblin ......Coglin of Okawaru *****.N....Health: 118/139 ====================----.N.†.Magic: 30/30 ========================#.N.AC: 40Str: 16#########SN#EV: 14Int: 10X hb ...........#SH: 0Dex: 25........☼.○#XL: 17 Next: 45% Place: Snake Pit:2........○@.#Noise: ===------  Time: 27827.4 (0.0)..........°#a) +5 sling (freeze) o) +5 hand cannon ofX hc 1.........).#Fire: a) +5 sling (freeze) {Cipactli} ...........#X hCc Zot (10985) Pois Gem (1386) Rev* ########...###### X hic ################.....###S   anaconda (constriction) X hc ...##.........##....©###N   naga ritualist (constriction, toxic a…)X hc Z...##.........##.....###NN 2 naga magi (1 polearm, constriction,…)...##.........##....####N   naga (constriction)  X hc The naga ritualist is almost dead.You feel very sick. You are more poisoned.X hd The naga ritualist's toxic aura wanes.  The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy. X hRd A_You are more poisoned.X hh %  X h i PYou can now deal lightning-fast blows.X hNj X hnx .NS☼.○○X hy tYou feel very sick. You are more poisoned.X h ○○°The naga ritualist invokes the aid of its god against you.X h X h X h X h w.N.N.X h }○S°°°X h 2===-25-----8.4 (14X hw <Finesse Gem (1385) Rev* X h X h  q○°°X h^ ( _You easily resist.X hs ○S°°You shoot a sling bullet.X h  ○S°° X hX The sling bullet hits the anaconda but does no damage.  You shoot a slug. The slug hits the anaconda! The slug burns the anaconda!X hr  The anaconda is moderately wounded.X hWX hQ).NN○☼.°X hxa1-=9 (0.5X hV°°°X h` _You feel sick. The anaconda misses you. x2X h(.q ○(°°☼.°You shoot a sling bullet. The sling bullet misses the anaconda.The sling bullet hits the naga mage! The sling bullet freezes the naga mage.X h~ ○(°°The naga mage is heavily wounded.You shoot a slug. The slug hits the anaconda. The slug burns the anaconda.X hEnYou shoot a slug. The slug hits the anaconda. The slug burns the anaconda.  The anaconda is heavily wounded.feel sick.  You are more poisoned.  The anaconda grabs you.  The anaconda bites you but does no damage.X hP.N°S..○..X hP07- 4 9.5 (0.63Constr Gem (1384)Rev* X hZ;°X hz^\ _The anaconda constricts you.X h. °○ You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.X h  _The anaconda constricts you.You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.  The anaconda is almost dead.You shoot a sling bullet. The sling bullet hits the anaconda!  The anaconda seems to slow down. The sling bullet freezes the anaconda.  You kill the anaconda!X h °☼○N   naga ritualist (constriction, toxic a…)NN 2 naga magi (1 polearm, constriction,N   naga (constriction)X h$  °○.○Okawaru accepts your kill.You feel very sick. You are more poisoned.X h,  ***○**The naga mage points at you and mumbles some strange words.The bolt of poison hits you but does no damage.X h X hD .N○@○.).X h 4==--14 6====30.1Gem (1384) Rev* X h \○○.○X h^ ! _You resist.X hkg........ N.†.#... #########N.#.........NN#°○...○@○.)...X hkz########...###### ################..... ...##.........##....©..######X hy °○○You feel very sick. You are more poisoned.X h °**○*○***The naga mage spits poison at you.X hX hMX h .N.°N.○@X hk)..The splash of poison is repelled.X hT*°○X hM °○@○The naga mage gestures wildly while chanting.X hJtX hN.N○@°X hŀ@2-----X h==--1.1 (1.023X hՉ:○X h6 _The naga mage seems to speed up.X h2......planckenstein the Marksgoblin .....Coglin of Okawaru *****....†.Health: 102/139 =================-------#N..Magic: 25/30 ====================----#########N.#AC: 40Str: 16...........#X hZEV: 14Int: 10........NN.#SH: 0Dex: 25.........*.#X hXL: 17 Next: 46% Place: Snake Pit:2........○@°#X hNoise: ==-------  Time: 27831.1 (0.0).........).#X ha) +5 sling (freeze) o) +5 hand cannon of...........#X hFire: a) +5 sling (freeze) {Cipactli} ########...######X h|Zot (10982) Pois Finesse Gem (1383) Rev* ################.....### ...##.........##....©###N   naga ritualist (constriction, toxic a…)...##.........##.....###X hNN 2 naga magi (1 polearm, constriction,…)...##.........##....####N   naga (constriction) ...######.....##....#The naga mage gestures wildly while chanting. _The naga mage seems to speed up.  Fire: a) +5 sling (freeze) {Cipactli}X h+Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 flail and wearing a +0 robe (magical  condensation, almost dead, radiating toxic energy, 78% to hit)X hg2......planckenstein the Marksgoblin .....Coglin of Okawaru *****....†.Health: 102/139 =================-------#N..Magic: 25/30 ====================----#########N.#AC: 40Str: 16...........#X hEV: 14Int: 10........NN.#SH: 0Dex: 25...........#XL: 17 Next: 46% Place: Snake Pit:2........○@°#X h+Noise: ==-------  Time: 27831.1 (0.0).........).#a) +5 sling (freeze) o) +5 hand cannon of...........#X hh)Fire: a) +5 sling (freeze) {Cipactli} ########...######Zot (10982) Pois Finesse Gem (1383) Rev* X hK################.....### ...##.........##....©###N   naga ritualist (constriction, toxic a…)X h6...##.........##.....###NN 2 naga magi (1 polearm, constriction,…)...##.........##....####X hj3N   naga (constriction) ...######.....##....#Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 flail and wearing a +0 robe (magical  condensation, almost dead, radiating toxic energy, 78% to hit)  You shoot a slug. The slug hits the naga ritualist!!  The slug burns the naga ritualist.  You kill the naga ritualist!X hs.○(°NN 2 naga magi (1 polearm, constriction,N   naga (constriction)X h)p((○@°You shoot a slug. The slug hits the naga ritualist!!  The slug burns the naga ritualist.  You kill the naga ritualist!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the naga mage!  The sling bullet freezes the naga mage!X hg .○.☼X hBg°@°The naga mage is almost dead.X hN 07=6 (0.512X h8 w○°@°X h $ _You feel sick.X hɄ †.#N.. #########N.#...........#N○...☼X ht°.°.@..########...###### ################..... ...##.........##....©.##X h{####.[X hʘ ○☼°.°You feel very sick.X h*☼°.°X hx ☼°.°, curare)  The naga mage points at the naga and mumbles some strange words.X hX hX hX h.NN.°N○°..X h97/139 -6--2.6 (1.001X h X hW○°X h _The naga's venom grows more potent.  Things that are here: _a +0 partisan; a salamander corpseX h8.....planckenstein the Marksgoblin ...†.Coglin of Okawaru *****.X h#...Health: 97/139 ================--------#########N.#Magic: 26/30 ====================----.........N.#AC: 40X hStr: 16.........°.#EV: 14X hInt: 10.........N○#SH: 0X h8Dex: 25........°*.#X h^XL: 17 Next: 47% Place: Snake Pit:2.........@.#X hNoise: =--------  Time: 27832.6 (0.0)...........#X h:a) +5 sling (freeze) o) +5 hand cannon of########...######Fire: a) +5 sling (freeze) {Cipactli} X h################.....###Zot (10980) Pois Finesse Gem (1381) Rev* ...##.........##....©### ...##.........##.....###NN 2 naga magi (1 polearm, constriction,…)...##.........##....####N   naga (constriction, curare) ...######.....##....# ....#####.....##.[..#Things that are here: _a +0 partisan; a salamander corpseFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 spear and wearing an amulet of faith (heavilywounded, fast, 78% to hit)X hE ".....planckenstein the Marksgoblin ...†.Coglin of Okawaru *****.#...Health: 97/139 ================--------#########N.#Magic: 26/30 ====================----.........N.#AC: 40Str: 16X h\F .........°.#EV: 14Int: 10.........N○#SH: 0Dex: 25........°..#XL: 17 Next: 47% Place: Snake Pit:2.........@.#X hF Noise: =--------  Time: 27832.6 (0.0)...........#X hF a) +5 sling (freeze) o) +5 hand cannon ofX hF ########...######Fire: a) +5 sling (freeze) {Cipactli} X hF ################.....###Zot (10980) Pois Finesse Gem (1381) Rev* X hG ...##.........##....©### ...##.........##.....###X hEG NN 2 naga magi (1 polearm, constriction,…)...##.........##....####X hG mN   naga (constriction, curare) ...######.....##....# ....#####.....##.[..#Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineX hG Aim: a naga mage, wielding a +0 spear and wearing an amulet of faith (heavilywounded, fast, 78% to hit)  X hG You shoot a slug. The slug hits the naga mage! The slug burns the naga mage.  You kill the naga mage!X hO °)○°(   naga mage (constriction, fast)X hb [You shoot a slug. The slug hits the naga mage! The slug burns the naga mage.  You kill the naga mage!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the naga mage.  The sling bullet freezeX h= )((○N   naga (constriction, curare)X hy  °)°.○Okawaru accepts your kill.68==3.1 (0.5X h X h h°°○X h $ _You feel sick.X hi.....planckenstein the Marksgoblin ...†.Coglin of Okawaru *****.#...Health: 96/139 ================--------#########N.#Magic: 26/30 ====================----X h (.........*.#AC: 40Str: 16.........*.#EV: 14Int: 10.........*○#SH: 0X h`Dex: 25........°*.#XL: 17 Next: 48% Place: Snake Pit:2........○@.#X hNoise: ===------  Time: 27833.1 (0.0)...........#a) +5 sling (freeze) o) +5 hand cannon of########...######Fire: a) +5 sling (freeze) {Cipactli} ################.....###Zot (10980) Pois Finesse Gem (1381) Rev* ...##.........##....©### ...##.........##.....###N   naga (constriction, curare) X hT...##.........##....#### ...######.....##....# ....#####.....##.[..#You kill the naga mage!Okawaru accepts your kill. _You feel sick.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +4 heavy battleaxe (concentrated venom, 78% to hit)X hu.....planckenstein the Marksgoblin ...†.Coglin of Okawaru *****.#...Health: 96/139 ================--------#########N.#Magic: 26/30 ====================----.........(.#AC: 40X h_Str: 16.........(.#EV: 14Int: 10.........(○#SH: 0Dex: 25........°(.#X hXL: 17 Next: 48% Place: Snake Pit:2........○@.#X hENoise: ===------  Time: 27833.1 (0.0)...........#X hv:a) +5 sling (freeze) o) +5 hand cannon of########...######Fire: a) +5 sling (freeze) {Cipactli} X h################.....###Zot (10980) Pois Finesse Gem (1381) Rev* X h...##.........##....©### ...##.........##.....###N   naga (constriction, curare) ...##.........##....#### X h...######.....##....# ....#####.....##.[..# _You feel sick.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +4 heavy battleaxe (concentrated venom, 78% to hit)  You shoot a sling bullet. The sling bullet hits the naga!  The sling bullet freezes the naga.X h\  Aim: a naga, wielding a +4 heavy battleaxe (concentrated venom, 78% to hit)  You shoot a sling bullet. The sling bullet hits the naga!  The sling bullet freezes the naga.  The naga is heavily wounded.ug. The slug hits the naga!! The slug burns the naga!  You kill the naga!X hy)○°○X h .)°)○..○○Okawaru accepts your kill.X hox96 (0.5790X hq%V○○X h*$ _You feel sick.X h X h X hL X h X h? _4879X h 2=-78X hb X h !-X h s7=67X h X h X h o156) Rev+ X hM X hsX hL45X hB X hX h#0X h,M=34X h3X hi)...---X h #y 9.6 (6.0 _You start resting. You feel sick. x7X h#?=---X h#40.6 (72) Finesse Gem (1373X h)X h+[ _You are no longer poisoned.X hu8=12) Rev X hd|,X h}^101X h X hX h=M690X h˅X hX h7869X h(X h_X h X hђ29==78) X h!X h]X hX h5667X h[X hoX hܠ3=56X h)X hX hѦb45X hթX hX h>54=X hiM=34X huX hO$ X h;_You start resting.X h+9.6 (9X h630=X hm50.6 (10.0)23X h[X hZ% _Magic restored.X h/J 12X hs 5015906=8597876756X hy X h| X h X h" X h %4X h 5X h X h2 X hǖ X h X h 8X h& 3X hM 4X ht X hS X h X h X h %2X hq 3X h§ X h@ X h X h԰ X hG 99X h =X h %1X h& 2X h} X h~ X h X h X h %0X h 1X h X h X h X h X h $100/139X h =X h7 49X h| 0X h X h X h^ c849X hX 78X hg X h j167X h X hG b56X h X h 245X hJ X hL X h L34X h X h <3X h5 D23X h X hJ X h D12X h_ X hU! X h! L01X h$ X h( X h) &4X hF) E390X h, X h2 X h3 E839X h5 X h9 X h4: d5=78X hm: X h@ X hG b67X hI X hHN 6=56X hT L45X h%U X hW X h[ X h[ -3X h(\ 4X hk^ X hyf X hf j723X h2i X hal X hl -1X hl 2X hn X h's X hws c801X hZu X hy X h(z E290X h| X hN X h d9829X h X h< X hŚ g 84.6 (34 _You start resting.X h ,5.6 (35X hś K7) Gem (1328) X h X h X _Your graspers slow down.X hs4X hpX hL67X hv1056X hX hoX hL45X hX hsX hX h/1=X h6D34X h X hX hvL23X hX h2=12X hBX h01190X hjX h<3X h6E819X h X hkX hX hD78X hPX hX h j467X hX h%b56X h%X h+545X h3X h6X h6L34X h$9X hk@b23X hBX hFX h9Gz6=12X h0MX hOb01X hQX hYUX h%V{7=090X hWX h\c809X hP^X h>`X h`j878X haX hQeX heL67X hfX hjb56X hnX hr945X huX hRxX hxL34X h[{X h 2023X hX hȂb12X hX hZ101X h X hX hF8990X h̐X hX hMN8299X hSX hX hz2=78X hX hb67X hϥX h!X h@3=X h¨:56X hëX h}b45X hƱX hX hϳj434X hX h]b23X h̿X hb12X h!X h6X hj501X hX hX hM890X h#X h6889X hFX hb78X hX h767X hX hb56X hgX hGX hL45X hcX h;X hs8=34X hHX hDb23X htX hL9=12X hX hb01X h X h X h l30790X hX hNc879X hX hb78X hX h 167X hn!X h%%b56X h'X h-X h-j245X h0X h2X h2D34X h3X h :X h]:j323X h^<X h>b12X h?X hC4=01X hFX hCHc690X hcIX hOM869X h\OX hQX hbVX hVz5=78X hlZX h`X h>aL67X hJcX htgX hgj656X hjX hob45X hrX h=vX hvj734X h}X h X hL23X hX hL12X haX hNX h801X hX h)c590X hTX h_ _You start resting.X hU.953.6 (68X hڨ9=4.6 (69859X hX h:" _HP restored.X hX h+X hSX hX hCX hL78X hX hX h)X htL67X hX h   Things that are here:  a +0 spear; an amulet of faithX hX hVS56 _X hX h"  Things that are here:  a +0 flail; a +0 robe; a naga corpseX hX h!e=45 _X hV4X h=_.....................X h=- .......... ....... ...†..X hH> #...##########).#.@.X h>.).........).#  ...........#  X h>.........).# ...........# X h>a########...#### ###X h?#######.....#####.......©###X h1H[ M...X hoH..................................†...X hH #...##########@.#X hH7.).)X hH...........###...You see here a +0 whip.X hT8.6 (4.0)9.6 (534 _X hZX hOd  Things that are here: _a +4 heavy battleaxe; a +0 trident of protection; a naga corpseX hj 4X hSo X hx X h? 78 M###.._..#.#####..................................................†..... #@..#0#########).##.......)........)X h .........).#...........######...#X h} X hC p60.6 (123X h X h A _Found a snail-covered altar of Cheibriados.X h"4X hX h X hb12X hX hX hb01X hZX h X hX hE490X h X hX hX hM849X h|X h"X h%X h &L78X h)X hW3g  You see here a black mamba corpse.X hy6X h7S67 _X hm;X h<X h?@X h@L56X hBX hHX hKX h-LL45X hNX hQX hIUX hUL34X hXXX h`X hjeb23X hiX h&mX hpX h_pL12X hnrX h|X h01X hE390X h},X hM839X h9X hX hX hx78X hX hVX hʫL67X h>X hX hX hRL56X hUX h X hX hL45X hX hX hb34X hX h<X hsA #######  #.....###  #.......# #####.._..#.#########...........#.......@............#X h( ....................# N...................# ....................# ...........†........# #########...##......#N   salamander (polearm, asleep)X h\ #########).###....### .........).##....## .........).##...##X h0799.0)X hve.NN)X hvq80.6 (2023X h@X h z _A salamander comes into view. It is wielding a +0 trident.X h (((((You shoot a slug. The slug hits the salamander!X hQ  The salamander is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the salamander but does no damage.X hl' X hT/ |N...☼...X hA0 ===1.7 (1.1)12) Rev X h7 X h: 8 _The salamander is lightly wounded.X h (((( You shoot a slug. The slug hits the salamander!!X h  The salamander is severely wounded.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X h)%X h[.N.......○.°X h3/l2.801X h8\○.°X hi>c _The salamander is severely wounded.X h (((○.° You shoot a slug. The slug hits the salamander!X h ((((°The salamander is almost dead.You shoot a sling bullet.X h X h!○....N..○X h#~3.9290) Rev+ X hWD○°X hd _The sling bullet barely misses the salamander.X hN ○(((((((○.°You shoot a sling bullet.X hd ○○.°The sling bullet barely misses the salamander.X h~X h{[ .....N.X h°○.You shoot a slug. The slug barely misses the salamander.X hm5.0829X hQ°○X hA _The salamander hits you but does no damage.X hJ  You shoot a sling bullet. The sling bullet hits the salamander!  The sling bullet freezes the salamander terribly.  You kill the salamander!X h*X hlx)(°○X h0c ○((((((X h-1BOkawaru accepts your kill.X h]$°X hƽ.....).@☼°°X hew6078) Rev* X hk°☼°X hm' _You shoot a slug.X hjX haX hmX hX h X ht-6X hbF7) Rev+ X hKX hbX hL56X hX h?  You see here a +0 trident.X hX hs445 X h_X hX h` X hX hUL34X hIX hX hX hLg23) Rev X hX hX hxX hL12X hX h X h#b01X h#X h)X h+,X h,M190X hK.X hZ0X h3X he3R819) X h6X h7X hA     #######   #.....###   #.......#  X htBY##########.._..#.##  .....  ..@.......)........---95.0 (9  X hB...............  .....  .....  .............†..   ...################...##X hB    ''' #########).###    +∩ .........).##.   .........).##. X h)CX hHX hX hL45X hX h7 _You open the door.X hX h D34X h=X h@  There is an open door here.X hX h423 X h_X hnX hW  There is an entrance to Piycer's Armour Shop here.X hX h012) X hS( _X hX h0@  There is an open door here.X hX h9S01 _X hX hX h X hl N7990X h X htX h4X hN8199X hX hX h"X hW"D78X hy$X h)X h-b67X hw/X h5X h7X hP8D56X h9X ht=X h6@X h@D45X hAX hGX hIX h=JL34X haKX h-OX hQX hFQX haQD23X hzRX h}WX h\b12X h_X hfX h:jL01X hfm,X hpX hrX hrM890X hztX hvX hxX hLyE889X hzX hX hX hՁL78X hX hLjX hl67X hpX hƞD56X h-X h,X hX h1L45X hX hNX hX hL34X hX hX h0X hcD23X hIX hX hX hL12X h$X hX hX hL01X hqX hX hX h97790X hX hWX hX hX hM879X hX hX hX hL78X hX hX hb67X h[X hX hC5X h_6X h X h$X h> X h L45X hQ X hnX h\x34X hX h9C2X h3X hX hbX h X h L12X hW!X h"X h#X hk$D01X h$X h%X h6'c690X h'X h*X h -M869X ha-X h.X hT78675645342312X h #.....######## #......<....##....##. #...........##.>).## #...........##....## #......#######....## #.......######....## #...........##....##... #...........##....##... #.....@.....##....##52.1 (45.0) #.......######....## #......######.....## #......##.........## #......##.........##..# #......##.........##..# #......##.........##.. #########....##... ##########...###X h...### _Partly explored, unvisited transporter.X h L4X hMX h.........0.0)X hX hX h[] _Partly explored, unvisited transporter.X hwX h-xX hdyX hX h4X h®] _Partly explored, unvisited transporter.X ha[[?25h[?0c  Search for what [Enter for "."]? X hܪ [?25l[?1cX hOX h 61 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:2] a stone staircase leading upX hdb - [Snake:2] an escape hatch in the floor  c - [Snake:2] a +0 arbalest  d - [Snake:2] a +0 long sword  e - [Snake:2] a chain mail  f - [Snake:2] 4 stones (15 further duplicates in 2 piles)  g - [Snake:2] a +0 dire flail  h - [Snake:2] a +0 halberd  i - [Snake:2] a +0 war axe (1 further duplicate)  j - [Snake:2] a +2 kite shieldk - [Snake:2] a transporter  l - [Snake:2] Cuoggete's Book Boutique  m - [Snake:2] a Fen Folio (840 gold)  n - [Snake:2] a book of Spectacle (800 gold)  o - [Snake:2] a book of the Hunter (520 gold)  p - [Snake:2] a book of the Spheres (1240 gold)  q - [Snake:2] a stone staircase leading down  r - [Snake:2] the Catalogue of Bitter Fire (1000 gold)  s - [Snake:2] a +0 robe (1 further duplicate)  X hTgt - [Snake:2] a +0 scimitar (1 further duplicate)  u - [Snake:2] Uxzossoc's Jewellery Emporium  v - [Snake:2] a +0 partisan [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X h{  d - [Snake:2] a +0 long sword  e chain mail  f4 stones (15 further duplicates in 2 piles)  gdire flail  h+0 halberd  ia +0 war axe (1 further duplicate)  j - [Snake:2] a +2 kite shieldktransporter  l - [Snake:2] Cuoggete's Book Boutique  m - [Snake:2] a Fen Folio (840 gold)  nbook of Spectacle (800 gold)  oa book of the Hunter (520 gold)  pbook of the Spheres (1240 gold)  qstone staircase leading down  rthe Catalogue of Bitter Fire (1000 gold)  s+0 robe (1 further duplicate)  t+0 scimitar (1 further duplicate)  uUxzossoc's Jewellery Emporium  vpartisan  wQigraor's Book Boutique  xa +0 glaive  yspear (1 further duplicate) 7%X h:X he v - [Snake:2] a +0 partisanz - [Snake:2] a book of Annihilations (900 gold)  A - [Snake:2] a book of Burglary (330 gold)  B - [Snake:2] a book of Dangerous Friends (630 gold)  C - [Snake:2] a book of Geomancy (300 gold)  D - [Snake:2] a book of the Hunter (390 gold)  E - [Snake:2] the Anthology of Profulgent Kindling (630 gold)  F - [Snake:2] a +0 flail  G - [Snake:2] +0 storm dragon scales (1430 gold)  H - [Snake:2] Piycer's Armour Shop  I - [Snake:2] a +0 cloak (99 gold)33X he  v - [Snake:2] a +0 partisan  x - [Snake:2] a +0 glaiveJ - [Snake:2] a +0 kite shield (154 gold)5X h  x - [Snake:2] a +0 glaive  A - [Snake:2] a book of Burglary (330 gold)X h" K - [Snake:2] a +0 plate armour (396 gold) (1 further duplicate)  L - [Snake:2] a +0 ring mail (88 gold)  M - [Snake:2] a +0 robe (19 gold)43X h- 6X hk  J - [Snake:2] a +0 kite shield (154 gold)N - [Snake:2] a +0 whip  O - [Snake:2] a +2 scale mail of fire resistance (462 gold)  P - [Snake:2] the +2 robe "Nuigiho" {*Corrode rC+ Will+} (547 gold) X h̆ [ Q - [Snake:2] a +0 trident of protection  R - [Snake:2] a +4 heavy battleaxeS - [Snake:2] a shaft (1 further duplicate)  T - [Snake:2] a +0 short sword  U - [Snake:2] Nyry's Antique Armour Boutique  V - [Snake:2] a buzzing scale mail (270 gold)X h aW - [Snake:2] a cloak (135 gold)69X h X hq*  J - [Snake:2] a +0 kite shield (154 gold)  N - [Snake:2] a +0 whip  X - [Snake:2] a glowing ring mail (210 gold)Y - [Snake:2] a leather armour (60 gold) (1 further duplicate)  Z - [Snake:2] a plate armour (540 gold)  a - [Snake:2] a robe (27 gold)X h* 87X h  N - [Snake:2] a +0 whip  P - [Snake:2] the +2 robe "Nuigiho" {*Corrode rC+ Will+} (547 gold)  b - [Snake:2] a shiny scale mail (210 gold)82X h9 c - [Snake:2] a stone staircase leading up4X hh X hml  #...........########... planckenstein the Marksgoblin   #......<....##....##... Coglin of Okawaru *****.  #...........##.>).##... Health: 139/139 ========================X hl  #...........##....##... Magic: 30/30 ========================  #......#######....##... AC: 40Str: 16X hl  #.......######....##... EV: 14Int: 10 X hm #...........##....##... SH: 0Dex: 25X h6m X hhm #...........##....##... XL: 17 Next: 50% Place: Snake Pit:2 X h#n@ #.....@.....##....##... Noise: ---------  Time: 28052.1 (0.0)  #.......######....##... a) +5 sling (freeze) o) +5 hand cannon of  #......######.....##... Fire: a) +5 sling (freeze) {Cipactli}  X hn #......##.........##... Zot (10761) Gem (1162)   #......##.........##..#  #......##.........##..#  X hnk #......##.........##..#X hn   #########....##...#####X hn3  X hnh ##########...###...####  X hoO_There is an entrance to Piycer's Armour Shop here. X h+op_There is an open door here. _Partly explored, unvisited transporter. X hUo_Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  X hpoBSearch for what [Enter for "."]? .X hwX hQxX h~X h. _X h"Z   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting14.2  18.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  12.0  21.2  -2       j - Evocations  12.0   8.9  +3   d - Ranged Weapons  18.0  29.1 hZ 34m  -1               e - Armour   8.0  10.7  -1       f - Dodging   8.0  10.7  -1       g - Stealth   2.0   3.6  -1              X hZ l    X hZ         X hZ a    X h[         X hW[ l    X hu[         X h[ a    X h[ _    X h[     The relative cost of raising each skill is in cyan.  X h[ The species aptitude is in white.  [?] HelpX h\ G[=] set a skill target  X h=\ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsX hv X h} X h&   #...........########... planckenstein the Marksgoblin   #......<....##....##... Coglin of Okawaru *****.  #...........##.>).##... Health: 139/139 ========================  #...........##....##... Magic: 30/30 ======================== X h~  #......#######....##... AC: 40Str: 16  #.......######....##... EV: 14Int: 10 X h  #...........##....##... SH: 0Dex: 25 X h߆  #...........##....##... XL: 17 Next: 50% Place: Snake Pit:2 X h : #.....@.....##....##... Noise: ---------  Time: 28052.1 (0.0) X hA  #.......######....##... a) +5 sling (freeze) o) +5 hand cannon of X h  #......######.....##... Fire: a) +5 sling (freeze) {Cipactli}   #......##.........##... Zot (10761) Gem (1162)   #......##.........##..#  #......##.........##..#   #......##.........##..#   #########....##...#####X h 3  X h5 h ##########...###...####  X hP q_There is an entrance to Piycer's Armour Shop here. _There is an open door here. X hk _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. X h _Partly explored, unvisited transporter. _Search for what [Enter for "."]? .X h X h X h۔ X h~ X h X h9 X h X h F _Unknown command.X hB X hM Level 2 of the Snake Pit <<>>>>^^∩_∩∩∩∩∩(Press ? for help)########................#############.........÷.....##.###......##....######.....##..###...........########....##...#######################......<....##....##....##............##..........#X hnM #...........##.>).##....##............##..........##...........##....##....########....∩.##..........##......#######....##....#########.....###....##...###.......######....##...(##.............###...##....#########...........##....##....##..............##..........#X hM J#....##...........##....##....##..............##..........#X hM r#^...##.....@.....##....##....##..............##..........#X hM #....##.......######....##.....>.....###########..........##....#X hM J#......######.....##....#######.#########.....##....##....#X h N S#......##.........##...##♣♣♣♣♣##..............##....#####..##X h&N #......##.........##..##♣♣...♣♣##.............##.....##### ##..#######......##.........##..#♣♣..∩..♣♣#.............##.........#X hN |#.......##......##.........##..#♣.∩...∩.♣#.............##.........##.......##########....##...#####♣...⌠...♣#.............##.........##.......###########...###...####♣.......♣################.....##### ##.......#X hN #.......##....##......#♣♣♣♣∩♣♣♣♣################.....###########........##.......##....##......#####.#####.........##............................#X hN #.......##....##........##..............>.##.....................>......#X h<.......##.###########...###################.....#####.........©#####......#####........########.X h.=....#.#####.[#................########............#X hT=#########.........÷.##X hy=\.##....######.##....######X h=\##...###########<....##X h=............##.....#.....##.>).##......X h=F##....#.....##X h >e..########....∩.##....#X h1>U#####..###########....##...##X hS>x.######.(##.......###...##....## #####X hv>#...........##....##....##.......##..........# #X h>....#...........##....##....##..............##..........# #^...#X h>@.....##....##....##..............##..........# ....#X h>####....##.....>.....###########..# #....#######.....##X h?i#####.#########.....##....# #....#X h R ©>#......##.........##...##♣♣♣♣♣##..............##....#####..###......##.........##..##♣♣...♣♣##.............##.....##### ##..######X hCX hs  #...........########... planckenstein the Marksgoblin   #......<....##....##... Coglin of Okawaru *****.  #...........##.>).##... Health: 139/139 ========================  #...........##....##... Magic: 30/30 ========================  #......#######....##... AC: 40Str: 16  #.......######....##... EV: 14Int: 10  #...........##....##... SH: 0Dex: 25  #...........##....##... XL: 17 Next: 50% Place: Snake Pit:2  #.....@ hsm.....##....##... Noise: ---------  Time: 28052.1 (0.0)  #.......######....##... a) +5 sling (freeze) o) +5 hand cannon of  #......######.....##... Fire: a) +5 sling (freeze) {Cipactli}   #......##.........##... Zot (10761) Gem (1162)   #......##.........##..#  #......##.........##..#   #......##.........##..#   #########....##...#####   ##########...###...####  _There is an open door here. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Search for what [Enter for "."]? . _Unknown command. h?to9;49mX hy01 _X hzX hzM590X h|X hxX h*c859X hԂX hX hVX hL78X hgX hX h<X hvX hD67X hrX hX hX h˒L56X h_X hX hX hʘD45X hX h؝X hb34X hX hX hӧX hlL23X hX hɬX hX hJL12X hX hX hX h-0X hD1X h X hM490X hX hX hM849X hX hX hGX hmL78X h`X h/X hb67X h4X hX h(X hbD56X hX hi  You see here a black mamba skeleton.X h7X h445 X h_X hX hX hbX hL34X hX hX hfX hX hD23X hX h0X hBL12X hX hX h@X hX h-0X h1X hkX hX h6X ha.39X h0X h X h X hX h-8X h 39X h,X h9;  You see here 4 stones.X hX hbS78 _X hX h-675645X h.X h.L34X hU0X h8 ...##....##....##............## ...##.>).##....##............## ...##....##....########....∩.## X h8#####....##....#########.....### #####....##...(##.............### ...##....##....##..............## X h/9 ...##....##....##..............## ...##....##....##..............## X hl9s#####....##.....@.....###########80.1 (28.0) ####.....##....#######.######### X h9\.........##...##♣♣♣♣♣.. X h9.........##..##♣♣...♣♣##...... .........##..#♣♣..∩..♣♣#......... X h9.........##..#♣.∩...∩.♣#......... ....##...#####♣...⌠...♣#......... #...###...####♣.......♣##### X h:m#....##......#♣♣♣♣∩♣♣♣♣######X h:X h@X hCc _There is a stone staircase leading down here.X hWX hqWX h1]X hbX h i1.1 (1.0)23 _X h  You climb downwards.  You feel a wave of frost pass over you.X h-/  --more--X h}  ##......  #......#  #......#  #......#  #.....#  #.....+  #.....#+ 3 #@....#  ##.......  #......  ......  ..... X h ^..... #### X h C6X h> X hz 9 (1.812X h  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here.X hX hcX hX hgX hϏX hT01 _X hM290X h_X h~X h##......#......# #......# #......# #.....# #.....+ #.....#+ X hۢX#<....###+###.@.......3.9 (2.0##.?#..X h<##...X h6X####### X h@X hp4.9 (3829X hұX hQ _Found a scroll of identify.X h74X h7X h;X hA@X hH7867X hIX h'JX hILX h%PL56X hYPX hRX hUX hYX hYL45X h[X hd ##...... #......# ######......#.....##......#..>..##.....##.....##.....+......##.....#'.....#<...@###+###8.9 (4##.....##.......?#...##..#.........X h%ek########## _You open the door.X h,g[ _Found a stone staircase leading down.X h۸X hX hX hxX hX h=34 _23X hbX hb12X hX hX h>b01X hX hX hX hoM190X h X hX hX h<M819X hX hiX hMX hL78X hX hVX hWb67X h56X h|X hDb45X hX hX hb34X h23X hX hb12X hX h7X hb01X hX hF X h c090X h X h)X h.............#... ............ #...# ..........# #.... ...!....# #....# ......# #....#### .... #......###.###..##.........@.......103.9 (1X h5.0)##........../#......#######...#......#.....# #......#..>..# ##+#.....##.....##.....+......##.....#'.....###<....###+###X hpX hq4.9 (16809X h%X h(S _Found a wand of charming (4).X hL4X hQX hTH _No target in view!X hA4X h X h X hd78 M....∩..#..∩.... #..##....###...........# #....!....#.# #.......##....####.....# ....###@###..##0.0) #...........#................/..#######.#......#.....#......X ha#.......X hX h=5.9 (178X h~S _Found Was Yca's General Store and Vuecsemp's Armour Boutique.X hp X hKq X hBs X hKv X h{ X hH| L67X h ,X hi X h׃ L56X hu X h X h X hc L45X h X h X h  ##..... .....##    N...∩..#..∩.... #.............##...X h: ...###...........##.... #....@....# #....##### ....####.....##  #......###.###..## #.................#................/N   salamander (polearm, wandering).#######......#X hi o......#..>..# ###+X hÛ FL - 3 potions of invisibility (gained 2)X h +8.9 (3X h\ o9.9 (434X hU X h z _A salamander comes into view. It is wielding a +0 halberd.X h ((((((N  )You shoot a slug. The slug hits the salamander!!X h  The salamander is moderately wounded.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X h X h v.N.....☼X h===10.9 (123) Rev X hV:☼X he _The salamander is moderately wounded.X hd O((((((X ht  You shoot a slug. The slug barely misses the salamander.You shoot a sling bullet.X h X h͟ .N....○○X h2 j112X h ;○X h d _The sling bullet barely misses the salamander.X h  You shoot a slug. The slug hits the salamander!!!  You kill the salamander!X h )((((○X h ((○Okawaru accepts your kill.X h.)...°○°X h"13.0 (1.101) Rev+ °○ _You shoot a sling bullet.X h4X hX hlX h?d6990X hX h< X hpd8099X h%X h(X hC7X h':8) Rev X hX hX h. X h]!L67X h;"X h(X h._Welcome to Was Yca's General Store! What would you like to do?  a -  800 gold a condenser vaneb -  240 gold 4 javelins  c -  230 gold a +0 pair of gloves of strength  d -  800 gold a phantom mirror  e -  800 gold a sack of spidersf -  80 gold a +0 scale mail  g -  46 gold a scroll of identifyh -  16 gold 8 stones You have 2391 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listX h#a $  After the purchase, you will have 1591 gold pieces.[Enter] buy shopping listX hPc $ 36X hxX hxX hX hlplanckenstein the Marksgoblin ###.##Coglin of Okawaru *****.##.....##Health: 139/139 ========================#.......##Magic: 30/30 ========================##.........##AC: 40Str: 16##...........##EV: 14X hInt: 10#.............# ..SH: 0Dex: 25#.............#...XL: 17 Next: 51% Place: Snake Pit:3X h~..).∩..#..@.......Noise: ---------  Time: 28117.0 (4.0)#.............#...a) +5 sling (freeze) o) +5 hand cannon of#...#.............#Fire: a) +5 sling (freeze) {Cipactli} #...##...........##Zot (16696) Gem (1097) Rev X h#....##.........###....###.......###....####.....##X hߋ}#......###.###..###................. X h_The sling bullet barely misses the salamander.You shoot a slug. The slug hits the salamander!!!  You kill the salamander!X h7Okawaru accepts your kill. _You shoot a sling bullet.  There is an entrance to Was Yca's General Store here.X h4X h~  You shoot a slug. The slug hits the salamander!!!  You kill the salamander!  Okawaru accepts your kill. _You shoot a sling bullet.  There is an entrance to Was Yca's General Store here. _You can access your shopping list by pressing '$'.X hX hInventory: 50/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 hand cannon of flaming Missiles (go to first with ()y - 24 javelins  H - 9 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} X h"  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X h_X hX h3(planckenstein the Marksgoblin ###.##Coglin of Okawaru *****.##.....##Health: 139/139 ========================#.......##Magic: 30/30 ========================##.........##AC: 40Str: 16##...........##EV: 14Int: 10#.............# ..SH: 0Dex: 25#.............#...X hXL: 17 Next: 51% Place: Snake Pit:3..).∩..#..@.......Noise: ---------  Time: 28117.0 (0.0)#.............#...a) +5 sling (freeze) o) +5 hand cannon of#...#.............#Fire: a) +5 sling (freeze) {Cipactli} #...##...........##Zot (16696) Gem (1097) Rev #....##.........##X hB!#....###.......###....####.....###......###.###..###.................X hfYou shoot a slug. The slug hits the salamander!!!  You kill the salamander!Okawaru accepts your kill. _You shoot a sling bullet.  There is an entrance to Was Yca's General Store here. _You can access your shopping list by pressing '$'.X hX hX hX hAX h8 4X h9 X h= X hD X h%M 56 _45X hN X hQS X hQX }34) X h7[ X h_ b23X hQa X h8g X hj X hj L12X hl X hn X hr b01X h:t X h| X hJ YWelcome to Vuecsemp's Armour Boutique! What would you like to do?  a -  94 gold a +0 bucklerb -  126 gold a +0 chain mail  c -  399 gold a +2 leather armour of cold resistanced -  94 gold a +0 pair of gloves  e -  567 gold a +1 plate armour of positive energyX h f -  84 gold a +0 ring mail  g -  84 gold a +0 ring mail You have 2391 gold pieces. [Esc] exit[!] buy|examine itemsX h R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listX h6 X hA#..planckenstein the Marksgoblin ###.###Coglin of Okawaru *****.##.....##Health: 139/139 ========================##.......##Magic: 30/30 ========================##.........##AC: 40Str: 16##...........##EV: 14Int: 10#.............# ..SH: 0Dex: 25?..#.............#...XL: 17 Next: 51% Place: Snake Pit:3.....).@..#..∩.......Noise: ---------  Time: 28123.0 (6.0)...#.............#...a) +5 sling (freeze) o) +5 hand cannon of#...#.............#Fire: a) +5 sling (freeze) {Cipactli}  hc590X h*DX hFX hGt4=859X hHX hOLb78X h NX hUb67X hWX hJ\X h\z5=56X h^X h5eX h{eL45X hgX h[kX hkj634X h;mX h&tb23X huX hez712X h<|X hb01X hX hc490X hX hؐ8849X h'X hmb78X hEX h9=67X hX hL1 _HP restored.X hȰL56X hTX hfX høX h #≈.....##.....# #≈.. #≈.[.####≈.≈≈≈≈≈.#.....#..........).∩..#..∩.......#.........X h#######@##...#---67.4 (29.0).........#...##.........#....##.........#....###..#....####X h..##......###.#?...#..............##X h#K #######X h0X h|---8.4 (3045X hkX h _Found a scroll of identify.  There is an open door, spattered with blood here. _You see here a black mamba corpse.X h 4X hw X h H _No target in view!X hzJX hX hSX h'i34 _X h!X hX h1^=23X hX hX h#####.........≈≈≈≈≈........#................#.................).∩..#..∩.............########†##...#...#...##..........#....##X he.......@.#....###70.4 (2.0).####.....##......###.###?.#......#...................#######..#......#.....#.!.$......#..>..###.....#X hTX ho1.4 (312X h.X hu\ _Found a potion of moonshine.X h/*X h*X ht+X hl.X ha8 ≈≈≈≈≈. .............# ...............).∩..# .............#.........########†##...#..........#...##...#....##...#....###.#....####.##......###.#X h8o?..#.............##.#######.#......#.....# N   naga (constriction, asleep)X h8!.$......#......#..>..#......N...##..X h9Y...# #.....+......#X h#@ 0  A naga comes into view. It is wielding a +0 short sword.X hJQ N   salamander mystic (wandering)N   naga (constriction)NNThe naga shouts!X hRx==2.4 (101X hRX h(` _A salamander mystic comes into view. It is wielding a +0 dagger.X h (((((N(You shoot a slug. The slug hits the salamander mystic!X hF (The salamander mystic is lightly wounded.  You shoot a sling bullet.X hz  The sling bullet barely misses the salamander mystic.X hX hTD☼.....NN..=3390) Rev X h=☼X hD' _You hear a shout!X h% ((((( You shoot a sling bullet.  The sling bullet hits the salamander mystic!  The sling bullet freezes the salamander mystic terribly.X h  The salamander mystic is heavily wounded.You shoot a slug. The slug hits the salamander mystic!!X hB%X h'X h'X h4z ☼☼...N.N..N   naga mage (constriction).NX h5N   naga (constriction)  The salamander mystic is almost dead.X h5|4839) Rev+ X h>E☼☼X hLv _A naga mage comes into view. It is wielding a +0 whip.X h ☼☼((((You shoot a sling bullet.  The sling bullet hits the salamander mystic.  The sling bullet freezes the salamander mystic terribly.X hy~ ☼☼(((The salamander mystic is almost dead.You shoot a slug.X h X hF X h  ○☼....NN.....The slug closely misses the salamander mystic.X h ○☼☼*X h ○☼☼X hN T, fast)The naga mage casts a spell.X h : ○X h ^○○NThe naga mage seems to speed up.X h j578X h c○○○X hv ' _You hear a shout!X hgD ○○(((You shoot a slug.  The slug hits the salamander mystic but does no damage.X h The slug hits the salamander mystic but does no damage.  The salamander mystic is almost dead.You shoot a sling bullet.  The sling bullet hits the salamander mystic.  The sling bullet freezes the salamander mystic terribly.  You kill the salamander mystic!X hu f○○○)X h N   naga mage (constriction, fast)N   naga (constriction)X h&a X hk °°°○..X hk BN.X hq u40/14036.5 (1.167) Rev* X huq X h\z "°X hz 3○X h~  X hH~ B_Okawaru accepts your kill.X h_< °°°(((X h<xYou shoot a sling bullet. The sling bullet hits the naga.  The sling bullet freezes the naga.X h) °°°((((The naga is lightly wounded.X hX hX h-.°@°°○.N.N.....X hl7.656X h]°@°○X h<$h _You shoot a slug. The slug barely misses the naga.X hu  You shoot a slug. The slug hits the naga! The slug burns the naga.  You kill the naga!X h°@°°(()X h; °@°(((((Okawaru accepts your kill.X hZ §°@°°○.).., catchi…)..You shoot a sling bullet.X h *°*****The naga mage spits poison at you.X hvVX h_☼.°@..°..N.X hdM8.74X hd5X hllB☼°X h\n7 _The splash of poison is repelled.X hb ☼°((((((X h}c7(You shoot a sling bullet.X hU ☼°The sling bullet closely misses the naga mage.You shoot a slug.X hqX hx○.@°°..N)...X hyl9.834X h$V°°X h_ _The slug completely misses the naga mage.X h○°(((((((X h| °You shoot a slug. The slug closely misses the naga mage.You shoot a sling bullet.X hcX h○°.N)....X hm80.923X h]W○○°X h:c _The sling bullet barely misses the naga mage.X h76 ○○°( You shoot a slug. The slug hits the naga mage!! The slug burns the naga mage.X hu  _The sling bullet barely misses the naga mage.  You shoot a slug. The slug hits the naga mage!! The slug burns the naga mage.  The naga mage is almost dead.The sling bullet hits the naga mage!  The sling bullet freezes the naga mage.  You kill the naga mage!X h ○°)X hY f°.☼X h_ 4====2.012X h_ X hh c○°☼X hWn P _Okawaru accepts your kill.X h r○°☼X h# E○°☼X h˚ H _No target in view!X h( \○°☼X h X h V°☼X hB H _No target in view!X hK4X h|X hX h9X .....# X h.........).∩..# .......#.......########†##...#...........#...##X h.#....##○°..#....###X h'.....#....####☼..##......###.#?.....)...#..................)..##.######.....#......#.....!.$......#......#..>.. N   naga warrior (constriction, wandering)..........#X h#........N...#.....+...... #.....#'.....X h 0.0  A naga warrior comes into view. It is wielding a +0 war axe.X h°○)N.X hP----3.0 (101X hO°°X h _You hear the faint crackling of a very distant melting archway.X hu d °○(X hv ((((You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.X h2 ' X h{ °○The naga warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the naga warrior but does no damage.X hU * °°☼○..).., catching …)The naga warrior is lightly wounded.X hy 1 °°☼○*****The naga warrior spits poison at you.The splash of poison hits you but does no damage.X h&( f°.○○..)..===-4290X h/ f°○○X h'6 ! _You resist.X h °○((((X hd v(You shoot a slug. The slug hits the naga warrior.  The slug burns the naga warrior.X h °The naga warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the naga warrior but does no damage.X h>X h.○.○°..).N.X hk5829X hӱm○.○°X h̴: _The naga warrior is lightly wounded.X h:# ○°(((( X h#You shoot a sling bullet. The sling bullet hits the naga warrior.  The sling bullet freezes the naga warrior.X hw ○The naga warrior is moderately wounded.You shoot a slug. The slug hits the naga warrior.  The slug burns the naga warrior.X hf3X hQ?°.°°°..)N.X h?q6.1 (1.178X hNW°°X hTg _The naga warrior is moderately wounded.X hE °(((You shoot a slug.  The slug hits the naga warrior but does no damage.X hc%| °.°°°X h%((((The naga warrior is moderately wounded.You shoot a sling bullet.X h°...°○.)N...X h*p7067X hX°°○X hf _The sling bullet barely misses the naga warrior.X hC °X h?°(((You shoot a slug. The slug hits the naga warrior.  The slug burns the naga warrior.X h' X hq°°The naga warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the naga warrior but does no damage.X h&X h&3.○.°.N.)X h3[8.2 (1.156X h4X h>W○°X h5Dd _The naga warrior is heavily wounded.X hgp ○((You shoot a slug.  The slug hits the naga warrior but does no damage.X h+o○ _The naga warrior is heavily wounded.You shoot a slug.  The slug hits the naga warrior but does no damage.  ing bullet.ing bullet hits the naga warrior but does no damage.X h §°., catching …)The naga warrior is heavily wounded.X h ***§*○**The naga warrior spits poison at you.X h ...☼@°°.)X hA p9045X h$ M☼°X h0 ☼((((((X hD1 _( _The splash of poison is repelled.  You shoot a sling bullet.X h ° The sling bullet closely misses the naga warrior.You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.X hK ☼☼°°.NX hNL .., catching …)..The naga warrior is severely wounded.X hU ***☼*°**The naga warrior spits poison at you.X h O..○☼X h X@°..X hm k9034X h ○☼° _The splash of poison is repelled.X h ○☼°(((((((You shoot a sling bullet.X h _ _The splash of poison is repelled.  You shoot a sling bullet.  The sling bullet barely misses the naga warrior.You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior.  You kill the naga warrior!X hM$ ○☼°X h °○.°.).....X h: y51.3 (1.122X hk P°○X h P _Okawaru accepts your kill.X h[°○°X hX h°° _No target in view!X h,5°X hX hi#A°°X h%H _No target in view!X hp4X h?tX hzX hX hi11 _X hX hX hLL00X hؚX hX hQX hΦN1919X hMX hSX hX hc]88) Rev+ X hmX hX hPb77X hX hb66X hX hO _You now have 2412 gold pieces (gained 21).X hX hzL55X hX hmX h}44) Rev X hX hX hx33X h X hhX hL22X hX h4X hdX h|$#...........##......###.#####..?.....)...#............#.........)..##.....##.......)...#......########...........#......X h$ ##..!........#......#..>..# #...........#.....##.....# #...........#.....+......# X hu%#.........@.#.....#'.....# ---##########.###<....###+###  ....##.  ......##.......?..  .#####..#..... .# #N##......... N   naga warrior (polearm, constriction, …) .. ..#......... #. .########## X h&4200.0)---2.3 (1111X h8X hF| _A naga warrior comes into view. It is wielding a +0 halberd.X h (((((((You shoot a slug.X hs  The slug closely misses the naga warrior.You shoot a sling bullet.X h" §....NN..The sling bullet barely misses the naga warrior.The naga warrior shouts!X h m *§*****X hM OThe naga warrior spits poison at you.X hY.☼@....X hY===3.3 (1.0)00X hd:☼X hh7 _The splash of poison is repelled.X hLb ☼(((((((You shoot a sling bullet.X hkr The naga warrior spits poison at you. _The splash of poison is repelled.  You shoot a sling bullet.  The sling bullet barely misses the naga warrior.  You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior!X hlX hw○○....#...X hdx4.4 (1.10809) Rev+ X hH:○X h?d _The naga warrior is heavily wounded.X hl K○○X h X h#:○X hH _No target in view!X h\3○X hX h :○X h H _No target in view!X h1 4X h X h X h 3 ##..?.....)...................)..##.......)...#......####### #.............!.....>..# ......##.......○+...○.#'#########@###<....###+## #.....##...........#.......##?#..#####.N#.####N   naga warrior (polearm, constriction, …)..X h (0.0X h ○°NN   salamanderX h ---5.4 (178) Rev X h 9°X h ] _A salamander comes into view.X h! ○(((You shoot a slug.  The slug hits the naga warrior but does no damage.X h  ○°(The naga warrior is heavily wounded.You shoot a sling bullet.X h=R○°○...N(launcher, strong)  The naga warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet completely misses the naga warrior.The naga warrior roars a battlecry!  The salamander goes into a battle-frenzy!The salamander wields a +0 shortbow of flaming.X hbE °○(((It bursts into flame! The salamander shoots an arrow.X hk°°°...X hn===6.5 (1.167) Rev+ X hTC°°X hL< _The arrow hits you but does no damage.X h5@  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  You kill the naga warrior!X hfG&°°((()N   salamander (launcher, strong)X ho °°°X h0f(Okawaru accepts your kill.X h9[.○°...)X hxa67056) Rev* X hiU°°X hm/ _You shoot a sling bullet.X h °(((You shoot a slug. The slug hits the salamander.X hc °○ The salamander is lightly wounded.  You shoot a sling bullet. The sling bullet hits the salamander!  The sling bullet freezes the salamander terribly!X hc ☼○°...The salamander is heavily wounded.X hhi((.°(((X h%((X h ....☼°@....X h j845X h 9°X hZ L _The salamander shoots an arrow. The arrow is repelled.X hJ  You shoot a slug. The slug hits the salamander!!  You kill the salamander!X h ☼°((()X ht* ☼°((Okawaru accepts your kill.X h ○.○...).X h# y79.6 (1.134X h ;○X hf / _You shoot a sling bullet.X h3 X h ○X h ○X h X h X h X h X h ○X h ○X hJ X h  X h0 X hh :_No target in view!X hoO○○X hPX hy=○X h& H _No target in view!X ha4X hX hLX hX h;i23 _X hX h@X hL12X hdX hX hX h]01) Rev+ X hX hX h e#...........#......#.....##..!........#......#..>..# ###+#...........#.....##.....# #...........#.....+......# X htC#...........#.....#'.....# ##########.###<....###+###  ##..°..##...........  #.......##.......?.. X h/ #..#####.@#.......... ---#.# ##)##.. X he#.. N..#...X h #. .#..########## X h6c. ⌠.##.. .. ..#N   naga (constriction, wandering)X hl .>. ..+.. ..#X h 12.6 (3.0  A naga comes into view. It is wielding a +0 scimitar.Found a stone staircase leading down.X h.N.N)X h`====3.6 (45990X hX h _The naga shouts!  Things that are here: _a +0 halberd; a naga corpseX h 6  You shoot a slug.X hi$  The slug hits the naga but does no damage.  You shoot a sling bullet. The sling bullet hits the naga!  The sling bullet freezes the naga.X h7 ☼The naga is heavily wounded.X hЭ 36-===-4.6 (18999) Rev* X hU X hu x _The naga hits you with a +0 scimitar. The naga closely misses you.X h ☼(((You shoot a sling bullet.X hY  The sling bullet barely misses the naga.You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!X h E☼X h l○)..X h 7--578X hU X h! P _Okawaru accepts your kill.X h`X h/aX h hV☼○X hdkH _No target in view!X h33☼X hX hZL☼○X hfH _No target in view!X hF`X hxJ...☼○N   naga (constriction, wandering)NX hY○○0---6.6 (167X h[D○○X hnu _A naga comes into view. It is wielding a +0 scimitar.X hm   >..#  .  ..  ..  ###.###<X hjm  ##.....#  #......○##  #○@# X hm = #.# ##)#  #.. ...X hm 2  #. .#..# X hm f . ⌠.##.. .. ..#  .>. ..+ X hn W N.. ..# X ha   >..#  .  ..  ..  ###.###<  ##.....#X h   #......○##  #○@#  #.# ##)#  #.. ...  X h^ #. .#..#  . ⌠.##.. .. ..#  .>. ..+ N.. ..# X h X h X h :---X h <○X h% n○○(((((X h% N  )( _No target in view! _A naga comes into view. It is wielding a +0 scimitar. X h& _A naga is nearby!  You shoot a sling bullet.  The naga shouts!  The sling bullet hits the naga. The sling bullet freezes the naga.X h  The naga is moderately wounded.You shoot a slug. The slug hits the naga! The slug burns the naga.  You kill the naga!X h ○○)X h< °○..⌠..X hB 88===756X hK M○°X hN P _Okawaru accepts your kill.X h= V○°○X h X h M○°X h1 H _No target in view!X hO○○X hX hM○°X h7H _No target in view!X hUJX hNYX hc_i45 _X haX haX hac934X hcX h2hX hfhD23X hiX h>pX hp]12) Rev+ X h)rX hnuX hu$40X huW=01X hZwX hs..---)X h͆T!>..# ###+......##.....# ...+.....#'X h#########.###<....###+## ##.....##..................##?#..#####.).X h)# ##@###...........# #.....#..##########X hI. #.⌠.⌠.##..  ..... ..#...>+X hl.).. ..##.⌠X hW,22.6 (5X hv---3.6 (6890X hߍX h@X ht  Things that are here: _a +0 scimitar; a +0 shortbow of flamingX hR4X hXX h\H _No target in view!X h X hb X h X hʣ H _No target in view!X h 4X h X h5 H _No target in view!X h SX hKSX h\X haX heeX hk889) Rev  _X h.oX hfo678X hoX hpX h4yX hzX hr{$=X h{:67X hJ}X hp!5645) X hNX hyX h634X hբX hGX hX hx23X hyX hX hfL12X hSX hnd ##########.###<....###+###  ##.....#......  #.......##.......?.. X h #..#####.)#..........  #.##...##)##......... #........... #..#.....#..########## X h. #.⌠.⌠.##..# #.......#.@# 31.6 (8.>...#..'..<.⌠# X hh).....#..#.....# ##.⌠.⌠.##..##.⌠.##X hL#.....#..## #### ...# #.## .. _You open the door.X hCY _Found a stone staircase leading up.X hq4X hvX hyH _No target in view!X hX hX hX hhH _No target in view!X h JX h( X h X h i01 _X h X hQ c790X ha X h _You hear the crackling of a very distant melting archway.There is an open door here.X hb X h T879 _X h X hV X hh b78X h X h<$ X h ' X h?' L67X h( X h|+ X h0 b56X hj1 X h4 @  There is an open door here.X h7 X h^8 S45 _X h9 X h> X hA X hB L34X hMC X hF X hJ b23X hK X hN X hQ b12X hS X hU X hY b01X hZ X h-_ X h` X h` M690X h.a X heb X he X h9f M869X hNg X hj X hPm X hm L78X hn X h1p X hXr X hr L67X hrs X hu X h x b56X hx X hz X h} x45X h 7 _You open the door.X h X h D34X hk X h' X h X hP L23X h X h @  There is an open door here.X h{ X h S12 _X hڍ X hK X hr X h L01X hz X h X h X hq M590X h X h   . ##.⌠.⌠.##..##.⌠.## #. #.....#..####### #...........#  #.##...##.##  #..#####..#  #.......##  ##.....##  ###'## +....@#53.6 (22.0) #####'#  ...  ....#  ..>..#####..# #### _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down.X hX hJX hwX h< H _No target in view!X hKX hqKX h4PX hSH _No target in view!X hYX hX h?X hOX h-X h859 _  There is an open door here.X h78 _X hX hb67X hX hX hX hL56X hX hX h@b45X hBX hX h2X h]L34X h}X hX hX h L23X hQX hyx12X hX h?X h& b01X h` X h X h0c490X hX hX hc849X hX hX hb78X hX h8X hb67X hX h"L56X h"X h#X h'x _P - 2 scrolls of teleportation (gained 1)X h*b45X h+X h-X ho1X h&2b34X h3X h7b23X h7X h9X h<b12X h)=X h=X h(Ab01X hAX hDDX hVGc390X h5HX hSJX hLc839X hMX h9OX hPb78X hTQX h RX hTb67X hZTX htUX h@Wb56X hWX h[X h\X h]L45X h<^X ha`X hScb34X h$dX hVfX h0iX h`iL23X hjX hn12X hoX hrC0X hEr1X hMsX htX hSwc290X hjxX hyX h~c829X hX h _You hear the crackling of a very distant melting archway.X h7X hhL78X hX hfX hb67X h؊X hX hb56X hX hX hb45X h X hyX hX hۘL34X hyX hX hǠx23X hX hQb12X h"X hkX h#.......#..#.....# #...>...#..'..<.⌠# #.).....#..#.....# . ##.⌠.⌠.##..##.⌠.## #. #.....#..######## #...........#...#..#####X hi#.##...##.##...#..S.N.S#..#####..#....#'......#.......##....##.....##......##### #############'###...........###........#+.....#.......................X hO..#####'#....................................................... N   naga warrior (polearm, constriction, …)X hG.##......##....................# S   guardian serpent (asleep)#...>..######......######...## S   black mamba (asleep)X h#####..# ######## #####X h 91.6 (38  You open the door.  A black mamba, a guardian serpent and a naga warrior come into view.X hJ,X h-..N..S..SN)SSX h====2.6 (3901X hX h] _The guardian serpent shouts! The naga warrior shouts! You hear a shout!X h ((((You shoot a sling bullet.X h8K  The sling bullet closely misses the guardian serpent.You shoot a slug.X h$ X ht X h ,X h The sling bullet closely misses the guardian serpent.You shoot a slug.  The slug closely misses the guardian serpent.  The naga warrior roars a battlecry!The naga warrior goes into a battle-frenzy!  The guardian serpent coils itself and waves its upper body at you.X h5 X h1 X h^ ...N#S....NSN 2 naga warriors (polearms, constricti…)X h 3.7 (1.1)190) Rev X h= X h 1 _The naga warrior blinks! x2X hV  You shoot a sling bullet. The sling bullet hits the naga warrior.  The sling bullet freezes the naga warrior.X h  The naga warrior is lightly wounded.  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!X h`  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  The naga warrior is severely wounded.  The guardian serpent closely misses you.X hajThe black mamba barely misses you.naga warrior hits you with a +0 trident!X h8b32--4.8819X hiX hm _The guardian serpent barely misses you. The black mamba barely misses you.X h@  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  You kill the naga warrior!X h○   naga warrior (polearm, constriction)X h` (((Okawaru accepts your kill.X h ..°☼You shoot a sling bullet.  The black mamba bites you but does no damage.  The naga warrior misses you. x2X h--9===-5078) Rev+ X h4X h X h1A_The guardian serpent hits you but does no damage.X h (°#(☼You shoot a sling bullet.X h ☼The sling bullet closely misses the guardian serpent.You shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.X h1*v .°#S☼, …)The guardian serpent is lightly wounded.  The black mamba misses you.The guardian serpent completely misses you.X hd0 °*☼The naga warrior spits poison at you.X h °@○The splash of poison is repelled. The black mamba misses you.X hi3-667X hUU°○X h] _The guardian serpent barely misses you.X h ° You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent.X hb °○ You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent.  The guardian serpent is severely wounded.  You shoot a sling bullet.  The sling bullet hits the guardian serpent.ing bullet freezes the guardian serpent.X h )The guardian serpent is almost dead.The black mamba bites you. The naga warrior barely misses you.X h °**○***(poisoned)The guardian serpent gestures with its tail at you.X h mThe bolt of poison hits you. You resist.  The bolt of poison hits the black mamba.X he R )@S°...The black mamba is poisoned. The black mamba barely misses you.The naga warrior completely misses you. The naga warrior grabs you.X h 29 4 ====7.9 (1.15) Constr Gem (916) Rev* X h X hQ ` _The naga warrior constricts you.X h  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent.  You kill the guardian serpent!X h&○S   black mamba (poisoned)X hޜ ((°Okawaru accepts your kill.X h/.○#○You kill the guardian serpent!  Okawaru accepts your kill.ing bullet. The black mamba bites you!  Your corrosive artefact corrodes you!The black mamba bites you but does no damage.  The naga warrior hits you but does no damage.X h4416---38 60===-80+3 sling (freeze) o) +3 hand cannon of4) Corr (-2) Constr Gem (915) Rev* X h;T○#○X h?` _The naga warrior constricts you.X hE ((((°You shoot a sling bullet.X hp  _The naga warrior constricts you.  You shoot a sling bullet.  The sling bullet completely misses the naga warrior.You shoot a slug. The slug hits the naga warrior!!!  The slug burns the naga warrior!!  You kill the naga warrior!X h>v ○S   black mamba (poisoned)X h  ○#°...°.Okawaru accepts your kill.The black mamba misses you.X h5 ---14 1-93Gem (914) Rev* X h v○#°°X hw C _The black mamba bites you but does no damage.X hj ○#°° You shoot a sling bullet. The sling bullet hits the black mamba!!  The sling bullet freezes the black mamba!X hYou shoot a sling bullet. The sling bullet hits the black mamba!!  The sling bullet freezes the black mamba!  The black mamba is almost dead.  You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.  You kill the black mamba!X h○#°°☼X h̨°#°)○°X hɭ7=2301.0 (1.123X hJ°°X hP _Okawaru accepts your kill.X h c #...>...#..'..<.⌠# #.).....#..#.....#. ##.⌠.⌠.##..##.⌠.##  #. #.....#..########  #...........#...#..#####  #.##...##.##...#....... #..#####..#...°#°...... #.......##...).#  ##X h .@°##### ######### ###'#.......###........ +.....#................#####'#................. ..................... .##......##.........X hϔ g #...>..######......###### #####..# ######## ### X h .####X h ^)#†X h z---2012X h X h; X h X h X h] X h X h׮ b01X h) X h #8X h X=090X h X hr X hý ^809) Rev+ X h X h X h T978X h X hF X h X hJ L67X h X h 2056) Rev X h X h C4X hB 5X hl X h X h= L34X h X h( X hx j123X h X h X h+ Q12) X h X hX h}j201X hzX h_ X h N4990X h+X h V.---X hI*j 142.0) _You start resting.X h,$3=40 5.0 (13+5 sling (freeze) o) +5 hand cannon of8) Gem (899) X h3X h@[ _You are no longer corroded.X h. X h. X hG0 X h4 X h4 L78X h!; X h? b67X hE X hI X h-J z4=56X h6L X h] x45X h^ X hG_ j534X h` X hcf X hf D23X h&h X hk X hk j612X hm X ht b01X hu X hF{ c890X hQ} X h X hB d7889X h, X h؅ X h L78X h X h X h j867X h@ X h X h4 656X hY X hƖ X h X h( X ht s9=45X h X h͠ X h L34X h X h b23X h X h 30=12X h b01X h X h> X h L179X h 0X hA X h X h 34.0 (19 _You start resting.5.0 (20879X h X h _You hear the steady crackling of a very distant melting archway.X h 4X hX hCX hj278X hX hC6X h67X hX h%#356X h %X h*L45X h+X ho,X h0L34X h61X h2X h8423X hh:X h=C1X h>2X hOCX h}HX hHs5=01X hJX hMc690X hOX hVX hDV{6=869X hWX hZX h2[L78X h\X hcb67X hdX hhX hjij756X hjX hpb45X hprX htX hAuj834X hvX h~b23X hX h912X hX h߉b01X hXX hc590X h&X hH40=859X hX hœ1 _HP restored.X hb78X hѡX hX hݨL67X h X htX h  There is an open door, spattered with blood here.  You see here a guardian serpent corpse.X hX hhS56 _X hX h+X h#.⌠.⌠.##..##.⌠.## .......#..#.....# ...>...#..'..<.⌠# .).....#..#.....# #.⌠.⌠.##..##.⌠.## #.....#..######## .........#...#..#######. ##...##.##...#.........? .#####..#...)#†.@....... 58.0 (23 .......##...).#X hTM.. #.....##......#####.########## ###'###...........###........## +.....#.................## #####'#.................# ...............................# X h#......##....................### #...>..######......######...##X hX h2=9.0 (2445X hX hQ _Found a scroll of identify.X h`4X haX hlfX hyiX hpx34X h1ub23X hvX hyX hL~C1X h~2X hIX hdX hC0X hX1X hX hX hX hM490X hX hOX hX hM849X h%X hX hEC7X h8X hX hX h b67X hX h X hL56X h+X hX hX hEb45X hX h+X h'b34X hX huX hb23X hX hX hb12X h{X hX hJX hL01X hX hX h390X hc839X hX hpX hX hL78X hX hX hb67X hX h[7 _You open the door.X hX hD56X hX h`X hX hL45X hX h@  There is an open door here.X hX h -3X hi &4 _X h= X h%X hb23X hX hX hb12X hX h' X h#b01X h>%X h'X h +c290X h3,X hi.X h0c829X h1X h3X hc9b78X hf:X h< _You hear the steady crackling of a very distant melting archway.X hD>b67X h>X hI@X hZAb56X hVBX h}DX hHb45X hhIX hWKX hRNb34X h>OX hlVX hSXb23X hZX hu\X hA_b12X h_X hcX heb01X hfX hiX hlX h7lM190X hmX hRpX hGuc819X hvX h:yX h{X h$|D78X h }X hX hlb67X hiX h{X hۋX hL56X hÍX h|X hb45X hX h=X h4b34X hX hZX h(X hL23X hX hX h%b12X hX hb  There is an open door, spattered with blood here.  You see here a guardian serpent corpse.X hX hWS01 _X h#X h;X hWc090X hX hX hX h0M809X hX hX hX h6L78X h X hX hb67X hX hX hkb56X hX hX hCb45X hX hX hb34X hPX hX hX hL23X hX hIX h b12X hq X hC X h X h L01X h X h X h z3990X hHX h"X hvX hC8799X hX hX h" #...........#...#..# ....##.##...##.##...#...X h## .....#..#####..#...)#†.. .....##.......##...).#.. ......##.....##......### .......###'###.......... X hr#......S+.....#.......... .......#####'#.......... .......@................ X h#<....#.####........ . # #...>......X h%$ #####..# ##### #### S   black mamba (asleep) X hL$ X hQ)& X h)X415.0 (56  A black mamba comes into view.X h60 .SSThe black mamba hisses angrily.==6.0 (5778X h(<X hcLY _The black mamba closely misses you.X h  You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.X hV\ (((((((The black mamba is lightly wounded.X hO ....X hq..S○You shoot a slug. The slug misses the black mamba.The black mamba bites you but does no damage.X h=7.0 (1.0)67) Rev X h=○X h Y _The black mamba closely misses you.X h  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.X h7~a ((((((X h~g(The black mamba is almost dead.You shoot a sling bullet.X h .......S○○The sling bullet barely misses the black mamba.X h ====856) Rev+ X h%:○X h1Q _The black mamba misses you.X h The sling bullet barely misses the black mamba. _The black mamba misses you.  You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba seems to slow down.  The sling bullet freezes the black mamba.  You kill the black mamba!X h N†○ X h (((((((○Okawaru accepts your kill.X h. ......☼°°X h4 ===-9.1 (1.145X hq: _☼°°X h= ' _You shoot a slug.X hR~X h~X h~X hX h΃X hĉx34X h,X h5-2X h\3X hŒX hӕX hC1X h2X hX hX hX h-0X h:1) Rev X h X h>X h y890X hqX hyX hM889X hX hkX hAX hL78X hX h^X hX hBQ67) X h>X hX hMb56X hPX hX hT ###.##...# #.......#..######## ###.......##.......X hN..#+#..........##.....#...........###'..........+.....#..........†#####'#..................#.##X hd----##.....##...###..#...> ####.# ##### #..#####X h, ## #### N   naga sharpshooter (constriction, wand…)X hN28.1 (9.0Nlauncher, constric _ug.  A naga sharpshooter comes into view. It is wielding a +0 battleaxe.naga sharpshooter shouts!  The naga sharpshooter unwields a +0 battleaxe.  The naga sharpshooter wields a +0 arbalest.  The naga sharpshooter casts a spell.X h<S  The naga sharpshooter magically shoots a bolt.X h==-9.1 (10.0)45X hfX h+ _The bolt is repelled.X hf ((((((You shoot a sling bullet.X h   The sling bullet hits the naga sharpshooter but does no damage.  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter!X hz .......○The naga sharpshooter is moderately wounded.X hX(((((((X h ......@○X h :=30.0)X h \34) Rev X h< ;○X h P _The naga sharpshooter shoots a bolt. The bolt is repelled.X h (((((((○You shoot a sling bullet.X hRV  ○ The sling bullet barely misses the naga sharpshooter.You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.X h  N.....☼○The naga sharpshooter is severely wounded.The naga sharpshooter mumbles some strange words.X h ○°The naga sharpshooter magically shoots a bolt.  The bolt hits you.X h 34--123) Rev+ X h X h D○°X h ' _You hear a shout!X hX  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter!  You kill the naga sharpshooter!X h˿s)(((((( X h (°Okawaru accepts your kill.X hok)......○☼.--4212 _You shoot a sling bullet.X hp3○X hqX h6w<○X hSzH _No target in view!X hWX hؖX h5X hyX hN○☼....X h~......N   naga (polearm, constriction, wandering)X hP°○0)X hU---3.1 (101°○X ht _A naga comes into view. It is wielding a +0 halberd.X h7 (((((((You shoot a sling bullet.X h ○ The sling bullet barely misses the naga.You shoot a slug. The slug hits the naga!! The slug burns the naga.X h #N......°○X h!55=X h!|===4.2 (1.1790) Rev* X h )O°○X h ,X _The naga is almost dead.X h  You shoot a sling bullet. The sling bullet hits the naga!  The sling bullet freezes the naga.  You kill the naga!X h)((((((°○ X hq (°○Okawaru accepts your kill.X hc)......°○°X hP=50879X h1V°°X h ' _You shoot a slug.X h?H○°X hX h3Z°○°X hH _No target in view!X hX hpX hbX hyX hK67X h~58X h _You hear the steady crackling of a distant melting archway.X hU67) Rev+ X h6X h(X hy&7X hD56X hX hX hDL45X hNX hL34X hX hjX hX hF823) Rev X hX h;b12X h901X hAX hX hE690X h~X hX h$40X hi]=869) X h<X hX hCX hL78X hX hX hE b67X h X hX hX hL56X hX hX hX h^^=45X h X hz X h&$X hb$L34X h%X h5*X h3-X h-L23X h.X h0X h3X h3L12X h{5X h8X hX=X h=D01X h>X hA7 _You open the door.X hIc590X hJX hP@  There is an open door here.X h>SX hS5859 X hS_X hTX h,YX h]X h^L78X h^X hd@  There is an open door here.X hhX h(i467 X hi_X hjX hmX hBqX h r-5X h.r6X h{sX huX h(yX h[yL45X hzX h2}X hZX hL34X hX hX h<b23X h^X hgX h4 #..#.....#............#. #.⌠.⌠.## ..........# #.# ...+ #...> # #.)..... NX h@#. ##.⌠.⌠.# ##. #.....#.#.. ########......#.#.. #......#####---X hl##...#......#.......#..######....###+.###.......##.......##....)..#'#..........##.....#.....................###'###.X h#.....................+.....#. N   salamander (wandering)#....................†#####'#.#.............................X hd...................#.##......#X hh N61.2 (26.0)Nlauncher)A salamander comes into view.The salamander wields a +0 shortbow of flaming.X hן (((((((It bursts into flame! The salamander shoots an arrow.X h, ..@....The arrow completely misses you.X h, ==-2.2 (2712X h4 X h@ * _You hear a shout! x3X h (((((((You shoot a slug.X hfL  The slug completely misses the salamander.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X hIX hbG  The salamander is lightly wounded.X h  A naga sharpshooter comes into view. It is wielding a +0 dire flail.X h? 'N..NN...NX h..X hw○N   naga sharpshooter (cX honstriction)N   salamander (launcher)X h>N   naga mage (polearm, constriction)N   naga (constriction)  X hiaA naga mage comes into view. It is wielding a +0 spear.X h?^=3.2 (1.0)0X h71) Rev X hX h=t _A naga comes into view. It is wielding a +0 war axe.X h7 ((○ You shoot a slug. The slug hits the salamander!X hP  The salamander is moderately wounded.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X hX h`W N..X h○○N 2 salamanders (1 polearm, 1 launcher,…)The salamander is moderately wounded.A salamander comes into view. It is wielding a +2 partisan.X hB(((○X h$D((((X hvfX hcgX hgX hs.N...N..NN..@X htw°...N)X htL449X hu00) Rev+ X h}L○°X h‡v _The salamander shoots an arrow. The arrow completely misses you.X hv ((°You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X h °The salamander is heavily wounded.You shoot a slug. The slug hits the salamander.X h*X h` .N.X h ○○°The salamander is heavily wounded.X hR((○°X hpX hL X h_ X hp"  .N..N.N.○°launcher, constric…)The salamander shoots an arrow. The arrow hits you but does no damage.  The naga sharpshooter unwields a +0 dire flail.  The naga sharpshooter wields a +1 longbow of flaming.X h, ((((((○(°It bursts into flame! The naga sharpshooter shoots an arrow.X h ....○@°..X h k5849X h @○°X h. @ _The arrow completely misses you.X h X h\ ((°You shoot a sling bullet. The sling bullet hits the salamander!  The sling bullet freezes the salamander terribly!X h  The salamander is almost dead.You shoot a slug. The slug hits the salamander!!  You kill the salamander!X ht )°   salamander (polearm)X hv X h q .N.○X h\ i°☼Okawaru accepts your kill.X hx ******°☼The naga sharpshooter spits poison at you.X h^X h.N.N...°@.○X h`!56.3 (1.177) Rev* X h+;°X h .7 _The splash of poison is repelled.X hֈ ((( You shoot a slug. The slug hits the salamander!!!X h  The salamander is almost dead.You shoot a sling bullet. The sling bullet hits the salamander.  The sling bullet freezes the salamander terribly.X hX hX hFX hΙX h˥.....NN.NN..○○X hv=====7.456X hަX h;○X h^ _The salamander is almost dead.X heA  You shoot a slug. The slug hits the salamander!!  You kill the salamander!X hxHT)((○N   naga mage (polearm, constriction)N   naga (constriction)X h ((((((○○Okawaru accepts your kill.X he  ....)..○§, catching breath)  You shoot a sling bullet.X h l ***○*§**The naga spits poison at you.X hvlX h )..○@§○.The splash of poison misses you.X hU*§X h2: §X hurare, catching …)The naga mage gestures at the naga while chanting.X hk,N°☼°6===--8.545X hoU°☼X h~ (((°☼° _The naga's venom grows more potent.  X hlYou shoot a sling bullet. The sling bullet hits the naga mage.  The sling bullet freezes the naga mage.X h  The naga mage is lightly wounded.  You shoot a slug. The slug hits the naga mage!! The slug burns the naga mage!  You kill the naga mage!X h )☼N   naga (constriction, curare, catching …)X h ..)..☼○Okawaru accepts your kill.X hm ((((°((○(X h$ X h=/ ..N..°@○°○.)X h3 --9034X h; h°○○X hzB S _The naga sharpshooter shoots an arrow. The arrow is repelled.X h%_ o ((((°X h_ ○°○You shoot a slug. The slug barely misses the naga.The slug hits the naga sharpshooter. The slug burns the naga sharpshooter.X h °○The slug hits the naga sharpshooter. The slug burns the naga sharpshooter.  The naga sharpshooter is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the naga.  The sling bullet hits the naga sharpshooter.ing bullet freezeX hk X hul X h(z .N.N..○.°X h|| k7023X h D○°X h ? _The naga sharpshooter is lightly wounded.X hW  You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!X h< )(○°X h? ((((((Okawaru accepts your kill.You shoot a sling bullet.X h ...N..)§○X hy °The sling bullet barely misses the naga sharpshooter.The naga sharpshooter gestures wildly while chanting.X hy ☼°.The naga sharpshooter magically shoots an arrow.X h y71.6 (1.112X h T☼°X h , _The arrow is repelled.X h (((° You shoot a sling bullet.  The sling bullet hits the naga sharpshooter!  The sling bullet freezes the naga sharpshooter.X hDThe sling bullet hits the naga sharpshooter!sling bullet freezes the naga sharpshooter.  The naga sharpshooter is moderately wounded.ug. The slug hits the naga sharpshooter!!!ug burns the naga sharpshooter.  You kill the naga sharpshooter!X hKu)°X h.)○°○X hkx82001X h;°X hP _Okawaru accepts your kill.X hs%3○X h&X h$.;°X h=1H _No target in view!X h X h Read which item? Scrolls  b - 2 scrolls of torment X h  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 6 scrolls of revelation  z - 5 scrolls of poison X h+  D - a scroll of fog  J - a scroll of enchant armour  K - 4 scrolls of fearX hU M - a scroll of brand weapon  P - 2 scrolls of teleportation  Y - 4 scrolls of blinking X hz [!] read|quaff|evoke[?] describe selectedX h@ X hAI X hT /'#..#.....#. planckenstein the Marksgoblin ...........#. #.⌠.⌠.## Coglin of Okawaru *****...........# #.......# Health: 140/140 ========================.........+ #...>...# Magic: 30/30 ========================)..)....# #.).....# AC: 40Str: 16)).....#. ##.⌠.⌠.## EV: 14Int: 10.)....##. #.....#. SH: 0Dex: 25X hU #.. ########○.....#.......... XL: 17 Next: 68% Place: Snake Pit:3#.. #......#@°....##.##...##. Noise: ===------  Time: 28472.6 (0.0)##...#......#○......#..#####.. a) +5 sling (freeze) o) +5 hand cannon ofX hkU #....###+.###.......##.......# Fire: a) +5 sling (freeze) {Cipactli} #....)..#'#..........##.....## Zot (16340) Gem (741) Rev* #.....................###'###.#.....................+.....#. #....................†#####'#. #.............................X hU  ...................#.##......# The naga sharpshooter is moderately wounded.X hU You shoot a slug. The slug hits the naga sharpshooter!!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter! X hU t_Okawaru accepts your kill. _No target in view!X hj  *,,*,,*,,*,,,,'*,,,,,* *,,*,,*,,#..* ****,,**,#... ,,,,,,,,,..... ,,,,,,,,,...... ,,,,,,,,,....... ,,,,,,,,,...(..., ****#..,########○.,#......#@.....##......#○##+.##..#'#................. X hFk ***.... ,,,As you read the scroll of revelation, it crumbles to dust.X hPr z---3.6 (1390X hw :○X hE~ _You feel aware of your surroundings. You sensed 1 shop/portal. _Found 5 stones.X h3 #...........#..*#.⌠.⌠.## ****,,**#....... ,,,,,,,,,............+>.)..)....#..#.)...)).#.⌠.⌠.#X h(...)....##.,#.....#. ****#..,########○.....#.........  #..,#......#.#.##...####....#..#####.....###+.###.#.......#)..#'#....##.....#.........###'###.................#. X h,,*#######.....##...###..#...>..# X hֻR#............................(...#######°.............##+.##..#'#................X h:---4839 _X hF;°X hX h ***,,**#....... ,,,,,,,,,............+>)..)....#..#.)...)).#.⌠.⌠.#(...)....##.,#.....#. ****#..,########°.....#.........  #..,#......#.#.##...####...°......#..#####.....###+.###.......#)..#'#...##.....#........###'###......+..........X h.#.....##...### ***####.####### #..#####..# X h73.X hj578X h ;°X hX hg,,,,,,,,,,.+..#...>...X h ,....)..)....#..#.).....,.....)).....#..##.⌠.⌠X h,...(...)....##.,#..... *****#..,########°.....#........ #..,#......#......##.##...###...#......#.......#..###X hC #....###+.###.##..... #....)..#'#.X hq..## #...........###'# #......X hh.+.....# #†#####'# ****#X hK........ ,,,,#.##X hL*#######.....##...###..#...>.. ,*** ####.####### #..#####..X h  ### #### ##X h8.X h/{667) Rev+ X hX hX h B,....)..)....#..#.).,.....)).....#..##.⌠.⌠,...(...)....##.,#..... ******#..,########......#........ #..,#......#......##.##...##...#......#.......#..### #....###+.###.##..... #....)..#'#...## #...........###'# #.....+..... #†#####' *****#........ ,,,,,#.## X h H*,,,*#######.....##...###..#...>*** ####.####### #..#####. ***  ### #### ## X h X h j756X hY X hT X h <,.....)).....#..##.⌠.⌠,...(...)....##.,#... *******#..,########......#.. #..,#......#......##.###...#......#.......#..### #....###+.###.##.....X h ' #....)..#'#...## #...........###'# #.....+.... #†##### ******#....... ,,,,,,#.## X h **,,,*#######.....##...###..#...>X hJ j*** ####.####### #..##### ****  ### #### # X h X hK j845X hf X h- X h-,...(...)....##.,#... ********#..,########......#.. * #..,#......#......##.## *#...#......#.......#..### X h-* #....###+.###.##.... * #....)..#'#...## X h-* #...........###' * #....X hL..+... * #†#### *******#...... ,,,,,,,#.## ***,,,*#######.....##...###..# X hr. *,,*** ####.####### #..####  **** X h.y ### #### X h7X h8j934X h?X hAX h?e********#..,########......#.. ,* #..,#......#......##.## ,*#...#......#.......#..## ,* #....###+.###.##... ,* #....)..#'#...## ** #...........### ** #.....+.. ,* #†### ,*******#..... ,,,,,,,,#.## ****,,,*#######.....##...###..#  *,,*** ####.####### #..### ****  ### #### X hb&X h&8023) Rev X h3X hL6X h,* #..,#......#......##.## ,,*#...#......#.......#..# ,,* #....###+.###.##.. ,,* #....)..#'#...##* #...........## ,** #.....+. ,,* #†## ,,*******#.... ,,,,,,,,,#.## *****,,,*#######.....##...###..#  *,,*** ####.####### #..## ****  ### #### X hs112X hX hÿX hZMX hMX hgTX hWX h6 |,* #..,#......#......##.,* ##...#......#.......#..,* #....###+.###.##,* #....)..#'#.## ,X hc6 ;,** #...... ,,** #.+,* #.† *,,#X h6 y.#.##*,,,#.....##...###..#X h6  *,,*** ####.####### #.. ****X h6  ### ####X hU? X h? j201X hE X hG X h/`X hc290X hA829) X hX hX hX hL78X hX h"X ho\,,,,* #..,#......#......X h2∩,,,,* ##...#......#....,,,,* #....###+.###.....X h,,,,* #....)..#'#..X h,,,,** #......,,,,** #.,,,,* #X h!.. *X h<F****,,**######....X hU....X hoe***#...########.....##...#X h *.,*** ####.#######  ****X hL ### X hV5.6 (36.6 (4X hTD67X hX hy _You hear the quick crackling of a melting archway nearby.X hILL,* #..,#......#,∩,,,,* ##...#......#,* #....###+.###,* #....)..#'#,** #.....,** #,* # ,*****,,#....X hLd#...#.....##... #..*** ####.# #*** ###X h@UX hUY7.6 (156X hUX h[X h^X h~,* #..,#......#,∩,,,,* ##...#......#,* #....###+.###,* #....)..#'#,** #.....,** #,* # *,*****,,# *#...#.....##... #..#** ####. ##** ###X h X hT845X hX hX hX h^8*,* #..,#......# *,,,,∩,,,,* ##...#......# *,* #....###+.### *,* #....)..#'# *,** #..... *,** #.. *,* #. **,*****,.#  *  #...#.....## #..##* ####. ##** ###X hCcX hc&9X hcD34X h!iX hkX h *,* #..,#......#  *,,,,∩,,,,* ##...#......#  *,* #....###+.###  *,* #....)..#'#  *X h"<,** #.....  *,** #....  *,* #..  **,*****..#X hJ * #...#.....##X ho #..### ####. ###* ###X hX hX hb'90X hD23X h?X hCX h&  *,* #..,#......# *,,,,∩,,,,* ##...#......# *,* #....###+.### *,* #....)..#'# *,** # *,** #.... *X h' $,* #... **,****#..# * #...#.....## #..### ####. ###* ###X h/ X h_0 j112X hM5 X h7 X hǺ  *,* #..,#......# *,,,,∩,,,,* ##...#......#X h$  *,* #....###+.### *,* #....)..#'# *X h ,** # *,** # *,* #... **,***##..# * #...#..... #..### ####. #### ###X h X h{ j201X h X h X h/H  *,*X ho #..,#......   *,,,,∩,,,,* ##...#......   *,* #....###+. X h,  *X hL,* #....)..#'# X h  *,** #   *,,,,.,,,** #   *,,,,...,,* # X h a  **,**###..# X hAa  *   X hkN#...#.....  X h$ #..### ####.   #### ###      X h#X h $k3190X h(X h$+X h  *,* #..,#   *,,,,∩,,,,* ##...#   *,,,.,,,,,* #....###+.   *,,,..,,,,* #....)..#'#   *,,,...,,** #   *,,,....,** #  X h  *,,,,....,* #   **,*####..#  *   #...#  X h- #..### ####.   ####   X h],   X hX hk4819X hX hXX hQ   *,* #..,#  *,,.D∩I.,,* ##...#  *,,.....,,* #....###+.  *,,......,* #....)..#'  *,,......** #  *..#* #  *,,,,.....* #  **,#####..#  *  #...#  #..### ####  ####   D   ice dragon (trample, asleep) I   ice statue (unaware)  X hPX  An ice dragon and an ice statue come into view.Found a glacial archway.X hZ  The ice dragon roars deafeningly!  Marking area around an ice statue as unsafe for travelling.X hb /  --more--X h7 t,,,,,,,,,,,..∩I.,,,,.D...,,,,......,,,......,,......,,,,.....,#####..,.......D)I ====578 _X h9 X h;< X hF) *,* #..,#. *,,..∩I.,,* ##...#. *,,.D...,,* #....###+.# *,,......,* #....)..#'# *,,......** #. *,,......#* #. *,,,,.....* #. **,#####..#. *,...... **#...#. #..### ####. #### #    X h3X hFB.X hb----667X hX hX hy *,* #..,#.  X h2 *,,..∩I.,,* ##...#.   *,,.....,,* #....###+.#   *,,......,* #....)..#'#.  X h *,,......** #.   *,,......#* #.   *,,,,.....* #.   **,#####..#.X h *,......... **#...#.  X h#, #..### ####.#   #### #       X hаX h0----756X h'X hyY h'J. *,* #..,#......#  *,,..∩I.,,* ##...#......#  *,,.....,,* #....###+.#  *,,......,* #....)..#'#.  *,,......** #.  *,,......#* #.  *,,,,.....* #.  **,#####..#.  *,.........  **#...#.....# #..### ####.# #### ### Y hRY hRT845Y hRY h`XY h [Y hY [*,* #..,#......#.*,,..∩I.,,* ##...#......#.*,,.....,,* #....###+.###.Y h8Z *,,......,* #....)..#'#.*,,......** #.*,,......#* #.*,,,,.....* #....**,#####..#.*,.........**#...#.....#Y hZ #..### ####.##### ### Y hc Y hyd j934Y hl Y hk*,* #..,#......#.*,,..∩I.,,* ##...#......#.*,,.....,,* #....###+.###.*,,......,* #....)..#'#.Y h;*,,......** #.*,,......#* #.....*,,,,.....* #....**,#####..#.*,.........**#...#.....##.#..### ####.##### ### Y hY h(500Y hD23Y h}Y hY h9.d*,* #..,#......#. *,,..∩I.,,* ##...#......#. *,,.....,,* #....###+.###. *,,......,* #....)..#'#. *,,......** #...... *,,......#* #..... *,,,,.....* #... Y h. **,#####..#.*,.........**#...#.....##.#..### ####.##### ### Y h[2Y h:DD   ice dragon (trample)Y h:j112Y h@Y hECY h!>*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*Y h>#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*Y h ?#............... EV: 14Int: 10 *,,,,.....*#............... SH: 0Dex: 25 **,#####.D########............... XL: 17 Next: 68% Place: Snake Pit:3  *,.......******@................ Noise: ---------  Time: 28501.6 (0.0)  Y hJ?=**##########...########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..###Y hn?####.##### Fire: a) +5 sling (freeze) {Cipactli} #######Y h?Zot (16311) Gem (712) D   ice dragon (trample)Y h?\Found a glacial archway.  The ice dragon roars deafeningly! Y h?_Marking area around an ice statue as unsafe for travelling.Fire: a) +5 sling (freeze) {Cipactli}Y h?mPress: ? - help, Shift-Dir - straight lineAim: an ice dragon (82% to hit)Y hPk*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*#....###+.###... Health: 140/140 ======================== *,,......,*Y hk#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*#............... EV: 14Int: 10 *,,,,.....*Y h#l#............... SH: 0Dex: 25 **,#####.D########............... XL: 17 Next: 68% Place: Snake Pit:3  *,.......((((((@................ Noise: ---------  Time: 28501.6 (0.0)  Y hRl=**##########...########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..###Y h|l####.##### Fire: a) +5 sling (freeze) {Cipactli} #######Zot (16311) Gem (712) Y hlD   ice dragon (trample)The ice dragon roars deafeningly! Y hl_Marking area around an ice statue as unsafe for travelling.Fire: a) +5 sling (freeze) {Cipactli}Y hlPress: ? - help, Shift-Dir - straight lineAim: an ice dragon (82% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.Y h) Press: ? - help, Shift-Dir - straight line  Aim: an ice dragon (82% to hit)  You shoot a sling bullet. The sling bullet hits the ice dragon.  The ice dragon is lightly wounded.  You shoot a slug. The slug hits the ice dragon!  The slug burns the ice dragon terribly.Y huuY h|.D.....○Y h|===2.6 (101) Rev Y hU=○Y he _The ice dragon is moderately wounded.Y h*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*Y hp#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*#............... EV: 14Int: 10 Y h0*,,,,.....*#............... SH: 0Dex: 25 **,#####..########............... XL: 17 Next: 68% Place: Snake Pit:3  *,.......D*****@................ Noise: ===------  Time: 28502.6 (0.0)  Y h**##########..○########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..#######.##### Fire: a) +5 sling (freeze) {Cipactli} ####Y h[###Zot (16310) Gem (711) Rev Y h/D   ice dragon (trample)You shoot a slug. The slug hits the ice dragon!  Y h^The slug burns the ice dragon terribly. _The ice dragon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hzAim: an ice dragon (moderately wounded, 82% to hit)Y h ,*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Y hD Str: 16 *,,......#*#............... EV: 14Int: 10 *,,,,.....*#............... SH: 0Dex: 25 Y h **,#####..########............... XL: 17 Next: 68% Place: Snake Pit:3  *,.......D(((((@................ Noise: ===------  Time: 28502.6 (0.0)  **##########..○########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..###Y h z####.##### Fire: a) +5 sling (freeze) {Cipactli} #######Zot (16310) Gem (711) Rev D   ice dragon (trample) Y h _The ice dragon is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hA Aim: an ice dragon (moderately wounded, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.Y hG ((○  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (moderately wounded, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the ice dragon but does no damage.  The ice dragon is moderately wounded.Y he Y h ..D...°°3.7 (1.1090Y h K°°Y h n _You shoot a slug. The slug barely misses the ice dragon.Y h*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*Y hp#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*#............... EV: 14Int: 10 Y h*,,,,.....*#............... SH: 0Dex: 25 **,#####..########............... XL: 17 Next: 68% Place: Snake Pit:3  *,........D****@................ Noise: ===------  Time: 28503.7 (0.0)  **##########..°########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..#######.##### Fire: a) +5 sling (freeze) {Cipactli} #######Zot (16309) Gem (710) Rev D   ice dragon (trample)The sling bullet hits the ice dragon but does no damage.  The ice dragon is moderately wounded. _You shoot a slug. The slug barely misses the ice dragon.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (moderately wounded, 82% to hit)Y h*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*Y hhD#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*#............... EV: 14Y h!lInt: 10 *,,,,.....*#............... SH: 0Dex: 25 **,#####..########............... XL: 17 Next: 68% Place: Snake Pit:3  *,........D((((@................ Noise: ===------  Time: 28503.7 (0.0)  Y hb**##########..°########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..#######.##### Fire: a) +5 sling (freeze) {Cipactli} Y h#######Zot (16309) Gem (710) Rev Y hD   ice dragon (trample) _You shoot a slug. The slug barely misses the ice dragon.Y hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hzAim: an ice dragon (moderately wounded, 82% to hit)  Y h-]You shoot a slug. The slug hits the ice dragon!  The slug burns the ice dragon terribly!Y hk°  Press: ? - help, Shift-Dir - straight line  Aim: an ice dragon (moderately wounded, 82% to hit)  You shoot a slug. The slug hits the ice dragon!  The slug burns the ice dragon terribly!  The ice dragon is severely wounded.  You shoot a sling bullet. The sling bullet hits the ice dragon.Y hY h+#.D..°@○###..°Y h4.8 (1.1809) Rev+ Y hN○°Y hWc _The ice dragon is severely wounded.Y hH*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*Y hHG#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*#............... EV: 14Int: 10 *,,,,.....*#............... SH: 0Dex: 25 Y hIe**,#####..########............... XL: 17 Next: 68% Place: Snake Pit:3  *,.........D***@○............... Noise: ===------  Time: 28504.8 (0.0)  Y hI**##########..°########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..#######.##### Fire: a) +5 sling (freeze) {Cipactli} #######Zot (16308) Gem (709) Rev+ D   ice dragon (trample)The ice dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the ice dragon. _The ice dragon is severely wounded.Fire: a) +5 sling (freeze) {Cipactli}Y hJPress: ? - help, Shift-Dir - straight lineAim: an ice dragon (severely wounded, 82% to hit)Y h]9 *,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,*#....###+.###... Health: 140/140 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*Y h9 O#............... EV: 14Int: 10 *,,,,.....*#............... SH: 0Dex: 25 **,#####..########............... XL: 17 Next: 68% Place: Snake Pit:3  *,.........D..°@○............... Noise: ===------  Time: 28504.8 (0.0)  **##########..°########.....##.. a) +5 sling (freeze) o) +5 hand cannon ofY h!: #..#######.##### Fire: a) +5 sling (freeze) {Cipactli} ####Y hA: T###Zot (16308) Gem (709) Rev+ Y h_: D   ice dragon (trample)Press: ? - help, Shift-Dir - straight lineY hz: Aim: an ice dragon (severely wounded, 82% to hit)  You shoot a slug. The slug hits the ice dragon!!  Y h: XThe slug burns the ice dragon terribly!!  You kill the ice dragon!Y h: :Okawaru accepts your kill.Y h?@ [(((@○ Y h (((((((@○°Aim: an ice dragon (severely wounded, 82% to hit)  You shoot a slug. The slug hits the ice dragon!!  The slug burns the ice dragon terribly!!  You kill the ice dragon!  Okawaru accepts your kill.The ice dragon scales are intact enough to wear.Y hGN c...[....Y hQ 2/14295.9 (1.1  Okawaru accepts your kill.  The ice dragon scales are intact enough to wear. _You shoot a sling bullet.  Training target 15.0 for Fighting reached!  Your Fighting skill increases to level 15!You need to enable at least one skill for training.Y h] /  --more--Y h!Y hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   h - Spellcasting   0.0   1.4  -2      Y hY+     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  12.0  21.2  -2  Y h     j - Evocations  12.0   8.9  +3  Y hB d - Ranged Weapons  18.0  29.1  -1      Y h        Y h- e - Armour   8.0  10.7  -1      Y h+. f - Dodging   8.0  10.7  -1      Y h; g - Stealth   2.0   3.6  -1      Y h                Y hϟ        Y h        Y hl    Y h1a    Y hN_    Y hp        Y h    You need to enable at least one skill.Y h[?] Help[=] set a skill target  Y h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY h> i + Invocations 12.0 Y hu TargetTarget--  --  --  --  --  --  --  10.0 --  --  a-z] set[-] clear selected targetcost|targets Y h$ <[?25h[?0c0  Y h"  Y h [?25l[?1c Y hZ$13.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets Y hB  Y hzJ  Y hdO *,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,*##...#......#... Coglin of Okawaru *****. *,,.....,,* Y h!P #....###+.###... Health: 142/142 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......**#............... AC: 40Str: 16 *,,......#*#............... EV: 14Int: 10 *,,,,.....*#............... SH: 0 Y hP Dex: 25 **,#####..########............... XL: 17 Next: 69% Place: Snake Pit:3  *,.........[...@○............... Noise: ===------  Time: 28505.9 (1.1)  **##########...########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..### Y hQ ####.##### Fire: a) +5 sling (freeze) {Cipactli} #######Zot (16307) Gem (708) Rev+ Okawaru accepts your kill. Y h3Q The ice dragon scales are intact enough to wear. _You shoot a sling bullet.  Training target 15.0 for Fighting reached!  Y hSQ Your Fighting skill increases to level 15!You need to enable at least one skill for training. Y h.W  Y hw\ <○ Y hH_ . _ Y h Y h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--7% [?] toggle between ability selection and description. Y h2W Y h^ Y he.*,,,,,,,,,*#..,#......#... planckenstein the Marksgoblin *,,..∩I.,,* Y h5f[##...#......#... Coglin of Okawaru *****. *,,.....,,*#....###+.###... Health: 142/142 ======================== *,,......,*#....)..#'#..... Magic: 30/30 ======================== *,,......** Y h^f#............... AC: 40Str: 16 *,,......#* Y hf#............... EV: 14Int: 10  Y hf*,,,,.....*#............... SH: 0Dex: 25  Y hf**,#####..########............... XL: 17 Next: 69% Place: Snake Pit:3  Y hgZ*,.........[...@○............... Noise: ===------  Time: 28505.9 (0.0)  Y h;g**##########...########.....##.. a) +5 sling (freeze) o) +5 hand cannon of#..#######.##### Fire: a) +5 sling (freeze) {Cipactli}  Y h_g{#######Zot (16307) Gem (708) Rev+  Y hgOkawaru accepts your kill.The ice dragon scales are intact enough to wear. _You shoot a sling bullet.  Y hgTraining target 15.0 for Fighting reached!  Your Fighting skill increases to level 15! _You need to enable at least one skill for training. Y hWow ○Okay, then. Y ho Y ht Y hx. _ Y h *,* #..,#......#  *,,..∩I.,,* ##...#......#  *,,.....,,* #....###+.###  *,,......,* #....)..#'#  *,,......** #.....  *,,......#* #....  Y hŷ# *,,,,.....* #..  **,#####..## *,.........[..@.○ **####...#.....## #..### ####. #### ### Y h4° Y h---6.9 (167 _ Y h9° Y h Y h  *,* #..,#......# *,,..∩I.,,* ##...#......# *,,.....,,* #....###+.### *,,......,* #....)..#'# *,,......** # *,,......#* #.... *,,,,.....* #... Y h **,#####..## *,.........[.@..° **####...#.....## #..### ####. #### ### Y h---756 Y h;° Y hb Y h;  *,* #..,#......# *,,..∩I.,,* ##...#......# *,,.....,,* #....###+.### *,,......,* #....)..#'# *,,......** # Y h<  *,,......#* # *,,,,.....* #... **,#####..## *,.........[@...° **####...#..... #..### ####. #### ### Y hE 5. Y h6F 845) Rev  Y hK  Y hQ  Y hj 4  *,* #..,#......   *,,..∩I.,,* ##...#......   *,,.....,,* #....###+.   *,,......,* #....)..#'#   *,,......** #   *,,......#* #   *,,,,.....* #   **,#####..##   *,.........   **####...#.....   #..### ####.   #### ###  Y h=k :      Y hUq  Y hq j934 Y h=v  Y h^{  Things that are here: _+0 ice dragon scales; an ice dragon corpse Y h  *,* #..,#   *,,..∩I.,,* ##...#   *,,.....,,* #....###+.   *,,......,* #....)..#'#   *,,......** #   *,,......#* #   *,,,,.....* #  Y h  **,#####..##  *,........@[  **####...#   #..### ####.   ####       Y h@ Y h4r1023 _ Y hA Y h Y h?  Y hSA Really walk into a travel-excluded area? Y - Yes  N - NoY h Y h   *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,.....,,*#....###+. Health: 142/142 ========================   *,,......,*Y h 2#....)..#' Magic: 30/30 ========================   *,,......**#......... AC: 40Str: 16   *,,......#*#......... EV: 14Int: 10   *,,,,.....*#......... SH: 0Dex: 25 Y h   **,#####..########......... XL: 17 Next: 69% Place: Snake Pit:3   *,.......@.[.............. Noise: ---------  Time: 28510.9 (0.0) Y h 3  **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  #..####### Fire: a) +5 sling (freeze) {Cipactli}  ##### Zot (16302) Gem (703) Rev   I   ice statue  Y h Z  Training target 15.0 for Fighting reached!  Y h -Your Fighting skill increases to level 15! _You need to enable at least one skill for training. _Okay, then.Things that are here: _+0 ice dragon scales; an ice dragon corpseY hY h &Y h&'**Y h)****Y hp..☼☼○Y hJ☼☼☼☼○.○Y hjw=1.9 (112Y h1A☼☼Y hq_ _The ice statue gestures at you.Y h9z0  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,....*,,*#....###+. Health: 142/142 ========================   *,,....*.,*Y hz`#....)..#' Magic: 30/30 ========================   *,,.....***#......... AC: 40Str: 16   *,,....☼*#*#......... EV: 14Int: 10   *,,,,...☼**#......... SH: 0Y h]{eDex: 25   **,#####☼*########......... XL: 17 Next: 69% Place: Snake Pit:3   *,....○.○@.[.............. Noise: =--------  Time: 28511.9 (0.0)   **##########...########... a) +5 sling (freeze) o) +5 hand cannon of Y h{ #..####### Fire: a) +5 sling (freeze) {Cipactli} Y h{ ##### Zot (16301) Gem (702) Rev Y h{  I   ice statue Y h{.   Y h|lThings that are here: _+0 ice dragon scales; an ice dragon corpse Y h9|_The ice statue gestures at you.Fire: a) +5 sling (freeze) {Cipactli}Y hZ|mPress: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)Y h d  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,....(,,*#....###+. Health: 142/142 ========================   *,,....(.,*Y hj '#....)..#' Magic: 30/30 ========================   *,,.....(**#......... AC: 40Str: 16   *,,....☼(#*#......... EV: 14Int: 10   *,,,,...☼(*Y h #......... SH: 0Dex: 25   **,#####☼(########......... XL: 17 Next: 69% Place: Snake Pit:3 Y h   *,....○.○@.[.............. Noise: =--------  Time: 28511.9 (0.0) Y h: d  **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  Y h` #..####### Fire: a) +5 sling (freeze) {Cipactli}  Y h u##### Zot (16301) Gem (702) Rev Y h   Y h I   ice statue    Y hk _+0 ice dragon scales; an ice dragon corpse _The ice statue gestures at you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY h {Aim: an ice statue (96% to hit)  You shoot a sling bullet. The sling bullet hits the ice statue.Y hL   Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (96% to hit)  You shoot a sling bullet. The sling bullet hits the ice statue.  Y hXM The ice statue is lightly damaged.  You shoot a slug. The slug hits the ice statue!  The slug melts the ice statue terribly.Y h t ..○○°Y h ○○○○°.°@○The ice statue is moderately damaged.Y hK 6==3.0 (1.1Y hv D01Y h% <○Y h G _You are engulfed in freezing vapours. You resist.Y hS9  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,....*,,*Y hu#....###+. Health: 142/142 ========================   *,,....*.,*#....)..#' Magic: 30/30 ========================   *,,.....***#......... AC: 40Str: 16 Y h  *,,....○*#*#......... EV: 14Y hInt: 10   *,,,,...○**Y h%}#......... SH: 0Dex: 25 Y heZ  **,#####○*########......... XL: 17 Next: 69% Place: Snake Pit:3 Y h  *,....°.°@○[.............. Noise: ===------  Time: 28513.0 (0.0) Y hd  **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  Y h#..###Y h#### Fire: a) +5 sling (freeze) {Cipactli}  ####Y h"}# Zot (16300) Gem (701) Rev   Y hBuI   ice statue Y ha$  Y hN The slug melts the ice statue terribly.  Y hThe ice statue is moderately damaged. _You are engulfed in freezing vapours. You resist.  Y hgFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hzAim: an ice statue (moderately damaged, 96% to hit)Y hd  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,....(,,*#....###+. Health: 142/142 ========================   *,,....(.,*Y hP#....)..#' Magic: 30/30 ========================   *,,.....(**#......... AC: 40Str: 16   *,,....○(#*#......... EV: 14Int: 10   *,,,,...○(*#......... SH: 0Dex: 25   **,#####○(########......... XL: 17 Next: 69% Place: Snake Pit:3   *,....°.°@○[.............. Noise: ===------  Time: 28513.0 (0.0) Y h<  **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  #..####### Fire: a) +5 sling (freeze) {Cipactli}  ##### Zot (16300) Gem (701) Rev   I   ice statue   Y h1 _You are engulfed in freezing vapours. You resist.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hPzAim: an ice statue (moderately damaged, 96% to hit)  Y hs]You shoot a slug. The slug hits the ice statue!  The slug melts the ice statue terribly.Y hRX ○Aim: an ice statue (moderately damaged, 96% to hit)  Y hXYou shoot a slug. The slug hits the ice statue!  The slug melts the ice statue terribly.  The ice statue is heavily damaged.ing bullet.ing bullet hits the ice statue but does no damage.Y h Y...○°.°○°○°Y   ice beast (summoned)  The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist.Y h734--Y h8{4.0 (12990) Rev+ Y hY hX _The ice statue gestures.Y h.   *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****. Y hp (  *,,..Y.*,,*#....###+. Health: 134/142 ======================--   *,,....*.,*#....)..#' Magic: 30/30 ======================== Y h   *,,.....***#......... AC: 40Str: 16   *,,....°*#*#......... EV: 14Y hԟ Int: 10   *,,,,...°**#......... SH: 0Dex: 25 Y h   **,#####°*########......... XL: 17 Next: 69% Place: Snake Pit:3   *,....°.°@°[.............. Noise: ===------  Time: 28514.0 (0.0) Y ha   **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  #..####### Fire: a) +5 sling (freeze) {Cipactli} Y h  ##### Zot (16299) Gem (700) Rev+   I   ice statue  Y   ice beast (summoned)   Y h The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist. _The ice statue gestures.Y h3 oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hW wAim: an ice statue (heavily damaged, 96% to hit)Y h "  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,..Y.(,,*#....###+. Health: 134/142 ======================--   *,,....(.,*#....)..#' Magic: 30/30 ========================   *,,.....(**#......... AC: 40Str: 16 Y h   *,,....°(#*#......... EV: 14Int: 10   *,,,,...°(*#......... SH: 0Dex: 25 Y h s  **,#####°(########......... XL: 17 Next: 69% Place: Snake Pit:3 Y h9   *,....°.°@°[.............. Noise: ===------  Time: 28514.0 (0.0)   **##########...########... a) +5 sling (freeze) o) +5 hand cannon of Y h g #..####### Fire: a) +5 sling (freeze) {Cipactli}  ##### Zot (16299) Gem (700) Rev+   Y h I   ice statue  Y h Y   ice beast (summoned)   Y h _The ice statue gestures.Fire: a) +5 sling (freeze) {Cipactli}Y h4 Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 96% to hit)  You shoot a sling bullet.  Y hT 8The sling bullet hits the ice statue but does no damage.Y h°  Aim: an ice statue (heavily damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.  The ice statue is heavily damaged.ug. The slug hits the ice statue!ug melts the ice statue terribly.Y h  The ice statue is severely damaged.You are engulfed in freezing vapours. You resist.Y h...Y..°.°°...Y hmg35.0 (18699) Rev* Y hY h9°Y hX _The ice statue gestures.Y hr  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin   *,,..∩I.,,*##...#.... Coglin of Okawaru *****.   *,,....*,,*#....###+. Health: 133/142 ======================--   *,,..Y.*.,*#....)..#' Magic: 30/30 ======================== Y h  *,,.....***#......... AC: 40Str: 16   *,,....°*#*#......... EV: 14Int: 10 Y h4?  *,,,,...°**#......... SH: 0Dex: 25   **,#####°*########......... XL: 17 Next: 69% Place: Snake Pit:3 Y hb  *,.......@°[.............. Noise: ===------  Time: 28515.0 (0.0) Y h  **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  #..###Y h#### Fire: a) +5 sling (freeze) {Cipactli}  ##### Zot (16298) Gem (699) Rev* Y h  I   ice statue Y h  Y   ice beast (summoned) Y h8  Y hdThe ice statue is severely damaged.You are engulfed in freezing vapours. You resist. Y h_The ice statue gestures.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineY hxAim: an ice statue (severely damaged, 96% to hit)Y h~F  *,,,,,,,,,*#..,#.... planckenstein the Marksgoblin Y hF  *,,..∩I.,,*Y hFJ##...#.... Coglin of Okawaru *****.   *,,.....,,*#....###+. Health: 133/142 ======================-- Y hFh  *,,..Y...,*#....)..#' Magic: 30/30 ========================   *,,.....°**Y hoG#......... AC: 40Str: 16   *,,....°.#*#......... EV: 14Int: 10   *,,,,...°°*#......... SH: 0Dex: 25   **,#####°°########......... XL: 17 Next: 69% Place: Snake Pit:3   *,.......@°[.............. Noise: ===------  Time: 28515.0 (0.0)   **##########...########... a) +5 sling (freeze) o) +5 hand cannon of  Y h/H#..####### Fire: a) +5 sling (freeze) {Cipactli}  ##### Zot (16298) Gem (699) Rev*   I   ice statue  Y   ice beast (summoned)   Press: ? - help, Shift-Dir - straight lineAim: an ice statue (severely damaged, 96% to hit)  You shoot a slug. The slug hits the ice statue!!  The slug melts the ice statue terribly.  You destroy the ice statue!Okawaru accepts your kill.Y hHY hM.(§.(((((°Y h>(°Y h;:Aim: an ice statue (severely damaged, 96% to hit)  You shoot a slug. The slug hits the ice statue!!  The slug melts the ice statue terribly.  You destroy the ice statue!  Y hOkawaru accepts your kill.  The ice beast disappears in a puff of smoke!Y hY,,,,,,,,,,,..∩..,,,,.....,,,,......,,,.....°,,......Y hMZ,,,,....°,#####.°,.......@.Y hf`z706.1 (1.178Y hdfY hh/ _You shoot a sling bullet.Y h   *,* #..,#  *,...∩..§,* ##...#  *..,* #....###+  *Y h .,* #....)..#  *.°** #  *,,......## #  *,,,,....°# #  **.#####.°##  *..[  ####...Y h #  #..###   ####   Y h&    Y hA Y h|d...Y h/4---Y h=7067Y h<Y h Y h[Y h  *,********#..,###  *.........# #..,#  *....∩..§.* ##...#..  *.§* #....##  *..* #....)  *..#* #  *........## #  *.........# #  **.#####@.########  #..........[..........  ############...########.  #..##### ####    §§§.---856Y hI  **,,,,,,,,,,,,,,.  #.#*******#..,##  #.........# #..,#  #....∩.§§§# ##...#.  #.# #....##  #..* #....)  #..#* #  #..## #  #......@..# #  ##.#####..########  #..........[..........  ############...######  #..#### ####   Y hŹ...945) Rev+ Y h'Y hX  *,  ##..,,,,,,,,,,,,  #.#*******#..,#  #.........# #..,#  #....∩....# ##...  #.# #....#  #..# #....)  #..#* #  #..## #  #.........# #Y hX  ##.#####..########  #..........[..........  ############...######  #..### #### Y hX Y hRbY hbs52034Y hhY hjY h1  **  #....  ##..,,,,,,,,,,,  #.#*******#..,  #.........# #..,Y h>  #....∩....# ##...  #.# #....  #..# #  #.Y hh.#* #  #Y h ..## #  #.........# #Y h  ##.#####..########Y hڳS  #..........[.........  ############...###### Y hJ #..### #### Y h&Y h123Y hY h'Y h1M *****,,,,^#.......... ..#...,,,,,,,,,*******. #..,∩#..##.......##.........#   ##.#####..########....Y hY hr6212Y h?Y hY h M ,,,****,,** #####....^#...... .#...,,,,,,,,,*******. #..,∩#..#.......##  #.........##.....###########Y h Y h 301) Rev Y h] Y hM,,,*,,*, **......,****,,** #####....^#...... .#....,,,,,,,,*******.Y hb  #..,#..#  #........###....#Y h ########### Y hnY hz7=489Y hҎ0Y hY hV _There is a glacial archway here.Y h6 Y h9 Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} Y hA:  n - a +0 hand cannon of flaming[?] describe selected [!] equip|wield|wear[tab] equip|unequip Y hY h8Y h *,,,,,,,,*,,*,,*, planckenstein the Marksgoblin  **......,****,,** Coglin of Okawaru *****.  #####....^.,,,,,,,,, Health: 137/142 =======================-  ##..........,,,,,,,,, Magic: 30/30 ========================  #...........,,,,,,,,, AC: 40Str: 16  ##...........,,,,,,,,, EV: 14Int: 10 Y h" #.........#*******#.., SH: 0Dex: 25  #.........##.., XL: 17 Next: 70% Place: Snake Pit:3  #....@....#Y h^###... Noise: ---------  Time: 28524.1 (0.0)  #.........#Y h.#.... a) +5 sling (freeze) o) +5 hand cannon of  #.........#Y h #.... Fire: a) +5 sling (freeze) {Cipactli}   #........###.... Zot (16289) Gem (690) Rev  Y hv #........###....  #.........##....   ##.#####..########....Y hf   #..........[.........   ############...###### Y hSNThe slug melts the ice statue terribly.  You destroy the ice statue!Okawaru accepts your kill.The ice beast disappears in a puff of smoke! _You shoot a sling bullet. _There is a glacial archway here.Y h. _You shoot a sling bullet. _There is a glacial archway here.  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or a - a +5 sling of freezing {Cipactli}  > or o - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y hr/6 _Y h99Y h=h  You start parting from your weapon.Y hJCp5.1 (1889Y hDY hTMY hx6.1 (27887.1 (367) 8.1 (456Y h99.1 (545Y h*Y h o) +5 hand cannon of Forgiveness {flame, ro) +5 hand cannon of Forgiveness Y h_You continue parting from your +5 sling of freezing {Cipactli}. x5  You finish parting from your +5 sling of freezing {Cipactli}.  You whisper farewell to Cipactli.Y hhY h Y hȔ  Your +5 sling of freezing {Cipactli} stops glowing.  You start attuning to your weapon.Y hKZ30.1 (634Y hoY h Y h5Y h֞Y401.1 (72Y h3Y hȣY hCY h+2.1 (8Y hD12Y ht3.1 (901Y h{Y hY hl%1Y hW4.1 (10.0)790Y hgY hv n) +0 hand cannon (fYour +5 sling of freezing {Cipactli} stops glowing.  You start attuning to your weapon. _You continue attuning to your +0 hand cannon of flaming. x5finish attuning to your +0 hY hand cannon of flaming. welcome your +0 hand cannon of flaming "Bunsong" into your grasp.  Your +0 hand cannon of flaming {Bunsong} bursts into flame!Y hY hY hh _n - a +0 hand cannon of flaming (weapon) {Bunsong}Y htY hY h'Y hY h5.0)879 _Y hY h  ### ##.## #...##..# Y han Ice Cave #∩@.....#  #...##.Z#  ##.##   ###   Z   slime creature simulacrum (dormant)  Y h;The world spins around you as you enter the gateway.Y hK6000) Y h aZZY hY2=9 (1.85999Y hИY h _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.Y h (((( You shoot a slug.  The slug hits the slime creature simulacrum!  The slug melts the slime creature simulacrum terribly!Y h9  The slug melts the slime creature simulacrum terribly!  The slime creature simulacrum is severely damaged..  The slime creature simulacrum vaporises!Y hD☼ Y h☼○...○Y h:======7.1 (1.28) Rev Y h[C☼○Y h P _Okawaru accepts your kill.Y hr%○Your attack delay is about 1.2 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).  Your damage rating with your +0 hand cannon of flaming {Bunsong} is about 37  (Base 16 x 137% (Dex) x 170% (Skill)).Y ha&Y hA*<☼Y h-f _Your base attributes are Str 13, Int 10, Dex 23. Y h$ 5☼ Y h  Y h ☼ _Unknown command.!Y h hv!Y hmv7 _!Y h\n!Y ho;6!Y ho!Y hlq!Y hxs!Y h@y.#..#.#!Y hvya### Z.###.## #.##.○.##..# #∩∩°.@..# ------!Y hy#...##.°# ##.## #.#### ..#.#!Y hy..Z   great orb of eyes simulacrum (wanderi…).#.#!Y hY~b°°9.1 (2.0!Y hIg=------40.1 (3!Y hx@5) !Y h;°!Y ho _A great orb of eyes simulacrum comes into view.!Y h (°.##(Z!Y h| 1  You shoot a slug.!Y h[ k _A great orb of eyes simulacrum comes into view.  You shoot a slug.  The slug hits the great orb of eyes simulacrum but does no damage.  You shoot a slug.  The slug hits the great orb of eyes simulacrum.  The slug melts the great orb of eyes simulacrum terribly.!Y hE !Y h. !Y hM 3.Z!Y hc D...@☼!Y hw ,○.!Y h ======1.3 (1.23) Rev !Y h r°☼○!Y h J _The great orb of eyes simulacrum is lightly damaged."Y hS °.##(☼○ You shoot a slug.  The slug hits the great orb of eyes simulacrum.  The slug melts the great orb of eyes simulacrum terribly."Y h:   The great orb of eyes simulacrum is heavily damaged.!!  The great orb of eyes simulacrum vaporises!"Y h9a☼°☼○"Y h○..##°°@○°"Y ht2.52) Rev+ "Y hE°°@○°"Y hP _Okawaru accepts your kill."Y hA "Y hhB "Y h$Y hD:.Z$Y h`Dy...☼.○$Y h6ER======9.1 (1.2)$Y hiES6) Rev $Y hO☼○ _The great orb of eyes simulacrum is heavily damaged.$Y hV  ((((○You shoot a slug.  The slug hits the great orb of eyes simulacrum.  The slug melts the great orb of eyes simulacrum terribly.$Y hsD .  !!  The great orb of eyes simulacrum vaporises!$Y hH j○☼○$Y h °...○☼○☼$Y hA u60.34) Rev+ $Y h q○○☼$Y h P _Okawaru accepts your kill.%Y h9%Y h%Y hQ%Y h%Y h|%Y h^3) Rev %Y h,%Y h #### #...###.....#%Y h:......# .......#..........#------%Y h-○○.#J###.°##.○#.. ##.#J   void ooze (wandering)%Y hI #..#%Y h ## #..##.####.#%Y h)& %Y hP>10  A void ooze comes into view.%Y hn%Y hs%Y hJ°○.#.°○J%Y h------2.3 (22%Y h c°○°○%Y h^ _The void ooze quivers.%Y h °°○ You shoot a slug. The slug hits the void ooze! The slug burns the void ooze.%Y ht = °○°○ The void ooze is moderately wounded.You shoot a slug. The slug hits the void ooze!! The slug burns the void ooze.%Y hm  °°☼.°(engulfing you)The void ooze is severely wounded.The void ooze hits you. The void ooze engulfs you! The void ooze hits you.  You feel your power leaking away.%Y h 733--%Y h 19---------======3.5 (1.21) Engulf Rev+ %Y hT ]°°☼%Y hŸ _The void ooze barely misses you. The void ooze misses you.%Y hd9{(((°°☼°%Y h/ °°☼You shoot a slug. The slug misses the void ooze. You shoot a slug.&Y h ? ○J...°○°The slug barely misses the void ooze.Your lungs strain for air!The void ooze hits you.&Y h B27---&Y h i4.70Rev* &Y h,C○○&Y h@ _The void ooze hits you but does no damage.&Y h(((°○°&Y h °○°You shoot a slug. The slug barely misses the void ooze. You shoot a slug.&Y hX(M○J..☼.○. _The void ooze hits you but does no damage. barely misses the void ooze. You shoot a slug.The void ooze barely misses you.  The void ooze closely misses you.&Y h])0--5.969&Y h.Y○☼&Y h/@ _The void ooze hits you but does no damage.&Y h0 g○(((○&Y h  ○☼You shoot a slug. The slug barely misses the void ooze. You shoot a slug.  The slug hits the void ooze. The slug burns the void ooze.&Y h[B k °J..○○°The void ooze is severely wounded.Your lungs strain for air!The void ooze closely misses you. x2; The void ooze hits you.&Y hC 11---7.18&Y hH y°○○°&Y hL @ _The void ooze hits you but does no damage.'Y hRRw°○○°'Y hR'Y hXX°○'Y h[^ _You are too injured to fight recklessly!'Y h°○○°'Y h'Y h'g°○○°'Y h 'Y hP_You are too injured to fight recklessly!(Y h])planckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 111/142 ==================------#...##Magic: 19/30 ===============---------#.....#AC: 40Str: 16......#EV: 14Int: 10.......SH: 0Dex: 25##°......XL: 17 Next: 71% Place: an Ice Cave##@J..#Noise: ======---  Time: 28567.1 (0.0)#○○°#.#(Y h^Ko) +5 hand cannon of n) +0 hand cannon (f##..##Fire: o) +5 hand cannon of Forgiveness#..##Zot (5968) Engulf Rev* #..###.##J   void ooze (engulfing you)#..#### #..###.####.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}(Y h^Press: ? - help, Shift-Dir - straight lineAim: a void ooze (magical condensation, severely wounded, engulfing you, 70% tohit)(Y hcD planckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 111/142 ==================------#...##Magic: 19/30 ===============---------#.....#AC: 40Str: 16......#(Y hD 4EV: 14Int: 10.......SH: 0Dex: 25##°......XL: 17 Next: 71% Place: an Ice Cave##@J..#(Y hD Noise: ======---  Time: 28567.1 (0.0)#○○°#.#(Y hE o) +5 hand cannon of n) +0 hand cannon (f##..##(Y hQE cFire: o) +5 hand cannon of Forgiveness#..##Zot (5968) Engulf Rev* #..###.##(Y hE CJ   void ooze (engulfing you)#..#### #..###.####.## _You are too injured to fight recklessly!  (Y hE Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line(Y hE Aim: a void ooze (magical condensation, severely wounded, engulfing you, 70% tohit)  You shoot a slug. The slug hits the void ooze. The slug burns the void ooze.(Y h   You shoot a slug. The slug hits the void ooze. The slug burns the void ooze.  The void ooze is severely wounded.  You shoot a slug. The slug hits the void ooze! The slug burns the void ooze!  You kill the void ooze!  Okawaru accepts your kill.The ooze engulfing you falls away.(Y hz °○○○°(Y hta °○°.(Y h0h 220=38.4 (1.36) Rev* (Y hl r°○○(Y hKp P _You gasp with relief as air once again reaches your lungs.)Y h)Y h)Y h)Y h5)Y hC5)Y hv43=3) Rev+ )Y hD)Y h)Y hs1=2)Y h)Y h'4=1)Y hcY0)Y h)Y h559) Rev )Y h)Y hY8)Y h&)Y h)Y hs2=7)Y h)Y hX)Y ha66)Y h)Y h)Y h%)Y hN@5) )Y h)Y h)Y h a74)Y hX)Y h3==3)Y h)Y hI)Y ha82)Y h)Y hY1)Y h)Y hY0)Y hL)Y h)Y h:.9=)Y hbO=49)Y h)Y h)Y hq4=8)Y h)Y h20=7)Y h)Y hE)Y hvC6)Y hI )Y h )Y h a15)Y h )Y h 5==4)Y hn)Y hLY3)Y h")Y h22)Y hY1)Y hk)Y h3=0)Y h')Y h)Y hYb639)Y h)Y h48)Y h Y7)Y h!)Y h $o6)Y h%)Y hZ&5=7=5)Y h')Y h- 46=3)Y h%.)Y hr.C2)Y h /)Y h0)Y h{1s7=1)Y h1)Y h3)Y h3q8=0)Y h4)Y h6)Y hn6b829)Y h7)Y h8Y8)Y h9)Y h@;)Y h{;C7)Y h;)Y h_=)Y h>s9=6)Y h>)Y hk@)Y h@69=)Y h@;5)Y hwA)Y hdC)Y hCb304)Y hE)Y hhF)Y hFC3)Y h6G)Y hH)Y hII)Y hnIj1=2)Y hjJ)Y hLP ..------... )Y hPQ_You start resting.)Y h,V1612.4 (44.0))Y hV30==------3.4 (451)Y hnZ)Y h]% _Magic restored.)Y hH J)Y hJ )Y hGK C0)Y hP 2=19)Y h Q C8)Y hQ )Y hS )Y hS s3=7)Y hT )Y h$V )Y hvV C6)Y hW )Y hX )Y hX a45)Y hxY )Y hm[ Y4)Y h7\ )Y h] )Y h] C3)Y h^ )Y h` )Y h` a52)Y ha )Y hc Y1)Y h4d )Y he )Y h.f a60)Y hf )Y h9h )Y h|h D09)Y hi )Y hj )Y h k )Y h?k j7=8)Y hk )Y h}m )Y hm C7)Y hn )Y hmp Y6)Y hq )Y hr )Y h,s q8=5)Y h t )Y hu )Y hu C4)Y h]v )Y hRx )Y hx a93)Y h;y )Y hz )Y h${ C2)Y h{ )Y h} )Y h} b401)Y h~ )Y hۀ Y0)Y hR )Y h8 [899)Y h )Y h w18)Y hd )Y h Y7)Y h )Y h _ _You start resting.)Y h< -37.4 (24)Y h 2=8.4 (256)Y hD )Y h " _HP restored.*Y h,f 4*Y hng *Y hj *Y hm *Y ht o5*Y h| ### ##...## ##.....# #......## #.@.....###.......#*Y h|| ##....#...##...#.# ..###..##.# I##..## [# #*Y h| I   orange crystal statue (unaware)#..# [# ##.## ## #..*Y h} "#*Y h„  9.4 (1.0)  An orange crystal statue comes into view.Found a +0 scale mail of cold resistance and a scarf of resistance.  Marking area around an orange crystal statue as unsafe for travelling.*Y h /  --more--+Y h .............................II+Y hsr 40.4 (24 _+Y h+Y h+Y h. ((((You shoot a slug.  The slug hits the orange crystal statue.+Y h>  The orange crystal statue is lightly damaged.  You shoot a slug.  The slug hits the orange crystal statue.+Y hu☼JJJJ○...J.J.JJJJJJ 6 slime creatures (summoned, 5 wa…) You shoot a slug.  The slug hits the orange crystal statue.orange crystal statue is lightly damaged.  You shoot a slug.  The slug hits the orange crystal statue.orange crystal statue is lightly damaged.======1.6 (1.23) Rev +Y h<☼+Y h7  The slug hits the orange crystal statue.orange crystal statue is lightly damaged.  You shoot a slug.  The slug hits the orange crystal statue.orange crystal statue is lightly damaged. _The orange crystal statue glitters.,Y hh ○)  ,Y hߧ\You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.,Y h7ZThe slug hits the slime creature!burns the slime creature.  The slime creature is moderately wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burn  You kill the slime creature!,Y h>^☼§○ 5,Y h,,Y h},Y h,Y h,Y hH○☼..JJJ.°.JJ..,Y h=2.82) Rev+ ,Y h|U○°,Y h ,Y h.R_The slime creature dissolves into shadows!-Y h׳######...##..# #.○☼...## #..JJJ..###@.°.JJ.#....#...# #...#.# ..###..##.# I# #..## [# #-Y h/ #..# [# JJJJJ 5 slime creatures (summoned)##.## ## #..#### #..#-Y h,-Y h=R  The slime creature attacks as it pursues you!-Y h-Y h-Y h>○○○J.JJJ..J-Y h=-----301-Y h_m○○○-Y h\ _The slime creature closely misses you.-Y h ######...##..#-Y h  #.○○...## #..○J...##.JJJ...#...#J..#-Y hf  #...#.# ..###..##.# I# #..## [# # #..# [#-Y h X##.## ## 4 #..#### #..#.####.##-Y h -Y h  ####  ##...##  ##.....#  #.○○...##  #..○J...#  ##.  ##  #...#.# ..#  ##..##.# I#  #..## [# #  #..# [#  ##.## ##  J   large slime creature (summoned) #..# JJJ 3 slime creatures (summoned) ### #..# -Y h- ####  ##...##  ##.....#  #.○○...##  #..○J...#  ##. -Y hs. ##  #...#.# ..#  ##..##.# I#  #..## [# #  #..# [ ##.## ##  -Y h.#..# ### #..# -Y ha/-Y h1-Y h1-Y h1-Y h< °○..JJJJTwo slime creatures merge to form a large slime creature.  The slime creature attacks as it pursues you!-Y h=-----40) Rev .Y h9B°○○.Y hF.Y hT \ _The slime creature closely misses you..Y h^planckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 142/142 ========================##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#.°○...##EV: 14Int: 10#..○....#SH: 0Dex: 25##..JJ...#XL: 17 Next: 73% Place: an Ice Cave##@JJ.#J..#Noise: =--------  Time: 28644.8 (0.0)#...#.# ..#o) +5 hand cannon of n) +0 hand cannon (f##..##.# [40.Y hWmI#Fire: o) +5 hand cannon of Forgiveness#..## [# #Zot (5890) Rev #..# [###.## ##J   large slime creature (summoned)#..#JJJ 3 slime creatures (summoned)### #..###.####.##Two slime creatures merge to form a large slime creature.  The slime creature attacks as it pursues you! _The slime creature closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (summoned, 91% to hit).Y hlplanckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 142/142 ========================##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#.°○...##EV: 14Int: 10#..○....#SH: 0Dex: 25##..JJ...#XL: 17 Next: 73% Place: an Ice Cave##@JJ.#J..#Noise: =--------  Time: 28644.8 (0.0)#...#.# ..#o) +5 hand cannon of n) +0 hand cannon (f##..##.#[3.Y hp7m I#Fire: o) +5 hand cannon of Forgiveness#..## [# #Zot (5890) Rev #..# [###.## ##J   large slime creature (summoned)#..#JJJ 3 slime creatures (summoned)### #..###.####.## _The slime creature closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (summoned, 91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature..Y h]°  Aim: a slime creature (summoned, 91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  The slime creature is moderately wounded.!.Y h`z.Y hz.Y hʅ °°°○...Y h}○JThe slime creature is almost dead..Y hG39-======6.0 (1.289) Rev+ .Y hU°°○.Y h–2 _The slime creature hits you..Y h planckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 139/142 =======================-##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#.°°...##EV: 14Int: 10.Y h, X#..°....#SH: 0Dex: 25##○..J...#XL: 17 Next: 73% Place: an Ice Cave##@JJ.#J..#.Y hL Noise: ======---  Time: 28646.0 (0.0).Y hd +#.○J#.# ..#o) +5 hand cannon of n) +0 hand cannon (f.Y hz ##..##.# I#.Y h LFire: o) +5 hand cannon of Forgiveness.Y h #..## [# #Zot (5889) Rev+ .Y h x#..# [#.Y h ##.## ##.Y h J   large slime creature (summoned)#..#.Y h HJJJ 3 slime creatures (summoned).Y h ^### #..#.Y h P##.####.##The slug burns the slime creature.  .Y h5 <The slime creature is almost dead. .Y hI :_The slime creature hits you.  .Y h^ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line.Y h Aim: a slime creature (almost dead, summoned, 91% to hit).Y h 8planckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 139/142 =======================-##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#.°°...##.Y h EV: 14Int: 10#..°....#SH: 0Dex: 25##○..J...#XL: 17 Next: 73% Place: an Ice Cave##@JJ.#J..#Noise: ======---  Time: 28646.0 (0.0)#.○J#.# ..#o) +5 hand cannon of n) +0 hand cannon (f##..##.# I#Fire: o) +5 hand cannon of Forgiveness#..## [# #.Y h CZot (5889) Rev+ #..# [###.## ##.Y h J   large slime creature (summoned)#..#.Y h+ JJJ 3 slime creatures (summoned)### #..###.####.##.Y hN Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line.Y ho Aim: a slime creature (almost dead, summoned, 91% to hit)  You shoot a slug. The slug hits the slime creature!!  .Y h eThe slug burns the slime creature.  You kill the slime creature!.Y h_ °°○. 2.Y hV °°(You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!  The slime creature dissolves into shadows!  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature..Y h x  The slime creature is moderately wounded..Y h ,.Y h L.°°○.JZJ..#.○°Z   great orb of eyes simulacrum (summoned).Y h} o7.2 (1.27) Rev* .Y h u°°○○°.Y h@ E _The slime creature hits you but does no damage./Y hplanckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 139/142 =======================-##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#..°...##EV: 14Int: 10#..°....#SH: 0Dex: 25##○.JZ...#/Y hhXL: 17 Next: 73% Place: an Ice Cave##@J..#...#Noise: ======---  Time: 28647.2 (0.0)#○°J#.# ..#o) +5 hand cannon of n) +0 hand cannon (f##..##.# I#/Y hIFire: o) +5 hand cannon of Forgiveness#..## [# #Zot (5887) Rev* #..# [###.## ##/Y h{J   large slime creature (summoned)#..#JJ 2 slime creatures (summoned)/Y h### #..#Z   great orb of eyes simulacrum (summoned)##.####.##The slug burns the slime creature.  The slime creature is moderately wounded. _The slime creature hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (moderately wounded, summoned, 91% to hit)/Y hAdplanckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 139/142 =======================-##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#..°...##EV: 14/Y h=BgInt: 10#..°....#SH: 0Dex: 25##○.JZ...#XL: 17 Next: 73% Place: an Ice Cave##@J..#...#Noise: ======---  Time: 28647.2 (0.0)#○°J#.# ..#o) +5 hand cannon of n) +0 hand cannon (f##..##.# I#Fire: o) +5 hand cannon of Forgiveness#..## [# #Zot (5887) Rev* #..# [###.## ##J   large slime creature (summoned)#..#/Y huB<JJ 2 slime creatures (summoned)### #..#Z   great orb of eyes simulacrum (summoned)##.####.## /Y hB_The slime creature hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}/Y hYCPress: ? - help, Shift-Dir - straight lineAim: a slime creature (moderately wounded, summoned, 91% to hit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature./Y h °°○  Aim: a slime creature (moderately wounded, summoned, 91% to hit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  The slime creature is moderately wounded.  You shoot a slug. The slug hits the slime creature!/Y hS  The slime creature is severely wounded.The slime creature hits you but does no damage./Y hrT/Y ha ..°...JZ○The slime creature barely misses you./Y h1cq408.5 (1.36/Y hm9°/Y htE _The slime creature hits you but does no damage./Y h!{Hplanckenstein the Marksgoblin Coglin of Okawaru *****.####Health: 140/142 =======================-##...##Magic: 30/30 ========================##.....#AC: 40Str: 16#......##EV: 14Int: 10#.......#SH: 0Dex: 25##°......#/Y ha{VXL: 17 Next: 73% Place: an Ice Cave##@JJZ#...#Noise: ======---  Time: 28648.5 (0.0)#○°J#.# ..#/Y h{o) +5 hand cannon of n) +0 hand cannon (f/Y h{##..##.# I#Fire: o) +5 hand cannon of Forgiveness/Y h{#..## [# #Zot (5886) Rev* /Y h{f#..# [#/Y hT|##.## ##J   large slime creature (summoned)#..#JJ 2 slime creatures (summoned)### #..#Z   great orb of eyes simulacrum (summoned)##.####.##The slime creature barely misses you. /Y h|_The slime creature hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line/Y h|Aim: a slime creature (magical condensation, severely wounded, summoned, 91% tohit)/Y hK planckenstein the Marksgoblin Coglin of Okawaru *****.####/Y hK Health: 140/142 =======================-##...##Magic: 30/30 ========================##.....#/Y hK AC: 40Str: 16#......##EV: 14/Y hL Int: 10#.......#SH: 0Dex: 25/Y h5L ^##°......#/Y hWL #XL: 17 Next: 73% Place: an Ice Cave##@JJZ#...#/Y h}L ENoise: ======---  Time: 28648.5 (0.0)#○°J#.# ..#/Y hL &o) +5 hand cannon of n) +0 hand cannon (f##..##.# I#/Y hL Fire: o) +5 hand cannon of Forgiveness#..## [# #/Y hL Zot (5886) Rev* #..# [#/Y hM ##.## ##J   large slime creature (summoned)#..#/Y h5M JJ 2 slime creatures (summoned)### #..#/Y hM Z   great orb of eyes simulacrum (summoned)##.####.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (magical condensation, severely wounded, summoned, 91% tohit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature./Y h °(°The slug burns the slime creature.  The slime creature is severely wounded.  You shoot a slug.  The slug barely misses the slime creature.The slug hits the large large slime creature./Y hY Q  The large slime creature is lightly wounded./Y hMZ /Y hkC53Y hm3Y hq3Y hqH4) 3Y h`s3Y hv3Y h[v&33Y hv;33Y h^x3Y hz3Y h{C23Y h2}3Y h3Y ha413Y h 3Y hY03Y h3Y h3Y h&53Y h<593Y h=3Y h3Y hC83Y hǖ3Y h<3Y hoC73Y hǛ3Y h3Y h$w663Y hb3Y hC53Y h3Y hM7=43Y h"3Y h3Y hC33Y hҪ3Y h)3Y hdq8=23Y h3Y hȰY13Y h3Y h'3Y hC03Y h93Y h3Y h˸&93Y h<493Y h$3Y h\3Y hC83Y h3Y h`3Y hb4073Y h3Y hu3Y hC63Y h3Y h!3Y hq&13Y h;53Y h 3Y h3Y h8;43Y h3Y h:3Y hy;33Y h  ..------... _You start resting.3Y h091.3 (32.0)3Y h52=3Y h w------2.3 (3323Y hK8 _HP restored.3Y h  #### ## ##.....# #......## 3Y hg [.......# ......# ##....#...# #...#.# ..# ##..##.# I# #..## [# #3Y h 1#..# [###.## ##3Y h x #..## #..3Y h !#3Y h 3Y h #3.3 (13Y h I.0)13Y h 3Y h 4Y h0#### ##...## ##.....# #......## #.......# ##.@.....# ##....#...# #...#.# ..# ##..##.# I# ##..# [###.## ## 4Y h{!4Y hV"K404Y h"4Y hY(4Y hq*4Y h 4Y h Really walk into a travel-excluded area? Y - Yes 4Y hb ' N - No5Y h 5Y h planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================####Magic: 30/30 ========================##...##AC: 40Str: 16##.....#EV: 14Int: 105Y h !#......##SH: 0Dex: 25#.......#5Y h XL: 17 Next: 73% Place: an Ice Cave##.@.....#Noise: ---------  Time: 28694.3 (0.0)5Y hF ##....#...#o) +5 hand cannon of n) +0 hand cannon (f#...#.# ..#5Y hk Fire: o) +5 hand cannon of Forgiveness##..##.# I#5Y h OZot (5840) #..## [# ##..# [#5Y h ##.## ###..#### #..#5Y h The slug hits the great orb of eyes simulacrum!!  The slug melts the great orb of eyes simulacrum terribly. 5Y h u_The great orb of eyes simulacrum vaporises! _You start resting. 5Y h7 U_HP restored.  Okay, then.5Y h: 5Y h 5Y h . _6Y hReally walk into a travel-excluded area? Y - Yes  N - No6Y h6Y hvaplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================#####AC: 40Str: 16##...##EV: 14Int: 10##.....#SH: 0Dex: 256Y h#......##XL: 17 Next: 73% Place: an Ice Cave#..@....#Noise: ---------  Time: 28694.3 (0.0)##.......#o) +5 hand cannon of n) +0 hand cannon (f6Y h##....#...#Fire: o) +5 hand cannon of Forgiveness#...#.##..#Zot (5840) 6Y hE##..##.# .I##..##[[# .#6Y hfI   orange crystal statue#..# [[# #6Y h ##.## .###..#The slug hits the great orb of eyes simulacrum!!  The slug melts the great orb of eyes simulacrum terribly. _The great orb of eyes simulacrum vaporises! _You start resting. _HP restored. _Okay, then.6Y ho6Y h  Found a plate armour and dazzling ice dragon scales.  A void ooze comes into view.6Y hJJ   void ooze (wandering)6Y hg5.3 (1396Y h6Y h _The orange crystal statue glitters topaz in the dim dungeon light.7Y hQaplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================#####AC: 40Str: 16##...##EV: 14Int: 10##.....#SH: 0Dex: 257Y h#......##XL: 17 Next: 73% Place: an Ice Cave#..@....#Noise: ---------  Time: 28695.3 (0.0)7Y h##...*...#o) +5 hand cannon of n) +0 hand cannon (f##....#*..#Fire: o) +5 hand cannon of Forgiveness#...#.##*.#7Y h Zot (5839) 7Y hI##..##.# .I##..##[[# .#7Y ho2I   orange crystal statue#..# [J# #7Y hJ   void ooze (wandering)##.## .###..#Found a plate armour and dazzling ice dragon scales.  A void ooze comes into view. 7Y h _The orange crystal statue glitters topaz in the dim dungeon light.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line7Y hHAim: an orange crystal statue (96% to hit)7Y h]planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================#####AC: 407Y h&^Str: 16##...##EV: 14Int: 10##.....#SH: 0Dex: 25#......##XL: 17 Next: 73% Place: an Ice Cave#..@....#Noise: ---------  Time: 28695.3 (0.0)##...(...#o) +5 hand cannon of n) +0 hand cannon (f7Y hU^##....#(..#Fire: o) +5 hand cannon of Forgiveness#...#.##(.#7Y h^Zot (5839) ##..##.# .I##..##[[# .#I   orange crystal statue7Y h^.#..# [J# #J   void ooze7Y h?_##.## .###..#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an orange crystal statue (96% to hit)  You shoot a slug.  The void ooze quivers.The slug hits the orange crystal statue.7Y hI You shoot a slug.  The void ooze quivers.  The slug hits the orange crystal statue.  The orange crystal statue is lightly damaged.  You shoot a slug.7Y hh7Y hesR  The orange crystal statue is lightly damaged.7Y h|h☼○..J7Y h};[7Y h%~======6.6 (1.38) Rev 7Y h;○7Y h 7Y h҈P_The void ooze jiggles.8Y hb#####...##..# #...☼..## #.......#8Y h\##.@.○...#....#...# #...#.##..###..##J# .I# #..##[[# .#8Y h@F #..# [[# #J   void ooze##.## .## #..#### #..#8Y h 8Y h3m○○J.8Y hr------7078Y h8Y hnK○○9Y hbL#####...##..# #...○..## #.......##...○...#.@..#...# #...#J##..#9Y hcN##..##.# .I# #..##[[# .# #..# [[# ###.## .##  #..#### 9Y hNc^#..#.####.##9Y hse9Y hQn. ○°J.(engulfing you)Acid dripping from the walls corrodes you.The void ooze hits you. The void ooze engulfs you!9Y hoJ35--36 9Y ho=-----8+1 hand cannon of n) -4 hand cannon (f6) Engulf Corr (-4) Rev 9Y ho9Y hy9°9Y h|@ _The void ooze hits you but does no damage.9Y hr- & 9Y h- ######...##..# #...○..##9Y h-  #.......##...°...#9Y h- T..J.#...#9Y h-  #.@.#.##..#9Y h . ##..##.# .I#9Y h/.  #..##[[# .#9Y hQ.  #..# [[# #9Y h. "##.## .## #..# ### 9Y h. ]#..#.####9Y h. K## #...##..9Y h%/ 8The ooze engulfing you falls away.9Y hi0 9Y h= °°.J9Y h= (engulfing you)You gasp with relief as air once again reaches your lungs.  The void ooze hits you. The void ooze engulfs you!9Y hJ? 40 9+5 hand cannon of n) +0 hand cannon (f5 Rev 9Y hH T°°9Y hJ W _The void ooze closely misses you.:Y hWplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 135/142 ======================--##.....#:Y hXeMagic: 30/30 ========================#...°..##AC: 40Str: 16#.......#EV: 14Int: 10##...°...#SH: 0Dex: 25##....#...#XL: 17 Next: 73% Place: an Ice Cave#.@J#.##..#Noise: =--------  Time: 28699.6 (0.0)##..##.# .I#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# .#:Y h#YFire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5835) Engulf Rev ##.## .###..#J   void ooze (engulfing you)### #..###.####.###...##..#You gasp with relief as air once again reaches your lungs.  The void ooze hits you. The void ooze engulfs you! :Y hY_The void ooze closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (engulfing you, 70% to hit):Y h\=planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##:Y h]OHealth: 135/142 ======================--##.....#Magic: 30/30 ========================#...°..##AC: 40Str: 16#.......#:Y h@][EV: 14Int: 10:Y hf]E##...°...#SH: 0Dex: 25##....#...#:Y h]!XL: 17 Next: 73% Place: an Ice Cave#.@(#.##..#:Y h];Noise: =--------  Time: 28699.6 (0.0)##..##.# .I#:Y h]o) +5 hand cannon of n) +0 hand cannon (f#..##[[# .#:Y h ^HFire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5835) Engulf Rev :Y h?^##.## .###..#J   void ooze (engulfing you):Y h^### #..###.####.###...##..#You gasp with relief as air once again reaches your lungs.  The void ooze hits you. The void ooze engulfs you! _The void ooze closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}:Y h^sPress: ? - help, Shift-Dir - straight lineAim: a void ooze (engulfing you, 70% to hit):Y hE°The void ooze hits you. The void ooze engulfs you! _The void ooze closely misses you.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a void ooze (engulfing you, 70% to hit)  You shoot a slug. The slug misses the void ooze. You shoot a slug.:Y h\ra °.☼@J○The slug closely misses the void ooze.Your lungs strain for air!The void ooze barely misses you.:Y hs29-======700.8 (1.24:Y h{j°☼○:Y h~@ _The void ooze hits you but does no damage.:Y hwplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 129/142 =====================---##.....#Magic: 30/30 ========================#...°..##AC: 40Str: 16#.......#:Y hxEV: 14Int: 10##.......#SH: 0Dex: 25##....#...#XL: 17 Next: 73% Place: an Ice Cave#☼@J#.##..#Noise: ======---  Time: 28700.8 (0.0)##○.##.# .I#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# .#Fire: o) +5 hand cannon of Forgiveness#..# [[# #:Y hyMZot (5834) Engulf Rev ##.## .###..#J   void ooze (engulfing you)### #..###.####.###...##..#:Y hHymYour lungs strain for air!The void ooze barely misses you. :Y hny_The void ooze hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (engulfing you, 70% to hit):Y h? =planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##:Y h@ OHealth: 129/142 =====================---##.....#Magic: 30/30 ========================#...°..##AC: 40Str: 16#.......#:Y h3@ EV: 14Int: 10##.......#SH: 0:Y hS@ Dex: 25##....#...#:Y h@ XL: 17 Next: 73% Place: an Ice Cave#☼@J#.##..#:Y h@ Noise: ======---  Time: 28700.8 (0.0)##○.##.# .I#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# .#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5834) Engulf Rev :Y h A ##.## .###..#J   void ooze (engulfing you):Y h>A f### #..#:Y h_A }##.####.###...##..#:Y h}A nThe void ooze barely misses you. _The void ooze hits you but does no damage.  :Y hA Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line:Y hA Aim: a void ooze (engulfing you, 70% to hit)  You shoot a slug. The slug hits the void ooze. The slug burns the void ooze.:Y h °☼○ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a void ooze (engulfing you, 70% to hit)  You shoot a slug. The slug hits the void ooze. The slug burns the void ooze.  The void ooze is lightly wounded.!:Y h\ z.○○○☼:Y h\ You shoot a slug. The slug hits the void ooze! The slug burns the void ooze.  The void ooze is heavily wounded.  Your lungs strain for air!  The void ooze completely misses you.hits you but does no damage.  The void ooze hits you!:Y hg] $02:Y h] ----2.0 (1.23Rev+ :Y hf O○○○☼:Y hg  :Y hg :_The void ooze hits you but does no damage.:Y h2planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 102/142 =================-------##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14:Y h,Int: 10##.......#SH: 0Dex: 25##○...#...#XL: 17 Next: 73% Place: an Ice Cave#○@J#.##..#Noise: ======---  Time: 28702.0 (0.0)##○☼##.# .I#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# .#Fire: o) +5 hand cannon of Forgiveness:Y h1#..# [[# #Zot (5833) Engulf Rev+ ##.## .###..#:Y h\{J   void ooze (engulfing you):Y h*### #..###.####.###...##..#The void ooze hits you but does no damage.  :Y hOThe void ooze hits you! _The void ooze hits you but does no damage.  :Y h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (heavily wounded, engulfing you, 70% to hit);Y h*planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 102/142 =================-------##.....#;Y hb+Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##○...#...#;Y h+XL: 17 Next: 73% Place: an Ice Cave#○@(#.##..#Noise: ======---  Time: 28702.0 (0.0)##○☼##.# .I#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# .#Fire: o) +5 hand cannon of Forgiveness;Y h*,#..# [[# #Zot (5833) Engulf Rev+ ##.## .###..#;Y hc,J   void ooze (engulfing you)### #..#;Y h,}##.####.###...##..#;Y h,The void ooze hits you but does no damage.  The void ooze hits you! _The void ooze hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2};Y h-Press: ? - help, Shift-Dir - straight lineAim: a void ooze (heavily wounded, engulfing you, 70% to hit);Y hK○○○☼ _Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a void ooze (heavily wounded, engulfing you, 70% to hit)  You shoot a slug. The slug barely misses the void ooze. You shoot a slug.  The slug hits the void ooze! The slug burns the void ooze.;Y hF_ ○○@J°○The void ooze is almost dead.Your lungs strain for air!The void ooze hits you. The void ooze barely misses you.;Y hDGz81/142 ----3.3 (1.3;Y hnGH1Rev* ;Y hOe○○○;Y hQo _The void ooze hits you! The void ooze closely misses you.;Y h=planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##;Y h4Health: 81/142 =============-----------##.....#Magic: 30/30 ========================#......##AC: 40;Y hnStr: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##○○..#...#XL: 17 Next: 73% Place: an Ice Cave;Y h-#○@J#.##..#Noise: ======---  Time: 28703.3 (0.0);Y hѴ5##°○##.# .I#o) +5 hand cannon of n) +0 hand cannon (f;Y h#..##[[# .#Fire: o) +5 hand cannon of Forgiveness#..# [[# #;Y hYZot (5831) Engulf Rev* ##.## .###..#J   void ooze (engulfing you);Y h### #..###.####.###...##..#;Y hYour lungs strain for air!The void ooze hits you. The void ooze barely misses you. ;Y hܵ_The void ooze hits you! The void ooze closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line;Y hAim: a void ooze (magical condensation, almost dead, engulfing you, 70% to hit);Y hplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 81/142 =============-----------##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##○○..#...#XL: 17 Next: 73% Place: an Ice Cave#○@(#.##..#Noise: ======---  Time: 28703.3 (0.0)##°○##.# .I#o) +5 hand cannon of n) +0 hand cannon (f h7m#..##[[# .#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5831) Engulf Rev* ##.## .###..#J   void ooze (engulfing you)### #..###.####.###...##..#Your lungs strain for air!The void ooze hits you. The void ooze barely misses you. _The void ooze hits you! The void ooze closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (magical condensation, almost dead, engulfing you, 70% to hit);Y hH-MAim: a void ooze (magical condensation, almost dead, engulfing you, 70% to hit)You shoot a slug. The slug barely misses the void ooze. You shoot a slug.slug hits the void ooze!! The slug burns the void ooze.  You kill the void ooze!  Okawaru accepts your kill.  The ooze engulfing you falls away.;Y hNO○°;Y hM°○°@°°○;Y hz54.5 (1.20) Rev* ;Y h°○°@°°○;Y hP _You gasp with relief as air once again reaches your lungs.;Y h24;Y hS5;Y h>229Y8 f _The slime creature quivers. x3AY h٫ ##### ##...## ##.....# #......##AY hY #.......# ##@..J.J.# ##....#JJ.# #...#.##..# ##..##.# JI# #..##[[# J# #..# [[# #AY h¬K ##.## .##  #..#  ### #..#AY h #####  ##...##  ##.....#  ###  #.#  ##@..J.J.#  ##..#  #..#  ##..##.# JI#  #..##[[# J#  #..# [[# #  J   large slime creature (summoned) AY h[##.## .##  JJJ 3 slime creatures (summoned) #..# ### #..#AY hi #####  AY hlW##...##  ##.....#  ###  #.#  ##@..J.J.#  ##..#  #..AY h#  ##..##.# JI#  AY hg#..##[[#  #..# [[# #  AY hG##.## .##  #..# AY h|4### AY hAY hAY hEAY hAY h;+YJJJ.AY h+.AY h,a13AY h8AY hf<O _Two slime creatures merge to form a large slime creature.AY hq)#####...##..# #......## #....J..##...JJ..#...#J..# #...#.##..###..##.# JI# #..##[[# J# #..# [[# ###.## .##  #..#  2### #..#.####.##AY ht,AY h7AY h #####  ##...##  ##.....#  ## AY h!x #...JJ..#  ##...J...#  ##@.  #..  AY hw##..##.# JI#  #..##[[# J#  #..# [[# #  ##.## .##  JJ 2 large slime creatures (summoned)AY h #..# J   slime creatureAY hc ### #..# AY hAY h,eAY he #####  ##...##  ##.....#  ##  #.  ##..  AY hGf##@.  #..  ##..##.# JI#  #..##[[# J#  #..# [[#  ##.## .## AY hf #..# ### #..# AY hrSJJJAY hsa22AY h}AY h׀O _Two slime creatures merge to form a large slime creature.AY h ######...###.....# #......## #...JJ..##...J...#....#J..# #@..#.##..#AY h0 ##..##.# JI# #..##[[# J#AY h  #..# [[# #AY h ##.## .## #..# ### #..#.###### #...##..AY h BAY h, J..J31AY h4 AY h~6 BY h{@Oplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#..J....#EV: 14Int: 10##...J...#SH: 0Dex: 25##..*J#J..#XL: 17 Next: 75% Place: an Ice CaveBY hIB#@**#.##..#Noise: ---------  Time: 28853.5 (0.0)##..##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5681) ##.## .###..#JJ 2 large slime creatures (summoned)### #..#J   slime creature (summoned)##.####.###...##..# _The slime creature quivers. x3 _Two slime creatures merge to form a large slime creature. _Two slime creatures merge to form a large slime creature.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (summoned, 91% to hit)BY hplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#..J....#EV: 14Int: 10##...J...#SH: 0Dex: 25##..(J#J..#BY hXL: 17 Next: 75% Place: an Ice Cave#@((#.##..#Noise: ---------  Time: 28853.5 (0.0)##..##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5681) ##.## .###..#JJ 2 large slime creatures (summoned)### #..#J   slime creature (summoned)##.####.###...##..# _Two slime creatures merge to form a large slime creature.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (summoned, 91% to hit)  You shoot a slug. The slug hits the large slime creature!  The slug burnBY hps the large slime creature.BY hp&  Aim: a large slime creature (summoned, 91% to hit)  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.  The large slime creature is lightly wounded.!BY h7,,BY h,BY h-BY h9.JJ..JJ.○.☼J 2 slime creatures (summoned)BY h2;======4.7 (1.20) Rev BY hH○☼ _The large slime creature is moderately wounded.BY hplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.JJ..J.#SH: 0Dex: 25##.*J.#J..#XL: 17 Next: 75% Place: an Ice Cave#@*.#.##..#Noise: ======---  Time: 28854.7 (0.0)##.☼##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[#Y hg=0m J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5680) Rev ##.## .###..#JJ 2 large slime creatures (summoned)### #..#JJ 2 slime creatures (summoned)##.####.###...##..#You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature! _The large slime creature is moderately wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (moderately wounded, summoned, 91% to hit)BY h|planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.JJ..J.#SH: 0Dex: 25##.(J.#J..#BY hr~XL: 17 Next: 75% Place: an Ice Cave#@(.#.##..#Noise: ======---  Time: 28854.7 (0.0)##.☼##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5680) Rev ##.## .###..#JJ 2 large slime creatures (summoned)### #..#JJ 2 slime creatures (summoned)##.####.###...##..# _The large slime creature is moderately wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (moderately wounded, summoned, BY hz91% to hit)  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature!BY h  Aim: a large slime creature (moderately wounded, summoned, 91% to hit)  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature!  The large slime creature is severely wounded.BY hXBY h...J.°J○J○○BY hz5.9 (1.279) Rev+ BY h°○○ _The large slime creature is almost dead.BY hn planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14BY h aInt: 10##....J..#SH: 0Dex: 25##°JJ.#J..#XL: 17 Next: 75% Place: an Ice Cave#@*J#.##..#Noise: ======---  Time: 28855.9 (0.0)##○○##.# JI#o) +5 hand cannon of n) +0 hand cannon (fBY hh #..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5679) Rev+ ##.## .###..#JJ 2 large slime creatures (summoned)BY h ### #..#JJ 2 slime creatures (summoned)##.####.###...##..#BY h You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature! _The large slime creature is almost dead.BY h% Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (almost dead, summoned, 91% to hit)BY hplanckenstein the Marksgoblin #####Coglin of Okawaru *****.BY hjv##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##....J..#SH: 0Dex: 25##°JJ.#J..#XL: 17 Next: 75% Place: an Ice Cave#@(J#.##..#Noise: ======---  Time: 28855.9 (0.0)BY hΧ##○○##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #BY h .Zot (5679) Rev+ ##.## .###..#JJ 2 large slime creatures (summoned)BY h6;### #..#BY hJJ 2 slime creatures (summoned)##.####.###...##..# _The large slime creature is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (almost dead, summoned, 91% to hit)  You shoot a slug. The slug hits the large slime creature.  The slug burns the large slime creature.BY h!93°(○○  Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (almost dead, summoned, 91% to hit)  You shoot a slug. The slug hits the large slime creature.  The slug burns the large slime creature.  The large slime creature is almost dead.  You shoot a slug.CY hlx,CY hyCY h^zCY hMJ.J..JJ○CY h%h7.1 (1.28CY h>○○CY h[j _The slug completely misses the large slime creature.CY hX planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##...J...#SH: 0CY h dDex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@JJ#.##..#Noise: ======---  Time: 28857.1 (0.0)##○○##.# JI#o) +5 hand cannon of n) +0 hand cannon (fCY h1 c#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5678) Rev+ ##.## .###..#CY hy `JJ 2 large slime creatures (summoned)### #..#JJ 2 slime creatures (summoned)##.####.###...##..#CY h You shoot a slug. _The slug completely misses the large slime creature.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (magical condensation, almost dead, summoned, 91%  to hit)CY hK planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##...J...#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@JJ#.##..#Noise: ======---  Time: 28857.1 (0.0)##○○##.# JI#CY h@ o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5678) Rev+ ##.## .###..#JJ 2 large slime creatures (summoned)### #..#JJ 2 slime creatures (summoned)##.####.###...##..#Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (magical condensation, almost dead, summoned, 91%  to hit)  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.  You kill the large slime creature!CY h °○○   large slime creatureCY h "(○○ You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.  You kill the large slime creature!CY h} The large slime creature dissolves into shadows!  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.CY h ,CY hS! .JJ.°°The large slime creature is moderately wounded.CY h" o8.3 (1.26) Rev* CY h(, P°°CY h. E _The slime creature hits you but does no damage.DY h planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J..J#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#Noise: ======---  Time: 28858.3 (0.0)##°°##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 haDY hB nd cannon of Forgiveness#..# [[# #Zot (5676) Rev* ##.## .###..#J   large slime creature (summoned)### #..#JJ 2 slime creatures (summoned)##.####.###...##..#The large slime creature is moderately wounded. _The slime creature hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (magical condensation, moderately wounded,  summoned, 91% to hit)DY hplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J..J#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#Noise: ======---  Time: 28858.3 (0.0)##°°##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon DY hvof Forgiveness#..# [[# #Zot (5676) Rev* ##.## .###..#J   large slime creature (summoned)### #..#JJ 2 slime creatures (summoned)##.####.###...##..#Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (magical condensation, moderately wounded,  summoned, 91% to hit)  You shoot a slug.  The slug hits the large slime creature!!!  The slug burns the large slime creature.DY hlKi° You shoot a slug.  The slug hits the large slime creature!!!  The slug burns the large slime creature.  The large slime creature is severely wounded.You shoot a slug. The slug hits the large slime creature!!DY hw  The large slime creature is almost dead.DY hSC  A large slime creature splits.DY h.JJ°JJJJJ 4 slime creaturesDY hh9.5 (1.25DY hI:°DY hH _The slime creature hits you but does no damage. x3DY hplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================DY h(##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@JJ#.##..#DY hNoise: ======---  Time: 28859.5 (0.0)##°J##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5675) Rev* DY h##.## .###..#JJJJ 4 slime creatures (summoned)### #..#DY h##.####.###...##..#The large slime creature is almost dead.A large slime creature splits. DY hEA_The slime creature hits you but does no damage. x3  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, summoned, 91% to hit)DY h{planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@JJ#.##..#Noise: ======---  Time: 28859.5 (0.0)##°J##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#DY h|Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5675) Rev* ##.## .###..#JJJJ 4 slime creatures (summoned)### #..###.####.###...##..#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, summoned, 91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!DY h)?.°DY h% 3DY h4(°You shoot a slug. The slug hits the slime creature!  DY h#The slug burns the slime creature.  You kill the slime creature!  The slime creature dissolves into shadows!  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!DY hq  The slime creature is almost dead.DY h' J..The slime creature hits you but does no damage.DY hmi60.7 (1.24DY hDY hKT _The slime creature misses you.DY h Jplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#Noise: ======---  Time: 28860.7 (0.0)##.J##.# JI#o) +5 hand cannon of n) +0 hand cannon (fDY h #..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5674) Rev* ##.## .###..#JJJ 3 slime creatures (summoned)DY h o### #..###.####.###...##..#The slime creature is almost dead.The slime creature hits you but does no damage. _The slime creature misses you.DY hR Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)DY h=] planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#DY h] <Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice CaveDY ht^ #@J.#.##..#Noise: ======---  Time: 28860.7 (0.0)##.J##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #DY h^ Zot (5674) Rev* ##.## .###..#JJJ 3 slime creatures (summoned)DY h^ ### #..###.####.##DY h_ f#...##..#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}DY h:_ 1Press: ? - help, Shift-Dir - straight lineDY h_ 6Aim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!DY h_f J○ 2DY h "(Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!  The slime creature dissolves into shadows!DY h^y ☼○You shoot a slug.DY hh1.9 (1.23DY hR☼○DY hH _The slime creature hits you but does no damage. x2EY h+planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##EY hHealth: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#Noise: ======---  Time: 28861.9 (0.0)##☼○##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5673) Rev* #EY hs/#.## .###..#JJ 2 slime creatures (summoned)### #..###.####.###...##..#The slime creature dissolves into shadows!You shoot a slug. _The slime creature hits you but does no damage. x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)EY hXplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40EY h=Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#Noise: ======---  Time: 28861.9 (0.0)##☼○##.# JI#EY h$o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5673) Rev* ##.## .###..#JJ 2 slime creatures (summoned)EY h### #..###.####.###...##..# EY h_The slime creature hits you but does no damage. x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineEY hAim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)You shoot a slug.  The slug hits the slime creature but does no damage.EY h^Y☼○  Aim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)You shoot a slug.  The slug hits the slime creature but does no damage.  The slime creature is almost dead.EY hA○°You shoot a slug.  The slug hits the slime creature but does no damage.  The slime creature is almost dead.  You shoot a slug.  The slug hits the slime creature but does no damage.  The slime creature is almost dead.EY hVh3.1 (1.22EY h=○°EY hC  The slug hits the slime creature but does no damage.  The slime creature is almost dead.  You shoot a slug.  The slug hits the slime creature but does no damage.  The slime creature is almost dead. EY h>P_The slime creature barely misses you. x2EY hUplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================EY h;##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#Noise: ======---  Time: 28863.1 (0.0)EY h##○°##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5672) Rev* EY h##.## .###..#JJ 2 slime creatures (summoned)EY h### #..###.####.##EY h0#...##..#The slug hits the slime creature but does no damage.  The slime creature is almost dead. EY h[_The slime creature barely misses you. x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}EY h1Press: ? - help, Shift-Dir - straight lineEY hAim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)EY hµplanckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@J.#.##..#EY hqNoise: ======---  Time: 28863.1 (0.0)##○°##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5672) Rev* ##.## .###..#JJ 2 slime creatures (summoned)### #..###.####.###...##..#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!EY hEY h°○°   slime creatureEY hJ 9((○°Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (magical condensation, almost dead, summoned, 91% to hit)You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!  The slime creature dissolves into shadows!EY h l ..○°EY hY 'You shoot a slug.EY hO h4.3 (1.20EY h <°EY h E _The slime creature hits you but does no damage.EY h planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25##J...#J..#XL: 17 Next: 75% Place: an Ice CaveEY h #@..#.##..#Noise: ======---  Time: 28864.3 (0.0)##○°##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5670) Rev* ##.## .###..#J   slime creature (summoned)### #..###.####.##EY h[ u#...##..#The slime creature dissolves into shadows!You shoot a slug. _The slime creature hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (summoned, 91% to hit)EY h planckenstein the Marksgoblin #####Coglin of Okawaru *****.##...##Health: 142/142 ========================##.....#Magic: 30/30 ========================#......##AC: 40Str: 16#.......#EV: 14Int: 10##.......#SH: 0Dex: 25EY h ##J...#J..#XL: 17 Next: 75% Place: an Ice Cave#@..#.##..#Noise: ======---  Time: 28864.3 (0.0)##○°##.# JI#o) +5 hand cannon of n) +0 hand cannon (f#..##[[# J#Fire: o) +5 hand cannon of Forgiveness#..# [[# #Zot (5670) Rev* ##.## .###..#J   slime creature (summoned)### #..###.####.###...##..# _The slime creature hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (summoned, 91% to hit)  EY h' ]You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!EY h~You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  The slime creature is severely wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!EY h [○○°EY hi°○°.EY hi5.5 (1.269EY hT°○°EY h ` _The slime creature dissolves into shadows!FY h(i  #######...####......#.......##..##°...#J.○.#.####@.##.# JI#..##[[# J#..# [[# ##.## .## ##∩∩.....#FY hq6°FY hq------608FY hy@°°FY hz{FY h  ##...####......#.......##..##°...#J.°.#.####°.##.# JI#.@##[[# J [[# ##.## .## ..# #...##..#FY h i.°.FY h ------77FY h ;°FY h FY h  ##......#.......##..##....#J.°.#.####..##.# JI..##[[# J [[# FY h |##.## .## #..# ### ####.####.#FY h 6.FY h a86FY h FY hB FY hX .## #.......##.......#...#J..# #...#.##..##..##.# JI# #..##[[# J# #..# [[# #FY h##@## .##  #..# ### #..#.####.##FY h #...##.. #∩∩..FY h1...# #...#FY h#..# ##.####.# ### #..#FY h8FY hWFY hr95) Rev+ FY hwFY hGY hV .......GY h޳##..##....#J...#.##GY h##..##.# JI..##[[# JGY h"# [[# ##.## .## GY h?#.@# ###GY hZ##.####.#...##..# GY hw,##GY h3#..#GY h5x704GY hGY hGY h)CX ##..##....#J...#.####..##.# JI..##[[# J# [[# ##.## .## ..# #####.####.#GY h~C...##..# ∩∩...#GY hC-####..GY hCGY h NGY hNa13GY h^VGY hXGY hq..#J..# #...#.##..##..##.# JI# #..##[[# J# #..# [[# ##.## .##  #..# ### #..#.####@##GY hp #...##.. #∩∩.....# #...##..# ##.####.# ### GY h#..# #..#GY hA ##.. .○#GY hGY h a22GY hGY hGY hS  ...#.####..##.# JI..##[[# J# [[# ##.## .## ..# ### #..###.####.##...##.@# #∩∩...#...####.#####...#GY hL GY h |31) Rev GY hǙ GY h GY hyy ##..##.# JI..##[[# J [[# ##.## .## ..# ### #..###.####.##...##..# #∩∩...GY hy...###.#### ### #..##GY hGY h҇a40GY h GY h^HY h ..##[[# J [[# ##.## .## ..# #####.####.#...##..# ∩∩...#...####.#### ### #..# #..###..HY h'HY h(b559HY h1HY hC3HY hz  [[# ##.## .## ..# #####.####.##...##..# HY hu#∩∩...#...###.#### ### #..# #..#HY hW#....#HY hlHY hf68) HY heHY h%HY h. 1M##.## .## #..# ### #..# ##.####.## #...##..# #∩∩.....# #...##..# HY hE/ f##.####.## #. #..# ##.. ..##..###..#HY h6 HY h7 a77HY hJ< HY h+> HY hc I ..# #####.####.#...##..# ∩∩......###.####.## ### #..#..# #..##...HY h HY h a86HY hR HY h IY h2wM### #..# ##.####.## #...##..# #∩∩.....# #...##..# ##.####.## #..# IY hw #..##..# #..# ##.. #..#.IY h`~IY h~a95IY hIY hwIY h? ##.####.#...##..# ∩∩......###.####.## ### #.. #..####.. #.. #..#...IY h.FIY hFb804IY hwLIY h,MIY hV b ...##..# IY hV ∩∩......###.####.## ### #.. #..####.. #..# #..#IY hW #....J   void ooze (asleep)IY h7W Q..J...IY h[ k  A void ooze comes into view.IY hb JJ.IY h*c a13IY h,h IY h'k ^ _The void ooze quivers.IY h t#∩∩.....# #...##..# ##.####.## #..#  #..###..# #..# IY h* #..##..# IY hN ##.. .##IY ho t.J...#IY h IY h IY h HJ.IY hd a22IY h IY h# JY h-#∩∩.....#planckenstein the Marksgoblin #...##..#Coglin of Okawaru *****.##.####.##Health: 142/142 ========================JY h### #..#Magic: 30/30 ========================#..##AC: 40Str: 16##..#EV: 14Int: 10#..#SH: 0Dex: 25JY hS#..##XL: 17 Next: 75% Place: an Ice Cave##.@#JY h#Noise: ---------  Time: 28882.5 (0.0)#.*#JY hFo) +5 hand cannon of n) +0 hand cannon (f##*.Fire: o) +5 hand cannon of ForgivenessJY hhi#J..Zot (5652) JY h##.......J   void oozeJY hY.....#..... JY h_The slime creature dissolves into shadows!A void ooze comes into view. JY hP_The void ooze quivers.JY hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineJY h9;Aim: a void ooze (70% to hit)JY h}#∩∩.....#planckenstein the Marksgoblin #...##..#Coglin of Okawaru *****.##.####.##Health: 142/142 ========================### #..#Magic: 30/30 ========================JY h#..##AC: 40Str: 16##..#EV: 14Int: 10#..#SH: 0Dex: 25#..##XL: 17 Next: 75% Place: an Ice CaveJY hU##.@#Noise: ---------  Time: 28882.5 (0.0)#.(#o) +5 hand cannon of n) +0 hand cannon (f##(.Fire: o) +5 hand cannon of Forgiveness#J..JY hzZot (5652) ##.......J   void oozeJY hZ.....#.....JY h6A void ooze comes into view. JY h_The void ooze quivers.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}JY hPress: ? - help, Shift-Dir - straight lineAim: a void ooze (70% to hit)  You shoot a slug. The slug hits the void ooze! The slug burns the void ooze.JY h9]( _The void ooze quivers.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a void ooze (70% to hit)  You shoot a slug. The slug hits the void ooze! The slug burns the void ooze.  The void ooze is moderately wounded.JY h,JY h}k°J..JY h======3.7 (1.21) Rev JY h_JY hn _You shoot a slug. The slug closely misses the void ooze.JY h #∩∩.....#planckenstein the Marksgoblin #...##..#Coglin of Okawaru *****.##.####.##Health: 142/142 ========================### #..#Magic: 30/30 ========================#..##AC: 40Str: 16##..#EV: 14Int: 10#..#SH: 0Dex: 25#..##XL: 17 Next: 75% Place: an Ice Cave##°@#Noise: ======---  Time: 28883.7 (0.0)#.J#o) +5 hand cannon of n) +0 hand cannon (f##..Fire: o) +5 hand cannon of ForgivenessY h 16H#...Zot (5651) Rev ##.......J   void ooze.....#.....JY hЋ You shoot a slug. The slug hits the void ooze! The slug burns the void ooze.  The void ooze is moderately wounded. _You shoot a slug. The slug closely misses the void ooze.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (magical condensation, moderately wounded, 70% to hit)JY hW #∩∩.....#planckenstein the Marksgoblin #...##..#Coglin of Okawaru *****.##.####.##Health: 142/142 ========================### #..#Magic: 30/30 ========================#..##AC: 40Str: 16##..#EV: 14Int: 10#..#SH: 0Dex: 25#..##XL: 17 Next: 75% Place: an Ice Cave##°@#Noise: ======---  Time: 28883.7 (0.0)JY h1X #.J#o) +5 hand cannon of n) +0 hand cannon (f##..Fire: o) +5 hand cannon of Forgiveness#...Zot (5651) Rev ##.......J   void ooze.....#..... _You shoot a slug. The slug closely misses the void ooze.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (magical condensation, moderately wounded, 70% to hit)  You shoot a slug.  The slug hits the void ooze but does no damage.JY hI -°  Press: ? - help, Shift-Dir - straight line  Aim: a void ooze (magical condensation, moderately wounded, 70% to hit)  You shoot a slug.  The slug hits the void ooze but does no damage.  The void ooze is moderately wounded.You shoot a slug. The slug hits the void ooze!! The slug burns the void ooze.JY h%l  °°○The void ooze is almost dead.The void ooze hits you. The void ooze barely misses you. x2JY hl 36--4.9 (1.20) Rev+ JY hz °°○ _The void ooze hits you but does no damage.KY h#∩∩.....#planckenstein the Marksgoblin #...##..#Coglin of Okawaru *****.##.####.##Health: 136/142 ======================--### #..#Magic: 30/30 ========================#..##AC: 40Str: 16##..#EV: 14Int: 10#..#SH: 0Dex: 25#.°##XL: 17 Next: 75% Place: an Ice Cave##°@#Noise: ======---  Time: 28884.9 (0.0)#○J#o) +5 hand cannon of n) +0 hand cannon (f##..Fire: o) +5 hand cannon of ForKY h\qgiveness#...Zot (5650) Rev+ ##.......J   void ooze.....#.....The void ooze is almost dead.The void ooze hits you. The void ooze barely misses you. x2 _The void ooze hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (magical condensation, almost dead, 70% to hit)KY hn#∩∩.....#planckenstein the Marksgoblin #...##..#Coglin of Okawaru *****.##.####.##Health: 136/142 ======================--### #..#Magic: 30/30 ========================#..##KY hUnAC: 40Str: 16##..#EV: 14Int: 10#..#SH: 0Dex: 25#.°##KY hnXL: 17 Next: 75% Place: an Ice Cave##°@#Noise: ======---  Time: 28884.9 (0.0)#○J#o) +5 hand cannon of n) +0 hand cannon (f##..KY hnFire: o) +5 hand cannon of Forgiveness#...Zot (5650) Rev+ ##.......KY h:oJ   void ooze.....#.....Press: ? - help, Shift-Dir - straight lineKY hpoAim: a void ooze (magical condensation, almost dead, 70% to hit)  You shoot a slug. The slug hits the void ooze. The slug burns the void ooze.  You kill the void ooze!KY holOkawaru accepts your kill.Okawaru grants you throwing weapons!KY hku/  --more--KY h KY h k°°○○KY hw~°°○(((KY hi°.○○..KY hTq66.1 (1.249KY h$m°○○KY h `  Aim: a void ooze (magical condensation, almost dead, 70% to hit)  You shoot a slug. The slug hits the void ooze. The slug burns the void ooze.  You kill the void ooze!  Okawaru accepts your kill.KY h qgrants you throwing weapons! _Something appears at your feet! You shoot a slug.LY hra.°°LY hs7=------708LY hrxP°°LY hC{7 _H - 12 silver javelins (gained 3)MY h͚JMY hMY hdC7MY hu=6) Rev 8=5MY hPo4MY h,932) MY h{MY h!MY hhb401MY hMY hMY h˯C0MY hMY h̲MY h[139MY hwMY hMY hMC8MY hӵMY hHMY hC7MY hJMY h ------.. _You start resting.MY h098.1 (11.0)MY h2=9.1 (126MY h8 _HP restored.NY h ...###.####.## ### #.. #..###.. ####.. #..# #...##..........##.....##...##NY hfNY h{n900.0)5NY h8NY hNY hғS##.####.## #..#  #..###..# #..# #..###..# #..##.##..........#......########14NY h # #..#  #..###..# #..# #..###..# #..###.##......#......##......######## NY h] NY h a23NY h NY hf OY h^ #..###..# #..# #..###..# #..#####...##..#OY h##..@...#......# #......# ## ##### OY h>OY hϗ}=32OY hMOY hOY h6v #..## ##..# #..# #..## ##..# ###..## .###..## .## #...##..# ##...@..# #......# #......# ##.....# OY h} OY hW~ a41OY h OY h΅ PY h[,### #..# #..##.##.##..#..#.#..#....#..##... ##..#...## #..##...# ##..##..## #...##@.# ##......# #......# #......# ##.....###...#####PY hbPY hcK50PY hcPY h{jPY hkPY h4MPY hk##.####.####.. #..##.###..#..##...PY h<i..##... ##..#...#..##...# PY h(##..##.@##...######......##PY hOPY hTZZ   slime creature simulacrum (wandering)PY hrb629PY h۪PY hl _A slime creature simulacrum comes into view.QY h ##.####.##planckenstein the Marksgoblin ### #..#.Z #.Coglin of Okawaru *****.#..##*##.Health: 142/142 ========================##..#.*#.Magic: 30/30 ========================#..#..*.AC: 40Str: 16#..##.*.EV: 14Int: 10##..#..*##SH: 0Dex: 25#..##.*.#XL: 17 Next: 76% Place: an Ice Cave##..##.@##Noise: ---------  Time: 28906.1 (0.0)#...##..#o) QY h+5 hand cannon of n) +0 hand cannon (f##......#Fire: o) +5 hand cannon of Forgiveness#......#Zot (5629) #......###.....#Z   slime creature simulacrum (wandering)##...####### _You start resting. _HP restored. _A slime creature simulacrum comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature simulacrum (wandering, hasn't noticed you, 98% to hit)QY hB ##.####.##planckenstein the Marksgoblin ### #..#.Z #.Coglin of Okawaru *****.#..##.##.Health: 142/142 ========================##..#..#.Magic: 30/30 ========================#..#....AC: 40Str: 16#..##...EV: 14Int: 10##..#...##SH: 0Dex: 25#..##...#XL: 17 Next: 76% Place: an Ice Cave##..##.@##Noise: ---------  Time: 28906.1 (0.0)QY h#...##..#o) +5 hand cannon of n) +0 hand cannon (f##......#Fire: o) +5 hand cannon of Forgiveness#......#Zot (5629) #......###.....#Z   slime creature simulacrum (wandering)##...#######Press: ? - help, Shift-Dir - straight lineAim: a slime creature simulacrum (wandering, hasn't noticed you, 98% to hit)  You shoot a slug.  The slug hits the slime creature simulacrum!!  The slug melts the slime creature simulacrum terribly!  The slime creature simulacrum vaporises!QY h\☼((((((QY hSq(Aim: a slime creature simulacrum (wandering, hasn't noticed you, 98% to hit)  You shoot a slug.  The slug hits the slime creature simulacrum!!melts the slime creature simulacrum terribly!  The slime creature simulacrum vaporises!  Okawaru accepts your kill.QY h○......°°QY hx7======7.3 (1.27) Rev QY h<°°QY hJ ' _You shoot a slug.QY hG  #...##...####.##.. #..#### #..#.○ #.. #..##.##..#..#..#.. #..#....# #..##...##..#...## .##..##..## #...##°°##......#  #......# #......###.....###...#######QY h 8°QY hM ------806QY h H°°QY h RY hI #∩∩.....# #...##..#... .##.####.##.. #..#### #..#.○ #..## #..##.##...#..#..#.. #..#....# #..##...##..#.@.##RY hI .##..##..## #...##°°###......#  #......# #......#..#...##RY h*QA°..RY hQ------95RY h*VRY h;WRY hc /M...##∩∩.....#.. .# ...##..#... .###.####.##.. #..# ###.° #..##..##.##...###...#.....##.@.# ##..#...##..##...# ##..##..###...##..##RY h f RY hf b104RY hj RY h2m SY h/ #...##..# #∩∩.....#..# .# #...##..#... .## ##.####.##.. #..# ### #..#.° #..## #..##.##...#.. ##..#..#.... #..#....# #..##@..# ##..#...## #..##...# ##..##..## #...##..#  ##......#  #......#  #......Y hIl0;1m#  ##.....#SY h.13) SY hSY hSY h ##.####.## #...##..#..  #∩∩.....#..## .# #...##..#...# .##.####.##..##..#### #..#..##..##  #..##.##...#..#..#..#....J #..#@...# #..##...##..#...## SY h: .### #...##..#J   slime creature (wandering)##......#  #......# #......#SY hz&|   A slime creature comes into view.SY h&a22SY h>,SY h.c _The slime creature quivers.TY h ##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#..TY hSH: 0Dex: 25##..#..#.***JXL: 17 Next: 77% Place: an Ice Cave#..#@***#Noise: ---------  Time: 28912.3 (0.0)#..##...#o) +5 hand cannon of n) +0 hand cannon (f##..#...##TY hɄLFire: o) +5 hand cannon of Forgiveness#..##...#Zot (5622) ##..##..##TY h#...##..#J   slime creature##......#TY hP{#......##......# _You shoot a slug.  A slime creature comes into view. _The slime creature quivers.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}TY hpPress: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)TY hC##.####.##TY h7planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##TY h!Magic: 30/30 ========================##.####.##..##..#AC: 40TY hPStr: 16### #..#..##..##EV: 14Int: 10#..##.##...#..SH: 0TY hs=Dex: 25##..#..#.(((JXL: 17 Next: 77% Place: an Ice CaveTY h#..#@(((#Noise: ---------  Time: 28912.3 (0.0)TY hLj#..##...#o) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of ForgivenessTY h[#..##...#Zot (5622) ##..##..###...##..#TY h8LJ   slime creature##......##......##......# _The slime creature quivers.TY h\Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineTY hAim: a slime creature (91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.TY hN  Aim: a slime creature (91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  The slime creature is moderately wounded.!TY h,TY h6 J°°#...J....J 2 slime creatures  The slime creature is severely wounded.TY hמ======3.5 (1.21) Rev TY h;°°TY ha _A slime creature comes into view.TY hs##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#J.SH: 0Dex: 25TY h##..#°°#.**J.XL: 17 Next: 77% Place: an Ice Cave#..#@***#Noise: ======---  Time: 28913.5 (0.0)#..##...#o) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5621) Rev ##..##..###...##..#JJ 2 slime creatures##......##......##......#The slug burns the slime creature.  The slime creature is severely wounded. _A slime creature comes into view.TY hZ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (severely wounded, 91% to hit)TY hH##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#J.SH: 0Dex: 25##..#°°#.((J.XL: 17 Next: 77% Place: an Ice Cave#..#@(((#Noise: ======---  Time: 28913.5 (0.0)#..##...#Y h 33mo) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5621) Rev ##..##..###...##..#JJ 2 slime creatures##......##......##......# _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (severely wounded, 91% to hit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.TY hM °°  Aim: a slime creature (severely wounded, 91% to hit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  The slime creature is severely wounded.TY ht ...○..○   slime creature4.7 (1.20) Rev+ °○○TY h [  You shoot a slug. The slug hits the slime creature.  The slug burn  The slime creature is severely wounded.You shoot a slug. The slug hits the slime creature.  The slug burn _The slime creature is almost dead.TY hvR ##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#..SH: 0Dex: 25##..#°°#.**J.XL: 17 Next: 77% Place: an Ice Cave#..#@***#Noise: ======---  Time: 28914.7 (0.0)#..##○..#Y h6S mo) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5620) Rev+ ##..##..###...##..#J   slime creature##......##......##......#You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature. _The slime creature is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)TY h =-##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14TY hY>Int: 10#..##.##...#..SH: 0Dex: 25##..#°°#.((J.XL: 17 Next: 77% Place: an Ice Cave#..#@(((#Noise: ======---  Time: 28914.7 (0.0)#..##○..#o) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5620) Rev+ ##..##..###...##..#J   slime creature##......##......##......# _The slime creature is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+TY h> rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.TY h/  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  The slime creature is severely wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!TY h°°#.((.○UY hNUY h#S   UY hm#.. #∩∩..## .#  ...# .##  ..##..#  ### #..#..##..##  #..##.##...#..  ##..#°°#.((J.  #..#@(((#  #..##○..#  ##..#...##  UY h#..##...#  ##..##..##  #...##..#  J   large slime creature ..#  .#  UY h Okawaru accepts your kill.A slime creature comes into view.UY hEv  #.. #∩∩..## .#  ...# .##  ..##..#  ### #..#..##..##  UY hw#..##.##...#..  ##..#°°#.((J.  #..#@(((#  #..##○..#  ##..#...##  #..##...#  ##..##..# #...##..#  UY h`wY..# UY hwa.# UY hQ..#...J°..○UY hi5.9 (1.219UY h;°UY h6O _Two slime creatures merge to form a large slime creature.UY h`i##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#..SH: 0Dex: 25UY h##..#..#.**J.XL: 17 Next: 77% Place: an Ice Cave#..#@***#Noise: ======---  Time: 28915.9 (0.0)#..##○..#o) +5 hand cannon of n) +0 hand cannon (fUY h7##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5619) Rev+ UY h##..##..###...##..#UY h>J   large slime creature##......##......#UY h{L#......#Okawaru accepts your kill.UY hA slime creature comes into view. _Two slime creatures merge to form a large slime creature.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineUY hAim: a large slime creature (heavily wounded, 91% to hit)UY h6##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#UY hzAC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#..SH: 0Dex: 25##..#..#...J.XL: 17 Next: 77% Place: an Ice Cave#..#@°..#Noise: ======---  Time: 28915.9 (0.0)#..##○..#o) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5619) Rev+ ##..##..##UY h0#...##..#J   large slime creature##......##......#UY hַ#......#Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (heavily wounded, 91% to hit)  UY hYou shoot a slug.  The slug hits the large slime creature!!  The slug burns the large slime creature!  You kill the large slime creature!UY h*UY h((.(((○UY hD((○Aim: a large slime creature (heavily wounded, 91% to hit)  You shoot a slug.  The slug hits the large slime creature!!  The slug burns the large slime creature!  You kill the large slime creature!Okawaru accepts your kill.UY hc○○#.....°..°UY h!w87.1 (1.28) Rev* UY hL○°UY hK' _You shoot a slug.VY h76) Rev+ 5VY hS Z°°.------.Z   glowing shapeshifter simulacrum (wand…)_You start waiting.VY h..20.1 (3.0------1.1 (44VY hVY h!r _A glowing shapeshifter simulacrum comes into view.VY hM z##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##VY hN Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#Z.SH: 0Dex: 25VY haN S##..#..#****.XL: 17 Next: 78% Place: an Ice Cave#..#@**.#Noise: ---------  Time: 28921.1 (0.0)#..##...#VY hN o) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5614) Rev+ ##..##..###...##..#VY h#O Z   glowing shapeshifter simulacrum (wand…)##......##......##......# _You start waiting. _A glowing shapeshifter simulacrum comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a glowing shapeshifter simulacrum (wandering, hasn't noticed you, 89% to  hit)VY hG U##.####.##planckenstein the Marksgoblin #...##..#..Coglin of Okawaru *****.#∩∩.....#..## .#Health: 142/142 ========================#...##..#...# .##Magic: 30/30 ========================##.####.##..##..#AC: 40Str: 16### #..#..##..##EV: 14Int: 10#..##.##...#Z.SH: 0Dex: 25##..#..#.....XL: 17 Next: 78% Place: an Ice Cave#..#@...#Noise: ---------  Time: 28921.1 (0.0)VY h i#..##...#o) +5 hand cannon of n) +0 hand cannon (f##..#...##Fire: o) +5 hand cannon of Forgiveness#..##...#Zot (5614) Rev+ ##..##..###...##..#Z   glowing shapeshifter simulacrum (wand…)##......##......##......#Aim: a glowing shapeshifter simulacrum (wandering, hasn't noticed you, 89% to  hit)  You shoot a slug.  The slug hits the glowing shapeshifter simulacrum!!  The slug melts the glowing shapeshifter simulacrum terribly!!  The glowing shapeshifter simulacrum vaporises!VY h u○((((((VY hIy (hit)  You shoot a slug.  The slug hits the glowing shapeshifter simulacrum!!  The slug melts the glowing shapeshifter simulacrum terribly!!  The glowing shapeshifter simulacrum vaporises!Okawaru accepts your kill.VY h °....○.☼VY h ======2.3 (1.22VY hK W○☼VY h ' _You shoot a slug.WY h4WY h^WY h$Y1WY h009WY h:t8) Rev WY hWY h͵Y7WY hKWY hWY h޸C6WY hWY h$Y5WY hWY h^4) WY hUWY hGWY huC3WY hɿWY hWY hC2WY hWY h<WY hcWY h;1WY h0WY h^WY hC0WY hWY hWY hE599WY hWY hWY hC8WY hWY hWY hC7WY h|WY h!WY h[C6WY h WY hWY h5C5WY hWY hWY h;4WY hoWY h,WY h`C3WY h$WY hWY hC2WY hWY hWY hC1WY hWY hcWY hC0WY h<WY hWY hBD89WY hWY hUY8WY hpWY hWY h/C7WY hZWY hY6WY hJWY hY5WY hWY hY4WY hWY hWY hC3WY hWY hWY hC2WY hWY hCWY hfC1WY hWY hWY hC0WY hWY hWY hD79WY hWY hY8WY hWY h' Y7WY h WY h Y6WY h WY hZWY hC5WY h1WY hY4WY hIWY hRY3WY hWY h4C2WY hhWY hWY hY1WY hWY hY0WY h}WY hxWY hD69WY hO WY hO"WY h"C8WY h$WY h%WY hA%C7WY h%WY h'WY h(C6WY h(WY h*Y5WY hR,WY h`-WY h-C4WY h[.WY h/WY h0C3WY h0WY h.3WY hV3C2WY h3WY h5WY h5C1WY h6WY h7WY h)8C0WY ho8WY h9WY h :D59WY h:WY h;=o8WY h3?WY ho?C7WY h@WY h2BWY hoBC6WY h%F54WY hxFWY hcWY h2eY0WY heWY hfZ39WY hfWY hhWY h+hC8WY h~hWY hiC7WY hjWY hkWY h mY6WY hmWY hFoWY hoC5WY hlpWY hrY4WY hsWY hhuWY huC3WY huvWY hxY2WY hyWY hMzY1WY hzWY h|o0WY h~WY h~D29WY h`WY hY8WY hWY hWY h6C7WY h|WY hWY hۄC6WY hWY h҆WY hC5WY hFWY hBY4WY hWY h|Y3WY hWY hWY hC2WY hbWY huWY hC1WY hcWY hUWY h~;0WY hWY hŒWY hD19WY hOWY h.WY h]C8WY h WY h$WY hZ;7WY hWY hY6WY hWY hܚWY hC5WY hWY hWY hCC4WY hWY h Y3WY hWY h ..9021.3 (99.0). _You start waiting.WY h------2.3 (100.0)2WY hWY h# _Done waiting.WY h\ M ### #..#.####.##...##..#.. ∩∩.....#..## .# ...##..#...# .###.####.## ###..##..## ..##.##...#..##..........##...# ##..#...##WY hҦ #..##...###WY h WY h ------3.0)1WY h WY h WY hF+?M ### #..#.####.##...##..#.. ∩∩.....#..## .# ...##..#...# .#WY h+##.####.## ### #..#..##..## ..##@##...#..##.........#WY h+..##...# ##..#...####WY h ,WY ha5WY h%6a40WY hK<WY h>XY hd ##.## .## #..##. ### #..#.. ##.####.##.. #...##..#..#  #∩∩.....#..## . #...##..#...# .##.####.##..##..### #..#@.##..## XY hee #..##.##...#..#..#..#..... #..#....# #..##...##..#...## .### #...##..#XY hplXY hOmb509XY hqXY hlsXY hcM #..# [[# ##.##..## #..## ### #..#.####.##.....##XY hc ∩∩.....#..## .# ...##..#...# .###.####.# ###..##..## ..##.##...#..##.....XY hc_#..#....###..#XY hjXY hja68XY hpXY hrXY h M#[[# J #..#.[[# ##.##..## #..##.. ### #..#.####.##.....## ∩∩.....#..## .# ...##..#.@.# .###.####.# XY h K###..##..## ..##.##...#..##..#..#......##XY h XY hM a77XY h XY hA YY h}uM#..##.# JI#[[# J #..#.[[# ##.##..## #..##.. ### #..#..##.####.##.....## YY hPv∩∩.....#.@## .# ...##..#...# .###.####.# ###..##..## #..##.##...#....YY h߃YY hha86YY hYY hYY hO' M #...#.##..#..##.# JI#[[# J #..#.[[# ##.##..## #..##.. ### #..#..##.####.##..#...## ∩∩.....#..## .# ...##..#...# .###.####.# ### #..#..##..###YY h4 YY hY5 a95YY h> YY h? YY hD U##....#J..# ...#.##..# ##..##.# JI# #..##[[# J# ..#.[[# ###.##..## #..##.. # #..#..# ##.####.##...##..#..## #∩∩.....#..## .# #...##..#...# .## ##.####.##..##..#### #..#..##..###..##.##...###..#..#.....#..#....#YY h YY h b304YY hU YY h ZY hZY hZY hZY hZY hWM ##.....#....#J #...#.##..#..##.# JI#[[# J #..#.[[# ##.##..## #..##..# ### #..ZY h#.####.##.....##..#..## ∩∩.....#..## .# #...##..#...# .##ZY hZY ha13ZY hZY hޠZY h .......# .....# ##....#J..# ...#.##..# ##..##.# JI# ZY h~ #..##[[# J# ..#.[[# ###.##..## #..## #..#..###.####.##..# #...##..#..## #∩∩.....#..## .ZY h ##...##..#...# .####.####.##..##..ZY h #### #..#..##..###..##.##...#ZY ht ZY h} a22ZY h ZY h [Y h2VM......# #.. ##.....#....#J #...#.##..#..##.# JI#[[# J #..#.[[# ### #..##..[Y h{G ### #..#..###.####.##..#...##..#..##[Y h0[Y h[Y h)Z31[Y hW[Y h[Y h|oM# ......#[Y ho #.. ##.....#....#J #...#.##..#..##.# JI[Y ho:#[[# J #..#.@[# ###[Y hpF #..##.. ### #..#..####.####.##..###[Y hw40[Y hm[Y h   You see here the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ _Stlth+}.[Y h ##.....# #......## #.......# ##.......# ##....#J..# #...#.##..# ##..##.# JI# #..##[[# J# #..#.[@# # ##.##..## #..##..# ### #..#..## [Y h [Y h) j5499 _[Y h [Y h y _You see here a scarf of resistance.\Y hc M ##...### ......# #.. ##.....#....#J #...#.##..#..##.# JI##[@# J #..#.[[# ##.##..## #..##..### #..#..###\Y h \Y h h68 _\Y h! \Y h) _You see here a +0 scale mail of cold resistance.\Y h0 ##...## ##.....# #......## #.......# ##.......# ##....#J..# #...#.##..# ##..##.# JI# #..##@[# J# #..#.[[# # ##.##..## #..##..# ### #..#..##  ##.####.##..#  #...##..#..##  #∩∩.....#..## .#  #...##..#...# .##\Y h B]Y hh77 _]Y hR ]Y h; U _You see here a +0 plate armour.]Y h3  ##......#.......##..##....#J...#.####..##.# JI..##[[# J#.@[# ##.##..## . ]Y h`4 ###..####.####.##..##..#]Y h> ]Y h> h86 _]Y hH ]Y hM  You see here the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ _Stlth+}.^Y h#^Y h*$a95^Y h`F _T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}_Y h _Y hp HInventory: 51/52 slots Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 24 javelins  H - 12 silver javelins  _Y h> IU - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} _Y hr SWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aY hWaY h!aY h##.....#planckenstein the Marksgoblin #......##Coglin of Okawaru *****.#.......#Health: 142/142 ========================aY h5##.......#Magic: 30/30 ========================aY hJ##....#J..#AC: 40aY h^Str: 16#...#.##..#aY ho-EV: 14aY h.Int: 10aY hu##..##.# JI#aY h[SH: 0Dex: 25aY h׺u#..##[[# J#aY hXL: 17 Next: 78% Place: an Ice CaveaY h#..#.@[# #aY hNoise: ---------  Time: 29039.3 (0.0)aY h<e##.##..##aY hTo) +5 hand cannon of n) +0 hand cannon (f#..##..#aY hûFire: o) +5 hand cannon of Forgiveness### #..#..##Zot (5495) ##.####.##..##...##..#..###∩∩.....#..## .#aY h#...##..#...# .####.####.##..##..# _You see here a scarf of resistance. aY hW_You see here a +0 scale mail of cold resistance. aY h'_You see here a +0 plate armour.  aY h2nYou see here the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ aY hL_Stlth+}. _T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}aY hpaY haY hqaY haY hY'aY h(`planckenstein the Marksgoblin (Coglin Hunter) Turns: 28950, Time: 01:23:10 Health: 142/142 AC: 40 Str: 16 XL: 17 Next: 78% Magic: 30/30EV: 14 Int: 10 God: Okawaru [*****.] Gold: 2412aY h5)SH:  0 Dex: 25 Spells: 16/16 levels left rFire + . . n - +0 hand cannon (flame) {Bunsong} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet aY h_)rElec + C - +2 cloak rCorr + i - +2 pair of gloves aY h)SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...aY h)S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.43/turn MPRegen 0.22/turn aY h*X%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1bY hbY h ##.....#planckenstein the Marksgoblin #......##Coglin of Okawaru *****.#.......#Health: 142/142 ========================##.......#Magic: 30/30 ========================##....#J..#AC: 40Str: 16#...#.##..#EV: 14Int: 10##..##.# JI#SH: 0Dex: 25#..##[[# J#XL: 17 Next: 78% Place: an Ice Cave#..#.@[# #Noise: ---------  Time: 29039.3 (0.0)##.##..##o) +5 hand cannon of n) +0 hand cannon (f#..##..#Fire: o)bY h~ +5 hand cannon of Forgiveness### #..#..##Zot (5495) ##.####.##..##...##..#..###∩∩.....#..## .##...##..#...# .####.####.##..##..# _You see here a scarf of resistance. _You see here a +0 scale mail of cold resistance. _You see here a +0 plate armour.  You see here the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ _Stlth+}. _T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}bY h bY h ,Inventory: 51/52 slots Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 24 javelins  bY h# H - 12 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [) bY h  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} bY h p T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} GizmobY h S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /) bY hj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]eY hg##.....#planckenstein the Marksgoblin #......##Coglin of Okawaru *****.#.......#Health: 142/142 ========================##.......#Magic: 30/30 ========================##....#J..#AC: 40Str: 16#...#.##..#EV: 14Int: 10##..##.# JI#SH: 0Dex: 25#..##[[# J#XL: 17 Next: 78% Place: an Ice Cave#..#.@[# #Noise: ---------  Time: 29039.3 (0.0)##.##..##o) +5 hand cannon of n) +0 hand cannon (f#..##..#eY hk[40mFire: o) +5 hand cannon of Forgiveness### #..#..##Zot (5495) ##.####.##..##...##..#..###∩∩.....#..## .##...##..#...# .####.####.##..##..# _You see here a scarf of resistance. _You see here a +0 scale mail of cold resistance. _You see here a +0 plate armour.  You see here the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ _Stlth+}. _T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}fY hGR .## #.......##.......#..#J..# #...#.##..##..##.# JI# #..##[[# J# #..#..[# ##.##@.##  #..##..### #..#..##.####.##.. #...##..#..## #∩∩.....#..## .# #...##..#...# .## ##.####.##..##..# ### #..#..##..##fY hZfY hp[Q40.3 (14fY h[fY hbfY hAdfY h^w .......##..##....#J...#.####..##.# JI..##[[# J..[# ##.##..## fY h. ### #..#..###.####.##..# ...##..#..###..##.##...#..fY hfY hK13fY hfY h|fY hVfY hb(  ##..##....#J...#.####..##.# JI..##[[# JfY h( ..[# ##.##..## ..##..# ### #..#.@##fY h( ##.####.##..# ...##..#..#fY h) ∩∩.....#..## .###fY h<) <##..#..#.....fY h4 fY h4 &2fY h4 ;2fY h; fY h= fY h  ##....#J...#.####..##.# JI..##[[# J..[# ##.##..## ..##..# ###..####.####.##.@# ...##..#..#∩∩.....#..## .#...##..#...# .###..#....#fY h fY ht a31fY hR fY h fY h;b #...#.##..##..##.# JI# #..##[[# J# #..#..[# ##.##..##  #..##..### #..#..##.####.##..# #...##..#.@## #∩∩.....#..## .# #...##..#...# .##fY h< ##.####.##..##..# ### #..#..##..## #..##.##...#.. ##..#..#... #..#....# #..##...#gY hgY h^a40gY h. gY h. gY h^J ##..##.# JI..##[[# J..[# ##.##..## ..##..# ###..###.####.##..# ...##..#..##∩∩....#...##..#...# .###.####.##..##..gY h^ ### #..####..#...##gY h$hx589gY hogY hpgY h, ..##[[# J..[# ##.##..## ..##..# ###..###.####.##..# ...##..#..#∩∩...# .#...##..#.@.# .###.####.##..##.. ### #..# #..##.##...#....#..##...#gY h4gY h5a68gY hV;gY h<gY hk l ..[# ##.##..## ..##..# ###..###.####.##..# ...##..#..#∩∩...# .#gY hMl q...##..#...# .###.####.##@.##.. ### #..# gY hrl #..##.##...#..#..#..#..... .gY hl ]####..##..##gY hbt gY ht a77gY hy gY h@{ hY hM##.##..## #..##..# ### #..#..## ##.####.##..# #...##..#..## #∩∩.....#..## .##...##..#...# .###.####.##..##..# # #..#.@##..# #..##.##...#..##..#..#..... ..#....# #..##...###..#...#.hY h`#...#hY hw86hY hhY hhY h: . ###..###.####.##..# ...##..#..#∩∩.....#..## .#...##..#...# .###.####.##..##.. ### #..# #..##@##...#..#..#..#.....  ..# #...#hY hS###......#hY h`hY ha95hY h=hY hhY hƺ ### #..#..## ##.####.##..# #...##..#..## #∩∩.....#..## .#hY h #...##..#...# .###.####.##..##..# # #..#..##..#hY h  #..##.##...#..##..#.@#..... ..#....# #..##...# ##..#...##hY h g..##...##hY h» _#.#hY h [##......#hY h/ hY h8 ,32 hY h^ 50-3 hand cannon of n) -8 hand cannon (f4) Corr (-8) hY h hY h hY h  hY h? d_Acid dripping from the walls corrodes you.iY h##.####.##..# #...##..#..## .#iY h7#∩∩.....#..## .##...##..#...# .##iY h##.####.##..##..# iY hk# #..#..##..## . #..##.##...#...##..#..#.......#..@.# iY h#..##...# ##..#...##..##...# ##.iY h###......# iY hiY h]61+14iY hV34iY h"iY h$iY h# #..#..###.####.##..#... #...##..#..##..# #∩∩.....#..##..# #...##..#...#..## iY h1##.####.##..##..# ### #..#..##..## .##..##.##...#...###..#..#@......##..#....#....###..##...# ...#iY hXP##..#...## .###..##...# #iY h|##..##..###...##..#iY h=##......# iY hiY h282-712 hand cannon (212) iY hMiY hiY h0  #..##..# # #..#..##.  ##.####.##..#...  #...##..#..##..#  #∩∩.....#..##..#  #...##..#...#..##  iY h ##.####.##..##..# ### #..#..##..## .# #..##.##.@.#...# ##..#..#.......# #..#....#....#iY h #..##...#....# iY hّ ##..#...##..#iY h. #..##...##.###..##..#####...##..##iY hQ !iY h iY h 940 3iY hE +5 hand cannon of n) +0 hand cannon (f1) iY hɡ iY h[ jY hDjY hKD#..##..#  ### #..#..##. jY hDv##.####.##..#... #...##..#..##..# #∩∩.....#..##..# jY hD#...##..#...#..## jY hDf##.####.##..##..#  jY hD### #..#..##..## .# jY hE#..##.##..@#...# ##..#..#.......# jY h*Ey#..#....#....## jY hEE#..##...#....# ##..#...#jY hpE]#..## jY hEp##..###...##jY hE-..# jY hLw40jY hVQjY hRjY hGy### #..#..##. #.####.##..#... ..# ...##..#..##..# ..# ∩∩.....#..##..# #.. ...##..#...#..## ..#jY hyG####.##..##..# #..## #..#..##..##...# #..##.##...#...# jY h"zQ##..#..#...@...# ..#....#....## #..##...#....# ##..#...##..## jY hPzP..###jY hxzh##..##..##...##..#jY hzT##......#jY hz jY hjY h$&5jY hJ<79jY hˇjY hkY h_ #..##..# # #..#..##. ..# ####.##..#... ..# ..##..#..##..# ..# ∩.....#..##..# #.. ..##..#...#..## ..# .####.##..##..###..# ## #..#..##..##...# #..##.##...#@..# ##..#..#.......# #..#....#....##..##...#....# ##..#...##..##..##...##.###..##..#####...##..#kY h`,#kY hgkY hKh&6kY hyh;8kY hmkY hnokY h ##.##..#  #..##..# ..# # #..#..##. ..# ####.##..#... ..# .##..#..##..# ..#...#..##..# ##.. ..#...#..## #..# ##.##..##..###..# # #..#..##..##.@.# #..##.##...#...# ##..#..#.......# #..#....#....##..##...#....###..#...##..##..##...##.###..##..#####...##..#kY h%kY h&a77kY h+kY hH-kY hg ..#..[# ###.##..## ..I#  #..##..# #..#  #..#..##. #..# ###.##..#... #..# ##..#..##..# #..#...#..##..# ##.. ..#...#..## #..# ##.##..##..###.@# #..#..##..##...# #..##.##...#...# ##..#..#.......# kY hŚ `#..#....#....##..##...#....# I   orange crystal statue (unaware)##..#...##..##..##...##.###..##..####kY hf  An orange crystal statue comes into view.Marking area around an orange crystal statue as unsafe for travelling.kY h /  --more--lY h5\..I.............IlY h\l 86 _lY halY hdlY h . ##.##..## ..I#. #....##. # ###.##..#.....#..##..## ....# ##.. ##..#...#..## #..##.##..##..##  #..#..#.##...#..#..#.... ..#....#####lY h_ 8#...##..#lY h lY h a95lY h? lY h nY hj  ##.##..## ..I# #..##..# #..# # #..#..##. #..##.##..#... #..# .##..#..##..# #..#.#..##..# ##.. .##..#...#..## #..##.##..##..###..# # #..#..##..##.@.# #..##.##...#...#nY hXk ##..#..#.......# #..#....#....## #..##...#....# ##..#...##..##  #..##...##.#  ##..##..####  #...##..#nY h#snY hsb604nY h2|nY h~}nY h! Really walk into a travel-excluded area? Y - Yes  N - NooY hoY hR #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.#..##..# #..#Health: 142/142 ======================== # #..#..##. #..#Magic: 30/30 ======================== oY hI####.##..#... #..#AC: 40Str: 16 .##..#..##..# #..#EV: 14Int: 10 oY ht.....#..##..# ##..#SH: 0oY hDex: 25 .##..#...#..## #..#oY h XL: 17 Next: 78% Place: an Ice Cave ####.##..##..###@.#oY hNoise: ---------  Time: 29060.3 (0.0) # #..#..##..##...#oY h'o) +5 hand cannon of n) +0 hand cannon (f#..##.##...#...#oY hUFire: o) +5 hand cannon of Forgiveness##..#..#.......#Zot (5474) oY hy#..#....#....###..##...#....#oY hI   orange crystal statue##..#...##..###..##...##.###..##..####You see here the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ oY h_Stlth+}. _T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} oY h-_Acid dripping from the walls corrodes you.An orange crystal statue comes into view. _Marking area around an orange crystal statue as unsafe for travelling.oY hoY hQ+1.3 (1oY hr;3oY h5oY hpY hox #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.#..##..# #.*#Health: 142/142 ======================== # #..#..##. #.*#Magic: 30/30 ======================== ####.##..#... #*.#AC: 40Str: 16 .##..#..##..# #*.#EV: 14Int: 10 .....#..##..# ##*.#SH: 0Dex: 25 .##..#...#..## #*.#XL: 17 Next: 78% Place: an Ice Cave ####.##..##..###@.#Noise: --------- Y hxy9m Time: 29061.3 (0.0) # #..#..##..##...#o) +5 hand cannon of n) +0 hand cannon (f#..##.##...#...#Fire: o) +5 hand cannon of Forgiveness##..#..#.......#Zot (5473) #..#....#....###..##...#....#I   orange crystal statue##..#...##..###..##...##.###..##..#### _Acid dripping from the walls corrodes you.An orange crystal statue comes into view. _Marking area around an orange crystal statue as unsafe for travelling.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an orange crystal statue (96% to hit)pY h #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.#..##..# #.(#Health: 142/142 ======================== # #..#..##. #.(#Magic: 30/30 ======================== ####.##..#... #(.#AC: 40Str: 16 .##..#..##..# #(.#EV: 14Int: 10 .....#..##..# ##(.#SH: 0Dex: 25 .##..#...#..## #(.#XL: 17 Next: 78% Place: an Ice Cave ####.##..##..###@.#Noise: ---------Y h+lm  Time: 29061.3 (0.0) # #..#..##..##...#o) +5 hand cannon of n) +0 hand cannon (fpY he#..##.##...#...#Fire: o) +5 hand cannon of Forgiveness##..#..#.......#Zot (5473) #..#....#....###..##...#....#I   orange crystal statue##..#...##..###..##...##.###..##..####Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an orange crystal statue (96% to hit)  You shoot a slug.  The slug hits the orange crystal statue!!  The slug burns the orange crystal statue.pY hS)pY h*1You shoot a slug.  pY hX*3The slug hits the orange crystal statue!!  pY h*3The slug burns the orange crystal statue.  pY h*KThe orange crystal statue is moderately damaged.pY h +2You shoot a slug.pY hH+hits the orange crystal statuepY h+ but does no damage.pY h9 pY hԹ pY h.pY hNJpY h.pY h.pY h.pY h(.pY hc3○°pY h3vJ   void ooze (summoned)pY hm0The orange crystal statue is moderately damaged.pY hpY hpY h!======pY h&2.5 (1.2pY h2=2) Rev pY hUpY h&pY hx°pY hpY h  pY hSpY h?_The orange crystal statue glitters.pY hqY ho #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.qY h/#..##..# #.*#Health: 142/142 ======================== # #..#..##. #.J#Magic: 30/30 ======================== ####.##..#... #*.#AC: 40Str: 16 .##..#..##..# #*.#EV: 14qY he;Int: 10 .....#..##..# ##*.#SH: 0Dex: 25 .##..#...#..## #*.#XL: 17 Next: 78% Place: an Ice Cave qY h,####.##..##..###@.#Noise: ======---  Time: 29062.5 (0.0) # #..#..##..##.○°#o) +5 hand cannon of n) +0 hand cannon (f#..##.##...#...#Fire: o) +5 hand cannon of Forgiveness##..#..#.......#Zot (5472) Rev #..#....#....###..##...#....#I   orange crystal statue##..#...##..##J   void ooze (summoned)#..##...##.###..##..####The slug hits the orange crystal statue but does no damage.  The orange crystal statue is moderately damaged. _The orange crystal statue glitters.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineqY hXAim: an orange crystal statue (moderately damaged, 96% to hit)qY h6 #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.#..##..# #.(#Health: 142/142 ======================== # #..#..##. #.(#qY hs6EMagic: 30/30 ======================== ####.##..#... #(.#AC: 40Str: 16 .##..#..##..# #(.#EV: 14qY h6Int: 10 .....#..##..# ##(.#SH: 0Dex: 25 qY h7s.##..#...#..## #(.#XL: 17 Next: 78% Place: an Ice Cave ####.##..##..###@.#Noise: ======---  Time: 29062.5 (0.0) # #..#..##..##.○°#o) +5 hand cannon of n) +0 hand cannon (fqY h67#..##.##...#...#Fire: o) +5 hand cannon of ForgivenessqY h]7n##..#..#.......#Zot (5472) Rev qY h7#..#....#....###..##...#....#qY h7I   orange crystal statue##..#...##..##qY h7J   void ooze (summoned)#..##...##.###..##..#### qY h7_The orange crystal statue glitters.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineqY h%8 Aim: an orange crystal statue (moderately damaged, 96% to hit)  You shoot a slug. The slug barely misses the void ooze.The slug hits the orange crystal statue.qY hJ°  You shoot a slug. The slug barely misses the void ooze.The slug hits the orange crystal statue.  The orange crystal statue is heavily damaged.You shoot a slug. The slug barely misses the void ooze.  The slug hits the orange crystal statue!!burns the orange crystal statue.qY hAKqY hUH...J.qY hKUa.☼°°°qY hV-3.7 (1.2qY h?VL1) Rev+ qY h<\B°°qY h._n _The orange crystal statue is almost destroyed.qY h? ( #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.#..##..# #.*#Health: 142/142 ======================== # #..#..##. #.*#Magic: 30/30 ======================== ####.##..#... #*J#AC: 40Str: 16 .##..#..##..# #*.#EV: 14Int: 10 .....#..##..# ##*.#SH: 0Dex: 25 qY hQ@ .##..#...#..## #*.#XL: 17 Next: 78% Place: an Ice Cave ####.##..##..###@°#Noise: ======---  Time: 29063.7 (0.0) # #..#..##..##.°°#o) +5 hand cannon of n) +0 hand cannon (f#..##.##...#...#Fire: o) +5 hand cannon of Forgiveness##..#..#.......#Zot (5471) Rev+ qY h@ K#..#....#....###..##...#....#I   orange crystal statueqY h@ ##..#...##..##J   void ooze (summoned)qY h@ #..##...##.###..##..####The slug hits the orange crystal statue!!  qY h@ yThe slug burns the orange crystal statue. _The orange crystal statue is almost destroyed.qY hA Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineqY h*A Aim: an orange crystal statue (almost destroyed, 96% to hit)qY h  #..#..[# #planckenstein the Marksgoblin ##.##..## ..I#Coglin of Okawaru *****.#..##..# #.(#Health: 142/142 ======================== # #..#..##. #.(#qY hc +Magic: 30/30 ======================== ####.##..#... #(J#AC: 40Str: 16 .##..#..##..# #(.#EV: 14Int: 10 .....#..##..# ##(.#SH: 0qY h Dex: 25 .##..#...#..## #(.#qY h XL: 17 Next: 78% Place: an Ice Cave qY h y####.##..##..###@°#qY h ZNoise: ======---  Time: 29063.7 (0.0) # #..#..##..##.°°#qY h+ o) +5 hand cannon of n) +0 hand cannon (f#..##.##...#...#qY hR Fire: o) +5 hand cannon of Forgiveness##..#..#.......#Zot (5471) Rev+ qY h #..#....#....###..##...#....#qY h I   orange crystal statue##..#...##..##qY h J   void ooze (summoned)#..##...##.#qY h r##..##..#### _The orange crystal statue is almost destroyed.qY h7 Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineqY hm Aim: an orange crystal statue (almost destroyed, 96% to hit)  You shoot a slug.  The slug hits the orange crystal statue but does no damage.qY hR   The slug hits the orange crystal statue but does no damage.  The orange crystal statue is almost destroyed.  You shoot a slug.  The slug hits the orange crystal statue!!  You destroy the orange crystal statue!Okawaru accepts your kill.qY h ..°qY h? D.............○○°○°.qY hE p94.9 (1.20qY hK [○○°qY hkN [ _The void ooze dissolves into shadows!rY hB #..##[[# J# ..#..[# ##... ##.##..## ...#  #..##..# #..#  #..#..##. #..# ###.##..#... #..# ##..#..##..# #..# ...#..##..# ##....#...#..## #○@# ##.##..##..###.°# #..#..##..##○°.# #..##.##...#...# ##..#..#.......##..#....#....##..##...#....#rY h[C ##..#...##..##..##...##.#rY h!M {○.°.rY h N D------5rY hcN E069rY hV M○°rY hX sY hd+##..##.# JI# #..##[[# J##... ..#..[# ##...  ##.##..## ...#  #..##..# #..#  #..#..##. #..# ##..#... #..# sY h#..#..##..# #..# ...#..##..# ##. #..#...#..## #○°# ##.##..##..###..#  #..#..##..##°..#  #..##.##...#...#  ##..#..#.......##..#....#....##..##...#....###..#...##..#sY hB°°sY hX------68sY h<°sY hsY h{M #...#.##..#..##.# JI##.J#[[# J## #..#..[# ##...#sY h|~# .#..# #  #..#..##. #.#.##..#... #..# ...#..##..# ##.. #..#...#..## #°°## ##.#sY h\|###..#..##..##°..#J   slime creature (wandering)#.sY hwp  A slime creature comes into view.sY hm.J°..JsY hM|77) Rev sY hJ:°sY h?c _The slime creature quivers.sY h~*  #...#.##..#planckenstein the Marksgoblin ##..##.# JI##...Coglin of Okawaru *****.#..##[[# J##.J.Health: 142/142 ========================#..#..[# ##.*.Magic: 30/30 ========================##.##..## ..*#AC: 40Str: 16  #..##..# #.*#EV: 14Int: 10  #..#..##. #.*#SH: 0sY hh+ Dex: 25 ##.##..#... #.*#XL: 17 Next: 79% Place: an Ice Cave #..#..##..# #.@#Noise: ---------  Time: 29067.9 (0.0) ...#..##..# ##..#o) +5 hand cannon of n) +0 hand cannon (f #..#...#..## #°.##Fire: o) +5 hand cannon of Forgiveness ##.##..##..###..#Zot (5467) Rev #..#..##..##...##..##.##...#...#J   slime creature  ##..#..#.......#sY h , )#..#....#....###..##...#....# _The void ooze dissolves into shadows!A slime creature comes into view. _The slime creature quivers.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)sY hy b #...#.##..#planckenstein the Marksgoblin ##..##.# JI##...Coglin of Okawaru *****.#..##[[# J##.J.Health: 142/142 ========================#..#..[# ##.(.Magic: 30/30 ========================sY h "##.##..## ..(#AC: 40Str: 16  #..##..# #.(#EV: 14Int: 10  #..#..##. #.(#SH: 0Dex: 25 ##.##..#... #.(#XL: 17 Next: 79% Place: an Ice Cave #..#..##..# #.@#sY hq ,Noise: ---------  Time: 29067.9 (0.0) ...#..##..# ##..#o) +5 hand cannon of n) +0 hand cannon (f #..#...#..## #°.##sY h Fire: o) +5 hand cannon of Forgiveness ##.##..##..###..#Zot (5467) Rev sY h #..#..##..##...##..##.##...#...#J   slime creature  sY h !##..#..#.......#sY h j#..#....#....##sY h i#..##...#....# _The slime creature quivers.sY h@ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  sY h ]You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.sY h] j°  Aim: a slime creature (91% to hit)  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  The slime creature is heavily wounded. sY h sY h.J...○.○.sY hN======9.1 (1.2sY hL6) Rev+ sY hN○○sY h b _The slime creature is almost dead.tY h4 #...#.##..#planckenstein the Marksgoblin ##..##.# JI##...Coglin of Okawaru *****.#..##[[# J##...Health: 142/142 ========================#..#..[# ##.J.Magic: 30/30 ========================##.##..## ..*#AC: 40Str: 16  tY h/#..##..# #.*#EV: 14Int: 10  #..#..##. #.*#SH: 0Dex: 25 ##.##..#... #○*#XL: 17 Next: 79% Place: an Ice Cave #..#..##..# #.@#Noise: ======---  Time: 29069.1 (0.0) ...#..##..# ##.○#o) +5 hand cannon of n) +0 hand cannon (f #..#...#..## #..##Fire: o) +5 hand cannon of Forgiveness ##.##..##..###..#Zot (5466) Rev+ tY h#..#..##..##...##..##.##...#...#J   slime creature  ##..#..#.......##..#....#....###..##...#....#You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature. _The slime creature is almost dead.tY hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, 91% to hit)tY h`O #...#.##..#planckenstein the Marksgoblin ##..##.# JI##...Coglin of Okawaru *****.#..##[[# J##...Health: 142/142 ========================tY h#..#..[# ##.J.Magic: 30/30 ========================##.##..## ...#AC: 40Str: 16  #..##..# #..#EV: 14Int: 10  #..#..##. #..#SH: 0tY h)Dex: 25 ##.##..#... #○.#tY hqoXL: 17 Next: 79% Place: an Ice Cave #..#..##..# #.@#Noise: ======---  Time: 29069.1 (0.0) ...#..##..# ##.○#tY hho) +5 hand cannon of n) +0 hand cannon (f #..#...#..## #..##Fire: o) +5 hand cannon of Forgiveness tY hϞ##.##..##..###..#Zot (5466) Rev+ #..#..##..##...#tY h#..##.##...#...#J   slime creature  ##..#..#.......#tY h#..#....#....###..##...#....#tY h`7Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, 91% to hit)  You shoot a slug. The slug hits the slime creature!  tY heThe slug burns the slime creature.  You kill the slime creature!tY hϦG.((tY h$}(○(○tY h- (((○○Okawaru accepts your kill.tY htY h J.....°.○○○tY hrJ   slime creature  You shoot a slug.tY hp70.3 (1.24) Rev* tY hU°○tY ha _A slime creature comes into view.tY h.%#....#JtY h #...#.##..##....#..##.# JI##.J#[[# J## #..#..[# ##...## .#..# # tY hǺk #..#..##. #.#.##..#... #° #..# #○. ...#..##..# ##○○..#...#..## #..## ##.#tY h#..##..##..##.##...###........##tY htY htY h1J.tY hkJ°○°°J 2 slime creaturestY h (------tY h:`103tY hfA°°tY hya _A slime creature comes into view.tY h\ 2 ##....#J..#planckenstein the Marksgoblin #...#.##..##...JCoglin of Okawaru *****.##..##.# JI##...Health: 142/142 ========================#..##[[# J##.J.Magic: 30/30 ========================tY h%] E#..#..[# ##.*.AC: 40Str: 16  ##.##..## ..*#EV: 14Int: 10  #..##..# #.*#SH: 0Dex: 25  #..#..##. #.*#tY h] XL: 17 Next: 79% Place: an Ice Cave ##.##..#... #°@#Noise: ---------  Time: 29071.3 (0.0) #..#..##..# #○.#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##°°#Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##tY h^ Zot (5463) Rev* ##.##..##..###..##..#..##..##...#JJ 2 slime creatures  #..##.##...#...#tY hh^ ##..#..#.......##..#....#....##You shoot a slug. _A slime creature comes into view. _A slime creature comes into view.tY h^ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)tY h? ##....#J..#planckenstein the Marksgoblin #...#.##..##.(.JCoglin of Okawaru *****.##..##.# JI##.(.tY h!@Health: 142/142 ========================#..##[[# J##.(.Magic: 30/30 ========================#..#..[# ##.(.AC: 40Str: 16  ##.##..## ..(#EV: 14Int: 10  #..##..# #.(#SH: 0Dex: 25  tY h@&#..#..##. #.(#XL: 17 Next: 79% Place: an Ice Cave ##.##..#... #°@#Noise: ---------  Time: 29071.3 (0.0) #..#..##..# #○.#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##°°#Fire: o) +5 hand cannon of Forgiveness tY hA#..#...#..## #..##Zot (5463) Rev* ##.##..##..###..##..#..##..##...#JJ 2 slime creatures  #..##.##...#...###..#..#.......##..#....#....## tY hrA4_A slime creature comes into view. _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linetY hAPAim: a slime creature (91% to hit)  You shoot a slug.tY htY h°tY hg0°° tY hQ Press: ? - help, Shift-Dir - straight line tY h$` Aim: a slime creature (91% to hit)  tY hhYou shoot a slug.  tY h;The slug barely misses the slime creature.tY hQYou shoot a slug. The slug hits the slime creature!!  tY hQThe slug burns ttY hhe slime creature.uY h2 uY h uY h6:The slime creature is heavily wounded.uY hT,uY h%uY h&:JJ.uY h '.uY h'.uY h'JuY hT(.uY h(.uY h)○°uY hZ).uY h)°uY hs,°uY h"-RJ 3 slime creatures (1 wandering)uY h.uY h/!======uY hb/&2.5 (1.2uY h/%2uY h/uY h+=uY h=°uY h>°°uY h}>uY hmB uY hBuY h CV_A slime creature comes into view. x2uY hv ##....#J..#planckenstein the Marksgoblin #...#.##..##.JJ.Coglin of Okawaru *****.##..##.# JI##...Health: 142/142 ========================#..##[[# J##...uY hMagic: 30/30 ========================#..#..[# ##.J.AC: 40Str: 16  ##.##..## ..*#EV: 14Int: 10  #..##..# #.*#uY h&SH: 0Dex: 25  #..#..##. #○*#uY hGXL: 17 Next: 79% Place: an Ice Cave uY hk:##.##..#... #.@#Noise: ======---  Time: 29072.5 (0.0) uY h#..#..##..# #°.#uY hĴlo) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##°°#Fire: o) +5 hand cannon of Forgiveness uY h#..#...#..## #..##Zot (5462) Rev* ##.##..##..###..##..#..##..##...#uY hUJJJ 3 slime creatures (1 wandering)  uY hܵh#..##.##...#...###..#..#.......##..#....#....##The slug burns the slime creature.  The slime creature is heavily wounded. _A slime creature comes into view. x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 91% to hit)uY h ##....#J..#planckenstein the Marksgoblin #...#.##..##.JJ.Coglin of Okawaru *****.##..##.# JI##...Health: 142/142 ========================#..##[[# J##...Magic: 30/30 ========================#..#..[# ##.J.AC: 40Str: 16  ##.##..## ..(#EV: 14uY h2Int: 10  #..##..# #.(#SH: 0Dex: 25  #..#..##. #○(#XL: 17 Next: 79% Place: an Ice Cave ##.##..#... #.@#uY hgFNoise: ======---  Time: 29072.5 (0.0) #..#..##..# #°.#uY h̓lo) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##°°#Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5462) Rev* ##.##..##..###..##..#..##..##...#uY hJJJ 3 slime creatures  #..##.##...#...###..#..#.......##..#....#....##uY h2Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 91% to hit)  uY h{You shoot a slug.  The slime creature quivers.The slug hits the slime creature. The slug burns the slime creature.uY h○°°°You shoot a slug.  The slime creature quivers.  The slug hits the slime creature. The slug burns the slime creature.  uY hyThe slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature! uY hē,uY huY huY hAuY h z .JJJ.J.°○°○..JJ 5 slime creatures  The slime creature is almost dead.uY hh3.7 (1.21uY hu○°○°uY ha _A slime creature comes into view.uY h:J ##....#J..#planckenstein the Marksgoblin #...#.##..##.J..Coglin of Okawaru *****.##..##.# JI##.JJHealth: 142/142 ========================#..##[[# J##..JMagic: 30/30 ========================#..#..[# ##...AC: 40Str: 16  ##.##..## ..J#EV: 14Int: 10  #..##..# #.*#SH: 0Dex: 25  #..#..##. #○*#XL: 17 Next: 79% Place: an Ice Cave uY h5K##.##..#... #○@#Noise: ======---  Time: 29073.7 (0.0) #..#..##..# #°○#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##..#Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5461) Rev* ##.##..##..###..##..#..##..##...#JJJJJ 5 slime creatures  #..##.##...#...###..#..#.......##..#....#....##The slug burns the slime creature.  The slime creature is almost dead. _A slime creature comes into view.uY h'LFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, 91% to hit)uY h4  ##....#J..#planckenstein the Marksgoblin #...#.##..##.J..Coglin of Okawaru *****.##..##.# JI##.JJHealth: 142/142 ========================#..##[[# J##..JMagic: 30/30 ========================#..#..[# ##...AC: 40Str: 16  ##.##..## ..J#EV: 14Int: 10  #..##..# #.(#SH: 0Dex: 25  #..#..##. #○(#XL: 17 Next: 79% Place: an Ice Cave ##.##..#... #○@#Noise: ======---  Time:Y h5 ;49m 29073.7 (0.0) #..#..##..# #°○#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##..#Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5461) Rev* ##.##..##..###..##..#..##..##...#JJJJJ 5 slime creatures  #..##.##...#...###..#..#.......##..#....#....## _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, 91% to hit)  You shoot a slug.  The slug hits the slime creature but does no damage.uY hʾ M You shoot a slug.  The slug hits the slime creature but does no damage.  The slime creature is almost dead.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!uY h .○○°○ 4uY hD ,uY hE uY hUF uY hF uY hF uY hMG uY h*J _  Okawaru accepts your kill.uY hJ uY h$T &..J.JJJ.°.°.°J 5 slime creaturesuY hwZ q804.9 (1.20uY hb [°°°uY he a _A slime creature comes into view.uY h  ##....#J..#planckenstein the Marksgoblin #...#.##..##.J..Coglin of Okawaru *****.##..##.# JI##...Health: 142/142 ========================#..##[[# J##.J.Magic: 30/30 ========================#..#..[# ##.JJAC: 40Str: 16  ##.##..## ..J#EV: 14Int: 10  #..##..# #.*#SH: 0Dex: 25  #..#..##. #°*#XL: 17 Next: 80% Place: an Ice Cave ##.##..#... #°@#Noise: ======--- Y h zm Time: 29074.9 (0.0) #..#..##..# #.°#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##..#Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5460) Rev* ##.##..##..###..##..#..##..##...#JJJJJ 5 slime creatures  #..##.##...#...###..#..#.......##..#....#....##You kill the slime creature!Okawaru accepts your kill. _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)uY h  ##....#J..#planckenstein the Marksgoblin #...#.##..##.J..Coglin of Okawaru *****.##..##.# JI##...Health: 142/142 ========================#..##[[# J##.J.Magic: 30/30 ========================#..#..[# ##.JJAC: 40Str: 16  ##.##..## ..J#uY hK EV: 14Int: 10  #..##..# #.(#SH: 0Dex: 25  #..#..##. #°(#XL: 17 Next: 80% Place: an Ice Cave ##.##..#... #°@#Noise: ======---  Time: 29074.9 (0.0) #..#..##..# #.°#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##..#Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5460) Rev* ##.##..##..###..##..#..##..##...#JJJJJ 5 slime creatures  #..##.##...#...#uY h ##..#..#.......##..#....#....## _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.uY h'^You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  The slime creature is severely wounded.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!uY hc|.°° 4uY h,uY huY h    #....   JI##.J.  #..##[[# J##...  [# ##J.J   ..J#   #.(#   #°(# #°@# #.°# ##..# #..###..#  ...# J   large slime creature  #...# JJJ 3 slime creatures  ....#  uY hOFOkawaru accepts your kill.vY h 6   #....   JI##.J.  #..##[[# J##...  [# ##J.J   ..J#   #.(#  vY h g #°(# #°@# #.°# ##..# #..###..#  ...#  #...#  ....#  vY h  vY h) vY hJJ..J.°°°○° 2vY hHi6.1 (1.259vY h V°°○vY h"O _Two slime creatures merge to form a large slime creature.vY h= ##....#J..#planckenstein the Marksgoblin #...#.##..##....Coglin of Okawaru *****.##..##.# JI##.J.Health: 142/142 ========================#..##[[# J##...Magic: 30/30 ========================#..#..[# ##J..AC: 40vY h>>Str: 16  ##.##..## ..J#EV: 14Int: 10  #..##..# #.*#SH: 0Dex: 25  #..#..##. #°*#XL: 17 Next: 80% Place: an Ice Cave ##.##..#... #°@#Noise: ======---  Time: 29076.1 (0.0) vY h>#..#..##..# #○°#o) +5 hand cannon of n) +0 hand cannon (f ...#..##..# ##..#vY h?Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5459) Rev* vY h4?##.##..##..###..##..#..##..##...#J   large slime creature  vY hX?#..##.##...#...#JJ 2 slime creatures  vY h{?d##..#..#.......##..#....#....##You kill the slime creature!vY h?Okawaru accepts your kill. _Two slime creatures merge to form a large slime creature.  vY h?Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (91% to hit)vY hQ ##....#J..#planckenstein the Marksgoblin #...#.##..##....Coglin of Okawaru *****.##..##.# JI##.J.Health: 142/142 ========================#..##[[# J##...Magic: 30/30 ========================#..#..[# ##J..AC: 40Str: 16  ##.##..## ..J#EV: 14Int: 10  #..##..# #.(#vY hSH: 0Dex: 25  #..#..##. #°(#XL: 17 Next: 80% Place: an Ice Cave ##.##..#... #°@#Noise: ======---  Time: 29076.1 (0.0) #..#..##..# #○°#o) +5 hand cannon of n) +0 hand cannon (f vY h...#..##..# ##..#vY h@Fire: o) +5 hand cannon of Forgiveness #..#...#..## #..##Zot (5459) Rev* ##.##..##..###..##..#..##..##...#vY h<,J   large slime creature  #..##.##...#...#JJ 2 slime creatures  ##..#..#.......##..#....#....##vY hlFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (91% to hit)  You shoot a slug.  vY hWThe slug hits the large slime creature!!  The slug burns the large slime creature!vY hӔ.°○ The slug hits the large slime creature!!  The slug burns the large slime creature!  The large slime creature is moderately wounded..vY h,vY hkburns the large slime creature  The large slime creature is moderately wounded.You shoot a slug.  The slug hits the large slime creature!!burns the large slime creature.  The large slime creature is severely wounded.vY hJ J.J.J..°.°.J 3 slime creaturesvY ho h7.3 (1.27vY h *V°°vY h,a _A slime creature comes into view.vY h ((°You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.vY h {° _A slime creature comes into view.  You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.  The large slime creature is severely wounded..vY h;! vY h"  The large slime creature is almost dead.vY h*# vY h* J.J.J.J.○☼J 4 slime creaturesvY h+ c8.56vY h 2 Q○°☼vY h05 a _A slime creature comes into view.vY h (○°☼You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!vY ha Oslime creature!!slime creature!slime creature is severely wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!vY hj l.○° 3vY h ,vY h ,vY hw .J.J.JJ°○°.○ vY h vY h c9.75vY h F°○vY h" P _Okawaru accepts your kill.vY h$vY h,<You kill the slime creature! _Okawaru accepts your kill.hits the large slime creature!!  The slug burns the large slime creature!  You kill the large slime creature!vY h0.°(°○JJJ 3 slime creaturesvY hù]M((vY h4I(°°The slug burns the large slime creature!e large slime creature!  The slug barely misses the slime creature.hits the slime creature. The slug burns the slime creature.vY h=BvY h>vY h@K  The slime creature is lightly wounded.vY hIAvY hAwY hJ...JJ.°J°°○J 4 slime creatureswY h; l180.94wY hs°°°○wY ha _A slime creature comes into view.wY h^ °○You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.wY h(°(°○You shoot a slug. The slug hits the slime creature!!  The slime creature is heavily wounded.  You shoot a slug.  The slug barely misses the slime creature. hits the slime creature! The slug burns the slime creature.wY hxz2    #..J.   JI##...  #..##[[# J##...  [# ##..J   ..J#   #.(#   #°(# #°@# #°○#wY h}{ ##..# #..###..#  ...# J   large slime creature  #...# JJJ 3 slime creatures  ....#  The slime creature is moderately wounded.wY hd   #..J.   JI##...  #..##[[# J##...  [# ##..J   ..J#   #.(#   #°(# #°@# #°○# ##..# #..###..#  ...#  #...#  ....#  wY h?wY hF .J.J..J.°° 2  Two slime creatures merge to form a large slime creature.wY hc2.13wY h;P°°wY h ° _The slime creature hits you but does no damage.  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.wY hr °The slime creature is severely wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.wY hwY hG H .JwY h ☼☼..The slime creature is almost dead.wY hO c3.31wY hV☼☼wY h[ _The slime creature barely misses you.wY h /  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  You kill the slime creature!wY h3wY h3☼°☼   slime creaturewY h( ((☼ Okawaru accepts your kill.You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.wY hU9,wY h@.J.J○.○☼○wY hEk24.50wY hTwY hU○wY hU○wY hPV,☼○wY hVwY h-Z wY hZwY h[K_The large slime creature is moderately wounded.wY h<[wY ho! ○(○☼○ You shoot a slug.  The slug hits the large slime creature!!  The slug burns the large slime creature!wY hlW ○○☼○The large slime creature is severely wounded.You shoot a slug. The slug hits the large slime creature.  The slug burns the large slime creature.wY h{ ,wY h .J.○J○○○wY h wY h b5.8 (1.349wY hu i○○○wY h= m _The large slime creature is severely wounded.wY h I ((○ You shoot a slug.  The slug barely misses the large slime creature.The slug hits the slime creature! The slug burns the slime creature.wY hW) 8The slug barely misses the large slime creature.hits the slime creature! The slug burns the slime creature.  The slime creature is moderately wounded.The slug hits the large slime creature!  wY h) wThe slug burns the large slime creature!  You kill the large slime creature!wY h0 ○○○J  wY hL ,wY hй ..°J°°wY h h7.0 (1.28wY h ]°°○wY h P _Okawaru accepts your kill.wY hW °○ You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.wY hT +slime creature.  The slime creature is severely wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burn  You kill the slime creature!wY hZ w°○°wY h t.○.°°wY h k38.26wY h m○°°wY h P _Okawaru accepts your kill.wY h:○°wY htwY hE○°wY hH _No target in view!xY hQ○°°xY hxY h<V○°xY hiH _No target in view!xY hM ##.....#....#J..###...# #...#.##..##....#..##.##JI##....#[[##.J## #..#..[# ..##...## ..#..# #.. xY hSD #..#..##. #.#.##..#... #.. #..# #°° ...#..##..# ##.. #..#...#..## #..##xY h3.xY h{M------90xY hB5 _xY h:°xY hexY h5 pM #.. ##.......# ##...#....#J..###...# #...#.##..##..##.##JI##....#[[##.J##...# #..#..[#...##...##.....#..# #  #..#..##. #.° ##.##..#... #. #..# #° xY h ...#..##..# ##..###xY hb E°.xY h ------904xY hL :°xY hE yY h>M......# #.. .... ##.......# ##...#....#J..### #...#.##..##..##.##JI##....#[[##.J##...# #..#..[#...##...###.....yY h~#..#....##..  #..#..##. #.°#.##..#... #..#..##..# #..#yY h3.yY hgr13) Rev+ yY hwyY hOyY hf$## #......## #.... .......# #.........# ##... ##....#J..###...# ...#.##..##....###..##.##JI##....  #..##[[##.J##...# yY hR'..#..[#...##.. ##.##..##.......# #..##..#....##..# ..#..##.. #..# ##..#... #..##..##..# #..# ..#..##..# ##..# ..#...#..## #..# #.##..##..###..#yY hyY ha22yY hyY hvyY hV M ##...## ##..........# #.. #.... ##.......# ##...#....#J..### #...#.##..##..##.##JI##....##[[##.J## yY hW  #..#..[#...##... ###.......###..#....## #..#..##..# #..##yY h_ yY h}` a31yY hf yY hh yY hM #####  ##...## #...### ##...........#. #.. #.... ##.......# ##...#....#J..### #...#.##..#..##.##JI##..@.##[[##.J##...##  #..#..[#...##... ###.......## #..##..#....##..##yY h{yY ha40yY hyY hzY hM ##### ####  ##...## #...### ##.....#......#..#zY h  #.. #...... ##.......# ##....#....#J..### #...#.##..#..##.##JI##....#[[##.J##...## zY hF> #..#..[#...##... ##.##..##.......####zY hzY ha}539) Rev zY h8zY hLzY hh6M ##### ####  ##...## #...## ##......### #.. #.......# ##.......# ##.......##....#J..### #...#.##..#..##.##JI##....#[[##.J##...##zY hd7#..#..[#...##...##zY h_?zY hW@a68zY h FzY hGzY h M ##### ####  ##...## #...## ## ......## #.. #...... ##.......# ##@......##....#J..###...#.#... #...#.##..#..##.##JI##....#..##[[##.J##...###.zY h& zY h a77zY h zY hm {Y h$### ### ## ## ## ## #......## #......## .......# #.@.....# .....# ##.......#  ##....#J..###...#.#...#...#.##..##....#.# ..# ##..##.##JI##....# # # {Y hL-#..##[[##.J##...##..#..[#...##...###..##.......# ..##..#....##..#{Y h{Y ha86{Y h{Y h({Y h##### ##### ##...## ##...## ##.....# ##.....# #......## #......## #.......# #.#  ##.......# ##.......# ##....#J..###...#.#...# {Y hzY#...#.##..##....#.# ..# ..##.##JI##....#.# Z# ..##[[##.J##...##.# #Z   great orb of eyes simulacrum (dormant) {Y h..#..[#...##...# .. .##..##.......## .. {Y h{Y h .  A great orb of eyes simulacrum comes into view.{Y h f95) {Y h {Y h I _The great orb of eyes simulacrum moves out of view.|Y h~ ##### ##### ##...## ##...##  ##.....# ##.....#  #......## #......##  #.......# #.# ##.......# ##.......# ....#J..###...#.#...# ...#.##..##....#.#...# ..##.##JI##....#.# Z.###[[##.J##...##.# ..# Z   great orb of eyes simulacrum#..|Y h t[#...##...#... .# ##..##.......##... .# |Y hl |Y h  c1004|Y h ! |Y h& }Y hpfplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================##########AC: 40Str: 16##...## ##...##EV: 14Int: 10  ##.....# ##.....#SH: 0Dex: 25  #......## #......##XL: 17 Next: 83% Place: an Ice Cave  #.......# #...@...#}Y hgNoise: ---------  Time: 29100.2 (0.0) ##.......# ##....*..#o) +5 hand cannon of n) +0 hand cannon (f #....#J..###...#.#*..#Fire: o) +5 hand cannon of Forgiveness ...#.##..##....#.#*..#Zot (5434) ..##.##JI##....#.# Z.# .##[[##.J##...##.# ..#Z   great orb of eyes simulacrum .#..[#...##...#... .# ##..##.......##... .# ##..#....##..# _No target in view!  A great orb of eyes simulac}Y hih@rum comes into view. _The great orb of eyes simulacrum moves out of view.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes simulacrum (98% to hit)}Y hIplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================##########AC: 40Str: 16##...## ##...##EV: 14Int: 10  ##.....# ##.....#SH: 0Dex: 25  #......## #......##XL: 17 Next: 83% Place: an Ice Cave  #.......# #...@...#Noise: ---------  Time: 29100.2 (0.0) ##.......# ##....(..#o) +5 hand cannon of n) +0 hand cannon (f #....#J..}Y h'L###...#.#(..#Fire: o) +5 hand cannon of Forgiveness ...#.##..##....#.#(..#Zot (5434) ..##.##JI##....#.# Z.# .##[[##.J##...##.# ..#Z   great orb of eyes simulacrum .#..[#...##...#... .# ##..##.......##... .# ##..#....##..#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes simulacrum (98% to hit)  You shoot a slug.  The slug hits the great orb of eyes simulacrum.  The slug melts the great orb of eyes simulacrum terribly.}Y h The slug hits the great orb of eyes simulacrum.  The slug melts the great orb of eyes simulacrum terribly.  The great orb of eyes simulacrum is lightly damaged.}Y h }Y hw }Y h c☼○.Z.JJ   slime creatureZ   great orb of eyes simulacrum  The slug melts the great orb of eyes simulacrum terribly.  The great orb of eyes simulacrum is lightly damaged.  You shoot a slug.  The great orb of eyes simulacrum is moderately damaged.}Y h ======1.4 (1.23) Rev }Y h :☼}Y hf a _A slime creature comes into view.~Y h planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================##########AC: 40Str: 16##...## ##...##EV: 14Int: 10  ##.....# ##.....#SH: 0Dex: 25  #......## #..☼...##XL: 17 Next: 83% Place: an Ice Cave  #.......# #...@...#Noise: ======---  Time: 29101.4 (0.0) ##.......# ##....*..#o) +5 hand cannon of n) +0 hand ca~Y hF cnnon (f #....#J..###...#.#*..#Fire: o) +5 hand cannon of Forgiveness ...#.##..##....#.#Z..#Zot (5433) Rev ..##.##JI##....#.# ..# .##[[##.J##...##.# J.#J   slime creature .#..[#...##...#... .#Z   great orb of eyes simulacrum ##..##.......##... .# ##..#....##..#The slug melts the great orb of eyes simulacrum terribly.  The great orb of eyes simulacrum is moderately damaged. _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}~Y h Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes simulacrum (moderately damaged, 98% to hit)~Y hplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================##########AC: 40Str: 16##...## ##...##EV: 14Int: 10  ##.....# ##.....#SH: 0Dex: 25  #......## #..☼...##XL: 17 Next: 83% Place: an Ice Cave  #.......# #...@...#Noise: ======---  Time: 29101.4 (0.0) ##.......# ##....○..#o) +5 hand cannon of n) +0 hand cannon (f [0;1~Y h0m#....#J..###...#.#...#Fire: o) +5 hand cannon of Forgiveness ...#.##..##....#.#Z..#Zot (5433) Rev ..##.##JI##....#.# ..# .##[[##.J##...##.# J.#J   slime creature .#..[#...##...#... .#Z   great orb of eyes simulacrum ##..##.......##... .# ##..#....##..#Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes simulacrum (moderately damaged, 98% to hit)  You shoot a slug.  The slug hits the great orb of eyes simulacrum!!  The slug melts the great orb of eyes simulacrum terribly!  The great orb of eyes simulacrum vaporises!~Y h<☼((○~Y h{☼((((Aim: a great orb of eyes simulacrum (moderately damaged, 98% to hit)  You shoot a slug.  The slug hits the great orb of eyes simulacrum!!melts the great orb of eyes simulacrum terribly!  The great orb of eyes simulacrum vaporises!  Okawaru accepts your kill.~Y h,~Y hv6  You shoot a slug.~Y hD~Y hr ○.○☼○.°J..JJ 3 slime creaturesJ .J   void oozeJJA slime creature comes into view. A void ooze comes into view.~Y hy2.6 (1.22) Rev+ ~Y h$$○.○☼○~Y h&a _A slime creature comes into view.~Y hoplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================##########AC: 40Str: 16##...## ##...##EV: 14Int: 10  ##.....# ##.....#SH: 0Dex: 25  #......## #..○.○.##~Y hIpiXL: 17 Next: 83% Place: an Ice Cave  #.......# #...@...#Noise: ======---  Time: 29102.6 (0.0) ##.......# ##...☼*..#o) +5 hand cannon of n) +0 hand cannon (f ~Y hp#....#J..###...#.#*..#Fire: o) +5 hand cannon of Forgiveness ...#.##..##....#.#*..#Zot (5432) Rev+ ~Y h/q9..##.##JI##....#.# J.# .##[[##.J##...##.# ..#JJJ 3 slime creatures .#..[#...##...#..J .#J   void ooze ##..##.......##.JJ .# ##..#....##..#~Y hyqaYou shoot a slug.  A slime creature comes into view. A void ooze comes into view. _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}~Y hqqPress: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)~Y hU planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================##########AC: 40Str: 16##...## ##...##EV: 14Int: 10  ##.....# ##.....#SH: 0Dex: 25  #......## #..○.○.##XL: 17 Next: 83% Place: an Ice Cave  #.......# #...@...#Noise: ======---  Time: 29102.6 (0.0) ##.......# ##...☼(..#o) +5 hand cannon of n) +0 hand cannon (f [0~Y hGW ;10m#....#J..###...#.#(..#Fire: o) +5 hand cannon of Forgiveness ...#.##..##....#.#(..#Zot (5432) Rev+ ..##.##JI##....#.# J.# .##[[##.J##...##.# ..#JJJ 3 slime creatures .#..[#...##...#..J .#J   void ooze ##..##.......##.JJ .# ##..#....##..# _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.~Y h ○☼  Aim: a slime creature (91% to hit)  ~Y h{ You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  The slime creature is moderately wounded.!!~Y hB X~Y hHL ○☼°○○°.J.JJ.J~Y h$N h3.8 (1.21~Y h"V ]☼○○°~Y hX b _The slime creature is almost dead.Y h1B% ##### #####  ##...## ##...## ##.....# ......#○@°.##  #.. #...... ##.......# ##..○○°..# #....#J..###..#.##..##....#.#J.##.##JI##....#.## 2#[[##.J##...##.# . Y hB5.#..[#...##...#.JJ .#.......##..J .#Y hDY h7M  ##### #####   ##...##   ##.....#   #..○@°.##  Y hLN #.......#  ##..○○°..# #...#.#...# #....#.#J..# #....#.##..#  J   large slime creature[[##.J##...##J# ..#  J   slime creature[..#.J. ..#  J   void ooze .# Y h  ##### #####   ##...##   ##.....#   #..○@°.##   #.......#  ##..○○°..# #...#.#...# #....#.#J..##....#.##..# [[##.J##...##J# ..# [..#.J. ..# Y huw[17;19H .#Y h°@°°○J.J.J.Y h~------400Y hn°@°°Y hO _Two slime creatures merge to form a large slime creature.Y h planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================AC: 40Str: 16##########EV: 14Int: 10##...## ##...##SH: 0Dex: 25  ##.....# ##.....#XL: 17 Next: 83% Place: an Ice Cave  Y h> #......## #..°@°.##Noise: ---------  Time: 29104.8 (0.0)  #.......# #....*..#o) +5 hand cannon of n) +0 hand cannon (f ##.......# ##..°○J..#Fire: o) +5 hand cannon of Forgiveness #....#J..###...#.#...#Zot (5430) Rev+ ...#.##..##....#.#...# ..##.##JI##....#J##..#J   large slime creature .##[[##.J##...##.# ..#J   slime creature [3Y hӓ 4m.#..[#...##...#.J. ..#J   void ooze ##..##.......##..J .#The slug burns the slime creature! _The slime creature is almost dead. _Two slime creatures merge to form a large slime creature.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (magical condensation, almost dead, 91% to hit)Y hH^ planckenstein the Marksgoblin Coglin of Okawaru *****.Y h_ Health: 142/142 ========================Magic: 30/30 ========================AC: 40Str: 16##########EV: 14Int: 10##...## ##...##SH: 0Dex: 25  ##.....# ##.....#XL: 17 Next: 83% Place: an Ice Cave  #......## #..°@°.##Noise: ---------  Time: 29104.8 (0.0)  #.......# #....(..#Y h` o) +5 hand cannon of n) +0 hand cannon (f ##.......# ##..°○J..#Fire: o) +5 hand cannon of Forgiveness #....#J..###...#.#...#Zot (5430) Rev+ ...#.##..##....#.#...# Y hW` ..##.##JI##....#J##..#J   large slime creature .##[[##.J##...##.# ..#J   slime creature Y h` z.#..[#...##...#.J. ..#J   void ooze ##..##.......##..J .# _Two slime creatures merge to form a large slime creature.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (magical condensation, almost dead, 91% to hit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.Y h a  You shoot a slug. The slug hits th  The slug burns the slime creature.  The slime creature is almost dead.  You shoot a slug. The slug hits the slime creature!  The slug burn  You kill the slime creature!Y h^ °@°○°J   void oozeY hy Y hz ,Y hz Y h ☼°@.○°.JJ.Y hĊ ======6.0 (1.229) Rev* Y hS c☼○°Y hJ  Y h J_Okawaru accepts your kill.Y hplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================AC: 40Str: 16##########EV: 14Int: 10##...## ##...##SH: 0Dex: 25  ##.....# ##.☼...#XL: 17 Next: 83% Place: an Ice Cave  #......## #..°@..##Noise: ======---  Time: 29106.0 (0.0)  #.......# #...*○..#o) +5 hand cannon of n) +0 hand cannon (f ##.......# ## h40m..°*...#Fire: o) +5 hand cannon of Forgiveness #....#J..###...#J#...#Zot (5429) Rev* ...#.##..##....#.#...# ..##.##JI##....#J##..#J   large slime creature .##[[##.J##...##.# ..#J   void ooze .#..[#...##...#... ..# ##..##.......##..J .#The slug burns the slime creature.  You kill the slime creature! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (70% to hit)Y hPSplanckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 30/30 ========================AC: 40Str: 16##########EV: 14Int: 10##...## ##...##SH: 0Dex: 25  ##.....# ##.☼...#XL: 17 Next: 83% Place: an Ice Cave  #......## #..°@..##Noise: ======---  Time: 29106.0 (0.0)  #.......# #...(○..#Y h...○Y h U------22Y hhY hiY hBr d ########## #...##... .....# ##.....# .....## #......# #....○..# Y hr # ##......@# #J..###...#.#.. #.##..##....#.#...# #.##JI##....#.##..# [[##.J##...##.##..# .[#...##...#...#..###.......##..J.Y hRs 3..##....##..# ...# ##..# #..#Y hM| 6°Y h} \31) Rev+ Y hb} Y hF ;°Y hn Y h- ########## #...## ##...## .....# ##.....# #......##.Y hc°.. .##.......##.#J..###...#.#.@.# #.##..##....#.JI# [[##.J##...##.#...# #... #..#Y h9°Y h|a40Y h?;°Y hY hv ######### ...##... ....# ##.....# ## #......# #....°..# # ##.......#Y hn#J..###...#.#...# ##..##....#.#..@# .##JI##....#.##..# [##.J##...##.##..# Y hH[#...##...#...#..# Y h\k##.......##..J...# Y hpD#....##..# Y hI...# Y hl#..# #..# .Y h...# ... #..# ..Y hV...# ..#Y h!Y hY h.J   slime creature (wandering)JY hdL519Y hY hY hqa _A slime creature comes into view.Y he planckenstein the Marksgoblin #########Coglin of Okawaru *****. ...## ##...##Health: 142/142 ======================== ....# ##.....#Magic: 30/30 ======================== ....## #......##AC: 40Str: 16 .....# #.......#EV: 14Int: 10 .....# ##.......##SH: 0Dex: 25 .#J..###...#.#...#XL: 17 Next: 86% Place: an Ice Cave .##..##....#.#..@#Noise: ---------  Time: 29115.8 (0.0) .##JI##....#.##.*#o)  hf 0;1m+5 hand cannon of n) +0 hand cannon (f [##.J##...##.##.*#Fire: o) +5 hand cannon of Forgiveness [#...##...#...#*.#Zot (5419) Rev+ ##.......##..J.*.# #....##..# ..*.#J   slime creature (wandering) #..# #..# .*..# ... #..# ..J..# ..# #..#Okawaru accepts your kill. _You shoot a slug. _A slime creature comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 91% to hit)Y hUPplanckenstein the Marksgoblin #########Coglin of Okawaru *****. ...## ##...##Health: 142/142 ======================== ....# ##.....#Magic: 30/30 ======================== ....## #......##AC: 40Str: 16 .....# #.......#EV: 14Int: 10 .....# ##.......##SH: 0Dex: 25 Y hNW.#J..###...#.#...#XL: 17 Next: 86% Place: an Ice Cave .##..##....#.#..@#Noise: ---------  Time: 29115.8 (0.0) .##JI##....#.##.(#o) +5 hand cannon of n) +0 hand cannon (f [##.J##...##.##.(#Fire: o) +5 hand cannon of Forgiveness [#...##...#...#(.#Zot (5419) Rev+ ##.......##..J.(.# #....##..# ..(.#J   slime creature #..# #..# .(..# ... #..# ..J..# ..# #..#Fire:Y hW o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 91% to hit)  You shoot a slug.  The slime creature quivers.The slug hits the slime creature! The slug burns the slime creature.Y h(Aim: a slime creature (wandering, hasn't noticed you, 91% to hit)  You shoot a slug.  The slime creature quivers.  The slug hits the slime creature! The slug burns the slime creature.  The slime creature is moderately wounded.You shoot a slug.Y h ,Y h(○☼....J..Y h)======7.0 (1.28Y h2:☼Y h)4J _The slug barely misses the slime creature.Y hP4Y hjnplanckenstein the Marksgoblin Y hj#########Coglin of Okawaru *****. Y hj...## ##...##Health: 142/142 ======================== Y hk....# ##.....#Magic: 30/30 ======================== Y h$k....## #......##AC: 40Str: 16 Y hHk.....# #.......#EV: 14Int: 10 Y hkk.....# ##.......##SH: 0Y hkDex: 25 .#J..###...#.#.○☼#Y hkXL: 17 Next: 86% Place: an Ice Cave .##..##....#.#..@#Y hk%Noise: ======---  Time: 29117.0 (0.0) .##JI##....#.##.*#Y hl(o) +5 hand cannon of n) +0 hand cannon (f [##.J##...##.##.*#Y hTlFire: o) +5 hand cannon of Forgiveness [#...##...#...#*.#Zot (5418) Rev+ ##.......##..J.*.# Y hxl#....##..# ..J.#J   slime creature Y hl#..# #..# ....# ... #..# .....# ..# #..#The slime creature is moderately wounded.You shoot a slug. _The slug barely misses the slime creature.Y hmFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY h&m~Aim: a slime creature (moderately wounded, 91% to hit)Y h*rPplanckenstein the Marksgoblin #########Coglin of Okawaru *****. ...## ##...##Health: 142/142 ======================== ....# ##.....#Magic: 30/30 ======================== ....## #......##AC: 40Str: 16 .....# #.......#EV: 14Int: 10 .....# ##.......##SH: 0Dex: 25 Y hvr.#J..###...#.#.○☼#XL: 17 Next: 86% Place: an Ice Cave .##..##....#.#..@#Y hrNoise: ======---  Time: 29117.0 (0.0) .##JI##....#.##.(#Y hro) +5 hand cannon of n) +0 hand cannon (f [##.J##...##.##.(#Y hrRFire: o) +5 hand cannon of Forgiveness Y h$sD[#...##...#...#(.#Zot (5418) Rev+ ##.......##..J.(.# Y hKs#....##..# ..J.#J   slime creature Y ht#..# #..# ....# ... #..# .....# ..# #..# _The slug barely misses the slime creature.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a slime creature (moderately wounded, 91% to hit)  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature!Y h  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature!  The slime creature is severely wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!Y h n☼..#Y h;○○○○...Y ho8.2 (1.26) Rev* Y hQ○○Y hRP _Okawaru accepts your kill.Y h)E  ######### ...## ##...##Y hrE .# ##.....# #......##..Y hE ,##.......## .#J..###...#.#.○○#..##...JI##○ Y hE [##.J##...##.##.. Y hF [#...... ##.......##..J.Y h6F ..Y hTF #.##..## ..# ##..#Y hrF Y hO 6°°Y hmP (------Y hP %90Y hP ;5Y hW :°○°Y hW Y hY Y h/ ...## ##...##.# ##.....# #......##..##.......## Y hD.#J..###...#.#.°○#..##...JI##°° [##.J##...##.##. [#...... ##.......##.... #....##..# ...#.Y h##. ##. Y hG..## #..##Y h3°Y hF------20Y h;4Y h!O°°°Y h"Y hWl 3 Y hl .# ##.....# #......##..Y hl R##.......## Y hl .#J..###...#.#.°°#..##....#.#...JIY hl M##°° Y h m [##.J##...##.##.. [#...Y h-m k... ##.......##.... #Y hMm A....##..##Y hqm # #..### ## #..###..#Y hu c.°..Y h"v r13) Rev+ Y h_| 9°Y h~ Y hX.## .##..# #.......# ......# ##.......## ..#J..###...#.#..°# #.##..##....#.#...# #.##JI##....#.##..# [[##.J##...##.##..# .[#...##...#...#..# .##.......##....@.# .#....##..##......##..# #..##......#. #..##......# #..# #..##.#### #..# ##..##Y hWYJ[34m. ##. #..## #..### ### ##..###..##..##...#Y hyd=.Y hdZ22Y hmY h:nY ho.......# #.......# .......# ##.##..#J..###...#.#...##.##..##....#.#...#Y hé#.##JI##....#.##..#[[##.J##...##.##..# ..[#...##...#...#..#Y h.##.......##......#Y hF.#....##..##...@..##..# #..##......# Y h..#... #..##......#Y hq#..# #..##.##..###..# ##..##. ##. .#..## #..### ### .##..###..# .##..##Y h2...# .##...#...#Y hqY h&3Y hA;1Y h{Y hiY h o#.......# ##.##..#J..###...#.#...##.##..##....#.#...##.##JI##....#.##..#[[##.J##...##.##..#Y he ..[#...##...#...#..# Y h #..##.......##......# Y h H#..#....##..##......##..# #..##..@...#Y h0 x.#... #..##......##..# #..##.##..## Y he 5.##..# ##..##. ##. ..#..## #..### #Y h b##.##..###..#Y h -.##..##...# #.##...#...# Y hѝ )#..#.......#Y h Y hH &4Y hn ;0Y h Y hG Y hsO#.......# ##.## #....#J..###...#.#...#.#.##..##....#.#...#.##.##JI##....#.##..# .##[[##.J##...##.##..# .#..[#...##...#...#..##..##.......##......##..#....##..##......# #..##..# #..##.@....# #..#... #..##......#.##..# #..##.##..##.##..# ##..##. ##.#.#..## #..###.  hO)40m### #..##..###..# #. #..##..##...# .. ##.##...#...# .. .#..#.#Y h'W509) Rev Y h\Y h]Y h 3..#J..###...#.#...##.##..##....#.#...# #..##.##JI##....#.##..#[[##.J##...##.##..#.#..[#...##...#...#..##..##.......##......# Y h] .##..#....##..##......# .#..##..# #..##......##..#... #..##@.....#Y h R#..# #..##.##..## #..##..# ##..##..##. Y h #...#..## #..###..#### ##..##..###..# #... .#..##..##...# ....# .##.##...#...#Y h h ..... ..#..#.......# ...... .Y h!*.#....#....##Y hR)Y h)a68Y h80Y h1Y h ; ...#.##..##.##.##JI# ..##[[##.J##...##.##..[#......##..##.......##........##..##..# Y h} ##..#... ..##..###..##..# #.##.# Y h .#..## #..###..#### #Y h #..##..###..# #... .......# Y h <..##...#....#Y hh Y h a77Y h Y h9 Y h-E..##.##JI##....#.##..# .##[[##.J##...##.##..# #..[#...##...#...#..# ##..##.......##......# ##..#....##..##......# #..##..# #..##......# Y hD-`#..#... #..##......# ..##..# #..##.##..## Y hc-|..##..# ##..##.@##.# ...#..## #..###..#### Y h-c##..###..# #... ..##..##...# ....# ##.##...#...##.......#.......#..J   void ooze (asleep)#....#....##.......# .Y h-##...#....#...#J#...Y h-3...##..##Y h2k  A void ooze comes into view.Y h3Y h;tJJ.Y hG<f86) Y hBY hD^ _The void ooze quivers.Y hx ..##.##JI##....#.##..#planckenstein the Marksgoblin .##[[##.J##...##.##..#Coglin of Okawaru *****. .#..[#...##...#...#..#Health: 142/142 ======================== ##..##.......##......#Magic: 30/30 ======================== ##..#....##..##......#AC: 40Str: 16 Y h\y #..##..# #..##......#EV: 14Int: 10 #..#... #..##......#SH: 0Dex: 25 ..##..# #..##.##..##XL: 17 Next: 86% Place: an Ice Cave Y hy ..##..# ##..##.@##.#Noise: ---------  Time: 29128.2 (0.0) ...#..## #..###.*####Y hy o) +5 hand cannon of n) +0 hand cannon (f #..##..###..# #.*.Fire: o) +5 hand cannon of Forgiveness #..##..##...# ..*.#Zot (5406) Y hsz S##.##...#...##..*.. .#..#.......#...J...J   void ooze .#....#....##.......# .##...#....#...#.#... ..#...##..## _Okawaru accepts your kill.A void ooze comes into view. Y hz _The void ooze quivers.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a void ooze (70% to hit)Y h( l..##.##JI##....#.##..#planckenstein the Marksgoblin .##[[##.J##...##.##..#Coglin of Okawaru *****. .#..[#...##...#...#..#Health: 142/142 ======================== Y h( ##..##.......##......#Magic: 30/30 ======================== ##..#....##..##......#AC: 40Str: 16 Y h ) #..##..# #..##......#EV: 14Y hL) Int: 10 #..#... #..##......#SH: 0Y hm) ,Dex: 25 Y h) ..##..# #..##.##..##Y h) 5XL: 17 Next: 86% Place: an Ice Cave ..##..# ##..##.@##.#Y h) "Noise: ---------  Time: 29128.2 (0.0) ...#..## #..###.(####Y h* jo) +5 hand cannon of n) +0 hand cannon (f #..##..###..# #.(.Fire: o) +5 hand cannon of Forgiveness Y h* #..##..##...# ..(.#Zot (5406) ##.##...#...##..(.. .#..#.......#...J...J   void ooze .#....#....##.......# .##...#....#...#.#... ..#...##..##A void ooze comes into view. Y h* P_The void ooze quivers.Y h* ^Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y h+ kPress: ? - help, Shift-Dir - straight lineAim: a void ooze (70% to hit)  Y h,+ LYou shoot a slug. The slug hits the void ooze! The slug burns the void ooze.Y h޸ Press: ? - help, Shift-Dir - straight line  Aim: a void ooze (70% to hit)  You shoot a slug. The slug hits the void ooze! The slug burns the void ooze.  The void ooze is moderately wounded.  You shoot a slug. The slug hits the void ooze!! The slug burns the void ooze!  You kill the void ooze!Y h? ?....Y hF  Y hHG Y hG °Y hG ☼Y h>H .Y hH .Y hH .Y hI xJ   azure jellyY hVI JY hI ,Okawaru accepts your kill.Y hI Y h8Q Y hQ 8Y hQ !======Y h%R &9.4 (1.2Y hR =5) Rev Y hR Y h@Z Y hZ ☼Y hZ Y h^  Y h6_ Y hu_ ;_An azure jelly comes into view.Y h_ Y hk..##.##JI##....#.##..#planckenstein the Marksgoblin .##[[##.J##...##.##..#Coglin of Okawaru *****. .#..[#...##...#...#..#Health: 142/142 ======================== ##..##.......##......#Magic: 30/30 ======================== ##..#....##..##......#AC: 40Str: 16 #..##..# #..##......#EV: 14Int: 10 #..#... #..##......#Y h|SH: 0Dex: 25 ..##..# #..##°##..##XL: 17 Next: 88% Place: an Ice Cave ..##..# ##..##.@##.#Noise: ======---  Time: 29129.4 (0.0) ...#..## #..###.*####Y ho) +5 hand cannon of n) +0 hand cannon (f Y h^#..##..###..# #.*.Fire: o) +5 hand cannon of Forgiveness #..##..##...# ..*.#Zot (5405) Rev ##.##...#...##..*.. .#..#.......#...*...Y hJ   azure jelly .#....#....##...*...# Y h.##...#....#...#J#... ..#...##..##You kill the void ooze!Okawaru accepts your kill. _An azure jelly comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an azure jelly (79% to hit)Y h..##.##JI##....#.##..#planckenstein the Marksgoblin .##[[##.J##...##.##..#Coglin of Okawaru *****. .#..[#...##...#...#..#Health: 142/142 ======================== ##..##.......##......#Magic: 30/30 ======================== ##..#....##..##......#AC: 40Y hStr: 16 #..##..# #..##......#EV: 14Int: 10 #..#... #..##......#SH: 0Dex: 25 ..##..# #..##°##..##XL: 17 Next: 88% Place: an Ice Cave ..##..# ##..##.@##.#Y h>Noise: ======---  Time: 29129.4 (0.0) ...#..## #..###.(####Y h? o) +5 hand cannon of n) +0 hand cannon (f #..##..###..# #.(.Y heFire: o) +5 hand cannon of Forgiveness #..##..##...# ..(.#Y hZot (5405) Rev ##.##...#...##..(.. Y hJ.#..#.......#...(...Y hvJ   azure jelly Y h .#....#....##...(...# .##...#....#...#(#... Y hC..#...##..##Okawaru accepts your kill. _An azure jelly comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y hqPress: ? - help, Shift-Dir - straight lineAim: an azure jelly (79% to hit)  You shoot a slug.Y h° Press: ? - help, Shift-Dir - straight line  Aim: an azure jelly (79% to hit)  You shoot a slug.  The slug completely misses the azure jelly.You shoot a slug. The slug hits the azure jelly!  The slug burns the azure jelly terribly!Y h`Y hD°☼°○....J.Y h̪z30.6 (1.24) Rev+ Y hqb°°○Y hݵc _The azure jelly is heavily wounded.Y hX ..##.##JI##....#.##..#planckenstein the Marksgoblin .##[[##.J##...##.##..#Coglin of Okawaru *****. .#..[#...##...#...#..#Health: 142/142 ======================== ##..##.......##......#Magic: 30/30 ======================== ##..#....##..##......#AC: 40Str: 16 #..##..# #..##......#EV: 14Y hX 3Int: 10 #..#... #..##......#SH: 0Dex: 25 ..##..# #..##°##..##XL: 17 Next: 88% Place: an Ice Cave Y h Y I..##..# ##..##☼@##.#Noise: ======---  Time: 29130.6 (0.0) Y h0Y 0...#..## #..###°*####o) +5 hand cannon of n) +0 hand cannon (f Y hoY k#..##..###..# #.*.Fire: o) +5 hand cannon of Forgiveness #..##..##...# ..*.#Zot (5404) Rev+ Y hY ##.##...#...##..*.. .#..#.......#...*...J   azure jelly Y hZ D.#....#....##...J...# .##...#....#...#.#... ..#...##..##You shoot a slug. The slug hits the azure jelly!  The slug burns the azure jelly terribly! _The azure jelly is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY h,Z yAim: an azure jelly (heavily wounded, 79% to hit)Y h6A ..##.##JI##....#.##..#planckenstein the Marksgoblin .##[[##.J##...##.##..#Coglin of Okawaru *****. .#..[#...##...#...#..#Health: 142/142 ======================== ##..##.......##......#Magic: 30/30 ======================== ##..#....##..##......#AC: 40Str: 16 #..##..# #..##......#EV: 14Int: 10 #..#... #..##......#SH: 0Dex: 25 ..##..# #..##°##..##XL: 17 Next: 88% Place: an Ice Cave Y h B ..##..# ##..##☼@##.#Noise: ======---  Time: 29130.6 (0.0) ...#..## #..###°(####o) +5 hand cannon of n) +0 hand cannon (f #..##..###..# #.(.Fire: o) +5 hand cannon of Forgiveness #..##..##...# ..(.#Zot (5404) Rev+ ##.##...#...##..(.. .#..#.......#...(...J   azure jelly .#....#....##...J...# .##...#....#...#.#... ..#...##..## _The azure jelly is heavily wounded.Y hB fFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an azure jelly (heavily wounded, 79% to hit)  You shoot a slug. The slug hits the azure jelly!  The slug burns the azure jelly terribly!Y hm   You shoot a slug. The slug hits the azure jelly!  The slug burns the azure jelly terribly!  The azure jelly is severely wounded.  You shoot a slug. The slug hits the azure jelly!!  The slug burns the azure jelly terribly.  You kill the azure jelly!Y h °☼°.Y ha .○°○.....Y h-f q901.8 (1.23Y hj <°Y hl P _Okawaru accepts your kill.Y h# ##[[##.J##...#..[#...... ##..##.......##........## #..##..# ... ..##..###..#..# ##..##○.##.# .#..## #..###°@### Y h#..##..###..# #...# ...##....##.##...#...##......##.........# ..##...##.#Y hY hJ.J   rockslime (trample)JY h1------202Y h:○Y h \ _A rockslime comes into view.Y hH 4.##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 Y h/ #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##○.##.#XL: 17 Next: 90% Place: an Ice Cave ...#..## #..###.@####Noise: ---------  Time: 29132.8 (0.0) #..##..###..# #.*.#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..*.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..*..Zot (5402) Rev+ .#..#.......#...*... .#....#....##...*...#JY h [39;49m   rockslime (trample) .##...#....#...#*#... ..#...##..##....J....# ..##...##.#You kill the azure jelly! _Okawaru accepts your kill. Y h _A rockslime comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY hɦ ;Aim: a rockslime (94% to hit)Y hpt .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Y hBu Dex: 25 ..##..# ##..##○.##.#XL: 17 Next: 90% Place: an Ice Cave ...#..## #..###.@####Noise: ---------  Time: 29132.8 (0.0) #..##..###..# #.(.#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..(.#Fire: o) +5 hand cannon of Forgiveness Y h v ##.##...#...##..(..Zot (5402) Rev+ .#..#.......#...(... .#....#....##...(...#J   rockslime (trample) .##...#....#...#(#... ..#...##..##....J....# ..##...##.# _Okawaru accepts your kill. Y hMv (_A rockslime comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a rockslime (94% to hit)  You shoot a slug.Y h   Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a rockslime (94% to hit)  You shoot a slug.  The slug hits the rockslime but does no damage.The slug hits the rockslime!! The slug burns the rockslime.Y hs ,Y h1 p  The rockslime is heavily wounded.Y ht 7°°○Y h׊ ....JJ   azure jelly.J   rockslime (trample)J..Y h ======4.0 (1.21) Rev* Y hh X°°○Y h _ _An azure jelly comes into view.Y h.##[[##.J##...##.##..#planckenstein the Marksgoblin Y hK.#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Y hHealth: 142/142 ======================== ##..#....##..##......#Y hcMagic: 30/30 ======================== Y h.#..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Y h\Int: 10 ..##..# #..##.##..##SH: 0Y hDex: 25 ..##..# ##..##°°##.#Y hXL: 17 Next: 90% Place: an Ice Cave Y h l...#..## #..###○@####Noise: ======---  Time: 29134.0 (0.0) #..##..###..# #.*.#o) +5 hand cannon of n) +0 hand cannon (f Y h1L#..##..##...##..*.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..*..Y hZot (5401) Rev* .#..#.......#...*... .#....#....##...J...#J   azure jelly .##...#....#...#.#...Y h@J   rockslime (trample) ..#...##..##..J......# ..##...##.#You shoot a slug. The slug hits the rockslime!! The slug burns the rockslime.  The rockslime is heavily wounded. _An azure jelly comes into view.Y hdFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a rockslime (heavily wounded, 94% to hit)Y ho .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##°°##.#XL: 17 Next: 90% Place: an Ice Cave ...#..## #..###○@#### h HNoise: ======---  Time: 29134.0 (0.0) #..##..###..# #.(.#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..(.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..(..Zot (5401) Rev* .#..#.......#...(... .#....#....##...J...#J   azure jelly .##...#....#...#.#...J   rockslime (trample) ..#...##..##..J......# ..##...##.# _An azure jelly comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY hI Aim: a rockslime (heavily wounded, 94% to hit)  You shoot a slug.  The slug hits the rockslime but does no damage.Y h}°°○  Aim: a rockslime (heavily wounded, 94% to hit)  You shoot a slug.  The slug hits the rockslime but does no damage.  The rockslime is heavily wounded.Y h,Y h)°°☼○..J.J.Y hj5.2 (1.2399Y hc$k°☼○Y h&  You shoot a slug.  The slug hits the rockslime but does no damage.  The rockslime is heavily wounded.  You shoot a slug.  The slug hits the rockslime but does no damage. Y h'V_The rockslime is heavily wounded.Y h.##[[##.J##...##.##..#planckenstein the Marksgoblin Y h.#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== Y hh##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 Y hs#..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##°°##.#XL: 17 Next: 90% Place: an Ice Cave ...#..## #..###°@####Noise: ======---  Time: 29135.2 (0.0) #..##..###..# #☼*.#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..*.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..*..Zot (5399) Rev* .#..#.......#...J... .#....#....##.......#Y hJ   azure jelly .##...#....#..J#.#...J   rockslime (trample) ..#...##..##.........# ..##...##.#You shoot a slug.  The slug hits the rockslime but does no damage. _The rockslime is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a rockslime (heavily wounded, 94% to hit)Y h>S.##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##°°##.#XL: 17 Next: 90% Place: an Ice Cave Y h...#..## #..###°@####Noise: ======---  Time: 29135.2 (0.0) #..##..###..# #☼(.#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..(.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..(..Zot (5399) Rev* .#..#.......#...J... .#....#....##.......#J   azure jelly .##...#....#..J#.#...J   rockslime (trample) ..#...##..##.........# ..##...##.#The slug hits the rockslime but does no damage. _The rockslime is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, ShY h!ift-Dir - straight lineAim: a rockslime (heavily wounded, 94% to hit)  You shoot a slug. The slug hits the rockslime!Y h.°°☼ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a rockslime (heavily wounded, 94% to hit)  You shoot a slug. The slug hits the rockslime!  The rockslime is heavily wounded..Y h,Y hpY h..°○°○.JJ...Y hRh6.4 (1.28Y hRV°○Y hb _The rockslime is severely wounded.Y h0 .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##..##.#XL: 17 Next: 90% Place: an Ice Cave ...#..## #..###°@####NoY h ise: ======---  Time: 29136.4 (0.0) #..##..###..# #○*○#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..*.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..J..Zot (5398) Rev* .#..#.......#.J..... .#....#....##.......#J   azure jelly .##...#....#...#.#...J   rockslime (trample) ..#...##..##.........# ..##...##.#The rockslime is heavily wounded.You shoot a slug. The slug hits the rockslime. _The rockslime is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a rockslime (severely wounded, 94% to hit)Y hP .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Y hP ?Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##..##.#XL: 17 Next: 90% Place: an Ice Cave Y hP H...#..## #..###°@####Noise: ======---  Time: 29136.4 (0.0) Y hMQ #..##..###..# #○(○#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##..(.#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##..J..Zot (5398) Rev* .#..#.......#.J..... Y h|Q .#....#....##.......#J   azure jelly Y hQ .##...#....#...#.#...J   rockslime (trample) Y hQ ..#...##..##.........# ..##...##.# _The rockslime is severely wounded.Y hR Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY hFR Aim: a rockslime (severely wounded, 94% to hit)  You shoot a slug.  The slug hits the rockslime but does no damage.Y hX   Aim: a rockslime (severely wounded, 94% to hit)  You shoot a slug.  The slug hits the rockslime but does no damage.  The rockslime is severely wounded.The slug hits the rockslime!!  You kill the rockslime!Y h ^°.Y hqpY hy○○.○°○.J.Y hp27.6 (1.27Y h○○○°○Y h!P _Okawaru accepts your kill.Y hMv.##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== Y h+N##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 Y hN#..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##○○##.#Y hO5XL: 17 Next: 92% Place: an Ice Cave ...#..## #..###.@####Y h[ONoise: ======---  Time: 29137.6 (0.0) #..##..###..# #*°○#o) +5 hand cannon of n) +0 hand cannon (f Y hOB#..##..##...##.*..#Fire: o) +5 hand cannon of Forgiveness ##.##...#...##J....Y hO^Zot (5397) Rev* .#..#.......#....... Y hO.#....#....##.......#Y hPJ   azure jelly .##...#....#...#.#... Y h+P..#...##..##.........# ..##...##.#You shoot a slug. The slug hits the rockslime!!  Y hVPYou kill the rockslime! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y hPoPress: ? - help, Shift-Dir - straight lineAim: an azure jelly (79% to hit)Y h .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 Y h..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##○○##.#XL: 17 Next: 92% Place: an Ice Cave ...#..## #..###.@####Noise: ======---  Time: 29137.6 (0.0) #..##..###..# #(°○#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##.(..#Fire: o) +5 hand cannon of Forgiveness Y h##.##...#...##J....Zot (5397) Rev* .#..#.......#....... Y h.#....#....##.......#J   azure jelly Y h.##...#....#...#.#... ..#...##..##.........# ..##...##.# Y hL_Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY hoAim: an azure jelly (79% to hit)  You shoot a slug. The slug hits the azure jelly!!  The slug burns the azure jelly terribly!Y h_○○°○(((((  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: an azure jelly (79% to hit)  You shoot a slug. The slug hits the azure jelly!!  The slug burns the azure jelly terribly!  The azure jelly is severely wounded.Y hc,Y h○°○°J°......Y hh8.8 (1.26Y h%○°○°J°Y h'o _You shoot a slug. The slug barely misses the azure jelly.Y h .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Y h\ Dex: 25 ..##..# ##..##○°##.#XL: 17 Next: 92% Place: an Ice Cave ...#..## #..###○@####Noise: ======---  Time: 29138.8 (0.0) Y h #..##..###..# #°J°#o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##....#Fire: o) +5 hand cannon of Forgiveness Y h F##.##...#...##.....Zot (5396) Rev* .#..#.......#....... .#....#....##.......#Y h7 J   azure jelly .##...#....#...#.#... ..#...##..##.........# ..##...##.#The slug burns the azure jelly terribly!  Y hd The azure jelly is severely wounded. _You shoot a slug. The slug barely misses the azure jelly.Y h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an azure jelly (severely wounded, 79% to hit)Y hǑ .##[[##.J##...##.##..#planckenstein the Marksgoblin .#..[#...##...#...#..#Coglin of Okawaru *****. ##..##.......##......#Health: 142/142 ======================== ##..#....##..##......#Magic: 30/30 ======================== #..##..# #..##......#Y hY ]AC: 40Str: 16 #..#... #..##......#EV: 14Int: 10 ..##..# #..##.##..##SH: 0Dex: 25 ..##..# ##..##○°##.#XL: 17 Next: 92% Place: an Ice Cave Y h ...#..## #..###○@####Noise: ======---  Time: 29138.8 (0.0) #..##..###..# #°J°#Y h o) +5 hand cannon of n) +0 hand cannon (f #..##..##...##....#Y h Fire: o) +5 hand cannon of Forgiveness ##.##...#...##.....Zot (5396) Rev* .#..#.......#....... Y hk .#....#....##.......#J   azure jelly .##...#....#...#.#... ..#...##..##.........# ..##...##.# _You shoot a slug. The slug barely misses the azure jelly.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y h Press: ? - help, Shift-Dir - straight lineAim: an azure jelly (severely wounded, 79% to hit)  You shoot a slug. The slug hits the azure jelly!  The slug burns the azure jelly terribly.Y h z  The slug hits the azure jelly!  The slug burns the azure jelly terribly.  The azure jelly is almost dead.  You shoot a slug. The slug hits the azure jelly!  The slug burns the azure jelly terribly.  You kill the azure jelly!Y h& ○°○°☼Y hʫ °°°.○°Y h 1-440.0 (1.25Y h% °°○°Y hϻ P _Okawaru accepts your kill.Y h,u ..[#...... ##..##.......##........## #Y hu6..##..# ... ..##..###..#..# ##..##°°##.# .#..## #..###°.### #..##..###..# #.@°# ...##.... ##.##....# Y hv.#..#.......#.......##..#._.#..# Y h+v:#..##..####Y h}.°._Y hЀ------104Y h7V°_Y h5 _Found a viscous altar of Jiyva.Y hQ  ##..##.......##........## #..##..# ... ..##..#Y hcQ ##..#..# ##..##°.##.# .#..## #..###°.### Y hQ #..##..###..###.°.# ...##. ##.##....# Y hQ x.#..#.......#.......#Y hQ ..#....##......##_Y hR #.. ... ..# #...##..#Y h8Y L.._Y h7^ ------23Y h_ V°_Y ha Y hL.##..#....##..##......# .#..##..# #..##......# ##..#... #..##......##..# #..##.##..## #..##..# ##..##..##. #...#..## #..###..#### ##..##..###..###.°.# .#..##..##...##....## .##.##...#...##.@...# ..#..#.........#.#....#....##.......#.##...#....#...#.#...# #..#...##..##.........# #..##...##.##..#._.#..# ##..##..#####..Y h`M ......#  #...##..# #.. #....#  ##......#Y hRI._Y hGSa32Y hX;_Y hZY h.#..##..# #..##......##..#... #..##......# .#..##..# #..##.##..## .#..##..# ##..##..##. .#...#..## #..###..#### .##..##..###..###...# ..#..##..##...##....##.##.##...#...##.....## #..#..#.........# Y h?#..#....#....##.......# #..##...#....#...#.#...# Y hX##..#...##..##.........#  #..##...##.##..#._#..#  ##..##..#####.. ......#  #...##..# #.. .#.Y h...# ##......# ##. ..  #......#Y hY h{-41) Rev+ Y hÞ9_Y hY h#.##..#... #..##......# ..#..##..# #..##.##..## ..#..##..# ##..##..##. ..#...#..## #..###..#### #.##..##..###..###...# #..#..##..##...##....## #..##.##...#...##.....## ##..#..#.........#  #..#....#....##@......#  #..##...#....#...#.#...#  ##..#...##..##.........#  #..##...##.##..#._.#..# ##..##..#####.........# #...##..# #....#....# ##......# ##..... #......# ##...  h#f1m##  #......#Y hY h1=50Y h9_Y hY h| ..#..##..###..#..# #.##.# .#..## #..###..### #.##..##..###..###...# ....##....##Y hg#.##...#...##.....###..#..#.......#.......  ..#....##......#Y h#.@.#.#...##..#...##..##........Y hE #..##...##.##..#._.#.#..##..#####........Y hr.Y h..?.. ###.....#Y hY hb689Y hY hQ _Found a scroll of identify.Y h.#..##..# ##..##..##. #..#...#..## #..###..#### ##.##..##..###..###...#  #..#..##..##...##....##  #..##.##...#...##.....##  ##..#..#.......#.......#  #..#....#....##.......# #..##...#....#...#.#...# ##..#...##..##@........#Y h #..##...##.##..#._.#..# ##..##..#####.........# #...##..# #....#....# ##......# ##.....Y h/ #......# ##.....## #......# ?..."Y hc ##.....# )...=# ##...##Y hӸ8_Y h+a78Y hY h2 _Found a radiant diamond amulet, a scimitar and a faintly glowing ivory ring.Y h{ z #..#...#..## #..## #Y h G#.##..##..###..###...#  #.....##....###.##...#...##.....##Y h #..#..#.......#....... ..#....##......#Y h 6...#.#...#Y h( ]#..#...##..##........Y hF  #..##...##.##@.#._.#.Y hd #..##..#####....... #...##..# #....#...Y h #....Y h #.......# #Y h #[=)#######Y h$ 3_Y h |87) Rev Y hT :_Y h  _Found a ring mail, the ring of Uqutir {rF- rC++ Ice} and a runed flail.Y h #.##..##..##.#  #.....##....###.##...#...##.....###..#..#.......#....... ..#....##......#...#.#...##..#...##..##........ #..##...##.##..#._.##..##..#####@....... #...##..# #....#...#....#.......#   ##.....######Y hvY hz}=96Y h:_Y hY h<}  #.....##....###.##...#...##.....###..#..#.......#....... ..#....##...#...#.#...##..#...##..##........ #..##...##.##..#._.##..##..#####....... #...##..# #@...#...#....#.......#  Y h+= ##.....# ?..."# #Y hKI7_Y hIb505Y hTY hSVY h#..##.##...#...##. ##..#..#.......#.......# ..#....#....##.......#  #..##...#....#...#.#.##..#...##..##.........# ..###..#._.#..# ######.........# .Y h #....#....# ##......# ##@......# ......# ...## #......# ?..."# ## )...=# ## #[=)##### #### Y h9_Y hߙf14) Y hY h+Y h..#.......#.. ..#....#....##.......# #..##...#....#...#.#.. ##..#...##..##.........# ..###..#._.#..#  ######.........# . #....#....# ##......# ##.......# ......# ...## #......# #?..."# ## #)...=# ## ##[=)## h}40m ### ### Y h$Y ha23Y hY hY hs ..#....#....##.# ..##...#....#...#.#.....##..##.........# ..#Y h y##..#._.#..# ######.........# .Y h  #....#....#  Y h  ##......# ##.......# ......# Y h4 Z...## Y ha T#......# #?@.."# ## #)...=# Y h ## ##[=)## ### ### Y h Y hs Y h a32Y hz Y hg Y hC##...#....#...#.#...##..##.........# Y h..###..#._.#..# Y h#####.........# .Y h #....#....# Y h##......# ##.......# ......# Y hZ...##  Y h##......# #?..."#  #Y h@# #).@.=# Y hZ## ##[=)## Y hsi### ### Y h Y h8Y h*a41Y h:_Y hY hw>[[?25h[?0c  Search for what [Enter for "."]? Y hǸ [?25l[?1cY hLY h1$Y hvb7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a ring mail  b - [IceCv] a runed flailc - [IceCv] a scimitar  d - [IceCv] a viscous altar of Jiyva Y h e - [IceCv] a scarf of resistancef - [IceCv] a +0 plate armour  g - [IceCv] a +0 scale mail of cold resistanceY h#j EAn ice cave∩∩_(Press ? for help) ##########  ##...## ##...##  ##.....# ##.....# Y hj  #......## #......##  #.......# #.......#  ##.......# ##.......##  ##....#J..###...#.#...#  Y hk #...#.##..##....#.#...#  Y h4k ##..##.##JI##....#.##..#  Y hk #..##[[##.J##...##.##..#  #..#..[#...##...#...#..#  Y hk ##.##..##.......##......#  Y hl U#..##..#....##..##......#  ### #..#..##..# #..##......#  ##.####.##..#...  #..##......#  Y h5l #...##..#..##..#  #..##.##..##  #∩∩.....#..##..# ##..##..##.#  Y hXl #...##..#...#..## #..###..####  Y hl ##.####.##..##..###..###...#  ### #..#..##..##...##....##  #..##.##...#...##.....##  Y hl g##..#..#.......#.......#  #..#....#....##.......# Y hU| Y hg~planckenstein the Marksgoblin Coglin of Okawaru *****.Health: 142/142 ========================Magic: 31/31 ========================AC: 40Str: 16EV: 14Int: 10SH: 0Dex: 25XL: 17 Next: 94% Place: an Ice CaveTime:Zot (5381) _Okawaru accepts your kill. _Found a viscous altar of Jiyva. _Found a scroll of identify. _Found a radiant diamond amulet, a scimitar and a faintly glowing ivory ring. _Found a ring mail, the ring of Uqutir {rF- rC++ Ice} and a runed flail.  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Y h25 #...##..#..##..#  #@∩.....#..##..# 49.0 (33.0) Y ha5#...##..#...#..##  Y h5@##.####.##..##..## ### #..#..##..##Y h5 #..##.##... ##..#..#....Y h5 #..#....#.. #..##...#..Y h6u ##..#...##Y h6Y h5<Y h>w _There is an ice covered gate leading back out of this place here.Y hWY hInventory: 52/52 slots Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()Y h <y - 24 javelins  H - 12 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiY hc~ A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Y h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y hB Y hL Y hR ##..##.##JI planckenstein the Marksgoblin #..##[[##.J Coglin of Okawaru *****.#..#...#... Health: 142/142 ========================##.##..##... Magic: 31/31 ========================#..##..#.... AC: 40Str: 16### #..#..##..# EV: 14Int: 10##.####.##..#...SH: 0Dex: 25#...##..#..##..#XL: 17 Next: 94% Place: an Ice Cave#@∩.....#..##..#Noise: ---------  Time: 29249.0 (0.0)#...##.. hR 0;1m#...#..## o) +5 hand cannon of n) +0 hand cannon (f##.####.##..##..## Fire: o) +5 hand cannon of Forgiveness### #..#..##..## Zot (5286) #..##.##...###..#..#.... #..#....#.. #..##...#.. ##..#...##.  _Acid dripping from the walls corrodes you. _Acid dripping from the walls corrodes you. _You see here a scarf of resistance. _V - a scarf of resistance _There is an ice choked empty arch of ancient stone here. _There is an ice covered gate leading back out of this place here.Y h*V Y hV Y h[ Y h\ Y hͣY h$planckenstein the Marksgoblin (Coglin Hunter) Turns: 29152, Time: 01:24:25 Health: 142/142 AC: 40 Str: 16 XL: 17 Next: 94% Magic: 31/31EV: 14 Int: 10 God: Okawaru [*****.] Gold: 2412SH:  0 Dex: 25 Spells: 16/16 levels left rFire + . . n - +0 hand cannon (flame) {Bunsong} Y hҥrCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + C - +2 cloak rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.43/turn MPRegen 0.22/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1Y h0 Y h> ##..##.##JI planckenstein the Marksgoblin #..##[[##.J Coglin of Okawaru *****.#..#...#... Health: 142/142 ========================##.##..##... Magic: 31/31 ========================#..##..#.... AC: 40Str: 16### #..#..##..# EV: 14Int: 10##.####.##..#...SH: 0Dex: 25#...##..#..##..#XL: 17 Next: 94% Place: an Ice Cave#@∩.....#..##..#Noise: ---------  Time: 29249.0 (0.0)#...##.. h> 0;1m#...#..## o) +5 hand cannon of n) +0 hand cannon (f##.####.##..##..## Fire: o) +5 hand cannon of Forgiveness### #..#..##..## Zot (5286) #..##.##...###..#..#.... #..#....#.. #..##...#.. ##..#...##.  _Acid dripping from the walls corrodes you. _Acid dripping from the walls corrodes you. _You see here a scarf of resistance. _V - a scarf of resistance _There is an ice choked empty arch of ancient stone here. _There is an ice covered gate leading back out of this place here.Y hD Y hE Y hP 50.0 (15 _Y ha Y h % *,,,,,,,,*,,*,,*, **......,****,,**  #####....^.,,,,,,,,,  ##..........,,,,,,,,,  #...........,,,,,,,,, Y h  ##...........,,,,,,,,,  #.........#*******#..,  #.........# #..,Snake Pit:3  #....@....# ##...  #.........# #.... Y h 4 #.........# #....  #........## #.... Y h N #........## #....  #.........# Y h"   ##.#####..########.. Y h~  #..........[.......  ############...######Y h S16278) Gem (679) Y h}& Y h o7 (1.778Y h Y hb  _Welcome back to the Snake Pit! _There is a collapsed entrance here.Y h< 4Y h? Y hD Y hM o *,***,,,,*,,*,,*, *,.*,,*,,*,, **.......****,,** ###....^.[ #.. #.. #.....,,,,,,,, #.#*******#..,# #.# ..,#0.0 #.........# ##...# #.# #....# #.. #....)Y heN  #..## #. #........## #. #.........# #. ##.#####..######## #..........[..........Y h*X Y h` 1.7 (167Y hb - _Found a leather armour.Y hJY hY h-Y hY hY h!L56Y h45Y hY hY hb34Y hgY h'Y h^Y hL23Y hDY hY hb12Y hvY h#Y h4Y hqL01Y hoY hY h c690Y h: Y h Y hcY hM869Y h+Y hY hpb78Y hY hY hb67Y hY h Y h"Y h"L56Y hK$Y h[&Y h(Y hP(L45Y h)Y h+Y h.b34Y h>0Y h2Y ht5b23Y h6Y hK9Y hvB|**~~~,,,,**,*,*,,,,,,,,,,,,,,* ***~~,,,*#.#..,,,,,,,,,,,,, ********.#.#***,,*,**,,**** *....,,*,,*,,*,,* **...,,*,.#,,,,,* *..####..#***,,**** *#.#.* #......(.,,,,,,,,* ### #@####,,*,**,,****654.0) #.###....#,,*,,*,,*,,, #........#,,*,,*,,#... ##.......####,,**,#...Y hB #####....^.[....,,,,, ##...............,,,,, #................,,,,, ##................,,,,,...( #.........#########..,#####Y h=IY hIp6.7 (1512Y h_SY hU% _Found 4 stones.Y hx4Y hzY h+Y h=Y hʅL01Y hUBY hÍM590Y hyY hǑY h͔Y h'M859Y hlY hY hZY hL78Y hY hY hY hL67Y hY h٧Y h;b56Y hTY hԭY hb45Y h[Y hnY hY hӷL34Y hY hѺY hGb23Y hY hY h{Y hL12Y hY h}Y hY hkL01Y hJY hY h/c490Y hY hjY hY h^M849Y hY hY hb78Y hY hY hZY hL67Y h-Y hY hb56Y hY hY h Y hIL45Y hY hY hY h7L34Y hY hY hY hdL23Y h4Y h.Y hLY hL12Y h(Y hY h# Y hV L01Y h* Y ho Y h. c390Y hR Y h+ Y h Y h M839Y hA Y h Y h b78Y h Y h Y h" Y ho" L67Y h$ Y h* Y h, b56Y h- Y h1 Y h= Y hv> Y h> %4Y h ? 5Y hA? Y h(B Y hG Y h>M Y hN Y hLN %3Y hN 4Y hN Y hR Y h@_ Y hg Y hg Y hdh %2Y hh 3Y hh Y hl Y hs Y h{ Y h| Y h+} %1Y hd} 2Y h} Y h Y hp Y hm Y h T#.#..............#..#Y ho #..## Y hĘ #......(.........#..#,..,,,*#.##. Y h #.####..#.##..####..#..<,,,#..... Y he #....#..#..#..#....'#...,,*#..#.. Y h .....#,,#.,#..#...........#..*#.⌠ Y h .....####..##.#...........#..#... Y hQ ..^.[.....$...............+..#... Y h ..................[..)....#..#.). Y h\ ................@..)).....#..##.⌠Y h $96.7 (30 Y h .................(...[....##.,#.. Y hF h.#########...########......#.. Y h .# Y h s#...#......#......##.## Y h .# Y h D#...#......#.......#..## Y h< D.# #....###+.###.......## Y h Y.# #....)..#'#..........## Y h G## #.....................### Y h@ I## #.....................+..Y h} Y h Y hӮ Y hM %7.7 (31Y h %0Y h 1Y h Y h] Y h  Y h Y h +_Found a stone staircase leading up.Y hs4Y hvY h|Y hsY hЁM290Y hLY hLY h/Y hzM829Y hvY hҡ....#..#,,,,,,,#..## .....(.........#..#.....,*#.##.. ####..#.##..####..#..<$.,#.. ...#..#..#..#....'#.....*#..#..Y h^#,,#.,#..#..#..*#.⌠####..##.#..#..#.. ^.[.....$...............+..#...>.[..)....#..#.)....@)).....#..##.⌠Y hU(...[....##.,#.. #...##......#.. #...#......#......##.##.. Y h##...#......#.......#..## #....###+.###.......##.. Y hq#....)..#'#..........##.. #..###' #..+..Y h.#..#,#..#(.#..#......*#.##...#..#.##..####..#..<$.=#.#..#..#..#....'#.....##..#.#,,#.,#..#.#..*#.⌠.⌠.####..##.#.#..#. Y h,|.[.....$...............+..#...>.[..)....#..#.)....@).....#..##.⌠.⌠.(...[....##.,#....#......#.#...#......#......##.##...###...#......#.......#..#Y h #....###+.###.......##.#....)..#'#..........##.#........###'##.+.Y h19.7 (2.0)Y h@q300.7 (378Y hY h _Found a ring of ice.  Things that are here: _a +0 shortbow of flaming; a salamander skeletonY h1 Y hʱ Y h Y h$ N...Y hd C#..#,#..#####.(.#..#......##.##...#..#.##..####..#..<$.=#. .#..#..#..#....'#.....##..#.....# .#,,#.,#..#.#..*#.⌠.⌠.# .####..##.#.#..#. [.....$...............+..#...>.[..)....#..#.)..)@.....#..##.⌠.⌠.#Y h[ (...[....##.,#.....#...#......#.#...#......#......##.##...###...#......#.......#..#####.#....###+.###.......##.#....)..#'#..........##.....##....###'##.+.....#Y hh &0Y hW v1.7 (167 _Y h Y h  Things that are here: _a +2 partisan; a salamander skeletonY h 4Y hTY hY h(#..####..####,,#,*#.......#.#..#.#..#####.) ..(.........#..#......##.##...##) #..#.##..####..#..<$.=#.......... #..#..#..#....'#.....##..#.....#. #,,#.,#..#.#..*#.⌠.⌠.## ####..##.#...........#..#.......#$.........+..#...>...#[..@....#..#.).....)).....#..##.⌠.⌠.# ............(...[....##.,#.....# #####...########......#..........Y h)...#......#......##.##...##...#......#.#..######....###+.###.##..#....)..#'#...##.....#.###'###.Y h(:02.7 (156 _Y h@Y h=G  Things that are here: _a +0 dire flail; a +1 longbow of flaming; a naga skeletonY hZC 4Y hG Y hQ Y h\\ Y ha i45 _Y hg Y hl Y h)m D34Y h9p Y ht Y hlx Y hx L23Y hz Y h3} Y h Y h L12Y h Y hߊ Y h b01Y hz Y h\ c190Y h Y h O _You now have 2431 gold pieces (gained 19).Y hk c819Y h Y h3 Y h۶ b78Y hX Y hb Y hE b67Y h Y h Y hU Y h L56Y h Y h0 Y hB Y h L45Y h Y h Y h b34Y h Y h[ Y h Y h L23Y hg Y h* Y h b12Y h Y h Y h\ Y h D01Y h Y h Y hZ M090Y h Y h Y h Y h Y h M809Y h Y h Y h b78Y h! Y h# Y h& Y h& L67Y h( Y h+ Y h. Y h?/ L56Y h0 Y h@6 b45Y h8 Y h@ O _You now have 2459 gold pieces (gained 28).Y hD Y hmD L34Y hE Y hH Y hK Y hL L23Y hQM Y hQ Y h$\ Y hJ] Y h] %1Y h"^ 2Y hh^ Y ha Y ht 011990Y hw Y h Y h Y hۆ K8599Y hE Y ha Y h b78Y hx Y h Y h0 Y h L67Y h: Y hʜ Y h Y h L56Y h Y h Y h Y h L45Y h Y h Y hq Y h L34Y h Y h Y hį L23Y h Y h Y hZ Y he Y h L12Y h Y h^ Y h Y h' 601Y hI Y h Y h Y h Y h .89Y h 0Y h Y h Y h Y h M889Y h Y h Y h b78Y h Y h Y h- Y hj L67Y h Y h Y h Y h D56Y h> Y h Y h* L45Y h{ Y hl Y h Y h Y h L34Y h> Y h x23Y h P _v - a wand of roots (16) (gained 2 charges)Y hu b12Y he Y h Y h Y h L01Y h Y h Y h@ ,,,,,,,*+****,,*,~≈≈≈≈≈... ,,,,,,,*,,,,,,,H,........ ,,,,,,,**,,,,,,..,........ Y h ,,,,,,,,*,,,,,,#......##* ,,,,,,,,+,,,,,,.#.########† Y h ,,,,,,,,*,,,,,,#......#.......... ,,,,,,,,**,,####......#... Y h ,,,,,,,,.####.........#.......... ,,,,,,,,.......Y h :.#.......... ,,,,,,,Y h p.........#.......... Y h< ;,.#,,,,..............##..?.....) *.*,####..####.......#.Y h Q) #.,,#..#.....#.......##.......). ..,,#.....#..#........#........Y h H   Asterion (wandering) .####..####..####.....#..!Y h . .#..............#.....#.......... ....Y h I.........#..........Y hZ% \H47.7 (45.0)HYou now have 2459 gold pieces (gained 28). _v - a wand of roots (16) (gained 2 charges)  Asterion the Fallen King comes into view. He is wielding a +1 spectral demon Y h%  blade.  Asterion bellows!  Asterion says, "Your valuables will do nicely in my coffers."Y h., 8*Y ho (fast)Asterion utters an invocation to Makhleb.Y hGY hMHY hY hY h==Y hjT8.7 (46790Y h9Y h1 _Asterion seems to speed up.Y hU ((((((You shoot a slug. The slug hits Asterion! The slug burns Asterion.Y hV  Asterion is lightly wounded.  You shoot a slug. The slug hits Asterion! The slug burns Asterion.Y hcY hhA  Asterion is lightly wounded.Y h p..H....○○Y hpF======9.9 (1.2Y hpi)879) Rev Y h~wR○○Y hH{ _Asterion says, "In my kingdom, weaklings like you are put to the sword."Y h'(((((((○Y hY ○ You shoot a slug. The slug barely misses Asterion. You shoot a slug.  The slug hits Asterion. The slug burns Asterion.Y hY h ...1H..○○°°Y h1   Executioner (summoned)Asterion is moderately wounded.Y h.~51.178) Rev+ Y h t○○°Y hZ _Asterion prays to Makhleb.Y h0_(((°Y h0 ○° You shoot a slug. Asterion blocks the slug. You shoot a slug.  The slug hits Asterion!! The slug burns Asterion!!Y hYJ ..○.○○☼Asterion is severely wounded.Y h|N*○○☼°°Y h" ○☼°°, fast)The Executioner gestures.Y hJ 1○☼°The Executioner seems to speed up.Y h **○.*○*Y h w**Asterion conjures a destructive force in the name of Makhleb!Y h ; Y h< Y h5P ..1H.°.°@○°°.2.356Y hZ °○○°° _The bolt of fire is repelled.Y h1q(°.(○Y hq@○°°Y hB °Y hw○○°°You shoot a slug. Asterion blocks the slug. You shoot a slug.  The slug hits Asterion. The slug burns Asterion.Y h%zY hzY h.{Y h?l  Asterion is severely wounded.Y h ...°1H°@○○..The Executioner barely misses you. The Executioner misses you. x2  The Executioner barely misses you.Y hhs3.545) Rev* Y h4E○○Y hmE _The Executioner hits you but does no damage. x2Y hD8,,,,,,,*+****,,*,,,,,,,,~≈≈≈≈≈... planckenstein the Marksgoblin ,,,,,,,*,,,,,,,#........,........ Coglin of Okawaru *****. ,,,,,,,**,,,,,,#........,........ Health: 142/142 ======================== ,,,,,,,,*,,,,,,#......##*........ Magic: 31/31 ======================== Y hsE,,,,,,,,+,,,,,,#......#.########† AC: 40Str: 16 ,,,,,,,,*,,,,,,#......#.......... EV: 14Int: 10 ,,,,,,,,**,,####......#.......... SH: 0Dex: 25 Y hEO,,,,,,,,.####..°1H....#.......... XL: 17 Next: 94% Place: Snake Pit:3 Y h  The nagaraja is lightly wounded.  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Y h.§....###○≈≈≈...#N......@≈.≈#○...≈#§≈≈≈≈Y hB======6.0 (1.223Y h:○Y h` _The nagaraja is heavily wounded.Y h") ○((((((○You shoot a slug.  The slug hits the nagaraja but does no damage.Y h3 ○○The nagaraja is heavily wounded.You shoot a slug.  The slug hits the nagaraja but does no damage.Y h6Y hLC.°.N....○°.°§Y hD}7.211) Rev+ Y hhO°○°.°Y hR` _The nagaraja is heavily wounded.Y h (((((° You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Y hM °.°The nagaraja is almost dead.You shoot a slug.  The slug hits the nagaraja but does no damage.Y h  ○....○☼°§§≈. The nagaraja is almost dead.Y h F °`````°☼°The nagaraja gestures at you while chanting.The poison arrow hits you!  You are poisoned.Y hu °°....°°○°.§§§.....You partially resist.Y hv30=---8.459) Pois Gem (560) Rev+ Y h9°°°°○°Y h' _You hear a shout!Y hL  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!Y h°°)(((((°○°Y hl °°((°○°Okawaru accepts your kill.Y h °.○≈§.)....°@○.°.≈....§...You shoot a slug.Y h27---99.6859) Rev* Y hh n°.○°Y hzS _You feel very sick.Y h Y hI Y hP Y h8 Y h 678Y hR 3 _You feel sick.Y h #4Y h =-67) Rev+ Y h Y hy 3 _You feel sick.Y h z3-56Y h Y h_ 3 _You feel sick.Y h L45Y h Y h~ 3 _You feel sick.Y h j234Y h Y h 3 _You feel sick.Y hr ?..§≈≈i).....@≈------....≈≈§≈≈.......§23) Rev ......i   Agnes (wandering)... _You feel sick.  Y h .74.6 (5.0Y h `.i.Y h J------5.6 (6Y hy Y h _Agnes the Wanderer comes into view. She is wielding a +2 lajatang of pain.Y h&C    Y hǹ *,.# ###* *..#...###**##$.#......##.#..#............###........§≈≈...#.i.....@≈.≈#,,#≈.[##........§##........≈≈#.............#.............#......###....#......#.######......#Y hSF     *,.# ###* *..#...###**##$.#......##.#..#............###........§≈≈...#.i.....@≈.≈#,,#≈.[##........§##........≈≈#.............#.............#......###....#......#.######......#Y h]Y h4_Y hfY h=jZ _Agnes is nearby!Y h# (((((iYou shoot a slug. The slug hits Agnes. The slug burns Agnes.Y hz ((Agnes is lightly wounded.Y h2 c  You shoot a slug. The slug barely misses Agnes. You feel sick.Y hF5 Y h? ○.).i...○.§§§≈§.§......Y h@ 1=======6.8 (1.21) Gem (552) Rev+ Y hH <○Y h3O [ _You are no longer poisoned.Y h ○(((○ You shoot a slug. The slug hits Agnes!! The slug burns Agnes.Y h_ ○○ Agnes is moderately wounded.You shoot a slug. The slug hits Agnes! The slug burns Agnes!Y h[i  Agnes is severely wounded.Y h]Y hi○..i○°°≈§Y h_jt28.001Y hpX○°°Y hs' _You hear a shout!Y hy ○(° You shoot a slug. The slug hits Agnes! The slug burns Agnes.Y hZc °°Agnes is almost dead.You shoot a slug. The slug hits Agnes. The slug burns Agnes.Y hY h °☼.i°°☼..§.§..§§§.....##Agnes is almost dead.Y h}09.24949) Rev* Y ho°☼°☼Y hM _Agnes hits you but does no damage. You writhe in agony.Y h~\°☼(((((((°°☼Y h °☼°°You shoot a slug. The slug barely misses Agnes. You shoot a slug.Y h5 °○≈.)....i@°.§..○≈..........##The slug misses Agnes.  Agnes hits you with a +2 lajatang of pain.Y h515-80.478Y h+?U○°○Y hBN _Agnes barely misses you.Y h! °○°○You shoot a slug. The slug hits Agnes. The slug burns Agnes.Y hE  Agnes is almost dead.You shoot a slug. The slug hits Agnes! The slug burns Agnes.  You kill Agnes!Y h°°○Y hN;Y hI .○○N)....°@°§≈°.○≈§≈§§N   naga mage (polearm, constriction) ,,,**,,####......#...........#...  Okawaru accepts your kill.Y hJY hnU*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 115/142 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,.......○○≈≈...#≈........ XL: 17 Next: 102% Place: Snake Pit:3 Y hV,,,,,,,,,N)....°@°§≈#,,#≈.[...... Noise: ======---  Time: 29381.6 (1.2) ,,,,,,,**##....°.○.§####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈§≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#........§§............ Zot (16146) Gem (547) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga mage (polearm, constriction) ,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _Agnes barely misses you.You shoot a slug. The slug hiY hV ts Agnes. The slug burns Agnes.  Agnes is almost dead.You shoot a slug. The slug hits Agnes! The slug burns Agnes.  You kill Agnes!Okawaru accepts your kill.Y hW _A naga mage comes into view. It is wielding a +0 halberd.You have reached level 18!Y h^/  --more--Y ha <21/1498 1% Y h○°@°°naga mage (polearm, constriction)Y h7(4 _Y hCH}*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 121/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 Y hI ,,,,,,,,,.......○○≈≈...#≈........ XL: 18 Next:  1% Place: Snake Pit:3 ,,,,,,,,,N******@°§≈#,,#≈.[...... Noise: ======---  Time: 29381.6 (0.0) ,,,,,,,**##....°.○.§####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈§≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#........§§............ Zot (16146) Gem (547) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga mage (polearm, constriction) Y h>IB,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...Y hI(Okawaru accepts your kill. _A naga mage comes into view. It is wielding a +0 halberd. _You have reached level 18!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y hIPress: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (79% to hit)Y h0*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 121/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,.......○○≈≈...#≈........ XL: 18 Next:  1% Place: Snake Pit:3 ,,,,,,,,,N((((((@°§≈#,,#≈.[...... Noise: ======---  h}149m Time: 29381.6 (0.0) ,,,,,,,**##....°.○.§####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈§≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#........§§............ Zot (16146) Gem (547) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga mage (polearm, constriction) ,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _A naga mage comes into view. It is wielding a +0 halberd. _You have reached level 18!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (79% to hit)  You shoot a slug.Y hy○○°  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (79% to hit)  You shoot a slug.  The slug hits the naga mage but does no damage.The slug hits the naga mage. The slug burns the naga mage.Y h, C☼°○)....)@≈.°○°.≈≈≈≈≈..§.§[39;49m2.8 (1.256Y h°○○° _The naga mage is lightly wounded.Y hu*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 121/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 Y h6v,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,......☼°○≈≈...#≈........ XL: 18 Next:  1% Place: Snake Pit:3 ,,,,,,,,,N******@≈.≈#,,#≈.[...... Noise: ======---  Time: 29382.8 (0.0) ,,,,,,,**##....°○°.≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y hv,,*+****,,#........≈≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16145) Gem (546) Rev* ,,**,,,,,,#.......§.§............ ,,,*,,,,,,#......###............. N   naga mage (polearm, constriction) ,,,+,,,,,,#......#.########†##... Y h&w,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...You shoot a slug. The slug hits the naga mage. The slug burns the naga mage. _The naga mage is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,79% to hit)Y hv>*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 121/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 Y h?,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,......☼°○≈≈...#≈........ XL: 18 Next:  1% Place: Snake Pit:3 ,,,,,,,,,(((((((@≈.≈#,,#≈.[...... Noise: ======---  Time: 29382.8 (0.0) ,,,,,,,**##....°○°.≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16145) Gem (546) Rev* ,,**,,,,,,#.......§.§............ ,,,*,,,,,,#......###............. NY h@[40m   naga mage (polearm, constriction) ,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...You shoot a slug. The slug hits the naga mage. The slug burns the naga mage. _The naga mage is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,79% to hit)Y hc☼°°○° Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,79% to hit)  You shoot a slug. The slug closely misses the naga mage. You shoot a slug.  The slug hits the naga mage! The slug burns the naga mage.Y hPY hUZ○.°.N....○@○#.....○.§...Y h[y24.0 (1.245Y h dx○@○○Y hjb _The naga mage is severely wounded.Y h *,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 122/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Y h Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,......○.°≈≈...#≈........ XL: 18 Next:  1% Place: Snake Pit:3 ,,,,,,,,,.N*****@○.≈#,,#≈.[...... Noise: ======---  Time: 29384.0 (0.0) ,,,,,,,**##.....○..≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y h 9,,*+****,,#........≈≈≈§≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16144) Gem (545) Rev* ,,**,,,,,,#...................... Y h ,,,*,,,,,,#......###............. N   naga mage (polearm, constriction) ,,,+,,,,,,#......#.########†##... Y h% ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...The slug hits the naga mage! The slug burns the naga mage. Y hP _The naga mage is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY h Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (severelywounded, 79% to hit)Y h}*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 122/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 Y hr,,,,,,,,,......○.°≈≈...#≈........ XL: 18 Next:  1% Place: Snake Pit:3 ,,,,,,,,,(((((((@○.≈#,,#≈.[...... Noise: ======---  Time: 29384.0 (0.0) ,,,,,,,**##.....○..≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y h,,*+****,,#........≈≈≈§≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16144) Gem (545) Rev* Y hS,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga mage (polearm, constriction) Y h B,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...Y hJThe slug hits the naga mage! The slug burns the naga mage. _The naga mage is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Y hcPress: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (severelywounded, 79% to hit)Y h?Press: ? - help, Shift-Dir - straight line  Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (severelywounded, 79% to hit)  You shoot a slug. The slug barely misses the naga mage. You shoot a slug.  The slug hits the naga mage! The slug burns the naga mage.  You kill the naga mage!Y hx\°Y hQ○°°.)....°@°☼°Y h5325.2 (1.233Y h○°°°@°°Y h2P _Okawaru accepts your kill.Y hۧ 4Y h Y h( x22Y h Y h^ \ °°≈≈§N)....°@°------○°§≈≈§§N   naga warrior (polearm, constriction, …) _You start resting.Y h% .)@≈60○.§..)Y h ------7.2 (211Y h V°○Y h { _A naga warrior comes into view. It is wielding a +0 glaive.Y hŒQ*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 123/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Y hiDex: 25 ,,,,,,,,,......°.≈≈§...#≈........ XL: 18 Next:  2% Place: Snake Pit:3 ,,,,,,,,,N******@≈.≈#,,#≈.[...... Noise: ---------  Time: 29387.2 (0.0) ,,,,,,,**##....○...≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈§≈≈§≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16141) Gem (541) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga warrior (polearm, constriction) Y hJ(,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _Okawaru accepts your kill. _You start resting. _A naga warrior comes into view. It is wielding a +0 glaive.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 glaive and wearing a +0 robe (79% to hit)Y h *,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 123/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 Y h,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,......°.≈≈§...#≈........ XL: 18 Next:  2% Place: Snake Pit:3 ,,,,,,,,,N((((((@≈.≈#,,#≈.[...... Noise: ---------  Time: 29387.2 (0.0) ,,,,,,,**##....○...≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈§≈≈§≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16141) Gem (541) Rev* Y h0.,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga warrior (polearm, constriction) ,,,+,,,,,,#......#.########†##... Y hY,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _A naga warrior comes into view. It is wielding a +0 glaive.Y hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 glaive and wearing a +0 robe (79% to hit)  Y hXYou shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.Y h%Y h&○Y h' Y h* Aim: a naga warrior, wielding a +0 glaive and wearing a +0 robe (79% to hit)  Y h*;You shoot a slug. The slug hits the naga warrior!  Y h[+*The slug burns the naga warrior.  Y h+\The naga warrior is moderately wounded.Y h+!Y h7.°Y h˺x)....○Y hO°Y h)§§≈≈≈Y h §Y hvY h,Y h4Y h!!======Y hu&8.4 (1.2Y hͿ&39Y h 0Y hHY hY hN°Y h○Y h°Y hOY h Y h.Y hA_The naga warrior is severely wounded.Y h3Y h" *,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 124/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Y h4# Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,.......°≈≈§...#≈........ XL: 18 Next:  2% Place: Snake Pit:3 ,,,,,,,,,N******@≈.≈#,,#≈.[...... Noise: ======---  Time: 29388.4 (0.0) Y hz# %,,,,,,,**##....°...≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........§§≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness Y h$ t,,*,,,,,,,#..........§........... Zot (16139) Gem (540) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga warrior (polearm, constriction) Y h6$ ",,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... Y hp$ ,,,**,,####......#...........#...The slug burns the naga warrior! _The naga warrior is severely wounded.Y h$ :Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 glaive and wearing a +0 robe (severelywounded, 79% to hit)Y h *,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Y hB cHealth: 124/149 ===================----- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 Y h ,,,,,,,,,.......°≈≈§...#≈........ XL: 18 Next:  2% Place: Snake Pit:3 ,,,,,,,,,N((((((@≈.≈#,,#≈.[...... Noise: ======---  Time: 29388.4 (0.0) Y h8 ,,,,,,,**##....°...≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........§§≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#..........§........... Zot (16139) Gem (540) Rev* ,,**,,,,,,#...................... Y hi ,,,*,,,,,,#......###............. N   naga warrior (polearm, constriction) Y h J,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...Y h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY h Aim: a naga warrior, wielding a +0 glaive and wearing a +0 robe (severelywounded, 79% to hit)  You shoot a slug. The slug hits the naga warrior!!  Y h The slug burns the naga warrior.Y h wYou shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior.  The naga warrior is almost dead.  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior.  You kill the naga warrior!Y h y)°Y h(] )....○@°.§○≈Okawaru accepts your kill.Y h-z39.6 (1.2839Y h5°○@°○Y hS9' _You hear a shout!Y h/Y h[0Y h2Y hN4Y h?X 5=N°°.○N   naga (constriction, wandering) ,,,**,,####......#...........#...Y h@0You start resting.Y hWJ#§§.###.≈§§...#°@°§§#0.0..○§≈Y hJ?.)Y hR------90.6 (178Y hTB°○Y hchu _A naga comes into view. It is wielding a +0 hand axe.Y hR; w*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 125/149 ====================---- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Y h; +Int: 10 ,,,,,,,,,.........§§.###≈........ SH: 0Dex: 25 ,,,,,,,,,........≈§§...#≈........ XL: 18 Next:  3% Place: Snake Pit:3 ,,,,,,,,,N******@°§§#,,#≈.[...... Noise: ---------  Time: 29390.6 (0.0) Y h< ,,,,,,,**##......○§≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness Y hK< ,,*,,,,,,,#...................... Zot (16137) Gem (538) Rev* Y h< E,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga (constriction) Y h= ,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _You hear a shout!  You start resting. _A naga comes into view. It is wielding a +0 hand axe.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (79% to hit)Y h 0o*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 125/149 ====================---- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,.........§§.###≈........ SH: 0Dex: 25 ,,,,,,,,,........≈§§...#≈........ XL: 18 Next:  3% Place: Snake Pit:3 Y h0,,,,,,,,,N((((((@°§§#,,#≈.[...... Noise: ---------  Time: 29390.6 (0.0) ,,,,,,,**##......○§≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f ,,*+****,,#........≈≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16137) Gem (538) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga (constriction) Y h4,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...You start resting. _A naga comes into view. It is wielding a +0 hand axe.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (79% to hit)  You shoot a slug. The slug hits the naga. The slug burns the naga.Y hDPress: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 hand axe (79% to hit)  You shoot a slug. The slug hits the naga. The slug burns the naga.  The naga is moderately wounded.  You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!)°Y hN#.#.#§.☼)....°@≈○.°Y h{======1.8 (1.267Y hO'W☼○Y h,+P _Okawaru accepts your kill.Y hr4Y huY h7wY h 6N§°@§N   naga sharpshooter (polearm, constrict…)Y hsj  You start resting.Y hۍ#.#.#..#Y hZ...#○.§≈)0.0°.°.§.§Y h[------2.8 (156Y h—:°Y h _A naga sharpshooter comes into view. It is wielding a +0 glaive.Y hL*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 126/149 ====================---- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 Y h,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,N***..○.§≈§...#≈........ XL: 18 Next:  3% Place: Snake Pit:3 Y h%,,,,,,,,,))..***@§§§#,,#≈.[...... Noise: ---------  Time: 29392.8 (0.0) ,,,,,,,**##....°.°.≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y h=,,*+****,,#......§.§≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16135) Gem (536) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga sharpshooter (polearm, constrict…)Y h0,,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _Okawaru accepts your kill.You start resting. _A naga sharpshooter comes into view. It is wielding a +0 glaive.Y haFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 glaive (79% to hit)Y h*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 126/149 ====================---- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 Y h,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,............###≈........ SH: 0Dex: 25 ,,,,,,,,,N(((..○.§≈§...#≈........ XL: 18 Next:  3% Place: Snake Pit:3 ,,,,,,,,,))..(((@§§§#,,#≈.[...... Noise: ---------  Time: 29392.8 (0.0) ,,,,,,,**##....°.°.≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y h,,*+****,,#......§.§≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness ,,*,,,,,,,#...................... Zot (16135) Gem (536) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga sharpshooter (polearm, constrict…),,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#... _A naga sharpshooter comes into view. It is wielding a +0 glaive.Y h&Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 glaive (79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!!!  Y hM%The slug burns the naga sharpshooter.Y h5jM○°.°Y hjh  Aim: a naga sharpshooter, wielding a +0 glaive (79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!!!  The slug burns the naga sharpshooter.  The naga sharpshooter is severely wounded.Y h#.#..§.§###.....○☼§≈≈...#..°@§.≈#°....≈Y h|======4.0 (1.245Y hEY hp<°Y h>e _The naga sharpshooter is almost dead.Y h C*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 126/149 ====================---- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== ,,*,,,**,...###**##$.#~...###...# AC: 40Y hi DStr: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,.........§.§###≈........ SH: 0Dex: 25 Y h a,,,,,,,,,N***..○☼§≈≈...#≈........ XL: 18 Next:  3% Place: Snake Pit:3 Y h ,,,,,,,,,))..***@§.≈#,,#≈.[...... Noise: ======---  Time: 29394.0 (0.0) Y h @,,,,,,,**##....°...≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y hA ,,*+****,,#........≈≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness Y hw 0,,*,,,,,,,#...................... Zot (16134) Gem (535) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga sharpshooter (polearm, constrict…)Y h= ',,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter. _The naga sharpshooter is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 glaive (almost dead, 79% to hit)Y h9 _*,,,,,,,,,,*planckenstein the Marksgoblin **,******,,,*Coglin of Okawaru *****.*,.#~~~~*,,,*Health: 126/149 ====================---- *********###* *..#~,,~*,*,*** Magic: 31/31 ======================== Y h ,,*,,,**,...###**##$.#~...###...# AC: 40Str: 16 ,,,,,,*,,......##.#..#~≈§§......# EV: 14Int: 10 ,,,,,,,,,.........§.§###≈........ SH: 0Dex: 25 ,,,,,,,,,N.....○☼§≈≈...#≈........ XL: 18 Next:  3% Place: Snake Pit:3 Y hl ,,,,,,,,,))....°@§.≈#,,#≈.[...... Noise: ======---  Time: 29394.0 (0.0) ,,,,,,,**##....°...≈####≈........ o) +5 hand cannon of n) +0 hand cannon (f Y h ,,*+****,,#........≈≈≈≈≈≈........ Fire: o) +5 hand cannon of Forgiveness Y h) z,,*,,,,,,,#...................... Zot (16134) Gem (535) Rev* ,,**,,,,,,#...................... ,,,*,,,,,,#......###............. N   naga sharpshooter (polearm, constrict…),,,+,,,,,,#......#.########†##... ,,,*,,,,,,#......#...........#... ,,,**,,####......#...........#...Y hZ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 glaive (almost dead, 79% to hit)  Y h You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!Y hú )(((..○☼(((Y h J (☼°Okawaru accepts your kill.Y h G#.#.....).....°○..°.○☼Y hv Y h+ 745.2 (1.233Y h K°○Y h ' _You shoot a slug.Y hY hY hY h;Y hx22Y h~j811Y hY hkY hםL00Y hY hY hg92929) Rev+ Y hY hШY hxY hL88Y hhY h!Y hηU3077Y hY hvY hnY h_66) Rev Y hpY hY hL55Y h%Y h-Y hz1=44Y hsY hY hL33Y hY hGY h@2=Y h?22) Y hY hY h+D11Y hY hY hLj300Y hY hY hN1919Y h&Y hY h j488Y hY hY h!L77Y hVY hwL66Y h Y hC"Y h&Y h'j555Y h)Y h-1Y h1L44Y h&4Y hE8Y h8j633Y h7;Y hAY h4Y hu?Y hrDY hHY hN22 _Y h#OY hPOV11Y h8PY hUY hVY hVh=00Y hWY h0YY hZY hZX7979Y h[Y h`Y h cY hcV88Y hdY hwgY hgV77Y hhY hHlO _You now have 2473 gold pieces (gained 14).Y hoY h`oV66Y hpY hqY h-tl55Y huY h*wY hxY hyN44Y hyY h2{Y h||l33Y h|Y h^}Y h}~Y h~V22Y hY hyY hC1Y h?1Y hY h$Y hV00Y hY hY h Y hXX6969Y hƌY h Y hl88Y hY hY hƓ77Y hŔY hx-6Y hȕ?6Y hY hY hV55Y hsY hY hqY hѠN44Y hNY hܢY hY hN33Y hѤY hQY hΧY h>V22Y hɩY hY hY hgV11Y hY hWY hY h -0Y hM)0Y hMY hY hY hPX5959Y hY hNY hZY h-8Y h)8Y h?Y hY hgY hV77Y hY hY hY h'V66Y h Y hY hY hV55Y h{Y hY hY hV44Y hhY hgY hl33Y h^Y h<Y hY h$V22Y hY hY hfY hV11Y hY hY h8 Y hx V00Y h Y h5 Y hB Y hs X4949Y h Y hY hY h%-8Y hh)8Y hY hY hY hN77Y haY hY h8!Y h!V66Y hq"Y ho%Y hF'C5Y h')5Y h~)Y h,Y h-l44Y hR/Y hw2Y h5Y h6N33Y hw7Y h:Y h:=Y h=V22Y h?Y hAY hCY hnCN11Y hCY h^EY hFC0Y hG)0Y hHY hGIY hJY h8KX3939Y hKY hXMY hOY hnOV88Y hOY h[QY hRl77Y hvSY h2UY hVY h;WV66Y hWY hXY hcZY hZV55Y hF[Y h-\Y h]l44Y h]Y hDaY hcY hcV33Y hvdY hgY hiY h"jV22Y hkY hmY h9pY hpN11Y hqY hsY hOuY huV00Y huY h)wY h|xY hxX2929Y h(yY hjzY h!|C8Y h|)8Y hI}Y hoY hl77Y h_Y hՄY hY hV66Y hY hY hY hPV55Y hY h]Y hĔY h.N44Y hY hʘY hY hV33Y h{Y h_Y hY hҠV22Y hġY hY hlY hV11Y hY hY h V00Y hY h O _You now have 2494 gold pieces (gained 21).Y hׯY h;X1919Y hY hԲY hV88Y hY hǵY hY hY h$V77Y hӹY hY h8C6Y hܽ)6Y hxY hY hyl55Y hY h&Y hC4Y h )4Y hY hY hwY hd33Y h|Y h3Y hqV22Y h;Y hY hY hV11Y h1Y hY hY hV00Y hY h)Y hAY hX0909Y hY hY he.###.#####.....#.##  ##.....##.........#  Y hL#.......##........##  .........##........#  Y h..........##.......##  ...........#........#  ...........#.......##  Y h(.∩..#..∩...........#  ...........#....@.##  ...........####...#*  Y h6o..........##*,##...#  Y he.........##,,,,#...#  #.......##*,,,,#...#  Y h##.....##,+,,,,#...#   S   black mamba (asleep) Y h.###.###..##*,*#...#   N   naga mage (constriction, asleep) ............***NS..#****  .........../,,,,,,,*~*~** Y h@ 519.2 (74.0)  A naga mage and a black mamba come into view.Y hY hY hSSNN)..Y h==20.2 (7588Y hbY hK _The naga mage shouts! The black mamba hisses angrily.Y h- (((( You shoot a slug. The slug hits the black mamba!  Y h~.The slug burns the black mamba.Y h  The black mamba is heavily wounded.You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.Y h;s  The black mamba is severely wounded.Y hO<,Y h3 °°..S..S   guardian serpentS   black mambaSN   naga mage (constriction)  You hear a shout! x2Y hw======1.4 (1.2)6Y hA7) Rev Y h]<°Y hc _A guardian serpent comes into view.Y h  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  You kill the black mamba!Y h.°((.N   naga mage (constriction)Y hy_ °((( (Okawaru accepts your kill.You shoot a slug. The slug barely misses the naga mage.The slug hits the guardian serpent!! The slug burns the guardian serpent.Y h °☼°.☼....N, catching bre…).The guardian serpent is severely wounded.Y h@V °*☼Y h°*☼****The naga mage spits poison at you.Y h9zF  The splash of poison is repelled.Y h|  The guardian serpent coils itself and waves its upper body at you.Y hR}Y hI°N@○°.N...Y h.S.N   naga (polearm, constriction)Y hQ52.656) Rev+ Y h:°Y h++ _The naga mage blinks!Y he °((((@○°Y h. ' Y h °○° You shoot a slug. The slug barely misses the naga mage. You shoot a slug.  The slug hits the naga mage. The slug burns the naga mage.Y h~  ..°...N@°.S§The naga mage is moderately wounded.The naga mage hits you but does no damage.  The naga mage barely misses you. The naga hits you with a +0 glaive!!25----3.845Y h ;°Y h J _The naga misses you.Y h?  You shoot a slug. The slug hits the naga mage!! The slug burns the naga mage!  You kill the naga mage!Y hWE°○@°N  (polearm, constriction)Y h ((((@°Okawaru accepts your kill.Y hsP,Y hOZd °°°...°@°S. .You shoot a slug. The naga hits you with a +0 glaive.Y h`2-----65.034) Rev* Y hgm°°@°Y h$lQ _The naga barely misses you.Y h  You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!Y h °°°°@°°Y h' °°@°((Okawaru accepts your kill.Y h Y h Y h °°.°@.○S°..Y hJ 3-6.3 (1.312Y h$ °°○S°Y hf) ' _You shoot a slug.Y h  °°°○(°((((((You shoot a slug.Y h <You shoot a slug.   The slug closely misses the guardian serpent.You shoot a slug. The slug hits the guardian serpent!!!  The slug burns the guardian serpent.  You kill the guardian serpent!Y hh&°°○(°Y hmh..○)@○○○)......Y ht{7.5 (1.201Y h {T○○○Y h}P _Okawaru accepts your kill.Y hY hY hY hf459990Y hm8399Y h[l78Y hY hY h5=67) Rev+ Y hY hY hV56Y hY h96Y ha=45Y hY hl34Y hAY h:a72Y hD3) Rev Y h Y hl12Y hY hY hrt801Y hY hr890) Y hY hm889Y hY hF Y h t978Y hw Y h/l67Y hNY hY hKu3056Y hY h1l45Y hY h Y h 1=34Y hP"Y h'l23Y h)Y hh,Y h,2=12Y hM.Y h4l01Y hQ6Y h:m790Y h:Y hN@Y h@u3879Y hBY hEl78Y hFY h4P467Y hdQl56Y h4SY h$YY hYt545Y h[Y h&^l34Y h_Y hdl23Y hifY hit612Y hiY hkY hWql01Y hrY huY hRv7=690Y hxY h}m869Y hvY hZ98Y hła=78Y hY hl67Y h؍Y ho956Y hY hl45Y hY hY h\V34Y hY h&u4023Y hY hY hЭY h)V12Y h5Y h101Y hY hGY hW590Y h/Y h2859Y hY hl78Y hY hL3=Y hN67Y hY hl56Y hY hQl45Y h&Y hY h=4=34Y hY hl23Y hY h<5Y h6N12Y hY h=Y hV01Y hY hY hu6490Y hY h m849Y h Y h0 l78Y h Y h{ 767Y hL Y h Y h' V56Y h` Y h 845Y h Y hL l34Y h Y h/  .###.......................... ...##.......#......#.............------.. _You start resting.Y h4 084.5 (57.0)Y hr5 q9=------5.5 (58Y h5 N23Y h~< Y h? " _HP restored.Y ht 4Y h Y hæ Y h l12Y h Y hM  Things that are here:  a +0 glaive; a +0 robe; a naga corpseY h, Y hٿ ]01 _Y h Y hb Y h Y h W390Y h Y h Y h Y h i=839Y h Y h Y h l78Y h Y hQ Y h3 l67Y h Y h Y h l56Y h,Y hl45Y hY hY h~ l34Y h Y h Y hjl23Y hY hY h@l12Y h2 Y hL&Y h])Y h]*N01Y h-Y h2Y h6Y hy6W290Y hO8Y h*;Y hW>Y h>W829Y h?Y hEi  You see here a wand of charming (4).Y hJY hK]78 _Y hMY hyUY h'Yl67Y hZY hF]Y hP`Y h`V56Y h(bY hhY hkl45Y h7mY h$pY hrY hHsV34Y htY h}7 _You open the door.Y hڀY hEN23Y hsY h#@  There is an open door here.Y h Y hz]12 _Y hY hsY hY huV01Y hY hY hY hW190Y hY hY h Y hpW819Y hY h Y hF78Y hY hY hN67Y h,Y hIY h.#......###....#...# ..###.....##.'....#...# ..##......###.###..###.##...# #.................###....#****##........../.......#~*~*########.............PP♣~##.....#..............~~~ .Y h .#......#..>..#.###+####....P~~~#.....##.....#@#,,,,,,+....P~~P#.....+......#.#,,,,,,#.....~♣♣#.....#'.....#.#******#..##P~~* .###<#+###..,,,,,,,...*###* ...##.............,,,,,,,,,,,* ....##.......?.....,,,,,,,,,,* N   naga (constriction, asleep) ###.)#.............,,,,,,,,***##)##............N,,,,,,,*#.........,,,,,,^,,,,*Y h611.5 (26N)NY hz2.5 (2756Y hY hlq _A naga comes into view. It is wielding a +0 mace.Y hB!((Y h!>((((((Y hZ&  Y hYou shoot a slug. The slug closely misses the naga. You shoot a slug.  The slug hits the naga!! The slug burns the naga!  You kill the naga!Y h)Y hhC  Y h0D Y Okawaru accepts your kill.Y hF <  You hear an angry hiss.Y hO ☼☼S...S   black mamba.)Y hV 7======3.7 (1.2)45) Rev Y hv_ Y hb ^ _A black mamba comes into view.Y h ( You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.Y hz ((((((The black mamba is severely wounded.Y h Y hy○S......Y hJ 28----4.934) Rev+ Y h:○Y h  You shoot a slug. The slug misses the black mamba. The black mamba bites you! _x2Y h!...# #.'....#...# ##..###.##...# ......###......./....#...#..>..#○##@##S##.#<Y hf"#..... .... ).... ).....) ^,,,,* Y h"...# #.'....#...# ##..###.##...# ......###......./....#...#..>..#○##@##S##.#<#......... )....Y h).....)^Y hu3○Y hY h:○Y hTb _A black mamba is nearby!Y h/   You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  You kill the black mamba!Y hF○Y h (((((((Okawaru accepts your kill.Y h*○○......Y h]/v6.123Y h7;○Y h;' _You shoot a slug.Y hW 9----12Y h 01090Y h$ Y h 30809) Rev Y hu Y hȲ Y h: V78Y hд Y h) 1=6756Y hh Y hB Y h 2=45) Y h: Y h Y h V34Y hC Y h Y h t323Y h0 Y h l12Y h Y h 0148990Y h0 Y h Y h U8299Y h5 Y h Y h K57Y h )8Y hH Y hY Y h V67Y h Y h a65Y h* )6Y hm Y h Y h N45Y h% Y hH l34Y hA Y h Y h# 7=23Y hx Y h Y h V12Y hC Y h Y h: 8=01Y h Y hc Y h W890Y hJ Y hE$ Y h$ u9889Y hn& Y h( Y hO) V78Y h* Y h/ Y h/ u4067Y hn1 Y h3 Y h3 N56Y h5 Y h9 Y h<: N45Y hw; Y h= Y h> t134Y hrA Y hG l23Y h?H Y hK 212Y hbL Y h Y h> V67Y h? Y hF Y hH t56Y hI Y hFV Y h'X Y hsX ^45Y hY Y he Y h h Y h\h -3Y hh 14Y h(j Y hEv Y hx Y hzy ^23Y h,z Y h Y h Y h ^12Y h܉ Y h Y h˙ t01Y h Y h Y h Y hۨ _090Y hԪ Y h% Y hu Y hh _809Y hF Y h Y h C7Y hq 18Y h Y ht Y h Y h H67Y hH Y h$ Y hN g  You see here a black mamba corpse.Y h Y h F56 Y h> _Y h Y h Y h Y h ^45Y h Y h'Y hY hI^34Y h Y hY hY h0^23Y hKY h Y h#Y h'$^12Y h%Y h-Y h/Y h0H01Y hf0Y h^1Y h8Y hK;Y h;`7990Y h4=Y hACY hEY hE]8199Y hqGY hMY h!PC7Y hP18Y hQY hWY hYY hRZ^67Y he[Y hIaY hct56Y heY hjY hlY hTm^45Y h{nY hsY hut34Y hwY h<|Y hLY h^23Y hY hY hƉY h,V12Y hY hY hÓY h+V01Y hY h͗Y hY h_890Y hY h]Y hY hW_889Y h&Y h8Y h5t78Y hY hHY hթY h0^67Y hY hY hٱY h4^56Y hY hKY ht45Y h5l3423Y h12Y ht01Y hY hY hC_790Y hY hY hu879Y hY hY hY h^78Y hY hY hY h^67Y hY hY hY h^56Y hY hY hY h^^45Y hY hY h)Y hw^34Y h Y hY ht23Y hY hY hAY hV12Y h!Y h3%Y hN*t01Y h,Y h/Y h3Y hy3_690Y hM5Y h:Y h869Y hY h$C7Y h18Y h\ Y h Y ht67Y hY h,;564534Y hB,Y hC^23Y hEY hHY h0LY h M^12Y hNY hVQY hSY hgT^01Y hUY hkWY h YY hqY_590Y hZY h%iY hkY hyl_859Y h"mY hoY hqY hq^78Y hrY hzY hh}Y h}^67Y h~Y hIY hY h]V56Y hY hNY h_Y h^45Y hTY hPY hY h^34Y hY hڙY hY hY^23Y h Y hd@  There is an open door here.Y hY hF12 Y h_Y hY haY hY hT^01Y hY hӵY hϸY hA_490Y hY h=Y h`Y h_849Y hY h=@  There is an open door here.Y hY hre78 _Y hY hY hY h^67Y h9Y hY hzY h^56Y hY hY hY h^45Y hY hGY hY h^34Y h9Y hY hY hV23Y hY hY hY hi^12Y hY hQ Y hY h>^01Y hY hY hu390Y hY h Y hu839Y hY hY h ^78Y h Y hC!Y hp"Y h#t67Y hq%Y h(Y h+^56Y h1,Y h,Y h-Y h/Y hw/^45Y h0Y h;3Y h_6Y h6^34Y h(8Y h:Y h>Y h>V23Y hB,Y hCY hD^12Y hHEY hMIY hILC0Y hL11Y hMY hOY hRD29Y hR10Y hHTY hmY huoY hp_829Y hpY hwY hzY h{^78Y h|Y hZY hY hd^67Y h_Y hYY hY h8^56Y hޏY hÕY h7Y h^45Y h@Y hvY hY h^34Y h\Y hߦY h Y hb^23Y hfY hY hڱY h2^12Y hY hY ht01Y h8Y hY h Y hy_190Y hY hY hY h_819Y hY huY hGY h^78Y hCY h67Y hY h"Y h#t56Y hY hY ht45Y hY hY h/Y h^34Y h7Y hY h3Y h^23Y h6Y hfY hY h^12Y h Y hY hY hT^01Y hY hRY hY hN_090Y hY h(Y hDY hW809Y hY hY Y ha Y h H78Y h Y h\ Y h9Y hY h^67Y h>Y hY hY hS^56Y hY hY hY h^45Y hY h2Y h5Y h36V34Y h'8Y h<Y h@Y hAV23Y hCY hGY hLC1Y hjM12Y h2OY hTY hXY hGY^01Y h[Y h_Y h%cY hc`6990Y h1eY hiY hnY hn[8) Gem (99) Y hBqY hIvY hY hLN78Y hY hY hЌl67Y hTY hY hCY hV56Y h]Y h2Y hYV45Y hҨY hY hY hY hV34Y hY hY hwY h"V23Y h\Y h,7 _You open the door.Y hY h5V12Y hY h4 @  There is an open door here.Y hY h]01 _Y hY hV#Y h{)m890Y h1Y h;Y h@@8Y h.A*89Y hoDY hLY hxRl78Y hDVY h]Y h>al67Y h0dY hjY hnY h[oN56Y hqY hwY hzl45Y h{Y h~Y hY hV34Y h^Y hQY hl23Y hY h;Y hV12Y hY h”Y hSY hY h N01Y h=Y h8Y hY hW790Y hMY hY hY hT879Y hVY hY hY hAV78Y hY hCY hVY hN67Y hY h Y hٵY h/V56Y hڶY h.Y hnC4Y h)5Y hY hռY h Y hOV34Y hܾY huY hYY hV23Y h~Y hY hY h%V12Y hY hSY hUY hl01Y hY hm690Y h2Y hY h@8Y h*69Y h%Y hY hAY hN78Y hY hXY hl67Y h Y hWY h;Y hV56Y hY h453423120159085978675645Y h)  ###..........##  #...........#  ###............  ##..............  ######..#....#.......  ##P~P##.##..#.#.####..  #P♣~P...##.##...#..#.. Y h*h#♣~PP....##.#....#..... #~~~~P@..##.#.####..###------873.7 (257.6) #♣~P~....##.#....  #♣♣~P...##.#..........  ♣♣♣#####.#.####..#.#  #......#..#..  ##.....#..#..   #..####..###   ##.#........   #......(... Y hX+=------Y h/Y h1E _Done exploring.Y h& 4Y h Y h Q...............................0.0)Y h Y h Y h E _Done exploring.Y he4Y h%gY hY<Y hY hE _Done exploring.Y hTY hY hY hY h4Y h E _Done exploring.Y hw6[[?25h[?0c  Search for what [Enter for "."]? Y h10 [?25l[?1cY hHY hPLS50 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:3] 4 stones (5 further duplicates in 1 pile)b - [Snake:3] a leather armour  Y h-MWc - [Snake:3] a shaft  d - [Snake:3] a +0 arbalest  e - [Snake:3] a +0 battleaxe  f - [Snake:3] a +0 glaive (2 further duplicates)  g - [Snake:3] a +0 halberd (4 further duplicates)  h - [Snake:3] a +0 hand axe  i - [Snake:3] a +0 robe (10 further duplicates)  j - [Snake:3] a +0 shortbow  k - [Snake:3] a +0 flail  l - [Snake:3] a +0 kite shield  m - [Snake:3] a +0 ring mail  n - [Snake:3] a +0 spear  o - [Snake:3] a +1 spectral demon blade  p - [Snake:3] a +0 shortbow of flaming (1 further duplicate)q - [Snake:3] +0 ice dragon scales  r - [Snake:3] a +2 partisans - [Snake:3] a +0 dire flail  t - [Snake:3] a +0 war axe (1 further duplicate)  u - [Snake:3] a +1 longbow of flaming Y hM v - [Snake:3] a +2 lajatang of pain [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y h4  c - [Snake:3] a shaft  d+0 arbalest  e+0 battleaxe  fglaive (2 further duplicates)  ghalberd (4 further duplicates)  hhand axe  irobe (10  jshortbow  kflail  lkite shield  mring mail  nspear  o - [Snake:3] a +1 spectral demon blade  p - [Snake:3] a +0 shortbow of flaming (1 further duplicate)  q - [Snake:3] +0 ice dragon scalesr2 partisan  sa +0 dire flail  t - [Snake:3] a +0 war axe (1 further duplicate)  u - [Snake:3] a +1 longbow of flaming  v - [Snake:3] a +2 lajatang of pain  w - [Snake:3] a stone staircase leading up  x - [Snake:3] a +0 dagger 7%Y hOE o - [Snake:3] a +1 spectral demon blade  s - [Snake:3] a +0 dire flaily - [Snake:3] a +0 scimitar (1 further duplicate)  z - [Snake:3] a +0 short sword  A - [Snake:3] a +0 whip  B - [Snake:3] a scale mail21Y h  s - [Snake:3] a +0 dire flail  w - [Snake:3] a stone staircase leading upC - [Snake:3] a stone staircase leading down  D - [Snake:3] a stone staircase leading down  E - [Snake:3] a stone staircase leading up  F - [Snake:3] a +0 trident35Y h S w - [Snake:3] a stone staircase leading up  y - [Snake:3] a +0 scimitar (1 further duplicate)G - [Snake:3] Vuecsemp's Armour Boutique  H - [Snake:3] a +0 buckler (94 gold)42Y h+ y - [Snake:3] a +0 scimitar (1 further duplicate)  B - [Snake:3] a scale mailI - [Snake:3] a +0 chain mail (126 gold)  J - [Snake:3] a +0 pair of gloves (94 gold)  K - [Snake:3] a +0 ring mail (84 gold) (1 further duplicate)  L - [Snake:3] a +1 plate armour of positive energy (567 gold)57Y he   B - [Snake:3] a scale mail  D - [Snake:3] a stone staircase leading down  M - [Snake:3] a +2 leather armour of cold resistance (399 gold)60Y ht W D - [Snake:3] a stone staircase leading down  E - [Snake:3] a stone staircase leading upN - [Snake:3] a stone staircase leading up  O - [Snake:3] a stone staircase leading down7Y h3m E - [Snake:3] a stone staircase leading up  I - [Snake:3] a +0 chain mail (126 gold)P - [Snake:3] 4 javelins (240 gold)  Q - [Snake:3] 8 stones (16 gold)  R - [Snake:3] Was Yca's General Store78Y ht Y h Y h = ###..........## planckenstein the Marksgoblin  #...........# Coglin of Okawaru *****. ###............ Health: 149/149 ======================== ##.............. Magic: 31/31 ========================  ######..#....#....... AC: 40Str: 16  ##P~P##.##..#.#.####.. EV: 14Int: 10 Y h  #P♣~P...##.##...#..#.. SH: 0Dex: 25 #♣~PP....##.#....#..... XL: 18 Next:  7% Place: Snake Pit:3 #~~~~P@..##.#.####..### Noise: ---------  Time: 29873.7 (0.0) Y hN Z#♣~P~....##.#.#........ o) +5 hand cannon of n) +0 hand cannon (f  #♣♣~P...##.#.......... Fire: o) +5 hand cannon of Forgiveness Y h | ♣♣♣#####.#.####..#.# Zot (15654) Gem (55)  #......#..#.. ##.....#..#..  #..####..###Y hW #  ##.#........  #......(...  _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .Y hq Y h Y h Y h . _Y h Y hfInventory: 52/52 slots Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 24 javelins  H - 12 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn) Y h U p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Y h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y h”X  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()  y - 24 javelins  H - 12 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} Y h s u - a +2 helmet (worn)Ccloak  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} Y h` T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  Y h^f - a wand of polymorph (6) 7%Y hs\  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}v - a wand of roots (16)10Y h6eY hmY hwK ###..........## planckenstein the Marksgoblin  #...........# Coglin of Okawaru *****. ###............ Health: 149/149 ======================== ##.............. Magic: 31/31 ========================  ######..#....#....... AC: 40Str: 16  ##P~P##.##..#.#.####.. EV: 14Int: 10  #P♣~P...##.##...#..#.. SH: 0Dex: 25Y hYx #♣~PP....##.#....#..... XL: 18 Next:  7% Place: Snake Pit:3 #~~~~P@..##.#.####..### Noise: ---------  Time: 29873.7 (0.0) #♣~P~....##.#.#........ o) +5 hand cannon of n) +0 hand cannon (f Y hx? #♣♣~P...##.#.......... Fire: o) +5 hand cannon of Forgiveness  ♣♣♣#####.#.####..#.# Zot (15654) Gem (55)  #......#..#.. Y h%y]##.....#..#..  #..####..###  ##.#........  #......(...  _There is an open door here. Y hGy_Done exploring. _Done exploring. _Done exploring. _Done exploring. Y hjyM_Search for what [Enter for "."]? .Y hOY hY heY hGY hY h0planckenstein the Marksgoblin (Coglin Hunter) Turns: 29770, Time: 01:25:21 Health: 149/149 AC: 40 Str: 16 XL: 18 Next: 7% Magic: 31/31Y hwgEV: 14 Int: 10 God: Okawaru [*****.] Gold: 2494SH:  0 Dex: 25 Spells: 17/17 levels left rFire + . . Y hn - +0 hand cannon (flame) {Bunsong} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DY hLrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + Y hvPC - +2 cloak rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.44/turn MPRegen 0.22/turn Y hX%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1Y hyY hUZ ###..........## planckenstein the Marksgoblin  #...........# Coglin of Okawaru *****. ###............ Health: 149/149 ======================== ##.............. Magic: 31/31 ========================  ######..#....#....... AC: 40Str: 16  ##P~P##.##..#.#.####.. EV: 14Int: 10  #P♣~P...##.##...#..#.. SH: 0Dex: 25 Y h#♣~PP....##.#....#..... XL: 18 Next:  7% Place: Snake Pit:3 #~~~~P@..##.#.####..### Noise: ---------  Time: 29873.7 (0.0) #♣~P~....##.#.#........ o) +5 hand cannon of n) +0 hand cannon (f  #♣♣~P...##.#.......... Fire: o) +5 hand cannon of Forgiveness  ♣♣♣#####.#.####..#.# Zot (15654) Gem (55)  #......#..#.. ##.....#..#..  #..####..###  ##.#........  #......(...  _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _ he40mDone exploring. _Search for what [Enter for "."]? .Y hY hxY hKY hY hY hXY h| _Done exploring.Search for what [Enter for "."]? .Unknown command.Y hY hLevel 3 of the Snake Pit <<<>>>^∩∩(Press ? for help)##..........#......#......###.............#.............#...)..####...........'......#......#.########÷##...#.............####..)###............#......#......#...........#...##...........###.##...####..........##..####......#...........#....##.........##....#...##...........####....)....#...........#....###.......###....#...####........................#...........#....####.....##.'....#...###..........................#...........##......###.###..###.##...#######..#....#..................##..?.....)...#.................###....#######P~P##.##..#.#.####..####.......#.........)..##................/.......#~♣P###P♣~P...##.##...#..#.....#.......##.......)...#......#######.............PP♣~# #♣~PP....##.#....#.....#..#........#...........#......#.....#..............~~~♣ #~~~~P@..##.#.####..####..####.....#..!........#......#..>..#.###+####....P~~~♣##♣~P~....##.#.#..............#.....#...........#.....##.....#.#......'....P~~P~##♣♣~P...##.#......................#...........#.....+......#†#......#.....~♣♣##♣♣♣#####.#.####..#.##..####.....#...........#.....#'.....#.########..##P~~##......#..#..#..#....##..##########.###<....###+###............#######.....#..#.....#.....#........##.....##........................##..####..####..####..#.......##.......##.......?...............# hB3H##.#..............#..#.......#..#####.)#.....................####......(.........#..#......##.##...##)##............).......#### #.####..#.##..####..#..<..=#...........#...............^....##.###....#..#..#..#....'#.....##..#.....#..###################..##........#..#..#..#...........#..##.⌠.⌠.##..##.⌠.##..........#..#Y h| #....#....####.....##.'....#...##.............##......###.###..###.##...######..#....#............##..?.....)...#......###....#######P~P##.##..#.#.####..####.......#.)..##......./.......#~♣P###P♣~P...##.##...#..#.....#.......#)..#######.............PP♣~# #♣~PP....##.#....#.....#..#..#.....#..............~~~♣ #~~~~P@..##.#.####..####..####!Y h ......#..>..#.###+####....P~~~♣##♣~P~....##.#.#.#.....#...........#.....##.....#.#......'....P~~P~#♣♣~P...##.#...............#...#.....+#†#......#.....~♣♣## ♣♣♣#####.#.####..#.##..####......#'.....#.########..##P~~# Y h |#..###..##########.###<....###+####### Y h: ##.....#..#.....#.....#........##.....##........................# #..####..####..####..#.......##.......##.......?.........# Y h ##.##..#.......#..#####.)#.........### #......(.........#..#......##.##...##)##............).......#### #.####..#.##..####..#..<..=#...........#.........^#Y h d#.####'##....###################..#Y h #........#..#..#..#...........#..##.⌠.⌠.##..##.⌠.###..###.......####..##.#...........#..#.......#..#.....#^.#..##Y h> #####....^.[............'..#...>...#..'..<.⌠#+#'###....#...#Y hb ##........................[..)....#..#.).....#..#.....#.....##...#...##..........................))Y h H..##.⌠.⌠.##..##.⌠.##......#...#..####....Y h |............(...[....##..#.....#..##########Y hY h ###..........## planckenstein the Marksgoblin  #...........# Coglin of Okawaru *****. ###............ Health: 149/149 ======================== ##.............. Magic: 31/31 ========================  ######..#....#....... AC: 40Str: 16  ##P~P##.##..#.#.####.. EV: 14Int: 10  #P♣~P...##.##...#..#.. SH: 0Dex: 25 #♣~PP....##.#....#..... XL: 18 Next:  7% Place: Snake Pit:3 Y h#~~~~P@..##.#.####..### Noise: ---------  Time: 29873.7 (0.0) #♣~P~....##.#.#........ o) +5 hand cannon of n) +0 hand cannon (f  #♣♣~P...##.#.......... Fire: o) +5 hand cannon of Forgiveness  ♣♣♣#####.#.####..#.# Zot (15654) Gem (55)  #......#..#.. ##.....#..#..Y hq  #..####..###  ##.#........  #......(...  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.Y h(Y hY hnY hY h< s34 _Y hUY h|Y hV23Y hY hFY hjY hV12Y h3 Y hE&Y h(Y h(V01Y hO)Y h~3Y h5m490Y h6Y h>Y h?Y h?Y h@L849Y h@Y hFY hHY hIV78Y hIY hZOY hPY hbQV67Y hRY hYY h[Y h[V56Y h\Y hbY hdY h eV45Y hfY h8mY hLol34Y h#pY hwY hCyY hyyV23Y huzY hY h]Y hV12Y heY hPY hY hV01Y hY hwY h”Y hW390Y hMY hśY hY hܝL839Y hY hY hl78Y hXY hFY h_l67Y hY hY hY hV56Y h Y huY hC4Y h5Y hPY hY haY hvV34Y hY hY hY hlY hV23Y hPY hY hY hD@12Y hnY hPY hY hAC0Y ho)1Y hY hbY h;Y hO290Y hBY hY hPY hT829Y h6Y hY hHY hV78Y hY h=Y hY hV67Y h Y h Y heV56Y h=453423Y h>Y h`DY hDN12Y hHY hMY hcRl01Y hoVY h\Y hCgm190Y hkY hJqY hEtY htL819Y howY h|Y hY h-V78Y h1Y h@  There is an open door here.Y hY h]67 _Y hVY hY hIl56Y hY hHY hl45Y hY hдY hY hV34Y h)Y hY hNY hV23Y h#Y hY hY hzV12Y hY hB  There is a dry fountain here.Y hJY h]01 _Y h1Y hgY h}Y hW090Y h[Y h ...#........##....... #..#.......##.......##.?... #..#.......#..#####.)# #..#......##.##...##)## #..#..<..=#...........#... ..'#.....##..#.....#..########### .........#..##.⌠.⌠.##..##.⌠.##. Y hY.........#..#.......#..#.....# .........'..#...@...#..'..<.⌠#+#'918.7 (45.0) .[..)....#..#.).....#..#.....# Y hf..)).....#..##.⌠.⌠.##..##.⌠.## (...[....##..#.....#..########... ####......#...........#...#..#### ...#......##.##...##.##...#.... ...#.......#..#####..#...)#†..... Y h.###.......##.......##...).# '#..........##.....##......#####Y hY h Y hc _There is a stone staircase leading down here.Y h Y h7 Y h Y h֪ Y h 9.7 (1.0)89)  _Y h Y htb  ## .# ###.## Y hb....## #...### 4 #  Y hb#.....#  #######  Y hc Y h:c Y hdD21Y hiY hdy20.5 (1.878Y hY h]} _You climb downwards. _There is a stone staircase leading up here.Y hq Y hr Y hmr Y ht Y h2w Y hw ;67 Y h*~ _56Y hP Y h' i45Y hЂ Y h Y h  ## .## ###.###....###...###3.5 (3.0Y h .......##.<...#....... #.....#....... #######.................#......##.(Y hN Y hǗ v4.5 (434Y h Y h % _Found 7 stones.Y hZ34Y hx4Y h6Y h39Y h@23Y hg@S12Y h_AY hXDY hHY hZHS01Y hiIY hLY hPY hPJ599) Y hRY h3TY hbWY hWC8Y h/YY h[Y h^Y h_C7Y hxaY hdY h'gY6Y hgY h.jY hno...............#....S....... .####... .##.#...#.. ####...###...##...###.##Y ho=##...@...##....## #.......##..#...### #..........##.<...# #..........##.....# #...........####### #...........#S   black mamba (asleep) ##............ ##....#...#...##...##.(##...Y hHr4 31.5 (7  Y hrHA black mamba comes into view.Y hsY hz .  The black mamba hisses angrily.Y h{f2.5 (85Y h]Y h8 _The black mamba moves out of view.Y hkw Y hw Y hQy Y h~ Y h  ....... ............ .#Y h  .......... . ........ . ####...S. .##.Y h4  #...#...####...## #...##...###.## ##.##....##Y h  #.......##..#...### #..........##.<...# #.##.....# #.Y h # #.#S   black mamba ##.. ##....#...#...  ##...##.(##...Y h% &0Y h Y hӐ I<SY h0 |3.5 (14Y h 9 _Found a stone staircase leading up.Y hc  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba!  You kill the black mamba!Y hjE†Y h (((((((Okawaru accepts your kill.Y h:}.......°°Y hJ8======4.7 (1.23) Rev Y ha:°Y hE' _You shoot a slug.Y hv 4Y h5x Y h{ Y h 78 M###.#... .......#....... .......... . Y h5 ####...<.[ .##. #...#...####...##  #..@##...###.## 0.0Y he ##.......##....## °...##..#...##.##.<Y h ~#..........##.....###....#...#Y hk 7°Y h ------5.7 (12Y h* <°Y h - _Found a leather armour. Y h j_You see here a black mamba corpse.Y hY hdY hY hY hdY hgv1 _Y h^0) Y hY hY hY hD89Y hY hpY h##.##..... ##.......... ###............Y hX ##..............##................#.................. ................. ####...<.[...##.Y h #.@.#...####...##------8.7 (3 #.##..†##...###.## #[##.......##....## #.#.......##..#...# ..#..........##.<..Y h5 ..#..........##.... #..#..........##### #..#...........# ##............Y hUY hf9.7 (48Y h6Y h- _Found a leather armour.Y h7 4Y h9 Y h#@ Y hxC Y hL 76Y h] F  You see here a +0 leather armour.Y hl` Y h` J5 _Y ha Y h{c Y h\f Y4Y hg Y h=i Y h*l Y hl Y3Y hp Y hs Y h t C2Y hu Y hv Y hy Y1Y hz Y h| Y h Y h Y h ;0Y h] Y h} Y h4 Y h D79Y h Y hܐ Y h Y8Y hO Y ho Y h 7Y h_ Y h C6Y hg Y h Y hФ Y h C5Y h Y h Y hG #..#..........##.....##..#..########..#....# #..##..#..##....#...#...  #..###...##.(##... ##..###.. ##.# ####...# Y h #..@# #....# #...... #........# N^..^.....#..........##N   naga sharpshooter (constriction, asle…)Y hi ##........####........ Y hE 52.7 (13.0)NNlauncher, constric _Found a leather armour.ee here a +0 leather armour.  A naga sharpshooter comes into view. It is wielding a +0 scimitar.  The naga sharpshooter shouts!  The naga sharpshooter unwields a +0 scimitar.  The naga sharpshooter wields a +0 shortbow.Y hY b(((((Y h0^ v@...^Y h^ q===3.7 (144Y hd Y hw S _The naga sharpshooter shoots an arrow. The arrow is repelled.Y hc ((((You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.Y hA  The naga sharpshooter is lightly wounded.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.Y hy$ ☼..☼..^. The naga sharpshooter is severely wounded.Y h) ☼**.☼***The naga sharpshooter spits poison at you.Y h○@..○..^Y h ======4.9 (1.2)3) Rev Y h=○Y hU7 _The splash of poison is repelled.Y h  ○(.○(((You shoot a slug.  The slug hits the naga sharpshooter but does no damage.Y hk> You shoot a slug.  The slug hits the naga sharpshooter but does no damage.  The naga sharpshooter is heavily wounded.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!Y hB ○○)Y h^ °○°..○..^Y hI |96.12) Rev+ Y h w°○°○Y h\ P _Okawaru accepts your kill.Y h=Y h~>Y hp?Y hCY hUGY hG^1) Rev Y hoM,Y hpTY0Y hrUY hLYY h\Z69Y h^Y hcY hwfY8Y hgY h%iY hkY hkH7) Y hlY hoY hHrY6Y hsY htY hvY5Y hwY hHzY4Y hzY hc}N _m - 2 potions of enlightenment (gained 1)Y hjY3Y hY hY h@Y2Y h̃Y hޅY hmY1Y hKY h}Y hDY0Y hY h{Y h0Z59Y hY hY hY8Y hmY hmY hg#...#...####...## #.##..†##...###.## #[##.......##....## ##.#.......##..#...####..#..........##.<...# #..#..........##.....# #..#...........####### #..#...........#..#..##.....@......[------70.1 (14.0)Y hΟ##..##....#...#...#..###...##.(##...##..###...##.# ####...###..###...####..# .#....##..## #Y h#........##........##Y hQY h------1.1 (157Y hNY h+ _Found a plate armour.Y hO4Y hY hY hkY ho6Y h{Y hC5Y hfY hY hY4Y hY hY hY3Y h+Y hY h|Y hC2Y hY hY hSY1Y huY hY hY hC0Y hY hY hP Z49Y h Y h Y hY8Y hY hY hC7Y hY hRY hkY h0##..##.##### #...###..##..# #...####..#..# ....##..##..# ......#..## #........##.## .)^..^.....#..# #..........##.##### ##........### 80##........##.....# ###.............# Y h ##..........#.#  .......##### <....### #.... =#... Y h'Y hn(g2.1 (116Y h,,Y h.n _Found a wooden ring. Found a stone staircase leading up.Y hY hY hY h]Y h,Y hwo5Y hIY h;4Y hY hY h Y3Y hY hrY haY hC2Y hjY hY hY hKC1Y h{Y h Y h|Y hC0Y hYY hY hZ39Y hY hY hY hqC8Y h.Y hY hY hY h*;7Y hY hY hY6Y hY hhY hY5Y h`Y hY h 8##........##.....# ###.............# ##..........#.# ..#.......##### <....##### #....###.##  ##=#........# ##.........#  #........@#  ##.........# Y h3  #....#  ##....##........#.. ##.......##..SS   shock serpent (asleep) ###.....) ### ##......Y h'93Y h?Y hoS..SY hg4.1 (124Y hxY h` _A shock serpent comes into view.Y hN# (((( You shoot a slug. The slug hits the shock serpent!!  The slug burns the shock serpent!Y hܬ  The shock serpent is severely wounded.You shoot a slug. The slug hits the shock serpent!  The slug burns the shock serpent.Y h6 p  The shock serpent is almost dead.Y hF7 Y hY: 9  You hear a shout! x3Y hF  ○○....S..N   salamander (polearm)#S   shock serpentNNN   naga mage (constriction)  A salamander comes into view. It is wielding a +0 trident.A naga mage comes into view. It is wielding a +0 flail.Y hM ***○.***The shock serpent discharges a tendril of electricity.Y h* Y h ..°@°....N.Y h 2--======5.3 (1.2)2) Rev Y h8 V°°Y h C _The bolt of electricity hits you. You resist.Y h%n  You shoot a slug. The slug hits the shock serpent.  The slug burns the shock serpent.  You kill the shock serpent!Y hlr @°((Y hr (.N   naga mage (constriction)Y hw °((Okawaru accepts your kill.Y h,Y h6  You shoot a slug.Y h ☼°°☼.....NNNN 2 nagas (constriction)  A naga comes into view. It is wielding a +0 scimitar.A naga comes into view. It is wielding a +0 battleaxe.Y hv☼°°*Y hb/ °°, 1 curare)  The naga mage points at the naga and mumbles some strange words.Y hݱY h○°○N.NY h 3=-106.51) Rev+ _The naga's venom grows more potent.Y hL○°Y hg _Your Armour skill increases to level 9!Y hx ○°°(((Y h;yM(You shoot a slug. The slug hits the salamander!Y h / ° The salamander is lightly wounded.  You shoot a slug. The slug hits the salamander!!Y h ○°☼°○○...The salamander is heavily wounded.Y hn○☼°*Y h@x ○°☼○, fast)  The naga mage mumbles some strange words.Y hY hE  The naga mage seems to speed up.Y hY hY h3Y h○.○.○°N.N.NN.N.N 3 nagas (constriction, 1 curare)Y hc7.70Y hj○○○°Y h;w _A naga comes into view. It is wielding a +0 dire flail.Y hN ○○○(((You shoot a slug.  The slug hits the salamander but does no damage.Y h ○○○ The salamander is heavily wounded.You shoot a slug. The slug hits the salamander.Y ha ,Y hc Y hyc Y h d Y hq °☼°☼°°.N..N.NN.N)...Y hr 4=8.929) Rev* Y h~ ☼°☼°°Y h c _The salamander is severely wounded.Y h °☼°☼(( You shoot a slug. The slug hits the salamander!Y hK °☼(°The salamander is almost dead.You shoot a slug.  The slug hits the salamander but does no damage.Y hY hY h]Y hY hiY hX○○°.N..Y hgNNNN....Y hg30000.18Y hxa○°○°Y h ^ _The salamander is almost dead.Y hKn  You shoot a slug. The slug hits the salamander!!  You kill the salamander!Y h(○°○()N   naga mage (constriction, fast)NNN 3 nagas (constriction, 1 curare)Y h   Okawaru accepts your kill.You shoot a slug. The slug hits the naga mage!!! The slug burns the naga mage.  You kill the naga mage!Y h '°○○(()NNN 3 nagas (constriction, 1 curare)Y h._  Okawaru accepts your kill.Y h ○°○°§).N., 1 c…)You hear an angry hiss.Y h  *°*°*○*§**The naga spits poison at you.Y hDY hXO ..○.@.☼..N.Y hBVs511.36Y h_<○Y h]b7 _The splash of poison is repelled.Y h37  You shoot a slug. The slug hits the naga!! The slug burns the naga!  You kill the naga!Y hj> ○○(☼(() 2 nagas (constriction, 1 curare, 1 caY h ○○(☼((Y h Q((Okawaru accepts your kill.Y hK 6  You shoot a slug.Y hsV °○°°○)..N)....Y h;^ k22.55Y hf `°○°○Y hm - _You hear an angry hiss.Y h  You shoot a slug. The slug hits the naga!!! The slug burns the naga!  You kill the naga!Y h ○(()   naga (constriction)Y hׄ H °○°(○( Okawaru accepts your kill.You shoot a slug. The slug hits the naga. The slug burns the naga.Y h n  The naga is moderately wounded.Y h°.°.°○..)N.Y hk63.74Y h&=○Y hV*- _You hear an angry hiss.Y haV((((Y h °°You shoot a slug. The slug barely misses the naga. You shoot a slug.  The slug hits the naga. The slug burns the naga.Y hGY h Y h͇e The naga is heavily wounded.Y h6Y hf°○°.°Y hN..S   mana viperSY h_N   naga (constriction)Y h>c4.93Y hv`○°°Y h ] _A mana viper comes into view.Y h3  You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!Y h9°○°()Y h8 (((Okawaru accepts your kill.Y hDY h`T.°.○°.)..S.Y h[k76.12Y hbd=○Y hh' _You shoot a slug.Y h ○(((( You shoot a slug. The slug hits the mana viper!! The slug burns the mana viper!Y hs  The mana viper is almost dead.You shoot a slug. The slug hits the mana viper!! The slug burns the mana viper.You kill the mana viper!Y hyy H°.Y h °°°°○).).Y h k37.30Y h d°°°°Y h  P _Okawaru accepts your kill.Y h, X°°○Y h Y h °°°°○Y h/ H _No target in view!Y h4Y hY hRY h819 _Y h^Y hC8Y h/Y h9=7) Rev+ Y h Y h[1 _HP restored.Y hbY hC6Y h@Y hs Y hV0W ##....#.#  ..#.#####  #<....##### #.#....###.## ##=#........#.........#  #.........#..##)@.#------11.3 (4.0..)...##.....)..#..# ##.##.... ###.....) #### ##...... ##.....# ##...[Y hV:Y h:------2.3 (55Y hBY hHl _Found a ring mail. _You see here a +0 battleaxe.Y h 4Y hη Y hs Y hB Y h `4 _Y h/ Y h Y hA p=3) Rev Y hP ,Y hp Y2Y h. Y h &.#....###.## ##=#........# ##......... #........ ##.## )).####.......)...# ##.....)..#..# ##......@##.... ###.....)###### ##......#  ##.....#  ##...[. #...... ##..#### ##..Y h~ I##=#........# ..# .###.)).####..)...# )..#....##....##.....@###### .# # [. Y h v.....##..#### Y hJ +5.3 (3Y h f6.3 (41Y hw Y h | _You see here a +0 shortbow of flaming.Y h2Y hY hY h Y hY hm`0 _Y hQY hY h4A09) Y hwY hY hY hC8Y hY h"  You see here a +0 ring mail.7 _Y hY hY ho6Y h Y hY h)C5Y h-"Y h$Y h(Y4Y h*Y hg.Y h1Y h=2;3Y h3Y h5Y h9Y2Y h:Y h<Y hg?Y h?C1Y h@Y hEY hTHY hHC0Y hJY hKY hNY hNE499Y h}OY hPY hoSY hSC8Y h9TY hUY hWY7Y hXY hZY hlY6..## ...## .)).### ..)...# .)..#..# ....##.... .. ....)############ #..S ......#####.....###..... #.....##........@....... ##...[.......##.........#.........###############..####### ##..##. S   black mamba (asleep) Y h?o 31.3 (15.0)  A black mamba comes into view.Y hqY hsyh.SSY hazg2.3 (165Y h Y hA5 _The black mamba hisses angrily.Y h (((((((You shoot a slug.Y hݥ  The slug closely misses the black mamba.You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.Y h(Y h)Y h2..°###S..☼@..Y h2======3.5 (1.2)4) Rev Y h2Y h9;°Y h>c _The black mamba is heavily wounded.Y h  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba!  You kill the black mamba!Y h,°###.☼@((Y hr ((°###(((☼Okawaru accepts your kill.Y h.....○@..○☼Y hK|44.73) Rev+ Y hl m°○☼Y h' _You shoot a slug.Y hyeB○○Y h(fY hm]°○☼Y hoH _No target in view!Y hP JY h Y hI Y h 2 _Y hW ^1) Rev Y h Y h Y h( Y0Y h Y h Y h) Y h D89Y h Y h Y h Y h C8Y h Y h Y hS ^7) Y h+ Y h Y hH Y6Y h Y hq Y hL Y5Y h- Y h Y h Y h  Y hS ;4Y hd Y h Y h Y3Y h*" Y h# Y h]' Y2Y h' Y h* Y h- C1Y h. Y h/ Y h2 Y h4 Y h-5 C0Y h6 Y h8 Y h; Z79Y h< Y h> Y h4B Y hqB ;8Y hC Y h °°°You shoot a slug.  The slug hits the anaconda but does no damage.Y h14 slug hits the anaconda but does no damage.is almost deadYou shoot a slug. The slug hits the anaconda! The slug burns the anaconda.  You kill the anaconda!  Okawaru accepts your kill.Okawaru grants you throwing weapons!Y h&/  --more--Y hkY hlq°°°°°NN 2 nagas (constriction, strong)Y hY h.N°°°○..Y h40-56.71) Rev* Y h @°○Y h5 _Something appears at your feet!Y hRF  You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!Y hK )(°(○   nagaY h (○Okawaru accepts your kill.You shoot a slug.  The slug hits the naga warrior but does no damage.Y hCZ Y h<[ Y hd .N.N....°○Y h@k c7.90Y hs W°○Y hw d _The naga warrior is heavily wounded.Y h:M  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior.  You kill the naga warrior!Y hR)((°○N   naga (constriction, strong)Y h (((((°○Okawaru accepts your kill.Y h_Y h `Y hl: N....N.○○○N 2 nagas (constriction, strong)  You shoot a slug.Y hst169.149Y hzr○°○Y hlq _A naga comes into view. It is wielding a +0 mace.Y hthH (Y hh(°○○You shoot a slug. The slug hits the naga! The slug burns the naga.Y h  The naga is severely wounded.You shoot a slug. The slug hits the naga! The slug burns the naga.  You kill the naga!Y h)°○   nagaY h_  Okawaru accepts your kill.Y h6  You hear a shout!Y hKY h .SN.☼°○.°○S   guardian serpentN   naga (constriction, strong)  A guardian serpent comes into view.Y hd80.37Y hSf☼°○°Y h' _You hear a shout!Y h ((((((☼(○You shoot a slug.Y h I ☼(○°○ The slug barely misses the guardian serpent.You shoot a slug. The slug hits the guardian serpent!  The slug burns the guardian serpent.Y h Y h U ...S.).☼°○§°The guardian serpent is heavily wounded.Y hc& f ***☼*○*§°The guardian serpent coils itself and waves its upper body at you.The bolt of poison hits you but does no damage.Y hp Y h$ .N.).○°°@☼°°Y h k21.56Y h b○°☼°°Y h ! _You resist.Y hx , (((○(°☼°You shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.Y h6 GYou shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.  You shoot a slug. The slug hits the guardian serpent!!!slug burns the guardian serpent.  You kill the guardian serpent!Y hE †○(°☼°°N   naga (constriction, strong)Y h Y h..N)..°○.°Y hk72.75Y h%]°○°Y h)P _Okawaru accepts your kill.Y hQ  You shoot a slug. The slug hits the naga!!! The slug burns the naga.  You kill the naga!Y hY)((○(°°Y h# ((((°Okawaru accepts your kill.Y hnR ..†)).°○.○○.You shoot a slug.Y h$v3=13.94Y h}P°○Y hu' _You hear a shout!Y hZ°○○○Y hNY h C○○Y hH _No target in view!Y h 4Y h_ Y h~% Y h% J3 _Y h5- Y h_. Y h. @4=Y h. 12Y h0 Y h8 Y1Y h; Y h? Y hW? r50) Rev+ Y hLA Y hG Y h]Q \N...------........N   naga (polearm, constriction, wandering)Y hQ \........Y hR -7.9 (4.0Y h\ r NN   salamanderN   naga (polearm, constriction)  A naga comes into view. It is wielding a +0 glaive.Y h] ------8.9 (539Y hd Y hbt ] _A salamander comes into view.Z hU (((((( You shoot a slug. The slug hits the salamander!Z h{  The salamander is moderately wounded.You shoot a slug. The slug hits the salamander.Z h" H ...).☼☼(launcher)The salamander is moderately wounded.The salamander wields a +0 shortbow of flaming.Z hH ((((((☼It bursts into flame! The salamander shoots an arrow.Z hZ h..N..).Z h○○6======90.1 (1.28Z h+?○○Z h_< _The arrow hits you but does no damage.Z h  You shoot a slug. The slug hits the naga!! The slug burns the naga!  You kill the naga!Z h)(((((○Z ht ((Okawaru accepts your kill.Z h.)†.)).○○○☼Z h+ (((((((☼Z h...).○○@°○Z hݜj1.36) Rev* Z h^○°○Z hL^ _You shoot a slug. The salamander shoots an arrow. The arrow is repelled.Z h d ((((((Z h( X°You shoot a slug. The slug hits the salamander.Z h g ○° The salamander is moderately wounded.You shoot a slug. The slug hits the salamander!!Z h^ ) ...).☼○°○§The salamander is almost dead.Z h (((((☼(○(°§Z h~ Z h  N...).○°°@°☼N   naga (polearm, constriction)  The salamander shoots an arrow. The arrow misses you.Z h k72.55Z h s○°°°Z hç _A naga comes into view. It is wielding a +0 glaive of protection.Z h ((((((○(°°☼Z h$  You shoot a slug. The slug barely misses the naga. You shoot a slug.  The slug hits the naga!! The slug burns the naga.  You kill the naga!Z h Y○°☼Z h* .)....○°°°°☼Okawaru accepts your kill.Z h;'(((((○(°(°°☼Z hܳ ...).○°@°Z hv°☼The salamander shoots an arrow. The arrow is repelled.Z hm(((((○(°(°Z h`...).○°@.°○Z hG k83.74Z hm°°○Z h k _The salamander shoots an arrow. The arrow misses you.Z h\, (((((○(°°○You shoot a slug.  The slug hits the salamander but does no damage.Z h  The salamander is almost dead.You shoot a slug. The slug hits the salamander!!!  You kill the salamander!Z hZ)°○Z h~...).°..☼.Z hk84.93Z hkr°☼○Z h՗P _Okawaru accepts your kill.Z h3<d°☼○Z h =Z hGL°☼○Z hQH _No target in view!Z h9R°☼○Z h3:Z hRBW°☼Z hFH _No target in view!Z hnm°○°Z h1oM------50Z h\o;2Z hzi°○°Z hc}7 _H - 14 silver javelins (gained 2)Z hQZ hZ hZ h< Z h9=1Z hRZ hT!Y0Z hi(Z h/029) Rev+ Z hv2Z h/8Z h<Z h>=;8Z h?Z h@CZ hIZ h.JU=7Z hqMZ h#SZ hmWt6) Rev Z hJZZ hc##.....# ##......## ###........# ##Z hd...........#... ...........#...........).Z h5d4......).).......##@†....... ------Z hcd#..)...... #..)......Z hdk ##.........# #.........# ##..#....Z hd{.## ##..#....Z hd ##...#......# ##..........Z he"#Z h^s* ..#..#. ##..... ### ####.# ##.#........#......).........@.).......####..##.†........N.! #..).####. #..).## ##...# #.........N   naga sharpshooter (constriction, wand…) ##..### ##..#...# ##...#......#Z hy 101.9 (6  A naga sharpshooter comes into view. It is wielding a +0 mace.Z hiCNNN 2 naga sharpshooters (1 polearm, 1 la _H - 14 silver javelins (gained 2)  A naga sharpshooter comes into view. It is wielding a +0 mace.  Found a potion of haste.  A naga sharpshooter comes into view. It is wielding a +0 halberd.  The naga sharpshooter unwields a +0 mace.  The naga sharpshooter wields a +0 shortbow.Z hՐ_(((((((Z h!)..@...Z h"n=2.9 (75Z h/Z hH _The naga sharpshooter shoots an arrow. The arrow is repelled. _You see here a +0 glaive of protection.Z h@m ((N  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.Z h  The naga sharpshooter is moderately wounded.You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.Z hK §..##☼.N  The naga sharpshooter is heavily wounded.Z hQ ******The naga sharpshooter spits poison at you.Z h §.@..##☼.launchers, consThe splash of poison is repelled.  The naga sharpshooter unwields a +0 halberd.  The naga sharpshooter wields a +0 shortbow.Z h(((((((##☼Z ht{...☼.@.##○Z h|N======4.1 (1.2Z h|L4) Rev+ Z hW☼○Z hmS _The naga sharpshooter shoots an arrow. The arrow is repelled.Z h ☼((You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.Z hhz  The naga sharpshooter is severely wounded.You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.Z h- ☼.☼.@☼.##○The naga sharpshooter is almost dead.Z h ☼.☼((((Z h\ ☼...##○.The naga sharpshooter shoots an arrow. The arrow hits you but does no damage.  The naga sharpshooter gestures wildly while chanting.Z hǴ ☼.☼(@☼((##○(Z hV@○.○.@○..##°.Z hGAj5.32) Rev* Z hK○.○○°Z hSc _The naga sharpshooter shoots an arrow. The arrow hits you but does no damage.Z h~  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!Z h4○((##°)   naga sharpshooter (launcher, constricZ hQ ○○((Okawaru accepts your kill.Z h^h ○.○☼@○.##°.)You shoot a slug.  The naga sharpshooter casts a spell.Z h) ○○@○The naga sharpshooter magically shoots an arrow.Z hl206.51Z hž○.○○@○Z hK _The arrow misses you.Z h ; ○.○(@○((##°((You shoot a slug.Z hzC @ ○.○○The slug closely misses the naga sharpshooter.You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.Z h ! ○○○○@○..N.The naga sharpshooter is lightly wounded.Z h ○○(@○(((Z h1g °°°°@°..##..Z hg c7.70Z h q Z°°°°Z hnx c _The naga sharpshooter shoots an arrow. The arrow hits you but does no damage.Z h ` °°°(@°((( You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.Z hL- °°° The naga sharpshooter is heavily wounded.You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.Z hAE °°°@°###..##☼.The naga sharpshooter is almost dead.Z h °°***°***The naga sharpshooter spits poison at you.Z hZ h8°)°@..##○.Z h9d8.919Z h(Ev°°°@°Z hI7 _The splash of poison is repelled.Z hs  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!Z h°°(((##○)(Z hƌ °(Okawaru accepts your kill.Z h..○.@...##°).Z h&l110.18Z hK.:°Z h4' _You shoot a slug.Z h Z h Z hN Z h °.....Z h #.#..#....#..#. #  #### ##### ## .#... .Z hu ....#.... ..@........ .......).)....... ####..##°†. .).) #..).# Z h 5###. #..).## ##....#Z h #.....###..#.....#Z h( .#Z h, (0.0Z h.3 ------1.1 (17Z h7 :°Z h== | _You see here a +0 shortbow of flaming.Z h4Z hvZ hv(Z h-Z hx-J6 _Z h^4Z h6?l  You see here a +0 glaive of protection.Z hCZ h_D[5) Rev+ _Z h&GZ hJZ htOY4Z h9RZ h^YZ hP_Z h_C3Z hbZ hfZ h\kZ hkC2Z hpZ hp  G - 3 potions of haste (gained 1)Z h&^1) Rev Z hZ hZ _Items here: )) [ †.Z hY0Z hZ hZ h5Z h<09Z h,Z hZ hcZ hC8Z hZ hZ hZ hH7) Z hJZ hZ haZ hC6Z hZ hZ hsZ hC5Z hZ h Z hY4Z hjZ hlZ h o3Z h Z hJ Z h ;2Z hB Z h Z h/ Z h C1Z h  Z h$ Z h, Z hy, C0Z h7 ,Z h0C [399Z hD Z hfM Z  Items here: )) [ †.Z hS `8 _Z hV Z h^ Z h` Z h;a C7Z hd Z hh Z hys #.#..#... ## ..#..#. .#. ##.....# .#.. ##......## ##...######........# ## .........#... ......#....Z hs  N..)........ .@....).).......------ #########..##.†....... #...).)##..).......# #####..##..).......#Z hKt l ##..##.........# Z h~t #...#.........# N   naga warrior (constriction, asleep) #...##..#.....##Z ht  ##...##..#......# #...##...#......#Z ht Z hx 031.1 (20.0)Z hŅ v.NN)Z hZ g2.1 (216Z hM Z h  _A naga warrior comes into view. It is wielding a +0 long sword.Z hLB(((((Z h  You shoot a slug. The naga warrior blocks the slug. You shoot a slug.  The slug hits the naga warrior!! The slug burns the naga warrior!Z hKl ......☼...@☼, catching …)The naga warrior is heavily wounded.Z hxm*You hear a shout! x4Z h t ******The naga warrior spits poison at you.Z h  ......○..@○The splash of poison is repelled.Z h======3.3 (1.2)4) Rev Z h Z h' _You hear a shout!Z h ((....○(((@○You shoot a slug.  The slug hits the naga warrior but does no damage.Z hO0 ○○The naga warrior is heavily wounded.Z hٱZ hZ hLX  You shoot a slug. The naga warrior blocks the slug.Z h0  A naga comes into view. It is wielding a +0 hand axe of freezing.Z h NNN.....°.°N...☼NN 2 nagarajas (1 polearm, constriction)N   naga warrior (constriction)Z hN   naga (constriction, wandering)  A nagaraja comes into view. It is wielding a +0 spear.Z h*t4.53) Rev+ Z h°.°☼@○Z hu _A nagaraja comes into view. It is wielding a +0 club.Z hz°.°((((@○Z h? °.°○N)  You shoot a slug. The naga warrior blocks the slug. You shoot a slug.  The naga shouts!  The slug hits the naga warrior but does no damage.Z hœA N°§°...☼@○, catching …)The naga warrior is heavily wounded.You hear a shout! x2Z h §******The naga warrior spits poison at you.Z h),Z hi:f N°§°...☼@○N   naga sharpshooter (constriction)The splash of poison is repelled.Z h?C*°☼@○Z hs °§°☼,…)The nagaraja gestures wildly while chanting.Z h-Z hN.N....°☼°○@°Z hЦj5.72) Rev* Z hZ☼°○Z h _The nagaraja seems to speed up. _A naga sharpshooter comes into view. It is wielding a +0 battleaxe. Z h5 &#.#..#...  ..#..#. # . ##.....# # .N ##......##  Z hަ  ..N######.# ## .#... .#.... .N....°☼°....). ..N...○.@...).).  Z h R#########..##.†. #...).)##..). Z h8 # #####..##..).# ##.. Z hc #...#.#  Z h #...##..#.....## ##...##..#......# #.. Z h  Z h  Z h ..○..N..○   nagaraja (constriction) Z h, ------601) Rev+ _ Z hU E○○ Z h  Z h7#.#..#...  ..#..#.  . ##.....#  Z hn.. ##......##  ..N######.# ## .#... .#....  Z hr.N.....○.....). ...N..○.°@..).)....... #########..##.†....... #...).)##..).......#  Z h"#####..##..).# ## Z hM{#...#.#  Z huN   naga warrior (constriction, catching …)#...##..#.....## N  sharpshooter (constriction Z h)##...##..#......#  Z h Z h Z h4......○N.N.°..N   nagaraja (constriction)N  warrior (constriction, catching …)N   naga sharpshooter (constriction) Z hW Z h------70 Z h Z hU Z h/#.#..#... ..#..#. . ##.....# .. ##......## ..N######.# ## .#... .#.... .○.....). ..N.N.°...@.).)....... #########..##.†....... #...).)##..).......# #####..##..).......# ##..#...#.# N   naga warrior (constriction, catching …) Z h #...##..#.....####...##..#......#  Z h°.NN.°N   nagaraja (constriction) Z h|N   naga warrior (constriction, catching …) Z h0b889 Z hA°° Z h Z h #.#..#... ..#..#. . ##.....# .. ##......## ..N######.# ## .#... .#.... . Z h? °.....). ...NN.°....@).)....... #########..##.†....... #...).)##..).#  Z h #####..##..).......# ##..##.........##...#.........# N   naga warrior (constriction, catching …)#...##..#.....####.  Z hf  Z h q°.N..... Z h a98 Z hR 9° Z h~  Z h+#.#..#... ..#..#. . ##.....# .. ##......## ..N######.# ## . Z h~#... .#.... .°.....). ...N.N..)....... #########..##.†.......  Z hQ#...).)##..).# #####..##..). Z hy# ##..##....... Z h..##...#.........#  Z hD#...##..#.....## Z hk##...##..#......#  Z h" Z h,t..N) Z h8-}407) Rev  Z h4 Z h:9} _You see here a +0 glaive of protection. Z h%/. .##.....# .##......#..N######.. Z h& ##..........#... .#.....)........ ...N..N.....).). #########..##@†.......  Z h&e #...).)##..).......######..##..).#  ##..##... Z h&# #...#...# Z h'#...##..#.....###...##..#.# Z h@'#...##...#...###.##.... Z h<;=16 Z h^E Z hHc _The naga warrior roars a battlecry! Z h.##.....# ..##......## ..N######........# ## .................#... .................#.... .............)........ ...N..N.....).)....... #########..##.†....... Z h #...).)##@.).# #####..##..).# ##..##..# #...#...# #...##..#.###...##..#......# ...#.....# ##.##........ ### Z h.# Z h Z hWi-25 Z hJ Z h Z h"z .##......#..N######........# ##.................#... .......#....)........  Z hz ...N..N.....).). #########..##.†.......  #...).)##..).......######..##.@).#  ##..##...#  Z hz 6...#..# #...##..#.....###...##..#.# Z h{ n#...##...#...# Z h@{ ##.##.......##...........# Z hi{ 7.......#....# Z hj  Z h {-34 Z h  Z h  Z he..N######.. ##...........#...........#....)........ ...N..N.....).). Z h #########..##.†.......  #...).)##..).......######..##..).#  .# ...#..# #...##..#.....# Z h9!##...##..#. #...##...#..###.##......##.......#.......#....##..#######.#.#..# Z hd Z h Z hif43)  Z h Z h Z hT..........#...... Z hI #....)........N..N.....).).#########..##.†.. #...).)##..).......# Z h#####..##..).#  .#  Z h...#..# #...##..#.....# Z hz##...##..#.  Z h#...##...#......# ##.##..........# Z hC7#...........#.......#....##..#######.#.#..# Z hm0#.######..##...#..# Z h/ Z h/a52 Z h< Z h-@ Z hZ > ....)....N..N.....).).#########..##.† Z h?[  #...).)##..).#####.. ##..##.. #...#.. Z h[ ##.@#.....####...##..#.........##...#......#.##..........# #.# Z h[ W##....## Z h[ k#.####.....##....#..## Z hi  Z hj &6 Z hj ;1 Z hy  Z hi  Z h(  )....N..N.....).)..#########..##.†.. Z h  #...).)##..).......#####..##...# ##..##.........# #...#.........###..#.....### Z h 5....##. Z h #.##..........#  ###........ Z h .## Z h t###...###.........## Z h"  Z h a70 Z h  Z hX  Z h|? N..N.....).)#########..##.†....... #...).)##..).......#####..## Z h?r.. ##..##...... #...#.....##..####...#. Z h?...##.#.##..........#  Z h@ ###...........# #. 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Z h^:##...### Z hj Z h$ka98 Z hq Z hu Z hU % #...).)##..).# #####..##..).......#  ##..##.........# ...#.........#  Z hV #...##..#.....###...##..#. #...##...#......# ##.##..........#  Z h/V #..# .......#....#  Z hQV #..#######.#.#..# Z h{V 0#.######..##...#..####.....##....#..###...###.........# Z hV ##.##..##...######..## Z h[`  Z h` b507 Z hh  Z hj Z h4Z hnZ hfZ htY6Z hֳY5Z h;4Z h¾Y3Z hZ hZ hZ h%C2Z hZ h$NZ hN   nagaraja (polearm, constriction, fast)Z h%{  #...).)##..)  ..).......#  Z hOK##..##.........#  #...#.........#  Z hb%#...##..#.....##  Z hL##...##.N#......#  Z h!#...##...#......# Z h& ##.##..........# Z h Z h5###......@....# Z h25.7 (5 Z h #.......#....# Z h& #..#######.#.#..# Z h  Z h ##...#..#  Z h2#..## Z hB  Z hQ## Z hb  Z hr  Z hZ h  Z hZ h Z hI_You start waiting.Z h7q  #...).)##..)  ..).......#  ##..##.........#  Z hq #...#.........#  #...##..#.....##  ##...##.N#......#  Z hq #...##...#......#  ##.##..........#  Z hq ###......@....#  #.......#....# Z h$r u #..#######.#.#..#  ##...#..#  Z hEr S#.. Z hfr d##  Z hr  Z hr " Z hs Z h,{ Z h: _ _A nagaraja is nearby!Z hG #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================Z h#...#.........#Magic: 31/31 ========================Z h#...##..#.....##AC: 41Str: 16Z h9##...##.N#......#EV: 14Int: 10Z hZ#...##..*#......#SH: 0Z h|Dex: 25##.##....*.....#Z hXL: 18 Next: 21% Place: Snake Pit:4###......@....#Z hNoise: ---------  Time: 30155.7 (0.0)#.......#....#Z ho) +5 hand cannon of n) +0 hand cannon (fZ h#..#######.#.#..#Fire: o) +5 hand cannon of ForgivenessZ h<#.######..##...#..#Zot (21372) Z h]###.....##....#..###...###.........##Z hN   nagaraja (polearm, constriction, fast)#.##...........##Z h##...........######...........## _The naga warrior roars a battlecry! _You start waiting. _A nagaraja is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (fast, 79% to hit)Z hd #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.Z h[##..##.........#Health: 149/149 ========================#...#.........#Magic: 31/31 ========================Z hs#...##..#.....##AC: 41Z h-Str: 16Z h##...##.N#......#EV: 14Z h-Int: 10Z hp#...##..(#......#Z hҤ5SH: 0Z h-Dex: 25Z he##.##....(.....#Z hXL: 18 Next: 21% Place: Snake Pit:4Z h"###......@....#Noise: ---------  Time: 30155.7 (0.0)Z h5R#.......#....#Z hYo) +5 hand cannon of n) +0 hand cannon (fZ h}#..#######.#.#..#Fire: o) +5 hand cannon of ForgivenessZ h#.######..##...#..#Z h/Zot (21372) Z hƥ###.....##....#..###...###.........##Z h˧N   nagaraja (polearm, constriction, fast)#.##...........####...........######...........## _You start waiting. _A nagaraja is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (fast, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.Z h/  Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (fast, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.  The nagaraja is moderately wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.Z h .☼☼The nagaraja is moderately wounded.Z hD ☼Z h8The nagaraja casts a spell at you.Z h~J ☼…)You resist with some effort.Z hQ ***The nagaraja spits poison at you.Z h.○@○)Z hJN======6.9 (1.2Z hpS1) Rev Z h:○Z h7 _The splash of poison is repelled.Z hz ) #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================#...#.........#Magic: 31/31 ========================Z hԺ n#...##..#.....##AC: 41Str: 16##...##.N#......#EV: 14Int: 10#...##..*#......#SH: 0Z h .Dex: 25##.##....*.....#XL: 18 Next: 21% Place: Snake Pit:4Z h: ###......@....#Noise: ======---  Time: 30156.9 (0.0)#......○#....#Z h o) +5 hand cannon of n) +0 hand cannon (f#..#######.#.#..#Fire: o) +5 hand cannon of Forgiveness#.######..##...#..#Z h Zot (21371) Rev ###.....##....#..###...###.........##Z h N   nagaraja (polearm, constriction, fast)#.##...........####...........###Z hF ###...........##The nagaraja spits poison at you. _The splash of poison is repelled.  Z ho Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded,fast, 79% to hit)Z h{ 4 #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================#...#.........#Magic: 31/31 ========================#...##..#.....##AC: 41Str: 16##...##.N#......#EV: 14Int: 10#...##...#......#Z h֛ wSH: 0Dex: 25##.##....○.....#XL: 18 Next: 21% Place: Snake Pit:4###......@....#Noise: ======---  Time: 30156.9 (0.0)Z h #......○#....#o) +5 hand cannon of n) +0 hand cannon (f#..#######.#.#..#Fire: o) +5 hand cannon of ForgivenessZ h #.######..##...#..#Zot (21371) Rev ###.....##....#..###...###.........##N   nagaraja (polearm, constriction, fast)#.##...........####...........######...........##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded,fast, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  You kill the nagaraja!Z h j)((Z h'#(((((Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded,fast, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  You kill the nagaraja!  Okawaru accepts your kill.Z h....).○○○#○Z hӶ528.1 (1.2Z hL0) Rev+ Z hsg○○#○Z h' _You shoot a slug.Z h 4Z h Z h Z h p69Z hî Z h ^8) Rev Z h Z h^ >N°°------°#°N   nagaraja (constriction)Z h  #...).)##..)  ..).......#  ##..##.........#  Z hA #...#.N.......#  #...##..#.....##  ##...##.)#......#  #...##...#......#  Z hd '##.##....°.....#  Z h \###.....°@....# 60.1 (2.0Z h 6 #......°#°...#  Z h #..#######.#.#..#  ##...#..#  #..##  ## Z h2 "   Z hS &  Z h [ _You start waiting.Z hU  #...).)##..)  ..).......#  ##..##.........#  Z hU #...#.N.......#  #...##..#.....##  ##...##.)#......# Z hV  #...##...#......#  ##.##....°.....#  ###.....°@....#  Z hW #......°#°...#  Z h'W #..#######.#.#..#  Z hJW ##...#..#  Z hkW S#.. Z hW Z##  Z hW ! Z hW  Z hX =------Z hc V°°°Z hd  Z hd C_A nagaraja is nearby!Z hd Z hO #...).)##..).......#Z hPplanckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.Z h3Pw##..##.........#Z hGPHealth: 149/149 ========================#...#.N.......#Z hdPlMagic: 31/31 ========================Z h}P#...##*.#.....##AC: 41Z hPStr: 16##...##.*#......#Z hP>EV: 14Int: 10#...##..*#......#SH: 0Dex: 25Z hPo##.##....*.....#Z hQXL: 18 Next: 22% Place: Snake Pit:4Z h.Qy###.....°@....#Z hKQNoise: ---------  Time: 30160.1 (0.0)#......°#°...#Z hoQo) +5 hand cannon of n) +0 hand cannon (fZ hQ#..#######.#.#..#Fire: o) +5 hand cannon of Forgiveness#.######..##...#..#Z hQZot (21368) Rev ###.....##....#..###...###.........##Z hQN   nagaraja (constriction)#.##...........####...........######...........## Z hR_You shoot a slug. _You start waiting. _A nagaraja is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h>RPress: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (79% to hit)Z h G #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================Z h =#...#.N.......#Magic: 31/31 ========================#...##(.#.....##AC: 41Str: 16##...##.(#......#Z h? EV: 14Int: 10#...##..(#......#SH: 0Z hl Dex: 25##.##....(.....#Z h XL: 18 Next: 22% Place: Snake Pit:4###.....°@....#Noise: ---------  Time: 30160.1 (0.0)#......°#°...#o) +5 hand cannon of n) +0 hand cannon (fZ h) #..#######.#.#..#Fire: o) +5 hand cannon of ForgivenessZ hZ .#.######..##...#..#Zot (21368) Rev ###.....##....#..##Z h #...###.........##N   nagaraja (constriction)#.##...........##Z h f##...........######...........## _You start waiting. Z h _A nagaraja is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (79% to hit)  Z h( You shoot a slug.Z h7'°°#°  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.The slug hits the nagaraja!! The slug burns the nagaraja!Z hZ h?Z hi(NN)...☼.@○.#°Z h(N   naga warrior (constriction)Z h)(======Z h)r1.3 (1.26) Rev+ Z hw2V☼○Z h5` _The nagaraja is heavily wounded.Z hn ? #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================#...#.N.......#Magic: 31/31 ========================#...##N.#.....##AC: 41Str: 16##...##.*#......#EV: 14Int: 10#...##..*#......#SH: 0Dex: 25##.##....*.☼...#Z h p XL: 18 Next: 22% Place: Snake Pit:4###......@○...#Noise: ======---  Time: 30161.3 (0.0)#.......#°...#o) +5 hand cannon of n) +0 hand cannon (f#..#######.#.#..#Fire: o) +5 hand cannon of Forgiveness#.######..##...#..#Zot (21366) Rev+ ###.....##....#..###...###.........##N   nagaraja (constriction)#.##...........##N   naga warrior (constriction)##...........######...........##You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja! _The nagaraja is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h:p Aim: a nagaraja, wielding a +0 club and wearing a +0 robe (moderately wounded,  79% to hit)Z hB  #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================#...#.N.......#Magic: 31/31 ========================#...##N.#.....##AC: 41Str: 16##...##.)#......#EV: 14Int: 10#...##...#......#SH: 0Dex: 25##.##......☼...#Z hC fXL: 18 Next: 22% Place: Snake Pit:4###......@○...#Noise: ======---  Time: 30161.3 (0.0)#.......#°...#o) +5 hand cannon of n) +0 hand cannon (f#..#######.#.#..#Fire: o) +5 hand cannon of Forgiveness#.######..##...#..#Zot (21366) Rev+ ###.....##....#..###...###.........##N   nagaraja (constriction)#.##...........##N   naga warrior (constriction)##...........######...........##Z hD .Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (moderately wounded,  79% to hit)  Z hOD You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja!!  You kill the nagaraja!Z hJ )(((.☼°N warZ hCK <rior (constriction)Z h ((((°Press: ? - help, Shift-Dir - straight line  Z hi Aim: a nagaraja, wielding a +0 club and wearing a +0 robe (moderately wounded,  79% to hit)  You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja!!  You kill the nagaraja!  Okawaru accepts your kill.Z hRg Z hFn ....)).☼.○°☼#.Z hs p42.5 (1.25Z h.{ q☼.○☼Z h} ' _You shoot a slug.Z h> #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================#...#.........#Magic: 31/31 ========================#...##).#.....##AC: 41Str: 16##...##.)#......#Z hEV: 14Int: 10#...##...#......#SH: 0Dex: 25##.##....☼.○...#Z hXL: 18 Next: 24% Place: Snake Pit:4###......@°...#Z hNoise: ======---  Time: 30162.5 (0.0)#......☼#....#Z h?,o) +5 hand cannon of n) +0 hand cannon (f#..#######.#.#..#Z hlSFire: o) +5 hand cannon of ForgivenessZ h#.######..##...#..#Zot (21365) Rev+ Z h###.....##....#..###...###.........##Z hK#.##...........####...........######...........##You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja!!  You kill the nagaraja!Okawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z hxGPress: ? - help, Shift-Dir - straight lineZ hL G #...).)##..).......#planckenstein the Marksgoblin #####..##..).......#Coglin of Okawaru *****.##..##.........#Health: 149/149 ========================Z hCM ?#...#.........#Magic: 31/31 ========================#...##).#.....##AC: 41Str: 16##...##.)#......#Z h|M "EV: 14Int: 10#...##...#......#SH: 0Dex: 25Z hM ##.##....☼.○...#XL: 18 Next: 24% Place: Snake Pit:4Z hM ###......@°...#Noise: ======---  Time: 30162.5 (0.0)#......☼#....#Z hN ,o) +5 hand cannon of n) +0 hand cannon (f#..#######.#.#..#Z hBN 0Fire: o) +5 hand cannon of Forgiveness#.######..##...#..#Zot (21365) Rev+ Z hoN ###.....##....#..###...###.........##Z hN F#.##...........####...........######...........##Z hN You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja!!  You kill the nagaraja!Okawaru accepts your kill. _You shoot a slug.  Z hN Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hQP Z hX b☼°☼Z h\ . _Z h #####..##..).# ##..##.........# #...#.........# #...##)N#.....##Z hU#...##.)#......# ..#......# ##.☼.○ #...°...# #....########.#.#..# #.######..##...#..#Z h; ###.....##....#..##Z hp #...###......... #.##..#Z h N   naga warrior (constriction) ##.Z h7N####.#Z h[Z hX○.○Z hgL------3.5 (1Z hB4 _Z h;°Z hZ h` #####..##..).......#Z hg<planckenstein the Marksgoblin ##..##.........#Coglin of Okawaru *****.#...#.........#Health: 149/149 ========================#...##)N#.....##Z hPMagic: 31/31 ========================##...##.*#......#AC: 41Str: 16Z h#...##..*#......#EV: 14Int: 10##.##....*.○...#SH: 0Dex: 25Z hD(###.....*.°...#XL: 18 Next: 24% Place: Snake Pit:4Z h#......@#....#Noise: ---------  Time: 30163.5 (0.0)#..#######.#.#..#o) +5 hand cannon of n) +0 hand cannon (f#.######..##...#..#Fire: o) +5 hand cannon of Forgiveness###.....##....#..##Zot (21364) Rev+ Z hD#...###.........###.##...........##Z h/qN   naga warrior (constriction)##...........######...........####...........###Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2} _Press: ? - help, Shift-Dir - straight lineZ hQ}Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hyAim: a naga warrior, wielding a +0 long sword and wearing a +0 tower shield  (heavily wounded, 64% to hit)Z hG #####..##..).......#planckenstein the Marksgoblin ##..##.........#Coglin of Okawaru *****.#...#.........#Health: 149/149 ========================#...##)N#.....##Magic: 31/31 ========================##...##.)#......#AC: 41Str: 16#...##...#......#EV: 14Int: 10Z h;##.##....○.○...#SH: 0Dex: 25###.......°...#XL: 18 Next: 24% Place: Snake Pit:4#......@#....#Noise: ---------  Time: 30163.5 (0.0)#..#######.#.#..#Z h(o) +5 hand cannon of n) +0 hand cannon (f#.######..##...#..#Fire: o) +5 hand cannon of Forgiveness###.....##....#..##Z h=Zot (21364) Rev+ #...###.........###.##...........##N   naga warrior (constriction)##...........######...........####...........###Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword and wearing a +0 tower shield  (heavily wounded, 64% to hit)  Z hYou shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  You kill the naga warrior!Z h)(((.○(.°Z h-(((○°Aim: a naga warrior, wielding a +0 long sword and wearing a +0 tower shield  (heavily wounded, 64% to hit)  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  You kill the naga warrior!  Okawaru accepts your kill.Z hI&..)).○.°.°.○Z hп35======4.7 (1.2  You kill the naga warrior!  Okawaru accepts your kill. _raining target 10.0 for Armour reached!  Z h?Your Armour skill increases to level 10!You need to enable at least one skill for training.Z hi/  --more--Z hVbZ hf  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   h - Spellcasting   0.0   1.4  -2  Z h{gs         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2  Z h4h$     j - Evocations  12.0   8.9  +3   d - Ranged Weapons  18.0  29.1  -1              Z hsh[ e - Armour  10.0  14.3  -1       f - Dodging   8.0  10.7  -1      Z hh; g - Stealth   2.0   3.6  -1      Z hh        Z h@i        Z hui                Z hi_    Z hi        Z hia    Z h$j_    Z hQj    You need to enable at least one skill.[?] HelpZ hj[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ hjZ h > f + Dodging 8.0Z h?TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsZ h[?25h[?0cZ h8*0 Z h - [?25l[?1cZ hU10.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsZ h9 Z h #####..##..).......#planckenstein the Marksgoblin ##..##.........#Coglin of Okawaru *****.#...#.........#Health: 149/149 ========================#...##))#.....##Magic: 31/31 ========================##...##.)#......#AC: 41Str: 16#...##...#......#EV: 14Int: 10##.##....○.°...#SH: 0Dex: 25###......°....#XL: 18 Next: 25% Place: Snake Pit:4#.....○@#....#Noise: ======---  Time: 30164.7 (1.2)#..#######.#.#..#[33Z hmo) +5 hand cannon of n) +0 hand cannon (f#.######..##...#..#Fire: o) +5 hand cannon of Forgiveness###.....##....#..##Zot (21363) Rev* #...###.........###.##...........####...........######...........####...........###You kill the naga warrior!Okawaru accepts your kill. _You shoot a slug.  Training target 10.0 for Armour reached!  Your Armour skill increases to level 10!You need to enable at least one skill for training.Z hdZ hmM○○Z h{. _Z hnQ#...).)##..).# #####..##..).......# ##..##.........# #...#.........# ...##))#.....## #)#......# #..#...##.○.°...# ##.@....# Z h-...○○#....# #..#######.#.#..# #.######..##...#..# ###.....##....#..#...#####.##. ####.Z hi°.°○°Z h------502) Rev+ _Z h=○°Z hZ hR#######..##.†.  #...).)##..).......#  #####..##..).......# ##..##.........# #...#.........# ...##))#.....## #.)#......# #..#...##.°.@...# ##.°....# Z hR...○°#....# #..#######.#.#..# #.######..##..####.....##....##...###..#.##..# ###Z hc°.°°Z hd------61Z h4oU°°°Z h'mN..N.....).). ######..##.†. #...).)##..).# #####..##..).# Z h[n##..##.N.......# #...#.........# ...##))#.....## ##...##.)#......# #...##...#.##.°.....###......# ...°°#....# #..#######.#.###.######..##...#..# N   naga sharpshooter (constriction)Z hn###.....##....##...###.......#.##.Z hzi.°...Z hq{a70Z h<°Z hZ hJ ^N..N.....).)........planckenstein the Marksgoblin ######..##.†........Coglin of Okawaru *****. #...).)##..).......#Health: 149/149 ======================== #####..##..).......#Magic: 31/31 ========================##..##.N.......#AC: 41Str: 16#...#..**.....#EV: 14Int: 10#...##))#*....##SH: 0Z h Dex: 25##...##.)#.*....#XL: 18 Next: 25% Place: Snake Pit:4#...##...#..@...#Noise: ---------  Time: 30167.7 (0.0)##.##..........##o) +5 hand cannon of n) +0 hand cannon (f###...........#Fire: o) +5 hand cannon of Forgiveness#.....°.#....#Zot (21360) Rev+ #..#######.#.#..#Z h G#.######..##...#..#N   naga sharpshooter (constriction)###.....##....#..###...###.........###.##...........##Training target 10.0 for Armour reached!  Your Armour skill increases to level 10! _You need to enable at least one skill for training.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h [Aim: a naga sharpshooter, wielding a +0 battleaxe (79% to hit)Z h, N..N.....).)........planckenstein the Marksgoblin ######..##.†........Coglin of Okawaru *****. #...).)##..).......#Health: 149/149 ======================== #####..##..).......#Magic: 31/31 ========================##..##.N.......#AC: 41Str: 16#...#..((.....#EV: 14Int: 10#...##))#(....##SH: 0Dex: 25##...##.)#.(....#XL: 18 Next: 25% Place: Snake Pit:4#...##...#..@...#Noise: ---------  Time: 30167.7 (0.0)##.##..........##o) +5 handZ hN-  cannon of n) +0 hand cannon (f###...........#Fire: o) +5 hand cannon of Forgiveness#.....°.#....#Zot (21360) Rev+ #..#######.#.#..##.######..##...#..#N   naga sharpshooter (constriction)###.....##....#..###...###.........###.##...........## _You need to enable at least one skill for training.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 battleaxe (79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.Z hP y°  Aim: a naga sharpshooter, wielding a +0 battleaxe (79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  The naga sharpshooter is moderately wounded..Z hDR h ....☼☼launcher, constric…).  The naga sharpshooter unwields a +0 battleaxe.naga sharpshooter wields a +0 shortbow.  The naga sharpshooter casts a spell.Z h8` ○○.The naga sharpshooter magically shoots an arrow.Z h` ======8.9 (1.259Z hj =○Z hno K _The arrow misses you.Z h^N..N.....).)........planckenstein the Marksgoblin ######..##.†........Coglin of Okawaru *****. #...).)##..).......#Health: 149/149 ======================== #####..##..).......#Magic: 31/31 ========================##..##.N.......#AC: 41Str: 16#...#..**.....#EV: 14Int: 10#...##))#*....##SH: 0Z hrDex: 25##...##.)#.*....#XL: 18 Next: 25% Place: Snake Pit:4#...##...#..@...#Noise: ======---  Time: 30168.9 (0.0)##.##......○○..##o) +5 hand cannon of n) +0 hand cannon (f###...........#Fire: o) +5 hand cannon of Forgiveness#.......#....#Zot (21359) Rev+ #..#######.#.#..##.######..##...#..#Z hwN   naga sharpshooter (launcher, constric…)###.....##....#..###...###.........###.##...........##The naga sharpshooter magically shoots an arrow. _The arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hAim: a naga sharpshooter, wielding a +0 shortbow (moderately wounded, 79% to  hit)Z h"vN..N.....).)........planckenstein the Marksgoblin ######..##.†........Coglin of Okawaru *****. #...).)##(.).......#Health: 149/149 ======================== Z hdwC#####..##.().......#Magic: 31/31 ========================##..##.(.......#AC: 41Str: 16#...#..((.....#EV: 14Int: 10#...##))#(....##SH: 0Dex: 25##...##.)#.(....#XL: 18 Next: 25% Place: Snake Pit:4#...##...#..@...#Noise: ======---  Time: 30168.9 (0.0)Z hx##.##......○○..##o) +5 hand cannon of n) +0 hand cannon (f###...........#Fire: o) +5 hand cannon of Forgiveness#.......#....#Zot (21359) Rev+ #..#######.#.#..##.######..##...#..#N   naga sharpshooter (launcher, constric…)Z hxq###.....##....#..###...###.........###.##...........## _The arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow (moderately wounded, 79% to  hit)  You shoot a slug.Z h○○  Aim: a naga sharpshooter, wielding a +0 shortbow (moderately wounded, 79% to  hit)  You shoot a slug.  The slug closely misses the naga sharpshooter.  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter!Z hR ..N....§☼Z h○The naga sharpshooter is severely wounded.You hear a shout!Z hM ****§Z he☼○○The naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.Z h(0 ....§☼○○You resist.  The naga sharpshooter gestures wildly while chanting.Z h4 ☼○○°The naga sharpshooter magically shoots an arrow.Z h5p70.1 (1.28) Rev* Z h>B☼°Z hDV _The arrow completely misses you.Z h N..N.....).)........planckenstein the Marksgoblin ######..##.†........Coglin of Okawaru *****. #...).)##..).......#Health: 149/149 ======================== #####..##..).......#Magic: 31/31 ========================##..##.N.......#AC: 41Str: 16#...#..**.....#EV: 14Int: 10#...##))#*....##SH: 0Dex: 25Z h 7##...##.)#.*☼...#XL: 18 Next: 25% Place: Snake Pit:4#...##...#..@○..#Noise: ======---  Time: 30170.1 (0.0)##.##......○°..##o) +5 hand cannon of n) +0 hand cannon (fZ h ###...........#Fire: o) +5 hand cannon of Forgiveness#.......#....#Zot (21358) Rev* #..#######.#.#..##.######..##...#..#N   naga sharpshooter (launcher, constric…)###.....##....#..###...###.........###.##...........##The naga sharpshooter magically shoots an arrow. Z h _The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h Aim: a naga sharpshooter, wielding a +0 shortbow (severely wounded, catching  its breath, 79% to hit)Z h N..N.....).)........planckenstein the Marksgoblin ######..##.†........Coglin of Okawaru *****. #...).)##..).......#Health: 149/149 ======================== #####..##..).......#Z h Magic: 31/31 ========================##..##.N.......#AC: 41Str: 16#...#.........#EV: 14Z hi hInt: 10#...##))#.....##SH: 0Dex: 25##...##.)#..☼...#Z h XL: 18 Next: 25% Place: Snake Pit:4#...##...#..@○..#Noise: ======---  Time: 30170.1 (0.0)##.##......○°..##o) +5 hand cannon of n) +0 hand cannon (fZ hn ###...........#Fire: o) +5 hand cannon of Forgiveness#.......#....#Zot (21358) Rev* #..#######.#.#..##.######..##...#..#N   naga sharpshooter (launcher, constric…)Z h ###.....##....#..###...###.........###.##...........##Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow (severely wounded, catching  its breath, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!Z h )((((☼○○°Z hx ((((○○Aim: a naga sharpshooter, wielding a +0 shortbow (severely wounded, catching  its breath, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!  Okawaru accepts your kill.Z h ..)....○°☼°°Z h p61.3 (1.26Z h ○°☼@○°°Z h ' _You shoot a slug.Z h&.........).. ..N.....).).. ####..##.†.Z hj ...).)##..).# ####..##..).Z h# ##..##.).......# Z hG#...#.........# ...##))#.....## #)#..○@..# #...##...#.☼.○..# ##.°°..###....# .....#...#..#######.#.#.##.######..##...#..####.....##....#..##...###Z h○○.°°.Z hR(------Z hy`205Z hMO○°Z hrZ h ...#..... ......)... .N.....).).. Z hP M####..##.†. ..).)##..).# ###..##..).# Z h{ ##..##.).......# #...#.........# Z h ...##))#....@## #Z h ?)#..○°..# #...##...#.○.°..# ##.Z h- °...###....#.....#...Z hc '#..#######.#.#.##.######..##...#..Z h W####.....##....#Z h, U°....Z h3- ------34Z h: Z h>> Z hpM ....#.............).. .N.....).) ####..##.†.. ..).) ###..##..)##..##.).Z hLq5....  ))#.....###...##.)#..°...#...##...#.○.°..##.##..........##.##...Z hL°..Z hɅa43Z hW°°Z h֕Z hqLM#### ## .....#.............)... .N.....).) ####..##.†.. ..).) Z hL###..##..)##..##.).....  ))#.....##...##.)#..°...##...##...#.°....#####.#.#.Z hOZ hx]N.°N   naga sharpshooter (polearm, constrict…)Z h ^r52) Rev+ Z hfZ hzx _A naga sharpshooter comes into view. It is wielding a +0 halberd. Z hm#####........# ##planckenstein the Marksgoblin ............#.......Coglin of Okawaru *****. ............#......Health: 149/149 ======================== ........).......... Z h/nMagic: 31/31 ======================== .N.....).)........AC: 41Str: 16 ####..##.†........EV: 14Int: 10 ..).)##..N*......#SH: 0 Z hnoDex: 25 ###..##..).***...#XL: 18 Next: 26% Place: Snake Pit:4##..##.)....**@#Noise: ---------  Time: 30175.3 (0.0)#...#.........# Z hnNo) +5 hand cannon of n) +0 hand cannon (f#...##))#.....##Fire: o) +5 hand cannon of Forgiveness Z hn##...##.)#......#Zot (21352) Rev+  Z ho6#...##...#.°....###.##..........##N   naga sharpshooter (polearm, constrict…) Z h-o###...........##.......#....##..#######.#.#..#  Z hRo_You shoot a slug. _A naga sharpshooter comes into view. It is wielding a +0 halberd. Z hwoFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 halberd and wearing a +0 robe (79% to  hit) Z h5f*####........# ##planckenstein the Marksgoblin ............#.......Coglin of Okawaru *****. ............#......Health: 149/149 ======================== ........)..........Magic: 31/31 ======================== .N.....).)........AC: 41 Z hf@Str: 16 ####..##.†........EV: 14Int: 10 ..).)##..((......#SH: 0Dex: 25 ###..##..).(((...#XL: 18 Next: 26% Place: Snake Pit:4##..##.)....((@# Z h*gNoise: ---------  Time: 30175.3 (0.0)#...#.........#o) +5 hand cannon of n) +0 hand cannon (f#...##))#.....##Fire: o) +5 hand cannon of Forgiveness##...##.)#......#Zot (21352) Rev+  Z hPg6#...##...#.°....###.##..........##N   naga sharpshooter (polearm, constrict…) Z hg;###...........##.......#....##..#######.#.#..# _A naga sharpshooter comes into view. It is wielding a +0 halberd. Z hgFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 halberd and wearing a +0 robe (79% to  Z hghit)  You shoot a slug. Z h°  Aim: a naga sharpshooter, wielding a +0 halberd and wearing a +0 robe (79% to  hit)  You shoot a slug.  The slug closely misses the naga sharpshooter.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!! Z hkN......○.☼°launcher, constricYou shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!!  The naga sharpshooter is almost dead.The naga sharpshooter unwields a +0 halberd.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter casts a spell. Z hё °○.The naga sharpshooter magically shoots an arrow. Z h======6.5 (1.21) Rev*  Z h:○ Z hK _The arrow misses you. Z h V####........# ##planckenstein the Marksgoblin ............#.......Coglin of Okawaru *****. ............#......Health: 149/149 ======================== ........)..........Magic: 31/31 ======================== .N.....).)........AC: 41Str: 16  Z h #####..##.†........EV: 14Int: 10 ..).)##..N*......#SH: 0Dex: 25 ###..##..).***..°#XL: 18 Next: 26% Place: Snake Pit:4##..##.)....**@# Z h xNoise: ======---  Time: 30176.5 (0.0)#...#.........#o) +5 hand cannon of n) +0 hand cannon (f Z h7 (#...##))#.....##Fire: o) +5 hand cannon of Forgiveness##...##.)#......# Z h7 Zot (21351) Rev* #...##...#......###.##..........##N   naga sharpshooter (launcher, constric…)###...........##.......#....##..#######.#.#..#The naga sharpshooter magically shoots an arrow. _The arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (almostdead, 79% to hit) Z hE ####........# ##planckenstein the Marksgoblin ............#.......Coglin of Okawaru *****. ............#......Health: 149/149 ======================== ........)..........Magic: 31/31 ======================== .N.....).)........AC: 41Str: 16 ####..##.†........EV: 14Int: 10 ..).)##..N.......#SH: 0Dex: 25 ###..##..)......°#XL: 18 Next: 26% Place: Snake Pit:4##..##.).....○@#Noise: ======---  Time: 30176.5 (0.0)#...#.........#o) +5 hand cannon of n) +0 hand cannon (f Z h #...##))#.....##Fire: o) +5 hand cannon of Forgiveness##...##.)#......#Zot (21351) Rev* #...##...#......###.##..........##N   naga sharpshooter (launcher, constric…)###...........##.......#....##..#######.#.#..#Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (almostdead, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter! Z h )((((..°(( Z h,  Z h, $( Z h%- Aim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (almost Z h+/ 1dead, 79% to hit)  Z h+0 >You shoot a slug. The slug hits the naga sharpshooter!!  Z h0 /The slug burns the naga sharpshooter.  Z h1 IYou kill the naga sharpshooter!  Z hL1 =Okawaru accepts your kill. Z h ).....°.○○ Z h p87.7 (1.20 Z h{ a°°○○ Z h2   Z h _You shoot a slug.!Z h,NM #### ####.#.##...##.....##.......)..!Z h-.# .N.....).). ####..##.†. ..).)##..)....... ###..##..).....°!Z h?-##..##.).....○.......○.#  !Z hg-7))#!Z h-##...##.)#......#.#....#....#!Z h7S°°°!Z h8------8049!Z hAU°°!Z h`H!Z h#M ##  ##......##. #...# ####..#.##...##......#.......)..# .N.....).).# ####..##.†.# ..).)##..)...... ###..##..).....°##..##.)........°.# #...##))#.....##.......#!Z hp,a.°°!Z h,------98!Z h2B°°!Z h4!Z h*e b..#..#.  #. #...#   .##. #...#  ###..#.##...## .#.  ...##  .......)...#  N.....).).. ###..##.†.. .).)##..).# !Z h9f ##..##..).......#  ##..##.).....°.#  #...#.......°.#  ...##))#.....##   #)#......#   #..#......#   ##.#  !Z ho >...!Z h@p s807) Rev+ !Z hv !Z hz "Z h3#.#..#.. ..#..#. #...#  #. #...#   ##. #...#  ##.#.##...## .#.  ...##  ......)...#  .....).).. ##..##.†.. ).)##..).# #..##..).#  ##..##.).......#  #...#.........#  ...##))#.....##  #)#......#  #..#  "Z h16"Z h7CM#.#..#... ...#. ..#..#.  ##.  ####. #...# ####...##......#.). .....).)"Z hC. ##..##.†.## ).)##..)## #..##..).......# . .#..."Z hsM"Z hNa25"Z hJU"Z h\"Z hM #... #.#..#... ...#. ..#..#.  ##.  ####. #...# ####...##..#....#.). .....).). ##..##.†.## ).)##..).......##"Z hf .#...."Z hM"Z ha34"Z h"Z ht"Z h  ##..   #... .  #.#..#... ...#.  ..#..#. #...#  #. #...#  ##. #...#  ##.##...##  #. "Z h ...## )..#  ....).).#  #..##.†. .)##..).# ..##..).#  #..##.)#  #...#.........#  "Z h "Z h@ |43) Rev "Z h "Z h #Z hp  ... ..  ##.. .  #... . #.. ...#.  ..# #...#  ##.....#. #...#  ####. #... ###Z hH.#.##..@## .#.......# .....#......## ..).# .....).)..# ##..##.†..## ).)##..).## .)#Z h.# #..##.).# #Z hg#Z hEN   salamander (wandering)N #Z ha52#Z h#Z hX] _A salamander comes into view.#Z h0.. ... ..#.. .. #... #Z h#.#..#... #...#. ..#..#.  ##.  ####. #..@# ###.##...###.##Z hGo....##.). .....).)#Z hn. ##..##.†........## #Z h).)##..).N.....## #..##..)#Z h Nlauncher)NThe salamander wields a +0 shortbow of flaming.#Z h[r(((((((#Z h @......It bursts into flame! The salamander shoots an arrow. The arrow is repelled.#Z h i=61#Z h#Z h]' _You hear a shout!#Z h +#Z h\ k  planckenstein the Marksgoblin #Z h߮ C.... ...#Z h a  Coglin of Okawaru *****.#Z h ... ..  Health: 149/149 ========================#Z h ##.. ..  Magic: 31/31 ========================#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14Int: 10..#..#. #...#  SH: 0Dex: 25##.....#. #...##Z hӱ   XL: 18 Next: 28% Place: Snake Pit:4  ##......##. #..@#  Noise: =--------  Time: 30186.7 (0.0) #Z h ##........#.##.*.##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...*...##Z h` Q  Fire: o) +5 hand cannon of Forgiveness ..........#..*...##  Zot (21341) Rev ......).....*....# .....).)...*.....##Z h   N   salamander (launcher) ##..##.†..*.....## ).)##..).N.....## #Z h #..##..).......# The salamander wields a +0 shortbow of flaming.  It bursts into flame! The salamander shoots an arrow. The arrow is repelled. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (85% to hit)#Z h`   planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14#Z ha Int: 10..#..#. #...#  SH: 0Dex: 25##.....#. #...#  XL: 18 Next: 28% Place: Snake Pit:4  ##......##. #..@#  Noise: =--------  Time: 30186.7 (0.0) ##........#.##.(.##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...(...#  Fire: o) +5 hand cannon of Forgiveness ..........#..(...###Z ha \  Zot (21341) Rev ......).....(....# .....).)...(.....##Z hb ^  N   salamander (launcher) ##..##.†..(.....## #Z h,b M).)##..).N.....## #..##..).......# It bursts into flame! The salamander shoots an arrow. The arrow is repelled. _You hear a shout!  #Z h_b Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (85% to hit)  You shoot a slug. The slug hits the salamander!#Z h  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (85% to hit)  You shoot a slug. The slug hits the salamander!  The salamander is lightly wounded.#Z hx ☼☼.....The salamander is moderately wounded.#Z hi(☼(((((#Z h|○○.....#Z h>======7.9 (1.20) Rev+ #Z h=○#Z hr"\ _The salamander shoots an arrow. The arrow hits you but does no damage.$Z h3  planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14Int: 10..#..#. #...#$Z h  SH: 0Dex: 25##.....#. #...#  XL: 18 Next: 28% Place: Snake Pit:4  ##......##. #..@#  Noise: ======---  Time: 30187.9 (0.0) ##........#.##.*○##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...*...#  Fire: o) +5 hand cannon of Forgiveness ..........#..*...##  Zot (21340) Rev+ $Z h^......).....*....# .....).)...*.....#  N   salamander (launcher) ##..##.†..*.....##$Z hf ).)##..).N.....## #..##..).......# The salamander is moderately wounded. _The salamander shoots an arrow. The arrow hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, 85%  to hit)$Z hC  planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14$Z hݍInt: 10..#..#. #...#  SH: 0Dex: 25##.....#. #...#  XL: 18 Next: 28% Place: Snake Pit:4  ##......##. #..@#  Noise: ======---  Time: 30187.9 (0.0) ##........#.##.(○##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...(...#$Z h%>  Fire: o) +5 hand cannon of Forgiveness ..........#..(...##  Zot (21340) Rev+ ......).....(....# .....).)...(.....#$Z h)  N   salamander (launcher) ##..##.†..(.....## ).)##..).N.....## #..##..).......# $Z h_The salamander shoots an arrow. The arrow hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}$Z hގPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, 85%  $Z h=to hit)  You shoot a slug. The slug hits the salamander.$Z hG$○  Aim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, 85%  to hit)  You shoot a slug. The slug hits the salamander.  The salamander is heavily wounded.  You shoot a slug.  The slug hits the salamander but does no damage.$Z hɬ $Z h $Z hF☼$Z h○$Z hQ○$Z h.$Z h.$Z h.$Z hd.$Z hѲ.$Z h',The salamander is heavily wounded.$Z hr$Z h $Z h1○($Z hƽ(○$Z h ($Z hG($Z h($Z h($Z ho ($Z h$Z hT○°@○○.....$Z hVi9.1 (1.239$Z h _e○○○$Z hcv _The salamander shoots an arrow. The arrow completely misses you.$Z h5P   planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14Int: 10..#..#. #...#  SH: 0Dex: 25##.....#. #..○#  XL: 18 Next: 28% Place: Snake Pit:4  $Z hP u##......##. #.°@#  Noise: ======---  Time: 30189.1 (0.0) ##........#.##.*○##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...*...#  Fire: o) +5 hand cannon of Forgiveness ..........#..*...##  Zot (21339) Rev+ ......).....*....# .....).)...*.....#  N   salamander (launcher) ##..##.†..*.....## ).)##..).N.....## #..##..).......#$Z h Q  The salamander is heavily wounded. _The salamander shoots an arrow. The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (heavily wounded, 85% to  $Z hVQ hit)$Z h,   planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================#... .  AC: 41$Z hc- 9Str: 16#.#..#... #...#.  EV: 14Int: 10..#..#. #...#  SH: 0Dex: 25##.....#. #..○#  XL: 18 Next: 28% Place: Snake Pit:4  $Z h- @##......##. #.°@#  Noise: ======---  Time: 30189.1 (0.0) ##........#.##.(○##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...(...#  Fire: o) +5 hand cannon of Forgiveness $Z h- ..........#..(...##  Zot (21339) Rev+ $Z h. ......).....(....# $Z h9. *.....).)...(.....#  N   salamander (launcher) $Z ha. ##..##.†..(.....##$Z h.  ).)##..).N.....## $Z h/ ##..##..).......# _The salamander shoots an arrow. The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line$Z h6/ Aim: a salamander, wielding a +0 shortbow of flaming (heavily wounded, 85% to  hit)  You shoot a slug. The slug hits the salamander!$Z h ○°○  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 shortbow of flaming (heavily wounded, 85% to  hit)  You shoot a slug. The slug hits the salamander!  The salamander is severely wounded.$Z hC ○○°○○.....The salamander is almost dead.$Z hnD $Z hJ ○○°((○((((($Z hZ 3 ○○@○○.....The salamander shoots an arrow. The arrow completely misses you.$Z h ○°((((((($Z hb i°○@°°$Z hJc I.....$Z hc p90.2 (1.18) Rev* $Z htj n°°°$Z hl v _The salamander shoots an arrow. The arrow completely misses you.%Z h  planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14Int: 10..#..#. #...#  SH: 0Dex: 25%Z h##.....#. #.°○#  XL: 18 Next: 28% Place: Snake Pit:4  ##......##. #.°@#  Noise: ======---  Time: 30190.2 (0.0) ##........#.##.*°##  o) +5 hand cannon of n) +0 hand cannon (f ..........#...*...#  Fire: o) +5 hand cannon of Forgiveness ..........#..*...##  Zot (21338) Rev* ......).....*....# .....).)...*.....#  N   salamander (launcher) ##..##.†..*.....## ).)[%Z h34m##..).N.....## #..##..).......# The salamander is almost dead.The salamander shoots an arrow. The arrow completely misses you. _The salamander shoots an arrow. The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}%Z hGPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (almost dead, 85% to hit)%Z hr  planckenstein the Marksgoblin .... ...  Coglin of Okawaru *****.... ..  Health: 149/149 ========================##.. ..  Magic: 31/31 ========================%Z h#... .  AC: 41Str: 16#.#..#... #...#.  EV: 14Int: 10..#..#. #...#  SH: 0Dex: 25%Z h@##.....#. #.°○#  XL: 18 Next: 28% Place: Snake Pit:4  %Z h<##......##. #.°@#%Z hbE  Noise: ======---  Time: 30190.2 (0.0) ##........#.##.(°##%Z h   o) +5 hand cannon of n) +0 hand cannon (f ..........#...(...#%Z h  Fire: o) +5 hand cannon of Forgiveness ..........#..(...##%Z h]  Zot (21338) Rev* ......).....(....# .....).)...(.....#%Z h7  N   salamander (launcher) ##..##.†..(.....## ).)##..).N.....##%Z h_= #..##..).......# %Z hThe salamander shoots an arrow. The arrow completely misses you. _The salamander shoots an arrow. The arrow completely misses you.%Z hKFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (almost dead, 85% to hit)  You shoot a slug. The slug hits the salamander.%Z hN3Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 shortbow of flaming (almost dead, 85% to hit)  You shoot a slug. The slug hits the salamander.  The salamander is almost dead.  You shoot a slug. The slug hits the salamander.  You kill the salamander!%Z h];°○°°) %Z h°°.°°.....%Z h:h1.4 (1.26%Z hjj°°°%Z hP _Okawaru accepts your kill.%Z h M..##.... ... ....#.. ... #... ..%Z hf #.#..#... #...#. ..#..#. #... ##. #.°  ####. #...# ##.##.°°##.......# ..........#......## %Z h ......#%Z h %Z h ...N   nagaraja (constriction)N %Z hʪ ------205%Z h %Z h u _A nagaraja comes into view. It is wielding a +0 whip.&Z h  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #...#  XL: 18 Next: 28% Place: Snake Pit:4##.....#. #..@#  Noise: ---------  Time: 30192.4 (0.0)  ##......##. [0;&Z h10;1m#.*.#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#..*....#  Zot (21335) Rev* ..........#.*....## ......)....*.....#  N   nagaraja (constriction) .....).)..*......# ##..##.†.N......## ).)##..).).....## You kill the salamander! _Okawaru accepts your kill. _A nagaraja comes into view. It is wielding a +0 whip.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (79% to hit)&Z h9  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...&Z h  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #...#  XL: 18 Next: 28% Place: Snake Pit:4##.....#. #..@#  Noise: ---------  Time: 30192.4 (0.0)  ##......##. #.(.#&Z hN  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness &Z h..........#..(....#  Zot (21335) Rev* ..........#.(....## ......)....(.....#&Z hЍX  N   nagaraja (constriction) .....).)..(......# &Z h ##..##.†.N......## ).)##..).).....## &Z h:_Okawaru accepts your kill. _A nagaraja comes into view. It is wielding a +0 whip.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}&Z hjPress: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.&Z h$  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  The nagaraja is severely wounded.&Z h §☼.....The nagaraja is almost dead.&Z hwX☼*&Z h ☼, fast)The nagaraja casts a spell.&Z hd &Z h D  The nagaraja seems to speed up.&Z h Q☼○N 2 nagarajas (constriction, 1 fast)NN   naga (constriction)N.N&Z h ======3.6 (1.24&Z h# <☼&Z hi4 u _A nagaraja comes into view. It is wielding a +0 club.&Z h   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41&Z hg )Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.☼.#  XL: 18 Next: 28% Place: Snake Pit:4&Z h E##.....#. #..@#  Noise: ======---  Time: 30193.6 (0.0)  &Z h 7##......##. #.*.#  o) +5 hand cannon of n) +0 hand cannon (f &Z h3 4##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#..*....#  Zot (21334) Rev* ..........#.*....##&Z hp  ......)....*.....#  NN 2 nagarajas (constriction, 1 fast) &Z h #.....).).N*......#  N   naga (constriction) &Z h ##..##.†.N.N....## &Z h ).)##..).).....## The nagaraja seems to speed up. &Z h _A nagaraja comes into view. It is wielding a +0 club.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}&Z h? 1Press: ? - help, Shift-Dir - straight line&Z hi Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (almost dead, fast,  79% to hit)&Z h   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..&Z hE w  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.☼.#  XL: 18 Next: 28% Place: Snake Pit:4##.....#. #..@#  Noise: ======---  Time: 30193.6 (0.0)  ##......##. #.(.#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness ..........#..(....#&Z h y  Zot (21334) Rev* ..........#.(....## ......)....(.....#  NN 2 nagarajas (constriction, 1 fast) .....).).N(......#  N   naga (constriction) ##..##.†.N.N....## ).)##..).).....## Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (almost dead, fast,  79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.&Z h ☼(Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (almost dead, fast,  79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is almost dead.&Z hD &Z h &Z h &Z hA ○°☼○...N..N.N...&Z h h4.7 (1.13&Z hަ ;°&Z hW l _You shoot a slug. The slug barely misses the nagaraja.'Z h  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.○°#  XL: 18 Next: 28% Place: Snake Pit:4##.....#. #.☼@#  Noise: ======---  Time:[39;4'Z h9m 30194.7 (0.0)  ##......##. #.*.#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#..*....#  Zot (21333) Rev* ..........#.*....## ......)...N*.....#  NN 2 nagarajas (constriction, 1 fast) .....).)..N.N....#  N   naga (constriction) ##..##.†........## ).)##..).).....##'Z h The nagaraja is almost dead. _You shoot a slug. The slug barely misses the nagaraja.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (almost dead, fast,  79% to hit)'Z ho  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41'Z hStr: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.○°#  XL: 18 Next: 28% Place: Snake Pit:4##.....#. #.☼@#'Z h`  Noise: ======---  Time: 30194.7 (0.0)  ##......##. #.(.#  o) +5 hand cannon of n) +0 hand cannon (f 'Z h##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness ..........#..(....#  Zot (21333) Rev* 'Z hz..........#.(....## ......)...N(.....#  NN 2 nagarajas (constriction, 1 fast) 'Z h$.....).)..(.N....#  N   naga (constriction) ##..##.†.(......## 'Z h,).)##..).).....## The nagaraja is almost dead. _You shoot a slug. The slug barely misses the nagaraja.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (almost dead, fast,  79% to hit)'Z h4Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (almost dead, fast,  79% to hit)  You shoot a slug. The slug barely misses the nagaraja. You shoot a slug.  The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!'Z h&○°☼   nagaraja (constriction)'Z h ○°○○...., catching brea…)).Okawaru accepts your kill.'Z h ○°☼*○****The nagaraja spits poison at you.The splash of poison hits you but does no damage.  You are poisoned.'Z hQG'Z hQ○°°.....N.'Z hX====305.9 (1.22) Pois Rev* 'Z hcX○°°'Z h9h! _You resist.'Z h$   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.'Z h)   SH: 0Dex: 25..#..#. #.○°#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.○@#  Noise: ======---  Time: 30195.9 (0.0)  ##......##. #.*°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##.*.##  Fire: o) +5 hand cannon of Forgiveness ..........#...*...#  Zot (21332) Pois Rev* ..........#...*..## 'Z hc ......)...N..N...#  N   nagaraja (constriction, catching brea…).....).)..)......#'Z h !  N   naga (constriction) ##..##.†........## 'Z h r).)##..).).....## 'Z h The splash of poison hits you but does no damage.  You are poisoned. _You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}'Z h) Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe of freezing (79% to hit)'Z h"^ H  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****.'Z h^ .... .....  Health: 149/149 ========================... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16'Z h^ V#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.○°#'Z hac   XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.○@#  Noise: ======---  Time: 30195.9 (0.0)  ##......##. #.(°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##.(.##  Fire: o) +5 hand cannon of Forgiveness ..........#...(...#  Zot (21332) Pois Rev* ..........#...(..## ......)...N..(...#  N   nagaraja (constriction, catching brea…).....).)..)..(...#  N   naga (constriction) ['Z h6d 40m##..##.†....(...## ).)##..).).....## The splash of poison hits you but does no damage.  You are poisoned. _You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe of freezing (79% to hit)'Z h ○°°You are poisoned. _You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 hand axe of freezing (79% to hit)  You shoot a slug. The slug barely misses the naga. You shoot a slug.'Z hL 6 ○°°...N..The slug hits the naga but does no damage.  You feel extremely sick.'Z h ○°○``°````The nagaraja casts a spell at you.'Z h °.○@°°....'Z h 1===--7.1 (1.21'Z h|) T°○°'Z he0 R _The poison arrow misses you.(Z hss  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 141/149 ======================--... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.°.#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.○@#(Z h  Noise: ======---  Time: 30197.1 (0.0)  ##......##. #.*°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##.*.##  Fire: o) +5 hand cannon of Forgiveness ..........#...*...#  Zot (21331) Pois Rev* ..........#...*..## ......)...N..N...#  N   nagaraja (constriction, catching brea…).....).)..)......#  N   naga (constriction) ##..##.†........## ).)##..).).....## You feel extremely sick.The nag(Z h6Faraja casts a spell at you. _The poison arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe of freezing (79% to hit)(Z h   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....(Z h@@  Health: 141/149 ======================--... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.°.#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.○@#  Noise: ======---  Time: 30197.1 (0.0)  ##......##. #.(°#(Z h!  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##.(.##  Fire: o) +5 hand cannon of Forgiveness ..........#...(...#  Zot (21331) Pois Rev* ..........#...(..## ......)...N..(...#  N   nagaraja (constriction, catching brea…)(Z h .....).)..)..(...#  N   naga (constriction) ##..##.†....(...## ).)##..).).....## You feel extremely sick.The nagaraja casts a spell at you. _The poison arrow misses you.(Z hGFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe of freezing (79% to hit)(Z h{<Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe of freezing (79% to hit)  You shoot a slug. The slug barely misses the naga. You shoot a slug.  The slug hits the naga!! The slug burns the naga!  You kill the naga!(Z hCL○°(Z hK °○○°...)..Okawaru accepts your kill.You feel very sick.(Z h°○○*°°(Z h °○○°°The nagaraja gestures at you while chanting.(Z hC°°°@..)(Z h J36-8.3 (1.229-Tele Rev* (Z hVT°°(Z h#[8 _You feel firmly anchored in space.(Z hh i  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 136/149 =====================---... ....  Magic: 31/31 ========================##.. ...(Z h!i   AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.°°#  XL: 18 Next: 30% Place: Snake Pit:4(Z hi ##.....#. #.°@#  Noise: ======---  Time: 30198.3 (0.0)  ##......##. #.*.#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#.**....#  Zot (21329) Pois -Tele Rev* ..........#*.....## (Z h"j X......)...N..)...#  N   nagaraja (constriction) .....).)..)......# ##..##.†........##(Z hZj  ).)##..).).....## You feel very sick.(Z hj The nagaraja gestures at you while chanting. _You feel firmly anchored in space.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line(Z hj dAim: a nagaraja, wielding a +0 club and wearing a +0 robe (79% to hit)(Z hK   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 136/149 =====================---... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10(Z hU a#.#..#... #...#.  SH: 0Dex: 25..#..#. #.°°#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.°@#  Noise: ======---  Time: 30198.3 (0.0)  ##......##. #.(.#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness ..........#.((....#  Zot (21329) Pois -Tele Rev* ..........#(.....## ......)...N..)...#(Z h <  N   nagaraja (constriction) .....).)..)......# ##..##.†........## ).)##..).).....## The nagaraja gestures at you while chanting. _You feel firmly anchored in space.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}(Z h Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.(Z hP °°Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.  The nagaraja is moderately wounded.(Z h5 °☼☼...., catching brea…)(Z h6 ZThe nagaraja is heavily wounded.You feel very sick.(Z h1> 8 °(Z h> °*☼****The nagaraja spits poison at you.The splash of poison hits you but does no damage.(Z h v.○○....(Z h p39.5 (1.28(Z h @○○(Z h ! _You resist.)Z h1  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 133/149 =====================---... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14)Z hy2Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #..°#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.°@#  Noise: ======---  Time: 30199.5 (0.0)  ##......##. #.*○#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness )Z h33R..........#.**....#  Zot (21328) Pois -Tele Rev* ..........#*.....## ......)...N..)...#  N   nagaraja (constriction, catching brea…).....).)..)......# ##..##.†........## ).)##..).).....## )Z h3The splash of poison hits you but does no damage. _You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (heavily wounded,  catching its breath, 79% to hit))Z hR  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 133/149 =====================---... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10)Z h#.#..#... #...#.  SH: 0Dex: 25..#..#. #..°#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.°@#  Noise: ======---  Time: 30199.5 (0.0)  ##......##. #.(○#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness ..........#.((....#  Zot (21328) Pois -Tele Rev* ..........#(.....## )Z hAp......)...N..)...#  N   nagaraja (constriction, catching brea…).....).)..)......# ##..##.†........## )Z h).)##..).).....## Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (heavily wounded,  )Z hmcatching its breath, 79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.)Z hx!°°○catching its breath, 79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is heavily wounded.)Z hN^You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is heavily wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is heavily wounded.)Z h○..°○.....N)Z h]0-200.7 (1.2)Z hg;7)Z hT I°○)Z h${  The slug hits the nagaraja but does no damage.  The nagaraja is heavily wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is heavily wounded. _You feel very sick.)Z h2X   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 130/149 ====================----... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0)Z hY Dex: 25..#..#. #.○.#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #..@#  Noise: ======---  Time: 30200.7 (0.0)  ##......##. #.*○#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#..*....#  Zot (21327) Pois -Tele Rev* ..........#.*....## ......)....N.)...#)Z hZ 8  N   nagaraja (constriction, catching brea…).....).)..)......# ##..##.†........## ).)##..).).....## The nagaraja is heavily wounded. _You feel very sick.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (heavily wounded,  catching its breath, 79% to hit))Z h*   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 130/149 ====================----... ....)Z h+   Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.○.#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #..@#)Z h,   Noise: ======---  Time: 30200.7 (0.0)  ##......##. #.(○#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness ..........#..(....#  Zot (21327) Pois -Tele Rev* ..........#.(....## ......)....N.)...#  N   nagaraja (constriction, catching brea…).....).)..)......# ##..##.†........## ).)##..).).....## _You feel very sick.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press:)Z hJ- . ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (heavily wounded,  catching its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.)Z h޹ )Z h +○○  Aim: a nagaraja, wielding a +0 club and wearing a +0 robe (heavily wounded,  catching its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.  The nagaraja is severely wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.)Z h@ p  The nagaraja is severely wounded.)Z hO ○○°°°..N.)Z h0P )Z hP q281.9 (1.26)Z hyV Y○○°)Z hv[ S _You feel very sick.*Z h%   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 128/149 ====================----... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.○○#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.°@#  Noise: ======--- *Z hm  Time: 30201.9 (0.0)  ##......##. #.*°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#..*....#  Zot (21326) Pois -Tele Rev* ..........#.N....## ......)......)...#  N   nagaraja (constriction, catching brea…).....).)..)......# ##..##.†........## ).)##..).).....## The nagaraja is severely wounded. _You feel very sick.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight *Z h lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (severely wounded,  catching its breath, 79% to hit)*Z h  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 128/149 ====================----... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.○○#  XL: 18 Next: 30% Place: Snake Pit:4*Z h##.....#. #.°@#  Noise: ======---  Time: 30201.9 (0.0)  ##......##. #.(°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##(..##  Fire: o) +5 hand cannon of Forgiveness ..........#..(....#  Zot (21326) Pois -Tele Rev* ..........#.(....## ......)....(.)...#  N   nagaraja (constriction, catching brea…).....).)..(......# ##..##.†.(......## *Z h~4).)##..).).....## The nagaraja is severely wounded. _You feel very sick.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (severely wounded,  catching its breath, 79% to hit)*Z h(v\○○° _You feel very sick.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 club and wearing a +0 robe (severely wounded,  catching its breath, 79% to hit)  You shoot a slug. The slug barely misses the nagaraja. You shoot a slug.*Z h'*Z h°°°.°.N..)).*Z hp73.1 (1.25*Z hT°°*Z hQi _The slug barely misses the nagaraja. You feel sick.*Z h   planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 127/149 ====================----... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.°°#  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.°@#  Noise: ======--- [4*Z h$!0m Time: 30203.1 (0.0)  ##......##. #.*°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##*..##  Fire: o) +5 hand cannon of Forgiveness ..........#..N....#  Zot (21325) Pois -Tele Rev* ..........#......## ......)......)...#  N   nagaraja (constriction) .....).)..)......# ##..##.†........## ).)##..).).....## You shoot a slug. The slug barely misses the nagaraja. You shoot a slug. _The slug barely misses the nagaraja. You feel sick.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Di*Z h!r - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (severely wounded,  79% to hit)*Z h/<  planckenstein the Marksgoblin ..... ....##  Coglin of Okawaru *****..... .....  Health: 127/149 ====================----*Z h ... ....  Magic: 31/31 ========================##.. ...  AC: 41Str: 16#... ..  EV: 14Int: 10#.#..#... #...#.  SH: 0Dex: 25..#..#. #.°°#*Z hQ  XL: 18 Next: 30% Place: Snake Pit:4##.....#. #.°@#  Noise: ======---  Time: 30203.1 (0.0)  ##......##. #..°#  o) +5 hand cannon of n) +0 hand cannon (f ##........#.##...##*Z hH  Fire: o) +5 hand cannon of Forgiveness ..........#..N....#  Zot (21325) Pois -Tele Rev* ..........#......## ......)......)...#*Z h  N   nagaraja (constriction) .....).)..)......# ##..##.†........##*Z h- ).)##..).).....## *Z h[Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 club and wearing a +0 robe (severely wounded,  *Z h79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!*Z h °°°(°()+Z hF °(((((Okawaru accepts your kill.+Z h[°.○..)..).+Z hJx624.3 (1.23+Z hu=°°+Z hv6 _You shoot a slug. You feel sick.+Z h 4+Z h +Z h +Z h a52+Z h[ +Z h{ +Z h C1+Z h +Z h +Z h5 4-0Rev+ +Z h +Z hI +Z h y-..------°+Z h  +Z hv +Z h 7.3 (3.0+Z h8 . +Z h [_You start resting. You feel sick. x4+Z h +Z h1 ------+Z hy $8.3 (4+Z h 19) +Z h  "+Z h +Z h&  +Z h"' +Z h}' 7_You are no longer poisoned.+Z h' ,Z h,Z h,Z h,Z h,Z hC8,Z h5=7,Z h,Z h>d6Rev ,Z h׽,Z hs,Z hC5,Z h_,Z h,Z hbq6=4,Z h,Z h,Z hAC3,Z hz,Z h|,Z hl72,Z h,Z ht,Z hC1,Z h,Z h,Z h a80,Z h*,Z h,Z hfD09,Z h,Z h,Z h j 18.3 (10.0) _You start resting.,Z h t99.3 (118) ,Z h,Z h*k _You are no longer firmly anchored in space.,Z h),Z h*,Z h,,Z h 1,Z h1C7,Z h8,Z h9,Z hQ:;6,Z hE;,Z h>,Z h ?b305,Z hA,Z hL4,Z hMq1=3,Z hO,Z hAVY2,Z h X,Z hG[,Z h[q2=1,Z h],Z hcY0,Z he,Z hi[299,Z huk,Z hrq,Z hra38,Z hs,Z h_|o7,Z hL<4,Z h;6,Z h,Z hMY5,Z h,Z hiw54,Z h,Z hY3,Z h,Z ha62,Z h{,Z hU,Z hY1,Z h_,Z h Y0,Z h,Z h7=89,Z hκ,Z hY8,Z h,Z h8=7,Z h_,Z hY6,Z h,Z hs<9,Z h;5,Z hy,Z h;Y4,Z h,Z hx403,Z ho,Z hbY2,Z hM,Z hC1,Z h,Z h,Z h,Z ha10,Z hs,Z hZ79,Z h ,Z h w28,Z hx ,Z h ,Z h C7,Z h ,Z h$ ,Z h q3=6,Z h ,Z h] Y5,Z h# ,Z hO* Y4,Z h+ ,Z hx/ ,Z h/ q4=3,Z h1 ,Z h 9 Y2,Z h; ,Z hg@ w51,Z hbB ,Z h"I Y0,Z h9K ,Z hZO <6,Z hO <69,Z hfQ ,Z h^ Y8,Z hr` ,Z hd ,Z h~e a77,Z hg ,Z hl Y6,Z hn ,Z hr Y5,Z ht ,Z h| ,Z hr| a84,Z h%~ ,Z h* Y3,Z h ,Z h] _ _You start resting.,Z h] -64.3 (45,Z h 9=5.3 (462,Z h ,Z hW " _HP restored.,Z h{M#### .##..# ...###.. ......# #... .......#.#..#... #...#....... ..#..#.  ##.  ####. #...# ####...# ,Z hΊ..........#..)....# . ..........##,Z h,Z hRl6.3 (1.0)1,Z h,Z h-Z h ......####  #........###  ...........##  ............#  ..........##  ##.........##  #.....# -Z h #.#..#... #...#@......# ..#..#. #...##...... #. #...# ..... ##. #...# .... ##.##...## ... #..)....# .. ...#......## . )......)...#  ....).)..)  -Z h%-Z hӠa70-Z h-Z h-Z hY! -Z h#  ......####  #-Z hM###  .-Z h##  ...#  -Z h0t....##  #-Z hZt##   #.....-Z h8#  -Z h#.#..#... #...#.......#  ..#..#. ##...##......#  #. #...# ......#  -Z h C##. #...# ......#  #.##...##......#  -Z h;#..)....#......#  -Z hf...#......##......#  )......)...#  -Z h-Z hb859-Z h\-Z h-Z h  ....#  ......####  #.###  .##  .#  .##  ##.##  #.#  -Z h x.#..#... #...#.#  ..#..#. ##...##......#  #.....#. #...##......#  ......##. #...##......#  #.##...##......#  #..)....#......#  #......##......#  )......)...#  -Z hI -Z hF }=98-Z h -Z h{ .Z h+....# ......#### #..### ... .  # ## #..  #..#... #...#.Z h#   ##...## ....##......#  .....##. #...##......#  .##...##......#  #..)....#......#  #......##......#  )......)...##..##..#  .).)..)......#  .Z h.Z hlb707.Z h.Z hb.Z h,} ......#####........###...##. # ##.##.. .Z h-#..#... #...## .#..#. ##...##.@....#....#. #...##. #.#.##..# ..# ##.†........##  .Z h7.Z h8a16.Z h&E.Z h #........###...##. # ##.##... #..#... #...## .#..#. ##...##..........#. #..#.#.).....Z h <.## ..# #..).).....##  .Z h.Z hDa25.Z hB.Z hS; _Found an escape hatch in the ceiling..Z h#  ...##.. ....# ##...##..... #..#... #...#.# .#..#. ##...##..........#. #..#.#.)........#.Z h ... .# #..).......#  .Z h) .Z h* a34.Z hR5 .Z h8 .Z hJ g . .....# ##.........##..... #..#... #...#.# .#..#. ##...##..........#. #..#.#.)........#)......)##.... ##.).......#  .Z hhW .Z h X a43.Z hA] .Z h` /Z hi+  # ##.........##........... #..#... #...#.# .#..#. ##...##..........#. #..#.#.)........#)......)##).)..)... ..###... .#.........#  /Z h4/Z h6a52/Z h ?/Z h}C/Z hR  ##.##........... #..#... #...## /Z h.#..#. ##...##..........#. #..#.#.)........#)......)/Z hr##).)..).../Z h .. ##.†........##<.## ..#/Z h=#... .##))#.....##  /Z h/Z ha61/Z h`/Z h/Z hp" .. #..#... #...## .#..#. ##...##..........#. #..#.#.)........#)......)##..# .).)..)... ..# ##.†........##<.## ..# #..).).....###.. ##.. .##.)#......#  /Z hqz/Z hza70/Z h/Z hT/Z he #..#... #...## .#..#. ##...##..........#. #.#.#.#.#.)....#......#....##......#)......)##..# .).)..)... ##.†........##<.#/Z h..).).....###.. )..#. #.. ##...#......#  /Z h/Z h@b849/Z h/Z h/Z hc ..#..#. ##...##......# #.....#. #...##......# .##. #...##......# ..#.##...##......# .#..)....#......# .#......##......# )......)...##..##..# ).)..)......##..# ..# ##.†..<@## ..# .).)##..# .# #..).......##...# .##.).##...# ..#..##...# .##))#.....###..# .##.)#......##... [4/Z h4 0m..#......##... .# /Z h /Z h^ a98/Z h/ /Z hh /Z h]  #.....#. .#..#.#.#...)....#...../Z h0^ ....##....)......)##).)..)......##..# ##.†........##<.## ##..).).....###.@# )..#./Z h^  .##.).#.....# #...........#  /Z hg /Z h8h b807/Z h,n /Z h)p 0Z h]n .#..#.#..)....#........##....)......)##).)..)......##..# ##.†........##<.# ##..).).....###..# )..#. .##.).#..#))##.### .......#....#  0Z h0Z hea160Z h0Z h0Z ht .#.#.)....#........##...)......)##).)..)......##..# ##.†........##<.# ##..).).....###..# )... .##.).#..#))#0Z hc#.).##...#.# 0Z hr.#######.#.#..#  0Z h0Z h:a250Z h[0Z hj0Z h ; .)........##...)......)##).)..)......##..# ##.†........##<.# ##..).).....###..# )... 0Z h;.##.).#..#))##.).##...##...#... ######..##...#..# 0Z h;D 0Z hH0Z hwHa340Z htP0Z hS0Z h) ....#)......)##).)..)......##..# ##.†........##<.# ##..).).....###..# )... .##.).#..#))###.).##...###...# ##..........##...##..# #.....##....#..##  430Z h0Z hT )......)...##..##..#  .).)..)......##..# ..#  ##.†........##<.## ..#  #..).).....###..# .#  #..).......##...#  ).##...#  ...##...#  .##))#.....###..# .##.)#.#. ##...#......##...#  #..........##...##  ..#..###  ......#....#.#  #######.#.#..#  #####..##...#..# .....##....#..##  .###.........## h.U >9m  0Z h\ 0Z h\ a520Z hd 0Z he 1Z hJ1Z h1Z hL1Z ha o11Z h- 1Z hi C01Z hO1Z h 1Z h1Z h<391Z hF1Z hK1Z hY81Z h7 1Z h$1Z hE&1Z h&C71Z h'1Z h#+1Z h/Y61Z h01Z h81Z h<Y51Z h=1Z hD1Z hIY41Z hK1Z hT1Z hP]Y31Z h$`1Z h?e1Z h\kY21Z hn1Z hw1Z hsY11Z hѐ1Z ha1Z hY01Z h1Z h1Z h1Z h+D291Z h1Z h1Z h?Y81Z h1Z h1Z hY71Z h1Z h(O ##......##. #...##......# ..N######........#.##...##......# .................#..)....#......# .................#......##......# .............)......)...##..##..# ...N..N.....).)..)......##..# ..# #########..##.÷........##<.## ..# 1Z hn)f #...).)##..).).....###..# .#  #####..##..).@.....##...#  ##..##.).......##...#  #...#.........##...#  1Z hG*e#...##))#.....###..##  ##...##.)#......##...# #...##...#......##...# ##.##..........##...## ###...........#..### #.......#....#.##1Z h8+M  ##.  ####.##N########...#.).........#...............)......)# ...N..N.....).)..)......##.. 1Z h8:#########..##.÷........##<.## ....).)##..).#.######..##..)##..##.)......1Z h8...# #...##))#.....###..##...........#2Z hB 13005.0)2Z hg1.3 (1662Z h,2Z h6  Things that are here: _a +0 shortbow of flaming; a salamander corpse2Z h@C42Z hI2Z hY2Z ha2Z hNbJ5 _2Z hi2Z hn2Z hv2Z hvC42Z hȀ2Z h2Z hY32Z h2Z h9 #...........#  #.#..#... #...#.......##  ..#..#..###...##......#  ##.....#..##...##......#  ##......##.##...##......# 2Z h######........#.##...##......# ...........#.#......# ..............#......##......# ..........).....@)...##..##..# 2Z héN..N.....).)..)......##..# ..# ######..##.÷........##<.## ..# 2Z he#...).)##..).).....###..# .# #####..##..).......##...#2Z h6##..##.).......##...##...#.........##..2Z hY.##...##))#.....###..##2Z h{2##...##.)###...2Z h"#2Z h#.# #.#..#... #...#.......## ..#..#..###...##......# ##.....#..##...##......# ##......##.##...##......# ........#.##...##......# ...#..)....#......# #......##......# )......@...##..##..# ..N.....).)..)......##..# ..# ..##.÷........##<.## ..# 2Z hw...).)##..).).....###..# .# ..##.##..###...##...# 2Z h14.3 (3.0)2Z hf5.3 (422Z h|2Z hz} _You see here a +0 hand axe of freezing.2Z h42Z hH2Z hg2Z h2Z h `1 _2Z h2Z hY02Z h2Z h&2Z hA+Z192Z h/2Z h;42Z h>Y82Z hA3Z h{ 3Z hY73Z h3Z h13Z hY63Z h1 3Z h03Z h3Y53Z h63Z hfM43Z h^O3Z hTY33Z hU3Z h\3Z hZ_Y23Z h(`3Z hb3Z he3Z h=eC13Z hDf3Z hg3Z hjjY03Z hk3Z hJq3Z hsZ093Z ht3Z hMv3Z hzY83Z h{3Z h3Z h3Z h؃C73Z h3Z h3Z hUY63Z h 3Z h3Z hY53Z h>3Z hɔ3Z hy3Z haC43Z hŘ3Z h3Z hw3Z h˦C33Z h3Z h3Z h3Z hC23Z h3Z hh3Z hY13Z h3Z h)3Z hķY03Z h3Z h3Z h3Z hE1993Z h63Z hm3Z h?Y83Z h3Z h3Z hY73Z h3Z h3Z ho63Z h3Z hY53Z h3Z h3Z ho43Z h3Z h33Z hY23Z h3Z hV3Z hJ3Z h~C13Z h3Z h3Z hC03Z h'3Z h3Z h3Z h:3Z hD893Z h3Z h3Z hY83Z h3Z h 3Z h3Z hC73Z hy3Z h3Z h3Z hC63Z h'3Z h3Z h_Y53Z h3Z hJ3Z hT ##.....  ...N...  .......  .......  .......  .......## ##  N.......##...#  ###@..#  ####..##..#  #......##.#  ###.....#.## ##  ###...#..#..# ##.....#...NN 2 naga sharpshooters (constriction, a…) #......# ##......### #..........##..3Z h-NN42.3 (37.0)NN1 launcher, conYou see here a +0 hand axe of freezing.  2 naga sharpshooters come into view.  The naga sharpshooter shouts!e naga sharpshooter unwields a +0 dire flail.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter mumbles some strange words.3Z hclaunchers, cons  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter mumbles some strange words.magically shoots an arrow.arrow is repelled.unwields a +0 war axe.  The naga sharpshooter wields a +0 arbalest.3Z h3Z hQ(((((3Z hP.....3Z hp==3.3 (3843Z h3Z h` _The naga sharpshooter shoots a bolt. The bolt hits you but does no damage.3Z hV L ##..... ...N... ....... ....... ....... .......## ##  N.......##...#  ###@..#  ####..##..#  #......##.#  ###.....#.## ##  ###..  ##.  #..  ##.  #.3Z hW  3Z h  ##..... ...N... ....... ....... ....... .......## ##  N.......##...#  ###@..#  ####..##..#  #......##.#  ###.....#.## ##  ###.. ##.  #.. ##. #. _There are monsters nearby!3Z h (((((You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.3Z hl  The naga sharpshooter is lightly wounded.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!3Z h2) ....☼○The naga sharpshooter is severely wounded.3Z h.}(((((○(4Z hw ....☼@The naga sharpshooter shoots a bolt. The bolt is repelled.4Z hL(((((((4Z hR e.....○°@4Z h: ======4.5 (1.2)3) Rev 4Z h<○°4Z hS _The naga sharpshooter shoots an arrow. The arrow is repelled.4Z hj (((((((4Z hh'You shoot a slug.4Z h _The naga sharpshooter shoots an arrow. The arrow is repelled.  You shoot a slug.  The slug completely misses the naga sharpshooter.You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!4Z h°   naga sharpshooter (launcher, constric4Z hs4Z h&..).....N....○°☼°4Z hB.|35.72) Rev+ 4Z hY5P○°4Z h9P _Okawaru accepts your kill.4Z hz (((((((°You shoot a slug.4Z hK °The slug closely misses the naga sharpshooter.You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.4Z hI Z .N....○☼The naga sharpshooter is lightly wounded.(((((°((°4Z h& ....°.@○4Z h< h6.8 (1.114Z h M°○4Z h~ r _The naga sharpshooter shoots an arrow. The arrow misses you.4Z hB (((((You shoot a slug.  The slug hits the naga sharpshooter but does no damage.4Z h7v ○ The naga sharpshooter is lightly wounded.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.4Z h ....°☼○The naga sharpshooter is severely wounded.4Z hZ(((((○4Z hx....°○○.4Z h5o8.0 (1.20) Rev* 4Z hC○○4Z hc _The naga sharpshooter shoots an arrow. The arrow hits you but does no damage.5Z h (((((○You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.5Z hlC○○ _The naga sharpshooter shoots an arrow. The arrow hits you but does no damage.  You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.  The naga sharpshooter is severely wounded.hits the naga sharpshooter but does no damage.5Z hy ....°○○§The naga sharpshooter is severely wounded.(((((○((§5Z hs.....○@°☼9.279○° _The naga sharpshooter shoots an arrow. The arrow completely misses you.5Z hM (((((° You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.5Z hwbThe slug hits the naga sharpshooter!burns the naga sharpshooter.almost dead.  You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!5Z h;q)(((((○5Z hhd....○°°○5Z hmq450.3 (1.175Z hrW○°°○5Z hvP _Okawaru accepts your kill.5Z h°○○°°5Z hH _No target in view!5Z h 45Z h 5Z hm 5Z h 5Z h `6 _5Z h 5Z h Y55Z h- 5Z hn 5Z ha Y45Z h 5Z hr 5Z h 3) Rev+ 5Z h 5Z h ;25Z h^ 5Z hZ 5Z h 5Z h C15Z h 5Z h 5Z h- Y05Z h 5Z hW 5Z h 5Z h 5Z h 5Z hd o65Z ho 5Z h 5Z h C55Z hr 5Z hI 5Z h* 5Z hb C45Z h 5Z h)+ 5Z h, Y35Z hX- 5Z h0 5Z h2 5Z hn3 C25Z h*4 5Z ho6 5Z h9 o15Z hJ: 5Z h= 5Z hk= C05Z hA> 5Z hB 5Z hF D195Z hUF 5Z hG 5Z hK 5Z hqP Y85Z hR 5Z hRV 5Z h[ 5Z h0\ C75Z hc 5Z hOf 5Z hj Y65Z hl 5Z hp 5Z h@u 5Z hu C55Z hw 5Z hz 5Z h Y45Z hT 5Z h! 5Z h Y35Z h| ,5Z h Y25Z h 5Z hڐ 5Z h 5Z h C15Z h 5Z h 5Z hs 5Z h˟ C05Z hO 5Z h{ 5Z h 5Z hf <095Z hˮ 5Z h 5Z hʳ Y85Z h׵ 5Z hi 5Z h 5Z h= C75Z hؽ 5Z hp 5Z h 5Z h% C65Z h 5Z h 5Z hW 5Z h C55Z h 5Z h 5Z ho 5Z h C45Z h 5Z hZ 5Z hg Y35Z h 5Z h 5Z h Y25Z h 5Z h& 5Z h 5Z h C15Z h! 5Z h+ &  5Z hl+ aThings that are here:  a +0 club; a +0 robe; a naga skeleton5Z h7 5Z h8 J0 _5Z h> 5Z hE 5Z hR 5Z hR E0995Z hW 5Z h] 5Z h@c 5Z hc C85Z hh 5Z hq 5Z h%| 5Z hn| C75Z h 5Z h 5Z h 5Z h C65Z h+ 5Z hy 5Z h! 5Z hq C55Z h 5Z h l  You see here a +0 glaive of protection.5Z h& 5Z h +4 5Z hP _5Z hv 5Z hz 5Z h #.#.#.######...... #.#.##..###....... #.#..#...##...#... #..#..#..###...##.. ##.....#..##...##... ##......##.##...##...N######........#.##...##....N.............#..)....#...........@......#......##.------.............)......)...##.............).)..)......##.#########..##.÷........##<.#...).)##..).).....###..#####..##..).......##... N   5Z h naga warrior (polearm, constriction, …)##..##.).......##...#...#.........##...#...##))#.....###..5Z h 9 433.3 (83.0)  5Z h fA naga warrior comes into view. It is wielding a +0 trident.5Z h^w.NN)5Z hR~==----4.3 (8435Z h5Z h5Z h#. _The naga warrior shouts!6Z h7Bw (((((((You shoot a slug.6Z h}  The slug barely misses the naga warrior.You shoot a slug.6Z hU6Z h`x..N....☼○6Z hMa6Z ha======5.5 (1.2)2) Rev 6Z hGmR☼○6Z hWq_ _The slug closely misses the naga warrior.6Z h (((((((○You shoot a slug.6Z h ○The slug closely misses the naga warrior.You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.6Z hU5 ○...N...@○○°6.71○○° 6Z h< 4_The naga warrior is lightly wounded.7Z h ○(((((((○°You shoot a slug.7Z h○○° The slug burns the naga warrior. _The naga warrior is lightly wounded.7Z h(s○☼...N...@°○°°7.90) Rev+ 7Z h;○☼○°°7Z h?g _The naga warrior is moderately wounded.7Z hf ○☼(((((((@°7Z h?○°°You shoot a slug.7Z h( ○☼°○°°The slug barely misses the naga warrior.7Z h'You shoot a slug.7Z h7Z h °○°....N.○@°°.°7Z hk9.189) Rev* 7Z hU%°○°○°.°7Z h)^ _The slug barely misses the naga warrior.7Z hy °○°((@°°.° You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.7Z h/3dThe slug hits the naga warrior!  The slug burns the naga warrior.  The naga warrior is severely wounded.  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior.  You kill the naga warrior!7Z h=°○°)°.°7Z h..°○°.○@...○.7Z hl540.377Z hx°○°○○7Z hP _Okawaru accepts your kill.7Z h@°○7Z h7Z h-°○°○○ _No target in view!8Z h ##.#.#.##...........#.#.#.####.#.##..###.....#.#..#...##...#... #..#..#..###...##.. #..##...##... ##8Z hK ##.##...##...N######........#.##...##...°#..)....#........).○.......#......##..8Z h? F..○..)......)...##.............).)..).#########..##.÷...<.##...).)##..).).....###..######..##..).##...###..##.).......##...##...#.........##...#8Z h `.°°○8Z h ------106 _8Z h h°°○8Z h)9Z h^ M.#.....##.#.#.##....9Z h_ #.#.#.#######.#.##..###....#..#...##...#.. #..#..#..#  ##. ###N######..##...#....°).....).°.......#...9Z hC` ..○..)......)............).)..)......##..##..##.)....9Z hAn N°°°9Z h=o ------259Z h} r°°°9Z h~ :Z h%M..#.....##.#.#.##.....#######.#.##..###....#.#..#...##...#.. #..#..#..#:Z hA  ##. ####N######..##...#......°).....).°.......#...:Z hI..........°..)......)...##..#..##..)....:Z h-N..°:Z hPr34) Rev+ :Z hY:Z h:Z h0M.###..#.....#....#.#######.##..###....#.#..#...##...#.. #..#..#..#  ##. ####N########...#....:Z h%)...........).........#......##..° .)##..).)..:Z hD5.:Z ha43:Z h:Z h:Z h*^M#......#### .###..#.....#.....#######.##..###....#..#...##...#.. #.@#..#..#  ##:Z h+. ####N########...#.................#..)....#... ...#####..##.÷....:Z h6:Z hn7a52:Z h@:Z hF:Z h #.#  #.## #........## #.......# #.#.....###.#.#.##... #.#.#.###### #.#.##..###... #.. :Z hS#..#..#..###...##  ##.....#..##...## .. ##......##.##...## ..N######........#.##...## ...........#..)....# .......).........#......##:Z hK .............)......)...## ............).)..)......##.:Z h:Z h|a61:Z hC:Z h:Z hM#. .## :Z hc#.......#......####........##..#.....#.....########..###....:Z hU#..#...##...#.. #..#..#..# :Z h{ ##.....#...##......##.##...##...# :Z h5.##..)....:Z h :Z hZ &7:Z h V0) Rev :Z h :Z h' :Z h- M.##... ...## :Z hN. ...#......####........###.....#.....#.....########..###....#..#...##...#.. #..#..#..#.##.....#..##...##.. ..:Z h. -........:Z h6 :Z h7 b879:Z h; :Z hH? :Z h[ M#...##......# .#.....## ..#......###....###.......##.#.....##.....########..###....#..#...##...#..#..#..#..###...##.....:Z h :Z h9 &9:Z ha ;8:Z h^ :Z hp ;Z h=#######..# #..#..# #..#..###............. #.......#  #.;Z h6## #........# #.......# #@#.....###.#.#.##... #.#.#.###### #.#.##..###...;Z h #.#..#.... #..#;Z h)#...## ;Z hT ##.....#..##...##;Z h/a .. ##.#.##...##;Z hLV ..N######.#.##...##;Z h;Z hL507;Z hB;Z h;Z h;Z h]9+M......##.....######.##. ## #......###.#......#.#.....###.#.#.##....#.#######.#.##..###.......;Z h :;Z h B;Z hBf16) ;Z hG;Z hJ;Z hkM##..#......##.....######.##. ## #......###.#;Z h;l..#.....##.#.#.##....#.#.#.######.....# #.;Z hu;Z hva25;Z h7|;Z h;Z hJ;Z h;Z h43;Z h;Z h;Z hY2;Z h;Z h#......##.##.# ###.....#.##.## ###...#..#..####### ##.....#........##......##.....##......######;Z h#...##..# #....#..# #;Z h.....# 5.3 (3.## ..;Z h=^###........#;Z h_#.......#....#.#.....#...;Z h>##.#.#.##.......#.#.###.. #.#.##..###......;Z hG;Z hr#;Z h&Z hv>Z h7>Z h>Z h>Z hg>Z hKY5>Z h>Z h) #######..#######.....##S..)....##........#.......##>Z h....#..##...##..###..)......##...#S   shock serpent (asleep)##...##.## ####..#>Z hc#..#..#  #......##.##.#>Z h3 2.3 (1  >Z hJA shock serpent comes into view.>Z h>Z hd..SS>Z hf3.3 (24>Z h >Z h,7 _The shock serpent hisses angrily.?Z h'>(((((((?Z h@  You shoot a slug. The slug misses the shock serpent. You shoot a slug.?Z h14g  The slug misses the shock serpent.?Z h4?Z h@ N..S...@○○N   naga (polearm, constriction)  You hear a shout! x3?Z h.A======4.5 (1.23) Rev ?Z hH=○?Z h^lt _A naga comes into view. It is wielding a +0 halberd.?Z h (((○ You shoot a slug. The slug hits the shock serpent!!  The slug burns the shock serpent.?Z h ○The shock serpent is heavily wounded.You shoot a slug. The slug hits the shock serpent.  The slug burns the shock serpent.?Z h{% ..☼....○○The shock serpent is heavily wounded.?Z hS) *******○○The shock serpent discharges a tendril of electricity.?Z hѨ?Z h.S.○@°.)°°?Z ht5.72) Rev+ ?Z hE{○@°°°?Z hF: _The bolt of electricity is repelled.?Z hL xThe shock serpent discharges a tendril of electricity. _The bolt of electricity is repelled.  You shoot a slug.  The slug closely misses the shock serpent.The slug hits the naga!! The slug burns the naga.  You kill the naga!?Z h )((((((@°°?Z h@ °° Okawaru accepts your kill.You shoot a slug. The slug hits the shock serpent!  The slug burns the shock serpent.?Z h*  The shock serpent is severely wounded.The shock serpent's electric aura discharges, shocking you.?Z h ?Z h 0  You resist.?Z h N.....S°°○N   naga (constriction)?Z h r66.91) Rev* ?Z hA f°°°○?Z h q _A naga comes into view. It is wielding a +0 mace.?Z h3  You shoot a slug. The slug hits the shock serpent!!!  The slug burns the shock serpent!  You kill the shock serpent!?Z hL8○°○N   naga (constriction)@Z hl} (((((((@°°°○Okawaru accepts your kill.@Z h @Z h: You shoot a slug. The slug barely misses the naga.The air sparks with electricity, shocking you.  @Z h You resist.@Z h 6  You hear a shout!@Z h)N....°@...°NN   naga sharpshooter (constriction)N   naga (constriction)@Z h}s578.10@Z h~$W°°@Z h5 _A naga sharpshooter comes into view. It is wielding a +0 heavy hand axe.@Z hmk (((((°@Z hj You shoot a slug. The slug hits the naga! The slug burns the naga.@Z h1  The naga is severely wounded.You shoot a slug. The slug hits the naga!! The slug burns the naga.  You kill the naga!@Z he)°@Z h&( ....°@☼☼.°@Z h(launcher, constric…)Okawaru accepts your kill.The naga sharpshooter unwields a +0 heavy hand axe.  The naga sharpshooter wields a +0 shortbow.@Z h.((((☼.°(((@Z h°@○..○.°...@Z hid9.348@Z hd○.°@Z h!r _The naga sharpshooter shoots an arrow. The arrow misses you.@Z h2L3 (((○.°((( You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!!@Z hsYou shoot a slug. The slug hits the naga sharpshooter!!slug burns the naga sharpshooter!!  The naga sharpshooter is almost dead.  You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!@Z hj○°)@Z h!q ...○☼....Okawaru accepts your kill.@Z hTz 880.57 _You hear a shout!@Z h8\○○☼@Z hh _Your Dodging skill increases to level 9!@Z hG ○○☼@Z h4W ^ _No target in view!@Z h L○☼@Z h @Z h? f○○☼@Z h H _No target in view!AZ h Q########...#######.....##))......○.)....##N......@☼........#.......##)#..##..##..###)......##...#AZ h* ###############...##.## N   naga (polearm, constriction, wandering) ####..##..#.AZ hT x.# #......##.##.# ###.....#.##.##AZ h AZ h  A naga comes into view. It is wielding a +0 halberd.AZ hٺ ~°.N○)AZ hi Z==----1AZ h D06AZ h) V°○AZ h> & _The naga shouts!BZ h°(((((((@○BZ hk$ °○ You shoot a slug. The slug closely misses the naga. You shoot a slug.  The slug hits the naga. The slug burns the naga.BZ hp○.☼.N.....@○BZ h+s======2.7 (1.25BZ hrBZ hzo○.☼°○BZ hB_ _The naga is moderately wounded.BZ hj  You shoot a slug. The slug hits the naga! The slug burns the naga.  You kill the naga!BZ hp○.☼°)(((((@○BZ h ○.☼°((Okawaru accepts your kill.BZ hV %°.○..).....@°○○BZ h c3.94BZ h °°○○BZ hח ' _You shoot a slug.BZ h °.○°○BZ h BZ h j○°○BZ h H _No target in view!CZ hB## #######.#.....##.))...°.○..)....##.)....@.°.#.○○.##.).#..##.##..###.)..##...##...##.## ####..##..#..# #......##.##.# ###.....#.##.CZ hp°.○○CZ h(------403 _CZ h;[°○○CZ hCZ h# #######.#.....##.))...°.○..)....##.)...@..°.#.○○.##S..).#..##.##..###.)......##...#.CZ hJr#...##.# S   Aizul (wandering) ####..##..#.. #......##.##. ###.....#.##.CZ h}  Aizul the Neglectful Guardian comes into view.CZ hVCZ hk..°.S.....°°.==----52CZ h\Q°°°CZ h# _Aizul shouts!CZ h °((((You shoot a slug. The slug hits Aizul! The slug burns Aizul.CZ h °°Aizul is lightly wounded.  CZ h<You shoot a slug. The slug hits Aizul! The slug burns Aizul.CZ h#CZ h.°S........○°°CZ hK1======7.1 (1.21CZ hh9G°○°CZ h^>/ _Aizul is lightly wounded.DZ hX DZ h You shoot a slug. The slug hits Aizul!!! The slug burns Aizul!!  You kill Aizul!DZ h°.°%(((°DZ ha °((((○°Okawaru accepts your kill.DZ h°.°.....%...@°°..408.339DZ h°.°°°DZ h' _You shoot a slug.DZ hD ## ########.....#.....##.)).°.°....)....##.%..@.°.#......°.##.)DZ h2E .#..##.##..#.)......##....#...##.. ####..##..# #......##.## ###.....#.##DZ hR c.°°DZ hR ------908DZ hc s°°°DZ hzf EZ h6 ###### ##.....#.....###....)).°......)....##.%.@..°.#......°.##.).#..##.##..#.)......###..#...##.. ####..##..#.. #......##. ###.....#.EZ h:=Y...EZ h=------907EZ h9FEZ hyLFZ hS G ####### # ##.....#.....###....))........)....###.....%@..#...##FZ hNT .).#...##...##.)......## #..#...#... ####..##... #......##. ###.....#.FZ h'_ FZ h_ K16FZ h_ FZ hg FZ hlj FZ hu  # # ##.....#.....## ##....))........)....## #.....@...##........).#...##.##.)......##. #..#... #... ####..## .... #......## ###.....#FZ hI FZ hˁ r25) Rev+ FZ h FZ hX  Things that are here:  the serpent talisman of Minor Irritation {rF+ Str+2 Dex-5}; a +0 halberd; a _naga corpseHZ h ####### #######.....#######.....##))........)....#.%...................)#.#..####)......#HZ h  #..################... ####..## .... #......## ###..... ###...HZ h HZ h h34 _HZ h HZ h IZ hm # # ##.....#.....IZ h ##....))........).... ##.....%.. #....@. #.).# #.#...##.)......IZ h. #..#. #... ####..IZ h5# .... #...... ....#IZ hZl ### ###IZ h$IZ hK43IZ hIZ hUIZ hIZ h #  ##.....#..... ##....))........) ##.....%.. #...@.. #.)IZ h#=. #. #...##.)#...##..#.##...# ####...## .....IZ hNw # ....##IZ hvl ### ###IZ hIZ h<&5IZ hV2) Rev IZ hIZ hlIZ h2 L #######  ##.....# ##....))..)IZ hҏ Q ##.....%.. #..@... #.)IZ h  # #...##.) #...##..IZ h; #...##...# #####.## .....IZ ha  #.# ....##IZ h l ### ###IZ h IZ h) K61IZ hS IZ h IZ hx IZ hJ+####### ####.....#######...))........).%......) #IZ h+.##)#..##############..#  #.## ..... #... ....## ###. IZ h+8 ## IZ h\6IZ h6a70IZ h=IZ hAJZ h #######  ##.....# ##....)).) ##.....%. ##...... #.) # #...##.) #...##.. #...##...#JZ h   #.## ..... # #.# ....## ### .# JZ h[,JZ h,b829JZ hI7JZ h{=JZ h####### ##.....#######.)).......%.. ..) #.##)..############.#  #.## ..... #.#.# ....## ## .# JZ hYJZ hf98) JZ h1JZ hJZ h> B####### #.....#####)).......%. #.......)#.##...)..###########.# JZ h H #.###..... #.# ....## # .#JZ h# JZ hr c5007JZ h JZ h JZ hu#######.....#####)).......%#...... #.......)#.##..##########.#  #.###..... #.# ....##  .#JZ h~JZ haa16JZ hJZ hrKZ hm.....#####)).....#.....%#...... )#.##.#########.#  #.###.....#.## ....## .# ##.##.....KZ h4KZ ha25KZ hKZ h@KZ h=* ##....)).....##.....%.##........)##........##...##.##...##..#########...##...# ###.....#.## ....###.# #.# ....###..........34KZ hb~ .%#...... )#.##.########KZ h~  #...##...# #.###..... ....## .###.##.....KZ h~ A.........###KZ h~ ..KZ h KZ h &4KZ h ;3KZ h KZ h KZ h;. )#.###...##..####### #...##...# #.###..... ....## .KZ h;####.##..............###.....KZ h<&.KZ hCKZ hDa52KZ hIKZ hMLZ ha )#.#...###...##..###### .# #.###..... ....## LZ h,#.###.##..............###.......LZ hؖA...#LZ hLZ ha61LZ h'LZ hѥLZ hk#.#...##.##### .# #.###..... ....## ##.##.##..............###...........# ..LZ hzLZ h1a70LZ hLZ hLZ h< _##.#### .# #.###..... ....## ##........##.##.................#..................................# .................. LZ h LZ hh b819LZ h LZ hC LZ hM}^### .# #.###..... ....## ##........##.##.................###......................................# .................. ................LZ h}| ####...<.[.##.LZ hzLZ ha98LZ hɊLZ hMZ h .# #.###..... ....## ##. #..#.......##@##...........###.....................................# ............N   naga mage (constriction, wandering) ........ ...####...<.[.N.##. #...#...####...##MZ hmN)NMZ hb107MZ hMZ hzv _A naga mage comes into view. It is wielding a +0 club.MZ hK#.###..... ....## ##. #..#.......#.##.................#..MZ h.#..# ..####...<.[.N.##.#...#...####...## #.##..†##...###.##MZ h]MZ hENN   naga mage (constriction).MZ ha16MZ hMZ hQMZ h{ ((((((You shoot a slug.MZ hR;  The slug hits the naga mage but does no damage.  You shoot a slug. The slug hits the naga mage! The slug burns the naga mage.MZ hp  The naga mage is heavily wounded.MZ h○°......N.MZ hMZ hN======2.4 (1.1MZ hS5) Rev MZ h:°MZ hQ- _You hear an angry hiss.NZ h  ○°((((( You shoot a slug. The slug hits the naga mage. The slug burns the naga mage.NZ h ○°((The naga mage is severely wounded.NZ h= ○○○°.....N., catching bre…)You shoot a slug. The slug barely misses the naga mage.NZ h& *○○°*****The naga mage spits poison at you.NZ h9°@○°°.....NZ hy3.6 (1.24) Rev+ NZ hc°○°°NZ hN7 _The splash of poison is repelled.NZ hP  You shoot a slug. The slug hits the naga mage!! The slug burns the naga mage.  You kill the naga mage!NZ h[°○°((((($....NZ h}r °((Okawaru accepts your kill.NZ h °°°.☼....$.NZ h k14.83NZ h °°°.☼NZ h ' _You shoot a slug.NZ h ....# ##.# #..#.......#°##.......NZ h?.°..###@.☼.#.....#..# ..#NZ ho$####...<.[...##.NZ ht#...#...####...##NZ hРU. #.##..÷##...###.##  #[##.......##....## NZ hNZ hs.°○SS   black mamba (wandering)NZ h[(------NZ h`502NZ hy:○NZ h ^ _A black mamba comes into view.OZ hF   ##  #.  #   #..#.......  #.##.......  °..  ###..○.  #.@...  ..#  #..  #$  ####S..<.[.##.  #...#...####...##  . #.##..÷##...###.##  . #[##.......##....#  #.#...OZ hxOZ hOZ h.○S.OZ h------61OZ hM<○OZ hOZ h r○(((((((OZ h{ ○You shoot a slug. The slug barely misses the black mamba. You shoot a slug.OZ h& m  The slug closely misses the black mamba.OZ h+' OZ hr/ °°○..S....SOZ h0 ======8.0 (1.20) Rev* OZ h8 X°°○OZ h= 5 _The black mamba hisses angrily.OZ h2% °(( You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.OZ ht ° The black mamba is heavily wounded.You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.OZ h(1 OZ h1 OZ h; °○@S○...The black mamba is severely wounded.OZ h< d9.209OZ hB w°.°○OZ hF C _The black mamba bites you but does no damage.PZ h #  #.   #..#.......  #.##.  ...  ###°.°PZ h]?.  ○.S..  .@○.....#  #........  $ ####...<.[...##.  #...#...####...##  PZ h#..... #.##..÷##...###.#  #..... #[##.......##....  #.....##.#....#..  PZ hb  #..#....##.<PZ hPZ h°..○..SPZ h̥------2008PZ hL;°PZ hPZ hf °○You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.PZ hF  You shoot a slug. The slug hits the black mamba!  The slug burn  You kill the black mamba!PZ h6x°°PZ h.°°○.☼PZ h*======1.4 (1.26PZ hm°○.☼PZ h.P _Okawaru accepts your kill.PZ h6q  .   #..#....... #.##. ..PZ hq . ##. °. ###..°.....# PZ hq #..@.☼... PZ hr L...$ PZ h#r n####...<.[...##. PZ hEr B...#...####...# PZ hlr  #..... #.##..÷##...###.  #..... #[##.......##...PZ hr j  #.....##.#....PZ hr # PZ hr k #.....#..#....##PZ h s I  #..#.##.PZ h*s PZ h} g°.○PZ h~ ------205PZ h( L°○PZ h QZ h   #..#....... #.##. QZ hܙA... ##. °. ###........ ..○.○... .$ ####...<.[...## ...#...####..QZ h_  #.....##.##..÷##...##  #.....##[##.......##.  #.....##.# QZ h, #.....#..#....##  ......#..#.##  #..#..#QZ h}.°.○QZ h------34QZ h;°QZ hQZ h  #..#....... #.##. ... ##QZ hЌ. .. ##..QZ h QZ hx..°.○.. QZ hI...$ QZ hKl####...<.[...# QZ h_...#...####.. QZ h #.....##.##..÷##...## QZ h #.....##[##.......##. QZ hōg #.....##. QZ h` #.....#..#QZ h.. QZ ha ......#..#.QZ h QZ h0a#...?..#..#QZ hA?..  #..#QZ hS.QZ hޙY°.°QZ ha43QZ h°.° _Found a scroll of teleportation.QZ h ##.###....###.##..###......##..°.°...QZ h##.............$##.....####...<.[...##...@.##...#...####..#.##..÷##...##[##.......##..#.##.#......# #..##.......... QZ hN..°QZ hr52) Rev+ QZ hQZ hQZ h4 K .. ## . ## ....°.. .........$ ####...<.[  ...#...####.  #..@..##.##..÷##...#  #.....##[##....QZ h]5 C  #.....##.  #.....#..#..  ......#..#. QZ h5 #...?..#..#.  #......#..#QZ h5  #......#..##  ##..##....#QZ h9@ 9.QZ h@ a61QZ h2H QZ hK QZ h  ###.##..###.##.......##.............$##.....####...<.[.....##...#...######..÷##...#[##.......#.#.##....#.#..##..#QZ h  #..###...##.( QZ h QZ ha70QZ hQZ hRZ h ##..###.....##.......##.......$##.....####...<.[.....##...#...######..÷##...#[##.......#.#.##....#...?RZ h;  #.. ... ##..###...##. RZ hRZ h80999) Rev RZ hRZ hRZ hJ ###.##......##......$##.....####...<.[.....##...#...######..÷##...#[##.......#.#.##....#...?.##. #..# #...###..##. RZ hRZ hDa98RZ hRZ h3RZ h ##..##......$##.....####...<.[.....##...#...######..÷##...#[##.......#.#.##.RZ h=#...#...?.#RZ hy#. ..# #...####..#. RZ hRZ hb307RZ hRZ h7RZ h B ##.$##.....####...<.[.....##...#...######..÷##...#[##.......#.#.##.#.......###..##..##....#RZ h; ...# #....##..##. RZ h RZ h a16RZ h RZ h RZ h k2.4 (25) RZ h RZ h i _P - 3 scrolls of teleportation (gained 1)SZ h ##.....####...<.[...# #.....##...#...#### #.....##.##..÷##...## #.....##[##.......##. #.....##.#.......##.. ##.....#..#...# #......#..#.# #......#..#. #....@.#..#. #......#..# #..##..###...# #.. #...#..###...##.(# ##. ##..## #. ..##.##.  ..##...#. ..##....##..##. SZ h8<#........#..#SZ hDSZ hP3.4 (14SZ hSZ hSZ h`SZ h7 .....##...#...####..##..÷##...##[##.......##..#.##.#....#..###..##..##....#...#.. #...#..###...##.(SZ h1##. ##..##..###...##...# #........##.## SZ hSZ h]a43SZ hSZ hSZ hRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation SZ h h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog SZ hM J - a scroll of enchant armour  K - 4 scrolls of fearM - a scroll of brand weapon  P - 3 scrolls of teleportation  Y - 4 scrolls of blinking SZ h[!] read|quaff|evoke[?] describe selectedTZ hc TZ h  #.....##...#...####.. planckenstein the Marksgoblin  #.....##.##..÷##...## Coglin of Okawaru *****. #.....##[##.......##. Health: 149/149 ======================== #.....##.#.......##.. Magic: 31/31 ======================== ##.....#..#..........# AC: 41Str: 16 #......#..#..........# EV: 15Int: 10 #......#..#........... SH: 0Dex: 25 #......#..#........... XL: 18 Next: 41% Place: Snake Pit:4 #....@.#..##.......... Noise: ---------  Time:Z hE hm 30534.4 (0.0) #..##..##..##....#...# o) +5 hand cannon of n) +0 hand cannon (f #.. #...#..###...##.(# Fire: o) +5 hand cannon of Forgiveness ##. ##..##..###...##.# Zot (20993)  #. ..##...###..##.. ..##...####..#..  ..##....##..##..  ..##........#..#  #........##.## You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  You kill the black mamba! _Okawaru accepts your kill. _Found a scroll of teleportation. _P - 3 scrolls of teleportation (gained 1)  Okay, then.TZ h TZ h . _TZ h #.....##.##..÷##...### #.....##[##.......##.. #.....##.#.......##..# ##.....#..#...## #......#..#.# #......#..#. #......#..#.# #......#..# #..##.@###...# #.. #...#..###...##.(# ##. ##..### . #..##.##.  #..##...#..# #..##....##..##..# #..##........#..## #.##..##.## .)^Z hH34m..^.....#..#TZ h TZ hm5.4 (12 _TZ h͘TZ hUZ h$ [##.......##...#.##..##....#..##..#.#..##..##..##....#...# #.@.#..###...##.(###. ##..##..###...##. #. .###..##.. #....  #..........##.#### UZ hT,UZ h,a61UZ hC3UZ h6UZ hpv #.....##.#.......##..# ##.....#..#...##. #......#..#.##. #......#..#.UZ hF #......#..#.#. #......#..#. #..##..##...#UZ h߭ #.. #...#..###...##.(#UZ h ##. ##.@### UZ h4. #..##.##..#   #..##...#UZ hZ*..#  UZ h|#..##....##..##..#  #..##........#..#UZ h*# UZ hr#.##..##.##  UZ h..)^..^.....#..#  UZ h#..........##.##### ###......UZ h9UZ hUZ ha70UZ hͼUZ hUZ hCm #....##.#..###.....#.##..##..##....#...# #...#..###...##.(###. ##..##..###...##.### #. .###..##..#  #...##..#....#..###  ##........##.....# UZ hUZ h&8UZ h<89UZ h\UZ hVZ hM1 `VZ hO2 VZ h18 o8VZ h: VZ h: -7VZ h ; VZ h< VZ h6> VZ h@ VZ hD@ ;6VZ h6A VZ hB VZ hC C5VZ hC VZ hfD VZ hXE VZ hGG Y4VZ hG VZ hK VZ hN VZ hCN C3VZ hmO VZ haR VZ hU Y2VZ htW VZ hHZ VZ h] VZ h^ C1VZ h2` VZ hc VZ h l Y0VZ hn VZ hq VZ htt VZ ht <79VZ hcv VZ hgx VZ h4z VZ hxz C8VZ h{ VZ hF VZ h VZ h C7VZ h VZ hC VZ hˆ VZ h C6VZ h VZ hЌ VZ h Y5VZ h VZ hZ VZ h VZ h1 C4VZ h VZ h5 VZ h VZ hś C3VZ h VZ hm VZ h< o2VZ h VZ h) VZ hT C1VZ h/ VZ ht VZ h` Y0VZ hX VZ h VZ h٬ D69VZ h. VZ h٭ VZ hR VZ hݯ VZ h C8VZ hȰ VZ h VZ h Y7VZ h VZ h VZ h@ VZ h C6VZ h VZ h VZ h VZ h -5VZ h? VZ hp VZ h0 VZ hF Y4VZ h VZ hO VZ h VZ h C3VZ h VZ h VZ h& VZ hS C2VZ h VZ h VZ h7 VZ ho C1VZ hu VZ h_ VZ h' VZ h_ ;0VZ hK VZ h VZ hE VZ hj D59VZ hM VZ hv VZ h VZ h C8VZ hM VZ h VZ h VZ h C7VZ h  VZ h o6VZ h% VZ hK VZ hQ VZ h ;5VZ h VZ h VZ h" Y4VZ h*# VZ h& VZ h, 3VZ h. C2VZ h/ VZ h/ VZ h3 VZ ho5 VZ h5 VZ h5 ;1VZ hG7 VZ hR: VZ h< VZ h = C0VZ h#> VZ h? VZ h?A Z49VZ hA VZ hD VZ hF VZ hF -8VZ hG VZ hTH VZ h!J VZ h\L Y7VZ hM VZ heQ VZ hT VZ hU ;6VZ hV VZ hY VZ h<`  ##..##  #..#.......  VZ hr` ##.##.......  ##...........  VZ h` h###............  VZ h` h##..............  VZ h` ###................#  VZ h` k##..................  VZ h'a ##........@....$....  VZ h]a ##.....####...<.[...##.  VZ h{a #.....##..N#...####...##  VZ ha #.....##.##..÷##...###.##  VZ ha #.....##[##.......##... VZ hb g#.....##.#.......##..#...### N   salamander (polearm, wandering)  ##.....#..#.......VZ hJb @<...# VZ hkb #......#..#..........##  #......#..#..VZ hb ).#######VZ ham 81.4 (43.0)NN)A salamander comes into view. It is wielding a +0 trident.VZ hm o=2.4 (445VZ hu VZ hӃ W _The salamander barely misses you.WZ hD((WZ h1  You shoot a slug. The slug barely misses the salamander. You shoot a slug.WZ h ○°NThe slug completely misses the salamander.WZ h ======3.6 (1.2)4) Rev WZ h,*<°WZ hl.A _The salamander hits you but does no damage.WZ hU# ( You shoot a slug. The slug hits the salamander!WZ h ○The salamander is moderately wounded.You shoot a slug.  The slug hits the salamander but does no damage.WZ hr9 ○○°○The salamander is moderately wounded.WZ h: t4.83) Rev+ WZ hA i○○°WZ hQF A _The salamander hits you but does no damage.WZ ha  WZ hl ○(You shoot a slug.  The slug hits the salamander but does no damage.WZ hG ○○○The salamander is moderately wounded.WZ h EYou shoot a slug. The slug hits the salamander!WZ h"| ○.°°@○.○The salamander is heavily wounded.WZ h| c6.02WZ h v○.°°WZ h D _The salamander hits you but does no damage. x2WZ h °°@○(○ You shoot a slug. The slug hits the salamander!XZ hb  The salamander is almost dead.You shoot a slug. The slug hits the salamander!!  You kill the salamander!XZ hzr○.°°@○)XZ h○○°@°°°XZ h0r27.21) Rev* XZ hwj○°°XZ hR P _Okawaru accepts your kill.XZ h2b○○°°@°°°XZ hgl°°°XZ hlH _No target in view!XZ hӥXZ h%XZ hgXZ hXZ h7XZ h`0 _XZ h\XZ hXZ h6D39XZ hXZ h}XZ hXZ hXZ hL8) Rev+ XZ hWXZ hXZ hXZ hC7XZ h:XZ hXZ hUXZ hC6XZ hXZ hO  You now have 2512 gold pieces (gained 18).XZ hwC5XZ hnXZ h< _You see here a +0 club.XZ hBXZ h^4) Rev XZ hXZ hoXZ hY3XZ h&XZ hXZ h XZ h' C2XZ h XZ h3XZ hXZ hH1) XZ hXZ h}XZ hXZ hC0XZ h!XZ h$XZ h(XZ h(.29XZ h)XZ h;+XZ h2.XZ hL2C8XZ h2XZ h3XZ h9XZ hD###.## ##..##.[....# ##..##....... #..#........# XZ hgD##.##........# ##.....# ###.............# ##.........# ###.............@..# ------600.2 (13.XZ hD0) #..................# XZ hD.............)....### ....####...<.[...##.# ...##..)#...####...## ...##.##..÷##...###.## XZ hE...##[##.......##....## ...##.#.......##..#...### XZ h9E}...#..#..........##.<...# .XZ h!Y------1.2 (147XZ hGeXZ hi- _Found a pair of gloves.YZ h4YZ hoYZ hrYZ h٫YZ h6C6YZ hL,YZ h;YZ hC5YZ hYZ hmYZ h)YZ hcC4YZ hsYZ h\YZ h}YZ hC3YZ hYZ hYZ hY2YZ hYZ hYZ hYZ hC1YZ h]YZ hYZ h0YZ hC0YZ hYZ hQYZ hYZ hUD19YZ hYZ hAYZ hY8YZ hYZ hYZ hY7YZ hYZ hfYZ h8Y6YZ h YZ h5YZ hYZ hE%YZ h%;4YZ h')YZ hK-YZ ha2Y3YZ hn4YZ h:YZ h3?Y2YZ hFAYZ hAJ$ ####### ####### ##.....#######.....## YZ hJ!##....))........)....# ##.....%............... ##...................... YZ hJ#).............#. YZ hJX##............##YZ hJ YZ hJ##...##...........)......# YZ h0K##...##..################.. #...##...#...####..##YZ hQK ##.###.......# YZ hqK #......#  ##.##.....##### ###..... YZ hK ##.##.....## ###... YZ hK ###.##.....####.. ##..##.[....#YZ hK*#.YZ hS##### ####### .#######.....## ))........)....##%..##...YZ h T.#.#.........##...##...........)......##YZ h3T#.################......##...#....# ####..##.YZ hVT#.......# #......##.########.....#YZ hwT ..####...##.##.....#YZ hT!##.YZ h]-16.2 (15YZ ht^g7.2 (161YZ heYZ ho _Items here: )) [ †.YZ h 4YZ h YZ h YZ h YZ h v0 _YZ h YZ h D09YZ h YZ hW YZ h" Y8YZ hA% YZ h' YZ h + YZ hI+ C7YZ h?- YZ hn2 YZ h&5 YZ h5 C6YZ h6 YZ h9 YZ hG< YZ h< ;5YZ h= YZ hK YZ hM YZ hN C4YZ h3O YZ hU YZ h\ Y3YZ hP_ YZ hcd YZ hg YZ hh C2YZ hLi YZ hWm YZ hs Y1YZ ht YZ h3x YZ hHz YZ hz C0YZ h{ YZ hc YZ h YZ h E899YZ h YZ h YZ h YZ ha C8YZ hr YZ h? YZ h YZ h? C7YZ h YZ h YZ h Y6YZ h& YZ hI YZ h Y5YZ h YZ hĮ YZ h$ Y4YZ h YZ h˶ YZ h Y3YZ h YZ h YZ h YZ h C2YZ h YZ h= YZ hO Y1YZ h YZ hp YZ h Y0YZ h YZ h' YZ h Z89YZ hq YZ h YZ hH Y8YZ h4 YZ h YZ hm Y7YZ h YZ hu YZ h Y6YZ h YZ h YZ hE Y5YZ hs YZ h YZ h\ Y4YZ h YZ h1 YZ hW Y3YZ h YZ h$ YZ hI Y2YZ h YZ h YZ hx Y1YZ h YZ h YZ hk" YZ h" C0YZ h,$ YZ h% YZ h( Z79YZ hw) YZ hX+ YZ hx. YZ h. C8YZ h/ YZ hM  You see here a +0 plate armour.7 _YZ hhR o6YZ hS YZ hS -5YZ hS YZ hNU YZ h Z o4YZ hzZ YZ hQ^ YZ h` YZ h` C3YZ ha YZ hkc YZ he YZ h`f C2YZ hAg YZ h{j YZ hl YZ hm C1YZ hn YZ hp YZ h:r YZ hdr C0YZ h3s YZ hu YZ hw Z69YZ h/y YZ hY{ YZ hT~ Y8YZ hh YZ h8 YZ hǃ YZ h C7YZ hQ YZ h YZ h Y6YZ h YZ h YZ hď YZ h -5YZ h YZ h@ YZ h YZ h Y4YZ h YZ h YZ h Y3YZ h) YZ hn YZ h' Y2YZ hß YZ hD YZ h YZ h (#...###..##..# ##.....## #.. #...####..#..# ##.....## ### #....##..##..# #.....## #........#..## ##....## YZ h; ........##.## #....## ..^.....#..# ##...## .......##.#####...## YZ hf ......##......#...# .......##.....#.@.# #.............#...# YZ h h##..........#.#...# YZ h ..#.......#####...# #.#<....##### ##..# YZ hĭ ##.#....###.## #...N   salamander (wandering)YZ h ##=#........# #...........# ##..N YZ h& : #.........##YZ h 66.2 (497.2 (501YZ hԺ YZ h ] _A salamander comes into view.ZZ hof(((((((ZZ h{u* N  You shoot a slug. The slug closely misses the salamander. You shoot a slug.  The slug hits the salamander!ZZ h,ZZ h☼○....N   nagaraja (constriction, wandering).NZZ h======8.4 (1.2)59) Rev ZZ h^ J☼○ZZ h _The salamander is moderately wounded. _A nagaraja comes into view. It is wielding a +0 whip.ZZ hU ] (○((((N)(You shoot a slug.  The nagaraja shouts!  The slug hits the nagaraja! The slug burns the nagaraja.ZZ h  The nagaraja is lightly wounded.  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.ZZ h_ ZZ hf °○○°.....N   salamanderNNZZ hg t9.68) Rev+ ZZ h6n J°°ZZ hr c _The nagaraja is moderately wounded.[Z h"fg((((((([Z h5 °○°You shoot a slug. The slug barely misses the salamander. You shoot a slug.[Z hu| §○☼○°[Z hu.....(launcher)NThe slug completely misses the salamander.The salamander wields a +0 shortbow of flaming.[Z h| §°((°(((((It bursts into flame! The salamander shoots an arrow.[Z h[Z h @ ☼@○○○°....N.The arrow completely misses you.[Z hw k70.87) Rev* [Z hEw☼°○°[Z h& _You hear a roar![Z hv% ○(°(((( You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.[Z hL L ☼○○(° The nagaraja is severely wounded.You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.[Z h [Z h ] ☼°☼○○°...., catching brea…)N.The nagaraja is almost dead.[Z h  °☼○@○○*****The nagaraja spits poison at you.[Z hh ○.○°@°○°.....[Z hj 6-2.06[Z hp [○○°[Z h u @ _The splash of poison hits you. You resist.[Z he  ○.○°(((((You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.[Z h ○°○((The nagaraja is almost dead.[Z ht ○§○°@°[Z h3u #°☼..[Z hPu ..[Z hlu N[Z hu q.You shoot a slug. The slug closely misses the nagaraja.[Z hu [Z h| ○(°(°○(☼(((([Z h○☼○°@°°.○....N.3.25○☼○°@°°.○ _The salamander shoots an arrow. The arrow is repelled.\Z hf○☼○°@°(○(((\Z h0g,(((\Z hR   You shoot a slug. The slug closely misses the nagaraja. You shoot a slug.  The slug hits the nagaraja! The slug burns the nagaraja.  You kill the nagaraja!\Z h`'○☼○°@°°N   salamander (launcher)\Z hC ○☼○°@°°☼...)..Okawaru accepts your kill.\Z h○☼○°@°°(((((\Z h \Z h ○☼○°@°°☼....N  mysticN   salamander (launcher)N\Z h3The salamander shoots an arrow. The arrow hits you but does no damage.  A salamander mystic comes into view. It is wielding a +0 dagger.\Z h○(○°(°(○((((\Z h#°○°.@.°○○....\Z h*7-44.43\Z hw°○°○\Z h7k _The salamander shoots an arrow. The arrow misses you.\Z h'b °○°(○\Z hb(((( You shoot a slug. The slug hits the salamander!\Z h  The salamander is severely wounded.You shoot a slug. The slug hits the salamander!!!  You kill the salamander!\Z h°○°○).\Z hp\Z hy.○°○@○.○°..\Z hzN..N.\Z hck55.62\Z hщN°○@○\Z h5?○°\Z hP _Okawaru accepts your kill.\Z hHf °○(((((((You shoot a slug.\Z h( ○°○@○ The slug completely misses the salamander mystic.You shoot a slug. The slug hits the salamander mystic!!!\Z hr\Z h-s\Z h{V°°.°@°☼°°..N. ..\Z hc|k86.81\Z h"r°°°°\Z he _The salamander mystic is almost dead.\Z h\  You shoot a slug. The slug hits the salamander mystic!!  You kill the salamander mystic!\Z h °°@°☼(°(()\Z hp j °°@°\Z h5q ☼(°((((Okawaru accepts your kill.\Z h °.○°@°○°..\Z hP r.)...\Z h k68.00\Z h °.○°@°○°\Z hc ' _You shoot a slug.\Z hR °.○°○°\Z h \Z h x°.○°\Z h H _No target in view!]Z hU4]Z h]Z h:]Z h0)N .....9=....°.°@°○°]Z h)d   Bai Suzhen (wandering)dHP restored.]Z h(2..○.@.0.0○.]Z h9------9.0 (149]Z h/:<○]Z hAL  Bai Suzhen, Madame White Snake comes into view. She is wielding a +0 _quarterstaff.]Z hY t○(((((((]Z h ○○You shoot a slug. The slug completely misses Bai Suzhen. You shoot a slug.  The slug hits Bai Suzhen!! The slug burns Bai Suzhen!]Z hsf ]Z hAp ○.°°○..))d.]Z hp ======80.2 (1.28]Z hzx e○.°○]Z h~ 4 _Bai Suzhen is lightly wounded.^Z h_ °(((((D  (trample, clouds)You shoot a slug. The slug hits Bai Suzhen!! The slug burns Bai Suzhen!  Bai Suzhen roars in fury and transforms into a fierce dragon!^Z h| ○.°°Bai Suzhen is moderately wounded.You shoot a slug. The slug hits Bai Suzhen! The slug burns Bai Suzhen.^Z hiu^Z h|D○○°°○☼..§§§D§D§§§§§§^Z h }c1.46^Z h߄○○°°○☼§§D§D§§§§^Z ha _Bai Suzhen is moderately wounded.`Z hm#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru ****** #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 31/31 ======================== ........##.## #....##AC: 41Str: 16 ..^.....#..# ##...##`Z hmEV: 15Int: 10 .......##.#####...##SH: 0Dex: 25 ......##......#○○°#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#.@.#Noise: ======---  Time: 30681.4 (0.0) #.............#°*☼#o) +5 hand cannon of n) +0 hand cannon (f ##..........#.#.*.#Fire: o) +5 hand cannon of Forgiveness `Z hm..#.......#####..*#Zot (20846) Rev* `Z h n#.#<....##### ##§*# ##.#....###.## #§D§`Z hYnD   Bai Suzhen (trample, clouds)##=#........# #§§§##.........# ##§§§#.........##`Z hnBai Suzhen is moderately wounded.You shoot a slug. The slug hits Bai Suzhen! The slug burns Bai Suzhen. _Bai Suzhen is moderately wounded.`Z hnFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (moderately wounded, surrounded by thunder, 91% to hit)aZ hN'#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru ****** #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 31/31 ======================== ........##.## #....##AC: 41aZ hFPStr: 16 ..^.....#..# ##...##EV: 15Int: 10 .......##.#####...##SH: 0Dex: 25 ......##......#○○°#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#.@.#Noise: ======---  Time: 30681.4 (0.0) #.............#°(☼#o) +5 hand cannon of n) +0 hand cannon (f ##..........#.#.(.#Fire: o) +5 hand cannon of Forgiveness ..#.......#####..(#Zot (20846) Rev* #.#<....##### ##§(# ##.#....###.## #§D§D   Bai Suzhen (trample, clouds)##=#........#aZ hPo #§§§##.........# ##§§§#.........##You shoot a slug. The slug hits Bai Suzhen! The slug burns Bai Suzhen. _Bai Suzhen is moderately wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (moderately wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen.aZ h○§D§D§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (moderately wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen.  Bai Suzhen is heavily wounded.aZ hj`aZ hg°°.°@°.°○.§§§D§§§D§§§§§aZ hhh2.6 (1.25aZ hp°@°○D§D§§§aZ hw^ _Bai Suzhen is heavily wounded.aZ hDw S#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru ****** #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 31/31 ======================== ........##.## #....##AC: 41Str: 16 aZ hw N..^.....#..# ##...##EV: 15Int: 10 .......##.#####...##SH: 0Dex: 25 ......##......#°°.#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#°@°#Noise: ======---  Time: 30682.6 (0.0) #.............#.*○#aZ h3x o) +5 hand cannon of n) +0 hand cannon (f ##..........#.#.*.#Fire: o) +5 hand cannon of Forgiveness ..#.......#####§*§#Zot (20845) Rev* aZ hx #.#<....##### ##D§# ##.#....###.## #§§§D   Bai Suzhen (trample, clouds)##=#........# #§§§##.........# ##§§§#.........##Bai Suzhen is heavily wounded.You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen. _Bai Suzhen is heavily wounded.aZ hy Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)aZ hj "#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru ****** #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 31/31 ======================== ........##.## #....##AC: 41Str: 16 ..^.....#..# ##...##EV: 15Int: 10 aZ hk d.......##.#####...##SH: 0Dex: 25 ......##......#°°.#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#°@°#Noise: ======---  Time: 30682.6 (0.0) #.............#.(○#o) +5 hand cannon of n) +0 hand cannon (f ##..........#.#.(.#Fire: o) +5 hand cannon of Forgiveness ..#.......#####§(§#Zot (20845) Rev* #.#<....##### ##D§# ##.#....###.## #§§§aZ hl D   Bai Suzhen (trample, clouds)##=#........# #§§§##.........# ##§§§#.........##You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen. _Bai Suzhen is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen.aZ h! M°°°@°§§DFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen.  Bai Suzhen is heavily wounded.aZ hKyaZ hU°°○°°○§§§D§.§§D§§aZ huh3.8 (1.24aZ hو°°°°°D§§§§§§§aZ h`^ _Bai Suzhen is heavily wounded.bZ h`bZ hb} Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--bZ hco3% [?] toggle between ability selection and description.cZ hi^ cZ hm }#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru ****** #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 31/31 ======================== ........##.## #....##AC: 41Str: 16 ..^.....#..# ##...##EV: 15Int: 10 .......##.#####...##SH: 0Dex: 25 ......##......#°°○#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#°@°#cZ hn Noise: ======---  Time: 30683.8 (0.0) #.............#°°○#o) +5 hand cannon of n) +0 hand cannon (f ##..........#.#§§§#Fire: o) +5 hand cannon of Forgiveness ..#.......#####§D§#cZ hln 3Zot (20844) Rev* cZ hn H#.#<....##### ##§§# ##.#....###.## #.§§D   Bai Suzhen (trample, clouds)##=#........# #§§§##.........# ##§§§#.........##Press: ? - help, Shift-Dir - straight linecZ hn Aim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen.  Bai Suzhen is heavily wounded.You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen. _Bai Suzhen is heavily wounded.cZ h/q cZ h y ..°.@.°.°§D§§cZ hVy T§§§§cZ h^z .26----------4.8 (13) Finesse Rev* cZ hz cZ h́ °°.°D§§§§§§§§cZ h cZ h f _You can now deal lightning-fast blows.dZ h%#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru *****. #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 26/31 ====================---- ........##.## #....##AC: 41Str: 16 ..^.....#..# ##...##EV: 15dZ hvInt: 10 .......##.#####...##SH: 0Dex: 25 ......##......#..°#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#.@.#dZ hˎzNoise: ---------  Time: 30684.8 (0.0) #.............#°*°#o) +5 hand cannon of n) +0 hand cannon (f dZ h)##..........#.#§D§#Fire: o) +5 hand cannon of Forgiveness ..#.......#####§§§#dZ hMoZot (20843) Finesse Rev* #.#<....##### ##§§# ##.#....###.## #.§§D   Bai Suzhen (trample, clouds)##=#........# #§§§##.........# ##§§§dZ hs#.........##You shoot a slug. The slug hits Bai Suzhen. The slug burns Bai Suzhen. _Bai Suzhen is heavily wounded. dZ h_You can now deal lightning-fast blows.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}dZ hPress: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)dZ h }#...###..##..# ##.....## #.. planckenstein the Marksgoblin #...####..#..# ##.....## ### Coglin of Okawaru *****. #....##..##..# #.....##Health: 149/149 ======================== #........#..## ##....##Magic: 26/31 ====================---- ........##.## #....##AC: 41Str: 16 ..^.....#..# ##...##dZ h}EV: 15Int: 10 .......##.#####...##SH: 0Dex: 25 ......##......#..°#XL: 18 Next: 46% Place: Snake Pit:4 .......##.....#.@.#Noise: ---------  Time: 30684.8 (0.0) #.............#°(°#dZ h}o) +5 hand cannon of n) +0 hand cannon (f ##..........#.#§D§#Fire: o) +5 hand cannon of Forgiveness ..#.......#####§§§#Zot (20843) Finesse Rev* dZ hi~#.#<....##### ##§§# ##.#....###.## #.§§D   Bai Suzhen (trample, clouds)##=#........# #§§§##.........# ##§§§#.........## _Bai Suzhen is heavily wounded. _You can now deal lightning-fast blows.dZ h~aFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen!! The slug burns Bai Suzhen.dZ h0°(°§D§§§§D§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, 91% to hit)  You shoot a slug. The slug hits Bai Suzhen!! The slug burns Bai Suzhen.  Bai Suzhen is severely wounded..dZ h §.°§°.°D§§§§D, catching…)§§  Bai Suzhen is severely wounded.dZ ho ≈≈≈§≈°≈°≈°D§§§D§§§  Bai Suzhen breathes water at you.dZ h7# ~~~~~.☼.°@☼°§°D§§§§§§D§§.§  The torrent of water is repelled. The wave splashes down.dZ h]8========5.4 (0.62dZ h?J°☼°§°§D§§§§§§§§.§dZ hD* _You hear a shout! x8dZ h%iZ hW °.°.§%§98iZ h (§iZ h jZ h°°.%907Rev+ jZ hT°§%§jZ hjZ hzz .##..#.....## ....#..## ##~...## ##.## #~~..## ^..# ##~~.## .....##.#####...## jZ hz##......#°..# .##..°..§. ##.#.% .######.§§<....##### ##.) jZ h {#.#.## #..)jZ h0{.##...#.......)).######.jZ hS{D jZ hN....%jZ h֋a16jZ hB%§§jZ h0jZ h3 #....##..##..# #.....## #.#..## ##~...##.##.## #~~..## ..^.....#..# ##~~.##.##.#####...##jZ h4 .##......#...#.##.....#...# #.#...##.#.#.@.#jZ hJ4 u.#.#####.§§# jZ ht4 #.#<....##### ##.)##.#....###.## #..)  ##=#jZ h4 .# #.))#  ##jZ h4 .# ##... #.## #....jZ h4 n  ##.####....jZ h5   #.)).### ###jZ h@ H..jZ hA #8jZ hA l=25jZ h[N jZ hR  Bai Suzhen is almost dead.  You shoot a slug. The slug hits Bai Suzhen! The slug burns Bai Suzhen.  You kill Bai Suzhen! jZ hS w_Okawaru accepts your kill. _You see here a dragon-coil talisman.kZ h#-#........#..## ##~#.## #~~.. ^..^.....#..# ##~~..#.#####...#.....#...#..##.....#...# ##.............#...# .###.#.%.#..######@..# ##.#<....##### ##.)#  ##.#....###.## #..)#  ##=#........# #.))#  #.# ##...# #.## #..... ##..####..... #)).#####...#kZ hR~ ##.......)...####.kZ h7%kZ hh34 _kZ he#kZ hW)kZ hp ..##.## #~~..## ..^.....#..# ##~~.## .......##.#####...## ##......#...# #...# #......#...# #.#.%.# .kZ hǞ #####...# #<....##### ##@)# ....###.## #..)#=#........# #.))# kZ h ..# ##....## #.....kZ hv ####.)).#####...^####)...# #####..)..##...kZ hí 4%kZ h< 43Rev kZ ht 8%kZ h lZ h^.....#..# ##~~.## ....##.#####...## ##......#...# #...# ......#...# #.#.%.# .#####...# #<....##### ##.)#....###.## #.@)#=#........# #.))# ..# ##....lZ hgn## #.....######.)).#####...^. ###.#)...# ##... ###...)..#..# ### #.....##.... .....###lZ h"lZ hP#a52lZ h3lZ h9lZ hU .....##.#####...## ##......#...# .##.. ##.#.%. .######...lZ h<....##### ##.)## #.#.## #..)##=#........# #.@)#  ##.lZ h#...#  # #.....###lZ h;.####.......lZ ha####.....)############ ###.. lZ h2%lZ h9==61lZ hlZ hlZ h| _You see here a +0 shortbow of flaming.lZ hv `##......#...# ##...# ......#...# #.#.%.# #####...# #<....##### ##.)#....###.## #..)# =#........# #.))##..# ##.@..lZ hw Z## #.....#####...##..)).#####...^###..#lZ h/w )...# ##.... ###...)..#..# #### #...lZ hQw y..##.... .....####.....)############ ###.lZ hsw T .#####.....###...lZ hՇ 8%lZ h h70 _lZ hS lZ h* mZ hYR#...# ......#...# ##.#.%.# ######...# # <....##### ##.)## #....###.## #..)# # =#........# #.))### #..# ##...#### #.## #..@..#### ##.... ##...)).#####...^###..#)...# ##..... ###...)..#..# ##### #.....##.... .....####.....)############ ###. .#####.....###...##............829mZ hSmZ hx^mZ hh......#...# ##.#.%.# #.#####...# #.##### ##.)## ....###.## #..)# #.....# #.))##. ..# ##...#### .## #.....###### ###.#..... ##... #.)).#####...^###.. #)...# ###......###...)..#..# #######.....##.... .....###mZ hא#.....)############ ###. .#####.....###...##............[.......##mZ h.9%mZ hԞa98mZ h:%mZ hmZ h #...# ##.#.#.%.# #.#####...# #.###### ##.)## ####.## #..)# #. .# #.))## #.## ##...### ##.## #.....######. ###. .####.##. .mZ h )).#####...^..... ###. #.)...# ###......###. ##.....)..#..# #.##.##.... .....###.###.....)# ###.##......#####.....###.##.....##.##...[.##.mZ h mZ h SS   black mamba (wandering)=7007mZ h* 8%mZ h/ ^ _A black mamba comes into view.nZ h#...# ##.#.#.%.# #..######...# #.###### ##.)## ###.###.## #..)# #.# #.))## #.## ##...### ##.## #.....######S. ###.####.##.)).#####...^......###. .nZ h)...# ###......###. #.....)..#..# ##. ##.##.... .....###.###.....)# ###.##......#####.....###.##.....##.##...[.##.nZ hnZ hyf.SSnZ hP30=16nZ hnZ h5 _The black mamba hisses angrily.nZ hX ........#...###.. planckenstein the Marksgoblin ......#.#.%.##..# Coglin of Okawaru *****. ....#####...##.## Health: 149/149 ======================== ..##### ##.)#####. Magic: 30/31 =======================- ..###.## #..)##... AC: 41Str: 16 .......# #.))###.## EV: 15Int: 10 .......# ##...#####.. SH: 0Dex: 25 .......## #.....######.. ###... XL: 18 Next: 50% Place: Snake Pit:4 ........####....@****S.. ##.....nZ h[Y  Noise: ---------  Time: 30701.6 (0.0) ......)).#####...^......###...... o) +5 hand cannon of n) +0 hand cannon (f .......)...# ###......###........ Fire: o) +5 hand cannon of Forgiveness #.....)..#..# ########.......... Zot (20826) Finesse ##.......##.... .....###.......###.....)############ ###....... S   black mamba##......#####.....###.........##.....##....................##...[.......##............. _You see here a +0 shortbow of flaming. _A black mamba comes into view. _The black mamba hisses angrily.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (70% to hit)nZ h7 ........#...###.. planckenstein the Marksgoblin ......#.#.%.##..# Coglin of Okawaru *****. ....#####...#nZ h #.## Health: 149/149 ======================== ..##### ##.)#####. Magic: 30/31 =======================- ..###.## #..)##... AC: 41Str: 16 .......# #.))###.## EV: 15Int: 10 .......# ##...#####.. SH: 0Dex: 25 .......## #.....######.. ###... XL: 18 Next: 50% Place: Snake Pit:4 nZ h. y........####....@((((((( ##..... Noise: ---------  Time: 30701.6 (0.0) ......)).#####...^......###...... o) +5 hand cannon of n) +0 hand cannon (f nZ h O.......)...# ###......###........ Fire: o) +5 hand cannon of Forgiveness #.....)..#..# ########.......... Zot (20826) Finesse ##.......##.... .....###.......###.....)############ ###....... S   black mamba##......#####.....###.........##.....##....................##...[.......##............. _A black mamba comes into view. _The black mamba hisses angrily.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}nZ hS ~Press: ? - help, Shift-Dir - straight lineAim: a black mamba (70% to hit)  You shoot a slug.nZ hԡ %  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (70% to hit)  You shoot a slug.  The slug closely misses the black mamba.  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.nZ hW& nZ h4 %☼...S...○nZ h5 N======2.2 (0.6nZ h(5 ,Rev nZ hF W%○nZ hJ d _The black mamba is severely wounded.oZ h,........#...###.. planckenstein the Marksgoblin ......#.#.%.##..# Coglin of Okawaru *****. oZ h....#####...##.## Health: 149/149 ======================== ..##### ##.)#####. Magic: 30/31 =======================- ..###.## #..)##... AC: 41oZ hStr: 16 .......# #.))###.## EV: 15Int: 10 oZ h.......# ##...#####.. SH: 0Dex: 25 .......## #....☼######.. ###... XL: 18 Next: 50% Place: Snake Pit:4 ........####....@***S... ##..... Noise: ======---  Time: 30702.2 (0.0) ......)).#####..○^......###...... o) +5 hand cannon of n) +0 hand cannon (f oZ h.......)...# ###......###........ Fire: o) +5 hand cannon of Forgiveness oZ h#.....)..#..# ########.......... Zot (20826) Finesse Rev ##.......##.... .....###.......oZ h.L###.....)############ ###....... S   black mamba##......#####.....###.........##.....##....................##...[.......##.............oZ h`rYou shoot a slug. The slug hits the black mamba!  The slug burns the black mamba. oZ h_The black mamba is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}oZ hPress: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, 70% to hit)oZ h ........#...###.. planckenstein the Marksgoblin ......#.#.%.##..# Coglin of Okawaru *****. ....#####...##.## Health: 149/149 ======================== oZ h..##### ##.)#####. Magic: 30/31 =======================- ..###.## #..)##... AC: 41Str: 16 oZ h........# #.))###.## EV: 15Int: 10 .......# ##...#####.. SH: 0Dex: 25 oZ hȗ.......## #....☼######.. ###... XL: 18 Next: 50% Place: Snake Pit:4 ........####....@((((((( ##..... Noise: ======---  Time: 30702.2 (0.0) oZ hr......)).#####..○^......###...... o) +5 hand cannon of n) +0 hand cannon (f .......)...# ###......###........ Fire: o) +5 hand cannon of Forgiveness #.....)..#..# ########.......... Zot (20826) Finesse Rev ##.......##.... .....###.......###.....)############ ###....... S   black mamba##......#####.....###.........##.....##....................oZ h##...[.......##.............You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba. _The black mamba is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineoZ hqAim: a black mamba (severely wounded, 70% to hit)oZ h%%☼○ _The black mamba is severely wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, 70% to hit)  You shoot a slug. The slug misses the black mamba. You shoot a slug.  The slug hits the black mamba! The slug burns the black mamba.oZ h(oZ hy%○☼@..S....○○oZ hJf8 (0.65oZ hY○○○oZ h(_ _The black mamba is almost dead.oZ h ,#...# ##.#.#.%.# #..######...# #.# .##### ##.)## ###. .###.## #..)# #...## #.))## #.##.# ##...### ##.oZ h| ## #....○######... ###.####...☼.@.S..... ##.)).#####..○○......###.)...# ###......###. .....)..#..# #. #.##.... .....###. ###.....)# ###.##......#####.....###.##.....##.oZ h [##...[.##.#oZ h oZ h ○S.°°oZ h =-----3.8 (1.04oZ hP g%☼°oZ hϣ Y _The black mamba closely misses you.pZ hp-.......#...###... planckenstein the Marksgoblin .....#.#.%.##..## Coglin of Okawaru *****. ...#####...##.### Health: 149/149 ======================== .##### ##.)##pZ hIq?###.. Magic: 30/31 =======================- .###.## #..)##...# AC: 41Str: 16 ......# #.))###.##. EV: 15pZ hxqAInt: 10 ......# ##...#####... SH: 0Dex: 25 pZ hqN......## #....○######... ###.... XL: 18 Next: 50% Place: Snake Pit:4 pZ hQr.......####...☼.@S...... ##...... Noise: =--------  Time: 30703.8 (0.0) .....)).#####..°°......###....... o) +5 hand cannon of n) +0 hand cannon (f ......)...# ###......###......... Fire: o) +5 hand cannon of Forgiveness .....)..#..# ########........... Zot (20824) Finesse Rev #.......##.... .....###........ ###.....)############ ###........ S   black mamba##......#####.....###..........pZ hs##.....##.....................##...[.......##.............#The slug hits the black mamba! The slug burns the black mamba. _The black mamba is almost dead. pZ hsE_The black mamba closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 70% to hit)pZ hf.......#...###... planckenstein the Marksgoblin .....#.#.%.##..## Coglin of Okawaru *****. ...#####...##.### Health: 149/149 ======================== .##### ##.)#####.. Magic: 30/31 =======================- .###.## #..)##...# AC: 41Str: 16 pZ h@g......# #.))###.##. EV: 15Int: 10 ......# ##...#####... SH: 0Dex: 25 pZ hgV......## #....○######... ###.... XL: 18 Next: 50% Place: Snake Pit:4 pZ hh.......####...☼.@S...... ##...... Noise: =--------  Time: 30703.8 (0.0) .....)).#####..°°......###....... o) +5 hand cannon of n) +0 hand cannon (f ......)...# ###......###......... Fire: o) +5 hand cannon of Forgiveness .....)..#..# ########........... Zot (20824) Finesse Rev pZ h*h#.......##.... .....###........ ###.....)############ ###........ S   black mambapZ hRhU##......#####.....###..........##.....##.....................pZ hyhJ##...[.......##.............#pZ hhFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linepZ hhAim: a black mamba (almost dead, 70% to hit)  You shoot a slug. The slug hits the black mamba!  pZ hh_The slug burns the black mamba.  You kill the black mamba!pZ hpq%○☼.@†°pZ hh%○☼.@(((((((°°Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (almost dead, 70% to hit)  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  You kill the black mamba!  Okawaru accepts your kill.pZ h○○○@†......°°☼pZ h˚======4.4 (0.63pZ hv○○°°☼pZ h' _You shoot a slug.pZ h)#...# ##.#.#.%.# #..######...# #.# ##### ##.)## ###. ###.## #..)# #...## #.))## #.##.# ##...### . ##.## #....○######.... ###.####...○○.@.......##.)).#####..°°☼.....###.pZ h)...# ###......###.)..#..# #. .##.... .....###......)# ###.##......#####.....###.##.....##.###...[.##.#pZ h]°○°^○pZ h{------5.4 (1.02pZ h%○○°^○pZ hdx _You see here a black mamba corpse.pZ h #...# ##.#.#.%.# #..# .#####...# #.# ##.)## ###..## #..)# #...## #.))## pZ hx -. #.##.# ##...### ... ##.## #....°######.....###.####...○○.†@......##.pZ h f)).#####..°^○.....###.)...# ###......###.pZ h  )..#..# #.##.... .....###. #.....)# ###.pZ h  ##......#####.....###.#  ##.....##.####...[.##.##pZ h z%°°.pZ h 1=------61 _pZ h  _%°○pZ h " qZ hX:#...# ##.#.#.%.# #..# #####...# #.# ##.)## ###. #.## #..)# qZ h:. #...###.# #.))## ... #.##.# ##...### #.... ##.## #....°######.....###.qZ h;}####...°°.†.@.....##.)).#####...^○.....###.qZ h,;)...# ###......###.)..#..# #qZ hL;b.##.... .....###.# .....)#qZ h;- ###.qZ h<U# #......#####.....###.# qZ hPNg.°°°qZ h&Ol70qZ hWT%°qZ h[qZ hWM #...# ##. .#.#.%.# #..#...# .#.######. ##.)## ..###.....# .## #..)# ...#...###.# #.))## ...##.##.# ##...### ##....###.## #.....######.....###.####...°°.†..@....##. .)).#####...^°.....###.)...# ###......###.# .)..#..# #.###.... .....###.# qZ hX L..°qZ hY b819qZ hj 7%qZ ho rZ h#...# # ..#...# ##....... #.#.%.# #.##...# #.######.. # ##.)## ###.....## ## #..)# ...### .# #.))## ...##.## .# ##...### ##### #.....####### ..####......†....... )).#####...^°.....###)...# ###......#### )..#..# ########....###.... .....###.#)############ #### .....#####.....### .....##..rZ h?%.98rZ hkrZ h}rZ hɮr#...# ###. .#...# rZ h.##.#. .#.%.# .#..#....# ..#.######..#  ##.)## ...###.....##. # #..)# #...#...###. # #.))## #...##.##. # ##...### ###....###. rZ hU## #.....######.@...###. .####......†.......##.# rZ hR).#####...^......###.# rZ h)...# ###......###.## ..#..# # rZ hd&rZ h%=107rZ h9%rZ h>rZ h #...# ##. #...# .##. #...# .##.......#. #.%.# ..#.# #...# #.######..## ##.)## ...###.....##  #..)# ...###  #.))## ##...##.##  ##...### ### # #.....#######. ####......†....... .#####...^......###rZ h .# ###......#### .#..# ########....###.... .....###.# .)############ #########.....###rZ h 8%rZ h a16rZ h 9%rZ hе sZ hw...##..# ...# ..##. ...# ...##. ...# ...##.......#... .%.# ...#.#.#. ...# ...#.######..## #.)## ...###.....## #..)# ...### #.))## ##@..##.## #sZ hMx#...### ###....##  #.....#######. ###......†.......# #####...^......###.# ###......#### #..# ########....# ##.... .....###.# )############ ####sZ hsZ hBa25sZ h_7%sZ hsZ hi~~#)#.#...#..## ...##.# #...##. ..# #...##.......#... %.# #...#.#.#.# ..# #...#.######..## .)## ...###.....## ..)# ...### .))## ##...##.## #...### ###....## #.....#######.......†.......### ####...^......### .# ###......#### ..# ########....# #.... .....###.#sZ hv7 %sZ hZwf34) sZ h}sZ h<X _Your graspers slow down.tZ h"%M.## )) ~~.###...##.)#...##...#...##.###. .#.......#.... %.#######.#.# ..# .######..## .)#tZ h% #@..###.....## ..)#  ##...#...### .))## ##...##.##.### ###....###. #.....######.....###...........##....###tZ h(4tZ h45a43tZ h<6 %tZ h?tZ h$ M#~...##.....##...#)) ~~.###...##.)#...##...#...##.###. .#.......#.... %.#######.#.# ..# tZ h i.######..## .)# #...###.....## ..)#  ##...#...### .))## ##...##.##. #...### ###....###...........#.......##tZ h tZ h 6 %tZ hX a52tZ h tZ hr uZ h^M.....####..##.) #~...##...## #...#.....##...#)) ~~.##....##...##.)#...##...#...##.###. .#.......#.... %.#######.#.# ..# .######..## .)#uZ h_ #...###.....## ..)#  ##...#...### .))####...##.##............##uZ hjuZ hBka61uZ hQr8 %uZ h[uuZ hkM#.....## #####..##..).....## .N## ##..##.) #~...##...## #...#.....##....#)) ~~.##....##...##.)##...#...##...#...##.###uZ h. .#.......#.... %.#######.#.# ..# .######..## .)# #...###.....## ..)###...#...###.......uZ hQN   naga sharpshooter (constriction, wand…)..##uZ hMDN %Nlauncher, constric _Your graspers slow down.  A naga sharpshooter comes into view. It is wielding a +0 flail.The naga sharpshooter shouts!  The naga sharpshooter unwields a +0 flail.  The naga sharpshooter wields a +0 longbow.  The naga sharpshooter gestures wildly while chanting.uZ h %The naga sharpshooter magically shoots an arrow.==70uZ h@7 %uZ hV _The arrow completely misses you.vZ h$vZ h##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .N## ##..##.)....... Coglin of Okawaru *****. #~...##vZ h*..## #...#......... Health: 149/149 ======================== ~~..##vZ h7.*..###...##))#..... Magic: 31/31 ======================== ~~.##*...##...##.)#..... AC: 41vZ hrStr: 16 ..###*..#...##...#..... EV: 15vZ hInt: 10 ..#*..##.##.......... SH: 0Dex: 25 ..#vZ hFx#*..###........... XL: 18 Next: 50% Place: Snake Pit:4 ..##@..##.......#.... Noise: ==-------  Time: 30717.4 (0.0) %.##...#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#vZ h'#...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20810) ..)###...#...###....... .))####...##.##.......... N   naga sharpshooter (launcher, constric…)#...### ###....###...........# #.....######.....###...........## ##......†.......##...........###vZ hThe naga sharpshooter gestures wildly while chanting.The naga sharpshooter magically shoots an arrow. _The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (79% to hit)vZ hYu##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .N## ##..##.)....... Coglin of Okawaru *****. #~...##(..## #...#......... Health: 149/149 ======================== ~~..##.(..###...##))#..... Magic: 31/31 ======================== ~~.##(...##...##.)#..... AC: 41Str: 16 ..###(..#...##...#..... EV: 15Int: 10 ..#(..##.##.......... SH: 0vZ hP Dex: 25 ..##(..###........... XL: 18 Next: 50% Place: Snake Pit:4 ..##@..##.......#.... Noise: ==-------  Time: 30717.4 (0.0) %.##...#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20810) ..)###...#...###....... .))##vZ h¼##...##.##.......... N   naga sharpshooter (launcher, constric…)#...### ###....###...........# #.....######.....###...........## ##......†.......##...........### _The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (79% to hit)  vZ hcYou shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!vZ hYL % Aim: a naga sharpshooter, wielding a +0 longbow (79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!  The naga sharpshooter is severely wounded.hits the naga sharpshooter but does no damage.vZ h .....☼ %☼The naga sharpshooter is severely wounded.vZ h[}(((((((☼vZ h.....○@ %○vZ hl======8.6 (1.209) Rev vZ hN %○vZ h0} _The naga sharpshooter shoots an arrow. The arrow completely misses you.vZ hW ##.....## #####..##..)....... planckenstein the Marksgoblin vZ h #.....## .N## ##..##.)....... Coglin of Okawaru *****. #~...##*..## #...#......... Health: 149/149 ======================== ~~..##vZ h '.*..###...##))#..... Magic: 31/31 ======================== ~~.##vZ h *...##...##.)#..... AC: 41Str: 16 ..###*..#...##...#..... EV: 15vZ h2 Int: 10 ..#*..##.##.......... SH: 0vZ hm ]Dex: 25 ..##*..###........... XL: 18 Next: 50% Place: Snake Pit:4 ..#vZ h L#@..##.......#.... Noise: ======---  Time: 30718.6 (0.0) %.#vZ h =#.○.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#vZ h3 /#...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20809) Rev ..)###...#...###....... vZ h\ .))####...##.##.......... N   naga sharpshooter (launcher, constric…)vZ h} #...### ###....###...........# #.....######.....###...........## vZ h }##......†.......##...........###The slug hits the naga sharpshooter but does no damage.  vZ h DThe naga sharpshooter is severely wounded. vZ h _The naga sharpshooter shoots an arrow. The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}vZ h Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)vZ hm ##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .N## ##..##.)....... Coglin of Okawaru *****. #~...##(..## #...#......... Health: 149/149 ======================== ~~..##.(..###...##))#..... Magic: 31/31 ======================== ~~.##vZ h (...##...##.)#..... AC: 41Str: 16 ..###(..#...##...#..... EV: 15Int: 10 ..#(..##.##.......... SH: 0Dex: 25 ..#vZ h %#(..###........... XL: 18 Next: 50% Place: Snake Pit:4 ..#vZ hX w#@..##.......#.... Noise: ======---  Time: 30718.6 (0.0) %.##.○.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#vZ hެ /#...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20809) Rev ..)###...#...###....... vZ h .))####...##.##.......... N   naga sharpshooter (launcher, constric…)vZ h% #...### ###....###...........# #.....######.....###...........## ##......†.......##...........### vZ hF _The naga sharpshooter shoots an arrow. The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}vZ hf Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  vZ h OYou shoot a slug.  The slug hits the naga sharpshooter but does no damage.vZ h2   The naga sharpshooter is severely wounded.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!  Okawaru accepts your kill.Okawaru grants you throwing weapons!vZ h79 /  --more--wZ hwZ hb)○wZ h/wZ h_ .S....○○ %☼°S   guardian serpent  Something appears at your feet!wZ h<29.8 (1.28) Rev+ wZ hX○○ %°wZ h2c _A guardian serpent comes into view.xZ h<##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru *****. #~...##...## #...#......... Health: 149/149 ======================== ~~..##S...###...##))#..... Magic: 31/31 ======================== ~~.##*...##...##.)#..... AC: 41Str: 16 ..##xZ h<>#*..#...##...#..... EV: 15Int: 10 ..#*..##.##.......... SH: 0Dex: 25 ..##*..###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@○.##.......#.... Noise: ======---  Time: 30719.8 (0.0) %.##☼°.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20808) Rev+ ..)###...#...###....... .))##xZ h>##...##.##.......... S   guardian serpent #...### ###....###...........# #.....######.....###...........## ##......†.......##...........###Okawaru grants you throwing weapons!Something appears at your feet! _A guardian serpent comes into view.xZ h>Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (71% to hit)xZ h ##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru *****. #~...##...## #...#......... Health: 149/149 ======================== ~~..##S...###...##))#..... Magic: 31/31 ======================== ~~.##(...##...##.)#..... AC: 41Str: 16 ..###(..#...##...#..... EV: 15Int: 10 ..#(..##.##.......... SH: 0Dex: 25 ..#xZ h #(..###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@○.##.......#.... Noise: ======---  Time: 30719.8 (0.0) %.##☼°.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20808) Rev+ ..)###...#...###....... .))####...##.##.......... S   guardian serpent #...### ###....###...........# #.....######.....###...........## ##......†.......##...........### _A guardian sexZ h Mrpent comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (71% to hit)  You shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.xZ h (((○ %☼°  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a guardian serpent (71% to hit)  You shoot a slug. The slug hits the guardian serpent.  The slug burnguardian serpent is lightly wounded.xZ h |  You shoot a slug. The slug misses the guardian serpent.xZ hC ..S...°°○NN   nagaraja (polearm, constriction)S   guardian serpent21.0 (1.27xZ h z°°○ %xZ h _The guardian serpent weaves intricate patterns with the tip of its tongue.yZ h ##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru *****. #~...##...## #...#......... Health: 149/149 ======================== ~~..##S...###...##))#..... Magic: 31/31 ======================== ~~.##*...##...##.)#..... AC: 41Str: 16 ..###*..#...##...#..... EV: 15Int: 10 ..#*..##.##.......... SH: 0Dex: 25 ..#yZ h}n#*°.###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@○.##.......#.... Noise: ======---  Time: 30721.0 (0.0) %.#yZ h#○N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20807) Rev+ ..)#yZ h?##...#...###....... .))##yZ h}##...##.##.......... N   nagaraja (polearm, constriction) yZ hU#...### ###....###...........# S   guardian serpent #.....######.....###...........## ##......†.......##...........###The guardian serpent is lightly wounded.  You shoot a slug. The slug misses the guardian serpent. _The guardian serpent weaves intricate patterns with the tip of its tongue.yZ hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (lightly wounded, 71% to hit)yZ hS ##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru *****. #~...##yZ h/T ...## #...#......... Health: 149/149 ======================== ~~..##S...###...##))#..... Magic: 31/31 ======================== ~~.##yZ hWT (...##...##.)#..... AC: 41Str: 16 ..##yZ h|T #(..#...##...#..... EV: 15Int: 10 ..#yZ hT !(..##.##.......... SH: 0Dex: 25 ..##(°.###........... XL: 18 Next: 52% Place: Snake Pit:4 ..#yZ h:U X#@○.##.......#.... Noise: ======---  Time: 30721.0 (0.0) %.#yZ hU +#○N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#yZ hU #...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20807) Rev+ ..)#yZ hU ##...#...###....... .))##yZ h)V ##...##.##.......... N   nagaraja (polearm, constriction) yZ haV r#...### ###....###...........# S   guardian serpent #.....######.....###...........## yZ hV ##......†.......##...........### _The guardian serpent weaves intricate patterns with the tip of its tongue.yZ hV Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineyZ hV Aim: a guardian serpent (lightly wounded, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent!yZ h   You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent!  The guardian serpent is almost dead.  You shoot a slug. The slug hits the guardian serpent!  The slug burns the guardian serpent.  You kill the guardian serpent!yZ h" k.○○yZ h .....°○○Okawaru accepts your kill.yZ h<e°°*○○zZ h4 °°○○The nagaraja gestures at you while chanting.zZ h°°@°○zZ h"*2.1 (1.16) -Tele Rev* zZ h6V°○zZ h8 _You feel firmly anchored in space.zZ h%]m##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru ****** #~...##...## #...#......... Health: 149/149 ======================== ~~..##....###...##))#..... Magic: 31/31 ======================== ~~.##....##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..#...##.##.......... SH: 0Dex: 25 ..#zZ h]&#°°.###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@°.##.......#.... Noise: ======---  Time: 30722.1 (0.0) %.##○N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20806) -Tele Rev* ..)###...#...###....... .))##zZ h^##...##.##.......... N   nagaraja (polearm, constriction) #...### ###....###...........# #.....######.....###...........## ##......†.......##...........###zZ h^Okawaru accepts your kill.The nagaraja gestures at you while chanting. _You feel firmly anchored in space.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (79% to hit)zZ ht##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru ****** #~...##...## #...#......... Health: 149/149 ======================== ~~..##....###...##))#..... Magic: 31/31 ======================== ~~.##....##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..#...##.##.......... SH: 0Dex: 25 ..##°°.###........... XL: 18 Next: 52% Place: Snake Pit:4 ..#zZ h#@°.##.......#.... Noise: ======---  Time: 30722.1 (0.0) %.##○N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20806) -Tele Rev* ..)###...#...###....... .))####...##.##.......... N   nagaraja (polearm, constriction) #...### ###....###...........# #.....######.....###...........## ##......†.......##...........###The nagaraja gestures at you while chanting. _You feel firmly anchored in space.  zZ hV7Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (79% to hit)  You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja!zZ h,6°°○Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (79% to hit)  You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja!  The nagaraja is severely wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.zZ hP ° %○The nagaraja is severely wounded.zZ h °°* %○The nagaraja gestures at you while chanting.zZ h4^ i..@°°zZ h2_ h3.2 (1.15zZ hm 9 %zZ hs 5 _The bolt of poison is repelled.zZ h##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru ****** #~...##...## #...#......... Health: 149/149 ======================== ~~..##....###...##))#..... Magic: 31/31 ======================== ~~.##....##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..#...##.##.......... SH: 0Dex: 25 ..##...###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@°.##.......#....Z h7m Noise: ======---  Time: 30723.2 (0.0) %.##°N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20805) -Tele Rev* ..)###...#...###....... .))####...##.##.......... N   nagaraja (polearm, constriction) #...### ###....###...........# #.....######.....###...........## ##......†.......##...........###The nagaraja gestures at you while chanting. _The bolt of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (magical  condensation, sezZ hO9verely wounded, 79% to hit)zZ h##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru ****** #~...##...## #...#......... Health: 149/149 ======================== ~~..##zZ h....###...##))#..... Magic: 31/31 ======================== ~~.##....##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..#...##.##.......... SH: 0Dex: 25 ..#zZ h#...###........... XL: 18 Next: 52% Place: Snake Pit:4 ..#zZ hW#@°.##.......#.... Noise: ======---  Time: 30723.2 (0.0) %.#zZ he#°(.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##..(#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20805) -Tele Rev* ..)###...#...###....... zZ h.))####...##.##.......... N   nagaraja (polearm, constriction) zZ h#...### ###....###...........# zZ h#.....######.....###...........## ##......†.......##...........###The nagaraja gestures at you while chanting. zZ h_The bolt of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linezZ h"Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (magical  condensation, severely wounded, 79% to hit){Z h%R° %°{Z h% Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (magical  {Z h#&condensation, severely wounded, 79% to hit)  You shoot a slug. The slug barely misses the nagaraja. You shoot a slug.  The slug hits the nagaraja. The slug burns the nagaraja.{Z h ☼☼ %°N. The nagaraja is almost dead.{Z h ☼☼°The nagaraja casts a spell at you.The poison arrow hits you!!  You are poisoned.{Z h_○○. %°{Z hW`21===-----4.4 (1.23) Pois -Tele Rev* {Z h&ji○ %°{Z hn+ _You partially resist.{Z h##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru ****** #~...##...## #...#......... Health: 121/149 ===================----- ~~..##....###...##))#..... Magic: 31/31 ======================== ~~.##....##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..#...##.##.......... SH: 0Dex: 25 ..##○○.###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@..##....{Z hG...#.... Noise: ======---  Time: 30724.4 (0.0) %.##°N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20803) Pois -Tele Rev* ..)###...#...###....... .))####...##.##.......... N   nagaraja (polearm, constriction) #...### ###....###...........# #.....######.....###...........## ##......†.......##...........###{Z hvYou are poisoned. _You partially resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}{Z hPress: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (magical  condensation, severely wounded, 79% to hit){Z h##.....## #####..##..)....... planckenstein the Marksgoblin #.....## .)## ##..##.)....... Coglin of Okawaru ****** #~...##...## #...#......... Health: 121/149 ===================----- ~~..##....###...##))#..... Magic: 31/31 ======================== ~~.##....##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..#{Z hn...##.##.......... SH: 0Dex: 25 ..##○○.###........... XL: 18 Next: 52% Place: Snake Pit:4 ..##@..##.......#.... Noise: ======---  Time: 30724.4 (0.0) %.##°N.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#{Z hs#...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20803) Pois -Tele Rev* ..)###...#...###....... {Z h.))####...##.##.......... N   nagaraja (polearm, constriction) {Z h1#...### ###....###...........# #.....######.....###...........## ##......†.......##...........###Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line{Z hDAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (magical  condensation, severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!{Z h○○ %°○{Z h{○○ %°((Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (magical  condensation, severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!  Okawaru accepts your kill.{Z h ○°☼ %.°{Z h N..You shoot a slug.{Z h(& T16-4{Z hp& K5.6 (1.22{Z h/ i○°☼ %{Z h6  {Z hW6 M_You feel very sick.|Z h  .....## .)## ##..##.)~...## ...## #...#.. ~~..## ....###...##))###  .....) ..## #...#...##...  ...##.##.....|Z h&#○°.###.(☼.##.# %°.#..#######.#.# ...#.######..##.. .)##..###.....##.. ..)|Z h##...#...###.....## ####...^......###...........##|Z hwc°°○ %|Z hr4-------601|Z hr°°○°|Z hS _You feel very sick.|Z h % ~...## ...## #...#.. ~~..## ....###...##))###  .....) ..## #...#...##...  ...##.##.....#°°.###.(○.##.# %.°.#..#######.#.# ...#.######..##.. .)##..###.....##.. ..)##...#...###... .))####...##.##.....## .# ###......###............##|Z h Y°.)|Z h 1-------70|Z h' ;°|Z h S _You feel very sick.}Z hvN-}Z hN}Z h}Z h0799Rev+ }Z h }Z h b098}Z hM }Z hw87}Z h[}Z hd}Z hC6}Z h}Z h}Z h 75Rev }Z ha}Z h>!Y4}Z h"}Z h%<6}Z h%;3}Z h&}Z h0W=.. %}Z h? %34.6 (7 _You start resting. You feel sick. x8}Z hN@l5.6 (82) }Z h~L8 %}Z hnR[ _You are no longer poisoned.}Z h4}Z h}Z h/8 %}Z hu` 0  You start resting.}Z hGk6.6 (11) }Z h}Z hk _You are no longer firmly anchored in space.}Z hNJ}Z h}Z h7089}Z h}Z hC8}Z h}Z hVw87}Z h}Z hY6}Z hY}Z ho}Z ha95}Z h@o4}Z h}Z h}Z h|b103}Z h}Z hk2110}Z h79}Z h62=}Z h;8}Z h}Z h Y7}Z h}Z hN3=6}Z h}Z hY5}Z h}Z hw44}Z h}Z hY3}Z h }Z h"}Z h"C2}Z ho#}Z h)<5}Z h);1}Z h#+}Z h:0Y0}Z h]3}Z h6x669}Z h 8}Z h$>Y8}Z hA@~Z h~Z ha77~Z h/~Z h Y6~Z hx ~Z h~Z hj8=5~Z h&43~Z hG~Z h](9=2~Z h?)Y1~Z h+~Z h0x200~Z h2~Z hm9~Z h9D59~Z h<;~Z hBw18~Z hE~Z hIC7~Z h$J~Z hhK~Z he\k2654~Z h,`w33~Z ha~Z hfY2~Z hh~Z hj~Z hka41~Z hpo0~Z hp~Z hv5=49~Z hw~Z hz~Z hzC8~Z h{~Z h~Y7~Z h~Z h~Z hq6=6~Z h~Z hEY5~Z hƊ~Z hk~Z ha74~Z h~Z h˒Y3~Z h(~Z hw82~Z h~Z hY1~Z h~Z h0w90~Z h ~Z hZ39~Z h~Z hbY8~Z h/307~Z ho6~Z h~Z hq1=5~Z h;~Z hY4~Z h~Z h2=3~Z h^~Z hY2~Z h~Z hG<3~Z hv;1~Z h~Z hY0~Z h~Z h~Z hSD29~Z h ~Z h>~Z hwa48~Z h~Z hY7~Z h~Z h~Z h0a56~Z h~Z hY5~Z h~Z hDw64~Z h ~Z hm Y3~Z h~Z hY2~Z h:~Z h~Z h(q7=1~Z h~Z h2Y0~Z h_ ~Z h%~Z hl%r8=19~Z h&~Z h*Y8~Z h+~Z h1w97~Z h#2~Z h4Y6~Z h6~Z h:=40~Z h:;5~Z h<~Z hw?Y4~Z hA~Z hDY3~Z hG~Z h8N~Z hzNa12~Z h$P~Z hUY1~Z hvZ~Z h[~Z h[&2~Z h[;0~Z h]~Z h`~Z h`<09~Z ha~Z hBg3=8~Z hh~Z hm~Z h;nC7~Z hq~Z hu~Z hu@4=~Z hu16~Z h]x~Z h+}~Z hf};5~Z he~Z hr~Z hC4~Z h~Z h%~Z h\a53~Z h~Z h~Z hIC2~Z h~Z h~Z ha61~Z h\~Z hb~Z hC0~Z h~Z h~Z hM7699~Z hE,~Z h~Z hHC8~Z h~Z h~Z h-~Z hM;7~Z hͪ~Z hְ~Z h a86~Z h~Z h~~Z hƺC5~Z h~Z h@ %_You start resting.~Z h1832.6 (96.0)~Z h9=3.6 (974~Z h&~Z h8 %~Z h;" _HP restored.~Z hR!M.....## .)## ##..##.) #~...##...## #...#.....##~Z h....#)) ~~.##....##...##.)##...#...##...#...##.##...###. .~Z hx(..##.......#.... %~Z h6~).#..#######.#.# ..# ~Z hVq..#.######..## .)#~Z hq` #...###.....## .~Z h.)#  ##...#...### ~Z h*y.))####...##.##...........~Z hl .##~Z h3 %~Z h14.6 (1.0)~Z h5;3~Z h~Z h<~Z hM M#.....## #####..##..).....## .)## ##..##.) #~...##...## #...#.....##....#)) ~~.##....##...##.)##...#...##...#...##.##...###. ...##.......#.... %).#..#######.#.# ..# ..#.######..## .)# #...###.....## ..)###...#...###.........##~Z hT %52~Z hZ 7 %~Z h0` r  Your pack is full. _You see here a datura-tipped dart.~Z h M ##.....## #...).)##..).)#.....## #########..##..).....## ..)## ##..##.) #~...## ....## #...#.....##....#)) ~~.##~Z h ....##...##.)##...#...##...##...##.###. .(..##.......#.... %).#..#######.#.# ..# ..#.######..## .)##~Z h #...###.....##......##~Z h D ~Z h޺ 6 %~Z h &6~Z hĻ B1 _~Z h| 9 %~Z h* Z h܉M####.....###########..##.÷..  ##.....## #...).)##..).)#.....############..##..).....## ....)## ##..##.) #~...## .......## #...#....Z h7.## ......#)) ~~.##N....##...##.)#...##...##.@.##.##Z hng##...###. .Z h(..##.......#.... %).#..#######.#.# ..#Z h#...#.######..##..N   nagaraja (polearm, constriction, wand…)Z h_...#Z hݲ NNcatcA nagaraja comes into view. It is wielding a +0 spear.The nagaraja shouts! You hear a shout!Z h ***** %The nagaraja spits poison at you.Z h`..@.. %)Z ha=====70Z hk7 %Z hoV _The splash of poison misses you.Z h,.........................).)..) #####.....###########..##.÷.  ##.....## #...).)##..).)  ##.....##########.)  #.....###....)### ##..##.) ##~...## ........## #...#... #~~..## N......###...##))# #~~.###N....##...##.)#.##Z h/- #@..#...##...#.# .##.##...###...... ...# #(..##.......#... .%.#Z h-N #.).#..#######.# ... #...#.######..## #.)##Z h-x #...###.....##N   naga warrior (constriction, wandering…)#..) ##...#...###Z h-p))## ##...##.##.Z hS~ N, catc…)N   naga warrior (constriction, reflecting)A naga warrior comes into view. It is wielding a +0 long sword and wearing a +1kite shield of reflection.Z ha *%The nagaraja spits poison at you.Z h7 .%stroThe splash of poison hits you! You resist.  The naga warrior roars a battlecry!Z h1--==--889Z h/ 7 %Z hg _The nagaraja goes into a battle-frenzy!Z hA........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 141/149 ======================--##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## N......###...##))#.... SH: 0Dex: 25 #~~.##Z h~A^#N*...##...##.)#.... XL: 18 Next: 54% Place: Snake Pit:4 ...###@..#...##...#.... Noise: ==-------  Time: 30838.6 (0.0) ...##...##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...#Z hA`#(..##.......#... Zot (20689) .%.##.).#..#######.#. ...#Z hBb#...#.######..##. N   nagaraja (polearm, constriction, stro…)#.)###...###.....##... N   naga warrior (constriction, reflecting)#..)#Z h@B##...#...###...... #.))####...##.##.........The naga warrior roars a battlecry! _The nagaraja goes into a battle-frenzy!Z hBFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (strong, catching  its breath, 79% to hit)Z h" ........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 141/149 ======================--##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## N......###...##))#.... SH: 0Dex: 25 #~~.###N(...##...##.)#.... XL: 18 Next: 54% Place: Snake Pit:4 Z hj ...###@..#...##...#.... Noise: ==-------  Time: 30838.6 (0.0) ...##...##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20689) .%.##.).#..#######.#. ...##...#.######..##. N   nagaraja (polearm, constriction, stro…)#.)###...###.....##... N   naga warrior (constriction, reflecting)#..)###...#...###...... #.))####...##.##......... _The nagaraja goes into a battle-frenzy!Fire: o) +5 hand caZ h <nnon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (strong, catching  its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!Z h2(((((%  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (strong, catching  its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  The nagaraja is heavily wounded.Z h6 ....N..☼§You shoot a slug. The slug closely misses the nagaraja.Z h:E4 `.☼§%The nagaraja gestures at you while chanting.The poison arrow hits you!  You are poisoned.Z hZ h.N..○☼Z h28==--======9.8 (1.28) Pois Rev Z hr○☼%Z h+ _You partially resist.Z h ........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******Z h ##.....## #...).)##..).).... Health: 128/149 ====================----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Z h' Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 Z hO R#~~..## .N.....###...##))#.... SH: 0Dex: 25 Z ho #~~.##Z h U#N*.○.##...##.)#.... XL: 18 Next: 54% Place: Snake Pit:4 ...##Z h =#@☼.#...##...#.... Noise: ======---  Time: 30839.8 (0.0) ...#Z h $#...##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20688) Pois Rev .%.##.).#..#######.#. ...##...#.######..##. N   nagaraja (polearm, constriction, stro…)#.)###...###.....##... N   naga warrior (constriction, reflecting)#..)###...#...###...... #.))####...##.##.........You are poisoned. _You partially resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hx Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (heavily wounded,  strong, catching its breath, 79% to hit)Z h1 ........................).)..)... planckenstein the Marksgoblin Z h ~#####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 128/149 ====================----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Z hֽ ,Int: 10 Z h S#~~..## .((....###...##))#.... SH: 0Dex: 25 #~~.##Z h: S#((.○.##...##.)#.... XL: 18 Next: 54% Place: Snake Pit:4 ...##Z h S#@☼.#...##...#.... Noise: ======---  Time: 30839.8 (0.0) ...##...##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...#Z h ##...###.......... Fire: o) +5 hand cannon of Forgiveness ...#Z h #(..##.......#... Zot (20688) Pois Rev .%.#Z h }#.).#..#######.#. ...#Z hL /#...#.######..##. N   nagaraja (polearm, constriction, stro…)#.)###...###.....##... N   naga warrior (constriction, reflecting)Z hq #..)###...#...###...... Z h <#.))####...##.##.........Z hſ Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (heavily wounded,  strong, catching its breath, 79% to hit)  Z h You shoot a slug. The slug closely misses the nagaraja.The naga warrior blocks the slug with its +1 kite shield of reflection... and  reflects it back!  The slug hits the nagaraja!! The slug burns the nagaraja.Z hQ The naga warrior blocks the slug with its +1 kite shield of reflection... and  reflects it back!  The slug hits the nagaraja!! The slug burns the nagaraja.  The nagaraja is almost dead.  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!Z h\ %N   naga warrior (constriction, reflecting)Z h _  Okawaru accepts your kill.Z h .N)○.°○°%Z h 53-641.0 (1.27Rev+ You kill the nagaraja!Okawaru accepts your kill. _You feel very sickZ h .  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!You need to enable at least one skill for training.Z h /  --more--Z hOZ h[  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   h - Spellcasting   0.0   1.4  -2          Z h 5 b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2       j - Evocations  12.0   8.9  +3   d - Ranged Weapons  18.0  29.1  -1      Z hi         e - Armour  10.0  14.3  -1       f - Dodging  10.0  14.3  -1  Z hO     g - Stealth   2.0   3.6  -1              Z he                            Z h        Z h            Z hYou need to enable at least one skill.[?] Help[=] set a skill target  Z h.[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ h > j + Evocations 12.0Z hm TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsZ h[?25h[?0cZ h*0 Z h [?25l[?1cZ h$15.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsZ h Z h Z hS ~........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 123/149 ===================-----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Z h Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## ..N....###...##))#.... SH: 0Dex: 25 #~~.###)○.°.##...##.)#.... XL: 18 Next: 56% Place: Snake Pit:4 ...###@○.#...##...#.... Noise: ======---  Time: 30841.0 (1.2) ...##°..##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...#Z hp J##...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20687) Pois Rev+ .%.##.).#..#######.#. ...#Z h 2#...#.######..##. N   naga warrior (constriction, reflecting)#.)###...###.....##... #..)###...#...###...... #.))####...##.##.........Z h  You kill the nagaraja!Okawaru accepts your kill. _You feel very sick.Training target 10.0 for Dodging reached!  Z h Your Dodging skill increases to level 10!You need to enable at least one skill for training.Z h Z hX# B°°Z h ( . _Z h5........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 123/149 ===================-----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## ..N....###...##))#.... SH: 0Dex: 25 #~~.###**.°.##...##.)#.... XL: 18 Next: 56% Place: Z hdSnake Pit:4 ...###@○.#...##...#.... Noise: ======---  Time: 30841.0 (0.0) ...##°..##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20687) Pois Rev+ .%.#Z h5'#.).#..#######.#. ...##...#.######..##. N   naga warrior (constriction, reflecting)#.)###...###.....##... #..)#Z hnK##...#...###...... #.))####...##.##.........Your Dodging skill increases to level 10! _You need to enable at least one skill for training.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (reflecting blocked projectiles, 66% to hit)Z hD........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 123/149 ===================-----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## ..(....###...##))#.... SH: 0Dex: 25 #~~.###((.°.##...##.)#.... XL: 18 Next: 56% Place: Z hH[39;49mSnake Pit:4 ...###@○.#...##...#.... Noise: ======---  Time: 30841.0 (0.0) ...##°..##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20687) Pois Rev+ .%.##.).#..#######.#. ...##...#.######..##. N   naga warrior (constriction, reflecting)#.)###...###.....##... #..)###...#...###...... #.))####...##.##.........Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (reflecting blocked projectiles, 66% to hit) Z hI You shoot a slug.  The naga warrior blocks the slug with its +1 kite shield of reflection... and  reflects it back!Z h°○ .% reflection (reflecting blocked projectiles, 66% to hit)  You shoot a slug.  The naga warrior blocks the slug with its +1 kite shield of reflection... and  reflects it back!slug hits you but does no damage. You shoot a slug.  The slug hits the naga warrior!! The slug burns the naga warrior.Z h[s  The naga warrior is heavily wounded.Z hi{ N.N)°°°○°○%N   salamander tyrant (strong)You feel very sick.Z hKkz12.2 (1.26Rev* Z hxy°°°○Z h }d _A salamander tyrant comes into view.Z h........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 121/149 ===================-----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## N.N....###...##))#.... SH: 0Dex: 25 #~~.###**°°.##...##.)#.... XL: 18 Next: 56%  hmPlace: Snake Pit:4 ...###@○.#...##...#.... Noise: ======---  Time: 30842.2 (0.0) ...##°○.##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20686) Pois Rev* .%.##.).#..#######.#. ...##...#.######..##. N   naga warrior (constriction, reflecting)#.)###...###.....##... N   salamander tyrant (strong) #..)###...#...###...... #.))####...##.##.........You feel very sicZ hk. _A salamander tyrant comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (heavily wounded, reflecting blocked projectiles, 66% to hit)Z h........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******Z ha"##.....## #...).)##..).).... Health: 121/149 ===================-----##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 Z hD##~...## .((.....## #...#........ EV: 15Int: 10 #~~..## N((....###...##))#.... SH: 0Dex: 25 #~~.###((°°.##...##.)#.... XL: 18 Next: 56% Place: Snake Pit:4 ...###@○.#...##...#.... Noise: ======---  Time: 30842.2 (0.0) ...##°○.##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...#Z hʖ##...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20686) Pois Rev* .%.##.).#..#######.#. ...##...#.######..##. N   naga warrior (constriction, reflecting)#.)##Z h{#...###.....##... N   salamander tyrant (strong) #..)###...#...###...... #.))##Z h"##...##.##......... _A salamander tyrant comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hGAim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (heavily wounded, reflecting blocked projectiles, 66% to hit)  Z hcYou shoot a slug.Z h&°○°○%  reflection (heavily wounded, reflecting blocked projectiles, 66% to hit)  You shoot a slug.  The slug closely misses the naga warrior.  You shoot a slug.  The naga warrior blocks the slug with its +1 kite shield of reflection... and  reflects it back!Z h_l ...N)°°°○°%catching …The slug hits you but does no damage.  You feel very sick. **°°**°○*The naga warrior spits poison at you.Z hS  The splash of poison is repelled.  The salamander tyrant gazes fiercely through you!Z hTZ h3f.N.N°°.@°.○.Z hf)%Z hg6183.4 (1.2Z hgx4Weak Rev* Z hy°°°○Z hUb _You feel your attacks grow feeble.Z h9/........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 118/149 ===================-----Z h/##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## .N.....###...##))#.... SH: 0Z h0Dex: 25 #~~.###N*°..##...##.)#.... XL: 18 Next: 56% Place: Snake Pit:4 ...##Z h(0<#@°.#...##...#.... Noise: ======---  Time: 30843.4 (0.0) ...#Z hP0>#.○.##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...#Z h0##...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20684) Pois Weak Rev* .%.#Z h0}#.).#..#######.#. ...#Z h0@#...#.######..##. N   naga warrior (constriction, catching …)#.)##Z h1Y#...###.....##... N   salamander tyrant (strong) #..)###...#...###...... Z hB1#.))####...##.##......... _You feel your attacks grow feeble.Z hg1Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h1jAim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  Z h1reflection (heavily wounded, catching its breath, reflecting blocked  projectiles, 66% to hit)Z h........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 118/149 ===================-----Z hL##.....############..##..)...... Magic: 31/31 ========================#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## .N.....###...##))#.... SH: 0Dex: 25 #~~.###N(°..##...##.)#.... XL: 18 Next: 56% Place: Snake Pit:4 Z h...###@°.#...##...#.... Noise: ======---  Time: 30843.4 (0.0) ...##.○.##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20684) Pois Weak Rev* .%.##.).#..#######.#. ...#Z h#...#.######..##. N   naga warrior (constriction, catching …)#.)###...###.....##... N   salamander tyrant (strong) #..)###...#...###...... Z h w#.))####...##.##.........Press: ? - help, Shift-Dir - straight lineZ hGAim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (heavily wounded, catching its breath, reflecting blocked  Z hkwprojectiles, 66% to hit)  You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.Z h^@d°°projectiles, 66% to hit)  You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.  The naga warrior is severely wounded.hits the naga warrior but does no damage.Z h.t  The naga warrior is severely wounded.Z hZ h N.N..○.☼°N   naga sharpshooter (polearm, constrict…)N   salamander tyrant (strong)Z hE$You feel sick.Z h)Z hfK7=-Z h~a4.6 (1.23Z hl○☼° .%Z h _A naga sharpshooter comes into view. It is wielding a +0 trident.Z h ........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 117/149 ==================------##.....############..##..)...... Magic: 31/31 ========================Z h #.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 Z hF A#~~..## N.N....###...##))#.... SH: 0Dex: 25 #~~.##Z hp g#N*.○.##...##.)#.... XL: 18 Next: 56% Place: Snake Pit:4 ...##Z h 1#@..#...##...#.... Noise: ======---  Time: 30844.6 (0.0) ...#Z h -#☼°.##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...#Z h> s##...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20683) Pois Weak Rev* .%.##.).#..#######.#. ...#Z hq :#...#.######..##. N   naga warrior (constriction, catching …)#.)###...###.....##... N   naga sharpshooter (polearm, constrict…)#..)#Z h ##...#...###...... N   salamander tyrant (strong) #.))##Z h ##...##.##......... _A naga sharpshooter comes into view. It is wielding a +0 trident.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h  Aim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (severely wounded, catching its breath, reflecting blocked  Z h3 projectiles, 66% to hit)Z h ........................).)..)... planckenstein the Marksgoblin #####.....###########..##.÷...... Coglin of Okawaru ******##.....## #...).)##..).).... Health: 117/149 ==================------##.....############..##..)...... Magic: 31/31 ========================Z h >#.....###....)### ##..##.)...... AC: 41Str: 16 ##~...## ........## #...#........ EV: 15Int: 10 #~~..## N.N....###...##))#.... SH: 0Dex: 25 #~~.##Z hZ #N(.○.##...##.)#.... XL: 18 Next: 56% Place: Snake Pit:4 ...###@..#...##...#.... Noise: ======---  Time: 30844.6 (0.0) ...##☼°.##.##......... o) +5 hand cannon of n) +0 hand cannon (f ...###...###.......... Fire: o) +5 hand cannon of Forgiveness ...##(..##.......#... Zot (20683) Pois Weak Rev* Z h .%.##.).#..#######.#. ...#Z h @#...#.######..##. N   naga warrior (constriction, catching …)#.)##Z h #...###.....##... N   naga sharpshooter (polearm, constrict…)#..)#Z h  ##...#...###...... N   salamander tyrant (strong) #.))##Z hF U##...##.##.........Press: ? - help, Shift-Dir - straight lineZ hk Aim: a naga warrior, wielding a +0 long sword and wearing a +1 kite shield of  reflection (severely wounded, catching its breath, reflecting blocked  Z h Wprojectiles, 66% to hit)  You shoot a slug. The slug hits the naga warrior!  Z h The slug burns the naga warrior.Z h sYou shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.  The naga warrior is almost dead.  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior.  You kill the naga warrior!Z h0 )(.○°%N   naga sharpshooter (polearm, constrict…)N   salamander tyrant (strong)Z h+ I  Okawaru accepts your kill.Z h, Z h. Z h; .N.N○.°°○°Z h7D x575.8 (1.22Z hQ ○.°°○°Z hX $ _You feel sick.Z hr #####.....###########..##.÷...  ##.....## #...).)##..).)##.....############..##..).......###....)### ##..##.) ##~...## ........## #...#.. #~~..## .N.....###...##))### #N○.°..) ...## Z hs #.°.#...##... #.##.....#...###. #(..##.# .%.).#..#######.# ....#.######..#..##  ##...### ###....###...........Z hsD Z hxZ h6N)○.°.%N   salamander tyrant (strong)Z h------601Z h~○.°°Z h$ _You feel sick.Z h  ##.....## #...).)##..).) ##.....############..##..)... #.....###....)### ). Z ht #~...## ........## #...#... ~~..## .N.N...###...##))# ~~.## #)○.°.##...##.)#. ..##  #.°.#...##...#.# #○..##.##......# ##..# (..##.......# %.# #.).#..#######.#.# ..# #...#.######..##. .)#Z h !#...###.....##... ..)# ##...#...###.... .))###...##.##......### ###....###...# #.....######.....###..##Z h &  Z h pYou feel sick.  The salamander tyrant gazes fiercely through you!Z h Z h@ F.°..Z hy qN.° %Z h [4=-----7Z h ;0Z h n°° %Z h k _You feel as though you will be weak longer.Z hη$ ##.....## #...).)##..).)..... planckenstein the Marksgoblin ##.....############..##..)....... Coglin of Okawaru ****** #.....###....)### ##..##.)....... Health: 114/149 ==================------ #~...## ........## #...#......... Magic: 31/31 ======================== ~~..## .N.....###...##))#..... AC: 41Str: 16 ~~.###)°...##...##.)#..... EV: 15Int: 10 ..###N..#...##...#..... SH: 0Dex: 25 ..#Z hh}#*..##.##.......... XL: 18 Next: 57% Place: Snake Pit:4 ..###@..###........... Noise: =--------  Time: 30847.8 (0.0) ..##(..##.......#.... o) +5 hand cannon of n) +0 hand cannon (f %.##.).#..#######.#.# Fire: o) +5 hand cannon of Forgiveness ..#Z hC#...#.######..##.. Zot (20680) Pois Weak Rev* .)##Z hǸ#...###.....##.... ..)#Z hs##...#...###....... N   salamander tyrant (strong) .))####...##.##.......... Z h4#...### ###....###...........# #.....######.....###...........##You feel sick.  The salamander tyrant gazes fiercely through you! _You feel as though you will be weak longer.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z ho{Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (strong, 85% to hit)Z h 6 ##.....## #...).)##..).)..... planckenstein the Marksgoblin ##.....############..##..)....... Coglin of Okawaru ****** #.....###....)### ##..##.)....... Health: 114/149 ==================------ #~...## ........## #...#......... Magic: 31/31 ======================== ~~..## .N.....###...##))#..... AC: 41Str: 16 ~~.###)°...##...##.)#..... EV: 15Int: 10 ..##Z h *#N..#...##...#..... SH: 0Dex: 25 ..##(..##.##.......... XL: 18 Next: 57% Place: Snake Pit:4 ..###@..###........... Noise: =--------  Time: 30847.8 (0.0) Z h $..##(..##.......#.... o) +5 hand cannon of n) +0 hand cannon (f %.##.).#..#######.#.# Fire: o) +5 hand cannon of Forgiveness ..##...#.######..##.. Zot (20680) Pois Weak Rev* .)###...###.....##.... ..)###...#...###....... N   salamander tyrant (strong) .))####...##.##.......... #...### ###....###...........# #.....######.....###...........##Z h> The salamander tyrant gazes fiercely through you! _You feel as though you will be weak longer.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (strong, 85% to hit)  You shoot a slug. The slug hits the salamander tyrant!!Z h9 ° % Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a salamander tyrant (strong, 85% to hit)  You shoot a slug. The slug hits the salamander tyrant!!  The salamander tyrant is moderately wounded. Z hi  The salamander tyrant is severely wounded.You feel sick.  The salamander tyrant gazes fiercely through you!Z h °.°N°☼ %Z h ======9.0 (1.279Z hR [°°☼Z hi k _You feel as though you will be weak longer.Z ho ##.....## #...).)##..).)..... planckenstein the Marksgoblin Z ho##.....############..##..)....... Coglin of Okawaru ****** #.....###....)### ##..##.)....... Health: 114/149 ==================------ #~...## ........## #...#......... Magic: 31/31 ======================== Z hp6~~..## .N.....###...##))#..... AC: 41Str: 16 ~~.##Z h&p#)°...##...##.)#..... EV: 15Int: 10 ..##Z h\p#...#...##...#..... SH: 0Dex: 25 ..#Z hp2#°N°##.##.......... XL: 18 Next: 57% Place: Snake Pit:4 ..#Z hp1##@..###........... Noise: ======---  Time: 30849.0 (0.0) ..#Z hp+#☼..##.......#.... o) +5 hand cannon of n) +0 hand cannon (f %.#Z hp#.).#..#######.#.# Fire: o) +5 hand cannon of Forgiveness ..#Z hqC#...#.######..##.. Zot (20679) Pois Weak Rev* .)##Z h9q#...###.....##.... ..)#Z h^qs##...#...###....... N   salamander tyrant (strong) .))####...##.##.......... Z hq#...### ###....###...........# #.....######.....###...........##Z hqYou feel sick.  The salamander tyrant gazes fiercely through you! _You feel as though you will be weak longer.Z hqFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h rAim: a salamander tyrant (severely wounded, strong, 85% to hit)Z h ##.....## #...).)##..).)..... planckenstein the Marksgoblin ##.....############..##..)....... Coglin of Okawaru ****** #.....###....)### ##..##.)....... Health: 114/149 ==================------ #~...## ........## #...#......... Magic: 31/31 ======================== Z h^~~..## .N....(###...##))#..... AC: 41Str: 16 ~~.###)°.(.##...##.)#..... EV: 15Int: 10 ..###.(.#...##...#..... SH: 0Dex: 25 ..#Z hK:#°(°##.##.......... XL: 18 Next: 57% Place: Snake Pit:4 ..#Z h\##@..###........... Noise: ======---  Time: 30849.0 (0.0) ..##☼..##.......#.... o) +5 hand cannon of n) +0 hand cannon (f %.#Z h#.).#..#######.#.# Fire: o) +5 hand cannon of Forgiveness ..#Z hC#...#.######..##.. Zot (20679) Pois Weak Rev* .)##Z h#...###.....##.... ..)#Z h$%##...#...###....... N   salamander tyrant (strong) .))##Z h(##...##.##.......... #...### ###....###...........# #.....######.....###...........##The salamander tyrant gazes fiercely through you! _You feel as though you will be weak longer.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hAim: a salamander tyrant (severely wounded, strong, 85% to hit)  You shoot a slug.Z hCPress: ? - help, Shift-Dir - straight line  Aim: a salamander tyrant (severely wounded, strong, 85% to hit)  You shoot a slug.  The slug completely misses the salamander tyrant.You shoot a slug. The slug hits the salamander tyrant!!!  You kill the salamander tyrant!Z h(x°☼Z h9u  Okawaru accepts your kill.You feel sick.Z hFw.N....°°○○N   naga sharpshooter (polearm, constrict…)Z hK3=850.2 (1.28) Z hXX○○Z h<][ _You are no longer poisoned.Z h ##.....############..##..).. #.....###....)### ##..##.)~...## ........## #...#.. ~~..## .N.....###...##))### #)N....) ..##  #...#...##... #.°°##.##.....##.○.###. #@..##.# %.).#..#######.#.# ...#.######..##.. .)##..###.....##.. ..)##...#...###... .))####...##.##... #...### ###....###..#..######.....###.# ##......†.......##..###Z h O °○launcher, constricThe naga sharpshooter unwields a +0 trident.  The naga sharpshooter wields a +0 longbow.  The naga sharpshooter mumbles some strange words.Z hO °.○ %The naga sharpshooter magically shoots an arrow.Z h 4==----107Z h J° %Z hf _The arrow hits you but does no damage. _You see here a datura-tipped dart.Z h' ##.....############..##..)....... planckenstein the Marksgoblin #.....###....)### ##..##.)....... Coglin of Okawaru ****** #~...## ........## #...#......... Health: 114/149 ==================------ ~~..## .N.....###...##))#..... Magic: 31/31 ======================== ~~.##Z h #)N...##...##.)#..... AC: 41Str: 16 ..###*..#...##...#..... EV: 15Int: 10 ..##*°.##.##.......... SH: 0Z h Dex: 25 ..###*○.###........... XL: 18 Next: 58% Place: Snake Pit:4 ..##@..##.......#.... Noise: ==-------  Time: 30851.2 (0.0) %.#Z h ;#.).#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#Z h\#...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)##Z h#...###.....##.... Zot (20677) Weak Rev* ..)#Z hN##...#...###....... .))####...##.##.......... N   naga sharpshooter (launcher, constric…)Z h#...### ###....###...........# #.....######.....###...........## ##......†.......##...........###The naga sharpshooter magically shoots an arrow. _The arrow hits you but does no damage. _You see here a datura-tipped dart.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (strong, 79% to hit)Z h##.....############..##..)....... planckenstein the Marksgoblin #.....###....)### ##..##.)....... Coglin of Okawaru ****** #~...## ........## #...#......... Health: 114/149 ==================------ ~~..## .N.....###...##))#..... Magic: 31/31 ======================== ~~.###)N...##...##.)#..... AC: 41Str: 16 ..###(..#...##...#..... EV: 15Int: 10 ..#Z h+u#(°.##.##.......... SH: 0Dex: 25 ..###(○.###........... XL: 18 Next: 58% Place: Snake Pit:4 ..##@..##.......#.... Noise: ==-------  Time: 30851.2 (0.0) %.#Z h/I#.).#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20677) Weak Rev* ..)###...#...###....... .))####...##.##.......... N   naga sharpshooter (launcher, constric…)#...### ###....###...........# #.....######.....###...........## ##......†.......##...........### _You see here a datura-tipped dart.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (strong, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.Z h°○ %  Aim: a naga sharpshooter, wielding a +0 longbow (strong, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.  The naga sharpshooter is lightly wounded.!!!Z h[& #..°.○ %☼☼The naga sharpshooter is severely wounded.Z h,0 **°*○ %☼☼The naga sharpshooter spits poison at you.Z hϻ..†.° %○○Z h07-======2.4 (1.25Z hJq° %○Z h+@ _The splash of poison hits you. You resist.Z h4 ##.....############..##..)....... planckenstein the Marksgoblin #.....###....)### ##..##.)....... Coglin of Okawaru ****** #~...## ........## #...#......... Health: 107/149 =================------- ~~..## .N.....###...##))#..... Magic: 31/31 ======================== ~~.###)N...##...##.)#..... AC: 41Str: 16 ..###*..#...##...#..... EV: 15Int: 10 ..##*†.##.##.......... SH: 0Dex: 25 ..###*°.###........... XL: 18 Next: 58% Place: Snake Pit:4 ..#Z h x#@..##.......#.... Noise: ======---  Time: 30852.4 (0.0) %.##○○.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20675) Weak Rev* ..)###...#...###....... .))####...##.##.......... N   naga sharpshooter (launcher, constric…)#...### ###....###...........# #.....######.....###...........## ##......†.......##...........###The naga sharpshooter spits poison at you. _The splash of poison hits you. You resist.  Z h ?Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, strong,  catching its breath, 79% to hit)Z h ##.....############..##..)....... planckenstein the Marksgoblin #.....###....)### ##..##.)....... Coglin of Okawaru ****** #~...## ........## #...#......... Health: 107/149 =================------- ~~..## .N.....###...##))#..... Magic: 31/31 ======================== ~~.###)N...##...##.)#..... AC: 41Str: 16 ..###...#...##...#..... EV: 15Int: 10 ..##.†.##.##.......... SH: 0Dex: 25 ..###.°.###........... XL: 18 Next: 58% Place: Snake Pit:4 ..#Z h7 #@..##.......#.... Noise: ======---  Time: 30852.4 (0.0) %.##○○.#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..##...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)###...###.....##.... Zot (20675) Weak Rev* ..)###...#...###....... .))####...##.##.......... N   naga sharpshooter (launcher, constric…)#...### ###....###...........# #.....######.....###...........## ##......†.......##...........###Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, strong,  catching its breath, 79% to hit)  h 1d You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!Z hZ )(((°○Z h[ <((((Z h5\ °○○Aim: a naga sharpshooter, wielding a +0 longbow (severely wounded, strong,  catching its breath, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!  Okawaru accepts your kill.Z h )..)..☼°☼ %○Z h b893.6 (1.24Z hG Z h ☼°☼ %○○Z h} ' _You shoot a slug.Z h@ .....###....)### ##..##.)~...## ........## #...#.. Z hlA~~..## .N.....###...##))### #))....) ..##  #...#...##... Z hA8#.†.##.##.....#☼°.###. #°☼.##.# %○.#..#######.#.# ....#.######..##.. .Z hB|)##..###.....##.. ..)Z hKB##...#...###.....## ####...^......###...........##Z hS}○.(○°Z h-T(------Z hOTJ403Z hqTZ h^[○○ %Z hdZ hZ ~...## ........## #...#.. ~~..## .N.....###...##))### #))....) ..##  #...#...##... †.##.##.....Z hM[~#○..###. #(○.##.# %°°.#..#######.#.# .Z hr[t..#.######..##.. .)##Z h[..###.....##.. ..)##...#...###... .Z h[))####...##.##....Z h[.## .# ###......###............##Z hdd○○°°Z hjej------52Z heZ hli○○°°Z hoZ h*i  ~~..## .N.....###...##))### #))...Z hi .) ..##  #...#...##... †.##.##.....#○..###. #(○.##.Z hi x# %°°.#..#######.#.# Z hi y....#.######..##.. .Z hj {)##..###.....##.. ..)Z h1j ##...#...###... .))##Z hSj ##...##.##... #...### ###....###..#Z huj &...Z hj ....## ..# ########..............#Z hv r°°.)Z hv .96Z hw ;1Z hX I° %Z h Z h_°° %Z hZ hhc°° %Z h:Z h ## #))....) ..## Z hѻ #...#...##... †.##.##.....#°..###. #(°.##.# Z h%.).#..#######.#.# .Z h)r..#.######..##.. .)##Z hF[..###.....##.. ..)Z h`##@..#...###... .))##Z h~]##...##.##... 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Z h L.# ##...### ###....###. .## #.....######. ..####......†... )).#####...^......# .)...# ###......###. )..#..# ########...##.... .....#####Z h .)############ ###....#####.....###.##.##.......... #...[.##Z h9 Z h &1Z h Y6Rev Z h0 Z h Z h.#...# #(..##. .#.#.%.# #.).#..#...# #...#.###### ## ##.)## #...###..... .## #..)# ##...#...### ..# #.))## ##...##.## ..# ##...### ###....### ..## #.....######.....###.####......†..@....## .)).#####...^......###. ..)...# ###......###. .)..#..# ##.# ....##.... .....###.## ....)# ###.# ......#####.....###.## #.....##.## ##...[.##.##Z h"%Z hZ hrZ h2Z hܽ=Z h2Z h_%5Z hZ h9%Z hZ hE.#...# #(..## ..#.#.%.# #.).#..#...#Z hz #...#.####### ##.)## #...###..... #.## #..)#Z h ##...#...###.# #.))## ##...##.##Z h.# ##...### ###....###.## #.....######.....###.####......†.@.....## ..)).#####...^......###.)...# ###......###. ..)..#..# #..##.... .....###. .....)# ###Z h.# #......#####.....###.## ##.....##.##  ##...[.##.##Z h8%Z h$a34Z h9%Z h(Z h .#...# #(..##.#.#.%.# #.).#.. .#####...# #...#.# ##.)## #...### ##.## #..)# ##...#...###.# #.))## ##...##.##Z h c.# ##...### ###....###.## #.....######.....###.####......†@......##.)).#####...^......###.)...# ###......###.)..#..# #.##.... .....###Z h+ . #.....)# ###. ##......#####.....###.  ##.....##Z hQ .##  ##...[.##.##Z h43Z h$7%Z h^+Z h f.#...# #(..##.#.#.%.# #.).#.. ..#####...# #...#.# ##.)##Z h)  #...####.## #..)# ##...#....# #.))## ##...##.##.# ##...### ###....###.## #.....######.....###.####......@.......##.)).#####...^......###.)...# ###......###.)..#..# #.##.... .....### ##.....)# ###   ##......#####.....###.  ##.....##.#Z h   ##...[.##.## Z h %3=52Z h9 9%Z h x _You see here a black mamba corpse.Z h^ v.#...# #(..##.#.#.%.# #.).#...#####...# #...#. .##### ##.)## #...### .###.## #..)# ##...#....# #.))## ##...##.##.# ##...### ###....###.## #.....######.....###.####†.......##.)).#####...^......###.)...# ###......###.)..#..# # #.##.... .....####.....)# ### ##......#####.....### ##.....##. ##...[.##.Z h 9%Z h5 h61 _Z h 8%Z h Z h&.#...# #(..##.#.#.%.# #.).#...#####...# #...#. ..##### ##.)## #...### ..###.## #..)# ##...#....# #.))## ##...##.##Z h.# ##...### ###....###.## #.....######.....###.####....@.†.......##.)).#####...^......###Z h:.)...# ###......### #.....)..#..# ##.##.... .....### Z hg ###.....)# ### ##......#####.....### ##.....##Z h{ ##...[.##.Z h%470Z hZ hZ hZ h Z h Z h0%Z h.+Z h 3Z59Z h*6Z hy6a58Z hD9Z h1>Y7Z hDZ hLw66Z hMZ hSY5Z hvUZ h]Y4Z h)`Z hcZ h3da73Z h5fZ hAnY2Z hpZ hcuZ huq8=1Z hwZ h}Z h5~C0Z hZ hZ hPk9=49Z h^Z h]Z hC8Z hZ hZ hOC7Z h0Z hqZ hb206Z hPZ hXY5Z hZ hw14Z hZ hY3Z hZ hw22Z h#Z hY1Z h>Z hw30Z hZ hZ hD39Z h8Z hY8Z h Z hZ hNa47Z hcZ h$Y6Z hcZ hZ h1j5=5Z hX Z hY4Z hZ hZ hq6=3Z hWZ hY2Z h!Z h%Z h%a71Z h'Z h>0Y0Z h#2Z h5Z29Z h:Z hK:%Z h:X %98.6 (31.0) _You start resting.Z hXt89.6 (328) Z hgZ hjf _Your attacks no longer feel as feeble.Z hFG Z hG Z hI Z hW o7Z h'[ Z hY[ a96Z h5] Z h_ Y5Z hb Z hLt Z h6u b304Z hiy Z h! Z h` C3Z h Z h Y2Z h Z h Z h q1=1Z h Z h Z h C0Z h Z h Z h_ r2=19Z h Z h Y8Z hs Z h Z h< a37Z hm Z h] Z h C6Z h Z h Z h a45Z hb Z h^ Z h ;4Z hH Z h Z h C3Z h Z h <5Z h ;2Z h Z h Z h< C1Z h5 Z h w60Z h Z hZ Z09Z h Z h 7=8Z h Z h Z h@ C7Z h Z hw" Z h" j8=6Z h=% Z h+ Z h+ ;5Z h. Z h0 Z h0 C4Z hr2 Z hs5 Z h5 K93Z h5 Z h8 Z h ? Y2Z hA Z hF x401Z hG Z hL Y0Z hN Z hIR y1599Z hT Z hW Z hW ;8Z hY Z h] C7Z hN] Z hb Z he Z he &2Z hf ;6Z h1i Z hn Y5Z hp Z hT 3=4Z h Z h Z h C3Z hV Z h Z h q4=2Z hx Z h" Y1Z h Z hӦ <5Z h ;0Z hr Z h Z89Z h Z hL Y8Z h Z h w67Z hB Z h Z h U.6Z h# Z h w75Z h Z h o4Z h w83Z hV Z hs Y2Z h Z h %÷ _You start resting.Z h_ %945.6 (469=6.6 (47Z h ;1Z hS :%Z h " _HP restored.Z h`E#...# #(..##.#.#.%.# #.).#..######...# #...#.# .##### ##.)## #...###. .###.## #..)# ##...#...## #.))## ##...##.##.# ##...### ###....###.## #.....######.....###.Z hF9####.....@÷.......##.)).#####...^......###.)...# ###......###. .....)..#..# #. #.##.... .....###. ###.....)# ###.##......#####.....###.##.....##.##...[.##.#Z h U#...###.....##..#..)###...#...###..... _A nagaraja comes into view. It is wielding a +0 spear.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (heavily wounded, 79% to hit)  You shoot a slug. The slug barely misses the nagaraja.Z hv `The slug hits the naga sharpshooter! The slug burns the naga sharpshooter.Z h °○%  Press: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 longbow (heavily wounded, 79% to hit)  You shoot a slug. The slug barely misses the nagaraja.The slug hits the naga sharpshooter! The slug burns the naga sharpshooter.  Z h rThe naga sharpshooter is severely wounded.  You shoot a slug.Z hRA  N...)°☼☼@.°○%The slug hits the nagaraja but does no damage.  The naga sharpshooter casts a spell.Z hV °☼☼@.°Z h4W %, catc…)The naga sharpshooter magically shoots an arrow.  The arrow hits you but does no damage.Z hfb  ***)°☼*%The nagaraja spits poison at you.The splash of poison hits you but does no damage.Z h  ...)°○○@..%)You resist.70.6 (1.27) Rev+ °○○○% _The naga sharpshooter gestures wildly while chanting.Z h..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 146/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  Z h#~~..## .NN***)°○.###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.###*@...##...##.)#... Noise: ======---  Time: 30970.6 (0.0) #...#####○..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20557) Rev+ #...#Z h#(..##.......#.. #.%.##.).#..#######.# N   nagaraja (polearm, constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....The splash of poison hits you but does no damage.  You resist. _The naga sharpshooter gestures wildly while chanting.Z h$Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)Z h<..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 146/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  Z h##~...##.........## #...#....... SH: 0Dex: 25  #~~..## .NN((()°○.###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.###(@...##...##.)#... Noise: ======---  Time: 30970.6 (0.0) #...#####○..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20557) Rev+ #...##(..##.......#.. #.%.##.).#..#######.#Z hb N   nagaraja (polearm, constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....You resist. _The naga sharpshooter gestures wildly while chanting.Z hnFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.Z h$(((()°○○Press: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.  The nagaraja is moderately wounded.  You shoot a slug. The slug barely misses the nagaraja.  The slug hits the naga sharpshooter but does no damage.Z hy  The naga sharpshooter is severely wounded.Z hgZ h+ NN..☼°○○○N 2 nagarajaZ hs (1 polearm, constriction)You hear a shout!  A nagaraja comes into view. It is wielding a +0 club.The naga sharpshooter mumbles some strange words.Z h@& Z hd○.°○Z hY°The naga sharpshooter magically shoots an arrow.Z hw71.8 (1.26) Rev* Z hc°○°Z h?< _The arrow hits you but does no damage.Z h=m ..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 147/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## .NNN**○.°.###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.###*@ hn 2m...##...##.)#... Noise: ======---  Time: 30971.8 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20556) Rev* #...##(..##.......#.. #.%.##.).#..#######.# NN 2 nagarajas (1 polearm, constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....The naga sharpshooter mumbles some strange words.The naga sharpshooter magically shoots an arrow. _The arrow hits you but does no damage.  Fire: o) +Z hon 5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)Z he& ..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 147/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## .NN(((○.°.###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 Z h' ##~~.###(@...##...##.)#... Noise: ======---  Time: 30971.8 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20556) Rev* #...##(..##.......#.. #.%.##.).#..#######.# NN 2 nagarajas (1 polearm, constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###..... _The arrow hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCZ h' sorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug closely misses the nagaraja.The slug hits the nagaraja. The slug burns the nagaraja.Z hp ○.°°%  Aim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug closely misses the nagaraja.  The slug hits the nagaraja. The slug burns the nagaraja.  The nagaraja is lightly wounded.!Z h R G N..○☼°○@☼°%,…)The nagaraja is moderately wounded.Z h] **○☼°****%The nagaraja spits poison at you.Z h ..○☼°Z h ○@☼°.The splash of poison is repelled.  The naga sharpshooter casts a spell.Z hU U  The naga sharpshooter magically shoots an arrow.Z h" N.N..○○°°@○%Z h/ h3.0 (1.25Z h ○○°○°%Z hG , _The arrow is repelled.Z hJ..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 147/149 =======================-Z hA##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##...N.....## #...#....... SH: 0Z hrDex: 25  #~~..## .N*N**○○°.###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.###*@○..##...##.)#... Noise: ======---  Time: 30973.0 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...#Z h<#.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20555) Rev* #...#Z h#(..##.......#.. #.%.##.).#..#######.# NN 2 nagarajas (1 polearm, constriction,…)#...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....Z h?The naga sharpshooter casts a spell.The naga sharpshooter magically shoots an arrow. _The arrow is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)Z h..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 147/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##...N.....## #...#....... SH: 0Z hDex: 25  #~~..## .N.N((○○°.###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.###(@○..##...##.)#... Noise: ======---  Time: 30973.0 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20555) Rev* #...##(..##.......#.. #.%.#Z hp#.).#..#######.# NN 2 nagarajas (1 polearm, constriction,…)#...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....Z hThe naga sharpshooter magically shoots an arrow. _The arrow is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h&Aim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!Z h,((((○○°○°%Press: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  The nagaraja is severely wounded.  You shoot a slug. The slug barely misses the nagaraja.  The slug hits the naga sharpshooter but does no damage.Z hh .N..○○°°@○°%The naga sharpshooter is severely wounded.The naga sharpshooter casts a spell.Z h# ○○°°@○Z h°The naga sharpshooter magically shoots an arrow.  The arrow hits you but does no damage.Z h ``○○°````%The nagaraja points at you and mumbles some strange words.Z hmz..°°.°@°..)Z h{p84.2 (1.24Z h}n°°°@°Z h 3 _The poison arrow is repelled.Z h "..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 148/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##...N.....## #...#....... SH: 0Dex: 25  Z hE }#~~..## .N*N**°°..###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.###*@°..##...##.)#... Noise: ======---  Time: 30974.2 (0.0) #...#####...#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20554) Rev* #...##(..##.......#.. #.%.##.).#..#######.# NN 2 nagarajas (1 polearm, constriction) #...#Z h #...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....The arrow hits you but does no damage.  The nagaraja points at you and mumbles some strange words. Z h W_The poison arrow is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)Z h f..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. Z h ######.....###########..##.÷..... Health: 148/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##...N.....## #...#....... SH: 0Dex: 25  Z h #~~..## .N.N..°°..###...##))#... XL: 18 Next: 61% Place: Snake Pit:4 ##~~.##Z h/ p#°@°..##...##.)#... Noise: ======---  Time: 30974.2 (0.0) #...##Z hX "###...#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...#Z h #.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...#Z h -##)..###......... Zot (20554) Rev* #...##(..##.......#.. Z h #.%.##.).#..#######.# NN 2 nagarajas (1 polearm, constriction) Z h" #...#Z hM O#...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..Z h #..)###...#...###..... _The poison arrow is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!Z h Z h- 8)((°°(@°%   nagaraja (Z hm B((((°°°%  Aim: a naga sharpshooter, wielding a +0 longbow (severely wounded, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!  Okawaru accepts your kill. sharpshooter!  The slug burns the naga sharpshooter.Z h1 Z h!%  Z h= J.N.)..°°○°@°§%The naga sharpshooter is almost dead.Z hH 8 ****Z hH _**°The naga sharpshooter spits poison at you.Z h .)..°°°)@°Z h? O☼%Z hD p25.4 (1.22Z h9 r°°°%Z h 7 _The splash of poison is repelled.Z hV..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 148/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================Z h}##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##....N....## #...#....... SH: 0Z hDex: 25  #~~..## .N****°°°.###...##))#... XL: 18 Next: 62% Place: Snake Pit:4 ##~~.###*@°..##...##.)#... Noise: ======---  Time: 30975.4 (0.0) #...##Z h_###☼..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness Z h#...#Z h-##)..###......... Zot (20552) Rev* #...##(..##.......#.. Z h3#.%.#Z h:)#.).#..#######.# N   nagaraja (constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)##Z hf#...###.....##..#..)###...#...###.....Z hThe naga sharpshooter spits poison at you. _The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h1Press: ? - help, Shift-Dir - straight lineZ hAim: a naga sharpshooter, wielding a +0 longbow (almost dead, catching its  breath, 79% to hit)Z h*{$Z hS..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 148/149 =======================-##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##(...N....## #...#....... SH: 0Dex: 25  #~~..## .(((((°°°.###...##))#... XL: 18 Next: 62% Place: Snake Pit:4 ##~~.###(@Z hM°..##...##.)#... Noise: ======---  Time: 30975.4 (0.0) #...#####☼..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20552) Rev* #...##(..##.......#.. #.%.##.).#..#######.# N   nagaraja (constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###..... _The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim:  hڃ39;49ma naga sharpshooter, wielding a +0 longbow (almost dead, catching its  breath, 79% to hit)  You shoot a slug.Z h°°°%  Aim: a naga sharpshooter, wielding a +0 longbow (almost dead, catching its  breath, 79% to hit)  You shoot a slug.  The slug barely misses the naga sharpshooter.  You shoot a slug.  The slug hits the naga sharpshooter but does no damage.Z hI .N.)..°°°☼☼The naga sharpshooter is almost dead.Z h}((((°°°(((☼%Z h@eW..N).N).°○@.○%Z h[g9=6.5 (1.11Z hs°○○%Z h} _The naga sharpshooter shoots an arrow. The arrow completely misses you.Z h ..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## ..N**N).°.###...##))#... XL: 18 Next: 62% Place: Snake Pit:4 ##~~.###*@...Z hl ##...##.)#... Noise: ======---  Time: 30976.5 (0.0) #...#####○..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20551) Rev* #...##(..##.......#.. #.%.##.).#..#######.# N   nagaraja (constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)###...#...###.....The slug hits the naga sharpshooter but does no damage.  The naga sharpshooter is almost dead. _The naga sharpshooter shoots an arrow. The arroZ h 6w completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (almost dead, 79% to hit)Z hBV/..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru *****. ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16Z hW#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## ..N).N).°.###...##))#... XL: 18 Next: 62% Place: Snake Pit:4 ##~~.###(@...##...##.)#... Noise: ======---  Time: 30976.5 (0.0) #...#####○..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20551) Rev* Z hWC#...##(..##.......#.. #.%.##.).#..#######.# N   nagaraja (constriction) #...##...#.######..## N   naga sharpshooter (launcher, constric…)##.)###...###.....##..#..)#Z hW##...#...###.....The naga sharpshooter is almost dead. _The naga sharpshooter shoots an arrow. The arrow completely misses you.Z h3XaFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow (almost dead, 79% to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z h-Press: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 longbow (almost dead, 79% to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.  The nagaraja is moderately wounded.  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  You kill the nagaraja!Z hi)).°○Z hrN   naga sharpshooter (launcher, constric…)Z hĒ○☼.°○%Z h*47.7 (1.20Z h٧○°○%Z hoP _Okawaru accepts your kill.Z hV..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru ****** ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================Z h##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  Z h#~~..## ..N***○☼..###...##))#... XL: 18 Next: 64% Place: Snake Pit:4 ##~~.##Z hR#*@...##...##.)#... Noise: ======---  Time: 30977.7 (0.0) #...##Z h###○..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness Z h2#...###)..###......... Zot (20550) Rev* #...#Z hZ}#(..##.......#.. #.%.#Z h#.).#..#######.# N   naga sharpshooter (launcher, constric…)#...##...#.######..## ##.)##Z h#...###.....##..#..)###...#...###.....You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  You kill the nagaraja! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hAim: a naga sharpshooter, wielding a +0 longbow (almost dead, 79% to hit)Z h..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru ****** ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Z h%Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##((.......## #...#....... SH: 0Dex: 25  #~~..## ..((((○☼..###...##))#... XL: 18 Next: 64% Place: Snake Pit:4 ##~~.###(@...##...##.)#... Noise: ======---  Time: 30977.7 (0.0) #...##Z h.###○..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...#Z hP#.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20550) Rev* Z h#...##(..##.......#.. #.%.##.).#..#######.# N   naga sharpshooter (launcher, constric…)#...##...#.######..## ##.)###...###.....##..#..)###...#...###.....Z h You kill the nagaraja! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hNAim: a naga sharpshooter, wielding a +0 longbow (almost dead, 79% to hit)  You shoot a slug.Z hr XAim: a naga sharpshooter, wielding a +0 longbow (almost dead, 79% to hit)  You shoot a slug.  The slug barely misses the naga sharpshooter.  You shoot a slug. The slug hits the naga sharpshooter.  Z hes nThe slug burns the naga sharpshooter.  You kill the naga sharpshooter!Z hi~ ~○☼Z h Z hz  ..N).)○○°@○°%N   naga warrior (constriction)  Okawaru accepts your kill.Z h q58.9 (1.249Z h* X○○○Z hD ~ _A naga warrior comes into view. It is wielding a +0 battleaxe.Z hJ/..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru ****** ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16Z h#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## ..N***○○..###...##))#... XL: 18 Next: 65% Place: Snake Pit:4 ##~~.###*@○..##...##.)#... Noise: ======---  Time: 30978.9 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20549) Rev* #...##(..#Z h+[34m#.......#.. #.%.##.).#..#######.# N   naga warrior (constriction) #...##...#.######..## ##.)###...###.....##..#..)###...#...###.....You kill the naga sharpshooter!Okawaru accepts your kill. _A naga warrior comes into view. It is wielding a +0 battleaxe.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 battleaxe and wearing a +0 robe (79% to hit)Z h+..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru ****** ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Z hStr: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## ..N(((○○..###...##))#... XL: 18 Next: 65% Place: Snake Pit:4 ##~~.##Z hީx#(@○..##...##.)#... Noise: ======---  Time: 30978.9 (0.0) #...##Z h-###°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...#Z h #.†.##.##........ Fire: o) +5 hand cannon of Forgiveness Z h=#...#Z hm##)..###......... Zot (20549) Rev* #...#Z hʪo#(..##.......#.. #.%.##.).#..#######.# N   naga warrior (constriction) #...##...#.######..## ##.)###...###.....##..Z h8#..)###...#...###..... Z h3_A naga warrior comes into view. It is wielding a +0 battleaxe.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z hZPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 battleaxe and wearing a +0 robe (79% to hit)You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!Z h;  You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  The naga warrior is severely wounded.  Z h;You shoot a slug. The slug hits the naga warrior!!  The slug burns the naga warrior!  You kill the naga warrior!Z hDE)(((○○%Z h.).)°○°)@○°%Z hz 680.1 (1.28 _Okawaru accepts your kill.Z hvv°○°°%Z hl _Your Evocations skill increases to level 13!Z h 8..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru ****** ######.....###########..##.÷..... Health: 149/149 ========================Z hm ##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  ##~...##.........## #...#....... SH: 0Dex: 25  Z h @#~~..## ..)).)°○°.###...##))#... XL: 18 Next: 66% Place: Snake Pit:4 ##~~.###)@○..##...##.)#... Noise: ======---  Time: 30980.1 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...#Z hZ ##)..###......... Zot (20548) Rev* #...##(..##.......#.. #.%.##.).#..#######.#Z h   #...##...#.######..##  ##.)###...###.....##..Z h  #..)###...#...###..... The slug burns the naga warrior!  You kill the naga warrior! _Okawaru accepts your kill. _Your Evocations skill increases to level 13!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h. GPress: ? - help, Shift-Dir - straight lineZ h <..........................)...... planckenstein the Marksgoblin .........................).)..).. Coglin of Okawaru ****** ######.....###########..##.÷..... Health: 149/149 ========================##.....## #...).)##..).)... Magic: 31/31 ========================##.....############..##..)..... AC: 41Str: 16#.....###....)### ##..##.)..... EV: 15Int: 10  Z h5 ##~...##.........## #...#....... SH: 0Dex: 25  #~~..## ..)).)°○°.###...##))#... XL: 18 Next: 66% Place: Snake Pit:4 ##~~.###)@○..##...##.)#... Noise: ======---  Time: 30980.1 (0.0) #...#####°..#...##...#... o) +5 hand cannon of n) +0 hand cannon (f #...##.†.##.##........ Fire: o) +5 hand cannon of Forgiveness #...###)..###......... Zot (20548) Rev* #...##(..##.......#.. #.%.##.).# h) G4m..#######.#  #...##...#.######..##  ##.)###...###.....##.. #..)###...#...###..... You kill the naga warrior! _Okawaru accepts your kill. _Your Evocations skill increases to level 13!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.Z h °○°○°%Z hK . _Z hK;[).........#..)... #.........................).)..) #######.....###########..##.÷. # ##.....## #...).)##..).) # ##.....##########.) # #.....###....)### ##..##.) # ##~...##.........## #...#...  #~~..##...)).)@○°.###...##))# Z h < ##~~.## ...####))○..##...##.)# ##...#####°..#...##...# .#...# #.†.##.## .#...##)..###...... .#...# #(..##.......#. .#.%.# #.).#..#######... #...#.######..##.)## #...###.....##Z hrLc°°°.Z hN------1.1 (17 _Z h\s°°°%Z heP _You see here a +0 war axe.Z h #...#[).........#..)............................).)..)#######.....###########..##.÷. .# ##.....## #...).)##..).) .# ##.....##########.) .# #.....###....)### ##..##.) ## ##~...##.....@...## #...#... # #~~..##...)).)°°°.###...##))#  ##~~.##....####))°..##...##.)# ###...## ... ###...#...##...# ..#...# . #.†.##.## ..#...##)..###...... ..#...#Z h i[40m #(..##.......# #.#.%.# #.).#..###### ###... #...#.######.Z h )°.°%Z hI ------26 _Z h q°°%Z h Z hU.#..[.). .#.) (##.).).. .#.....#..##.÷.# ##.....## #...).)##..).).# ##.....######..##..).# #.....###....)### ##..##.) .## ##~...##....@....## #...# ## #~~..##...)).))°..###...##))# Z hVw# ##~~.##....####))°..##...##.)##...##.... ###...#...##...#.#...# ... #.†.##.##.#...# .. ##)..###.#...# . #(..##. .#.#.%.# #.).#..#...# #...#.######Z h`jd..%Z hka35Z hyZ hZ h9^K...[)#...) .(##).) #.########.....###########..##.÷ #..#  #...).)##..) #..############..##..). #..# ###....)### ##..##.)# ##~...##.........## #...#. #~~Z h7_e)@.))...###...##)) .# ##~~.##....####))...##...##.)####.. ###..... ....#... #.†.##..#...# ##)..#.#...# #(..#.#.%.# #.).#..##### #####...# #...# ##.)## #...###....Z h%p9%Z hqr44) Rev+ Z hU:%Z hn  Things that are here: _a +0 spear; a +0 robe; a naga corpseZ hee.[.).#.) #.(##.).)#.#.....#..##.÷#..# ##.....## #...).)##..) .#..# ##.....######..##..)#..# #.....###....)### ##..##.) #..## ##~...##.........## #...# #.## #~~..##...@).))...###...##).# ##~~.##....####))...##...##. .#####...##....# ###...#...##.#...#....# #.†.##.##.#...#...#Z hfK ##)..###.#...#... #(..##.#.#.%.#.. #.).#.. .#####...#. #...#.# ##.)## #...###Z ht9%Z huh53 _Z h:%Z hxl _Items here: ))) [ †.Z h#0#...#...) ##.(##) .##.########.....###########..##. .##..#  #...).)##.. ..#..###########..##..#..# ###....)### ##..##. .#..## ##~...##.........## #...#. ##.## #~~)).))...###...##.# ##~~.##...@####))...##...## #.#####.. ###... ......#... #.†.## #.....#...# ##)..#.#...#... #(..#.#.%.# #.).#..########...# #...# ##### ##.)## #...###....## #..)##...#...##Z h49%Z h5h62 _Z hHZ hcKZ hL .##.(##) ..##.########.....###########..## ..##..#  #...).) #..#..###########..###..# ###....)### ##..## ..#..## ##~...##.........## #...#Z h #.## #~~)).))...###...# .#..# ##~~.##....####))...##... ##.#####.. ###........#... #.†.## ##.....#...# ##)..# .......#...#... #(..#.#.%.# #.).#..#######...#.. #...# .##### ##.)## #...###.. .###.## #..)##...#...# ......# #.))###.##.Z h Z h |71) Rev Z h Z h Z h>vq..##.########.....###########..# #..##..#  #...).) ##..#..###########..###..# ##....)### ##..#Z h w.#..## ##~...##.........## #...#.## #~~)).))...###... ..#..# ##~~.##....####))...##...#.#####.. ###........#... #.†.## .##.....#...#Z hw ##)..# ........#...#... #(..#.#.%.#... #.).#..######...#... #...#Z hw##### ##.)##.. #...###. ..###.## #..)#..#...#. .......# #.))##.Z hx#.#.# ##...### ###....###.Z hZ hۋa80Z h9%Z h!Z h##..##..#  #...).)##..#..###########..#..# ##....)### ##.. ....#..## ##~...##.........## #..#.## #~~)).))...###.#..# ##~~.##....####))...###.#####.. ###........#...Z h #.†.## ..##.....#...# ##)..# .........#...#... #(..#.#.%.#...# #.).#####...#.... #...###### ##.)##... #...#.###.## #..)#....#...#.......# #.))##...#.#.# ##...###.. ###....###..## #.....######.Z h"Z h b939Z hZ hZ h  #..##.....############....#.....###....)### ##.. ....#..## ##~...##.........## ##.## #~~..##...)).))...##..# ##~~.##....####))...##.#####...##....## ###...#. .##......#...#....## #.†.##.# ..#### #)..##..  #(..##.#.#.%.).#.#####...#....Z h ..#.###### ##.)##....#.## #..)#..... ##...#......##### .........####......÷.......##.... Z h Z h b908Z h 9%Z h Z h0 ..#.....###....)### ##.. ....#..## ##~...##.........## ##.## #~~..##...)).))...##..# ##~~.##....####))...##.#####...##....## ###...#. .Z h0##......#...#....## #.†.##.# ..#### #)..##..  #(..##.#.#.%.).#.Z h0#####...#....#..#.###### ##.)##....##Z h1A.## #..)#...... ##...#.......# #.))##...... ##...##.## Z h$1.......)).#####...^......###..... Z h@5%Z hAf17) Z h*N:%Z h/YZ hy...#..## ##~...##.........## #.##.## #~~..##...)).))...###.#..# ##~~.##....####))...##. .##.#####...##....## ###...#...# ##......#...#....## #.†.##.###...#...## ##)..###.......#...#...# (..##..Z h-#.#.%.#...##.).#..######...#.#...#.####### ##.)##...###.###.## #..)#...... ##...#.......# #.))##. ##...##.### ##...###....###....###..## #.....######.....###..#.÷.......##...Z hV)).#####...^......###..)...# ###......###...Z h %26Z h^ :%Z h Z h3 ##.## #~~..##...)).))...###...# .#..# ##~~.##....####))...##...# ##.#####...##....## ###...#...## #......#...#....## #.†.##.##.#...#...## ##)..###.. .......#...#...# (..##..#.#.%.#...##.).#..#######...#.#...#.## .##### ##.)##...###.. .###.## #..)#.........N##...#...#....# #.))##..##...##.### ##...###....###....###...## #.....######.....###..#.÷.......##...N   salamander mystic (wandering))).#####...^......###..Z h۬ [16;7H)...# ###......###...)..#..# ########...Z h Z h u%N.NZ h a35Z h 8%Z h _A salamander mystic comes into view. It is wielding a +0 quarterstaff.Z h>.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 Z h.......#...#...##(..##... EV: 15Int: 10 .....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#....###...#.### XL: 18 Next: 66% Place: Snake Pit:4 .##### ##.)##...@#Z hxN#...###.. Noise: ---------  Time: 30993.1 (0.0) .###.## #..)#....****N.##...#...# o) +5 hand cannon of n) +0 hand cannon (f ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness ......# ##...###....###....###... Zot (20535) ......## #.....######.....###.... .......####......÷.......##...... N   salamander mystic .....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########........... _Items here: ))) [ †. _A salamander mystic comes into view. It is wielding a +0 quarterstaff.Z h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe (85%to hit)Z h S.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 .....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#....##Z h?#...#.### XL: 18 Next: 66% Place: Snake Pit:4 .##### ##.)##...@##...###.. Noise: ---------  Time: 30993.1 (0.0) .###.## #..)#....((((N.##...#...# o) +5 hand cannon of n) +0 hand cannon (f ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness ......# ##...###....###....###... Zot (20535) ......## #.....######.....###.... .......####......÷.......##...... N   salamander mystic .....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########...........  hj0m_A salamander mystic comes into view. It is wielding a +0 quarterstaff.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe (85%to hit)  You shoot a slug. The slug hits the salamander mystic.Z hH4 i  Press: ? - help, Shift-Dir - straight line  Aim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe (85%to hit)  You shoot a slug. The slug hits the salamander mystic.  The salamander mystic is lightly wounded.Z h N  The salamander mystic is lightly wounded.Z h %☼☼...N.You hear a shout!Z h <☼Z hl ^%○○Z hm ======4.3 (1.23) Rev Z h{{ h%○○Z h _The salamander mystic points at something and mumbles some strange words.Z hQ.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 .....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#....###...#.### XL: 18 Next: 66% Place:  hQRmSnake Pit:4 .##### ##.)##..○@##...###.. Noise: ======---  Time: 30994.3 (0.0) .###.## #..)#...○***N..##...#...# o) +5 hand cannon of n) +0 hand cannon (f ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness ......# ##...###....###....###... Zot (20533) Rev ......## #.....######.....###.... .......####......÷.......##...... N   salamander mystic .....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########...........You hear a shout! _The salamander mystic points at something and mumbleZ hR7s some strange words.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe  (lightly wounded, 85% to hit)Z h"9.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 Z h9.....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#....###...#.### XL: 18 Next: 66% Place: Snake Pit:4 .##### ##.)##..○@#Z h9/#...###.. Noise: ======---  Time: 30994.3 (0.0) .###.## #..)#...○(((N..##...#...# o) +5 hand cannon of n) +0 hand cannon (f ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness ......# ##...###....###....###... Zot (20533) Rev Z h&:g......## #.....######.....###.... Z hN:].......####......÷.......##...... N   salamander mystic .....)).#####...^......###....... Z hq:......)...# ###......###......... .....)..#..# ########........... Z h:_The salamander mystic points at something and mumbles some strange words.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h:1Press: ? - help, Shift-Dir - straight lineZ h:Aim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe  (lightly wounded, 85% to hit)  You shoot a slug. The slug hits the salamander mystic!Z hi%○  Press: ? - help, Shift-Dir - straight line  Aim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe  (lightly wounded, 85% to hit)  You shoot a slug. The slug hits the salamander mystic!  The salamander mystic is moderately wounded.Z hLZ h\%○°○○.N.Z h]y5.5 (1.22) Rev+ Z hmt○°○○Z hqi _The salamander mystic is heavily wounded.Z h .##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 .....#.#.%.#...###.).#..## SH: 0Dex: 25 Z h. ...#####...#...○###...#.### XL: 18 Next: 66% Place: Snake Pit:4 .##### ##.)##..°@#Z h >#...###.. Noise: ======---  Time: 30995.5 (0.0) .###.## #..)#...○**N...##...#...# o) +5 hand cannon of n) +0 hand cannon (f ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness Z hұ m......# ##...###....###....###... Zot (20532) Rev+ ......## #.....######.....###.... Z h ].......####......÷.......##...... N   salamander mystic .....)).#####...^......###....... Z h% ......)...# ###......###......... .....)..#..# ########...........Z h You shoot a slug. The slug hits the salamander mystic! _The salamander mystic is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, 85% to hit)Z hC .##.## #~~..##...)).))...###...# planckenstein the Marksgoblin Z h&D 2.#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...#Z heD #(..##... EV: 15Int: 10 Z hD 9.....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#...○###...#.### XL: 18 Next: 66% Place: Snake Pit:4 Z hD z.##### ##.)##..°@##...###.. Noise: ======---  Time: 30995.5 (0.0) Z hE s.###.## #..)#...○((N...##...#...# o) +5 hand cannon of n) +0 hand cannon (f Z h3E ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness Z hXE m......# ##...###....###....###... Zot (20532) Rev+ ......## #.....######.....###.... Z hE %.......####......÷.......##...... N   salamander mystic .....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########........... Z hF _The salamander mystic is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** Z h##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 .....#.#.%.#...###.).#..## SH: 0Z hDex: 25 ...#####...#....###...#.### XL: 18 Next: 67% Place: Snake Pit:4 .##### ##.)##..☼@##...###.. Noise: ======---  Time: 30999.1 (0.0) Z hj.###.## #..)#..°.((N...##...#...# o) +5 hand cannon of n) +0 hand cannon (f Z h-......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness ......# ##...###....###....###... Zot (20529) Rev* ......## #.....######.....###.... Z h.......####......÷.......##...... N   nagaraja (constriction, fast, catchin…).....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########...........Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, catching its breath, 79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.Z hM%☼°.(((((Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, catching its breath, 79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is moderately wounded.Z h3 ,Z hVG %○○○N)...)Z hG k1000.3 (1.27Z h)V a○○°○Z hZ m _You shoot a slug. The slug closely misses the nagaraja.Z hK.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 Z hLo.....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#...○###...#.### XL: 18 Next: 67% Place: Snake Pit:4 .##### ##.)##..○@##...###.. Noise: ======---  Time: 31000.3 (0.0) .###.## #..)#..°○N)....##...#...# o) +5 hand cannon of n) +0 hand cannon (f ......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness Z h#MG......# ##...###....###....###... Zot (20527) Rev* ......## #.....######.....###.... .......####......÷.......##...... N   nagaraja (constriction, fast) Z hLMN.....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########...........Z hM#The nagaraja is moderately wounded. _You shoot a slug. The slug closely misses the nagaraja.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hMAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, 79% to hit)Z h*q.##.## #~~..##...)).))...###...# planckenstein the Marksgoblin .#..# ##~~.##....####))...##...# Coglin of Okawaru ****** ##.#####...##....## ###...#...## Health: 149/149 ======================== #......#...#....## #.†.##.##. Magic: 31/31 ======================== ##.....#...#...####)..###.. AC: 41Str: 16 .......#...#...##(..##... EV: 15Int: 10 .....#.#.%.#...###.).#..## SH: 0Dex: 25 ...#####...#...○##Z h#...#.### XL: 18 Next: 67% Place: Snake Pit:4 .##### ##.)##..○@##...###.. Noise: ======---  Time: 31000.3 (0.0) .###.## #..)#..°○N)....##...#...# o) +5 hand cannon of n) +0 hand cannon (f Z h......# #.))##........##...##.##. Fire: o) +5 hand cannon of Forgiveness ......# ##...###....###....###... Zot (20527) Rev* Z hm......## #.....######.....###.... .......####......÷.......##...... N   nagaraja (constriction, fast) .....)).#####...^......###....... ......)...# ###......###......... .....)..#..# ########........... Z h__You shoot a slug. The slug closely misses the nagaraja.Z hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!Z h8  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, 79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  The nagaraja is almost dead.  You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja.  You kill the nagaraja!Z h}○○°○☼Z h -%°○.°○Z h5p91.5 (1.26Z h%H%°○°○Z hOP _Okawaru accepts your kill.Z hhH#..# ##~~.##....####))...##...# #.#####...##....## ###...#...##. ......#...#....## #.†.##.##..#...#...## ##)..###.. ......#...#...# (..##..#.#.%.#...##.).#..########...#...°..#...#.## ##### ##.)##..○.###....#...###... ###.## #..)#...°@)....##...#...## .....# #.))##........##...##.##..# ##...###....###....###...## #.....######.....###..#.÷.......##...)).#####...^.Z hI.....###..)...# ###......###...)..#..# ########.....##.... .....###Z hy[6°Z h\------205Z hfd%°°Z ho  Things that are here: _a +0 whip; a +0 robe; a naga corpseZ h^3 ..# ##~~.##....####))...##...##. .#####...##....## ###...#...##.#...#....## #.†.##.##. .....#...#...## ##)..###.#...#...# .#(..##.#.#.%.#...## ..#.).#..# .#####...#...°## ...#...#.# ##.)##..°.###....#...###..## #..)#...°°@....##...#...#Z h3 # #.))##........##...##.##.# ##...###....###....###.## #.....######.....###.####......÷.##.Z hX4 c)).#####...^......###.)...# ###......###.)..#..# #.##.... .....###.Z hA x.°.°Z hC ------34 _Z hQ L%°Z hY o  Things that are here: _a +0 quarterstaff; a +0 robeZ hJ# ##~~.##....####))...##...##.) #####...##....## .###...#...##.#...#....## ...#.†.##.##.#...#...## ...##)..###.#...#...# ....#(..##.#.#.%.#...## ....#.).#..# #####...#....## ....#...#.#Z h ##.)##..°.###....#...###. #.## #..)#....°)@...##...#...###.# #.))##........##...##.##.# ##...###....###....###.Z h.## #.....######.....###.####......÷.##.)).#####...^......###.)...# ###......###.)..#..# #.Z hSX##.... .....###.#Z h^%..)Z hBZ43) Rev+ Z hi_Z h9%Z hnZ hG## #~~.)).))...###...##))# # ##~~####))...#)# ####...##....##..###...#..##...#....##.....#.†.##.#...#...##......##)..#Z hG.#...#...##.^φ....#(..##....... .#.#.%.#...##.......#.).#.#...#....##......#...#.###### ## ##.)##....###@...#...###.....# .## #..)#....))..Z hG\...#### #.))##........##...##.### ##...###....###Z hG## #.....#######.####......÷. .Z hH)).#####...^......###)...# ###......###Z hCHn# .)..#..# ########....Z hY8%Z h([a52Z hDkTφ%Z hp_ _Found a serpentine rune of Zot.Z h M.## ##~...##.........## #...#.... ## #~~..##...)).))...#)) ##~~.##....####))...##...##.) ####...##....##..###...#...##...#.##.†.##.##.....##)..### ...#..Z hu ^φ....#(..##....... .#.#.%.#...##.).#..########...#....##...######. ## ##.)##....###....#...###.....# .## #..)#....))....##...#...###.))##........##...##.## ..# ##...###....###....###.......# Z h 3φZ h a61Z hx Tφ%Z h Z hf@#..# #.....###....)### ##..##.) ..## ##~...##.........## #...#... .## #~~..##...)).))...###...##)) .# ##~~.##....####))...##...##.) #####...##....##..###...#...##.#...#....##.....#.†.##.##Z h'G.#...#...##......##)..### ....#...#...##.^φ....#(..##...... ..#.#.%.#.#.).#..########.........#...#.##### ### ##.)##....###....#...###... #.## #..)#....))....##...#...###.# #.))##........##...##.##.# ##...###....###....###Z hŏ ######.....### ....####......÷.......##)).#####...^......###.Z hφ%70Z h^Tφ%Z h[Z hdM#.....############..##..) #..# #.....###....)### ##..##.).## ##~...##.........## #...#...Z hN# #~~..##...)).))...#)) .# ##~~.##....####))...##...##.) #####...##....##..###...#...##.##.†.##.##Z h.....##)..###..#..^(..##...... ..#.#.%.#...##.Z h).#..##...#....##...###### #Z hR## ##.)##....###....#...###.... #.## #..)#....))....##...#...###.Z h Z h9%Z h}819) Rev Z hJ:%Z hT ) )### )   )).)))) ####)))##..#####.....#.†Z h#......##)#.^@....#(%#.......#.)##......# ##.)###....# #..)#....))....##Z h  #.))..## ### ÷Z h ) )### )   )).)))) ####)))##..#####.....#.†#......##)#.^@....#(%#.......#.)##......# ##.)###....# #..)#....))....## #.))..## ### ÷  You pick up the serpentine rune and feel its power.Z h/  --more--Z h= Z h> f9.5 (28Z hrJ Z h*N F _Press } to see all the runes you have collected.Z h,v 4Z hx Z h3 Z h Y7Z h Z h Z h՜ Z h+ ;6Z h: Z h/ Z h Z hh @5) Z h( Z h Z h Z h C4Z hո Z hx Z h Z h C3Z h> Z hc ^  Things that are here:  a +0 quarterstaff; a +0 robeZ h Z h J2 _Z h Z h  Things that are here:  a +0 whip; a +0 robe; a naga corpseZ h| A1 Z h _Z hb Z hV Z h Y0Z hD Z h Z h) Z hh D09Z h Z h Z h@ Y8Z h Z h Z hG( Y7Z hg. Z h>2 Z h`8 Z h8 C6Z hf< Z hC Z hJ Z hJ C5Z huN Z hDU Z h[ Y4Z h^ Z he Z hj Y3Z hp Z hx [  Items here: ))) [ †.Z h~ Z h  +2 Z h= _Z hD Z h  Things that are here:  a +0 spear; a +0 robe; a naga corpseZ h Z h^ J1 _Z hΘ Z h Z hB Y0Z h Z h  ...[..................).........#.........................)... ##................).)..) ########.....###########..##.÷... ##.....## #...).)##..).). .# ##.....############..##..)# #.....###....)### ##..##.) ## ##~...##... #... # #~~..##...)).@)...###...##))# Z hS T ##~~.##....####))...##...##.)#....##....##..###...#...##...#. ..#...#....##.....#.†.##.##. ..#...#...##......##)..###......#...#...##.^.....#(..##.......# Z h #.#.%.#...##.......#.).#..####### ###...#....##......#...#.###### # ##.)##....###....#...###.....##Things that are here:Z h|  ......).....).)..)#####.....###########..##.÷.... # ##.....## #...).)##..).) # ##.....############..##..)... # #.....###....)### ). # ##~...##.........## #...#...  #~~..##...)).))...###...##))#  ##~~.##....####@)...##...##.)#. ##...##....##..###...#...##...#. Z h p.#...#....##.....#.†.##.##...... .#...#...##......##)..###.. .#...#...##.^.....#(..##.......# .#.%.#...##.......#.).#..#######. ##...#.....#...#.######..  ##.)##....#...###.....##..)#....))....##...#...###....Z h2 *a +0 club; a +0 robeZ h b27.5 (18.0)%Z h\ p8.5 (19499 _Z h Z h| _Items here: )) [[ †.Z h ^Z h^Z hLbZ hmZ hsZ h|`8 _Z h  Things that are here:  a +0 longbow; a +0 trident; a naga corpse7 _6Z hحf  You see here a salamander corpse.Z hZ h}J5 _Z h Z hb  Things that are here:  a +0 scimitar; a +0 tower shieldZ h>Z hJ4 _Z hZ h ##.....############..##..)..###....)### ##..##.)...... #~.......## #...#..... ~~..##...)).))...###...##))#... ~~.####))...##...##.)#. ..##....##..###...#...##...#. ..#....##.....#.†.##.##.... ..#...##......##)..###......... ..#...##.^.....#@..##.......#.. %.#...##.......#.).#..#######.#.# ..#....##......#...#.######..## .)##....##...###.....## ..)#....))....##...#...###...... .))##........##...##.##.......... #...###....###....###...........#.....######... hm..###...........## ##......÷.......##...........###Your pack is full.Z h~m 33.5 (5.0) _You see here a datura-tipped dart.Z h4Z h2Z h.Z he0Could not pick up a datura-tipped dart here; Ignore it? Y - Yes  N - No Z h0+ A - AlwaysZ hZ h##.....############..##..)....... planckenstein the Marksgoblin #.....###....)### ##..##.)....... Coglin of Okawaru ****** #~...##.........## #...#......... Health: 149/149 ======================== ~~..##...)).))...###...##))#..... Magic: 31/31 ======================== ~~.##....####))...##...##.)#..... AC: 41Str: 16 ..##....##..###...#...##...#..... EV: 15Int: 10 ..#....##.....#.†.##.##.......... SH: 0Dex: 25 ..#...##......##)..###........... XL: 18 Next: 69% Place: Snake Pit:4 ..#...##.^Z hg[[40m.....#@..##.......#.... Noise: ---------  Time: 31033.5 (0.0) %.#...##.......#.).#..#######.#.# o) +5 hand cannon of n) +0 hand cannon (f ..#....##......#...#.######..##.. Fire: o) +5 hand cannon of Forgiveness .)##....###....#...###.....##.... Zot (20494) ..)#....))....##...#...###....... .))##........##...##.##.......... #...###....###....###...........# #.....######.....###...........## ##......÷.......##...........###Things that are here: _a +0 scimitar; a +0 tower shield  Your pack is full. _You see here a datura-tipped dart.  Your pack is full.  You see here a datura-tipped dart.Z hnZ h/ Z hZ hJ3 _Z hZ h"Z h'Y2Z h>+Z h6Z h<Y1Z h?Z h/GZ hlLY0Z h^_,Z h_Z89Z hbZ hjZ hpY8Z hqZ hxZ h}Z h$~C7Z hZ h{Z hY6Z hZ hZ h2Y5Z hZ hXZ hY4Z h[Z hZ hY3Z hZ hZ hY2Z h>Z h _a +0 scimitar; a +0 tower shield _Your pack is full. _You see here a datura-tipped dart.  You see here a black mamba skeleton.Z hZ hJ1 _Z hZ hOZ hY0Z hZ hZ hoZ79Z hZ hZ hZ h|;8Z hZ hZ hY7Z hZ hZ h!Y6Z h&Z h0D  You see here a +0 quarterstaff.Z hq6`5 _Z hn:Z h?Z hHY4Z hjJZ hXX  Things that are here:  a +0 dagger; a +0 robeZ h_Z ho`J3 _Z hbZ hbgZ helZ hlC2Z hFoZ hzZ h/~Z h~C1Z h؀Z hZ hDC0Z hZ h&Z hŖZ h^..###...##....######### ...###..##..# ##.....## # ...####..#..# ##.....########### ..##..# #....N###....)### Z hڦ........#..## ##....##.........##.....##.## #....##...)).))...# .^.....#..# ##...##....####)).#####...##....##..###Z h>...##......#..@#....##.....#.† ...#...#...##......##).Z h............#...#...##.^.....#( Z hTL#..........#.#.%.#...##.......#.)#.......#####...#....##......#.Z h #<....##### ##.)##....###....#.. N   naga ritualist (constriction, wanderi…)#....###.## #..)#....))....##.. #Z hǧ#=#........# #.))###... Z h ##.........# ##...###....###....Z h057.5 (24.0)Z h).N%N)Z hh8.5 (2569Z hZ h _A naga ritualist comes into view. It is wielding a +1 flail of holy wrath.Z h=  ##.....##  ##..... #.....)###  ##... #....##...)).)) .^ ##...))#...##..@#†#...#)#...#^(#.%.#.)#...#.< ##.)#. #..)#....)). #.)).   ##....Z hi  ##.....##  ##..... #.....)###  ##... #....##...)).))^ ##...))#...#Z hj '#..@#†#...#)#...#^(#.%.#.)#...#.< ##.)#. #..)#....)). #.)).   ##....Z hj Z h} 5%Z h{} Z h ;%Z hڋ e _A naga ritualist is nearby!Z hW9  ##.....##  ##..... #.....)###  ##... #....##...)).)) .^ ##...))#...##..@#†#...#)#...#Z h9 ^(#.%.#.)#...#.< ##.)#. #..)#....)). #.)).   ##....Z h  ##.....##  ##..... #.....)###  ##... #....##...)).))^ ##...))#...##..@#Z hD †#...#)#...#^(#.%.#.)#...#Z h| .< ##.)#.Z h  #..)#....)). #.)).  Z h @ ##....Z hL 5%Z h Z hA Z h: e _A naga ritualist is nearby!Z h ##.....##  ##..... #.....)###  ##... #....##...)).)) .^ ##...))#...##..@#†#...#)#...#^(#.%.#Z hL.)#...#.< ##.)#. #..)#....)). #.)).   ##....Z h ##.....##  ##..... #.....)###  ##... #....##...)).))^ ##...))#...#Z hZ#..@#†#...#)#...#^(#.%.#.)#...#Z h.< ##.)#.Z h #..)#....)).Z h) #.)).  Z he@ ##....Z h3%Z hZ hp Z h e _A naga ritualist is nearby!Z ha (((((((%You shoot a slug.Z hxm2% _A naga ritualist is nearby! _is nearby!  You shoot a slug.  The slug closely misses the naga ritualist.Z h2( ...N...☼☼%The slug barely misses the naga ritualist.Z h~ T*%Z h{ ☼%The naga ritualist mumbles some strange prayers to its god against you.Z h|Y@○○Z h}F======9.7 (1.2Z h}m)8) rP- Rev Z h#Z hG _You feel yourself grow more vulnerable to poison.Z hY@ (((((((○You shoot a slug.Z h~ ○○% The slug completely misses the naga ritualist.Z hsYou shoot a slug. The slug hits the naga ritualist!!  The slug burns the naga ritualist.Z hQZ h"pO....N.○☼°%60.97Z ht☼°○ _The naga ritualist is heavily wounded.Z h51 ((((((○(°You shoot a slug.Z h ○°The slug closely misses the naga ritualist.You shoot a slug.Z hH Z hX .....N°○☼°°Z hY a2.16Rev+ Z hY Z hb <°Z hEg a _The slug closely misses the naga ritualist.Z h  You shoot a slug. The slug hits the naga ritualist!!  The slug burns the naga ritualist!  You kill the naga ritualist!Z h- $°(☼%Z h_ ((((((°☼°%Z h6` BOkawaru accepts your kill.Z h .....$°○○.°%Z h {703.2 (1.15Rev* Z hV○○%Z h ' _You shoot a slug.Z hHw°○○%Z hYp°○%Z hq]H _No target in view!Z h{°○°%Z hZ h°○○°%Z hH _No target in view!Z htG4Z h7JZ hNZ h.SZ hYt4Rev+ _Z hpf78 M###...##.(##....................###...##.########.....#########..# ##.....## #...####..#.....#############..##..# #.....###....)### Z hf/.#..## ##....##.........# ..#.## #....##...)).))...# .Z h.g/^.....#..# ##..$##....####)).##.#####..@##....##..###..Z hVg------##.○.#....##Z h}gU.†##.Z hg.....##) ...#...^Z hg(. #..........#.#.%.#...##.......#.)...Z hgK ..Z hh).#.))Z h2h).Z hs##....#...#.. ###...##.(##..................... .###...##.#################..##..# Z hct- #...)####..#..# ############..##..# #.....###....)### ..## ##....##.........## .....##.## #....##...)).))...## ^..# ##))...######..°#Z ht###...###......#.○.#.#.†.#Z h0u##.....#...#...##......##). ..#...#...##.^.....#(.. ...#.#.%.#...##.......#.) #.......#####...#....##......#. #<....##### ##.)##....###....#. Z h_u~.#....###.## #..)#....))Z hRq40°%Z hF------5.2 (23Z hM°%Z h .°%You now have 2533 gold pieces (gained 21).  Things that are here:Z hΤP6.2 (32Z hZ h/M°%Z h  _a +1 flail of holy wrath; a +0 robe; a naga corpseZ h%Z h&Z h)Z h3Z h9Z h9C1Z hA,Z hDZ hNEY0Rev Z hGZ hNZ hQZ hQD59Z hPVZ h2\Z h3cZ hc;8Z hgZ hpZ hl{Y7Z hEZ h Z h7Z hK6Z h֌Z hZ hiZ hC5Z hJZ hHZ hZ hk;4Z hZ hZ hֺ###.#.# ..###.## #N.. #.#.##....## #.... #.#.. ##..#...### #..... #..#...##.<...# #.....# ##.......# ##.....# ##.....Z hB############.....######......#............................ ......[.........@........).......#...........................). #.(##.........................).) ##.########.....###########..##.÷ Z h;##..# ##.....## #...).)##..)#..# ##.....############..##..) N   nagaraja (constriction, wandering)#..# #.....###....)### ##..##.)..## ##....##.........## #...#.. #.## #....##...)).))...###...##)Z hO,74.2 (8Z hj.NN)Z hxf5.2 (93Z hZ hv _A nagaraja comes into view. It is wielding a +0 flail.Z hp# #...  #N...  #..... <...# #.....#  ##.....# #######.....###...............[.........@........)...............(...............).)##.....########Z h÷ ##.....## #...).)##..) ##.....#) #.....#)### ) ##....#  #....##...)).)))Z hm{ #...  #N...  #..... <...# #.....#  ##.....# #######.....###...............[.........@........)...............(...............Z hn).)##.....########÷ ##.....## #...).)##..) ##.....#) #.....#)### ) ##....#  #....##...)).)))Z hZ h}Z hZ ht_ _A nagaraja is nearby!Z h/ :# #...  #N...  #..... <...# #.....#  ##.....# #######.....###...............[.........@........)...............(Z h ...............).)##.....########÷ ##.....## #...).)##..) ##.....#) #.....#)### ) ##....#  #....##...)).)))Z h!  #...  #N...  #..... <...# #.....#  ##.....# #######.....###...............[.........@........)...............Z h d(...............).)##.....########÷ ##.....## #...).)##..) ##.....#)Z h  #.....#)### ) ##....#Z hr  #....##...)).)))Z h Z h Z h Z h _ _A nagaraja is nearby!Z hl p# #...  #N...  #..... <...# #.....#  ##.....# #######.....###...............[.........@........)...............(...............).)##.....########Z hgm ÷ ##.....## #...).)##..) ##.....#) #.....#)### ) ##....#  #....##...)).)))Z hN - #...  #N...  #..... <...# #.....#  ##.....# #######.....###...............[.........@........)...............(Z h L...............).)##.....########÷ ##.....## #...).)##..) ##.....#)Z h  #.....#)### Z h* ~) ##....#Z hQ q  #....##...)).))Z hw ()Z h9 Z h Z h6 Z h{$ _ _A nagaraja is nearby!Z h (((((You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.Z h}  The nagaraja is lightly wounded.  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!Z ht$.....○○Z h{%======6.4 (1.21Rev Z h[1N○○Z h5a _The nagaraja is severely wounded.Z h\ ((((Z hN(○ You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.Z h z  The nagaraja is almost dead.You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.  You kill the nagaraja!Z hrX)○Z h....☼○○°Z h%27.60Rev+ Z h0@☼○○Z h4P _Okawaru accepts your kill.Z hY☼○○Z hZ h.I○○Z h H _No target in view!Z h 4Z h Z hX& Z h+ Z hq, +49Z h4 TRev  _Z h6 Z hM< Y8Z h= Z h@ Z h\D Z hD -7Z hD Z h8F Z h'O Z hCT C6Z hT Z hSV Z hX Z h#] Z ho] C5Z h^ Z h:l Z hp Y4Z hjr Z hRu Z hx Z hXx C3Z hy Z h Z h Z h` C2Z h Z hi Z h Z hQ C1Z hݎ Z hU  Things that are here:  a +0 flail; a +0 robe; a naga corpseZ h? Z h H0) Z h\ Z h r _You feel less vulnerable to poison.Z ho D39Z hť Z hצ Z hY Z h] Z h ;8Z hl Z hA Z h0 Y7Z h^ Z hl Z h 65Z h Z h Z h Y4Z hE Z hA Z h Y3Z h Z hm Z h Y2Z h Z h Z h Z h ;1Z h3 Z h Z h C0Z h$ Z h= Z h Z hL Z29Z h` Z h Z h Z h& n..#....# ####..##..#..# ...### ####......##.##.# ### ...###.....#.##.##  .....###...#..#..####### # N....##.....#........# .....#......##.. #...##......###### #...#..........##Z h  #.@.#...........#------ ##..##..... #...#.......#..... #...#.......#..... #...#........#.... Z hk 7#...#.......#..... N   naga (polearm, constriction, wandering) #...#.#.....#..... ##...##.#.#.##... ##...###.#.#.######.Z h 098.6 (21.0)Z h6 ------9.6 (228Z h& Z h: t _A naga comes into view. It is wielding a +0 halberd.Z h ((((N  )  You shoot a slug.  The naga shouts!  The slug hits the naga. The slug burns the naga.Z h.  The naga is moderately wounded.You shoot a slug. The slug hits the naga! The slug burns the naga!  You kill the naga!Z h 4e)Z h ...°°Okawaru accepts your kill.Z he======100.8 (1.2)7) Rev Z hZ h* _You hear a shout! x3Z h" °° _No target in view!Z hw 4Z hj Z h ,Z h `6 _Z hh Z h& ##...........)......##. #..################...##.## ...#....# ####..##..#.. ......########......##.##.# ..##### ....###.....#.##.## .##......###...#..#..###### ##N..).#...... ##...##.... ########Z h G------ #°..###......##.°##.Z h P #...# #...#.#N   nagaraja (polearm, constriction, wand…)Z h  #...#........#...Z h #...#.......#.... #Z h5 U #...#.#.....#....Z h 10..)Z h ------2.8 (25) Z h Z h v _A nagaraja comes into view. It is wielding a +0 spear.Z h- (((((( You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Z h>  The nagaraja is moderately wounded.You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z h<Z hE.N.)...☼☼Z hWF======4.0 (1.24) Rev Z h@NY☼☼Z hR` _The nagaraja is heavily wounded.Z h (((((((☼You shoot a slug.Z hG ☼☼The slug completely misses the nagaraja.You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z h-o  The nagaraja is heavily wounded.Z h .NN.)...☼☼☼N   naga (polearm, constriction)  You hear a shout!  A naga comes into view. It is wielding a +0 glaive.Z ho `````☼☼☼☼The nagaraja points at you and mumbles some strange words.The poison arrow hits you.  You are poisoned.Z hp .)...○○○○Z h r 6===-5.23) Pois Rev+ Z hAz Y○○Z h + _You partially resist.Z hL  (((((○○○○ You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Z h  Z h ○○○The nagaraja is almost dead.You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z hH8  The nagaraja is almost dead.Z hC{ NNN)...○°○@○○○N   salamander mysticZ hDN   naga (polearm, constriction)  You feel very sick.Z hD1--6.41Z hN○○@○○Z h] _A salamander mystic comes into view. It is wielding a +0 quarterstaff.Z h]  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!Z hd)(((.○°(@○N   salamander mysticN   naga (polearm, constriction)Z h (((○°○Okawaru accepts your kill.Z hw6  You shoot a slug.Z hlxZ h>yZ hdž N.NN))..☼°°°○°N   nagaraja (constriction)Z h\N   salamander mysticN   naga (polearm, constriction)  You feel very sick.Z h37-47.60Rev* Z h%☼°°°@○Z hu _A nagaraja comes into view. It is wielding a +0 whip.Z hd2 (((((°°°@○° You shoot a slug. The slug hits the salamander mystic!Z h&7 °○○° The salamander mystic is moderately wounded.You shoot a slug. The slug hits the salamander mystic!!Z ht  The salamander mystic is almost dead.Z hEZ hz NN.))..○°.°@°°°Nmage (N   naga (polearm, constriction)  You feel sick.Z h6-8.7 (1.119Z h_○°°Z hRw _A naga mage comes into view. It is wielding a +0 flail.Z hr  You shoot a slug. The slug hits the salamander mystic!!  You kill the salamander mystic!Z hyN)(((((°°@°°N   naga mage (constriction)N(polearm, constriction)Z h   Okawaru accepts your kill.You shoot a slug. The slug hits the naga mage!! The slug burns the naga mage!  You kill the naga mage!Z h )(°@°°°N(polearm, constriction)Z h˦\ )))..○.○.@°.Okawaru accepts your kill.You feel very sick.Z h3-69.9 (1.28Z hw○.○°Z h' _You hear a shout!Z hT M (((Z h`U ((.○°°You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z hV ○°°The nagaraja is lightly wounded.  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z ht .)..○.○☼@°☼Z hIu y, catching brea…)The nagaraja is lightly wounded.  You feel sick.Z h ****○**°°The nagaraja spits poison at you.Z hq Z hE Z h H.N.N))..°.°○@..○)Z h l211.17Z h  X°○○Z h]! 7 _The splash of poison is repelled.Z h ((Z h" a((((((.°○Z h2m  ○ You shoot a slug. The slug closely misses the nagaraja. You shoot a slug.  The slug hits the nagaraja! The slug burns the nagaraja.Z h q ..N)..°☼°§○, catching…)The nagaraja is moderately wounded.You feel sick.Z hG *****☼°○○The naga spits poison at you.The splash of poison hits you but does no damage.  You are more poisoned.Z h)Z h( NN))..°○°°☼○N   naga warrior (constriction)N   naga (polearm, constriction, catching…)You resist.Z h[1=2.35Z hu°○°°☼○Z h~ _A naga warrior comes into view. It is wielding a +0 battleaxe.Z h  ((((○°☼○ You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Z h ○°°The nagaraja is severely wounded.You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z h(,p  The nagaraja is severely wounded.Z h-Z h.Z hX8c...NNN.Z h8..°.°@°○°Z h9Z h928-3.54Z hE~°@°°Z hHS _You feel very sick.Z h0  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  You kill the nagaraja!Z h)(((°°°N   naga warrior (constriction)N   naga (polearm, constriction, catching…)Z h+ Z h/ ((((°○°Okawaru accepts your kill.Z hn{  You shoot a slug.  You feel very sick.Z hZ h ...NN)N..°°○.○°Nraja (constriction, strong)N   naga warrior (constriction)Z h8(N   naga (polearm, constriction, strong, …)You hear a shout!  A nagaraja comes into view. It is wielding a +0 flail.The naga warrior roars a battlecry!Z h{4=--8Z hF4.73Z h°°○°○°Z hb _The nagas go into a battle-frenzy!Z hA(((((((°○°○°Z h ○° You shoot a slug. The slug closely misses the naga. You shoot a slug.  The slug hits the naga. The slug burns the naga.Z hn  The naga is moderately wounded.Z hZ hZ h&L....NN)N.°.°☼@.°.)Z h'3-5.92Z h/;°Z h6$ _You feel sick.Z h`i(((((((.°Z hc °☼You shoot a slug. The slug closely misses the naga. You shoot a slug.Z hx Z hy Z hz...)N.°☼°°☼Z h , catching …)The slug barely misses the naga. You feel sick. Z hà Z h8*Z h!**°☼Z h**Z hk°*Z h9The naga warrior spits poison at you.Z h@Z h )..N.○°○@°○Z h< p17.0 (1.11Z h ;○Z h$ V _The splash of poison misses you.Z h  You shoot a slug. The slug hits the naga!!! The slug burns the naga!  You kill the naga!Z hN )(○°○Z h[ (((((((○°○○Okawaru accepts your kill.Z h Z h ...NNN).Z hw )§○○@§°○N   naga (constriction, strong)  You shoot a slug. You feel sick.  A naga comes into view. It is wielding a +0 hand axe.Z hR *§○°○°Z h °§°○, fast, strong)The nagaraja gestures wildly while chanting.Z hZ Z hw[ Z h;e )NN☼°.○@☼.°)Z hl p08.2 (1.20Z hu m☼°○°Z hE / (((°☼° _The nagaraja seems to speed up.  You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.Z h!  ((((°○°The naga warrior is moderately wounded.You shoot a slug.Z h m  The slug barely misses the naga warrior.Z h ` ....NNN.)☼°§☼☼°You feel sick.Z h? y ***☼°§**☼☼°, poisoned)The nagaraja points at you and mumbles some strange words.The bolt of poison hits the naga warrior!Z h:Z hF)N)○°☼°@○○°Z h!W16=-9.408☼°@○° _The naga warrior is poisoned. The bolt of poison hits you. You resist.Z hx○°☼°@○○°-Z hJ°○Z hC^ _You are too injured to fight recklessly!Z hy}○°☼°@○Z hdzZ hs☼°°Z h^ _You are too injured to fight recklessly!Z hG○°☼°°Z h6F○°Z hO^ _You are too injured to fight recklessly!Z h6Z ho Ability - do what?CostZ hFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - FinesseZ hG5 MP, Piety--1%  c - Duel7 MP, Piety--3% Z hFg[?] toggle between ability selection and description.Z hFZ h9PZ hd##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru ****** ...#....# ####..##..#..#Health: 116/149 ==================------ ......########......##.##.#Magic: 31/31 ======================== ..##### ....###.....#.##.##AC: 41Str: 16 .##).....###...#..#..###### EV: 15Int: 10 ##.NN)....##.....#........ SH: 0Dex: 25 ##N)○°☼#......##...... XL: 18 Next: 78% Place: Snake Pit:4 ##°@○##......######. Noise: ======---  Time: 31119.4 (0.0) # hem##○°.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20408) Pois Rev* #...#.......#....#...#.......#.... N   nagaraja (constriction, fast, strong)#...#........#... N   naga warrior (constriction, poisoned)#...#.......#.... N   naga (constriction, strong) ##...#.#.....#....The nagaraja points at you and mumbles some strange words.The bolt of poison hits the naga warrior! _The naga warrior is poisoned. The bolt of poison hits you. You resist. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!Z hq|  You gain the combat prowess of a mighty hero.Z husZ h)NN○.○°°..529--49------20.4 (17Hero Rev* Z h&:○Z hq$ _You feel sick.Z h݊##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Magic: 29/31 ======================-- ..##### ....###.....#.##.##AC: 44Str: 16 .##Z hn).....###...#..#..###### EV: 19Int: 10 ##.)NN....##.....#........ SH: 0Dex: 25 ##N*○.○#......##...... XL: 18 Next: 78% Place: Snake Pit:4 #Z hȋ #*@○##......######. Noise: ---------  Time: 31120.4 (0.0) ###°..#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of ForgivenessZ h,##..##............ Zot (20407) Pois Hero Rev* #...#.......#....Z hO#...#.......#.... N   nagaraja (constriction, fast, strong)#...#........#... N   naga warrior (constriction, poisoned)Z h׌#...#.......#.... N   naga (constriction, strong) ##...#.#.....#....You gain the combat prowess of a mighty hero. _You feel sick.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 battleaxe (heavily wounded, poisoned, 81% toZ h hit)Z hQD .N**.○°@○°Z hN*○Aim: a nagaraja, wielding a +0 flail and wearing a +0 robe (fast, strong, 81%  to hit)Z hu ##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Z hNMagic: 29/31 ======================-- ..##### ....###.....#.##.##AC: 44Str: 16 .##).....###...#..#..###### EV: 19Int: 10 ##.)NN(...##.....#........ SH: 0Dex: 25 #Z h(D#N((.○#......##...... XL: 18 Next: 78% Place: Snake Pit:4 #Z h6#°@○##......######. Noise: ---------  Time: 31120.4 (0.0) ###°..#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20407) Pois Hero Rev* #...#.......#....#...#.......#.... N   nagaraja (constriction, fast, strong)#...#........#... N   naga warrior (constriction, poisoned)Z hv#...#.......#.... N   naga (constriction, strong) ##...#.#.....#.... _You feel sick.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 flail and wearing a +0 robe (fast, strong, 81%  to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Z hn ○°  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 flail and wearing a +0 robe (fast, strong, 81%  to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  The nagaraja is heavily wounded.You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z hCo  The nagaraja is heavily wounded.Z hZ hZ h5)N)N.N)°☼○.@°°○Z h$======1.6 (1.26Z hf°☼○○Z h]$ _You feel sick.Z hw4m##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Magic: 29/31 ======================-- ..##### ....###.....#.##.##AC: 44Str: 16 Z h5d.##)..N..###...#..#..###### EV: 19Int: 10 ##.))N....##.....#........ SH: 0Dex: 25 ##N*°☼○#......##...... XL: 18 Next: 78% Place: Snake Pit:4 ##*@°##......######. Noise: ======---  Time: 31121.6 (0.0) ###°○.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of ForgivenessZ h5##..##............ Zot (20406) Pois Hero Rev* #...#.......#....#...#.......#.... N   nagaraja (constriction, fast, strong)Z h6#...#........#... N   naga warrior (constriction, poisoned)#...#.......#.... N   naga (constriction, strong) #Z hB6~#...#.#.....#....The nagaraja is heavily wounded. _You feel sick.  Z hn6Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h6Aim: a nagaraja, wielding a +0 flail and wearing a +0 robe (heavily wounded,  fast, strong, 81% to hit)Z h7 f##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Magic: 29/31 ======================-- ..##### ....###.....#.##.##AC: 44Str: 16 .##)..N..###...#..#..###### EV: 19Int: 10 ##.))N....##.....#........ SH: 0Dex: 25 #Z hA#((°☼○#......##...... XL: 18 Next: 78% Place: Snake Pit:4 ##(@°##......######. Noise: ======---  Time: 31121.6 (0.0) ###°○.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20406) Pois Hero Rev* #...#.......#....#...#.......#.... N   nagaraja (constriction, fast, strong)#...#........#... N   naga warrior (constriction, poisoned)#...#.......#....Z h[40m N   naga (constriction, strong) ##...#.#.....#....Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 flail and wearing a +0 robe (heavily wounded,  fast, strong, 81% to hit)  Z hYou shoot a slug. The slug closely misses the nagaraja.The slug hits the naga warrior! The slug burns the naga warrior.Z hS°☼○° Aim: a nagaraja, wielding a +0 flail and wearing a +0 robe (heavily wounded,  fast, strong, 81% to hit)  You shoot a slug. The slug closely misses the nagaraja.  The slug hits the naga warrior! The slug burns the naga warrior.  The naga warrior is severely wounded.  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.Z h#  The nagaraja is severely wounded.You feel sick.Z hG$Z hY%Z h]0.N)N.N°○°☼@°.°Z h$24=2.8 (1.25) Z h9°○°☼@°°Z hFA[ _You are no longer poisoned.Z hR##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 114/149 ==================------ ......########......##.##.#Magic: 29/31 ======================-- ..##### ....###.....#.##.##AC: 44Str: 16 .##)...N.###...#..#..###### EV: 19Int: 10 ##.)))N...##.....#........ SH: 0Dex: 25 ##.N*○°#......##...... XL: 18 Next: 78% Place: Snake Pit:4 ##☼@°##......######. Noise: ======---  Time: 31122.8 (0.0) ### hBSm.°.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20405) Hero Rev* #...#.......#....#...#.......#.... N   nagaraja (constriction, fast, strong)#...#........#... N   naga warrior (constriction, poisoned)#...#.......#.... N   naga (constriction, strong) ##...#.#.....#....You feel sick. _You are no longer poisoned.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 flail and wearing a +0 robe (severely wounded,  fast, strong, 81% to hit)Z hɣc##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 114/149 ==================------ ......########......##.##.#Magic: 29/31 ======================-- ..##### ....###.....#.##.##AC: 44Str: 16 .##)...N.###...#..#..###### EV: 19Int: 10 ##Z h^.)))N...##.....#........ SH: 0Dex: 25 ##.N°○°#......##...... XL: 18 Next: 78% Place: Snake Pit:4 ##☼@°##......######. Noise: ======---  Time: 31122.8 (0.0) ###.°.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20405) Hero Rev* #...#.......#....#...#.......#.... N   nagaraja (constriction, fast, strong)#...#........#...  hʤK34mN   naga warrior (constriction, poisoned)#...#.......#.... N   naga (constriction, strong) ##...#.#.....#....Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 flail and wearing a +0 robe (severely wounded,  fast, strong, 81% to hit)  You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja.  You kill the nagaraja!Z hk)(○☼@°°N warrior (constriction, poisonedN   naga (constriction, strong)Z h;((○☼@°° fast, strong, 81% to hit)  You shoot a slug. The slug hits the nagaraja!!! The slug burns the nagaraja.  You kill the nagaraja!  Okawaru accepts your kill. warrior!  The slug burns the naga warrior.Z h=Z h.N.○°○@.○Z hv 530=804.0 (1.2Z h4 _The naga warrior is almost dead.Z hQ○°Z hl _Your Evocations skill increases to level 14!Z hU ##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Magic: 30/31 =======================- ..##### ....###.....#.##.##AC: 44Str: 16 .##)...N.###...#..#..###### EV: 19Int: 10 ##.)))....##.....#........ SH: 0Dex: 25 ##.N*○°#......##...... XL: 18 Next: 80% Place: Snake Pit:4 ##○@.##......######. Noise: ======---  Time: 31124.0 (0.0) #Z h ##○°.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20404) Hero Rev* #...#.......#....#...#.......#.... N   naga warrior (constriction, poisoned)#...#........#... N   naga (constriction, strong)#...#.......#.... ##...#.#.....#.... _The naga warrior is almost dead. _Your Evocations skill increases to level 14!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 battleaxe (almost dead, poisoned, 81% to  hit)Z h ##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru *****. ...#....# ####..##..#..#Health: 115/149 ==================------ Z h! ......########......##.##.#Magic: 30/31 =======================- ..##### ....###.....#.##.##AC: 44Str: 16 .##)...N.###...#..#..###### EV: 19Int: 10 ##Z hL! .)))....##.....#........ SH: 0Dex: 25 #Z hx! G#.N.○°#......##...... XL: 18 Next: 80% Place: Snake Pit:4 #Z h! ;#○@.##......######. Noise: ======---  Time: 31124.0 (0.0) #Z h! ##○°.#..........##. o) +5 hand cannon of n) +0 hand cannon (fZ hY" "#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20404) Hero Rev* #...#.......#....#...#.......#.... N   naga warrior (constriction, poisoned)#...#........#... N   naga (constriction, strong)#...#.......#.... #Z h" S#...#.#.....#....Press: ? - help, Shift-Dir - straight lineZ h" Aim: a naga warrior, wielding a +0 battleaxe (almost dead, poisoned, 81% to  hit)  You shoot a slug. The slug hits the naga warrior!  Z h" aThe slug burns the naga warrior.  You kill the naga warrior!Z hW* )(○°○○N   naga (constriction, strong)Z h (((((((○°○○°Aim: a naga warrior, wielding a +0 battleaxe (almost dead, poisoned, 81% to  hit)  You shoot a slug. The slug hits the naga warrior!  Z hk The slug burns the naga warrior.  You kill the naga warrior!  Okawaru accepts your kill.Z h59Z hBC.....).N)○°.○@○°.Z hdI*5.1 (1.13Z hQw○@○°Z hzY' _You shoot a slug.Z h< c##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru ****** ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Magic: 30/31 =======================- ..##### ....###.....#.##.##AC: 44Str: 16 Z h i.##).....###...#..#..###### EV: 19Int: 10 ##.))).N..##.....#........ SH: 0Dex: 25 ##.)*°.#......##...... XL: 18 Next: 80% Place: Snake Pit:4 ##○@○##......######. Noise: ======---  Time: 31125.1 (0.0) ###°..#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of ForgivenessZ hA ##..##............ Zot (20403) Hero Rev* #...#.......#....#...#.......#.... N   naga (constriction, strong)#...#........#...#...#.......#.... ##...#.#.....#....You kill the naga warrior!Okawaru accepts your kill. Z hk  _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (strong, 81% to hit)Z h. ##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru ****** ...#....# ####..##..#..#Health: 115/149 ==================------ ......########......##.##.#Magic: 30/31 =======================- ..##### ...(###.....#.##.##Z h/AC: 44Str: 16 .##)...(.###...#..#..###### EV: 19Int: 10 ##.))).(..##.....#........ SH: 0Dex: 25 ##.)(°.#......##...... XL: 18 Next: 80% Place: Snake Pit:4 ##○@○##......######. Noise: ======---  Time: 31125.1 (0.0) #Z hm/ ##°..#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20403) Hero Rev* #...#.......#....Z h/#...#.......#.... N   naga (constriction, strong)#...#........#...#...#.......#.... ##...#.#.....#....You kill the naga warrior!Z h/Okawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h)0Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (strong, 81% to hit)Z h°○@○Okawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 hand axe (strong, 81% to hit)  You shoot a slug. The slug barely misses the naga. You shoot a slug.Z hEe ..NZ hfF○°☼○○, catching …)The slug barely misses the naga.Z hO *°○***The naga spits poison at you.Z h<○°○Z hW°@○°°.Z hp66.3 (1.21Z h○°○°°°Z hiZ hI7 _The splash of poison is repelled.Z h7J $Z hJ g##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru ****** ...#....# ####..##..#..#Health: 116/149 ==================------ ......########......##.##.#Magic: 30/31 =======================- Z hK ..##### ....###.....#.##.##AC: 44Str: 16 .##).....###...#..#..###### EV: 19Int: 10 Z hAK ##.))).N..##.....#........ SH: 0Dex: 25 Z hK Y##.)*°○#......##...... XL: 18 Next: 80% Place: Snake Pit:4 #Z hK N#°@○##......######. Noise: ======---  Time: 31126.3 (0.0) #Z hK ##°°.#..........##. o) +5 hand cannon of n) +0 hand cannon (f#...#...........#. Fire: o) +5 hand cannon of ForgivenessZ h[L H##..##............ Zot (20401) Hero Rev* #...#.......#....#...#.......#.... N   naga (constriction, strong, catching …)#...#........#...Z hL #...#.......#.... ##...#.#.....#....The slug barely misses the naga.Z hL vThe naga spits poison at you. _The splash of poison is repelled.  Z hL Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (strong, catching its breath, 81% to hit)Z h' ##...........)......##...#planckenstein the Marksgoblin #..################...##.##Coglin of Okawaru ****** ...#....# ####..##..#..#Health: 116/149 ==================------ ......########......##.##.#Magic: 30/31 =======================- Z h' D..##### ...(###.....#.##.##AC: 44Str: 16 .##)...(.###...#..#..###### EV: 19Int: 10 ##.))).(..##.....#........ SH: 0Dex: 25 ##.)(°○#......##...... XL: 18 Next: 80% Place: Snake Pit:4 #Z h( U#°@○##......######. Noise: ======---  Time: 31126.3 (0.0) ###°°.#..........##. o) +5 hand cannon of n) +0 hand cannon (fZ hC( #...#...........#. Fire: o) +5 hand cannon of Forgiveness##..##............ Zot (20401) Hero Rev* #...#.......#....Z h( #...#.......#.... N   naga (constriction, strong, catching …)#...#........#...#...#.......#.... ##...#.#.....#....The slug barely misses the naga.The naga spits poison at you. _The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (strong, catching its breath, 81% to hit)Z ho MFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe (strong, catching its breath, 81% to hit)  You shoot a slug. The slug closely misses the naga. You shoot a slug.  The slug hits the naga!! The slug burns the naga!  You kill the naga!Z h °○°@○°°Z hc 9Z hS Z h,X ...)°.°°@°.°Z h\ p17.5 (1.20Z hc w°°@°Z hk P _Okawaru accepts your kill.Z hIC...### .##...........)......##... ##..################...##.## #...#....# ####..##..#..#.....########.#.##. ...##### .....###.....#.##.## ..## .).....###...#..#..##### Z h.##..))).)..##. .##.)@.°#.... .####°.°######## ###.°.## # #...#Z h2# ##..##. # #...#Z h/.# # #...# # #...#..# #...#.......#Z hq°..°.Z h*71Z h=------80399Z hSA°°Z hXZ hp).#..## ...### Z hvh..##...........)......##... .##..################...##.## ##...#....# ####..##..#..# #.......########.#.##...#####......###.....#.##.## ..## ..).....###...#..#..#### ..## ...))).@..##. ..#######.)°.°#.... ..####..°##### .###...# .#Z h #...# .##..##. .# #...#.# .# #...# .# #...#..#Z hy+....------98Z h5Z h9 Z hK:C_You see here a +0 hand axe.Z h3#.).#..## #.##..###.##.)......##...# ..##..#...##.## .##...#....# ####..##..#..# ##.##......##.##.#.#####......###.....#.##.##.## ...).....###...#..#...##..)))@)..##.....#.# .######.)...#......##.# ###...##...... ..## ##...#. ..# #...#.#Z h5 ##..## ..# #...#.# ..# #...#.# ..# #...#.#Z h@Z hAI307Z h B4Rev+ _Z h1KZ hNZ h9K  #.).#..## ##.##..### #...##.)......##...#.##..#...##.## ..##...#....# ####..##..#..##Z hK c.##......##.##.# #.....#####......###.....#.##.##.## ....).....###...#..#...##..))@.)..##.....#.# ..######.)...#......##.# ###...##.......##Z hAL  ##...#.# #...#.# ##..##.# #...#Z hL .#.# #...#.#.# #...#.Z hwW Z h7X T8=1Z hX ;6Z hRa Z hj k _Items here: )) [ †.Z hIe #.).#..##  ##.##..### ##...##.)......##...# #...##..#...##.##.##...#....# ####..##..#..# .###.#......##.##.# #Z hJ#.....#####......###.....#.##.## #.....## #....).....###...#..#...##..)@).)..##.....# [....# ...######.)...#......##.# ###...##.......## ##...#.# #...#.# ##..##.# #...#..# #...#..#Z h/KC #...#Z hCVZ hX=25 _Z hk`Z hZh+  Things that are here: Z hhl_a +0 spear; a +0 robe; a naga corpseZ hA #.).#..## ##.##..###  ##...##.)......##...# ##...##..#...##.## #...##...#....# ####..##..#..# #.###.#......##.##.# .##.....#####......###.....#.##. ##.....####....).....###...#..#.. Z h9#.....##..@)).)..##.....# .[....# ....######.)...#......##.# . ###...##.......## ##...#.# #...#.# ##..##.#Z h #...#.# #...#.# #...#Z hݦZ h ^9=3Z h|B4 _Z hZ h  Things that are here: _a +0 quarterstaff; a +0 robe; a salamander corpseZ h  #.).#..## ##.##..###Z h ^ ##...##.)......##...#  ##...##..#...##.  #...##...#....# ####..##..#.. ##.###.#......##.##. #.##.....#####......###.....#.##. .##.....####....).....###...#..# #Z h #.....###......@))).)..##.....# #.[....# .....######.)...#.......# ... ###...##.......## . ##...#.# #...#.#Z h o ##..##.# #...#.#Z h z #...#.# #...#Z h Z h> 43Rev  _Z h0Z hSZ hB+ #.).#..## ##.##.. ##...##.)......##... ##...##..#...##. #...##...#....# ####..##..#  ##.###Z h+.#......##.## ##.##.....#####......###.....#.## #.##.....####....).....###...#..# .##.....###.))).)..##.....# ##.[....##.....######.)...#...... #.#....# ###...##.##... ##...#.# .Z h,  #...#.# ##..##.# #...#.# #...#.# #...#Z hH6Z hQ7j2052Z hOAZ hhHZ hN #.).#..## ##.##.. ##...##.)......## ##...##..#...## #...##...#....# ####..##..# ##.###.#......##.  ##.##.....#####......###.....#. ##.##.....####....).....###...#.. #.##.....###....@..))).)..##..... .##.[....##.....######.)...# ##.#....## ###...##.##... ##...#.#... #...#.#.. ##..##.#. #...#.# #...#.# #...#Z hZ h&6Z h";1Z h Z h Z h W#..##..##)......##.################...# .#....# ####..##..#.###.......########......##......#####......###.....#.###....).....###...#........))).)..##.. ..##.[....######.)...#......#....### ###...## #.##... ##...# #. #...#.# ##..##.# #...#.# #...#.# #...#.# #...#Z hM 170Z h ##.## ##...##.)......## ##...##..#... #...##...#....# ####..## ##.###.##......## ##.##.....#####......###.....# ##.##.....####....).....###...##.##.....###.......))).)..## #..##.[....##...@.######.)...# ..##.#....### ###...## .#.##...# ##...# ##.#...# #...#.#... ##..##.#.. #...#.#. #...#.#. #...#.# #...#Z hZ hj889Z hZ hZ hGK##)......#################.. .#....# ####..###.###.......########......#.....#####......###.....###....).....###...#.......))).)..##....##.[....######.)...#......#...@### ###...##.##...## ##...##. #...# ...#... ##..##.# #...#.#.. #...#.#. #...#.#. #...#)....### #...#Z htw98Z hZ h)Z h ################. .#....# ####..##.###.......########...........#####......###....###....).....####Z h .......))).)..##..##.[....######.)...#......#....### ###...##.##..@## ##...# #.##. #...# ....#... ##..#.#...Z h ? #....#... #....#... #....#... #...)....###.. #... #...<.[...##.##...Z h] Z hX T2407Z h Z h Z h Z h} .#....# ####.#.###.......########..........#####......#####....).....####.......))).)..##Z h..##.[....######.)...#......#....### ###...#  #..#.#...## ##... ##.##. #......#... ##...#...# #...#...# #.#...# #.#...# #)....###... # ##...<.[...##.#...# .)#...####...##Z hJZ h[a16Z huZ h@Z hO  ##.###.......########...##.##.....#####......#####.##.....####....).....######.##.....###.......))).)..####..##.[....##.....######.)...##..##.......#....### ###..#..##...## ##... ##.#...##  .... # . #... ##..÷##...###.####.... Z hV Z hW i325Z h` Z hc Z hM =443215=0796=87Z hn76Z ho5Z hL$Z h_/i 50.0) _You start resting.Z h[08153.5 (114) Z h8Z h&;` _You feel like a meek peon again.Z hM 4Z hzO Z hhR Z hvZ Y3Z h\ Y2Z h^ Z ha <9Z ha ;1Z hc Z hmf Z hf ;0Z hsl 3069Z hl Z ho Y8Z hq Z hs Z h  1=N   salamander (polearm, wandering)N ##..÷##...###.## ##.... _You start resting.Z hՋ 19.5 (6.0)Z hג g60.5 (77Z hݜ Z h˴ z _A salamander comes into view. It is wielding a +0 trident.Z hF##.###.......########..... planckenstein the Marksgoblin ##.##.....#####......###... Coglin of Okawaru ******##.##.....####....).....###. Health: 131/149 =====================---###.##.....###.......))).)..## Magic: 31/31 ========================Z h##..##.[....##.....######.)...# AC: 41Str: 16  ##..##.......#....### ###...# EV: 15Int: 10  Z h#..#........##...####... SH: 0Dex: 25 Z h##.##........#...###... XL: 18 Next: 81% Place: Snake Pit:4 Z hu#............#..@#Z h|##.. Noise: ---------  Time: 31160.5 (0.0) Z h.............#..*##.. o) +5 hand cannon of n) +0 hand cannon (f .............#..*##.. Fire: o) +5 hand cannon of Forgiveness .............#..*##.. Zot (20367) .............#..*##.. .......)....###..*#.. N   salamander (polearm, wandering) Z ha##...<.[...##.#..*##.. .)#...####...##..N##... ##..÷##...###.####.... _You start resting. _A salamander comes into view. It is wielding a +0 trident.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hAim: a salamander, wielding a +0 trident and wearing a +0 scale mail  (wandering, hasn't noticed you, 87% to hit)Z hVJi##.###.......########..... planckenstein the Marksgoblin ##.##.....#####......###... Coglin of Okawaru ******##.##.....####....).....###. Health: 131/149 =====================---###.##.....###.......))).)..## Magic: 31/31 ========================##..##.[....##.....######.)...# AC: 41Str: 16  ##..##.......#....### ###...# EV: 15Z hJ6Int: 10  #..#........##...####... SH: 0Dex: 25 ##.##........#...###... XL: 18 Next: 81% Place: Snake Pit:4 #............#..@###.. Noise: ---------  Time: 31160.5 (0.0) Z h!K_.............#..(##.. o) +5 hand cannon of n) +0 hand cannon (f .............#..(##.. Fire: o) +5 hand cannon of Forgiveness .............#..(##.. Zot (20367) .............#..(#Z hHK#.. .......)....###..(Z hnK#.. N   salamander (polearm) ##...<.[...##.#..(##.. .)#...####...##..NZ hKb##... ##..÷##...###.####.... Z hK\_A salamander comes into view. It is wielding a +0 trident.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident and wearing a +0 scale mail  Z hKa(wandering, hasn't noticed you, 87% to hit)  You shoot a slug. The slug hits the salamander.Z hu  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 trident and wearing a +0 scale mail  (wandering, hasn't noticed you, 87% to hit)  You shoot a slug. The slug hits the salamander.  The salamander is lightly wounded.Z hVZ hYa°°..... N..Z h@b======1.7 (1.26) Rev Z h%mO°°Z hNne _The salamander is moderately wounded.Z hG (Z h ##.###.......########..... planckenstein the Marksgoblin ##.##.....#####......###... Coglin of Okawaru ******##.##.....####....).....###. Health: 131/149 =====================---###.##.....###.......))).)..## Magic: 31/31 ========================##..##.[....##.....######.)...# AC: 41Str: 16  ##..##.......#....### ###...# EV: 15Int: 10  #..#........##...####... SH: 0Dex: 25 ##.##........#.°°###... XL: 18 Next: 81% Place: Snake Pit:4 #............#..@###..Z hH  Noise: ======---  Time: 31161.7 (0.0) .............#..*##.. o) +5 hand cannon of n) +0 hand cannon (f .............#..*##.. Fire: o) +5 hand cannon of Forgiveness .............#..*##.. Zot (20366) Rev .............#..*##.. .......)....###.*.Z h ~#.. N   salamander (polearm) ##...<.[...##.#.N.##.. .)#...####...##...##... ##..÷##...###.####....You shoot a slug. The slug hits the salamander. Z h V_The salamander is moderately wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident and wearing a +0 scale mail (lightly  wounded, 87% to hit)Z h% ##.###.......########..... planckenstein the Marksgoblin ##.##.....#####......###... Coglin of Okawaru ******##.##.....####....).....###. Health: 131/149 =====================---###.##.....###.......))).)..## Magic: 31/31 ========================##..##.[....##.....######.)...# AC: 41Str: 16  ##..##.......#....### ###...# EV: 15Int: 10  #..#........##...####... SH: 0Dex: 25 ##.##........#.°°###... XL: 18 Next: 81% Place: Snake Pit:4 #............#..@ h m###.. Noise: ======---  Time: 31161.7 (0.0) .............#..(##.. o) +5 hand cannon of n) +0 hand cannon (f .............#..(##.. Fire: o) +5 hand cannon of Forgiveness .............#..(##.. Zot (20366) Rev .............#..(##.. .......)....###.(.#.. N   salamander (polearm) ##...<.[...##.#.N.##.. .)#...####...##...##... ##..÷##...###.####.... _The salamander is moderately wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h] Aim: a salamander, wielding a +0 trident and wearing a +0 scale mail (lightly  wounded, 87% to hit)  You shoot a slug. The slug hits the salamander.Z h °°  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident and wearing a +0 scale mail (lightly  wounded, 87% to hit)  You shoot a slug. The slug hits the salamander.  The salamander is moderately wounded.!!Z hɻ °°○○...N.22.9 (1.25) Rev+ °°○○ _The salamander is severely wounded.Z hn##.###.......########..... planckenstein the Marksgoblin ##.##.....#####......###... Coglin of Okawaru ******##.##.....####....).....###. Health: 132/149 =====================---###.##.....###.......))).)..## Magic: 31/31 ========================##..##.[....##.....######.)...# AC: 41Str: 16  ##..##.......#....### ###...# EV: 15Int: 10  #..#........##...####... SH: 0Dex: 25 Z h##.##........#.°°###... XL: 18 Next: 81% Place: Snake Pit:4 #............#..@###.. Noise: ======---  Time: 31162.9 (0.0) .............#.○*##.. o) +5 hand cannon of n) +0 hand cannon (f .............#..*##.. Fire: o) +5 hand cannon of Forgiveness .............#..*##.. Zot (20365) Rev+ .............#..*##.. .......)....###.N.Z h%3#.. N   salamander (polearm) ##...<.[...##.#...##.. .)#...####...##...##... ##..÷##...###.####....Z hiYou shoot a slug. The slug hits the salamander!! _The salamander is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hAim: a salamander, wielding a +0 trident and wearing a +0 scale mail (severelywounded, 87% to hit)Z hB##.###.......########..... planckenstein the Marksgoblin ##.##.....#####......###... Coglin of Okawaru ******##.##.....####....).....###. Health: 132/149 =====================---###.##.....###.......))).)..## Magic: 31/31 ========================##..##.[....##.....######.)...# AC: 41Str: 16  ##..##.......#....### ###...# EV: 15Int: 10  #..#........##...####... SH: 0Z hjDex: 25 ##.##........#.°°###... XL: 18 Next: 81% Place: Snake Pit:4 #............#..@###.. Noise: ======---  Time: 31162.9 (0.0) .............#.○(##.. o) +5 hand cannon of n) +0 hand cannon (f .............#..(##.. Fire: o) +5 hand cannon of Forgiveness .............#..(##.. Zot (20365) Rev+ Z h.............#..(##.. .......)....###.N.#.. N   salamander (polearm) ##...<.[...##.#...##.. .)#...####...##...##... Z h##..÷##...###.####.... _The salamander is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident and wearing a +0 scale mail (severelywounded, 87% to hit)  You shoot a slug. The slug hits the salamander!Z hyz  Aim: a salamander, wielding a +0 trident and wearing a +0 scale mail (severelywounded, 87% to hit)  You shoot a slug. The slug hits the salamander!  The salamander is almost dead.  You shoot a slug. The slug hits the salamander!  You kill the salamander!Z h߈°○)Z hl..○○°...Z hxh4.1 (1.24Z hE#c○○°Z h9%P _Okawaru accepts your kill.Z h 4Z h- Z h Z h 332Z h, Z hT Z h &4Z h ;1Z h Z h t0) Rev Z h Z hԿ Z h D59Z h Z h Z hZ a58Z h^ Z h Z h* -7Z hQ Z h" Z h# |66) Z h Z hP Y5Z h 7=4Z h 32Z ht 8=1Z h Z h Y0Z h Z h Z hN [949Z h] Z h^ Y8Z h5 Z h x407Z hF Z h o6Z hq Z h a15Z hW Z h Y4Z h Z h9 Y3Z h Z h <2Z h ;2Z h! Z hY% Y1Z h& Z h) Z h2* q3=0Z h2, Z h/ Z39Z hd 4=875654632710Z h1j Z hj b829Z h2l Z h\p Z hp C8Z hqr Z hu Z hu C7Z hw Z h .------.. _You start resting.Z h{ 1201.1 (37.0)Z h, 9=------2.1 (386Z h Z hu " _HP restored.Z h ##.##.....#####......#####.##.....####....).....######.##.....###.......))).)..####..##.[....##.....######.)...##..##.......#....### ###Z h]..#..##...## ##... ##.#...##  .... # . Z h:##... ##.......##....####)...# Z hZ h?l3.1 (1.0)5Z hzZ h Z h|3 Z h}##.##.....####....).....######.##.....###.......))).)..####..##.[....##.....######.)...##..##.......#....### ###..#..Z h}##...## ##... ##.#...## Z h~: .... Z h9~# .Z h]~ Z h}~)....###.).Z h.##... #.......##..#...#####.....# Z hZ hZ hڌZ44Z hcZ hğZ h ? ###.##.....###.......))).)..####..##.[....##.....######.)...##..##.......#....### ###..#..##...## ##... ##.#Z h$ ...##  .... # .Z hL  )....###.). Z h ##...<.[...##.#...##.##.. #..........##.<...# ##.....## Z h Z ho &5Z h ;3Z hf' Z h3* Z h~3 Z h##..##.[.....######.)...##..##.......#....### ###Z h ..#..Z h##...## ##... ##.#...## Z h: .... Z h96# . Z hH)....###.).# ##...<.[...##.#...##Z hZot (20323) .Z hS.#### Z hg#..........##.....# ##.....##Z hZ h`%NN   naga warrior (constriction, wandering)Z h&}=62Z h/Z hB@ _A naga warrior comes into view. It is wielding a +1 vampiric hand axe.Z hL  ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...###... Magic: 31/31 ======================== #............#...#Z h ##.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...#Z h: #.. SH: 0Dex: 25 .............#...##.. XL: 18 Next: 81% Place: Snake Pit:4 .............#..@##.. Noise: ---------  Time: 31206.1 (0.0) .......)....###.)*##.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..*###.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##...*Z ht ##... Zot (20322) ##..÷##...###.##...*##.... Z h 2##.......##....##...N ##)...# N   naga warrior (constriction, wandering) Z h #.......##..#...###... ##.....# #..........##.<...##### ##.....## Z hҮ #..........##.....# ##.....## _HP restored. _A naga warrior comes into view. It is wielding a +1 vampiric hand axe.Z h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ h( Aim: a naga warrior, wielding a +1 vampiric hand axe and wearing a +0 robe  (wandering, hasn't noticed you, 79% to hit)Z h  ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...###... Magic: 31/31 ======================== #............#...#Z hPZ##.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...##.. SH: 0Dex: 25 .............#...##.. XL: 18 Next: 81% Place: Snake Pit:4 Z hu.............#..@##.. Noise: ---------  Time: 31206.1 (0.0) Z h\.......)....###.)(##.. o) +5 hand cannon of n) +0 hand cannon (f Z h5##...<.[...##.#..(###.. Fire: o) +5 hand cannon of Forgiveness Z h .)#...####...##...(##... Zot (20322) Z h0##..÷##...###.##...(##.... Z hp2##.......##....##...( ##)...# N   naga warrior (constriction, wandering) Z h#.......##..#...###.(. ##.....# #..........##.<...##### ##.....## Z h#..........##.....# ##.....## _A naga warrior comes into view. It is wielding a +1 vampiric hand axe.Z h(Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +1 vampiric hand axe and wearing a +0 robe  (wandering, hasn't noticed you, 79% to hit)  Z hYou shoot a slug.Z h6N  )  (wandering, hasn't noticed you, 79% to hit)  You shoot a slug.  The slug barely misses the naga warrior.  You shoot a slug.  The naga warrior shouts!  The slug hits the naga warrior! The slug burns the naga warrior.Z hv  The naga warrior is moderately wounded.Z h1s ○○)..Z haN.N .Z h~N   naga sharpshooter (constriction, stro…)You hear a shout!  Z hA naga sharpshooter comes into view. It is wielding a +0 short sword.The naga warrior roars a battlecry!Z hZ hN======7.3 (1.2Z hS0) Rev Z hZ hp _The naga sharpshooter goes into a battle-frenzy!Z hC) ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...##Z hK##.......##....##.... ##)...# N   naga sharpshooter (launcher, constric…)Z heK{#.......##..#...###... ##.....# #..........##.<...##### ##.....## #..........##.....# ##.....##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z hKPress: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (strong,79% to hit)  You shoot a slug. The slug hits the naga sharpshooter.  Z hK%The slug burns the naga sharpshooter.Z hT%°79% to hit)  You shoot a slug. The slug hits the naga sharpshooter.  The slug burns the naga sharpshooter.  The naga sharpshooter is lightly wounded.hits the naga sharpshooter but does no damage.Z hZ h) °☼°○§☼Z h,*...NNwarrior (constriction)N   naga sharpshooter (launcher, constric…)The naga sharpshooter is lightly wounded.  Z h*_The naga sharpshooter gestures wildly while chanting.Z h6 °○°°☼○The naga sharpshooter magically shoots an arrow.Z h87h9.7 (1.28Z h@y°°☼○Z hFD, _The arrow is repelled.Z h` ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== Z h`##.##........#...###... Magic: 31/31 ======================== #............#...###.. AC: 41Z haStr: 16 .............#...##.. EV: 15Z h8aInt: 10 .............#...##.. SH: 0Z hYaDex: 25 .............#.°○#Z ha0#.. XL: 18 Next: 81% Place: Snake Pit:4 .............#.°@#Z ha#.. Noise: ======---  Time: 31209.7 (0.0) Z ha.......)....###°☼*#Z haZ#.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..*#Z h$b##.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##...NZ hUb##... Zot (20318) Rev+ ##..÷##...###.##...NZ hb##.... ##.......##....##.... ##)...# N   naga warrior (constriction) #.......##..#...###... ##.....# N   naga sharpshooter (launcher, constric…)#..........##.<...##### ##.....## #..........##.....# ##.....##Z hcThe naga sharpshooter magically shoots an arrow. _The arrow is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h.cPress: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (lightlywounded, strong, 79% to hit)Z h? ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...###... Magic: 31/31 ======================== #............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...##.. SH: 0Dex: 25 .............#.°○##.. XL: 18 Next: 81% Place: Snake Pit:4 .............#.°@ h?t37m##.. Noise: ======---  Time: 31209.7 (0.0) .......)....###°☼(##.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..(###.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##...N##... Zot (20318) Rev+ ##..÷##...###.##...N##.... ##.......##....##.... ##)...# N   naga warrior (constriction) #.......##..#...###... ##.....# N   naga sharpshooter (launcher, constric…)#..........##.<...##### ##.....## Z h@#..........##.....# ##.....##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (lightlywounded, strong, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.Z h*3°○°°☼((((Aim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (lightlyZ hwounded, strong, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  The naga sharpshooter is lightly wounded.  You shoot a slug.Z h X °°☼○.N...Z hXVThe slug closely misses the naga sharpshooter.Z hk` **°*°*☼**The naga sharpshooter spits poison at you.Z hZ h?...○.@°○○Z h...Nsharpshooter (launcher, constric…)Z hgp10.9 (1.27) Rev* Z hR○○Z h7 _The splash of poison is repelled.Z h ( ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...###... Magic: 31/31 ======================== #............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...##.. SH: 0Z h Dex: 25 .............#..○##.. XL: 18 Next: 81% Place: Snake Pit:4 .............#..@##.. Noise: ======---  Time: 31210.9 (0.0) .......)....###°○*##.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..*###.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##...NZ h ##... Zot (20317) Rev* ##..÷##...###.##....##.... Z h4 ##.......##....##.... ##)...# N   naga sharpshooter (launcher, constric…)#.......##..#...###... ##.....# Z hg #..........##.<...##### ##.....## #..........##.....# ##.....##The naga sharpshooter spits poison at you. Z h k_The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (lightlywounded, strong, catching its breath, 79% to hit)Z h ! ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...##Z h #... Magic: 31/31 ======================== #............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...##.. SH: 0Dex: 25 .............#..○##.. XL: 18 Next: 81% Place: Snake Pit:4 .............#..@##.. Noise: ======---  Time: 31210.9 (0.0) .......)....###°○(##.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..(###.. Fire: o) +5 hand cannon of Forgiveness  h sd.)#...####...##...(##... Zot (20317) Rev* ##..÷##...###.##..(.##.... ##.......##....##..(. ##)...# N   naga sharpshooter (launcher, constric…)#.......##..#...###(.. ##.....# #..........##.<...##### ##.....## #..........##.....# ##.....## _The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (lightlywounded, strong, catching its breath, 79% to hit)  Z hH You shoot a slug.Z hi ○°○  Aim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (lightlywounded, strong, catching its breath, 79% to hit)  You shoot a slug.  The slug closely misses the naga sharpshooter.  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter.Z hb0L ○°○○.N...The naga sharpshooter is heavily wounded.The naga sharpshooter casts a spell.Z h<2U  The naga sharpshooter magically shoots an arrow.Z h?n°°.○°NN  warrior (constriction)N   naga sharpshooter (launcher, constric…)Z h?h2.1 (1.26Z h2Gh°°°Z hIV _The arrow completely misses you.Z h ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== Z h##.##........#...###... Magic: 31/31 ======================== #............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Z hVInt: 10 .............#...##.. SH: 0Dex: 25 .............#.°°##.. XL: 18 Next: 81% Place: Snake Pit:4 .............#..@#Z he#.. Noise: ======---  Time: 31212.1 (0.0) .......)....###.○*#Z hZ#.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..*#Z hޞ##.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##...NZ h ##... Zot (20316) Rev* ##..÷##...###.##..N.Z h.##.... Z hQ'##.......##....##.... ##)...# N   naga warrior (constriction) Z hul#.......##..#...###... ##.....# N   naga sharpshooter (launcher, constric…)#..........##.<...##### ##.....## Z h#..........##.....# ##.....##The naga sharpshooter magically shoots an arrow. _The arrow completely misses you.Z hџFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (heavilyZ hOwounded, strong, catching its breath, 79% to hit)Z hsyT ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...###... Magic: 31/31 ======================== #............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...##.. SH: 0Dex: 25 Z h_z.............#.°°##.. XL: 18 Next: 81% Place: Snake Pit:4 .............#..@##.. Noise: ======---  Time: 31212.1 (0.0) .......)....###.○(##.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..(###.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##...(##... Zot (20316) Rev* ##..÷##...###.##..N.##.... ##.......##....##.... ##)...# N   naga warrior (constriction) #.......##..#...#Z hz##... ##.....# N   naga sharpshooter (launcher, constric…)#..........##.<...##### ##.....## #..........##.....# ##.....##Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (heavilywounded, strong, catching its breath, 79% to hit)  You shoot a slug.  Z hzThe slug barely misses the naga sharpshooter.The slug hits the naga warrior!! The slug burns the naga warrior!Z hThe slug barely misses the naga sharpshooter.The slug hits the naga warrior!! The slug burns the naga warrior!  The naga warrior is severely wounded.The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!  You kill the naga sharpshooter!Z ha°○Z hZ hϣ○○°..N).Z hp33.3 (1.24Z h °°○○°Z hQP _Okawaru accepts your kill.Z h' ! ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...##Z h' #... Magic: 31/31 ======================== #............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...#Z h7( #.. SH: 0Dex: 25 .............#.°°##.. XL: 18 Next: 83% Place: Snake Pit:4 Z ht( .............#.○@##.. Noise: ======---  Time: 31213.3 (0.0) .......)....###○*.#Z hQ) d#.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#..*###.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##..N)##... Zot (20314) Rev* ##..÷##...###.##....##.... ##.......##....##.... ##)...# N   naga warrior (constriction) #.......##..#...###... ##.....# #..........##.<...##### ##.....## Z h) #..........##.....# ##.....##You kill the naga sharpshooter! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h) Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +1 vampiric hand axe and wearing a +0 robe  (severely wounded, 79% to hit)Z h  ##..##.[....##.....######.)...# planckenstein the Marksgoblin ##..##.......#....### ###...# Coglin of Okawaru ******#..#........##...####... Health: 149/149 ======================== ##.##........#...###... Magic: 31/31 ======================== Z h4 =#............#...###.. AC: 41Str: 16 .............#...##.. EV: 15Int: 10 .............#...##.. SH: 0Dex: 25 .............#.°°#Z h Z#.. XL: 18 Next: 83% Place: Snake Pit:4 .............#.○@##.. Noise: ======---  Time: 31213.3 (0.0) .......)....###○°.##.. o) +5 hand cannon of n) +0 hand cannon (f ##...<.[...##.#...###.. Fire: o) +5 hand cannon of Forgiveness .)#...####...##..N)##... Zot (20314) Rev* Z h  ##..÷##...###.##....##.... Z h0 '##.......##....##.... ##)...# N   naga warrior (constriction) Z hR #.......##..#...###... ##.....# #..........##.<...##### ##.....## Z hs #..........##.....# ##.....##Press: ? - help, Shift-Dir - straight lineZ h Aim: a naga warrior, wielding a +1 vampiric hand axe and wearing a +0 robe  (severely wounded, 79% to hit)  Z h aYou shoot a slug. The slug hits the naga warrior!!!  The slug burns the naga warrior.  Z h :You kill the naga warrior!Z h °°○○(()Z h+ ○((((Aim: a naga warrior, wielding a +1 vampiric hand axe and wearing a +0 robe  (severely wounded, 79% to hit)  You shoot a slug. The slug hits the naga warrior!!!  The slug burns the naga warrior.  You kill the naga warrior!  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N   nagaraja (constriction, asleep)...###.....## #..#..#.. ##.<...#######. ##.....#  ##Z hdP h.NN)61 _A nagaraja comes into view. It is wielding a +0 whip.Z h*...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##.N..#...#.......... Magic: 31/31 ======================== ..#...#*..##..##......... AC: 41Str: 16 ..#...#*...#...#.......#. EV: 15Int: 10 ..#...##*..#...#.......#. SH: 0Dex: 25 ..#...##*..#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@..#...#.......#. NoiZ h+se: ---------  Time: 31226.5 (0.0) .###.).# ##....#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20301) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......## _Items here: )) [ †. _Found a potion of attraction. _A nagaraja comes into view. It is wielding a +0 whip.Z hS+Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (79% to hit)Z h5...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** Z h 6..##...## ...##...#.......... Health: 149/149 ======================== ..#...##Z h16.N..#...#.......... Magic: 31/31 ======================== ..#...#Z hY6(..##..##......... AC: 41Str: 16 Z h|6..#...#(...#...#.......#. EV: 15Int: 10 Z h6..#...##(..#...#.......#. SH: 0Z h6DDex: 25 ..#...#Z h6(#(..#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...##Z h 7##@..#...#.......#. Noise: ---------  Time: 31226.5 (0.0) Z h17E.###.).# ##....#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z hX7##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness Z h7p..##..)).####....##...###.#.#.### Zot (20301) ##.##...........##....# #.#.##..# Z h7%....##.........##)...## #.#..#... N   nagaraja (constriction) Z h7.#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. Z h7##.....# ##.....## ##......## _Found a potion of attraction. _A nagaraja comes into view. It is wielding a +0 whip.Z hH8Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (79% to hit)  You shoot a slug.Z h  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (79% to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.The slug hits the nagaraja. The slug burns the nagaraja.Z hGJE  The nagaraja is lightly wounded.Z hU.N..!☼○Z hW======7.7 (1.20) Rev Z hcG☼○Z hh* _You hear a shout! x3Z h ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#N..##..##......... AC: 41Str: 16 ..#...#*...#...#.......#. EV: 15Int: 10 ..#...##*..#...#.......#. SH: 0Dex: 25 ..#...##*☼.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: ====== h" m---  Time: 31227.7 (0.0) .###.).# ##○...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20300) Rev ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##The nagaraja is lightly wounded. _You hear a shout! x3  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (lightly wouZ h nded, 79%to hit)Z hr C...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#N..##..##......... AC: 41Str: 16 ..#...#(...#...#.......#. EV: 15Int: 10 ..#...#Z hKs I#(..#...#.......#. SH: 0Dex: 25 ..#...##(☼.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: ======---  Time: 31227.7 (0.0) Z hs .###.).# ##○...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20300) Rev ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) Z hEt q.#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (lightly wounded, 79%to hit)  Z ht FYou shoot a slug.  The slug hits the nagaraja but does no damage.Z h\☼○to hit)  You shoot a slug.  The slug hits the nagaraja but does no damage.  The nagaraja is lightly wounded.Z h..!○°○○You shoot a slug.  The slug hits the nagaraja but does no damage.nagaraja is lightly wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.nagaraja is lightly wounded.Z h{8.9 (1.2299) Rev+ Z hܚZ h  The slug hits the nagaraja but does no damage.nagaraja is lightly wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.nagaraja is lightly wounded. _You hear a shout!Z h,...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#N..##..##......... AC: 41Str: 16 ..#...#*...#...#.......#. EV: 15Int: 10 ..#...##*..#...#.......#. SH: 0Dex: 25 ..#...#Z h,#*○.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...##Z h##@°.#...#.......#. Noise: ======---  Time: 31228.9 (0.0) .###.).# ##○○..#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20299) Rev+ ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##Z hHThe nagaraja is lightly wounded. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (lightly wounded, 79%Z hto hit)Z hB...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##Z h....#...#.......... Magic: 31/31 ======================== ..#...#N..##..##......... AC: 41Str: 16 ..#...#(...#...#.......#. EV: 15Int: 10 ..#...##(..#...#.......#. SH: 0Dex: 25 ..#...#Z hN#(○.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31228.9 (0.0) .###.).# ##○○..#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20299) Rev+ ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. ##.<...##Z h<######.....## ##.....#. ##.....# ##.....## ##......## _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (lightly wounded, 79%to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z h~○○○  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (lightly wounded, 79%to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.  The nagaraja is lightly wounded.!! The slug burns the nagaraja.Z hWZ h .N.°○°°○○Z h i30.1 (1.28Z h{°○°°○○Z h` _The nagaraja is heavily wounded.Z hA ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#N...#...#.......#. EV: 15Int: 10 ..#...##*..#...#.......#. SH: 0Z h}B Dex: 25 ..#...##*○.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31230.1 (0.0) .###.).# ##°○○.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20298) Rev+ ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) Z hC F.#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja. _The nagaraja is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded, 79%to hit)Z h ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### .(###...##......#### Coglin of Okawaru ****** ..##...## (..##...#.......... Health: 149/149 ======================== ..#...##.(..#...#.......... Magic: 31/31 ======================== ..#...#(..##..##......... AC: 41Str: 16 ..#...#(...#...#.......#. EV: 15Int: 10 ..#...##(..#...#.......#. SH: 0Dex: 25 ..#...#Z h* #(○.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31230.1 (0.0) .###.).# ##°○○.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20298) Rev+ ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.Z h . ##.<...########.....## ##.....#. ##.....# ##.....## ##......##You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja. _The nagaraja is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded, 79%to hit)Z he o○°°○ _The nagaraja is heavily wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded, 79%to hit)  You shoot a slug. The slug closely misses the nagaraja. You shoot a slug.Z h6  ....N.°○°°○○The slug barely misses the nagaraja.Z hB r **○*°°○**The nagaraja casts a spell at you.The bolt of poison hits you but does no damage.  You are poisoned.Z h- Z h K S.°°@.°°.S   guardian serpent  You resist.Z hp ===1.3 (1.26) Pois Rev* Z hB Z°°°°Z h c _A guardian serpent comes into view.Z h$t>...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#S..##..##......... AC: 41Str: 16 ..#...#N...#...#.......#. EV: 15Int: 10 ..#...##*..#...#.......#. SH: 0Dex: 25 ..#...#Z hu#*°.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: ======---  Time: 31231.3 (0.0) .###.).# ##°°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20296) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. hv;49m S   guardian serpent ##.<...########.....## ##.....#. ##.....# ##.....## ##......##You resist. _A guardian serpent comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded, 79%to hit)Z ho...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 149/149 ======================== ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#S..##..##......... AC: 41Str: 16 ..#...#N...#...#.......#. EV: 15Int: 10 ..#...##(..#...#.......#. SH: 0Dex: 25 ..#...##(°.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@..#...#.......#. Z hp[40mNoise: ======---  Time: 31231.3 (0.0) .###.).# ##°°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20296) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. S   guardian serpent ##.<...########.....## ##.....#. ##.....# ##.....## ##......## _A guardian serpent comes intoZ hq view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded, 79%to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.Z h5°°°°  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded, 79%to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.  The nagaraja is severely wounded.  You shoot a slug.  The slug hits the nagaraja but does no damage.Z htp  The nagaraja is severely wounded.Z htZ huZ h..NS!.○.°°Z h3-2.5 (1.25Z h:○Z hjS _You feel very sick.Z h ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 143/149 =======================- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##NS.#...#.......#. SH: 0Dex: 25 ..#...##*..#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@○.#...#.......#. Noise:  h* 10;1m======---  Time: 31232.5 (0.0) .###.).# ##.°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20295) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. S   guardian serpent ##.<...########.....## ##.....#. ##.....# ##.....## ##......##The nagaraja is severely wounded. Z h g[40m_You feel very sick.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (severely wounded,  79% to hit)Z h} ;...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 143/149 =======================- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...#Z h~ #NS.#...#.......#. SH: 0Dex: 25 ..#...##(..#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...####@○.#...#.......#. Noise: ======---  Time: 31232.5 (0.0) .###.).# ##.°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness Z hg x..##..)).####....##...###.#.#.### Zot (20295) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. S   guardian serpent ##.<...########.....## ##.....#. ##.....# ##.....## ##......## _You feel very sick.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (severely wounded,  79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.Z hu t(((((○°°  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (severely wounded,  79% to hit)  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja.  The nagaraja is almost dead.Z h g ....N#§§○°You shoot a slug. The slug barely misses the nagaraja.You feel very sick.Z h §§○°°The guardian serpent coils itself and waves its upper body at you.Z h( Z hp) Z h07  N.N☼..N   naga sharpshooter (constriction)S   guardian serpent  You resist with almost no effort.Z hA8 0-3.7 (1.24Z hA N☼○Z h;P _A naga sharpshooter comes into view. It is wielding a +0 battleaxe.Z h:j...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 140/149 ======================-- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#Z h N...#...#.......#. EV: 15Int: 10 ..#...##.S.#...#.......#. SH: 0Dex: 25 ..#...##N☼.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...##Z hգm##@○.#...#.......#. Noise: ======---  Time: 31233.7 (0.0) .###.).# ##....#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z hi##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20294) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. N   naga sharpshooter (constriction) ##.<...########.....## ##.....#. S   guardian serpent Z hޤS##.....# ##.....## ##......##You resist with almost no effort. _A naga sharpshooter comes into view. It is wielding a +0 battleaxe.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (magical  condensation, almost dead, 79% to hit)Z hg{...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ..(##...#.......... Health: 140/149 ======================-- ..#...##..(.#...#.......... Magic: 31/31 ======================== ..#...#.(.##..##......... AC: 41Str: 16 ..#...#N(..#...#.......#. EV: 15Int: 10 ..#...##(S.#...#.......#. SH: 0Dex: 25 ..#...##(☼.#...#........# XL: 18 Next: 84% Place: Snake Pit:4 ..#...##Z h|##@○.#...#.......#. Noise: ======---  Time: 31233.7 (0.0) .###.).# ##....#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20294) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   nagaraja (constriction) .#...###.....###.....# #..#..#.. N   naga sharpshooter (constriction) ##.<...########.....## ##.....#. S Z h|  guardian serpent ##.....# ##.....## ##......##You resist with almost no effort. _A naga sharpshooter comes into view. It is wielding a +0 battleaxe.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (magical  condensation, almost dead, 79% to hit)Z hcondensation, almost dead, 79% to hit)  You shoot a slug. The slug barely misses the nagaraja. You shoot a slug.  The slug hits the nagaraja. The slug burns the nagaraja.  You kill the nagaraja!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!Z hr /  --more--Z h6Z h ☼N   naga sharpshooter (constriction)S   guardian serpentZ h@  Something appears at your feet!  You feel very sick.The guardian serpent gestures with its tail at you.Z hAZ hN"...§...S○°N.☼Z hTy3754.9 (1.23Z hO^h○°☼Z h`b3 _The naga sharpshooter blinks!Z hj ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 137/149 ======================-- ..#...##Z hj ....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#§...#...#.......#. EV: 15Int: 10 Z hk ..#...##...#...#.......#. SH: 0Dex: 25 Z h:k ..#...#Z h_k ##S○.#...#........# XL: 18 Next: 85% Place: Snake Pit:4 Z hk ..#...####@°.#...#.......#. Noise: ======---  Time: 31234.9 (0.0) .###.).# ##N.☼.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z hk ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness Z h l ..##..)).####....##...###.#.#.### Zot (20293) Pois Rev* Z h0l ##.##...........##....# #.#.##..# Z hVl ....##.........##)...## #.#..#... N   naga sharpshooter (constriction) Z hzl .#...###.....###.....# #..#..#.. S   guardian serpent ##.<...########.....## ##.....#. Z hl ##.....# ##.....## ##......##The guardian serpent gestures with its tail at you. Z hl _The naga sharpshooter blinks!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hl xAim: a naga sharpshooter, wielding a +0 battleaxe (magical condensation, 79% tohit)Z hF6 ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 137/149 ======================-- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#Z h7 ...##..##......... AC: 41Str: 16 ..#...#§...#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...##S○.#...#........# XL: 18 Next: 85% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31234.9 (0.0) Z h7 .###.).# ##N.☼.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20293) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... N   naga sharpshooter (constriction) Z h7 .#...###.....###.....# #..#..#.. S   guardian serpent ##.<...########.....## ##.....#. Z h7 ##.....# ##.....## ##......##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h#8 Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 battleaxe (magical condensation, 79% tohit)  Z hG8 cYou shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!Z h *° hit)  You shoot a slug. The slug hits the naga sharpshooter!!  The slug burns the naga sharpshooter!  The naga sharpshooter is heavily wounded. Z hW ○°☼☼launcher, constric…)Z hX OThe naga sharpshooter is almost dead.Z h{Y Cfeel sick. The guardian serpent barely misses you.Z hY Gnaga sharpshooter unwields a +0 battleaxe.  Z hZ 2The naga sharpshooter wields a +0 arbalest.  Z hZZ 8The naga sharpshooter casts a spell.Z hZ Z hf  Z hkg !Z hg .Z hVh ○Z hh 3○○Z hi KThe naga sharpshooter magically shoots a bolt.  Z hSi The bolt misses you.Z hi Z hj Z h\k 6Z hk /=-Z hk &6.0 (1.1Z h l %2Z hDl Z hu Z hv °Z hfv ,○○Z hv Z hJ{  Z h{ Z h| :_The guardian serpent closely misses you.Z h^| Z hR...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 136/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 Z h..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...#Z hA:#S○.#...#........# XL: 18 Next: 85% Place: Snake Pit:4 ..#...##Z h{'##@°.#...#.......#. Noise: ======---  Time: 31236.0 (0.0) Z h].###.).# ##N○○.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z h##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness Z h..##..)).####....##...###.#.#.### Zot (20292) Pois Rev* ##.##...........##....# #.#.##..# Z hvo....##.........##)...## #.#..#... N   naga sharpshooter (launcher, constric…).#...###.....###.....# #..#..#.. S   guardian serpent ##.<...########.....## ##.....#. ##.....# ##.....## ##......##The bolt misses you. _The guardian serpent closely misses you.Z hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 arbalest (magical condensation, almostZ h/dead, 79% to hit)Z hγ#...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 136/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 Z hFX..#...##...#...#.......#. SH: 0Dex: 25 ..#...##S○.#...#........# XL: 18 Next: 85% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31236.0 (0.0) Z hS.###.).# ##N○○.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z h##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20292) Pois Rev* ##.##...........##....# #.#.##..# Z h;....##.........##)...## #.#..#... N   naga sharpshooter (launcher, constric…).#...###.....###.....# #..#..#.. S   guardian serpent Z hu##.<...########.....## ##.....#. ##.....# ##.....## ##......##Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 arbalest (magical condensation, almostdead, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  Z hkThe slug burns the naga sharpshooter.  You kill the naga sharpshooter!Z hEZ hs○°°○○S   guardian serpentZ hPZ○°(○○(((((Aim: a naga sharpshooter, wielding a +0 arbalest (magical condensation, almostdead, 79% to hit)  You shoot a slug. The slug hits the naga sharpshooter!  The slug burns the naga sharpshooter.  You kill the naga sharpshooter!  Okawaru accepts your kill.Z hL °.°○○.....You shoot a slug. You feel sick.  The guardian serpent closely misses you.Z hx477.2 (1.21Z h°°○○Z hG _The guardian serpent hits you but does no damage.Z h#I ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 134/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...##S°.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: ======Z hI [34m---  Time: 31237.2 (0.0) .###.).# ##°○○.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20291) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... S   guardian serpent .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##You shoot a slug. You feel sick.  The guardian serpent closely misses you. _The guardian serpent hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+Z hJ 2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (magical condensation, 71% to hit)Z ha ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 134/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...##S°.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: Z h- ======---  Time: 31237.2 (0.0) .###.).# ##°○○.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20291) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... S   guardian serpent .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......## _The guardian serpent hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpenZ hW t (magical condensation, 71% to hit)  You shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.Z h ((((((°○○  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a guardian serpent (magical condensation, 71% to hit)  You shoot a slug. The slug hits the guardian serpent.  The slug burnguardian serpent is lightly wounded.Z h [ .....S°○)°°You shoot a slug. The slug misses the guardian serpent. You feel sick.Z h i8.4 (1.289Z h# j°○°°Z h) ^ _The guardian serpent closely misses you.Z h...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 134/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Z hDex: 25 ..#...##S°.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@○.#...#.......#. Noise: ======---  Time: 31238.4 (0.0) .###.).# ##)°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z h##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20289) Pois Rev* ##.##...........##....# #.#.##..# Z h....##.........##)...## #.#..#... S   guardian serpent .#...###.....###.....# #..#..#.. Z h ##.<...########.....## ##.....#. ##.....# ##.....## ##......##Z hSEThe guardian serpent is lightly wounded.  Z h-You shoot a slug. The slug misses the guardian serpent. You feel sick. _The guardian serpent closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineZ hΦhAim: a guardian serpent (magical condensation, lightly wounded, 71% to hit)Z hS...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** Z hIT..##...## ...##...#.......... Health: 134/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...##S°.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...##Z hqT(##@○.#...#.......#. Noise: ======---  Time: 31238.4 (0.0) Z hT[.###.).# ##)°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z hT ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20289) Pois Rev* Z hT##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... S   guardian serpent Z hU.#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. Z hU##.....# ##.....## ##......## _The guardian serpent closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (magical condensation, lightly wounded, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!  The slug burns the guardian serpent.Z hp((((((°○  Press: ? - help, Shift-Dir - straight lineZ hBAim: a guardian serpent (magical condensation, lightly wounded, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!  The slug burns the guardian serpent.  The guardian serpent is heavily wounded.  You shoot a slug.Z hm  The slug closely misses the guardian serpent.You feel sick. The guardian serpent barely misses you.Z hz ...S..S.°Z hz○°°S 2 guardian serpents  The guardian serpent hits you but does no damage.Z hu{p39.5 (1.18Z hJ°○° _A guardian serpent comes into view.Z heg o...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 133/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== Z h h ..#...#...##..##......... AC: 41Str: 16 ..#...#S...#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...##S..#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31239.5 (0.0) Z hh .###.).# ##○°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20288) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... SS 2 guardian serpents Z hh .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. Z hi ##.....# ##.....## ##......##You feel sick. The guardian serpent barely misses you.The guardian serpent hits you but does no damage. Z hXi J_A guardian serpent comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (heavily wounded, 71% to hit)Z h " M...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 133/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#S...#...#.......#. EV: 15Int: 10 ..#...#Z h" #...#...#.......#. SH: 0Dex: 25 ..#...##S..#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31239.5 (0.0) .###.).# ##○°°.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20288) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  h# G40mSS 2 guardian serpents .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (heavily wounded, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent.  You kill the guardian serpent!Z h* )○°°   guardian serpentZ h) ;((((((○°Press: ? - help, Shift-Dir - straight line  Aim: a guardian serpent (heavily wounded, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent.  You kill the guardian serpent!  Okawaru accepts your kill.Z h5 Z hB .....S○§°○°°You shoot a slug. You feel sick.Z h|K *§*°*°**The guardian serpent gestures with its tail at you.Z hK yThe bolt of poison hits you.  You are more poisoned.Z h °☼@°○....Z h 1===40.7 (1.27Z h+ v°☼°○Z h ! _You resist.Z hZ;...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 131/149 =====================--- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...#Z hR[#S..#...#.......#. SH: 0Dex: 25 ..#...##*☼.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@°.#...#.......#. Noise: ======---  Time: 31240.7 (0.0) .###.).# ##○...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f Z h[ ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20287) Pois Rev* Z h[##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... S   guardian serpent Z h[.#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. Z h[##.....# ##.....## ##......##The bolt of poison hits you.  You are more poisoned. Z h\_You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z hM\rPress: ? - help, Shift-Dir - straight lineAim: a guardian serpent (71% to hit)Z hf...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ..(##...#.......... Health: 131/149 =====================--- ..#...##..(.#...#.......... Magic: 31/31 ======================== ..#...#.(.##..##......... AC: 41Z hoRStr: 16 ..#...#.(..#...#.......#. EV: 15Int: 10 ..#...##(..#...#.......#. SH: 0Dex: 25 ..#...##(☼.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...##Z h##@°.#...#.......#. Noise: ======---  Time: 31240.7 (0.0) .###.).# ##○...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20287) Pois Rev* Z hS!##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... S   guardian serpent .#...###.....###.....# #..#..#.. Z h##.<...########.....## ##.....#. ##.....# ##.....## ##......##You are more poisoned. Z h_You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (71% to hit)  You shoot a slug.Z h☼°○Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (71% to hit)  You shoot a slug.  The slug closely misses the guardian serpent.Z h %r  The slug closely misses the guardian serpent.Z hA0J .....S○.°○☼You feel very sick.25-Z h 1a1.9 (1.26Z hv7X○°Z h;^ _The guardian serpent closely misses you.Z h<...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** ..##...## ...##...#.......... Health: 125/149 ====================---- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Z hH>Dex: 25 ..#...##S○.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: ======---  Time: 31241.9 (0.0) .###.).# ##°○☼.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (20286) Pois Rev* ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#... S   guardian serpent .#...###.....###.....#Z h5? #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##The slug closely misses the guardian serpent.You feel very sick. _The guardian serpent closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (magical condensation, 71% to hit)Z h* ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....### ..###...##......#### Coglin of Okawaru ****** Z h+ ..##...## ...##...#.......... Health: 125/149 ====================---- ..#...##....#...#.......... Magic: 31/31 ======================== ..#...#...##..##......... AC: 41Str: 16 ..#...#....#...#.......#. EV: 15Int: 10 ..#...##...#...#.......#. SH: 0Dex: 25 ..#...#Z h>, V#S○.#...#........# XL: 18 Next: 87% Place: Snake Pit:4 ..#...####@..#...#.......#. Noise: ======---  Time: 31241.9 (0.0) Z h, i.###.).# ##°○☼.#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...### ##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness Z h- ..##..)).####....##...###.#.#.### Zot (20286) Pois Rev* ##.##...........##....# #.#.##..# Z hb- w....##.........##)...## #.#..#... S   guardian serpent .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#. ##.....# ##.....## ##......##Z h- Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (magical condensation, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent!  You kill the guardian serpent!Z h(8 °°○☼Z h s((((((°○☼Press: ? - help, Shift-Dir - straight line  Aim: a guardian serpent (magical condensation, 71% to hit)  You shoot a slug. The slug hits the guardian serpent!!  Z hȼ The slug burns the guardian serpent!  You kill the guardian serpent!  Okawaru accepts your kill.Z hR  Z hS Z hXT .Z hT .Z hU .Z hmU .Z hU .Z h'V )Z hV ○Z hV 5°○○Z hSW 'You shoot a slug.Z h/` 1-83.1 (1.25Z hf} ○○°○○ _You feel very sick.Z hH1○○-○○○ _You can't carry that many items.Z h..#....### ..###...##......####...## ...##...#.......... ....#...#.#... ...##..##.#...# ....#...##.#...#Z h #...#...#.#.#...# #)○.#...#..#...####(○.#...###.).#○.#...#.#.....#.#...### ##....##...##.#.#.## ...##..)).##Z h#.#.#.## ###.##........# #.#.##.. #....##)...## #.#..#..Z h--#...###.....###.....# #..#..##.<...######## ##.....# .##.....# .# Z h=..############..Z hl°°°○Z h18------404Z h s°°°○Z h _You feel very sick.Things that are here: _a +0 arbalest; a +0 battleaxe; a naga corpseZ hu6 #...## ...##...#......... ....#...#.#... ...##..##.#...# ....#...#.#...# #...#...#..#...#Z h7  #)°.#...#..#...###(°.#...###.).#)°○.#...#.#......#...### ##@...##...##.#.# #...##..)).###.#.#. .###.##........# #.#.##.....##....)...## #.#..#Z hX7 V#...###.....###.....# #..#..##.<...######## ##.... ..##.....# . ...##########Z h7 F##..#.....................Z hB N°°Z hC 6-------53Z hL r°°°°Z hS S _You feel very sick.Z h N-Z h Z h Z hG w42Z h Z h` *1Z h -Rev+ Z h Z hp Z h a30Z h Z h Z hD D79Z hN Z h= w28Z hj Z h4 Z h a7Rev Z hq Z h+ ;1Z h k=-6Z h Z h 0=-....Z hx 52.1 (7 _You start resting. You feel sick. x8Z h3.1 (85) Rev Z h Z hx[ _You are no longer poisoned.Z hqu14Z hA{^3) Z h~Z h/62=Z h^;2Z hZ hZ hC1Z hZ hZ hǍ#3Z hN=0Z hZ hD69Z hPZ h=Z h¢Z hC8Z hxZ hZ h_&4Z h;7Z hZ hZ h;6Z hZ hü<5Z h";5Z hZ hZ h7C4Z hOZ hZ ha63Z hZ hZ h C2Z h.Z hZ hN&7Z hu;1Z hiZ hqZ h;0Z hZ hZ hNZ h<59Z hZ hZ h68=Z h;8Z hZ hY7Z hjZ hZ h[9=6Z hIZ hZ hh Z h C5Z h Z hZ hQb204Z hZ hY3Z hZ hf Z h a12Z h&Z hS*Y1Z hF,Z h2Z h/3C0Z h4Z hi8Z h8&2Z h8<49Z h:Z h?Z h @C8Z h(AZ hCZ hnCa37Z hDZ hLIZ hIC6Z hJZ h[MZ hMa45Z hOZ h VZ hOVC4Z hi[Z hQaY3Z heZ hm5=2Z hr1Z hwZ hxq6=0Z hxZ hZ h9 NZ h3(N   naga warrior (constriction, wandering…) ...#............................. _You start resting.Z hϢ88.1 (35.0)9.1 (3639Z hbZ hqt  A naga warrior comes into view. It is wielding a +0 flail and wearing a +2 Z hc_tower shield of reflection.Z hN....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 126/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Z hNStr: 16 ....#...##N..#...#....... EV: 15Int: 10 ....#...####*..#...#....... SH: 0Dex: 25 ...###.).# ##*...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@...##...##.#.#.# Noise: ---------  Time: 31289.1 (0.0) #...##..)).####....##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f Z hnO.###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20239) #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, wandering…)..##.....# ##.....## ##...... ...############.....######....... ...#............................. _tower shield of reflection.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  Z hOstower shield of reflection (wandering, reflecting blocked projectiles, hasn't  noticed you, 62% to hit)Z h$....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 126/149 ====================---- ....#...#...(#...#....... Magic: 31/31 ======================== ....#...##.(.#...#....... AC: 41Z hStr: 16 ....#...##(..#...#....... EV: 15Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##(...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@...##...##.#.#.# Noise: ---------  Time: 31289.1 (0.0) #...##..)).####....##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20239) #..#...###..... h] m###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, wandering…)..##.....# ##.....## ##...... ...############.....######....... ...#.............................Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (wandering, reflecting blocked projectiles, hasn't  noticed you, 62% to hit)  You shoot a slug.Z h(((((NreflectingYou shoot a slug.  Z hLThe slug completely misses the naga warrior.You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!  The naga warrior shouts!Z hNA .Z h1O.N()@☼.☼Z hO...catching …The slug completely misses you.Z hX ***☼*☼**The naga warrior spits poison at you.Z h()@○.○..Z h7======90.3 (1.27) Rev Z h!Z h7 _The splash of poison is repelled.Z h+H k....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#Z hH N...##..##....... Health: 127/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##N..#...#....... EV: 15Int: 10 Z hH ....#...####*..#...#....... SH: 0Dex: 25 Z h3I ...###.).# ##*...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@...##...##.#.#.# Noise: ======---  Time: 31290.3 (0.0) Z hvI <#...##..)).####○.○.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness Z hI ##....##.........##)...## #.#..#. Zot (20237) Rev #..#...###.....###.....# #..#..# Z hI ..##.<...########.....## ##..... N   naga warrior (constriction, catching …)..##.....# ##.....## ##...... ...############.....######....... ...#............................. _The splash of poison is repelled.  Z hiJ YFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (catching its breath, reflecting blocked  projectiles, 62% to hit)Z hJ ....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 127/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Z hyK Str: 16 ....#...##(..#...#....... EV: 15Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##(...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@...##...##.#.#.# Noise: ======---  Time: 31290.3 (0.0) Z hK c#...##..)).####○.○.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f Z hL .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20237) Rev Z hM #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, catching …)..##.....# ##.....## ##...... ...############.....######....... ...#.............................Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  Z hM tower shield of reflection (catching its breath, reflecting blocked  projectiles, 62% to hit)  You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!Z h ○tower shield of reflection (catching its breath, reflecting blocked  projectiles, 62% to hit)  You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!  The slug hits you but does no damage. You shoot a slug.Z ha W  The slug hits the naga warrior but does no damage.Z hm )N)☼°°Z hsn y1.5 (1.26) Rev+ Z hx S°°○Z h ' _You hear a shout!Z h....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 127/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV: 15Int: 10 ....#...####N..#...#....... SH: 0Z hDex: 25 ...###.).# ##*...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@☼..##...##.#.#.# Noise: ======---  Time: 31291.5 (0.0) #...##..)).####°°○.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness Z hH##....##.........##)...## #.#..#. Zot (20236) Rev+ #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, catching …)..##.....# ##.....## ##...... ...############.....######....... ...#............................. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z h}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (catching its breath, reflecting blocked  projectiles, 62% to hit)Z hA....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 127/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Z hStr: 16 ....#...##)..#...#....... EV: 15Int: 10 ....#...####N..#...#....... SH: 0Dex: 25 ...###.).# ##(...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@☼..##...##.#.#.# Noise: ======---  Time: 31291.5 (0.0) Z hJ#...##..)).####°°○.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20236) Rev+ #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, catching …)..##.....# ##.....## ##...... ...############.....######....... ...#.............................Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  Z h tower shield of reflection (catching its breath, reflecting blocked  projectiles, 62% to hit)  You shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.Z h(((☼°°○tower shield of reflection (catching its breath, reflecting blocked  projectiles, 62% to hit)  Z hiYou shoot a slug. The slug hits the naga warrior!  The slug burns the naga warrior.  The naga warrior is moderately wounded.  You shoot a slug.Z hSUZ ha..(N○°°°reflectingZ hdp82.7 (1.25Z hmQ○°°Z hq_ _The slug closely misses the naga warrior.Z h} ....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 128/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV: 15Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##N...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@○..##...##.#.#.# Noise: ======---  h 39;49m Time: 31292.7 (0.0) #...##..)).####°°°.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20235) Rev+ #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, reflecting)..##.....# ##.....## ##...... ...############.....######....... ...#............................. _The slug closely misses the naga warrior.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  reflecting blocked projectiles, 62% to hit)Z hp ....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 128/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV: 15Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##(...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@○..##...##.#.#.# Noise: ======--- h{ m  Time: 31292.7 (0.0) #...##..)).####°°°.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20235) Rev+ #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, reflecting)..##.....# ##.....## ##...... ...############.....######....... ...#.............................Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  reflecting blocked projectiles, 62% to hit)  You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!Z h w(○(°°(((You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... ands it back!  The slug hits you but does no damage. You shoot a slug.Z hl  N@○°°...catching …The slug is repelled. ○°°°The naga warrior spits poison at you.Z h)z n○..°reflectingZ h{ w63.9 (1.24) Rev* Z h |° _The splash of poison hits you. You resist.Z h(....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 126/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV: 15Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##N...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@○..##...##.#.#.# Noise: ======---  h,39;49m Time: 31293.9 (0.0) #...##..)).####..°.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20234) Rev* #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, reflecting)..##.....# ##.....## ##...... ...############.....######....... ...#............................. _The splash of poison hits you. You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  reflecting blocked projectiles, 62% to hit)Z hv....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 126/149 ====================---- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV: 15Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##(...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@○..##...##.#.#.# Noise: ======--- hm  Time: 31293.9 (0.0) #...##..)).####..°.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20234) Rev* #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, reflecting)..##.....# ##.....## ##...... ...############.....######....... ...#.............................Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  reflecting blocked projectiles, 62% to hit)  You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!Z h &(((((You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... ands it back!  The slug hits you!! The slug burns you. You shoot a slug.Z hY[MN@°○°....reflects it back!  The slug hits you!! The slug burns you. You shoot a slug.  The slug completely misses you.  The naga warrior hits you with a +0 flail!Z h!eX76/149 --------Z h;f 5 5.1 (1.23) Constr Rev* Z hsZ°○°Z hz| _The naga warrior grabs you. The naga warrior constricts you.Z h2 ....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 76/149 ============------------ ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV:  5 Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##N...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@°..##...##.#.#.# Noise: ======Z h ---  Time: 31295.1 (0.0) #...##..)).####○°..##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20233) Constr Rev* #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, reflecting)..##.....# ##.....## ##...... ...############.....######....... ...#............................. _The naga warrior grabs you. The naga warrior constricts you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  constrictinZ hƁ 9g you, reflecting blocked projectiles, 62% to hit)Z hu ....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 76/149 ============------------ ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##)..#...#....... EV:  5 Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##(...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@°..##...##.#.#.# Noise: ======Z h ---  Time: 31295.1 (0.0) #...##..)).####○°..##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20233) Constr Rev* #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   naga warrior (constriction, reflecting)..##.....# ##.....## ##...... ...############.....######....... ...#.............................Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  constricting you, reflecting blocked projectiles, 62% to hit)  You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!Z h -°○°You shoot a slug.  The naga warrior blocks the slug with its +2 tower shield of reflection... and  reflects it back!  The slug hits you but does no damage. You shoot a slug.Z h] |Mreflects it back!  The slug hits you but does no damage. You shoot a slug.  The naga warrior roars a battlecry! NN.°°☼N   nagaraja (constriction, strong)N   naga warrior (constriction, reflecting)The naga warrior constricts you.4-6.3 (1.21Z hS° _A nagaraja comes into view. It is wielding a +0 whip.Z hN....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#...##..##....... Health: 74/149 ===========------------- ....#...#Z h....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##N..#...#....... EV:  5 Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 ...###.).# ##N...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@...##...##.#.#.# Noise: ======---  Time: 31296.3 (0.0) #...##..)).####°°☼.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##Z hu6. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20231) Constr Rev* #..#...###.....###.....# #..#..# ..##.<...########.....## ##..... N   nagaraja (constriction, strong) ..##.....# ##.....## ##...... N   naga warrior (constriction, reflecting)...############.....######....... ...#.............................The slug hits you but does no damage.  The naga warrior roars a battlecry!The naga warrior constricts you. _A nagaraja comes into view. It is wielding a +0 whip.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.Z hmyeN@°°☼Press: ? - help, v - describe, . - travel, g - get itemHere: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  constricting you, reflecting blocked projectiles)  Items here:  a +0 arbalest; a +0 battleaxe; a naga corpse.Z hk....##...## ...##...#........ planckenstein the Marksgoblin ....#...##....#...#........ Coglin of Okawaru ****** ....#...#Z hz...##..##....... Health: 74/149 ===========------------- ....#...#....#...#....... Magic: 31/31 ======================== ....#...##...#...#....... AC: 41Str: 16 ....#...##N..#...#....... EV:  5 Int: 10 ....#...####(..#...#....... SH: 0Dex: 25 Z h...###.).# ##N...#...#.#..... XL: 18 Next: 88% Place: Snake Pit:4 ..##.#...### ##@...##...##.#.#.# Noise: ======---  Time: 31296.3 (0.0) #...##..)).####°°☼.##...###.#.#.# o) +5 hand cannon of n) +0 hand cannon (f .###.##...........##....# #.#.##. Fire: o) +5 hand cannon of Forgiveness ##....##.........##)...## #.#..#. Zot (20231) Constr Rev* #..#...###.....###.....# #..#..# Z h..##.<...########.....## ##..... N   nagaraja (constriction, strong) ..##.....# ##.....## ##...... N   naga warrior (constriction, reflecting)...############.....######....... ...#.............................Press: ? - help, v - describe, . - travel, g - get itemHere: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (magical condensation, moderately wounded,  constricting you, reflecting blocked projectiles)  Items here:  a +0 arbalest; a +0 battleaxe; a naga corpse.  The floor, spattered with blood.Z h|Z h<°°Z hm. _Z h! °°☼Z h >°°Z h F _Unknown command.Z h .○The naga warrior's grasp on you weakens, but your attempt to escape fails.  The naga warrior hits you but does no damage.Z h5==-----7.3 (10Z h \°.○Z h ` _The naga warrior constricts you.Z h[ . ....#...#.#... ...##..##.#...# ....#...#.#...# #...#...#.#...# #N..#...#.#...###(..#...###.).#N...#...#.#.#...### ##....##...##.#.# ##...##..)).####@.○#.#.#. ..###.##...........# #.#.#....##....)...## #.#..##...###.....###.....# #..#. ...##.<...######### ##.....##.....# ..############.#........................[)Z hg t ○You escape the naga warrior's grasp.Z hm U*○Z hF , fast, strong)The nagaraja mumbles some strange words.Z hwUN○Z h&15 ==----829) Rev* Z hU<○Z h(5 _The nagaraja seems to speed up.Z h .#... ...##..##.#...# ....#...#.#...# #...#...#.#...# #N..#...#.#...###(..#...# )....###.).#Z h bN...#...#.# [...##.#...### ##....##...##.#.# ###...##..)).####..○#.#.# ...###.##.......@...# #.#.#....##....)...## #.#..#...###.....###.....# #..#. ....##.<...######### ##..##.....# ..############Z h/ .#........................[) #...#...)Z hH Z h% e)Ncatching …Z h/ **.○***The naga warrior spits poison at you.Z h ...°@..Z hq 6=-98) Rev+ Z h 9°Z h 7 _The splash of poison is repelled.Z h.#...# ...##..##.#...# ....#...#.#...# #...#...#.#...# #)..#...#.#...## ##N..#...# .)....###.).# ##N...#...#.# .[...##.#...### ##....##...##.#.#...##..)).####..°.##...###.#. #...###.##....##....# #.#..##....##.........##)...## #.# ..##..#...###.....###.....# #..#.##.<...##.....## ##.##.....# ##.....## ##.#.....######.#.[.) .#...#.Z h8Z hZ hYNN°Z hB--3007Z hS9°Z h Z hwZ h{bRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog  J - a scroll of enchant armour  K - 4 scrolls of fearM - a scroll of brand weapon  P - 3 scrolls of teleportation Z h| Y - 4 scrolls of blinking [!] read|quaff|evoke[?] describe selectedZ hZ hZ h.......#...#...##..##.... planckenstein the Marksgoblin .......#...#....#...#.... Coglin of Okawaru ****** .......#...##...#...#.... Health: 76/149 ============------------ .......#...##)..#...#.... Magic: 31/31 ======================== .......#...####N..#...#.... AC: 41Str: 16 Z h.)....###.).# ##N...#...#.#.. EV: 15Int: 10 .[...##.#...### ##....##...##.#. SH: 0Dex: 25 ####...##..)).####..°.##...###.#. XL: 18 Next: 88% Place: Snake Pit:4 #...###.##......@....##....# #.#. Noise: ---------  Time: 31300.3 (0.0) ...##....##.........##)...## #.#. o) +5 hand cannon of n) +0 hand cannon (f ..##..#...###.....###.....# #..# Fire: o) +5 hand cannon of Forgiveness Z h|.....##.<...########.....## ##.. Zot (20227) Rev+ .....##.....# ##.....## ##... ......############.....######.... N   nagaraja (constriction, fast, strong) ......#.......................... N   naga warrior (constriction, catching …)Z ho........[..................)..... .#...#........................... _The naga warrior constricts you.You escape the naga warrior's grasp.  The nagaraja mumbles some strange words. Z h&_The nagaraja seems to speed up.  The naga warrior spits poison at you. _The splash of poison is repelled.Z h b  As you read the scroll of teleportation, it crumbles to dust.Z hc(N.Z h71.3 (16) Tele Rev+ Z hZ h\ _You feel strangely unstable.Z h .#...# ...##..##.#...# ....#...#.#...# #...#...#.#...# #)..#...#.#...## ##(..#...# ..)....###.).# ##NN..#...#.# <.[...##.#...### ##....##...##.# .####...##..)).####....##...###.# ##...###.##....##....# #.#.##....##.........##)...## #.#.##..#...###.....###.....# #...##.<...##.....## ##.##.....# ##.....## ##.#.....######.#.[.)  ..#...#  h mZ h* Z h NN   nagaraja (constriction, fast, strong)Z h= a25Z h Z h Z h5L.#...# ...##..##.#...# ....#...#.#...# #...#...#.#...# #)..#...#.#...## ##(..#...#.)....###.).# ##NN..#...#.# .<.[...##.#...### ##....##...##. ..####...##..)).####N...##...###. ÷##...###.##....##....# #.Z hp.##....##.........##)...## #..##..#...###.....###.....# #.##.<...##.....## ##.##.....# ##.....## ##.#.....######.#.[.).#...#Z h1Z hp.N34Rev Z hC Z hZ h,)##.#...##.#....#...# ...##..##.#...# ....#...#.#...# #...#...#.#... #)..#...#.......#...## ##(..#...#. .Z h6...)....###.).# ##NN..#...<.[...##.#...### ##....##...## ...####...##..))@####....##...### .÷##...###.##.......N...##....# #..##....##.........##)...## ###..#...###.....###.....# .##.<...########.....## #.....# ##.....## ##.############.....#######..Z hp U........[)Z hZ hc...).)##..).).....###..# #..# #####..##..).......##...# #..# Z hU### ##..##.).......##...# #..# ## #...#.........##...# #..# ###...##))#.....###..###..# )...##...##.)#......##...##..# #...#...##...#......##...##..# #.†.##.##..........##...##..## ##)..###........@..#..###..## Z hs#(..##.......#....#.###...# #.).#..#######.#.#..#...### #...#.######..##...#..### Z h!#...###.....##....#..## ##...#...###.........## #...##.##...........#####....######...........##Z hF,Z ha9Z hH:843) Rev Z hCZ hWF@ _Your surroundings suddenly seem different.Z hwm4Z hvZ hzZ hY2Z hNk91Z h(Z h&Z h@0) Z hZ h;80Z hJ219Z hZ h̖C8Z h=Z hZ h1=7Z h0Z hY6Z hZ hZ h;5Z hZ h:Z hg2=4Z hZ hY3Z hdZ hZ hN32Z hZ hY1Z hZ hWk40Z hJZ hIZ hD09Z hZ h)Z hN58Z h Z hYY7Z hZ hY6Z hZ hZ h,U65Z hsZ hY4Z hZ h!7=3Z h$Z h +o2Z h3}8=1Z h`4Z hI<o0Z h8?[199Z h{AZ hDZ hEU98Z hGZ hIY7Z hKPZ hLSl906Z hrUZ hXY5Z hZZ h^k14Z h8aZ heY3Z hYgZ hjZ hkU22Z h*nZ hrY1Z huZ hKzY0Z h_}Z hdZ hӁV389Z h^Z hLY8Z huZ h4=7Z h Z hY6Z hZ h }5=5Z hZ hY4Z hZ h k63Z hZ hY2Z hZ hhY1Z hZ h\Z hU70Z hMZ hZ79Z hZ hk88Z hZ hY7Z hxZ hhk96Z hZ hY5Z hOZ hY4Z hZ h100/149=3Z hZ hLY2Z hZ hZ h;g1=1Z hZ hY0Z hZ hl269Z hZ hY8Z h Z h6 k37Z hZ hZ hC6Z h=Z hLY5Z hZ hk44Z hZ h!Y3Z h#Z h)k52Z h-Z h?F 1106=0[0;10;1m597=8Z hKZ hjOY7Z hRZ hUY6Z haXZ hs854932Z hjwx101Z h{zZ hzC0Z h~Z hZ49Z hcZ hZ hWa18Z hZ h(Y7Z hZ h2=6Z hZ hY5Z hZ hZZ hƦq3=4Z h0Z hY3Z hϭZ hرw42Z h5Z hl10539Z h>Y8Z hZ hqw67Z hAZ h Y6Z hrZ hZ h{a75Z heZ hRY4Z hZ h98Z hCN=3Z hZ h3Y2Z hZ h Y1Z hZ h2Z hq9=0Z hZ hzZ29Z hZ hS Z h b208Z h Z hY7Z hZ hw16Z hZ h;Y5Z hC#4Z h'w23Z h*Z h.Y2Z hn0Z hL3w31Z h5Z hL9Y0Z h;Z hCx419Z h(EZ hGY8Z hIZ hLZ hXMq5=7Z hOZ h'RY6Z hSZ hVY5Z hXZ h[Z h \j6=4Z hS^Z haY3Z hcZ h[fw72Z hJhZ hkY1Z hoZ h:t<8Z ht;0Z hwZ h0zZ hzD09Z h|Z hw98Z hmZ h Y7Z hZ hY6Z hZ hTZ hb305Z hyZ h3Y4Z hZ h)L1=Z h;3Z hjZ hY2Z h#Z h*Z hq2=1Z hZ hLY0Z hZ hٴ[099Z hZ ha38Z h(Z hZ hY7Z hFZ hw46Z hMZ hY5Z hZ h`w54Z hLZ hJY3Z h5Z hZ ha62Z hmZ h_Y1Z h(Z hY0Z h Z hhL7=Z h<89Z hZ hY8Z hZ hZ hLq8=7Z hiZ hMY6Z hDZ hQw95Z hPZ h Y4Z h Z hx403Z hGZ hDY2Z h]Z hY1Z h Z h(<1Z h(;0Z h*Z hP.Z79Z h0Z h3w28Z h5Z h8Y7Z h:Z hd>93Z h>N=6Z h@Z hCY5Z hrFZ h[IY4Z hKZ hOZ hY5Z h3?Z hm@Z hAZ h1B;4Z h?Z h6Z haZ hC3Z hZ hsZ h?Z hC2Z hZ h Z h Y1Z hl Z h Z hf Y0Z h&Z h>Z hZ hFZ29Z hWZ hY8Z hZ hZ hY7Z hXZ h. Z h!Y6Z h"Z h#Z h%Y5Z h0(Z h+Z h -Y4Z h.Z h+0Z h2Y3Z h4Z h7Z h9Y2Z h:Z ho=Z h?Y1Z hUs019876Z hsuZ huC5Z hxZ haZ hćY4Z hZ hlZ hY3Z hZ hAZ hY2Z hZ h_Z hnY1Z h˸Z h'Z h\Y0Z hZ h3Z hFZ09Z hlZ hZ h7Z h;8Z hyZ hZ hY7Z hZ huZ hY6Z hZ hTDZ h]HY5Z h+KZ h[Z haY4Z h)eZ hnZ hqY3Z hcyZ h!Z hAY2Z h Z h1Z hY1Z hZ hܤZ hZ hJC0Z h)Z hZ h[]19999Z hZ hZ h3Y8Z hZZ hyZ hC7Z h2Z hzZ hZ hY6Z hZ hZ hY5Z hcZ ho Z h#Y4Z h&Z h5Z h;Y3Z hS>Z hFZ h~JZ hJC2Z hLZ hSZ hWC1Z hjWZ hXZ hv`Z hm089Z hsZ h]uY8Z hvZ h|Z h~Z hZC7Z hEZ h{Z hZ h[C6Z hoZ hZ hiY5Z h)Z h,Z hәY4Z hZ h&Z hY3Z hUZ hZ hZ hC2Z hMZ hvZ hxY1Z hZ h0Z h&Y0Z hLZ hZ hZ79Z h6Z hZ hZ h>C8Z hZ hZ hZ hK;7Z hXZ h;  You see here 7 stones.Z hZ hJ6 _Z hZ hZ hZ hqC5Z hZ h-Z hHY4Z hZ h$Z h^Y3Z hZ hZ hY2Z hZ ha Z hY1Z h4Z hMZ hY0Z hZ h$Z h'Z h(D69Z hz*Z hl.Z h1Y8Z h8Z h<Z hV@Y7Z hnBZ hyFZ hIY6Z hLZ hPZ hTY5Z hWZ h\Z h_Y4Z h&bZ hsgZ h%kY3Z hnZ hqZ htY2Z hwZ hR{Z h~Y1Z hZ hpZ hxY0Z hfZ hKZ hZ59Z hZ hڞZ hZ h;8Z hZ h  Things that are here:  a +0 flail; a +0 robe; a naga skeletonZ hZ hJ7 _Z hZ hZ h¼Z hJC6Z hjZ hZ h_Y5Z hgZ hZ h)Y4Z h(Z h-Z hY3Z hWZ hZ hY2Z hZ hZ hY1Z hmZ hZ h Y0Z hZ hZ h Z49Z h0Z hrZ hY8Z h Z h&Z h+Y7Z h*/Z h^4Z h-9Y6Z hD<Z h@Z hEY5Z hHZ hX]  Items here: ))) [[ ÷÷.Z hg\Z h]J4 _Z h-`Z hdZ hSiY3Z hPqZ h zY  Items here: )) [ ÷.Z h}Z hZ~J2 _Z hQZ h@  Things that are here:  a +0 spear; a +0 robe; a naga skeletonZ hZ hoJ1 _Z h5Z h!   Things that are here:  a +0 quarterstaff; a +0 robe; a salamander skeleton0 _Z hxZ hZ39Z h'687Z h*Z hY6Z hZ hY5Z hZ hZ hZ hC4Z hZ hZ h'Y3Z hZ hZ hY2Z hZ h Z hY1Z hZ hZ hY0Z h Z h|Z hp29Z hZ h6Y8Z hfZ h#&Z h )Z h)C7Z h(,Z h.Z h2Y6Z h3Z h?Z h8@X#........##...## ...##...# #.##........#...## ....#...# ............#...# ...##..#..........#...# ....#............#...# #...#... ............#...# #)..#... ............#...## ##(..#... Z hv@......)....###.).# ##NN..#... #...<.[...##.#..@### ##....##... Z h@)#...####...##..)).####....##...# #..÷##...###.##.......N...##....# #.......##....##.........##)...## .......##..#...###.....###.....# Z hA..........##.<...########.....##  ..........##.....# ##.....##.......############.....##### ........#..................... Z hK #...## . ....  ...##..#...#)####()....###.).##NN #...<.[...##.#...### ##....# )#...####...##..@).####....##...# #..÷##...###.##...........##..Z hqL.....##....##.........##)...#Zot (19926)  #............[..................) 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Z hr Z h  &6Z h0 ;1Z h* Z hu/ i  Your pack is full. _You see here a boomerang.Z hf M#.......))).)..##..#.....######.)...#......##....#....###....###...######...## .^...## .....#...#.....##..#...#..#.  #.# ..#...# ##(.. .###.).# ##)...#...#.#..... ##.#...### ##....##.... ..##..)).####....##...###.#.#.###. ..####Z hp Z hr h70 _Z h{ Z h k  l - 5 potions of attraction (gained 1)Z h@ g8.3 (209Z h Z h9 K _Items here: ) [ ÷÷.Z h`M.####....).....###...#..#..####.......))).)..##..#.....######.)...#......##....#....###....###...######...## ..^...## ......#...#.#....##..#.#..#@.#.  #).# ..#...# ##(.. .###.).# ##)...#...#.#..... 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Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 Z hNm &......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 Z hm .....#...##...**@....#...#....... Noise: ==-------  Time: 31622.3 (0.0) .....#...#.N**###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f Z hm b.....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#Z hn 7##...#...#...... Zot (19905) .....#...##)..#...#...... Z hWn .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... Z hn ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. Z hn _Items here: ) [ ÷÷. _The naga warrior shouts!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Z hn Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (reflecting blocked projectiles, 62% to hit)[ hT #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 [ hU ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ==-------  Time: 31622.3 (0.0) .....#...#.N..###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19905) [ h V >.....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ hV U...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _Items here: ) [ ÷÷. _The naga warrior shouts!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (reflecting blocked projectiles, 62% to hit)[ hnW [ hh [ hwl . _[ h[ hInventory: 52/52 slots Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} [ hMissiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [) [ hs i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn) [ h C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} [ h Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance [ hkGizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [ h2[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ h z Missiles (  y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo [ h X S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (6)  v - a wand of roots (16)10%[ h~  C - a +2 cloak (worn)  f - a wand of polymorph (6)x - a wand of acid (13)  B - a wand of mindburst (42)  I - a wand of flame (29) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison36[ hM  f - a wand of polymorph (6)  x - a wand of acid (13)  D - a scroll of fog9[ h x - a wand of acid (13)  I - a wand of flame (29)J - a scroll of enchant armour  K - 4 scrolls of fear44[ h2  M - a scroll of brand weapon7[ hֲ  I - a wand of flame (29)  c - a scroll of immolation  P - 2 scrolls of teleportation  Y - 4 scrolls of blinking52[ h#_o c - a scroll of immolation  k - 2 scrolls of silence Potions (go to first with !)  d - a potion of resistance  g - 10 potions of curing60[ hO k - 2 scrolls of silence  D - a scroll of fog  j - 3 potions of lignification  l - 5 potions of attractionm - 2 potions of enlightenment8[ h/   D - a scroll of fog  J - a scroll of enchant armourq - 2 potions of cancellation71[ hՈ f - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13) [ h$  r - 5 scrolls of revelation  J - a scroll of enchant armour63[ h`8j  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi[ h8* A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance [ h8xGizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [ h>9\Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (42)  I - a wand of flame (29) Scroll[ h^9m?  b - 2 scrolls of torment [ h9R c - a scroll of immolation  h - 5 scrolls of vulnerability[ h9928[ hLMArmour (go to first with [)[ h86[ h?Ry - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi[ h S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}13[ h4Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} [ h"9 a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()  i - a +2 pair of gloves (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi[ h@.top[ h [ h [ h #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ==-------  Time:[[ h m 31622.3 (0.0) .....#...#.N..###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19905) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _Items here: ) [ ÷÷. _The naga warrior shouts!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and [ h zwearing a +2 _tower shield of reflection (reflecting blocked projectiles, 62% to hit)[ h [ h [ h [ h  [ h( [ hEvoke which item? Wands  e - a wand of digging (6)f - a wand of polymorph (6)  [ hv - a wand of roots (16)  [ h2x - a wand of acid (13)  [ hi"B - a wand of mindburst (42)  [ hI - a wand of flame (29)  [ h֚Miscellaneous  [ h&@ R - a +1 Gell's gravitambourine (2/2)  [ h`[!] read|quaff|evoke [ h][?] describe selected[ hlP [ h`\ [ hj #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== [ hHk #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ hk :.....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ==-------  Time: 31622.3 (0.0) .....#...#.N..###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ hk 7.....#...#[ hk ##...#...#...... Zot (19905) [ hk $.....#...#[ hl ]#)..#...#...... [ hl .....#...##[ hGl ##(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ hbl ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. [ htl R_Items here: ) [ ÷÷. [ hl _The naga warrior shouts!  [ hl VFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ hl 1Press: ? - help, Shift-Dir - straight line[ hl hAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2 [ hl h_tower shield of reflection (reflecting blocked projectiles, 62% to hit)[ hQ #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ hЖ .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##...**@....#...#....... Noise: ==-------  Time: 31622.3 (0.0) .....#...#.N**###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ h .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ h/ p.....#...# ##...#...#...... Zot (19905) .....#...# #)..#...#...... [ hT l.....#...## ##(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ h ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _tower shield of reflection (reflecting blocked projectiles, 62% to hit)  [ h Aiming: MindburstPress: ? - help, Shift-Dir - straight line[ h Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (reflecting blocked projectiles, chance to affect:  57%)[ hE #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 [ h.G .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ==-------  Time: 31622.3 (0.0) .....#...#.*..###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... [[ hdG 40mZot (19905) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _tower shield of reflection (reflecting blocked projectiles, 62% to hit)  Aiming: Mindburst[ hG Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  [ hG Xtower shield of reflection (reflecting blocked projectiles, chance to affect:  57%)[ h! 8 [ h C##.N..#.catching …  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (reflecting blocked projectiles, chance to affect:  57%)  The naga warrior's mind is blasted!![ h_ ******The naga warrior spits poison at you.[ hJT ...@..reflecting[ hT J====3.3 (1[ h$U ;4[ hb [ h~f 7 _The splash of poison is repelled.[ hEvoke which item? Wands  e - a wand of digging (6)f - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (41)  I - a wand of flame (29) Miscellaneous  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selected[ h[ ha[ h6J#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** [ hV.##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 [ h.[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0[ hjDex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ h6P.....#...##.....@....#...#....... Noise: ====-----  Time: 31623.3 (0.0) [ h.....#...#.N..###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#[ h7##...#...#...... Zot (19904) .....#...##)..#...#...... [ h .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ h....##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.[ hRAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (reflecting blocked projectiles, chance to affect:  [ hwu57%)  The naga warrior's mind is blasted!!  The naga warrior spits poison at you. [ h8_The splash of poison is repelled.[ h#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ ha.....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##...**@....#...#....... Noise: ====-----  Time: 31623.3 (0.0) [ h.....#...#.N**###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ h0'.....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ hM.....#...# ##...#...#...... Zot (19904) [ ho.....#...# #)..#...#...... [ hl.....#...## ##(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ hG...##.#...### ##....##...##.#.#. [ h##...##..)).####....##...###.#.#. _The splash of poison is repelled.  Aiming: Mindburst[ h2JPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (moderately wounded, reflecting blocked projectiles,chance to affect: 57%)[ hC#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 [ hD^.[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ h7EI.....#...##.....@....#...#....... Noise: ====-----  Time: 31623.3 (0.0) .....#...#.*..###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#[ hE##...#...#...... Zot (19904) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ hE...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _The splash of poison is repelled.  [ hEAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  [ hFtower shield of reflection (moderately wounded, reflecting blocked projectiles,chance to affect: 57%)[ h:[ h [ hg..N[ hhf4.3 (13[ h[ hAiming: MindburstPress: ? - help, Shift-Dir - straight line  Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (moderately wounded, reflecting blocked projectiles,chance to affect: 57%) _The naga warrior's mind is blasted![ hY_[ hrb0Evoke which item? Wands  e - a wand of digging (6)f - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (40)  [ hbWI - a wand of flame (29) Miscellaneous  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selected[ h/ [ h #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== [ h ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ====-----  Time: 31624.3 (0.0) .....#...#..N.###....##..##...... o) +5 hand cannon of n) +0 hand cannon ([ hX Rf .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19903) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.Aiming: Mindburst[ h( lPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (moderately wounded, reflecting blocked projectiles,chance to affect: 57%) _The naga warrior's mind is blasted![ h\ #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##...**@....#...#....... Noise: ====-----  Time: 31624.3 (0.0) .....#...#[32[ h dm..N*###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...# ##...#...#...... Zot (19903) .....#...# #)..#...#...... .....#...## ##(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ h 4...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _The naga warrior's mind is blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%)[ h>#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15[ hm?Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ====-----  Time: 31624.3 (0.0) .....#...#..*.###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ h?.....#...###...#...#...... Zot (19903) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. [ h9@p##...##..)).####....##...###.#.#. _The naga warrior's mind is blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  [ hj@tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%)[ h=[ hk9N[ h{lf5.3 (12[ hp}[ h  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%) _The naga warrior resists with significant effort.[ hD [ h/H Evoke which item? Wands  e - a wand of digging (6)f - a wand of polymorph (6)  v - a wand of roots (16)  [ hH x - a wand of acid (13)  B - a wand of mindburst (39)  I - a wand of flame (29) Miscellaneous  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selected[ hQ[ h\[ h[k#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ ho.....#...##.....@....#...#....... Noise: ====-----  Time: 31625.3 (0.0) .....#...#..N.###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19902) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##..[ hq.###.#.#.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%) _The naga warrior resists with significant effort.[ h#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15[ hfrInt: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ hѐ .....#...##...**@....#...#....... Noise: ====-----  Time: 31625.3 (0.0) .....#...#..N*###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ h'.....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ h"p.....#...# ##...#...#...... Zot (19902) .....#...# #)..#...#...... [ hSl.....#...## ##(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... [ hqn...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. [ h_The naga warrior resists with significant effort.  Aiming: Mindburst[ h͑Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  [ htower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%)[ hz#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== [ h##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15[ hInt: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ====-----  Time: 31625.3 (0.0) .....#...#..*.###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19902) .....#...##)..#...#......[ hY .....#...####(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _The naga warrior resists with significant effort.  Aiming: Mindburst[ h?Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%)[ hα[ hK N  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%)  The naga warrior resists with significant effort.[ hL f6.3 (11[ hZ [ hO_ c _The naga warrior roars a battlecry![ hR[ hUEvoke which item? Wands  e - a wand of digging (6)[ hLVf - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (38)  I - a wand of flame (29) Miscellaneous  R - a +1 Gell's gravitambourine (2/2) [ hV[!] read|quaff|evoke[?] describe selected[ h [ h [ h t#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41[ hX Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ h v.....#...##.....@....#...#....... Noise: ====-----  Time: 31626.3 (0.0) [ h .....#...#..N.###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ h/ .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19901) .....#...##)..#...#...... .....#...##[ h[ ##(..#...#...... N   naga warrior (constriction, reflecting)[ h b....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.[ h ;Press: ? - help, Shift-Dir - straight line[ h Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  [ h Tchance to affect: 57%)  The naga warrior resists with significant effort. [ h N_The naga warrior roars a battlecry![ h #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41[ h Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ hW >.....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ h .....#...##...**@....#...#....... Noise: ====-----  Time: 31626.3 (0.0) [ h .....#...#..N*###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ h #.....#...# ##...#...#...... Zot (19901) .....#...# #)..#...#...... .....#...## ##(..#...#...... N   naga warrior (constriction, reflecting)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. [ h ##...##..)).####....##...###.#.#. _The naga warrior roars a battlecry!Aiming: MindburstPress: ? - help, Shift-Dir - straight line[ h Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  [ h( chance to affect: 57%)[ h1#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== [ hI2#.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ h2.....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ====-----  Time: 31626.3 (0.0) [ hJ38.....#...#..*.###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19901) .....#...##)..#...#...... .....#...####(..#...#...... N   naga warrior (constriction, reflecting)[ h3....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _The naga warrior roars a battlecry![ h3oAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  [ h3chance to affect: 57%)[ h[ hF[ hG[ hPXiNNN   nagaraja (constriction, strong)N   naga warrior (constriction, reflecting)[ hXf7.3 (10[ hi[ h|mMAiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  [ hmXchance to affect: 57%) _The naga warrior resists with significant effort.[ h! [ h rEvoke which item? Wands [ h  e - a wand of digging (6)f - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (37)  I - a wand of flame (29) Miscellaneous  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[ h ][?] describe selected[ hw_ [ h p [ hA} #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 [ h} .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ h} .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ====-----  Time: 31627.3 (0.0) [ h;~ {.....#...#..NN###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ hd~ l.....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#[ h~ ##...#...#...... Zot (19900) .....#...#[ h~ i#)..#...#...... .....#...####(..#...#...... N   nagaraja (constriction, strong) [ hU ....###.).# ##)...#...#.#.... N   naga warrior (constriction, reflecting)...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%) [ h 2_The naga warrior resists with significant effort.[ h T#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 [ h .....#...##...**@....#...#....... Noise: ====-----  Time: 31627.3 (0.0) .....#...#..NN###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ h .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...# ##...#...#...... Zot (19900) [ h# .....#...# #)..#...#...... .....#...## ##(..#...#...... N   nagaraja (constriction, strong) ....###.).# ##)...#...#.#.... N   naga warrior (constriction, reflecting)...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. [ hF _The naga warrior resists with significant effort.  Aiming: Mindburst[ hg CPress: ? - help, Shift-Dir - straight line[ h Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  [ h chance to affect: 57%)[ h? #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== [ h #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ hC .....##...##....^...##...#....... XL: 18 Next: 88% Place: Snake Pit:4 .....#...##.....@....#...#....... Noise: ====-----  Time: 31627.3 (0.0) [ hq {.....#...#..N*###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ h .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19900) .....#...##)..#...#...... .....#...##[ hJ K##(..#...#...... N   nagaraja (constriction, strong) ....###.).# ##)...#...#.#.... N   naga warrior (constriction, reflecting)[ h{ ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. [ h _The naga warrior resists with significant effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight line[ h Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  [ h chance to affect: 57%)[ hh  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +2  tower shield of reflection (heavily wounded, reflecting blocked projectiles,  chance to affect: 57%)  The naga warrior's mind is blasted!!!  You blow up the naga warrior![ h )[ hf ...#.....@.$#..[ hn p98.3 (1899[ h<{ [ h P _Okawaru accepts your kill.[ h#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15[ hInt: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##....^...##...#....... XL: 18 Next: 89% Place: Snake Pit:4 .....#...##...**@....#...#....... Noise: ====-----  Time: 31628.3 (0.0) [ h.....#...#..N*###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ h.....#...###...#...#...... Zot (19899) .....#...#[ hi#)..#...#...... .....#...####(..#...#...... N   nagaraja (constriction, strong) [ h?....###.).# ##)...#...#.#.... [ he...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.[ hThe naga warrior's mind is blasted!!!  You blow up the naga warrior! _Okawaru accepts your kill.[ hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (strong, 79% to hit)[ hUt#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41[ hV^Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 [ hJVH.....##...##....^...##...#....... XL: 18 Next: 89% Place: Snake Pit:4 [ hmV|.....#...##...((@....#...#....... Noise: ====-----  Time: 31628.3 (0.0) [ hV.....#...#.(((###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#(. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness [ hV.....#...###...#...#...... Zot (19899) [ hV.....#...##)..#...#...... .....#...##[ hV##(..#...#...... N   nagaraja (constriction, strong) [ h%W....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. [ hW##...##..)).####....##...###.#.#.You blow up the naga warrior! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (strong, 79% to hit)  You shoot a slug.[ hL Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (strong, 79% to hit)  You shoot a slug.  The slug completely misses the nagaraja.The slug hits the nagaraja!! The slug burns the nagaraja.[ hu  [ hu [ hu 2☼§[ h8v ..[ hov '.N$[ hv .[ hv &, catch…)[ h w #The nagaraja is moderately wounded.[ h;w [ h ☼§******The nagaraja spits poison at you.[ h [ h 4○☼....@.N==9.5 (1.28) Rev [ hD M _The splash of poison is repelled.[ ht#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41[ h2Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0[ h,Dex: 25 [ h<L.....##...##...○☼...##...#....... XL: 18 Next: 89% Place: Snake Pit:4 [ h.....#...##...**@....#...#....... Noise: ======---  Time: 31629.5 (0.0) .....#...#...N###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#[ h;##...#...#...... Zot (19898) Rev .....#...##)..#...#...... [ h.....#...####(..#...#...... N   nagaraja (constriction, strong, catch…)[ h....###.).# ##)...#...#.#.... [ h?...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.[ hcThe nagaraja spits poison at you. _The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ h1Press: ? - help, Shift-Dir - straight line[ hAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  strong, catching its breath, 79% to hit)[ h#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 [ h@......#....###....###...##......# SH: 0Dex: 25 .....##...##...○☼...##...#....... XL: 18 Next: 89% Place: Snake Pit:4 .....#...##...((@....#...#....... Noise: ======---  Time: 31629.5 (0.0) [ hm.....#...#...N###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ hB.....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#[ h##...#...#...... Zot (19898) Rev .....#...#[ hm#)..#...#...... .....#...##[ h##(..#...#...... N   nagaraja (constriction, strong, catch…)....###.).# ##)...#...#.#.... [ h=...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. [ hb_The splash of poison is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ hPress: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  strong, catching its breath, 79% to hit)  [ hJYou shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.[ h^  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  strong, catching its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja. The slug burns the nagaraja.  The nagaraja is heavily wounded.![ hi○○○.○[ h i30.7 (1.27[ h/r○○○○[ h` _The nagaraja is heavily wounded.[ h`#...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 ......#....###....###...##......# SH: 0Dex: 25 .....##...##...○○○..##...#....... XL: 18 Next: 89% Place: Snake Pit:4 .....#...##...**@....#...#....... [ hNoise: ======---  Time: 31630.7 (0.0) .....#...#...N###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f .....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...###...#...#...... Zot (19897) Rev .....#...##)..#...#...... [ hai.....#...####(..#...#...... N   nagaraja (constriction, strong, catch…)....###.).# ##)...#...#.#.... ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#.You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja. _The nagaraja is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded,  strong, catching its breath, 79% to hit)[ hA #...##...#....# ####..##..#..# planckenstein the Marksgoblin #.###.......########......##.##.# Coglin of Okawaru ****** .##.....#####......###.....#.##.# Health: 149/149 ======================== ##.....####....).....###...#..#.. Magic: 31/31 ======================== [ h #.....###.......))).)..##.....#.. AC: 41Str: 16 .[....##.....######.)...#......## EV: 15Int: 10 [ h ......#....###....###...##......# SH: 0Dex: 25 [ h b.....##...##...○○○..##...#....... XL: 18 Next: 89% Place: Snake Pit:4 [ h) |.....#...##...((@....#...#....... Noise: ======---  Time: 31630.7 (0.0) [ hO .....#...#...N###....##..##...... o) +5 hand cannon of n) +0 hand cannon (f [ hv B.....#...#.. ##....#...#...... Fire: o) +5 hand cannon of Forgiveness .....#...#[ h ##...#...#...... Zot (19897) Rev .....#...#[ hԉ q#)..#...#...... .....#...####(..#...#...... N   nagaraja (constriction, strong, catch…)[ h ....###.).# ##)...#...#.#.... [ h! ...##.#...### ##....##...##.#.#. ##...##..)).####....##...###.#.#. _The nagaraja is heavily wounded.[ hB Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ he Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded,  strong, catching its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.[ h   Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (heavily wounded,  strong, catching its breath, 79% to hit)  You shoot a slug. The slug hits the nagaraja! The slug burns the nagaraja.  The nagaraja is almost dead.  You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  You kill the nagaraja![ h! ○○○$[ hޯ °○○.°@○○[ h 911.9 (1.26) Rev+ [ h u°°@○○[ hO P _Okawaru accepts your kill.[ h8K #...##...#....# ####..##..#.. ##.###.#......##.##. #.##.....#####......###.....#.##. .##.....####....).....###...#..# ##.....###.))).)..##.....# [ h69#.[....##.....######.)...#.......#....###....###...##.......##...##...°○○..##...#[ h`9.#...##....@.○...#...#[ h9R.#...#...$###○...##..##.#...#... ##....#...#[ h9g.#...#.. ##...#...#.#...#. #)..#...#[ h9.#...## ##(..#...# [ h :)....###.).# ##)...#...#.# [...##.#...### ##....##...##.#.#[ h2:Z#...##..)).####....##...###.#.#[ hK°°°°°[ hyL(------[ hLJ205[ hL[ hXe°°°[ h[[ hߣ  #...##...#....# ####..##..#  ##.###.#......##.## ##.##.....#####......###.....#.## [ h8 #.##.....####....).....###...#..# .##.....###.))).)..##.....# ##.[....##.....######.)...#...... #.#....###....###...##[ he j.##...##...°°°..##...#.#...##...@°.°...#...#[ h U.#...#...$###°...##..##.#...#.... ##....#...#[ h 4.#...#.... ##...#...#.#...#.... #)..#...#.#...##... ##(..#...# .)....###.).#... ##)...#...#.# .[...##.#...###. ##....##...##.#.[ h Y#...##..)).####....##...###.#.[ h .°°..°°[ h E------3[ hس V4) Rev [ h C°°°[ hj [ h@S #.###.......########......##.#.....#####......###.....#.....).....###...#.........))).)..##.....[....######.)...#...........#....###....###...## .#...##....°°..##...#.#...##......°...#...#.#...#...@###°...##..##.#...#......##....#...#.#...#.......##...#...#.#...#.......##)..#...#[ hS .#...##......##(..#...#)....###.).#.....##)...#...#.# <.[...##.#...###..##....##...##.# .####...##..)).#####.#...###.##........# #.#[ hh r^...[ hi a43[ hov [ h P  You now have 2874 gold pieces (gained 341).[ hT f5.9 (22[ h [ h w _Items here: )) [[[.[ h [ hɋ Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 whip Armour (select all with [)c - a +0 robe  d - a +0 robe  e - a +2 tower shield of reflection [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][ h[ h+[ h ##.###.......########......##.# planckenstein the Marksgoblin ##.##.....#####......###.....#.# Coglin of Okawaru ****** ##.##.....####....).....###...#.. Health: 149/149 ======================== #.##.....###.......))).)..##..... Magic: 31/31 ======================== .##.[....##.....######.)...#..... AC: 41Str: 16 ##.......#....###....###...##.... EV: 15Int: 10 ........##...##....^...##...#.... SH: 0[ hĵDex: 25 ........#...##..........#...#.... XL: 18 Next: 91% Place: Snake Pit:4 ........#...#...@###....##..##... Noise: ---------  Time: 31635.9 (0.0) ........#...#......##....#...#... o) +5 hand cannon of n) +0 hand cannon (f ........#...#.......##...#...#... Fire: o) +5 hand cannon of Forgiveness ........#...#.......##)..#...#... Zot (19892) Rev ........#...##......##(..#...#... ..)....###.).#.....##)...#...#.#.  <.[...##.#...###..##....##[ hC...##.#  .####...##..)).####....##...###.#  ##...###.##...........##....# #.# You shoot a slug. The slug hits the nagaraja!! The slug burns the nagaraja!  You kill the nagaraja! _Okawaru accepts your kill.You now have 2874 gold pieces (gained 341). _Items here: )) [[[.  Okay, then.[ h[ h|[ h[ h. _[ hx| 4[ h [ h [ h [ h8 J1 _[ h [ h [ h ^0) [ h [ h [ h7 Z89[ h= [ h [ h Y8[ h [ hn [ h [ h C7[ h [ h [ h Y6[ h [ h! [ hL [ h C5[ hq [ h$  You kill the nagaraja! _Okawaru accepts your kill.  You now have 2874 gold pieces (gained 341). _Items here: )) [[[.  Items here: ) [ ÷÷.[ h [ hW J4 _[ h [ h  ...##.....######.)...#......##... ...#....###....###...##......### ..##...##....^...##...#........ ..#...##..........#...#..... ..#...#...)###....##..##.... ..#...#......##....#...#.......##...#.......##...#...#.......##...#.......##)..#...#........##...##......##@..#...#.......# .###.).#.....##)...#...#.#.....# ##.#...###..##....##...##.#.#.####..)).####....##...###.#.#.### ##.##...........##....# #.#.##..#..##.........##)...## #.#..#.. .#...###.....###.....# #..#..#.. ##.<...########.....## ##.....#...# ##.....## ##......#Your pack is fu[ h+ ll.[ h ^ 43.9 (8 _You see here a boomerang.[ h 4[ hҲ [ hd [ h Could not pick up a boomerang here; Ignore it? Y - Yes  N - No  A - Always[ h [ h[ h Could not pick up a boomerang here; Ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.[ h,[ h[ hCould not pick up a boomerang here; Ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.[ h [ hz0 [ hL ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 ..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------[[ hM 40m  Time: 31643.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19884) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.  ##.....# ##.....## ##......##  _Okay, then. _Items here: ) [ ÷÷.  Your pack is full. _You see here a boomerang.  Your pack is full.  You see here a boomerang.[ h> <[ h: [ hе _Items here: ) [ ÷÷. _Your pack is full.  [ h zYou see here a boomerang. _Autopickup disabled for boomerangs. Done exploring. [ hu4 [ hbw [ h [ h= [ hT [ hE _Done exploring. [ h [ hv [ h [ h~* [ h3 [ h^4 [ h7E _Done exploring. [ hY4 [ hc [ hS,< [ h- [ hH1E _Done exploring. [ h4 [ h [ hu9 < [ h;  [ h> E _Done exploring.![ h:h[[?25h[?0c  Search for what [Enter for "."]? ![ h [?25l[?1c![ h ![ h,47 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a boomerang Results elsewhere ([,] to cycle)  b - [Snake:4] a +0 arbalest (1 further duplicate)c - [Snake:4] a +0 battleaxe (4 further duplicates)  d - [Snake:4] a +0 robe (33 further duplicates)  ![ he - [Snake:4] a +0 whip (5 further duplicates)  f - [Snake:4] a +0 flail (6 further duplicates)  g - [Snake:4] a +2 tower shield of reflectionh - [Snake:4] a +0 glaive (1 further duplicate)  i - [Snake:4] a +0 halberd (4 further duplicates)  j - [Snake:4] a +0 hand axe (1 further duplicate)  k - [Snake:4] a +0 quarterstaff (2 further duplicates)  l - [Snake:4] a +0 short sword  m - [Snake:4] a +0 shortbow (7 further duplicates)  n - [Snake:4] a +0 spear (4 further duplicates)  o - [Snake:4] a +1 vampiric hand axep - [Snake:4] a +0 scale mail  q - [Snake:4] a +0 trident (5 further duplicates) ![ h r - [Snake:4] a +0 shortbow of flaming (3 further duplicates)  s - [Snake:4] a +0 glaive of protectiont - [Snake:4] a +0 plate armour ![ h%[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#[ h^   c - [Snake:4] a +0 battleaxe (4 further duplicates)  d - [Snake:4] a +0 robe (33 further duplicates)  e - [Snake:4] a +0 whip (5 further duplicates)  f - [Snake:4] a +0 flail (6 further duplicates)  g - [Snake:4] a +2 tower shield of reflection  hglaive (1 further duplicate  ihalberd (4 further duplicates)  jhand axe (1 further duplicate)  k - [Snake:4] a +0 quarterstaff (2 further duplicates) #[ h_ l - [Snake:4] a +0 short sword  mshortbow (7 further duplicates)  nspear (4 further duplicates)  o - [Snake:4] a +1 vampiric hand axe  pcale mail  qtrident (5  r - [Snake:4] a +0 shortbow of flaming (3 further duplicates)  s0 glaive of protectiontplate armour  ustone staircase leading up  v - [Snake:4] a +0 dire flail (1 further duplicate)  w - [Snake:4] a +0 mace (2 further duplicates)  xscimitar (3 further duplicates)14%#[ h,b l - [Snake:4] a +0 short sword  t - [Snake:4] a +0 plate armoury - [Snake:4] 7 stones  z - [Snake:4] a +0 heavy hand axeA - [Snake:4] a +0 longbow (2 further duplicates)  B - [Snake:4] a pair of gloves  #[ h,2C - [Snake:4] a +0 club (3 further duplicates)  D - [Snake:4] a +0 hand axe of freezingE - [Snake:4] a +0 long sword (1 further duplicate)  F - [Snake:4] a +0 tower shield (1 further duplicate)4#[ h- t - [Snake:4] a +0 plate armour  x - [Snake:4] a +0 scimitar (3 further duplicates)G - [Snake:4] a +0 war axe (1 further duplicate)  H - [Snake:4] the serpent talisman of Minor Irritation {rF+ Str+2 Dex-5}  I - [Snake:4] a +1 flail of holy wrath55#[ h  x - [Snake:4] a +0 scimitar (3 further duplicates)  z - [Snake:4] a +0 heavy hand axe  J - [Snake:4] a +1 kite shield of reflectionK - [Snake:4] a leather armour  L - [Snake:4] a stone staircase leading up66#[ h m z - [Snake:4] a +0 heavy hand axe  D - [Snake:4] a +0 hand axe of freezingM - [Snake:4] a datura-tipped dart  N - [Snake:4] an alarm trap  O - [Snake:4] an escape hatch in the ceiling77&[ h&[ h&[ h...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 ..#...#......##....#...#.......#. EV: 15&[ h\Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31643.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19884) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....#&[ h #..#..#..  ##.<...########.....## ##.....#.  ##.....# ##.....## ##......##  _Autopickup disabled for boomerangs. Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .&[ h&[ h&[ h&[ h\. _&[ hV &[ hxc Inventory: 52/52 slots Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} &[ hCd  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]([ h   a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()  y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)CcloakN13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (6) 7%([ h  u - a +2 helmet (worn)  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (29) Scrolls (go to first with ?)([ h 921([ h,  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  f - a wand of polymorph (6)  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison36([ h# f - a wand of polymorph (6)  I - a wand of flame (29)  D - a scroll of fogJ - a scroll of enchant armour  K - 4 scrolls of fearM - a scroll of brand weapon47)[ hL I - a wand of flame (29)  c - a scroll of immolation  P - 2 scrolls of teleportation )[ h¡Q Y - 4 scrolls of blinking52)[ hk (  c - a scroll of immolation  h - 5 scrolls of vulnerability Potions (go to first with !)5*[ h4*[ h T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  I - a wand of flame (29) *[ hj h - 5 scrolls of vulnerability47*[ h^G Missiles (go to first with ()  y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [) *[ hG i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn) *[ hG  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} *[ hG Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} *[ hGa V - a scarf of resistance Gizmo  *[ hHS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)*[ h5H~e - a wand of digging (6)  f - a wand of polymorph (6)  v - a wand of roots (16)*[ hXH910*[ h 5 o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} *[ h  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi 5*[ h Hand Weapons (go to first with ))  n - a +0 hand cannon of flaming (weapon) {Bunsong}  i - a +2 pair of gloves (worn) *[ h  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}top,[ hT,[ h0`,[ hjN...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 ,[ hk..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ,[ hIkQ..#...##......##@..#...#.......#. Noise: ---------  Time: 31643.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f ,[ hk##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19884) ,[ hk##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..,[ h9lO  ##.<...########.....## ##.....#.  ##.....# ##.....## ##......##  _Autopickup disabled for boomerangs. Done exploring. _Done exploring. _Done exploring. _Done exploring. ,[ hl_Done exploring. _Search for what [Enter for "."]? .,[ hu,[ hGv,[ h~,[ h,[ hN,[ hSRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerability,[ h Tk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - a scroll of fog ,[ h(Th J - a scroll of enchant armour  K - 4 scrolls of fear,[ hFTqM - a scroll of brand weapon  P - 2 scrolls of teleportation ,[ hcT Y - 4 scrolls of blinking ,[ h~T[!] read|quaff|evoke[?] describe selected0[ h=0[ hG0[ h)N...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 0[ h *..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 0[ h4* ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 0[ h~*"..#...##......##@..#...#.......#. Noise: ---------  Time: 31643.9 (0.0) 0[ h*/.###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f 0[ h*##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness 0[ h*..##..)).####....##...###.#.#.### Zot (19884) 0[ h+##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...0[ hD+  .#...###.....###.....# #..#..#..  0[ ho+##.<...########.....## ##.....#.  ##.....# ##.....## ##......##0[ h+-  0[ h+_Autopickup disabled for boomerangs. Done exploring. _Done exploring. 0[ h+l_Done exploring. _Done exploring. 0[ h+_Done exploring. _Search for what [Enter for "."]? .0[ h.0[ h0{Brand which weapon? Hand Weapons 0[ h0 n - a +0 hand cannon of flaming (weapon) {Bunsong}  a - a +5 sling of freezing {Cipactli}0[ h0][?] describe selected1[ hFO 1[ hSY ...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 ..#...#......##....#...#.......#. EV: 15Int: 10 1[ hYc..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31643.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (f 1[ hZ##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19884) 1[ hOZ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...1[ hZ  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.  ##.....# ##.....## ##......##  1[ h[u_Autopickup disabled for boomerangs. Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .1[ hdx)..###...##....#)###....##....##...##)..##@..#)#)...##....##)).####....##.....##....# .....##)...## ....##1[ heW <...######   _1[ h] page down [PgUp|<] page up [Esc] exit[top]5[ hW 5[ h^N...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 5[ hG_5..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31644.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (h 5[ hx_##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19883) 5[ h_##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.  5[ hv`##.....# ##.....## ##......##  _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 hand cannon of flaming {Bunsong} becomes incredibly heavy! _n - a +0 heavy hand cannon (weapon) {Bunsong}5[ h8k5[ hw45[ hQy5[ hS   Your attack delay is about 1.4 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).damage rating with your +0 heavy hand cannon {Bunsong} is about 65 (Base  [16 + 12 (Hvy)] x 137% (Dex) x 170% (Skill)).5[ hK 5[ h 5[ h f _Your base attributes are Str 13, Int 10, Dex 23.8[ h S8[ hS8[ h^8[ hcF _Unknown command.8[ h% 8[ h. Inventory: 51/52 slots Hand Weapons (go to first with ))  n - a +0 heavy hand cannon (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} 8[ h?/ FMissiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn) 8[ h/  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9[ h' 9[ hv 9[ hN V...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== 9[ h ..#...#...)###....##..##......... AC: 41Str: 16 ..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 9[ h> q..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31644.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (h 9[ h [##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19883) ##.##...........##....# #.#.##..# 9[ h ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.9[ hH n  ##.....# ##.....## ##......## Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).  Your damage rating with your +0 heavy hand cannon {Bunsong} is about 65 (Base  [16 + 12 (Hvy)] x 137% (Dex) x 170% (Skill)). _Your base attributes are Str 13, Int 10, Dex 23. _Unknown command.9[ h 9[ hl9[ h9[ h 9[ h :[ ho<:[ hT?Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  n - a +0 heavy hand cannon (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2} :[ h? a - a +5 sling of freezing {Cipactli}[?] describe selected [!] equip|wield|wear[tab] equip|unequip :[ hbh:[ hAo:[ hhz"...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41:[ hK{aStr: 16 ..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31644.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of n) +0 hand cannon (h :[ h{##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19883) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  :[ h{.#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.:[ h |$  ##.....# ##.....## ##......## Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  :[ h*|Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).  Your damage rating with your +0 heavy hand cannon {Bunsong} is about 65 (Base  :[ hL|[16 + 12 (Hvy)] x 137% (Dex) x 170% (Skill)). _Your base attributes are Str 13, Int 10, Dex 23. _Unknown command.:[ h _Your base attributes are Str 13, Int 10, Dex 23. _Unknown command.  To do this, you must remove one of the following items:  :[ h(? for menu, Esc to cancel)  < or n - a +0 heavy hand cannon {Bunsong}  > or o - the +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}<[ hY <[ hE _<[ h <[ hn h  You start parting from your weapon.<[ hn f5.9 (12<[ h# <[ h <[ h f6.9 (21<[ h <[ h |7.9 (30<[ h! <[ h. <[ h. +8.9 (4<[ h/ <79<[ h7 <[ h? <[ h? P9.9 (58<[ hO@ <[ hxG <[ hJ X  Forgiveness {flame, r <[ hJ _You continue parting from your +0 heavy hand cannon {Bunsong}. x5  You finish parting from your +0 heavy hand cannon {Bunsong}.<[ h5K <[ hR <[ h[  You whisper farewell to Bunsong.  You start attuning to your weapon.<[ h[ Q50.9 (67<[ h[ <[ hc <[ hm <[ hm +1.9 (7<[ hn ;6<[ hew <[ h <[ hK f2.9 (85<[ h5 <[ h% <[ h +3.9 (9<[ h˜ ;4<[ h <[ h% <[ hb j4.9 (10.0)3<[ hĿ <[ h x a) +5 sling (freeze)  You whisper farewell to Bunsong.attuning toattuning to your +5 sling of freezing {Cipactliattuning to your +5 sling of freezing {Cipactlielcome your +5 sling of fr<[ hh oeezing "Cipactli" back into your grasp.  Your +5 sling of freezing {Cipactli} is covered in frost.<[ h <[ hn <[ h0 d _a - a +5 sling of freezing (weapon) {Cipactli}=[ hT Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).r damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).damage rating with your +5 sling of freezing {Cipactli} is about 21 (Base  7 x 137% (Dex) x 170% (Skill) + 5 (Ench)).=[ h =[ hO =[ h f _Your base attributes are Str 13, Int 10, Dex 23.A[ hA[ hInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} A[ h Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[ h a  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()  y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsC[ h/ X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)CcloakN13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiC[ hh k A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo C[ h S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  C[ h ^f - a wand of polymorph (6) 8%C[ hw 9 C - a +2 cloak (worn)v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (29) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence32D[ ht,  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoir - 5 scrolls of revelationD[ hD-85D[ h$4D[ h[ N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}D[ hp3z - 5 scrolls of poison D[ h0 D - a scroll of fogD[ h/40D[ hj e - a wand of digging (6)J - a scroll of enchant armour  K - 4 scrolls of fear  P - 2 scrolls of teleportation  Y - 4 scrolls of blinking D[ hʔPotions (go to first with !)54D[ hJp2 D[ h~pK e - a wand of digging (6)  f - a wand of polymorph (6) D[ hpe d - a potion of resistance6D[ h] D f - a wand of polymorph (6)  x - a wand of acid (13)  g - 10 potions of curing  j - 3 potions of lignification  l - 5 potions of attraction64D[ hf{ h - 5 scrolls of vulnerabilitym - 2 potions of enlightenment  q - 2 potions of cancellation  s - 7 potions of might  t - 6 potions of mutationw - a potion of brilliance78E[ h  h - 5 scrolls of vulnerability  k - 2 scrolls of silenceE - 3 potions of ambrosia81E[ hUv - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36)I - a wand of flame (29) Scrolls (go to first with ?)  k - 2 scrolls of silence67E[ heY&U - 6 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} E[ hY T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (6)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (29)18E[ hM6 ?Missiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  i - a +2 pair of gloves (worn)E[ h6 .0E[ hHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong}  y - 24 javelins  U - 6 curare-tipped dartstopF[ h <F[ hEF[ hGON...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 F[ hO..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 F[ hOq..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31654.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of a) +5 sling (freeze) F[ h'P(##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19873) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.F[ hJP  ##.....# ##.....## ##......## F[ hP;skill) (and is slowed by your armour).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of freezing {Cipactli} is about 21 (Base  F[ hP7 x 137% (Dex) x 170% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.F[ hY4F[ haF[ hdG[ hG[ hDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15)Zot: 25624 Temple (1/1) D:4G[ hZot: 5969  Lair (5/5) D:8Zot: 21705 Swamp (0/4) Lair:3 G[ hW Snake (4/4) Lair:2 Zot: 19873 Slime (0/5) Lair:5  Orc (2/2) D:11 Zot: 10369G[ h0& Elf (0/3) Orc:2  Vaults (0/5) D:13 Depths (0/4) D:15 G[ hg Sewer (visited) IceCv (visited) Gauntlet (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($1693)HepliaklqanaKikubaaqudgha MakhlebG[ hfNemelex XobehOkawaruQazlal RuSif MunaG[ hBTrogUskayaw VehumetWu JianXomG[ h%IYredelemnul ZinThe Shining One BeoghJiyva G[ hFShops: (press $ to reach them - yellow denotes antique shop) G[ hs5D:4 : D:6 [ D:7 * D:14 (!( Orc:2 [?( Snake:2 [:=:[ Snake:3 [* Annotations: (press ! to add a new annotation)I[ h1 I[ h? V...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== I[ h? ..#...#...)###....##..##......... AC: 41Str: 16 ..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------  Time: 31654.9 (0.0) I[ h@ .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of a) +5 sling (freeze) ##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19873) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.  ##.....# ##.....## ##......## skill) (and is slowed by your armour).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  I[ h@ 'Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of freezing {Cipactli} is about 21 (Base  7 x 137% (Dex) x 170% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.I[ hA I[ hM I[ hO J[ h J[ hWhere to? (Tab - Snake:3 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp J[ h P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsJ[ hy J[ h [?25h[?0c...##.....######.)...#......##... planckenstein the Marksgoblin ...#....###....###...##......#### Coglin of Okawaru ****** ..##...##....^...##...#.......... Health: 149/149 ======================== ..#...##..........#...#.......... Magic: 31/31 ======================== ..#...#...)###....##..##......... AC: 41Str: 16 ..#...#......##....#...#.......#. EV: 15Int: 10 ..#...#.......##...#...#.......#. SH: 0Dex: 25 ..#...#.......##)..#...#........# XL: 18 Next: 91% Place: Snake Pit:4 ..#...##......##@..#...#.......#. Noise: ---------[ h 0m  Time: 31654.9 (0.0) .###.).#.....##)...#...#.#.....#. o) +5 hand cannon of a) +5 sling (freeze) ##.#...###..##....##...##.#.#.##. Fire: o) +5 hand cannon of Forgiveness ..##..)).####....##...###.#.#.### Zot (19873) ##.##...........##....# #.#.##..# ....##.........##)...## #.#..#...  .#...###.....###.....# #..#..#..  ##.<...########.....## ##.....#.  ##.....# ##.....## ##......## Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 42 (Base 16 x 137% (Dex) x 170% (Skill) + 5 (Ench)).  Your damage rating with your +5 sling of freezing {Cipactli} is about 21 (Base  7 x 137% (Dex) x 170% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 23.  [ h KmWhat level of the Swamp? (default 1, ? - help) K[ h [?25l[?1cK[ hK[ hcK[ hK[ hK[ hK[ h`2 _K[ h@!  Things that are here:  a +0 arbalest; a +0 battleaxe; a naga skeletonK[ hg'`1 _K[ h+K[ hg7K[ hr:K[ h:C0K[ h<K[ hwGK[ huJK[ hJD69K[ hLK[ hWK[ hZY8K[ h\K[ hBhK[ h$lY7K[ hnK[ hyK[ h~C6K[ h~K[ h݂K[ hWK[ hC5K[ hؐK[ hǒK[ hK[ hY4K[ hK[ hӴY  Items here: )) [ ÷.K[ hK[ hI+3 K[ hp_K[ hK[ hK[ hfK[ hC2K[ hK[ h_  Things that are here:  a +0 trident; a +0 scale mailK[ hK[ hY+1 K[ h}_K[ h%K[ hK[ h`Y0K[ hwK[ hK[ hmK[ h<59K[ h]K[ hK[ hK[ h_C8K[ hd K[ hK[ hSK[ h}C7K[ hK[ hD#K[ h%Y6K[ h.K[ h3K[ h5K[ hL6C5K[ h8K[ h?K[ hAK[ hB-4K[ hBK[ hFK[ h%LK[ hpOK[ hOC3K[ h]QK[ hYK[ h,\C2K[ hb\K[ hX^K[ hfK[ hjK[ hjC1K[ hmK[ h[xK[ h}Y0K[ hkK[ h:K[ hK[ hD49K[ hK[ h՟K[ ho8K[ h  Things that are here:  a +0 quarterstaff; a +0 robe; a salamander skeletonK[ hK[ hbJ7 _K[ h˷K[ h  Things that are here:  a +0 spear; a +0 robe; a naga skeletonK[ hK[ hJ6 _K[ hK[ hY  Items here: )) [ ÷.K[ hhK[ hJ5 _K[ h|K[ h/K[ hY4K[ hK[ h{]  Items here: ))) [[ ÷÷.K[ hv3 _K[ h} K[ hY2K[ h}K[ hK[ hK[ h C1K[ h2$K[ h0o0K[ h0K[ h\3987K[ h]K[ heo6K[ h5432K[ haK[ h|1  K[ hbThings that are here:  a +0 flail; a +0 robe; a naga skeletonK[ h`0 _K[ hɗK[ hK[ hK[ h.29K[ h.K[ hK[ hMK[ hK[ hC8K[ hXK[ h\K[ hK[ hPC7K[ hK[ hK[ hԹY6K[ h,K[ h;K[ h>K[ h`;5K[ hK[ h&K[ hK[ h-4K[ hK[ hK[ h K[ hJK[ huK[ h;3K[ hK[ h<K[ ho2K[ h(K[ hTK[ hC1K[ hK[ hK[ hK[ hlC0K[ hK[ hK[ hD19K[ hdK[ hXK[ hK[ hK[ hC8K[ hK[ hK[ hAK[ hC7K[ hK[ h D  You see here a +0 plate armour.K[ h=K[ hK[ hB6 _K[ hKK[ hK[ h3K[ hbK[ h;5K[ h@K[ h K[ h o4K[ hd(K[ h+K[ h+C3K[ h..K[ h2K[ h4Y2K[ h6K[ hr8K[ h;K[ h;C1K[ h>K[ h1BK[ hFo0K[ hqHK[ h2JK[ hWJD09K[ hMK[ hSK[ hSWK[ h}W;8K[ hYK[ h[K[ h_K[ h_;7K[ hwhn  There is a stone staircase leading up here.K[ hkK[ hrnK[ hUoJ6 _K[ hrK[ h3K[ h(K[ hK[ hE;4K[ hK[ hl _You climb upwards.  There is a stone staircase leading down here.K[ hK[ hJ3 _K[ hK[ hK[ hK[ hRC2K[ hZK[ hK[ h'K[ huC1K[ h5K[ hK[ h K[ h4 C0K[ h K[ h K[ h~K[ hE799K[ hK[ hS8K[ h K[ h3Z76  There is an open door here.5 _43  There is a stone staircase leading up here.2 _K[ h 2  You climb upwards.1K[ h1 _Level annotation: 1 transporterThere is a stone staircase leading down here.0 _K[ hٱK[ hٵK[ hK[ h̼D89K[ hpK[ hK[ hJC8K[ hK[ hK[ hjK[ h K[ hC7K[ h K[ hK[ hK[ hC6K[ hhK[ hK[ hK[ hC5K[ h{K[ hK[ h9K[ hiC4K[ hK[ hOK[ h|K[ hC3K[ hK[ hK[ hY2K[ h/K[ hX  There is a stone staircase leading up here.K[ hK[ h`1 _K[ h#K[ h <1K[ h5 Z79K[ h K[ h) l _You climb upwards.  There is a stone staircase leading down here.K[ h- K[ h- J8 _K[ h0 K[ h)7 K[ h 9 C7K[ hD9 K[ hR: K[ hM< K[ h > K[ h4> -6K[ hV> K[ h? K[ hB K[ hoD K[ hD ;5K[ hE K[ heH K[ hJ Y4K[ hK K[ hN K[ hP K[ hMP ;3K[ h{Q K[ hS K[ hU K[ hU ;2K[ hV K[ hY K[ h*] o1K[ hj^  K[ h^ R There is a staircase back to the Lair here.K[ h_ K[ ha K[ h5b +0 K[ hSb _K[ h\c K[ hQ mLair:221705K[ h K[ hl ;3K[ h͉ K[ h _You climb upwards. Welcome back to the Lair of Beasts!  There is a staircase to the Snake Pit here.K[ h K[ hQ J2 _K[ ha K[ h K[ hͬ K[ h ;1K[ hC K[ h K[ h/ Y0K[ h K[ h K[ h A  You enter the shallow water.K[ h W699) Water K[ h K[ h N _Moving in this stuff is going to be slow.K[ h K[ h* C8K[ hB K[ h K[ h! K[ ho H6) K[ h K[ hj K[ h K[ h4 C5K[ h K[ h K[ h K[ h C4K[ h K[ hx K[ h o3K[ h& K[ h! K[ hZ ;2K[ h K[ h K[ h K[ h C1K[ h K[ h K[ h# K[ h# C0K[ h( K[ h}0 K[ h?8 Z89K[ hf; K[ h^@ K[ hF K[ hG C8K[ hK K[ hW :  You see here a stone.K[ h^ `7 _K[ hLd K[ hl K[ hq K[ hq C6K[ ht K[ hmz K[ hI K[ hu C5K[ h K[ hx K[ h7 Y4K[ h4 K[ hş :  You see here a stone.K[ h K[ hd J3 _K[ h& K[ h K[ hܵ K[ h) ;2K[ h. K[ h. K[ h K[ h8 C1K[ h K[ h K[ h K[ h C0K[ h K[ h K[ hj K[ h <79K[ h K[ h< K[ h| C8K[ h K[ h K[ h K[ h K[ h C7K[ h' K[ hH K[ h K[ h C6K[ h K[ h o5K[ h K[ h K[ h K[ h C4K[ h K[ hN K[ h@ K[ h C3K[ ht K[ h8 Z  There is a stone staircase leading down here.K[ h K[ h3 K[ h +2 K[ h _K[ h K[ h 3  You climb downwards.1K[ h _Level annotation: exclusion: oklob plantThere is a stone staircase leading up, spattered with blood here.K[ h K[ h J0 _K[ h K[ h K[ hd K[ h D69K[ h K[ h& K[ hK[ hC8K[ hK[ h. K[ hK[ h-7K[ hYK[ hK[ h)K[ hwK[ hC6K[ hK[ h|)i  You see here a wand of charming (5).K[ hf,K[ h -J5 _K[ h?.K[ hL6K[ h8K[ h 9C4K[ hw:K[ hBK[ hAEK[ hEC3K[ hrGK[ hvQK[ hXo2K[ h_K[ h`cY1K[ heK[ hamK[ hpK[ h+qC0K[ hzsK[ hJxK[ h{Z59K[ h:}K[ hK[ hK[ h݅C8K[ hK[ hK[ hSK[ h;7K[ hӎK[ h՚K[ hdY6K[ hK[ hK[ hjK[ hC5K[ h-K[ hK[ hK[ hC4K[ hױK[ hK[ hBY3K[ h)K[ h;K[ hWK[ hC2K[ hK[ hK[ hc10498K[ hY7K[ h 6K[ haK[ hK[ hpK[ hC5K[ hpK[ hUK[ hK[ hC4K[ hK[ h,K[ hK[ h9C3K[ hs K[ h"K[ hu%K[ h%C2K[ hc&K[ h:*1K[ h,K[ h ♣♣♣♣.~~~^. .~~~.~ .~.~♣n   bog body ~~n.♣ ~~..  ....R[ hR[ hعg§~~~~~♣xx   bunyip (catching breath)n   bog bodyR[ h=======--334R[ hR[ h_ _The bunyip howls a warning cry!R[ h;q L .. ..♣♣ §~~ ~..~♣♣ ~~~. ♣♣♣~..~♣ . ~~§~♣♣♣♣~.~~~.♣ ~. ~..~♣~..~~~~~♣x.~ ♣.~~~.~~~~..)~~R[ hq  ♣~~~~..~~.~.~~~ ♣...~~~ ♣♣♣♣♣......~~~ ♣~..~~~~~~ ♣♣♣♣.~~~^. .~~~.~ .~.~♣ ~~n.♣ R[ hRr g ~~..  ....R[ ht R[ h=y R[ h x.xnx   bunyip (catching breath)~n   bog bodyR[ h -------423R[ h R[ h2 a _There is a staircase back to the Lair here.S[ h\uplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******§~~~..~♣♣Health: 149/149 ========================S[ hu~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~§~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15S[ havInt: 10♣.~~~.~~~~.x)~~S[ hvSH: 0Dex: 25♣~~~~..~~.~.~~~XL: 18 Next: 91% Place: Swamp:1♣..@*......~~~Noise: ---------  Time: 31834.4 (0.0)♣♣♣♣♣*.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~**~~~~~~Fire: o) +5 hand cannon of ForgivenessS[ hv♣♣♣♣*~~~^.Zot (5992) Mark Gem (1793) .*~~.~S[ hv.n.~♣x   bunyip (catching breath)~~~.♣S[ hfw-n   bog body~~...... _A bunyip comes into view. _The bunyip howls a warning cry! S[ hw[_There is a staircase back to the Lair here.  S[ hwFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineS[ hw:Aim: a bog body (81% to hit)S[ hS!planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******§~~~..~♣♣S[ hSHealth: 149/149 ========================~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~§~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15S[ hTInt: 10♣.~~~.~~~~.x)~~SH: 0Dex: 25♣~~~~..~~.~.~~~XL: 18 Next: 91% Place: Swamp:1♣..@(......~~~Noise: ---------  Time: 31834.4 (0.0)♣♣♣♣♣(.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~((~~~~~~Fire: o) +5 hand cannon of ForgivenessS[ hTj♣♣♣♣(~~~^.Zot (5992) Mark Gem (1793) .(~~.~.n.~♣S[ h'Ux   bunyip (catching breath)~~~.♣n   bog bodyS[ hdUx~~...... _The bunyip howls a warning cry! S[ hU[_There is a staircase back to the Lair here.  S[ hUFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineS[ h*VAim: a bog body (81% to hit)  You shoot a slug. The slug hits the bog body! The slug burns the bog body.S[ h§  Press: ? - help, Shift-Dir - straight line  Aim: a bog body (81% to hit)  You shoot a slug. The slug hits the bog body! The slug burns the bog body.  The bog body is heavily damaged.  You shoot a sling bullet. The sling bullet hits the bog body.  The sling bullet freezeS[ hkBS[ hxu~~§x..○....n~=====5.4 (112) Rev S[ h|:○S[ h S[ hQR_The bog body is heavily damaged.S[ hPplanckenstein the Marksgoblin ....♣♣S[ hCoglin of Okawaru ******~~§~..~♣♣Health: 149/149 ========================~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================S[ hϢc~~§~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~S[ hEV: 15Int: 10♣.~~~.~~~x..)~~SH: 0S[ hDex: 25♣~~~~..~~.~.~~~S[ h?wXL: 18 Next: 91% Place: Swamp:1♣..@*......~~~Noise: =====----  Time: 31835.4 (0.0)S[ hcR♣♣♣♣♣*.....~~~S[ ho) +5 hand cannon of a) +5 sling (freeze)♣~**~~~~~~S[ hFire: o) +5 hand cannon of Forgiveness♣♣♣♣*~~~^.Zot (5991) Mark Gem (1792) Rev .n~~.~.~.~♣x   bunyip (catching breath)~~~.♣n   bog body~~......You shoot a sling bullet. The sling bullet hits the bog body.  The sling bullet freezes the bog body. _The bog body is heavily damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)T[ h §*.**.~nT[ h §*.***.~~~T[ h §*.**.~T[ hF S**....U[ hKfg§**~...U[ h[**.~.U[ hq §*x**~..Aim: a bunyip (catching its breath, 79% to hit)U[ h 5planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~§~..~♣♣Health: 149/149 ========================~~~. ♣♣♣~..~♣ .U[ h Magic: 31/31 ========================~~§~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~(♣..~U[ h0 EV: 15Int: 10♣.~~~.~~((..)~~SH: 0U[ h^ ADex: 25♣~~~~.((~.~.~~~XL: 18 Next: 91% Place: Swamp:1U[ h ♣..@(......~~~Noise: =====----  Time: 31835.4 (0.0)U[ h s♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5991) Mark Gem (1792) Rev .n~~.~U[ h .~.~♣x   bunyip (catching breath)~~~.♣U[ h' n   bog body~~..U[ hD M....The sling bullet freezes the bog body. U[ ha <_The bog body is heavily damaged.U[ h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineU[ h eAim: a bunyip (catching its breath, 79% to hit)  You shoot a sling bullet.U[ hKv  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a bunyip (catching its breath, 79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bunyip.You shoot a slug. The slug hits the bunyip. The slug burns the bunyip.U[ hU[ hJ§~~~~☼~..~x○U[ h o6.4 (101U[ h<○U[ h4 _The bunyip is lightly wounded.V[ h planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~§~..~♣♣Health: 149/149 ========================~~§. ♣♣♣~..~♣ .Magic: 31/31 ========================V[ h ~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25V[ h !♣~~☼~..*x.~.~~~XL: 18 Next: 91% Place: Swamp:1V[ h ♣..@**.....~~~Noise: =====----  Time: 31836.4 (0.0)♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.V[ h: Zot (5990) Mark Gem (1791) Rev .n~~.~.~.~♣V[ h` x   bunyip~~~.♣n   bog bodyV[ h Z~~......The sling bullet barely misses the bunyip.V[ h You shoot a slug. The slug hits the bunyip. The slug burns the bunyip. _The bunyip is lightly wounded.  V[ h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bunyip (lightly wounded, 79% to hit)V[ h Xplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~§~..~♣♣Health: 149/149 ========================~~§. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10V[ h ♣.~~~.~~~~(()~~SH: 0Dex: 25♣~~☼~..(((~.~~~XL: 18 Next: 91% Place: Swamp:1♣..@((.....~~~Noise: =====----  Time: 31836.4 (0.0)♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5990) Mark Gem (1791) Rev .n~~.~.~.~♣V[ h7 x   bunyip~~~.♣n   bog body~~......The sling bullet barely misses the bunyip.You shoot a slug. The slug hits the bunyip. The slug burns the bunyip. _The bunyip is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bunyip (lightly wounded, 79% to hit)V[ h> ☼Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a bunyip (lightly wounded, 79% to hit)  You shoot a slug. The slug completely misses the bunyip.  You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.V[ h V[ hZ V[ h" V[ h - ~~..○~○.~~.°xn~V[ h- -7.4 (1890) Rev+ V[ h_4 c○~○°V[ h"7 4 _The bunyip is lightly wounded.W[ h%planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 149/149 ========================~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25W[ hy-♣~~○~○.~~.~.~~~XL: 18 Next: 91% Place: Swamp:1♣..@*x.....~~~Noise: ====-----  Time: 31837.4 (0.0)♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~W[ hɺFire: o) +5 hand cannon of Forgiveness♣♣♣♣n~~~^.Zot (5989) Mark Gem (1790) Rev+ .~~~.~.~.~♣x   bunyip~~~.♣W[ hn   bog body~~......You shoot a sling bullet. The sling bullet hits the bunyip!  W[ h(The sling bullet freezes the bunyip. _The bunyip is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}W[ hPyPress: ? - help, Shift-Dir - straight lineAim: a bunyip (lightly wounded, 79% to hit)W[ hVplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 149/149 ========================~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10W[ hP♣.~~~.~~~~..)~~SH: 0Dex: 25♣~~○~○.~~.~.~~~XL: 18 Next: 91% Place: Swamp:1♣..@(x.....~~~Noise: ====-----  Time: 31837.4 (0.0)♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of ForgivenessW[ h♣♣♣♣n~~~^.Zot (5989) Mark Gem (1790) Rev+ .~~~.~.~.~♣x   bunyip~~~.♣W[ hBPn   bog body~~......The sling bullet freezes the bunyip. _The bunyip is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}W[ hkPress: ? - help, Shift-Dir - straight lineAim: a bunyip (lightly wounded, 79% to hit)  You shoot a slug. The slug hits the bunyip. The slug burns the bunyip.W[ h ○~○((((((Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a bunyip (lightly wounded, 79% to hit)  You shoot a slug. The slug hits the bunyip. The slug burns the bunyip.  The bunyip is moderately wounded.ing bullet.W[ h §○§@°x.....The sling bullet barely misses the bunyip.W[ h" §○§*****The bog body casts a spell at you.W[ h¤W[ hW[ hThe sling bullet barely misses the bunyip.  The bog body casts a spell at you.  The bolt of cold hits you but does no damage.  A spriggan rider comes into view. It is wielding a +0 spear.bunyip misses you.  The bunyip claws you but does no damage.W[ hTW[ hf°§°☼@x...ni.i   spriggan rider (polearm)W[ hn   bog bodyW[ hй24-----=8.5 (1.1889) Rev* W[ hK°☼W[ h, _The bunyip claws you!!W[ h: >planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 124/149 ===================-----~~~. ♣♣♣~..~♣ .W[ h Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25♣~~°§°.~~.~.~~~XL: 18 Next: 91% Place: Swamp:1W[ h j♣.☼@x......~~~Noise: =====----  Time: 31838.5 (0.0)♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~.ni~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5988) Mark Gem (1789) Rev* W[ hg .~~~.~.~.~♣x   bunyip~~~.♣i   spriggan rider (polearm)~~..n   bog body....The bunyip misses you.The bunyip claws you but does no damage. _The bunyip claws you!!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bunyip (moderately wounded, 79% to hit)W[ h planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 124/149 ===================-----~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25♣~~°§°.~~.~.~~~W[ h, ZXL: 18 Next: 91% Place: Swamp:1♣.☼@x......~~~Noise: =====----  Time: 31838.5 (0.0)♣♣♣♣♣......~~~o) +5 hand cannon of a) +5 sling (freeze)♣~.ni~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5988) Mark Gem (1789) Rev* .~~~.~.~.~♣W[ h x   bunyip~~~.♣i   spriggan rider (polearm)~~..n   bog body.... _The bunyip claws you!!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bunyip (moderately wounded, 79% to hit)  W[ h fYou shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip.W[ hv >°§°☼  Press: ? - help, Shift-Dir - straight lineAim: a bunyip (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip.  The bunyip is moderately wounded.  You shoot a slug. The slug hits the bunyip. The slug burns the bunyip.W[ hW[ hW[ h| ○ni.~~§W[ hA q9.6 (1.177W[ hXU°○W[ h^ _The bunyip is heavily wounded.X[ hplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 124/149 ===================-----~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16X[ h3~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25♣~~°§°.~~.~.~~~XL: 18 Next: 91% Place: Swamp:1♣.○@x......~~~X[ h Noise: =====----  Time: 31839.6 (0.0)♣♣♣♣♣.ni...~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~§~^.Zot (5987) Mark Gem (1787) Rev* .~~~.~.~.~♣x   bunyip~~~.♣i   spriggan rider (polearm)~~..n   bog body....The bunyip is moderately wounded.You shoot a slug. The slug hits the bunyip. The slug burns the bunyip. _The bunyip is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bunyip (magical condensation, heavily wounded, 79% to hit)X[ hy>planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 124/149 ===================-----~~~. ♣♣♣~..~♣ .X[ hvyQMagic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16X[ hy~..~♣~..~~~~~♣..~EV: 15Int: 10X[ hy♣.~~~.~~~~..)~~SH: 0Dex: 25X[ hy♣~~°§°.~~.~.~~~XL: 18 Next: 91% Place: Swamp:1X[ hEz♣.○@x......~~~Noise: =====----  Time: 31839.6 (0.0)♣♣♣♣♣.ni...~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~§~^.X[ hnzZot (5987) Mark Gem (1787) Rev* .~~~.~.~.~♣X[ hz7x   bunyip~~~.♣i   spriggan rider (polearm)~~..X[ hzn   bog body.... _The bunyip is heavily wounded.X[ hzFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineX[ h{ Aim: a bunyip (magical condensation, heavily wounded, 79% to hit)  You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!  You kill the bunyip!X[ h7°§○@○i   spriggan rider (polearm)n   bog bodyX[ hN °§°○@(((((((  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a bunyip (magical condensation, heavily wounded, 79% to hit)  You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!  You kill the bunyip!  Okawaru accepts your kill.X[ hX[ hL,X[ h ~§.○@○i.....n..~X[ hn5=2-40.7 (1.156X[ hOZ§○@○X[ h/ _You shoot a sling bullet.Y[ hX'planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 125/149 ====================----~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25♣~~~§..~~.~.~~~XL: 18 Next: 92% Place: Swamp:1♣.○@*i.....~~~Noise: ====-----  Time: 31840.7 (0.0)♣♣♣♣♣n.....~~~o) +5 hand cannon of a) +5 sling (frY[ h (eeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5985) Mark Gem (1786) Rev* .~~~.~.~.~♣i   spriggan rider (polearm)~~~.♣n   bog body~~......You kill the bunyip!Okawaru accepts your kill. _You shoot a sling bullet.  Y[ hA(Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)Y[ hoplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 125/149 ====================----~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~.~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~.~~~~..)~~SH: 0Dex: 25♣~~~§..~~.~.~~~Y[ hz+XL: 18 Next: 92% Place: Swamp:1♣.○@(i.....~~~Noise: ====-----  Time: 31840.7 (0.0)♣♣♣♣♣n.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5985) Mark Gem (1786) Rev* .~~~.~.~.~♣i   spriggan rider (polearm)~~~.♣n   bog body~~...... _You shoot a sling bullet.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineY[ hAim: a bog body (heavily damaged, 81% to hit)  You shoot a sling bullet. The sling bullet hits the bog body!  The sling bullet freezes the bog body.Y[ hxC  Aim: a bog body (heavily damaged, 81% to hit)  You shoot a sling bullet. The sling bullet hits the bog body!  The sling bullet freezes the bog body.  The bog body is severely damaged.ug. The slug hits the bog body!!! The slug burns the bog body.  You destroy the bog body!○†Y[ hY[ h=  Okawaru accepts your kill.An alligator comes into view.Y[ hQ [  The spriggan rider hits you from afar with a +0 spear.Y[ hA(E§§l○.~~.~w°@°l   alligator (drag)w   tyrant leechi   spriggan rider (polearm)Y[ hT,.19-3=1.8 (1.1  An alligator comes into view.  The spriggan rider hits you from afar with a +0 spear. _A tyrant leech comes into view.Training target 15.0 for Evocations reached!  Your Evocations skill increases to level 15!You need to enable at least one skill for trainingY[ h, .Y[ hM8/  --more--Y[ hkY[ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2       j - Evocations  15.0  11.6  +3   d - Ranged Weapons  18.0  29.1[ hm  -1               e - Armour  10.0  14.3  -1       f - Dodging  10.0  14.3  -1       g - Stealth   2.0   3.6  -1                                     [ h 0m                         You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\[ h= a + Fighting 15.0^[ hTWTargetTarget--  --  ^[ hG--  --  --  --  --  --  --  --  a-z] set[-] clear selected target^[ hccost|targets^[ h<[?25h[?0c0 ^[ h " ^[ h} [?25l[?1c^[ h- U16.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets_[ h,_[ hO-_[ h35_[ h?planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 119/149 ===================-----_[ h;@~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣§.~~~.♣ ~.AC: 41Str: 16~..~♣~..§~~~~♣..~EV: 15Int: 10♣.~~~.~~~~l.)~~SH: 0Dex: 25♣~~~§○.~~.~w~~~XL: 18 Next: 93% Place: Swamp:1♣.°@°i.....~~~Noise: =====----  Time: 31841.8 (1.1)♣♣♣♣♣†.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5984) Mark Gem (1785) Rev_[ hA* .~~~.~.~.~♣l   alligator (drag)~~~.♣w   tyrant leech~~..i   spriggan rider (polearm)....An alligator comes into view.The spriggan rider hits you from afar with a +0 spear. _A tyrant leech comes into view.Training target 15.0 for Evocations reached!  Your Evocations skill increases to level 15!You need to enable at least one skill for training._[ hG_[ hN§○°@°_[ hQ. _`[ hplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣Health: 119/149 ===================-----~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣§.~~~.♣ ~.AC: 41Str: 16~..~♣~..§~~~~♣..~`[ hCEV: 15Int: 10♣.~~~.~~~~l.)~~SH: 0Dex: 25♣~~~§○.~~.~w~~~XL: 18 Next: 93% Place: Swamp:1♣.°@*i.....~~~Noise: =====----  Time: 31841.8 (0.0)♣♣♣♣♣†.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.`[ h Zot (5984) Mark Gem (1785) Rev* .~~~.~.~.~♣l   alligator (drag)~~~.♣w   tyrant leech~~..i   spriggan rider (polearm)....Your Evocations skill increases to level 15! `[ h2_You need to enable at least one skill for training.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}`[ h[Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear and wearing a +0 buckler (57% to  hit)`[ h planckenstein the Marksgoblin ....♣♣Coglin of Okawaru ******~~~~..~♣♣`[ hB Health: 119/149 ===================-----~~~. ♣♣♣~..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣§.~~~.♣ ~.AC: 41Str: 16~..~♣~..§~~~~♣..~`[ h ^EV: 15Int: 10♣.~~~.~~~~l.)~~SH: 0Dex: 25♣~~~§○.~~.~w~~~XL: 18 Next: 93% Place: Swamp:1`[ h/ ♣.°@(i.....~~~Noise: =====----  Time: 31841.8 (0.0)♣♣♣♣♣†.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5984) Mark Gem (1785) Rev* .~~~.~.~.~♣`[ hj l   alligator (drag)~~~.♣w   tyrant leech~~..i   spriggan rider (polearm)`[ h .... _You need to enable at least one skill for training.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}`[ h Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear and wearing a +0 buckler (57% to  `[ h $hit)  You shoot a sling bullet.`[ h/ S§§○ `[ h K Aim: a spriggan rider, wielding a +0 spear and wearing a +0 buckler (57% to  hit)  You shoot a sling bullet.  The spriggan rider blocks the sling bullet.  You shoot a slug. The slug hits the spriggan rider!  The slug burns the spriggan rider.`[ h x  The spriggan rider is moderately wounded.`[ h T  The spriggan rider hits you but does no damage.`[ h `[ h% T w§.°~○.~~lw.°@°w   swamp worm  A swamp worm comes into view.20-2.9 (1.134`[ h* °~○°@°`[ hW E _The spriggan rider hits you but does no damage.b[ h] ~§°~○b[ hY 8-b[ h k§°~○°b[ h: b[ h b[ h ,b[ h b[ h xxw~°~°.~~w~.@.i.lxx 2 bunyipsl   alligator (drag)w   tyrant leechi   spriggan rider (polearm) (…)----3023b[ h˺ §°~°b[ h +  ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #........##........ ##.......####♣#....§............. b[ h+ ###.......#.~.♣♣♣.♣..§........... ###..........~§§.♣.♣§§...........Lair:3 ............÷.♣♣@.♣§....##....... ...........#..~..♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... b[ h+ ..........P# ##.§......###...... ...........####.......###........ ....^.................##P....##.. b[ hN, =......................##....#####  ......P....###.##.##..#.....# # _The spriggan rider barely misses you.You climb upwards. Welcome back to the Lair of Beasts!b[ h- ----21636) Mark Rev* b[ h-7 X§§§b[ h p15.4 (2.54b[ h 9§b[ h' _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp here.c[ h3Rev+ 221c[ h13029Rev c[ hc[ h6a48c[ h>c[ hc[ h;7c[ hc[ hc[ h[5=6c[ hHc[ h;c[ hc[ hK5c[ hc[ hc[ hC4c[ hc[ hMc[ hq6=3c[ hcc[ hc[ hC2c[ h1c[ hc[ h`a71c[ hKc[ hyY0c[ h.c[ hox819c[ h c[ h Y8c[ hc[ h+c..§§§§§c[ h& c[ h; §61.4 (16.0)§ _You start resting.c[ hK!l2.4 (177) c[ h+9§c[ hBh _The sentinel's mark upon you fades away.c[ h Jc[ hX c[ h ^965304c[ h c[ h c[ h C3c[ h c[ h^ c[ h q1=2c[ hJ c[ h c[ h C1c[ h c[ h 2=0c[ h c[ hw" c[ h" D09c[ h|# c[ hB% c[ h% C8c[ h8& c[ h' c[ h;( a37c[ h( c[ h* c[ h+ C6c[ h+ c[ h- c[ h- a45c[ h. c[ h0 Y4c[ hN1 c[ h4 w53c[ hy@ 2c[ hkE 61c[ hF c[ hF C0c[ h!H c[ hJ [599c[ hJ c[ hM c[ heM j7=8c[ h\N c[ h(P c[ hbP C7c[ hQ c[ hR c[ hR #8c[ hS N=6c[ hS c[ hU c[ hU -5c[ hV c[ hV c[ hMX c[ hX K94c[ hX c[ hY c[ ho[ c[ h[ C3c[ h\ c[ h^ c[ h^ C2c[ h_ c[ ha x401c[ h&b c[ hf o0c[ hg x189c[ hIh c[ hvj Y8c[ hk c[ h2m c[ hjm a27c[ hOn c[ hp Y6c[ hq c[ hPs c[ hs q3=5c[ hxt c[ hTv Y4c[ hw c[ hy c[ h| 34=2c[ h}~ c[ h~ C1c[ hk c[ hI c[ h a50c[ h c[ h Z79c[ h c[ h0 c[ hg a68c[ hc c[ h Y7c[ hM c[ h w76c[ h c[ h Y5c[ h c[ h Y4c[ hs c[ h5 <8c[ h} ;3c[ h( c[ h c[ hK C2c[ h$ c[ h §§.§§.~§.c[ h X. _You start resting.c[ h ..§§§907.4 (45§§§§c[ h 9=8.4 (461c[ h `§§§c[ h " _HP restored.g[ hq§§§§g[ hzx§♣♣♣§.§§§.§g[ hs9.4 (1.0)0g[ h-:§§g[ h^6  g[ ht.. ..♣♣  ~~~ ~x.~♣♣  ~~~. ♣♣♣~..~♣ .  ~~~~♣♣♣♣~.~~~.♣ ~. g[ h ~..~♣~.w~~~~~♣..~  ♣.~~~.~~~~w.)~~  ♣~~~~li~~.~.~~~ Swamp:1g[ hhg ♣..@....i..~~~  ♣♣♣♣♣†.....~~~  ♣~..~~~~~~ g[ h ♣♣♣♣.~~~^.  g[ h.~~~.~ .~.~♣ x   bunyipg[ h ~~~.♣ l   alligator (drag) g[ h `~~.. w   tyrant leech .... i   spriggan rider (polearm) (…)g[ hKYou climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.g[ he=5982) Gem (1783) g[ hTg[ hsg[ hq  This branch contains the decaying rune of Zot.The alligator tail-slaps you but does no damage.g[ hg[ h  The alligator misses you. The alligator tail-slaps you.  The alligator completely misses you.g[ h .x.w.~~~~.wi.The spriggan rider hits you from afar with a +0 spear!g[ h ``The swamp worm fires a harpoon shot at you.g[ hd ~@(catching breath)The harpoon shot is repelled.g[ h"^ 27----========10.9 (2.512g[ h;h g[ hy _The bunyip howls a warning cry! _There is a staircase back to the Lair, spattered with blood here.i[ h0Vi[ hVi[ h_i[ hci[ hf  The alligator barely misses you. The alligator completely misses you.i[ h7i,i[ hji[ h5sN§.xi[ hs~wli~w.i..§i[ hz--------1.9 (1.001i[ h}i[ h ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #........##........ ##.......####♣#....§............. ###.......#.~.♣♣♣.♣..§........... ###..........~.§§♣.♣§§...........Lair:3 ............÷.♣♣@.♣§....##....... ...........#..~l.♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... ..........P# ##.§......###...... ...........####.......###........ l   alligator (drag) ....^.................##P....##.. ......................##....##### ......P....###.##.i[ h7Q##..#.....# # _The spriggan rider closely misses you.You climb upwards. Welcome back to the Lair of Beasts!------------21570) i[ h\i[ h`q83.4 (2.569i[ hRi[ h _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp here.i[ h~ T§(i[ hX ` §, slow)You shoot a slug. The slug closely misses the alligator.You shoot a sling bullet. The sling bullet hits the alligator.  The alligator seems to slow down. The sling bullet freezes the alligator.i[ h՞ §§lThe alligator is lightly wounded.  The alligator tail-slaps you.i[ h 5======4.4 (1.08) Rev i[ h 9§i[ hZ A _The alligator bites you but does no damage.j[ h:Z § You shoot a slug. The slug hits the alligator!! The slug burns the alligator!j[ h  § The alligator is heavily wounded.You shoot a sling bullet. The sling bullet hits the alligator!  The sling bullet freezes the alligator.j[ h{ §☼)The alligator is almost dead.The alligator is no longer moving slowly.  The alligator tail-slaps you but does no damage.j[ h}p65.5 (1.17j[ h;☼j[ hV _The alligator barely misses you.j[ h,K  You shoot a sling bullet. The sling bullet hits the alligator.  The alligator seems to slow down. The sling bullet freezes the alligator.  You kill the alligator!j[ hP4°j[ hQ)j[ hr §§(☼Okawaru accepts your kill.j[ hh§♣♣♣§§§.○j[ hNy4606) Rev+ §§§○j[ h'|' _You shoot a slug.j[ h j[ hB j[ h# j[ h j[ h[ 754) Rev j[ h j[ hH a83j[ hd j[ h( j[ hl ;2j[ h& j[ hA j[ h~ H1) j[ h^ j[ h} j[ h a90j[ h j[ hp Z59j[ h3 j[ h x308j[ hY j[ hP C7j[ h j[ h2 j[ h j[ hd q1=6j[ hL j[ hv j[ h C5j[ h j[ h' 92j[ hs N=4j[ h j[ h j[ h C3j[ h j[ h ! j[ h j[ hQ@ j[ h@ q8=0j[ hA j[ hC j[ hC D39j[ hD j[ hF j[ hF a98j[ hG j[ h|I j[ hJ C7j[ hJ j[ heM C6j[ hM j[ hON j[ h^P j[ hP b405j[ hqQ j[ hTS Y4j[ hnT j[ hPV <1j[ hV ;3j[ h7W j[ hX j[ h|Y C2j[ hHZ j[ h[ j[ hH\ a21j[ h\ j[ h^ Y0j[ h_ j[ ha 3=29j[ hb j[ hqd j[ hd C8j[ he j[ hg Y7j[ hOi j[ hj j[ hj q4=6j[ hl j[ hm C5j[ hn j[ hn j[ hdp j[ hp a54j[ hbq j[ hbs Y3j[ h?t j[ hKv a62j[ hv j[ hpw j[ hy Y1j[ hz j[ h| w70j[ h} j[ ha D19j[ h j[ hv j[ h C8j[ hڂ j[ h j[ hA j[ h a87j[ h j[ h j[ hF C6j[ h' j[ hڔ .§♣§------§.§♣♣♣§ j[ hG Q_You start resting.j[ h{ §.66.5 (50.0).§.♣♣♣.j[ h 9=------7.5 (515j[ h2 :§j[ h " _HP restored.k[ hog k[ hi  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonek[ hsi _0% a - Heroism2 MP, Piety-0%  b - Finessek[ hi 5 MP, Piety--1%  c - Duel7 MP, Piety--3% [?] toggle between ability selection and description.k[ hb) k[ hr3 k[ h#A ....###..#..........## ##..... planckenstein the Marksgoblin k[ hA ##..###..............## #..... Coglin of Okawaru ****** ###..##...P#####...÷#÷# ###..... Health: 149/149 ======================== ##.......### ###...÷#####.....#. Magic: 31/31 ========================k[ h)B ##......# #........##........ AC: 41Str: 16 ##.......####♣#....§............. EV: 15Int: 10 ###.......#.~§♣♣♣.♣..§........... SH: 0Dex: 25 k[ hB 5###..........~§§§♣§♣§§........... XL: 18 Next: 94% Place: Lair:3 ............÷.♣♣@.♣§....##....... Noise: ---------  Time: 31967.5 (0.0) ...........#..~.§♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) k[ h*C ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21515) ..........P# ##.§......###...... ...........####.......###........  ....^.................##P....##..  ......................##....#####  ......P....###.##.##..#.....# #k[ hC Z The alligator seems to slow down. The sling bullet freezes the alligator.  You kill the alligator!Okawaru accepts your kill. _You shoot a slug. _You start resting. _HP restored.k[ hQ ...29--498.5 (14) Hero k[ hIV k[ hY m _You gain the combat prowess of a mighty hero.l[ h ]§§l[ hy B§§l[ h] g.§§§§§l[ h 93§§§§l[ h   .. ..♣♣  ~~~ ~..~♣♣  ~~~. ♣♣♣~..~♣ .  ~~~~♣♣♣♣~.~~~i♣ ~.  ~..~♣~.x~~~~~♣..~  ♣.~~~w~~~~..)~~  ♣~~~~i.~~.~.~~~ Swamp:1 ♣..@w......~~~  ♣♣♣♣♣†.....~~~  l[ hЦ \♣~..~~~~~~  ♣♣♣♣.~~~^.  .~~~.~ .~.~♣ x   bunyip ~~~.♣ w   tyrant leech ~~..i   spriggan rider (polearm) ....w   swamp worm(…)You climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.l[ h --5980) Hero Gem (1781) l[ h l[ hR .xThis branch contains the decaying rune of Zot.The tyrant leech bites you but does no damage.l[ h ``The swamp worm fires a harpoon shot at you.l[ h B  The harpoon shot is repelled.l[ hx l[ h l[ h l[ h .iw.x@The spriggan hits you but does no damage.l[ h] 5-71.0 (2.57879l[ h f l[ hj _The tyrant leech misses you. The spriggan hits you with a +0 dagger. _There is a staircase back to the Lair, spattered with blood here.m[ h m[ hc m[ h m[ h m[ h m[ h ~iThe bunyip barely misses you. The bunyip misses you. The bunyip claws you!!m[ h0 2----30===2.0 (1.078m[ hnj  ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #........##........ ##.......####♣#....§............. ###.......#.~.♣♣♣.♣..§........... ###..........~.xw♣.♣§§...........Lair:3 ............÷.♣♣@§♣§....##....... ...........#..~i§♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... ..........P# ##.§......###...... ...........####.......###........ ....^.................##P....##.. ......................##....##### i   spriggan ......P....###.##.##..#.....# # _The spriggan hits you but doesm[ hsk no damage.  You climb upwards. Welcome back to the Lair of Beasts!---=21513) Hero m[ hr :§m[ h,< q--3.5 (2.51m[ h]H  _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp, spattered with blood here.o[ h. ###..#.## ##. #..###....## #...##...P#####...÷#÷# ###. #.### ###...÷#####.....#. ##......# #........##. #.####♣#..........#.~.♣♣♣.♣..§..~.xw♣.♣§§.÷.♣♣>@♣§....##.#..~i§♣.♣....##....#.#....####♣♣.♣♣♣....####....#.## #.§♣......##.#.P# ##.§......###.####.......###.^..##P....##..##....#####.P....###.##.##..#.....# #o[ h? o[ h §i§§§♣§§o[ h 6=-4.5 (1.00o[ hm :§o[ h Y _The tyrant leech barely misses you.p[ h#.##...#..### ##.. ..###..#....## ##. ..###..............## #.##...P#####...÷#÷# ###......P .......### ###...÷###### #........##. .......####♣#............#.~.♣♣♣.♣....... #~.xw♣@♣§§.....÷.♣♣i§♣~....##............#..§§§♣§♣....##....#..p[ h\#....####♣♣§♣♣♣....####....### #.§♣......##.P# ##.§......#### i   spriggan......#######.........#^##P...................##....#####..p[ h,p[ h9.§w§§§w   tyrant leechp[ hj-509p[ h:§p[ h>p[ h]5 (((You shoot a sling bullet.p[ h  The sling bullet closely misses the tyrant leech.You shoot a slug. The slug hits the tyrant leech!  The slug burns the tyrant leech.p[ hH p[ h_ 4 i§w♣☼§§i   spriggan  The tyrant leech is moderately wounded.p[ hr` 54-p[ h` 1=======68Rev p[ hk :§p[ ho q _The spriggan barely misses you. The tyrant leech bites you.q[ h §w♣☼§You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.q[ h2 §w♣☼ The tyrant leech is heavily wounded.You shoot a slug. The slug hits the tyrant leech.  The slug burns the tyrant leech.q[ h ○☼§The tyrant leech is severely wounded.q[ h}u77Rev+ q[ hY○§§§q[ h|V _The spriggan closely misses you.r[ h○§(§((r[ h?& ☼§You shoot a slug. The slug misses the tyrant leech. You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.r[ h,r[ h x♣○iw♣○§§r[ h#+§x   bunyipw   tyrant leech  The tyrant leech is severely wounded.r[ h 2-86r[ h(|○○§§r[ h8+1 _The tyrant leech bites you.r[ ho#..###########.. #.##...#..#......## ##..# .###..#..........## ##.# .###..............## #.###...P#####...÷#÷# ###......P# r[ h......### ###...÷#####.....## #........## ......####♣#...... .#.~.♣♣♣x♣@.......~.xi♣§♣.......÷.♣♣§w♣○....##............#..§§§♣§♣....##....#.. .#....####♣♣§♣♣♣....####....### #.§♣......##.. w   tyrant leechP# ##.§......#####......####.......###.........## .r[ hY^##P....#r[ h}r[ h  The bunyip attacks as it pursues you! The bunyip barely misses you.r[ hr[ hg^.§♣x>w♣~§x   bunyipw   tyrant leechr[ hţ10--=-----95r[ hr[ hH§§§r[ h/A _The bunyip claws you! The bunyip claws you.s[ h] §§You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip.s[ hW  The bunyip is lightly wounded.  You shoot a slug. The slug hits the bunyip. The slug burns the bunyip.s[ h4u s[ hL{ ○i§ i   spriggans[ h| =======804Rev* s[ h N○§s[ h 4 _The bunyip is lightly wounded.t[ h8 ○ You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.t[ h ○ The bunyip is moderately wounded.You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!t[ hKt[ h(t[ hd°○♣.t[ h1--1.6 (1.13t[ ht[ hZ _The bunyip is almost dead.t[ h:  You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.  You kill the bunyip!t[ h2B°○§§w   tyrant leechi   spriggant[ hx °○((§§((Okawaru accepts your kill.You shoot a slug.t[ hU t[ hV t[ hBW t[ h?d ☼.○w>i§§t[ hh o6202t[ hs ☼.○§§t[ hv _ _The slug closely misses the tyrant leech.u[ hp_ug. _The slug closely misses the tyrant leech.You shoot a slug.  The slug closely misses the tyrant leech.The slug hits the spriggan!! The slug burns the spriggan.  You kill the spriggan!u[ h)☼(§§u[ ho ☼§§Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.u[ h4 ○.°w♣☼§§~§The tyrant leech is heavily wounded.u[ h2=31u[ h ○.°☼§§u[ h] _The tyrant leech completely misses you.u[ h ○.°☼§You shoot a slug.  The slug hits the tyrant leech but does no damage.u[ hh Q ○.°u[ hΩ *☼§§§ The tyrant leech is heavily wounded.You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.u[ h8  ○.°○☼§§.§The tyrant leech is severely wounded.u[ hv9 a40u[ h @ ○.°☼§u[ hB D _The tyrant leech bites you but does no damage.v[ h;x  You shoot a slug. The slug hits the tyrant leech!!  The slug burns the tyrant leech!  You kill the tyrant leech!v[ hǀ○.°○§♣☼§v[ hr °○(♣☼(((Okawaru accepts your kill.v[ h§°☼.○§♣○§§§v[ h\3=5499v[ hקZ§°☼○v[ hƭ/ _You shoot a sling bullet.v[ h 4v[ h v[ h v[ h 847v[ h v[ h Y6v[ h v[ h v[ h O5Rev+ v[ h v[ hQ$ v[ h$ a54v[ h& v[ h* v[ h* C3v[ h., v[ hv1 v[ h1 a62v[ hy3 v[ h6 v[ hD 1Rev 70v[ h?F v[ hF D89v[ h'H v[ hM v[ h9N y8=8v[ h^P v[ hT v[ hT C7v[ h W v[ h{b 69=5v[ huc v[ h!i Y4v[ hj v[ hm =20v[ hm ;3v[ ho v[ hu v[ h v C2v[ h{w v[ hoz w11v[ h| v[ h v[ hށ C0v[ h8 v[ h 7928v[ h o7v[ h <3v[ h ;6v[ h v[ h Y5v[ h v[ h .§§§.------§♣§§..v[ h:  §§§.2009.6 (24.0)§♣§§ _You start resting.v[ h˹ 415------10.6 (254) v[ ha T§§§v[ h ` _You feel like a meek peon again.w[ hxV4w[ hWw[ hao3w[ hc5=2w[ hdw[ h\jo1w[ hoY0w[ hjqw[ hsw[ hqtr6=69w[ huw[ h{Y8w[ h|w[ hw[ hBa77w[ h/w[ h=Y6w[ hw[ hщw85w[ hw[ hY4w[ hw[ h93w[ hY2w[ hw[ hY1w[ hkw[ hcx300w[ hdw[ hZ59w[ hbw[ hw[ hq1=8w[ hڰw[ hY7w[ hw[ h2=6w[ hw[ hY5w[ hw[ hHw[ hC4w[ hw[ hw[ ha33w[ htw[ h(Y2w[ htw[ h3w[ ha41w[ h w[ h Y0w[ hw[ hKw[ hb549w[ h;w[ hY8w[ hw[ hw[ h2a67w[ hw[ hY6w[ hw[ hhw[ hC5w[ hGw[ hZ7=4w[ hw[ hw[ h~C3w[ hw[ h w[ hY q8=2w[ hr w[ h$w[ h|;1w[ h&w[ hw[ ha90w[ hw[ hrZ39w[ h w[ h%w[ h:&b408w[ h'w[ h-+Y7w[ h,w[ h#3w[ h3C6w[ h5w[ hp?w[ h@w[ hA1w[ hB%5w[ hxCw[ hEw[ hWNY4w[ hPw[ hSw[ hSa23w[ hcUw[ hZw[ h[C2w[ h\w[ h_w[ h_63=w[ h`;1w[ haw[ hgY0w[ h)jw[ h3mw[ hzmD29w[ hnw[ huw[ htuj4=8w[ hKww[ hYzw[ hzC7w[ h |w[ h w[ hTa56w[ hw[ hքw[ hC5w[ hw[ h w[ hja64w[ hw[ hY3w[ hgw[ hw[ hkZ72w[ hw[ h)w[ hnC1w[ hښw[ hY0w[ hw[ hw[ h@b819w[ hw[ hyw[ hɩC8w[ h5w[ htq ....§§§§ w[ hҳQ_You start resting.w[ he66.6 (56§§§w[ hؼZ9=7.6 (57w[ h;7w[ hD§§§w[ h" _HP restored.w[ h .##...#..#. ## ..###..#..........## ##. ..###..............## #. #..##...P#####...÷#÷# ###P.....### ###...÷#####.....#... #......# #........##.......####♣#......... #.......#.~.♣♣♣.♣ #....~.x§♣@♣......w[ h' ÷.♣♣§§♣~....###.§§§§♣§♣....##....##....####♣♣§♣♣♣....####....# .w[ hr .......## #.§♣......##.#....P# ##.§......###..####.......###..w[ h ^.................##P....##.... ...#####..w[ ht f§.~.w[ h l8.6 (1.0)6w[ h :§w[ h  Things that are here: _a tyrant leech corpse; a bunyip corpsew[ h ..###..#....## ## #..###........## # ##..##...P#####...÷#÷# ###.....### ###...÷#####.....#.. ##......# #........#..####♣#.......... ##.......#.~.♣♣♣.♣...... ##....~.§.♣†♣..... .÷.♣♣§@♣~....###..~§§♣.♣....##....##....####♣♣.♣♣♣....####....#.......## #.§♣......##.#....P# ##.§......##..####.......###..^..........##P....##.....#####P....###.##.##..#.....# ##w[ h 2§w[ h h95 _w[ h5 9§w[ h  Things that are here: _a +0 dagger; a +0 robe; a spriggan corpsex[ hay.###..#.## ## ##..###....## ##..##...P#####...÷#÷# ### ##.### ###...÷#####.....#  ##......# #........## ##.####♣#........#.#.~.♣♣♣.♣..#.~.§§♣†♣.÷.♣♣@)♣~....##.#..~§§♣.♣....##....#.#....####♣♣.♣♣♣....####....#.## #.§♣......##.#.P# ##.§......###.####.......###.^..##P....##..##....#####.P....###.##.##..#.....# x[ h2§x[ hm'70x[ hB4 _x[ hdx[ hs _There is a staircase to the Swamp, spattered with blood here.y[ h P§y[ h E§§y[ h B§§y[ h =13 _y[ h~ y[ h  .. ..♣♣  ~~~ ~.i~♣♣  ~~~. ♣♣♣~..~♣ .  ~~~~♣♣♣♣~.~~~.♣ ~.  ~..~♣~..~~~~~♣..~  ♣.~~~w~~~~..)~~  y[ hF♣~~~~..~~.~.~~~ Swamp:1 ♣..@....i..~~~  ♣♣♣♣♣†.....~~~  ♣~..~~~~~~  ♣♣♣♣.~~~^.  .~~~.~ .~.~♣ i   spriggan rider (polearm) y[ h~~~.♣ w   swamp worm ~~..i   spriggan (wandering) ....y[ hYou climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.y[ hxS5977) Gem (1778) y[ h\}  This branch contains the decaying rune of Zot.y[ hy[ hy[ h) R.ii.§R   eleionomay[ hk*qi   spriggan rider (polearm)w   swamp wormi   spriggan  The spriggan shouts!  An eleionoma comes into view.y[ hK1 `The swamp worm fires a harpoon shot at you.y[ hy[ hy[ hzy[ hx.Ri~i.z[ hS{===3.1 (2.567z[ h_z[ hr _The harpoon shot hits you but does no damage. _There is a staircase back to the Lair, spattered with blood here.|[ h7planckenstein the Marksgoblin ....♣♣Coglin of Okawaru *****.~~~~..~♣♣Health: 149/149 ========================~~~. ♣♣♣R..~♣ .Magic: 31/31 ========================~~~~♣♣♣♣~i~~~.♣ ~.AC: 41Str: 16|[ hf8q~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~w~~~~..)~~SH: 0Dex: 25♣~~~~*.~~.~.~~~XL: 18 Next: 96% Place: Swamp:1♣..@..i....~~~Noise: ===------  Time: 32073.1 (0.0)♣♣♣♣♣†.....~~~o) +5 hand cannon of a) +5 sling (freeze)|[ h8♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5976) Gem (1777) .§~~.~.~.~♣R   eleionoma~~~.♣i   spriggan rider (polearm)|[ h9~~..w   swamp worm....i   spriggan  The swamp worm fires a harpoon shot at you. |[ hW9u_The harpoon shot hits you but does no damage. _There is a staircase back to the Lair, spattered with blood here.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (75% to hit)}[ hplanckenstein the Marksgoblin ....♣♣Coglin of Okawaru *****.~~~~..~♣♣Health: 149/149 ========================~~~. ♣♣♣R..~♣ .Magic: 31/31 ========================}[ hϞ~~~~♣♣♣♣~i~~~.♣ ~.AC: 41Str: 16~..~♣~..~~~~~♣..~EV: 15Int: 10♣.~~~w~~~~..)~~SH: 0Dex: 25♣~~~~(.~~.~.~~~XL: 18 Next: 96% Place: Swamp:1♣..@..i....~~~Noise: ===------  Time: 32073.1 (0.0)♣♣♣♣♣†.....~~~o) +5 hand cannon of a) +5 sling (freeze)♣~..~~~~~~Fire: o) +5 hand cannon of Forgiveness♣♣♣♣.~~~^.Zot (5976) Gem (1777) .§~~.~}[ h.~.~♣R   eleionoma~~~.♣i   spriggan rider (polearm)~~..w   swamp worm}[ hL....i   spriggan _The harpoon shot hits you but does no damage. _There is a staircase back to the Lair, spattered with blood here.  }[ h}Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (75% to hit)  }[ hNYou shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.}[ hP4(((  You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.  The swamp worm is lightly wounded.  You shoot a sling bullet.  The sling bullet completely misses the swamp worm.The sling bullet closely misses the spriggan rider.The sling bullet hits the eleionoma. The sling bullet freezes the eleionoma.}[ hĸ}[ h .i~w☼The eleionoma is lightly wounded.}[ h `☼The swamp worm fires a harpoon shot at you.}[ hN,}[ h(QR  The harpoon shot hits you but does no damage.}[ hQ}[ hS}[ h[W.i.~~~~.nw○i..n   bloated husk(…)}[ hE\}[ h\====4.2 (1.156) Rev }[ hc:○}[ h(i_ _A bloated husk comes into view.~[ h 9○~[ h ~[ h X○§~[ h ~[ h T  The spriggan rider hits you but does no damage.~[ hp  ~~§.○.~~nRThe spriggan hits you with a +3 dagger! The eleionoma flows through the trees.~[ hR ,1--=---5045○§~[ h$ ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #........##........ ##.......####♣#.................. ###.......#.~.♣♣♣.♣.............. ###..........~.§§♣†♣.............Lair:3 ............÷.♣♣@[♣~....##....... ~[ hW...........#..~iw♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... ..........P# ##.§......###...... ...........####.......###........ w   swamp worm ....^.................##P....##.. i   spriggan ......................##....##### ......P....###.##.##..#.....# # _The swamp worm misses you.You climb upwards. Welcome back to the Lair of Beasts!~[ hTq-----21413~[ hi [ h?}2-6.7 (2.52) [ h9§[ h _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp, spattered with blood here.[ h4 ....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 142/149 ======================-- [ h5 ##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣.............. SH: 0Dex: 25 [ h5 >###..........~.§§♣†♣............. XL: 18 Next: 96% Place: Lair:3 ............÷.♣♣@[♣~....##....... Noise: ---------  Time: 32076.7 (0.0) [ h56 ...........#..~iw♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness [ h6 ..........## #.§♣......##.#..... Zot (21412) ..........P# ##.§......###...... ...........####.......###........ w   swamp worm ....^.................##P....##.. i   spriggan ......................##....##### ......P....###.##.##..#.....# #You climb upwards. Welcome back to the Lair of Beasts! _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp, spattered with blood here.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ hN7 fAim: a spriggan, wielding a +3 dagger and wearing a +0 robe (64% to hit)[ hj( ....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 142/149 ======================-- [ h) ##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣.............. SH: 0Dex: 25 ###..........~.§§♣†♣............. XL: 18 Next: 96% Place: Lair:3 [ hV) :............÷.♣♣@[♣~....##....... Noise: ---------  Time: 32076.7 (0.0) ...........#..~iw♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) [ h* w....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21412) ..........P# ##.§......###...... ...........####.......###........ w   swamp worm ....^.................##P....##.. i   spriggan [ h* ......................##....##### ......P....###.##.##..#.....# # _There is a staircase to the Swamp, spattered with blood here.  [ h + VFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +3 dagger and wearing a +0 robe (64% to hit)  You shoot a sling bullet. The sling bullet hits the spriggan.  The sling bullet freezes the spriggan.[ hZ   Press: ? - help, Shift-Dir - straight line  Aim: a spriggan, wielding a +3 dagger and wearing a +0 robe (64% to hit)  You shoot a sling bullet. The sling bullet hits the spriggan.  The sling bullet freezes the spriggan.  The spriggan is lightly wounded.  You shoot a slug. The slug hits the spriggan! The slug burns the spriggan.[ hJ% §The spriggan is severely wounded.======7.8 (1.10) Rev [ hS9§[ hW _The spriggan closely misses you. The swamp worm misses you.[ hS....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. [ hۥ###..##...P#####...÷#÷# ###..... Health: 142/149 ======================-- ##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣.............. SH: 0Dex: 25 ###..........~.§§♣†♣............. XL: 18 Next: 96% Place: Lair:3 ............÷.♣♣@§♣~....##....... Noise: ======---  Time: 32077.8 (0.0) ...........#..~iw♣.♣....##....#..[39;49[ hqrm o) +5 hand cannon of a) +5 sling (freeze) ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21410) Rev ..........P# ##.§......###...... ...........####.......###........ w   swamp worm ....^.................##P....##.. i   spriggan ......................##....##### ......P....###.##.##..#.....# #The spriggan is severely wounded. _The spriggan closely misses you. The swamp worm misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +3 dagger and wearing a +0 robe (severely wounded,  64% to hit)[ h.a....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 142/149 ======================-- [ hbo##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣.............. SH: 0Dex: 25 ###..........~.§§♣†♣............. XL: 18 Next: 96% Place: Lair:3 ............÷.♣♣@§♣~....##....... Noise: ======---  Time: 32077.8 (0.0) ...........#..~iw♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) [ hb....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21410) Rev ..........P# ##.§......###...... ...........####.......###........ w   swamp worm [ hbD....^.................##P....##.. i   spriggan ......................##....##### ......P....###.##.##..#.....# #Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +3 dagger and wearing a +0 robe (severely wounded,  64% to hit)  [ h;cYou shoot a slug. The slug hits the spriggan!! The slug burns the spriggan.  You kill the spriggan![ h"lb§§)[ hr(Press: ? - help, Shift-Dir - straight line  Aim: a spriggan, wielding a +3 dagger and wearing a +0 robe (severely wounded,  64% to hit)  You shoot a slug. The slug hits the spriggan!! The slug burns the spriggan.  You kill the spriggan!  Okawaru accepts your kill.[ h+k§§§♣§☼[ h3=78.9 (1.109) Rev+ [ hg9§[ h&u _You shoot a sling bullet. The swamp worm completely misses you.[ h ....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 143/149 =======================- [ h1 ##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣.............. SH: 0Dex: 25 [ h l###..........~§§§♣§♣............. XL: 18 Next: 97% Place: Lair:3 ............÷.♣♣@§♣~....##....... Noise: ======---  Time: 32078.9 (0.0) ...........#..~☼w♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) [ h ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21409) Rev+ ..........P# ##.§......###...... ...........####.......###........ w   swamp worm [ h R....^.................##P....##.. ......................##....##### ......P....###.##.##..#.....# #You kill the spriggan!Okawaru accepts your kill. _You shoot a sling bullet. The swamp worm completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (lightly wounded, 75% to hit)[ h ....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 143/149 =======================- [ hʏ 4##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣.............. SH: 0Dex: 25 ###..........~§§§♣§♣............. XL: 18 Next: 97% Place: Lair:3 ............÷.♣♣@§♣~....##....... Noise: ======---  Time: 32078.9 (0.0) [ h7 ...........#..~☼w♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21409) Rev+ [ hؐ E..........P# ##.§......###...... ...........####.......###........ w   swamp worm ....^.................##P....##.. ......................##....##### ......P....###.##.##..#.....# #Okawaru accepts your kill. _You shoot a sling bullet. The swamp worm completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (lightly wounded, 75% to hit)  [ h NYou shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.[ h §§Press: ? - help, Shift-Dir - straight line  Aim: a swamp worm (lightly wounded, 75% to hit)  You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.  The swamp worm is moderately wounded.  You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet freeze[ ht @ §§§§§○The swamp worm is heavily wounded.24----9.9 (18[ h j§§§○[ hO / _The swamp worm bites you![ h....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 124/149 ===================----- ##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 ##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣§............. SH: 0Dex: 25 ###..........§§§§♣§♣............. XL: 18 Next: 97% Place: Lair:3 [ h............÷.♣♣@§♣~....##....... Noise: ======---  Time: 32079.9 (0.0) ...........#..~○w♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21408) Rev+ ..........P# ##.§......###...... ...........####.......###........ w   swamp worm ....^.................##P....##.. ......................##....##### ......P....###.##.##..#.....# #The sling bullet freezes the swamp worm.  The swamp worm is heavily wounded. _The swamp worm bites you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (heavily wounded, 75% to hit)[ h)....###..#..........## ##..... planckenstein the Marksgoblin ##..###..............## #..... Coglin of Okawaru *****. ###..##...P#####...÷#÷# ###..... Health: 124/149 ===================----- ##.......### ###...÷#####.....#. Magic: 31/31 ========================##......# #........##........ AC: 41Str: 16 [ h +##.......####♣#.................. EV: 15Int: 10 ###.......#.~.♣♣♣.♣§............. SH: 0Dex: 25 ###..........§§§§♣§♣............. XL: 18 Next: 97% Place: Lair:3 ............÷.♣♣@§♣~....##....... Noise: ======---  Time: 32079.9 (0.0) ...........#..~○(♣.♣....##....#.. o) +5 hand cannon of a) +5 sling (freeze) ....#....####♣♣.♣♣♣....####....#. Fire: o) +5 hand cannon of Forgiveness ..........## #.§♣......##.#..... Zot (21408) Rev+ ..........P# ##.§......###...... ...........####.......###........[ h++ w   swamp worm ....^.................##P....##.. ......................##....##### ......P....###.##.##..#.....# #The swamp worm is heavily wounded. _The swamp worm bites you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ h",Aim: a swamp worm (heavily wounded, 75% to hit)  You shoot a sling bullet.[ hݽPress: ? - help, Shift-Dir - straight line  Aim: a swamp worm (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the swamp worm.You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.  You kill the swamp worm![ hK§§♣§§[ h V.~.§○§[ h]5=81.0 (1.17) Rev* [ hek§○§[ hlP _Okawaru accepts your kill.[ h [ hw [ h  [ hk [ h 66=5) Rev+ [ h [ h Y4[ h8! [ hI$ Y3[ hz% [ hs* [ h* a72[ h&, [ h/ t1) Rev [ h0 [ h6 [ hu6 a80[ h7 [ hP9 [399[ h: [ h? w98[ hcA [ h!D ^7) [ h6E [ hJ Y6[ hL [ hJO [ hO b305[ hR [ hX [ hY ;4[ h[ [ h^ [ h4_ q1=3[ hRa [ hf Y2[ hh [ hk [ h_k #2[ hk N=1[ h m [ h0s [ hs C0[ h-u [ h/w x389[ hJy [ h Y8[ hƅ [ hT Y7[ h [ h; [ h1 a46[ hp [ h˕ [ h6 C5[ h [ h" [ hw a54[ h6 [ hk Y3[ h1 [ hҩ a62[ h( [ h[ [ hx C1[ hծ [ hð [ h [ hn q7=0[ h [ ht Z79[ h: [ h Y8[ h [ h' V8=[ h 17[ hM [ hm [ h C6[ h [ h [ h a95[ h [ hg o4[ h [ hD b403[ h [ hq Y2[ h> [ h [ h C1[ hl [ h [ h a10[ h^ [ h Z69[ h [ h[ <2[ h ;8[ hc [ h [ h C7[ h [ h+ [ h q3=6[ h [ h [ h ;5[ h_ [ h [ hH j4=4[ h [ h Y3[ hB [ h^$ Y2[ hX& [ h) [ h$* a51[ h+ [ h1 Y0[ h3 [ h6 x659[ h = [ hoC C8[ h D [ hE [ h(I <7[ hI ;7[ h(K [ hR Y6[ h+T [ h+W <8[ hW ;5[ hX [ h^ [ hd_ C4[ h` [ hc Y3[ he [ hs  §♣§------§§§♣§§§ _You start resting.[ h| §135.0 (54.0)§§...9[ h} =------6.0 (552[ h, :§[ h " _HP restored.[ h:8§[ h[ h9§[ htD§§§[ hl7.0 (1.0)1[ hn[§§§§[ hn  .. ..♣♣  ~~~ ~..~♣♣  ~~~. ♣♣♣~..~♣ .  ~~~~♣♣♣♣~.~~~.♣ ~.  ~..~♣~..~~~~~♣..~  ♣.~~~i~~~~..)~~  [ ho♣~~~~n.~~.~.~~~ Swamp:1 ♣R.@.......~~~  ♣♣♣♣♣÷.....~~~  ♣~..~~~~~~  ♣♣♣♣.~~~^.  .~~~.~ .~.~♣ R   eleionoma [ h q~~~.♣ i   spriggan rider (polearm) ~~.. n   bloated husk ....  You climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.[ h|re=5974) Gem (1775) [ h}}  This branch contains the decaying rune of Zot.[ hȆ@ ######################   The spriggan rider hits you but does no damage.  The bloated husk explodes!The blast of putrescent gases engulfs you!![ h[ ~..~~~~i~~~§..~.@...÷.The blast of putrescent gases engulfs the spriggan rider!![ h §```The eleionoma hurls a spray of splinters at you.[ hO  The spray of wooden splinters is repelled.[ h2T  The spriggan rider hits you but does no damage.[ hQ i§.R@.i 2 spriggan riders (polearms)A spriggan rider comes into view. It is wielding a +0 spear.[ hOc10-------=====8.5 (2.523[ hXm[ h _You hear a roar! _There is a staircase back to the Lair, spattered with blood here.[ hN[ h,O[ h}V[ hZ[ h6d i.The spriggan rider hits you but does no damage.[ hk-----9.5 (1.012[ hl[ h ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #........##........ ##.......####♣#.................. ###.......#.~.♣♣♣.♣.............. ###..........~§§.♣†♣.............[ h#Lair:3 ............÷.♣♣@[♣~....##....... ...........#..~[R♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... ..........P# ##.§......###...... ...........####.......###........ ....^.................##P....##.. ......................##....##### ......P....###.##.##..#.....# # _The eleionoma misses you.You climb upwards. Welcome back to the Lair of Beasts![ hx------------21351) [ hC§§§§[ hq141.0 (2.50[ h9§[ hd _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp, spattered with blood here.[ h g###..#.## ##. #..###....## #...##...P#####...÷#÷# ###. #.### ###...÷#####.....#. ##......# #........##. #.####♣#..........#.~§♣♣♣.♣....~§§§♣†♣.÷.♣♣§@♣~....##.#..~[R♣.♣....##....#.#....####♣♣.♣♣♣....####....#.## #.§♣......##.#.P# ##.§......###.####.......###.[ hh ^..##P....##..##....#####.P....###.##.##..#.....# #[ h G§§[ h ```The eleionoma hurls a spray of splinters at you.[ hTs .§§§§§♣†@§§[ hAt r==2.0 (1.049[ h [ ha _The spray of wooden splinters is repelled.  Things that are here: _a +0 robe; a +0 dagger; a spriggan corpse[ h`#.##...#..### ##.. ..###..#....## ##. [ h3..###..............## #.##...P#####...÷#÷# ###......P .......### ###...÷###### #........##. .......####♣#............#.~§♣♣♣§♣....... #§§§§§♣@♣.......[ h ÷.♣♣§[♣~....##............#..§§R♣.♣....##....#..#....####♣♣.♣♣♣....####....### #.§♣......##.P# ##.§......####......#######.........#^##P..................##....#####..[ h[ h)9§[ h `The eleionoma hurls a spray of splinters at you.[ hlE§[[ hD2==38[ h[ h _The spray of wooden splinters hits you but does no damage.  Things that are here: _a tyrant leech corpse; a bunyip corpse[ hf#..###########.. #.##...#..#......## ##..# .###..#..........## ##.# .###..............## #.#[ h6##...P#####...÷#÷# ###......P# ......### ###...÷#####.....## #........## ......####♣#..... .#.~§♣♣♣§♣@.......§§§§§♣†♣.......÷.♣♣§[♣~....##............#..§§R♣.♣....##....#.. .[ h#....####♣♣.♣♣♣....####....### #.§♣......##.[ hسg.P# ##.§......###[ hL#......####.......###.........## .[ hY^##P....#[ h[ hL ```The eleionoma hurls a spray of splinters at you.[ h[h@†[§[ hW\a47[ hc[ hi_ _The spray of wooden splinters misses you.[ he #P...# ###......P..#..# ##..########.....#####.....#..#......## ##..# ###..#..........## ##.# ###..............## #.# .##...P#####...÷#÷# ###......P#P### ###...÷#####.....## #.######♣#.....#.~§♣♣♣.♣..#§§§§§♣†♣.......÷.♣♣§[♣~....##...... .......#..§§R♣.♣....##....#.. #....####♣♣§♣♣♣....####....#....### #.§♣......##..P# ##.§......#### .......#######.........##[ hY [ h W§R§[ h 3=---56[ h! [ h [ h1]...# #.....##...#.......#....# P...# ###......P..#..# #..########.....#####.. ...#..#......## ##..#..#..........## ##.# ##..............## #.### [ h2##...P#####...÷#÷# ###......P#PP### ###...÷#####.....#.....P# #.##....####♣#......#.~§♣♣♣.♣..##§§§§.♣†♣.......#÷.♣♣§R♣~....##...........P ......#..§§§♣.♣....##....#.......####♣♣§♣♣♣....####....#....#.## #.§♣......##..P# ##.§......####[ h5[ h?oR[.§[ h}@}---65[ hI:§[ hO[ h ...# #.....##...#.#....# ...# ###......P..#.# # ..#.....#####.# # #...#..#......## ##.## ..#...## ##.[ h # # #...## #.# #...P#####...÷#÷# ###......P#P### ###...÷#####.....#.....P# #.##.[ hǎ #####♣#.##.~§♣♣♣.♣.#[ h §§§§.♣R♣.#÷.♣♣§[♣~....##.P.[ h& #..§§§♣.♣....##....#.####♣♣.♣♣♣....####....#....#.[ hT ## #§§♣......##.#..#P# ##.§......###.###[ h ? #[ hM [ h iR†§§[ h i474[ h [ h [ h 5...# #.....##...#.......#....### planckenstein the Marksgoblin ...# ###......P..#...........# # Coglin of Okawaru *****. ..########.....#####..........# # Health: 114/149 ==================------ #...#..#......## ##........##Magic: 31/31 ======================== #..#..........## ##.......# # AC: 41Str: 16 [ hy D#..............## #.......#### EV: 15Int: 10 #...P#####...÷#÷# ###......P#PPP SH: 0Dex: 25 ...### ###...÷#####.....#.....PP XL: 18 Next: 97% Place: Lair:3 ...# #.......@##.............# Noise: ---------  Time: 32147.0 (0.0) ...####♣#.....**................# o) +5 hand cannon of a) +5 sling (freeze) ....#.~§♣♣♣.♣R................### Fire: o) +5 hand cannon of Forgiveness ......§§§§.♣†♣.................## Zot (21344) ......÷.♣♣§§♣~....##...........P. [ h .....#..§§§♣.♣....##....#........ R   eleionoma ...####♣♣§♣♣♣....####....#....#.. ....## #§§♣......##.#........### ....P# ##.§......###.......### # _a tyrant leech corpse; a bunyip corpse[ h#The eleionoma hurls a spray of splinters at you. _The spray of wooden splinters misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ hmPress: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)[ h...# #.....##...#.......#....### planckenstein the Marksgoblin ...# ###......P..#...........# # Coglin of Okawaru *****. ..########.....#####..........# # Health: 114/149 ==================------ #...#..#......## ##........##Magic: 31/31 ======================== #..#..........## ##.......# # AC: 41Str: 16 #..............## #.......#### EV: 15Int: 10 #...P#####...÷#÷# ###......P#PPP SH: 0Dex: 25 ...### ###...÷#####.....#.....PP XL: 18 Next: 97% Place: Lair:3 ...# #.......@##.............# Noise: --------- [ hU[m Time: 32147.0 (0.0) ...####♣#.....((................# o) +5 hand cannon of a) +5 sling (freeze) ....#.~§♣♣♣.♣R................### Fire: o) +5 hand cannon of Forgiveness ......§§§§.♣†♣.................## Zot (21344) ......÷.♣♣§§♣~....##...........P. .....#..§§§♣.♣....##....#........ R   eleionoma ...####♣♣§♣♣♣....####....#....#.. ....## #§§♣......##.#........### ....P# ##.§......###.......### # _The spray of wooden splinters misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ hEk§§  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  [ hlThe sling bullet freezes the eleionoma.  The eleionoma is lightly wounded.  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.[ h[ h"○R..§§[ h-======8.1 (1.13) Rev [ hv N○§[ ha _The eleionoma is heavily wounded.[ hp ...# #.....##...#.......#....### planckenstein the Marksgoblin ...# ###......P..#...........# # Coglin of Okawaru *****. ..########.....#####..........# # Health: 114/149 ==================------ #...#..#......## ##........##Magic: 31/31 ======================== #..#..........## ##.......# # AC: 41Str: 16 #..............## #.......#### EV: 15Int: 10 [ h} #...P#####...÷#÷# ###......P#PPP SH: 0Dex: 25 ...### ###...÷#####.....#.....PP XL: 18 Next: 97% Place: Lair:3 ...# #......○@##.............# Noise: ======---  Time: 32148.1 (0.0) ...####♣#.....R*................# o) +5 hand cannon of a) +5 sling (freeze) ....#.~§♣♣♣.♣.................### Fire: o) +5 hand cannon of Forgiveness ......§§§§.♣†♣.................## Zot (21343) Rev ......÷.♣♣§§♣~....##...........P. .....#..§§§♣.♣....##....#........ R   eleionoma [ h ...####♣♣§♣♣♣....####....#....#.. ....## #§§♣......##.#........### ....P# ##.§......###.......### #The eleionoma is lightly wounded.  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma. [ h _The eleionoma is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ h4 wAim: an eleionoma (heavily wounded, 79% to hit)[ h...# #.....##...#.......#....### planckenstein the Marksgoblin ...# ###......P..#...........# # Coglin of Okawaru *****. ..########.....#####..........# # Health: 114/149 ==================------ #...#..#......## ##........##Magic: 31/31 ======================== #..#..........## ##.......# # AC: 41Str: 16 #..............## #.......#### EV: 15[ hInt: 10 #...P#####...÷#÷# ###......P#PPP SH: 0Dex: 25 ...### ###...÷#####.....#.....PP XL: 18 Next: 97% Place: Lair:3 ...# #......○@##.............# Noise: ======---  Time: 32148.1 (0.0) ...####♣#.....R(................# o) +5 hand cannon of a) +5 sling (freeze) ....#.~§♣♣♣.♣.................### Fire: o) +5 hand cannon of Forgiveness [ h^......§§§§.♣†♣.................## Zot (21343) Rev ......÷.♣♣§§♣~....##...........P. .....#..§§§♣.♣....##....#........ R   eleionoma ...####♣♣§♣♣♣....####....#....#.. ....## #§§♣......##.#........### ....P# ##.§......###.......### # _The eleionoma is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ hAim: an eleionoma (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ h○§§  Aim: an eleionoma (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.  The eleionoma is severely wounded.ug.ug hits the eleionoma but does no damage.[ hm ○☼§The eleionoma is severely wounded.[ hu ``§§The eleionoma hurls a spray of splinters at you.[ hic○@○[ h59.1 (12) Rev+ [ ha○○§[ h@ _The spray of wooden splinters is repelled.[ h>3...# #.....##...#.......#....### planckenstein the Marksgoblin ...# ###......P..#...........# # Coglin of Okawaru *****. ..########.....#####..........# # Health: 115/149 ==================------ #...#..#......## ##........##Magic: 31/31 ======================== #..#..........## ##.......# # AC: 41Str: 16 #..............## #.......#### EV: 15[ h3Int: 10 #...P#####...÷#÷# ###......P#PPP SH: 0Dex: 25 ...### ###...÷#####.....#.....PP XL: 18 Next: 97% Place: Lair:3 ...# #......○@##.............# Noise: ======---  Time: 32149.1 (0.0) ...####♣#.....R*................# o) +5 hand cannon of a) +5 sling (freeze) [ h4....#.~§♣♣♣.♣.................### Fire: o) +5 hand cannon of Forgiveness [ h4......§§§§.♣†♣.................## Zot (21342) Rev+ ......÷.♣♣§§♣~....##...........P. .....#..§§§♣.♣....##....#........ R   eleionoma ...####♣♣§♣♣♣....####....#....#.. ....## #§§♣......##.#........### ....P# ##.§......###.......### #[ h4The eleionoma is severely wounded.The eleionoma hurls a spray of splinters at you. _The spray of wooden splinters is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ h5Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 79% to hit)[ hK;...# #.....##...#.......#....### planckenstein the Marksgoblin ...# ###......P..#...........# # Coglin of Okawaru *****. ..########.....#####..........# # Health: 115/149 ==================------ #...#..#......## ##........##Magic: 31/31 ======================== [ hN#..#..........## ##.......# # AC: 41Str: 16 #..............## #.......#### EV: 15Int: 10 #...P#####...÷#÷# ###......P#PPP SH: 0Dex: 25 ...### ###...÷#####.....#.....PP XL: 18 Next: 97% Place: Lair:3 ...# #......○@##.............# Noise: ======---  Time: 32149.1 (0.0) [ hB...####♣#.....R(................# o) +5 hand cannon of a) +5 sling (freeze) ....#.~§♣♣♣.♣.................### Fire: o) +5 hand cannon of Forgiveness [ h......§§§§.♣†♣.................## Zot (21342) Rev+ ......÷.♣♣§§♣~....##...........P. .....#..§§§♣.♣....##....#........ R   eleionoma ...####♣♣§♣♣♣....####....#....#.. [ hy....## #§§♣......##.#........### ....P# ##.§......###.......### # _The spray of wooden splinters is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ hPress: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ h̄  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.  The eleionoma is almost dead.  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma.  You kill the eleionoma!  Okawaru accepts your kill.[ hˌy○/[ hr °°○.§[ h<" q850.2 (1.11[ h\+ G°○[ hg1 V _An eleionoma bone magically twists into a wand of polymorph (8).[ h[ hx[ h[ h[ h6039[ hY8[ h;[ ho77) Rev [ h+[ h Y6[ hz [ hU L8=[ h ;5[ h [ ho4[ hf[ hv9=3) [ hX[ h"Y2[ h$[ h'[ h(C1[ h)[ h`/x200[ h;1[ h64[ h4D29[ h6[ hA[ hBa18[ hBC[ hGFY7[ h|G[ hcM[ hMa26[ hN[ hMQ[ hQC5[ h S[ hoY[ hYa34[ h&[[ h][ h^C3[ hr_[ hdY2[ h f[ hh[ hia41[ hj[ hoY0[ hJq[ hnt[ htk5=19[ h/v[ h{Y8[ h}[ h[ hLq6=7[ h[ h=Y6[ hi[ h[ ha75[ h[ h,o4[ hښY3[ hw[ h\[ hơa82[ h[ h[ hͦC1[ h[ hw90[ h[ h6Z09[ h[ hx308[ h[ h C7[ hu[ h[ h[ hC6[ hB[ hb1=5[ h[ h[ hC4[ h[ hK[ hq2=3[ h[ h[ h*C2[ hG[ h8w31[ h[ h[ hC0[ h@[ h[ h c4299[ h[ hTY8[ h{[ hY7[ h [ hw56[ h`[ h<Y5[ h7[ h <6[ h ;4[ hB[ h[ hC3[ h[ h[ h[q7=2[ ho[ h_ Y1[ h`![ h&q8=0[ h*'[ h'[ hI*[ h*D89[ h+[ h0Y8[ h12[ h4[ h5a97[ hD6[ h;[ h;C6[ hF=[ h?[ h@b405[ hGA[ hFY4[ hG[ hJ[ hKa13[ h[L[ hRY2[ hU[ h\X[ hXC1[ hGZ[ h_[ hJ`a20[ hc[ hf[ hfD79[ hi[ hn[ hUoq3=8[ hq[ hsY7[ hou[ hs4=6[ hUY5[ h[ hnw54[ h[ h[ hC3[ h[ h/[ hC2[ h[ h'[ ha61[ h[ h[ h"C0[ hC[ hx769[ ho[ hY8[ h#[ h[ ha87[ h~[ h[ hηC6[ h[ hU .------§§§./..§§§ _You start resting.[ hm225.2 (75.0)§§[ h9=------6.2 (765[ hR`§§§[ h" _HP restored.[ h ,P...# ###......P..#...........# #..########.....#####.# ##...#..#......## ### #..#..........## ##. ##......## #.## ##...P#####...÷#÷# ###P#PP ....### ###...÷#####.....#.....[ h .# #........##..............####♣#.§§§./@..........#.~§♣♣♣§♣...#...§§§§.♣§♣....÷.♣♣§§♣~....##.P#..~§§♣.♣....##....#......####♣♣§♣♣###....#....#...## #§§♣......##.#........##.P# ##.§§.....###.......###..####.......###..##[ hZ §§§♣§§§§§..[ h l7.2 (1.0)4[ h |§§§§§[ h [ hT#P...# ###......P..#.# ##..#.....#####.# .##...#..#......## ##.###..#.## ##.##........## #. .##...P#####...÷#÷# ###......P#[ ho~.### ###...÷#####.....#......# #.##.####♣#.§§§..#.~§♣♣♣§♣§....§§§§.♣§♣..÷.♣♣§§♣§....##..#..§§§♣.♣....##....# #....####♣♣.♣♣♣....####....#....#[ h.## #.§♣......##.#..P# ##.§......###.### .####.###.##[ hO&m§§§§§§~§[ h'a83[ h90\§§♣§[ h?] §.§.§§§§...÷♣.[.♣.♣.§f - a wand of polymorph (14) (gained 8 charges)[ h@f9.2 (22[ hOD§§§[ h^RW _You see here an eleionoma corpse.[ ha.##..########.....#####. #.##...#..#......## ###..#..........## ##. .###..............## #.# [ he..##...P#####...÷#÷# ###P ......### ###§..÷#####.....#.....# #...§.§..##.......####♣#§§§..†.....#.~§♣♣♣§♣@.....§§§§.♣÷♣...÷.♣♣§[♣~....###..§§.♣.♣....##....# .#....####♣♣§♣♣♣....####....# .......## #.§♣......##.#........ .P# ##.§......##[ h{## ..####.......###..##  .^..........##P....##....# [ h.......§§§.[ hթ=30.2 (11[ h:§[ h[ h.##...#..#. ## ..###..#..........## ##. ..###..............## #. #..##...P#####...÷#÷# ###[ h bP.....### ###...÷#####.....#... #......# #........##.......####♣#.....†... #.......#.~§♣♣♣§♣... #...§§§§.♣@♣.......÷.♣♣§§♣~....###..§§§♣.♣....##....##....####♣♣.♣♣♣....####....# ........## #.§♣......##.#....P# ##.§......##[ h!#..####.......###..^.................##P....##.... ...#####..[ h$,[ h,a10[ hn4<§§[ h)9u _You see here a bunyip skeleton.[ hh..###..#....## ## #..###........## # ##..##...P#####...÷#÷# ###.....### ###...÷#####.....#.. ##......# #........#..####♣#.....†.... ##.......#.~.♣♣♣§♣...... ##....~.~§♣÷♣..... .[ hN.÷.♣♣§@♣~....###..§§§♣.♣....##....##....####♣♣.♣♣♣....####....#.......## #.§♣......##.#....P# ##.§......##..####.......###..^..........##P....##.....#####P....###.##.##..#.....# ##[ h!B§§§[ h"i259 _[ h+K§§[ h4  Things that are here: _a +0 robe; a +0 dagger; a spriggan skeleton[ hx##..###....## # ###..##...P#####...÷#÷# ###.....### ###...÷#####.....#  ##......# #........#..####♣#..§..†... ###.......#.~.♣♣♣.♣...#....~§§§♣÷♣ ..÷§♣♣§§♣~....###..§§@♣.♣....##....##....####♣♣.♣♣♣##....#.......## #.§♣......##.#...[ hGy.P# ##.§......##..####.......###.^.................##P....##.....#####P....###.##.##..#.....# #. ########.....###[ hN.~§[ hۃh38 _[ h?9§[ hC[ h]6}M..### #..###..............## #..##...P#####...÷#÷# ###.... ##.## ###...÷#####.....#  ## #........##.[ hZ7####♣#.....†..#.~§♣♣♣.♣.. ###.§§§§♣÷♣.......÷§♣♣@§♣~........#..~§§♣.♣....##....#.#....####♣♣.♣♣♣....####....### #.§♣......##.# ..........P# ##.§......###......## [ h7([ hBs§§§.§§[ hsCa47[ h'KV§§§[ hsQs _There is a staircase to the Swamp, spattered with blood here.[ h M§§§[ h [ h| o§§.~§[ h[ ~§§§§§.~§§[ h h56 _[ h §§§§§[ h#   .. .k♣♣  ~~~ ~..~♣♣  ~~~. ♣♣♣~.i~♣ .  ~~~~♣♣♣♣~.~~~.♣ ~.  ~..~♣~..~~~~~♣..~  ♣.~~~.~~~~..)~~  ♣~~~~..~~i~.~~~ Swamp:1 ♣..@.......~~~  [ h$ ♣♣♣♣♣÷.....~~~  ♣~..~~~~~~  ♣♣♣♣.~~~^.  .~~~.~ .~.~♣ ii 2 spriggan riders (polearms) ~~~.♣ k   swamp drake (wandering) ~~.. ....  You climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.[ h% S5971) Gem (1772) [ h7+ }  This branch contains the decaying rune of Zot.[ h, [ h4. [ h. [ h/ [ h0 [ hS1 [ h2 [ h2 [ h; .k..i.i[ h q6.7 (2.501[ hl [ h _The swamp drake roars! _There is a staircase back to the Lair, spattered with blood here.[ h (You shoot a slug. The slug hits the spriggan rider.  The slug burns the spriggan rider.[ hG ((((((The spriggan rider is lightly wounded.  You shoot a sling bullet.[ hm,[ hV[ hF kx~i§☼i.....x   bunyipii 2 spriggan riders (polearms)The sling bullet closely misses the spriggan rider.[ hb=====7.7 (1.0690) Rev [ hM§☼[ hH _The spriggan rider hits you but does no damage. x2[ hK §(You shoot a sling bullet.  The sling bullet hits the spriggan rider!  The sling bullet freezes the spriggan rider.[ h| §((((((The spriggan rider is moderately wounded.You shoot a slug.[ hT [ hO  ~x~~§°○i.....The slug barely misses the spriggan rider.[ h~ -8.8 (1.1868[ hD T°○[ h= H _The spriggan rider hits you but does no damage. x2[ hl °(((((((You shoot a sling bullet.[ h( °The sling bullet completely misses the spriggan rider.You shoot a slug.[ h[ ho  The slug barely misses the spriggan rider.[ hZc  The spriggan rider misses you.[ h ~x~§§°☼○i.....RR   eleionomaii 2 spriggan riders (polearms)An eleionoma comes into view.[ h]==9077) Rev+ [ hzU§§○[ hE _The spriggan rider hits you but does no damage.[ h/ §(You shoot a slug. The slug hits the spriggan rider!  The slug burns the spriggan rider.[ hZ °☼The spriggan rider is heavily wounded.You shoot a sling bullet.  The sling bullet hits the spriggan rider but does no damage.[ hd6u  The spriggan rider is heavily wounded.[ hBY §~~§§~~xi~~○☼@R.The spriggan rider hits you but does no damage.  The eleionoma flows through the trees.[ hC-4066[ hJC§○[ hLE _The spriggan rider hits you but does no damage.[ hN§○☼[ hs8-[ hP○☼[ h'  The bunyip howls a warning cry!The spriggan rider hits you but does no damage.[ h ~.~x○○The eleionoma hits you but does no damage.  The spriggan rider misses you.[ h========155[ hP○○[ h ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #........##........ ##.......####♣#.....†............ ###.......#.~.♣♣♣.♣.............. ###..........~.§§♣÷♣.............Lair:3 ............÷§♣♣@R♣~....##....... ...........#..~[.♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... ..........P# ##.§......###...... ...........####.......###........ R   eleionoma ....^.................##P....##.. ......................##....##### ..[ h....P....###.##.##..#.....# # _You hear a shout!  You climb upwards. Welcome back to the Lair of Beasts!21256[ h(9§[ h--------3.3 (2.54[ h9§[ hm _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp, spattered with blood here.[ h9#.##...#..###. ..### #..###..............## [ h:I#..##...P#####...÷#÷# ###.... ##.## ###...÷#####.....#  ## #........##.####♣#.....†#.~.♣♣♣.♣. ###....~.§@♣÷♣.........÷.♣♣>R♣~.[ hl;H.......#..~[.♣.♣....##....#.#....####♣♣.♣♣♣....####....### #.§♣......##.#P# ##.§......###.####.###......^.##P....##..................##....####[ hWH?§§§[ h!I\=-------4.3 (1.0[ hjIV3) Rev [ h2R[ h8U@ _The eleionoma hits you but does no damage.[ h #..###########..#.##...#..#......## ##.. ...###..#....## ##. #..###..............## #.##...P#####...÷#÷# ###..... #.......### ###...÷##### #........##.......####♣#.....†.....#.~.♣♣♣@♣.. ##~.§§♣÷♣.......÷.♣♣§R♣~....##............#..~§§♣.♣....##....#..#....####♣♣.♣♣♣....####....### #.§♣......##.P# ##.§......### ......#######......... ^##P... [ h1 [ h [ hp g§§R§[§R   eleionoma-52[ h :§[ hk [ h#P...# ###......P..#..#..########.....#####.. .#.##...#..#......## ##.. ..###..#..........## ##. ..###..............## #.##...P#####...÷#÷# ###......P .......### ###...÷#####.....## #........## [ hX.......####♣#...@.†......#.~.♣♣♣.♣....... #..~§§R♣÷♣........÷.♣♣§[♣~....##............#..~§§♣.....#..#....####♣♣§♣♣♣....####....### #.§♣......##.P# ##.§......####......####[ h*###.........#[ hW[ hER§§[ h'§§[ he-61[ h[ h\§§§§[ hu [ h###...# #.....##...#.......# .#P...# ###......P..#..#..########.....#####.. [ h h#.##...#..#......## ##..# .###..#..........## ##.# .###..............## #.###...P#####...÷#÷# ###......P# ......### ###...÷#####.....## #....@...##.. ......####♣#.....†.. .#.~.♣♣♣R♣...~§§§♣÷♣.......÷.♣♣§[♣~....##......[ h$......#..~§§♣.♣....##....#.. .#....####♣♣§♣♣♣....####....### #.§♣......##..P# ##.§......####[ h0ZR.§§[ h0a70[ h9:§[ h<[ h0p .....####.................#.. ##...# #.....##...#.......#....# #P...# ###......P..#..# #[ hq #..########.....#####.....#..### ##..# ###..#..........## ##.# ###..............## #.# .##...P#####...÷#÷# ###......P#P### ###...@###### #........##...####♣#...R.†.......[ hq #.~.♣♣♣.♣...#~§§§♣÷♣.......÷.♣♣§§♣~....##...... .......#..~§§♣.♣....##....#.. #....####♣♣§♣♣♣....####....#....### #.§♣......##..[ hs [ hR} RR.§[ h~ g849) [ h [ h$ z _You see here a dream sheep skeleton.[ h_6.....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. #P...# ###......P..#...........# Health: 149/149 ======================== ##..########.....#####..........# Magic: 31/31 ======================== .##...#..#......## ##........## AC: 41[ h87#Str: 16 ###..#..........## ##.......# EV: 15Int: 10 ###..............## #.......## SH: 0Dex: 25 .##...P#####...÷#÷# ###......P#P XL: 18 Next: 98% Place: Lair:3 [ h7.....### ###...@#####.....#..... Noise: ---------  Time: 32248.3 (0.0) .....# #....R...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#.....†................ Fire: o) +5 hand cannon of Forgiveness ......#.~.♣♣♣.♣.................# Zot (21249) [ h8.........~§§§♣÷♣................. ........÷.♣♣§§♣~....##........... R   eleionoma .......#..~§§♣.♣....##....#...... #....####♣♣§♣♣♣....####....#....# [ h8......## #.§♣......##.#........# _There is a staircase to the Swamp, spattered with blood here. _The eleionoma hits you but does no damage. _You see here a dream sheep skeleton.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)[ h7.....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. #P...# ###......P..#...........# Health: 149/149 ======================== ##..########.....#####..........# Magic: 31/31 ======================== .##...#..#......## ##........## AC: 41Str: 16 ###..#..........## ##.......# EV: 15Int: 10 [ hV8###..............## #.......## SH: 0Dex: 25 .##...P#####...÷#÷# ###......P#P XL: 18 Next: 98% Place: Lair:3 .....### ###...@#####.....#..... Noise: ---------  Time: 32248.3 (0.0) .....# #....R...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#.....†................ Fire: o) +5 hand cannon of Forgiveness ......#.~.♣♣♣.♣.................# Zot (21249) [ h59.........~§§§♣÷♣................. ........÷.♣♣§§♣~....##........... R   eleionoma .......#..~§§♣.♣....##....#...... #....####♣♣§♣♣♣....####....#....# ......## #.§♣......##.#........# _The eleionoma hits you but does no damage. _You see here a dream sheep skeleton.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.[ h*  Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.  The eleionoma is lightly wounded.  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freeze[ hHX §§§The eleionoma is moderately wounded.[ h~Y======9.3 (18) Rev [ h(Z[ hd`§§§[ hg@ _The eleionoma hits you but does no damage.[ hl L.....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. #P...# ###......P..#...........# Health: 149/149 ======================== [ hm ##..########.....#####..........# Magic: 31/31 ======================== .##...#..#......## ##........## AC: 41Str: 16 ###..#..........## ##.......# EV: 15Int: 10 ###..............## #.......## SH: 0Dex: 25 .##...P#####...÷#÷# ###......P#P XL: 18 Next: 98% Place: Lair:3 .....### ###...@#####.....#..... Noise: ======---  Time: 32249.3 (0.0) .....# #....R...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#.....†................ Fire: o) +5 hand cannon of Forgiveness [ h2n H......#.~.♣♣♣§♣.................# Zot (21248) Rev .........~§§§♣÷♣................. ........÷.♣♣§§♣~....##........... R   eleionoma .......#..~§§♣.♣....##....#...... [ hrn C#....####♣♣§♣♣♣....####....#....# ......## #.§♣......##.#........#The sling bullet freezes the eleionoma.  The eleionoma is moderately wounded. [ hn _The eleionoma hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ hn Aim: an eleionoma (magical condensation, moderately wounded, 79% to hit)[ h* .....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. #P...# ###......P..#...........# Health: 149/149 ======================== ##..########.....#####..........# Magic: 31/31 ======================== [ h+ .##...#..#......## ##........## AC: 41Str: 16 ###..#..........## ##.......# EV: 15Int: 10 ###..............## #.......## SH: 0Dex: 25 .##...P#####...÷#÷# ###......P#P XL: 18 Next: 98% Place: Lair:3 .....### ###...@#####.....#..... Noise: ======---  Time: 32249.3 (0.0) .....# #....R...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#.....†................ Fire: o) +5 hand cannon of Forgiveness ......#.~.♣♣♣§♣.................# Zot (21248) Rev [ hD, .........~§§§♣÷♣................. ........÷.♣♣§§♣~....##........... R   eleionoma .......#..~§§♣.♣....##....#...... #....####♣♣§♣♣♣....####....#....# ......## #.§♣......##.#........#The eleionoma is moderately wounded. _The eleionoma hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ h- Aim: an eleionoma (magical condensation, moderately wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.[ h B§ Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (magical condensation, moderately wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.  The eleionoma is heavily wounded.  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ hM °§.The eleionoma is severely wounded.[ hN i50.4 (1.17[ h^ [ h|e O _The eleionoma misses you.[ h@h.....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. [ hN#P...# ###......P..#...........# Health: 149/149 ======================== ##..########.....#####..........# Magic: 31/31 ======================== .##...#..#......## ##........## AC: 41Str: 16 ###..#..........## ##.......# EV: 15Int: 10 ###..............## #.......## SH: 0Dex: 25 [ hUL.##...P#####...°#÷# ###......P#P XL: 18 Next: 98% Place: Lair:3 .....### ###...@#####.....#..... Noise: ======---  Time: 32250.4 (0.0) .....# #....R...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#...§.†................ Fire: o) +5 hand cannon of Forgiveness [ hh......#.~.♣♣♣.♣.................# Zot (21247) Rev .........~§§§♣÷♣................. [ hC........÷.♣♣§§♣~....##........... R   eleionoma .......#..~§§♣.♣....##....#...... #....####♣♣§♣♣♣....####....#....# ......## #.§♣......##.#........#The sling bullet freezes the eleionoma.  The eleionoma is severely wounded. _The eleionoma misses you.[ hVFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (magical condensation, severely wounded, 79% to hit)[ h'S.....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. #P...# ###......P..#...........# Health: 149/149 ======================== ##..########.....#####..........# Magic: 31/31 ======================== .##...#..#......## ##........## AC: 41Str: 16 ###..#..........## ##.......# EV: 15Int: 10 [ hT###..............## #.......## SH: 0Dex: 25 .##...P#####...°#÷# ###......P#P XL: 18 Next: 98% Place: Lair:3 .....### ###...@#####.....#..... Noise: ======---  Time: 32250.4 (0.0) .....# #....R...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#...§.†................ Fire: o) +5 hand cannon of Forgiveness ......#.~.♣♣♣.♣.................# Zot (21247) Rev [ hT.........~§§§♣÷♣................. ........÷.♣♣§§♣~....##........... R   eleionoma .......#..~§§♣.♣....##....#...... #....####♣♣§♣♣♣....####....#....# ......## #.§♣......##.#........#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (magical condensation, severely wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.  You kill the eleionoma!Okawaru accepts your kill.[ h[°○§§§[ h °(((§(§Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (magical condensation, severely wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.  You kill the eleionoma!  Okawaru accepts your kill.An eleionoma bone magically twists into a wand of flame (12).[ hs○○..§.[ ht[ hU}.....####.................#...... planckenstein the Marksgoblin ##...# #.....##...#.......#....# Coglin of Okawaru *****. #P...# ###......P..#...........# Health: 149/149 ======================== ##..########.....#####..........# Magic: 31/31 ======================== .##...#..#......## ##........## AC: 41[ hStr: 16 ###..#..........## ##.......# EV: 15Int: 10 ###..............## #.......## SH: 0Dex: 25 .##...P#####...°#÷# ###......P#P XL: 18 Next: 100% Place: Lair:3 .....### ###..○@#####.....#..... Noise: ======---  Time: 32251.4 (1.0) .....# #....○...##............ o) +5 hand cannon of a) +5 sling (freeze) .....####♣#.....†................ Fire: o) +5 hand cannon of Forgiveness ......#.~.♣♣♣.♣.................# Zot (21246) Rev+ .........~§§.♣÷♣................. ........÷.♣♣§§[ h♣~....##...........  .......#..~§§♣.♣....##....#......  #....####♣♣§♣♣♣....####....#....#  ......## #.§♣......##.#........# Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (magical condensation, severely wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.  You kill the eleionoma!Okawaru accepts your kill.An eleionoma bone magically twists into a wand of flame (12).[ hx _You shoot a sling bullet.  You have reached level 19![ hE/  --more--[ h:G55/1552/329 0% [ hB°○[ h4 _[ h.$###...# #.....##...#.......# .#P...# ###......P..#........... .##..########.....#####. #.##...#..#......## ###..#....## ##. .###..............## #.# [ h..##...P#####...°#÷# ###P ......### ###..○÷#####.....#.....# #....@...#..####♣#.....†........#.~.♣♣♣.♣............~§§.♣÷♣..÷.♣♣§§♣~....###..~§§♣.♣....##....# .#....####♣♣§♣♣♣....####....# .......## #.§♣......##.#.........P# ##.§......###[ hp÷°§[ h------25 _[ hC°§[ h .§♣§§I - a wand of flame (41) (gained 12 charges)[ h------3.4 (24[ hDN§§[ hW _You see here an eleionoma corpse.[ h[ hBInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ h[ h [ h|###...# #.....##...#.......#.... planckenstein the Marksgoblin .#P...# ###......P..#........... Coglin of Okawaru *****. .##..########.....#####.......... Health: 155/155 ======================== #.##...#..#......## ##........# Magic: 32/32 ======================== .###..#..........## ##.......# AC: 41[ hwStr: 16 .###..............## #.......# EV: 15Int: 10 ..##...P#####...÷#÷# ###......P# SH: 0Dex: 25 ......### ###...÷#####.....#.... XL: 19 Next:  0% Place: Lair:3 ......# #....@...##........... Noise: ---------  Time: 32253.4 (0.0) ......####♣#.....†............... o) +5 hand cannon of a) +5 sling (freeze) .......#.~.♣♣♣.♣................. Fire: o) +5 hand cannon of Forgiveness ..........~§§§♣§♣................ Zot (21244) Rev+ [ h8.........÷.♣♣§§♣~....##.......... ........#..~§§♣.♣....##....#.....  .#....####♣♣§♣♣♣....####....#....  .......## #.§♣......##.#........  .......P# ##.§......###.......## Okawaru accepts your kill.An eleionoma bone magically twists into a wand of flame (12). _You shoot a sling bullet. _You have reached level 19!I - a wand of flame (41) (gained 12 charges) _You see here an eleionoma corpse.[ h%B§§[ hA&[ h0U§§§[ h3[ hG [ hK planckenstein the Marksgoblin (Coglin Hunter) Turns: 32103, Time: 01:32:42 Health: 155/155 AC: 41 Str: 16 XL: 19 Next: 0% Magic: 32/32EV: 15 Int: 10 God: Okawaru [*****.] Gold: 2874SH:  0 Dex: 25 Spells: 18/18 levels left rFire + . . [ hOL 6a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + C - +2 cloak rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.45/turn MPRegen 0.23/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 1/15 runes: serpentine[ hSw[ h+###...# #.....##...#.......#.... planckenstein the Marksgoblin .#P...# ###......P..#........... Coglin of Okawaru *****. .##..########.....#####.......... Health: 155/155 ======================== #.##...#..#......## ##........# Magic: 32/32 ======================== .###..#..........## ##.......# AC: 41Str: 16 .###..............## #.......# EV: 15[ hInt: 10 ..##...P#####...÷#÷# ###......P# SH: 0Dex: 25 ......### ###...÷#####.....#.... XL: 19 Next:  0% Place: Lair:3 ......# #....@...##........... Noise: ---------  Time: 32253.4 (0.0) ......####♣#.....†............... o) +5 hand cannon of a) +5 sling (freeze) .......#.~.♣♣♣.♣................. Fire: o) +5 hand cannon of Forgiveness ..........~§§§♣§♣................ Zot (21244) Rev+ .........÷.♣♣§§♣~....##.......... ........#..~§§♣.♣....##....#.....  .#....####♣♣§♣♣♣....####....#.... [4[ hx0m .......## #.§♣......##.#........  .......P# ##.§......###.......## Okawaru accepts your kill.An eleionoma bone magically twists into a wand of flame (12). _You shoot a sling bullet. _You have reached level 19!I - a wand of flame (41) (gained 12 charges) _You see here an eleionoma corpse.[ h:§[ h[ hB/[ h;<[Inventory: 51/52 slots [ hU=Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo[ hH>1S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ h]!T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}. The scales of a cold-breathing dragon. It provides great protection from cold, while rendering its wearer more susceptible to fire. Base armour rating: 9 Encumbrance rating: 11 rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. If you switch to wearing this armour: Your AC would decrease by 6.5 (41.3 -> 34.8). Your EV would decrease by 1.9 (15.8 -> 13.9). This ancient artefact cannot be changed by magic or mundane means. You found it in an ice cave. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[ hInventory: 51/52 slots Hand Weapons (go to first with )) [ hr a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()  y - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ hQ= [ hH [ hT L###...# #.....##...#.......#.... planckenstein the Marksgoblin .#P...# ###......P..#........... Coglin of Okawaru *****. .##..########.....#####.......... Health: 155/155 ======================== [ hT #.##...#..#......## ##........# Magic: 32/32 ======================== .###..#..........## ##.......# AC: 41Str: 16 .###..............## #.......# EV: 15Int: 10 ..##...P#####...÷#÷# ###......P# SH: 0Dex: 25 ......### ###...÷#####.....#.... XL: 19 Next:  0% Place: Lair:3 ......# #....@...##........... Noise: ---------  Time: 32253.4 (0.0) ......####♣#.....†............... o) +5 hand cannon of a) +5 sling (freeze) .......#.~.♣♣♣.♣................. Fire: o) +5 hand cannon of Forgiveness [34[ h5V m..........~§§§♣§♣................ Zot (21244) Rev+ .........÷.♣♣§§♣~....##.......... ........#..~§§♣.♣....##....#.....  .#....####♣♣§♣♣♣....####....#....  .......## #.§♣......##.#........  .......P# ##.§......###.......## Okawaru accepts your kill.An eleionoma bone magically twists into a wand of flame (12). _You shoot a sling bullet. _You have reached level 19!I - a wand of flame (41) (gained 12 charges) _You see here an eleionoma corpse.[ h_ C§§[ h\` [ hn C§§[ hSq [ h..#P...# ###......P..#...... ..##..########.....#####.##...#..#......## ## ..###..#..........## ##. ..###..............## #. #..##...P#####...÷#÷# ###P.....### ###...÷#####.....#... #......# #....°...##.......####♣#...@.†..... #.......#.~.♣♣♣.♣... #....~§§§♣§♣.÷.♣♣§§♣~....###..~§§♣.♣....##....##....####♣♣§♣♣♣....####....# ........## #.§♣......##.#....P# ##.§......###..####.......###..[ h4[†§§§[ h4.4 (13) Rev [ h[ h-[ h͖ E.##..########.....#####.##...#..#......## ## ...###..#..........## ## #..###..............## # ##..##...P#####...÷#÷# ###.....### ###...÷#####.....#.. ##......# #....†...##.......####♣#.§...†... ##.......#.~.♣♣♣@♣...... #[ h× M#....~.§§♣§♣..... ...÷.♣♣§§♣§....##.#..~§§♣.♣....##....##....####♣♣§♣♣##....#.......## #.§♣......##.#....P# ##.§......##..####.......###..^..........##P....##...[ hK s÷~[..[ h a52[ hN :§[ h0 [ h.##...#..#. ##..###..#..........## ## ##..###........## # ###..##...P#####...÷#÷# ###.....### ###...÷#####.....#  ##......# #....†.....####♣#.§...†... ###.......#.~.♣♣♣§♣.....#....~.§@♣÷♣ ..÷.♣♣§§♣~....###..~[.♣.♣....##....##....####♣♣.♣♣♣....####....#.......## #.§♣......##.#....P# ##.§......##..####.......###.^..........##P....##..#####[ hͶh§§§[[ ha61[ hw]§§§[ hc[ h .###..#.... ## ##..## #..##...P#####...÷#÷# ##.......### ###...÷#####.....#  ## #....†...##....... ##.###♣#.§§§.†....#[ hv.#.~.♣♣♣§♣.....~§§§♣§♣ ......÷.♣♣@[♣~....##..#..~[.♣.♣##....####♣♣.♣♣♣....####....#......## #.§♣......##.#.......# ......P....###.##.##..#.....# # [ h§§§§§♣÷§§§§[ hIf70) [ hJ§§[ h  An eleionoma bone magically twists into a wand of flame (12). _You shoot a sling bullet. _You have reached level 19!  I - a wand of flame (41) (gained 12 charges) _You see here an eleionoma corpse. _There is a staircase to the Swamp, spattered with blood here.[ hR§[ he:§[ hQh§§.§[ hi839 _[ hRM§§[ h+>  .. ..♣♣  ~~~ k.i~♣♣  [ h~~~. ♣♣♣~..~♣ .  ~~~~♣♣♣♣~.~~~.♣ ~.  ~..~♣~..~~~~~♣..~  ♣.~~~.~~~~..)~~  [ h2♣~~~~x.~~.~.~~~ Swamp:1 ♣..@.......~~~  [ h♣♣♣♣♣÷.....~~~  ♣~..~~~~~~  [ h6♣♣♣♣.~~~^.  .~~~.~ [ hv.~.~♣ x   bunyip ~~~.♣ i   spriggan rider (polearm) [ h~~.. ....You climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.[ hS5965) Gem (1765) [ h  This branch contains the decaying rune of Zot.The bunyip claws you![ h[ hn.i§[ hM 47--9.9 (2.534[ h 9§[ hC _The bunyip claws you but does no damage. x2 _There is a staircase back to the Lair, spattered with blood here.[ h}7§[ h~[ hv[ h[ h6§i8--60.9 (1.023 _[ hB§§[ h* ....###..#..........## ##..... ##..###..............## #..... ###..##...P#####...÷#÷# ###..... ##.......### ###...÷#####.....#.##......# #....†...##........ ##.......####♣#.§...†............ ###.......#.~.♣♣♣.♣.............. ###..........~.~§♣÷♣.............Lair:3 [ hc............÷.♣♣@x♣~....##....... ...........#..~[.♣.♣....##....#.. ....#....####♣♣.♣♣♣....####....#. ..........## #.§♣......##.#..... ..........P# ##.§......###...... ...........####.......###........ ....^.................##P....##.. ......................##....##### ......P....###.##.##..#.....# #You climb upwards. Welcome back to the Lair of Beasts![ hL21239) [ h [ h-9=2.4 (2.57[ hK[ h _Level annotation: exclusion: oklob plant _There is a staircase to the Swamp, spattered with blood here.[ h §You shoot a slug. The slug hits the bunyip! The slug burns the bunyip.[ h|  The bunyip is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bunyip but does no damage.[ h §§§§§The bunyip is lightly wounded.  The bunyip closely misses you.The bunyip claws you but does no damage.[ h======3.5 (1.16) Rev [ h"[ hp"L _The bunyip misses you.[ h~ § You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.[ hb §§§§The bunyip is moderately wounded.You shoot a slug. The slug hits the bunyip. The slug burns the bunyip.[ h §§§§§§§[○[ h 50=4.65) Rev+ [ h k§§§○[ hk a _The bunyip is moderately wounded.[ h §○You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.[ h9C §§§§§§[○ The bunyip is heavily wounded.You shoot a slug. The slug hits the bunyip! The slug burns the bunyip.[ hȐ[ h§§♣♣♣§§§♣§§§§☼°♣§[ h',50[ hO;4[ h)§§[ h b☼°♣§[ h_ _The bunyip is severely wounded.[ h §§§§§(You shoot a sling bullet.[ hce §§§§§♣§§§§☼°♣§ The sling bullet completely misses the bunyip.You shoot a slug. The slug hits the bunyip! The slug burns the bunyip![ huG ~§~§§§♣§x..~○°♣§The bunyip is almost dead.[ h =========63) Rev* [ h c§°♣§[ h$_ _The bunyip howls a warning cry![ h$  You shoot a slug. The slug hits the bunyip! The slug burns the bunyip.  You kill the bunyip![ hW §§○°[ h §(Okawaru accepts your kill.[ h! .~§§°.[ h# 11======---7.7 (1.1[ h# ;2[ h- 9§[ hz6 / _You shoot a sling bullet.[ hJT0120[ h9\p29[ hG][ h`38) Rev+ [ hb[ hDh[ h|h-7[ hh[ hwj[ hq[ hra46[ hjt[ h}t5) Rev [ h[ h §.♣♣♣..§§♣÷[ h---------[.♣. _You start resting.[ h;[ hY.§74.7 (7.0[ h5=------5.7 (84[ hХ9§[ h" _HP restored.[ hɛi§§§[ h§§§§.§§§§6.7 (1[ hP;3[ hI§§[ h"  .. ..♣♣  ~~~ k..~♣♣  [ h~~~. ♣♣♣~..~♣ .  ~~~~♣♣♣♣~i~~~.♣ ~.  [ hB,~..~♣~..~~~~~♣..~  ♣.~~~.~~~~..)~~  [ hd ♣~~~~..~~.~.~~~ Swamp:1 ♣..@.......~~~  [ h ♣♣♣♣♣÷.....~~~  ♣~..~~~~~~  ♣♣♣♣.~~~^.  .~~~.~ .~.~♣ i   spriggan rider (polearm) ~~~.♣ ~~.. [ h....You climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.[ h2{=5962) Gem (1763) Rev [ hX[ h[ h}  This branch contains the decaying rune of Zot.[ h .iii 2 spriggan riders (polearms)[ hq8.2 (2.511[ h[ h _The spriggan rider misses you. _There is a staircase back to the Lair, spattered with blood here.[ hV (You shoot a sling bullet.  The sling bullet hits the spriggan rider!  The sling bullet freezes the spriggan rider.[ hs    spriggan rider (polearm)i   spriggan (polearm)  The spriggan rider is lightly wounded.  You shoot a slug. The slug hits the spriggan rider!!  The slug burns the spriggan rider!  You kill the hornet!  Okawaru accepts your kill.priggan falls from its now dead mount.[ h6 [ h_ k  The spriggan is almost dead.[ h i○~i..[ hj ======9.3 (1.1590[ h^ <○[ h @ _The spriggan splashes around in the water.[ h~f ○(You shoot a slug. The slug hits the spriggan. The slug burns the spriggan.[ h You shoot a slug. The slug hits the spriggan. The slug burns the spriggan.  The spriggan is almost dead.You shoot a sling bullet. The sling bullet hits the spriggan!  The sling bullet freezes the spriggan.  You kill the spriggan!  Okawaru accepts your kill.)○[ h<§)○~☼@...i.[ h2-80.4859) Rev+ [ hk<○[ he+ _You hear a splash. x2[ h+9 §[ hii☼@(((((((You shoot a slug.[ h7' [ hK7t§☼The slug barely misses the spriggan rider.[ hk7/You shoot a sling bullet.[ h[ h,[ h§§°~☼○@.i.....[ h-1078[ h?T§°○[ ha _The sling bullet misses the spriggan rider.[ h) §☼○@( You shoot a slug. The slug hits the spriggan rider!  The slug burns the spriggan rider![ h5&   The sling bullet hits the spriggan rider!  The sling bullet freeze  You kill the spriggan rider!  Okawaru accepts your kill.You kill the hornet![ hO,§°○@()[ hr~§§.~~~°~○○@○[ hx2.5 (1.167) Rev* [ h§°~○○[ hxP _Okawaru accepts your kill.[ hd% c§○○[ h% [ h, h§§°[ h. H _No target in view![ h §§°~○○@○[ h+ [ h [ h §○○@○[ h H _No target in view![ hQ4[ hR[ hGZ[ h_[ hh56 _[ h"S45) Rev+   You enter the shallow water.3) Water Gem (1754) Rev+  _Moving in this stuff is going to be slow.23[ hf ♣~♣♣  ♣♣..~♣ ♣♣..... ..♣♣ ♣.~~~~. k..~♣♣)~~~~~. ♣♣♣~..~♣ .$~~~§~~♣♣♣♣~.~§~.♣ ~.♣...~..~♣~..~~~~~♣..~ ♣@~~).~~~~..)~~-----7.1 (4.6 ♣~~§~..~~.~.~~~♣♣..<.).....~~~♣♣♣♣♣÷.....~~~♣~..~~~~~~♣♣♣♣.~~~^. .~~~.~ .~.~♣ ~~~.♣[ h^§~~§-----8.7 (6.20) Gem (1751) Rev [ h[ h# _Found a mace.[ h [ hS [ h [ h| [ h A  You enter the shallow water.[ h 49) Water Gem (1750) Rev [ h3 d _Moving in this stuff is going to be slow.[ h h7) Gem (1748[ hS [ hV [ h g67) [ h [ h [ h A  You enter the shallow water.[ h r5) Water Gem (1746) [ h^ [ h1 N _Moving in this stuff is going to be slow.[ h i4) Gem (1745) [ h [ h [ hx b34[ hg [ hw [ h [ h. L23[ hF [ h [ h  You enter the shallow water.1) Water Gem (1742) [ h& [ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h" j39) Gem (1740) [ hM$ [ h+ c839[ h, [ h#4 " _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 2881 gold pieces (gained 7).[ hG8 b78[ h,9 [ h; [ h? b67[ h@ [ hPC [ hG b56[ hI [ hBL [ hQ  You enter the shallow water.4) Water Gem (1735) [ h\S [ hV N _Moving in this stuff is going to be slow.[ ha i3) Gem (1734) [ hc [ hNf [ ho b23[ hq [ hw [ hS| [ h| L12[ h#   You enter the shallow water.0) Water Gem (1731) [ h. N _Moving in this stuff is going to be slow.[ h? j28) Gem (1729) [ h% [ h [ h b78[ h [ hҧ f  There is a staircase back to the Lair, spattered with blood here.[ h i67 _[ h [ h5 [ h [ h -5[ h 6[ h [ h= f  You see here a bog body skeleton.[ h i45 _[ h [ hF [ h [ h L34[ ha [ h [ h * ♣♣.~~~~.♣ k..~♣♣ ♣)~~~§~.♣ ♣♣♣~..~♣ ..~~ [ h ♣.~§~~~~♣♣♣♣~.~~~.♣♣~..~ ♣♣...~..~♣~..~~~~~♣..~~f  ♣♣♣♣♣♣♣.~~).~~~~..)~~~~ [ h ♣~~~~..~~.~.~~~~~ ♣♣..<.).....~~~~. ♣♣♣♣♣÷.....~~~~. [ h( h♣~..@§~~~~~. ♣♣♣♣.~~~^.~~ ..~~~.~.. [ hO .~..~.~♣♣. ♣...~~~.♣[ ht §~.~~~~... f   shambling mangrove (wandering)[ h ♣♣♣.~~......♣~..~..... [ h - You enter the shallow water.[ h b 315.7 (27.0)  Moving in this stuff is going to be slow.[ h ~f~f[ h 6.7 (282) Water Gem (1723) [ h [ h; e _A shambling mangrove comes into view.[ h: (((((You shoot a sling bullet.[ h §The sling bullet hits the shambling mangrove but does no damage.  You shoot a slug. The slug hits the shambling mangrove.  The slug burns the shambling mangrove.[ h" [ h~~f~..☼~§[ hsQ=====7.8 (1.1)[ h\12) Rev [ h!:☼[ h(@ _The shambling mangrove is lightly damaged.[ hc ((((§You shoot a sling bullet.  The sling bullet hits the shambling mangrove but does no damage.[ h F☼ § _The shambling mangrove is lightly damaged.ing bullet.ing bullet hits the shambling mangrove but does no damage.  ug. The slug hits the shambling mangrove!ug burns the shambling mangrove.[ hF [ h P§§~~f[ h׀ h○...○§[ hŁ l8.901[ h{ :○[ h& m _The shambling mangrove is moderately damaged.[ h (((§You shoot a slug. The slug hits the shambling mangrove!  The slug burns the shambling mangrove. _The shambling mangrove is moderately damaged.ing bullet.ing bullet hits the shambling mangrove!  The sling bullet freezes the shambling mangrove.[ h  ○○ The shambling mangrove is heavily damaged.You shoot a slug. The slug hits the shambling mangrove!  The slug burns the shambling mangrove.[ h1§~§~°○..○§[ h2-90190) Rev+ [ h;9§[ h@k _The shambling mangrove is severely damaged.[ h<4 (°○(( You shoot a sling bullet.  The sling bullet hits the shambling mangrove!  The sling bullet freezes the shambling mangrove.[ hnThe sling bullet freezes the shambling mangrove.  [ hThe shambling mangrove is almost destroyed.!  You destroy the shambling mangrove!  Okawaru accepts your kill.[ h}"~°○○yyy 3 hornets[ h_§y~~y○..y~§°@☼§~[ h?a3=20[ hrL819) Rev* [ h?§○[ h-p°@☼§[ h\ _Angry insects surge out from beneath the shambling mangrove's foliage![ hob (°○.((°@(§You shoot a slug. The slug barely misses the hornet. The slug hits the hornet.  The slug burns the hornet.[ hL (((°○§The hornet is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the hornet.[ hoB[ h|R§~~~~y~~.°..~y°@○y§☼§~[ h}q2.0 (1.178[ hF§°°@○y§☼[ ha _The sling bullet closely misses the hornet.[ h °..~y§(☼You shoot a slug. The slug hits the hornet! The slug burns the hornet.[ hkV §°..~y§°@(((((((☼The hornet is moderately wounded.You shoot a sling bullet.[ h,[ hT[ h,[ h> ~§~~.y.~~.@yy§~~~.○The sling bullet closely misses the hornet.[ h[ hQ306[ h7[ hG○§ _The hornet closely misses you.[ h  You shoot a slug. The slug hits the hornet!! The slug burns the hornet.  You kill the hornet![ he[○§ 2[ h": §[ h|(((((((Okawaru accepts your kill.You shoot a sling bullet.[ h% [ h3 : ~§§○@y~§~~~.○~~§The sling bullet closely misses the hornet.[ h: r4456[ hA U§§○[ hF T _The hornet closely misses you.[ h ○You shoot a slug. The slug hits the hornet! The slug burns the hornet.[ hm d _The hornet closely misses you.You shoot a slug. The slug hits the hornet! The slug burns the hornet.  The hornet is severely wounded.You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet.  You kill the hornet!§§○@°~§○   hornet[ h'  [ hP( ![ h( ~[ h( 7°@°~~[ h%) 1°°[ ha) +Okawaru accepts your kill.[ h) ?The hornet stings you but does no damage.[ h1 [ hz2 &5.1 (1.1[ h2 %4[ h2 5[ h'3 [ h< [ h7= <°@°[ ht= °°[ h= [ hA  [ h B [ hFB 0_The hornet closely misses you.[ hzB [ hނ (((§((((°@°[ h3 E°°[ hZd §°@°° You shoot a slug. The slug completely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet.[ hS §.~~~§~..)§~~~.☼.y.@†°°[ hz~.~§The hornet is heavily wounded.[ h##6[ hDM034[ h§☼°°§[ hδL _The hornet misses you.[ hW  You shoot a slug. The slug hits the hornet!! The slug burns the hornet.  You kill the hornet![ h§§☼.°°°[ h < (((((((§Okawaru accepts your kill.[ hp§.~§~).~~§~..)§§~.○..☼.~~~^.§[ hV+§~[ h<j723[ hz§§○☼§[ h/ _You shoot a sling bullet.[ hS4[ h[ h3[ h[ h'R0) Gem (1711[ hX[ ht[ h{c090[ h[ h[ h[ h+^809) Rev+ [ h [ h[ h3[ hD78[ h[ hg[ h   ♣~~§~..~~.§.~~~~~ ♣♣..<.).....~~~~. ♣♣♣♣♣÷.....~§§~. ♣~..~†~~~~~. ♣♣♣♣.~~~^.~~ ♣ ♣~...~§~.~.. .>. ♣♣.~..~.~♣♣. ...~.♣♣...~§~.♣♣~~.~@.~~~~...-----[ h G31.7 (4.6♣♣♣♣♣♣.§~...... ♣~..§..... ♣♣♣.♣♣.... ♣♣ ♣♣♣  You enter the shallow water.  Moving in this stuff is going to be slow.[ h1X~§§~~[ h-----2.7 (56) Water Gem[ h$5 (1707) Rev+ [ hN[ hs"; _Found a stone staircase leading down.[ h?4[ h&A[ hE[ hJ[ hOKi4) Gem (1705) Rev [ hQ,[ hwQ[ hQ-3[ hQ4[ hR[ h2X[ h[b23[ h@\[ ha[ hdb12[ he[ hk[ hJpg01) [ hw[ h|w[ h{d8990[ h|[ h4869978[ h[ hL67[ hɖ[ hk[ h!b56[ hԪ[ hu[ h~[ hʱL45[ h[ h$[ hb34[ hO[ h[ h[ hYD23[ h[ h=[ h:[ hD12[ h[ h[ hS[ hL01[ h[ h[ h[ hrM890[ hr[ h[ hFc889[ h,[ h[ h L78[ hF[ h [ hx67[ h[ h'"  You enter the shallow water.5) Water Gem (1686) [ h-#N _Moving in this stuff is going to be slow.[ h 04) Gem (1685) [ hm4b34[ hZ8[ h8[ h=b23[ h ?[ hKx12[ hkM[ hP[ h)W[ hWL01[ hY[ ha[ hfc790[ hki[ hk[ h6q[ hqM879[ hs[ h|[ h ♣~.[~~~.♣♣♣ ~~ ..♣♣ ♣..§~~~~.~♣♣~~ k..~♣♣♣..~~~~§....~~ ♣♣♣~..~♣~..~~~~~~§..~~ ♣♣♣~.§~~.♣♣~..~~~~~..~~~ ♣~..~~~~~♣..~~~§~....~~~ §~).~~~~..)§~~§~...~♣ ~§~..~~.~.~~§~~.@.~♣ 60.9 (28.2) ..<.).....~~~~..~♣♣♣ ♣♣♣♣÷.....~§~~.♣♣♣ ♣~..~†~~~~~.♣♣ ♣♣♣♣.~~~^.~~.♣♣~...~~§.~...♣ . ♣♣.~..~.~♣♣..♣♣ .~.♣♣...~~~.[ hf♣♣♣♣~♣ ♣~~.~~.~~~~...~♣♣♣[ h§~§~§~~~~§1.9 (2978[ hC§§[ h*# _Found a robe.[ h`[ hb67[ h",[ h\'[ h'D56[ he)[ h,[ h+4A  You enter the shallow water.[ h}4r4) Water Gem (1675) [ h6[ h@N _Moving in this stuff is going to be slow.[ hF[ hFS2) Gem (1673) [ h/I[ h%M[ hQ[ hQL12[ hT[ h^W[ h]b01[ h{_[ hb[ hl v. ♣~~ .♣ ♣~~~§ [ h^m~.~♣ ♣~. ......♣♣♣ ?:~~... ♣~.[§~~.♣♣♣ ~~~~~.. ..♣♣ ♣..~~~~~.§♣♣~~~§~.~ ..~♣♣♣..~~~~~...@~~~~~.~ [ hm~..~♣§..~~~~~~~..~~~~~~~ §~~.♣♣~..§~~~~..§~~§~~.. [ hn"~~~~♣..~~~§~....~~~~~... ~~~..)§~~~~...~♣.~~~~.~♣ [ hn~~.~.~~~~~...~♣♣..~..♣♣.v   will-o-the-wisp (wandering)[ hn....~~~~..~♣♣♣♣♣♣♣♣♣♣....~~~~.♣♣♣ ..~†~~~~~.[ h%o'♣♣[ hBs18.5 (6.6)[ h} .~♣♣~~~~§~  A will-o-the-wisp comes into view.[ h}p9.5 (7690[ h+M§§§[ h< _The will-o-the-wisp moves out of view.[ hoy`[ h/  You enter the shallow water.8) Water Gem (1669) [ h[ h`N _Moving in this stuff is going to be slow.[ h[ hBa♣♣~§.. [ hu♣~~~~.♣ ~~§~. ~.~♣ ♣♣~...~~......♣♣♣ ♣♣?:~~...w [ h ♣~.[§~~.♣♣♣~~§~~~..$[ hҔ♣♣ ♣..~~~~~.~♣♣@~~~~.~ [ hh.~♣♣♣..~~~~~....~~~~~. [ hL..~♣§..~~~~§~~..~~§~~~~~[ hI.♣♣~..§~~~~..§~~~~§[ hbb♣..~~~~~....~~~~~.....)§~~~~...~♣.~~~~.~♣♣w   swamp worm (wandering) ~.~.~[ hv.~♣♣..~..♣♣.~[ h~~~~..~♣♣♣♣♣♣♣♣♣♣ ~~[ h2..~~~~.♣[ h;.70.5 (1.0[ hң~w.§§§[ hq2.1 (2.678[ hQ:§[ h] _A swamp worm comes into view.[ h@ (((((((§You shoot a sling bullet.[ h~ §The sling bullet barely misses the swamp worm.[ hg[ h~.~~~.w○~~§~~~~§~~~~~~w[ h![ hq====3.1 (1.06[ h77) Rev [ h&D○§[ hh-o _You shoot a slug. The slug closely misses the swamp worm.[ ht (○~(((§You shoot a sling bullet.[ h' ○ The sling bullet hits the swamp worm but does no damage.  You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.[ h޵ .☼~~~§The swamp worm is heavily wounded.[ h `○☼`````~§The swamp worm fires a harpoon shot at you.[ h(D.°○~~@~.~~~~~~§§[ hDn=4.2 (1.15[ h9E5[ hR9°[ hUR _The harpoon shot misses you.[ hu# (°○(((§You shoot a sling bullet. The sling bullet hits the swamp worm.  [ h#(The sling bullet freezes the swamp worm.[ h{ (((°○The swamp worm is heavily wounded.You shoot a slug.[ hL/[ h)9§~...°~~w○§§[ h9}5.334) Rev+ [ hA_°§§[ hO` _The slug completely misses the swamp worm.[ h °°~((( You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.[ h) §((°°~(((§The swamp worm is almost dead.You shoot a sling bullet.[ hY& [ h§~§..°°~~w.○§[ hƔ~☼§§§The sling bullet closely misses the swamp worm.[ h [ hyt §°°````[ h☼§The swamp worm fires a harpoon shot at you.[ h&j~~°~~@°~[ h7'?○§~[ h(V6.423[ h0([ h%2]°°○[ h5R _The harpoon shot misses you.[ h{  You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.  You kill the swamp worm![ h)°~(†((§[ hoV ((°~(((○Okawaru accepts your kill.[ h §~....°~~~~†.°§°~~§[ h {57.512) Rev* [ hC r§°§°[ ho / _You shoot a sling bullet.[ h N°°[ h [ h[ _§°§[ h H _No target in view![ h} ?°°°§§°§° _No target in view![ h4[ h[[ h[ h@[ hmz01) Rev+ _[ h[ h[ h[ hS58) Gem (1659[ h[ h I  You see here a scroll of revelation.[ hN@[ hJ .  ♣♣ [ hKa..~~~ ♣v§~~~ .♣ ♣~~~~~ ~.~♣ ♣♣~...~§. [ h0K ......♣♣♣ ♣♣@:~~....-----80.7 (3.2 [ hbK ♣~.[§~~.♣♣♣~~~~~†..$[ hK ♣♣ ♣..~~~~~.~♣♣~~~~~. .~♣♣♣..~~~~~....~~~~~.~~ ..~♣§..~~~~~~~..~~~~~§~§ [ hK~~.♣♣~..§~~~~..~§~~~~...v   will-o-the-wisp (wandering)~~...[ hKA~......~♣♣..~..♣♣.~[ hO<-----[ h\Z§§~§[ h!_f _A will-o-the-wisp is nearby![ h^ .~  §~~  ♣♣~~~  ..~~~  ♣v§~~~  .♣ ♣~~~~~.  ~.~♣ ♣♣~...~§.   ♣♣@:~~....  ♣~.[[ hH♣~~~~~†..$  ♣♣~~~~~.~~ .~~~~~.~~ .~~~~~§~§ .~§~~~~... .~~~~~.... )~♣.~~~~.~♣♣  [ h$r .~  §~~  ♣♣~~~  ..~~~  ♣v§~~~  .♣ ♣~~~~~.  ~.~♣ ♣♣~...~§.   ♣♣@:~~....  ♣~.[♣~~~~~†..$  ♣♣~~~~~.~~ .~~~~~.~~ .~~~~~§~§.~§~~~~... .~~~~~....)~♣.~~~~.~♣♣[ h)zT§§§[ hz[ hM§§[ hnf _A will-o-the-wisp is nearby![ hV! .~  §~~  ♣♣~~~  ..~~~  ♣v§~~~  .♣ ♣~~~~~.  [ h! ~.~♣ ♣♣~...~§.   ♣♣@:~~....  ♣~.[♣~~~~~†..$  ♣♣~~~~~.~~ .~~~~~.~~ .~~~~~§~§ .~§~~~~... [ h!k.~~~~~.... )~♣.~~~~.~♣♣  [ h .~  §~~  ♣♣~~~  ..~~~  ♣v§~~~  .♣ ♣~~~~~.  ~.~♣ ♣♣~...~§.  [ h ♣♣@:~~....  ♣~.[♣~~~~~†..$  ♣♣~~~~~.~~ .~~~~~.~~ .~~~~~§~§.~§~~~~... [ h?.~~~~~....)~♣.~~~~.~♣♣[ h R§[ hL§§§[ hf _A will-o-the-wisp is nearby![ hA((...~§§§vA will-o-the-wisp is nearby! _A will-o-the-wisp is nearby!hoot a sling bullet.  The will-o-the-wisp gives a chilling moan.  The sling bullet hits the will-o-the-wisp.  The sling bullet freezes the will-o-the-wisp.[ h (((((§The will-o-the-wisp is lightly damaged.  You shoot a slug.[ h&1 V ~~~~vv~~°~~~~The slug closely misses the will-o-the-wisp.The will-o-the-wisp gestures.[ h1 =====1.8 (1.178[ h9 9°[ h? C _The will-o-the-wisp conjures some marshlight![ ho (( You shoot a slug. The slug hits the will-o-the-wisp!  The slug burns the will-o-the-wisp.[ h) The slug burns the will-o-the-wisp.  The will-o-the-wisp is severely damaged.  You shoot a sling bullet.  The sling bullet hits the will-o-the-wisp[ h * !  The sling bullet freezes the will-o-the-wisp.  You destroy the will-o-the-wisp![ h/ C~[ h ,[ h [ hJ [ he +§§[ h §°...~~☼§[ ht w2067) Rev* [ h k§§☼[ h/ P _Okawaru accepts your kill.[ h3 u§§§°[ h [ h }§°☼§[ h H _No target in view![ h§§§°§[ hc[ h i§°☼[ hH _No target in view![ h§§§°[ hr§§°[ h H _No target in view![ h [ hv[ h [ hy[ h8 b56[ hK _r - 6 scrolls of revelation (gained 1)[ hAs45) Rev+ [ h[ h' .~~~~.♣♣~..~♣~~~~~§.♣ ♣♣~~~~~.[ h|'~.~♣ ♣♣~...~~.......♣♣♣ ♣♣.@~~.-----♣~.[§~~.♣♣♣~○~~~†..$. ♣♣ ♣..~~~~~.~♣♣~~§~~.~ ~♣♣♣..~~~~~....~~~~~.~~♣§..~[ h'..~..♣♣~..§~~~~..~~~~~~...~[ h'J♣..~~~~~....§~~~~....♣[ h'..)§~~~~...~♣.~~~~.~♣♣♣  [ h(;You pick up a book of Cantrips and begin reading...[ h)2§~§~4.8 (2§~~§-----5.8 (3[ h2D34[ h09X§○[ h^>_ _You add the spells Poisonous Vapours and Kinetic Grapnel to your library.[ h˙[ h1[ hK[ hߞ[ h;[ h_x23[ hJx12[ hl[ ht[ hʹg01) Rev [ hʻ[ h[ h[ hvM490[ h[ h`[ h<♣♣ ..~~~.~.~♣ .~~~.~~. ~.♣♣~~~§~♣♣♣ ~..§~~~~.~♣ ♣♣~~~~§§~.~♣  .♣♣♣~~~§~..~.♣ [ h|~.~♣ ♣♣~...~~...♣♣♣ ....♣♣♣ ♣♣..~~.......§~ .[§~~.♣♣♣~~~~~†.@$...♣ .~~~~~.~♣♣~~~~~.~~~§.~♣ .~~~~~....~~~~~.~~~....♣ .~~~~~~§..~~~~~~~~.♣.~~w.§~~~~..~~~~~~...~♣ ~~~~~~~....~~~~~....♣♣ ~.w   swamp worm (wandering)[ hs~~...§♣.~~~~.~♣♣♣ .~~...~♣♣..~..♣♣.~ ~~..~♣♣♣♣♣♣♣♣♣♣ ~[ hI+9.8 (4[ h5!~[ hy~~~~~.§w§w[ hiq90.8 (5849[ hL§§[ h$] _A swamp worm comes into view.[ hc §§(((((You shoot a slug.[ hv §~§ The slug hits the swamp worm but does no damage.  You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet freezes the swamp worm.[ h-[ h6§~~~~§○~~.w...~§[ h6====1.8 (178[ h?W§§○[ hEe _The swamp worm is moderately wounded.[ h §†.@((○~((((You shoot a sling bullet.[ h ○ The sling bullet closely misses the swamp worm.You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.[ hjr  The swamp worm is severely wounded.[ h[ h ~~†.@☼.°~~w~§.§§[ h%D   seven-headed hydra§Dw   swamp worm  You hear a roar![ h==267) Rev+ [ h@j☼°§[ h e _A seven-headed hydra comes into view.[ h (((You shoot a sling bullet.  The sling bullet hits the swamp worm but does no damage.[ h[ h[ hL12[ h[ h[ hk[ h-0[ h1[ h&[ hw[ h[ hF7990[ h[ h[ h|[ hN8599[ hZ[ h[ h:L78[ hh[ h[ h: [ h L67[ h [ h [ h[ hab56[ h[ h[ hcb45[ h[ h5[ hb34[ h),[ h [ hK!L23[ h![ ht$[ h&b12[ hi'[ h)[ h0x ....#.#....~♣  [ h1b#..........~♣♣  #..##...#....♣  ....#.....♣~♣♣  [ h>1u..........§..♣  [ h1 ##....##....♣♣  .....#....~♣♣  ##...###..♣♣  #......@.♣♣ ----47.9 (17.2) [ h1.....#..♣♣   ... ...~. [ h02  ( ..~.~~~♣  .~.~....~~  [ hT2 .~.~.♣♣..~. [ hv2 ~♣~♣♣ ♣♣♣~  ♣♣ ♣♣[ h2)  [ h|8[ h9I----8.9 (18[ hI9D01[ h?[ hNA% _Found 2 stones.[ h`4[ hKa[ hd[ hn890[ hp[ h8qM889[ her[ ht[ h-xb78[ hCy[ hq{[ h~b67[ h1[ h[ hЃ[ h656[ h2[ ho[ hL[ hvA  You enter the shallow water.[ hr4) Water Gem (1585) [ h[ hLN _Moving in this stuff is going to be slow.[ h .##....##....♣♣ ~~.. .....#....~♣♣ ♣....##...###..♣♣ .~...#........♣♣ [ hM♣.~§......#..♣♣ ♣.♣.........~.♣ [....(♣..~.~~~♣♣  ♣.~.~.~....~~♣ [ h* ♣♣..~@~.♣♣..~.♣ 54.9 (6.0)[ hT ♣♣§♣~♣♣♣♣♣♣~♣♣  ♣ ♣♣♣ ♣♣ [ h [ h[ hԙ[ h[ hG~§§[ hx6.5 (7.62) Gem (1583) [ hN[ h- _Found a leather armour.[ hds [ hs [ hu [ hy [ h& A  You enter the shallow water.[ h 1) Water Gem (1582)  _Moving in this stuff is going to be slow.[ h [ h։ S0) Gem (1581) [ hi [ h? [ h [ h 7790[ h [ h [ h [ hĝ [ h -8[ h 79[ h [ hb [ hV [ h L78[ hޥ [ hx [ hī [ h L67[ hV [ hɯ [ h [ hβ L56[ h: [ h [ h A  You enter the shallow water.[ h, L4) Water Gem[ hO & (1575) [ hܾ [ h N _Moving in this stuff is going to be slow.[ h [ h+ S2) Gem (1573) [ h [ h [ h A  You enter the shallow water.[ hY r1) Water Gem (1572) [ h [ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ h 4. _Moving in this stuff is going to be slow.[ h [ hG 169) Gem (1570[ hb #) [ h [ h [ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ h 4ng to be slow.  You enter the shallow water.[ h$ \8) Water Gem (1569) [ hG [ h [ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h7 [ hp 07) Gem (1568[ h #) [ h+ [ hY [ hG [ hx [ h D67[ h [ hQ [ h [ h D56[ h5 [ h [ h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h r4) Water Gem (1565) [ h [ h(  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ hy 4. _Moving in this stuff is going to be slow.[ h F2) Gem (1563[ h[ #) [ he [ h [ h [ h L12[ h [ h [ h( [ hX L01[ hA [ h1 [ h D59[ h  0[ h [ h! [ hx$ c859[ h$ [ hs& [ h?( [ hz( D78[ h( [ h- [ h. [ hs/ L67[ h/ [ h<1 [ h3 [ hU3 D56[ h34 [ h|5 [ h7 [ h>7 L45[ h8 [ h9 [ h^; [ h; -3[ h; 4[ h\< [ hvJ H2312[ hJ L01[ hK [ hM [ hQ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ hQ v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h R s49) Water Gem (1550) [ h=S [ htX   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hZ [ h[ K8) Gem (1549) [ h\ [ h^ [ hyd  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7) Water Gem (1548) [ he  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ hf . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hh [ hh L56[ hi [ hu [ hw [ hqx S3) Gem (1544) [ h y [ hD| [ hz r _Moving in this stuff is going to be slow.  You enter the shallow water. [ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ hـ You enter the shallow water.[ h( L2) Water Gem[ hJ & (1543) [ h [ h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h [ h K1) Gem (1542) [ hi [ hœ [ h̘ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ h v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h r0) Water Gem (1541) [ h [ h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ h< ng to be slow.[ hu G38) Gem (1539[ hզ #) [ h [ hQ [ hT [ h L78[ hL [ hó [ h r _Moving in this stuff is going to be slow.  You enter the shallow water. [ h% r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ hF 4ng to be slow.  You enter the shallow water.[ h r6) Water Gem (1537) [ h [ hؼ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ h *_Moving in this stuff is going to be slow.[ h$ [ hU 656[ hy [ hh [ h< [ h [ h 634[ h/ [ h\ [ h' [ h [ h: K1) Gem (1532) [ h# [ h [ h6 [ hs -0[ h 1[ h [ hK [ h c290[ h [ h: [ h [ h E829[ h< [ h [ hv [ h D78[ h5 [ h [ h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ h .[ h r6) Water Gem (1527) [ h [ hV  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ h P You enter the shallow water. _Moving in this stuff is going to be slow.[ h [ h L56[ h [ h  [ h\ [ h S3) Gem (1524) [ h [ hV [ h` [ h -2[ h 3[ h [ hI [ ha# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ h# v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h$ L1) Water Gem[ h1$ & (1522) [ hj% [ h_) r  You enter the shallow water. _Moving in this stuff is going to be slow. [ h) | You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ h) *_Moving in this stuff is going to be slow.[ hQ- F0) Gem (1521[ h- #) [ hM 19081978[ hUT  .~~ .~.....  .~~ ~~§~~..  ~~ ~~~~~..  .. ~~~~~.. ..~§ ♣♣♣. )~~~...♣♣ ~...~~♣♣♣... .~~~~~..§♣♣.~~~.♣♣....~♣♣..~~~~.~~.♣♣~~~~♣.~~~...@~.~~~~. ~~..~~~~522.1 (65.6).~~~~~..♣♣♣.~~.♣ ♣♣~~~~~~.~~~~~~.♣♣ .♣♣♣♣~~~~~..♣♣.~~~~.~♣♣ ♣♣~...~~.. ♣[ hT `♣.........♣♣♣ ♣♣..~~..... ♣♣ ♣~.♣♣~.[~~~.♣♣♣~~~~~†.... .♣ ..♣♣ ♣..~~~~~.~♣♣~~~~~.~~~ .♣ k..~♣♣♣..~~~~~....~~~~~.~~~ [ hU .♣ ♣♣♣~..~♣~..~~~~~~~..~~§~~§~~.  [ hH^ <§~§[ h_ 3.1 (666) Water Gem (1517) [ hje [ hh # _Found a club.[ hj 4[ hm [ hjq [ h5t [ hz x45[ h~ i2) Gem (1513) [ h [ h [ h1 [ hf L12[ h6 [ h# [ h A  You enter the shallow water.[ h% r0) Water Gem (1511) [ h [ h N _Moving in this stuff is going to be slow.[ h c090[ hS [ h [ h7 c708[ h [ h [ hK i6) Gem (1507) [ hC [ hv [ h b56[ h [ h [ h [ h D45[ h [ h [ h b34[ hZ [ h b23[ h [ h O _You now have 2930 gold pieces (gained 27).[ hX 12[ h [ h L01[ hv [ h} [ h E699[ hR 0[ h^ [ h [ h d8499[ h [ h [ h; [ h L78[ h [ h [ h A  You enter the shallow water.[ h r6) Water Gem (1497) [ h [ h N _Moving in this stuff is going to be slow.[ h( [ h S4) Gem (1495) [ h[ hH[ hlL34[ h[ h[ h[ h[ h L23[ h [ h, [ hA  You enter the shallow water.[ hr1) Water Gem (1492) [ hc[ hN _Moving in this stuff is going to be slow.[ hy[ hT89) Gem (1490) [ h[ h[ h+[ h\M889[ hv[ h [ h$A  You enter the shallow water.[ h$r7) Water Gem (1488) [ h&[ h)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h;-i6) Gem (1487) [ h.[ h0[ h3b56[ h5[ h78[ h:b45[ ho<[ h>[ hYAb34[ hB[ hJG[ h#U.. ♣♣♣ >.~ ♣♣~♣♣♣♣♣♣.... ♣~~....~♣....♣ ♣.~§~~..♣♣ ~~...♣ ♣♣..~~..~♣ ~~....♣ ♣♣♣♣...♣♣♣♣♣  ~~..~~~♣♣§.♣~~~.♣♣ [ hU ~..~~~.@....~~~.§♣ 55.9 (32.8 ~...~~~..~.....~♣♣  §...~~~~~~~~~...~♣  ...~~~§~§~~~~....♣  .~♣♣....~~~§~....♣ ..~§ § ♣♣♣.~♣)~~~...♣♣♣~...~~ [ h!V♣♣♣...♣♣.~~~~~..~♣♣.~~~. ♣♣....~♣♣..~~~~.~~.♣♣~ ♣.~~~...~~.~~~~..~~..~~~~[ hc_K§~~~§[ h/`p6.9 (3323[ hg:§[ hi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down.[ h%4[ h&[ h+[ h$/b12[ h6,[ h9  You enter the shallow water.0) Water Gem (1481) [ h>N _Moving in this stuff is going to be slow.[ hd7879[ hk[ ht[ h i7) Gem (1478) [ h[ h2[ hb67[ h@[ h=[ hb56[ h[ h"[ h%b45[ h'[ h*[ hg.[ h.L34[ h^0[ h2[ hx5b23[ h 7[ ha:[ h->b12[ hk?[ hFA[ hC[ h6DL01[ hE[ htJc690[ hK[ hP _g - 11 potions of curing (gained 1)869[ h@S[ h3[ ♣♣♣♣ ♣♣♣ ♣♣♣♣ ♣...♣[ h[ ♣♣♣♣♣♣~♣♣♣♣..♣♣~~~~♣ ♣ ♣....~@~...>.~..~§§♣ ♣♣71.1 (14.2♣~..............♣ ♣~♣...............♣♣ ♣.[ h[~~~~~~.~~~~~...♣♣ ♣♣~.~~~~~~~~~~~~....♣♣♣♣♣♣[ h[b..~~.~~~~~~~~~..~~~♣♣~.♣)..~♣.~~~~~~~..~~~..... ...~~...~~~~~...~~~..~..[ h*\S ~......~~~~~...~~~~[ hb[ hDcp2.1 (1578[ hj[ hl+ _Found a quarterstaff.[ h;4[ h[ h[ h[ hL67[ h56[ h[ h[ h/[ hL45[ h[ h[ he[ hL34[ h[ h![ h"[ h"L23[ h#[ h$[ h+'b12[ hS([ h91[ hU5b01[ h6[ h?9[ h<c590[ hH>[ hA[ hCc859[ hD[ hG[ hIb78[ hQK[ hM[ h&QA  You enter the shallow water.[ h{Qr6) Water Gem (1457) [ hR[ hMVN _Moving in this stuff is going to be slow.[ hXF4) Gem (1455[ hCY#) [ h,[[ h][ h[`b34[ ha[ hc[ hh  You enter the shallow water.2) Water Gem (1453) [ hj[ hoN _Moving in this stuff is going to be slow.[ hrb01[ ht[ hv[ hzc490[ h{[ h[ h3i7) Gem (1448) [ h[ h[ h2b67[ ha[ h[ hb56[ h[ h[ hvA  You enter the shallow water.[ hL4) Water Gem[ hԖ& (1445) [ h[ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h<[ hiS3) Gem (1444) [ hy[ h>[ hm[ hL23[ h[ h[ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ hng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ hHr1) Water Gem (1442) [ h[ he  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ hdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ ho39) Gem (1440) [ hc839[ h[ h[ hb78[ h[ h[ hlb67[ hF[ h[ hb56[ h[ h[ h[ hL45[ h[ h[ heb34[ h[ h[ hb23[ h[ h[ h}b12[ h[ h[ hb01[ h[ h[ hbc290[ hP [ h [ hc829[ hf[ h[ hb78[ h[ h"[ hW( _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h(r6) Water Gem (1427) [ h]+[ hL4  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h8[ h8S4) Gem (1425) [ h^;[ hN>[ hDA[ h{AL34[ hC[ huE[ hI _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.2) Water Gem (1423) [ hJ[ hV  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hZi1) Gem (1422) [ hb_,[ h`[ haL01[ hb[ hf[ hic190[ hMk[ hn[ hMrc819[ h v[ hGz[ h7}[ h}D78[ h$[ hփ[ h͇[ hD67[ hz[ hS[ h?[ hvL56[ h˓[ hw[ hb45[ h[ h[ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.3) Water Gem (1414) [ hD[ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h_i1) Gem (1412) [ h[ hݰ[ hb01[ h[ h[ hc090[ h[ h[ h%[ h~M809[ h"[ h[ h[ hL78[ hO[ h[ hb67[ hm[ h[ h%b56[ h[ h<[ h^[ hL45[ h'[ h=[ hb34[ hY[ h>[ hJ[ h|L23[ h[ h[ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ hr1) Water Gem (1402) [ h[ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hi0) Gem (1401) [ h[ h,[ hd5990[ h[ h [ hz8399[ h[ hb78[ h[ h[ h b67[ h:![ h %[ h* _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h*r5) Water Gem (1396) [ h,[ h0  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h34i3) Gem (1394) [ hU5[ h9[ h<b23[ h=[ hF♣♣♣ ♣♣♣♣♣♣...♣ ♣♣♣~♣♣♣♣..♣♣~~~~♣ ♣♣♣ ..~.~...>.~..~~~♣ ♣♣~♣♣♣♣♣♣ ............♣♣♣♣♣ ♣~~....~♣ [ h^F............♣♣ ♣.~§~~..♣♣ §~~~.~~~~~...♣♣ ♣♣..~~..~♣ ~~~~~§~~~~....♣♣♣♣♣♣...♣♣♣♣♣ [ hF.~~~~~~~~~..~~~♣♣~.♣~~~.♣♣ ♣.~~~~§~~..~~~..@...~~~.§♣ 646.7 (74.6 [ hFB~...~~~~~...~~~..~.....~♣ ....~~~~~...~~~~~~~~~...~♣ ~..~~~~....~~~~~~~~~~....♣ ♣.~~~~~..~♣♣....~~~~~....♣ ..~§~ [ h8G..~~~~~.~♣♣♣♣.~♣)~~~...♣♣♣~...~~~ ..~~~~~~♣♣♣...♣♣.♣♣.~~~.~ [ h_G..~...~♣♣....~♣♣..~~~~.~~.♣♣~~~~~ .....§♣♣.~§~...~~.~~..[ h/H[ hN[ h Q+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.[ hQuJ[ hNy[ h|[ h}S12 _[ hă,[ h[ hL01[ h[ hA[ h[ hRM890[ hU[ h[ h%[ hhM889[ h[ h[ hb78[ hZ[ h[ hĤb67[ h[ h}[ h[ hūL56[ hU[ h[ hb45[ h޴[ hg[ hb34[ h[ h5[ hHA  You enter the shallow water.[ hr2) Water Gem (1383) [ h([ h9N _Moving in this stuff is going to be slow.[ hi0) Gem (1381) [ hy[ hm[ hc790[ hQ[ ht[ h ~~~......~~~.~♣ .~~~..~.....§♣♣ .~i~~~.~~~~~~~~~...~♣ .~~~~.. ~~~~~~~~~~....♣ ..§~... ♣....~~~~~....♣ ..~~~.. ♣♣.~♣)~~~...♣♣♣~...~~~.~ ...♣♣.~~~~~..~♣♣.~~~.~~. [ h.~♣♣..~~~~.~~.♣♣~§~~~♣♣♣ ~...~~.~~~~..~~.@~~~~~.~♣ ~..♣♣♣.~~.♣♣♣♣~§~~~~~.~♣ ♣♣♣ ~~~.♣♣♣♣..♣♣♣♣~~~~~..~.♣♣♣♣~♣ ~~~.~♣♣♣♣♣♣♣♣~...§~...♣♣♣...♣♣ ......♣♣♣ ♣♣..~~.......~~....♣ [ hd♣~.[~§~.♣♣♣~~~~~~......♣♣~...♣ i   spriggan druid (wandering) ♣..§~~~~.~♣♣~~~~~.~~~~.~♣§...♣ [ h♣..~~~~~....§~~~~.~~~....♣♣♣♣♣♣♣♣ ~..~~~~~~~..~~§~~§~~.♣.~~~.♣♣.~..[ h 59.3 (12  A spriggan druid comes into view. It is wielding a +0 quarterstaff.[ h~i~i§[ hr60.3 (13879[ h,:§[ h?0 _The spriggan druid shouts![ h .......§♣♣ .~~~~~. ...~♣ .~i~~.. ~....♣ ..§~... ~....♣ ..~~~.. )~~~...♣♣♣~...~~~.~ ~~..~♣♣.~~~.~~. ~~.~~.♣♣~§~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...§~...♣♣  ♣♣..~~.......~ [[ h o♣~~~~~~......♣ ♣♣~~~~~.~~~~.~ .§~~~~.~~~...[ h m .......§♣♣ .~~~~~. ...~♣ .~i~~.. ~....♣ ..§~... ~....♣ ..~~~.. )~~~...♣♣♣~...~~~.~ ~~..~♣♣.~~~.~~. ~~.~~.♣♣~§~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...§~...♣♣  ♣♣..~~.......~[ hm k[♣~~~~~~......♣ ♣♣~~~~~.~~~~.~.§~~~~.~~~...[ hw @§§[ hw [ h 9§[ hq e _A spriggan druid is nearby![ h/ .......§♣♣ .~~~~~. ...~♣ .~i~~.. ~....♣ ..§~... ~....♣ ..~~~.. )~~~...♣♣♣~...~~~.~ ~~..~♣♣.~~~.~~. ~~.~~.♣♣~§~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...§~...♣♣  ♣♣..~~.......~ [♣~~~~~~......♣ ♣♣~~~~~.~~~~.~ .§~~~~.~~~...[ h0 .......§♣♣ .~~~~~. ...~♣ .~i~~.. ~....♣ ..§~... ~....♣ ..~~~.. )~~~...♣♣♣~...~~~.~ ~~..~♣♣.~~~.~~. ~~.~~.♣♣~§~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...§~...♣♣  ♣♣..~~.......~[♣~~~~~~......♣ ♣♣~~~~~.~~~~.~[ hT X.§~~~~.~~~...[ h A§§[ h6 [ h [ h> e _A spriggan druid is nearby![ hm.......§♣♣ .~~~~~. ...~♣ .~i~~.. ~....♣ ..§~... ~....♣ ..~~~.. )~~~...♣♣♣~...~~~.~ ~~..~♣♣.~~~.~~. ~~.~~.♣♣~§~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...§~...♣♣  ♣♣..~~.......~ [♣~~~~~~......♣ ♣♣~~~~~.~~~~.~ .§~~~~.~~~...[ h'i .......§♣♣ .~~~~~. ...~♣ .~i~~.. ~....♣ ..§~... ~....♣ ..~~~.. )~~~...♣♣♣~...~~~.~ ~~..~♣♣.~~~.~~. ~~.~~.♣♣~§~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...§~...♣♣  ♣♣..~~.......~[ hiA[♣~~~~~~......♣ ♣♣~~~~~.~~~~.~.§~~~~.~~~...[ hy[ hzy[ h[ he _A spriggan druid is nearby![ h (((((§You shoot a sling bullet.[ hG  The sling bullet hits the spriggan druid but does no damage.  You shoot a slug. The slug hits the spriggan druid!  The slug burns the spriggan druid.[ h1[ h<§~i§..~§~☼~§§~§§[ h=====1.4 (1.1)78) Rev [ hFt§☼§[ hIi _The spriggan druid is moderately wounded.[ h§((((☼ The slug burns the spriggan druid. _The spriggan druid is moderately wounded.You shoot a sling bullet.  The sling bullet hits the spriggan druid!  The sling bullet freezes the spriggan druid.[ hc  §§§§The spriggan druid is severely wounded.You shoot a slug. The slug hits the spriggan druid.  The slug burns the spriggan druid.[ hVB §~.♣♣♣~...~~§~♣♣§~~~~♣♣§♣♣♣♣○☼§♣♣♣♣♣♣♣~§♣♣♣[ h~~The spriggan druid is severely wounded.The spriggan druid gestures wildly while chanting.[ h=2067) Rev+ [ hn♣♣♣§~~~~♣♣♣♣♣○☼§♣♣♣♣♣♣[ h; _The forest starts to sway and rumble![ h, ((((♣♣♣~.((♣♣(~~~~♣♣♣♣♣○☼§♣♣♣You shoot a slug.[ h~§♣♣♣♣♣○♣♣♣ ♣ _The forest starts to sway and rumble!  You shoot a slug.  The slug closely misses the spriggan druid.You shoot a sling bullet.  The sling bullet hits the spriggan druid.  The sling bullet freezes the spriggan druid.[ hw q  The spriggan druid is almost dead.[ h" #~§.i.♣♣♣~...~~§~§~~~~♣♣§~.@☼♣♣♣♣○○§.♣♣♣♣♣♣[ h# 47--356[ hS- §§♣♣♣§~~~~♣☼♣♣♣○○♣§.♣♣♣♣♣[ h0 . _You are hit by a branch![ h3 LThe spriggan druid is almost dead. _You are hit by a branch!  You shoot a slug. The slug hits the spriggan druid!ug burn  You kill the spriggan druid!  Okawaru accepts your kill.[ h §§$♣♣♣~.(([ h* {♣♣(~~~~♣♣§~.@☼♣♣♣♣○♣♣♣♣♣♣♣♣♣♣[ hS @[ h ((((§☼○○§[ h 1~§.$.~§☼@○°°§§~~§..~~~§[ h 8--84.5 (1.145) Rev* [ hL# [§°°§[ h3& Q _The forest abruptly stops moving. You shoot a sling bullet.[ h p§☼°°[ h [ hk s§°§[ h H _No target in view![ h@$§~☼@○°°§~~§[ h$[ h-§~☼@○°§[ h.H _No target in view![ h`4[ h[ h[ h34 _923) Rev+ [ hb12[ h[ h[ h2{50=01[ h|[ h[ hRM690[ h[ h/1=869) Rev [ hn[ h-b78[ h[ h[ hj267[ h[ h|g56) [ h[ ha[ h[ hL45[ h![ h[ hK[ hK.....~.~§§....~§..§~.♣♣~~~.@~-----70.0)~~~~~~~§[ hk   swamp drake (wandering)~§k[ h9<-----[ hoV§§§[ hb _A swamp drake is nearby![ h .~~~~~.  .~§~~.. §....♣ ..~~... ~....♣ $.~~~.. )~~~...♣♣♣~...~~~.~ ~§..~♣♣.~~~.~~. ~~.§~.♣♣~~~~~♣♣♣ [ h G~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...~~...♣♣  ♣♣..~~.......~ [♣§~~~~~......♣ ♣♣~~~§~.~~~~.~ ~~~~~.~~~...[ h| .~~~~~.  .~§~~.. §....♣ ..~~... ~....♣ $.~~~.. )~~~...♣♣♣~...~~~.~ ~§..~♣♣.~~~.~~. ~~.§~.♣♣~~~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...~~...♣♣  ♣♣..~~.......~[[ h'♣§~~~~~......♣ ♣♣~~~§~.~~~~.~~~~~~.~~~...[ hJ§§§[ h[ h̻:§[ hb _A swamp drake is nearby![ h[U .~~~~~.  .~§~~.. §....♣ ..~~... ~....♣ $.~~~.. )~~~...♣♣♣~...~~~.~ ~§..~♣♣.~~~.~~. ~~.§~.♣♣~~~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...~~...♣♣  ♣♣..~~.......~ [♣§~~~~~......♣ ♣♣~~~§~.~~~~.~ ~~~~~.~~~...[ h .~~~~~.  .~§~~.. §....♣ ..~~... ~....♣ $.~~~.. )~~~...♣♣♣~...~~~.~ ~§..~♣♣.~~~.~~. ~~.§~.♣♣~~~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...~~...♣♣ [ h: ♣♣..~~.......~[♣§~~~~~......♣ ♣♣~~~§~.~~~~.~~~~~~.~~~...[ h §§[ h" b _A swamp drake is nearby![ h  .~~~~~.  .~§~~.. §....♣ ..~~... ~....♣ $.~~~.. )~~~...♣♣♣~...~~~.~ ~§..~♣♣.~~~.~~. ~~.§~.♣♣~~~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...~~...♣♣  ♣♣..~~.......~ [♣§~~~~~......♣[ h W ♣♣~~~§~.~~~~.~ ~~~~~.~~~...[ hZ l .~~~~~.  .~§~~.. §....♣ ..~~... ~....♣ $.~~~.. )~~~...♣♣♣~...~~~.~ [ hp[ ~§..~♣♣.~~~.~~. ~~.§~.♣♣~~~~~♣♣♣ ~~..~~.@~~~~~.~♣ ~.♣♣♣♣~~~~~~~.~♣ ♣♣♣ ♣~~~~~..~.♣♣♣♣~♣ ♣~...~~...♣♣  ♣♣..~~.......~[♣§~~~~~......♣ ♣♣~~~§~.~~~~.~[ h[ r~~~~~.~~~...[ hc [ hc [ h\k [ hu ((((((~~§(No target in view!A swamp drake is nearby! [ hJv p_A swamp drake is nearby!  You shoot a slug.[ h §§§k§  You shoot a slug.  The slug closely misses the swamp drake.  You shoot a sling bullet.  The swamp drake roars!  The sling bullet hits the swamp drake.  The sling bullet freezes the swamp drake.[ h [ hϋ ~§§~~○~~..~~~k.[ h 3======5.0)34) Rev [ h L○§[ hE 9 _The swamp drake is lightly wounded.[ h9,  ○((((( §You shoot a slug. The slug hits the swamp drake.  The slug burns the swamp drake.[ ha  ○The swamp drake is moderately wounded.You shoot a sling bullet. The sling bullet hits the swamp drake.  The sling bullet freezes the swamp drake.[ h>G. ○@~~§§○~..§~(catching breath)  The swamp drake is heavily wounded.[ hjM§○@~~§§*****[ h~~~~○○@~~§§○○○○○○..~~~[ h=-623[ hq[ h{g _The swamp drake breathes poison at you.[ h) [ h)![ h_*§[ h*#([ h4+([ hy+([ h+([ h+ ([ h4, [ hv,]You shoot a sling bullet. The sling bullet hits the swamp drake!  [ h,)The sling bullet freezes the swamp drake.[ hq!  The swamp drake is almost dead.  You shoot a slug. The slug hits the swamp drake!!  The slug burns the swamp drake.  You kill the swamp drake![ h4§§~[ hR§°°@○~§§°°°°°°..~~[ hZ4-712) Rev+ [ hga\§○~§§[ h;dP _Okawaru accepts your kill.[ h2○[ h[ h6<○[ hNH _No target in view![ hn3§[ h~o[ hw9§[ h;zH _No target in view![ h[ hs[ h[ h[ h01 _5590) Rev [ hp[ h-8[ h 59[ h[ h[ h7s6=78[ h'[ h1 _HP restored.[ h8A  You enter the shallow water.[ h6) Water Gem (1357) Rev [ h[ h{N _Moving in this stuff is going to be slow.[ hC[ hS5) Gem (1356) [ h[ h?[ h[ h L45[ h B[ hz ^=34[ h[ hl  You now have 2984 gold pieces (gained 54).  Things that are here:[ hL23[ hY[ h!| _a +0 quarterstaff; a +0 robe; a ring of positive energy[ h#b12[ h$[ h'[ h*[ h*L01[ h,[ h=/[ h1[ h17490[ h(2[ hT3[ h5[ hA>6♣...♣ ~~~~♣ ♣♣♣ (§~♣ ♣♣~♣♣♣♣♣♣ ♣~§~ [ h>♣♣♣♣♣ ♣~~....~♣ ♣.~~~♣ ♣.~~~~..♣♣ ♣~.. .♣♣ ♣♣..~~..~♣♣♣....♣♣♣♣♣♣...♣♣♣♣♣~.$.~~.~ [ h/?`§~~♣♣~.♣~~~.♣♣ ♣~.~~...♣ ~......~~~.~♣ ♣@~~~~.§♣ -----90.1 (12.6)~..~.....§♣♣♣♣.. ~~~~~~...~♣♣..§~~~... ~~~~~~....♣~...~~.... ~~~~~....♣♣.).~~~..♣[ h\?.~♣)~~~...♣♣♣~...~~~.~♣ ..♣♣.~~~~~..~♣♣.~~~.~~.♣ .~♣♣..~~~~.~~.♣♣~~~~~♣♣♣ ...~~...~~~~§.~♣[ hEj~~§~~§[ hF-----1.1 (13849[ h2K[ hR ~~§ _Found 4 large rocks.[ h{Sp2.1 (1478[ h-X[ h5Z@ _You now have 3002 gold pieces (gained 18).[ ho `[ h 6756[ h [ h0 O  You now have 3020 gold pieces (gained 18).[ hϳ L45[ h( [ h& n _D - 2 scrolls of fog (gained 1)[ h b34[ h [ h [ h\ x23[ h [ h b12[ h [ h [ h.  You enter the shallow water.0) Water Gem (1341) [ h [ h N _Moving in this stuff is going to be slow.[ h6 38396) Gem (1337) [ h [ h `  You see here 4 large rocks.[ h  You enter the shallow water.5) Water Gem (1336) [ h N _Moving in this stuff is going to be slow.[ h) [ hb -4[ h 5[ h [ h [ h [ h S2) Gem (1333) [ h [ h  [ h [ h -1[ h 2[ h [ h [ h 01[ h M290[ h [ h [ h! [ hV M829[ h [ h" [ h% [ h=& L78[ h' [ h, [ h2 q ♣♣♣ ♣(~~.~~♣♣ ♣♣~♣♣♣♣♣♣ ♣♣~~~....♣ ♣~~....~♣ ♣♣.~~~.~~~♣ .~~~~..♣♣ ♣♣~....♣♣♣♣♣ [ h2 q..~~..~♣♣♣.....~♣ ♣♣...♣♣♣♣♣~...~~.~♣ ♣♣ ♣~~~.♣♣ ♣~.~§...♣♣..♣~§ ..~~~.~♣ ♣.~§~~.~♣)>..♣! .....§♣♣♣♣.~~~~~@..~~~.~[ h3 k711.5 (19.4.~♣♣..~~~§....~~~.~....♣~...~~....~.....♣♣.).~§~..♣♣.~.~~ [ h53 W~~...♣♣♣~...~~~.~♣ ....♣ ~~~~..~♣♣.~~~.~~.♣ ♣♣♣♣ ~~~~.~~.♣♣~~~~~♣♣[ hY3 ♣ ~~~~..~~..§~~~~.~♣~§.♣♣♣♣~~~~~~~.~♣ ♣♣♣[ h9 1~~~~§[ h: )§~[ h: Z2.5 (2067[ h: [ hA [ hoC L _Found a trident. Found a stone staircase leading down.[ h 4[ h [ hQ [ h3 [ hJ x56[ ho [ h L45[ h [ hC5 ?  You see here a +0 trident.[ hP8 [ h8 -3[ h8 &4 _[ ha: [ h> R  There is a stone staircase leading down here.[ h/B [ h|B S23 _[ hC [ h3E [ hG [ hjH L12[ hI [ h"L [ hN [ h O L01[ hP [ hR [ hU [ h8U M190[ hV [ hZ c819[ h[ [ h` p _G - 4 potions of haste (gained 1)[ hc [ hNc D78[ hUd [ hf [ huh [ hh L67[ hi [ hk [ hm [ hm L56[ ho [ h4p [ hr b45[ hs [ h [ h b34[ h [ hԏ [ hj [ hĒ D23[ hʓ [ h [ h b12[ hv [ hd [ hЩ [ h L01[ h [ h [ h [ hQ M090[ hW [ h [ hv  You enter the shallow water.8) Water Gem (1309) [ h [ h~ N _Moving in this stuff is going to be slow.[ h [ h- S7) Gem (1308) [ h [ h> [ h b67[ h [ h9 [ hS x56[ hn [ hd A  You enter the shallow water.[ h r4) Water Gem (1305) [ h [ h N _Moving in this stuff is going to be slow.[ h* [ ho L23[ h [ h! [ h b01[ h [ hf [ h! [ h! N4990[ h~# [ h( [ h- [ h6. -7[ h[. !298[ h0 [ hf5 [ hy< 6) Gem (1297) [ h> [ h{B [ hB L56[ hJD [ hI [ h\L [ hL L45[ h;N [ hQ [ h T C3[ h\T 4[ hU [ hY [ h] A  You enter the shallow water.[ ha] r2) Water Gem (1293) [ h^ [ hc  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ h^c dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ he [ he L01[ hg [ hi [ hIm [ hm L88) Gem (1289) [ hkn [ hnr [ hu b78[ how [ h|z [ h| [ h| L67[ h} [ h [ hB 5645[ h) b34[ h [ h [ h [ hأ L23[ h [ h5 [ h [ h< L12[ h1 [ hM [ h' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ hy P_Moving in this stuff is going to be slow.  You enter the shallow water.[ h r0) Water Gem (1281) [ hd [ h r  You enter the shallow water. _Moving in this stuff is going to be slow. [ hx You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ ha j79) Gem (1280) [ h [ h [ hq c879[ h8 [ h [ h [ h\ D78[ h [ h [ h0 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ h} P_Moving in this stuff is going to be slow.  You enter the shallow water.[ h^ r6) Water Gem (1277) [ h [ hn  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h( [ hq S4) Gem (1275) [ h [ he [ hW C3[ h 4[ h7 [ h% [ h b23[ h [ h [ h [ h L12[ h [ h [ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ h .[ h/\0) Water Gem (1271) [ hM[ h[ hr  You enter the shallow water. _Moving in this stuff is going to be slow. [ hr You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ h4. _Moving in this stuff is going to be slow.[ h-[ hT69) Gem (1270) [ hM [ h0 [ hc869[ h[ h[ hb78[ h[ hd[ h[ hL67[ hM![ h[#[ h%[ h%D56[ h'[ h)[ hw+[ h+L45[ h-[ h0 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ hJ1 You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.[ hS3[ h3S34 _[ h5[ h:[ hI@x23[ hYJ ♣♣...~..~♣~..~~~~~♣..~§ ♣♣♣♣♣♣♣.§~).~~~~..)~~~ ♣~~~~..~~.~.~~~~ ♣♣..<.).....~~~~ ♣♣♣♣♣♣♣♣♣♣÷.....~~~~ ♣...♣♣♣♣ ♣~..~~~~~~§ [ hJ♣♣♣~~.♣..♣ ♣♣♣♣.~~~^.~ ♣....~♣~.♣♣♣~...~~~.~. [ hJ♣....@.>..~♣♣.~..~.~♣♣77.1 (64.6 [ hJ♣♣~~♣♣...~.♣♣...~~~.♣♣ [ hK♣♣ ♣♣♣♣~~.~~.~§~~... ♣♣♣♣♣♣.~~.....[ h.Kx ♣~..~.... ♣♣♣.♣♣...[ hXK\ ♣♣♣♣♣♣♣ [ h}K4♣ [ h L[ h R[ hWT _Key pressed, stopping explore.[ hYz12 _[ h01[ hS[ hQ[ hM590[ h[ h|[ hơc859[ h5[ h[ h[ hL78[ h![ h[ hc[ hŹD67[ h˺[ hR  There is a stone staircase leading down here.[ h[ h-5[ h &6 _[ h[ h[ h[ h&D45[ h[ h[ h[ hD34[ h[ hO[ h[ hXL23[ h[ hG[ hA  You enter the shallow water.[ h[r1) Water Gem (1252) [ h[ h N _Moving in this stuff is going to be slow.[ hQ[ hL49) Gem (1250) [ hj[ h[ ha[ hM849[ ho[ h [ h3[ hmL78[ hE[ h[ h[ hL67[ h[ h"[ h%I  You enter the shallow water.[ h8&j5) Water Gem (1246) [ h"([ h8/N _Moving in this stuff is going to be slow.[ h1[ h52K3) Gem (1244) [ h3[ h6[ h9[ h:D23[ h@<[ h@[ h[ hL12[ h[ h [ hmA  You enter the shallow water.[ hr0) Water Gem (1241) [ h[ h^  You enter the shallow water. _Moving in this stuff is goi[ hVng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ h*_Moving in this stuff is going to be slow.[ h,[ h`T39) Gem (1240) [ h[ h![ h;#[ hy#M839[ h %[ hi,[ h-[ hP.L78[ h/[ h+5[ h7[ h8L67[ h=[ h>[ h]A[ hAL56[ h,C[ hlG[ hYJb45[ hK[ hP[ hDSb34[ hT[ hkY[ hZ[ hZL23[ hP[[ h*^[ hw`[ h`L12[ hsa[ he[ hir _Moving in this stuff is going to be slow.  You enter the shallow water. [ hi_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ h j You enter the shallow water.[ h>jL0) Water Gem[ hdj& (1231) [ h7k[ ho  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [ h1p_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hBr[ hrL28) Gem (1229) [ hs[ hv[ hx[ hyL78[ h|y[ hx|[ hx~b67[ h[ hʂ[ hdr _Moving in this stuff is going to be slow.  You enter the shallow water. [ h_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ hƆ.[ h\5) Water Gem (1226) [ h[ ha[ hx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hrF4) Gem (1225[ h#) [ hT[ h[ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ h*ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ hvr3) Water Gem (1224) [ hB[ hD   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[ hng to be slow.[ h[ hΚS1) Gem (1222) [ hW[ h[ h[ h D01[ h[ h[ h+[ hgM190[ hȪ[ h[ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ hAr8) Water Gem (1219) [ hP[ hZ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. [ hP You enter the shallow water. _Moving in this stuff is going to be slow.[ h@[ hL67[ hX[ h[ h[ hHS5) Gem (1216) [ h[ hK[ h [ hYD45[ h[ hW[ h8[ huL34[ h[ hZ[ h%[ hqD23[ h[ h[ h[ h 612[ h: [ h [ h [ hH[ hL01[ h[ hT[ h~[ hE090[ h[ h[ hc809[ h2[ h[ h."b78[ h"[ h$[ ht&[ h&[ h&D67[ h'[ h)[ hz+[ h+D56[ h,[ h.[ hF1[ hy1L45[ h2[ h4[ hA7[ hz7L34[ h8[ h9[ h;[ h;623[ h;[ h<[ h)>[ hBh _Moving in this stuff is going to be slow.  You enter the shallow water[ hhB. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.[ hBr1) Water Gem (1202) [ hgD[ hE^  You enter the shallow water. _Moving in this stuff is goi[ hFng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ h%F4. _Moving in this stuff is going to be slow.[ h2H[ haH/399[ hH0[ h!J[ hK[ hmNd8199[ h2O[ hV=.~.....##....##....♣♣  .♣~~........#....~♣♣  ♣♣♣....##...###..♣♣  ♣.~...#........♣♣  ♣♣.~~......#..♣♣  ♣♣.♣.........~.♣  ♣[....(♣..~.~~~♣♣  ♣♣.♣.~.~.~....~~♣♣  ♣♣♣♣..~.~.♣♣..@.♣  8410♣♣~♣~♣♣♣♣♣♣~♣♣  ♣♣♣♣♣ ♣♣♣       [ h)W       [ hW[ h\[ h^+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.[ hJ[ h......~~0.0)[ h4[ heE _Done exploring.[ h'[ h[ h*[ hH _No target in view![ h _No target in view![ h; [ h [ h [ h{ R[ h E _Done exploring.[ hЊ[ hX[ h[ h/[ h _Done exploring.[ h+[?25h[?0cDone exploring.[ hsNo target in view!Done exploring.  Search for what [Enter for "."]? [ h [?25l[?1c[ hX [ h 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:1] 2 stonesb - [Swamp:1] a leather armour  c - [Swamp:1] a chain mail  d - [Swamp:1] a club (1 further duplicate)  [ h: e - [Swamp:1] a robe  f - [Swamp:1] a teleport trap  g - [Swamp:1] a whip  h - [Swamp:1] a +0 quarterstaff  i - [Swamp:1] a +0 robe (1 further duplicate)  j - [Swamp:1] a +0 spear (1 further duplicate)  k - [Swamp:1] a +0 buckler  l - [Swamp:1] a staircase back to the Lair  m - [Swamp:1] a +0 trident  n - [Swamp:1] a stone staircase leading down  o - [Swamp:1] a stone staircase leading down  p - [Swamp:1] a quarterstaff  q - [Swamp:1] a stone staircase leading down  [ hg r - [Swamp:1] a mace[ h< [ h+ [ h} .~.....##....##....♣♣  planckenstein the Marksgoblin .♣~~........#....~♣♣  Coglin of Okawaru *****. ♣♣♣....##...###..♣♣  Health: 156/156 ========================♣.~...#........♣♣  Magic: 32/32 ========================♣♣.~~......#..♣♣  AC: 41Str: 16  ♣♣.♣.........~.♣  EV: 15Int: 10  ♣[....(♣..~.~~~♣♣  SH: 0Dex: 25  ♣♣.♣.~.~.~....~~♣♣[ hJ   XL: 19 Next:  8% Place: Swamp:1♣♣♣♣..~.~.♣♣..@.♣  Noise: ---------  Time: 32841.1 (0.0)♣♣~♣~♣♣♣♣♣♣~♣♣  o) +5 hand cannon of a) +5 sling (freeze)♣♣♣♣♣ ♣♣♣  Fire: o) +5 hand cannon of Forgiveness  Zot (5398) Water Gem (1199)       [ h     _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? .[ h [ h [ h` [ h . _[ hK 4[ hfP [ h!S F _Unknown command.[ hG[ h6[Inventory: 51/52 slots [ hHand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()[ hfy - 24 javelins  H - 14 silver javelins  U - 6 curare-tipped darts [ h W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [) [ h; i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn) [ hc N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} [ h Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance [ hkGizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ h][ h'[ hP.~.....##....##....♣♣  planckenstein the Marksgoblin [ h.♣~~........#....~♣♣  Coglin of Okawaru *****. ♣♣♣....##...###..♣♣  Health: 156/156 ========================♣.~...#........♣♣  Magic: 32/32 ========================♣♣.~~......#..♣♣  AC: 41Str: 16  ♣♣.♣.........~.♣  EV: 15Int: 10  [ h!♣[....(♣..~.~~~♣♣  SH: 0Dex: 25  [ hL ♣♣.♣.~.~.~....~~♣♣  XL: 19 Next:  8% Place: Swamp:1[ hyq♣♣♣♣..~.~.♣♣..@.♣  Noise: ---------  Time: 32841.1 (0.0)♣♣~♣~♣♣♣♣♣♣~♣♣[ h\  o) +5 hand cannon of a) +5 sling (freeze)♣♣♣♣♣ ♣♣♣  Fire: o) +5 hand cannon of Forgiveness  Zot (5398) Water Gem (1199)     [ h h    [ hJ  _No target in view! _No target in view! [ hr_Done exploring. _Done exploring. _Search for what [Enter for "."]? . [ h1_Unknown command.[ h[ h[ h[ h[ h[ hi[ hj[ hF _Unknown command.[ hh[ hELevel 1 of the Swamp<>>>(Press ? for help)♣...♣♣♣♣ ♣~..~~~~~~~.♣♣[ h*♣~~♣..~~.♣~.~....[..♣~♣♣♣♣♣~~.♣..♣ ♣♣♣♣.§~~^.~~.♣♣♣♣~♣♣.~.~.~~.....~~~~~♣♣....~♣~.♣♣♣~...~~~.~...♣♣♣♣....~~~.♣~..~...~§.~♣♣♣......>..~♣♣.~..~.~♣♣..♣♣ ♣♣♣ ♣~.~~~~~~~.♣♣....~~~.~~♣[ hu♣♣~~♣♣...~.♣♣...~~~.♣♣♣♣~♣ ♣♣~♣ ♣...~~~~~~.~♣~..~.....♣♣♣♣♣♣♣♣♣♣~~.~~.~~~~...~♣♣♣ ♣~~♣♣♣..~~~~~~~.......~...~♣♣♣♣♣♣♣.§~......♣♣♣ ♣~~♣....~..~§~.....##..~~..♣♣~..~.......♣♣♣♣~.~.~.............#.#....~♣♣♣♣.♣♣....~.♣♣~.....~.~~~~..###..........~♣♣♣♣♣♣♣♣♣~♣♣♣♣♣..♣♣§~~~.~...#.#..##...#....♣[ h I♣♣♣ ♣♣♣♣♣♣♣♣♣♣.~~.#.....#.....♣~♣♣♣♣...~.............~..♣♣..~.....##....##....♣♣♣♣.♣~~........#....~♣♣♣♣♣♣....##...###..♣♣♣.~...#........♣♣[ hm♣♣.~~......#..♣♣♣♣.♣.........~.♣♣[....(♣..~.~~~♣♣♣♣.♣.~.~.~....~~♣♣♣♣♣♣..~.~.♣♣..@.♣[ hx♣♣~♣~♣♣♣♣♣♣~♣♣♣♣♣♣♣ ♣♣♣[ h![ hJ~~§~~~.~~~~~...♣♣ ♣♣..~~..~♣♣♣.....~♣ ♣♣~.♣♣  ♣♣~.~~~~~~~§~~~~....♣♣♣♣♣♣...♣♣♣♣♣~...~~.~♣♣♣♣....♣ [ h$*♣~..§~.~~~~~~~~~..§~~♣♣~.♣~~~.♣♣ ♣~.~~...♣♣..♣~~~.♣ ♣♣..)..~♣.~~~~§~~..~~~......~~~.~♣ ♣.~~~~.~♣)>..♣.~.♣ ♣§§~...~~...~~~~~...~~~..~.....§♣♣♣♣.~~~~~...~~~.~~♣♣ ♣....§......~~~~~...~~~~~~~~~...~....~~§.~♣♣ ♣♣♣.~~~♣~..~~~~....~~~~~~~~~~....♣~...~~....~.~....♣♣ ♣~~~~♣♣.~~~~~..~♣♣....~~~~~....♣♣.).~~~..♣♣.~.~~..♣ [ hP♣♣♣~.~..~~~~~.~♣♣♣♣.~♣)~~~...♣♣♣~...~~~.~♣♣....♣♣♣♣ ♣♣~....~~~~~~♣♣♣...♣♣.~~~~~..~♣♣.§~~.~~.♣♣♣♣♣♣♣ ♣§.§...~...~♣♣....~♣♣..~~~~.~~.♣♣~~~§~♣♣♣[ hw♣♣.~~~.....§♣♣.~§~...~~.~~~~..~~..~~~~~.~♣♣~~~~~♣...♣♣♣.~~~~~..♣♣♣.~§.♣♣♣♣~~~~~~~.~♣ ♣♣♣ [ hR♣§...♣♣..~♣ ♣.~~~~~~.♣♣♣♣..♣♣♣♣~~~~~..~.♣♣♣♣~♣ ♣♣♣♣♣♣♣~..♣ ♣♣♣.~~~~.~♣♣♣♣♣♣♣♣~...~~...♣♣♣...♣♣ [ h♣~♣♣♣♣.~~♣♣♣♣.........♣♣♣ ♣♣..~~.......~~....♣ ♣♣..~♣♣..~♣..♣~.♣♣~.[~~~.♣♣♣~~~§~~......♣♣~...♣ ♣♣.....♣♣......♣♣♣♣..~~~§~.~♣♣~~~~~.~~~~.~♣§...♣ ♣♣.~~~~.♣♣♣..~..~♣♣♣..§~~~~....~~~~~.~~§....♣♣♣♣♣♣♣♣♣ ♣)~~~§~.♣ ♣♣♣♣~..~♣~..~~~~~~~..~~~~~~~~.♣.~~~.♣♣.~..♣♣ [ hK♣.~§~~~~♣♣♣♣~.~§~.♣♣~..~~§§~..~~~~~~...~♣~~~~...~§.~.♣ ♣♣...~..~♣~..~~~~~♣..~~~~~....~~~~~....♣♣♣.~..♣~♣.~~♣♣ ♣♣♣♣♣♣♣.§~).§~~~..)~~~~~...~♣.~~~~.~♣♣♣♣~....♣♣♣~..♣♣♣♣[ h  [ h♣~~~~..~~.~.~~~~~...§♣♣..~..♣♣.~..♣♣♣..♣)♣..~.♣.♣♣♣♣..<.).....~~~~..~♣♣♣♣♣♣♣♣♣♣♣~~.~....♣..~..§....♣♣♣♣♣♣♣♣♣♣♣÷.....~~~~.♣♣♣♣♣....~§.♣♣~.§....~.♣♣♣♣...♣♣♣♣ ♣~..~~~~~~~.♣♣[ h♣~~♣..~~.♣~.~....[..♣~♣♣♣♣♣~~.♣..♣ ♣♣♣♣.§~~^.~~.♣♣♣♣~♣♣.~.~.~~.....~~~~~♣[ h♣....~♣~.♣♣♣~...~~~.~...♣♣♣♣....~~~.♣~..~...~§.~♣♣♣......>..~♣♣.~..~.~♣♣..♣♣ ♣♣♣ ♣~.~~~~~~~.♣♣....~~~.~~♣[ h♣♣~~♣♣...~.♣♣...~~~.♣♣♣♣~♣ ♣♣~♣ ♣...~~~~~~.~♣~..~.....♣♣[ h♣♣♣♣♣♣♣♣~~.~~.~~~~...~♣♣♣ ♣~~♣♣♣..~~~~~~~.......~...~♣♣♣♣♣♣♣.§~......♣♣♣ ♣~~♣....~..~§~.....##..~~..♣[ h;"[ h2C ♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣...♣♣♣~♣♣♣♣♣ ♣♣♣♣♣♣~♣♣♣♣..♣♣~~~~♣ ♣♣♣ ♣(~~.~~♣♣ ♣♣....~.~...>.~..~~~♣ ♣♣~♣♣♣♣♣♣ ♣♣~~~....♣ ♣~..............♣♣♣♣♣ ♣~~....~♣ ♣♣.~~~.~~~[ hѹ♣...............♣♣ ♣.~~~~..♣♣ ♣♣~....♣♣♣♣♣♣♣♣ ♣..~~§~~~.~~~~~...♣♣ ♣♣..~~..~♣♣♣.....~♣ ♣♣~.♣♣ ♣♣~.~~~~~~~§~~~~....♣♣♣♣♣♣...♣♣♣♣♣~...~~.~♣♣♣♣....♣ ♣♣~..§~.~~~~~~~~~..§~~♣♣~.♣~~~.♣♣ ♣~.~~...♣♣..♣~~~.♣..)..~♣.~~~~§~~..~~~......~~~.~♣ ♣.~~~~.~♣)>..♣.~.♣ §§~...~~...~~~~~...~~~..~.....§♣♣♣♣.~~~~~...~~~.~~♣♣ ....§......~~~~~...~~~~~~~~~...~♣♣..~~~~....~~§.~♣♣ ♣♣♣.~~~♣~..~~~~....~~~~~~~~~~....♣~...~~....~.~....♣♣ ♣~~~~♣♣.~~~~~..~♣♣....~~~~~....♣♣.).~~~..♣♣.~.~~..♣ [ ht♣♣♣~.~..~~~~~.~♣♣♣♣.~♣)~~~...♣♣♣~...~~~.~♣♣....♣♣♣♣ ~....~~~~~~♣♣♣...♣♣.~~~~~..~♣♣.§~~.~~.♣♣♣♣♣♣♣ §.§...~...~♣♣....~♣♣..~~~~.~~.♣♣~~~§~♣♣♣ ♣♣.~~~.....§♣♣.~§~...~~.~~~~..~~..~~~~~.~♣ ♣~~~~~♣...♣♣♣.~~~~~..♣♣♣.~§.♣♣♣♣~~~~~~~.~♣ ♣♣♣  ♣§...♣♣..~♣ ♣.~~~~~~.♣♣♣♣..♣♣♣♣~~~~~..~.♣♣♣♣~♣  ♣♣♣♣♣♣♣~..♣ ♣♣♣.~~~~.~♣♣♣♣♣♣♣♣~...~~...♣♣♣...♣♣  ♣~♣♣♣♣.~~♣♣♣♣.........♣♣♣ ♣♣..~~.......♣ ♣♣..~♣♣..~♣..♣~.♣♣~.[~~~.♣♣♣~~~§~~......♣♣~...♣ [ h,[ hSG\.~.....##....##....♣♣  planckenstein the Marksgoblin .♣~~........#....~♣♣  Coglin of Okawaru *****. ♣♣♣....##...###..♣♣  Health: 156/156 ========================♣.~...#........♣♣  Magic: 32/32 ========================♣♣.~~......#..♣♣  AC: 41Str: 16  ♣♣.♣.........~.♣  EV: 15[ hGInt: 10  ♣[....(♣..~.~~~♣♣  SH: 0Dex: 25  ♣♣.♣.~.~.~....~~♣♣  XL: 19 Next:  8% Place: Swamp:1♣♣♣♣..~.~.♣♣..@.♣  Noise: ---------  Time: 32841.1 (0.0)♣♣~♣~♣♣♣♣♣♣~♣♣[ hiH(  o) +5 hand cannon of a) +5 sling (freeze)♣♣♣♣♣ ♣♣♣  Fire: o) +5 hand cannon of Forgiveness  Zot (5398) Water Gem (1199)   [ hH4  [ hHc   [ hHa   _No target in view! [ hHl_Done exploring. _Done exploring. [ h!I_Search for what [Enter for "."]? . _Unknown command. _Unknown command.[ hI[ h:K[ hY[ h[[ hap6) Gem (1197)  _[ he[ hg[ hhL56[ hh[ hTm[ hn[ hnL45[ hdo[ hs[ hEu[ huL34[ hw[ h{[ h}[ h~L23[ h~[ h[ h[ h(D12[ h[ h![ h[ hL01[ h`[ h[ hƘ[ h M890[ hm[ h[ h[ hܠM889[ h[ h[ hL78[ h[ hګ[ h[ h[ hUL67[ h[ h@[ hO[ hL56[ h[ h[ h[ h!645[ hQ[ h5[ h[ hW[ hD34[ h[ hC[ h@[ hL23[ h[ hW[ h;[ h}612[ h[ h[ h[ h[ hL01[ h[ h[ h8[ hcM790[ h[ h-[ h9[ hE879[ h [ h[ h[ h+D78[ h[ h[ h [ hML67[ h![ hE156[ h6,[ hr6L45[ h7[ hXE34[ hEb23[ hG[ hsM[ hBO[ hOD12[ hP[ hW[ h]x01[ h@a[ hDeDone exploring.Search for what [Enter for "."]? .Unknown command. [ he,_ You enter the shallow water.[ hek69) Water Gem (1170) [ hg[ h=mN _Moving in this stuff is going to be slow.[ hp[ hdpS7) Gem (1168) [ hq[ hw[ hz[ h΃p67[ hW[ hL56[ h[ h؈[ hy[ hÌL45[ h0[ h[ h9[ hxL34[ h[ hm[ h[ h D23[ h[ h[ h  You enter the shallow water.1) Water Gem (1162) [ h[ hUnknown command. _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ h5[ hL01[ h[ h:[ hj58) Gem (1159) [ ha[ h[ hb78[ hO[ h[ h%[ hZL67[ h[ h _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.5) Water Gem (1156)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4) Gem (1155) 3423120149084978[ hb67[ h [ h[ hb56[ h`[ h![ hH$[ h$L45[ h%[ h5([ h- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water[ hl-Z. _Moving in this stuff is going to be slow.  You enter the shallow water.[ h-r3) Water Gem (1144) [ h3/[ hp2  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[ hI5i1) Gem (1142) [ h6[ h#8[ hl:L01[ h:[ h;[ h @390[ hqAc839[ hrB[ hd[,[ h[L78[ h\[ h][ hW`x67[ hƅ ♣♣♣♣♣  ♣♣♣ ♣♣♣♣♣♣...♣  ♣♣♣♣♣♣~♣♣♣♣..♣♣~~~~♣ ♣♣♣  ♣♣....~.~...@.~..~~~♣ ♣♣~♣♣♣♣902.7 (61.6)♣~..............♣♣♣♣♣ ♣~~....♣♣...............♣♣ ♣.~§~~.♣..~~§~~~.~~~§~...♣♣ ♣♣..~~.♣♣~.~~~~~~~~§~~~....♣♣♣♣♣♣...♣♣  ♣♣~..§~.~~~§~~~~~..~~~♣♣~.♣~~~.♣ ♣♣..)..~♣.~~~~~~~..~~~......~~~.~ ♣§§~...~~...~~~~~...~~~..~.....~♣ ♣....§......~~~~~...~~~~~~~~~...~§ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be[ h slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here.[ hu [ hu [ hM| :§[ h@ a§§~[ hJ 3.7 (1.0)56 _§[ h- ♣♣♣♣♣  ♣...♣ 2 [ h♣.@♣ ♣~~.♣ ♣.~~♣ ♣~~~. ♣!~~~ [ h<♣.~~.~. ♣.♣♣ [ h`♣. .... [ hFT11335) Gem (1136) [ hʼ[ h >q4.4 (1.745[ hW[ h _You climb downwards.  Found a potion of heal wounds. _There is a stone staircase leading up here.[ h6 [ h7 [ hG8 [ hm< [ hE } ♣♣♣♣♣ ♣...♣ ♣.<♣♣ ♣@~.♣ ♣.~~♣[ hvF  ♣~~~.♣ ♣!~~~.♣ ♣.~~.~.~ ♣.♣♣.~~~~t   ghost crab (dormant) ♣.~ ....~ ..t ~♣♣♣~You enter the shallow water.[ hJ Y 0.0  Moving in this stuff is going to be slow.[ hQ tt~[ hW 5.4 (13) Water Gem (1134) [ h0338.0)[ h2@7=4.2 (1955[ h[ h " _HP restored.[ h ♣♣♣♣♣♣...♣♣.@♣♣ ♣~~.♣.†~♣~~~.♣.~♣.~ ....~..~ ~♣♣♣~[ h5.0)44[ hG[ ha _There is a stone staircase leading up here.[ hg  You enter the shallow water.3) Water Gem (1103)  _Moving in this stuff is going to be slow.1) Gem (1102) [ h[ hz ♣♣♣♣♣♣...♣♣♣.<♣♣ ♣~~.♣ ♣.†~♣♣ ♣@~~.♣7.8 (2.6 ♣!~~~.♣ ♣.~~.~.~♣ ♣.♣♣.~~~~ ♣.~ ....~ ..~ ~♣♣♣~ ~~~ [..♣  You enter the shallow water.  Moving in this stuff is going to be slow.[ h[[ h=8.8 (30) Water Gem (1101) [ h[ he- _Found a leather armour.[ h[ hP[ h*[ h,[ hk298) Gem (1099) [ hx78[ h!v _O - 3 potions of heal wounds (gained 1)[ hl ♣♣♣♣♣♣...♣♣.<♣♣ ♣~~.♣[ h  ♣.†~♣♣~.♣♣~~~.♣♣♣~.~♣[ h 41.4 (2♣.♣♣.~~~~♣.~ ....~..~.~♣♣♣~~~~♣♣[..♣♣♣~.♣♣)~.♣[ hK§§[ ho2.4 (367[ h"[ h+ _Found a quarterstaff.[ hY[ h[ h3[ h[ hb56[ h45[ h[ hR[ hgx34[ h[ hb23[ h͸[ h [ hA  You enter the shallow water.[ hr1) Water Gem (1092) [ h,[ hN _Moving in this stuff is going to be slow.[ hi0) Gem (1091) [ h[ hF  You see here a +0 leather armour.[ h  You enter the shallow water.89) Water Gem (1090) [ hA[ hN _Moving in this stuff is going to be slow.[ hYc788[ h[ h/[ hZi6) Gem (1086) [ h[ hN[ hb55[ h[ hm[ h;A  You enter the shallow water.[ hr4) Water Gem (1084) [ h[ hN _Moving in this stuff is going to be slow.[ h i2) Gem (1083) [ h [ h [ h<8♣...♣♣♣.<♣♣ ♣~~.♣ ♣.†~♣♣ ♣~~~.♣♣ ♣.~~~.♣♣♣♣.~~.~.~♣♣.♣♣.~~~~♣ ♣♣.~~@...~♣ 56.8 (14.4)♣..~.~♣♣♣~.>♣♣~~~~♣♣ .[ h♣[..♣♣ ♣♣~.♣♣♣)~.♣♣♣.♣♣♣♣♣[ h$7.8 (1512[ h([ h*; _Found a stone staircase leading down.[ h+ 4[ h, [ h71 [ h4 b01[ hv: [ h; [ h> c790[ h$@ [ hB [ h;E [ hzE E879[ hxF [ hN [ hIO A  You enter the shallow water.[ hO r7) Water Gem (1078) [ hP [ hR N _Moving in this stuff is going to be slow.[ hU b56[ hXV [ h\ [ h^ [ h^ S4) Gem (1075) [ h_ [ hBb [ hh ♣♣.<♣♣ ♣~~.♣ ♣.†~♣♣ ♣~~~.♣♣ ♣.~~~.♣♣♣ ♣.~~.~.~♣♣ ♣.♣♣.~~~~♣ ♣♣.~~....~♣♣♣ [ hNi ~♣..~.§♣♣♣~.@♣ 65.0 (7.2[ hi )♣~~~~♣♣ ♣♣♣......§)♣[..♣♣ ♣♣♣♣♣♣♣~~♣♣~.♣♣ ♣)~.♣♣♣.♣♣♣♣♣ [ hw #§[ h x [ hz +6.0 (8[ hT{ %3[ h| 4[ hǂ [ h0  _Found an orcbow. _There is a stone staircase leading down here.[ h;4[ h.[ hp[ h[ hݩ23 _[ h.L12[ h[ h[ hȰ[ h L01[ h5[ hI[ h[ hZM690[ h[ hu[ hX[ hM869[ hS[ h5[ hL78[ hu[ hZ[ h[ hS  You enter the shallow water.6) Water Gem (1067) [ hEN _Moving in this stuff is going to be slow.[ h[ hS4) Gem (1065) [ h<[ h>  You see here a +0 orcbow.[ h?<♣♣ ~.♣ .♣~ ♣~♣♣♣ †~♣♣ .~ . ..♣♣. ~~.♣♣ .~♣~~~~... ~~~.♣♣♣ ..~..~... ~~.~.~♣♣ ..♣...≈~> ♣♣.~~~§♣ ♣.~.^~.~~ [ h~~....~♣♣♣ ♣♣♣.§~~~... ~.§♣♣♣~.>♣♣♣♣♣.♣@♣...#74.6 (8.6 ~~♣♣ ♣♣♣......~).~~..# .♣♣ ♣♣♣♣♣♣♣~~~.~.## [ h♣♣ ♣♣♣..§.# ♣ ♣♣...# ♣ [ hk♣.... ♣....[ h @..#.##[ hU§§~[ hP+5.6 (9[ hvD34[ h3L§§[ h; _Found a stone staircase leading down.[ h%[ h-&[ h$'[ h*[ h.[ h5x23[ h5[ h6L12[ h7[ hG9[ hq<b01[ h=[ h?[ hCc590[ hD[ hG[ hFP ♣.y ♣♣♣ ♣~~.♣ ..♣ ♣~~..♣♣ .<♣♣ ♣.~~~.♣♣♣♣ ♣ ♣..♣~~♣~♣♣♣ .†~♣♣ ♣..~~.~..♣♣.~.♣♣ ♣.~♣§~~~... .~~~.♣♣♣ ♣~@.~..~... .~~.~.~♣♣ ♣♣..♣...≈~>.~~~§♣ ♣♣.~.^~.~~ .~~....~♣♣♣ ♣♣♣.~~~~... .~.§♣♣♣~.>♣♣♣♣♣.♣.♣...##. ~~~♣♣ ♣♣♣......~).~~..#y   vampire mosquito (dormant) [ hP..♣♣ ♣♣♣♣♣♣♣~~~.~.## .♣♣♣♣♣..~ .♣♣♣...[ hVV 9.6 (4.0  A vampire mosquito comes into view.[ hW[ hYI  The vampire mosquito buzzes angrily.[ hZ[ heN §y~y  A vampire mosquito comes into view.80.6 (5859[ hj9§[ hl= _The vampire mosquito moves out of view.[ h4L  You shoot a slug. The slug hits the vampire mosquito!!  The slug burns the vampire mosquito!  You destroy the vampire mosquito![ hSR v.(((([ h (((Okawaru accepts your kill.[ h+_ >  You shoot a sling bullet.[ h[` [ hJl §y~.~...○y   vampire mosquito[ hjs 10=====1.6 (178) Rev [ hQ| 9§[ h~ 9 _You hear an angry buzzing noise. x3[ h; (((((○ You shoot a sling bullet.  The sling bullet hits the vampire mosquito!  The sling bullet freezes the vampire mosquito.[ hyThe sling bullet hits the vampire mosquito!  The sling bullet freezes the vampire mosquito.  The vampire mosquito is severely damaged.ug. The slug hits the vampire mosquito!ug burns the vampire mosquito.  You destroy the vampire mosquito![ hWE†[ h}[ h_  Okawaru accepts your kill.[ h!Wy†~~...[ h!☼○y   vampire mosquito (wandering)[ h){267) Rev+ [ h1;○[ hd4c _A vampire mosquito comes into view.[ h*Okawaru accepts your kill. _A vampire mosquito comes into view.  You shoot a slug.  The vampire mosquito buzzes angrily.  The slug hits the vampire mosquito!! The slug burns the vampire mosquito!  You destroy the vampire mosquito![ hL§((((((☼○[ hR (☼Okawaru accepts your kill.[ h [ h>  You shoot a sling bullet.[ he ~~.~...○○°A vampire mosquito comes into view.[ h*q3.7 (1.156[ h=○°[ hM= _The vampire mosquito moves out of view.[ hq3○[ h [ hi;○[ h H _No target in view![ hO [ h [ h [ h [ h  ...♣ ♣.~. ♣♣♣♣ ♣†~y♣ .. ♣~~..♣♣ ♣.<♣♣~~~.♣♣♣♣ ♣~~.♣..♣~~♣~♣♣♣ [ h« )♣.†~.~~.~..♣♣. ♣  ♣@○♣~~~~... ♣.~~~.♣ ♣~..~..~... ♣.~~.~.~♣♣○°♣...≈~> ♣.♣♣.~~~§♣ ♣♣.~.^~.~~ ♣.~~....~♣♣♣ ♣♣♣.~~~~... ..~.§♣♣♣~.>♣♣♣♣♣.♣.♣...#[34m#.y   vampire mosquito ~~~~♣♣ ♣♣♣......~).~~..# [..♣♣ ♣♣♣♣♣♣♣~~~.~.## ~.♣♣♣~.#[ h´ (0.0[ h9 [ h §.y°.[ h -----4.7 (145 _[ h :°[ h [ h (((○You shoot a sling bullet.[ h5= _No target in view!  The sling bullet barely misses the vampire mosquito.  You shoot a slug. The slug hits the vampire mosquito!!  The slug burns the vampire mosquito!  You destroy the vampire mosquito![ hN§°[ h"P~†~[ h(#k.☼°°[ hX,====-534[ h^2V☼°[ h9P _Okawaru accepts your kill.[ h[ h_[ h [ h [ h [ h L23[ hK 12[ h [ h 9<~~~ ~~.♣ ...♣♣ ♣.~.♣ ♣♣[ h 1 ♣†~.♣♣ ..~~..♣♣ ♣.<♣.~~~†♣♣♣♣  ♣~~.♣ ♣.@♣~~♣~♣♣♣ ----7.7 (2 [ h}  ♣.†~♣♣ ♣♣..○§.~..♣♣.  ♣~~~.♣♣ ♣♣.~♣~~~~...  ♣.~~~.♣♣~..~..~... [ h  ♣.~~.~.~♣♣ ♣♣..♣...≈~>  ♣.♣♣.~~~§♣ ♣♣.~.^~.~~ [ h ♣♣.~~....~♣♣♣ ♣♣♣.~~~~... ♣..~.§♣♣♣~.>♣♣♣♣♣.♣.♣...##. [ h$! c♣~~~~♣♣ ♣♣♣......~).~~..#[ hP* :§[ h+ ----8.7 (301[ h0 G○§[ hs4 9 _Found a stone staircase leading up.[ h\;○[ h ][ hGj;○[ hlH _No target in view![ h[ h [ hf[ h[ h[ h490) Rev  _[ h[ h  You enter the shallow water.8) Water Gem (1049) Rev [ h[ hN _Moving in this stuff is going to be slow.[ hh6) Gem (1047[ h[ h[ hA  You enter the shallow water.[ h_r5) Water Gem (1046) [ h&Q _Moving in this stuff is going to be slow.45  You see here a vampire mosquito corpse.2) Gem (1043)  _1201390[ hnSc839[ hT[ hU[ hXb78[ hXY[ h\[[ h!_A  You enter the shallow water.[ h[_r6) Water Gem (1037) [ h`[ hcN _Moving in this stuff is going to be slow.[ hgx56[ hs93) Gem (1034) 23[ hVy[ hyD12[ hLz[ h{[ h$~[ hI~L01[ h[ hڅP  There is a stone staircase leading up here.[ h^D29[ h&0 _[ hlj[ h9[ hc829[ hʎ[ hx78[ h[ hM[ h  You enter the shallow water.6) Water Gem[ hA& (1027) [ h[ hN _Moving in this stuff is going to be slow.[ h&[ hZS4) Gem (1025) [ h[ h_[ hԫb34[ h[ hq[ h[ hL23[ hH[ h+[ h& ~♣ x♣ .♣ .♣ [ h~♣ ♣ ♣~♣  ♣≈≈≈≈ ♣♣♣ ♣♣.♣  ≈≈≈≈≈♣♣~♣♣♣@.♣  ≈≈≈≈≈≈...♣...♣♣  ≈≈≈≈≈♣.......~♣  [ hھ ♣≈≈≈≈~~~♣~<~~~♣  ♣♣≈♣~♣♣~~~.~~.♣♣ ♣.~~~~~~♣.....♣♣ [ hx   bunyip (asleep) [ h#A♣..~....~.♣♣.~.♣  ♣♣♣♣♣♣♣♣♣♣~♣♣♣†~.♣♣ [ hF ♣...♣ ♣♣♣ ♣~§..♣♣[ h23016.3 (27.6)[ h[ h.xx§[ hp7.3 (2812[ h[ hY _A bunyip comes into view.[ hw (((§You shoot a sling bullet.[ h §The sling bullet hits the bunyip but does no damage.  You shoot a slug. The slug hits the bunyip! The slug burns the bunyip.[ h' ,[ ht .~x.°[ h =====8.4 (1.1)01) Rev [ h :§[ h 4 _The bunyip is lightly wounded.[ h! ( You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.[ h  §The bunyip is heavily wounded.You shoot a slug. The slug hits the bunyip! The slug burns the bunyip![ h*[ h0~x°.○ [ he2~9.5190) Rev+ [ hX7:°[ hb<Z _The bunyip is almost dead.[ hB  You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!  You kill the bunyip![ h:†°.○[ hq (○§Okawaru accepts your kill.[ h/†.☼○†[ hHz1200819[ h=☼[ hv / _You shoot a sling bullet.[ h [ hӃ [ h [ h [ h [ ht 78  You see here a bunyip corpse.[ h  You enter the shallow water.6) Water Gem (1017) Rev+ [ hc [ hߕ [ h N _Moving in this stuff is going to be slow.[ h C5[ h؛ :6) Rev [ hE [ hڠ [ h h3) Gem (1014[ h [ h [ h2 [ hh L23[ h [ hZ [ h 12) [ h  You enter the shallow water.0) Water Gem[ hд & (1011) [ h> [ hj N _Moving in this stuff is going to be slow.[ h d0809[ h [ h [ h9 i7) Gem (1008) [ h [ h6 [ ho ♣♣♣♣~♣ ♣♣. ♣♣..♣ ♣.@.----- ♣~♣§♣  ♣.~♣~♣  ...♣♣.♣  .~D♣ ♣.♣ ~~.~. ♣.♣ D   four-headed hydra (asleep) ...♣ ♣~♣ ♣ ..♣ ♣§♣ ♣≈≈≈≈ ♣♣♣ ♣♣†[ hz .♣[ h_ 031.9 (11.4)[ hw D.D~[ h [ h -----2.9 (1267[ h [ h d _A four-headed hydra comes into view.[ h  ((You shoot a slug. The slug hits the four-headed hydra!  The slug burns the four-headed hydra.[ hL§  You shoot a slug. The slug hits the four-headed hydra!  The slug burns the four-headed hydra.  The four-headed hydra is lightly wounded  You shoot a sling bullet.  The sling bulleting bullet freezes the four-headed hydra.[ h-[ hŗ[ h☼D♣~~.[ h====3.9 (1.0)56) Rev [ h٤[ hl _The four-headed hydra is moderately wounded.[ hS  You shoot a slug. The slug hits the four-headed hydra!!  The slug burns the four-headed hydra![ hR(slow)The slug burns the four-headed hydra!  The four-headed hydra is almost dead..four-headed hydra seems to slow down.ing bullet freezes the four-headed hydra.[ he ○.The four-headed hydra seems to slow down.  The sling bullet freezes the four-headed hydra.  The four-headed hydra is almost dead.  The four-headed hydra barely misses you.  The four-headed hydra closely misses you. x2[ h*g =5.0 (1.145) Rev+ [ hk :○[ hzn I _The four-headed hydra bites you but does no damage.[ h!  You shoot a slug. The slug hits the four-headed hydra!  The slug burns the four-headed hydra.  You kill the four-headed hydra![ h' E°[ hC ○(((((((Okawaru accepts your kill.[ hX@°☼°..~...[ hG2-6.134[ h#M_°☼°[ hP/ _You shoot a sling bullet.[ hR{4[ ho|[ h}[ h  You enter the shallow water.2) Water Gem (1003) Rev+ [ h\[ h _Moving in this stuff is going to be slow.  You see here a hydra corpse.[ hs[ hS01 _[ hN[ h[ h0[ hkj198) Gem (999) Rev [ h[ hX[ h՜b78[ ht[ h5[ h[ h+L67[ hp[ h[ ho[ hL56[ h=[ hͫ[ h  You enter the shallow water.4) Water Gem (995)  _Moving in this stuff is going to be slow.[ hȸh3) Gem (994) [ h[ h[ hҼ[ hL23[ ha[ hY12[ h[ h:[ hL01[ h/[ h890[ h[ h[ hM889[ h_[ h[ hA  You enter the shallow water.[ hq7) Water Gem (988) [ h[ h _Moving in this stuff is going to be slow.  You see here a hydra corpse.[ h.[ hY5) Gem (986)  _[ h[ h =  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a hydra corpse.  You enter the shallow water.[ hcq4) Water Gem (985) [ h[ hN _Moving in this stuff is going to be slow.[ hb34[ h[ h[ hh1) Gem (982) [ h[ h[ h[ h8L01[ h[ ho[ h c790[ h. [ h{ [ h  You enter the shallow water.8) Water Gem (979) [ h[ hN _Moving in this stuff is going to be slow.[ h[ hL67[ h[ h[ h<[ h0%5) Gem (976)   You see here a bunyip corpse.[ h))i45 _[ hp)[ h,[ h.[ hP.L34[ h.[ h4[ h6[ h7L23[ h7[ hW:[ h,?A  You enter the shallow water.[ hz?q1) Water Gem (972) [ h.@[ hGN _Moving in this stuff is going to be slow.[ huJi69) Gem (970) [ hK[ hM[ hOc869[ hP[ hU[ hX[ hlXL78[ hY[ h[[ h'\[ h]\L67[ h\[ hY`[ hab56[ h2b[ h4c[ heb45[ hf[ h6ml  You see here a vampire mosquito corpse.[ hRqI  You enter the shallow water.[ hqi3) Water Gem (964) [ hr[ hvN _Moving in this stuff is going to be slow.[ hC}≈≈~~~♣~<~~~♣ ♣~♣♣~~~.~~.♣♣ ~~~~~~♣.....♣♣ .~....~.♣♣.~.♣ [ h}E♣♣♣♣♣♣~♣♣♣†~.♣♣ ♣ ♣♣♣ ♣~~..♣♣ ♣♣♣.~~~†♣♣♣ .♣♣♣..♣~§♣~♣♣♣ ~♣♣♣♣..~~@~..♣♣.-----75.5 (39.4) ~.♣♣♣♣.~♣~~~~.... [ h'~=~~.♣♣♣♣~..~..~.... ~.~.~♣♣ ♣♣..♣...≈~>. [ h~u♣.~~~§♣ ♣♣.~.^§.~~< ~....~♣♣♣ ♣♣♣.~~~~...♣ .§♣♣♣~.>♣♣♣♣♣.♣.♣...##.♣ ~♣♣ ♣♣♣......~).~~..# ## [ hho♣♣ ♣♣♣♣♣♣♣~~~.~.##[ h1a§~§~[ h----7.1 (41.02) Gem (963) [ h9§[ h&9 _Found a stone staircase leading up.[ h [ he [ h? [ h [ h A  You enter the shallow water.[ h q1) Water Gem (962) [ h2 d _Moving in this stuff is going to be slow.[ h [ h8! S59) Gem (960) [ hR" [ h$ [ h, ~~♣~<~~~♣ ~~.~~.♣♣ ♣.....♣♣ ..~.♣♣.~.♣ ~♣♣♣†~.♣♣  ♣♣♣ ♣~~..♣♣  [ h, ♣.~~~†♣♣♣♣  ♣♣..♣§~♣~♣♣♣  ♣♣..~~.~.@♣♣. 9.7 (2.6) [ h - -♣ ♣♣.~♣~~~~....~~♣ ♣♣♣ ♣~..~..~.....~ [ h- .~♣♣ ♣♣..♣...≈~>.~~~ ~~§♣ ♣♣.~.^~.~~<~~> [ h- k..~♣♣♣ ♣♣♣.~~~~...♣♣♣ ♣♣~.>♣♣♣♣♣.♣.♣  ♣♣♣......~).~ [ h6 8~[ h6 q80.7 (3859[ h< [ h? 9 _Found an escape hatch in the floor.[ h4[ h?[ hD[ hB[ h,x78[ h[ hQL67[ h[ ho[ h.~~.♣♣ .....♣♣ ~~ ...~...♣♣.~.♣ ♣.♣~♣~~~~. ~♣♣♣†~.♣♣ ♣..~...~~~[ hK ♣~~..♣♣ ~~.~~.~~~ ♣.~~~†♣♣♣♣ ~~~.~.♣~~♣♣..♣~~♣~♣♣♣♣.~.~..~.♣♣..~~.~..♣♣.♣~~~♣♣♣.~♣~~~~..@.~~♣ ♣~..~..~.....~...D ♣♣..♣...≈~>.~~~♣.♣ [ hch♣ ♣♣.~.^~.~~<~~>..♣ ♣♣♣ ♣♣♣.~~~~...♣♣♣♣..♣>♣♣♣♣♣.♣.♣...##.♣ ..D   swamp dragon (trample, asleep)[ h-7......~).~~..#### . ♣♣♣♣♣♣♣~§~.~.## ♣♣♣..~.#[ h;G §§§2.7 (2.0D§Dcatching breath)A swamp dragon comes into view.The swamp dragon roars deafeningly![ hC*****[ hHu☼.☼..§☼§☼§○§☼○○☼§§[ hPvx==3.7 (356[ h9§[ hh _The swamp dragon breathes poison at you.[ h" §((((((§You shoot a slug.[ h- ; §[ h . The slug hits the swamp dragon but does no damage.  You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.[ hl I  The swamp dragon is lightly wounded.[ h [ h6 = ○.○☼☼§°☼☼○○○☼D~yy   vampire mosquito  [ h You hear an angry buzzing noise.[ hV =====4.7 (145) Rev [ h` J§§☼[ h c _A vampire mosquito comes into view.[ h* §☼(((( You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The sling bullet freezes the vampire mosquito.[ h 7 §(((The vampire mosquito is moderately damaged.You shoot a slug.[ h.r  The slug closely misses the vampire mosquito.[ h*[ h[ hC§○♣○§○☼~☼○°°D☼[ h;☼~~§y>...534[ h§§○☼[ h6 _You hear an angry buzzing noise.[ h §○(((§You shoot a sling bullet.[ h ☼The sling bullet barely misses the vampire mosquito.You shoot a slug.  The slug hits the vampire mosquito but does no damage.[ h'[ h([ h)[ hv,z  The vampire mosquito is moderately damaged.[ h5.n~°.°..~°♣°○○@°○[ h5○y°~D°○○~~~ n   bloated husk[ h66.8 (1.123) Rev+ [ hK?9°[ h.A_ _A bloated husk comes into view.[ hW  °○§ You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The sling bullet freezes the vampire mosquito.[ hn §°○§[ h The vampire mosquito is heavily damaged.You shoot a slug. The slug hits the vampire mosquito.  The slug burns the vampire mosquito.[ hi  The vampire mosquito is heavily damaged.You hear a shout![ hk m  The vampire mosquito closely misses you.[ hl [ hTn r  A vampire mosquito comes into view.[ hx ~~~~.~.~°♣°°°@°○D○°y.~.°°y)y 2 vampire mosquitoes[ hy w7012) Rev* [ h [°○°[ hօ V _The vampire mosquito misses you.[ hS  You shoot a slug. The slug hits the vampire mosquito!!  The slug burns the vampire mosquito.  You destroy the vampire mosquito![ h§○°°   vampire mosquito[ hQ" °§○°(((Okawaru accepts your kill.[ h][ h]T  You shoot a sling bullet.[ h?^[ h<_[ hxin.♣~~~~~.°@.D~°°°.~..°~§~yy 2 vampire mosquitoesn   bloated husk[ h`o3-801[ hwi°°°[ hizc _A vampire mosquito comes into view.[ hx (°° You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!![ hVYou shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!!  The swamp dragon is almost dead.  You shoot a sling bullet. The sling bullet hits the swamp dragon!  The sling bullet freezes the swamp dragon.  You kill the swamp dragon![ hn°°°yy 2 vampire mosquitoesn   bloated husk[ hB[ h][ h[ h .°♣~~§~..@.°..yy~...~>  Okawaru accepts your kill.[ h 4=9.9 (1.1490[ hi)[ h/^ _The vampire mosquito closely misses you.[ h> °§§You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The sling bullet freezes the vampire mosquito.[ h2"fThe sling bullet hits the vampire mosquito.  The sling bullet freezes the vampire mosquito.  The vampire mosquito is moderately damaged.ug. The slug hits the vampire mosquito!!ug burn  You destroy the vampire mosquito![ h*°†§   vampire mosquito[ h[ h0 °☼@y~..Okawaru accepts your kill.The vampire mosquito closely misses you.[ hn91.0849[ h:☼[ h H _The vampire mosquito bites you but does no damage.[ h °☼@(((You shoot a sling bullet.[ h _The vampire mosquito bites you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.You shoot a slug. The slug hits the vampire mosquito!!  The slug burns the vampire mosquito.  You destroy the vampire mosquito![ h\a°☼[ h+[ h,[ hQ: Rn.♣~~§○@.~~○~R   eleionoman   bloated husk  Okawaru accepts your kill.[ hZ@l2.178[ hI[ hP] _An eleionoma comes into view.[ hW % (○○ You shoot a sling bullet. The sling bullet hits the bloated husk!  The sling bullet freezes the bloated husk.[ hj ((((((○The bloated husk is almost destroyed.You shoot a slug.[ h.~~~♣.♣♣ ♣♣.~.^~.~~<~~>..♣ ♣ ♣♣♣.~~~~...♣♣♣♣..♣ >♣♣♣♣♣.♣.♣...##.♣ ........~).~~[ hA[40m..#### ♣♣♣♣♣~§~.~.##  ♣♣♣..~.# ♣♣...#[ h[ h>.R~~.°.○°§[ h------456 _[ hu `○°§[ h} _You see here a vampire mosquito corpse.[ h9 k♣♣.~.♣.♣~♣~~~~. ♣♣♣†~.♣♣.~...~§~~ ♣~~..♣♣ .R~.~~.~~~♣  ♣.~~~†♣♣♣♣ ~~~.~.♣~~~♣..♣~~♣~♣♣♣♣.~.~..~.  ♣♣..~~.~..♣♣.♣~~~♣ ~ ♣♣.~♣~~~~.°.○~~♣♣~~~ ♣~..~..~..°†.~...~♣♣..♣...≈~>@~~~♣.♣♣[ h  ♣♣.~.^~.~~<~~>..♣ ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣ >♣♣♣♣♣.♣.♣...##.♣ ... ......~).~§..#### . ♣♣♣♣♣♣~§~.~.## . ♣♣♣..~.# ♣♣.. ♣....[ ha# °.○§°§§[ h$ 4------------54[ h*% &5 _[ h- v°.○§[ h. [ h .♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~§~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .R~.~~.~~~♣Health: 124/157 ==================------♣.~~~†♣♣♣♣ ~*~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣*~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣*♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~.°.*~~♣♣~~§SH: 0Dex: 25♣~..~..~..°*.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...[ h~>@~~~♣.♣♣Noise: ---------  Time: 33095.1 (0.0)♣♣.~.^~.~§<~~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11144) Gem (945) Rev* ......~).~§..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣.... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You see here a vampire mosquito corpse.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)[ hw .♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~§~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .R~.~~.~~~♣Health: 124/157 ==================------♣.~~~†♣♣♣♣ ~(~.~.♣~~~Magic: 32/32 ========================[ h9x ♣♣..♣~~♣~♣♣♣♣(~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣(♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~.°.(~~♣♣~~§SH: 0Dex: 25♣~..~..~..°(.~...~♣[ hpx ,XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈~>@~~~♣.♣♣[ hx Noise: ---------  Time: 33095.1 (0.0)[ hx ♣♣.~.^~.~§<~~>..♣[ hx o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣[ hx Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...[ hx =Zot (11144) Gem (945) Rev* [ hy L......~).~§..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma[ hDy Z♣♣♣..~.#♣♣...#♣.... [ hgy _You see here a vampire mosquito corpse.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ hy Aim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.  The sling bullet freezes the eleionoma.[ h# °§°§  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.  The sling bullet freezes the eleionoma.  The eleionoma is lightly wounded.  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma!![ hғ  .~....°~.†~<☼ The eleionoma is severely wounded.The eleionoma touches a tree and draws upon its vitality.[ h =====6.1 (134[ h [ h . _The eleionoma is healed.[ hh.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~§~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .R~.~~.~~~♣Health: 124/157 ==================------[ hՄ♣.~~~†♣♣♣♣ ~*~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣*~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣*♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~...*~~♣♣~~~SH: 0[ h_,Dex: 25♣~..~..~...*.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈~>@~~~♣.♣♣Noise: =====----  Time: 33096.1 (0.0)♣♣.~.^~.~~<☼~>..♣[ h%9o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11143) Gem (944) Rev* ......~).~§..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣....The eleionoma is severely wounded.The eleionoma touches a tree and draws upon its vitality. _The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)[ h .♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~§~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .R~.~~.~~~♣Health: 124/157 ==================------♣.~~~†♣♣♣♣ ~(~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣(~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣(♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~...(~~♣♣~~~SH: 0Dex: 25[ h ♣~..~..~...(.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈~>@~~~♣.♣♣Noise: =====----  Time: 33096.1 (0.0)♣♣.~.^~.~~<☼~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11143) Gem (944) Rev* ......~).~§..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#[ h q♣.... _The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ hJ§☼§ Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.  The eleionoma is lightly wounded.  You shoot a slug. The slug hits the eleionoma. The slug burns the eleionoma.[ h!$ ~~~...†○R<○§The eleionoma is moderately wounded.[ h"5=7.1 (123[ h*;○[ hx-< _The eleionoma flows through the trees.[ hy.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .~~.~~.~~~♣Health: 125/157 ===================-----[ h♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣.♣~~~♣ ~EV: 15[ hAInt: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..~..~...†.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈~>@○~~♣.♣♣[ hjQNoise: =====----  Time: 33097.1 (0.0)♣♣.~.^~.~R<○~>..♣[ ho) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣[ hFire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11142) Gem (943) Rev* [ hV......~).~§..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma[ h[♣♣♣..~.#♣♣...#♣....[ hCYou shoot a slug. The slug hits the eleionoma. The slug burns the eleionoma.  The eleionoma is moderately wounded. [ hi_The eleionoma flows through the trees.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ hzAim: an eleionoma (moderately wounded, 79% to hit)[ h?D.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .~~.~~.~~~♣Health: 125/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~[ h*Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣.♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..~..~...†.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈~>@○~~♣.♣♣Noise: =====----  Time: 33097.1 (0.0)[ hh♣♣.~.^~.~(<○~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~.(.♣♣♣♣..♣[ hFire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...[ h=Zot (11142) Gem (943) Rev* [ h)......~).~§..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#[ hk♣....The eleionoma is moderately wounded. _The eleionoma flows through the trees.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ h9Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 79% to hit)  You shoot a sling bullet.[ hf1○○ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the eleionoma.ug. The slug hits the eleionoma!!! The slug burns the eleionoma![ ho §§☼@°R<○..~ The eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.[ ho8.1 (112[ h!]§☼@°[ h. _The eleionoma is healed.[ h .♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .~~.~~.~~~♣Health: 125/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16[ h? r♣♣..~~.~..♣♣.♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..§..~...†.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§☼@°~~♣.♣♣[ hk QNoise: =====----  Time: 33098.1 (0.0)♣♣.~.^~.~R<○~>..♣[ h o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣[ h Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...[ h9 dZot (11141) Gem (942) Rev* ......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣....The eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality. [ h 4_The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (heavily wounded, 79% to hit)[ h D.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .~~.~~.~~~♣Health: 125/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~[ h| Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣.♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~[ h SH: 0Dex: 25♣~..§..~...†.~...~♣[ h DXL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§☼@°~~♣.♣♣[ h GNoise: =====----  Time: 33098.1 (0.0)♣♣.~.^~.~R<○~>..♣[ h4 o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣[ hV Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11141) Gem (942) Rev* [ h b......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣.... _The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ h Aim: an eleionoma (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!!  The sling bullet freezes the eleionoma.[ hfP °○  Aim: an eleionoma (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!!  The sling bullet freezes the eleionoma.  The eleionoma is severely wounded.ug.ug hits the eleionoma but does no damage.[ h d §§§○@~§○° The eleionoma is severely wounded.The eleionoma touches a tree and draws upon its vitality.[ h[ w69.1 (101[ hw ~§§○○°[ h . _The eleionoma is healed.[ h1.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .§§.~~.~~~♣Health: 126/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.§..♣♣.♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..§..~...†.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§○@~~~[3[ hC2m♣.♣♣Noise: =====----  Time: 33099.1 (0.0)♣♣.§.^~.~R○°~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11140) Gem (941) Rev* ......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣....The eleionoma is severely wounded.The eleionoma touches a tree and draws upon its vitality. _The eleionoma is healed.  [ huFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 79% to hit)[ h{.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .§§.~~.~~~♣Health: 126/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================[ hZ}♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.§..♣♣.♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..§..~...†.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§○@~~~♣.♣♣Noise: =====----  Time: 33099.1 (0.0)♣♣.§.^~.~R○°~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11140) Gem (941) Rev* [[ h~m40m......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣....The eleionoma touches a tree and draws upon its vitality. _The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma![ hH§§§○§.^~.~(○°([ hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma!  The eleionoma is severely wounded.ing bullet.[ hc §○@○§.^~.~R°~. The sling bullet closely misses the eleionoma.The eleionoma touches a tree and draws upon its vitality.[ hr100.1 (1390[ h{§§○°[ h. _The eleionoma is healed.[ hj.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .§§.~~.~~~♣Health: 126/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.§..♣♣.♣~~~♣ ~EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..§..~...†.~...~♣[ hXL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§○@○~~♣.♣♣Noise: =====----  Time: 33100.1 (0.0)♣♣.§.^~.~R°~~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11139) Gem (940) Rev* ......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma[ h)♣♣♣..~.#♣♣...#♣....The sling bullet closely misses the eleionoma.The eleionoma touches a tree and draws upon its vitality. _The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)[ h4'.♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .§§.~~.~~~♣Health: 126/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.§..♣♣.♣~~~♣ ~EV: 15Int: 10[ h(♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..§..~...†.~...~♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§○@○~~♣.♣♣Noise: =====----  Time: 33100.1 (0.0)♣♣.§.^~.~R°~~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~~...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11139) Gem (940) Rev* [ h(......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma♣♣♣..~.#♣♣...#♣.... _The eleionoma is healed.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (79% to hit)  [ h(lYou shoot a sling bullet. The sling bullet hits the eleionoma.  The sling bullet freezes the eleionoma.[ h6"§§○@○(°(  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma.  The sling bullet freezeeleionoma is lightly wounded.[ h= §☼§○§.^~.~R°§..You shoot a slug. The slug closely misses the eleionoma.[ hD\ §§..~..☼§○@○§°§The eleionoma hurls a spray of splinters at you.[ h\E[ h: §§~§..~..○§°@°<§The spray of wooden splinters hits you but does no damage.[ hjz71.2 (1.1838[ h§○°@°§[ h@ _The eleionoma hits you but does no damage.[ h .♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin [ hz ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .§§.~~.~~~♣Health: 127/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================[ h ♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣.♣~~~♣ ~EV: 15[ h Int: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25[ h .♣~..§..~..○†.~...§♣XL: 19 Next: 14% Place: Swamp:2[ h; G♣♣..♣...≈§°@°~~♣.♣♣Noise: =====----  Time: 33101.2 (0.0)[ hx ♣♣.§.^~.~R<~~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~§...♣♣♣♣..♣Fire: o) +5 hand cannon of Forgiveness [ h >♣♣♣♣♣.♣.♣...##.♣ ...Zot (11138) Gem (938) Rev* [ h K......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.R   eleionoma[ h [♣♣♣..~.#♣♣...#♣....[ hE The eleionoma hurls a spray of splinters at you.The spray of wooden splinters hits you but does no damage. [ hp _The eleionoma hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line[ h MAim: an eleionoma (lightly wounded, 79% to hit)[ h .♣♣.~.♣♣.♣~♣~~~~.planckenstein the Marksgoblin ♣♣♣†~.♣♣ ♣..~...~~~~Coglin of Okawaru *****. ♣ ♣~~..♣♣ .§§.~~.~~~♣Health: 127/157 ===================-----♣.~~~†♣♣♣♣ ~~~.~.♣~~~Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.~..~.AC: 41Str: 16♣♣..~~.~..♣♣.♣~~~♣ ~EV: 15[ h gInt: 10♣♣.~♣~~~~....~~♣♣~~~SH: 0Dex: 25♣~..§..~..○†.~...§♣XL: 19 Next: 14% Place: Swamp:2♣♣..♣...≈§°@°~~♣.♣♣Noise: =====----  Time: 33101.2 (0.0)[ h ♣♣.§.^~.~R<~~>..♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣ ♣♣♣.~~~§...♣♣♣♣..♣[ h Fire: o) +5 hand cannon of Forgiveness >♣♣♣♣♣.♣.♣...##.♣ ...[ h Zot (11138) Gem (938) Rev* ......~).~~..#### .. ♣♣♣♣♣♣~§~.~.##.[ h9 R   eleionoma♣♣♣..~.#[ he g♣♣...#♣.... _The eleionoma hits you but does no damage.  [ h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  [ h 'The sling bullet freezes the eleionoma.[ h §○°Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.  The eleionoma is moderately wounded.  You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.[ h% q §~~§~..~..°☼.~...§~>@~The eleionoma is heavily wounded.[ h' 18-2.2 (177[ h/ §°☼.~...§§[ h4 - _The eleionoma hits you![ h♣.....♣♣ ~~ ...~. ~.♣♣.~. ♣.♣~♣~~~~. ~♣♣♣†~ ♣..~...~~~§ ♣♣ ♣~~..♣♣ .~~.~~.~~~♣ ♣.~~~†♣♣♣♣ ~~~.~.♣~~~♣~~♣~♣♣♣♣.~.~..~.[ h.~~.~..♣♣.♣~~~♣ ~♣.~♣~§~~....~~♣♣~~~ ♣~..~..~..@☼.~...§♣ ♣.♣...≈~>.~~~♣.♣♣ ♣♣.§.^~.~R<~~>..♣ ♣♣♣ ♣♣♣.~~~§...♣♣♣♣..♣[ h>♣♣♣♣♣.♣.♣...##.♣ .........~).~~..#### .. ♣♣♣♣♣♣♣~§§.~.##.♣♣♣..~.#♣♣...#[ h[ h]§○.~...~R.§~.^~.~~§~~~[ hxU9------[ hc366[ h[ h [ h ♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣~♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..~...~~~§Health: 119/157 ==================------ ♣♣ ♣~~..♣♣ .§~.~~.~~~♣Magic: 32/32 ========================[ h# ♣.~~~†♣♣♣♣ ~~~.~.♣~~~AC: 41Str: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15Int: 10♣♣..~~.~..♣♣.♣~~~♣ ~SH: 0Dex: 25♣♣.~♣~§~~....~~♣♣~~~[ hl XL: 19 Next: 14% Place: Swamp:2♣~..~..~..@○.~...~♣Noise: ---------  Time: 33103.2 (0.0) [ h :♣ ♣♣..♣...≈~R.§~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣♣.~.^~.~~<~~>..♣Fire: o) +5 hand cannon of Forgiveness ♣♣♣ ♣♣♣.~§~~...♣♣♣♣..♣Zot (11136) Gem (936) Rev* [ h L.>♣♣♣♣♣.♣.♣...##.♣ ... ♣......~).~~..#### ..R   eleionoma ♣♣♣♣♣♣♣~§~.~.##.♣♣♣..~.#♣♣...#[ h /You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.  The eleionoma is heavily wounded. _The eleionoma hits you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ h Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (heavily wounded, 79% to hit)[ h ♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣~♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..~...~~~§Health: 119/157 ==================------ ♣♣ ♣~~..♣♣ .§~.~~.~~~♣Magic: 32/32 ========================♣.~~~†♣♣♣♣ ~~~.~.♣~~~AC: 41Str: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15Int: 10♣♣..~~.~..♣♣.♣~~~♣ ~SH: 0Dex: 25♣♣.~♣~§~~....~~♣♣~~~XL: 19 Next: 14% Place: Swamp:2♣~..~[ h/ [40m..~..@○.~...~♣Noise: ---------  Time: 33103.2 (0.0) ♣ ♣♣..♣...≈~R.§~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣♣.~.^~.~~<~~>..♣Fire: o) +5 hand cannon of Forgiveness ♣♣♣ ♣♣♣.~§~~...♣♣♣♣..♣Zot (11136) Gem (936) Rev* .>♣♣♣♣♣.♣.♣...##.♣ ... ♣......~).~~..#### ..R   eleionoma ♣♣♣♣♣♣♣~§~.~.##.♣♣♣..~.#♣♣...# _The eleionoma hits you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (heavily wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma!! The slug burns th[ h Je eleionoma!  You kill the eleionoma![ h 6§§[ hػ F>[ hC t§○((((  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (heavily wounded, 79% to hit)  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma!  You kill the eleionoma!  Okawaru accepts your kill.[ h §°°>.~~~~~....[ h 5=====4.3 (1.145[ h& g§°°[ h / _You shoot a sling bullet.[ hW4[ h[[ h^[ h^k2034[ hdx23[ h e[ hBks12) Rev+ [ hk[ hn[ h_nj101[ hvo[ h1vc290[ hv[ hz[ hzk2829[ h{[ h[ hŀg78) Rev [ h4[ hu[ hՄj367[ h [ hb56[ h[ hJ445[ h[ hДg34) [ h[ h5=23[ h[ h[ hjL12[ hJ[ hu6=01190[ hac819[ h[ h778[ ha[ hHL67[ h[ h[ hDj856[ h[ hO[ h5x45[ h[ h4j934[ h/[ h8b23[ h-[ h3012[ h[ hb01[ h[ h[ h|{1=090[ hr[ hC8[ h 09[ h[ h2=78[ h[ h[ h]L67[ h[ hCb56[ h\[ h[ hj345[ h[ hb34[ h[ h 423[ h` [ hb12[ h@[ h501[ h[ h80990[ h[ hs[ hd[ hi68899[ h[ hc%[ hk. §§...§~~~~~....†-----nn   bog body (wandering)§ _You start resting.[ h8040.3 (36.0)[ h9-----1.3 (3778[ hKA[ hC[ _A bog body comes into view.[ hmj♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣§♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..§...§~~§Health: 136/157 ====================---- [ hj1♣♣ ♣~~..♣♣ .~~.~~.~~~♣Magic: 32/32 ========================♣.~~~†♣♣♣♣ ~~~.~.♣~~~AC: 41Str: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15Int: 10[ hrl♣♣..~~.~..♣♣.♣~~~♣ ~SH: 0Dex: 25♣♣.~♣~~~~....~~♣♣~~~XL: 19 Next: 15% Place: Swamp:2♣~..~..~..@*.~...~♣Noise: ---------  Time: 33141.3 (0.0) ♣ ♣♣..♣...≈~>.*~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣♣.~.^~.~~<~**..♣Fire: o) +5 hand cannon of Forgiveness ♣♣♣ ♣♣♣.~~~~...♣♣♣♣*.♣Zot (11097) Gem (898) .>♣♣♣♣♣.♣.♣...##.♣ *.. ♣......~).~~..#### n.n   [0;1[ hmz0;1mbog body (wandering) ♣♣♣♣♣♣♣~§§.~.##.♣♣♣..~.#♣♣...# _You shoot a sling bullet. _You start resting. _A bog body comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bog body (wandering, hasn't noticed you, 81% to hit)[ h♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣§♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..§...§~~§Health: 136/157 ====================---- [ hd♣♣ ♣~~..♣♣ .~~.~~.~~~♣Magic: 32/32 ========================♣.~~~†♣♣♣♣ ~~~.~.♣~~~AC: 41Str: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15[ hgInt: 10♣♣..~~.~..♣♣.♣~~~♣ ~SH: 0Dex: 25♣♣.~♣~~~~....~~♣♣~~~XL: 19 Next: 15% Place: Swamp:2♣~..~..~..@(.~...~♣Noise: ---------  Time: 33141.3 (0.0) [ h<♣ ♣♣..♣...≈~>.(~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) ♣[ h♣♣.~.^~.~~<~((..♣Fire: o) +5 hand cannon of Forgiveness ♣♣♣ ♣♣♣.~~~~...♣♣♣♣(.♣[ hZot (11097) Gem (898) .>♣♣♣♣♣.♣.♣...##.♣ (.. [ h♣......~).~~..#### n.n   bog body [ h ♣♣♣♣♣♣♣~§§.~.##.♣♣♣..~.#♣♣...# [ hC_You start resting. _A bog body comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}[ hkPress: ? - help, Shift-Dir - straight lineAim: a bog body (wandering, hasn't noticed you, 81% to hit)  You shoot a slug. The slug hits the bog body! The slug burns the bog body.[ hUk:§...§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a bog body (wandering, hasn't noticed you, 81% to hit)  You shoot a slug. The slug hits the bog body! The slug burns the bog body.  The bog body is heavily damaged.ing bullet. The sling bullet hit[ h[ h ;~§...~§§..@†☼.~~>....~[ h7=====2.3 (167) Rev [ hr;☼[ h` _The bog body is heavily damaged.[ h 4[ hK [ hK [ h L56[ h5 ,[ h [ hV z8=45[ h [ hs ~~-----○nn   bog body[ h  ~~   ♣.♣~♣~~~~.  ♣..~...~~~§ [ h[  .~~.~~.~~~♣  ♣.~~~†♣♣♣♣ ~~~.~.♣~~~  ~♣~♣♣♣♣.~.~..~.  ♣♣..~~.~..♣♣.♣~§~♣ ~  [ h ♣♣.~♣~~~~....~~♣♣~~~  ♣~..~..~..@†.~...~♣ 4.3 (2[ h  ♣♣..♣...≈~○.~~~♣.♣♣  ♣♣.~.^~.~~<~~>..♣  ♣♣♣.~~~~...♣♣♣♣n.♣ .[ h n>.♣...##.♣ ... .~~..#### .. ~.~.## .  [ h+ x♣♣♣..~.#  _You start resting.[ h  ~~   ♣.♣~♣~~~~.  ♣..~...~~~§   .~~.~~.~~~♣  ♣.~~~†♣♣♣♣ ~~~.~.♣~~~  ~♣~♣♣♣♣.~.~..~. [ h5  ♣♣..~~.~..♣♣.♣~§~♣ ~  ♣♣.~♣~~~~....~~♣♣~~~  ♣~..~..~..@†.~...~♣  ♣♣..♣...≈~○.~~~♣.♣♣ [ h  ♣♣.~.^~.~~<~~>..♣  ♣♣♣.~~~~...♣♣♣♣n.♣ >.♣...##.♣ ...~~..#### .. ~.~.## [ h: r ♣♣♣..~. [ h <-----[ h" ;○[ h _ _A bog body is nearby![ hS♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣~♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..~...~~~§Health: 138/157 =====================--- ♣♣ ♣~~..♣♣ .~~.~~.~~~♣Magic: 32/32 ========================[ hS♣.~~~†♣♣♣♣ ~~~.~.♣~~~AC: 41Str: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15Int: 10♣♣..~~.~..♣♣.♣~§~♣ ~SH: 0Dex: 25♣♣.~♣~~~~....~~♣♣~~~XL: 19 Next: 15% Place: Swamp:2♣~..~..~..@†.~...~♣[ hTNoise: ---------  Time: 33144.3 (0.0) ♣ ♣♣..♣...≈~○**~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) [ hT♣♣♣.~.^~.~~<~**..♣Fire: o) +5 hand cannon of Forgiveness ♣♣♣ ♣♣♣.~~~~...♣♣♣♣n.♣Zot (11094) Gem (895) Rev .>♣♣♣♣♣.♣.♣...##.♣ ... ♣......~).~~..#### ..[ hTn   bog body ♣♣♣♣♣♣♣~§~.~.##.♣♣♣..~.#♣♣...# _The bog body is heavily damaged. _You start resting. [ h>U5_A bog body is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)[ h<♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣~♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..~...~~~§Health: 138/157 =====================--- ♣♣ ♣~~..♣♣ .~~.~~.~~~♣Magic: 32/32 ========================♣.~~~†♣♣♣♣ ~~~.~.♣~~~AC: 41[ hxStr: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15Int: 10♣♣..~~.~..♣♣.♣~§~♣ ~SH: 0Dex: 25♣♣.~♣~~~~....~~♣♣~~~XL: 19 Next: 15% Place: Swamp:2♣~..~..~..@†.~...~♣Noise: ---------  Time: 33144.3 (0.0) [ h♣ ♣♣..♣...≈~○((~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) ♣♣♣.~.^~.~~<~((..♣Fire: o) +5 hand cannon of Forgiveness [ hf♣♣♣ ♣♣♣.~~~~...♣♣♣♣((♣Zot (11094) Gem (895) Rev .>♣♣♣♣♣.♣.♣...##.♣ .(. ♣......~).~~..#### ..n   bog body ♣♣♣♣♣♣♣~§~.~.##.♣♣♣..~.#♣♣...# _You start resting. _A bog body is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)  You shoot a sling bullet.[ h  You shoot a sling bullet.  The sling bullet completely misses the bog body.You shoot a slug. The slug hits the bog body!! The slug burns the bog body.  You destroy the bog body!  Okawaru accepts your kill.  Okawaru grants you throwing weapons![ h/  --more--[ hT [ h@[ Y§○[ h §~°☼~~>†..[ h  6=====5.4 (1.1  Okawaru accepts your kill.Okawaru grants you throwing weapons! _Something appears at your feet!  Training target 16.0 for Fighting reached!  Your Fighting skill increases to level 16!You need to enable at least one skill for training.[ h /  --more--[ h [ h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  21.0   0   h - Spellcasting   0.0   1.4  -2          [ h  b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2       j - Evocations  15.0  11.6  +3   d - Ranged Weapons  18.0  29.1  -1  [ h              e - Armour  10.0  14.3  -1  [ h T    [ h?  f - Dodging  10.0  14.3  -1       g - Stealth   2.0   3.6  -1  [ hp             [ h @                        [ h<             [ ho n    [ h         You need to enable at least one skill.[ h [?] Help[=] set a skill target  [ hU [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[ hwt = a + Fighting 16.0[ h TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets[ h [?25h[?0c[ hS 10 [ hX8" [ hBA [?25l[?1c[ hAU18.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets[ h [ hM [ h& ♣.....♣♣~~ ...~..planckenstein the Marksgoblin ~.♣♣.~.♣♣.♣~♣~~~~.Coglin of Okawaru *****. ~♣♣♣†~.♣♣ ♣..~...~~~§[ hz' Health: 138/157 =====================--- ♣♣ ♣~~..♣♣ .~~.~~.~~~♣Magic: 32/32 ========================♣.~~~†♣♣♣♣ §~~.~.♣~~~AC: 41Str: 16♣♣..♣~~♣~♣♣♣♣.~.~..~.EV: 15Int: 10♣♣..~~.~..♣♣.♣~~~♣ ~SH: 0Dex: 25[ h'( ♣♣.~♣~~~~....~~♣♣~~~XL: 19 Next: 16% Place: Swamp:2♣~..~..~..@†.~...~♣Noise: =====----  Time: 33145.4 (1.1) ♣ ♣♣..♣...≈~°☼~~~♣.♣♣o) +5 hand cannon of a) +5 sling (freeze) ♣[ hd( ♣♣.~.^~.~~<~~>..♣Fire: o) +5 hand cannon of Forgiveness ♣♣♣ ♣♣♣.~~~~...♣♣♣♣†.♣Zot (11093) Gem (894) Rev [ h( .>♣♣♣♣♣.♣.♣...##.♣ ... ♣......~).~~..#### .. [ h( ♣♣♣♣♣♣♣~§~.~.##.♣♣♣..~.#[ h( f♣♣...#Okawaru accepts your kill.Okawaru grants you throwing weapons! [ h) _Something appears at your feet!  Training target 16.0 for Fighting reached!  Your Fighting skill increases to level 16![ hC) IYou need to enable at least one skill for training.[ hv0 [ ht8 G°☼[ h; . _[ hE%[ h%[ hL([ hB-[ h-L23[ h5[ h88[ h8j912[ hd:[ h@g01) [ h)A[ hd4089088917867[ hh[ h[ij256[ hox45[ hx334[ hz[ h?}[ h}L23[ h~[ h4=12[ hb01[ h΍[ hD79[ h;0[ hؖ[ h[ h˛[5=8[ h 79[ h[ hg[ hΦL78[ h[ hJ[ hj667[ h[ h[ h2L56[ hf[ h74534823[ hBb12[ h[ h9901[ h[ hEM690[ h[ h[ he50869[ h3[ h[ h678[ h [ h[ hb67[ h[ hq1=5[ h6[ h[ h C4[ hJ 5[ h}[ h[ hRz2=34[ h[ h?[ hL23[ h#[ h$[ hq%j312[ h&[ h+b01[ h-[ hd5<4[ hv6E590[ hf7[ h#;M859[ h;[ h<[ ha57[ hJ8[ h [ h[ h D67[ h [ h#[ h.56645[ h /[ h5[ h@ [ h{MD~§§§----->.[ hM§D   swamp dragon (trample, wandering) _You start resting.[ hYn§~§~84.4 (39.0)[ h[-----5.4 (4034[ hQc9§[ hf_ _A swamp dragon comes into view.[ h>  M - an atropa-tipped dart[ h&§D~~~§D)[ h~7====6.4 (1.0)23[ h9§[ h9 _The swamp dragon roars deafeningly![ h  §(((((§You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.[ h( §The swamp dragon is lightly wounded.  You shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.[ h [ h V~~D.~~[ h6 O○~[ h =====7.5 (1.112) Rev [ h <○[ hK : _The swamp dragon is lightly wounded.[ h ((((You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.[ h(K§ _The swamp dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.  ug. The slug hits the swamp dragon!ug burns the swamp dragon![ h .§~~○○§, catching breath)The swamp dragon is severely wounded.[ h *****○The swamp dragon breathes poison at you.[ hu☼§☼♣○○○☼○§@☼§☼☼[ hlv-8001[ h [ h!6 _The blast of poison is repelled.[ hV (§((( You shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.[ h4zYou shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.  The swamp dragon is almost dead.  You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freeze  You kill the swamp dragon![ hV~§[ h ~○☼○♣°°°○°☼@○☼○○~[ hu=7=9.6 (1.1490) Rev+ [ h[ h~P _Okawaru accepts your kill.[ h 4[ hp [ h H _No target in view![ h[ h[ h[ hy849[ hh78) Rev [ hNb67[ h[ h[ h;L56[ hP[ h-b45[ hd[ hC3[ h$4) [ h[ h[ hL23[ hr[ hb12[ h[ h\ b01[ h [ hc390[ h[ hc839[ h[ h1b78[ h[ h b67[ h![ h&b56[ hX'[ h([ h)L45[ h)[ h-b34[ h.[ h!1[ hd1L23[ h1[ h5b12[ h6[ h8[ h8L01[ hv9[ h>c290[ h?[ hABc829[ hF[ hgH[ hPh §.~~.♣~.....@†-----~>.§§R[ hPR   eleionoma (wandering) _You start waiting.[ hXL§210.6 (21.0)[ hSY-----1.6 (2278[ hc[ hf] _An eleionoma comes into view.[ h W((((((([ h| R _You start waiting. _An eleionoma comes into view.  You shoot a slug. The slug closely misses the eleionoma.  You shoot a sling bullet.  The eleionoma shouts!  The sling bullet hits the eleionoma! The sling bullet freezes the eleionoma.[ h  §§§☼R.~~<§~>~†..The eleionoma is lightly wounded.[ h =====2.6 (1.0)67) Rev [ h" [ h M§☼[ h(  [ h( [ h1) ._The eleionoma flows through the trees.[ hBU §☼[ h| You shoot a slug. The slug hits the eleionoma! The slug burns the eleionoma.[ h  §☼The eleionoma is moderately wounded.You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ h §§§○○§The eleionoma is heavily wounded.[ hg-35[ h,6[ hug§○○[ hW _The eleionoma closely misses you.[ h30 §~~(((((([ h0○(○§You shoot a sling bullet.[ h §○ The sling bullet closely misses the eleionoma.You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma.[ hL ~♣~~~~.~~~.~~R☼§[ hAM The eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.[ hN-445) Rev+ [ h{Te§○☼○[ hZ. _The eleionoma is healed.[ hx §○☼○§[ hsy ]You shoot a slug.  The slug hits the eleionoma but does no damage.[ h C ○☼○§ The eleionoma is lightly wounded.  You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.[ h ~§§..°○@○°~[ h W§The eleionoma is moderately wounded.[ h/ #=[ h_ j5.7 (1.134[ hq e○@○°[ h Z _The eleionoma completely misses you.[ hC °[ hY○@○°[ hYou shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma![ hc  The eleionoma is heavily wounded.You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma!  You kill the eleionoma![ hj§..°.○@○§[ h~§§....○@○>○§[ h{86.823) Rev* [ hx§○@○○[ h P _Okawaru accepts your kill.[ hF○○[ h[ ho○@○○[ hH _No target in view![ h.`[ hW0[ h712 _[ h#@w78 ~<~~~♣ [ h@B ~~.♣♣ ~ ~.~~~(~ ♣.....♣♣ ~~ ...~..♣ [ h$A~.♣♣.~.♣ ♣.♣~♣~~~~. ~♣♣♣†~.♣♣ ♣♣..~...~~~§ ♣♣ ♣~~..♣♣ .~~.~~.~~~♣♣.~~~†♣♣♣♣ ~~~.~.♣~~♣♣..♣~~♣~♣♣♣♣.~.~..~. ♣♣..~~.~..♣♣@♣~~~♣ ~-----[ hA70 ♣♣.~♣~~~~....~~♣♣~~~ ♣~..~..~.°.°.~...~♣ ♣♣..♣...≈~>○~~~♣.♣♣ ♣♣♣.~.^~.~~<~~>..♣ ♣♣♣ ♣♣♣.~~§~...♣♣♣♣†.♣.[ hBR..~.~.[ hKM°.°°[ h L)~[ hL%-----[ hLy8.8 (201) Rev+ [ hR:°[ hzX$ _Found a stone.[ h`[ hs[ hE190[ h?,[ h>A  You enter the shallow water.[ hj8) Water Gem (819) Rev+ [ h=[ hq[ hN _Moving in this stuff is going to be slow.[ h[ hbg67) Rev [ h[ h[ hg5) Gem (816[ h9[ h[ h[ h|L45[ h[ h[ h,A  You enter the shallow water.[ h3) Water Gem (814) Rev [ h[ h N _Moving in this stuff is going to be slow.[ h:[ hR1) Gem (812) [ h;[ h[ h[ hSL01[ hb![ h&[ h1[ hd19.♣♣.♣ [ h1♣♣♣.♣ ...>~~.....[ h1= ♣.♣ ♣.~~~~.~.... ♣ ♣~♣ ~~~~..~.~.~ [ h[2 ♣~♣ ♣~.~~.~.~.~  ♣♣†♣ ♣.~§♣.....~ [ h2♣♣..♣ ♣.~~..~~~♣~ ♣...♣♣ ♣.....~.~.~ ....~♣ ♣~~@~.~~~~. [ h228.6 (9.8 [ h03X~<~~~♣ ♣~.~~~~.~~§ ~.~~.♣♣ ♣♣~.~.~~~(~ [ h3.....♣♣ ♣~~~...~..♣ ~.♣♣.~.♣ ♣♣.♣~♣~~~~. ~♣♣♣†~.♣♣ ♣♣..~...~~~§ [ h3♣♣ ♣~~..♣♣ ♣.~~.~~.~~~♣  ♣.~~~†♣♣♣♣♣♣~~~.~.♣~~~  ♣♣..♣~~♣~♣♣♣♣.~.~..~[ h4".[ h?9§[ h/At9.6 (10.8)090[ h9§[ h ; _Found a stone staircase leading down.[ h[ h[ h[ hC[ hF[ hM809[ h!,[ hʴ[ h[L78[ h[ h[ h [ hD67[ h[ hP[ h'[ hL56[ h{[ hT[ h:L45[ h[ hH[ hK[ h[[ h<♣~♣ .♣ §w...~~♣♣♣. ..♣ [ h  ~.§§~~.~~. ..♣ ♣♣♣~~..§~~♣~. ♣~♣ ♣♣.§§~.~~.§~~. ♣~♣ .♣.~~~~~~~.~♣~~[ h.♣ ♣.~~~~~..~.♣§♣.[ h♣ ♣...>~~.....~~♣ ♣.♣ ♣.~~~~@~.....~ ♣~♣ ♣~~~~..~.~.~~~ [ hGg♣~♣ ♣♣~.~~.§.~.~§†♣ ♣.~~♣.....~.~ [ hrV..♣ ♣.~~..~~~♣~~§ ..♣♣ ♣.....~.~.~~~ [ hw   swamp worm (wandering) ..~♣ ♣~§.~.~~~§.♣[ h ~~~♣ ♣~.~~§~.~~~.. [ h~~.♣♣ ♣♣~.~.~~~(§♣♣[ h234.6 (5.0)[ h~~§~~~§.~.~~[ haAl~l   alligator (drag, wandering)~~w   swamp worm (wandering)[ haP5.6 (63[ h4[ hM§§[ h [ h^_A swamp worm comes into view. An alligator comes into view.[ h T §w...~~♣♣♣.  ~.~~~~.~~..  ♣♣♣~~..§~~♣~.  ♣♣.~§~.~~.~~~.  .♣.~~~~~~~.~♣~~  ♣.~~~~~..~.♣~♣.  ♣...>~~.....~~♣ [ h  ♣.~~~~@~.....~  ♣~~~~..~.~.~~~  ♣♣~.~~.§.~.~~~ †♣ ♣.~~♣.....~.l  ♣.~~..~~~♣~~~  ♣.....~.~.~~~  ♣~~.~.~~~~.♣~  ♣~.~~§~.~~~..  (§♣♣ [ hb §w...~~♣♣♣.  ~.~~~~.~~..  ♣♣♣~~..§~~♣~. [ hFci ♣♣.~§~.~~.~~~.  .♣.~~~~~~~.~♣~~  ♣.~~~~~..~.♣~♣.  ♣...>~~.....~~♣ [ hc ♣.~~~~@~.....~  ♣~~~~..~.~.~~~ [ hsd ♣♣~.~~.§.~.~~~ †♣ ♣.~~♣.....~.l  ♣.~~..~~~♣~~~ ♣.....~.~.~~~  ♣~~.~.~~~~.♣~  ♣~.~~§~.~~~. [ hxi0([ ho6§[ ho[ hw:§[ hzd _There are monsters nearby![ hp1 ((((((lg)w  You shoot a sling bullet. The sling bullet hits the alligator.  The sling bullet freezes the alligator.[ h>  The alligator is lightly wounded.  You shoot a slug. The slug hits the alligator!! The slug burns the alligator.[ h,[ h[ h§~w~~§~☼~.~[ h~.~.l.~~[ hT====6.7 (1.123) Rev [ h0a§§☼[ hb _The alligator is severely wounded.[ hJs  §(☼~(((You shoot a slug. The slug hits the alligator. The slug burns the alligator.[ h2I §☼, slow)The alligator is severely wounded.You shoot a sling bullet. The sling bullet hits the alligator.  The alligator seems to slow down. The sling bullet freezes the alligator.[ h[ h͆[ hj§~.w..~~§☼[ h*§~~~.○~.~l~[ h=7.812) Rev+ [ h&[ hq§☼○[ hb _The alligator is severely wounded.[ hL#  You shoot a sling bullet. The sling bullet hits the alligator!  The alligator seems to slow down. The sling bullet freezes the alligator.  You kill the alligator![ hk*§§~~~.○(((†w   swamp worm[ h{ ☼§((((Okawaru accepts your kill.[ h9 [ hA 3~~w~~§☼○~~~~.○~.~†~.~[ hsH +98[ hH M001[ hO b☼○○[ hR ' _You shoot a slug.[ hT : (§~(☼(○You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.[ hN%  §☼ The swamp worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.[ hR [ hѲ ~~§.w~~.○.○°§[ h> {9.9 (1.109990) Rev* [ h <○[ h b _The swamp worm is heavily wounded.[ h  You shoot a slug. The slug hits the swamp worm!! The slug burns the swamp worm!You kill the swamp worm![ h ~(○(○○[ hՋ ] (((.~§((○(○○°§Okawaru accepts your kill.[ h5,.~§~..~~.~.°.○°°°§[ hu2041.08799[ h'g°.○°°[ h>+/ _You shoot a sling bullet.[ h C°.○°°°.○° _No target in view![ h/V°.○°°°[ h W[ hQ^O°°[ h`H _No target in view![ h[ h[ hl[ hڸ[ h[ hi78 _[ hR[ hT  ♣~♣  ♣♣.♣ ~~..n~~♣♣♣. ♣♣..♣ ~.~~~~.~~.. ♣...♣ ♣ ♣♣♣§~..~~~♣~.†♣~♣ ≈≈ ♣♣.~~~.~~.~~~. .~♣~♣ ♣.♣.~~~~~~~.~♣~~ [ h8.♣♣.♣ ♣.~~~~~..~.♣~♣.♣♣.♣ ♣...>~°.°...~~♣ ♣.♣ ♣.~~@~.°.....~----- ♣~♣ ♣~~~~°.~.~.~~~  ♣~♣ ♣♣~.~~.~.§†~~~  ♣♣†♣ ♣.~~♣.....~.~ ♣♣..♣ ♣.~~..~~~♣~~~ ♣...♣♣ ♣.....§.~.~~~n   bog body (wandering)..~♣ ♣~~.~.~~~~.♣~ ~<~~~♣ ♣~.~~~~.~~~.. ~.~~.♣♣ ♣♣§.~.~~(~♣♣You en[ hter the shallow water.[ h] 20  Moving in this stuff is going to be slow.[ h&.n~.°~§.~~[ h-----3.0 (26) Water Gem (797) Rev* [ h;°[ h[ _A bog body comes into view.[ hc68 ♣~♣  ♣♣.♣ ~~...~~♣♣♣.  ~.n~~~.~~..  ♣ ♣♣♣§~..~~~♣~.  ≈≈ ♣♣.~~~.~~.~~~.  ♣.♣.~~~~~~~.~♣~~  ♣.~~~~~..~.♣~♣. [ h6 ♣...>~~.°...~~♣  ♣.♣ ♣.~~@~.~.....~  ♣~♣ ♣~~~§..~.~.~~~  ♣~♣ ♣♣~.~~.~.~†~~~  ♣♣†♣ ♣.~~♣.....~.~  ♣.~~..~~~♣~~~  ♣.....~.~.~~~  ♣~~.~.~~~~.♣~ ~<~~~♣ ♣~.~~~~.~~~..  (~♣♣ [ hE ♣~♣  ♣♣.♣ ~~...~~♣♣♣.  ~.n~~~.~~..  ♣ ♣♣♣§~..~~~♣~.  ≈≈ ♣♣.~~~.~~.~~~.  ♣.♣.~~~~~~~.~♣~~  ♣.~~~~~..~.♣~♣.  ♣...>~~.°...~~♣  ♣.♣ ♣.~~@~.~.....~  ♣~♣ ♣~~~§..~.~.~~~  ♣~♣ ♣♣~.~~.~.~†~~~  ♣♣†♣ ♣.~~♣.....~.~  ♣[ hY[33m.~~..~~~♣~ ♣.....~.~.~~~  ♣~~.~.~~~~.<~~~♣ ♣~.~~~~.~~~ ([ hfX°[ hu _A bog body is nearby![ hĜ  ♣~♣  ♣♣.♣ ~~...~~♣♣♣.  ~.n~~~.~~..  ♣ ♣♣♣§~..~~~♣~.  ≈≈ ♣♣.~~~.~~.~~~.  ♣.♣.~~~~~~~.~♣~~  ♣.~~~~~..~.♣~♣.  ♣...>~~.°...~~♣  ♣.♣ ♣.~~@~.~.....~ [ hh h ♣~♣ ♣~~~§..~.~.~~~  ♣~♣ ♣♣~.~~.~.~†~~~  ♣♣†♣ ♣.~~♣.....~.~  ♣.~~..~~~♣~~~  ♣.....~.~.~~~  ♣~~.~.~~~~.♣~ ~<~~~♣ ♣~.~~~~.~~~..  (~♣♣ [ h6 S ♣~♣  ♣♣.♣ ~~...~~♣♣♣.  ~.n~~~.~~..  ♣ ♣♣♣§~..~~~♣~.  ≈≈ ♣♣.~~~.~~.~~~.  ♣.♣.~~~~~~~.~♣~~  ♣.~~~~~..~.♣~♣.  ♣...>~~.°...~~♣  ♣.♣ ♣.~~@~.~.....~  ♣~♣ ♣~~~§..~.~.~~~ [ h7 " ♣~♣ ♣♣~.~~.~.~†~~~  ♣♣†♣ ♣.~~♣.....~.~  ♣.~~..~~~♣~ ♣.....~.~.~~~  ♣~~.~.~~~~.<~~~♣ ♣~.~~~~.~~~ ([ hgA V°[ hI V§°[ hN _ _A bog body is nearby![ h (((((((~.°You shoot a sling bullet.[ hks  §° The sling bullet completely misses the bog body.You shoot a slug. The slug hits the bog body!! The slug burns the bog body![ h [ hU..~§~§n~~~~~..☼§~§§[ h====4.0 (156[ h X☼§§[ ha _The bog body is almost destroyed.[ hO3m((§(([ h37(((☼[ h  You shoot a slug. The slug closely misses the bog body.You shoot a sling bullet. The sling bullet hits the bog body.  You destroy the bog body![ hGX§§[ hN.~§~~†~~~☼~[ h(OQ○§[ hU=5.1 (1.145[ h^L☼○[ hbP _Okawaru accepts your kill.[ hWi§☼○[ hvX[ h_V☼○[ hbH _No target in view![ hW☼○§[ h̖[ hp☼○§[ h)H _No target in view![ h4[ hh[ h[ h[ h2) Gem (793 _  There is a stone staircase leading down here.[ hi12 _[ h[ h[ hr[ h]01) Rev+ [ h}[ hz[ hkc890[ h[ h#[ h)c889[ h[ hL[ hL78[ h<[ h[ h1[ h}67) Rev [ h[ h[ h[ hL56[ h[ h [ hC+  You enter the shallow water.4) Water Gem (785) Rev [ hH,[ h2N _Moving in this stuff is going to be slow.[ h7g23) [ h38[ hL:[ hZ=[ h=R1) Gem (782) [ h>[ hC[ hF[ hGL01[ hH[ hJ[ hMc790[ hoO[ hU[ hr`  ♣♣...~.  ♣ ~~~.~.♣♣  ♣~ ♣♣~.~~♣~♣♣  [ h`~~~ ~~~.~.~.♣  n~♣~~.~...♣  §~~..§..♣♣  ♣~~..~~.♣  ♣♣♣ ♣♣♣@~...♣♣ ----- [ hav ♣~♣ ♣~~~...~.♣ ♣.♣ ♣~~~...~~♣♣♣...♣♣~♣♣~.~~~~.~~..  ♣...♣ ♣♣♣≈~♣♣♣~†..~~~♣~.♣†♣~♣ ♣≈≈♣♣♣.~~~.~~.~~~.n   bog body (dormant) ♣.~♣~♣ ♣♣♣.♣.~~~~~~~.~~~ ..♣♣.♣♣.§~~~~..~.♣~♣. .♣♣♣.♣ ♣...>~~.....~[ hDbE~♣You enter the shallow water.[ hfa 59.9 (14.8)  Moving in this stuff is going to be slow.[ hqp §~§§~~.  A bog body comes into view.[ hmr-----60.9 (158) Water Gem (779) [ hxL§§§[ hz5 _The bog body moves out of view.[ hrS [ hT [ hOZ ,[ hb ] ..~.~.♣. ♣♣...~.. ♣ ~~~.~.♣♣♣§ ♣♣~.~~♣~♣♣♣~~~ ~~~.~.~.♣[ hac ♣♣~~~♣~~.~...≈~H~n§~~..§..♣♣ ♣@~..~~.♣ ♣♣♣ ♣♣♣~~...♣♣ ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣ ♣♣..♣ ♣~♣♣~.§~~~.~~..  ♣...♣ ♣♣♣≈~♣♣♣~†..~~~♣~.[ hc dH   fenstrider witch (asleep)  ♣♣†♣~♣ ♣≈≈♣♣♣.~~~.~~.§~~.n   bog body ♣♣.~♣~♣ ♣♣♣.♣.~~~~~~~.~♣~~ ...♣♣.♣♣.§~~~~..~.♣~♣.[ hp 0.0)  A bog body and a fenstrider witch come into view.The fenstrider witch is wielding a staff of alchemy and wearing an orb ofwrath.[ hq [ hFt A  The fenstrider witch shouts![ hv [ hw [ hQ x ~nn~≈~~~..~~§§nn 2 bog bodies (1 wandering)  A bog body comes into view. x2[ h y=2.5 (1.667[ hՉ [ h = _The fenstrider witch moves out of view.[ hi  ..~.~.♣.  ♣♣...~..  ♣ ~~~.~.♣♣  ♣♣~ ♣♣~.~~♣~♣♣  [ hw D♣~~~ ~~~.~.~.♣  ♣♣~~~♣~~.~...♣  ≈nn~≈~~~..~..♣♣  ♣@~..~§.♣  ♣♣♣ ♣♣♣~~...♣♣  ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣.  ♣♣..♣ ♣~♣♣~.§~~~.~~..  ♣...♣ ♣~†..~~~♣~.   ~~.~~.§~~.  ~~~~~.~♣~~   [ hU  ..~.~.♣.  ♣♣...~..  ♣ ~~~.~.♣♣  ♣♣~ ♣♣~.~~♣~♣♣  ♣~~~ ~~~.~.~.♣  ♣♣~~~♣~~.~...♣  [ h:V R≈nn~≈~~~..~..♣♣  ♣@~..~§.♣  ♣♣♣ ♣♣♣~~...♣♣  ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣.  ♣♣..♣ ♣~♣♣~.§~~~.  ♣...♣ ♣~†..~~~♣~.   [ hV ~~.~~. ~~~~~. [ hL_ [ h_ [ hg [ hIk d _There are monsters nearby![ h c ..~.~.♣.  ♣♣...~..  ♣ ~~~.~.♣♣  ♣♣~ ♣♣~.~~♣~♣♣  ♣~~~ ~~~.~.~.♣  ♣♣~~~♣~~.~...♣  ≈nn~≈~~~..~..♣♣  [ h] ♣@~..~§.♣  ♣♣♣ ♣♣♣~~...♣♣  ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣.  ♣♣..♣ ♣~♣♣~.§~~~.~~..  ♣...♣ ♣~†..~~~♣~.   ~~.~~.§~~.  ~~~~~.~♣~~   [ h. ..~.~.♣.  ♣♣...~..  ♣ ~~~.~.♣♣  ♣♣~ ♣♣~.~~♣~♣♣  ♣~~~ ~~~.~.~.♣  ♣♣~~~♣~~.~...♣  ≈nn~≈~~~..~..♣♣  ♣@~..~§.♣  ♣♣♣ ♣♣♣~~...♣♣  ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣.  ♣♣..♣ ♣~♣♣~.§~~~.  ♣...♣ ♣~†..~~~♣~.   [40[ h/m~~.~~. ~~~~~. [ h1[ h1[ h8[ h<d _There are monsters nearby![ h / ..~.~.♣.  ♣♣...~..  ♣ ~~~.~.♣♣  ♣♣~ ♣♣~.~~♣~♣♣  ♣~~~ ~~~.~.~.♣  ♣♣~~~♣~~.~...♣  ≈nn~≈~~~..~..♣♣  ♣@~..~§.♣  ♣♣♣ ♣♣♣~~...♣♣  ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣. [ h ♣♣..♣ ♣~♣♣~.§~~~.~~..  ♣...♣ ♣~†..~~~♣~.   ~~.~~.§~~.  ~~~~~.~♣~~   [ hp ..~.~.♣.  ♣♣...~..  ♣ ~~~.~.♣♣  ♣♣~ ♣♣~.~~♣~♣♣  ♣~~~ ~~~.~.~.♣  ♣♣~~~♣~~.~...♣  ≈nn~≈~~~..~..♣♣  ♣@~..~§.♣  ♣♣♣ ♣♣♣~~...♣♣  ♣~♣ ♣~~~...~.♣  ♣♣.♣ ♣~~~...~~♣♣♣.  ♣♣..♣ ♣~♣♣~.§~~~.  ♣...♣ ♣~†..~~~♣~.  [ hq ~~.~~. ~~~~~. [ hy^§§[ h[ h[0 ((((n _There are monsters nearby!You shoot a slug. The slug hits the bog body!! The slug burns the bog body.[ h §§The bog body is almost destroyed.You shoot a sling bullet. The sling bullet hits the bog body.[ h[ h9p  The bog body is almost destroyed.[ h[ h[ h[ hW[ hD§§n~n~n~n~~☼§~nn 3 bog bodies (1 wandering)n   bloated husk[ h=====3056) Rev [ h9§[ h? _A bloated husk comes into view. A bog body comes into view.[ h §((((☼§nYou shoot a sling bullet.  The sling bullet barely misses the bog body.The sling bullet hits the bog body! The sling bullet freezes the bog body.[ h   The bog body is moderately damaged.You shoot a slug. The slug hits the bog body!! The slug burns the bog body.  You destroy the bog body![ h§☼ 2[ h9<[ h<[ hz=[ h=[ hG(~~[ hG~n~~nHn~☼○..~§H   fenstrider witchnn 2 bog bodiesn   bloated husk[ h"Nr1445[ h@Vd☼○..~§[ hlP _Okawaru accepts your kill.[ hq  You shoot a slug. The slug hits the bloated husk!!  The slug burns the bloated husk![ hw~(☼○[ h" (((☼○Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the bog body!  The sling bullet freezes the bog body.[ h ~  The sling bullet freezes the bog body.  The bog body is severely damaged.  The bloated husk explodes!  You feel a bit more experienced.  The blast of putrescent gases engulfs the fenstrider witch!!blast of putrescent gases engulfs the bog body!!![ h # ~####♣########○    bog bodyThe bog body is destroyed!The blast of putrescent gases engulfs the bog body!!![ h [ h [ h [ h ~ ~~~†~♣~~~H~☼○@°..~~[ hb 35.6 (1.134) Rev+ [ h_ M☼°[ hv (((((○° _The blast of putrescent gases engulfs you but does no damage.  You shoot a slug.[ h d○° _you but does no damage.  You shoot a slug.  The slug closely misses the fenstrider witch.You shoot a sling bullet.  The sling bullet hits the fenstrider witch.  The sling bullet freezes the fenstrider witch.[ h6 ~†H~○°°°[ h27 l6.723[ h > `°°°[ hJ l (((((°° [ hEK _The fenstrider witch is severely wounded.You shoot a slug.[ h+ bar!  You kill the fenstrider witch!  Okawaru accepts your kill.[ h H°°[ h_ [ h1g ~†n~○°°~☼n   bog body[ hm 4-7.812) Rev* [ ht 9°[ h#w + _You hear a splash. x4[ h]  You shoot a slug. The slug hits the bog body!  You destroy the bog body![ ho≈((°[ hE (((((°°☼Okawaru accepts your kill.[ hU~†≈~°~.☼○§[ hZ*-8001[ hc;°[ hf/ _You shoot a sling bullet.[ hq~P°☼○[ h=[ hO°☼[ h&H _No target in view![ hPP☼○[ h[ hqW°☼[ hH _No target in view![ hN°☼[ h[ h3W☼○[ hH _No target in view![ hK[ h[ h[ h[ h[ h6869 _[ hrs78) Rev+ [ h[ hi[ hq[ hj 78 .n~~.~..... .......~.. ..~.~.♣.$ ♣♣...~..♣  ♣♣ ~§~.~.♣♣ ♣♣~~♣♣~.~§♣~♣♣~~~§~~~.~.~.♣ ~♣♣~†~♣~@.~...♣ [ h V---- ~≈~~§≈~~~..~..♣♣ ♣♣~~§≈~♣~°..~ ♣♣♣ ♣≈~§~♣♣♣°~...♣♣ ♣~♣ ♣~≈≈~♣♣~~~...~.♣♣♣.♣ ♣~~♣≈ ♣~~~...§~♣♣♣.n   bog body (wandering)[ h& ≈♣ ~♣§~~.~~.[ hj .72.0 (3.2[ h.n~~~~~♣♣♣~~~~[ h----3.6 (4.856[ hC§°[ h[ _A bog body comes into view.[ h  ((§(((°n  You shoot a sling bullet. The sling bullet hits the bog body!  The sling bullet freezes the bog body.[ h0 ((§°The bog body is moderately damaged.[ h, [ h ~.n.~.§~○~~[ hɾ =====4.7 (1.145) Rev* [ h G§~○[ h m _You shoot a slug. The slug closely misses the bog body.[ h (((( You shoot a slug. The slug hits the bog body!! The slug burns the bog body.[ hH  The bog body is almost destroyed.You shoot a sling bullet. The sling bullet hits the bog body!!  You destroy the bog body![ hNE†[ h.~.§~○○[ h&x8/1585.834[ haQ§~○[ hP _Okawaru accepts your kill.[ hE○○[ h[ h<○[ hH _No target in view![ h3c○○[ h;9§[ h>H _No target in view![ hJ[ h5[ h[ h§~~~w.~....~♣♣...~~.~.....♣........~...†~.~.♣.$ ♣♣♣...~..♣ ♣♣♣≈~~~.~.♣♣ ♣♣~~♣♣~.~~♣~♣♣ ♣~§~~§~○@~.~.♣ ~♣♣~†~♣~~.§...♣ ~≈~~~≈~○~..~..♣♣ [ h ♣♣~~~≈~♣~~..~~.♣ ♣♣♣ ♣≈~~~♣♣♣~~...♣♣~♣ ♣~≈≈~♣♣~~~...~.♣ w   swamp worm (wandering)♣ ♣~~♣≈ ♣~~~...~~♣♣♣.  ♣♣..♣ ≈♣ ~ ♣~♣♣~.~~~~.~~.....♣ ♣♣♣≈~♣♣♣~†..~~~♣~.[ h(0.0[ h<g~~~~~w°[ h7&-----7.4 (1.61) Gem (762[ h'O°○[ h-] _A swamp worm comes into view.[ h/  ~~~~~.~....~♣♣  ...~w.~.....♣  ........~..  .†~.~.♣.$  ♣♣♣...~..♣  ♣♣♣≈~~~.~.♣♣  ♣♣~~♣♣~.~~♣~♣♣  ♣~§~~§~°@~.~.♣  ~♣♣~†~♣~~.§...♣  ~≈~~~≈~○~..~..♣♣  [ h{ F♣♣~~~≈~♣~~..~~.♣  ♣♣♣ ♣≈~~~♣♣♣~~...♣♣  ♣~♣ ♣~≈≈~♣♣~~~...~.♣  ♣♣.♣ ♣~~♣≈ ♣~~~...~~♣♣♣.  ♣♣..♣ ≈♣ ~ ♣~♣♣~.~~~~.~~..  ♣...♣  [ h"2 ] ~~~~~.~....~♣♣  ...~w.~.....♣  ........~..  .†~.~.♣.$  ♣♣♣...~..♣  ♣♣♣≈~~~.~.♣♣  ♣♣~~♣♣~.~~♣~♣♣  ♣~§~~§~°@~.~.♣  [ h2 {~♣♣~†~♣~~.§...♣  ~≈~~~≈~○~..~..♣♣  ♣♣~~~≈~♣~~..~~.♣  ♣♣♣ ♣≈~~~♣♣♣~~...♣♣  ♣~♣ ♣~≈≈~♣♣~~~...~.♣  ♣♣.♣ ♣~~♣≈ ♣~~~...~~♣ [ h3 & ♣♣..♣ ≈♣ ~ ♣~♣♣~.~~~~.  ♣...♣ [ h; <°○[ hJ< <-----[ hC O°○[ h G a _A swamp worm is nearby![ h > ~~~~~.~....~♣♣  ...~w.~.....♣  ........~..  .†~.~.♣.$  ♣♣♣...~..♣  ♣♣♣≈~~~.~.♣♣  ♣♣~~♣♣~.~~♣~♣♣  ♣~§~~§~°@~.~.♣  ~♣♣~†~♣~~.§...♣  ~≈~~~≈~○~..~..♣♣  ♣♣~~~≈~♣~~..~~.♣  ♣♣♣ ♣≈~~~♣♣♣~~...♣♣  ♣~♣ ♣~≈≈~♣♣~~~...~.♣  ♣♣.♣ ♣~~♣≈ ♣~~~...~~♣♣♣.  ♣♣..♣ ≈♣ ~ ♣~♣♣~.~~~~.~~..  ♣...♣  [ hn  ~~~~~.~....~♣♣  ...~w.~.....♣  ........~..  .†~.~.♣.$  ♣♣♣...~..♣  ♣♣♣≈~~~.~.♣♣  ♣♣~~♣♣~.~~♣~♣♣  [ h <♣~§~~§~°@~.~.♣  ~♣♣~†~♣~~.§...♣  ~≈~~~≈~○~..~..♣♣  ♣♣~~~≈~♣~~..~~.♣  ♣♣♣ ♣≈~~~♣♣♣~~...♣♣  ♣~♣ ♣~≈≈~♣♣~~~...~.♣ [ hƬ  ♣♣.♣ ♣~~♣≈ ♣~~~...~~♣  ♣♣..♣ ≈♣ ~ ♣~♣♣~.~~~~.  ♣...♣ [ hµ 9○[ hi [ h [ h a _A swamp worm is nearby![ hd  (((((§~°○You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.[ hR' [ h§~°§○ The swamp worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.\ h1\ hA=~.w~..○~~°\ h >=====8001\ hGX○°\ hJ^ _The swamp worm is almost dead.\ hy (((((((°°You shoot a sling bullet.\ h   The sling bullet closely misses the swamp worm.You shoot a slug. The slug hits the swamp worm!! The slug burns the swamp worm.You kill the swamp worm!\ hh d§~°°\ h§....§~~.§°○~~~°\ hF5-9.5 (1.1590\ hU§°\ hzP _Okawaru accepts your kill.\ h}§§○°\ hU8-\ hЭk§○°\ hH _No target in view!\ hx§§○°\ h\ hx§~~.§○°\ h{H _No target in view!\ hy4\ h\ h\ h'A  You enter the shallow water.\ h"8) Water Gem (759) Rev*  _Moving in this stuff is going to be slow.\ h&g7) Gem (758\ h*(\ h,.\ h!1\ h1]67) Rev+ \ h2\ h4\ h)8\ h"9L56\ h9\ hu;\ h=@x45\ h Cb34\ hC\ hFN _You now have 3027 gold pieces (gained 7).\ hJI}23) Rev \ hI\ hL\ hcR\ hRL12\ hES\ hV\ hX\ hYL01\ hY\ h`\ hbM490\ hb\ h6c\ he\ hi\ hsiJ849) \ h"j\ h(p\ hKr\ hrL78\ hss\ h?u\ hw\ hLxL67\ hx\ h}\ hۀb56\ hЁ\ h`\ hL45\ hÇ,\ h\ h\ hzL34\ hh\ h\ hb23\ hʖ\ h)\ h\ hL12\ hx\ h\ h\A  You enter the shallow water.\ h٥q0) Water Gem (741) \ h\ h-N _Moving in this stuff is going to be slow.\ hx\ hϯS38) Gem (739) \ h\ h\ hf\ h̴L78\ h~\ h\ hܾ\ h@L67\ h\ h\ hb56\ hh\ h\ hbb45\ hj\ h\ hl\ hL34\ h\ h\ hb23\ h\ h\ h|b12\ hw\ hy\ hb01\ h\ h\ h\ hwM290\ h\ h\ hc829\ h\ h\ h  You enter the shallow water.7) Water Gem (728) \ hc \ h N _Moving in this stuff is going to be slow.\ h h5) Gem (726) \ hb \ h \ hm b45\ ho \ h2 \ h A  You enter the shallow water.\ h! q3) Water Gem (724) \ h \ h#   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h& \ h:' L23\ h( \ h, \ h/ \ hT0 L01\ h1 \ h_2 \ h5 c190\ h6 \ h; \ h= c718\ h> \ h>@ \ hC b56\ hD \ hL \ hO \ hCP D45\ hP \ hS \ hbV \ hV L23\ heW \ h] \ h` \ hJa L12\ hDb \ hd \ h)h c090\ hPi \ hn \ hr h7) Gem (708) \ ht \ hZv \ hy b67\ hz \ hy~ \ hw \ hځ D56\ h \ h \ h \ h L45\ h \ h \ h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.\ h q3) Water Gem (704) \ h \ hח   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ hy b23\ hy \ h \ h \ hc R0) Gem (701) \ h \ ḩ \ h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.\ hh s899) Water Gem (700) \ h \ hٴ   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h d8699\ hu \ h& \ hM \ h R6) Gem (697) \ h2 \ h& \ hV \ h L56\ hU \ h \ h \ h L45\ h \ h \ h@ \ h L34\ hB \ h \ h~ b23\ h \ hs \ h r _Moving in this stuff is going to be slow.  You enter the shallow water. \ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.1) Water Gem (692) \ h \ hB   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h \ h M890\ h \ h \ h; h8) Gem (689) \ h \ hL \ h \ hY L78\ h \ h \ h? 67\ h ~~.§.~.♣ ~~.~...♣ ~~..~..♣♣ ♣♣♣♣ ♣~~..~~.♣ ♣~~♣ ♣♣~~...♣♣ ♣♣♣♣♣~♣♣ ~~§...~.♣ ♣..♣♣§.♣ ~~~...~~♣♣♣.♣.♣..♣♣ \ h ♣♣§.~~~~.~~..♣..~~♣ ♣♣♣~†..~§§♣~....@♣♣ ----352.9 (73.4) ♣.~~~.§~.~~~..~...♣ .~~~~~~~.~♣~~~~~♣~♣ ~§~~~..§.♣~♣..~~~~♣ ..>~~.....~~♣~~~.~~ .~~~~.~.....~.~~..♣ \ h0 a~~~~..~.~.~~~....♣ ♣~.§~.~.~†~~~.~. .<. ♣.~~♣.....~.~\ h W§§§\ h ----3.9 (7456\ hj 9§\ h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the ceiling.\ h U.♣♣ ♣♣..~...~~~~~♣ ..♣♣ ♣.~~.~~.~~§♣.♣ ~~†♣♣♣♣♣♣~~~.~.♣~~~~♣ .♣~~♣~♣♣♣♣.§.~..~..♣♣ ..~~.~..♣♣.♣~~~♣~~~.♣ ♣.~♣~~~~....~~♣♣~~~♣♣ ♣~..~..~.....~...~♣♣\ hG? ..♣...≈~>.~~~♣.♣♣  ♣♣.~.^~.~~<~~>.@♣ 89.3 (35♣♣.~~~~...♣♣♣♣÷.♣ ♣.♣.♣...##.♣ ...... .~).~~..####....... ♣~§~.~.## #...###.♣ ♣♣♣..~.# #.#.  ♣♣...# #.#.  ♣.... . #÷ .~ \ h? 2♣....\ htG 9§\ hG r90.3 (36849\ hL \ hM $ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a human skeleton.\ h{ 4\ h| \ h̀ \ hՉ .♣♣ ♣.~~.~~.~~§♣. ~~†♣♣♣♣♣♣~~~.~.♣~~§~♣ .♣~~♣~♣♣♣♣.§.~..~..♣ ..~~.~..♣♣.♣~~~♣~~~.♣ ♣.~♣~~~~....~~♣♣~~~♣~..~..~.....~...~♣♣ \ hr ♣..♣...≈~>.~~~♣.♣♣  ♣♣.~.^~.~~<~~>..♣ ♣♣♣.~~~~...♣♣♣♣÷@♣0.0).♣.♣...##.♣♣........~.. .~).~~..####.......^.... ♣~§~.~.## #...###.♣!~..♣♣..~.# #.#. .♣ ~~.  ♣♣..\ h . .~ ♣.... . #÷ .~ . ♣..... ~.. ..#\ h @~~\ hd o1.3 (178\ hZ \ h \ _Found a potion of moonshine.\ h\ h\ hW\ hζ\ h/\ hx67\ h~†♣♣♣♣♣♣~~~.~.♣~~~~♣ ♣~~♣~♣♣♣♣.~.~..~..♣♣ ~~.~..♣♣.♣~~~♣~~~.♣ ~♣~~~~....~~♣♣~~~♣♣ \ h1~..~..~.....~...~♣♣ ..♣...≈~>.~~~♣.♣♣ ~~.^~.~~<~~>..♣ ~.~ ♣♣.~~~~...♣♣♣♣÷.♣♣♣~~~~~ .♣.♣...##.♣♣....@...~... ~).~~..####.......^... \ hn~§~.~.## #...###.♣!~♣..~.# #.#. .♣ ~~.~  ♣♣...# #.#. .. . ♣.... . #÷ ~.~ ..\ hLl   alligator (drag, asleep). .~.. l..#. .....\ h###\ h&2\ h§ll)~\ ho3.3 (256\ h9§\ hu] _An alligator comes into view.\ hK=† ~.~..~..♣♣ .♣~~~♣~~~.♣ ..~~♣♣~~~♣♣ ...~...~♣♣>.~§~♣.♣♣ ~ ^~.~~<~~>..♣ ~.~ ♣♣♣÷.♣♣♣~~~~~ ♣....@...~... #.......^.....  #...###.♣!~...  #.#. .♣ ~~.~   #.#. .. .~.  ♣.... . #÷ ~.~ l. \ hx  .~.. ~  ..#. .....  ##\ hI† ~.~..~..♣♣ .♣~~~♣~~~.♣ ..~~♣♣~~~♣♣ ...~...~♣♣>.~§~♣.♣♣ ~ \ hJ^~.~~<~~>..♣ ~.~ ♣♣♣÷.♣♣♣~~~~~ ♣....@...~... #.......^.....  #...###.♣!~...  #.#. .♣ ~~.~   #.#. .. .~.  ♣.... . #÷ ~.~ l.   .~.. ~ ..#. ....\ hHKQ ##\ hU4\ hB]\ h/`a _An alligator is nearby!\ h] §(((((((You shoot a sling bullet.\ h:n § The sling bullet barely misses the alligator.You shoot a slug. The slug hits the alligator! The slug burns the alligator!\ hp  The alligator is heavily wounded.\ h&○.^!~l..\ h======4.4 (1.145) Rev \ ht ;○\ h ' _You hear a shout!\ hR f○(((((((\ hc  You shoot a slug. The slug closely misses the alligator.You shoot a sling bullet.\ h \ h& §○°.^!~.~.\ h( -5.534) Rev+ \ h0 ^§○°\ h93 d _The sling bullet closely misses the alligator.\ hxL \ hgM 8-\ hT U○°\ h*W H _No target in view!\ h A○°\ h \ hl W§°\ h՘ H _No target in view!\ hS§°\ h\ hRK○°\ h0H _No target in view!\ h^\ h\ h\ h0\ h\ h23) Rev  _\ h}V\ hX`~♣~♣♣♣♣.~.~..~..♣♣ ~~.~..♣♣.♣~~~♣~~~.♣ ~♣~~~~....~~♣♣~~~♣♣ ♣.~..~.....~...~♣♣ ~§ ..♣...≈~>.~§~♣.♣♣ ♣♣.§~~.^~.~~<~§>..♣ ♣.~.~..~~~~...♣♣♣♣÷.♣♣♣~~~~§..♣...##.♣♣...°....~.... ).~~..####.....°@^...-----\ hea60 §~.~.## #...###.♣l~ ♣..~.# #.#. #.♣ ~~.~.# #.#. #.. .~.. ♣.... . #÷ .~.~ ... #.~.. ~~l   alligator (drag)..#. #..... .## #.~ \ hEb<-----\ hi;°\ hka _An alligator is nearby!\ h+~4♣~.~~ ♣ ..~...~♣♣ ~§ >.~§~♣.♣♣ ♣♣.§~ ^~.~~<~§>..♣ ♣.~.~. ♣♣♣÷.♣♣♣~~~~§. ♣♣...°....~.... #.....°@^......  #...###.♣l~....  #.#. #.♣ ~~.~.  #.#. #.. .~..  ♣.... . #÷ .~.~ ...   #.~.. ~~ \ hp ..#. #..... .  ## #.~.. \ h♣~.~~ ♣ ..~...~♣♣ ~§ >.~§~♣.♣♣ ♣♣.§~ ^~.~~<~§>..♣ ♣.~.~. ♣♣♣÷.♣♣♣~~~~§. ♣♣...°....~.... #.....°@^......  #...###.♣l~.... \ h #.#. #.♣ ~~.~.  #.#. #.. .~..  ♣.... . #÷ .~.~ ...   #.~.. ~~  ..#. #..... . ## #.~.. \ hm§§§°°\ hk \ h('§§§°°\ h)a _An alligator is nearby!\ h:♣~.~~ ♣ ..~...~♣♣ ~§ >.~§~♣.♣♣ ♣♣.§~ ^~.~~<~§>..♣ ♣.~.~. ♣♣♣÷.♣♣♣~~~~§. ♣♣...°....~.... #.....°@^......  #...###.♣l~.... \ h #.#. #.♣ ~~.~.  #.#. #.. .~..  ♣.... . #÷ .~.~ ...   #.~.. ~~  ..#. #..... .  ## #.~.. \ ha♣~.~~ ♣ ..~...~♣♣ ~§ >.~§~♣.♣♣ ♣♣.§~ ^~.~~<~§>..♣ ♣.~.~. ♣♣♣÷.♣♣♣~~~~§. ♣♣...°....~.... #.....°@^......  #...###.♣l~....  #.#. #.♣ ~~.~.  #.#. #.. .~..  ♣.... . #÷ .~.~ ...   #.~.. ~~  ..#. #..... [3\ hb3m. ## #.~.. \ hh7°°\ hi\ h qS°°\ hUt _No target in view! __An alligator is nearby!\ h :§°°@( __An alligator is nearby!  You shoot a slug. The slug hits the alligator!! The slug burns the alligator!\ hy An alligator is nearby!  You shoot a slug. The slug hits the alligator!! The slug burns the alligator!  The alligator is almost dead.  You shoot a sling bullet. The sling bullet hits the alligator!  The sling bullet freezes the alligator.  You kill the alligator!\ h! g°°!\ h. §~~~°.@^.○§\ h5 9/1596=====7.6 (1.112) Rev+ \ h= `§°§\ hws P _Okawaru accepts your kill.\ hWV g§°○\ h0W \ hd \ h$f °\ hj E○§\ hk H _No target in view!\ h' R°§\ h \ hE `°○§\ h H _No target in view!\ hx6°\ hy\ hڃa§§○\ hH _No target in view!\ hHJ\ ho01 _\ hb♣~~~~....§§♣♣~~~♣♣ .♣ ..~..~.....~...~♣♣ ~~~ ..♣...≈~>.~~~♣.♣♣ ♣♣.~~ ♣.~.^~.~~<~~>..♣ ♣.~.~. ♣.~~~~...♣♣♣♣÷.♣♣♣~~~~~.♣...##.♣♣........~.... ).~~..####.......^...... §~.~.## #...###○♣!~.... ♣..~.# #.#. #@♣ ~~.~.-----80 \ h♣♣...# #.#. #.....~  ♣.... . #÷ .~.~.!..  ♣..... .#.~...♣~~ ..#. #.#.....~[. ## . #.~...♣~. #. #.~~..~ . .......~\ h7)]§°§\ h)-----9.6 (2390) Rev \ h1\ hQ) _Found a scale mail.\ hZ4\ hM\\ hof\ hzq..~..~.....~...~♣♣ ~~~♣...≈~>.~~§♣.♣♣ ♣♣.~ ♣.~.^~.~~<~~>..♣ ♣.~.~.~~~...♣♣♣♣÷.♣♣♣~~~~~.♣...##.♣♣........~.... ).~~..####.......^...... §~.~.## #...###°♣!~.... ♣..~.# #.#. #.♣~~~.~.♣......~..  ♣.... . #÷...~.~.!. ♣..... #...#.~...♣~~ ..#. #.#.#.....~[. ## # . #.~...♣~. #. #.§~..~.n   bloated husk (wandering).\ har .......~.. ..~n.~\ h%t&0\ ht}§~~.§§nn§~\ hۃr400.6 (1839\ h*W°§\ hˈ_ _A bloated husk comes into view.\ h ~~~ >.~~§♣.♣♣ ♣♣.~~ ^~.~~<~~>..♣ ♣.~.~. ÷.♣♣♣~~~~~. ....~.... ..^......  #°♣!~....  #.#. #.♣§~~.§.  #.#. #@....~..  ♣.... . #÷...~.~.!...   #...#.~...♣§~  ..#. #.#.#.....~[.  ## # . #.~...♣~.  #. #.§~..~..  . ......n§.  .. ..~...~.~ \ hG ~~~ >.~~§♣.♣♣ ♣♣.~~ ^~.~~<~~>..♣ ♣.~.~. ÷.♣♣♣~~~~~. ....~.... ..^......  #°♣!~....  #.#. #.♣§~~.§.  #.#. #@....~.. \ hjIm ♣.... . #÷...~.~.!...   #...#.~...♣§~  ..#. #.#.#.....~[.  ## # . #.~...♣~. #. #.§~..~..  . ......n§. .. ..~...~.~ \ hQS°§\ hR\ hZ`°§§\ hq]c _A bloated husk is nearby!\ h  ~~~ >.~~§♣.♣♣ ♣♣.~~ ^~.~~<~~>..♣ ♣.~.~. ÷.♣♣♣~~~~~. ....~.... ..^......  #°♣!~....  #.#. #.♣§~~.§.  #.#. #@....~..  ♣.... . #÷...~.~.!...   #...#.~...♣§~  ..#. #.#.#.....~[.  ## # . #.~...♣~.  #. #.§~..~..  . ......n§.  .. ..~...~.~ \ hd  ~~~ >.~~§♣.♣♣ ♣♣.~~ ^~.~~<~~>..♣ ♣.~.~. ÷.♣♣♣~~~~~. ....~.... ..^......  #°♣!~....  #.#. #.♣§~~.§.  #.#. #@....~..  ♣.... . #÷...~.~.!...   #...#.~...♣§~  ..#. #.#.#.....~[.  ## # . #.~...♣~. #. #.§~..~..  [\ h 40m. ......n§. .. ..~...~.~ \ hZ Q°\ h ;°\ h c _A bloated husk is nearby!\ h °(((((You shoot a slug.\ h!  The slug hits the bloated husk but does no damage.  You shoot a sling bullet. The sling bullet hits the bloated husk.\ h _  The bloated husk is lightly damaged.\ h 6  You hear a shout!\ hJ .~~~.~°....n~~..§w   swamp worm.n   bloated huskw\ h' =====1.7 (1.178) Rev+ \ h :°\ h ] _A swamp worm comes into view.\ h ((..♣§(((((You shoot a sling bullet.\ h'r ° The sling bullet barely misses the bloated husk.You shoot a slug. The slug hits the bloated husk!  The slug burns the bloated husk.\ h\ h\ hp°°...♣~n.§w...§...~.~\ hl2.867\ h l°°§\ he _The bloated husk is almost destroyed.\ h/~  You shoot a slug. The slug hits the bloated husk!  The slug burns the bloated husk.\ hx°((.\ h °(((((Okawaru accepts your kill.\ hX!o °##################\ h$";#####You shoot a sling bullet.\ h{\ h.L○~°~.!.~.......~~...w~..~....§~\ hˊw3056) Rev* \ hj○°§\ h ○(°((( § _The bloated husk explodes!You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.\ h* ○° The swamp worm is heavily wounded.You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.\ hW ○☼..~The swamp worm is almost dead.You hear a shout!\ h `○`°```The swamp worm fires a harpoon shot at you.\ hH\ hQ @°R○...~R   eleionoma~w   swamp worm  The harpoon shot is repelled.\ hRq4.9 (1.145\ h[;○\ hhC °○ _An eleionoma comes into view.You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.\ h °○The eleionoma is moderately wounded.You shoot a slug. The slug hits the eleionoma. The slug burns the eleionoma.\ h~ §○§The eleionoma is moderately wounded.\ hD °````The swamp worm fires a harpoon shot at you.\ h  \ h L The harpoon shot hits you but does no damage.\ h☼.○..w~~\ h1--6.034\ h#Y○§\ h- ☼(○(§ _The eleionoma hits you!\ h& ○You shoot a slug. The slug barely misses the eleionoma.You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.\ hH R.The eleionoma is heavily wounded.\ hS ☼`○The eleionoma hurls a spray of splinters at you.\ h \ h ○@°w.\ hK l7.123\ h :°\ h^ @ _The spray of wooden splinters is repelled.\ h ○° You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.\ h You shoot a sling bullet. The sling bullet hits the eleionoma!  The sling bullet freezes the eleionoma.  The eleionoma is almost dead.  You shoot a slug. The slug hits the eleionoma!! The slug burns the eleionoma.  You kill the eleionoma!  Okawaru accepts your kill.○○°w   swamp worm§.\ h \ h) ○○°w.....§~\ hU& 2--7-8.211\ h/0 [○○°\ h2 V _An eleionoma bone magically twists into a wand of charming (10).\ hvC  You shoot a slug. The slug hits the swamp worm!!!  The slug burns the swamp worm.  You kill the swamp worm!\ hJ ○(†\ h ○○○((((((Okawaru accepts your kill.\ h\ §°○°~☼†.....\ h+c -9000\ h_k g°○☼\ ho / _You shoot a sling bullet.\ hvyh°○☼\ hz\ h°○°~☼\ hAH _No target in view!\ h3|e§°☼\ h|\ hMX○°\ hH _No target in view!\ h §°○°~☼\ h\ h=☼\ hH _No target in view!\ h{4\ h5~\ h\ h(3=2929 _\ hCb88\ h4=77\ h\ hs66) Rev+ \ hg\ h555\ h\ h\ hL44\ hǦ\ ha63\ h:3) Rev \ h\ h#b22\ hC\ h0b11\ hl\ h\ hj700\ h}\ hi1919) \ he\ hc\ hj888\ h\ hb77\ h\ h\ h z9=66\ h\ h1 _HP restored.\ h2♣...≈~>.~~§♣.♣♣ ♣♣.~~ ~.^~.~~<~~>..♣ ♣.~.~.~ .~~~~...♣♣♣♣÷.♣♣♣~~~~~. .♣...##.♣♣........~.... .~~..####.......^.... ~.~.## #...###.♣!~. ..~.# #.#. #.♣~~§.~.# #.#.#.#.....~.. \ h ♣.... . #÷../~@~.!..----234.0). #...#†§...♣~~..#. #.#.#.....~[..## # . #.~...♣~. #. #.~~..~... .......~.♣.. ..~...~.~~ ...%..~~..♣\ h}K~§%\ h ----4.2 (1555\ h`\ ho- _Found a blade talisman.\ h4\ hy\ h\ h\ hAb44\ h\ h\ hL33\ h\ h\ ht=22\ hM\ h>\ hD11\ h\ hM _q - 3 potions of cancellation (gained 1)\ h\ hD00\ h;\ h\ h.....~...~♣♣ ~~~ ≈~>.~~§♣.♣♣ ♣♣♣.~~....<~~>..♣ ♣♣.~.~.~...~~..♣♣♣♣÷.♣♣♣~~§~~.. ##.♣♣........~.... ####.......^....... # #...###.♣!~.......♣  #.#.. #.♣~~~.~...$♣♣  \ hT* #.#.#.#.....~@.....♣ 9.2 (5.0) . . #÷../~.~........♣%♣ ... #...#†~...♣~~.... #. #.#.#.....~[..... # # . #.~...♣~....#. #.~~..~......... ........~.♣.......~...~...~.~~..§.~~...%..~~..♣~.~~\ hL%~\ hr30.2 (60909\ hV%%\ h. _Found a riddle talisman.\ h] 4\ hb \ h-d \ h:l )§§♣♣~~\ hl .♣ ....~...~♣♣ ♣~~~.~~.♣♣♣ ~>.~~§♣.♣♣ ♣♣♣.~~.....~♣ ~~<~~>..♣ ♣♣.~.~.~...~~~ ..♣♣♣♣÷.♣♣♣~~§~~.♣♣.~\ hl ##.......^......#...###.♣!~.......♣ #.#.. #.♣~~~.~@..$♣♣  #.#.#.#.....~ \ hAm  . #÷../~.~........♣%♣ .. #...#†~...♣~~...... . #.#.#.....~[.\ hm # . #.~...♣~#. #.~~..~........~ ........~.♣.....♣..~...~...~.~~..~.\ ho 0  A malevolent force fills the Swamp...\ h_{ /  --more--\ h`S  You fall into a shaft and drop 1 floor!\ hh/  --more--\ h  .~~~~ .~~~~. .~~~~. ~ .~~~wt ~.♣ ♣♣.~~~~~ ~~..♣♣♣~<~~~~~ ~~~~...<.~~~~♣3 ~~~~~~.@~~~~~♣ .~~~~~~.~~~~♣.. \ h~~.)..~~~~~♣♣  ~~~♣.....~~..  .. ♣♣♣~♣♣♣♣..l ♣ ♣♣ ~...l   alligator (drag, asleep) ~.♣t   ghost crab (dormant) ~w   swamp worm (asleep)  The shaft crumbles and collapses.\ hwt<<ll)tw\ hg1K1.0 (0.86808 _A ghost crab, a swamp worm and an alligator come into view. _Found a flail. Found two stone staircases leading up.\ h=z ♣♣ .~~~~.~~ .~~~wt.♣ ♣♣...♣♣♣~<~~~~~....@.~~~~♣~~~~~~..~~~~~♣ .~~~~~~.~~~~♣...)..~~~~~♣♣~~~♣.....~~... ♣♣♣~♣♣♣♣..l.♣ ♣♣ ~...~.~♣\ h¹\ h\ hmrw~l~\ h *****The ghost crab breathes spectral mist at you.\ hV☼~~§§☼§☼☼Z@§☼☼○☼§☼~.~§Z   spectral spriggan air mage (summoned)w   swamp worm\ hWq2.0 (1.078\ ha§☼§☼☼§☼☼○☼§\ he _The spectral mist engulfs you. _There is a stone staircase leading up here. \ h§☼§§☼☼○☼~.~§ \ h \ h^§☼§☼☼☼☼○☼§ \ hj☼~.~§ \ h \ h- §~§☼~~§§☼§☼☼☼§☼~.§§l. \ hb8You are engulfed in spectral mist. \ h §``§§☼`☼☼``§`☼○☼§The swamp worm fires a harpoon shot at you.The harpoon shot is repelled. \ h] \ h> §~☼~~☼t☼☼○☼Z@§○~☼○Z☼○~.§☼Z 2 spectral things \ hWb  The harpoon shot misses the spectral spriggan air mage. \ hj367 \ h§~§☼○☼§○○~.§☼ \ h$2 ~.♣♣.~.♣ ♣♣.♣~♣~~~~..~♣♣ ~♣♣♣†~.♣♣ ♣♣..~...~~~~~♣ ♣♣ ♣~~..♣♣ ♣.~~.~~.~~~♣.♣♣.~~~†♣♣♣♣♣♣~~~.~.♣~~~~♣♣♣..♣~~♣~♣♣♣♣.~.~..~..♣♣♣♣..~~.~..♣♣.♣~~~♣~~~.♣♣♣.~♣~~~~....~~♣♣~~~♣♣ .♣♣~..~..~.....~...~♣♣ ♣~~~.2  \ hJb♣ ♣♣..♣...≈~@.~~~♣.♣♣ ♣♣♣.~~. ♣♣♣.~.^~.~~<~~>..♣ ♣♣.~.~.~ ♣♣♣ ♣♣♣.~~~~...♣♣♣♣÷.♣♣♣~~§~~.. .>♣♣♣♣♣.♣.♣...##.♣♣........~..... ♣......~).~~..####.......^....... ♣♣♣♣♣♣♣~§~.~.## #...###.♣!~.....♣♣♣..~.# #.#.. #.♣~~~.~..♣♣...# #.#.#.#.....~... ♣.... . #÷../~.~......  _The spectral spriggan air mage barely misses you. \ h \ h \ hf q4.5 (2.545 \ hLm  \ hp ( _You climb upwards.  \ hq k_There is a stone staircase leading down, spattered with blood here. \ ha4 \ hNc \ heH _No target in view! \ h \ h] \ h \ hc \ h \ hS34 _ \ h23 \ h \ h  You enter the shallow water.1) Water Ge \ h&m (602)  \ h> \ h>N _Moving in this stuff is going to be slow. \ h:h0) Gem (601)  \ h޷ \ h޻P  There is an escape hatch in the floor here. \ h \ h-U7990 _ \ hf \ hOf  You see here a bog body skeleton. \ h \ h1R8599 _ \ h \ h x78 \ h \ hx67 \ hB \ h/ \ h'b56 \ hh \ h \ hVb45 \ hb \ h \ hL34 \ h \ h \ h \ h b23 \ h4 \ hM \ hb12 \ hk \ h  \ h b01 \ h- \ h$890889 \ h& \ h(b78 \ h* \ h@- \ h/L67 \ h0 \ h0 \ h3 \ h3L56 \ h4 \ hs; _You now have 3043 gold pieces (gained 16).45 \ h< \ h= \ h=L34 \ h? \ h.A \ hCb23 \ hrE \ h I \ hJb12 \ hK \ hN \ hQb01 \ hUR \ huV \ hXc790 \ h(Z \ h\ \ h_c879 \ h~` \ h*c \ hf \ hgL78 \ hh \ hk \ h?nb67 \ ho \ htt \ h/y \ hyL56 \ hO{ \ h~ \ hY \ hĂL45 \ h߄ \ h^ \ h-b34 \ hb \ hg \ hb23 \ h \ he \ h[b12 \ h \ hc \ hb01 \ h \ hc690 \ h \ hpn _D - 3 scrolls of fog (gained 1) \ h8c869 \ h \ h \ hIL78 \ h \ h \ h \ h. \ hD67 \ h, \ h \ hD56 \ hy \ h \ hBb45 \ h \ h \ hOD34 \ h0 \ hyI _E - 4 potions of ambrosia (gained 1) \ hjA  You enter the shallow water. \ hq2) Water Gem (563)  \ h \ hN _Moving in this stuff is going to be slow. \ hh0) Gem (561)  \ h \ h  \ h@  You enter the shallow water.59) Water Gem (560)  \ hQ \ hN _Moving in this stuff is going to be slow. \ hc758 \ hj \ h \ hG..... #...#†~...♣~~...........♣♣ .#. #.#.#.....~[...........♣♣ ## # . #.~...♣~.......§~~♣♣ #..#.~§..~........~.♣♣ . ........~.♣.....♣♣♣ ..~...~...~.~~..~.~.♣♣ ~...%..~~..♣~.~~~..♣♣  \ hQ ~.~.~...♣~.~.~~....~.♣  .~...~~@.~.~...~♣.♣♣ 81.3 (46.8) ~.~....♣~♣..♣♣.♣§.~♣  ..~....♣♣♣♣♣♣♣♣♣♣.♣♣  .~?~♣.) ♣♣  [.. ♣♣. ♣♣ ♣♣ \ h1A \ hC§~§ \ hkx2.9 (48.46) Gem (557)  \ h8% \ h71 _Found a war axe and a robe. \ h 4 \ h   \ h  \ h [#. #.#.#.....~[......  ## # .÷#.~...♣~.......§~~ #..#.§~....~. ..........~.♣.....♣ \ h c.~...~...~.~~..~.~.♣♣ ~...%..~~..♣~.~§~..♣♣~.~...♣~.~.~~....~.♣ ..~...~~..~.~...~♣.♣♣~...@♣~♣..♣♣.♣§.~♣0.0)...~....♣♣♣♣♣♣♣♣♣♣.♣♣ \ hY Y?~♣.)~ ♣[.. ♣♣.♣♣ ♣♣♣ ♣♣♣ \ h N \ h|' 9§ \ h( o3.9 (156 \ hU/ l§%..~§ \ h1 M _Found a human skeleton. \ hM  \ h~N  \ hP  \ hW  \ h[Z  \ hZ L45 \ h'a , \ h-c  \ hc L34 \ he  \ hpl  \ h w / ## # .÷#.~...♣~§~~♣ .##..#.~~..~........~.♣♣ .!..........~.♣.....♣♣♣ ...~...~...~.~~..~.~.♣♣ ..~~...%..~~..♣~.~§~..♣♣~.~.~...♣~.~.~~....~.♣ ..~..~...~~..~.~...~♣.♣♣=...~.~....♣~♣..♣♣.♣§.~♣...~@...♣♣♣♣♣♣♣♣♣♣.♣♣5.9 (2 \ hx ~..~?~♣.)~♣ ♣♣~♣.♣[..♣♣♣.♣♣  ♣♣♣♣ ♣♣♣  \ h) O%§ \ hŀ o6.9 (323 \ h 8% \ h J _Found a wooden ring. \ h0D 4 \ hE  \ hH  \ hM  \ hM L12 \ hgT x01 \ hW  \ h_ x _P - 3 scrolls of teleportation (gained 1) \ he c490 \ hfh  \ hlm  \ hLo c849 \ hp  \ hs  \ hz b78 \ h|  \ h  \ h b67 \ h  \ h  \ h  \ h L56 \ h+  \ hA  \ h  \ h L45 \ hj  \ h  \ h  \ hٛ L34 \ hƜ  \ h0 b23 \ h  \ h O _You now have 3062 gold pieces (gained 19). \ h( b12 \ h5  \ h  \ h# b01 \ h  \ h  \ h! c390 \ hg  \ hj  \ h  ♣.... . #÷../~.§........♣......)#...#†~...♣~~......#. #.#.#.#.....~[..... ## ..# .÷#.~...♣~..... ##.##..#.~§..~...... #..!..........~.♣... ♣###~...~...~...~.~~..~ ♣...~..~~...%..~~..♣~.~ ♣..~.~@~.~.~...♣~.~.~~. \ h 99.9 (13.0) ♣.~....~..~...~~..~.~.. ♣....=...~.~....♣~♣..♣♣♣♣.♣..~....~....♣♣♣♣♣♣♣♣ ♣...~..~.§♣.)~♣♣♣~♣.♣[..♣♣♣.♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣♣  \ h &% \ h s500.9 (14839 \ hL  \ h % _Found a rapier. \ hL4 \ hk  \ h% \ h2x78 \ h3 \ h8b67 \ hS; \ h@A \ hD \ h,EL56 \ h>I \ hCP \ hPD45 \ h&T \ h]k _l - 6 potions of attraction (gained 1) \ h!db34 \ h'f \ h/j \ h1nb23 \ ht \ h~ \ hb12 \ h \ hT \ hb01 \ hҊ \ h \ h \ hjM290 \ h \ hK \ h!c829 \ h \ h \ h b78 \ h \ hݣ \ h b67 \ h \ h \ h$ \ hL56 \ h45 \ h \ h< \ h)b34 \ h \ h~ \ h \ hL23 \ h \ h \ h \ hoL12 \ h \ h \ hb01 \ h \ h \ h[c190 \ hF \ h \ h"c819 \ h \ h \ h \ hoL78 \ h \ h \ h \ h~D67 \ h \ h+ \ h[b56 \ h \ h \ hb45 \ h \ hw \ hb34 \ h \ hI \ hb23 \ hC \ hr \ hb12 \ hC \ h \ h5b01 \ he \ h  \ h c090 \ h \ h \ hOc809 \ h \ h \ h b78 \ h # \ h% \ h( \ h)L67 \ h) \ h0 \ h2 \ h[3L56 \ h|4 \ h6 \ hL9A  You enter the shallow water. \ h9q4) Water Gem (505)  \ hv: \ h>N _Moving in this stuff is going to be slow. \ hV@ \ h@R2) Gem (503)  \ h+A \ h`D \ htGA  You enter the shallow water. \ h Hq1) Water Gem (502)  \ hL _Moving in this stuff is going to be slow.0) Gem (501)  \ hM \ hN \ hYQ  You enter the shallow water.699) Water Gem (500)  \ hR \ hWT  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hU \ hU\7) Gem (498)  \ hV \ hW \ hX67 \ h] \ h^l56 \ h_ \ hca \ hd _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.4) Water Gem (495)  \ h]e \ hg  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hZir2) Gem (493)  \ hi \ h%l \ hml12 \ hln \ hp \ hzql01 \ hr \ hit \ hvm890 \ hv \ hx \ hz \ hzW889 \ h{ \ hp} \ h~ \ h*N78 \ h( \ h \ h67 \ h \ hl56 \ hԋ \ h~ \ h \ hNV45 \ h! \ hו \ h;l34 \ h$ \ h6 \ hN \ h͟V23 \ hM12 \ h8 \ h \ hhl01 \ h` \ h \ hm790 \ hX \ hf \ h˴ \ hoW879 \ h \ h߶ \ hl78 \ hT \ h \ hl67 \ h \ hW \ h \ heV56 \ h \ h \ hl45 \ h \ h \ hl34 \ h \ h7 \ hl23 \ h \ h \ hl12 \ h6 \ h \ hl01 \ hp \ h \ hm690 \ h \ hN \ h  \ h" W869 \ h \ h \ hl78 \ hh \ h" \ h(&l67 \ h2( \ h*0 \ h3l56 \ h8 \ h> \ h!A \ hAV45 \ hB \ hH \ hM \ hNN34 \ h^O \ hQ \ hS \ hoTV23 \ hV \ h;] \ h_l12 \ hb \ hPe \ hf \ hMgV01 \ h*h \ hj \ hlm590 \ hm \ h:p \ hqm859 \ hbr \ hnt \ hjul78 \ h!w \ hw \ h{ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. \ h|i6) Water Gem (457)  \ h} \ h4♣♣§.~.~~~(~♣♣.♣♣ ♣.♣ ♣ ♣~~~...~..♣♣♣.♣ ♣♣♣ ♣ ♣♣.♣~♣~~§~..~♣♣ ♣♣♣ ♣♣ ♣♣..~...~~~~~♣ ♣.♣ .♣♣ ♣.~~.~~.~~~♣.♣ ♣.♣ ~†♣♣♣♣♣♣~~§.~.♣~~~~♣ ♣♣~♣♣ ♣~~♣~♣♣♣♣.~.~..~..♣♣ ♣~~.♣ .~~.~..♣♣.♣~~~♣~~~.♣ ♣~.♣♣♣♣ .~♣~~~~....~§♣♣~@~♣♣ ♣♣.♣♣♣~♣♣  \ hۅ@82.3 (81.4 ~..~..~.....~...~♣♣ ♣~~~.~~.♣♣♣ ♣..♣...≈~>.~~~♣.♣♣ ♣♣♣.~~.....~ ♣♣.~.^~.~~<~~>..♣ ♣♣.~.~.~...~~~~ ♣♣.~~~~...♣♣♣♣÷.♣♣♣~~~~~......... .♣.♣...##.♣♣........§............  ~).~~..####.......^..............  ~~~.~.## #...###.♣!~.......♣....  ♣♣..~.# ###.#...#.♣~~~.~....♣♣...   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hi \ h+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore. \ hJ \ hi \ h \ ha]56 _ \ h3) Gem (454)  \ h* \ h` \ h  You enter the shallow water.2) Water Gem (453)  \ h \ hN _Moving in this stuff is going to be slow. \ h \ h\1) Gem (452)  \ hh \ hn>  You enter the shallow water.0) Water Gem (451)  _Moving in this stuff is going to be slow.48496) Gem (447) 5645342312 \ h01 \ hO \ h \ hm390 \ h \ h \ h \ hMW839 \ hD  \ h^  \ hC  \ h V78 \ h  \ h  \ h  \ hl67 \ h \ h56 \ hR  There is an escape hatch in the ceiling here. \ h \ h]45 _ \ h{ \ h \ h7  You enter the shallow water.3) Water Gem (434)  _Moving in this stuff is going to be slow.23 \ h \ hf0) Gem (431)  \ h# \ hm290 \ h& \ h* \ h*m829 \ h+ \ h- \ h0A  You enter the shallow water. \ h317) Water Gem (428)  \ h4N _Moving in this stuff is going to be slow. \ h-6 \ h6l67 \ hz9 \ h: \ hn;\4) Gem (425)  \ h; \ h> \ h? \ h @l34 \ hA \ hB \ hiCV23 \ hC \ h=E \ h1G \ hGV12 \ hG \ hJ \ h/Ll01 \ hL \ hN \ hPm190 \ hP \ hR \ h[Tm819 \ h"U \ hW \ hY \ h^YV78 \ h2Z \ h] \ h'aA  You enter the shallow water. \ hai6) Water Gem (417)  \ hcb \ hr \ hv \ hwl23 \ h,x \ hHz \ h{l12 \ h8| \ h} \ hl01 \ h \ hH \ h4 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. \ hj09) Water Gem (410)  \ h \ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ h< \ h~\8) Gem (409)  \ h \ hR \ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7) Water Gem (408)  \ hl \ hu  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ h \ h\5) Gem (406)  \ hL \ h \ hV45 \ hI \ h \ hΗ \ hd _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. \ hȚi3) Water Gem (404)  \ h \ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hil23 \ h[ \ hx \ hnl01 \ h \ h: \ h \ h`Z598399 \ h \ h5 \ hnl78 \ hݯ \ hR \ h$ \ hV56 \ h \ h_ \ hl45 \ h \ h \ hl23 \ h \ hX \ hxl01 \ h  \ ht \ hHm890 \ ho \ h  \ hm788 \ h \ h \ h+l67 \ h \ h  \ hol45 \ h \ h, \ hL \ h\2) Gem (383)  \ h \ h \ hl12 \ he \ h \ h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. \ hd i0) Water Gem (381)  \ h  \ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hxs79) Gem (380)  \ h~ \ h \ hm879 \ h7! \ hK% \ h) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7) Water Gem (378)  \ h* \ h1  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ h3r5) Gem (376)  \ h4 \ h': \ hP<l45 \ h^= \ h!B \ hCl34 \ h|D \ hH \ hH \ h;IV23 \ hI \ hL \ hNl12 \ hO \ hR \ hIUl01 \ hV \ hY \ h[ \ hl\W690 \ ho] \ h{a \ hbm869 \ hc \ hf \ hh \ hiiV78 \ hj \ h+n \ hjpl67 \ hq \ hs \ ht \ h \ h; \ h \ hV67 \ hf \ h \ h \ h\4) Gem (335)  \ hM \ hD  \ h{" _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.3) Water Gem (334)  \ h" \ hX.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ h/r1) Gem (332)  \ h1 \ h2 \ h'4l01 \ h;5 \ h6 \ hZ8m290 \ h8 \ hY; \ h#<m829 \ h< \ ht> \ h?l78 \ h@ \ hTB \ hCl67 \ h9D \ h9F \ hPGl56 \ hG \ hL; _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a bunyip skeleton. \ hNA  You enter the shallow water. \ hNi4) Water Gem (325)  \ heO \ hQN _Moving in this stuff is going to be slow. \ hRl34 \ hhS \ hT \ hVr1) Gem (322)  \ hV \ hPX \ hYl01 \ hZ \ h[ \ h\D19 \ h])0 \ h] \ h_ \ hGmD  You enter the shallow water.8) Water Gem (319)  _Moving in this stuff is going to be slow.785) Gem (316)  \ hBs  You enter the shallow water.4) Water Gem (315)  \ h#y, _Moving in this stuff is going to be slow.see here a hydra skeleton.2) Gem (313)  _ \ h¬1201090  You enter the shallow water.8) Water Gem (309)   ♣~♣ ♣~≈≈§♣♣ ♣♣.♣ ♣~§♣≈♣♣ ♣♣..♣~≈♣~~~♣~ ♣...♣♣~≈♣♣♣≈~ ♣♣÷♣~♣♣♣~♣≈≈♣♣ ♣♣♣.~♣~♣ ♣♣♣♣♣.♣ ♣♣♣♣...♣♣.♣ ♣♣. ♣♣~~.~.♣♣♣.♣ ♣. ♣~~@.~.♣ ♣.♣ ♣♣730.3 (148.0) ♣♣♣... \ h[40m♣♣♣ ♣~♣ ♣ ♣♣≈≈..♣♣ ♣~♣  ♣♣≈≈≈≈♣♣♣♣ ♣♣÷♣  ♣♣≈≈≈≈≈♣♣~♣♣♣..♣ ♣≈≈≈≈≈≈≈...♣...♣♣ ♣≈≈≈≈≈≈♣.......~♣ ♣♣♣≈≈≈≈~~~♣~<~§~♣ ♣♣≈♣~♣♣~~~.~~.♣♣ _Moving in this stuff is going to be slow. \ h_ _Partly explored, can't reach some places. \ h.N  \ h O  \ hO  \ hvn .÷♣~.~♣~...♣♣..~.♣♣♣..0.0)~~÷......~~~~~. \ hUo  \ hu u _Partly explored, can't reach some places. \ h  \ h 4 \ h~  \ hU 4 \ h _ _Partly explored, can't reach some places. \ h`  \ hX 4 \ h  \ h4 4 \ h _ _Partly explored, can't reach some places. \ h  \ hs Level 2 of the Swamp<<<<>>>>(Press ? for help)♣~~≈~~~≈~~~..~..♣♣ ♣♣♣♣♣~♣♣~~~≈~♣~~..~~.♣ ♣§~♣♣♣♣ ♣♣≈~~~♣♣♣~~...♣♣ ♣♣♣♣♣§♣♣♣~♣ ♣~≈≈§♣♣~~~...~.♣ ♣..♣♣~.♣♣♣.♣ ♣~§♣≈♣♣~~~...~~♣♣♣.♣.♣..♣♣♣♣..♣~≈♣~~~♣~♣♣~.~~~~.~~..♣..~~♣♣...♣♣~≈♣♣♣≈~♣♣♣~÷..~~~♣~.....♣♣♣♣÷♣~♣♣♣~♣≈≈♣♣♣.~~~.~~.~~~..~...♣♣♣♣.~♣~♣ ♣♣♣♣♣.♣.~~~~~~~.~♣~~~~~♣~♣ \ hG ♣♣♣♣...♣♣.♣ ♣♣.~~~~~..~.♣~♣..~~~~♣♣♣♣~~.~.♣♣♣.♣♣...>~~.....~~♣~~~.~~♣♣~~@.~.♣ ♣.♣♣♣.~~~~.~.....~.~~...♣♣♣♣♣...♣♣♣ ♣~♣♣~~~~..~.~.§~~....♣..♣♣♣♣≈≈..♣♣ ♣~♣♣♣~.~~.~.~÷~§~.~.♣♣.<.♣♣♣≈≈≈≈♣♣♣♣ ♣♣÷♣♣.~~♣.....~.~.~.♣♣♣..♣♣♣≈≈≈≈≈♣♣~♣♣♣..♣♣.~~..~~~♣~~~...♣ ♣~♣♣♣≈≈≈≈≈≈≈...♣...♣♣♣.....~.~.~~~~.♣♣ ♣~♣♣≈≈≈≈≈≈♣.......~♣♣~~.~.~~~~.♣~.~.♣♣♣.♣♣♣♣♣≈≈≈≈~~~♣~<~§~♣♣~.~~~~.~~~...~♣♣♣...♣♣♣≈♣~♣♣~~~.~~.♣♣♣♣~.§.~~~(~♣♣.♣♣ ♣♣.♣♣♣.~~~~~~♣.....♣♣ ♣~~~...~..♣♣♣.♣ ♣♣♣♣..~....~.♣♣.~.♣ ♣♣.♣~♣§~~~..~♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣§♣♣♣~~.♣♣ ♣♣..~...~~~~~♣ ♣.♣ \ hë ♣♣~~.~.♣♣♣.♣ ♣...>~~.....~~♣~~~.~~♣♣~~@.~.♣ ♣.♣ ♣♣.~~~~.~.....~.~~...♣♣♣♣♣...♣♣♣ ♣~♣ ♣~~~~..~.~.§~~....♣..♣♣♣♣≈≈..♣♣ ♣♣~.~~.~.~÷~§~.~.♣♣.<.♣♣♣≈≈≈≈♣♣♣♣ ♣♣÷♣ ♣.~~♣.....~.~.~.♣♣♣..♣♣♣≈≈≈≈≈♣♣~♣♣♣..♣ ♣.~~..~~~♣~~~...♣ ♣~♣♣♣≈≈≈≈≈≈≈... ♣.....~.~.~~~~.♣♣ ♣~♣ \ h ♣≈≈≈≈≈≈♣.......~♣ ♣~~.~.~~~~.♣~.~.♣♣♣.♣♣♣♣♣≈≈≈≈~~~♣~<~§~♣ ♣~.~~~~.~~~...~♣♣♣...♣♣♣≈♣~♣♣~~~.~~.♣♣ ♣♣~.§.~~~(~♣♣.♣♣ ♣♣.♣♣♣.~~~~~~♣.....♣♣ ♣~~~...~..♣♣♣.♣ ♣♣♣♣..~....~.♣♣.~.♣ ♣♣.♣~♣§~~~..~♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣♣§♣♣♣~~.♣♣ ♣♣..~...~~~~~♣ ♣.♣ ♣...♣ ♣♣♣ ♣~~..♣♣ ♣.~~.~~.~~~♣.♣ ♣.♣ .<♣♣ ♣.~~~.♣♣♣♣♣♣~~~.~.♣~~~~♣ ♣♣~♣♣  ♣~~.♣ ♣♣..♣~~♣~♣♣♣♣.~.~..~..♣♣ ♣~~.♣  ♣.†~♣♣ ♣♣..~~.~..♣♣.♣~§~♣~~~.♣ ♣~.♣♣♣♣ ♣~~~.♣♣ ♣♣.~♣~~~~....~~♣♣~~~♣♣ ♣♣.♣♣♣~♣♣ ♣.~~~.♣♣♣ ♣~..~..~.....~...~ \ hS (♣♣ ♣~~~.~~.♣♣♣.~~.~.~♣♣ ♣♣..♣...≈~>.~~~♣.♣♣ ♣♣♣.~~.....~♣♣♣♣♣.♣♣.~~~§♣ ♣♣.~.^~.~~<~~>..♣ ♣♣.~.~.~...~~~~.♣♣♣♣.~~....~♣♣♣ ♣♣♣.~~~§...♣♣♣♣÷.♣♣♣~~~~~.........~.♣♣..~.§♣♣♣~.>♣♣♣♣♣.♣.♣...##.♣♣........§.............~~♣♣ \ h\ \ hʂ♣~♣ ♣~≈≈§♣♣ planckenstein the Marksgoblin ♣♣.♣ ♣~§♣≈♣♣ Coglin of Okawaru ******♣♣..♣~≈♣~~~♣~ Health: 159/159 ========================♣...♣♣~≈♣♣♣≈~ Magic: 32/32 ========================♣♣÷♣~♣♣♣~♣≈≈♣♣ AC: 41Str: 16♣♣♣.~♣~♣ ♣♣♣♣♣.♣ EV: 15Int: 10♣♣♣♣...♣♣.♣ ♣♣. SH: 0Dex: 25♣♣~~.~.♣♣♣.♣♣. XL: 19 Next: 27% Place: Swamp:2♣~~@.~.♣ ♣.♣♣♣ Noise: ---------  Time: 33730.3 (0.0)♣♣♣...♣ \ h(♣♣ ♣~♣♣ o) +5 hand cannon of a) +5 sling (freeze)♣♣≈≈..♣♣ ♣~♣♣ Fire: o) +5 hand cannon of Forgiveness♣♣≈≈≈≈♣♣♣♣ ♣♣÷♣Zot (16508) Water Gem (309) ♣♣≈≈≈≈≈♣♣~♣♣♣..♣♣≈≈≈≈≈≈≈...♣...♣♣♣≈≈≈≈≈≈♣.......~♣♣♣♣≈≈≈≈~~~♣~<~§~♣♣♣≈♣~♣♣~~~.~~.♣♣You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. \ h \ h] \ hy7) Gem (308)  _ \ h* \ h l67 \ h \ h \ hl56 \ h: \ h \ h \ h:V45 \ h \ h= \ hzA _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water.3) Water Gem (304)  \ h _Moving in this stuff is going to be slow.  You see here a hydra skeleton. \ h \ h/c1) Gem (302)  _ \ h \ h1 \ h7A  You enter the shallow water. \ hi0) Water Gem (301)  \ hF \ hN _Moving in this stuff is going to be slow. \ h \ hn4990 \ h \ hr7) Gem (298)  \ h} \ h> \ h \ h?V67 \ h \ h \ h# \ hl56 \ h \ h  You enter the shallow water.4) Water Gem (295)  \ h \ hN _Moving in this stuff is going to be slow. \ hl23 \ h \ h \ hr1) Gem (292)  \ h6 \ h d  You see here a bunyip skeleton. \ hd  \ h ]01 _ \ h  \ h , \ h W890 \ hG  \ h  \ h   \ h O889 \ h9  \ h   \ h I  You enter the shallow water. \ hx w7) Water Gem (288)  \ h# N _Moving in this stuff is going to be slow. \ h^%  \ h% \5) Gem (286)  \ h&  \ h])  \ h+ l45 \ h+  \ hg.  \ h/ l34 \ h41  \ h3  \ h4 l23 \ h5  \ h 8  \ h9 l12 \ h:  \ h<  \ h=  \ h> V01 \ hA?  \ h*A  \ h&E  You enter the shallow water.79) Water Gem (280)  \ hF  \ hJ N _Moving in this stuff is going to be slow. \ hL  \ heM T8) Gem (279)  \ h@N  \ hR  \ hW A  You enter the shallow water. \ h&X i7) Water Gem (278)  \ hY  \ h\   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ ho_ r5) Gem (276)  \ h`  \ hGc  \ he l45 \ hf  \ h2i  \ h{k  \ hk V34 \ hl  \ hOo  \ hq l23 \ h\s  \ hu  \ hv l12 \ h}w  \ h 3~.♣♣.~.♣ ♣♣.♣~♣~~~~..~♣♣ ♣ ~♣♣♣~~.♣♣ ♣♣..~...~~~~~♣ ♣. ♣♣ ♣~~..♣♣ ♣.~~.~~.~~~♣.♣ ♣.♣♣.~~§.♣♣♣♣♣♣~~~.~.♣§~~~♣ ♣♣~♣ \ h ♣♣..♣~~♣~♣♣♣♣.~.§..~..♣♣ ♣~~.♣♣..~§.~..♣♣.♣~~~♣~~~.♣ ♣~♣♣.~♣~~~~....~~♣♣~~~♣♣ ♣♣.♣♣♣~..~..~.....~...~♣♣ ♣~~~ ♣ ♣♣..♣...≈~@.~~~♣.♣♣ ♣♣♣.~~.67.7 (37.4) ♣♣♣.~.^~.~~<~~>..♣ ♣♣.~.~.~ ♣♣♣ ♣♣♣.§~~~...♣♣♣♣÷.♣♣♣~~~~~.. .>♣♣♣♣♣.♣.♣...##.♣♣........§..... ♣......~).~~..####.......^....... ♣♣♣♣♣♣♣~~§.~.## #...###.♣!~..... ♣♣♣..~.# ###.#...#.♣~~~.~.. \ hs 6 ♣♣...###.#.#.#.#.....~... ♣♣........#÷../§.~......  \ hK C§§ \ h M _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down, spattered with blood here.\ h[[?25h[?0c  Search for what [Enter for "."]? \ hƈ [?25l[?1c\ hR\ hG$\ h19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [Swamp:2] a stone staircase leading upc - [Swamp:2] an alarm trap (1 further duplicate)  d - [Swamp:2] an escape hatch in the floor  \ hA<e - [Swamp:2] a +0 orcbow  f - [Swamp:2] a rapier  g - [Swamp:2] a stone  h - [Swamp:2] a scale mail  i - [Swamp:2] a blade talisman  j - [Swamp:2] a stone staircase leading down  k - [Swamp:2] a stone staircase leading up  l - [Swamp:2] an escape hatch in the ceiling  m - [Swamp:2] a stone staircase leading down  n - [Swamp:2] a riddle talisman  o - [Swamp:2] a war axe  p - [Swamp:2] a robe  q - [Swamp:2] a stone staircase leading up  r - [Swamp:2] a +0 leather armour  s - [Swamp:2] a quarterstaff\ h \ hr \ h :~.♣♣.~.♣ ♣♣.♣~♣~~~~..~♣♣ ♣♣♣ planckenstein the Marksgoblin ~♣♣♣~~.♣♣ ♣♣..~...~~~~~♣ ♣.♣ Coglin of Okawaru ****** \ h޷ ♣♣ ♣~~..♣♣ ♣.~~.~~.~~~♣.♣ ♣.♣ Health: 159/159 ========================♣.~~§.♣♣♣♣♣♣~~~.~.♣§~~~♣ ♣♣~♣ Magic: 32/32 ========================♣♣..♣~~♣~♣♣♣♣.~.§..~..♣♣ ♣~~. AC: 41Str: 16♣♣..~§.~..♣♣.♣~~~♣~~~.♣ ♣~.♣ EV: 15Int: 10♣♣.~♣~~~~....~~♣♣~~~♣♣ ♣♣.♣♣ SH: 0Dex: 25♣~..~..~.....~...~♣♣ ♣~~~. XL: 19 Next: 27% Place: \ h: [40mSwamp:2 ♣ ♣♣..♣...≈~@.~~~♣.♣♣ ♣♣♣.~~. Noise: ---------  Time: 33767.7 (0.0) ♣♣♣.~.^~.~~<~~>..♣ ♣♣.~.~.~ o) +5 hand cannon of a) +5 sling (freeze) ♣♣♣ ♣♣♣.§~~~...♣♣♣♣÷.♣♣♣~~~~~.. Fire: o) +5 hand cannon of Forgiveness .>♣♣♣♣♣.♣.♣...##.♣♣........§..... Zot (16471) Gem (272) ♣......~).~~..####.......^....... ♣♣♣♣♣♣♣~~§.~.## #...###.♣!~..... ♣♣♣..~.# ###.#...#.♣~~~.~.. ♣♣...###.#.#.#.#.....~... ♣♣........#÷../§.~...... \ hL V[40mYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down, spattered with blood here.  Search for what [Enter for "."]? .\ h \ hH \ h \ h . _\ h1 9§\ hO \ h M§§\ h  Q~§~§\ h 8.7 (101 _\ hz \ hF  .~~~~♣  .~~~~♣♣  .~~~~.♣  .~~~~.~  ~ .~~w~~.  ~.♣ ♣♣.~~~t~.  ~~..♣♣♣~<~~~~~. 3 ~~~~...@.~~~~♣  ~~~~~~..~~~~~♣  .~~~~~~.~~~~♣..  ~~.)..~~~~~♣♣  ~~~♣.....~~.. .. ♣♣♣~♣♣♣♣l.~. l   alligator (drag)\ h?H  ♣ ♣♣ ~... t   ghost crab ~.♣ w   swamp worm ~♣\ h@I \ hhK \ hL \ hW \ h$Y \ ha §~~w~~t§§~l§.\ h ~70.2 (2.56969\ hw :§\ h } _You climb downwards. _There is a stone staircase leading up here.\ h ((§~(§(((You shoot a sling bullet.\ ho §§ The sling bullet barely misses the alligator.You shoot a slug. The slug hits the alligator! The slug burns the alligator.\ h{ §§~~l...The alligator is moderately wounded.\ h §``````The swamp worm fires a harpoon shot at you.\ hb\ h  §§<~.@~~l~The harpoon shot is repelled.\ h3 §<***The ghost crab breathes spectral mist at you.\ hk  The spectral mist engulfs you.§§~~○○w☼☼☼@§☼○☼l~~~~~.○○=====1.3 (1.178) Rev §§○○w☼☼☼@§☼○☼ _The alligator is engulfed in spectral mist.\ he planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 159/159 ========================.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.§~~~~.EV: 15Int: 10~.♣ ♣♣§~~~~~.SH: 0Dex: 25~~..♣♣♣○○w☼t~~.XL: 19 Next: 27% Place: Swamp:3~~~~.☼☼@§~~~~♣Noise: =====----  Time: 33771.3 (0.0)~~~~~☼○☼l~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~~~~.○○~~♣..Fire: o) +5 hand cannon of Forgiveness[\ h o12;10H~~.)..~~§~~♣♣Zot (16467) Gem (268) Rev ~§~♣.....~~.... ♣♣♣~♣♣♣♣..~.l   alligator (drag)♣ ♣♣ ~...t   ghost crab~.♣w   swamp worm~♣The ghost crab breathes spectral mist at you.The spectral mist engulfs you. _The alligator is engulfed in spectral mist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an alligator (spectral mist, moderately wounded, 81% to hit)\ hG §○w☼☼@*~☼○☼l○○§\ hN.§§*w☼§~○☼○Aim: a swamp worm (spectral mist, 76% to hit)\ h planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 159/159 ========================.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.§~~~~.EV: 15Int: 10~.♣ ♣♣§~~~~~.SH: 0Dex: 25\ h ~~..♣♣♣○(w☼t~~.XL: 19 Next: 27% Place: Swamp:3~~~~.☼☼@§~~~~♣Noise: =====----  Time: 33771.3 (0.0)~~~~~☼○☼l~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~~~~.○○~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~§~~♣♣Zot (16467) Gem (268) Rev ~§~♣.....~~.... ♣♣♣~♣♣♣♣..~.l   alligator (drag)♣ ♣♣ ~...t   ghost crab~.♣w   swamp worm~♣\ h The spectral mist engulfs you. _The alligator is engulfed in spectral mist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (spectral mist, 76% to hit)  You shoot a slug. The slug hits the swamp worm!! The slug burns the swamp worm!\ hV xAim: a swamp worm (spectral mist, 76% to hit)  You shoot a slug. The slug hits the swamp worm!! The slug burns the swamp worm!The swamp worm is almost dead.  You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.  You kill the swamp worm!§☼☼@§☼○§\ h _  Okawaru accepts your kill.\ h' d §Z°§t~☼@§☼○☼l~~§°○~Z   spectral spriggan air mage (summoned)  You are engulfed in spectral mist.  The alligator is engulfed in spectral mist.  The alligator tail-slaps you but does no damage.\ h3 5-82.4 (1.167) Rev+ \ ha =§°§☼☼☼○☼°○§ _The alligator closely misses you.\ h+ planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 155/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.§~~~~.EV: 15Int: 10~.♣ ♣♣§~~~~~.SH: 0Dex: 25~~..♣♣♣Z°§t~~~.XL: 19 Next: 28% Place: Swamp:3~~~~.☼☼@§~~~~♣\ h Noise: =====----  Time: 33772.4 (0.0)~~~~~☼○☼l~~§~♣o) +5 hand cannon of a) +5 sling (freeze).~~~~~~.°○~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~§~~♣♣Zot (16466) Gem (267) Rev+ ~~~♣.....~~.... ♣♣♣~♣♣♣♣..~.l   alligator (drag)♣ ♣♣ ~...t   ghost crab~.♣Z   spectral spriggan air mage (summoned)~♣The alligator is engulfed in spectral mist.  The alligator tail-slaps you but does no damage. _The alligator closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a spectral spriggan air mage (spectral mist, summoned, 63% to hit)\ h* §Z°§t☼@§☼○☼°○\ h d§°§☼☼@§☼l°○Aim: an alligator (spectral mist, heavily wounded, 81% to hit)\ hmplanckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 155/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.§~~~~.EV: 15\ hoAInt: 10~.♣ ♣♣§~~~~~.SH: 0Dex: 25~~..♣♣♣Z°§t~~~.XL: 19 Next: 28% Place: Swamp:3~~~~.☼☼@§~~~~♣Noise: =====----  Time: 33772.4 (0.0)~~~~~☼○☼(~~§~♣o) +5 hand cannon of a) +5 sling (freeze).~~~~~~.°(~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~§~(♣♣Zot (16466) Gem (267) Rev+ ~~~♣.....~~(.\ ho.. ♣♣♣~♣♣♣♣.(~.l   alligator (drag)♣ ♣♣ ~.(.t   ghost crab~.♣Z   spectral spriggan air mage (summoned)~♣The alligator is engulfed in spectral mist.  The alligator tail-slaps you but does no damage. _The alligator closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an alligator (spectral mist, heavily wounded, 81% to hit)\ h[ §☼☼@§○☼ , slow)You shoot a slug. The slug barely misses the alligator.You shoot a sling bullet. The sling bullet hits the alligator.  The alligator seems to slow down. The sling bullet freezes the alligator.\ h@ \ hEk The alligator is severely wounded.\ hV☼§☼○§~~.○○@§t○°○l°°~~~.. .The alligator seems to slow down. The sling bullet freezes the alligator.  The alligator is severely wounded.are engulfed in spectral mist.  The alligator is engulfed in spectral mist.  The alligator closely misses you.  The alligator bites you but does no damage.\ hX63.4 (156\ h`☼§°☼○○@§○°○\ hfQ _The spectral spriggan air mage hits you but does no damage.\ h-|Uplanckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 156/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.§~~~~.EV: 15Int: 10\ h+}~.♣ ♣♣☼~~~~~.SH: 0Dex: 25~§..♣♣♣Z°☼○~~~.XL: 19 Next: 28% Place: Swamp:3~§~~.○○@§t~~~♣Noise: =====----  Time: 33773.4 (0.0)~~~~~○°○l~~§~♣o) +5 hand cannon of a) +5 sling (freeze).~~~~~~.°°~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣Zot (16465) Gem (266) Rev+ ~~~♣.....~~..\ h+~P.. ♣♣♣~♣♣♣♣..~.l   alligator (drag, slow)♣ ♣♣ ~...t   ghost crab~.♣Z   spectral spriggan air mage (summoned)~♣The alligator closely misses you.The alligator bites you but does no damage. _The spectral spriggan air mage hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an alligator (spectral mist, almost dead, slow, 81% to hit)\ hc planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 156/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~\ hd .§~~~~.EV: 15Int: 10~.♣ ♣♣☼~~~~~.SH: 0Dex: 25~§..♣♣♣Z°☼○~~~.XL: 19 Next: 28% Place: Swamp:3~§~~.○○@§t~~~♣Noise: =====----  Time: 33773.4 (0.0)~~~~~○°○l~~§~♣o) +5 hand cannon of a) +5 sling (freeze).~~~~~~.°°~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣\ hf #Zot (16465) Gem (266) Rev+ ~~~♣.....~~.... ♣♣♣~♣♣♣♣..~.l   alligator (drag, slow)♣ ♣♣ ~...t   ghost crab~.♣Z   spectral spriggan air mage (summoned)~♣ _The spectral spriggan air mage hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an alligator (spectral mist, almost dead, slow, 81% to hit)  You shoot a slug. The slug hits the alligator! The slug burns the alligator.  You kill the alligator!\ hl ☼°☼○○@§○°○○~~§°°t   ghost crab\ hPm Z   spectral spriggan air mage (summoned)\ h' ☼§~~.○○@§○°○(~~§°(((((  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: an alligator (spectral mist, almost dead, slow, 81% to hit)  You shoot a slug. The slug hits the alligator! The slug burns the alligator.  \ h_ {You kill the alligator!  Okawaru accepts your kill.\ h6x \ hu z ~Z<☼°\ hk 4§~~.○○@t~○°○°~~~§~~.~°~§...anaconda (constriction, summ…)Z   spectral spriggan air mage (summoned)  You shoot a sling bullet. You are engulfed in spectral mist.\ h l-4.4 (14\ h B5) Rev* \ hi §☼°○○○°○°§\ h h _The spectral spriggan air mage closely misses you.\ h5planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 156/159 =======================-.~~~~.♣\ hܜMagic: 32/32 ========================.~~~~.~AC: 41Str: 16~.~~~~~.EV: 15Int: 10~.♣ ♣♣Z~~~~~.SH: 0Dex: 25~§..♣♣♣Z<☼°~~~.XL: 19 Next: 28% Place: Swamp:3~§~~.○○@t~~~~♣Noise: ====-----  Time: 33774.4 (0.0)~~~~~○°○°~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~§~~.~°~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣Zot (16464) Gem (265) Rev* ~~§♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣[4\ h\0m ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣Okawaru accepts your kill.You shoot a sling bullet. You are engulfed in spectral mist. _The spectral spriggan air mage closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, 87% to hit)\ h`planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 156/159 =======================-\ ha.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.~~~~~.EV: 15Int: 10~.♣ ♣♣Z~~~~~.SH: 0Dex: 25~§..♣♣♣Z<☼°~~~.XL: 19 Next: 28% Place: Swamp:3~§~~.○○@t~~~~♣Noise: ====-----  Time: 33774.4 (0.0)~~~~~○°○°~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~§~~.~°~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣\ hbIZot (16464) Gem (265) Rev* ~~§♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣You shoot a sling bullet. You are engulfed in spectral mist. _The spectral spriggan air mage closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line\ hPcAim: a ghost crab (spectral mist, 87% to hit)  You shoot a slug. The slug hits the ghost crab! The slug burns the ghost crab.\ h○○○°○°° Press: ? - help, Shift-Dir - straight line  Aim: a ghost crab (spectral mist, 87% to hit)  You shoot a slug. The slug hits the ghost crab! The slug burns the ghost crab.  The ghost crab is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ghost crab!  The sling bullet freeze\ ht  The ghost crab is heavily damaged.You are engulfed in spectral mist. The ghost crab misses you.\ h)○Z○°§~~.°°°.°°~§\ he7=5.3 (0.934\ h΋°§~~.°°°°\ hB _The ghost crab claws you but does no damage.\ hXplanckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 157/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.~~~~~.EV: 15Int: 10~.♣ ♣♣○~~~~~.SH: 0Dex: 25~§..♣♣♣ZZ○°~~~.XL: 19 Next: 28% Place: Swamp:3~§~~.°°@t~~~~♣Noise: =====----  Time: 33775.3 (0.0)~~~~~°.°°~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~§~~.~~~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣[12;\ hZ38HZot (16463) Gem (264) Rev* ~~§♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣The ghost crab is heavily damaged.You are engulfed in spectral mist. The ghost crab misses you. _The ghost crab claws you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, heavily damaged, 87% to hit)\ hplanckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 157/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~.~~~~~.EV: 15Int: 10~.♣ ♣♣○~~~~~.SH: 0Dex: 25~§..♣♣♣ZZ○°~~~.XL: 19 Next: 28% Place: Swamp:3~§~~.°°@t~~~~♣Noise: =====----  Time: 33775.3 (0.0)~~~~~°.°°~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~§~~.~~~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..\ h[40m~~~~~♣♣Zot (16463) Gem (264) Rev* ~~§♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣ _The ghost crab claws you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, heavily damaged, 87% to hit)  You shoot a sling bullet. The sling bullet hits the ghost crab!  The sling bullet freezes the ghost crab.\ h○○°°@(((((°.°°  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a ghost crab (spectral mist, heavily damaged, 87% to hit)  You shoot a sling bullet. The sling bullet hits the ghost crab!  The sling bullet freezes the ghost crab.  The ghost crab is severely damaged.\ hl'f○○~~~~.°°@t~~~~○°†The spectral anaconda barely misses you.  The spectral anaconda bites you but does no damage.  \ h(IThe spectral spriggan air mage completely misses you.  The ghost crab bites you but does no damage.ghost crab claws you but does no damage.  The spectral anaconda misses you.3=\ h)r6.3 (123\ h2°°°○°\ h-9I _The spectral anaconda bites you but does no damage.\ hcplanckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 153/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~AC: 41Str: 16~\ h.~~~~~.EV: 15Int: 10~.♣ ♣♣○~~~~~.SH: 0Dex: 25~§..♣♣♣ZZ○~~~~.XL: 19 Next: 28% Place: Swamp:3~~~~.°°@t~~~~♣Noise: ======---  Time: 33776.3 (0.0)~~~~~°○°†~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~§~~.~~~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣Zot (16462) Gem (263) Rev* ~~§♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)\ h~.♣Z   spectral spriggan air mage (summoned)~♣The ghost crab claws you but does no damage.  The spectral anaconda misses you. _The spectral anaconda bites you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, severely damaged, 87% to hit)\ h˖bplanckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣Health: 153/159 =======================-.~~~~.♣Magic: 32/32 ========================.~~~~.~\ hAC: 41Str: 16~.~~~~~.EV: 15Int: 10~.♣ ♣♣○~~~~~.SH: 0Dex: 25~§..♣♣♣ZZ○~~~~.XL: 19 Next: 28% Place: Swamp:3~~~~.°°@(((((♣Noise: ======---  Time: 33776.3 (0.0)~~~~~°○°†~~~~♣o) +5 hand cannon of a) +5 sling (freeze).~~~§~~.~~~~♣..Fire: o) +5 hand cannon of Forgiveness~~.)..~~~~~♣♣\ hZot (16462) Gem (263) Rev* ~~§♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣The spectral anaconda misses you. _The spectral anaconda bites you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, severely damaged, 87% to hit)  You shoot a sling bullet.\ h${○°○° Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a ghost crab (spectral mist, severely damaged, 87% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ghost crab.ug. The slug hits the ghost crab! The slug burns the ghost crab.\ hv?°°..@t~~~~~○.○§§~The spectral anaconda bites you but does no damage.  The spectral spriggan air mage hits you.  Your corrosive artefact corrodes you! You partially resist. You feel drained.The ghost crab bites you!  \ hThe ghost crab claws you but does no damage.  The spectral anaconda completely misses you.\ hP: 145/157 (159)-39 -7.3 (1+3 hand cannon of a) +3 sling (freeze)1) Corr (-2) Drain Gem (262) Rev*\ hv°°○.○\ hI _The spectral anaconda bites you but does no damage.\ h<planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣HP: 145/157 (159) ======================--.~~~~.♣MP: 32/32========================.~~~~.~AC: 39  Str: 16~.~~~~~.EV: 15Int: 10~.♣ ♣♣°~~~~~.SH: 0Dex: 25~§..♣♣♣ZZ°~~~~.XL: 19 Next: 28% Place: Swamp:3\ h>~~~~...@t~~~~♣Noise: =====----  Time: 33777.3 (0.0)~~~~~~○.○~~~~♣o) +3 hand cannon of a) +3 sling (freeze).~~~§~~.~§~~♣..Fire: o) +5 hand cannon of Forgiveness~§.)..~~~~~♣♣Zot (16461) Corr (-2) Drain Gem (262) Rev*~~~♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣The ghost crab claws you but does no damage.  The spectral anaconda completely misses you. \ h?^_The spectral anaconda bites you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, almost destroyed, 87% to hit)\ hk?planckenstein the Marksgoblin .~~~~♣Coglin of Okawaru ******.~~~~♣♣HP: 145/157 (159) ======================--.~~~~.♣MP: 32/32========================.~~~~.~AC: 39  Str: 16~.~~~~~.EV: 15\ hmInt: 10~.♣ ♣♣°~~~~~.SH: 0Dex: 25~§..♣♣♣ZZ°~~~~.XL: 19 Next: 28% Place: Swamp:3~~~~...@t~~~~♣Noise: =====----  Time: 33777.3 (0.0)~~~~~~○.○~~~~♣o) +3 hand cannon of a) +3 sling (freeze).~~~§~~.~§~~♣..Fire: o) +5 hand cannon of Forgiveness~§.)..~~~~~♣♣Zot (16461) Corr (-2) Drain Gem (262) Rev*~~~♣.....~~.... ♣♣♣~♣♣♣♣..~.t   ghost crab♣ ♣♣ ~...Z   spectral anaconda (constriction, summ…)~.♣Z   spectral spriggan air mage (summoned)~♣Fire\ hn: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (spectral mist, almost destroyed, 87% to hit)  You shoot a slug. The slug hits the ghost crab. The slug burns the ghost crab.  You destroy the ghost crab!Okawaru accepts your kill.\ hxPress: ? - help, Shift-Dir - straight line  Aim: a ghost crab (spectral mist, almost destroyed, 87% to hit)  You shoot a slug. The slug hits the ghost crab. The slug burns the ghost crab.  You destroy the ghost crab!  Okawaru accepts your kill.  The spectral spriggan air mage fades away!\ hsy\ h~°~○○○.○§\ hA- \ h1°(((((○.○The spectral anaconda fades away!\ h.2\ hV§°~..♣♣♣~○°○@°~~~~°~\ h898.3 (101\ h°°○@°°\ hiR _You shoot a sling bullet. You are engulfed in spectral mist.\ h G\ hG\ hI\ hN\ hOr6590\ hV859\ hY\ h_\ h`q778\ ha\ hj\ hskc67) Rev+\ hn\ h|56\ h}q845\ h~\ hi34\ hɇ\ h\ h923) Rev \ hl\ h\ h2K12\ h\ h\ h\5001\ h\ h\ h\ hʣT490\ hc\ h0\ hҪ18Gem (249) \ hg\ h<§~~§.<§§.@†-----..§§\ hS~\ h\ §902.0)†§ _You start resting.\ h.H41 -----1.3 (13+5 hand cannon of a) +5 sling (freeze)7) Drain Gem (248) \ h9§\ h[ _You are no longer corroded.\ h2=67\ h56\ hO3=45\ h\ hz34\ hNt23\ h\ h\ h|412\ h\ h\ hN^01\ hB\ hu5390\ h\ hg\ h_839\ h;\ h \ h |678\ h% \ he\ hV67\ h\ h\ h1|756\ h\ h\ hW ^45\ ha!\ h]. ~~§†~§§..†§~§§§ _You start resting.\ h 7t804~..†~~\ h/88=5.3 (1434\ h}?\ hB" _HP restored.\ h) 4\ hX \ hމ \ h \ hW t23\ h P  There is a stone staircase leading up here.\ h \ h e12 _\ hƙ \ h \ hD \ h ^01\ h \ h \ hH \ hʪ q=290\ h \ hE \ h/ \ h _829\ hh \ hٹ \ h( \ h ^78\ h \ h \ h! \ h ^67\ hp \ hP \ h C5\ h 16\ hy \ h \ h \ ho ^45\ h \ h \ h \ h) V34\ h \ h \ h \ h1 ^23\ h \ h% \ h \ h V12\ h \ h. \ h \ hw ^01\ h \ hk \ h \ hP _190\ h= \ h \ h \ hv _819\ h \ h \ hV C7\ h 18\ ht \ hw \ h "♣~...~♣~. .....♣♣♣♣♣♣♣~ ~.....♣~♣♣♣♣♣.~) ♣♣~.~~....~~~.♣.. ♣~.~~~~~......\ h  ♣~.♣ ♣.~~.~~.~..~~~ ♣♣!?♣♣....~.♣...~~~ ♣..~♣..~~...~..~~~~ ♣@~.♣~♣♣.^..~~~♣21.3 (16 ♣~~~.~.~♣♣~....~~~~♣ ♣.~~.♣♣♣♣♣...~~~~♣♣♣ ♣~~§. ♣♣..~~~~♣♣ ♣♣~.~ ♣...~§~~.♣♣ ♣... ♣♣♣.~~~~.~♣ .~~~ ♣.~~~~§.~\ hN ♣.~~~.♣ ♣♣.~~~~~..~~..♣♣♣~<†~~~~..\ h7 \ h 2.3 (1767\ h$ \ h' Q _Found a scroll of identify.\ h!`\ hGA  You enter the shallow water.\ h5) Water Drain Gem (216) \ h d _Moving in this stuff is going to be slow.\ h\ hsx4) Drain Gem (215) \ h\ h|\ hV34\ h\ hu _d - 2 potions of resistance (gained 1)\ h&\ h'V23\ h)\ h`,\ ho/\ h/^12\ h$1\ hy8s ♣♣  ♣♣♣~~♣♣♣♣♣♣  ♣♣...♣~...~♣  ~...~.....♣♣♣♣♣  ♣♣~~§♣.~.....♣~♣♣♣♣♣\ h9' ♣.~)..♣♣~.~~....~~~.♣.@.♣♣~.~~~~~...... ♣~.♣♣♣.~~.~~.~..~~~ ♣♣.?♣♣....~.♣...~~~ ♣..~♣..~~...~..~~~~ ♣♣♣♣.~.♣~♣♣.^..~~~♣ ♣~~~.~.~♣♣~....~~~~♣  ♣.~~.♣♣♣♣♣...~~~~♣♣♣  ♣~~§. ♣♣..~~~~♣♣\ h: ♣♣~.~ ♣...~§~~.♣♣ \ h?M ♣♣♣  ♣♣♣~~♣♣♣♣♣♣♣...♣~...~♣ ♣~...~.....♣♣♣♣♣ \ h@5♣~~§♣.~.....♣~♣♣♣♣♣♣.~@..♣♣~.~~....~~~♣♣...♣♣~.~~~~~......~.♣♣♣.~~.~~.~♣♣.?♣♣....~.♣...♣..~♣..~~...~..~~~~.\ hI17.9 (5.6)\ hjJ8.9 (601\ hcP9§\ h_ _You see here the +1 flail of Met Ecsacuz {distort, rPois Dex+3}.\ hk\ h\ hL\ h\ hr  You enter the shallow water.09) Water Drain Gem (210) \ h\ hN _Moving in this stuff is going to be slow.\ ht\ hx7) Drain Gem (208) \ h\ h  You see here the +1 flail of Met Ecsacuz {distort, rPois Dex+3}.\ h\ hue67 _\ h`\ h\ ht56\ h\ he\ h[t45\ h\ hg  You see here a scroll of identify.\ hA  You enter the shallow water.\ hT3) Water Drain Gem (204) \ h;\ hKN _Moving in this stuff is going to be slow.\ h\ hu x2) Drain Gem (203) \ h( \ h- \ h\ h^12\ hs\ h\ h\ hI^01\ hY\ h \ h*♣.~)..♣♣~.~~....~~~.♣♣...♣♣~.~~~~~......♣~.♣♣♣.~~.~~.~..~~~♣♣.?♣♣....~.♣...~~~♣..~♣..~~...~..~~~~\ h*♣♣♣♣♣.~.♣~♣♣.^..~~~♣♣~§~.~.~♣♣~....~~~~♣♣.~~.♣♣♣♣♣...~~~~♣♣♣ ♣~~~@♣ ♣♣..~~~~♣♣ 39.1 (10.2)♣♣~.~♣ ♣...~§~~.♣♣ ♣...♣ ♣♣♣.~~~~.~♣ ♣.~~~. ♣.~~~~§.~ ♣.~~~.♣ ♣♣.~~~~~..♣.~~~~..♣♣♣~<†~~~~..♣~~~~~~~...<†~~§§♣.~♣♣[~~~~§~~..†§~~~♣♣.\ hd+= .~~~~~~.~~~~♣...\ h2A~~\ hA340.1 (113990\ h9\ h<+ _Found a plate armour.\ hL 4\ h@O \ h.w 4819978  You enter the shallow water.6) Water Drain Gem (197) \ h1 N _Moving in this stuff is going to be slow.\ h 4) Drain Gem (195) \ h0 \ h> A  You enter the shallow water.\ hڎ 3) Water Drain Gem (194) \ hE \ h= N _Moving in this stuff is going to be slow.\ h \ h} x1) Drain Gem (192) \ h \ hݞ \ hi \ h ^01\ h; \ h: \ h \ h# 890889\ h \ h \ h \ hv \ h` %7\ h 867\ h" \ h+ A  You enter the shallow water.\ h 5) Water Drain Gem (186) \ h \ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h t45\ h \ h \ h  \ h ^23\ h \ h \ h \ h! ♣♣...♣♣ ♣♣♣.~~~~.~♣  ♣.~~~.♣ ♣.~~~~~.~  ♣.~~~.♣♣♣ ♣♣.~~~~~..  ♣.~~~~..♣♣♣~<†~~~~..  ♣~~§~~~~...<†~~~§♣.~  ♣♣[~~~~~~~..†~~~~♣♣. § ♣~..§§~~§§.~~~~♣...w~§ ♣.~~~.)..~~~~~♣♣♣.~... ♣♣~~~~♣.....~~@..~♣ ♣...♣♣♣♣~♣♣♣♣..~.~.~~ ♣♣♣♣♣ ♣♣♣ ♣~...$..~  ~~~.♣♣§..  ~~~~♣ ♣~[14;\ h" 13H .~~.§♣w   swamp worm (wandering) ..~.~♣ .♣$~~.. \ h( ~~§56.5 (16.4~\ h) 8.1 (18.01) Drain Gem (182) \ h1 M§§\ h6 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _\ hp7 QA swamp worm comes into view.\ h ((((§w    You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.\ h,  The swamp worm is severely wounded.You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet freezes the swamp worm.\ hq\ h5&§~~~☼♣♣♣.w..\ h'====9.2 (1.1)00) Rev \ h,<☼\ h/c _The swamp worm is severely wounded.\ h#  You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.  You kill the swamp worm!\ h((~((\ hS  §((☼♣♣♣(((§Okawaru accepts your kill.\ h =  ~§○♣♣♣.~.○@..§You shoot a sling bullet.\ hSD =6007979) Rev+ \ hK `○○§\ h#R 0 _You hear a hideous shriek!\ h34\ h҈\ h<\ hÙ♣.~~~.♣ ♣.~ ♣.~~~.♣♣♣ ♣♣.~~~~~.....~ ♣.~~~~..♣♣♣~<†§~~~..~~~~ ♣~~§~~~~...<†~~~§♣.~~~~. ♣♣[~~~~~~~..†~~~~♣♣.~x~.~..§§~~§~.~~~~♣...~~§.♣.~~~.)..~~~~○♣♣♣.~...  ♣♣~~~~♣.....~○...~♣♣♣♣♣...♣♣♣♣~♣♣♣♣.@~.~.~~.♣♣♣♣♣ ♣♣♣ ♣~...$. ~~~~.♣♣~...♣~~~~~~♣ ♣~♣§.~~.§♣ ♣~..~.~♣ x   bunyip (wandering)~\ h[40m.♣$~~..~~.♣.$..~\ h 0  A bunyip comes into view.Found 13 gold pieces.\ h~x~§○~\ h-----1.2 (188) Rev \ h-V○○\ h8 _The bunyip gives a hideous shriek! \ hl ○♣♣♣.(((You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip. \ h ○ The bunyip is lightly wounded.  You shoot a slug. The slug hits the bunyip! The slug burns the bunyip. \ h?, \ h.~~°♣♣♣x~°...~ \ hoF☼§ \ hD=====2.3 (1.167) Rev+  \ h°°☼§ \ ha _The bunyip is moderately wounded. \ h  §°..(☼You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip. \ h §°°The bunyip is moderately wounded.You shoot a slug. The slug hits the bunyip. The slug burns the bunyip. \ h  \ h m  The bunyip is heavily wounded. \ h  \ hB x°♣♣♣.~..x \ h k○○.$..~§~~§x 2 bunyipsA bunyip comes into view.The bunyip closely misses you. \ h Q305 \ hA T6) Rev*  \ h& §°○○.$..~§ \ h) A _The bunyip claws you but does no damage. x2!\ h}m §°○○You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip.!\ h}( (((((((○○§The bunyip is almost dead.You shoot a sling bullet.!\ hz!\ h?~~x~~.~~~~♣♣♣..x☼○°§§~~~§§~!\ h|445!\ h@☼○!\ h` _The sling bullet barely misses the bunyip.!\ h5  You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip.  You kill the bunyip!!\ h-†☼○°.$..~§   bunyip!\ h{w ((((☼○°.$..~§§Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip.!\ hkC  The bunyip is lightly wounded.!\ h §~x..☼☼°.§!\ hu~~~~~§♣ ♣§~(catching breath)!\ hY ealth: 158/159 -31========53) Gem (174 _The bunyip howls a warning cry!!\ h!\ hm W☼°!\ hZ#i _Your life force feels restored.!\ hgG (((((((☼°§You shoot a sling bullet.!\ h*  ☼° The sling bullet closely misses the bunyip.You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip.!\ h K !\ h S O~~~§§x.○○°☼§~~~~~♣ ♣~!\ hS 9======---623!\ h+[ $○!\ h\ d○°§§!\ h_  !\ h` S_The bunyip is moderately wounded.!\ h  §((○°§You shoot a slug.  The slug hits the bunyip but does no damage.!\ hg] °☼.$..~§The bunyip is moderately wounded.You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip.!\ h!\ h!\ h1§~..x○°.○.$..~~§§§§----7.4 (1.112!\ h§§○°.○§!\ h0a _The bunyip is moderately wounded."\ h §○°.○You shoot a sling bullet. The sling bullet hits the bunyip.  The sling bullet freezes the bunyip."\ h% (((((((○°The bunyip is moderately wounded."\ hm ~~~~~§§~"\ hW..x○☼~§~~§~.♣$~§You shoot a slug. The slug barely misses the bunyip. The bunyip claws you!"\ h44----8001"\ h#○°☼○§§§"\ h"\ h j _The bunyip closely misses you. The bunyip claws you."\ h(((§((((○°☼§§§"\ h`r  §○°☼○§§You shoot a slug. The slug barely misses the bunyip. You shoot a sling bullet.  The sling bullet hits the bunyip! The sling bullet freezes the bunyip."\ hO "\ h ~"\ h1 ~"\ h  ~"\ h †"\ h ~"\ h ."\ hw ."\ h6 yx☼@°.§"\ h> ~○°~~~~§§"\ h 9"\ h W690"\ h §°○°§§"\ h ^ _The bunyip is heavily wounded."\ hx  You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!  You kill the bunyip!"\ h{ O†°°"\ hu| :§♣"\ h  (((((((☼@°○°§§Okawaru accepts your kill."\ hp P~~~§..†~"\ he ~.~~§.§~☼.†○@°○°~~"\ h֝ U5---2"\ h =70869"\ h ○@°○§§"\ h / _You shoot a sling bullet.#\ h^7867#\ h6=56#\ h45) Rev+ #\ h7=34#\ hN#\ h0#\ h^23#\ hf#\ h#\ h_|812#\ h#\ h #\ hi01) Rev #\ h?#\ h#\ h"v9590#\ h#\ h#\ hY_859#\ h#\ h#\ hq}5078#\ hq#\ hC6#\ h67) #\ hN #\ h:#\ h|156#\ h#\ h>#\ h^45#\ h#\ het34#\ h`#\ h 223#\ h"#\ h(#\ hM)V12#\ h)#\ h-#\ hB.3=01#\ h.#\ h3#\ h4_490#\ h4#\ h7#\ h~84=849#\ hG9#\ h)?#\ h?V78#\ hw@#\ h-D#\ hD|567#\ h6E#\ h*Mt56#\ hM#\ h=P#\ hP|645#\ h.Q#\ hVW#\ hW^34#\ hpX#\ h[a72#\ h[13#\ h\#\ hh`t12#\ h(a#\ hc#\ hd^01#\ he#\ hj<8#\ hhkW390#\ hk#\ hXpu839#\ hRq#\ h8y9=78#\ hz#\ h*~t67#\ h~#\ h#\ h#\ h^56#\ h#\ h#\ hLt45#\ h#\ h}#\ h)=34#\ hΕO _You now have 3084 gold pieces (gained 22).#\ hؘ#\ hV^23#\ h#\ hޝ#\ hjt12#\ hr#\ h #\ hG  You enter the shallow water.0) Water Gem (131) #\ hON _Moving in this stuff is going to be slow.#\ h#\ h_290#\ h#\ h#\ hz7) Gem (128) #\ h3#\ h#\ hE#\ h^67#\ h>#\ h#\ huV56#\ h#\ hD7 _You now have 3103 gold pieces (gained 19).4534#\ h,#\ hO _You now have 3116 gold pieces (gained 13).#\ hC2#\ h[G3#\ h#\ h #\ hl12#\ hi#\ h#\ hL^01#\ h#\ h#\ h8#\ h_190#\ h^#\ hP#\ h#\ hc_819#\ h"#\ h#\ h#\ h^78#\ hx#\ h ♣♣~~~~♣.....~~..†~♣♣♣♣♣♣ #\ hw$♣...♣♣♣♣~♣♣♣♣..~.~.~~.♣♣ ♣♣♣♣♣ ♣♣♣~~♣§......~~~♣ ♣.~~~~.♣♣~....~♣ ♣~~~~~~♣ ♣♣~.~~~ ♣~.~~.~♣ ~~~~ ♣♣♣♣♣~..~.~♣♣ ~~~ ♣♣♣~~~~.♣.~~..♣ ~~ #\ h ♣.~~~~~@♣....~♣♣ .----- ♣.~~...)♣♣~.~~.♣♣♣~.~♣♣~♣♣~.~~~♣♣♣♣♣ ♣♣♣♣♣....♣ ♣♣♣♣♣♣ #\ hy ♣...♣♣♣♣~♣♣♣♣..~.~.~~.♣♣♣♣♣♣ ♣♣♣~~♣§......~~~ ♣.~~~~.♣♣~....~♣#\ h ~~~~~~♣ ♣♣~.~~~.~~.~♣ ~♣♣♣♣♣~..~.~♣♣ ♣♣♣~~~~.♣.~~..♣ .~....~♣♣ ....@♣♣~.~~. ♣♣~.~♣♣~♣♣~.~~~ ♣♣♣♣ ♣♣♣♣♣.... ♣♣♣♣♣ #\ h 1921.6 (51.2)#\ h5 -----2.6 (5267#\ h#\ hQ  _You see here the +6 great sword of Harmony {flame, Int+2 Dex+2 SInv}.$\ hI 56 _$\ hMR 45$\ hT $\ hY 34$\ hQ^ $\ ha $\ hab ^23$\ h+c $\ he $\ hh $\ h+i ^12$\ h j $\ hm $\ hq C0$\ hq 11$\ hZr $\ ht $\ h | $\ h| W090$\ hl} $\ hT $\ h $\ h _809$\ h $\ h $\ hN $\ h، ^78$\ h $\ h| $\ h A  You enter the shallow water.$\ h q6) Water Gem (107) $\ h $\ h_ N _Moving in this stuff is going to be slow.$\ h> t55$\ h $\ hb $\ hw $\ h d3) Gem (104) $\ h^ $\ h $\ h C2$\ h 13$\ h $\ h! $\ h+ $\ h ^12$\ hS $\ h $\ h: C0$\ h 11$\ hf $\ h $\ h  You enter the shallow water.299) Water Gem (100) $\ h $\ h $ $\ h *_Moving in this stuff is going to be slow.$\ h 7) Gem (98) $\ hx $\ h\ $\ h V67$\ h? $\ h $\ h A  You enter the shallow water.$\ h h5) Water Gem (96) $\ hB $\ h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.$\ h $\ h` q4) Gem (95) $\ h $\ h $\ h V34$\ h\ $\ h $\ h\ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi$\ h ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.$\ hp `2) Water Gem (93) $\ h $\ hd  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water$\ h . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.$\ h0 $\ h V01$\ hj $\ hm $\ h $\ h  X8989$\ h $\ hl $\ hx! l78$\ h# $\ h% $\ h( $\ h`) [5) Gem (86) $\ h* $\ hS, $\ h5/ $\ h/ V45$\ h10 $\ h2 $\ h6 l34$\ h7 $\ h_< $\ hH> $\ h> V23$\ h? $\ hrB $\ hBG $\ hG V12$\ hH $\ hzK $\ hN $\ hN V01$\ hoO $\ hR $\ hV $\ hV O790$\ h:W $\ hY $\ hN` 7~.♣♣~....~♣~.~§~~~~§.♣ ~~♣♣♣♣~.~~~~.~~§~~§~.♣♣♣ $\ ha I.~♣ ♣.~~~~~..~~~§~~~..♣ .~♣♣ ♣.~~~~~~§..~~§..~~~ ~..♣ ♣♣~~~~~...~........ ..~♣♣ ♣♣♣~...~..~~~~~~~~ .~~.♣ ♣♣♣♣♣♣..~~~~...> .~~~♣ ♣♣.~~~~~~~~ ....♣ ♣~@~~..~~~ 59.4 (36.8 ♣♣♣♣♣ ♣♣♣....~~~  $\ hb ♣.~~... ♣♣♣..~ .~.$\ h'j O~~~~§~§$\ hk y60.4 (37879$\ h} ( _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down.%\ h~4%\ h%\ h/%\ h%A  You enter the shallow water.%\ hËh7) Water Gem (78) %\ h`d _Moving in this stuff is going to be slow.%\ hȕ%\ h[6) Gem (77) %\ h%\ h%\ h%\ hV56%\ h%\ h%\ h%\ hV45%\ h)%\ h%\ hk34%\ h۲%\ h%\ hV23%\ h9%\ h%\ hν%\ h[V12%\ h%\ hK%\ h%\ hFV01%\ h%\ h%\ h~~~~..~~~~~~~..♣~~.♣ ~~~~~~~..~~~..~~~.~..♣.~ %\ h~~~~~...~..........~..~w ♣♣~...~..~~~~~~~~~.~~~..  ♣♣♣♣♣♣..~~~~...>.~~~~.♣ ♣♣.~~~~~~~~..~~~♣  ♣~.~~..~~~..~~.♣  ♣♣♣....~~~.....♣  ♣♣.~~..@..~♣  %\ hp♣♣♣♣..~~~.♣♣ ♣..§~...♣ ♣♣~....♣♣ ♣♣♣♣♣♣♣ w   swamp worm (asleep)%\ hp19.0 (8.6)%\ hsw~§~w%\ h{70.0 (9690%\ h%\ h] _A swamp worm comes into view.%\ h ~~~..~~~.~..♣.~ ..........~..w~ ~~~~~~~~~.~~~..  ~~~~...>.~§~~.♣  %\ h♣♣.~~~~~~~~..~~~♣  ♣~.~~..~~~..~~.♣  ♣♣♣....~~~.....♣  ♣♣.~~..@..~♣  ♣♣♣♣..~~~.♣♣  ♣..~~...♣  ♣♣~....♣♣  ♣♣♣♣♣♣♣ %\ hiD ~~~..~~~.~..♣.~ ..........~..w~ ~~~~~~~~~.~~~..  ~~~~...>.~§~~.♣  ♣♣.~~~~~~~~..~~~♣  ♣~.~~..~~~..~~.♣  ♣♣♣....~~~.....♣  ♣♣.~~..@..~♣  ♣♣♣♣..~~~.♣♣  ♣..~~...♣  ♣♣~....♣♣  ♣♣♣♣♣♣♣ %\ hq%\ hr%\ hx9§%\ h{a _A swamp worm is nearby!%\ h ~~~..~~~.~..♣.~ ..........~..w~ ~~~~~~~~~.~~~..  ~~~~...>.~§~~.♣  ♣♣.~~~~~~~~..~~~♣  %\ h v♣~.~~..~~~..~~.♣  ♣♣♣....~~~.....♣  ♣♣.~~..@..~♣  ♣♣♣♣..~~~.♣♣  ♣..~~...♣  ♣♣~....♣♣  ♣♣♣♣♣♣♣ %\ hS/ ~~~..~~~.~..♣.~ ..........~..w~ ~~~~~~~~~.~~~..  ~~~~...>.~§~~.♣  ♣♣.~~~~~~~~..~~~♣  ♣~.~~..~~~..~~.♣ %\ h ♣♣♣....~~~.....♣  ♣♣.~~..@..~♣  ♣♣♣♣..~~~.♣♣  ♣..~~...♣  ♣♣~....♣♣  ♣♣♣♣♣♣♣ %\ h2%\ h%\ h%\ h %\ hjS_A swamp worm is nearby!%\ ho% ((((( %\ h& You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.%\ hE   The swamp worm is moderately wounded.You shoot a slug. The slug hits the swamp worm!! The slug burns the swamp worm!You kill the swamp worm!%\ h5 A~ %\ hTB ~~§~~.☼~.%\ hI ====1.0 (1.0869) Rev %\ hQ W§☼%\ h T P _Okawaru accepts your kill.%\ hSt 3☼%\ hMu %\ h{ <☼%\ h} H _No target in view!&\ h\3☼&\ h?&\ h9§&\ hH _No target in view!&\ h_,.~~~~~§~.♣♣♣ ..~~~~§~~..♣~~.♣♣♣♣.~..~~~..~~~.~..♣ ~~~~...~..........~..~~> ♣~...~..~~~~~~~~~.~~~..~ ♣♣♣♣♣♣..~~~~...>.~§~~.♣♣.~~~~~~~~..~~~♣ ♣~.~~..~~~..~~.♣ ♣♣♣....~☼~@....♣0♣♣.~~.....~♣♣..~♣♣♣♣..~~~.♣♣ ♣..~~...♣ ♣♣~....♣♣♣♣♣♣♣&\ hW§☼&\ h----2.0 (178&\ hYt§ _Found a stone staircase leading down.&\ ht&\ hV&\ h &\ h&\ h C6&\ hZ7) &\ hl56&\ h&\ hg,&\ hV45&\ h&\ h&\ hC3&\ h)4&\ h,&\ h&\ h&\ hSV23&\ h&\ hA &\ h` &\ h V12&\ h &\ hP&\ h&\ hl01&\ h&\ hA  You enter the shallow water.&\ h}i59) Water Gem (60) &\ h&\ hN _Moving in this stuff is going to be slow.&\ h!N7) Gem (58&\ hG"9) &\ h#&\ h$&\ hL%V67&\ h&&\ hg&&\ h'C5&\ hr(?6&\ h)&\ h+&\ h*,V45&\ h,&\ h.&\ h1A  You enter the shallow water.&\ hC2h3) Water Gem (54) &\ h2&\ h3N _Moving in this stuff is going to be slow.&\ h`7&\ h7V22&\ h!8&\ h:&\ hh>q0) Gem (51) &\ hJ?&\ h@&\ hFC&\ hCO490&\ hD&\ hE&\ hH&\ hCIL849&\ hI&\ hL&\ h Ol78&\ hO&\ hP&\ huR&\ h.b675645&\ hcl34&\ hd&\ hh&\ hmA  You enter the shallow water.&\ hnh2) Water Gem (43) &\ hTo&\ hs  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. &\ hsP You enter the shallow water. _Moving in this stuff is going to be slow.&\ hwl01&\ hy&\ hc{&\ h&\ hT39) Gem (40) &\ hE&\ h׃&\ hj839&\ h&\ h&\ h C7&\ h)8&\ h&\ h&\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.6) Water Gem (37) &\ h՝  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi&\ hadng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.&\ hC4&\ h4)5&\ h;&\ h&\ h &\ hí[3) Gem (33) &\ hi&\ h&\ hlN22&\ hֲ&\ hܴ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi&\ hLng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _m - 3 potions of enlightenment (gained 1)&\ h̸&\ hd11&\ h/&\ h6l00&\ h&\ hG&\ hF ~.~~~~~.♣  ~ ..~~~~~  &\ h♣. ~~..~~w  .~~ ...~~  .~~~ ♣~.~♣  ~~~♣~(.♣  ♣^...♣♣  ♣@..♣♣ ----&\ hx  ♣♣♣ ♣.~~.♣  ♣~♣♣♣.~.♣♣♣♣♣♣..~.~...♣ ~~.♣ ♣..~.~~~~~~ ~~~♣ ♣.~..~~~~~.♣w   swamp worm (asleep) ~..♣♣♣ ♣♣.........♣ &\ h~~~§.♣ ♣♣~.~...~..~♣ ~~§~.♣♣♣.~~~♣♣~♣..♣♣&\ hL24009.2 (37.2)&\ hs §~~~§§  &\ h'NA swamp worm comes into view.&\ hs10.2 (382929&\ h9§&\ h7 _The swamp worm moves out of view.&\ hܬ &\ h: &\ hJ 9§&\ h۵ H _No target in view!'\ heqU§'\ h'\ hH _No target in view!'\ h'\ h'\ h'\ h'\ hM'\ h78 M..~~~.~.♣ ~.~~§~~.♣♣~ ♣..~~~~~~♣. ~~..~~~~~ ...~~.~~~ ♣~.§♣♣~§n~♣~(.♣ ♣^.@.♣♣ ...~.~♣...♣♣~♣♣♣♣ ♣.~~. ♣~♣♣♣.~.♣♣♣♣♣..~.~...♣~n   bloated husk (wandering)~~...~...~..~♣0.0)'\ hw~nw   swamp wormn   bloated husk1.2 (188'\ h9§'\ h$_ _A bloated husk comes into view.'\ hJ ..~~~.~.♣♣  ~.~~§~~.♣♣  ~ ♣..~~~~~~  '\ hK=♣. ~~..~~~  .~~ ...~w .~~~ ♣~.§♣ ♣~§~n♣~(.♣ ♣^.@.♣♣  ...~.~♣...♣♣  ~♣♣♣♣ ♣.~~.♣  ♣~♣♣♣.~.♣♣  .~...♣  ~~~~♣♣  ~~~.♣  .....♣   '\ h ..~~~.~.♣♣  ~.~~§~~.♣♣  ~ ♣..~~~~~~  ♣. ~~..~~~  .~~ ...~w .~~~ ♣~.§♣ ♣~§~n♣~(.♣ ♣^.@.♣♣  ...~.~♣...♣♣  ~♣♣♣♣ ♣.~~.♣  '\ h=♣~♣♣♣.~.♣♣  .~... ~~~~♣♣  ~~~.♣  .....♣ '\ hK8§'\ h'\ hs9§'\ h#d _There are monsters nearby!'\ h  ..~~~.~.♣♣  ~.~~§~~.♣♣  ~ ♣..~~~~~~  ♣. ~~..~~~  '\ h] .~~ ...~w .~~~ ♣~.§♣ ♣~§~n♣~(.♣ ♣^.@.♣♣  ...~.~♣...♣♣  ~♣♣♣♣ ♣.~~.♣  ♣~♣♣♣.~.♣♣  .~...♣  ~~~~♣♣  ~~~.♣  .....♣   '\ ho o ..~~~.~.♣♣  ~.~~§~~.♣♣  ~ ♣..~~~~~~  ♣. ~~..~~~  .~~ ...~w .~~~ ♣~.§♣ ♣~§~n♣~(.♣ ♣^.@.♣♣  ...~.~♣...♣♣  ~♣♣♣♣ ♣.~~.♣  ♣~♣♣♣.~.♣♣  .~... ~~~~♣♣  ~~~.♣  .....♣ '\ h 8§'\ h '\ hҔ z _There are monsters nearby!'\ h`B (( You shoot a sling bullet. The sling bullet hits the bloated husk!  The sling bullet freezes the bloated husk.'\ h  The bloated husk is moderately damaged.You shoot a slug. The slug hits the bloated husk!  The slug burns the bloated husk.'\ hy C~'\ h] #~ ♣~.§#######.#Okawaru accepts your kill.(\ h|(~§~§~~ ♣~.w~~~^☼.~.~~~§(\ hI====277) Rev (\ h(\ hI (☼ _The bloated husk explodes!You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.(\ h8 (((((☼The swamp worm is heavily wounded.(\ h٤(\ h~.~~~~~○w.(\ ht○§=3.3 (1.156(\ h[N○§(\ hlw _You shoot a sling bullet. The sling bullet misses the swamp worm.(\ h ○§ You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.(\ hLp1 _You shoot a sling bullet. The sling bullet misses the swamp worm.  You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.  The swamp worm is severely wounded.  (\ hqEYou shoot a sling bullet. The sling bullet hits the swamp worm! (\ hr3 The sling bullet freezes the swamp worm.  (\ hs;You kill the swamp worm!(\ hny(\ hFz%○((\ hzH§~♣♣(\ h/ ]○○§(\ hY3404(\ ht:5) Rev+ (\ h3W§○(\ hP _Okawaru accepts your kill.(\ h V4§○(\ hWm○§(\ h2^:○(\ ha (\ h3bB_No target in view!(\ h,○(\ h(\ hV○○(\ hH _No target in view!(\ h" Q§○○(\ h$ (\ h) V○○(\ h- H _No target in view!(\ h 4(\ h" (\ h% (\ h) (\ h* ]34 _(\ h1 (\ h8 M♣♣♣.~....♣ ..~~~.~.♣♣ (\ h9 F♣ ~.~~~~~.♣♣~~♣♣..~~~~~~♣♣...~~..~~~.♣.~~ ....~~~.~~~ ♣~.~♣♣~~~~♣°@.♣ ----- ♣^°..♣♣ ...~.~♣°..♣♣~♣♣♣♣♣♣.~~.♣~♣♣♣.~.♣♣~§(\ h: [.....♣Your pack is full.  Things that are here:(\ hi< 5 _6 poisoned darts; a swamp worm corpse(\ h (\ h (\ h (\ h` (\ h Could not pick up 6 poisoned darts here; Ignore it? Y - Yes  N - No (\ h( + A - Always)\ hq)\ h0)\ hxzCould not pick up 6 poisoned darts here; Ignore it? )\ h6Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.*\ h$*\ h>planckenstein the Marksgoblin ♣♣♣.~....♣Coglin of Okawaru ******..~~~.~.♣♣Health: 159/159 ========================♣ ~.~~~~~.♣♣Magic: 32/32 ========================~~♣♣..~~~~~~♣AC: 41Str: 16♣...~~..~~~.♣EV: 15Int: 10.~~ ....~~~SH: 0Dex: 25.~~~ ♣~.~♣XL: 19 Next: 33% Place: Swamp:3♣~~~~♣°@.♣Noise: ---------  Time: 34015.3 (0.0)♣^°..♣♣o) +5 hand cannon of a) +5 sling (freeze)...~.~♣°..♣♣Fire: o) +5 hand cannon of F*\ hG@'orgiveness~♣♣♣♣♣♣.~~.♣Zot (16223) Gem (24) Rev+ ♣~♣♣♣.~.♣♣♣♣♣♣..~.~...♣ ~~.♣ ♣..~.~~~~~~♣♣ ~~~♣ ♣.~..~~§~~.♣ ~..♣♣♣ ♣♣.........♣Your pack is full.  Things that are here: _6 poisoned darts; a swamp worm corpseYour pack is full.  Things that are here:  6 poisoned darts; a swamp worm corpse  Autopickup disabled for darts.*\ h>B*\ hC]23 _*\ hC*\ hE*\ hK*\ hKq12) Rev *\ h{L*\ hQ*\ hT*\ hUV01*\ hV*\ hZ*\ h!e ~~~~~~..<~ ~~~§[~~. ~~~.~~~♣  ♣♣♣.~....♣  ♣♣..~~~.~.♣♣♣~~~.~§~~~.♣♣♣~~♣♣..~~~~~~♣*\ hf=♣...~~@.~§~.♣8.3 (3♣.~~.....~~~♣♣♣~.~~~♣♣~.~♣♣♣..♣~~~~♣~(.♣ ~.~ ♣^...♣♣.....~.~♣♣♣ ~♣~♣♣♣♣♣♣.~~.♣ ♣~♣♣♣.~.♣♣ ♣♣♣♣..~.~...♣*\ hfp7§*\ hqz9.3 (4190*\ hy*\ h19 _Found a stone staircase leading up.*\ hO *\ h *\ h *\ h *\ hw *\ h1 T819*\ h ,*\ h ` §~.~~~.♣.~D!♣.♣~.~~~~..~~...~~~~~~..<~~~~~§[~~.♣ ~~~~.~~~♣  ♣♣♣.~....♣ *\ h  ♣♣..~~~.~.♣♣ ~~~.~@~~~.♣♣♣~~♣♣..~~~~~~ ♣♣...~~..~~~.♣ ♣.~~.....~~~♣♣♣~.~~~♣♣~.~♣♣♣..♣~~~~♣~(.♣D   swamp dragon (trample, asleep)~~.~.~..♣~♣♣♣♣♣♣.~~.You enter the shallow water.*\ h 20.3 (1  Moving in this stuff is going to be slow.  A swamp dragon comes into view.Found a potion of might.*\ h A w.♣.~D§§§Dcatching breath)w   tyrant leech (wandering)  *\ h sThe swamp dragon roars deafeningly!  A tyrant leech comes into view.*\ h §**§[~****\ h *\ hz *\ h §~.~~~w○☼~[~§§☼☼○§§☼☼☼☼*\ h ===1.3 (27) Water Gem (18) *\ h} *\ h h _The swamp dragon breathes poison at you.*\ h  §~.~~~w♣.~D!♣  .♣~.~~~~..○~.  ..~~~~~~..☼~ *\ h8 V ~~~~~[~§.♣  ~~~~§☼☼§♣  ♣♣♣.~○§§.♣  ♣♣..~☼☼☼☼.♣♣  ♣♣~~~.~@~~~.♣♣  ♣~~♣♣..~~~~~~♣  ♣♣...~§..~~~.♣  ♣.~~.....~~~♣♣  ♣~.~~~♣♣~.~♣♣♣  ..♣~~~~♣~(.♣  ~~.~.~♣^...♣♣  .....~.~♣...♣♣   *\ hDr  §~.~~~w♣.~D!♣  .♣~.~~~~..○~.  ..~~~~~~..☼~  ~~~~~[~§.♣  ~~~~§☼☼§♣ *\ hBt  ♣♣♣.~○§§.♣  ♣♣..~☼☼☼☼.♣♣  ♣♣~~~.~@~~~.♣♣  ♣~~♣♣..~~~~~~♣  ♣♣...~§..~~~.♣  ♣.~~.....~~~♣♣  ♣~.~~~♣♣~.~♣♣♣ ..♣~~~~♣~(.♣  ~~.~.~♣^...♣♣  .....~.~♣... *\ h~ R§*\ h *\ hz d _There are monsters nearby!+\ hi §((((((w  You shoot a sling bullet.+\ h §(The sling bullet hits the swamp dragon but does no damage.  You shoot a slug.+\ h]2+\ h3+\ h>!~~.~~~.♣.~~w..D○☼○○°☼☼○○○○○§+\ h?=====2.4 (1.167) Rev +\ h@OM○§+\ hP _Okawaru accepts your kill.,\ h ((☼@○ You shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.,\ hC§☼@○(slow)The slug burns the seven-headed hydra.  The seven-headed hydra is moderately wounded.You shoot a sling bullet.  The sling bullet hits the seven-headed hydra.  The seven-headed hydra seems to slow down.ing bullet freezes the seven-headed hydra.,\ h ,\ h~D~†..§~☼☼@○°,\ he-801,\ h%q☼○°,\ h/)m _The seven-headed hydra is moderately wounded.,\ h}' (((((☼☼@○You shoot a slug.,\ hyf§§(☼☼@○° You shoot a slug.  The slug barely misses the seven-headed hydra.!,\ hM; §~~§~~~~.D§~○○@°☼°,\ h<=9.6 (1.1090,\ h%D§~○○@°☼°§,\ hJk _The seven-headed hydra is severely wounded.,\ hR{MThe sling bullet freezes the seven-headed hydra. _The seven-headed hydra is severely wounded.You shoot a sling bullet.ling bullet hits the seven-headed hydra!ra!  You kill the seven-headed hydra!,\ hV.(○@°☼°§,\ hb §(((,\ h (§(○°°Okawaru accepts your kill.,\ h~~~~~.~☼○°@~○~,\ h 530089,\ hi§☼○§,\ h@' _You shoot a slug.,\ ha☼○°○§,\ h,\ hIr○°○,\ hH _No target in view!,\ hZ4○,\ h,\ hk a☼○°○,\ hz H _No target in view!,\ h1r 4,\ h!u ,\ hz ,\ h{ ,\ hT `7) Gem (7 _,\ h7 ,,\ h ,\ h K66,\ h ,\ h= h  You see here a tyrant leech corpse.,\ h ,\ h/ ..~~§~ ~~.~..♣♣ ♣♣♣~♣..~~.♣♣..♣♣.~~.~~~.♣.~~!♣l♣§.~~~~..~~.♣..~~~§~§..<~♣..~~~~~[§[.♣  ♣~~~~~@~~~♣ ----- ♣♣♣♣.~†...♣  ♣♣..~°°.~.♣♣ ,\ h9 A♣♣~~~.~~~§~.♣♣ ♣~~♣♣..°~~~~~♣ ♣♣...~~..~~~.♣l   alligator (drag, wandering) ♣.~~.....~~~♣♣♣~.~~~♣♣~.~♣♣♣..♣~~~~♣~(.♣,\ h ~~~3.2 (2.6°~°,\ hܱ -----4.2 (355) Rev+ ,\ hc §§°§°,\ h ] _An alligator comes into view.,\ hA L ..~~§~ .~~.~..♣♣ ♣♣♣  .~♣..~~.♣♣..♣♣  .~~.~~~.♣.~~!♣  l♣~.~~~~..~~.♣  ..~~~§~~..<~♣  ..~~~~~[~[.♣  ♣~~~~~@~~~♣  ♣♣♣♣.~†...♣  ♣♣..~°~.~.♣♣  ♣♣~~~.~~~§~.♣♣  ♣~~♣♣..°~~~~~♣  ,\ h ♣♣...~~..~~~.♣  ♣.~~.....~~~♣♣  ♣~.~~~♣♣~.~♣♣♣  (.♣ -\ hi) ..~~§~ .~~.~..♣♣ ♣♣♣  .~♣..~~.♣♣..♣♣  .~~.~~~.♣.~~!♣  l♣~.~~~~..~~.♣  ..~~~§~~..<~♣  ..~~~~~[~[.♣  ♣~~~~~@~~~♣  ♣♣♣♣.~†...♣  ♣♣..~°~.~.♣♣  ♣♣~~~.~~~§~.♣♣  ♣~~♣♣..°~~~~~♣ ♣♣...~~..~~~.♣  ♣.~~.....~~~♣♣ ♣~.[40-\ h}+m~~~♣♣~.~♣♣♣ (-\ h6T°-\ h9u§°§°-\ h;a _An alligator is nearby!-\ h ..~~§~ .~~.~..♣♣ ♣♣♣  .~♣..~~.♣♣..♣♣  .~~.~~~.♣.~~!♣  l♣~.~~~~..~~.♣  ..~~~§~~..<~♣  ..~~~~~[~[.♣  ♣~~~~~@~~~♣  -\ h(r♣♣♣♣.~†...♣  ♣♣..~°~.~.♣♣  ♣♣~~~.~~~§~.♣♣  ♣~~♣♣..°~~~~~♣  ♣♣...~~..~~~.♣  ♣.~~.....~~~♣♣  ♣~.~~~♣♣~.~♣♣♣  (.♣ -\ hu ..~~§~ .~~.~..♣♣ ♣♣♣  .~♣..~~.♣♣..♣♣  .~~.~~~.♣.~~!♣  -\ hl♣~.~~~~..~~.♣  ..~~~§~~..<~♣  ..~~~~~[~[.♣  ♣~~~~~@~~~♣  ♣♣♣♣.~†...♣  ♣♣..~°~.~.♣♣  ♣♣~~~.~~~§~.♣♣  ♣~~♣♣..°~~~~~♣ ♣♣...~~..~~~.♣  ♣.~~.....~~~♣♣ -\ h♣~.~~~♣♣~.~♣♣♣ (-\ hT§°-\ hM-\ h^§°°-\ h?a _An alligator is nearby!-\ h (((((((°°You shoot a slug.-\ h §°lg)The slug completely misses the alligator.You shoot a sling bullet.-\ h&.-\ h9^§.l~~-\ h:Y~~~☼~§~~-\ h;=====5.2 (1.044) Rev* -\ hDN§☼-\ hBGM _The sling bullet hits the alligator but does no damage.-\ hͬ6 ((~§(((☼ You shoot a sling bullet. The sling bullet hits the alligator!!  The sling bullet freezes the alligator.-\ h05 ☼ The alligator is heavily wounded.You shoot a slug. The slug hits the alligator. The slug burns the alligator.-\ h,-\ hq  The alligator is severely wounded.-\ hl.~~~~l~~~°○~-\ hprl 2 alligators (drag)-\ hx6.3 (1.123-\ hwM°○-\ h] _An alligator comes into view.-\ hK (((@°○You shoot a slug. The slug hits the alligator! The slug burns the alligator.-\ h6n ((((°○The alligator is almost dead.You shoot a sling bullet.-\ h -\ h ,-\ h ,§~~.~§l..~~~l~~@°○○-\ h s7.412-\ h w§°○○-\ hi c _The sling bullet barely misses the alligator.-\ h9  You shoot a slug. The slug hits the alligator!! The slug burns the alligator.  You kill the alligator!-\ he@ §†((○   alligator-\ hE §(((((@°Okawaru accepts your kill.-\ hL ,-\ hT b§~.§§§-\ hU l~☼~~†~~@~°○§-\ hv[ {68.501-\ hWg t§☼○-\ h+j / _You shoot a sling bullet.-\ h8 §((((☼(°○-\ hB: B§You shoot a sling bullet.-\ hq ' -\ h §☼The sling bullet barely misses the alligator.You shoot a slug. The slug hits the alligator. The slug burns the alligator.-\ hF-\ hP~§~~~~○l~○°°-\ hQs90199) Rev* -\ h$ZX§○-\ h\7 _The alligator is lightly wounded..\ h$  §§○(○°°You shoot a slug.  The slug hits the alligator but does no damage..\ ht  §§○((((○°§The alligator is lightly wounded.  You shoot a sling bullet..\ h04.\ h_B ~§§§○~~†~l@○°†~The sling bullet barely misses the alligator.The alligator closely misses you..\ h1Di40.6 (1.18.\ hOP§§○°†°.\ hWA _The alligator bites you but does no damage..\ hMU §~○○°.\ hcV , slow)You shoot a sling bullet. The sling bullet hits the alligator!  The alligator seems to slow down. The sling bullet freezes the alligator..\ h §°The alligator is moderately wounded.You shoot a slug. The slug hits the alligator. The slug burns the alligator..\ hqS §°[☼○§°†.The alligator is moderately wounded.The alligator misses you..\ hsg107.\ hh|§§°[☼○°.\ h^A _The alligator bites you but does no damage..\ h: ☼§° You shoot a sling bullet. The sling bullet hits the alligator!  The alligator seems to slow down. The sling bullet freezes the alligator!.\ hB5  The alligator is almost dead.You shoot a slug. The slug hits the alligator!! The slug burns the alligator.  You kill the alligator!.\ h<w§°†@○.\ hE~~~°○☼†@°§~.\ h'i726.\ hV°○°.\ h .\ hB_Okawaru accepts your kill..\ h 9°○°.\ hB.\ hd°○☼°.\ hLH _No target in view!.\ hA c°○☼°.\ hLC .\ hK <☼.\ hM H _No target in view!.\ hJM .\ hN .\ hO .\ heT .\ h`X .\ hY J5 _.\ h)a   l - 7 potions of attraction (gained 1)4.\ hPs < _You see here a +0 robe..\ hv Y3.\ hsw .\ hy .\ h { .\ h{ T2) Rev+ .\ hO| .\ h .\ h߂ Y1.\ hƒ .\ h# P  There is a stone staircase leading up here..\ h  You enter the shallow water.0) Water Rev+ .\ h .\ hO N _Moving in this stuff is going to be slow..\ h u89) Rev .\ hl .\ h Y8.\ h .\ h^ F _s - 8 potions of might (gained 1).\ h Y7.\ h* .\ hD .\ hڨ Y6.\ h .\ h .\ hϰ .\ hf H5) .\ h .\ h< .\ h .\ h1 C4.\ h .\ hI .\ h Y3.\ h< .\ h .\ h Y2.\ h .\ h .\ h 2 .\ hY )♣♣ [.~♣♣♣♣♣♣ ~~~~♣..~♣♣ ~§~..~~.$♣ ~...~~~~. ~.~~.~..♣♣♣♣♣♣.~♣..~@.♣♣..♣♣-----57.2 (14.6)~.~§.~~~.♣.~~.♣~.♣~.~~~~..~~.♣.\ h& ~..~~§~~~..<~♣♣~..~~~~~[~[.♣♣~.♣~~§~§.♣♣ ♣♣♣♣.~†...♣ ♣♣..~~~.~.♣♣ ♣♣~~~.~~~~~.♣♣You enter the shallow water.  Moving in this stuff is going to be slow..\ hV [~§~§†.\ h; -----8.2 (151) Water .\ h :§.\ h ) _Found a chain mail..\ h 4.\ h@ .\ h .\ h .\ h _79) .\ h .\ h .\ hW C8.\ hp .\ h .\ h] .\ h C7.\ h( .\ h Y6.\ hv .\ h O _You now have 3126 gold pieces (gained 10)..\ hL Y5.\ h .\ h^ .\ h .\ h+ ;4.\ h .\ h? .\ hS .\ hm C3.\ h .\ h .\ hBY2.\ h.\ h% .\ h'  You enter the shallow water.1) Water .\ h.\ h0N _Moving in this stuff is going to be slow..\ hZ69.\ h.\ h.\ hd.\ hH8) .\ hy.\ h .\ h$Y7.\ h%.\ hi8B  You see here a +0 chain mail..\ hb;.\ hy<J6 _.\ hb=.\ h0A.\ hCY5.\ h,E.\ hs.\ h$uY6.\ h5v.\ hty.\ h{Y5.\ h|.\ hf~.\ h7A  You enter the shallow water..\ hƂk4) Water .\ hN _Moving in this stuff is going to be slow..\ hv.\ hH3) .\ h.\ h.\ h6.\ hŌC2.\ hC.\ hr.\ hHY1.\ h1.\ h'.\ hRY0.\ h).\ hs.\ hZ49.\ hȘ.\ h.\ hcY8.\ h..\ hJ.\ h{.\ h C7.\ h.\ h.\ hx.\ hqY6.\ hQ.\ h.\ hjC5.\ h.\ hC.\ hY4.\ h.\ hP.\ hQY3.\ hӲ.\ h.\ hY2.\ h0.\ ho.\ hrY1.\ h].\ h޹.\ h<Y0.\ h.\ h.\ h ♣♣♣♣ ♣♣♣ ♣♣..♣♣♣♣♣~♣♣ ♣♣.~.§.♣~...♣ ♣ ♣♣♣...~.~..~.♣♣♣ ♣♣.♣♣♣♣......♣...~~~♣. ♣....♣..####..♣^...~.. ♣...@.##..#....~.~~~.99.2 (41.0♣..~~♣..##....##........♣♣.~.~... ♣...#.~...... ♣~.~..#. ♣♣...~~...~...\ h8 ♣.~~..#.. ♣..~..♣♣♣.♣~ ♣♣~...# ..♣♣♣~~.♣♣♣♣♣♣  .~...% #.♣ ♣♣~[.~♣♣♣♣ .~.~♣♣. ♣♣ ♣.~~~~~♣..  ♣.~§~~~..~~ .\ hn%100.2 (4239.\ h%.\ h# % _Found a medusa talisman.1.2 (43.\ hz;8.\ h.\ h@ _You now have 3150 gold pieces (gained 24)./\ h=4/\ ha/\ h /\ h/\ h76/\ h /\ h(/\ hY5/\ h/\ h0/\ hY!Y4/\ h"/\ h%/\ h'Y3/\ h)/\ hf,/\ h.Y2/\ h+0/\ ht2/\ ht4/\ h(=<♣♣.♣♣♣♣......♣...~~~♣.♣♣♣....♣..####..♣^...~...♣♣ ♣.....##..#....~.~~~.♣..~~♣..##....##........♣ ♣♣.~.~.....♣...#.~......♣♣ ♣♣~.~..#..♣♣...~~...~...♣ ♣.~~..#..♣♣..~..♣♣♣.♣~♣♣ ♣♣~...##..♣♣♣~~.♣♣♣♣♣♣♣ /\ h>8♣.~...%.#@♣ ♣♣~[.~♣♣♣♣♣♣ ♣.~.~♣♣...♣♣ ♣.~~~~~♣..~♣♣ ♣♣..♣ ♣♣.. ♣.~§~~~..~~..♣ .~~ .~.♣ ♣.~~~...~~~~.♣ .~~~ ♣.§~~.~~.~..♣♣♣ ♣♣♣.w~~~~ ♣.~~§.~♣..~~.w   swamp worm (wandering) ~~....~~§ §~.~~~.~~.~~~.♣. .....~.~ ~~.~~~.♣~.~~~~.. ~~~~♣.~~~..~§~~§~../\ hC17.2 (6.0)/\ hDf8.2 (71/\ hFJ8%/\ hrL] _A swamp worm comes into view./\ h   ♣....^  ♣ ♣.....##  .##./\ hև  ...  #..  #..♣♣  #..♣  %.#@♣ ♣♣~[  ♣...♣♣   ♣♣..♣ ♣♣..   .~~ .~.♣   .~~~  .w~~~~  ...~~§  ..~.~ /\ hW   ♣....^  ♣ ♣.....##  .##.  ...  #..  #..♣♣  #..♣  /\ h!%.#@♣ ♣♣~[  ♣...♣♣   ♣♣..♣ ♣♣..   .~~ .~.♣   .~~~  .w~~~~  ...~~§  ..~.~ /\ h'3%/\ h)/\ hZ0/\ h83a _A swamp worm is nearby!/\ hA$ %(((((w    You shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm./\ h ((The swamp worm is severely wounded.You shoot a sling bullet./\ h] ○%...~.§w.The sling bullet closely misses the swamp worm./\ h`  ♣♣.~.~.....♣...#.~..... ♣♣~.~..#..♣♣...~~...~. ♣.~~..#..♣♣..~..♣♣♣.♣ ♣♣~...##○.♣♣♣~~.♣♣♣♣♣ ♣.~...%.#.♣ ♣♣~[.~♣♣♣ ♣.~.~♣♣..`♣♣ ♣.~~~~~♣. ♣♣..♣ ♣♣`. ♣.~§~~~..~ .~~ ``.♣ ♣.~~~...~~ ♣♣♣♣ `§~~ ♣.§~~.~~.~ .♣~♣♣♣♣♣ .w~~~~ ♣.~~§.~♣.. ....~~~. ...~~§ §~.~~~.~~.~ ~~...... ..~.~ ~~.~~~.♣~.~ ~.~..~~~~♣.~~~..~§~ .♣...~~~~.~~..~~§ .~..~~~~~.♣~~† .^..~~~♣♣♣♣♣♣♣ ...~~~~♣ /\ hb ♣♣The swamp worm fires a harpoon shot at you.The harpoon shot hits you./\ h...#..#..♣♣♣♣~...##○.♣♣.~...%.#♣.~.~♣♣...♣♣..♣ ♣♣..~♣♣.~~.♣.~.♣♣♣~..@§~~.♣♣..§.♣♣.~~...~~§~.§§♣~~~~..~.~...~~♣♣~~~~..~~~.~~♣/\ h]♣.~§~.~~~~..~♣♣♣~~~...~.~~~.♣♣~♣♣♣~~~~~~.7-/\ h======9.2 (10) Rev /\ h^§~.§§/\ h=A _You are yanked forward by the harpoon shot./\ ha  You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.  You kill the swamp worm!/\ h †§~.§§/\ hg  %((§(((~§Okawaru accepts your kill./\ h .%○@~~§†~§...~~~§~~.~§/\ h 8-=1029) Rev+ /\ h ~%○§§/\ hH ' _You shoot a slug./\ hL s%○§§/\ h]N /\ hU 9§/\ hW H _No target in view!0\ hfM§§0\ hg0\ hod○@~~§§0\ h~rH _No target in view!0\ hQ○§§0\ h0\ h]j%○§0\ hH _No target in view!0\ h40\ h0\ h0\ h"{8) Rev  _0\ hm#0\ h$q9=70\ hT%0\ h)0\ h,h  You enter the shallow water.6) 0\ h|-DWater Rev 0\ h/0\ h;N _Moving in this stuff is going to be slow.0\ h!>0\ h>N40\ h?0\ hgD0\ hF^2) 0\ hKH0\ hM0\ hlP0\ hQU=10\ h|R0\ h,U0\ hY  You enter the shallow water.0) Water 0\ h+[0\ hia _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ hXd_19) 0\ haf0\ hph0\ hkY80\ hl0\ h-r0\ hCtY70\ hu0\ hw0\ hyY60\ h-{0\ hǃ0\ h˅Y50\ h0\ h0\ hY40\ h0\ hn _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a medusa talisman.0\ h`3 _0\ h0\ h0\ h?Y20\ hd0\ h0\ hY10\ hů0\ h[0\ huY00\ h0\ hƶ0\ h̸0\ hoD090\ h0\ hy0\ hqY80\ h0\ h0\ hC70\ h0\ h0\ h0\ hY60\ h0\ h0\ hY50\ h0\ h0\ h}0\ hC40\ h0\ h0\ hY30\ h0\ hZ0\ hY20\ h0\ h0\ h0\ hC10\ h0\ h0\ hY00\ hu0\ hC0\ ha[0990\ h0\ h0\ h|Y80\ h0\ h 0\ hAC70\ h 0\ h0\ h 0\ h 0\ h C60\ hT 0\ h0\ h0\ h1C50\ hM0\ h0\ h8Y40\ h0\ hp0\ h!0\ h$"C30\ h"0\ h'0\ h'+A  You enter the shallow water.0\ h,U2) Water 0\ h,0\ hQ0N _Moving in this stuff is going to be slow.0\ h2^0) 0\ h30\ hq80\ hU<A  You enter the shallow water.0\ h<V89) Water 0\ hw=0\ h?N _Moving in this stuff is going to be slow.0\ h@Y80\ hA0\ h G0\ hIo60\ hUK0\ h ..♣~~~~♣ 0\ h4{~~~~..~~~~♣♣♣ ♣♣.~~~~~~. ~~.~.~♣^ ~~~♣.~~~~. ~~~~§~~.~ .....~.~ ~~~♣♣.~~~.~♣~♣♣♣♣♣0\ h7§0\ h------60.6 (5080\ hԊC§§0\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down.0\ h{40\ h0\ hϮ0\ h0\ h70\ h ;60\ h0\ h@Y50\ h0\ hO _You now have 3174 gold pieces (gained 24).0\ h0\ hC40\ hX0\ h0\ hC30\ h,0\ h0\ hF0\ hC20\ h=,0\ hY10\ h0\ h50\ hhY00\ h0\ h0\ hB0\ hD690\ hc0\ h,0\ h0\ htC80\ h0\ h0\ hY70\ h0\ h0\ hC60\ h0\ h,0\ h0\ hA  You enter the shallow water.0\ hpk5) Water 0\ hN _Moving in this stuff is going to be slow.0\ h^4) 0\ h0\ hI 0\ h A  You enter the shallow water.0\ h U3) Water 0\ h[0\ h@N _Moving in this stuff is going to be slow.0\ h^1) 0\ hl0\ h@0\ h+o00\ h,0\ hZ590\ h0\ he!0\ h#Y80\ h-%0\ h'0\ h)Y70\ h*0\ h,0\ h/Y60\ h~00\ hA20\ h4Y50\ h 60\ h 80\ h:Y40\ h)<0\ h%>0\ hNBA  You enter the shallow water.0\ hCU3) Water 0\ hC0\ hG  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h5I^1) 0\ hdJ0\ hK0\ hmMY00\ hQ0\ hR0\ hnS0\ hSD490\ hzT0\ h4V0\ hWY80\ hwX0\ hZ0\ h[Y70\ h\0\ h^0\ h_Y60\ h`0\ h]b0\ he _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.0\ hfU5) Water 0\ h(g0\ h$o  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ hxqY40\ h^r0\ ht0\ hv0\ hfwH2) 0\ hw0\ hy0\ h {0\ h{Y10\ h}0\ hY00\ h0\ hÀ0\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.0\ hV39) Water 0\ h$0\ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h0\ hH8) 0\ h0\ hf0\ hY70\ h00\ h0\ hPY60\ h:0\ h!0\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.0\ hk5) Water 0\ hO  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h^3) 0\ h:0\ h0\ h%0\ h˯C20\ h0\ h0\ h˺Y10\ h*0\ h&0\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi0\ hng to be slow.  You enter the shallow water.0) Water 0\ hn0\ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h0\ hWI28) 0\ h0\ h 0\ hY70\ h0\ hH0\ hSC60\ h0\ h0\ h0\ h0\ hkC50\ h0\ h>0\ h8Y40\ h]0\ h0\ h<0\ h5;30\ h/0\ h0\ hY20\ h0\ hz0\ h Y10\ h 0\ h0\ hY00\ hN0\ h 0\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi0\ hng to be slow.  You enter the shallow water.19) Water 0\ hq0\ h"  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h%^8) 0\ h%0\ h *0\ h.70\ hz0Y60\ h10\ h50\ hY9 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.0\ hr:k5) Water 0\ h<  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h>^3) 0\ h?0\ hB0\ hKD0\ hDC20\ hKE0\ hH0\ h)J0\ hJC10\ h K0\ hM0\ haQ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.0\ hQU0) Water 0\ hR0\ h)V  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ h4X_09) 0\ hX0\ h&[0\ h\Y80\ h]0\ h`0\ haY70\ hb0\ h4e0\ h$jm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.6) Water 0\ hj0\ hm  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi0\ h;ndng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ ho^4) 0\ hp0\ hs0\ huY30\ hv0\ h/y0\ h{0\ h{C20\ h#|0\ h~0\ hp0\ hC10\ h0\ h0\ hY00\ hk0\ hr0\ h0\ h^T59990\ h0\ hY80\ h0\ hw0\ hW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7) Water 0\ h0\ h[0\ hn  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.0\ hĚY50\ h0\ hF0\ hY40\ h0\ h 0\ hۢY20\ h0\ h>10\ h0\ h0\ hD890\ h0\ hw0\ h0\ h+H7) 0\ h0\ h# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  J - 2 scrolls of enchant armour (gained 1)0\ hC60\ h[0\ hfB  ♣♣.~...%.#.♣ ♣ ♣♣♣♣.~.~♣♣...♣♣♣♣ ~~♣♣♣♣♣♣ ♣♣..♣♣♣♣..§♣♣. .♣~...~♣ ♣.~~.♣.~.♣♣♣♣. .~.....♣♣♣♣♣ ♣♣~...~~~.♣♣♣. ~♣.~.....♣~♣♣♣♣♣♣♣♣♣...†~~~~~.♣♣.♣♣~.~~....~~~.~♣♣.~~...~~~~.~~. .♣♣~.~~~~~.......♣~~§~..~.~...~~. ♣♣♣.~~.~~.~..~~~@♣♣~~~~..~~§.~~♣.252.4 (91.8 ?♣♣....~.♣...~~~~♣♣.~~~.~~~~..~♣~♣..~~...~..~~~~♣♣♣♣~~~...~.~~~.♣ ♣.~.♣~♣♣.^..~~~♣♣ ♣♣~♣♣♣~~~~~~.♣ .~.~♣♣~....~~~~♣ ♣♣♣♣♣♣...~~.. .♣♣♣♣♣...~~~~♣♣♣ ♣♣...♣♣......♣ 0\ h_.♣ ♣♣..~~~~♣♣ ♣♣.~~.~~.~~.....♣ ♣...~~~~.♣♣♣♣.~~~~.~~~..~~~ .♣♣ ♣♣♣.~~~~.~♣♣~~~~~~~~~~~.~~~§ _You see here a +0 tower shield.0\ h0\ hoE _Done exploring.0\ h* 0\ hY 40\ hj .0.0)~~~.~.~0\ hZ ..~...♣♣......~.~~.~~.~~......♣♣♣♣.~~~~.~.~♣♣~~0\ h }% _Done exploring.0\ h 40\ h̄ 0\ h^ :%0\ h 0\ h }% _Done exploring.0\ hgJ0\ h:%0\ hV%0\ hE _Done exploring.1\ h%1\ h1\ h:%1\ h2H _No target in view!1\ hQV1\ hW1\ h^]1\ h_Y _Done exploring.No target in view!2\ h'l[?25h[?0cNo target in view!  Search for what [Enter for "."]? 2\ h [?25l[?1c2\ h~2\ h18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 tower shield 2\ hResults elsewhere ([,] to cycle)  b - [Swamp:3] an alarm trap (1 further duplicate)c - [Swamp:3] a medusa talisman  d - [Swamp:3] a stone staircase leading up  e - [Swamp:3] a stone staircase leading up  f - [Swamp:3] a flail  g - [Swamp:3] a stone staircase leading down  h - [Swamp:3] the +1 flail of Met Ecsacuz {distort, rPois Dex+3}i - [Swamp:3] a plate armour  j - [Swamp:3] a +0 chain mail  k - [Swamp:3] a dispersal trap  l - [Swamp:3] a stone staircase leading down  m - [Swamp:3] the +6 great sword of Harmony {flame, Int+2 Dex+2 SInv}n - [Swamp:3] a +0 robe  o - [Swamp:3] a stone staircase leading down  p - [Swamp:3] 6 poisoned darts  q - [Swamp:3] +0 swamp dragon scales  r - [Swamp:3] a stone staircase leading up3\ h 3\ h٤♣♣.~...%.#.♣ ♣ planckenstein the Marksgoblin ♣♣♣♣.~.~♣♣...♣♣♣♣ Coglin of Okawaru ****** ~~♣♣♣♣♣♣♣♣..♣♣♣♣..§♣♣. Health: 159/159 ======================== .♣~...~♣♣.~~.♣.~.♣♣♣♣. Magic: 32/32 ======================== .~.....♣♣♣♣♣♣♣~...~~~.♣♣♣. AC: 41Str: 16 3\ h~♣.~.....♣~♣♣♣♣♣♣♣♣♣...†~~~~~.♣♣. EV: 15Int: 10 ..♣♣~.~~....~~~.~♣♣.~~...~~~~.~~. SH: 0Dex: 25 .♣♣~.~~~~~.......♣~~§~..~.~...~~. XL: 19 Next: 37% Place: Swamp:3 ♣♣♣.~~.~~.~..~~~@♣♣~~~~..~~§.~~♣. Noise: ---------  Time: 34252.4 (0.0) ?♣♣....~.♣...~~~~♣♣.~~~.~~~~..~♣~ o) +5 hand cannon of a) +5 sling (freeze) ~♣..~~...~..~~~~♣♣♣♣~~~...~.~~~.♣ Fire: o) +5 hand cannon of Forgiveness ♣.~.♣~♣♣.^..~~~♣♣ ♣♣~♣♣♣~~~~~~.♣ Zot (15986) .~.~♣♣~....~~~~♣ ♣♣♣♣♣♣...~~..♣ .♣♣♣♣♣...~~~~♣♣♣ ♣♣...♣♣......♣♣  3\ hc.♣ ♣♣..~~~~♣♣ ♣♣.~~.~~.~~.....  ~♣ ♣...~~~~.♣♣♣♣.~~~~.~~~..~~~~  .♣♣ ♣♣♣.~~~~.~♣♣~~~~~~~~~~~.~~~§  _Done exploring. _Done exploring. _Done exploring. _No target in view! _No target in view!  Search for what [Enter for "."]? .3\ h3\ hر3\ hǸ:%3\ hw. _3\ h43\ h3\ hF _Unknown command.3\ hI 3\ h{ JLevel 3 of the Swamp<<<>>>(Press ? for help)♣♣~.~..#..♣♣...~~...~...♣♣.~~..#..♣♣..~..♣♣♣.♣~♣♣♣♣~...##..♣♣♣~~.♣♣♣♣♣♣♣♣♣.~...%.#.♣ ♣♣~[.~♣♣♣♣♣♣♣♣♣♣♣.~.~♣♣...♣♣♣♣.~~~~~♣..~♣♣♣♣♣~~♣♣♣♣♣♣♣♣..♣♣♣♣..§♣♣.~~~§~..~~..♣♣♣...♣~...~♣♣.~~.♣.~.♣♣♣♣.~~~...~~~~.♣♣~...~.....♣♣♣♣♣3\ h ♣♣~...~~~.♣♣♣.~~~.~~.~..♣♣♣♣♣♣♣♣~~~♣.~.....♣~♣♣♣♣♣♣♣♣♣...†~~~~~.♣♣.~~~.§♣..~~.♣♣..♣♣♣.~)..♣♣~.~~....~~~.~♣♣.~~...~~~~.~~.~~~.~~.~~~.♣.~~.♣♣♣...♣♣~.~~~~~.......♣~~§~..~.~...~~.~~~.♣~.~~~~..~~.♣♣~.♣♣♣.~~.~~.~..~~~@♣♣~~~~..~~§.~~♣.~~~..~~~~§~..<~♣♣♣♣.?♣♣....~.♣...~~~~♣♣.~~~.~~~~..~♣~.~~..~~§~~[~[.♣♣♣..~♣..~~...~..~~~~♣♣♣♣~~~...~.~~~.♣.~~.♣~~†~§.~~~♣♣♣♣♣♣.~.♣~♣♣.^..~~~♣♣ ♣♣~♣♣♣~~~~~~.♣♣.♣♣♣♣♣♣.~†...♣♣~~~.~.~♣♣~....~~~~♣ ♣♣♣♣♣♣...~~..♣♣♣♣ ♣♣..~~~.~.♣♣♣.~~.♣♣♣♣♣...~~~~♣♣♣ ♣♣...♣♣......♣♣..♣♣♣~~~.~~~~~.♣♣♣~~~.♣ ♣♣..~~~~♣♣ ♣♣.~~.~~.~~.....~~.♣~~♣♣..~~~~~~♣♣♣~.~♣ ♣...~~~~.♣♣♣♣.~~~~.~~~..~~~~~~.♣♣...~§..~~~.♣♣♣...♣♣ ♣♣♣.~~~~.~♣♣~~~~~~~~~~~.~~~§~.~♣.~~.....~~~♣♣♣.~~~.♣ ♣.~~~~~.~♣.~§~~~~.~~~.~~~~~.♣~.§~~♣♣~.~♣♣♣♣.~~~.♣♣♣ ♣♣.~~~~~.....~...♣♣.~§...~~>...♣~~~~♣~(.♣♣.~~~~..♣♣♣~<§~~~~..~~~~♣♣♣♣♣♣.§~~~~~..~~.§.~♣^...♣♣4\ h ♣♣~...##..♣♣♣~~.♣♣♣♣♣♣♣♣♣.~...%.#.♣ ♣♣~[.~♣♣♣♣♣♣♣♣♣.~.~♣♣...♣♣♣♣.~~~~~♣..~♣♣♣♣♣~~♣♣♣♣♣♣.♣♣♣♣..§♣♣.~~~§~..~~..♣♣♣...♣~...~♣~.♣.~.♣♣♣♣.~~~...~~~~.♣~...~.....♣♣♣♣♣~...~~~.♣.~~.~..♣♣♣♣♣♣~~~♣.~.....♣~♣♣♣♣♣♣♣♣♣...†~~~~~.§♣..~~.♣♣..♣♣4\ h.~)..♣♣~.~~....~~~.~♣♣.~~.~~~~.♣.~~.♣...♣♣~.~~~~~.......♣~~§~..~.~...~~.~~~.♣~.~~~~..~~. ♣~.♣♣♣.~~.~~.~..~~~@♣♣~~~~..~~§.~~♣.~~~..~~~~§~..<~♣ ♣♣.?♣♣....~.♣...~~~~♣♣.~~~.~~~~..~♣~.~~..~~§~~[~[.♣♣..~♣..~~...~..~~~~♣♣♣♣~~~...~.~~~.♣.~~.♣~~†~§.~~~♣♣♣♣♣♣.~.♣~♣♣.^..~~~♣♣ ♣♣~♣♣♣~~~~~~.♣♣.♣♣♣♣♣♣.~†...♣♣~~~.~.~♣♣~....~~~~♣ ♣♣♣♣♣♣...~~..♣♣♣♣ ♣♣..~~~.~.♣♣.~~.♣♣♣♣♣...~~~~♣♣♣ ♣♣...♣♣......♣♣..♣♣♣~~~.~~~~~.♣♣♣ ♣♣..~~~~♣♣ ♣♣.~~.~~.~~.....~~.♣~~♣♣..~~~~~~♣♣~.~♣ .♣♣♣♣.~~~~.~~~..~~~~~~.♣♣...~§..~~~.♣...♣♣ ♣♣♣.~~~~.~♣♣~~~~~~~~~~~.~~~§~.~♣.~~.....~~~♣.~~~.♣ ♣.~~~~~.~♣.~§~~~~.~~~.♣~.§~~♣♣~.~♣♣♣.~~~.♣♣♣ ~.....~...♣♣.~§...~~>...♣~~~~♣~(.♣~..♣♣♣~<§~~~~..~~~~♣♣♣♣♣♣.§~~~~~..~~.§.~♣^...♣♣4\ hq:~~§~~~~...<.~~~~♣.~~~~.♣ ♣~~~~~~~.~~.....~.~♣...♣♣♣[~~~~~~~..÷~~~~♣♣.~~~.♣ ♣.~~~~~~.~.~♣~♣♣♣♣♣♣.~~.♣4\ h 4\ h ♣♣.~...%.#.♣ ♣ planckenstein the Marksgoblin ♣♣♣♣.~.~♣♣...♣♣♣♣ Coglin of Okawaru ****** ~~♣♣♣♣♣♣♣♣..♣♣♣♣..§♣♣. Health: 159/159 ======================== .♣~...~♣♣.~~.♣.~.♣♣♣♣. Magic: 32/32 ======================== 4\ h .~.....♣♣♣♣♣♣♣~...~~~.♣♣♣. AC: 41Str: 16 ~♣.~.....♣~♣♣♣♣♣♣♣♣♣...†~~~~~.♣♣. EV: 15Int: 10 ..♣♣~.~~....~~~.~♣♣.~~...~~~~.~~. SH: 0Dex: 25 .♣♣~.~~~~~.......♣~~§~..~.~...~~. XL: 19 Next: 37% Place: Swamp:3 ♣♣♣.~~.~~.~..~~~@♣♣~~~~..~~§.~~♣. Noise: ---------  Time: 34252.4 (0.0) ?♣♣....~.♣...~~~~♣♣.~~~.~~~~..~♣~ o) +5 hand cannon of a) +5 sling (freeze) ~♣..~~...~..~~~~♣♣♣♣~~~...~.~~~.♣ Fire: o) +5 hand cannon of Forgiveness ♣.~.♣~♣♣.^..~~~♣♣ ♣♣~♣♣♣~~~~~~.♣ Zot (15986) .~.~♣♣~....~~~~♣ [44\ h 0m♣♣♣♣♣♣...~~..♣ .♣♣♣♣♣...~~~~♣♣♣ ♣♣...♣♣......♣♣  .♣ ♣♣..~~~~♣♣ ♣♣.~~.~~.~~.....  ~♣ ♣...~~~~.♣♣♣♣.~~~~.~~~..~~~~  .♣♣ ♣♣♣.~~~~.~♣♣~~~~~~~~~~~.~~~§  _Done exploring. _Done exploring. _No target in view! _No target in view! _Search for what [Enter for "."]? . _Unknown command.4\ hE 4\ h 4\ h" No target in view!Search for what [Enter for "."]? .Unknown command.  You enter the shallow water.4\ hW# U5) Water 4\ h5+ 4\ hx- N _Moving in this stuff is going to be slow.4\ hR. 4\ h/ C44\ h70 4\ h; o24\ h3= 4\ hC 4\ hMF 4\ hF C14\ hH 4\ h+O 4\ hQ Z794\ hR 4\ hY 4\ h\ 4\ hq] ;74\ hI^ 4\ h*e 4\ hlg 4\ h]h @6) 4\ hi 4\ hn 4\ h_p Y54\ hCq 4\ hu 4\ hxw Y44\ hx 4\ h} 4\ h Y34\ h% 4\ h 4\ h2 4\ hӇ ;24\ hq 4\ hƌ 4\ h{ 4\ h C14\ h 4\ h 4\ h 4\ h1 C04\ hЗ 4\ h 4\ h  You enter the shallow water.69) Water 4\ hP 4\ h N _Moving in this stuff is going to be slow.4\ h ^7) 4\ h1 4\ h 4\ hd 4\ h C64\ h 4\ hI 4\ h 4\ h C54\ h 4\ h 4\ hX A  You enter the shallow water.4\ h U4) Water 4\ h 4\ h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4\ h ^3) 4\ h1 4\ h 4\ h 4\ h C24\ h 4\ h 4\ h3 Y14\ h 4\ h 4\ h5  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.4\ h U0) Water 4\ h 4\ h8   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4\ h _58) 4\ hK 4\ h 4\ h 4\ h C74\ h 4\ h 4\ ho 4\ h8 ;64\ h 4\ h 4\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water4\ h2 . _Moving in this stuff is going to be slow.  You enter the shallow water.5) Water 4\ h8 4\ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. 4\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4\ h ^3) 4\ h 4\ hZ 4\ h Y24\ h 4\ h| 4\ h 4\ hy C14\ h 4\ h~ ♣♣♣~~~...~.~~~.♣.~~.♣~~†~§.~~~♣  ♣♣~♣♣♣~~~~~~.♣♣.♣♣♣♣♣♣.~†...♣  ...~~..♣♣♣♣ ♣♣..~~~.~.♣♣  ♣♣...♣♣......♣♣..♣♣♣~~~.~~~~~.♣♣ 4\ h: ♣♣.~~.~~.~~.....~~.♣~~♣♣..~~~~~~♣ ♣.~~~~.~§~..~§~~~~.♣♣...~§..~~~.♣ §§~~§~~~~~~.~~~~~.~♣.~~.....~~~♣♣ .~~~~§~.~~~.~~~~~.♣~.~~~♣♣~.~♣♣♣ ..~...♣♣.~~...~~@...♣~~~~♣~(.♣ 87.4 (35.0) ~~~♣♣♣♣♣♣.~~~~§~..~~.~.~♣^...♣♣ §.♣ ♣~~~~~~~.~§.....~.~♣...♣♣ ~~.♣ ♣.~~~§~~.~.§♣~♣♣♣♣♣♣.~~.♣ 4\ h Q~~.♣ ♣.~~~~~~...♣♣♣♣♣~♣♣♣.~.♣♣.~♣ ♣~~§~§~..♣♣♣♣♣♣♣..~.~ ♣♣♣♣ ♣♣.~~~~.♣♣♣ ♣..~.~~~~~~♣♣~.♣♣ ♣~~~~~~~♣ ♣.~..~~§~~.♣~~~♣♣♣..~~~..♣♣♣ ♣♣.........♣4\ h 4\ h D§§4\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi4\ h ing to be slow. _There is a stone staircase leading down here.5\ h'g§§§§5\ h5\ hM§§5\ hU~~~5\ hֹs8.4 (1.0)0 _5\ h]5\ hh ♣~..~..  ♣♣~~~~~..  ♣.~~~~~~.  ♣....~~~~  ~...~..  ♣♣~~~.♣  ♣....~♣ 4 ♣~@.~~♣  ♣?.~~~..♣  ♣~~~~~~~~.♣ 5\ h`i ♣.~~~~~~~.♣  ♣♣♣♣....~♣♣ ~.~.♣♣♣ ~~~♣♣ ~~~♣ 5\ h1kD215\ hq@§§5\ h(-9.2 (1.85\ h9§5\ h _You climb downwards.  Found a scroll of blinking. _There is a stone staircase leading up here.6\ h-rJ6\ ht6\ h(x6\ hxK49 _6\ h<86\ hY76\ h6\ hs _Y - 5 scrolls of blinking (gained 1)6\ hA  You enter the shallow water.6\ hU6) Water 6\ h6\ hN _Moving in this stuff is going to be slow.6\ h}6\ hC46\ h6\ hI6\ ho~♣....~~~~~...~.. ♣♣~~~.♣ ♣....~♣ ♣♣~<.~~♣♣ ♣♣..~~~..♣♣♣~~~~~~~~.♣♣.§~~~~~~.♣6\ h^♣♣♣♣@...§♣♣♣~.~~.~.♣♣♣.~H~~~♣♣ ♣.~~~~§♣ ♣..~~~♣~..~~.... H   fenstrider witch (asleep)♣~~~..~~~~♣.~~.~~.~~.6\ h| 94.8 (5.6  A fenstrider witch comes into view.6\ h.7 ~§.~H~~§~§HThe fenstrider witch shouts!  The fenstrider witch hits you but does no damage.6\ h7v==6.4 (7.22) 6\ hC§§6\ hH _The fenstrider witch kicks you but does no damage.6\ hd.  You shoot a slug. The slug hits the fenstrider witch!  The slug burns the fenstrider witch.6\ h  ((~§(((The fenstrider witch is moderately wounded.You shoot a sling bullet.6\ h >  The sling bullet barely misses the fenstrider witch.You hear an angry hiss. You hear a shout!  The fenstrider witch misses you.6\ h AW  The fenstrider witch kicks you but does no damage.7\ h,  §○~.~H~~.~k   death drakeH   fenstrider witchk~ii   spriggan rider (polearm)A death drake comes into view.7\ h =====7.5 (1.11) Rev 7\ h :○7\ h$| _A spriggan rider comes into view. It is wielding a +0 spear.7\ hA○((((.~§(7\ h  You shoot a slug. The slug misses the fenstrider witch.You shoot a sling bullet.  The sling bullet hits the fenstrider witch but does no damage.7\ h&  The fenstrider witch is moderately wounded.The fenstrider witch closely misses you.7\ h2 §○H~~§7\ h4~..~§~k~i .~~The fenstrider witch kicks you but does no damage.7\ h7\○*§7\ hl %    ~...§..  ♣♣~~~.♣  ♣....~♣ 7\ h 3 ♣♣~<.~~♣♣  ♣♣..~~~..♣♣  ♣~~~~~~~~.♣  ♣.§○○~~~~.♣  ♣♣♣♣*...~♣♣  ♣~.~H.~.♣♣♣  ♣.~~~§~♣♣  ♣.~~~~~♣ ♣..~§~.. ♣~..~~....  ♣~~~..k~i~  ♣.~~.~~.~~. The fenstrider witch casts a spell at you.7\ h,7\ hi~○°@~ki~~~7\ h}  2 You suddenly lose the ability to move!7\ h˫/  --more--8\ h1H 8.6+5 hand cannon of Forgiveness0) Para Rev+ _8\ hN8\ heZ8\ hc  The fenstrider witch casts a spell at you.The toxic sludge hits you but does no damage.8\ hi  You are poisoned.Splash!  You fall into the toxic bog.8\ hd8\ h8\ hCw°~ki..8\ hf ==39Pois Rev+ Moving in this stuff is going to be slow.8\ h/  --more--8\ h h -9.6 (2 _8\ h, 8\ h   You fester in the toxic bog! You partially resist.  You are more poisoned. You feel very sick.The fenstrider witch hits you but does no damage.8\ h 8\ h 8\ h z~ik~.8\ h ^ 46==--8\ h 8-88\ hm pRev   The fenstrider witch kicks you but does no damage.8\ h /  --more--8\ h ------300.6 (3 _8\ h"(8\ h,W  You fester in the toxic bog. You partially resist.8\ h[1gMYou fester in the toxic bog. You partially resist.  You are more poisoned. You feel very sick.  The fenstrider witch hits you.  The fenstrider witch kicks you but does no damage.9\ h^A §.~Hk~The spriggan rider hits you but does no damage.  The fenstrider witch casts a spell at you.9\ hCX    ~...§..  ♣♣~~~.♣  ♣....~♣  ♣♣~<.~~♣♣  ♣♣..~~~..♣♣ 9\ h ♣~~~~~~~~.♣  ♣.~~~~~~~.♣  ♣♣♣♣@...~♣♣  ♣§.~Hk~.♣♣♣  ♣.~~~i~♣♣  ♣.~~~~~♣ ♣..~~~.. ♣~..~~....  ♣~~~..~~~~  ♣.~~.~~.~~.  You resist with almost no effort.9\ h,33==--15 ==--1.6 (4+5 hand cannon of Forgiveness7) 9\ h9\ hœR _You can act again.9\ h9\ ha9--9\ hV9§9\ hF _Unknown command.:\ h ♣....~~~~planckenstein the Marksgoblin ~...§..Coglin of Okawaru ******♣♣~~~.♣Health: 133/159 ====================----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣:\ h XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@...~♣♣Noise: ==-------  Time: 34301.6 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21937) Pois Rev ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)The fenstrider witch casts a spell at you.You resist with almost no effort. _You can act again. _Unknown command.Press: ? - help, v - describe, . - travelA toxic bog, temporary.;\ h' @§.~H  You resist with almost no effort. _You can act again. _Unknown command.  Press: ? - help, v - describe, . - travelHere: a fenstrider witch, wearing a +0 robe (lightly wounded)  Some shallow water.;\ hA fenstrider witch. Followers of the ancient swamp ways, these witches rise above the muck and mire on a pair of stilt-like chicken legs. They are masters of pain and poison. Max HP: ~66 Will: +++AC: + EV: +++  rF: ... rC: ... rPois: + rNeg: +.. rElec: . Threat: High Class: Natural Size: Giant Int: Human Speed: 130% (normally travels faster than you) You have about 70% to hit with the +5 hand cannon of Forgiveness. ;\ hIt has about 64% to hit you. Attacks Max Damage Hit25 Kick 25 It can see invisible. It can travel through water. It can open doors. It has mastered the following spells, which are affected by silence and [!]: Description|Quote<\ h| ♣....~~~~planckenstein the Marksgoblin ~...§..Coglin of Okawaru ******♣♣~~~.♣Health: 133/159 ====================----♣....~♣<\ h Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@...~♣♣Noise: ==-------  Time: 34301.6 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21937) Pois Rev ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H <\ h [42m  fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)You resist with almost no effort. _You can act again. _Unknown command.Press: ? - help, v - describe, . - travelHere: a fenstrider witch, wearing a +0 robe (lightly wounded)  Some shallow water.<\ h, ♣....~~~~planckenstein the Marksgoblin ~...§..Coglin of Okawaru ******♣♣~~~.♣Health: 133/159 ====================----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@...~♣♣Noise: ==-------  Time: 34301.6 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣Fire: o) [<\ h). 40m+5 hand cannon of Forgiveness♣.~~~~~♣Zot (21937) Pois Rev ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)You resist with almost no effort. _You can act again. _Unknown command.Press: ? - help, v - describe, . - travelHere: a fenstrider witch, wearing a +0 robe (lightly wounded)  Some shallow water.<\ h@/ <\ h1 . _=\ h=\ hDrink which item? Potions  d - 2 potions of resistance  g - 11 potions of curing  j - 3 potions of lignification  l - 7 potions of attractionm - 3 potions of enlightenment  q - 3 potions of cancellation=\ hN|s - 8 potions of might  t - 6 potions of mutationw - a potion of brilliance  E - 4 potions of ambrosia  F - 5 potions of magic  G - 4 potions of hasteL - 3 potions of invisibility  O - 3 potions of heal woundsZ - a potion of berserk rage [!] read|quaff|evoke[?] describe selected@\ h@\ h@\ h~w♣....~~~~planckenstein the Marksgoblin ~...§..Coglin of Okawaru ******♣♣~~~.♣Health: 133/159 ====================----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25@\ h♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@...~♣♣Noise: ==-------  Time: 34301.6 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21937) Pois Rev ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)You resist with almost no effort. _You can act again. _Unknown command.Press: ? - help, v - describe, . - travelHere: a fenstrider witch, wearing a +0 robe (lightly wounded) [3@\ h_14m_Some shallow water.@\ he  You feel very buoyant.@\ h §You fly up into the air.  You feel very sick.The spriggan rider closely misses you.@\ h@ §§The fenstrider witch points at you and mumbles some strange words.@\ hB~§@\ hZ0-2.6 (16Will+ Fly Rev @\ h @\ h~ _You resist with almost no effort. The death drake completely misses you.A\ hIq♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 130/159 ===================-----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@...~♣♣Noise: ==-------  Time: 34302.6 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣Fire: o) +5 hand A\ hPsjcannon of Forgiveness♣.~~~~~♣Zot (21936) Pois Will+ Fly Rev ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)The spriggan rider closely misses you.The fenstrider witch points at you and mumbles some strange words. _You resist with almost no effort. The death drake completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (lightly wounded, 70% to hit)B\ h_ l♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 130/159 ===================-----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@...~♣♣Noise: ==-------  Time: 34302.6 (0.0)♣§.~(k~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)B\ h7 o♣.~(~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.(~~~~♣Zot (21936) Pois Will+ Fly Rev ♣(.~~~..♣(..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)The fenstrider witch points at you and mumbles some strange words. _You resist with almost no effort. The death drake completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (lightly wounded, 70% to hit)  You shoot a sling bullet.B\ h} § Press: ? - help, Shift-Dir - straight line  Aim: a fenstrider witch, wearing a +0 robe (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the fenstrider witch.You shoot a slug. The slug hits the fenstrider witch!!  The slug burns the fenstrider witch.B\ h" ○H~~.~The slug burns the fenstrider witch.  The fenstrider witch is heavily wounded.  You feel very sick.  The fenstrider witch hits you.  The fenstrider witch kicks you but does no damage.  The death drake misses you.B\ h$ 26======3.7 (1.15Rev+ B\ h* B\ h- E _The spriggan rider hits you but does no damage.C\ hV♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 126/159 ===================-----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@○..~♣♣Noise: =====----  Time: 34303.7 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣FC\ hkire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21935) Pois Will+ Fly Rev+ ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)The fenstrider witch kicks you but does no damage.  The death drake misses you. _The spriggan rider hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (heavily wounded, 70% to hit)C\ h:♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 126/159 ===================-----♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@○..~♣♣Noise: =====----  Time: 34303.7 (0.0)♣§.~Hk~.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣C\ h;Y[33mFire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21935) Pois Will+ Fly Rev+ ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm) _The spriggan rider hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (heavily wounded, 70% to hit)  You shoot a slug. The slug hits the fenstrider witch!  The slug burns the fenstrider witch.C\ h2○  Aim: a fenstrider witch, wearing a +0 robe (heavily wounded, 70% to hit)  You shoot a slug. The slug hits the fenstrider witch!  The slug burns the fenstrider witch.  The fenstrider witch is severely wounded.ing bullet.ing bullet hits the fenstrider witch but does no damage.C\ hS[ °~.~Hk○The fenstrider witch is severely wounded.  You feel very sick.fenstrider witch hits you but does no damage.  The fenstrider witch kicks you. The death drake closely misses you.The spriggan rider barely misses you. The fenstrider witch hits you.fenstrider witch kicks you1=--4.8 (1.14C\ h\ C\ h"_ Q _The death drake misses you.D\ hH♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 116/159 =================-------♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0D\ hIDex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@°..~♣♣Noise: =====----  Time: 34304.8 (0.0)♣~.~Hk○.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21934) Pois Will+ Fly Rev+ ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)The fenstrider witch kicks you but does no damage. _The death drake misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCoD\ hXrr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (thin mist, severely wounded, 70% tohit)D\ hw ♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 116/159 =================-------♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 37% Place: Swamp:4♣♣♣♣@°..~♣♣Noise: =====----  Time: 34304.8 (0.0)♣~.~Hk○.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~~i~♣\ hem♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21934) Pois Will+ Fly Rev+ ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~H   fenstrider witch♣.~~.~~.~~.i   spriggan rider (polearm)hit)  You shoot a sling bullet.  The sling bullet hits the fenstrider witch!  The sling bullet freezes the fenstrider witch.  You kill the fenstrider witch!Okawaru accepts your kill.D\ hD°§k○i   spriggan rider (polearm)D\ h°(((((You shoot a sling bullet.  The sling bullet hits the fenstrider witch!freezes the fenstrider witch.  You kill the fenstrider witch!  Okawaru accepts your kill.  You hear a splash.D\ h)] °§k○§~~.~You shoot a slug. You feel sick.  The spriggan rider completely misses you.D\ hx059=5.8 (13D\ h7{°§k○D\ h:X _The death drake barely misses you.D\ h H♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 115/159 =================-------♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0D\ h Dex: 25♣.~~~~~~~.♣XL: 19 Next: 39% Place: Swamp:4♣♣♣♣@°..~♣♣Noise: ======---  Time: 34305.8 (0.0)♣~.~§k○.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.§~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21933) Pois Will+ Fly Rev+ ♣..~~~..♣~..~~....k   death drake♣~~~..~~~~i   spriggan rider (polearm)♣.~~.~~.~~.You shoot a slug. You feel sick.  The spriggan rider completely misses you. _The death drake barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-DirD\ h j - straight lineAim: a death drake (magical condensation, 72% to hit)D\ hREu♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 115/159 =================-------♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~~~~~~~.♣XL: 19 Next: 39% Place: Swamp:4♣♣♣♣@°..~♣♣Noise: ======---  Time: 34305.8 (0.0)♣~.~§k○.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)D\ hF ♣.§~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21933) Pois Will+ Fly Rev+ ♣..~~~..♣~..~~....k   death drake (slow)♣~~~..~~~~i   spriggan rider (polearm)♣.~~.~~.~~.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a death drake (magical condensation, 72% to hit)  You shoot a sling bullet. The sling bullet hits the death drake!  The death drake seems to slow down.  The sling bullet freezes the death drake.D\ h°○You shoot a sling bullet. The sling bullet hits the death drake!  The death drake seems to slow down.  The sling bullet freezes the death drake.  The death drake is moderately wounded.  You shoot a slug. The slug hits the death drake.ug burnE\ hX# ○.°The death drake is heavily wounded.You feel sick. The spriggan rider closely misses you.E\ h%4-6.8 (12Rev* E\ h+E\ h7.C _The death drake bites you but does no damage.E\ hk♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 114/159 =================-------♣....~♣Magic: 32/32 ========================E\ h♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~○~~~~~.♣XL: 19 Next: 39% Place: Swamp:4♣♣♣♣@...~♣♣Noise: =====----  Time: 34306.8 (0.0)♣~.~§k°.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.§~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21932) Pois Will+ Fly Rev* ♣..~~~..♣~..~~....k   death drake (slow)♣~~~..~~~~E\ h*i   spriggan rider (polearm)♣.~~.~~.~~.The death drake is heavily wounded.You feel sick. The spriggan rider closely misses you. _The death drake bites you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a death drake (magical condensation, heavily wounded, slow, 72% to hit)E\ h.♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 114/159 =================-------♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15E\ h@Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~○~~~~~.♣XL: 19 Next: 39% Place: Swamp:4♣♣♣♣@...~♣♣Noise: =====----  Time: 34306.8 (0.0)♣~.~§k°.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.§~~i~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21932) Pois Will+ Fly Rev* ♣..~~~..♣~..~~....k   death drake (slow)♣~~~..~~~~i   spriggan rider (polearm)♣.~~.~~.~~.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line\ h0;2HAim: a death drake (magical condensation, heavily wounded, slow, 72% to hit)  You shoot a sling bullet. The sling bullet hits the death drake!  The death drake seems to slow down.  The sling bullet freezes the death drake.E\ hYou shoot a slug. The slug barely misses the death drake.  The slug hits the spriggan rider!!! The slug burns the spriggan rider!!  You kill the spriggan rider!  Okawaru accepts your kill.  You kill the hornet!  Okawaru accepts your kill.E\ h○()E\ h ○○k°)E\ hj, catching breath)You hear a splash.  You feel sick.E\ hK" ○°The death drake breathes miasma at you.E\ h°°°°°°k°~~°E\ hh7.9 (1.11E\ hE\ h1E _The foul vapour engulfs you but does no damage.E\ h♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 114/159 =================-------♣....~♣Magic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10E\ h♣~~~~~~~~.♣SH: 0Dex: 25♣.~°°°~~~.♣XL: 19 Next: 39% Place: Swamp:4♣♣♣♣@°°.~♣♣Noise: =====----  Time: 34307.9 (0.0)♣~.~°k°.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~°)~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21931) Pois Will+ Fly Rev* ♣..~~~..♣~..~~....k   death drake (slow, catching breath)♣~~~..~~~~♣.~~.~~.~~.The death drake breathes miasma at you. _The foul vapour engulfs you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a dE\ heath drake (foul pestilence, severely wounded, slow, catching its  breath, 72% to hit)F\ hݛ♣....~~~~planckenstein the Marksgoblin ~...~..Coglin of Okawaru ******♣♣~~~.♣Health: 114/159 =================-------♣....~♣F\ hFMagic: 32/32 ========================♣♣~<.~~♣♣AC: 41Str: 16♣♣..~~~..♣♣EV: 15Int: 10♣~~~~~~~~.♣SH: 0Dex: 25♣.~°°°~~~.♣XL: 19 Next: 39% Place: Swamp:4♣♣♣♣@°°.~♣♣Noise: =====----  Time: 34307.9 (0.0)♣~.~°k°.♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~~°)~♣♣Fire: o) +5 hand cannon of Forgiveness♣.~~~~~♣Zot (21931) Pois Will+ Fly Rev* ♣..~~~..♣~..~~....k   death drake (slow, catching breath)\ hQm♣~~~..~~~~♣.~~.~~.~~.Press: ? - help, Shift-Dir - straight lineAim: a death drake (foul pestilence, severely wounded, slow, catching its  breath, 72% to hit)  You shoot a slug. The slug hits the death drake!  The slug burns the death drake!  You kill the death drake!F\ hE°F\ h,(((((((Aim: a death drake (foul pestilence, severely wounded, slow, catching its  breath, 72% to hit)  You shoot a slug. The slug hits the death drake!  The slug burn  You kill the death drake!  Okawaru accepts your kill.F\ hس' °)§~~.~~You shoot a sling bullet. You are engulfed in dark miasma.  You are more poisoned.F\ h299/159 ===---409.0 (1.1F\ hK;0F\ hF\ hMN _You feel extremely sick.F\ hj ;M~~~~~~.♣....~~~~ ~...~..♣~~~. ♣....~♣  ♣♣~<.~~♣♣ ♣♣..~~~..♣~~~~~♣.~°@°~~~.♣ ♣♣♣♣○°°.~♣♣♣~.~°°°.♣♣♣♣.~~°)~♣♣♣.~~§~~♣♣♣.♣.~~.~~.~~.F\ h-m L §§F\ hDn ~@~..[.~~You are engulfed in dark miasma.F\ h6o 87===---------10029 Water Rev* F\ hdt C§§F\ hy S _You feel very sick.G\ hM♣~§~~~.~~~~~~.♣....§~~~ ~...~..♣~~~. ♣....~♣  ♣♣~<.§~♣♣ ♣♣..~~~..♣~.~~~~~~~. ♣♣♣♣○...~♣♣~.~[.~.♣♣♣♣.~~~)~♣♣~..~.♣~~~..~~~~G\ h@§°G\ h3-------18G\ hP9§G\ hS _You feel very sick.G\ h@(M ♣~..♣~~~~~..~~~~~~.♣....§~~~ ~...~..♣~~~. ♣....~♣  ♣♣~<.§~♣♣ G\ h5B♣♣..@~~..♣♣~.~~~~~~~. ♣♣♣♣°...~♣♣♣~.~[.~.♣♣♣~.~~...G\ hK=~§G\ h2L1-27G\ h_SG\ hKVS _You feel very sick.G\ h 3 \M ♣~..♣~~~~~.~~~~~~.♣....~~~~ §...~..♣~~~. ♣....~♣  ♣♣~@.§~♣♣ ♣♣..~~~..♣♣~.~~~~~~~.♣♣♣♣°...~♣♣~~~..G\ h= m§§.~G\ h? 78-36Rev+ G\ hF U§§§G\ hM _You feel very sick. _There is a stone staircase leading up here.H\ h7H\ h88-H\ hM:H\ h>H\ hkEk75H\ hFH\ h[GU54H\ hIH\ h1PH\ hQd3Rev H\ hRH\ hUWH\ hKXU42H\ h;ZH\ hwaH\ hlbU31H\ hgH\ hzlH\ hXmC0H\ h:nH\ hGtH\ hu2-19H\ h_vH\ hCe§-~~H\ h| ~20.0 (7 _You start resting. You feel sick. x8H\ hl1.0 (88) H\ hH\ h`[ _You are no longer poisoned.H\ hK\H\ h_^4H\ hfo7H\ hIp3=6H\ hsH\ hztC5H\ hFuH\ hxH\ hxg4=4H\ hizH\ hH\ h=;3H\ h4H\ hH\ hsU52H\ h|H\ hH\ h;1H\ hH\ hؘH\ hٙU60H\ h֚H\ hH\ hD09H\ hlH\ h$H\ h;8H\ hĩH\ h!H\ hN77H\ hzH\ hH\ hC6H\ hZH\ hk85H\ hH\ hOH\ hFC4H\ hH\ hk93H\ hH\ h2§§§H\ h'§H\ h ~36.0 (15.0)§ _You start resting.H\ h7.0 (162Fly H\ h:§H\ hg _You are starting to lose your buoyancy.H\ h[ H\ h\ 4H\ h` H\ hi 80=10H\ hk H\ h4v 1=899H\ hw H\ h2| Y8H\ h~ H\ h k27H\ h H\ h, H\ h C6H\ h H\ h Y5H\ h H\ hΙ H\ hԚ U34H\ h H\ h b~~§§§H\ hl 45.0 (8.0)§§ _You start resting.H\ h K§§§H\ h 6.0 (93 H\ h A§§H\ h 5 _You float gracefully downwards.I\ haJI\ h%A§§I\ h-j 0§You start resting.I\ hI.47.0 (12) I\ h5:§I\ h9Y _Your enlightenment fades.I\ h\ I\ h I\ h I\ h] I\ h` C1I\ h 50I\ h I\ h I\ h D89I\ h I\ h I\ h U68I\ h< I\ h I\ h~ C7I\ h I\ h} I\ hL y7=6I\ h I\ h I\ h C5I\ h I\ h I\ h C4I\ h I\ h I\ h g8=3I\ h I\ h I\ hx ;2I\ hp I\ h6 I\ h U91I\ hp I\ h I\ hk C0I\ h I\ h$ I\ h% W9079I\ h& I\ h+ I\ h9, C8I\ h- I\ h5 I\ h 7 U17I\ hr8 I\ h= I\ h= ;6I\ h*? I\ hI k25I\ haO I\ hR Y4I\ hT I\ h[ 3=3I\ h] I\ hsa Y2I\ hb I\ hh I\ hi C1I\ hl I\ hm I\ hn g4=0I\ hQp I\ hv I\ huw D69I\ h=x I\ h{ I\ h| N58I\ h} I\ h I\ h C7I\ hC I\ h I\ h҉ U66I\ h8 I\ hĒ Y5I\ h I\ h, I\ h U74I\ h I\ h Y3I\ h I\ hΧ k82I\ h- I\ h@ o1I\ hն I\ h U90I\ h I\ h I\ h D59I\ hB I\ hB I\ h ;8I\ h I\ h I\ h 100/159=7I\ hz I\ h Y6I\ h+ I\ h8 I\ h g1=5I\ h I\ h I\ h C4I\ h I\ h I\ h k23I\ h C2I\ h I\ h I\ h2 I\ h U31I\ hZ I\ hX I\ h ;0I\ h I\ h l449I\ h I\ h I\ h C8I\ h% I\ ho I\ h U57I\ h- I\ h I\ h! C6I\ h" I\ h)+ I\ hP, C5I\ h\- I\ h0 I\ h1 y6=4I\ h2 I\ h8 Y3I\ h9 I\ h4< }7=2I\ h= I\ h_D Y1I\ hF I\ hJ I\ hK U80I\ hL I\ hT I\ hV D39I\ hW I\ hvZ I\ h[ U98I\ h\ I\ h@c I\ h6d ;7I\ he I\ hi 106I\ hoo C5I\ h@p I\ hp I\ h|t I\ hu C4I\ hv I\ hm{ I\ hD| N13I\ h| I\ h) C2I\ h I\ hʁ I\ h# I\ h U21I\ hъ I\ hI I\ h C0I\ h I\ hϗ I\ h v113=29I\ hR I\ h I\ h ;8I\ h  I\ h^ I\ hR s4=7I\ hv I\ h I\ h% C6I\ hU I\ hJ <5I\ hj ;5I\ hH I\ h Y4I\ h/ I\ h` I\ hd a63I\ h I\ hH Y2I\ h I\ hM Y1I\ h I\ h I\ hp a70I\ h# I\ h D19I\ he ,I\ h I\ h Z88I\ hs I\ h C7I\ hw I\ h I\ h I\ h a96I\ h I\ h I\ h ;5I\ hs I\ h I\ h r20=4I\ h I\ h Y3I\ h I\ h 1=2I\ h4 I\ hl Y1I\ h I\ h I\ h a20I\ hi I\ h& Z09I\ hQ( I\ h+ I\ h, ;8I\ h- I\ hn4 I\ hd5 Z37I\ hL6 I\ h9 I\ h: C6I\ h; I\ hA I\ hB a45I\ hC I\ hF I\ hsG C4I\ hH I\ h`P w53I\ hQ I\ hT I\ hU C2I\ hV I\ h] I\ h] q6=1I\ h;a I\ hd I\ he C0I\ h]g I\ hvx I\ hy l7=799I\ hY| I\ h& I\ h C8I\ hH I\ h I\ hƉ a87I\ h I\ h܎ I\ h ;6I\ h= I\ h I\ h! C5I\ h` I\ h w94I\ hw I\ h{ o3I\ h I\ hp b302I\ h I\ h I\ h C1I\ h I\ h I\ h a10I\ h I\ h I\ h D89I\ h I\ he I\ h a28I\ h; I\ hu I\ hE C7I\ h= I\ h I\ h q3=6I\ h I\ h I\ h C5I\ h I\ h Y4I\ h I\ hb I\ hU q4=3I\ hu I\ h C2I\ hg I\ h I\ hc I\ h" a51I\ h I\ hc I\ h ;0I\ ht I\ hR x679I\ h I\ h I\ h C8I\ h I\ hN 77I\ h Y6I\ h I\ h% w85I\ h& I\ h( I\ h) C4I\ h+ I\ h2 w93I\ h5 I\ h? Y2I\ hoC I\ h L Y1I\ hM I\ hR 40=0I\ h`S I\ h[ Z69I\ h\ I\ h ` I\ h` q1=8I\ h j I\ hbk C7I\ hXl I\ h~m I\ h q I\ hq a26I\ hr I\ hz Y5I\ h{ I\ h <3I\ hƒ ;4I\ h| I\ h Y3I\ h I\ h\ I\ h, a42I\ h I\ h I\ hӚ C1I\ h I\ h I\ hs Z50I\ h3 I\ h! Z59I\ h/ I\ hȬ I\ h C8I\ h I\ h^ I\ h7 q6=7I\ h I\ hں I\ h C6I\ h I\ h8 I\ h j7=5I\ h I\ h I\ hm C4I\ hB I\ h I\ h a83I\ h I\ h Y2I\ hj I\ h w91I\ hm I\ h I\ h C0I\ h I\ hY I\ h c5049I\ hj I\ hA I\ h C8I\ h I\ h I\ hK a17I\ hX I\ h=I\ hC6I\ hI\ h I\ hC5I\ hI\ hI\ hva24I\ hI\ h"I\ h#C3I\ h$I\ h(I\ hL)q3=2I\ hk*I\ h2Y1I\ h34I\ hS7I\ h8q4=0I\ h:I\ h&AZ39I\ hBI\ hWFw58I\ hGI\ hdOI\ hPC7I\ hVI\ hZI\ hq[a66I\ h{\I\ h>fo5I\ hiI\ h3jC4I\ hjI\ hjqI\ hrZ73I\ hsI\ hvY2I\ hxI\ hI\ ha81I\ hI\ hY0I\ h}I\ hp ~§~§§~I\ hu)§~ _You start resting.I\ h/§50962.0)§~I\ hp9=10329I\ h:§I\ hO" _HP restored.K\ hK\ h]K\ hK\ hK\ h+K\ hY8K\ hK\ hHK\ hC7K\ hSK\ h K\ h= ♣..♣~♣♣♣♣..~.~~♣♣~..~...~ ♣♣~~~~~..♣ ♣.~~~~~~.♣%~♣♣....~~~~.♣K\ h♣~...~...~♣♣♣§~§@♣ 2.0 (2.0)♣....~♣ ♣♣~<.~~♣♣ ♣♣..~~§..♣♣ ♣~~~~~~~~.♣♣.~~~~~~~.♣♣♣♣♣....~♣♣♣~.~[.~.♣♣♣.~~~)~♣♣K\ ho§%§K\ hf3.0 (36K\ h"L%§K\ h$&. _Found a medusa talisman.L\ huL\ hwL\ hLzL\ h~L\ hTA  You enter the shallow water.L\ hXg=5) Water L\ h'd _Moving in this stuff is going to be slow.L\ hT^3) L\ h2L\ h$L\ hȥ1L\ h<0L\ hp19L\ hL\ hN~.~♣.~~♣♣..♣~..~.~.~♣♣♣♣..~.~~.~....♣♣~..~...~~.♣~...♣♣~~~~~..♣♣~.~~..wL\ hлy♣.~~~~~~.♣%~.~.~.♣♣....~~~~.♣....~..♣~...~...~♣♣..~♣ ♣♣~~~.♣.~..@♣♣....~♣♣♣..~..~..~~♣♣~<.~~♣♣♣~~..~...~.♣♣..~~~..♣♣♣.~~......♣~~~~~~~~.♣♣......~~.♣.~~~~~~~.♣.~~§♣..~~~w   swamp worm (asleep)♣♣♣♣....~♣♣♣......~♣♣♣~.~[.~.♣♣♣ ~.~.~~.#♣ L\ h-9.6 (6.6L\ ha~%~.~.~w§~wL\ hRg20.6 (78L\ hO8%L\ h;] _A swamp worm comes into view.M\ h M\ h Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 24 javelins  H - 14 silver javelins  M - an atropa-tipped dart  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo M\ h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q\ h4 Q\ h{Da~.~♣.~~planckenstein the Marksgoblin ♣♣..♣~..~.~.~Coglin of Okawaru ******♣♣♣♣..~.~~.~....Health: 159/159 ========================♣♣~..~...~~.♣~...Q\ hJFMagic: 32/32 ========================♣♣~~~~~..♣♣~.~~..~AC: 41Str: 16♣.~~~~~~.♣%~.~.~w~EV: 15Int: 10♣♣....~~~~.♣....~..SH: 0Dex: 25♣~...~...~♣♣..~♣XL: 19 Next: 40% Place: Swamp:4♣♣~~~.♣.~..@♣Noise: ---------  Time: 34520.6 (0.0)♣....~♣♣♣..~..~..~~o) +5 hand cannon of a) +5 sling (freeze)♣♣~<.~~♣♣♣~~..~...~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~..♣♣♣.~~......Zot (21718) ♣~~~~~~~~.♣♣......~§.♣.~~~~~~~.♣.~~~♣..~~~w\ hZG49m   swamp worm♣♣♣♣....~♣♣♣......~♣♣♣~.~[.~.♣♣♣ ~.~.~~.#♣♣.~~~)~♣♣ _You start resting. _HP restored. _Found a medusa talisman.  You enter the shallow water. _Moving in this stuff is going to be slow. _A swamp worm comes into view.Q\ h8PL%§Q\ h%QQ\ hVQ\ hXR\ hߏ (((((((§You shoot a slug.R\ h % The slug completely misses the swamp worm.You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet freezes the swamp worm.R\ hbR\ h~~...w☼.~R\ hD=====1.6 (17) Rev R\ h78%R\ hѭb _The swamp worm is heavily wounded.R\ hQ  You shoot a slug. The slug hits the swamp worm!! The slug burns the swamp worm.You kill the swamp worm!R\ hT e(~(((R\ hBU !R\ h (((Okawaru accepts your kill.R\ hf %~§.~.☼.~○§R\ hn r26) Rev+ R\ hu <☼R\ hw / _You shoot a sling bullet.S\ h44S\ h5S\ h7S\ h;S\ h<^5) Rev S\ hC,S\ hGS\ hHC4S\ hQIS\ hXLS\ hQS\ hRC3S\ hW,S\ h[S\ h\C2S\ hn]S\ hbS\ hf^1) S\ hhS\ hulS\ hpY0S\ hJrS\ huS\ hyS\ hXzD09S\ hd{S\ h~S\ hY8S\ hS\ hS\ ht....~...~.~...§...~..~~.~~.~.....~.♣.....~.♣~.~..~..~.......♣~..~...~.~.~..~~~...S\ hБ8.....~~.~.♣...~...~.~♣.~~..~.~...~..~.♣♣..♣~..~.~.~@~.....~----- ♣♣♣♣..~.~~.~....~...~..w ♣~..~...~~.♣~......~~..~ ~~~~~..♣♣~.~~..~...§.~ ~~~~~~.♣%~.~.~.~~...~.. ...~§~~.♣....~....§~....w   tyrant leech (asleep) ..~...~♣♣..~♣~§..~.~..~~ ~~.♣.~...♣....~......§§~ ..~♣♣♣..~..~..~~.~.~...S\ h2,30.6 (8S\ h§w~%~wS\ h~§-----1.6 (97S\ hM§§§S\ h/ S\ h Q_A tyrant leech comes into view.S\ h ((((( §You shoot a slug. The slug hits the tyrant leech!!  The slug burns the tyrant leech!S\ h_ ((%§The tyrant leech is severely wounded.You shoot a sling bullet.S\ hQ S\ h~...w.~○~~~S\ h====2.7 (1.16) Rev S\ hq=○S\ h)g _The sling bullet closely misses the tyrant leech.T\ hS ((((○%You shoot a slug.  The slug hits the tyrant leech but does no damage.T\ ho (((○%The tyrant leech is severely wounded.You shoot a sling bullet.T\ hVT\ hrYv  The sling bullet closely misses the tyrant leech.T\ hYa~§x~..w..~○○..~..§x   bunyip (wandering)w   tyrant leechT\ hbc3.85T\ hh=○T\ hkY _A bunyip comes into view.T\ hlg (((○○xThe sling bullet closely misses the tyrant leech. _A bunyip comes into view.  You shoot a sling bullet.  The bunyip gives a hideous shriek!  The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.T\ h ((((○The tyrant leech is severely wounded.You shoot a slug.T\ h~  The slug completely misses the tyrant leech.  You hear a chilling moan.T\ h v~§.~..wx.~☼°○T\ h/ %v   will-o-the-wisp=404) Rev+ T\ h §☼°○%T\ h) b _A will-o-the-wisp comes into view.T\ hn  §(((°○ You shoot a slug. The slug hits the tyrant leech.  The slug burns the tyrant leech.T\ h!fThe slug hits the tyrant leech.  The slug burns the tyrant leech.  The tyrant leech is almost dead.  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freeze  You kill the tyrant leech!T\ h†☼°○..~..§%v   will-o-the-wispU\ h{EU\ hL  Okawaru accepts your kill.The will-o-the-wisp gestures.U\ hV\vv~~.§§○.~..~~.x†.○°°..~..§U\ hA_ 61/16115.9 (1.13) Rev* _The will-o-the-wisp conjures some marshlight!U\ h6ly○○°°U\ hoj _Your Fighting skill increases to level 17!U\ h/, §○((°°% You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!U\ hC _Your Fighting skill increases to level 17!You shoot a slug. The slug hits the bunyip!! The slug burns the bunyip!  The bunyip is almost dead.  You shoot a sling bullet. The sling bullet hits the bunyip!  The sling bullet freezes the bunyip.  You kill the bunyip!U\ hY§○.○°§v   will-o-the-wispU\ h@U\ haBBU\ hoC,U\ hD,U\ hG_  Okawaru accepts your kill.U\ hHU\ hIU\ hsT§§§§§§§U\ h_U §§§§vv☼..°~°..§..~U\ h:\2-7.02U\ h4d§§~~.§§§§§U\ h@el§§☼°U\ hm1 _The will-o-the-wisp blinks!U\ h H §§§§§☼°~°You shoot a sling bullet. The sling bullet hits the foxfire.  The sling bullet freezes the foxfire.V\ hSq §§§§§§§☼°~°%The foxfire is lightly damaged.  You shoot a slug. The slug hits the foxfire!!V\ hW,V\ h2V\ hv~.........§°○V\ h☼...~§v   will-o-the-wisp=801V\ h6°○V\ hO☼%V\ h\b _The foxfire is moderately damaged.V\ hG$ (((((§(°☼§ You shoot a slug. The slug hits the will-o-the-wisp!!V\ hGvug. The slug hits the will-o-the-wisp!!  The will-o-the-wisp is almost destroyed.You shoot a sling bullet.  The sling bullet hits the will-o-the-wisp.  The sling bullet freezes the will-o-the-wisp.  You destroy the will-o-the-wisp!V\ h"~§○☼§V\ hV\ hP .~.~~..~~...w.○☼%~.~.§.§w   swamp worm  Okawaru accepts your kill.39.1 (1.10V\ h○○☼%~.~.§V\ h] _A swamp worm comes into view.V\ h (((((((○☼%You shoot a sling bullet.V\ hg` ○☼% The sling bullet barely misses the swamp worm.You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.V\ hV\ hB~°@°..†.w~○○ V\ h-40.2699V\ haZ○○%V\ he _The swamp worm is moderately wounded.V\ h=  °@(((((○§ You shoot a slug. The slug hits the swamp worm. The slug burns the swamp worm.V\ h  V\ h 2○○§.§The swamp worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet freezes the swamp worm.V\ h7S V\ h7` V\ ha ○V\ hec K°..†w.V\ hd 2°○V\ he s%~.~.~.§V\ hf §V\ hg V\ h6j V\ hk ==V\ hl !1.3V\ hm %7V\ hzn V\ hw V\ hy ○V\ h_{ °V\ h| c°○%V\ hȃ b _The swamp worm is heavily wounded.V\ h V\ hm V\ h○V\ hQ°@((((V\ h°○V\ h%V\ h( V\ hdYou shoot a slug. The slug hits the swamp worm! The slug burns the swamp worm.W\ hB1W\ h3&MW\ h;5?_The swamp worm is heavily wounded.W\ h6!  W\ h7QThe swamp worm is almost dead. W\ h_8< You kill the swamp worm!W\ hDW\ hF○W\ hDHR°@((((†W\ hI°W\ hJ!W\ hfK§W\ hLW\ hP§°☼~@~..†°°%§W\ hc--206W\ hT§☼°§W\ hP _Okawaru accepts your kill.W\ h"h°°§W\ h#9--W\ h)U§°°°W\ h,H _No target in view!W\ hd°☼°%§W\ h-W\ h7b☼°°§W\ hrH _No target in view!W\ h4W\ hW\ hW\ h^W\ hkJ5 _W\ h,W\ hY4W\ h3W\ hW\ hY3W\ hcW\ hoW\ hW\ h5T2) Rev+ W\ heW\ hW\ hW\ hC1W\ hW\ hW\ h{W\ hC0W\ hW\ hW\ hW\ h_89) Rev W\ hW\ hW\ h} W\ h C8W\ h W\ hW\ hW\ hC7W\ hW\ hW\ hxW\ h,C6W\ hW\ hW\ h"W\ h#H5) W\ hN$W\ h%W\ h)W\ hE*C4W\ h"+W\ h/W\ h5A  You enter the shallow water.W\ h6k3) Water W\ h;N _Moving in this stuff is going to be slow.W\ h?W\ hl@H2) W\ h1AW\ h2BW\ hFA  You enter the shallow water.W\ hGk1) Water W\ hLQ _No target in view! _W\ hkM You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.W\ hh79) 876W\ h'lo5W\ h;nW\ hVu4W\ hwW\ hxC3W\ hOyW\ ht{W\ h~W\ hC2W\ hYW\ h>W\ h:W\ h C1W\ hƋW\ h#W\ h{W\ hKC0W\ hW\ hW\ hW\ hD69W\ h.W\ hW\ hgW\ hUC8W\ hШW\ hW\ hW\ hjC7W\ hW\ hW\ hٺY6W\ h;W\ hW\ hW\ hC5W\ hW\ hW\ hY4W\ hW\ hW\ hY3W\ hcW\ h'W\ h _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiW\ hng to be slow.  You enter the shallow water.2) Water W\ hW\ hY  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.1) W\ h3W\ ho0W\ h%W\ hW\ hD59W\ hW\ hCW\ hW\ hC8W\ h W\ h o7W\ h W\ hw W\ hv W\ hi C6W\ h{ W\ h W\ h Y5W\ hM W\ hN W\ h C4W\ h W\ h[ W\ h! W\ ho&  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterW\ hS' Y.3) Water W\ h( W\ h,  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. W\ h~- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.W\ h2 W\ h3 Y1W\ h 7 W\ h@ ♣♣~<.~~♣♣♣~~..~...~..~..~.♣♣..~~~..♣♣♣.~~........~.~♣~~~~~~~~.♣♣......~~.~.~.♣.~~~~~~~.♣.~~~♣..~~~♣#~#W\ hB 3♣♣♣♣....~♣♣♣......~♣♣♣♣~.~[.~.♣♣♣♣~.~.~~.#♣♣.~~~)~♣♣ ♣♣~♣~~~## ♣.~~~~~♣ ♣♣~♣~.## ..~~~.. ♣~@.~## ----  ♣~..~~.....~~.~~~♣  ♣~~~..~~~~~.....~#  ♣.~~.~~.~~.~~.~~..♣  .....~♣.♣♣..♣ ?.~~..♣♣♣ ♣~~# D   swamp dragon (trample, asleep) ...... ~~.♣ ~...~. D.. W\ h` 87.7 (45.4)Dcatching breath)DA swamp dragon comes into view.  The swamp dragon roars deafeningly! You hear a roar! x3W\ hp U*****W\ hx W\ h& ○☼○☼○○°○○○○○○D.The swamp dragon breathes poison at you.W\ h' ===-9.3 (47.049) W\ h2 W\ h4 \ _You hear a deafening roar! You hear a roar! You hear a deafening roar!X\ hR (((((You shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.X\ h  The swamp dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.X\ hHI  The swamp dragon is lightly wounded.X\ h%°○○°○°°○○D°~X\ h=====90.4 (1.1)8) Rev X\ h=○X\ h3 _You hear a deafening roar! x3X\ h5 ○○((((You shoot a sling bullet.  The sling bullet hits the swamp dragon but does no damage.X\ h ○ The swamp dragon is lightly wounded.  You shoot a slug. The slug hits the swamp dragon!  The slug burns the swamp dragon.X\ hDO X\ hZ ☼°○°°~°°°D°)X\ hM\ x107) Rev+ X\ hc L☼°X\ hf  X\ hg a_The swamp dragon is moderately wounded.X\ h\  You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!!  You kill the swamp dragon!X\ hb ☼(((°X\ hC ☼°(Okawaru accepts your kill.X\ hH{F§☼☼@.~°°~°.~°°~X\ hi426X\ h_§☼°X\ h/ _You shoot a sling bullet.Y\ hv`☼☼°Y\ hxY\ h|§☼☼°Y\ hH _No target in view!Y\ hY\ hY\ hTY\ h3Y\ h5Y\ h ..~~~..♣♣♣.~~........~.~ ♣~~~~~~~~.♣♣......~~.~.~. ♣.~.♣.~~~♣..~§~♣#~# ♣♣♣♣....~♣♣♣......~♣♣♣ Y\ h ~.~[.~.♣♣♣♣~.~.~~.#♣  ♣.~~~)~♣♣ ♣♣~♣~~§## ♣.~~~~~♣ ♣♣☼♣~. ♣..~~~..♣♣♣♣☼..~~..~~.....~~@°~°♣ ♣~~~..~~~~~.....~# ♣.~~.~~.~~.~~.~°°°♣ ......§♣.♣♣°.♣?.~~..♣♣♣ ♣°~#~...... ~~.♣w   swamp worm (wandering)♣~...~. ...Y\ h! R♣~....wY\ h §☼○0~...~Y\ hR -----3.4 (15Y\ h $ Y\ h O_A swamp worm comes into view.Z\ h6F ○(((((w  Z\ h[H(You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet freezes the swamp worm.Z\ hNa §☼○Z\ h_(The swamp worm is moderately wounded.Z\ hRZ\ hj^§○○☼~~~..Z\ h_§..w~=====44) Rev* Z\ hfW○○Z\ hin _You shoot a slug. The slug barely misses the swamp worm.Z\ hL  You shoot a sling bullet. The sling bullet hits the swamp worm!!  The sling bullet freezes the swamp worm.  You kill the swamp worm!Z\ hS○○☼(((Z\ hT\((†Z\ h  ○○☼((Okawaru accepts your kill.Z\ hk~°°○○..§Z\ hoA..†.Z\ hrh5.5 (1.13Z\ hy;°Z\ h|}' _You shoot a slug.Z\ h °°○§Z\ h Z\ h f°°○§Z\ h H _No target in view!Z\ h! b°○○Z\ h Z\ h j°°○Z\ h H _No target in view!Z\ h] Z\ h Z\ h" Z\ hF Z\ h, Z\ hi J2 _Z\ h Z\ h^ Z\ hM Y1Z\ hr Z\ h Z\ h j0) Rev+ Z\ h_ Z\ hB Z\ hI Z\ h <39Z\ h Z\ h Z\ h Y8Z\ h Z\ hZ\ ho7Z\ h 6) Rev Z\ h'O _J - 3 scrolls of enchant armour (gained 1)Z\ h-2Y5Z\ h3Z\ h7Z\ h@` ♣.~~~~~♣♣ ♣♣§♣~.##  ♣♣..~~~..♣♣♣♣~..~##  ♣~..~~.....~~.~~~♣  ♣~~~..~~~~~.....~#  ♣.~~.~~.~~.~~.~~..♣ ♣~~~......~♣.♣♣..♣ ♣~.....~~..♣♣♣ ♣~~# ♣♣♣♣~......♣♣♣♣ ~~.♣ ♣♣~.@.~†.... ...----- ♣~....~.~~§ ♣♣♣~~~...~~ Z\ hA♣.~~~..~~ ♣.~~.~~~~ ♣.~..§~~~ D   seven-headed hydra (wandering) ♣.~.~~~~~ ♣♣..~~~D§Z\ hLE603.5 (8.0Z\ hP§~§DD~~Z\ hjQ-----4.5 (94Z\ h3Y:§Z\ h_e _A seven-headed hydra comes into view.[\ h<    ♣♣..~~~..♣♣♣♣~..~##  ♣~..~§.....~~.~~~♣  ♣~~~..~~~~~.....~#  ♣.~~.~~.~~.~~.~~..♣  ♣~~~......~♣  ♣~.....~~..♣♣♣ ♣~~#  [\ h♣♣♣♣~......♣♣♣♣ ~~.♣  ♣♣~.@.~†.... ...  ♣~....~.~~~  ♣♣♣~~~...~~  ♣.~~~..~~  ♣.~~.~~~~  ♣.~..§D~~  ♣.~.~~~~~  ♣♣..~~~~~ [\ h     ♣♣..~~~..♣♣♣♣~..~##  ♣~..~§.....~~.~~~♣  ♣~~~..~~~~~.....~#  ♣.~~.~~.~~.~~.~~..♣  ♣~~~......~♣  ♣~.....~~..♣♣♣ ♣~~#  ♣♣♣♣~......♣♣♣♣ ~~.♣  ♣♣~.@.~†.... ...  ♣~....~.~~~  ♣♣♣~~~...~~  ♣.~~~..~~  ♣.~~.~~~~ ♣.~..§D~~  ♣.~.~~~~~[\ h Y ♣♣..~~~~~ [\ h0 §§ _A seven-headed hydra is nearby![\ hZ| ?(((([\ h} >(slow)A seven-headed hydra comes into view.A seven-headed hydra is nearby!  You shoot a sling bullet.  The sling bullet hits the seven-headed hydra!  The seven-headed hydra seems to slow down.  The sling bullet freezes the seven-headed hydra.[\ hq  The seven-headed hydra is lightly wounded.  You shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.[\ h [\ h ○.~~D~§[\ h =====5.5 (13[\ h E○§[\ h j _The seven-headed hydra is heavily wounded.[\ h  ○(((§ You shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.[\ hS ○§You shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.  The seven-headed hydra is almost dead.  You shoot a sling bullet.  The sling bullet hits the seven-headed hydra.ing bullet freezes the seven-headed hydra.\\ hS\\ h[§§○○.~§D~.~§\\ h]-62) Rev+ \\ hDcX§○\\ hif _The seven-headed hydra is almost dead.\\ h  You shoot a slug. The slug hits the seven-headed hydra!!  The slug burns the seven-headed hydra.  You kill the seven-headed hydra!\\ h○((†§\\ h ○○§((((§~~~(Okawaru accepts your kill.\\ h ~☼.°°.~§†~~~~~~~~\\ h&5==7.6 (1.11\\ h-V°°\\ h0/ _You shoot a sling bullet.\\ h\\ h(4\\ h\\ h!\\ ho0\\ hZ29\\ h~\\ hN\\ hp♣.~~~~~♣♣ ♣♣§♣~.## ♣♣..~~~..♣♣♣♣~..~## ♣~..~~.....~~.~~~♣ ♣~~~..~~~~~.....~# ♣.~~.~~.~~.~~.~~..♣ ♣~~~......~♣.♣♣..♣ ♣~.....~~..♣♣♣ ♣~~# \\ hL♣♣♣♣~.○....♣♣♣♣♣~~.♣ ♣♣~...~@......... ------♣~....~.~~~§§.♣♣♣~~~...~~~§.♣.~§†..~~~♣.~§.~~~♣.~..~~~D   swamp dragon (trample, wandering)♣.~.~~~♣♣..~§~§~..D♣♣♣~~~~.♣♣\\ h ○9.6 (2.0§§Dcatching breath)§DA swamp dragon comes into view.The swamp dragon roars deafeningly!○**\\ h+***\\ h °○☼☼§~§~§☼☼§~§~†☼☼○~.~~~○○)○~The swamp dragon breathes poison at you.\\ h===---10.6 (38\\ hW°§\\ h _You hear a roar! x4 _You see here a swamp worm corpse.]\ h+ ((((( (You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!]\ hn §The swamp dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.]\ h]\ h  The swamp dragon is severely wounded.]\ h §°...○°○○☼~~☼○○~~~§†○○°~~~D§~.~~~°~~k°D 2 swamp dragons (trample)Dk   swamp drake§~~~...]\ h =====1.7 (1.17]\ hwg°...○§]\ h _A swamp drake comes into view. A swamp dragon comes into view.]\ hZ ○(((((§You shoot a sling bullet.  The sling bullet hits the swamp dragon but does no damage.]\ h §○§The swamp dragon is severely wounded.You shoot a slug. The slug hits the swamp dragon!  The slug burns the swamp dragon.]\ hg]\ hVj]\ hl]\ hv§§....○○~○]\ hCxC○°~~D§†○°~~~k~°~~~D~~~~§°§§]\ hyj2.86) Rev* ]\ h§○§§°§]\ hh` _The swamp dragon is almost dead.]\ h  You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon.  You kill the swamp dragon!]\ h]\ h§○○~((((~   swamp dragon]\ hy §○○((§(Okawaru accepts your kill.]\ h*]\ h,]\ hQ8=§°○.°°○~D○°°~k~~†°°~~~~~§~~~]\ hn:D~~~~~§...]\ h@k63.95]\ hG°○○§§]\ hqK/ _You shoot a sling bullet.]\ hw\ ((((§ ]\ h] §You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!]\ hX I §§°]\ h ○§The swamp dragon is almost dead.You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.]\ hl o  The swamp dragon is almost dead.]\ hn ]\ h| §~§°°..D.°○°°○k~~~~.~§]\ h_} ~§..~§~~-5.04]\ h p§°°§]\ h & _You hear a roar!]\ hT §°(((((((°○§§You shoot a slug.]\ hQM I _You hear a roar!ug.  The slug barely misses the swamp dragon.  You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.  You kill the swamp dragon!]\ hQ °°§§k   swamp drake]\ h ]\ hX 5○.°.k....○.~°~°..§]\ h- \7-60]\ h ;3]\ h n§§○°§]\ h8 P _Okawaru accepts your kill.]\ h?& §((§ §You shoot a sling bullet. The sling bullet hits the swamp drake!  The sling bullet freezes the swamp drake.^\ h+ke!ke.  The swamp drake is heavily wounded.  You shoot a slug. The slug hits the swamp drake!!!  The slug burns the swamp drake.  You kill the swamp drake!^\ h9§○†°§..~§^\ h ~~☼@...°§†..~§~..~~~~~~~~§^\ h='g=72^\ h(^\ h.○☼°§^\ h5: _Okawaru accepts your kill.^\ h6^\ h;Q☼§^\ h>^\ h Dj○☼§^\ h|FH _No target in view!^\ hքK○☼^\ hi^\ hM○°^\ hH _No target in view!^\ hX@^\ hQB4^\ h#G^\ hK^\ hR|♣.~~~~~♣♣ ♣♣§♣~.## ♣♣..~~~..♣♣♣♣~..~## ♣~..~~.....~~.~~~♣ ♣~~~..~~~~~.....~# ♣.~~.~~.~~.~~.~~..♣ ♣~~~......~♣.♣♣..♣ ^\ hT♣~.....~~..♣♣♣ ♣~~# ♣♣♣♣~....○.♣♣♣♣♣~~.♣ ♣♣~...☼†@.†...... ♣~....°.~°~~~.k♣♣♣~~~.°.~~~~.~♣.~§†..~§~♣.~~.~♣.~..~k   swamp drake (wandering)♣.~.~.♣♣..~~~~§.... ^\ h_°○0°.~~.§^\ h`a-----8.0 (11^\ hlx°○°§^\ h:p^ _A swamp drake comes into view.^\ h  (((°.~~~(((You shoot a slug. The slug hits the swamp drake.  The slug burns the swamp drake.^\ h<( °○° The swamp drake is lightly wounded.  You shoot a sling bullet. The sling bullet hits the swamp drake.  The sling bullet freezes the swamp drake._\ h_\ h..†.~.○~~~~k.~†..~~~_\ ht=====90_\ hNO○○_\ hLc _The swamp drake is heavily wounded._\ h~○†@(((((((_\ h:8The sling bullet freeze _The swamp drake is heavily wounded.You shoot a slug. The slug barely misses the swamp drake.!  You kill the swamp drake!_\ hіH○_\ hM_\ h&& °†@.†.§....☼.°~~~~.D§§_\ h'D   six-headed hydraOkawaru accepts your kill._\ h-c2019_\ h5°☼.°§_\ h9c _A six-headed hydra comes into view._\ ht*°†@(((☼.°~~((((slow)Okawaru accepts your kill. _A six-headed hydra comes into view.  You shoot a sling bullet.  The sling bullet hits the six-headed hydra.  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra._\ h,The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.  The six-headed hydra is lightly wounded.  You shoot a slug. The slug hits the six-headed hydra!!!lug burns the six-headed hydra.  You kill the six-headed hydra!°°~~(((†§§_\ h ○~†@.†.....○.~~~~~.§~Okawaru accepts your kill._\ hK8=1.1 (1.18_\ h1:○_\ hR _You hear a roar! You hear a deafening roar! You hear a roar!_\ h14_\ hI3_\ hb6_\ hk>♣.~~~~~♣♣ ♣♣§♣~.## ♣♣..~~~..♣♣♣♣~..~## ♣~..~~.....~~.~~~♣ ♣~~~..~~~~~.....~# ♣.~~.~~.~~.~~.~~..♣ ♣~~~......~♣.♣♣..♣ ♣~.....~~..♣♣♣ ♣~~##_\ h?~♣♣♣♣~.....○♣♣♣♣♣~~.♣ ♣♣~...~†.@†.....k ♣§....○.~~~~~.†~♣♣♣~~~...~~~~.~♣.~~†..~♣.~§.~♣.~..~k   lindwurm (wandering)♣.~.~.~♣♣..~~~~~.... _\ hIu 0.0  A lindwurm comes into view._\ hJ_\ hOI  The lindwurm roars! You hear a roar!_\ hY$○k.○FF   goliath frog (reaching)_\ hO[------2.1 (17_\ hJh}○§....○_\ hKo_ _A goliath frog comes into view.`\ h) ○(((((((§....○You shoot a sling bullet.`\ h ○§ The sling bullet barely misses the lindwurm.You shoot a slug. The slug hits the lindwurm! The slug burns the lindwurm!`\ h<>B`\ h6A`\ hcBp  The lindwurm is severely wounded.`\ hJ5§°`\ hKn†..k...~....°○§~.~kF~~k 2 lindwurms`\ hL====--3.2 (1.16`\ hTU°°`\ hY[ _A lindwurm comes into view.`\ h5 °(((°§You shoot a sling bullet. The sling bullet hits the lindwurm.  The sling bullet freezes the lindwurm.`\ hU  The lindwurm is severely wounded.You shoot a slug. The slug hits the lindwurm!!! The slug burns the lindwurm.  You kill the lindwurm!`\ hg†°§   lindwurm`\ hu  Okawaru accepts your kill.`\ hY`\ h;O§§§°†..°°☼~~~~.k§F§~.~~§~~`\ h`\ h9=405`\ h§°°°☼`\ hAA _You hear a roar! You hear a deafening roar!`\ h: §°°°☼(§ You shoot a slug. The slug hits the goliath frog!  The slug burns the goliath frog.`\ h5The slug burns the goliath frog.  The goliath frog is severely wounded.You shoot a sling bullet. The sling bullet hits the goliath frog!  The goliath frog seems to slow down.  The sling bullet freezes the goliath frog.  You kill the goliath frog!`\ h&§~§§°°†§`\ hO7`\ hQB3§.`\ hC~°○○~~~k††§§§~~§`\ hJ50-54`\ hPQb§○§`\ h XP _Okawaru accepts your kill.`\ h_| §§((°○○~((§ §You shoot a slug. The slug hits the lindwurm!! The slug burns the lindwurm.`\ h _Okawaru accepts your kill.  You shoot a slug. The slug hits the lindwurm!! The slug burns the lindwurm.  The lindwurm is severely wounded.  You shoot a sling bullet. The sling bullet hits the lindwurm!  The sling bullet freezes the lindwurm!  You kill the lindwurm!`\ h§°○○~((.§§§`\ h'|_  Okawaru accepts your kill.`\ h §☼@†..†..D.○○~~~.§~§D   swamp dragon (trample)You hear a deafening roar! x2`\ h}=63`\ h_§§§`\ h^_ _A swamp dragon comes into view.`\ h # §((((((○○§ You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon.`\ h5 M ○○§§The swamp dragon is moderately wounded.You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.`\ h `\ h8 ,~~~~`\ h w○@†..†.D.○°°~§§~~-72`\ h O○○°°`\ h <§§`\ h d _The swamp dragon is heavily wounded.`\ h  ○@(((((°°§§You shoot a sling bullet.  The sling bullet hits the swamp dragon but does no damage.`\ h ((○°°§The swamp dragon is heavily wounded.You shoot a slug.`\ h) `\ h~- n  The slug closely misses the swamp dragon.`\ hY6 ☼..†D.D○~~~§D   six-headed hydraD   swamp dragon (trample)~`\ h98 {-81`\ h@ M○○`\ h(D c _A six-headed hydra comes into view.`\ hb` ((((○§You shoot a slug.  The slug hits the swamp dragon but does no damage.`\ h○@((((((○ (slow)ing bullet.ing bullet closely misses the swamp dragon.  The sling bullet hits the six-headed hydra!  The six-headed hydra seems to slow down.ing bullet freezes the six-headed hydra.a\ h3a\ h*7z  The six-headed hydra is moderately wounded.a\ h8a\ h)D°@○..D.D.°§☼~~~.†D~§§ D 2 swamp dragons (trample)a\ hE=9.3 (1.109a\ hRM○°§☼§§a\ hJS_ _A swamp dragon comes into view.a\ h{>q°@(((((°§§ _A swamp dragon comes into view.You shoot a sling bullet.bara\ h §§The six-headed hydra is moderately wounded.You shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.a\ hWg §○..D.☼§§§§, 1 catching …)§The swamp dragon is heavily wounded.a\ h^ °****§§§The swamp dragon breathes poison at you.a\ hQa\ h §§@☼§☼☼§☼§~~.D~☼..☼†~~.~~~The blast of poison is repelled.a\ hh3008a\ ha\ hD _You hear a deafening roar! You hear a roar! x3a\ hs  You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!  You kill the swamp dragon!a\ h(((†   swamp dragon (trample)a\ h8B§(( You kill the swamp dragon!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the six-headed hydra!a\ h9Xix-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.a\ h`,a\ h"☼§○☼○†D.○☼○☼~~D†○..○a\ hE§~a\ ht1-1.4 (1.17a\ h9§a\ hi _The six-headed hydra is severely wounded.a\ hMFM§a\ h((((§ The sling bullet freezes the six-headed hydra. _The six-headed hydra is severely wounded.a\ hfzix-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.  The six-headed hydra is almost dead.You shoot a slug. The slug hits the six-headed hydra!lug burns the six-headed hydra.  You kill the six-headed hydra!a\ hm.D   swamp dragon (trample)a\ h ○☼○†.§, catching breath)Okawaru accepts your kill.You hear a roar!a\ h *****The swamp dragon breathes poison at you.a\ hF○☼@°☼°○○○°..°§)a\ h2=2.56a\ hY:§a\ hȦ6 _The blast of poison is repelled.a\ h8e §((((a\ h: You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!a\ hYou shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!  The swamp dragon is almost dead.  You shoot a sling bullet. The sling bullet hits the swamp dragon!  The sling bullet freezes the swamp dragon.  You kill the swamp dragon!a\ hKW§.a\ hNR a\ h_ Z §°○a\ h` 9°○°○°○.†D~~~D   five-headed hydra (wandering)Okawaru accepts your kill.a\ h'g k33.65a\ ho a\ h.v d _A five-headed hydra comes into view.a\ h"x | (((((((You shoot a slug.a\ h  The slug barely misses the five-headed hydra.You shoot a sling bullet.a\ hu  The sling bullet barely misses the five-headed hydra.a\ hF m  The five-headed hydra roars! You hear a deafening roar! You hear a roar!a\ h4 °~...~†○@†○.†..D°°°.DD...~D   seven-headed hydraD   five-headed hydraD   swamp dragon (trample)a\ h) =404a\ h a\ h_ _A swamp dragon comes into view. A seven-headed hydra comes into view.a\ h (((((( The five-headed hydra roars! You hear a deafening roar! You hear a roar! _A swamp dragon comes into view. A seven-headed hydra comes into view.sling bullet hits the swamp dragon!  The sling bullet freezes the swamp dragon.a\ h]  The swamp dragon is moderately wounded.You shoot a slug. The slug hits the five-headed hydra.  The slug burns the five-headed hydra.a\ h ,a\ h N  The five-headed hydra is lightly wounded.a\ h a\ hx D○°.†.D..°~°~°D†~D§D 2 swamp dragons (trample, 1 wandering)a\ h! }-53a\ h<○a\ hJ _ _A swamp dragon comes into view.a\ hl ((((D)five-headed hydra is lightly wounded. _A swamp dragon comes into view.ing bullet.wamp dragon roars deafeningly!sling bullet hits the five-headed hydra.  The sling bullet freezes the five-headed hydra.b\ heV b\ hW The five-headed hydra is lightly wounded.  You shoot a slug. The slug hits the five-headed hydra.  The slug burns the five-headed hydra.b\ h2{  The five-headed hydra is moderately wounded.b\ h!P  You hear a deafening roar! You hear a roar!b\ hb\ hO,b\ hb\ hye .D.b\ h °@°°.†D.○°~~~D.†DDD§§  sixD   five-headed hydraDDD 3 swamp dragons (trample)A swamp dragon comes into view. A six-headed hydra comes into view.--62b\ hD°○b\ h& _You hear a roar!b\ hue  You shoot a slug. The slug hits the five-headed hydra!!!  b\ hkThe slug burns the five-headed hydra!  You kill the five-headed hydra!b\ h0%*((b\ hM&(~§DDD 3 swamp dragons (trample)b\ hJ ○°~~(((§Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.b\ hV<b\ hZ>b\ h)@Bb\ hJ~D~†..D.D°~○~~~DD~.~~~~§§~§b\ hR4=71b\ h[L○§b\ h#b: _The swamp dragon is lightly wounded.b\ hzJ (((°~○You shoot a sling bullet. The sling bullet hits the swamp dragon.  b\ hK*The sling bullet freezes the swamp dragon.b\ h  °§The swamp dragon is moderately wounded.You shoot a slug. The slug hits the swamp dragon!  The slug burns the swamp dragon.b\ h6\b\ h2^b\ h`b\ hSab\ hbb\ hboz~.@†.D†D..○°~DDD†§80b\ hOvQ○°b\ hxd _The swamp dragon is heavily wounded.b\ h } ((§You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.b\ hOYou shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.  The swamp dragon is severely wounded.!  You kill the swamp dragon!b\ h!°(†§§ 2b\ hb\ h0 §@†D.○°~†§§, 1 catching …)Okawaru accepts your kill.b\ h ****§The swamp dragon breathes poison at you.b\ hn,b\ h3.b\ h@ ☼☼@°D.DD○☼○☼○☼D.☼.~§§The blast of poison misses you.b\ hG5-9.7 (1.1599b\ hO:§b\ hV< _You hear a roar! x4; You hear a shout!b\ h  (§ You shoot a sling bullet.  The sling bullet hits the seven-headed hydra!  The sling bullet freezes the seven-headed hydra!b\ hu jThe sling bullet hits the seven-headed hydra!  The sling bullet freezes the seven-headed hydra!  The seven-headed hydra is heavily wounded.ug. The slug hits the seven-headed hydra!!ug burn  You kill the seven-headed hydra!b\ hܖ †  six§DD 2 swamp dragons (trample, 1 catching …)b\ h! Bb\ h0 ○○@°†DD.°○○D~§§~b\ h~3 6=4008b\ hB9 :§b\ h< P _Okawaru accepts your kill.b\ h ((((slow) _Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet barely misses the swamp dragon.ing bullet hits the six-headed hydra.  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.b\ h_  The six-headed hydra is lightly wounded.  You shoot a slug. The slug hits the swamp dragon!  The slug burns the swamp dragon.b\ h( b\ h) ,b\ h 5 †DD†°○°○D○○.~☼§~~b\ h6 h1.8 (1.17b\ h= b\ hB g _The swamp dragon is moderately wounded.b\ hv (You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon.b\ h  The swamp dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the swamp dragon!  The sling bullet freezes the swamp dragon.b\ h{ ☼catching brThe swamp dragon is almost dead.You hear a roar!b\ h **The swamp dragon breathes poison at you.b\ h,b\ h;= °°@D†~°D°~~The blast of poison misses you.b\ h>=206c\ hc\ h) _You hear a roar! x2c\ hqQThe blast of poison misses you. _You hear a roar! x2shoot a slug. The slug hits the swamp dragon!  The slug burns the swamp dragon.  You kill the swamp dragon!  Okawaru accepts your kill.c\ h x☼   swamp dragon (trample, catching breathc\ h  (((((((The swamp dragon scales are intact enough to wear.  You shoot a sling bullet.c\ h,c\ h`DD.†...~°○°~°.~○§c\ hR7-35c\ h=○c\ hMj _The sling bullet barely misses the six-headed hydra.c\ h ○§You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.c\ hEN § The swamp dragon is lightly wounded.  You shoot a slug. The slug hits the swamp dragon!!  The slug burns the swamp dragon!c\ hz  The swamp dragon is severely wounded.The swamp dragon bites you. The swamp dragon claws you.c\ h§†.@D†°D~†~~~§c\ h56---4.9 (1.14c\ h<°c\ hZ _The swamp dragon closely misses you.c\ h §°§You shoot a sling bullet.  The sling bullet hits the swamp dragon but does no damage.c\ hR §§ The swamp dragon is severely wounded.You shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.c\ h o  The swamp dragon is almost dead.c\ h3`§k.~..~°~)k   swamp drake (wandering)  The swamp dragon tramples you but does no damage.  The six-headed hydra barely misses you.  The six-headed hydra completely misses you.The six-headed hydra misses you.ix-headed hydra bites you c\ h5but does no damage.  The six-headed hydra bites you.3--=503c\ hD?c\ heF^ _The six-headed hydra closely misses you.c\ h_You shoot a sling bullet.  The swamp drake roars!  The sling bullet hits the swamp dragon!ling bullet freezes the swamp dragon.  c\ h]aYou kill the swamp dragon!  Okawaru accepts your kill.c\ hi°k   swamp drakec\ h (((((((The swamp dragon scales are intact enough to wear.  You shoot a slug.c\ hyc\ hH}The slug completely misses the swamp drake.ix-headed hydra bites you but does no damage.  The six-headed hydra barely misses you.The six-headed hydra bites you but does no damage.  The six-headed hydra closely misses you.  The six-headed hydra misses you.c\ hJ °@°†.†.ki§§§i   spriggan druidc\ hk   swamp drake  The six-headed hydra bites you but does no damage.c\ hV4-87.0 (1.12c\ h9§c\ h _A spriggan druid comes into view. It is wielding a +0 quarterstaff.c\ h §° You shoot a slug. The slug hits the six-headed hydra!!  The slug burns the six-headed hydra!c\ hJ\ °§ (slow)The slug burns the six-headed hydra!  The six-headed hydra is severely wounded.You shoot a sling bullet.  The sling bullet hits the six-headed hydra.  The six-headed hydra seems to slow down.ing bullet freezes the six-headed hydra.c\ h c\ h c\ hi  The six-headed hydra is almost dead.The six-headed hydra bites you but does no damage. x3  The six-headed hydra closely misses you.c\ hI c\ hW ~~i[†.†k..○c\ h †~§8.11c\ h K°○c\ h% K _The six-headed hydra bites you but does no damage. x2c\ h0 cThe six-headed hydra closely misses you. _The six-headed hydra bites you but does no damage. x2  You shoot a sling bullet.ling bullet hits the six-headed hydra!  The sling bullet freezes the six-headed hydra.  You kill the six-headed hydra!c\ h! ○~i   spriggan druidk   swamp drakec\ h; °(((((((Okawaru accepts your kill.c\ h0 c\ h12 c\ hc; 6  You shoot a slug.c\ hM> i~.@○†.k..w°~~c\ h-? m†~~§~~~~~w   tyrant leech.i   spriggan druid.k   swamp drakec\ hXD 55=c\ hE h9900c\ hN j○°§c\ hP _ _A tyrant leech comes into view.c\ h; (((§ You shoot a sling bullet.  The sling bullet hits the spriggan druid.  The sling bullet freezes the spriggan druid.c\ h °§The spriggan druid is moderately wounded.You shoot a slug. The slug hits the spriggan druid!  The slug burns the spriggan druid.d\ h d\ h u  The spriggan druid is heavily wounded.d\ h ☼@○†k†°~~†§.†k§§k   lindwurmi   spriggan druidk   swamp drake (catching breath)  A lindwurm comes into view.d\ h' ☼***°§The swamp drake breathes poison at you.d\ hyd\ h d\ hd\ h~°°@°†ki.w.°°°°°†§.k~°§-50.2 (1.189d\ hd\ hw4 _The noxious blast is repelled.d\ h ((You shoot a sling bullet. The sling bullet hits the swamp drake.  The sling bullet freezes the swamp drake.d\ hOYou shoot a sling bullet. The sling bullet hits the swamp drake.  The sling bullet freezes the swamp drake.  The swamp drake is lightly wounded.  You shoot a slug. The slug hits the swamp drake!!!  The slug burn  You kill the swamp drake!d\ hLC.d\ hW,d\ h>°†i†k†§§§~§d\ hҲQ6==d\ h`108d\ hh:§d\ hP _Okawaru accepts your kill.d\ hSmug burns the spriggan druid.  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!lindwurm seems to grow more fierce.  The tyrant leech seems to grow more fierce.  You kill the spriggan druid!d\ h|(()(strong)(strong)d\ h2 (((§Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.d\ h-d\ h d\ h-†.@[†)†w.~.~~~†k.~...§§d\ hBG§§~d\ hu7/1626027d\ h0a§§§§d\ h: _The tyrant leech is lightly wounded.d\ h  You shoot a slug. The slug hits the lindwurm!! The slug burns the lindwurm!  You kill the lindwurm!d\ h$ (((~§§d\ hȓ ((((Okawaru accepts your kill.d\ hd\ h0!☼@[†)w.†~.~~~~d\ h'q8136d\ h1d\ h4/ _You shoot a sling bullet.d\ h5t ((( You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.d\ h ☼@(((((((The tyrant leech is moderately wounded.You shoot a slug.d\ hu d\ h d\ h& T○@[†w†...☼~~-4.3 (1.14d\ h :○d\ h. _ _The slug closely misses the tyrant leech.d\ hf (((((((☼You shoot a slug.d\ hQ) ○☼The slug closely misses the tyrant leech.You shoot a sling bullet.d\ h) d\ h {°@[w)†...d\ h ○○§§~9d\ h߽ x=5.43d\ h ~°○○§d\ h g _The sling bullet closely misses the tyrant leech.d\ h (§§You shoot a slug. The slug hits the tyrant leech.  The slug burns the tyrant leech.d\ hʆ ? °○§The tyrant leech is moderately wounded.You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.d\ h d\ h'°@w†°§~d\ hg602d\ h W°○°d\ h#d _The tyrant leech is heavily wounded.e\ h_9 °○ You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.e\ hYou shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.  The tyrant leech is almost dead.  You shoot a slug. The slug hits the tyrant leech!  The slug burns the tyrant leech.  You kill the tyrant leech!e\ hO☼○e\ hX.@☼☼°°§†~~.~e\ h_j6071e\ hgS☼°°e\ hj: _Okawaru accepts your kill.e\ hmke\ h>G☼°e\ h@e\ hGg☼°°e\ hJH _No target in view!e\ hy`☼☼°°e\ hL{e\ hقg☼°°e\ hH _No target in view!e\ h r°§e\ hu☼☼°°§e\ hH _No target in view!e\ h50 _e\ he\ he\ hb179e\ h8e\ hre\ h+;8e\ he\ hoe\ hW2=7) Rev+ e\ he\ he\ he\ hC6e\ hTe\ h8 a  Items here: [[ ††††.e\ hZ e\ h} ♣.~~~~~♣♣ ♣♣§♣~.## ♣♣..~~~..♣♣♣♣~..~## ♣~..~~.....~~.~~~♣ ♣~~~..~~~~~.....~# ♣.~~.~~.~~.~~.~~..♣ ♣~~~......~♣.♣♣..♣# ♣~.....~~..♣♣♣ ♣~~## ♣♣♣♣~......♣♣♣♣♣~~.♣#ke\ h ♣♣~...~†..[@)†.....-----♣~....~.~~~†~.†~~.♣♣♣~~~...~†~~.~~♣.~~†..~~♣.~~.~~§~~~§♣.~..~~..k   swamp drake (wandering)♣.~.~~.§..♣♣..~~~~~.....♣~ e\ h U62.4 (5~e\ hQ" -----3.4 (65e\ h) :§e\ h- _A swamp drake comes into view. _You see here a hydra corpse.e\ hi     #  e\ hfk~ ♣~~##  ....♣♣♣♣♣~~.♣#k  ♣♣~...~†..[@)†.....  ♣~....~.~~~†~.†~~.  ♣♣♣~~~...~†~~.~~~~  ♣.~~†..~~~~~~~~~  ♣.~~.~~~~~~§~~~~  ♣.~..~~~~~~~~~..  ♣.~.~~~~~~~~.§..  ♣♣..~~~~~.....♣~  f\ h     #  ~f\ hU ♣~~##  ....♣♣♣♣♣~~.♣#k  ♣♣~...~†..[@)†.....  ♣~....~.~~~†~.†~~.  ♣♣♣~~~...~†~~.~~~~  ♣.~~†..~~~~~~~~~  ♣.~~.~~~~~~§~~~~ ♣.~..~~~~~~~~~..  ♣.~.~~~~~~~~.§.. ♣♣..~~~~~.....♣~ f\ h9§f\ hhf\ hK:§f\ h (((((((§ _A swamp drake is nearby!You shoot a sling bullet.f\ h`ok   _A swamp drake is nearby!You shoot a sling bullet.  The sling bullet closely misses the swamp drake.  You shoot a slug.  The swamp drake roars!  The slug hits the swamp drake! The slug burns the swamp drake.f\ hs  The swamp drake is severely wounded.f\ hN.)†...k§~~○§=====4.4 (14f\ h =○f\ h) _You hear a roar! x2f\ h (((((((○§You shoot a sling bullet.f\ h_{ ○§The sling bullet closely misses the swamp drake.You shoot a slug.f\ hf\ h )†..k..○°~~f\ h =-53) Rev* f\ h?○°f\ h^ _The slug closely misses the swamp drake.f\ h:?  You shoot a sling bullet. The sling bullet hits the swamp drake!  The sling bullet freezes the swamp drake.  You kill the swamp drake!f\ hF((((.§~○°f\ h (((§~○°Okawaru accepts your kill.f\ hZ)†.....☼°†§f\ h`-6.5 (1.12f\ hh:§f\ ho f\ hp_You shoot a slug.f\ hOl§☼°f\ h=§☼°f\ hf\ h f\ hՐf\ h:_No target in view!f\ hR C☼°f\ h1 f\ h e☼°§f\ h] H _No target in view!f\ h' m1 _  Things that are here:  a +0 quarterstaff; a +0 robe; a spriggan corpse f\ h  You enter the shallow water.0) Water Rev* f\ h N _Moving in this stuff is going to be slow.f\ h f\ h 69Rev+ 7) Rev+ f\ h f\ h C6f\ h f\ h f\ h?" f\ h $ ^5) Rev f\ h) f\ h%5 f\ hA  f\ hC  f\ hD You enter the shallow water.f\ hF f\ hG 4) f\ hiI .Water Rev f\ hJ f\ h>Q f\ h\  f\ h`^ f\ h_ *_Moving in this stuff is going to be slow.f\ ho f\ hq ~~)~♣♣ ♣♣~♣~~~## f\ hs ~~~~♣♣ ♣♣~♣~.## f\ ht ]~~~..♣♣♣♣~..~## f\ h^v W~~.....~~.~~~♣ f\ hw l..~~~~~.....~## f\ hx Z.~~.~~.~~.~~..♣# f\ hz u~~......~♣.♣♣..♣# f\ h{ [.....~~..♣♣♣♣♣~~## f\ h| ♣♣~......♣♣♣♣♣§§@♣#.. f\ h} ----f\ h~ ♣♣~...~†..[†)†........~f\ hz x♣~....~.~~~†~.†~~..f\ hs ♣♣♣~~~...~†~~.~~~~♣..Df\ h 8♣.~~†..~~f\ hӂ ...f\ h ^♣.~§.~~~~~~§~~~~..~ f\ hH D   six-headed hydra (wandering)f\ h +♣.~..~~~f\ h\ =..♣♣♣♣f\ h D♣.~.~~~~~~~~.~..f\ h +~f\ hq *♣♣..~~~~~.....♣~§f\ h= f\ hy f\ h\ '74.7 (8.2f\ h f\ h7 f\ hs §f\ hì §f\ hͭ §f\ hM Df\ hU P.f\ h ----6.3 (9.82) Rev f\ h §f\ h 4§§f\ hO c _A six-headed hydra comes into view.g\ hC§(((( (slow) _Moving in this stuff is going to be slow. _A six-headed hydra comes into view.  You shoot a sling bullet.  The sling bullet hits the six-headed hydra!  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.g\ h §§(((§The six-headed hydra is moderately wounded.You shoot a slug.g\ hm]q  The slug barely misses the six-headed hydra.g\ hc§☼...D~~.§~~~~~~g\ he=====7.3 (1.01g\ hnq§☼§g\ hdr) _You hear a roar! x3g\ h a☼((....§(The slug barely misses the six-headed hydra. _You hear a roar! x3  You shoot a sling bullet.  The sling bullet hits the six-headed hydra.  The six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.g\ hThe six-headed hydra seems to slow down.  The sling bullet freezes the six-headed hydra.  The six-headed hydra is moderately wounded.You shoot a slug. The slug hits the six-headed hydra!!!lug burns the six-headed hydra!  You kill the six-headed hydra!g\ hl}§☼§.g\ hۊ ~§~○☼......~..§§~§§~§§Okawaru accepts your kill.g\ h|2-80g\ hN§§g\ h') _You hear a roar! x2g\ h=g☼§~§-○☼§~§§ _No target in view!g\ hIe○☼§§§○☼§§ _No target in view!g\ he a○☼§§g\ hF g\ h Z○☼§g\ h H _No target in view!g\ h. g\ h06 4g\ h: g\ hF ~♣♣ ♣♣~♣~.## ..♣♣♣♣~..~## .....~~.~~~♣ § .~~~~~.....~##.. ~~.~~.~~.~~..♣g\ h=H D. ~......~♣.♣♣..♣# ≈k ....~~..♣♣♣♣♣~~## .### ♣~......♣♣♣♣♣§~.♣#....#♣~†..[†)†○☼@.....~.~....~.~~~†~.†~~..~~~♣♣♣~~~...~†~~.~~~§♣... ♣.~~†..~~~§~§~~~...~~♣.~§.§§~§~~~~~~~..~ .♣.~..~~~~~~~~§..♣♣♣♣D   eight-headed hydra (wandering)♣.~.~~.~..~ k   swamp drake (wandering)♣♣..~~~~~.....♣~~♣~~~~.♣♣g\ h/R 0  An eight-headed hydra and a swamp drake come into view.g\ haS g\ hJ_  .k.~○○~~~~§k   swamp drakeg\ h`   The swamp drake roars!==--9.3 (159g\ hg ;○○§g\ hh *§g\ hj ? _The eight-headed hydra moves out of view.h\ h/{> ((○○@(§ You shoot a slug. The slug hits the swamp drake!  The slug burns the swamp drake.h\ h  You shoot a slug. The slug hits the swamp drake!  The slug burns the swamp drake.  The swamp drake is severely wounded.  You shoot a sling bullet. The sling bullet hits the swamp drake!!  The sling bullet freezes the swamp drake.  You kill the swamp drake!h\ hL≈○§§§h\ hJ≈..°○@.☼§§~~§§~~~~~§h\ hh\ hS=====808) Rev+ h\ hשU°○☼h\ h2§h\ hHP _Okawaru accepts your kill.i\ h-..♣♣♣♣~..~...~~.~~~♣§ ..~~~~~.....~##...~~.~~.~~..♣#.....~♣.♣♣.[40m.♣# ≈ .....~~..♣♣♣♣♣~~## .### i\ h♣♣~......♣♣♣♣♣~~.♣#....#♣  ♣♣~...~†..[†)†°○......~.  ♣~....~.~~~†~.@☼~..~~~~ ♣♣♣~~~...~†~~.~~~~♣...~ ♣.~~†..~~~~~§~~~...~§ ♣.~§.~~~§~~~~~~~..~.. ♣.~..§..♣♣♣♣ ♣.~.~~~~~~~~.~..~ ♣♣..~~~~~.....♣~~~ ♣♣♣~~~~.♣♣♣♣♣♣♣... i\ h §.°☼~~i\ h-----17i\ h:☼i\ hr _You see here a hydra corpse.i\ hߝ &.~~.....~~.~~~♣§ ~..~~~~~.....~##. ~.~~.~~.~~.~~..♣#. ~~~......~♣.♣♣..♣# ≈i\ hg .....~~..♣♣♣♣♣~~## .### ♣♣♣~......♣♣♣♣♣~~.♣#....#♣  ♣♣~...~†..[†)†.°......~. ♣~....~.~~~†~.†☼~..~~~~ ♣♣♣~~~...~†~~@~~~~♣...~ ♣.~~†..~~~~~§~~~...~§ ♣.~§.~~~~~~~~~~~..~.. ♣.~..~~§..♣♣♣♣ ♣.~.~~~~~~~~.~..~~ ♣♣..~~~~~.....♣~~~. ♣♣♣~~~~.♣♣♣♣♣♣♣... ♣~.$♣ ...i\ h٬ i.○~§§~i\ hI -----26) Rev i\ hQ <○i\ h[ * _Found 6 gold pieces.j\ h5 ~..~~~~~.....~##§.~~.~~.~~.~~..♣# ≈.. ~~......~♣.♣♣..♣# f≈. .....~~..♣♣♣♣♣~~## #.### ♣♣♣~......♣♣♣♣♣~~.♣#....#♣  ♣♣~...~†..[†)†........~. ♣~....~.~~~†~.†○~..~~~~j\ hI♣♣~~~...~†~~.~~~~♣... ♣.~~†..~~...~§§.~~~....~~§§~~~~~..♣♣♣♣ ~~~~~§~~.~..~~. f   shambling mangrove (wandering)♣♣♣♣..j\ hr  You enter the shallow water.  Moving in this stuff is going to be slow.j\ hj\ h_§§D§§f○~..§§~§~~§§§D   eight-headed hydraj\ h!35) Water Rev j\ hD§§j\ he _A shambling mangrove comes into view.j\ hmp~~.~~.~~.~~..♣# §§. j\ hn1~~......~♣.♣♣..♣# D§§ .....~~..♣♣♣♣♣~~## #f### j\ h o♣♣♣~......♣♣♣♣♣~~.♣#....#♣  ♣♣~...~†..[†)†........~. ♣~....~.~~~†~.†○~..§~~~♣♣~~~...~†~~.~~~~♣... ♣.~~†..~~~~~~~~~...~§§.~~~~~§~....~~~§~~§~~..♣♣♣♣ j\ hoV~~~§~§~~.~..~~. ♣..~~~~~.....♣~ ♣♣♣~~~~.♣♣♣♣♣♣♣.. ♣§.$♣ .♣♣♣  . j\ h2sj\ h9tj\ h~r§.f§°~..§§§~~~~§§~~~4.9 (1.64j\ h1°~..§§§j\ hgk\ h~~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# §§§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 162/162 ======================== ♣♣♣~......♣♣♣♣♣~~.♣#.f..#♣Magic: 32/32 ========================♣♣~...~†..[†)†....*...~.AC: 41Str: 16♣~....§.~~~†~.†°*..§§~~EV: 15Int: 10♣♣♣~~~...~†~~.~*~~♣...~SH: 0Dex: 25♣.~~†..~~~~~*~~~...~§XL: 19 Next: 62% Place: Swamp:4k\ h♣.~§.~~~~~§@~§~~..~..Noise: ---------  Time: 34684.9 (0.0)♣.~..~~~~~~~§~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~§~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21554) Water Rev ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...f   shambling mangrove♣♣♣♣..You enter the shallow water.  Moving in this stuff is going to be slow. _A shambling mangrove comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a shambling mangrove (93% to hit)k\ hS~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# §§§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 162/162 ======================== k\ hq♣♣♣~......♣♣♣♣♣~~.♣#.f..#♣Magic: 32/32 ========================♣♣~...~†..[†)†....(...~.AC: 41Str: 16♣~....§.~~~†~.†°(..§§~~EV: 15Int: 10♣♣♣~~~...~†~~.~(~~♣...~SH: 0Dex: 25♣.~~†..~~~~~(~~~...~§XL: 19 Next: 62% Place: Swamp:4♣.~§.~~~~~§@~§~~..~..Noise: ---------  Time: 34684.9 (0.0)k\ hD♣.~..~~~~~~~§~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~§~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21554) Water Rev ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...f   shambling mangrove♣♣♣♣k\ hz..Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a shambling mangrove (93% to hit)  You shoot a sling bullet.  k\ hdThe sling bullet hits the shambling mangrove!  The sling bullet freezes the shambling mangrove!k\ hd6°§You shoot a sling bullet.  The sling bullet hits the shambling mangrove!  k\ h6The sling bullet freezes the shambling mangrove!  The shambling mangrove is moderately damaged.You shoot a slug.ug hits the shambling mangrove but does no damage.k\ hƻk\ hKk\ hn.D.fk\ h §.~~~§~.†~~..§~☼~~§§D   eight-headed hydrak\ h7======5.9 (13k\ h@§.~~~§§☼§k\ hum _The shambling mangrove is moderately damaged.k\ hՃ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .§§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #D###Health: 162/162 ======================== ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†....f...~.AC: 41Str: 16k\ h4w♣~....§.~~~§~.†~*..§§~~EV: 15Int: 10♣♣♣~~~...~†~~.~*~~♣...~SH: 0Dex: 25♣.~~†..~~~☼~*~~~...~§k\ h\XL: 19 Next: 62% Place: Swamp:4♣.~§.~~~~~§@~§~~..~..k\ h Noise: ======---  Time: 34685.9 (0.0)♣.~..~~~~~~~§~..♣♣♣♣k\ ho) +5 hand cannon of a) +5 sling (freeze)k\ hĄ♣.~.~~~§~~§~.~..~~.Fire: o) +5 hand cannon of Forgivenessk\ ho♣♣..~~~~~.....♣~~~.k\ hZot (21553) Water Rev ♣♣♣~~~~.♣♣♣♣♣♣♣...k\ hc♣~.$♣...f   shambling mangrove♣♣♣♣..D   eight-headed hydraYou shoot a slug.  k\ h̅The slug hits the shambling mangrove but does no damage. _The shambling mangrove is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a shambling mangrove (moderately damaged, 93% to hit)k\ hQr~.~~.~~.~~.~~..♣# §§.k\ hRCplanckenstein the Marksgoblin k\ hR~~~......~♣.♣♣..♣# .§§k\ hS1Coglin of Okawaru ****** k\ hSS~.....~~..♣♣♣♣♣~~## #D###k\ hScHealth: 162/162 ======================== k\ hS♣♣♣~......♣♣♣♣♣~~.♣#....#♣k\ h2TdMagic: 32/32 ========================k\ hT♣♣~...~†..[†)†....f...~.k\ hT-AC: 41k\ hU-Str: 16k\ hlU♣~....§.~~~§~.†~(..§§~~k\ hU-EV: 15k\ hU-Int: 10k\ h7V♣♣♣~~~...~†~~.~(~~♣...~k\ hwV-SH: 0k\ hV-Dex: 25k\ hV♣.~~†..~~~☼~(~~~...~§k\ hIWXL: 19 Next: 62% Place: Swamp:4k\ hWq♣.~§.~~~~~§@~§~~..~..k\ hfXNoise: ======---  Time: 34685.9 (0.0)k\ hXm♣.~..~~~~~~~§~..♣♣♣♣k\ huYo) +5 hand cannon of a) +5 sling (freeze)k\ hYm♣.~.~~~§~~§~.~..~~.k\ h5ZAFire: o) +5 hand cannon of Forgivenessk\ hZo♣♣..~~~~~.....♣~~~.k\ h2bIZot (21553) Water Rev ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...f   shambling mangrove♣♣♣♣..D   eight-headed hydra _The shambling mangrove is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a shambling mangrove (moderately damaged, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the shambling mangrove but does no damage.k\ h1M§  Aim: a shambling mangrove (moderately damaged, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the shambling mangrove but does no damage.  The shambling mangrove is moderately damaged.k\ hiYou shoot a slug.  The slug hits the shambling mangrove but does no damage.k\ hnk\ h ≈.D§~~☼~~~☼~~~~§The shambling mangrove is moderately damaged.The shambling mangrove runs its roots beneath you!The grasping roots grab you!58- 5 -6.9 (12) Constr Water Rev k\ hڌx§☼☼§k\ h7 _The grasping roots constrict you.k\ hk ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin k\ h ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 158/162 =======================- ♣♣♣~......♣♣♣♣♣~~.♣#.D..#♣k\ h Magic: 32/32 ========================♣♣~...~†..[†)†....f...~.AC: 41Str: 16k\ h ♣~....§.~~~§~.†~*..§§~~EV:  5 Int: 10k\ h ♣♣♣~~~...~†~~.~*~~♣...~SH: 0Dex: 25♣.~~†..~~~☼~*~~~...~§XL: 19 Next: 62% Place: Swamp:4♣.~§.~~~~~§@~~~~..~..Noise: =====----  Time: 34686.9 (0.0)♣.~..~~~~~~☼§~..♣♣♣♣k\ h o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~§~.....♣~~~.k\ h  Zot (21552) Constr Water Rev ♣♣♣~~~~.♣♣♣♣♣♣♣...k\ h: ♣~.$♣...f   shambling mangrovek\ h] X♣♣♣♣..k\ h D   eight-headed hydraThe shambling mangrove runs its roots beneath you!The grasping roots grab you! k\ h _The grasping roots constrict you.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linek\ h Aim: a shambling mangrove (moderately damaged, 93% to hit)k\ h{ ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 158/162 =======================- ♣♣♣~......♣♣♣♣♣~~.♣#.D..#♣Magic: 32/32 ========================♣♣~...~†..[†)†....f...~.AC: 41Str: 16k\ h /♣~....§.~~~§~.†~(..§§~~EV:  5 Int: 10♣♣♣~~~...~†~~.~(~~♣...~SH: 0Dex: 25k\ h9 ♣.~~†..~~~☼~(~~~...~§XL: 19 Next: 62% Place: Swamp:4♣.~§.~~~~~§@~~~~..~..Noise: =====----  Time: 34686.9 (0.0)♣.~..~~~~~~☼§~..♣♣♣♣k\ h^ o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.k\ hz AFire: o) +5 hand cannon of Forgivenessk\ h ♣♣..~~~§~.....♣~~~.Zot (21552) Constr Water Rev k\ h ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣k\ h ...f   shambling mangrovek\ h X♣♣♣♣..k\ h D   eight-headed hydraFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}k\ h$ 1Press: ? - help, Shift-Dir - straight linek\ hD Aim: a shambling mangrove (moderately damaged, 93% to hit)  You shoot a sling bullet.  k\ he dThe sling bullet hits the shambling mangrove!  The sling bullet freezes the shambling mangrove.k\ hj Q(§☼☼ The sling bullet hits the shambling mangrove!  The sling bullet freezes the shambling mangrove.  The shambling mangrove is heavily damaged.You shoot a slug.  The slug barely misses the shambling mangrove.ug hits the eight-headed hydra!! The slug burns the eight-headed hydra!k\ h k\ h D..f§~.†~~..~~k\ h w○☼~~○~~§k\ h ) k\ h }7.9 (11Rev+ k\ hUd○☼○§k\ hk _The eight-headed hydra is severely wounded.l\ h :~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 158/162 =======================- ♣♣♣~......♣♣♣♣♣~~.♣#D...#♣l\ hI :Magic: 32/32 ========================♣♣~...~†..[†)†....f...~.AC: 41Str: 16♣~....§.~~~§~.†~*..~§~~l\ ht EV:  5 Int: 10♣♣♣~~~...~†~~.~*~~♣...~SH: 0l\ h Dex: 25♣.~~†..~~~○☼*~~~...~§l\ h XL: 19 Next: 62% Place: Swamp:4♣.~§.~~~~~~@~~~~..~..Noise: =====----  Time: 34687.9 (0.0)l\ h ♣.~..~~~~~~○~~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.l\ hK!xFire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21551) Constr Water Rev+ ♣♣♣§~~~.♣♣♣♣♣♣♣...l\ h~!q♣~.$♣...l\ h!f   shambling mangrove♣♣♣♣..l\ h!.D   eight-headed hydraThe slug barely misses the shambling mangrove.The slug hits the eight-headed hydra!! The slug burns the eight-headed hydra! l\ h!_The eight-headed hydra is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linel\ hU"~Aim: a shambling mangrove (heavily damaged, 93% to hit)l\ hJ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 158/162 =======================- ♣♣♣~......♣♣♣♣♣~~.♣#D...#♣Magic: 32/32 ========================♣♣~...~†..[†)†....f...~.AC: 41l\ hStr: 16♣~....§.~~~§~.†~(..~§~~EV:  5 Int: 10♣♣♣~~~...~†~~.~(~~♣...~SH: 0Dex: 25♣.~~†..~~~○☼(~~~...~§l\ hXL: 19 Next: 62% Place: Swamp:4♣.~§.~~~~~~@~~~~..~..Noise: =====----  Time: 34687.9 (0.0)l\ hp♣.~..~~~~~~○~~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.l\ hLFire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21551) Constr Water Rev+ l\ h♣♣♣§~~~.♣♣♣♣♣♣♣...♣~.$♣...f   shambling mangrove♣♣♣♣l\ h+..D   eight-headed hydraFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linel\ hLAim: a shambling mangrove (heavily damaged, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the shambling mangrove.  The sling bullet freezes the shambling mangrove.l\ hm§.~~~§○☼○ You shoot a sling bullet.  The sling bullet hits the shambling mangrove.  The sling bullet freezes the shambling mangrove.  The shambling mangrove is heavily damaged.You shoot a slug. The slug hits the shambling mangrove!!ug burnl\ hl\ h6z  The shambling mangrove is severely damaged.l\ hi .yD..y~.~~~†~.†~f..~~§†~~.~~y°○~§~~~@°~~§°yyy 3 hornets  Angry insects surge out from beneath the shambling mangrove's foliage!49-=9.0 (1.10l\ h5)g○°°l\ h.7 _The grasping roots constrict you!l\ hO~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 149/162 ======================-- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†..yD..y.~.AC: 41Str: 16♣~....~.~~~†~.†~f..~~~~EV:  5 Int: 10♣♣♣~~~...§†~~.~*y~♣...~SH: 0Dex: 25♣.~~†..~~~°○*~~~...~§XL: 19 Next: 62% Place: \ h<mSwamp:4♣.~§.~~§~~~@°~~§..~..Noise: ======---  Time: 34689.0 (0.0)♣.~..~~~~~~°~~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21550) Constr Water Rev+ ♣♣♣§~~~.♣♣♣♣♣♣♣...♣~.$♣...f   shambling mangrove♣♣♣♣..D   eight-headed hydrayyy 3 hornets  The shambling mangrove is severely damaged.Angry insects surge out from beneath the shambling mangrove's foliage! _The grasping roots constrict you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a shambling mangrove (severely damaged, 93% to hit)l\ hj~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin l\ hk[~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 149/162 ======================-- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†..yD..y.~.AC: 41Str: 16♣~....~.~~~†~.†~f..~~~~EV:  5 Int: 10l\ hk♣♣♣~~~...§†~~.~(y~♣...~SH: 0Dex: 25♣.~~†..~~~°○(~~~...~§XL: 19 Next: 62% Place: Swamp:4♣.~§.~~§~~~@°~~§..~..l\ hGlNoise: ======---  Time: 34689.0 (0.0)♣.~..~~~~~~°~~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21550) Constr Water Rev+ l\ hl:♣♣♣§~~~.♣♣♣♣♣♣♣...♣~.$♣...f   shambling mangrove♣♣♣♣..D   eight-headed hydral\ hlyyy 3 hornets _The grasping roots constrict you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linel\ hmAim: a shambling mangrove (severely damaged, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the shambling mangrove but does no damage.l\ h  You shoot a sling bullet.  The sling bullet hits the shambling mangrove but does no damage.  The shambling mangrove is severely damaged.ug. The slug hits the shambling mangrove!!!ug burns the shambling mangrove!  You destroy the shambling mangrove!l\ h ~°°D   eight-headed hydrayyy 3 hornets l\ hh ,l\ h l\ hs l\ hԊ l\ h .....y~~.y§†~~.D~~°°~y°°○§l\ hn 15 3-90.1 (1.149) Water Rev* l\ h §~~°°°°○§ _Okawaru accepts your kill.l\ hP ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 149/162 ======================-- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16l\ hUQ ♣~....~.~~~†~.y~~.y~~~~EV: 15Int: 10♣♣♣~~~...§†~~.D~~~♣...~SH: 0Dex: 25l\ hQ ♣.~~†..~~~°°*y~~...~§XL: 19 Next: 63% Place: Swamp:4♣.~§.~~§~~~@°~~§..~..l\ hQ Noise: =====----  Time: 34690.1 (0.0)l\ hQ "♣.~..~~~~~~°○~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)l\ h R ♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.l\ hLR Zot (21549) Water Rev* ♣♣♣§~~~.♣♣♣♣♣♣♣...l\ h{R ♣~.$♣...D   eight-headed hydral\ hR ♣♣♣♣..yyy 3 hornets  l\ hR The slug burns the shambling mangrove!  You destroy the shambling mangrove! _Okawaru accepts your kill.l\ hS Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 89% to hit)l\ h+t~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** l\ h/,"~.....~~..♣♣♣♣♣~~## #.###Health: 149/162 ======================-- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†..(.....~.AC: 41l\ hf,MStr: 16♣~....~.~~~†~.y(~.y~~~~EV: 15Int: 10l\ h,♣♣♣~~~...§†~~.(~~~♣...~SH: 0Dex: 25l\ h,1♣.~~†..~~~°°(y~~...~§XL: 19 Next: 63% Place: Swamp:4l\ h,♣.~§.~~§~~~@°~~§..~..Noise: =====----  Time: 34690.1 (0.0)♣.~..~~~~~~°○~..♣♣♣♣l\ h(-o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.l\ hW-Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.l\ h-:Zot (21549) Water Rev* ♣♣♣§~~~.♣♣♣♣♣♣♣...♣~.$♣...l\ h.D   eight-headed hydra♣♣♣♣..yyy 3 hornets  You destroy the shambling mangrove! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 89% to hit)  You shoot a slug.l\ h`f§°°°○l\ hܹ Aim: an eight-headed hydra (heavily wounded, 89% to hit) l\ h You shoot a slug.  The slug barely misses the eight-headed hydra.  You shoot a sling bullet.  l\ hUhThe sling bullet hits the eight-headed hydra!!  The sling bullet freezes the eight-headed hydra.l\ h@l\ hA,m\ hm\ h(  The eight-headed hydra is almost dead.m\ hby.†~y..~†~~.~~Dy~○@y~~The eight-headed hydra bites you!  The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you.eight-headed hydra bites you but does no damage. x2eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage.m\ h833---m\ h:_1.1 (18m\ h$=○m\ h+R _You can act again.m\ h~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 133/162 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16♣~....~.~~~†~.†~y..~~~~EV: 15m\ hYInt: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25m\ hϨ♣.~~†..~~~~Dy~~~...~§XL: 19 Next: 63% Place: Swamp:4♣.~§.~~§~~○@y~~§..~..Noise: =====----  Time: 34691.1 (0.0)♣.~..~~~~~~~○~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.m\ hxFire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21548) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...m\ hS*♣~.$♣...D   eight-headed hydra♣♣♣♣m\ h..yyy 3 hornets  The eight-headed hydra bites you.  m\ hThe eight-headed hydra bites you but does no damage. _You can act again.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}m\ hPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (magical condensation, almost dead, 89% to hit)m\ hm~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~(## #.###Health: 133/162 ===================----- ♣♣♣~......♣♣♣♣♣~(.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†(.......~.AC: 41Str: 16♣~....~.~~~†~(†~y..~~~~EV: 15Int: 10♣♣♣~~~...~†~~(~~~~♣...~SH: 0Dex: 25♣.~~†..~~~~(y~~~...~§XL: 19 Next: 63% Place: \ h%ss49mSwamp:4♣.~§.~~§~~○@y~~§..~..Noise: =====----  Time: 34691.1 (0.0)♣.~..~~~~~~~○~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21548) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...D   eight-headed hydra♣♣♣♣..yyy 3 hornets  The eight-headed hydra bites you but does no damage. _You can act again.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (magical condensation, almost dead, 89% to hit)  You shoot a sling bullet.m\ hHThe sling bullet barely misses the eight-headed hydra.  You shoot a slug. The slug hits the eight-headed hydra!!  The slug burns the eight-headed hydra.  You kill the eight-headed hydra!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!m\ h/  --more--n\ h)D  Something appears at your feet!n\ h3§○yyy 3 hornetsn\ h7  You hear a splash.n\ h)~~..†~~.~y○†°°n\ hq5/1635-2.2 (1.1n\ hU;7n\ hA○°n\ hy _The hornet completely misses you. The hornet misses you.n\ h ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###n\ h nHealth: 135/163 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41n\ hI Str: 16♣~....~.~~~†~.†~~..~~~~n\ h %EV: 15Int: 10♣♣♣~~~...~†~~.~y~~♣...~SH: 0n\ h Dex: 25♣.~~†..~~~○†y~~~...~§n\ h XL: 19 Next: 65% Place: Swamp:4n\ h ♣.~§.~~§~~°@y~~§..~..n\ h, /Noise: ====-----  Time: 34692.2 (0.0)♣.~..~~~~~~~°~..♣♣♣♣n\ hQ o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.n\ h Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21547) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...n\ h ryyy 3 hornets♣♣♣♣n\ h Y..Something appears at your feet!  n\ h6 You hear a splash. _The hornet completely misses you. The hornet misses you.n\ ha Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)n\ h ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 135/163 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16n\ hk ♣~....~.~~~†~.†~~..~~~~EV: 15Int: 10♣♣♣~~~...~†~~.~y~~♣...~SH: 0Dex: 25♣.~~†..~~~○†(~~~...~§XL: 19 Next: 65% Place: Swamp:4♣.~§.~~§~~°@y~~§..~..n\ h Noise: ====-----  Time: 34692.2 (0.0)♣.~..~~~~~~~°~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)n\ h ♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21547) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...n\ ho ♣~.$♣...yyy 3 hornets♣♣♣♣.. _The hornet completely misses you. The hornet misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)  You shoot a sling bullet.  The sling bullet completely misses the hornet.n\ hH °°  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (72% to hit)  You shoot a sling bullet.  The sling bullet completely misses the hornet.The sling bullet hits the hornet but does no damage.  You shoot a slug. The slug hits the hornet! The slug burns the hornet.n\ h  The hornet is severely wounded.The hornet closely misses you.n\ h n\ hl n\ hh  ~yy§~~~~@y~~~☼°The hornet stings you but does no damage.n\ h[ =3.2 (16n\ h X○☼°n\ hh W _The hornet completely misses you.o\ h~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 135/163 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16♣~....~.~~~†~.†~~..~~~~EV: 15Int: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25♣.~~†..~~~○yy~~~...~§XL: 19 Next: 65% Place: Swamp:4♣.~§.~§~~~~@y\ hpm~~~..~..Noise: =====----  Time: 34693.2 (0.0)♣.~..~~~~~~☼°~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21546) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...yyy 3 hornets♣♣♣♣..The hornet closely misses you.The hornet stings you but does no damage. _The hornet completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 72% to hit)o\ hE~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 135/163 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.o\ h%AC: 41Str: 16♣~....~.~~~†~.†~~..~~~~EV: 15Int: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25♣.~~†..~~~○yy~~~...~§o\ hxMXL: 19 Next: 65% Place: Swamp:4♣.~§.~§~~~~@y~~~..~..Noise: =====----  Time: 34693.2 (0.0)♣.~..~~~~~~☼°~..♣♣♣♣o\ ho) +5 hand cannon of a) +5 sling (freeze)o\ h♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.o\ h9Zot (21546) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...o\ h(yyy 3 hornets♣♣♣♣.. o\ h^_The hornet completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineo\ hAim: a hornet (severely wounded, 72% to hit)  You shoot a slug. The slug hits the hornet!!! The slug burns the hornet.  o\ h4You kill the hornet!o\ h○†☼° 2o\ hI(((((○(☼  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a hornet (severely wounded, 72% to hit)  You shoot a slug. The slug hits the hornet!!! The slug burns the hornet.  You kill the hornet!  Okawaru accepts your kill.o\ h~~...°†°○~o\ h"6=4.3 (1.14o\ h1\°°○o\ h24 _You shoot a sling bullet. The hornet closely misses you. The hornet misses you.o\ hV~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 136/163 ====================---- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16♣~....~.~~~†~.†~~..~~~~EV: 15Int: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25♣.~~†..~~~°†y~~~...~§XL: 19 Next: 65% Place: Swamp:4♣.~§.~§~~~°@y~~~\ hm..~..Noise: =====----  Time: 34694.3 (0.0)♣.~..~~~~~~○~~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21544) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...yy 2 hornets♣♣♣♣..You kill the hornet!Okawaru accepts your kill. _You shoot a sling bullet. The hornet closely misses you. The hornet misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}o\ hhPress: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)o\ hT~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 136/163 ====================---- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16♣~....~.~~~†~.†~~..~~~~EV: 15Int: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25♣.~~†..~~~°†y~~~...~§XL: 19 Next: 65% Place: Swamp:4♣.~§.~§~~~°@\ h my~~~..~..Noise: =====----  Time: 34694.3 (0.0)♣.~..~~~~~~○~~..♣♣♣♣o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.Fire: o) +5 hand cannon of Forgiveness♣♣..~~~~~.....♣~~~.Zot (21544) Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...yy 2 hornets♣♣♣♣.. _You shoot a sling bullet. The hornet closely misses you. The hornet misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet freezes the hornet.o\ h/A  Aim: a hornet (72% to hit)  You shoot a sling bullet. The sling bullet hits the hornet!  o\ hC.The sling bullet freezes the hornet.  o\ hdD=The hornet is moderately wounded.o\ hYug. The slug hits the hornet!! The slug burns the hornet!  You kill the hornet!o\ h_o\ h?`5°††o\ hku§~~~°○   horneto\ hW ☼†~~~~°§○§Okawaru accepts your kill.The hornet stings you.  You feel yourself slow down.o\ h253-o\ h5.3 (13) Slow Water Rev* o\ h! t°☼°○o\ hRL _The hornet misses you.o\ h. ~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###o\ h/ nHealth: 133/163 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41o\ h/ Str: 16♣~....~.~~~†~.†~~..~~~~EV: 15Int: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25♣.~~†..~~~°☼†~~~...~§o\ h/ XL: 19 Next: 65% Place: Swamp:4♣.~§.~~~~~°@y~~~..§..o\ h/ 0Noise: =====----  Time: 34695.3 (0.0)♣.~..~~~~~~○~~..♣♣♣♣o\ h0 o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.o\ hC0 Fire: o) +5 hand cannon of Forgiveness♣♣..~~§~~.....♣~~~.o\ h0 Zot (21543) Slow Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...o\ h0 ♣~.$♣...y   horneto\ h0 O♣♣♣♣..o\ h0 iThe hornet stings you.  You feel yourself slow down. o\ h1 _The hornet misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}o\ hO1 hPress: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)o\ h< p~.~~.~~.~~.~~..♣# §§.planckenstein the Marksgoblin ~~~......~♣.♣♣..♣# .≈§Coglin of Okawaru ****** ~.....~~..♣♣♣♣♣~~## #.###Health: 133/163 ===================----- ♣♣♣~......♣♣♣♣♣~~.♣#....#♣Magic: 32/32 ========================♣♣~...~†..[†)†........~.AC: 41Str: 16♣~....~.~~~†~.†~~..~~~~EV: 15o\ h Int: 10♣♣♣~~~...~†~~.~~~~♣...~SH: 0Dex: 25♣.~~†..~~~°☼†~~~...~§o\ h %XL: 19 Next: 65% Place: Swamp:4♣.~§.~~~~~°@y~~~..§..o\ h8 Noise: =====----  Time: 34695.3 (0.0)♣.~..~~~~~~○~~..♣♣♣♣o\ h] o) +5 hand cannon of a) +5 sling (freeze)♣.~.~~~~~~~~.~..~~.o\ h Fire: o) +5 hand cannon of Forgiveness♣♣..~~§~~.....♣~~~.o\ h ZZot (21543) Slow Water Rev* ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣...o\ h1 y   hornet♣♣♣♣.. o\ hY _The hornet misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineo\ h~ Aim: a hornet (72% to hit)  You shoot a slug. The slug hits the hornet!! The slug burns the hornet!  You kill the hornet!o\ h o\ hp °@~~~~..§○o\ h? °☼°@(((((((○Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit) o\ h You shoot a slug. The slug hits the hornet!! The slug burns the hornet!  You kill the hornet!  Okawaru accepts your kill.o\ h# §~~○§~~@~~~~..§°○§o\ h' x466.9 (1.62o\ h5 §~~○§~~°○o\ h9 / _You shoot a sling bullet.p\ h §§~~~°§~°~H - 17 silver javelins (gained 3)p\ h5-----8.4 (1.50) p\ h&o§°°p\ h,[ _You feel yourself speed up.p\ h7 ~.~~.~~.~~.~~..♣# §§. ♣~~~......~♣.♣♣..♣# .≈§ ♣~.....~~..♣♣♣♣♣~~## #.###♣~......♣♣♣♣♣~~.♣#....#♣ ♣♣~...~†..[†)†........~.p\ h 8  ♣~....~.~§~†~.†~~..~~~~ ♣♣♣~~~...~†~~.§~~~♣...~ ♣.~~†..~~~~°†~~~...~§ ♣.~§.~~~§~..§.. ♣.~..p\ h:8 ~°§..♣♣♣♣ ♣.~.~.~..~~.p\ hb8  ♣♣..~~~~~.....♣~~~.p\ h8  ♣♣♣~~~~.♣♣♣♣♣♣♣....♣~.$♣p\ h8  ... ♣♣♣♣ ..p\ h; p\ hEI Uk§§°p\ hI ~.~§~~~~§k   swamp drake (wandering)p\ hkJ -----700.0 (1.639Rev+ p\ hW p\ h[ ^ _A swamp drake comes into view.p\ h ].~~.~~.~~.~~.~~..♣# §§.  ♣~~~......~♣.♣♣..♣# k≈§  ♣~.....~~..♣♣♣♣♣~~## #.###  ♣♣♣♣~......♣♣♣♣♣~~.♣#....#♣p\ h  ♣♣~...§†..[†)†........~. ♣~....~.~§~†~.†~~..~~~~ ♣♣♣~~~...~†~~.§~~~♣...~ ♣.~~§..~~~~°†~~~...~§ ♣.~~.~§~..§.. ♣.~..p\ h> ~..♣♣♣♣ ♣.~.~.~..~~.p\ h | ♣♣..~~~§~.....♣~~~. ♣♣♣~~~~.♣♣♣♣♣♣♣...♣~.$♣p\ h  ...~ ♣♣♣♣ ..p\ h ~§~§†..§~~~†~§~~p\ h 6=1.67p\ h9§p\ hq\ h{  ♣~~~......~♣.♣♣..♣# k≈§ ♣~.....§~..♣♣♣♣♣~~## #.### ♣♣♣♣~......♣♣♣♣♣~~.♣#....#♣q\ h  ♣♣~...~†..[†)†........~. ♣~....~.~§~†~.†~~..~~~~ ♣♣♣~~~...~†~~.~§~~♣...~ ♣.~~†..§~~~††~~~...~§ ♣.~~.~~§~~~~~~~~..§..q\ hk  ♣.~..~~..♣♣♣♣ ♣.~..~..~~. ♣♣..~~~~~.....♣~~~. ♣♣♣~~~~.♣♣♣♣♣♣♣... ..♣~.$♣♣ q\ h ...q\ h ~~ ♣♣♣ ..§q\ h~~~†~.†§~§~§§§q\ hC7=3.26q\ h!P§~§§q\ hK$q\ hg Z ♣~.....~~..♣♣♣♣♣~~## #.### ♣♣♣♣~......♣♣♣♣♣~~.♣#....#♣ ♣♣~...~†..[†)†........~. ♣~....~.~~~†~.†§~..~~~~ ♣♣♣~~~...~†~~.~§~~♣...~ ♣.~~†..~~~~††~~~...~§ ♣.~~.§~§~~~~~~~~..§.. ♣.~..§~..♣♣♣♣ ♣.~.~.~..~~. ♣♣..~~~~~.....♣~~~. ♣♣♣~~~~.♣♣♣♣♣♣♣...q\ h z ..♣~.$♣♣ ...~~~ ♣♣♣ ..§§~q\ hu §§.†~§~~~q\ h 84.84Rev q\ h6 <§~§q\ h q\ hD  ♣♣♣~....§.♣#....#♣ ♣♣~...~†..[†)†........~. ♣~....~.~~~†§.†~~..~~~~q\ h ♣♣~~~...~†~~.~§~~♣... ♣.~~†..~~~~††~~~...~§.§~§~~~~~~~~..§....~~~..♣♣♣♣ ~.~..~~. ♣♣......♣~ ♣♣♣~~~~.♣♣♣♣♣♣♣......♣~.$♣♣ ~~~ ♣♣♣♣♣  ~~q\ hO U§~~§q\ h3 k96.42q\ h q\ h q\ hf6  ♣♣~...~†..[†)†........~. ♣~....~.§~~†§.†~~..~~~~♣♣~~~...~†~~.~~~~♣... ♣.~~†..~~~~††~~~...~§.§~~~~~~~~~~..§....~§..♣♣♣♣ ~~~~~~~~.~..~~. ♣♣......♣~ ♣♣♣~~~@.♣♣♣♣♣♣♣......♣~.$♣♣ ~~~ ♣♣♣♣♣  ~~  q\ hZ9O~§~~§~q\ h2:n8.01q\ h0@r\ h r\ h< ♣~....~.§~~†~.†~~..~~~~♣♣~~~...~†~~.~~§~♣... ♣.~~†..~~~~††~~~...~§.~~~~~~~~~~~..§......♣♣♣♣ ~.~..~~. ♣♣......♣~ ♣♣♣~§~~.♣♣♣♣♣♣♣......♣~.@♣♣ ~~~ ♣♣♣♣♣  ~~   §~~409.629) §§§§110.6 (28r\ hK? _You now have 3180 gold pieces (gained 6).r\ hJr\ hr\ hA76r\ h,r\ h)p25r\ hiY4r\ hJr\ hr\ hq3=3r\ hr\ h%Y2r\ hr\ h4=1r\ hDr\ h Y0r\ h r\ hl x519r\ hM r\ h Y8r\ h, r\ h r\ h a67r\ hv r\ h Y6r\ h= r\ h w75r\ h r\ hM" Y4r\ h;# r\ h( w83r\ h) r\ h* Y2r\ h#+ r\ h0 Y1r\ h1 r\ h3 w90r\ h4 r\ h: Z09r\ h: r\ h0= 50=8r\ h> r\ h]C Y7r\ hC r\ hF r\ hF q1=6r\ hG r\ hL Y5r\ hL r\ hN w24r\ hO r\ hw\ hX>C6w\ h>w\ hBw\ h(DY5w\ hEw\ hGw\ hCJw\ hJ@3) w\ hKw\ h/Nw\ hR _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiw\ hS4ng to be slow.  You enter the shallow water.w\ h,SU2) Water w\ hTw\ hVa  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.1) 0w\ htw\ h{p49w\ h=|w\ h$w\ h;8w\ hw\ hw\ hr _Moving in this stuff is going to be slow.  You enter the shallow water. w\ hƌ_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.w\ h;U7) Water w\ hw\ hc  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.53) w\ h;w\ hƦY2w\ hw\ hw\ hw\ hC1w\ hw\ hw\ hBw\ hC0w\ h&w\ h;w\ hw\ hFD39w\ hNw\ ho8w\ hXw\ hw\ h5w\ hlC7w\ h2w\ how\ hw\ h7;6w\ h,w\ hw\ hY5w\ hw\ hJw\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.4) Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.w\ ho3w\ h w\ h w\ h@1) w\ hw\ hw\ hY0w\ h7w\ hw\ h~~...~†§~.~§~~♣...~~ ~~†..~~~~††~~~...~§ ~~.~~~~~~~~~~~..~.. ~..~~§~~§~~~..♣♣♣♣ ~.~~~~~~~~.~..~~.♣♣ w\ h ..~~~~~.....♣~~§.~♣ ♣♣~~~~.♣♣♣♣♣♣♣...~♣ ..♣~..♣♣ ♣~.....♣ ~~♣♣♣♣♣ ♣....@.♣ 808.5 (4w\ hC 3.0) .~♣♣♣~...~♣ ~♣♣§.♣♣ w\ h ♣♣♣~~♣~~♣ ♣♣.~~~♣~.~~~~~~~w\ h ..~~~~.~~♣♣~.<~~~~w\ h?'§9.5 (4429w\ h+K§§w\ h. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the ceilingw\ h. .w\ h 4w\ h w\ h* w\ h w\ hJ C8w\ ho ,w\ h w\ h C7w\ h w\ h w\ h" A  You enter the shallow water.w\ hf U6) Water w\ h) w\ hs N _Moving in this stuff is going to be slow.w\ h C5w\ h w\ h w\ h w\ he w\ h @3) w\ h w\ h* w\ h A  You enter the shallow water.w\ h' U2) Water w\ h w\ h| N _Moving in this stuff is going to be slow.w\ h 0)   You enter the shallow water.19) Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterw\ h . w\ hB _Moving in this stuff is goiw\ h ng to be slow. w\ h  You enter the shallow waterw\ h . w\ h _Moving in this stuff is goiw\ hO ng to be slow.w\ h(# w\ h# w\ h($ @8) w\ h % w\ h& w\ h,* w\ h. Y7w\ h1 & _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an escape hatch in the ceiling here.w\ hM6 A  You enter the shallow water.w\ h6 U6) Water w\ h7 w\ h69 N _Moving in this stuff is going to be slow.w\ h; ^4) w\ h< w\ h? w\ hE A  You enter the shallow water.w\ haE U3) Water w\ hPF w\ hqI N _Moving in this stuff is going to be slow.w\ hK w\ hL ;2w\ hL w\ h(O w\ h;R ^0) w\ hS w\ hT w\ hW w\ hWW D09w\ hX w\ hY w\ h] A  You enter the shallow water.w\ h] U8) Water w\ h^ w\ h:a You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.w\ h9d ^6) w\ h}e w\ hVg w\ h-j w\ hgj C5w\ h(k w\ h*m w\ ho w\ h&p C4w\ h6q w\ hu w\ h8u C3w\ hv w\ hy # _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 3195 gold pieces (gained 15).w\ h| Y2w\ h} w\ h5 w\ hƒ I  You enter the shallow water.w\ h M1) Water w\ h w\ h N _Moving in this stuff is going to be slow.w\ h h ♣......♣ ♣♣♣  ♣♣~...~♣♣♣♣♣♣♣♣♣...  ♣♣~.~.♣♣~..♣..~♣~♣ ♣♣♣♣♣~~♣~~♣♣~~.♣~~..♣ ♣..♣.~~~♣.♣~.♣♣.~~~.♣~~.~~~~~~~~~...§~~.♣ ~...~~~~.~§~~.♣...^.♣ ♣♣♣♣~.<~~~~.♣♣♣♣~~~.♣  ♣♣♣♣.~~.♣♣ ♣@~~.♣37.3 (27.8 ♣♣§♣♣♣ ♣..~♣♣ ♣♣♣ ..~...? ♣~.....~.♣ ♣♣~...♣.♣♣ ♣♣♣.~♣♣♣ ..~ w\ hw A.~§.w\ h 8.9 (29.40w\ hg g _Found a scroll of identify.x\ h x\ h~x\ hx\ h:x\ h$ ♣~...~♣♣♣♣♣♣♣♣♣... ~.♣♣~..♣..~♣~♣ ♣♣♣♣♣~~♣~~♣♣~~.♣~~..♣ ..♣.~~~♣.♣~.♣♣.~~~.♣ x\ h^.~~.~~~~~~~~~...§ ~...~~~~.~§~~.♣...^ ♣♣♣♣~.<~~~~.♣♣♣♣~~~  ♣♣♣♣.~~.♣♣  ♣♣§♣♣♣ ♣@.~♣♣ ♣♣♣ ♣..~...?S. x\ h ♣~.....~.♣♣~...♣.♣♣S   black mamba (asleep).~~..x\ h9i0.0)§~x\ h40.5 (1.6398) § _A black mamba comes into view.y\ h/(((((S  slow) _Found a scroll of identify. _A black mamba comes into view.shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba seems to slow down.  The sling bullet freezes the black mamba.  The black mamba hisses angrily.y\ h  The black mamba is heavily wounded.You shoot a slug.  The slug hits the black mamba but does no damage.y\ h<=r  The black mamba is heavily wounded.y\ hE~○.~§...S.y\ h$F=====1.6 (1.17) Rev y\ h Ly\ hN- _You hear an angry hiss.y\ h 0 ○(((( You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba seems to slow down.  The sling bullet freezes the black mamba.y\ hZblack mamba seems to slow down.  The sling bullet freezes the black mamba.  The black mamba is severely wounded.ug. The slug hits the black mamba!!slug burns the black mamba!  You kill the black mamba!y\ h*X○?y\ h!_  Okawaru accepts your kill.y\ h%<  You hear an angry hiss.y\ h+☼°.~.S§S   black mambay\ h1=206) Rev+ y\ h8L☼§y\ h:^ _A black mamba comes into view.y\ hu < ☼((( (slow)  You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba seems to slow down.  The sling bullet freezes the black mamba.y\ hS ]The black mamba seems to slow down.  The sling bullet freezes the black mamba.  The black mamba is moderately wounded.ug. The slug hits the black mamba!!slug burns the black mamba!  You kill the black mamba!y\ h x☼°†y\ h ○.~☼.§..~§y\ hp 7-3.7 (1.15y\ h^ t°☼§y\ h/ P _Okawaru accepts your kill.z\ hBEd○°☼z\ hE8-z\ hLb°☼§z\ hOH _No target in view!z\ h,C4z\ hEz\ h$Iz\ h Nz\ hS`4 _z\ hXz\ h\Y3z\ h7^z\ h\`z\ hcz\ hdV2) Rev z\ hhz\ hoz\ ht=~.~~~~~~~~~...~~~.♣ ..~~~~.~§~~.♣...^.♣ ~.<~~~~.♣♣♣♣~~~.♣ ~ z\ hu ♣♣♣♣.~~.♣♣ ♣°~~.♣ ♣♣.♣  ♣♣§♣♣♣ ♣♣..~♣♣♣.... z\ h8u♣♣♣ ♣°.~..†?....z\ hRu ♣§.....~.♣ z\ hju|♣♣~...♣.♣♣ z\ hu♣♣♣@~♣♣-----6.7 (3.0z\ hu@ ♣...~....z\ hu~§.~~[.~..~~..~♣~z\ hu♣♣.~~...♣♣♣♣~.♣♣♣♣♣♣ z\ h v z\ hwz\ hz8  Found a scale mail.z\ h+}z\ hхQS~Sz\ h°~S   anaconda (constriction)S   black mamba (wandering)z\ h-----7.7 (41z\ h9°z\ h _An anaconda comes into view. A black mamba comes into view.z\ h Z((((((z\ ha B, slow)S _An anaconda comes into view. A black mamba comes into view.You shoot a slug. The slug barely misses the anaconda. z\ hb  You shoot a sling bullet.  The black mamba hisses angrily.  The sling bullet hits the anaconda. The anaconda seems to slow down.  The sling bullet freezes the anaconda.z\ hu Bz\ h m~SS....§.☼~=====8.7 (10) Rev+ z\ h z\ h6 _The anaconda is lightly wounded.{\ hpI ({\ hq((☼ You shoot a slug. The slug hits the anaconda!! The slug burns the anaconda.{\ hI* § The anaconda is severely wounded.You shoot a sling bullet. The sling bullet hits the anaconda!  The anaconda seems to slow down. The sling bullet freezes the anaconda.{\ h}{\ hhk  The anaconda is almost dead.{\ h {\ hM{\ h{\ hO{\ h§S...SS.S§°..○S 2 black mambas (1 wandering)S   water moccasin (wandering){\ hi9.8 (1.189{\ h"§{\ hɓP°○{\ h _A black mamba comes into view. A water moccasin comes into view.{\ hGbThe anaconda is almost dead. _A black mamba comes into view. A water moccasin comes into view.water moccasin hisses angrily. The black mamba hisses angrily.  The sling bullet hits the anaconda. The sling bullet freezes the anaconda.  You kill the anaconda!{\ hh3?(°.(SS 2 black mambasS   water moccasin {\ hl ((°Okawaru accepts your kill.{\ hav{\ hv{\ h\w{\ hw{\ hx.....?SS§~°○.°{\ h~w85008) Rev* {\ hP°○{\ h' _You shoot a slug.{\ h>2 °○(You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.{\ hb§°○(1 slow)  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  The black mamba is severely wounded.  ing bullet. The sling bullet hits the black mamba.  The black mamba seems to slow down.ing bullet freezes the black mamba.{\ h ,{\ h {\ hu! §.S.S.°S☼§S   water moccasin{\ h7" a17{\ h* o°°§{\ h. _ _The black mamba is almost dead.{\ hr  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  You kill the black mamba!{\ h?y °.☼   black mamba{\ h §((((°☼Okawaru accepts your kill.{\ h ,{\ h ,{\ h 5§~.§..†?..§.....S.S~○~{\ h h2.9 (1.16{\ h ;○{\ h / _You shoot a sling bullet.{\ h  §○(slow)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba seems to slow down.  The sling bullet freezes the black mamba.{\ ha  The black mamba is lightly wounded.  You shoot a slug.  The slug hits the black mamba but does no damage.{\ h {\ h H  The black mamba is lightly wounded.{\ h ~S.~°○§4.05{\ h W§°○{\ hk \ _The black mamba completely misses you.{\ h]   (§..†(((°○You shoot a sling bullet.|\ heR' |\ hR°○The sling bullet barely misses the black mamba.|\ h|\ h .?§.....○SS°°You shoot a slug. The slug misses the black mamba. The black mamba misses you.|\ hg504|\ hc§°°|\ hX _The black mamba barely misses you.|\ h$* §°°You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet freezes the black mamba.|\ hHThe sling bullet hits the black mamba.  The sling bullet freezes the black mamba.  The black mamba is lightly wounded.  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba!  You kill the black mamba!|\ h8§~○S°°S   water moccasin|\ hK °S°☼.°§Okawaru accepts your kill.The water moccasin barely misses you.|\ hQp96.1 (1.13|\ h$[°☼.°§|\ h\F _The water moccasin bites you but does no damage.|\ hX °S°°You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.|\ h9The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.  is lightly wounded.ug. The slug hits the water moccasin!!!ug burns the water moccasin!  You kill the water moccasin!|\ hY§°.°☼.°|\ hj~~~°.†○°.§~|\ hc7.22|\ hhb°○°|\ h<P _Okawaru accepts your kill.|\ hQ°○°|\ hf|\ hZl°○°|\ hH _No target in view!|\ h6 c°○°|\ hz7 |\ hu? T°°|\ h+C H _No target in view!|\ h 4|\ h |\ h |\ h |\ h5 1 _  You see here a black mamba corpse.|\ hS |\ h J0 _|\ h |\ h |\ h& Z79|\ h |\ h g  You see here a scroll of identify.|\ h |\ hA [8) Rev+ _|\ h |\ h |\ h Y7|\ h' |\ hm" |\ h- %...~♣♣♣♣♣♣♣♣♣... ~.♣♣~..♣..~♣~♣ ♣♣~~♣♣~~.♣~~..♣ ♣≈♣ |\ h- ~♣.♣~.♣♣.~~~.♣ ..♣♣ S ~~~~~~...~~~.♣ ...♣♣ ~.~§~~.♣...^.♣ ..... ~~~~.♣♣♣♣~~§.♣ .~≈≈ |\ hG. .~~.♣♣ ♣~~~.♣♣♣♣.♣≈♣..♣ ♣§♣♣♣ ♣♣..~♣♣♣.@......♣----- ♣♣♣ ♣..~..†?....♣|\ hv. ♣~.....~.♣♣♣♣ ♣♣~..†♣.♣♣ ♣♣♣.~♣♣♣♣...~..... |\ h. S   water moccasin (asleep)♣~.~~.~~[.~..~§..~♣~♣♣.~~...♣♣|\ h3 62.2 (5.0  A water moccasin comes into view.|\ h:4 |\ h= T.SS|\ h= -----3.2 (66|\ h|D |\ hI 8 _The water moccasin hisses angrily.}\ hJ (((( You shoot a slug. The slug hits the water moccasin!  The slug burns the water moccasin.}\ he  The slug burns the water moccasin  The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet freezes the water moccasin.  You kill the water moccasin!}\ h)C.}\ h)i..~≈.☼}\ hq=====4.2 (15}\ h`w}\ hyP _Okawaru accepts your kill.}\ hR☼}\ h}\ hH _No target in view!}\ h* }\ hi+ }\ h%4 =☼}\ hU5 H _No target in view!}\ h 4}\ h }\ h }\ h2 }\ h= `4 _}\ h5 }\ h }\ h C3}\ h }\ h }\ hE }\ h ^2) Rev }\ h }\ h }\ h }\ h C1}\ h }\ h }\ hu! }\ h! C0}\ h" }\ h:,  ~~.~♣ ..~♣ ....♣ ....♣ ♣♣♣ ...~♣♣♣♣♣♣♣♣♣... .~.♣♣~..♣..~♣~♣ ♣♣ }\ h, ♣~~♣♣~~.♣~~..♣♣♣♣♣≈♣ . ~♣.♣~.♣♣.~~~.♣≈~~..♣♣ .. ~~~~~~...~~~.♣♣.@...♣♣...----- ~.~§~~.♣...^.♣~.......... ~~~~.♣♣♣♣~~§.♣♣...~≈≈♣. }\ h, .~~.♣♣ ♣~~~.♣♣♣♣.♣≈♣..♣ ♣§♣♣♣ ♣♣..~♣♣♣........♣ ♣♣♣ ♣..~..†?....♣....~♣~.....~.♣♣}\ h- ♣♣ ♣♣..♣♣~..†♣.♣♣♣.~♣♣♣  You pick up the Cyclopedia of the Curse and Chemistry and begin reading...}\ h3 +9.2 (5}\ h4 -----70.2 (669}\ h%: }\ h< L _You add the spell Leda's Liquefaction to your library.~\ h~\ h~\ h~\ h޴~\ h~\ ht8) ~\ h\Y7~\ h~\ h~\ h.♣ ♣ ♣ ♣♣♣ ~♣♣♣♣♣♣♣♣♣... ♣♣~..♣..~♣~♣ ♣♣♣ ♣♣~~.♣~~..♣♣♣♣♣≈♣ . ..♣♣.~~~.♣≈~~..♣♣ ...♣ ~\ h:~~...~~~.♣♣.....♣♣...♣ §~~.♣...^.♣~....@.....♣ ♣♣♣♣~~§.♣♣...~≈≈♣..≈♣ .♣♣ ♣~~~.♣♣♣♣.♣≈♣..♣♣♣ ♣♣ ♣♣..~♣♣♣........♣ ~\ h ♣..~..†?....♣....~  ♣~.....~.♣♣♣♣♣♣♣... S   black mamba (asleep)~\ h ♣♣~..†♣.♣♣ ♣...♣♣♣.~♣♣♣ S~.~\ hI4♣...~.....~\ hf+2.2 (2~\ h~\ h|vSS.~\ h/f3.2 (36~\ h{~\ h^ _A black mamba comes into view.\ h  ♣♣♣ ♣♣♣♣♣♣♣♣≈♣ . . ♣≈~~..♣♣ ...♣ ♣♣.....♣♣...♣ ^.♣~....@.....♣ ♣♣...~≈≈♣..≈♣  ♣♣♣.♣≈♣..♣♣♣  ........♣  ....♣....~  ♣~.....~.♣♣♣♣♣♣♣.S.  \ hb♣.♣♣ ♣...  ♣♣♣.~♣♣♣ .~.  \ hk ♣♣♣ ♣♣♣♣♣♣♣♣≈♣ . . ♣≈~~..♣♣ ...♣ ♣♣.....♣♣...♣ ^.♣~....@.....♣ ♣♣...~≈≈♣..≈♣  ♣♣♣.♣≈♣..♣♣♣  ........♣  \ h2t....♣....~  ♣~.....~.♣♣♣♣♣♣♣.S.  ♣.♣♣ ♣... ♣♣♣.~♣♣♣ .~. \ hФ4\ h@\ hMb _A black mamba is nearby!\ hә (((( You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.\ h  (slow)shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.  The black mamba is moderately wounded.  You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba seems to slow down.ing bullet freezes the black mamba.\ hҤn  The black mamba is almost dead.\ h~☼≈..S.\ h=====4.2 (15) Rev \ hdz\ h- _You hear an angry hiss.\ hQTThe black mamba is almost dead. _You hear an angry hiss.  You shoot a sling bullet. The sling bullet hits the black mamba.black mamba seems to slow down.  The sling bullet freezes the black mamba.  You kill the black mamba!\ hVr(((.\ hu ((((Okawaru accepts your kill.\ h\\ hRjQ S°§○≈....S   water moccasin..You shoot a slug.\ h(m705.3 (1.1  Okawaru accepts your kill.  You shoot a slug. _A water moccasin comes into view.  Training target 18.0 for Fighting reached!  Your Fighting skill increases to level 18!need to enable at least one skill for training.\ hiw/  --more--\ h<'\ hq+M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  18.0  24.5   0   h - Spellcasting   0.0   1.4  -2      \ h+     b - Unarmed Combat   0.0   1.2  -1      \ h+ c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2      \ h , j - Evocations  15.0  11.6  +3  \ h7,B d - Ranged Weapons  18.0  29.1  -1      \ ha,        \ h,- e - Armour  10.0  14.3  -1      \ h,. f - Dodging  10.0  14.3  -1      \ h,; g - Stealth   2.0   3.6  -1      \ hI-                \ hs-        \ h-_    \ h-        \ h-        \ h).            \ hT.You need to enable at least one skill.[?] Help\ hw.G[=] set a skill target  \ h.[/] auto|manual mode [*] useful|all skills [!] training|cost|targets\ hY> i + Invocations 13.0\ h'T i * Invocations  13.0\ hO`p i - Invocations  13.0\ h| = e + Armour 10.0\ hy( TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets\ h <[?25h[?0c0 \ h [?25l[?1c12.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets\ hX\ hg`\ hi ~♣planckenstein the Marksgoblin .♣Coglin of Okawaru ****** .♣♣♣♣Health: 163/163 ======================== ~♣♣♣♣♣♣♣♣♣...Magic: 32/32 ======================== ♣♣~..♣..~♣~♣ ♣♣♣AC: 41Str: 16 ♣♣~~.♣~~..♣♣♣♣♣≈♣ . .EV: 15Int: 10 ♣~.♣♣.~~~.♣≈~~..♣♣ ...♣SH: 0Dex: 25 ~~~...~~~.♣♣.....♣♣S..♣\ hTjXL: 19 Next: 70% Place: Swamp:4 §~~.♣...^.♣~....@°....♣Noise: =====----  Time: 34875.3 (1.1) ~.♣♣♣♣~~§.♣♣...§○≈♣..≈♣o) +5 hand cannon of a) +5 sling (freeze) .♣♣ ♣~~~.♣♣♣♣.♣≈♣..♣♣♣Fire: o) +5 hand cannon of Forgiveness ♣♣ ♣♣..~♣♣♣........♣Zot (21363) Rev+ ♣..~..†?....♣....~♣~.....~.♣♣♣♣♣♣♣...\ hjS   water moccasin♣♣~..†♣.♣♣♣...♣♣♣.~♣♣♣.~.♣...~.....Okawaru accepts your kill.You shoot a slug. \ hj_A water moccasin comes into view.Training target 18.0 for Fighting reached!  Your Fighting skill increases to level 18!You need to enable at least one skill for training.\ hr\ hz9°\ h|. _\ hU  You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin!  You kill the water moccasin!\ hZ †((○\ h ((((○Okawaru accepts your kill.\ ho .○♣♣†..°.~○\ hu c6.42\ h{ ^○°○\ hS / _You shoot a sling bullet.\ h<O○○\ hu=\ hDV○°○\ hkGH _No target in view!\ hj4\ hÇ\ h\ h\ hv1 _\ h[\ hC0\ h\ hD\ h'\ hSD59\ h \ h\ hht8) Rev \ hA\ h'j  You see here a water moccasin corpse.\ h\ hJ7 _\ h\ h \ h \ h/C6\ hְ\ h\ hY5\ h1\ hw\ h0 v~♣ ~.♣ ..♣♣ ♣♣♣ .~.♣♣♣♣... ♣♣~...♣ ..~♣~♣ ♣♣♣ ♣♣♣~..~~♣ ..♣♣♣♣♣≈♣♣♣♣≈.~.♣ \ hW~~~.♣≈~~..♣♣.♣..@♣ -----~~.♣♣.....♣♣†..♣♣ .^.♣~..........♣ ~~§.♣♣...~≈≈♣..≈♣ ~~~.♣♣♣♣.♣≈♣..♣♣♣ ..~♣♣♣........♣ v   will-o-the-wisp (dormant) \ hg.~..†?....♣....~ .....~.♣♣♣♣♣♣♣... ~..†♣.♣♣ ♣...\ hh 83.4 (7.0  A will-o-the-wisp comes into view.The will-o-the-wisp gives a chilling moan.\ h_§vv\ h)=----4.4 (84) \ hO\ h1 _The will-o-the-wisp blinks!\ hj (((You shoot a sling bullet.\ h  The sling bullet closely misses the will-o-the-wisp.You shoot a slug. The slug hits the will-o-the-wisp!  The slug burns the will-o-the-wisp.\ h:y \ hT e.v°\ h =====5.5 (1.13) Rev \ h 9°\ h j _The will-o-the-wisp is moderately damaged.\ h (You shoot a sling bullet.  The sling bullet hits the will-o-the-wisp.  The sling bullet freezes the will-o-the-wisp.\ hl  The will-o-the-wisp is heavily damaged.You shoot a slug. The slug hits the will-o-the-wisp!!  The slug burns the will-o-the-wisp.\ h\ hGv~.v°\ ht6.62) Rev+ \ h:°\ hh _The will-o-the-wisp is almost destroyed.\ hThe slug burns the will-o-the-wisp. _The will-o-the-wisp is almost destroyed.You shoot a sling bullet.  You destroy the will-o-the-wisp!\ hrb°°\ h (((°Okawaru accepts your kill.\ hc..☼.°\ h1=701\ ht \ hb' _You shoot a slug.\ h l☼°\ h:°\ h H _No target in view!\ hc \ h \ h \ h \ h# A  You enter the shallow water.\ hz Z0) Water Rev+ \ h7 \ h  \ h H_Moving in this stuff is going to be slow.\ h \ hq X49) Rev+ \ h \ h \ h& t8) Rev \ h \ hs \ h C7\ h9 \ hk \ hI \ h \ h C6\ h6 \ h \ hv Y5\ h4 \ h \ h \ h$ H4) \ h \ h \ h  ♣♣♣♣♣♣  ♣~§~~♣  \ h$ ♣~.~~♣  ♣~~§.♣ ♣§@..♣♣------95.2 (7.6 ♣♣♣ ♣~~~~<♣..~.♣♣ ♣♣♣♣... ♣♣~~. ♣♣~...♣ \ hV ..~♣~♣ ♣♣♣.♣♣♣♣~..~~♣..♣♣♣♣♣≈♣♣♣♣≈.~.♣.♣♣ ~~~.♣≈~~..♣♣.♣...♣♣♣♣ ~~~.♣♣.....♣♣†..♣♣\ h ^.♣~..........♣ ~~§.♣♣...~≈≈♣..≈♣  You enter the shallow water.  Moving in this stuff is going to be slow.\ h 9§\ hS ------6.2 (83) Water \ hf \ h 9§\ h 9 _Found a stone staircase leading up.\ h4\ h \ h&,\ h[(Y1\ h-39) \ hE1P  There is a stone staircase leading up here.\ h4`8 _\ h4\ h6\ h:A  You enter the shallow water.\ h@;U7) Water \ h;\ h[>N _Moving in this stuff is going to be slow.\ hN@\ h@C6\ hMA\ hC\ hH4) \ hKA  You enter the shallow water.\ hKU3) Water \ hL\ h \ h> C7\ h@ \ hiC \ hX 54) \ h[ o3\ h\ \ h:` o2\ h9d \ h-j E~~..~...~.~... ~.~.~~...~.... ..~....~~.....♣ ♣ ~♣~~..~.~..~~.. ~♣\ hj [..~......~~~.♣ ... ~..~~.~.~....~♣ ♣♣♣~♣~[ \ hk ...~..~..~....♣♣♣.♣~.~. .......~.~~♣~..♣~..♣.♣ \ h2k ..~~.~.~.♣~~♣.~.@...♣♣ ♣ 67.0 (26.4) \ hfk ..~§~♣#~# #.~...~.~~.♣.♣ \ hk ..~♣♣♣ ##♣~~.~....~.. \ hk .#♣########♣#~~.~..♣~.~ \ hl V~####.?≈§..####.~~...~.♣ ###§§.≈.§≈...##♣~~.~♣~♣♣ ##.§≈.≈≈≈≈≈≈..##.~..♣♣♣ #...(§≈≈≈≈≈......~..♣ ##......≈......##...\ h8l $♣\ ht \ hNu g8.0 (271\ h| \ h~ - _Found a leather armour.\ h J\ h' \ hM \ hų o0\ h Z69\ hƶ \ h \ h d .~.~.~..††.~~\ hZ ...~...~..~~.~..♣~♣♣ ♣~......~D..~.~...... ~..~...~.~.....~~..♣♣ ~.~.~~...~...........♣ \ h ..~....~~.....♣.....♣♣ ♣ ~♣~~..~.~..~~...~.~..♣~♣~......~~~.♣..~......♣ ~..~~.~.~....~♣♣@♣♣♣~♣~[♣\ hR .~..~..~....♣♣♣.♣~.~........~.~~♣~..♣~..♣.♣ ..~~.~.~.♣~~♣.~.....♣♣ ♣ ..~§~♣#~# #.~...~.~~.♣.♣ ..~♣♣♣ ##♣~~.~....~..D   swamp dragon (trample, wandering) ~.#♣########♣#~~.~..♣~.§. ~####.?≈§..####.~~...~.♣♣#§§.≈.§≈...##♣~~.~♣~♣♣You enter the shallow water.\ h c 70.0 (2.0)  Moving in this stuff is going to be slow.\ h Z~DD)\ h \ h b1.0 (38) Water \ h \ h \ h _ _A swamp dragon comes into view.\ h' u††.~~~..~~.~..♣~♣♣ ~..~.~...... .D.....~~..♣♣ ~...........♣ ...♣.....♣♣ ♣ ...~.~..♣~♣ ♣..~......♣ ♣@♣♣♣~♣~[♣ ♣♣.♣\ h ..♣.♣ ....♣♣ ♣  .~~.♣.♣  ....~.. ~..♣~.§. ~...~.♣♣  \ hx††.~~~..~~.~..♣~♣♣ ~..~.~...... .D.....~~..♣♣ \ hx ~...........♣ ...♣.....♣♣ ♣ ...~.~..♣~♣ ♣..~......♣ ♣@♣♣♣~♣~[♣ ♣♣.♣ ..♣.♣ \ hy6....♣♣ ♣  .~~.♣ ....~.. \ h0y~..♣~.§~...~.♣\ hNy \ h\ hK\ hk\ hc _A swamp dragon is nearby!\ h!;_††.~~~..~~.~..♣~♣♣ ~..~.~...... .D.....~~..♣♣ ~...........♣ ...♣.....♣♣ ♣ ...~.~..♣~♣ ♣..~......♣ ♣@♣♣♣~♣~[♣ ♣♣.♣ ..♣.♣ ....♣♣ ♣  .~~.♣.♣  ....~.. ~..♣~.§. ~...~.♣♣  \ h††.~~~..~~.~..♣~♣♣ ~..~.~...... .D.....~~..♣♣ ~...........♣ ...♣.....♣♣ ♣ ...~.~..♣~♣ ♣..~......♣ ♣@♣♣♣~♣~[♣ ♣♣.♣ ..♣.♣ ....♣♣ ♣  .~~.♣ ....~.. ~..♣~.§~...~.♣ _A swamp dragon is nearby!\ h/_††.~~~..~~.~..♣~♣♣ ~..~.~...... .D.....~~..♣♣ ~...........♣ ...♣.....♣♣ ♣ ...~.~..♣~♣ ♣..~......♣ ♣@♣♣♣~♣~[♣ ♣♣.♣ ..♣.♣ ....♣♣ ♣  .~~.♣.♣  ....~.. ~..♣~.§. ~...~.♣♣  \ h.††.~~~..~~.~..♣~♣♣ ~..~.~...... .D.....~~..♣♣ ~...........♣ ...♣.....♣♣ ♣ ...~.~..♣~♣ ♣..~......♣ ♣@♣♣♣~♣~[♣ ♣♣.♣ ..♣.♣ ....♣♣ ♣  .~~.♣ ....~.. ~..♣~.§~...~.♣ _A swamp dragon is nearby!\ hF (((((You shoot a slug. The slug hits the swamp dragon.  The slug burns the swamp dragon.\ h  The swamp dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.\ hwM\ hVo~D....○\ hV=====2.0 (17Rev \ h^:○\ h`: _The swamp dragon is lightly wounded.\ h7[ ((((\ h7 You shoot a slug. The slug hits the swamp dragon!  The slug burns the swamp dragon!\ h (((§The swamp dragon is heavily wounded.You shoot a sling bullet.\ hS ~.D...○☼, catching breath)The sling bullet barely misses the swamp dragon.\ hZ ****☼*§The swamp dragon breathes poison at you.\ h8☼○○.○○○°°○○@○☼○)~\ hI3.1 (1.16Rev+ \ h\ h6 _The blast of poison is repelled.\ h (((( You shoot a sling bullet. The sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.\ h hThe sling bullet hits the swamp dragon.  The sling bullet freezes the swamp dragon.  The swamp dragon is severely wounded.  You shoot a slug. The slug hits the swamp dragon!!  The slug burn  You kill the swamp dragon!\ h C.\ h§ .☼°○.○°°°°°°○\ hŮ x24.25Rev* \ h \ h< P _Okawaru accepts your kill.\ hV \ h \ h \ h H _No target in view!\ h߈4\ h\ h8\ h\ hh3) Rev+  _\ hɛY2\ hr\ hI\ hY1\ h\ hg\ hkt0) Rev \ h\ hg\ h\ hD59\ hj\ h8\ hAY8\ hc,\ h-  You enter the shallow water.7) Water Rev \ h\ hN _Moving in this stuff is going to be slow.\ hz5\ h[\ h^4) \ h\ hW\ h,Y3\ h\ h\ hY2\ h\ hQ\ h*Y1\ h0\ h`\ hI  You enter the shallow water.\ hN49) Water \ hR\ hN _Moving in this stuff is going to be slow.\ h\ h*H7) \ h\ h\ hA  You enter the shallow water.\ h4U6) Water \ h\ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hP You enter the shallow water. _Moving in this stuff is going to be slow.\ h \ hKH5) \ h\ h?\ h\ hC;4\ h\ h\ h Y3\ h \ h> \ hC\ h\ h;2\ h'\ hm\ hY1\ h\ h\ h5\ hnC0\ he\ h_\ hD \ h} <39\ h \ h"\ h$ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ h%_ You enter the shallow water.8) Water \ h2%\ h%\ h*  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h+^6) \ h,\ h.\ h/C5\ h0\ h0\ h63\ h>5Y4\ hc6\ hE8\ h9Y3\ hc:\ h=\ h?Y2\ h@\ h}D\ hGY1\ hLI\ hiK\ hMY0\ hM\ hCR\ hQUZ29\ hrV\ hW\ h Y\ hIYC8\ hY\ h[\ hZ]Y7\ h]\ hi_\ h`C6\ h`\ hfa\ hb\ hdC5\ h*e\ h6f\ hg\ h,i\ hXiC4\ hi\ h+k\ hl\ hlC3\ hm\ h=p\ hrY2\ hs\ hB{ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ h{9ng to be slow.  You see here a +0 leather armour.\ h~\ hX~J1 _\ h\ h5\ h\ hKC0\ h\\ h؊\ h{Z19\ hb\ h\ h\ hAC8\ h\ h\ h&\ hg;7\ hg\ h\ hb\ h;6\ h\ hè\ h?\ hwC5\ hЬ\ h\ hU...~~..♣♣ ........♣ .♣. .♣.....♣♣♣♣ .~.~. \ h"...~.~..♣~♣♣ ..~~~ .♣..~......♣♣♣ ..~..~ \ hE~♣♣~♣♣♣~♣~[♣.♣♣ ♣~.~... \ h.♣♣♣°♣~.~.....♣♣♣~.w....♣~..♣.♣♣.♣~.♣♣.♣~.~~.~ .~.....♣♣♣♣♣....@.....♣ -----~~.♣.♣.♣.~....§..~~ \ hŸu~§.~....~...~.~.♣♣♣♣.♣♣. #~~.~..♣§.§.♣...♣ ♣ \ h##.~~...~.♣♣♣§.~ \ h ##♣~~.~♣~♣♣ ♣..♣♣♣ w   tyrant leech (asleep) \ h,.##.~..♣♣♣ ♣..♣ \ hN|....~..♣ ♣♣. ..##...\ hr$♣\ h825023.8 (49.6)\ h~w.§~~w\ hr-----4.8 (504\ h9§\ h_ _A tyrant leech comes into view.\ hRa..♣♣..♣ .♣. ..♣♣♣♣ .~.~. .~..♣~♣♣ ..~~~ .~......♣♣♣ ..~..~ ~♣♣♣~♣~[♣.♣♣ ♣~.~... .....♣♣♣~.~.... ♣~.♣♣.♣w.§~.~ \ h,S3♣....@.....♣ ♣.♣.~....~..~~ ...~.~.♣♣♣♣.♣♣. .~.♣...♣ ♣ .♣♣♣§.~~ ♣..♣♣♣ ♣..♣ ♣♣..\ h/..♣♣..♣ .♣. ..♣♣♣♣ .~.~. .~..♣~♣♣ ..~~~ .~......♣♣♣ ..~..~ ~♣♣♣~♣~[♣.♣♣ ♣~.~... .....♣♣♣~.~.... ♣~.♣♣.♣w.§~.~ \ hB♣....@.....♣ ♣.♣.~....~..~~ ...~.~.♣♣♣♣.♣♣. .~.♣...♣ ♣ .♣♣♣§.~ ♣..♣♣♣ ♣.. ♣♣.\ h8§\ h\ hF9§\ hc _A tyrant leech is nearby!\ h&..♣♣..♣ .♣. ..♣♣♣♣ .~.~. .~..♣~♣♣ ..~~~ .~......♣♣♣ ..~..~ ~♣♣♣~♣~[♣.♣♣ ♣~.~... .....♣♣♣~.~.... ♣~.♣♣.♣w.§~.~ ♣....@.....♣ \ h♣.♣.~....~..~~ ...~.~.♣♣♣♣.♣♣. .~.♣...♣ ♣ .♣♣♣§.~~ ♣..♣♣♣ ♣..♣ ♣♣..\ h4j..♣♣..♣ .♣. ..♣♣♣♣ .~.~. \ h;5.~..♣~♣♣ ..~~~ .~......♣♣♣ ..~..~ ~♣♣♣~♣~[♣.♣♣ ♣~.~... \ h5b.....♣♣♣~.~.... ♣~.♣♣.♣w.§~.~ ♣....@.....♣ ♣.♣.~....~..~~ \ h5v...~.~.♣♣♣♣.♣♣. .~.♣...♣ ♣ \ h5.♣♣♣§.~ ♣..♣♣♣\ h6r ♣.. ♣♣.\ h-6*\ h'=B§§\ h=\ hDC§§\ hGc _A tyrant leech is nearby!\ h  (§ You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.\ hc ((((((§The tyrant leech is moderately wounded.You shoot a slug.\ h> \ h* ....~.☼@w~\ h =====5.8 (1.0)3) Rev \ h 9§\ hZ _ _The slug closely misses the tyrant leech.\ h3 y §☼@(((((\ h3 'You shoot a slug.\ h w☼ug. _The slug closely misses the tyrant leech.  You shoot a slug.  The slug closely misses the tyrant leech.  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.\ hY2\ h?\ hD\ hIC1\ hBI\ hK\ hyN\ h?P\ hP\ hP;0\ hFR\ hS\ hpU\ hUD79\ hvV\ h&X\ hgZ\ hZC8\ hT[\ h\\ h]Y7\ h^\ hMc6\ hc\ h;e\ hpeC5\ hDf\ hAi\ hn_ ♣♣~♣♣..~~~~.~..~♣  ♣ ♣♣♣..~..~~=.♣.♣♣  \ h'o♣♣ ♣♣§.§.......♣♣  .♣♣♣~.§.....~.~^♣♣♣  .♣♣.♣~.~~.~~~....~♣♣  .........♣~~~......♣  .~....~..~~~......~♣  \ hRoG.~.♣♣♣♣.♣♣.♣♣.♣♣.♣♣♣  ...♣ ♣.♣♣.♣♣.♣♣@♣  63.3 (31.8) \ h{og~.~~ ♣~~ ♣♣♣~§♣♣  ♣♣♣ ~~ ♣~~  ..♣ ♣.♣♣  ♣.. ~~.   \ ho♣~~    ..♣    [.      \ huw9§\ hwg4.3 (324\ h{\ ho}- _Found a leather armour.\ hx f \ h  \ hU You enter the shallow water.\ hm k3) Water \ h _Moving in this stuff is going to be slow.2\ h= ^0) \ h \ h \ h% \ ho D69\ h \ hQ \ h(  You enter the shallow water.8) Water \ h1 \ h N _Moving in this stuff is going to be slow.\ h \ h C7\ h \ h \ h \ h H5) \ h \ h \ hW %  \ hu You enter the shallow water.\ h U4) Water \ h5 \ h o  You enter the shallow water. _Moving in this stuff is going to be slow. \ h r You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h) 4. _Moving in this stuff is going to be slow.\ h Y2\ h \ h" \ h$ \ h% @1) \ h& \ h., \ hT. Y0\ hO/ \ h0 \ h 4 h _Moving in this stuff is going to be slow.  You enter the shallow water\ h4 . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.\ h4 V59) Water \ h7 \ h:   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h{= ^7) \ hk> \ hDA \ hC \ h C4\ h \ h \ h> \ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h . _Moving in this stuff is going to be slow.  You enter the shallow water.3) Water \ h \ ht   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h \ h @1) \ h \ h6 \ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ h ng to be slow.  You enter the shallow water.0) Water \ h \ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h\ 4. _Moving in this stuff is going to be slow.\ hL \ h D68\ h^ \ h \ h Y7\ hy \ h \ h- \ hz @5) \ hi \ h \ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ h 4ng to be slow.  You enter the shallow water.\ h? U4) Water \ h% \ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h ^3) \ h< \ h\ hY2\ h\ h\ h3\ hqC1\ h6\ h!\ ho' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h'. _Moving in this stuff is going to be slow.  You enter the shallow water.0) Water \ h)\ h-  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ h).0ng to be slow.  You enter the shallow water\ h`.4. _Moving in this stuff is going to be slow.\ h1\ h1D58\ h`3\ hL6\ h!9\ ha9H6) \ h;\ hz>\ hC _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. \ hCP_Moving in this stuff is going to be slow.  You enter the shallow water.\ hSDk5) Water \ hG  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ hHdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ hJ\ hJH4) \ hK\ hpO\ hS _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h@TZ. _Moving in this stuff is going to be slow.  You enter the shallow water.\ hTU3) Water \ h:V\ hY  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ hhY4. _Moving in this stuff is going to be slow.\ hC\^1) \ h^\ h`\ hCdY0\ hLe\ hj\ hm\ hnD49\ ho\ h|s\ hv\ hvC8\ hx\ hE ♣~~~~~~~~.♣♣......~~.~.~.♣~ ♣.~~~~~~~.♣.~~~♣..~~~♣#~#♣# ♣♣♣♣....~♣♣♣......~♣♣♣#♣# # \ h♣~.~[.~.♣♣♣♣~.~.~~.#♣####### ♣.~~~)~♣♣ ♣♣~♣~§~####.?≈§ ♣.~~§~~♣♣ ♣♣~♣~.###§§.≈.§≈.  ♣♣..~~~..♣♣♣♣~..~###.§≈.≈≈≈≈≈  ♣~..~~.....~~.~~~♣#...(§≈≈≈≈≈ \ h! ♣~~~..~~~§~.@...~###......≈..190.5 (104.0)  ♣.~~.~~.§~.~~.~~..♣##....≈... ♣~~~......~♣.♣♣..♣##...§..# ♣~.....~~..♣♣♣♣♣~~####.#### ♣♣♣♣~......♣♣♣♣♣~~.♣#....#♣ ♣♣~...~...[†)÷........~.  ♣~....~.~~~†~.†~~..~~~~ \ hY0 ♣♣♣~~~...~†§~.~§~~♣...~  ♣.~~†..~~~~††~~~...~~ \ h\ hԈM§§\ hD+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.\ hF7 _\ hx\ hO\ h\ h:C6\ h\ hļ\ h?\ hC5\ h\ h\ h5C4\ h\ h}\ h3\ h>C3\ h\ hW\ h\ hkC2\ h\ h\ h*\ hA  You enter the shallow water.\ h(U1) Water \ h\ hN _Moving in this stuff is going to be slow.\ h^0) \ hA\ hE\ hZ39\ h \ h^\ ht\ hC8\ h\ h\ h Y7\ h\ h\ h\ h;6\ hc\ h>\ hM\ hC5\ h\ h$\ h(Y4\ h*\ h\4[  Items here: [[ ÷÷÷.\ h6\ h7J3 _\ h8\ h>c  You see here a hydra skeleton.\ h!\ h+2 \ h_\ h\ h  Things that are here:  a +0 quarterstaff; a +0 robe; a spriggan skeleton\ h<\ hJ1 _\ h\ h3f  You see here a lindwurm skeleton.\ h{\ h+0 \ hF_\ h \ h%\ h)Z29\ h+\ h0\ hN6A  You enter the shallow water.\ h6U8) Water \ h8\ hN>N _Moving in this stuff is going to be slow.\ hA\ hAC6\ hC\ hG\ hL^4) \ hN\ h3Q\ hS\ hTC3\ h V\ hY\ h\  You enter the shallow water.2) Water \ hd]\ h_N _Moving in this stuff is going to be slow.\ ha^1) \ hb\ h7e\ hgY0\ hh\ hi\ hk\ hkD19\ hl\ h3p\ hiq\ hqC8\ hIr\ ht\ h:wY7\ hw\ hz\ h~A  You enter the shallow water.\ hBU6) Water \ h\ h^  You enter the shallow water. _Moving in this stuff is goi\ hAng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ hq4. _Moving in this stuff is going to be slow.\ h\ hH4) \ hx\ h\ hg _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ hng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.\ h؋U3) Water \ h_\ h7B  You enter the shallow water. \ har_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi\ hdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ hY2\ h4\ h \ h̔\ hH0) \ h\ h\ h\ h5D09\ h\ h-\ h\ hC8\ ho\ hb\ h0\ h^-7\ h{\ hh\ hk\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.\ h\U6) Water \ h"\ h_r  You enter the shallow water. _Moving in this stuff is going to be slow. \ h You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h\ hH4) \ h4\ hm\ h\ hͮC3\ h\ h\ h\ h;2\ h\ hQ\ h۸ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hu You enter the shallow water.1) Water \ hw\ hE8  You enter the shallow water\ hfV. _Moving in this stuff is going to be slow.  You enter the shallow water\ h:. _Moving in this stuff is going to be slow. \ hB You enter the shallow water. _Moving in this stuff is goi\ hng to be slow.\ h)\ h^H0) \ h\ h]\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. \ hX_Moving in this stuff is going to be slow.  You enter the shallow water.\ hP0999) Water \ h\ h8  You enter the shallow water\ h. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. \ hP You enter the shallow water. _Moving in this stuff is going to be slow.\ h\ hH7) \ h\ h\ h+Y6\ h\ h{\ ha\ h;5\ hz\ h\ hY4\ h\ h\ hY3\ h\ h1\ hY2\ h\ h\ h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ hiZ. _Moving in this stuff is going to be slow.  You enter the shallow water.\ hU1) Water \ h\ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h4. _Moving in this stuff is going to be slow.\ h\ hH0) \ h]\ h\ h,898765432\ h2.\ h14\ h48 _Moving in this stuff is goi\ h%5ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ hc5Z. _Moving in this stuff is going to be slow.  You enter the shallow water.\ h5U1) Water \ h7\ h;  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water\ h<. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.\ h?\ h?I79) \ hA\ h|D\ hG\ hGC8\ h{I\ hL\ hqN\ hNC7\ hP\ hzR\ h2U\ hU;6\ hV\ hX\ h0\\ h]Q5\ h)h~~~~.♣...^.♣~..........♣ ~~.♣♣♣♣§~~.♣♣...~≈≈♣..≈♣ ~.♣♣ ♣~~~.♣♣♣♣.♣≈♣..♣♣♣ ♣♣♣ ♣♣..~♣♣♣........♣ ♣.~..÷?....♣....~ ~.....~.♣♣♣♣♣♣♣...  ♣♣~..÷♣.♣♣...~♣ ♣... \ hh ♣♣♣.~♣♣♣♣~..♣ .~.  ♣...~....@.♣263.7 (73.2) ♣♣~.~~.~~[.~.....~ ..~~..~♣~...~~.~ ♣.~~...♣♣~.~.~..?  ♣♣♣~.♣♣♣~...~~.~§♣♣♣♣ ~...~~.~.\ h,i ....♣~♣♣~ ♣♣♣♣♣♣♣♣ \ hqo:§\ h q+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.\ hz`\ h\ h*v4 _\ hA  You enter the shallow water.\ hҜU3) Water \ h\ h#N _Moving in this stuff is going to be slow.\ h=\ hH1) \ h\ h[\ hJC0\ h\ h\ h!\ h\ hϭD69\ h\ hf\ h\ hѲ;8\ h\ h\ hC7\ hI\ h\ h \ hI\ h;6\ h\ h] ..~♣♣♣........♣♣♣♣ .~..÷?....♣....~.♣♣ .....~.♣♣♣♣♣♣♣....♣♣ . ~..÷♣.♣♣...~♣.♣...~♣ ..♣.~♣♣♣♣~..♣♣.§.~.♣ ... ♣...~......♣...♣♣♣♣♣.... \ h!♣~.~~.~~[.~.....~♣~....~ ~..~~..~♣~...~~.~..~..~. ♣.~~...♣♣~.~.~..@~.~..$. ♣♣♣~.♣♣♣~...~~.§~...~~§♣♣♣♣♣.~...§~.~.~....§....♣~♣♣~...♣.~♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣      \ hc0Your pack is full.\ hl 72.3 (8.6) _You see here a scroll of amnesia.\ hJ\ h}Could not pick up a scroll of amnesia here; Ignore it? Y - Yes  N - No  A - Always\ ha4\ h :\ h,;Could not pick up a scroll of amnesia here; Ignore it? Y - Yes  N - No \ h|;k A - Always [Y]es, [N]o, or [A]lways only, please.\ h2\ hp\ h$\ hCould not pick up a scroll of amnesia here; Ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.\ h7j\ hƆ..~♣♣♣........♣♣♣♣planckenstein the Marksgoblin .~..÷?....♣....~.♣♣Coglin of Okawaru ****** .....~.♣♣♣♣♣♣♣....♣♣ .Health: 163/163 ======================== ~..÷♣.♣♣...~♣.♣...~♣ ..Magic: 32/32 ======================== ♣♣.~♣♣♣♣~..♣♣.§.~.♣ ...AC: 41Str: 16 ♣...~......♣...♣♣♣♣♣....EV: 15Int: 10 ♣~.~~.~~[.~.....~♣~....~SH: 0Dex: 25 ~..~~..~♣~...~~.~..~..~.XL: 19 Next: 72% Place: Swamp:4 ♣.~~...♣♣~.~.~..@~.~..$.Noise: ---------  Time: 35272.3 (0.0) ♣♣♣~.♣♣♣~[\ hz40m...~~.§~...~~§~o) +5 hand cannon of a) +5 sling (freeze)♣♣♣♣♣.~...§~.~.~....§.Fire: o) +5 hand cannon of Forgiveness♣♣....♣~♣♣~...♣.~♣Zot (20966) ♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣    You enter the shallow water. _Moving in this stuff is going to be slow.  Your pack is full. _You see here a scroll of amnesia.  Your pack is full.  You see here a scroll of amnesia. _Moving in this stuff is going to be slow. _Your pack is full.  You see here a scroll of amnesia.  Autopickup disabled for scrolls of amnesia.\ hT\ hJ5 _\ h\ h/\ h\ hƓ;4\ hM\ h\ hW\ h;3\ h\ h\ h\ hC2\ h\ hj\ h/♣........♣♣♣♣  ?....♣....~.♣♣♣.~.♣♣...♣  ~.♣♣♣♣♣♣♣....♣♣..§..~..♣  .♣♣...~♣.♣...~♣.~..~.~~ ♣~..♣♣.~.~.♣♣.......~ ......♣...♣♣♣♣♣......~~ .~~[.~.....~♣~....~.~..!  ..~♣~...~~.~..~..~.~.~ ..♣♣~.~.§..?~.~.@$...~. ..§~.~~...~~~~.~~~.  ♣♣.~...~~.~.§....~..~~.w  ♣♣....♣~♣♣~...♣.~♣♣.♣.♣  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣ ♣    w[3\ h7m   tyrant leech (asleep) \ h \ hA \ h 6.3 (4  \ hP3A tyrant leech comes into view.\ h\ hW~~w.w7.3 (51\ h\ h \ hMX_Found a potion of heal wounds.\ hk♣.~.♣♣...♣ ♣..~..~..♣ ♣.~..~.~~. ♣.......~. .♣♣♣♣♣......~~. [.~.....~♣~....~.~..! ~.~..~..~.~.~~. ..?~.~.@$...~.. .~~...~~~~.~~~. .~.~....~..~~w.  ♣♣~...♣.~♣♣.♣.♣  ♣♣♣♣♣♣♣♣♣ ♣ ♣ \ h-h♣.~.♣♣...♣ ♣..~..~..♣ ♣.~..~.~~. ♣.......~. .♣♣♣♣♣......~~. [.~.....~♣~....~.~..! ~.~..~..~.~.~~. \ h%i>..?~.~.@$...~.. .~~...~~~~.~~~. .~.~....~..~~w.  ♣♣~...♣.~♣♣.♣.♣  ♣♣♣♣♣♣♣♣♣ ♣ ♣ \ h7r4\ hky\ h6|c _A tyrant leech is nearby!\ h)6r♣.~.♣♣...♣ ♣..~..~..♣ ♣.~..~.~~. ♣.......~. .♣♣♣♣♣......~~. [.~.....~♣~....~.~..! ~.~..~..~.~.~~. ..?~.~.@$...~.. .~~...~~~~.~~~. .~.~....~..~~w.  \ h6♣♣~...♣.~♣♣.♣.♣  ♣♣♣♣♣♣♣♣♣ ♣ ♣ \ h?♣.~.♣♣...♣ ♣..~..~..♣ \ hr♣.~..~.~~. ♣.......~. .♣♣♣♣♣......~~. [.~.....~♣~....~.~..! ~.~..~..~.~.~~. ..?~.~.@$...~.. \ hOx.~~...~~~~.~~~. .~.~....~..~~w.  ♣♣~...♣.~♣♣.♣.♣  ♣♣♣♣♣♣♣♣♣ ♣ ♣ \ h\ ho\ h\ h\ hL \ h]_A tyrant leech is nearby!\ h ((((( You shoot a slug. The slug hits the tyrant leech!  The slug burns the tyrant leech.\ h  The tyrant leech is moderately wounded.You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet freezes the tyrant leech.\ hؒ \ h ○~~.~w.\ h? =====8.3 (10) Rev \ h :○\ hm g _The tyrant leech is moderately wounded.\ h$ ((((((You shoot a slug.\ h l % ○ The slug completely misses the tyrant leech.You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet freezes the tyrant leech.\ h \ h §°$☼~.w~.\ hq z9.4 (1.159) Rev+ \ h =☼\ h: e _The tyrant leech is severely wounded.\ h7 °((((You shoot a sling bullet.\ h _The tyrant leech is severely wounded.You shoot a sling bullet.  The sling bullet misses the tyrant leech.  You shoot a slug. The slug hits the tyrant leech!!  The slug burns the tyrant leech.  You kill the tyrant leech!\ hG°\ h`)\ h~§☼○~.†\ hh8008\ hx$X§○\ h 'P _Okawaru accepts your kill.\ h<)c°§○\ h)\ h0;○\ h2H _No target in view!\ hn°☼○\ hS\ hj°☼○\ hH _No target in view!\ h~4\ h}\ hk\ h%"\ h**`7 _\ h-\ h.^6) Rev \ h/\ h4O _You now have 3230 gold pieces (gained 17).\ h6C5\ h6\ h7\ h">\ h A\ hAC4\ hF,\ hDI\ hIC3\ h"K\ hQ\ hT\ hWTH2) \ hU\ hW\ hGZ\ hZC1\ h[\ hVb\ hdY0\ hf\ hxm\ hnD49\ hn\ hwwv _O - 4 potions of heal wounds (gained 1)\ hoz\ hzC8\ h{\ h~\ h\ h{C7\ hP\ h\ h\ hЈC6\ h\ h\ h\ hC5\ h\ h\ h\ hC4\ h\ h\ hJ\ hC3\ hS\ he\ hC2\ h\ hZO _You now have 3252 gold pieces (gained 22).\ h\ hVC1\ h\ h\ h\ h]C0\ h\ h\ h\ hDD39\ h\ h]\ h-\ hnC8\ h\ h~~~♣♣~.~~♣  ~.~♣♣~~~.♣ ~~..♣♣  \ h*~~~~<♣..~.♣♣ ♣♣♣  ~~.♣♣♣~...♣ ♣♣.♣♣  ♣.♣♣♣♣~..~~♣ ♣~..♣  ♣♣♣♣≈.~.♣.♣♣ ♣♣...♣  ♣♣.♣...♣♣♣♣ ♣♣.♣.~♣♣  .\ hY♣♣†..♣♣ ♣♣~..@~.♣  -----300.4 (20.0) \ hd......♣ ♣♣.♣~..~♣♣  ≈≈♣..≈♣ ♣.~...~♣♣  \ h≈♣..♣♣♣ ♣♣.♣~.♣♣  ....♣♣♣♣ ♣♣.♣♣...♣♣  ♣....~.♣♣♣.~.♣♣...♣♣♣  \ h ♣♣♣♣....♣♣..~..~..♣~♣♣  .~♣.♣...~♣.~..~.~~...♣ \ h`.♣♣.~.~.♣♣.......~.~♣♣ \ h<-----\ h\ h E _Done exploring.\ h J\ h, 0.0)........\ hC 4\ h- E _Done exploring.\ hn J\ hD \ h \ h[ [ _Done exploring.\ hJ\ hnV<\ h,W\ hYE _Done exploring.\ h [[?25h[?0c  Search for what [Enter for "."]? \ h [?25l[?1c\ h \ h$\ hh}15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:4] a scroll of amnesiab - [Swamp:4] a stone staircase leading up  c - [Swamp:4] a spear  d - [Swamp:4] a +0 leather armour (1 further duplicate)  \ he - [Swamp:4] a scale mail  f - [Swamp:4] a dispersal trap (1 further duplicate)  g - [Swamp:4] an escape hatch in the ceiling  h - [Swamp:4] 3 boomerangs  i - [Swamp:4] a +0 quarterstaff  \ h-j - [Swamp:4] a +0 robe (1 further duplicate)  k - [Swamp:4] +0 swamp dragon scales (1 further duplicate)  l - [Swamp:4] a medusa talisman  m - [Swamp:4] a stone staircase leading up  \ hkIn - [Swamp:4] a +0 spear  o - [Swamp:4] a stone staircase leading up\ hFQ\ hoX\ h_V~~~♣♣~.~~♣  planckenstein the Marksgoblin ~.~♣♣~~~.♣  Coglin of Okawaru ****** ~.♣♣♣~~..♣♣\ h_  Health: 163/163 ======================== ~~~~<♣..~.♣♣ ♣♣♣  Magic: 32/32 ======================== ♣~~.♣♣♣~...♣ ♣♣.♣♣   AC: 41Str: 16 ♣.♣♣♣♣~..~~♣ ♣~..♣   EV: 15Int: 10 \ h_\♣♣♣♣≈.~.♣.♣♣ ♣♣...♣   SH: 0Dex: 25 ♣♣.♣...♣♣♣♣ ♣♣.♣.~♣♣   XL: 19 Next: 72% Place: Swamp:4 \ h`n.♣♣†..♣♣ ♣♣~..@~.♣   Noise: ---------  Time: 35300.4 (0.0) \ hN`E......♣ ♣♣.♣~..~♣♣   o) +5 hand cannon of a) +5 sling (freeze) \ h`≈≈♣..≈♣ ♣.~...~♣♣   Fire: o) +5 hand cannon of Forgiveness ≈♣..♣♣♣ ♣♣.♣~.♣♣\ hNa   Zot (20938) ....♣♣♣♣ ♣♣.♣♣...♣♣  ♣....~.♣♣♣.~.♣♣...♣♣♣    ♣♣♣♣....♣♣..~..~..♣~♣♣    .~♣.♣...~♣.~..~.~~...♣    .♣♣.~.~.♣♣.......~.~♣♣    _You now have 3252 gold pieces (gained 22). _Done exploring. \ ha_Done exploring. _Done exploring. _Done exploring.  \ haBSearch for what [Enter for "."]? .\ h5g\ hg\ hl\ h n. _\ hl\ hm\ hp\ h rF _Unknown command.\ h! \ h 'Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 24 javelins  \ h H - 17 silver javelins  M - an atropa-tipped dart  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} \ hA u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} \ hj Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance \ h Gizmo \ h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\ h$tW Missiles (  y - 24 javelins  H - 17 silver javelins  M - an atropa-tipped dart  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn) \ h9uz C - a +2 cloak (worn)N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (14)10%\ h' ~ V - a scarf of resistancev - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (41) Scrolls (go to first with ?)  b - 2 scrolls of torment \ he(  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 6 scrolls of revelation36\ h T c - a scroll of immolation  z - 5 scrolls of poison  D - 3 scrolls of fogJ - 3 scrolls of enchant armour  K - 4 scrolls of fear47\ h z - 5 scrolls of poison  K - 4 scrolls of fear  P - 3 scrolls of teleportation \ hL Y - 5 scrolls of blinking Potions (go to first with !)55\ h K - 4 scrolls of fear  d - 2 potions of resistance  g - 11 potions of curing  j - 3 potions of lignification  l - 7 potions of attractionm - 2 potions of enlightenment  q - 3 potions of cancellation  s - 8 potions of might  t - 6 potions of mutation76\ h{  l - 7 potions of attraction  q - 3 potions of cancellationw - a potion of brilliance8\ h- E - 4 potions of ambrosia81\ h/ x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (41) \ hr Scrolls (go to first with ?)  g - 11 potions of curing  q - 3 potions of cancellation7\ hk&R Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} \ h&#Wands (go to first with /)  e - a wand of digging (6)  f - a wand of polymorph (14)  v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36) \ h&+ I - a wand of flame (41) Scrolls (go to first with ?)  b - 2 scrolls of torment  c - a scroll of immolation\ h3'928\ h NU - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction  v - a wand of roots (16)  I - a wand of flame (41)1\ hϧ H - 17 silver javelins  M - an atropa-tipped dart  e - a wand of digging (6)  v - a wand of roots (16)15\ h$lMy - 24 javelins  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  e - a wand of digging (6)3\ hUz n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with () \ hz V - a scarf of resistance  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}\ hz9 7\ h= a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance2\ h3,`MHand Weapons (go to first with ))  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}top\ hx"\ hy(\ h.O~~~♣♣~.~~♣  planckenstein the Marksgoblin ~.~♣♣~~~.♣  Coglin of Okawaru ****** ~.♣♣♣~~..♣♣  Health: 163/163 ======================== ~~~~<♣..~.♣♣ ♣♣♣\ hz/  Magic: 32/32 ======================== ♣~~.♣♣♣~...♣ ♣♣.♣♣   AC: 41Str: 16 ♣.♣♣♣♣~..~~♣ ♣~..♣   EV: 15Int: 10 ♣♣♣♣≈.~.♣.♣♣ ♣♣...♣   SH: 0Dex: 25 \ h/J♣♣.♣...♣♣♣♣ ♣♣.♣.~♣♣   XL: 19 Next: 72% Place: Swamp:4 \ h/n.♣♣†..♣♣ ♣♣~..@~.♣   Noise: ---------  Time: 35300.4 (0.0) \ h0E......♣ ♣♣.♣~..~♣♣   o) +5 hand cannon of a) +5 sling (freeze) \ h(0≈≈♣..≈♣ ♣.~...~♣♣   Fire: o) +5 hand cannon of Forgiveness ≈♣..♣♣♣ ♣♣.♣~.♣♣  Zot (20938) ....♣♣♣♣ ♣♣.♣♣...♣♣  \ hX0♣....~.♣♣♣.~.♣♣...♣♣♣    ♣♣♣♣....♣♣..~..~..♣~♣♣    .~♣.♣...~♣.~..~.~~...♣    \ hz0.♣♣.~.~.♣♣.......~.~♣♣    _Done exploring. _Done exploring. \ h0_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.\ h4\ hY5\ h8\ h9\ h[G\ hJ$\ hJplanckenstein the Marksgoblin (Coglin Hunter) Turns: 34885, Time: 01:37:08 Health: 163/163 AC: 41 Str: 16 XL: 19 Next: 72% Magic: 32/32EV: 15 Int: 10 God: Okawaru [******] Gold: 3252SH:  0 Dex: 25 Spells: 18/18 levels left \ hJrFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . \ hKo - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . \ h)KN - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet \ hJK|rElec + C - +2 cloak \ hmKrCorr + i - +2 pair of gloves SInv .\ hKLp - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.47/turn MPRegen 0.23/turn \ hK%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects \ hLA: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 2/15 runes: decaying, serpentine\ h\ h0~~~♣♣~.~~♣  planckenstein the Marksgoblin ~.~♣♣~~~.♣  Coglin of Okawaru ****** ~.♣♣♣~~..♣♣  Health: 163/163 ======================== ~~~~<♣..~.♣♣ ♣♣♣  Magic: 32/32 ======================== ♣~~.♣♣♣~...♣ ♣♣.♣♣   AC: 41Str: 16 ♣.♣♣♣♣~..~~♣ ♣~..♣   EV: 15Int: 10 ♣♣♣♣≈.~.♣.♣♣ ♣♣...♣   SH: 0Dex: 25 ♣♣.♣...♣♣♣♣ ♣♣.♣.~♣♣   XL: 19 Next: 72% Place: Swamp:4 .♣♣†..♣♣ ♣♣~..@~.♣\ h[39;49m   Noise: ---------  Time: 35300.4 (0.0) ......♣ ♣♣.♣~..~♣♣   o) +5 hand cannon of a) +5 sling (freeze) ≈≈♣..≈♣ ♣.~...~♣♣   Fire: o) +5 hand cannon of Forgiveness ≈♣..♣♣♣ ♣♣.♣~.♣♣  Zot (20938) ....♣♣♣♣ ♣♣.♣♣...♣♣  ♣....~.♣♣♣.~.♣♣...♣♣♣    ♣♣♣♣....♣♣..~..~..♣~♣♣    .~♣.♣...~♣.~..~.~~...♣    .♣♣.~.~.♣♣.......~.~♣♣    _Done exploring. _Done exploring. _Done exploring. _Done explorin\ h{g. _Search for what [Enter for "."]? . _Unknown command.\ h\ h\ h \ h@Search for what [Enter for "."]? .Unknown command.\ h$ \ h( Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15)Zot: 25624 Temple (1/1) D:4\ h%) Zot: 5969  Lair (5/5) D:8Zot: 21223\ hK)  Swamp (4/4) Lair:3 Zot: 20938  Snake (4/4) Lair:2 Zot: 19770\ hp)  Slime (0/5) Lair:5  Orc (2/2) D:11 Zot: 10369\ h)  Elf (0/3) Orc:2  Vaults (0/5) D:13\ h)  Depths (0/4) D:15  Sewer (visited) IceCv (visited) \ h4* Gauntlet (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($1837)HepliaklqanaKikubaaqudgha MakhlebNemelex Xobeh\ h^* OkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXom\ h* >Yredelemnul ZinThe Shining One Beogh\ h* Jiyva Shops: (press $ to reach them - yellow denotes antique shop) \ h* 5D:4 : D:6 [ D:7 * D:14 (!( Orc:2 [?( Snake:2 [:=:[ Snake:3 [* Annotations: (press ! to add a new annotation)\ h\ h5~~~♣♣~.~~♣  planckenstein the Marksgoblin ~.~♣♣~~~.♣  Coglin of Okawaru ****** ~.♣♣♣~~..♣♣  Health: 163/163 ======================== \ hz~~~~<♣..~.♣♣ ♣♣♣  Magic: 32/32 ======================== ♣~~.♣♣♣~...♣ ♣♣.♣♣   AC: 41\ h&Str: 16 ♣.♣♣♣♣~..~~♣ ♣~..♣   EV: 15Int: 10 ♣♣♣♣≈.~.♣.♣♣ ♣♣...♣   SH: 0Dex: 25 ♣♣.♣...♣♣♣♣ ♣♣.♣.~♣♣   XL: 19 Next: 72% Place: Swamp:4 .♣♣†..♣♣ ♣♣~..@~.♣   Noise: ---------  Time: 35300.4 (0.0) ......♣ ♣♣.♣~..~♣♣   o) +5 hand cannon of a) +5 sling (freeze) ≈≈♣..≈♣ ♣.~...~♣♣   Fire: o) +5 hand cannon of Forgiveness ≈♣..♣♣♣ ♣♣.♣~.♣♣ \ h  Zot (20938) ....♣♣♣♣ ♣♣.♣♣...♣♣  ♣....~.♣♣♣.~.♣♣...♣♣♣    ♣♣♣♣....♣♣..~..~..♣~♣♣    .~♣.♣...~♣.~..~.~~...♣    .♣♣.~.~.♣♣.......~.~♣♣    _Done exploring. \ hh_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.\ h\ h\ h\ hHw \ h bWhere to? (Tab - Swamp:3 @ (x,y), ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths\ hc\ hOU[?25h[?0c~~~♣♣~.~~♣  planckenstein the Marksgoblin ~.~♣♣~~~.♣  Coglin of Okawaru ****** ~.♣♣♣~~..♣♣\ h  Health: 163/163 ======================== ~~~~<♣..~.♣♣ ♣♣♣  Magic: 32/32 ======================== ♣~~.♣♣♣~...♣ ♣♣.♣♣   AC: 41Str: 16 ♣.♣♣♣♣~..~~♣ ♣~..♣   EV: 15Int: 10 \ h♣♣♣♣≈.~.♣.♣♣ ♣♣...♣   SH: 0Dex: 25 \ h\♣♣.♣...♣♣♣♣ ♣♣.♣.~♣♣   XL: 19 Next: 72% Place: Swamp:4 .♣♣†..♣♣ ♣♣~..@~.♣   Noise: ---------  Time: 35300.4 (0.0) ......♣ ♣♣.♣~..~♣♣   o) +5 hand cannon of a) +5 sling (freeze) \ h≈≈♣..≈♣ ♣.~...~♣♣   Fire: o) +5 hand cannon of Forgiveness \ h≈♣..♣♣♣ ♣♣.♣~.♣♣  Zot (20938) \ hD....♣♣♣♣ ♣♣.♣♣...♣♣  ♣....~.♣♣♣.~.♣♣...♣♣♣  \ h0  ♣♣♣♣....♣♣..~..~..♣~♣♣    .~♣.♣...~♣.~..~.~~...♣    .♣♣.~.~.♣♣.......~.~♣♣    _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.What level of the Elven Halls? (default 1, ? - help) \ h̪ [?25l[?1c\ h4\ hٯ\ h\ h;\ hv7 _\ hY6\ h\ h| 54\ hO\ hY3\ h\ h2\ hk\ hY1\ h ,\ h Y0\ h~ \ h \ h Z29\ h \ he \ hJ \ h C8\ h \ h \ h \ h+! C7\ h" \ hK% \ h' \ h' C6\ h( \ hu/ \ hd1 \ h1 C5\ h3 \ h5 \ h+7 \ hj7 C4\ hC8 \ hs= F  You see here a scroll of amnesia.\ h@ \ h@ J3 _\ hB \ hE \ hG \ hG C2\ hI \ h`L \ h2O \ hdO C1\ hP \ h|S \ hV \ hJV C0\ hW \ h'Z \ h|\ \ h\ D19\ h] \ h` \ hc Y8\ hd \ hg \ hi Y7\ hl \ h.o \ hq Y6\ h s \ hqv \ hsy Y5\ hz \ h} \ h~ \ hM Q4\ h \ h \ h C3\ hK \ hG \ h Y2\ h \ h+ \ h \ h` ;1\ h \ h \ h \ hW C0\ hv \ h% \ h- \ hb D09\ h< \ hs \ h C8\ hD \ h͙ \ h o7\ h \ h \ h9 Y6\ h[ \ h} \ hè A  You enter the shallow water.\ h U5) Water \ h \ h d _Moving in this stuff is going to be slow.\ h H4) \ hq \ h X  There is a stone staircase leading up here.\ hJ \ h \ h J3 _\ h \ h <3\ h Y1\ h{ \ h l _You climb upwards.  There is a stone staircase leading down here.\ h A  You enter the shallow water.\ h U0) Water \ h2 \ h~ N _Moving in this stuff is going to be slow.\ h \ h B899) \ h \ h 8\ h \ h" \ h" C7\ ha$ \ h) \ h#+ Y6\ h, \ h1 \ h2 Y5\ h4 \ h7 \ h9 Y4\ h; \ h> \ h:@ \ h@ C3\ h|A \ hF \ hG \ hG C2\ hH \ hL \ hN \ hN C1\ hO \ hS \ hV o0\ hY \ h]  You enter the shallow water.89) Water \ h-b N _Moving in this stuff is going to be slow.\ h d \ hId C7\ he \ hi \ hj \ hj C5\ hk \ hn \ hp \ h \ h) \ h Y8\ h \ h \ hP Y7\ h] \ h? d  You see here a bunyip skeleton.\ h \ hP J6 _\ h \ h: \ hߠ \ h C5\ hơ \ hĤ \ he A  You enter the shallow water.\ h U4) Water \ h \ h: N _Moving in this stuff is going to be slow.\ h \ h˯ C2\ hH \ h# \ hƶ \ h ;1\ hƸ \ h h  You see here an alligator skeleton.\ h \ h P69)  _\ hH \ h n  There is a stone staircase leading up, spattered with blood here.\ h \ h \ h: +8 \ h] _\ h \ h 2\ h \ h \ h C7\ ht \ h' _You climb upwards.  There is a stone staircase leading down, spattered with blood here.\ ha) \ h) J6 _\ h* \ h- \ h/ \ h/ C5\ h-1 \ h2 \ h44 \ h\4 C4\ h4 \ h~6 \ h8 \ h8 -3\ h 9 \ hs: \ h"= \ h? A  You enter the shallow water.\ h@ U2) Water \ h~A \ hD N _Moving in this stuff is going to be slow.\ hjG ^0) \ hH \ hJ \ hL A  You enter the shallow water.\ hM V59) Water \ h~M \ h#O N _Moving in this stuff is going to be slow.\ hP \ hP H7) \ hQ \ huS \ hT \ hT ;6\ h}U \ h..~♣♣.~..~.~♣♣..♣♣ D   seven-headed hydra (wandering) ♣♣~~♣♣...~.♣♣...~~~.♣♣♣♣~♣\ hx ♣♣♣♣♣♣♣♣~~.~~.~~~~...~♣♣♣ \ hO♣♣♣♣♣♣.~~......♣♣♣\ h']§~~406.5 (106.1)\ hٵg771\ hѽ:§\ h _A seven-headed hydra comes into view. _There is a staircase back to the Lair, spattered with blood here.\ h9M (((((§DYou shoot a sling bullet.  The sling bullet hits the seven-headed hydra.  The sling bullet freezes the seven-headed hydra.\ h|  The seven-headed hydra is lightly wounded.  You shoot a slug. The slug hits the seven-headed hydra!!  The slug burns the seven-headed hydra!\ h!\ h]~.D.~.§~~..○\ h =====8.5 (1.0)0) Rev \ h۫:○\ hj _The seven-headed hydra is heavily wounded.\ he ((((○ You shoot a slug. The slug hits the seven-headed hydra.  The slug burns the seven-headed hydra.\ h(slow)lug burns the seven-headed hydra.  The seven-headed hydra is severely wounded.  \ h!You shoot a sling bullet.  The sling bullet hits the seven-headed hydra.  The seven-headed hydra seems to slow down.ing bullet freezes the seven-headed hydra.\ hr\ hT}§.D§.☼.\ h}s929) Rev+ \ h-☼○ _The seven-headed hydra is severely wounded.\ h_((☼( The sling bullet freezes the seven-headed hydra. _The seven-headed hydra is severely wounded.You shoot a sling bullet.  The sling bullet hits the seven-headed hydra!  The sling bullet freezes the seven-headed hydra.\ h2ling bullet hits the seven-headed hydra!  almost dead.ug. The slug hits the seven-headed hydra!ug burns the seven-headed hydra.  You kill the seven-headed hydra!\ hY†☼\ hT§†§.○☼.°~\ hj3108\ h`§○°\ hߚ \ hJ_Okawaru accepts your kill.\ h23\ h5planckenstein the Marksgoblin (Coglin Hunter) Turns: 34987, Time: 01:37:16 Health: 163/163 AC: 41 Str: 16 XL: 19 Next: 73% Magic: 32/32\ h;6EV: 15 Int: 10 God: Okawaru [******] Gold: 3252SH:  0 Dex: 25 Spells: 18/18 levels left rFire + . . a - +5 sling (freeze) {Cipactli} \ h64rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + u - +2 helmet rElec + C - +2 cloak \ h6rCorr + i - +2 pair of gloves SInv .\ h6p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} \ h7=Stlth + HPRegen 0.47/turn MPRegen 0.23/turn \ h57%: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: revving \ ha7A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 2/15 runes: decaying, serpentine\ h]{\ h]♣♣..~♣♣..~♣..♣~.♣♣~.[~~~.♣ planckenstein the Marksgoblin ♣♣.....♣♣......♣♣♣♣..~~~§~. Coglin of Okawaru ******\ hb♣♣.~~~~.♣♣♣..~..~♣♣♣..§~~~~. Health: 163/163 ========================♣)~~~~~.♣ ♣♣♣♣§..~♣~..~~~~~~ Magic: 32/32 ========================\ hK1♣.~§~~~~♣♣♣♣~.†~~.♣♣~..~~§§~ AC: 41Str: 16♣♣...~..~♣~..§~~~~♣..~~~~~.. EV: 15Int: 10♣♣♣♣♣♣♣.~~[.~~~~..)~~~~~... SH: 0Dex: 25♣~~○☼..~~.~.~~~~~...§ XL: 19 Next: 73% Place: Swamp:1\ h݌♣♣..@°[.....~~~~..~♣♣ Noise: =====----  Time: 35410.5 (0.0)♣♣♣♣♣♣♣♣♣♣÷.....~~~~.♣♣♣ o) +5 hand cannon of a) +5 sling (freeze)♣...♣♣♣♣ ♣~..~~~§~~~.♣♣Fire: o) +5 hand cannon of Forgiveness♣♣♣~~.♣..♣ ♣♣♣♣.~~~^.~~.♣\ hxZot (20828) Rev+ ♣....~♣~.♣♣♣~...~~~.~...♣♣......>..~♣♣.~..~.~♣♣..♣♣♣♣~~♣♣...~.♣♣...~~~.♣♣♣♣~♣\ hU♣♣♣♣♣♣♣♣~~.~~.~~~~...~♣♣♣♣♣♣♣♣♣.~~......♣♣♣The sling bullet freezes the seven-headed hydra.  The seven-headed hydra is almost dead.\ hYou shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.  You kill the seven-headed hydra! _Okawaru accepts your kill.\ ha\ hW§☼\ h\ h8§\ h \ hV]§☼°\ hF _Unknown command.\ h=@\ hKAWhere to? (Tab - Elf:1, ? - help) D - DungeonT - TempleL - Lair\ hyAS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines  E - Elven Halls V - Vaults\ hAU - Depths\ h<\ h P[?25h[?0c♣♣..~♣♣..~♣..♣~.♣♣~.[~~~.♣ planckenstein the Marksgoblin ♣♣.....♣♣......♣♣♣♣..~~~§~. Coglin of Okawaru ******♣♣.~~~~.♣♣♣..~..~♣♣♣..§~~~~. Health: 163/163 ========================♣)~~~~~.♣ ♣♣♣♣§..~♣~..~~~~~~ Magic: 32/32 ========================♣.~§~~~~♣♣♣♣~.†~~.♣♣~..~~§§~ AC: 41Str: 16♣♣...~..~♣~..§~~~~♣..~~~~~.. EV: 15Int: 10♣♣♣♣♣♣♣.~~[.~~~~..)~~~~~... SH: 0Dex: 25♣~~○☼..~~.~.~~~~~...§ XL: 19 Next: 73% Place\ hP: Swamp:1♣♣..@°[.....~~~~..~♣♣ Noise: =====----  Time: 35410.5 (0.0)♣♣♣♣♣♣♣♣♣♣÷.....~~~~.♣♣♣ o) +5 hand cannon of a) +5 sling (freeze)♣...♣♣♣♣ ♣~..~~~§~~~.♣♣Fire: o) +5 hand cannon of Forgiveness♣♣♣~~.♣..♣ ♣♣♣♣.~~~^.~~.♣Zot (20828) Rev+ ♣....~♣~.♣♣♣~...~~~.~...♣♣......>..~♣♣.~..~.~♣♣..♣♣♣♣~~♣♣...~.♣♣...~~~.♣♣♣♣~♣♣♣♣♣♣♣♣♣~~.~~.~~~~...~♣♣♣♣♣♣♣♣♣.~~......♣♣♣\ hPYou shoot a slug. The slug hits the seven-headed hydra!  The slug burns the seven-headed hydra.  You kill the seven-headed hydra! \ h+Q_Okawaru accepts your kill. _Unknown command.What level of the Elven Halls? (default 1, ? - help) \ hz [?25l[?1c\ h\ 4\ hD \ hT B\ h. J7 _\ hY \ hdLair:3  The slug burns the seven-headed hydra.  You kill the seven-headed hydra! _Okawaru accepts your kill. _Unknown command.You climb upwards. Welcome back to the Lair of Beasts!\ h&F1223\ hj \ h !^2) Rev \ h&#\ hcN _Level annotation: exclusion: oklob plantThere is a staircase to the Swamp, spattered with blood here.\ hQ\ h"RJ1 _\ hS\ h^\ ha\ ha-0\ h b\ h.d\ hm\ hhqZ19\ hQs\ h|\ h\ h_H8) \ h\ hؑ\ h \ hdC7\ h \ h\ hŢY6\ hp\ hn\ h_Y5\ h5\ hý\ h\ hFC4\ h@\ h+\ h\ hC3\ h,\ h\ h\ hC2\ h\ h\ h\ hyC1\ h\ h\ hY0\ hi\ h\ hZ09\ h\ h\ ho8\ h \ h Y7\ h\ hg\ hw\ hC6\ h\ h* \ h#\ hp#C5\ h%\ h*\ hH-\ h-C4\ h/\ h5\ h7\ h7C3\ h8:\ h}?\ hTB\ hBC2\ hlD\ hI\ huLY1\ h2N\ h{R\ hU\ hUC0\ hW\ h6\\ h^E199\ h@_\ ha\ hg\ h(l\ hllC8\ hp\ ht\ hx\ hyC7\ h~,\ hY6\ h,\ hl\ hY5\ h\ hz\ hn\ hC4\ h\ h!\ hd\ hC3\ hP\ hi\ hlC2\ h\ hx\ h\ h\ h+;1\ h?\ h\ h\ hCC0\ h\ hV\ h\ hD89\ h\ h\ h+Y8\ h\ hn  There is a stone staircase leading up, spattered with blood here.\ hC\ h\ h/J7 _\ h}\ h.F2\ h^G\ hLo5\ hgl _You climb upwards.  There is a stone staircase leading down here.\ hi\ h%jJ4 _\ hj\ hCn\ hgpY3\ hpq\ h'u\ hzwY2\ hz\ hـ\ hC1\ h\ ḣ\ h\ hY0\ hӑ\ h\ hp79\ h\ hvY8\ hv7\ hş\ h\ h(Y6\ h\ h*\ h5\ hY4\ hC\ h\ h޶\ hY3\ h\ hNY2\ hQ\ h\ hY1\ h\ h\ h\ hC0\ h\ hI\ hZ69\ h\ h\ hLo8\ h,\ hY7\ hp\ h\ hC6\ h\ ho5\ h\ hj\ h~\ hC4\ h\ h\ hY3\ h\ h\ h\ hLC2\ h{\ h/\ hbo1\ h\ h\ hC0\ h\ hX  There is a stone staircase leading up here.\ h \ h\ hK59 _\ hK\ h21\ h3\ h5Y8\ h6\ hGl _You climb upwards.  There is a stone staircase leading down here.\ hoH\ hHJ7 _\ h{I\ hJ\ hK\ hLC6\ hL\ hiN\ hO\ h&PC5\ hoQ\ hS~4321  There is a staircase back to the Dungeon here.0 _\ h_lDungeon:85624\ h\ hC2\ hU\ h _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.\ hN`1 _\ h\ hp\ hY0\ h\ h\ hZ19\ h\ h\ hY8\ h\ h \ hw \ h C7\ h\ h\ h\ hC6\ h \ hl&\ hW)Y5\ hg+\ ht2\ h5Y4\ h7\ h>\ heBY3\ h4E\ hK\ hPY2\ h S\ hY\ h6]Y1\ hd\ hk\ hoY0\ hp\ h2t\ h yZ09\ h{\ h\ h Y8\ h2\ h\ h\ h\C7\ h\ h1\ h^Y6\ h\ hɞ\ hY5\ h\ h\ h\ hŨC4\ h\ hN\ h~Y3\ h\ h\ hY2\ h\ h\ hC1\ hZ\ h\ hn\ h)\ heC0\ h\ h*\ hO[599\ h\ h\ h\ hC8\ h\ hp  There is a stone staircase leading down, spattered with blood here.\ hh\ h4\ hJ7 _\ h\ h^ 9\ h \ h! Y6\ h$ \ hX  _You climb downwards.  There is a stone staircase leading up, spattered with blood here.5 _  Things that are here:  a +0 plate armour; a +0 mace; an orc skeleton4 _\ h\ \ h\ Y3\ h` \ h&f \ hRj C2\ hj \ hl \ h:p \ hbw ###...#..............##.......... ...[.................##......... ###...................#.......0. .<............................... ###......o................9...... ##............>............###### ##.....................##### .......................# ##.............[@......# \ hw ----- .......................# ##.....................####  #.>......................#########.................[[...........##.................<.....#####. o   orc wizard (wandering)#.......................#####.#.#.....................##...)#.................#)###.##..#.\ hy 2517.0 (106.5)\ hx i.oo\ h:* -----871\ h 5 \ h?C z _An orc wizard comes into view. It is wielding a +0 dagger.\ h> P(((((((\ h  You shoot a slug. The slug closely misses the orc wizard.You shoot a sling bullet.\ h4 w  The sling bullet completely misses the orc wizard.\ h? 9..o....○======9.0 (1.0)0) Rev \ hG \ hU ' _You hear a shout!\ h (((( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.\ ht!   The orc wizard is moderately wounded.You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.  You kill the orc wizard!\ h( y)○\ h ....°○\ h> t2089) Rev+ \ hd ;°\ h P _Okawaru accepts your kill.\ hfD8○\ hD\ hO;°\ hRH _No target in view!\ hW \ h Where to? (Tab - Elf:1, ? - help) D - DungeonT - TempleL - Lair\ h S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsU - Depths\ hǟ\ hѹ}[?25h[?0c###...#..............##.......... planckenstein the Marksgoblin ...[.................##.......... Coglin of Okawaru ****** ###...................#.......0.. Health: 163/163 ======================== \ hX.<............................... Magic: 32/32 ======================== ###.......................9...... AC: 41Str: 16 ##.........)..>............###### EV: 15Int: 10 ##.....................#####SH: 0Dex: 25 \ hW.......................#XL: 19 Next: 73% Place: Dungeon:9 ##.............°@......#Noise: ======---  Time: 35520.0 (0.0) .................○.....#\ h%o) +5 hand cannon of a) +5 sling (freeze) ##.....................####\ hQKFire: o) +5 hand cannon of Forgiveness\ hW#.>......................####### Zot (25589) Rev+ ##.................[[...........\ h_##.................<.....#####. #.......................#####.\ hU #.#.....................##...) #.................#)###.##..#. The orc wizard is moderately wounded.You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.  \ hYou kill the orc wizard! _Okawaru accepts your kill. _No target in view!  What level of the Elven Halls? (default 1, ? - help) \ h]O [?25l[?1c\ h l4\ hm\ hԏ\ h 8) Rev  _7\ hC6\ hp You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.  You kill the orc wizard! _Okawaru accepts your kill. _No target in view!  There is a stone staircase leading down here.\ h\ h\ h|+5 \ h_\ h#\ hA103) \ h/Zl _You climb downwards.  There is a stone staircase leading up here.\ h~[\ h[J2 _\ h_\\ h^\ hv_\ h_C1\ h"`\ ha\ hb\ hcC0\ hc\ hfZ  There is a stone staircase leading down here.\ hf\ hh\ hhK79 _\ hi\ h? 1\ h \ hc \ h C8\ h \ h& l _You climb downwards.  There is a stone staircase leading up here.\ h \ h" J7 _\ hE \ h$ \ h Y6\ h \ h& \ h Y5\ h \ h  \ hz Y4\ h \ h \ h Y3\ h! \ h*& \ h&' Y2\ h' \ h+ \ h- Y1\ h- \ h1 \ h3 Y0\ h3 \ h7 \ h9 Z69\ h9 \ h|? You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  \ h@ \ h`A J8 _\ hB \ hDF \ hG Y7\ hxH \ htL \ hBM \ hlM C6\ hN \ hQ \ hR \ hS C5\ hS \ hW \ hW \ h'X C4\ hX \ hU\ \ hA] \ hp] C3\ h!^ \ ha \ hb Y2\ hc \ hg \ h"j Y1\ h\j \ hMn \ h;p \ hp C0\ hq \ ht \ hv \ hBv D59\ hv \ h}  Things that are here:  a yak skeleton; a yak skeleton\ h~ \ hD J8 _\ h \ h  Things that are here:  a yak skeleton; a yak skeleton\ h֋ 7 _\ hB \ h C6\ h \ h4 \ hڐ \ h C5\ hɑ \ hS \ h Y4\ h \ h̘ \ hN Y3\ h \ h \ hH Y2\ h \ h \ hߡ \ h C1\ h \ h \ h \ hХ \ h ;0\ ho \ hШ \ h& Z49\ h \ h \ h Y8\ h \ hH \ h \ hC C7\ h \ hX \ hB Y6\ h \ h \ h Y5\ h \ hK \ h Y4\ h \ h \ h Y3\ h \ h \ h Y2\ h \ hB \ h \ h C1\ h` \ h \ hk Y0\ h \ h \ h, Z39\ h \ h \ hm Y8\ h \ h  Things that are here: _a yak skeleton; a yak skeleton  a +0 scale mail; a +0 short sword\ h \ h J7 _\ hn \ h \ h? Y6\ h \ h" [  There is a staircase to the Orcish Mines here.\ hz \ h `5 _\ h' \ h*< +Orcish Mines:1\ h&= G10369\ h D Y8\ hL \ hEr _You climb downwards. Welcome back to the Orcish Mines!  There is a staircase back to the Dungeon, spattered with blood here.\ hx \ h1y J7 _\ h~ \ h  Items here: ))) [[[ ÷÷÷.\ hA \ h J6 _\ h \ hڡ `  Things that are here:  a +0 plate armour; a +0 glaive\ h \ hd J5 _\ hy \ h+ \ h Y4\ hI \ h \ h Y3\ h \ h \ hK Y2\ h \ h Z  There is a stone staircase leading down here.\ h \ hZ \ h J1 _\ h: \ h2\ hs\ ho"Z59\ hK(\ hQQ _You climb downwards.  There is a stone staircase leading up, spattered with blood here.\ h\`8 _\ h d\ hq\ hNxY7\ h({\ hW  Things that are here:  a +0 robe; a +0 spear\ hN`6 _\ hƍ\ h`\ hY5\ h \ hA\ h1Y4\ h\ h  Things that are here:  a +0 giant spiked club; an ogre skeleton\ h"\ htJ3 _\ h\ h8X  Things that are here:  a +0 robe; a +0 dagger\ h`2 _\ h\ hX\ h]Y1\ hU\ h\ h0Y0\ h\ h(  Things that are here:  a +0 giant club; a +0 giant club\ ha49 _\ h'\ h\ hY8\ h\ hl\ h?\ huC7\ h \ h3X  Items here: ))) ÷.\ h;=\ hn>J6 _\ h8\ h\ h! Y5\ h,\ h\ hOC4\ hE\ h#\ h**Y3\ h-\ h3\ h"7Y2\ h$>\ hC\ hOG\ hG;1\ hJ\ hM\ hRY0\ h7X\ h[\ h]\ h]D39\ h_\ h a\ hzd\ hdC8\ hg\ hi\ hsl\ hlC7\ hVo\ hr\ h?vY6\ hx\ h:~\ ht~\ h~C5\ h9\ hZ  There is a staircase to the Elven Halls here.\ hm\ h.`4 _\ ht\ h,Generating dungeon...o\\/o/ building the Vaults \o\\ h,< /o/\ hS< \o\\ h+_< /o/\ h < \o\\ hVl building the Crypt /o/\ hn< \o\\ h< /o/\ hlbuilding the Depths \o\\ hxU < /o/\ hri < \o\\ hf9< /o/\ hnwbuilding the Vestibule of Hell \o\\ hw building the Elven Halls /o/\ h[\ hdplanckenstein the Marksgoblin Coglin of Okawaru ******Health: 163/163 ========================Magic: 32/32 ========================AC: 41Str: 16EV: 15Int: 10SH: 0Dex: 25XL: 19 Next: 73% Place: Elven Halls:1Noise: ---------  Time:o) +5 hand cannon of a) +5 sling (freeze)Fire: o) +5 hand cannon of ForgivenessZot (27000) Gem (1800) Things that are here: _a +0 robe; a +0 dagger  Things that are here: _a +0 giant club; a +0 giant club _Items here: ))) ÷. _There is a staircase to the Elven Halls here. ------You climb downwards. Welcome to the Elven Halls!  You hear a distant wind.\ hԏ/  --more--\ h^q######...##.@.##...###.###.##.##.##.#...\ haG6\ h\ h&35609.7 (89.7)5999\ hw'  There is a portal to the Desolation of Salt on this level. Hurry and find it _before the gateway collapses! \ h'T_There is a staircase back to the Mines here.\ h5\ h9Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation \ h9R h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 6 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog  J - 3 scrolls of enchant armour  K - 4 scrolls of fear  P - 3 scrolls of teleportation \ h: Y - 5 scrolls of blinking [!] read|quaff|evoke[?] describe selected\ hb \ h \ hZ   planckenstein the Marksgoblin \ h   Coglin of Okawaru ******  Health: 163/163 ========================\ h. :  Magic: 32/32 ========================  AC: 41Str: 16  EV: 15Int: 10#####SH: 0Dex: 25#...#XL: 19 Next: 73% Place: Elven Halls:1\ h` #.@.#Noise: ---------  Time: 35609.7 (0.0)#...#\ h o) +5 hand cannon of a) +5 sling (freeze)##.##Fire: o) +5 hand cannon of Forgiveness#.#Zot (5999) Gem (1800) #.##.#\ hQ #.#... _There is a staircase to the Elven Halls here.  You climb downwards. Welcome to the Elven Halls!  You hear a distant wind.There is a portal to the Desolation of Salt on this level. Hurry and find it _before the gateway collapses! _There is a staircase back to the Mines here.\ h@ - ###############*** ######...######**\ hQ@ **,** ######.@.######,********,*,**######...#####.*,,,,,* \ hz@ 8***,***,*#######.#####.#**,**,* ,,,** **,##.####.####.## **,*,* \ h@ ,,** **$.#####.####### **,,* * ,,,** **,##.####.####.## **,*,***  \ h@ 8,,,,***,*#######.#####.#**,,*,**,  \ hA 1,,**,*,**######...#####.*,,,,,***  ,****,**\ hDA *,,,* *,,,,,,,,,,,, As you read the scroll of revelation, it crumbles to dust.\ hYB r10.7 (18799\ hG \ h6L _You feel aware of your surroundings. You sensed 2 shops/portals. _Found 24 gold pieces.\ h V  ############### *** ######...######**\ h% **,** ######.<.######,********,*,**######.@.#####.*,,,,, ***,***,*#######.#####.#**,** ,,,** **,##.####.####.## **,Zot (5998) Gem (1799) \ h E######...###... ,* ****,ß,* *,,,,,,,,,*** \ h Q#####################...############.<.############.@.#####.#######.#####.#\ hI ##.####.####.##.#####.#########.####.####.#########.#####.#######...#####.\ hk Z######...###...\ h R178 \ h" _\ hp \ h  ############### ***\ h,/#...######****,**#.<.######,********,*,**######...#####.*,,,,, ***,***,\ hRa##@#####.#**,** \ hr,,,** **,##.####.####.## **,\ h** **$.#####.####### **,,* *\ h,** **,##.####.####.## **,*,**ee 2 deep elf pyromancers (asleep)\ heße ,**,,,* *,,,,,,,,,*\ hu  2 deep elf pyromancers come into view.\ h\ heeee.ß.\ h/==2\ h$D67\ h\ h8 _The deep elf pyromancer shouts! x2\ h ############### ***#...######****,**#.<.######,********,*,**######...#####.*,,,,, \ hk"***,***,##.#####.#**,** ,,,** **,##.####@####.## **,\ h** **$.#####.####### **,,* *,** **,##.####.####.## **,*,**\ hr,***,*#######.#####.#**,,*,**,**,*,*\ hѱj...#####.*,,,,,*** ,****,** \ h,ee###...,,,,,,,,,\ h *** *.ß.* *,,,*** \ h4[#...#* \ hZ;+***********\ h´\ h\ hqZee..\ hs--356\ h`\ hx\ h Q ((\ h E(((You shoot a sling bullet.\ ho  _The deep elf pyromancer shouts! x2  You shoot a sling bullet.  The sling bullet barely misses the deep elf pyromancer.You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burns the deep elf pyromancer!  You kill the deep elf pyromancer!   deep elf pyromancer\ h ☼...).Okawaru accepts your kill.\ hh _ ☼****\ h WThe deep elf pyromancer casts a spell at you.\ hߎ ○@...\ h 4======4.8 (1.145) Rev \ h :○\ hL 3 _The bolt of fire is repelled.\ h Z (((\ h |You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.\ hj ○((((The deep elf pyromancer is lightly wounded.  You shoot a sling bullet.\ h \ hv °..e..\ h &..\ h[ }5.934) Rev+ \ h| 9°\ hi \ hh_The sling bullet closely misses the deep elf pyromancer.\ h °(((((You shoot a sling bullet.\ h  The sling bullet completely misses the deep elf pyromancer.You shoot a slug.\ h7!\ h)r°☼e.\ hj)T).\ h*p6023\ h0=☼\ h4f _The slug closely misses the deep elf pyromancer.\ hu °( You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  \ hju1The sling bullet freezes the deep elf pyromancer.\ hThe sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.  The deep elf pyromancer is heavily wounded.ug. The slug hits the deep elf pyromancer!!ug burns the deep elf pyromancer.  You kill the deep elf pyromancer!\ hj°)\ hU.☼\ hy5712) Rev* \ hW\ h٢P _Okawaru accepts your kill.\ h4☼\ h}\ hy\ h \ h:_No target in view!\ hY   ############### \ h3Z ***#...######****,**#.<.######,******\ h\Z \**,*,**######...#####.*,,,,, ***,***,\ hZ U#.#####.#**,** \ hZ ,,,** **,##.####.####.## **,\ hZ ** **$.#####@####### **,,* *\ hZ (,** **,##.####)####.## **,*,**,***,*#######.#####.#**,,*,**,\ h[ **,*,*\ h4[ .).#####.*,,,,,***\ h[ #.ß.##...# \ h[ ,,** **** *,ß,* *,,,*,*,,,*,* \ hh \ hi l------80\ hi &1 _\ hq \ hs \ h]  ############### ***#...######****,**#.<.######,********,*,**\ h..*,,,,, ***,***,#.#####.#**,** ,,,** **,##.####.####.## **,** **$.#####○####### **,,* *\ h}l,** **,##.####@####.## **,*,**,***,*#######.#####.#**,,*,**,**,*,*.).#####.*,,,,,*** ,****,** ######...###...,,,,,,,,,#.ß.# ,,,** *,,* *,,,* *,,,*,**+**,* \ h3○\ h~------9890) Rev+ \ h\ h7 +  Things that are here: \ hj s_a +0 dagger; a +0 scale mail; an elf corpse\ hH)  ############### ***#...######****,**<,********,*,**..*,,,,, ***,***,#.#####.#**,** \ h)3,,,** **,##.####.####.## **,** **$.#####○####### **,,* *,** **,##.####)####.## **,*,**,***,*#######@#####.#**,,*,**,**,*,*#.).#####.*,,,,,*** ,\ h)E****,** ######...###...,,,,,,,,, *** #.ß.# *,,,\ h)>***#...# ,,,,** **,** *,,,* *,,,*,*,,,*,* \ h53°\ h7s20889 _\ h)>\ h@\ hp ***...****,**<,********,*,**..*,,,,, ***,***,#.#####.#**,** ,,,** **,##.####.####.## **,\ h6** **$.#####°####### **,,* *,** **,##.####)####.## **,*,**,***,*#######.#####.#**,,*,**,**,*,*#.@.#####.*,,,,,*** ,****,** ######...###...,,,,,,,,, *** #.ß.# *,,,*** #...# #...# ,,,,,****,,,***,*,***,,,**+,,,+** \ h<.\ h]j178\ h&\ h}  Things that are here: _a +0 long sword; a +0 robe; an elf corpse\ h **,** ######.<.######,********,*,**######...#####.*,,,,,* **,***,*#######.#####.#**,**,* ,,** **,##.####.####.## **,*,* * ,** **$.#####.####### **,,* **\ h **,##.####)####.## **,*,***,*,*#######.#**,,*,**,, ,**,*,**######.).#####.*,,,,,* \ h8 ****,** ######..@###...,,,,,,,,,, \ hN * *** #.ß.# *,,,,,,,,,**** * \ hc ~#...# *,* *\ h o#...# *,,,********** ,\ h T**** #.ß.# *,,,*,*,,,*,*,*,,* #...# *,,,*,**+**,*,**,** #...# *,,,*,*,,,*,*,**,,,**#.#.#**,,,**+,,,+**,+,,,,,,,,,,,,,,,,,,*,*,,,*,*,\ hm \ h R267 \ h _\ h \ h/ \ hq **,*,**..*,,,,, **,***,#.#####.#**,** ,,** **,##.####.####.## **,*,* * ,** **$.#####.####### **,,* * ,,** **,##.####)####.## **,*,***,,***,*#######.#####.#**,,*,**, ,**,*,*#.).#####.*,,,,,*** ****,** ######...###...,,,,,,,,, * *** #.ß@# *,,,**** #...# *\ hr#...# *,,,********* ,** **** #.ß.#,*,,,*,*,..... ,,,,***,,,,,,,,*,***,,,*,*,,,*,*, \ hz\ h9{356) Rev \ h\ hy\ h' **,***,#.#####.#**,** ,,** **,##.####.####.## **,*,* * ,** **$.#####.####### **,,* * ,,** **,##.####)####.## **,*,***,,***,*#######.#####.#**,,*,**, ,**,*,*\ h J#.).#####.*,,,,,*** ****,** ######...###...,,,,,,,,, * *** #.ß.# *,,,**** #..@#\ hy *#...# *,,,********* ,** **** #.ß.#,*,,,*,*, ,,** *,,* #...#*+*\ h...#.# ,,,***,,,,,,,,,,,* *,*,****+****, \ hC\ h&e   deep elf zephyrmancer (wandering)e\ h'j445\ h.\ h= _A deep elf zephyrmancer comes into view. It is wielding a +0 dagger.\ h>\ ht>\ hF\ h-J _Your line of fire to the deep elf zephyrmancer is blocked by a granite statue.\ hR\ h\ h\ h _Your line of fire to the deep elf zephyrmancer is blocked by a granite statue.\ h1,,** **,##..## **,*,* * ,** **$.#####.####### **,,* * ,,** **,##.####)####.## **,*,***,,***,*#######.#####.#**,,*,**, ,**,*,*#.).#####.*,,,,,*** ****,** ######...###...,,,,,,,,, *\ h*2 *** #.ß.# *,,,**** #...# *#..@# *,,,********* ,** **** #.ß.#,*,,,*,*, ,,** *,,* #...#\ h}2s*+*,** **,** #...#,,,,****,,,**#.#.#**,,,**+,,,+*+,,,,,,,,.....,,,,,*,*,,,*,\ h2***,,,,,e..#.#*****,,,,,......# *,*,****+****,,,,,,,,,,,\ h5\ h =. \ h>q534 _\ hC\ hKI\ h  ** **$.#### **,,* * ,,** **,##.####)####.## **,*,***,,***,*#######.#####.#**,,*,**, ,**,*,*#.).#####.*,,,,,*** \ h# ,****,** ######...###...,,,,,,,,, * *** #.ß.# *,,,**** #...# *#...# *,,,********* \ hB ,** **** #.ß@#\ h\ ,*,,,*,*, ,,** *,,* #...#\ hw *+*,** **,** #...#,,,\ h ,****,,,**#.#.#**,,,**+,,,+*\ h 2. \ h ,,****,,,,....,..# *,,,,,,,,,,,,,  ,***,,\ h ***\ h \ h ee   deep elf zephyrmancer\ h N623) \ h& !\ hJ \ h \ hC,** **,##.####)####.## **,*,***,,***,*#######.#####.#**,,*,**, ,**,*,*#.).#####.*,,,,,*** ****,** ######...###...,,,,,,,,, * *** #.ß.# *,,,**** #...#\ hr *#...# *,,,********* ,** **** #.ß.#,*,,,*,*, ,,** *,,* #..@#*+*,** **,** #...#,,,\ h,****,,,**#.#.#**,,,**+,,,+*+,,,,,,,.e....,,,,,*,*,,,*,\ h***,,,,....#.#**\ h߷***,,,........# *,*,****+****\ h.....,..# *,,,,,,,,,,,, ,***,,,,,[...,,..#\ hw*** ***,*******,,,,******,* **\ h\ hZe...\ hj712\ ha\ h( _Found a ring mail.\ h`s ((((((\ h7(You shoot a sling bullet.\ h8N Found a ring mail.  You shoot a sling bullet.  The sling bullet closely misses the deep elf zephyrmancer.  You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer!\ h\ hb☼e.....[\ hKG======8\ hg\01) Rev \ hu:☼\ hn _The deep elf zephyrmancer is severely wounded.\ hK  ☼You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer but does no damage.\ h3v ☼((((\ h~(((The deep elf zephyrmancer is severely wounded.You shoot a slug.\ hl# ○e.....[The slug barely misses the deep elf zephyrmancer.\ hj$30.0 (1.17979) Rev+ \ h2:○\ hA8L _The deep elf zephyrmancer hits you but does no damage.\ h ○ You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.\ h8n rThe sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is almost dead.  You shoot a slug.  The slug hits the deep elf zephyrmancer!!ug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!\ hat x○○\ hq>°°\ h' t61.178\ hP°°\ h"P _Okawaru accepts your kill.\ hJh ,***,*#######.#####.#**,,*,**, ,**,*,*#.).#####.*,,,,,*** ****,** ######...###...,,,,,,,,, *\ hJ *** #.ß.# *,,,**** #...# *#...# *,,,********* \ hPKp,** **** #.ß.#,*,,,*,*, ,,** *,,* #.○.#*+*\ hK,** **,** #.°@#,,,,****,,,**#.#.#**,,,**+,,,+*+,,,,,,,......,,,,,*,*,,,*,***,,,.....#.##*...\ hK.......#..,.### ***,*,,,,,*,,,,* *,,,,,,,**,* ** \ hwU?°°\ h/V\ hFV!------\ hVi2067\ h\\ ha\ hN **,*,*.).#####.*,,,,,*** ****,** ######...###...,,,,,,,,, * *** #.ß.# *,,,**** #...# *#...# *,,,********* ,** **** #.ß.#,*,,,*,*, ,,** *,,* #.°.#*+*,** **,** #.°°#,,,,****,,,**#.#@#**,,,**+,,,+*+,,,,.........e....#,*,,,*,***,,......#.###..?#***,,,........# *,*.#***+***......e   deep elf zephyrmancer (wandering)[\ h O!40m##.... **,,*,∩,>,*,,*** *,,,,,,,,,,***,\ hy]  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.Found a scroll of noise.\ h|e°).e.\ hf:====--\ h4fc356\ hKp\ h*t7 _The deep elf zephyrmancer shouts!\ h  °(You shoot a sling bullet.\ h`>° \ h;_The deep elf zephyrmancer shouts!  You shoot a sling bullet.  The sling bullet barely misses the deep elf zephyrmancer.  You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer.\ h& °eThe deep elf zephyrmancer is heavily wounded.\ h. ***°**The deep elf zephyrmancer casts a spell at you.\ hh ....)@The bolt of lightning hits you! You resist.  You hear a faint skittering sound. You hear a shout! You hear an angry hiss. x2\ he55--========4\ h$D45\ hU\ h8 _You hear a roar! You hear a shout!\ hw aYou hear a faint skittering sound. You hear a shout! You hear an angry hiss. x2_You hear a roar! You hear a shout!  You shoot a slug.slug hits the deep elf zephyrmancer!!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!\ hK} \○\ h (Okawaru accepts your kill.\ hƠ k☼○#\ h ======--534\ h R☼○\ h / _You shoot a sling bullet.\ h***,** ######...###...,,,,,,,,,,  *** #.ß.# *,,,,,,,,,**** #...# *,* *,#...# *,,,**********,**** #.ß.# *,,,*,*,,,*,*,,*,,* #...# *,,,*,**+**,*,**,** #.).# *,,.#,*,,,*,*,\ h**,,.###.#.###...#*+,,,+**,+,,,,.......☼@.....#,*,,,*,*,***,,......#.###..?#,*,,,*,*,***,,,........# *,*.#***+****, ,****,,,........# *,,,,,,,,,,,,, ***,,,,,[.......# *,*** **,*****##....###**,,,,,,**,* **+,*,,,,,#....* *,,,,,,,**,* **, *,,*,∩,>,#..##* *,,,***,, ,,,*,,,,,*,** *,,,∩,,\ h.,○\ h/6----------623\ h5\ hX>  Things that are here: _a +0 long sword; a +0 robe; an elf corpse\ h!,** ######...###...,*** #.ß.# *,****,*#...# *,* *,* #...# *,,,*,* * **** #.ß.# *,,,#,*,,,*,*, ** *,,* #...# *,,.#,**+**,*, ,** **,** #.).# *,..#,*,,,*,*,****,,.###.#.###...#*+,,,+**,\ hC"+,,,,.○°@....#,*,,,*,*,***,,......#.###..?#,*,,,*,*, ,***,,,........# *,#.#***+****, ****,,,........# *,,,..\ ht",,,,,[.......# *,,,,,.,,,***, *,*****##....###**,,,,,,**,* **+* *,*,,,,,#....* *,\ h"**,* **,* ,,*,∩,>,#..##* *,***,\ h"z*,,,,,*,** *,,,∩,*,\ h5B○)\ h6------712 _\ h=:○\ h>\ hE=e,** ######...###..., *** #.ß.# *.....,,,,****,*#...# *....,,,,,* *,* #...# *...#,* **** #.ß.# *.E.#,*,,,*,*, * *,,* #...# *...#,**+**,*, ** **,** #.).# *...#,*,,,*,*, ,\ h=3****,,.###.#.###...#*+,,,+**, ,+,,,,.○).@...#,*,,,*,*, ,***,,......#.###..?#,*,,,*,*, ***,,,........# *.#.#***+****,,,,........# *..,.., *,,,,,[.......# *...,...,,***,,,* \ h>,*****##....###**...§,.#*,* **+** E   air elemental (wandering) ,*,,,,,#....* *,...§§,#*,* **,**\ h1> \ hQ>]*,∩,>,#..##* *,...§§,,,,***,,,**,,,,,*,** *,,,∩,\ hs>&*,,,,,\ hD\ hH\ hO\ hcZ.E°§9§§E§§§§9   saltling (wandering).§§\ hI\7=801\ hc`E°§§\ hk _An air elemental comes into view. A saltling comes into view.\ h (((((((°§§E§§§  You shoot a slug.\ h" °§§§E  §9 _An air elemental comes into view. A saltling comes into view.  ug.  The slug barely misses the air elemental.  You shoot a sling bullet. \ h ^ The sling bullet hits the air elemental!  The sling bullet freezes the air elemental.\ h& .....E.°☼9§§§§§§..\ hCOThe air elemental is heavily damaged.\ h- *°).*§§EThe air elemental fires a burst of electricity at you.\ hU*\ hU>" .E°).@☼§§§§  \ h>The stunning burst is repelled.\ hE E°).*☼\ hF§E§The air elemental fires a burst of electricity at you.\ h\ hl.).@\ h1○\ hT9§§§§§\ hv\ hh======9.2 (1.1690E§§E§§\ hE _The stunning burst hits you but does no damage.\ h& (((○§§E§§§You shoot a sling bullet.\ h v ○§E  §  The sling bullet closely misses the air elemental.You shoot a slug. The slug hits the air elemental!  The slug burns the air elemental.\ h_J J .\ hJ Y.E○○\ hK §§§E§  The air elemental is almost destroyed.The air elemental misses you.\ hV * E*○§§§§E§§The air elemental fires a burst of electricity at you.\ hT \ hS ! E○@○9§,§.§§§§§§E§§§The stunning burst hits you but does no damage.400869) Rev* \ h ○○§§\ h S _The air elemental misses you.\ htunning burst hits you but does no damage. _The air elemental misses you.  You shoot a sling bullet.  The sling bullet hits the air elemental.ling bullet freezes the air elemental\ hI.  You destroy the air elemental!\ h.○○§9   saltling§§\ hs (((§§§  Okawaru accepts your kill.\ h\ h\ ht/2 ..○°#°9.§,§e§§.,§§.§§,.#e   deep elf pyromancer§§§§§,#\ h/v9   saltling  You shoot a slug.\ h78=71.3 (1.17\ h78\ hB°°§,§§§§\ hO _A deep elf pyromancer comes into view. It is wielding a +0 dagger of venom.\ hE ○°(§§§§§  You shoot a sling bullet.\ hu °§§.,§§§The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.\ hX\ hD_\ hls .@○9..,e§.§.,§§§9   peacekeeper (wandering)\ hsT§§§§9e   deep elf pyromancer9   saltling  The saltling is lightly damaged.\ hIut92.467\ h,○○§§.,§§§§§\ h _The saltling closely misses you. _A peacekeeper comes into view.\ h+ e ○§.,§§§§§ You shoot a slug. The slug hits the saltling! The slug burns the saltling.\ h? s _A peacekeeper comes into view.!  The saltling is almost destroyed.  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!\ hě 6○○°§§§§§§§§§\ h! \ h5 ○○@○°§\ h5 §.,§§§§§e   deep elf pyromancer\ h[6 §§§§  Okawaru accepts your kill.\ h? Z ○○\ h@ ***e§§§§§§\ h3@ vThe deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.\ h d °○@°...§..,§§§§§,§§§9§§\ h 9   saltling (wandering)  You are covered in intense liquid fire! Move or burn!\ h 305) Fire+ Gem (1766) Rev* \ h E°○@°§§§§§9§§\ h _The peacekeeper moves out of view. _A saltling comes into view.\ h N °○@°(((((§(§§§,§§You shoot a slug.\ h2  °○@°§§§§,§§§9§§  The slug closely misses the deep elf pyromancer.You shoot a sling bullet.\ hU  The sling bullet closely misses the deep elf pyromancer.The liquid fire burns you!The deep elf pyromancer casts a spell.\ h \ h] °°@°☼..§§§§9e§,§§§§.§§\ h 5-445\ h b°°@°☼§§§9e§§§.§§§\ h: 5 _The deep elf pyromancer blinks!\ hI  °@°(((,§§(§9e§ §§§  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer!\ h-[°°§§ §§§§You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer!  The deep elf pyromancer is severely wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the deep elf pyromancer.\ hgv  The deep elf pyromancer is almost dead.\ h\ hz\ h\ h..@.○9..9e,§§§§9   peacekeeper§§§§§e   deep elf pyromancer§§9   saltling\ h3-534\ h§§§§\ h Z _The liquid fire burns you!\ h (§§§§§  You shoot a sling bullet. The sling bullet hits the peacekeeper.\ h_ §§§§§ §§§The peacekeeper is lightly damaged.  You shoot a slug. The slug hits the peacekeeper!  The slug burns the peacekeeper.\ h   The peacekeeper is heavily damaged.The liquid fire burns you!\ h&\ h  You hear a shout!  The deep elf pyromancer mumbles some strange words.\ h1\ h. 9e.9..§,§§§§§.,§.§.§§§§.§(strong)  The deep elf pyromancer blinks!  The peacekeeper roars a battlecry!\ hQ/y06.5 (1.123\ h8§§§.§§\ h@g _The saltling goes into a battle-frenzy!\ hvl  You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!\ hr°§§§§§.,§§9   saltling (strong)§\ h (§§§§.§Okawaru accepts your kill.\ h\  You shoot a sling bullet.  The liquid fire burns you!The peacekeeper bites you but does no damage.\ h$○9.§.,§§§§§§§§§.§\ h48-87012\ h{l§§§§§§\ hԪC _The peacekeeper claws you but does no damage.\ h s*,** ######...###...  *** #.ß.# *.....,,,,****, #...# *....,,,,,* *,* #...# *...#*, * **** #.ß.# *...#,*,,,*,* ** *,,* #...# *...#,**+**,* ,** **,** #.).# *...#,*,,,*,* ,,****,,.###.#.###○..#*+,,,+** ,,+,,,,\ h .)@.9..#,*,,,*,* ,,***,,......#.###9.?#,*,,,*,* ,***,,,........# *.#.#***+*****,,,........# *..,.§*,,,,,[.......# *...,§§.,,***,,, \ h '*,*****##....###**§§§§,§#*,* **+ *,*,,,,,#....* *,.§§§§,#*,* **, ,,*,∩,>,#..##* *,§§.§§,,,,***,,, ,,*,,,,,*,** *,,,∩,*\ h P  You shake off some of the fire as you move.\ h  The liquid fire burns you!The peacekeeper attacks as it pursues you!  The peacekeeper closely misses you.\ hr R  The peacekeeper claws you but does no damage.\ h  e99).§e   deep elf archer (repels missiles)9   peacekeeper9   saltling (strong)  A deep elf archer comes into view. It is wielding a +0 dagger.The peacekeeper bites you but does no damage.\ h 4-=-----801\ h <○\ hu C _The peacekeeper claws you but does no damage.\ h(*,** ######...###... *** #.ß.# *.....,,,,****, #...# *....,,,,,* *, * #...# *...#*, ** **** #.ß.# *...#,*,,,*,* ,** *,,* #...# *...#,**+**,* ,,** **,** #.).# *...#,*,,,*,*,****,,.###.#.###○..#*+,,,+**,+,,,,..e.....@.99..#,*,,,*,*,***,,......#.###).?#,*,,,*,* ,,***,,,....[\ hi)~0;10m....# *.#.#***+**** ,****,,,........# *..,..*,,,,,[.......# *...,§§.,,*** **,*****##....###**§§§§,§#*,* **+ **,*,,,,,#....* *,.§§§§,#*,* **, *,,*,∩,>,#..##* *,§§.§§,,,,***,*,,,,,*,** *,,,∩,*\ hN<  ○launcher, repels mis…)You shake off the liquid fire.The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 shortbow.\ hCd○(((((((\ h\ h°.....@9.\ h5-----959) Gem (1760\ h ;°\ hc _The deep elf archer shoots an arrow. The arrow is repelled.  Things that are here: _a +0 long sword; a +0 robe; an elf corpse\ hc  You shoot a slug. The slug hits the peacekeeper!  The slug burns the peacekeeper.\ h °((The peacekeeper is severely damaged.You shoot a sling bullet.  The sling bullet barely misses the peacekeeper.\ hz[  The sling bullet hits the saltling but does no damage.\ h- ☼###°99.The peacekeeper misses you. The peacekeeper barely misses you.\ h ☼###°((((((The deep elf archer shoots an arrow. The arrow is repelled.\ h7' ( ☼###......@The arrow hits the peacekeeper but does no damage.  The peacekeeper closely misses you.\ h' ======50859\ h4 :☼\ h9 C _The peacekeeper claws you but does no damage.\ h ☼ You shoot a slug. The slug hits the peacekeeper.  The slug burns the peacekeeper.\ h3 pYou shoot a slug. The slug hits the peacekeeper.slug burn.  The peacekeeper is almost destroyed.  You shoot a sling bullet. The sling bullet hits the peacekeeper.  The sling bullet freeze  You destroy the peacekeeper!\ h; ☼.9   saltling (strong)\ hP \ h ☼@9.Okawaru accepts your kill.\ h( ☼(((((( The deep elf archer shoots an arrow. The arrow completely misses you.\ hj y○....○@\ h5q 691.6 (1.178\ h{ :○\ h{ t _The arrow hits the saltling!! The saltling closely misses you.\ h: ○○ You shoot a slug. The slug hits the saltling. The slug burns the saltling.\ hn ○(((((The saltling is almost destroyed.You shoot a sling bullet.\ hV ○@9....The sling bullet completely misses the saltling.\ h]b○(((((\ h) °....°The deep elf archer shoots an arrow. The arrow hits you.\ h2-2067\ h\ h? _The saltling hits you but does no damage.\ hp  You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!\ hvw°°@☼\ h °°@(((((Okawaru accepts your kill.\ hՎ°°@☼....☼\ h °(((((((☼You shoot a sling bullet. The deep elf archer shoots an arrow.\ h$°....°@○○\ h+3=3.7 (1.156\ h%6°°@○○\ h9V _The arrow completely misses you.\ h°(((((((@○○\ hr °○○You shoot a sling bullet. The sling bullet is repelled. You shoot a slug.\ h5\ hk!...e....@°°\ hl#p4045\ h,E°°\ hO5+ _The slug is repelled.\ ht(((((((@°°\ hr °°You shoot a slug. The slug misses the deep elf archer.\ h ..e...☼You shoot a sling bullet. The sling bullet is repelled.\ h d(((((((°\ h...○@°.\ h4=5.8 (1.134\ hw○@°°\ h~Q _The deep elf archer shoots an arrow. The arrow is repelled.\ hzAm ((((@°\ hB8°You shoot a sling bullet.\ hw (((°The sling bullet hits the deep elf archer but does no damage.  You shoot a slug.\ hd ○..e...○@°The slug completely misses the deep elf archer.\ hk ○○The deep elf archer points at you and mumbles some strange words.\ hD|○°@..\ hp6023\ h <○\ h4 7 _You resist with almost no effort.\ hi >(((((((\ h ○You shoot a slug. The slug is repelled. You shoot a sling bullet.  The sling bullet hits the deep elf archer.  The sling bullet freezes the deep elf archer.\ h ○..e...°§The deep elf archer is lightly wounded.\ h, s○((((§\ hO ...°The deep elf archer shoots an arrow. The arrow hits you but does no damage.\ h# W((((§\ hͰ ~°...°☼\ h 17----7.9 (1.112\ hK B°☼\ hw °°☼ _The deep elf archer shoots an arrow. The arrow hits you!!\ h \ h B°°\ h ^ _You are too injured to fight recklessly!\ hg°°☼\ h \ h=°☼ _You are too injured to fight recklessly!\ hC5°°\ h\ hg°°☼\ h ^ _You are too injured to fight recklessly!\ h8s°°☼\ hET°°\ hI^ _You are too injured to fight recklessly!\ h!z O***,** ######...###...,,,,,,,,,,, planckenstein the Marksgoblin ***#.ß.# *.....,,,,****, Coglin of Okawaru ******#...# *....,,,,,* *, Health: 117/163 =================------- *#...# *...#*********, Magic: 32/32 ======================== ** **** #.ß.# *...#,*,,,*,*,, AC: 41Str: 16 ,** *,,* #...# *...#,**+**,*,, EV: 15Int: 10 \ hz ,,** **,** #.).# *...#,*,,,*,*,, SH: 0Dex: 25 ,,,****,,.###.#°###...#*+,,,+**,, XL: 19 Next: 79% Place: Elven Halls:1 ,,,+,,,,...e****@.....#,*,,,*,*,, Noise: ======---  Time: 35657.9 (0.0) ,,,***,,......#☼###).?#,*,,,*,*,, o) +5 hand cannon of a) +5 sling (freeze) \ hz K,,***,,,........# *.#.#***+****,, Fire: o) +5 hand cannon of Forgiveness \ hZ{ ,****,,,........# *..,..,,,,,,,,, Zot (5951) Gem (1752) Rev* ***,,,,,[.......# *...,§§.,,***,, **,*****##....###**§§§§,§#*,* **+ e   deep elf archer (launcher, repels mis…)**,*,,,,,#....* *,.§§§§,#*,* **, *,,*,∩,>,#..##* *,§§.§§,,,,***,, \ h{ ,,,*,,,,,*,** *,,,∩,,,,,,,*,,, _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  \ h{ 8(lightly wounded, repelling missiles, 43% to hit)\ h+^ ***,** ######...###...,,,,,,,,,,, planckenstein the Marksgoblin ***#.ß.# *.....,,,,****, Coglin of Okawaru ******#...# *....,,,,,* *, Health: 117/163 =================------- *#...# *...#*********, Magic: 32/32 ======================== \ h _ ** **** #.ß.# *...#,*,,,*,*,, AC: 41Str: 16 ,** *,,* #...# *...#,**+**,*,, EV: 15Int: 10 ,,** **,** #.).# *...#,*,,,*,*,, SH: 0Dex: 25 ,,,****,,.###.#°###...#*+,,,+**,, XL: 19 Next: 79% Place: Elven Halls:1 ,,,+,,,,...e((((@.....#,*,,,*,*,, Noise: ======---  Time: 35657.9 (0.0) \ h.` ,,,***,,......#☼###).?#,*,,,*,*,, o) +5 hand cannon of a) +5 sling (freeze) ,,***,,,........# *.#.#***+****,, Fire: o) +5 hand cannon of Forgiveness ,****,,,........# *..,..,,,,,,,,, Zot (5951) Gem (1752) Rev* ***,,,,,[.......# *...,§§.,,***,, **,*****##....###**§§§§,§#*,* **+ e   deep elf archer (launcher, repels mis…)**,*,,,,,#....* *,.§§§§,#*,* **, *,,*,∩,>,#..##* *,§§.§§,,,,***,, ,,,*,,,,,*,** *,,,∩,,,,,,,*,,,Press: ? - help, Shift-Dir - straight line\ h` '[19;2HAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (lightly wounded, repelling missiles, 43% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.\ h °(((☼Aim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (lightly wounded, repelling missiles, 43% to hit)  \ h] You shoot a sling bullet.  The sling bullet hits the deep elf archer!freezes the deep elf archer.  The deep elf archer is heavily wounded.\ hB....e...@☼○8.9 (101\ h<☼\ h= _You shoot a slug. The slug is repelled.\ h ***,** ######...###...,,,,,,,,,,, planckenstein the Marksgoblin ***#.ß.# *.....,,,,****, Coglin of Okawaru ******#...# *....,,,,,* *, Health: 117/163 =================------- *#...# *...#*********, Magic: 32/32 ======================== \ h** **** #.ß.# *...#,*,,,*,*,, AC: 41Str: 16 ,** *,,* #...# *...#,**+**,*,, EV: 15Int: 10 ,,** **,** #.).# *...#,*,,,*,*,, SH: 0Dex: 25 ,,,****,,.###.#.###...#*+,,,+**,, XL: 19 Next: 79% Place: Elven Halls:1 ,,,+,,,,....e***@☼....#,*,,,*,*,, Noise: ======---  Time: 35658.9 (0.0) \ h,,,***,,......#○###).?#,*,,,*,*,, o) +5 hand cannon of a) +5 sling (freeze) \ hu,,***,,,........# *.#.#***+****,, Fire: o) +5 hand cannon of Forgiveness ,****,,,........# *..,..,,,,,,,,, Zot (5950) Gem (1751) Rev* ***,,,,,[.......# *...,§§.,,***,, \ hH**,*****##....###**§§§§,§#*,* **+ e   deep elf archer (launcher, repels mis…)\ h**,*,,,,,#....* *,.§§§§,#*,* **, *,,*,∩,>,#..##* *,§§.§§,,,,***,, \ h,,,*,,,,,*,** *,,,∩,,,,,,,*,,,The deep elf archer is heavily wounded. \ h _You shoot a slug. The slug is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}\ h/Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  \ hRb(heavily wounded, repelling missiles, 43% to hit)\ h***,** ######...###...,,,,,,,,,,, planckenstein the Marksgoblin ***#.ß.# *.....,,,,****, Coglin of Okawaru ******#...# *....,,,,,* *, Health: 117/163 =================------- *#...# *...#*********, Magic: 32/32 ======================== ** **** #.ß.# *...#,*,,,*,*,, AC: 41Str: 16 ,** *,,* #...# *...#,**+**,*,, EV: 15Int: 10 ,,** **,** #.).# *...#,*,,,*,*,, SH: 0Dex: 25 ,,,****,,[\ h!39;49m.###.#.###...#*+,,,+**,, XL: 19 Next: 79% Place: Elven Halls:1 ,,,+,,,,....e(((@☼....#,*,,,*,*,, Noise: ======---  Time: 35658.9 (0.0) ,,,***,,......#○###).?#,*,,,*,*,, o) +5 hand cannon of a) +5 sling (freeze) ,,***,,,........# *.#.#***+****,, Fire: o) +5 hand cannon of Forgiveness ,****,,,........# *..,..,,,,,,,,, Zot (5950) Gem (1751) Rev* ***,,,,,[.......# *...,§§.,,***,, **,*****##....###**§§§§,§#*,*[\ h39;49m **+ e   deep elf archer (launcher, repels mis…)**,*,,,,,#....* *,.§§§§,#*,* **, *,,*,∩,>,#..##* *,§§.§§,,,,***,, ,,,*,,,,,*,** *,,,∩,,,,,,,*,,,Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (heavily wounded, repelling missiles, 43% to hit)  You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.\ h@M4(((((((@☼Press: ? - help, Shift-Dir - straight line  Aim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (heavily wounded, repelling missiles, 43% to hit)  You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.  The deep elf archer is almost dead.\ h ○...e...@☼○You shoot a sling bullet. The sling bullet is repelled.  You hear the faint whistling of a wind very nearby.\ h○(((@☼\ h|°...@○○\ h}|860.0 (1.14949\ hl°○○\ ha _The deep elf archer shoots an arrow. The arrow hits you but does no damage.\ h ***,** ######...###...,,,,,,,,,,, planckenstein the Marksgoblin ***#.ß.# *.....,,,,****, Coglin of Okawaru ******#...# *....,,,,,* *, Health: 118/163 =================------- *#...# *...#*********, Magic: 32/32 ======================== \ ht ** **** #.ß.# *...#,*,,,*,*,, AC: 41Str: 16 ,** *,,* #...# *...#,**+**,*,, EV: 15Int: 10 ,,** **,** #.).# *...#,*,,,*,*,, SH: 0\ hΫ Dex: 25 ,,,****,,.###.#°###...#*+,,,+**,, XL: 19 Next: 79% Place: Elven Halls:1 \ h f,,,+,,,,....e***@○....#,*,,,*,*,, Noise: ======---  Time: 35660.0 (0.0) \ h ,,,***,,......#○###).?#,*,,,*,*,, o) +5 hand cannon of a) +5 sling (freeze) \ h ,,***,,,........# *.#.#***+****,, Fire: o) +5 hand cannon of Forgiveness ,****,,,........# *..,..,,,,,,,,, Zot (5949) Gem (1749) Rev* ***,,,,,[.......# *...,§§.,,***,, \ h **,*****##....###**§§§§,§#*,* **+ e   deep elf archer (launcher, repels mis…)**,*,,,,,#....* *,.§§§§,#*,* **, \ hӬ *,,*,∩,>,#..##* *,§§.§§,,,,***,, \ h ,,,*,,,,,*,** *,,,∩,,,,,,,*,,,You hear the faint whistling of a wind very nearby. \ h[ _The deep elf archer shoots an arrow. The arrow hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (almost dead, repelling missiles, 43% to hit)\ hu ***,** ######...###...,,,,,,,,,,, planckenstein the Marksgoblin ***#.ß.# *.....,,,,****, Coglin of Okawaru ******#...# *....,,,,,* *, Health: 118/163 =================------- *#...# *...#*********, Magic: 32/32 ======================== ** **** #.ß.# *...#,*,,,*,*,, AC: 41\ h Str: 16 ,** *,,* #...# *...#,**+**,*,, EV: 15Int: 10 ,,** **,** #.).# *...#,*,,,*,*,, SH: 0Dex: 25 \ h ,,,****,,.###.#°###...#*+,,,+**,, XL: 19 Next: 79% Place: Elven Halls:1 ,,,+,,,,.(((((((@○....#,*,,,*,*,, Noise: ======---  Time: 35660.0 (0.0) ,,,***,,......#○###).?#,*,,,*,*,, o) +5 hand cannon of a) +5 sling (freeze) ,,***,,,........# *.#.#***+****,, Fire: o) +5 hand cannon of Forgiveness \ h΂ ,****,,,........# *..,..,,,,,,,,, Zot (5949) Gem (1749) Rev* ***,,,,,[.......# *...,§§.,,***,, \ h H**,*****##....###**§§§§,§#*,* **+ e   deep elf archer (launcher, repels mis…)\ h- **,*,,,,,#....* *,.§§§§,#*,* **, *,,*,∩,>,#..##* *,§§.§§,,,,***,, ,,,*,,,,,*,** *,,,∩,,,,,,,*,,, \ hR _The deep elf archer shoots an arrow. The arrow hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}\ hv 1Press: ? - help, Shift-Dir - straight line\ h Aim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (almost dead, repelling missiles, 43% to hit)  You shoot a slug.\ hY  You shoot a slug.  The slug completely misses the deep elf archer.  You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.  You kill the deep elf archer!\ hY°○○\ h)°...)..○@○°\ hfx801.0 (188\ hu°○@○\ hP _Okawaru accepts your kill.\ h4\ h\ h/977\ h`8\ h<b66\ hR>\ hK2055\ haL\ hTUs44) Rev+ \ hV\ h'f133\ hkh\ htb22\ hw\ h211\ h\ h9}00) Rev \ hd\ h3=3939\ h\ hb88\ h\ hg77) \ h\ h4=66\ ha\ hVb55\ h\ h<5\ hkD44\ h\ hb33\ hv \ h622\ h:\ hf)b11\ h<+\ hG8700\ hk:\ hJd2929\ hL\ hU888\ hW\ hgb77\ hi\ hv966\ hz\ hb55\ hi\ h30=44\ hĖ\ hb33\ h\ hb22\ h\ hC1=11\ h\ hA\ hL00\ hb\ hR21919\ h\ hLb88\ hd\ h 377\ hF\ hb66\ h\ hh,455\ h-\ h9b44\ h`<\ hL\ hLj533\ h@N\ h{Wb22\ hmY\ hg6=11\ h}i\ hqb00\ hs\ h67=0909\ h\ hb88\ hR\ hw877\ h\ hb66\ h_\ hmb55\ h\ h944\ h\ hb33\ h\ h#4022\ h\ h b11\ h  \ h 100\ h! \ h* f899699\ hr- \ h: ..@.------.\ h7R 710.0 (49.0) _You start resting.2------1.0 (50\ hR D88\ hW \ hL^ s _You hear the faint whistling of a wind very nearby.\ h/,** ######...###...,*** #.ß.# *.....,,,,****,*#...# *....,,,,,* *,* #...# *...#*,* * **** #.ß.# *...#,*,,,*,*, ** *,,* #...# *...#,**+**,*, ,** **,** #.).# *...#,*,,,*,*,\ h ****,,.###.#.###...#*+,,,+**,+,,,,....)...)@....#,*,,,*,*,***,,......#.###).?#,*,,,*,*, ,***,,,........# *.#.#***+****, ****,,,........# *..,..,\ hJA,,,,,[.......# *...,§..,,***, *,*****##....###**§§§§,§#*,* **+* *\ hA,*,,,,,#....* *,.§§§§,#*,* **,* ,,*,∩,>,#..##* *,§§.§§,,,,***,*,,,,,*,** *,,,∩,*,\ hW\ hu2.0 (1.0)77\ hЮ\ h\ hs4\ hƊ\ h3=66\ hb55\ h:\ hO\ hz4=44\ hڸ\ hb33\ hA\ h522\ h\ hb11\ h\ h600\ h\ hd8989\ h! \ hb88\ h\ he 777\ h"\ ha.b66\ hz0\ h'?855\ h@\ hKb44\ huN\ hY933\ hZ\ hwbb22\ hsc\ h?u50=11\ hyy\ hvb00\ hۇ\ hU1=7979\ ho\ hb88\ hk\ h277\ h8\ hx66\ h355\ hb44\ hY\ h433\ h\ hab22\ h\ hb11\ h\ h<5\ hD00\ h]\ hdd6969\ h"\ h5.688\ h2\ h?b77\ h@\ hH\ hHs7=66\ hK\ hVb55\ h X\ h5b8=44\ hbc\ h px33\ hy922\ h=|\ h^b11\ hɊ\ h\ h:k6000\ hے\ htd5959\ h$18877\ h266\ h\ hmb55\ h.\ h`b44\ hy\ hN_ _You start resting.\ h}55.0 (43.0)3=6.0 (44\ h>D33\ h8\ h" _HP restored.\ hK J,** ######...###..., *** #.ß.# *.....,,,,****,*#...# *....,,,,,* *,* #...# *...#*,* **** #.ß.# *...#,*,,,*,*, * *,,* #...# *...#,**+**,*, ** **,** #.).# *...#,*,,,*,*, ,\ h ****,,.###.#.###...#*+,,,+**, ,+,,,,....)...).@...#,*,,,*,*, ,***,,......#.###).?#,*,,,*,*, ***,,,........# *.#.#***+****,,,,........# *..,.., *\ h ,,,,,[.......# *...,...,,***,,,* ,*****##....###**...§,.#*,* **+* \ h. ,*,,,,,#....* *,...§§,#*,* **,* ,*,∩,>,#..##* *,.§§.§,,,,***,,,* ,\ hS z*,,,,,*,** *,,,∩,*,\ h §,§§§,§.§,.§§§,#.§\ hv u7.0 (1.0)22\ h\ §§,§§§\ h \ hz7* #.ß.# *.....,,,,****,*** #...# #....,,,,,* *,* #...# #...#*********,******* #.ß.# #...#,*,,,*,*,,,,,*,,* #...# #...#,**+**,*,,,,***,** #.).# #...#,*,,,*,*,**,,.###.#.###...#*+,,,+**, +,,,,....)...).....#,*,,,*,*, ***,,......#.###@.?#,*,,,*,*, **,,,........# #.#.#***+****,,,,.# #.§,§.,,,,,,,,,,,* ,,,,,[# #.§§,§..,,***,,,** *****##....###*#...§,.##,*\ h8 **+** *,,,,,#....* *...§§§,#*,* **,** *,∩,>,#..##* *..§§.§,,,,***,, *,,,,,*,** *...§,,,,,,,*,,,,,, *******,* *,,,,,,\ hBy§,§§§§\ hCs§§§§\ hGj811\ hPL§§§§§§\ hQ \ h'R_Found a crumbling gateway.  Things that are here: _a +0 dagger of venom; a +0 robe\ hP  #...# #....,,,,,* *,* #...#*********,******* #.ß.# #...#,*,,,*,*,,,,,,,* #...# #...#,**+** * **,** #.).# #...#,*,,,, ****,,.###.#.###...#*+,,,+* +,,,,....)...).....#,*,,,*, ***\ hQ..#.###).?#,..# #@#.#***+***#.§§§.,,,,,,,,,,,* ,,,,,[#.§§,§..,,***,,,* *****##....###*#..§§,.##,* **+** §§§§#. ,,,,,,,** *,,,,,,,,,,,*,,,,,, \ hew§§§§§§\ hffq900 _\ hn§§§§§§§§\ hq\ h!R#...# #...#*********,******** #.ß.# #...#,*,,,*,*,,,,,,*,,* #...# #...#,**+**,*,,,,****,** #.).# #...#,*,,,*,*, ***,,.###.#.###...#*+,,,+**, \ hJ"',,,,....)...).....#,*,,,*,*, **,,......#.###).?#,*,,,*,*, *,,,..# #.#.#***+****,,,,,* *,,,.# #.@§§.,,,,,,,,,,,** ,,,,[# #.§§§§..,,***,,,** \ h#****##....###*#..§§,.##,* **+** ,,,,,#....* *.§§§§§,#*,* **,** ,∩,>,#..##* #..§§.§,,,,***,,,*** ,,,,,*,** #.§§§,,,,,,,*,,,,,,, ******,* #.,,,,, ,,,,,,** #.,* ****,** ******\ h96§§§§§§\ h6=604949\ hD§§§§§\ h3F\ hJ w **** #.ß,*,,,*,*,,,,,,,,* #...# #...#,**+*****,** #.).# #...#,*,,,, ***,,.###.#.###...#*+,,,+*, ,,,,....)...).....#,*,,,*, **..#.###).?#,..# #.#.#***+****#.§§§.,,,,,,,,,,,* ,,,,[#.@§§§..,,***,,,** \ hxK ****##....###*#..§§,.##,* **+** ,,,,,#....* #.§§§§§,#*,* **, ,∩,>,#..##* #..§§.§,,,,***,,,*** ,,,,,*,** #.§§§§§,,,,,*,,,,,,,## ,,,,,*****,,,* **,,,,, \ hxX §§§§§§\ h2Y j188\ h] q§§§§§§\ h_ \ h ,,* #..*+*****,** #.).# #...#,*,,,, ***,,.###.#.###...#*+,,,+*, ,,,,....)...).....#,*,,,*, **..#.###).?# *,..# #.#.#***+****\ h#.§§§.,,,,,,,,,,,* ,,,,[#.§§§§..,,***,,,** \ h)****##....###*#.@§§,.##,* **+** \ hL,,,,,#....* #.§§§§§,#*,* **, ,\ hn∩,>,#..##* #..§§.§,,,,***,,,*** ,,,,,*,** #.§§§§§,,,,,*,,,,,,,\ hp# *******,,,* *,****\ hID \ h] ^§§§§§§§§§§§.§§§.§§§§§§\ h j277\ hb§§§§§§.§§§.§§\ h_g _You hear the faint whistling of a wind.\ h% **,** #.),,,, ***,,.###.#.###...#*+,,,+*, ,,,,....)...).....#,*,,,*, **..#.###).?,..# #.#.#***+****#.§§§.,,,,,,,,,,,* ,,,,[#.§§§§..,,***,,,** ****##....#####..§§§.##,* **+** ,,,,,#....* #.§@§.§,#*,* **, ,\ hPK∩,>,#..##* #..§§.§,,,,***,,,*** ,,,,,*,** #.§§§§§,,,,,*,,,,,,, ******,* #..,,,,,,,,,, ,,,,,,*#.§*#*,,,* *,*\ h f§§.§§§§§§§§∩#..,§§#.§##\ hj366\ h F§§§§.§§§∩§§§\ h'#\ hT| ***,,.###.#.###...#*+,,,+*, ,,,,....)...).....#,*,,,*, **..#.###).?#,*,,.,..# #.#.#***'#***#.§§§.,...,,,,,,,* ,,,,[#.§§§§..,,***,,,** ****##....#####..§§.§##,* **+** \ hh},,,,,#....* #.§§§.§,#*,* **, ,∩,>,#..##* #.§@§.§,,,,***,,,*** ,,,,,*,** #§§§∩§§,,,,,*,,,,,,, ******,* #§§.§, ,,,,,,*§.§§..,,,,*..§,§.####,,.##***** *,*\ h.#.#.#***'#..§.,....§§§..§.§§§§§§§§§§§§§§§§§§§§.§§....§,§.####,,.##\ h8j455\ h §§§§§§§§§§§§\ hi\ h= \ hI Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (select all with ()y - 24 javelins  H - 17 silver javelins  M - an atropa-tipped dart  U - 6 curare-tipped darts  W - 5 throwing nets\ hJ {X - 3 darts of disjunction Armour (select all with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit \ hFK Letters toggle [.|Space] toggle selected[top]\ h (1 turn)  a - a +5 sling of freezing (weapon) {Cipactli}  y + 24 javelins[Enter] accept (1 chosen)\ h,j2 turns)  y + 24 javelins  H + 17 silver javelins2\ h 3  H + 17 silver javelins  M + an atropa-tipped dart3\ hXw M + an atropa-tipped dart  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (select all with /) 7%\ hAi T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistancee - a wand of digging (6)  f - a wand of polymorph (14)12\ h6 V - a scarf of resistance  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}v - a wand of roots (16)  x - a wand of acid (13)7\ hf 4  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl}  f + a wand of polymorph (14)4\ h9g >5  f + a wand of polymorph (14)B - a wand of mindburst (36)  I + a wand of flame (41)523\ hS I + a wand of flame (41) Scrolls (select all with ?)  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerability  k - 2 scrolls of silencer - 5 scrolls of revelation38\ hh k - 2 scrolls of silence  z - 5 scrolls of poison  D - 3 scrolls of fog43\ hP z - 5 scrolls of poison  D - 3 scrolls of fogJ - 3 scrolls of enchant armour  K - 4 scrolls of fear8\ hX D - 3 scrolls of fog  P - 3 scrolls of teleportation  Y - 5 scrolls of blinking53\ hV 6  J + 3 scrolls of enchant armour  P - 3 scrolls of teleportation6\ hJGt J + 3 scrolls of enchant armour  P - 3 scrolls of teleportation Potions (select all with !)  d - 2 potions of resistance8\ h\W P - 3 scrolls of teleportation  d - 2 potions of resistance  g - 11 potions of curing  j - 3 potions of lignification  l - 7 potions of attraction66\ hY< d - 2 potions of resistance  j - 3 potions of lignificationm - 2 potions of enlightenment  q - 3 potions of cancellation71\ h* j - 3 potions of lignification  m - 2 potions of enlightenments - 8 potions of might  t - 6 potions of mutation6\ h}v7  l + 7 potions of attraction  m - 2 potions of enlightenment7\ h:  l + 7 potions of attraction  m - 2 potions of enlightenmentw - a potion of brilliance9\ hD   m - 2 potions of enlightenment  q - 3 potions of cancellationE - 4 potions of ambrosia82\ h#8  q - 3 potions of cancellation  s + 8 potions of might8\ hѨ9  s + 8 potions of might  w + a potion of brilliance9\ h \ h k***,,.###.#.###...#*+,,,+**,,,,,, planckenstein the Marksgoblin ,,,,....)...).....#,*,,,*,*,,,,,, Coglin of Okawaru ****** **,,......#.###).?#,*,,.*,*,,,,,, Health: 163/163 ======================== *,,,........# #.#.#***'#***,,,,,* Magic: 32/32 ======================== *,,,........# #...§.,...,,,,,,,** AC: 41Str: 16 ,,,,[.......# #..§§§..,,***,,,** EV: 15Int: 10 ****##....#####..§§.§##,* **+**SH: 0Dex: 25 ,,,,,#....* #.§§§§§,#*,* **,**\ h XL: 19 Next: 80% Place: Elven Halls:1 ,∩,>,#..##* #.§@§§§,,,,***,,,*** Noise: ---------  Time: 35764.0 (0.0) ,,,,,*,** #§§§§§§,,,,,*,,,,,,, o) +5 hand cannon of a) +5 sling (freeze) ******,* #§§§§§§,,,,,,,,,,,,, Fire: o) +5 hand cannon of Forgiveness ,,,,,,** #.§.§§..,,,,*,,,,,,, Zot (5845) Gem (1645) ****,**##..§,§.#*****,,,,,, ,,,,,**###,,.# **,,,,, *******,,,# *,*****,,,* *,****** *,* _You start resting. _HP restored. _Found a crumbling gateway.  Things that are here: _a +0 dagger of venom; a +0 robe _You hear the faint whistling of a wind.\ hU \ hy §§§§§§§§§§§\ h; .##....§§§§§§§\ h o5.0 (144\ hm §§§§@§§§§§§§\ h ? §§§§§§§@§§§§ _You drop a wand of polymorph (14).\ hm o6.0 (233\ h §§§§§§§§§§§§§\ h% F §§§§§§§§§§§§§ _You drop 7 potions of attraction.\ h& o7.0 (322\ h , §§§§§§§§§§§§\ h>  .###.#......§§§§@§§§§§§§§§ _You drop 8 potions of might.8.0 (411\ hC §§§§§§§§§§\ h8T G .###'#...........§.§#.§..#§@§§§§§ _You drop a potion of brilliance.\ hU o9.0 (500\ hU\ c§§§§§§§\ hm l §.§..§§@§§.§§§§#§§§§§ _You drop 24 javelins.\ hwn r70.0 (63939\ hTu §§§§§§§§\ hM W .#'#.......\ h >§§§.§#§§..#.@§§§§§§§§ _You drop 17 silver javelins.\ hC o1.0 (788\ h §§§§§§§§§§§§\ h@  ....##).?##.#.####.....#....§§§§§§§§§.§§§§§§§#§§ \ h 5_You drop a wand of flame (41).\ h o2.0 (877\ h6 §§§§§§§§§§§§§§\ h  §§§§#§§@§#§§.§§#§§§§#§§§§§ _You drop 3 scrolls of enchant armour.\ h o3.0 (966\ hG §§§§§§§§§§§§§§§\ hϿ \ h §§§§§§§§§§§§§§\ h 5 _You drop an atropa-tipped dart.\ h c ,,,....)...).....#,*,,,*,*, *,,......#.###).?#,*,,.*,*,,,,,,* ,,,..# #.#.####'#***,,,,,** ,,,.# #.........,,,,,,,** ,,,[# #.,,***,,,** \ hc $***##....#####§§§§.§##,* **+** ,,,,#....* #.§§§§§.##.# **,** ∩,>,#..##* #§§§§§.....#**,,,**** ,,,,*,** #§§.@§.§,,,,*,,,,,,,, *****,* #§§§§§§.§,,,,, ,,,,,** #§§§§§§.,,,,* ***,** ##..§,§.#**** ,,,,* \ hc *###,,.# *****  *,,,# *,***** \ hc *,,,* *,***** \ hu (###.§§§§§.##.#§§§§§§....#§§§@§§§§§§§§§.§§§§§§§\ hu o4.0 (155\ hc| §§§§§§§@§§§§§\ h X _There is a crumbling gateway here.\ hv=§§§§§§§@§§§§§§§§\ hS2§§§§§§@§§§§§§§§§\ hj###...§§§§§§§§§§@§§§§§§§§544 _§§§§§§§§@§§§§§§§§§§§§@§§§§§§§§§\ h     ...........#...   ...............   ...............   ...............   ...............   .......∩.......   ...............  Desolation .......@.......   ......§§..§....   ......§§§§.....   ...... §§§....   ..... ...   ..... .#   .... .  \ ha ....     The world spins around you as you enter the gateway.  You enter a great desolation of salt!\ hZK6000) \ h§§....§§..§§...§§§§§...§§....\ hMui8 (1.85999\ h|\ hx|§..§§§§§\ h _This branch is noisy: sounds don't travel as far here.  Found a gate leading back out of this place. \ hEU_There is an empty arch of ancient stone here.\ h M.#.∩.......∩.§§§...\ hO §§..§§...§§§§§§....... §§§.... . .... \ h \.......\ h §.∩.§§§§§§..§...§§§§§§§...... §§§................\ hM n608 _\ h1 §§§§§§..§§§§§§§§§§§\ h \ hXM§.#..........§.∩.§§§....§§§§§..§§...\ hc....§§§§§§§§... ..§§.. ..#\ h..\ hJ§§..§§§§§§§§§§§§.@.§§....§§§§§§....§§§§§§§§§...\ h..§§§§§..§§.......§§§§§§§§.....§§§......\ hJa77\ ha§§§§§§§§§§§§§§§§§§§\ h1j _There is a gate leading back out of this place here.\ h .§§..§§....... .§§§§§....... .§§§§....#... . . .\ h  . .§@§.§§.... .§§§§§§.... .§§§§§§§§§... #...§§§§§..§§... .....§... ...... §§§.... ...... .... ..... ..# ..... ..\ h| §§§§§§§...§@§§§\ h §§§§§§§§\ h? h86 _\ h d§§§§§§§§§§§§§§§§§§§§§\ h01.§§..§§§.......§§§§§§.......§§§§....#.......§§.....@.§§§§.....§§§§§§.....§§§§§§§§§....#...§§§§§..§§......§.§........... §§§............ ........... ..#  ..... ..\ h§§..§§§§§§§§§§§§§§§§§§§§§§§§..\ ha95\ h§§§§§§§§§§§§§§§§§§§§§§§§\ he\ h `.§§..§§§.......§§§§§§.......§§§§§...#....§§§....§§....§.§§§§.....§§§§§§....\ h .§§§§§§§§§....#...§§§§§..§§....§.§............ §§§............. .......... ..#  .....\ h  @ ..\ h&" .....§.§§.§§\ hj" Z§§§§§§§§§.§..§§§..§§.§§\ h" §§§§§§§§§§§\ hC$ b804\ h + §§.§§§§§§§§§§§§§§\ hY+ F§§\ h . \ h......§§..§§§.......§§§§§§§§§§§.......§§§§§§§§§...#....§.§..§§§.........§§.§§.....§§§§§§.....§§§§§§.....§§§§§§§§§....#...§§§§§..§§.........§.§....§... §§§....9   saltling (dormant)9....\ h..... ......... ..#  ..... ..\ h\ h..§§§§§§§§§§§.§§§§§§§§§§.§..§§.§§.§§§.§§§§§§\ h99....§9.\ hr13§§§§§§§§§§§§§§§.§..§§.§§§\ hS§§§§§\ h2[ _A saltling comes into view.\ h  §§§§§§§§§§§§§..§§.§§§(§.§§(.§§(.§§§§((..§  You shoot a sling bullet.\ h C §§§§§§§§§§§§§§§§§..§§.§§.§§§.§§§§§§§§§\ h{  The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.\ h" \ h* §§§§§§§§§§§§§§§§§§§§§§§☼§.§.§\ h|* ...§§§..§§§§§9...§.\ h+ F=====2\ h+ S2) Rev \ h$2 Y§§§§§§§§§§§§§§§§§.§§☼...§§§§.§§§§§§\ hw5 c _The saltling is moderately damaged.\ h §§§§§§§§§§§§.§..§§§§☼§(§.§(..§§§(.§§§(\ hC`You shoot a slug. The slug hits the saltling. The slug burns the saltling.\ hI7 §§§§§§§§§§§§..§§§§§§§§§§\ hJ The saltling is moderately damaged.You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.\ hS...§..§§§§§§§§§§§.§§.§§§§§§§§§.§§§§...§..§§........§○§§..§...§§§...§§§§.9..§§§§31) Rev+ §§§§§§§§.§§§§§§§§§§§§§...§..§☼○§§§§§§§ _The saltling is severely damaged.\ hLj §§§§§§\ h> )§.§§§§§§§§§§§§§☼○(.§(..§§§(..§§§§§§  \ hv VYou shoot a sling bullet.  The sling bullet hits the saltling but does no damage.\ h  §§§§§§.§§§§§§§§§§§§...§§§☼...§§§§§§§\ hY §§§(..§§§(...§((The saltling is severely damaged.\ h \ h §§.§.§§§§...§.§§§§§§§..§§§§.......○○°..§§§....§§\ h 9..§§§....§§§§. .............\ h h4.9 (1.10\ h §§.§§§§§§§§§§§§§§.○○..§§°§§\ h$ §§§§§§§§\ hg l _You shoot a slug. The slug barely misses the saltling.\ hn  You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!\ hsT§§§.§§§§§§§§§§○○..§§\ hLt2°§(.§§(...§§...§§§§\ h §§.§§§§§§.§§§§§§§○..§§§\ h§§(..§§§((((Okawaru accepts your kill.\ hH2§§...§§§.§§§.§§§§§§§§§\ h§§§°○.......☼@.§.§..§§§§....§§...§§§....§§§.....\ h)..\ h,50\ h,C89) Rev* \ hXv§§§§§.§§§§§§§§§§°\ h§§§§§§§§§§\ h\ h/ _You shoot a sling bullet.\ h ......§§.§§. ..§§§§§§§.§§. .§.§§§§§§§.....#... \ h2 ...§§§§. ..§§§. ..§. ......°○. ......☼.@§.§§§§.... .\ hc $§§§§§§§.... .§§§§§§§... \ h ...#...§§§§§..§§... .§§§§\ h ... \ h* ]§§.....§§.§§....§§§§§.....#§§§.........§§...........§......§§§.....§.§..°°§§§.....\ h+ d☼.@§§§§§§§§§§§.§§§.\ h, F-----6\ h, L8) Rev+ \ hk2 §§§§§§§§§§§\ h2 +°°☼.@§§§§§§§§§\ hY6 \ hG......§§.§§. ..§§§§§§§.§§. .§.§§§§§§§.....#... ...§§§§.. ..§§§.... .§......§ .§.§..°°§ ......☼.§@§§§§§.... .§§§§§§§§.... \ h........§§§§§§§§... ...#..§.§§§§..§§... .......§................... \ h §§§§.§§§§§...§§.§....°§§§§§....○.§@§∩.....§§§§§§§..§§§.....\ h-----77\ hm§§§§§§°§§§§\ h○§§§§§§§§\ h\ hac......§§.§§. ..§.§§....... .§.§§§§§§§.....#... ...§§§...... \ h#b..§§§.............. .§.§§...§§§§§...... .§§....°§§§§§...... ......○.§§@∩. .......§§§§§§§§.... \ hb........§§§§§§§§... ...#....§§§§..§§... ....................\ hb;...... \ hq ..........§§§§§......§§§§§§......§§@§.§......§§...§§§§§§§..§§§§\ hysa86\ h5x§§§§§§§§§§@§§§§..§§§§§\ hz\ h ......§§.§§.  ..§.§§.......  .§.§\ hr.....#...  ...§§§....  ..§§§.....  .§.§§...§§§§§§.....  .§§.....§§§§§§.....  .§§§@.§.....  .\ h§§§§..§§....  .\ h§§§§§§§§...  \ hA\...#....§§§§§§§§...  .§...  . §§§....  \ h . ....   . ..#  \ hP ..... \ ha..   \ h\ h..........§§§§.....\ hN§§§§§.....§§.....§..§§§.§.........§§∩§§........§§§§.§§§.......§§§§§§§§§.......\ h^a95\ h\§§§§§§§§§@§§\ h§§§§.§§§\ hj _There is a gate leading back out of this place here.\ hF ......§§.§§......... ..§.§§........ .§.§.....#.... ...§§§...... ..§§§....... .§.§§...§§§§§§...... .§§.....§§§§§§...... .§§§§@§...... .§..§§§.§..... .........§§∩§§...... ...#...§§§§.§§.....# .......§§§§§§§§.. .......... §§§... . .... . ..#. ..... ..  \ h VA§§§§§§§§§§§§§§.§§§§§\ hW{904) Rev  \ hW _\ h]§§§§§§§§.§§§\ haa\ h ......§§.§§.........# ..§.§§..... .§.§.....#. ...§§§... ..§§§.. .§.§§...§§§§§§. \ h.§§.....§§§§§§. .§§§§§@. .§..§§§.§. .§§§§§. ...#...§§§§§§§.....#. .§§. . §§.. . ... . ....#. ..... ..  \ hI§§§§§§..§§§§§§\ h.\ ha13\ hR=§§§§\ h\ hYT  ......§§.§§..§......# ..§.§§.§.#  .§.§..§§.#. ...§§§... ..§§§.§§. .§.§§...§§§§§§. .§§.....§§§§§§. .§ .§..§§§. .§§§§§. ...#...§§§§§§§§....#. .§§§§§§§. . §§. . .. . .....#. ..... ..  \ h` §§.§..§§§§§§§\ h$a §§..§§§§§§§§.§§\ hIb &2\ hqb ;2\ hh P§§§§\ hqh §§§§§§§§.§§\ hl \ h ......§§.§.§§§......# ..§.§..§.......##  .§.§.....#......#  ...§§§........#  ..§§§.§§. .§.§§...§§§§§§. .§§.....§§§§§§. .§§§§§§. .§..§§§§. .§§§§..§. ...#...§§§§§§§§....#. .§§§§§§§.§. . §§.. . ... . .....#...#  ..... ..  \ ht#c.§§§§§..§..§§..§§.........§§§§§§.....§§§@§§.....\ hw$§§§§§§§§§§§§§§..§§§.§..§...............#\ hG%a31\ h+§§§§§§§§§§@§§§§§§§§§\ h.\ hQ\ hR\ hR\ hU\ hb\ h[jt0) \ ho\ hoD79\ hUp\ hq\ hyz\ hz;8\ h{\ h|\ h\ h݃C7\ h\ h\ h2C6\ h\ h_\ h\ h\ h ;5\ h\ h\ hY4\ h\ h07 §§.§§.........####### §§§.§..........###### §§§§.....#......##### .....§..........##### .....§..§........#### \ ht ..§§§§§..........#### ..§§§§§§..§......#### ..§§§§§§§.§.....@#### 800.9 (7 .§..§§§§§........#### ...§§§§§§§§......#### .§§§§§§§§§§§.#...#### \ h.§§§§§§§..§......#### .... §§.........#### .... ..........#### \ hì ... .....#...##### ... ..  \ ha\ h5t§§§\ h4\ h\ hM \ h\ hUo3\ h("\ ht"\ h";2\ h#\ h &\ h@0\ h0C1\ h1\ hQ4\ h>\ h}?C0\ hM@\ hMB\ hN\ haN.69\ hN\ h~O\ hR\ h\\ h\C8\ h^\ hd4..§§§§§..........#### ..§§§§§§......... ..§§§§§§§........ .§..§§§§§........\ hZd/§§§§§§.§......§§§§§§§§....#...§§§§§§§.\ hd.. §§........... .........6.9 (6.. .....#...# ......##. .....###\ h9kX .....### .####### ######## #######\ hgl'§\ ho\ hC.§§§§§§.####.§§§§§§..####..§§§§.........####.§......####§....#...####......####.... §§..####. ..#### .....##. ....## ......#######\ h,## \ h%.\ hf7.9 (17\ h\ h\ hs .§§§§§§.####..§§§§.####.§.........####§§§§§§§.....#...####......####.... §§..####. §.........#### .....##. .....## .########### \ ht §.§§§..§§..§...§§§..§§§.§.§\ h a86\ hr §§§§..§§.§.§\ hs \ h..§§§§.§§......####.§..§......#### #...§§§§§§§..§..#...####.§§§§§§.§§§§.....####\ hp.... §§§§§§.....####. .§.§.§.....####......##  ......#  # .\ h\###########\ h%# \ hW§..§.§§§§§§§§§§§.§§§§\ hK95\ h\ h\ h§.§§§§§§§.§§§§\ h\ h+..§§§§§.. #...§§# .§.§§§§§.... §§§§§§.§.§§§§ ......#...#  ...# #########\ h!.#§§§§§§§§§§§§§§§§..\ hb104\ h1§§§§§§§§§§§§§\ h\ hF!.§§§§§..§......#### .#...§..§..#...####.§§§§§§.§§§§§§...####\ h. §§§§§§§§§...####. §.§§§§§§....####. §..§§§.#...##### ..... §.###### .....#\ h.#.#.\ h###\ h@##\ hc#\ h m§§.§§\ h a13\ h5 §§§§§§§§§§§§§§§\ hD \ hI? .§§§§§..§......#### ..#...§..§..#...####.§§§§§§.§§§§§§...####..§§§§§§§§§...####.§§.§§§§§§....####. .§..§§§.#...##### ..... §§.###### .....#.#.#.######\ h]N ]§§§§§§§§§§...§§§§§§§..§§.....§§§§\ hP a22\ hZU §§..§§§§§§§§§§\ hX \ h? .§§§§§..§......####.#...§..§..#...####.§§§§§§.§§§§§§...####§§§§§§§§....####§..§§§§§§....####.§§..§§§§.#...##### ...........§§§...###### .... .§.#.#.#.######\ h*}.#.§§..§§§§§§§§...§§..§§§.§.§§..§§§.....§§§§.§§§§\ h,a31\ h72§§§§§§§§§§\ h5\ h/ ...#...§§§§§§§..§..#...####  .......§§§§.....####  ...§§§§....####  \ hF.§§..§§§.§.....####  .§§..§§§..## .....§§§§§§§§§# .....§.§§§§..\ h=# ............\ hLw#######\ hx\######\ h###\ h*#\ h§.§§§§§§.§§§§.§§§§§§...§§§§§\ ha40\ h%§§§§§§§§§§§§§§§\ hG\ ha3  ...#...§..§..#...#### .§§§§§§.§§§§.....#### .§§§....#### .§§..§§§§......####\ h3  .§§..§§§§§#...##### .....§§§§§§......###### .....§§§§§§.....#.#.\ h4 Q#.###\ h+4 ###\ hN4 \ h.G .§...§§.§§§..§§§§.§§§§§§\ hI b559\ hP §§§§§§§§§§\ hS \ h e ...#...§..§..#...#### \ h: .§§§§§§.§§§§.§...#### .§§.....#### \ hi $.§§..§§§§.§....#### .§§..§§§§§#...#####\ h V .....§§§§§§......###### .....§§§§§§.....#\ hޚ l.§§§.#\ h a.#.#\ hG $#####\ hm \ ha ^.§§.§.§§§§...§§§§§§..\ h 4...§§§§§§§....§§§§§§....§§\ hҫ a68\ h §§§§§§§§§§§§§§\ h \ h{ .......§§§§.§...#### ...§§§§§§§§§.....#### .§§..§§§§.§....#### .§§..§§§§§## .....§§§§§§...# .....§§§§§§§# ...§§§§§§§§....##....§§....####.......@##########\ hV##### \ h §§§§§§§§§§§.\ ha77\ h§§§§§§§§§§§\ h\ h^\ hޝ\ h\ h\ hk\ h˫C6\ h,\ h \ h^;5\ hR\ h\ hY4\ h\ hT\ hdC3\ h\ h\ h \ hY2\ h\ h\ hY1\ h\ hk .......§§§§§§.§§§§.§... ..........§§§§§§§§..... ......§...§§§§§§§§.§.... \ h<9.......§§§§§§.§§§§§#...# .......§§§.§§§§§......## .........§.§.§§§§§...###........§.§§§.§...###......#....§.§...#######......##\ hgA23.9 (6####\ h####\ h ##\ h\ h a§§§§§§§.§§§§.§.§§§\ h \ h+J\ h,\ h4y .§§§§§§.§§§§.§.9.§......§...§§§§§§§§.§......§§§§§§.§§§§§#........§§§.§§§§§......\ h5j......§.§.§§§§§..........§.§§§.§....#....§.§.........9   saltling (wandering)\ h@@&0\ hYMo......9...§§.§§§§§§.§....\ hNF9\ h3Tf4.9 (10\ hT§§§§§§§.§§§.§\ hY[ _A saltling comes into view.\ h3 h §(..§.§§§§§§(...§§§.§§\ h (...§§.§.§(§( You shoot a slug. The slug hits the saltling! The slug burns the saltling.\ h[5 ) §§.§§§§§§§§§.§§§  The saltling is heavily damaged.You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.\ h o  The saltling is heavily damaged.\ h \ h I....§..§§.§§§§§§.9....§§§.§§§...§§§....°\ h M=====6.0 (1.1\ h T49) Rev \ hb §§§.§§§§§§§§§.§§\ h  \ h !_You hear a shout!\ h §§.§§§§§§§(...§§§...§((You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.\ hj _You hear a shout!  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.  The saltling is heavily damaged.ug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!\ h:§§§§.....§§§.§§§§\ hQ1\ hA5\ h7 §§a....§§§...§§..\ h*8H§§.§§§§.§.....§§§...§....§§§.....°#☼\ hP8a   servant of whispers (polearm)\ hs8ZOkawaru accepts your kill.\ hu?x708) Rev+ \ htF-§§§§...§§§.§§§§.§§§\ hFo§°#☼\ hU _A servant of whispers comes into view. It is wielding a +0 spear.] ho (....§§(...§§§(§((((#☼You shoot a sling bullet.] h §§§§§...§§☼ The sling bullet barely misses the servant of whispers.You shoot a slug. The slug hits the servant of whispers!!  The slug burns the servant of whispers!] h] h!§§.....§§..a...§§.§§§§.§..§§...§.....§§§§§§§....§§§.§§.#○☼] ho"a87] h)/§§§§§§§§§§§○] h.l _The servant of whispers is severely wounded.] hk §§§] h%(.....§§(....§§§§§((...§§§.§(#○☼] h^ You shoot a sling bullet.  The sling bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.] h §§§§§§§§§§§§.§§○The servant of whispers is almost dead.You shoot a slug. The slug hits the servant of whispers.  The slug burns the servant of whispers.] hT8  ..........................................................................................] h8 _................#.., stillin…)The servant of whispers is almost dead.The servant of whispers mumbles some strange prayers to its god.] hC: -9.1 (1.15) -Clouds Rev* ] h@ ] hD ` _The air becomes perfectly still.] h0^ _The air becomes perfectly still.ing bullet.ing bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.  The air resumes its normal movements.  You kill the servant of whispers!] hn})(((((] h!] hɌ ((Okawaru accepts your kill.] h}.).....○] h"1=30.24) Rev* ] h(:○] h|,' _You shoot a slug.] he* 4] h+ ] h. ] hU= o3] h> ] hRG ] hG C2] hI ] hL ] hCV Y1] hzW ] h] ] hug ] hg T0) Rev+ ] hi ] hl ] hw p39] h=~ ] ha ] h߇ C8] h ] hы ] h$ ] h C7] h ] h ] h{ ] h V6) Rev ] hQ ] h ] hT Y5] hJ ] h ] h ] h` ;4] h ] h ] h9 ] h ;3] h ] h  .#.§§§ ........§§§§ .......)§§§§§ .§..§§. #.. ##..] hZ ##......................-----41.2 (11.0)] h <-----] h ] h ] hD 0  .#.....§§§. .........§§§§.. .......)......] h ... ....§..§§... #.. ##.##.#...........] h ] h q2.2 (1.0)2) ] h1 ] h? ] h4] hz] h] h] hZC1] h] h §§§. .#............§§§... ............ .......)......] hQ.. .....§.... #..# ##.##.#.] h{3] hg] hL§§] h}H4] hI] hKL] hU] h]o0] hWcZ29] h/d] h*f] hoY8] hp] hrs] hz] hzC7] hy{] h|] h-] hC6] h] h] h54] hk] h^Y3] h] hM] h] h-2] h] h^] hT] h] hmC1] h] hp4 .##§§§§§§§...#..... ..§.§§§§§§§§§§...... ] h..§..§§§§§§§§...... #.....§§§..#...... #.........# # ##..######..##..] hI.........50.0)] h] ha§§§§§§§§§§§§] hn] h(] h] h] h] h:#] h)o0] h....p .##§§§§§§§...#.... ..§.§§§§§§§§§§..... ..§.§§§§§§§§§..... #..§§..§§..#] h /..... #....§§...# #...# ##..####..##..##........p   ironbound convoker (asleep)] h2/] hCB p§§4.0)pAn ironbound convoker comes into view. It is wielding a +0 morningstar.The ironbound convoker shouts!] hH_§§] h] hH 9§..9   saltling (wandering, strong)  The ironbound convoker casts a spell at something.] hqg5.2 (219] hv/§§] h[ _A saltling comes into view.] h @ j ((§(((( 9  You shoot a slug. The slug hits the ironbound convoker!  The slug burns the ironbound convoker.] hI (§The ironbound convoker is heavily wounded.You shoot a sling bullet.] hO] h@_T ...p9..§.....§...☼(chanting recall)The sling bullet closely misses the ironbound convoker.] h3`======6.3 (1.18) Rev ] hagC§] hky _The ironbound convoker begins to recite a word of recall!] hRX (((((You shoot a sling bullet.] h § The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] hAh] hq.9.....☼@○ ] hhr-707] hyQ§○] h|c _The saltling is moderately damaged.] h1#planckenstein the Marksgoblin ...p .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§§§§§§§.... Health: 163/163 ========================..9.. ..§.§§..§§§§§.... Magic: 32/32 ========================...*. #..§...§§..#.... AC: 41Str: 16....*. #.........# #.. EV: 15Int: 10.....*# ##........####.. SH: 0Dex: 25......*##..........##... XL: 19 Next: 81% Place: Desolation......☼@○............... Noise: =====----  Time: 35857.3 (0.0)###############] h$[0;10m######### o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5917) Rev ################################################ p   ironbound convoker (chanting recall)  9   saltling (strong)The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling. _The saltling is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (lightly damaged, strong, 89% to hit)] hL .9*.*.*☼] hZp.*§.*☼You shoot a slug. The slug hits the saltling. The slu] hR[g burns the saltling. _The saltling is moderately damaged.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: an ironbound convoker, wielding a +0 morningstar and wearing a +0 ring  mail (heavily wounded, chanting recall, 82% to hit)] h planckenstein the Marksgoblin ...p .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§§§§§§§.... Health: 163/163 ========================..9.. ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§...§§..#.... AC: 41Str: 16] hH ...... #.........# #.. EV: 15Int: 10......# ##........####.. SH: 0Dex: 25.......##..........##... XL: 19 Next: 81% Place: Desolation......☼@○............... Noise: =====----  Time: 35857.3 (0.0)] h o######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5917) Rev ########################] h ######################## p   ironbound convoker (chanting recall) ] h,  9   saltling (strong)] hc FPress: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 morningstar and wearing a +0 ring  mail (heavily wounded, chanting recall, 82% to hit)  You shoot a slug. The slug hits the ironbound convoker!!  ] h mThe slug burns the ironbound convoker!  You kill the ironbound convoker!] h F)((] h; ((((] h\ ☼9   saltling (strong)] hd 7(§☼@○Aim: an ironbound convoker, wielding a +0 morningstar and wearing a +0 ring  mail (heavily wounded, chanting recall, 82% to hit)  You shoot a slug. The slug hits the ironbound convoker!!  The slug burns the ironbound convoker!  You kill the ironbound convoker!  Okawaru accepts your kill.] hu ] h >  You shoot a sling bullet.] h ] hW ] hc 9)9..§....§9..○○9 2 saltlings (1 strong)] h\28.3 (16) Rev+ ] ha d○☼@○] h[ _A saltling comes into view.] hplanckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.9.. ..§.§§§§§§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§..§§§..#.... AC: 41Str: 16....9. #.........# #.. EV: 15Int: 10.....*# ##........####.. SH: 0Dex: 25......*##..........##... XL: 19 Next: 82% Place: Desolation......☼@○............... Noise: =====----  Time: 35858.3 (0.0)[40] hm######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5916) Rev+ ################################################ 99 2 saltlings (1 strong)Okawaru accepts your kill.You shoot a sling bullet. _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (lightly damaged, strong, 89% to hit)] h¤ planckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.9.. ..§.§§§§§§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§..§§§..#.... AC: 41] hJ Str: 16....9. #.........# #.. EV: 15Int: 10.....(# ##........####.. SH: 0Dex: 25......(##..........##... XL: 19 Next: 82% Place: Desolation......☼@○............... Noise: =====----  Time: 35858.3 (0.0)######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness] h ######################## Zot (5916) Rev+ ################################################ 99 2 saltlings (1 strong)] h  _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (lightly damaged, strong, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] hP4   Aim: a saltling (lightly damaged, strong, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  The saltling is moderately damaged.ug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] h=: §.☼@○   saltling] h ] hv ..9...°○@°] hr -9.4 (1.15) Rev* ] hQ A°○] h{ P _Okawaru accepts your kill.] hplanckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§.§§§§§.... Health: 163/163 ========================..9.. ..§.§§..§§§§§.... Magic: 32/32 ========================...*. #..§...§§..#.... AC: 41Str: 16....*. #.........# #.. EV: 15] h"Int: 10.....*# ##........####.. SH: 0Dex: 25......*##..........##... XL: 19 Next: 82% Place: Desolation......○@°............... Noise: ====-----  Time: 35859.4 (0.0)######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5915) Rev* ################################################ 9   saltlingYou shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling! ] h_Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)] hpRplanckenstein the Marksgoblin (..) .##§§§§§§§...#.... Coglin of Okawaru ******.(.. ..§.§§§§.§§§§§.... Health: 163/163 ========================..(.. ..§.§§..§§§§§.... Magic: 32/32 ========================] h...(. #..§...§§..#.... AC: 41Str: 16....(. #.........# #.. EV: 15Int: 10.....(# ##........####.. SH: 0Dex: 25] h ......(##..........##... XL: 19 Next: 82% Place: Desolation......○@°............... Noise: ====-----  Time: 35859.4 (0.0)] h~######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5915) Rev* ################################################ 9   saltling] h|You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  ] h͂kYou destroy the saltling! _Okawaru accepts your kill.] hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)] h!  ○ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (89% to hit)  You shoot a slug. The slug barely misses the saltling.  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h*] h..§.9...°] hm=60.4 (14] h؞] hU;°] hc _The saltling is moderately damaged.] hAplanckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§§§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================...9. #..§...§§..#.... AC: 41Str: 16] hg....*. #.........# #.. EV: 15Int: 10.....*# ##........####.. SH: 0Dex: 25......*##..........##... XL: 19 Next: 82% Place: Desolation......°@°............... Noise: =====----  Time: 35860.4 (0.0)######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5914) Rev* ################################################ 9   saltling] hYou shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling. _The saltling is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 89% to hit)] hho planckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§§§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================...9. #..§...§§..#.... AC: 41Str: 16....(. #.........# #.. EV: 15Int: 10.....(# ##........####.. SH: 0] ho Dex: 25......(##..........##... XL: 19 Next: 82% Place: Desolation......°@°............... Noise: =====----  Time: 35860.4 (0.0)######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5914) Rev* ########################] hp t######################## 9   saltlingThe sling bullet freezes the saltling. _The saltling is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 89% to hit)  ] hp JYou shoot a slug. The slug hits the saltling. The slug burns the saltling.] hh 4§°@°Press: ? - help, Shift-Dir - straight line  Aim: a saltling (moderately damaged, 89% to hit)  You shoot a slug. The slug hits the saltling. The slug burns the saltling.  The saltling is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] hu ] h ..9.☼.] h} f1.4 (13] hI U☼°] h c _The saltling is moderately damaged. ] hplanckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§.§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§...§§..#.... AC: 41Str: 16 ] h....9. #.........# #.. EV: 15Int: 10.....*# ##........####.. SH: 0Dex: 25......*##..........##... XL: 19 Next: 82% Place: Desolation......°@................ Noise: =====----  Time: 35861.4 (0.0)######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5913) Rev* ################################################ 9   saltling ] h{You shoot a sling bullet.  The sling bullet hits the saltling but does no damage. _The saltling is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 89% to hit) ] hxtplanckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§.§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§...§§..#.... AC: 41Str: 16....9. #.........# #.. EV: 15Int: 10.....(# ##........####.. SH: 0Dex: 25......(##..........##... XL: 19 Next: 82% Place: Desolation......°@................ Noise: =====----  Time: 35861.4 (0.0)########################[ ] h+u37m o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5913) Rev* ################################################ 9   saltling _The saltling is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 89% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage. ] h°  Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 89% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.  The saltling is moderately damaged.You shoot a slug. The slug hits the saltling! The slug burns the saltling. ] h ] h ] hy..9.@○ ] hX-2.5 (1.12 ] hǔ ] hחa _The saltling is almost destroyed. ] h planckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§.§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§...§§..#.... AC: 41Str: 16 ] h ...... #.........# #.. EV: 15Int: 10......# ##........####.. SH: 0Dex: 25......9##..........##... XL: 19 Next: 82% Place: Desolation.......@○............... Noise: ====-----  Time: 35862.5 (0.0) ] hܼ ######################## o) +5 hand cannon of a) +5 sling (freeze) ] h ^######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5912) Rev* ######################## ] h1 ######################## 9   saltling ] hX ' ] h The saltling is moderately damaged.You shoot a slug. The slug hits the saltling! The slug burns the saltling.  ] h _The saltling is almost destroyed.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line ] h Aim: a saltling (magical condensation, almost destroyed, 89% to hit) ] h 2planckenstein the Marksgoblin ...) .##§§§§§§§...#.... Coglin of Okawaru ******.... ..§.§§§§.§§§§§.... Health: 163/163 ========================..... ..§.§§..§§§§§.... Magic: 32/32 ========================..... #..§...§§..#.... AC: 41Str: 16...... #.........# #.. EV: 15Int: 10......# ##........####.. SH: 0Dex: 25......9##..........##... XL: 19 Next: 82% Place: Desolation ] hҁ P.......@○............... Noise: ====-----  Time: 35862.5 (0.0)######################## o) +5 hand cannon of a) +5 sling (freeze)######################## Fire: o) +5 hand cannon of Forgiveness######################## Zot (5912) Rev* ################################################ 9   saltlingFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, almost destroyed, 89% to hit)  ] h You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling! ] h( {○○ ] h (((((((○Press: ? - help, Shift-Dir - straight line  Aim: a saltling (magical condensation, almost destroyed, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  ] h' }You destroy the saltling!  Okawaru accepts your kill. ] hb ......°○ ] h 3=3.6 (1.11 ] hݮ U°○ ] h ' _You shoot a slug. ] hs.)...##§...#.....§.§§§§.§§§§§.. ..§.§§..§§§§§.. #..§...§§..#. #.........# #.####..####.°##.##.@.○ ] h2° ] hH-----400 ] h;° ] h ] h .)...##§...#...§.§§§§.§§§§§....§.§§..§§§§§.. #..§...§§..#.# #.........# #.####........####.°##.##○.° ] h% k.°.° ] h -----509 ] h h°.° ] h  ] h<4 ] hվ ] h_ ] h ] hI8) Rev+  ] hY7 ] h3, ] hjY6 ] h ] h ] hY5 ] h5 ] h ] hB t4) Rev  ] hn  ] h ] h§§P.♣......)...##.§§§§§§§P.........§§§§.§........§.§§..§9......##..§...§......# #.............####............##............9   saltling (dormant) ] hP,70.6 (5 ] h  ] ha)§.§P..99 ] h)f1.6 (63 ] h.'§ ] h_3[ _A saltling comes into view. ] h43 §(((( You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling. ] h  The saltling is moderately damaged.You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling! ] hk|P. ] h8X_  Okawaru accepts your kill. ] hf §9.....☼ ] hf9   saltling  You hear a shout! ] hn======2.6 (12) Rev+  ] huv§.PP☼ ] hRz[ _A saltling comes into view. ] h  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling! ] h§.P§P((((((☼ ] hQK ] hc §(☼Okawaru accepts your kill. ] h §.P§P......☼☼You shoot a sling bullet. ] h }-31 ] h PP☼ ] h & _You hear a roar! ] h T§☼ ] h 8- ] h ^P☼ ] he H _No target in view! ] h.4 ] h/ ] h2 ] h:,§§.P.♣......)...##.§§P.§§§§..§.§§..9.##..§....# #.####.☼.##.☼....9   peacekeeper (wandering) ] h,; ] h\M 0  A peacekeeper comes into view.The peacekeeper roars! ] hhX§..P§§P§.9○☼ ] hG_-----4.6 (10 ] hdaPP○ ] heb _The peacekeeper roars a battlecry!] h= (((((You shoot a sling bullet.] h| P§○☼ The sling bullet hits the peacekeeper but does no damage.  You shoot a slug. The slug hits the peacekeeper!] h5P] h[§§P§§P§] h'\Q..§§§§§§§9§....○○@.○] h]====-5899] h]e§§§§§§§○○@.○] h^ic _The peacekeeper is heavily damaged.] h{l` §§§§§§§9§((((.○○@.○You shoot a sling bullet. The sling bullet hits the peacekeeper.] hIQThe peacekeeper is heavily damaged.The sling bullet hits the peacekeeper.  The peacekeeper is heavily damaged.!  The slug burns the peacekeeper.  You destroy the peacekeeper!] hr§P§§§§] h§§○○] h §§§P§.§.§§§§....○°°@.°] h 4=6.7 (1.18) Rev* ] h ] hZ P§§§§§§§○°@.°] h P _Okawaru accepts your kill.] h] hr] h] hs] h] hsC7] h,] h] h L6) Rev+ ] h{] h!] hF] hC5] ht] hѼ] hY4] h] h] h ] hh;3] h] h7] h] h^2) Rev ] h] h] h] hC1] h] hC] h §§§P.♣......)...9 P §§P§§..........] h.. .. .§............... ♣..§§§.............. §§♣§§§§§..........#§§§§§§§§..........###..§§§.§§§.......#####..@........-----] h|9   saltling (wandering, strong)] h7.83.7 (7.0] h .§§§§§..§§.§] h.§§.§§.] hOA saltling comes into view.] h-----4.7 (80] h §§§§§§§§.§§§§.§§] hj5 _The saltling moves out of view.] ht&  .. §§§P.♣......)  .9 P §§P§§  .. .. .§  .§ ♣..§§§  ..§§♣§§§§§..  #.....§§§§§.§§.  ] hB#...§§.§§  #.@........      9   saltling (strong)] h3] h.9♣§§♣§§§§§.§§] h.§§§§@§] hg5.7 (189] h §§§§§§§] h] hA ` ((.§§♣§(§§§§(.§§§] h T§You shoot a sling bullet.] hN  The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!] hS.§§§§§@§] hYT)] h' ....§§♣§§§§§..§§§§§...§○§§.§@§Okawaru accepts your kill.] h5=====68] h§§§♣§§§§] h& _You hear a roar!] hw  ..♣ §§§P.♣......) .L♣ P §§P§§  .. .. .§  .§♣♣..§§§  #......§§♣§§§§§  #.....§§§§§...  #...§○§§....  ] hlW#@§§.....      L   halazid warlock (wandering)] hq  A halazid warlock comes into view.] h] hw: 9L§♣§§§○§§.§] h9   peacekeeper (wandering)The halazid warlock shouts!] h-----77] hR§§§§§§○§§§] h^ _A peacekeeper comes into view.] h` ((.§§♣§(§§§§(§○§§§.§9You shoot a slug.  The peacekeeper roars!  The slug hits the halazid warlock. The slug burns the halazid warlock.] h (§§§§○§§  The halazid warlock is lightly damaged.  You shoot a sling bullet.  The sling bullet misses the halazid warlock.] hD  The sling bullet hits the peacekeeper but does no damage.  The halazid warlock gestures wildly while chanting.] h I] hJK] h[1P.9.P...9 .. .....(L9♣♣..§....9..9..9§♣.....(.....§§§....○§°.§...........9 2 peacekeepers (1 summoned)99 2 molten gargoyles (summoned, 1 wande…)99 2 saltlings (summoned)(…)] h\=====8.8 (1.16) Rev+ ] heP§§§§§○§°.§] hwa _The molten gargoyle dissolves into shadows!] h^] h } Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--] ho3% [?] toggle between ability selection and description.] hVP] hTY] he  planckenstein the Marksgoblin  ....♣ §§§P.♣......). Coglin of Okawaru ******  ...9.♣ P §§P........... Health: 163/163 ========================  ] hf8.....9 .. .............. Magic: 32/32 ========================  ...(L9♣♣..§............. AC: 41Str: 16  #9..9..9§♣.............. EV: 15Int: 10  ##(.....§§§............. SH: 0Dex: 25  ####..○§°.§............. XL: 19 Next: 85% Place: Desolation ] h g #######@................ Noise: =====----  Time: 35888.8 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5886) Rev+  ] hgB########################  ######################## L   halazid warlock  99 2 peacekeepers (1 summoned)  99 2 molten gargoyles (summoned, 1 wande…)  99 2 saltlings (summoned)(…)The halazid warlock is lightly damaged.  You shoot a sling bullet.  ] h!hBThe sling bullet misses the halazid warlock.The sling bullet hits the peacekeeper but does no damage.  The halazid warlock gestures wildly while chanting. _The molten gargoyle dissolves into shadows!] ho,] ht  You gain the combat prowess of a mighty hero.] hu] huv] hx] h 9.(P9..§..(...9§9(.9○§°   peacekeeper ()9 3 saltlings (2 summoned)  ] h=EA saltling comes into view.] hu P§§*§○*°.§*The molten gargoyle blasts magma at you!] hj,] h$ PP.9♣♣..§L.9§.(9..§§§§°] h%^@The bolt of magma hits you but does no damage.] h, P*9§*.§§§○*°] h,d*The molten gargoyle blasts magma at you!] h+.......9§♣.....§§§§.°§.§§@   molten gargoyle] h0--59===--9.8 (1] hb5) Hero Rev ] hPP§§§§§°§.§] hD _The bolt of magma hits you but does no damage.] h] h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone] hK0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--] ho3% [?] toggle between ability selection and description.] hK] h] h8 planckenstein the Marksgoblin  .9..♣ §§.P.♣......). Coglin of Okawaru ******  ....(♣ P §§P........... Health: 163/163 ========================  ] h....9. .. .............. Magic: 30/32 ======================--  .....9♣♣................ AC: 45Str: 16  #..(.L.9§♣.............. EV: 19Int: 10  ##9.(9.§§§§............. SH: 0] hDex: 25  ####..°§.§§............. XL: 19 Next: 85% Place: Desolation ] hj #######@................ Noise: ===------  Time: 35889.8 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness  ] h ######################## Zot (5885) Hero Rev  ########################  ] h######################## L   halazid warlock  9   peacekeeper (summoned) ] h 9   molten gargoyle (summoned)  999 3 saltlings (2 summoned)] h8(…)You gain the combat prowess of a mighty hero.A saltling comes into view.The molten gargoyle blasts magma at you!] hbThe bolt of magma hits you but does no damage.  The molten gargoyle blasts magma at you! _The bolt of magma hits you but does no damage.] h] h}] hF  You can now deal lightning-fast blows.The peacekeeper roars a battlecry!] h] h] h] h] h ] hi] h] h] h] h] h &  ] ht The golems go into a battle-frenzy!The halazid warlock casts a spell at the saltling.] hCi.9P9...] h.9...L9§9.9(.(§§§§°§.§§] ha9 2 molten gargoyles (summoned, strong), strong)] h#P###§§####golems go into a battle-frenzy] h&$[!  The halazid warlock casts a spell at the saltling.The saltling's animating energy erupts into ghostly fire!  The ghostly flame explodes!  The ghostly fireball engulfs the +1 short sword of venom.  The +1 short sword of venom completely resists.] h.(§§§.°§.§@] h՘`P: 139/158 (163)---P: 25/32 ----======90.8 (14Finesse Drain Rev ] hT(§§] hM°§.§§] h _The ghostly fireball engulfs you! You partially resist. You feel drained.] h planckenstein the Marksgoblin  ] hMN..9.♣ §§.P.♣......). Coglin of Okawaru ******  .9...♣ P §§P........... HP: 139/158 (163) =====================---  ...... .. .............. MP: 25/32] h\==================------  ....9.♣♣................ AC: 45Str: 16  ] hV#....L9§9♣.............. EV: 19Int: 10 ] h ##.9(.(§§§§............. SH: 0] h=Dex: 25  ] h####..*§.§§............. XL: 19 Next: 85% Place: Desolation  #######@................ Noise: ======---  Time: 35890.8 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness  ] hJ######################## Zot (5884) Hero Finesse Drain Rev  ########################  ######################## L   halazid warlock  9   peacekeeper (summoned)  99 2 molten gargoyles (summoned, strong)  999 3 saltlings (2 summoned, strong) (…)] hzThe ghostly fireball engulfs the +1 short sword of venom.  The +1 short sword of venom completely resists. ] h_The ghostly fireball engulfs you! You partially resist. You feel drained.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hQAim: a halazid warlock (lightly damaged, 78% to hit)] h<] planckenstein the Marksgoblin  ..9.♣ §§.P.♣......). Coglin of Okawaru ******  .9...♣ P §§P........... HP: 139/158 (163) =====================---  ...... .. .............. MP: 25/32==================------  ] h....9.♣♣................ AC: 45Str: 16  #....L9§9♣.............. EV: 19Int: 10  ##.9(.(§§§§............. SH: 0Dex: 25  ####..(§.§§............. XL: 19 Next: 85% Place: Desolation  #######@................ Noise: ======---  Time: 35890.8 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness [1] h2d ######################## Zot (5884) Hero Finesse Drain Rev  ########################  ######################## L   halazid warlock  9   peacekeeper (summoned)  99 2 molten gargoyles (summoned, strong)  999 3 saltlings (2 summoned, strong) (…)_The ghostly fireball engulfs you! You partially resist. You feel drained.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (lightly damaged, 78% to hit)  You shoot a slug.  The slug hits the +1 short sword of venom!] hB4s  You shoot a slug.  The slug hits the +1 short sword of venom!  The +1 short sword of venom is heavily damaged.You shoot a sling bullet.  The sling bullet hits the +1 short sword of venom!  You destroy the +1 short sword of venom!] h;P.§§.§] h] h,] h] h#..9P9...9.....§§§..(°§○§§] h h1.3 (0.53] h,PP§§§°§○§§] hi _The +1 short sword of venom dissolves into shadows!] h< planckenstein the Marksgoblin  ....♣ §§.P.♣......). Coglin of Okawaru ******  ] h+=q..9..♣ P §§P........... HP: 139/158 (163) =====================---  ..9... .. .............. MP: 25/32==================------  ......♣♣................ AC: 45Str: 16 ] h_=? #...9L9§9♣.............. EV: 19] h=WInt: 10  ##.9..*§§§.............. SH: 0] h==Dex: 25  ] h=v####.(*§○§§............. XL: 19 Next: 85% Place: Desolation  ] h>,#######@................ Noise: ======---  Time: 35891.3 (0.0)  ] h3>######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness ] h> ######################## Zot (5883) Hero Finesse Drain Rev  ########################  ######################## L   halazid warlock] h>@  9   peacekeeper (summoned)  99 2 molten gargoyles (summoned, strong)] h>  999 3 saltlings (2 summoned, strong) (…)The sling bullet hits the +1 short sword of venom!  ] h&?You destroy the +1 short sword of venom! _The +1 short sword of venom dissolves into shadows!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hO?Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (lightly damaged, 78% to hit)] h+ planckenstein the Marksgoblin  ....♣ §§.P.♣......). Coglin of Okawaru ******  ..9..♣ P §§P........... HP: 139/158 (163) =====================---  ..9... .. .............. MP: 25/32==================------  ] h......♣♣................ AC: 45Str: 16  #...9L9§9♣.............. EV: 19Int: 10  ##.9..(§§§.............. SH: 0Dex: 25  ####.((§○§§............. XL: 19 Next: 85% Place: Desolation  #######@................ Noise: ======---  Time: 35891.3 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ] h######################## Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5883) Hero Finesse Drain Rev  ########################  ######################## L   halazid warlock  9   peacekeeper (summoned)  99 2 molten gargoyles (summoned, strong)  999 3 saltlings (2 summoned, strong) (…)] h3_The +1 short sword of venom dissolves into shadows!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (lightly damaged, 78% to hit)  ] h]You shoot a sling bullet.  The sling bullet hits the halazid warlock but does no damage.] hS§§○§§  Aim: a halazid warlock (lightly damaged, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock but does no damage.  The halazid warlock is lightly damaged.ug. The slug hits the halazid warlock!ug burns the halazid warlock.] h~] h]] hY] h] h0] h ] h] h] hr] hX9.9..♣♣§..§a.9L999§.(.°..○a   servant of whispers (summoned)] h)L   halazid warlock999 3 peacekeepers (2 summoned, 2 strong)99 2 molten gargoyles (summoned, strong] h}40-9 (0.6Rev+ ] h P§°○] hz j _The halazid warlock is moderately damaged.] h~ planckenstein the Marksgoblin  ..9.♣ §§.P.♣......). Coglin of Okawaru ******  ..9..♣ P §§P........... HP: 140/158 (163) =====================---  ...... .. .............. MP: 25/32] h==================------  ...9..♣♣§............... AC: 45Str: 16  #...9..§a♣.............. EV: 19Int: 10  ##..9L999§.............. SH: 0Dex: 25  ####..(.°............... XL: 19 Next: 85% Place: Desolation  #######@○............... Noise: =====----  Time: 35891.9 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ########################[] h1B37m Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5883) Hero Finesse Drain Rev+  ########################  ######################## a   servant of whispers (summoned)  L   halazid warlock  999 3 peacekeepers (2 summoned, 2 strong)  99 2 molten gargoyles (summoned, strong(…)You shoot a slug. The slug hits the halazid warlock!  The slug burns the halazid warlock. _The halazid warlock is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (moderately damaged, 78% to hit)] hd# planckenstein the Marksgoblin  ..9.♣ §§.P.♣......). Coglin of Okawaru ******  ..9..♣ P §§P........... HP: 140/158 (163) =====================---  ...... .. .............. MP: 25/32==================------  ] hmM...9..♣♣§............... AC: 45Str: 16  #...9..§a♣.............. EV: 19Int: 10  ##..9L999§.............. SH: 0Dex: 25  ####..(.°............... XL: 19 Next: 85% Place: Desolation  #######@○............... Noise: =====----  Time: 35891.9 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze) ] h ######################## Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5883) Hero Finesse Drain Rev+ ] hl ########################  ] h######################## a   servant of whispers (summoned)  L   halazid warlock ] hD& 999 3 peacekeepers (2 summoned, 2 strong)  99 2 molten gargoyles (summoned, strong(…)] h_The halazid warlock is moderately damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (moderately damaged, 78% to hit)  You shoot a slug.  The slug hits the +5 hand axe of draining.] h]§§○  Aim: a halazid warlock (moderately damaged, 78% to hit)  You shoot a slug.  The slug hits the +5 hand axe of draining.  The +5 hand axe of draining is lightly damaged.ing bullet.ing bullet hits the +5 hand axe of draining.] h3  The +5 hand axe of draining is moderately damaged.The peacekeeper roars a battlecry!] h] h'] h] h" .9(.99○] hW#iThe peacekeeper goes into a battle-frenzy!] h~* P§`°`○The peacekeeper throws volley of spikes at you.] hү] hRB§§...♣♣(§9..§§.°@°] hk6=2.5 (0.62] h~PP§°] hJ _The volley of spikes misses you. The +5 hand axe of draining misses you.] hc planckenstein the Marksgoblin  ..9.♣ §§.P.♣......). Coglin of Okawaru ******  .....♣ P §§P........... HP: 140/158 (163) =====================---  ...9.. .§§.............. MP: 26/32===================-----  ......♣♣(§.............. AC: 45Str: 16  #...9..§a♣.............. EV: 19Int: 10  ] hc##..9L999§.............. SH: 0Dex: 25  ####.9(.°............... XL: 19 Next: 85% Place: Desolation  #######@°............... Noise: =====----  Time: 35892.5 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5882) Hero Finesse Drain Rev+  ########################  ######################## a   servant of whispers (summoned)] h5  L   halazid warlock  999 3 peacekeepers (2 summoned, strong)  99 2 molten gargoyles (summoned, strong(…)The peacekeeper goes into a battle-frenzy!The peacekeeper throws volley of spikes at you. _The volley of spikes misses you. The +5 hand axe of draining misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (moderately damaged, 78% to hit)] hd  planckenstein the Marksgoblin  ..9.♣ §§.P.♣......). Coglin of Okawaru ******  .....♣ P §§P........... HP: 140/158 (163) =====================---  ] h ...9.. .§§.............. MP: 26/32===================-----  ......♣♣(§.............. AC: 45Str: 16  #...9..§a♣.............. EV: 19Int: 10  ##..9L999§.............. SH: 0Dex: 25  ####.9(.°............... XL: 19 Next: 85% Place: Desolation  #######@°............... Noise: =====----  Time: 35892.5 (0.0)  ######################## o) +5 hand canno] h mn of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5882) Hero Finesse Drain Rev+  ########################  ######################## a   servant of whispers (summoned) ] h  L   halazid warlock  999 3 peacekeepers (2 summoned, strong)  99 2 molten gargoyles (summoned, strong(…)_The volley of spikes misses you. The +5 hand axe of draining misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] h Aim: a halazid warlock (moderately damaged, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the +5 hand axe of draining but does no damage.] hz  The sling bullet hits the +5 hand axe of draining but does no damage.  The +5 hand axe of draining is moderately damaged.  You shoot a slug.  The slug hits the +5 hand axe of draining!!  The slug burns the +5 hand axe of draining.  You destroy the +5 hand axe of draining!] hNP§§§☼] hf*] h+] h,] h&.] h>R ..P.9P..§§...§§.§§§§.§(§a.9§°The +5 hand axe of draining dissolves into shadows!] hmEu §§...§§] hF§§.§*§°*°The halazid warlock points at you and mumbles some strange words.The bolt of negative energy hits the peacekeeper.  The peacekeeper completely resists. The bolt of negative energy hits you!] h] hM §§...§§] h§§§.§§.99°@] hcgYou partially resist. You feel drained.] hd §§§§§.§§*°*°The molten gargoyle blasts magma at you!The bolt of magma hits the molten gargoyle!] hj] hTk] h"l] hL}§§§... ....9.♣♣§.§§§§§§(.♣...§§.L9.§9999@°] h}] h~;22/153--] h~a3.1 (0.61] hc§§§§§] h?*°] h6[ _The molten gargoyle partially resists. The bolt of magma is repelled. ] hO ] hRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 5 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog  K - 4 scrolls of fear  P - 3 scrolls of teleportation  ] hU Y - 5 scrolls of blinking [!] read|quaff|evoke[?] describe selected!] hK !] hG !] h U planckenstein the Marksgoblin  ....♣ §§.P.♣......). Coglin of Okawaru ******  ...9.♣ P§§§§P........... HP: 122/153 (163) ===================-----  ...... ......§§......... MP: 26/32===================-----  ....9.♣♣§.§§§§§......... AC: 45Str: 16  !] h4 #...9.§(.♣...§§......... EV: 19Int: 10  ##...L9.§a.............. SH: 0Dex: 25  ####.9999............... XL: 19 Next: 85% Place: Desolation  #######@°............... Noise: =====----  Time: 35893.1 (0.0)  ######################## o) +5 hand cannon of a) +5 sling (freeze)  ######################## Fire: o) +5 hand cannon of Forgiveness  ######################## Zot (5881) Hero Finesse Drain [4!] h 0mRev+  ########################  ######################## a   servant of whispers (summoned)  L   halazid warlock  999 3 peacekeepers (2 summoned, strong)  99 2 molten gargoyles (summoned, strong(…)The bolt of negative energy hits the peacekeeper.  The peacekeeper completely resists. The bolt of negative energy hits you!  You partially resist. You feel drained.The molten gargoyle blasts magma at you!The bolt of magma hits the molten gargoyle! _The molten gargoyle partially resists. The bolt of magma is repelled.!] h]   planckenstein the Marksgoblin  ....♣ §§.P.♣......). Coglin of Okawaru ****** ...9.♣ P§§§§P........... HP: 122/153 (163) ===================----- ...... ......§§......... MP: 26/32===================----- ....9.♣♣§.§§§§§......... AC: 45Str: 16 #...9.§(.♣...§§......... EV: 19Int: 10 ##...L9.§a.............. SH: 0Dex: 25 ####.9999......!] hW^ [40m......... XL: 19 Next: 85% Place: Desolation #######@°............... Noise: =====----  Time: 35893.1 (0.0) ######################## o) +5 hand cannon of a) +5 sling (freeze) ######################## Fire: o) +5 hand cannon of Forgiveness ######################## Zot (5881) Hero Finesse Drain Rev+  ######################## ######################## a   servant of whispers (summoned)  L   halazid warlock  999 3 peacekeepers (2 summoned, strong)  99 2 molten gargoyles (summoned, strong(…)You partially resist. You feel drained.The molten gargoyle blasts magma at you!The bolt of magma hits the molten gargoyle! _The molten gargoyle partially resists. The bolt of magma is repelled.  Blink to where?Press: ? - help, D!] hE_ -ir - move target!] h0p §§§§§.§§§*§@!] h §§§§§§§.*.§§§°!] h,K§§§§§§§..§§§a.*°!] h§§§§§§§§§a..*°"] h§§.§§§§§.*"] hu§§§§§§§°....*"] h1§§§.§§§§§§.§°.....*"] hplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§ HP: 122/153 (163) ===================-----...... ....§§§§.............§.§ MP: 26/32===================-----"] hŮ....9.♣♣§.§§§§§§..........##..§ AC: 45Str: 16#...9.§(.♣...§§§.........# #... EV: 19Int: 10##...L9.§a...............####.. SH: 0Dex: 25####.9999.................##... XL: 19 Next: 85% Place: Desolation#######§°.....@................ Noise: =====----  Time: 35893.1 (0.0)############################### o) +5 hand cannon of a) +5 sling (freeze)############################### Fire: o) +5 hand cannon of Forgiveness############################### [4"] hk0mZot (5881) Hero Finesse Drain Rev+ ############################################################## a   servant of whispers (summoned)  9   peacekeeper (strong)  9   molten gargoyle (summoned, strong)  (   +1 heavy halberd (polearm, summoned)You partially resist. You feel drained.The molten gargoyle blasts magma at you!The bolt of magma hits the molten gargoyle! "] hЯ_The molten gargoyle partially resists. The bolt of magma is repelled.  Blink to where?Press: ? - help, Dir - move target"] hv"] hk"] h"] hѺ,"] h׻"] h§§§§§..§§.§(.a.9.9°99 2 peacekeepers (1 summoned, strong) "] h/3-----4.1 (10"] h§§§§§§§§§§§§§°"] h"  The molten gargoyle blasts magma at you!  The bolt of magma hits the molten gargoyle! _The molten gargoyle partially resists. The bolt of magma is repelled.  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.%] hQ....♣ §§.P.♣......)...##.§...9.♣ P§§§§P....§...... ...§§§§§..§.§....9.♣♣..§§§§§§.##..§.%] hES6#...9.§..♣...§§§.# #.##...L9.(.a.####.####.9.9.##.#9°9.  #####   peacekeeper (%] hS(   +1 heavy halberd (polearm, summoned)%] hZ%] hr\;§%] h^%] h_%] hH`%] hc%] h2s9§..§§..§§§§.♣§§§§§§§.§§§(a§.°999 2 peacekeepers (1 summoned, strong)%] hy? §§§§§§§§§§§§§%] huz°99`````  The peacekeeper throws volley of spikes at you.%] h%..%] h§§§§§§§§(a§.99....@===--579§§§§§§§§§§§§%] h["7 _The volley of spikes is repelled.(] hplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 123/153 (163) ===================-----...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45(] h\Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.............####... SH: 0Dex: 25  ####.9.9.§(a*.............##.... XL: 19 Next: 85% Place: Desolation  (] hi#######..99..**@................ Noise: ===------  Time: 35895.1 (0.0)  ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)  99 2 peacekeepers (1 summoned, strong)  (   +1 heavy halberd (polearm, summoned)(] hThe peacekeeper throws volley of spikes at you. _The volley of spikes is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line(] hAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (salt,  summoned, 78% to hit)(] hx §§§§§§§§§§§§§a§9**peacekeeper (strong, 93% to hit))] h[9planckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 123/153 (163) ===================-----...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.............####... SH: 0Dex: 25  ####.9.9.§(a§.............##.... XL: 19 Next: 85% Place: Desolation  #######..99[37)] hL:m((((@................ Noise: ===------  Time: 35895.1 (0.0)  ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)  99 2 peacekeepers (1 summoned, strong)  (   +1 heavy halberd (polearm, summoned)The peacekeeper throws volley of spikes at you. _The volley of spikes is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (strong, 93% to hit)  )] h:You shoot a sling bullet.)] hQ §§§§§§§§§§  The sling bullet hits the peacekeeper but does no damage.  You shoot a slug. The slug hits the peacekeeper.  The slug burns the peacekeeper.)] hM )] hM )] hX §§§§§§§§§§§.a§)] hhY k(9..☼)] hZ J====6 (0.5)] hb §§§§§.§§.a§)] h\g 9 _The peacekeeper is lightly damaged.*] hKplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 123/153 (163) ===================-----*] hA6...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  *] h|##...L9.§.§§.§...........####... SH: 0Dex: 25  *] h]####.9.9.§.a§.............##.... XL: 19 Next: 85% Place: Desolation  *] hߧZ#######..9(9***@................ Noise: ====-----  Time: 35895.6 (0.0)  *] h################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness*] hW################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)  99 2 peacekeepers (1 summoned, strong)  (   +1 heavy halberd (polearm, summoned)You shoot a slug. The slug hits the peacekeeper.  The slug burns the peacekeeper. _The peacekeeper is lightly damaged.  *] h֩Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (lightly damaged, strong, 93% to hit)*] hSplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 123/153 (163) ===================-----...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  *] hѺ#...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.§...........####... SH: 0Dex: 25  ####.9.9.§.a§.............##.... XL: 19 Next: 85% Place: Desolation  #######..9(((((@................ Noise: ====-----  Time: 35895.6 (0.0)  ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness*] h################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)  99 2 peacekeepers (1 summoned, strong)  (   +1 heavy halberd (polearm, summoned)Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (lightly damaged, strong, 93% to hit)  You shoot a slug.  *] h9uThe slug completely misses the peacekeeper.The slug hits the +1 heavy halberd.*] hG§§§§§§§.§§.a§You shoot a slug.  The slug completely misses the peacekeeper.The slug hits the +1 heavy halberd.  The +1 heavy halberd is moderately damaged.You shoot a sling bullet. The sling bullet hits the peacekeeper.ing bullet freezes the peacekeeper.*] h §§§§§§§§§§§§§☼9..☼The peacekeeper is moderately damaged.*] h= §§§§§§§§§§§§§§§§.§§.a**☼*] hu***The servant of whispers calls down the wrath of its god upon you.*] h]h*] hIj*] h҅p §§§§§§§§§§§§§§.§.9§§a§.○L9(9..☼@.L   halazid warlock99 2 peacekeepers (1 summoned, strong*] h)9   molten gargoyle (summoned, strong) (…)The bolt of lightning hits you! You resist.*] hD15-=======*] h&6.0 (0.4*] hl§§§§§§§§§§§.§§§a§.○☼*] h@*] hh& _You hear a roar!-] h#-] hA halazid warlock. An ancient undead sorcerer, exhumed by the living divines Sheza and Sargol and forced to labour night and day to anchor them to the world. Even after the fall -] hzMof the divine twins, it works to resurrect its fallen masters. Max HP: ~75Will: +++AC: ++EV: +++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human -] hYou have about 78% to hit with the +5 hand cannon of Forgiveness. It has about 58% to hit you. Attack Max Damage After Damaging Hits Touch 20Extra pain damage to the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and -] hTantimagic:  a - Ghostly Sacrifice (5d22) (7) b - Bolt of Draining(3d25) (5)/] h</] h%PKplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 115/153 (163) ==================------/] hQ...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.§...........####... SH: 0Dex: 25  ####.9..9§§a§.○...........##.... XL: 19 Next: 85% Place: Desolation  /] hkQ*#######.L9(9..☼@................ Noise: =======--  Time: 35896.0 (0.4)  ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness/] hQ[################################ Zot (5879) Hero Finesse Drain Rev+ ################################/] h:RC################################ a   servant of whispers (summoned)  L   halazid warlock  99 2 peacekeepers (1 summoned, strong)  9   molten gargoyle (summoned, strong) (…)You shoot a sling bullet. The sling bullet hits the peacekeeper.  /] hRThe sling bullet freezes the peacekeeper.  The peacekeeper is moderately damaged.The servant of whispers calls down the wrath of its god upon you.The bolt of lightning hits you! You resist. _You hear a roar!/] hS/] h\~§§§§§§§§.§/] hp]§a§.○☼/] h`/] hT§§§§§§§§§§§§§§a§.○☼/] hIU/] hVe§§§§§§§§§§.§§§a§.○ _Unknown command.0] h.[[?25h[?0c  Search for what [Enter for "."]? 1] h [?25l[?1c1] h2 1] h S3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a book of the Hunter (364 gold)b - [Snake:2] a book of the Hunter (390 gold)  1] h -c - [Snake:2] a book of the Hunter (520 gold)3] h3] h}3] h"planckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 115/153 (163) ==================------...... ...§§§§§.§...........§.§§ MP: 26/323] hɒ===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.§...........####... SH: 0Dex: 25  3] hv####.9..9§§a§.○...........##.... XL: 19 Next: 85% Place: Desolation  #######.L9(9..☼@................ Noise: =======--  Time: 35896.0 (0.0)  ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness################################ Zot (5879) Hero Finesse Drain Rev+ 3] hē ################################################################ a   servant of whispers (summoned)  L   halazid warlock 3] h 99 2 peacekeepers (1 summoned, strong)  9   molten gargoyle (summoned, strong) (…)The peacekeeper is moderately damaged.3] hCThe servant of whispers calls down the wrath of its god upon you.The bolt of lightning hits you! You resist. _You hear a roar! _Unknown command.3] h~JSearch for what [Enter for "."]? dimension3] h§§§§§§§§§§§§§§.§§§a§.○☼3] hk3] h 3] h§§§§§§§§§§§§§§§§.§§§a§.○☼3] hA. _3] hBb§§§§§§§§§§§§a§.○☼3] h@C3] hM§§§§§§§§§§§§.§§a§.○☼3] hOF _Unknown command.3] hxr§§§§§§§§§§§§a§.○3] h}§§§§§§§§§§§.§○☼3] hF3] hF _Unknown command.4] h §§§§§§§§§§§§§§§4] h j§§☼4] hJ 4] h §§§§§§§§§§§a§.☼4] h P _You don't know any spells.5] hL§§§§§§§§§§.§§§a§.○5] h5] hv§§§§§§§§§§§§§§a§.○5] hF _Unknown command.5] h §§§§§§§§.§§☼5] h 5] h §§§§§§§§§a§.○5] h  5] hU @_Unknown command.6] h#a 6] hUd Evoke which item? Wands  e - a wand of digging (6)v - a wand of roots (16)  6] hd wx - a wand of acid (13)  B - a wand of mindburst (36) Miscellaneous  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selected8] h5v 8] h 8] hm Kplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 115/153 (163) ==================------8] h /...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.§...........####... SH: 08] he Dex: 25  ####.9..9§§a§.○...........##.... XL: 19 Next: 85% Place: Desolation  #######.L9(9..☼@................ Noise: =======--  Time: 35896.0 (0.0)  8] h ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness8] hE ################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)  L   halazid warlock  99 2 peacekeepers (1 summoned, strong) 8] h  9   molten gargoyle (summoned, strong) (…)_Search for what [Enter for "."]? dimension _Unknown command. _Unknown command. _You don't know any spells. _Unknown command. _Unknown command.8] h   planckenstein the Marksgoblin  ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ****** 8] h?  ...9.♣ P§§§§P................§§§ HP: 115/153 (163) ==================------  ...... ...§§§§§.§...........§.§§ MP: 26/32===================-----  ....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10 8] h߲  ##...L9.§.§§.§...........####... SH: 0Dex: 25  ####.9..9§§a§.○...........##.... XL: 19 Next: 85% Place: Desolation  #######.L9(9***@................ Noise: =======--  Time: 35896.0 (0.0) 8] hP ^ ################################ o) +5 hand cannon of a) +5 sling (freeze)  ################################ Fire: o) +5 hand cannon of Forgiveness  ################################ Zot (5879) Hero Finesse Drain Rev+  ################################  ################################ a   servant of whispers (summoned) 8] h h L   halazid warlock  99 2 peacekeepers (1 summoned, strong)  9   molten gargoyle (summoned, strong) (…)_You don't know any spells. _Unknown command. _Unknown command.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a peacekeeper (moderately damaged, strong, 98% to hit)9] hKplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 115/153 (163) ==================------9] h\...... ...§§§§§.§...........§.§§ MP: 26/32===================-----....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.§...........####... SH: 0Dex: 25  9] h"####.9..9§§a§.○...........##.... XL: 19 Next: 85% Place: Desolation  #######.L9(9..☼@................ Noise: =======--  Time: 35896.0 (0.0)  ################################ o) +5 hand cannon of a) +5 sling (freeze)9] hݴ?################################ Fire: o) +5 hand cannon of Forgiveness################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)  L   halazid warlock  99 2 peacekeepers (1 summoned, strong)  9   molten gargoyle (summoned, strong) (…)_Unknown command. _Unknown command.9] h3Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a peacekeeper (moderately damaged, strong, 98% to hit)  Okay, then.9] hU9] h}§§§§§§§§§§§§§§a§.○☼9] h. _:] h :] h Drink which item? Potions  d - 2 potions of resistance  g - 11 potions of curing  j - 3 potions of lignificationm - 2 potions of enlightenment  q - 3 potions of cancellation  t - 6 potions of mutation:] hk E - 4 potions of ambrosia  F - 5 potions of magic  G - 4 potions of hasteL - 3 potions of invisibility  O - 4 potions of heal woundsZ - a potion of berserk rage [!] read|quaff|evoke[?] describe selected<] h <] h <] h& Bplanckenstein the Marksgoblin ....♣ §§.P.♣......)...##.§§§ Coglin of Okawaru ******...9.♣ P§§§§P................§§§ HP: 115/153 (163) ==================------...... ...§§§§§.§...........§.§§ MP: 26/32===================-----<] h' ....9.♣♣..§§§§§§..........##..§. AC: 45Str: 16  #...9.§..♣§§§§§§§........# #.... EV: 19Int: 10  ##...L9.§.§§.§...........####... SH: 0Dex: 25  ####.9..9§§a§.○...........##.... XL: 19 Next: 85% Place: Desolation  #######.L9(9..☼@................ Noise: =======--  Time: 35896.0 (0.0)  <] h+( ################################ o) +5 hand cannon of a) +5 sling (freeze)################################ Fire: o) +5 hand cannon of Forgiveness################################ Zot (5879) Hero Finesse Drain Rev+ ################################################################ a   servant of whispers (summoned)<] h) s  L   halazid warlock  99 2 peacekeepers (1 summoned, strong)  9   molten gargoyle (summoned, strong) (…)_Unknown command. _Unknown command.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a peacekeeper (moderately damaged, strong, 98% to hit) _Okay, then.<] h/ <] hU0 <] h0 <] h2C  §§§§§§§§§§9a§.○..(9.☼<] hC 1You feel yourself speed up.<] hJ } §§§§§§<] hPK -§§§§§§.§**○***The servant of whispers invokes the aid of its god against you.<] h <] hc <] h <] hx <] h <] hn o ..§.<] h k§§§§§§§§§§§§§§§§9§a(§○.L9..9○@.  The bolt of lightning misses you.<] h Y7=7.0 (1<] hS 8) Fast Hero Finesse Drain Rev+ <] ht §§§§§9§a(§○○<] h ' _You hear a shout!=] hc ....♣ §§.P.♣......)...##.§ ...9.♣ P§§§§P..§.§.§ ...... ...§§§§§§.§.§§. ....9.♣♣..§§§§§§.##..§. #...9.§..♣§§§§§§§.# #. ##...L9.§.§§§§.####. ####.9..§9§a(§○.##. #..L9..9○. #####=] h =] h=] hO=] h§..§§§§.§§§.§§a§§.9.(9=] h-------6 (0.67=] h §§§§§§§§§a§§=] h=] h F ♣ §§.P.♣......)...##.§9.♣ P§§§§P.§§.§§§§. ...§§§§§§.§.§§.9.♣♣..§§§§§.##..§. ...9.§..♣§§§§§§.# #. #...L9.§.§§§§.####..9..§9§a§§○.##...L.9.(9.99 2 peacekeepers (1 summoned, strong)(   +1 heavy halberd (polearm, summoned)=] hzL =] huQ =] hS =] hT =] h}X =] hY =] h[h §§§§§§§§§§§§§9§..§9§9.°.L§a.(9L   halazid warlock99 2 peacekeepers (1 summoned, strong)99 2 molten gargoyles (summoned, 1 wand(…)=] hUj 6-------8.3 (0.76=] h §§§§§§9.°>] h׹♣ §§.P§♣......)...##.§ .9.♣ P§§§§P§§§.§§§§.§ ...§§§§§§.§.§§..§9.♣♣..§§§§§.##..§...§9.§..♣§§§§§§.# #. ...L9.§.9§.####..9..§§9§9.°.##....L§a.(9.99 2 peacekeepers (1 summoned, strong)(   +1 heavy halberd (polearm, summoned)>] h  The servant of whispers prays to its god....P...........P...................................♣.........9...L.9..9a..(9, stilli…)L   halazid warlock99 2 peacekeepers (1 summoned, strong)99 2 molten gargoyles (summoned, 1 wand(…)9.0-CloudsRev >] hv _The air becomes perfectly still.>] hL ♣ ...P.♣......)...##. 9.♣ P....P. . .9.♣♣.##. .9....♣.# #.L9....9.####. #.9.....L.9.##.....9a..(9.99 2 peacekeepers (1 summoned, strong)(   +1 heavy halberd (polearm, summoned)>] h] n>] h^g ]PL...9.a..(9L   halazid warlock99 2 peacekeepers (1 summoned, strong)(   +1 heavy halberd (polearm, summoned)>] hi }=75>] ht IPP>] hx ?] h ♣ ...P.♣......)...##. .♣ P....P. . 9.♣♣.##. 9....♣.# #. .L9....9L.####. .9.9.##.....9.a..(9.99 2 peacekeepers (1 summoned, strong)?] h(   +1 heavy halberd (polearm, summoned)?] h*?] h+?] h=9e(..9?] hY;r7900.3 (0.64?] hE?] hKb _The peacekeeper roars a battlecry!?] h>   ...P.♣......)...##. ♣ P....P. . .. .♣♣.##. ....♣.?] hR@ # #.# L9....9L.####.# 9.9..(.##.....9.a....9. #################################?] hjF ?] hH ?] hI ?] hK ?] hU M.9..(.a....9 ################################# a   servant of whispers (summoned, stilli…)?] hV -1.0 (0.7?] h` ?] hb @] h ? ...P.♣......)...##..#  P....P...  ... ♣♣.##.#♣.# #.# 9....9L.####.# .9..(.##.# #....9..a....9. #################################Ma...(..9...9 ################################# a   servant of whispers (summoned, stilli…)8=73@] h@] h ...P.♣......)...##..#. P....P... .@] h!..##.#.♣.# #.# ....9L.####.@] hEb#a...(......##.# @] hi....9....9...9. @] h#################################@] h @] h*!@] h"@] h-.(.9...9@] h .c2.42@] h37@] h:@] h7/...P.♣......)...##.#. ....P..... .##.#. .♣.# #.# #9L.@] h޻####........#a....(.....##.##.9.....9...9..@] h,@] hN@] h$..9..(9@] hn83.11@] h@] h@] h02...P.♣......)...##.#.P......##.#. ♣.# #.........# #.9L.####........####.a.##.##.9......9..(9..@] h5@] h7@] hDz.(98@] hL@] hOb _The peacekeeper roars a battlecry!A] hx{~ ...P.♣......)...##.#.P...........##..........#. .# #.........# #. .9L.####..####.a.##.##. .9......9...(9.A] h{f   peacekeeper (A] hA] hA] hA] h.9...(99 2 peacekeepers (1 summoned)A] hr=4.50A] hA] hsG _The peacekeeper no longer looks unusually strong.A] h:P.♣......)...##..........#. .P.....................##....#..# #...# #. 9L.####.####.a.##.##. 9.9...(9.   peacekeeperA] ho>A] h>B] h@B] h .9...(99 2 peacekeepers (1 summoned)B] h l95.269B] hB] h+B] h planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 119/153 (163) ==================------ ................................. MP: 28/32=====================--- ...............##..........#..... AC: 45Str: 16 B] h ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 B] h ....a..........##..........##.... XL: 19 Next: 85% Place: Desolation B] hA 69........9...(9*@................ Noise: ---------  Time: 35905.2 (0.0) B] he ################################# o) +5 hand cannon of a) +5 sling (freeze) B] h ################################# Fire: o) +5 hand cannon of Forgiveness B] h ################################# Zot (5869) Fast Hero Finesse Drain -Clouds B] h 0################################# ################################# 99 2 peacekeepers (1 summoned)B] h   (   +1 heavy halberd (polearm, summoned)B] h3  _The peacekeeper roars a battlecry! _The peacekeeper roars a battlecry! B] hU _The peacekeeper no longer looks unusually strong.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}B] h ~Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (lightly damaged, 93% to hit)B] hplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 119/153 (163) ==================------ ................................. MP: 28/32=====================--- B] h؄...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19B] h+Int: 10 9L............####........####... SH: 0B] hZDex: 25 ....a..........##..........##.... XL: 19 Next: 85% Place: Desolation B] hP9........9...(9(@................ Noise: ---------  Time: 35905.2 (0.0) B] h$################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5869) Fast Hero Finesse Drain -Clouds ################################# ################################# 99 2 peacekeepers (1 summoned)  (   +1 heavy halberd (polearm, summoned) _The peacekeeper no longer looks unusually strong.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (lightly damaged, 93% to hit)  You shoot a slug.  The slug hits the peacekeeper but does no damage.B] h  Press: ? - help, Shift-Dir - straight line  Aim: a peacekeeper (lightly damaged, 93% to hit)  You shoot a slug.  The slug hits the peacekeeper but does no damage.  B] hIjThe peacekeeper is lightly damaged.  You shoot a sling bullet. The sling bullet hits the peacekeeper.C] hi  .  The peacekeeper is moderately damaged. `````  The peacekeeper throws volley of spikes at you.C] hC] h(.9.@...C] hk9=====7 (0.5Rev C] hC] h7 _The volley of spikes is repelled.C] hgplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 119/153 (163) ==================------ ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 85% Place: Desolation 9........9....9*@................ Noise: =====----  ] h/33mTime: 35905.7 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5869) Fast Hero Finesse Drain -Clouds ################################# Rev ################################# 99 2 peacekeepers (1 summoned)  (   +1 heavy halberd (polearm, summoned)The peacekeeper is moderately damaged.The peacekeeper throws volley of spikes at you. _The volley of spikes is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (moderately damaged, 93% to hit)C] hplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 119/153 (163) ==================------ ................................. MP: 29/32C] hmC=====================--- C] h...............##..........#..... AC: 45Str: 16 C] h ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 85% Place: Desolation C] h b9........9....9(@................ Noise: =====----  Time: 35905.7 (0.0) C] hK################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness C] hҠ&################################# Zot (5869) Fast Hero Finesse Drain -Clouds ################################# Rev ################################# 99 2 peacekeepers (1 summoned)  (   +1 heavy halberd (polearm, summoned) C] h%_The volley of spikes is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (moderately damaged, 93% to hit)  You shoot a slug.  The slug hits the peacekeeper but does no damage.C] h-   Aim: a peacekeeper (moderately damaged, 93% to hit)  You shoot a slug.  The slug hits the peacekeeper but does no damage.  The peacekeeper is moderately damaged.ing bullet.ing bullet hits the peacekeeper but does no damage.C] h9  ., strong)ing bullet hits the peacekeeper but does no damage.  The peacekeeper roars a battlecry!The peacekeeper goes into a battle-frenzy!  The peacekeeper roars a battlecry!The peacekeeper goes into a battle-frenzy!C] hG 3-6.1 (0.48C] h C] hi > _The +1 heavy halberd hits you from afar.D] hZw"planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** D] hw.P............................... HP: 113/153 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19D] hox_Int: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 85% Place: Desolation 9........9....9*@................ Noise: =====----  Time: 35906.1 (0.0) D] h y2################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5868) Fast Hero Finesse Drain -Clouds ################################# Rev D] hry################################# 99 2 peacekeepers (1 summoned, strong)  (   +1 heavy halberd (polearm, summoned)D] hyThe peacekeeper roars a battlecry!The peacekeeper goes into a battle-frenzy! D] hy_The +1 heavy halberd hits you from afar.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}D] h'zPress: ? - help, Shift-Dir - straight lineAim: a peacekeeper (lightly damaged, strong, 93% to hit)D] hekplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 113/153 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19D] hknInt: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 85% Place: Desolation 9........9....9(@................ Noise: =====----  Time: 35906.1 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) D] hWl################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5868) Fast Hero Finesse Drain -Clouds ################################# Rev ################################# 99 2 peacekeepers (1 summoned, strong)  (   +1 heavy halberd (polearm, summoned)D] hlThe peacekeeper goes into a battle-frenzy! _The +1 heavy halberd hits you from afar.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineD] hlAim: a peacekeeper (lightly damaged, strong, 93% to hit)  You shoot a sling bullet. The sling bullet hits the peacekeeper.D] h^Aim: a peacekeeper (lightly damaged, strong, 93% to hit)  You shoot a sling bullet. The sling bullet hits the peacekeeper.  The peacekeeper is moderately damaged.  You shoot a slug. The slug hits the peacekeeper!!  The slug burns the peacekeeper.  You destroy the peacekeeper!D] h.   peacekeeper (D] h,D] hMa9..... ################################# a   servant of whispers (summoned, stilli…)D] hV;466 (0.5D] h&D] hKP _Okawaru accepts your kill.D] h~ planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 113/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 86% Place: Desolation 9........a9....*@................ Noise: =====----  ] hS 33mTime: 35906.6 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5868) Fast Hero Finesse Drain -Clouds ################################# Rev ################################# a   servant of whispers (summoned, stilli…)  9   peacekeeper (summoned, strong)  (   +1 heavy halberd (polearm, summoned)The slug burns the peacekeeper.  You destroy the peacekeeper! _Okawaru accepts your kill.D] h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 heavy halberd (summoned, 67% to hit)E] hplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 113/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 86% Place: Desolation 9........a9....(@................ Noise: =====----E] hU  Time: 35906.6 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5868) Fast Hero Finesse Drain -Clouds ################################# Rev ################################# a   servant of whispers (summoned, stilli…)  9   peacekeeper (summoned, strong)  (   +1 heavy halberd (polearm, summoned)You destroy the peacekeeper! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 heavy halberd (summoned, 67% to hit)  You shoot a sling bullet.E] h  Press: ? - help, Shift-Dir - straight line  Aim: a +1 heavy halberd (summoned, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the +1 heavy halberd but does no damage.  You shoot a slug. The slug hits the +1 heavy halberd!!  The slug burns the +1 heavy halberd.E] h .  The +1 heavy halberd is almost destroyed.E] hp47.1 (0.57E] hةE] ha _The +1 heavy halberd completely misses you.E] h~ "planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** E] h .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45E] hE Str: 16 ..............# #.........# #... EV: 19E] ho Int: 10 9L............####........####... SH: 0Dex: 25 ....a.........(##..........##.... XL: 19 Next: 86% Place: Desolation E] h H9........a9....*@................ Noise: =====----  Time: 35907.1 (0.0) E] h ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness E] h0 x################################# Zot (5867) Fast Hero Finesse Drain -Clouds ################################# Rev E] h ################################# a   servant of whispers (summoned, stilli…)  9   peacekeeper (summoned, strong)  (   +1 heavy halberd (polearm, summoned)The slug burns the +1 heavy halberd.  E] h$ The +1 heavy halberd is almost destroyed. _The +1 heavy halberd completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 heavy halberd (almost destroyed, summoned, 67% to hit)E] hp` planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 .........((...# #.........# #... EV: 19Int: 10 9L.........((.####........####... SH: 0E] h` Dex: 25 ....a........((##..........##.... XL: 19 Next: 86% Place: Desolation 9........a9....(@................ Noise: =====----  Time: 35907.1 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) E] h,a ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5867) Fast Hero Finesse Drain -Clouds E] h[a ################################# Rev E] ha ################################# a   servant of whispers (summoned, stilli…)  9   peacekeeper (summoned, strong)  (   +1 heavy halberd (polearm, summoned)The +1 heavy halberd is almost destroyed. _The +1 heavy halberd completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineE] h0b Aim: a +1 heavy halberd (almost destroyed, summoned, 67% to hit)  You shoot a slug.E] hh Press: ? - help, Shift-Dir - straight line  Aim: a +1 heavy halberd (almost destroyed, summoned, 67% to hit)  You shoot a slug.  The slug barely misses the +1 heavy halberd.You shoot a sling bullet.  The sling bullet hits the +1 heavy halberd but does no damage.E] h%vE] hzE] h.....(.a9....E] hv-6 (0.5Rev+ E] hEE] h i _The +1 heavy halberd is almost destroyed.F] h nplanckenstein the Marksgoblin F] h ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- F] h ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 F] hE 9L............####........####... SH: 0Dex: 25 F] hw  ....a.........(##..........##.... XL: 19 Next: 86% Place: Desolation F] h S9.........a9...*@................ Noise: ====-----  Time: 35907.6 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) F] h c################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5867) Fast Hero Finesse Drain -Clouds ################################# Rev+ ################################# a   servant of whispers (summoned, stilli…) F] h< ] 9   peacekeeper (summoned, strong)  (   +1 heavy halberd (polearm, summoned)F] hi You shoot a sling bullet.  The sling bullet hits the +1 heavy halberd but does no damage. F] h _The +1 heavy halberd is almost destroyed.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}F] h Press: ? - help, Shift-Dir - straight lineAim: a +1 heavy halberd (almost destroyed, summoned, 67% to hit)F] h:planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- F] h...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0F] h9Dex: 25 ....a.........(##..........##.... XL: 19 Next: 86% Place: Desolation F] h;9.........a9....@................ Noise: ====-----  Time: 35907.6 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness F] hc################################# Zot (5867) Fast Hero Finesse Drain -Clouds F] h################################# Rev+ ################################# a   servant of whispers (summoned, stilli…)F] h  9   peacekeeper (summoned, strong)F] h  (   +1 heavy halberd (polearm, summoned)F] hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineF] h-Aim: a +1 heavy halberd (almost destroyed, summoned, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the +1 heavy halberd!  You destroy the +1 heavy halberd!F] h0d.(F] h] ((((((The +1 heavy halberd dissolves into shadows!F] h .......  You shoot a slug.  Your graspers slow down.F] h ````  The peacekeeper throws volley of spikes at you.F] hxF] hzF] h9La9....L   halazid warlock9   peacekeeper (summoned, strong)9   molten gargoyle (summoned, strong)F] h/8.1 (0.56Drain -Clouds Rev+ F] h<F] hJ _The volley of spikes skewers you but does no damage.G] h9planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 G] h9L............####........####... SH: 0Dex: 25 ....a....9.....##..........##.... XL: 19 Next: 86% Place: Desolation 9........La9****@................ Noise: ====-----  Time: 35908.1 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) G] h/################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5866) Fast Hero Drain -Clouds Rev+ ################################# G] h5################################# a   servant of whispers (summoned, stilli…)  L   halazid warlockG] hz  9   peacekeeper (summoned, strong)  9   molten gargoyle (summoned, strong)  Your graspers slow down.G] hThe peacekeeper throws volley of spikes at you. _The volley of spikes skewers you but does no damage.  G] hĂFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (summoned, strong, 93% to hit)G] hNplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 G] h>O ....a....9.....##..........##.... XL: 19 Next: 86% Place: Desolation 9........La9((((@................ Noise: ====-----  Time: 35908.1 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5866) Fast Hero Drain -Clouds Rev+ G] h{O################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock G] hOL 9   peacekeeper (summoned, strong)  9   molten gargoyle (summoned, strong) G] hO_The volley of spikes skewers you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (summoned, strong, 93% to hit)  G] h9PpYou shoot a sling bullet. The sling bullet hits the peacekeeper.  The sling bullet freezes the peacekeeper.G] hb  Aim: a peacekeeper (summoned, strong, 93% to hit)  You shoot a sling bullet. The sling bullet hits the peacekeeper.  The sling bullet freezes the peacekeeper.  The peacekeeper is lightly damaged.ug. The slug hits the peacekeeper!!ug burnG] hes  The peacekeeper is almost destroyed.G] hQpna.9....G] hp+7 (0.6G] hyG] h}b _The peacekeeper roars a battlecry!G] h "planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** G] hl .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 G] h ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 G] h !....a....9.a...##..........##.... XL: 19 Next: 86% Place: Desolation G] h >9........L.9****@................ Noise: ====-----  Time: 35908.7 (0.0) G] h' ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness G] h ################################# Zot (5866) Fast Hero Drain -Clouds Rev+ ################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock G] h  9   peacekeeper (summoned, strong)  9   molten gargoyle (summoned, strong)  The slug burns the peacekeeper.  The peacekeeper is almost destroyed. _The peacekeeper roars a battlecry!G] h6 Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (almost destroyed, summoned, strong, 93% to hit)G] h. planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 114/154 (163) =================------- ................................. MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 G] h%/ U..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a....9.a...##..........##.... XL: 19 Next: 86% Place: Desolation 9........L((((((@................ Noise: ====-----  Time: 35908.7 (0.0) G] hM/ ################################# o) +5 hand cannon of a) +5 sling (freeze) G] hw/ ################################# Fire: o) +5 hand cannon of Forgiveness G] h/ ################################# Zot (5866) Fast Hero Drain -Clouds Rev+ ################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock G] h/ L 9   peacekeeper (summoned, strong)  9   molten gargoyle (summoned, strong) G] h"0 _The peacekeeper roars a battlecry!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}G] hX0 Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (almost destroyed, summoned, strong, 93% to hit)  You shoot a slug. The slug barely misses the peacekeeper.G] h0 ^The slug hits the halazid warlock!!! The slug burns the halazid warlock.G] h   You shoot a slug. The slug barely misses the peacekeeper.The slug hits the halazid warlock!!! The slug burns the halazid warlock.  The halazid warlock is almost destroyed.  You shoot a sling bullet. The sling bullet hits the peacekeeper!  The sling bullet freezes the peacekeeper.  You destroy the peacekeeper!G] hg 9   molten gargoyle (summoned, strong)G] hL l  The peacekeeper dissolves into shadows!G] hM G] hM G] hY 9.9.L.....9 2 molten gargoyles (summoned, 1 strong)G] hZ 5=9.4 (0.75G] hKc G] he K _The molten gargoyle no longer looks unusually strong.H] h$planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- H] h.........9....................... MP: 29/32=====================--- ...............##..........#..... AC: 45H] h [Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.....9a**.##..........##.... XL: 19 Next: 86% Place: Desolation H] h9.........L...**@................ Noise: =====----  Time: 35909.4 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5865) Fast Hero Drain -Clouds Rev+ H] h8################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong)H] hYBThe peacekeeper dissolves into shadows! H] hqS_The molten gargoyle no longer looks unusually strong.  H] hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineH] hAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (summoned,stilling the winds, 78% to hit)H] hZ a..L***halazid warlock (almost destroyed, 78% to hit)I] hplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- .........9....................... MP: 29/32=====================--- ...............##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.....9a...##..........##.... XL: 19 Next: 86% Place: Desolation 9.........L(((((@................ Noise: =====] hDh10m----  Time: 35909.4 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5865) Fast Hero Drain -Clouds Rev+ ################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong) _The molten gargoyle no longer looks unusually strong.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (almost destroyed, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock.I] hD((  Press: ? - help, Shift-Dir - straight line  Aim: a halazid warlock (almost destroyed, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock.  The halazid warlock is almost destroyed.You shoot a slug.I] hA .L.....  The slug completely misses the halazid warlock.I] hu *****The servant of whispers invokes the aid of its god against you.I] haI] hbI] h;r .9.a..9....@The bolt of lightning misses you.I] hr30========10.2 (0.84Rev* I] hzI] h}& _You hear a roar!I] hm .planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32======================-- ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 I] h 9L............####........####... SH: 0Dex: 25 ....a......a...##..........##.... XL: 19 Next: 86% Place: Desolation 9.........L9****@................ Noise: =======--  Time: 35910.2 (0.0) I] hC ,################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# I] h  ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong)The servant of whispers invokes the aid of its god against you.The bolt of lightning misses you. _You hear a roar!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (almost destroyed, 78% to hit)J] hplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32======================-- J] h9..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 J] hc9L............####........####... SH: 0Dex: 25 J] h ....a......a...##..........##.... XL: 19 Next: 86% Place: Desolation J] hB9.........L9....@................ Noise: =======--  Time: 35910.2 (0.0) J] h################################# o) +5 hand cannon of a) +5 sling (freeze) J] h67################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# J] hY ################################# a   servant of whispers (summoned, stilli…) J] h| L   halazid warlock J] h 99 2 molten gargoyles (summoned, 1 strong)J] hThe servant of whispers invokes the aid of its god against you.The bolt of lightning misses you. J] h._You hear a roar!  J] hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (almost destroyed, 78% to hit)J] hhJ] hJ] h>". _J] hQ J] h *Evoke which item? Wands  e - a wand of digging (6)v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36) Miscellaneous J] hW  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selectedK] hR K] hQ K] h% planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32K] h'& =======================-- ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 K] h& ....a......a...##..........##.... XL: 19 Next: 86% Place: Desolation 9.........L9....@................ Noise: =======--  Time: 35910.2 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness K] h& r################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# K] hH' ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong)The servant of whispers invokes the aid of its god against you.K] hj* wThe bolt of lightning misses you. _You hear a roar!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line _Aim: a halazid warlock (almost destroyed, 78% to hit)K] h6H   planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32======================-- K] hH ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 K] hOI ....a......a**.##..........##.... XL: 19 Next: 86% Place: Desolation 9.........L9..**@................ Noise: =======--  Time: 35910.2 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# K] hI ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong)K] hI Press: ? - help, Shift-Dir - straight line _Aim: a halazid warlock (almost destroyed, 78% to hit)  Aiming: Corrosive BoltK] hJ Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (summoned,stilling the winds, 70% to hit)L] h8planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32======================-- ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a......a...##..........##.... XL: 19 Next: 86% Place: Desolation 9.........L9....@................ Noise: =======--L] h   Time: 35910.2 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong) _Aim: a halazid warlock (almost destroyed, 78% to hit)  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (summoned,stilling the winds, 70% to hit)  Okay, then.L] h"L] hL] hz. _L] ho L] h*s *Evoke which item? Wands  e - a wand of digging (6)v - a wand of roots (16)  x - a wand of acid (13)  B - a wand of mindburst (36) Miscellaneous L] hs  R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selectedM] hM] h=M] hplanckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32======================-- ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a......a...##..........##.... XL: 19 Next: 86% Place: Desolation 9.........L9....@................ Noise: =======--M] h  Time: 35910.2 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong) _Aim: a halazid warlock (almost destroyed, 78% to hit)  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (summoned,stilling the winds, 70% to hit) _Okay, then.M] h  planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- M] hƻ................................. MP: 30/32======================-- ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 ....a.....*a*..##..........##.... XL: 19 Next: 86% Place: Desolation M] h(9.........L9****@................ Noise: =======--  Time: 35910.2 (0.0) M] h'################################# o) +5 hand cannon of a) +5 sling (freeze) M] h################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# ################################# a   servant of whispers (summoned, stilli…)  L   halazid warlockM] h  99 2 molten gargoyles (summoned, 1 strong)M] h8Aim: a servant of whispers, wielding a +0 club and wearing a +0 robe (summoned,stilling the winds, 70% to hit) _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineM] h `Aim: a molten gargoyle, wielding a +1 mace of protection (summoned)M] h planckenstein the Marksgoblin ..P.♣......)...##..........#..... Coglin of Okawaru ****** .P............................... HP: 115/154 (163) =================------- ................................. MP: 30/32======================-- ..........9....##..........#..... AC: 45Str: 16 ..............# #.........# #... EV: 19Int: 10 9L............####........####... SH: 0Dex: 25 M] hn m....a.....###..##..........##.... XL: 19 Next: 86% Place: Desolation 9.........#*#...@................ Noise: =======--  Time: 35910.2 (0.0) ################################# o) +5 hand cannon of a) +5 sling (freeze) ################################# Fire: o) +5 hand cannon of Forgiveness ################################# Zot (5864) Fast Hero Drain -Clouds Rev* ################################# ################################# a   servant of whispers (summoned, stilli…)M] h   L   halazid warlock  99 2 molten gargoyles (summoned, 1 strong)Aim: a servant of whispers, wielding a +0 club and wearing a +0 robe (summoned,stilling the winds, 70% to hit) _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +1 mace of protection (summoned)M] h *…  stilling the winds, 70% to hit) _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +1 mace of protection (summoned)  The roots erupt in riotous growth!M] h\*(rooted)N] hA  Roots grab the molten gargoyle. Roots grab the halazid warlock.N] hTN] hZ3{  The grasping roots constrict the molten gargoyle.  The grasping roots constrict the halazid warlock!  You destroy the halazid warlock!  Okawaru accepts your kill.air resumes its normal movements.  The roots lose their grip on the servant of whispers.N] hS@  The servant of whispers dissolves into shadows!The roots lose their grip on the molten gargoyle.N] hK,N] hU{.......N] h[57====---9 (0.7Rev* N] h_N] h bd _The molten gargoyle dissolves into shadows! x2O] h 4O] hkO] hYO] h63Rev+ O] h!O] hb"C2O] h#O] h-,O] hH.O] h4O] hT5C1O] h6O] h=O] h2>q7=0O] h?O] hZDO] hDO] hEE1=O] hFO] hOO] hOe59Rev O] h QO] h:WO] h Xq8=8O] hYO] hdO] hdO] hfO] hrk=7O] htO] h\}O] h~a96O] hOO] h͈ ....§§..§§§§§§§§.§§------- _You start resting.O] h§§§§§§§§.§§§§8.3 (7.4O] h.d2=----9 (8.0O] hx§§§§§O] h_§§§§§O] hǙ% _Magic restored.O] hO] hO] h!O] h5z5O] h?b204O] h<@O] hmBO] h0N,O] hHOO] hWk=3O] hXO] hax§§§§§§§§.§§§§.§§.§§O] hr4 §.§..§.§§§§§....§.......21.6 (2.7 _You start resting.2.3 (3.42) Fast O] hw>§§§§O] hW{h _Your extra speed is starting to run out.O] h. 4O] h O] hu O] h] <1O] h o1O] h O] h; C0O] hF! O] h* O] h* b249O] hF, O] hR> BO] h? Y8O] hA O] hGL P................O] hR[ r §§6.4 (4.1 _You start resting.O] hR\ 3=157.1 (4.87DrainO] ha O] h4b >§§O] he ` _You feel like a meek peon again.P] hP] h|P] h]P] h'§P] h b 0.0  You start resting.P] h/;8 (0.7DrainP] hb'§P] hz\ _You feel yourself slow down.P] h[ 4P] h' P] h Y6P] hV P] h 4=5P] h P] h Y4P] hi P] h- w53P] hT/ P] h< Y2P] h.= P] hI w61P] hJ P] hX Y0P] hZ P] hh Z39P] hj P] hUx w78P] hy P] h Y7P] h P] h w86P] h1 P] h Y5P] h1 P] hi w94P] h P] hH Y3P] h P] h P] h r30=2P] h P] hT Y1P] h P] h 1=0P] h P] h P] hD <29P] hh P] h Y8P] hn P] h w27P] h P] h' Y6P] hT( P] h5 w35P] h6 P] hD Y4P] hQF P] hT w43P] h@V P] ha Y2P] hc P] hm w51P] h$o P] h# Y0P] h؀ P] h Z19P] hM P] h 6=8P] h@ P] hD Y7P] hC P] hx P] h j7=6P] h5 P] h Y5P] hk P] hV w84P] h P] hM Y3P] hu P] h5 w92P] h P] h  Y1P] h P] h x400P] h! P] h4 Z09P] h5 P] hF Y8P] hGG P] hwT w17P] hU P] hc Y6P] hZe P] hu w25P] hv P] h P] h C4P] h P] hő 93P] h- N=3P] h P] hi Y2P] h "4=10P] h [799P] hg P] h w58P] h P] h? o7P] h <6P] hT ;6P] hz P] h2 Y5P] hU P] h P] h a74P] h" P] h3 P] hM4 C3P] h5 P] hRC P] hC &8P] hC ;2P] h6E P] hYV Y1P] hIX P] he P] h f [9=0P] h>f P] hZh P] hFy P] hy P] hy <89P] h3} P] h P] hҊ C8P] h P] hp 50=76P] h@ 15P] h1 P] h C4P] h P] h@ 23P] hC Y2P] hj P] h31P] hMP] hZC0P] h,P] h=%Z79P] h@&P] h5w48P] h7P] h IY7P] hNP] h[ §......§...§§§§§§§§§§§§§ _You start resting.P] h[l§§§§§§97.8 (70.0)P] hm5=8.8 (716P] ht§§§§§§§§§§P] hpx" _HP restored.R] hd 4R] he R] hf R] hz o5R] h~ 1.P.♣......)...##...§......# ..P....§....§§....##..§§§§§...#..# #.§§.§§§..# # .9L.####.####.a.##.## .9.9.8 (1.0)R] h j§§§§R] h% R] h4R] h\ R] h#R] h4R] hW5C4R] h>,S] hY3S] h S] h S] hk=2S] hQ S] hY#S] h1Y1S] hj3S] hl6S] hDS] hpD;0S] hVFS] hIS] hvZZ69S] h\S] hI_S] h{mY8S] hnS] hpS] hyY7S] h,{S] hx~S] huY6S] h)S] hS] h%Y5S] hS] hoS] h[Y4S] hoS] hPS] hS] h C3S] hS] hS] h2S] hY1S] h9S] hnS] h 0S] h,S] hS] hZ59S] h@ S] h&' ....♣ .§§P.♣)...# .....♣ P..§.P§.....S] h$'% ...... ...§§....... ...9..♣♣...§§.............# #§♣.§§§...........#  S] h'##§§§§....## ####§.§§....# #######...@................S] h' 9   saltling (wandering)S] hP( S] h+ ....♣ ) .....♣ . ...... .. ...9..S] h,... #.......§♣.§§§....  ##.......§§§§..... ####......§.§§.... #######...@................60156.0) S] h-,x################## ################## ################## ################## S] hX,0##################S] h ....♣ ) .....♣ . ...... .. ...9..... #.......§♣.§§§....  ##.......§§§§.....S] h. ####......§.§§.... #######...@................ ################## ################## ################## S] h################## ##################S] h2S] h§§§§§§§.§S] h_ _A saltling is nearby!T] h-planckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================...9..♣♣...§§.............# AC: 41Str: 16T] h@N#...**..§♣.§§§...........# EV: 15Int: 10##....**.§§§§............## SH: 0Dex: 25T] h####....**§.§§............# XL: 19 Next: 87% Place: Desolation#######...@................ Noise: ---------  Time: 36015.8 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of ForgivenessT] h########################### Zot (5759) Drain###########################T] h ########################### 9   saltling (wandering)T] h2l _You start resting. _HP restored. T] hZ_A saltling is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}T] hPress: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 89% to hit)T] h<planckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================T] h...9..♣♣...§§.............# AC: 41Str: 16#...((..§♣.§§§...........# EV: 15Int: 10##....((.§§§§............## SH: 0Dex: 25####....((§.§§............# XL: 19 Next: 87% Place: Desolation#######...@................ Noise: ---------  Time: 36015.8 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)T] h############################ Fire: o) +5 hand cannon of Forgiveness########################### Zot (5759) Drain###################################################### 9   saltling _HP restored. _A saltling is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 89% to hit)  You shoot a slug.T] hbX(§§§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 89% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.ing bullet.T] h6T] h'...♣♣§.9....♣.§§§.......§§§§.§.....§§§.§☼@.§T] h=====6.8 (18Rev T] hb§§T] hxb _The sling bullet barely misses the saltling.T] h- planckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================......♣♣§..§§.............# AC: 41Str: 16#...9*...♣.§§§...........# EV: 15T] h OInt: 10##....**.§§§§.§..........## SH: 0Dex: 25####....**§§§.§...........# XL: 19 Next: 87% Place: Desolation#######..☼@.§.............. Noise: =====----  Time: 36016.8 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)T] h ########################### Fire: o) +5 hand cannon of Forgiveness########################### Zot (5758) Drain Rev ###################################################### 9   saltlingT] h 'T] h, jThe slug hits the saltling but does no damage.  You shoot a sling bullet. T] hN _The sling bullet barely misses the saltling.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)T] hq <planckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================T] hWr 2...(..♣♣§..§§.............# AC: 41Str: 16#...((...♣.§§§...........# EV: 15Int: 10##....((.§§§§.§..........## SH: 0Dex: 25T] hs ####....((§§§.§...........# XL: 19 Next: 87% Place: Desolation#######..☼@.§.............. Noise: =====----  Time: 36016.8 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of Forgiveness########################### Zot (5758) Drain Rev ###################################################### 9   saltlingThe slug hits the saltling but does no damage.  You shoot a sling bullet. _The sling bullet barely misses the saltling.T] hKs Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)T] h §§§.§§ _The sling bullet barely misses the saltling.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a saltling (89% to hit)  You shoot a slug. The slug barely misses the saltling.You shoot a sling bullet.T] h T] hՓ ]...9.....§§§§.......§§§..○@○.T] h }7.8 (17Rev+ T] hқ §§§§§○@○T] hӟ L _The sling bullet hits the saltling but does no damage.U] hplanckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================......♣♣§..§§.............# AC: 41Str: 16#....9...♣.§§§...........# EV: 15U] h Int: 10##....**.§§§§............## SH: 0Dex: 25####....**§§§.............# XL: 19 Next: 87% Place: Desolation#######..○@○............... Noise: =====----  Time: 36017.8 (0.0)U] h@########################### o) +5 hand cannon of a) +5 sling (freeze)U] h########################### Fire: o) +5 hand cannon of Forgiveness########################### Zot (5757) Drain Rev+ ###########################U] h########################### 9   saltlingYou shoot a slug. The slug barely misses the saltling.You shoot a sling bullet. _The sling bullet hits the saltling but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}U] hNjPress: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)U] h'planckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================......♣♣§..§§.............# AC: 41Str: 16#....9...♣.§§§...........# EV: 15U] h@Int: 10##....((.§§§§............## SH: 0Dex: 25####....((§§§.............# XL: 19 Next: 87% Place: Desolation#######..○@○............... Noise: =====----  Time: 36017.8 (0.0)U] hԈ########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of ForgivenessU] h########################### Zot (5757) Drain Rev+ ###################################################### 9   saltlingU] hg _The sling bullet hits the saltling but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.U] h §§○  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  The saltling is heavily damaged.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.U] hU] hV.....§§§§§.....♣.§.9..§§§.○.§§°@°U] hh8.9 (1.16U] hɭ§§§○.§§°U] ha _The saltling is severely damaged.U] hT planckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================...... ...§§............... MP: 32/32========================......♣♣§§§§§.............# AC: 41Str: 16#........♣.§.§...........# EV: 15U] hT Int: 10##....9*.§§§§............## SH: 0Dex: 25####....**.§§.............# XL: 19 Next: 87% Place: Desolation#######..°@°............... Noise: =====----  Time: 36018.9 (0.0)U] hU ########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of Forgiveness########################### Zot (5756) Drain Rev+ ###################################################### 9   saltlingThe saltling is heavily damaged.You shoot a slug. The slug hits the saltling. The slug burns the saltling. _The saltling is severely damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 89% to hit)U] h qplanckenstein the Marksgoblin ....♣ .§§P.♣......)...# Coglin of Okawaru ******.....♣ P..§.P§............. HP: 155/155 (163) ========================U] hk! !...... ...§§............... MP: 32/32========================...(..♣♣§§§§§.............# AC: 41Str: 16#...((...♣.§.§...........# EV: 15Int: 10##....((.§§§§............## SH: 0Dex: 25U] h! [####....((.§§.............# XL: 19 Next: 87% Place: Desolation#######..°@°............... Noise: =====----  Time: 36018.9 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of ForgivenessU] h#" :########################### Zot (5756) Drain Rev+ ###########################U] he" V########################### 9   saltlingYou shoot a slug. The slug hits the saltling. The slug burns the saltling. U] h" _The saltling is severely damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineU] h" Aim: a saltling (severely damaged, 89% to hit)  You shoot a slug.U] h A§§§§§§§§  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (severely damaged, 89% to hit)  You shoot a slug.  The slug completely misses the saltling.  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.U] h2 U] h7A .§§ ...P.♣...P..§.P§....§.§........♣♣.§§.§.......♣.§...9.§§§§.○☼.°@.U] hB s9.9 (15Rev* U] hI §P§§§.§§§§☼.§°U] hM a _The saltling is severely damaged.V] h`1iplanckenstein the Marksgoblin ....♣.§§ ...P.♣......)...# Coglin of Okawaru ******.....♣.P..§.P§............. HP: 155/155 (163) ========================...... .§.§................ MP: 32/32========================......♣♣.§§.§.............# AC: 41Str: 16#........♣.§.............# EV: 15Int: 10##.....9.§§§§............## SH: 0Dex: 25V] h1Q####....**☼.§.............# XL: 19 Next: 87% Place: Desolation#######..°@................ Noise: =====----  Time: 36019.9 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of ForgivenessV] h2########################### Zot (5755) Drain Rev* ###################################################### 9   saltlingYou shoot a sling bullet.  The sling bullet hits the saltling but does no damage. _The saltling is severely damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 89% to hit)V] hplanckenstein the Marksgoblin ....♣.§§ ...P.♣......)...# Coglin of Okawaru ******.....♣.P..§.P§............. HP: 155/155 (163) ========================V] h ...... .§.§................ MP: 32/32========================......♣♣.§§.§.............# AC: 41Str: 16#........♣.§.............# EV: 15Int: 10##.....9.§§§§............## SH: 0Dex: 25####.....○☼.§.............# XL: 19 Next: 87% Place: DesolationV] h#######..°@................ Noise: =====----  Time: 36019.9 (0.0)########################### o) +5 hand cannon of a) +5 sling (freeze)########################### Fire: o) +5 hand cannon of Forgiveness########################### Zot (5755) Drain Rev* ###################################################### 9   saltlingV] hTFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  V] h fThe sling bullet freezes the saltling.  You destroy the saltling!V] h>§§§..§((☼.§°V] hk{M§§§(..♣♣.§((...♣.§((.§§§§☼.§°Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!  Okawaru accepts your kill.V] h:§§ ...P.P..§.P§.§.§...§......♣♣.§§.§§.........♣§§§§§...V] h^...§§§.§§§...°○.§.§§.@°V] h6-21.0 (1.14V] hp"/§§V] h"§§§§§§.§§°○.§.§°V] h(' _You shoot a slug.V] hF  .§ ....♣.§§ ...P.♣......) .....♣.P§.§.P§.. ...... .§.§...§. ♣♣.§§.§§.. .♣§§§§§. ##.......§§§.§§§. ####.....@○.§.§§.......... ....°..............V] h      ##########################V] h Z§§.♣§§ ...P.♣...§§P...§..§..§.§.§.§§§§.§.§○.§.§V] hC -----203V] ho §§§§§ ...PP§§.§§.§§§.§§○.§°V] h# _Found a warped falchion.W] h0   ... §§ §§ §.♣   ....♣.§§§.§..P.♣......)   .....♣.P..§§P...   ...... .§§.§..§  W] h > ......♣♣...§.§   #.♣§.§§§.   ##.§.§.§§§.  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Y] h^3.§§§§§§♣§ .§...§§§ §§§§§§....§§ ............. ##    ########################Y] hO8.♣ §§"§.P§§..♣§..§..♣.P§....§.....§§.§§§§.#96Y] hV§§§§§§§§§§§§Y] hZr _Found a bound copper amulet.Y] h)    ###......♣ §§"  ###.....§.P§§.§§ §.♣  ###......♣§..§.§..P.♣  ####......♣.P§.§§P  ####.§§§.§..§  ####.♣♣§§§§.§ Y] h x#....§§§§♣§.§§§ #@..§§§§§...§§§ #§§§§§§....§§ #. #    Y] h' ..♣ §§.§.P§§.§§§♣§..§§§§♣.P§§§§§§§§§§§§Y] h i305 _Y] h+ §§§§§§§§Y] hn Y] h% Y] hc'  Y] h' _  ####...... Y] h*(   ####......♣ §§" Y] h(   ####.....§.P§§.§§ §.♣ Y] h(  Y] h, ~.§§♣§..§.§..P.♣  #####...§§§♣.P§.§§P.  #####§§§§§.§..§ .....§§♣♣§§§§. .§§§§♣§ ...§§§§§...§§§ §§§§§§....§§ ...........     #######################Y] hB §§§§§§§§§§§§§§§Y] hC N§....§.Y] hC a14Y] hYJ §§§§§.§Y] hM Z] hMy  ... #####.......  #####......♣ §§"  #####.....§.P§§.§§ §.♣  .§§♣§..§.§..P.♣ ######...§§§♣.P§.§§P. ######...§§§§§§§§.§..§ .@..§§§♣♣§§§§. Z] hy§§§§§♣§ ..§.§§§§...§§§ ...§§§....§§ ..........    Z] hԓ§§§§§§§§§§..§§Z] hi23Z] h8§§§§§§§Z] hZ] h   ####.. ..♣ #####.......♣  #####......♣ §§"  #####.....§.P§§.§§ §.♣ §§♣§..§.§..P.♣ ######...§§§♣.P§.§§P. ######§§§§§.§..§ ....§§§♣♣§§§§. Z] h!'§§§§§§♣§ .§...§§§ ...§§§....§§ .........   Z] h7...§§§§§§§§Z] h8a32Z] h?§§§§§§§Z] hLBZ] h M......♣..♣ §♣ §§" ..§.P§§.§§ §...§§§♣§..§.§..P.♣§§§♣.P§.§§P..§§§§§§§§.§..§....§§§♣♣§§§§.§...§§§§§§♣§.§§§. #########....§§§§...§§§##############Z] hq ..♣....P.§.§§Z] hK c§§§Z] h a41Z] h P§§§§§§§§§§Z] h [] hhlM...♣.♣. ♣..§§" ...P§§.§§ §.@..§§♣§..§.§..P.♣.§§♣.P§.§§P..§§§§§§§§.§..§....§§§♣♣§§§§.§. ########..§§§§§§♣§.§§§.§##############[] hn}...§§§..§§.§§§§♣..§§P§.§§§§§§[] h~a50[] hׄ§§§§§§§§§..§[] h{[] h  ####. ####... ####.......... ####.....§§§.. .§§.♣[] hd1 #####.....§§♣.  #####♣..§§"  #####@....§§P§§.§§ §. .§♣§..§.§..P ######....§§♣.P§.§§P. ######...§§§§§§§§.§..§ ....§§§♣♣§§§§. §§§§§§♣§ ....§§§§ [] hf..§§§§....§ ........[] hG§§§§§§§§§§[] hN§§§[] hb639[] h7§§§§§§§§§§[] h<§[] h[] h4M. ...§§§§...§.♣.§§♣. §§♣..§§" [] hE§P§§.§§ §.....§♣§..§.§..P.§§♣.P§.§§P.. ######...§§§§§§§§.§..§§ §§###########..[] hxU§§§§§§§§§§§§§§§§§§[] h̜K78[] h[] h§§§§§§§§§§[] haI§§§§[] hȦ[] h1 M..§ .[] hơ ..§§§§§....♣.§§♣. §§♣..§§" §P§§.§§ §.....§♣§..§.§..P [] h ######....§§♣.P§.§§P..§§ [] h0 §§#########...[] h .§§§§§§§§§§§[] h §.[] h a87[] h) §§§§§§§[] h §§[] h \] h  #### ####. ####... ####\] hL§§ ####........§. ####......§§§. ####§.. .§§.♣ #####.....§§♣.  #####....§§♣..§§"  #####.....§§P§§.§§ § \] h.§♣§..§.§..P ######....§§♣.P§.§§P. ######...§§§§§§§§.§. ....§§§♣♣§§§§. ♣§\] h\] h §§.§§..§§§§§§§\] hQ§§..\] h"a96\] h§§§§§§§§§§§§\] h\] hxM# ..§.§.§ ..§§..§......§§§.♣§§♣. §§♣..§§"  #####.....§§P§§.§§ §§§§######.....§\] h....§§§§§§.§\] hJb405\] h`&§\] h§§§§§§§§\] h"\] h  \] h \] h \] hE \] hJ' 4\] hS6 3\] hD Y2\] hxE \] hG \] huR Y1\] hS \] hU \] hgb Y0\] hSc \] hd \] hp \] hAq D29\] hr \] hnv .....#  #  \] hv #....... ... 6.0 (6......... ......... ........§ ........§.........\] hv .......§.......§.§.♣\] h+w 9....§§§♣.\] hw \] h| (§\] h~ ]] hvg ####....#..####.....#####.####.####..#####..#####.. ####.. ]] h####.. ####..####...####....####.......§§####.....§.§.]] hL§..]] hf7.0 (18]] h'§]] h]] h؛q  ####.......  ####... ####.....#... ####. ####. .. #####§ . #####]] h. ####. ####. ####. #### ####.. ####.. ####..........]] hw87]] h]] h*]] h7  ####......[####....... . ####....#.... ####.....#... ####. ####. ####.. # ####.. # ####. ####.####.####.####.. ]] hG ]] hDH a96]] h.N ]] hGQ ] _Found a runed leather armour.]] h~  #####§§§.. ####[ ####......... ####. ####.....#... ####. ####. . #####. . #####. ####. ####. ####.]] h_l ####  ####.]] h_(§§]] hQb505]] hE§§]] h^] h^] hS^] h^] hx^] h^] h|C4^] h,^] h^] hjC3^] h^] hL^] h^] h;2^] h^] h7^] hY1^] h^] h^] h^] h;0^] h^] h[ ^] hZ19^] h{^] h$#§ ##§ ##§§§..§ ##§§§.§# #§§§§... ^] hd$5#§.§§§## #..§§§§. §§§ 6.0 (6.....#.....#.^] h$4...^] h$K.# ^] hu%^] hZ+§§§§§§§^] h+M§§§§^] h-^] h  ##### ######§ ######§ ######§§§..§ ######§§§.§# #####§§§§... #####§.§§§## #§§§§. ^] h ####.....§§§ ####......... ####....#.... ####.....#...####.......####........####.#####^] h §§§.§§^] h f7.0 (18^] h u§§§§§.§^] h _] hCtM...#.#§#§ #§§§..§#§§§.§#§§§§...§§§###..§§§§._] hkD0§§§ ..... ####....#....#..####........_] hX'§§§§§§§§§§§§§§§§§§.§§..........#.........#...#.........#........._] h'Ya87_] h^§§§§§§§§§§§_] hb_] h^fM....§§§ §§§..§#§§§.§#§§§...##_] h(#§§§§§§.§§§.§§§  ####§........####_] h@§§§§§§§§_] hxa96_] hq^§§§§§_] h§§§§§§_] hf_] h5  ####.. ####....####... ######. ######§ ######§§§ ######§§§..§ #§§.§# #####§§§§... #####§§§§§## #####§§§§§§. ####§§§§.§§§####§........####....#....####.....#... _] h §§§§§§§§§§§§_] h L605_] h8 _] h n§§§§§§§§§_] h `] h!TJ`] hzV`] hhY4`] ho`] hu,78 M... ... .9... #..§.##§§§§#§...§#§..§#§§§.§#§§§...§§§§§## #####§§§§§§.§9   molten gargoyle (dormant)####`] h 1 _A molten gargoyle comes into view. It is wielding a +0 mace.a] h planckenstein the Marksgoblin  ####.. ...Coglin of Okawaru ****** ####.. ..HP: 156/156 (163) ======================== a] h####.... .9MP: 32/32======================== ####... #*AC: 41Str: 16 ######.§*##EV: 15Int: 10 ######§§*§§#SH: 0Dex: 25 ######§*..§#XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: ---------  Time: 36061.0 (0.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5714) Drain a] h[0;10;1m#####§§§§§§. ####§§§§.§§§9   molten gargoyle (dormant) ####§........ ####....#.... ####.....#... _Found a bound copper amulet. _Found a runed leather armour. _A molten gargoyle comes into view. It is wielding a +0 mace.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (dormant, 98% to hit)a] hd& planckenstein the Marksgoblin  ####.. ...Coglin of Okawaru ****** ####.. ..HP: 156/156 (163) ======================== a] h)(####.... .9MP: 32/32======================== ####... #(AC: 41Str: 16 ######.§(##EV: 15Int: 10 ######§§(§§#SH: 0Dex: 25 ######§(..§#XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: ---------  Time: 36061.0 (0.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##a] hH)Zot (5714) Drain #####§§§§§§. ####§§§§.§§§9   molten gargoyle ####§........ ####....#.... ####.....#... _Found a runed leather armour. _A molten gargoyle comes into view. It is wielding a +0 mace.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (dormant, 98% to hit)  You shoot a slug.a] h(((§§§(§§§§§§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a molten gargoyle, wielding a +0 mace (dormant, 98% to hit)  You shoot a slug.  The slug hits the molten gargoyle but does no damage.ing bullet.a] hU 9.S.#9§.##.§§#§§.§#§§§S   guardian serpent (wandering)9   molten gargoyle9   saltling (wandering)  The sling bullet barely misses the molten gargoyle.You hear a shout!a] hV=====2.0 (13Rev a] h^§.§§§§§§§a] hfe _The molten gargoyle moves out of view. _A guardian serpent and a saltling come into view.a] h planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§*##EV: 15Int: 10 ######§§*§§#SH: 0Dex: 25 ######§*§.§#XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: =====----  Time: 36062.0 (0a] h.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5713) Drain Rev  #####§§§§§§. ####§§§§.§§§S   guardian serpent (wandering) ####§........9   molten gargoyle ####....#....9   saltling (wandering) ####.....#...You hear a shout! _The molten gargoyle moves out of view. _A guardian serpent and a saltling come into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (85% to hit)a] h planckenstein the Marksgoblin  ####.. .(.Coglin of Okawaru ****** ####.. (SHP: 156/156 (163) ======================== ####.... .(MP: 32/32======================== ####... #(AC: 41Str: 16 ######.§(##EV: 15Int: 10 ######§§(§§#SH: 0Dex: 25a] hߞ ######§(§.§#XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: =====----  Time: 36062.0 (0.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5713) Drain Rev  #####§§§§§§. ####§§§§.§§§S   guardian serpent (wandering) ####§........9   molten gargoyle ####....#....9   saltling (wandering) ####.....#... _A guardian serpent and a saltling come into view.a] hӟVFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (85% to hit)  You shoot a sling bullet.  The sling bullet barely misses the molten gargoyle.a] h(§§§§§§  Aim: a molten gargoyle, wielding a +0 mace (85% to hit)  You shoot a sling bullet.  The sling bullet barely misses the molten gargoyle.The sling bullet barely misses the saltling.ug.ug completa] h .9..S..9.#§§§§§§§§§§§  The slug barely misses the saltling. The guardian serpent moves out of view.a] h%f3.0 (12a] h§§§§§a] ht5 _The saltling moves out of view.b] h planckenstein the Marksgoblin  ####.. .9.b] hCoglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..MP: 32/32b] hI======================== ####... #9AC: 41Str: 16 ######.§.##EV: 15Int: 10 ######§§§§§#SH: 0Dex: 25 ######§§§.§#XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: =====----  Time: 36063.0 (0.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5712) Drain Rev  #####§§§§§§. ####§§§§.§§§ ####§........ ####b] h....#.... ####.....#...You shoot a slug.  The slug completely misses the molten gargoyle.The slug barely misses the saltling. The guardian serpent moves out of view. _The saltling moves out of view.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linec] h1 planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§.##EV: 15Int: 10 ######§§§§§#SH: 0Dex: 25 ######§§§.§#c] h2*XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: =====----  Time: 36063.0 (0.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5712) Drain Rev  #####§§§§§§. ####§§§§.§§§ ####§........ ####....#.... ####.....#...The slug completely misses the molten gargoyle.The slug barely misses the saltling. The guardian serpent moves out of view. _The saltling moves out of view.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.c] hd3c] h 9§§§§§§§§§c] h<. _c] hc] hc] hc] hec] hc] hc] h.c] h%1c] h9c] hc] h8c] h§c] hH§§9c] h§c] h=§§c] hj!-----c] h<§§c] hd §c] h §c] h&§c] h"[9   molten gargoylec] h c] h c] h=c] h####.. .9. c] h####.. .S c] hS####.... .. c] h####... #9 c] h ######.§§## c] hH######§§9§§# c] h"######§§§.§# c] h5######@§§..§ c] h_$4.0 (1c] h-######§§§.§# c] hL######§§§§... c] h #####§c] h& c] h #####c] h c] h ####§c] hE c] h ####c] h c] h ####c] h c] hs c] h3_You start waiting.c] hGc] h4####.. .9. ####.. .S ####.... .. ####... #9 ######.§§## ######§§9§§# ######§§§.§# ######@§§..§ ######§§§.§# #####§§§§... c] h?#####§ #########§ ########c] hj<-----c] h§§§§§§§c] hf _A molten gargoyle is nearby!c] hH p planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..c] hF MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§§##EV: 15Int: 10 ######§§9§§#SH: 0Dex: 25 ######§*§.§#XL: 19 Next: 87% Place: Desolation ######@§§..§Noise: ---------  Time: 36064.0 (0.0) ######§§§.§#c] h o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5711) Drain Rev  c] h #####§§§§§§. ####§§§§.§§§9   molten gargoyle c] h ####§........ ####....#.... ####.....#... c] hQ _That would be overly suicidal. _You start waiting. _A molten gargoyle is nearby!c] h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (salt, 85% to hit)c] ht` p planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..c] hIa MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§§##EV: 15Int: 10 ######§§9§§#SH: 0Dex: 25 ######§(§.§#XL: 19 Next: 87% Place: Desolation ######@§§..§c] ha Noise: ---------  Time: 36064.0 (0.0) ######§§§.§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##c] h/b Zot (5711) Drain Rev  #####§§§§§§. ####§§§§.§§§c] h_b 9   molten gargoyle ####§........ ####....#....c] hb o ####.....#...Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}c] hb Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (salt, 85% to hit)  You shoot a sling bullet.  c] hb ^The sling bullet hits the molten gargoyle.  The sling bullet freezes the molten gargoyle.c] h §§(§§§§§§§§§§§  You shoot a sling bullet.  The sling bullet hits the molten gargoyle.  The sling bullet freezes the molten gargoyle.  The molten gargoyle is lightly damaged.  You shoot a slugc] hD :.ug hits the molten gargoyle but does no damage.c] h|c] hc] h]S§§9§§.§§§§§§§§..##S   guardian serpent9   molten gargoylec] h=====5.1 (1.109Rev+ c] hȗ§S§§§§§§§§§c] h\= _The molten gargoyle is lightly damaged.d] hK^ planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§§##EV: 15Int: 10d] h ######§S§§§#SH: 0Dex: 25 ######§9§§§#XL: 19 Next: 87% Place: Desolation ######@.§§.§Noise: =====----  Time: 36065.1 (0.0) ######§§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5709) Drain Rev+  #####§§§§§§. d] h'####§§§§.§§§S   guardian serpent ####§........9   molten gargoyle ####....#.... d] hY3####.....#...You shoot a slug.  The slug hits the molten gargoyle but does no damage. _The molten gargoyle is lightly damaged.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lined] hkAim: a molten gargoyle, wielding a +0 mace (salt, lightly damaged, 85% to hit)d] h planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== d] hR####.... ..MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§§##EV: 15Int: 10 ######§S§§§#SH: 0Dex: 25 ######§9§§§#XL: 19 Next: 87% Place: Desolation ######@.§§.§Noise: =====----  Time: 36065.1 (0.0) d] h\h######§§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§...Fire: o) +5 hand cannon of Forgiveness #####§§§§§##d] hZot (5709) Drain Rev+  #####§§§§§§. ####§§§§.§§§d] h}S   guardian serpent ####§........9   molten gargoyle ####....#.... d] h####.....#...Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lined] hbAim: a molten gargoyle, wielding a +0 mace (salt, lightly damaged, 85% to hit)  You shoot a sling bullet.  The sling bullet hits the molten gargoyle.  The sling bullet freezes the molten gargoyle.d] he§§§§§§ Aim: a molten gargoyle, wielding a +0 mace (salt, lightly damaged, 85% to hit)  You shoot a sling bullet.  The sling bullet hits the molten gargoyle.  The sling bullet freezes the molten gargoyle.  The molten gargoyle is lightly damaged.ug. The slug hits the molten gargoyle!d] hw  The molten gargoyle is almost destroyed.d] h\ §S§§§§d] h☼§§9§§§§§.§#§9   saltling  The guardian serpent gestures with its tail at you.The saltling blinks into view!d] hl-6.1 (18d] hTd] h §§§§§§§§§§§§§d] hF _The molten gargoyle hits you but does no damage.e] h^ planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ========================e] h ####.... ..MP: 32/32======================== ####... #9AC: 41Str: 16 ######.§§##EV: 15Int: 10 ######§S§§§#SH: 0e] hX;Dex: 25 ######§9§§§#XL: 19 Next: 87% Place: Desolation e] h)######@☼§§.§Noise: ====-----  Time: 36066.1 (0.0)e] hc ######9§§§§#e] hSo) +5 hand cannon of a) +5 sling (freeze) #####§§§§.§.Fire: o) +5 hand cannon of Forgiveness e] hyG#####§§§§§##Zot (5708) Drain Rev+  #####§§§§§§. ####§§§§.§§§S   guardian serpent ####§........e] h9   molten gargoyle ####....#....e] hݠ9   saltling ####.....#...e] h The guardian serpent gestures with its tail at you.The saltling blinks into view! _The molten gargoyle hits you but does no damage.  e] h6Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linee] heAim: a molten gargoyle, wielding a +0 mace (salt, almost destroyed, 85% to hit)e] h˜ planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/156 (163) ======================== ####.... ..MP: 32/32======================== ####... #9AC: 41Str: 16 e] hߙ######.§§##EV: 15Int: 10 ######§S§§§#SH: 0Dex: 25 ######§9§§§#XL: 19 Next: 87% Place: Desolation ######@☼§§.§Noise: ====-----  Time: 36066.1 (0.0) ######9§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§.§.Fire: o) +5 hand cannon of Forgiveness #####§§§§§##Zot (5708) Drain Rev+  #####§§§§§§. ####§§§§.§§§S   guardian serpent ####§........9 ] hy0m  molten gargoyle ####....#....9   saltling ####.....#... _The molten gargoyle hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (salt, almost destroyed, 85% to hit)You shoot a slug. The slug hits the molten gargoyle.  You destroy the molten gargoyle!e] h§§§§§§§§§§§9   saltlinge] h- e] h&g§S(§(☼§§§§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  e] h'eAim: a molten gargoyle, wielding a +0 mace (salt, almost destroyed, 85% to hit)You shoot a slug. The slug hits the molten gargoyle.  You destroy the molten gargoyle!  Okawaru accepts your kill.e] he] h@ §§§§S§§§§§§§§§§.§.§§§§#e] h8§You shoot a sling bullet. The saltling misses you.e] hr, 7e] h-28=7.2 (1.17Rev* _The guardian serpent closely misses you.e] hRc§§§§§e] h$h _Your Armour skill increases to level 11!e] h2O  planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 156/157 (163) =======================- ####.... ..MP: 32/32e] hO ======================== ####... #9AC: 42Str: 16 ######.§§##EV: 15Int: 10 ######§§§§§#SH: 0Dex: 25 ######S§§§§#XL: 19 Next: 88% Place: Desolation ######@§§§.§Noise: =====----  Time: 36067.2 (0.0)e] h^P . ######9§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§.§.Fire: o) +5 hand cannon of Forgiveness #####.§§§§##e] hP Zot (5707) Drain Rev*  #####§§§§§§. ####§§§§.§§§S   guardian serpente] hP  ####§........9   saltling ####....#.... e] hQ ####.....#...You shoot a sling bullet. The saltling misses you. _The guardian serpent closely misses you. _Your Armour skill increases to level 11!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (salt, 72% to hit)e] h 7 planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** e] hg '####.. .SHP: 156/157 (163) =======================- ####.... ..MP: 32/32======================== ####... #9AC: 42Str: 16 ######.§§##EV: 15Int: 10e] h  ######§§§§§#SH: 0Dex: 25 e] h ######S§§§§#XL: 19 Next: 88% Place: Desolation ######@§§§.§Noise: =====----  Time: 36067.2 (0.0) e] h< ######9§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§§§§.§.Fire: o) +5 hand cannon of Forgiveness e] hw 2#####.§§§§##Zot (5707) Drain Rev*  #####§§§§§§. e] h ####§§§§.§§§S   guardian serpent ####§........e] h 9   saltling ####....#.... e] h  ####.....#... _Your Armour skill increases to level 11!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}e] h= Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (salt, 72% to hit)  You shoot a slug. The slug hits the guardian serpent!!  e] h $The slug burns the guardian serpent.e] hȜ B(§e] hϝ |(§§§§§§  Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (salt, 72% to hit)  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent.  e] h_ yThe guardian serpent is severely wounded.  You shoot a sling bullet.e] h<  §§§§§§S#§.§§.§§...§.§§###.§§§§§  e] h= The sling bullet closely misses the guardian serpent.The guardian serpent barely misses you.The saltling hits you but does no damage.e] hG> 57=e] h> a8.3 (1.16e] hE u§§§§§§§§§§.§§§§§§e] hI ^ _The guardian serpent closely misses you.f] h planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 157/157 (163) ======================== ####.... ..MP: 32/32======================== f] h####... #9AC: 42Str: 16 ######§§§##EV: 15Int: 10 ######§§§§§#SH: 0Dex: 25 ######S§§§§#XL: 19 Next: 88% Place: Desolation ######@§§§.§f] hNoise: =====----  Time: 36068.3 (0.0) ######9§.§§#o) +5 hand cannon of a) +5 sling (freeze) #####§.§§...Fire: o) +5 hand cannon of Forgivenessf] h #####.§.§§###Zot (5706) Drain Rev*  #####§§.§§§. ####§§§§§§§§S   guardian serpent ####§........9   saltling ####....#.... f] h####.....#...The guardian serpent barely misses you.The saltling hits you but does no damage. _The guardian serpent closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}f] hnPress: ? - help, Shift-Dir - straight lineAim: a guardian serpent (severely wounded, 72% to hit)f] hn planckenstein the Marksgoblin  ####.. .9.f] hCoglin of Okawaru ****** ####.. .SHP: 157/157 (163) ======================== ####.... ..MP: 32/32======================== ####... #9AC: 42Str: 16 f] hCR######§§§##EV: 15Int: 10 ######§§§§§#SH: 0f] hgDex: 25 ######S§§§§#XL: 19 Next: 88% Place: Desolation ######@§§§.§Noise: =====----  Time: 36068.3 (0.0)f] h ######9§.§§#o) +5 hand cannon of a) +5 sling (freeze) #####§.§§...f] hFire: o) +5 hand cannon of Forgiveness #####.§.§§###Zot (5706) Drain Rev*  #####§§.§§§. ####§§§§§§§§S   guardian serpent ####§........9   saltling ####....#.... ####.....#...f] h}Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the guardian serpent!  The sling bullet freezes the guardian serpent.  You kill the guardian serpent!f] h`^§§§§.§§f] h§§§§.§§§§9   saltlingf] hG((§§(§§§.§§§§§§§§Aim: a guardian serpent (severely wounded, 72% to hit)  f] hGYou shoot a sling bullet.  The sling bullet hits the guardian serpent!freezes the guardian serpent.  You kill the guardian serpent!  Okawaru accepts your kill.f] h[..=§§§##...§§§..#§§.§§§§§§.§§.....§§###.§§§§f] h49---9.2 (0.95f] h/§§§§.§§§§§§§§f] h  _You shoot a slug. The saltling closely misses you. The saltling hits you! _Found a scorched pewter ring.f] h=  planckenstein the Marksgoblin f] h7> f ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 149/157 (163) ======================-- ####.... .. .MP: 32/32========================f] h>  ####... #9 .=AC: 42Str: 16 ######§§§##...EV: 15Int: 10f] h?  ######§§§..#SH: 0Dex: 25 ######§§.§§#XL: 19 Next: 88% Place: Desolationf] h@? 8 ######@§§§.§Noise: ====-----  Time: 36069.2 (0.0) f] h? ######9§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§.§§...Fire: o) +5 hand cannon of Forgiveness f] h? #####...§§###Zot (5705) Drain Rev*  #####§..§§§. ####§§§§§§§§f] h)@ 9   saltling ####§........ ####....#....f] hb@  ####.....#...Okawaru accepts your kill. _You shoot a slug. The saltling closely misses you. The saltling hits you! f] h@ _Found a scorched pewter ring.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linef] h@ @Aim: a saltling (salt, 89% to hit)f] hF  planckenstein the Marksgoblin  ####.. .9.Coglin of Okawaru ****** ####.. .SHP: 149/157 (163) ======================-- ####.... .. .MP: 32/32f] hG @======================== ####... #9 .=AC: 42Str: 16 ######§§§##...EV: 15Int: 10 ######§§§..#SH: 0Dex: 25 ######§§.§§#XL: 19 Next: 88% Place: Desolation ######@§§§.§Noise: ====-----  Time: 36069.2 (0.0) f] hG ######9§§§§#o) +5 hand cannon of a) +5 sling (freeze) #####§.§§...Fire: o) +5 hand cannon of Forgiveness #####...§§###Zot (5705) Drain Rev*  #####§..§§§. f] h!H T####§§§§§§§§9   saltling ####§........ ####....#.... ####.....#... _Found a scorched pewter ring.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}f] hfH Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.f] h*   Aim: a saltling (salt, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  The saltling is lightly damaged.ug. The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!f] h ,§.§§§§§§§§§§f] h]h ..#...§§..#§§§§§§§§§§§§§..§..§§§§§f] hn 509=70.3 (1.14f] hs §§§§§§§f] hZv P _Okawaru accepts your kill.g] h M 9. .S . .. .... #9 .=§§§##...§§§..#@§§§§##§§§§.§#§§§§§#§§§...  #####§..§§###§####g] h$§#§§§#§.§§g] hW%§§§§§§g] h%'-----g] h|&`103g] h/e§#§§§§§.§§§§§§g] hH1g] h M.§.. .. .9..§ .S .. .. ....§#§ .=§§##....§§.#§§§§§##§§§§.§#§§§§§# #####§§§§...§####g] h R.§.§.....#..§.§9..§....§.....9..#..§§§§§9   saltling (wandering).g] h!-----22g] h\*§.§§....§§§§§g] h/e _A saltling comes into view.h] hh { planckenstein the Marksgoblin  ####...§.§.Coglin of Okawaru ****** ####......#HP: 150/157 (163) ======================-- h] hC ####....§.§9..MP: 32/32======================== ####..§....§..AC: 42Str: 16 ####.......9..EV: 15Int: 10 ####....#** .=SH: 0Dex: 25 ######§§*##...XL: 19 Next: 89% Place: Desolation ######@*§§.#Noise: ---------  Time: 36072.3 (0.0) ######§§§§§#o) +5 hand cannon of a) +5 sling (freeze) h] hJ S######§§§§.§Fire: o) +5 hand cannon of Forgiveness ######§§§§§#Zot (5702) Drain Rev*  #####§§§§... #####§..§§###9   saltling (wandering) #####§..§§§. ####.§§§§§§§ ####§........You destroy the saltling! _Okawaru accepts your kill. _A saltling comes into view.h] h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 89% to hit)h] h V planckenstein the Marksgoblin  ####...§.§.Coglin of Okawaru ****** ####......#HP: 150/157 (163) ======================-- ####....§.§9..MP: 32/32======================== ####..§....§((AC: 42Str: 16 ####.......(..EV: 15Int: 10 ####....#(( .=SH: 0h] hU Dex: 25 ######§§(##...XL: 19 Next: 89% Place: Desolation ######@(§§.#Noise: ---------  Time: 36072.3 (0.0) ######§§§§§#o) +5 hand cannon of a) +5 sling (freeze) ######§§§§.§Fire: o) +5 hand cannon of Forgiveness ######§§§§§#Zot (5702) Drain Rev*  #####§§§§... #####§..§§###9   saltling (wandering) #####§..§§§. ####.§§§§§§§ ####§........ _Okawaru accepts your kill. _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}h] hں Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 89% to hit)  You shoot a sling bullet.h] hD $§§§....§§§§§§§§§9  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 89% to hit)  You shoot a sling bullet.  The sling bullet barely misses the saltling.ug.h] h  ......§9.......§...9...§#§§§§§§§§§§§  The slug hits the saltling but does no damage.h] h: 1======3.4 (1.11h] hQ §.§§§§§§§§h] hy 5 _The saltling moves out of view.i] hH4i] hi] h_i] hvi] hY0i] h+...#§§§§§9§-----§§§§.§9   saltling.§i] hK ####....... ####......# ####.....§§9.. ####.....§.§.. ####.......9.. ####....#.. .= ######§§ ######@§§§.# 40######§§§§§# ######§§§§.§ ###### #####. #####§ i] h#####. ####.§  _You start resting.i] hy####....... ####......# ####.....§§9.. ####.....§.§.. ####.......9.. ####....#.. .= ######§§ ######@§§§.# ######§§§§§# ######§§§§.§ ###### #####.#####§ #####.####.§i] h {<-----i] h§§§§§§§§i] hԆ_ _A saltling is nearby!i] hg + planckenstein the Marksgoblin  ####.......Coglin of Okawaru ****** i] h#i ;####......#HP: 151/157 (163) =======================- ####.....§§9..MP: 32/32======================== ####.....§.§..AC: 42Str: 16 ####.......9..EV: 15Int: 10 ####....#.. .=SH: 0Dex: 25 ######§*9##...XL: 19 Next: 89% Place: Desolation ######@§§§.#Noise: ---------  Time: 36074.4 (0.0) i] hi ######§§§§§#o) +5 hand cannon of a) +5 sling (freeze) ######§§§§.§Fire: o) +5 hand cannon of Forgiveness ######§§§§§#Zot (5700) Drain Rev*  #####.§§§... #####§..§§###9   saltling i] hj &#####...§§§. ####.§§§§§§§ ####§........ _The saltling moves out of view. _You start resting. _A saltling is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)i] h#D  planckenstein the Marksgoblin  ####.......Coglin of Okawaru ****** ####......#HP: 151/157 (163) =======================- i] hE ####.....§§9..MP: 32/32======================== ####.....§.§..AC: 42Str: 16 ####.......9..EV: 15Int: 10 ####....#.. .=SH: 0Dex: 25 ######§§9##...XL: 19 Next: 89% Place: Desolation ######@§§§.#i] hE !Noise: ---------  Time: 36074.4 (0.0) ######§§§§§#o) +5 hand cannon of a) +5 sling (freeze) ######§§§§.§Fire: o) +5 hand cannon of Forgiveness ######§§§§§#Zot (5700) Drain Rev* i] hOF  #####.§§§... #####§..§§###9   saltling #####...§§§. ####.§§§§§§§ ####§........ _A saltling is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling!!! The slug burns the saltling!  You destroy the saltling!i] hF i] hL §§(§§§§§i] h `§§(§§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  i] h Aim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling!!! The slug burns the saltling!  You destroy the saltling!  Okawaru accepts your kill.i] hk§§#. ..9..§....§.§.....§#§§§§§i] hs2=====5.5 (1.1699i] h{§§§.§§§i] h~/ _You shoot a sling bullet.j] hmM#...§..§ .§§#.#.§....§.....§.§.§....#...§=.§##...§§§§.#§§§§§##§§§§.§ ######§§§§§#§####.§j] h§§§.§§.....j] h§...§§§§§-----608j] h~b§..§j] h§....§§§§§§j] hj] h |  #####.....§§§ #####...§..§§ ####.......§§# ####......#... ####.....§§... ####.......... ####....§....§ ####.@..#..§§= ######..§##... ######§§§§.# ######§§§§§# ######§§§§.§ ######§§§§§# #####.§§§... #####§§.§§### #####...§§§.j] h `..§§§§§..§§§§§.§§§§#§§§..j] h .§§§§§§§§§§§j] h 3-----77j] h §§.§§§§§§§§§§§j] h[ j] hc  ######..§  #####...§.§§§ #####..§§..§§ ####...§§§.§§# ####...§§§#§§. ####....§..... ####.. ####@........§j] h/6 ####....#..§§= ######.§§##... ######§§§§.# ######§§§§§# ######§§§§.§ ######§§§§§# #####.§§§... #####§§.§§###j] h{#W.§§.§§§§§§§§#§§§§j] h[$.§§§§§§§§§§k] h86§§§§§§§§§§§§§§k] h M.§#..§ .§.§#.§§§..§§ §§§§.§§#§§§#§§k] h§§§......§....#...§=.§§##... ######§§§§.#§§§§#####.§k] hk=§§§§§§§§§§§§§§§k] h7Y§§k] h^495Rev+ k] h§§§§§§§§§k] h §§§§§§§k] h?k] hIM.§#..§ .§.§#.§§§..§§ §§§§.§§#k] hJh§§§#§§§§§........§....#...§= ######.§§##...§§§§§§§######§k] h_§§§§§§.§§§§§§.§k] hab804k] hf§§§§§§§§.§k] hjk] h]M#....#..§ .§.§#.§§§..§§ §§§§.§§#§§§#§§k] h^{§§§........§ ####....#...§=§§#§######§.§k] hr2§§§§§§§§§§§§§...§...§§§§§....§§§##.§§k] hps6##.§§§##§§§k] ht.51k] hjt;3k] hz§§§§§§§§§k] h}|k] hi M.#....#..§ §.§.§#.§§§..§§ .§§§§.§§#k] hj §§§§§#§§..§§§§§...§..... ####§§§§§....§§§§#...#.####k] hǁ §§.§§§§§§.§.§§§§§§§§§§§§§§§§§#k] h+ a22k] h §§§§§.§§§§§§k] h{ >§§k] hN k] h #......#......#.§######.....######..§§#k] hM #####..§§§§§§ #####@§§.§.§§ ####...§§§.§§# ####.§§§§§#§§. ####§§§§§§§... ####§§§.§.....####§§§§§.####.§§§#...§=######.§§##...######.§§§.#k] h`....§..§§§§§§§k] hf§..§§§§§§§§k] h631Rev k] h'§§§§§k] hH§§§k] hl] hM#..........#....§...l] h=s.§§#.§§ §§§§§#.§§.§.§§ .§§.§§#..§§§§#§§ ####§§§§§§§...§§####l] hҸ....§§....§....§§..§§§§.§§§§..§§§§..§§l] h.§§§§§#§..§§..§§§§§§..§§§§§......l] ha40l] h§§§§§§§§§§§§§§§§§§§§§§l] h5( # #..... #§§.... l] h6&#.§....#§§..§######.§§§. ######.§§§§ #..§§ #####.§§§§§§§ #l] h7M.§§.§§ ####..§.§.§§§# ####..§§§§#§§.####§..§§.....l] hi7A####§§§§§§....####§§§§§....§####.§§§#....=l] hK######§§#.#§§§§§§§§.§§§§§§§..§§§l] hL§§§.§§§.§§.§.§.§§§#.#§§§.§....§##§§§§§§....##§§§§§....l] hMb589l] hjS§§§.§§§§§.§§.§§l] h>T §l] hwVl] h\ OM## ### ##.#§#.§....l] hn] %#§§..§§§§§..§#§§§§§ ..§§§#§§§.§.§§  ####§§.§§.§§§#§.§§§#.§§.§....§##§§§§§§....##..l] hs §§§§§§§§§§§§§§§§§§.§§.§§.l] ht §#l] h*u 57=l] hlu Z68l] hz §§§§§§§§§§l] h;} l] hz ~M###..##..##. #..§§.§....l] hH #§§..§§§.§#§§§§§ §§§ #####§§§.§.§§§####l] h x§§§§§l] h= i77l] h c§§§§§§l] h <§l] h m] h  #.#..#.....##... #..... #m] hy!§§.§.. #.§§...#.§######§§§§. ######§§§§§ ######§§§§§ #####§§§§§m] h;"§§#####§§§.####§§.§§.§§§#####.§.§§§#.§.####§§§.§....§m] h6..........§§§§§§§§§§m] hl7m] h7a86m] h=>§§§§§§§§m] h Am] hM##.#...#........##...#...§§§§§§...#§§§.§§§§.§m] hZ ######§§§§§§§####m] hй§§§§§§§§§m] h8a95m] h§§§§§§§§m] hm] hUqM#####m] h[VN..##.....#.......§.§§...#§§§.§§§§. ######§§§§§####§m] h[k§§§§§§m] hn~=904m] hfq§§§§§§§§m] h3r<§m] hsm] h'  ######.##.....##m] h)L......:#§§§§§§...#.§§§§. .#§§§.§######§§§§.#######§§§§§#####§§§§§§§#§.m] h @M§§§§§§§§§.§§. .§§§§§m] h@a13m] hH§§§§§.§§m] hKB _Found the Almanac of the Immovable Leylines.m] hs §§§§§§§m] h_ §§§§§§§§§m] hk n] h"t  #.#.#.#.#n] hu.#......##.....#.#.@.....:.#§§§§§§.#§§.§§§ ...#######§§§§§ .######§§§§.######n] hu§§§§§########## n] hh.§§§§.§.§§§#.§.#§§§§§######n] hva22n] hW§§.§§§§§n] hAn] h;Iv  #.#.#.#.#.#......# #n] h0J.....#.#.§@....:.#.§§§§§....L#######.§.§§§....[#######.§.§§ ...######§§§§§ ...######§§§§§ ..L   halazid warlock (dormant)######§§§§§ .#### n] hUq  A halazid warlock comes into view.n] hje§.§§§§..L.#.§.§§###.###..§§###§.§§L###.##§§n] hfa31n] hlp§§§§§§§n] hyrc _Found a jewelled ring mail.o] h'n planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...o] hoHP: 157/157 (163) ======================== ##############....MP: 32/32======================== ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0o] h/pDex: 25 ##########.....#..XL: 19 Next: 89% Place: Desolation ########.§@***.:..Noise: ---------  Time: 36093.5 (0.0) #######.§.§§§§**L.o) +5 hand cannon of a) +5 sling (freeze)o] hpB #######.§.§§§....[Fire: o) +5 hand cannon of Forgiveness #######.§.§§ ....Zot (5681) Drain o] hp######..§§§ ... ######§.§§§ ..L   halazid warlock o] hMq=######.§§§§. #####§§§§§§§§ #####§§§.§.§§ _Found the Almanac of the Immovable Leylines.  o] hqoA halazid warlock comes into view. _Found a jewelled ring mail.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (76% to hit)o] h>g planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...HP: 157/157 (163) ======================== ##############....MP: 32/32========================o] h{h ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0Dex: 25 ##########.....#..XL: 19 Next: 89% Place: Desolation ########.§@(((.:..Noise: ---------  Time: 36093.5 (0.0) #######.§.§§§§((((o) +5 hand cannon of a) +5 sling (freeze) o] h.i#######.§.§§§....[Fire: o) +5 hand cannon of Forgiveness #######.§.§§ ....Zot (5681) Drain ######..§§§ ... ######§.§§§ ..L   halazid warlock ######.§§§§o] hi. #####§§§§§§§§ #####§§§.§.§§A halazid warlock comes into view. _Found a jewelled ring mail.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineo] h/jYAim: a halazid warlock (76% to hit)  You shoot a sling bullet.o] h3§§.§§§§§§Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (76% to hit)  You shoot a sling bullet.  The sling bullet closely misses the halazid warlock.ug.o] hzo] hu.@....L§☼§.§.....§§.§.§..§.§§§..§.§§§ §§)§§§ §..§§.#.====4.5 (10Rev o] hΕK§.§§.§§§§.§§§ §§§§§o] hK _The slug hits the halazid warlock but does no damage. o] hu_Found an ancient battleaxe.p] h planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...p] hHP: 157/157 (163) ======================== ##############....MP: 32/32======================== ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0Dex: 25 ##########.....#..p] haXL: 19 Next: 89% Place: Desolation ########..@****L..Noise: ====-----  Time: 36094.5 (0.0) #######.§☼§.§.....p] hQao) +5 hand cannon of a) +5 sling (freeze) #######.§.§§.....[p] hFire: o) +5 hand cannon of Forgiveness #######.§.§..§....Zot (5680) Drain Rev  ######..§.§§§..... ######§.§§§ §§)..L   halazid warlock ######.§§§§ §... p] hw#####§§§§§§§§ .#. #####§§§.§.§§You shoot a slug. p] h8_The slug hits the halazid warlock but does no damage. _Found an ancient battleaxe.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linep] h@Aim: a halazid warlock (76% to hit)p] h planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...p] hHP: 157/157 (163) ======================== ##############....MP: 32/32======================== ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0p] hDex: 25 ##########.....#..XL: 19 Next: 89% Place: Desolation ########..@((((L..Noise: ====-----  Time: 36094.5 (0.0) #######.§☼§.§.....p] hyo) +5 hand cannon of a) +5 sling (freeze) #######.§.§§.....[Fire: o) +5 hand cannon of Forgiveness #######.§.§..§....Zot (5680) Drain Rev  p] h######..§.§§§..... ######§.§§§ §§)..L   halazid warlock ######.§§§§ §... #####§§§§§§§§ .#. #####§§§.§.§§ p] h|_Found an ancient battleaxe.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (76% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock!p] hxM(((☼§.§§§.§..§§.§§§§Press: ? - help, Shift-Dir - straight line  Aim: a halazid warlock (76% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock!  The halazid warlock is lightly damaged.p] hpug.p] h|p] h,_○..L:..§§○§..§#§§.§.§§§§###.§.§§§.§...###..§.§§§§§....§§ §§)...§...§.§..#.p] h-=5.6 (1.179Rev+ p] h7m○§§○§.§§§§§.§§§§§§.§§.§p] h;b _The slug closely misses the halazid warlock.p] h0 planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...HP: 157/157 (163) ======================== p] hJ##############....MP: 32/32======================== ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0Dex: 25 ##########.....#..p] hXL: 19 Next: 89% Place: Desolation ########..@***L:..Noise: =====----  Time: 36095.6 (0.0) #######§§○§..§....o) +5 hand cannon of a) +5 sling (freeze) p] h#######§§.§.§§§§.[Fire: o) +5 hand cannon of Forgiveness #######.§.§§§.§...Zot (5679) Drain Rev+  ######..§.§§§§§... ######§..§§ §§)..L   halazid warlock ######..§§§ §... #####§.§.§§§§ .#. #####§§§.§.§§The halazid warlock is lightly damaged.  You shoot a slug. p] hL_The slug closely misses the halazid warlock.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (lightly damaged, 76% to hit)q] h_ planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...HP: 157/157 (163) ======================== ##############....MP: 32/32======================== q] h_############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0Dex: 25 ##########.....#..XL: 19 Next: 89% Place: Desolation ########..@(((L:..Noise: =====----  Time: 36095.6 (0.0) #######§§○§..§....o) +5 hand cannon of a) +5 sling (freeze) q] h<I#######§§.§.§§§§.[Fire: o) +5 hand cannon of Forgiveness #######.§.§§§.§...Zot (5679) Drain Rev+  ######..§.§§§§§... ######§..§§ §§)..L   halazid warlock ######..§§§ §... #####§.§.§§§§ .#. #####§§§.§.§§q] hVFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (lightly damaged, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock!  The sling bullet freezes the halazid warlock.q] h؛((((§§○§§.§.§§§§§§.§§.§§§§§§  Aim: a halazid warlock (lightly damaged, 76% to hit)  q] hœYou shoot a sling bullet.  The sling bullet hits the halazid warlock!  The sling bullet freezes the halazid warlock.  The halazid warlock is moderately damaged.You shoot a slug.q] h8 ○..L:..§§○§○.§§§.§.§§§§§§§§§§q] h9j§  The slug barely misses the halazid warlock.q] hAt *****○.§§.§.§§§§§.§§§q] hvB§§The halazid warlock casts a spell at you.q] h.@○..§○§○.§§...§§§§§§§§§§.§§§§..q] hH46/155--6.6 (18q] h$○§§○§○.§§§...§§§.§§§§§§.§§§§q] h _The bolt of negative energy hits you! You partially resist. You feel drained.q] h# planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...HP: 146/155 (163) ======================-- ##############....MP: 32/32========================q] h  ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0Dex: 25 ##########.....#..XL: 19 Next: 89% Place: Desolation ########..@***L:..Noise: =====----  Time: 36096.6 (0.0) #######§§○§○.§....o) +5 hand cannon of a) +5 sling (freeze) #######§§...§§§§.[Fire: o) +5 hand cannon of Forgiveness #######.§.§§§§§...q] h.[0;10;1mZot (5678) Drain Rev+  ######..§.§§§§§... ######§..§§ §§)..L   halazid warlock ######..§§§ §... #####§...§§§§ .#. #####§§§.§.§§The slug barely misses the halazid warlock.The halazid warlock casts a spell at you. _The bolt of negative energy hits you! You partially resist. You feel drained.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineq] hk~Aim: a halazid warlock (moderately damaged, 76% to hit)q] h^ planckenstein the Marksgoblin   ###############..Coglin of Okawaru ****** ###############...HP: 146/155 (163) ======================-- ##############....q] hB+MP: 32/32======================== ############......AC: 42Str: 16 ###########.......EV: 15Int: 10 ##########......#SH: 0Dex: 25 ##########.....#..XL: 19 Next: 89% Place: Desolation ########..@(((L:..Noise: =====----  Time: 36096.6 (0.0) #######§§○§○.§....o) +5 hand cannon of a) +5 sling (freeze) #######§§...§§§§.[q] hFire: o) +5 hand cannon of Forgiveness #######.§.§§§§§...Zot (5678) Drain Rev+  ######..§.§§§§§... ######§..§§ §§)..L   halazid warlock q] h######..§§§ §... #####§...§§§§ .#. #####§§§.§.§§ _The bolt of negative energy hits you! You partially resist. You feel drained.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (moderately damaged, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the halazid warlock.q] h }  You shoot a sling bullet.  The sling bullet hits the halazid warlock.  The halazid warlock is heavily damaged.  You shoot a slug. The slug hits the halazid warlock!!!  The slug burns the halazid warlock!!  You destroy the halazid warlock!q] hՇ .§§○§○.§§...§§§§§.§§§§..§q] hN! ○°...°§°§...§§..§§§§..§§..§....q] h* 6907.6 (17Rev* q] h*3 3○°§§°§°.§§§§§q] hk7 P _Okawaru accepts your kill.r] h[4r] hr] hr] hw76r] hp5Rev+ r] hr] hN Y4r] h r] h|!w83r] h#r] h3z2Rev r] hF6r] hGr] h"HZ91r] h*Ir] hXY0r] hZr] hk50=69r] hnr] ha8r] hr] hr] hj1=7r] hr] hY6r] hr] hor] hma25r] hr] h6r] hC4r] hr] hr] hXC3r] hr] hw32r] hr] hw r] h ;1r] hr] hEw40r] h8"r] h2D59r] h3r] h5r] hGr] hHa58r] h~Nr] h\Y7r] h^r] hp5 ...§.#...§§.:..-----...§.§§....#...§§§§...###....§§§§§###....§§§§....§§§..§§ §§..... _You start resting.r] h§§117.6 (20.0).§§§.§§§§..§§ §§r] h)6=-----8.6 (216r] hr] h݉§§§§§§§§§r] h:" _HP restored.r] h d  #.#.#.#.#.#......# r] hF ?#...§.#.. #...@§§.:.. #...§..§§... #...§§§§§..[ #.....§§§§.. ######....§§######...§######...§§ §§§...#####.... r] h ...#§§.#§§.§§§§§§§§§§§.§§....§§§.r] h T#...§§ §#...r] h l9.6 (1.0)5r] h;' §§§§§§§§§§§§r] h) s] h  #.#.#.#.#s] ho. #......# #..§§§#.. #....@§§:.. #......§§... #...§§§§§..[ #.§§§§§§§§.. ######§§§#####s] hd##### s] hI# .§#.....§:.....§.....§§§§.§§§§§§.§§§§§§.§§§§§.§§.§§#...§§§§§§s] hb204s] h§§§§§§§§.§§§§§§§§§.§§§§s] h)s] hJ  #.#.#.#.. #.. .#......# ..s] hK#..§§§#....##.....@§:....:#.§.#.§§§§.§§§§§§.#§§§§§§.§§.. ######§§§.§§.§§...######...§§§§§§).. s] hhLs] heR.....§§§§.§§§§§§..§§§.§§§§..§.§§§§s] hfa13s] ho§§§§§§.§§§§§s] ho§§§§§.§§§§§s] hqE _Found Sif Muna's Parchment of Shared Oxidation.s] hI   #..... #...... #....... #........ .#..........#......##.#.....#....#.#.:....:.#.§..§§..##.§§§§.§§§§§§...#§§§§§§.§§§§§######§§§.§§..§...######...§§.§§§)..######...§ s] ha §..§§§§§§..§§§§§§§§§§.§§§§§..s] h5b }=22s] hUm §§§§§..§§§§§§§§.§§§§§§s] hHp t] hm  ##..... #...... .#.........#..........#.........#......##.#.....#....#.#......§@....:.#.§..§§..#.#§§§§..§§§§§§...#§§§§§§.§§§§§ .######§§§§§§######...§§.§§§)..######...§.§#####....§§ t] h75§....§§.....§§.....§§§.§§§§§[§.§§§§.§§§.....§....§.....§§.).. .....§§§§... ...§§...t] ha31t] ho§§§§§§§[§§§.§§§§....§§§t] hbF .§§§..[.§§§.§§§§..§§§§)..§§§..§§#..  t] huMYou pick up the Almanac of the Immovable Leylines and begin reading...t] h_4.6 (20t] h8C§§§§.§§§..§§§ _You add the spells Metabolic Englaciation and Hellfire Mortar to your library.t] h b  ##........ ######........ ####........ #.t] hp .. #......... #......##. #.....#....#. #....§§..@...:. #.....§§§......#. #§§§§.§§§..[. #§§§§§§§§.§§. t] hO ######§§§§§§.§§..§§. ######...§§.§§§).... ######...§.§§§§§.. .. #####....§§§§ §§#.... t] h! ##..§§§.§§§.§§§§..§...§§§...§§#..t] hu# g5.6 (149t] h., §§§§§§§)§t] h_/ u] h###############........ #................§............§.............§......##...§§.#....#....§§......:...#.....§§.#.. u] h§§§§.§§§.§[.....§§§§§§§§..§.§§§§§§.§§§......§§.§§§)...§.§§§§§......§§§§ §§#.§§§.§.§§ ..§§.§§.§§§#u] h§§§§§§§§...§§§§§.§§§.§§§§u] ha68u] h§§§§§§§§§§§§§u] h §u] h u] h{At ..####..§#.........§u] hB......##.........§§.#....#....§§......:...#.....§§.#...§§§§....§§§§§§.§§§§§§§§§.....§§.§§§)§§§§......##. u] hB9###.§.§§§#.§.u] hwk§§§§§§§§§§.§.§§§..§§..§..§§.§§§.§...u] hk§§§§#.§§....u] hma77u] hu§§§§§§§§§§§u] h{ _You see here the +1 ring mail of Good Intentions {Will- Str+4}.v] h #.... #..........§§.........§.............§§......##....#..§§.#....#.....§§......:...# v] h....§§§#... §§§§§§....§.§§§....9§§§§§§§§§..§.v] h5...§§...§§.§.#§.§§.§..§.9   saltling (dormant)v] hU....§§§§§§§#..§.§.§§§§§.........v] htc§§.§§.§§§# ......##.v] hZ$v] he+v] h;§§.§§§.§§§§§....[.....9§§§.§§§....§)§.§§§.....9v] h.<~§§§§§.v] hI=a86v] hPH§§§§§§§§§§§)§.§§§v] hL[ _A saltling comes into view.v] hw" ####.###.... ##.........§§......§§§.........§.§......##....#..§§.#....#......§§.....@:...# ....§§§.......#...§§§§§§....[.....9.§§§§..§§§§§§§§§§....a...§§...§)§.§#a   ragged hierophant (asleep)§.§§.........§§§§§§§#§.§.§§§§§...v] h< v] hD v] hV  §....§.§§ §§§§§§§§.....§§§§§v] hV 9.§§§§§.§.§)...§9   saltling§§.§.  A ragged hierophant comes into view. It is wielding a +0 long sword.v] hW v] hDX a95v] hc h§§§§§§§§§§§§§§§v] hd §§§§§§v] hh > _The ragged hierophant moves out of view.w] h)###.....§...§.##......§§§§.§ #.......§§§§§§..........§...§§§...............§w] h;......##........§..§§.#....#......§....§§....# ....§§§.#.§§§§§§....[....9..w] h§§§§.§§§§§........a.§§§§.§.......w] h...§§...§)...§.....#.a   ragged hierophantw] h...§.§§..§§.. w] hJ w] h w] h w] h§.§§§§§§§§.§§§§§§§§.§9.§§a.w] h8.....9   saltlingw] hOb304w] h$&§§§§§§§§§§...§§§§w] h)%§§§§§§§w] h)l _You see here Sif Muna's Parchment of Shared Oxidation.w] h5z n  You pick up Sif Muna's Parchment of Shared Oxidation and begin reading...w] h{ w] h B§§§§§.§§§§§§§§.§§.§w] h §§§§§§w] hn §§§§9§§§....a§§§§......§§§.§§w] h §).§§.....w] hэ A.§.#§w] h a13w] h3 §§§§§§§§§§.§§§§§§§§§§§§w] h §§§§w] hn G _You add the spell Dazzling Flash to your library.x] h;planckenstein the Marksgoblin ############.....§...§.Coglin of Okawaru ****** ###########......§§§§§§.HP: 156/156 (163) ======================== ##########.......§§§§§§§MP: 32/32======================== ########.........§.§§.§§AC: 42x] hStr: 16 #######..............§§§EV: 15Int: 10 ######......##......§§§§x] hYSH: 0Dex: 25 x] h1######..§..#....#....§§§XL: 19 Next: 90% Place: Desolation ####....§§......@...#Noise: ---------  Time: 36131.6 (0.0) ###....§§§......9#......o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§...§§§....a....x] hFire: o) +5 hand cannon of Forgiveness ###§§§§.§§§§§§§.........Zot (5643) Drain ##§§§§§§§§§§.§§......... ##...§§...§).§§......#..x] ha   ragged hierophant ##...§.§§...............x] h9   saltling #....§§§§.§.#§......... x] h/#§§§.§.§§§§§.......... x] h_You see here Sif Muna's Parchment of Shared Oxidation.  You pick up Sif Muna's Parchment of Shared Oxidation and begin reading... x] h2_You add the spell Dazzling Flash to your library.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}x] hQkPress: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)x] hplanckenstein the Marksgoblin ############.....§...§.Coglin of Okawaru ****** ###########......§§§§§§.HP: 156/156 (163) ======================== ##########.......§§§§§§§MP: 32/32======================== ########.........§.§§.§§AC: 42Str: 16 #######..............§§§EV: 15Int: 10 x] hC######......##......§§§§SH: 0Dex: 25 ######..§..#....#....§§§XL: 19 Next: 90% Place: Desolation x] h͏####....§§......@...#Noise: ---------  Time: 36131.6 (0.0) ###....§§§......(#......o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§...§§§.(..a....Fire: o) +5 hand cannon of Forgiveness ###§§§§.§§§§§§§.(.......x] hZot (5643) Drain ##§§§§§§§§§§.§§.(....... x] h(k##...§§...§).§§.(....#..a   ragged hierophant x] hR##...§.§§.......(.......9   saltling x] h{#....§§§§.§.#§..(...... #§§§.§.§§§§§.......... _You see here Sif Muna's Parchment of Shared Oxidation.  x] hYou pick up Sif Muna's Parchment of Shared Oxidation and begin reading... _You add the spell Dazzling Flash to your library.  x] hАFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)x] hZ§§§§§§.§§§§§§§§§§§§§§§ _You add the spell Dazzling Flash to your library.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (89% to hit)  You shoot a slug. The slug barely misses the saltling.You shoot a sling bullet.x] h §§§§§§§§§§.§§.§§§.§§○...§§§§.....9§..§§§..§§§§§§§.§§..§§§..§.(sheltered)x] h§...  The sling bullet hits the saltling but does no damage.  The saltling hits you but does no damage.  The ragged hierophant gestures wildly while chanting.x] h+=====2.6 (12Rev x] ha§§§§§§§§§§§§§○...§§§§§§§§§§x] hR _The ragged hierophant begins to accept its allies' injuries.x] h4planckenstein the Marksgoblin ############.....§...§.Coglin of Okawaru ****** ###########......§§§§§§.HP: 156/156 (163) ======================== ##########.......§§§§§§§MP: 32/32======================== ########.........§.§§.§§AC: 42Str: 16 #######..............§§§EV: 15x] hLInt: 10 ######......##......§.§§SH: 0Dex: 25 ######..§..#....#○...§§§XL: 19 Next: 90% Place: Desolation ####....§§§.....@...#x] hNoise: =====----  Time: 36132.6 (0.0) ###....§§§§.....9#......o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§§..§§§....a....Fire: o) +5 hand cannon of Forgiveness ###§§§§.§§§§§§§§........Zot (5642) Drain Rev x] h##§§§§§§§§§§.§§......... ##...§§...§).§§§.....#..x] ha   ragged hierophant ##...§.§§......§........x] hD9   saltling (sheltered) #....§§§§.§.#§......... #§§§.§.§§§§§..........x] hgThe saltling hits you but does no damage.  The ragged hierophant gestures wildly while chanting. x] h_The ragged hierophant begins to accept its allies' injuries.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linex] hSAim: a saltling (sheltered from injuries, 89% to hit)x] hL Zplanckenstein the Marksgoblin ############.....§...§.Coglin of Okawaru ****** ###########......§§§§§§.HP: 156/156 (163) ======================== ##########.......§§§§§§§MP: 32/32======================== ########.........§.§§.§§AC: 42Str: 16 #######..............§§§EV: 15Int: 10 x] h &######......##......§.§§SH: 0Dex: 25 ######..§..#....#○...§§§XL: 19 Next: 90% Place: Desolation ####....§§§.....@...#Noise: =====----  Time: 36132.6 (0.0) ###....§§§§.....9#......o) +5 hand cannon of a) +5 sling (freeze) x] h ###§§§§§§§..§§§....a....Fire: o) +5 hand cannon of Forgiveness x] hE /###§§§§.§§§§§§§§........Zot (5642) Drain Rev x] hh :##§§§§§§§§§§.§§......... ##...§§...§).§§§.....#..x] h a   ragged hierophant ##...§.§§......§........x] h 9   saltling (sheltered) #....§§§§.§.#§......... #§§§.§.§§§§§.......... x] h _The ragged hierophant begins to accept its allies' injuries.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}x] h Press: ? - help, Shift-Dir - straight lineAim: a saltling (sheltered from injuries, 89% to hit)  x] hI jYou shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.x] hj §§§§§§§§§§.§§§§§..§§§§§§§§  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (sheltered from injuries, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  The saltling is lightly damaged.  You shoot a slug. The slug hits the saltling! The slug burns the saltling.x] h) o  The saltling is heavily damaged.x] h x] h F §§§§§§§§.§§..§.§§§§.§§§§..§○a§.§§§......§§§§§99 2 saltlings (sheltered)  The saltling hits you but does no damage.  A saltling comes into view.x] h f3.6 (11x] h §§§§§§..§.§§§○..§..§§....○§§.§§§§§x] h; V _The saltling closely misses you.y] hpplanckenstein the Marksgoblin ############.....§...§§Coglin of Okawaru ****** ###########......§§§§§§.HP: 156/156 (163) ======================== ##########.......§§§.§§.MP: 32/32======================== ########.........§..§.§§AC: 42Str: 16 #######..............§§§EV: 15Int: 10 ######......##.......§§§SH: 0y] hDex: 25 ######..§..#....#○..§..§XL: 19 Next: 90% Place: Desolation ####....§§§....○@...#Noise: =====----  Time: 36133.6 (0.0) ###....§§§§.....9#a.....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§§§.§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§§........Zot (5641) Drain Rev ##§§§§§§§§§§.§§........9 ##...§§...§).§§§.....#..a   ragged hiy] herophant ##...§.§§......§........99 2 saltlings (sheltered) #....§§§§.§.#§......... #§§§.§.§§§§§..........The saltling hits you but does no damage.  y] hvA saltling comes into view. _The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (heavily damaged, sheltered from injuries, 89% to hit)y] hPplanckenstein the Marksgoblin ############.....§...§§Coglin of Okawaru ****** ###########......§§§§§§.HP: 156/156 (163) ======================== ##########.......§§§.§§.MP: 32/32======================== ########.........§..§.§§AC: 42Str: 16 y] hQ.#######..............§§§EV: 15Int: 10 ######......##.......§§§SH: 0Dex: 25 ######..§..#....#○..§..§XL: 19 Next: 90% Place: Desolation ####....§§§....○@...#Noise: =====----  Time: 36133.6 (0.0) ###....§§§§.....9#a.....y] hQCo) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§§§.§§§.........y] hRAFire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§§........Zot (5641) Drain Rev ##§§§§§§§§§§.§§........9 ##...§§...§).§§§.....#..a   ragged hierophant ##...§.§§......§........99 2 saltlings (sheltered) #....§§§§.§.#§......... #§§§.§.§§§§§.......... _The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (heavily damaged, sheltered from injuries, 89% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.y] h\§§§§.§§§§○..§..§§....○§§§§§§§§  Aim: a saltling (heavily damaged, sheltered from injuries, 89% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.  The saltling is heavily damaged.ing bullet. The sling bullet hits the saltling.ing bullet freezes the saltling.y] h  The saltling is severely damaged.The ragged hierophant casts a spell at you.y] hl §§§§§§§§§§§§§§§..§§...§..§§§.§§§#...○#°....§.°§§.§§§§§§§§9§§.§A blast of power from the earth and the saltling strikes you!y] hx37---4.6 (10Rev+ y] h§§§§§§§§§§§§§§§§#...○#°§§....°§§§.§§§§§§§y] h:V _The saltling closely misses you.y] h\planckenstein the Marksgoblin ############.....§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 137/156 (163) =====================--- ##########.......§§§§§§§MP: 32/32======================== ########...........§§...AC: 42Str: 16 #######...........§..§§§EV: 15Int: 10 ######......##........§§y] h{SH: 0Dex: 25 ######..§.§#...○#°....§.XL: 19 Next: 90% Place: Desolation ####....§§§....°@...#Noise: =====----  Time: 36134.6 (0.0) ###....§§§§.....9#a.....y] hWo) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§§§.§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§§......9.y] hZot (5640) Drain Rev+ ##§§§§§§§§§§.§§§........ ##...§§...§).§§§.....#..a   ragged hierophant ##...§.§§......§........y] h!99 2 saltlings (sheltered) #....§§§§.§.#§......... #§§§.§.§§§§§..........The ragged hierophant casts a spell at you.A blast of power from the earth and the saltling strikes you! _The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, sheltered from injuries, 89% to hit)y] h lplanckenstein the Marksgoblin ############.....§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 137/156 (163) =====================--- ##########.......§§§§§§§MP: 32/32======================== ########...........§§...AC: 42Str: 16 y] hg #######...........§..§§§EV: 15Int: 10 ######......##........§§SH: 0Dex: 25 ######..§.§#...○#°....§.XL: 19 Next: 90% Place: Desolation ####....§§§....°@...#Noise: =====----  Time: 36134.6 (0.0) ###....§§§§.....9#a.....o) +5 hand cannon of a) +5 sling (freeze) y] h ###§§§§§§§§.§§§.........y] h Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§§......9.Zot (5640) Drain Rev+ y] h* M##§§§§§§§§§§.§§§........ ##...§§...§).§§§.....#..y] hH a   ragged hierophant ##...§.§§......§........y] hn 99 2 saltlings (sheltered) #....§§§§.§.#§......... #§§§.§.§§§§§.......... y] h _The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight liney] h Aim: a saltling (severely damaged, sheltered from injuries, 89% to hit)  y] h VYou shoot a sling bullet.  The sling bullet hits the saltling but does no damage.y] hm   Aim: a saltling (severely damaged, sheltered from injuries, 89% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.  The saltling is severely damaged.ug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!y] hu §§§§§§§§§§§§§§§..§§§§#...○#°....§°§§......§.§§§§§   saltlingy] h  Okawaru accepts your kill.The ragged hierophant gestures at you while chanting.y] h' ,§§§§§§§§.§§§§.§....§.§§§§§§..§§§#...°#.§§§§§.§......§.....○..§§§§§§§§§.....9...§ §.§§y] h0 y] hc1 8/15715.7 (1.139Rev* y] h= %§§§§§§○§§§§§§§§§y] hB B _A blast of power from the earth strikes you!z] hplanckenstein the Marksgoblin ############.....§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 138/157 (163) =====================--- ##########.......§§§.§§§MP: 32/32======================== ########..........§.§...AC: 42Str: 16 #######............§.§§§EV: 15Int: 10 ######......##...§§§..§§SH: 0Dex: 25 ######..§.§#...°#.§§§§§.XL: 19 Next: 91% Place: Desolation ####....§§§.....z] h[47m@*..#Noise: =====----  Time: 36135.7 (0.0) ###....§§.§.....○#a.....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§§..§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§§.....9..Zot (5639) Drain Rev* ##§§§§§§§§§§.§§......... ##...§§...§).§.§.....#..a   ragged hierophant ##...§.§§.....§.........9   saltling (sheltered) #....§§§§.§.#§§§....... #§§§.§.§§§§§..........The ragged hierophant gestures at you while chanting. _A blast of power from the earth strz] h.Nikes you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, 80% to hit)z] hplanckenstein the Marksgoblin ############.....§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 138/157 (163) =====================--- ##########.......§§§.§§§MP: 32/32======================== ########..........§.§...AC: 42Str: 16 #######............§.§§§EV: 15Int: 10 ######......##...§§§..§§SH: 0Dex: 25 ######..§.§#...°#.§§§§§.XL: 19 Next: 91% Place: Desolation ####....§§§.....@(] h;49m..#Noise: =====----  Time: 36135.7 (0.0) ###....§§.§.....○#a.....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§§..§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§§.....9..Zot (5639) Drain Rev* z] h0##§§§§§§§§§§.§§......... ##...§§...§).§.§.....#..a   ragged hierophant ##...§.§§.....§.........9   saltling (sheltered) z] hU#....§§§§.§.#§§§....... #§§§.§.§§§§§..........z] h{Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linez] hAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, 80% to hit)  You shoot a slug. The slug hits the ragged hierophant!!!  The slug burns the ragged hierophant!z] h\^ §§§§§§§#...°#.§§§§§§.....○#((§((§((§§§§§  Aim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, 80% to hit)  You shoot a slug. The slug hits the ragged hierophant!!!  The slug burns the ragged hierophant!  The ragged hierophant is almost dead.  You shoot a sling bullet.z] hTz] h  The sling bullet closely misses the ragged hierophant.The ragged hierophant casts a spell at you.z] hs §§§§.z] h§.§§§§#....#.§§§§§.....°@.z] h......°#a....§§..z] h9§§§§.........§§..§z] h\§.§A blast of power from the earth strikes you!  z] h|NThe ragged hierophant casts a spell.z] h-6.8 (1.1z] h;8z] h§§§§§§§§°§§§§§§§§§§§§.§z] h$R _The ragged hierophant begins to accept its allies' injuries.z] hplanckenstein the Marksgoblin ############...§.§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 138/157 (163) =====================--- ##########.......§§§.§§§MP: 32/32======================== ########..........§.§...AC: 42Str: 16 #######...........§§.§§§EV: 15Int: 10 ######......##...§§§..§§SH: 0Dex: 25 ######..§.§#....#.§§§§§.XL: 19 Next: 91% Place: Desolation ####....§§.....°@*..#Noise: =====----] h40m  Time: 36136.8 (0.0) ###....§§.......°#a.....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§...§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§.........Zot (5638) Drain Rev* ##§§§§§§§§§§.§§......... ##...§§...§).§.......#..a   ragged hierophant ##...§.§§....§§......... #....§§§§.§.#§.§....... #§§§.§.§§§§§..........The ragged hierophant casts a spell. _The ragged hierophant begins to accept its allies' injuries.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (almost dead] h"49m, 80% to hit)z] hplanckenstein the Marksgoblin ############...§.§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 138/157 (163) =====================--- ##########.......§§§.§§§MP: 32/32======================== ########..........§.§...AC: 42Str: 16 #######...........§§.§§§EV: 15Int: 10 ######......##...§§§..§§SH: 0z] hDex: 25 ######..§.§#....#.§§§§§.XL: 19 Next: 91% Place: Desolation ####....§§.....°@...#Noise: =====----  Time: 36136.8 (0.0) z] h*###....§§.......°#a.....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§...§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§.........z] hjZot (5638) Drain Rev* z] h;J##§§§§§§§§§§.§§......... ##...§§...§).§.......#..z] h_a   ragged hierophant ##...§.§§....§§......... z] h#....§§§§.§.#§.§....... #§§§.§.§§§§§..........z] hPress: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  z] h(almost dead, 80% to hit)  You shoot a slug. The slug hits the ragged hierophant!  The slug burns the ragged hierophant.  z] h?You kill the ragged hierophant!z] h§§§§§§.....°@(°#)§§§§§§§§§z] hI §§§§§.....°°#((((§§§§§((§§Aim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (almost dead, 80% to hit)  You shoot a slug. The slug hits the ragged hierophant!  The slug burns the ragged hierophant.  You kill the ragged hierophant!  Okawaru accepts your kill.z] h §§§§.#...°#.§§§§°@.°#).§§§.......§§...§§§..z] h 9/159-27.9 (1.17z] hJ §§§§§§°#.§§§°°§§§§§§z] h / _You shoot a sling bullet.{] hxplanckenstein the Marksgoblin ############...§.§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 139/159 (163) ====================---- ##########.......§§§.§§§MP: 32/32======================== ########..........§.§...AC: 42Str: 16 #######...........§§.§§§EV: 15Int: 10 ######......##...§§§..§§SH: 0Dex: 25 ######..§..#...°#.§§§§§.XL: 19 Next: 92% Place: Desolation ####....§§.....°@...#Noise: =====---- {] hy Time: 36137.9 (0.0) ###....§§.......°#).....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§...§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§.........Zot (5637) Drain Rev* ##§§§§§§§§§§..§......... ##...§§...§)§§.......#.. ##...§.§§....§.......... #....§§§§.§.#§......... #§§§.§.§§§§§..........The slug burns the ragged hierophant.  You kill the ragged hierophant!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line{] h?2planckenstein the Marksgoblin ############...§.§...§§Coglin of Okawaru ****** ###########......§§§§§§§HP: 139/159 (163) ====================---- ##########.......§§§.§§§MP: 32/32======================== ########..........§.§...AC: 42Str: 16 #######...........§§.§§§EV: 15Int: 10 ######......##...§§§..§§SH: 0Dex: 25 ######..§..#...°#.§§§§§.XL: 19 Next: 92% Place: Desolation ####....§§.....°@...#N{] hK3oise: =====----  Time: 36137.9 (0.0) ###....§§.......°#).....o) +5 hand cannon of a) +5 sling (freeze) ###§§§§§§...§§§.........Fire: o) +5 hand cannon of Forgiveness ###§§§§.§.§§§§§.........Zot (5637) Drain Rev* ##§§§§§§§§§§..§......... ##...§§...§)§§.......#.. ##...§.§§....§.......... #....§§§§.§.#§......... #§§§.§.§§§§§..........You kill the ragged hierophant!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.{] h:4{] h:>T§§§°#.§§°°§§§§§§§§§{] hnA. _{] h.§§§§§§§°°§§§§§§§{] h?{] hc§°#.§§§§.....°°§§§§§{] hF _Unknown command.{] hԱ  #####.§§§ ##...§§§..§§.##.....§§§§..§§###......§§§..§§§##..........§.§...##...........§§.§§§#......##...§§§..§§###..§..#...@#.§§§§§.##.....§.....°....# #....§........°#).....#§§§§§....§§§.##§§§§...§§§§§.#§§§§§§..§§..§.........#...§§.§.§)§§#.. ###...§.§§....§.. ##....§§§§.#§..{] h {] h ..§§..§§§§§.§§§§..§§§.§.....§§§§§....#9..§§..§.§§..§....9   saltling§.§§{] h -----8.9 (16 _{] h, §§§§.§§§..§§§§§§§§§§§§§§{] h |] hplanckenstein the Marksgoblin #####..§§Coglin of Okawaru ****** #############....§§..§§.HP: 139/159 (163) ====================---- ############.....§§§§§.§§MP: 32/32======================== ###########......§§§..§§§AC: 42Str: 16 |] hkc#########..........§.....EV: 15Int: 10 ########...........§§.§§§SH: 0Dex: 25 #######......##...§§§..§§XL: 19 Next: 92% Place: Desolation |] h#######..§..#...@#.§§§§§.Noise: ---------  Time: 36138.9 (0.0) |] h#####....§.§.....**..#|] h֒So) +5 hand cannon of a) +5 sling (freeze) ####....§§§§§§....#9.....|] hFire: o) +5 hand cannon of Forgiveness ####§§§§§..§§§§§.........|] hjZot (5636) Drain Rev* |] h;k####§§§§...§.§§§......... ###§§§§§§..§.............|] hjN9   saltling ###...§§.§.§)§§.......#.. ###...§.§§....§.......... |] h_##....§§§§.§.#§.........Press: ? - help, Shift-Dir - straight line |] h(_That would be overly suicidal. _Unknown command.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)|] hS$planckenstein the Marksgoblin #####..§§Coglin of Okawaru ****** #############....§§..§§.HP: 139/159 (163) ====================---- ############.....§§§§§.§§MP: 32/32======================== ###########......§§§..§§§AC: 42Str: 16 #########..........§.....EV: 15Int: 10 ########...........§§.§§§SH: 0Dex: 25 |] hQT#######......##...§§§..§§XL: 19 Next: 92% Place: Desolation #######..§..#...@#.§§§§§.Noise: ---------  Time: 36138.9 (0.0) #####....§.§.....((..#o) +5 hand cannon of a) +5 sling (freeze) ####....§§§§§§....#9.....Fire: o) +5 hand cannon of Forgiveness ####§§§§§..§§§§§.........Zot (5636) Drain Rev* ####§§§§...§.§§§......... |] hT###§§§§§§..§.............9   saltling ###...§§.§.§)§§.......#.. ###...§.§§....§.......... |] h U##....§§§§.§.#§......... _That would be overly suicidal. _Unknown command.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)  You shoot a slug. The slug hits the saltling! The slug burns the saltling.|] h §§§§§§.§§§§§§§§§§§§§§|] hm§.§§ The saltling is severely damaged.You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.|] hn|] hEp|] hxp  The saltling is almost destroyed.|] hQy.§ ...§..§§..§...§§§.§9§§.#§§§§§....#)....§§.[.9.§.§§.§.9 2 saltlings§.§§§§§§.§§§|] h40======40.0 (1.15|] h§§§§§§§.§§§§§§§§§.§§|] h[ _A saltling comes into view.|] h; planckenstein the Marksgoblin #####...§ ..Coglin of Okawaru ****** #############.....§..§§.HP: 140/159 (163) =====================--- ############.....§§§§..§§MP: 32/32======================== ###########......§§...§§§AC: 42Str: 16 #########..........§§....EV: 15Int: 10 ########...........§§.§§§SH: 0Dex: 25 #######......##...§§§..§§XL: 19 Next: 92% Place: Desolation #######..§..#...@#.§§§§§.Noise: =====----  Time: 36140.0 (0.0) #####....[39|] hГ ;49m§.§.....9§§.#o) +5 hand cannon of a) +5 sling (freeze) ####....§§§§§§....#).....Fire: o) +5 hand cannon of Forgiveness ####§§§§§..§§.[........9.Zot (5635) Drain Rev* ####§§§§...§..§.......... ###§§§§§§.§§.§...........|] h 99 2 saltlings ###...§§.§§.§§§§......#.. |] h ###...§.§§§§.§§§......... ##....§§§§.§.#§.........|] h> ~The sling bullet freezes the saltling.  The saltling is almost destroyed. |] h] _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}|] h Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, severely damaged, 89% to hit)|] hG planckenstein the Marksgoblin #####...§ ..Coglin of Okawaru ****** #############.....§..§§.HP: 140/159 (163) =====================--- ############.....§§§§..§§MP: 32/32======================== ###########......§§...§§§AC: 42Str: 16 #########..........§§....EV: 15Int: 10 ########...........§§.§§§SH: 0Dex: 25 #######......##...§§§..§§XL: 19 Next: 92% Place: Desolation #######..§..#...@#.§§§§§.Noise: =====----  Time: 36140.0 (0.0) #####....§.§.....[4|] h= 0m9§§.#o) +5 hand cannon of a) +5 sling (freeze) ####....§§§§§§....#).....Fire: o) +5 hand cannon of Forgiveness ####§§§§§..§§.[........9.Zot (5635) Drain Rev* ####§§§§...§..§.......... ###§§§§§§.§§.§...........99 2 saltlings ###...§§.§§.§§§§......#.. ###...§.§§§§.§§§......... ##....§§§§.§.#§.........Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}|] h fPress: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, severely damaged, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!|] h §§§§§§§§§.....○§§§§§   saltling§§§§.§|] h.Y§§§§§§§(§§§§§§.§§§.§§§  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (magical condensation, severely damaged, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!  Okawaru accepts your kill.|] h|] hi|] hmZ§§§§.§§.§§§§.......§§§§§§§§§§...○.○§§§§§§§...§#)§9§..§§.§§.§§....§§.|] h-1.1 (1.13|] h§§§§§§...○.○§§§§§§§.§§§|] h' _You shoot a slug.}] hM2planckenstein the Marksgoblin #####...§§ ..Coglin of Okawaru ****** #############.....§§.§§.HP: 140/159 (163) =====================--- ############.....§§§§..§§MP: 32/32======================== ###########...........§§§AC: 42Str: 16 #########..........§§....EV: 15Int: 10 ########..........§§§.§§§SH: 0Dex: 25 #######......##..§§§§..§§}] hXL: 19 Next: 92% Place: Desolation #######..§..#...@#.§§§§§.Noise: ====-----  Time: 36141.1 (0.0) #####....§§§...○.○§§.#o) +5 hand cannon of a) +5 sling (freeze) }] h####....§§§§§§...§#)§9...Fire: o) +5 hand cannon of Forgiveness }] hM ####§§§§§..§§.[..........Zot (5633) Drain Rev* ####§§§§...§..§.......... ###§§§§§§.§§.§........... ###...§§.§§.§§........#.. }] h|###...§.§§§..§§.......... ##....§§§§.§.#§.........}] hThe sling bullet freezes the saltling.  You destroy the saltling!Okawaru accepts your kill. }] h_You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}}] hGPress: ? - help, Shift-Dir - straight line}] hTplanckenstein the Marksgoblin #####...§§ ..Coglin of Okawaru ****** #############.....§§.§§.HP: 140/159 (163) =====================--- ############.....§§§§..§§MP: 32/32======================== ###########...........§§§AC: 42Str: 16 #########..........§§....EV: 15Int: 10 ########..........§§§.§§§SH: 0Dex: 25 #######......##..§§§§..§§XL: 19 Next: 92% Place: Desolation #######..§..#...@#.§§§§§.Noise: ====-----  Time: 36141.1 (0.0) }] h5.#####....§§§...○.○§§.#o) +5 hand cannon of a) +5 sling (freeze) ####....§§§§§§...§#)§9...Fire: o) +5 hand cannon of Forgiveness ####§§§§§..§§.[..........Zot (5633) Drain Rev* ####§§§§...§..§.......... ###§§§§§§.§§.§........... ###...§§.§§.§§........#.. ###...§.§§§..§§.......... ##....§§§§.§.#§.........You destroy the saltling!Okawaru accepts your kill. }] h_You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.}] h*}] h §§§§§§§§§§§§.§§}] h. _}] hbh ###### ## ######...§§ ...##.....§§.§..##.....§§§§..§§###....§§§##..........§§....##..........§§§.§§§#......##@.§§§§..§§###..§..#....#§§§§§§.##....§§§...○.○§§.# #....§§§§§§...§#)§9...#§§§§§.§§§.[...##§§§§...§..§..#§§§§§§.§§.§...#...§§.§§.§§#..##...§.§§§..§..}] hT E##...§.§§§...§.§§§§§§.§.§°.§§§....#).§.§}] hm 1----2.1 (12 _}] h8 §§§§§§§§.§○.°§§§§§§§§}] h$ ~] ht########## #######......§.§##.....§§....##§.§§§§§~] ht###...§§§§##..§§....##......@...§§§.§§§#......##..§.§§..§§###.§.§.#....#§.§§§§.##...§§§§...○.°.§.# ~] huG#....§§§§§§....#).9...#§§§§§.§§§.[...##§§§§...§..§...#§§§§§§.§§.§.....#...§§.§§#..~] h,..§.§..§..§§...§§.§§§#..§§§§§...°.°.9.#.§9   saltling~] h~----31~] h&O§.§§§§§§§§#..§§~] h~] hlg ######### #........§ #§.§.. #§##...§§§#...§§....#........§...§§§.....##.§.§§§§.§§##.§.§.#...§#..§§§§.#...§§§§...°.°.9.#....§§§§§§....#)§.§§§.[§....#§§§§...§..§......§§§§§§.§§..~] hX~] h$X....§......§§...§§.§§.#9§§.§§....°....§§§§.[.~] hx40Rev+ ~] h §§§§§§§§....°§~] h~] h planckenstein the Marksgoblin ###############Coglin of Okawaru ******###############HP: 141/159 (163) =====================---################MP: 32/32========================#######........§AC: 42Str: 16 ###############...........EV: 15Int: 10 ##############..........§§§SH: 0Dex: 25 #############...........§§§~] h] XL: 19 Next: 92% Place: Desolation ###########.....@....§.....Noise: ---------  Time: 36144.1 (0.0) ##########.......**...§§§§§o) +5 hand cannon of a) +5 sling (freeze) #########......##..*.§§..§§Fire: o) +5 hand cannon of Forgiveness #########.§§§.#....#9§§§§§.~] h Zot (5630) Drain Rev+ #######....§§....°.....# ######....§§§§§§....#).....9   saltling ######§§§§§§§§§.[.......... ######§§§§...§..§.......... #####§§§§§§.§§.§...........Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)~] hb planckenstein the Marksgoblin ###############Coglin of Okawaru ******###############HP: 141/159 (163) =====================---################MP: 32/32========================#######........§AC: 42Str: 16 ###############...........EV: 15Int: 10 ##############..........§§§SH: 0Dex: 25 #############...........§§§XL: 19 Next: 92% Place: Desolation ###########.....@....§.....Noise: ---------  Time: 36144.1 (0.0) ##########.......((...§§§§§o) +5 hand cannon of a) +5 sling (freeze) #########......##[~] h` <40m..(.§§..§§Fire: o) +5 hand cannon of Forgiveness #########.§§§.#....#((§§§§.Zot (5630) Drain Rev+ #######....§§....°....(# ######....§§§§§§....#).(...9   saltling ######§§§§§§§§§.[.......... ######§§§§...§..§.......... #####§§§§§§.§§.§...........Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)~] ho §§§§§....° §  Aim: a saltling (89% to hit)  You shoot a slug. The slug barely misses the saltling.  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.~] h ~] h~] hx§☼9...§§..§§§....§§....§§#§§.~] h2====5.1 (129Rev* ~] h#☼9...§§§§§§§§§~] h!` _The saltling is heavily damaged.] hplanckenstein the Marksgoblin ###############Coglin of Okawaru ******###############HP: 142/159 (163) =====================---################MP: 32/32========================#######........§AC: 42Str: 16 ###############...........EV: 15Int: 10 ##############..........§§§SH: 0Dex: 25 #############...........§§§] hXL: 19 Next: 92% Place: Desolation ###########.....@....§.....Noise: ====-----  Time: 36145.1 (0.0) ##########.......*9...§§§§§o) +5 hand cannon of a) +5 sling (freeze) #########......##....§§§.§§Fire: o) +5 hand cannon of Forgiveness #########.....#....#.§§§§§.Zot (5629) Drain Rev* #######...§§§........§§# ######....§§§§§§....#).....9   saltling ######§§§§§§§§§.[....[34] hHjm...... ######§§§§...§..§.......... #####§§§§§§.§§.§...........You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling. _The saltling is heavily damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (heavily damaged, 89% to hit)] htplanckenstein the Marksgoblin ###############Coglin of Okawaru ******###############HP: 142/159 (163) =====================---################MP: 32/32========================#######........§AC: 42Str: 16 ###############...........EV: 15Int: 10 ##############..........§§§SH: 0Dex: 25 #############...........§§§XL: 19 Next: 92% Place: Desolation ###########.....@....§.....Noise: ====-----  Time: 36145.1 (0.0) ##########.......☼9...§§§§§o) +5 hand cannon of a) +5 sling (freeze) #########......##....§] hu[0;10;1m§§.§§Fire: o) +5 hand cannon of Forgiveness #########.....#....#.§§§§§.Zot (5629) Drain Rev* #######...§§§........§§# ######....§§§§§§....#).....9   saltling ######§§§§§§§§§.[.......... ######§§§§...§..§.......... #####§§§§§§.§§.§........... _The saltling is heavily damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (heavily damaged, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!] hy(....§§§§§§§§] hJ§(...§§((§((§§§§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a saltling (heavily damaged, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!  Okawaru accepts your kill.] h○○....§§..§§§] hS§..§.§.#.§§....] héf6.1 (18] h○§○§§§§§] hٵ/ _You shoot a sling bullet.] h> ] h) ] h9 ] h ] h w37] h Y6] h ] h w45] h> ] h p4Rev+ ] h ] h/ w53] h ] h3 Y2] h ] h0 6=1] h3 ] hC z0Rev ] hE ] hpX 7=19] h [ ] h>k Y8] hm ] hw| Y7] h] ] h̎ 86] hz ] hy Y5] hk ] h w94] h ] h< Y3] h ] h x502] h ] h> Y1] h ] h` w10] h ] h Z09] h ] h+# w28] h^& ] h6 Y7] hB9 ] hYH Y6] h K ] hZ 3=5] hy\ ] hgl Y4] hn ] hb} 4=3] h ] h Y2] h ] hH w51] hž ] h0 Y0] h ] h y6599] hR ] h Y8] hZ ] h w77] hT ] hs Y6] h ] h w85] hG ] h ] hC4] h+)3] h. ..----.......§§.§§§..§§§§§..§§§§§§.§§..§..§§§ _You start resting.] hE81.1 (35.0)...§§§§§§§] hF9=----2.1 (362] hNb§§§§§] hR" _HP restored.] h## #########   .  #§§ .. ......§§ ...§§§##......§§§§ #§§§§§#....#...§§§.§§§§§.........##] hg.......#).....§§§§..§§§.[............§] h §§.§§§§§§§§§§§] h l3.1 (1.0)1] h7§§§§§§§§§] h] hiT############    #§ ... §§......§§ ..§§§§##......§§§#§§§§§#....#...§§§.§§§§§.........##........#).....§§§§..§§§.[] h§§§§.§.§§.] h>a40] hp§§§.§§§§§§§§] h] h#############  # .... §§.....§§..§.§§##.......§§#§§§§§#....#...§§§.§§§§§.........##.........#).....] h §§§.§..§§.§§.§§#] hu b589] h~§§§§§§] h] hq###############....§§§§§......] hp§§....§.§§##........§§.#§§§.§#....#...§.§§§§§§§.........##.#] hS §..§§§§§§§...§§§§.§...§§§§.....§] h  }=68] h n§§§§§§§] h ] h] h] h] h ] hY7] hB,] ho6] h] hi] hC5] hT] h] hw] hC4] h] h] hBY3] h] h] hY2] h8] h] hp] hC1] ht] h] hv] hC0] hS] hf] h'] h'D79] h'] h)] h/0 ####### ###### ##### ##### ##### ##.......§§§§§§§@§§ .......§§§§§§.§§§§ ........§§§§§§§§§... ..........§§§§§§§..... ..........§§§§ .###... ...........§.. .# ..9   saltling (dormant) .##........§§. §. 9....#.....§§ . ] h5,95.1 (9] h@C§§§§# 99§. ..] hhAj6.1 (10.0)8] h?§§§.§§§§§§§§§] h[ _A saltling comes into view.] hm  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 159/159 (163) ======================== ########################MP: 32/32======================== ########################] h|AC: 42Str: 16 ########################EV: 15Int: 10 ########################SH: 0Dex: 25 ########################XL: 19 Next: 92% Place: Desolation ##.......§§§§§§§@§§Noise: ---------  Time: 36196.1 (0.0) ] hq#.......§§§§§§.§§*§o) +5 hand cannon of a) +5 sling (freeze) ........§§§§§§§§§.**Fire: o) +5 hand cannon of Forgiveness ..........§§§§§§§...*.Zot (5578) Drain ] h..........§§§§ .###*.. ...........§.. §# 9.9   saltling .##........§§. §. . ] h#....#.....§§ . .........##.# _You start resting. _HP restored. ] h _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] h2 kPress: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)] hA(  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 159/159 (163) ======================== ########################MP: 32/32======================== ########################AC: 42Str: 16 ########################EV: 15Int: 10 ########################] h(SH: 0Dex: 25 ########################XL: 19 Next: 92% Place: Desolation ##.......§§§§§§§@§§Noise: ---------  Time: 36196.1 (0.0) #.......§§§§§§.§§(§o) +5 hand cannon of a) +5 sling (freeze) ] h)........§§§§§§§§§.((Fire: o) +5 hand cannon of Forgiveness ..........§§§§§§§...(.Zot (5578) Drain ..........§§§§ .###(.. ...........§.. §# 9.9   saltling .##........§§. §. . #....#.....§§ . .........##.# _HP restored. _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)  You shoot a sling bullet.] hu §§§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.ug. The slug hits the saltling! The slug burns the saltling.] hop  The saltling is severely damaged.] h&\....##§§§§§......§§§§............§# ..] h-=====7.1 (17Rev ] h0 §§§§] h$' _You hear a shout!] h  .......§§§§§§§§@....# .§§§§......#§§§.§§§§§§..§§§§ ..###.] h §.. .§§# 9..999 2 saltlings (1 wandering) ##.§§. § §. ß. ....#.....§§ . .. ] he] h] hk] h8.g §§§a9..9§§# ....a   ragged hierophant.99 2 saltlings (1 wandering)§§  A saltling comes into view.] h"/-----86] h-8§§§] h D _A ragged hierophant comes into view. It is wielding a +0 dagger.] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** ] h& HP: 159/159 (163) ======================== ########################MP: 32/32======================== ########################AC: 42Str: 16 ########################] hĻEV: 15Int: 10 ########################SH: 0Dex: 25 ] ht########################XL: 19 Next: 92% Place: Desolation #.......§§§§§§§§@....###] h4 Noise: ---------  Time: 36198.1 (0.0) .......§§§§§§§§§§*.....#] h|Ao) +5 hand cannon of a) +5 sling (freeze) .......§§§§§§§§§..*....a] hFire: o) +5 hand cannon of Forgiveness .........§§§§§§....*....Zot (5576) Drain Rev .........§§§§ ..###9..9 ..........§.. .§§# ....a   ragged hierophant ] h!##........§§. . §. ß..99 2 saltlings (1 wandering) ] hG....#.....§§ §§ . .. ........##.# ] hkd_You hear a shout!  A saltling comes into view. ] h_A ragged hierophant comes into view. It is wielding a +0 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hPress: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 89% to hit)] hø  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 159/159 (163) ======================== ########################MP: 32/32======================== ########################AC: 42Str: 16 ] hr########################EV: 15Int: 10 ########################SH: 0Dex: 25 ########################XL: 19 Next: 92% Place: Desolation #.......§§§§§§§§@....###Noise: ---------  Time: 36198.1 (0.0) .......§§§§§§§§§§(.....#] ho) +5 hand cannon of a) +5 sling (freeze) .......§§§§§§§§§..(....aFire: o) +5 hand cannon of Forgiveness .........§§§§§§....(....Zot (5576) Drain Rev .........§§§§ ..###9..9 ] hB&..........§.. .§§# ....a   ragged hierophant ##........§§. . §. ß..99 2 saltlings ....#.....§§ §§ . .. ........##.# _A ragged hierophant comes into view. It is wielding a +0 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 89% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.] hE§§§§§§  Aim: a saltling (severely damaged, 89% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.  The saltling is severely damaged.ing bullet.ing bullet hits the saltling but does no damage.] h] h.] h§@§§§§§§] h\§.§§9...a.§§.........###9..9.§§# .......   saltling§§..] hap=====9.1 (15] h] hc§§§.§§§] h ] hS_The saltling is severely damaged.] hr>G  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 159/159 (163) ======================== ########################MP: 32/32======================== ] he?W########################AC: 42Str: 16 ########################EV: 15Int: 10 ########################SH: 0Dex: 25 ########################XL: 19 Next: 92% Place: Desolation #.......§§§§§§§§@§...###Noise: =====----  Time: 36199.1 (0.0) .......§§§§§§§§§§*§....#o) +5 hand cannon of a) +5 sling (freeze) .......§§§§§§§§.§§9...a.] h?1Fire: o) +5 hand cannon of Forgiveness .........§§§§§§§........Zot (5575) Drain Rev .........§§§§ ..###9..9 ..........§.. .§§# ....a   ragged hierophant ] h@##........§§. . §. ß..9   saltling ....#.....§§ §§ . .. ........##.#] h3@You shoot a sling bullet.  The sling bullet hits the saltling but does no damage. _The saltling is severely damaged.] hu@ Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged, 89% to hit)] hC   planckenstein the Marksgoblin   Coglin of Okawaru ****** ] h[D r HP: 159/159 (163) ======================== ########################MP: 32/32======================== ########################AC: 42Str: 16 ########################EV: 15Int: 10 ########################SH: 0Dex: 25 ########################] hD XL: 19 Next: 92% Place: Desolation #.......§§§§§§§§@§...###Noise: =====----  Time: 36199.1 (0.0) .......§§§§§§§§§§§§....#o) +5 hand cannon of a) +5 sling (freeze) .......§§§§§§§§.§§9...a.Fire: o) +5 hand cannon of Forgiveness .........§§§§§§§........] hvE Zot (5575) Drain Rev .........§§§§ ..###9..9 ..........§.. .§§# ....a   ragged hierophant ##........§§. . §. ß..] hE 9   saltling ....#.....§§ §§ . .. ........##.#] hE Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hE Aim: a saltling (salt, severely damaged, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  ] h.F 9You destroy the saltling!] hL §(§.§§§§§] hQ §§§(§(§§  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (salt, severely damaged, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freeze] h4   You destroy the saltling!  Okawaru accepts your kill.] hg ] hKw §§@§§..###§§§§§..a.#§.§§§§.....§§§.] h 660-] h\ 3-200.2 (1.14] ha §§§§§§§.§§§] h ' _You shoot a slug.] hf##### ##.§§§..### #.§§§....§§§§§..a.#.§§§.§.§.§§§§.....] h4gF.§§§§§§§. .§§§§ ..###9..9 .§.. .§§# .... .##.§§. . §. ß.. #....#.....§§ §§ . .. .##.#] h~V§..§@§§§§§§.....§§...§§§§...] hI60=-----103] hW§§§] hLJ] h >######] h+ .§§§§..@§§§§..### ##...§....§§§§§..a.# #.......§§§§§§......§§§§§...§§ ..###9..9..... .§§# .... §.##.......] h x§§§. . §. ß.. .#....#.....§§ §§ . .. §.##.#] h§..@.§§§.....§.§§§§§....§.§§9.§§.§§§§§§.§.§§§§§§ §§#.§..9   saltling..§..] hW~----22] h§§§§§§§....§§§.§§§§§§§§§§§ §§§] h] h: ] hz planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 160/160 (163) ======================== ##########################MP: 32/32======================== ##########################] hO AC: 42Str: 16 ##########################EV: 15Int: 10 ] h ##########################SH: 0Dex: 25 ##########################] h XL: 19 Next: 93% Place: Desolation ###.......§§§§..@*§§§..###] hNoise: ---------  Time: 36202.2 (0.0) ##.........§.....§**§..a.#o) +5 hand cannon of a) +5 sling (freeze) #........§§§....§.§§9.....Fire: o) +5 hand cannon of Forgiveness ] hlT..........§§.§§§§§§.§.....Zot (5572) Drain Rev ] hm..........§§§§§§ §§###9..9 ..........§.... .§§# ....] h9   saltling §.##.......§§§. . §. ß.. ] h.#....#.....§§ §§ . .. §.........##.#You destroy the saltling!] hOkawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hBqPress: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)] hi  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 160/160 (163) ======================== ] hi##########################MP: 32/32======================== ##########################AC: 42Str: 16 ##########################EV: 15Int: 10 ##########################SH: 0] hi|Dex: 25 ##########################XL: 19 Next: 93% Place: Desolation ###.......§§§§..@.§§§..###Noise: ---------  Time: 36202.2 (0.0) ##.........§.....§.§§..a.#o) +5 hand cannon of a) +5 sling (freeze) ] h`j#........§§§....§.§§9.....Fire: o) +5 hand cannon of Forgiveness ..........§§.§§§§§§.§.....Zot (5572) Drain Rev ..........§§§§§§ §§###9..9 ..........§.... .§§# ....9   saltling §.##.......§§§. . §. ß.. .#....#.....§§ §§ . .. §.........##.# ] hj_You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!] hs(§§§((§§§§§§§.§§§§§§§ §§§] h| M§§..@(§§.....§((§§§§§(§.§§§§§§.§§§§§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!  Okawaru accepts your kill.] hو] hF.......@.§....°§§§a§§§§§§§§§§§§§.§§§§§§§] h1-=====3.3 (1.11] hn§....°§§§....§.§§§§§§§§§§§§ §] h/ _You shoot a sling bullet.] h     .§@§§§..### .§....°§§§a..a.# .§§§....§.§§§..... §§§§§§§§§.§..... ] h§§§§§§ §§# ] h6] h6§a.....°§§§§§§.§§§§§§§§§§§§§§§§§§§§a   ragged hierophant-----400] h= °§§§§§§§§§] h] h+3   planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 160/161 (163) =======================- #########################MP: 32/32======================== #########################] h4 "AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 #########################XL: 19 Next: 93% Place: Desolation ##.............§@*a§..###Noise: ---------  Time: 36204.3 (0.0) #..............°§§§§..a.#] hg4 o) +5 hand cannon of a) +5 sling (freeze) ........§§§.§§§§§§§§.....Fire: o) +5 hand cannon of Forgiveness .........§§§§§§§§§.§.....Zot (5570) Drain Rev ] h4 .........§§§§§§ §§###9..9 .........§.... .§§# ....a   ragged hierophant .##.......§§§. . §. ß.. ] h4 #....#.....§§ §§ . .. .........##.#Okawaru accepts your kill. _You shoot a sling bullet.  ] h!5 Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (salt, 80%to hit)] h   planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 160/161 (163) =======================- ] hZ "#########################MP: 32/32======================== #########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 #########################] h XL: 19 Next: 93% Place: Desolation ##.............§@((§..###Noise: ---------  Time: 36204.3 (0.0) #..............°§§§§..a.#o) +5 hand cannon of a) +5 sling (freeze) ........§§§.§§§§§§§§.....Fire: o) +5 hand cannon of Forgiveness .........§§§§§§§§§.§.....Zot (5570) Drain Rev .........§§§§§§ §§###9..9 ] hz v.........§.... .§§# ....a   ragged hierophant .##.......§§§. . §. ß.. ] h ##....#.....§§ §§ . .. .........##.# _You shoot a sling bullet.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] h Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (salt, 80%to hit)  You shoot a slug.] hK ]§§§§§.§§§§§§§§§§§§§  to hit)  You shoot a slug.  The slug completely misses the ragged hierophant.You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.] h] h(a§...##.§.§§§...§.§§§.§§§§§§§§§.§§§§§.§§§§§§] h){1======5.4 (1.1] h&*S69Rev+ ] h0§§§§.§§§.§§§§§§.§§§§§.§§§] hA1] h4? _The ragged hierophant is lightly wounded.] h˩R  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 161/161 (163) ======================== #########################MP: 32/32======================== ] hb#########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 #########################XL: 19 Next: 93% Place: Desolation ] hԪ##.............§@a§...###Noise: =====----  Time: 36205.4 (0.0) #...............§.§§§...#o) +5 hand cannon of a) +5 sling (freeze) ] h.|........§§§.§§§.§§§§.....Fire: o) +5 hand cannon of Forgiveness .........§§§§§§.§§§§.....Zot (5569) Drain Rev+ ] hīQ.........§§§§§.§§§###9..9 .........§...§§§§§# ....a   ragged hierophant .##.......§§§§§. §. ß.. #....#.....§§ §§ . .. .........##.#The sling bullet freezes the ragged hierophant. _The ragged hierophant is lightly wounded.  ] h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 80% to hit)] hMSR  planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 161/161 (163) ======================== #########################MP: 32/32======================== ] hSf#########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 #########################XL: 19 Next: 93% Place: Desolation ##.............§@a§...###Noise: =====----  Time: 36205.4 (0.0) #...............§.§§§...#o) +5 hand cannon of a) +5 sling (freeze) ........§§§.§§§.§§§§.....] h@TPFire: o) +5 hand cannon of Forgiveness .........§§§§§§.§§§§.....Zot (5569) Drain Rev+ .........§§§§§.§§§###9..9 .........§...§§§§§# ....a   ragged hierophant .##.......§§§§§. §. ß.. #....#.....§§ §§ . .. .........##.#] hTBPress: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant.  The sling bullet freezes the ragged hierophant.] hL §§§§§.§§§.§§§§§§§§§.§§§§.§§ §You shoot a sling bullet.  The sling bullet hits t] hhe ragged hierophant.freezes the ragged hierophant.ragged hierophant is lightly wounded.  You shoot a slug. The slug hits the ragged hierophant!!  The slug burns the ragged hierophant!] he{ ....§§.@a.....§§§§..§§.§§§§§§§§....§§§§§.§§§§§...§.§..§§§.§§The ragged hierophant is severely wounded.You hear a shout!] h |f6.4 (18] h §§§§§..§§§§§§§§§] hH _The ragged hierophant hits you but does no damage.] h   planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 161/161 (163) ======================== #########################MP: 32/32======================== #########################AC: 42Str: 16 ] h #########################EV: 15Int: 10 #########################SH: 0Dex: 25 #########################XL: 19 Next: 93% Place: Desolation ##...........§§.@a....###Noise: =====----  Time: 36206.4 (0.0) #............§§§§..§§...#o) +5 hand cannon of a) +5 sling (freeze) ........§§§.§§§§§§§§.....Fire: o) +5 hand cannon of Forgiveness .........§§§§§§.§§§§§....Zot (5568) Drain Rev+ ] hS K.........§§§§§.§§§###9..9 .........§...§§§§§# ....a   ragged hierophant .##.......§§§§§. §. ß.. #....#.....§§ §§ . .. .........##.#] h You hear a shout! _The ragged hierophant hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] h Aim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (severelywounded, 80% to hit)] hu   planckenstein the Marksgoblin   Coglin of Okawaru ******  HP: 161/161 (163) ======================== ] h #########################MP: 32/32======================== #########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 ] h 6#########################XL: 19 Next: 93% Place: Desolation ##...........§§.@a....###Noise: =====----  Time: 36206.4 (0.0) #............§§§§..§§...#o) +5 hand cannon of a) +5 sling (freeze) ........§§§.§§§§§§§§.....Fire: o) +5 hand cannon of Forgiveness ] h J.........§§§§§§.§§§§§....Zot (5568) Drain Rev+ .........§§§§§.§§§###9..9 .........§...§§§§§# ....a   ragged hierophant ] h" J.##.......§§§§§. §. ß.. #....#.....§§ §§ . .. .........##.#Press: ? - help, Shift-Dir - straight line] hR Aim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (severelywounded, 80% to hit)  You shoot a sling bullet.  ] h~ bThe sling bullet hits the ragged hierophant.  The sling bullet freezes the ragged hierophant.] h H The sling bullet hits the ragged hierophant.  The sling bullet freezes the ragged hierophant.  The ragged hierophant is severely wounded.ug. The slug hits the ragged hierophant!!!ug burns the ragged hierophant!  You kill the ragged hierophant!] h4N §§.@)§§..§§§§§§§§§] h *§.@)§§..##§§.○§§§......§..§.....§§.§§.§§..§.§..§§###.§§§.§§§# ..§§.] h  ealth: 161/163 -47.5 (1.17) Rev*  _Okawaru accepts your kill.§§.@)§§§§§.○§..§§.§§.§§§..§§§.§§§ _Your life force feels restored.] hXN     .] heY,§§..@§§..### .§§§.○§§§...# §§§....§..§...... §§§§.§§.§§...... §§§.§§.§§###....§.§§§.§§§# ....] hYA ##.§§§§§§ §. ß.. ....#.....§§§§§ . .. ] hjZ ] hr§§§§@§§§§§§○§.....#...§§.§......§§.§§] husp..§.§§..§§.§§] htL-----80] huB6 _] h{§§@§§§§○§§§.§] h|}§§§§§§§] h  Things that are here: _a +0 dagger; a +0 robe; a human corpse] h D .§§§§)@§§.### §§§§○§.....#.§§§....§§.§.§§§§.§§.§§.] h §§§.§§..§###.§.§§§.§§§# ..§§§§.§§§. ß.#.....§§§§§ . .. ] h)2 H§)@...####§°.§.§.§§..§§§....§.§§§§§§§] h3 2------95) Rev+ _] h'9 %§§§°§.§.§§§§§] h< ] h j§§§§).@..#§§§§°......#.§§§...§.§.§.§§§§.§..§§.] h< /§§§.§....###.§.§§§.§§§# . .§§§§§§§§. .ß.#.....§§§§§ . .. ] h §§§§§§§§§§§.§§§§§§..§§..§....###.§§.§§§# .§§§.§§..104] h l§§§§§] h ] h&§§§§§§§@.#####.§§§§§§§§...#.§§§...§.§§§§§.§§§§.§..§§...§§§.§....###..§.§§§.§§§# ..§. .ß....ß .#.....§§§§§ . ... ] h*§§.§§§§§..§.....] h3=13] h §§§§§] h] h#h§§§§§§§.@#####.§§§§§§§§...#.§§§...§.§§.§§§.§§§§.§..§§§§§.§§§.§....###..] h_§.§§§.§§§# ..§. .ß....ß. #.....§§§§§ . ... ] h§§§§§.§§§] ha22] h §§§§§] h] hC ######################## .......§§§§§§§..#####...§§§§§§§§.@.#...§§§...§.§§..§.§..§§§§§.§§§.§....###..§.§§§.§§§# #..§§§§§§§. #.ß....ß.# . ......... ...##.# ß......ß.ß #).....] h?#§.§§.§..§§§§.##] h}|31) Rev ] h*§§§§.§§§§] h] h *#] hx U§§§§§§§.§#####.§§§§§§§§..@#.§§§...§.§§.§.§§§§.§..§§§§.§§§.§....###.§.§§§.§§§# #.#§. #.ß....ß.#a] h a   servant of whispers (wandering)§§§§§ . .##.# .ß......ß.ß. ] h  A servant of whispers comes into view. It is wielding a +0 club.] h* ] h>7 T §§.§§.9§§§§§a] h7 .a9   saltling  The servant of whispers shouts!] h8 i=40] hA P§§§§] hF [ _A saltling comes into view.] hI ######################## .....§§§§§§§§.#####.....§§§§§§§....#.....9 §§§...§.§§§§....@.......§.§..§§§9] h§§§.§....###.#§.§§§.§§§# #.a#§§§§§§§. #.ß....ß.#.. . ...........##.# .ßß.ß9 2 saltlings (1 wandering)... ....... ] hH/.....] h] h"J §§§§9999 3 saltlings (1 wandering)  A saltling comes into view. x2] hs §§§§§..***§....****The servant of whispers calls down the wrath of its god upon you.] h4] hG  The bolt of lightning is repelled.] hҬ] hG] h2] h] §§§§§§§..9.§§.....@.§...........9.§#..a99] ha   ragged hierophanta   servant of whispers9999 4 saltlings  A ragged hierophant comes into view. It is wielding a +0 dagger.A saltling comes into view.] h========559] hm§§§§] h< _You hear a shout! x2; You hear a roar!] hMw   planckenstein the Marksgoblin ########################Coglin of Okawaru ****** ########################Health: 163/163 ======================== ########################Magic: 32/32 ======================== ########################AC: 42Str: 16 ########################EV: 15Int: 10 .....§§§§§§§§.#####.....SH: 0Dex: 25 .....§§§§§§§§...#..**9..XL: 19 Next: 94% Place: Desolation §§§...§.§§§.....@**.....Noise: =======--  Time: 36215.5 (0.0) .§§§§.§...§...........9.o) +5 han] hw d cannon of a) +5 sling (freeze) .§§§.§...§###..........#Fire: o) +5 hand cannon of Forgiveness .§.§§§.§§§# #........a#aZot (5559) Rev ..§§§§§§§§. #.ß....ß.#99 ...§§§§§ . ............a   ragged hierophant .##.#.ß......ß.ß..a   servant of whispers ..... ..............9999 4 saltlings .....A ragged hierophant comes into view. It is wielding a +0 dagger.A saltling comes into view. _You hear a shout! x2; You hear a roar!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)] hN +] hO  ] hQ ] planckenstein the Marksgoblin ] h#S y########################Coglin of Okawaru ****** ########################Health: 163/163 ======================== ########################] h$T Magic: 32/32 ======================== ########################AC: 42Str: 16 ########################EV: 15Int: 10 .....§§§§§§§§.#####.....SH: 0Dex: 25 .....§§§§§§§§...#..((9..XL: 19 Next: 94% Place: Desolation §§§...§.§§§.....@((.....Noise: =======--  Time: 36215.5 (0.0) .§§§§.§...§...........9.o) +5 hand cannon of a) +5 sling (freeze) .§§§.§...§###..........#] hT SFire: o) +5 hand cannon of Forgiveness .§.§§§.§§§# #........a#aZot (5559) Rev ..§§§§§§§§. #.ß....ß.#99 ...§§§§§ . ............a   ragged hierophant .##.#.ß......ß.ß..] hT a   servant of whispers ..... ..............9999 4 saltlings .....A saltling comes into view. _You hear a shout! x2; You hear a roar!  ] h>U Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)  You shoot a slug. The slug hits the saltling! The slug burns the saltling!] h §§§§§§  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (89% to hit)  You shoot a slug. The slug hits the saltling! The slug burns the saltling!  The saltling is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] h:t ] hS x §§§§§..☼@....9.  The saltling is almost destroyed.] h  §§§§.*§....**§**§**The servant of whispers mumbles some strange prayers to its god against you.] h ] h ] h ] hx ] h( §§§...#...9.§§....○@§.....a...99] h) y6.6 (1.18) Rev+ ] h3 |§○§§] h-A W _The bolt of lightning misses you.] h9  planckenstein the Marksgoblin ########################Coglin of Okawaru ****** ########################Health: 163/163 ======================== ########################Magic: 32/32 ======================== ########################AC: 42Str: 16 ########################EV: 15Int: 10 .....§§§§§§§§.#####.....SH: 0] h:nDex: 25 .....§§§§§§§§...#..*9...XL: 19 Next: 94% Place: Desolation §§§...§.§§§....○@**..9..Noise: =======--  Time: 36216.6 (0.0) .§§§§.§...§.............o) +5 hand cannon of a) +5 sling (freeze) .§§§.§...§###.........a#Fire: o) +5 hand cannon of Forgiveness .§.§§§.§§§# #........a#.] h;Zot (5558) Rev+ ..§§§§§§§§. #.ß....ß.#.. ...§§§§§ . .........99.a   ragged hierophant .##.#.ß......ß.ß..a   servant of whispers ..... ..............9999 4 saltlings .....The saltling is almost destroyed.The servant of whispers mumbles some strange prayers to its god against you. _The bolt of lightning misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 89% to hit)] h0  planckenstein the Marksgoblin ########################Coglin of Okawaru ****** ########################Health: 163/163 ======================== ########################Magic: 32/32 ======================== ########################AC: 42] h1Str: 16 ########################EV: 15Int: 10 .....§§§§§§§§.#####.....SH: 0Dex: 25 .....§§§§§§§§...#..(9...XL: 19 Next: 94% Place: Desolation §§§...§.§§§....○@((..9..Noise: =======--  Time: 36216.6 (0.0) .§§§§.§...§.............o) +5 hand cannon of a) +5 sling (freeze) .§§§.§...§###.........a#Fire: o) +5 hand cannon of Forgiveness .§.§§§.§§§# #........a#.Zot (5558) Rev+ ..§§§§§§§§. #.ß....ß.#.. ] h2r...§§§§§ . .........99.a   ragged hierophant .##.#.ß......ß.ß..a   servant of whispers ..... ..............9999 4 saltlings ..... _The bolt of lightning misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 89% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] hs§((§((§§....○§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 89% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.  The saltling is almost destroyed.] hC] hD] hG] hM  You shoot a slug. The slug barely misses the saltling.The ragged hierophant casts a spell at you.] hN] h_Q] h\t§§§..§§.9..§....°@..9........☼.a.9#9..] h]5--=====--7.6 (17] hRgc§§§°☼] hjB _A blast of power from the earth strikes you!] h; Z#### #########################.§§§§§§§§.#####..... ......§§§§§§§...@#..9.......§.§§§....°...9.... ..§§§§.§.§.......☼....... ..§§§.§..§.###] h; ...a#.§§§.§§§# #.......a.#.§§§. #.ß....ß9#9. ....§§§§§ . ......##.# .ßß.ß.. )..... ..............] h A ] hD ] h#T §§§§9.§§....°☼§§9.] h\ l §***§§....°*§☼***§  The servant of whispers invokes the aid of its god against you.] h! ,] h$ ] hA ] hD §§..§§...@#9.§§....°..9.§☼..§..a.§9.  The bolt of lightning hits you! You resist.] h42----=======86] he§§....°☼§] h8 _You hear a roar! You hear a shout!] h6  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 42Str: 16 #########################] h7MEV: 15Int: 10 #########################SH: 0Dex: 25 ......§§§§§§§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#9......Noise: =======--  Time: 36218.6 (0.0) .§§§...§.§§§....°..9.....o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......☼.......Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§.###........a.#Zot (5556) Rev+ ..§.§§§.§§§# #......9a9#. ] h8...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a   servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... ..............The bolt of lightning hits you! You resist. ] hu9X_You hear a roar! You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, fire blocked by an endless expanse of salt,  89% to hit)] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 ......§§§§§§§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#9......] hNoise: =======--  Time: 36218.6 (0.0) .§§§...§.§§§....°..9.....o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......☼.......Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§.###........a.#Zot (5556) Rev+ ..§.§§§.§§§# #......9a9#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a   servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... ] h .............. _You hear a roar! You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, fire blocked by an endless expanse of salt,  89% to hit)  There's something in the way.] h§§§§....°☼§] h . _] hQ  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 ......§§§§§§§..#####.....] hsXL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#9......Noise: =======--  Time: 36218.6 (0.0) .§§§...§.§§§....°..9.....o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......☼.......Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§.###........a.#Zot (5556) Rev+ ..§.§§§.§§§# #......9a9#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............] hAa   servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... ..............89% to hit) _There's something in the way.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hPress: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, fire blocked by an endless expanse of salt,  89% to hit)] hG §9°*.§☼§] hi §§§°**§☼..§] ho §§§§....°☼.*§.] h* §°*.**aAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (76% to  hit)] h;  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 ......§§§§§§§..#####.....] hXL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#9......Noise: =======--  Time: 36218.6 (0.0) .§§§...§.§§§....°(.9.....o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......☼((.....Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§.###......(.a.#Zot (5556) Rev+ ..§.§§§.§§§# #......9a9#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a ] h[30m  servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... ..............Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (76% to  hit)  You shoot a sling bullet.  The sling bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.] h+O§§....°§☼§ You shoot a sling bullet.  The sling bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.  The servant of whispers is lightly wounded.  You shoot a slug. The slug hits the servant of whispers!ug burn] h] h] h] h  The servant of whispers is heavily wounded.The ragged hierophant casts a spell at you.] hj] h#] h,§§§§...@#.§§....○.99.§○9.9..§a..] h$=====--9.6 (15] h j§○§§] h B _A blast of power from the earth strikes you!] h> ] h@ R Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--] hZA 1%  c - Duel7 MP, Piety--3% [?] toggle between ability selection and description.] h ] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 42Str: 16 #########################EV: 15Int: 10 #########################SH: 0Dex: 25 ......§§§§§§§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#.......Noise: =====----  Time: 36219.6 (0.0) .§§§...§.§§....○.99......o) [] h40m+5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......○9.9....Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###........a.#Zot (5555) Rev+ ..§.§§§.§§§# #......a..#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a   servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... ..............The servant of whispers is lightly wounded.  You shoot a slug. The slug hits the servant of whispers!  The slug burns the servant of whispers.  The servant of whispers is heavily wounded.The ragged hierophant casts a spell at you. ] hQ>[39;49m_A blast of power from the earth strikes you!] h[] h2] h] h|  You gain the combat prowess of a mighty hero.] h ] h§§...@#9§§....○.9.9.9.aa....] hC3=0--59-----20.6 (14) ] h2Hero Rev+ ] h§§§§....○§] hY _The saltling completely misses you.] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 30/32 ======================-- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ] h......§§§§§§§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#9......Noise: ---------  Time: 36220.6 (0.0) .§§§...§.§§....○.9.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......9*9.a...Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....a....#Zot (5554) Hero Rev+ ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............] h5a   servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... ..............You gain the combat prowess of a mighty hero. _The saltling completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (heavilywounded, 78% to hit)] h5   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 30/32 ======================-- #########################AC: 45Str: 16 #########################EV: 19Int: 10 ] h< #########################SH: 0Dex: 25 ......§§§§§§§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§§...@#9......Noise: ---------  Time: 36220.6 (0.0) .§§§...§.§§....○.9.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......9.9.a...Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....a....#Zot (5554) Hero Rev+ ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..] h a   ragged hierophant ....§§§§§ . ............a   servant of whispers ..##.#.ß......ß.ß..9999 4 saltlings )..... .............. _The saltling completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (heavilywounded, 78% to hit)  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] hl   wounded, 78% to hit)  You shoot a slug. The slug hits the saltling. The slug burns the saltling.  The saltling is almost destroyed.  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  You destroy the saltling!] hi% §§§§☼§§ 3] h ,] h ] h ,] h .§.§§....@#.......°999°a.a.§.§] h =====1.7 (1.13] hJ §.§°°] h P _Okawaru accepts your kill.] h6  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 30/32 ======================-- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§.§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§....@#.......Noise: =====----  Time: 36221.7 (0.0) .§§§...§.......°999......o) +5 hand cannon of] h a) +5 sling (freeze) ..§§§§.§.§.......°a.a....Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§.###..........#Zot (5553) Hero Rev+ ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a   servant of whispers ..##.#.ß......ß.ß..999 3 saltlings )..... ..............You destroy the saltling! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (heavilywounded, 78% to hit)] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 30/32 ======================-- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ] h......§§§.§.§..#####.....XL: 19 Next: 94% Place: Desolation ......§§§§§§....@#.......Noise: =====----  Time: 36221.7 (0.0) .§§§...§.......°999......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§.......°a.a....Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§.###..........#Zot (5553) Hero Rev+ ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a   servant of whispers ] hM[16d..##.#.ß......ß.ß..999 3 saltlings )..... .............. _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (heavilywounded, 78% to hit)  You shoot a slug.] hIUb  wounded, 78% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling!  You destroy the saltling!] h[§§°9○°§ 2] h,] hZ] h §.§§9] h=.9a.a§....§§Okawaru accepts your kill.] h452.6 (0.92Rev* ] hX§§§§§ _The saltling completely misses you.] h0   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 144/163 =====================--- #########################Magic: 30/32 ======================-- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§.§..#####.....XL: 19 Next: 95% Place: Desolation ......§§§§§§....@#9......Noise: =====----  Time: 36222.6 (0.0) .§§§...§........9a.a.....o) +5 hand ] hL1 cannon of a) +5 sling (freeze) ..§§§§.§.§...............Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§§###..........#Zot (5552) Hero Rev* ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............a   servant of whispers ..##.#.ß......ß.ß..99 2 saltlings )..... ..............Okawaru accepts your kill. _The saltling completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (magical  condensation, moderately wounded, 78% to hit)] h   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 144/163 =====================--- #########################Magic: 30/32 ======================-- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§.§..#####.....XL: 19 Next: 95% Place: Desolation ] h ......§§§§§§....@#9......Noise: =====----  Time: 36222.6 (0.0) .§§§...§........9(.a.....o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§........(......Fire: o) +5 hand cannon of Forgiveness ..§§§.§..§§###.....(....#Zot (5552) Hero Rev* ..§.§§§.§§§# #......(..#. ...§§§§§§§§. #.ß....ß(#..a   ragged hierophant ....§§§§§ . .........(..a   servant of whispers ..##.#[39;] hm 49m.ß......ß.ß(.99 2 saltlings )..... .............. _The saltling completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (magical  condensation, moderately wounded, 78% to hit)  You shoot a sling bullet.] hh   condensation, moderately wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet barely misses the servant of whispers.You shoot a slug. The slug hits the servant of whispers!!  The slug burns the servant of whispers!  You kill the servant of whispers!] hM §§99 2 saltlings] h ] hO) _  Okawaru accepts your kill.] h?; )........○@#a§9..§§....§....] h C 1=63.7 (1.11] h/K 3§§§] hQ _The saltling closely misses you. The saltling completely misses you.] h<[  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################] hMHealth: 144/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......○@#a......Noise: =====----  Time: 36223.7 (0.0) .§§§...§..§.....99.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.§§§.............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....##] h#..........#Zot (5551) Hero Rev* ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............99 2 saltlings ..##.#.ß......ß.ß.. )..... ..............You kill the servant of whispers!Okawaru accepts your kill. _The saltling closely misses you. The saltling completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hPAim: a saltling (magical condensation, 90% to hit)] hZ  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 144/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......○@#a......Noise: =====----  Time: 36223.7 (0.0) .§§§...§..§.....99.......o) +5 hand cannon] h of a) +5 sling (freeze) ..§§§§.§.§§§.............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5551) Hero Rev* ..§.§§§.§§§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............99 2 saltlings ..##.#.ß......ß.ß.. )..... .............. _The saltling closely misses you. The saltling completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, 90% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!○○§ [] h=330m  saltling] his○(§§....((((((  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a saltling (magical condensation, 90% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!  Okawaru accepts your kill.] hmj] h] hq W§.....○@#......○°9a..............] hnn54.7 (10] h,Y○○°] hp _You shoot a sling bullet. The saltling closely misses you.] h>   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 145/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§§.....○@#.......Noise: =====----  Time: 36224.7 (0.0) ] h{ .§§§...§.......○°9a......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5550) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............9   saltling ..##.#.ß......ß.ß.. )..... ..............You destroy the saltling!Okawaru accepts your kill. _You shoot a sling bullet. The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)] h   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 145/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ] hg ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§§.....○@#.......Noise: =====----  Time: 36224.7 (0.0) .§§§...§.......○°9a......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5550) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............9   saltling ..] h X##.#.ß......ß.ß.. )..... ..............Okawaru accepts your kill. _You shoot a sling bullet. The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot a sling bullet.] hf C§.....○○° Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (90% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.ug. The slug hits the saltling! The slug burns the saltling.] h ......°°.  The saltling is severely damaged.] h -5.8 (1.149] h U°°] h|! N _The saltling misses you.] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 145/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......°@#.......Noise: ====-----  Time: 36225.8 (0.0) .§§§...§.......°.9a......o) +5 hand cannon of[] h439;49m a) +5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5549) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............9   saltling ..##.#.ß......ß.ß.. )..... ..............You shoot a slug. The slug hits the saltling! The slug burns the saltling.  The saltling is severely damaged. _The saltling misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, severely damaged, 90% to hit)] hm  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 145/163 =====================--- #########################] h~Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ] h_......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......°@#.......] hNoise: ====-----  Time: 36225.8 (0.0) .§§§...§.......°.9a......o) +5 hand cannon of a) +5 sling (freeze) ] h9..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#] hHZot (5549) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............] hb9   saltling ..##.#.ß......ß.ß.. )..... .............. ] hR_The saltling misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, severely damaged, 90% to hit)  ] hVYou shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] h9w°  Aim: a saltling (magical condensation, severely damaged, 90% to hit)  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.  The saltling is severely damaged.ug] hw.ug] hU] h: °@#a°.9.  The saltling is severely damaged.] h 6=6.8 (18] h);°] hn, ] h,O_The saltling barely misses you.] h"[  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################] h^5Health: 146/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......°@#a......Noise: =====----  Time: 36226.8 (0.0) .§§§...§.......°.9.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.................] hFire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5548) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............9   saltling ..##.#.ß......ß.ß.. )..... ..............The slug hits the saltling but does no damage.  The saltling is severely damaged. _The saltling barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, severely damaged, 90% to hit)] h:  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 146/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 ] hj#########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......°@#a......Noise: =====----  Time: 36226.8 (0.0) .§§§...§.......°.9.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5548) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..[] h14;38Ha   ragged hierophant ....§§§§§ . ............9   saltling ..##.#.ß......ß.ß.. )..... .............. _The saltling barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, severely damaged, 90% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h‰  Aim: a saltling (magical condensation, severely damaged, 90% to hit)  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  The saltling is almost destroyed.ug. The slug hits the saltling. ] h͊_The slug burns the saltling.  You destroy the saltling!] h°°.○] h ] h1 .@#..☼a] h8 f7.8 (17] h}@ =☼] hWH P _Okawaru accepts your kill.] hŻ   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 146/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§.......@#.......Noise: =====----  Time: 36227.8 (0.0) .§§§...§........☼a.......o) +5 hand cannon of a) +] h ^5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5547) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............You destroy the saltling! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 81% to hit)] hť  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 146/163 =====================--- #########################Magic: 31/32 =======================- #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ] hP......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§.......@#.......Noise: =====----  Time: 36227.8 (0.0) .§§§...§........☼a.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5547) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )[] h34m..... ..............Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 81% to hit)  You shoot a slug. The slug hits the ragged hierophant!!!  The slug burns the ragged hierophant!] hq3(((((((Aim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 81% to hit)  You shoot a slug. The slug hits the ragged hierophant!!!  The slug burns the ragged hierophant!  The ragged hierophant is heavily wounded.  You shoot a sling bullet.] h] hʛ|○a°......] h72=8.8 (16] hͥ:°] hTk _The sling bullet barely misses the ragged hierophant.] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 147/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......○@#.......Noise: =====----  Time: 36228.8 (0.0) .§§§...§........a°.......o) +5 hand cannon of a) ] h+5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5546) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............You shoot a sling bullet. _The sling bullet barely misses the ragged hierophant.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, heavily wounded, 81% to hit)] h,  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 147/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.)....#####.....XL: 19 Next: 96% Place: Desolation ......§§§......○@#.......Noise: =====----  Time: 36228.8 (0.0) .§§§...§........a°.......] h o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§.................Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5546) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, heavily wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.] h(○°You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.  The ragged hierophant is severely wounded.You shoot a slug.ug hits the ragged hierophant but does no damage.] hCy  The ragged hierophant is severely wounded.] h] §..§§..°..§§..°a°..§§...a 2 ragged hierophantsaThe ragged hierophant hits you but does no damage.  A ragged hierophant comes into view. It is wielding a +0 long sword.The ragged hierophant gestures at you while chanting.] h^p39.9 (1.15] hg §§§..°§§..°a°§] hyB _A blast of power from the earth strikes you!] hvV   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....] h|W XL: 19 Next: 96% Place: Desolation ......§§§..§§..°@#.......Noise: =====----  Time: 36229.9 (0.0) .§§§...§...§§..°a°.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5545) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..aa 2 ragged hierophants ....§§§§§ . ............ ..##.#] h_X .ß......ß.ßa. )..... ..............The ragged hierophant gestures at you while chanting. _A blast of power from the earth strikes you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, severely wounded, 81% to hit)] hz=  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....XL: 19 Next: 96% Place: Desolation ......§§§..§§..°@#.......Noise: =====----  Time: 36229.9 (0.0) .§§§...§...§§..°a°.......] h>o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5545) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..aa 2 ragged hierophants ....§§§§§ . ............ ..##.#.ß......ß.ßa. )..... ..............Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, severely wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.] h§§..°§§..°(] h((((((condensation, severely wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.  The ragged hierophant is severely wounded.  You shoot a slug.] h;J§§..°§..°a)§§.........  The ragged hierophant is severely wounded.ug.  The slug closely misses the ragged hierophant.The ragged hierophant points at you and mumbles some strange words.A blast of power from the earth strikes you!  ] h<The ragged hierophant casts a spell at you.2-31.0 (1.14] h(F§§§..°§..°§] hJB _A blast of power from the earth strikes you!] ha%  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 45] h&Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....XL: 19 Next: 96% Place: Desolation ......§§§..§§..°@#.......Noise: =====----  Time: 36231.0 (0.0) .§§§...§...§§..°a).......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5544) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß] h'.#..aa 2 ragged hierophants ....§§§§§ . ............ ..##.#.ß......ß.ßa. )..... ..............The ragged hierophant casts a spell at you. _A blast of power from the earth strikes you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, severely wounded, 81% to hit)] hY  planckenstein the Marksgoblin  ] h Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....XL: 19 Next: 96% Place: Desolation ......§§§..§§..°@#.......Noise: =====----  Time: 36231.0 (0.0) .§§§...§...§§..°a).......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...[3] h9;49m§§............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5544) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..aa 2 ragged hierophants ....§§§§§ . ............ ..##.#.ß......ß.ßa. )..... ..............Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, severely wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.] hr§§§..°°You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  ] hsThe sling bullet freezes the ragged hierophant.  The ragged hierophant is almost dead.You shoot a slug. The slug hits the ragged hierophant!ug burn] hD d§.§§...a☼§ug. The slug hits the ragged hierophant!ug burns the ragged hierophant.  The ragged hierophant is almost dead.  The ragged hierophant points at you and mumbles some strange words.A blast of power from the earth strikes you!  The ragged hierophant points at you and mumbles some strange words.] hp!f9 (0.93] h)n§§§§§] h1B _A blast of power from the earth strikes you!] hR9   planckenstein the Marksgoblin  ] h:  Coglin of Okawaru ****** #########################Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ] h: ......§§§.§....#####.....XL: 19 Next: 96% Place: Desolation ......§§§..§§...@#.......Noise: =====----  Time: 36231.9 (0.0) .§§§...§...§§...a☼.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#] h; Zot (5543) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..] h[; |aa 2 ragged hierophants ....§§§§§ . ............ ..##.#.ß......ß.ßa. ] h; D)..... ..............The ragged hierophant points at you and mumbles some strange words. _A blast of power from the earth strikes you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, almost dead, 81% to hit)] h) [  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################] h} Health: 142/163 ====================---- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....XL: 19 Next: 96% Place: Desolation ......§§§..§§...@#.......Noise: =====----  Time: 36231.9 (0.0) .§§§...§...§§...a☼.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§............] h? 0Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#Zot (5543) Hero Rev* ..§.§§§.§.§# #.........#. ...§§§§§§§§. #.ß....ß.#..aa 2 ragged hierophants ....§§§§§ . ............ ..##.#.ß......ß.ßa. )..... ..............] h& Aim: a ragged hierophant, wielding a +0 dagger and wearing a +0 robe (magical  condensation, almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant.  The sling bullet freezes the ragged hierophant.  You kill the ragged hierophant!] h, §°☼   ragged hierophant] h L§§] h (☼§§...((((((condensation, almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant.freezes the ragged hierophant.  You kill the ragged hierophant!  Okawaru accepts your kill.] h a] h's§§..☼§...)○] hs§§.............a..] hz3=73.0 (1.12] h§§...)○§§] h' _You shoot a slug.] h87  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....XL: 19 Next: 97% Place: Desolation ......§§§..§§..☼@#.......Noise: =====----  Time: 36233.0 (0.0) .§§§...§...§§...)*.......o) [] hM80;10;1m+5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§.....*......Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....*....#Zot (5542) Hero Rev* ..§.§§§.§.§# #......*..#. ...§§§§§§§§. #.ß....ß*#..a   ragged hierophant ....§§§§§ . .........a.. ..##.#.ß......ß.ß.. )..... ..............Okawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (81%  to hit)] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§.§....#####.....XL: 19 Next: 97% Place: Desolation ......§§§..§§..☼@#.......Noise: =====----  Time: 36233.0 (0.0) .§§§...§...§§...)(.......] h'?o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§.....(......Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....(....#Zot (5542) Hero Rev* ..§.§§§.§.§# #......(..#. ...§§§§§§§§. #.ß....ß(#..a   ragged hierophant ....§§§§§ . .........(.. ..##.#.ß......ß.ß(. )..... .............. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (81%  to hit)  You shoot a sling bullet.] hc§§  Aim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (81%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the ragged hierophant.  You shoot a slug. The slug hits the ragged hierophant!!!  The slug burns the ragged hierophant!!] h+] h$?K§§..○§..☼)○...a#.ß.] hA@f4.0 (11] h8H§○§..☼)○§] hqMj _The ragged hierophant is severely wounded.] hk   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§§§....#####.....XL: 19 Next: 97% Place: Desolation ......§§§..§§..○@#.......Noise: =====----  Time: 36234.0 (0.0) .§§§...§...§§..☼)*.......o) +5 hand cannon of a) [40] hҳ m+5 sling (freeze) ..§§§§.§...§§.....*......Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....*....#Zot (5541) Hero Rev* ..§.§§§.§.§# #......*..#. ...§§§§§§§§. #.ß....ßa#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............The slug burns the ragged hierophant!! _The ragged hierophant is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 81% to hit)] h`   planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 143/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§§§....#####.....XL: 19 Next: 97% Place: Desolation ......§§§..§§..○@#.......Noise: =====----  Time: 36234.0 (0.0) .§§§...§...§§..☼)(.......o) [3] hja p2m+5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§.....(......Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....(....#Zot (5541) Hero Rev* ..§.§§§.§.§# #......(..#. ...§§§§§§§§. #.ß....ßa#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 81% to hit)  You shoot a slug. The slug hits the ragged hierophant.  The slug burns the ragged hierophant.] h §..○§§..☼§§ You shoot a slug. The slug hits the ragged hierophant.  The slug burns the ragged hierophant.  The ragged hierophant is severely wounded.  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!ing bullet freezes the ragged hierophant.] hw ] hJ )§§...○§§§..○☼°§§.......a.] hM 4-5.0 (10] h| §○§§..○☼°§] h e _The ragged hierophant is almost dead.] h:  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 144/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45Str: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§§)....#####.....XL: 19 Next: 97% Place: Desolation ......§§§.§§...○@#.......Noise: ====-----  Time: 36235.0 (0.0) ] h.§§§...§..§§§..○☼*.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§.....*......Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###.....*....#Zot (5540) Hero Rev* ..§.§§§.§.§# #......a..#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............The sling bullet freezes the ragged hierophant. _The ragged hierophant is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  ([0;10;1] hYBmalmost dead, 81% to hit)] h۫  planckenstein the Marksgoblin   Coglin of Okawaru ****** #########################Health: 144/163 =====================--- #########################Magic: 32/32 ======================== #########################AC: 45] hStr: 16 #########################EV: 19Int: 10 #########################SH: 0Dex: 25 ......§§§§)....#####.....XL: 19 Next: 97% Place: Desolation ......§§§.§§...○@#.......Noise: ====-----  Time: 36235.0 (0.0) .§§§...§..§§§..○☼°.......o) +5 hand cannon of a) +5 sling (freeze) ..§§§§.§...§§............Fire: o) +5 hand cannon of Forgiveness ..§§§.§....###..........#] hZot (5540) Hero Rev* ..§.§§§.§.§# #......a..#. ...§§§§§§§§. #.ß....ß.#..a   ragged hierophant ....§§§§§ . ............ ..##.#.ß......ß.ß.. )..... ..............Aim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe  ] hC(almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  The sling bullet freezes the ragged hierophant.  You kill the ragged hierophant!] h §§...○§§..○☼(§(()] h!] h=u §§...○§§..○☼((((Okawaru accepts your kill.] hc..§§...○§§..○☼°§..)...] h9=9 (0.939] h§§...○§§§..○☼°§] h' _You shoot a slug.] h  ########################     .....§§§.)....#####..... §§§.§§...○.#....... §§§...§..§§§..○☼@. §.§...§§...... ] h §§§.§....#### §.§§§.§.§# #......)..#. §§§§§§§. #.ß....ß.#.. . ............##.# .ßß.ß..... ........ .....] h7 §§...°°○] h -----6.9 (1.08] h$ §§...°§..°○§] h3 g  Things that are here: _a +0 club; a +0 robe] hE§§§.)....#####.§§§.§§...°.#....§..§§§..°○)§ §§§§.§...§§.§ §§§.§....###.#. §.§§§.§.§# #......)..#.§. #.ß....ß.#.§§§§§ ..... ##.# ..ß......ß.ß..  ] h.§§..°○.§§.§#§§.§#§§.§§.§.§ß....] h'!5-----77 _] h~*§§§..°○§§§§.§] h&-] h=  ########################§§§.)....##### ...§§§.§§.....#....§..§§§..°○).§§§...§§.§....###...§#§..§.§# #......)..#. §§§§§§§§. #.ß....ß§#§§. .§§§§§ ....§§§§. #.# ..ßß§ß.. ... ..............] h ] <.°.§§#§§§#§§§] hO^ a86] h,d c°§.§§§§] he ] hsD ########################§§§.)....##### ..§§§.§§.....#. ...§..§§§...°)...§§..§.§§ §.§....###...§#§.§.§.§# #......)..#§. § §§§§§§§. #.ß....ß§#§§. §§§§§ ....§§§§] ht.# ..ßß§ß] hi§§§§§§°§§...§§.§§§.§§§§§§§] h}695Rev+ ] h§§§§§§§§§§§§§§] h] h M4] htO] hGR] hnY4] hv,] h] ha73] hy] h] ho2] h] h81Rev ] h] h] h0] h4] hb929] h&] hi] h0/] h)0K8] hF1] h4] hI:50] h+Jd=7] h@K] hd] heC6] hHf] h%g] hv] h{wq1=5] hx] hx] hI] h.;4] h] h] h] hY3] hQ] h] ha22] h] h] h] hjC1] hC] h] hx<3] hK;0] h4] h0 #....§..§§§§....@#######545.0)..§§§§§§§§§.........##§§§§§§.§§§§§.........# ] hd....§§..§.§§.§.......... ....§#§§§.§§§§§......... .)..#§§§.§§§§§§......... .ß§#§§.§.§§ ..§....####. .§§§§§... .§...... ] he] h§§§§§§§§§] h] h ######################## ....§..§§§§..... ...§§§§§§§§§....@....§§§§§§.§§§§§] h.§§..§.§§.§..§#§§§.§§§§ )..#§§§.§§§§§§. ß§#§§.§.§§ .§§....#### §§§§§... .§...... # ß§ß... ..###).....] h .§..§..§§.§§.§§§§§..§§§§§] h m5.0)19] hr§§§§§§§§..§§§§§] h\ _Found a glowing eveningstar.] h  You shoot a sling bullet.] hf _ §§§§..○§§....§§§....§.§......§§.] h~ ....a   servant of whispers....§.aYou hear a shout! x2; You hear a roar!  A servant of whispers comes into view. It is wielding a +0 quarterstaff.] h 5=====8.9 (16] hV 4Rev ] hB s§§§§§] h@ ' _You hear a shout!] hh  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 155/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45Str: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§§..○@..#####Noise: =====----  Time: 36258.9 (0.0) §§§§§.§.§.§§§§...*..####o) +5 hand cannon of a) +5 sling (freeze) .§›] hiK..§.§§.§§§§§...*....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§.§.§....*....Zot (5516) Hero Rev .#§§§.§§§.§.§§......*... #§§.§.§§§§......####.*..a   servant of whispers §§§... ........ ##*. ß... §..###). .a ...A servant of whispers comes into view. It is wielding a +0 quarterstaff. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (78% to hit)] hC   planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 155/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45] h'E Str: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§§..○@..#####Noise: =====----  Time: 36258.9 (0.0) §§§§§.§.§.§§§§...(..####o) +5 hand cannon of a) +5 sling (freeze) .§§..§.§§.§§§§§...(....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§.§.§....(....Zot (5516) Hero Rev ] hF .#§§§.§§§.§.§§......(... #§§.§.§§§§......####.(..a   servant of whispers §§§... ........ ##(. ß... §..###). .a ...Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (78% to hit)  You shoot a slug. The slug hits the servant of whispers!  The slug burns the servant of whispers.] h QM§§§§§§§§ You shoot a slug. The slug hits the servant of whispers!  ] h5 The slug burns the servant of whispers.  The servant of whispers is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the servant of whispers!ing bullet freezes the servant of whispers.] hEs ] h §..°@○§....§§....§§§.....§§.§..a..] hu }60.0 (1.15Rev+ ] hɐ §§§..°@○§§§§§] h k _The servant of whispers is heavily wounded.] hb9  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 155/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45Str: 16 ########################EV: 19Int: 10 ########################SH: 0] hDex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§§..°@○.#####Noise: =====----  Time: 36260.0 (0.0) §§§§§.§.§.§§§§...*..####o) +5 hand cannon of a) +5 sling (freeze) .§§..§.§§.§§§§§...*....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§.§§§....*....Zot (5515) Hero Rev+ .#§§§.§§§.§.§§......*... #§§.§.§§§§...§..####.*..a   servant of whispers §§§... ........ ##a. ß... §..###). .. ...[39;49] h>mThe sling bullet freezes the servant of whispers. _The servant of whispers is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, 78% to hit)] ht  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 155/163 ======================-- ########################] huMagic: 32/32 ======================== ########################AC: 45Str: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§§..°@○.#####Noise: =====----  Time: 36260.0 (0.0) §§§§§.§.§.§§§§...(..####o) +5 hand cannon of a) +5 sling (freeze) ] hv<.§§..§.§§.§§§§§...(....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§.§§§....(....Zot (5515) Hero Rev+ .#§§§.§§§.§.§§......(... #§§.§.§§§§...§..####.(..a   servant of whispers §§§... ........ ##a. ß... §..###). .. ...Press: ? - help, Shift-Dir - straight line] h#w=Aim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the servant of whispers.  The sling bullet freezes the servant of whispers.] h} §§..°@○§§§§§(((heavily wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet hits th] he servant of whispers.freezes the servant of whispers.  The servant of whispers is heavily wounded.  You shoot a slug.] hk] hףt  The slug barely misses the servant of whispers.] hd] h)§°@○§§§.○..§................§....a9.....9   peacekeeper] h§...61.1 (1.13] hY] h§§..°@○§§.○] hM\§§] h^ _A peacekeeper comes into view.] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 156/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45Str: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§§..°@○.#####Noise: =====----  Time: 36261.1 (0.0) §§§§§.§.§.§§§§.○.*..####o) +5 h] hBand cannon of a) +5 sling (freeze) .§§..§.§§.§§§§....*....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§.§......*....Zot (5513) Hero Rev+ .#§§§.§§§.§.........*... #§§.§.§§§§......####.a9.a   servant of whispers §§§... ........ ##..9   peacekeeper ß... §..###). .. ...The slug barely misses the servant of whispers. _A peacekeeper comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, 78% to hit)] hu   planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 156/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45Str: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§§..°@○.#####Noise: =====----  Time: 36261.1 (0.0) §§§§§.§.§.§§§§.○.(..####o) +5 hand cannon of[39;49] hv m a) +5 sling (freeze) .§§..§.§§.§§§§....(....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§.§......(....Zot (5513) Hero Rev+ .#§§§.§§§.§.........(... #§§.§.§§§§......####.a9.a   servant of whispers §§§... ........ ##..9   peacekeeper ß... §..###). .. ...Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, 78% to hit)  You shoot a slug. The slug hits the servant of whispers.  The slug burns the servant of whispers.] h §§..°@○§.○§ ] h nYou shoot a slug. The slug hits the servant of whispers.  The slug burns the servant of whispers.  The servant of whispers is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the servant of whispers!ing bullet freezes the servant of whispers.] hF ] hX ] hڨ §..§.@°§.§°.☼......§§.§a9§§..] hҪ p2.1 (12Rev* ] h w§§.§.@°§§.§°.☼§§] h# §§] h` l _The servant of whispers is severely wounded.] h'H  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################] h'+Health: 156/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45Str: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation ] h ).§§§§§§.§.§§..§.@°.#####Noise: =====----  Time: 36262.1 (0.0) §§§§§.§.§.§§§.§°.*..####o) +5 hand cannon of a) +5 sling (freeze) .§§..§.§§.§§§.....*....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§§§......*....Zot (5512) Hero Rev* .#§§§.§§§.§.........a9.. #§§.§.§§§§§.....####....a   servant of whispers §§§... ........ ##..9   peacekeeper ß... §..###). .. ...[3] h)7mThe sling bullet freezes the servant of whispers. _The servant of whispers is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] h+Aim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 78% to hit)] h  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 156/163 ======================-- ########################Magic: 32/32 ======================== ########################AC: 45Str: 16 ] hl########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 99% Place: Desolation .§§§§§§.§.§§..§.@°.#####Noise: =====----  Time: 36262.1 (0.0) §§§§§.§.§.§§§.§°.☼..####o) +5 hand cannon of a) +5 sling (freeze) .§§..§.§§.§§§..........#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§§§...........Zot (5512) Hero Rev* .#§§§.§§§.§.........a9.. #§§.§.§§§§§.....####..] h^..a   servant of whispers §§§... ........ ##..9   peacekeeper ß... §..###). .. ...Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 78% to hit)  You shoot a slug. The slug hits the servant of whispers!!  The slug burns the servant of whispers!  You kill the servant of whispers!] hk§..§.@°§§.§°.((§(§)] h9   peacekeeper] h~§..§.@°§§(§(((Aim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 78% to hit)  You shoot a slug. The slug hits the servant of whispers!!  The slug burns the servant of whispers!  You kill the servant of whispers!  ] h=Okawaru accepts your kill.] h# ] hG*] hT7 §...@°§§...°☼○§§.§..9§).§§....] hN8] h6C  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 157/163 =======================- ########################Magic: 32/32 ======================== ########################AC: 45] h(DaStr: 16 ########################EV: 19Int: 10 ########################SH: 0Dex: 25 ..§..§§§§..§§.##########XL: 19 Next: 100% Place: Desolation .§§§§§§.§.§§§...@°.#####Noise: =====----  Time: 36263.1 (1.0) §§§§§.§.§.§§...°☼○..####o) +5 hand cannon of a) +5 sling (freeze) ] hDf.§§..§.§§.§§§..........#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§........9....Zot (5511) Hero Rev* .#§§§.§§§§§.........)... #§§.§.§§§§§.....####....9   peacekeeper §§§... ........ ##.. ß... ...###). .. ...] hdEAim: a servant of whispers, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 78% to hit)  You shoot a slug. The slug hits the servant of whispers!!  The slug burns the servant of whispers!  You kill the servant of whispers!Okawaru accepts your kill.] hG _You shoot a sling bullet.  You have reached level 20!] hT/  --more--] h64/170=3/3320620 0% ] h9§§§§§...°☼○§§§] hO _You feel agile.] h9 k  planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 164/170 =======================- ########################Magic: 33/33 ======================== ] h: w########################AC: 45Str: 16 ########################EV: 20Int: 10 ########################SH: 0Dex: 26 ..§..§§§§..§§.##########XL: 20 Next:  0% Place: Desolation .§§§§§§.§.§§§...@°.#####Noise: =====----  Time: 36263.1 (0.0) §§§§§.§.§.§§...°☼*..####o) +5 hand cannon of a) +5 sling (freeze) .§§..§.§§.§§§.....*....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§........9....Zot (5511) Hero Rev* ] h; .#§§§.§§§§§.........)... #§§.§.§§§§§.....####....9   peacekeeper §§§... ........ ##.. ß... ...###). .. ... _You shoot a sling bullet.  You have reached level 20! _You feel agile.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (93% to hit)] hH   planckenstein the Marksgoblin   Coglin of Okawaru ****** ########################Health: 164/170 =======================- ########################] hk BMagic: 33/33 ======================== ########################AC: 45Str: 16 ########################EV: 20Int: 10 ########################SH: 0Dex: 26 ..§..§§§§..§§.##########XL: 20 Next:  0% Place: Desolation .§§§§§§.§.§§§...@°.#####Noise: =====----  Time: 36263.1 (0.0) §§§§§.§.§.§§...°☼(..####o) +5 hand cannon of a) +5 sling (freeze) ] h .§§..§.§§.§§§.....(....#Fire: o) +5 hand cannon of Forgiveness .§#§§§.§.§§........9....Zot (5511) Hero Rev* .#§§§.§§§§§.........)... #§§.§.§§§§§.....####....9   peacekeeper §§§... ........ ##.. ß... ...###). .. ] h g... _You feel agile.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (93% to hit)  You shoot a sling bullet. The sling bullet hits the peacekeeper!  The sling bullet freezes the peacekeeper.] h!z   You shoot a sling bullet. The sling bullet hits the peacekeeper!  The sling bullet freezes the peacekeeper.  The peacekeeper is heavily damaged.  You shoot a slug. The slug hits the peacekeeper!!!  The slug burns the peacekeeper.  You destroy the peacekeeper!] h §§..°☼§§§§.§] h+ §.§§§.§..☼@.§§....○○§.......§§..§......§§§§§.§§...§...] h2 n14.1 (10] hO; §§.§..☼○○§§..§§§§§] h? P _Okawaru accepts your kill.] hx §..§§§§§.§§.# §§§§§§.§.§.§..☼.@.#.§.§.§§....○○..# §§..§.§§.§§.# §#§§§.§.§§..§. #§§§.§§§§§§§§......). §§.§.§§§§§.§§..####...... ...§.... ##. ... ...###). ... ] hU.§.§§.☼§§....○°§§§] hs.§§§-----] h|[509] hBS§§.☼] hTQ§....○°§§§..§§.§§] h] hy f §..§§§§§.§§.#.§.§.§§.☼..@#.§.§.§§....○°..#..§.§§.§§.# #§§§.§.§§..§.# §§§.§§§§.§§§......)....#.§.§§§§§.§§..####...... ...§.... ##. ...###). ... ] h §§.○§....°...§§§§] h+ 5-----68] h< §§§§§§§§] h ] hyX  ######################## ..§§§§§.§§.§§§.§.§.§§.○....§.§.§§....° ..§.§§.§............§§.§.§§..§. ] hY `§§.§§§§.§§§......)....# .§.§§..####....... ... ...§.... ##. . ...###). .. ... ] hd~ §.§.○.§§] h &7] h O7Rev+ ] ho i§.○§§§] h ] h§§.○§§§§] hҠ] hFk§.○§§] h3] hC#######################     .§§§§§.§§§ §§§.§.§..§.○... .§.§.§§..... .§.§§.§.... §§.§.§§..§. ] hl.§§§§.§§§......)....# .§..####....... .. ...§.... ###.  ...###). ..   ...  .    ] h*§.°§§] h+i686] h3p§°§§] h7] h9 ] hI 6      §§§§§.§§§# .§.§..§.°...# .§.§.§§.# §.§§.§.# .§.§§..§.# .§§§§.§§§......)....# .§§§§§.§§..####.......# . ...§.... ###......# ...###). ......# . .  ] hhn p.§§§] heo a95] hTw (§] hsz ] h˿ E      .§§§# .§.§..§.....# §.§.§§.# .§§.§.#] h  .§.§§..§§.# §§§§.§§§§.....)....# §§§§§.§§§.####.......#  ...§.... ###......# ...###). .......# #.# ..#  ] h K§§] h j7704] h D§] h ] hD##    §§§.§§§ .§.§..§..... .§.§§... §.§.... §.§§..§§§. §§§.§§§§§....)....# ] hEs.####.......  ...§.... ###. ...###). .......#  .#... ...# . .#  ] he§.§§§§§§§§§§§§§§§] hfa13] h/n§.§§§§§§§§§§] hq] hb%     .§§§# §.§..§.....# §.§§.# .§.# .§§..§§§.# .§§§§§....)....# .§§§.####.......# ...§.... ###......# ...###). .......# .#...§.§§# ] hL   halazid warlock (wandering)....§§§§§§# ..L.#§§§§§§§#  ] hq  A halazid warlock comes into view.] h§L..§§§§§§..#§§§§§§] h822Rev ] hT§§§§§§§§§§§] h1 _The halazid warlock shouts!] hӘ §§§§§§§§§§§§§] hә ] h §§§§§§§§§] h; ] h|P=######################  planckenstein the Marksgoblin ########################   Coglin of Okawaru ****** ########################   Health: 168/170 =======================- ########################   Magic: 33/33 ======================== ] hYQ§§.§§§##################   AC: 45Str: 16 §.§..§.....#############   EV: 20Int: 10 §.§§........############   SH: 0Dex: 26 §.§............#########   XL: 20 Next:  1% Place: Desolation .§§..§§§........@#######   Noise: ---------  Time: 36272.1 (0.0) ] h4R§§.§§§§§....)..*.#######   o) +5 hand cannon of a) +5 sling (freeze) §§§.§§§.####..*....#####   Fire: o) +5 hand cannon of Forgiveness...§.... ###*.....####   Zot (5502) Hero Rev ...###). *......####  *#...§.§§###   L   halazid warlock.L..§§§§§§###  ....#§§§§§§§##   ] hR_Okawaru accepts your kill.A halazid warlock comes into view. _The halazid warlock shouts!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (78% to hit)] h,=######################  planckenstein the Marksgoblin ########################   Coglin of Okawaru ****** ########################   Health: 168/170 =======================- ########################   Magic: 33/33 ======================== ] h-§§.§§§##################   AC: 45Str: 16 §.§..§.....#############   EV: 20Int: 10 §.§§........############   SH: 0Dex: 26 §.§............#########   XL: 20 Next:  1% Place: Desolation .§§..§§§........@#######   Noise: ---------  Time: 36272.1 (0.0) §§.§§§§§....)..(.#######   o) +5 hand cannon of a) +5 sling (freeze) §§§.§§§.####..(....#####   Fire: o) +5 hand cannon of Forgiveness...§.... ###[39;] hx.49m(.....####   Zot (5502) Hero Rev ...###). (......####  (#...§.§§###   L   halazid warlock.L..§§§§§§###  ....#§§§§§§§##   _The halazid warlock shouts!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (78% to hit)  ] h/_You shoot a slug. The slug hits the halazid warlock!!  The slug burns the halazid warlock.] ho,§§§§§§§§§§§  Aim: a halazid warlock (78% to hit)  You shoot a slug. The slug hits the halazid warlock!!  The slug burns the halazid warlock.  The halazid warlock is moderately damaged.ing bullet.ing bullet hits the halazid warlock!] htR §] hc☼.§§§§§§§L#.§§§.§..§§§§§§ ....#§§§§§§§ ] h=e====3.1 (11Rev+ ] hl☼§§§§§§§§§] hpg _The halazid warlock is heavily damaged.] h; ## §§.§§§.§..§.....§............ .§§..§§§.. §§.§§)..☼§.§§§.####.......  ...§.... ###§§....] hF###). §§§§§§§ §§§§§§§.#  ] h] h☼§L§§§§§#.§§§.§§§L   halazid warlock§ ] h}9----40Rev ] h§§§§§§§.§§§§§§] h] h] ########################   planckenstein the Marksgoblin ########################   Coglin of Okawaru ****** ] h ########################   Health: 169/170 =======================- §§.§§§##################   Magic: 33/33 ======================== ] h §.§..§.....#############   AC: 45Str: 16 ] h §.§§........############   EV: 20] hƺ ,Int: 10 ] h׺ §.§............#########   SH: 0] h ,Dex: 26 ] h $.§§..§§§.........#######   XL: 20 Next:  1% Place: Desolation ] h0 e§§.§§§§§....)..☼@#######   Noise: ---------  Time: 36274.1 (0.0) ] he j§§§.§§§.####...*...#####   o) +5 hand cannon of a) +5 sling (freeze)] h h...§.... ###*§....####   Fire: o) +5 hand cannon of Forgiveness...###). L§§§§..####   Zot (5500) Hero Rev §#.§§§.§§###  ] h߻ .§..§§§§§§###   L   halazid warlock] h ....#§§§§§§§##  ] h q.#   ] h fYou shoot a sling bullet.  The sling bullet hits the halazid warlock! ] h4 C_The halazid warlock is heavily damaged.] hF Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hW Aim: a halazid warlock (salt, heavily damaged, 78% to hit)] hp c########################   planckenstein the Marksgoblin ########################   Coglin of Okawaru ****** ########################   Health: 169/170 =======================- §§.§§§##################   Magic: 33/33 ======================== ] hp §.§..§.....#############   AC: 45Str: 16 §.§§........############   EV: 20Int: 10 §.§............#########   SH: 0] hq ,Dex: 26 ] h=q $.§§..§§§.........#######   XL: 20 Next:  1% Place: Desolation ] hq §§.§§§§§....)..☼@#######   Noise: ---------  Time: 36274.1 (0.0) §§§.§§§.####...(...#####   o) +5 hand cannon of a) +5 sling (freeze)...§.... ###(§....####   Fire: o) +5 hand cannon of Forgiveness] hq ...###). (§§§§..####   Zot (5500) Hero Rev §#.§§§.§§###  ] hq .§..§§§§§§###   L   halazid warlock] h2r s....#§§§§§§§##  .#   The sling bullet hits the halazid warlock! ] hUr _The halazid warlock is heavily damaged.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hr Aim: a halazid warlock (salt, heavily damaged, 78% to hit)  You shoot a sling bullet.] hb ☼§§§§§§§.§ §Press: ? - help, Shift-Dir - straight line  Aim: a halazid warlock (salt, heavily damaged, 78% to hit)  You shoot a sling bullet.  The sling bullet barely misses the halazid warlock.You shoot a slug. The slug hits the halazid warlock!  The slug burns the halazid warlock.] h͕w  The halazid warlock is severely damaged.] h,t○.○L§§§§§§§§§.§§§§§] h=====5.2 (1.1499Rev+ ] h̲○§§§§§.§§§§] h8 _You hear a roar! You hear a shout!] h Q########################   planckenstein the Marksgoblin ########################   Coglin of Okawaru ****** ########################   Health: 169/170 =======================- §§.§§§##################   Magic: 33/33 ======================== §.§..§.....#############   AC: 45Str: 16 §.§§........############   EV: 20Int: 10 ] ha§.§............#########   SH: 0Dex: 26 .§§..§§§.........#######   XL: 20 Next:  1% Place: Desolation ] h§§.§§§§§....)..○@#######   Noise: =====----  Time: 36275.2 (0.0) ] h§§§.§§§.####...*○..#####   o) +5 hand cannon of a) +5 sling (freeze)...§.... ###L§....####   Fire: o) +5 hand cannon of Forgiveness] h?...###). §§§§§..####   Zot (5499) Hero Rev+ §#.§§§.§§###  ] h.§..§§§§§§###   L   halazid warlock....#§§§§§§§##  .#   The slug burns the halazid warlock.  The halazid warlock is severely damaged. _You hear a roar! You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (salt, severely damaged, 78% to hit)] ha########################   planckenstein the Marksgoblin ########################   Coglin of Okawaru ****** ########################   Health: 169/170 =======================- §§.§§§##################   Magic: 33/33 ======================== §.§..§.....#############   AC: 45Str: 16 §.§§........############   EV: 20Int: 10 §.§............#########   SH: 0Dex: 26 .§§..§§§.........#######   XL: 20 Next:  1% Place: Desolation §§.§§§§§....)..○@#######[39] h;49m   Noise: =====----  Time: 36275.2 (0.0) §§§.§§§.####...(○..#####   o) +5 hand cannon of a) +5 sling (freeze)...§.... ###(§....####   Fire: o) +5 hand cannon of Forgiveness...###). (§§§§..####   Zot (5499) Hero Rev+ §#.§§§.§§###  .§..§§§§§§###   L   halazid warlock....#§§§§§§§##  .#   The halazid warlock is se] hwverely damaged. _You hear a roar! You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (salt, severely damaged, 78% to hit)  You shoot a sling bullet.] h$Aim: a halazid warlock (salt, severely damaged, 78% to hit) ] h$  You shoot a sling bullet.  The sling bullet misses the halazid warlock.  You shoot a slug. The slug hits the halazid warlock!!  The slug burns the halazid warlock!  You destroy the halazid warlock!] h$] h|+&○] h+§§§§.§§§§§] h+K§ ] h+)] h_°.°○§§§§§§§§§§§§§§.§§§§#§§§#.#] h70=26.3 (1.18Rev* ] h°°○§§§§§§§§] hP _Okawaru accepts your kill.] h   §.§§§ .§..§..... .§§... .§.... §..§§§. §.§§§§§....)..°.# .####....°@. ...§.... ###§§§§§ ...###). §§§§§§.#  ] heF§#.§§§.§§ .§..§§§§§§# ....#§  .##     ] hr2°..§§§..§§§§§..§#.] h3-----707Rev+ ] h8°°§§§§§§§§§] h;] ho g   .§§§# §..§.....# §§.# §.# ..§§§.# .§§§§§....)..°.# .§§§.####....°○@# §.... ###..§§§.# ###). ..§§§§§§.# ..§#.§§§.§§# ..§..§§§§§§#####  ....#§§§§§§§####  .###  ###   ] h[ ..°§§§§§§] h -----86] h °§§§§§§§§] h ] h~~#  §§§ ..§..... . .... ..§§§. §§§§....)....# .####.....°. .§.... ###..§§§ .###). ..§§§§§§.#  ..§#.§§§§§§ ..§..§§§§§§# ....#§§§§§§§  .####  ####  .###   ] hJ] hΦ°§§§§§.§§a§..a   servant of whispers (polearm)....] ha95] h­°§§§§a§] h _A servant of whispers comes into view. It is wielding a +0 spear.] hu§§§# ..§..... §........ ....§§§.. §§). .§§§.####.....°..... ###..§§§.###). ..§§§§§§ ..§#.§§§§§...§§§§a§..#§§§§§§. ..... ] h.§§§§§§§] hѪ~=804] h^R§§§] hAJ _The servant of whispers hits you but does no damage.] hq §§§#####################   planckenstein the Marksgoblin ..§.....################   Coglin of Okawaru ****** §........###############   Health: 170/170 ======================== ............############   Magic: 33/33 ======================== ..§§§.........##########   AC: 45Str: 16 §§§§§....)....##########   EV: 20Int: 10 .§§§.####.......########   SH: 0Dex: 26 .§.... ###..§§§.#######   XL: 20 Next:  2% Place: Desolation .###).] hdq [m ..§§§§§§@#######   Noise: ---------  Time: 36280.3 (0.0)..§#.§§§§*.######   o) +5 hand cannon of a) +5 sling (freeze)..§..§§§§a§######   Fire: o) +5 hand cannon of Forgiveness....#§§§§§§.#####   Zot (5494) Hero Rev+ ..####  ..####   a   servant of whispers (polearm)...###  ..###   _A servant of whispers comes into view. It is wielding a +0 spear. _The servant of whispers hits you but does no damage.  Fire: o) +5 hand cannon of ] hq Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +0 robe (salt,  78% to hit)] hHD }§§§#####################   planckenstein the Marksgoblin ..§.....################   Coglin of Okawaru ****** §........###############   Health: 170/170 ======================== ............############   Magic: 33/33 ======================== ..§§§.........##########   AC: 45Str: 16 §§§§§....)....##########   EV: 20Int: 10 ] hD .§§§.####.......########   SH: 0Dex: 26 .§.... ###..§§§.#######   XL: 20 Next:  2% Place: Desolation .###). ..§§§§§§@#######   Noise: ---------  Time: 36280.3 (0.0)] htE &..§#.§§§§(.######   o) +5 hand cannon of a) +5 sling (freeze)..§..§§§§a§######   Fire: o) +5 hand cannon of Forgiveness....#§§§§§§.#####   Zot (5494) Hero Rev+ ..####  ..####   a   servant of whispers (polearm)...###  ..###   Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hE Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +0 robe (salt,  78% to hit)  You shoot a slug. The slug hits the servant of whispers!  The slug burns the servant of whispers.] h$ §§§§§§§ You shoot a slug. The slug hits the servant of whispers!  The slug burns the servant of whispers.  The servant of whispers is lightly wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the servant of whispers!] hg} .....§.§#.....§§..§§§..☼§§§a§§..§9§§§9   saltling (wandering)  The servant of whispers is heavily wounded.] hO~====1.4 (1.13] hpP§.§§§§..☼§§..§§§§] h _The servant of whispers hits you but does no damage. _A saltling comes into view.] h3 y§§§#####################   planckenstein the Marksgoblin ..§.....################   Coglin of Okawaru ****** §........###############   Health: 170/170 ======================== ............############   Magic: 33/33 ======================== ] h A..§§§.........##########   AC: 45Str: 16 §§§§§....)....##########   EV: 20Int: 10 .§§§.####....§.§########   SH: 0Dex: 26 ] h .§.... ###......#######   XL: 20 Next:  2% Place: Desolation .###). ..§§§§..@#######   Noise: ====-----  Time: 36281.4 (0.0)..§#.§§§.*☼######   o) +5 hand cannon of a) +5 sling (freeze)..§..§§§§a§######   Fire: o) +5 hand cannon of Forgiveness....#§..§9§.#####   Zot (5493) Hero Rev+ §§§ ..####  ..####   a   servant of whispers (polearm)] h ...###   9   saltling (wandering)..###   _The servant of whispers hits you but does no damage. _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +0 robe (salt,  ] hO Nheavily wounded, 78% to hit)] h,G§§§#####################   planckenstein the Marksgoblin ..§.....################   Coglin of Okawaru ****** §........###############   Health: 170/170 ======================== ............############   Magic: 33/33 ======================== ..§§§.........##########   AC: 45Str: 16 §§§§§....)....##########   EV: 20] h-Int: 10 .§§§.####....§.§########   SH: 0Dex: 26 .§.... ###......#######   XL: 20 Next:  2% Place: Desolation .###). ..§§§§..@#######   Noise: ====-----  Time: 36281.4 (0.0)..§#.§§§..☼######   o) +5 hand cannon of a) +5 sling (freeze)..§..§§§§a§######   Fire: o) +5 hand cannon of Forgiveness] h-....#§..§9§.#####   Zot (5493) Hero Rev+ §§§ ..####  ..####   a   servant of whispers (polearm)] h.`...###   9   saltling (wandering)..###   ] h(.Aim: a servant of whispers, wielding a +0 spear and wearing a +0 robe (salt,  heavily wounded, 78% to hit)  ] h.You shoot a slug.  The slug hits the servant of whispers!!!  The slug burns the servant of whispers.  You kill the servant of whispers!] h5§§§§§.(☼§§§§§] h5§9§§9   saltling] hHd§§§§.(☼§§(§§§§The slug hits the servant of whispers!!!  The slug burns the servant of whispers.  You kill the servant of whispers!Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h9Y] h)^] h .§....°§§.§§§.§..§§§.#§§§§9§§§§§.§§§§§...§§§...§.........] h?------5089 _] hE§....°§§§] hG] h3j.§.....################   planckenstein the Marksgoblin ........################  Coglin of Okawaru ****** ...........#############  Health: 170/170 ======================== .§§§.........###########  Magic: 33/33 ======================== §§§§....)....###########  AC: 45Str: 16 §§§.####.......#########  EV: 20Int: 10 §.... ###......########  SH: 0Dex: 26 ###). ..§....°.########  XL: 20 Next:  3% Place: Desolation] hj..§#.§§.§§@#######  Noise: ---------  Time: 36285.5 (0.0)..§§.§..§*§#######  o) +5 hand cannon of a) +5 sling (freeze)....#§§§§9§§######  Fire: o) +5 hand cannon of Forgiveness#§§§§§.§§#####  Zot (5489) Hero Rev* §§§§...##### §§§....####  9   saltling (wandering)§.§....#### ] h k.....####  Okawaru accepts your kill. _You shoot a sling bullet. ] h7k_A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hTk_Aim: a saltling (salt, wandering, hasn't noticed you, 90% to hit)] hh#\.§.....################   planckenstein the Marksgoblin ........################  Coglin of Okawaru ****** ...........#############  Health: 170/170 ======================== .§§§.........###########  Magic: 33/33 ======================== §§§§....)....###########  AC: 45Str: 16 ] h@$§§§.####.......#########  EV: 20Int: 10 §.... ###......########  SH: 0Dex: 26 ###). ..§....°.########  XL: 20 Next:  3% Place: Desolation..§#.§§.§§@#######  Noise: ---------  Time: 36285.5 (0.0)..§§.§..§(§#######  o) +5 hand cannon of a) +5 sling (freeze)....#§§§§9§§######  Fire: o) +5 hand cannon of Forgiveness#§§§§§.§§#####  Zot (5489) Hero Rev* §§§§...##### [] hm$14;14H§§§....####  9   saltling§.§....#### .....####  _A saltling comes into view.] h$Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, wandering, hasn't noticed you, 90% to hit)  ] h$jYou shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.] hAim: a saltling (salt, wandering, hasn't noticed you, 90% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  The saltling is heavily damaged.You shoot a slug. The slug hits the saltling!!! The slug burns the saltling.  You destroy the saltling!] hP"§....°§§§§§] h[......○§§§§§§§§] h`4======6.6 (1.18] hUa] h]h○§§§§§§] hlP _Okawaru accepts your kill.] hdR .......#] h,eK...§§§.. §).####........... ###...... ###). ........○ ..§#.§§.§§§§.§..§§] hNe..#§§§§§§§ §] hhe? §§§§...#.####] he#] he'##### ] he. ] he] hA°§§§.§§§§§§.§§§..] h9§.9   saltling (wandering)....] hډM------70] h;7] hސ°§§§.§§§] h ] hÕW_A saltling comes into view.] hIX.. §§§... §§§....)....#] hX .####....... .... ###.... ] hX##). ........°#  ] hX ..§#.§§.§§§ ..§§.§..§§§# ....#§§§§§.] hY ] h+Y #§§§§§§§§##### ] hEYG §§§.§§§##### §......#### ] h]Y9§.....#### ] huY......#### .. ### ] hY ] hYV###  ] hy;.§§§§§§§§.....§9§# ] hty# # ] hqz------86] h§§§§§§§§§§§] h5 _The saltling moves out of view.] hq-§§. ....)....# .####....... ... ### #). .........#] h-  ..§#.§§.§§§ ..§§.§..§§§# ] h-....#§§§§§.§  #§§§§§§§] h.H  §§§§§§§##### ..§§§§#### 9§.....#### ] hB.......#### .. .#### ] h_. .#### .#### ] h|. ] hOT§§§§§§§.§§..§....... ..] hP 9   saltling (wandering)... ...[. 9..] hP-216] h-QX95) Rev+ ] hOXZ§§§§§] h] _You feel like a meek peon again.Found a pair of twisted gloves. _A saltling comes into view.] h L).####....... ... ###...... #). .........  ..§#.§§.§§§§.§..§§§..#§§§§§§§ §§§ §§§§§§ §..§§§.9§..§.§........ ......a   servant of whispers (wandering)..[. 99   saltling (wandering).......a] h+] h] h"] h+§§9§.§..§§§............9a..[....a9 2 saltlings..] h b904] h"§§§§§§[0;10;1m§§§] h _A servant of whispers comes into view. It is wielding a +0 club.] h1N c§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 170/170 ======================== #). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16] hN ..§§.§..§§§#######  EV: 16Int: 10....#§§§§§§§######  SH: 0Dex: 26#§§§§§9*.#####  XL: 20 Next:  4% Place: Desolation§§§§§§@#####  Noise: ---------  Time: 36290.6 (0.0)] hN !§..§§..####  o) +5 hand cannon of a) +5 sling (freeze)] hN 9§.§§..####  Fire: o) +5 hand cannon of Forgiveness§......####  Zot (5484) Rev+ ] hO u........#### ] h§§9§§.○§§9..a.] h62--====1.6 (13) Rev* ] h§§§§§§§] h(" _You shoot a slug. The slug barely misses the saltling. The saltling hits you!] hgo§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ] h.... ###......########  Health: 162/170 ======================-- #). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16..§§.§..§§§#######  EV: 16Int: 10....#§§§§§§§######  SH: 0Dex: 26#§§§§§§§.#####  XL: 20 Next:  4% Place: Desolation§§§§§9@#####  Noise: ====-----  Time: 36291.6 (0.0)] hKN§..§§.○####  o) +5 hand cannon of a) +5 sling (freeze)9§.§§..####  Fire: o) +5 hand cannon of Forgiveness§..9...####  Zot (5483) Rev* ........#### ] hy.......a.####  a   servant of whispers..[......####  99 2 saltlings] h.........####  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage. ] h_You shoot a slug. The slug barely misses the saltling. The saltling hits you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hpPress: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)] h §§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 162/170 ======================-- ] h#). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16..§§.§..§§§#######  EV: 16Int: 10....#§§§§§§§######  SH: 0Dex: 26#§§§§§§§.#####  XL: 20 Next:  4% Place: Desolation§§§§§9@#####  Noise: ====-----  Time: 36291.6 (0.0)§..§§.○####  o) +5 hand cannon of a) +5 sling (freeze)9§.§§..####  Fire: o) +5 hand canno] hpn of Forgiveness§..9...####  Zot (5483) Rev* ........#### .......a.####  a   servant of whispers] hYE..[......####  99 2 saltlings.........####  _You shoot a slug. The slug barely misses the saltling. The saltling hits you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hPress: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] h§§§§.○   saltling] h|§§§§((§§.○§  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!  Okawaru accepts your kill.] h>  You shoot a sling bullet.] hx] h-§§§.§§§☼§§.§§§.○§.§9§...] hQ-......a.........] h43==2.6 (12] h=d§§§§§☼§§§§§.○§§] hn@' _You hear a shout!] h c§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 163/170 =======================- #). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16] h[ ..§§.§..§§§#######  EV: 16Int: 10....#§§§§§.§######  SH: 0Dex: 26#§§§§§§§☼#####  XL: 20 Next:  4% Place: Desolation§§§§§.@#####  Noise: =====----  Time: 36292.6 (0.0)§.§§*.○####  o) +5 hand cannon of a) +5 sling (freeze)9§.§9..####  Fire: o) +5 hand cannon of Forgiveness§......####  Zot (5482) Rev* ] h ......a.#### .........####  a   servant of whispers..[......####  9   saltling.........####  Okawaru accepts your kill.You shoot a sling bullet. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)] hx §§....)....###########  planckenstein the Marksgoblin ] h9y §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 163/170 =======================- ] hsy #). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16] hy 6..§§.§..§§§#######  EV: 16Int: 10....#§§§§§.§######  SH: 0Dex: 26#§§§§§§§☼#####  XL: 20 Next:  4% Place: Desolation] hz §§§§§.@#####  Noise: =====----  Time: 36292.6 (0.0)§.§§(.○####  o) +5 hand cannon of a) +5 sling (freeze)] hGz 9§.§9..####  Fire: o) +5 hand cannon of Forgiveness§......####  Zot (5482) Rev* ] h{z ......a.#### .........####  a   servant of whispers] hz ..[......####  9   saltling.........####  You shoot a sling bullet. _You hear a shout!  ] h { Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h §§§§☼§§(.○§(§..(((((Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line] h Aim: a saltling (salt, 89% to hit)  You shoot a slug. The slug hits the saltling. The slug burns the saltling.  The saltling is heavily damaged.ing bullet.] hV ] hÒ ] h^ q  The sling bullet barely misses the saltling.] h ] h $§] h §§] hְ "§.§] h p§§§☼] h0 3§9°] h{ §] h j§§.§§a] hӱ L.....§.] h 2......§§] h ^..[...§§] h= !......a] h[ ] hw ] h $3.6 (1] hѳ %1] h ] h §§§§§§9°§§§§§§§] h  A ragged hierophant comes into view. It is wielding a +0 long sword and wearing_a +0 robe of cold resistance.] hj§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 163/170 =======================- ] h A#). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16..§§.§..§§§#######  EV: 16Int: 10....#§§§§§.§######  SH: 0Dex: 26#§§§§§§§☼#####  XL: 20 Next:  4% Place: Desolation§§§§§.@#####  Noise: =====----  Time: 36293.6 (0.0)] hx§.§§§9°####  o) +5 hand cannon of a) +5 sling (freeze)9§.§§..####  Fire: o) +5 hand cannon of Forgiveness§§.§§a.####  Zot (5481) Rev* ] h.....§..#### ......§§.####  a   servant of whispers] h..[...§§.####  9   saltling.......a.####  ] hThe sling bullet barely misses the saltling.A ragged hierophant comes into view. It is wielding a +0 long sword and wearing_a +0 robe of cold resistance.] h+Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hFAim: a saltling (magical condensation, heavily damaged, 89% to hit)] hNy§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 163/170 =======================- #). .........########  Magic: 33/33 ========================..§#.§§.§§§#######  AC: 42Str: 16] hO..§§.§..§§§#######  EV: 16Int: 10....#§§§§§.§######  SH: 0Dex: 26#§§§§§§§☼#####  XL: 20 Next:  4% Place: Desolation§§§§§.@#####  Noise: =====----  Time: 36293.6 (0.0)§.§§§9°####  o) +5 hand cannon of a) +5 sling (freeze)9§.§§..####  Fire: o) +5 hand cannon of Forgiveness] hO§§.§§a.####  Zot (5481) Rev* .....§..#### ] hO ......§§.####  a   servant of whispers] hP..[...§§.####  9   saltling.......a.####  ] h%P_a +0 robe of cold resistance.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] h`PFPress: ? - help, Shift-Dir - straight lineAim: a saltling (magical condensation, heavily damaged, 89% to hit)  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] hW§§.§§§§☼§§§○§.§§§§§] hQM§§§§☼§§§(§.§§(§§§§  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the servant of whispers.  The sling bullet freezes the servant of whispers.] ht] hwu] hu................§...§§§...§§.○§§○] h[§°.§§a§§.§§a   ragged hierophant§aa   servant of whispers§] hE4-4.6 (10] h §§§§.○§○§§°§§§] hD§§] hA _The servant of whispers is lightly wounded.] h§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ] hx... ###......########  Health: 164/170 =======================- #). .........########  Magic: 33/33 ========================..§#....§.§#######  AC: 42Str: 16..§§.§...§§#######  EV: 16Int: 10] h....#§§§§...######  SH: 0Dex: 26#§§§§§§.○#####  XL: 20 Next:  4% Place: Desolation§§§§§○@#####  Noise: ====-----  Time: 36294.6 (0.0)§.§§§*.####  o) +5 hand cannon of a) +5 sling (freeze)] h259§.§§a.####  Fire: o) +5 hand cannon of Forgiveness] h`p§§.§§..####  Zot (5480) Rev* .....§..#### ] hE......§§.####  a   ragged hierophant..[...§a.####  a   servant of whispers] h.......§.####  ] hThe sling bullet freezes the servant of whispers. _The servant of whispers is lightly wounded.  ] hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (lightly  ] hAwounded, 77% to hit)] hô§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 164/170 =======================- #). .........########  Magic: 33/33 ========================..§#....§.§#######  AC: 42Str: 16..§§.§...§§#######  EV: 16Int: 10....#§§§§...######  SH: 0Dex: 26#§§§§§§.○#####  XL: 20 Next: [40] hm 4% Place: Desolation§§§§§○@#####  Noise: ====-----  Time: 36294.6 (0.0)§.§§§(.####  o) +5 hand cannon of a) +5 sling (freeze)9§.§§a.####  Fire: o) +5 hand cannon of Forgiveness§§.§§..####  Zot (5480) Rev* .....§..#### ......§§.####  a   ragged hierophant..[...§a.####  a   servant] hK of whispers.......§.####  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (lightly  wounded, 77% to hit)  You shoot a slug. The slug hits the servant of whispers!  The slug burns the servant of whispers!] h HdM§.○§§§§§.§§§§§ You shoot a slug. The slug hits the servant of whispers!  ] hHThe slug burns the servant of whispers!  The servant of whispers is heavily wounded.You shoot a sling bullet.  The sling bullet hits the servant of whispers.  The sling bullet freezes the servant of whispers.] h\] h2] h'T§.§)§§.§☼○§°§.§§a§§§.§..§§a§§] hD=5.6 (179] h§☼○§§§§§§§§§§] h$l _The servant of whispers is severely wounded.] h §§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 164/170 =======================- #). .........########  Magic: 33/33 ========================..§#....§.§#######  AC: 42Str: 16..§§.§...)§#######  EV: 16Int: 10....#§§§§.§.######  SH: 0Dex: 26#§§§§§§☼○#####  XL: 20 Next:  4% Place: ] h8 [39;49mDesolation§§§§§°@#####  Noise: =====----  Time: 36295.6 (0.0)§§.§§a.####  o) +5 hand cannon of a) +5 sling (freeze)9§§§§..####  Fire: o) +5 hand cannon of Forgiveness§§.§§..####  Zot (5479) Rev* .....§..#### ......§a.####  a   ragged hierophant..[...§§.####  a   servant of whispers[16;] h a10H.......§.####  The sling bullet freezes the servant of whispers. _The servant of whispers is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (severelywounded, 77% to hit)] hF §§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 164/170 =======================- ] h  #). .........########  Magic: 33/33 ========================..§#....§.§#######  AC: 42Str: 16..§§.§...)§#######  EV: 16Int: 10....#§§§§.§.######  SH: 0Dex: 26#§§§§§§☼○#####  XL: 20 Next:  4% Place: Desolation§§§§§°@#####  Noise: =====----  Time: 36295.6 (0.0)] h §§.§§a.####  o) +5 hand cannon of a) +5 sling (freeze)9§§§§..####  Fire: o) +5 hand cannon of Forgiveness§§.§§..####  Zot (5479) Rev* .....§..#### ......§a.####  a   ragged hierophant] h ..[...§§.####  a   servant of whispers.......§.####  Press: ? - help, Shift-Dir - straight line] h1 HAim: a servant of whispers, wielding a +0 club and wearing a +0 robe (severelywounded, 77% to hit)  You shoot a slug. The slug hits the servant of whispers!  The slug burns the servant of whispers.  You kill the servant of whispers!] h^ ] h U§§○§°§§)§§§§§§§] h §§.§§☼○°§.§§(§§((§(§  The slug burns the servant of whispers.  You kill the servant of whispers!  Okawaru accepts your kill.ing bullet.ing bullet hits the ragged hierophant.  The sling bullet freezes the ragged hierophant.] hn= ] hV .....§§.§..§..§○°§.§.§§○§.§...§§§§§.§§§a§§] h] 55=6.7 (1.18] hde ○§§§○§§§§§§] hg ? _The ragged hierophant is lightly wounded.] hn§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 165/170 =======================- #). .........########  Magic: 33/33 ========================] h9o..§#......§#######  AC: 42Str: 16..§§.§...)§#######  EV: 16Int: 10] ho....#§§.§...######  SH: 0Dex: 26#§§§..§○°#####  XL: 20 Next:  5% Place: Desolation§§§§§.@#####  Noise: ======---  Time: 36296.7 (0.0)§§.§§*.####  o) +5 hand cannon of a) +5 sling (freeze)§.§..*.####  Fire: o) +5 hand cannon of Forgiveness§§§§§*.####  Zot (5478) Rev* ] hQp...§§§a.#### ......§§.####  a   ragged hierophant..[...§§.#### .......§.####  The sling bullet freezes the ragged hierophant. _The ragged hierophant is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hpPress: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe of  cold resistance (lightly wounded, 80% to hit)] hHF§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 165/170 =======================- #). .........########  Magic: 33/33 ========================] hF&..§#......§#######  AC: 42Str: 16..§§.§...)§#######  EV: 16Int: 10....#§§.§...######  SH: 0Dex: 26] h G#§§§..§○°#####  XL: 20 Next:  5% Place: Desolation§§§§§.@#####  Noise: ======---  Time: 36296.7 (0.0)] hHG8§§.§§(.####  o) +5 hand cannon of a) +5 sling (freeze)] hmG§.§..(.####  Fire: o) +5 hand cannon of Forgiveness] hG§§§§§(.####  Zot (5478) Rev* ...§§§a.#### ] hG......§§.####  a   ragged hierophant] hG..[...§§.#### .......§.#### ] hHh Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] h$H1Press: ? - help, Shift-Dir - straight line] hHHAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe of  cold resistance (lightly wounded, 80% to hit)  ] hmHbYou shoot a slug. The slug hits the ragged hierophant!  The slug burns the ragged hierophant.] hx\§] hy§..§○°§.§§§§§§§§§§] hcold resistance (lightly wounded, 80% to hit)  You shoot a slug. The slug hits the ragged hierophant!  ] hKThe slug burns the ragged hierophant.  The ragged hierophant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ragged hierophant.] hw ............§....§..§.§.§§§§..§°.§.§.§§.§§°☼.§.§§§§.§§§§  ] hIxThe ragged hierophant is lightly wounded.  The ragged hierophant points at you and mumbles some strange words.] hx-7.7 (17] h§§§°☼§§§§§§] hB _A blast of power from the earth strikes you!] h§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 165/170 =======================- #). .........########  Magic: 33/33 ========================..§#.....§§#######  AC: 42Str: 16] h?P..§§.....§.#######  EV: 16Int: 10....#.§.§.§§######  SH: 0Dex: 26#§§§..§°.#####  XL: 20 Next:  5% Place: Desolation§§.§..@#####  Noise: =====----  Time: 36297.7 (0.0)] h(§§.§§*☼####  o) +5 hand cannon of a) +5 sling (freeze)§.§..*.####  Fire: o) +5 hand cannon of Forgiveness§.§§§§*.####  Zot (5477) Rev* ...§§§a.#### ......§§.####  a   ragged hierophant] hr..[...§§.#### .......§.####  The ragged hierophant points at you and mumbles some strange words. ] hY9_A blast of power from the earth strikes you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe of  ] h5cold resistance (lightly wounded, 80% to hit)] hs§§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 165/170 =======================- ] h#). .........########  Magic: 33/33 ========================..§#.....§§#######  AC: 42Str: 16..§§.....§.#######  EV: 16Int: 10....#.§.§.§§######  SH: 0Dex: 26#§§§..§°.#####  XL: 20 Next:  5% Place: Desolation] hLw§§.§..@#####  Noise: =====----  Time: 36297.7 (0.0)] hz§§.§§(☼####  o) +5 hand cannon of a) +5 sling (freeze)] h§.§..(.####  Fire: o) +5 hand cannon of Forgiveness§.§§§§(.####  Zot (5477) Rev* ...§§§a.#### ] h......§§.####  a   ragged hierophant..[...§§.#### ] hX.......§.####  Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe of  cold resistance (lightly wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!!  The sling bullet freezes the ragged hierophant.] hS! §§§§..§°§.§§§.§§(☼§§§§§§§ §You shoot a sling bullet.  The sling bullet hits the ragged hierophant!!  The sling bullet freezes the ragged hierophant.  The ragged hierophant is heavily wounded.You shoot a slug. The slug hits the ragged hierophant!!ug burns the ragged hierophant!] h] h] h' .......§..§§§§.§§§§§] h §§§..°§§§.☼§§..§§°○§§.§..a..§§§§.§...§§§.§] h 6-8.8 (1.16] h §§§§§§§§§§§.☼§§..§§°○§§§...§§§] hZ e _The ragged hierophant is almost dead.] h §§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 166/170 =======================- ] h< #). .........########  Magic: 33/33 ========================..§#.....§§#######  AC: 42Str: 16..§§...§§§§#######  EV: 16Int: 10....#.§§§§§§######  SH: 0Dex: 26] he 0#§§§§..°.#####  XL: 20 Next:  5% Place: Desolation] h H§§§§.☼@#####  Noise: ====-----  Time: 36298.8 (0.0)] h !§§..§§*○####  o) +5 hand cannon of a) +5 sling (freeze)] h҈ §§.§..a.####  Fire: o) +5 hand cannon of Forgiveness..§§§§..####  Zot (5476) Rev* ] h §...§§§..#### ] h ......§§.####  a   ragged hierophant] hA G..[...§§.#### .......§.####  ] hc The slug burns the ragged hierophant! _The ragged hierophant is almost dead.] h RFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe of  cold resistance (almost dead, 80% to hit)] h §§....)....###########  planckenstein the Marksgoblin §.####.......#########  Coglin of Okawaru ****** ... ###......########  Health: 166/170 =======================- ] h# #). .........########  Magic: 33/33 ========================..§#.....§§#######  AC: 42Str: 16] h; ..§§...§§§§#######  EV: 16] hv -Int: 10] h ....#.§§§§§§######  SH: 0] h -Dex: 26] h 0#§§§§..°.#####  XL: 20 Next:  5% Place: Desolation] hЌ 6§§§§.☼@#####  Noise: ====-----  Time: 36298.8 (0.0)] h 0§§..§§°○####  o) +5 hand cannon of a) +5 sling (freeze)] h §§.§..a.####  Fire: o) +5 hand cannon of Forgiveness] h. ..§§§§..####  Zot (5476) Rev* ] h@ §...§§§..#### ] hc (......§§.####  a   ragged hierophant] h ..[...§§.#### .......§.####  Aim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe of  ] h zcold resistance (almost dead, 80% to hit)  You shoot a sling bullet.  ] hЍ 3The sling bullet hits the ragged hierophant!  ] h _The sling bullet freezes the ragged hierophant.  You kill the ragged hierophant!] h ] h W§§§§§§§§..°§§(○)§§...§§§§] hI § ] h §§§§§§§§§§§..°§§..§§§§.§..(§§§(§...§§§(§(] h§(cold resistance (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the ragged hierophant!  ] h The sling bullet freezes the ragged hierophant.  You kill the ragged hierophant!Okawaru accepts your kill.] h....§....§...§..§§§)§§§§..§§.§§○§§§§§§..§§§○] h§§.§§§§§..§§§§.§...§§§.§§§§] h6=9.8 (15] hk§§..§§○§○] ht§§§§] h*' _You shoot a slug.] h" .####....... ... ###.§.... #). .....§... ] h} ..§#...§..§§...§§)§..#.§§§§.. #§§§§.§§○ §§§§§§§..§§@○] h§§§§§..§§§§§.] h^§....####] ha  ] hW §§°§§§@°§§§§§] h@ 7-----3004] hV §§°§§§@°§§§§§] hg  Things that are here: _a +0 club; a +0 robe] hE_ .. ###.§ ). .....§...#  ..§#§ ..§§...§§)§# ....#.§§§§.. ] h_  #§§§§.§§°#####  §§§§§§§##### §§..§§§°#### §§.§§§§@#### ..§§§§§.#### ] h_ f§...§§§§.#### ......9..#### ..[......#### ] h` .........#### 9   saltling (wandering) ....####] h;` q#....####] hQi ] hs ] h §.§§°§§§§9§§§§...9..] hh #.] h -----13] h §§§§°§§§] h [ _A saltling comes into view.] h?#). .....§...#  ..§#...§..§####### ..§§...§§)§####### ....#.§§§§..###### #§§§§.§§.##### §§§§§§§##### §§.§.§§°#### §§.§§§§§#### ..§§§§@9####§...§§§§.#### .....§§§.#### ..[......#### .........#### ....#####....#### .#### ] hB9B§§§§§.§.§§§§§§§§.§..§] h9c.........#....] hl>i822] hC§§§§§§§§§§.§§] hJU _The saltling barely misses you.] h; #). .....§...########  planckenstein the Marksgoblin ..§#...§..§#######  Coglin of Okawaru ******..§§...§§)§#######  Health: 168/170 =======================-....#.§§§§..######  Magic: 33/33 ========================#§§§§.§§.#####  AC: 42] h[< zStr: 16§§§§§§§#####  EV: 16Int: 10§§.§§.§.####  SH: 0Dex: 26§§.§§§§§####  XL: 20 Next:  6% Place: Desolation] h}< ..§§§§@9####  Noise: ---------  Time: 36302.8 (0.0)] h< §...§§§§.####  o) +5 hand cannon of a) +5 sling (freeze).....§§.§####  Fire: o) +5 hand cannon of Forgiveness] h< Y..[.....§####  Zot (5472) Rev* .........#### ] h< K....####  9   saltling#....#### ] h= q.....####  ] h2= g_a +0 club; a +0 robe _A saltling comes into view. ] hY= _The saltling barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] h= ?Aim: a saltling (salt, 89% to hit)] he m#). .....§...########  planckenstein the Marksgoblin ..§#...§..§#######  Coglin of Okawaru ******..§§...§§)§#######  Health: 168/170 =======================-....#.§§§§..######  Magic: 33/33 ========================] h #§§§§.§§.#####  AC: 42Str: 16§§§§§§§#####  EV: 16Int: 10§§.§§.§.####  SH: 0Dex: 26] h ,§§.§§§§§####  XL: 20 Next:  6% Place: Desolation] hS I..§§§§@9####  Noise: ---------  Time: 36302.8 (0.0)§...§§§§.####  o) +5 hand cannon of a) +5 sling (freeze)] hy .....§§.§####  Fire: o) +5 hand cannon of Forgiveness] h Y..[.....§####  Zot (5472) Rev* .........#### ] h K....####  9   saltling#....#### ] h q.....####  ] h$ _The saltling barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 89% to hit)  ] hG jYou shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.] h   Aim: a saltling (salt, 89% to hit)  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  The saltling is severely damaged.ug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!] hU S§§§§§§§@§§§§§.§] h C K§§.§§§☼§.§..§§...#] huJ =====3.9 (1.11] h#R §§§§§§§☼§] hU P _Okawaru accepts your kill.] h ..§#...§..§# ..§§...§§)§####### ....#.§§§§..###### #§§§§.§§.##### §§§§§§§##### §§.§§.§.#### §§§§§§§§#### ..§.§§.§####§...§§@§☼####] h0 ...§§.§..#### ..[.§§...####..........####..........####[..).#....####..........####.#....§...####] h ] h##§§§§§§.####§§§§§§.##§§...§§§§@§○§§§§§.] hU.....] hFE9-----] hj`400] h§§§§§§§§...§] hR§§@§○§§§§] hN _Found a runed giant club and a shiny ring mail.] hIF ..§§...§§)§# ....#.§§§§..###### #§§§§.§§.##### §§§§§§§##### §.####] hI §§§§§§§.#### .§§...§§####§..§§§§§○####] hJ  §..####.[..[.§§§..####...........####....####[..).#....####] hbJ#..........#####........####.....§.] hJA# ] hl####§####.#####] hl>§.§§§§§.####§§ §.§§§§§.###...§§§§§.§§#.........] hm§§@..§§#§....§§....§§§..§.§§#] hn-----569] h^}d§§§ §.§§§§§§§§§§.§§○§§§.§§§§§] h_ _Found a glowing leather armour.] hk: ....#.§§§§..###### #§§§§.§§.##### .§§§§§§####### §.§§§§§.####.§§ §.§§§§§.####....§§§§§.§§####.......§○####§§....####] h..[..[.@§.§.####...........####.####[..)§#§...#####....§.§.§§####...#.....§§§####] h1.....§.§§#####§§ ####  ] h{5###§§§§§§§###§.§§§§§.###.. §.§§§§§§§§§§§§§§.°.....###§.§§#§§] h;6§§#§###§§ ####] h6$70] h7}=68) Rev+ ] hA§§§.§§§§§§§§§§§§§§§§§#§§§] hPH] hk ....#.§§§§..######. #§§§§.§§.#####. §§§§§§§#####.##§ §.§§§§§.#####...§§.§§§§§§####.§§§§§§§§####..°####.§.....####.[..[@§....####.####.§.§..####.[..)§#§§..####.#....§§§.§§####.#.....§§§##] h##..§.§§#####.§§ ####  ] h). §§#. §§##§§§§§§§.§§§§..§.§§..##§§..##§§..##.§..##§§§§##§§§##§§§] ha77] hp§§§§§§§§§§§§§°§§§§§§] h§§§§] hP] hǓ ....#.§§§§..###### ..#§§§§.§§.#####. .. §§§§§§§#####.##.§§§§§§§§.####.#...§§§.§§§§§#####.....§.§§§§..####..°#####] hP.§.....#####...[..@..§§..####.§§..####.§§§..####.[..)§#.§..####.#....§§§§§§####.#..§..§§§####] hI.§§§.§§#####.§§. ####  ] h;..#. .. §§§§§§§##..##.§§§§§§§§..#...§§§.§§§§.#.....§.§§§.....§§§§......#.§§§§§§#.§§§§§.§.§§§§§§...§§.] ha86] h§§§§§§§§§§§§§§#.§§§§§§] h0 _You see here the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}.] hLoW§§§§§#§§§§§§§.§§..#§§§§.#.§§§§§§§§§§§§§§§§.§] h:pa95] hy§§§§§§§§§§§.§§§§§§§§§§§§§§§§.§] h} _f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}] hב Inventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[3] h !7mtop]] h ] hV!D....#.§§§§..######  planckenstein the Marksgoblin ..#§§§§.§§.#####  Coglin of Okawaru ******. .. §§§§§§§#####  Health: 170/170 ========================..##.§§§§§§§§.####  Magic: 33/33 ========================.#...§§§.§§§§.####  AC: 42Str: 16] h!#.....§.§§§...####  EV: 16Int: 10....§§§§......####  SH: 0Dex: 26#.§§§§§§§.§§..####  XL: 20 Next:  6% Place: Desolation] hC"#.§§[..@..§§..####  Noise: ---------  Time: 36309.9 (0.0)..........§§..####  o) +5 hand cannon of a) +5 sling (freeze)..........§§§.####  Fire: o) +5 hand cannon of Forgiveness....[..).#.§§.####  Zot (5465) Rev+ ...#....§§§§§§#### .....#...§§§§§#### ] hu" .....§§§§§.§§#####  .....§.§. ####   ] h"4  You destroy the saltling! _Okawaru accepts your kill. _Found a runed giant club and a shiny ring mail. ] h"f_Found a glowing leather armour. _You see here the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}. _f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}] h,§§§§§§§§§§§.§§§§§§§§§§] h9-§§§§§§§§.§] h-] h67§§§§§§§§§..§§§§§§§§] hz76§§§.§] h9] h%4] h'] h+] hJ] hsK^4) Rev ] hT] hoV] hRa ....#.§§§§..###### ..#§§§§.§§.##### . .. §§§§§§§##### ..##.§).#### .#...§§§.§§§§.#### #.....§.§§....#### ..§§§§§§§.....#### #.§§§§§§..§§..#### #.§§[@....§§..####..§§..####..§§§.####..[..).#.§§.####..#....§.§§§§####9......#...§§§§§####9   saltling (wandering)..§§§§§§§§##### ..§.§[39;49] ham.§§ ####    ] h>d,10.9 (1] h9 §§§§§§§§§§§§§..§§§§§@....§§§§§§.§§.§ §§§§§§ §§.§ A saltling comes into view.1.9 (23§§§§§§§§§§§..§§§§§§§.§§§§§§§§§§§ _The saltling moves out of view.] h 4] hn ] h§§§§§§§..§§§@..§§§.§§§§.§§§§§§§] h~ §] h  ....#.§§§§..###### ..#§§§§.§§.##### . .. §##### ..##.§).#### .#...§§§.§§§§.####] h = #.....§.§§....#### ..§§§§§§§.....#### #.§§§§§§..§§..#### #.§§@.....§§..####.§.....§§..####.§§§.####] ha .[..).#.§§.####.#....§.§§§§####.#§§.§§§§§####] h @.§§§§§§§§#####.§§.§.§§ #### ] h  ] hz8.#...#......§§§§§§§...#..§§§§§..§§§...§§0§........§§§.§§§§§§§§§§§#.§§§..§.§§.#§§.§§§.§§§§§§§§§.§.§§] h6@f2.9 (12] hA§§§§§§§§] h+B§§§§§§§§§§§§] hP _You see here a +2 leather armour of cold resistance.] hb`] hy] hzO1)  _] h,] hY0] h3] h... .. §§§§§§§....##.§§§§§§§)..#..#...§§§.§§.§....#.§§§§§.§§.........§§§§§§.... #..§.§§§....#..#...[§§§..§§.............§§] hH......§@§§§§§§§§..§§§§§§#.§§#§§§.§.§§§§.#§§.§§§§§..............    ] h .##.§)..#..#...§§§.§§.§...#.§§§§§.§§.........§§§§§§... #..§.§§§.] hQv#..#...[§§§..§§.............§§§§§§§§§§§§§§§§#.#§§§.§.§§§§.§#.§.§§.§§§§§§#§ .......  ] h...§§§§§.....§§§....§§..§..§§§§§§§4.9 (2§§.] hY..§..§§§§] h!g5.9 (359] h§§§§§§..§§§§] h _You see here a +1 ring mail of fire resistance.] hD1] h@2] h,4] h-<] hi^] h8f`8 _] hi] hƒY7] h] h] hY6] h'] hI] hY5] h] hB] hY4] hq] hU] hY3] h] h"] h>Y2] hXB] hOE.... ###.§....######## ##). .....§...######## ..§#...§..§####### ..§§...§§)§####### ....#.§§§§..###### ..#§§§§...§##### ... .. §§§§§§§##### ....##.§§§§§§§§.#### .#..#...§§.§§§@§.#### ] hP...#..§§§§§.§§§§.#### ......§§.§§§§§§§.#### .. #...§§.§§§§§..#### #..#...[..§§§.§§§#### ..........§.§..§§#### ........§§§§.§..§#### .......[§.§§#§...#### ......#.§§§§.§§..#### ] hXx ###.§....# #). .....§...######## ..§#...§..§####### ..§§...§§)§####### ....#.§§§§..###### ..#§§§§...§##### ... .. §§§§§§§##### ....##.§.#### .#..#...§§.§§§§@.#### ...#..§§§§§.§§§§.#### ......§§.§§§§§§§.#### .. #...§§.§§§§§..#### #..#...[..§§§.§§.#### ..§.§..§§#### .§§§§.§...#### .[§.§§#§...#### ......#.§§§§.§§..#### ] hzP§§§§22.9 (7§§.§§§§§§§.] h_{f3.9 (81] h4t§§§§§] h  Things that are here: _a +0 long sword; a +0 robe of cold resistance; a human corpse] h4] h] h] hv0 _] hR] hZ49] hU] hW] h Y8] h] h] h7Y7] h9] h==] hVY6] hY] h\] h{wY5] hQz] h] hY4] h] h|] h§§§§.§§§§§....)....########### §§§§§.§§§.####.......#########...§......###......########...###)............######## ......#.......####### ............).####### ..}....#§§§§§..###### .......#§§§§§...##### )...."§@.§§§....#####30.9 (7 #....##§§§§§.§§).#### ] h^e.#..#.§.§§§§§§.).#### ...#..§§§§§.§§§..#### ......§§§.§§§§§..#### .. #...§.§§§§§§..#### #..#...§§.§§§.§..#### ..........§.§....####] h] ........§§§§.§...####] h] h §§§9#..#.§§.§§§§§§9   peacekeeper (wandering) ........§§§§.§...#### Found a steaming zirconium amulet.] hf1.9 (83] h§§§@.§§§§.§§§] h^ _A peacekeeper comes into view.] h% c).###  ....##  )..... ......#] h  ............) ..}....#§§§ .......#§§§ )...."§@.§§ #....##§§§§§.§§) ] h X9#..#.§§.§§§§§.) §§ ] h =.. ] h 4).###  ....##  )..... ......# ............) ..}....#§§§ .......#§§§ )...."§@.§§ #....##§§§§§.§§) 9#..#.§§.§§§§§.) §§ .. ] hdz l§§§§§@.§§§§§§§] h1 ] h §§§§§§.§§§§] h; b _A peacekeeper is nearby!] h ).###  ....##  )..... ......# ............) ..}....#§§§ .......#§§§ )...."§@.§§ #....##§§§§§.§§) 9#..#.§§.§§§§§.) §§ .. ] h` ).###  ....##  )..... ......# ............) ..}....#§§§ .......#§§§ )...."§@.§§ #....##§§§§§.§§) 9#..#.§§.§§§§§.) §§ .. ] hU s§§§§§] hǴ ] h §§§§§§§§.§§] ha b _A peacekeeper is nearby!] hl).###  ....##  )..... ......# ............) ..}....#§§§ .......#§§§ )...."§@.§§ #....##§§§§§.§§) 9#..#.§§.§§§§§.) §§ .. ] h=).###  ....##  )..... ......# ............) ] h..}....#§§§ .......#§§§ )...."§@.§§ #....##§§§§§.§§) ] h9#..#.§§.§§§§§.) §§] h L .. ] h§§§§§§§§§.§§§§] h] h§§§§§§§.§§§§] h8b _A peacekeeper is nearby!] hO §§((((((##§§.§§§9You shoot a sling bullet.  The peacekeeper roars!] h) §§§§§§.§§The sling bullet hits the peacekeeper but does no damage.  You shoot a slug.] h>9.###....##...........#.........}..§§#§§§.....§§#§§§] h9....§§@§§§#....##§§§§9#..#..§§§§..§§§...#...#..§] h9 ... ] h+;=====3.0 (1.12) Rev ] h0F"§§#§§§§#§§§§@§§§] hF] hJG _The slug hits the peacekeeper but does no damage.] h §§§@§§§§§§] hq ] h< 1§§§#§§§§§§§] h9 H _No target in view!] h] J] hp ] h% ] h +1 ] h 5_] hk ] h G.§.§§.§........##.§.§§..§§§..## §.§§§§.§§§§§....)....### §.§§§§§.§§§.####.## .. ...§......###......##...###)............## ...§..#§......#######] hI  ...§§§§§....)## ..}§§@§#§§§§§..######----- ...§§§§#§§§§§...#####] h  )..9§§§§§§§§....##### #...§##§§§§§.§§).#### 9#..#..§§§§§§§.).#### ...#...§§§§.§§§..####  9   peacekeeper .......§§.§§§§§..####  .. #...§.§§§§§§..####] h l  #..#..§§§.§§§.§..#### ] h ,40] h| #..§§§.......§§§.§§9§§§§§  The peacekeeper closely misses you.] h -----5.0 (20] hx§§§§§§.§§§9§§] hZC _The peacekeeper claws you but does no damage.] h+4 §§§§§§§§§§You shoot a slug.] hg §§§§.§§§@§§9§§§§§  The slug hits the peacekeeper but does no damage.  You shoot a sling bullet.] hdx .###.#######.........###...........§§§§§§§§§§§The sling bullet hits the peacekeeper but does no damage.] he55---=====6.1 (1.138] h6q§§§§§§@§§9§§§§] hts _The peacekeeper bites you! The peacekeeper barely misses you.] hk 3 §§§§§§§§§§§§You shoot a slug.] h, B §§§§.§§9§§§The slug hits the peacekeeper but does no damage.  You shoot a sling bullet.] h  The sling bullet hits the peacekeeper but does no damage.  The peacekeeper bites you but does no damage.] h  §§§§§§9.#§9   saltling  The peacekeeper claws you but does no damage.  A saltling comes into view.The peacekeeper bites you but does no damage.] hQ g707] h §§§§.§§§] h. C _The peacekeeper claws you but does no damage.] he ; §§§§§§§.§§§(§(You shoot a slug.] h | §§§.§§@§§#§The slug completely misses the peacekeeper.You shoot a sling bullet.] h, ] h:F  §§§#......§§§§..§9@§#....9#)...§§§..#...§##§..9#......# ..9 2 saltlings (1 wandering)#..  The sling bullet hits the peacekeeper but does no damage.  The peacekeeper barely misses you.The peacekeeper claws you but does no damage.] h8G 6=--86) Rev+ ] haT §§§§§§] hZ _The saltling hits you but does no damage. _A saltling comes into view.] hɇ2 §§§§..§§§   You shoot a slug. The slug hits the peacekeeper!  The slug burns the peacekeeper.] h §§§§((§§§(The peacekeeper is moderately damaged.You shoot a sling bullet.] het  The sling bullet barely misses the peacekeeper.] h`v  The peacekeeper misses you. The peacekeeper closely misses you. x2] h/*.###.###....#............ ...§§§#§.....#...§§§§§§.§#...}.##....9§.§§§9§§.] h=h9.2 (1.15] hy§§§§§§§§] hE _The peacekeeper barely misses you. The saltling barely misses you.] h<E §§§§§§§§§§  You shoot a sling bullet.  The sling bullet hits the peacekeeper but does no damage.] h]0 §§§#§§§§§§§§The peacekeeper is moderately damaged.You shoot a slug.  The slug hits the peacekeeper but does no damage.] h:  The peacekeeper is moderately damaged.The peacekeeper closely misses you.The peacekeeper claws you but does no damage.] h;  The saltling hits you.] h ###..###..... ..§§..§§.§.§§§9§9§.§.9.....9 3 saltlings] h_.A saltling comes into view.The peacekeeper misses you.] h1-4004) Rev* ] h§§§§§§§] h8C _The peacekeeper claws you but does no damage.] h  You shoot a slug. The slug hits the peacekeeper!!  The slug burns the peacekeeper.  You destroy the peacekeeper!] hԩ>§..#§§§.§.§§§○§§§§999 3 saltlings] h= §§..#§§§.§.§§((§§§(§§  Okawaru accepts your kill.You shoot a sling bullet.] hu  The sling bullet completely misses the saltling.] h] h......#).. ...§..#§.§.§○§§9§§§§.§§9.] h71ing bullet.  The sling bullet completely misses the saltling. _The saltling closely misses you.Training target 12.0 for Armour reached!  Your Armour skill increases to level 12!You need to enable at least one skill for training.] h/  --more--] h#] hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  18.0  24.5   0   h - Spellcasting   0.0   1.4  -2      ] h&+     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2  ] h\     j - Evocations  15.0  11.6  +3  ] h d - Ranged Weapons  18.0  29.1  -1               e - Armour  12.0  17.8  -1  ] h\     f - Dodging  10.0  14.3  -1       g - Stealth   2.0   3.6  -1  ] h<        ] hj!            ] h_    ] h        ] ha    ] h            ] h@        ] hj    You need to enable at least one skill.] h[?] Help[=] set a skill target  ] h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets] hԲ> f + Dodging 10.0] h$-TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets] h=[?25h[?0c0 ] h " ] hj `[?25l[?1c12.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets] h] h ] hZ6.§.§§.§............#############  planckenstein the Marksgoblin §§.§.§§..§§§.........###########  Coglin of Okawaru ****** ] h§.§§§§.§§.§§....)....###########  Health: 151/170 =====================--- §.§§§§§.§...####.......#########  Magic: 33/33 ======================== ] h.. ...§......###......########  AC: 42Str: 16] h...###)............########  EV: 16Int: 10. ...§..#§......#######  SH: 0] hA.Dex: 26] hv#...§.§○§§.§..).#######  XL: 20 Next:  7% Place: Desolation#...}.9@§#§§§§§..######  Noise: =====----  Time: 36341.2 (1.0)##...§9§§#§§§§§...#####  o) +5 hand cannon of a) +5 sling (freeze)] h#)..§§§§§§§§§....#####  Fire: o) +5 hand cannon of Forgiveness..#..§§##§§§§§.§§).####  Zot (5433) Rev* ] h.9.#..#..§§§§§§§.).#### .....#...§§§§.§§§..####  999 3 saltlings# .......§§.§§§§§..#### ] h$R#.. #...§.§§§§§§..#### #..#..§§§.§§§.§..#### You shoot a sling bullet.  The sling bullet completely misses the saltling. _The saltling closely misses you.] hL~Training target 12.0 for Armour reached!  Your Armour skill increases to level 12!] hxIYou need to enable at least one skill for training.] h] h3&§..#§§○§§§9§§§§§] h=(. _] h §..#§§○§§§§§§You shoot a sling bullet.] hyJ §.§○§§§§  The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] hE  The saltling is lightly damaged.] h#x.........#)...§#..§...#§.§§○§§§§9§#)..§§§§..9#..##] h$a22] hn-§§○§§§§§§] h0B _The saltling hits you but does no damage. x3] hX S §§§○§§§§§§§You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] h §§§○§§§§§§§ _The saltling hits you but does no damage. x3ing bullet.ling bullet hits the saltling but does no damage.  is lightly damaged.ug.ug] ho ] ht E  The saltling is lightly damaged.] h  The saltling misses you.A saltling comes into view.] hb .###.###....#......###......#)..§.§...........§#.§......°§...§§§9§§§§.9§§##§] h͏ #..#..#9 4 saltlings.#.] h i231] hB §§#.§§§§§§] hb V _The saltling closely misses you.] h{$ % §§9§§§§§##§You shoot a slug. The slug hits the saltling! The slug burns the saltling.] h  _The saltling closely misses you.  You shoot a slug. The slug hits the saltling! The slug burns the saltling.  The saltling is severely damaged.You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!] h* 1§#.§°§§§§9§§§§ 3] hNI_  Okawaru accepts your kill.] hST] hg##................#......☼§§§..§.@§.§9§.#)..9§§..§9§§§##§§§...§§§] hQoi840] h☼§§§§§§§§§] h؅\ _The saltling completely misses you. x2] hd  You shoot a slug. The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!] hv☼§§§§§§§..§§§ 2] h"☼§§§(§§§§§§ _The saltling completely misses you. x2  You shoot a slug. The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!  Okawaru accepts your kill.ing bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h|] h] h] h..○§§§§§☼@.§.9.§9§§.§§....##§§§#..#..§§§..#...#..] hj3529] hv○§§§§§.§§§] hc _The saltling is moderately damaged.] h,  You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!] h4○§§☼§§9§§#§§§   saltling] h○§§§§§.(§9§§.§§§§] h9 _The saltling is moderately damaged.You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!  Okawaru accepts your kill.ing bullet. The sling bullet hit  The sling bullet freezes the saltling.] hS] hd....°........○@☼..9..§"§##§§.] h#jh6.3 (1.18] h>rC°§] ht` _The saltling is heavily damaged.] h °○§§  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] hY °○@☼§".§§§##§§  The saltling is heavily damaged.You shoot a slug.  The slug hits the saltling but does no damage.] hd E ......] h §°§§§....#...}§§@§##...§9§§#)....§§§§..#....##§§.§§The saltling is heavily damaged.You hear a shout!] h 48-7.47] h°§§§§.§§] h, _The saltling hits you.] hH §°§§§§§ You shoot a slug. The slug hits the saltling. The slug burns the saltling.] hKR °§9§§ The saltling is severely damaged.You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h  .§§§§§§§] h..##..The saltling is almost destroyed.] hc8.56] h,i§§§] hnB _The saltling hits you but does no damage. x2] hx| W §.§§§§§§You shoot a slug.  The slug hits the saltling but does no damage.] h9 ug.ug hits the saltling but does no damage.  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!] h §.§§@§§§] hk .##...§§☼§§§§§§§§] h 9=9=905] h] ☼§§§§§§§§] h P _Okawaru accepts your kill.] h §§☼§§§§§§] hg ] hx §☼§§§§§§§] h) H _No target in view!] h4] h] h$] hJ4 _] h] hZ-:50] h-N=3] h0] hJGY2] hwJ] h>`11) Rev+ ] hBd] hY0] ha] h] hob219] hp] h] hq;8] h] h37) Rev ] hx] hY6] h] h] ha45] h ] h'Y4] h*] h;B|53) ] h]E] haY2] h g] hw6=1] hrz] h_Y0] h] h7=09] h&] hY8] h'] hw87] hJ] hY6] h] h+w95] h] hY4] h] hk%x603] h5)] hT?Y2] hBB] hTY1] hX] hqw10] ht] h[399] hĐ] hw28] hت] hY7] h] h] hj3=6] h] hY5] hB] hV4=] h 14] h] h7Y3] h;] hLw52] hP] hfY1] hk] hȠ60] hʣ] h7D89] hE] hw78] h] hY7] h] hZw86] h$] h?1o5] h5w94] h<6] hNY3] hQ] hf70=2] hci] hnm1 _HP restored.] h~] h5C1] h] h҅] hY0] h6] hş] hvp79] h1§§..§.§§.§...##§§§.§.§§..............# #§§§.§§§§..........)....#§.§.§§§§§.....####.......# §§... ...§......###......###### ... ...###).......§....###### ......#......#§§.....#####...#........§§...).#####...#...@....#§§§§§..####------...##.......#§§§§§...### #)....".§§§§§....### ...#....##§§§§§.§§).## .....#..#..§§§§§§§.).##] h......#...§§§§.§§§..##..#.........§.§§§§§..##....#...#....§§§§§§§..## #..#..§§§.§§§.§..##] h§§§95.5 (46.0)§§§...§§##§§§..§§§§..§§.......§] h=------6.5 (478] hS§§§§§§...§§##§§§§ _l - a +0 lightning rod (4/4)] h ] hV ] h ] h! ] h ] h@ C7] h ] h .§#§§§.§.§§... .§§§..........).....§.§§§§§.....####.......§... §..§......###...... ] hv ß... ...###).......§.... .....##§§..... ....#..§§...)..#........#§§§§§.. ...##.@§§...#§§§§§... ] h .#).§§§§.......#..§§##§§§§§.§§)......#.§#§.§§§§§§§.)..........#§..§§§§.§§§..#..#....§§...§.§§§§§.......#...#.§§.§§§§§§§..] h   ##..#..§§§.§§§.§.. ..........§.§....] h! .§).... §#§§.§.§§§§......####....... §§§§... §..§......###......ß... ...###).......§.... . .....##§§..... ....#..§§...). ....#........#§§§§§.. ...##..§§...#§§§§§... #@.§§§§...........#..§§##§§§§§.§§).........#.§#§.§§§§§§§.)...........#§..§§§§.§§§..#..#....§§...§.§§§§§.......#...#.§§.§§§§§§§..] h * .##..#§§§§§.§§§.§..#... . ..........§.§.... §§§§.§...] h: §§§.§..§§§§§§7.5 (1.0)§§§§§§#.#§§#.§§] h; f8.5 (26] hD S§§§] hT w _You see here a +0 heavy hand axe.] h^ ] h!_ ] ha ] hl ] hۅ ] hЌ `5 _] ha ] hT |78 §§..§.§§.§...## ..§#§§§.§.§§..............## ..#§§§.§§§§..........)....####§§.§.§§§§......####.......# §§§§... §...§......###......# §ß... ....###).......§....# ] h .... ......#......#§§.....#.....#........§§...).##.....#.@......#§§§§§..#9....##.§§§§.§#§§§§§...## #)§§§§§...§§§....#.......#§§§§##§§§§§.§§)........#§§#§.§§§§§§§.).] hF b..........#§..§§§§.§§§.. 9   saltling (wandering)..#........... .] h +9.5 (1] h ] hٰ ] h ] h 7.§§99..§§§.§.§] h; ..§§§.#§99 2 saltlings (1 wandering).§.#] hE h400.5 (24] h §§§§§.§§§] h5 ^ _A saltling comes into view. x2] h2....§§..........)§.......#### §§..§......###. ....###)....... ......#......#§ .9...#........§§...) ] h@..9..#.@......# .....##..§§§.§# ..# #).§§ .#..§) ..#§§) ..........#§ ..#..#....§ ......#...# .... ] hc....§§..........)§.......#### §§..§......###. ....###)....... ......#......#§ .9...#........§§...) ] hd..9..#.@......# .....##..§§§.§# ..# #).§§ .#..§) ..#§§) ..........#§ ..#..#....§ ......#...# .... ] hp§§§§§.§§§#§] hxq] h"|§§§§§§§§] hUd _There are monsters nearby!] hw....§§..........)§.......#### §§..§......###. ....###)....... ......#......#§ .9...#........§§...) ..9..#.@......# .....##..§§§.§# ..# #).§§] h~ .#..§) ..#§§) ..........#§ ..#..#....§ ......#...# .... ] h`....§§..........)§.......#### §§..§......###. ....###)....... ......#......#§] h<\ .9...#........§§...) ..9..#.@......# .....##..§§§.§# ..# #).§§ .#..§) ..#§§) ..........#§ ..#..#....§ ......#...# .... ] h§§§§§§§§§§] hT] hK§§§§§§.§§§#§] h7 §§§§§§§ _There are monsters nearby!] h$] hJ§§§§§.§§] ht _Your line of fire to the saltling is blocked by an iron grate.] h# §§§§§§§.§§§] h ] h+ C§§§§] h0 t _Your line of fire to the saltling is blocked by an iron grate.] h;%§§§§§§.§.§.§§##.§§..§.§§.§......#.§#§§§...§§.............. )..#§§§.§§§§..........)....# ß§#§§.§.§§§.......####..§§§§... §§§..§......###...... ß§ß... §....###).......§ ..... .......##§§.....9.9...#@.......§§...)9..#........#§§§§§....##..§§§.§#§§§§§...] h&U...#.. #).§§§§§..§§§...........#..§§##§§§§§.§§).........#§§#§.§§§§§§§.) 999 3 saltlings (2 wandering)...........#§..§§§§.§§§...#..#....§§...§.§§§§§ ......#...#.§§.§§§§§§§] h<] h<] h>] hbT#§§§§§9.9..9.§§.§..§.§9991] hUf1.5 (13] h j§§§§§§§§§] hn[ _A saltling comes into view.] hg ...§§§§§§.§.§..§§§§§§§.§.§.§§........##.§§..§.§§.§.....# ....§#§§§.§.§§.............. .)..#§§§.§§§§..........)....# .ß§#§§.§.§§§.......####. .§§§§§... §§§..§......###...... .ß§ß... §§§...###).......§ ...... ..9....@#......#§§.....9..9.#........§§...).#...§....#§§§§§....##..§.§..#§§§§§] h3h #.. #).§§§§§..§§§.......#..§§##§§§§§.§§ 999......#.§#§.§§§§.........#§..§§§§.§§§#.§§...§.§§§§§] hy .] hoz ] h: §§§§.§§§.§§§..§..9..§9...9..§....] h .§§§§§§#99 2 saltlings.#§] hύ a22] hM §§§] h) ] hx §§§§§§§#§  You shoot a slug.] hV §§§§§§The slug hits the saltling but does no damage.  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h] hJ §§9§§#○......§§§.§§.§   saltling§§  The saltling is lightly damaged.] h@====31) Rev ] h'§§§§#○§§§§] h~§§§§] hN _The saltling misses you.] h%9  You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!] h@m§§§§§§§§ § § ] h §((§§§§Okawaru accepts your kill.] h\] hf] hJp§9.§§#°.§§...§§§....§.....§9   saltling...§...] hv=4.6 (1.10) Rev+ ] hj§°§§§§§] h]/ _You shoot a sling bullet.] h  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] h<§§§§#°§§§§ ] h+= §((§§§§§§§§  Okawaru accepts your kill.] hѾ] h§9§.§§.§§"#9   saltling§] hh5069] h§§§§§§] h0/ _You shoot a sling bullet.] h ) (§§§§§§You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h3  The saltling is lightly damaged.  You shoot a slug. The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!] hP §§§§§§§§§§ § § ] hP G§§§§§#°§..§§#§] hV o6.7 (1.18) Rev* ] he §§°§§§] hh P _Okawaru accepts your kill.] hua §§§§#°§§§§] ha ] hk §§#°§§.§§§] ho H _No target in view!] h7§§§§§#°§] h:§§#°§§.§§] hӞH _No target in view!] h§§§§§§§] h$] h[§§°§§.§§§§§] hH _No target in view!] h `] h ] h ] h S7) Rev+ _] h ] h ] hj ] h ] h ;6] h ] h :§§§§§§.§.§..§.....## ] h4 v§§§§§§.§.§§..........##§§..§.§§........] h F##§#§§§.§.§§......] h\ m## ..#§§§.§§§§..........)....## ] h j§#§§.§.§§§.......####.......## ] h l§§§§... §§§..§......###......## ] h| l§ß... §§§..§###).......§....##] h  ..9.§§§§#@.....#§§.....##] hQ -----] h w...§§.§#...] h .§...).##] h~ .....§§#........#§§§§§..##] h P.......##.......#§§§§§...#] hK ....#.. #)....".§.§§§....#] h .........#...§##§§§§§.§§).] hw ..........#..#..§§§§§§§.)] h ............#.§.§§§§.§§§..] hF >...#..#......§..§.§§§§§..] h 4M] h *.§..§§§§§.§§§##### ] h L..§§§§§§.§§] h7 '.# ] h J§§§§§§.§..§] h ,...###] hT E§..§.§§§.] h ......##] h .§#§§§.§.§..] h*. ] h^..#§§§.§§§§§.........)....##] hi#§§.§.§§§.§.....####.......#] h%e§§§... §§§.§§......###.. ] h:§ß... §§§..§##] h!/..§....# ] h{.... ..9.§§§§#......#.§....] h`.§§.§#.........§...).#] hI.§§#.......] h[#] h\.......##.......#§§§§§...#..#] h9 ..] hQn§##§] h.] h-..........#.§.] h /§§..§.§.§§] h1L§§.§§] hD2§.§§§§§§] h2;§§§§] h2S8.7 (2.0.##§] hn4-----9.7 (35] h?%§] h#@)§§] hq@C§§] h@] hJ} _You see here a +0 eveningstar of venom.] h] h:] h>] hN] h] hJJ4 _] ht] h] h}] hV3) Rev ] h] h] h_Y2] h'] h"] h@Y1] hX ] h] h#§§§.§§§§§§§.......).... §#§§.§.§§§§§§§§..####.......... §§§§.§......###...... §ß... §§§...###).......§...... ..9.§§.§#......#.§..... ] h_..§§§§§#.........§...). ..§....#......§.#§§§§§.. ..§...§##..§..§§#§§§§§... ....#.. #@.§§§§§§.§§§....] h .........#.§§§##§§§§§.§§).........#§§#..§§§§§§§.)..........§#§..§§§§.§§§.. ...#..#......§..§.§§§§§.. ......#...#.§§.§§§§§§§.. S   guardian serpent (wandering) .... .##..#§§§§§.§§§.§..] h; #S.. . ..........§.§.... ........§§§§.§...] ha!] h/ 13.7 (4  A guardian serpent comes into view.The guardian serpent shouts!] hEZ §..§9§9§§§§S99 2 saltlings] h FSThe guardian serpent coils itself and waves its upper body at you.] h&Gn=4.7 (50] h_S§§..§§§§] h\ _The saltling blinks into view! _You see here a +0 heavy hand axe.] h §§§§  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h{ 8 §§§§§§§The saltling is moderately damaged.You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h4r  The saltling is moderately damaged.] h6  You hear a shout!] h,w§§..§○§§§.#§§§S...#.... .] h.======5.7 (159] hK;§§§§§§○§§§§] h?B _The saltling hits you but does no damage. x2] ho}  You shoot a slug. The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!] h'§§.§○§§§§   saltling] h2 §(((((○§§§.#§§§] hC§  Okawaru accepts your kill.] h] hi......§○§..§§°..#§S.#.....#.] h| .] h510-6.8 (1.18] h§§°§§§] h<§] hHp _You shoot a sling bullet. The saltling closely misses you.] hH §§○§..§§§§§ ] hH`You shoot a slug. The slug hits the saltling. The slug burns the saltling.] hYou shoot a sling bullet. The saltling closely misses you...  The saltling is heavily damaged.You shoot a sling bullet. The sling bullet hits the saltling!!  The sling bullet freezes the saltling.  You destroy the saltling!] h○§.§§°§§§] he] hk] h}§§§☼○§..§.§.§§S..#.§§#§.] hb~!.#.....] h|-707) Rev+ ] h@] hʐ§§☼○§§§§#§] h`P _Okawaru accepts your kill.] hs\ §○§§(#.§§  You shoot a sling bullet.  The sling bullet hits the guardian serpent.  The sling bullet freezes the guardian serpent.] h0$ §☼○§..§§§] h$ The guardian serpent is lightly wounded.  You shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.] h] h& ] h§.§§...§.§] h=○°§..§S#°§§...#.§§  The guardian serpent is moderately wounded.] hhh8.9 (1.16] h`§§.§] h○°§..§°§§§#§] ho] _The guardian serpent barely misses you.] hx 0 §] h_x ○°§..§§°§§§  You shoot a sling bullet.  ] hx `The sling bullet hits the guardian serpent.  The sling bullet freezes the guardian serpent.] h §§§○°§§] h) °§§ The guardian serpent is heavily wounded.You shoot a slug. The slug hits the guardian serpent!  The slug burns the guardian serpent!] h = §...] h ....§°°§§.§§§] hd .§§#.  The guardian serpent is almost dead.] hU $67] h c-905) Rev* ] h ] h ,§] hB °°§°.§§§] h3 4 _The guardian serpent hits you.] hا <The guardian serpent is almost dead. _The guardian serpent hits you.ing bullet.ing bullet hits the guardian serpent!  The sling bullet freezes the guardian serpent.  You kill the guardian serpent!] h §°§§○] hB  §§°§§(#°.§§(..#.§((((Okawaru accepts your kill.] h ....§..°.§§] hy ☼§§°#..§§.....  ] h You shoot a slug.] hS 1=21.0 (1.14] h -§§] h §§°#..§§§] h' _You hear a shout!] h)r°#..§§] hi*] h5§☼§°#..§§] h&9H _No target in view!] h4] h*] h] hx8-3 _] h] h]Y2] hn] h}w91] h/] hj0) Rev+ ] h] hi70=49] h ] ho] h#Y8] hp%] h.] h?] h$@;7] hC] hG] h_t6) Rev ] h>b] h\e] hDz] hzN=5] hA}] hG] h Y4] h{] h2] h] hN;3] h] h] h^2) ] h] hû] hY1] h] h ....#§§.#).§§§§§§.§§§... .........#.§.§##§§§§§.§§ ..........#.§#§§§§§§§§§. ...........§#§§.§§§§.§§§ ....#..#....§.§.§§.§§§§§ ........#...#§§..§§§§§§§] h ........##..#§.§[§.§§§.§ ..#.........§§§....§.§.. #....@.........§§§§.§.------ ##...|#.......[§.§§#§ .......#.......#.§§§§.§§ ##........§#...§§§ ...... .........§..§§§§ ........§§...§§] h.. ........ §§..... ....... .] hq< .....#.§.§##§§§§§.§§.#.§#§§§§§§§§§..§#§§.§§§§.§§§#..#....§.§.§§.§§....#...#§§..§§#..#§.§[§.§§§.] hc..#.........§§§....§.§.. .....§§§§.§##...@#[§.§§#.......#.#.§§§§.§§##.§#...§ .§..§.] h#6..... .......] h_r.§34.0 (13.0)] h#------5.0 (140] hBJ§§] hD _You see here the staff "Barecut" {rElec Will- rCorr Int+5 Conj Necro Air}.] h`] h] hD] h] h] h3w39 _] hC8] h] h] h%] hz/#..#....§..§§§.§§§........#...#..§.§........##..#§.§[§.§§§...#................§.§.. #.............§.] h/##...|#.......[§.§§#§........#.......#.§§§§.§§......##.§#...§§§.......@..§..§§§§.] h 0.§§...§§ .. §§§ .. ] h00U###.# .#] h_0# 9   saltling (dormant)# ...#.....#] h0x 9..#....#] h817.0 (2.0)] h3K.99.] hLf8.0 (37] hU] hX[ _A saltling comes into view.] h;H ..#.. ##..#..§[ ....... . ....... ..##...|#.......[ ] hH.......#....... ......##....... .......@....... ...............  ................ §§§  ] hHH................  ....###.........  ] hH$...# .#.......#  ] hHp..# .9.#.....#  .. ...#....# ] h I!] h$ ..#.. ##..#..§[ ....... . ....... ] hv~..##...|#.......[ .......#....... ......##....... .......@....... ...............] h  ................ §§§  ................  ] h....###........ ...# .#.......#  ..# .9.#.....] h"Q .. ...#....# ] h2] h] h] h _ _A saltling is nearby!] h < ..#.. ] h <##..#..§[ ....... . ] h4 )....... ..##...|#.......[] hG  ] hY .......#.......] hk  ......##.......] h{  ] h /.......@....... ] h ............... ] h ' ................ §§§ ] h  ] hζ $................  ] h߶ $....###.........  ] h $...# .#.......#  ] h R..# .9.#.....#  ] h% ).. ...#....# ] h6 ] hQ  ..#.. ##..#..§[ ] hR +....... . ....... ] h:R s..##...|#.......[] hWR Z .......#.......] hqR Z ......##.......] hR W .......@....... ...............] hR  ] hR g................ §§§  ] hS ................  ....###........ ...# .#.......#  ] hFS n..# .9.#.....] haS G .. ...#....# ] h[ ] h.\ ] he ] hi _ _A saltling is nearby!] h] h] hI] hXt _Your line of fire to the saltling is blocked by an iron grate.] hRp ] hp ] hVy ] h} t _Your line of fire to the saltling is blocked by an iron grate.] h......#..§.§§§§§§§.........##..#...[§.§§§.§...#................§.§.... #......§§§..##...|#[§.§§#§.] hr.......#.......#.§§§§.§......##..§#...§§......§§.§§...§§ .] h §§§ . ....### ] h8...# .##] h[ ..# ..9.#.....# 9 2 saltlings (1 dormant)] h}.. 9...#....# ......##.#.] h ] h] hd] h] h99.9.] h!f9.0 (16] h] h: _A saltling comes into view. _is nearby!Your line of fire to the saltling is blocked by an iron grate. _A saltling comes into view.] h2........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26.................§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§Noise: ---------  Time: 36439.] h3&0 (0.0)........*....... §§§o) +5 hand cannon of a) +5 sling (freeze)........*.......Fire: o) +5 hand cannon of Forgiveness....###.9.......Zot (5336) ...# .#.......#..# .9..#.....#99 2 saltlings.. ....#....#.......##.#. _Your line of fire to the saltling is blocked by an iron grate. _Your line of fire to the saltling is blocked by an iron grate. _A saltling comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)] h6Z2........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================] hZ\..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26.................§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§] hZNoise: ---------  Time: 36439.0 (0.0)] h[........(....... §§§o) +5 hand cannon of a) +5 sling (freeze)] h?[O........(.......Fire: o) +5 hand cannon of Forgiveness....###.9.......] h`[Zot (5336) ...# .#.......#] h[m..# .9..#.....#99 2 saltlings.. ....#....#.......##.#. ] h[_Your line of fire to the saltling is blocked by an iron grate. _A saltling comes into view.] h[Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] h[Aim: a saltling (89% to hit)  You shoot a slug. The slug hits the saltling! The slug burns the saltling.] hE(((((  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a saltling (89% to hit)  You shoot a slug. The slug hits the saltling! The slug burns the saltling.  The saltling is severely damaged.ing bullet.] hsq  The sling bullet barely misses the saltling.] h:v] h.☼9.9#......] h=====40.1 (1.14) Rev ] h=☼] h' _You hear a shout!] hċD........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================] h. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0] h-Dex: 26.................§..§§§§§ XL: 20 Next: 11% Place: Desolation] hU........@.......§§...§§Noise: =====----  Time: 36440.1 (0.0)] h}t........*☼...... §§§] h.o) +5 hand cannon of a) +5 sling (freeze)........9.......Fire: o) +5 hand cannon of Forgiveness] hŌ....###.........Zot (5334) Rev ] h...# 9#.......#] h>..# ....#.....#99 2 saltlings.. ....#....#.......##.#.  You shoot a sling bullet.  The sling bullet barely misses the saltling. ] hd_You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] huAim: a saltling (heavily damaged, 89% to hit)] h{ D........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================] h . #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16] h .......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0] h Dex: 26.................§..§§§§§ XL: 20 Next: 11% Place: Desolation] hB ........@.......§§...§§Noise: =====----  Time: 36440.1 (0.0)] h r........(☼...... §§§o) +5 hand cannon of a) +5 sling (freeze)........9.......Fire: o) +5 hand cannon of Forgiveness....###.........Zot (5334) Rev ] h ...# 9#.......#..# ....#.....#99 2 saltlings.. ....#....#.] hV %......##.#. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (heavily damaged, 89% to hit)  ] h{ FYou shoot a slug.  The slug hits the saltling but does no damage.] h ☼  Aim: a saltling (heavily damaged, 89% to hit)  You shoot a slug.  The slug hits the saltling but does no damage.  The saltling is heavily damaged.ing bullet. The sling bullet hits the saltling.ing bullet freezes the saltling.] h- ] h ] h ] h |○9○.] hM l=1.1 (13] hf ] hO =○] hA a _The saltling is almost destroyed.] h 8........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26] h 2.........○.......§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§Noise: ======---  Time: 36441.1 (0.0)........9○...... §§§o) +5 hand cannon of a) +5 sling (freeze)........9.......Fire: o) +5 hand cannon of Forgiveness....###.........] hb GZot (5333) Rev ...# .#.......#..# ....#.....#99 2 saltlings.. ....#....#.......##.#.  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling. _The saltling is almost destroyed.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] h vAim: a saltling (almost destroyed, 89% to hit)] hdy........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******] h..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================] hޖ..##...|#.......[§.§§#§.. AC: 42Str: 16] h.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0] h);Dex: 26.........○.......§..§§§§§ XL: 20 Next: 11% Place: Desolation] hN........@.......§§...§§Noise: ======---  Time: 36441.1 (0.0)] h&........9○...... §§§o) +5 hand cannon of a) +5 sling (freeze)........9.......Fire: o) +5 hand cannon of Forgiveness....###.........] h՗Zot (5333) Rev ...# .#.......#] h*..# ....#.....#99 2 saltlings.. ....#....#.] hN......##.#. _The saltling is almost destroyed.] h4^Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hQ1Press: ? - help, Shift-Dir - straight line] hlAim: a saltling (almost destroyed, 89% to hit)  You shoot a sling bullet.  ] h6The sling bullet hits the saltling but does no damage.] hM.  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.  The saltling is almost destroyed.  You shoot a slug. The slug barely misses the saltling.The slug hits the saltling! The slug burns the saltling!  You destroy the saltling!] h6(○.   saltling] hτ_  Okawaru accepts your kill.] hޔ ○°9○.pp   ironbound convoker9   saltling  The saltling barely misses you.An ironbound convoker comes into view. It is wielding a +0 flail.] h--2.2 (1.12) Rev+ ] häm○°○] hV _The saltling closely misses you.] h........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26........○°.......§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§Noise: ====] h-----  Time: 36442.2 (0.0)........9○...... §§§o) +5 hand cannon of a) +5 sling (freeze)................Fire: o) +5 hand cannon of Forgiveness....###.........Zot (5332) Rev+ ...# p#.......#..# ....#.....#p   ironbound convoker.. ....#....#.9   saltling......##.#.  The saltling barely misses you.An ironbound convoker comes into view. It is wielding a +0 flail. _The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 89% to hit)] h8........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26] h........○°.......§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§Noise: ====-----  Time: 36442.2 (0.0)........(○...... §§§o) +5 hand cannon of a) +5 sling (freeze)........(.......Fire: o) +5 hand cannon of Forgiveness....###.(.......Zot (5332) Rev+ ...# p#(......#..# ...(#.....#p   ironbound convoker.. ...(#....#.9   saltling....(.##.#.  An ironbound convoker comes into view. It is] hRx wielding a +0 flail. _The saltling closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 89% to hit)  You shoot a sling bullet.] hN Press: ? - help, Shift-Dir - straight line  Aim: a saltling (almost destroyed, 89% to hit)  You shoot a sling bullet.  The sling bullet completely misses the saltling.You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!] h=G○°] h8 ☼°°.°....(chanting recall)..  Okawaru accepts your kill.] h=3.2 (11) Rev* ] h@v☼°°°] hiy _The ironbound convoker begins to recite a word of recall!] hnv ........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26.......☼°°.......§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§Noise: ===] hv ==----  Time: 36443.2 (0.0)........*°...... §§§o) +5 hand cannon of a) +5 sling (freeze).......*........Fire: o) +5 hand cannon of Forgiveness....###*........Zot (5331) Rev* ...# p#.......#..# ....#.....#p   ironbound convoker (chanting recall).. ....#....#.......##.#.  Okawaru accepts your kill. _The ironbound convoker begins to recite a word of recall!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 flail and wearing a +0 scale mail  (chanting recall, 82% to hit)] h` ........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26.......☼°°.......§..§§§§§ XL: 20 Next: 11% Place: Desolation........@.......§§...§§Noise: ===] ha ]==----  Time: 36443.2 (0.0)........(°...... §§§o) +5 hand cannon of a) +5 sling (freeze).......(........Fire: o) +5 hand cannon of Forgiveness....###(........Zot (5331) Rev* ...# p#.......#..# ....#.....#p   ironbound convoker (chanting recall).. ....#....#.......##.#.  Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 flail and wearing a +0 scale mail  (chanting recall, 82% to hit)  You shoot a sling bullet.  The sling bullet hits the ironbound convoker.  The sling bullet freezes the ironbound convoker.] h' [The sling bullet hits the ironbound convoker.  The sling bullet freezes the ironbound convoker.  The ironbound convoker is lightly wounded.ug. The slug hits the ironbound convoker!!ug burns the ironbound convoker!  You kill the ironbound convoker!] h+ ☼°°)] hz ○°.○°..] hɣ p24.3 (1.10] hN e○°○°] h P _Okawaru accepts your kill.] hs [........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26.......○°........§..§§§§§ XL: 20 Next: 12% Place: Desolation] h #........@.......§§...§§Noise: =====----  Time: 36444.3 (0.0)........○°...... §§§o) +5 hand cannon of a) +5 sling (freeze)................Fire: o) +5 hand cannon of Forgiveness....###.........Zot (5330) Rev* ...# )#.......#..# ....#.....#.. ....#....#.......##.#.  You shoot a slug. The slug hits the ironbound convoker!!  The slug burns the ironbound convoker!  You kill the ironbound convoker! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line] hm........#...#..§.§§§§§§§. planckenstein the Marksgoblin ........##..#...[§.§§§.§. Coglin of Okawaru ******..#................§.§... Health: 170/170 ========================. #..............§§§§.§.. Magic: 33/33 ========================..##...|#.......[§.§§#§.. AC: 42Str: 16.......#.......#.§§§§.§§. EV: 16Int: 10......##........§#...§§§§ SH: 0Dex: 26.......○°........§..§§§§§ XL: 20 Next: 12% Place: Desolation........@.......§§...§§] hnNoise: =====----  Time: 36444.3 (0.0)........○°...... §§§o) +5 hand cannon of a) +5 sling (freeze)................Fire: o) +5 hand cannon of Forgiveness....###.........Zot (5330) Rev* ...# )#.......#..# ....#.....#.. ....#....#.......##.#.  The slug burns the ironbound convoker!  You kill the ironbound convoker! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.] hp] h{<○] h~. _] hT y.##..#...[§.§§§.§...#................§.§.... #....§§§..##...|#[§.§§#§.] hT .......#.......#.§§§§.§......##..#...§§§§§.○°..§§§§§#...§...§§ #.○ §§§ ] hOU l... ....###...# .)##..# .....#.....#...#......#....#.. #.......##.#. ##[...# §.#] hr Y○.°] h7s K-----5.3 (1] h_s <29] h| T○°] hZ U _Found a shiny helmet.] hQ&S..#..........§.§....#. #...§§#..##...|#[..§§#§...#.......#.......#..§§§.§§..#......##..#...§§§§§#.○...§§§§§##.....§§ #.° §§§ .. ....###...##.)##..##.....#.....#...#......#....#.. #.##.#. ] h&##[...#. §.#.#..# . §§§##] hZ@°°§.#§§§] hA-----68] hG°°§.#§§§§] hFI] hN  . #§§.§... ..##...|#[..§§#§... .......#..§§§.§§.. ......##...#...§§§§§ .......°. ...§§  °] hZ  §§§  ..  ....###. ...##.)##.. ..##.....#.....#.. ...#....#... #.......##.#.... ##[...#. §.#§.. ..#..# . §§§##.### §§] h3 °..§..] h r77) Rev+ ] h& 9°] h+ ] ha% ..##...|#[..§§#§ .......#..§§§.§§ ......##...#...§§§§ .......°. ...§§  ... §§§  ...... ] h% ....###. ...##.)##.. ..##.....#.....#.. ...#....#... #.......##.#.... ##[...#. §.#..] h%? ..#..# .§ §§.##.### .. §. ..§] h=.§§§§§§§.#. §§§.# .§ §§§#### .. §...§] h>a86] hF§§§§§] hI] h_j .......#..§§§.§§ ......##...#...§§§ ........ .......§§  ...... § ....... ] hj ....###. ...##.)##.. ..##...@.#.....#.. ..#....§§#....#...] hkp #....§§§##.#.... ##[§§.#. §§#... ..#§§# .§ §§§##.### .. §. ..§] hx§§.§§§§§§] hȒa95] h՝§§§§§§] h] h #...#.. ........ ......... ....... § ........  ....###. ...##.)#.......#.. ..##.....#.....#.. ..#...@§§#. #..§.§§§##.#.... ##[§§§#. §§#... ..#§§##.§ §§§##.### .. §..... ..§#...................... ] h§§§§§] hL}504) Rev ] hz l§§§§] h ] ht  ........ ... . § ..  ....###. ...##.)#.......#.. ..##.....#.....#.. ..#....§§#. #..@.§§§##.#.... ##[§§§#. §§#... ..#§§##.§ §§§##....### .. §...... ..§. #.. #.. ................... ] h n§§§§§] h a13] h, `§§§§§§] h ] h n .. . § ..  ....###. ...##.)#.......#.. ..##.....#.....#.. ..#....§§#. #..§.§§§##.#.... ##@§§§#. §§#...#....#§§##.§ §§§###....### .. §........ ..§ ..#.... #..................... ..... #] h7 §§.§§§§22] h< ] hB@  _You see here a +2 helmet of intelligence.] h ..............§§§§§§§] hY a31] hʠ §§§§§§§§] h0 U _s - a +2 helmet of intelligence] h] hwInventory: 46/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction ] hArmour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}  s - a +2 helmet of intelligence  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} ] hiy V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] hw] h#] h..................... planckenstein the Marksgoblin .................. §§ Coglin of Okawaru ******..................Health: 170/170 ========================....###...........Magic: 33/33 ========================...##.)#.......#..AC: 42Str: 16..##.....#.....#..EV: 16Int: 10..#..§§§§#....#...SH: 0Dex: 26#..§§§§§##.#....] hXL: 20 Next: 12% Place: Desolation##@§§§#. §§#...Noise: ---------  Time: 36453.3 (0.0)#....#§§##.§ §§§##o) +5 hand cannon of a) +5 sling (freeze)#....### .. §.Fire: o) +5 hand cannon of Forgiveness....... ..§Zot (5321) Rev .........#..... #..................... ......................] h@ ...............#.. Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}] hguPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. ] h_Found a shiny helmet. _You see here a +2 helmet of intelligence. _s - a +2 helmet of intelligence] h§§§§§] hL] hi§§§§] h] hK] hOMWear which item? Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  u - a +2 helmet (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}  s - a +2 helmet of intelligence  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} ] hCP V - a scarf of resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip ] hW ] h#a ] hi ..................... planckenstein the Marksgoblin .................. §§ Coglin of Okawaru ******..................Health: 170/170 ========================....###...........Magic: 33/33 ========================] hj ...##.)#.......#..AC: 42Str: 16..##.....#.....#..EV: 16Int: 10..#..§§§§#....#...SH: 0Dex: 26#..§§§§§##.#....XL: 20 Next: 12% Place: Desolation##@§§§#. §§#...Noise: ---------  Time: 36453.3 (0.0)#....#§§##.§ §§§##] hk o) +5 hand cannon of a) +5 sling (freeze)#....### .. §.Fire: o) +5 hand cannon of Forgiveness....... ..§Zot (5321) Rev .........#..... #..................... ...................... ...............#..] hk  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _Found a shiny helmet. _You see here a +2 helmet of intelligence. _s - a +2 helmet of intelligence] hgu u§§§§§§] hv ] hK| ^§§§§§§] h ..............§.§§§§] hɟ 4.3 (10) §§§§§§§§§] h .#..§] h g5.3 (219] h d§§§] h §§§.§§.§##] h f6.3 (38] h §§§§] h- §§§.§] h f7.3 (47] h9 S§§§] h, m§.#§§§] hc- f8.3 (56] h3 K§§] h6 Y 39a) +5 sling (freeze) o) +5 hand cannon of _You start removing your armour. You continue removing your +2 helmet. x5] h6 ia) +5 sling (freeze) {Cipactli} ] h> b§§] h\Y z §§..§§You finish removing your +2 helmet.  You start putting on your armour.9.3 (65] h` b§§] h| J§§] h} g60.3 (74] hF /§§] h v......#§.] hx f1.3 (83] hk C§] h b.§##] hz f2.3 (92] h ] h -.§] ha j3.3 (10.0)1] h C§] hP 423 _You continue putting on your +2 helmet of intelligence. x5  You finish putting on your +2 helmet of intelligence.] h ] h ] hA P _You feel clever.] h] hDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (select all with ()U - 6 curare-tipped darts  W - 5 throwing nets] h X - 3 darts of disjunction Armour (select all with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3} ] hU  u - a +2 helmet  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+} ] h G V - a scarf of resistance Gizmo ] h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]] h (1 turn)  a - a +5 sling of freezing (weapon) {Cipactli}  u + a +2 helmet[Enter] accept (1 chosen)] h"] hH..................... planckenstein the Marksgoblin .................. §§ Coglin of Okawaru ******..................Health: 170/170 ========================....###...........Magic: 33/33 ========================...##.)#.......#..AC: 42Str: 16..##.....#.....#..EV: 16Int: 13..#......#....#...SH: 0Dex: 26#.......##.#....XL: 20 Next: 12% Place: Desolation##@...#. §§#...Noise: ---------  Time: 36463.3 (0.0)#....#..##.§ §§§##a) +5 sling (freeze) o) +5 hand cannon of#....#### .. §.Fire: ] hHFa) +5 sling (freeze) {Cipactli} ....... ..§Zot (5311) .........#..... #..................... ...................... ...............#..  _You start removing your armour. You continue removing your +2 helmet. x5  You finish removing your +2 helmet.  You start putting on your armour. _You continue putting on your +2 helmet of intelligence. x5  You finish putting on your +2 helmet of intelligence. _You feel clever.4.3 (10] hO] hR+ _You drop a +2 helmet.] h 4] hz ] h ] ha" p09] h}$ ] h7 Y8] h89 ] h!@ ] hH g ....###  ...##.)#.......#..  ..##.....#.....#.. ..#......#....#... ####.......##.#.... #..##[...#. §§#...] hNI  #....#..##.§ §§§##..###....####.§. §.......@......§§§ ..............§§ ....#.........§§  #.........§§........] h~I <9. .................... ....................# 9   saltling (wandering) .#...........] hI V.#............ ] hI ....] hT +6.3 (2] hg  .§§.§§§§§§.§§.§§§. ] h}h §§. §.. A saltling comes into view.] hCi f7.3 (37] hp §§§§§§§§§§] h*w 5 _The saltling moves out of view.] h4] h] h\] hX] hC6] hv,] h^  ..##.....#.....#. ..#......#....#... ####.......##.#..... #..##[...#. §§#..... #....#..##.§ §§§##] h .#..###....####.§. §.................§§ ............§§.§  .....#§§§§ .... #.......§§§§...... ... ..§§........] h"  .§§ .#..§§] hH `#...§§] hl . 9   saltling (wandering).....] h y9. ... ∩] h !] h+8.3 (1] h] h,§§§§§§§9§§.] h.f9.3 (25] h6 §§§§§§§§§] h;[ _A saltling comes into view.] h1 §((§(§(§§9] h9  You shoot a sling bullet.] hU.^ §§§§§ The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h] h] hN}9§☼.....§§.§.§.§. ] h5==70.3 (1] hS4) Rev ] h§☼.....§§§§§] hB]§§§] h c _The saltling is moderately damaged.] h̒ §§☼.....§§§§§§§] hC/You shoot a sling bullet.] hi §§] h ☼§§§ ] hj The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h ^ °.....§§§○.....§§§§§  The saltling is moderately damaged.] hy1.4 (1.13) Rev+ ] h°§○.....§§§§] hU _The saltling barely misses you.] hT > °.....§§○.....§§§  You shoot a slug.  The slug hits the saltling but does no damage.] h You shoot a slug.  The slug hits the saltling but does no damage.  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.  You destroy the saltling!] hD ☼°§○§§§ ] h ○°§§°.....§§§§§§] h g202] h ○°§§°§§§§§§] h& P _Okawaru accepts your kill.] h ○§°§§§§§§] hb ] h °§°§§§] h H _No target in view!] hDs4] ht] hz] h.#.. ####.......##.#... #..##[...#. §§#.....#..##.§ §§§##.#..###....####.§. §. .................§§ ......○°.....§§§.§ ] hS .....#......§§§§ §§§§.........9.9....#..........#§..#.#.........99 2 saltlings (1 wandering)... ... .∩] h....] hʌ&0] h] h(j  2 saltlings come into view.] h}§§a......§§§§§.9.9§.§§a   servant of whispers (polearm)99 2 saltlings] hکo--3.4 (11] hn§§§§§] hw _A servant of whispers comes into view. It is wielding a +0 spear.] h%P §§§§§§((§(§§(§(((You shoot a sling bullet.] h(r  The sling bullet completely misses the saltling.You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!] hky§§§§§§§§§   saltling] h _  Okawaru accepts your kill.] h.H.....§....°§...§..§...] h"x==4.5 (1.10) Rev* ] h{+§§§§] h/J _The servant of whispers hits you but does no damage.] hy  (§§ You shoot a sling bullet.  The sling bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.] h K §§§ The servant of whispers is moderately wounded.You shoot a slug. The slug hits the servant of whispers!!  The slug burns the servant of whispers.] h k ..§§○°.....§.§The servant of whispers is severely wounded.] h e5.6299] hШ §§○§§§] hV a _The servant of whispers closely misses you.] hr (((§○°§] h /You shoot a sling bullet.] hnM ○§  The sling bullet closely misses the servant of whispers.You shoot a slug.] h  .a.○°☼....§§§§§§#§..§§..... §  The slug barely misses the servant of whispers.] h{  *§*§○°*....§*.....§*....§§#§#....**] h z§The servant of whispers invokes the aid of its god against you.] hv  .§@§.○......§.#.......§§§....§§§...§§§The bolt of lightning is repelled.] hJ =======608] h §○§§§§§§ §§] hF ' _You hear a shout!] h]  (§§○.○§§§§#§§§§§ §You shoot a sling bullet.  The sling bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.] h?k ((§○§§§§§§The servant of whispers is almost dead.You shoot a slug.] h* .a.§○....§.°.○....§§§§§§§§§§§§§§§§§  The slug closely misses the servant of whispers.] h+==-----77] h>6f§°§§§§§§§§§§§§§§§] h9d _The servant of whispers completely misses you.] h . ####... .. #..##[...#.  ... #....#  .#..###....####.§. §.  .................§§  ........§.§  .....#.......§§§§  .... #@○....§. ......°.○....§§ #.............§ §§§§.#.......§§ §§#§#........§§ ..§§§........§§ ] ha... §§........§ .. §§§.........∩] hG . ####... .. #..##[...#.  ... #....#  .#..###....####.§. §.  .................§§  ........§.§  .....#.......§§§§  .... #@○....§. ......°.○....§§ #.............§ §§§§.#.......§§ §§#§#........§§ ..§§§........§§ ... §§........§ .. §§§.........∩] h§○°.○§§§§§§§§§§§§§§§] h2<-----] h ○°§§§§§§§] hj _A servant of whispers is nearby!] hK _The servant of whispers completely misses you. _A servant of whispers is nearby!ing bullet.  The sling bullet hits the servant of whispers!  The sling bullet freezes the servant of whispers.  You kill the servant of whispers!] h)(○°.○....§§§§§§§§§§§§§§§§§ §§ ] hr ((§°.○....§§§§§§§§§§§§Okawaru accepts your kill.] h] h.)§.§°....§§9☼°....§§.§§§§§§§§.9   saltling§§§§§] hi386] hm§°☼°....§§§§§§§§§§§] h' _You shoot a slug.] hG  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] h °°☼°....§§§§§§§#§§§§§§ §§ ] hId °....§§(☼°....§(§§§(§§#((§§§  Okawaru accepts your kill.] h§○....§........○........§] h|§§§§] hh )§.] h A§§§§§.] h% .§§§] h i495] h '○] hr P§§§] h *§§] ho E§§] h / _You shoot a sling bullet.] h/ Y○....§§○§§§§§§§§§] h G§§§] h5 ] h ○§○§§§§§§] h" *§§] hY H _No target in view!] h, ] hO- ] ha/ ] hP7 ] hXI ] hO `4 _] hP ] hX k. ####.......## ...9 #..##[...#. §§#..... #....#..##.§ §§§#..#..###....####.§. §.] h.Y #.................§§ .......)§.#......#.○......§§§#......#........§§§.....] hWY .......@○......§§.--§#§.....] hY §.§ §§§§§#..§] hY  §§#§#...§ ..§§.] hY x... ...§.] hY 9   saltling (wandering) ..#§.∩] hOZ v #.... ∩] hf '80] hs .°°§.§. ] h t OA saltling comes into view.] ht --1.6 (23] h3| y°§§§§§§§] h 5 _The saltling moves out of view.] h~4] h] h_] h ' ..#....#9 ####.......##. .... #..##[...#. ] h\&.... #....#..##.§ §§§#..#..###....####.§. §#.................§§..)........§.§ #......#.°......§§§ ] h ##........§§§.........°§.§#§....§] h §§§§§#.§ §§#§#.§ ..§§..9   saltling (wandering)] h* ...§......#§..∩#.......] hR!] h&0] h] hr] h.99..] hj.#.§.§§§§§§§§#§99 2 saltlings (1 wandering)] h6f2.6 (12] hap§.§§§] h ] h-M_A saltling comes into view.] hJ ..... #### . .9.. #..##[...#.  ...... #...  #..#.9###.. ] h .#........  ........)  #......#  #.....@# ............... ..#.§.§........ §§§§§§#....... §§#§#........ ] h%-....... ....... ] h]@.......∩] hʤ ..... #### . .9.. #..##[...#. ] hk_ ...... #... ] h #..#.9###.. ] h~ .#........  ........)] h@  #......# ] hY #.....@# ] hF............... ..#.§.§........ ] hlS§§§§§§#....... ] h§§#§#........ .......] h .......] hަ .......] hH∩] hƱr§§§§§§] hŲ] hrh§§§§] hd _There are monsters nearby!] hϭi (((§§§§9  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.] h:; §§§§§The saltling is severely damaged.You shoot a slug.  The slug hits the saltling but does no damage.] h&] h] h] h.9...9.☼] h!.§§§.§.§§#§§] h[==3.7 (1.11] h] h[r§§.§§§] h-a _The saltling is severely damaged.] h0^  (☼§§§.§§#§§You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] hb   The saltling is almost destroyed.You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!] hb \.☼§§§§.§§#§§   saltling] h~~ ] h _  Okawaru accepts your kill.] h2 ] h, S.9.°.○§.#§...] h ...§....§§§.§S   guardian serpent (wandering)§§9   saltling] h c4.80] h z○§§§§§§] h c _A guardian serpent comes into view.] h o (((○§.#§§§#§§§.§S] h  You shoot a sling bullet.  The guardian serpent shouts!  The sling bullet hits the saltling. The sling bullet freezes the saltling.] h1  ○§§ §§.§ The saltling is moderately damaged.You shoot a slug. The slug hits the saltling! The slug burns the saltling.] h ] hܞ ] h ] h $...9°☼..#..§§#..§.9   saltling§ §§§.§§#§] hv p=5089] h °§§§.§..§§] hE a _The saltling is almost destroyed.] h{  You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!] hy ^.(☼○§§§ § ] hX ((((((○§§] hYC§  Okawaru accepts your kill.] h] h9...S#.....☼☼°§§.§§S   guardian serpent§ §.§§§§#§] ha68] hd/☼°§§§§§.§§§] h/ _You shoot a sling bullet.] hmW (((((((☼☼°§§§§§  You shoot a slug.] hI ☼°§§§§§.§§The slug barely misses the guardian serpent.You shoot a sling bullet.] h.] h...S..☼○○°] h].§§.§§§.§§] hZi-77] h☼○○°§.§§§] h7c _The sling bullet misses the guardian serpent.] h% (((○○°§§.§§§§§] hvYou shoot a slug. The slug hits the guardian serpent.  The slug burns the guardian serpent.] h○§§§.§ §The slug hits the guardian serpent.  The slug burns the guardian serpent.  The guardian serpent is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the guardian serpent!ing bullet freezes the guardian serpent.] hj] h'] h1..S☼○○.☼..] h\2....§.§..§§#] h3i=86] h|>☼○☼§§.§] h B ] hQBZ_The guardian serpent is heavily wounded.] hE (((((○○☼§§§] h2F/You shoot a sling bullet.] hl _The guardian serpent is heavily wounded.The sling bullet barely misses the guardian serpent.You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent!  You kill the guardian serpent!] h○☼§ ] hwt.....○°°☼○§§.§§§§§§§...] h@x.§§......§#.] h=5-9.9 (1.1] hb;5] h°☼§§§§§§§] h9P _Okawaru accepts your kill.] h○°°☼○§] hy8-] h°☼○§§§§§§§§] hǩH _No target in view!] h ○°°☼○§§§§§§§] h ] h= °☼○§.§§§...§§.§] h H _No target in view!] hs J] hy ] h ] hs J4 _] h ,] hp ] hƜ ;3] hK ] h˩ ] h Y2] h ] h4 ] hk j1) Rev+ ] hZ ] h? ] h Y0] h ] h ] h Z79] ha ] h ] hh Y8] h ] h ] h t7) Rev ] h ] h ] h+ ] hG4 ...§§§§§.§...####..........§§§§§§..ß.#..##[..............#....#..##.#....#..#..###....####.......#.............................)........§.9#....#......#........§§......#......#........§§.......@.............§§--.#.......§.§.§.§§§..#.........§] h4 .....§§§§#.#..........§.....§§§......§§.§§...9   saltling (wandering)..§ ...§#...§ #.. ] hA §§§§§97.9 (8.0§..§.§§.§..§..§.§§ §§§] hB --8.9 (96] hH §§§§§§] hK [ _A saltling comes into view.] hdo §§§..ß.#..##[ ......§§.... #....#..#..###. ......#........ .............). 9#....#......# ......#......#. .......@....... .......#....... ..§..§.§§...#.. ] hߩv..§..§§§§#.#... .....§.§....... ...§.§.§....... ..§§ §§.§#.....] h< .§ #.... ] h| §§§..ß.#..##[ ......§§.... #....#..#..###. ......#........ .............). 9#....#......# ......#......#. .......@....... .......#....... ..§..§.§§...#.. ] hv..§..§§§§#.#... .....§.§....... ...§.§.§....... ..§§ §§.§#..... .§ #.... ] h/§§§§..§.§§§..§§§§] h] hO§§§..§.§§§§§§§§§ §§] h0 ] hhQ_A saltling is nearby!] h P §§§..ß.#..##[ ......§§.... #....#..#..###. ......#........ .............). 9#....#......# ......#......#. .......@....... .......#....... ] hc ..§..§.§§...#.. ..§..§§§§#.#... .....§.§....... ...§.§.§....... ..§§ §§.§#..... .§ #.... ] h §§§..ß.#..##[ ......§§.... #....#..#..###. ......#........ .............). ] hA9#....#......# ......#......#. .......@....... .......#....... ..§..§.§§...#.. ..§..§§§§#.#... .....§.§....... ...§.§.§....... ..§§ §§.§#..... .§ #.... ] h2§§§§§§..§§..§§§§§§.§§§ §§] h] h§§..§.§§§..§§§§§ §§§ _A saltling is nearby!] h! §§§..ß.#..##[ ......§§.... #....#..#..###. ......#........ .............). 9#....#......# ......#......#. .......@....... .......#....... ..§..§.§§...#.. ..§..§§§§#.#... .....§.§....... ...§.§.§....... ..§§ §§.§#..... .§ #.... ] h §§§..ß.#..##[ ......§§.... #....#..#..###. ......#........ .............). 9#....#......# ......#......#. .......@....... .......#....... ..§..§.§§...#.. ..§..§§§§#.#... .....§.§....... ...§.§.§....... ..§§ §§.§#..... ] hs.§ #.... ] h1b§§§§§§§§§§ §§] h§§§§§§§§§§§ §§] h_ _A saltling is nearby!] h3( §§§§((((((§.§§§..§§§§] hA4<§§9  §§ §  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h  The saltling is moderately damaged.You shoot a slug. The slug hits the saltling!!! The slug burns the saltling.  You destroy the saltling!] hD§§] ht?.§§§§§§ §§ § ] hi1.§......#.☼.......§§§...§§§...§....§§§§§..#....#] ho==9.9 (15) Rev+ ] hZvn§§§☼§] h|P _Okawaru accepts your kill.] h §§§☼§§§.§§§§§] hr ] h §§§☼§§§§] h H _No target in view!] h §§§§§§§§] h3 ] h¸ §§☼§§§] h H _No target in view!] hڲ] h~] h] h:] h] he4) Rev  _] h,] h_Y3] h] hu] hjY2] h] h ] hkY1] h] h"] h/2^0) ] h=3] h5] hjZ69] h] h ] hY8] h] h] hG&Y7] h&] h,] h97Y6] h7] hq:] h[G] hGC5] hSH] hJ] h5Y] hYC4] hY] ha] hfY3] hfg] hai] hcp ................ ..§§...#...........#..9..§§.§......#......#...§..§§....#.#............§§..§§.. ....§§§.§§§§.. ..§§§§§§§#§..§§§§§§§§§§§#..§@§§§§§§...... ..] hpg--§§§§§§§§§.§..... .. §§§§§§§§.#..... .. ......)...##...§§§§§§§#.. ................§§...... .............................)9   peacekeeper (wandering) ..........##..§.......#. .........# #.§§......##.# .........####........####.] h ...#..9#...§..........§§§§§...§§§§.....§§5112.0)....§§§. §§§§§] hbA peacekeeper comes into view.] h5--2.9 (132] h§§§§§§§§§§§§§§§§§§§§] hB8 _The peacekeeper moves out of view.] h] h] h] hv] hY1] h,] h] h=C0] h] h] hZ59] h ] h ] h($Y8] h$] h4(] h=Y7] hl?] hTB] hUY6] hV] h]] hnsY5] hsu] hy] h׎Y4] h] h] hY3] h{] hR] h# #....#..#..###......a........#......................) .........#....#.............##....#...............#............#......#.........#......#.@..........#.#........§§§§.....§§...........§§§§§..§§§§§.. .......#.§§§§§§.§§§#§ ] h1.........§§§§§§§§§§§# .........§§§§§§§§§§§..a   ragged hierophant (asleep) ........§§§§§§§§§§§.§....  §.♣ .......##§§§.§§§§§§.#....P.♣......)...##§§.§§§§§§§#] h 21.9 (9.0)  A ragged hierophant comes into view. It is wielding a +2 whip of electrocution.] hc.a§§..§§..§§§§§..§§§§..§.a ] hj2.9 (10.0)2] hJ§§§§§§§§] h!3 _The ragged hierophant shouts!] hO ............... .......a.......) .........#.... ............... ....#........... ....#........... #.....§§ #.@...§§ ........§§§§§§ ........§§§§ .......#. .........§ .........§§§§§ ........§§§§§  §.♣ ......)] h$Ki ............... .......a.......) .........#.... ............... ....#........... ] hKR....#........... #.....§§ #.@...§§ ........§§§§§§ ........§§§§ .......#. .........§ .........§§§§§] h L ........§§§§§  §.♣ ......)] hV§§§§] hZV] hW] hL_§§§§§] hbh _A ragged hierophant is nearby!] h'; ............... .......a.......) .........#.... ............... ....#........... ....#........... #.....§§ #.@...§§ ] h........§§§§§§ ........§§§§ .......#. .........§ .........§§§§§ ........§§§§§  §.♣ ......)] h+ ............... .......a.......) .........#.... ............... ....#........... ....#........... #.....§§ #.@...§§ ........§§§§§§ ] h`........§§§§ .......#. .........§ .........§§§§§ ........§§§§§  §.♣ ......)] h§§§§§§§§] h] h§§§§§§] hh _A ragged hierophant is nearby!] hg  ............... .......a.......) .........#.... ............... ....#........... ] h ....#........... #.....§§ #.@...§§ ........§§§§§§ ........§§§§ .......#.] h ; .........§ .........§§§§§ ] hK O........§§§§§  §.♣ ......)] h"6  ............... .......a.......) .........#.... ............... ....#........... ....#........... #.....§§ ] h6 #.@...§§ ........§§§§§§ ........§§§§ .......#. .........§ .........§§§§§ ........§§§§§  §.♣ ......)] h[? §§§§§§§§§§] h? ] hI §§§§§§§§] hW +(((((...§§§§§§§ _A ragged hierophant is nearby! _A ragged hierophant is nearby! _is nearby!  You shoot a sling bullet.  The sling bullet hits the ragged hierophant.  The sling bullet freezes the ragged hierophant.] hj e §§§§§§§§ The ragged hierophant is lightly wounded.  You shoot a slug. The slug hits the ragged hierophant!!  The slug burns the ragged hierophant!] h  ....☼...§§§@...§§.§§§§§§§§§§.§§.§§  The ragged hierophant is heavily wounded.The ragged hierophant casts a spell at you.] h 63-==3.0)1) Rev ] h "§§@...§§§§§§] h §§§§.§§§§] h B _A blast of power from the earth strikes you!] h/  (((((...§§§@...§§§§§§§§ You shoot a slug. The slug hits the ragged hierophant!  The slug burns the ragged hierophant.] hA ((§§§§§§§§§§§§§§§  The ragged hierophant is severely wounded.You shoot a sling bullet.] h] h\e..a...☼...§☼.§§§.....§§.§§§§#...§.§..§§§§§] h|..§§§§....##§] h}a40] h6t☼...§☼.§§§§.§§§§§§§§§§] hl _The sling bullet closely misses the ragged hierophant.] h  You shoot a slug. The slug hits the ragged hierophant!!!  The slug burns the ragged hierophant.  You kill the ragged hierophant!] h)((((§@☼.§§§§§.§§§§§§§§§§§§] h25 (((§☼.§§§§§#...§.§§§§§  Okawaru accepts your kill.] h ..)...§○...§§.@○§§§§§§§§§§§§§§§§.#...§.§§..§§§§§...§§§§.......##§] h4-6549) Rev+ ] h○§§§§§§§§] h/ _You shoot a sling bullet.] h○○§§§§§§§§§.] h] hk○§§§§] h^H _No target in view!] hi §§§§§§§§§§] h ] h§○...§○§§§§] h$§§§§§§] hH _No target in view!] hR ○...§○§§§§§§§] h[S] hX§○...§§§§§§§] h\H _No target in view!] h^ ] h ] hQ ] ha ] h J8 _] h ] h 57) Rev ] h_ ] h Y6] h ] hZ ] h" a65] ha ] h- Y4] h* ] h2 |73) ] h3 ] hIi k2180] h 4] hYA ] hK ] h _ ] h_ J0 _] hf ] h|h ] hx Z29] hz ] hU~ ] h Y8] h ] hƖ ] h1 Y7] hA ] hM ] hб Y6] h! ] hr ] h H....... ..... ...........§... .....#...§#§.⌠  .........§§§...§§§... ....#....§#.§.§§§... . #..#...§§#....#§##..#§§..........§§.§8.9 (5.0):#...#.ß..........§§. .#...#. .......#....#....#..# ...................#.. ..................... ...........)..#....# ...................# ......#............] h n§§§§] hq f9.9 (65] h §§#§§§] h U _Found a book of the Wilderness.] h] h\] h] hw] h>Y4] h] h] h6] h;3] h~] h ] hY2] h] h{!] h(3Y1] hu5] h\=] h Y0] hk ] h] h"Z19] h$] h(] he:Y8] h<] h~@] hTo7] h\§§§§# .............#..... .§§.§.......#...§§ §§§§#..........§§§... §§..........#...§#§.⌠ .§§### ......#.......§ ] ha].§§§. .........#....#....§#.§ §§§§§ ..........##..#...§ .............#..#....... .#.... .###§§......... ..#... ##§§.:#...#.ß..... ...... .§§§..#...# ] h]...... ...##.......#....#. ...... §... ............. ...... §.. ..... ...... ...........)..# ] h]...... ...... ...... #] hg:.§§.§.#...§§ §§§§§#.....§§§..............#...§#§.⌠.§§####....§§§§.. ..§§§.....#....#....§#.§ §§§§§§ ...##..#...§§#. ....... .....#..#.....#.... .###§§§.......] hi..#... ##@§.:#...#.ß..... §§§§..#...#..§§##.......#....#. §... .............. §.. ........ ..)..#. ........ ......#. ......#] h§57.9 (8§§§§§] hہf8.9 (96] h(§§§§§] ht _You see here a staff of earth.] h`] h] hnv5 _] h9C4] h] h] h] h6 Y3] hZ ] h] h=Y2] h"] hV'] hn5Y1] h*7] h9] hIY0] h K] hN] h4]Z09] h]] hEc] htY8] hu] hw] h0Y7] hڅ] h֎] h}Y6] hw] h ] hY5] hL] h] hY4] hX] h] hY3] h] h] hY2] h] h] h C1] h ] h ] h] hQ$] h$C0] hg&] h_)] h4] hd4E199] h16] hR9] hHY8] hI] h[] hkY7] hNt] hw ######.§§§.# ....####. ######§§§§§# ....... ######.§§§.§ ........... ] hUx######§§§§§# .......... #####.§.§§.. ............. ] hy5#####.§§§§####........#.. #####§§§§§....#....# ####.§§§..[...#....# ####......@....#..... ####....#.........###§§§] hUy ####.....#.....#...§##§..:#] hy ####........§§§§§..# ] hy####........§#.§§§§§§§## ] hy####........§§§§§§§§§§.... ] h z#####.....§§§§§§§§§§..§ ] h5z####.......§§§§§§§§.§§§ #####......§§§§§§§§§§§§] h*|M##... ... .#.§§§. ....####§§§§§# ..§§§.§ ..#§§§§§# ..] h§.§§.. ...§§§§####.#...##§§§§§.#.#.§§§#...#] h˃7.#........] hV..#.........###§§§........#.....#...§##§..: ] hI####...............§§§§§..#....§§ .....##.....§§§] hń4#.......§§] hw§§§§§§§§§§77.9 (19.0)#.§§§§§..§§§§§#§§§....§#.§§§§§§§§] h^..§§§§§] hIg8.9 (206] hYR§§§§§§§§§..§§§§#§§§] h6 _You see here a +2 leather armour of cold resistance.] h4] h] h{] h5 _] h)Y4] hG,] h2] h BY3] hB] hE] hSY2] h3V] h_] hoY1] h/q] hu] h8Y0] hV] h] hZ89] hJ] hb] h{] hC8] h?] hs] hY7] hU] h] hY6] h] h] hY5] h] h#] hY4] h] h] h)Y3] h+] h~.] h[:Y2] h8<] h@] hpPY1] hnS] h\] h/hY0] hQj] ho] hwZ79] hy] hg|] hY8] ht] ht##########..§.§.##.......§§§§§§§  ##########.....#....#.....§§§§§ ########................##.# #######..............#)..... #######§§§.§§....[.......... ] hՔ#######§§§§§........ ######§§§§§§........ ######...§§.§§§).........#.. ######...§.§§§.@.... ] h#####.....§§§§..#.... ] h.#####§§§...§§.§§§......... ] h|####§§.§...§§#§§§.....##. ####.§.§..#§§§§§§#....#####§§§....§§§§§§#....).] h%####§§§§...§§§§§§.##....####§§§§......§#........] h####..§§#§...=........).] hBM#.§.....§.§§§.§.#.##.......§§§§§§§##.....#....#.....§§§§§#......##.#..............#)§§§....[.....#§§§§§§§§§§.....§.§§§##...§.§§§.........§§§§..#..#§§§...§§.§§§......... ] hߞ ####§§.§...§§#§§§.....##.§§§§§§#........] h##..##.....#.................§§§.§§.§§.§§§.§§§§§96.9 (18§..§§§§..§§§§§#§§§§§] hg7.9 (197] h޸§§§§§..§§§] hI _You see here the +3 battleaxe "Impslayer" {holy, Will+}.] hݫ] hk] h] h] hj] hJ6 _] hy] h] hY5] h] hj] hY] hC4] h] h] h] hC3] hj] h] h,Y2] h|0] hX3] hlB] hBC1] hD] hOf##§§§§§.§§.§.. #§§§§§§.§§§§§§......... #...§§.§§§§§.§......#... #...§.§§.§§§§§.......... ] h5P.....§§§.§.#........... §§§...§§§............. §.§...§§#§§......##.# ] hdP§.§..#§§.§§§#....#..## §§....§§§§§§#...@)...# §§§...§§§....##.......# ] hPd§§§.......#....... ] hPv.§§#§...=........)...##. #.§§##...........#...#...#..... #.§§§§###........####....#.....] hP #.§§§§#§.................#..... #..§.§...................#...§§] hQ1 #§§§§§#........§§§..] h;QE ] h3[§§§§§.§§.§. §§§§§§.§§§§§§........... ...§§.§§§§§.§......#... ...§.§§.§§§§§.........§§§.§.#........... ...§§§............. .§...§§#§§......##.# ] h[@.§..#§§.§§§#....#..## ....§§§§§§#....@...# ...§§§....##.# .#... §§#§...=........)...##. .§§##.] h[ #...#... .§§§§###.####....#..... .§§§§#§.] hN\........#..... ..§.§.........#...§§ §§§§§#.§§§.] hpP§§.§..§§§..603.9 (6.0)4.9 (70] h8w-§§] hS _You see here the +3 sling "Wafirgh" {chaos, rF+ Str+2}.] hf4] hk] h,p] hq] hK69 _] h#] h] hY8] h] hK...§§.§§§§#.... ...§.§§.§§§........§§§.§§#.... §§...§§§.§..... ] hL§...§§#§.......##.# .§..#§§.§§§#....#..## §....§§§§§§#....)...## §§...§§§....##.......##.§.......#......@.......] h#§...=........)...##.. .§§##...........#...#...#..... .§§§§#######....#............] h?f........ §§§.§...................#...§#§.⌠] hk  §§§§####........#..........§§§§.. ] h@ .§§...§§§.§§#. §§...§§§.§.. .#§.] h##.# #§§.§§§#....#..## §....§§§§.§#....)...##§....##.......##.....#......] hHA#§...=..##.. .§§##...#...#...#.....§§#######....§.........] hfD..] hW....... §§§§§§.§#..........#....#....§#.§] hE ] h+6.9 (2] h?f7.9 (37] hu] h  _You see here the +8 broad axe of the Heart {flame, rPois rF+ Str-5 Int+3}.] h J] h¦ ] h* ] h v6 _] h 54] h ] hh ] h3 Y3] h ,] hd Y2] h ] h" ] h4 Y1] hZ7 ] h; ] hM ] hM C0] h[P ] h4V ] hNi Z59] h8k ] ho ] h Y8] h5 ] hM ] h Y7] h\ ] h ] h1 Y6] h ] h2 ] h{ Y5] h# ] h ] hD ......##.# ..ß......ß§ß.....#)..§..§..§§.............. ..[......§§§§§§§§...........§§§§§§§§....... §§.......§§§§.§§§.......§........#......#......................[.....#.] h ....# ...............@[# ......##.#....###.# §§#....#..##......... #....)...##....ß....9 .##.......##.#........ #..............#..... .. 9   saltling (wandering) .......)...##..#....# # .......#...#...#..... .......####....#.....] h 019.9 (12.0)] h: ? §..§§§§§§§..§§§§§§§§§..§.§§.§§.§§.  A saltling comes into view.] hv h20.9 (134] h §§§§§§§§§§] h 5 _The saltling moves out of view.] h ] hB ] h ] h_ §§§§.§§............)] hX# !##.# ..ß......ß§ß... #)..§..§..§§.. [.§§§§§§§.......# §.§§§§§§§§..§..§.§§.§..#..§.§§#. .] h@$ [...... #.# ..@# ##.#....###.# #....#..##......... §#....)...##....ß..... ##.##.#........9 .#.......p   ironbound convoker (wandering))...##..#....##.#999 2 saltlings (wandering)#...#...#...p. .. ] h0 0.0)  An ironbound convoker and 2 saltlings come into view.] h3 ] h`4 ] h^H  §§§§§§§§§§§§§§§..§§..§.§..9pp.##.#.9   saltling.  The ironbound convoker shouts!] hO f1.9 (13] hS 8§§§§§§§§§§§§] h` _The saltling moves out of view. _You see here the +1 leather armour "Cets" {rCorr Dex+2}.] hC;a  )..§..§§§§§....... .[§§§§§.......# §§§§§..§....... ..§§...§....... #..§.§.#....... .......[...... ..........# .......@##....###.###......... )..... ....... .....9. ).##.#. ... ..  ] h  )..§..§§§§§....... [§§§§§.......# §§§§§..§....... ..§§...§....... #..§.§.#....... .......[...... ..........# .......@##....###.###......... )..... ............9. ).##.#. ... ..] hh§§§§§§§§§] h] h"§§§§§§§§§] h@d _There are monsters nearby!] hZda  )..§..§§§§§....... .[§§§§§.......# §§§§§..§....... ..§§...§....... #..§.§.#....... .......[...... ..........# .......@##....###.###......... )..... ....... .....9. ).##.#. ... ..  ] h  )..§..§§§§§....... [§§§§§.......# §§§§§..§....... ..§§...§....... #..§.§.#....... .......[...... ..........# .......@##....###.###......... )..... ............9. ).##.#. ... ..] hw§§§§§§§§§§§.§] h/] h§§§§§§§§] h'§§] hd _There are monsters nearby!] h §§§§§§§§§§§(((((You shoot a sling bullet.] h §§§§§§§§§§§§§§.§ The sling bullet hits the ironbound convoker but does no damage.  You shoot a slug. The slug hits the ironbound convoker!!  The slug burns the ironbound convoker.] h] h] hi+§.§§§§§.§§§§§§.....○] h+.......9p......] h,==22) Rev ] h4§§§§§§§§○] h6k _The ironbound convoker is severely wounded.] haN §§§§§§§§○(((((((You shoot a sling bullet.] hy §§§§§§§§○The sling bullet closely misses the ironbound convoker.You shoot a slug.] h ] h ] hi ] hn .§§.§§§.°☼.....99......99 2 saltlings..] hՒ i=31] h$ +§§§§§§§§§§°☼] hܝ e _The slug closely misses the ironbound convoker.] hj 3 §§§§§§§§§§..°☼(((You shoot a sling bullet.] h` c §§§§§§§§°☼The sling bullet hits the saltling but does no damage.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h( ] h/ ] h> ] h U§§§§§§...○○.9...   saltling] hm y5.0 (1.10) Rev+ ] h §§§§§§§§§○] h 6 _The saltling is lightly damaged.] h  §§§§§§§§§○(You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h  The saltling is lightly damaged.  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] h o§§§§§.] h?] h @] h2H_  Okawaru accepts your kill.] hW_§§.§§§§§§§§§☼.°°.] hW9SS   guardian serpent (wandering)9   saltling] h^q--6049] hh§§§§§§.☼.°°] h\kc _A guardian serpent comes into view.] hq@ §§§§§§°°(S  You shoot a sling bullet.  The guardian serpent shouts!  The sling bullet hits the saltling. The sling bullet freezes the saltling.] h܎P §§§§§§§§§☼.°°((((The saltling is lightly damaged.] he] h,] hy!] h/§§§§§.§§§§○○°°9p...S.....p   ironbound convoker] h(0S   guardian serpent9   saltling] h00=-] h1h7.1 (1.17) Rev* ] h7<§§§§§§○○°] h^?l _You shoot a slug. The slug barely misses the saltling.] hNS §§§§○○°° You shoot a slug. The slug hits the saltling. The slug burns the saltling.] hwl §§§§§§§○°°The saltling is moderately damaged.You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] hnf] hir  The saltling is moderately damaged.] h?z§§§§§.§..§§§.°○.....S.] hzS   guardian serpent9   saltling] h{[68-80] h{;6] hA§§§§.§§○] h, _The saltling hits you.] h$Q9 §§§§§ You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h  The saltling is severely damaged.You shoot a slug. The slug hits the saltling! The slug burns the saltling.  You destroy the saltling!] h§§§§§..°○○] h!x] h{] hJ}] h.....§§§...°°☼pS.p   ironbound convokerS   guardian serpent] hi795] hӝ§§§§§.§°☼] hP _Okawaru accepts your kill.] h|gYou destroy the saltling! _Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the ironbound convoker!  The sling bullet freezes the ironbound convoker.  You kill the ironbound convoker!] h§§§§§§°°☼○] hl|S   guardian serpent] h< §§°°( Okawaru accepts your kill.You shoot a slug. The slug hits the guardian serpent!  The slug burns the guardian serpent.] h] h..§.§.§..°○S.. §§] h9-304] hby§.§°§] hh _The guardian serpent is heavily wounded.] h §§.○(((((§You shoot a slug.] h% °○The slug barely misses the guardian serpent.You shoot a sling bullet.] h F .......○°S....§  The sling bullet barely misses the guardian serpent.The guardian serpent hits you but does no damage.] h] h1.2 (1.13] h y§○§§] h V _The guardian serpent misses you.] h ○(((((§  You shoot a slug.] hg h §§.°§§  The slug barely misses the guardian serpent.You shoot a sling bullet.  The sling bullet hits the guardian serpent but does no damage.] h 2 §§○°°S....  The guardian serpent is heavily wounded.] h 70=202] hv §..○°°§] h V _The guardian serpent misses you.] h §°°(((((] h` 0§  You shoot a slug.] h  §○°°The slug closely misses the guardian serpent.You shoot a sling bullet.] h=GS §.§.○○.S......  The sling bullet misses the guardian serpent.] hSI66-31] hTn§○○°] hX| _The guardian serpent barely misses you. The guardian serpent hits you.] h8 §§.○○°(((((You shoot a sling bullet.] hAK _The guardian serpent barely misses you. The guardian serpent hits you.  You shoot a slug. The slug hits the guardian serpent!!  The slug burns the guardian serpent!  You kill the guardian serpent!] h§○○°] h0§..°°.○#)....] h/77-8-4.3 (1.10] hF;°] hIP _Okawaru accepts your kill.] h8Z§°] h98-] hlCX°°○] hFH _No target in view!] hAW°°○] h_B] hKu§°○] hBOH _No target in view!] hBM°°○] h] hp§°○] hH _No target in view!] h] h@] h] h] ha39 _] hw88] h] h)Y7] h+] hc>96) Rev+ ] heA] hOY5] h(R] h`70=4] hHd] h+i] h(st3) Rev ] hu] h78 M#.....§§§§§ ...§§§§§.....##.# ..ßß§ß... .....#).........§........ .[§§§§§.#..§§§§§§§.....§§§ §#....§§#....... .] hX.[....... #.@..#-..........[### ......##.#....###)# ] h"#..##......... §#....)...##....ß........] h...] hD... ..] hݍM##.......§§§§§§§§. #.ß....ß§#§§.§#.....§§§§§ ...§§§§§.....##.# ..ßß§ß... .....#).........§........ .[..§§§§§.#..§§§§§§§.....§§§ §#....§§# ...... #...#.ß............[### . ......##.#....###)# §#....#..##.........] h3..#......##.#] h§§41.3 (7.0-2.3 (82] hY1§§§] h _You see here a +3 ring mail of cold resistance.] h03 ] h3 ] h6 ] htF ] h] h@] h_G] hG;2] hWK] hO] h[Y1] h\] h^] hvh@§#§....#..##...|#[..§§#§.. §..............##..§§§.§ §....§........#...#... §.#§§....................... §.§§§§§......................§§ ] hh§§§§§§............. §§§ §§§§§§.............. ] hh§.§§§..#....###..... ] h"i§...#...##.)##.. ] hIi#.....#..##.....#.....#.. ] hi1§.....#..#......#....#... §§.....####.......##.#.... ] hi§§..ß.#..##[...#.. §.#9..] hj#....#..##.. §§.## 9   saltling (wandering)..###....####...§ § #..................§.....)........§.§] hko-23.3 (21] hys .§  A saltling comes into view.] hy] h~{g4.3 (220] hցD§] h] ] h'_The saltling moves out of view.] ht] h] h!] h] h?#§....#..##...|#.[..§§#§. ........#.#..§§§.§§. ....§........##.#...§ .#§§.....§§§§§# .§§§§§....§§ # §§§§§§..... §§§ ] h.......... .§§§..#....###.. §...#...##.)#.#.. #.....#..##.....#.....#.. §.....#..#......#....#... .....####.......##.#.... §§..ß.#..##[...#.. ..#.9] hV.#....#..##.. §..## 9   saltling (wandering)#..###....####...§ .. ........§.§ §§. ] h,0.0)] h9.9] hg5.3 (149] hF§§] ho] ha%|[.....#.......#.....##....................................... ................ §§§ .............. ###........... #.)#.@.....#.. #.....#.....#.. #......#....#... #.......##.#.... ##[...#.. ..#9.. ..#..##.. §..## ..####...§ ...  §§. )] h"] hQ~ |[.....#.......#.....##....................................... ................ §§§ .............. ###........... #.)#.@.....#.. #.....#.....#.. #......#....#... #.......##.#.... ##[...#.. ..#9.] h~ G..#..##.. §..## ..####...§ ... §§.)] h E§] h_ D§] h _ _A saltling is nearby!] haJ |[.....#.......#.....##....................................... ................ §§§ .............. ###........... ] hJ c#.)#.@.....#.. #.....#.....#.. #......#....#... #.......##.#.... ##[...#.. ..#9.. ..#..##.. §..## ..####...§ ...  §§. )] h |[.....#.......#.....##....................................... ................ §§§ .............. ###........... #.)#.@.....#.. #.....#.....#.. #......#....#... #.......##.#.... ##[...#.. ..#9...#..##.. §..## ..####...§ ... §§.)] h9 ] h ] h F§§] h _ _A saltling is nearby!] h |[.....#.......#.....##....................................... ................ §§§ .............. ###........... #.)#.@.....#.. ] hC 1#.....#.....#.. #......#....#... #.......##.#.... ##[...#.. ..#9.. ..#..##.. §..## ..####...§ ...  §§. )] h2|[.....#.......#.] h3....##....................................... ................ §§§ .............. ] h3 ###........... #.)#.@.....#.. ] h63#.....#.....#.. ] hK3#......#....#... ] h3`#.......##.#.... ] h^4##[...#.. ..#9.] hx4a..#..##.. §..## ] h4e..####...§ ...] h4v §§.)] h?] h@] hJ(§] hY& (((((§§ _A saltling is nearby!You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] hS  The saltling is lightly damaged.  You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h4] hHF☼...9...] hF==68) Rev ] hdS] hV` _The saltling is heavily damaged.] h|8 ((((You shoot a slug.  The slug hits the saltling but does no damage.] h]  The saltling is heavily damaged.You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] hV] hOX] h1k○○.9.§#§.§§§#§..##......=77] hs○○§#§.§§#§] hva _The saltling is severely damaged.] hJ  You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.  You destroy the saltling!] hS((.§§] h ((((§§#§(Okawaru accepts your kill.] h' ○°○...§.§§#§.] h{2086) Rev+ ] h○°§#§.§§§] h' _You shoot a slug.] h(○°§§§] hB] hɭ○°○§#§.§§§#§] hGH _No target in view!] h○°§.§§§] h] h○§§§] hH _No target in view!] ho ] hXp ] hr ] h| ] hY ] h J5 _] hX ,] hT l..§........##.......§§#...§§§§§## §§.......§§§..§§§§§### §§§§...§....§§ ### §§§§. §§§ §§§.......§§§# ..#....###..○.....§§§# ...#...##.)#.......#... ] hΖ ...#..##.....#°....#... ..#..#......#.@..#... --- ....####.......##§#§.§. ..ß.#..##[...#.. §§#§..9 ....#....#..##.. §..##.. ..###....####...§ .............§ ... ] h! 9   saltling (wandering)...)..........§#§§§#..] hG 5§§§............#####] h &9] hz §§§§§§§§§°....§§§§.§#§.§§§#§.9.9] hh ---30.3 (24) Rev ] h5 §§§§°....§§§§.§§§] h̵ [ _A saltling comes into view.] h ...........§§............ ..........§§§. §§§ .........§§§§# #..°....§§§§# )#.......#... #.....#... #.@..#... ......##§#§.§. [...#.. §§#§.9. #..##.. . # ...  ... )] hM...........§§............ ..........§§§. §§§ .........§§§§# #..°....§§§§# )#.......#... #.....#... #.@..#... ......##§#§.§. [...#.. §§#§.9. #..##.. . #  ... )] h%] h§§§§§§§§§§.§] h] h §§§°....§§§§§] h]_ _A saltling is nearby!] h$...........§§............ ..........§§§. §§§ .........§§§§# #..°....§§§§# )#.......#... #.....#... #.@..#... ......##§#§.§. [...#.. §§#§.9. #..##.. . # ... ] hq%I ... )] hT...........§§............ ..........§§§. §§§ .........§§§§# #..°....§§§§# )#.......#... #.....#... #.@..#... ......##§#§.§. [...#.. §§#§.9. #..##.. . #  ... )] h§§§§§°§§§] ho] hH§§§§§°....§§§§§#§] hL_ _A saltling is nearby!] h9 §§§§°((§#((§§#§(You shoot a sling bullet. The sling bullet hits the saltling.  The sling bullet freezes the saltling.] h  The saltling is lightly damaged.  You shoot a slug. The slug hits the saltling!! The slug burns the saltling!  You destroy the saltling!] hL§§§§§°....§§§§§#§(.] hfe§§§§§§§.§§☼.§.§§§#§..] h ] h^? ] h@ ] h,H ] hS ] hOZ `2 _] hZ ] hd t1) Rev ] hf ] hh ] h q Y0] hSr ] hu ] h~ Z39] h ] h ] hō Y8] hi ] h ] h ^7) ] hg ] hA ] h ] h C6] hY ] h ] h Y5] h ] h +...#.......#..§§§.§§..#### ....##.§§#...§§§§§#### .....§§§§.§§§§§##### .....§§...§§ ####  ...] h .....§.§§§§  ..............§.#  ] h =..###........§§§## §§  .##.)#.......#..§#§..  ##.....#.....#..@§#..  -- #......#....#...§§§..  #.......##§#..§..§§..  ] h ##[...#.....#.....##.  ..##....§§##...#  ####..§§§§§§...#..  ] h: ...§§§ §..§...... ....§ §....... ] hc }...§§ ...  ] h #.#..§§§.§§..#### ##.......§§#...§§§§§#### ...§§§§.§§§§§##### ....§§...§§ ####  ....§.§§§§  ...§.#  .###.§§§##§§§  ] h 0##.)#.#..§#§§.  #.....#.....#..§@#..  ......#....#...§§§§.  .] h ##§#..§..§§§.  #[...#.....#.....##.  .] h1 #..##....§§##...#  .####..§§§§§§...#..  §§§ §.§§...... ] h  § §.......  §§ ...  ] h t§§§§..§9.3 (8..#§§.§§§#..§..§§§..#.§.§§#§--40.3 (94] hK d§§§] h _You see here the +5 glaive of Infection {heavy, rF+ rC+ Int+2}.] h7 4] h: ] hH ] hT `3 _] h[ ,] hh Y2] h6j ] hPq ] h'| Y1] h} ] h ] h} #.......#..§§§.§§..#### ##.......§§#...§§§§.#### §§§§.§§§§.##### §§...§.§.##### §.§§§§§§§.#### .§.#§§§§§..##  #........§§§##§§§§..  )#.......#..§#§§§§§§##  ...#....§#..§§#§@§§.##  ] ht #....#§§.§§§§§.§§##  ##§#..§..§§§....##  ..#.....#.§...##.9.##### #....§§##...#....##### ##..§§§§§§...#...p.##### p   ironbound convoker (asleep)§§§ §.§§.......###### 9   saltling (dormant)§ §........######§§ ... ] hw 3.3 (3  An ironbound convoker and a saltling come into view.] h  §§§§@§§§§§.§§§9.pp9  The ironbound convoker shouts!] he §§§§§§*] h5 §§§§§(strong)  The ironbound convoker casts a spell at the saltling.] h$#############.####..##§§§.§§@§§§§§.§9] h$o==4.3 (40] h.z§§§§§§] h9: _The saltling seems to grow stronger.] hrB §§§§§. )§§§§§§## §#§@§§.## §§§.§§## §§9...## #...#####....#####..p.##### ...###### §........###### ... ] hS §§§§§. )§§§§§§## §#§@§§.## §§§.§§## §§9...## #...#####....#####] hD..p.##### ...###### §........###### ... §§§§§§§§§§§.§§§§] h§§§§§§§§.§§] hd _There are monsters nearby!] h;f §§§§§. )§§§§§§## §#§@§§.## §§§.§§## §§9...## #...#####....#####..p.##### ...###### §........###### ... ] h §§§§§. )§§§§§§## §#§@§§.## §§§.§§## §§9...## #...#####....#####..p.##### ...###### §........###### ... ] h §§§§§§§§.§§§§] h ] hSf§§§§§§@§§§§§.§§§§] hd _There are monsters nearby!] h §§§§§. )§§§§§§## §#§@§§.## §§§.§§## §§9...## #...#####....#####..p.##### ...###### §........###### ... ] h[q §§§§§. )§§§§§§## §#§@§§.## §§§.§§## §§9...## #...#####....#####..p.##### ...###### §........###### ... ] hf§§§§§§§§.§§§§] htg] hp9§§§§§§§.§§§] hsd _There are monsters nearby!] h §§§§§@§§] h§§(.§§You shoot a slug. The slug hits the saltling. The slug burns the saltling.] h5" §§§§@§§§§(.§§ The saltling is lightly damaged.  You shoot a sling bullet. The sling bullet hits the saltling!  The sling bullet freezes the saltling.] h] h] h! §§§§§§@§§9○§§.#.p.  The saltling is almost destroyed.] h62--5.4 (1.129) Rev ] hI§§§§§§@§§§§9○§§] h/, _The saltling hits you!] hKY §§§§§§§§9○§  You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] hL §§§§§§9○§§] hL §§The saltling is almost destroyed.You shoot a slug.  The slug hits the saltling but does no damage.] hh ] h  §§§§§§§.9°§§§....§§##§..##p..#####] hH #...#....#####..........  The saltling is almost destroyed.] h) e3=-60] hU ;8] h §§§§§@§§] h §§.9°§§] h N _The saltling misses you.] h §§§°§You shoot a sling bullet.  The sling bullet hits the saltling but does no damage.] h7   The saltling is almost destroyed.You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling!] h t§§§§§§] h9 q§.○°§§] hzC ] hMR §§§§§#§§§§§#§§..@§§§§○°°§§§....p.§§§...##.§§] h]Z r77) Rev+ ] hEc 6§§§§§§§§○°°§§§§§] hie P _Okawaru accepts your kill.] hl §§§§§§§§§○(°§§§You shoot a slug. The slug hits the saltling!! The slug burns the saltling.  You destroy the saltling! _Okawaru accepts your kill.ing bullet.  The sling bullet hits the ironbound convoker.  The sling bullet freezes the ironbound convoker.] h  §§§§§§§§○(°§§§ The ironbound convoker is lightly wounded.  You shoot a slug. The slug hits the ironbound convoker!  The slug burns the ironbound convoker.] h] h3§§§§§§§§.§.§§○@§§§..○p.§§§§.......§§.#§..] ha86] h"§§§§§§§§○@§§§§§§] hpj _The ironbound convoker is heavily wounded.] hv\ug burn _The ironbound convoker is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the ironbound convoker!!ing bullet freezes the ironbound convoker.  You kill the ironbound convoker!] h}§§§§§§§○@§§..○).§§§ ] hY   §§§§§§§○@§§(.§§(((§..#..(((Okawaru accepts your kill.] h######§.§§§§.§§§§☼§°@§§§§....°).§..§....##.....#.....] hI4=1=95) Rev* ] h)3§§§§§☼§§°°).§§§§§] h' _You shoot a slug.] h§§§§§§§☼§§°§§....°).§] h] h§§§§§§§§☼§§°@§§§....°).§§§] h$H _No target in view!] hJ§§§§§§§°§§§§§§] h] h"+§§§§§☼§§§§....°).§§§] h%H _No target in view!] h4] hR] hq4) Rev+ _] h] h] h3a53] h] hY2] h] h] hMa61] hL] ht0) Rev ] h] h x719] h ] hY8] h] h'|87) ] h(] h3Y6] h4] hBw95] hC] hLNY4] hN] h+[70=3] h\] h=h] hpY2] hs] h  Things that are here:  a +0 dire flail; a +0 scale mail; a human corpse] ht] hJ1 _] h\] h] hvY0] h] h] h8] hV=09] h] h#] hY8] h ] hp] h%Y7] h1] hz] h] hbC6] hH ] h$ ] hb ] h C5] h ] h ] h\$ ] h$ C4] hc& ] hQ. ] h4 Y3] h7 ] h= ] hjH Y2] hJ ] hDL ] hU Y1] hV ] hme ] hq ] hq ;0] hDs ] hMv ] h|~ \4999] h ] h ] hz ] hnj C8] h ] hM ] h Y7] h, ] h֝ ] h& Y6] hި ] h5 ] h Y5] h ] h¹ ] h Y4] hW ] h) ] h Y3] h ] h ] ho ] h ] h ;2] hb ] h ...).......§.§§§§§§§§.... ....#......#.....§§§§§§§.§§§§§...#......#.....§§§§§...§.§§§............§§§§...§§..§...§§.#...................§....#.. .§§§......#...................... §§§§...#.#....................... §§§..§§..........................§.§§§§........@....§§§.§.......---82.4 (33.0) §§§.§§§#§..........§§§§§§§∩...... ] h n§§§§§§§§#...§§§§..§§§..... §§§§§§§§............§§§.§§∩...... §§§§§§§.§.........#...§§§§§...... .§§§§§§.#..............§......... §§§§§§§#..............§§.........§...................§§......... .§§...........)..................] h :---] h §§§§§§§§§§..§] h9 y§§§] h T _Key pressed, stopping explore.] h)7 J] hS ] h_ ] ht7) Rev ] h] h] hY6] hz] hV] hY5] hV] h] h^4) ] h] hN] h"Y3] h] h] h5Y2] h] h(] hY1] h] hY ] h=Y0] h] h"] h.Z59] h/] h6] hBY8] hF] h] h)Y4] h] hS] h(Y3] h"] ho] h@2] h̩Y1] h] h####.........# ####........................ ####.................. ####..............♣......... ####.....§.§.♣.PP..§............. #####....§§§♣§P§.PP§§§.......... #####...§..♣..§§§§§P§♣......... #####.......P.§§§§§P§§♣....... #####.....§♣§§§§@§.§P§♣......)] hj--- ######...§§§♣§P§.§§P§§§......... ######....§§§§§§§§§§§§........... ######.....§§♣♣§§§§§.......... ########...§§§§.♣§§§............# #########...§§§§...§....###..§§§§...................................] hJ ####.  ####  ####  ####.♣  ####.....§.§.♣.PP..§  #####....§§§♣§P§.PP§§§  #####...§..♣.§§§§§§P§♣.....  #####.P§§§§§§P§§♣.....  #####.....§♣§§§@§§.§P§♣......)  ######...§§§♣§P§.§§P§§§.........  ######....§§..§§§§§§§§.  ######.......♣♣§§§§§  #.....§§.♣§§§.  #...§§§§...§.  ###..§§§§  ######  ] hV§§§§§§§§§238.0)§P.....§§§§..§§] h---4.4 (190] hG§§§§§§§§P§.§§§§§] h8 _You see here the +6 falchion of Valour {heavy, Int+5}.] hu] h ] hH] h......§§§§§§P§§♣.....§@§§.§.0.0)§...§§§§] h8V§§§§§§@§§§§§] hQ;E _Done exploring.] h4] hF] h@ §§§§§§§§@§§P§.§§§§] h §§§§§§§§§§§§§.§§§§§§ _Done exploring.] h 4] hb ] h ^§§§§§§§§P§§§§§§§] h ] h §§§§P§.§§§§§§] h E _Done exploring.] hw Q§§§§§§§§§§P§.§§§§§§§§] h ] h &§§§§§§§§§§§§§§§§] hp H _No target in view!] h<&§§§§§§§.§§§] h&q§§§] h*'] h2§§§§§§§§§§§] h5H _No target in view!] hX?J] hJ§§§§§§§P§.§] hӝq§§§§] h] hiI§§§§] h§.§§§§] hRDone exploring.No target in view!Done exploring.] hr] hks] h{] h§§§§§§§@§§§P§.§§§§§§§] h-] hg§§§§§§§§§§@§§§.§§] h'9No target in view!Done exploring.] hR 4] hП ] h §§§§§§§@§§§§] h ] h B§§§§§§§§§P§.§§§§§§] h <§] hF 9No target in view!Done exploring.] ha[?25h[?0cNo target in view!Done exploring.  Search for what [Enter for "dimension", or ? for help]? ] htl [?25l[?1c] hC] h 30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] the +6 falchion of Valour {heavy, Int+5} ] hIResults elsewhere ([,] to cycle)  b - [Desolation] a +0 morningstarc - [Desolation] a +0 ring mail (1 further duplicate)  d - [Desolation] a staff of earthe - [Desolation] a +0 robe (11 further duplicates)  f - [Desolation] a +2 whip of electrocution  g - [Desolation] a +2 leather armour of cold resistance (1 further duplicate)h - [Desolation] a +0 mace ] hr i - [Desolation] the +8 broad axe of the Heart {flame, rPois rF+ Str-5 Int+3}j - [Desolation] a +0 quarterstaff (1 further duplicate)  k - [Desolation] the +3 sling "Wafirgh" {chaos, rF+ Str+2}l - [Desolation] a +0 spear (2 further duplicates)  ] h.m - [Desolation] a +0 great mace  n - [Desolation] the +1 leather armour "Cets" {rCorr Dex+2} ] hUn o - [Desolation] a +3 ring mail of cold resistance  p - [Desolation] a +2 helmet ] h{ q - [Desolation] the +3 battleaxe "Impslayer" {holy, Will+}r - [Desolation] a +0 flail  ] hs - [Desolation] a +0 scale mail (1 further duplicate)  t - [Desolation] the +1 ring mail of Good Intentions {Will- Str+4} ] h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] h  b - [Desolation] a +0 morningstar  c - [Desolation] a +0 ring mail (1 further duplicate)  d - [Desolation] a staff of earth  e - [Desolation] a +0 robe (11 further duplicates)  f - [Desolation] a +2 whip of electrocutiong+2 leather armour of cold resistance (1 further duplicate)hmace  i - [Desolation] the +8 broad axe of the Heart {flame, rPois rF+ Str-5 Int+3}  j - [Desolation] a +0 quarterstaff (1 further duplicate)  k - [Desolation] the +3 sling "Wafirgh" {chaos, rF+ Str+2}  l - [Desolation] a +0 spear (2 further duplicates)  m - [Desolation] a +0 great macen1 leather armour "Cets" {rCorr Dex+2}  o - [Desolation] a +3 ring mail of cold resistance  p - [Desolation] a +2 helmetq3 battleaxe "Impslayer" {holy, Will+  r - [Desolation] a +0 flail  s - [Desolation] a +0 scale mail (1 further duplicate)t1 ring mail of Good Intentions {Will- Str+4}  u - [Desolation] the staff "Barecut" {rElec Will- rCorr Int+5 Conj Necro Air}vlong sword (2s)  w - [Desolation] a +0 eveningstar of venom30%] h~'  m - [Desolation] a +0 great mace  n - [Desolation] the +1 leather armour "Cets" {rCorr Dex+2}  x - [Desolation] a +0 heavy hand axe4] hResults elsewhere ([,] to cycle)  ] hjb - [Desolation] a +0 morningstar  l - [Desolation] a +0 spear (2 further duplicates) ] h| n - [Desolation] the +1 leather armour "Cets" {rCorr Dex+2}2^ hZM a - [right here] the +6 falchion of Valour {heavy, Int+5}  k - [Desolation] the +3 sling "Wafirgh" {chaos, rF+ Str+2}  l - [Desolation] a +0 spear (2 further duplicates)1^ hg ^ hap ####............................ planckenstein the Marksgoblin  ####............................ Coglin of Okawaru ******  ####............................ Health: 170/170 ========================  ####..............♣............. Magic: 33/33 ========================  ####.....§.§.♣.PP..§............ AC: 42Str: 16  #####....§§§♣§P§.PP§§§.......... EV: 16Int: 13  #####...§..♣.§§§§§§P§♣.......... SH: 0Dex: 26 ^ hp #####.......P§§§§§§P§§♣......... XL: 20 Next: 22% Place: Desolation  #####.....§♣§§§@§§.§P§♣......).. Noise: ---------  Time: 36824.4 (0.0)  ######...§§§♣§P§.§§P§§§......... a) +5 sling (freeze) o) +5 hand cannon of ^ hp ######.........§§§§§§§.......... Fire: a) +5 sling (freeze) {Cipactli} ^ h&qG ######.......♣♣§§§§§............ Zot (4950)  ########.....§§.♣§§§............ ^ hVq #########...§§§§...§............  ^ h{q ###########..§§§§...............   ##############..................^ hq   ################################  _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "dimension", or ? for help]? .^ h|4§§§§§§§P§.§§§§§§§§^ h7}^ hم1§§§§§§§§§§P§.§§§§§^ h. _ ^ hd ####.# ####. ####. ####.♣. ####.....§.§.♣.PP..§. #####....§§§♣§P§.PP§§§. #####...§..♣.§§§§§§P§♣. #####.P§§§§§§P§§♣.  ^ h #####.....§♣§§§§@§.§P§♣......). ######...§§§♣§P§.§§P§§§. ######.§§§§§§§. ######.♣♣§§§§§. #.....§§.♣§§§. ^ h Y# #...§§§§...§.# # ^ h '#..§§§§. ######.  ^ h/ # ^ h D§§§§§§§§§§§§P§§§)@§§§§§§§P......§§§§§§ ^ h n5.4 (149 _ ^ h $§§§§§§§§§§P§§§ ^ h  ^ hJvInventory: 45/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance GizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[0;1 ^ hw10;1mtop] ^ h=  ^ h< ####............................# planckenstein the Marksgoblin ####............................. Coglin of Okawaru ****** ####............................. Health: 170/170 ======================== ####..............♣.............. Magic: 33/33 ======================== ####.....§.§.♣.PP..§............. AC: 42Str: 16 #####....§§§♣§P§.PP§§§........... EV: 16Int: 13 #####...§..♣.§§§§§§P§♣........... SH: 0Dex: 26 #####.......P§§§§§§P§§♣.......... XL: 20 Next: 22% Place: Desolation #####.....§♣§§§)@§§§P§♣......)... Noise: ---------  Time: 36825.4 (0.0) ######...§§§♣§P§§§§ ^ h [34mP§§§.......... a) +5 sling (freeze) o) +5 hand cannon of ######..........§§§§§§........... Fire: a) +5 sling (freeze) {Cipactli} ######.......♣♣§§§§§............. Zot (4949) ########.....§§.♣§§§............# #########...§§§§...§............#  ###########..§§§§................  ##############...................  #################################  _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "dimension", or ? for help]? . ^ hՙ §§§§§§§§§§§§)@§§ ^ h -§P§§ ^ h  ^ hޥ k§§§§§§§§)@§§P§§§§ ^ hhL r§§§§§§§§§)@§§§P§§§ ^ hR  ^ hxS ?§§§ ^ hS (§§§§§§ ^ hT >§§ ^ hkT ^P§§§§ ^ hT "§§ ^ hT § ^ h] F _Unknown command. ^ h  ^ hז The Desolation of Salt∩∩(Press ? for help)####......§§.§§§§.§§§§........#..........................§§§...§§..§......##########........§§§§§§§...........#.........§§.#...................§....#......#########............................#...§§.§§§......#..........................#########............................#§§§§§§§§§...#.#............................#### ^ hE ####.............................§§§§§§§§...................................########.............................§§§....§..................§§§.§............########..............♣..............#§§.§§§§§...#...........§.§§§§§∩...........########.....§.§.♣.PP..§..............§§..§§§§...§#...........§§§..§§§..........#########....§§§♣§P§.PP§§§............§§..§§§§...§............§§§.§§∩...........#########...§..♣.§§§§§§P§♣............§...§§§§§§§§§§........#...§§§§§.......#...#### ^ hl #####.......P§§§§§§P§§♣..........##§§..§§§§§§§#..............§..............#########.....§♣§§§)@§§§P§♣......)...##..§§§§§§§.#§..............§..............#### ^ h >######...§§§♣§P§§§§P§§§.............§§§.§.§§.................§..............##########..........§§§§§§....................§§........)..................#...###########.......♣♣§§§§§.............##..........#............................###### ^ h ########.....§§.♣§§§............#.#.........##.#.........................################...§§§§...§............####........####.........................##################..§§§§................##..........##...........#..........########### ^ h \##############....................................................############################################################################################################################################################################################################################################################## ^ h w##############################################################################[?7l#[?7h ^ h^∩@^ h ^ h ####............................# planckenstein the Marksgoblin ####............................. Coglin of Okawaru ****** ####............................. Health: 170/170 ======================== ####..............♣.............. Magic: 33/33 ======================== ####.....§.§.♣.PP..§............. AC: 42^ h Str: 16 #####....§§§♣§P§.PP§§§........... EV: 16Int: 13 #####...§..♣.§§§§§§P§♣........... SH: 0^ h? ,Dex: 26 ^ hb i#####.......P§§§§§§P§§♣.......... XL: 20 Next: 22% Place: Desolation ^ h N#####.....§♣§§§)@§§§P§♣......)... Noise: ---------  Time: 36825.4 (0.0) ^ h 4######...§§§♣§P§§§§P§§§.......... a) +5 sling (freeze) o) +5 hand cannon of ^ h ######..........§§§§§§........... Fire: a) +5 sling (freeze) {Cipactli} ######.......♣♣§§§§§............. Zot (4949) ^ h ########.....§§.♣§§§............# #########...§§§§...§............#  ^ hQ ###########..§§§§................  ##############...................  #################################  ^ h _No target in view! _Done exploring. _Done exploring. _Done exploring. ^ h _Search for what [Enter for "dimension", or ? for help]? . _Unknown command.^ h, ^ h` ^ h ^ hd ^ h# `8 _^ hr0 ^ h= Y7^ h'@ ^ hQ ^ h _ Y6^ ha ^ hq ^ hZ Y5^ h݂ ^ h ^ hɟ Y4^ h ^ h ^ h Y3^ h ^ hg ^ hI Y2^ hD ^ h ^ h Y1^ h^ h^ hwY0^ h^ h+^ h:Z39^ hG=^ hJI^ hTY8^ hW^ h8d^ hgoY7^ hq^ h~^ h֊Y6^ h^ h8^ hY5^ h(^ h&^ h7Y4^ h^ h^ hY3^ h^ h ^ h$Y2^ h}^ hP^ h Y1^ h ^ h^ huY0^ hY^ h'^ h\2Z29^ h3^ h;^ hY8^ h^ h ^ hY7^ h^ h[^ h%Y6^ h7&^ h,^ hN6Y5^ h<7^ h1>^ hMF^ h=GC4^ hH^ hN^ h1Zo3^ h'_^ h,gY2^ hg^ hm^ huY1^ hbv^ hr|^ hЄY0^ h^ hR^ hwZ19^ h^ h^ h/Y8^ h^ hR^ h@Y7^ h^ h+^ hY6^ h6^ h^ hbY5^ h^ h[^ hY4^ h^ h^ hY3^ h9^ h^ h Y2^ h]^ h`^ hY1^ h^ h$^ hV.Y0^ h?4^ h9^ hBZ09^ hD^ h)I^ hVQY8^ hDS^ hV^ h^Y7^ h_^ h.c^ hmY6^ hfo^ hJr^ hByY5^ hz^ h|^ hMY4^ h^ h=^ hY3^ hj^ hʑ^ hҙY2^ h^ h^ hY1^ hv^ h.#.....§§§§§§§.§§§§§.....####### .#....§..§..§......####### ...........§§§§§§§........###### ...........§.§§§§§..#......##### #...........§..§§§.........##### ................§§..........#### ............................#### .....^ h..§§............#### ............§§§§@...........#### 73.4 (48.0) ...........§§§§§.§§.........#### ...........§§§§§§§..........#### §.......#§§§§§.§§§§§....#...#### .........§§§§.§.............#### ..........§§§§..............#### ..........§§..§.......#### ....).....§...§^ hw/#...##### ..........................^ h ^ h.^ h§§§§§§§§§§^ h@j§§§§§§§§§§§§^ hüj _There is a gate leading back out of this place here.^ h f§§§..§§^ h_ J§§§§§§.§§§§§§§§§§§^ h> ^ h §§§§§§§§.§§§§§§§^ h 9..§§...§§..§§§..§§§§.......§§....§§^ h ]§§.§§§.§§§.§§§.§§§§§§.§§§§§§....§..§^ h- 4.4 (1.0)0 _§§§§§§§.§§§§§§.§§§§^ hN ,,,....)...).....#,*,,,*,*,,,,,,, *,,#.###[.?#,*,..*,*,,,,,,* ,,,..# #.#.####'##**,,,,,** ,,,..# #.........,,,,,,,** ,,,[.......# #........,***,,,** ***##....#####......##,* **+** ,,,,#....* #.§§§...##.# **,** ^ hծ 0∩,>,#..##* #..§.......#**,,,****Elven Halls:1 ,,,,*,** #.§.@....$..*,,,,,,,, *****,* #...........,,,,,,,,, ,,,,,** #...........*,,,,,,,, ***,** ##......####**,,,,,,, ^ h? ,,,,* ####...# **,,,,,, ***** *...# *,***** *...# *,* *#### *,* ^ hu -*,*^ h S5834) Gem (1634) ^ h #[.?##.#.#...#...##...#.§§§#.§§§§#.§§@§^ h܀ h5.1 (1.73^ h U§§§§^ hΏ _Welcome back to the Elven Halls!  Found 18 gold pieces. _There is a collapsed entrance here.^ hh 0***,,.###.#.###...#*+,,,+** ,,,,....)...).....#,*,,,*,*,,,,,, **,,#.###[.?#,*,..*,*,,,,,, *,,,.# #.#.####'##**,,,,,* *,,,.# #^ h ..,,,,,,,** ,,,,[.......# #.........***,,,** ****##....#####§§....##,* **+** ^ h ,,,,,#....* #§§§§...##.# **,** ^ h ∩,>,#..##* #§§@§§.....#**,,,*** ,,,,,*,** #.§§§§...$..* ^ hB ******,* #..... ,,,,,,** ..... ****,**^ hd V......#### ,,,,,*^ h ####...# **,,,,, ****** *...# *,****^ h  *...# *,**###^ h F# *,*^ h w§§§§§@§§§§§§§§........#......######...#...#...#^ h w6023 _^ hQ §§§§§§^ h` _Items here: !!! ((( // ?.^ h4S ^ hV Pick up what? 45/52 slots (_ for help) Missiles (select all with ()a - an atropa-tipped dart  b - 24 javelins  c - 17 silver javelins Wands (select all with /)d - a wand of flame (41)  e - a wand of polymorph (14) ^ hV |Scrolls (select all with ?)f - 3 scrolls of enchant armour Potions (select all with !)  g - 7 potions of attractionh - a potion of brilliance  i - 8 potions of might ^ hV [Up|Down] select[Esc] exit ^ hV Letters toggle [.|Space] toggle selected[top]^ h΢  b + 24 javelins[Enter] accept (1 chosen)^ h4{  b + 24 javelins  c + 17 silver javelins2^ hc  c + 17 silver javelins  d + a wand of flame (41)3^ h  d + a wand of flame (41)  e + a wand of polymorph (14)4^ hL  e + a wand of polymorph (14)  f + 3 scrolls of enchant armour5^ hq}^ h^ hj***,,.###.#.###...#*+,,,+**,,,,,, planckenstein the Marksgoblin ,,,,....)...).....#,*,,,*,*,,,,,, Coglin of Okawaru ****** **,,......#.###[.?#,*,..*,*,,,,,, Health: 170/170 ======================== *,,,........# #.#.####'##**,,,,,* Magic: 33/33 ======================== *,,,........# #.........,,,,,,,** AC: 42Str: 16 ^ hA,,,,[.......# #.........***,,,** EV: 16Int: 13 ****##....#####§§....##,* **+**SH: 0Dex: 26 ^ hZ,,,,,#....* #§§§§...##.# **,**XL: 20 Next: 22% Place: Elven Halls:1 ,∩,>,#..##* #§§@§§.....#**,,,*** Noise: ---------  Time: 36876.1 (0.0) ^ hM,,,,,*,** #.§§§§...$..*,,,,,,, a) +5 sling (freeze) o) +5 hand cannon of ^ h******,* #.§§§§......,,,,,,,, Fire: a) +5 sling (freeze) {Cipactli} ,,,,,,** #...........*,,,,,,, Zot (5832) Gem (1633) ^ h****,**##......####**,,,,,, ,,,,,*####...# **,,,,, ******^ h *...# *,*****...# *,**#### *,* ^ h9_Unknown command. _There is a gate leading back out of this place here. _Welcome back to the Elven Halls!  ^ hlFound 18 gold pieces. _There is a collapsed entrance here. _Items here: !!! ((( // ?.^ hrr .##'#.....§.....§.§§.#§§§§.§.#§§@§§§§§§y - 24 javelins; H - 17 silver javelins; I - a wand of flame (41)^ h*o7.1 (112^ hq§§§.§§§§@§§§§§§§§^ hwS _u - a wand of polymorph (14); J - 3 scrolls of enchant armour^ h 4^ h ^ hq ^ hY ^ he L01^ h ^  There is a collapsed entrance here.^ h ^ h? T290 _^ h ^ hv ^ h, ^ h M829^ h ^ h ^ h ^ h D78^ hs ^ h ^ hm b67^ h ^ h] ^ hX b56^ h ^ hp ^ h*  ..)...).....#,*,,,*,*,,,,,, ....#.###[.?#,*,..*,*,,,,,,**** ......# ##'##**,,,,,** ** ......# #........s.,,,,,,** * ^ h ......# #...§.....#**,,,** ....#####§§.§§.##.# **+** ....* #§§§§§§§##.# **,** ^ h R..##* #§§§§§§§§..##*,,,***** ** #.§§§§§§§@..#,,,,,,,,* * #.§§§§§§.........,,,,*****^ hj s #.§§§§§§....#...., * ##....§.#####*...,,,,***** ####.§.# **,.,,,,* ^ h *#...# *,****** s   tarantella (wandering) #...# *,*####   You now have 3270 gold pieces (gained 18).^ h|% §§§83.1 (6§§§§§^ h& o4.1 (745^ hF/ §§§§§§§^ h2 ] _A tarantella comes into view.^ hd (((§§(^ h §§s  You shoot a sling bullet.  The tarantella's many legs skitter faintly.^ hW (§§§§§  The sling bullet hits the tarantella but does no damage.^ hv  You shoot a slug. The slug misses the tarantella.^ h>.s..§.☼§§§§^ h===5.1 (134) Rev ^ hr§☼§§§^ h@? _You hear a shout! You hear an angry hiss.^ hr 9 (§##(§§(☼§§§§You shoot a slug.^ h6 | §§§(☼§§§  The slug hits the tarantella but does no damage.  You shoot a sling bullet. The sling bullet hits the tarantella.  The sling bullet freezes the tarantella.^ h ^ h ^ hL ..§§##s§§§.☼§§.§§..○§§§§§§^ h" {623) Rev+ ^ h' §☼○§§§§^ h 8 _The tarantella is lightly wounded.^ h  §§§§.(§§..○§§ You shoot a slug. The slug hits the tarantella. The slug burns the tarantella.^ h{s §§##(§§§§§..○§§§  The tarantella is moderately wounded.You shoot a sling bullet.^ h^ h1 §§##.§§§s○§§§§§§§§○§§§§§§§.##§....#..###The sling bullet closely misses the tarantella.^ h63-7.2 (1.112^ hH§§§§○§^ h1 _The tarantella touches you.^ h}B' §§§s○§§○You shoot a slug. The slug hits the tarantella. The slug burns the tarantella.^ h §§§(○○^ h§§§The tarantella is heavily wounded.^ h [ §§s°°§  You shoot a sling bullet. The sling bullet misses the tarantella.^ h\4-8001^ hc!§§§s°§§§°§^ hgP _The tarantella misses you.^ hN  You shoot a slug. The slug hits the tarantella!! The slug burns the tarantella!You kill the tarantella!^ hj§§○°°§^ h $ §§(°§§§§  Okawaru accepts your kill.^ h§§§.§°°○§§°^ hy9.3 (1.1190) Rev* ^ h§°°○§°§^ h/ _You shoot a sling bullet.^ h] °°○§§§§§^ h ^ hԒ §§§°§§§°§§§^ h H _No target in view!^ h ^ h ^ h ^ h\ ^ h 5819 _^ h ^ hd ]78) Rev+ ^ h ^ h& ^ h j667^ h ^ hj ^ h L56^ h ^ h, 745^ h ^ h }34) Rev ^ h ^ h b23^ h ^ h ^ h+ j812^ hJ ^ h ^ h* Q01) ^ h ^ h % ^ hp% k9090^ h' ^ h., ^ ha, E809^ h0 ^ h$6 ^ h@ - 70^ h@ X=e.§§§§##§§§§§§§§.§§§§§@.---...§§§..§§##.^ h8A e   deep elf knight (wandering)HP restored.^ h"J .......§.§##§§§§.^ hJ §§.900.3 (11.0)§§§§§^ hK ---1.3 (1278^ hO §.§##§§§§§§^ h[  ^ h@\ r_A deep elf knight comes into view. It is wielding a +0 scimitar.^ hc (((§§§(§§§^ hId You shoot a slug. The slug hits the deep elf knight!  The slug burns the deep elf knight!^ h§§§§§§§  ug. The slug hits the deep elf knight!  The slug burns the deep elf knight!  The deep elf knight is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf knight.ing bullet freezes the deep elf knight.^ h&.....§.......§§##.§§§##§.§§.@○§§§§§(launcher)The sling bullet hits the deep elf knight.ing bullet freezes the deep elf knight.hear an angry hiss.deep elf knight unwields a +0 scimitar.deep elf knight wields a +0 longbow.^ h_G((§##(§§§((○§(§§(^ h..§##§§§.§§.@§§§.§§§.^ hE===2.0)67) Rev ^ h{!§§##§§○§§§§^ h$Q _The deep elf knight shoots an arrow. The arrow is repelled.^ h́q (((§§(○§§§ You shoot a sling bullet.  The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight.^ h Ysling bullet hits the deep elf knight.sling bullet freezes the deep elf knight.  The deep elf knight is severely wounded.ug. The slug hits the deep elf knight!ug burn  You kill the deep elf knight!^ h )§§§§.@○§§§^ h ..§§##§§§§§.§§..@°§§§§.○§§^ hۨ 3356) Rev+ ^ h 4§§§§§§..@°§§§.○§^ hٴ P _Okawaru accepts your kill.^ hu §##§§§§..@°§§§§.○§§.^ hv ^ h݂ R§§§§§..@°§§.○§§§§^ hޅ H _No target in view!^ h#§§§§§§.○§.^ h$^ h+>§§##§§§§§§§§§^ hc/H _No target in view! ^ h ^ hm ^ h ^ h ^ h ^ h=45) Rev  _ ^ h ^ hb34 ^ hW ^ hŚ ^ hL23 ^ h ^ h ^ hZ ^ hY ^ h~Q12)  ^ h ^ hd ^ h֩ ^ hL01 ^ h ^ h ^ h ^ hN7990 ^ h\ ^ hٲ ^ hd8599 ^ h ^ h# #...#,*,,,*,*,,,,,*,*****,,,*** ###...#*+,,,+**,,,,,,,,,* * ),*,,,*,*,,,,,,,,,,,,,,,* * ###[.?#,*,..*,*,,,,,,****,,,,,* # #.#.####'##**,,,,,** **,*,,* * # #........).,,,,,,** ***,,* * # #...§.....#**,,,** *,,***  ^ hM###§§..§.##.# *#+#* *,,,,,  #§§§§§§§##.# ##@## **,***---  #§§§§§§§§..###...##### *,*  ^ ht #.§§§§§§.§..#........# *,*  #.§§§§§§§§§..........#******,*  #.§§§.§§§§§.#.......... ^ h^,,,,,,*##....§§######.......##*******####...# ##......##...# #.#######...# #.# ^ h@#........#.......#...$..##.............'10.3 (7 ^ hS ^ h======1.3 (878 ^ ho ^ h3  ^ hUk_As you open the door, it creaks loudly! _Found 20 gold pieces. ^ hӈ4 ^ h ^ h ^ h ^ hS67 _ ^ hV  There is an open door here. ^ hҜ ^ hZS56 _ ^ hԞ ^ h ^ hLb45 ^ h ^ h ^ hŰ ^ hL34 ^ h ^ ho ^ h ^ hUL23 ^ hx ^ h=b12 ^ h  ^ hO _You now have 3290 gold pieces (gained 20). ^ h<b01 ^ h ^ h ^ hc890 ^ h ^ h ^ hc889 ^ h, ^ h ^ h ^ hL78 ^ h ^ h ^ h=L67 ^ h{ ^ hO _You now have 3309 gold pieces (gained 19). ^ hXb56 ^ h@ ^ h ^ hb45 ^ h  ^ hl ^ hGb34 ^ h ^ h> ^ h b23 ^ h  ^ h ^ h ^ hL12 ^ ha ^ h b01 ^ h1 ^ h,N _m - 3 potions of enlightenment (gained 1) ^ h!c790 ^ h" ^ h# ^ h#'c879 ^ hk' ^ h) ^ hA,b78 ^ h, ^ hh. ^ h5####.*,,,,,* *,*****,* #.#**,**,* *e# *,* ###.## **,*,* ##.#*##*,** ### **,,* ##.....,,,,* ##.## **,*,*##...##,#*,,*  ^ h5^###.#**,,*,**.....#.##.,* ####.*,,...###.........,* ...,,,............##.,**** # *.....,,,,***#@#**#..,,,,,* ------ # #....,,,,,* #.# #.#****,* # #...#*******##.####.# *,**  ^ h6T# #...#,*,,,*,#.......# *,,,*** # #...#,**+**,#....##.# *,,.,,, # #...#,*,,,*,#.....#.#####...*** e   deep elf knight (asleep)  ^ hO6###...#*+,,,+*#...............* * ).....#,*,,,*,#...............* * ###[.?#,*,..*,#......####.....* * ^ hZ= 31.3 (20.0)  A deep elf knight comes into view. It is wielding a +0 short sword. ^ hB.ee ^ hQC==----2.3 (2167 ^ h{C ^ ha }4.534) Rev+  ^ hh :○ ^ h3l g _The deep elf knight is heavily wounded. ^ h   You shoot a sling bullet.  The sling bullet hits the deep elf knight!!  The sling bullet freezes the deep elf knight!  You kill the deep elf knight!  Okawaru accepts your kill.  Okawaru grants you throwing weapons! ^ h /  --more--!^ h!^ h)(((!^ h8` H((!^ h !^ h  e.)..○○e   deep elf zephyrmancer ###[.?#,*,..*,#......####.....* *Something appears at your feet! You shoot a slug.!^ hO 745023 _A deep elf zephyrmancer comes into view. It is wielding a +0 rapier.!^ h :○!^ h i _Your Dodging skill increases to level 11!"^ h% (((((( You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer."^ hc ○The deep elf zephyrmancer is heavily wounded.You shoot a slug.  The slug hits the deep elf zephyrmancer but does no damage."^ h9 ..)..○○☼The deep elf zephyrmancer is heavily wounded."^ h *****○**The deep elf zephyrmancer points at you and mumbles some strange words."^ h[y ..)..°°○@°The bolt of lightning is repelled.  You hear an angry hiss. x2; You hear a shout! You hear an angry hiss. x2"^ h-========6.6 (1.112) Rev* "^ ho°°○°"^ hޢ8 _You hear a faint skittering sound."^ h2 ((((((○ You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer."^ hE  (○°The deep elf zephyrmancer is almost dead.You shoot a slug."^ h}"^ h "^ hd Ee.)..°°°E   water elementale   deep elf zephyrmancer  The slug misses the deep elf zephyrmancer."^ h~===-----7001"^ hxdE°°○"^ h b _A water elemental comes into view."^ hړ S ((((°(○EYou shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer."^ h  ((°(○°EThe deep elf zephyrmancer is almost dead.You shoot a slug.  The slug closely misses the deep elf zephyrmancer."^ h5 g Ee.)"^ h ..°○The slug completely misses the water elemental."^ h ****°***The deep elf zephyrmancer gestures at you while chanting."^ h]T .)....°@."^ hU ========8690"^ hh s° _The bolt of lightning is repelled."^ h tThe deep elf zephyrmancer gestures at you while chanting. _The bolt of lightning is repelled.  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!"^ h )(((((°"^ hӛ {The sling bullet freezes the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!Okawaru accepts your kill.You shoot a slug. The slug hits the water elemental!!ug burns the water elemental terribly!!destroy the water elemental!"^ h .(°"^ h3 .).)..☼°"^ h9 5===-----9869"^ h? F☼°"^ hA P _Okawaru accepts your kill."^ hLB☼°"^ h<-----"^ h%:☼"^ hw)H _No target in view!#^ h*B☼°#^ h+#^ hO2F☼°#^ h5H _No target in view!#^ hjj5☼#^ h8k#^ h tP☼°#^ h uH _No target in view!#^ h4#^ h#^ hx78#^ h? _y - 25 javelins (gained 1)#^ h8)b67#^ hX,#^ h9/#^ h ;#^ h_;]56) Rev+ #^ h=#^ hH#^ hS#^ hPTD45#^ huU#^ hX#^ hb#^ hGcL34#^ hd#^ hj#^ h+ub23#^ h4z,#^ hh}12) Rev #^ h9#^ h%#^ h̘b01#^ h#^ hk#^ hˮc590#^ h#^ hf#^ h#^ hM859#^ h#^ h#^ h,#^ htQ78) #^ h#^ h#^ h#^ hL67#^ hy,#^ h#^ h?D56#^ h#^ hb45#^ h #^ hn _h - 6 scrolls of vulnerability (gained 1)#^ h##^ h#L34#^ hq%#^ h+#^ h6#^ hQ7-2#^ hz73#^ h 9#^ h;#^ huG#^ hHL12#^ hEI#^ hL#^ h~Xb01#^ hY#^ h^#^ hic490#^ hj#^ hl#^ hxc849#^ hy#^ h |#^ hb78#^ h#^ hW#^ hOb67#^ h#^ h#^ h b56#^ h]#^ hպ#^ hb45#^ hM#^ h#^ h[C3#^ h4#^ hR#^ hy#^ hb23#^ h#^ h#^ hL12#^ h[#^ h#^ h#^ h #^ hy L01#^ h #^ h #^ h] M390#^ h #^ hO #^ h #^ h? c839#^ h #^ hC" #^ h- #^ hW- L78#^ h- #^ h0 #^ hG; #^ h; L67#^ h/< #^ h= #^ hH b56#^ hI #^ h5M #^ haW #^ hW D45#^ hMX #^ h\ #^ hci #^ hi L34#^ h;j #^ hk #^ hR 231201#^ h #^ hƛ c290#^ h. #^ h #^ h c829#^ hW #^ h #^ hе b78#^ hC #^ h #^ h\ #^ h D67#^ h #^ hb #^ h C5#^ h 6#^ h #^ h #^ h_ #^ h L45#^ h #^ h& #^ h #^ h1 L34#^ h #^ h #^ hT #^ h L23#^ h #^ hA #^ h x12#^ h7 #^ h #^ h{ L01#^ h #^ hb #^ h: #^ h E190#^ h #^ hy #^ h$ #^ hD% M819#^ h,& #^ h) #^ hT4 #^ h4 L78#^ h5 #^ h)7 #^ h/C #^ hC L67#^ hHD #^ hF #^ hU 56#^ hb b45#^ hc #^ hd #^ hp #^ hq b34#^ h@x #^ h L23#^ h #^ h@ #^ hl #^ h #^ h D12#^ h #^ hV #^ h #^ h# 601#^ hO #^ hܝ #^ h #^ hI #^ hݬ M090#^ h< #^ hb #^ h c809#^ hf #^ h #^ h #^ hl L78#^ h1 #^ h #^ h #^ h( -6#^ hM 7#^ hX #^ h #^ hL #^ h L56#^ hS #^ h #^ hc #^ h L45#^ ho #^ h" #^ hX #^ h L34#^ h #^ h #^ h #^ hi L23#^ h #^ h #^ h 0 #...§.....###...## #..###.§§..§.##.# ##'## #......§§§§§§§##.# ##.## ##.#### ##^ h /§§§§§§§§..###...##### #.# #.§§§§§§....#........# #.# #.§§§§§§§§...........#######.# ##^ h v.§§§.§§§§§.#..........##^ hG l....§§######.......#########  ####...# ##.@....# ---7005.6 (66.0) #^ ha #...# #.###### #^ hw #...# #.# #^ h ##### #.# #^ h a#.* #^ h R#.*#^ h  #^ h l*#.* #^ h  **.>* ******* ******,*,** *,,,,,*#^ h#) #^ h) m---6.6 (671#^ h* 2#^ h/ #^ h1 ; _Found a stone staircase leading down.$^ h+$^ h$^ h$^ h $^ hL$^ hL01$^ h,$^ h>%d6990$^ h&$^ h'$^ h2$^ hg2N8499$^ h2$^ h6$^ hBb78$^ h:C$^ hE$^ hQb67$^ hZR$^ h:T$^ h^L56$^ h_$^ ha_$^ h`$^ h{k$^ hkD45$^ h.l$^ htoR  There is a stone staircase leading down here.$^ hz$^ hz434 $^ h{_$^ h |$^ h}$^ h?$^ h$^ hD23$^ h4$^ hu$^ h,C1$^ hw2$^ h$^ h$^ hҚ$^ hL01$^ hR$^ hE$^ hc890$^ hk$^ h$^ h?M889$^ h$^ h+$^ h$^ h #.# ***#.# ,,*##.# *,* ##.># ****** $^ h\*,* ######.#.#*,,,,, *,* #.....###.#******,***, $^ h*,* #.####.#.###...**,* *, *,* ###.#####........**,***, $^ h*,* #......@.........,,,,,,,19.6 (13 $^ h*,* #.#.####....##...**,**,, *,* *,,[.,*#.#.##*,..**,**,, $^ h*,* *...,,*#.#.# ******,**,, ,,*#..,,,*#.#.# **,,,,,, ***#.*,,**#.#+#* *,***** *#,**,**#..,,** *,* ***,,,,,,...,,,** *,* ** ****,***,**,,,,,,,** *$^ h!#,*$^ h$^ hq20.6 (1478$^ h$^ h- _Found a pair of gloves.$^ hV4$^ hX$^ hL^$^ hk$^ hl667$^ hqB$^ hz$^ h"{L56$^ h<|$^ h6~$^ hÆ$^ hL45$^ h$^ h$^ h5b34$^ hǙ$^ h$^ h$^ hL23$^ h8$^ hl$^ hb12$^ hI01790$^ hc879$^ h,$^ h; $^ h L78$^ h ,$^ h $^ hp L67$^ h* $^ h $^ h! $^ h" D56$^ h# $^ hO% $^ hl/ $^ h/ L45$^ hp0 $^ h\2 $^ ha= b34$^ h> $^ h)B $^ hM $^ hlM L23$^ hM $^ hO $^ hZ $^ hZ D12$^ h?[ $^ h] $^ hg $^ hg D01$^ hkh $^ hi $^ hu $^ hgu M690$^ h*v $^ hy $^ h c869$^ hԂ $^ h $^ h $^ hX L78$^ hݍ $^ h $^ h ,,**,,,,,**** #.#..###.#+#* *,,*,,,,,** #.##.###....** $^ ha **,,,,,,,,,* ##...........,*,,,,,,,,** ####.###.##.....,, $^ h ,***,,,,,,,#####.#...##.#...... *$^ h **,,,,,,,,,....#.......+......, *$^ hӝ f*,,,,,,,,***#.###......#......, ,,,,,,,,,,* *#?#.#.#####*....., *$^ h *,,,,,,,,* *#@#### *#....,*40.6 (20$^ h &**,,,,,,,* #.# *#...** ,***,,,,,,* #.# **+** $^ hF ,,,,,,,,* **#.#** *,* $^ hj .*,,,,,,,,,* *,...,******** *,* * *,,,,,,,,,* **,...,,,,,,,,***,***$^ h   ,,,,,,,,,** *,^...,,*****,**,,,**  $^ h ,**,,,,*,* **,.....,,,,,,,,,,,,,*  ,*****,*,* *,,,,,,,,,****,,*,,,**$^ hڞ E $^ h $^ h[ p1.6 (2167$^ ha $^ h 0 _Found a scroll of amnesia.$^ h $^ hw $^ h $^ h@ $^ h $^ h L56$^ h \  You see here a scroll of amnesia.$^ h $^ hv S45 _$^ hK $^ h $^ h $^ hx L34$^ h $^ h $^ h b23$^ hk $^ h $^ h% $^ hN& D12$^ h& $^ hn( $^ hT[ 01*,*,,,,,* *,* #..[..##**,,,,*######**,* #.....##****,,[.....,,,* #.....## ,,,**,,,*#.....**** #.#..### *,,*,,*,,#.....#* #.##.###,,,**,,.......* ##.......*,***,,.......## ####.###.##. ,**,**,**#.......#####.#...##.#.. *,*,*,***.......@.....#.......+..7.6 (6.0)****,.......####.###......#.. ,,,.......* ##?#.#.#####*. ***,****,.......* ##.#### *#*,*,***.......* [$^ h \ 40m#.# ,**,**,**#......* #.# ***,***,,.......* **#.#** **,,,**,,.......* *,...,******* *,,*,,*,,,,,,,,,* **,...,,,,,,,,8.6 (7590 _Found a robe.$^ h $^ hT $^ hI $^ hs $^ h $^ h} y859$^ h0  *,**,,,,#######**,* #..... **,,****,.[.....,,,* #..... ,,,,**,,,*#.....**** #.# ,*,,*,,*,.#.....##  #.##. ,**,,,**,........##...... ,***,***.## ####.###.## *$^ h *,**,**,*##.......#####.#...##. **,*,.......#.......+ ****,*####.###......#9.6 (1 ,,,,*,,,.# ##?#.#.#####* ****,****$^ h .# ##.#### *,*,*,**#.# #.# *,**,*##......# #.#$^ h z*,***,..# **#.#** ,**,,,**.# *,...,******* ,*,,*,,*,...)....# **,...,,,,,,,, ,,,,**,$^ h8 b* *,^...,,*****,$^ h= $^ h p50.6 (278$^ hh% $^ h5( $ _Found a spear.%^ hs4%^ hv%^ h|%^ h%^ hx67%^ h b56%^ h%^ hw%^ hb45%^ h%^ hͯ%^ h4b34%^ h%^ h%^ hb23%^ h%^ h*%^ hb12%^ h%^ h%^ hb01%^ h%^ h.%^ h!c490%^ h%^ h%^ hc849%^ h %^ h %^ hk%^ hL78%^ h`%^ h%^ h(x67%^ h_)%^ h2b56%^ h 3%^ h4%^ h=%^ hJ=L45%^ h=%^ h/?%^ h5IL34%^ hI%^ hI%^ hK%^ hUb23%^ hqV%^ hW%^ hk`%^ h`D12%^ h`%^ hb%^ ho%^ hoL01%^ hIp%^ hq%^ hyD39%^ hy0%^ hz%^ h{%^ h{c839%^ h%^ h %^ h%^ h`D78%^ hʎ%^ hc%^ hߘb67%^ hΙ%^ h͝%^ hצ%^ h/L56%^ h%^ h%^ h%^ hL45%^ hH,%^ h>%^ hL34%^ h%^ h8%^ h9b23%^ h%^ h%^ hy%^ h/D12%^ hh%^ hT%^ ha*,**,,,,,,,**§§§.§***,,,********,*#....§%^ h,,,,***,,,,,,,*  ####.. **,***,,,,,,******* #.. **,* **,*****  # ,%^ h,,* *,*# **** *,*%^ h;>** *,* ############# %^ hZ,,,* *,****#...@.......# *,,* *,*.....#########.# ,,* *,*e##*,* #.# ,,,* *,*,***,* #. ,,,****,*,,,,,* #.%^ h,,,,,,,,,,,,,* #.# ## e   deep elf pyromancer (asleep),,**,,,,,,**,* #.# #.%^ h,,***,,,,,**,* #.# #. %^ h>**** **,*,,,,,* #.# #.%^ h 766.0)  A deep elf pyromancer comes into view. It is wielding a +0 long sword offlaming.%^ hM%^ hL ee%^ h,e   deep elf knight (wandering)e   deep elf pyromancer  The deep elf pyromancer shouts!%^ h5==7.6 (27%^ hD01%^ h%^ h) _A deep elf knight comes into view. It is wielding a +0 scimitar.%^ h       *,* *,* *,* #############  #...@.......# %^ h + *,*.e...#########.#  *,*e##*,* #.#   #.#  #.#  #.#  #.#  #.#   #.# %^ h      *,* *,* *,* #############  #...@.......#  *,*.e...#########.#  *,*e##*,* #.#   #.# %^ hx #. #.#  #.#  #.#   #.# %^ h%^ hx%^ h[%^ hWd _There are monsters nearby!%^ h(f A   %^ htf D   *,* *,*%^ hf Z *,* #############  #...@.......# %^ hf *,*.e...#########.#  *,*e##*,* #.#   #.# %^ hf J #.#  #.#  #.# %^ hg M #.#   #.# %^ h/ {      *,* *,* *,* #############  #...@.......#  *,*.e...#########.# %^ h  *,*e##*,* #.#   #.#  #. #.#  #.#  #.#   #.# %^ h' 4%^ h %^ h d _There are monsters nearby!%^ h       *,* *,* *,* #############  #...@.......#  *,*.e...#########.#  *,*e##*,* #.#   #.#  #.#  #.#  #.#  #.#   #.# %^ h] {      *,* *,* *,* #############  #...@.......#  *,*.e...#########.# %^ hD^  *,*e##*,* #.#   #.#  #. #.#  #.#  #.#   #.# %^ hd 4%^ hjk %^ h n d _There are monsters nearby!%^ h](((((e _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  You shoot a slug.  The deep elf knight shouts!  The slug hits the deep elf pyromancer!! The slug burns the deep elf pyromancer.%^ hB The slug hits the deep elf pyromancer!! The slug burns the deep elf pyromancer. The deep elf pyromancer is almost dead.  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!sling bullet freezes the deep elf pyromancer.  You kill the deep elf pyromancer!%^ hD)%^ h :_  Okawaru accepts your kill.&^ hX..○e...&^ h =8.7 (1.1)290) Rev &^ hG&^ h* _You hear a shout! x2&^ h[:(((((You kill the deep elf pyromancer!Okawaru accepts your kill. _You hear a shout! x2  You shoot a sling bullet.  &^ hu\^The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight.&^ hDL  The deep elf knight is lightly wounded.&^ hCp&^ hy..°)e.&^ hmzQ908&^ hz 29&^ hځ;°&^ hL _You shoot a slug. The deep elf knight blocks the slug.&^ h1(((( The deep elf knight is lightly wounded. _You shoot a slug. The deep elf knight blocks the slug.  You shoot a sling bullet.  The sling bullet hits the deep elf knight!  The sling bullet freezes the deep elf knight.&^ hey  The deep elf knight is moderately wounded.&^ h[.°@°.e.80.8 (1.178) Rev+ &^ h9°&^ h-L _You shoot a slug. The deep elf knight blocks the slug.&^ h&((( The sling bullet freezes the deep elf knight.  The deep elf knight is moderately wounded.&^ h^ ° The deep elf knight is severely wounded.&^ h_tYou shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight.&^ h .°@°. The deep elf knight is almost dead.&^ hN°*&^ h °@°(fast)The deep elf knight casts a spell.&^ hTZ.e1.967&^ h'a9°&^ hkk ((( _The deep elf knight seems to speed up.  You shoot a sling bullet.&^ hEJ _The deep elf knight seems to speed up.  You shoot a sling bullet.  The deep elf knight blocks the sling bullet.  You shoot a slug. The slug hits the deep elf knight!!!  The slug burns the deep elf knight.  You kill the deep elf knight!&^ hy°)&^ h .☼@..&^ h 62056) Rev* &^ h :☼&^ h5 P _Okawaru accepts your kill.&^ h5 .☼&^ h6 &^ h< &^ h>? H _No target in view!&^ h7Y .☼&^ hY &^ h` <☼&^ hd H _No target in view!&^ h&^ h4&^ h%&^ hPH _No target in view!'^ h'^ h '^ h&'^ h'^ hB'^ hz45) Rev+ _'^ h5'^ hW,***,**,,,,,**,,,,,,,** #.§§ ,***,***,,,**,** ##...,,***,,,,,,,* ####**,***,,,,,,******* #**,* **,*****'^ h #,,* *,* ** *,*'^ h(** *,* #############,,* *,****#.@☼........#'^ hgn---*,,* *.#.).).#########.#'^ h*,,* *.#.###.* #.#'^ h<,,* *.*,**#.* #.# *,,,,****,*,,,e.* #.# *'^ h..* #.# e   deep elf pyromancer (wandering),,**,,,,,,##.* #.# '^ h%*,,,,***,,,,,*#.* #.#'^ hN** **,*,,,,,* #.#'^ h/ 3  '^ h^A deep elf pyromancer comes into view. It is wielding a +0 rapier.The deep elf pyromancer mumbles some strange words.'^ h  ○.  The deep elf pyromancer blinks!'^ h #---'^ h h4.9 (234'^ h%:○'^ hO@ _The deep elf pyromancer moves out of view.'^ h4'^ h'^ h&'^ h'^ h1(*,***,**,,,,,**,** #. *,***,***,,,*,** ## *,***,*'^ h(  *,***,,,,,,* *,* **,***** ,* *,* '^ h(&* *,** *,* #############'^ h(x,* *,****#@.○.# *'^ h) *,*,,* #.#.).).#########.# **,*,,* #.#.###.# #.#'^ h4),* #.*,**#.# #.# '^ hW)G,*,,,,****,*,,,e.#'^ h}) #.# ,*,..# #.#'^ h)e   deep elf zephyrmancer (wandering),**,,,,,,##.#'^ h)W #.# ,*,,,,***,,,,,*#.'^ h)0# #.# '^ h)7,****** **,*,,,,,*'^ h)B #.#'^ h8O○0'^ hC>o5.9 (123'^ h?'^ hM _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.'^ h|Z     '^ h} *,* *,* *,* #############  #@.○........#  #.#.).).#########.#  #.#.###.# #.#  #.*,**#.# #.# .# #.# ..# #.# #.# #.# #.# #.#   #.# '^ h      *,* *,* *,* #############  '^ h#@.○........#  #.#.).).#########.#  #.#.###.# #.#  #.*,**#.# #.# .# '^ hK..# #.# #.# '^ hvj#.#   '^ h5○'^ h'^ he':○'^ h,+l _A deep elf zephyrmancer is nearby!'^ h      *,* *,* *,* #############  '^ hC.#@.○........#  #.#.).).#########.#  #.#.###.# #.#  #.*,**#.# #.# .# #.# ..# #.# #.# #.# #.# #.#   #.# '^ h,h S      *,* *,* *,* #############  #@.○........# '^ hh / #.#.).).#########.#  #.#.###.# #.#  #.*,**#.# #.# .# ..# #.# #.# #.#   '^ hji '^ hp '^ h@q '^ hw <○'^ h{ l _A deep elf zephyrmancer is nearby!'^ hAA       *,* *,* *,* #############  '^ hA .#@.○........#  #.#.).).#########.#  #.#.###.# #.#  #.*,**#.# #.# .# #.# ..# #.# #.# #.# #.# #.#   #.# '^ h1       *,* *,*'^ h  *,* #############  #@.○........#  #.#.).).#########.#  #.#.###.# #.# '^ h c #.*,**#.# #.# .# ..# #.# '^ h `#.# '^ h7 `#.#   '^ h] '^ h* '^ h '^ h <○'^ h ○((( _A deep elf zephyrmancer is nearby! _A deep elf zephyrmancer is nearby! _A deep elf zephyrmancer is nearby!  You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer.'^ h| ○((The deep elf zephyrmancer is heavily wounded.You shoot a sling bullet.'^ h + ○☼...e.The sling bullet closely misses the deep elf zephyrmancer.'^ h **○***The deep elf zephyrmancer points at you and mumbles some strange words.'^ hY @.°○...'^ h ========7.0 (1.112'^ h{ ;°'^ h pThe deep elf zephyrmancer points at you and mumbles some strange words. _The bolt of lightning is repelled.  You shoot a slug.  The slug hits the deep elf zephyrmancer!!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!'^ h ○((()'^ hQ °○((Okawaru accepts your kill.'^ h☼....).'^ ho7===-----8001) Rev* '^ h:☼'^ h/ _You shoot a sling bullet.(^ hF☼○(^ hk<-----(^ hO☼○(^ hF"H _No target in view!(^ hpP☼○(^ hYq(^ hCw=○(^ hzH _No target in view!(^ h0☼(^ h}(^ hY☼○(^ hH _No target in view!(^ hH4(^ hJ(^ hM(^ hZ(^ hjaj190 _(^ he *,,,********,** #..,,,,,,,,,***,,,,,,,* (^ hKf ### *****,***,,,,,,******  **,***** ,,,,,,* *,* ******############# ,,,,,,* #.#####.☼......... **,*,,* #.#.).°@#########---(^ hrf3#.#.###.# ,,,,,,* #.*,**#.#(^ hf*,,,,****,*,,,).##..# (^ hf4,**,**,,,.#########.#(^ hf(^ hl,*,***,***,,,*,** ## ,*,***,* ,*****,***,,,,,,(^ h6m* ,*****,* **,*****,* *,** *,*(^ hZm* *,* #############,* #.#####.☼(^ hzm.#*,*,,* #.#.).@.#(^ hm#.#(^ hm*,*,,* #.#.###.# #.# (^ hm*,,,,,,* #.*,**#.# #.# (^ hm}*,*,,,,****,*,,,).# #.# *,*(^ hnP,..# #.#(^ h*n8,**,,,,,,##.#(^ hWn #.# *,*,,,,***,,,,,*#.# #.# (^ hun^*,****** **,*,,,..#(^ hnc #.# *,* *,**,,,.(^ hn!#.#(^ h^D○9(^ hӃ---90.0 (2819) Rev+ (^ h:○(^ hDk _Items here: ) [[ †.(^ hv4(^ hR(^ h(^ h(^ hi78 _(^ ht*,*,***,***,,,*,** ## *,*,***,* *,*****,***,,,,,,* *,*****,* **,***** *(^ h,* *,** *,** *,* #############(^ h־,* #.#####.○.#(^ h*,*,,* #.#.)@).##.#  ***,*,,* #.#.###.#(^ h; #.#  *,,,,,,* #.#,**#.#(^ h^* #.# (^ h *,*,,,,***#.*,,,).# #.# *(^ hp*,*..,,,,,..# #.#(^ h,*#.,,,,,##.# #.# **,*,,,,*#*,,,,,*#.# #.#  *,****** **,*,,,..# #.#  *,*(^ h:1 *,**,,,.(^ hr!#.#(^ hq *,*,***,***,,,*,**  *,*(^ h,***,*  *,*****,***,,,,,,*  *,*****,* **,*****  *(^ h.J,* *,*  (^ h\7* *,*(^ hz* *,* #######(^ h,* #.#####.○(^ h.#(^ h*,*,,* #.#.@.).##.# (^ h* ***,*,,* #.#.###.#(^ h* #.# (^ hX* *,,,,,,* #.#.**#.# #.# * *,*,,,,***#.#.,,).# #.#*,*,,,,,,.....,,..#(^ h #.#,*#..,..,##.#(^ hH #.#*,*,,,,*##,...,*#.# #.# *,****** **.#(^ hY.,,..# #.# (^ h| *,* *,**,,,.#.#(^ hC+1.0 (1(^ h°ee   deep elf zephyrmancer(^ hY2.0 (267(^ h(^ hp9°(^ h _A deep elf zephyrmancer comes into view. It is wielding a +0 rapier.Things that are here: _a +0 long sword of flaming; a +0 robe(^ h @           *,*   *,* *,* ######  #.#####.°...  #.#.@.).# *  #.#.###e# #.# *  #.#.**#.# #.# * #.#.,,).# #.# .....,,..# #.# #..,..,##.# #.# ##,...,*#.# #.#   **.#.,,..# #.#  *,*  (^ hX            *,*   *,* *,* ######  #.#####.°...  #.#.@.).#   #.#.###e# #.#  (^ hɪ ( #.#.**#.# #.#  #.#.,,).# #.# .....,,..# #..,..,##.# #.# ##,...,*#.#   (^ h **.#.,,..#   *,* (^ h :°(^ h (^ h ;°(^ h  (^ hH ^_A deep elf zephyrmancer is nearby!(^ hc @           *,*   *,* *,* ######  #.#####.°...  #.#.@.).# *  #.#.###e# #.# *  #.#.**#.# #.# * #.#.,,).# #.# .....,,..# #.# #..,..,##.# #.# ##,...,*#.# #.#   **.#.,,..# #.#  *,*  (^ h           *,*   *,* *,* ######  #.#####.°...  #.#.@.).#   #.#.###e# #.#  (^ h #.#.**#.# #.#  #.#.,,).# #.# .....,,..# #..,..,##.# #.# ##,...,*#.#    **.#.,,..#   *,* (^ h:°(^ hx(^ h19°(^ h l _A deep elf zephyrmancer is nearby!)^ hm           *,*   *,* *,* ######  #.#####.°...  #.#.@.).# *  #.#.###e# #.# *  #.#.**#.# #.# * #.#.,,).# #.# .....,,..# #.# #..,..,##.# #.# ##,...,*#.# #.#  )^ hnP **.#.,,..# #.#  *,*  )^ hk>           *,*   *,* *,* ######  #.#####.°...  #.#.@.).#   #.#.###e# #.#   #.#.**#.# #.#  #.#.,,).# #.# )^ h.....,,..# #..,..,##.# #.# ##,...,*#.#    **.#.,,..#   *,* )^ h[V°)^ h;°)^ h@l _A deep elf zephyrmancer is nearby!)^ hc4 °((You shoot a sling bullet.)^ hIs° _A deep elf zephyrmancer is nearby!  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer but does no damage.  You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.)^ hI)^ hO)^ h-R)^ h[.○@e)ee  pyro)^ h \ae   deep elf zephyrmancer)^ h6]====3.1 (1.156)^ hd)^ hhi _The deep elf zephyrmancer is almost dead.)^ h ○@(((You shoot a slug.)^ hBaYou shoot a slug.  The slug barely misses the deep elf zephyrmancer.You shoot a sling bullet.ing bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!)^ hH))^ h~)^ h°@○e..)^ h1===-4045) Rev* )^ hD[°@○)^ hP _Okawaru accepts your kill.)^ h, ( You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burns the deep elf pyromancer.)^ h(W °The deep elf pyromancer is almost dead.You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer but does no damage.)^ h)^ h°@e)° )^ h-5.2 (1.134)^ h9°)^ hg _The deep elf pyromancer is almost dead.)^ hA vThe sling bullet hits the deep elf pyromancer but does no damage. _The deep elf pyromancer is almost dead.You shoot a slug.  The slug hits the deep elf pyromancer!!!ug burns the deep elf pyromancer.  You kill the deep elf pyromancer!)^ h e°@°)^ h˕ °@(((°Okawaru accepts your kill.)^ h+ .@°).°)^ hR1 t86.323)^ h`9 9°)^ h@ / _You shoot a sling bullet.)^ h- 3°)^ h- )^ hg7 9°)^ hF; H _No target in view!)^ h? N°°)^ hW@ )^ hF :°)^ hJ H _No target in view!*^ h O°°*^ hZP *^ hP:_No target in view!*^ h*^ he*^ h*^ hlT#12 _01*^ hZ*^ h_ *,*****,***,,,,,,*****  *,*****,* **,*****  *,,,,,,,* #,*  ********* #.* *********** #.* ############# ,,,,,,,,,,* #.#####...........# ,*****,*,,* #.#.))).###.# ,*^ h8`* ***,*,,* #.#.###.# #.# ,* *,,,,,,* #.#@#*#.# #.#*^ h]` --- ,* *,*,,,,***#.#...)e# #.# *^ h|`>***,*,,,,,,.........# #.# *^ h`,,,,,,,,,,*#......##.# #.#*^ h`*,*,,,,*##.....##.# #.# *^ h` *,****** ##.#.....#*^ h` #.# e   deep elf knight (wandering) *^ ha *,* #.##..,.#########.#*^ h*aO *,** **#.,*###..[........# *,,** **,,,,**,,.##.....##*^ hJa ##*^ hy8.3 (2.0eelauncher) _No target in view! _No target in view! _No target in view!  A deep elf knight comes into view.  The deep elf knight shouts!  The deep elf knight wields a +0 shortbow.*^ hJ((((*^ hx@..)*^ hz===9.3 (3090*^ h>*^ h/{ _The deep elf knight shoots an arrow. The arrow completely misses you.*^ hb       #,*   #.* #.*   #.####  #.#.)))   #.#.###.# #.#  *^ h`b #.#@#*#.# #.#  #.#...)e# #.# >.........# #.# #......##.# #.# ##.....##.# #.#   ##.#.....# #.#  *,* #.##..*^ hb?  *,** **#.,*###..[  *,,** *^ hb *^ hO       #,*   #.* #.*   #.####  #.#.)))   #.#.###.# #.#   #.#@#*#.# #.#  #.#...)e# #.# >*^ hJ.........# #.# #......##.# #.# ##.....##.#    ##.#.....# #.#  *,* #.##..  *,** **#.,*###..[  *,,** *^ hP4*^ h *^ h f _A deep elf knight is nearby!*^ hC       #,*   #.* #.*   #.####  #.#.)))   #.#.###.# #.#   #.#@#*#.# #.#  #.#...)e# #.# >.........# #.# #......##.# #.# ##.....##.# #.#   ##.#.....# #.#  *,* #.##..  *,** **#.,*###..[  *,,**  *^ hbp       #,*   #.* #.*  *^ h/c #.####  #.#.)))  *^ hJc #.#.###.# #.#  *^ hdc #.#@#*#.# #.#  *^ hc#.#...)e# #.# >*^ hc.........# #.# *^ hc#......##.# #.# *^ hc##.....##.# *^ hc  *^ hd+ ##.#.....# #.#  *,* #.##..*^ hd *^ h.d *,** **#.,*###..[*^ h@d[  *,,** *^ hm*^ hm*^ hu*^ hRyf _A deep elf knight is nearby!*^ h(*       #,*   #.* #.*   #.####  #.#.)))   #.#.###.# #.#   #.#@#*#.# #.#  *^ h7)#.#...)e# #.# >.........# #.# #......##.# #.# ##.....##.# #.#   ##.#.....# #.#  *,* #.##..  *,** **#.,*###..[  *,,**  *^ hd        #,*   #.* #.*   #.####  #.#.)))   #.#.###.# #.#   #.#@#*#.# #.#  #.#...)e# #.# >.........# #.# #......##.# #.# ##.....##.#    ##.#.....# #.#  *,* #.#[3*^ h k4m#..  *,** **#.,*###..[  *,,** *^ h *^ h *^ hT *^ h  ((( _A deep elf knight is nearby!You shoot a slug. The slug hits the deep elf knight!!  The slug burns the deep elf knight.*^ h8s j  The slug burns the deep elf knight.  The deep elf knight is almost dead.  You shoot a sling bullet.  The sling bullet hits the deep elf knight!!  The sling bullet freezes the deep elf knight.  You kill the deep elf knight!*^ hz D)*^ h> y○.))#.*^ h, z9100.3 (1809*^ h ;○*^ h P _Okawaru accepts your kill.*^ hOq 8○*^ hr *^ h~ ;○*^ hÁ H _No target in view!*^ h 8○*^ hC *^ h =○*^ hP H _No target in view!+^ h`+^ h+^ h;○+^ hH _No target in view!+^ h4+^ hB+^ h+^ h@+^ h(i78 _+^ h+^ h+^ hL67+^ h+^ hc+^ h!+^ hvU56) Rev+ +^ h(+^ h5+^ h?+^ hL45+^ h'+^ h+^ h /b34+^ hs4,+^ h)Hx23+^ hS+^ h)^+^ hr^g12) Rev +^ h`+^ hHc+^ hl+^ h8mL01+^ hn+^ hp+^ h|+^ hg|N5990+^ h}+^ h+^ h+^ hN8399+^ h+^ h+^ hOF78) +^ hҔ!+^ h+^ h+^ h)b67+^ h+^ h+^ hb56+^ h+^ hݸ+^ h9b45+^ h+^ hc+^ hb34+^ ha+^ h+^ h+^ hVL23+^ h+^ hy+^ hL12+^ h+^ hS+^ h+^ hb01+^ h]+^ h%+^ h=c890+^ h+^ h+^ hU+^ hE889+^ h+^ hT+^ hb78+^ h"+^ h+^ hb67+^ hw+^ hJ+^ hg  *,*,***,**,,,,,*  *,*,***,***,,,**  *,*,,,,,,,,,,*** +^ h *,*****,***,,,,,  *,*****,* **,*** +^ h *,,,,,,,* #.*  +^ h ********* #.#  +^ hV# ############ #.#  +^ h #.@........# #.###---22.3 (22.0)  #.#####.#..# #.#.) +^ h #.* ###.#..# #.#.# +^ h  #.* #......# #.#.#  #.* #.#....####.#.. +^ hE #>*##.#............  +^ hi #..........##......  +^ h< #####.#....###.....   #.###### ##.#.. +^ h?,+^ h,---3.3 (2356+^ hg1+^ h@3; _Found a stone staircase leading down.+^ h+^ h+^ h{+^ h~+^ hH+^ hL45+^ h,+^ h+^ hG Z34+^ hO +^ hj+^ hL23+^ h*+^ h+^ h#+^ hA$L12+^ h$+^ h;&+^ h0+^ h&1D01+^ h1+^ h*3+^ h?+^ h?M790+^ h@+^ hA +^ hAL There is a stone staircase leading down here.+^ hLH+^ hHT879 _+^ hgI+^ hJ+^ hR+^ hRL78+^ h(S+^ hT+^ hh\x67+^ h\+^ h>f+^ hfL56+^ hCg+^ hh+^ hox45+^ hhp+^ hnv+^ hvL34+^ hBw+^ h=y+^ h-+^ haD23+^ h+^ h+^ hd+^ hL12+^ h|+^ ha+^ h[+^ hL01+^ h +^ hw+^ h\+^ hM690+^ h5+^ h +^ hy869+^ ht+^ hw #>###.#...............#  #..........##......##.#  #####.#....###.....##.#  #.###### ##.#.....#  +^ hp#.# #.##....#### #.## **#..####..[.. #..## **,...#*,,.##.. *#.#.####..#..#,,*..#.. #.#.#.@....##.,,**.....+^ h( ##...##....###,***..... *#.....*[###.##,**,###.. *#.........###.#,*,*##... *#...........####,***#.... #................*,,,..... e   deep elf zephyrmancer (asleep)+^ hU5 ##......,,...####,***#.... ##.....,,..###e#,*,*##...+^ hh *,,,,,,*,***,**,**,###..+^ h' 40.3 (17  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.+^ hw(Found a ring mail.+^ h . The deep elf zephyrmancer shouts!+^ hp1.3 (1878+^ h+^ hB _The deep elf zephyrmancer moves out of view.+^ h)+^ h*+^ h++^ h91+^ h>+^ hEx67+^ hKK#..........####.# +^ hK#####.#....###.#  #.###### ##.#.....# +^ hKx#.# #.##....######.## *##..####..[...+^ h(LK#..## *#....#*,,.##.*#.#.####..#..#,,*..#.+^ hL#.#.#......##..,**....##...##@...###.***.*#.....#[###.##.**,###*#.........###.#.*,*##..*#...........####.***#..+^ hL#................♣,,,..##...........####.***#+^ hLde   deep elf zephyrmancer+^ hL.........###.#.*,*#+^ hM*,.....#.###e##.**,#+^ hBME**,*,,,**,,,,***,***......+^ h[\12.0)+^ h_]o3.3 (256+^ hc+^ h0f+^ h d       +^ hS  #.# #.## #.## *##..####..[ #..## *#....# *#.#.####..#..# #.#.#......##.. +^ hw .#@...###. +^ h #[###.##.+^ h  ...###.#.+^ h  +^ hˋ .....####. +^ hދ ..........♣+^ h  +^ h .......####.+^ h  +^ h( ##.........###.#. +^ h; 6*,.....#.###e##.+^ hM +^ hI$ T        #.# #.## #.## *##..####..[ #..## *#....# *#.#.####..#..# +^ h$ #.#.#......##.. #@...###. #[###.##. ...###.#. .....####. +^ h% ^..........♣ .......####. ##.........###.#. +^ h% *,.....#.###e##.+^ h. +^ hM/ +^ h6 +^ h9 l _A deep elf zephyrmancer is nearby!+^ hg         #.# #.## #.## *##..####..[+^ hrh  #..## *#....# *#.#.####..#..# #.#.#......##.. #@...###. #[###.##. ...###.#. +^ hh 4.....####. ..........♣ +^ hh :.......####. ##.........###.#. +^ hi L*,.....#.###e##.+^ h         #.# #.## #.## *##..####..[ #..## *#....#+^ h{ ~ *#.#.####..#..# #.#.#......##.. #@...###. #[###.##. ...###.#. .....####. +^ h ..........♣ .......####. +^ h M##.........###.#. *,.....#.###e##.+^ h +^ h +^ hD +^ hH l _A deep elf zephyrmancer is nearby!+^ h         #.# #.## #.## *##..####..[ #..## *#....# *#.#.####..#..# #.#.#......##.. #@...###. #[###.##. ...###.#. .....####. ..........♣ .......####. ##.........###.#. *,.....#.###e##.,^ hU     ,^ h   #.# #.## #.## *##..####..[ #..## *#....# *#.#.####..#..#,^ h #.#.#......##.. ,^ h#@...###. ,^ h*#[###.##. ...###.#.,^ hR .....####. ,^ hnG..........♣,^ h  ,^ hf.......####. ,^ h##.........###.#. ,^ h*,.....#.###e##.,^ h,^ h$,^ hS',^ hZ4 _A deep elf zephyrmancer is nearby!,^ h4,^ h=,^ h@R _No reachable target in view!,^ h,^ h,^ h,^ hR _No reachable target in view!,^ hE,^ hè,^ h,^ h# _A deep elf zephyrmancer is nearby!No reachable target in view!-^ hW~####.## #.###### ##.#.... #.##....######.## *##..####..[...#..## *#....#*,,.##*#.#.####..#..#,,*..#.#.#......##..,**...#...##....###.*-^ h*#.....#@###.##.**,###*#.........###.#.*,*##.*#...........####.***#.-^ h #................♣,,,.#.....####.***# ##...-^ hR$###.#.*,*## *......#.###e##.**,###-^ h`(   glowing dire flail (wandering)**.#...##..(.###.***...-^ h0**,*,*,****,,,**,,,-^ h^ -^ h1-^ h.(   +1 heavy dire flail(.e-^ hdo4.3 (145-^ hn-^ h"No reachable target in view!No reachable target in view! _A +1 heavy dire flail comes into view.You see here a +0 ring mail.-^ h? #.###### ##.#.... #.##....###### *##..####..[...#..## *#....#*,,.##-^ h?##.#.####..#..#,,*..#.#.#......##..,**...##...###.**#.....#[###.##.**,###*#.......@.###.#.*,*##.*#.-^ hDg.####.***#.#.....♣,,,.#####.***# #####.#.*,*## *#.###.##.**,###**.#...##.(.e###.***...**,*.#.#*##...##..,**,***,** **,,*,,*,,*,...)-^ hJ-^ hP-^ h](.e.-^ h|^q534 _-^ h9k-^ hUn-^ h; ((((((You shoot a sling bullet.-^ h]  The sling bullet closely misses the +1 heavy dire flail.You shoot a slug. The slug hits the +1 heavy dire flail.-^ hX -^ h -^ h -^ h b.☼(....e.===623) Rev -^ h} ;☼-^ h A _The +1 heavy dire flail is lightly damaged.-^ h ((((((You shoot a sling bullet.-^ hq ☼The sling bullet barely misses the +1 heavy dire flail.You shoot a slug.-^ h0,-^ hu+ ☼(○...e..The slug barely misses the +1 heavy dire flail.-^ hUq7.4 (1.111-^ h !;○-^ h$J _The +1 heavy dire flail hits you but does no damage.-^ h  ○ You shoot a sling bullet.  The sling bullet hits the +1 heavy dire flail!.^ hR(○((( The sling bullet hits the +1 heavy dire flail!  The +1 heavy dire flail is heavily damaged..^ hRYou shoot a slug.  The slug barely misses the +1 heavy dire flail.  The slug hits the deep elf zephyrmancer!ug burns the deep elf zephyrmancer!.^ h ☼§(○...^ h".The deep elf zephyrmancer is severely wounded.The +1 heavy dire flail hits you but does no damage..^ h ***☼§*○*.^ h**The deep elf zephyrmancer gestures at you while chanting.The bolt of lightning hits the +1 heavy dire flail.  The +1 heavy dire flail completely resists..^ h.[@○☼(°...========8000) Rev+ .^ hN4°.^ h8 _The bolt of lightning is repelled..^ h- ○☼(°(((((You shoot a slug.  The slug closely misses the +1 heavy dire flail..^ h?|The slug closely misses the deep elf zephyrmancer.  You shoot a sling bullet.  The sling bullet misses the +1 heavy dire flail.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!.^ h○☼(°(   +1 heavy dire flail.^ hr ○(°.^ h}...).Okawaru accepts your kill..^ h&===-----9.5 (1.15859) Rev* .^ h)`○(°.^ h-J _The +1 heavy dire flail hits you but does no damage..^ h'  You shoot a slug. The slug hits the +1 heavy dire flail!!  The +1 heavy dire flail falls from the air..^ hI-`○○☼°.^ h-!.^ h/ ○○(°(((((Okawaru accepts your kill..^ h};.^ h.P ○°○○..^ hP...)E   water elemental.E  **,***,** **,,*,,*,,*,...).  You shoot a sling bullet..^ hW30-----50.678.^ ham○○○.^ heb _A water elemental comes into view..^ hV`○°○.^ hW.^ h=a\°○E.^ heR _No reachable target in view!.^ h~○°○○EE.^ h~.^ h){○°○○E.^ hR _No reachable target in view!.^ h °○○E.^ h V○○E.^ h R _No reachable target in view!/^ hڵ    #.# #.## #.## *##..####..[ #..## *#....# ##.#.####..#..# #.#.#......##.. ##...##....###. /^ h@*#.....#○###.##. *#.......@°###.#. *#.......○○..####. #................♣ ##...........####. /^ hf##.........###.#. /^ h*......#)###.##. /^ h޶W**.#...##....###. **,*.#.#*##..E##.. /^ h( )/^ hL9    #.# #.## #.## *##..####..[ #..## *#....# ##.#.####..#..# #.#.#......##.. ##...##....###./^ hM *#.....#○###.##. *#.......@°###.#. *#.......○○..####. #................♣ ##...........####. ##.........###.#. /^ hNw*......#)###.##. **.#...##....###. **,*.#.#*##..E##..  )/^ hFN/^ hWh○°○/^ hX/^ hb|°○○E/^ huef _A water elemental is nearby!/^ h  #.# #.##....#### #.## *##..####..[.. #..## *#....#*,,.###.#.####..#..#,,*..# #.#.#......##..,**.. ##...##....###.***#.....#○###.##.**,####........°###.#.*,*○..####.*** .........♣,,, ######.***# ##.#.*,*## ##)###.##.**,####.#...##[/^ h }40m....###.***..E*.#.#*##..E##..,**##.#* *#..#..*,,*,...) **,** *,,,,,**,,,,,,,/^ h /^ hT ○EE./^ h+---1067 _/^ hl○°○E/^ h0^ h^ #.## *##..####..[. #..## *#....#*,,.###.#.####..#..#,,*..# #.#.#......##..,**.. ##...##....###.***#.....#○###.##.**,####........°###.#.*,*#°○..####.*** ........♣,,, ######.***# ##.#.*,*##0^ hq_H ##)###.##.**,###*#.#...##...E###.***..#.*.#.#*##...##..,**##.#* *#..#..*,,*,* ##,** *....,**,,,,,, **,** *,,,,,,**,**0^ ha0^ ho°.°E.0^ hp---2560^ hy0^ hyr°°°EE0^ hc}0^ h   #..## *#....#*,,.##  #.#.####..#..#,,*..#   #.#.#......##..,**..  0^ h ##...##....###.***  #.....#°###.##.**,###  #.........###.#.*,*  #°°..####.***   #.........♣,,, 0^ h,  ######.***#   ##.#.*,*##   ##)###.##.**,###  0^ hk*#.#...##..E.###.***..  #.*.#.####...##..,**  0^ h##.*##.#* *#..#..*,,*,E  0^ h* ##,** *....,**,,,,,  0^ h **,** *,,,,,,**,**    **,*****,,,***,***0^ h+0^ h0^ h°.°E.E0^ h{345) Rev+ 0^ hmS°E0^ h%0^ h °°(((EE  You shoot a sling bullet.  0^ h ^The sling bullet hits the water elemental!  The sling bullet freezes the water elemental.0^ h$  0^ h% 2 The sling bullet hits the w0^ h^% ater elemental! 0^ h% 4 The sling bullet freezes the water elemental. 0^ h% E The water elemental is severely damaged.0^ h$& Dug. The slug hits the water elemental!!0^ h& #ug burns the water elemental terrib0^ h& ly!  0^ h&' CYou destroy the water elemental!0^ hU2 i°°.0^ h [)○..).0^ hR m1===434) Rev* 0^ h 0^ hF <○0^ h5 P _Okawaru accepts your kill.0^ h'0^ h0^ h:○0^ hH _No target in view!1^ h05○1^ h1^ h:○1^ h H _No target in view!2^ hJ2^ h2^ h#2^ hi23 _2^ h52^ h2^ hq]12) Rev+ 2^ hH2^ h* #.# #.##....## #.## *##..####..[.. #..## *#....#*,,.## 2^ ha##.#.####..#..#,,*..# #.#.#......##..,**..... ##...##***.... 2^ h{#[###.##.**,## 2^ hy#....###.#.*,*##2^ h ##..)..####.***#..2^ h%--- 2^ h=#.....°..........♣,,,.... 2^ h^1##...........####.***#.... ##.........###.#.*,*##2^ h} #......#)###.##.**,### 2^ h*#.#...##....###.***... 2^ h*#.*.#.####...##..,**..... 2^ h*#.*##.#* *#..#..*,,*,...) 2^ h**.** ##,** *....,**,,,,,,,2^ hR#.# #.##....#2^ h+#.## *##..####..[.#..## *#....#*,,.##.##.#.####..#..#,,*..#.#.#.#......##..,**.##...##....###.***.##.....#[###.##.**,###.##.###.#.*,*##.##..@..####.***#.#.....°...♣,,,.##...........####.***#.##.###.#.*,*##.#......#)###.##.**,###.*#.#...##....###2^ h,[40m.***.*#.#.#.####...##..,**.*#.*##.#* *#..#..#,,*,...).**.** ##,** *....,**,6.6 (2.---7.6 (301 _You see here a +1 heavy dire flail.2^ h2^ h2^ h&2^ h.2^ h]?2^ hH490 _2^ hR2^ h0S78492^ hVS2^ hU2^ h[ 2^ hN[; You see here a +0 ring mail.2^ hj2^ hkn78) Rev  _2^ hm2^ hp2^ hrb672^ hˁ2^ h2^ hԣx562^ h2^ hi#.# #......# #.#.###.# #.# #.#....####.#...))# #2^ hT#>###.#...............# ##..........##......##.# ######.#....###.....##.# #2^ h#.###### ##.#.....# ##.# #.##....#########2^ hB#.## ###..####..[.....## ##.@..#*,,.##.....##2^ h!##.#.####..#..#..*..#.....##2^ hB#.#.#......##...##.........#2^ hf##...##....###.###.........#2^ h##.....#[###.##.##.###....2^ hζW##.........###.#.#.###..e   deep elf knight (wandering)2^ h##........)..####.####........#2^ h#................♣...e........#2^ h9J##...........####.####........#2^ h 62.6 (5  A deep elf knight comes into view. It is wielding a +0 scimitar.2^ hee.2^ hY3.6 (6452^ hB2^ hc2^ h<1 _The deep elf knight shouts!2^ hЏ #.#    #.# .#...))#  #>.......#  ..  ..   ##.#2^ hI  #.# #.## #.## ###..####..[ #..## ##.@..# #..#..#2^ hu! .....##...# 2^ h=##...##....###.###.  #[###.##.##.#  2^ hߐN....###.#.#.##  ...)..####.####  ..........♣..e. 2^ h  2^ h) #.#    #.# .#...))#  #>.......#  .. 2^ h+* ..   ##.#  #.# #.## #.## ###..####..[2^ hd* #..## ##.@..# 2^ h*#..#..# 2^ h*.....##...# 2^ h*##...##....###.###.  2^ h*#[###.##.##.#  2^ h*....###.#.#.##  2^ h+...)..####.####  2^ hL+..........♣..e.  2^ h352^ h52^ hl?2^ hBf _A deep elf knight is nearby!2^ ht #.#    #.# .#...))#  #>.......#  ..  .. 2^ hv9  ##.#  #.# #.## #.## ###..####..[ #..## ##.@..# #..#..# .....##...# ##...##....###.###.  #[###.##.##.#  ....###.#.#.##  ...)..####.####  2^ h{6..........♣..e.  2^ h'  #.#    #.# .#...))#  #>.......#  ..  ..   ##.#  #.# #.##2^ h Y #.## ###..####..[ #..## ##.@..# #..#..# .....##...# ##...##....###.###.  #[###.##.##.#  ....###.#.#.##  ...)..####.####  ..........♣..e.  2^ h_ 2^ hJ+ 2^ h? 2^ hB  2^ hbC 2^ hC B_A deep elf knight is nearby!2^ hC 2^ h #.# #.#....####.#...))# #.#>###.#...............# #.#..........##......##.# #.#####.#....###.....##.# #. #.###### ##.#.....# 2^ h f#.#.# #.##....#########.#.## ###..####..[........#..## ##....#*,,.##.....#####.#.####..#@.#..*..#.....## #.#.#......##...##.... ##...##....###.###..2^ h' /###.....#[###.##.##.#####.........###.#.#.###..##........)..####.####..###..2^ hP ......♣..e..  #2^ h ####.#######.#.#,*##2^ h 2^ h Ue.2^ h P4.6 (132^ h +4)  _2^ h 2^ h 3^ hk#>###.#...............# #.# #..........##......##.# #.# #####.#....###.....##.# #.# #.###### ##.#.....# #.##.# #.##....#########.##.## ###..####..[........##..## ##....#*...##.....######.#.####..#..#..#..#.....## #.#.#......##@..##.... ##...##....###.###.#3^ hd##.....#[###.##.##.#####.........###.#.#.###... ##..)..####.####..### #........♣.e...3^ h# #####.#######.#.#.......#)###.##.#*,###3^ h3^ hUe.3^ hj5233^ h3^ hW3^ h|] ((((You shoot a sling bullet.  The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight.3^ h  The deep elf knight is lightly wounded.  You shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight.3^ ht3^ hO ○...(launcher)(   +3 vampiric glaive (polearm, wandering)(The deep elf knight is moderately wounded.The deep elf knight unwields a +0 scimitar.  The deep elf knight wields a +0 shortbow.3^ h%i(((((((3^ hn..@○...3^ h ===612) Rev 3^ h!3^ h$0{ _The deep elf knight shoots an arrow. The arrow completely misses you.3^ h9/ (((( ()  You shoot a sling bullet.  The sling bullet hits the deep elf knight!  The sling bullet freezes the deep elf knight.3^ hosling bullet hits the deep elf knight!sling bullet freezes the deep elf knight.  The deep elf knight is severely wounded.ug. The slug hits the deep elf knight!!ug burns the deep elf knight.  You kill the deep elf knight!3^ h> )(   +3 vampiric glaive (polearm)3^ h☼°...(3^ h{701) Rev+ 3^ h3^ h$P _Okawaru accepts your kill.3^ h|9°3^ h3^ hҹ3^ hR _No reachable target in view!3^ h 9°3^ h 3^ h X☼°3^ h R _No reachable target in view!3^ h% R☼°3^ h& 3^ h. N☼°3^ h1 R _No reachable target in view!3^ h743^ h7:3^ hD3^ h[3^ h\o390) Rev  _3^ he3^ hp3^ h{c8393^ hs3^ h3^ h783^ h.g67) 3^ h(3^ h3^ hr3^ hD563^ h3^ h3^ hL453^ h3^ h3^ hi  Things that are here:  a +0 shortbow; a +0 scimitar; a +0 robe3^ h3^ hS34 _3^ h3^ h3^ h; b233^ hr3^ h:4^ hb4^ hk1 ##.#.####..#..#..#..#.....##  #.#.#......##...##.........# 4^ h7lI ##...##....###.###.........##  ##.....#[###.##.##.###.......## ##.........###.#.#.###........... 4^ h_l#........)..####.####........### 4^ hl................♣)...... 4^ hl#...........####.####... ##.........###.#@#(#### ---4^ hm75.6 (8  4^ h*m#......#)###.##.##.#### 4^ hOm'*#.#...##....###.###.........# * #.#.#.####...##...##...4^ htm<# * 4^ hm.*##.#* ##..#..#..#....)....# ** ** ##,** #.....##.4^ hm@,,,** *, 4^ hm* **,** #.....,##.##..,,*,* **, **,**###...***.#*##*,*,* *,, * **,,,*****,****,*,,,,,,,* **,4^ hn:---4^ h}4^ hi _A +3 vampiric glaive is nearby!4^ h5P   ....##...##....  4^ h-....###.###....  [###.##.##.###...###.#.#.###..)..####.####..........♣)...... ...####.####... ..###.#@#(###..  )###.##.##.###. ....###.###.... 4^ hW#...##...##....  ##..#..#..#....)....#  ##,** #.....##......4^ hԘ, * **,** #.....,##.##..,,*,* 4^ h% **,**###...***.#*##*,*,* *4^ h)  4^ h 1   ....##...##....4^ hh1  ....###.###....  [###.##.##.###...###.#.#.###..4^ h1)..####.####..........♣)...... 4^ h2...####.####... ..###.#@#(###..  )###.##.##.###. ....###.###.... 4^ hA26#...##...##....  ##..#..#..#....)....# 4^ h2 ##,** #.....##......  **,** #.....,##.##..,,*,*  4^ h2**,**###...***.#*##*,*,*   4^ h?4^ h@4^ huK4^ hRi _A +3 vampiric glaive is nearby!4^ h`A   ....##...##....4^ h`  ....###.###....  [###.##.##.###...###.#.#.###..)..####.####..........♣)......4^ ha' ...####.####... 4^ h=ab..###.#@#(###..  )###.##.##.###.4^ hsaF ....###.###.... #...##...##.... 4^ hak ##..#..#..#....)....#  ##,** #.....##...... * **,** #.....,##.##..,,*,*  4^ haI**,**###...***.#*##*,*,* *  4^ h   ....##...##....  ....###.###....  [###.##.##.###...###.#.#.###..)..####.####..........♣)...... ...####.####... ..###.#@#(###..  )###.##.##.###. ....###.###.... #...##...##....  ##..#..#..#....)....#  ##,** #.....##[34^ h9;49m......  **,** #.....,##.##..,,*,*  **,**###...***.#*##*,*,*   4^ ho4^ h4^ h(4^ hi _A +3 vampiric glaive is nearby!4^ h d   ....##...##....  ....###.###....4^ h`!  [###.##.##.###...###.#.#.###..)..####.####..........♣)...... ...####.####... ..###.#@#(###..  4^ h!=)###.##.##.###. ....###.###.... 4^ h!W#...##...##....  ##..#..#..#....)....#  ##,** #.....##......4^ h!1 * **,** #.....,##.##..,,*,*  4^ h"I**,**###...***.#*##*,*,* *  4^ hŻ   ....##...##....  ....###.###....  [###.##.##.###...###.#.#.###..4^ h}u)..####.####..........♣)...... ...####.####... ..###.#@#(###..  )###.##.##.###. ....###.###.... #...##...##....  ##..#..#..#....)....#  ##,** #.....##......4^ hͼ  **,** #.....,##.##..,,*,*  4^ h **,**###...***.#*##*,*,*   4^ h44^ h4^ hi _A +3 vampiric glaive is nearby!5^ h.#.#......##...##.........#...###.####.....#[###.##.##.###.### ##.........###.#.#.###.... #.)..####.####.#### .5^ h#.......♣)... #####.#### ####.#.#(###  #)###.##@##.### *#.#...##....###.###...5^ h* #.#.#.####...##... .*##.#* ##..#..#..#....)* ** ##,** #.....##.......,,,** *, * **,** #.....,##.##..,,*,* *5^ h **,**###...***.#*##*, 5^ hD* **,,,***##.#***.#,,,,,,,* ** ** **,**,,,,,,,,,,,,,,***,*** 5^ h6.6 (112 _5^ h5^ h5^ hqZ#...###.####.....#[###.##.##.###.### ##.........###.#.#.###.... #.)..####.####.#### ........♣)...5^ hZ #####.#### ####.#.#(###  #)###.##.##.### 5^ h<[*#.#...##....###@###...* #.#.#.####...##... .*##.#* ##..#..#..#....)* 5^ hp[** ##,** #.....##.......,,,** *, * **,** #.....,##.##..,,*,* *5^ h[ **,**###...***.#*##*, * **,,,***##.#***.#,,,,,,,* ** ** **,**,,,,,..,,,,,,,***,*** ,***,**************,*** *,* **5^ h\5^ hq5^ hrj7015^ h|5^ h 5^ h##.....#[###.##.##.##### #.........###.#.#.###..... ..)..####.####..#### .......♣)....# ####.##### ###.#.#(# ......#)###.##.##.# #.#...##....###.###.........# ** .#.#.####...##..@##.# *, *##.#* ##..#..#..#....)....# **, * ##,** #.....##.......,,,** *,^  **,** #.....5^ hz .##.##...,*,* **,.  ###...#**.#*###,*,* *,,**,,,***##.#***.#,,,.,,,* ***,**,,,,,..,,,,,.,***,*** *,*,**************,#** *,* *,** *,*****,* *,5^ hw 5^ h  X.(5^ h k82905^ h$ 5^ hD' 5^ h #.........###.#.#.###...... .)..####.####..####.#......♣)....# ##?####.##### ###.#.#.# ......#)###.##.##(# # .#...##....###.###.........# **#5^ hZ _####...##...##.# *,. ##.#* ##..#..#.@#....)....# **,.  ##,** #.....##........,,** *,^.  **,** #......##.##....*,* **,..###...#**.#*###.*,* *,,,,5^ h e**,,,***##.#***.#,,,.,,,* ***,**,,,,...,,,,..,***,*** *, *5^ h *,******###*****.#** *,* * *5^ h ,** *.#****,* *,* *,,,,,,,* ***5^ h 5^ h X.(5^ h% k98295^ h 5^ hF 6^ hU)..####.####..####.##......♣)....# ##?####.##### ##.6^ h###.#.#.# #.#)###.##.## #. #...##....###.###(........# **#.####...##...##..# *,..6^ hV* ##..#..#..#....)....# **,.,** #.....##.@.......,** *,^.6^ hf**,** #......##.##....#,* **,..###...#*#.#*###.#,* *,,,,,**,,,***##.#**#.#,,,.,,,* * 6^ hr**,**,,,,...,,,...,***,*** *, 6^ h/*,******###****#.#** *,* * ,** #.#****,* *, *6^ h* #..,,,,,* **** 6^ h!T* *********6^ h6^ h).6^ h/(6^ hT=8076^ h86^ h6^ h:B _The +3 vampiric glaive misses you.6^ h6^ hi (You shoot a sling bullet.  The sling bullet hits the +3 vampiric glaive.6^ hc  The +3 vampiric glaive is lightly damaged.  You shoot a slug. The slug hits the +3 vampiric glaive.6^ hc .○The +3 vampiric glaive is lightly damaged.6^ h'68-==167) Rev 6^ h<○6^ h@ _The +3 vampiric glaive hits you from afar.6^ h: (○You shoot a slug.  The slug hits the +3 vampiric glaive but does no damage.6^ h ○ The +3 vampiric glaive is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the +3 vampiric glaive.6^ hW ☼#.The +3 vampiric glaive is moderately damaged.6^ hbXT9-26^ hXD566^ h_V☼○6^ hb 6^ hb;_The +3 vampiric glaive hits you but does no damage.6^ hb_ ☼#(○You shoot a sling bullet.  The sling bullet hits the +3 vampiric glaive!6^ h ○ The +3 vampiric glaive is heavily damaged.You shoot a slug. The slug hits the +3 vampiric glaive.6^ h~ & 6^ h8 ○#.°○The +3 vampiric glaive is severely damaged.6^ h 3.7 (1.145) Rev+ 6^ h 5°○6^ h 6^ h L _The +3 vampiric glaive hits you but does no damage. x26^ hmr (((°○You shoot a sling bullet.6^ h ○°○The sling bullet barely misses the +3 vampiric glaive.You shoot a slug. The slug hits the +3 vampiric glaive.6^ h+ & 6^ h .(°#..@☼○6^ h KThe +3 vampiric glaive is severely damaged.6^ hĖ p40346^ h X☼○6^ h @ _The +3 vampiric glaive hits you from afar.6^ h`j ((°#(☼○You shoot a sling bullet.6^ h ○The sling bullet closely misses the +3 vampiric glaive.You shoot a slug.6^ hȎ .(.☼@○°The slug closely misses the +3 vampiric glaive.6^ h{q523) Rev* 6^ hJ°☼@○°6^ hœI _The +3 vampiric glaive hits you but does no damage.7^ hl  You shoot a slug. The slug hits the +3 vampiric glaive!  The +3 vampiric glaive falls from the air.7^ hrs)°#(○°7^ h ((°○Okawaru accepts your kill.7^ hӏ7^ h#.7^ h2)7^ h<.#○7^ h>○@°7^ h7^ h7^ hE707^ h=7^ h27^ h&6.8 (1.17^ he%17^ h 27^ h֜7^ hܩ7^ hG○@°7^ h°7^ h7^ h 7^ h7^ hB!_You shoot a sling bullet.7^ hu7^ hv○7^ hv○7^ hDw7^ hvx7^ hx7^ hw7^ h○7^ h=3○@°7^ hw°7^ h7^ h8 7^ h7^ h܆:_No target in view!7^ h-7^ h○7^ h5○@°7^ h,°7^ h7^ h7^ h7^ h#7^ h°7^ h7^ h 7^ h67^ h:_No target in view!7^ hɋ`7^ h7^ hi01 _7^ h|.###.#.#......#.)..####.########.##...♣)....# ##?#.####..# ##.#..###.#.#.###.......# #.# 7^ h,....#)###.##.##.#### #.# ...##....###.###..# **#.####...##...##)........# *,. .#* ##..#..#..#@...)....# **,.--- 7^ hR#,** #.....##°.°.......** *,^ **,** #......##.##....#.* **,....7^ h*9**###...#*#.#*###.#,* *,,,,***##.#**#.#,,.....* **,,,,,...,,,...,*##.##* *,,,,, ****###****#.#** *.# **,,,, #.#****,# *,,,, 7^ hnx#..,,,,,* ***** 7^ hǫM#[###.##.##.########.#..###.#.#.###......#.)..####.#######.###....♣)...##?#..####.####.#7^ h&J...###.#.#.###..#)###.##.##.### ...##....###.###.*#.# #.####...##...##@.... .#* ##..#..#..#°...)....# **, #,** #.....##°.°.......** *,^ 7^ h**,** #......##.##....#.* **,....**,**###...#*#.#*###.#,* *,,,,,,..... .##.#7^ h=70...7^ hȾG---8.8 (27^ hE1907^ h7^ hx _You see here a +3 vampiric glaive.7^ h 7^ h~ 7^ h̭ 7^ h۶ 7^ hY 7^ h e819) Rev+ _7^ h ,7^ h 7^ h W=787^ h 7^ ha 7^ h2 7^ h L677^ h( 7^ h 7^ h 7^ hC L567^ h 7^ h 7^ h 7^ h _45) Rev 7^ he 7^ h 7^ h! 7^ hW! D347^ h" 7^ h' 7^ h1 7^ hq1 L237^ h2 7^ h4 7^ h: 7^ h ; D127^ h< 7^ h= 7^ hI C07^ hI $1) 7^ h_J 7^ hK 7^ hS c0907^ hT 7^ hJX 7^ hG` 7^ h` E8097^ h+a 7^ hc 7^ ho b787^ hp 7^ hs 7^ h9z b677^ h { 7^ h| 7^ h΄ b567^ hԅ 7^ h 7^ hd C47^ h 57^ hi 7^ h 7^ hR 7^ h 6347^ h 7^ h 7^ hO 7^ h9 7^ h L237^ h© 7^ h 7^ h' x127^ h9 7^ hX b017^ h 7^ h 7^ h 7^ h2 N49907^ hr 7^ h 7^ hl 7^ h N82997^ h 7^ hg 7^ h 7^ h L787^ h@ 7^ h 7^ h x677^ h 7^ h b567^ hs 7^ h; 7^ h$& 7^ hn& L457^ h,' 7^ h- 7^ hi5 7^ h5 L347^ h6 7^ h: 7^ hB b237^ hC 7^ hF 7^ hN 7^ hQO L127^ hQ 7^ hsS 7^ h`] b017^ h] 7^ h` 7^ hh 7^ hDi M8907^ hj 7^ hl 7^ h#t 7^ h_t M8897^ hw 7^ h| 7^ h, C77^ h 87^ h 7^ h 7^ h 7^ h7 L677^ h 7^ h< 7^ h 7^ hQ L567^ hϢ 7^ h 7^ h C47^ h! 57^ hͰ 7^ h 7^ h˿ b347^ hD 7^ h 7^ h b237^ h# 7^ h  ##.........###.#.#.###.......... ##........)..####.####### #................♣).....# ##.####.####........# 7^ hg [ ##.........###.#.#.###.......#  #......#)###.##.##.###......#  *#.#...##....###.###.........# *#.#.#.####...##...##)........# 7^ h V*##.#* ##..#.@#..#....)....# *225.8 (37^ h 7.0)** ##,** #.....##..........## * 7^ h ** **,** #......##.##....#.# ** *7^ h  **,**###...###.#####.#.# *, ** **,,,***##.####.#.......# ** 7^ hJ ,** **,**,,,,..........###.### **,******########.### #.# * 7^ h **,*,** #.#####.#  **,** #.......#7^ h! 7^ h 7^ hj T _Key pressed, stopping explore.7^ h J7^ h 7^ h 7^ h S12 _7^ h ,7^ hw b017^ h 7^ h 7^ h( c7907^ h+ 7^ h- 7^ h9 c8797^ hK; 7^ h[? 7^ hK 7^ h6L L787^ hM 7^ hN 7^ hW b677^ hX 7^ h^ 7^ hf 7^ h g L567^ h`g 7^ h(i 7^ hft 7^ ht L457^ hJu 7^ hw 7^ hP 7^ h L347^ h 7^ h 7^ h 7^ hk D237^ hȌ 7^ h 7^ hc b127^ hK 7^ h 7^ h b017^ h4 7^ h! 7^ h͵ M6907^ h 7^ h 7^ h 7^ h 7^ h M8697^ h 7^ hU 7^ h b787^ h 7^ h: 7^ h9 b677^ h 7^ h 7^ h* b567^ h 7^ hU 7^ h- b457^ h 7^ hW 7^ h 7^ h Z347^ h> 7^ hb237^ h97^ h7^ h 7^ h L127^ h 7^ h 7^ hC07^ h517^ h37^ h7^ h5[5907^ h)7^ hu"M8597^ h",7^ h#7^ h+7^ h+Z787^ h,7^ h17^ h1L677^ h17^ h57^ h?7^ h"@L567^ h@7^ hF  ##...##  ##.  ##)###.  *#.#...##....#  *#.#.#.####...#  *#.###.## ##..# 7^ h G *#.#* ##.## #...  ##)#* ##.## #...  #@## ##.#####.  ##.## ##...#####  ##.## ##.##......  ##.###.######### 7^ h9G ##.#.##  ##.#  ###7^ hG    7^ hvK, #.... ##.. ##... #......#)### #.#...##....# #.#.#.####...# 7^ hK#.###.## ##..# #.#* ##.## #.... ##@#* ##.## #.... #.## #####..7^ hKc ##.## ##...##### ##.## ##.##....... 7^ h&L##.############# ##.#.# ##.##7^ hxLV ### 7^ hzV,52.8 (27^ h WZ3.8 (28457^ h.W7^ h_Z7^ hc _You see here the +6 dagger of the Extremely Mad {distort, rPois Will+ Str+5}.7^ h7^ h[7^ h"7^ hd7^ h"7^ h&#S34 _7^ h'),7^ hI4L237^ h57^ h67^ h.?8^ h8^ h4L128^ h8^ hP8^ h #C08^ h#18^ h%8^ h,8^ h88^ h{8M4908^ h;8^ h?8^ hF8^ hFM8498^ hkI8^ hM8^ hVL788^ hV8^ hW8^ h{\8^ hfL678^ hg8^ h;i8^ hm8^ h)x8^ hxD568^ hy8^ hd}8^ h8^ hIL458^ hb8^ h38^ hO8^ hD348^ h8^ hA  You see here a +0 ring mail.8^ hǦ8^ hϨS23 _8^ h8^ h8^ hb128^ h8^ h18^ hb018^ he8^ hz8^ hy3908^ hB8^ hC88^ h4 398^ h8^ h8^ h-b788^ h8^ h8^ hb678^ h<8^ hq8^ hb568^ h- 8^ h8^ hT8^ hL458^ hU8^ h 8^ h^'8^ h'6348^ h'8^ hZ*8^ h/8^ h7L238^ h78^ h98^ h:8^ hDb128^ h!F8^ h5K8^ h3Sb018^ hiT8^ hRV8^ hH`c2908^ haa8^ hg8^ hs8^ hltE8298^ hu8^ hw8^ hoC78^ hڃ88^ h8^ hf8^ hib678^ h8^ h8^ h8^ hL568^ h8^ ḫ8^ hb458^ hF8^ h8^ h8^ hD348^ h8^ h3 *,,* **+***,*****##....# **,*8^ hw#.#*#.#,,,,,#....* *,*8^ h#.##..*,∩,>,#..##*  ***,***** ##.#..,*,,,,,*,** 8^ h *,,,,,,,*##....#,*******,*  *,*,***,**.....**,,,,,,,** 8^ h  *,*,*##.###...****##**,** 8^ h2Z *,*,,........###....,,,*  *,*****,**#.@....#****** 8^ hY84.8 (31  *,*****,* ##.##### 8^ h *,,,,,,,* #.# 8^ h ********* #.#  ############ #.# ##  #..........# #.#####........... 8^ h #.#####.#..# #.#.))).#########. 8^ h #.# ###.#..# #.#.###.##. 8^ hE #.# #......# #.#.###.# #.8^ h8^ h8^ hT _Key pressed, stopping explore.8^ h`8^ hu8^ h23 _8^ h C18^ h 28^ ha 8^ h8^ hRb018^ h8^ h%L**,,,****,,,,,,,,,***,,......#**,** **,,,,,,,***,,,........#*,* **,..,,**##,,,........#*,** **..,**#.,,,,[.......#*,,* *#'#**.#######....###**,* #.#*#.#....,#....* #.##..#.∩.>,#..##****,***** ##.#...#....,*,***,,,,,,,*##...@#,*******,7.0)*,*,***,*#.....#*,,,,,,,***,*,*##.###...###*##**,***,*,,........###....,,,* *,***##.###......##*****  *,*****,* 8^ hM[0;10;1m##.#####  *,,,,,,,* #.#  ********* #.# ########### #.# #############8.8 (4190 _Found Qiuluir's Weapon Shop. Found a stone staircase leading down.8^ h`8^ h8^ h[M8198^ hV,8^ h8^ h}L788^ hh8^ hj8^ h`8^ h8^ hD678^ h8^ ht8^ h 8^ h[ L568^ hi 8^ h8^ hb458^ h8^ h(8^ h%8^ h&D348^ h'8^ h-8^ hZ88^ h8D238^ h:8^ h>8^ hJ8^ hhKD128^ hL8^ hDO8^ h^b018^ h-`8^ hf8^ hp8^ hqE0908^ hu8^ h7x8^ h38^ hM8098^ h8^ h8^ h2b788^ h8^ h8^ hMb678^ h8^ he8^ hb568^ hҾ8^ h8^ hC48^ h 58^ hr8^ hY8^ hC38^ h48^ h8^ h8^ heb238^ h98^ h58^ h'8^ hrD128^ h8^ h8^ h8^ hiD018^ h8^ hk@  There is an open door here.8^ h8^ h /3998^ hJ &0 _8^ h!8^ hD%8^ h/d81998^ h08^ h28^ h98^ h:-78^ h:88^ h=8^ h?8^ hpG8^ h'HL678^ hH8^ h7K8^ hSC58^ hS68^ hT8^ hV8^ hab458^ hb8^ hd8^ hqx348^ hy *,,,,,,,,,,,,*,,,,,,***,*#####,***,**,******,,,**,*,**#####*,**,,,,,* **,****,** #####*,**,,,*,* *,* *** *,**,*,*,* *,* 8^ hAz*,**,*,*,* ##+## #*,**,*,*,* ##...## #### #,,,,,,,,* ##.....## #..# #*****,*** *#.@.....## ##.## # **,,,***#.........####...###8^ hqz0 *,,,,,,,+.........'........[ **,,,***#.........###.......8^ hz] **,** ##.......###........ *,* ##.....####........8^ hzI  8^ h{*,** ##...###.....[....  *,,* ##'###.#######... 8^ h>{ **,* #.###.#.....#... 8^ h[1314.8 (26.0)8^ hp5.8 (27238^ h8^ h•+ _w - a potion of might9^ h `9^ hݟ 9^ h D129^ h2 ,9^ hŮ 9^ h L019^ h 9^ h 9^ h) 9^ h} M8909^ hc 9^ h 7 _You open the door.9^ h4 9^ h M8899^ h< 9^ h @  There is an open door here.9^ h 9^ h S78 _9^ h 9^ h2 9^ h[ 6756  *,**,,,,,* **,****,**   *,**,..*,* *,* ***   *,*#,#e*,* *,*   *,*#.#.*,* ##+##   *,*#.#.*,* ##...##   *,,,...,,* ##.....##   ****##.##* ##.......##   ##...####.........##   #...@...'.[379^ h m........'..   ##...####........   ##.## ##.......###.   #.* ##.....####   #.** ##...###   #.,* ##'###.### e   deep elf zephyrmancer (asleep)   ##,* #.###.#..   *,* #.##..#.∩   ***,***** ##.#...#..9^ h 222.8 (7.0)9^ h n.ee9^ h Y3.8 (8459^ h 9^ hE! 9^ h. _A deep elf zephyrmancer comes into view. It is wielding a +0 dagger.9^ hO    *,**,..*,* *,* ***  *,*#,#.*,* *,*  *,*#.#e*,* ##+##  *,*#.#.*,*  9^ h  *,,,...,,*   ****##.##* ##..  ##...####... #...@...'... ##...####... ##.##  #.*  #.**  9^ hY t#.,*  ##,*  *,* ∩  9^ ho    *,**,..*,* *,* ***  *,*#,#.*,* *,*  *,*#.#e*,* ##+##  *,*#.#.*,*   *,,,...,,*   ****##.##* ##..9^ ho   ##...####... #...@...'... ##...####... ##.##  #.*  #.**  #.,*  ##,*  *,* ∩ 9^ hXp  9^ hx 9^ h%y 9^ h 9^ h l _A deep elf zephyrmancer is nearby!:^ h= (((( You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!:^ h (The deep elf zephyrmancer is almost dead.You shoot a sling bullet.:^ h #e....§The sling bullet closely misses the deep elf zephyrmancer.:^ hP ******The deep elf zephyrmancer casts a spell at you.:^ h)~....@☼:^ hv*N========4.9 (1.1:^ h*\34) Rev :^ h1:^ h48 _The bolt of lightning is repelled.:^ h IThe deep elf zephyrmancer casts a spell at you. _The bolt of lightning is repelled.ug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!:^ h:):^ hc((((☼:^ h/:^ h (☼Okawaru accepts your kill.:^ h)...☼○:^ h3===-----5023:^ h%;○:^ h!/ _You shoot a sling bullet.:^ hO5☼:^ h<-----:^ h:^ hH _No target in view!:^ hR ;☼○:^ hS :^ hYZ =○:^ h] H _No target in view!;^ hx;^ hy;^ hnz;^ hp;^ hJ;^ hS12 _;^ h,;^ h;^ h L01;^ h;^ h;^ h ;^ hE790;^ hA;^ hw;^ h`h879) ;^ h;^ h;^ h\L78;^ h;^ h;^ hB;^ hL67;^ h;^ hU;^ h`;^ hb56;^ h;^ h;^ hlb45;^ h;^ h;^ h;^ hL34;^ hK;^ h};^ hb"b23;^ h#;^ h%;^ h5b12;^ h6;^ h:;^ hFb01;^ hG;^ hJ;^ hUc690;^ hV;^ hY;^ hbdM869;^ hd;^ hle;^ hh;^ hx78;^ h;^ h;^ hqL67;^ hH;^ h;^ hb56;^ h;^ h;^ hb45;^ hO;^ hì;^ hJb34;^ h;^ h;^ hb23;^ h5;^ h7;^ hb12;^ h;^ h;^ h%b01;^ h;^ h;^ h$c590;^ h;^ h;^ h^c859;^ hL;^ h;^ hb78;^ h;^ h,;^ hub67;^ h[;^ h;^ h#b56;^ h#;^ h%;^ hc/b45;^ h}0;^ h1;^ h;b34;^ h<;^ hu>;^ hdIb23;^ h-J;^ hL;^ hQW;^ hWL12;^ hpY;^ hHf;^ hfL01;^ hg;^ h]jO _You now have 3333 gold pieces (gained 24).;^ hvc490;^ hw;^ hy;^ hc849;^ hW;^ h ############### ### ######...###### *#.#* ######.<.###### ;^ h####### *#.#.########...#####. ......######.#*#@########.#####.#---59.9 (34.0) ##..........#* ##.##.####.####. ;^ hʌ...##.###..## ##..#####.####### #####.##....## ##.##.####)####.## ;^ h......#......###.########.#####.# #.######...##.#.########.).#####. ..# ##.####.## ######...###. ;^ h7m#.# #.# ### #.ß.# *... #.# #.# #...# #.;^ h :---;^ h;^ hהT _Key pressed, stopping explore.;^ h`;^ h!;^ h۴S78 _;^ hO,;^ hyb67;^ h9;^ h|;^ h:b56;^ h;^ h;^ hb45;^ h];^ h_;^ hb34;^ h;^ h;^ hb23;^ h;^ h;^ h b12;^ h ;^ h ;^ hEb01;^ h0;^ h;^ h%c390;^ hd&;^ h';^ h3c839;^ h'4;^ hq5;^ h@b78;^ h A;^ h'C;^ hHOb67;^ hO;^ hQ;^ h\b56;^ hd];^ h`;^ hjb45;^ hm,;^ hivb34;^ h7w;^ hy;^ hb23;^ h;^ hB;^ h'b12;^ h ;^ h;^ hb01;^ h`;^ hF;^ hZc290;^ hʳ;^ h;^ h(c829;^ h;^ h;^ h/x78;^ h;^ h;^ hyL67;^ h!;^ h;^ h;^ hD56;^ h;^ h;^ h;^ hL45;^ h;^ h;^ h5 b34;^ h ;^ h;^ hb23;^ h;^ h!;^ h,;^ h-L12;^ h0;^ h1;^ h<b01;^ ho>;^ h'A;^ hDL;^ hLM190;^ hM;^ hFP;^ hA[;^ h[M819;^ h\;^ hcb  Things that are here:  a +0 dagger; a +0 leather armour;^ h=t78 _;^ h6756;^ hb45;^ h^;^ h+;^ hL34;^ h];^ h ;^ h} #.##.....# ##.####.# #.##...#.# #.# ### #.##.#.#.# #.#  #.##.#)#.# ##+##  #.##.#.#.# ##...##  #........# ##.....##  ######.### ##.......## ;^ h&z  ##...####.........##   #..@....'.........'.94.9 (35   ##...####........   ##.## ##.......   #.# ##.....##   #.#* ##...###.. ;^ h  #..* ##'###.##   ##.* #.###.#   *.* #.##..#   ***,***** ##.#...#;^ h<4;^ h ;^ h@T _Key pressed, stopping explore.;^ hp`;^ h;^ h23 _;^ hmb12;^ h;^ hi;^ hb01;^ h{;^ h;^ h0 c090;^ h. ;^ h;^ h;^ hM809;^ h;^ h;^ h+b78;^ h.,;^ h/;^ hq:b67;^ h:;^ h<;^ hGb56;^ hgH;^ haJ;^ hP  #.......'.........'..  ##...####.........  ##.## ##.......###.  #.# ##.....####. ;^ hP #.## ##...###...  #..# ##'###.###  ##.# #.###.#.. ;^ h.Qg #.# #.##..#.∩ **#@#**** ##.#...#. ;^ hQ#......E###....#.# #.#.###.#;^ hQo##.., #.#.###.###...## #,#..........###.. ;^ h%R=*.#####.###......##* E   earth elemental (wandering) *.*****,* ##.##### #.,,,,,,* #.# ;^ hVRY********* #.#;^ hd402.9 (8.0)3.9 (945;^ hh2E;^ hkc _An earth elemental comes into view.;^ h|  #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.# #,#.. *.###E *.   #. #.#   #.# ;^ h+ s #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E#;^ h5  #.#.###.# #.#.# #,#.. *.###E *.  #.   ;^ h KEE;^ hf ;^ ha 9E;^ h g _An earth elemental is nearby!;^ h  #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.# #,#.. *.###E *.   #. #.#   #.# ;^ h) S #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.# #,#.. *.###E *.  #.  ;^ hɚ  ;^ hu 8E;^ h0 ;^ h 9E;^ h٨ g _An earth elemental is nearby!;^ h[>  #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.# #,#.. *.###E *.   ;^ h> O#. #.#   #.# ;^ h #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.# #,#.. *.### *.  #. ;^ h.  ;^ hKEE;^ hM;^ h2E;^ hog _An earth elemental is nearby!<^ h1 #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.# #,#.. *.###E *.   #. #.# <^ h^25  #.# <^ hU #... ##.. ##.##  #.#  #.##  #..#  ##.#  #.# ∩ **#@#****  #......E# #.#.###.# #.#.#<^ h #,#.. *.###E *.  #.   <^ hh<^ h<^ h9E<^ hj- (((EE   _An earth elemental is nearby!You shoot a slug. The slug hits the earth elemental!<^ hi EThe earth elemental is moderately damaged.You shoot a sling bullet.  The sling bullet hits the earth elemental.<^ hU<^ h|$☼..E.E===4.9 (134) Rev ☼..E _The earth elemental is moderately damaged.<^ hq ☼((EYou shoot a sling bullet.  The sling bullet hits the earth elemental but does no damage.<^ hM_☼E _The earth elemental is moderately damaged.You shoot a sling bullet.  The sling bullet hits the earth elemental but does no damage.  ug.ug<^ h<^ h○☼E.E523) Rev+ <^ he○☼E<^ hej _The earth elemental is moderately damaged.<^ h ○( You shoot a sling bullet.  The sling bullet hits the earth elemental!<^ h5  The earth elemental is severely damaged.You shoot a slug. The slug hits the earth elemental!<^ hj°°○<^ hRq7.0 (1.112<^ hhb°°○<^ hh _The earth elemental is almost destroyed.<^ h  °(EYou shoot a sling bullet.  The sling bullet hits the earth elemental but does no damage.<^ hv  The earth elemental is almost destroyed.You shoot a slug. The slug hits the earth elemental!!  You destroy the earth elemental!<^ hzW°.<^ h$ i☼°○.<^ h s8.101) Rev* <^ h% N°°○<^ hp P _Okawaru accepts your kill.<^ h Y☼°○<^ h <^ h| X°°○<^ hY H _No target in view!<^ h1Q<^ hQ4<^ hT<^ hl_<^ hf2990) Rev+ _<^ ho<^ hZpN8099<^ hp<^ hr<^ h/}<^ h}D78<^ h}<^ h<^ hb67<^ h<^ h7<^ h}56) Rev <^ h;<^ h<^ hb45<^ h<^ hO<^ h0<^ hL34<^ hv,<^ h<^ hL23<^ hH<^ h<^ h<^ h3g12) <^ h<^ hc01<^ hiM890<^ h ,<^ h<^ h\<^ hM889<^ h7<^ h<^ hIb78<^ h<^ h<^ h<^ h6L67<^ h<^ h<^ h C5<^ h 6<^ h <^ h<^ hJC4<^ h5<^ h{<^ hr<^ h "b34<^ h"<^ hM$<^ h)<^ h%*L23<^ h*<^ hM,<^ h8b12<^ h9<^ hI==^ hb01=^ h=^ h =^ h$c790=^ h$=^ h=^ hFc879=^ h=^ h =^ h&C7=^ h'8=^ h'=^ h*=^ h 2=^ h2D67=^ h6=^ h :=^ h@b56=^ h*B=^ hyC=^ hJ=^ hJD45=^ hL=^ hkM=^ h[T=^ hTL34=^ hPU=^ hV=^ h4_=^ h_D23=^ ha`=^ ha=^ hib12=^ hi=^ hk=^ htb01=^ h v=^ hv=^ h}c690=^ hN~=^ h=^ h=^ hlE869=^ hS=^ h=^ hGb78=^ h=^ h[=^ hb67=^ h"=^ h=^ hb56=^ h=^ h=^ hhb45=^ hC=^ h=^ hgb34=^ h=^ hF=^ hb23=^ hl=^ h=^ hb12=^ h=^ hB=^ hG+L01=^ h+=^ h!0=^ h4=^ hCc590=^ hF=^ hO=^ h&]c859=^ h`=^ hmd=^ hbr=^ hrD78=^ h$u=^ hʁ ###.## ######...###...,,,......  ####.ß.# *.....,...####. #...# #....,,,,,* # #...# #...#******* ## #### #.ß.# #...#,*,,,*,# .## #..# #...# #...#,**+**,#.. =^ hd..## ##.## #.[.# #...#,*,,,*, ...####...###.#.###...#*+,,,+*#.. ...'........[...@.....#,*,,,*,---51.1 (43.0) ...###........#.###[.?#,*,..*,#.. ..###...........# #.#.####'####.. .####...........# #........)..... ###.....[.......# #...§.....### ##.#######....#####§§..§.##.# ##'  ##.#.....#....# #§§§§§§§##.# ##.=^ h@[m  #..#.∩.>.#..### #§§§§§§§§..###..  ...#.....#.## #.§§§§§§....#... Things that are here:  a +0 robe; a +0 long sword; an elf skeleton---=^ hL=^ hT _Key pressed, stopping explore.=^ hJ=^ hѯ=^ h==^ hͽS67 _=^ h(=^ h3=^ h=^ hNL56=^ h=^ h`=^ hb45=^ hp=^ hS=^ hb34=^ h=^ h=^ hC2=^ h3=^ h=^ h=^ hv(=^ h2)D12=^ h,=^ h-1=^ h`?b01=^ hD=^ hK=^ hQXD49=^ hX0=^ h[=^ hc=^ hFpC8=^ hp 49=^ hNr=^ hu=^ h΂b78=^ h=^ h=^ h>b67=^ h#=^ h=^ hj=^ hˠD56=^ hD=^ h =^ h=^ hNL45=^ h=^ h'=^ h?b34=^ hֿ=^ h=^ hL23=^ h,=^ h!=^ hb12=^ h=^ h=^ hcb01=^ hK=^ h=^ hc390=^ h=^ h{=^ hM839=^ h}=^ h=^ h=^ hSb78=^ h=^ hj=^ hP%b67=^ h%=^ h(=^ h0=^ h0L56=^ h0=^ h1=^ h9C4=^ h%:55=^ hnE=^ hK=^ hLb34=^ hON=^ hXx23=^ hY=^ hzeb12=^ hdf=^ hi=^ h)p=^ hpD01=^ hq=^ hu=^ hc290=^ h=^ h ############# ####...######## ######### ###.<.######.###### #.......# ##...#####.#.....# #.#####.# =^ h1#####.#####.###.##.# #.# #.# ####.####.## ##.#.# ##)#####.## #####.####### ##..# ##.........# .####)####.## ##@#.###..)##.##..#79.1 (28 #####.#####.###..#.##.....#.##..# ####.).#####.#.....###..........# ####...###..........##..#  #.ß.# #.........####.####...  #...# #.........# #.# #.#### =^ h  #...# #...#######*##.####.## #.ß.# #...#,*,,,*,#.......#=^ h$# #...# #...#,**+**,#....##.#=^ h=^ h=^ hT _Key pressed, stopping explore.=^ hJ=^ hӪ=^ h=^ hQT829 _=^ hܽ,=^ h=^ h+L78=^ h=^ ha=^ h7b67=^ h=^ h=^ hL56=^ h=^ h=^ h$=^ hC4=^ h5=^ hR=^ h=^ h=^ hAD34=^ hs=^ hY=^ hb23=^ ha=^ h:1201=^ hE=^ hJy190=^ hnM=^ hZc819=^ hf^=^ hd=^ hqb78=^ hq=^ hwd  You see here a scroll of noise.=^ hC6=^ hu&7 _=^ h݊=^ h|=^ hb56=^ hR=^ h=^ h=^ htL45=^ h'=^ h=^ h_34=^ h\ #...# #...#######*##.####.#  #.ß.# #...#,*,,B#k#.......# .# #...# #...#,**+##k#....##.# =^ h #.[.# #...#,*,!!#e#.....#.#### .###.#.###...#*+,..+##........... ...[...[.....#,*,..#S#........... .....#.###[.?#,*,..#,#......####. .......# #.#.####'####.....## # .......# #§§....@.).......## =^ h*.......# #§§§§.....###...## =^ hZ....#####.§§§§§##.# ##'## ....# #.§§§§§§##.# ##.## =^ h#..### #.§(§......###...##### #.## #.§§§§§§.§..#........# B   radroach (wandering) #.# #.§§§§§§§§...........#### kk 2 death drakes (wandering) .## #.§§§.§§§§§.#.=^ h q.... S   mana viper (wandering) ## ##....§§######.......#### e   deep elf zephyrmancer (wandering)=^ h#H B#k#ke'S§95.1 (16§§§§§§BkkSe  =^ hA deep elf zephyrmancer comes into view. It is wielding a +0 long sword.Found a potion of mutation and a potion of moonshine.=^ hdZ #.§§..§§§§§§§§§The death drake hisses angrily. The mana viper hisses angrily.=^ hp6.1 (1723=^ h§§§§§§§§§§=^ hC _A deep elf zephyrmancer breaks down the door.=^ h5 #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##[...[.....#,*,..#S#[.?#,*,..# #.#.####'####.....## =^ h| #§§..§.@.).......##  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#      =^ h #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##=^ hp[...[.....#,*,..#S#[.?#,*,..# #.#.####'####.....##  #§§..§.@.).......##  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#     =^ h§§§§=^ h=^ hx§§§=^ hd _There are monsters nearby!=^ h #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##[...[.....#,*,..#S#[.?#,*,..#=^ h  #.#.####'####.....##  #§§..§.@.).......##  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#     =^ h# =^ h  #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##[...[.....#,*,..#S#[.?#,*,..# #.#.####'####.....##  #§§..§.@.).......## =^ hS  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#     =^ h e§§§=^ hd =^ hf §§§§§§§§§=^ h d _There are monsters nearby!=^ hcw H #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##[...[.....#,*,..#S#[.?#,*,..# #.#.####'####.....##  #§§..§.@.).......##  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#      =^ hS  #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##[...[.....#,*,..#S#=^ hi `[.?#,*,..# #.#.####'####.....##  #§§..§.@.).......##  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#     =^ h §§§§§§=^ h! =^ hv0 §§§§§§§§=^ h 4 d _There are monsters nearby!=^ hc  #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##=^ h n[...[.....#,*,..#S#[.?#,*,..# #.#.####'####.....##  #§§..§.@.).......##  #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#      =^ h,/ #...# #...  #.ß.# #...#,*,,B#k#  #...# #...#,**+##k#  #.[.# #...#,*,!!#e#.#*+,..'##[...[.....#,*,..#S#[.?#,*,..# #.#.####'####.....##  #§§..§.@.).......## =^ h- #§§§§.....###...## §§§§##.# ##'##  #.§§§§§§##.# ##.##  #.§(#     =^ h9§§§§§§§§§=^ h9=^ hHE§§§§§§=^ h?Qd _There are monsters nearby!=^ h^ ((((=^ h§§§§§§§You shoot a slug.=^ h$§§§§§§§§§§ _There are monsters nearby!  You shoot a slug.  The slug hits the deep elf zephyrmancer but does no damage.  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer.>^ hATR  The deep elf zephyrmancer is lightly wounded.>^ hU>^ h}Y_  You hear an angry hiss. You hear a faint skittering sound.>^ h\  A mana viper comes into view.The deep elf zephyrmancer mumbles some strange words.>^ h^>^ hl§SS#.e.'§°§§§§S 2 mana vipers>^ hm;===7.2 (1.1)>^ hm\12) Rev >^ h-|§.°§§§§§§§>^ h7 _The deep elf zephyrmancer blinks!>^ h (§§§.°§§§§§§§ You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer.>^ hThe slug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!ing bullet freezes the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!>^ hW&)§§.°§§§§§>^ h&>^ h^_  Okawaru accepts your kill.>^ h3,>^ h>^ h*>^ h>^ h_ ..kS#.'#..#§§§§.°○§§§§§§  A sea snake comes into view.>^ hL}8.301) Rev+ >^ h§§§§.°○§§§>^ h(6 _The sea snake moves out of view.>^ h  You shoot a slug. The slug hits the mana viper!!!  The slug burns the mana viper!  You kill the mana viper!)(§§§.°§§§§§   mana viper>^ hF (§§§§.°○§(slow)The slug burns the mana viper!  You kill the mana viper!  Okawaru accepts your kill.ing bullet. The sling bullet hits the mana viper.mana viper seems to slow down.  The sling bullet freezes the mana viper.>^ hV>^ h>^ h .k.S'☼§§§.°○§§§§(1 catching breath)The mana viper is lightly wounded.>^ hn ****§§§§.°§§§§The death drake breathes miasma at you.>^ h$e>^ htSS°☼☼.°@°°§§§°°°°°§§§§##°§§§§S   sea snake>^ huS   mana viper (slow)>^ h{v49.40909>^ h §§§§§§>^ h2 _The foul vapour is repelled.>^ h1 (§§§§§  You shoot a slug.  The slug hits the mana viper but does no damage.>^ hn (((§§§§§The mana viper is lightly wounded.  You shoot a sling bullet.>^ hZ  The sling bullet barely misses the mana viper.>^ h6,>^ h>^ h....k○S>^ h§§§§§S   mana viper (slow)>^ hZ57--500.5>^ hK78) Rev* >^ hw§§§§§§§§>^ hu6 _You are engulfed in dark miasma.>^ h$((§§§§§>^ h §§§§§§ You shoot a slug. The slug misses the mana viper. You shoot a sling bullet.  The sling bullet hits the mana viper! The mana viper seems to slow down.  The sling bullet freezes the mana viper.>^ hW8  The mana viper is heavily wounded.You are engulfed in dark miasma.>^ h^9 <  You hear an angry hiss.>^ hL  'k○○S§§§§§§§§§(1 catching breath) The mana viper is engulfed in dark miasma.>^ hLT I *§§§§§§§§§§  The death drake breathes miasma at you.>^ h >^ h >^ h <.k>^ h TS.@S).......§§§§§§##.§§§§§>^ hG S   sea snakeS   mana viper (slow)>^ hG 5---1.667>^ h ~§§§§§§§§§§§§>^ h@ E _The foul vapour engulfs you but does no damage.>^ h  You shoot a slug. The slug hits the mana viper!!!  The slug burns the mana viper!  You kill the mana viper!>^ hϦ .§§§§§§§§§>^ h70 ( (((((((§§§§§§§§  Okawaru accepts your kill.>^ h >^ ho  You shoot a sling bullet. You are engulfed in dark miasma.  The sea snake is engulfed in dark miasma.  The sea snake is poisoned. The sea snake seems to slow down.>^ hq °○).......§#§.§§§§.§§§§   death drake (poisoned, slow)>^ h 47--52056>^ hm ○§§§.§§§>^ h W _The sea snake closely misses you.>^ h } ○§§.§§§§§.§§§§  You shoot a sling bullet. The sling bullet hits the sea snake.  The sea snake seems to slow down. The sling bullet freezes the sea snake.>^ h"# S ((○§.§§§§§.§§§The sea snake is moderately wounded.>^ h °S°@°§§..§§.§§.§§§§§§very poisoned, slow)seems to slow down. The sling bullet freezes the sea snake.  The sea snake is moderately wounded.  You shoot a slug. The slug closely misses the sea snake.are engulfed in dark miasma.is engulfed in dark miasma.  The sea snake looks even sicker. The sea snake seems to slow down.>^ h 4-3.7 (1.145>^ h °§§§§§§§>^ h A _The sea snake bites you but does no damage.>^ hG >^ hK!>^ hIA°@°§§§§.§§§  You shoot a sling bullet. The sling bullet hits the sea snake!  The sea snake seems to slow down. The sling bullet freezes the sea snake.?^ hj(R ((°§§§.§§§§The sea snake is heavily wounded.?^ h%f .S°?^ he§☼§§.§.§§§§.§§§§.§§.§.§. You shoot a slug. The slug barely misses the sea snake.?^ hb?The sea snake is engulfed in dark miasma.?^ hp4034?^ h°§§§.§§§?^ hIL§§§?^ hp _The sea snake looks even sicker. The sea snake misses you.?^ h| °§.....☼§§§§§§§§§§?^ hYou shoot a sling bullet. The sling bullet hits the sea snake.  The sea snake seems to slow down. The sling bullet freezes the sea snake.?^ hZ  The sea snake is severely wounded.You shoot a slug. The slug hits the sea snake!! The slug burns the sea snake.  You kill the sea snake!?^ hbc°°@°§.....☼§§§§§§§§?^ hU?^ h k§§§§§○#.§§§§.§§§§§§§§§§k 2 death drakes (1 catching breath)§  Okawaru accepts your kill.?^ h °@°§§§§§§§§§kwandering, 1 catchi…)The death drake breathes miasma at you.The foul vapour engulfs the death drake.?^ h+ °°°.@°°§§§§§°.○°§.§§§.kcatching breath)?^ hS.The death drake completely resists.?^ h#y55.8 (1.123?^ h§§§§§?^ h~5 _The death drake hisses angrily.?^ h §°.○§§§  You shoot a slug. The slug hits the death drake!!  The slug burns the death drake.?^ h ((§°.○§§§§§§  The death drake is heavily wounded.You shoot a sling bullet.?^ h#  The sling bullet closely misses the death drake.You are engulfed in dark miasma.?^ h{(R  The death drake bites you but does no damage.?^ h8[°#k§§§§§°§○§§§§§§.§§§....§.?^ hS9U39-====?^ h9e6.912?^ h.#..### #.§§§§§§...###...##### ..#.## #.§§§§§.....#........# D^ h%~###.# #.§§§§.........## ...## #.§§§.§.§...#.... # ##....§§######## .. ####...# ##......D^ hg~# ### #...# #.######D^ hMT ##.##.....§..#..§§§.§°§§..§§.§§§§§§§§§§You feel sick.D^ h*T4=------D^ h}5.62Gem (993) Rev+ D^ hƞO§§§§D^ hP§§§§§§§D^ h[ _You are no longer poisoned.D^ h .## #.[.# #...#,*,!!#.#.....#.### ..###.#.###...#*+,..'##...........[...[.....#,*,..#.#.D^ h t.#.###[.?#,*,).#,#......####.# #.#.####†####.....## # #.....§..).......## [# #..§§§.§°.###...## ##....#####§§....##.# ##'## .#....# #§§.§§§@##.# ##.## #..### #§§§§§§§...###...##### D^ hf.#.## #.§§§§§.....#........# ##.# #.§§§§§§.......### ..## #.§§§.§.§...#.. .## ##....§§######### .# ##...# ## ##  #...# #.###### #...# #.#D^ hyW.'#..#.####†#D^ h:#.....§..#....§§§.§§.§§§§§§§§§§§§.§.##D^ hV7.112D^ h|D^ h§§§§§§§§§D^ hD^ h H#.#.###...#*+,..'##............[...[.....#,*,..#.#..#.###[.?#,*,).#,#......####.# #.#.####†####.....## D^ h= E# #.....§..).......## # #....§§§..###...## #....#####§§.§§§##.# ##'## ....# #§§.§§§§##.# ##.## #..### #§§§§§§§@..###...##### #.## #.§§§§§§§...#........# #.# #.§§§§§§§............#### .## #.§§§.§.§...#... ## ##....§§########## # ##...# ## #  #...# #.###### #...# #.#####D^ h M§§§§D^ hm 58.6890D^ h U§§§§§D^ h, §§D^ h D^ h4D^ hmD^ h D^ h6889) Rev D^ h$D^ h^767D^ h D^ hN)D^ h*Q56) D^ h}+D^ h5§§§§.§§§§§.E^ hr §§§23.1 (4§§.§§§§§§§ _You start resting.E^ h84.6 (6.03) Gem (984) E^ h§§§§§.§§E^ h [ _You feel yourself speed up.E^ h4E^ hcE^ h=E^ ht923E^ hE^ hL12E^ hE^ h$b01E^ h}E^ hE^ h{100/170=790E^ hȭE^ hE^ hM879E^ hE^ hE^ hTp1=78E^ hE^ hx67E^ hE^ hi^256E^ htE^ hE^ hD45E^ hE^ hdt334E^ h=E^ h;C2E^ h3E^ hQE^ hE^ h^412E^ h7E^ hE^ hL01E^ h E^ hE^ hG_5690E^ h/E^ hbE^ hM869E^ hE^ h%t678E^ h&E^ hv+b67E^ h,E^ h0E^ h07=56E^ h2E^ h7b45E^ h9E^ h$?E^ h?i8=34E^ hr@E^ hEE^ hxED23E^ hfFE^ hKE^ h{K^912E^ hmLE^ h\RE^ hRD01E^ hWE^ h]E^ h-^`10590E^ h_E^ h)gc859E^ h3hE^ hmE^ hm^178E^ hoE^ hpvE^ hvL67E^ htxE^ hE^ h_D56E^ hׁE^ hE^ h^245E^ ḣE^ hیE^ h;L34E^ hE^ hE^ hM^323E^ h\E^ hiE^ hПL12E^ h֡E^ hJE^ h4=01E^ h.E^ hE^ hs ..#[..#.###.....E^ hD§.....§§..§§§§§@§§#§§§.§§§.§§§§§§vv   thermic dynamo (wandering) _You start resting.E^ h&#§§§§.§§@§§57.6 (33.0)§E^ h4§§§§vE^ hq8.6 (34490E^ h:§§§§§§@§§§§vE^ hvE^ ha _A thermic dynamo comes into view.F^ h1.###.#.###...#*+,..'##........... planckenstein the Marksgoblin ...[...[.....#,*,..#.#........... Coglin of Okawaru ****** .....#.###[.?#,*,).#,#......####. Health: 114/170 ================-------- .......# #.#.####†####.....## ## Magic: 33/33 ======================== .......# #........).......## # AC: 42Str: 16 .......# #..§...§..###...##EV: 17Int: 13 #....#####..§§..##.# ##'##SH: 0Dex: 26 #....# #§§§§§§.##.# ##.##F^ h>[40mXL: 20 Next: 37% Place: Elven Halls:1 #..### #§§§§§§§@*§###...#####Noise: ---------  Time: 37558.6 (0.0) #.## #.§§§§§§.§*.#........#a) +5 sling (freeze) o) +5 hand cannon of #.# #.§§§§§§§..**........#### Fire: a) +5 sling (freeze) {Cipactli} .## #.§§.§§§§...#*........... Zot (5149) Gem (950) ####...§§.######*......#### #####.§.# ##v.....#v   thermic dynamo (wandering) ##...# #.#######...# #.###### #.# _You feel yourself F^ hispeed up. _You start resting. _A thermic dynamo comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (wandering, hasn't noticed you, 68% to hit)F^ h5i.###.#.###...#*+,..'##........... planckenstein the Marksgoblin ...[...[.....#,*,..#.#........... Coglin of Okawaru ****** .....#.###[.?#,*,).#,#......####. Health: 114/170 ================-------- F^ hi.......# #.#.####†####.....## ## Magic: 33/33 ======================== .......# #........).......## # AC: 42Str: 16 .......# #..§...§..###...##EV: 17Int: 13 #....#####..§§..##.# ##'##SH: 0Dex: 26 #....# #§§§§§§.##.# ##.##F^ hj5XL: 20 Next: 37% Place: Elven Halls:1 #..### #§§§§§§§@(§###...#####Noise: ---------  Time: 37558.6 (0.0) #.## #.§§§§§§.§(.#........#a) +5 sling (freeze) o) +5 hand cannon of F^ hj$#.# #.§§§§§§§..((........#### Fire: a) +5 sling (freeze) {Cipactli} .## #.§§.§§§§...#(........... Zot (5149) Gem (950) ##F^ hk##...§§.######(......#### #####.§.# ##v.....#v   thermic dynamo #F^ htk3#...# #.#######...# #.###### #.# _A thermic dynamo comes into view.Fire: a) +5 sling (freeze) {Cipactli}F^ h:lPress: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the thermic dynamo!F^ h§§§§.§§§§§§§(v  Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  F^ hThe sling bullet hits the thermic dynamo!  The thermic dynamo is moderately damaged.You shoot a slug.F^ hGwF^ hyF^ h\##.#..§.§§F^ hp§§§§§@§§§§§.§§§....§§§...#v..vF^ hS5===9.7 (1.1F^ h ]849) Rev F^ hE§§§§vF^ ha _The slug closely misses the thermic dynamo.F^ hF:.###.#.###...#*+,..'##........... planckenstein the Marksgoblin ...[...[.....#,*,..#.#........... Coglin of Okawaru ****** .....#.###[.?#,*,).#,#......####. Health: 115/170 ================-------- .......# #.#.####†####.....## ## Magic: 33/33 ======================== .......# #........).......## # AC: 42Str: 16 F^ h&.......# #..§...§..###...##EV: 17Int: 13 #....#####..§§§.##.# ##'##SH: 0Dex: 26 #....# #§§§§§§§##.# ##.##XL: 20 Next: 37% Place: Elven Halls:1 #..### #§§§§§§§@§§###...#####Noise: ===------  Time: 37559.7 (0.0) #.## #.§§§§§§§**.#........#a) +5 sling (freeze) o) +5 hand cannon of F^ hؘ#.# #.§§§§§§§..**........#### Fire: a) +5 sling (freeze) {Cipactli} .## #.§§.§§§§...#v........... Zot (5148) Gem (949) Rev ####...§§.######.......#### #####.§.# ##......#v   thermic dynamo ##...# #.#######...# #.###### #.#F^ hMThe thermic dynamo is moderately damaged.You shoot a slug. _The slug closely misses the thermic dynamo.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (moderately damaged, 68% to hit)F^ h.###.#.###...#*+,..'##........... planckenstein the Marksgoblin ...[...[.....#,*,..#.#........... Coglin of Okawaru ****** F^ h,.....#.###[.?#,*,).#,#......####. Health: 115/170 ================-------- .......# #.#.####†####.....## ## Magic: 33/33 ======================== .......# #........).......## # AC: 42Str: 16 .......# #..§...§..###...##EV: 17Int: 13 #....#####..§§§.##.# ##'##SH: 0Dex: 26 #....# #§§§§§§§##.# ##.##XL: 20 Next: 37% Place: Elven Halls:1 #..### #§§§§§§§@§§###...#####Noise: ===------  ^ hH&40mTime: 37559.7 (0.0) #.## #.§§§§§§§((.#........#a) +5 sling (freeze) o) +5 hand cannon of #.# #.§§§§§§§..((........#### Fire: a) +5 sling (freeze) {Cipactli} .## #.§§.§§§§...#v........... Zot (5148) Gem (949) Rev ####...§§.######.......#### #####.§.# ##......#v   thermic dynamo ##...# #.#######...# #.###### #.#You shoot a slug. _The slug closely misses the thermic dynamo.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (moderately damaged, 68% to hit)  You shoot a slug. The slug hits the thermic dynamo!F^ h j§§§@§§§§§§v Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (moderately damaged, 68% to hit)  You shoot a slug. The slug hits the thermic dynamo!  The thermic dynamo is heavily damaged. F^ h c You shoot a sling bullet.  The sling bullet hits the thermic dynamo.F^ hq F^ h §§§§§.§...v.F^ h| k60.7 (178) Rev+ F^ h F^ h §§§§§§§...vF^ h@ g _The thermic dynamo is severely damaged.F^ hT*.###.#.###...#*+,..'##........... planckenstein the Marksgoblin F^ h+7...[...[.....#,*,..#.#........... Coglin of Okawaru ****** .....#.###[.?#,*,).#,#......####. Health: 115/170 ================-------- .......# #.#.####†####.....## ## Magic: 33/33 ======================== .......# #........).......## # AC: 42Str: 16 .......# #..§...§..###...##EV: 17F^ h+2Int: 13 #....#####..§§§.##.# ##'##SH: 0Dex: 26 #....# #§§§§§§§##.# ##.##XL: 20 Next: 37% Place: Elven Halls:1 #..### #§§§§§§§@§§###...#####F^ h,KNoise: ===------  Time: 37560.7 (0.0) #.## #.§§§§§§§**.#........#a) +5 sling (freeze) o) +5 hand cannon of #.# #.§§§§§§§..*v........#### Fire: a) +5 sling (freeze) {Cipactli} F^ h,.## #.§§.§§§§...#............ Zot (5147) Gem (948) Rev+ ####...§§.######.......#### #####.§.# ##......#v   thermic dynamo ##...# #.######F^ h,O#...# #.###### #.#You shoot a sling bullet.  The sling bullet hits the thermic dynamo. _The thermic dynamo is severely damaged.Fire: a) +5 sling (freeze) {Cipactli}F^ h-Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (severely damaged, 68% to hit)G^ hn.###.#.###...#*+,..'##........... planckenstein the Marksgoblin ...[...[.....#,*,..#.#........... Coglin of Okawaru ****** .....#.###[.?#,*,).#,#......####. Health: 115/170 ================-------- .......# #.#.####†####.....## ## Magic: 33/33 ======================== .......# #........).......## # AC: 42Str: 16 .......# #..§...§..###...##EV: 17Int: 13 #....#####..§§§.##.# ##'##SH: 0Dex: 26 #....# #§§§§§§§##.# ##.##XL: 20 G^ ho[33mNext: 37% Place: Elven Halls:1 #..### #§§§§§§§@§§###...#####Noise: ===------  Time: 37560.7 (0.0) #.## #.§§§§§§§§..#........#a) +5 sling (freeze) o) +5 hand cannon of #.# #.§§§§§§§...v........#### Fire: a) +5 sling (freeze) {Cipactli} .## #.§§.§§§§...#............ Zot (5147) Gem (948) Rev+ ####...§§.######.......#### #####.§.# ##......#v   thermic dynamo ##...# #.#######...# #.###### #.# _The thermic dynamo is severely damaged.G^ hpkFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (severely damaged, 68% to hit)  You shoot a slug. The slug hits the thermic dynamo!!  You destroy the thermic dynamo!G^ how§§§§((§§§..(.G^ hVx!G^ h@§§§§§..(((((  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a thermic dynamo (severely damaged, 68% to hit)  You shoot a slug. The slug hits the thermic dynamo!!  You destroy the thermic dynamo!  Okawaru accepts your kill.G^ h§§§§§..§.......G^ h7681.7 (167G^ h-§§§@§§§§§§G^ h / _You shoot a sling bullet.G^ hcJG^ h3x56G^ hG^ hX^745G^ hG^ h}34) Rev G^ htG^ hcG^ h^823G^ hG^ hb12G^ hG^ hSU90G^ h1G^ hG^ h h390) G^ hAG^ hG^ h`20839G^ h>G^ h b78G^ h"G^ h?)P121=G^ h)D67G^ h*G^ h(0C5G^ h06G^ h1G^ h2:G^ h:|2=45G^ h<G^ heHb34G^ hqJG^ hQ<3G^ hQD23G^ hSG^ h[G^ h\D12G^ h]G^ hcG^ hcj401G^ hpdG^ hkD29G^ hJl0G^ hmG^ huG^ hwk5829G^ h xG^ h|b78G^ h}G^ hb67G^ hG^ hG^ h]j656G^ hˌG^ hdb45G^ hEG^ hЙG^ hBj734G^ hG^ h b23G^ hnG^ h'L8=G^ hרD12G^ h|G^ hb01G^ hG^ hc9=190G^ hG^ hG^ hE819G^ hӿG^ hhG^ hk3078G^ hG^ hb67G^ hG^ hJG^ hc156G^ hG^ htb45G^ h23423G^ hG^ hlG^ hV G^ h K31G^ h 2G^ hY G^ hr G^ h b01G^ h! G^ hpF 40908095=78G^ hHJ x67G^ hEU 6=56G^ hZ G^ h\ G^ hI] L45G^ h^ G^ hc G^ hmc j734G^ h>e G^ h l G^ hl D23G^ hm G^ hs G^ hfs D12G^ hPt G^ hy G^ hy c801G^ h]z G^ h~ G^ h N0990G^ h G^ hԄ G^ h7 i98899G^ h# G^ h G^ h L78G^ hx G^ h! G^ h k4067G^ h G^ hΠ G^ h@ D56G^ hL G^ h G^ h j145G^ h G^ h G^ h D34G^ h G^ h+ G^ h z2=23G^ hƿ G^ h b12G^ hd G^ ho 3=01G^ h c890G^ h G^ he G^ h k4889G^ hm G^ h G^ h L78G^ h G^ hd G^ h c567G^ h G^ h b56G^ h  G^ h+ G^ h j645G^ h G^ h b34G^ h G^ h G^ h{ j723G^ h G^ h b12G^ h# G^ h) 801G^ hs1 G^ h9 G^ h9 M790G^ ha< G^ hC G^ hD {9=879G^ hF G^ hM G^ hlN L78G^ hT G^ h[ b67G^ h|] G^ hmd G^ hd {50=56G^ hLf G^ hm G^ h n L45G^ ho G^ hv G^ hHw j134G^ hx G^ h% b23G^ h] G^ h G^ h j212G^ h G^ h/ G^ h L01G^ h G^ h <3G^ h) E690G^ h G^ h# G^ h M869G^ h G^ hٯ G^ hE j478G^ h? G^ h7 G^ h L67G^ h G^ h a55G^ hP 6G^ h G^ hk b45G^ hf G^ h G^ h z6=34G^ h G^ h b23G^ h G^ h 7=12G^ h G^ h b01G^ h G^ h G^ h k8590G^ h- G^ h C8G^ h 59G^ h G^ h 978G^ h G^ hS b67G^ h\ G^ h  6056G^ h G^ h# b45G^ h G^ h 134G^ h  G^ h" b23G^ hk% G^ hu* b12G^ h+ G^ h/ 201G^ h1 G^ h7 c490G^ h49 G^ hi@ 3=849G^ hE G^ hlJ b78G^ h>K G^ hP G^ h Q s4=67G^ hR G^ haX b56G^ h{Y G^ h] 545G^ hW_ G^ h:f b34G^ h-g G^ hk 623G^ hl G^ hq b12G^ hur G^ hv 701G^ hw G^ h| c390G^ hx} G^ hނ G^ hN k8839G^ h] G^ hJ b78G^ h4 G^ h 967G^ h$ G^ h9 b56G^ h< G^ hu % ....###.....§§.§§§...§§§§§.#G^ h: m---..§§§§§§§§§..§§§§§§§...###. _You start resting.G^ h> §§@§672.7 (111.0)§§§G^ h f70=---3G^ hZ M245G^ hO §§§§§§G^ h " _HP restored.H^ h H^ h H^ h6 H^ h* H^ hy  #.[.# #...#,*,!!#.#.....#.######.#.###...#*+,..'##[...[.....#,*,..#.#.........#.###[.?#,*,).#,#......##H^ hC.# #.#.####†####.....##.# #.....(..).......## [.......# #..§§.....###...## ##....#####....§§##.# ##'## .#....# #...§§§@##.# ##.## .#..### #§§§§§§§§§.###...##### .#.## #.§..§§§§§..#........# ##.# #.§§.....### ..## #...§§§§§§..#........... .##H^ h..§...######.......### (   +3 scimitar of electrocution (wanderi…).#####...# ##......# ## #...# #.###### #...# #.#H^ h& ,0.0)H^ hE#......##....§.#..§§§(#...§§§§§§§H^ h§§§§(H^ hro4.7 (134H^ h$§§§§§§§§§§§§§H^ hZ5o _A +3 scimitar of electrocution comes into view.I^ h #.[.# !.'#[...[..#[.?#,*,). #.#.####†#  #....§...) [ #..§§§(. §§§##.# ##'##  #...§§§@##.# ##.##  #§§§§§§§§§  #.§..§§§§§   I^ h3     #...#   #...# #.# I^ h_G #.[.# !.'#[...[..#[.?#,*,). #.#.####†#  #....§...) [ #..§§§(. §§§##.# ##'## I^ hH #...§§§@##.# ##.##  #§§§§§§§§§  #.§..§§§§§       #...#  #...# I^ hO§§§§§§§§§§§§§§I^ h"PI^ hqV§§§§§§§§I^ hXs _A +3 scimitar of electrocution is nearby!I^ hS : (§((§§§§§§§§You shoot a slug.I^ h# b §§§§§§§§  The slug closely misses the +3 scimitar of electrocution.You shoot a sling bullet.I^ h` I^ hp  ##§§§§...§§§(§§§§§§§§§The sling bullet misses the +3 scimitar of electrocution.I^ hq ===5.8 (1.123) Rev I^ hp §§§§§§§§§§I^ h= i _The +3 scimitar of electrocution barely misses you.I^ h ? §§.§(§§(§§§§§§§You shoot a slug.I^ hp+N §§§§§§§§§§§  The slug barely misses the +3 scimitar of electrocution.You shoot a sling bullet.I^ h ##§§§..§§§(§§§§The sling bullet hits the +3 scimitar of electrocution but does no damage.  The +3 scimitar of electrocution hits you!I^ h5---6.912) Rev+ I^ h§§§§§§I^ h@ _The +3 scimitar of electrocution hits you.J^ h §§§§§§§§§§  You shoot a slug.J^ h=I §§§§§§The slug hits the +3 scimitar of electrocution but does no damage.  You shoot a sling bullet.  The sling bullet hits the +3 scimitar of electrocution.J^ hCo #....#[.#.#.#....#..#....§§§§§§§§§§§The +3 scimitar of electrocution is lightly damaged.  The +3 scimitar of electrocution hits you but does no damage.J^ hD1---8.001J^ hM§§§§§§J^ hTj _The +3 scimitar of electrocution closely misses you.J^ hw (§(§§§§§§You shoot a slug.J^ h §§§§§§  The slug misses the +3 scimitar of electrocution.You shoot a sling bullet.J^ h §§(§§§  The sling bullet closely misses the +3 scimitar of electrocution.J^ h32---90290) Rev* J^ h {§§§§§§J^ h@ _The +3 scimitar of electrocution hits you!J^ h}§§§§§§§§§J^ h(J^ hA§§§§§§§§§J^ h^ _You are too injured to fight recklessly!J^ hO§§§J^ hS§§§J^ h^ _You are too injured to fight recklessly!J^ h §§§§§§§§§§§§§J^ h J^ h! §§§§§§§J^ h% ^ _You are too injured to fight recklessly!J^ hb` §§§§§§§§§J^ hTa J^ hl §§§§§§§§§§§J^ h6q ^ _You are too injured to fight recklessly!K^ h.## #.[.# #...#,*,!!#.#.....#.### planckenstein the Marksgoblin ..###.#.###...#*+,..'##.......... Coglin of Okawaru ****** K^ h....[...[.....#,*,..#.#.......... Health: 132/170 ==================------ ......#.###[.?#,*,).#,#......#### Magic: 33/33 ======================== ........# #.#.####†####.....## # AC: 42Str: 16 ........# #........).......##EV: 17Int: 13 [.......# #.....§...###...##SH: 0Dex: 26 ##....#####....§(##.# ##'##XL: 20 Next: 38% Place: Elven Halls:1 .#....# #...§§§^ hH0m@##.# ##.##Noise: ===------  Time: 37679.0 (0.0) .#..### #§§§§§§§§§.###...#####a) +5 sling (freeze) o) +5 hand cannon of .#.## #.§..§§§§§..#........#Fire: a) +5 sling (freeze) {Cipactli} ##.# #.§§§§§§§§...........### Zot (5029) Gem (830) Rev* ..## #...§§§§§§..#........... .####..§...######.......### (   +3 scimitar of electrocution .#####...# ##......# ###...# #.#######...# #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +3 scimitar of electrocution (salt, 64% to hit)K^ h%.## #.[.# #...#,*,!!#.#.....#.### planckenstein the Marksgoblin ..###.#.###...#*+,..'##.......... Coglin of Okawaru ****** ....[...[.....#,*,..#.#.......... Health: 132/170 ==================------ ......#.###[.?#,*,).#,#......#### Magic: 33/33 ======================== ........# #.#.####†####.....## # AC: 42Str: 16 ........# #........).......##EV: 17Int: 13 [.......# #.....(...###...##K^ hSH: 0Dex: 26 ##....#####....§(##.# ##'##XL: 20 Next: 38% Place: Elven Halls:1 .#....# #...§§§@##.# ##.##Noise: ===------  Time: 37679.0 (0.0) .#..### #§§§§§§§§§.###...#####a) +5 sling (freeze) o) +5 hand cannon of .#.## #.§..§§§§§..#........#Fire: a) +5 sling (freeze) {Cipactli} ##.# #.§§§§§§§§...........### Zot (5029) Gem (830) Rev* ..## #...§§§§§§..#........... .####..§...######.......### (   +3 scimitar of electrocution .#####...# ##......# ###...# #.#######...# #.# _You are too injured to fight reK^ hd*cklessly! _You are too injured to fight recklessly!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +3 scimitar of electrocution (salt, 64% to hit)  You shoot a slug.K^ h§§§§§§  Press: ? - help, Shift-Dir - straight line  Aim: a +3 scimitar of electrocution (salt, 64% to hit)  You shoot a slug.  The slug misses the +3 scimitar of electrocution.You shoot a sling bullet.  The sling bullet hits the +3 scimitar of electrocution.K^ h<@ #.#.####......#..§...#...§§(§§§§§§The +3 scimitar of electrocution is lightly damaged.K^ h:={380.1 (1.1829K^ h2Fb§§§§§§K^ hMMV _The +3 scimitar of electrocution hits you but does no damage. x2K^ h .## #.[.# #...#,*,!!#.#.....#.### planckenstein the Marksgoblin ..###.#.###...#*+,..'##.......... Coglin of Okawaru ****** K^ h ....[...[.....#,*,..#.#.......... Health: 133/170 ==================------ ......#.###[.?#,*,).#,#......#### Magic: 33/33 ======================== ........# #.#.####†####.....## # AC: 42Str: 16 ........# #........).......##EV: 17Int: 13 [.......# #..§......###...##SH: 0Dex: 26 ##....#####...§§(##.# ##'##XL: 20 Next: 38% Place: Elven Halls:1 .#....# #...§§§@##.# ##.##K^ h [9;38HNoise: ===------  Time: 37680.1 (0.0) .#..### #§§§§§§§§§.###...#####a) +5 sling (freeze) o) +5 hand cannon of .#.## #.§..§§§§§..#........#Fire: a) +5 sling (freeze) {Cipactli} ##.# #.§§§§§§§§...........### Zot (5028) Gem (829) Rev* ..## #...§§§§§§..#........... .####..§...######.......### (   +3 scimitar of electrocution .#####...# ##......# ###...# #.#######...# #.#The sling bullet hits the +3 scimitar of electrocution.  The +3 scimitar of electrocution is lightly damaged. _The +3 scimitar of electrocution hits you but does no damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +3 scimitar of electrocution (salt, lightly damaged, 64% to hit)K^ h .## #.[.# #...#,*,!!#.#.....#.### planckenstein the Marksgoblin ..###.#.###...#*+,..'##.......... Coglin of Okawaru ****** ....[...[.....#,*,..#.#.......... Health: 133/170 ==================------ ......#.###[.?#,*,).#,#......#### Magic: 33/33 ======================== ........# #.#.####†####.....## # AC: 42Str: 16 ........# #........).......##EV: 17Int: 13 [.......# #..§......###...##SH: 0Dex: 26 K^ h ##....#####...§§(##.# ##'##XL: 20 Next: 38% Place: Elven Halls:1 .#....# #...§§§@##.# ##.##Noise: ===------  Time: 37680.1 (0.0) .#..### #§§§§§§§§§.###...#####a) +5 sling (freeze) o) +5 hand cannon of .#.## #.§..§§§§§..#........#Fire: a) +5 sling (freeze) {Cipactli} ##.# #.§§§§§§§§...........### Zot (5028) Gem (829) Rev* ..## #...§§§§§§..#........... .####..§...######.......### (   +3 scimitar of electrocution .#####...# ##......# ###...# #.#######...# #.# _The +3 scimitar of electrocution hits you but does noK^ h G damage. x2  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +3 scimitar of electrocution (salt, lightly damaged, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the +3 scimitar of electrocution but does no damage.K^ hjh  The sling bullet hits the +3 scimitar of electrocution but does no damage.  The +3 scimitar of electrocution is lightly damaged.  You shoot a slug.  The slug hits the +3 scimitar of electrocution!!  The slug burns the +3 scimitar of electrocution.  The +3 scimitar of electrocution falls from the air.K^ hmA§§§K^ h8ny§§§§§§K^ hc§§§§§§§§§K^ ho1.1 (178K^ h:§§§§§§§§K^ hzP _Okawaru accepts your kill.L^ h3z.## #.[.# #...#,*,!!#.#.....#.### planckenstein the Marksgoblin ..###.#.###...#*+,..'##.......... Coglin of Okawaru ****** ....[...[.....#,*,..#.#.......... Health: 133/170 ==================------ L^ h%5......#.###[.?#,*,).#,#......#### Magic: 33/33 ======================== ........# #.#.####†####.....## # AC: 42Str: 16 ........# #........).......##EV: 17Int: 13 [.......# #..§......###...##SH: 0Dex: 26 ##....#####...§§§##.# ##'##XL: 20 Next: 38% Place: Elven Halls:1 .#....# #...§§§@##.# ##.##Noise: ===------  Time: 37681.1 (0.0) .#..### #§§§§§§§§§.###...#####a) +5 sling (freeze) o) ^ h5\32m+5 hand cannon of .#.## #.§..§§§§§..#........#Fire: a) +5 sling (freeze) {Cipactli} ##.# #.§§§§§§§§...........### Zot (5027) Gem (828) Rev* ..## #...§§§§§§..#........... .####..§...######.......### .#####...# ##......# ###...# #.#######...# #.#The slug hits the +3 scimitar of electrocution!!  The slug burns the +3 scimitar of electrocution.  The +3 scimitar of electrocution falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineL^ h36L^ h .## #.[.# #...#,*,!!#.#.....#.### planckenstein the Marksgoblin ..###.#.###...#*+,..'##.......... Coglin of Okawaru ****** ....[...[.....#,*,..#.#.......... Health: 133/170 ==================------ ......#.###[.?#,*,).#,#......#### Magic: 33/33 ======================== L^ h ........# #.#.####†####.....## # AC: 42Str: 16 ........# #........).......##EV: 17Int: 13 [.......# #..§......###...##SH: 0Dex: 26 ##....#####...§§§##.# ##'##XL: 20 Next: 38% Place: Elven Halls:1 .#....# #...§§§@##.# ##.##Noise: ===------  Time: 37681.1 (0.0) .#..### #§§§§§§§§§.###...#####a) +5 sling (freeze) o) +5 hand cannon of .#.## #.§..§§§§§..#........#Fire: a) +5 sling (freeze) {CipacL^ h ctli} ##.# #.§§§§§§§§...........### Zot (5027) Gem (828) Rev* ..## #...§§§§§§..#........... .####..§...######.......### .#####...# ##......# ###...# #.#######...# #.#The slug burns the +3 scimitar of electrocution.  The +3 scimitar of electrocution falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.L^ h L^ h §§§§§§§L^ hH . _M^ h §§§§§§§§§§M^ hM^ h*§§§§§§§§§§M^ hF _Unknown command.M^ h64M^ hvM^ huM^ htj467M^ hM^ hM^ hL56M^ h\M^ hM^ htz5=45M^ hM^ h{M^ h]34) Rev+ M^ h:M^ hM^ hz6=23M^ hM^ h M^ h!L12M^ h"M^ h )M^ hx)j701M^ h+M^ h4~190) Rev M^ h5M^ h=M^ h@>E819M^ hY@M^ hFM^ hrFj878M^ hHM^ hYOC6M^ hO$7) M^ hQM^ hYM^ hUZj956M^ hr[M^ h]cM^ hcD45M^ hLgM^ hp4034M^ hsM^ h}M^ h~L23M^ hM^ hȌM^ hj112M^ h.M^ hlM^ h]D01M^ hM^ hM^ ht2=090M^ hM^ hM^ hM809M^ hM^ hVM^ hz3=78M^ hM^ h?C6M^ h7M^ hM^ hM^ hwj456M^ hoM^ hM^ hCD45M^ h6M^ hM^ hwj534M^ hM^ hmM^ hD23M^ hM^ h8 M^ h j612M^ h M^ hM^ hBL01M^ hPM^ hM^ hRN74999M^ h0M^ h"M^ h)a8799M^ h+M^ h:3M^ h3j878M^ he5M^ hq:L67M^ h:M^ h;M^ h?M^ hR@s9=56M^ h#AM^ hIM^ h/JL45M^ hLM^ hTb34M^ hUM^ hD`M^ h`{50=23M^ hcM^ hjM^ hOkL12M^ h oM^ hxM^ hyj101M^ h |M^ hM^ hM890M^ h{M^ hFM^ hÎk2889M^ hڐM^ hM^ hD78M^ hM^ hM^ hj367M^ hM^ hC5M^ h6M^ h1M^ hM^ hUj445M^ hM^ hM^ hL34M^ hM^ hM^ h(j523M^ hM^ h?M^ hD12M^ hM^ hM^ hz6=01M^ hQM^ hQc790M^ h}M^ hj97M^ hX=879M^ hM^ hM^ hD78M^ hBM^ hza86M^ h7M^ hM^ hb56M^ hM^ hZM^ hc945M^ hM^ h"L34M^ hz#M^ h %M^ h|+M^ h,d6023M^ h-M^ h3M^ h.4L12M^ h6M^ h=M^ h>j101M^ h@M^ hGM^ hHE690M^ hJM^ h:Sc869M^ hWM^ h^a27M^ h5_8M^ h`aM^ hiC6M^ hDj7M^ hkM^ hCpM^ hpz3=56M^ hqM^ hyM^ hgzD45M^ h M^ hʆM^ h:z4=34M^ h2M^ hѐM^ hML23M^ h%M^ hM^ hj512M^ hM^ hb01M^ hѦM^ h@M^ hk6590M^ hM^ hM859M^ hM^ hGM^ h\<7M^ hD78M^ h9,M^ hL67M^ hM^ h^856M^ hM^ hb45M^ hM^ hM^ h!j934M^ h\M^ hb23M^ h5M^ h  .'#..#.#÷#M^ h......§§§.---..§§§§§§..#§§§§§§...#.§§§§.......§.§§.....#..####. _You start resting.M^ h+§§§§756.1 (75.0)§.§§M^ h70=---7.1 (7612M^ h#§§§§§§§M^ h8'" _HP restored.M^ h' M^ h$( M^ h) M^ h0 x§§§§§§§M^ h: M.# #..*+###.# ## #.[.# #...#,*,!!#.#.....#.######.#.###...#*+,..'#[...[.....#,*,..#.....#.###[.?#,*,).#,.###M^ h; #.#.####÷####.....## # .#........).......## [.......# #......§..###...## #####...§§@#'...§§§##.# ##.## .### #..§§§§§§..###...#### .#.##§§§.§§...#.. ##.# #.§.§§§§.............###..#..####.M^ hE m§...#...§.0.0)#.§§§§§§§§M^ hF o8.1 (101M^ hO §§§§§§§§M^ hS _You see here a +3 scimitar of electrocution.N^ hR4N^ h`UN^ h[N^ hcN^ h?dT490 _N^ hk,N^ ht #...# #...#######*##.####.# # # #.ß.# #...#.#B,B#.#.. # #...# #...#.##+##.#....##.# # # #.[.# #...#s#S!!#.#.....#.##### N^ h[v###.#.###...##'...'##......[...[.....#,#...#.#............#.###[.?#,*.).#,#......####.. ......# #.#.####÷####...##. ......# #....§.§@).......## ..#...§§§...###...## ...#####...§§§##.# ##'## ...# #.§§§§§§##.# ##.## ..### #..§§§§§§..###...####### #.§§§§.§§...#..# BB 2 radroaches (wandering) #.§.§§§§.............##^ hv10;1mS   sea snake (wandering) ##..§.§§.....#....... s   tarantella (wandering) ##..§...######.......#####N^ h% 9  A tarantella and a sea snake come into view.Found a potion of mutation.  The sea snake hisses angrily.N^ hN^ hxN^ hȁN^ hB,B.#!sS#§§§§§BBSsN^ h܏q60.1 (2849N^ hݚ\§§N^ hA _The tarantella's many legs skitter faintly.N^ he$ (((((§§§N^ h §§  You shoot a sling bullet. The sling bullet misses the sea snake.You shoot a slug. The slug hits the sea snake. The slug burns the sea snake.N^ h 7 ,N^ hF <!...Ss÷§§§○§)§.§§§§.N^ hF )§§N^ hVG ====1.1 (178) Rev N^ hR §§§§§§§§N^ hV 7 _The sea snake is lightly wounded.O^ hO^ hT!(O^ h6(O^ hǶ(O^ h>(O^ h߷§O^ h-§○O^ ho§§.§§§§O^ h&H  §§○§§.§§§§(slow)You shoot a slug. The slug misses the sea snake. You shoot a sling bullet.  The sling bullet hits the sea snake. The sea snake seems to slow down.  The sling bullet freezes the sea snake.O^ hO^ haF  The sea snake is lightly wounded.O^ ht'..Ss§§§○.○§§§§O^ h§§§§§64-2O^ hFU67) Rev+ O^ h§§○.○§§O^ hU1 _The tarantella touches you.O^ hX  You shoot a slug. The slug hits the tarantella!! The slug burns the tarantella.You kill the tarantella!O^ hb÷§○§§§§O^ h (§○.○§§§ Okawaru accepts your kill.O^ hYou shoot a sling bullet. The sling bullet hits the sea snake!  The sea snake seems to slow down. The sling bullet freezes the sea snake.O^ hw3÷§§@○§§°§§§§§§O^ hS5-9O^ hM356O^ h(§°.○§§O^ hgd _The sea snake is moderately wounded.O^ h 6(((((§@○§§°.○§§O^ h  ○°.○§You shoot a slug. The slug misses the sea snake. You shoot a sling bullet.  The sling bullet hits the sea snake! The sea snake seems to slow down.  The sling bullet freezes the sea snake.O^ h̘ O^ h E!..)S§@°§..°.§O^ h q445) Rev* O^ hì §§§§..°§§O^ h a _The sea snake is heavily wounded.O^ h! X §§..° You shoot a sling bullet. The sling bullet hits the sea snake.  The sea snake seems to slow down. The sling bullet freezes the sea snake.O^ h   The sea snake is severely wounded.You shoot a slug. The slug hits the sea snake!! The slug burns the sea snake!  You kill the sea snake!O^ h ○§@°°§§O^ h8Q○)§§○..§§§O^ hXs40534O^ hdr○§§§§O^ hhP _Okawaru accepts your kill.P^ hV?......# #.# #.####  #..##########.####ß#.#B,B#.#.......#.##+##.#....##.#  #.[.# #...#.#!!!#.#.....#.##### ###.#.###...##'...'##[...[.....#.#...#.#....P^ hWy#.###[.?#.#.).#.#......####.#.####@####.....## ##..§§§.).......## ##..# #...§§§○..###...######...§§§##.# ##'..# #.§§§§§§##.# ##.##.### #..###...#####§§§§§§...## .§.§§§§.....##### ##..§.§§.....#......P^ hCe§§§.○§§§§P^ hQf|6---623P^ hMq○§§§P^ ht  There is an open door, spattered with blood here.  Things that are here: _a death drake skeleton; a sea snake skeletonP^ hß###.####............# #.# #.####  #..##########.####ß#.#B,B#.#.......#.##+##.#....##.#  #.[.# #...#.#!!!#.#.....#.##### P^ h###.#.###...##'...'##[...[.....#.#...#.#....#.###[.?#.#.@.#.#......####.#.####°####.....## ##..§§§.).......## ##..# #...§§.○..###...######...§§§##.# ##'..# #.§§§§§§##.# ##.## .### #..###...#####§§§§§§...## .§.§§§§.....P^ h]"#####P^ h÷§°§§P^ h̔---712 _P^ h0§§P^ hm  Things that are here: _a +0 long sword; a +0 robeP^ hQ701) Rev+ _P^ hQYP^ h `c390P^ hhfP^ hmhP^ hhk8839P^ hnP^ hrP^ h"sL78P^ huP^ h{P^ h|967) Rev P^ h[P^ hP^ h L56P^ h P^ hqP^ h{70=45P^ hP^ h͝P^ hP^ hzQ34) P^ h>P^ hP^ hP^ hL23P^ hP^ hP^ h*P^ hL12P^ hP^ h=01 _t - 7 potions of mutation (gained 1)P^ hc290P^ h@P^ hVc829P^ hCP^ hi _t - 8 potions of mutation (gained 1)P^ hP^ h L78P^ h] P^ hP^ h@7 _You open the door.P^ h P^ hݳ #####.#####.###..#.##.....#.##..# ####.).#####.#.....###.......... ####...###..................##..  #.ß.# #.........####.####.....  #...# #.........# #.# #.###  #...# #...##########.####.#  #.ß.# #...#.#BB.#.## P^ h W# #...# #...#.##B##.#....##.# ## #.[.# #...#.#@.!#.#.####814.0)###.#.###...##'...'##..........[...[.....#.#...#.#...........#.###[.?#.#.).#.#......####....# #.#.####÷####.....## ##...# #....§§..).......## #B 3 radroaches.....# #...§§....###...## P^ h >#....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.##P^ h P^ h9 d _There are monsters nearby!Q^ hOo  You shoot a slug. The slug hits the radroach. The slug burns the radroach.Q^ h  The radroach is lightly wounded.  You shoot a sling bullet. The sling bullet hits the radroach.  The sling bullet freezes the radroach.Q^ h1 ☼The radroach is lightly wounded.  The radroach bites you but does no damage.Q^ h2===2.0)67) Rev Q^ h@Q^ hC@ _The radroach claws you but does no damage.Q^ hʄ ☼You shoot a slug.  The slug hits the radroach but does no damage.Q^ hk ☼The radroach is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the radroach but does no damage.Q^ h,Q^ hQ^ hn)B3Q^ hרD56Q^ hֲ;☼Q^ hI6 _The radroach is lightly wounded.Q^ hn ☼You shoot a sling bullet. The sling bullet hits the radroach!  The sling bullet freezes the radroach.Q^ h} ☼The radroach is heavily wounded.You shoot a slug. The slug hits the radroach. The slug burns the radroach.Q^ h The radroach is heavily wounded.  You shoot a slug. The slug hits the radroach. The slug burns the radroach.  The radroach is heavily wounded.  The radroach misses you.  The radroach claws you but does no damage.  The radroach bites you but does no damage.Q^ hd z.B○.☼Q^ hs {445) Rev+ Q^ h ;☼Q^ h" V _The radroach closely misses you.Q^ h o  You shoot a slug. The slug hits the radroach! The slug burns the radroach.Q^ h ○The radroach is almost dead.You shoot a sling bullet.  The sling bullet hits the radroach but does no damage.Q^ h% k  The radroach is almost dead.Q^ hy5  B)°.○The radroach bites you. The radroach claws you.  The radroach closely misses you.Q^ h6 62--5.2 (1.134) Rev* Q^ h@ d°.○Q^ hC @ _The radroach claws you but does no damage.Q^ h"  You shoot a slug. The slug hits the radroach! The slug burns the radroach.  You kill the radroach!Q^ h- °°.○ 2Q^ h ((Okawaru accepts your kill.Q^ h4,Q^ h@.B○B!°☼○Q^ hG3=-6023Q^ hRD○°Q^ hU/ _You shoot a sling bullet.R^ h- ○°☼○You shoot a slug. The slug hits the radroach! The slug burns the radroach!R^ h͸) ○°☼The radroach is heavily wounded.You shoot a sling bullet. The sling bullet hits the radroach!  The sling bullet freezes the radroach.R^ huD ##B#°###The radroach is severely wounded.R^ h  The radroach erupts in a fountain of uncontrolled magic!  You are blasted with magical radiation!!R^ h)B@B!'☼°.41----71) Contam Gem (722) Rev* R^ h/;☼R^ h ☼° _You are very lightly contaminated with residual magic.  You shoot a sling bullet. The sling bullet hits the radroach.  The sling bullet freezes the radroach.R^ hpb  The radroach is severely wounded.R^ hp`You shoot a slug. The slug hits the radroach. The slug burns the radroach.R^ hA ○°The radroach is severely wounded.The radroach completely misses you. The radroach closely misses you.The radroach bites you but does no damage.R^ h2=---8.3 (1.101R^ hQ○°R^ hX$ _The radroach claws you but does no damage.  You shoot a slug. The slug hits the radroach!! The slug burns the radroach.  You kill the radroach!R^ h&☼○   radroachR^ h߭ ((○Okawaru accepts your kill.R^ h4: ######○°You shoot a sling bullet.R^ h[ X .).@○!○°.The radroach erupts in a fountain of uncontrolled magic!  You are blasted with magical radiation!!R^ h# 114----19019) Contam 0R^ hw I○°R^ h ○○° _You are lightly contaminated with residual magic.R^ hR R^ hs [○○°R^ h ○° _You are too injured to fight recklessly!R^ h~ R^ h e○○°R^ h2 ^ _You are too injured to fight recklessly!R^ hf K○°R^ hg R^ hkp =○°R^ hs ^ _You are too injured to fight recklessly!R^ h( S°R^ h] m○○°R^ hA ^ _You are too injured to fight recklessly!S^ h nq○○°S^ hy[○○°S^ ht}^ _You are too injured to fight recklessly!S^ h5°S^ hS^ he○○°S^ htY _too injured to fight recklessly!T^ hb#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 114/170 ================--------#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42T^ hjc'Str: 16#...# #...##########.####.#EV: 17Int: 13 ## #.ß.# #...#.#.).#.#.......#SH: 0Dex: 26 .# #...# #...#.##B##.#....##.#XL: 20 Next: 41% Place: Elven Halls:1 ## #.[.# #...#.#@○!#.#.....#.#### Noise: ===------  Time: 37789.3 (0.0) T^ hd.###.#.###...##○°..'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} .....#.###[.?#.#.).#.#......####. Zot (4919) Contam Gem (720) Rev* .......# #.#.####÷####.....## ## .......# #....§§..).......## # B   radroach .......# #...§§....###...## #....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.## _You are tT^ hedoo injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a radroach (89% to hit)T^ hҘ#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 114/170 ================--------T^ hE#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42Str: 16#...# #...##########.####.#EV: 17Int: 13 ## #.ß.# #...#.#.).#.#.......#SH: 0Dex: 26 .# #...# #...#.##B##.#....##.#XL: 20 Next: 41% Place: Elven Halls:1 ## #.[.# #...#.#@○!#.#.....#.#### Noise: ===------  Time: 37789.3 (0.0) .###.#.###...##T^ h°..'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} .....#.###[.?#.#.).#.#......####. Zot (4919) Contam Gem (720) Rev* .......# #.#.####÷####.....## ## .......# #....§§..).......## # B   radroach .......# #...§§....###...## #....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.## _You are too injured to fight recklessly! _You are too injurT^ hed to fight recklessly!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a radroach (89% to hit)  You shoot a sling bullet.T^ h'% ○°  Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight lineAim: a radroach (89% to hit)  You shoot a sling bullet.  The sling bullet hits the radroach but does no damage.ug. The slug hits the radroach. The slug burns the radroach.T^ hh ○°The radroach is lightly wounded.T^ h 02--90.3 (1819T^ h m○○°T^ hP m _The radroach bites you! The radroach barely misses you.U^ h<#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 102/170 ==============----------U^ hrx#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42Str: 16#...# #...##########.####.#EV: 17Int: 13 ## #.ß.# #...#.#.).#.#.......#SH: 0Dex: 26 .# #...# #...#.##B##.#....##.#U^ hXL: 20 Next: 41% Place: Elven Halls:1 ## #.[.# #...#.#@○!#.#.....#.#### Noise: ===------  Time: 37790.3 (0.0) .###.#.###...##○°..'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} .....#.###[.?#.#.).#.#......####. Zot (4918) Contam Gem (719) Rev* .......# #.#.####÷####.....## ## .......# #....§§..^ h4m).......## # B   radroach .......# #...§§....###...## #....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.##You shoot a slug. The slug hits the radroach. The slug burns the radroach.  The radroach is lightly wounded. _The radroach bites you! The radroach barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a radroach (magical condensation, lightly wounded, 89% to hit)U^ hG#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 102/170 ==============----------U^ hBf#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42Str: 16#...# #...##########.####.#EV: 17Int: 13 ## #.ß.# #...#.#.).#.#.......#SH: 0Dex: 26 .# #...# #...#.##B##.#....##.#U^ hXL: 20 Next: 41% Place: Elven Halls:1 ## #.[.# #...#.#@○!#.#.....#.#### Noise: ===------  Time: 37790.3 (0.0) .###.#.###...##○°..'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} U^ h.....#.###[.?#.#.).#.#......####. Zot (4918) Contam Gem (719) Rev* .......# #.#.####÷####.....## ## .......# #....§§..).......## # B   radroach .......# #...§§....###...## #....#####...§.§##.# ##'## U^ h#....# #.§§§§§§##.# ##.## _The radroach bites you! The radroach barely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a radroach (magical condensation, lightly wounded, 89% to hit)  U^ hSjYou shoot a sling bullet. The sling bullet hits the radroach!  The sling bullet freezes the radroach.U^ h○○°  Press: ? - help, Shift-Dir - straight line  Aim: a radroach (magical condensation, lightly wounded, 89% to hit)  You shoot a sling bullet. The sling bullet hits the radroach!  The sling bullet freezes the radroach.  U^ hThe radroach is moderately wounded.  You shoot a slug. The slug hits the radroach!! The slug burns the radroach!U^ hT °°.○The radroach is severely wounded.U^ hl====1.4 (1.177U^ h"L°○U^ h% _The radroach barely misses you. The radroach misses you.V^ hC#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 102/170 ==============----------#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42Str: 16#...# #...##########.####.#EV: 17Int: 13 ## #.ß.# #...#.#.).#.#.......#V^ hSH: 0Dex: 26 .# #...# #...#.##B##.#....##.#XL: 20 Next: 41% Place: Elven Halls:1 ## #.[.# #...#.#@°!#.#.....#.#### Noise: ====-----  Time: 37791.4 (0.0) .###.#.###...##°.○.'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} .....#.###[.?#.#.).#.#......####. Zot (4917) Contam Gem (717) Rev* V^ h.......# #.#.####÷####.....## ## .......# #....§§..).......## # B   radroach .......# #...§§....###...## #....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.##You shoot a slug. The slug hits the radroach!! The slug burns the radroach!  The radroach is severely wounded. _The radroach barely misses you. The radroach misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineV^ h,Aim: a radroach (magical condensation, severely wounded, 89% to hit)V^ h:=#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 102/170 ==============----------#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42Str: 16#...# #...##########.####.#EV: 17Int: 13 V^ h## #.ß.# #...#.#.).#.#.......#SH: 0Dex: 26 .# #...# #...#.##B##.#....##.#XL: 20 Next: 41% Place: Elven Halls:1 ## #.[.# #...#.#@°!#.#.....#.#### Noise: ====-----  Time: 37791.4 (0.0) .###.#.###...##°.○.'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} .....#.###[.?#.#.).^ h00m#.#......####. Zot (4917) Contam Gem (717) Rev* .......# #.#.####÷####.....## ## .......# #....§§..).......## # B   radroach .......# #...§§....###...## #....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.## _The radroach barely misses you. The radroach misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a radroach (magical condensation, severely wounded, 89% to hit)  You shoot a sling bullet. The sling bullet hits the radroach!  The sling bullet freezes the radroach.V^ h\ MAim: a radroach (magical condensation, severely wounded, 89% to hit)  You shoot a sling bullet. The sling bullet hits the radroach!  The sling bullet freezes the radroach.  The radroach is almost dead.ug. The slug hits the radroach!! The slug burns the radroach.  You kill the radroach!V^ hN°°V^ h°°'○V^ h^!Y32===-2.4 (1  You shoot a slug. The slug hits the radroach!! The slug burns the radroach.  You kill the radroach! _Okawaru accepts your kill.  V^ hN"Training target 12.0 for Dodging reached!  Your Dodging skill increases to level 12!  You need to enable at least one skill for training.V^ hU,/  --more--V^ h)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  18.0  24.5   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2       j - Evocations  15.0  11.6  +3   d - Ranged Weapons  18.0  29.1V^ h#+  -1               e - Armour  12.0  17.8  -1       f - Dodging  12.0  17.8  -1       g - Stealth   2.0   3.6  -1                                     ^ h(,m                         You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\^ h= a + Fighting 18.0\^ h TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets\^ h <[?25h[?0c0 ]^ hS [?25l[?1c20.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets]^ h |]^ hn]^ hx=#####.#####.###..#.##.....#.##..# planckenstein the Marksgoblin ####.).#####.#.....###..........# Coglin of Okawaru ****** ####...###..................##..# Health: 103/170 ==============----------#.ß.# #.........####.####..... Magic: 33/33 ========================#...# #.........# #.# #.#### AC: 42Str: 16#...# #...##########.####.#EV: 17Int: 13 ]^ h%## #.ß.# #...#.#.).#.#.......#SH: 0Dex: 26 .# #...# #...#.##°##.#....##.#XL: 20 Next: 42% Place: Elven Halls:1 ## #.[.# #...#.#@°!#.#.....#.#### Noise: ===------  Time: 37792.4 (1.0) .###.#.###...##'○○.'##........... a) +5 sling (freeze) o) +5 hand cannon of ...[...[.....#.#...#.#........... Fire: a) +5 sling (freeze) {Cipactli} .....#.###[.?#.#.).[4]^ hɍU0m#.#......####. Zot (4916) Contam Gem (716) Rev* .......# #.#.####÷####.....## ## .......# #....§§..).......## # .......# #...§§....###...## #....#####...§.§##.# ##'## #....# #.§§§§§§##.# ##.##You shoot a slug. The slug hits the radroach!! The slug burns the radroach.  You kill the radroach! _Okawaru accepts your kill.Training target 12.0 for Dodging reached!  Your Dodging skill increases to level 12!You need to enable at least one skill for training.]^ hq]^ hʙd°○○]^ hћ. _]^ hR ]^ h4T ]^ hQU ]^ hY ]^ h_ ]^ hf ]^ hg %5]^ hh 5]^ h4i ]^ hl ]^ hr ]^ hs ]^ ht 4]^ h/u 4]^ hu 4]^ hFv ]^ hy ]^ h ]^ h ]^ h %3]^ h@ 3]^ h ]^ h ]^ h} ]^ h ]^ ht 5]^ h 2]^ h 2) Rev+ ]^ h- ]^ hH ]^ hМ ]^ h= ]^ h %1]^ hן 1]^ hӠ ]^ h ]^ h ]^ h ]^ h; %0]^ h 0]^ h' ]^ h ]^ h> ]^ hh ]^ hO 6]^ h 09]^ hi ;09) Rev ]^ h ]^ h ]^ h` ]^ h %8]^ h 8]^ hf ]^ h ]^ h 7=77]^ h ]^ h L66]^ h ]^ h ]^ h ]^ h u8=55) ]^ h ]^ h b44]^ hY ]^ h} 933]^ h]^ hXL22]^ h]^ h ]^ h _1011]^ hd]^ h]^ hL00]^ h.]^ hI]^ hb1899699]^ hi]^ h ]^ ht!8) Contam 8]^ h$]^ h(]^ h(^277]^ h+]^ h/]^ hQ0L66]^ h3]^ h9]^ hp:^355]^ h<]^ h>]^ h?L44]^ hA]^ h#F]^ hF4=33]^ hJ]^ hM]^ hML22]^ hN]^ hP]^ hmQp5=11]^ hR]^ h%U]^ hUL00]^ hV]^ hGY]^ hY`68989]^ h0\]^ hab88]^ hh]^ h9n]^ hn^777]^ h9r]^ hjv]^ hvL66]^ hx]^ h6|]^ h|L55]^ h~]^ hrt844]^ h#]^ h)]^ hL33]^ h]^ hy]^ h^922]^ h]^ hb11]^ h ]^ h]^ h_2000]^ h]^ hI]^ hN7979]^ h]^ h"]^ h~121=88]^ h]^ hb77]^ hE]^ h]^ hW|2=66]^ h]^ h ]^ hL55]^ h]^ h]^ hdj344]^ h]^ h]^ hqL33]^ h]^ h&]^ hj422]^ h]^ h"]^ hL11]^ h]^ h@]^ hj500]^ h]^ hd6969]^ h-]^ h]^ hj688]^ h]^ h]^ hmL77]^ h]^ hg]^ hj766]^ h]^ h ]^ h\ L55]^ h ]^ h]^ hz8=44]^ hq]^ h]^ hL33]^ h^]^ hk]^ hz9=22]^ h]^ h"]^ h#L11]^ h%]^ hB)]^ h)L00]^ h+]^ h=/]^ h/m305959]^ h$4]^ h>'.---...^^ hk 850.4 (58.0) _You start resting.^^ hm---8) Gem (658) ^^ h^^ h K _Your magical contamination has completely faded away.^^ h4^^ hr^^ hP^^ h177^^ hyb66^^ h ^^ h^^ hmj255^^ h{^^ h&^^ hL44^^ h]^^ h^^ h;j333^^ h@^^ hb22^^ h^^ hga41^^ h1^^ hC^^ hNb00^^ h~^^ h ^^ h |5=4949^^ h; ^^ h;b88^^ h|^^ h"^^ hs6=77^^ hw^^ h!C6^^ h"6^^ h%^^ h!,755^^ h-^^ he1b44^^ h4^^ ho8^^ h8j833^^ h;^^ hQ>b22^^ h?^^ hfB911^^ hwD^^ hGb00^^ h.J^^ hmN403939^^ h}P^^ hiTb88^^ hgW^^ h[<1^^ h[D77^^ hLc^^ hahL66^^ hi^^ hk^^ h7qb55^^ hmt^^ hoy^^ h"zz2=44^^ h|^^ h8^^ hL33^^ h^^ h3=22114002929588^^ hd^^ h,x77^^ h ^^ hj666^^ h/^^ h:^^ hL55^^ h^^ h,744^^ h^^ hb33^^ h^^ h^^ hj822^^ hP^^ hb11^^ h+^^ h^^ hz9=00^^ h^^ h^^ hF1919^^ h-^^ h1^^ h{50=88^^ hG^^ hG^^ hL77^^ hF ^^ h166^^ h^^ hb55^^ h^^ he<2^^ hD44^^ hR$^^ h)b33^^ hX,^^ hW1322^^ h4^^ h<b11^^ hP?^^ hCb00^^ hPF^^ hJ40909^^ hL^^ hNb88^^ h+Q^^ hU^^ h$Vj577^^ h+Y^^ h]b66^^ ha^^ hg^^ hhz6=55^^ hZk^^ h pb44^^ hr^^ hw7=33^^ h~^^ hb22^^ hy^^ h811^^ h"^^ h^^ hL00^^ hR^^ h`9799599^^ h^^ hgL88^^ h^^ h$^^ hk6077^^ h^^ h^^ h^L66^^ hX^^ hR^^ hj155^^ h^^ hN^^ hL44^^ hB^^ h^^ h1j233^^ h^^ hcb22^^ hT^^ h.^^ hz3=11^^ hr^^ h_b00^^ h ^^ h^^ h6u4=8989^^ h$ ^^ hL ^^ h L88^^ h ^^ h ^^ h j577^^ hp ^^ h L66^^ hS ^^ h; ^^ ht L55^^ h: ^^ h% ^^ h# ^^ h;$ j644^^ hI% ^^ h' ^^ hm( L33^^ h) ^^ h], ^^ h- c722^^ h. ^^ ht0 ^^ h0 L11^^ hg2 ^^ h6 ^^ hl7 j800^^ ht: ^^ h3= ^^ h= N7979^^ hA? ^^ hHC ^^ hC j988^^ hG ^^ h}M ^^ hN D77^^ h-P ^^ h\ _ _You start resting.^^ h|f .931.4 (81^^ hng 70=2.4 (8266^^ hm ^^ ho " _HP restored._^ h4_^ hB_^ h_^ h_^ hb55_^ hh)####.## ##.#.###..)##.##..# #####.###..#.##.....#.##..# .).#####.#.....###...# ###...###.........##..###.ß.# #.####.####......#...# #.........# #.# #.#####  #...# #...##########.####.# # _^ hh# #.ß.# #...#.#.).#.#.......# # # #...# #...#.##@##.#....##.# # #.[.# #...#.#..!#.#.....#.##### ###.#.###...##'...'##.[...[.....#.#...#.#.....#.###[.?#.#.).#.#.##..# #.#.####÷######.# #....§§..).......## ......# #...§§....###... ....#####...§.§##.# ##'##_^ hh M.####### ##..# ##.......)####.## ##.#.###..)##.#####.###..#.##.....#.##).#####.#.....###....# ###...##_^ h.........##..##ß###.####............# #.# #.####  #..##########.####ß#.#.@.#.#.......#.##'##.#....##.#  #.[.# #...#.#..!#.#.....#.##### _^ hn###.#.###...##'...'## ..[...[.....#.#...#.#...............There is an open door here._^ hc13.4 (1.0)_^ hv4.4 (244 __^ h_^ hx  You pick up Soemam's Vellum of Congelation and begin reading...  You add the spell Detonation Catalyst to your library._^ hDo5.4 (333_^ h_^ h- _You see here a +0 club.`^ hC 4`^ hG `^ hV `^ hZ `^ hu[ ^=22`^ hb `^ h4e @  There is an open door here.`^ hJh `^ hi S11 _`^ hj `^ hp `^ hv `^ hdw L00`^ h`{ `^ h `^ h- `^ hׅ N6969`^ hb `^ hN `^ h `^ h D88`^ h `^ h \  Things that are here:  a +0 long sword; a +0 robe`^ hW `^ h S77 _`^ h0 `^ h  There is an open door, spattered with blood here.  Things that are here:  a death drake skeleton; a sea snake skeleton`^ hd `^ h S66 _`^ h `^ h Y  Items here: )) [ ÷.`^ h `^ h3 S55 _`^ h `^ hP `^ h6 b44`^ h< `^ h `^ h2 b33`^ h+ `^ h `^ h `^ hU L22`^ h `^ h `^ h b11`^ hF `^ h `^ h b00`^ h. `^ h `^ h `^ h; N5959`^ h> `^ h `^ h b88`^ h7 `^ h `^ h `^ ho L77`^ h `^ h `^ h b66`^ h{ `^ h `^ h b55`^ h `^ hx `^ h b44`^ hO `^ h `^ h b33`^ h `^ h `^ h `^ h" L22`^ h `^ h `^ hB `^ h L11`^ h2 `^ h- `^ hK" `^ h# L00`^ h# `^ h& R  There is a stone staircase leading down here.`^ h( `^ h@) U4949 _`^ h* `^ h+ `^ h- b88`^ h7. `^ hn0 `^ h*2 `^ h{3 b77`^ h65 `^ h 7 b66`^ h7 `^ h9 `^ h: b55`^ h: `^ hb; `^ h< `^ h{= b44`^ h3? `^ hy@ b33`^ hA `^ hA `^ h|B `^ hC L22`^ hC `^ hE `^ hF `^ h*G b11`^ hG `^ hH b00`^ hI `^ hJ `^ hJ `^ hqK N3939`^ hL `^ h-O `^ hP `^ hBQ L88`^ hQ `^ hS `^ hfT `^ hT b77`^ hU `^ h[W `^ hX L66`^ hX `^ hY `^ hJ[ `^ h[ Z55`^ h1] `^ h^ b44`^ hp_ `^ he` `^ ha `^ hb b33`^ h-d `^ he b22`^ hMf `^ h]h `^ h `^ h `^ hY .# #.# ##'## ####.#.. .# **#.#** #.# #...... .# *,....######## #.# ##.....## `^ h .# **,.....?.....###.###..... ## *,^.....#####.##...##.... # **,..................#.......## # *,,,,,,...####..#...###.....## # **,,,,,,,..,*#..##.## #.....# # *,,,,,..#*,*#@.####**###.###  **,,,,.............. `^ hϤ  *,,,,(#######.########## *****.........#  *##########  (   +2 scimitar of venom (dormant)  `^ h 245.4 (6.0)`^ h }(.(`^ hG y6.4 (722`^ h `^ h g _A +2 scimitar of venom comes into view.a^ hQz #.# ##'##   #.#  ### #.#  ..###. *,^#.##. # .... # #..# # #..##.##  # #@.#  .(.................#  *,,,,.#######.###########  *****.........# *##########a^ h #.# ##'##   #.#  ### #.#  ..###. *,^#.##. .... #..#  #..##.## a^ hx  #@.#  .(.................#  *,,,,.#######.###########  *****.........# *##########a^ ha^ hda^ h]a^ hk _A +2 scimitar of venom is nearby!a^ h #.# ##'##   #.#  ### #.#  ..###. *,^#.##. #a^ h> .... # #..# # #..##.##  # #@.#  .(.................#  *,,,,.#######.###########  *****.........# *##########a^ hy #.# ##'##   #.#  ### #.#  ..###. *,^#.##. .... a^ hzt#..#  #..##.##   #@.#  .(.................#  *,,,,.#######.###########  *****.........# *##########a^ hրa^ ha^ hKa^ h,k _A +2 scimitar of venom is nearby!a^ h* #.# ##'##   #.#  ### #.#  ..###. *,^#.##. # a^ h+6.... # #..# # #..##.##  # #@.#  .(.................#  *,,,,.#######.###########  *****.........# *##########a^ h #.# ##'##   #.#  ### #.#  ..###. *,^#.##. ....a^ hZ #..#  #..##.##   #@.#  .(.................#  *,,,,.#######.###########  *****.........# *##########a^ ha^ ha^ ha^ hk _A +2 scimitar of venom is nearby!a^ h9~ (((((You shoot a sling bullet.a^ h@3   The sling bullet hits the +2 scimitar of venom but does no damage.  You shoot a slug. The slug hits the +2 scimitar of venom!  The slug burns the +2 scimitar of venom.a^ h= ,a^ hT x☼..(...a^ h? ===7.4 (111) Rev a^ h :☼a^ h o _The +2 scimitar of venom is moderately damaged.a^ h ☼(((You shoot a slug. The slug hits the +2 scimitar of venom.a^ hK  ☼ The +2 scimitar of venom is heavily damaged.You shoot a sling bullet.  The sling bullet hits the +2 scimitar of venom.a^ hM a^ h a^ h p○..(☼a^ h 8.5 (1.1590) Rev+ a^ h Y○☼a^ hS m _The +2 scimitar of venom is severely damaged.a^ huF  You shoot a slug.  The slug hits the +2 scimitar of venom!!  The +2 scimitar of venom falls from the air.a^ hMK○)(a^ h' a^ hf(Okawaru accepts your kill.b^ hz°)○○b^ h*!m390859b^ h"b^ h'e°○○b^ h;+/ _You shoot a sling bullet.b^ hZ^j°○○b^ hf_b^ hem°○○b^ hhH _No target in view!b^ hvb^ h78 _b^ hb^ hN67b^ hb^ h.# **#.#** #.# #.... ..# *,....######## #.# ##.....## ..# **,.....?.....###.#..# *,^.....#####.##...## .# **,..................## .# *,,,,,,...####..#...### .# **,,,,,,,..,*#..##.## #..... ## *,,,,...##.##..#########.###  **,,,......)@°...........# --- *,,,..#######.########### ****^ hP9;49m#.........#  ###########b^ h;.# **#.#** #.# #b^ h].# *,....######## #.# ##......# **,.....?.....###.### ..## *,^.....#####.##...## #.# **,..................#. #.# *,,,,,,...####..#...###..... .b^ h.# **,,,.,,,...*#..##.## #.....## *.##.##..#########.### # **.@°°.# # *,,...#######.##### # ****#b^ h0..# # ###########b^ hR°.51.5 (2b^ hG---2.5 (3b^ h.i56) Rev b^ h!b^ h%z _You see here a +2 scimitar of venom.b^ h=Jb^ h?b^ hBb^ hC]45 _b^ hKBb^ hLV34b^ hMb^ hTb^ h=Z23b^ hC^b^ hvf...# ##.#### ##.....## #b^ hig/...# #.# ##...## ...# #.# ##'## ####....# ###.##* #.# # ......# #.....######## #.# ## .)....# *#......?.....###.###.......## *.^.....#####.##...##.... ...#.# **...................#.... #b^ hg#.#.# *,...$...@####..#...###... .....# **..........##..##.## #... ##.### *E......##.##..#########.  #.# *#.........)............. b^ hYh##.# #.....#######.########## ...# #####.........# E   fire elemental (dormant) #### ###########b^ hk&5b^ hs$Eb^ h,c^ h☼E....○○.○Ec^ h===7.5 (101) Rev c^ h:☼c^ h$g _The fire elemental is almost destroyed.c^ h (((((((You shoot a sling bullet.c^ h  The sling bullet completely misses the fire elemental.You shoot a slug. The slug hits the fire elemental!!  You destroy the fire elemental!c^ hq☼c^ h○...$...°°...°°c^ h!|8.6 (1.1490c^ h*W○°c^ h,P _Okawaru accepts your kill.c^ hN5○c^ hOc^ hV<○c^ hNYH _No target in view!c^ huF○°c^ hvc^ hM{C○°c^ h7}H _No target in view!c^ h 4c^ h c^ h c^ h c^ hD ^849 _c^ hI ,c^ h c^ h V78c^ h c^ h% c^ h@ c^ h V67c^ h c^ h c^ h C5c^ h1 .6) c^ hs c^ h+! l45c^ h*" c^ hab  ##........# ##.#### ##..... ###.......# #.# ##...# .###......# #.# ##'## #.........# ###.### #.# #)........# #.....######## #.# # #....)....# ##......?.....###.###....## #.^.....#####.##...## .##....#.# ##........# .#####.#.# #....@....####..#...##---63.6 (5.0#.......# ##..........##..##.## ...###.### #.......##.##..###### .### #.# ##.c^ hc ........) .#####.# #.....#######.....# #####.........##### ########### _You now have 3349 gold pieces (gained 16).---c^ h(g c^ hji E _Done exploring.c^ hE4c^ h c^ hbk....0c^ hjc^ hmE _Done exploring.d^ hNd^ hOd^ hQd^ hZ _Done exploring.d^ h\4d^ h`d^ hPRd^ hޞE _Done exploring.d^ hb4d^ h7d^ ha<d^ hUd^ h1E _Done exploring.e^ hl[?25h[?0c _Done exploring.  Search for what [Enter for "."]? e^ h [?25l[?1ce^ hge^ h 36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Elf:1] a shaft  b - [Elf:1] a +2 scimitar of venomc - [Elf:1] a scroll of amnesia  d - [Elf:1] a spear  e - [Elf:1] a +3 vampiric glaivef - [Elf:1] a robe  g - [Elf:1] a +0 robe (8 further duplicates)  h - [Elf:1] a +0 scimitar (2 further duplicates)  i - [Elf:1] a +0 shortbow (2 further duplicates)  j - [Elf:1] a pair of gloves  k - [Elf:1] a +0 long sword (4 further duplicates)  l - [Elf:1] a +0 leather armour (7 further duplicates)  m - [Elf:1] a +0 long sword of flamingn - [Elf:1] a +0 rapier (2 further duplicates)  o - [Elf:1] a +0 ring mail (1 further duplicate)  p - [Elf:1] a +1 heavy dire flail  q - [Elf:1] a +2 bucklerr - [Elf:1] a stone staircase leading down  s - [Elf:1] a stone staircase leading down  t - [Elf:1] the +6 dagger of the Extremely Mad {distort, rPois Will+ Str+5}  u - [Elf:1] 7 potions of attractionv - [Elf:1] 8 potions of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esce^ h T] exit[top]i^ hZ  c - [Elf:1] a scroll of amnesia  d - [Elf:1] a spear  e - [Elf:1] a +3 vampiric glaivefrobe  g - [Elf:1] a +0 robe (8 further duplicates)  h+0 scimitar (2 further duplicates)  ishortbow (2 further duplicates)  jpair of gloves  k - [Elf:1] a +0 long sword (4 further duplicates)l+0 leather armour (7 further duplicates)  m - [Elf:1] a +0 long sword of flaming  nrapier (2i^ h  o - [Elf:1] a +0 ring mail (1 further duplicate)  p - [Elf:1] a +1 heavy dire flail  q - [Elf:1] a +2 buckler  r - [Elf:1] a stone staircase leading down  s - [Elf:1] a stone staircase leading down  t - [Elf:1] the +6 dagger of the Extremely Mad {distort, rPois Will+ Str+5}  u - [Elf:1] 7 potions of attraction  v - [Elf:1] 8 potions of might  w - [Elf:1] Qiuluir's Weapon Shop*  xa of brilliance14%i^ h k - [Elf:1] a +0 long sword (4 further duplicates)  n - [Elf:1] a +0 rapier (2 further duplicates)y - [Elf:1] a stone staircase leading down  z - [Elf:1] an atropa-tipped dart  A - [Elf:1] a +3 scimitar of electrocutionB - [Elf:1] a ring mail42i^ h? i^ hWA. n - [Elf:1] a +0 rapier (2 further duplicates)  p - [Elf:1] a +1 heavy dire flailC - [Elf:1] a +0 longbow  D - [Elf:1] a +0 dagger of venom57j^ h j^ h $j^ h ##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 42Str: 16 #....)....# ##......?.....###.### EV: 17Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 26 .##....#.# ##..j^ h .................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38063.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... Zot (4644) Gem (445) .#####.# #.....#######.###### .......# #####.........# ###################     _Done exploring. _Done exploring. j^ hZ _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .j^ h D _j^ h 4j^ h j^ h) F _Unknown command.k^ hk^ haInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 25 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn) k^ h"H p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]t^ ht^ ht^ hqG##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 42Str: 16 t^ h'#....)....# ##......?.....###.### EV: 17Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 26 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38063.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... ^ h1mZot (4644) Gem (445) .#####.# #.....#######.###### .......# #####.........# ###################     _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.t^ hêt^ ht^ ht^ ht^ ht^ hB`planckenstein the Marksgoblin (Coglin Hunter) Turns: 37639, Time: 01:44:49 Health: 170/170 AC: 42 Str: 16 XL: 20 Next: 43% Magic: 33/33EV: 17 Int: 13 God: Okawaru [******] Gold: 3349t^ hSH:  0 Dex: 26 Spells: 19/19 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + s - +2 helmet {Int+3} rElec + C - +2 cloak rCorr + i - +2 pair of gloves SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++...S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 0.48/turn MPRegen 0.23/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 2/15 runes: decaying, serpentineu^ h u^ h7 G##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 42Str: 16 u^ h] #....)....# ##......?.....###.### EV: 17Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 26 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38063.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... ^ h 1mZot (4644) Gem (445) .#####.# #.....#######.###### .......# #####.........# ###################     _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.u^ hi u^ h v^ hFv^ hInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} Missiles (go to first with ()y - 25 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  i - a +2 pair of gloves (worn)  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi f - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} v^ h3 T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]w^ h#Vf - the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3}. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 w^ hW*Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). If you switch to wearing this armour: Your AC would decrease by 2.0 (42.6 -> 40.6). Your EV would increase by 1.0 (17.8 -> 18.8). This ancient artefact cannot be changed by magic or mundane means. You found it in the Desolation of Salt. Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.w^ h) ##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** w^ h~ .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 42Str: 16 #....)....# ##......?.....###.### EV: 17Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 26 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...##^ hȟ b7m Noise: ---------  Time: 38063.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... Zot (4644) Gem (445) .#####.# #.....#######.###### .......# #####.........# ###################     _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.w^ hI w^ h" _w^ hb w^ hy  You start removing your armour.4.6 (134w^ hs w^ h w^ h y5.6 (223w^ h w^ h w^ hg y6.6 (312w^ hR w^ h w^ h y7.6 (401w^ hY ^8.6 (5390 39 _You continue removing your +2 pair of gloves. x5w^ hp w^ hF  You finish removing your +2 pair of gloves.  You start putting on your armour.w^ h(z9.6 (6839w^ h w^ hI70.6 (778w^ hw^ h!w^ h!y1.6 (867w^ h)w^ hg3w^ h\4y2.6 (956w^ hR;w^ h Ew^ hE}3.6 (10.0)45w^ hTLw^ hO~4089  You start putting on your armour. w^ hPF You continue putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ _Dex+3}. x5  You finish putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+  Dex+3}.  You feel agile.w^ hQw^ hWw^ hZ _The gloves "Asuwe" throb as they attune themselves to your uninjured body.y^ hy^ h>planckenstein the Marksgoblin (Coglin Hunter) Turns: 37650, Time: 01:44:53 Health: 170/170 AC: 40 Str: 16 XL: 20 Next: 43% Magic: 33/33EV: 18 Int: 13 God: Okawaru [******] Gold: 3349SH:  0 Dex: 29 Spells: 19/19 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + s - +2 helmet {Int+3} rElec + C - +2 cloak rCorr + f - +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++++.S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 1.28/turn MPRegen 0.23/turn %:y^ h corrode self (6%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 2/15 runes: decaying, serpentiney^ h8y^ hG##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 40y^ hIStr: 16 #....)....# ##......?.....###.### EV: 18Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 29 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38073.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)^ hjJ(0m......... Zot (4634) Gem (435) .#####.# #.....#######.###### .......# #####.........# ###################    You continue putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ _Dex+3}. x5  You finish putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+  Dex+3}.  You feel agile. _The gloves "Asuwe" throb as they attune themselves to your uninjured body.y^ h$Ky^ hRy^ hvTz^ hGz^ hInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +0 heavy hand cannon {Bunsong} z^ h8Missiles (go to first with ()y - 25 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo z^ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}^ h }^ h}^ h##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== }^ h5#.........# ###.####.#Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 40Str: 16 #....)....# ##......?.....###.### EV: 18Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 29 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38073.6 (0.0) .#.......# ##..........#[34}^ h: m#..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... Zot (4634) Gem (435) .#####.# #.....#######.###### .......# #####.........# ###################    You continue putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ _Dex+3}. x5  You finish putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+  Dex+3}.  You feel agile. _The gloves "Asuwe" throb as they attune themselves to your uninjured body.}^ h'}^ h(}^ h.}^ h1~^ h(~^ h*`planckenstein the Marksgoblin (Coglin Hunter) Turns: 37650, Time: 01:44:58 Health: 170/170 AC: 40 Str: 16 XL: 20 Next: 43% Magic: 33/33EV: 18 Int: 13 God: Okawaru [******] Gold: 3349~^ h+QSH:  0 Dex: 29 Spells: 19/19 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + s - +2 helmet {Int+3} rElec + C - +2 cloak rCorr + f - +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++++.S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 1.28/turn MPRegen 0.23/turn %: corrode self (6%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects ~^ h!,A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 2/15 runes: decaying, serpentine^ h| ^ h/##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#Magic: 33/33 ======================== ^ hD1#)........# #.....######## #.# # AC: 40Str: 16 #....)....# ##......?.....###.### EV: 18Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 29 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38073.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of ...###.### #.......##[39;^ hw2|49m.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... Zot (4634) Gem (435) .#####.# #.....#######.###### .......# #####.........# ###################    You continue putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ _Dex+3}. x5  You finish putting on the +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+  Dex+3}.  You feel agile. _The gloves "Asuwe" throb as they attune themselves to your uninjured body.^ h$3^ hE:^ h<^ hB ^ h~ ^ hl& ^ h) F _Unknown command.^ h+4^ hL-^ hn<^ hv^ hsyE _Done exploring.^ h^ h^ h ^ hZ^ hc4^ hdE _Done exploring.^ h4^ ha"^ hg<^ hp^ htE _Done exploring.^ h ^ h Level 1 of the Elven Halls <>>>^∩(Press ? for help)#..## ##....##...##.....#####.#..###.#+## #.#######.###.#.####..#..#..#..#.....###.##.###....## #.# #.##.#.#......##...##.........###............## #.# #.###...##....###.###.........## ####.###.##.......## #.# #.###.....#[###.##.##.###.......#####.#...##.#.........###.# #.###.........###.#.#.###.............#.......+.........'...# #####.###........)..####.####........####.###......#.........###.###...#.##................♣)...........# ##?#.#.######.......## #.........###...........####.####........# ##.#### ##.....## #.#.......###.........###.#.#.###.......# #.###...## #.#.......#^ h q#......#)###.##.##.###......# #.###'## ####.#.......###.#...##....###.###.........# ###.####.# #............###.#.#.####...##...##)........# #.....######## #.# ##.....##...#####.###.## ##..#..#..#....)....# ##......?.....###.###...........###.## ##.## #.....##..........## #.^.....#####.##...##..........####)## ##.## #......##.##....#.# ##...................#.......#####.## ##.#####...###.#####.#.# #....@....####..#...###.....####.## ##...#####.####.#.......# ##..........##..##.## #.....###.## ##.##..............###.### #.......##.##..#########.#####.###.##############.### #.# ##.........).............###.#.###.#####.# #.....#######.#############.###.......# #####.........########################^ hN######### #.# #.############# #.# ############# #..........# #.###..###.##.#####.#..# #.#.))).#########.# ##.># ########.# ###.#..# #.#.###.# #.# ######.#.## #.....##.# ## #.#.###.# #.# #.....###.#######.###.#^ h.# #.#....####.#...))# #.# #.####.#.###...##.# #.#>###.#.....# #.# ###.#####........##.###.#.##......##.# #.# #................#####.#....###.....##.# #.# #.#.####....##...##.##..# #.###### ##.#.....# #.# #..[..##.#.###...##.##..# #.# #.##....#########.# #.....##.#.# ######.##..### #.## ###..####..[..# #.....##.#.# *#......... #..## ##....##...##.....#### #.#..###.#+## #.#######.# ##.#.####..#..#..#..# #.##.###....## #.# #.# #.#.#......##...##.........# ### #.# #.#^ h ##...##....###.###.........## ####.###.##.......## #.# #.# ##.....#[###.##.##.###.......#####.#...##.#.........###.# #.# ##.........###.#.#.###.............#.......+.........'...# #####.# ##........)..####.####........####.###......####.###...#.#................♣)...........# ##?#.#.......## .........###...........####.####........# ##.#### ##.....## #.#.......###.........###.#.#.###.......# #.# #...## #.#.......#^ h+^ h{*d##........# ##.#### ##.....# planckenstein the Marksgoblin ###.......# #.###...## Coglin of Okawaru ****** .###......# #.###'## Health: 170/170 ======================== #.........# ###.####.#^ h,Magic: 33/33 ======================== #)........# #.....######## #.# # AC: 40Str: 16 #....)....# ##......?.....###.### EV: 18Int: 13 .........## #.^.....#####.##...## SH: 0Dex: 29 .##....#.# ##...................# XL: 20 Next: 43% Place: Elven Halls:1 .#####.#.# #....@....####..#...## Noise: ---------  Time: 38073.6 (0.0) .#.......# ##..........##..##.## a) +5 sling (freeze) o) +5 hand cannon of [0;10^ h-m...###.### #.......##.##..###### Fire: a) +5 sling (freeze) {Cipactli} .### #.# ##.........)......... Zot (4634) Gem (435) .#####.# #.....#######.###### .......# #####.........# ###################    You feel agile. _The gloves "Asuwe" throb as they attune themselves to your uninjured body. _Unknown command. _Done exploring. _Done exploring. _Done exploring.^ h/^ hY?^ hB^ hC]34 _^ hJJ^ hQQ^ hUl23^ hW^ h]^ hA`^ h`V12^ ha^ hg^ hkl01^ hl^ hq^ ht^ huW290^ hv^ hG{^ h~^ h~W829^ h^ h0^ hE^ hV78^ h^ h^ h#^ hV67^ h^ ho^ hؗ^ hV56^ hE^ hΜ^ h^ hʟV45^ h^ h*^ hͦ^ hV34^ h^ h^ h^ hsV23^ hz^ hX^ hl12^ h^ h^ h=^ hV01^ h}^ h^ h^ hfW190^ h^ h^ h^ hO819^ hG^ h^ h2^ hV78^ hj^ h^ h7l67^ hH^ h^ hl56^ h^ h _The gloves "Asuwe" throb as they attune themselves to your uninjured body.Unknown command.Done exploring. _ You see here a +0 pair of gloves.^ hp^ h]45 _^ hf^ h{^ hl34^ h&^ h^ hBl23^ h ^ h^ hl12^ h/^ h*^ h01^ h|m090^ h<^ h ^ hc#m809^ hi$^ h&^ h0)l78^ h*^ h6,^ h-l67^ h.^ h0^ h2l56^ h3^ h5^ h7^ h8V45^ h49^ hA ##....§.######.......#########  ####§§.# ##......#  #§..# #.######  #...# #.#   ##### #.# #.# #.# ##.# ^ hy##.@# ####### 1030.0) ######.#.## #.....#  #.....###.#######.###.#  #.####.#.###...##.# #.#  ###.#####........##.###.# #.......................# #.#.####....##...##.##..# #..[..##.#.###...##.##..#  #.....##.#.# ######.##..###^ h^ h c _There is a stone staircase leading down here.^ hG[?25h[?0c  ^ hHASearch for what [Enter for "."]? ^ hj [?25l[?1c^ h ^ h $^ h l36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [Elf:1] a +0 pair of gloves  c - [Elf:1] 7 potions of attractiond - [Elf:1] 8 potions of might  e - [Elf:1] a potion of brilliance  f - [Elf:1] an atropa-tipped dart  g - [Elf:1] a +3 scimitar of electrocutionh - [Elf:1] a +0 leather armour (7 further duplicates)  i - [Elf:1] a +0 longbow  j - [Elf:1] a +0 scimitar (2 further duplicates)  k - [Elf:1] a scroll of amnesia  l - [Elf:1] a +0 dagger of venomm - [Elf:1] a +0 long sword (4 further duplicates)  ^ hM n - [Elf:1] a +0 robe (8 further duplicates)  o - [Elf:1] a scroll of noisep - [Elf:1] a +0 dagger (3 further duplicates)  q - [Elf:1] a +0 shortbow (2 further duplicates)  r - [Elf:1] a +0 club  s - [Elf:1] a ring mail  t - [Elf:1] a shaft [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^ h2 ^ h9 ##....§.######.......#########planckenstein the Marksgoblin ####§§.# ##......#Coglin of Okawaru ******#§..# #.######Health: 170/170 ========================#...# #.#Magic: 33/33 ========================^ h;##### #.#AC: 40Str: 16#.#EV: 18Int: 13#.#SH: 0Dex: 29##.#XL: 20 Next: 43% Place: Elven Halls:1##.@########Noise: ---------  Time: 38103.6 (0.0)######.#.## #.....#a) +5 sling (freeze) o) +5 hand cannon of#.....###.#######.###.#Fire: a) +5 sling (freeze) {Cipactli} #.####.#.###...##.# #.#Zot (4604) Gem (405) ###.#####........##.###.##.......................##.#.####....##...##.##..##..[30^ h=<m[..##.#.###...##.##..##.....##.#.# ######.##..###  _Done exploring. _Done exploring. _Done exploring. _You see here a +0 pair of gloves. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .^ hTB^ hC^ h4H^ hJ. _^ h^ h^ h^ h^ h4.6 (134 _^ hu   ..   # ###   .. ...   ... .. . ^ ha###+#########.e ............+.. ............#.. 2.......@....#..   ...........E#..   ##########+##   ..   ...   ####   E   earth elemental (dormant)   e   deep elf zephyrmancer (asleep)    ^ h]10603) Gem (404) ^ h2eEEe^ h{-5.3 (1.7^ h2E^ h3} _You climb downwards. _There is a stone staircase leading up here.^ hVX ((( You shoot a slug. The slug hits the earth elemental!!^ hm (The earth elemental is almost destroyed.You shoot a sling bullet.^ hb^ hh.e..☼....EE^ hj====6023) Rev ^ hHof☼....E^ hvsi _The sling bullet barely misses the earth elemental.^ h_ ^ h` You shoot a slug. The slug hits the earth elemental!  You destroy the earth elemental!^ hf((☼...(.e   deep elf zephyrmancer^ h] (Okawaru accepts your kill.^ hs'§@..☼.....^ h{W☼☼^ h{===-712) Rev+ ^ h:☼^ hC ^ hQ_You shoot a sling bullet. A deep elf zephyrmancer opens the door.^ h (((((☼You shoot a slug.  The slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer.^ hI ((☼☼The deep elf zephyrmancer is lightly wounded.  You shoot a sling bullet.^ h ..'e...^ h ☼@☼The sling bullet closely misses the deep elf zephyrmancer.^ hq *******☼The deep elf zephyrmancer points at you and mumbles some strange words.^ hr  .'...○@○○The bolt of lightning misses you.^ h~t ========8.4 (1.100^ h(y q○@○○^ h} * _You hear a shout! x8^ h( (((((○@○○^ h)  You shoot a slug.  The slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer.^ h > ○@○○The deep elf zephyrmancer is moderately wounded.You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer but does no damage.^ hT/ ^ h0 ^ h9  e.e....°°.○e  pyroe   deep elf zephyrmancer  The deep elf zephyrmancer is moderately wounded.^ h: ===-----90599399) Rev* ^ h> n○@°○^ hH _A deep elf pyromancer comes into view. It is wielding a +0 short sword.^ h_ M(((○@(°.○ ^ hۡ _A deep elf pyromancer comes into view. It is wielding a +0 short sword.  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer.^ h' L ((^ h( (○°The deep elf zephyrmancer is heavily wounded.You shoot a slug.  The slug closely misses the deep elf zephyrmancer.^ h  The slug misses the deep elf pyromancer.The deep elf zephyrmancer casts a spell.^ h( ^ h ^ hZ  ^ hf @ The deep elf zephyrmancer blinks!^ h8  ee.e○..°@°.e°.○ee 3 deep elf pyromancers  A deep elf pyromancer comes into view. It is wielding a +0 rapier.^ h( [-----10^ h N88^ hc J○°○^ h _A deep elf pyromancer comes into view. It is wielding a +0 long sword.^ h °@((((○You shoot a sling bullet.^ h6 ○°°.○The sling bullet completely misses the deep elf zephyrmancer.You shoot a slug.^ h)N ○°@°.e.°☼○The slug completely misses the deep elf zephyrmancer.^ h[ *******°☼○The deep elf zephyrmancer gestures at you while chanting.^ h ^ h@ ,^ hE ^ h  e.e§e°...°@...○°e 4 deep elf pyromancers  The bolt of lightning is repelled.  A deep elf pyromancer comes into view. It is wielding a +0 short sword.^ h=======1.5 (1.167^ hW(t°°○°^ hA* _You hear a shout! x2^ h  °°@((((○°You shoot a slug.^ hA^ h%N°°○ _You hear a shout! x2  You shoot a slug.  The slug closely misses the deep elf zephyrmancer.You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.^ h,  The deep elf zephyrmancer is almost dead.The deep elf zephyrmancer gestures wildly while chanting.^ h  The deep elf zephyrmancer blinks!  The deep elf pyromancer casts a spell.^ h^ h$^ hR,^ hI^ h8[ ee^ hxIee.e.e.@..§.e.☼○.e   deep elf sorcerere   deep elf archer (repels missiles)eee 3 deep elf pyromancerse   deep elf zephyrmancer  The deep elf pyromancer blinks!^ h===----2.656^ h@☼○^ h _A deep elf archer comes into view. It is wielding a +0 dagger. _A deep elf sorcerer comes into view. It is wielding a +0 short sword.^ h ○You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer!^ h] ((☼○The deep elf pyromancer is severely wounded.You shoot a slug.^ h#  The slug closely misses the deep elf pyromancer.The deep elf zephyrmancer casts a spell.^ h'[ e.^ h(e☼§.☼○The deep elf zephyrmancer blinks!^ h/ ☼○The deep elf pyromancer casts a spell at you.The pyre arrow hits you.^ h^ hĹ  You are covered in intense liquid fire! Move or burn!^ hG...e.Ee○..○°eee 3 deep elf pyromancerse   deep elf zephyrmancerE   fire elemental (summoned)^ h4----304) Fire+ Gem (395) Rev* ^ hLpE○°E^ h/s _The deep elf pyromancer mumbles some strange words.^ hUYou are covered in intense liquid fire! Move or burn! _The deep elf pyromancer mumbles some strange words.You shoot a sling bullet.sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.  You kill the deep elf pyromancer!^ hh\~)○° 2^ hv ((○°Okawaru accepts your kill.^ hn6  You shoot a slug.^ hui  The liquid fire burns you!^ hv,^ h e.e..EeE°°).°@e..○°e   deep elf archer (repels missiles)ee 2 deep elf pyrose   deep elf zephyrmancer ^ hhw(…)The deep elf pyromancer gestures wildly while chanting.^ h܍63-44.7 (1.134^ h~E°○°^ hm' _You hear a shout!^ h E°°You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.^ h 3 e EeE°°○°The deep elf pyromancer is heavily wounded.You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.^ h v  The deep elf pyromancer is almost dead.^ h ^ h ^ h i  The liquid fire burns you!^ h ,^ h  ...○e°.eEe#E°°.####  EE 2 fire elementals (summoned)56--5023^ hz Ee#E°°EE^ h J _The deep elf pyromancer hits you but does no damage.^ hD U °).Ee#E°@((((°EYou shoot a sling bullet.^ hP ] °).E°°EThe sling bullet closely misses the deep elf pyromancer.You shoot a slug.  The slug hits the deep elf pyromancer but does no damage.^ h v  The deep elf pyromancer is almost dead.^ h8 ^ h  The liquid fire burns you!The deep elf zephyrmancer casts a spell.^ hc F  The deep elf zephyrmancer blinks!^ h ^ h] =°'.§.....).°e#☼.@eEe.#E°○EE 2 fire elementals (summoned)^ h 5--612^ h6 cE°○E^ hH ` _The deep elf pyromancer barely misses you.^ h^ Mdeep elf zephyrmancer blinks! _The deep elf pyromancer barely misses you.You shoot a slug.  The slug hits the deep elf pyromancer!!!slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!^ h °Ee.#E○   deep elf pyromancerE^ hׅ (Ee.#E○Eslug burns the deep elf pyromancer.  You kill the deep elf pyromancer!  Okawaru accepts your kill.You shoot a sling bullet.ing bullet hits the fire elemental.  ^ h8 5The sling bullet freezes the fire elemental terribly.^ hx  The fire elemental is moderately damaged.^ hW'E☼°○§^ hi  The liquid fire burns you!^ h^ h^ h( Me...#○E☼e.#E^ ha .°☼e####  e   deep elf sorcererE^ h&S2-5^ h1'W701^ h/E☼e.#E°☼E^ h86 _Something unseen opens the door.^ h {E°☼E^ h8 ^ h UEEE^ h i  The liquid fire burns you!^ h#  The fire elemental misses you.The deep elf pyromancer gestures wildly while chanting.^ h$ ^ h*& ^ h-  .ee.^ h- ○Ee..#E.☼§^ h- ####e 2 deep elf pyromancersEE^ h. 1 ^ h4 46---8890^ h6 >EE^ h6 ^ h2   ##....§.######.......######### ####§§.# ##......# #§..# #.###### #...# #.# ##### #.#   #.#   ^ hS2 #.#   ##.#  1 ##.@# ####### ######.#.## #.....# #.....###.#######.###.# ^ hx2 #.####.#.###...##.# #.# ###.#####........##.###.##.......................# #.#.####....##...##.##..#^ h2 h#..[..##.#.###...##.##..##.....##.#.# ######.##..###  _The deep elf pyromancer blinks! The fire elemental hits you.  You shake off the liquid fire.^ h3 J---^ hd9 ^ h c8-20.2 (2.58^ h! *89^ ht ^ h  ^ h$ w_You climb upwards. _There is a stone staircase leading down here.^ h~ ^ hԇ ^ h ^ h ^ h \50=78) Rev+ 1=67^ h ^ h+ &2^ hN N56^ h ^ he ^ h t345^ h ^ hB ^ h 534) Rev ^ h ^ h ^ h! 6=23^ hv ^ h 7=12^ h ^ h t801^ h= ^ h- ^ h} =60^ h T790) ^ hɪ ^ h ^ h u1879^ h ^ h <2^ h N78^ h ^ hڴ ^ h 4=67^ h ^ h ^ h 5=56^ h[ ^ hr ^ h t645^ h ^ h 734^ h ^ h a92^ h )3^ h ^ h - _You start resting.^ h& 036.2 (16.0)^ hn 70=7.2 (1712^ h ^ h0 " _HP restored.^ h^ h/Level 1 of the Elven Halls <>>>^∩(Press ? for help)###.##### ##.#...#.....#.## #..§§§§§§§..#........# #.##.......###....#.#######.# #..§§§§§§§...........#######.##.#.###.##.....##.......## #..§..§§§§..#................##.#.###.###...########.####....§.######.......##########.#..........###.......#####§§.# ##......##.#####.###......########§..# #.#######.#####.# ##.######...# #.##.......# #.###### #.########## #.##.############# #.# ##############.##..........# #.#####...........###.##.#####.#..# #.#.))).#########.###.@#########.# ###.#..# #.#.###.##.#^ h######.#.## #.....##.# #......# #.#.###.##.##.....###.#######.###.##.# #.#....####.#...))##.##.####.#.###...##.# #.##>###.#...............##.####.#####........##.###.##..........##......##.##.##.......................######.#....###.....##.##.##.#.####....##...##.##..##.###### ##.#.....##.##..[..##.#.###...##.##..##.##.##....#########.##.....##.#.# ######.##..#####.## ###..####..[........##.....##.#.# *#.........#^ h$#..## ##....##...##.....#####.#..###.#+## #.#######.###.#.####..#..#..#..#.....###.##.###....## #.# #.#^ h` O@>^ hm^ h ##....§.######.......#########planckenstein the Marksgoblin ####§§.# ##......#Coglin of Okawaru ******#§..# #.######Health: 170/170 ========================#...# #.#Magic: 33/33 ========================^ hN##### #.#AC: 40Str: 16#.#EV: 18Int: 13#.#SH: 0Dex: 29##.#XL: 20 Next: 45% Place: Elven Halls:1^ h##.@########Noise: ---------  Time: 38137.2 (0.0)######.#.## #.....#a) +5 sling (freeze) o) +5 hand cannon of#.....###.#######.###.#Fire: a) +5 sling (freeze) {Cipactli} #.####.#.###...##.# #.#Zot (10571) Gem (372) ###.#####........##.###.##.......................##.#.####....##...##.##..#^ h(#..[..##.#.###...##.##..##.....##.#.# ######.##..###  _The deep elf pyromancer blinks! The fire elemental hits you.  You shake off the liquid fire. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.^ h^ h[^ h%^ h!^ h'l01^ h2(^ hq+m690^ h<,^ h2^ h5m869^ h+;^ h6@^ h7Bl78^ hB^ h*G^ hHl67^ hH^ hN^ hXPl56^ hP^ hV45^ hZ^ hC\^ h\N34^ h]^ h%b^ hcV23^ h%c^ hc^ hBg^ hh^ hiV12^ hi^ hRo01^ hs^ ht^ htW590^ hu^ hXy^ h\z^ hz-8^ hz*59^ h<{^ h~^ h^ hV78^ h^ h0^ hl67^ h^ h56^ hm^ hCl45^ h5^ hd^ h=l34^ h^ hT^ h]l23^ hɝ^ hH^ hl12^ h^ h^ hl01^ h٨^ h^ hD49^ h)0^ hI^ hE^ hlm849^ hڰ^ h۲^ hl78^ h^ h^ hql67^ h^ h^ h0l56^ hO^ hV^ hl45^ h3^ h^ h^ hV34^ hp^ h^ h^ hV23^ h{^ h^ h^ hV12^ h^ h^ hvl01^ hq^ h"^ htm390^ h^ h^ hhm839^ h^ h;<  You see here a +0 robe.^ hZ ^ h ]78 _^ h ^ h ^ hl67^ h"^ hk^ hGl56^ h^ h^ hl45^ h^ h"^ h$^ h$V34^ h'^ hO*^ h,l23^ h-^ h/^ h1l12^ h3^ h6^ h8l01^ h=:^ h<^ h>m290^ h?^ hA^ hEm829^ hH^ hI^ hKl78^ hM,^ hO^ hPV67^ hT,^ hU^ hUV56^ hV^ htX^ h-Zl45^ h[^ h_]^ h^^ h_V34^ h_^ ha^ hcl23^ hd^ hKf^ hjhl12^ hYi^ hk^ hml01^ hn^ ho^ h q^ h2qW190^ hq^ h/s^ htm819^ hu^ hev^ hw^ h7xV78^ hx^ hy^ hnz^ hzV67^ hz^ hÁ  #.......# #.#  ######### #.# ^ h~ ##### #.# ^ h .........# #.## ^ hނ0 ####.#..# #.#. ###.#..# #.#. #......# #.#.  #.# #.#....####.#.  #@###.#...........92.2 (5^ h 5.0)  #..........##..... ^ h3 #####.#....###.... ^ hZ #.###### ##.#.  #.# #.##^ h{k  #.## ###..# ^ hf #..## ##....# ^ hà ##.#.####..#..#  #.#.#......##..^ h^ hb^ h;^ hQ ^ hy]_There is a stone staircase leading down here.^ h2 ^ hc2 ^ h6 ^ h? 3.2 (1.0)56 _^ hE ^ hc  .(.............  ...............  ........!......  ...............  ...............  ...............  ............... 2 ....)..@.......  ...............  .>.............  ...............  ............eee ..<...!........ e   deep elf annihilator (asleep) ..........$.... ee 2 deep elf archers (repel missiles, a…) ...........e... e   deep elf zephyrmancer (asleep)^ h}c [17;37H (   +1 heavy mace (dormant)^ hbd ^ hj 9  You climb downwards.^ ho ^ h s .(eeeeeee1 launcher, 1 wan.e(The deep elf zephyrmancer shouts! The deep elf annihilator shouts!  The deep elf archer unwields a +0 dagger of protection.  The deep elf archer wields a +0 heavy shortbow.^ h R((((((^ h8 ^ h\J ....e..The deep elf archer shoots an arrow. The arrow hits you!^ hQ *******The deep elf zephyrmancer casts a spell at you.^ ho  ..@....eerepelThe bolt of lightning is repelled.^ h52---========9 (1.745^ h^ h  The deep elf zephyrmancer casts a spell at you.bolt of lightning is repelled. _You hear a shout!  Found four items. Found an escape hatch in the ceiling.  Found a stone staircase leading down. _There is a stone staircase leading up, spattered with blood here.^ h\ ((((You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.^ h((  You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.  The deep elf archer is moderately wounded.  You shoot a sling bullet. The sling bullet is repelled.  The sling bulleting bullet freezes the deep elf archer.^ h^ h<^ h7  ..(☼.....e.launchers, repel The deep elf archer is moderately wounded.The deep elf archer unwields a +0 dagger of pain.  The deep elf archer wields a +0 longbow.^ h(a☼.((((^ h ^ h^ h/○.....e.e$^ h47----===-----5.0 (1.134) Rev ^ h=○^ hXN _The deep elf archer shoots an arrow. The arrow hits you.^ hPh (((((((^ h-Q'You shoot a slug.^ hs ○ The slug closely misses the +1 heavy mace.You shoot a sling bullet.  The sling bullet hits the +1 heavy mace.^ ha^ hb^ hxg  The +1 heavy mace is moderately damaged.The deep elf annihilator casts a spell.^ ho  The deep elf annihilator blinks!  The deep elf zephyrmancer casts a spell.^ hq^ h:....(...○....e○e.....e...e..^ h8------6023) Rev+ ^ h=○^ h7 _The deep elf zephyrmancer blinks!^ h0 9○^ hQ1 ^ h.= ^ h'? ^ h? ^ h@ ^ hE  The deep elf annihilator mumbles some strange words.^ hG ^ huW [ ..(§ee.e. The deep elf annihilator blinks!^ h_ ○The deep elf archer gestures at you while chanting.^ h` .°50=^ h ---712) Rev ^ hg <°^ ha  #.......# #.#  ######### #.#  ############ #.#  #..........# #.##  #.#####.#..# #.#.  #.# ###.#..# #.#.  #.# #......# #.#.  #.# #.#....####.#.1  #@###.#...........  #..##.....  #####.#....###....  #.###### ##.#.  #.# #.##  #.## ###..# ^ hC? #..## ##....#  ##.#.####..#..#  #.#.#......##.. _You resist with almost no effort.^ heS=---^ h5^ hh18.5 (2.5090^ hm^ hp} _You climb upwards. _There is a stone staircase leading down here.^ h ^ h ^ h; ^ h\ 3809^ hi q478) 567^ h 67=^ h N56^ h ^ h 8=45^ h' ^ h ^ h 934^ h ^ hX u6023^ h& ^ h ^ h t212^ h< ^ h ^ h 3=01^ h ^ h' ^ h ]4=499^ h )0^ hw ^ h ^ h$ s68299^ h ^ h` 778^ h ^ h> ^ h t867^ ha ^ hL ^ h t956^ hS ^ hd _ _You start resting.^ h2 1212.5 (14.0)^ h- 70=3.5 (1545^ h ^ h " _HP restored.^ h/^ h!Level 1 of the Elven Halls <>>>^∩(Press ? for help)#.#..........###.......#####§§.# ##......##.#####.###......########§..# #.#######.#####.# ##.######...# #.##.......# #.###### #.########## #.##.############# #.# ##############.##..........# #.#####...........###.##.#####.#..# #.#.[[).#########.###.>#########.# ###.#..# #.#.###.##.#######.#.## #.....#^ h#.# #......# #.#.###.##.##.....###.#######.###.##.# #.#....####.#...[[##.##.####.#.###...##.# #.##@###.#...............##.####.#####........##.###.##..........##......##.##.##.......................######.#....###.....##.##.##.#.####....##...##.##..##.###### ##.#.....##.##..[..##.#.###...##.##..##.##.##....#########.##.....##.#.# ######.##..#####.## ###..####..[........##.....##.#.# *#.........##..## ##....##...##.....#####.#..###.#+## #.#######.###.#.####..#..#..#..#.....###.##.###....## #.# #.##.#.#......##...##.........###............## #.# #.#^ h:##...##....###.###.........## ####.###.##.......## #.# #.###.....#[###.##.##.###.......#####.#...##.#.........###.# #.###.........###.#.#.###.............#.......+.........'...# #####.#^ h|u\>@^ hnb^ h^ h>^ hY #.......# #.# planckenstein the Marksgoblin  ######### #.# Coglin of Okawaru ****** ############ #.# Health: 170/170 ======================== #..........# #.## Magic: 33/33 ======================== #.#####.#..# #.#. AC: 40Str: 16 #.# ###.#..# #.#. EV: 18Int: 13 #.# #......# #.#. SH: 0Dex: 29 ^ h[#.# #.#....####.#. XL: 20 Next: 45% Place: Elven Halls:1 #@###.#........... Noise: ---------  Time: 38213.5 (0.0) #..........##..... a) +5 sling (freeze) o) +5 hand cannon of #####.#....###.... Fire: a) +5 sling (freeze) {Cipactli}  #.###### ##.#. Zot (10494) Gem (295)  #.##.## #.## ###..#  #..## ##....#  ##.#.####..#..#  #.#.#......##.. The deep elf archer gestures at you while chanting. _You resist with almost no effort. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.^ h9\^ hM]^ h&p^ hrl34^ h;x^ h|^ hX}^ h}V23^ h~^ hH^ h^ hEV12^ h^ h^ h^ hV01^ hr^ h^ h!m890^ h^ hq^ hrm889^ h)^ hJ^ h^ hV78^ h^ h^ hC6^ h)7^ h^ hz^ h56^ h^ hl45^ h^ h,^ hV34^ hi^ h^ h^ hRV23^ h^ h^ h)l12^ h^ hy ^ h#^ h|V01^ h7^ h^ hVD79^ h)0^ h^ h"^ h$^ hH%W879^ h&^ h0^ h,4l78^ h5^ hZ<^ h?l67^ hA^ h4H^ h5Jl56^ hTK^ hP^ hFWl45^ h%Z^ hl`^ hcl34^ hpe^ hl^ hcpl23^ hq^ h{<  You see here a +0 robe.^ h~^ hG]12 _^ h^ h9^ h܋l01^ hg^ h^ h^ hW690^ h!^ h[^ hK^ hW869^ h^ hH^ hl78^ h^ h^ hl67^ h^ hy^ h^ hV56^ h^ h^ h^ hV45^ h^ h^ hl34^ hI^ hF^ h^ hV23^ h^ h^ h^ hV12^ h?^ h^ h]l01^ h^ h^ hm590^ h6^ h^ h^ hW859^ hU^ h/^ h^ hV78^ h^ h(^ h^ h)V67^ ho^ h`^ hl56^ h^ hL^ h^ hV45^ h^ h^ h^ hV34^ h^ h^ hOl23^ h^ h^ h^ h$V12^ h^ hV ^ h ^ h V01^ h ^ hF  You see here a +0 pair of gloves.^ h^ h^490 _^ h^ h^ h^ hY8) Gem (249) ^ h^ hi^ h"t78^ h(67^ h)^ h+t56^ hB,^ h-^ h/^ h/^45^ h21^ h93^ hP5t34^ h^6^ h8^ hn9^ h9^23^ h:^ h:^ h;^ h!<V12^ h~<^ hM=^ ht?t01^ hd@^ hGB^ hCu390^ hD^ hP ##....§.######.......#########  ####§§.# ##......#  #§..#.  #...## ##### #.# #.# ##.# ##.@# ####### 68.5 (55.0) ######.#.## #.....#  #.....###.#######.###.#  #.####.#.###...##.# #.#  ###.#####........##.###.# #.......................#  #.#.####....##...##.##..#  #..[..##.#.###...##.##..#  #...[^ h-Q{34m..##.#.# ######.##..###^ hU^ hiVc _There is a stone staircase leading down here.^ hb ^ hd } Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--^ h8e o3% [?] toggle between ability selection and description.^ hN ^ h $ ^ h:*  ##....§.######.......#########planckenstein the Marksgoblin ####§§.# ##......#Coglin of Okawaru ******#§..# #.######^ h* Health: 170/170 ========================#...# #.#Magic: 33/33 ========================##### #.#AC: 40Str: 16#.#EV: 18Int: 13#.#SH: 0Dex: 29##.#XL: 20 Next: 45% Place: Elven Halls:1##.@########Noise: ---------  Time: 38268.5 (0.0)^ h+ %######.#.## #.....#a) +5 sling (freeze) o) +5 hand cannon of#.....###.#######.###.#Fire: a) +5 sling (freeze) {Cipactli} #.####.#.###...##.# #.#Zot (10439) Gem (240) ###.#####........##.###.##.......................##.#.####....##...##.##..#^ h", #..[..##.#.###...##.##..##.....##.#.# ######.##..###  _There is a stone staircase leading down here. _You start resting. _HP restored. _You see here a +0 robe. _You see here a +0 pair of gloves. _There is a stone staircase leading down here.^ h=5 1--3239.5 (18) Hero Gem (239) ^ h: ^ h8= m _You gain the combat prowess of a mighty hero.^ h ^ h^ hO^ h 7078^ h^ h    ..   #e###   .. ..e   .e. .. . ###'#########.. ...e...e.e..'.. ^ h....e...[...#.. 2.......@[...#..   ............#..   ##########+##   ..   ...   ####   e   deep elf archer (wandering, repels mi…)   e   deep elf knight (wandering)   ee 2 deep elf pyromancers (wandering)^ h1   ee 2 deep elf zephyrmancers (wandering)^ h&9--^ h9  You climb downwards.^ h^ h^ h|^ hi^ h  ..e e....ee.eelauncher, repels mis1 wandering)1 wandering)  The deep elf zephyrmancer shouts!  The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 longbow.^ hO(((^ h} ee.@.ee  The deep elf archer shoots an arrow. The arrow completely misses you.^ hU 2====2.0 (2.567^ hb ^ h t _The deep elf pyromancer shouts! The deep elf zephyrmancer shouts! _There is a stone staircase leading up here.^ he ( You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.^ h (The deep elf archer is moderately wounded.You shoot a slug.^ hs ^ h~ ^ h ^ hπ ^ h ^ hr ^ hЍ x. .e^ hE .....eeeeee 2 deep elf pyromancerseezephyrmancers^ h ====3.0 (1.056) Rev ^ he ^ hX ^ h e _The slug completely misses the deep elf archer.^ h  The deep elf archer is moderately wounded.You shoot a slug. _The slug completely misses the deep elf archer.You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.^ h9  The deep elf archer is severely wounded.You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.^ h^ h^ hr  The deep elf archer is almost dead.^ hg^ hkw eee..EEe.E..○e  sorcerere   deep elf archer (repels missiles)e   deep elf knight^ hee 2 deep elf pyromancers(…)The deep elf pyromancer mumbles some strange words. x2  The deep elf archer unwields a +0 longbow.  The deep elf archer wields a +0 dagger.^ hF===-445^ hEEE..○^ hT` _The deep elf archer completely misses you.^ h  You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.  You kill the deep elf archer!^ hE°e  knightee 2 deep elf pyromancerseezephyrmancers^ h] EE((E..○Okawaru accepts your kill.^ h  You shoot a sling bullet.  The deep elf zephyrmancer casts a spell.^ h| §..EE.e°E§.○The deep elf zephyrmancer blinks!  The deep elf pyromancer closely misses you.^ hf *°§.○^ h EEE§ee 2 deep elf pyromancerseezephyrmancersEEE 3 fire elementals (summoned)  The deep elf knight mumbles some strange words.The deep elf knight flickers and vanishes!^ hl^ hu} .{°E§.○####EEE  Deactivating autopickup; reactivate with Ctrl-A.^ hd E°*E§*○EE^ hڅeThe deep elf pyromancer points at you and mumbles some strange words.^ ha  The bolt of fire hits you. You resist.^ h^ h~'...E○E@°E.○EEE^ h.Warrior 67-====534) Rev+ ^ h@/^ h9EEE.○EEE^ hBb _The deep elf zephyrmancer barely misses you.^ hlq ((E.○EEEYou shoot a sling bullet.^ h E○EEThe sling bullet misses the deep elf zephyrmancer.You shoot a slug.^ h ^ h O ..E.e....eeE○EThe slug completely misses the deep elf zephyrmancer.^ h؝ N E*****E.○EEEThe deep elf pyromancer points at you and mumbles some strange words.^ h ^ h4 ( 'E○E@[....E.°EThe bolt of fire is repelled.  The deep elf pyromancer hits you but does no damage.  The deep elf zephyrmancer misses you. The fire elemental closely misses you.^ h5 9-=623^ h@ gEEEE^ hF T _The fire elemental misses you.^ h~EE°EEE^ h^ hf^ h@EE.°EEE^ hMdeep elf zephyrmancer misses you. The fire elemental closely misses you. ^ heh_The fire elemental misses you.  HP restored. Magic restored.  The fire elemental completely misses you.fire elemental bar  The deep elf zephyrmancer casts a spell.^ h8 E§E°   deep elf zephyrmancerEEEThe deep elf zephyrmancer blinks!^ h 2 EE*****E.°EEEThe deep elf pyromancer casts a spell at you.^ hԗ  The bolt of fire hits you but does no damage.  The deep elf pyromancer misses you.The deep elf zephyrmancer casts a spell.^ h^ h^ hPMeE°......@[...E....e####  e   deep elf sorcererEEE^ h/70=3=712^ hAE{.eEEE^ h` _The deep elf zephyrmancer blinks!  You climb upwards.^ h^ h*^ h_L##....§.######.......######### ####§§.# ##......# #§..# #.###### #...# #.# ##### #.#   #.#   #.#   ##e#  1 ##.@# ####### ######.#e## #.....# #.....###.#######.###.# ^ hL#.####.#.###...##.# #.# ###.#####........##.###.##.......................# ee 2 deep elf pyromancers#.#.####....##...##.##..##..[..##.#.###...##.##..##.....##.#.# ######.##..###^ hP ==The fire elemental disappears in a puff of smoke! x3^ h[^ h+----8.5 (2.5290^ h4^ h8 _Reactivating autopickup. _There is a stone staircase leading down here.^ hg  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.  The sling bullet freezes the deep elf pyromancer.^ h (((((((The deep elf pyromancer is moderately wounded.You shoot a slug.^ h   The slug barely misses the deep elf pyromancer.The deep elf pyromancer hits you but does no damage.  The deep elf pyromancer gestures wildly while chanting.^ h ....e.e☼.^ h ===-9.5 (1.0829^ h ^ h 5 _The deep elf pyromancer blinks!^ h((☼The deep elf pyromancer gestures wildly while chanting. _The deep elf pyromancer blinks!  You shoot a sling bullet.  The sling bullet closely misses the deep elf pyromancer.The sling bullet hits the deep elf pyromancer!!  The sling bullet freezes the deep elf pyromancer!^ h1The sling bullet hits the deep elf pyromancer!!  The sling bullet freezes the deep elf pyromancer!  The deep elf pyromancer is severely wounded.You shoot a slug. The slug hits the deep elf pyromancer!!ug burns the deep elf pyromancer.  You kill the deep elf pyromancer!^ h7}☼   deep elf pyromancer^ h,^ h~.#e)○°^ h680.6 (1.178) Rev* ^ h3:°^ hP _Okawaru accepts your kill.^ h\You kill the deep elf pyromancer! _Okawaru accepts your kill.ing bullet.ing bullet hits the deep elf pyromancer!  The sling bullet freezes the deep elf pyromancer.  You kill the deep elf pyromancer!^ hh)(○^ hwT ((((((○°Okawaru accepts your kill.^ hN.....)○○°^ h71067^ h:○^ h' _You shoot a slug.^ hV○○°^ h^ hh○○°^ h H _No target in view!^ h,[`○○°^ h[^ haU○°^ hi[°.^ hNo---256 _^ hqV○°^ hg   ..   #e###   .. ...   .e. .. . ###'#########.. ............'.. ........[...#.. 2.......@[...#..   ..........e.#..   ##########+##   ..[3^ hh7m   ...   ####   e   deep elf sorcerer   e   deep elf zephyrmancer    ^ hi:---^ hu9  You climb downwards.^ hy ****#########The deep elf sorcerer gestures at you while chanting.^ hW ^ hJo ^ hq ^ hzs ^ hFt ^ h p .e'....[.@[e.....The sphere of damnation explodes! The damnation engulfs you!!^ h\ *******The deep elf zephyrmancer points at you and mumbles some strange words.^ h .....@[The bolt of lightning is repelled.^ h 37-----=======4.1 (2.545^ h ^ h z _You hear a shout! _There is a stone staircase leading up here.^ h4^ h^ h}^ hC `````You hear some strange, mumbled words.  A shard of ice appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A.^ hQ^ h^ h .e{..@e..^ h!8-----==-----5.1 (1.034) Rev+ ^ h^ hC  ##....§.######.......######### ####§§.# ##......# #§..# #.###### #...# #.# ##### #.#   #.#   ^ h#[#   ##[#  1^ h! ##.@# ####### ######.#.## #.....# #.....###.#######.###.# ^ ha#.####.#.###...##.# #.# ###.#####........##.###.##.......................# ^ hd#.#.####....##...##.##..##..[..##.#.###...##.##..#^ hG#.....##.#.# ######.##..###^ h-  ^ hZ_The shard of ice misses you.^ hl -----You climb upwards.^ h^ h)d40--6.6 (2.51^ hz12^ hw^ h[ _Reactivating autopickup. _There is a stone staircase leading down here.^ h^ h2=01^ h^ h}3=190^ h^ h(4819) Rev ^ hW^ h3<5^ hyV78^ h^ h767^ h^^ hM856^ h^ h ^ hj9=45) ^ h ^ h #^ hj#50=34^ h%^ hs/223^ h 3a31^ h~312^ h35^ hC=<4^ h=V01^ h ?^ hgB^ hB6=090^ hD^ hLq7=8^ hYM○ _The deep elf sorcerer is severely wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf sorcerer.  The sling bullet freezes the deep elf sorcerer.^ h  ug. The slug hits the deep elf sorcerer!!ug burn  You kill the deep elf sorcerer!^ h°@○ee 2 deep elf zephyrmancers^ hU ^ h;W ^ hUZ _  Okawaru accepts your kill.^ hd e.°☼.e...e@°e   deep elf archer (repels missiles)ee 2 deep elf zephyrmancers^ h`l 1/1719===-----5034^ hu L☼°^ h _A deep elf archer comes into view. It is wielding a +0 short sword.^ h °☼°You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.^ h°☼((((@°The slug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the deep elf zephyrmancer.ing bullet hits the deep elf zephyrmancer!ing bullet freezes the deep elf zephyrmancer.^ h^ h& °☼.e..e@°☼launcher, repels mis…)The deep elf zephyrmancer is heavily wounded.The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.^ h((((☼((☼..(^ h-4 '...○@°○...The deep elf archer shoots an arrow. The arrow misses you.^ h.====6.3 (1.123) Rev* ^ h6X○○^ h:c _The deep elf zephyrmancer closely misses you.^ hg○(((@°○deep elf archer shoots an arrow. The arrow misses you. _The deep elf zephyrmancer closely misses you.You shoot a slug.  The slug closely misses the deep elf zephyrmancer.slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer.^ hPrslug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is severely wounded.ing bullet.  The sling bullet hits the deep elf zephyrmancer!ing bullet freezes the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!^ h○°   deep elf zephyrmancer^ h}^ h  ☼.e.)@°○Okawaru accepts your kill.^ hz((((○☼(((^ h'...°☼@[○...^ h"50===-7012^ h-W°○^ h`5{ _The deep elf archer shoots an arrow. The arrow completely misses you.^ hB"°☼(( You kill the deep elf zephyrmancer!Okawaru accepts your kill. _The deep elf archer shoots an arrow. The arrow completely misses you.You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer.^ hBSThe sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is almost dead.  You shoot a slug.  The slug hits the deep elf zephyrmancer.ug burn  You kill the deep elf zephyrmancer!^ h°☼)○^ h[^ hk.○.○°^ hZr-801^ hzX°○○°^ h}P _Okawaru accepts your kill.^ hER○○°^ h+^ hn°○○^ h$ H _No target in view!^ h c°○○°^ h3 ^ hS l°○○°^ h H _No target in view!^ hb! A○°^ h " ^ hY( t°○○°^ hG, H _No target in view!^ hz .... ##'#### ..... .e.. . ####'#########.. ^ h׬ ......'.. ....°○...#.. ...).@<[...#.. ^ h y.°.....#.. ^ h4 ###########+##  ...  ...%^ hd - ##### e   deep elf archer (launcher, repels mis…)^ hٳ ^ h ?e.○°%^ h ---9890^ h W○%^ h _Found a scroll of brand weapon and a steaming medusa talisman. _Items here: ))) [[[ †.^ hfTP ((..○° You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.^ ho (((..°The deep elf archer is moderately wounded.^ hp..e...☼○°^ hs ((.☼○(°(%^ htbYou shoot a slug. The slug is repelled. The deep elf archer shoots an arrow.^ h...○°@..^ ht===20889^ h [○°%^ hV _The arrow completely misses you.^ h9 )((.○°% The deep elf archer is moderately wounded.You shoot a slug. The slug is repelled. The deep elf archer shoots an arrow. _The arrow completely misses you.You shoot a sling bullet.  The sling bullet hits the deep elf archer! ^ h: . The sling bullet freezes the deep elf archer.^ h tThe sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.  The deep elf archer is severely wounded.ug. The slug hits the deep elf archer!!ug burns the deep elf archer.  You kill the deep elf archer!^ hw C)^ hY ...○[○^ h` 1178^ hDi ^ h%r P _Okawaru accepts your kill.^ h^  .. ....  ##'######........^ hj   ....?... .#####)#########...........'......@.○[...#....).)<[...#..........○.....#..+###########+##.. .... ...%#####^ h g°○%^ h ---267^ h] W°○^ h ^ hz. .. .. ....  ###'#########............  ....?.... .######)#########..^ h{ .@.......'........°[...#....).)<[...#...........○.....#..#+###########+##... ...... ...%#######^ hgU.°^ hݍ---356^ hl^ hϞ^ h3b....... ..... ..... #####'#########............... .......?....... . ######@#########..>.........'..^ hbS.......[...#....).)<[...#............°.....#..##+###########+##.. ........^ hb ...%#######^ h&vU.%^ hv|445^ h^ hˆz  You kill the deep elf archer! _Okawaru accepts your kill. _Found an escape hatch in the floor.re is an open translucent door, spattered with blood here.  Things that are here: _a +0 shortbow; a +0 short sword; a +0 leather armour^ h 9M###########.................. ...... #####'#########. .......@....... #######)#########>...............'^ h @............[..........).)<[...#....##.........^ h]^ h534) Rev+ _^ hk#9%^ h4^ h46.3 (223^ hj<;%^ h@2 _M - a scroll of brand weapon^ heRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 6 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog  J - 3 scrolls of enchant armour  K - 4 scrolls of fearM - a scroll of brand weapon  P - 3 scrolls of teleportation  Y - 4 scrolls of blinking [!] read|quaff|evoke[?] describe selected^ hU`^ hi^ h|planckenstein the Warrior###########Coglin of Okawaru ******..........Health: 171/171 ========================..........Magic: 33/33 ========================.......AC: 40Str: 16......EV: 18Int: 13#####'#########SH: 0Dex: 29...............XL: 20 Next: 51% Place: Elven Halls:2.......@....... .Noise: ---------  Time: 38326.3 (0.0)#######)#########..[^ h|@10;38Ha) +5 sling (freeze) o) +5 hand cannon of>...............'..Fire: a) +5 sling (freeze) {Cipactli} ............[...#..Zot (10382) Gem (183) Rev+ ........).)<[...#..................#..##+###########+##................% _Okawaru accepts your kill. _Found an escape hatch in the floor.  There is an open translucent door, spattered with blood here.  Things that are here: _a +0 shortbow; a +0 short sword; a +0 leather armour _M - a scroll of brand weapon^ h^ h_Brand which weapon? Hand Weapons  a - a +5 sling of freezing (weapon) {Cipactli}  n - a +0 heavy hand cannon {Bunsong}[?] describe selected^ h9^ h^ hؖplanckenstein the Warrior###########Coglin of Okawaru ******..........Health: 171/171 ========================..........Magic: 33/33 ========================.......AC: 40Str: 16......EV: 18Int: 13^ hC#####'#########SH: 0Dex: 29...............XL: 20 Next: 51% Place: Elven Halls:2.......@....... .Noise: ---------  Time: 38326.3 (0.0)^ hv#######)#########..a) +5 sling (freeze) o) +5 hand cannon of^ h*>...............'..Fire: a) +5 sling (freeze) {Cipactli} ............[...#..^ hٗ<Zot (10382) Gem (183) Rev+ ........).)<[...#..^ h................#..^ hE^##+###########+##.............^ hjU...% _Okawaru accepts your kill. ^ hИ_Found an escape hatch in the floor.  There is an open translucent door, spattered with blood here.  Things that are here: _a +0 shortbow; a +0 short sword; a +0 leather armour _M - a scroll of brand weapon^ h'(  ###########  .......... .......... ....... ^ h...... #####'#########  ...............  .......@....... .  #######)#########..  >..........  ............[...#.. ^ hנ@ ........).)<[...#..  ................#..   ##+###########+## ^ h  ..... ...   ..... ...% ^ h . ^ hEAs you read the scroll of brand weapon, it crumbles to dust.  Your +0 heavy hand cannon {Bunsong} is engulfed in flames!^ hH ###########  .......... .......... ....... ...... #####'#########  ...............  .......@....... .  #######)#########..  >..........  ............[...#..  ....^ hIo....).)<[. ............... ##+###########+ ..... .. ..... ...%^ hU[9%^ h]7.3 (112^ h f^ hm? _n - a +0 hand cannon of flaming {Bunsong}^ h6  ###########.......... .......... .  ...#####'#########................#######@#########.>...............'^ h ............[...#........).)<[....##.........#######^ h- :%^ h 801) Rev ^ hRW   There is an open translucent door, spattered with blood here.  Things that are here: _a +0 shortbow; a +0 short sword; a +0 leather armour^ h.......... ..........  ....... . #####'#########............... ............... .#######)#########.. >.......@.......'.. ......[...#.. ........).)<[...#.. ..........#.. #[0;10;1^ hvm#+###########+##..... ........ ...%## ##### ^ h\:%^ h9790 _^ h9%^ h^ h.  ....... . #####'#########^ h@............... ............... .#######)#########.. >...............'.. ..^ h5.@..[...#.. ........).)<[...#.. ..........#.. ##+###########+## ^ h-..... ........ ...%^ h## ##### ^ h@ ^ h '30^ h W879^ h^ hE^ h* ^ h ^ h ^ h ^ h ^ h4& t78^ h0 ]  Items here: ))) [[[ †.^ h6 ^ h7 -6^ h7 =7)  _^ h: ^ h> ^ hF ^ hF ^ hWG V56^ hK ^ h*U ^ h[ ^ h\ ^45^ hL_ ^ h4e ^ hm ^ hTm V34^ ht ^ h{ 7 _You open the door.^ h, #####'######### # ............... .# ............... ..# #######)#########..# ^ hЌ >...............'..# ............[...#..#  ........).)<[...#..#  ................#..  ##+###########@##  5.3 (5..... ..........).#  ..... ^ h %...#  ## #############   ^ hK      ^ hp p    ^ h I  ^ h ^ hV k6.3 (623^ hu ^ hy ^ hT m _Found a great sword. _There is an open door here.^ h4^ h^ h^ hc^ he12 _^ h?^ h2@............... .#  . ..#  #######)#########..#  >...............'..# ^ hq ......[...#..# ^ hX .).)<[...#..#  .........#..# ^ h ^ hG##+###########'##..# ^ hk..... ........@.).# ^ h..... .%...#  ^ h## #############  ^ h,  ^ h   ^ h0&  ^ h.#######)#########^ hZ>...............'..#.....[...#..#).)<[...#..#^ h........#..#^ hA##+###########'##..#^ hd..... ..........).#..#^ h ## #############^ h^ h+7.3 (1^ h+8.3 (2^ hV01^ h=^ hy+ _You see here the medusa talisman of Conun {+Inv rF+ rC+++ Dex-4}.^ h4^ h^ hj^ h^ h|690 _^ h!^ h'^ h'_869^ h+^ h1^ h:t78^ h<^ hB^ hH^ hHV67^ hJ^ h)N^ hQ^ hQ^56^ hT^ h[^ h`^ h`^45^ hc^ hf^ htw34^ h^ ht23^ h,^ hct12^ h,^ h^ h^ h>^01^ h5^ h^ h>^ h_590^ h\^ h^ h^ hǭ-8^ h259^ h^ hǰ^ hд^78^ h3^ h_^ hc^ hθt67^ h@^ hʽ^ hh^ h^56^ hs^ hv^ hv^ h^45^ hu^ h^ h^ hE^34^ h^ hD^ h^ h;V23^ h^ h^ hC^ h^12^ hL^ h^ h^ h^01^ hR^ h^ h^ hW490^ h^ h^ hl^ hI849^ h^ hM^ h^ h78^ h,^ h67^ h;^ h    ### #e.#   .. #..#   .. #..#   ^ h #. #..#   #..+..#   #..#..#   #..#..#   #@.#   #..#  #..# ^ h\ 0#..# #..# ########..# e   deep elf pyromancer (asleep)..........#..........#..........#^ h" 624.0)  A deep elf pyromancer comes into view. It is wielding a +0 rapier.The deep elf pyromancer shouts!  The deep elf pyromancer casts a spell.^ h §The deep elf pyromancer blinks!^ h==3.3 (2556^ h"^ h-1@ _The deep elf pyromancer moves out of view.^ hW^ hNX^ h5Y^ hY[^ h]^ hb^ h&c^45^ hh,^ hu^ h78 M # #.e####. #..#... #..#...#..##..#..##..+..##..#..##..#@.#^ hA?--4.3 (1.0)#..#..##. #..## #..##..# .e   deep elf pyromancer.^ hk~....#^ h#^ h9--^ h^ hj _A deep elf pyromancer is nearby!^ hI # #.e#  ###. #..#  ... #..# ^ hh ...#..#  #..#..#  #..+..#  #..#..# ^ h/ #..#@.# ^ h@6 #..#..#  #. #..# ^ hg8 # #..#  #..#  ^ h#..#  ^ h#..#  ^ h-...#   ^ h^ h {! # #.e#  ###. #..#  ... #..# ^ hj{ ...#..#  #..#..#  #..+..#  ^ h{#..#..#  #..#@.#  ^ h{#..#..#  #. #..#  # #..#  #..# ^ h|X #..#  ^ h|#..#  ...#  ^ h } ^ h2^ h^ hr^ hnj _A deep elf pyromancer is nearby!^ h& ((((((You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.^ h6% (The deep elf pyromancer is lightly wounded.  You shoot a sling bullet.^ hA  The sling bullet barely misses the deep elf pyromancer.The deep elf pyromancer mumbles some strange words.^ h>§.....☼^ h1^ h===534) Rev ^ hǹ<☼^ hm5 _The deep elf pyromancer blinks!^ hu 3☼^ hv ^ hA{ <☼^ hl H _No target in view!^ h ☼☼ _No target in view!^ h>J^ h[?^ hD^ hyK23 _^ h[P^ hP-1^ hP62) ^ hQ^ hT7 _You open the door.^ hCZW  #.. .e#  #..#..# ^ hZ: #..#..# #####..#..# ^ h[.......#..# .....#..#  #..#..#  #..@..# ---^ h0[ #..#○.#  #..#..#^ h_[  #..#..# ^ h[#..#..# #..#..# ^ h[ge   deep elf pyromancer ^ h[...#..# ^ h[ ....#..# ^ h4\? ########..# ^ ha 7.3 (2  The deep elf pyromancer mumbles some strange words.^ hvh]§e○^ hki---8.3 (301^ hm;○^ hs _The deep elf pyromancer blinks! _There is an open translucent door here.^ h #.. .§#  #..#..#  #..#..#  #####..#..# ^ h .......#e.#  .....#..#  #..#..#  #..@..# ^ h7 #..#○.# ^ hL #..#..# ^ h_ #..#..# ^ hw  #..#..#  ^ h#..#..#  ^ h...#..# ^ h ....#..# ^ h  ^ h^ h\  #.. .§#  #..#..#  #..#..#  #####..#..#  .......#e.#  .....#..#  #..#..#  ^ hy]4#..@..#  #..#○.#  #..#..#  #..#..#  #..#..#  #..#..#  ^ h] ...#..#  ....#..#  ^ h] ^ h;c^ hc^ hg;○^ hlj _A deep elf pyromancer is nearby!^ hhyr #.. .§#  #..#..#  #..#..# ^ hy #####..#..#  .......#e.#  .....#..#  #..#..# ^ hyQ #..@..#  #..#○.#  ^ h(zL#..#..#  #..#..#  #..#..# ^ hRz; #..#..#  ...#..#  ^ hzG....#..#   ^ h #.. .§#  #..#..#  #..#..#  #####..#..#  ^ h~.......#e.#  .....#..#  #..#..#  #..@..#  ^ hF*#..#○.#  #..#..#  #..#..#  #..#..#  ^ hf{#..#..#  ^ h...#..#  ^ h....#..# ^ h  ^ h ^ hv8○^ h(^ hW^ h'b (((((^ h"(( _A deep elf pyromancer is nearby!You shoot a sling bullet.^ hȮ ○ The sling bullet closely misses the deep elf pyromancer.You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.^ h0^ h8....e.☼°^ h9===9.3 (1390) Rev ^ h#?X☼°^ haCn _The deep elf pyromancer is moderately wounded.^ h ((((☼°^ h3 'You shoot a slug.^ h ☼° _The deep elf pyromancer is moderately wounded.You shoot a slug.  The slug closely misses the deep elf pyromancer.  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  ^ h  1The sling bullet freezes the deep elf pyromancer.^ h ^ h- ....e○@☼.^ h ~70839^ hu \○@☼^ h k _The deep elf pyromancer is heavily wounded.^ h  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer!  You kill the deep elf pyromancer!^ h" )○@☼^ h_ ((○@☼Okawaru accepts your kill.^ h .○#)°@○^ h 21.4 (1.177) Rev+ ^ h :○^ hX / _You shoot a sling bullet.^ h}E○○^ h^ h!X○○^ h %H _No target in view!^ hqZ○°@○^ hr^ h.x:○^ h ○°@○ _No target in view!^ h^ h؂c○°@○^ h%H _No target in view!^ h^ hN^ h^ h!^ h"*^ h/{66 _^ hm0^ h5^ h6q55) Rev ^ h7^ h9^ hI>^ h>^44^ hQ?^ huB^ hF^ hF^33^ hG^ hH^ h3K^ hwK^22^ hK^ hM^ hO^ hO[11) ^ h=P^ h>Q^ heS^ hS-0^ hS10^ hT^ hW^ hZ^ hZ.29^ hZ229^ h[^ h^^ hlgh  ...#  . ...#  ##### #..#  ..e.. #..#  ^ hge...+..#  e.....#..#  ...e..#..#   #@.#  --- #..#..#  #..#..#  #..#..# #+######..#..# ..........#..# ^ hhAe   deep elf death mage (asleep)..........#..# eee 3 deep elf archers (repel missiles, …)########..#).#  ^ hIhv #..'..#  ^ h| 9.4 (8.0  3 deep elf archers and a deep elf death mage come into view.^ hq}^ hS~^ h^ h1..e.eee.eeee1 wandering, rep^ hш---80.4 (988^ h^ h.^ hϙU _The deep elf archer shouts! x2; The deep elf death mage shouts!^ h{ ...#  . ...#  ##### #..# ^ h1" ..... #..#  ...e..+..#  .eee..#..#  ......#..#  #@.#  #..#..#  ^ haQ#..#..#  #..#..#  #+######..#..# ^ hC ...#..#  ...#..#  ^ hK#..#).#  #..'..# ^ hL** ...#  . ...#  ##### #..#  ..... #..#  ...e..+..#  .eee..#..#  ......#..# ^ h*% #@.#  #..#..#  #..#..#  #..#..# ^ h+ #+######..#..#  ^ h+...#..#  ...#..#  #..#).# ^ h+N #..'..# ^ h5^ hA6^ hp>^ hCd _There are monsters nearby!^ h & ...#  . ...#  ##### #..#  ..... #..#  ...e..+..#  ^ h&&.eee..#..#  ......#..#  #@.#  #..#..#  #..#..#  #..#..#  #+######..#..#  ^ h&4...#..#  ...#..# ^ h&P #..#).#  #..'..# ^ h  ...#  . ...#  ##### #..#  ..... #..#  ...e..+..#  .eee..#..#  ......#..#  #@.#  #..#..#  #..#..#  #..#..#  #+######..#..#  ...#..#  ...#..# ^ ht  #..#).#  #..'..# ^ h- ^ h ^ h ^ h d _There are monsters nearby!^ h6 ^ h ^ h ^ hO  ^ h D_No reachable target in view!^ hP ^ h+Q ^ hZ ^ ha R _No reachable target in view!^ hO. ...#  . ...#  ##### #..#  ..... #..#  ...e..+..#  .eee..#..#  ......#..#  #@.#  #..#..#  #..#..#  #..#..# ^ h/ #+######..#..#  ...#..#  ...#..#  #..#).#  #..'..# ^ h ...#  . ...#  ##### #..#  ..... #..#  ...e..+..#  .eee..#..#  ......#..#  #@.#  #..#..#  #..#..#  ^ h.#..#..#  #+######..#..#  ...#..#  ...#..#  #..#).#  #..'..# ^ h1^ h^ h^ hud _There are monsters nearby!^ hT #### ...#. ...###### #..#.. #..#..e..+..#eee..#..#......#@.#(e....#..# ..... #..#^ hU .... #..# ... #..##+######..#...#..........#.e   deep elf knight (wandering)########..#)(   glowing hand axe (wandering)^ hyt  _There are monsters nearby!No reachable target in view!No reachable target in view!There are monsters nearby!  A deep elf knight comes into view. It is wielding a +2 long sword of holy  wrath.^ hu ,^ h?v ^ hw ^ hw ^ h e.e...e(.e..eerepel missiles)e(   +4 hand axe of freezing^ h1 1.4 (177^ h6 ^ h 1 _The deep elf knight shouts!^ h)#### ...#. ...###### #..#..... #..#..e.e.+..#....e.#@.#(.e..#..#e...#..# ^ ha..#..#.. #..# ....? #..#earcher (repels missiles)#+######..#e   deep elf knight#(   +4 hand axe of freezing..........#.^ hܖ^ h ^ hJ^ h3^ hʢ..ee.^ h|266^ hL^ hQ _Found a scroll of identify.^ hxM##### ...#. ...###### #..#... #..#e.e.+@.#....e.#..#...ee.#..#......#..# ^ h......#..#..# ... .....# ^ h#####..........ee'....ee.............e   deep elf death mage.eee 3 deep elf archers (repel missiles)e   deep elf knight^ hƿ  A deep elf death mage breaks down the door.  The deep elf archer gestures wildly while chanting.^ h`.e=355^ h^ h<1 _The deep elf archer blinks!^ hU ( You shoot a slug. The slug hits the deep elf death mage!  The slug burns the deep elf death mage!^ h+,u  You shoot a slug. The slug hits the deep elf death mage!  The slug burns the deep elf death mage!  The deep elf death mage is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf death mage.ing bullet freezes the deep elf death mage.^ hZ '☼1 launcher, repe…)The deep elf death mage is heavily wounded.The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 shortbow.^ h^((.☼^ hJ^ hK^ hL^ hL^ hT.ee.#.○e..e.^ h-U69-==4.5 (1.134) Rev ^ hDZ=○^ h^N _The deep elf archer shoots an arrow. The arrow hits you.^ h ((You shoot a slug.  The slug closely misses the deep elf death mage.The slug hits the deep elf archer!! The slug burns the deep elf archer.^ hSA○ The slug closely misses the deep elf death mage.slug hits the deep elf archer!! The slug burns the deep elf archer.  The deep elf archer is severely wounded.in^ hgSvg bullet.  The sling bullet hits the deep elf death mage!ing bullet freezes the deep elf death mage.^ h:^ h^ h^ h^ h ☼(ee.ee#.○....(   +4 hand axe of freezingThe deep elf death mage is severely wounded.^ hU70-====^ h {5023^ ht^ hJ _The deep elf death mage hits you but does no damage.^ h ☼○The deep elf death mage is severely wounded. _The deep elf death mage hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the deep elf death mage.  The sling bullet freezes the deep elf death mage.^ h The deep elf death mage is severely wounded.  You shoot a slug.  The slug barely misses the deep elf death mage.  The slug closely misses the +4 hand axe of freezing.ug hits the deep elf archer! The slug burns the deep elf archer.  You kill the deep elf archer!^ h^ ☼)((.○ 2 deep elf archers (repel missiles)^ h8 ^ h: _  Okawaru accepts your kill.^ h8B ○ee(e...e#○°^ hGG 2/172====-612) Rev+ ^ hFM Y○○°^ hQ a _The deep elf death mage closely misses you.^ hj ○○°You shoot a sling bullet.  The sling bullet hits the deep elf death mage.  The sling bullet freezes the deep elf death mage.^ hw The sling bullet hits the deep elf death mage.  The sling bullet freezes the deep elf death mage.  The deep elf death mage is severely wounded.ug. The slug hits the deep elf death mage!ug burns the deep elf death mage!  You kill the deep elf death mage!^ h| ○)○ee 2 deep elf archers (repel missiles)e   deep elf knight(   +4 hand axe of freezing^ h ^ h ^ hy ^ h ^ h U e.#○.)e(e#°°Okawaru accepts your kill.^ h =4-70^ h 11^ h U○°^ h% N _The +4 hand axe of freezing hits you but does no damage.^ hD ○(((((((°°You shoot a sling bullet.  The sling bullet closely misses the +4 hand axe of freezing.^ hY&You shoot a sling bullet.  The sling bullet closely misses the +4 hand axe of freezing.The sling bullet is repelled. You shoot a slug.  The slug hits the +4 hand axe of freezing!!  The slug burns the +4 ha^ hlnd axe of freezing.  The +4 hand axe of freezing falls from the air.^ ha@○°^ h!^ h^ h~^ h !7 .e#○☼....).e°Okawaru accepts your kill.^ hr&☼*#°°^ h ○°°(fast)The deep elf knight casts a spell.^ h°e#..^ hO8190) Rev* ^ hH°☼^ h ((((((( _The deep elf knight seems to speed up.^ h+ °☼You shoot a slug. The slug is repelled. You shoot a sling bullet.^ hn,^ hz  The sling bullet misses the deep elf archer.The deep elf archer casts a spell.^ hK&§#.○....).e@☼ee^ hK98^ h219^ h!V○☼^ h1 _The deep elf archer blinks!^ h  ○☼ You shoot a sling bullet.  The sling bullet hits the deep elf knight!  The sling bullet freezes the deep elf knight.^ h/ ☼The deep elf knight is moderately wounded.You shoot a slug.  The slug hits the deep elf knight but does no damage.^ hf ○○@☼e☼e.1 launcher, repel…) The deep elf knight is moderately wounded.^ htThe deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.^ hW(☼^ hO.#.°°@○○^ h7P90.6 (1.178^ hZV°○^ h^a _The deep elf archer shoots an arrow. The arrow hits you but does no damage.^ h   You shoot a slug. The slug hits the deep elf knight!!  The slug burns the deep elf knight!!  You kill the deep elf knight!^ h7W○)^ h °°@○(((((((Okawaru accepts your kill.^ hy^ hY^ h(○°○)○..#....   deep elf archer (launcher, repels mis..^ h#. (@○You shoot a sling bullet. The deep elf archer shoots an arrow.^ hY○°°@°°^ h51067^ h○°°@°°^ h< _The arrow hits you but does no damage.^ h" ○°(@°°You shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.^ hԪ○°° You shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.  The deep elf archer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf archer!ing bullet freezes the deep elf archer!^ h) ^ hF4 9 °^ h4 °@°ee#☼e 2 deep elf archers (1 launcher, repelThe deep elf archer is almost dead.^ hf: ○(@°☼°^ h °.)@°☼°^ h ^ h 064--^ h _256^ h ^ h T°°^ h]  ^ h @_The deep elf archer shoots an arrow. The arrow hits you!^ h<  You shoot a slug. The slug hits the deep elf archer!!!  The slug burns the deep elf archer.  You kill the deep elf archer!^ h G°(@°)#☼°   deep elf archer (repels missiles)^ h °(#☼° ug burns the deep elf archer.  You kill the deep elf archer!  Okawaru accepts your kill.ing bullet.ing bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.^ h"  °☼@°)#☼°launcher, repels mis…)The deep elf archer is heavily wounded.The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 shortbow.^ hͫ °(((°(#☼°^ ho6 ^ h47 %..^ h7 E○@.^ h7 P)#○.^ h8 ^ h? ^ hx@ 5^ h@ =-^ h@ 6^ h,A 3^ hA %4^ hA 5^ h'B ^ hJ ^ hK ○^ hPK ○^ hK ^ hT  ^ hT ^ h3U L_The deep elf archer shoots an arrow. The arrow misses you.^ hkU ^ h Y(((((((^ h6A ○You shoot a sling bullet. The sling bullet is repelled. You shoot a slug.^ h §○e)#○....^ h ((The slug is repelled. The deep elf archer shoots an arrow.^ h`☼○)#○^ h`6=434^ h-jX☼○^ h{l< _The arrow hits you but does no damage.^ h8 ☼(((#○((((You shoot a slug.^ h\ ☼○The slug completely misses the deep elf archer.You shoot a sling bullet.^ hS/ ○e)#○§....The sling bullet completely misses the deep elf archer.^ hT((((^ h~☼°@)#°☼^ h8523^ ha☼°°☼^ hі{ _The deep elf archer shoots an arrow. The arrow completely misses you.^ h (((#°☼((^ hG8((You shoot a sling bullet.^ h<}G _The deep elf archer shoots an arrow. The arrow completely misses you.  You shoot a slug. The slug hits the deep elf archer!!  The slug burns the deep elf archer.  You kill the deep elf archer!^ h[]°^ hO ☼○)))#).....^ h 97612^ hl☼○☼^ h4!P _Okawaru accepts your kill.^ h"K5☼^ hK^ h.TG☼○^ hXH _No target in view!^ h+K☼○^ hl,^ h5:☼^ h8H _No target in view!^ h 4^ hn ^ h ^ h6 7001 _^ hî 2=090^ hs ^ h^ ○°---○^ h  ##### ...#.########..#......#○°#).)..#....))#@○#..#..#..#..#..#..#..#. ....#..........#..# ^ h P  _HP restored.^ h |°.°8.6 (2^ h ---9.6 (3809^ h A°°^ h  Things that are here: _a +2 long sword of holy wrath; a +0 longbow; a +0 scale mail^ hN 4^ hQ ^ hL\ c°.°^ h"c n  #####  ...#  . ...# +#######..# ...#°.# .....).@..# ^ hc <.))#)°# ..#..# .#..#  ..#..#..# ^ hc ...#..#..# ^ hc  .....?.#..#..#  #+######..#..#  ^ h,d 3.#..# ^ ho .0.^ hv 400.6 (178) Rev+ _^ hz ^ h  There is a broken door, spattered with blood here. _Items here: )) [ †.^ hq4^ h ^ h+^ h71^ h_8{67 _^ hQ;^ h,B^ hhBp=56^ hD^ hH^ hN^ hN^45^ hP^ hZ^ ha^ hVcq34) Rev ^ hf^ hk^ hq^ hq^23^ h2u^ hAx^ h}^ hw}^12^ h^ h^ ht01^ hh^ h`^ h{2990) ^ h^ hD^ h¦q8) Gem (99) ^ hL^ hڭ^ h^ hV78^ h<^ hs^ hRl67^ h1^ h37 _You open the door.^ hl56^ h^ h@  There is an open door here.^ h..... ..... ..... .....  .....  ..... ..... ######+############ ................# .e.....@..........# ^ h!..e.. #+###..#'#######..# ..... #..#.......#..# $.... #..#.....).)..# ^ h5..... #..#.....))#).#^ h #..#.......#..# (   +0 dire flail of protection (dormant) #.(#.......#..# #..#.......#..#..# ^ h:#.......#..#..#^ h0122.0)^ h^ h/((.^ hz3.6 (1345^ h^ h* n _A +0 dire flail of protection comes into view.^ h̫^ hI`planckenstein the Warrior (Coglin Hunter) Turns: 37986, Time: 01:46:01 Health: 172/172 AC: 40 Str: 16 XL: 20 Next: 57% Magic: 33/33EV: 18 Int: 13 God: Okawaru [******] Gold: 3349^ h\QSH:  0 Dex: 29 Spells: 19/19 levels left rFire + . . a - +5 sling (freeze) {Cipactli} rCold + + . o - +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 DrNeg + . . N - +13 pearl dragon scales of Eternal Vigilance {Harm *CorrPois + s - +2 helmet {Int+3} rElec + C - +2 cloak rCorr + f - +0 pair of gloves "Asuwe" {*Corrode Will++ Regen+ Dex+3SInv .p - +2 pair of boots of Duck's Teeth {rF+ MP+7 Str+2} Will ++++.S - stepdown mesotron {rElec rC+ Clar RMsl} Stlth + HPRegen 1.28/turn MPRegen 0.23/turn %: corrode self (6%), harm (+30% outgoing, +20% incoming), repel missiles, clarity @: no status effects ^ hA: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 }: 2/15 runes: decaying, serpentine^ hk ^ h| D.....planckenstein the Warrior .....Coglin of Okawaru ****** .....Health: 172/172 ======================== .....Magic: 33/33 ======================== .....AC: 40Str: 16 .....EV: 18Int: 13 ..... ######+############SH: 0Dex: 29 ..... ..................#XL: 20 Next: 57% Place: Elven Halls:2 .e... .......@..........#Noise: ---------  Time: 38413.6 (0.0) ^ hd} ..e.. #+###..#'#######..#a) +5 sling (freeze) o) +5 hand cannon of .....#..#.......#..#Fire: a) +5 sling (freeze) {Cipactli} $....#..#.....).)..#Zot (10294) Gem (95) .....#.(#.....))#).##..#.......#..#(   +0 dire flail of protection#..#.......#..##..#.......#..#..##.......#..#..# _a +2 long sword of holy wrath; a +0 longbow; a +0 scale mail  There is a broken door, spattered with blood here. _Items here: )) [ †. _You open the door.  There is an open door here. _A +0 dire flai^ h} 6l of protection comes into view.^ h ~ ^ h ^ h ^ h3 (((You shoot a slug.^ h ((((The slug hits the +0 dire flail of protection but does no damage.  You shoot a sling bullet.^ h>^ hIa○..(^ hVIQ....^ hFJ===4.6 (134) Rev ^ hV:○^ h Xv _The sling bullet closely misses the +0 dire flail of protection.^ hVw (( You shoot a sling bullet.  The sling bullet hits the +0 dire flail of protection!^ ht ○((((The +0 dire flail of protection is moderately damaged.You shoot a slug.^ h!,^ h°○(....^ h_.^ hK52^ h)3^ h^ hf _The slug misses the +0 dire flail of protection.^ hV °○You shoot a slug.  The slug hits the +0 dire flail of protection but does no damage.^ h\ ○ The +0 dire flail of protection is moderately damaged.You shoot a sling bullet.  The sling bullet hits the +0 dire flail of protection!^ h .○○The +0 dire flail of protection is severely damaged.^ hK61^ h:2) Rev+ ^ hY○○^ hKU _The +0 dire flail of protection hits you but does no damage. x2^ h ○((You shoot a sling bullet.^ h o _The +0 dire flail of protection hits you but does no damage. x2  The sling bullet barely misses the +0 dire flail of protection.You shoot a slug.  The slug hits the +0 dire flail of protection!  The +0 dire flail of protection falls from the air.^ h d○○^ h °☼#°.^ h ( |8701^ h/ u°☼#°^ h7 P _Okawaru accepts your kill.^ hu -°^ h^v ^ h! :°^ h< H _No target in view!^ hl°°^ hW°°^ hH _No target in view!^ hmH........☼#°..^ hO.... e...... #######+############. ...................#^ hOge...°..# ...e.. #+###.@#°#######..#.... #..#.......#..# .^ hO0$....^ hP #..#.....).)..# ......^ hAP #..#.....))#).# #..#.......#^ hfP..# #..#.......#..# #..#......^ hP.#..#..# #..#.......#..#..# ^ hP1?.#..#..#^ h[b.#'0^ hc---8.6 (1890 _^ hf^ h*m _You see here a +0 dire flail of protection.^ hS4^ hV^ h^^ hkc^ hkq889 _^ h>r^ hxl78^ hz^ h3^ h^ h+q67) Rev ^ ho^ hO7 _You open the door.^ hkl56^ h^ h@  There is an open door here.^ hϟ^ hg-4^ h05 _^ h ^ hG^ h^ h2V34^ h^ h^ h^ hA^ h K ......#..#..#..# .!......#..#.. #..# ^ hK.. #..# ...... ##+###..########. ..... .......@......... ---24.6 (6 ^ hK<.e..... (................ ....... +########'############^ hK.. ...................# ....e... ...................# ^ hKD.....e.. ##+###.)#'#######..#(   +1 heavy mace (wandering) ^ hL........ ...#..#.... ^ h?L...$.... #... #..#.....).)..# ^ hfL........ #.. #..#.....))#).#^ h5M^ hT^ h Xd _A +1 heavy mace is nearby!^ h/- .... #..# #..# .! #..# #..# #..# ##+###..########. ^ h- .......@......... < (................  +########'#####  ...  .... ^ h-& )#'###  ^ h-G.... $.... #... #..#.....).)..#  #.. ^ h-%))#).# ^ h .... #..# #..#! #..# #..# #..# ##+###..########.  .......@......... < (................ ^ hHO +########'#####  ...  .... )#'###^ hw|  ....^ h$.... #... #..#.....).) #.. ))#)^ hP^ h^ h^ hd _A +1 heavy mace is nearby!^ h"b .... #..# #..# .! #..# #..# #..# ##+###..########.  .......@......... < (................  +########'#####  ...^ hV#  ....  )#'###  .... $.... #... #..#.....).)..#  #.. ))#).# ^ h' = .... #..# #..#! #..# #..# #..# ##+###..########. ^ h h .......@......... < (................  +########'##### ^ h 9 ...  .... )#'###^ h |  ....^ hC $.... #... #..#.....).)^ hl w #.. ))#)^ h ^ h 4^ h ^ h d _A +1 heavy mace is nearby!^ h (((((((You shoot a slug. The slug hits the +1 heavy mace.^ h ] (The +1 heavy mace is lightly damaged.  You shoot a sling bullet.^ h ^ hf ^ h4 ☼.....(.^ h o===5.7 (1.123^ h ^ h& :☼^ h g _The sling bullet barely misses the +1 heavy mace.^ hoE  You shoot a slug. The slug hits the +1 heavy mace!!  The +1 heavy mace falls from the air.^ hjL☼(()((^ h (Okawaru accepts your kill.^ h"○..).....☼^ h*96012) Rev+ ^ hP;○☼ _You shoot a sling bullet.^ hB8☼^ h C^ hH<○^ hJH _No target in view!^ hiS○☼^ hj^ hkrO○☼^ hvH _No target in view!^ hޥ8☼^ h6^ h;☼^ h\H _No target in view!^ h4^ h^ h^ h^ h` ^ hH01) Rev  _^ h4^ htA790^ h^ h^ hN^ h ^ h)!^ hL!L879^ h#^ h%^ h*^ h*-7^ h*)8^ h,^ h6i.... ............###+ #..#....#... #..#!......#... #..# .^ h69.....#... #..#.... ... #..#....###+###..########.^ h#7(.......................... .)..<.e..^ hh7t)@.......--- ............#+########'##########^ h7e........ ....................e...#........^ h7........e..#..##+###.)#'#######.^ h7!........#.. ...#..#.......#. ^ h7$....#..#... #..#.....).).^ h8 .........#..#.. #..#.....))#) ^ h*8W #.. #..#.......#.^ hF8E ^ h{@s .....###+###..#.#.....#..#.!......#.....#..#^ hA....#.... #..#... .... #..#.###+###..########..(... ..)..<.e.@......#+########'^ h.A.e........#.....e...#.....^ hUA.e..#..##+###.)#'# ^ hzA<...!.#.. ...#..#.#^ hAG.$....#..#... #..#.....).).#..#.. #..#.....))#^ hAo #.. #..#.#^ hO,30.7 (4^ hwP---1.7 (567) ^ hV^ hZs _You see here a +1 heavy mace.^ h M ^ hwM ^ hO ^ hT ^ hAZ ^ hQa 56 _^ hFi 4 ....^ hi ......###+###..#......#.....#..#..!......#.....#..#.....#.....#..#... .....#..#^ hi ..###+###..^ hi ##.^ hi U..(..e...^ h6j w..)..<)....^ hKj ..#+########' .^ hnj >....e........#.....^ hj r......#.......^ hj ...e..#..##+###.)#' ^ hj ..<...!........#..+ ...#..#...... e   deep elf archer (launcher, wandering,…)..$....#..#... #..#.....)^ hk ..#..#.. #..#.....)^ h0k \ #.. #..#......^ hm +2.7 (1^ hMx Y.e^ hy y3.7 (245^ hf ^ h ^ h  .... ......###+###..# .....#..# !......#.....#..# ^ h$ ......#.....#..# ...... .....#..# ......###+###.................)..<..e.....@.)...........#+####### .^ hG 0>......#...........#.......^ hh e...e..#..##+###.)<...!........#..+ ...#.$....#..#... )#..#.. ^ h 0) #.. ^ h!w ) .... ......###+###..# ....^ h#x >.#..# !......#.....#..# ......#.....#..# ...... .....#..# ......###+###.................)..<..e.....@.)...........#+#######>^ hx +......#...........#..........e..#..##+###.)<...!........#..+ ...#.$....#..#... )^ hx #..#.. ) #.. ^ hy ^ h ^ h ^ hΏ f _A deep elf archer is nearby!^ h;  .... ......###+###..# .....#..# !......#.....#..# ......#.....#..# ...... .....#..# ......###+###.................)..<..e.....@.)...........#+####### .>......#...........#..........e..#..##+###.)<...!........#..+ ...#.$....#..#... )#..#.. ) #.. ^ hKa .... ......###+###..# .....#..# !......#.....#..# ......#.....#..# ...... .....#..# ......###+###.................)..<..e.....@.)...........#+#######^ hWL>......#...........#..........e..#..##+###.)<...!........#..+ ...#.$....#..#... )#..#.. ) #.. ^ hxW^ hW^ hb^ hgf _A deep elf archer is nearby!^ h( .... ......###+###..# .....#..# !......#.....#..# ......#.....#..# ...... .....#..# ......###+###.................)..<..e.....@.)...........#+####### .>......#...........#.......^ h|(...e..#..##+###.)<...!........#..+ ...#.$....#..#... )#..#.. ) #.. ^ hz .... ......###+###..# .....#..# !......#.....#..# ......#.....#..# ...... .....#..# ......###+###.................)..<..e.....@.)...........#+#######>......#...........#..........e..#..##+###.)<...!........#..+ ...#.^ hoJ$....#..#... )#..#.. ) #.. ^ h^ hj^ hO^ h  ((((((( _A deep elf archer is nearby!You shoot a slug.^ hCp  The slug completely misses the deep elf archer.You shoot a sling bullet.^ h[ §.e.....erepels misThe sling bullet misses the deep elf archer.The deep elf archer shouts! You hear a shout!^ ha§(((((^ h^ hv☼ee.....e   deep elf zephyrmancer^ h ===4.7 (134) Rev ^ ht<☼^ h☼(((((  The sling bullet misses the deep elf archer.The deep elf archer shouts! You hear a shout! _The deep elf archer shoots an arrow. The arrow hits you but does no damage.  The sling bullet hits the deep elf archer!^ h0)sling bullet freezes the deep elf archer.^ hV< ☼ The deep elf archer is moderately wounded.You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.^ hIw  The deep elf archer is severely wounded.^ h^ h+J e....☼§ee.....e 2 deep elf archers (launchers, 1 wandYou hear a shout!^ hp☼§(((((((^ ha○☼.....@.5.8 (1.123) Rev+ ^ h,b^ hdl<☼^ hp{ _The deep elf archer shoots an arrow. The arrow completely misses you.^ hJ ☼((((((erepel You shoot a slug. The slug is repelled.  The deep elf archer shouts!  The slug hits the deep elf archer. The slug burns the deep elf archer.^ hE ○(The deep elf archer is lightly wounded.  You shoot a sling bullet.^ hC^ h^ h.e...○○.e.....@○e^ hz6012^ h[:○^ hDp _The sling bullet completely misses the deep elf archer. x2^ h)Ring bullet. _The sling bullet completely misses the deep elf archer. x2  You shoot a slug.slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!!  You kill the deep elf zephyrmancer!^ h)((.○○((@○^ ho (((((.○○Okawaru accepts your kill.^ h ..)...○○☼..@○^ h = ○○^ h/ ~(((((((You shoot a sling bullet. The deep elf archer shoots an arrow.^ h ^ h ○○☼ee.....@○e   deep elf annihilatoree 2 deep elf archers (launchers, repel …)^ h ○○☼((@○(((^ h+( °○○..@°...^ h. 69-701) Rev* ^ h>9 J○°^ hJ < °○○((((( _The arrow is repelled. The deep elf archer shoots an arrow. The arrow hits you.You shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.^ h °○○(You shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.  The deep elf archer is almost dead.  You shoot a sling bullet. The sling bullet is repelled.  The sling bullet hits the deep elf annihilator!ing bullet freezes the deep elf annihilator.^ hW ^ h$X ^ hJf C e)...°○.e......eThe deep elf annihilator is lightly wounded.^ h=o }°○○(((((((^ h °°°.....@.^ h \70-8.9 (1.1^ h O690^ h 9°^ hL { _The deep elf archer shoots an arrow. The arrow completely misses you.^ ha2 °°°((((^ h2 tYou shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.^ hR °°°(((The deep elf archer is moderately wounded.^ h\D^ hE^ hQ.e....°°e..○.....^ hR4190^ hRL869^ h]^ h.`\°°○^ hSfM _You shoot a sling bullet. The sling bullet is repelled.^ h? °(((You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer!^ h You shoot a slug.  The slug completely misses the deep elf archer.  The slug hits the deep elf archer! The slug burns the deep elf archer.  You kill the deep elf archer!^ h-Okawaru accepts your kill.  Okawaru grants you throwing weapons!^ hX/  --more--^ h- ^ h °)((   deep elf archer (launcher, repels mis^ h ^ hC D  Something appears at your feet!^ h ^ h e...☼...e..○ee   deep elf zephyrmancer^ h$ 2=604078^ h :○^ hw _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.^ hV ☼((( You shoot a slug. The slug hits the deep elf annihilator!  The slug burns the deep elf annihilator.^ h You shoot a slug. The slug hits the deep elf annihilator!  The slug burns the deep elf annihilator.  The deep elf annihilator is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf annihilator.ing bullet freezes the deep elf annihilator.^ h7j^ hj^ hw)e..○.°e.e..°.^ h+x{2.0 (1.167^ h^ h~m _The deep elf annihilator is severely wounded.^ hu9 (((((.○.°((^ h0 ○.°You shoot a sling bullet. The sling bullet is repelled. You shoot a slug.^ hpJ  The slug is repelled.  The deep elf annihilator mumbles some strange words.^ hL ^ hLX ..)e..○.°)e§..°@§ercher (launcher, repels mis…)e   deep elf zephyrmancer^ hc  ((○.°(((The deep elf annihilator blinks! The deep elf archer shoots an arrow.^ hO ..○.°....@☼^ h z3056^ h :☼^ h K _The arrow misses you.^ h0  You shoot a slug. The slug hits the deep elf archer!!  The slug burns the deep elf archer!  You kill the deep elf archer!^ h, )(.○.°((@☼e   deep elf zephyrmancer^ hM (((((.○.°☼Okawaru accepts your kill.^ h^ h'..))..°...e..☼^ hx,=1445^ h6m°☼@☼^ h;/ _You shoot a sling bullet.^ h8 °((( You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer!^ hbThe slug burns the deep elf zephyrmancer!  The deep elf zephyrmancer is severely wounded.  The sling bullet hits the deep elf zephyrmancer!ing bullet freezes the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!^ h"°$(((@☼^ h^ hP^ h8]<°○..○@○ee   deep elf annihilator^ h] ^ hcm25.1 (1.134^ hUd^ hny°○○@○^ hsP _Okawaru accepts your kill.^ hq+ °○(((((( You shoot a slug. The slug hits the deep elf annihilator!  The slug burns the deep elf annihilator.^ h+ug burns the deep elf annihilator.  The deep elf annihilator is almost dead.  You shoot a sling bullet. ^ ht The sling bullet hits the deep elf annihilator!  The sling bullet freezes the deep elf annihilator.  You kill the deep elf annihilator!^ h °○○$^ h.○○.°@°....^ h:4360^ hN23^ hjm○°@°^ h3P _Okawaru accepts your kill.^ h3N○°^ h^ hī9°^ hH _No target in view!^ hd○○°^ h J○°^ hH _No target in view!^ h ]○°@°^ h ^ hj) T○°^ h_- H _No target in view!^ h( ^ h ^ h߷ ^ ho ^ h V12^ h ^ hQ ? _y - 27 javelins (gained 2)^ h l01^ h ^ h> ^ h9 ^ h} W590^ h ^ h ^ h {859) Rev+ ^ h ^ h^ ^ h ^ h V78^ h9 ^ h l  You now have 3367 gold pieces (gained 18).  Things that are here:^ h& V67^ h ! ^ hq1  ....  ......###+###..#  ......#.....#..#  ........!......#.....#..#  .....#.....#..#  ....#.....#..#  ....###+###..#####  ...........)). ^ h+2 { ....)..<..).@.....)---  ....#+########'  .>.......$.....#.  ......#...  .......#..##+###.)#'  ..<...!........#..+ ...#..#  ^ hm2 ....$....#..#... #..#..  ...............#..#.. #..#.. #.. #..#^ hE=  M . ....###+##.#!###.....#..# ^ h= ^....###+###..#####.......)@......)..<..).).....).................#+########'###>$.....#...^ h= ...............#.......................# _a +0 long sword; a +0 robe; an elf corpse^ h<> ^ hO ,52.1 (6^ hP G---3.1 (7^ hQ i56) Rev ^ he\ ^ hJa  Things that are here: _a +0 longbow; a +0 dagger of pain; a +0 leather armour^ h} ^ h ^ h ^ hZ ^ hL ^ h s45 _^ hD ........... ........###+###..# .#.....#..# !......#.....#..#^ h  ..#.....#..# .#.....#..# .###+###..#### ))............... ....)..<..)@).....) ...............#+########'## .>$.....#............ ........#.. ^ h  0.#..##+###.)#' ..<...!..#..+ ...#..#.^ hT  ..........$....#..#... #..# ......#..#.. #..# #.. #..#^ hG!  . .... .###+###..# ^ h! .#.....#..# .!......#.....#..# .#.....#..# .#.....#..# ^ h! .###+###.. .))^ h"" , ....)..<..@.).....) .#+##' .>.$.....# ^ hD" D.# ^ h|" ..#..##+###.)# ..<...!^ h" .#..+ ...#..# ^ h" .$....#..#... #..# .#..#.. #..#^ h" h #.. #..#^ h]/ +4.1 (1^ h 0 P5.1 (23^ h\0 )4^ h? ^ h:I  ^ hsI _Items here: )) [ †.^ h:} 4^ h} ^ h[ ^ h$ ^ h s23 _^ h ^ h§ ^ h :12) ^ h !^ ha ^ hy l  You now have 3380 gold pieces (gained 13).  Things that are here:^ h V01^ h~ ^ h n _a +0 long sword; a +0 robe; an elf corpse^ h j........!......#.....#..# ^ hD ..#.....#..# ..#.....#..#^ h|  ...###+###..# ^ h V))............^ h  ....)..<..).).....)...... ......#+##### .>^ h .....# ........@......#.^ hX .8.1 (3 ..#..##+###. ..<...!........#..+ ...# $....#..#... # ^ h r...#..#.. #. ......# #.. #. .......# #.^ h  [.......# #. #.^ h ^ hn z9.1 (4490^ h ^ hd % _Found a helmet.^ hQV4^ h[^ hb^ hi^ hiT849^ ho^ hCx^ h ...#.....#. ..###+###. )).......... .....)..<..).).....).... ......#+######^ hEd ..>.......).....#. ........#....... .........#..##+## >..<..#..+ 60.1 (1^ hm $....#..#...  ........#..#..  ^ h.......# #..  ..#^ hb[.......#^ h܄I#############... .. ^ h: ^ hB^ hy1.1 (278^ h^ hJ _Found a stone staircase leading down.^ h,y2.1 (367^ h^ ha _G - 5 potions of haste (gained 2)^ h½4^ hP^ h^ h^ hl56^ hM^ hq^ hV45^ h^ h^ hl34^ h^ hF23^ h^ hV12^ h^ hM^ h$N _You now have 3389 gold pieces (gained 9).^ h+l01^ h/^ h7^ h{=m390^ hA^ hG^ hLj839^ hQ^ hE^^ h`l78^ h2c^ h,f^ hjl67^ hp^ h" .###+####.#.....##!......#.....##................#.....##.#.....#.........###+####....))..#.....)..<..).).....)...#....#+######..>.......).....#......#..#......#^ h.......#..##+##>..<............#..+ ..#.........#..#...#................#..#..#................# #..................#^ hڈf ..  #.###+# #..#..... #!......#..... #.#..... #.#..... #.....###+## #............))..... #<..).).....).. #..^ h.......#+#### #..>).....# #.#..... #........#..##+ #>..<............#..+   #........#..#..  #.#..#.. #.# #..^ hE ^ h872.1 (10.0)3.1 (1156^ h^ hy _You see here a +1 trident of venom.^ h^ h}^ h$^ h,^ h?45 _^ hH^ h_Pl34^ hVS^ hY^ h^^ h^-2^ h+_)3^ hc^ hk^ hql12^ ht^ hz^ hl01^ h{^ h^ h׏W290^ h^ h, ^ hdc_t - 9 potions of mutation (gained 1)^ hҨ^ hT829^ h.^ hе^ hA^ hV78^ hb^ h^ h################### ........ #...........? .... 81.1 (8.0)#................###+###..# #................#.....#..# #................#.....#..# #..........#.....#..##................#.....#..# #.........###+###..#####............)).............#.....)..<..).).....).......^ h^ hy2.1 (967^ h^ hQ _Found a scroll of identify.^ h6^ h6^ h8^ hD^ hG^ hHV56^ hO,^ hQ^ hvQV45^ h)S^ hX^ hj\^ h\V34^ h_^ hc^ hg^ hDhV23^ hj^ hm^ hql12^ hs^ hv^ hO{l01^ h}^ h^ h190^ hg  You see here a scroll of identify.^ hs^ h819 _^ h^ hN78^ h^ h,^ hal67^ hn^ h^ hثl56^ h^ h^ hJl45^ h^ h^ hTl34^ h^ h»^ h^ hQV23^ hl^ h^ h^ hV12^ h^ h7 _You open the door.^ hl01^ hk^ hL  There is an open translucent door here.^ h^ hN?090 ^ hw_^ h^ hW^ hn89) ^ h^ hI^ h ^ hgK78^ h67^ h?^ h^ hi56^ h\^ h^ h8^ hbS45^ h9^ h^ hMi34^ h^ h ^ h^ h&S23^ h^ h^ h^ hS12^ h^ hz ^ h 01^ h^ h1`199) ^ h^ h$^ h-Y8^ h^ h^ hPY7^ h$^ hW^ hC6^ h^ h^ h!^ hk#^ h#-5^ h#^ hR$^ hF&^ h(^ h/*Y4^ h+^ h2m  ################### ..................# ..................# ^ h2..#'######..####..# ..#......#..# #..#  ..#......#..# #..#  ^ h3..#......#..# #@.#  ^ h/3..#......#..+ #..#  ..########..# #..#  ^ hN3............. ...#  ........... ...#  ^ h3###'############..#   e   deep elf pyromancer (asleep) ...............#..#  ...............#.e#  ^ h3Z##.)#'#######..# ^ hq4 ^ h|C 514.1 (32.0)eeA deep elf pyromancer comes into view. It is wielding a +0 long sword.The deep elf pyromancer shouts!^ hCp==5.1 (333^ hI^ h7]s _The deep elf pyromancer mumbles some strange words.^ hH" V#### ...# ..................# '#..#  #..#  #..#  #@.#  #..#  #..#  ...#  ...# ##..# #..# ^ h" V#.e# ) ^ hֹ #### ...# ..................# '#..#  #..#  #..#  #@.#  #..#  #..#  ...#  ...# ##..# #..# #.e# ) ^ h 4^ h ^ h j _A deep elf pyromancer is nearby!^ hI #### ...# ..................# '#..#  #..#  #..#  #@.#  #..#  #..#  ...#  ...# ##..# #..# #.e# ) ^ hfp #### ...# ..................# '#..#  #..#  #..#  #@.#  #..#  #..#  ...#  ...# ##..# #..# #.e# ) ^ hx ^ hx ^ h ^ h j _A deep elf pyromancer is nearby!^ h@#### ...# ..................# '#..#  #..#  #..#  #@.#  #..#  #..#  ...#  ...# ##..# #..# #.e# ) ^ h#### ...# ..................# '#..#  #..#  #..#  #@.#  #..#  #..# ^ h ...#  ...# ##..# #..# #.e# ) ^ h^ hP^ h^ hj _A deep elf pyromancer is nearby!^ hO (((((((You shoot a sling bullet.^ hh _A deep elf pyromancer is nearby!  You shoot a sling bullet.  The sling bullet barely misses the deep elf pyromancer.  You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burns the deep elf pyromancer!  You kill the deep elf pyromancer!^ hݞS^ h'○.....)^ h.=6.1 (1.0)2) Rev ^ h4;○^ h8P _Okawaru accepts your kill.^ hԈ^ h^ hS^ hKH _No target in view!^ h6○^ h^ h(;○^ hH _No target in view!^ hFR○^ h^ hH _No target in view!^ hE 4^ hD ^ h ^ hk ^ h| J1 _^ h 0^ hw ^ h I89) ^ h ^ h ^ h\ ^ h ^ h ;8^ h ^ h ^ ha ^ h ;7^ h ^ h\ ^ h' ^ h| C6^ h3 ^ h] ^ hq ^ h C5^ h ^ h ^ hd Y4^ hx ^ h ^ h o3^ h ^ h ^ hB C2^ h ^ h ^ h ^ h C1^ hZ ^ hT ^ h? ^ h C0^ h ^ h ^ h ^ h7 D79^ h ^ h 7 _You open the door.^ h$  ####################### ......................# ?.........# ^ h%% +###..#'######..####..# .#..#......#..#[.#..# .#..#......#..#..#..# .#..#......#..#..#..# ^ h& .#..#......#..@..#..# ---293.0) +###..########..####..# ....................# ).............# #######'############..# ...................#..# ....#.)# ##+###.)#'#######..#..# + ...#..#.......#..#..# ^ hR. ^ h. ---30.1 (148^ h4 ^ h%8 f _Found a robe. _There is an open door here.^ h ^ h ^ h ^ hf ^ h ^ h$ v7 _^ h1( ^ hu( C6^ hT* ^ h- ^ h2 Y5^ hg4 ^ h-7 ^ h: Y4^ h< ^ hR@ ^ hC Y3^ hE ^ hJ ^ hO Y2^ hXR ^ hT ^ hX Y1^ h:Z ^ h] ^ hI` Y0^ ha ^ he ^ hp ^ h-q D69^ ht ^ hT @  There is an open door here.^ h ^ h J8 _^ h ^ h$ ^ h ^ hO C7^ h ^ hl ^ h ^ h C6^ h* ^ hZ ^ h Y5^ h5 ^ h} ^ h ^ hT C4^ h ^ h 7 _You open the door.^ hr ^ h C3^ h ^ h @  There is an open door here.^ h `2 _^ h ^ h ^ hw Y1^ hW ^ h 7 _You open the door.^ h7 Y0^ h There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open translucent door here.^ h ^ hU K59 _^ hf ^ h ^ hR Y8^ h ^ h ^ hY7^ hv^ h@^ h|Y6^ h"^ hL ^ h Y5^ h ^ h ^ hY4^ hu^ h^ hYY3^ h"^ hf^ hY2^ h^ h]^ hO^ hC1^ h&^ h ^ h"^ h#C0^ h0$^ h%^ h+49^ h-Y8^ h-^ h/^ h1Y7^ h[2^ h4^ hS6Y6^ h6^ h~8^ h:Y5^ hX;^ h<^ h?Y4^ h?^ hHB^ h*K"#..# ..# ....... #..# ..# ....... #..# ...# ####### #..# ..  #..#..  #..#..  #..+..  #..#...  ^ h5L#.@##### 64.1 (3 #.........  #.......(. . #########+ #### .. .... .... .... ############# ..........^ hU}5.1 (353^ h Y^ hK\% _Found 4 stones.^ h`^ h2^ h!1 _You open the door.^ hG%...#..#....# .....?.#...#..#....# #+######^ h%2#..#<...# ........#..#....# ........#..#....# #########..#....# ^ h%##..#....# #^ h%#..#....# ##..@....# #^ h5&j7.1 (2.0)#..#....# ##..###### ##......... .#.......(. ^ hW&#########+ ##### ^ hy&.. .....  .....^ h&Y  .....^ h&E ^ h0|8.1 (30^ h6^ h: _Found a stone staircase leading up. _There is an open translucent door here.^ hr39 _^ hz87^ h^ hzY6^ h^ hT^ h^ hlC5^ hh^ hl^ hi^ hC4^ hȎ^ h'^ haY3^ h,^ h #..#....# ..........#..#..#....#..#########..#).^ hX#..#....#e.# #..'#..#....#..# #..##..#....#..# #..#..#..'....#..# #..#..^ h#..#....#..# #..#..#..######..##+## #..#..#.......@....... ...#..^ h)6#.......(....... ....#..#########+#############.. ........ ................................................ e   deep elf knight (asleep)####################..^ hR.......... #..^ hv^.......... #..^ hY 75.1 (7  A deep elf knight comes into view. It is wielding a +2 long sword of holywrath.^ h.ee^ h~o==6.1 (82^ h^ h1 _The deep elf knight shouts!^ hC   ..#^ hc_) ..#  .#  ..#  ^ h6#..'....#..#  #....# ^ hQ #..######..##+##  #.......@....... ^ hٛ; #.......(.......  #########+######^ h. ........  ...........^ h%@ ............ ############# ^ hU(   ^ h^ hN31  ^ h3 ..#) ..#  ^ h3.#  ..# ^ he4 #..'....#..#  #..^ h4k..#  #..######..##+##  ^ h4#.......@.......  #.......(.......  #########+######^ h'5 ........  ^ hO5........... ^ h|5............ #############^ h5K    ^ hD=^ h=^ hlD^ hFf _A deep elf knight is nearby!^ h8 f   ..#) ..# ^ h,9  .#  ..#  #..'....#..#  #....#  #..######..##+##  ^ hu9 #.......@.......  #.......(.......  #########+###### ........  ........... ^ h9 ;............ ############# ^ h9 >   ^ hH    ..#) ..#  .#  ..#  #..'....#..#  #....#  #..######..##+##  ^ hL Y#.......@.......  #.......(.......  #########+###### ........  ........... ............ #############    ^ h/ ^ h ^ h ^ h ((((The deep elf knight shouts! _A deep elf knight is nearby! _is nearby!  You shoot a sling bullet.  The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight.^ hNu (((The deep elf knight is lightly wounded.^ h! ^ hs ...e...○^ h =7.1 (11) Rev ^ h ^ h l _You shoot a slug. The slug misses the deep elf knight.^ h9 (((○ The deep elf knight is lightly wounded. _You shoot a slug. The slug misses the deep elf knight.You shoot a sling bullet.  The sling bullet hits the deep elf knight!  The sling bullet freezes the deep elf knight.^ h hits the deep elf knight!sling bullet freezes the deep elf knight.  The deep elf knight is moderately wounded.ug. The slug hits the deep elf knight!!ug burn  You kill the deep elf knight!)○^ hZ....○°^ h&ap48.2 (1.10^ h:hQ○°^ h1kP _Okawaru accepts your kill.^ h7○°^ h^ hI○°^ hE#H _No target in view!^ hN6○^ hբ^ hQ○°^ hH _No target in view!^ h^ hj^ h^ hw^ h29 _8^ h^ h^ hY^ hC7^ h^ hZ...#..#....# .....?.#..#..#...#..#....#..##+..#..##..#<...#.............#..##..#....#.............#..##..#....#..#########..#).##..#....#..# #..'..##..#....#..# #..#..##..#....#).# #..#..##..'....#@.# #..#..#---#..#....#..# #..#..##..######..##+## #..#..#^ h#................ ...#..##.......°........ ....#..##########+#############..# ........ ..........#....................#...........#^ hM####..#......#..#.....?....#..#....#..##+######<...#....#.............#.^ h,#..#########..#)#..#'#..##....#@.#'....#..#^ hZ....#..# ######..##+## ##................ ...#..#°^ h ##+####.........^ hW81.2 (3.0(^ h---2.2 (46) ^ h/^ h  Things that are here: _a +2 long sword of holy wrath; a +0 robe; an elf corpse^ h4^ h3^ h^ h ^ h#`5 _^ h^ h^ hC4^ h^ hj^ h^ hC3^ hE^ h&^ hI)^ h)C2^ h*^ h-^ h1Y1^ h:2^ h4^ h7^ hc7C0^ h8^ hD19 _You open the door.^ hF^ hGC8^ hH^ hV@  There is an open door here.^ h\Y^ hYJ7 _^ hV[^ h_^ hgY6^ hi^ hm^ hpY5^ hZr^ hz^ h}Y4^ h _You open the door.3  There is an open translucent door here.2 _1^ hgY0^ h,^ hzq #..#....#..#.......#.. #..#....#).#.......#.. #..'....#..#.......#.. #..#....#..#.#.. #..######..##'######.. #.....................^ h+ #.......(............. e.#########'########### .......@................ ........................ ........................ ..##################### . .......... ^ hQ.......... e   deep elf zephyrmancer (wandering) ....... ...... #####'##########^ h 98.2 (16.0)  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.^ hH.ee^ h!^ hq==9.2 (1709^ h^ ha7 _The deep elf zephyrmancer shouts!^ h  ) . .# .##' ..... (... .e#########'### .......@.......^ h  ............... ............... ..############# .        ^ h#  ) . ^ h$ .# .##' ..... (... .e#########'### ^ h$ w.......@....... ............... ............... ..############# .    ^ h% 0 ^ hg2 4^ h7 ^ h^; l _A deep elf zephyrmancer is nearby!^ h'  ) . .# .##' ..... (... .e#########'### .......@....... ............... ............... ..############# .        ^ hy  ) . .# .##' ..... (... .e#########'### .......@....... ............... ............... ..############# .     ^ hy 4^ hڌ ^ h l _A deep elf zephyrmancer is nearby!^ hC ) . .# .##' ..... ^ h}D(... .e#########'### .......@....... ............... ............... ..############# .  ^ hD    ^ hD  ^ hD ^ hnE^ h* ) . .# .##' ..... (... .e#########'### .......@....... ............... ^ hJ............... ..############# .     ^ h^ hm^ h^ h l _A deep elf zephyrmancer is nearby!^ h&H((((( _A deep elf zephyrmancer is nearby! _is nearby! _A deep elf zephyrmancer is nearby!  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer terribly.^ h  The deep elf zephyrmancer is moderately wounded.You shoot a slug.  The slug hits the deep elf zephyrmancer!!^ hU&  ^ h(VThe deep elf zephyrmancer is almost dead.The deep elf zephyrmancer mumbles some strange words.^ h]Z......○^ h^K^ h^=600.0)8) Rev ^ hbi;○^ hl7 _The deep elf zephyrmancer blinks!^ hB4○^ hӿ^ h=○^ hH _No target in view!^ hd6○^ hC^ hc=○^ hH _No target in view!^ h4○^ h^ hg!=○^ hS%H _No target in view!^ hm ^ hHn ^ ho ^ hes ^ hv ^ h} 7 _^ h Y6^ h ^ hQ ^ hs ^ hk  #..#....#..#.......# #..#....#).#.......# #..'....#..#.......# #..#....#..#.......# #..######..##'###### #...... #.......(....#########'.---2.2 (2.e..##########... .... ..e   deep elf zephyrmancer. ....... ...... #####'^ h :---^ h& ^ h* l _A deep elf zephyrmancer is nearby!^ h  ) . ( ....#########'# .......@....... ............... e.............. ....########### ...   ..   .    ^ h  ) . ( ....#########'# .......@....... ............... e.............. ....########### ...  ..   .  ^ h ^ h ^ h ^ h l _A deep elf zephyrmancer is nearby!^ h  ) . ( ....#########'# .......@....... ............... e.............. ....########### ...   ..   .    ^ h3 ) . ( ^ h4%....#########'# .......@....... ............... e.............. ....########### ...  ..   .  ^ h<^ h=^ hZG _No target in view! __A deep elf zephyrmancer is nearby!^ h*_A deep elf zephyrmancer is nearby!A deep elf zephyrmancer is nearby! _A deep elf zephyrmancer is nearby!  You shoot a slug.  The slug hits the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!^ h((((()(^ h4 (Okawaru accepts your kill.^ h......○).^ hx5===3.2 (15^ h-;○^ h6/ _You shoot a sling bullet.^ h6○^ hC^ h3;○^ hH _No target in view!^ h6○^ h^ h\;○^ h*H _No target in view!^ ha4^ hb^ h^^ hl^ hJ4 _^ h,^ h+^ hC3^ h ^ h8 ^ h^2) ^ h^ hQ^ hY1^ hy^ hp^ h ^ hR ;0^ h!^ h %^ h=(^ hu(E099^ h*^ h,^ hf/^ h/C8^ h+1^ h 3^ h5^ h5C7^ h6^ h}8^ h<Y6^ hZ>^ h+A^ h_CY5^ hFD^ hE^ hG^ hJHC4^ h;J^ hiOY3^ hP^ hVu _d - 3 potions of resistance (gained 1)^ h[YY2^ hZ^ h]^ huaY1^ hb^ h-d^ hfY0^ hKg^ hq^ hsZ89^ h&t^ h v^ h{.........###############.........# ............# ............#  .........# ...... .........###########'####..........................................#############)##---196.0)...# >..# .....# ........)......# ..........# ##+#######........ ...(........ ... ## ^ hW9---^ ha20.2 (178^ hp^ hь% _Found 8 stones.^ hT 4^ hV ^ h^ ^ hbb Y7^ h i ,^ hi ^ hSj C6^ hn ^ hp ^ hRs ^ hs C5^ ht ^ hw ^ hy ^ h?z C4^ h_{ ^ h=} ^ h ^ h C3^ h ^ h ^ h ^ h C2^ hχ ^ h' ^ hV ^ h C1^ h ^ hO ^ h o0^ hÝ ^ h Z79^ h ^ h8 ^ h Y8^ hf ^ hԬ ^ h@ Y7^ h ^ h[ ^ h+ ^ hm C6^ h6 ^ hx ^ h Y5^ h\ ^ h ^ h  ....................... e...............######## ..^.............# > ..........# .. .........# .. .........# .. ..######## ......... ....!..@(............... ########################  e   deep elf archer (repels missiles, asl…)^ hb  e33.2 (13e)A deep elf archer comes into view. It is wielding a +1 short sword of freezing.The deep elf archer shouts!^ h  The deep elf archer points at you and mumbles some strange words.^ hs ^ h^t p==4.2 (144^ h~| ^ h% 7 _You resist with almost no effort.^ h  e............... ..^.............# > ................#  ................#  ................#  ................ ................ ....!..@(...... ###############^ h] R e............... ..^.............# > ^ hS ................#  ................#  ................#  ................ ................ ....!..@(...... ###############  ^ hH 4^ h ^ hu f _A deep elf archer is nearby!^ h*? e............... ..^.............# > ................#  ................#  ................#  ................ ................ ....!..@(...... ###############^ hƓi e............... ..^.............# > ................#  ................#  ................#  ................ ................ ....!..@(...... ###############  ^ h^ hN^ h1^ hªf _A deep elf archer is nearby!^ h e............... ..^.............# > ................#  ................#  ................#  ................ ................ ....!..@(...... ###############^ h e............... ..^.............# > ................#  ................#  ................# ^ hf ................ ................ ....!..@(...... ###############  ^ hO^ h^ h^ hf _A deep elf archer is nearby!^ hQ (((^ h9(((You shoot a slug.^ hUT _A deep elf archer is nearby!  You shoot a slug.  The slug hits the deep elf archer but does no damage.  You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.^ h^ h5.e.....○^ h=5.0)3) Rev ^ h<○^ h)j _The deep elf archer is moderately wounded.^ h\F (((((○You shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.^ h3○You shoot a slug. The slug hits the deep elf archer.  The slug burns the deep elf archer.  The deep elf archer is moderately wounded..^ heg ....☼○launcher, repels mis…)The deep elf archer is heavily wounded.The deep elf archer unwields a +1 short sword of freezing.  The deep elf archer wields a +0 shortbow.^ hk{(((((○(^ hD....○°@6.3 (1.12) Rev+ ^ hK○°^ h$Q _The deep elf archer shoots an arrow. The arrow is repelled.^ h (((((((You shoot a sling bullet.^ he|  The sling bullet completely misses the deep elf archer.^ h^ hB~ ☼...E^ he....○☼°E   fire elemental (wandering)  ^ hyYou shoot a slug. The slug is repelled.  A fire elemental comes into view.^ h b ○☼E^ h SThe deep elf archer casts a spell at you.^ h ^ h ○E°.E^ h g701^ hY VE☼^ h 7 _You resist with almost no effort.^ hY & E((((( E  You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.^ hF iThe slug burns the deep elf archer.  The deep elf archer is almost dead.You shoot a sling bullet.  The sling bullet hits the deep elf archer!  The sling bullet freezes the deep elf archer.  You kill the deep elf archer!^ hL  )E☼E^ h ^ h °○.E...°○☼E^ h5 w68.4 (1.10) Rev* ^ h rE○☼E^ hg P _Okawaru accepts your kill.^ h ((((○☼ You shoot a slug. The slug hits the fire elemental!^ hm (((○☼EThe fire elemental is moderately damaged.You shoot a sling bullet.^ h ^ h ^ h ..○○.E...°○☼E^ h d9.568^ ha LE○^ h i _The sling bullet closely misses the fire elemental.^ h ^You shoot a sling bullet. _The sling bullet closely misses the fire elemental.ing bullet.  The sling bullet hits the fire elemental!  The sling bullet freezes the fire elemental terribly!  You destroy the fire elemental!^ hj y.((☼ ^ hk (((((.(°○☼Okawaru accepts your kill.^ h ....)°.○...○@☼^ hwh4007^ hF°○^ h' _You shoot a slug.^ hn°○@☼^ h^ h V°○^ hH _No target in view!^ h°^ h4O○@☼^ h^ hkv°○@☼^ hz ^ h:_No target in view!^ hx°○@☼^ hm\○@☼^ h H _No target in view!^ h>^ h]>^ hRD^ hJ^ hM^ hV6 _5^ hOX^ hZ^ h\^ h\]C4^ h^^ hbj3) Rev+ ^ hvd^ hhn _j - 4 potions of lignification (gained 1)^ hk^ hk-2^ hk^ hm^ hq^ hZr^ hrC1^ hst^ hw^ hoy^ hyC0^ hz^ hȁ59) Rev ^ hl^ h^ hwY8^ h?^ hǑ #  #.......#  #.......#  #.......## #...[............ #....... #........ #.)^.......#  #.@.# --- #................# #................#^ hr.#................###..................#........(.........###################^ h4M### #....###...[#...#...^ hY##.@^##^ h{#... #................##^ h+9.5 (9^ hɟ---50.5 (10.0)7^ h^ ha+  Things that are here: ^ h|_a +0 shortbow; a +1 short sword of freezing; a +0 leather armour^ h^ h^ h<^ h5^ hp^ h|`6 _^ h^ h"^ hH5) ^ h|^ hm.....).......#..#####..# #..# #..# ^ h%#......# #..#####...[..#...@...#....#####.)^.# #....# #.....##......##................####^ hX #.................... #........(...........^ hnE ^ hM.#).......#######^ h5N# #....######........#...###^ h#.)^#................##...........^ h12.5 (2.0)^ hcf3.5 (34^ h(^ h ^ he_You see here an orb of guile.^ hS ^ h ^ h ^ h9 ^ hq O78 M#....(.#).......#######^ h # #####0#...[#.......#...####.)^.............#^ h *#...........^ hJ ^ hG |4.5 (13^ h! - _Found 2 poisoned darts.^ hEI ^ hI ^ hK ^ hFY ^ h\ ^ hS] C2^ h1d ,^ hTf Y1^ hh ^ hk ^ ho ^ hHo C0^ h'q ^ ht ^ h/w ^ hw <49^ hy ^ h ^ h ^ h> C8^ h ^ h ^ h+ ^ h_ ;7^ h] ^ hJ ^ h. ^ hv C6^ h ^ hl ^ hc ^ h C5^ hY ^ h ^ h ^ h C4^ h ^ hޠ ^ h ^ ḥ C3^ hD ^ h, ^ h ^ h C2^ h ^ h+ ^ h ^ hڰ C1^ h ^ h ^ h ^ h ;0^ h1 ^ h7 ^ h Z39^ hl ^ h" ^ h C8^ hI ^ h ^ h ^ h2 Y7^ h- ^ h ^ h ^ h^ C6^ h ^ h ^ h Y5^ h ^ h] ^ h ^ h Y4^ hF ^ h ^ h C3^ hm ^ h ^ h Y2^ h ^ h ^ h Y1^ h4 ^ h ^ h Y0^ h ^ h ^ h Z29^ h ^ h ^ hI ^ hy C8^ h ^ h ^ h Y7^ hA^ h^ h^ hJ;6^ h^ h&^ h^ hC5^ h^ h^ h^ hC4^ h^ he^ hjY3^ hF^ hT$^ h6#>..<............#..'....##................#..#....##................#..#....##................#..#....................#..#....#........[.......#..#....##############...#..#....# ######.#...#..#....# #..@.......#..#....#..####.#...#..#<...# ###...#..#....#...#####.#...#..#....(. ...........#..#....#.. .#####.#...#..#....# (   +0 trident (polearm, dormant)# ###...#..#....# ..####.#...#..'....# #....#..#....#84.5 (30.0) .A +0 trident comes into view.5.5 (312^ h7^ h7F7 _The +0 trident moves out of view.^ h k^ hak^ hvl^ hp^ huc #>..<.#..'.... #.#..#.... #.#..#.... #.#..#.... .#..#....^ hv .[.#..#.... #...#..#.... ######.#...#..#.... #.@........#..#.... #..####.#...#..#<... #.# ###...#..#.... ...#####.#...#..#.... ..(.....#..#........#####.#...#..#.... (   +0 trident (polearm)^ hv#### ###...#..#.... ..####.#...#..'.... #..........#..#....^ hdx,0.0)^ h$y^ h`A(.^ h&|6.5 (11^ he^ hy #>..<  [ ######.#.. #.@....... #..####.#...#..#< #(#  ^ hl... ... ..... #### ^ hg> #>..<  [ ######.#.. #.@....... #..####.#...#..#< #(#  ... ...^ h> ..... #### ^ h/G4^ hN^ hVSa _A +0 trident is nearby!^ h #>..<  [ ######.#.. #.@....... #..####.#...#..#< #(#  ... ... .....^ hA #### ^ h͖ #>..<  [ ######.#.. #.@....... #..####.#...#..#< #(#  ... ... ..... #### ^ h+a _A +0 trident is nearby!^ hl #>..<  [ ######.#.. #.@....... #..####.#...#..#< #(#  ... ^ h\... ..... #### ^ hR`> #>..<  [ ######.#.. #.@....... #..####.#...#..#< #(#  ... ... ..... #### ^ hYd^ hd^ h h^ hn ((((( _A +0 trident is nearby!You shoot a sling bullet.^ hs  The sling bullet barely misses the +0 trident.^ hz & ^ h;{ q☼.(.^ h{{ i..  You shoot a slug. The slug closely misses the +0 trident.^ ho| ===70) Rev ^ h% ^ h P _The +0 trident misses you.^ hY ☼(You shoot a sling bullet. The sling bullet hits the +0 trident.^ h  The +0 trident is lightly damaged.  You shoot a slug. The slug hits the +0 trident!^ hsp  ○☼The +0 trident is heavily damaged.819) Rev+ ^ hz :○^ h ~ D _The +0 trident hits you but does no damage. x2^ h` z○(((((^ h]   You shoot a slug. The slug misses the +0 trident. You shoot a sling bullet.  The sling bullet hits the +0 trident!  The +0 trident falls from the air.^ h g○^ h#} ☼@○☼)...798^ hG =☼^ h P _Okawaru accepts your kill.^ hxF○☼^ hx^ h<☼^ hɂH _No target in view!^ hF☼@○^ h&^ h?^ hH _No target in view!^ hP☼@○^ h>^ h<☼^ h?H _No target in view!^ h%^ hg^ h^ hf^ h>^ hv7 _^ h #....#..# #.#..# #.#..# .#..# ^ hO}[.#..# #############...#..# ^ hr5######.#...#..##○.°.......#..#^ h#.@####.#...#..#<---90^ hI #)## ###...#..#...#####.#...#..#...............#..#^ h+......#####.#...#..#######. ###...#..# #..####.#...#..'##..........#..#^ h8Q ######.#...#..####^ hb○..^ hA#---^ hW_1.5 (26^ h:○^ h5 _Found a runed translucent gate.^ h'J^ ht+^ hI4 #.#..# #.#..# .#..# ^ h4}[.#..# #############...#..# ^ h4######.#...#..##○.........#..#^ h4j #.○####.#...#..#< #@## ###...#..#0^ h5.+......#####.#...#..#.+................#..#^ h85V.+......#####.#...#..########.# ###...#..#^ h_5k #..####.#...#..'^ h5y ##..........#..#^ h5 ######.#...#..###########...#.....^ h= °^ h=*°^ hdD2.5 (15) Rev ^ hEC°°^ h/I _No target in view! _No target in view! __Found a runed translucent gate. _^ hIjFound a runed translucent gate. _You see here a +0 trident.^ h ^ h ^ h ^ ha ^ h ^ h v4 _^ h Y3^ hx ^ hE ^ h; ^ h C2^ hx ^ hq ^ h ^ h H1) ^ h ^ h ^ hF ^ hx C0^ h ^ h ^ h3 ^ hv D09^ h ^ h& ^ h ^ hW -8^ hv ^ hR ^ h ^ h ^ h< C7^ hX ^ h# ^ h% ^ h & ;6^ h' ^ h+ ^ h- ^ h- -5^ h*2 ,^ h`2 ^ hM5 C4^ h5 ^ h6 ^ hU< ?  You see here a +0 trident.^ h> ^ h? J3 _^ h0A ^ hrD ^ hE ^ hE -2^ hF ^ hLG ^ hrJ ^ hL Y1^ hN ^ h(Q ^ hhS ^ hS C0^ hV ^ hPY ^ h[ ^ h\ K9999) ^ h{^ ^ h` ^ hb Y8^ h}c ^ h8f ^ hh ^ hh ;7^ h*j ^ h.m ^ ho ^ ho C6^ hp ^ hs ^ hu ^ h3v -5^ hJv ^ hw ^ h| ^ h Y4^ h ^ h ^ h/ ^ hs ;3^ h& ^ hڇ ^ hc Y2^ h; ^ h׌ ^ h Y1^ hy ^ h ^ h Y0^ h ^ hF ~ _Found a runed translucent gate. _You see here a +0 trident.  helmet.^ h ^ hX K89 _^ h ^ h ^ hz ^ h -8^ hͲ ^ hE ^ h ^ h Y7^ h ^ h ^ h ^ h, C6^ h ^ h ^ hS ^ h ;5^ h ^ h ^ h ^ h C4^ hR ^ h ^ h ^ hH ;3^ h$ ^ h ^ h ^ h C2^ h ^ h ^ h ^ hE C1^ hH ^ h ^ h ^ h -0^ h ^ h  ^ h ^ hw ^ h D79^ h ^ h ^ h: ^ hk C8^ h8 ^ h ^ h ^ hK C7^ h ^ h ^ hr ^ h C6^ h, ^ h ^ h o5^ h|9 ^ h= ^ hV= C4^ h> ^ hyF ^ hI ^ hI C3^ hVK ^ hWP ^ hS ^ hS C2^ hU ^ h[ ^ h0^ ^ hq^ ;1^ h_ ^ h]d ^ hȍ 0698^ hs ^ h Y7^ h ^ hМ ^ h C6^ ho ^ hģ ^ hЩ ^ h C5^ h ^ h5 ^ hȸ ^ h ;4^ h ^ h ^ h Y3^ h& ^ h ^ h ^ hB C2^ h ^ h\ ^ h ^ h( C1^ h ^ h ^ hB ^ hz C0^ h, ^ h ^ hF Z59^ h ^ h ^ h ^ h/ ;8^ h ^ h ^ hE ^ hz C7^ h ^ h^ h_^ hC6^ h^ h ^ h^ h!C5^ hY^ h^ ho4^ h  #........[.......#..#....#..#.. ##############...#..#....#..#..######.#...#..#....#..#..##..........#..#....#..##+###..####.#...#..#<...#..... ######)## ###...#..#....#..... +......#####.#...#..#....#..##### +................#..#....#..#... +......#####.#..@#..#....#..#..753.5 (61.0) ######.## ###...#..#....#).#..^ h,!#..####.#...#..'....#..#..##..........#..#....#..#..######.#...#..######..##'## ##############...#............. #................#(..... #................#########'### ^ h!:#...........................^ h!^ h&^ h)T _Key pressed, stopping explore.^ hAJ^ h(\^ h]^ hd3 _2^ hg^ hj^ hij;1^ hMk^ hTo^ hqY0^ hr^ ht^ h^wZ49^ hSx^ h!|^ hn~^ h~;8^ h^ hۃ^ hŅC7^ h^ h݆^ hˉ^ hu^ h;6^ h ^ h^ h7^ hlC5^ hW^ h+Y4^ hx^ h%^ hO^ hۜY3^ h^ h^ h^ hƣ;2^ h\^ hp^ hҨ^ h C1^ hJ^ h^ htY0^ hU^ hx^ h&Z39^ h^ hI^ h^ h+C8^ h ^ hԹ^ h2^ hC7^ h^ ho6^ h^ h^ h]^ hC5^ h,^ hS^ hO^ h{C4^ h^ h^ h^ hC3^ hE^ h2^ h^ h*C2^ h^ h^ h^ hC1^ hm^ h^ hY0^ hn^ h^ h6Z29^ h^ hG^ hwC8^ h^ h^ h^ h#Y7^ h^ h^ h%..............................# ..............................# .)............................# .....#######################..# .....# ............... #..# ^ h.....# ............... #..# .....# .>............. #..# .....# ........ #..# .....###########@###########..# 80.5 (27 ..............................# ..............................# .....#############)#########..# .....# >...............'..# ^ hCn.....# ............[...#..# .....# ........).)<[...#..# .....# ................#..# ^ h{^.....########+###########'##..#^ h^ h]g1.5 (286^ h^ h _Found a stone staircase leading down. _There is an open translucent door here.^ h=^ h>^ h@^ hWL^ hP^ hW`5 _^ hY^ hbY4^ hc^ hh^ hl^ hTlC3^ h/o^ h~^ hZY2^ hڅ^ h ^ hk^ hC1^ h^ hS^ h^ hLC0^ h^ hM^ h^ hD19^ h^ h^ h^ h9-8^ h]^ h^ h^ hY7^ h^ h^ hzY6^ h(^ h`^ h\^ h;5^ h^ h^ hY4^ h^ hL  There is an open translucent door here.^ h^ hJ3 _^ h ^ h^ heC2^ h^ h^ h^ hK^ hC1^ h^ hA  There is an open translucent door, spattered with blood here.  Things that are here:  a +0 shortbow; a +0 short sword; a +0 leather armour^ h^ hJ0 _^ h^ h ^ h^ h D09^ h^ h^ h^ hO;8^ h^ h^ h ^ h C7^ h6"^ h#^ hC%^ h%;6^ h"&^ h'^ hG)Y5^ h*^ hd-^ h.Y4^ hY/^ h5P  There is an escape hatch in the floor here.^ h/8^ h8J3 _^ h9^ h <^ h=Y2^ hE>^ h?^ h@^ hAC1^ hoA^ hsCY0^ hC^ hCo _K - 5 scrolls of fear (gained 1)^ h-q899^ h^ h^ hC8^ hI^ hݎ^ h^ hՐ-7^ h^ h~^ h^ h^ hC6^ hԨ^ h7 _You open the door.^ hY5^ h ^ hnL  There is an open translucent door here.^ h۾^ hJ4 _^ h.^ h^ h^ h-3^ h^ hN^ h^ h^ hC2^ h^ h^ ht^ hC1^ h^ h^ h^ h-0^ h^ h^ h_^ hZ89^ h^ h^ hY8^ h^ h ^ hY7^ h^ h^ hY6^ hE ^ h ^ h ^ h C5^ h ^ h^ h^ hC4^ h[^ h^ hY3^ h^ h^ h7!^ hg!-2^ h!^ h #^ h(^ h)Y1^ h +^ h-^ h/Y0^ h/^ h4^ h;7Z79^ hd8^ h:^ hi<^ h<C8^ h=^ h?^ hA^ hBC7^ hqE^ hH^ hJY6^ hK^ hN^ hpQC5^ hQ^ hS^ hV^ hXY4^ hY^ h\^ h_^ h_;3^ hDa^ hd^ hmgY2^ hh^ hj^ hdlY1^ hm^ h~o^ hrY0^ h"t^ h}698^ hw^ h΀^ hn^ hC7^ h6^ h/+#######)## ###...#..#....#..... +.+......#####.#...#..#....#..### #.+..^ h;....#..#....#..#.. +.+......#####.#...#..#....#..#.. +#######.## ###...#..#....#).#.. #..####.#...#..'....#..#.. ##..........#..#....#..#.. ^ ho######.#...#..######..##'  ####@..#.............840.5 (59  #................#.......(.....  #^ h...#########'####  #..............................  #....(.........................  #............).................  ^ hp #................##############   #................#.............   #................#............. ^ hB^ h^ hǙT _Key pressed, stopping explore.^ hJ^ h ^ h}^ hv6 _^ h5^ h Y4^ hO^ h!^ h#^ h$-3^ hN$^ ho%^ h'^ h)^ h7*-2^ hX*^ hv+^ h-^ h-0^ h0;1^ h1^ h4^ hp8^ h8;0^ hG:^ h<^ h>^ h>D59^ h@^ hC^ hrEY8^ hF^ hH^ hKC7^ hrK^ hL^ hN^ hP^ h!Q;6^ h6R^ hT^ hXo5^ hY^ h[^ h[C4^ h#]^ h^^ h,aY3^ h7b^ hi #........[.......# ##############... ######.#...# ^ haj##..........# #..####.#...# +#######)## ###...# +.+......#####.#...# #.+................# ^ hj+.+@.....#####.#...#54.5 (14 ^ hjB+#######.## ###...# #..####.#... ^ hjN##..........# ^ hj######.#...# ##############...#^ hkY #................ ^ h5k;#....# ^ h[k-#....^ hk^ hq^ ht^ h#^ h|^ hT^ h....0.0)..........^ h^ h.] _Could not explore, unopened runed door.^ h)J^ h04<^ h;s _Could not explore, unopened runed door.^ h ^ h* ^ hm ^ hS< <^ hB s _Could not explore, unopened runed door.^ h [[?25h[?0c  Search for what [Enter for "."]? ^ hg9 [?25l[?1c^ h^ h\35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Elf:2] a +0 tridentb - [Elf:2] a +0 helmet  c - [Elf:2] 2 poisoned darts  d - [Elf:2] a +0 long sword (4 further duplicates)  e - [Elf:2] a +0 robe (8 further duplicates)  f - [Elf:2] a stone staircase leading down  g - [Elf:2] an escape hatch in the ceiling  h - [Elf:2] a stone staircase leading down  i - [Elf:2] an orb of guile  j - [Elf:2] a +0 dagger of protection  k - [Elf:2] a +0 heavy shortbowl - [Elf:2] a +0 leather armour (8 further duplicates) ^ hW m - [Elf:2] a +1 trident of venomn - [Elf:2] a stone staircase leading up  o - [Elf:2] a +0 dagger of painp - [Elf:2] a +0 longbow (2 further duplicates)  q - [Elf:2] a +0 short sword (5 further duplicates)  r - [Elf:2] a +1 heavy maces - [Elf:2] a +0 shortbow (4 further duplicates)  t - [Elf:2] a +1 short sword of freezingu - [Elf:2] a shaft  v - [Elf:2] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^ hִ   c - [Elf:2] 2 poisoned darts  dlong sword (4 further duplicates)  e - [Elf:2] a +0 robe (8 further duplicates)fstone staircase leading down  gn escape hatch in the ceiling  h  i - [Elf:2] an orb of guile  j - [Elf:2] a +0 dagger of protectionk +0 heavy shortbow  l - [Elf:2] a +0 leather armour (8 further duplicates)m1 trident of venomnstone staircase leading upo0 dagger of pain  p+0 longbow (2 further duplicates)  q - [Elf:2] a +0 short sword (5 further duplicates)  r - [Elf:2] a +1 heavy mace  sbow (4tshort sword of freezingushaft  v - [Elf:2] a stone staircase leading up  wtone staircase leading down  xn escape hatch in the floor15%^ hn  i - [Elf:2] an orb of guiley - [Elf:2] 4 stones (8 further duplicates in 1 pile)  z - [Elf:2] a +2 long sword of holy wrath (1 further duplicate)  A - [Elf:2] a +0 dire flail of protectionB - [Elf:2] a +0 rapier (3 further duplicates)  C - [Elf:2] a +0 scale mail (4 further duplicates)53^ h ^ h' ^ h #........[.......# planckenstein the Warrior##############...# Coglin of Okawaru ******######.#...# Health: 172/172 ========================^ h& ##..........# Magic: 33/33 ========================#..####.#...# AC: 40Str: 16+#######)## ###...# EV: 18Int: 13+.+......#####.#...# SH: 0Dex: 29^ hL %#.+................# XL: 20 Next: 67% Place: Elven Halls:2^ h~ 5+.+@.....#####.#...# Noise: ---------  Time: 38854.5 (0.0)^ h B+#######.## ###...# a) +5 sling (freeze) o) +5 hand cannon of^ h #..####.#...# Fire: a) +5 sling (freeze) {Cipactli} ^ h ##..........# Zot (9853) ######.#...###############...# ^ h #................# #................# #.................^ h q  _There is an open translucent door here. ^ h s_Key pressed, stopping explore. _Could not explore, unopened runed door. ^ h N_Could not explore, unopened runed door. ^ h7 _Could not explore, unopened runed door.  Search for what [Enter for "."]? .^ h ^ h/ ^ hB ^ h . _^ h ^ h ^ h ^ hA F _Unknown command.^ h:'''^ h}^ hPf5.5 (12^ hc^ h( _You open the gate.^ hra #.[. #... ######.#... ##.. #..####.#... +#######)## ###... +.'......#####.#... #.'...... +.@......#####.#... +#######.## ###... #..####.#... ##. ######.#... #... #. #. #^ hsa61^ h+y^ h6}] _There is an open translucent gate here.^ h N #.[ # ######.# ## #..####.# +#######)## ### +.'......#####.# #.'..... +@'......#####.# +#######.## ### #..####.# ## ######.# # # # #^ h ^ h h70 _^ h ^ h{ ^ hD##'......'.....................^ h......#.....#.#...^ h? x849^ h^ h`. _You open the large door.^ h~  ############## .#......... #..####.#... +#######)## ###.... +.'......#####.#..e.. ##.'..................#'.'......#####.#.......@#######.## ###..# #..####.#.# ##........# ######.########### #............e   deep elf zephyrmancer (asleep)..#... ###.. # #....(^ h  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.^ h m.ee^ h/ k===98^ h ^ h  _The deep elf zephyrmancer shouts! _There is a large open door here.^ hx ((( You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!^ hT ((((The deep elf zephyrmancer is almost dead.You shoot a sling bullet.^ h^ hw  The sling bullet misses the deep elf zephyrmancer.^ h'x  A +2 flail of holy wrath comes into view.^ hv,^ h..(...(..e.☼(( 2 dancing weapons (1 wandering)^ hs60.6 (1.17) Rev ^ h:☼^ hd _A +3 heavy scimitar comes into view.^ hM(((((( _A +3 heavy scimitar comes into view.  You shoot a sling bullet.  The sling bullet closely misses the deep elf zephyrmancer.The sling bullet hits the +3 heavy scimitar.^ hD\sThe sling bullet hits the +3 heavy scimitar.  The +3 heavy scimitar is moderately damaged.  You shoot a slug.  The slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!^ h]c(( 2 dancing weapons^ hB^ hn^ h% (...().○(....○((( 3 dancing weapons (1 wandering)Okawaru accepts your kill.^ ht1.76) Rev+ ^ h9 =○^ hNk _A +0 long sword of flaming comes into view.^ hY (((((((○You shoot a slug.^ hM ○The slug barely misses the +2 flail of holy wrath.You shoot a sling bullet.^ h B^ h@ ^ h A.(○....(.○..(..○(^ h g205^ hŧ B○○^ h p _The sling bullet barely misses the +2 flail of holy wrath.^ h v○(((((((^ h ○You shoot a slug. The slug misses the +3 heavy scimitar.You shoot a sling bullet.^ h ,^ h ^ h ^ h ^ h ^ h ~  The sling bullet completely misses the +3 heavy scimitar.^ hB  A deep elf pyromancer comes into view. It is wielding a +0 long sword.^ h+ S(.e(○☼).(..(°....^ h e   deep elf pyromancer(((( 4 dancing weapons (1 polearm)^ h0 a34^ h= Z○☼°^ h e _A +1 vampiric glaive comes into view.^ hi ○☼(°((((((You shoot a slug.^ h ☼°The slug barely misses the +3 heavy scimitar.You shoot a sling bullet.  The sling bullet hits the +3 heavy scimitar.^ hcN  The +3 heavy scimitar is lightly damaged.^ hL( .○☼(°.....( 3.  The +2 flail of holy wrath hits you but does no damage.  The +3 heavy scimitar misses you.^ h1: ***#○☼**°The deep elf pyromancer gestures at you while chanting.The bolt of fire hits the +2 flail of holy wrath.^ h^ hh .(...#°○(@°The +2 flail of holy wrath resists. The bolt of fire hits you! You resist.^ h56---====43) Rev* ^ h1Y°○°^ h\ _The +2 flail of holy wrath misses you.^ hI4 °○(((((((°You shoot a sling bullet.^ hž °°The sling bullet closely misses the +2 flail of holy wrath.You shoot a slug.^ hC  The slug misses the +2 flail of holy wrath.The +2 flail of holy wrath hits you but does no damage.^ hUD^ h P..e(#'°....).(.(32------===-5.8 (1.12^ hP^ h[^ h>_6 _The +3 heavy scimitar hits you!!^ h6°^ hk8-^ h-^ h|^ _You are too injured to fight recklessly!^ h #........[.....########. ######.#. ##.......... #..####.#.... +#######)## ###....e +.'......#####.#..... ##.'...................(#'@'......#####.#.....).('#######.## ###.......(.# #..####.#..# ##........^ h .# .#..###############(( 2 dancing weapons......# #...#... #..###.. #......^ h ^ hM p  The +2 flail of holy wrath attacks as it pursues you!^ h \  The +2 flail of holy wrath hits you but does no damage.^ h .#(.(°(( 3 dancing weapons^ hޯ 24-----601^ h ^ h <°^ h : _The +2 flail of holy wrath hits you!^ hG#.[.#.######.#.. ##... #..####.#.... +#######)## ###....e +.'......#####.#.^ h..... ##.'............#(°@......#####.#.....)..(#######.## ###.......°(# #..####.#.........# ##.........# ######.#........##. 2^ h......# #...#... #..###.. #.^ h^ h4U  The +3 heavy scimitar attacks as it pursues you!^ h  The +3 heavy scimitar completely misses you.The +2 flail of holy wrath attacks as it pursues you!^ he ('(°.((( 3 dancing weaponsThe +2 flail of holy wrath misses you. The +3 heavy scimitar hits you.^ h119----7^ h;0^ h:°^ h _The +2 flail of holy wrath hits you but does no damage. _There is an open translucent gate here.^ h ^ h $ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-^ h4 0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--3% [?] toggle between ability selection and description.^ hi^ h s^ h}#........[....... planckenstein the Warrior##############... Coglin of Okawaru ******######.#... Health: 119/172 ================--------.##.......... Magic: 33/33 ========================..^ h}r#..####.#... AC: 40Str: 16... +#######)## ###... EV: 18Int: 13...e +.'......#####.#... SH: 0Dex: 29..... ##('................ XL: 20 Next: 67% Place: Elven Halls:2^ h~^......#'(@......#####.#... Noise: =--------  Time: 38867.8 (0.0)^ hl~....)..(#######.## ###... a) +5 sling (freeze) o) +5 hand cannon of......°.# #..####.#... Fire: a) +5 sling (freeze) {Cipactli} ^ h~'........# ##.......... Zot (9840) Rev* ........#######.#...^ h~.......################... ((( 3 dancing weapons......# #..................#... #................^ h#.###.. #................The +3 heavy scimitar attacks as it pursues you!  ^ hGThe +3 heavy scimitar completely misses you.The +2 flail of holy wrath attacks as it pursues you!  ^ hlThe +2 flail of holy wrath misses you. The +3 heavy scimitar hits you. _The +2 flail of holy wrath hits you but does no damage. _There is an open translucent gate here.^ h́^ h|  You gain the combat prowess of a mighty hero.^ hI (e'.e   deep elf pyromancer((( 3 dancing weaponsThe +2 flail of holy wrath hits you but does no damage.^ h}#20^ hc1--3238.8 (1^ hܐd39) Hero Rev* ^ h^ h_ _The +3 heavy scimitar closely misses you.^ h]l (You shoot a slug.  The slug closely misses the +3 heavy scimitar.The slug hits the +0 long sword of flaming.^ h=The slug closely misses the +3 heavy scimitar.slug hits the +0 long sword of flaming.  The +0 long sword of flaming is lightly damaged.ing bullet.ing bulleting bullet hits the +0 long sword of flaming.^ h@  The +0 long sword of flaming is moderately damaged.The +2 flail of holy wrath hits you!  The deep elf pyromancer mumbles some strange words.^ h%MP ○(§((( 3 dancing weapons  The deep elf pyromancer blinks!  The +2 flail of holy wrath hits you but does no damage.^ hM>13-^ hMc==98^ hV:○^ h^Zb _The +3 heavy scimitar completely misses you.^ h( ○You shoot a slug. The slug hits the +3 heavy scimitar.^ h( _The +3 heavy scimitar completely misses you.You shoot a slug. The slug hits the +3 heavy scimitar.+3 heavy scimitar is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the +3 heavy scimitar.The sling bullet hits the +0 long sword of flaming!^ h:^ h>  The +0 long sword of flaming is heavily damaged.The +2 flail of holy wrath closely misses you.^ h3H☼°((( 4 dancing weapons (1 polearm)^ hjI93/172 ----707^ hTQP☼°^ hX6 _The +3 heavy scimitar hits you!!^ h5 ☼You shoot a sling bullet.  The sling bullet hits the +3 heavy scimitar!^ h=.  The +3 heavy scimitar is almost destroyed.You shoot a slug. The slug hits the +3 heavy scimitar!  The +3 heavy scimitar falls from the air.^ h$5☼°)(( 3^ h_  Okawaru accepts your kill.^ hO ○.'(.The +2 flail of holy wrath hits you but does no damage.  The +1 vampiric glaive hits you but does no damage.  The +2 flail of holy wrath hits you but does no damage.^ h4=--2=-81^ hd;6^ h<○^ hi _The +0 long sword of flaming completely misses you.^ h. <#.[.##...#######.#...#. ##..#.. #..####.#...#^ h ... +#######)## ###...#...e +.'......#####.#...#..... ##(○......#......#'('@.....#####.#...#....)..(#######.## ###...#........# #..####.#...#........# ##.#^ h ........# ######.#...#.......#...#......# #.#^ h ..#... #.#.###.. #.^ h ^ hA Z  The +2 flail of holy wrath attacks as it pursues you!^ h* ^ h ○((('(((^ h ]6=--2^ h ;5^ he <○^ h( M _The +2 flail of holy wrath hits you but does no damage.^ h?Q^ hR Ability - do what?CostFailure  Invocations - ^ hS X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  ^ hT#c - Duel7 MP, Piety--^ hTo3% [?] toggle between ability selection and description.^ hSH ^ hR ^ h_ #........[.......# planckenstein the Warrior##############...# Coglin of Okawaru ******^ h` ######.#...# Health: 96/172 =============-----------.##..........# Magic: 32/33 =======================-..#..####.#...# AC: 43Str: 16... +#######)## ###...# EV: 23^ h,` =Int: 13...e +.'......#####.#...# SH: 0^ hP` -Dex: 29^ hu` E..... ##○(................# XL: 20 Next: 68% Place: Elven Halls:2^ h` c......#'((@.....#####.#...# Noise: =--------  Time: 38872.8 (0.0)^ h` ....)..'#######.## ###...# a) +5 sling (freeze) o) +5 hand cannon of^ ha ........# #..####.#...# Fire: a) +5 sling (freeze) {Cipactli} ........# ##..........# Zot (9835) Hero Rev* ^ ha ........#######.#...#.......################...# ((( 3 dancing weapons (1 polearm)......# #................#..#... #................#.###.. #.................The +2 flail of holy wrath hits you but does no damage.  The +1 vampiric glaive hits you but does no damage.  The +2 flail of holy wrath hits you but does no damage. ^ hl _The +0 long sword of flaming completely misses you.The +2 flail of holy wrath attacks as it pursues you! _The +2 flail of holy wrath hits you but does no damage.^ hx ○You can now deal lightning-fast blows.The +2 flail of holy wrath misses you. The +0 long sword of flaming hits you!  Your corrosive artefact corrodes you! The +0 long sword of flaming burns you.  los82--27----41 =3.8 (1+3 sling (freeze) o) +3 hand cannon of4^ hny mFinesse Corr (-2) Rev* ^ h ^ h I _The +1 vampiric glaive hits you but does no damage.^ hp^ h trEvoke which item? Wands ^ hNt e - a wand of digging (6)u - a wand of polymorph (14)  v - a wand of roots (15)  x - a wand of acid (13)  B - a wand of mindburst (36)  ^ httqI - a wand of flame (41) Miscellaneous  l - a +0 lightning rod (4/4) ^ ht R - a +1 Gell's gravitambourine (2/2) [!] read|quaff|evoke^ ht][?] describe selected^ h, ^ h8 #........[.......# planckenstein the Warrior##############...# Coglin of Okawaru ******######.#...# Health: 82/172 ===========-------------.##..........# Magic: 27/33 ===================-----..#..####.#...# AC: 41  Str: 16... +#######)## ###...# EV: 23Int: 13...e +.'......#####.#...# SH: 0Dex: 29..... ##○(................# XL: 20 Next: 68% Place: Elven Halls:2......#'((@....[39;49^ h>9 $m.#####.#...# Noise: ==-------  Time: 38873.8 (0.0)....)..'#######.## ###...# a) +3 sling (freeze) o) +3 hand cannon of........# #..####.#...# Fire: a) +5 sling (freeze) {Cipactli} ........# ##..........# Zot (9834) Hero Finesse Corr (-2) Rev* ........#######.#...#.......################...# ((( 3 dancing weapons (1 polearm)......# #................#..#... #................#.###.. #.................^ h9 The +2 flail of holy wrath misses you. The +0 long sword of flaming hits you!  Your corrosive artefact corrodes you! The +0 long sword of flaming burns you.  The +1 vampiric glaive hits you but does no damage.  The +2 flail of holy wrath hits you but does no damage.  The +0 long sword of flaming closely misses you. ^ h9 J_The +1 vampiric glaive hits you but does no damage.^ hX  #........[.......# planckenstein the Warrior ##############...# Coglin of Okawaru ****** ######.#...# Health: 82/172 ===========------------- . ##..........# Magic: 27/33 ===================----- .. #..####.#...# AC: 41  Str: 16 ^ hY ... +#######)## ###...# EV: 23Int: 13 ...e +**......#####.#...# SH: 0Dex: 29 ..... ##*(................# XL: 20 Next: 68% Place: Elven Halls:2 ^ h\Y N......#*((@.....#####.#...# Noise: ==-------  Time: 38873.8 (0.0) ^ hY ...*****#######.## ###...# a) +3 sling (freeze) o) +3 hand cannon of ...***..# #..####.#...# Fire: a) +5 sling (freeze) {Cipactli}  ^ hY ...*....# ##..........# Zot (9834) Hero Finesse Corr (-2) Rev*  ........# ######.#...# ^ h"Z 0.......################...# ((( 3 dancing weapons (1 polearm) ......# #................# ..#... #................# .###.. #.................^ hZ The +1 vampiric glaive hits you but does no damage.  The +2 flail of holy wrath hits you but does no damage.  The +0 long sword of flaming closely misses you. _The +1 vampiric glaive hits you but does no damage.  ^ hZ Aiming: Gell's GravitasPress: ? - help, Dir - move target^ h'((**^ h[* *((**^ h`#........[.......# planckenstein the Warrior##############...# Coglin of Okawaru ******######.#...# Health: 82/172 ===========-------------.##..........# Magic: 27/33 ===================-----..#..####.#...# AC: 41  Str: 16^ h>... +#######)## ###...# EV: 23Int: 13...e +**......#####.#...# SH: 0Dex: 29..... ##○*................# XL: 20 Next: 68% Place: Elven Halls:2......#'(*@.....#####.#...# Noise: ==-------  Time: 38873.8 (0.0)^ h=x...*)..'#######.## ###...# a) +3 sling (freeze) o) +3 hand cannon of...*....# #..####.#...# Fire: a) +5 sling (freeze) {Cipactli} ^ hyB...*....# ##..........# Zot (9834) Hero Finesse Corr (-2) Rev* ........#######.#...#^ h.......################...# ((( 3 dancing weapons (1 polearm)......# #................#^ h..#... #................#.###.. #.................The +1 vampiric glaive hits you but does no damage.  ^ h>The +2 flail of holy wrath hits you but does no damage.  ^ hThe +0 long sword of flaming closely misses you. _The +1 vampiric glaive hits you but does no damage.  Aiming: Gell's GravitasPress: ? - help, Dir - move target^ hM.'*(*(.*.*.^ h○*()*.*.*^ hlPress: ? - help, Dir - move target  You rattle the tambourine. Waves of gravity draw inward.  The +1 vampiric glaive is pinned by gravity.  The +2 flail of holy wrath is pinned by gravity.  The +0 long sword of flaming is pinned by gravity.  The +0 long sword of flaming falls from the air.^ hYy-°'')'((')(( 2 dancing weapons (1 polearm, bound)^ h394.8 (13Rev+ ^ hK9°^ h֗P _Okawaru accepts your kill.^ h |#.[.#.#...#.######.#...#.. ##..#... #..####.#...#.... +#######)## ###...#....e +.'......#####.#...#...... ##°'......#.......#')'.@....#####.#...#.^ h ....)(('#######.## ###...#......)..# #..####.#...#.........# ##.#..# ######.#...#..#...#.......# #.#...#... #.#.###.. #.^ h_ @.^ h3 48=--52^ h ^ h2 ^ hhc#.[.#.#...#.######.#...#.. ##....#... #..####.#...#.... +#######)## ###...#....e +.'......#####.#...#.^ hcia..... ##.'......#.......#')'..@...#####.#...#.....)(('#######.## ###...#......)..# #..####.#...#..# ##.#..# ######.#...#..^ hiH#...#.......# #.^ hiv#...#... #.#.###.. #.^ hi^ h0v^ hv6=--61^ h^ hـ^ hZ #.[.#..##...#..#######.#...#..#. ##....#..#.. #..####.#...#..#... +#######)## ###...#..#...e +.'......#####.#...#..#..... ##.'......#..#......#')'...@..#####.#...#..#....)(('#######.## ###...#..#.....)..# #..####.#...#..'.# ##...#..#.^ h # ######.#...#..#.#...#.   +1 vampiric glaive (......# #.#...#... #.#.###.. #.^ h ^ h, T7=7^ h[ ;0^ h ^ hm ^ h B#.[.#..#.#...#..#.######.#...#..#.. ##...#..#... ^ hs ]#..####.#...#..#<... +#######)## ###...#..#....e +.'......#####.#...#..#.^ h ..... ##.'......#..#.^ h߭ ......#')'....@.#####.#...#..#.^ h ....)(('#######.## ###...#..#......)..# #..####.#...#..'..^ h= {# ##....#..#..^ ha # ######.#...#..#.#^ h i...#.... ......# #.^ h 3#.... ^ hή ..#... #.##### .###.. #.^ h D ^ h ^ h h8829^ h˹ 7Rev ^ h- ^ ho ^ hw#..#..#.#........[.......#..#.##############...#..#. ######.#...#..#.. ##..........#..#..^ h.. #..####.#...#..#<... +#######)## ###...#..#....e +.'......#####.#...#..#.^ h..... ##.'.....@..........#..#.......#')'......#####.#...#..#.^ h?....)(('#######.## ###...#..#......)..# #..####.#...#..'..^ hi# ##..........#..#... ######.#...#..###.^ h###############...#.......# #.#.......#... #.^ h#######^ h^ h^ hŶ90=98^ h^ h^ h.#.#..#.^ h#.[.#..#.#...#..#.######.#...#..#. . ##..#..#. .. ^ hKA#..####.#...#..#<. ... +#######)## ###...#..#. ^ hu...e +.'......#####.#...#..#. ..... ##.'......^ h#..#. ^ h......#')'......#####.#...#..#. ....)(('#######.## ###...#..#. ^ h.....)..# #..####.#...#..'. .# ##..#..#. .^ h:U# ######.#...#..# .#...#. ^ h......# #.#. ..#... #.#^ h^ h ((   +1 vampiric glaive (polearm)^ h!O19=^ hI![807^ h)^ h -^ h# c#.#..#.#.[.#..#.#...#..#.######.#...#..#. ##.#..#. . #..####.#...#..#<. +#######)## ###...#..#.e +.'......#####.#...#..#. ##.'......#..#.#')(......#####.#...#..#.^ h )(('#######.## ###...#..#.)..# #..####.#...#..'.# ##.#..#.# ######.#...#..##### #...#. # #.#.  .#... #.# ^ h ^ h'((   +1 vampiric glaive (polearm)^ h#2^ hZ16^ hP ^ h^ hM #................#..#.... planckenstein the Warrior#........[.......#..#.... Coglin of Okawaru ******##############...#..#.... Health: 92/172 ============------------######.#...#..#.... Magic: 29/33 =====================---##..........#..#.... AC: 41  Str: 16 .#..####.#...#..#<... EV: 23Int: 13 .. +#######)## ###...#..#.... SH: 0Dex: 29 ..e +.'......#####.#...#..#.... XL: 20 Next: 69% Place: Elven Halls:2 .... ##.'....***@........#..#.... Noise: ---------  Time:^ hN [39;49m 38881.8 (0.0) .....#')'(***..#####.#...#..#.... a) +3 sling (freeze) o) +3 hand cannon of ...)(('#######.## ###...#..#.... Fire: a) +5 sling (freeze) {Cipactli} ....)..# #..####.#...#..'.... Zot (9826) Hero Finesse Corr (-2) Rev .......# ##..........#..#.... .......#######.#...#..##### (   +1 vampiric glaive (polearm) ......################...#....... .....# #................#....... .#... #................########The +0 long sword of flaming is pinned by gravity.  The +0 long sword of flaming falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (lightly damaged, 69% to hit)^ hRe #................#..#.... planckenstein the Warrior#........[.......#..#.... Coglin of Okawaru ******##############...#..#.... Health: 92/172 ============------------######.#...#..#.... Magic: 29/33 =====================---##..........#..#.... AC: 41  Str: 16 .#..####.#...#..#<... EV: 23Int: 13 ^ hJf .. +#######)## ###...#..#.... SH: 0Dex: 29 ..e +.'......#####.#...#..#.... XL: 20 Next: 69% Place: Elven Halls:2 .... ##.'....(((@........#..#.... Noise: ---------  Time: 38881.8 (0.0) .....#')'((((..#####.#...#..#.... a) +3 sling (freeze) o) +3 hand cannon of ...)(('#######.## ###...#..#.... Fire: a) +5 sling (freeze) {Cipactli} ....)..# #..####.#...#..'.... Zot (9826) Hero Finesse Cor^ hf r (-2) Rev .......# ##..........#..#.... .......#######.#...#..##### (   +1 vampiric glaive (polearm) ......################...#....... .....# #................#....... .#... #................########^ hg DThe +0 long sword of flaming falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (lightly damaged, 69% to hit)  You shoot a slug.^ h Press: ? - help, Shift-Dir - straight line  Aim: a +1 vampiric glaive (lightly damaged, 69% to hit)  You shoot a slug.  The slug completely misses the +1 vampiric glaive.You shoot a sling bullet.  The sling bullet hits the +1 vampiric glaive but does no damage.^ hv ,^ h ((.....@☼....( 2 dancing weapons (1 polearm)^ ho S3===2.3 (0.5^ hۉ <☼^ h? @ _The +1 vampiric glaive is lightly damaged.^ hf #................#..#.... planckenstein the Warrior#........[.......#..#.... Coglin of Okawaru ******##############...#..#.... Health: 93/172 ============------------^ hf ######.#...#..#.... Magic: 29/33 =====================---##..........#..#.... AC: 41  Str: 16 .#..####.#...#..#<... EV: 23Int: 13 ^ hf N.. +#######)## ###...#..#.... SH: 0Dex: 29 ^ hg ..e +.'......#####.#...#..#.... XL: 20 Next: 69% Place: Elven Halls:2 ^ hKg .... ##.'((*****@☼.......#..#.... Noise: ===------  Time: 38882.3 (0.0) .....#')'......#####.#...#..#.... a) +3 sling (freeze) o) +3 hand cannon of ^ h~g )...)(('#######.## ###...#..#.... Fire: a) +5 sling (freeze) {Cipactli} ^ hg H....)..# #..####.#...#..'.... Zot (9826) Hero Finesse Corr (-2) Rev .......# ##..........#..#.... ^ hh .......#######.#...#..##### (( 2 dancing weapons (1 polearm) ......################...#....... .....# #................#....... .#... #................########You shoot a sling bullet.  The sling bullet hits the +1 vampiric glaive but does no damage. ^ h8h h_The +1 vampiric glaive is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}^ h_h Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (lightly damaged, 69% to hit)^ hv] #................#..#.... planckenstein the Warrior#........[.......#..#.... Coglin of Okawaru ******##############...#..#.... Health: 93/172 ============------------######.#...#..#.... Magic: 29/33 =====================---##..........#..#.... AC: 41  Str: 16 .#..####.#...#..#<... EV: 23^ h] Int: 13 .. +#######)## ###...#..#.... SH: 0Dex: 29 ..e +.'......#####.#...#..#.... XL: 20 Next: 69% Place: Elven Halls:2 .... ##.'(((((((@☼.......#..#.... Noise: ===------  Time: 38882.3 (0.0) ^ hJ^ .....#')'......#####.#...#..#.... a) +3 sling (freeze) o) +3 hand cannon of ...)(('#######.## ###...#..#.... Fire: a) +5 sling (freeze) {Cipactli} ....)..# #..####.#...#..'.... Zot (9826) Hero Finesse Corr (-2) Rev .......# ##..........#..#.... ^ h^ .......#######.#...#..##### (( 2 dancing weapons (1 polearm) ......################...#....... .....# #................#....... .#... #................######## _The +1 vampiric glaive is lightly damaged.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (lightly damaged, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the +1 vampiric glaive.^ h ☼  Aim: a +1 vampiric glaive (lightly damaged, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the +1 vampiric glaive.The sling bullet misses the +2 flail of holy wrath.ug. The slug hits the +1 vampiric glaive!!  The slug burns the +1 vampiric glaive.^ hk ^ ht (.(....☼@○^ hu f9 (0.65^ h} \☼@○^ h< k _The +1 vampiric glaive is almost destroyed.^ h[(#.#..#....##.[.#..#....##...#..#....#######.#...#..#....###.#..#....# #..####.#...#..#<...# .^ h( +#######)## ###...#..#....# .e +.'.(....#####.#...#..#....# ##.'.(....☼.@.#..#....##')'......#####.#...#..#....#^ hI))(('#######.## ###...#..#....#)..# #..####.#...#..'....## ##.#..#....## ######.#...#..##...#.^ h)# #.#.( #... #.#^ h+^ h$,^ h,^ h8.(..(..○^ h8m5=---3.9 (1.0^ h9;4^ hmC^ h G^ hB )#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 95/172 =============-----------######.#...#..#....# Magic: 29/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 ^ hC w.e +.'..(...#####.#...#..#....# XL: 20 Next: 69% Place: Elven Halls:2 ... ##.'...(****@.......#..#....# Noise: ---------  Time: 38883.9 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ^ h`C M..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9824) Hero Finesse Corr (-2) Rev ......# ##..........#..#....# ^ hC ......#######.#...#..###### (( 2 dancing weapons (1 polearm) .....################...#........ ....# #................#.......( #... #................#########You shoot a slug. The slug hits the +1 vampiric glaive!!  The slug burns the +1 vampiric glaive. _The +1 vampiric glaive is almost destroyed.^ hD Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (almost destroyed, 69% to hit)^ hc O#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 95/172 =============-----------######.#...#..#....# Magic: 29/33 =====================---##..........#..#....# AC: 41  Str: 16^ h!~#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'..(...#####.#...#..#....# XL: 20 Next: 69% Place: Elven Halls:2 ^ hp!... ##.'...(((((@.......#..#....# Noise: ---------  Time: 38883.9 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ^ h!...)..# #..####.#...#..'....# Zot (9824) Hero Finesse Corr (-2) Rev ......# ##..........#..#....# ......#######.#...#..###### (( 2 dancing weapons (1 polearm) .....################...#........ ....# #................#.......( #... #................######### ^ h+"_The +1 vampiric glaive is almost destroyed.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line^ hV"Aim: a +1 vampiric glaive (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the +1 vampiric glaive.^ hɭMAim: a +1 vampiric glaive (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the +1 vampiric glaive.  The +1 vampiric glaive is almost destroyed.ug.ug hits the +1 vampiric glaive but does no damage.^ hk1,^ hYA.(.(.○○^ h7===4.4 (0.5^ h ?○○^ h k _The +1 vampiric glaive is almost destroyed.^ hq#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 95/172 =============-----------######.#...#..#....# Magic: 29/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'...(..#####.#...#..#....# XL: 20 Next: 69% Place: Elven Halls:2 ... ##.'....(***@.......#..#....# Noise: ===------  Time:^ hcr[m 38884.4 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9824) Hero Finesse Corr (-2) Rev ......# ##..........#..#....# ......#######.#...#..###### (( 2 dancing weapons (1 polearm) .....################...#........ ....# #................#.......( #... #................#########You shoot a slug.  The slug hits the +1 vampiric glaive but does no damage. _The +1 vampiric glaive is almost destroyed.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (almost destroyed, 69% to hit)^ h&O#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 95/172 =============-----------######.#...#..#....# Magic: 29/33 =====================---##..........#..#....# AC: 41  Str: 16^ h&a#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'...(..#####.#...#..#....# XL: 20 Next: 69% Place: Elven Halls:2 ... ##.'.(((((((@.......#..#....# Noise: ===------  Time: 38884.4 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ^ h&..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9824) Hero Finesse Corr (-2) Rev ^ h+'......# ##..........#..#....# ......#######.#...#..###### (( 2 dancing weapons (1 polearm) ^ hJ'.....################...#........ ....# #................#.......( ^ hd'#... #................#########The slug hits the +1 vampiric glaive but does no damage. ^ h}'_The +1 vampiric glaive is almost destroyed.Fire: a) +5 sling (freeze) {Cipactli}^ h'1Press: ? - help, Shift-Dir - straight line^ h'Aim: a +1 vampiric glaive (almost destroyed, 69% to hit)  You shoot a slug.^ hز  Press: ? - help, Shift-Dir - straight line  Aim: a +1 vampiric glaive (almost destroyed, 69% to hit)  You shoot a slug.  The slug barely misses the +1 vampiric glaive.ing bullet.  The sling bullet hits the +1 vampiric glaive.^ h6^ h?.(...(.○○@○^ h@A630^ hAI9 (0.53^ h:I{○○@○^ hrLk _The +1 vampiric glaive is almost destroyed.^ hN #................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 96/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'....(.#####.#...#..#....# XL: 20 Next: 69% Place: Elven Halls:2 ... ##.'....(***@○......#..#....# Noise: ===------  [33^ hN mTime: 38884.9 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9823) Hero Finesse Corr (-2) Rev ......# ##..........#..#....# ......#######.#...#..###### (( 2 dancing weapons (1 polearm) .....################...#........ ....# #................#.......( #... #................#########You shoot a sling bullet.  The sling bullet hits the +1 vampiric glaive. _The +1 vampiric glaive is almost destroyed.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (almost destroyed, 69% to hit)^ h< O#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 96/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16^ h ~#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'....(.#####.#...#..#....# XL: 20 Next: 69% Place: Elven Halls:2 ^ h ... ##.'....(.○○@○......#..#....# Noise: ===------  Time: 38884.9 (0.0) ^ h ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ^ hl ...)..# #..####.#...#..'....# Zot (9823) Hero Finesse Corr (-2) Rev ......# ##..........#..#....# ......#######.#...#..###### (( 2 dancing weapons (1 polearm) .....################...#........ ....# #................#.......( #... #................#########^ h Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +1 vampiric glaive (almost destroyed, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the +1 vampiric glaive!  The +1 vampiric glaive falls from the air.^ h7)(((@○(   +2 flail of holy wrath^ h_ ((((Okawaru accepts your kill.^ h,^ h.(e..).°°@○e   deep elf pyromancer (wandering)(   +2 flail of holy wrath^ hQ#7705.4 (0.5Rev+ ^ h+[°@○^ h/' _You shoot a slug.^ hOB#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 97/172 =============-----------^ hB.######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 ^ hIC.e +.'.....(#####.#...#..#....# XL: 20 Next: 70% Place: Elven Halls:2 ... ##.'.e..).**@○......#..#....# Noise: ===------  Time: 38885.4 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ^ hMDT...)..# #..####.#...#..'....# Zot (9823) Hero Finesse Corr (-2) Rev+ ......# ##..........#..#....# ......#######.#...#..###### e   deep elf pyromancer (wandering) .....################...#........ (   +2 flail of holy wrath ....# #................#.......( #... #................#########The +1 vampiric glaive falls from the air.Okawaru accepts your kill. _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line^ hDAim: a +2 flail of holy wrath (heavily damaged, 67% to hit)^ h#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 97/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'...(((#####.#...#..#....# XL: 20 Next: 70% Place: Elven Halls:2 ... ##.'.e..).((@○......#..#....# Noise: ===------[^ hH33m  Time: 38885.4 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9823) Hero Finesse Corr (-2) Rev+ ......# ##..........#..#....# ......#######.#...#..###### e   deep elf pyromancer (wandering) .....################...#........ (   +2 flail of holy wrath ....# #................#.......( #... #................#########Okawaru accepts your kill. _You shoot a slug.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 flail of holy wrath (heavily damaged, 67% to hit)  You shoot a slug.^ he  Press: ? - help, Shift-Dir - straight lineAim: a +2 flail of holy wrath (heavily damaged, 67% to hit)  You shoot a slug.  The slug barely misses the +2 flail of holy wrath.  ing bullet.  The sling bullet hits the +2 flail of holy wrath.^ h...(e..).°°^ h9/f9 (0.52^ h:[°@○^ h6>n _The +2 flail of holy wrath is heavily damaged.^ hҕ #................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 97/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'.....(#####.#...#..#....# XL: 20 Next: 70% Place: Elven Halls:2 ... ##.'.e..).**@○......#..#....# Noise: ===------^ h   Time: 38885.9 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9822) Hero Finesse Corr (-2) Rev+ ......# ##..........#..#....# ......#######.#...#..###### e   deep elf pyromancer .....################...#........ (   +2 flail of holy wrath ....# #................#.......( #... #................#########You shoot a sling bullet.  The sling bullet hits the +2 flail of holy wrath. _The +2 flail of holy wrath is heavily damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 flail of holy wrath (heavily damaged, 67% to hit)^ hL#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 97/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0^ h+MDex: 29 .e +.'.....(#####.#...#..#....# XL: 20 Next: 70% Place: Elven Halls:2 ... ##.'.e..).((@○......#..#....# Noise: ===------  Time: 38885.9 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ^ hrN..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9822) Hero Finesse Corr (-2) Rev+ ......# ##..........#..#....# ......#######.#...#..###### e   deep elf pyromancer .....################...#........ (   +2 flail of holy wrath ....# #................#.......( #... #................######### _The +2 flail of holy wrath is heavily damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 flail of holy wrath (heavily damaged, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the +2 flail of holy wrath but does no damage.^ h  You shoot a sling bullet.  The sling bullet hits the +2 flail of holy wrath but does no damage.  The +2 flail of holy wrath is heavily damaged.You shoot a slug.  The slug hits the +2 flail of holy wrath!!  The +2 flail of holy wrath falls from the air.)○^ h+^ h&.e.).°°@°^ hi.86.5 (0.61^ h7f°°@°^ h;P _Okawaru accepts your kill.^ h|*#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******^ h##############...#..#....# Health: 98/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'.....)#####.#...#..#....# XL: 20 Next: 70% Place: Elven Halls:2 ... ##.'..e*****@°......#..#....# Noise: ===------  Time: 38886.5 (0.0) ^ h....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ^ h...)..# #..####.#...#..'....# Zot (9821) Hero Finesse Corr (-2) Rev+ ......# ##..........#..#....# ......#######.#...#..###### e   deep elf pyromancer .....################...#........ ....# #................#.......( #... #................#########The +2 flail of holy wrath falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line^ hzAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (76%to hit)^ h٢#................#..#....# planckenstein the Warrior#........[.......#..#....# Coglin of Okawaru ******##############...#..#....# Health: 98/172 =============-----------######.#...#..#....# Magic: 30/33 =====================---##..........#..#....# AC: 41  Str: 16#..####.#...#..#<...# EV: 23Int: 13 . +#######)## ###...#..#....# SH: 0Dex: 29 .e +.'.....)#####.#...#..#....# XL: 20 Next: 70% Place: Elven Halls:2 ... ##.'..e.).°°@°......#..#....# Noise: ===[3^ h4m------  Time: 38886.5 (0.0) ....#')'......#####.#...#..#....# a) +3 sling (freeze) o) +3 hand cannon of ..)(('#######.## ###...#..#....# Fire: a) +5 sling (freeze) {Cipactli} ...)..# #..####.#...#..'....# Zot (9821) Hero Finesse Corr (-2) Rev+ ......# ##..........#..#....# ......#######.#...#..###### e   deep elf pyromancer .....################...#........ ....# #................#.......( #... #................#########Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (76%to hit)  You shoot a slug.  The slug hits the deep elf pyromancer!!!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!^ h)(((((^ h/. ((Okawaru accepts your kill.^ h.).).°.@°^ h|917.1 (0.6Rev* ^ h9°^ h/ _You shoot a sling bullet.^ h_#.#..#....#.#.[.#..#....#.#...#..#....#.######.#...#..#....#.##.#..#....#.#..####.#...#..#<...#. ^ h$` +#######)## ###...#..#....#. e +.'.....)#####.#...#..#....#. ##.'..).).°..@......#..#....#.^ h`#')'......#####.#...#..#....#. .)(('#######.## ###...#..#....#)^ h`)..# #..####.#...#..'....#.# ##.#..#....#.# ######.#...#..######.#...#.# #.#.(. ... #.#^ ha'^ hEu8...^ h.x100/172---8.1 (1.00Rev+ ^ h_~^ h^ h nV#.#..#....#.#.[.#..#....#.#...#..#....#.######.#...#..#....#.##.#..#....#.#..####.#...#..#<...#.+#######)## ###...#..#....#.  +.'.....)#####.#...#..#....#. . ##.'..).)....°#..#....#.#')'......#####.#...#..#....#. ^ hlo)(('#######.## ###...#..#....#). .)..# #..####.#...#..'....#.# ##.#..#....#.# ######.#...#..######.#...#.# #.#.(. #.#'#^ hz4.^ h{1=1=43 ---9^ h{+5 sling (freeze) o) +5 hand cannon of19Rev+ ^ h^ h [ _You are no longer corroded.^ h ^ h! ^ hB ^ hV ^ h3 3=847^ h ^ h ^ h# v56Rev ^ h~ ^ h2 ^ h g7=5^ h ^ h ^ h 8=2=4^ h ^ hO ^ h g9=3^ hZ ^ hb w102^ h ^ h k21^ h ^ h0 3 _You start resting.^ hN ,97.1 (8^ h 3==8.1 (90^ hM ^ hb % _Magic restored.^ h,b4^ hd^ hg^ h4o4096=8^ ho^ h{^ hg 900.1 (2 _You start resting.^ hsi7=0181.1 (3^ hA7) ^ hō^ h` _You feel like a meek peon again.^ h3 4^ h} ^ h ^ h 8=695^ h ^ h l214^ h ^ h ^ hT c2=3^ h ^ h ^ h ^ h u123=2^ h ^ h  w41^ h ^ h ^ h a60^ h ^ h y7799^ he ^ h ^ h7 a88^ hD ^ hW ^ h ^ h, k30=7^ h ^ h 1=6^ h ^ h# ^ h# a25^ h.& ^ h* ^ h5+ a34^ h7. ^ h;2 ^ h2 a53^ h4 ^ h7 w62^ h9 ^ h< ^ h= q7=1^ hB? ^ hQB V9=^ hB 10^ hD ^ h4L y4089^ h>N ^ htQ ^ hQ a18^ hS ^ h V w27^ hV ^ hY 4=6^ hp[ ^ hF^ 95^ h^ N=5^ h[` ^ hb w64^ hd ^ hxf ^ hf a83^ hg ^ hzj w92^ hl ^ hpo ^ ho b501^ hq ^ hv ^ hjv q1=0^ hy ^ h} 93^ hB~ O=79^ h ^ h ^ h a48^ hG ^ h͇ w57^ hj ^ hQ w66^ h ^ h2 ^ h q8=5^ h5 ^ hK 9=4^ h0 ^ h x603^ h ^ h w22^ h ^ h ^ h a31^ h ^ hO ^ h a40^ h ^ h& 5=69^ h/ ^ hM ^ h j 398.0) _You start resting.^ h 7=40.1 (398) ^ h ^ h X _Your graspers slow down.^ hL4^ hQN^ hR^ hSa87^ h[96^ hx\^ h_^ h`b715^ hf^ hq_ _You start resting.^ h z13.0)^ hz2=4.1 (44^ h^ h" _HP restored.^ hՖ  #.#..#....# #.[.#..#....# #...#..#....# ######.#...#..#....# ##.#..#....# #..####.#...#..#<...# +#######)## ###...#..#....# e +.'.....)#####.#...#..#....# .. ##.'..).).#..#....#.#')'......#####.#...#..#....# .)(('#######.## ###...#..#....#).)..# #..####.#...#..'....#.# ##.#..#....#.# ######.#...#..######.#...#.# #.#.(. #.#'^ hϥ ^ h f5.1 (13^ h߮ ^ hA ^ h# #.#..#....# #.[.#..#....# #...#..#....# ######.#...#..#....# ##.#..#....# #..####.#...#..#<...# . +#######)## ###...#..#....# .e +.'.....)#####.#...#..#....#. ##.'..).)^ h#'.#..#....#.#')'......#####.#...#..#....# ..)(('#######.## ###...#..#....#.)..# #..####.#...#..'....#.# ##.#..#....#.# ######.#...#..######.#...#.# #.#.( ^ h$a#... #.#^ h1^ hz2a62^ hY<^ h3C^ hj #.#..#.... #.[.#..#.... #...#..#.... ######.#...#..#.... ##.#..#.... . #..####.#...#..#<... .. +#######)## ###...#..#.... .^ h/g.e +.'.....)#####.#...#..#..... ##.'..).).#..#.....#')'......#####.#...#..#.....)(('#######.## ###...#..#.....)..# #..####.#...#..'.....# ##.#..#.....# ######.#...#...#...#.# #^ h].#. .#... #.^ h^ h9a71^ h^ h^ hN-  #.#..# #.[.#..# #...#..# ######.#...#..# . ##.#..# .. #..####.#...#..#<. +#######)## ###...#..#.e +.'.....)#####.#...#..#^ hq. 3. ##.'..).).#..#.#')'......#####.#...#..#.)(('#######.## ###...#..#.)..# #..####.#...#..'.# ##.#..#.# ######.#...#...#...#.# #.# ..#... #.^ hD: ^ h: }=80^ hRD ^ h/L ^ h54 #.#..# #.[.#..# #...#..#^ h4 ######.#...#..#  . ##..#..#  .. #..####.#...#..#< ^ h54 ... +#######)## ###...#..#  ...e +.'.....)#####.#...#..#  ..... ##.'..).).#..# ^ h5% ......#')'......#####.#...#..#  ....)(('#######.## ###...#..#  .....)..# #..####.#...#..'  .# ##..#..#  .# ######.#...#..  ^ h6.#...#  ......# #.#  ..#... #.^ hA^ h/b959^ h ^ h|^ h" #.#..# #.[.#..# #...#..# ######.#...#..# . ##...#..# ..^ h`#~ #..####.#...#..#< ... +#######)## ###...#..# ...e +.'.....)#####.#...#..# ..... ##.'..)..#..#^ h#$ ......#')'......#####.#...#..# ....)(('#######.## ###...#..#^ h#p .....)..# #..####.#...#..' .# ##...#..# ^ h7$.# ######.#...#.. .#...# ......# #.#^ h$q ..#... #.^ h/^ h0b508^ h8^ hDAx _You see here a +1 vampiric glaive.^ herg #.#..# #.[.#..# #...#..# ######.#...#..# . ##....#..# .. #..####.#...#..#^ hbsG ... +#######)## ###...#..# ...e +.'.....)#####.#...#..# ..... ##.'..)@).#..# ......#')'......#####.#...#..# ....)(.'#######.## ###...#..# .....)..# #..####.#...#..' .# ##....#..# .# ######.#...#.. ^ hs.#...# ......# #.# ..#... #.^ h~^ h h17 _^ hN^ h^ h* #.#.. #.[.#.. #...#.. ######.#...#.. . ##....#.. .. #..####.#...#.. ... +#######)## ###...#.. ...e +.'.....)#####.#...#.. ..... ##.'..@.)^ h.#.. ......#')'......#####.#...#.. ....)..'#######.## ###...#.. .....)..# #..####.#...#.. .# ##....#.. .# ######.#...#.. .#...# ......# #.# ..#... #.^ hY^ ha26^ h^ h  Things that are here: _a +0 long sword; a +0 robe; an elf corpse^ h}p #.# #.[.# #...# ######.#...# . ##...# ..^ h}J #..####.#...# ... +#######)## ###...# ...e +.'.....)#####.#...# ..... ##.'.@).).# ......#')'......#####.#...# ....)..'#######.## ###...# .....)..# #..####.#...# ........# ##...# .# ######.#...# .^ h~#...# ......# #.# ..#... #.^ h`^ hXh35 _^ h[^ h^ h  #.# #.[.# #...# ######.#...# . ##.# .. #..####.#...#^ h  ... +#######)## ###...# ...e +.'.....)#####.#...# ..... ##.'@.).).# ......#')'......#####.#...#^ h& 8 ....)..'#######.## ###...# .....)..# #..####.#...# ........# ##.# ........# ######.#...# .......#...# ......# #.# ..#... #.^ h ^ h a44^ hi* ^ h`- ^ h  #. #.[. #... ######.#... . ##. .. #..####.#... ... +#######)## ###... ...e +.'.....)#####.#... ..... ##.@..).). ......#')'......#####.#... ....)..'#######.## ###... .....)..# #..####.#... ........# ##. ........# ##^ h[ s####.#... .......#... ......# #. ..#... #.^ h ^ h_ a53^ h ^ h ] _There is an open translucent gate here.^ hz # #.[ # ######.# . ## .. #..####.# ... +#######)## ### ...e +.'.....)#####.# ..... ##@'..).) ......#')'......#####.# ....)..'#######.## ### .....)..# #..####.# ..# ## ..# ######.# .......## .^ h[.....# # ..#... #^ h^ hh62 _^ h,^ h^ h !.....#......#.....................'#'^ hx ^ h( a71^ h; ^ h . _You open the large door.^ he #..#... #. #........[...########## ..# ######.# ........# ##...... ........# #..####.# .......'#######)## ###^ h ...e #@.'.....)#####.# ..... ##.'..).)....... ......#')'......#####.# ....)..'#######.## ### .....)..# #..####.# ........#...... ........# .# .......################ ......# #^ h^ hHa80^ h/^ hV _There is a large open door here.^ hpu #..###.. #..#... #. #........[...#########..# ######.#.# ##........# #..####.#^ h2q.......@'#######)## ###.......#'.'.....)#####.#.......##.'..).)..............#')'......#####.#.....)..'#######.## ###......)..# #..####.#.........#^ htq...............# .# .......################^ h{^ h|J949 ^ h}_^ he^ h^ hvh #.# ##.. #..###... #..#...# #. #........[...#######^ h`iM..# ######.# ##........# #..####...'#######)## #.#'.'.....)#####....##.'..).)..........#')'......#####.)..'#######.## #)..# #..####...#........# .^ hu^ hub608^ hu~^ h5^ h0l #>..<. ..# #.# ##.. #^ h:..###... #..#...# #. #........[..#######..# ######.# ##......# #..##..'#######)## ##.#'.'.....)#####....##.'..).).....^ hj9#........#')'......###)..'#######.## #)..# #..####.#....^ hxw17^ h4^ h^ h M.... ## #>..< ..## ##...###.....#...# .## #........[..########. ######.#......# #..###..'#######)## ^ hv /#........#'.'.....)#####. ........).^ h ^ h2 a26^ h ^ h] ^ hkM .# #..... ## #>..<. ..### ##...###.....#...# .## #........[..########. ######.#......# #..###..........'#######)## #' .........)..'####^ hv^ hva35^ h}^ h^ h~7M>). .# #...... ## #>..<... ..##..# ##...#.###...#..#...# .## #........[..^ hm########. ######.#................# #..#####........#')'.^ h^ hsa44^ hԏ^ h^ h1 #.......... #..>).... #. .e.# #....... ..## #>..<... ...###....# ##...##.^ h}2 C....###...# #......#..@# #...## #........[....#########.# ####..# ##.......# #..####. e   deep elf knight (asleep)..'#######)## ##'.'.....)#####...##.'..).).......^ hG  A deep elf knight comes into view. It is wielding a +4 short sword ofprotection.^ hP .ee^ hQ k===53^ h] ^ ha 1 _The deep elf knight shouts!^ h{ #............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================...# #............ Magic: 33/33 ========================.. .e## #>..<........ AC: 40Str: 16^ hi ... .*.###............ EV: 18Int: 13...# ##*..##............ SH: 0Dex: 29....###.*.# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38965.1 (0.0).........## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9743) ...........# ##......^ h ...........# #..####. e   deep elf knight..........'#######)## ###........#'.'.....)#####..........##.'..).).......protection. _The deep elf knight shouts!  Fire: a) +5 sling (freeze) {Cipactli}^ h Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (66% to hit)^ h# #............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================...# #............ Magic: 33/33 ========================.. .e## #>..<........ AC: 40^ h% Str: 16... .(.###............ EV: 18Int: 13...# ##(..##............ SH: 0Dex: 29....###.(.# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38965.1 (0.0).........## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9743) ...........# ##.................# #..####. e   deep elf knight^ h% [K..........'#######)## ###........#'.'.....)#####..........##.'..).).......Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (66% to hit)  You shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight.^ hw You shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight.  The deep elf knight is lightly wounded.  You shoot a sling bullet.  The sling bulleting bullet freezes the deep elf knight.^ h3^ h<.e..○^ hT=~6.1 (12) Rev ^ hD=○^ h:G= _The deep elf knight is lightly wounded.^ h7#............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================...# #............ Magic: 33/33 ========================.. ..## #>..<........ AC: 40Str: 16... .e.###............ EV: 18Int: 13...# ##*..##............ SH: 0Dex: 29^ h{....###.*.# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38966.1 (0.0).......○.## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9742) Rev ...........# ##.................# #..####. e   deep elf knight..........'#######)## ###........#'.'.....)#####..........##.'..).).......The sling bullet freezes the deep elf knight. _^ hN5The deep elf knight is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (lightly wounded, 66% to hit)^ h.#............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================^ h...# #............ Magic: 33/33 ========================.. ..## #>..<........ AC: 40Str: 16... .e.###............ EV: 18Int: 13...# ##(..##............ SH: 0Dex: 29....###.(.# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38966.1 (0.0).......○.## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} .[39;^ hM+49m..........#######. Zot (9742) Rev ...........# ##.................# #..####. e   deep elf knight..........'#######)## ###........#'.'.....)#####..........##.'..).).......Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  ^ h+0 leather armour (lightly wounded, 66% to hit)  You shoot a slug.  The slug hits the deep elf knight but does no damage.^ h<E○+0 leather armour (lightly wounded, 66% to hit)  You shoot a slug.  The slug hits the deep elf knight but does no damage.  The deep elf knight is lightly wounded.ing bullet.ing bullet hits the deep elf knight but does no damage.^ h^ h.e.°☼^ hw7.1 (11) Rev+ ^ h;☼^ hh= _The deep elf knight is lightly wounded.^ h #............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================...# #............ Magic: 33/33 ========================.. ..## #>..<........ AC: 40Str: 16... ...###............ EV: 18Int: 13...# ##e..##............ SH: 0Dex: 29....###.*.# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38967.1 (0^ hh %.0).......°☼## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9741) Rev+ ...........# ##.................# #..####. e   deep elf knight..........'#######)## ###........#'.'.....)#####..........##.'..).).......The sling bullet hits the deep elf knight but does no damage. _The deep elf knight is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (lightly wounded, 66% to hit)^ h9 #............ planckenstein the Warrior...(. #..>.......). Coglin of Okawaru ******..(. #............ Health: 172/172 ========================..(# #............ Magic: 33/33 ========================.. .(## #>..<........ AC: 40Str: 16... .(.###............ EV: 18Int: 13...# ##(..##............ SH: 0Dex: 29....###.(.# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time:[3^ h: 9;49m 38967.1 (0.0).......°☼## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9741) Rev+ ...........# ##.................# #..####. e   deep elf knight..........'#######)## ###........#'.'.....)#####..........##.'..).)....... _The deep elf knight is lightly wounded.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (lightly wounded, 66% to hit)  You shoot a sling bullet.^ hȽ ☼  Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (lightly wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the deep elf knight.ug.^ hG^ hJu......^ h_Kpe○.○^ h Lf8.1 (10^ hVP○○^ hYa _The slug barely misses the deep elf knight.^ h#............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================...# #............ Magic: 33/33 ========================.. ..## #>..<........ AC: 40Str: 16... ...###............ EV: 18Int: 13...# ##...##............ SH: 0Dex: 29^ h1....###.e○# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38968.1 (0.0)........○## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9740) Rev+ ...........# ##.................# #..####. e   deep elf knight^ h~..........'#######)## ###........#'.'.....)#####..........##.'..).).......You shoot a slug. _The slug barely misses the deep elf knight.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (lightly wounded, 66% to hit)^ hD#............ planckenstein the Warrior..... #..>.......). Coglin of Okawaru ******.... #............ Health: 172/172 ========================...# #............ Magic: 33/33 ========================^ h3.. ..## #>..<........ AC: 40Str: 16... ...###............ EV: 18Int: 13...# ##...##............ SH: 0Dex: 29....###.e○# #............ XL: 20 Next: 71% Place: Elven Halls:2.....#..@# #............ Noise: ===------  Time: 38968.1 (0.0)........○## #........[... a) +5 sling (freeze) o) +5 hand cannon of..........############### Fire: a) +5 sling (freeze) {Cipactli} ...........#######. Zot (9740) Rev+ ..........^ h.# ##.................# #..####. e   deep elf knight..........'#######)## ###........#'.'.....)#####..........##.'..).).......Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +4 short sword of protection and wearing a  +0 leather armour (lightly wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf knight!!  The sling bullet freezes the deep elf knight.^ horThe sling bullet hits the deep elf knight!!  The sling bullet freezes the deep elf knight.  The deep elf knight is almost dead.ug. The slug hits the deep elf knight!ug burns the deep elf knight.  You kill the deep elf knight!^ hvx)○^ h5P☼°○^ h } 4/1742====9.0 (0.9^ h 39) Rev* _Okawaru accepts your kill.^ hGn☼°○^ h/j _Your Fighting skill increases to level 19!^ h8M)..<..)........ #........... #..>)...... ....# #.... ...## #>..< ...## ##...####.@°#....#...##.^ hh.......○## #........[...#########...........#######.# #........#'.^ h%&G°°^ h''M----70.0 (1.0^ h'S8) Rev+ _^ h/L°°^ hg5  Things that are here: _a +4 short sword of protection; a +0 leather armour; an elf corpse^ hjM........##)..<..)... #............. #..>)....... .....# #.... #...## #>..<^ h #...## ##@..####.☼°##..#...##........°## #........[.............###############..........'#^ hi○.°^ hQC----1^ hB7 _^ hE○°^ h^ hRK H #.# #............## #.....)..<.###.....^ h)........ # .....# #... ..## #>..< ... # ...# ##...## ....###.○.### .....#...## #. ........°## #........[.. ..........########^ hL  ...........# ###### ...........# ##.... ..# #..##^ hT \○.^ h{U a26^ h[ ^ h_ ^ h> #.. #.# #.........## #.....)..<###........##..>^ h?...........# #..........# #... ..## #>..< ... ##...### ...# ##...## ....###.○.### .....#...## #. ..## #........[. ...####### ....# ##### .# ##....^ hH;°^ hIa35^ hN:°^ hU^ hC#. #... #..# #...........## #.....)..<..###.....#..>)..# #.........@.# #..........#...## #>..<... ##...###....# ##...##.^ h....###.°.###......#...## #....## #........[.....#########.# ####^ hZ:°^ h.|44) Rev ^ h:°^ h^ h5q ; #.### ... # .. # .# #........ .## #.....)..< ^ hr ##... ...##..> ..# #.......## #......#...## #>..<....###...###....# ##...##.....###.°.###......#...## #.....## #........[.^ hr L ######^ hz 8)^ h[{ a53^ h ^ h _ h˿#.## #...###..#... #..# #...........## #.....)..<..###.....#..>)..###...........## #...........#...## #>..<.....###...###._ h....# ##...##......###.).###.......#...## #....## #........[.._ ha_ h a62_ h,_ hi_ h^ ###...# # .## # ### ...## ..# # .# #........_ hoT .## #.....)..< #... ...##..> ..### ..........## #... ......#...## #>..< .....###...### ....# ##...##_ h۱ .....###.).### #...## #._ hF_ hۻa71_ hj_ hP_ hG #.## ##... #......##...# #..## #...###..#...# #.._ hi # #...........## #.....)..<..###.....#..>)..###...........## #...........#...## #>..<.....###...###.....# ##...##......###.).###._ h _ h9 f80) _ h _ h1 _ h # #... # ...## ##... # .....##...# # .## # ## ...## ..# # .# #........ _ hp .## #.....)..< #... ...##..> ..### ..........## #... ......#...## #>..< .....###...### ....# ##...##_ hp_ hb929_ h_ h_ hL############ ... #...# ##... #....## ##... #......##...# #..## #...###..#...# #..## #...........## #.....)..<..###.....##..>)..###...........## #...........#...## #>..<.....###...###._ hT_ hUb808_ hP[_ ho^_ hD ...############ . ...## ..# ##... # ...## ##... # .....##...# # .## # ## ...## ..### .## #........ .## #.....)..< #... ...##..> ..### ..........## #... ...... #>..<_ h_ ha17_ h_ h_ h ..##  ...#############. ...##...# #....## ##... #......##...# #..## #...###..#...###..## #...........## #.....)..<..###......##..>)..###.....## #....._ h w26_ h _ hV . ..##  ...############ . ...## ..# ##...## ...## ##...# # .....##...# # .## # # ...## ..### .## #........ .## #.....)..< .###... ...##..> ..###_ h_ h%a35_ h_ hR_ h### ..# ..##  ...#############. ...##...# #....## ##...# #......##.@.# #..## #...###..#...###..## #..........._ h## #.....)..<..###.......>)_ h._ h%a44_ hҖ_ hB_ h {###### ..e..### ......# .....##  .....##############. ....##...# #....## ##.@.# #......##...## #.....## #...###...##...###.e   deep elf zephyrmancer (asleep).## #.............## #.....)..<..).###....._ h,  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword of holywrath._ h4 _.ee_ hf5 j==53_ h: _ h> 7 _The deep elf zephyrmancer shouts!_ h#planckenstein the Warrior######Coglin of Okawaru ******.....###_ h%Health: 174/174 ========================.e....#Magic: 33/33 ========================.*...##AC: 40Str: 16*....############## EV: 18Int: 13.*...##............ SH: 0Dex: 29..# ##*..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##.@.# #............ Noise: ==-------  Time: 38985.0 (0.0).....##...## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze_ h%) {Cipactli} ...........###............ Zot (9723) ............##.......................###............ e   deep elf zephyrmancer..........## #......................## #.....)..<..)...........###............wrath. _The deep elf zephyrmancer shouts!  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (74% to hit)_ h23planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================.e....#Magic: 33/33 ========================.(...##AC: 40Str: 16(....############## EV: 18Int: 13.(...##............ SH: 0Dex: 29_ h%4..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##.@.# #............ Noise: ==-------  Time: 38985.0 (0.0).....##...## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9723) ............##.......................###............ e   deep elf zephyrmancer..........## #......................## #.....)..<..)...........###............Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrman_ h4cer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (74% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer._ he((wearing a +0 robe (74% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is moderately wounded.You shoot a sling bullet._ h9@_ hfN .e(....☼(   +2 mace of protectionThe sling bullet barely misses the deep elf zephyrmancer.A +2 mace of protection comes into view._ hU *****☼The deep elf zephyrmancer casts a spell at you._ h_ h ..(..@○The bolt of lightning hits you. You resist. The bolt of lightning is repelled._ h3-========6.1 (1.12) Rev _ hm=○_ h * _You hear a shout! x4_ h|planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 173/174 =======================-.e....#Magic: 33/33 ========================.*...##AC: 40Str: 16(....############## EV: 18Int: 13.*...##............ SH: 0Dex: 29..# ##*..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##.@.# #............ Noise: ========-  Time: 38986.1 (0.0)_ hc.....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9722) Rev ............##.......................###............ e   deep elf zephyrmancer..........## #............ (   +2 mace of protection..........## #.....)..<..)...........###............The bolt of lightning hits you. You resist. The bolt of lightning is repelled. _You hear a shout! x4  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (moderately wounded, 74% to hit)_ hOplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 173/174 =======================-.e....#Magic: 33/33 ========================.....##AC: 40Str: 16(....############## EV: 18Int: 13.(...##............ SH: 0Dex: 29_ hY..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##.@.# #............ Noise: ========-  Time: 38986.1 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9722) Rev ............##.......................###............ e   deep elf zephyrmancer_ h6..........## #............ (   +2 mace of protection..........## #.....)..<..)...........###............ _You hear a shout! x4  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (moderately wounded, 74% to hit)  You shoot a sling bullet._ h sAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (moderately wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the +2 mace of protection but does no damage.  _ h CYou shoot a slug.  The slug hits the +2 mace of protection._ hԌ_ h~  The +2 mace of protection is lightly damaged._ he.e..(☼○e   deep elf knighte   deep elf zephyrmancer(   +2 mace of protection_ h4====-----7.1 (11) Rev+ _ hF☼○_ h8 _A deep elf knight comes into view. It is wielding a +0 scimitar._ hwplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================e.....#Magic: 33/33 ========================e....##AC: 40Str: 16*....############## EV: 18Int: 13.*...##............ SH: 0Dex: 29..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2_ h=...## ##.@☼# #............ Noise: ===------  Time: 38987.1 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9721) Rev+ ............##.......................###............ e   deep elf knight..........## #............ e   deep elf zephyrmancer..........## #.....)..<..) (   +2 mace of protection...........###............The +2 mace of protection is lightly damaged. _[3_ h1mA deep elf knight comes into view. It is wielding a +0 scimitar.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (moderately wounded, 74% to hit)_ hplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================e.....#Magic: 33/33 ========================e....##AC: 40Str: 16(....############## EV: 18Int: 13.(...##............ SH: 0Dex: 29..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##.@☼# #............ Noise: ===------  Time: 38987.1 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of....[0;_ h10;1m......## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9721) Rev+ ............##.......................###............ e   deep elf knight..........## #............ e   deep elf zephyrmancer..........## #.....)..<..) (   +2 mace of protection...........###............Aim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (moderately wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the +2 mace of protection.The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer._ h (((☼The sling bullet barely misses the +2 mace of protection.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.ug.ug_ h _ h1 _ h: * ....e.(☼@○○e   deep elf zephyrmancer(   +2 mace of protection  The slug closely misses the deep elf zephyrmancer._ h h8.0 (0.90_ h \☼@○_ hC! L _The +2 mace of protection hits you but does no damage._ h?planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16e....############## EV: 18Int: 13.*...##............ SH: 0Dex: 29..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2_ h5...## ##☼@○# #............ Noise: ===------  Time: 38988.0 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9720) Rev+ ............##.......................###............ e   deep elf zephyrmancer..........## #............ (   +2 mace of protection_ h..........## #.....)..<..)...........###............The slug closely misses the deep elf zephyrmancer. _The +2 mace of protection hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (heavily wounded, 74% to hit)_ hplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16e....############## EV: 18Int: 13.....##............ SH: 0Dex: 29_ hY..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##☼@○# #............ Noise: ===------  Time: 38988.0 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9720) Rev+ ............##.......................###............ e   deep elf zephyrmancer..........## #............ (   +2 mace of protection_ h{..........## #.....)..<..)...........###............Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the +2 mace of protection but does no damage._ h((((((○○wearing a +0 robe (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the +2 mace of protection but does no damage.  The +2 mace of protection is lightly damaged.  You shoot a slug.  The slug misses the +2 mace of protection._ h")v  The slug barely misses the deep elf zephyrmancer._ hM+_ hy7 ..e..e(☼@○☼°e   deep elf knighte   deep elf zephyrmancer_ h)8(   +2 mace of protectionThe +2 mace of protection hits you but does no damage._ h8g9.0 (119_ h?☼@○☼_ h4E[ _The +2 mace of protection misses you._ h+planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================e....##AC: 40Str: 16.....############## EV: 18Int: 13.e...##............ SH: 0Dex: 29_ h..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2...## ##☼@○# #............ Noise: ===------  Time: 38989.0 (0.0).....##.☼°## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9719) Rev+ ............##.......................###............ e   deep elf knight..........## #............ e   deep elf zephyrmancer..........## #....._ ha[31m)..<..) (   +2 mace of protection...........###............The +2 mace of protection hits you but does no damage. _The +2 mace of protection misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of holy wrath and  wearing a +0 robe (heavily wounded, 74% to hit)_ h Gplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================e....##AC: 40Str: 16.....############## EV: 18Int: 13.e...##............ SH: 0Dex: 29..# ##(..##............ XL: 20 Next: 72% Place: Elven Halls:2_ hF...## ##☼@○# #............ Noise: ===------  Time: 38989.0 (0.0).....##.☼°## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9719) Rev+ ............##.......................###............ e   deep elf knight..........## #............ e   deep elf zephyrmancer..........## #.....)..<..) (   +2 mace of protection...........###............wearing a +0 robe (heavily wounded[_ h039;49m, 74% to hit)  You shoot a slug.  The slug misses the +2 mace of protection.The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!_ h)(○°(   +2 mace of protection_ h☼@○☼° The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the +2 mace of protection._ hP&   The +2 mace of protection is moderately damaged._ h8 e .e(○○@°○.The +2 mace of protection completely misses you._ h= x390.1 (1.18) Rev* _ hiF G○○_ h{J L _The +2 mace of protection hits you but does no damage._ h planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16e....############## EV: 18Int: 13.)...##............ SH: 0Dex: 29_ h u..# ##(○.##............ XL: 20 Next: 73% Place: Elven Halls:2...## ##○@°# #............ Noise: ===------  Time: 38990.1 (0.0).....##.○.## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9718) Rev* ............##.......................###............ e   deep elf knight..........## #............ (   +2 mace of protection_ h ..........## #.....)..<..)...........###............The +2 mace of protection is moderately damaged.The +2 mace of protection completely misses you. _The +2 mace of protection hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 mace of protection (moderately damaged, 65% to hit)_ h!planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================....(.#Magic: 33/33 ========================...(.##AC: 40Str: 16e.(..############## EV: 18Int: 13.)(..##............ SH: 0Dex: 29_ h ..# ##(○.##............ XL: 20 Next: 73% Place: Elven Halls:2...## ##○@°# #............ Noise: ===------  Time: 38990.1 (0.0).....##.○.## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9718) Rev* ............##............_ h,...........###............ e   deep elf knight..........## #............ (   +2 mace of protection..........## #.....)..<..)...........###............The +2 mace of protection completely misses you. _The +2 mace of protection hits you but does no damage.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 mace of protection (moderately damaged, 65% to hit)  You shoot a slug._ h4○Fire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  _ h5Aim: a +2 mace of protection (moderately damaged, 65% to hit)  You shoot a slug.  The slug barely misses the +2 mace of protection.ing bullet._ h,,_ hK .e......e.(○○@.°☼e 2 deep elf knightsThe sling bullet closely misses the +2 mace of protection.A deep elf knight comes into view. It is wielding a +0 short sword._ h f1.1 (17_ hk`○○☼_ h)[ _The +2 mace of protection misses you._ hqAplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================e....##AC: 40Str: 16.....############## EV: 18Int: 13.e...##............ SH: 0Dex: 29..# ##(○.##............ XL: 20 Next: 73% Place: Elven Halls:2_ h...## ##○@.# #............ Noise: ===------  Time: 38991.1 (0.0).....##.°☼## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9717) Rev* ............##.......................###............ ee 2 deep elf knights..........## #............ (   +2 mace of protection..........## #.....)..<..)...........###............The sling bullet closely misses the +2 mace of protection.A deep elf knight comes into view. It is wielding a +0 short sword. _ h:8_The +2 mace of protection misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 mace of protection (moderately damaged, 65% to hit)_ hw_planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================e....##AC: 40Str: 16.....############## EV: 18Int: 13._ hxCe...##............ SH: 0Dex: 29..# ##(○.##............ XL: 20 Next: 73% Place: Elven Halls:2...## ##○@.# #............ Noise: ===------  Time: 38991.1 (0.0).....##.°☼## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9717) Rev* ............##............_ hyH...........###............ ee 2 deep elf knights..........## #............ (   +2 mace of protection..........## #.....)..<..)...........###............Press: ? - help, Shift-Dir - straight lineAim: a +2 mace of protection (moderately damaged, 65% to hit)  _ hyyYou shoot a sling bullet.  The sling bullet hits the +2 mace of protection!!  The sling bullet freezes the +2 mace of protection.  The +2 mace of protection falls from the air._ hL)○°☼_ h (((((○○°☼Okawaru accepts your kill._ h ....)○○@○°☼You shoot a slug._ hݫ*○○@○☼_ h,1 ○○°   deep elf knightThe deep elf knight casts a spell.The deep elf knight flickers and vanishes!_ h _ h .e{°°@○°☼_ h f2.1 (16_ h r°@○°☼_ ho" _Deactivating autopickup; reactivate with Ctrl-A._ h .planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16e....############## EV: 18Int: 13.*...##............ SH: 0Dex: 29..# ##*°.##............ XL: 20 Next: 73% Place: Elven Halls:2_ hF ...## ##°@○# #............ Noise: ===------  Time: 38992.1 (0.0).....##.°☼## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9716) Rev* ............##.......................###............ e   deep elf knight..........## #......................## #.....)..<..)...........###............The deep elf knight flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a _ h Zdeep elf knight, wielding a +0 short sword and wearing a +0 robe (66% tohit)_ h =planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16e....############## EV: 18Int: 13_ h .(...##............ SH: 0Dex: 29..# ##(°.##............ XL: 20 Next: 73% Place: Elven Halls:2...## ##°@○# #............ Noise: ===------  Time: 38992.1 (0.0).....##.°☼## #............ a) +5 sling (freeze) o) +5 hand cannon of_ h S..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9716) Rev* ............##.......................###............ e   deep elf knight..........## #............_ h ..........## #.....)..<..)...........###............Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 short sword and wearing a +0 robe (66% tohit)  You shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight._ hg°°@○°☼ You shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight.  The deep elf knight is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf knight!ing bullet freezes the deep elf knight!_ h {☼°@○☼The deep elf knight is severely wounded._ h (°°(○°You hear a bow twang._ hs;_ hD.e○°.@°.○_ hEh3.2 (1.15_ hMh○°○_ h8Q} _An arrow appears from out of thin air! The arrow completely misses you._ h%i.planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16.e...############## EV: 18Int: 13.*...##............ SH: 0Dex: 29..# ##*°.##............ XL: 20 Next: 73% Place: Elven Halls:2_ h,jC...## ##.@°# #............ Noise: ===------  Time: 38993.2 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9715) Rev* ............##.......................###............ e   deep elf knight..........## #......................## #.....)..<..)...........###............You hear a bow twang. _An arrow appears from out of thin air! The arrow completely misses you._ hjFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 short sword and wearing a +0 robe  (severely wounded, 66% to hit)_ h$yplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16.e...############## EV: 18Int: 13.{...##............ SH: 0Dex: 29..# ##(°.##............ XL: 20 Next: 73% Place: Elven Halls:2...## ##.@°# #............ Noise: ===------  Time: 38993.2 (0.0).....##..○## #............ a) +5 sling (freeze) o) +5 hand cannon of..........[_ h~39;49m## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9715) Rev* ............##.......................###............ e   deep elf knight..........## #......................## #.....)..<..)...........###............You hear a bow twang. _An arrow appears from out of thin air! The arrow completely misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 short sword and wearing a +0 robe  (severely wounded, 66% to hit)_ hFire: a) +5 sling (freeze) {Cipactli}  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf knight, wielding a +0 short sword and wearing a +0 robe  (severely wounded, 66% to hit)  You shoot a sling bullet. You shoot a slug.  Okawaru accepts your kill._ h )°°○Reactivating autopickup._ hs,_ h .e○.☼@.°e e   deep elf zephyrmancer  You feel a bit more experienced._ hp44.3 (1.14_ hPp○☼°_ hh _A deep elf zephyrmancer comes into view. It is wielding a +0 rapier._ h =planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16.....############## EV: 18Int: 13_ h} .)e..##............ SH: 0Dex: 29..# ##*..##............ XL: 20 Next: 74% Place: Elven Halls:2...## ##☼@.# #............ Noise: ===------  Time: 38994.3 (0.0).....##..°## #............ a) +5 sling (freeze) o) +5 hand cannon of....e.....## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9714) Rev* ............##.......................###............ e   deep elf knight..........## #............ e _ h [42m  deep elf zephyrmancer..........## #.....)..<..)...........###............You feel a bit more experienced. _A deep elf zephyrmancer comes into view. It is wielding a +0 rapier.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 short sword and wearing a +0 robe  (heavily wounded, 66% to hit)_ h planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16.....############## EV: 18_ h 9Int: 13.)e..##............ SH: 0Dex: 29..# ##(..##............ XL: 20 Next: 74% Place: Elven Halls:2...## ##☼@.# #............ Noise: ===------  Time: 38994.3 (0.0).....##..°## #............ a) +5 sling (freeze) o) +5 hand cannon of....e.....## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9714) Rev* _ h} ............##.......................###............ e   deep elf knight..........## #............ e   deep elf zephyrmancer..........## #.....)..<..)_ h ...........###............Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 short sword and wearing a +0 robe  (heavily wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight._ h: `The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight.  The deep elf knight is severely wounded.ug. The slug hits the deep elf knight!!!ug burn  You kill the deep elf knight!_ hm? )☼°e   deep elf zephyrmancer_ h _ h _ h .°○@○°..e_ h p55.4 (1.13_ h <○_ h P _Okawaru accepts your kill._ h planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================_ hY.....##AC: 40Str: 16.....############## EV: 18Int: 13.))..##............ SH: 0Dex: 29..# ##°..##............ XL: 20 Next: 75% Place: Elven Halls:2_ hK...## ##○@○# #............ Noise: ===------  Time: 38995.4 (0.0).....##**°## #............ a) +5 sling (freeze) o) +5 hand cannon of......e...## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9713) Rev* ............##............_ h...........###............ e   deep elf zephyrmancer..........## #......................## #.....)..<..)...........###............You kill the deep elf knight! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line_ h}~Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 ring mail  (76% to hit)_ hRzplanckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#_ hSMagic: 33/33 ========================.....##AC: 40Str: 16.....############## EV: 18Int: 13.))..##............ SH: 0Dex: 29..# ##°..##............ XL: 20 Next: 75% Place: Elven Halls:2...## ##○@○# #............ Noise: ===------  Time: 38995.4 (0.0).....##((°## #............ a) +5 sling (freeze) o) +5 hand cannon of......e...## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9713) Re_ hiTv* ............##.......................###............ e   deep elf zephyrmancer..........## #......................## #.....)..<..)...........###............Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 ring mail  (76% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer._ h;G○@○°((((((76% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.  _ h0uThe deep elf zephyrmancer is heavily wounded.  You shoot a slug._ h*ma °○@○.§.e...The slug completely misses the deep elf zephyrmancer._ hxt °.*○****°The deep elf zephyrmancer points at you and mumbles some strange words._ h.@○.☼._ h^========6.4 (12_ hM y°○@○☼_ h< W _The bolt of lightning misses you._ h׾ planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16.....############## EV: 18Int: 13.))..##............ SH: 0Dex: 29..# ##°..##............ XL: 20 Next: 75% Place: Elven Halls:2...## ##○@○# #............ Noise: ========-  Time: 38996.4 (0.0)_ h߿ p.....##**.## #............ a) +5 sling (freeze) o) +5 hand cannon of......e...## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9712) Rev* ............##.......................###............ e   deep elf zephyrmancer..........## #......................## #.....)..<..)...........###............The deep elf zephyrmancer points at you and mumbles some strange words. _The bolt of lightning misses you.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line_ h Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 ring mail  (heavily wounded, 76% to hit)_ h planckenstein the Warrior######Coglin of Okawaru ******.....###Health: 174/174 ========================......#Magic: 33/33 ========================.....##AC: 40Str: 16.....############## EV: 18_ h Int: 13.))..##............ SH: 0Dex: 29..# ##°..##............ XL: 20 Next: 75% Place: Elven Halls:2...## ##○@○# #............ Noise: ========-  Time: 38996.4 (0.0).....##((.## #............ a) +5 sling (freeze) o) +5 hand cannon of......e...## #............ Fire: a) +5 sling (freeze) {Cipactli} ...........###............ Zot (9712) Rev* ............##.......................###............ e   deep elf zephyrmancer..........## #..............[39;49_ hg Dm........## #.....)..<..)...........###............Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 ring mail  (heavily wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer._ h! ZThe sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.  You shoot a slug.  The slug hits the deep elf zephyrmancer!ug burn  You kill the deep elf zephyrmancer!_ h( O○@○)_ hH* A_ h )°@°.☼○._ h 6===-----7.4 (11_ h4 R☼○_ hI P _Okawaru accepts your kill. _ h*M####### .......##.......# ......##  #.....############## #)).# ##@..# _ hWR## ##°.°##.##.☼○##....)...## ...........###............#........# _ h-°.°○° _ h --------80 _ hn°.°○ _ h{ _You see here a +2 mace of protection. _ h' ######### ........###........##  #.....############# . #@)..## _ h)  ..# ##)..## ...## ##°.°### .....##.○°## # ......)...## # ...........### ............## ...........### .## #........... _ hk,  _ h8 L(.....(   +5 scimitar of flaming _ h9 ~---909 _ hC  _ h\ _A +5 scimitar of flaming comes into view. _Items here: ))) [[. _ hmplanckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================#########Magic: 33/33 ========================........###AC: 40Str: 16........#EV: 18 _ hgInt: 13(*....##SH: 0Dex: 29#*....############# XL: 20 Next: 76% Place: Elven Halls:2.#@)..##........... Noise: ---------  Time: 38999.4 (0.0)..# ##)..##........... a) +5 sling (freeze) o) +5 hand cannon of...## ##...###........... Fire: a) +5 sling (freeze) {Cipactli} .....##...## #........... Zot (9709) Rev* ......)...## #......................###........... (   +5 scimitar of flaming............##......................###.....................##[ _ h39;49m #........... _You see here a +2 mace of protection. _A +5 scimitar of flaming comes into view. _Items here: ))) [[.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +5 scimitar of flaming (65% to hit) _ hplanckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================#########Magic: 33/33 ========================.((.....###AC: 40Str: 16.(......#EV: 18 _ htInt: 13((....##SH: 0Dex: 29#(....############# XL: 20 Next: 76% Place: Elven Halls:2.#@)..##........... Noise: ---------  Time: 38999.4 (0.0)..# ##)..##........... a) +5 sling (freeze) o) +5 hand cannon of...## ##...###........... Fire: a) +5 sling (freeze) {Cipactli} .....##...## #........... Zot (9709) Rev* ......)...## #......................###........... (   +5 scimitar of flaming............##........... _ hC...........###.....................## #........... _A +5 scimitar of flaming comes into view. _Items here: ))) [[.  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +5 scimitar of flaming (65% to hit)  You shoot a sling bullet. _ h=}{  Aim: a +5 scimitar of flaming (65% to hit)  You shoot a sling bullet.  The sling bullet misses the +5 scimitar of flaming.You shoot a slug.  The slug hits the +5 scimitar of flaming!  The slug burns the +5 scimitar of flaming. _ h` _ hP _ hW .....(☼ _ hC s===9000.4 (18 _ h _ hko _The +5 scimitar of flaming is severely damaged. _ h planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================#########Magic: 33/33 ========================........###AC: 40Str: 16........#EV: 18Int: 13......## _ h SH: 0Dex: 29#(....############# XL: 20 Next: 76% Place: Elven Halls:2.#@☼..##........... Noise: ===------  Time: 39000.4 (0.0)..# ##)..##........... a) +5 sling (freeze) o) +5 hand cannon of...## ##...###........... Fire: a) +5 sling (freeze) {Cipactli} .....##...## #........... Zot (9708) Rev* ......)...## #......................###........... (   +5 scimitar of flaming............##......................###.....................## #........... _ h The slug hits the +5 scimitar of flaming!  The slug burns the +5 scimitar of flaming. _The +5 scimitar of flaming is severely damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +5 scimitar of flaming (severely damaged, 65% to hit) _ h @planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================#########Magic: 33/33 ========================........###AC: 40Str: 16........# _ h` EV: 18Int: 13......##SH: 0Dex: 29#(....############# XL: 20 Next: 76% Place: Elven Halls:2.#@☼..##........... Noise: ===------  Time: 39000.4 (0.0)..# ##)..##........... a) +5 sling (freeze) o) +5 hand cannon of...## ##...###........... Fire: a) +5 sling (freeze) {Cipactli} .....##...## #........... Zot (9708) Rev* ......)...## #........... _ h ...........###........... (   +5 scimitar of flaming............##......................###.....................## #........... _The +5 scimitar of flaming is severely damaged.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +5 scimitar of flaming (severely damaged, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the +5 scimitar of flaming. _ h MYou shoot a sling bullet.  The sling bullet hits the +5 scimitar of flaming.  The +5 scimitar of flaming is almost destroyed.You shoot a slug.  The slug hits the +5 scimitar of flaming!  The +5 scimitar of flaming falls from the air. _ h )☼ _ h% F○☼ _ h- n71.4 (17 _ h5 D○☼ _ h: P _Okawaru accepts your kill. _ hh planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================#########Magic: 33/33 ========================........###AC: 40Str: 16........#EV: 18Int: 13......##SH: 0 _ hUjDex: 29#○....############# XL: 20 Next: 77% Place: Elven Halls:2.#@☼..##........... Noise: ===------  Time: 39001.4 (0.0)..# ##)..##........... a) +5 sling (freeze) o) +5 hand cannon of...## ##...###........... Fire: a) +5 sling (freeze) {Cipactli} .....##...## #........... Zot (9707) Rev* ......)...## #......................###........... ............##........... ...........###........... ..........## #........... You shoot a slug.  The slug hits the +5 scimitar of flaming!  The _ hk +5 scimitar of flaming falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _ hZplanckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================#########Magic: 33/33 ========================........###AC: 40Str: 16 _ h^........#EV: 18Int: 13......##SH: 0Dex: 29#○....############# XL: 20 Next: 77% Place: Elven Halls:2.#@☼..##........... Noise: ===------  Time: 39001.4 (0.0)..# ##)..##........... a) +5 sling (freeze) o) +5 hand cannon of...## ##...###........... Fire: a) +5 sling (freeze) {Cipactli} .....##...## #........... Zot (9707) Rev* ......)...## #......................###........... _ hv ............##........... ...........###........... ..........## #........... The slug hits the +5 scimitar of flaming!  The +5 scimitar of flaming falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _ h _ h:☼ _ hr. _ _ ho ########## .........###................##  #@....############ .  _ hPq )☼..## ..# ##)..## ...## ##...### .....##...## # )...## # ...### ....## ..### _ h  ;○ _ h_ 5---2.4 (1 _ h B6 _ _ hȈ  _ h | _You see here a +5 scimitar of flaming. _ h<]########### ..........###.?...... ?.....##○....########### _ hQ....# ##)○..##..(# ##)..##....## ##...### .....##...## #(   glowing executioner's axe (wandering) )...## # # ..## _ hl  A +4 spectral executioner's axe comes into view. _ hu °○. _ hlFound 2 scrolls of enchant weapon. _ h}---35 _ h/" _ h&J _The +4 spectral executioner's axe moves out of view. _ hF #.###...#.?..##.?.....##°....#.## ##)○..##.# ##)..##....## ##...###.......##...## # _ hG . ......)...## # .### .## _ haR V)° _ hNS a44 _ h[ :° _ h^  _ h#.###...#.?..##.?.....##).... _ h׻.#####)°..##.# ##)..##...## ##...###......##...## #........)...## #....### .## _ h8) _ hr53) Rev+  _ h@ _ h4 _ hu-#.###...#.?..##.?.....##).....#####))..## _ hwvY#.....# ##)..##..## ##...###.....##...## #.......)...## #...### .## _ hÁ _ ha62 _ hĈ _ h _ h-1#.###...#.?..##.?.....##)....#.#####))..## _ h s#.....## ##)..###.......## ##...###....##...## #......)...## #...### .## _ h _ hee   deep elf knight _ hBa71 _ h _ h _A deep elf knight comes into view. It is wielding a +0 long sword. _ h #.###...#.?.##.?.....##)....#.#####))..## _ h  ##....e## ##)..## #.......## ##...###....##...## #.....)...## #(   glowing scimitar (wandering)..(.### .## _ h  _ hm  _ h e.+2 scimitar of holy wrath (wandering)(. _ hd a80 _ hZ  _ h l _A +2 scimitar of holy wrath comes into view._ ho  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29.................#_ hlXL: 20 Next: 77% Place: Elven Halls:2.....?.@.........##Noise: ---------  Time: 39008.4 (0.0).....?.*...##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.....e.#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##.....## ##)..##.... Zot (9700) Rev+ #.......## ##...###...............##...## #.... e   deep elf knight............)...## #.... (   +2 scimitar of holy wrath (wandering)........(.[0;_ h 10m.......###................##.... _A deep elf knight comes into view. It is wielding a +0 long sword. _A +2 scimitar of holy wrath comes into view.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 long sword and wearing a +0 leather  armour (66% to hit)_ h  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29.................#XL: 20 Next: 77% Place: Elven Halls:2.....?.@.........##_ hNoise: ---------  Time: 39008.4 (0.0).....?.(...##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.....e.#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##.....## ##)..##.... Zot (9700) Rev+ #.......## ##...###...............##...## #.... e   deep elf knight............)...## #.... (   +2 scimitar of holy wrath........(........###................##....Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 long sword and wearing a +0 leather  armour (66% to hit)  You shoot a sling bullet.  _ h^The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight._ heK((((((armour (66% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf knight.  The sling bullet freezes the deep elf knight.deep elf knight is lightly wounded.  You shoot a slug._ h,_ hh_ he○....(..._ hr===9.4 (1699_ hp _ ha _The slug barely misses the deep elf knight._ ho  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29.................#_ hdXL: 20 Next: 77% Place: Elven Halls:2.....?.@.........##Noise: ===------  Time: 39009.4 (0.0).....?.e○..##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.......#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##.....## ##)..##.... Zot (9699) Rev+ #.......## ##...###............(..##...## #.... e   deep elf knight............)...## #.... (   +2 scimitar of holy wrath_ h.................###................##....You shoot a slug. _The slug barely misses the deep elf knight.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 long sword and wearing a +0 leather  armour (lightly wounded, 66% to hit)_ h  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29.................#XL: 20 Next: 77% Place: Elven Halls:2.....?.@.........##Noise: ===------  Time: 39009.4 (0.0).....?.e○..##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.......#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##....._ h;[40m## ##)..##.... Zot (9699) Rev+ #.......## ##...###............(..##...## #.... e   deep elf knight............)...## #.... (   +2 scimitar of holy wrath.................###................##....Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 long sword and wearing a +0 leather  armour (lightly wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf knight!  The sling bullet freezes the deep elf knight._ h< ^The sling bullet hits the deep elf knight!  The sling bullet freezes the deep elf knight.  The deep elf knight is heavily wounded.ug. The slug hits the deep elf knight!!ug burn  You kill the deep elf knight!_ hC )(   +2 scimitar of holy wrath_ hW _ h _ h °°(._ hp p10.5 (1.17) Rev* _ h 9°_ h P _Okawaru accepts your kill._ h5 (  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29_ h6 .......°.........#XL: 20 Next: 77% Place: Elven Halls:2.....?.@.........##Noise: ===------  Time: 39010.5 (0.0).....?.*°..##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.....*.#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##....(## ##)..##.... Zot (9697) Rev* #.......## ##...###...............##...## #.... (   +2 scimitar of holy wrath............)...## #.............._ hL7 .......###................##....The slug burns the deep elf knight!  You kill the deep elf knight! _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 scimitar of holy wrath (65% to hit)_ h (  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29_ h .......°.........#XL: 20 Next: 77% Place: Elven Halls:2.....?.@.........##Noise: ===------  Time: 39010.5 (0.0).....?.(°..##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.....(.#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##....(## ##)..##.... Zot (9697) Rev* #.......## ##...###...............##...## #.... (   +2 scimitar of holy wrath............)...## #.....................###................##.... _Okawaru ac_ h4 cepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a +2 scimitar of holy wrath (65% to hit)  You shoot a slug.  The slug hits the +2 scimitar of holy wrath!_ h~}  You shoot a slug.  The slug hits the +2 scimitar of holy wrath!  The +2 scimitar of holy wrath is severely damaged.You shoot a sling bullet.  The sling bullet hits the +2 scimitar of holy wrath!  The +2 scimitar of holy wrath falls from the air._ h7°°)_ h○°)°._ hin81.5 (16_ h#X○°_ hk(P _Okawaru accepts your kill._ hb  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29......○°.........#XL: 20 Next: 78% Place: Elven Halls:2.....?.@.........##Noise: ===------  Time: 39011.5 (0.0).....?.)°..##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.......#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} _ h##....)## ##)..##.... Zot (9696) Rev* #.......## ##...###...............##...## #.... ............)...## #.... .................###.... ............##.... You shoot a sling bullet.  The sling bullet hits the +2 scimitar of holy wrath!  The +2 scimitar of holy wrath falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line_ h  planckenstein the Warrior  Coglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================AC: 40Str: 16################EV: 18Int: 13...............###SH: 0Dex: 29......○°.........#XL: 20 Next: 78% Place: Elven Halls:2.....?.@.........##_ hNoise: ===------  Time: 39011.5 (0.0).....?.)°..##)....###### a) +5 sling (freeze) o) +5 hand cannon of##.......#####))..##.... Fire: a) +5 sling (freeze) {Cipactli} ##....)## ##)..##.... Zot (9696) Rev* #.......## ##...###...............##...## #.... ............)...## #.... .................###.... ............##.... The sling bullet hits the +2 scimitar of holy wrath!  The +2 scimitar of holy wrath falls from the air. _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal._ hX○°_ hӺ. __ h? #.###.○°.#.?.###.....?.)°..##)....#.#####))..## ##....)## ##)..## #.## ##...### ...##...## #....)...## #........### .##_ ho V°.._ h w---2.5 (15 __ h 9°_ h _ h d x#.###.°.#..###.....?.)...##).... ###.#####))..## ##....)## ##)..## #.## ##...### ._ hle ..##...## # ....)...## # .......### .##_ h)p ?._ hq }---34_ hx _ hx _ h' w4.5 (23) Rev+ _ h _ h̏ 4 _M - a scroll of enchant weapon_ hN ##################.................###...................####)...##)....#### ###.......#####))..##.. ##....)## ##).......## ##...#..........................##.. #_ h+_ h+f5.5 (12_ h0_ h9_ h9f6.5 (21_ hA_ hCE@ _M - 2 scrolls of enchant weapon (gained 1)_ h;_ hRead which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 6 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog  J - 3 scrolls of enchant armour _ h6 K - 5 scrolls of fearM - 2 scrolls of enchant weapon  P - 3 scrolls of teleportation  Y - 4 scrolls of blinking [!] read|quaff|evoke[?] describe selected_ hO_ h _ h>  planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================##################AC: 40Str: 16.................###EV: 18Int: 13...................#SH: 0Dex: 29_ hqf...................##XL: 20 Next: 78% Place: Elven Halls:2##.....@.)...##)....#### Noise: ---------  Time: 39016.5 (0.0)_ h###.......#####))..##.. a) +5 sling (freeze) o) +5 hand cannon of##....)## ##)..##.. Fire: a) +5 sling (freeze) {Cipactli} _ hR#.......## ##...###.. Zot (9691) Rev+ ...........##...## #...............)...## #.. ...................###.. ....................##.. ...........###..  _Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _ h{_That would be overly suicidal. _M - a scroll of enchant weapon _M - 2 scrolls of enchant weapon (gained 1)_ h>_ hOAfEnchant which weapon? Hand Weapons  a - a +5 sling of freezing (weapon) {Cipactli}  n - a +0 hand cannon of flaming {Bunsong}[?] describe selected_ h_ hz_ h2  planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================##################AC: 40Str: 16_ h$.................###EV: 18Int: 13...................#SH: 0Dex: 29_ h...................##XL: 20 Next: 78% Place: Elven Halls:2_ h##.....@.)...##)....#### Noise: ---------  Time: 39016.5 (0.0)###.......#####))..##.. a) +5 sling (freeze) o) +5 hand cannon of_ h%##....)## ##)..##.. Fire: a) +5 sling (freeze) {Cipactli} _ hE#.......## ##...###.. Zot (9691) Rev+ _ h1...........##...## #...............)...## #.. ...................###.. ....................##.. ...........###..  _ h_Okawaru accepts your kill.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _ hP_M - a scroll of enchant weapon _M - 2 scrolls of enchant weapon (gained 1)_ h+c  As you read the scroll of enchant weapon, it crumbles to dust._ hXf7.5 (10_ h_ hV _Your +0 hand cannon of flaming {Bunsong} glows red for a moment._ h5 _ h Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 6 scrolls of vulnerabilityk - 2 scrolls of silence  _ h- Hr - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog  J - 3 scrolls of enchant armour  K - 5 scrolls of fearM - a scroll of enchant weapon  P - 3 scrolls of teleportation _ hf Y - 4 scrolls of blinking [!] read|quaff|evoke[?] describe selected_ h _ h)   planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================##################AC: 40Str: 16.................###EV: 18Int: 13...................#SH: 0Dex: 29...................##XL: 20 Next: 78% Place: Elven Halls:2##.....@.)...##)....#### Noise: ---------  Time: 39017.5 (0.0)###.......#####))..##.. a) +5 sling (freeze) o) +5 hand cannon of##....)## ##)..##.. Fire: a) +5 sling (freeze) {Cipactli} #.......#_ h # ##...###.. Zot (9690) Rev+ ...........##...## #...............)...## #.. ...................###.. ....................##.. ...........###.. Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _M - a scroll of enchant weapon _M - 2 scrolls of enchant weapon (gained 1)  As you read the scroll of enchant weapon, it crumbles to dust. _Your +0 hand cannon of flaming {Bunsong} glows red for a moment._ hT _ hz Enchant which weapon? Hand Weapons  a - a +5 sling of freezing (weapon) {Cipactli}  n - a +1 hand cannon of flaming {Bunsong}_ hĤ ][?] describe selected_ h`__ hb_ h p  planckenstein the WarriorCoglin of Okawaru ******Health: 174/174 ========================Magic: 33/33 ========================##################AC: 40Str: 16.................###EV: 18Int: 13...................#SH: 0Dex: 29...................##XL: 20 Next: 78% Place: Elven Halls:2##.....@.)...##)....#### Noise: ---------  Time: 39017.5 (0.0)###.......#####))..##.. a) +5 sling (freeze) o) +5 hand cannon of##....)## ##)..##.. Fire: a) +5 sling (freeze) {Cipactli} #.......#_ h\r # ##...###.. Zot (9690) Rev+ ...........##...## #...............)...## #.. ...................###.. ....................##.. ...........###.. Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _M - a scroll of enchant weapon _M - 2 scrolls of enchant weapon (gained 1)  As you read the scroll of enchant weapon, it crumbles to dust. _Your +0 hand cannon of flaming {Bunsong} glows red for a moment._ hTwc  As you read the scroll of enchant weapon, it crumbles to dust._ hxg8.5 (189_ h[_ hV _Your +1 hand cannon of flaming {Bunsong} glows red for a moment._ hS)     #  .###  .#  .##   ##.)...##)....   ###.#####))..##   ##....)## ##)..##   #.## ##...###  _ h]T ..##...## #   ...)...## #   ..###   .##   .###_ ha_ hBb|98) Rev _ hgh_ hi_ h&    #  .###  .#  .##   ##.)...##)....   ###.#####))..##   ##....)## ##)..##   #.## ##...###   ...##...## #   ....)...## #   ....###   ...##   .###_ h_ hb207_ h_ h_ h`     # #.### ..# .##  ##.)...##)....  ###.#####))..  ##....)## ##)..  #.......## ##...  ....##...##  ...._ h .)...##   ......  ......  ._ h _ h a16_ h _ ha! _ h H     # #.### ..#  ..  ##_ h .)...##)....  ###.#####))..  ##....)## ##)..  #.......## ##...  ......##...## _ hn  ......)...##  ........  ........  ._ hA _ h f25) _ h _ h _ h)      # #.  #...  #..  ##.)...##)  ###.#####))  ##....)## ##)  #.......## ##...  ...........##...  .............)...  ....  ....  ._ h_ ha34_ h_ h _ hj2     ###################  ###...........#  #..  #............  #.....##.)...##)._ hCk  #.... ###.......#####))  #... ##....)## ##)  ##. ### ##..  # ##...  )   _ h|k$......._ h0u_ hva43_ h|_ h~_ hu?       ###.  #..  #.  #.....##.)...##)  #....# ###.#####)  #...# ##....)## ##  ##.. #.......## ##  ## ...........##  .......)   _ h? _ hyF_ hFa52_ hJ_ hM_ h J   ###################  ###..................  #...........  ## _ h ##.......)...##)  #....#####.......#####  #...# ##....)## #  ##.. #.......##_ h>  ## ...........  ..) _ hd B.   _ h & _ hD _ h &6_ h ;1_ h _ hG _ h {   ##################_ hf  ###.................  #..........  ##_ h ...._ h? R  ##.......)...##_ h_ 2  #...@#####.......####  #...## ##....)## _ h   ##.. #.......##  ##. ._ h ...  #...)  .._ h̻ .  ..   .. _ h" 1  _ h _ h a70_ hW _ h _ h՞   #################  ###................  #.........  ##.  ##)...#  #....#####.......#_ h,[  #..@## ##....)##   ##...# #.......##_ hW  ##...# ....  #......._ h  ........  ........._ h  .........   ##........  _ h؟ _ hH_ h&8_ hΨ<79_ h_ h_ h _ h5 _ h _ h _ h _ h g8_ hT Y7_ h! _ h _ h _ h C6_ h _ h _ h _ h _ h _ h ;5_ hY _ h> _ h  ###................... #..................... ##..................... #.....##.......)...##) #....#####.......#####) #...## ##....)## ## ##...## #.......## ##. ##...##...........##.. #...@.............)..32.5 (4 #............... #.............. ##............ ##..... #..((   +4 spectral executioner's axe (wander…) .[40_ h m...... ........ ..._ h^ _ h _ h[ t _A +4 spectral executioner's axe is nearby!_ h (((((((  You shoot a sling bullet._ ht  The sling bullet hits the +4 spectral executioner's axe but does no damage.  You shoot a slug._ h_ h☼......(._ h===3.5 (14) Rev _ h;☼_ h# Y _The slug hits the +4 spectral executioner's axe but does no damage._ hm ☼(((((You shoot a slug.  The slug hits the +4 spectral executioner's axe._ h~ ☼((The +4 spectral executioner's axe is lightly damaged.  You shoot a sling bullet._ h _ h ○☼....(.._ h r43) Rev+ _ h{ ;☼_ h  w _The sling bullet barely misses the +4 spectral executioner's axe._ hZr ○☼(((((((You shoot a sling bullet._ h5  The sling bullet barely misses the +4 spectral executioner's axe.You shoot a slug._ h;_ h=_ h>F°○☼.(...._ hQGa52_ h=M9°_ hOo _The slug barely misses the +4 spectral executioner's axe._ hc (( You shoot a slug.  The slug hits the +4 spectral executioner's axe!_ h  ○The +4 spectral executioner's axe is heavily damaged.You shoot a sling bullet.  The sling bullet hits the +4 spectral executioner's axe but does no damage._ hm_ hx☼.°○(._ hyh6.6 (1.11_ hrK☼°_ hu _The +4 spectral executioner's axe is heavily damaged._ hVw ☼°(You shoot a sling bullet.  The sling bullet hits the +4 spectral executioner's axe but does no damage._ h ☼° _ ug.ug hits the +4 spectral executioner's axe!_ h _ h ○(○°°._ h j7.70) Rev* _ h ;○_ hė v _The +4 spectral executioner's axe is severely damaged._ h ○(((((((○°You shoot a slug._ h  °° The slug barely misses the +4 spectral executioner's axe.You shoot a sling bullet.  The sling bullet hits the +4 spectral executioner's axe._ h= ○(......°.((   +4 spectral executioner's axe (distra…)(   +4 spectral executioner's axe  The +4 spectral executioner's axe is almost destroyed.The +4 spectral executioner's axe hits you!_ hl61--8069_ hG!L○°_ h' _The +4 spectral executioner's axe misses you. _A +4 spectral executioner's axe comes into view._ hn  You shoot a slug.  The slug hits the +4 spectral executioner's axe._ hK  °The +4 spectral executioner's axe is almost destroyed.You shoot a sling bullet.  The sling bullet hits the +4 spectral executioner's axe but does no damage._ h& _ h °°☼((The +4 spectral executioner's axe is almost destroyed._ hK2--98_ h%b°°☼_ hTW _The +4 spectral executioner's axe hits you but does no damage. x2_ hdThe +4 spectral executioner's axe is almost destroyed. _The +4 spectral executioner's axe hits you but does no damage. x2ug.ug hits the +4 spectral executioner's axe!!!  The +4 spectral executioner's axe falls from the air.  Okawaru accepts your kill._ h#_ h°☼°☼._ ho (((((((°The +4 spectral executioner's axe disappears._ hn°○.......○○_ h 3940.8 (1.17°○○_ h / _You shoot a sling bullet._ hd°○○_ h_ hDD○○_ hMH _No target in view!_ h$ 4_ h% _ h+( _ h. 56 _65_ h1 _ h2 _ h2 67=_ h 3 ;4_ h4 _ h6 _ h 7 @8=_ h47 B3) Rev+ _ h9 _ h; _ h(< b702_ hXA _ hE <1_ h1E ;1_ hF _ hI <2_ hI ;0_ hGK _ hvN _ hN 4=59) Rev _ h&P _ hW .....@)---.._ h)_   ###.# #. ##.. #.....##.......)...##). #....#####.......#####))_ h_  #...## ##....)## ##) ##...## ##.## ##. ##...##.##. #....@.). #.. #.. ##.._ h_  ##. #.  .............. _ h_ O.......... _ hg -8.8 (8.0_ hqg ---9.8 (98_ hn _ hs _You see here a +4 spectral executioner's axe._ h4_ h_ h_ h^_ hv7 __ h]_ hH6) _ h_ h*_ h_ hsU=5_ ha_ h]_ h]_ h;4_ h_ h_ hl_ hC3_ h_ hI_ hVY2_ h _ ha_ h9_ huC1_ hV_ h#V #####################  ###...................###  #.......................#  ##.......................##  #.....##.......)...##)....#####  #....#####.......#####))  #...## ##...@)## ##)..## _ h4$ ##...#####.## ##...###  ##...##..##...## #  #....).._ hX$.)...## #  #........### _ hz$ #.........##  ##........### _ h$ ##......## #  #.....................## #_ hA.R# ###._ ho.### #.#  ##.....##  #.....##._ h. )...##)....##....#####.#####))..##._ h.#...## ##....@## ##)..##.##...#####.......## ##...###.##...##..._ he/##...## #.#....)...)...## #.#.###.#.##.##.###.##.## #.#.## #._ h@,56.8 (7_ huAf7.8 (80_ hkI_ hM _You see here a +2 scimitar of holy wrath._ h5) 4_ hB, _ h^6 _ h: _ h0B a49 __ hB _ hkI Y8_ hM _ hY _ hb Y7_ hBg _ hk _ h7o Y6_ hq _ h~u _ hy Y5_ h| _ hg _ hĂ Y4_ hY _ h& _ h Y3_ h _ hВ _ hF Y2_ h _ h _ h _ h͞ ;1_ hӠ _ h _ h _ h C0_ h _ h _ h _ h <39_ hB _ h1 _ h _ h C8_ h _ hx _ hU Y7_ h9 _ h _ h _ h, C6_ h _ h _ h _ h C5_ h _ h _ h _ h C4_ h _ h _ h Y3_ h _ h _ h Y2_ h _ h _ h Y1_ h _ h _ hs Y0_ h _ h _ h _ h D29_ hP# _ h+ _ h/ Y8_ h1 _ h5 _ hp; Y7_ h> _ h?I E  There is a large open door here._ h"M _ hM J6 __ hP _ hpT _ h![ Y5_ h_ _ hFp ..........#...## #............... ..............## #........[...... ...............################.. ................# ######.#.. ......# ##......... ..........# #..####.#...###..........'#######)## ###.. ##........#'.'.....)#####.# #.........##@'..).)...... ##........#')'......#####.# .......)..'#######.## ### .._ hp D......)..# #..####.# .# ##..... # ######.# ################ # #........... ..#... #...._ h{  ..[......################.......# ........##................####.#  .###....'#######)## ## ##_ h| .#'.'.....)#####..#.'..).)........##'@'......#####.# .......)..'#######.## ##_ hs| ,....)..# #..####.Zot (9625) (   runed halberd (polearm, wandering)..#.(. #...............###_ hÁ 082.8 (25.0)_ h (   +0 halberd of venom (polearm)(._ h g3.8 (264_ hu _ h> _A +0 halberd of venom comes into view. _You see here a +3 heavy scimitar._ hb (((((((You shoot a sling bullet._ hl  The sling bullet completely misses the +0 halberd of venom.You shoot a slug._ hp_ hq_ h☼'..(..._ hU===4.7 (0.9)3) Rev _ hj_ h(O _The slug hits the +0 halberd of venom but does no damage._ h  You shoot a slug. The slug hits the +0 halberd of venom!!  The +0 halberd of venom falls from the air._ h^ ☼((()_ hz9 ((((Okawaru accepts your kill._ hW ○☼'..)..._ h4 805.7 (1.02) Rev+ _ h :☼_ h / _You shoot a sling bullet._ hc○☼_ hN○☼_ h!H _No target in view!_ h~4_ h_ hg_ h>_ h{1) Rev  __ h [  There is a large open door, spattered with blood here._ h_ hJ0 __ h_ h#7 ........# ######.#  .........# ##.....  .........# #..####.#  .###..........'#######)## ### ##........#'.'.....)#####.# #.........##.°..).)...... ##........#')○......#####.#_ hF$ .......)..'#######.## ### ........)@.# #..####.#--- ..........# ##..... ......)..# ######.# _ h$#..################ .......## #........... ...#... #........... ..###.. # .# ##. #....( _ hJ%X#)_ hY1w .# ######. ...# ## ...# #..####. .###..'#######)##  ##.#'.'.....)#####. #.##.°..).) ##........#')○......#####. .)..'#######.##  .@..# #..####. ..# ##_ h12.)..# ######..##.## #...#...# #..###... #.# ##.. #....( #._ hLBb°○7.7 (2_ hB---8.7 (319_ hQA°○_ hW~ _You see here a +0 long sword of flaming._ hK J_ hM _ hQ _ hpX `8 __ h.^  ##.......#### .###_ ho^ '#######)## ## ##_ h^ L#'.'.....)#####..#.'..).)......_ h^ #........#')°......#####_ h^ k .......)..'#######.## ##.)..# #..####. _ h_ ..#.....).. ######..#########_ h8_ Y## #............_ h]_ .. ... #............ _ hh  ..#### .###'#######)## ## ###'.'.....)#####..#.'..).)......#........#')°......#####_ hVi  .......)..'#######.## ##.)..# #..####. ...#...... ######..########### #..............#...# ##...## #............ _ h~i _ hv E'9.7 (1_ hJw l90.7 (27) _ ha _ h y _You see here a +0 halberd of venom._ h4 4_ h| _ h_ h _ h!v6 __ h$Y5_ h=&_ h)_ h`0Y4_ h3_ h6[  There is a large open door, spattered with blood here._ h:_ hy:J3 __ hC>_ h^Gf  You see here a +3 heavy scimitar._ hK_ hLJ2 __ hQ_ hXZL  There is an open translucent gate here._ h^_ h_J1 __ ha_ h]i_ hr_ hrC0_ hu_ hx_ h{Z09_ h~_ hh_ hȇY8_ h_ h`_ h_ h@C7_ h_ hw$...###.).###.........#.. ....#...## #................#..#. ........## #........[.......#.. .........################...#..# ..........# ######.#...#.. ..........# ##..........#..#. _ h~..........# #..####.#...#..#< _ hף.........'#######)## ###...#..# ........#'.'....@)#####.#...#.. ........##.'..).)...........#..#. _ h2........#')'......#####.#...#..# _ hb......)..'#######.## ###...#..# .......)..# #..####.#...#..' _ hH..........# ##..........#..# .......)..# ######.#...#..## .........################...# _ hY........## #.........#_ h###.).###.#..#.#...## #.#..#.## #.[.#..#.#...#..#.# ######.#...#..#.# ##....#..#.# #..####.#...#..#<.'#######)## ###...#..#.#'.'.....@#####.#...#..#.##.'..).).#..#._ h#')'......#####.#...#..#.)..'#######.## ###...#..#.)..# #..####.#...#..'...# ##...#..#.)..# ######.#...#..##_ h:Y...#.## #.#._ h1100.7 (10.0)_ hTg1.7 (116_ h _ h| _You see here a +2 flail of holy wrath._ h4 _ h\5 _ h*9 _ h!P _ hT _ h[ `5 __ hc g  You see here a +1 vampiric glaive._ h4i _ hi J4 __ hm _ hpr _ hvv Y3_ hy _ h| _ h Y2_ hЄ _ h _ hό Y1_ h _ h _ h Y0_ h _ h b  There is an open translucent gate, spattered with blood here._ hT _ h L599 __ h7 _ h f  You see here a +3 heavy scimitar._ hv _ h J8 __ hԸ _ h6  _ h U There is a large open door, spattered with blood here._ hA _ h J7 __ ho _ h _ h% _ h C6_ hs _ h _ hS Y5_ h _ h h  You see here a +0 halberd of venom._ h _ h J4 __ h[ _ h _ h _ h C3_ h _ h} _ hN _ hw -2_ h _ h _ h3 _ h _ h5 C1_ h _ h _ h _ hL C0_ h _ h% _ h 89_ h Y8_ h^ _ hs _ h _ h1 C7_ h _ h" _ hm( _ h( C6_ h\* _ h, _ h. _ h. C5_ h/ _ h66 4_ hn; _ h= Y3_ h1? _ h A _ h%C _ hXC C2_ hD _ hFJ _ hL _ hM C1_ hN _ hQ _ hT Y0_ hoV _ hX _ h [ _ h^[ D79_ h\ _ hb _ h1e _ he C8_ hf _ h}j _ hk _ hl C7_ hl _ h"o _ hq _ hq C6_ hr _ hw _ hrx Y5_ hyy _ h} _ h _ h C4_ hR _ h _ h _ h" C3_ hՄ _ hH _ h Y2_ hs _ h _ hi Y1_ h _ hg _ hl Y0_ hA _ h? _ h Z69_ h _ h _ h _ hӤ C8_ h _ h¦ _ h _ hF ;7_ h _ h _ h[ Y6_ hƱ _ h= _ h Y5_ h* _ h2 _ h Y4_ h _ h _ h Y3_ h] _ hv _ hZ _ h C2_ h _ h _ h Y1_ h _ h _ h Y0_ h _ h _ h Z59_ hu _ h _ h n ^....##........ ....###.)^..... ..## #........ ...##...## #........ .## ##...###........ _ hK . ##...##........ ... ##....##......... ....(##.....##........( .......@...############# _ h 5...........#  .........###  ##########  (   +5 glaive of freezing (polearm, dorma…) _ h !_ h9 -48.7 (47_ h .(()  A +5 glaive of freezing comes into view._ h o=9.7 (488_ h _ h L _The +5 glaive of freezing hits you but does no damage. _ hy (You shoot a sling bullet. _ h  The sling bullet hits the +5 glaive of freezing but does no damage.  You shoot a slug. _ hv #.☼ _ hThe slug hits the +5 glaive of freezing but does no damage.  The +5 glaive of freezing hits you from afar! _ hk5---==50.7 (1.0) _ hS7) Rev  _ h$;☼ _ h1,< _The +5 glaive of freezing freezes you. _ h? (☼You shoot a sling bullet. _ h  The sling bullet hits the +5 glaive of freezing but does no damage.  You shoot a slug. _ hP .@☼☼The slug hits the +5 glaive of freezing but does no damage. _ hVQ g---16 _ hQ  _ h X Y☼☼ _ h[ C _The +5 glaive of freezing hits you from afar. _ h (@☼☼ You shoot a slug.  The slug hits the +5 glaive of freezing! _ hv ☼The +5 glaive of freezing is moderately damaged.You shoot a sling bullet.  The sling bullet hits the +5 glaive of freezing but does no damage. _ h ○.@○○ _ h The +5 glaive of freezing is moderately damaged.The +5 glaive of freezing barely misses you. _ h 62.8 (1.15) Rev+  _ h Q○○ _ h [ _The +5 glaive of freezing misses you. _ hp (@○You shoot a slug.  The slug hits the +5 glaive of freezing but does no damage. _ h ○○The +5 glaive of freezing is moderately damaged.You shoot a sling bullet.  The sling bullet hits the +5 glaive of freezing.!_ hZ .°.○The +5 glaive of freezing is moderately damaged.!_ h[r73.94) Rev* !_ hb○○°.○!_ h2gL _The +5 glaive of freezing hits you but does no damage.!_ hl ○(@○○You shoot a sling bullet.  The sling bullet hits the +5 glaive of freezing but does no damage.!_ hO ○(((((((@○°.○The +5 glaive of freezing is moderately damaged.You shoot a slug.!_ hA °.....(☼@°°.°The slug closely misses the +5 glaive of freezing.!_ h܂o9403!_ h☼@°°.°!_ ho[ _The +5 glaive of freezing misses you.!_ h/ (@° You shoot a sling bullet.  The sling bullet hits the +5 glaive of freezing!  The sling bullet freezes the +5 glaive of freezing.!_ h (((((((@°°.°The +5 glaive of freezing is severely damaged.You shoot a slug.!_ h%H ○.....(☼@°.The slug misses the +5 glaive of freezing.The +5 glaive of freezing completely misses you.!_ h&60=52!_ h.k°☼@°°!_ h2[ _The +5 glaive of freezing misses you.!_ h~X ○(@°!_ hX°You shoot a sling bullet.  The sling bullet hits the +5 glaive of freezing but does no damage.!_ h (((((((@°°The +5 glaive of freezing is severely damaged.You shoot a slug.!_ h#o I .°.....(○@.☼..The slug closely misses the +5 glaive of freezing.!_ ho 54-61!_ hx M°○!_ h| C _The +5 glaive of freezing hits you from afar.!_ hp °(☼You shoot a slug.  The slug hits the +5 glaive of freezing but does no damage.!_ hC You shoot a slug.  The slug hits the +5 glaive of freezing but does no damage.  The +5 glaive of freezing is severely damaged.  You shoot a sling bullet.  The sling bullet hits the +5 glaive of freezing!  The +5 glaive of freezing falls from the air.!_ h" e)!_ h ~.○○☼!_ h^ 5-70!_ hĐ d○○☼!_ h P _Okawaru accepts your kill.!_ h Z○○☼!_ h6 !_ h. P○○☼!_ h H _No target in view!"_ h4"_ hk"_ hʻ"_ h$ 749 _88"_ h4"_ hoa97"_ hx"_ h61=6) Rev+ "_ h"_ h$2=5"_ hK"_ hxw34"_ h;"_ h}w43"_ hr"_ h"_ hC|62) Rev "_ hN"_ h?"_ hvq7=1"_ h\"_ hJ"_ hj8=0"_ h"_ hE"_ hc7039"_ he"_ h|18) "_ h"_ hw27"_ h"_ h"_ ha36"_ h"_ h"_ hj4=5"_ h"_ h"_ h7 ^...## ...###.)^ ..## # ...##...## #. .## ##...###.. ##...##e...# ##....##"_ hn?.....##.....##.(.)@....#---(...........#.####"_ h"e   deep elf knight (asleep)(   glowing eveningstar (dormant) "_ h "_ h 725.0)  A deep elf knight and a +1 antimagic eveningstar come into view.Found a scroll of enchant weapon."_ hi"_ h D.e(.e(   +1 antimagic eveningstar"_ h ==-3.9 (164"_ h"_ h' 1 _The deep elf knight shouts!"_ h\ ((((( You shoot a sling bullet.  The sling bullet hits the deep elf knight!  "_ h] -The sling bullet freezes the deep elf knight."_ hC  The deep elf knight is moderately wounded.You shoot a slug. The slug hits the deep elf knight!!  The slug burns the deep elf knight."_ ho r  The deep elf knight is almost dead."_ h'p "_ hq "_ h .e...##☼..(..)=4.0)3) Rev "_ hg "_ h ' _You hear a shout!#_ h2 ☼(((((((You shoot a sling bullet.#_ h^ ☼The sling bullet barely misses the +1 antimagic eveningstar.You shoot a slug.#_ h#_ hb#_ hP|.e..##☼....(.○52) Rev+ #_ h<☼#_ hsT _The slug hits the +1 antimagic eveningstar but does no damage.#_ h5z ((You shoot a sling bullet.#_ he ☼The sling bullet hits the +1 antimagic eveningstar but does no damage.  You shoot a slug.#_ h#_ h4 ☼.(○○#_ hTThe slug hits the +1 antimagic eveningstar but does no damage.#_ h*..##☼○#_ h ○○(fast)The deep elf knight gestures wildly while chanting.#_ hB^#_ hRie..##○.(○#_ hi}=61#_ hqF○○#_ hu< _The deep elf knight seems to speed up.#_ hes ○You shoot a sling bullet.#_ h6 ○The sling bullet hits the +1 antimagic eveningstar but does no damage.  You shoot a slug.#_ h)#_ h՟c  The slug hits the +1 antimagic eveningstar but does no damage.#_ hԢt  The +1 antimagic eveningstar hits you but does no damage.#_ h" e(.....##°e○°e   deep elf zephyrmancer(( 2 dancing weaponsA deep elf zephyrmancer comes into view. It is wielding a +0 dagger.#_ hxo8.0 (1.10) Rev* #_ hmn°○°#_ hm _A +2 short sword of draining comes into view.#_ h A deep elf zephyrmancer comes into view. It is wielding a +0 dagger. _A +2 short sword of draining comes into view.You shoot a slug.  The slug barely misses the +1 antimagic eveningstar.  The slug hits the deep elf knight!! The slug burns the deep elf knight.  You kill the deep elf knight!#_ hy G °#_ h )(○° #_ hm °○°Okawaru accepts your kill.You shoot a sling bullet.#_ h" #_ hW ?°(...)(@§#_ h ○°The sling bullet hits the +1 antimagic eveningstar but does no damage.  The +1 antimagic eveningstar barely misses you.#_ h'  *****##°**°The deep elf zephyrmancer points at you and mumbles some strange words.The bolt of lightning hits the +1 antimagic eveningstar.  The +1 antimagic eveningstar completely resists.#_ h~ f  The bolt of lightning misses you.#_ h  .....##°.(..)(@☼○.The +1 antimagic eveningstar closely misses you.#_ hs 1========9.129#_ h =○#_ h * _You hear a shout! x2#_ h °You shoot a sling bullet.  The sling bullet hits the +1 antimagic eveningstar!#_ h sling bullet hits the +1 antimagic eveningstar!  The +1 antimagic eveningstar is moderately damaged.You shoot a slug.  The slug misses the +1 antimagic eveningstar.The slug hits the +2 short sword of draining!!  The +2 short sword of draining falls from the air.#_ h* °)((((@☼○   +1 antimagic eveningstar#_ hP! _  Okawaru accepts your kill.#_ h- .e...)(@○°.○#_ h6 2===-----8008#_ hM@ \°.○#_ hI e _The +1 antimagic eveningstar barely misses you.#_ h& °.○ You shoot a sling bullet.  The sling bullet hits the +1 antimagic eveningstar!  The sling bullet freezes the +1 antimagic eveningstar.#_ h *The sling bullet hits the +1 antimagic eveningstar!  The sling bullet freezes the +1 antimagic eveningstar.  The +1 antimagic eveningstar is almost destroyed.ug.ug hits the +1 antimagic eveningstar!!#_ h ^!  The +1 antimagic eveningstar falls from the air.#_ h})°.○ $_ hd §@○°Okawaru accepts your kill.$_ hj ******○°.*The deep elf zephyrmancer casts a spell at you.$_ h...)☼@°.○$_ h67-3========17$_ hf☼@○°$_ h9A _The bolt of lightning hits you. You resist.$_ h9 (((((@○○ You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.$_ h1aU○ The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.ug.ugug burn$_ h$_ h.e...##☼)☼@°..°$_ h59-$_ h===-----26$_ hW☼☼@°°$_ h-i _The deep elf zephyrmancer is almost dead.$_ h v-----You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!  Okawaru accepts your kill.Okawaru grants you throwing weapons!$_ h /  --more--%_ h%_ h)((.##☼((.°%_ h'1%_ hO8(((((.##☼°°%_ ha..)..)○@°☼..%_ hr70435%_ h☼○@°☼%_ hoG _Something appears at your feet! You shoot a slug.&_ hL4&_ h$O&_ hzS&_ hYw14&_ h^b&_ hYq2○(.---○(   +2 heavy hand axe (wandering) 4  A +2 heavy hand axe comes into view.&_ hBs}  A +2 dire flail of holy wrath comes into view.&_ h+}(○.()..)°(....○(( 3 dancing weapons (2 wandering)&_ hA---5.1 (23&_ h#Y○○&_ h|l _A +2 dire flail of draining comes into view.&_ h (((((○(((You shoot a sling bullet.&_ hGP ○((The sling bullet hits the +2 heavy hand axe but does no damage.  You shoot a slug.&_ hf,&_ h&_ he&_ h.°..)(.)).(...°.○ 2&_ hU4====6.2 (1.12&_ h9°&_ hd _The slug closely misses the +2 heavy hand axe.(_ h(_ h$ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-(_ ha0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--3% (_ hBg[?] toggle between ability selection and description.(_ hJh (_ hq^............##......... planckenstein the Warrior...........###.)^...... Coglin of Okawaru ******.........## #......... Health: 174/174 ========================...##...## #......... Magic: 33/33 ========================. .## ##...###......... AC: 40Str: 16... ##...##......... EV: 18Int: 13....# ##....##......... SH: 0Dex: 29?.)...##°....##........( XL: 20 Next: 84% Place: Elven Halls:2..)([4(_ hqH0m.))@....############ Noise: ===------  Time: 39186.2 (0.0)..(...°.○...#a) +5 sling (freeze) o) +5 hand cannon of..........###Fire: a) +5 sling (freeze) {Cipactli} ###########Zot (9522) Rev* (( 2 dancing weaponsA +2 dire flail of holy wrath comes into view. _A +2 dire flail of draining comes into view.You shoot a sling bullet.  The sling bullet hits the +2 heavy hand axe but does no damage.  You shoot a slug. _The slug closely misses the +2 heavy hand axe.(_ hs(_ ht(_ ht(_ h u(_ h...(..(..(_ h1--323---7.2 (11) Hero Rev* (_ h (_ hm _You gain the combat prowess of a mighty hero.)_ hKz (((((((.○You shoot a slug.)_ h  _The slug closely misses the +2 heavy hand axe. _You gain the combat prowess of a mighty hero.  )_ hQbar  You shoot a sling bullet.  )_ h,The sling bullet hits the +2 heavy hand axe!)_ h;)_ h)_ h)_ h○..)..)()_ h͐|..(.°)_ hߑk===80)_ h_N○°)_ h,l _The +2 heavy hand axe is moderately damaged.)_ h= ○°You shoot a sling bullet.  The sling bullet hits the +2 heavy hand axe.)_ h-   The +2 heavy hand axe is heavily damaged.You shoot a slug. The slug hits the +2 heavy hand axe!!  The +2 heavy hand axe falls from the air.)_ h5 ○)°(   +2 dire flail of holy wrath)_ h °☼°Okawaru accepts your kill.The +2 dire flail of holy wrath hits you.)_ h[ 0-919)_ h A°☼)_ hr R _The +2 dire flail of holy wrath hits you but does no damage.)_ h' °☼(.°(You shoot a sling bullet.)_ h °☼°The sling bullet misses the +2 dire flail of holy wrath.You shoot a slug.)_ ht@< .☼@○(...  The slug closely misses the +2 dire flail of holy wrath.)_ hDA51-)_ hyA2=-908*_ h6 <☼*_ hR _The +2 dire flail of holy wrath hits you but does no damage.*_ h }K  The slug closely misses the +2 dire flail of holy wrath. _The +2 dire flail of holy wrath hits you but does no damage.  You shoot a slug.  The slug hits the +2 dire flail of holy wrath!!  The slug burns the +2 dire flail of holy wrath. *_ h[}W The +2 dire flail of holy wrath falls from the air.*_ h☼@○)*_ hs)*_ h ☼((Okawaru accepts your kill.*_ h@○@○).○.*_ hr=251.1 (0.9*_ h;7*_ hNE○○*_ h@/ _You shoot a sling bullet.*_ hP○@○*_ h*_ hU y○@○○*_ hiH _No target in view!*_ hm\○@○○*_ h?o*_ h1y○@○○*_ hH _No target in view!*_ hF○○*_ hq*_ h○ _No target in view!*_ h>  ^.## .###.)^. .## #.. ...##...## #.. .## ##...###. ##...##....## ##....##.?.)...##.....##..)..)@(○...#*_ h-@ .).○...#.####*_ hK Q°°*_ hL 4=---2.1 (1.06 _*_ hW C°°*_ h]  Things that are here: _a +2 heavy hand axe; a +1 antimagic eveningstar; a +5 glaive of freezing+_ h ^.##....###.)^.. .## #.. ...##...## #...## ##...###.# ##...##....#####....##.?.)...##.....##+_ heh.)..@○(°...#.).°...#.####+_ hĪ\°(°+_ hx---35 _+_ hB~°(°°+_ hk  Things that are here: _a +0 scimitar; a +0 robe+_ hJU ^.##...###.)^...## #.....##...## #..## ##...####.....# ##...##....#####....##.?.)...##.....##.).@)°(°....).°...#.####+_ hy°(..+_ h=44 _+_ h 9°+_ h+_ h  ^.##...###.)^...## #....##...## ##.......## ##...####.....## ##...###.......#####....##+_ h' U.?.)...##.....##.)@.)°(.....).....#.####+_ h 2)+_ h] 3=53Rev+ +_ h7+_ hi ,_ h* ^.##....###.)^...## #....##...## # #......(## ##...### ##.....## ##...###.......#####....##,_ hp+.?.)...##.....##.@..))(.....).....#.####(   +2 dire flail of draining ,_ h-,_ h.,_ hI8F.(,_ h8}=62,_ hB,_ hG _You see here a +2 short sword of draining.-_ hNT (((((((You shoot a sling bullet.-_ h  The sling bullet misses the +2 dire flail of draining.You shoot a slug.  The slug hits the +2 dire flail of draining.-_ hd-_ h&rf......(-_ hs|===7.0 (0.91Rev* -_ h$}-_ ht _The +2 dire flail of draining is moderately damaged.-_ h8  You shoot a sling bullet.  The sling bullet hits the +2 dire flail of draining but does no damage.-_ h  (((((((The +2 dire flail of draining is moderately damaged.You shoot a slug.-_ h4 ......(○ The slug closely misses the +2 dire flail of draining.The +2 dire flail of draining hits you! You partially resist. You feel drained.-_ hP: 164/172 (174)--8.0 (1.00-_ h[Drain Rev* -_ h-_ hj _The +2 dire flail of draining completely misses you.-_ he>  You shoot a slug.  The slug hits the +2 dire flail of draining!!  The +2 dire flail of draining falls from the air.○○-_ hg,Z ((((-_ h,j(((○Okawaru accepts your kill.-_ h@......○°.☼6/173=-P: 33/33 =69.1 (1.109○° _You shoot a sling bullet.._ h+W..#^............##...........###.)^........## #.... # ..### ##.....## ##...#####.......#####....###.....?@○...##.....##.....)..))(....######._ hr.......°.☼..).....#................#################### ._ h*^°..○._ h7=---20008._ hA°○._ h._ ho[ .###.^......##......###.) ......## # ..##...## # #.## ##...### ##.....## ##...## ###.......#####....## #.....@.°...##.....##.)..))(.....○..).....#.####._ hi)○8---17._ hr;○._ hv._ hyC  M - a scroll of enchant weapon._ h܈ ee°e   deep elf blademastere   deep elf zephyrmancer (wandering)  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.._ he92.1 (26Rev+ ._ h<°._ h  A deep elf blademaster comes into view. It is wielding two +0 rapiers and _wearing a +1 leather armour of cold resistance.0_ h..............###.. planckenstein the Warrior.....e.^....e.......##.. Coglin of Okawaru ******.....*.............###.) HP: 169/173 (174) =======================-.....*...........## #.. MP: 33/33========================....*......##...## #.. AC: 43Str: 16#..*....## ##...###.. EV: 230_ h?UInt: 13##..*..## ##...##.. SH: 0Dex: 29###...*...#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@.)...##.....##.. Noise: ---------  Time: 39202.1 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of..........°..).....#0_ hFire: a) +5 sling (freeze) {Cipactli} .................###Zot (9506) Hero Drain Rev+ ##################e   deep elf blademaster0_ hMBe   deep elf zephyrmancer (wandering)  A deep elf blademaster comes into view. It is wielding two +0 rapiers and _wearing a +1 leather armour of cold resistance.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (wandering, hasn't noticed you, 76% to hit)0_ h..............###.. planckenstein the Warrior.....e.^....e.......##.. Coglin of Okawaru ******...................###.) HP: 169/173 (174) =======================-.................## #.. MP: 33/33========================...........##...## #.. AC: 43Str: 16#.......## ##...###.. EV: 23Int: 13##.....## ##...##.. SH: 0Dex: 29###.......#####....##.. XL: 20 Next: 86% Place: Elven Halls:20_ h L#.....@.)...##.....##.. Noise: ---------  Time: 39202.1 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of..........°..).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9506) Hero Drain Rev+ ##################e   deep elf blademastere   deep elf zephyrmancer (wandering)  A deep elf blademaster comes into view. It is wielding two +0 rapiers and _wearing a +1 leather armour of cold resistance.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line0_ h Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (wandering, hasn't noticed you, 76% to hit)0_ hx"0_ h/0_ hs2. _0_ hB  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--3% [?] toggle between ability selection and description.1_ h٩1_ h1_ h ..............###.. planckenstein the Warrior.....e.^....e.......##.. Coglin of Okawaru ******...................###.) HP: 169/173 (174) =======================-.................## #.. MP: 33/33========================...........##...## #.. AC: 43Str: 16#.......## ##...###.. EV: 23Int: 13##.....## ##...##.. SH: 0Dex: 291_ h###.......#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@.)...##.....##.. Noise: ---------  Time: 39202.1 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of..........°..).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9506) Hero Drain Rev+ ##################e   deep elf blademaster1_ he   deep elf zephyrmancer (wandering)  A deep elf blademaster comes into view. It is wielding two +0 rapiers and 1_ h_wearing a +1 leather armour of cold resistance.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe _(wandering, hasn't noticed you, 76% to hit)1_ h1_ h1_ h..ee°1_ h7128----3.1 (15 Finesse Drain Rev+ 1_ h|1_ hf _You can now deal lightning-fast blows.2_ hd..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******....e......e.......###.) HP: 171/173 (174) =======================-...*.............## #.. MP: 28/33====================----...*.......##...## #.. AC: 43Str: 16#.*.....## ##...###.. EV: 23Int: 132_ h;e##.*...## ##...##.. SH: 0Dex: 29###..*....#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@.)...##.....##.. Noise: ---------  Time: 39203.1 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of2_ he_..........°..).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9505) Hero Finesse Drain Rev+ ##################e   deep elf blademaster2_ hfe   deep elf zephyrmancer (wandering) _(wandering, hasn't noticed you, 76% to hit) _You can now deal lightning-fast blows.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  2_ h8f2(wandering, hasn't noticed you, 76% to hit)2_ ho+ .e*..*.*.*.*2_ hdpk.*°2_ h ...*.*2_ hD 3°2_ h2 .^.*.*.*°2_ h.^..*.*.*°3_ h ...*.*3_ h$E...*.*.*.*°3_ h ...*.*.*°3_ h 3.e.*°Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (55% to hit)4_ hI. ..............###.. planckenstein the Warrior.......^....(.......##.. Coglin of Okawaru ******....e......(.......###.) HP: 171/173 (174) =======================-.........(.......## #.. MP: 28/33====================----........(..##...## #.. AC: 434_ h/ 4Str: 16#.....(.## ##...###.. EV: 23Int: 13##...(.## ##...##.. SH: 0Dex: 29###....(..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@.)...##.....##.. Noise: ---------  Time: 39203.1 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of4_ h5/ ..........°..).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9505) Hero Finesse Drain Rev+ 4_ h`/ ##################e   deep elf blademaster4_ h/ e   deep elf zephyrmancer (wandering) _You can now deal lightning-fast blows.Fire: a) +5 sling (freeze) {Cipactli}4_ h/ 1Press: ? - help, Shift-Dir - straight line4_ h/ Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (55% to hit)  You shoot a sling bullet.4_ h~ ° e  armour of cold resistance (55% to hit)  You shoot a sling bullet.  The sling bullet misses the deep elf blademaster.You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster.4_ hF 4_ h~G 4_ h;U ...e.....e....☼°4_ h7V p===6 (0.544_ h` P☼°4_ he o _The deep elf blademaster is moderately wounded.5_ h..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 171/173 (174) =======================-...e.....e.......## #.. MP: 28/33====================----5_ h1.......*...##...## #.. AC: 43Str: 16#.....*.## ##...###.. EV: 23Int: 13##...*.## ##...##.. SH: 0Dex: 29###....*..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@☼)...##.....##.. Noise: ===------  Time: 39203.6 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of..........°..).....#Fire: a) +5 sling (freeze) {Cipactli} .................###5_ h{Zot (9504) Hero Finesse Drain Rev+ ##################e   deep elf blademastere   deep elf zephyrmancer  5_ h.The slug burns the deep elf blademaster. 5_ h_The deep elf blademaster is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}5_ hPress: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (moderately wounded, 55% to hit)5_ hW..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 171/173 (174) =======================-5_ h...e.....e.......## #.. MP: 28/33====================----.......(...##...## #.. AC: 43Str: 16#.....(.## ##...###.. EV: 23Int: 13##...(.## ##...##.. SH: 0Dex: 295_ hr###....(..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@☼)...##.....##.. Noise: ===------  Time: 39203.6 (0.0).........)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of5_ h3..........°..).....#Fire: a) +5 sling (freeze) {Cipactli} .................###5_ hh6Zot (9504) Hero Finesse Drain Rev+ ##################e   deep elf blademaster5_ he   deep elf zephyrmancer  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line5_ hAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (moderately wounded, 55% to hit)  5_ hhYou shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.5_ h_4☼°armour of cold resistance (moderately wounded, 55% to hit)  You shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.  5_ h`The deep elf blademaster is moderately wounded.ing bullet.ing bullet hits the deep elf blademaster.5_ h5_ h.e...☼○.5_ ht24.1 (0.5Rev* 5_ h:☼5_ hoo _The deep elf blademaster is moderately wounded.5_ h. R..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******5_ hC/ \...................###.) HP: 172/173 (174) =======================-...e.............## #.. MP: 28/33====================----.......e...##...## #.. AC: 43Str: 165_ h/ #.....*.## ##...###.. EV: 23Int: 135_ h/ ##...*.## ##...##.. SH: 0Dex: 295_ h 0 ###....*..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@☼)...##.....##.. Noise: ===------  Time: 39204.1 (0.0)........○)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of5_ h10 }.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9504) Hero Finesse Drain Rev* 5_ h0 |##################e   deep elf blademastere   deep elf zephyrmancer  The sling bullet hits the deep elf blademaster. _The deep elf blademaster is moderately wounded.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  5_ h0 karmour of cold resistance (moderately wounded, 55% to hit)5_ h ..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 172/173 (174) =======================-...e.............## #.. MP: 28/33====================----.......e...##...## #.. AC: 43Str: 16#.....(.## ##...###.. EV: 23Int: 13##...(.## ##...##.. SH: 0Dex: 29###....(..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@☼)...##.....##.. Noi5_ h se: ===------  Time: 39204.1 (0.0)........○)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9504) Hero Finesse Drain Rev* ##################e   deep elf blademastere   deep elf zephyrmancer  Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the deep elf blademaster.5_ h`  ((((☼○Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits th5_ h` e deep elf blademaster.  The deep elf blademaster is heavily wounded.  You shoot a slug.5_ h h ...5_ hI e..☼☼○The slug completely misses the deep elf blademaster.5_ h E **5_ hh r**.☼*☼*○5_ h u*The deep elf zephyrmancer gestures at you while chanting.5_ h~ 5_ h ` .....5_ h ...e...○@.○5_ h* [.The bolt of lightning hits you. You resist.5_ h `66========6 (0.55_ h. ;35_ h N○☼5_ h ' _You hear a shout!6_ h\b..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 166/173 (174) =======================-...e.............## #.. MP: 28/336_ h====================----...........##...## #.. AC: 43Str: 16#....e..## ##...###.. EV: 23Int: 13##...*.## ##...##.. SH: 0Dex: 29###...*○..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@☼)...##.....##.. Noise: ========-  Time: 39204.6 (0.0)6_ h>6........○)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###6_ hfZot (9503) Hero Finesse Drain Rev* ##################6_ he   deep elf blademastere   deep elf zephyrmancer  6_ hThe bolt of lightning hits you. You resist. _You hear a shout!  Fire: a) +5 sling (freeze) {Cipactli}6_ hPress: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  6_ h harmour of cold resistance (heavily wounded, 55% to hit)6_ h..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 166/173 (174) =======================-...e.............## #.. MP: 28/33====================----...........##...## #.. AC: 43Str: 166_ huj#....e..## ##...###.. EV: 23Int: 13##...(.## ##...##.. SH: 0Dex: 29###...(○..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@☼)...##.....##.. Noise: ========-  Time: 39204.6 (0.0)........○)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of6_ h.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###6_ hȄ>Zot (9503) Hero Finesse Drain Rev* ##################e   deep elf blademaster6_ he   deep elf zephyrmancer  Press: ? - help, Shift-Dir - straight line6_ h2jAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  6_ htarmour of cold resistance (heavily wounded, 55% to hit)  You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster.6_ hk(((((○☼armour of cold resistance (heavily wounded, 55% to hit)  You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster.  6_ hFzThe deep elf blademaster is severely wounded.You shoot a sling bullet.6_ h6_ h......e...○○○.°6_ hݝb====----5.2 (0.66_ hp○○.°6_ hn _The sling bullet barely misses the deep elf blademaster.6_ hh ..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 166/173 (174) =======================-...e.............## #.. MP: 28/33====================----...........##...## #.. AC: 436_ hʳ rStr: 16#.......## ##...###.. EV: 23Int: 13##..e..## ##...##.. SH: 0Dex: 29###...*○..#####....##.. XL: 20 Next: 86% Place: Elven Halls:26_ hH `#.....@○)...##.....##.. Noise: ====-----  Time: 39205.2 (0.0)6_ hu e......○.°)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###6_ h Zot (9503) Hero Finesse Drain Rev* ##################6_ h e   deep elf blademaster6_ h e   deep elf zephyrmancer  You shoot a sling bullet. _The sling bullet barely misses the deep elf blademaster.Fire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (severely wounded, 55% to hit)6_ h%t ..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) HP: 166/173 (174) =======================-...e.............## #.. MP: 28/33====================----...........##...## #.. AC: 43Str: 16#.......## ##...###.. EV: 23Int: 136_ ht ##..e..## ##...##.. SH: 0Dex: 296_ h u x###....○..#####....##.. XL: 20 Next: 86% Place: Elven Halls:2#.....@○)...##.....##.. Noise: ====-----  Time: 39205.2 (0.0)6_ h^u S......○.°)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###6_ hu Zot (9503) Hero Finesse Drain Rev* ##################e   deep elf blademastere   deep elf zephyrmancer  6_ hu Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +1 leather  armour of cold resistance (severely wounded, 55% to hit)  You shoot a sling bullet.  6_ h=v The sling bullet hits the deep elf blademaster!  The sling bullet freezes the deep elf blademaster.  You kill the deep elf blademaster!6_ hF~  )(○○○.°6_ h ' 6_ h0?((((((6_ hf○○.°armour of cold resistance (severely wounded, 55% to hit)  You shoot a sling bullet6_ hA.  The sling bullet hits the deep elf blademaster!  6_ hlThe sling bullet freezes the deep elf blademaster.  You kill the deep elf blademaster!6_ h:Okawaru accepts your kill.6_ h6_ h+^.....e...)○○○6_ h|[°.°6_ h] ealth: 167/174 6_ hagic: 29/33=8===-8 (0.626_ h@>Rev*  _You shoot a slug.6_ h]○○○°.°6_ hi _Your life force feels restored.7_ hT..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) Health: 167/174 =======================-.................## #.. Magic: 29/33 =====================---...e.......##...## #.. AC: 43Str: 16#.*.....## ##...###.. EV: 237_ hLT>Int: 13##.*)..## ##...##.. SH: 0Dex: 297_ hT###..*○○..#####....##.. XL: 20 Next: 88% Place: Elven Halls:2#.....@○)...##.....##.. Noise: ===------  Time: 39205.8 (0.0)7_ hT......°.°)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#7_ hTFire: a) +5 sling (freeze) {Cipactli} .................###Zot (9502) Hero Finesse Rev* 7_ hU##################e   deep elf zephyrmancer _You shoot a slug. 7_ h7U_Your life force feels restored.Fire: a) +5 sling (freeze) {Cipactli}7_ hZUPress: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  7_ h~U(76% to hit)7_ hW..............###.. planckenstein the Warrior...(...^............##.. Coglin of Okawaru ******....(..............###.) Health: 167/174 =======================-7_ h...(.............## #.. Magic: 29/33 =====================---...(.......##...## #.. AC: 43Str: 16#.(.....## ##...###.. EV: 237_ h4Int: 13##.()..## ##...##.. SH: 0Dex: 297_ h!###..(○○..#####....##.. XL: 20 Next: 88% Place: Elven Halls:2#.....@○)...##.....##.. Noise: ===------  Time: 39205.8 (0.0)7_ h......°.°)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9502) Hero Finesse Rev* ##################e   deep elf zephyrmancer _Your life force feels restored.7_ hFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (76% to hit)  You shoot a sling bullet.7_ h○°  (76% to hit)  You shoot a sling bullet.  The sling bullet completely misses the deep elf zephyrmancer.You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer.7_ h".....e..°°○°○°7_ h586.4 (0.67_ h|*|°°°○°7_ h3n _The deep elf zephyrmancer is severely wounded.7_ h\ {..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) Health: 168/174 =======================-.................## #.. Magic: 29/33 =====================---7_ h I...........##...## #.. AC: 43Str: 16#..e....## ##...###.. EV: 23Int: 137_ h 9##.*)..## ##...##.. SH: 0Dex: 29###...*°..#####....##.. XL: 20 Next: 88% Place: Elven Halls:27_ h Z#.....@○)...##.....##.. Noise: ===------  Time: 39206.4 (0.0)7_ h? ......°○°)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#7_ hb Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9502) Hero Finesse Rev* 7_ h ##################e   deep elf zephyrmancer  7_ h yThe slug burns the deep elf zephyrmancer. _The deep elf zephyrmancer is severely wounded.7_ h oFire: a) +5 sling (freeze) {Cipactli}Press: ? - help, Shift-Dir - straight line7_ h Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 76% to hit)7_ h W..............###.. planckenstein the Warrior.......^............##.. Coglin of Okawaru ******...................###.) Health: 168/174 =======================-7_ h[ m.................## #.. Magic: 29/33 =====================---...........##...## #.. AC: 43Str: 16#..e....## ##...###.. EV: 23Int: 137_ h e##.()..## ##...##.. SH: 0Dex: 29###...(°..#####....##.. XL: 20 Next: 88% Place: Elven Halls:2#.....@○)...##.....##.. Noise: ===------  Time: 39206.4 (0.0)7_ h ......°○°)..))(....##### a) +5 sling (freeze) o) +5 hand cannon of.............).....#7_ h Fire: a) +5 sling (freeze) {Cipactli} .................###Zot (9502) Hero Finesse Rev* ##################7_ hZ Se   deep elf zephyrmancer  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 76% to hit)  7_ h You shoot a sling bullet.  The sling bullet hits the deep elf zephyrmancer.  The sling bullet freezes the deep elf zephyrmancer.7_ h:XWThe sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is almost dead.  You shoot a slug.  The slug hits the deep elf zephyrmancer!!ug burn  You kill the deep elf zephyrmancer!7_ h_y)○° 7_ h.°°☼@○°°.7_ hx997.0 (0.617_ h°°☼@○°° _Okawaru accepts your kill.8_ h   #  .#  ^.....##.  ...........###  ..........## #  ...........# #   ..###   ##..)..## ##...##   ###..@°°..#####....##   #....☼.○)...##.....##.  °°.)..))(....####  ..............).....#  ..................###  ###################    °°○.°.°70---8.0 (1.8_ h00°°°°8_ hI   .## #   #  .#  ^...8_ h ..##  ............###  ...........## #  ........... #  8_ h! r ..###  8_ h<  ##@.)..## ##...##  8_ hq  ###...°°..#####....##  8_ h  #....○.°)...##.....  8_ h -  .8_ h °.)..))(....###  8_ h1 Y...............).....#  8_ hL 6 ................8_ hh ...###  8_ h ;####################  8_ h %  8_ h ...1---94998_ hڿ d○.°8_ h 9_ hP$>  9_ h$..# 9_ h$O.##   9_ h%~ . ^...9_ h&%E.. ..9_ hK%5..........# 9_ hs%............##  9_ h%#........... 9_ h%u  ..##9_ h%  ##..)..## ##...9_ h&  ###.......#####....9_ h(& 9_ hI& #....○.°)...##..... 9_ h&D ..........)..))(.##  ...............)....9_ h&`.#  ................9_ h'N...### ####################9_ h(' 9_ h 9i°..9_ h98330109_ h:;89_ hD<°9_ hH9_ h""  ..  ...#  #.##  #  .. ^.....  .....#  #..............## #.@.........9_ h"v #..##  ##..)..## ##...  ###.......#####....  #....°..)...##.....  ..........)..))(....# 9_ h" .........).....# 9_ h#d ...................### 9_ h>#1####################9_ h/°4=17Rev+ 9_ h{@:°9_ hG9_ h=0O   9_ hp0a.  #...  #9_ h0".  ##  #.. ^.  #....9_ h0e  #..............9_ h1  #...##...........  #.. ##9_ hF1..##  . ##..)..## ##9_ hn1  ###.......##### 9_ h1 #....°..)...##.... 9_ h1#  9_ h1...)..))(.... 9_ h"28  .......).....   ...................## 9_ h<B.9_ hx=a269_ h;H9_ h`I9_ hF     ##.   #..  #.  ##  ##.. ^  #..  ##....9_ h'G ..........  #...##...........  #...# ##..##  #...# ##..)..## ##  #... ###.......#####9_ hG ~  #.. #.)...##  ## ...)..))(  )....9_ hqR 9_ h S a359_ h\ 9_ hc :_ h    ##.  #.  #.  #  ##  ##.  #..^  #.  ##  #...##.##  #...# ###..)....## ##  #...# ##..)..## ##  #... ###.......#####  #.. #.......)...##  ##. ...)..))(  .):_ h:_ hAa44:_ h:_ h&:_ hϥl  ##........  #  #.  #  ##  ##.  :_ h^  #..  ##:_ hBf  #...##:_ hiv##  #...#####..)....## ##  ##..)..## #:_ h  #... ###.......###  #... #.......)...:_ hȦ  ##. ..........)..))(  #......) :_ hG .:_ h:_ hּ=1=53Rev :_ h:_ h r    #.  #  ##  ##.  ^  #..  ##  #.@.##....##:_ h N  #...#####..)....## #  ##..)..##   #... ###.......###  #... #.)...  ##.. ...)..))(  #.......)  ###.:_ h U  #################:_ h :_ hv a62:_ h :_ hP :_ h   #  #  ##  ##.  #.^  #..  ##..  ##...##...#  #.@.#####..)....##   ##..)..##   #.... ###.......###:_ h>   #..... #.)...  ##......)..))  #...........)  ###.......:_ hm   ################ :_ h :_ h a71:_ h8 :_ hG :_ haZ  #  ##  ##.  #..^  #..  ##.......  ##...##  ##...#####..)....#  ##..)  #....# ###.......##  #.....##.)...  ##.......)..)  #.................  ###.......  ###############:_ hZH  :_ hVc:_ hca80:_ hi:_ hl<_ hM;<_ h@Read which item? Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 6 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog <_ hA J - 3 scrolls of enchant armour  K - 5 scrolls of fearM - a scroll of enchant weapon  P - 3 scrolls of teleportation  Y - 4 scrolls of blinking [!] read|quaff|evoke[?] describe selected=_ h =_ h2 =_ h k  #................ planckenstein the Warrior  ##................ Coglin of Okawaru ******  ##................. Health: 174/174 ========================  #............^..... Magic: 31/33 ======================--  #................. AC: 43Str: 16  ##................ EV: 23Int: 13=_ h>   ##...##........... SH: 0Dex: 29  ##...#####..)....## XL: 20 Next: 89% Place: Elven Halls:2  #.@.## ##..)..## Noise: ---------  Time: 39218.0 (0.0)  #....# ###.......## a) +5 sling (freeze) o) +5 hand cannon of =_ h* < #.....##.......)... Fire: a) +5 sling (freeze) {Cipactli}   ##.............)..) Zot (9490) Hero Finesse Rev   #.................  ###............... ###############The deep elf zephyrmancer is almost dead.You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer! _Okawaru accepts your kill.=_ h =_ h Enchant which weapon? Hand Weapons  a - a +5 sling of freezing (weapon) {Cipactli} =_ h[  n - a +2 hand cannon of flaming {Bunsong}[?] describe selected?_ h?_ h?_ h  #................ planckenstein the Warrior  ##................ Coglin of Okawaru ******  ##................. Health: 174/174 ======================== ?_ h{ #............^..... Magic: 31/33 ======================--  #................. AC: 43Str: 16  ##................ EV: 23Int: 13 ?_ hn ##...##........... SH: 0Dex: 29  ##...#####..)....## XL: 20 Next: 89% Place: Elven Halls:2  #.@.## ##..)..## Noise: ---------  Time: 39218.0 (0.0) ?_ h #....# ###.......## a) +5 sling (freeze) o) +5 hand cannon of ?_ h, #.....##.......)... Fire: a) +5 sling (freeze) {Cipactli}  ?_ hTZ ##.............)..) Zot (9490) Hero Finesse Rev   #................. ?_ hz ###............... ###############?_ hOThe deep elf zephyrmancer is almost dead.?_ h^You shoot a slug.  The slug hits the deep elf zephyrmancer!!  ?_ h0The slug burns the deep elf zephyrmancer.  ?_ hYou kill the deep elf zephyrmancer! _Okawaru accepts your kill.?_ hc  As you read the scroll of enchant weapon, it crumbles to dust.?_ h2=9.0 (189?_ hQ?_ h!V _Your +2 hand cannon of flaming {Bunsong} glows red for a moment.@_ h E@_ hE@_ hE@_ hG@_ hGHC8@_ hN76@_ hMO@_ hO3==5@_ h/Q@_ hV4 _Magic restored.@_ hW@_ h:XC4@_ hX@_ h?[@_ h ]@_ hI];3@_ h]@_ h`@_ hb@_ hHcC2@_ h&d@_ hf@_ hQlk=1@_ hl@_ hn@_ hBr@_ hro0180) @_ hs@_ h{o _You feel like a meek peon again.@_ hZ79@_ h+@_ h@_ hӄY8@_ h@@_ hO@_ h@_ haC7@_ h2@_ h@_ h۞@_ h0;6@_ h@_ h:@_ hɯY5@_ h@_ h #..........## #   ##..........## #   ##...........###   #............^...##   #................###   ##.....................## #   ##...##...........##...## #   ##...#####..)....## ##...###.   #...## ##.@)..## ##...##.   #....#####.......#####....##.   #.....##.......)...##.....##  [@_ h;39;49m ##.............)..))(....####   #.................).....# ###..........### ###############@_ hL\ #.## #.  ##.## #.  ##.###.  #.^.##.  #...###.)  ##...## #.  ##...##.....##...## #. @_ h( ##...#####..)....## ##...###.  #...## ##..@..## ##...##.  #....#####.......#####....##.  #.....##.......)...##.....##.  ##.......)..))(....#  #.).....#  ###...### #### @_ h @_ h0334.0)@_ hg4.0 (154@_ h@_ h _Items here: )) [ †.@_ hf4@_ hy@_ h_@_ h@_ hJ3 _@_ hȭ@_ h##.## #.##..#.#..^.....###.)^#........## #...##...##....##...## #.##...#####..)....## ##.#...## ### .#....#####....@..#####....##.#.....##.......)...##.....##.@_ h##.............)..))(....######..........).....# ###...................### ##################### @_ h##..#.#..^............##............###.)^#........## #....##...##....##...## #.##...#####..)....## #.@_ h#...## ### .#....#####.......#####....##.#........@...##.....##.#..)..))(....#######....).....# ###...................###  ##################### @_ hY15.0)@_ hf6.0 (22@_ h@_ hc _Items here: )) [ †.@_ hS 4@_ h @_ h @_ h @_ h`1 _@_ h@_ h @_ h C0@_ h @_ h@_ hcZ69@_ h @_ h-...###.)^ #..........## #... #...##....##...## #...... ...#####..)....## ##...###... ..## ##..)..## ##...##... ...#####.......#####....##... @_ h-i....##.......)...##.....##... .............)..))(....########## ..........@).....# ##.............###  #####################      @_ h8r###.)^. ...## #. ...##.....##...## #.#####..)....## ##...###. .## ##..)..## ##...##.#####.......#####....##.##.......)...##.....##.@_ hH9^)..))(....##..@.....# .### # @_ hB+9.0 (3@_ hOCg40.0 (48@_ hL@_ hS _You see here a +2 dire flail of holy wrath.A_ h4A_ h A_ hA_ hU A_ h%'`7 _A_ hA/Z  Things that are here:  a +0 scimitar; a +0 robeA_ h3A_ h.4J6 _A_ h7A_ h@A_ hEA_ hFC5A_ hL,A_ hRY4A_ hVA_ hPgA_ hnA_ hnA_ hZo%3A_ hoA_ hEtA_ h7|A_ h#Y2A_ hΈA_ hJA_ h#Y1A_ hA_ hHA_ h^Y0A_ hA_ hϾA_ hA_ h<59A_ hA_ hA_ hA_ hBC8A_ hA_ hA_ h<A_ h;7A_ hA_ hA_ h}C6A_ hA_ hA_ hA_ hA_ h9C5A_ hA_ h~A_ h9C4A_ hA_ hA_ h A_ hA_ hC3A_ hzA_ hA_ h- ^2) A_ hs A_ hg _Your graspers slow down.A_ hY1A_ hdA_ hA_ hY0A_ hRA_ hA_ hA_ h+D49A_ hA_ hA_ hY8A_ h A_ h#A_ h9$A_ hr$C7A_ hk%A_ hL&A_ h(o6A_ h)A_ h +A_ h3+C5A_ h+A_ h-A_ hc.A_ h.C4A_ h./A_ h 1A_ h02Y3A_ h83A_ hU4A_ h 5Y2A_ h6A_ h6A_ h7A_ h7C1A_ h(8A_ h9A_ h:A_ h:C0A_ h{;A_ h@39A_ hBA_ hFCA_ hCY8A_ hE,A_ hEC7A_ hFA_ hGA_ hHC6A_ h]HA_ hHA_ hZTA_ hUA_ h V;5A_ hyVA_ hWA_ hYA_ hYC4A_ hZA_ h\A_ h^Y3A_ h_A_ hgA_ hhA_ hYhC2A_ hhA_ h|jA_ h/kA_ hZkC1A_ hkA_ hlA_ hmA_ hmC0A_ hnA_ hoA_ hqA_ h2qD29A_ hqA_ hrA_ hsA_ h"t;8A_ hltA_ hmuA_ h*vA_ hWvC7A_ hvA_ hwA_ hxA_ hyC6A_ hyA_ h{A_ hU}Y5A_ h~A_ hA_ hQA_ h}C4A_ hA_ hzA_ hA_ h-3A_ h5A_ h؅A_ h~A_ h"Y2A_ h݉A_ hbA_ hiA_ hY1A_ h A_ hA_ hC0A_ hڕA_ hA_ hǙA_ h.19A_ hA_ hA_ hA_ hY8A_ hA_ hA_ hNA_ h{C7A_ h7A_ h[A_ hA_ hѥ-6A_ hA_ hA_ hA_ hY5A_ h{A_ hA_ hY4A_ hA_ hٴA_ hY3A_ h+A_ hA_ hY2A_ hA_ hA_ hY1A_ hA_ hiA_ hA_ hC0A_ hA_ h/A_ hA_ h4D09A_ h A_ hA_ hA_ h-8A_ hA_ hA_ h=A_ hA_ h(C7A_ h A_ hA_ hjY6A_ hYA_ h+A_ hY5A_ hA_ hA_ hA_ hY4A_ hA_ huY3A_ h/A_ hA_ hI 2103998A_ h&o7A_ hk9  ##....)............)  ##.............  #..............  ##.............  ##............  ##............  ##.............  #......................  ##....@................  ##..........e.........  ##...#.............#..  ##...###...........###.  #...## ##.........##A_ h; ##  ##...###...........###. e   deep elf zephyrmancer (wandering)  ##...#.............#.. ##.................... ##.....................A_ hN@311.0 (71.0)2.0 (726A_ h2DA_ hL _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.A_ hPZ )) ##............ #............. ##............ ##........... ##........... ##............ #............. ##....@....... ##.......... ##...#....... ##...###...... #...## ##.....A_ h3Qr  ##...###...... ##..... ##..... ##..A_ h )) ##............ #............. ##............ ##........... ##........... ##............ #.............A_ h ##....@....... ##.......... ##...#....... ##...###...... #...## ##.....  ##...###...... ##..... ##..... ##..A_ hA_ hA_ hA_ h4l _A deep elf zephyrmancer is nearby!A_ h([ )) ##............ #............. ##............ ##........... ##........... ##............ #.............A_ h[ ##....@....... ##.......... ##...#....... ##...###...... #...## ##.....  ##...###...... ##..... ##..... ##..A_ h[A_ h&  )) ##............ #............. ##............ ##........... ##........... ##............ #............. ##....@....... ##.......... ##...#....... ##...###...... #...## ##.....  ##...###...... ##..... ##..... ##..A_ h. A_ h A_ h A_ h l _A deep elf zephyrmancer is nearby!A_ h[ G )) ##............A_ h #............. ##............ ##........... ##........... ##............ #............. ##....@.......A_ h ##.......... ##...#....... ##...###...... #...## ##.....  ##...###...... ##..... ##.....A_ h $ ##..A_ h~  )) ##............ #............. ##............ ##........... ##........... ##............ #............. ##....@....... ##..........A_ h  ##...#....... ##...###...... #...## ##.....  ##...###...... ##.A_ h .... ##..... ##..A_ h A_ h A_ hx A_ h֔ l _A deep elf zephyrmancer is nearby!A_ h ((((((e   _A deep elf zephyrmancer is nearby! _A deep elf zephyrmancer is nearby!  You shoot a sling bullet.  The deep elf zephyrmancer shouts!  The sling bullet hits the deep elf zephyrmancer!  The sling bullet freezes the deep elf zephyrmancer.A_ h(e  The sling bullet freezes the deep elf zephyrmancer.  The deep elf zephyrmancer is moderately wounded.ug.slug hits the deep elf zephyrmancer!!ug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!A_ h3d)A_ h^○......A_ h===3.1 (1.1)5) Rev A_ h1<○A_ h{P _Okawaru accepts your kill.B_ hU○B_ hA-○ _No target in view!B_ h39○B_ hF4B_ h;:○B_ h ?H _No target in view!B_ hzB_ hȂB_ hLB_ hB_ hB_ h`4 _B_ hB_ hB_ hH3) B_ hKB_ hUB_ hEB_ h_C2B_ hB_ hB_ hLB_ h`C1B_ h<B_ hiB_ hB_ h:C0B_ hB_ h B_ h B_ h8 D89B_ h:B_ h4B_ h B_ h ;8B_ h"B_ hz&B_ h*Y7B_ h+B_ h9/B_ hK0B_ h0C6B_ h2B_ h76B_ hC 54B_ hEY3B_ h3GB_ hM2B_ h3] ##...###....###.).## ##...#....#...##  ##........##  ##.........## #..........# #.................# #.................# ##..........###...B_ h'# ##.......@## ##..#'---26.1 (13.0) #.........# #...## ##........## ##..') ##..........###.......)..'# #......................)..B_ h #.........................# #......................)..# ##................## ##.....B_ h###B_ hJ:---B_ hB_ hE _Done exploring.B_ h B_ hB_ hB_ hb g........B_ hoc %0.0)B_ h|j B_ h4l B_ hn E _Done exploring.B_ h& JB_ h B_ h B_ h8 B_ h] E _Done exploring.B_ ho 4B_ hu B_ h6 B_ h B_ h B_ h _No target in view! __Done exploring.C_ h@4C_ hOAC_ hC_ hpC_ hC_ hG __Done exploring.C_ hXC_ h9dInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +3 hand cannon of flaming {Bunsong} Missiles (go to first with ()C_ hdy - 27 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} C_ hd0 s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} C_ he Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance C_ h7eGizmo C_ h\e[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F_ h- F_ h3 F_ hX:   ##...###...........###.).## planckenstein the Warrior   ##...#.............#...## Coglin of Okawaru ****** F_ h:   ##.....................## Health: 174/174 ========================   ##.......................## Magic: 33/33 ========================   #.........................# AC: 40Str: 16   #.........................# EV: 18Int: 13   #.........................# SH: 0Dex: 29 F_ h<; ~  ##..........###..........'# XL: 20 Next: 89% Place: Elven Halls:2   ##.......@## ##........#'. Noise: ---------  Time: 39326.1 (0.0) F_ hf; *  #.........# #.........##. a) +5 sling (freeze) o) +5 hand cannon of   ##........## ##........#') Fire: a) +5 sling (freeze) {Cipactli} F_ h;   ##..........###.......)..'# Zot (9382) F_ h; "  #......................)..#   #.........................# F_ h;  #......................)..#   ##.......................## F_ h<  ##.....................## _No target in view! _Done exploring. F_ hE< 6_Done exploring. F_ h< l_Done exploring. _Done exploring. F_ h< 0_Done exploring.F_ h:E 4F_ hBL F_ hVN G_ h  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 23 (Base  7 x 147% (Dex) x 180% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 47 (Base 16 x 147% (Dex) x 180% (Skill) + 5 (Ench)).G_ h G_ hf _Your base attributes are Str 13, Int 10, Dex 24.I_ hHI_ hUInventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +3 hand cannon of flaming {Bunsong} Missiles (go to first with ()I_ hy - 27 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction I_ haArmour (go to first with [) I_ hb f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3} I_ ht p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn) I_ h C - a +2 cloak (worn) I_ h  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves I_ h* ` A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} I_ h> 9 Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} I_ hR  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance I_ h Gizmo I_ h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J_ h{n - a +3 hand cannon of flaming {Bunsong}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 18.0 The +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}slows your attacks with this weapon by 0.2.  Current attack delay: 1.1. Damage rating: 45 (Base 16 x 147% (Dex) x 180% (Skill) + 3 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.M_ h Inventory: 51/52 slots Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  n - a +3 hand cannon of flaming {Bunsong} Missiles (go to first with ()y - 27 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction M_ hArmour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo M_ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N_ hn - a +3 hand cannon of flaming {Bunsong}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 18.0 The +13 pearl dragon scales of Eternal Vigilance {Harm *Corrode rPois rN+ Str+5}slows your attacks with this weapon by 0.2.  Current attack delay: 1.1. Damage rating: 45 (Base 16 x 147% (Dex) x 180% (Skill) + 3 (Ench)). N_ hOvFlame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.O_ h+ To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +5 sling of freezing (weapon) {Cipactli}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}P_ h)P_ hP_ h{*  ##...###...........###.).## planckenstein the Warrior   ##...#.............#...## Coglin of Okawaru ******   ##.....................## Health: 174/174 ========================   ##.......................## Magic: 33/33 ========================   #.........................# AC: 40Str: 16   #.........................# EV: 18Int: 13   #.........................# SH: 0Dex: 29   ##..........###..........'# XL: 20 Next: 89% Place: Elven Halls:2 P_ h+z  ##.......@## ##........#'. Noise: ---------  Time: 39326.1 (0.0)   #.........# #.........##. a) +5 sling (freeze) o) +5 hand cannon of   ##........## ##........#') Fire: a) +5 sling (freeze) {Cipactli}   ##..........###.......)..'# Zot (9382)   #......................)..#   #.........................# P_ h+  #......................)..#   ##.......................##   ##.....................##skill) (and is slowed by your armour).  Your damage rating with your +5 sling of freezing {Cipactli} is about 23 (Base  P_ h,$7 x 147% (Dex) x 180% (Skill) + 5 (Ench)).  Your damage rating with the +5 hand cannon of Forgiveness {flame, rC+ rCorr  Str-4 Dex+2} is about 47 (Base 16 x 147% (Dex) x 180% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 10, Dex 24.P_ hl5P_ h6 _P_ h<P_ h6FN ..AC: 40Str: 16..EV: 18Int: 13.....# SH: 0 Dex: 29##...###..'# XL: 20 Next: 89% Place: Elven Halls:2#@## ##'. Noise: ---------  Time: 39326.1 (0.0) .# #.#. a) +5 sling (freeze) o) +5 hand cannon of #### ##P_ hF..#') Fire: a) +5 sling (freeze) {Cipactli} ####)..'# Zot (9382) .)...)..##.............## P_ hF  ##.....................##  You start parting from your weapon.P_ h]Mf7.1 (11P_ hNP_ hXP_ hXf8.1 (20P_ h9_P_ hRgP_ hgg9.1 (379P_ hnP_ h4uP_ h3vg30.1 (48P_ h{P_ hP_ h~f1.1 (57P_ hŒP_ ht o) +5 hand cannon of Forgiveness {flame, ro) +5 hand cannon of Forgiveness _You continue parting from your +5 sling of freezing {Cipactli}. x5  You finish parting from your +5 sling of freezing {Cipactli}.  P_ h)You whisper farewell to Cipactli.P_ h)P_ hMP_ h^  Your +5 sling of freezing {Cipactli} stops glowing.  You start attuning to your weapon.P_ hf2.1 (66P_ hP_ h)P_ hf3.1 (75P_ hP_ h%P_ h_4.1 (84P_ hP_ h3P_ hf5.1 (93P_ h P_ hP_ h"j6.1 (10.0)2P_ hP_ h n) +3 hand cannon (fYour +5 sling of freezing {Cipactli} stops glowing.  You start attuning to your weapon. _You continue attuning to your +3 hand cannon of flaming {Bunsong}. x5finish attuning to your +3 hand cannon of flaming {Bunsong}. welcome your +3 hand cannon of flaming "BunsonP_ h]bg" back into your grasp.  Your +3 hand cannon of flaming {Bunsong} bursts into flame!P_ hP_ hoP_ hh _n - a +3 hand cannon of flaming (weapon) {Bunsong}T_ hpT_ hm~Level 2 of the Elven Halls <<<<>>>>^^(Press ? for help)  ##...#.............#...## #>..<............#..'....#..#.......#..#..#   ##...###...........###...###................#..#....#..#.....).)..#..#   #...## ##.........## ##...##................#..#....#..#.....))#).#..#   ##...###...........###.).###................#..#....#..#.......#..#..#   ##...#.............#...## #................#..#....#..#.......#..#..#   ##.....................## #........[.......#..#....#..#.......#..#..#   ##.......................################...#..#....#..#.......#..#..#   #.........................#######.#...#..#....#..#.....?.#..#..#   #.........................# ##..........#..#....#..##+######..#..#   #.........................# #..####.#...#..#<...#.............#..#   ##..........###..........'#######)## ###...#..#....#......T_ h1.......#..#   ##.......@## ##........#'.'.....)#####.#...#..#....#..#########..#).#   #.........# #.........##.'..).)...........#..#....#..#.......#..'..#   ##........## ##........#')'......#####.#...#..#....#..#.......#..#..#   ##..........###.......)..'#######.## ###...#..#....#).#.......#..#..#   #......................)..# #..####.#...#..'....#..#.......#..#..#   #.........................# ##..........#..#....#..#.......#..#..#   #......................)..#######.#...#..######..##'######..#..#   ##.......................################...#.....................#..#   ##.....................## #................#.......(.............#..#   ##...#.............#...## #................#########'#############..#   ##...###...........###...###.........................................#   #...## ##.........## ##...##....(....................................#T_ hV......)).................. ##..........## )..<..).).....)...................#..............#+########'###########..............##..>T_ hWk)..........##..........##............#.)).#'###.)#'###### ##...##...## #>..<.........T_ h@W['#...######...###.............).)T_ hW## #### ##...##...........))#)#...###T_ hW;###.).###..............#T_ hW# ##...#.............#...## #.............##......T_ hWu# #........[...........#..#.##....T_ hX,.##################..T_ h..<............#.. U_ hڧ.....###...###................#.. ....## ##...##..........#..U_ h-  U_ h#.....###.).###................#..  ......#...## #U_ hF..........#..  ..........## #U_ hhx[.......#.. U_ h9U_ hU_ hc _There is a stone staircase leading down here.X_ h+X_ hInventory: 51/52 slots Hand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 27 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance X_ haGizmo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\_ hN\_ hKQ\_ h~]D.....##...## #................#.. planckenstein the Warrior ......)...## #................#.. Coglin of Okawaru ****** ...........###................#.. Health: 174/174 ======================== ............##................#.. Magic: 33/33 ======================== ...........###................### AC: 40Str: 16 ..........## #............))..... EV: 18Int: 13 \_ h ^..........## #.....)..<..).)..... SH: 0Dex: 29 ...........###................#+# XL: 20 Next: 89% Place: Elven Halls:2 ............##..@.......).....#.. Noise: ---------  Time: 39379.1 (0.0) \_ h^R...........###................#.. o) +5 hand cannon of n) +3 hand cannon (f ..........## #................#.. Fire: o) +5 hand cannon of Forgiveness ......#...## #>..<............#.. Zot (9329) .....###...###................#.. ....## ##...##................#..  .....###.).###................#..  ......#...## #................#..  ..........## #........[.......#..\_ h^ Your +3 hand cannon of flaming {Bunsong} bursts into flame! _n - a +3 hand cannon of flaming (weapon) {Bunsong} \_ h __There is a large open door here. _There is an open translucent gate here. _You see here a +0 trident. _There is a stone staircase leading down here.\_ hh\_ hi\_ hr\_ h$u\_ h- \_ h- \_ h79 \_ hvD \_ hE n80.1 (18 _\_ hO ]_ h}M .# .# .# .# #####.#######  ............##  #.# 3 #...@.....#  #.........#  ##.##  ######### ]_ h~ ]_ hOI15328) ]_ h]_ h!f9 (1.87]_ h']_ h+} _You climb downwards. _There is a stone staircase leading up here.]_ h ]_ h ]_ h ]_ h: ]_ hQ ]_ hO 6 _5]_ h ]_ hw ]_ hԪ ;4]_ h ]_ h* ]_ h ]_ ho ;3]_ ha ]_ h ]_ h Y2]_ h ]_ hٷ ]_ hW ]_ h ;1]_ h ]_ h9 ]_ h ]_ hK C0]_ h ]_ h ]_ h ]_ h" D19]_ h ]_ h \#.#..# ..##.. #.# #.# #.# #.# #.# #.# #.#.#  ##.##  ##.#.##  #@###.## #$## ##.## ..#######.#######..................###... ######.........##..E#...<.....#E   fire elemental (dormant)#..#.........##..##.......###########]_ h= -8.9 (8.0]_ h jE○E]_ h f9.9 (98]_ h REE]_ h a _A fire elemental comes into view.^_ h (((EE  You shoot a slug. The slug hits the fire elemental!!^_ h_  The fire elemental is almost destroyed.You shoot a slug. The slug hits the fire elemental!  You destroy the fire elemental!^_ h]eD.^_ h ○°...°Okawaru accepts your kill.^_ h======91.1 (1.27) Rev ^_ hsN○°^_ h' _You hear a shout!^_ h(? R○°^_ h>@ ^_ h F X○°^_ hGL H _No target in view!^_ h6 ^_ hu7 ^_ h= ^_ h? ^_ hI  ..##.. #.## #.# #.# #. ##.##○#.####.###.## ##.##0.0#.<..#######.#######.....................#####...#######...# #..° #...<.....# #... #.........# #.. #### ##. ####### ^_ hJ !^_ hQ ^°.^_ hZ ------2.1 (16°^_ hg | ° _Found a stone staircase leading up.^_ hh ------3.1 (25^_ hn ;°^_ hr @ _You now have 3403 gold pieces (gained 14).__ hA__ h__ h__ ha__ he #.## #.## #.##° #.__ h#° ##.####°# ##°#.###..☼##.###.###..E#.## ##.##__ h#.<.@#######.#######......................##__ h/####...#######...#__ hU #... #...<.....#__ hql #... #.........# #... ### E   fire elemental (wandering)__ h ##.# ####### ##__ hR- .# ##.○E0  A fire elemental comes into view.__ h;=4.1 (14) EE__ h:q _The fire elemental misses you. The fire elemental hits you.__ h ((EYou shoot a slug.__ hp  The slug closely misses the fire elemental.You shoot a slug.__ h ...°E☼EThe slug closely misses the fire elemental.__ h ======5.3 (1.23) Rev __ h ;☼__ h \ _The fire elemental closely misses you.__ h0{ E☼You shoot a slug.`_ hw E☼EThe slug hits the fire elemental but does no damage.  You shoot a slug. The slug hits the fire elemental.`_ hK  The fire elemental is lightly damaged.`_ hR eE#○○○e   deep elf knightE   fire elemental  The fire elemental barely misses you.A deep elf knight comes into view. It is wielding a +0 long sword.`_ h t6.51) Rev+ `_ h  E`_ hnI○○E`_ hd2 _The fire elemental hits you.`_ h E○○E  You shoot a slug. The slug hits the fire elemental!`_ h9 ○○○E  The fire elemental is severely damaged.You shoot a slug. The slug hits the fire elemental.`_ hv  The fire elemental is almost destroyed.`_ hU.e.#°○°○○`_ h;c7.70`_ hH○°○○E`_ h[ _The fire elemental barely misses you.`_ h] ((°○○EYou shoot a slug.`_ ht °○°○○The slug barely misses the fire elemental.You shoot a slug.`_ hp  The slug closely misses the fire elemental.`_ h`_ h(.e.E#°°°○E`_ hk8.909) Rev* `_ h8 V°°`_ h5 _The fire elemental hits you. x2`_ h4;  You shoot a slug. The slug hits the fire elemental!  You destroy the fire elemental!`_ h@A°#°°○`_ h ((#°°°°○Okawaru accepts your kill.`_ hU .°°°°○You shoot a slug.`_ h [*°#°○`_ h0  °○  The deep elf knight gestures wildly while chanting.The deep elf knight flickers and vanishes!`_ h {.#.°..°`_ h n90400.18`_ h ;°`_ h _Deactivating autopickup; reactivate with Ctrl-A.`_ h b°°`_ h 9°`_ h H _No target in view!`_ h 9°`_ hw `_ h W°°`_ h} H _No target in view!`_ hh.N°°`_ h7/`_ h4O°°`_ h9H _No target in view!a_ hBd°°a_ hG9°a_ hVK a_ hK:_No target in view!a_ h#.# #.#planckenstein the Warrior#.# #.#Coglin of Okawaru ******# #.# #.#Health: 174/174 ========================#. #.#.#a_ h Magic: 33/33 ========================#. ##{##AC: 40Str: 16##.# ##.#.##EV: 18Int: 13#...##.###.##SH: 0a_ h^LDex: 29#...#.## ##.##XL: 20 Next: 90% Place: Elven Halls:3a_ h#.<°@#######.####### Noise: ======---  Time: 39400.1 (0.0)........°.............## o) +5 hand cannon of n) +3 hand cannon (f####...#######.........# Fire: o) +5 hand cannon of Forgiveness#...#...<.....# Zot (15308) Rev* #...#.........##...##.......####.############ _No target in view! a_ hTI_No target in view! _No target in view! _No target in view!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineb_ hl.°@°b_ hC.*b_ hpn.*°°b_ h6n{*°°b_ h #.# #.#planckenstein the Warrior#.# #.#Coglin of Okawaru ******# #.# #.#Health: 174/174 ========================#. #.#.#Magic: 33/33 ========================#. ##{##AC: 40b_ hr Str: 16##.# ##.#.##EV: 18Int: 13#...##.###.##SH: 0Dex: 29#...#.## ##.##XL: 20 Next: 90% Place: Elven Halls:3b_ h #.<°@#######.####### Noise: ======---  Time: 39400.1 (0.0)........°.............## o) +5 hand cannon of n) +3 hand cannon (f####...#######.........# Fire: o) +5 hand cannon of Forgivenessb_ h #...#...<.....# Zot (15308) Rev* b_ h o#...#.........##...b_ h< w##.......####.##########b_ hn ## _No target in view! _No target in view!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}b_ hG Press: ? - help, Shift-Dir - straight lineYou shoot a slug.  Okawaru accepts your kill.b_ h n)(((°° b_ h B Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  You shoot a slug.  Okawaru accepts your kill.Reactivating autopickup.b_ huo ((((°°b_ hW ...)..°.☼b_ h p11.2 (1.17b_ h <°b_ h H _You feel a bit more experienced. You shoot a slug.e_ he_ h*e_ hhe_ hˌe_ hΐe_ ho6e_ he_ hT5) Rev+ e_ hԜe_ hP  There is a stone staircase leading up here.e_ he_ h-J4 _e_ hCe_ h`e_ h?e_ hC3e_ hle_ he_ he_ h|;2e_ h+e_ hae_ he_ h^1) Rev e_ he_ hUe_ hY0e_ he_ he_ he_ hE299e_ he_ he_ he_ hC8e_ h<e_ h=e_ h e_ huH7) e_ he_ hTe_ he_ h-C6e_ he_ h}e_ he_ hfC5e_ h}e_ he_ he_ h-4e_ he_ h e_ hKe_ hQ e_ h C3e_ h e_ he_ hAe_ hC2e_ he_ he_ h!e_ hO!C1e_ hH#e_ hn(t  Things that are here:  a +0 long sword; a +0 leather armour; a +0 bucklere_ h+e_ ha,J0 _e_ hc-e_ h_/e_ h1e_ hC2D89e_ hQ3e_ h6e_ hz9e_ h9C8e_ h:e_ h>e_ h@e_ h AC7e_ hBe_ hiFe_ h3Je_ hEKC6e_ hKe_ hNe_ hQe_ hGRC5e_ hSe_ hUe_ hXe_ hYC4e_ hZe_ h\e_ h^e_ h-_C3e_ h`e_ hbe_ hde_ heC2e_ h5ge_ h=rX. #.# #.# . #.# #..# ##.#.# #.#.## ..##.##.# .. #.###..# .. e_ hr#..## ##..## .# #.#.## ##.##.##.# #.##.## ##.####.#.## #.###.###.## ##@).# ------ e_ hs+#.# ##.#.## ##^..# #.# ##)## ..$# #.####.#.## ...# ...##.###.## #.## e_ hDsD...#.## ##.## ## .<..#######. ..................## e_ hws2...#######.........#e_ hy . #.# #.#  . #.# #..# . #.# #.#.## # e_ hz#.##.##.. .## #..# #.. ..## ##..###.# .#.## ##.##.##.# e_ hJz.##.## ##.####.#.## .###.###.## ##.@.# e_ hvz.# ##.#.## ##^..# .# ##)## #..$# e_ hzc.####.#.## #...# ..##.###.## ##.## e_ h[026.2 (25.0)e_ h------7.2 (261e_ hEe_ hv _You see here a +2 whip of venom.f_ hUf_ hf_ hf_ huf_ hwf_ hJ0 _f_ h,f_ hf_ h]D79f_ hf_ hf_ hMC8f_ hf_ h O _You now have 3418 gold pieces (gained 15).f_ hf_ h[C7f_ hIf_ hf_ hf_ hC6f_ hf_ he  You see here a +2 whip of venom.f_ hf_ h+5 f_ h_f_ hDf_ hlf_ hyf_ hC4f_ hf_ hf_ hf_ h C3f_ hf_ hf_ h] f_ h ;2f_ h f_ h f_ hYf_ hC1f_ hf_ h,f_ hf_ h(C0f_ h&f_ hTf_ h f_ h!D69f_ h!f_ h%f_ h)f_ h3*;8f_ h*f_ h-f_ ht0f_ h0;7f_ hr1f_ hz3f_ hg6Y6f_ hT7f_ h9f_ ha<f_ h<C5f_ h=f_ h)?f_ h8Af_ h{A-4f_ hAf_ h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finessek_ hb5 MP, Piety--1%  c - Duel7 MP, Piety--3% [?] toggle between ability selection and description.k_ h"Ok_ h Xk_ hcRplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 33/33 ========================....).AC: 40Str: 16...eEV: 18Int: 13#.. ######### SH: 0Dex: 29.. #e###.##k_ hId<#.#.#. XL: 20 Next: 92% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39471.8 (0.0)..# #°...###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15236) Rev+ k_ hdS#..### ##.##.##.....##.####..###.....#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Okawaru accepts your kill.The lost soul fades away!You hear a shout!  The deep elf annihilator gestures wildly while chanting. _The deep elf annihilator blinks! _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.k_ h.hk_ hRs.ee   deep elf sorcererk_ hu1--3232.8 (15) Hero Rev+ k_ hzk_ hB}m _You gain the combat prowess of a mighty hero.l_ hplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 31/33 ======================--....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###.###.#.#. XL: 20 Next: 92% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39472.8 (0.0)..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# _ h 40m##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15235) Hero Rev+ #..### ##.##.##.....##.####..###..... e   deep elf sorcerer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. _You gain the combat prowess of a mighty hero.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 short sword and wearing a +0 robe (77%  to hit)l_ h*planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 31/33 ======================--....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###.###.#.#. XL: 20 Next: 92% Place: Elven Halls:3l_ h+#.. ##..#@#.###..#.. Noise: ---------  Time: 39472.8 (0.0)..# #.e((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15235) Hero Rev+ #..### ##.##.##.....##.####..###..... e   deep elf sorcerer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 short sword and wearing a +0 robe (77%  to hit)  You shoot a slug. The slug hits the deep el_ hs,9lf sorcerer!!  The slug burns the deep elf sorcerer.l_ hֺYou shoot a slug. The slug hits the deep elf sorcerer!!  The slug burns the deep elf sorcerer.  The deep elf sorcerer is severely wounded.  You shoot a slug. The slug hits the deep elf sorcerer!!!  The slug burns the deep elf sorcerer.  You kill the deep elf sorcerer!l_ h/D)l_ hN _  Okawaru accepts your kill.l_ hV °e.○e   deep elf sorcererl_ h] 3======4.0 (1.24Rev* l_ hPe F°○l_ hUi * _You hear a shout! x2m_ hXplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 31/33 ======================--....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 93% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39474.0 (0.0)..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (fm_ hZ#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15234) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Okawaru accepts your kill. _You hear a shout! x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (77% to hit)m_ htOplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 31/33 ======================--....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 93% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39474.0 (0.0)m_ hQv..# #.(((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##(...# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15234) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _You hear a shout! x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (77% to hit)  You shoot a slug.m_ h°  Aim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (77% to hit)  You shoot a slug.  The slug barely misses the deep elf sorcerer.  You shoot a slug. The slug hits the deep elf sorcerer!!  The slug burns the deep elf sorcerer!m_ ht  The deep elf sorcerer is almost dead.m_ h °).○.m_ hh5.2 (1.23m_ hè;°m_ h[* _You hear a shout! x3n_ h,n_ h9.ee°e   deep elf sorcerere   deep elf zephyrmancern_ h2=------602n_ hn_ h1n_ h%planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 32/33 =======================-....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###.###.#.#. XL: 20 Next: 93% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39476.2 (0.0)..# #.ee*###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# _ h&40m##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15232) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer#..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#####.##.## ##.####.#.##The deep elf sorcerer is almost dead. _You hear a shout! x3  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, 77% to hit)n_ hplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/175 ========================..#...†eMagic: 32/33 =======================-....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###.###.#.#. XL: 20 Next: 93% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39476.2 (0.0)..# #.ee°###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....#_ h40m ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15232) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer#..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#####.##.## ##.####.#.##Aim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, 77% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!n_ ha)(o_ ho<m(((You shoot a slug.  The slug hits the deep elf zephyrmancer!!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!  Okawaru accepts your kill.  You shoot a slug.o_ h  §e)°.The slug closely misses the deep elf sorcerer.You hear a shout!o_ hAV§*o_ hҦ (fast)The deep elf sorcerer mumbles some strange words.o_ h7x☼e)°o_ h>6/1764======7.4 (1.21o_ hDX☼°o_ hI> _The deep elf sorcerer seems to speed up.o_ hԉPplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 32/33 =======================-....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###☼###.#.#. XL: 20 Next: 94% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39477.4 (0.0)o_ h+..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15231) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer (fast)#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##The deep elf sorcerer mumbles some strange words. _The deep elf sorcerer seems to speed up.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, fast, 77% to hit)o_ hqHplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 32/33 =======================-....).AC: 43Str: 16...eEV: 23Int: 13o_ h8I#.. ######### SH: 0Dex: 29.. #e###☼###.#.#. XL: 20 Next: 94% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39477.4 (0.0)..# #.(((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (fo_ hoI #.##(...# ##.## ##..###. Fire: o) +5 hand cannon of Forgivenesso_ hI#.##..## ##.####.#.##.. Zot (15231) Hero Rev* #..### ##.##.##.....o_ hI##.####..###..... e   deep elf sorcerer (fast)o_ hJ#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##The deep elf sorcerer mumbles some strange words. o_ h+JF_The deep elf sorcerer seems to speed up.  o_ hSJFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  o_ hyJI(almost dead, fast, 77% to hit)o_ hd  _The deep elf sorcerer seems to speed up.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line  Aim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, fast, 77% to hit)  You shoot a slug. The slug misses the deep elf sorcerer. You shoot a slug.o_ hZ o_ h-_ o_ hf ○))e.8.5 (1.129o_ hn o_ hw g _The slug completely misses the deep elf sorcerer.p_ hXgPplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 32/33 =======================-....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###○###.#.#. XL: 20 Next: 94% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39478.5 (0.0)p_ h[h..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15229) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer (fast)#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##You shoot a slug. The slug misses the deep elf sorcerer. You shoot a slug. _The slug completely misses the deep elf sorcerer.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight linep_ h iAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, fast, 77% to hit)p_ hdO4planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 32/33 =======================-....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###○###.#.#. XL: 20 Next: 94% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39478.5 (0.0)p_ hkP/..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15229) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf sorcerer (fast)#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, fast, 77% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!!!  The slug burns the deep elf sorcerer.  p_ hQ?You kill the deep elf sorcerer!p_ hVb○)p_ h;/○((((Aim: a deep elf sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (almost dead, fast, 77% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!!!  The slug burns the deep elf sorcerer.  You kill the deep elf sorcerer!Okawaru accepts your kill.p_ hky○○...p_ hs 59.6 (1.18 _You shoot a slug.p_ h~Y○○p_ h? _Your +1 Gell's gravitambourine (2/2) jingles faintly as it regains its power.p_ hT p_ h2b °ee   deep elf annihilatorp_ hc 3=------8007 _p_ h m 9°p_ ht q_ h`Z planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 95% Place: Elven Halls:3q_ h[#.. ##..#@#.###..#.. Noise: ---------  Time: 39480.6 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15227) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _You shoot a slug. _Your +1 Gell's gravitambourine (2/2) jingles faintly as it regains its power.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAiq_ h4\m: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (magical condensation, 77% to hit)q_ h9planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13q_ h:#.. ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 95% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39480.6 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgivenessq_ hQ;[#.##..## ##.####.#.##.. Zot (15227) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##q_ h;;Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (magical condensation, 77% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator!q_ h9gThe slug burns the deep elf annihilator!  The deep elf annihilator is severely wounded.  You shoot a slug.  The slug hits the deep elf annihilator!!!burns the deep elf annihilator.  You kill the deep elf annihilator!q_ hb°°q_ h_q°#°q_ hg6======1.8 (1.26q_ hu<°q_ hnzP _Okawaru accepts your kill.q_ hA.)q_ hq_ hq_ hH------205q_ hq_ h r_ hjr_ hee   deep elf elementalist (repels missiles)r_ hi------34r_ hr_ hm _A deep elf elementalist comes into view. It is wielding a +0 dagger of venom.r_ hغ planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0r_ hY Dex: 29.. #e###.###.#.#. XL: 20 Next: 96% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39483.8 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15224) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf elementalist (repels missiles)#..## ##..###.##..r_ h ]#.#.## ##.##.##.#####.##.## ##.####.#.## _Okawaru accepts your kill. _A deep elf elementalist comes into view. It is wielding a +0 dagger of venom.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 dagger of venom and wearing a +0  robe (repelling missiles, 53% to hit)r_ h planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0r_ h# Dex: 29.. #e###.###.#.#. XL: 20 Next: 96% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39483.8 (0.0)r_ h ..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15224) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf elementalist (repels missiles)r_ h #..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Press: ? - help, Shift-Dir - straight liner_ h4 Aim: a deep elf elementalist, wielding a +0 dagger of venom and wearing a +0  robe (repelling missiles, 53% to hit)  You shoot a slug.  r_ hd XThe slug hits the deep elf elementalist!  The slug burns the deep elf elementalist.r_ hX((((Aim: a deep elf elementalist, wielding a +0 dagger of venom and wearing a +0  robe (repelling missiles, 53% to hit)  You shoot a slug.  The slug hits the deep elf elementalist!burns the deep elf elementalist.  The deep elf elementalist is moderately wounded.r_ hsV°eI.I.II 2 hoarfrost cannons (minion)You shoot a slug. The slug is repelled.  You hear a shout! x2  The deep elf elementalist mumbles some strange words.deep elf elementalist sculpts a pair of cannons out of ice!deep elf elementalist hits you but does no damage.  You are poisoned.=======4.9 (1.13) Pois Hero Rev* r_ h# ;°r_ h' _You hear a shout!s_ hdGplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ###s_ he###### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 96% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39484.9 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##..I.# ##.## ##..###. Fire: o) +5 hand cannon of Forgivenesss_ h2f#.##.I## ##.####.#.##.. Zot (15223) Pois Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf elementalist (repels missiles)#..## ##..###.##.. II 2 hoarfrost cannons (minion)#.#.## ##.##.##.####s_ huf#.##.## ##.####.#.##You are poisoned. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}s_ hfPress: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 dagger of venom and wearing a +0  robe (magical condensation, moderately wounded, repelling missiles, 53% to hit)s_ h&planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0s_ h'Dex: 29.. #e###°###.#.#. XL: 20 Next: 96% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39484.9 (0.0)..# #.))(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##..I.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##.I## ##.####.#.##.. Zot (15223) Pois Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf els_ h{(ementalist (repels missiles)#..## ##..###.##.. II 2 hoarfrost cannons (minion)#.#.## ##.##.##.#####.##.## ##.####.#.##Aim: a deep elf elementalist, wielding a +0 dagger of venom and wearing a +0  robe (magical condensation, moderately wounded, repelling missiles, 53% to hit)You shoot a slug.  The slug completely misses the deep elf elementalist.s_ h(nThe slug hits the hoarfrost cannon!!  The slug melts the hoarfrost cannon terribly!s_ hThe slug melts the hoarfrost cannon terribly!  The hoarfrost cannon is severely damaged..s_ hn~   hoarfrost cannons_ hY °e~You destroy the hoarfrost cannon!s_ hZx4=-6.1 (1.2s_ h5[;2s_ hd9°s_ hij _You feel sick. The deep elf elementalist misses you.s_ hGplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 174/176 =======================-..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 96% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39486.1 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##..~s_ h[0;10;1m.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##.I## ##.####.#.##.. Zot (15222) Pois Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf elementalist (repels missiles)#..## ##..###.##.. I   hoarfrost cannon (minion)#.#.## ##.##.##.#####.##.## ##.####.#.##You destroy the hoarfrost cannon! _You feel sick. The deep elf elementalist misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 dagger of venom and wearing a +0  robe (magical condensation, moderately wounded, repelling missiles, 53% to hit)t_ hplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 174/176 =======================-..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 96% Place: Elven Halls:3t_ hj#.. ##..#@#.###..#.. Noise: ======---  Time: 39486.1 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##..~.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##.I## ##.####.#.##.. Zot (15222) Pois Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf elementalist (repels missiles)t_ h#..## ##..###.##.. I   hoarfrost cannon (minion)#.#.## ##.##.##.#####.##.## ##.####.#.##robe (magical condensation, moderately wounded, repelling missiles, 53% to hit)You shoot a slug.  The slug hits the deep elf elementalist!!!  The slug burns the deep elf elementalist!  You kill the deep elf elementalist!t_ h%:Okawaru accepts your kill.t_ h1t_ h"i°○~t_ h((((You shoot a slug.  The slug hits the deep elf elementalist!!!burns the deep elf elementalist!  You kill the deep elf elementalist!  Okawaru accepts your kill.  The hoarfrost cannon melts away.t_ he8.○~.~.t_ hj?p77.3 (1.21t_ h{F;○t_ hN6 _You shoot a slug. You feel sick.t_ h[t_ ht_ ht_ h6==○t_ h(0.0t_ h ee   deep elf annihilatorYou start resting. HP restored. You feel sick.5=-------8.3 (10t_ h%t_ hG _A deep elf annihilator comes into view. It is wielding a +0 rapier.u_ h9planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/176 =======================-..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29u_ h.. #e###.###.#.#. XL: 20 Next: 97% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39488.3 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (fu_ h]x#.##..~.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##.~## ##.####.#.##.. Zot (15220) Pois Hero Rev* u_ h'#..### ##.##.##.....##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##You start resting. HP restored. You feel sick. _A deep elf annihilator comes into view. It is wielding a +0 rapier.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 rapier and wearing a +0 leather  armour (magical condensation, 77% to hit)u_ hlplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 175/176 =======================-..#...†eMagic: 33/33 ========================u_ h$....).AC: 43Str: 16...eEV: 23Int: 13#.. ######### SH: 0Dex: 29u_ hU.. #e###.###.#.#. XL: 20 Next: 97% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39488.3 (0.0)u_ h..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##..~.# ##.## ##..###. Fire: o) +5 hand cannon of Forgivenessu_ hF#.##.~## ##.####.#.##.. Zot (15220) Pois Hero Rev* #..### ##.##.##.....u_ h##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##u_ hZAim: a deep elf annihilator, wielding a +0 rapier and wearing a +0 leather  armour (magical condensation, 77% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!!  The slug burns the deep elf annihilator!  You kill the deep elf annihilator!u_ hE°u_ hL((((armour (magical condensation, 77% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!!burns the deep elf annihilator!  You kill the deep elf annihilator!  Okawaru accepts your kill.u_ h3○°#~..u_ h8======9.4 (1.119u_ h2<°u_ h6 _You shoot a slug. You feel sick.u_ hZ u_ hX u_ h u_ h q6==°u_ hJ u_ h V°0.0)u_ h u_ h 5=-------90.4 (18u_ hS 9°u_ h d _You start resting. HP restored. You feel sick.v_ hv_ h8-v_ hv_ h6==°------v_ hC| 0  You start resting. HP restored. You feel sick.v_ h5-1.4 (17) v_ h<[ _You are no longer poisoned.v_ h..#§#........#. ..#...†e ....). °..e #e. ########.. #e###°## #.#. #.. ##..#.#.## #.v_ h/  ..# #.))@###.## ##.### #.##..~.# ##.## ##..### #.##.~## ##.####.#. #..### ##.##.##.. ##.## ##..### #..## ##..###.##. ee 2 deep elf annihilators (wandering) #.#.####.##.### #.##.####.#.## #.###.###.## ##.).##v_ h v  2 deep elf annihilators come into view.v_ h v_ h2 a ee°   deep elf annihilatore   deep elf pyromancer (wandering)  The deep elf annihilator shouts! x2; You hear a shout!v_ h; °****The deep elf annihilator points at you and mumbles some strange words.v_ h, C ...@.~  The bolt of lightning misses you.The deep elf annihilator moves out of view.v_ h 6=========26v_ h. v_ h  _You hear a shout! x5  A deep elf pyromancer comes into view. It is wielding a +0 short sword. _Items here: )))) [[[[ ††.w_ h}..#§#...#........#...†e....)....e   #ee ### #####.. #e###.## #.##.. ##..#@#.## #..#....# #.)))###.## ##.###.#.##..~.# ##.## ##..##.##.~## ##.####.#.###..### ##.##.##.##.## ##..###.....#..## .###.##..#.#.## .##.#####.##.## ##.####.#.##w_ h,A.w_ h--------35Rev+ w_ hJw_ h@ _The deep elf pyromancer moves out of view.x_ h4x_ h!x_ h -x_ h0x_ h}7Y4x_ h>--------e.e   deep elf annihilatorx_ hE     †e ....). ...e #ee ###  .. #e###.## x_ hFL #.. ##..#@#.## 4 ..# #.e))###.##  #.##....# ##.##  #.##..##  #..###  ##.##  #..##      x_ hGI_You start waiting.x_ hi    x_ h:†e ....). ...e #ee ###  .. #e###.##  #.. ##..#@#.##  ..# #.e))###.## x_ h #.##....# ##.##  #.##..##  #..###  ##.##  #..##     x_ hx_ hx_ hk _A deep elf annihilator is nearby!x_ hhplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†ex_ hhMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#ee ######### SH: 0Dex: 29.. #e###.###.#.#. XL: 20 Next: 98% Place: Elven Halls:3#.. ##..#@#.##x_ hi#..#.. Noise: ---------  Time: 39494.4 (0.0)..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (fx_ hHi#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15214) Hero Rev+ #..### ##.##.##.....x_ hi##.####..###..... e   deep elf annihilatorx_ hiS#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _You start waiting. _A deep elf annihilator is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (77% to hit)x_ hhRplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#ee ######### SH: 0Dex: 29.. #e###.##x_ hi#.#.#. XL: 20 Next: 98% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39494.4 (0.0)x_ hi..# #.e((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15214) Hero Rev+ #..### ##.##.##.....##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (77% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!!  The slug burns the deep elf annihilator!x_ haThe slug burns the deep elf annihilator!  The deep elf annihilator is almost dead.  You shoot a slug.  The slug hits the deep elf annihilator!!burns the deep elf annihilator.  You kill the deep elf annihilator!x_ hD)x_ hn○)○x_ h9======5.6 (1.22x_ h`#Rev* x_ hŧx_ hڮP _Okawaru accepts your kill.y_ h$y_ hh%y_ h&y_ h]/m1Rev+ y_ h5y_ he8y_ h8C0y_ h9y_ hDy_ hKy_ hLD09y_ hrMy_ h+T°------e))e   deep elf annihilatory_ h'Z     †e ....). ...e #ee ###  .. #e###°##  #.. ##..#@#.## 8.6 (3.0 ..# #.e))###.##  #.##....# ##.##  #.##..##  #..###  ##.##  #..##      _You start waiting.y_ h?&    †e ....). ...e #ee ###  .. #e###°##  #.. ##..#@#.##  ..# #.e))###.##  #.##....# ##.##  #.##..##  #..###  ##.##  #..##     y_ h%H------y_ hy_ hk _A deep elf annihilator is nearby!y_ ha!planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#ee ######### SH: 0Dex: 29.. #e###°###.#.#. XL: 20 Next: 99% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39498.6 (0.0)y_ h9..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15209) Hero Rev+ #..### ##.##.##.....##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _You start waiting. _A deep elf annihilator is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (77% to hit)y_ hKplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#ee ######### SH: 0Dex: 29.. #e###°##y_ h#.#.#. XL: 20 Next: 99% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39498.6 (0.0)..# #.e((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15209) Hero Rev+ #..### ##.##.##.....##.####..###..... e   deep elf annihilator#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Press: ? - help, Shift-Dir - straight liney_ hNAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (77% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator!y_ hh}The slug burns the deep elf annihilator!  The deep elf annihilator is almost dead.You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator.  You kill the deep elf annihilator!y_ ha°)y_ hy_ h.e)○.e   deep elf pyromancery_ hۯy_ h~vplanckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 176/176 ========================..#...†eMagic: 33/33 ========================....).AC: 43Str: 16...eEV: 23Int: 13#ee ######### SH: 0Dex: 29.. #e###.###.#.#. XL: 20 Next: 101% Place: Elven Halls:3#.. ##..#@#.##y_ hȼ#..#.. Noise: ======---  Time: 39499.7 (1.1)..# #.e)○###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15208) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##The slug burns the deep elf annihilator!  The deep elf annihilator is almost dead.You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator.  You kill the deep elf annihilator!y_ hn _Okawaru accepts your kill.You have reached level 21!y_ h/  --more--z_ h  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 10, Dex 24.Increase (S)trength, (I)ntelligence, or (D)exterity? {_ h 82/1824/344311 0% ○{_ h R _You feel agile. x2|_ h2planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 182/182 ========================..#...†eMagic: 34/34 ========================....).AC: 43Str: 16...eEV: 24Int: 13#ee ######### SH: 0Dex: 31.. #e###.###.#.#. XL: 21 Next:  0% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39499.7 (0.0)|_ h?w..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15208) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (77% to hit)}_ h^planckenstein the Warrior..#§#.....Coglin of Okawaru ******...#......Health: 182/182 ========================..#...†eMagic: 34/34 ========================....).AC: 43Str: 16...eEV: 24Int: 13#ee ######### SH: 0Dex: 31.. #e###.###.#.#. XL: 21 Next:  0% Place: Elven Halls:3}_ hC`#.. ##..#@#.###..#.. Noise: ======---  Time: 39499.7 (0.0)..# #.e)○###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15208) Hero Rev* #..### ##.##.##.....##.####..###..... e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (77% to hit)  You shoot a slug.  The slug hits the deep elf pyromancer!!!  The slug }_ h`gburns the deep elf pyromancer!!  You kill the deep elf pyromancer!}_ heb)((}_ h^((armour (77% to hit)  You shoot a slug.  The slug hits the deep elf pyromancer!!!burns the deep elf pyromancer  You kill the deep elf pyromancer!  Okawaru accepts your kill.}_ hD ○))°.You shoot a slug.}_ hr1500.9 (1.27}_ h1:○}_ hҫ* _You hear a shout! x3}_ hG 4}_ hI }_ hR Y6}_ hY }_ hb Y5}_ hd }_ h'n m4Rev+ }_ hp }_ h| Y3}_ h1 }_ h Y2}_ hj }_ h Y1}_ hs }_ h< Y0}_ h }_ h2 y199Rev }_ h }_ h) Y8}_ h }_ h Y7}_ h# }_ h# a6}_ h }_ h Y5}_ hz }_ h Y4}_ h }_ h* Y3}_ h/ }_ h] Y2}_ h }_ hB/ Y1}_ h2 }_ hY< Y0}_ h> }_ hM Z89}_ h]P }_ hnW }_ hW ;8}_ hY }_ hf }_ hcg C7}_ hoj }_ h2t }_ ht C6}_ hv }_ hǃ Y5}_ h }_ hM Y4}_ h }_ hp Y3}_ h5 }_ h Y2}_ hD }_ h߼ Y1}_ hT }_ h Y0}_ h }_ h, Z79}_ hx }_ h Y8}_ h }_ h Y7}_ h }_ h Y6}_ h }_ h Y5}_ hY }_ h# Y4}_ h& }_ h2 Y3}_ h`5 }_ h= Y2}_ h? }_ hK Y1}_ h:N }_ hV Y0}_ hX }_ hc Z69}_ hf }_ hn Y8}_ hq }_ hz} Y7}_ h) }_ h }_ hL C6}_ h0 }_ h̘ Y5}_ h }_ h, t.------)}_ he j 42.9 (42.0) _You start waiting.}_ hY 019------3.9 (434) }_ h }_ h ` _You feel like a meek peon again.~_ h=..#§#........#. ..#...†e ....). ...e~_ h> #.e ########.. #.###.## #.#. #.. ##..#.#.## #. ..# #.))@###.## ##.### #.##....# ##.## ##..### #.##..## ##.####.#.~_ h?U #..### ##.##.##.. ##.## ##..### #..## ##..###.##.  #.#.####.##.###  #.##.####.#.##  #.###.###.## ##.).## ~_ hO~_ hPl4.9 (1.0)3~_ h`~_ hl _Items here: )))) [[[[ ††.~_ h/ #...#E#......#......#...†e...). ...e   #.e ## ###~_ h  .. #.### ##.. ##.@#. #....# #.)))# ##.##....# ##..##.##..####.#.## #..#####.####. ##..###... E   air elemental (wandering) #. ##..###.##~_ hA #.#.## ##.##.##.## #.##.## ##.####.#.##~_ hͤ ~_ hV ~_ h .An air elemental comes into view.~_ h a52~_ h ~_ h : _The air elemental moves out of view._ h|9 ... #.##....##...#.#.......#.......#.E.†.#..).# .....  _ h #..## ### .. #@## ##.. ##..#. #....# #.)))# ##.##....# ##..##..####.#.# #..#####.##_ h_E   air elemental##. ##..###.. #. ##..###.# #.#.## ##.##.##.#_ hA_ h_ hX.E_ hnT E***_ hl***The air elemental fires a burst of electricity at you._ hІ_ h' e.@._ h8)..e   deep elf sorcererE   air elemental  The stunning burst is repelled._ h.=6_ h ;1_ h_"E_ h! _A deep elf sorcerer comes into view. It is wielding a +4 dagger._ h... #.##...e##...#.#...... ...#....... #...†.# ..).# E... #..########.. #.###.#.#.#.. ##.@#.#...# #.)))####.###.##....# ##..###..## ##.#.#.### .##...##.## .###.E   air elemental#..##..###.###.###.##.##.##.##.## ##.####.#.#_ hY_ h_ hN.EE_ h:i-70_ h &E_ h_ h... #.##...e#planckenstein the Warrior#...#.#......_ hCoglin of Okawaru ******...#.......Health: 182/182 ========================..#...†.#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..######## SH: 0Dex: 31.. #E###.###.#. XL: 21 Next:  1% Place: Elven Halls:3_ hzN#.. ##.@#.#.###..# Noise: ---------  Time: 39547.9 (0.0)..# #.)))###.## ##.## o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..## Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.## Zot (15160) _ h#..### ##.##.##...##.####..###... E   air elemental#..## ##..###.###.#.## ##.##.##.##_ h#.##.## ##.####.#.##The air elemental fires a burst of electricity at you.The stunning burst is repelled. _ hi*_A deep elf sorcerer comes into view. It is wielding a +4 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an air elemental (67% to hit)_ h ... #.##...e#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#.......Health: 182/182 ========================..#...†.#Magic: 34/34 ========================....).#AC: 40Str: 16_ hc .....EV: 19Int: 13#..######## SH: 0Dex: 31.. #E###.###.#. XL: 21 Next:  1% Place: Elven Halls:3#.. ##.@#.#.###..# Noise: ---------  Time: 39547.9 (0.0)..# #.)))###.## ##.## o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..## Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.## Zot (15160) #..### ##.##.##...##.####..###... E  _ h  air elemental#..## ##..###.###.#.## ##.##.##.###.##.## ##.####.#.## _A deep elf sorcerer comes into view. It is wielding a +4 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an air elemental (67% to hit)  You shoot a slug. The slug hits the air elemental!  The slug burns the air elemental._ hU (E  Press: ? - help, Shift-Dir - straight line  Aim: an air elemental (67% to hit)  You shoot a slug. The slug hits the air elemental!  The slug burns the air elemental.  The air elemental is heavily damaged.  You shoot a slug._ hf E§The slug completely misses the air elemental._ h E**The air elemental fires a burst of electricity at you._ hF{ @☼)The stunning burst is repelled. The air elemental hits you._ h8| 679-_ h| ======9.1 (1.259) Rev _ h ;☼_ h [ _The air elemental closely misses you._ h$... #.##...e#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#.......Health: 179/182 =======================-..#...†.#Magic: 34/34 ========================....).#AC: 40_ hg%Str: 16.....EV: 19Int: 13#..######## SH: 0Dex: 31.. #E###.###.#. XL: 21 Next:  1% Place: Elven Halls:3#.. ##.@#.#.###..# Noise: ======---  Time: 39549.1 (0.0)_ h%..# #.)☼)###.## ##.## o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..## Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.## Zot (15159) Rev #..### ##.##.##...##.####..###... E   air elemental#..## ##..###.###.#.## ##.##.##.##_ h&1#.##.## ##.####.#.##The air elemental fires a burst of electricity at you.The stunning burst is repelled. The air elemental hits you. _The air elemental closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an air elemental (magical condensation, heavily damaged, 67% to hit)_ hgk... #.##...e#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#.......Health: 179/182 =======================-..#...†.#Magic: 34/34 ========================....).#_ hJAC: 40Str: 16.....EV: 19Int: 13#..######## SH: 0Dex: 31.. #E###.###.#. XL: 21 Next:  1% Place: Elven Halls:3#.. ##.@#.#.###..# Noise: ======---  Time: 39549.1 (0.0)..# #.)☼)###.## ##.## o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..## Fire: o) +5 hand cannon of Forgiveness_ h7#.##..## ##.####.#.## Zot (15159) Rev #..### ##.##.##...##.####..###... E   air elemental#..## ##..###.###.#.## ##.##.##.###.##.## ##.####.#.## _The air elemental closely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an air elemental (magical condensation, heavily damaged, 67% to hit)  You shoot a slug. The slug hits the air elemental.  The slug burns the air elemental._ h![  You shoot a slug. The slug hits the air elemental.  The slug burns the air elemental.  The air elemental is severely damaged.  You shoot a slug. The slug hits the air elemental!!  The slug burns the air elemental!  You destroy the air elemental!_ htae○☼_ hxt°☼○☼_ h8150.3 (1.28) Rev+ _ h|°☼○☼_ hi P _Okawaru accepts your kill._ hw  ... #.##....##...#.#.......#.......#...e.#..).# .....   #..## ### .. #@## ##.. ##☼.#. #....# #.)○☼# ##.##....# ##..##..####.#.# #..#####.##e   deep elf sorcerer##._ h '[24G ##..###.. #. ##..###.# #.#.## ##.##.##.#_ h 4☼_ h **#####○☼The deep elf sorcerer casts a spell at you._ hC R○☼_ hw  )...@○.○○The sphere of damnation explodes! The damnation engulfs you!!_ h #5_ h ----=======107_ h n○○○_ h * _You hear a shout! x6_ h?planckenstein the Warrior... #.##....#Coglin of Okawaru ******#...#.#......Health: 151/182 ===================-----...#......._ hJXMagic: 34/34 ========================..#...e.#AC: 40Str: 16....*.#EV: 19Int: 13..*..SH: 0Dex: 31#.*####### XL: 21 Next:  1% Place: Elven Halls:3.. #@###.###.# Noise: =======--  Time: 39551.3 (0.0)#.. ##○.#.#.###.. o) +5 hand cannon of n) +3 hand cannon (f_ h..# #.)○○###.## ##.# Fire: o) +5 hand cannon of Forgiveness#.##....# ##.## ##..# Zot (15157) Rev+ #.##..## ##.####.#.##..### ##.##.##.. e   deep elf sorcerer##.####..###..#..## ##..###.##.#.## ##.##.##.#_ h\The sphere of damnation explodes! The damnation engulfs you!! _You hear a shout! x6  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +4 dagger and wearing a +0 robe (lightly  wounded, 76% to hit)_ hplanckenstein the Warrior... #.##....#Coglin of Okawaru ******#...#.#......Health: 151/182 ===================-----...#......._ hMagic: 34/34 ========================..#...e.#AC: 40Str: 16....(.#EV: 19Int: 13..(..SH: 0Dex: 31#.(####### XL: 21 Next:  1% Place: Elven Halls:3.. #@###.###.# Noise: =======--  Time: 39551.3 (0.0)#.. ##○.#.#.###.. o) +5 hand cannon of n) +3 hand cannon (f_ h\J..# #.)○○###.## ##.# Fire: o) +5 hand cannon of Forgiveness#.##....# ##.## ##..# Zot (15157) Rev+ #.##..## ##.####.#.##..### ##.##.##.. e   deep elf sorcerer##.####..###.._ h#..## ##..###.##.#.## ##.##.##.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +4 dagger and wearing a +0 robe (lightly  wounded, 76% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!  The slug burns the deep elf sorcerer._ h=b>○○wounded, 76% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!  The slug burns the deep elf sorcerer.  The deep elf sorcerer is moderately wounded._ h_ hWMe.).#.○○☼○e   deep elf pyromancer  The slug burns the deep elf sorcerer.  _ h>The deep elf sorcerer is moderately wounded.heavi  A deep elf pyromancer comes into view. It is wielding a +0 rapier._ hFq *****☼_ h○○The deep elf sorcerer gestures at you while chanting._ h).°@○○°○_ h38-======-2.5 (1.25_ h9U○○°○_ hʬ< _The bolt of acid hits you! You resist._ h? planckenstein the Warrior... #.##....#Coglin of Okawaru ******#...#.#.....eHealth: 138/182 ==================------...#.......Magic: 34/34 ========================..#...e.#_ h? =AC: 40Str: 16....*.#EV: 19Int: 13..*..SH: 0Dex: 31#.*####### XL: 21 Next:  1% Place: Elven Halls:3.. #@###.###.# Noise: ======---  Time: 39552.5 (0.0)#.. ##○○#.#.###.. o) +5 hand cannon of n) +3 hand cannon (f_ h@ &..# #.)°○###.## ##.# Fire: o) +5 hand cannon of Forgiveness#.##....# ##.## ##..# Zot (15155) Rev+ #.##..## ##.####.#.##..### ##.##.##.. e   deep elf sorcerer##.####..###.. e   deep elf pyromancer#..## ##..###.##.#.## ##.##.##.#The deep elf sorcerer gestures at you while chanting. _The bolt of acid hits you! You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +4 dagger and wearing a +0 robe (heavilywounded, 76% to hit)_ h+planckenstein the Warrior... #.##....#Coglin of Okawaru ******#...#.#.....eHealth: 138/182 ==================------...#......._ hMagic: 34/34 ========================..#...e.#AC: 40Str: 16....(.#EV: 19Int: 13..(..SH: 0Dex: 31#.(####### XL: 21 Next:  1% Place: Elven Halls:3.. #@###.##_ hP#.# Noise: ======---  Time: 39552.5 (0.0)#.. ##○○#.#.###.. o) +5 hand cannon of n) +3 hand cannon (f..# #.)°○###.## ##.# Fire: o) +5 hand cannon of Forgiveness#.##....# ##.## ##..# Zot (15155) Rev+ #.##..## ##.####.#.##..### ##.##.##.. e   deep elf sorcerer##.####..###.. e   deep elf pyromancer#..## ##..###.##.#.## ##.##.##.#_ hFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +4 dagger and wearing a +0 robe (heavilywounded, 76% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!  The slug burns the deep elf sorcerer!_ hThe deep elf sorcerer is almost dead.  You shoot a slug. The slug hits the deep elf sorcerer!!!  The slug burns the deep elf sorcerer.  You kill the deep elf sorcerer!Okawaru accepts your kill.  Okawaru grants you throwing weapons!_ h͎/  --more--_ h+ _ h- )○○°○e   deep elf pyromancer_ hҷ D  Something appears at your feet!_ h .e).○°°°_ h ,°°_ hi 923.7 (1.24) Rev* _ h Y°°°_ h} ' _You hear a shout!_ h... #.##....##...#.#...... ...#......e #...).# ..).# ... #○°########_ h.. #(###.#.#.#.. ##°@#.#...# #.)°°####.###.##....# ##..###..## ##.#.#.### .##...##.## .###... #.._ h!##..###.## #.###.##.##.## #.##.## ##.####.#.## _ hv]○.)°_ h8c41------4_ hU03) Rev+ _ hW°°_ h_ hk`#...#.#...... ...#......e #...).# ..).# .... #○.#########.. #(###.##.#.#.. ##°°#.#_ ha#...# #.))@####.###.##....# ##..###..## ##.#.##...### .##....##.## .###.#..##..###.###.###.##.##.##.##.## ##.####.#.## #.###.###.## ##.)_ hpa°.._ hq2------52_ h~9°_ h _Items here: )))) [[[[ ††._ hg$... #.##....# #...#.#.........#......e..#.....).#.....   #°.#### _ hgX#####.. #(###.## #.##.. ##..#@#.## #..#....# #.)))###.## ##.###.#.##....# ##.## ##..##.##..## ##.####.#.###..### ##.##.##.##.## ##..###.....#..## .###.##..#.#.## _ hh.##.#####.##.## ##.####.#.##_ h;x7._ hyp361 __ h0_ h_ h< _ h _ h _ h 5=0_ hU _ h _ hk @6=_ h M49) Rev _ h _ h _ h a78_ h _ h` _ h' a97_ h _ h _ h _ h b506_ h _ h% xee   deep elf pyromancer_ h%, o  ...    _ h,    ).# ....).# ..... #..####  .. #(###.##  #.. ##..#@#.## 61.7 (5 _ hI- ..# #.e))###.##  #.##....# ##.##  #.##..##  #..###  ##.##  #..##    _ h- _  _You start resting._ h f ...       ).# ....).# ..... _ h #..####  .. #(###.##  #.. ##..#@#.##  ..# #.e))###.##  #.##....# ##.##  #.##..##  #..###  ##.##  #..##  _ h .   _ h _ h\ _ h j _A deep elf pyromancer is nearby!_ h#h... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 150/182 ===================-----..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  2% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39561.7 (0.0)..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f_ hi#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15146) Rev #..### ##.##.##.....##.####..###..... e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _You start resting. _A deep elf pyromancer is nearby!Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (76% to  hit)_ h... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 150/182 ===================-----..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###.##_ h#.#.#. XL: 21 Next:  2% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39561.7 (0.0)..# #.e((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15146) Rev #..### ##.##.##.....##.####..###..... e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - he_ hlp, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (76% to  hit)  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer._ heYou shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  The deep elf pyromancer is heavily wounded.  You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burn  You kill the deep elf pyromancer!_ h\D)_ he7_  Okawaru accepts your kill._ h  The shard of ice hits you. You partially resist.384.1 (1.24) Rev+ °_ hb' _You hear a shout!_ h{U... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 138/182 ==================------..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31_ hV.. #(###°###.#.#. XL: 21 Next:  3% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39564.1 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15144) Rev+ #..### ##.##.##.....##.####..###..... e   deep elf knight#..## ##..###.##..#.#.##[37_ hWm ##.##.##.#####.##.## ##.####.#.##The shard of ice hits you. You partially resist. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 long sword and wearing a +0 robe (magicalcondensation, almost dead, 69% to hit)_ h8E... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 138/182 ==================------..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  3% Place: Elven Halls:3_ hU#.. ##..#@#.###..#.. Noise: ======---  Time: 39564.1 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15144) Rev+ #..### ##.##.##.....##.####..###..... e   deep elf knight#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Press: ? - help, Shift-Dir - straight lineAim: a deep elf knight, wielding a +0 long sword and wearing a +0 robe (magicalcondensation, almost dead, 69% to hit)  You_ h shoot a slug. The slug hits the deep elf knight.  The slug burns the deep elf knight.  You kill the deep elf knight!_ heN°°_ h#((((Aim: a deep elf knight, wielding a +0 long sword and wearing a +0 robe (magicalcondensation, almost dead, 69% to hit)  You shoot a slug. The slug hits the deep elf knight.  The slug burn  You kill the deep elf knight!  Okawaru accepts your kill._ h(0.)..._ h440/18345.3 (1.2  You kill the deep elf knight!  Okawaru accepts your kill. _.raining target 20.0 for Fighting reached!  Your Fighting skill increases to level 20!You need to enable at least one skill for training._ h?/  --more--_ h4_ h8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  20.0  28.5   0   h - Spellcasting   0.0   1.4  -2  _ ha9         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2      _ h9 j - Evocations  15.0  11.6  +3   d - Ranged Weapons  18.0  29.1  -1               e - Armour  12.0  17.8  -1  _ ho:     f - Dodging  12.0  17.8  -1       g - Stealth   2.0   3.6  -1          _ h;@                        _ h[;!            _ h;s                _ h<You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_ hh > j + Evocations 15.0_ hC {TargetTarget--  --  --  --  _ hѾ --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_ h@ &[?25h[?0c0 _ h> _ hY [?25l[?1c_ h $16.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets_ hؐ _ hN... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 140/183 ==================------..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19_ hQInt: 13#..########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  4% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39565.3 (1.2)..# #.)))###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15143) Rev* #..### ##.##.##.....##.####..###.....#[34_ hDm..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##You kill the deep elf knight!Okawaru accepts your kill. _You shoot a slug.  Training target 20.0 for Fighting reached!  Your Fighting skill increases to level 20!You need to enable at least one skill for training._ h-_ hO_ hǵ. __ h?J_ hj_ h22) Rev+ 31_ h 4------ee   deep elf pyromancer (wandering) _You start resting._ h7.3 (2.0------8.3 (30_ ht_ hJ4 _A deep elf pyromancer comes into view. It is wielding a +0 long sword._ h_ ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 144/183 ==================------..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16....._ h EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  4% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39568.3 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15140) Rev+ #..### ##.##.##.....##.####..###....._ hM  e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.## _You start resting. _A deep elf pyromancer comes into view. It is wielding a +0 long sword.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (76%to hit)_ h ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 144/183 ==================------..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  4% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39568.3 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.[_ h r37m...# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15140) Rev+ #..### ##.##.##.....##.####..###..... e   deep elf pyromancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (76%to hit)  You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burns the deep elf pyromancer._ h^ ((((Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (76%to hit)  You shoot a slug. The slug hits the deep elf pyromancer!!  The slug burns the deep elf pyromancer.  The deep elf pyromancer is severely wounded.  You shoot a slug_ hpe ._ ha K ○e.E.E   fire elemental (summoned)  The slug closely misses the deep elf pyromancer.6=======9.5 (1.238) Rev* EE_ h w _The deep elf pyromancer gestures wildly while chanting._ h_The deep elf pyromancer gestures wildly while chanting.  You shoot a slug.  The slug hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Okawaru accepts your kill._ hv○☼§_ h4P ○((((The fire elemental disappears in a puff of smoke!_ h°○.§._ h7=70.77_ hnX°○_ h' _You shoot a slug._ h7 4_ hIJ ,[40m_ hU  9ee   deep elf death mage (wandering)You start resting._ h]b °0.0._ hc ------1.7 (16_ hn ;°_ hǣ _A deep elf death mage comes into view. It is wielding a +0 dagger._ hZ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 149/183 ===================-----..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  4% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39571.7 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.[40_ h0[m...# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15136) Rev* #..### ##.##.##.....##.####..###..... e   deep elf death mage#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##You start resting. _A deep elf death mage comes into view. It is wielding a +0 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (magicalcondensation, moderately wounded, 76% to hit)_ h*... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 149/183 ===================-----_ h+8..#...).#Magic: 34/34 ========================....).#AC: 40Str: 16.....EV: 19Int: 13#..########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  4% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ---------  Time: 39571.7 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f_ hw,#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15136) Rev* #..### ##.##.##.....##.##_ hx-8##..###..... e   deep elf death mage#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (magicalcondensation, moderately wounded, 76% to hit)  You shoot a slug. The slug hits the deep elf death mage.  The slug burns the deep elf death mage._ h"You shoot a slug. The slug hits the deep elf death mage.  The slug burns the deep elf death mage.  The deep elf death mage is heavily wounded.  You shoot a slug. The slug hits the deep elf death mage!!  The slug burns the deep elf death mage!  You kill the deep elf death mage!_ hGc°○_ h1V.°_ hd505======2.9 (1.25_ h"<°_ htP _Okawaru accepts your kill._ hD=4_ h @_ hP14_ h?YL3=_ h[Z;3_ h*\_ hi4=2_ hhn_ hm{51) Rev+ _ h~_ hw70_ h܉_ h)x829_ hڙ_ hݡw98_ h_ h61=7) Rev _ h&_ hj2=6_ ht_ hw35_ h!_ h|44) _ hR_ h_ ha63_ hz_ hI<7_ h;2_ hb_ h8=1_ h._ h, _ hsr70=0_ h_ h!_ h6$b119_ hq'_ h0_ h1a28_ h4_ hw47_ h@_ hw56_ h_ h#6=5_ hM'_ h0_ h1q7=4_ h{;_ h@_ h@a93_ h\P802_ h^[w11_ h5__ hn 3=------) _You start resting._ h 096.9 (24.0)_ h2=------7.9 (250_ h_ hZ" _HP restored._ h9 #...#.#...... ...#......e ..#...).# e. e.... #..#########.. #(###.## #.#. #.. ##..#.#.## #. ..# #.))@###.## ##.### #.##....# ##.## ##..### #.##..## ##.####.#. #..### ##.##.##.. ##.## ##..### #..## ##..###.##. e  [39;49_ h*;m deep elf knight (wandering) #.#.####.##.### e   deep elf zephyrmancer (wandering) #.##.####.#.## #.###.###.## ##.).##_ h3`  A deep elf zephyrmancer and a deep elf knight come into view._ ha_ hq! ..ee   deep elf zephyrmancer  The deep elf zephyrmancer shouts! The deep elf knight shouts! You hear a shout!_ hsw===8.9 (1.0)09_ h{_ h3 _The deep elf knight moves out of view. _Items here: ))))))) [[[[[[[ †††._ h&#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 183/183 ========================....).#Magic: 34/34 ========================.....AC: 40Str: 16#e.######### EV: 19Int: 13.. #*###.###.#.# SH: 0Dex: 31#.. ##.*#.#.###..#. XL: 21 Next:  5% Place: Elven Halls:3_ h..# #.))@###.## ##.### Noise: ===------  Time: 39598.9 (0.0)#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15109) ##.####..###....#..## ##..###.##. e   deep elf zephyrmancer#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).## _The deep elf knight moves out of view. _Items here: ))))))) [[[[[[[ †††.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: _ hEu[37ma deep elf zephyrmancer, wielding a +0 short sword and wearing a +0  leather armour (76% to hit)_ hA#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 183/183 ========================....).#Magic: 34/34 ========================.....AC: 40Str: 16#e.######### EV: 19Int: 13.. #(###.###.#.# SH: 0Dex: 31#.. ##.(#.#.###..#. XL: 21 Next:  5% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ===------  Time: 39598.9 (0.0)_ h#p#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15109) ##.####..###....#..## ##..###.##. e   deep elf zephyrmancer#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).##Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0  leather armour (76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!_ hv The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!  The deep elf zephyrmancer is severely wounded..._ hax  The deep elf zephyrmancer is almost dead._ h/.k e.☼☼e   deep elf knighte   deep elf zephyrmancer  You hear a shout! x3_ h9 ****☼*The deep elf zephyrmancer gestures at you while chanting._ hF_ h5 e(.)@○○e   deep elf high prieste   deep elf zephyrmancer  The bolt of lightning is repelled.  A deep elf high priest comes into view. It is wielding a +0 short sword._ h========600.1 (1.28) Rev _ hU=○_ h* _You hear a shout! x5_ hǎf#...#.#......planckenstein the Warrior.e.#......eCoglin of Okawaru ******..#...).#Health: 183/183 ========================....).#Magic: 34/34 ========================e....AC: 40Str: 16#e.######### EV: 19_ hcInt: 13.. #*###.###.#.# SH: 0Dex: 31#.. ##.*#.#.###..#. XL: 21 Next:  5% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ========-  Time: 39600.1 (0.0)#.##..○○# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15108) Rev _ hu##.####..###....#..## ##..###.##. e   deep elf knight#.#.## ##.##.##.### e   deep elf high priest#.##.## ##.####.#.## e   deep elf zephyrmancer#.###.###.## ##.).##A deep elf high priest comes into view. It is wielding a +0 short sword. _You hear a shout! x5  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0  leather armour (almost dead, 76% to hit)_ h\#...#.#......planckenstein the Warrior.e.#......eCoglin of Okawaru ******..#...).#Health: 183/183 ========================....).#Magic: 34/34 ========================e....AC: 40Str: 16#e.####_ h]##### EV: 19Int: 13.. #(###.###.#.# SH: 0Dex: 31#.. ##..#.#.###..#. XL: 21 Next:  5% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ========-  Time: 39600.1 (0.0)#.##..○○# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15108) Rev ##.####..###....[0;10;1_ h^lm#..## ##..###.##. e   deep elf knight#.#.## ##.##.##.### e   deep elf high priest#.##.## ##.####.#.## e   deep elf zephyrmancer#.###.###.## ##.).##Aim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0  leather armour (almost dead, 76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!_ hez)(○○_ h(○ The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!Okawaru accepts your kill.  You shoot a slug. The slug hits the deep elf knight!!  The slug burns the deep elf knight._ he )☼#§○The deep elf knight is heavily wounded._ h[ *☼#§○○_ hhp ` §○e  high priest  The deep elf knight mumbles some strange words.The deep elf knight flickers and vanishes!_ hz _ h .e{○#☼°°_ h ======--1.3 (1.27) Rev+ _ h ○#☼°°_ h _Deactivating autopickup; reactivate with Ctrl-A._ h}Q... #.##....# #...#.#.........#......ee.#.....).#{....   #).#### #####.. #(###.## #.##.. ##.○#@#.## #..#....# #.)))###.## ##.###.#.##..°°# ##.## ##..##.##..## ##.####.#.###..### ##.##.##.##.## ##..###....._ hR#..## .###.##..#.#.## .##.#####.##.## ##.####.#.##_ hb_.°°_ hTc--------206_ h|<°°_ h/_ h? 4_ h_ h5) Rev _ h^"Y4_ h%_ h/_ h4Y3_ hC8_ hDN------.._ hSe 5.3 (3 _You start waiting._ hGUn=6.3 (42_ h__ hh\ _Something barely misses you._ hnX((((_ h_ h °☼...You shoot a slug. x2  You hear a shout!_ hi67---======7.4 (1.11) _ hF°☼_ hӢS _Something hits you!_ h6 t°((((_ h 8°_ h)QR  You shoot a slug. x2  You hear a shout!_ h_=°e)○...e   deep elf high priest_ h`9=--8.6 (1.2099_ hiX°○_ hrf _Something hits you but does no damage._ h q... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 169/183 ======================--e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  5% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39608.6 (0.0)_ h F..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15099) #..### ##.##.##.....##.####..###..... e   deep elf high priest#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##You hear a shout! _Something hits you but does no damage.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)_ hA _... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 169/183 ======================--e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).####_ h ###### SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  5% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39608.6 (0.0)..# #.e)○###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15099) #..### ##.##.##.....##.####..###..... e   _ h x[0;10;1mdeep elf high priest#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##You hear a shout! _Something hits you but does no damage.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)_ h( Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)  You shoot a slug. x2  Okawaru accepts your kill._ h0 g  Reactivating autopickup._ h y °You feel a bit more experienced._ h r°*○_ h%  The deep elf high priest utters a dark prayer and points at you._ h)_ h@9 .@ee   deep elf zephyrmancer  Your life force is offered up._ h+A1-69.8 (1.28) Rev _ hK_ hb _A deep elf zephyrmancer comes into view. It is wielding a +0 dagger._ h!... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 161/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0Dex: 31_ h".. #(###.###.#.#. XL: 21 Next:  6% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39609.8 (0.0)..# #.e*e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15098) Rev #..### ##.##.##.....##.####..###..... e   deep elf high priest_ h:##..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#####.##.## ##.####.#.##Your life force is offered up. _A deep elf zephyrmancer comes into view. It is wielding a +0 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)_ h... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 161/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0Dex: 31.. #(###.##_ h#.#.#. XL: 21 Next:  6% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39609.8 (0.0)..# #.e)e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15098) Rev #..### ##.##.##.....##.####..###..... e   deep elf high priest#..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#####.##._ hA]## ##.####.#.##Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer._ hThe slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is moderately wounded..._ hWDMYou shoot a slug..heavi  The deep elf high priest utters an invocation to its god.deep elf zephyrmancer's spells are empowered by the prayer of brilliance!_ h& ☼)e(empowered)  The deep elf zephyrmancer misses you._ h'311.0 (1.27) Rev+ _ h2_ h:* _You hear a shout! x2_ hK ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 163/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0Dex: 31.. #(###☼##_ hL #.#.#. XL: 21 Next:  6% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39611.0 (0.0)..# #.)ee###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15097) Rev+ #..### ##.##.##.....##.####..###..... e   deep elf high priest#..## ##..###.##.. e   deep elf zephyrmancer (empowered)_ hM #.#.## ##.##.##.#####.##.## ##.####.#.##The deep elf zephyrmancer misses you. _You hear a shout! x2  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)_ h ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 163/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0_ h Dex: 31.. #(###☼###.#.#. XL: 21 Next:  6% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39611.0 (0.0)..# #.)ee###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15097) Rev+ #..### ##.##.##....._ h ##.####..###..... e   deep elf high priest#..## ##..###.##.. e   deep elf zephyrmancer (empowered)#.#.## ##.##.##.#####.##.## ##.####.#.##Aim: a deep elf high priest, wielding a +0 short sword and wearing a +0 robe  (76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!_ h E°_ h You kill the deep elf zephyrmancer!  Okawaru accepts your kill.high priest!high priest!high priest!_ h+ ☼)(_ h+ _ h9  ○ee   deep elf archer (empowered, repels mi…)Okawaru accepts your kill._ h@ x472.2 (1.26_ hO _ hs_ ~ _A deep elf archer comes into view. It is wielding a +0 dagger._ hL... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 164/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19_ hInt: 13#).########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next:  7% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39612.2 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15096) Rev+ #..### ##.##.##.....##.####..###.....[3_ hQ9;49m e   deep elf archer (empowered, repels mi…)#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Okawaru accepts your kill. _A deep elf archer comes into view. It is wielding a +0 dagger.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 dagger and wearing a +0 leather armour  (magical condensation, spells empowered, repelling missiles, 47% to hit)_ hw... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 164/183 =====================---e.#...).#Magic: 34/34 ========================_ h....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next:  7% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39612.2 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness_ hAL#.##..## ##.####.#.##.. Zot (15096) Rev+ #..### ##.##.##.....##.####..###..... e   deep elf archer (empowered, repels mi…)#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##_ h?Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 dagger and wearing a +0 leather armour  (magical condensation, spells empowered, repelling missiles, 47% to hit)  _ h-^You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer._ h\4((((Press: ? - help, Shift-Dir - straight line  Aim: a deep elf archer, wielding a +0 dagger and wearing a +0 leather armour  _ h]5(magical condensation, spells empowered, repelling missiles, 47% to hit)  You shoot a slug. The slug hits the deep elf archer!  The slug burns the deep elf archer.  The deep elf archer is moderately wounded._ hN _ h"_ he_ h._ h:$._ h._ h]You shoot a slug. The slug misses the deep elf archer._ h21You hear a shout! x2  _ h4The deep elf archer completely misses you._ h/_ h_ h6_ h3.4 (1.2_ h,5) Rev* _ h8_ h_ h○_ h_ h{ _ hb_ h_You hear a shout!_ hH ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 166/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13#).########## SH: 0Dex: 31_ h .. #(###○###.#.#. XL: 21 Next:  7% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39613.4 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15095) Rev* #..### ##.##.##.....##.####..###..... e   deep elf archer (empowered, repels mi…)#..## ##..###.##..#.#.##[_ h 8m ##.##.##.#####.##.## ##.####.#.##The deep elf archer completely misses you. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 dagger and wearing a +0 leather armour  (moderately wounded, spells empowered, repelling missiles, 47% to hit)_ h ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 166/183 =====================---e.#...).#Magic: 34/34 ========================....).#AC: 40Str: 16{....EV: 19Int: 13_ h #).########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next:  7% Place: Elven Halls:3#.. ##..#@#.###..#.. Noise: ======---  Time: 39613.4 (0.0)..# #.))e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15095) Rev* #..### ##.##.##.....##.####..###..... e[39_ h ;49m   deep elf archer (empowered, repels mi…)#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 dagger and wearing a +0 leather armour  (moderately wounded, spells empowered, repelling missiles, 47% to hit)  You shoot a slug. The slug hits the deep elf archer!!  The slug burns the deep elf archer._ he You shoot a slug. The slug hits the deep elf archer!!  The slug burns the deep elf archer.  The deep elf archer is almost dead.  You shoot a slug. The slug hits the deep elf archer!!  The slug burns the deep elf archer.  You kill the deep elf archer!_ hl Z○☼_ h F°○_ h x784.6 (1.23_ h X°○_ hQ P _Okawaru accepts your kill._ h #...#.#...... ...#......e (.#...).# .. ..... #e.#########.. #(###°## #.#._ h\ #.. ##.e#.#.## #. ..# #.))@###.## ##.### #.##....# ##.## ##..### #.##..## ##.####.#. #..### ##.##.##.. ##.## ##..### #..## ##..###.##. ee 2 deep elf zephyrmancers (wandering, …) #.#.####.##.### (   runed short sword (wandering) #.##.####.#.##_ h} #.###.###.## ##.).##_ h_ h_ hv  2 deep elf zephyrmancers and a +1 short sword of draining come into view._ hb: .)e###°1 empowered)  The deep elf zephyrmancer misses you._ h9==-----50_ hw;2_ h!;°_ h4 _The +1 short sword of draining moves out of view. _Items here: )))))))))))) [[[[[[[[[[ †††††._ hlj #...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 169/183 ======================--....).#Magic: 34/34 ========================.....AC: 40_ hk Str: 16#).######### EV: 19Int: 13.. #e###°###.#.# SH: 0Dex: 31#.. ##.e#.#.###..#. XL: 21 Next:  8% Place: Elven Halls:3..# #.))@###.## ##.### Noise: =--------  Time: 39615.6 (0.0)_ hrl #.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15092) Rev* ##.####..###....#..## ##..###.##. ee 2 deep elf zephyrmancers (1 empowered)#.#.## ##.##.##.####.##.## ##.####.#.##_ hl Z#.###.###.## ##.).## _The +1 short sword of draining moves out of view. _Items here: )))))))))))) [[[[[[[[[[ †††††.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe  (spells empowered, 76% to hit)_ h i#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 169/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#).######### EV: 19Int: 13.. #e###°##_ hV #.#.# SH: 0Dex: 31#.. ##.e#.#.###..#. XL: 21 Next:  8% Place: Elven Halls:3..# #.))@###.## ##.### Noise: =--------  Time: 39615.6 (0.0)#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15092) Rev* ##.####..###....#..## ##..###.##. ee 2 deep elf zephyrmancers (1 empowered)#.#.## ##.##.##.####.##.## ##.####.#.###.###.###_ h, .## ##.).##Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe  (spells empowered, 76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer._ hW fThe slug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is almost dead.  You shoot a slug.  The slug hits the deep elf zephyrmancer!!burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!_ ha °)   deep elf zephyrmancer_ h4_ hE. (°☼§(   +1 short sword of drainingOkawaru accepts your kill._ hwP °*#☼§***The deep elf zephyrmancer points at you and mumbles some strange words._ h _ h50.(_ h.)#○☼@.._ h709========6.8 (1.21_ h_ h48 _The bolt of lightning is repelled._ h#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 170/183 ======================--....).#Magic: 34/34 ========================.....AC: 40_ hStr: 16#(.######### EV: 19Int: 13.. #e###.###.#.# SH: 0Dex: 31#.. ##.*#○#.###..#. XL: 21 Next:  9% Place: Elven Halls:3..# #.)☼@###.## ##.### Noise: ========-  Time: 39616.8 (0.0)#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Z_ hbot (15091) Rev* ##.####..###....#..## ##..###.##. e   deep elf zephyrmancer#.#.## ##.##.##.### (   +1 short sword of draining#.##.## ##.####.#.###.###.###.## ##.).##The deep elf zephyrmancer points at you and mumbles some strange words. _The bolt of lightning is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (78% to hit)_ h :#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 170/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#(.######### EV: 19Int: 13.. #(###.###.#.# SH: 0Dex: 31#.. ##.(#○#.###..#. XL: 21 Next:  9% Place: Elven Halls:3_ hv..# #.)☼@###.## ##.### Noise: ========-  Time: 39616.8 (0.0)#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15091) Rev* ##.####..###....#..## ##..###.##. e   deep elf zephyrmancer#.#.## ##.##.##.### (   +1 short sword of draining#.##.## ##.####.#.###.###.###.## ##.).## _The bolt of lightning is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - str_ hXaight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (78% to hit)  You shoot a slug._ h7k○☼  mail (78% to hit)  You shoot a slug.  The slug barely misses the deep elf zephyrmancer.You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer!_ h8_ h}  The deep elf zephyrmancer is severely wounded._ h_ h'  A deep elf zephyrmancer comes into view. It is wielding a +0 short sword._ h  A deep elf pyromancer comes into view. It is wielding a +0 long sword of painand carrying a wand of roots._ h:eee#°○○e   deep elf pyromancer (wand, empowered)ee 2 deep elf zephyrmancers(   +1 short sword of draining_ h:2======--8.0 (1.20_ h;○_ hL _The deep elf zephyrmancer hits you but does no damage._ h' ^#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******.e#...).#Health: 172/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#(.######### EV: 19Int: 13.. #(###.##_ h^ #.#.# SH: 0Dex: 31#.. ##ee#°#.###..#. XL: 21 Next:  9% Place: Elven Halls:3..# #.)○@###.## ##.### Noise: ======---  Time: 39618.0 (0.0)#.##..○.# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15090) Rev* ##.####..###....#..## ##..###.##. e   deep elf pyromancer (wand, empowered)#.#.##[40_ h m ##.##.##.### ee 2 deep elf zephyrmancers#.##.## ##.####.#.## (   +1 short sword of draining#.###.###.## ##.).##and carrying a wand of roots. _The deep elf zephyrmancer hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (magical condensation, heavily wounded, 78% to hit)_ h#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******.e#...).#Health: 172/183 ======================--....).#Magic: 34/34 ========================.....AC: 40_ h2Str: 16#(.######### EV: 19Int: 13.. #(###.###.#.# SH: 0Dex: 31#.. ##e(#°#.###..#. XL: 21 Next:  9% Place: Elven Halls:3..# #.)○@###.## ##.### Noise: ======---  Time: 39618.0 (0.0)#.##..○.# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.#_ h:E#.##.... Zot (15090) Rev* ##.####..###....#..## ##..###.##. e   deep elf pyromancer (wand, empowered)#.#.## ##.##.##.### ee 2 deep elf zephyrmancers#.##.## ##.####.#.## (   +1 short sword of draining#.###.###.## ##.).## _The deep elf zephyrmancer hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (magical condensation, heavily wounded, 78% to hit)  You shoot a slug._ hW%°○○  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (magical condensation, heavily wounded, 78% to hit)  You shoot a slug.  The slug barely misses the deep elf zephyrmancer._ hm,_ h*' _ h.eE(e#°○EE°°EEE 3 fire elementals (summoned) #.###.###.## ##.).## (   +1 short sword of drainingThe slug completely misses the deep elf zephyrmancer.The deep elf zephyrmancer hits you but does no damage._ hrq39.2 (1.289_ hE°○E°°_ h=EE_ hLf _The deep elf pyromancer casts a spell._ hH... #.##....# #...#.#.........#......e..#.e...).#.....   #E.#### #####.. #(###.## #.##.. ##ee#@#.## #..#.._ hJ..# #.)○)###.## ##.###.#.##EE°°# ##.## ##..##.##..## ##.####.#.###..### ##.##.##.##.## ##..###..... EE 2 fire elementals (summoned)#..## .###.##..#.#.## .##.#####.##.## ##.####.#.##_ hO_ hR_ h$S_ hS_ hb .)ee°EE°e   deep elf pyromancer (wand, empowered)_ hce   deep elf zephyrmancerEE 2 fire elementals (summoned)_ he5------2008_ hMsbEE°_ h{_ hL ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 175/183 ======================--..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ---------  Time: 39620.2 (0.0)..# #.ee*###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##°EE°_ h [0;10m# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15088) Rev* #..### ##.##.##.....##.####..###..... e   deep elf pyromancer (wand, empowered)#..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#### EE 2 fire elementals (summoned)#.##.## ##.####.#.##The deep elf zephyrmancer hits you but does no damage. _The deep elf pyromancer casts a spell.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (heavily wounded, 78% to hit)_ hN ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 175/183 ======================--..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31_ h .. #(###.###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ---------  Time: 39620.2 (0.0)..# #.(((###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##(EE°# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15088) Rev* #..### ##.##.##.....##.####..###..... e   deep elf pyromancer (wand, empowered)#..## ##..###.##.. e  _ h [37m deep elf zephyrmancer#.#.## ##.##.##.#### EE 2 fire elementals (summoned)#.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (heavily wounded, 78% to hit)  You shoot a slug.  The slug closely misses the deep elf pyromancer._ hx I  The slug completely misses the deep elf zephyrmancer.The slug hits the deep elf pyromancer!!!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!Okawaru accepts your kill._ h ,_ hT ☼§e   deep elf zephyrmancer_ hc_ h$_ h/ °)°(.○§.(   +1 short sword of drainingThe fire elemental disappears in a puff of smoke! x2  The +1 short sword of draining hits you but does no damage._ hX36=======1.4 (1.27_ h;9°_ h|@+ _You partially resist._ h... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 176/183 =======================-..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.##_ h#..#.. Noise: ======---  Time: 39621.4 (0.0)..# #.)°(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.○§.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15087) Rev* #..### ##.##.##.....##.####..###..... (   +1 short sword of draining#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##The fire elemental disappears in a puff of smoke! x2  The +1 short sword of draining hits you but does no damage. _You partially resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 _ hBshort sword of draining (magical condensation, 64% to hit)_ hk... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 176/183 =======================-..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16....._ h0m+EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ======---  Time: 39621.4 (0.0)..# #.)°(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.○(.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##(.## ##.####.#.##.. Zot (15087) Rev* _ h3n#.(### ##.##.##.....##.####..###..... (   +1 short sword of draining#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##The +1 short sword of draining hits you but does no damage. _You partially resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 short sword of draining (magical condensation, 64% to hit)  You shoot a slug._ h°Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight lineAim: a +1 short sword of draining (magical condensation, 64% to hit)  You shoot a slug.  The slug misses the +1 short sword of draining._ h3~  The slug misses the +1 short sword of draining.The +1 short sword of draining hits you but does no damage._ h e)(°§..e   deep elf zephyrmancer(   +1 short sword of drainingYou partially resist._ hKp82.6 (1.25_ h?;°_ h^g _The +1 short sword of draining barely misses you._ hr ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 178/183 =======================-..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16_ hw 9.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###°###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ======---  Time: 39622.6 (0.0)..# #.e)(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.°§.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness_ hH 8#.##..## ##.####.#.##.. Zot (15085) Rev* #..### ##.##.##.....##.####..###..... e   deep elf zephyrmancer#..## ##..###.##.. (   +1 short sword of draining#.#.## ##.##.##.#####.##.## ##.####.#.##The +1 short sword of draining hits you but does no damage.  You partially resist. _ h ,_The +1 short sword of draining barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 short sword of draining (magical condensation, 64% to hit)_ h< ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 178/183 =======================-..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0_ h Dex: 31.. #(###°###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ======---  Time: 39622.6 (0.0)..# #.e)(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.°(.# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##(.## ##.####.#.##.. Zot (15085) Rev* #.(### ##.##.##.....##.####..###..... e   deep elf zephyrmancer#..## _ hy ##..###.##.. (   +1 short sword of draining#.#.## ##.##.##.#####.##.## ##.####.#.##You partially resist. _The +1 short sword of draining barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 short sword of draining (magical condensation, 64% to hit)  You shoot a slug._ h5r°Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}  Press: ? - help, Shift-Dir - straight line  Aim: a +1 short sword of draining (magical condensation, 64% to hit)  You shoot a slug.  The slug misses the +1 short sword of draining._ he  The slug hits the +1 short sword of draining but does no damage._ hHL .)e(...The +1 short sword of draining closely misses you.The +1 short sword of draining hits you but does no damage._ hp93.8 (1.24_ h?,A _You partially resist._ h\e... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 179/183 =======================-..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ======---  Time: 39623.8 (0.0)..# #.)e(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.°..[34_ hfm# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15084) Rev* #..### ##.##.##.....##.####..###..... e   deep elf zephyrmancer#..## ##..###.##.. (   +1 short sword of draining#.#.## ##.##.##.#####.##.## ##.####.#.##The +1 short sword of draining closely misses you.The +1 short sword of draining hits you but does no damage. _You partially resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 short sword of draining (64% to hit)_ hr... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******_ h...#......eHealth: 179/183 =======================-..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###.###.#.#. XL: 21 Next:  9% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ======---  Time: 39623.8 (0.0)..# #.)e(###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##.°..# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##[_ h@37m..## ##.####.#.##.. Zot (15084) Rev* #..### ##.##.##.....##.####..###..... e   deep elf zephyrmancer#..## ##..###.##.. (   +1 short sword of draining#.#.## ##.##.##.#####.##.## ##.####.#.##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 short sword of draining (64% to hit)  You shoot a slug.  The slug hits the +1 short sword of draining!!  The +1 short sword of draining falls from the air._ h$D)_ h((((Press: ? - help, Shift-Dir - straight line  Aim: a +1 short sword of draining (64% to hit)  You shoot a slug.  _ hThe slug hits the +1 short sword of draining!!  The +1 short sword of draining falls from the air.Okawaru accepts your kill._ h02_ hm3_ hbM ☼e)e..._ hNe 2 deep elf zephyrmancers  You shoot a slug.  The deep elf zephyrmancer barely misses you._ hW  The deep elf zephyrmancer gestures at you while chanting.The bolt of lightning hits the deep elf zephyrmancer!!_ h_ ****   deep elf zephyrmancer  The deep elf zephyrmancer dies!_ h_ hu ○@)e_ h.e   deep elf high prieste   deep elf zephyrmancer  The bolt of lightning hits you! You resist. The bolt of lightning is repelled.  A deep elf high priest comes into view. It is wielding a +0 scimitar._ h6-11========5.0 (1.23_ h <○_ h' _You hear a shout!_ hӐ ... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 169/183 ======================--..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next: 11% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ========-  Time: 39625.0 (0.0)..# #.e)e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f_ ha #.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15083) Rev* #..### ##.##.##.....##.####..###..... e   deep elf high priest#..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#####.##.## ##.####.#.##A deep elf high priest comes into view. It is wielding a +0 scimitar. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 scimitar and wearing a +0 robe  (magical condensation, 76% to hit)_ hR Q... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 169/183 ======================--..#...).#Magic: 34/34 ========================e...).#_ hS AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next: 11% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ========-  Time: 39625.0 (0.0)..# #.e)e###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15083) Rev* #..### ##.#_ h^U #.##.....##.####..###..... e   deep elf high priest#..## ##..###.##.. e   deep elf zephyrmancer#.#.## ##.##.##.#####.##.## ##.####.#.##Aim: a deep elf high priest, wielding a +0 scimitar and wearing a +0 robe  (magical condensation, 76% to hit)  You shoot a slug.  The slug hits the deep elf high priest!!  The slug burns the deep elf high priest!  You kill the deep elf high priest!_ h\ ○☼e   deep elf zephyrmancer_ h ○(((((magical condensation, 76% to hit)  You shoot a slug.  The slug hits the deep elf high priest!!burns the deep elf high priest  You kill the deep elf high priest!  Okawaru accepts your kill._ h  ☼...You shoot a slug._ h" ****The deep elf zephyrmancer points at you and mumbles some strange words._ h u○@)○_ h 2-26.2 (1.22_ h) ;○_ h+/ d _The bolt of lightning is repelled. The bolt of lightning hits you! You resist._ h`... #.##....#planckenstein the Warrior#...#.#......Coglin of Okawaru ******...#......eHealth: 162/183 =====================---..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next: 12% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ========-  Time: 39626.2 (0.0)..# #.e**###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....[3_ h4m# ##.## ##..###. Fire: o) +5 hand cannon of Forgiveness#.##..## ##.####.#.##.. Zot (15082) Rev* #..### ##.##.##.....##.####..###..... e   deep elf zephyrmancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##The deep elf zephyrmancer points at you and mumbles some strange words. _The bolt of lightning is repelled. The bolt of lightning hits you! You resist.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (76% to hit)_ h... #.##....#planckenstein the Warrior#...#.#......_ hCoglin of Okawaru ******...#......eHealth: 162/183 =====================---..#...).#Magic: 34/34 ========================e...).#AC: 40Str: 16.....EV: 19Int: 13#E.########## SH: 0Dex: 31.. #(###○###.#.#. XL: 21 Next: 12% Place: Elven Halls:3#.. ##.)#@#.###..#.. Noise: ========-  Time: 39626.2 (0.0)..# #.e)○###.## ##.###. o) +5 hand cannon of n) +3 hand cannon (f#.##....# ##.## ##..###. Fire: o) +5 hand cannon of Forgi_ huveness#.##..## ##.####.#.##.. Zot (15082) Rev* #..### ##.##.##.....##.####..###..... e   deep elf zephyrmancer#..## ##..###.##..#.#.## ##.##.##.#####.##.## ##.####.#.##Aim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!_ h]○)((_ hr○(((76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!!burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!  Okawaru accepts your kill._ hw°))○._ h׶4======--7.4 (1.21_ hRX°○_ h' _You shoot a slug._ h  #...#.#...... ...#......e ..#...).# .. ..... #).#########.. #(###°## #.#._ h%  #.. ##.)#.#.## #. ..# #.))@###.## ##.### #.##....# ##.## ##..### #.##..## ##.####.#. #..### ##.##.##.. ##.## ##..### #..## ##..###.##.  #.#.####.##.###  #.##.####.#.##  #.###.###.## ##.).## _ h _ h" ee   deep elf annihilator (empowered)5--------800_ h _ h> ! _A deep elf annihilator comes into view. It is wielding a +0 long sword. _Items here: ))))))))))))))) [[[[[[[[[[[[ ††††††._ h#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 165/183 =====================---....).#Magic: 34/34 ========================.....AC: 40Str: 16#).######### EV: 19Int: 13_ h! .. #e###°###.#.# SH: 0Dex: 31#.. ##.*#.#.###..#. XL: 21 Next: 12% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ---------  Time: 39628.4 (0.0)#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15080) Rev* ##.####..###....#..## ##..###.##. e  _ hQ!p[37m deep elf annihilator (empowered)#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).## _A deep elf annihilator comes into view. It is wielding a +0 long sword. _Items here: ))))))))))))))) [[[[[[[[[[[[ ††††††.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 ring  mail (spells empowered, 78% to hit)_ he#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 165/183 =====================---....).#Magic: 34/34 ========================.....AC: 40Str: 16#).####_ hj##### EV: 19Int: 13.. #e###°###.#.# SH: 0Dex: 31#.. ##.)#.#.###..#. XL: 21 Next: 12% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ---------  Time: 39628.4 (0.0)#.##....# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15080) Rev* ##.####..###....#..## ##_ ht..###.##. e   deep elf annihilator (empowered)#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).##Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 ring  mail (spells empowered, 78% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!!  The slug burns the deep elf annihilator!!  You kill the deep elf annihilator!_ h)###°(_ hTa(###°mail (spells empowered, 78% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!!  The slug burns the deep elf annihilator!!  You kill the deep elf annihilator!  Okawaru accepts your kill._ hg)###.○○_ h73======9.6 (1.278_ h:○_ h' _You shoot a slug._ h{4_ hH_ h._ h 8=e○e   deep elf sorcerer (wandering) #.###.###.## ##.).##You start resting._ h○0.0○_ h------30.6 (17_ h V○○_ hj _A deep elf sorcerer comes into view. It is wielding a +0 rapier._ hQ^#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 168/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#).######### EV: 19Int: 13.. #e###.##_ h<#.#.# SH: 0Dex: 31#.. ##.*#.#.###..#. XL: 21 Next: 13% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ---------  Time: 39630.6 (0.0)#.##...○# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15077) Rev* ##.####..###....#..## ##..###.##. e   deep elf sorcerer#.#.## ##.##.##.####.##.##[4_ hO0m ##.####.#.###.###.###.## ##.).##You start resting. _A deep elf sorcerer comes into view. It is wielding a +0 rapier.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 rapier and wearing a +0 ring mail (78%  to hit)_ hj #...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 168/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#).######### EV: 19Int: 13.. #e###.###.#.# SH: 0Dex: 31#.. ##.(#.#.###..#. XL: 21 Next: 13% Place: Elven Halls:3..# #.))@###.## ##.### Noise: ---------  Time: 39630.6 (0.0)#.##...○#_ hl F[m ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15077) Rev* ##.####..###....#..## ##..###.##. e   deep elf sorcerer#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).##Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 rapier and wearing a +0 ring mail (78%  to hit)  You shoot a slug. The slug hits the deep elf sorcerer!!  The slug burns the deep elf sorcerer!_ h ;(○Aim: a deep elf sorcerer, wielding a +0 rapier and wearing a +0 ring mail (78%  to hit)  You shoot a slug. The slug hits the deep elf sorcerer!!  The slug burns the deep elf sorcerer!  _ h rThe deep elf sorcerer is severely wounded.  You shoot a slug._ hG| _ hƊ )e☼☼°_ hK 70======1.8 (1.26_ h U☼°_ hc g _The slug completely misses the deep elf sorcerer._ h#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 170/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#).######### EV: 19Int: 13.. #)###.###.#.# SH: 0Dex: 31#.. ##.e#.#.###..#. XL: 21 Next: 13% Place: Elven Halls:3..# #.)☼@###.## ##.### Noise: ======---  Time: 39631.8 (0.0)_ h6#.##..☼°# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15076) Rev* ##.####..###....#..## ##..###.##. e   deep elf sorcerer#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).##You shoot a slug. _The slug completely misses the deep elf sorcerer.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 rapier and wearing a +0 ring mail  (magical condensation, severely wounded, 78% to hit)_ h8#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 170/183 ======================--....).#Magic: 34/34 ========================.....AC: 40Str: 16#).######### EV: 19Int: 13.. #)###.###.#.# SH: 0Dex: 31#.. ##.e#.#.###..#. XL: 21 Next: 13% Place: Elven Halls:3..# #.)☼@###.## ##.### Noise: ======---  Time: 39631.8 (0.0)#.##._ hE9.☼°# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15076) Rev* ##.####..###....#..## ##..###.##. e   deep elf sorcerer#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).##Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 rapier and wearing a +0 ring mail  (magical condensation, severely wounded, 78% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!!  The slug burns the deep elf sorcerer.  You kill the deep elf sorcerer!_ hJ>°☼☼°_ hbM((☼☼°Aim: a deep elf sorcerer, wielding a +0 rapier and wearing a +0 ring mail  (magical condensation, severely wounded, 78% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!!  The slug burns the deep elf sorcerer.  You kill the deep elf sorcerer!  Okawaru accepts your kill._ hV)°#○○○°_ hC^x143.0 (1.25_ hJgY○○°_ hl' _You shoot a slug._ hB4_ hEG_ hI_ hV3 3(°#○(   +1 battleaxe of draining (wandering)  You start resting._ h\f)#○○0.0○._ hg------4.0 (14_ h8us○○○_ hk _A +1 battleaxe of draining comes into view._ h%#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 173/183 ======================--....).#Magic: 34/34 ========================(....AC: 40Str: 16#*.######### EV: 19Int: 13.. #*###.###.#.# SH: 0Dex: 31#.. ##.*#○#.###..#. XL: 21 Next: 14% Place: Elven Halls:3..# #.)○@###.## ##.### Noise: ---------  Time: 39634.0 (0.0)#.##..○.[39_ hV;49m# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15074) Rev* ##.####..###....#..## ##..###.##. (   +1 battleaxe of draining#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).## _You shoot a slug.  You start resting. _A +1 battleaxe of draining comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 battleaxe of draining (69% to hit)_ h#...#.#......planckenstein the Warrior.(.#......eCoglin of Okawaru ******.(#...).#Health: 173/183 ======================--(...).#Magic: 34/34 ========================(....AC: 40Str: 16#(.######### EV: 19Int: 13_ h.. #(###.###.#.# SH: 0Dex: 31#.. ##.(#○#.###..#. XL: 21 Next: 14% Place: Elven Halls:3..# #.)○@###.## ##.### Noise: ---------  Time: 39634.0 (0.0)#.##..○.# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15074) Rev* ##.####..###....#..## ##..###.##. [40_ hVm(   +1 battleaxe of draining#.#.## ##.##.##.####.##.## ##.####.#.###.###.###.## ##.).##You start resting. _A +1 battleaxe of draining comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a +1 battleaxe of draining (69% to hit)  You shoot a slug._ h~rAim: a +1 battleaxe of draining (69% to hit)  You shoot a slug.  The slug misses the +1 battleaxe of draining.  You shoot a slug.  The slug hits the +1 battleaxe of draining!!  The +1 battleaxe of draining falls from the air._ h ○○○_ h...)))°#°°°°_ h45======5.1 (1.13_ h,°°°°_ h1P _Okawaru accepts your kill._ hrP#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 174/183 ======================--....).#_ hiQMagic: 34/34 ========================)....AC: 40Str: 16#).######### EV: 19Int: 13.. #)###.###.#.# SH: 0Dex: 31#.. ##.°#°#.###..#. XL: 21 Next: 15% Place: Elven Halls:3..# #.)°@###.## ##.### Noise: ======---  Time: 39635.1 (0.0)_ hQ$#.##..°°# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15073) Rev* ##.####..###....#..## ##..###.##. #.#.## ##.##.##.### #.##.## ##.####.#.## #.###.###.## ##.).##_ hR You shoot a slug.  The slug hits the +1 battleaxe of draining!!  The +1 battleaxe of draining falls from the air. _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line_ hw#...#.#......planckenstein the Warrior...#......eCoglin of Okawaru ******..#...).#Health: 174/183 ======================--....).#Magic: 34/34 ========================)....AC: 40Str: 16#).######### EV: 19Int: 13.. #)###.###.#.# SH: 0Dex: 31_ h~#.. ##.°#°#.###..#. XL: 21 Next: 15% Place: Elven Halls:3..# #.)°@###.## ##.### Noise: ======---  Time: 39635.1 (0.0)#.##..°°# ##.## ##..### o) +5 hand cannon of n) +3 hand cannon (f#.##..## ##.####.#.##. Fire: o) +5 hand cannon of Forgiveness#..### ##.##.##.... Zot (15073) Rev* ##.####..###....#..## ##..###.##. #.#.## ##.##.##.### #.##.## ##.####.#.## #.###.###.## ##.[_ hO37m).## The slug hits the +1 battleaxe of draining!!  The +1 battleaxe of draining falls from the air. _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal._ h_ hm°#°°_ h. __ hlm4_ ho_ hw52_ h_ hj7=1_ h_ h+8=0_ he_ hO969) Rev+ _ h_ hx818_ hN_ hHw27_ hJ_ h. )#.)------.. _You start resting._ hz_ h%41.1 (6_ h_ h3_ h=_ hB------_ h $2.1 (7_ hV6) Rev _ h_ h# _ hc$_ hw%_HP restored._ hy ... #.##....##...#.#.......#......e#...).#....).# )....   #).### ### .. #)### ##.. ##.@#. #....# #.)))# ##.##....# ##..##.##..####.#.## #..#####.####. ##..###.. #. ##..###. #.#.## ##.##.##.##_ ho #.##.## ##.####.#_ h_ hf3.1 (15_ hj#_ hD-o _Items here: )) [[ ††._ hzU  ... #.##....##...#.#.......#.......#...).#....).# )....   #).## ### .. #@## ##.. ##.)#. #....# #.)))# ##.##....# ##..##..####.#.# #..#####.####. ##..###.. #._ h3W [m ##..###. #.#.## ##.##.##._ ha _ hd h44 __ h9n _ h{ _Items here: ( ) [ †._ hM.### #.. #..#_ h. ... #.##....##.#...#.#......#.....#.............#...).# .#........).#...#...)......./  #@.#### #.. #)###.## ##.. ##.)#.#.## #....# #.)))###.## ###.##....# ##.## ##..#._ hw53_ h#_ h* _Found a wand of digging (4).  Things that are here: _a +0 short sword; a +0 leather armour_ h= .### #.. #..##. ... #.##....#.#...#.#......#.....#....... ......#...).# .#........).#... #...)......./ #).#### ###.. #@###.##._ h/ #.. ##.)#.#.##. ..# #.)))###.## ##.# #.##....# ##.## ##..#.#.## ##.##.##.# _ hs_ hZ=62)  __ hҤ_ h _Items here: ( ) [ †._ h"  . ... #.##....#.#...#.#..........#....... ......#...).# .#........).#.. #...)......./ #).#### ###.. #)###.##.#.. ##@)#.#.##. ..# #.)))###.## ##.# #.##....# ##.## ##.Zot (15062) #.#.##.## ##.####.#.# _ h># [40m_ h0 _ ht8 h71 __ h= _ hrA _ h[p M #.#...#.#..........#....... ......#...).# .#........).#.. #...)......./_ hp p #).#### ###.. #)###.##.#.. ##.)#.#.##. ..# #.@))###.## ##.# #.##....# ##.## ##._ hAq  #.##..## ##.####.#Zot (15061) ##.#.###.###.## ##.). _ h _ h a80_ h _ ha w _Items here: )))))) [[[[[[ ††._ hG ....#....... ...).# .#........).#.. #...)......./ #).#### ###.. #)###.##.#.. ##.)#.#.##. ..# #.)))###.## ##.# #.##.@..# ##.## ##. #.##..## ##.####.#_ h #..### ##.##.##..#.## ##..##.#.# ##.#.## ##^. _ h_ hi959 __ h_ h_ h( .).# .#........).#.. #...)......./ #).#### ###.. #)###.##.#.. ##.)#.#.##. ..# #.)))###.## ##.# #.##....# ##.## ##. #.##@.## ##.####.#_ h )V #..### ##.##.##..##.## ##..# #..####.#.# ##)###.. _ h$:_ h:b508_ h)F_ haO_ h #........ #...)......./. #).#### ###.. #)###.## #. #.. ##.)#.#.## #. ..# #.)))###.## ## #.##....# ##.## ##.._ h-8 #.##..## ##.####.#. #.@### ##.##.##. ##.## ##..### #..## ##..### #.#.####.##. #.##.####.#._ hھ #.###.###.## ##.) #.# ##. ##^ #.# ##) ##.####.#.## #_ h*_ ha17_ h_ h_ hj)  #...)......./.# #).#### ###..###.##. #.. ##.)#.#.## ..# #.)))###.## # #.##....# ##.## ##. #.##..## ##.####.# #..### ##.##.###@## ##..# #..###.#.## ##.##._ h#.##.## ##.####.####.####.#.#...##.###.## ## _ h _ h; a26_ h _ h _ h! 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#.. _ h*F ###########.#.# ..#  #.#.# #. #..# #. #. ##.## # #.# ##..#  #.# ##.#.#. #.# ##.##..#_ h+5_ h5a43_ h;8[_ h?_ hv*4_ hR+_ hT-_ h:A2 . .. .  #.# #.#_ h:j #..##### #.#.# #....### ###########.....# # #[#~~≈~~≈≈~~#...# .# #.......# #..5_ h: ###~≈≈≈~~~~≈#.# # #.. ###########.#.# ..# #.#.# #. #..# #_ h#; #. ##.## #.# ##..# _ hI; #.# ##.#.#.  #.# ##.##..#_ h<_ h/A_ hD_ hHw . .. .  #.# #.# #..##### #.#.# #....### ###########.....# # #[#~~≈~~≈≈~~#...# .# #....@..# #.. ###~≈≈≈~~~~≈#.# # #.. ###########.#.# .. #.#.# # #.._ hI#  #. ##.##  #.# ##..#  #.# ##.#.#.  #.# ##.##..#_ hR7[_ hRa61_ h$X:[_ hs^_ hM . .. .  #.# #. #..##### #.#.# #....### ###########.....# _ hrP #[#~~≈~~≈≈~~#...# .# #.# #.. ###~≈≈≈~~~~≈#.# # # ###########.#.#  #.#.#  #..#  #. ##.##  #.# ##..#  #.# ##.#.#. _ hj #.# ##.##..#_ h6[_ ha70_ h :[_ h__ h 2 .. .. #.# #.. #..#####.. #.#.##. #....####. ###########.....# #[#~~≈~~≈≈~~#...# .# #.# # ###~≈≈≈~~~~≈#.# # # ###########.#.#  #.#.#  #..# _ h z #. ##.##  #.# ##..#  #.# ##.#.#.  #.# ##.##..#_ h 5[_ hE b889_ h :[_ h* _ hz... .. .. #.#  ... #.. ... #.#.# #.# #.... #.############.....# #[#~~≈~~≈≈~~#...# . #.# # ###~≈≈≈~~~~≈#.# #  ###########.#.# #.#.#  #..#  #. ##.##  #.# ##..#  #.# ##.#.#.  #.# ##.##..#_ h1[_ ha98_ h8[_ hg_ hb{0 ... .. .... #.# ... #.. ... #.#.# #.# #.... #.############....._ hf| #[#~~≈~~≈≈~~#...#  #.#  ###~≈≈≈~~~~≈#.# # ###########.#.# #.#.#  #..#  #. ##.##  #.# ##..#  #.# ##.#.#.  #.# ##.##..#_ h3[_ hWb207_ h_ h&_ hY1[_ h<_ h_ h6_ hz M. ....  .....# ... .###... #.#.#.# #....##.############.....#@#~~≈~~≈≈~~#...##.............# ###~≈≈≈~~~~≈#.# _ h ###########.#.#_ h _ h a16_ h9 _ h _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}._ h_ h-Inventory: 51/52 slots Hand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 27 javelins  H - 17 silver javelins  U - 6 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [) _ h5 f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo _ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ h_ h_ hp>planckenstein the Warrior....Coglin of Okawaru ******......Health: 183/183 ========================.....#.#Magic: 34/34 ========================...#..### AC: 40Str: 16...#.#.#. EV: 19Int: 13_ h#.##....# SH: 0Dex: 31#.############..... XL: 21 Next: 15% Place: Elven Halls:3#@#~~≈~~≈≈~~#...# Noise: ---------  Time: 39721.5 (0.0)#.............#o) +5 hand cannon of n) +3 hand cannon (f_ hU###~≈≈≈~~~~≈#.# # Fire: o) +5 hand cannon of Forgiveness###########.#.# Zot (14986) _ h#.#.##..##. ##.###.# ##..##.# ##.#.#._ hThings that are here: _a +0 long sword; a +0 robe _Found a diamond ring. _ hC_You see here a ring of magical power. _Found the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}._ h_ h%_ hi_ h_ h...... .. ......... #.# e.... #..##... #.# ############....#[#~~≈~~≈≈~~#...# #.............# ###~≈≈≈~~~~≈#.# ############.#.#_ hL #.#.# e   deep elf pyromancer (asleep) #..# #. ##.## #.# ##..#_ h8[_ hf2.5 (15_ h9[_ h/ _A deep elf pyromancer comes into view. It is wielding a +4 dagger._ hJ  ((((e  You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.  The deep elf pyromancer shouts!_ h  [The deep elf pyromancer is lightly wounded.  You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer._ hXP  The deep elf pyromancer is lightly wounded._ h= EeE..°○E   earth elementale   deep elf pyromancerE   fire elemental (summoned)  The deep elf pyromancer mumbles some strange words._ h0======3.7 (1.24) Rev _ h&i°○E_ hc _An earth elemental comes into view._ hHq EE(((E  EYou shoot a slug. The slug hits the earth elemental!_ h EE○EThe earth elemental is moderately damaged.You shoot a slug. The slug hits the earth elemental._ hrw_ hWx_ hx_ hz_ h°E..eE.°°E_ ht4.93) Rev+ _ hgE°E_ hj _The earth elemental is moderately damaged._ h< E((You shoot a slug. The slug hits the earth elemental._ h3 EE°E  EThe earth elemental is moderately damaged.You shoot a slug. The slug hits the earth elemental!_ h_ hH_ h _ h{○○EEe.°EE_ hSc6.12_ hE°EE_ hAh _The earth elemental is almost destroyed._ hR! _The earth elemental is almost destroyed.  The slug barely misses the deep elf pyromancer.The slug hits the fire elemental!!!  You destroy the fire elemental!_ h ~§((°_ h- The slug hits the fire elemental!!!  You destroy the fire elemental!  The fire elemental disappears in a puff of smoke!You shoot a slug. The slug hits the deep elf pyromancer!!burns the deep elf pyromancer!kill the deep elf pyromancer!_ h4 V°E_ h _ hy ...E○#[_ h/ r67.31) Rev* _ h C○[_ hx P _Okawaru accepts your kill._ h  You shoot a slug. The slug hits the earth elemental!!!  You destroy the earth elemental!_ h d)(_ h% (((((([Okawaru accepts your kill._ hV ...°°.)°#○_ h)" d8.579_ h=( X°○_ hs, ' _You shoot a slug._ h^ R°○_ hh_ _ hg X°○_ h7l H _No target in view!_ hf2°_ h)i_ hnX°○_ hsH _No target in view!_ h.##......###..##...## ........ .._ hdh....°..... #.# #...°.... #.#....). #.# #.############...#○#~~≈~~≈≈~~#... #.............# ###~≈≈≈~~~~≈#.############.#.  #.#.  #..#  #. ##.## _ h~<○_ h------908 __ h-_ hB _ hn ###### ######## #............ ...°.....# #°....# #.#....@.# #.#######°## #.#############○#~~≈~~≈≈~~#.. #.............####~≈≈≈~~~~≈#.#_ h˽###########.# # #.._ hc...°_ h------307_ h<°_ hs  Things that are here: _a +4 dagger; a +0 robe_ hܗI ###### ## ##  ####  #.... ...# #.@...# #.....).##_ h0 #######.## #.#############°#~~≈~~≈≈~~#. #.............###~≈≈≈~~~~≈#.###########. #_ h3;°_ h]y16) Rev+ __ h_ hİ_ h####### ### #### #.#### #.....#..#.###........###.##....).## #.#######.## #.##.############.##°#~~≈~~≈≈~~##.............####~≈≈≈~~~~≈#.############.#_ h:[_ ha25_ hN;[_ hY_ h?####### ### #### #.##### #....... #..#### #.# ##........###.##....).## #.#_ h)3######.## #.##.############...##[#~~≈~~≈≈~~#...#.............####~≈≈≈~~~~≈#.#_ hX:[_ hAa34_ hk;[_ h_ h{ ######## ##......## ##.## #.#######... #.###### #.# ##.## #..###....).## #.#.#_ h 7######.## #.##.#.... ##[#~~≈~~≈≈~~#...# #.####~≈≈≈~~~~≈#.# # _ h 8[_ h a43_ h` 9[_ hz _ hzY ######## ##......## ##.## #.########... #.####### #.# ##.## #..###....).## #.#.#.######.## #....###.#.....##[#~~≈~~≈≈~~#...##.####~≈≈≈~~~~≈#.# #_ h-e 3[_ h f |52) Rev _ hn _ ho _ h######## ##......## ##.## #.#########... #.######## #.# ##.## #..###....).## #.#.#.######.## #....###.#.....#_ h##[#~~≈~~≈≈~~#...# .#.# # _ hK_ ha61_ h_ h1_ hnC######## ##......## ##.## #.##########... .#.######### #.# ###.## #..###....).## #.#.#.######.## _ hn#....###.#.....# ##[#~~≈~~≈≈~~#...# .# #.# #. ###~≈≈≈~~~~≈#.# # # _ h-{[70_ h9[_ h_ h f######## ##......## ##..## #.#########..#... . #.###########.# #.##..## #..#####.##....).## _ h!#.#.#.######.## #....###.##.#.....# ##[#~~≈~~≈≈~~#...# .# #.# #.###~≈≈≈~~~~≈#.# # #._ hu,[869_ hj0;[_ h<5_ h# ##......## ##........## _ h!#.#########.#.##... . .#.###########.# #.#_ h##........## #..#####.##....).## #.#.#.######.## #....###.##.#.....# ###[#~~≈~~≈≈~~#...# .# #.# #.. ###~≈≈≈~~~~≈#.# # #._ h 8[_ h f98) _ hr9[_ h_ h # ##......##  ##........##  #.#########.#..##. . .#.###########.# #.#.##........## #..#####.##....).## #.#.#.######.## #....###.##.#_ h .....# #.##[#~~≈~~≈≈~~#...# .##.# #..###~≈≈≈~~~~≈#.# # #.._ h :[_ hP b407_ h 9[_ h _ hw #  ##......## ##.## #.#########.#.# .# #. . . #.###########.# #.#. ##._ h Y## #..#####.##....).## #.#.#.######.## #....###.##.#.....# #.##[ _ h [16_ hJ ;[_ h _ h _The slug barely misses the deep elf zephyrmancer.You shoot a slug.slug hits the +2 mace of protection!  The slug burns the +2 mace of protection.  The +2 mace of protection falls from the air._ h )(.☼(°#○_ h (((((.°#○Okawaru accepts your kill._ h _ h~ "....e).☼○○°.#○_ h? 7--4.1  The +2 mace of protection falls from the air.  Okawaru accepts your kill. _You shoot a slug.raining target 16.0 for Evocations reached!  Your Evocations skill increases to level 16!  You need to enable at least one skill for training._ hO /  --more--_ ha _ he   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  20.0  28.5   0   h - Spellcasting   0.0   1.4  -2          _ h(f ) b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Invocations  13.0  23.3  -2       j - Evocations  16.0  12.5  +3   d - Ranged Weapons  18.0  29.1  -1      _ hwf          e - Armour  12.0  17.8  -1      _ hf . f - Dodging  12.0  17.8  -1      _ hf  g - Stealth   2.0   3.6  -1          _ hf         _ hag                     _ hg         _ hg         _ h1h         You need to enable at least one skill.[?] Help[=] set a skill target  _ hah [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_ h > j + Evocations 16.0_ h TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_ hD<[?25h[?0c0 _ hO " _ hbb [?25l[?1c_ hp $18.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets_ hCplanckenstein the WarriorCoglin of Okawaru ******####Health: 183/183 ========================# #..<Magic: 34/34 ========================.. #.....AC: 40Str: 16...#...## #......EV: 19Int: 13...e....##........SH: 0Dex: 31....).☼○○.........XL: 21 Next: 17% Place: Elven Halls:3#..°@## ....Noise: ======---  Time: 39764.1 (1.2)#...#○## #....o) +5 hand cannon of [40_ h:mn) +3 hand cannon (f##.###.##.# .#Fire: o) +5 hand cannon of Forgiveness ######. ##..# .#Zot (14944) Rev* ....###. #..## .# .....###.###.##.##.#e   deep elf zephyrmancer ......#########.#.####.#.#####.. _ h............................##.## ......###########.######.#...#.#.The +2 mace of protection falls from the air.Okawaru accepts your kill. _You shoot a slug.  Training target 16.0 for Evocations reached!  Your Evocations skill increases to level 16!You need to enable at least one skill for training._ h_ h_ hk☼○○°○_ h. __ hK pYour Evocations skill increases to level 16! _You need to enable at least one skill for training.  The slug hits the deep elf zephyrmancer!!  The slug burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!_ hR )(((○○°○_ h ((((○○Okawaru accepts your kill._ hk ...)..○○°.☼#°_ hus h5.2 (1.13_ h_z j○○°_ h4 ' _You shoot a slug._ h○○°☼#°_ hx_ hfz○○☼#°_ hH _No target in view!_ h ####### #..<#  #...# .. .#...## #......)....##......).@○°.............#....####...... #..☼#°## #.... ##.###.##.# .# #### #. ##.. .#_ hW #. #..## .# #.###.##.##.# #########.#.####.#.#####.........................##.#_ hE X°°○#°_ hK!------602 __ h (\○#°_ h0_ hF  ######## #..<#. #...# ...#...## #.......)....##..)@○°°..#....####....... #..○#°## #....# ##.###.##.# .## #.# ##..# .#.## #.# #..## .#.## #.###.##.##.#.###.#.####.#.#####.##.[_ h 39;49m_ h °°.○#._ h j------71_ h _ h m°°○_ h _ hs ########## #..<#.##...# ...#...## #.......)....##..@.°°_ h)<..#....####....... #..○#.## #....#### ##.###.##.# .## #.# ##..# .# #......## #.# #..## .#.## #.###.##.##.#._ hh###.#.####.#.#####.##_ hZ.°_ hѬa80_ hU°°_ h#{ _You see here a +2 mace of protection._ hp ########### #..<##.....##...# ...#...## #.......)....##.).°..#....####.....#.....##..°#.## #...._ h###### ##.###.##.# .#  # #.# ##..# .# ##......## #.# #..## .# #.## #.###.##.##.#._ h1##.#.####.#...._ h>Q.°_ h'z939) Rev+ __ h :°_ h _ hzC ##### ###### #..<###.....##...# ..#.#...## #......#.)....##.#.).#.#....####.....##.....##..°#.## #...._ hD ###### ##.###.##.# .# # #.# ##..# .#  ##......## #.# #..## .# ##.## #.###.##.##.# #.#.#.####.#. #._ hMI._ hrN[708_ hT_ h]_ h4_ hE_ h)_ hv ##### ##### #..<# ##.....##...# .. #.#...## # #....##. #........)........#......####..... ##.....##...#.## #....  _ h###### ##.###.##.# .####### #.# ##..# .# ## #.# #..## .# ## #.###.##.##.# .#########.#.####.#.####_ h&0_ hq|1.2 (17_ h  Things that are here: _a +0 dagger of protection; a +0 leather armour; an elf corpse_ h34_ h>_ h_ h_ hkJ6 __ h_ h_ ht5) Rev _ h _ h_ h Y4_ h_ h_ h_ h&;3_ hG_ h_ h"_ hI#H2) _ hk$_ h+_ h/Y1_ h/_ hK2_ hY5Y0_ h7_ h?_ h9Z29_ h_ h-_ h Y8_ h9_ hA_ hF_ heGC7_ hH_ hK_ h*P_ hPC6_ hT_ h1[_ h__ h5`C5_ ha_ hEc_ hf_ hgY4_ hj_ hppY3_ hr_ hw_ h|Y2_ h~_ h_ hY1_ hĊ_ hޏ_ h՜Y0_ h_ h_ h֩Z19_ h_ h_ h+Y8_ hZ_ h+_ hY7_ h6_ h#.# #..###.##.###.##.##.#.# ###.#.####.#.#####.. #..## ................##.##....# #####.######.#...#.#......#..#####.....#.......#.#.#........#...).# . #....###........).#... #####.....##.#..@)......./ ≈≈~~#...##.#.##.##)._ h[40m#### # ......#. #..#.###)###.## # ~~~≈#.# # ##..# ##.)#.#.## # #####.#.# #..# #.)))###.## ## #.#.# #..#.##....# ##.## ##.  #..# #.# #.##..## ##.####.#  ##.## .# #..### ##.##.##  ##..# ##.## ##.._ h|#.# #..###.# #.###.##.##.# .. .#.#.####.#.#####.. #..## ......##.##....# .######.#...#.#...... #..#####.....#....... #.#.#........#...).# . _ h#....###........).#... .....##.#...@./ ~~#...##.#.##.##).###. #..#.###)###.## #.≈#.# # ##..# ##.)#.#.## #..#.# #..# #.)))###.## ##._ h#.#.# #..#.##....# ##.## ##.#..# #.# #.##..## ##.####.#.##.## .# #..### ##.##.##.##..# ##.## ##..###._ hk091.2 (20.0)_ h?g2.2 (216_ hP_ h["~ _You see here a +1 battleaxe of draining._ he _ hJ _ h _ h H _No target in view!_ h4_ h _ h_ h:_ hJ5 __ h(_ h,_ h 8Y4_ h:_ hF ##..# #.#  #..###.# #.. .# #.##.##.# #.. .## #.####.#.#####.. #..## .............##.##....## ##.######.#...#.#....#..#####.....#.......#  #.#.#........#...).# .  #....###.......@).#... _ hG##.....##.#...)......./. ~#...##.#.##.##).####### #### ...#. #..#.###)###.## #. ≈#.# # ##..# ##.)#.#.## #..# ##.#.# #..# #.)))###.## ##.###.#.# #..#.##....# ##.## ##..###..# #.# #.##..## ##.####.#.## ##.## .# #..### ##.##.##.._ hR ##..# #.#  #..###.# #.. .# .##.##.# #.. .## #.####.#.#####.. #..## ##.##....#.######.#...#.#.# #..#####.....#.......# #.#.#.#...).# . #....###........@.#... .....##.#...)./. #...##.#.##.##).###. #..#.###)###.## #.#.# #.#_ hS # ##..# ##.)#.#.## #..#. #.#.# #..# #.)))###.## ##.# #.#.# #..#.##....# ##.## ##..# #..# #.# #.##..## ##.####.#.##. #.## .# #..### ##.##.##._ h a14.0)_ h|bf5.2 (33_ h}k_ hey  Things that are here: _a +0 short sword of protection; a +0 ring mail_ h{_ h,|_ h_ h^..)_ h#.##.#..# ##..# #.# ##  #..###.# #.. .# .##.# #.. .## ####.#.#####..##..## ...........##.##....### .######.#...#.#.......# ..#####.....#.......# _ hΧ/.#.#........#...@.# . ....###........).#.... .....##.#...)......./... .##.#.##.##).######### ##### .#. #..#.###)###.## #.# .# # ##..# ##.)#.#.## #..#.. .#.# #..# #.)))###.## ##.###. .#.# #..#.##....# ##.## ##..# ..# #.# #.##..## ##.####.#.##_ h&0_ hm6.2 (12 __ h_ h  Things that are here: _a +4 dagger; a +0 robe; an elf skeleton_ h> _ h" _ h# _ h _ h _ h J1 __ hS _ hF _ hM Y0_ h _ h _ hj Z09_ h _ h} _ h Y8_ h _ h Y7_ h _ h- R _e - a wand of digging (10) (gained 4 charges)_ h3 Y6_ h6 _ h; _ h3C Y5_ hF _ hK _ hR Y4_ hZ ,_ hBl  #..###.# #.. ..# #.##.##.. .e## .####.#.#####..##..## ...........##.##....#####.#...#.#.......########.....#.......#...####.#........#...).#...........###........).#.......ß.. .....##.#...)...@..........._ hGm ##.#.##.##).################## .#. #..#.###)###.## #.#.#. .# # ##..# ##.)#.#.## #..#...#.e   deep elf annihilator (wandering) .## .# #..### ##.##.##..... .###.####..###....._ ht -804.2 (8_ h p.ee_ hC f5.2 (93_ h6 _ h _A deep elf annihilator comes into view. It is wielding a +0 long sword._ h% ((((( You shoot a slug. The slug hits the deep elf annihilator!  The slug burns the deep elf annihilator!_ h1  The deep elf annihilator is heavily wounded.You shoot a slug. The slug hits the deep elf annihilator!  The slug burns the deep elf annihilator!_ h _ h.e....)○.○_ h======6.4 (1.22) Rev _ hD○○_ h(m _The deep elf annihilator is severely wounded._ h9 ((((○You shoot a slug.  The slug hits the deep elf annihilator but does no damage._ h The slug hits the deep elf annihilator but does no damage.  The deep elf annihilator is severely wounded.  You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator!  You kill the deep elf annihilator!_ h? n)○_ hb ..)°°○@○_ hj |87.60) Rev+ _ hG~ p°°○@○_ hG P _Okawaru accepts your kill._ h4_ h_ h_ hv899) Rev _ h_ hi_ h!Y8_ h_ h_ h_ hNC7_ h_ h  Items here: ( ) [ †._ h,!_ h!J6 __ h$_ h4{.............##.##)...### ##.######.#...#.#.......###  #..#####.....#.......#...####  #.#.#........#...).#.........  #....###........).#.......ß.. ##.....##.#...)............... ~#...##.#.##.##).################_ h5#. #..#.###)###.## #.#. ≈#.# # ##..# ##.@#.#.## #..#------ ##.#.# #..# #.)))###.## ##.  #.#.# #..#.##....# ##.## ##..##  #..# #.# #.##..## ##.####.#.## ##.## .# #..### ##.##.##.. #..# ##.## ##..###.. ._ h!7#.#. #..## ##..###.## ##..# #.#.## ##.##.##.## ##.## #.##.## ##.####.#.##_ h}H ##.######.#...#.#.......###  #......#.......#...#####.#........#...).#............###........).#.ß ##.....##.#...)...... ~#...##.#.##.##).################ ...#. #..#.###)###.## #.#. ≈#.# # ##..# ##.)#.#.##.# ##.#.# #..# #.)@)###.## ##.#  #..#.##....# ##.## ##..# #.# #.##..## ##.####.#Zot (14896) Rev . #..#_ hI#.###.###.## ##.).# Items here: )) [[ ††._ h2W.11.6 (4.0_ hdX------2.6 (55)  __ hoi_ hP  v - a wand of roots (23) (gained 8 charges)_ h*f3.6 (64_ h_ hq _Items here: ))) [[[ ÷._ h 4_ h _ h( _ h= _ h Q3_ h _ h^ _ h C2_ h _ hS _ h _ hS C1_ h _ h _ h[" _ h" -0_ h" _ hN& _ hV+ _ h6 Z89_ h9 _ hsV _ h\ Y8_ h` _ h| _ h Y7_ h; _ h _ h _ h C6_ h _ h _ hX _ h _ h ;5_ h _ hC _ h Y4_ h _ h _ h _ h -3_ h+ _ h _ h _ h _ h C2_ h _ h _ h _ h C1_ h _ h; _ h1C 0_ hFE Z79_ hE _ hG _ h;K Y8_ htL _ hP _ h`  #..#####.......#.. #.#.#........#e..).#.... #....###........).#..... ##########.....##.#...).......... ~~≈~~≈≈~~#...##.#.##.##).######## ...........#. #..#.###)###.## ~≈≈≈~~~~≈#.# # ##..# ##.)#.#.## ##########.#.# ##..###.)))###.##  #.#.###@.#.##....# #..###.#.##.##..## ##._ hPa  ##.###.##.###..### ##.  #.# ##..##.###.# ##.## ##  #.# ##.#.#.## #.# #..## ##  #.# ##.##..## #.# #.#.## ##. e   deep elf high priest (wandering) _ ha  #.###.###.## #.# #.##.## ##.# _ ha #.##.###..# #.# #.###.###.## _ ha #.#.###.#.# # #.# ##.#.##_ hue 029.6 (16.0)_ hp S.e_ hq h30.6 (177_ h} _ hF _A deep elf high priest comes into view. It is wielding a +0 long sword._ h@ (((((e  You shoot a slug.  The slug hits the deep elf high priest!!  The slug burns the deep elf high priest!_ h;  The slug burns the deep elf high priest!  The deep elf high priest is almost dead..  You kill the deep elf high priest!_ h.CC)_ h......°○_ h9======1.7 (1.1)6) Rev _ hTN°○_ hwP _Okawaru accepts your kill._ h# 4○_ h' _ h+ ;○_ h H _No target in view!_ hf4_ hל_ hK_ h`_ hPv5 __ hf_ hC4_ h_ h_ h_ hmH3) _ hs_ h_ hY2_ h"_ h&_ h /Y1_ h5_ h:_ h@Y0_ hkC_ hE_ hjIZ69_ hJ_ hse_ h]iY8_ hi_ hl_ hZpY7_ hp_ ht_ h=wY6_ hw_ h1_ hʜY5_ h_ hԟ_ hڢ_ hC4_ h_ hǥ_ hY3_ h_ hǫ_ hY2_ h_ hG_ hʴY1_ h_ h_ hpY0_ h_ hr_ hZ59_ hb_ h_ hY8_ hv_ hi_ hJY7_ h&_ h_ hY6_ h_ h_ hY5_ h_ h_ h_ hC4_ h~_ h_ hY3_ h_ h_ h Y2_ ho _ hV_ hWY1_ h_ h_ hBY0_ h_ h _ h$_ hk$D49_ h%_ h'_ h+_ h+-8_ h,_ hI-_ hV/_ hp3_ h3;7_ h4_ h6_ h(?o6_ hP]_ haY5_ hc_ hf_ hi_ h1jC4_ h7k_ hm_ hq_ hQqC3_ hr_ ht_ hsx_ hx;2_ hdy_ h+|_ hY1_ h_ hr_ hY0_ h_ h_ h"_ h<39_ h_ h_ hC8_ hA_ h_ h_ hY7_ h_ hb_ h_ hպC6_ h_ h_ hY5_ h$_ h _ hY4_ h_ h_ hY3_ h_ hQ  Things that are here:  a +0 long sword; a +0 robe; a ring of protection from cold_ hA2 _ h__ hW#_ hP-_ h5Y1_ h8_ h<_ hBY0_ h\F_ hOJ_ hPZ29_ h_X_ h\_ hbY8_ he_ h_ h;Y7_ h݌_ h_ hVY6_ h_ h_ hY5_ h٤_ h_ hH_ hC4_ h_ h_ hȴY3_ h_ h_ hY2_ h;_ h_ h #.... ..  #...# G.#  #### #.ß.# .. # ##..## #...#.ß # ##....## #...#. _ h3#####......###.ß.' .##..........#...# .............#..@#------ .####......###.ß.# _ hv#.####....#.##...## ##.##.#..###.#....#  #..###.# ###...###..###.# #.....#_ hG   golden eye (asleep) ##.##.##.# #.....#_ h # #.####.#.#####..##..## _ h............##.##)...###_ h 85.7 (54.0)  A golden eye comes into view._ h>x.GG_ h------6.7 (551_ hQGG_ hr _The golden eye turns its gaze towards you._ hy0 G((((G  You shoot a slug. The slug hits the golden eye. The slug burns the golden eye._ ht (((The golden eye is moderately wounded._ h!  You shoot a slug. The slug misses the golden eye.You hear a shout! x4  The golden eye blinks at you._ h3  You resist with almost no effort.  A deep elf elementalist comes into view. It is wielding a +0 long sword.The golden eye pulsates ominously._ h_ hS_ h3 e..§.'☼.○e   deep elf zephyrmancer  The golden eye blinks!  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword._ h======7.9 (1.2)0) Rev _ h#:○_ h9B _The deep elf elementalist moves out of view._ he^ #.... e.  #...# ..# # #### #.ß.# .. #  #...#§ß #  #...#.....###.ß.'......#.☼.#.......#.○@#......###.ß.#....#.##...##.#..###.#....#  ##..###.# ###....##  ##..###.# #.....# .##.##.# #.....## #..#####..##..## .....##.##) _ h(  #.... e.  #...# ..#  #### #.ß.# ..   #...#§ß   #...#.....###.ß.'......#.☼.#.......#.○@#_ h ......###.ß.#....#.##...##.#..###.#....#  ##..###.# ###....  ##..###.# #.....# .##.##.# #....._ h D..#####..##......##.##)_ h 7☼○_ h _ h V☼○_ h` l _A deep elf zephyrmancer is nearby!_ h A (((((☼(○ You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer._ h\ (☼○The deep elf zephyrmancer is moderately wounded.You shoot a slug._ h_ h_ h.e..e.'○☼○°e   deep elf elementalist (repels missiles)e   deep elf zephyrmancer_ hPu9.119) Rev+ _ h:]○○°_ h^g _The slug barely misses the deep elf zephyrmancer._ h/((((((○(○_ h~E3°_ h5_ h_ h$_ hG.G..e.e'○°G   golden eye_ hd90.38_ h○○°°G_ h&e _You shoot a slug. The slug is repelled. You shoot a slug. The slug is repelled._ hX G(((○(°°You shoot a slug. The slug is repelled.  The slug hits the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer._ h] E (((○°The deep elf zephyrmancer is heavily wounded.You shoot a slug.  The slug misses the deep elf elementalist._ h  The slug barely misses the deep elf zephyrmancer.You hear a shout!  The golden eye blinks at you._ h~ _ h _ ha ..G.e.e°○°._ h4 j1.56) Rev* _ hE G°○°G_ h 7 _You resist with almost no effort._ h. G((°GYou shoot a slug._ h G°°GThe slug misses the deep elf elementalist.You shoot a slug._ h  The slug completely misses the deep elf elementalist.You hear a shout!_ h_ h_ h ;  The golden eye blinks!_ heXG..ee.e.°e 2 deep elf elementalists (repel missi…_ hWc2.75_ hz_ h/ _A deep elf elementalist comes into view. It is wielding a +0 dagger._ h ((# G(((((You shoot a slug._ hCw °GThe slug completely misses the deep elf elementalist._ hL  You shoot a slug. The slug is repelled._ hue####ß####e   deep elf demonologiste   deep elf zephyrmancerG   golden eyeshoot a slug. The slug is repelled.  You hear a shout! x2  demonolograpier of flaming.The deep elf elementalist barely misses you.The deep elf elementalist gestures next to you while chanting.The statue shatters!_ h{The deep elf elementalist gestures next to you while chanting.The statue shatters!  The blast of rock fragments hits you but does no damage.  The deep elf zephyrmancer casts a spell.  The deep elf zephyrmancer blinks!  The golden eye blinks at you._ hH   You resist with almost no effort.  The deep elf elementalist mumbles some strange words.The deep elf elementalist sculpts a pair of cannons out of ice!_ h+.. ...# .e.# G..#..☼e.○@.ß°.I.III 2 hoarfrost cannons (minion)_ h=======3.94_ h+V☼○_ hL _The deep elf elementalist hits you but does no damage._ h_ h9 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--3% [?] toggle between ability selection and description._ h7_ h_ h ;planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# .e#Health: 183/183 ======================== # #### #.ß.# G.Magic: 34/34 ======================== # ##..## #...#.ßAC: 40_ hStr: 16 # ##....## #...#.EV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#.☼e#_ hXL: 21 Next: 19% Place: Elven Halls:3 .............#.○@#Noise: =======--  Time: 39893.9 (0.0) .####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f _ h#.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..I.#Zot (14814) Rev* ##..###.# ###....####..###.# #.....#_ h\ee 2 deep elf elementalists (repel missi…)##.##.##.# #.....##e   deep elf demonologist #.####.#.#####..##..##II 2 hoarfrost cannons (minion) ............##.##)...###_ h8G   golden eye  The deep elf zephyrmancer blinks!  The golden eye blinks at you._ hw You resist with almost no effort.  The deep elf elementalist mumbles some strange words.The deep elf elementalist sculpts a pair of cannons out of ice! _The deep elf elementalist hits you but does no damage._ h  You can now deal lightning-fast blows.The golden eye blinks at you._ h3  You resist with almost no effort.  The golden eye blinks at you._ h< _ hf F  You resist with almost no effort._ h ..eGe'○°._ h 29----=------4.9 (13) _ h! GFinesse Rev* _ h M○°_ h  You can now deal lightning-fast blows.  The golden eye blinks at you.  _ h You resist with almost no effort.  The golden eye blinks at you.  You resist with almost no effort. _The deep elf elementalist hits you but does no damage._ hplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#_ h Health: 183/183 ======================== # #### #.ß.# .eMagic: 29/34 ====================---- # ##..## #...#.ßAC: 40_ h Str: 16 # ##....## #...#GEV: 19Int: 13 #####......###.ße'SH: 0Dex: 31 .##..........#.○e#XL: 21 Next: 19% Place: Elven Halls:3 .............#.°@#_ h !Noise: =--------  Time: 39894.9 (0.0) .####......###.ß.#o) +5 hand cannon of n) +3 hand cannon (f _ h6!!#.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness _ h`!)##.##.#..###.#..I.#Zot (14813) Finesse Rev* _ h!##..###.# ###....####..###.# #.....#_ h;"vee 2 deep elf elementalists (repel missi…)##.##.##.# #.....##e   deep elf demonologist #.####.#.#####..##..##II 2 hoarfrost cannons (minion) ............##.##)...###G   golden eye  You resist with almost no effort. _The deep elf elementalist hits you but does no damage.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}_ hi"Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 ring  mail (repelling missiles, 52% to hit)_ hp Ge○e°Gdagger and wearing a +0 robe  (repelling missiles, 50_ h˩planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#_ h9Health: 183/183 ======================== # #### #.ß.# .eMagic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#GEV: 19Int: 13 #####......###.ße'SH: 0Dex: 31 .##..........#.○e#XL: 21 Next: 19% Place: Elven Halls:3 .............#.°@#Noise: =--------  Time: 39894.9 (0.0) .####......###.ß.#o) +5 hand cannon _ hrof n) +3 hand cannon (f #.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..I.#Zot (14813) Finesse Rev* ##..###.# ###....####..###.# #.....#ee 2 deep elf elementalists (repel missi…)##.##.##.# #.....##_ he   deep elf demonologist _ h1#.####.#.#####..##..##II 2 hoarfrost cannons (minion) _ h-............##.##)...###G   golden eye  _ hVPress: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 dagger and wearing a +0 robe  (repelling missiles, 50% to hit)  _ hjYou shoot a slug.  _ hXThe slug hits the deep elf elementalist.  The slug burns the deep elf elementalist._ h7○°The slug hits the deep elf elementalist.  The slug burns the deep elf elementalist.  The deep elf elementalist is lightly wounded.!!!_ hw_ hh.G°○G_ h======5.5 (0.62_ h,x○°○G_ hLi _The deep elf elementalist is almost dead._ hA planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# .e_ huB dMagic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#.EV: 19Int: 13 #####......###.ßeGSH: 0Dex: 31 .##..........#.○e#XL: 21 Next: 19% Place: Elven Halls:3 .............#.°@#_ hB Noise: ======---  Time: 39895.5 (0.0) .####......###.ß○#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness _ hZC ##.##.#..###.#..I.#Zot (14812) Finesse Rev* ##..###.# ###....####..###.# #.....#ee 2 deep elf elementalists (repel missi…)##.##.##.# #.....##e   deep elf demonologist _ hC #.####.#.#####..##..##II 2 hoarfrost cannons (minion) ............##.##)...###_ hC G   golden eye  The slug burns the deep elf elementalist! _The deep elf elementalist is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 dagger and wearing a +0 robe  (repelling missiles, 50% to hit)_ h}planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# .e_ h}Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#.EV: 19Int: 13 #####......###.ßeGSH: 0Dex: 31 .##..........#.○e#XL: 21 Next: 19% Place: Elven Halls:3 .............#.°@#Noise: ======---  Time: 39895.5 (0.0) .####......###.ß○#_ h~o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..I.#Zot (14812) Finesse Rev* ##..###.# ###....####..###.# #.....#ee 2 deep elf elementalists (repel missi…)_ h~?##.##.##.# #.....##e   deep elf demonologist #.####.#.#####..##..##II 2 hoarfrost cannons (minion) ............##.##)...###G   golden eye  _ hoQAim: a deep elf elementalist, wielding a +0 dagger and wearing a +0 robe  (repelling missiles, 50% to hit)  You shoot a slug.  The slug hits the deep elf elementalist!!  The slug burns the deep elf elementalist.  You kill the deep elf elementalist!_ h○$°   deep elf elementalist (repels missilesG_ h((((((G○(°○You shoot a slug.  The slug hits the deep elf elementalist!!  The slug burns the deep elf elementalist.  You kill the deep elf elementalist!Okawaru accepts your kill.You shoot a slug._ h _ h_ hӖ_ h ...# ....#e.G○e°○e   deep elf zephyrmancerGThe slug misses the deep elf elementalist._ h){ G○°``` …The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice is repelled.  The shard of frigid ice hits the deep elf elementalist!!_ ha9 G○°@○.The deep elf elementalist is flash-frozen._ h@ ○``The hoarfrost cannon fires a salvo of icy shards._ h`G○°@°_ h6216.1 (0.6_ hG○°°G_ hZ: _The shard of frigid ice is repelled._ hplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.GSH: 0Dex: 31 .##..........#.○e#XL: 21 Next: 21% Place: Elven Halls:3 .............#.°@[39;_ h>49m#Noise: ======---  Time: 39896.1 (0.0) .####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..I.#Zot (14812) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf elementalist (repels missile…)##.##.##.# #.....##e   deep elf zephyrmancer #.####.#.#####.[_ h30m.##..##II 2 hoarfrost cannons (minion) ............##.##)...###G   golden eye _The shard of frigid ice is repelled.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 dagger and wearing a +0 robe  (magical condensation, moderately wounded, repelling missiles, encased in ice,  50% to hit)_ h planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19_ h Int: 13 #####......###.ß.GSH: 0Dex: 31 .##..........#.○e#XL: 21 Next: 21% Place: Elven Halls:3 .............#.°@#Noise: ======---  Time: 39896.1 (0.0) .####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.I.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..I.#_ hA Zot (14812) Finesse Rev* ##..###.# ###....####..###.# #.....#_ hj [e   deep elf elementalist (repels missile…)##.##.##.# #.....##_ h 5e   deep elf zephyrmancer #.####.#.#####..##..##_ h޲ BII 2 hoarfrost cannons (minion) ............##.##)...###G   golden eye  50% to hit)  You shoot a slug.  _ h The slug hits the deep elf elementalist!!!  The slug burns the deep elf elementalist.  You kill the deep elf elementalist!_ h' :Okawaru accepts your kill._ h ,_ hx jG○○°~~e   deep elf zephyrmancerG   golden eye_ hKn((((((○(_ h4L°°GYou shoot a slug.  The slug hits the deep elf elementalist!!!burns the deep elf elementalist.  You kill the deep elf elementalist!  Okawaru accepts your kill.  The hoarfrost cannon melts away. x2_ h  You shoot a slug.  The golden eye blinks at you._ h......'○G.°~~_ hf7 (0.61_ heG°G_ h7 _You resist with almost no effort._ hlplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19_ hInt: 13 #####......###.ß.'SH: 0Dex: 31 .##..........#.○G#XL: 21 Next: 21% Place: Elven Halls:3 .............#..@#Noise: ======---  Time: 39896.7 (0.0) _ hb.####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14811) Finesse Rev* ##..###.# ###....####..###.# #.....#_ h_e   deep elf zephyrmancer _ h##.##.##.# #.....##G   golden eye _ h#.####.#.#####..##..## ............##.##)...###You shoot a slug.  The golden eye blinks at you. _You resist with almost no effort.  _ hPFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a golden eye (magical condensation, 64% to hit)_ hZ planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.'SH: 0Dex: 31 .##..........#.○G#XL: 21 Next: 21% Place: Elven Halls:3 .............#..@#[9_ hs[ ;38HNoise: ======---  Time: 39896.7 (0.0) .####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14811) Finesse Rev* ##..###.# ###....##_ h[ ##..###.# #.....#e   deep elf zephyrmancer _ h[ ##.##.##.# #.....##G   golden eye _ h[ #.####.#.#####..##..## _ h\ ............##.##)...###Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line_ h=\ Aim: a golden eye (magical condensation, 64% to hit)  You shoot a slug. The slug hits the golden eye! The slug burns the golden eye.  You kill the golden eye!Okawaru accepts your kill._ hc\ _ h7b [○°_ h E((((((○(Press: ? - help, Shift-Dir - straight line  Aim: a golden eye (magical condensation, 64% to hit)  You shoot a slug. The slug hits the golden eye! The slug burns the golden eye.  You kill the golden eye!  Okawaru accepts your kill.The golden eye's shape twists and changes as it dies._ hu  You shoot a slug.  The deep elf zephyrmancer gestures wildly while chanting._ hYv _ hy X .....#§.e°°☼e  pyro  The deep elf zephyrmancer blinks!_ hc -7.3 (0.6_ hX °°☼°_ h _A deep elf pyromancer comes into view. It is wielding a +0 short sword._ hQplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#§EV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#.°*#XL: 21 Next: 21% Place: Elven Halls:3 .............#.☼@#[9_ hbR;38HNoise: ======---  Time: 39897.3 (0.0) .####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14811) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf pyromancer ##.##.##.# #.....## #.####.#.#####..##..## ............##.##)_ hR...###The deep elf zephyrmancer blinks! _A deep elf pyromancer comes into view. It is wielding a +0 short sword.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring  _ hRmail (78% to hit)_ hqplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#§EV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#.°(#XL: 21 Next: 21% Place: Elven Halls:3 .............#.☼@#_ h[40mNoise: ======---  Time: 39897.3 (0.0) .####......###.ß°#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14811) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf pyromancer ##.##.##.# #.....## #.####.#.#####..##..## ............##.##)...###[18_ hʞp;2HFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring  mail (78% to hit)  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer._ h"H°☼ mail (78% to hit)  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  The deep elf pyromancer is moderately wounded._ hM{  The deep elf pyromancer is severely wounded._ hۧ,_ h.#ee°°#.e   deep elf elementalist (repels missiles)e   deep elf demonologist_ hf9 (0.60_ hU°☼_ hv _You hear a shout!  A deep elf elementalist comes into view. It is wielding a +2 long sword ofdistortion._ h8/  --more--_ hb&/ __ h-planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#.°*#XL: 21 Next: 21% Place: Elven Halls:3 .............#.☼@_ h.#Noise: ======---  Time: 39897.9 (0.0) .####......###.ß.#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14810) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf elementalist (repels missiles)##.##.##.# #.....##e   deep elf demonologist #.####.#.####_ h=/[40m#..##..## ............##.##)...###A deep elf elementalist comes into view. It is wielding a +2 long sword of _distortion.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +2 long sword of distortion and  wearing a +0 robe (repelling missiles, 50% to hit)_ h_planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 29/34 ====================---- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.(SH: 0Dex: 31 .##..........#.°(#_ h`XL: 21 Next: 21% Place: Elven Halls:3 .............#.☼@#Noise: ======---  Time: 39897.9 (0.0) .####......###.ß.#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14810) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf elementalist (repels missiles)##.##.##.# #..[0;1_ haw0m...##e   deep elf demonologist #.####.#.#####..##..## ............##.##)...### _distortion.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +2 long sword of distortion and  wearing a +0 robe (repelling missiles, 50% to hit)  You shoot a slug._ h^  wearing a +0 robe (repelling missiles, 50% to hit)  You shoot a slug.  The slug completely misses the deep elf elementalist.You shoot a slug.  The slug hits the deep elf elementalist!  The slug burns the deep elf elementalist._ hz e$☼The deep elf elementalist is moderately wounded._ hm{30=8.5 (0.609_ hng°☼☼_ ḣ' _You hear a shout!_ hg fplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 _ hQh w#####......###.ß.eSH: 0Dex: 31 .##..........#.°*#XL: 21 Next: 21% Place: Elven Halls:3 .............#.☼@#Noise: ======---  Time: 39898.5 (0.0) .####......###.ß☼#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#_ hh Zot (14809) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf elementalist (repels missiles)##.##.##.# #.....##e   deep elf demonologist #.####.#.#####..##..## ............##.##)...###_ h4i The deep elf elementalist is moderately wounded. _You hear a shout!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +2 long sword of distortion and  wearing a +0 robe (moderately wounded, repelling missiles, 50% to hit)_ h Hplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- _ h # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#.°$#XL: 21 Next: 21% Place: Elven Halls:3 .............#.☼@#Noise: ======---  Time: 39898.5 (0.0) .####......###.ß☼#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.[4_ h -0m#..###.#..~.#Zot (14809) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf elementalist (repels missiles)##.##.##.# #.....##e   deep elf demonologist #.####.#.#####..##..## ............##.##)...###Aim: a deep elf elementalist, wielding a +2 long sword of distortion and  _ h^ 2wearing a +0 robe (moderately wounded, repelling missiles, 50% to hit)  You shoot a slug.  The slug hits the deep elf elementalist!!  The slug burns the deep elf elementalist!  You kill the deep elf elementalist!_ h )°(☼e   deep elf demonologist_ hX(°☼wearing a +0 robe (moderately wounded, repelling missiles, 50% to hit)  You shoot a slug.  The slug hits the deep elf elementalist!!burns the deep elf elementalist  You kill the deep elf elementalist!  Okawaru accepts your kill._ h&6  You shoot a slug._ he.☼○e   deep elf pyromancer_ h539.1 (0.6_ h i☼○☼_ hy _The deep elf demonologist gestures wildly while chanting._ h(tOplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 _ ht.##..........#..*#XL: 21 Next: 23% Place: Elven Halls:3 .............#.○@#Noise: ======---  Time: 39899.1 (0.0) .####......###.ß☼#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#_ hu>Zot (14809) Finesse Rev* ##..###.# ###....##_ hMu##..###.# #.....#e   deep elf demonologist ##.##.##.# #.....##_ hue   deep elf pyromancer #.####.#.#####..##..## ............##.##)...###_ huYou shoot a slug. _The deep elf demonologist gestures wildly while chanting.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring  mail (severely wounded, 78% to hit)_ h:planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#..☼#XL: 21 Next: 23% Place: Elven Halls:3 .............#.○@_ h)m#Noise: ======---  Time: 39899.1 (0.0) .####......###.ß☼#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14809) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf demonologist ##.##.##.# #.....##e   deep elf pyromancer _ h#.####.#.#####..##..## ............##.##)...###Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring  mail (severely wounded, 78% to hit)  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!_ hf)(_ hG(○☼Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring  mail (severely wounded, 78% to hit)  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!  Okawaru accepts your kill._ h~)☼○○_ h f6 (0.58_ hd☼○☼_ hE' _You shoot a slug._ h planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.*SH: 0Dex: 31 .##..........#.☼*#XL: 21 Next: 23% Place: Elven Halls:3 .............#.○@[4_ h 0m#Noise: ======---  Time: 39899.6 (0.0) .####......###.ß☼#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14808) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf demonologist ##.##.##.# #.....## #.####.#.#####..##..## ..........[4_ hQ 0m..##.##)...###Okawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +0 rapier of flaming and wearing a +0  robe (76% to hit)_ h}Bplanckenstein the Warrior#.... (.Coglin of Okawaru ******#...# .(#Health: 183/183 ======================== # #### #.ß.# (.Magic: 30/34 =====================--- # ##..## #...#(ßAC: 40Str: 16 # ##....## #...#(EV: 19_ hl~Int: 13 #####......###.ß.(SH: 0Dex: 31 .##..........#.☼(#XL: 21 Next: 23% Place: Elven Halls:3 .............#.○@#_ h~Noise: ======---  Time: 39899.6 (0.0) .####......###.ß☼#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness _ h~)##.##.#..###.#..~.#Zot (14808) Finesse Rev* _ h;##..###.# ###....####..###.# #.....#_ hce   deep elf demonologist _ h##.##.##.# #.....## #.####.#.#####..##..## _ h............##.##)...### _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}_ hPress: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +0 rapier of flaming and wearing a +0  _ h)robe (76% to hit)  You shoot a slug._ h7  The slug misses the deep elf demonologist.  You shoot a slug.  The slug hits the deep elf demonologist!!  The slug burns the deep elf demonologist!  You kill the deep elf demonologist!_ h_W☼☼_ hU_ hdV_ ha ....eE☼○○○e   deep elf zephyrmancerE   fire elemental  Okawaru accepts your kill._ hh74900.2 (0.6_ hip☼○○E_ hta _A fire elemental comes into view._ h.planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== _ hP/># #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19_ h{/Int: 13 #####......###.ß.ESH: 0Dex: 31 _ h/.##..........#.☼*#_ h/<XL: 21 Next: 24% Place: Elven Halls:3 .............#.○@#_ h0NNoise: ======---  Time: 39900.2 (0.0) .####......###.ß○#_ h&0o) +5 hand cannon of n) +3 hand cannon (f _ hF0#.####....#.##.~.##_ hd0Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#_ h0XZot (14808) Finesse Rev* _ h0##..###.# ###....####..###.# #.....#_ h1Le   deep elf zephyrmancer ##.##.##.# #.....##E   fire elemental #.####.#.#####..##..## _ h81............##.##)...###You kill the deep elf demonologist!_ hV1Okawaru accepts your kill. _A fire elemental comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}_ hq1pPress: ? - help, Shift-Dir - straight lineAim: a fire elemental (78% to hit)_ hplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# .._ htMagic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#eEV: 19Int: 13 #####......###.ß.ESH: 0Dex: 31 .##..........#.☼(#XL: 21 Next: 24% Place: Elven Halls:3 _ h.............#.○@#Noise: ======---  Time: 39900.2 (0.0) .####......###.ß○#_ ho) +5 hand cannon of n) +3 hand cannon (f _ h#.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14808) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf zephyrmancer ##.##.##.# #.....##_ hE   fire elemental #.####.#.#####..##..## ............##.##)...###Okawaru accepts your kill. _ h_A fire elemental comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line_ h@rAim: a fire elemental (78% to hit)  You shoot a slug. The slug hits the fire elemental!_ hPress: ? - help, Shift-Dir - straight line  Aim: a fire elemental (78% to hit)  You shoot a slug. The slug hits the fire elemental!  The fire elemental is heavily damaged.  You shoot a slug. The slug hits the fire elemental!!  You destroy the fire elemental!_ h:)☼○○_ h%m☼○°_ h-f8 (0.67_ h7T○°○_ h;P _Okawaru accepts your kill._ hj Splanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 _ h> |# ##....## #...#eEV: 19Int: 13 #####......###.ß.*SH: 0Dex: 31 .##..........#.☼*#XL: 21 Next: 24% Place: Elven Halls:3 .............#.°@#Noise: ======---  Time: 39900.8 (0.0) .####......###.ß○#o) +5 hand cannon of n) +3 hand cannon (f _ h} #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#_ h XZot (14807) Finesse Rev* _ ẖ ##..###.# ###....####..###.# #.....#_ h e   deep elf zephyrmancer ##.##.##.# #.....## _ h5 h#.####.#.#####..##..## ............##.##)...###You destroy the fire elemental! _ h y_Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, 76% to hit)_ hHx Splanckenstein the Warrior#.... (.Coglin of Okawaru ******#...# .(#Health: 183/183 ======================== # #### #.ß.# (.Magic: 30/34 =====================--- # ##..## #...#(ßAC: 40Str: 16 _ hx T# ##....## #...#(EV: 19Int: 13 #####......###.ß.(SH: 0Dex: 31 .##..........#.☼(#XL: 21 Next: 24% Place: Elven Halls:3 _ hy K.............#.°@#Noise: ======---  Time: 39900.8 (0.0) _ h-y 5.####......###.ß○#o) +5 hand cannon of n) +3 hand cannon (f _ hUy !#.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness _ h}y )##.##.#..###.#..~.#Zot (14807) Finesse Rev* _ hy ##..###.# ###....####..###.# #.....#_ hAz e   deep elf zephyrmancer ##.##.##.# #.....## #.####.#.#####..##..## ............##.##)...### _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}_ hkz Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, 76% to hit)  You shoot a slug._ h°○  (moderately wounded, 76% to hit)  You shoot a slug.  The slug closely misses the deep elf zephyrmancer.You shoot a slug.  The slug hits the deep elf zephyrmancer!  The slug burns the deep elf zephyrmancer._ h@_ h\....)e○○°_ hw-1.4 (0.6_ h@W○○°○_ hBW _The deep elf zephyrmancer is heavily wounded._ h_ h{planckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#)EV: 19Int: 13 #####......###.ß.eSH: 0Dex: 31 .##..........#.○*#XL: 21 Next: 24% Place: Elven Halls:3 .............#.°@#_ h|[33mNoise: ======---  Time: 39901.4 (0.0) .####......###.ß○#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14807) Finesse Rev* ##..###.# ###....####..###.# #.....#e   deep elf zephyrmancer ##.##.##.# #.....## #.####.#.#####..##..## ............##.##).._ ho|.###The slug burns the deep elf zephyrmancer. _The deep elf zephyrmancer is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 76% to hit)_ hWplanckenstein the Warrior#.... ..Coglin of Okawaru ******#...# ..#Health: 183/183 ======================== # #### #.ß.# ..Magic: 30/34 =====================--- # ##..## #...#.ßAC: 40Str: 16 # ##....## #...#)EV: 19Int: 13 #####......###.ß.(SH: 0Dex: 31 _ h.##..........#.○(#XL: 21 Next: 24% Place: Elven Halls:3 .............#.°@#Noise: ======---  Time: 39901.4 (0.0) .####......###.ß○#o) +5 hand cannon of n) +3 hand cannon (f #.####....#.##.~.##Fire: o) +5 hand cannon of Forgiveness ##.##.#..###.#..~.#Zot (14807) Finesse Rev* ##..###.# ###....##_ h##..###.# #.....#e   deep elf zephyrmancer _ h##.##.##.# #.....## #.####.#.#####..##..## ............##.##)...### _ h_The deep elf zephyrmancer is heavily wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 76% to hit)  You shoot a slug._ hR°  Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 76% to hit)  You shoot a slug.  The slug barely misses the deep elf zephyrmancer.  You shoot a slug.  The slug hits the deep elf zephyrmancer but does no damage._ h  The deep elf zephyrmancer is heavily wounded.The deep elf zephyrmancer mumbles some strange words._ hp§○°°._ h+h2.0 (0.66_ h:○_ h;7 _The deep elf zephyrmancer blinks!_ hM.. .. #...# ..# . #### #.ß.# ..#e. ##..## #...#.ß.... ##....## #...#).§e.# #####......###.ß.§.e..###..........#.○@#............#.°. .####......###.ß°# .####....#.##.~.# ##.##.#..###.#....#.###..e   deep elf ma_ hster archer (wandering)..###....e   deep elf annihilator (wandering).##.##..e   deep elf zephyrmancer..#####..##.._ h߬  A deep elf master archer and a deep elf annihilator come into view._ ha §.○°°.e   deep elf zephyrmancer  The deep elf annihilator shouts!_ h ***§**○**The deep elf zephyrmancer gestures at you while chanting._ hYs ...§§.@°°(launcher)The bolt of lightning hits you. You resist.  The deep elf master archer wields a +0 longbow._ h` ((((○°°The deep elf master archer shoots an arrow._ h .).._ h○.°The arrow hits you but does no damage.  The deep elf annihilator moves out of view._ h079-1========3.0 (1.05_ hU○°_ h  _You hear a shout! x4 _Items here: $ )) [[ †._ hp planckenstein the Warrior#.... ...Coglin of Okawaru ******#.... ..Health: 179/183 =======================-#...# ..# .Magic: 31/34 =====================--- # #### #.ß.# ..#e.AC: 40Str: 16 # ##..## #...#.ß**..EV: 19_ hwq |Int: 13 # ##....## #...#)*.e.#SH: 0Dex: 31 #####......###.ß.**...#XL: 21 Next: 24% Place: Elven Halls:3 .##..........#.○@#Noise: ========-  Time: 39903.0 (0.0) .............#...#o) +5 hand cannon of n) +3 hand cannon (f .####......###.ß°#Fire: o) +5 hand cannon of Forgiveness #.####....#.##...##Zot (14805) Finesse Rev* _ hq ##.##.#..###.#....###..###.# ###....##e   deep elf master archer (launcher)##..###.# #.....#e   deep elf zephyrmancer ##.##.##.# #.....## #.####.#.#####..##..## _ hr _You hear a shout! x4 _Items here: $ )) [[ †.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 76% to hit)_ hV planckenstein the Warrior#.... ...Coglin of Okawaru ******#.... ..Health: 179/183 =======================-#...# ..# .Magic: 31/34 =====================--- # #### #.ß.# ..#e.AC: 40Str: 16 # ##..## #...#.ß....EV: 19Int: 13 _ hV # ##....## #...#)..e.#SH: 0Dex: 31 #####......###.ß.)....#XL: 21 Next: 24% Place: Elven Halls:3 .##..........#.○@#Noise: ========-  Time: 39903.0 (0.0) _ hcW .............#...#o) +5 hand cannon of n) +3 hand cannon (f .####......###.ß°#_ hW Fire: o) +5 hand cannon of Forgiveness #.####....#.##...##Zot (14805) Finesse Rev* ##.##.#..###.#....#_ hW ##..###.# ###....##e   deep elf master archer (launcher)##..###.# #.....#e   deep elf zephyrmancer _ hqX ##.##.##.# #.....## #.####.#.#####..##..##Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!  _ hX sThe slug burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!_ h_ $(((((°_ h| ((○°(heavily wounded, 76% to hit)  You shoot a slug.  The slug hits the deep elf zephyrmancer!!burns the deep elf zephyrmancer.  You kill the deep elf zephyrmancer!  Okawaru accepts your kill._ hy * .$...).○○You shoot a slug.  _ hz You hear a shout! x2_ h ((((○°The deep elf master archer shoots an arrow._ h .)..°○○°_ h/ 1-5======--6 (0.64_ h °○○°_ h% ) _The arrow hits you!_ hjplanckenstein the Warrior#.... ...Coglin of Okawaru ******#.... ..Health: 171/183 ======================--#...# ..# .Magic: 31/34 =====================--- # #### #.ß.# ..#$.AC: 40Str: 16 # ##..## #...#.ß....EV: 19Int: 13 # ##....## #...#).*e.#SH: 0Dex: 31 #####......###.ß.***..#XL: _ hu21 Next: 25% Place: Elven Halls:3 .##..........#.°@#Noise: ======---  Time: 39903.6 (0.0) .............#.○○#o) +5 hand cannon of n) +3 hand cannon (f .####......###.ß°#Fire: o) +5 hand cannon of Forgiveness #.####....#.##...##Zot (14804) Finesse Rev* ##.##.#..###.#....###..###.# ###....##e   deep elf master archer (launcher)##..###.# #.....# ##.##.##.# #.....## #.####.#.#####..##..##The deep elf master archer shoots an arrow. _The arrow hits you!  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (73% to hit)_ hsplanckenstein the Warrior#.... ...Coglin of Okawaru ******#.... ..Health: 171/183 ======================--#...# ..# .Magic: 31/34 =====================--- # #### #.ß.# ..#$.AC: 40Str: 16 # ##..## #...#.ß...._ hEV: 19Int: 13 # ##....## #...#).(e.#SH: 0Dex: 31 #####......###.ß.(((..#XL: 21 Next: 25% Place: Elven Halls:3 .##..........#.°@#Noise: ======---  Time: 39903.6 (0.0) .............#.○○#_ h-o) +5 hand cannon of n) +3 hand cannon (f .####......###.ß°#Fire: o) +5 hand cannon of Forgiveness #.####....#.##...##Zot (14804) Finesse Rev* ##.##.#..###.#....###..###.# ###....##_ h`de   deep elf master archer (launcher)##..###.# #.....# ##.##.##.# #.....## #.####.#.#####..##..##_ hΝ2Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (73% to hit)  You shoot a slug.  The slug hits the deep elf master archer!!  The slug burns the deep elf master archer!_ h,lThe slug burns the deep elf master archer!  The deep elf master archer is severely wounded.  You shoot a slug.  The slug hits the deep elf master archer!!burns the deep elf master archer  You kill the deep elf master archer!_ h1)°○°_ h_ h.○e....#°°°.e   deep elf annihilator_ h=274.2 (0.6_ h r○°°°_ hkP _Okawaru accepts your kill._ h],planckenstein the Warrior#.... ...Coglin of Okawaru ******#.... ..Health: 172/183 ======================--#...# ..# .Magic: 31/34 =====================--- _ hc^# #### #.ß.# ..#$.AC: 40Str: 16 # ##..## #...#.ß....EV: 19Int: 13 # ##....## #...#)..).#SH: 0Dex: 31 #####......###.ß○e....#XL: 21 Next: 27% Place: Elven Halls:3 .##..........#.°@#Noise: ======---  Time: 39904.2 (0.0) .............#.°°#o) +5 hand cannon of n) +3 hand cannon (f .####......###_ h^U.ß.#Fire: o) +5 hand cannon of Forgiveness #.####....#.##...##Zot (14804) Finesse Rev* ##.##.#..###.#....###..###.# ###....##e   deep elf annihilator##..###.# #.....# ##.##.##.# #.....## #.####.#.#####..##..##You kill the deep elf master archer! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 robe  (magical condensation, 76% to hit)_ h=Gkplanckenstein the Warrior#.... ...Coglin of Okawaru ******#.... ..Health: 172/183 ======================--#...# ..# .Magic: 31/34 =====================--- # #### #.ß.# ..#$.AC: 40_ hGStr: 16 # ##..## #...#.ß....EV: 19Int: 13 # ##....## #...#)..).#SH: 0Dex: 31 #####......###.ß○e....#_ hXHXL: 21 Next: 27% Place: Elven Halls:3 .##..........#.°@#Noise: ======---  Time: 39904.2 (0.0) .............#.°°#o) +5 hand cannon of n) +3 hand cannon (f _ hH.####......###.ß.#Fire: o) +5 hand cannon of Forgiveness #.####....#.##...##Zot (14804) Finesse Rev* ##.##.#..###.#....###..###.# ###....##e   deep elf annihilator##..###.# #.....# _ hI##.##.##.# #.....## #.####.#.#####..##..##Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 robe  (magical condensation, 76% to hit)  _ h9IYou shoot a slug.  The slug hits the deep elf annihilator!!!  The slug burns the deep elf annihilator!  You kill the deep elf annihilator!_ h}P|○☼°°_ h2(○(°°(magical condensation, 76% to hit)  You shoot a slug.  The slug hits the deep elf annihilator!!!burns the deep elf annihilator!  You kill the deep elf annihilator!  Okawaru accepts your kill._ hc)○○°°_ hkn38 (0.63_ hasx○○°°°_ hw' _You shoot a slug._ h7W##.. .#.... #.#.... ...  #...##..# . #### #.ß.#...#$  _ h"8V## #...#.ß.....  ## #...#)..).# #######.ß○@....# ###.°$#....#...._ h8.#.°°#.ß.#####......###.ß.#...# .####....#.##...##..# #.##.#..###.#....#!..e   deep elf annihilator (wandering) ##..###.# ###....##.e#.###.# #.....#....##.# #.....##_ hgRE  A deep elf annihilator comes into view. It is wielding a +0 short sword.Found a potion of curing.  A malevolent force fills the Elven Halls..._ hZ_/  --more--_ h t○*°°_ h  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you._ h# °@.°°e._ h# 4==========5.8 (1.02Mark Rev* _ h, P°°_ hj;  _The deep elf annihilator shouts! You hear a shout! x3  There is an open door, spattered with blood here. _Items here: ))) [[[ ††._ hI planckenstein the Warrior##.. ....Coglin of Okawaru ******#.... #...Health: 174/183 ======================--#.... ... .Magic: 31/34 =====================---#...##..# .._ hu AC: 40Str: 16#### #.ß.#...#$..EV: 19Int: 13##..## #...#.ß.....SH: 0Dex: 31##....## #...#)..).#XL: 21 Next: 27% Place: Elven Halls:3 ####......###.ß°@....#Noise: ========== Time: 39905.8 (0.0) ##..........#..$#*...#o) +5 hand cannon of n) +3 hand cannon (f ............#.°°#*ß.##Fire: o) +5 hand cannon of Forgiveness ####_ h 3......###.ß.#.*.#Zot (14802) Finesse Mark Rev* .####....#.##...##*.# #.##.#..###.#....#!e.e   deep elf annihilator ##..###.# ###....##..# ##..###.# #.....#... #.##.##.# #.....##There is an open door, spattered with blood here. _Items here: ))) [[[ ††.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line_ hw }Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 robe  (76% to hit)_ h planckenstein the Warrior##.. ....Coglin of Okawaru ******#.... #...Health: 174/183 ======================--#.... ... .Magic: 31/34 =====================---#...##..# .._ h/ AC: 40Str: 16#### #.ß.#...#$..EV: 19Int: 13_ h ##..## #...#.ß.....SH: 0Dex: 31##....## #...#)..).#XL: 21 Next: 27% Place: Elven Halls:3 _ h {####......###.ß°@....#Noise: ========== Time: 39905.8 (0.0) ##..........#..$#(...#o) +5 hand cannon of n) +3 hand cannon (f ............#.°°#(ß.##_ h Fire: o) +5 hand cannon of Forgiveness ####......###.ß.#.(.#Zot (14802) Finesse Mark Rev* .####....#.##...##(.# #.##.#..###.#....#!e.e   deep elf annihilator ##..###.# ###....##..# ##..###.# #.....#... _ h6 #.##.##.# #.....## _Items here: ))) [[[ ††.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 robe  (76% to hit)  You shoot a slug._ h'<  You shoot a slug.  The slug hits the deep elf annihilator but does no damage.  You shoot a slug.  The slug hits the deep elf annihilator!!!  The slug burns the deep elf annihilator!!  You kill the deep elf annihilator!_ h-°°$._ hr☼°@☼...#..._ h52=8======--- 6.4 (0.6_ hw[°@☼_ h|P _Okawaru accepts your kill._ hy# $##.. .... #.... # #.... ... . #...##..# .. _ h[$ p# #### #.ß.#...#$.. #..## #...#.ß..... #..## #...#☼..).# ###..###.ß°○☼...# .##....#..@#....# ...#...#.ß.## .#######.ß.#...# #.####....#.##...##..# ##.##.#..###.#....#!$.  ##..###.# ###....##..#  ##..###.# #.....#..._ h$ ##.##.# #.....####.#.#####..##..##_ h0 l○°○_ h,1 6=---------7.4 (1.0_ hy1 ;1_ h#8 \○°°○_ h5H ○.°○You now have 3436 gold pieces (gained 18)._ hH 7=------8.4 (20_ hP N○°_ hW L _Items here: )) [[ †._ h  .... #... ... .##..# . # #### #.ß.#...#$.##..## #...#.ß....##....## #...#○..).# ####......###.ß.°○...# .##....#..)#....# ....@#.ß.# .#######.ß.#...# #.####....#.##...## ##.##.#..###.#....#!$._ h.#..##.. ............##.##)...###_ h ^°)._ h} p99.4 (1799_ hT9°_ h_ h ... .##..# . # #### #.ß.#...#$##..## #...#.ß...##....## #...#°..).# ####......###.ß.)....# .##....#..)#....#.ß.# .####_ h.###.ß@#...# #.####....#.##...## ##.##.#..###.#....#!$. _ hS ##..###.# ###....##..###.##)... #.######.#...#.#.......###_ h_ h7)_ h80=108Rev+ _ h! _ h; _ hͣ  ##..# . # #### #.ß.#...#$##..## #...#.ß...##....## #...#)..).# ####......###.ß.)....# .##....#..)#....#.ß.# .#######.ß.#...# #.####....#.##..@## ##.##.#..###.#....#!$.  ##..###.# ###....##..# #.....#..._ h- #.#...... #..#####.....#.......#...####_ h _ h <13=_ hD Z17_ h _ h{ _ h&^ # #### #.ß.#...#$##..## #...#.ß...##....## #...#)..).# ####......###.ß.)....# .##....#..)#....#.ß.# .#######.ß.#...# #.####....#.##...##_ h['#.##.#..###.#..@.#!$.  ##..###.# ###..# #.....#... ##.##.## #.......#. #.#.#........#...).#........._ h6_ h73=26_ hA_ hJ_ h  ##..## #...#.ß.....  ##....## #...#)..).# ###..#.ß.)....# ....#..)#....# ..#...#.ß.## #######.ß.#...# #.##...##..# _ h k.#..###.#....#!$. .###.# ###...@##..# ##..###.# #.....#... #.##.##.# #.....## _ h .####.#.#####..##..# ...........##.##).### .######.#...#.#.......### ._ h v.....#.......#.#### _ hI .#.#........#...).#......... ....###.....)..).#.......ß.._ h 35_ hH##....## #...#)..).# ###..#.ß.)....# ....#..)#....# ..#...#.ß.## ######.ß.#...# #.##...##..# .#..###.#....#!$. .###.# ###....##..# #..###.# #....@#... .##.##.# #.....## _ hI4###.#.#####..##..# ..........##.##)...### ######.#...#.#.......###.....#.......#.#### #.#........#...).#...........###.....)..).#.......ß...#...)........_ hKX_ hX44Rev _ h$c_ hl_ h| ###......###.ß.)....# ....#..)# ...#.ß.# ######.ß.#...# #....#.##...## .##.#..###.#....#!$. #..###.# ###....##..# #.....#... .##.# ####.#.#####..##..## ..........##.##)...### ######.#...#.#.......###.........)............ ..##.#.##.##).################### _ h _ hF 4==53_ h_ h_ h ....#..)# ...#.ß.# ######.ß.#...# #....#.##...## .##.#..###.#....#!$. #..###.# ###....##..# #.....#... .##.# ####.#.#####..##@.## _ h..........##.##)...### ######.#...#.#.......### .....#.......#...#####......##).######### #.###..#.###)###.###.#.#.# _ hs_ h}=62_ h_ h_ h .#...#.ß.## #####.ß.#...# #.##...##..# .#..###.#....#!$. .###.# ###....##..# ..###.# #.....#... #.##.# #.....## ###.#.#####..##. .........##.##).@.### #####.#...#.#.......###_ h [.....#.......#...####........#...).#......... ..###.....)..).#.......ß...#...)........_ h8 _ hi ##.#.##.##).######################..#.###)###.## #.#.#.#_ h t .# ##..####.)#._ h '#..#..#_ h/ _ h a71_ h _ h _ hZ_ hGZ####.ß.#...# #.##...##..# _ h]Z.#..###.#....#!$. _ hsZ.###.# ###....##..# ._ hZ###.# #.....#... #.##.# #.....## _ hZ..#####..##. _ hZ2........##.##)...### ####.#...#.#....@..###_ h[.....#.......#...#### #........#...).#......... _ h0[##.....)..).#.......ß.. .#...)........_ hd[. ##.#.##.##).################### _ h[###..#.###)###.## #.#.#.# _ h[# ##..####.)#.#..#..# _ h[}# ##..###.)))####.###.#_ hAl_ hjml80_ hx_ h_ h\_ h_ h_ hj_ h;X......###.ß.#...# ....#.##...##..# _ hX.#..###.#....#!$. ###.# ###....##..# ###.# #.....#... .##.# #.....## .#.#####..##..## _ huY##.##)...### .#...#.#.### .....#.......#...#### .#...).#......... ###.....)..).#.......ß.. ##.#...)..............._ hY.#.##.##).#############..#.###)#  ##..####._ hY+ _ h(g_ hh~=989_ h>r_ hKu_ h$7 A#.##...##..# ###.#....#!$. ##.# ###....##..#_ h7 .# #.....#... .# #.....## .#####..##. ......##.##)...### ##.#...#.#.......###.....#.......#@..#### .......#...).#.......... ##.....)..).#.......ß..ß.#...)...............##.##).###################.#.###)###.## #.#.#.####.)#.#..#..# ##..###.)))####.###.# #..#.##....# ##._ hF x208_ hVP _ hV _ h8###.#....#!$. # ###....##..# #.# #.....#... .# #.....## .#####..##.....##.##)...### #.#...#.#.......###.....#.......#...####'# ......#...).#...@....... #.....)..).#.......ß..ß #.#...)...........##.##).################### ..#.###)###.## #.#.#.####.)#.#..#..#_ hd9..###.)))####.###.# ..#.##....# ##.### ##.#.##..###_ hH_ hIa17_ hmS_ hAW_ h;# ###....##..# .# #.....#... .# #.....## .#####..##. ....##.##)...### .#...#.#.......### .....#.......#...####'## .....#...).#............)..).#.....@.ß..ß.? .#...)......_ h<.... .##.##).################### .#.###)###.## #.#.#.# ###.)#.#..#..# ..###.)))####.###.# .#.##....# ##.### ##.#.##..### .###..### .##.......#_ hUS_ hSa26_ h]_ hfT _Found a scroll of butterflies._ h# ###....##..# # #.....#... # #.....## #####..##..## ##.##)...### . #...#.#.......### ..#.......#...####'##...).#._ hd)..).#.ß..ß.?ß #...). ##.##).# #.###)###.## #.#.#.# _ hw35_ hJ_ h~ _ h #.#....#!$.  ###....##..#  #.....#...  #.....## ####..##..##  ..##.##)...### .#.#.### .. #.......#...####'#####...).#....... _ hG ...)..).#ß..ß.?ß ...).................... ).################### )###.## #.#.#.# ####.)#.#.## #..#..###.)))###.##  .##....# ##.## ##..###._ hw #.##..## ##.####.#.##..###_ h _ h5 ee   deep elf blademaster_ h a44_ h _ h _A deep elf blademaster comes into view. It is wielding two +0 rapiers._ hg ##.#....#!$.planckenstein the Warrior###....##..#Coglin of Okawaru ******#.....#...Health: 183/183 ========================#.....##Magic: 34/34 ======================== ####..##.e##AC: 40Str: 16 ..##.##)..*###.EV: 19Int: 13 ...#.#.....**### ..SH: 0Dex: 31 ...#.......#.**####'####XL: 21 Next: 28% Place: Elven Halls:3 ...#...).#.....*@.......Noise: ---------  Time: 39924.4 (0.0) ...)..).#.......ß..ß.?ß._ h o) +5 hand cannon of n) +3 hand cannon (f ...)....................Fire: o) +5 hand cannon of Forgiveness #.##).###################Zot (14784) Finesse Mark .###)###.###.#.#.# ####.)#.#.###..#..#e   deep elf blademaster ###.)))###.## ##.###.# .##....# ##.## ##..###.# #.##..## ##.####.#.##..### _Found a scroll of butterflies. _A deep elf blademaster comes into view. It is wielding two +0 rapiers.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}_ hM Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (55% to hit)_ h 9##.#....#!$.planckenstein the Warrior###....##..#Coglin of Okawaru ******#.....#...Health: 183/183 ========================#.....##Magic: 34/34 ======================== ####..##.e##AC: 40Str: 16 ..##.##)..(###.EV: 19Int: 13 ...#.#.....((### ..SH: 0_ h` ?Dex: 31 ...#.......#.((####'####XL: 21 Next: 28% Place: Elven Halls:3 ...#...).#.....(@.......Noise: ---------  Time: 39924.4 (0.0) ...)..).#.......ß..ß.?ß.o) +5 hand cannon of n) +3 hand cannon (f ...)...................._ h Fire: o) +5 hand cannon of Forgiveness #.##).###################Zot (14784) Finesse Mark .###)###.###.#.#.# ####.)#.#.###..#..#_ h e   deep elf blademaster ###.)))###.## ##.###.# .##....# ##.## ##..###.# #.##..## ##.####.#.##..###_ h Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (55% to hit)  You shoot a slug.  _ h: WThe slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster!_ h R You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster!  The deep elf blademaster is heavily wounded.You shoot a slug. The slug hits the deep elf blademaster!_ h _ h .e....☼@☼_ h ======5.0 (0.63Rev _ h% \☼@☼_ h]* m _The deep elf blademaster is severely wounded._ ha ##.#....#!$.planckenstein the Warrior###....##..#Coglin of Okawaru ******#.....#...Health: 183/183 ========================#.....##Magic: 34/34 ======================== ####..##..##AC: 40Str: 16 ..##.##)..e###._ hmEV: 19Int: 13 ...#.#.....**### ..SH: 0Dex: 31 ...#.......#.**####'####XL: 21 Next: 28% Place: Elven Halls:3 _ h...#...).#.....*@☼......_ hNoise: ======---  Time: 39925.0 (0.0) ...)..).#.......ß..ß.?ß._ h>o) +5 hand cannon of n) +3 hand cannon (f ...)....................Fire: o) +5 hand cannon of Forgiveness _ h?#.##).###################Zot (14783) Finesse Mark Rev _ hfe.###)###.###.#.#.# ####.)#.#.###..#..#_ hCe   deep elf blademaster ###.)))###.## ##.###.# .##....# ##.## ##..###.# _ h#.##..## ##.####.#.##..###The slug burns the deep elf blademaster! _The deep elf blademaster is severely wounded._ hOFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (severely wounded, 55% to hit)_ h##.#....#!$.planckenstein the Warrior###....##..#Coglin of Okawaru ******#.....#...Health: 183/183 ========================#.....##Magic: 34/34 ======================== ####..##..##AC: 40Str: 16 ..##.##).((###.EV: 19Int: 13 ...#.#.....((### ..SH: 0_ h_Dex: 31 ...#.......#.((####'####XL: 21 Next: 28% Place: Elven Halls:3 ...#...).#.....(@☼......Noise: ======---  Time: 39925.0 (0.0) ...)..).#.......ß..ß.?ß.o) +5 hand cannon of n) +3 hand cannon (f ...)....................Fire: o) +5 hand cannon of Forgiveness #.##).###################Zot (14783) Finesse Mark Rev _ h.###)###.###.#.#.# ####.)#.#.###..#..#e   deep elf blademaster _ h###.)))###.## ##.###.# .##....# ##.## ##..###.# #.##..## ##.####.#.##..### _ hX_The deep elf blademaster is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  _ h0garmour (severely wounded, 55% to hit)  You shoot a slug._ h-☼  Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (severely wounded, 55% to hit)  You shoot a slug.  The slug misses the deep elf blademaster.  You shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster._ hد_ h..e...☼@○○ß○ _ hf6 (0.62_ h☼@○○_ hh _The deep elf blademaster is almost dead._ h ##.#....#!$.planckenstein the Warrior###....##..#Coglin of Okawaru ******#.....#...Health: 183/183 ========================_ h {#.....##Magic: 34/34 ======================== ####..##..##AC: 40Str: 16 ..##.##)...###._ h$ %EV: 19Int: 13 ...#.#.....e*### ..SH: 0_ hP Dex: 31 ...#.......#.**####'####_ h~ 2XL: 21 Next: 28% Place: Elven Halls:3 ...#...).#.....*@○......_ h Noise: ======---  Time: 39925.6 (0.0) _ h Q...)..).#......○ß○.ß.?ß.o) +5 hand cannon of n) +3 hand cannon (f ...)....................Fire: o) +5 hand cannon of Forgiveness _ h #.##).###################Zot (14782) Finesse Mark Rev _ h> e.###)###.###.#.#.# ####.)#.#.###..#..#_ hj Ce   deep elf blademaster ###.)))###.## ##.###.# .##....# ##.## ##..###.# _ h Y#.##..## ##.####.#.##..###The slug burns the deep elf blademaster. _The deep elf blademaster is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line_ h Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (severely wounded, 55% to hit)_ hf ##.#....#!$.planckenstein the Warrior###....##..#Coglin of Okawaru ******#.....#...Health: 183/183 ========================#.....##Magic: 34/34 ======================== ####..##..##AC: 40Str: 16 ..##.##).((###.EV: 19Int: 13 ...#.#.....((### ..SH: 0Dex: 31 ...#.......#.((####'####XL: 21 Next: 28% Place: Elven Halls:3 ...#...).#.....(@○......Noise: ======---  Time: 39925.6 (0.0) ...)..).#......○ß○.ß.?ß.o) +5 hand cannon of [4_ hǩ S0mn) +3 hand cannon (f ...)....................Fire: o) +5 hand cannon of Forgiveness #.##).###################Zot (14782) Finesse Mark Rev .###)###.###.#.#.# ####.)#.#.###..#..#e   deep elf blademaster ###.)))###.## ##.###.# .##....# ##.## ##..###.# #.##..## ##.####.#.##..### _The deep elf blademaster is almost dead.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (severely wounded, 55% to hit)  You shoot a slug._ h4 Q  You shoot a slug.  The slug closely misses the deep elf blademaster.  You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster.  You kill the deep elf blademaster!_ h: F○_ h ..)...☼@○°_ h< 306.2 (0.6 _Okawaru accepts your kill._ h ☼@○○ß°_ h l _Your Evocations skill increases to level 17!_ h.#....#!$. ###....##..# #.....#... #.....## #...##..## ...##.##)...### _ hY$ß..#.#.....).### .. #.#...####'####.#...).#.....☼.@.)..).#......○ß°.ß.?ß._ hl). .##).# _ h&_ hO○°_ hq------7.2 (1.01 _ h__ h(n○°ß°_ h8-_ h?? .#....#!$. ....##..# #...#.....#... #... .#.....## ...##...##..## .... ##.##)...### ..ß.. #.#.....).### ... #.#...####'####._ h? '#...).#.....○.○ .)..).#......°ß°.ß.?ß.). ##).# _ hQ Q°._ hS ------80_ hc w○.°°_ h!l _ h$#...##..# ....#!$. . #....##..# #.....#...# ###... .....## ...###....##..##..##............... #.##)...###...ß...ß..?# #.#.....).###.......# _ hC%#.......#...####@####.. #.○.°...... )..).#°ß..ß.?ß )......................_ hu%).#####################)###.## #.#.#.##.#.## #..#._ h%!.# _ h%.)))###.##  ....# ##.## ##..###._ h%!#_ hF)_ h0c  Found a scroll of butterflies._ h=e°.°.e   deep elf blademaster_ h>b979_ hL:°_ h"_/  A deep elf blademaster comes into view. It is wielding two +0 rapiers and _wearing the +5 moon troll leather armour {Spirit, Regen++ MP+5}. _There is an open door here._ hw ?#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== _ hCx #.....## .e.###....##...AC: 40Str: 16 #..##..##..**...........EV: 19Int: 13 #.##)...###..*ß...ß..?#SH: 0Dex: 31 #.#.....).###.**....#XL: 21 Next: 30% Place: Elven Halls:3 #.......#...####@####..Noise: ---------  Time: 39929.2 (0.0) _ hx 0#...).#.....°.°.........o) +5 hand cannon of n) +3 hand cannon (f _ hx )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#_ hy Zot (14779) Finesse Mark Rev #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..# _ h@z .)))###.## ##.###.# ....# ##.## ##..###.# _wearing the +5 moon troll leather armour {Spirit, Regen++ MP+5}. _There is an open door here.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  troll leather armour {Spirit, Regen++ MP+5} (55% to hit)_ hcK $_ hM #...##..#_ hdN planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** _ hO *#....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== _ hT #.....## .e.###....##...AC: 40Str: 16 #..##..##..((...........EV: 19Int: 13 #.##)...###..(ß...ß..?#SH: 0Dex: 31 #.#.....).###.((....#XL: 21 Next: 30% Place: Elven Halls:3 #.......#...####@####..Noise: ---------  Time: 39929.2 (0.0) #...).#.....°.°........._ h W o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14779) Finesse Mark Rev #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  _ h/[ troll leather armour {Spirit, Regen++ MP+5} (55% to hit)  You shoot a slug. The slug hits the deep elf blademaster!  The slug burns the deep elf blademaster!_ h ((.°.°Aim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  troll leather armour {Spirit, Regen++ MP+5} (55% to hit)  You shoot a slug. The slug hits the deep elf blademaster!  The slug burns the deep elf blademaster!  The deep elf blademaster is moderately wounded.  You shoot a slug._ h T.e..._ h u..☼°...☼_ hG ======8 (0.68_ h x☼°...☼_ h j _The slug completely misses the deep elf blademaster.` h_ a#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== #.....## .e.###....##...AC: 40Str: 16 #..##..##..**...........EV: 19Int: 13 ` h #.##)...###..*ß...ß..?#SH: 0Dex: 31 #.#.....).###.**☼...#XL: 21 Next: 30% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39929.8 (0.0) ` h& 1#...).#.....°...☼.......o) +5 hand cannon of n) +3 hand cannon (f ` hw K)..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness ` h U)......................#Zot (14778) Finesse Mark Rev #).##################### #)###.###.#.#.#` h e   deep elf blademaster #.)#.#.##` h ]#..#..# .)))###.## ##.###.# ` h1 ....# ##.## ##..###.#You shoot a slug. _The slug completely misses the deep elf blademaster.` h mFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  troll leather armour {Spirit, Regen++ MP+5} (moderately wounded, 55% to hit)` hy#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..` hdzLMagic: 34/34 ======================== #.....## .e.###....##...AC: 40Str: 16 #..##..##..((...........EV: 19Int: 13 #.##)...###..(ß...ß..?#SH: 0Dex: 31 #.#.....).###.((☼...#` hzXL: 21 Next: 30% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39929.8 (0.0) #...).#.....°...☼.......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness ` h{U)......................#Zot (14778) Finesse Mark Rev #).##################### #)###.###.#.#.#` hI{e   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ` hj{....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}` h{Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  ` h{troll leather armour {Spirit, Regen++ MP+5} (moderately wounded, 55% to hit)  You shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.` h@ ☼°...☼You shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.  The deep elf blademaster is moderately wounded.  You shoot a slug.  The slug hits the deep elf blademaster!!` h`N` h>P` h`h .e....☼e.....○☼e 2 deep elf blademastersThe deep elf blademaster is heavily wounded.30.4 (0.6` h#rd☼○☼` hh _A deep elf blademaster comes into view. It is wielding two +0 short swords.` h#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** ` h#....##..##... .Health: 183/183 ======================== #.....#...# ###... ..` hsMagic: 34/34 ======================== #.....## ..e###....##...AC: 40` hA,Str: 16 ` hj#..##..##...*...........EV: 19Int: 13 ` h#.##)...###..*ß...ß..?#SH: 0Dex: 31 #.#.....).###.**☼...#XL: 21 Next: 30% Place: Elven Halls:3 ` h#.......#...####@####..Noise: ======---  Time: 39930.4 (0.0) #...).#...e.....○☼......` ho) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14778) Finesse Mark Rev ` h#).##################### #)###.###.#.#.#ee 2 deep elf blademasters ` h#.)#.#.###..#..# .)))###.## ##.###.# ` h....# ##.## ##..###.#The deep elf blademaster is heavily wounded. ` hJ _A deep elf blademaster comes into view. It is wielding two +0 short swords.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` hwAim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  troll leather armour {Spirit, Regen++ MP+5} (heavily wounded, 55% to hit)` h?#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== ` h#.....## ..e###....##...AC: 40Str: 16 #..##..##...(...........EV: 19Int: 13 #.##)...###..(ß...ß..?#SH: 0Dex: 31 #.#.....).###.((☼...#` hXL: 21 Next: 30% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39930.4 (0.0) ` h,#...).#...e.....○☼......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#` hUZot (14778) Finesse Mark Rev #).##################### #)###.###.#.#.#` hee 2 deep elf blademasters #.)#.#.###..#..# ` h.)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}` hҽPress: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 rapiers and wearing the +5 moon  troll leather armour {Spirit, Regen++ MP+5} (heavily wounded, 55% to hit)  ` hhYou shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.` hE n You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster.  You kill the deep elf blademaster!  Okawaru accepts your kill.Okawaru grants you throwing weapons!` hJ /  --more--` h~` h[)☼○☼   deep elf blademaster` h` hJ...○☼○.e...☼○○` h21.0 (0.67Rev+ ` hz~☼○☼○○` h?5 _Something appears at your feet!` h^n T#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..○☼○..#` hn XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39931.0 (0.0) #...).#....e****○○......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness ` hIo `)......................#Zot (14777) Finesse Mark Rev+ #).##################### #)###.###.#.#.#` ho e   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ` ho ....# ##.## ##..###.#Okawaru grants you throwing weapons! _Something appears at your feet!  ` ho Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (55% to hit)` h #...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..○☼○..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...#` h ###@####..Noise: ======---  Time: 39931.0 (0.0) #...).#....e((((○○......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14777) Finesse Mark Rev+ #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (55% to hit)  You shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.` hK Z○☼○○○leather armour (55% to hit)  You shoot a slug. The slug hits the deep elf blademaster.  The slug burns the deep elf blademaster.  The deep elf blademaster is lightly wounded.!` h ` h ○○○.e..☼○○` hP f6 (0.66` h ○○○☼○○` h B _The deep elf blademaster is lightly wounded.` h$?#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== ` hq#.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 ` h!#.##)...###...ß...ß..?#SH: 0` hDex: 31 #.#.....).###..○○○..#` hXL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..` hA;Noise: ======---  Time: 39931.6 (0.0) #...).#.....e***○○......` hlo) +5 hand cannon of n) +3 hand cannon (f ` hK)..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness ` h)......................#Zot (14776) Finesse Mark Rev+ ` h #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ` h8....# ##.## ##..###.#The slug burns the deep elf blademaster. ` h\_The deep elf blademaster is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}` hPress: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (lightly wounded, 55% to hit)` h?#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== ` h#.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..○○○..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..` hNoise: ======---  Time: 39931.6 (0.0) #...).#.....((((○○......o) +5 hand cannon of n) +3 hand cannon (f )..).#...(((.ß..ß.?ß....` h[Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14776) Finesse Mark Rev+ #).##################### #)###.###.#.#.#` hVe   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.# _The deep elf blademaster is lightly wounded.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (lightly wounded, 55% to hit)  You shoot a slug.` hMW○○○○  leather armour (lightly wounded, 55% to hit)  You shoot a slug.  The slug misses the deep elf blademaster.  You shoot a slug.  The slug hits the deep elf blademaster!!  The slug burns the deep elf blademaster!` h` h○○..e.☼○...` hN-2.2 (0.6` hD○○☼○○` hm _The deep elf blademaster is severely wounded.` h #...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..○○○..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...#` h ###@####..Noise: ======---  Time: 39932.2 (0.0) #...).#......e**○○......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14776) Finesse Mark Rev+ #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#The slug burns the deep elf blademaster! _The deep elf blademaster is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (severely wounded[3` hF $9;49m, 55% to hit)` h߉ G#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40` hi Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..○○○..#XL: 21 Next: 32% Place: Elven Halls:3 ` h @#.......#...####@####..Noise: ======---  Time: 39932.2 (0.0) #...).#......(((○○......o) +5 hand cannon of n) +3 hand cannon (f )..).#....(((ß..ß.?ß....` h Fire: o) +5 hand cannon of Forgiveness )........(.............#Zot (14776) Finesse Mark Rev+ ` h8 #).##################### #)###.##` hY #.#.#.#e   deep elf blademaster ` h #.)#.#.###..#..# .)))###.## ##.###.# ` h \....# ##.## ##..###.# ` h _The deep elf blademaster is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}` hߋ Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  ` h oleather armour (severely wounded, 55% to hit)  You shoot a slug.` h- 8` h ○Aim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (severely wounded, 55% to hit)  You shoot a slug.  ` h The slug misses the deep elf blademaster.  You shoot a slug. The slug hits the deep elf blademaster!  The slug burns the deep elf blademaster.` h ` hA |  The deep elf blademaster is severely wounded.` h 6E○○°.e○°○....E   water elemental` h ]8 (0.65Rev* ` h ` h k○○°` h b _A water elemental comes into view.` hd#...##..#planckenstein the Warrior #....#!$..E..Coglin of Okawaru ****** #....##..#` h#... .Health: 183/183 ======================== #.....#...# ###... ..` h(sMagic: 34/34 ======================== #.....## ..)###....##...AC: 40` hPStr: 16 #..##..##...............` hsaEV: 19Int: 13 ` h!#.##)...###...ß...ß..?#SH: 0` h,Dex: 31 ` hٽ#.#.....).###..○○°..#` hXL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..` h*Noise: ======---  Time: 39932.8 (0.0) ` hXa#...).#.......e*°○......o) +5 hand cannon of n) +3 hand cannon (f ` h)..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#` hZot (14775) Finesse Mark Rev* #).##################### #)###.##` h #.#.#.#` hOe   deep elf blademaster #.)#.#.###..#..#E   water elemental .)))###.## ##.###.# ....# ##.## ##..###.#The deep elf blademaster is severely wounded. _A water elemental comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (severely wounded, 55% to hit)` h5#...##..#planckenstein the Warrior #....#!$..E..Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== ` hl#.....#...# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 ` h!#..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 ` h#.#.....).###..○○°..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39932.8 (0.0) #...).#.......e(°○......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....` h=Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14775) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..#E   water elemental ` hx>.)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` h-Aim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (severely wounded, 55% to hit)  You shoot a slug. The slug hits the deep elf blademaster!  The slug burns the deep elf blademaster.` h ".○○°((°○EAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (severely wounded, 55% to hit)  You shoot a slug. The slug hits the deep elf blademaster!  The slug burns the deep elf blademaster.  The deep elf blademaster is almost dead.  You shoot a slug.` hڤ` h[.E°°°e○°°` hԱ-3.4 (0.6` hü°°○°°E` h_ _The slug misses the deep elf blademaster.` hI#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##E.. .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== ` h#.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..°°°..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39933.4 (0.0) #...).#.......e*°°......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....` hFire: o) +5 hand cannon of Forgiveness )......................#Zot (14775) Finesse Mark Rev* #).##################### #)###.###.#.#.#` he   deep elf blademaster #.)#.#.###..#..#E   water elemental .)))###.## ##.###.# ....# ##.## ##..###.#You shoot a slug. ` h! _The slug misses the deep elf blademaster.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` hL Aim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (almost dead, 55% to hit)` h6#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..#` hp#E.. .Health: 183/183 ======================== #.....#...# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 ` h|#.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..°°°..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39933.4 (0.0) ` h$#...).#.......((°°......` hZo) +5 hand cannon of n) +3 hand cannon (f ` h)..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14775) Finesse Mark Rev* ` h#).##################### #)###.###.#.#.#e   deep elf blademaster ` h#.)#.#.###..#..#E   water elemental .)))###.## ##.###.# ` h@....# ##.## ##..###.# _The slug misses the deep elf blademaster.` hGFire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (almost dead, 55% to hit)  ` hYou shoot a slug.` hC °°°°°E  Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (almost dead, 55% to hit)  You shoot a slug.  The slug barely misses the deep elf blademaster.` h,` h) EE°.e°°EE 2 water elementals  The slug misses the deep elf blademaster.` hOh4.0 (0.64` hg°°°E` hxb _A water elemental comes into view.` h<-#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##E.. .Health: 183/183 ======================== #.....#..E# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40` hq<MStr: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 ` h<#.#.....).###..°°°..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..` h<]Noise: ======---  Time: 39934.0 (0.0) #...).#........e°°......` h>o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14774) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..#EE 2 water elementals .)))###.## ##.###.# ....# ##.## ##..###.#The slug misses the deep elf blademaster. _A water elemental comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}` h6>Press: ? - help, Shift-Dir - straight lineAim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  leather armour (magical condensation, almost dead, 55% to hit)` h+#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##E.. .Health: 183/183 ======================== #.....#..E# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#` hwpSH: 0Dex: 31 #.#.....).###..°°°..#XL: 21 Next: 32% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39934.0 (0.0) #...).#........e°°......` h,o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14774) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf blademaster #.)#.#.###..#..#` h`EE 2 water elementals .)))###.## ##.###.# ` h....# ##.## ##..###.#Aim: a deep elf blademaster, wielding two +0 short swords and wearing a +0  ` hleather armour (magical condensation, almost dead, 55% to hit)  You shoot a slug.  ` h0The slug hits the deep elf blademaster!!!  ` hqThe slug burns the deep elf blademaster.  You kill the deep elf blademaster!` hEE°○°°EE 2 water elementals` h]EE°°°(°°((Eleather armour (magical condensation, almost dead, 55% to hit)  You shoot a slug.  The slug hits the deep elf blademaster!!!burns the deep elf blademaster.  You kill the deep elf blademaster!  Okawaru accepts your kill.` h{% ` hU4 >.E°°.°.°..E` h; n36 (0.63` hwK vE°°°E` hN ' _You shoot a slug.` h[#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..E# ###E.. ..Magic: 34/34 ======================== #.....## ..)###..*.##...AC: 40` hMStr: 16 #..##..##........*......EV: 19Int: 13 #.##)...###...ß.*.ß..?#SH: 0Dex: 31 #.#.....).###..°*...#XL: 21 Next: 33% Place: Elven Halls:3 #.......#...####@####..` hNoise: ======---  Time: 39934.6 (0.0) #...).#........°.°......o) +5 hand cannon of n) +3 hand cannon (f ` hj)..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14773) Finesse Mark Rev* #).##################### #)###.###.#.#.#` hEE 2 water elementals #.)#.#.###..#..# .)))###.## ##.###.# ` h....# ##.## ##..###.#You kill the deep elf blademaster!Okawaru accepts your kill. _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a water elemental (lightly damaged, 86% to hit)` hd #...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..E# ###E.. ..Magic: 34/34 ======================== #.....## ..)###..(.##...AC: 40Str: 16 #..##..##........(......EV: 19` hdInt: 13 #.##)...###...ß.(.ß..?#SH: 0Dex: 31 #.#.....).###..°(...#XL: 21 Next: 33% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39934.6 (0.0) #...).#........°.°......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....` hZe/Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14773) Finesse Mark Rev* #).##################### #)###.###.#.#.#EE 2 water elementals #.)#.#.###..#..# ` he.)))###.## ##.###.# ....# ##.## ##..###.# _You shoot a slug.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a water elemental (lightly damaged, 86% to hit)  ` h[fgYou shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.` h  . The slug hits the water elemental.  The slug burns the water elemental terribly.  The water elemental is heavily damaged.  You shoot a slug. The slug hits the water elemental!!!  The slug burns the water elemental terribly!  You destroy the water elemental!` h.°°.°E   water elemental` h` h0` hL e.E.....☼○.e   deep elf annihilatorE   water elemental  Okawaru accepts your kill.` h-5.2 (0.6` hOOE°○` h _A deep elf annihilator comes into view. It is wielding a +0 long sword.` h#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== ` h #.....#..e# ###... ..Magic: 34/34 ======================== #.....## .E)###....##...AC: 40Str: 16 #..##..##..**...........EV: 19` h,Int: 13 ` hP%#.##)...###..*ß...ß..?#SH: 0Dex: 31 #.#.....).###.**.☼..#` huXL: 21 Next: 33% Place: Elven Halls:3 #.......#...####@####..` hNoise: ======---  Time: 39935.2 (0.0) #...).#........°○.......o) +5 hand cannon of n) +3 hand cannon (f ` hK)..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness ` hD)......................#Zot (14773) Finesse Mark Rev* ` hc#).##################### #)###.###.#.#.#` he   deep elf annihilator ` h#.)#.#.###..#..#E   water elemental ` hZ.)))###.## ##.###.# ` h....# ##.## ##..###.#You destroy the water elemental!` h*Okawaru accepts your kill. ` h(_A deep elf annihilator comes into view. It is wielding a +0 long sword.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` h<@Aim: a water elemental (86% to hit)` hk#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..e# ###... ..Magic: 34/34 ======================== #.....## .E)###....##...AC: 40Str: 16 ` h3a#..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###....☼..#XL: 21 Next: 33% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39935.2 (0.0) ` h#...).#........°○.......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#` hZot (14773) Finesse Mark Rev* #).##################### #)###.###.#.#.#` h5e   deep elf annihilator #.)#.#.###..#..#` hhfE   water elemental .)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}` hPress: ? - help, Shift-Dir - straight lineAim: a water elemental (86% to hit)  You shoot a slug. The slug hits the water elemental!!  ` hsThe slug burns the water elemental terribly!  You destroy the water elemental!` h.(((((.☼°` h$(°○ The slug burns the water elemental terribly!  You destroy the water elemental!  Okawaru accepts your kill.  You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator!` h[.....☼☼☼°°` h-n48 (0.62` h.m☼☼°` ht ` h__The deep elf annihilator is severely wounded.` ha Y#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..e# ###... ..Magic: 34/34 ======================== #.....## .*)###....##...AC: 40Str: 16 ` h ~#..##..##..**...........EV: 19Int: 13 #.##)...###..*ß...ß..?#SH: 0Dex: 31 #.#.....).###.**☼☼..#XL: 21 Next: 34% Place: Elven Halls:3 ` h3 #.......#...####@####..Noise: ======---  Time: 39935.8 (0.0) #...).#........°°.......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14772) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf annihilator #.)#.#.###..#..# .)))###.## ##.###.# ` h y....# ##.## ##..###.#The slug burns the deep elf annihilator! _The deep elf annihilator is severely wounded.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` h Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 76% to hit)` hP L#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..e# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..☼☼☼..#` h XL: 21 Next: 34% Place: Elven Halls:3 #.......#...####@####..Noise: ======---  Time: 39935.8 (0.0) #...).#........°°.......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14772) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf annihilator #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 76% to hit)  ` hj You shoot a slug.  The slug hits the deep elf annihilator!!  The slug burns the deep elf annihilator.  You kill the deep elf annihilator!` h $((((((☼☼°` hG (☼☼°°Okawaru accepts your kill.` hc ` h' 6  You shoot a slug.` hu  A deep elf sorcerer comes into view. It is wielding a +0 long sword.` h H e$e.....☼☼e...)°○` h e   deep elf master archere   deep elf sorcerere   deep elf zephyrmancer  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.` h 556.4 (0.6` h n☼☼°○` hi _A deep elf master archer comes into view.` h#...##..#planckenstein the Warrior #....#!$...e.Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..$# ###... ..Magic: 34/34 ======================== #.....## e.)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..☼☼☼..#XL: 21 Next: 35% Place: Elven Halls:3 ` ho#.......#...####@####..Noise: ======---  Time: 39936.4 (0.0) #...).#....e****°○......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14772) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf master archer #.)#.#.###..#..#e   deep elf sorcerer .)))###.## ##.###.#` hm{e   deep elf zephyrmancer ....# ##.## ##..###.#A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. _A deep elf master archer comes into view.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  ` hυ(76% to hit)` hu#...##..#planckenstein the Warrior #....#!$...e.Coglin of Okawaru ****** #....##..##... .Health: 183/183 ======================== #.....#..$# ###... ..Magic: 34/34 ======================== #.....## e.)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###..☼☼☼..#XL: 21 Next: 35% Place: Elven Halls:3 #.......#...###[39;4` h-v9m#@####..Noise: ======---  Time: 39936.4 (0.0) #...).#....e((((°○......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß..ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14772) Finesse Mark Rev* #).##################### #)###.###.#.#.#e   deep elf master archer #.)#.#.###..#..#e   deep elf sorcerer .)))###.## ##.###.#e   deep elf zephyrmancer ....# ##.## ##..###.#Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (76% to hit)  You shoot a slug.  The slug hits` hvK the deep elf zephyrmancer.  The slug burns the deep elf zephyrmancer.` h>The slug burns the deep elf zephyrmancer.  The deep elf zephyrmancer is lightly wounded.  You shoot a slug.  The slug hits the deep elf zephyrmancer!!!burns the deep elf zephyrmancer!  You kill the deep elf zephyrmancer!` hz☼☼$((((°○` hD` h .e☼☼☼...○°(launcher)Okawaru accepts your kill.The deep elf master archer wields a +0 longbow.` h (((((☼☼((○°○The deep elf master archer shoots an arrow.` h(? ` hS  .....☼☼○@e$...○°○e   deep elf high priestThe arrow is repelled.` h [ h7.0 (0.61` hk y☼☼○°` h "  A deep elf high priest comes into view. It is wielding the +6 morningstar"Sephafokh" {freeze, rC+ Int+3 Dex+2} and wearing the +8 chain mail of Qipepaz _{rF+ Will+ Int-5}.` h }^.#....#!$...e. ##....##..##... .  #.....#..$# ##.  #.....## ..)###....##... ##..##..##.e............. ##.##)...###...ß...ß..?# .#.#.....).###..☼☼○..# ` h}D.#.......#...####(####.. .#...).#...e$...@°○...... .)....ß..ß.?ß.... .)...............# ##).##################### ##)###.## #.#.#.##.)#.#.## #..#..#ehigh priest` h~O))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..###` hc` h1` h.e.○○.e...@.°emaster archer (launcher)e   deep elf high priest` h------8.0 (1.00` h.I○○` hk _Items here: )) [ †. ` h7.#....#!$.....planckenstein the Warrior ##....##..##..e .Coglin of Okawaru ******#.....#..$# ###... ..Health: 183/183 ========================#.....## ..)###....##...Magic: 34/34 ========================  ` hk8##..##..##.e.............AC: 40Str: 16 ##.##)...###...ß...ß..?#EV: 19Int: 13 .#.#.....).###...○○..#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 35% Place: Elven Halls:3 .#...).#....e***@.°......Noise: ---------  Time: 39938.0 (0.0)  ` h8.)..).#.......ß..ß.?ß.... ` h8o) +5 hand cannon of n) +3 hand cannon (f  ` h 9.)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14770) Finesse Mark Rev* ##)###.###.#.#.# ##.)#.#.###..#..# ` h<9e   deep elf master archer (launcher) #.)))###.## ##.###.# ` h$:e   deep elf high priest #....# ##.## ##..###.# ##..## ##.####.#.##..### _Items here: )) [ †.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding the +6 morningstar "Sephafokh" {freeze,  rC+ Int+3 Dex+2}, wearing the +8 chain mail of Qipepaz {rF+ Will+ Int-5} and  wearing an amulet of magic regeneration (79% to hit) ` h=.#....#!$.....planckenstein the Warrior ##....##..##..e .Coglin of Okawaru ******#.....#..$# ###... ..Health: 183/183 ========================#.....## ..)###....##...Magic: 34/34 ======================== ##..##..##.e.............AC: 40 ` hv6Str: 16 ##.##)...###...ß...ß..?#EV: 19Int: 13 .#.#.....).###...○○..#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 35% Place: Elven Halls:3  ` hH.#...).#.(((((((@.°......Noise: ---------  Time: 39938.0 (0.0)  ` h.)..).#.......ß..ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................# ` hFire: o) +5 hand cannon of Forgiveness ##).##################### ` h0Zot (14770) Finesse Mark Rev* ##)###.###.#.#.# ##.)#.#.###..#..# ` hXe   deep elf master archer (launcher) #.)))###.## ##.###.# ` he   deep elf high priest #....# ##.## ##..###.# ##..## ##.####.#.##..###Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line ` h Aim: a deep elf high priest, wielding the +6 morningstar "Sephafokh" {freeze,  rC+ Int+3 Dex+2}, wearing the +8 chain mail of Qipepaz {rF+ Will+ Int-5} and  wearing an amulet of magic regeneration (79% to hit)  You shoot a slug. ` hĦQYou shoot a slug.  The slug closely misses the deep elf high priest.You shoot a slug.  The slug hits the deep elf high priest!!  The slug burns the deep elf high priest.  You kill the deep elf high priest! ` hH`○° ` hN ○...$...@○°☼Okawaru accepts your kill. ` hX (((((○(○☼The deep elf master archer shoots an arrow. ` h>.... ` hh○○@○°○ ` hE ` h36======5 (0.569 ` hq U○° ` hK _The arrow misses you. ` h}&.#....#!$.....planckenstein the Warrior ##....##..##..e .Coglin of Okawaru ******#.....#..$# ###..* ..Health: 183/183 ======================== ` h&#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e.......*.....AC: 40Str: 16  ` h'}##.##)...###...ß..*ß..?#EV: 19Int: 13 .#.#.....).###...*○..# ` h~'SH: 0Dex: 31 .#.......#...####*####..XL: 21 Next: 36% Place: Elven Halls:3 .#...).#....$...@○°......Noise: ======---  Time: 39938.5 (0.0)  ` h'.)..).#.......ß○.ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................# ` h'Fire: o) +5 hand cannon of Forgiveness ##).##################### ` h(Zot (14769) Finesse Mark Rev* ##)###.###.#.#.#  ` h6(##.)#.#.###..#..#e   deep elf master archer (launcher)  ` h(#.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..### ` h(The deep elf master archer shoots an arrow. _The arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line ` h(Aim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (73% to hit) ` h.#....#!$.....planckenstein the Warrior ##....##..##..e .Coglin of Okawaru ******#.....#..$# ###..( ..Health: 183/183 ========================#.....## ..)###...(##...Magic: 34/34 ======================== ##..##..##.e.......(.....AC: 40Str: 16 ##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(○..#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 36% Place: Elven Halls:3 .#...).#....$.[0;10; ` h1m..@○°......Noise: ======---  Time: 39938.5 (0.0) .)..).#.......ß○.ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14769) Finesse Mark Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.#  ` ht#....# ##.## ##..###.# ##..## ##.####.#.##..###Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (73% to hit)  You shoot a slug.  ` h?ZThe slug hits the deep elf master archer!  The slug burns the deep elf master archer. ` ho!○°○ The slug hits the deep elf master archer!  The slug burns the deep elf master archer.  The deep elf master archer is lightly wounded. ` h ....○○☼§@○°The slug burns the deep elf master archer.  The deep elf master archer is lightly wounded.  You shoot a slug.  The deep elf master archer is heavily wounded. ` hs (((((○(§(○° ` hU○The deep elf master archer shoots an arrow. ` hç....○°☼☼@°○ ` hw-9.1 (0.6 ` hV○°☼☼@°°○ ` hĿV _The arrow completely misses you. ` hX.#....#!$.....planckenstein the Warrior ##....##..##..e .Coglin of Okawaru ******#.....#..$# ###..* ..Health: 183/183 ========================#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e.......*.....AC: 40Str: 16 ##.##)...###...ß..*ß..?#EV: 19Int: 13 .#.#.....).###...*°..#SH: 0Dex: 31 .#.......#...####*####..XL: 21 Next: 36% Place: Elven Halls:3 .#...).#.[3 ` hn7m...$..☼@°°......Noise: ======---  Time: 39939.1 (0.0) .)..).#.......ß○.ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14769) Finesse Mark Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..### ` hpThe deep elf master archer shoots an arrow. _The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (heavily wounded, 73% to hit) ` hi.#....#!$.....planckenstein the Warrior ##....##..##..e .Coglin of Okawaru ******#.....#..$# ###..( ..Health: 183/183 ========================#.....## ..)###...(##...Magic: 34/34 ======================== ##..##..##.e.......(.....AC: 40Str: 16  ` h2##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(°..#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 36% Place: Elven Halls:3 .#...).#....$..☼@°°......Noise: ======---  Time: 39939.1 (0.0) .)..).#.......ß○.ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................# ` hFire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14769) Finesse Mark Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..### ` hBPress: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (heavily wounded, 73% to hit)  You shoot a slug.  The slug hits the deep elf master archer!  ` h'*The slug burns the deep elf master archer. ` hB~°☼@°○ The slug hits the deep elf master archer!  The slug burns the deep elf master archer.  The deep elf master archer is severely wounded... ` h6 ....○°☼☼@°○§The deep elf master archer is almost dead. ` hI ( ` hM((((°(☼(°§The deep elf master archer shoots an arrow. ` h+~ *. ` h~ D...°°○ ` h n☼@°°○☼ ` h f6 (0.58 ` h7 °○☼@°°☼ ` h K _The arrow misses you. ` hW.#....#!$.....planckenstein the Warrior ##....##..# ` h>X#..e .Coglin of Okawaru ******#.....#..$# ###..* ..Health: 183/183 ========================#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e.......*..... ` hrX+AC: 40Str: 16 ##.##)...###...ß..*ß..?#EV: 19 ` hXInt: 13 .#.#.....).###...*°..#SH: 0 ` hYJDex: 31 .#.......#...####*####..XL: 21 Next: 36% Place: Elven Halls:3 .#...).#....$..☼@°°...... ` hmYNoise: ======---  Time: 39939.6 (0.0) .)..).#.......ß○☼ß.?ß.... ` hYAo) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness  ` hY##).#####################Zot (14768) Finesse Mark Rev*  ` hZN##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.#  ` hZM#....# ##.## ##..###.# ##..## ##.####.#.##..###The deep elf master archer shoots an arrow. _The arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (almost dead, 73% to hit) ` h.#....#!$.....planckenstein the Warrior ##....##..##..( .Coglin of Okawaru ******#.....#..$# ###..( ..Health: 183/183 ========================#.....## ..)###...(##...Magic: 34/34 ========================  ` hMW##..##..##.e.......(.....AC: 40Str: 16 ##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(°..#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 36% Place: Elven Halls:3 .#...).#....$..☼@°°......Noise: ======---  Time: 39939.6 (0.0)  ` h9.)..).#.......ß○☼ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness  ` h##).#####################Zot (14768) Finesse Mark Rev* ##)###.###.#.#.#  ` h5##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..### _The arrow misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  ` hkbarmour (almost dead, 73% to hit)  You shoot a slug. ` hgQ  You shoot a slug.  The slug misses the deep elf master archer.  You shoot a slug.  The slug hits the deep elf master archer!!  The slug burns the deep elf master archer!  You kill the deep elf master archer! ` hp°☼@°○☼ ` h@ ` h e)....°°○°.°e   deep elf master archerOkawaru accepts your kill. ` h6840.2 (0.6 ` h"'°°○☼°☼ ` h9i _A deep elf master archer comes into view. ` h z.#....#!$..... ` h] \planckenstein the Warrior ##....##..##.e) .Coglin of Okawaru ******#.....#..$# ###.*. ..Health: 183/183 ======================== ` h #.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e......*......AC: 40Str: 16  ` h ##.##)...###...ß..*ß..?#EV: 19Int: 13  ` h .#.#.....).###...*°..#SH: 0Dex: 31 .#.......#...####*####..XL: 21 Next: 38% Place: Elven Halls:3  ` h .#...).#....$..☼@°.......Noise: ======---  Time: 39940.2 (0.0) .)..).#.......ß°☼ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness  ` h; ##).#####################Zot (14768) Finesse Mark Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer  ` hq 5#.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..###You kill the deep elf master archer! ` h Okawaru accepts your kill. _A deep elf master archer comes into view. ` h Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line ` h dAim: a deep elf master archer, wearing a +0 leather armour (73% to hit) ` h0 ].#....#!$.....planckenstein the Warrior ##....##..##.e) .Coglin of Okawaru ******#.....#..$# ###.(. ..Health: 183/183 ========================#.....## ..)###...(##...Magic: 34/34 ======================== ##..##..##.e......(......AC: 40 ` h Str: 16 ##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(°..#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..☼@°.......Noise: ======---  Time: 39940.2 (0.0) .)..).#.......ß°☼ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14768) Finesse Mark Rev* [0; ` h[ :10m##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..###Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour (73% to hit)  You shoot a slug.  The slug hits the deep elf master archer!!  The slug burns the deep elf master archer. ` hEZ L°☼@°☼The slug hits the deep elf master archer!!  The slug burns the deep elf master archer.  The deep elf master archer is moderately wounded... ` hu V ....°.○○@°°☼The deep elf master archer is moderately wounded. ` hz v8 (0.67Rev*  ` h: °○○@°°☼ ` h h _The sentinel's mark upon you fades away. ` h\.#....#!$.....planckenstein the Warrior ##....##..##.e) .Coglin of Okawaru ******#.....#..$# ###.*. ..Health: 183/183 ========================#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e......*......AC: 40Str: 16 ##.##)...###...ß..*ß..?#EV: 19Int: 13 .#.#.....).###...*...# ` h6SH: 0Dex: 31 .#.......#...####*####..XL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..○@°.......Noise: ======---  Time: 39940.8 (0.0) .)..).#.......ß°☼ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14767) Finesse Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer #.)))###.## ##.###.#  ` h˗#....# ##.## ##..###.# ##..## ##.####.#.##..###The deep elf master archer is moderately wounded.  ` h_The sentinel's mark upon you fades away.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line ` hAim: a deep elf master archer, wearing a +0 leather armour (moderately wounded,73% to hit) ` hm.#....#!$.....planckenstein the Warrior ##....##..##.e) .Coglin of Okawaru ******#.....#..$# ###.(. ..Health: 183/183 ========================#.....## ..)###...(##... ` hWMagic: 34/34 ======================== ##..##..##.e......(......AC: 40Str: 16 ##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(...#SH: 0Dex: 31  ` h/.#.......#...####(####..XL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..○@°....... ` hNoise: ======---  Time: 39940.8 (0.0) .)..).#.......ß°☼ß.?ß.... ` ho) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14767) Finesse Rev*  ` hSs##)###.###.#.#.# ##.)#.#.###..#..# ` hze   deep elf master archer #.)))###.## ##.###.#  ` h#....# ##.## ##..###.# ##..## ##.####.#.##..###Press: ? - help, Shift-Dir - straight line ` hAim: a deep elf master archer, wearing a +0 leather armour (moderately wounded,73% to hit)  ` hsYou shoot a slug.  The slug hits the deep elf master archer!!  The slug burns the deep elf master archer. ` h/F○@°☼The slug hits the deep elf master archer!!  The slug burns the deep elf master archer.  The deep elf master archer is severely wounded... ` h. ` h@uMe....°○○@°°☼(launcher)e   deep elf demonologistYou shoot a slug..  A deep elf demonologist comes into view. It is wielding a +3 heavy battleaxe.deep elf master archer wields a +0 longbow. ` hL ((((((○(° ` hMk°☼The deep elf master archer shoots an arrow. ` h.....○○@.°○ ` h-1.3 (0.5 ` hm○○°○ ` h:V _The arrow completely misses you. ` hDA .#....#!$.....planckenstein the Warrior ##....##..##.ee .Coglin of Okawaru ******#.....#..$# ###.*. ..Health: 183/183 ========================#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e......*......AC: 40Str: 16 ##.##)...###...ß..*ß..?#EV: 19Int: 13  ` h3B .#.#.....).###...*...#SH: 0Dex: 31 .#.......#...####*####..XL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..○@........Noise: ======---  Time: 39941.3 (0.0) .)..).#.......ß°○ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14767) Finesse Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.#e [3 ` hB 0m  deep elf demonologist #....# ##.## ##..###.# ##..## ##.####.#.##..###The deep elf master archer shoots an arrow. _The arrow completely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (severely wounded, 73% to hit) ` hY .#....#!$.....planckenstein the Warrior ##....##..##.ee .Coglin of Okawaru ****** ` h #.....#..$# ###.(. ..Health: 183/183 ========================#.....## ..)###...(##...Magic: 34/34 ======================== ##..##..##.e......(...... ` hi !AC: 40Str: 16 ##.##)...###...ß..(ß..?#EV: 19 ` h Int: 13 .#.#.....).###...(...#SH: 0Dex: 31 .#.......#...####(####.. ` h qXL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..○@........ ` hA Noise: ======---  Time: 39941.3 (0.0)  ` hi .)..).#.......ß°○ß.?ß.... ` h Ao) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness  ` h ##).#####################Zot (14767) Finesse Rev*  ` h d##)###.###.#.#.# ##.)#.#.## ` h #..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.# ` h5 e   deep elf demonologist #....# ##.## ##..###.#  ` h_ {##..## ##.####.#.##..###Press: ? - help, Shift-Dir - straight line ` h Aim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (severely wounded, 73% to hit)  ` h rYou shoot a slug.  The slug hits the deep elf master archer!  The slug burns the deep elf master archer. ` h (○°○ ` h Warmour (severely wounded, 73% to hit)  You shoot a slug.  The slug hits the deep elf master archer!  The slug burns the deep elf master archer.  The deep elf master archer is almost dead.  You shoot a slug. ` h+  e.....○○@○°○ ` hB, [The slug closely misses the deep elf master archer. ` hWB ((((((○( ` hZC i°○The deep elf master archer shoots an arrow. ` h7 u .....° ` h ○@°○The arrow completely misses you. ` h# f9 (0.66 ` hZ °○@○° ` h h _The deep elf demonologist casts a spell. ` h.#....#!$.....planckenstein the Warrior ##....##..##.ee .Coglin of Okawaru ******#.....#..$# ###.*. ..Health: 183/183 ========================#.....## ..)###...*##... ` hEMagic: 34/34 ======================== ##..##..##.e......*......AC: 40Str: 16 ##.##)...###...ß..*ß..?#EV: 19Int: 13 .#.#.....).###...*...#SH: 0Dex: 31 .#.......#...####*####.. ` h}XL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..○@○....... ` hȁ~Noise: ======---  Time: 39941.9 (0.0) .)..).#.......ß°○ß.?ß.... ` hAo) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness  ` h'##).#####################Zot (14766) Finesse Rev* ##)###.## ` hǂq#.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.#e   deep elf demonologist #....# ##.## ##..###.# ##..## ##.####.#.##..###The arrow completely misses you.  ` h_The deep elf demonologist casts a spell.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line ` h-Aim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (almost dead, 73% to hit) ` hsVW.#....#!$.....planckenstein the Warrior ##....##..##.(e .Coglin of Okawaru ******#.....#..$# ###.(. ..Health: 183/183 ========================#.....## ..)###...(##... ` hDWMagic: 34/34 ======================== ##..##..##.e......(......AC: 40Str: 16 ##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(...#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 38% Place: Elven Halls:3 .#...).#....$..○@○....... ` hWNoise: ======---  Time: 39941.9 (0.0) .)..).#.......ß°○ß.?ß.... ` hWo) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).##################### ` hX/Zot (14766) Finesse Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf master archer (launcher) #.)))###.## ##.###.#e   deep elf demonologist #....# ##.## ##..###.# ##..## ##.####.#.##..### _The deep elf demonologist casts a spell. ` hX[Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather  armour (almost dead, 73% to hit)  You shoot a slug. ` hZQ  You shoot a slug.  The slug misses the deep elf master archer.  You shoot a slug.  The slug hits the deep elf master archer!!  The slug burns the deep elf master archer.  You kill the deep elf master archer! ` h○@○°○e  demonologist ` h7).....°○@°.○ ` hp92.5 (0.65 ` hn°○@°○ ` hbP _Okawaru accepts your kill. ` hŘu.#....#!$.....planckenstein the Warrior ##....##..##.)e .Coglin of Okawaru ****** ` h#.....#..$# ###..* ..Health: 183/183 ========================#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e.......*.....AC: 40Str: 16 ##.##)...###...ß..*ß..?#EV: 19Int: 13 .#.#.....).###...*...#SH: 0 ` hDex: 31 .#.......#...####*####..XL: 21 Next: 39% Place: Elven Halls:3 .#...).#....$..○@°.......Noise: ======---  Time: 39942.5 (0.0) .)..).#.......ß.○ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14765) Finesse Rev*  ` hǚ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf demonologist  ` h#.)))###.## ##.###.# #....# ##.## ##..###.#  ` h##..## ##.####.#.##..###You kill the deep elf master archer! _Okawaru accepts your kill.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +3 heavy battleaxe and wearing a +0  leather armour (76% to hit) ` hfp c.#....#!$.....planckenstein the Warrior ##....##..##.)e .Coglin of Okawaru ******#.....#..$# ###..( ..Health: 183/183 ========================#.....## ..)###...(##...Magic: 34/34 ======================== ##..##..##.e.......(.....AC: 40 ` hEq Str: 16 ##.##)...###...ß..(ß..?#EV: 19Int: 13 .#.#.....).###...(...#SH: 0Dex: 31 .#.......#...####(####..XL: 21 Next: 39% Place: Elven Halls:3 .#...).#....$..○@°.......Noise: ======---  Time: 39942.5 (0.0)  ` h{q .)..).#.......ß.○ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f  ` hq &.)......................#Fire: o) +5 hand cannon of Forgiveness ##).##################### ` hq Zot (14765) Finesse Rev* ##)###.###.#.#.# ##.)#.#.###..#..# ` hr Fe   deep elf demonologist #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..###Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +3 heavy battleaxe and wearing a +0  leather armour (76% to hit)  ` hTs qYou shoot a slug.  The slug hits the deep elf demonologist!!  The slug burns the deep elf demonologist! ` h y(°○leather armour (76% to hit)  You shoot a slug.  The slug hits the deep elf demonologist!!  The slug burns the deep elf demonologist!  The deep elf demonologist is severely wounded.You shoot a slug. ` h t e..... ` hN °°@°☼○The slug completely misses the deep elf demonologist. ` h= -3.1 (0.6 ` hb °°@°☼○ ` hw h _The deep elf demonologist casts a spell. ` hAu.#....#!$.....planckenstein the Warrior ##....##..##.)e .Coglin of Okawaru ******` hRZ#.....#..$# ###..* ..Health: 183/183 ========================#.....## ..)###...*##...Magic: 34/34 ======================== ##..##..##.e.......*.....AC: 40Str: 16 ` h##.##)...###...ß..*ß..?#EV: 19Int: 13 .#.#.....).###...*...#SH: 0Dex: 31 .#.......#...####*####..XL: 21 Next: 39% Place: Elven Halls:3 ` h.#...).#....$..°@°.......Noise: ======---  Time: 39943.1 (0.0) ` hL.)..).#.......ß☼○ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f ` hw&.)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################` hJZot (14765) Finesse Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf demonologist #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..###` hV$The slug completely misses the deep elf demonologist. _The deep elf demonologist casts a spell.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` hAim: a deep elf demonologist, wielding a +3 heavy battleaxe and wearing a +0  leather armour (severely wounded, 76% to hit)` h.#....#!$.....planckenstein the Warrior ##....##..##.)e .Coglin of Okawaru ******#.....#..$# ###... ..Health: 183/183 ========================#.....## ..)###....##...Magic: 34/34 ======================== ##..##..##.e.............AC: 40Str: 16 ##.##)...###...ß...ß..?#EV: 19Int: 13 .#.#.....).###.......#SH: 0Dex: 31 .#.......#...####°####..XL: 21 Next: 39% Place: Elven Halls:3 .#...).#....$..[0;1` h,0m°@°.......Noise: ======---  Time: 39943.1 (0.0) .)..).#.......ß☼○ß.?ß....o) +5 hand cannon of n) +3 hand cannon (f .)......................#Fire: o) +5 hand cannon of Forgiveness ##).#####################Zot (14765) Finesse Rev* ##)###.###.#.#.# ##.)#.#.###..#..#e   deep elf demonologist #.)))###.## ##.###.# #....# ##.## ##..###.# ##..## ##.####.#.##..###Aim: a deep elf demonologist, wielding a +3 heavy battleaxe and wearing a +0  leather armour (severely wounded, 76% to hit)  You shoot a slug.  The slug hits the deep elf demonologist!  The slug burns the deep elf demonologist.  You kill the deep elf demonologist!` h )((((((°@°☼○` hQe (°@°leather armour (severely wounded, 76% to hit)  You shoot a slug.hits the deep elf demonologist!  The slug burns the deep elf demonologist.  You kill the deep elf demonologist!Okawaru accepts your kill.` hF).....°@°○°40` hI7 (0.64` hlD°○°` h' _You shoot a slug.` h#...##..#  ....#!$. .... #....##..# #.)) . #.....#..$# ###... .. .....## ..)###....##... ..##..##............... ` hHO#.##)...###...ße..ß..?# #.#.....).###.......# #.......#...####@####.. #.$..°)°....... )..).#ß○°ß.?ß.... )......................# ).#####################)###.## #.#.#.# e   deep elf sorcerer#.#.## #..#..# .)))###.##  ....# ##.## ##..###.#` h` h#.e.).○°` h------4.7 (1.03` h8  There is an open door here. _You see here 3 curare-tipped darts.` he#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##.)) .Health: 183/183 ======================== #.....#..$# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###...e...#XL: 21 Next: 40% Place: Elven Halls:3 #.......#...###` h|g#@####..Noise: ---------  Time: 39944.7 (0.0) #...).#....$...)........o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß○°ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14763) Finesse Rev* #).##################### #)###.###.#.#.#e   deep elf sorcerer #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#There is an open door here. _You see here 3 curare-tipped darts.  Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 robe (76%  to hit)` h(K#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##.)) .Health: 183/183 ======================== #.....#..$# ###... ..Magic: 34/34 ======================== ` h*#.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###...e...#XL: 21 Next: 40% Place: Elven Halls:3 #.......#...####@####..Noise: ---------  Time: 39944.7 (0.0) #...).#....$...)........o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß○°ß.?ß....` hd*[Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14763) Finesse Rev* #).##################### #)###.###.#.#.#e   deep elf sorcerer #.)#.#.##` h*A#..#..# .)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` h*Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 robe (76%  to hit)  You shoot a slug. The slug hits the deep elf sorcerer.  The slug burns the deep elf sorcerer.` h((((○°Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 robe (76%  to hit)  You shoot a slug. The slug hits the deep elf sorcerer.  The slug burns the deep elf sorcerer.  The deep elf sorcerer is lightly wounded.  You shoot a slug.` h~L ...e☼.The slug closely misses the deep elf sorcerer.` hCMN======5.3 (0.6` h[P☼○` hd^ _The deep elf sorcerer barely misses you.` h` #...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##.)) .` ha 0Health: 183/183 ======================== #.....#..$# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............` ha QEV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###...e...#XL: 21 Next: 40% Place: Elven Halls:3 #.......#...####@####..` ha Noise: ======---  Time: 39945.3 (0.0) #...).#....$...).☼......o) +5 hand cannon of n) +3 hand cannon (f ` h1b )..).#.......ß○.ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14763) Finesse Rev* ` hb #).##################### #)###.###.#.#.#e   deep elf sorcerer #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#The slug closely misses the deep elf sorcerer. _The deep elf sorcerer barely misses you.Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight line` h)c Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 robe  (magical condensation, lightly wounded, 76% to hit)` hy$#...##..#planckenstein the Warrior #....#!$.....Coglin of Okawaru ****** #....##..##.)) .Health: 183/183 ======================== #.....#..$# ###... ..Magic: 34/34 ======================== #.....## ..)###....##...AC: 40Str: 16 #..##..##...............EV: 19Int: 13 #.##)...###...ß...ß..?#SH: 0Dex: 31 #.#.....).###...e...#XL: 21 Next: 40% Place: Elven Halls:3 #.......#...####[` h&47m@####..Noise: ======---  Time: 39945.3 (0.0) #...).#....$...).☼......o) +5 hand cannon of n) +3 hand cannon (f )..).#.......ß○.ß.?ß....Fire: o) +5 hand cannon of Forgiveness )......................#Zot (14763) Finesse Rev* #).##################### #)###.###.#.#.#e   deep elf sorcerer #.)#.#.###..#..# .)))###.## ##.###.# ....# ##.## ##..###.#Fire: o) +5 hand cannon of Forgiveness {flame, rC+ rCorr Str-4 Dex+2}Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 robe  (magical condensation, lightly wounded, 76% to hit)  You shoot a slug. The slug hits the deep elf sorcerer!  The slug burns the deep elf sorcerer.` hYou shoot a slug. The slug hits the deep elf sorcerer!  The slug burns the deep elf sorcerer.  The deep elf sorcerer is heavily wounded.  You shoot a slug. The slug hits the deep elf sorcerer!!  The slug burn[17P  You kill the deep elf sorcerer!` ha☼☼` hf.☼○○☼°` hn19 (0.62` hY$d☼○☼°` h*P _Okawaru accepts your kill.` h.#....#!$..... ##....##..##.)) .  #.....#..$# ###... ..  #.....## ..)###....##... ##..##..##............... ##.##)...###...ß...ß..?# .#.#.....).###...☼...# .#.......#...####(####.. .#...).#....$...@○☼...... .)...ß°.ß.?ß.... .)...............# ` h##).##################### ##)###.## #.#.#.##.)#.#.## #..#..#))###.## ##.###.# #....# ##.##..###.# ##..## ##.####.#.##..###` h0z○○○°` h------6.9 (1.01` h:w○○○°` hbk _Items here: )) [ †.` ho #.#....#!$. ....#....##..# #.)) . #.....#..$# ###... .. #.....## ..)###....##...#..##..##......... .##.##)...###...ß...ß..?# ..#.#.....).###...○...# ..#` hv .#...####(####.. ..#...).#....$..@°○○...... ..)..).#.ß°.ß.?ß.... ..).# .##).# ###)###.## #.#.#.# ###.)#.#.## #..#..# ##.)))###.## ##.###.# ##....# ##.## ##..###.# .##..## ##.####.#.##..###` h] ` h w)°○.` h ------70 _` h R°°○` h} ` hl#.#....#!$. ....  ###....##..# #.)) . #.....#..$# ###... .. #.....## ..)###....##...#..##..##...... ..##.##)...###...ß...ß..?#.#.#.....).###...)...#.#.#...####(####...#...).#....$.@.°°○.......)..).#.ß..ß.?ß.....).# #.##).# .###)###.## #.#.#.# ####.)#.#.## #..#..# ` hTm ###.)))###.## ##.###.# .##....# ##.## ##..###.# #.##..## ##.####.#.##..###` h}K)°°` h~b859` hO°°` hƕ` hL#.#....#!$. .... # ###....##..# #.)) . # #.....#..$# ###... .. # #.....## ..)###....##...#..##..##..##.##)...###...ß...ß..?# #...#.#.....).###...)...#.#.#...####(####...#...).#....$@..)°°.......)..).#` h.ß..ß.?ß.... #...).# ##.##).# #.###)###.## #.#.#.# .####.)#.#.## #..#..# .###.)))###.## ##.###.# #.##....# ##.## ##..###.# ##.##..## ##.####.#.##..###` hLQ.°` hx98Rev+ ` h"` h2+` h9v.###.#....#!$. .... .# ###....##..# #.)) . .# #.....#..$# ###... .. .# #.....## ..)###....##... .#####..##..##..##.##)...###...ß...ß..?# .#...#.#.....).###...)...#.#.......#...####(####...#...).#....@...).°.......)..).#` hv.ß..ß.?ß.... .#...).# .##.##).# .#.###)###.## #.#.#.# ..####.)#.#.## #..#..# ..###.)))###.## ##.###.# .#.##....# ##.## ##..###.# .##.##..## ##.####.#.##..###` hp=.` hb507` h` hUO  You now have 3471 gold pieces (gained 35).` hZf1.9 (26` hT` hr _Items here: " )) [[ †.` h_` hPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 long sword  b - the +6 morningstar "Sephafokh" {freeze, rC+ Int+3 Dex+2} Armour (select all with [)c - a +0 robe ` hÔ d - the +8 chain mail of Qipepaz {rF+ Will+ Int-5} Jewellery (select all with "=)  e - an amulet of magic regeneration Carrion an elf corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]` h@ ` h{T ` h?t .###.#....#!$.....planckenstein the Warrior .# ###....##..##.)) .Coglin of Okawaru ****** .# #.....#..$# ###... ..Health: 183/183 ======================== .# #.....## ..)###....##...Magic: 34/34 ======================== ` h0u D.#####..##..##...............AC: 40Str: 16 ....##.##)...###...ß...ß..?#EV: 19Int: 13 .#...#.#.....).###...)...#SH: 0Dex: 31 .....#.......#...####(####..XL: 21 Next: 41% Place: Elven Halls:3 .....#...).#....@...)........Noise: ---------  Time: 39951.9 (0.0) .....)..).#.......ß..ß.?ß....` hu o) +5 hand cannon of n) +3 hand cannon (f .#...)......................#Fire: o) +5 hand cannon of Forgiveness .##.##).#####################Zot (14756) Finesse Rev+ .#.###)###.###.#.#.# ..####.)#.#.###..#..# ..###.)))###.## ##.###.# .#.##....# ##.## ##..###.# .##.##..## ##.####.#.##..###You kill the deep elf sorcerer! ` h3v P_Okawaru accepts your kill. _Items here: )) [ †.  You now have 3471 gold pieces (gained 35). _Items here: " )) [[ †.  ` h\v +Okay, then.` h% 4` h ` h . _` h1###.#....#!$. .... # ###....##..# #.)) . # #.....#..$# ###... .. # #.....## ..)###....##... #####..##..##. ##.##)...###...ß...ß..?# #...#.#.....).###...)...# #.......#...####(####.. #...).#....)@..).` h2 )..).#.ß..ß.?ß.... #...).# ##.##).# ` huB` hCm2.9 (15 _` h$W` h [` h .#....#!$. ....  ###....##..# #.)) .  #.....#..$# ###... ..  #.....## ..)###....##... ..##..##. ##.##)...###...ß...ß..?# ...#.#.....).###...)...# #.#...####(####.. #...).#....).@.). )..).#.` hl ß..ß.?ß.... ...).# .##).# ` h! ` h |34) Rev ` hx ` h _Okawaru accepts your kill. _Items here: )) [ †.  You now have 3471 gold pieces (gained 35). _Items here: " )) [[ †. _Your graspers slow down.` h%.#....#!$. .... ###....##..# #.)) . #.....#..$# ###... .. #.....## ..)###....##... ..##..##...... ##.##)...###...ß...ß..?# #.#.....).###...)...# #.#...####(####.. #...).#....)..@).` h{& )..).#.ß..ß.?ß.... ).# .##).# ` h9w43` hJ` hN` h?\.#....#!$. .... ....##..# #.)) .  #.....#..$# ###... ..  #.....## ..)###....##... ..##..##......... ##.##)...###...ß...ß..?# #.#.....).###...)...# #.#...####(####.. #...).#....)...@. )..).#.ß..ß.?ß.... ).# ##).# ` hi` hja52` hx` hȃk _Items here: )) [ †.` hBE#...##..#  ....#!$. .... ` h;F#....##..# #.)) . #.....#..$# ###... .. ` heG.....## ..)###....##... ..##..##............... #.##)...###...ß...ß..?# #.#.....).###...)...# ` h'HN#.......#...####@####.. #.)...)........ )..).#` hHß..ß.?ß.... )......................# ).#####################)###.## #.#.#.##.#.## #..#..# .)))###.##  ....# ##.## ##..###.#` hl` hQnh61 _` h` h+|  There is an open door here. _You see here 3 curare-tipped darts.` h` hsf70) ` h=` h : _U - 9 curare-tipped darts (gained 3)` h Mß.#.##..##....!$.  .... ##..# #.)) ..$# ###... ...## ..)###....##.##..##...............#)...###...ß...ß..?##.....).###...@...# ....#...####'####.. #...).#....)...)........ ` h 2)..).#.......ß..ß.?ß.... )......................#######` hb ` h b849` h ` h m  Things that are here: _a +0 long sword; a +0 robe` hO| ...#.ß.# .ß.#...# ...# ...##..# #. ....#!$. .... ....##..# ##.)) . .....#..$# ###... .....## ..)###....## ..##..##...............# .##)...###...ß..@ß..?# .#.....).###...)...### .......#...####'####.. .)...)........ ..).#ß..ß.?ß.... ......................# ).##################### )###.## #.#.#.#` hP} ]#.#.## #..#..#` h ` h h98 _` hH ` hK ` hY)#....#  ..#.ß.#...# ß.#...# ...# ##..# ##. #!$. ....  ##..# ##.)) .. #..$# ###... . ..## ..)###....## ..##.........@.....# ` hNH##)...###...ß...ß..?### #.....).###...)...###  ...#...####'####..  )...)........  .).#ß..ß.?ß....    ` h.....................#    .#####################   ###.## #.#.#.#   ` hv` hb607` h` h` hj Mß.))#..... #. ..#.ß.###.. ß.#. ...#...##..##.....!$.  #..... ##..# ##.))# .....$# ###...# .... ....## ..)###...@##....# .##..##...............` hH P#)...###...ß...ß..?### #.....).###...)...### ......#...####'####.. .####` h ` h a16` h ` h^ ` h .#)..) ....# ## )#....# #....  .#.ß.##...# .#...# ...#.... .##..# ##...... #!$. ` h H.....  ##..# ##.))# ...  #..$# ###..@# ....  ...## ..)###....##....# ..##...............#  #)...###...ß...ß..?### ).###...)...###  ...#...####'####..  )...)........  ).#ß..ß.?ß....  ....................#  ` h w25` hr+ ` h0 ` h#.ß..... #)..)ß.###.. . ....# ##.... #....# ` h#....  #.ß.##...# #...# ...#..... ##..# ##....... .#!$. .....#  .##..# ##.)` h  #..$# ###  ..## ..)###....## #..##...............#  ` hU)...###...ß...ß..?### ).###...)...###  ....#...####'####..  )...)........  .#ß..ß.?ß....  ` h9` ha34` hv` h _Items here: )) [[ ††.` h4BM..#$.ß..... #.. #.. #)..).#ß.###.. . ).##.... #...` h [#.... #ß.### #. #...#..... ##..##........#!$.  #..@..# ##..# ##.))##...#..$# ###...##....# ..## ..)###....##....# ` h#..##...............# #.` hu` hh43 _` hb` h` h- .#.ß..... #.. #.. .#)..).# ß.###... .. .)... .##.... #.. #....# . .#.ß.##` h.  #...##.... .#... #...#..... .##..##........# ..#!$. #.....#  .##..###.@)##...# ..#..$# ###...##....# ` hq. .## ..)###..# ##..##........... )...###...ß...ß..?### .....).###...)...### ` h. C .#...####'####.. ).#....)...)........ ...ß..ß.?ß.... ` hm< ` h[= a52` hqG ` haR t  Things that are here: _a +0 longbow; a +0 leather armour` h.#)..).# ß.###... .. ß.)... .##.... #.. #....# #. ..#.ß.## #...##.... ß.#...` hQ #...#..... .##..##........# ..#!$. #.....#  .##..##.))##...# ..#..$# ###.@.##....# .## ..)###. ` h##..##........... )...###...ß...ß..?### .....).###...)...###  .#...####'####.. ).#....)...)........ ...ß..ß.?ß.... ..............# ` h` h I61 ` h!_` h,` hp0` htß.)... .##.... #.. ..)#....# #. ..#.ß.## #...##.... ` h/0ß.#... #...#..... ...##..##........# ..#!$. #.....#  .##..##.))##...# ..#..$# ###...##....#` h; .## ..)###. ##..##...............# )...###...ß...ß..?### ` h|.#.....).###...)...###  .......#...####'####..).#....)...)...........ß..ß.?ß..................# ).#####################` hl` hZ70` h` hp` hW #..)#....# . #...#.ß.## #...##.... #.ß.#... #...#..... #...##..##........# #....#!$. #.....# #....##..#` h #.))##...# #.....#..$# ###...##....# #.....## ..)###....##... #..##..##.......@....... #.##)...###...ß...ß..?### #.#.....).###...)...### #.......#...####'####.. #...).#....)...)........ ` hƣ )...ß..ß.?ß.... )...............# #).##################### #)###.## #.#.#.#` h ` hN b839` h ` h@ ` h]L .#..)#....# #.... #... .#...#.ß.## #...##.... ##.ß.#...# #...#..... ##...##..# ##.# .#....#!$.` hM  #.....# ##....##..# ##.))##...#  #.....#..$# ###...##....#  #.....##...)###....##....# ##..##..##.....# ##.##)...###...ß...ß..?### .#.#.....).###...)...### .#.#...####'####.. .#...).#....)...)........ .)..).#.ß..ß.?ß.... .).........# ##).########### ` hN g##)###.## #.#.#.#` he ` he a98` ht ` h7{ ` h9` h@.#..)#....# #.... #... ..#...#.ß.## #...##....#.ß.#...# #...#..... .##...##..# ##..# #.#....#!$. #.....##....##..# ##.))##...# #.....#..$# ###...##....# #.....##...)###....##....##..##..##.....# .##.##)...###...ß...ß..?### ..#.#.....).###...)...### ..#.#...####'####.. ..#...).#....)...)........ ..)..).#.ß..ß.?ß.... ..)..` h@[39;49m......# .##).######### ###)###.## #.#.#.#` hO` hPb707` hO]` ha` h.#..)#....# #.... #....#...#.ß.## #...##.... .###.ß.#...# #...#..... #.##...##..# ##........# ##.#....#!$. #.....#  ###....##..# ##.))##...#` h #.....#..$# ###...##....# #.....##...)###....##....##..##..##.....# ..##.##)...###...ß...ß..?###.#.#.....).###...)...###.#.#...####'####...#...).#....)...)........ ` hx...)..).#.ß..ß.?ß.....).......# #.##).######## .###)###.## #.#.#.#` hj` ha16` h` hS` hC.#..)#....# #.... #....#...#.ß.## #...##.... ..###.ß.#...# #...#..... .#.##...##..# ##.##.#....#!$. #.....# # ###....##..# ##.))##...# # #.....#..$## ###...##....# # #.....##...)###....##....#` hE#..##..##....#.##.##)...###...ß...ß..?### #...#.#.....).###...)...###.#.#...####'####...#...).#....)...).........)..).#.ß..ß.?ß.... #...).....# ##.##).####### #.###)###.## #.#.#.#` hR` hSa25` h/_` hb` h> ###.ß.)....#.##.... #...#..)#....# #.... #......#...#.ß.## #...##.... ...###.ß.#...# #...#..... ` h "..#.##...##..# ##........# .###.#....#!$. #.....# .# ###....##..# ##.))##...# .# #.....#..$### ###...##....# .# #....@###....##....# .` h L#####..##..##...............# ....##.##)...###...ß...ß..?### .` hg ?#...#.#.....).###...)...###.#.......#...####'####.#...).#....)...)........ .....)..).#ß..ß.?ß.... .#...)......................# .##.##).#####################` h w34` h% ` h0  Things that are here:  a +0 rapier; a +0 rapier; the +5 moon troll leather armour {Spirit, Regen++ _MP+5}` h` h<Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))` h6a - a +0 rapier  b - a +0 rapier Armour (select all with [)  c - the +5 moon troll leather armour {Spirit, Regen++ MP+5} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]` h^  c + the +5 moon troll leather armour {Spirit, Regen++ MP+5}[Enter] accept (1 chosen)` h*` h=` hKG...###.ß.)....#.##.... #.. planckenstein the Warrior .....#..)#....##.... #... Coglin of Okawaru ****** .....#...#.ß.###...##.... Health: 183/183 ======================== ...###.ß.#...##...#..... Magic: 34/34 ======================== ` hKk..#.##...##..###........# AC: 40Str: 16 .###.#....#!$.#.....#EV: 19Int: 13 .# ###....##..###.))##...# SH: 0Dex: 31 .# #.....#..$### ###...##....# XL: 21 Next: 41% Place: Elven Halls:3 .# #.....##...@###....##....#Noise: ---------  Time: 39973.9 (0.0) ` hIL.#####..##..##...............#o) +5 hand cannon of n) +3 hand cannon (f ....##.##)...###...ß...ß..?###` h!MgFire: o) +5 hand cannon of Forgiveness .#...#.#.....).###...)...###Zot (14734) .....#.......#...####'####.. .....#...).#....)...)........ .....)..).#.......ß..ß.?ß.... .#...)......................# .##.##).##################### _Items here: )) [[ ††.  Things that are here: ` hM_a +0 longbow; a +0 leather armour  Things that are here:  a +0 rapier; a +0 rapier; the +5 moon troll leather armour {Spirit, Regen++ _MP+5}` h\` h]f4.9 (13` hi` hn{ _M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}` hd.###.ß.)....# .##.... #.#..)#....# #.... #.#...#.ß.## #...##.###.ß.#...# #...#.#.##...##..# ##. ..###.#....#!$. #.....# #.# ###....##..# ##.))##...# #.# #.....#..$### ###...##....# #.# #.....##..@)###....##....# #.#####..##..##.....#.##.##)...###...ß...ß..?### #.#...#.#.....).###...)...### #.....#.#...####'####...#...).#....)...)....... #.....)` he[34m..).#.ß..ß.?ß.... #.#...).# #.##.##).#` hh` hmia52` h[{` h*` hƊ #...#)..).# ß.###... ###.ß.)....#.##.... #.#..)#....# #.... #...#...#.ß.## #...##..###.ß.#...# #...#..#.##...##..# ##........###.#....#!$. #.....# #.# ###....##..## ##.))##... ##.# #.....#..@### ###...##.... ##.# #....)###....##....# .#.#####..##..##...............# ......##.##)...###...ß...ß..?### ##.#...#.#.....).###...)` hM...### ##.....#.......#...####'#### .......#...).#....)...)........ ##.....)..).#ß..ß.?ß.... ##.#...)......................#` h` ha61` h` h  You now have 3485 gold pieces (gained 14).  Things that are here:7.9 (20` h%` h0 _a +0 long sword; a +0 robe` h&l8##..## #...#.ß..... #.. #.. # #...#)..).# ß.###...###.ß.)....#.##.... .#..)#....# #.... #...#...#.ß.## #...##` hl..###.ß.#...# #...#..#.##...##..## ##...... .#..###.#....#!$. #.....# #.# ###....##.@## ##.))###.# #.....#..)### ###...##...#.# #....)###....##.... ` hm#.#.#####..##..##...............# .......##.##)...###...ß...ß..?####.#...#.#.....).###...)...### ###.....#.......#...####'#### ........#...).#....)...)........#.....)..).#ß..ß.?ß....` h}` h0~g8.9 (129` h` hW ` h> #### #.ß.#...#$..  ##..## #...#.ß..... #.. # ## #...#)..).# ß.###.. ####.ß.)....#.##.....#..)#....# #....  ` h?...#...#.ß.## #...##..###.ß.#... #...# ##....#.##...##..## ##..... #.#..###.#....#!@.# #.....# .###.# ###....##..## ##.))###.# #.....#..)### ###...###.# #....)###....##... ##.#.#####..##..##............... ........##.##)...###...ß...ß..?##  ` h@#.#...#.#.....).###...)...###  ####.....#.......#...####'####..  #........#...).#....)...)........  ` hW ` hXa98 ` h5e ` hxl  You now have 3503 gold pieces (gained 18).  Things that are here: ` hyg80.9 (27 ` h5 ` hɆ` _a +0 short sword; a +0 robe; an elf corpse ` h^ #### #.ß.#...#$.. ##..## #...#.ß..... #.. #  ##....## #...#)..).# ß.### ##......###.ß.)....# .##.#..)#....# #.....#...#.ß.## #... ##......###.ß.#...# #...##....#.##...##..## ## ##.#..###.#....#@).# #..... ..###.# ###....##..## ##.))## ..###.# #.....#..)### ###...## ##.##.# #.....##..[ ` hR_J40m.)###....###.#.#####..##..##......##.##)...###...ß...ß..?#.#...#.#.....).###...)...####.....#.#...####'####.. .#.#...).#....)...) ` h:l ` hlf1.9 (16 ` h ` ho ` h@f2.9 (25 ` h. ` hc _g - 12 potions of curing (gained 1) ` hd "M #...##..#  #### #.ß.#...#$..  ##..## #...#.ß..... #.. #  ##....## #...#)..).#ß.### #####.ß.)....#.##)#..... ....#...#.ß.##......###.ß.#...#  #...##....#.##...##@.### ##.#..###..).# #.....###....##..## ##.))## ..# ` h] e..)### ###...## ##.##.# #.....##...)###....##...  ` h  ` h7 f3.9 (14 ` hv  ` hy !` hc#.... ... .  #...##..#... ## #.ß.#...#$.. ## #...#.ß..... #.. ## #...#)..).#ß.### ####.ß.)....# .#!` h+#..)#....# #.... ...#...#.ß.###...# #......###.ß.#..@# ...#...#.##...##..## # #.#..###.#....#.).# ..... .###.# ###....##..## ##.)) .###.# #.....#..)### ### #!` hX.##.# #.....##...)###....##... ##.#.#####..##..##............... ........##.##)...###...ß...ß..?##.#...#.#.....).###...)...###!` h?!` h/a43!` h. !` h#!` h M#... #....#...#.... #...##..#.... #### #.ß.#...#$..  ##..## #...#.ß..... #.. # ##....## #...#)..).#ß.### ####.ß.)....#.##....)#....#. ...#...#.ß@### #......###.ß.#...#  #...# #!` hi#....#.##...##..##..... #.#..###..).# #.....# .###.# ###....##..## ##.))##.. ##. !` hw52!` h%!` hY.!` h> M#.. ....#....#.###....#...#..... #...##..#...... #### #.ß.#...#$...  ##..## #...#.ß..... #.. # ##....## #...#)..).#!` h@ ß.### ####.ß.)....#.##....)#..@.#. ...#...#.ß.### #......###.ß.#...#  #...# ##....#.##...##..##..... #.#..###.#....#.).##.....##..!` h(S w61!` h] !` haa !` h Z##.. #....#.. #....##....#.###....#... #...##..#.......## #.ß.#...#$.... ## #...#.ß..... #.. !` h1 ## #...#)..).#ß.######.ß.)...@# .##..)#....# #.... ..#...#.ß.##...# ......###.ß.#...# ...#...#.##...##..## #...###.#....#.).# .....# ###.# ###....##..## ##.))##.# #.....#..)### ### .##.# #.....##...)###....##!` h w70!` h !` hz "` h]zM ## .. ..#.. . #....#.##.#...#"` hzP #...##..#.......  #### #.ß.#...#$...... #..## #...#.ß.....# #.. # #....## #...#)..@.#ß.###..."` h{###.ß.)....##.##.... ..)#..... #..#...#.ß.### ......###.ß.#...##...#..#."` hA"` hb819"` h"` h̓t  Things that are here: _a +0 longbow; a +0 leather armour"` hVm.. . ##. .. ##.. #....#.. #....##....#.###....#...# #...##..#..## #.ß.#...#$......# "` h@## #...#.ß..@..# #.. #.. ## #...#)..).### ß.######.ß.)....#.##..)#....# #.... .#...#.ß.##...# .....###.ß.#...# ...# ....#.##...##..## #.. #..###.#....#.).# .....# .# ###....##..## ##.))"` h˛"` hh98 _"` hK"` h$"` h(M #.. ... ## .. ...# ##. .. ..# #.. #....#..# ##....#.##.#...# #...##..#..### #.ß.#...#@......# #..## "` hu.ß.....#####.. ### #...#)..).### ß.###... ###.ß.)....##.##.... # .......#..)#....##.... #.#."` h "` hb907"` hF"` hl  You now have 3524 gold pieces (gained 21).  Things that are here:"` h|f1.9 (26"` h"` h_ _a +0 long sword; a +0 robe; an elf corpse"` ho 6###...... ##... ...# ##.......# .##.. #....#..# .#....##....#.##.#....#...#.##...##..#.#"` hp  #.ß.#...#)## ..## #...#.ß.....#####.. #.. ## #...#)..).### ß.###... .###.ß.)....## .##.... #.#..)#....# #.... #.#...#.ß.## #...##.###.ß.#...# #...#.#.##...##..## ##. "` h{ "` h'| f2.9 (15"` h "` h #` hU###......##.......#..##.......##..##.. #....#..##..#....##....#.##...##....#...#.......# #...##..#..# ## #.ß.#...#)## .## #...#.ß....@#####.. #..#...#)..).### ß.###... ..#.ß.)....## .##.... #..#..)#....#[#` ho40m #.... #..#...#.ß.## #...##..###.ß.#...# #...#..#.##...##..###........# .###.#....#.).# #.....## ###....##..###.))##...##` hE#` ha34#` hw#` h#` h#` hy#` h#` h#` h8 l#...... #.......#. ##.......##.. #....#..##....##....#.###....#...#  #...##..#..# #` hK: # #.ß.#...#)..@...## ## #...#.ß.....#####... #.. ## #...#)..).### ß.###... .. ###.ß.)....#.## #..)#....# #.... ....#...#.ß.##...##....##.ß.#...# ...#.##...##..## ##........# ###.#....#.).# .....##` h E #` h%F a43#` hfM #` hQ #` hZ ###...... ..!##.......#.##.......##.##.. #....#..##...# #....##....#.##...# #....#...#.# #...##..#.#  #.ß.#...#)...@..##  #...#.ß.....#####.... #.. ## #...#)..).### .ß.###... .. ###.ß.)...#` h [40m.## .##.... #.. #..)#....# #..#...#.ß.## #..###.ß.#...# #.. #` h #` h a52#` h$ #` h6 V _Found a potion of lignification.$` h ;###.........!###.......#....###.......##.... ##.. #....#..##...# #....##....#.##...# #....#...#.# #...##..#.# #.ß.#...#)....@.##  #...#.ß.....#####....##.. $` h&f #...#)..).### #.ß.###... .. ###.ß.)....## :.##.... #.. #..)#....# ##...#...#.ß.## #... ###.ß.#...# #... .##...##..## ##... $` h$` ha61$` h^#$` hH'_ _Found the Tractate on Effulgent Feathers.$` h5l###.........!# ##.......#....# ##.......##....  ##.. #....#..##...#  #....##....#.##...#  #....#...#.#  #...##..#.#  #.ß.#...#).....@##  #...#.ß.....#####....##..  #...#)..).### ##.ß.###... .. .ß.)....## :.##.... #.. [13;$` h=m2H#..)#....# [##.... #...#...#.ß.## :##...##.....ß.#...# }.#...#..... ##...##..## )##........# $` hx$` htya70$` h$` h _Found a robe, a book of the Senses, a lightning rod (4/4) and a glowing whip.$` h ...###.........!# .......#....# ##....... ##.. #....#.. $` h#....##....#.##...# #....#.# #...##..#..# #.ß.#...#)......## $` hm"#...#.ß.....#####....##.. ...#)..).### ##.ß.###... .. #.ß.)....## ):.##...... #..)#....# }[##.... ......#.ß.#.:##...##$` hh.....ß.#...# (}}.#...#..... #...##..## )##........#$` hyx809$` h$` h' _Found four items.%` hlyM#### ## ...###ß ###.........!### ##%` h_m.#....# ##.......##....#.. #....#..##...##....#.##...#.#...#%` hmj..##..#..ß.#...#)......## .ß.....#####....##.. #...#)..).### ##.ß.###... ..#..%` h`n-...#...#%` h{%` h|K98%` hq|%` h>%` h%` h(4 .. ##'#### ### ....###ß#.........!####....## ##...... #....#.. ....##....#.## ....#.# ...##..#..# %` h5 .ß.#...#)......## ...#.ß.....#####....##.. ...#)..).### ##.ß.###.. .ß.)....## ):.##.. ..)#....# }[##.... ... ...#.ß.#.:##...##....%` hC %` h}D e400007%` hP %` hkS %` h- #.# #  .. ### ##'#### ####  .....###ß## #.........!##### ....#####  ##......###ß#  #....#. ##....#.## .#%` h= ..##..#..#  ß.#...#)......##  #.ß.....#####....##..    ..#)..).### ##.ß.###... ..    ß.)....## ):.    .)#....# }[##.... #...   %` h/%` h2a16%` hJ%` h&` hW ..   #.# #  .. ###  ####'#### ####   #.......###ß##  #.........!###### ....######  ##......###ß## . #....#.'###### ##....#.##...##.# ### .## .. # .##..#.. ⌠.. .#...#)......## ..##  .#.ß.....#####....##..  .#)..).&` hX.### ##.ß.###... ..  ....## ):.  &` h_&` h\`a25&` hg&` hVk&` h~   .. #  .#.# ##   ... ###  ####'#### ####   #.......###ß##  #.........!######  #...@######   ##......###ß  #....#.'######ß .##....#.##...##.###### .##... ##### ##..#.. .⌠.. ...# #...#)......## ...##&` h .[. #.ß.....#####....##.. ..  #)..).### ##.ß.###... ..  &` h&` ha34&` h&` h# _Found a robe.&` h ;M ..  #.#.###  ... #####'#### ## ####ß##  ###......## ##.......### &` h B#.......##....###ß###  .##...#'######ß .##....#.##...##.####### ####....##.. ..&` h= &` h8 a43&` h+ &` hQ &` h f5.9 (22&` h &` hn _ _j - 5 potions of lignification (gained 1)'` h#  . .. # #.#.# ##  ... ###  ####'#### ####  #'` ho.###ß##  ###.######  ##.#....######  ##.......##....###ß### . #....#..##...#'######ß '` hK.##....#.##...##.####### .#...#.......##... ##### .##..#'` h.# .⌠.. ...# .#...#)......## ...## .[. .#.ß.....#####....##.. .. '` h '` h f6.9 (11'` hP''` h%+'` h m  . ..# #.#.###   ... ### ####'#### ####  #.......###ß##  ###...##### ##.......#...@######  ##.......##....###ß### '` h #....#..##...#'######ß  .##....#.##...##.#  .#...#.......##... #####  ##..#........# .⌠.. ...#  #...#)## ...## .[.  #.ß.....#####....##.. ..  #)..).### ##.ß.###... ..  '` hܣ '` h a70'` h '` h1 '` h  . ..###.#.## ... ########'#### ###.......###ß###...########.......#'` h \#####.#ß###....#..##...#'######ß .###...##.#######...#.......##... #####.. .##....## .#..### )....## ):.##.... #..  '` h '` h c8699'` h '` h (` h܇: . ..###.#.# ## ... ########'#### ###.......###ß(` h7<###..........########.......######.#ß###....#..##...#@######ß (` hW_.###...##.#######(` hs...#.......##... ##### ##..#........#..⌠.. ...#(` h...##....## .[. (` hp####...(` h͈.# (` h#....# }[##.... #...  (` h(` h&9(` h;8(` hԤ(` hQ _There is an open door here.(` hg #.#.# # ...#####'#### ###.......###ß#####..........########.......#....#########.(` hlh1##....###ß###....#..##...#'######ß .###...##...#.......##...# ##..#.#..⌠..'... #...#)##....##..[.(` hhß.....#####....##........|}[## #.ß.## .:##...##....  (` hux107(` h(` hM _Found a staff of death.(` h-z ... #### ####'#### ####  #.......###ß## ###..........###### .#....####### #....###ß### . #....#.#'######ß ..##....##.####### .#...#......###### #(` hn..#..⌠..'...# .#...#)##....##..[. .#.ß.....#####..... .#)..).### ##.ß.###... .. (` h.H.)....## ):.##.... #.. #....# |}[##.. .#.ß.## ):.:##...##.... (` h.o.#...(}}.#...#..... (` hCw16(` hYP(` hTV _Found the Vademecum on the Catacomb and Algor and a short sword.(` hy ####'#### ####  #.......###ß## ###...###### .#....####### #....###ß### .. #....##'######ß ..##....##.####### .#...#......###### #(` h .#@.⌠..'...# ß.#...#)##....##..[. .#.ß.....#####..... (` h .#)..).### ##.ß.###... .. ß.)....## ):.##.... #.. #....# |}[##.. (` h$ ..#.ß.## ):.:##...##.... (` h~ :ß.#...# |⌠(}}.#...#..... .##..## )##........# (` h (` h a25(` h (` h! Y _Found a long runed staff.(` h4(` h*)` hE)` h$G.......###ß###...########.......#....#########.##....###ß .. #....#..##...#'######ß.###...##.#######...#.......##...######..#.)` ham..⌠..'... ß.#...#)##@...##..[. ..#.ß.....#####....##....)..).### ##.ß.###... )` hdß.)....## [):.##.... # .)#....# ||}[##.... #. ..#.ß.## ))):.:##...##. ß.#...# :|⌠(}}.#...#. ..##..## )[::[)##........#.#.). #.....# )` h*)` ha34)` h)` h& _Found ten items.)` h.###...###### .#....####### ##....###ß### #.. #....#..##...#'######ß ..##....#.##...##.####### .#...#.......##...###### #..#........#..⌠..'...# )` h/aß.#...#)......##....##..[. ...#.ß.....#####... .#)..).### ##.ß.###... .. )` h^/%ß.)....## [):.##.... #.. ..)#....# [||}[##.... #... )` h/..#.ß.##)))):.:##...##....ß.#...# .:|⌠(}}.#...#..... ...##..##=)[::[)##........#..#.).#$.|))[|#.....#.##..###.))##...#)` h#[<4)` h[;3)` h^s)` hpv' _Found nine items.)` h .#....#######....##....###ß### ##.. #....#..##...#'######ß..##....#.##...##.####### #....#...#.......##...###### #...##..#........#..⌠..'...# )` hE #.ß.#...#)......##....##..[. #...#.ß.....#####... #...#)..).### ##@ß.###... .. #.ß.)....##)|)[):.##.... #.. )` h #..)#....#})[||}[##....##... #...#.ß.##)))):.:##...##.... #.ß.#...#..:|⌠(}}.#...)` h ..... #...##..##=)[::[)##........# #....#.).#$.|))[|#.....# )` h E#....##..##)))[!##.))##...# #.....#..)### ###...##....#)` hF )` h" )` h" a52)` hC )` hG & _Found ten items.)` hZ#....###ß#####.. #....#..##...#'######ß  #....##....#.##...##.#######  #....#...#.......##...######  #...##..#........#..⌠..'...# )` h #.ß.#...#)......##....##..[.  #...#.ß.....#####...  #...#)..).###.##.ß.###... .. #)` h"#.ß.)....##)|)[@:.##.... #.. .#..)#....#})[||}[##....##... .#...#.ß.##)))):.:##.)` hp. ##.ß.#...#..:|⌠(}}.#...#..... #)` ha#...##..##=)[::[)##........# .#....#.).#$.|))[|#..)` h...##....##..##)))[!##.))##...#  #.....#..)###.###...##....#  #.....##...)###.)` h<6)` hB;1)` h;)` h )` hm_You see here a +2 heavy quarterstaff.*` h1- ##.. #....#..##...#'######ß....###...##.#######...#.......##...##..#...⌠..'...ß.#...#)##....##..[...#.ß.....#####....##....)..).###.##.ß.###... ##.ß.)....##)|)[):.##.... # *` hŶ.#..)#....#})[||@[##....##..#.ß.##)))):.:##...##. ##.ß.#...#..:|⌠(}}.#...#.Zot (14691) ## ##..##..##...............#*` h*` hNh70 _*` hC*` h5}8.9 (289*` hl*` h(rw _R - a +2 Gell's gravitambourine (2/2) (improved by +1).*` h /#....##....#.##...##.# #....#...#.......##...###### #...##..#........#..⌠..'...# #.ß.#...#)......##....##..[. #...#.ß.....#####....##..... #...#)..).###.##.ß.###... .. *` h" q#.ß.)....##)|)[):.##.... #.. ..)#....#})[||.[##....##... #...#.ß.##)))):.@##...##.... #.ß.#...#..:|⌠(}}.#...#..... ...##..##=)[::[)##........# *` hG ....#.).#$.|))[|#.....# #....##..##)))[!##.))*` hj ##...# #.....#..)###.###...##....# #.....##...)###.*` h < #..##........*` h }....#.##)...###...ß...ß..?###*` h *` hI f9.9 (18*` h*` hyKZ  You pick up a book of the Senses and begin reading...*` hKg20.9 (27*` hZr*` h w[ _You add the spells Mephitic Cloud and Curse of Agony to your library.+` hLvO ...#.......##...##..#........#..⌠..'...ß.#...#)##....##..[...#.ß.....#####....##....)..).###.##.ß.###... ß.)....##)|)[):.##.... #.)#....#})[||.[##....##..#.ß.##)))):..##...##.ß.#...#..:|⌠(}@.#...#...##..##=)[::[)##........#+` hwp.#.).#$.|))[|#.....# Zot (14687) #.#.....).###...)...###+` h+` hpf1.9 (16+` h-+` h+` hf2.9 (25+` hJ+` h%n _l - a +1 lightning rod (4/4) (improved by +1).+` h_ #....#...#.##...######  #...##..#........#..⌠..'...#  #.ß.#...#)......##....##..[.  #...#.ß.....#####....##.....  #...#)..).###.##.ß.###... .. ##.ß.)....##)|)[):.##.... #.. .#..)#....#})[||.[##....##... .#...#.ß.##)))):..##...##.... ##.ß.#...#..:|⌠(@..#...#..... #+` h#...##..##=)[::[)##.# .#....#.).#$.|))[|#.....# ##....##..##)))[!##.))##...#  #.....#..)###.##+` h.#...##....#  #.....##...)###....##....# ##..##..##.# +` ha##.##)...###...ß...ß..?### .#.#.....).###...)...###+` h-+` h^.f3.9 (14+` hT+` hq|+` h|f4.9 (23+` hh+` h¨n _l - a +2 lightning rod (4/4) (improved by +1).+` hv  #...##.#..⌠..'...# #.ß.#...#)......##....##..[. #...#.ß.....#####... # #...#)..).###.##.ß.###... .. ###.ß.)....##)|)[):.##.... #.. +` h ..#..)#....#})[||.[##....##... ..#...#.ß.##)))):..##. ###.ß.#...#..:|⌠(...#...#..... .##...##..##=)[:@[)##........# #.#....#.).#$.|))[|# +` h ###....##..##)))[!##.))##...#  #.....#..)###.###...##....# #.....##...)###. ###..##..##........... .##.##)...###...ß...ß..?### ..#.#.....).###...)...###.#.......#...####'####..+` h |5.9 (12+` h+` h ?Q  You pick up a Fen Folio and begin reading...+` h?f6.9 (21+` hd+` hciN _You add the spell Eringya's Noxious Bog to your library.,` hˤ#.ß.#...#)##....##..[.  #...#.ß.....#####....##.....  #...#)..).###.##.ß.###... .. #.ß.)....##)|)[):.##.... #.. .#..)#....#})[||.[##....##... #...#.ß.##)))):..##...##.... ,` h.##.ß.#...#..:|⌠(...#...#..... ...##..##=)[:.[)##........# ....#.).#$.|))@|#.....# #....##..##)))[!##.))##...#  #.....#..)###.###...##....#  ,` h#.....##...)###....##....# ##..##............#.##)...###...ß...ß..?###.#.....).###...)...####.......#...####'####..#...).#....)...)......,` h9|7.9 (10,` h,` h _You see here the +1 leather armour of Impressiveness {Rampage}.,` hY  ..#.ß.....#####....##....)..).###.##.ß.###... ##.ß.)....##)|)[):.##.... # .#..)#....#})[||.[##....##..#.ß.##)))):..##...##. ##.ß.#...#..:|⌠(...#...#...##..##=)[:.[)##........# ,` h@Z .#....#.).#$.|))[|#.....# ##..##)))[@##.))##...#  #.....#..)###.###...##.#...)###....##....# Zot (14680) .)..).#.......ß..ß.?ß....,` h ,` h i879 _,` h' ,` h  Z - 2 potions of berserk rage (gained 1)  You pick up Ushin's Catalogue of Blasting and Subspace and begin reading...,` hu f9.9 (28,` h( ,` h? @ _You add the spell Bombard to your library.-` h; Mß.#...#)......##....##..[.ß.....#####....##...  #...#)..).###.##.ß.###... ##.ß.)....##)|)[):.##.... #-` h; )#....#})[||.[##....## .#...#.ß.##)))):..##...##ß.#...#..:|⌠(...#...#..... ##...##..##=)[:.[)##........# ..).#$.|))@|#.....# -` h; ?##....##..##)))[.##.))##..)###.###...##....# -` h<  #.....##...)###....##....# ##..##..##...............#-` hg -` hXh g30.9 (17-` h -` h~ _You see here the +1 leather armour of Impressiveness {Rampage}..` h  #...#.ß.....###... # #...#)..).###.##.ß.###... .. ###.ß.)....##)|)[):.##.... #.. ..#..)#....#})[||.[##....##... ..#...#.ß.##)))):..##. .` h ###.ß.#...#..:|⌠(...#...#..... .##...##..##=)[:.[)##........# #.#....#.).#$.|))[|#.....# ###....##..##)))@.##.))##...# .` ha  #.....#..)###.###...##....# #.....##...)###. ###..##..##........... .##.##)...###...ß...ß..?### ..#.#.....).###...)...###.` h z.#.......#...####'####.. ..#...).#....)...).....` h 4.... ..)...ß..ß.?.` h #ß.....` h= .` h h16 _.` h .` h _You see here a +1 robe of fire resistance..` h| # #...#.ß.....#####....##..... ## #...#)..).###.##.ß.###... .. .###.ß.)....##)|)[):.##.... #...#..)#....#})[||.[##....##....#...#.ß.##)))):..##...##.... .###.ß.#...#..:|⌠(...#...#..... #.##...##..##=)[:.[)##.# ##.#....#.).#$.|))[|#.....#  ###....##..##))@[.##.))##...#.` h  #.....#..)###.###...##....# #.....##...)###....##....##..##..##.# ..##.##)...###...ß...ß..?### ...#.#.....).###...)...### ...#.#...####'####.. ...#...).#....)...). .` hb...)..).#.ß..ß.?ß.....` h4.` h5h25 _.` hc.` hi _You see here the +3 battleaxe of Ruecyu {pain, rF++ Str-3 Int+3 Dex+2}./` h/# #...#.ß.....#####....##..... .## #...#)..).###.##.ß.###... .. ..###.ß.)....##)|)[):.##.... #...#..)#....#})[||.[##....##....#...#.ß.##)))):..##...##.... ..###.ß.#...#..:|⌠(...#...#..... .#.##...##..##=)[:.[)##.##.#....#.).#$.|))[|#.....# # ###....##..##)@)[.##.))##...# # #.....#..)###.###...##....# # #.....##...)###....##....##..##..##[1/` hn2;28H.# ...##.##)...###...ß...ß..?### #...#.#.....).###...)...### ....#.#...####'####.. ....#...).#....)...). ....)..).#.ß..ß.?ß..../` hV/` hh34 _/` h/` hb _You see here a +2 morningstar of distortion./` h9 H.## #...#.ß.....#####....##..... ..## #...#)..).###.##.ß.###... ...###.ß.)....##)|)[):.##.... #...#..)#....#})[||.[##....##....#...#.ß.##)))):..##...##.....###.ß.#...#..:|⌠(...#...#..... ..#.##...##..##=)[:.[)##.# /` hJ: n.###.#....#.).#$.|))[|#.....# .# ###....##..##@))[.##.))##...# .# #.....#..)###.###...##....# .# #.....##...)###....##....# .#####..##..##.# ....##.##)...###...ß...ß..?### .#...#.#.....).###...)...### .....#.#...####'####.. /` h{: .....#...).#....)...). .....)..).#.ß..ß.?ß..../` hCp /` hp &4/` hp B3 _/` h /` h z _You see here a +3 vampiric scimitar./` h| ### #.ß.#...#)......##....##..[ #...#.ß.....#####....##.. #...#)..).###.##.ß.###... ###.ß.)....##)|)[):.##.... #.#..)#....#})[||.[##....##/` h!} ...#...#.ß.##)))):..##...##..###.ß.#...#..:|⌠(...#...#.... ...#.##...##..##=)[:.[)##........ ./` h} .###.#....#.).#@.|))[|#.....# #.# ###....##..##)))[.##.))##...# #.# #.....#..)###.###...##....# #.# #.../` h} )###....##....# #.#####..##..##...............# .....##.##)...###...ß...ß..?### #.#...#.#.....).###...)...### /` h.~ #.....#.......#...####'####.#...).#....)...)......../` h; /` h h52 _/` h /` hO  You now have 3554 gold pieces (gained 30)./` h{P6.9 (21/` h/` h$/` h)@ _You now have 3569 gold pieces (gained 15).0` h w #...##..#....⌠..'...# ## #.ß.#...#)......##[## #...#.ß.....#####....##....## #...#)..).###.##.ß.###... .0` h ###.ß.)....##)|)[):.##.... #..)#....#})[||.[##..#...#.ß.##)))):..##...###.ß.#...#..:|⌠(...#...#0` h .##...##..##=@[:.[)##........# 0` h0 .###.#....#.).#..|))[|#.....# 0` hU .# ###....##..##)))[.##.))##...# .# #.....#..)###.### 0` h .# #.....##...)###....## .#####..##..##...............# ....##.##)...###...ß...ß..?### .#...#.#.....).###...)...####.......#...####'####..0` h 0` h  f7.9 (100` h- 0` h4 ~ _You see here a +6 quarterstaff of speed.1` h(M.#...##...##### #...##..#..#..⌠..'...# ## #.ß.#...#)......##....##..[## .ß.....#####....##...1` h)V## #...#)..).###.##.ß.###... ###.ß.)....##)|)[):.##.... #)#....#})[||.[##....##..#...#.ß.##)))):..##...##.###.ß.#...#..@|⌠(...#...#..... ..#.##...##..##=)[:.[)##........###..).#..|))[|#.....# ###....##..##)))[.##.))## .# #.....#..)###.###...##....#1` hdV1` hAW&81` hgWC69 _1` h1` h1` hqf9.9 (281` h1` h~P _You pick up a manual of Maces & Flails and begin studying.2` h0A#....#...#.##...###### #...##..#.#..⌠..'...#  #.ß.#...#)......##....##..[. ## #...#.ß.....#####....##..... ## #...#)..).###.##.ß.###... .. ###.ß.)....##)|)[):.##.... #.. #..)#....#})[||.[##....##... #...#.ß.##)))):..##...##.... 2` h1###.ß.#...#...@⌠(...#...#..... #.##...##..##=)[:.[)##.# ###.#....#.).#..|))[|#.....# # ###....##..##)))[.##.))##...# 2` hWg|40.9 (172` hˎ2` hDr _You see here a staff of air.3` h L#....#...#.##...###### #...##..#.#..⌠..'...#  #.ß.#...#)......##....##..[.  #...#.ß.....#####....##..... ## #...#)..).###.##.ß.###... .. ###.ß.)....##)|)[):.##.... #.. #..)#....#})[||.[##....##... #...#.ß.##)))):..##...##.... ###.ß.#...#...|@(...#...#..... #.##...##..##=)[:.[)##.# 3` hL=.#....#.).#..|))[|#.....#  ###....##..##)))[.##.))##...#  #.....##...)# 3` hk3` hkh16 _3` hI3` h  There is a fountain of sparkling water here. _You take a small sip from the fountain. You feel a fleeting jolt of bravery.3` h#....##....#.######### #....#.##...###### #...##..#..#..⌠..'...#  #.ß.#...#)......##[.  #...#.ß.....#####....##..... # #...#)..).###.##.ß.###... .. 3` h$F###.ß.)....##)|)[):.##.... #.. #..)#....#})[||.[##. .#...#.ß.##))))@..##...##.... ##.ß.#...#...|⌠(...#...#..... .##...##..##=)[:.[)#...# #.#....#.).#..|))[|#.....# 3` hJ###....##..##)))[.##.))...##.....#..)###.###  #.....##...)###....## ###..##..##...............###.##)...###...ß...ß..?###3` hf3` hh25 _3` h3` h  You pick up the Vademecum on the Catacomb and Algor and begin reading...3.9 (243` h$3` h(? _You add the spell Freeze to your library.3` hI i ##.. #....#..##...#'ß3` h . #....##....#.##...##.# #....#...#.##...###### #...##..#..#..⌠..'...#3` hѻ  #.ß.#...#)......##....##..[. #...#.ß.....#####....##.....3` h * #...#)..).###.##.ß.###... .. .3` h I###.ß.)....##)|)[):.##.... #...#..)#....#})[@|.[##....##... ...#...#.ß.##))))...##...##....#.ß.#...#...|⌠(...#...#.....3` hU #...##..##=)[:.[)##........#.#....#.).#..|))[|#.....#  ###....##..##)))[.##.))##...# #.....#..)###.###...##....#  #...)#####....# ####..##..##...............#3` h 3` h f4.9 (133` h 3` h r _You see here a staff of air.3` h> ##.. #....#..##...#'######ß #....##....#.##...##.# #....#...#.##...###### #...##..#.#..⌠..'...# # #.ß.#...#)......##....##..[. ## #...#.ß.....#####....##..... .## #...#)..).###.##.ß.###... .. .3` hW.###.ß.)....##)|)[):.##.... #...#..)#....#})@||.[##....##....#...#.ß.##))))...##...##.... .3` hd.###.ß.#...#...|⌠(...#...#..... .#.##...##..##=)[:.[)##3` h.# 3` h-###.#....#.).#..|))[|#.....# # ###....##..##)))[.##.))##...# 3` hw1# #.....#..)###.###...##....# # #.....##...)###....##....# #####..##..##.#3` hg3` hh52 _3` h 73` h<~ _You see here a +1 cloak of preservation.6` h6` h[Inventory: 52/52 slots 6` hsHand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 27 javelins  H - 17 silver javelins  U - 9 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance 6` h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];` hdM - the +5 moon troll leather armour {Spirit, Regen++ MP+5}. A suit of armour rumoured to have been created by enchanting the hide of a now-extinct species of troll. Whether the name rings true or is merely appropriated to add mystique is something of a mystery. The armour's innate powers of regeneration and magical protection, however, are hard to dispute. Base armour rating: 3 Encumbrance rating: 4 ;` hSpirit: It causes incoming damage to be divided between the wearer's reserves of health and magic. Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). If you switch to wearing this armour: Your AC would decrease by 18.9 (40.6 -> 21.7). Your EV would increase by 4.6 (19.6 -> 24.2). ;` h+DThis ancient artefact cannot be changed by magic or mundane means. You took it off a deep elf blademaster on level 3 of the Elven Halls. Stash search prefixes: {inventory} {artefact} {artifact} {Spirit} {body armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.>` h~h1Inventory: 52/52 slots Hand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()  y - 27 javelins  H - 17 silver javelins  U - 9 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} >` hk s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>` h >` h >` h / ##.. #....#..##...#'######ß planckenstein the Warrior#....##....#.##...##.####### Coglin of Okawaru ******#....#...#.......##...###### Health: 183/183 ========================#...##..#........#..⌠..'...# Magic: 34/34 ======================== # #.ß.#...#)......##....##..[. AC: 40Str: 16 ## #...#.ß.....#####....##..... EV: 19Int: 13 .## #...#)..).###.##.ß.###... .. SH: 0>` h) Dex: 31 ..###.ß.)....##)|)[):.##.... #.. XL: 21 Next: 41% Place: Elven Halls:3 ....#..)#....#})@||.[##....##... Noise: ---------  Time: 40045.9 (0.0) ....#...#.ß.##))))...##...##.... o) +5 hand cannon of n) +3 hand cannon (f ..###.ß.#...#...|⌠(...#...#..... Fire: o) +5 hand cannon of Forgiveness .#.##...##..##=)[:.[)##........# Zot (14662) ###.#....#.).#..|))[|#.....# # ###....##..##)))>` hn t[40m[.##.))##...# # #.....#..)###.###...##....# # #.....##...)###....##....# #####..##..##...............#There is a fountain of sparkling water here. _You take a small sip from the fountain. You feel a fleeting jolt of bravery.You pick up the Vademecum on the Catacomb and Algor and begin reading... _You add the spell Freeze to your library. _You see here a staff of air. _You see here a +1 cloak of preservation.>` h >` h >` h= >` hA A` hv4A` hA` hA` hZ ##.......##....###ß####.. .##...#'ß#....#.##...##.#.#...##...#####  #...##..#..#..⌠..'...# # #.ß.#...#)......##....##..[ ## .ß.....#####....##... .## #...#)..).###.##.ß.###... ###.ß.)....##)@)[):.##.... #)#....#})[||.[##....##A` h..#...#.ß.##))))...##...## ..###.ß.#...#...|⌠(...#...#..... .#.##...##..##=)[:.[)#........# ###..).#..|))[|#.....####....##..##)))[.##.))##..)###.###...##....# #A` h/o #.....##...)###....##....#A` hA` hkm6.9 (11 _A` hA` hI$v _You see here a staff of alchemy.A` h"R4A` hMcA` hC[A` h##.##....###ß### ##.. #....#..##...#'######ß #....##....#.##...##.# #....#...#.##...###### #...##..#.#..⌠..'...#  #.ß.#...#)......##....##..[.  #...#.ß.....#####....##..... A` h+E## #...#)..).###.##.ß.###... .. ###.ß.)....##)|@[):.##.... #.. #..)#....#})[||.[##....##... #...#.ß.##))))...##...##.... ###.ß.#...#...|⌠(...#...#..... A` hdA` h&0A` hm7.9 (10 _A` hA` h{ _You see here a +2 rapier of draining.A` h A` h A` h A` hf 8|A` h ##.. #....#..##...#'######ß #....##....#.##...##.#A` h"  #....#...#.......##... #...##..#..#..⌠..'...# #.ß.#...#)##....##..[. A` hV #...#.ß.....#####....##..... #...#)..).###.##.ß.###... .. A` h 0#.ß.)....##)|)[):.##.... #.. A` h .#..)#....#})[|@.[##....##... A` h% ,#...#.ß.##))))...##...##.... ###.ß.#...#...|⌠(...#...#..... ...##..##=)[:.[)##........# ....#.).#..|))[|#A` hU #....##..##)))[.##.))##...#A` h  #.....#..)###.###...##....##.....##...)###. ###..##A` h .............#A` h-G &0A` hN n8.9 (159 _A` hmm A` hr t _You see here a staff of death.A` h 4A` hA` h"/A` hCA` hDJ8 _A` hVA` hPF #....##....##.####### #....#...#......###### #...##.#..⌠..'...# #.ß.#...#)#....##..[. # #...#.ß.....#####... A` hu## #...#)..).###.##.ß.###... .. .###.ß.)....##)|)[):.##.... #.. ...#..)#....#})[||.[##....##....#...#.ß.##)))@...##. .###.ß.#...#...|⌠(...#...#..... #A` h%I.##...##..##=)[:.[)##........# ##.#....#.).#..|))[|A` h #  ###....##..##)))[.##))##...#  #.....#..)###.###...##....# #.....##...)###. ####..##..##........... A` h̍P..##.##)...###...ß...ß..?###A` h%  #....##....#.##...##.# #....#...#.##...###### #...##..#.#..⌠..'...# # #.ß.#...#)......##....##..[. ## #...#.ß.....#####....##..... .## #...#)..).###.##.ß.###... .. ..###.ß.)....##)|)[):.##.... #...#..)#....#})[||.[##....##....#...#.ß.##))@)...##...##.... .A` h.###.ß.#...#...|⌠(...#...#..... .#.##...##..##=)[:.[)##.##.#....#.).#..|))[|#.....# # ###....##..##)))[.##.))##...# # #.....#..)###.###...##....# # #.....##...)###....##....# #####..##..##.# ...##.##)...###...ß...ß..?###You see here a +0 short sword.A` h&9A` hYn50.9 (27 _A` hA` hVy _You see here a +2 mace of draining.B` h>4B` hB` hVB` h1B` h2J6 _B` hsHB` h ##.. #....#..##...#'ß #....##....#.##...### #....#...#.##...###### #...##..#..#..⌠..'...# #.ß.#...#)......##....##..[.B` h #...#.ß.....#####....##..... #...#)..).###.##.ß.###... ..###.ß.)....##)|)[):.##.... #...#..)#....#}@[||.[##....##...B` hՅ...#...#.ß.##))))...##...##.... .B` hz..###.ß.#...#...|⌠(...#...#..... ..#.##...##..##=)[:.[)##........# B` h6.###.#....#.).#..|))[|#.....# B` h[v.# ###....##..##)))[.##.))##...# .# #.....#..)###.#B` h~J##...##....# .# #...B` hZ)#####....# .#####..##..##..............B` hƆ .#B` hu$ M ##.......##....###ß####.. .##...#'ß#....#.##...##.#.#...##...##### #...##..#..#..⌠..'...# B` h## #.ß.#...#)......##....##..[## .ß.....#####....##...## #...#)..).###.##.ß.###... ###.ß.)....##@|)[):.##.... #)#....#})[||.[##....##B` hF..#...#.ß.##))))...##...##.###.ß.#...#...|⌠(...#...#..... ..#.##...##..##=)[:.[)##........###You see here a +0 short sword.B` h+1.9 (1B` hM+2.9 (2B` hB5 _B` hB` h _You see here the +6 sling "Aseleonk" {holy, MP+7}.B` h}B` h`B` h&B` h-<B` hKB` hKJ4 _B` hhB` hs##.. #....##'### #....##....##.###### #....#...#...... #...##.#..⌠..'... ### #.ß.#...#)#....##..[ ..## #...#.ß.....###. .B` h..## #...#)..).###.##.ß.###... ..###.ß.)....##)|)[):.##.... #...#..)#....#@)[||.[##....#.#...#.ß.##))))...#####.ß.#...#...|⌠(...#...B` hm[.##...##..##=)[:.[)##...##.#....#.).#..|))[| #.# ###....##..##)))[.##))##...# B` h9#.# #.....#..)###.###...##....# #.# #.....##...)###. #.#####..##..##...........B` h˴T ....###...##....#.......##...##..#...⌠..'... ### #.ß.#...#)##....##..[ ..## #...#.ß.....#####....##.....##)..).###.##.ß.###... B` hh.###.ß.)....##)|)[):.##.... #..#..)#....#})[||.[##....##..#.ß.##@)))...##...##.###.ß.#...#...|⌠(...#...#.#.##...##..##=)[:.[)##....Zot (14654) B` h.....##.##)...###...ß...ß..?###You see here a sack of spiders.B` h+3.9 (1B` hm4.9 (23 _B` hB` hrw _You see here a +0 heavy arbalest.B` hNJB` h_B` hsB` htJ2 _B` h܀B` h%l#....#...#.......##..#...##..#..#..⌠..'... ## #.ß.#...#)##....##..[ .## #...#.ß.....#####....##.....#...#)..).###.##.ß.###... B` h6#.ß.)....##)|)[):.##.... #..#..)#....#})[||.[##....##..#...#.ß.##))))...##...##..###.ß.#...#..@|⌠(...#...#..B` h7#.##...##..##=)[:.[)##........# .###.#....#.).#..|))[|#.....# # ###....##..##)))[.##.))##...# .# #.....#..)###.###...##....# .# #.....##...)###.B` hae .#####..##............# B` hĬ....##.##)...###...ß...ß..?####...#.#.....).###...)...###B` h#...##..#..#..⌠..'...# # #.ß.#...#)##....##..[. #...#.ß.....#####....##..... #...#)..).###.##.ß.###... .. #.ß.)....##)|)[):.##.... #.. B` h;.#..)#....#})[||.[##....##... #...#.ß.##))))...##...##.... ###.ß.#...#...|⌠(...#...#..... #.##...##..##=)@:.[)##........# ###.#....#.).#..|))[|#.....# B` hW-# ###....##..##)))[.##.))##...# # #.....#..)###.###...##....# # #.....##...)###. B` hw #####..##........B` h....#..##.##)...###...ß...ß..?### B` hJ#...#.#.....).###...)...B` hh###...#.......#...####'####..B` h#+5.9 (1B` hf6.9 (21B` h6#B` h1 _You see here the +4 chain mail of the Pink Corner {rC+ Regen+ Dex-3}.B` hT4B` h:jB` hY).B` h߹C # #.ß.#...#)##....##..[. ## #...#.ß.....#####....##.... .##)..).###.##.ß.###... .###.ß.)....##)|)[):.##.... #B` h ..#..)#....#})[||.[##....##..#.ß.##))))...##...##.###.ß.#...#...|⌠(...#...#. .#.##...##..##=)[:.[)##........# ###.#....#.).#..@))[|#.....#  ###..##)))[.##.))##...# #.....#..)###.###...##.B` h.Zot (14651) ....#...).#....)...)........B` h&0B` hm7.9 (10 _B` hB` h/ _You see here the staff "Eziets" {Will+ Dex+6 Conj Air}.B` h 4B` h B` h# :[B` h| \ #.ß.#...#)......##....##..[.  #...#.ß.....#####....##..... ## #...#)..).###.##.ß.###... .. B` h ###.ß.)....##)|)[):.##.... #.. B` h #..)#....#})[||.[##....##... B` h #...#.ß.##))))...##...##.... B` h ###.ß.#...#...|⌠(...#...#..... #.##...##..##=)[:.[)##.# B` hX .#....#.).#..|@)[|#.....# B` hz ###....##..##)))[.##.))##...# B` h # #.....#..)###.###...##....#  #.....##...)###....##....# B` h &0B` hl% n8.9 (149 _B` h9 B` hQ | _You see here a +0 flail of protection.B` h 4B` h B` h 8|B` hx$ #.ß.#...#)......##....##..[.  #...#.ß.....#####....##.....  #...#)..).###.##.ß.###... .. ###.ß.)....##)|)[):.##.... #.. #..)#....#})[||.[##....##... #...#.ß.##))))...##...##.... B` h$ ###.ß.#...#...|⌠(...#...#..... .##...##..##=)[:.[)##.B` h$ # .#....#.).#..|)@[|#.....# ###....##..##)))[.##.))##...# B` h1% #.....#..)###.###...##....# B` hP% q#.....##...)###....##....# B` hk% B` h% B` hWK &0B` hS m9.9 (18 _B` hy B` h { _You see here a +2 mace of protection.B` hF4B` hW)B` hS&)B` hIw#...##..#....⌠..'...#  #.ß.#...#)......##....##..[.  #...#.ß.....#####....##.....  #...#)..).###.##.ß.###... .. B` hw##.ß.)....##)|)[):.##.... #.. #..)#....#})[||.[##. .#...#.ß.##))))...##...##.... ##.ß.#...#...|⌠(...#...#..... B` hW|s#...##..##=)[:.@)##........# .#....#.).#..|))[|#.....# ##....##..##)))[.##.))##...#  #.....#..)###.###  #.....##...)###....## ##..##..##...............# ##.##)...###...ß...ß..?### .#.#.....).###...)...####.......#...####'####..B` h&0B` h/n60.9 (17 _B` hB` hS _You see here a +1 plate armour of poison resistance.C` hs4C` h2C` hW')C` h#...##..#.#..⌠..'...# #.ß.#...#)......##....##..[. #...#.ß.....#####....##..... #...#)..).###.##.ß.###... .. .ß.)....##)|)[):.##.... #.. #..)#....#})[||.[##....##... #...#.ß.##))))...##...##.... .ß.#...#...|⌠(...#...#..... ...##..##=)[:.[@##.# C` h#....#.).#..|))[|#.....# ....##..##)))[.##.))##...# #.....#..)###.###...##....# C` hY&0C` hm1.9 (16 _C` hC` hv _You see here a +2 whip of venom.C` ht4C` hdC` h$:[C` h ß.#...#)##....##..[...#.ß.....#####....##....)..).###.##.ß.###... ß.)....##)|)[):.##.... #.)#....#})[||.[##....##..#.ß.##))))...##...##.ß.#...#...|⌠(...#...#...##..##=)[:.[)##........#.#.).#..|))[@#.....# #..##)))[.##.))##...#.#..)###.###...##.#...)###....##....# #...).#....)...` h446m)........C` h&0C` hrm2.9 (15 _C` hC` h1 _You see here the staff of Grandeur {*Slow rElec Will+ rCorr Summ Air}.C` h4C` hC` h+ C` hC` hJ4 _C` h2C` hVEe  You see here a +2 whip of venom.C` hYC` h-ZJ3 _C` hlC` hk{C` h4Y2C` hC` hC` hY1C` hC` h<  You see here a +0 robe.C` h}`0 _C` hC` hC` hZ39C` hC` hWC` h*Y8C` h4C` h<C` h<@Y7C` hBC` h3GC` hJY6C` hMC` hVPC` hhSY5C` hUC` hXC` h]Y4C` h`C` hc@  There is an open door here.C` heC` heJ3 _C` hfC` hgC` h:iY2C` hjC` hlC` hnY1C` hoC` huC` hczY0C` h |C` h-~C` hC` hD29C` hCC` hC` hČC` hC8C` hC` h@  There is an open door here.C` h{C` hۑJ7 _C` h~C` h6C` hC` hC6C` h:C` h #...#'######ß#####  #.############  ...##...########ß##  ...#..⌠..'...######  ..##....##..[.#...#  ###....##.....#.#.#  ##.ß.###......#...#  [):.##....##..'.#.#  |.[##....##...#.@.#  ...##...##....#.#.#  (...#...#.....C` h[m#...#  .[)##........##.#.#  )[|#.....#...#....#  [.##.))##...##....#    ###...##....#....##   ##....# ....#    ..........#   Your pack is full.C` hM 819.0) _You see here a scroll of acquirement.C` h4C` hC` hC` hCould not pick up a scroll of acquirement here; Ignore it? Y - Yes  N - No C` h+ A - AlwaysC` h? C` hK C` hN Could not pick up a scroll of acquirement here; Ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.C` h: C` h C` h Could not pick up a scroll of acquirement here; Ignore it? Y - Yes  N - No C` h k A - Always [Y]es, [N]o, or [A]lways only, please.D` hD` h##...#'######ß#####   planckenstein the Warrior #...##.############   Coglin of Okawaru ****** ...##...########ß##   Health: 183/183 ======================== D` h...#..⌠..'...######   Magic: 34/34 ======================== ..##....##..[.#...#   AC: 40D` hKxStr: 16 ###....##.....#.#.#   EV: 19Int: 13 D` h##.ß.###......#...#   SH: 0Dex: 31 [):.##....##..'.#.#   XL: 21 Next: 41% Place: Elven Halls:3 D` hb|.[##....##...#.@.#   Noise: ---------  Time: 40081.9 (0.0) D` hh...##...##....#.#.#   o) +5 hand cannon of n) +3 hand cannon (f (...#...#.....#...#   Fire: o) +5 hand cannon of Forgiveness D` h.[)##........##.#.#   Zot (14626) )[|#.....#...#....#  [.##.))##...##....#    D` h###...##....#....##    D` h#....##....# ....#    ..........# D` hf  _There is an open door here.  D` hYour pack is full. _You see here a scroll of acquirement.  D` h=Your pack is full.  You see here a scroll of acquirement.  Okay, then.D` hD` hD` hT. _E` hIE` hVHInventory: 52/52 slots Hand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 27 javelins  H - 17 silver javelins  E` hyVU - 9 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn) E` hVs C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoiE` hV i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} E` hV M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2} E` hV T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance E` h:W[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F` h F` h ##...#'######ß#####   planckenstein the Warrior #...##.############   Coglin of Okawaru ****** ...##...########ß##   Health: 183/183 ======================== F` h ...#..⌠..'...######   Magic: 34/34 ======================== ..##....##..[.#...#   AC: 40Str: 16 ###....##.....#.#.#   EV: 19Int: 13 F` h, ;##.ß.###......#...#   SH: 0Dex: 31 F` hO [):.##....##..'.#.#   XL: 21 Next: 41% Place: Elven Halls:3 F` hq b|.[##....##...#.@.#   Noise: ---------  Time: 40081.9 (0.0) F` h G...##...##....#.#.#   o) +5 hand cannon of n) +3 hand cannon (f F` h !(...#...#.....#...#   Fire: o) +5 hand cannon of Forgiveness F` h /.[)##........##.#.#   Zot (14626) F` h7 )[|#.....#...#....#  [.##.))##...##....#    ###...##....#....##    #....##....# ....#  F` h] M  ..........# F` h f  _There is an open door here.  F` h Your pack is full. F` h _You see here a scroll of acquirement.  Your pack is full.  You see here a scroll of acquirement. F` h 6_Okay, then.F` h F` h F` h+ F` h. G` hakRead which item? Inventory Items Scrolls  b - 2 scrolls of torment  c - a scroll of immolation  h - 6 scrolls of vulnerabilityk - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fog  J - 3 scrolls of enchant armour  K - 5 scrolls of fear  P - 3 scrolls of teleportation  Y - 4 scrolls of blinking Floor Items ([,] to select) Scrolls a scroll of acquirement [!] read|quaff|evoke[?] describe selectedG` hG` hG` hn##...#'######ß#####   planckenstein the Warrior #...##.############   Coglin of Okawaru ****** ...##...########ß##   Health: 183/183 ======================== ...#..⌠..'...######   Magic: 34/34 ======================== G` h..##....##..[.#...#   AC: 40Str: 16 ###....##.....#.#.#   EV: 19Int: 13 ##.ß.###......#...#   SH: 0Dex: 31 G` hCI[):.##....##..'.#.#   XL: 21 Next: 41% Place: Elven Halls:3 |.[##....##...#.@.#   Noise: ---------  Time: 40081.9 (0.0) ...##...##....#.#.#   o) +5 hand cannon of n) +3 hand cannon (f G` hk!(...#...#.....#...#   Fire: o) +5 hand cannon of Forgiveness G` h.[)##........##.#.#   Zot (14626) )[|#.....#...#....#  G` h[.##.))##...##....#    G` h###...##....#....##    G` h#....##....# ....#    ..........# G` hM-  G` hr_There is an open door here.  Your pack is full. _You see here a scroll of acquirement.  G` hdYour pack is full.  You see here a scroll of acquirement. G` h6_Okay, then.G` hG` hChoose an item to acquire.  a - a manual of Axes  b - a staff of cold G` hr  c - the spider talisman of Lifelessness {rF+ Str+3}d - 1070 gold pieces (you have 3569 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitL` h  a - a manual of Axes  d + 1070 gold pieces (you have 3569 gold) L` h" GAcquire 1070 gold pieces? (y/N)M` h׼M` h2##...#'######ß#####   planckenstein the Warrior #...##.############   Coglin of Okawaru ****** M` hh...##...########ß##   Health: 183/183 ======================== M` h...#..⌠..'...######   Magic: 34/34 ======================== ..##....##..[.#...#   AC: 40Str: 16 M` hL###....##.....#.#.#   EV: 19Int: 13 M` h;##.ß.###......#...#   SH: 0Dex: 31 M` h[):.##....##..'.#.#   XL: 21 Next: 41% Place: Elven Halls:3 |.[##....##...#.@.#   Noise: ---------  Time: 40081.9 (0.0) M` h/G...##...##....#.#.#   o) +5 hand cannon of n) +3 hand cannon (f M` hr(...#...#.....#...#   Fire: o) +5 hand cannon of Forgiveness .[)##........##.#.#   Zot (14626) )[|#.....#...#....#  [.##.))##...##....#    ###...##....#....##    #....##....# ....#    ..........#M` hA   _There is an open door here.  Your pack is full. _You see here a scroll of acquirement.  Your pack is full.  You see here a scroll of acquirement. _Okay, then.M` hf2.9 (15M` hM` h5 _Something appears at your feet!M` hsM` hta34M` hAM` hB _You now have 4639 gold pieces (gained 1070).N` hE4N` hFN` hTN` hiUN` h:]32N` h^N` h}`N` h`bN` hbC1N` h}cN` hGeN` hgY0N` h0hN` hiN` htkZ19N` htlN` hpN` hrrN` hrC8N` hsN` h8vN` hKxN` hoxN` hx;7N` hzN` hd}N` hׂY6N` h N` hNjN` hY5N` hN` hN` hY4N` h~N` hN` hY3N` hN` h N` hY2N` hתN` hN` h˺Y1N` hHN` hþN` hY0N` hN` hN` hN` h<09N` htN` hN` hpY8N` h(N` h N` h?Y7N` h4N` h3N` h?N` hC6N` hzN` h N` hY5N` hN` hN` h;!N` h!C4N` hT$N` hW.N` h2Y3N` h4N` h;N` h^AN` hAC2N` hEN` hSN` h_]Y1N` hcN` hkN` huY0N` h&{N` hN` h[599N` hoN` hC@  There is an open door here.N` h`8 _N` hN` hN` hY7N` h,N` hN` hY6N` h5N` hN` h%Y5N` hY.N` h;N` hMY4N` h^N` hrZ  Things that are here:  a +0 rapier; a +0 rapierN` hلN` hCJ3 _N` h,N` hNN` hY2N` hN` h\  Things that are here:  a +0 long sword; a +0 robeN` hN` h]B1 _N` h~N` hj N` hY0N` h &N` h8  Things that are here:  a +0 short sword; a +0 robe; an elf corpseN` h5Ha89 _N` hUN` ha]N` h]fY8N` h6rN` hUN` hY7N` h:N` h=N` hTY6N` h*N` h N` hvY5N` hN` h  ##.......##....# ##.. #....#..##...#'# #....##....#.##...##.# #....#...#.......##... #...##..#........#..⌠.  #### #.ß.#...#)......##....  ##..## #...#.ß.....#####....#  ##....## #...#)..).###.##.ß.### ###..N` hr#.ß.)@...##)|)[):.##.. #..........#..)#....#})[||.[##... ...........#...#.ß.##))))...##... N` hN###......###.ß.#...#...|⌠(...#... ####....#.##...##..##=)[:.[)##... N` h.##.#..###.#....#.).#..|))[|#.... #..###.# ###....##..##)))[.##.))####.# #.....#..)###.###...## .##.##.# #.....##...)###....##.N` h!M ##. ##.......##....#.. #....#..##...#'#....#.##...##.##....#...#..#.. #...##..#..#..⌠ #### #.ß.#...#)......##.... ##..## #...#.ß.....#####....  ##....## #...#@..).###.##.ß.### ###N` h.###.ß.)....##)|)[):.## #.)#....#})[||.[ .....#...#.ß.##))))...# ###......###.ß.#...#...|⌠(...#.....N` h #.#...N` hf"1122.9 (39.0)N` h"g3.9 (404N` hpUN` h ]~  Things that are here: _a +0 rapier of flaming; a +0 robeN` hD 4N` h} N` h N` h N` h J3 _N` hg N` h   There is an open door, spattered with blood here.  Items here: ))) [[[ ÷÷.N` h%`2 _N` hN` h"N` h$(Y1N` hM,N` h8N` hN=Y0N` h@N` hDN` hmHZ79N` hJN` hNN` hRY8N` hhk7N` hnN` hYtN` htC6N` h"|,N` h4~N` h~C5N` h N` hN` hIN` hC4N` h%N` hN` hY3N` hN` hKN` hN` hfC2N` h\N` hN` h֞Y1N` h2N` hN` h*Y0N` hN` hN` h:N` hD69N` hN` hhN` hY8N` hN` hN` h$N` hf;7N` hN` hN` hY6N` hN` hN` hY5N` h>N` hN` hN` hC4N` hUN` hN` hsN` hC3N` hJN` hqN` h o2N` h(N` h,Y1N` h,N` h5@  There is an open door here.N` h=7N` h-8J0 _N` h9O` hO!598O` ho7O` h$O` h'O` h(C6O` h*O` h<;O` hAY5O` hDO` hSPO` hWY4O` h5bO` h32O` hO` hO` hؾO` hLC1O` hO` h X##..##...###.......###..##..###..........#.....##.......#....#O` h.##.......##....###....#....#..##...#'###....##....#.##...##.## #....#...#....# #...##..#........#..⌠..O` h #### #.ß.#.@.#)......##....56.9 (33  ##..## #...#.ß.....#####....##  ##....## #...#)..).###.##.ß.### #####.ß.)....##)|)[): ...O` hY.#..)#....#})[||.[##. ..........#...#.ß.##))))...##...# ##......###.ß.#...#...|⌠(...#...# ###....#.##...##..##=)[:.[)##.... ##.#..###.#....#.).#..|))[|#.....O` h6O` hO` hT _Key pressed, stopping explore.O` hY94O` h=O` h;O` hO` hףJ0 _O` h?O` h"O` hZ49O` hO` h  Things that are here:  a +0 rapier of flaming; a +0 robeO` h#O` hJ8 _O` hO` h  There is an open door, spattered with blood here.  Items here: ))) [[[ ÷÷.O` h[ `7 _O` hO` hZ  Items here: )) [[ ÷.O` h!`6 _O` h`$O` h)O` h.Y5O` h1O` h:O` h2@Y4O` h|CO` hIO` hLY3O` hGNO` hSO` hVO` h WC2O` hZO` hp_O` hcY1O` hdgO` hnO` hYuY0O` hyO` hO` hz3987O` h0O` hO` h;6O` hO` h O` hY5O` h{O` hO` hY4O` h@O` hb  Things that are here:  a +0 long sword; a +0 robe; a ring of protection from coldO` hQO` hJ3 _O` hO` hC.#.# ##..###.# #.....#..)###.#.###.##.##.# #.....##...)###. ###.#.####.#.#####..##..##....... ................##.##)...###...ß. #####.######.#...#.#.....).###...#..#####.....#.......#...###.#.#........#...).#....)...)#....###.....)..).#.......ß #####.....##.#..@)...............74.9 (18 O` h ≈≈~~#...##.#.##.##).########### ......#.###..#.###)###.## # ~~~≈#.#.# ##..####.)#.#.## # #####.#.# ##..###.)))###.## ##  #.#.###..#.##....# ##.## ##.  #..###.#.##.##..## ##.####  ##.###.##.###..### ##.##.##  ##..##.###.# ##.## ##..###O` hO` hc$O` h)T _Key pressed, stopping explore.O` hqnJO` hO` h_O` hJ2 _O` hO` hO` hY1O` hO` h*O` hY0O` hoO` h.O` hO` h<29O` hO` h>O` h4O` hzC8O` hO` hHO` hY7O` hcO` hO` hY6O` h=O` hTO` hZY5O` hO` hO` hO` hC4O` hO` h%O` hG*Y3O` h+,O` h|/O` h2Y2O` h3O` hn5O` h7Y1O` h7O` h9O` h<Y0O` h<O` h>O` h@O` h:A<19O` hBO` hFDO` hFY8O` hGGO` hIO` hJY7O` hKO` hdUO` h2WY6O` h XO` hvZO` haY5O` hzcO` hJeO` h_gY4O` hehO` h&jO` h*lY3O` h mO` hr\  Things that are here:  a +0 long sword; a +0 robeO` huO` hKvJ2 _O` h4xO` hzO` h}Y1O` h~O` hO` hY0O` hO` hO` hZ09O` hO` h'\  Things that are here:  a +0 long sword; a +0 robeO` hO` hJ8 _O` h϶O` hwO` hY7O` hcO` hO` hQO` hC6O` h*O` hO` hO` hAC5O` hO` hO` hO` h,C4O` hL32104998O` h7O` hY6O` h,O` hY5O` h O` h@ O` hP O` h C4O` h O` hO` hO` htC3O` hO` hO` h\O` hC2O` hO` hO` hO` h^C1O` hAO` hO` hO` hO` h ;0O` h1!O` hto#........## #..#####... ##....).## #.#.#.....  ######.## #....### ##.############.....##.# ##[#~~≈~~≈≈~~#...##.#.## #.............#.###..#. ###~≈≈≈~~~~≈#.#.# ##..# ############.#.# ##..# #....@.# #.#.###..#O` h7217.9 (43 ##....## #..###.#. ###.## ##.###.##.# #.# ##..##.###.#  #.# ##.#.#.## #.# #.# ##.##..## #. O` h#.###.###.## #.# #.##.###..# #. #.#.###.#.# #.O` h`O` h8[O` hE _Done exploring.O` hrJO` hwo^[....0.0)................O` h@pO` hAy:[O` h!{  Things that are here: _a +0 long sword; a +0 robe  Things that are here: _a +0 long sword; a +0 robe _Done exploring.O` htO` hZuO` hvO` hX[O` h\8[O` h _a +0 long sword; a +0 robe  Things that are here: _a +0 long sword; a +0 robe _Done exploring.O` h 4O` h O` hc 8[O` h+l V[O` hm E _Done exploring.O` h 4O` h] O` he v[O` hVj E _Done exploring.P` h [?25h[?0c _Done exploring.  Search for what [Enter for "."]? P` h- [?25l[?1cP` h2P` h55 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Elf:3] the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}b - [Elf:3] a +0 robe (30 further duplicates)  c - [Elf:3] a +4 dagger (1 further duplicate)d - [Elf:3] a +0 long sword (17 further duplicates) P` h9  e - [Elf:3] a +2 mace of protection (1 further duplicate)  f - [Elf:3] a +0 dagger of protectiong - [Elf:3] a +0 leather armour (12 further duplicates)  h - [Elf:3] a +1 battleaxe of drainingi - [Elf:3] a stone staircase leading up  j - [Elf:3] 2 atropa-tipped darts  k - [Elf:3] a +0 rapier (7 further duplicates)  l - [Elf:3] a +0 ring mail (6 further duplicates)  P` h` m - [Elf:3] a +0 short sword (11 further duplicates)  n - [Elf:3] a +0 long sword of paino - [Elf:3] a +0 dagger (3 further duplicates) P` h  p - [Elf:3] a +0 dagger of venomq - [Elf:3] a +0 longbow (3 further duplicates)  r - [Elf:3] a +0 scimitar P` h  s - [Elf:3] a +0 short sword of protectiont - [Elf:3] a +0 shortbow  u - [Elf:3] a +1 dagger of venom P` h / v - [Elf:3] a +1 short sword of draining P` h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R` hM  d - [Elf:3] a +0 long sword (17 further duplicates)  e - [Elf:3] a +2 mace of protection (1 further duplicate)  f0of protection  geather armour (12 further duplicates)h1 battleaxe of draining  i - [Elf:3] a stone staircase leading up  j - [Elf:3] 2 atropa-tipped darts  k - [Elf:3] a +0 rapier (7 further duplicates)  l+0 ring mail (6 further duplicates)  ma +0 short sword (11 further duplicates)  n - [Elf:3] a +0 long sword of pain  odagger (3  p - [Elf:3] a +0 dagger of venom  q - [Elf:3] a +0 longbow (3 further duplicates)  rscimitarsshort sword of protectiontshortbow  u - [Elf:3] a +1 dagger of venom  v1draining  wR` hi^stone staircase leading upx2 long sword of distortion  yR` hl0 rapier of flaming 9%R` h4R` h r - [Elf:3] a +0 scimitarz - [Elf:3] a +0 buckler  A - [Elf:3] a +0 heavy arbalest  B - [Elf:3] a +3 vampiric scimitar  C - [Elf:3] a +6 quarterstaff of speed  D - [Elf:3] the +6 morningstar "Sephafokh" {freeze, rC+ Int+3 Dex+2}  E - [Elf:3] the +6 sling "Aseleonk" {holy, MP+7}  F - [Elf:3] the +8 chain mail of Qipepaz {rF+ Will+ Int-5} R` h G - [Elf:3] a +1 cloak of preservation  H - [Elf:3] a +2 mace of draining36R` hS r - [Elf:3] a +0 scimitar R` hg w - [Elf:3] a stone staircase leading up  I - [Elf:3] a +2 morningstar of distortion  J - [Elf:3] a staff of air  K - [Elf:3] a staff of alchemyL - [Elf:3] a stone staircase leading up  M - [Elf:3] the +4 chain mail of the Pink Corner {rC+ Regen+ Dex-3}R` h051R` h|" w - [Elf:3] a stone staircase leading up  z - [Elf:3] a +0 buckler  N - [Elf:3] the staff "Eziets" {Will+ Dex+6 Conj Air}  O - [Elf:3] a +0 flail of protectionR` h87S` h\wG z - [Elf:3] a +0 buckler  C - [Elf:3] a +6 quarterstaff of speed  P - [Elf:3] a +2 rapier of draining  Q - [Elf:3] a staff of air  R - [Elf:3] the +3 battleaxe of Ruecyu {pain, rF++ Str-3 Int+3 Dex+2}S` hwkS - [Elf:3] 2 stones69S` hC_v C - [Elf:3] a +6 quarterstaff of speed  E - [Elf:3] the +6 sling "Aseleonk" {holy, MP+7}  T - [Elf:3] a +1 robe of fire resistanceU - [Elf:3] a robe (1 further duplicate)75S` hG+ a E - [Elf:3] the +6 sling "Aseleonk" {holy, MP+7}  H - [Elf:3] a +2 mace of draining  V - [Elf:3] a staff of death  W - [Elf:3] a +1 plate armour of poison resistance81U` hAU` hJU` hT ##........###..#####... planckenstein the Warrior##....).##U` hT4#.#.#...... Coglin of Okawaru ******######.###....###... Health: 183/183 ========================##.############.....##.#. Magic: 34/34 ========================##[#~~≈~~≈≈~~#...##.#.## AC: 40Str: 16#.............#.###..#. EV: 19Int: 13###~≈≈≈~~~~≈#.#.# ##..# SH: 0Dex: 31############.#.# ##..# XL: 21 Next: 41% Place: Elven Halls:3U` hFU;#....@.# #.#.###..#. Noise: ---------  Time: 40217.9 (0.0)##....## #..###.#.## o) +5 hand cannon of n) +3 hand cannon (fU` hU###.## ##.###.##.## Fire: o) +5 hand cannon of Forgiveness#.# ##..##.###.# Zot (14490) #.# ##.#.#.## #.##.# ##.##..## #.##.###.###.## #.#U` hU8#.##.###..# #.##.#.###.#.# #.# _Done exploring. _Done exploring. _Done exploring. U` h%V_Done exploring. _Done exploring.  Search for what [Enter for "."]? .U` hK_8[U` h_U` h(f:[U` hi. _U` hZW[U` hpa8[U` hZeF _Unknown command.U` ha U` h ,Inventory: 52/52 slots Hand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()y - 27 javelins  U` h H - 17 silver javelins  U - 9 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+} U` h  M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance U` hZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^` hd  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()  y - 27 javelins  H - 17 silver javelins  U - 9 curare-tipped darts  W - 5 throwing netsX - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2}  s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)N13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /) 7%^` h %  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance Gizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (10)  u - a wand of polymorph (14)  v - a wand of roots (23)  x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (41) Scrolls (go to first with ?) ^` h  b - 2 scrolls of torment  c - a scroll of immolation  h - 6 scrolls of vulnerability  k - 2 scrolls of silence  r - 5 scrolls of revelation  z - 5 scrolls of poison  D - 3 scrolls of fogJ - 3 scrolls of enchant armour  K - 5 scrolls of fear50^` hn ^` hڮ 1 v - a wand of roots (23)  b - 2 scrolls of torment  P - 3 scrolls of teleportation  Y - 4 scrolls of blinking Potions (go to first with !) ^` h8  d - 3 potions of resistance  g - 12 potions of curing63_` hw T b - 2 scrolls of torment  h - 6 scrolls of vulnerability  j - 5 potions of lignificationm - 3 potions of enlightenment  q - 3 potions of cancellation71_` h+p h - 6 scrolls of vulnerability  J - 3 scrolls of enchant armour  t - 9 potions of mutationw - a potion of might  E - 4 potions of ambrosia  F - 5 potions of magic8`` h+VGizmoS - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} Wands (go to first with /)e - a wand of digging (10)  u - a wand of polymorph (14)  `` h,v - a wand of roots (23)  x - a wand of acid (13)  B - a wand of mindburst (36)  I - a wand of flame (41)  J - 3 scrolls of enchant armour57`` hE%  y - 27 javelins  H - 17 silver javelins  U - 9 curare-tipped darts  W - 5 throwing nets  X - 3 darts of disjunction Armour (go to first with [)  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  p - the +2 pair of boots of Duck's Teeth (worn) {rF+ MP+7 Str+2} `` h% s - a +2 helmet of intelligence (worn)  C - a +2 cloak (worn)  N - the +13 pearl dragon scales of Eternal Vigilance (worn) {Harm *Corrode rPoi i - a +2 pair of gloves  A - the +0 leather armour "Kiviok" {rElec rF++ Regen+ Stlth+}  M - the +5 moon troll leather armour {Spirit, Regen++ MP+5}  Q - the +2 cloak "Fohoim" {rF- Will+ Dex+4 Slay+2}  T - the +8 ice dragon scales of Filigreed Birdsong {rF- rC++ Regen+ Stlth+}  V - a scarf of resistance `` h%nGizmo  S - a stepdown mesotron (installed) {rElec rC+ Clar RMsl} `` h&Wands (go to first with /)  e - a wand of digging (10) `` h-&( u - a wand of polymorph (14)`` hH&913`` h-d  a - a +5 sling of freezing {Cipactli} Missiles (go to first with ()  f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}  s - a +2 helmet of intelligence (worn) 7`` hFYHand Weapons (go to first with ))  n - a +3 hand cannon of flaming (weapon) {Bunsong}  o - the +5 hand cannon of Forgiveness (offhand) {flame, rC+ rCorr Str-4 Dex+2}  W - 5 throwing nets `` hxF f - the +0 pair of gloves "Asuwe" (worn) {*Corrode Will++ Regen+ Dex+3}topg` h g` h/ ##........###..#####... planckenstein the Warrior##....).###.#.#...... Coglin of Okawaru ******######.###....###... Health: 183/183 ========================##.############.....##.#. Magic: 34/34 ========================##[#~~≈~~≈≈~~#...##.#.## AC: 40Str: 16#.............#.###..#. EV: 19Int: 13###~≈≈≈~~~~≈#.#.# ##..# SH: 0Dex: 31############.#.# ##..# XL: 21 Next: 41% Place: Elven Halls:3#....@.# #.#.###..#. Noise: ---------  Time: 40217.9 (0.0)g` h##....## #..###.#.## o) +5 hand cannon of n) +3 hand cannon (f###.## ##.###.##.## Fire: o) +5 hand cannon of Forgiveness#.# ##..##.###.# Zot (14490) #.# ##.#.#.## #.##.# ##.##..## #.##.###.###.## #.##.##.###..# #.##.#.###.#.# #.# g` h_Done exploring. _Done exploring. _Done exploring. _Done exploring. g` h>_Search for what [Enter for "."]? . _Unknown command.g` h1g` hg` hZ g` h7 k` hk` hk` h~D [?25h[?0c [?1051l[?1052l[?1060l[?1061l